Log file open, 06/10/20 13:34:28 LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak" with PakOrder=3 LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 4 named threads and 16 total threads with 3 sets of task threads. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' LogPluginManager: Mounting plugin MirrorsSdk LogPluginManager: Mounting plugin DBDWebSocket LogPluginManager: Mounting plugin MirrorsAnalytics LogPluginManager: Mounting plugin OnlineFramework LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin OnlinePresence LogPluginManager: Mounting plugin BHVRAnalytics LogPluginManager: Mounting plugin OnlineSubsystemMirrors LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemSteam LogPluginManager: Mounting plugin OnlineSubsystemDMM LogPluginManager: Mounting plugin PlatformsProviders LogPluginManager: Mounting plugin BeData LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin BeUtil LogPluginManager: Mounting plugin VersionNumber LogPluginManager: Mounting plugin BeDetailCustomization LogPluginManager: Mounting plugin ApexDestruction LogPluginManager: Mounting plugin MirrorsModels LogPluginManager: Mounting plugin RemoteSession LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin HoudiniEngine LogPluginManager: Mounting plugin RenderDocPlugin LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin AESHandlerComponent LogPluginManager: Mounting plugin Substance LogPluginManager: Mounting plugin CrusaderPlugin LogPluginManager: Mounting plugin DbdPlugin LogPluginManager: Mounting plugin CommandletPlugin LogPluginManager: Mounting plugin Wwise LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin AppleVision LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin LinearTimecode LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin NetcodeUnitTest LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin WindowsMoviePlayer LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: Display: STEAM: Loading Steam SDK 1.39 LogOnline: Verbose: OSS: Creating online subsystem instance for: Steam LogOnline: STEAM: Steam User is subscribed 1 LogOnline: STEAM: [AppId: 381210] Client API initialized 1 LogOnline: Verbose: STEAM: Initializing Steam Game Server IP: 0x00000000 Port: 7777 SteamPort: 7778 QueryPort: 27015 LogOnline: STEAM: [AppId: 381210] Game Server API initialized 1 LogOnline: STEAM: Missing P2PCleanupTimeout key in OnlineSubsystemSteam of DefaultEngine.ini, using default LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: Verbose: STEAM: Created thread (ID:11500). LogRemoteSession: No channels specified. Defaulting to Input and Framebuffer. LogRemoteSession: Will request channel FRemoteSessionInputChannel in mode Read. LogRemoteSession: Will request channel FRemoteSessionFrameBufferChannel in mode Write. LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Squire Potato (R.I.P Rick May) [0x1A3392DB350] Result: '1' k_EResultOK (success) LogInit: Build: ++DeadByDaylight+Live-CL-299508 LogInit: Engine Version: 4.22.3-299508+++DeadByDaylight+Live LogInit: Compatible Engine Version: 4.22.0-299508+++DeadByDaylight+Live LogInit: Net CL: 299508 LogInit: OS: Windows 10 (Release 1909) (), CPU: AMD FX(tm)-6300 Six-Core Processor , GPU: NVIDIA GeForce GTX 1060 6GB LogInit: Compiled (64-bit): May 7 2020 21:03:26 LogInit: Compiled with Visual C++: 19.16.27032.01 LogInit: Build Configuration: Shipping LogInit: Branch Name: ++DeadByDaylight+Live LogInit: Command Line: LogInit: Base Directory: C:/Program Files (x86)/Steam/steamapps/common/Dead by Daylight/DeadByDaylight/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: true LogInit: Object subsystem initialized LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] LogConfig: Setting CVar [[r.DetailModeBitMask:1]] LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] LogConfig: Setting CVar [[r.setres:1280x720]] [2020.06.10-17.34.31:664][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] [2020.06.10-17.34.31:664][ 0]LogConfig: Setting CVar [[r.DetailModeBitMask:1]] [2020.06.10-17.34.31:664][ 0]LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] [2020.06.10-17.34.31:664][ 0]LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] [2020.06.10-17.34.31:664][ 0]LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] [2020.06.10-17.34.31:664][ 0]LogConfig: Setting CVar [[r.setres:1280x720]] [2020.06.10-17.34.31:664][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/brend/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.10-17.34.31:664][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2020.06.10-17.34.31:664][ 0]LogConfig: Setting CVar [[OpenGL.UseEmulatedUBs:1]] [2020.06.10-17.34.31:664][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]] [2020.06.10-17.34.31:664][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]] [2020.06.10-17.34.31:664][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] [2020.06.10-17.34.31:664][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] [2020.06.10-17.34.31:664][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]] [2020.06.10-17.34.31:664][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]] [2020.06.10-17.34.31:664][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]] [2020.06.10-17.34.31:664][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] [2020.06.10-17.34.31:664][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] [2020.06.10-17.34.31:664][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]] [2020.06.10-17.34.31:664][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]] [2020.06.10-17.34.31:664][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]] [2020.06.10-17.34.31:664][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]] [2020.06.10-17.34.31:664][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]] [2020.06.10-17.34.31:664][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]] [2020.06.10-17.34.31:664][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:0]] [2020.06.10-17.34.31:664][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]] [2020.06.10-17.34.31:664][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]] [2020.06.10-17.34.31:665][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:1]] [2020.06.10-17.34.31:665][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] [2020.06.10-17.34.31:665][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]] [2020.06.10-17.34.31:665][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]] [2020.06.10-17.34.31:665][ 0]LogConfig: Setting CVar [[r.CustomDepth:2]] [2020.06.10-17.34.31:665][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]] [2020.06.10-17.34.31:665][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]] [2020.06.10-17.34.31:665][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] [2020.06.10-17.34.31:665][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]] [2020.06.10-17.34.31:665][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]] [2020.06.10-17.34.31:665][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:1]] [2020.06.10-17.34.31:665][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:1]] [2020.06.10-17.34.31:665][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]] [2020.06.10-17.34.31:665][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]] [2020.06.10-17.34.31:665][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]] [2020.06.10-17.34.31:665][ 0]LogConfig: Setting CVar [[r.DBuffer:0]] [2020.06.10-17.34.31:665][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]] [2020.06.10-17.34.31:665][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]] [2020.06.10-17.34.31:665][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]] [2020.06.10-17.34.31:665][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]] [2020.06.10-17.34.31:665][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]] [2020.06.10-17.34.31:665][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:0]] [2020.06.10-17.34.31:665][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]] [2020.06.10-17.34.31:665][ 0]LogConfig: Setting CVar [[vr.MultiView:0]] [2020.06.10-17.34.31:665][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]] [2020.06.10-17.34.31:665][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]] [2020.06.10-17.34.31:665][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]] [2020.06.10-17.34.31:665][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]] [2020.06.10-17.34.31:665][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]] [2020.06.10-17.34.31:665][ 0]LogConfig: Setting CVar [[r.RenderLastFrameInStreamingPause:0]] [2020.06.10-17.34.31:665][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:0]] [2020.06.10-17.34.31:665][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlights:1]] [2020.06.10-17.34.31:665][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/brend/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.10-17.34.31:665][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/brend/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.10-17.34.31:665][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:-1]] [2020.06.10-17.34.31:665][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2020.06.10-17.34.31:665][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2020.06.10-17.34.31:665][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2020.06.10-17.34.31:665][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2020.06.10-17.34.31:665][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2020.06.10-17.34.31:665][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2020.06.10-17.34.31:665][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2020.06.10-17.34.31:666][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2020.06.10-17.34.31:666][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2020.06.10-17.34.31:666][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2020.06.10-17.34.31:666][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2020.06.10-17.34.31:666][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2020.06.10-17.34.31:666][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/brend/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.10-17.34.31:666][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2020.06.10-17.34.31:666][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2020.06.10-17.34.31:666][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2020.06.10-17.34.31:666][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2020.06.10-17.34.31:666][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2020.06.10-17.34.31:666][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2020.06.10-17.34.31:666][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:16777216]] [2020.06.10-17.34.31:666][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2020.06.10-17.34.31:666][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2020.06.10-17.34.31:666][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2020.06.10-17.34.31:666][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2020.06.10-17.34.31:666][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2020.06.10-17.34.31:666][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2020.06.10-17.34.31:666][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/brend/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.10-17.34.31:668][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/brend/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.10-17.34.31:668][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.06.10-17.34.31:668][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.06.10-17.34.31:668][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.0]] [2020.06.10-17.34.31:668][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.06.10-17.34.31:669][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.06.10-17.34.31:669][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/brend/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:4]] [2020.06.10-17.34.31:669][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/brend/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:4096]] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:1]] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.06.10-17.34.31:669][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/brend/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:2]] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2020.06.10-17.34.31:669][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2020.06.10-17.34.31:670][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.06.10-17.34.31:670][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2020.06.10-17.34.31:670][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2020.06.10-17.34.31:670][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2020.06.10-17.34.31:670][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2020.06.10-17.34.31:670][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2020.06.10-17.34.31:670][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2020.06.10-17.34.31:670][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2020.06.10-17.34.31:670][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2020.06.10-17.34.31:670][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2020.06.10-17.34.31:670][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2020.06.10-17.34.31:670][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.06.10-17.34.31:670][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.06.10-17.34.31:670][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/brend/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.10-17.34.31:670][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2020.06.10-17.34.31:670][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.06.10-17.34.31:670][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.06.10-17.34.31:670][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.06.10-17.34.31:670][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2020.06.10-17.34.31:670][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.06.10-17.34.31:670][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:2000]] [2020.06.10-17.34.31:670][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.06.10-17.34.31:670][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/brend/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.10-17.34.31:670][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2020.06.10-17.34.31:670][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2020.06.10-17.34.31:670][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2020.06.10-17.34.31:670][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2020.06.10-17.34.31:670][ 0]LogConfig: Setting CVar [[r.DetailMode:4]] [2020.06.10-17.34.31:670][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2020.06.10-17.34.31:670][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2020.06.10-17.34.31:670][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2020.06.10-17.34.31:670][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2020.06.10-17.34.31:670][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2020.06.10-17.34.31:670][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.06.10-17.34.31:670][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.06.10-17.34.31:670][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2020.06.10-17.34.31:670][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:150 ; High/ PC]] [2020.06.10-17.34.31:670][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:1]] [2020.06.10-17.34.31:670][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/brend/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.10-17.34.31:670][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.06.10-17.34.31:670][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.06.10-17.34.31:671][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:1]] [2020.06.10-17.34.31:671][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.06.10-17.34.31:671][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor] [2020.06.10-17.34.31:686][ 0]LogHAL: Display: Platform has ~ 16 GB [17135673344 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2020.06.10-17.34.31:686][ 0]LogInit: Going up to parent DeviceProfile [Windows] [2020.06.10-17.34.31:686][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] [2020.06.10-17.34.31:686][ 0]LogInit: Going up to parent DeviceProfile [] [2020.06.10-17.34.31:686][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/brend/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.10-17.34.31:686][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.06.10-17.34.31:686][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.06.10-17.34.31:686][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.0]] [2020.06.10-17.34.31:686][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.06.10-17.34.31:686][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.06.10-17.34.31:686][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/brend/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.10-17.34.31:686][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2020.06.10-17.34.31:686][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:4]] [2020.06.10-17.34.31:686][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/brend/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.10-17.34.31:686][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.06.10-17.34.31:686][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2020.06.10-17.34.31:686][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]] [2020.06.10-17.34.31:686][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2020.06.10-17.34.31:686][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2020.06.10-17.34.31:686][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]] [2020.06.10-17.34.31:686][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.06.10-17.34.31:686][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2020.06.10-17.34.31:686][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2020.06.10-17.34.31:686][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.06.10-17.34.31:686][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:4096]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:1]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.06.10-17.34.31:687][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/brend/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:2]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.06.10-17.34.31:687][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/brend/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.06.10-17.34.31:687][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.06.10-17.34.31:688][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.06.10-17.34.31:688][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2020.06.10-17.34.31:688][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.06.10-17.34.31:688][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:2000]] [2020.06.10-17.34.31:688][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.06.10-17.34.31:688][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/brend/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.10-17.34.31:688][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2020.06.10-17.34.31:688][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2020.06.10-17.34.31:688][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2020.06.10-17.34.31:688][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2020.06.10-17.34.31:688][ 0]LogConfig: Setting CVar [[r.DetailMode:4]] [2020.06.10-17.34.31:688][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2020.06.10-17.34.31:688][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2020.06.10-17.34.31:688][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2020.06.10-17.34.31:688][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2020.06.10-17.34.31:688][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2020.06.10-17.34.31:688][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.06.10-17.34.31:688][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.06.10-17.34.31:688][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2020.06.10-17.34.31:688][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:150 ; High/ PC]] [2020.06.10-17.34.31:688][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:1]] [2020.06.10-17.34.31:688][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/brend/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.10-17.34.31:688][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.06.10-17.34.31:688][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.06.10-17.34.31:688][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:1]] [2020.06.10-17.34.31:688][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/brend/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.10-17.34.31:688][ 0]LogInit: Computer: DESKTOP-6F2H80N [2020.06.10-17.34.31:688][ 0]LogInit: User: brend [2020.06.10-17.34.31:688][ 0]LogInit: CPU Page size=4096, Cores=3 [2020.06.10-17.34.31:688][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2020.06.10-17.34.31:688][ 0]LogMemory: Memory total: Physical=16.0GB (16GB approx) [2020.06.10-17.34.31:688][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor [2020.06.10-17.34.31:688][ 0]LogMemory: Process Physical Memory: 217.26 MB used, 287.95 MB peak [2020.06.10-17.34.31:688][ 0]LogMemory: Process Virtual Memory: 147.28 MB used, 297.83 MB peak [2020.06.10-17.34.31:688][ 0]LogMemory: Physical Memory: 5660.55 MB used, 10681.30 MB free, 16341.85 MB total [2020.06.10-17.34.31:688][ 0]LogMemory: Virtual Memory: 4709.96 MB used, 134213016.00 MB free, 134217728.00 MB total [2020.06.10-17.34.32:143][ 0]LogInit: Using OS detected language (en-US). [2020.06.10-17.34.32:143][ 0]LogInit: Using OS detected locale (en-US). [2020.06.10-17.34.32:146][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. [2020.06.10-17.34.32:447][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2020.06.10-17.34.32:447][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2020.06.10-17.34.32:447][ 0]LogSlate: New Slate User Created. User Index 1, Is Virtual User: 0 [2020.06.10-17.34.32:447][ 0]LogSlate: Slate User Registered. User Index 1, Is Virtual User: 0 [2020.06.10-17.34.32:447][ 0]LogSlate: New Slate User Created. User Index 2, Is Virtual User: 0 [2020.06.10-17.34.32:447][ 0]LogSlate: Slate User Registered. User Index 2, Is Virtual User: 0 [2020.06.10-17.34.32:447][ 0]LogSlate: New Slate User Created. User Index 3, Is Virtual User: 0 [2020.06.10-17.34.32:447][ 0]LogSlate: Slate User Registered. User Index 3, Is Virtual User: 0 [2020.06.10-17.34.32:447][ 0]LogSlate: New Slate User Created. User Index 4, Is Virtual User: 0 [2020.06.10-17.34.32:447][ 0]LogSlate: Slate User Registered. User Index 4, Is Virtual User: 0 [2020.06.10-17.34.32:447][ 0]LogSlate: New Slate User Created. User Index 5, Is Virtual User: 0 [2020.06.10-17.34.32:447][ 0]LogSlate: Slate User Registered. User Index 5, Is Virtual User: 0 [2020.06.10-17.34.32:447][ 0]LogSlate: New Slate User Created. User Index 6, Is Virtual User: 0 [2020.06.10-17.34.32:447][ 0]LogSlate: Slate User Registered. User Index 6, Is Virtual User: 0 [2020.06.10-17.34.32:447][ 0]LogSlate: New Slate User Created. User Index 7, Is Virtual User: 0 [2020.06.10-17.34.32:447][ 0]LogSlate: Slate User Registered. User Index 7, Is Virtual User: 0 [2020.06.10-17.34.32:447][ 0]LogSlate: New Slate User Created. User Index 8, Is Virtual User: 0 [2020.06.10-17.34.32:447][ 0]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 0 [2020.06.10-17.34.32:447][ 0]LogSlate: New Slate User Created. User Index 9, Is Virtual User: 0 [2020.06.10-17.34.32:447][ 0]LogSlate: Slate User Registered. User Index 9, Is Virtual User: 0 [2020.06.10-17.34.32:447][ 0]LogSlate: New Slate User Created. User Index 10, Is Virtual User: 0 [2020.06.10-17.34.32:447][ 0]LogSlate: Slate User Registered. User Index 10, Is Virtual User: 0 [2020.06.10-17.34.32:447][ 0]LogSlate: New Slate User Created. User Index 11, Is Virtual User: 0 [2020.06.10-17.34.32:448][ 0]LogSlate: Slate User Registered. User Index 11, Is Virtual User: 0 [2020.06.10-17.34.32:448][ 0]LogSlate: New Slate User Created. User Index 12, Is Virtual User: 0 [2020.06.10-17.34.32:448][ 0]LogSlate: Slate User Registered. User Index 12, Is Virtual User: 0 [2020.06.10-17.34.32:448][ 0]LogSlate: New Slate User Created. User Index 13, Is Virtual User: 0 [2020.06.10-17.34.32:448][ 0]LogSlate: Slate User Registered. User Index 13, Is Virtual User: 0 [2020.06.10-17.34.32:448][ 0]LogSlate: New Slate User Created. User Index 14, Is Virtual User: 0 [2020.06.10-17.34.32:448][ 0]LogSlate: Slate User Registered. User Index 14, Is Virtual User: 0 [2020.06.10-17.34.32:448][ 0]LogSlate: New Slate User Created. User Index 15, Is Virtual User: 0 [2020.06.10-17.34.32:448][ 0]LogSlate: Slate User Registered. User Index 15, Is Virtual User: 0 [2020.06.10-17.34.32:518][ 0]LogD3D11RHI: D3D11 adapters: [2020.06.10-17.34.36:423][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1060 6GB' (Feature Level 11_0) [2020.06.10-17.34.36:423][ 0]LogD3D11RHI: 6052/0/8170 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de [2020.06.10-17.34.36:703][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2020.06.10-17.34.36:703][ 0]LogD3D11RHI: 0/0/8170 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2020.06.10-17.34.36:703][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 [2020.06.10-17.34.36:723][ 0]LogD3D11RHI: Creating new Direct3DDevice [2020.06.10-17.34.36:723][ 0]LogD3D11RHI: GPU DeviceId: 0x1c03 (for the marketing name, search the web for "GPU Device Id") [2020.06.10-17.34.36:723][ 0]LogWindows: EnumDisplayDevices: [2020.06.10-17.34.36:724][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 1060 6GB' (P:1 D:1) [2020.06.10-17.34.36:725][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:0) [2020.06.10-17.34.36:726][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:0) [2020.06.10-17.34.36:726][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:0) [2020.06.10-17.34.36:727][ 0]LogWindows: DebugString: FoundDriverCount:4 [2020.06.10-17.34.36:727][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1060 6GB [2020.06.10-17.34.36:727][ 0]LogD3D11RHI: Driver Version: 446.14 (internal:26.21.14.4614, unified:446.14) [2020.06.10-17.34.36:727][ 0]LogD3D11RHI: Driver Date: 5-15-2020 [2020.06.10-17.34.36:727][ 0]LogRHI: Texture pool is 4236 MB (70% of 6052 MB) [2020.06.10-17.34.39:542][ 0]LogD3D11RHI: Async texture creation enabled [2020.06.10-17.34.39:559][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.06.10-17.34.39:560][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.06.10-17.34.39:560][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.06.10-17.34.39:567][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) [2020.06.10-17.34.39:572][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-Global-PCD3D_SM5.ushaderbytecode for material shader code. Total 1846 unique shaders. [2020.06.10-17.34.39:572][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global [2020.06.10-17.34.39:572][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.06.10-17.34.39:572][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.06.10-17.34.39:573][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.06.10-17.34.39:573][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.06.10-17.34.39:573][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.06.10-17.34.39:573][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.06.10-17.34.39:573][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.06.10-17.34.39:573][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.06.10-17.34.39:574][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders and no native library supported. [2020.06.10-17.34.39:574][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders_SC and no native library supported. [2020.06.10-17.34.39:574][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders and no native library supported. [2020.06.10-17.34.39:574][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders_SC and no native library supported. [2020.06.10-17.34.39:574][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.06.10-17.34.39:575][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.06.10-17.34.39:575][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.06.10-17.34.39:575][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.06.10-17.34.39:575][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.06.10-17.34.39:575][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.06.10-17.34.39:576][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.06.10-17.34.39:576][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.06.10-17.34.39:576][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.06.10-17.34.39:576][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.06.10-17.34.39:576][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.06.10-17.34.39:577][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.06.10-17.34.39:577][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.06.10-17.34.39:577][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.06.10-17.34.39:577][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.06.10-17.34.39:577][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.06.10-17.34.39:578][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.06.10-17.34.39:578][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.06.10-17.34.39:578][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.06.10-17.34.39:578][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.06.10-17.34.39:578][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.06.10-17.34.39:579][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.06.10-17.34.39:579][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.06.10-17.34.39:579][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.06.10-17.34.39:579][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.06.10-17.34.39:579][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.06.10-17.34.39:580][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.06.10-17.34.39:580][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.06.10-17.34.39:580][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.06.10-17.34.39:580][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.06.10-17.34.39:580][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.06.10-17.34.39:581][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.06.10-17.34.39:581][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.06.10-17.34.39:581][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.06.10-17.34.39:581][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.06.10-17.34.39:581][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.06.10-17.34.39:585][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak added to pak precacher. [2020.06.10-17.34.39:616][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5 [2020.06.10-17.34.39:645][ 0]LogSlate: Using FreeType 2.6.0 [2020.06.10-17.34.39:645][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2020.06.10-17.34.39:690][ 0]LogMoviePlayer: Initializing movie player [2020.06.10-17.34.40:007][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-DeadByDaylight-PCD3D_SM5.ushaderbytecode for material shader code. Total 36354 unique shaders. [2020.06.10-17.34.40:007][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library DeadByDaylight [2020.06.10-17.34.40:008][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.06.10-17.34.40:008][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.06.10-17.34.40:008][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight and no native library supported. [2020.06.10-17.34.40:008][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.06.10-17.34.40:008][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.06.10-17.34.40:008][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.06.10-17.34.40:008][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.06.10-17.34.40:008][ 0]LogInit: Using OS detected language (en-US). [2020.06.10-17.34.40:008][ 0]LogInit: Using OS detected locale (en-US). [2020.06.10-17.34.40:009][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. [2020.06.10-17.34.40:066][ 0]LogTextLocalizationManager: Compacting localization data took 1.67ms [2020.06.10-17.34.40:421][ 0]LogAssetRegistry: FAssetRegistry took 0.3540 seconds to start up [2020.06.10-17.34.40:712][ 0]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.34.40:712][ 0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 1 prioritized culture(s) in 0.000083 seconds [2020.06.10-17.34.40:713][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak added to pak precacher. [2020.06.10-17.34.40:714][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.34.40:718][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.40:719][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.06.10-17.34.40:745][ 0]LogStreaming: Flushing async loaders took 27ms. [2020.06.10-17.34.40:745][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.40:746][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.40:751][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.40:751][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.40:752][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.40:753][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.40:754][ 0]LogNetVersion: DeadByDaylight 1.0.0, NetCL: 299508, EngineNetVer: 10, GameNetVer: 0 (Checksum: 288634180) [2020.06.10-17.34.40:754][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.40:754][ 0]LogStreaming: /Script/Engine/Default__DeviceProfileManager was listed as a fixed load order but was already processed [2020.06.10-17.34.40:835][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.40:857][ 0]LogStreaming: Flushing async loaders took 22ms. [2020.06.10-17.34.40:857][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.40:860][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.34.40:860][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.40:861][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.40:861][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.40:863][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.34.40:863][ 0]LogStreaming: Flushing async loaders took 109ms. [2020.06.10-17.34.40:873][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.40:874][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.40:876][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.40:876][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.40:876][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.40:877][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.40:883][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.40:884][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.40:884][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.40:886][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.34.40:887][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.40:888][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.40:888][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.40:889][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.40:889][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.40:890][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.40:891][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.40:891][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.40:899][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.40:901][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.34.40:901][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.40:902][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.40:902][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.40:902][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.41:384][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.41:388][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-17.34.41:493][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.06.10-17.34.41:493][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.41:494][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.41:494][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.06.10-17.34.41:512][ 0]LogGameplayTags: Warning: Invalid new tag GameEvent.ScoreEvent.Camper.SaveFromHook.PostExit! Cannot replace old tag GameEvent.ScoreEvent.Camper.SaveFromHookPostExit. [2020.06.10-17.34.41:512][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.123 s [2020.06.10-17.34.41:521][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__DBDPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-17.34.41:521][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__CamperPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-17.34.41:523][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.41:524][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak added to pak precacher. [2020.06.10-17.34.41:524][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak added to pak precacher. [2020.06.10-17.34.41:525][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak added to pak precacher. [2020.06.10-17.34.41:527][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak added to pak precacher. [2020.06.10-17.34.41:529][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak added to pak precacher. [2020.06.10-17.34.41:588][ 0]LogStreaming: Flushing async loaders took 65ms. [2020.06.10-17.34.41:599][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.41:605][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-17.34.41:605][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.41:612][ 0]LogTexture: Because: !GameThreadShaderMap [2020.06.10-17.34.41:612][ 0]LogMaterial: Can't compile M_TranslucentOutlines with cooked content, will use default material instead [2020.06.10-17.34.41:612][ 0]LogMaterial: Warning: /Game/Materials/Outlines/M_TranslucentOutlines.M_TranslucentOutlines: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2020.06.10-17.34.41:612][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-17.34.41:614][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__GameEventAnalyticsComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-17.34.41:616][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.41:617][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.41:618][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.41:619][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak added to pak precacher. [2020.06.10-17.34.41:630][ 0]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-17.34.41:630][ 0]LogDBDGeneral: Warning: [UDBDTimeUtilities::GetCurrentDateTime] Given date-time has not been validated online - vulnerable to cheating [2020.06.10-17.34.41:630][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.41:635][ 0]LogDBDGeneral: Warning: [UDBDTimeUtilities::GetCurrentDateTime] Given date-time has not been validated online - vulnerable to cheating [2020.06.10-17.34.41:635][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-17.34.41:636][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__SlasherPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-17.34.41:653][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.41:655][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.34.41:656][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.41:657][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.41:657][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.41:658][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.41:658][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.41:658][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.41:658][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.41:659][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.41:659][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.41:660][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.41:660][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.41:661][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.41:975][ 0]LogWebSocket: Verbose: Loaded DBDWebSocket module [2020.06.10-17.34.41:975][ 0]OnlinePresence: [Plugin (0)::PresenceBase::PresenceBase] Constructing [2020.06.10-17.34.41:975][ 0]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.06.10-17.34.41:975][ 0]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.06.10-17.34.42:049][ 0]LogAkAudio: Wwise(R) SDK Version 2019.1.7 Build 7135. Copyright (c) 2006-2019 Audiokinetic Inc. [2020.06.10-17.34.42:051][ 0]LogInit: Audiokinetic Audio Device setting bank directory to ../../../DeadByDaylight/Content/WwiseAudio/Windows. [2020.06.10-17.34.42:063][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak added to pak precacher. [2020.06.10-17.34.42:063][ 0]LogInit: Audiokinetic Audio Device initialized. [2020.06.10-17.34.42:064][ 0]LogOnline: Mirrors: Mirrors Startup! [2020.06.10-17.34.42:064][ 0]LogDMM: DMM Module start [2020.06.10-17.34.42:064][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2020.06.10-17.34.42:075][ 0]LogUObjectArray: 60683 objects as part of root set at end of initial load. [2020.06.10-17.34.42:075][ 0]LogUObjectArray: 2 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set. [2020.06.10-17.34.42:075][ 0]LogUObjectAllocator: 10244496 out of 0 bytes used by permanent object pool. [2020.06.10-17.34.42:075][ 0]LogUObjectArray: CloseDisregardForGC: 60683/60683 objects in disregard for GC pool [2020.06.10-17.34.42:880][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1 [2020.06.10-17.34.42:880][ 0]LogEngine: Initializing Engine... [2020.06.10-17.34.42:910][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.42:921][ 0]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-17.34.42:921][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.42:948][ 0]LogStreaming: Flushing async loaders took 27ms. [2020.06.10-17.34.42:948][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:000][ 0]LogStreaming: Flushing async loaders took 52ms. [2020.06.10-17.34.43:000][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:013][ 0]LogStreaming: Flushing async loaders took 13ms. [2020.06.10-17.34.43:013][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:025][ 0]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-17.34.43:025][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:032][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-17.34.43:032][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:036][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.34.43:036][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:037][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.34.43:037][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:039][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.34.43:039][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:040][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:040][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:041][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:041][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:042][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:042][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:043][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:043][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:044][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:044][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:046][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:046][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:046][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:046][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:047][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.43:047][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:047][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.43:047][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:073][ 0]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-17.34.43:074][ 0]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-17.34.43:131][ 0]LogStreaming: Flushing async loaders took 84ms. [2020.06.10-17.34.43:132][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:134][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.34.43:134][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:134][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.43:135][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:135][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.43:135][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:136][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.43:136][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:136][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:140][ 0]LogInit: Initializing FReadOnlyCVARCache [2020.06.10-17.34.43:170][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2020.06.10-17.34.43:306][ 0]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) [2020.06.10-17.34.43:357][ 0]LogInit: FAudioDevice initialized. [2020.06.10-17.34.43:371][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2020.06.10-17.34.43:371][ 0]LogInit: Texture streaming: Enabled [2020.06.10-17.34.43:371][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:373][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.34.43:373][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:374][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:374][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:374][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.43:374][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:374][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.43:375][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:377][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.34.43:377][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:377][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.43:377][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:378][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.43:378][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:378][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.43:378][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:379][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.43:379][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:379][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.43:379][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:380][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.43:380][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:380][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:380][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:381][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.43:381][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:381][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.43:381][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:382][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.43:382][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:382][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.43:382][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:382][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.43:383][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:384][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:384][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:385][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:385][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:386][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:387][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:387][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:387][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:388][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:388][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:389][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:389][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:390][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.43:390][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:391][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:393][ 0]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.06.10-17.34.43:393][ 0]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.06.10-17.34.43:393][ 0]OnlinePresence: [PlatformDataStore (0)::PresenceBase::PresenceBase] Constructing [2020.06.10-17.34.43:393][ 0]OnlinePresence: [PlatformAPA (0)::PresenceBase::PresenceBase] Constructing [2020.06.10-17.34.43:393][ 0]OnlinePresence: [MirrorsDataStore (0)::PresenceBase::PresenceBase] Constructing [2020.06.10-17.34.43:393][ 0]OnlinePresence: [MirrorsAPA (0)::PresenceBase::PresenceBase] Constructing [2020.06.10-17.34.43:393][ 0]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::PresenceBase] Constructing [2020.06.10-17.34.43:393][ 0]OnlinePresence: [MirrorsOnlineStore (0)::PresenceBase::PresenceBase] Constructing [2020.06.10-17.34.43:393][ 0]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.06.10-17.34.43:393][ 0]OnlinePresence: [LocalAPA (0)::PresenceBase::PresenceBase] Constructing [2020.06.10-17.34.43:393][ 0]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.06.10-17.34.43:393][ 0]OnlinePresence: [MirrorsMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.06.10-17.34.43:393][ 0]OnlinePresence: [PlatformSocial (0)::PresenceBase::PresenceBase] Constructing [2020.06.10-17.34.43:393][ 0]OnlinePresence: [MirrorsSocial (0)::PresenceBase::PresenceBase] Constructing [2020.06.10-17.34.43:393][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:394][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak added to pak precacher. [2020.06.10-17.34.43:395][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:395][ 0]OnlinePresence: [Plugin (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.10-17.34.43:395][ 0]OnlinePresence: [PlatformDataStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.10-17.34.43:395][ 0]OnlinePresence: [PlatformAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.10-17.34.43:395][ 0]OnlinePresence: [PlatformAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.10-17.34.43:395][ 0]OnlinePresence: [PlatformDataStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.10-17.34.43:395][ 0]OnlinePresence: [MirrorsDataStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.10-17.34.43:395][ 0]OnlinePresence: [MirrorsAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.10-17.34.43:395][ 0]LogOnline: Verbose: OSS: [OnlineSubsystemMIRRORS].bEnabled is not set, defaulting to true [2020.06.10-17.34.43:395][ 0]LogOnline: Verbose: OSS: Creating online subsystem instance for: MIRRORS [2020.06.10-17.34.43:395][ 0]LogOnline: Verbose: OSS: [OnlineSubsystemMirrors].bEnabled is not set, defaulting to true [2020.06.10-17.34.43:395][ 0]LogOnline: Warning: Mirrors: Missing MatchHeartbeatFrequency key in OnlineSubsystemMirrors of DefaultEngine.ini [2020.06.10-17.34.43:411][ 0]LogOnline: Verbose: Mirrors: Created thread (ID:5864). [2020.06.10-17.34.43:411][ 0]OnlinePresence: [MirrorsAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.10-17.34.43:411][ 0]OnlinePresence: [MirrorsDataStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.10-17.34.43:411][ 0]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.10-17.34.43:411][ 0]OnlinePresence: [PlatformOnlineStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.10-17.34.43:411][ 0]OnlinePresence: [MirrorsOnlineStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.10-17.34.43:411][ 0]OnlinePresence: [MirrorsOnlineStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.10-17.34.43:411][ 0]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.10-17.34.43:411][ 0]OnlinePresence: [LocalAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.10-17.34.43:411][ 0]LogOnline: Verbose: OSS: Creating online subsystem instance for: NULL [2020.06.10-17.34.43:425][ 0]LogOnline: Verbose: OSS: Created thread (ID:10144). [2020.06.10-17.34.43:613][ 0]OnlinePresence: [LocalAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.10-17.34.43:614][ 0]OnlinePresence: [LocalMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.10-17.34.43:614][ 0]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.10-17.34.43:614][ 0]OnlinePresence: [PlatformMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.10-17.34.43:614][ 0]OnlinePresence: [MirrorsMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.10-17.34.43:614][ 0]OnlinePresence: [MirrorsMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.10-17.34.43:614][ 0]OnlinePresence: [PlatformSocial (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.10-17.34.43:614][ 0]OnlinePresence: [PlatformSocial (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.10-17.34.43:614][ 0]OnlinePresence: [MirrorsSocial (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.10-17.34.43:614][ 0]OnlinePresence: [MirrorsSocial (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.10-17.34.43:614][ 0]OnlinePresence: [Plugin (1)::OnlinePresencePlugin::OnReceiveChildrenInitializationResult] Initialization result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.06.10-17.34.43:614][ 0]OnlinePresence: [Plugin (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.10-17.34.43:741][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:741][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.43:741][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:742][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:742][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:742][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.43:742][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:743][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:743][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:743][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.43:743][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:744][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:745][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:745][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:745][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:746][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:746][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:749][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.34.43:750][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:752][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.34.43:754][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:754][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:754][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:755][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.43:755][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:756][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:757][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:760][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.34.43:760][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:761][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.43:761][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:761][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.43:761][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:762][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.43:762][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:762][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:763][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:763][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:764][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:764][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.43:764][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:765][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:765][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:767][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.34.43:767][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:768][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:768][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:769][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.43:769][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:770][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:770][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:771][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:771][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:772][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:772][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:773][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:773][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:774][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:774][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:775][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:775][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:775][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:776][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:776][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:776][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:777][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:777][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:778][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:778][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:778][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:778][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:781][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.34.43:781][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:782][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:782][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:783][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:783][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:784][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:784][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:784][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:785][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:803][ 0]LogStreaming: Flushing async loaders took 18ms. [2020.06.10-17.34.43:803][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:805][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:805][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:811][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-17.34.43:812][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:815][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.34.43:815][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:816][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:816][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:817][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:817][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:819][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.34.43:819][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:821][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.34.43:821][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:823][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:823][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:825][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.34.43:825][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:828][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.34.43:828][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:829][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:829][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:830][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:830][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:832][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.34.43:832][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:833][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.43:833][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:835][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.34.43:835][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:836][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:836][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:838][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.34.43:838][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:840][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.34.43:840][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:840][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.43:840][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:843][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.34.43:843][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:845][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.34.43:845][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:846][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.43:846][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:848][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.34.43:848][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:848][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.43:848][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:852][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-17.34.43:853][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:855][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.34.43:855][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:858][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.34.43:858][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:859][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.34.43:860][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:866][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-17.34.43:866][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:870][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.34.43:870][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:871][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:871][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:872][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.43:872][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:881][ 0]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-17.34.43:881][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:886][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-17.34.43:887][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:894][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-17.34.43:894][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:901][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-17.34.43:901][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:907][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-17.34.43:908][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:912][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-17.34.43:912][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:917][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-17.34.43:918][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:923][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-17.34.43:923][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:924][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:924][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:931][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-17.34.43:932][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:933][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:933][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:939][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-17.34.43:939][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:940][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:940][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:941][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:941][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:945][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-17.34.43:946][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:951][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-17.34.43:951][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:956][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-17.34.43:956][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:956][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:957][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:961][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-17.34.43:961][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:962][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:962][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:966][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.34.43:966][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:969][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.34.43:969][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:972][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.34.43:972][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:976][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-17.34.43:977][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:982][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-17.34.43:982][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:985][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.34.43:985][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:990][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-17.34.43:990][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:994][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-17.34.43:994][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.43:995][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.43:995][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:000][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-17.34.44:001][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:006][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-17.34.44:006][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:009][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.34.44:010][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:014][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-17.34.44:015][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:015][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:015][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:015][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:016][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:016][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:016][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:016][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:016][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:017][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:017][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:017][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:017][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:017][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:017][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:018][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:018][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:018][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:018][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:018][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:018][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:018][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:019][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:019][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:019][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:019][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:019][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:020][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:020][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:020][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:020][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:020][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:021][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:021][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:021][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:021][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:022][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:022][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:022][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:024][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.34.44:024][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:025][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:025][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:025][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:025][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:031][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-17.34.44:032][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:033][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:033][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:034][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:034][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:037][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.34.44:037][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:039][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.34.44:039][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:040][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:040][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:041][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:041][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:043][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:043][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:044][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:044][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:045][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:045][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:046][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:046][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:047][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:047][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:048][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:048][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:049][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:049][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:050][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:050][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:052][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.34.44:052][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:053][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:053][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:053][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:053][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:054][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:054][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:054][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:054][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:054][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:054][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:055][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:055][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:055][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:055][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:055][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:056][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:056][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:056][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:056][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:056][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:056][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:057][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:057][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:057][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:057][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:057][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:058][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:058][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:058][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:058][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:058][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:059][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:059][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:059][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:059][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:059][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:060][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:060][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:060][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:060][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:060][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:060][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:061][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:061][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:061][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:061][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:061][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:061][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:062][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:062][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:062][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:062][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:062][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:062][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:063][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:063][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:063][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:063][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:063][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:063][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:064][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:064][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:064][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:064][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:065][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:065][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:065][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:065][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:066][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:066][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:066][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:066][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:068][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.34.44:068][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:068][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:069][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:069][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:069][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:070][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:070][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:070][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:070][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:070][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:070][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:071][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:071][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:071][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:071][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:071][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:071][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:072][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:072][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:072][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:072][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:073][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:073][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:073][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:073][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:074][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:074][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:074][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:074][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:084][ 0]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-17.34.44:084][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:085][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:085][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:085][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:085][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:085][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:085][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:086][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:086][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:086][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:086][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:086][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:086][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:087][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:087][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:087][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:087][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:088][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:088][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:088][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:088][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:088][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:088][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:089][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:089][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:089][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:089][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:089][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:089][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:089][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:090][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:090][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:090][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:091][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:091][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:091][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:091][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:092][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:092][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:093][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:093][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:093][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:093][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:094][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:094][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:094][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:094][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:094][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:094][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:095][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:095][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:095][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:095][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:095][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:096][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:096][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:096][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:096][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:096][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:096][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:096][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:097][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:097][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:097][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:097][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:098][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:098][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:098][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:098][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:098][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:098][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:099][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:099][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:099][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:099][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:101][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.34.44:102][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:102][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:102][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:103][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:103][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:104][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:104][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:105][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:105][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:108][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.34.44:108][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:109][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:109][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:110][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:110][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:111][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:111][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:111][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:111][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:112][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:112][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:113][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:113][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:113][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:113][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:114][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:114][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:114][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:114][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:115][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:115][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:116][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:116][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:116][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:116][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:116][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:116][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:117][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:117][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:119][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.34.44:120][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:120][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:120][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:121][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:121][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:122][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:122][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:124][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.34.44:124][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:124][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:124][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:125][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:125][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:125][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:125][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:126][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:126][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:126][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:126][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:126][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:126][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:127][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:127][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:127][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:127][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:127][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:127][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:127][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:127][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:128][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:128][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:128][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:128][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:128][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:128][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:129][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:129][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:129][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:129][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:129][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:129][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:129][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:129][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:130][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:130][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:130][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:130][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:130][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:131][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:131][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:131][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:132][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:132][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:137][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-17.34.44:137][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:137][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:137][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:138][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:138][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:138][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:138][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:139][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:139][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:140][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:140][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:141][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:141][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:141][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:141][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:142][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:142][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:142][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:142][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:143][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:143][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:143][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:143][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:145][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.34.44:145][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:146][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:146][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:148][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:148][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:148][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:148][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:150][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:150][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:151][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:151][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:151][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:151][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:151][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:151][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:151][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:152][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:153][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:153][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:153][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:153][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:154][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:154][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:154][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:154][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:154][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:154][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:155][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:155][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:155][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:155][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:155][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:155][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:155][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:156][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:156][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:156][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:156][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:156][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:156][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:156][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:157][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:157][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:157][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:157][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:158][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:158][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:158][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:158][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:159][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:159][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:159][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:159][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:160][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:160][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:161][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:161][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:161][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:161][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:162][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:162][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:163][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:163][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:163][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:163][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:165][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.34.44:165][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:166][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:166][ 0]PartyFacade: Verbose: [UPartyFacade::Init] Initializing party facade. [2020.06.10-17.34.44:181][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:182][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:182][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:182][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:182][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:183][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:183][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:184][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:184][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:184][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:186][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:187][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:187][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:188][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:215][ 0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 1 prioritized culture(s) in 0.000096 seconds [2020.06.10-17.34.44:215][ 0]LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed [2020.06.10-17.34.44:215][ 0]LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed [2020.06.10-17.34.44:260][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:262][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.34.44:262][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:272][ 0]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-17.34.44:272][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:274][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:274][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:274][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:275][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:276][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:276][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:276][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:276][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:277][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:277][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:279][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.34.44:279][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:280][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:280][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:281][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:281][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:282][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:282][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:282][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:282][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:283][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:283][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:283][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:283][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:284][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:284][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:284][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:284][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:285][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:285][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:285][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:285][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:286][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:286][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:286][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:286][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:287][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:287][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:288][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:288][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:288][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:288][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:289][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:289][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:290][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:290][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:290][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:290][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:291][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:291][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:291][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:292][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:292][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:292][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:293][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:293][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:293][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:293][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:294][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:294][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:294][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:294][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:295][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:295][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:295][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:295][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:296][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:296][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:296][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:296][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:297][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:297][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:297][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:297][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:298][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.44:298][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:298][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:298][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:299][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:299][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.44:299][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.34.44:299][ 0]GameFlow: DBD Version Number: DBD_Live_Steam_Shipping_439_299508 [2020.06.10-17.34.44:300][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.06.10-17.34.44:817][ 0]LogSlate: Slate font cache was flushed [2020.06.10-17.34.46:460][ 0]LogScaleformUI: Initializing Scaleform [2020.06.10-17.34.46:461][ 0]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 1920, 1080] OpenMovies: 0 [2020.06.10-17.34.46:461][ 0]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 1920, 1080] OpenMovies: 0 [2020.06.10-17.34.46:461][ 0]LogInit: Display: Game Engine Initialized. [2020.06.10-17.34.46:461][ 0]LogInit: Display: RandInit(-40229422) SRandInit(-40229418). [2020.06.10-17.34.46:461][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2020.06.10-17.34.46:461][ 0]LogInit: Pushing Device Profile CVar: [[r.Vulkan.UseRealUBs:1 -> 1]] [2020.06.10-17.34.46:461][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] [2020.06.10-17.34.46:461][ 0]LogInit: Going up to parent DeviceProfile [] [2020.06.10-17.34.46:461][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.06.10-17.34.46:461][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.06.10-17.34.46:473][ 0]LogGameplayTags: Warning: Invalid new tag GameEvent.ScoreEvent.Camper.SaveFromHook.PostExit! Cannot replace old tag GameEvent.ScoreEvent.Camper.SaveFromHookPostExit. [2020.06.10-17.34.46:473][ 0]LogInit: Display: Starting Game. [2020.06.10-17.34.46:473][ 0]LogNet: Browse: /Game/Maps/StartScreen?Name=Player [2020.06.10-17.34.46:473][ 0]LogLoad: LoadMap: /Game/Maps/StartScreen?Name=Player [2020.06.10-17.34.46:492][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 6.23ms [2020.06.10-17.34.46:501][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.46:642][ 0]LogStreaming: Flushing async loaders took 141ms. [2020.06.10-17.34.46:643][ 0]LogAIModule: Creating AISystem for world StartScreen [2020.06.10-17.34.46:644][ 0]LogLoad: Game class is 'BP_DBDGame_Start_C' [2020.06.10-17.34.46:644][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Audio) is flushing async loading [2020.06.10-17.34.46:644][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.46:646][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.34.46:646][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/LevelTransition_LightsEffects) is flushing async loading [2020.06.10-17.34.46:646][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.46:722][ 0]LogStreaming: Flushing async loaders took 75ms. [2020.06.10-17.34.46:724][ 0]LogWorld: Bringing World /Game/Maps/StartScreen.StartScreen up for play (max tick rate 0) at 2020.06.10-13.34.46 [2020.06.10-17.34.46:791][ 0]LogWorld: Bringing up level for play took: 0.067949 [2020.06.10-17.34.46:792][ 0]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.10-17.34.46:792][ 0]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2020.06.10-17.34.46:792][ 0]LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled [2020.06.10-17.34.46:792][ 0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.10-17.34.46:792][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.10-17.34.46:793][ 0]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.10-17.34.46:793][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Splash took 0.000044 seconds [2020.06.10-17.34.46:793][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Archives took 0.000031 seconds [2020.06.10-17.34.46:793][ 0]LogDBDAudio: Request Async LoadSoundBank: Global_UI [2020.06.10-17.34.46:793][ 0]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.10-17.34.46:794][ 0]LogLoad: Took 0.320490 seconds to LoadMap(/Game/Maps/StartScreen) [2020.06.10-17.34.46:794][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.46:795][ 0]LogRenderer: Reallocating scene render targets to support 1920x1080 Format 10 NumSamples 1 (Frame:1). [2020.06.10-17.34.46:796][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.46:796][ 0]LogRemoteSession: RemoteSession is disabled. Shipping=1 [2020.06.10-17.34.46:796][ 0]LogLoad: (Engine Initialization) Total time: 18.94 seconds [2020.06.10-17.34.46:814][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.46:814][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.34.46:814][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.46:832][ 0]LogStreaming: Flushing async loaders took 18ms. [2020.06.10-17.34.46:832][ 0]LogScaleformUI: FGFxEngine::LoadMovie /Game/UI/Root/Root.Root [2020.06.10-17.34.46:832][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.46:860][ 0]LogStreaming: Flushing async loaders took 27ms. [2020.06.10-17.34.46:860][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/Root/Root.Root', size 1887666 bytes [2020.06.10-17.34.46:935][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. [2020.06.10-17.34.46:936][ 0]LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterUIControl' with 1 arguments [2020.06.10-17.34.46:936][ 0]LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterScreenControl' with 1 arguments [2020.06.10-17.34.46:941][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'Main' created: [object MainView] [2020.06.10-17.34.46:942][ 0]LogStreaming: Flushing async loaders. [2020.06.10-17.34.46:979][ 0]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-17.34.46:991][ 0]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-17.34.47:274][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.10-17.34.47:274][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.47:274][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.10-17.34.47:274][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.10-17.34.47:367][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.06.10-17.34.47:367][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.47:367][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.06.10-17.34.47:367][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.06.10-17.34.47:434][ 0]LogStreaming: Flushing async loaders took 492ms. [2020.06.10-17.34.47:607][ 0]LogScaleformUI: Loaded movie '/Game/UI/Root/Root.Root' with AVM version of 2 [2020.06.10-17.34.47:608][ 0]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: SplashContext (USplashScreen)(27) Transition: NONE(0) [2020.06.10-17.34.47:608][ 0]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-17.34.47:609][ 0]LogContentStreaming: Texture pool size now 2000 MB [2020.06.10-17.34.47:611][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.10-17.34.47:611][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.10-17.34.47:611][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.10-17.34.47:680][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen asset loaded for view. [2020.06.10-17.34.47:680][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen view created. [2020.06.10-17.34.47:680][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: Main is ready. [2020.06.10-17.34.47:680][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. [2020.06.10-17.34.47:722][ 2]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.34.47:723][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.06.10-17.34.47:723][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.06.10-17.34.47:723][ 2]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.34.47:738][ 2]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SplashScreen/SplashScreen.SplashScreen may result in hitches during streaming. [2020.06.10-17.34.47:738][ 2]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.47:739][ 2]LogStreaming: Flushing async loaders took 15ms. [2020.06.10-17.34.47:804][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.06.10-17.34.47:804][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.06.10-17.34.47:806][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.06.10-17.34.47:829][ 3]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.34.47:829][ 3]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.34.47:830][ 3]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-17.34.47:830][ 3]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.10-17.34.47:927][ 3]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-17.34.48:430][ 3]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-17.34.48:575][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.10-17.34.48:575][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:575][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.10-17.34.48:575][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:698][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.10-17.34.48:698][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:698][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.10-17.34.48:699][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:699][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.10-17.34.48:699][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:699][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.10-17.34.48:699][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:699][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.10-17.34.48:700][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:700][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.10-17.34.48:700][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:700][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.10-17.34.48:700][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:701][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.10-17.34.48:701][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:701][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.10-17.34.48:701][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:701][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.10-17.34.48:701][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:702][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.10-17.34.48:702][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:702][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.10-17.34.48:702][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:702][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.10-17.34.48:702][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:702][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.10-17.34.48:702][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:703][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.10-17.34.48:703][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:703][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.10-17.34.48:703][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:704][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.10-17.34.48:704][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:704][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.10-17.34.48:704][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:705][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.10-17.34.48:705][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:705][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.10-17.34.48:705][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:705][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.10-17.34.48:705][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:706][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.10-17.34.48:706][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:706][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.10-17.34.48:706][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:706][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.10-17.34.48:706][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:706][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.10-17.34.48:707][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:707][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.10-17.34.48:707][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:707][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.10-17.34.48:707][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:707][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.10-17.34.48:707][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:708][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.10-17.34.48:708][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:708][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.10-17.34.48:708][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:708][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.10-17.34.48:708][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:708][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.10-17.34.48:708][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:709][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.10-17.34.48:709][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:709][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.10-17.34.48:709][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:709][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.10-17.34.48:709][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:709][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.10-17.34.48:709][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:710][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.10-17.34.48:710][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:710][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.10-17.34.48:710][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:711][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.10-17.34.48:711][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:711][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.10-17.34.48:711][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:712][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.10-17.34.48:712][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:718][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.34.48:719][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:SplashScreen , layerIndex:0 ) [2020.06.10-17.34.48:725][ 3]LogContextSystem: Enter Action SplashContextComponent of GameFlowContextGroup (0) [2020.06.10-17.34.48:726][ 3]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.06.10-17.34.48:726][ 3]GameFlow: UGameFlowHandler::OnJoinSessionError - JoinSessionFailureType=None LastWorldFlowEventReceived=StartScreenMapLoaded [2020.06.10-17.34.48:726][ 3]GameFlow: [UDBDGameInstance::RegisterDisconnectError] - Type: (None)0; Code: 0, AdditionalInfo:, ForceDisconnect:false [2020.06.10-17.34.48:728][ 3]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.10-17.34.48:728][ 3]LogAsyncLoad: Start loading library async: Menu [2020.06.10-17.34.48:732][ 3]LogAsyncLoad: 215 assets in Menu [2020.06.10-17.34.48:732][ 3]LogContextSystem: ContextGroup transition requested: Group: ToastNotificationContextGroup(5) Context: ToastNotificationContext (UToastNotificationScreen)(1) Transition: NONE(0) [2020.06.10-17.34.48:732][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-17.34.48:732][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(SplashScreen) [2020.06.10-17.34.48:734][ 3]LogContextSystem: Load Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.06.10-17.34.48:734][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ToastNotificationScreen) [2020.06.10-17.34.48:735][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ToastNotificationScreen' created: [object ToastNotificationScreenView] [2020.06.10-17.34.48:736][ 3]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.34.48:741][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ToastNotifications/ToastNotifications.ToastNotifications may result in hitches during streaming. [2020.06.10-17.34.48:741][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.34.48:741][ 3]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-17.34.49:036][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Screen asset loaded for view. [2020.06.10-17.34.49:037][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Screen view created. [2020.06.10-17.34.49:038][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ToastNotificationScreen is ready. [2020.06.10-17.34.49:042][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:043][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:043][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:043][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:043][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:043][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:043][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:043][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:043][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:043][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:044][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:044][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:044][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:044][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:044][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:044][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:044][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:045][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:045][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:045][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:045][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:045][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:045][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:045][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:045][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:045][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:045][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:045][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:045][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:045][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:045][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:045][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:045][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:045][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:045][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:045][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:045][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:045][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:045][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:045][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:046][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:046][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:046][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:046][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:046][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:046][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:046][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:046][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:046][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:046][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:046][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:046][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:046][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:046][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:046][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:046][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:046][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:046][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:046][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:046][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:046][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:047][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:047][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:047][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:047][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:047][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:047][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:047][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:047][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:047][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:047][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:047][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:047][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:047][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:047][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:047][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:047][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:047][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:047][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:047][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:047][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:047][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:048][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:048][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:048][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:048][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:048][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:048][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:048][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:048][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:048][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:048][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:048][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:048][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:048][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:048][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:048][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:048][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:048][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:048][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:048][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:048][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:048][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:048][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:048][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.10-17.34.49:073][ 4]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.06.10-17.34.49:073][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ToastNotificationScreen , layerIndex:5 ) [2020.06.10-17.34.49:076][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.06.10-17.34.49:076][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.06.10-17.34.49:076][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.06.10-17.34.49:076][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.06.10-17.34.49:077][ 4]LogContextSystem: Enter Action OverlayTriggerContextComponent of ToastNotificationContextGroup (0) [2020.06.10-17.34.49:077][ 4]LogContextSystem: Enter Action AnalyticsContextComponent of ToastNotificationContextGroup (0) [2020.06.10-17.34.49:077][ 4]LogContextSystem: Enter Action ToastNotificationContextComponent of ToastNotificationContextGroup (0) [2020.06.10-17.34.49:077][ 4]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (1) [2020.06.10-17.34.49:077][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ToastNotificationScreen) [2020.06.10-17.34.49:083][ 5]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak added to pak precacher. [2020.06.10-17.34.49:114][ 7]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.06.10-17.34.49:297][ 13]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198115048270 [2020.06.10-17.34.49:765][ 32]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.06.10-17.34.50:189][ 48]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak added to pak precacher. [2020.06.10-17.34.50:270][ 51]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak added to pak precacher. [2020.06.10-17.34.50:350][ 53]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak added to pak precacher. [2020.06.10-17.34.50:456][ 58]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak added to pak precacher. [2020.06.10-17.34.50:989][ 78]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak added to pak precacher. [2020.06.10-17.34.51:150][ 84]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.08 ms [2020.06.10-17.34.51:203][ 86]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak added to pak precacher. [2020.06.10-17.34.51:388][ 93]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak added to pak precacher. [2020.06.10-17.34.51:736][106]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak added to pak precacher. [2020.06.10-17.34.51:821][109]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.06.10-17.34.51:922][113]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak added to pak precacher. [2020.06.10-17.34.52:109][120]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak added to pak precacher. [2020.06.10-17.34.52:709][142]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak added to pak precacher. [2020.06.10-17.34.52:976][152]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak added to pak precacher. [2020.06.10-17.34.54:709][217]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak added to pak precacher. [2020.06.10-17.34.55:617][250]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak added to pak precacher. [2020.06.10-17.34.55:683][252]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-17.34.55:685][252]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-17.34.56:130][270]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.06.10-17.34.56:369][278]GameFlow: Verbose: SplashContextComponent start action: InitDBD [2020.06.10-17.34.56:369][278]GameFlow: Cached NetUniqueId: Squire Potato (R.I.P Rick May) 76561198115048270 (4ECB390901001001) [2020.06.10-17.34.56:370][278]GameFlow: [GameInit] New Init Progress: Init, startTime: 2020-06-10T17:34:56.370Z [2020.06.10-17.34.56:370][278]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-06-10T17:34:56.370Z [2020.06.10-17.34.56:371][278]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.06.10-17.34.56:371][278]OnlinePresence: [Plugin (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.10-17.34.56:372][278]OnlinePresence: [PlatformDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.10-17.34.56:372][278]OnlinePresence: [PlatformAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.10-17.34.56:372][278]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.10-17.34.56:372][278]OnlinePresence: [MirrorsAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.10-17.34.56:372][278]OnlinePresence: [PlatformOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.10-17.34.56:372][278]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.10-17.34.56:372][278]OnlinePresence: [LocalMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.10-17.34.56:372][278]OnlinePresence: [LocalAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.10-17.34.56:372][278]OnlinePresence: [LocalAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.06.10-17.34.56:372][278]OnlinePresence: [LocalAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.10-17.34.56:372][278]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.06.10-17.34.56:372][278]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.10-17.34.56:372][278]OnlinePresence: [PlatformMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.10-17.34.56:372][278]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.10-17.34.56:372][278]OnlinePresence: [PlatformSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.10-17.34.56:372][278]OnlinePresence: [MirrorsSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.10-17.34.56:388][279]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.34.56:388][279]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.06.10-17.34.56:389][279]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.06.10-17.34.56:439][280]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.34.56:440][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.06.10-17.34.56:441][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.06.10-17.34.56:441][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.06.10-17.34.56:441][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.06.10-17.34.56:442][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.06.10-17.34.56:511][281]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.34.56:511][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.06.10-17.34.56:512][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.06.10-17.34.56:512][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.06.10-17.34.56:642][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.06.10-17.34.56:642][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.10-17.34.56:642][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.06.10-17.34.56:642][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.06.10-17.34.56:646][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.06.10-17.34.56:739][282]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-06-10T17:34:56.370Z, endTime: 2020-06-10T17:34:56.739Z, progress complete in 0.369000 seconds [2020.06.10-17.34.56:739][282]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-06-10T17:34:56.739Z [2020.06.10-17.34.56:739][282]OnlinePresence: [PlatformAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.10-17.34.56:739][282]OnlinePresence: [PlatformAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.10-17.34.56:739][282]OnlinePresence: [PlatformDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.10-17.34.56:739][282]OnlinePresence: [PlatformDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.10-17.34.56:739][282]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::CheckMirrorsServerHealth_Impl] Checking URL https://steam.live.bhvrdbd.com/api/v1 [2020.06.10-17.34.56:739][282]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.10-17.34.56:739][282]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.10-17.34.56:739][282]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.10-17.34.56:739][282]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.10-17.34.56:739][282]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.10-17.34.56:740][282]OnlinePresence: [PlatformSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.10-17.34.56:740][282]OnlinePresence: [PlatformSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.10-17.34.56:775][282]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.34.56:776][282]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.06.10-17.34.56:776][282]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.06.10-17.34.56:777][282]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.10-17.34.56:777][282]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.06.10-17.34.56:777][282]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.06.10-17.34.56:780][282]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.06.10-17.34.57:017][282]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.06.10-17.34.57:116][282]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.10-17.34.57:116][282]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.06.10-17.34.57:116][282]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.06.10-17.34.57:124][282]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.06.10-17.34.57:147][283]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.06.10-17.34.57:311][283]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.34.57:312][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(PanelScreen) [2020.06.10-17.34.57:314][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'PanelScreen' created: [object PanelScreenView] [2020.06.10-17.34.57:879][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Screen asset loaded for view. [2020.06.10-17.34.57:879][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Screen view created. [2020.06.10-17.34.58:036][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: PanelScreen is ready. [2020.06.10-17.34.58:115][284]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.34.58:147][285]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.34.58:147][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.06.10-17.34.58:148][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.06.10-17.34.58:270][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.06.10-17.34.58:270][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.06.10-17.34.58:270][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.06.10-17.34.58:330][286]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.34.58:361][287]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.34.58:362][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LoadingScreen) [2020.06.10-17.34.58:362][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LoadingScreen' created: [object LoadingScreenView] [2020.06.10-17.34.58:367][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LoadingScreen: Screen asset loaded for view. [2020.06.10-17.34.58:367][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LoadingScreen: Screen view created. [2020.06.10-17.34.58:368][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LoadingScreen is ready. [2020.06.10-17.34.58:379][288]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.34.58:401][289]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.34.58:427][290]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.34.58:454][291]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.34.58:454][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.06.10-17.34.58:455][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.06.10-17.34.58:617][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.06.10-17.34.58:618][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.06.10-17.34.58:618][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.06.10-17.34.58:629][292]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.34.58:629][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.06.10-17.34.58:633][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.06.10-17.34.58:750][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.06.10-17.35.00:206][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.06.10-17.35.00:206][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.06.10-17.35.00:206][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.06.10-17.35.00:206][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.06.10-17.35.00:207][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.06.10-17.35.00:207][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.06.10-17.35.00:208][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.06.10-17.35.00:208][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.06.10-17.35.00:209][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.06.10-17.35.00:209][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.06.10-17.35.00:210][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.06.10-17.35.00:210][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.06.10-17.35.00:210][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.06.10-17.35.00:234][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.06.10-17.35.00:319][293]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.06.10-17.35.00:334][293]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.06.10-17.35.00:334][293]LogDBDGeneral: https://steam.live.bhvrdbd.com/api/v1 using version v1.431.1-2 [2020.06.10-17.35.00:336][293]LogContextSystem: Load Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.10-17.35.00:336][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(DailyRitualsScreen) [2020.06.10-17.35.00:337][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'DailyRitualsScreen' created: [object DailyRitualsView] [2020.06.10-17.35.00:502][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] DailyRitualsScreen: Screen asset loaded for view. [2020.06.10-17.35.00:502][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] DailyRitualsScreen: Screen view created. [2020.06.10-17.35.00:509][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: DailyRitualsScreen is ready. [2020.06.10-17.35.00:511][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:511][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:511][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:511][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:511][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:511][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:511][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:511][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:511][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:511][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:511][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:512][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:512][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:512][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:512][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:512][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:512][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:512][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:512][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:512][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:512][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:512][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:512][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:512][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:512][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:512][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:512][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:512][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:512][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:512][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:512][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:512][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:512][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:512][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:512][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:512][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:512][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:512][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:512][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:513][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:513][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:513][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:513][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:513][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:513][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:513][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:513][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:513][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:513][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:513][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:513][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:513][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:513][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:513][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:513][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:513][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:513][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:513][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:513][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:513][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:513][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:513][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:514][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:514][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:514][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:514][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:514][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:514][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:514][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:514][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:514][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:514][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:514][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:514][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:514][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:514][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:514][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:514][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:514][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:514][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:514][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:514][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:514][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:514][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:514][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:515][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:515][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:515][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:515][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:515][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:515][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:515][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:515][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:515][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:515][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:515][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:515][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:515][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:515][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:515][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:515][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:515][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:515][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:515][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:515][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:515][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:515][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:515][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:515][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:515][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:515][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:516][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:516][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:516][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:516][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:516][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:516][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:516][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:516][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:516][294]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.10-17.35.00:563][295]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-17.35.00:563][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NavigationScreen) [2020.06.10-17.35.00:564][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NavigationScreen' created: [object NavigationScreenView] [2020.06.10-17.35.00:818][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Screen asset loaded for view. [2020.06.10-17.35.00:833][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SpecialEventCurrencyRewardWidget: Assets loaded for widget. [2020.06.10-17.35.00:833][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: All 1 widgets are ready. Screen is now ready. [2020.06.10-17.35.00:833][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Screen view created. [2020.06.10-17.35.00:847][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NavigationScreen is ready. [2020.06.10-17.35.00:849][296]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.10-17.35.00:849][296]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.10-17.35.00:849][296]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.10-17.35.00:849][296]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.10-17.35.00:849][296]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.10-17.35.00:849][296]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.10-17.35.00:849][296]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.10-17.35.00:849][296]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.10-17.35.00:849][296]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.10-17.35.00:849][296]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.10-17.35.00:849][296]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.10-17.35.00:849][296]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.10-17.35.00:849][296]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.10-17.35.00:849][296]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.10-17.35.00:849][296]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.10-17.35.00:849][296]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.10-17.35.00:857][296]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-17.35.00:882][297]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-17.35.00:907][298]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-17.35.00:927][299]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-17.35.00:954][300]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.10-17.35.00:954][300]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(CharacterInfoScreen) [2020.06.10-17.35.00:955][300]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'CharacterInfoScreen' created: [object CharacterInfoView] [2020.06.10-17.35.01:223][300]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CharacterInfoScreen: Screen asset loaded for view. [2020.06.10-17.35.01:223][300]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CharacterInfoScreen: Screen view created. [2020.06.10-17.35.01:227][300]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: CharacterInfoScreen is ready. [2020.06.10-17.35.01:233][301]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.10-17.35.01:233][301]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(CinematicScreen) [2020.06.10-17.35.01:234][301]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'CinematicScreen' created: [object CinematicScreenView] [2020.06.10-17.35.01:248][301]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CinematicScreen: Screen asset loaded for view. [2020.06.10-17.35.01:248][301]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CinematicScreen: Screen view created. [2020.06.10-17.35.01:248][301]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: CinematicScreen is ready. [2020.06.10-17.35.01:261][302]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.10-17.35.01:261][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FriendsListScreen) [2020.06.10-17.35.01:262][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FriendsListScreen' created: [object FriendsListView] [2020.06.10-17.35.01:501][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsListScreen: Screen asset loaded for view. [2020.06.10-17.35.01:501][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsListScreen: Screen view created. [2020.06.10-17.35.01:507][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FriendsListScreen is ready. [2020.06.10-17.35.01:513][303]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.10-17.35.01:513][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(MatchManagementScreen) [2020.06.10-17.35.01:514][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'MatchManagementScreen' created: [object MatchManagementScreen] [2020.06.10-17.35.01:775][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] MatchManagementScreen: Screen asset loaded for view. [2020.06.10-17.35.01:776][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] MatchManagementScreen: Screen view created. [2020.06.10-17.35.01:780][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: MatchManagementScreen is ready. [2020.06.10-17.35.01:786][304]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.10-17.35.01:786][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(OverlayMenuScreen) [2020.06.10-17.35.01:787][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'OverlayMenuScreen' created: [object OverlayMenuView] [2020.06.10-17.35.02:992][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Screen asset loaded for view. [2020.06.10-17.35.02:992][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Screen view created. [2020.06.10-17.35.03:002][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: OverlayMenuScreen is ready. [2020.06.10-17.35.03:006][305]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.10-17.35.03:006][305]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.10-17.35.03:006][305]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.10-17.35.03:006][305]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.10-17.35.03:006][305]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.10-17.35.03:006][305]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.10-17.35.03:006][305]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.10-17.35.03:006][305]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.10-17.35.03:006][305]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.10-17.35.03:006][305]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.10-17.35.03:006][305]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.10-17.35.03:006][305]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.10-17.35.03:006][305]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.10-17.35.03:006][305]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.10-17.35.03:006][305]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.10-17.35.03:006][305]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.10-17.35.03:007][305]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.10-17.35.03:007][305]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnHealthCheck] Found valid URL https://steam.live.bhvrdbd.com/api/v1 [2020.06.10-17.35.03:007][305]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.2] [2020.06.10-17.35.03:009][305]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-17.35.03:009][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.06.10-17.35.03:011][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.06.10-17.35.03:307][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.06.10-17.35.03:307][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.06.10-17.35.03:308][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.06.10-17.35.03:311][306]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.2] [2020.06.10-17.35.03:311][306]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version] [2020.06.10-17.35.03:356][306]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-17.35.03:356][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.06.10-17.35.03:357][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.06.10-17.35.03:632][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.06.10-17.35.03:633][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.06.10-17.35.03:633][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.06.10-17.35.03:636][307]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version] [2020.06.10-17.35.03:637][307]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData] [MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData]: Using mirror content version '3.7.0_311092live' [2020.06.10-17.35.03:637][307]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnReceiveChildrenConnectionResult] Connection through Steam Squire Potato (R.I.P Rick May) [2020.06.10-17.35.03:637][307]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.06.10-17.35.03:643][307]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-17.35.03:643][307]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.06.10-17.35.03:646][307]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.06.10-17.35.03:947][307]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.06.10-17.35.03:947][307]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.06.10-17.35.03:947][307]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.06.10-17.35.03:954][308]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-17.35.03:954][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(GenericPopupScreen) [2020.06.10-17.35.03:955][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'GenericPopupScreen' created: [object GenericPopupScreenView] [2020.06.10-17.35.04:279][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] GenericPopupScreen: Screen asset loaded for view. [2020.06.10-17.35.04:279][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] GenericPopupScreen: Screen view created. [2020.06.10-17.35.04:280][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: GenericPopupScreen is ready. [2020.06.10-17.35.04:286][309]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-17.35.04:286][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.06.10-17.35.04:287][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.06.10-17.35.04:622][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.06.10-17.35.04:622][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.06.10-17.35.04:625][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.06.10-17.35.04:741][310]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.06.10-17.35.04:742][310]LogMirrors: Mirrors Auth: Reconnecting user id 3d851480-bd94-11e6-b0c2-879f2804d5d0 [2020.06.10-17.35.04:742][310]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::InitializeRealTimeMessagingConnection_Impl - Initialize real time messaging connection [2020.06.10-17.35.04:742][310]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.06.10-17.35.04:742][310]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ScheduleRealTimeMessagingConnection - Connection scheduled to execute in 0.000000 sec [2020.06.10-17.35.04:742][310]OnlinePresence: [MirrorsAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.10-17.35.04:742][310]OnlinePresence: [MirrorsAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.10-17.35.04:742][310]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.10-17.35.04:742][310]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.10-17.35.04:742][310]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.10-17.35.04:742][310]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.10-17.35.04:742][310]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.10-17.35.04:742][310]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.10-17.35.04:742][310]OnlinePresence: [MirrorsSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.10-17.35.04:742][310]OnlinePresence: [MirrorsSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.10-17.35.04:742][310]GameFlow: UDBDGameInstance::OnUpdatePluginStateEvent: Ignoring this call, we're not allowing notifications (_allowPresencePluginNotifications == false). [2020.06.10-17.35.04:742][310]OnlinePresence: [Plugin (3)::OnlinePresencePlugin::OnReceiveChildrenConnectionResult] Connection result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.06.10-17.35.04:742][310]OnlinePresence: [Plugin (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (OPP Connection Done) [2020.06.10-17.35.04:742][310]OnlinePresence: [Plugin (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.10-17.35.04:742][310]GameFlow: [GameInit] Authenticated Ticket Received. CloudID: 3d851480-bd94-11e6-b0c2-879f2804d5d0. [2020.06.10-17.35.04:743][310]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-06-10T17:34:56.739Z, endTime: 2020-06-10T17:35:04.743Z, progress complete in 8.004000 seconds [2020.06.10-17.35.04:743][310]LogDBDGeneral: Date-time synced online: 2020.06.10-17.35.03 (service used - Mirrors) [2020.06.10-17.35.04:743][310]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-06-10T17:35:04.743Z [2020.06.10-17.35.04:743][310]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.06.10-17.35.04:743][310]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::DoRealTimeMessagingConnection_Impl - Attempting to get RTM url [2020.06.10-17.35.04:743][310]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.06.10-17.35.04:749][310]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-17.35.04:749][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.06.10-17.35.04:751][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.06.10-17.35.05:062][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.06.10-17.35.05:062][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.06.10-17.35.05:063][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.06.10-17.35.05:067][311]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.06.10-17.35.05:068][311]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-06-10T17:35:04.743Z, endTime: 2020-06-10T17:35:05.068Z, progress complete in 0.325000 seconds [2020.06.10-17.35.05:070][311]LogLatencyCalculator: Calculating latency to endpoints: ap-northeast-1, ap-northeast-2, ap-south-1, ap-southeast-1, ap-southeast-2, eu-central-1, eu-west-1, sa-east-1, us-east-1, us-west-2 [2020.06.10-17.35.05:070][311]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-06-10T17:35:05.070Z [2020.06.10-17.35.05:070][311]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-06-10T17:35:05.070Z, endTime: 2020-06-10T17:35:05.070Z, progress complete in 0.000000 seconds [2020.06.10-17.35.05:070][311]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-06-10T17:35:05.070Z [2020.06.10-17.35.05:071][311]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.06.10-17.35.05:071][311]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.06.10-17.35.05:072][311]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ConnectRealTimeMessaging - Connecting real time messaging to 'wss://rtm.live.bhvrdbd.com/3d851480-bd94-11e6-b0c2-879f2804d5d0:806f56a9ac081a75b2c568cc99307b45d5087d9d72ac78e7bcf0e9dfb5cd1f338b71491e9a9b956f54418a4fbab21719 [2020.06.10-17.35.05:072][311]LogRealTimeMessaging: RTM: Real Time Messaging connecting - host=rtm.live.bhvrdbd.com port=443 target=/3d851480-bd94-11e6-b0c2-879f2804d5d0:806f56a9ac081a75b2c568cc99307b45d5087d9d72ac78e7bcf0e9dfb5cd1f338b71491e9a9b956f54418a4fbab21719 [2020.06.10-17.35.05:074][311]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-17.35.05:074][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.06.10-17.35.05:076][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.06.10-17.35.05:456][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.06.10-17.35.05:456][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.06.10-17.35.05:457][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.06.10-17.35.05:461][312]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.06.10-17.35.05:461][312]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-06-10T17:35:05.070Z, endTime: 2020-06-10T17:35:05.461Z, progress complete in 0.391000 seconds [2020.06.10-17.35.05:461][312]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-06-10T17:35:05.070Z [2020.06.10-17.35.05:461][312]LogOnlineFriend: OSS: [MirrorsSocialPresence::SyncFriendsList] Start to sync friends list. [2020.06.10-17.35.05:497][312]LogOnline: Verbose: OSS: Async task 'FOnlineFriendsSteam::ReadFriendsList() async task completed successfully' succeeded in 0.000293 seconds [2020.06.10-17.35.05:497][312]LogWebSocket: Verbose: WebSocket resolving rtm.live.bhvrdbd.com:443 [2020.06.10-17.35.05:516][312]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-17.35.05:516][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.06.10-17.35.05:518][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.06.10-17.35.06:062][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.06.10-17.35.06:062][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.06.10-17.35.06:063][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.06.10-17.35.06:135][313]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnReadFriendsListComplete] Succeeded. List name: default, List size: 40 [2020.06.10-17.35.06:135][313]LogOnlineFriend: OSS: [MirrorsSocialPresence::PerformBackendFriendSyncRequest] Start friend sync. listName = default [2020.06.10-17.35.06:135][313]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.06.10-17.35.06:142][313]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-17.35.06:142][313]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.06.10-17.35.06:144][313]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.06.10-17.35.06:516][313]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.06.10-17.35.06:516][313]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.06.10-17.35.06:518][313]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.06.10-17.35.06:524][314]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.06.10-17.35.06:524][314]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnApiSyncFriendComplete] Sync friends complete. success = true, resultCode = 201 [2020.06.10-17.35.06:524][314]LogOnlineFriend: OSS: [MirrorsSocialPresence::GetFriendsListFromBackendService] Starting to get the friends list. listName: default [2020.06.10-17.35.06:524][314]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/3d851480-bd94-11e6-b0c2-879f2804d5d0/friends?platform=steam] [2020.06.10-17.35.06:629][318]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/3d851480-bd94-11e6-b0c2-879f2804d5d0/friends?platform=steam] [2020.06.10-17.35.06:630][318]LogOnlineFriend: OSS: [MirrorsSocialPresence::MirrorsApiFriends] success: true, resultCode: 0 [2020.06.10-17.35.06:630][318]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-17.35.06:630][318]LogWebSocket: Verbose: Starting WebSocket handshake with rtm.live.bhvrdbd.com/3d851480-bd94-11e6-b0c2-879f2804d5d0:806f56a9ac081a75b2c568cc99307b45d5087d9d72ac78e7bcf0e9dfb5cd1f338b71491e9a9b956f54418a4fbab21719 [2020.06.10-17.35.06:666][319]LogRealTimeMessaging: RTM: Real Time Messaging connected [2020.06.10-17.35.06:666][319]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: connection, name: successful [2020.06.10-17.35.06:666][319]LogRealTimeMessaging: Display: Real time messaging connection established [2020.06.10-17.35.06:666][319]OnlinePresence: [MirrorsAuthenticatedPresenceAdapter::BroadcastRealTimeMessagingStatusChanged] IsConnected=true IsInitilizing=true IsShuttingdown=false [2020.06.10-17.35.06:667][319]PartyFacade: [UPartyFacade::OnRTMStatusChanged] RTM status changed: isConnected = true [2020.06.10-17.35.06:748][320]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-17.35.06:749][320]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Rodimus Prime mkII, friend Id: a12f2869-ddd0-40e4-b1e8-8aa138f8eb99 [2020.06.10-17.35.06:749][320]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Scootypuff Sr. The Doombringer, friend Id: 1f3cd700-dd4d-11e6-afb3-e587222eeb2b [2020.06.10-17.35.06:749][320]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Stormwalker65, friend Id: fa208920-1551-11e7-92b2-ab332aac106e [2020.06.10-17.35.06:749][320]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: rinzor, friend Id: 0fe4e153-eee7-474e-accd-0c34d2406838 [2020.06.10-17.35.06:749][320]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: TheDovahkiin, friend Id: 45fb1910-bd86-11e6-9d06-1bd7b528ed31 [2020.06.10-17.35.06:749][320]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: BlueBirdy, friend Id: 4dd94bc6-2dc5-49d3-afcf-6904becf7a69 [2020.06.10-17.35.06:749][320]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Crimsdark, friend Id: 9edf0c84-75bb-4563-af5d-f52d919db097 [2020.06.10-17.35.06:749][320]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: ☁ Icey ☁, friend Id: e956caa6-9e5c-4e18-8b21-4aabd673b840 [2020.06.10-17.35.06:749][320]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: R35PECT, friend Id: 6c4f58a0-cc78-11e6-b2ee-a71423753475 [2020.06.10-17.35.06:749][320]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: ZerZer, friend Id: f7652910-d94d-11e6-a57f-1d82c068e1e7 [2020.06.10-17.35.06:749][320]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Cr4zyb4st4rd, friend Id: 11e29d40-c4a9-11e6-bfff-cd3cebd9943a [2020.06.10-17.35.06:749][320]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: TwinkyTerror, friend Id: 399b0690-c3ca-11e6-a30c-074fecdaa6b9 [2020.06.10-17.35.06:749][320]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: ButWhy, friend Id: 89052300-f0de-11e6-aca3-97d387ff6737 [2020.06.10-17.35.06:749][320]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: MrNoVa.-, friend Id: a5f7f2ea-a8b4-4734-9953-0deb01b37a26 [2020.06.10-17.35.06:749][320]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-06-10T17:35:05.070Z, endTime: 2020-06-10T17:35:06.749Z, progress complete in 1.679000 seconds [2020.06.10-17.35.06:749][320]LogOnline: Warning: Sync friends success - 0 [2020.06.10-17.35.06:750][320]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-06-10T17:35:06.749Z [2020.06.10-17.35.06:795][320]LogDBDEasyAntiCheat: Client Auth is created [2020.06.10-17.35.06:795][320]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.06.10-17.35.06:804][321]LogLatencyCalculator: Latency of id eu-west-1: 112 [2020.06.10-17.35.06:933][325]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.06.10-17.35.06:934][325]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.06.10-17.35.07:054][329]LogLatencyCalculator: Latency of id ap-south-1: 227 [2020.06.10-17.35.07:085][330]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.06.10-17.35.07:085][330]LogDBDEasyAntiCheat: client created [2020.06.10-17.35.07:085][330]LogDBDEasyAntiCheat: OnInitFinished 0: Easy Anti-Cheat successfully initialized [2020.06.10-17.35.07:085][330]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-06-10T17:35:06.749Z, endTime: 2020-06-10T17:35:07.085Z, progress complete in 0.336000 seconds [2020.06.10-17.35.07:086][330]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-06-10T17:35:07.085Z [2020.06.10-17.35.07:311][337]LogLatencyCalculator: Latency of id ap-southeast-2: 248 [2020.06.10-17.35.07:493][343]LogLatencyCalculator: Latency of id ap-southeast-1: 276 [2020.06.10-17.35.07:524][344]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-06-10T17:35:07.085Z, endTime: 2020-06-10T17:35:07.524Z, progress complete in 0.439000 seconds [2020.06.10-17.35.07:524][344]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-06-10T17:35:07.524Z [2020.06.10-17.35.07:524][344]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCatalog [2020.06.10-17.35.07:839][348]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCatalog [2020.06.10-17.35.07:839][348]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCurrencyPacks [2020.06.10-17.35.07:839][348]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.06.10-17.35.07:856][349]LogLatencyCalculator: Latency of id eu-central-1: 114 [2020.06.10-17.35.08:005][354]LogLatencyCalculator: Latency of id us-east-1: 35 [2020.06.10-17.35.08:220][361]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.06.10-17.35.08:221][361]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCurrencyPacks [2020.06.10-17.35.08:221][361]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: PlatformStoreCatalog [2020.06.10-17.35.08:221][361]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: PlatformStoreCatalog [2020.06.10-17.35.08:221][361]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: FeaturedPageContent [2020.06.10-17.35.08:256][362]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: FeaturedPageContent [2020.06.10-17.35.08:256][362]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-06-10T17:35:07.524Z, endTime: 2020-06-10T17:35:08.256Z, progress complete in 0.732000 seconds [2020.06.10-17.35.08:257][362]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-06-10T17:35:08.257Z [2020.06.10-17.35.08:257][362]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-06-10T17:35:08.257Z, endTime: 2020-06-10T17:35:08.257Z, progress complete in 0.000000 seconds [2020.06.10-17.35.08:257][362]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-06-10T17:35:08.257Z [2020.06.10-17.35.08:257][362]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-17.35.08:405][367]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-17.35.08:409][367]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.10-17.35.08:409][367]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-06-10T17:35:08.257Z, endTime: 2020-06-10T17:35:08.409Z, progress complete in 0.152000 seconds [2020.06.10-17.35.08:410][367]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-06-10T17:35:08.409Z [2020.06.10-17.35.08:411][367]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-06-10T17:35:08.409Z, endTime: 2020-06-10T17:35:08.410Z, progress complete in 0.001000 seconds [2020.06.10-17.35.08:411][367]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-06-10T17:35:08.411Z [2020.06.10-17.35.08:463][369]LogDBDGeneral: USpecialEventsContainer::Local_S3GetSpecialEventsContentComplete : The special events dates were received from the s3 bucket [2020.06.10-17.35.08:464][369]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-06-10T17:35:08.411Z, endTime: 2020-06-10T17:35:08.463Z, progress complete in 0.052000 seconds [2020.06.10-17.35.08:498][370]LogDBDGeneral: UBonusPointEventManager::Local_S3GetBonusPointEventsContentComplete : The bonus point events were received from the s3 bucket [2020.06.10-17.35.08:498][370]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-06-10T17:35:08.411Z, endTime: 2020-06-10T17:35:08.498Z, progress complete in 0.087000 seconds [2020.06.10-17.35.08:499][370]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-06-10T17:35:08.498Z [2020.06.10-17.35.08:499][370]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.06.10-17.35.08:499][370]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.06.10-17.35.08:501][370]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::GetValue] MirrorsAPA: GetValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-17.35.08:501][370]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.06.10-17.35.08:753][379]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.06.10-17.35.08:817][379]GameFlow: Save validation data initialized. UID: 4ECB390901001001 [2020.06.10-17.35.08:818][379]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.10-17.35.08:818][379]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.06.10-17.35.08:818][379]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.06.10-17.35.08:822][379]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.10-17.35.08:822][379]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.06.10-17.35.08:822][379]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.06.10-17.35.08:828][379]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.06.10-17.35.08:828][379]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.06.10-17.35.08:828][379]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.06.10-17.35.08:832][379]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-06-10T17:35:08.498Z, endTime: 2020-06-10T17:35:08.832Z, progress complete in 0.334000 seconds [2020.06.10-17.35.08:841][379]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-06-10T17:35:08.841Z [2020.06.10-17.35.08:842][379]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.06.10-17.35.08:848][380]LogLatencyCalculator: Latency of id ap-northeast-2: 236 [2020.06.10-17.35.08:964][384]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.06.10-17.35.08:993][385]LogLatencyCalculator: Latency of id us-west-2: 109 [2020.06.10-17.35.09:079][388]LogLatencyCalculator: Latency of id ap-northeast-1: 213 [2020.06.10-17.35.09:219][393]LogLatencyCalculator: Latency of id sa-east-1: 154 [2020.06.10-17.35.11:145][466]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.06.10-17.35.11:145][466]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-06-10T17:35:08.841Z, endTime: 2020-06-10T17:35:11.145Z, progress complete in 2.304000 seconds [2020.06.10-17.35.11:146][466]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-06-10T17:35:11.146Z [2020.06.10-17.35.11:146][466]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.06.10-17.35.11:254][470]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.06.10-17.35.11:254][470]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-06-10T17:35:11.146Z, endTime: 2020-06-10T17:35:11.254Z, progress complete in 0.108000 seconds [2020.06.10-17.35.11:254][470]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-06-10T17:35:11.254Z [2020.06.10-17.35.11:255][470]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.06.10-17.35.11:360][474]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.06.10-17.35.11:360][474]LogShopSystem: [GetLocalizedCurrencyAfterLogin] Mirrors Wallet loaded [2020.06.10-17.35.11:360][474]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-06-10T17:35:11.254Z, endTime: 2020-06-10T17:35:11.360Z, progress complete in 0.106000 seconds [2020.06.10-17.35.11:361][474]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-06-10T17:35:11.361Z [2020.06.10-17.35.11:361][474]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.06.10-17.35.11:466][478]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.06.10-17.35.11:788][490]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-06-10T17:35:11.361Z, endTime: 2020-06-10T17:35:11.788Z, progress complete in 0.427000 seconds [2020.06.10-17.35.11:788][490]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-06-10T17:35:11.788Z [2020.06.10-17.35.11:839][492]LogDBDGeneral: US3GameConfigs::Local_S3GetContentComplete : The game configs were received from the s3 bucket [2020.06.10-17.35.11:839][492]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-06-10T17:35:11.788Z, endTime: 2020-06-10T17:35:11.839Z, progress complete in 0.051000 seconds [2020.06.10-17.35.11:839][492]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-06-10T17:35:11.839Z [2020.06.10-17.35.11:839][492]LogShopSystem: UShopManager::Local_GetAndValidatePendingTransactions --> Getting pending transactions or unconsumed entitlements [2020.06.10-17.35.11:840][492]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.06.10-17.35.11:945][496]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.06.10-17.35.11:945][496]LogShopSystem: UShopManager::Local_SteamGetPendingTransactionsComplete responseMessage: []. [2020.06.10-17.35.11:945][496]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-06-10T17:35:11.839Z, endTime: 2020-06-10T17:35:11.945Z, progress complete in 0.106000 seconds [2020.06.10-17.35.11:946][496]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-06-10T17:35:11.945Z [2020.06.10-17.35.12:003][498]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-06-10T17:35:11.945Z, endTime: 2020-06-10T17:35:12.003Z, progress complete in 0.058000 seconds [2020.06.10-17.35.12:003][498]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-06-10T17:35:12.003Z [2020.06.10-17.35.12:057][500]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-06-10T17:35:12.003Z, endTime: 2020-06-10T17:35:12.057Z, progress complete in 0.054000 seconds [2020.06.10-17.35.12:057][500]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-06-10T17:35:12.057Z [2020.06.10-17.35.12:059][500]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-06-10T17:35:12.057Z, endTime: 2020-06-10T17:35:12.059Z, progress complete in 0.002000 seconds [2020.06.10-17.35.12:060][500]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-06-10T17:35:12.059Z [2020.06.10-17.35.12:245][500]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-06-10T17:35:12.059Z, endTime: 2020-06-10T17:35:12.245Z, progress complete in 0.186000 seconds [2020.06.10-17.35.12:246][500]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.06.10-17.35.12:246][500]GameFlow: [GameInit] New Init Progress: Complete, startTime: 2020-06-10T17:34:56.370Z, endTime: 2020-06-10T17:35:12.246Z, progress complete in 15.876000 seconds [2020.06.10-17.35.12:254][500]GameFlow: [GameInit] New Init Complete State: Success [2020.06.10-17.35.12:254][500]LogWindows: EnumDisplayDevices: [2020.06.10-17.35.12:254][500]LogWindows: 0. 'NVIDIA GeForce GTX 1060 6GB' (P:1 D:1) [2020.06.10-17.35.12:255][500]LogWindows: 1. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:0) [2020.06.10-17.35.12:255][500]LogWindows: 2. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:0) [2020.06.10-17.35.12:256][500]LogWindows: 3. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:0) [2020.06.10-17.35.12:256][500]LogWindows: DebugString: FoundDriverCount:4 [2020.06.10-17.35.12:260][500]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/Squire%20Potato%20%28R%2EI%2EP%20Rick%20May%29] [2020.06.10-17.35.12:349][504]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.06.10-17.35.12:942][528]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.11 ms [2020.06.10-17.35.13:041][531]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak added to pak precacher. [2020.06.10-17.35.14:162][574]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.06.10-17.35.14:297][579]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.06.10-17.35.15:345][617]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/Squire%20Potato%20%28R%2EI%2EP%20Rick%20May%29] [2020.06.10-17.35.15:345][617]GameFlow: Verbose: SplashContextComponent start action: CheckFullApp [2020.06.10-17.35.15:346][617]GameFlow: Verbose: SplashContextComponent start action: RequestStatCache [2020.06.10-17.35.15:346][617]LogOnline: OnStatCacheComplete. Succeed ? TRUE [2020.06.10-17.35.15:346][617]GameFlow: Verbose: SplashContextComponent start action: LoadPlayerStats [2020.06.10-17.35.15:347][617]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.06.10-17.35.15:426][620]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.06.10-17.35.15:599][627]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Squire Potato (R.I.P Rick May) [0x1A365407A20] Result: '1' k_EResultOK (success) [2020.06.10-17.35.15:599][627]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: Squire Potato (R.I.P Rick May) [0x1A365407A20]' succeeded in 0.252287 seconds [2020.06.10-17.35.15:613][627]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.06.10-17.35.15:613][627]LogRanks: URankManager::Async_GetPlayerPips [2020.06.10-17.35.15:613][627]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.10-17.35.15:626][627]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-17.35.15:693][630]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.10-17.35.15:693][630]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=15 Killer=71 [2020.06.10-17.35.15:693][630]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=15 [2020.06.10-17.35.15:694][630]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=71 [2020.06.10-17.35.15:694][630]GameFlow: Reading Profile Stat DBD_KillerSkulls: 71 [2020.06.10-17.35.15:694][630]GameFlow: Reading Profile Stat DBD_CamperSkulls: 15 [2020.06.10-17.35.15:694][630]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.10-17.35.15:694][630]GameFlow: FCharacterStateData::SetPips() with value=71 [2020.06.10-17.35.15:694][630]GameFlow: FCharacterStateData::SetPips() with value=15 [2020.06.10-17.35.15:814][630]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94728] [2020.06.10-17.35.15:814][630]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-17.35.15:817][630]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18484&schemaVersion=0] [2020.06.10-17.35.15:817][630]GameFlow: Verbose: SplashContextComponent start action: CheckSoftBanStatus [2020.06.10-17.35.15:817][630]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-17.35.15:853][632]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Squire Potato (R.I.P Rick May) [0x1A3AB43CD60] Result: '1' k_EResultOK (success) [2020.06.10-17.35.15:853][632]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Squire Potato (R.I.P Rick May) [0x1A3AB43CD60]' succeeded in 0.226813 seconds [2020.06.10-17.35.15:920][635]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-17.35.15:920][635]GameFlow: Verbose: SplashContextComponent start action: EvaluateDisconnectPenalty [2020.06.10-17.35.15:921][635]GameFlow: Verbose: SplashContextComponent start action: CheckWaitingforInvitation [2020.06.10-17.35.15:921][635]GameFlow: Verbose: SplashContextComponent start action: Initialize Archives [2020.06.10-17.35.15:921][635]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-17.35.15:921][635]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.06.10-17.35.15:921][635]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.10-17.35.15:921][635]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0 [2020.06.10-17.35.15:921][635]LogRHI: Display: ShaderPipelineCache: Batching Resumed. [2020.06.10-17.35.15:949][635]GameFlow: Verbose: SplashContextComponent start action: GoToNextScreen [2020.06.10-17.35.15:976][637]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18484&schemaVersion=0] [2020.06.10-17.35.15:976][637]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-17.35.16:002][638]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-17.35.16:101][642]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.10-17.35.16:101][642]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-17.35.16:150][644]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.06.10-17.35.16:175][645]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Squire Potato (R.I.P Rick May) [0x1A3AB43C010] Result: '1' k_EResultOK (success) [2020.06.10-17.35.16:175][645]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Squire Potato (R.I.P Rick May) [0x1A3AB43C010]' succeeded in 0.466512 seconds [2020.06.10-17.35.16:198][646]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Squire Potato (R.I.P Rick May) [0x1A3AB43C010] Result: '1' k_EResultOK (success) [2020.06.10-17.35.16:216][647]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.391968 seconds [2020.06.10-17.35.16:226][647]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-17.35.16:227][647]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.10-17.35.16:227][647]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-17.35.16:306][650]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-17.35.16:306][650]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.10-17.35.16:637][663]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.46 ms [2020.06.10-17.35.16:787][668]LogAsyncLoad: Done loading library async: Menu in 28.1 sec [2020.06.10-17.35.16:787][668]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Global [2020.06.10-17.35.16:787][668]LogAsyncLoad: Start loading library async: Global [2020.06.10-17.35.16:787][668]LogAsyncLoad: 0 assets in Global [2020.06.10-17.35.16:787][668]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.06.10-17.35.16:946][674]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.10-17.35.16:946][674]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.10-17.35.16:946][674]LogGameMode: ProcessServerTravel: /Game/Maps/OfflineLobby [2020.06.10-17.35.16:974][675]LogEngine: Server switch level: /Game/Maps/OfflineLobby [2020.06.10-17.35.16:974][675]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.10-17.35.17:001][675]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.10-17.35.17:027][675]LogUObjectHash: Compacting FUObjectHashTables data took 11.52ms [2020.06.10-17.35.17:035][675]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.35.17:043][675]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-17.35.17:043][675]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.10-17.35.17:043][675]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.10-17.35.17:044][675]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.10-17.35.17:044][675]LogStreaming: Flushing async loaders. [2020.06.10-17.35.17:046][675]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.35.17:046][675]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.10-17.35.17:046][675]LogStreaming: Flushing async loaders. [2020.06.10-17.35.17:134][675]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-17.35.17:159][675]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-17.35.17:316][675]LogStreaming: Flushing async loaders took 270ms. [2020.06.10-17.35.17:318][675]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.10-17.35.17:318][675]LogStreaming: Flushing async loaders. [2020.06.10-17.35.17:322][675]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.35.17:322][675]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.10-17.35.17:322][675]LogStreaming: Flushing async loaders. [2020.06.10-17.35.17:324][675]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.35.17:331][675]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.10-17.35.17:331][675]LogStreaming: Flushing async loaders. [2020.06.10-17.35.17:356][675]LogStreaming: Flushing async loaders took 25ms. [2020.06.10-17.35.17:357][675]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.10-17.35.17:357][675]LogStreaming: Flushing async loaders. [2020.06.10-17.35.17:358][675]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.35.17:358][675]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.10-17.35.17:358][675]LogStreaming: Flushing async loaders. [2020.06.10-17.35.17:652][675]LogStreaming: Flushing async loaders took 294ms. [2020.06.10-17.35.17:661][675]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.10-17.35.17:661][675]LogStreaming: Flushing async loaders. [2020.06.10-17.35.17:698][675]LogStreaming: Flushing async loaders took 37ms. [2020.06.10-17.35.17:698][675]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.10-17.35.17:698][675]LogStreaming: Flushing async loaders. [2020.06.10-17.35.17:725][675]LogStreaming: Flushing async loaders took 27ms. [2020.06.10-17.35.17:726][675]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.10-17.35.17:726][675]LogStreaming: Flushing async loaders. [2020.06.10-17.35.17:728][675]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.35.17:728][675]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.10-17.35.17:728][675]LogStreaming: Flushing async loaders. [2020.06.10-17.35.18:001][675]LogStreaming: Flushing async loaders took 273ms. [2020.06.10-17.35.18:004][675]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.10-17.35.18:005][675]LogStreaming: Flushing async loaders. [2020.06.10-17.35.18:006][675]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.35.18:007][675]LogStreaming: Flushing async loaders. [2020.06.10-17.35.18:204][675]LogStreaming: Flushing async loaders took 197ms. [2020.06.10-17.35.18:207][675]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.10-13.35.18 [2020.06.10-17.35.18:207][675]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.10-17.35.18:208][675]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.10-17.35.18:208][675]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-17.35.18:208][675]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-17.35.18:208][675]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-17.35.18:208][675]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-17.35.18:208][675]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-17.35.18:208][675]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-17.35.18:208][675]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-17.35.18:238][675]LogWorld: Bringing up level for play took: 0.031730 [2020.06.10-17.35.18:239][675]GameFlow: [Login Attempted] Options: "?Name=Squire Potato (R.I.P Rick May)" Response: "" [2020.06.10-17.35.18:239][675]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-17.35.18:239][675]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-17.35.18:239][675]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-17.35.18:239][675]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-17.35.18:239][675]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.10-17.35.18:240][675]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.10-17.35.18:240][675]GameFlow: FCharacterStateData::SetPips() with value=71 [2020.06.10-17.35.18:240][675]GameFlow: FCharacterStateData::SetPips() with value=15 [2020.06.10-17.35.18:366][675]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94728] [2020.06.10-17.35.18:366][675]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-17.35.18:366][675]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-17.35.18:367][675]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-17.35.18:367][675]LogCustomization: ------ [2020.06.10-17.35.18:367][675]LogCustomization: ------ [2020.06.10-17.35.18:367][675]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.10-17.35.18:367][675]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.10-17.35.18:367][675]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.10-17.35.18:382][675]LogStreaming: Flushing async loaders. [2020.06.10-17.35.18:401][675]LogStreaming: Flushing async loaders took 19ms. [2020.06.10-17.35.18:422][675]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.10-17.35.18:440][675]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000034 seconds [2020.06.10-17.35.18:440][675]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000027 seconds [2020.06.10-17.35.18:440][675]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.10-17.35.18:441][675]LogLoad: Took 1.440320 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.10-17.35.18:441][675]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-17.35.18:442][675]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.10-17.35.18:442][675]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.10-17.35.18:446][676]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.06.10-17.35.18:447][676]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ConsentMenuContext (ULegalMenuScreen)(14) Transition: NONE(0) [2020.06.10-17.35.18:447][676]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.35.18:447][676]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(SplashScreen) [2020.06.10-17.35.18:448][676]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.35.18:448][676]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.35.18:448][676]LogContextSystem: Leave Action SplashContextComponent of GameFlowContextGroup (0) [2020.06.10-17.35.18:448][676]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-17.35.18:448][676]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.10-17.35.18:448][676]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.35.18:449][676]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LegalMenuScreen , layerIndex:0 ) [2020.06.10-17.35.18:463][676]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.35.18:464][676]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.35.18:465][676]LogContextSystem: Enter Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-17.35.18:465][676]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: ROLE_SELECTION_FROM_CONSENT(51) [2020.06.10-17.35.18:465][676]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-17.35.18:465][676]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LegalMenuScreen) [2020.06.10-17.35.18:465][676]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.35.18:465][676]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.35.18:465][676]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LegalMenuScreen) [2020.06.10-17.35.18:466][676]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.35.18:466][676]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.35.18:466][676]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.35.18:466][676]LogContextSystem: Leave Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-17.35.18:585][676]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94728] [2020.06.10-17.35.18:585][676]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-17.35.18:585][676]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-17.35.18:585][676]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.35.18:585][676]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.35.18:585][676]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.10-17.35.18:585][676]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.10-17.35.18:586][676]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.35.18:586][676]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.10-17.35.18:590][676]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.10-17.35.18:590][676]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.10-17.35.18:590][676]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-17.35.18:617][676]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.3 [2020.06.10-17.35.18:620][676]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000039 seconds [2020.06.10-17.35.18:622][676]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-17.35.18:622][676]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.35.18:623][676]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak added to pak precacher. [2020.06.10-17.35.18:630][676]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-17.35.18:630][676]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-17.35.18:630][676]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-17.35.18:631][676]LogStreaming: Flushing async loaders. [2020.06.10-17.35.18:638][676]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-17.35.18:638][676]LogStreaming: Flushing async loaders. [2020.06.10-17.35.18:639][676]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.35.18:639][676]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-17.35.18:639][676]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-17.35.18:640][676]LogStreaming: Flushing async loaders. [2020.06.10-17.35.18:641][676]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.35.18:641][676]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-17.35.18:642][676]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.1 [2020.06.10-17.35.18:644][676]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000043 seconds [2020.06.10-17.35.18:644][676]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head01 [2020.06.10-17.35.18:645][676]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head01 [2020.06.10-17.35.18:645][676]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso01_CNEvent03 [2020.06.10-17.35.18:645][676]LogStreaming: Flushing async loaders. [2020.06.10-17.35.18:647][676]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.35.18:647][676]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso01_CNEvent03 [2020.06.10-17.35.18:647][676]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs010 [2020.06.10-17.35.18:647][676]LogStreaming: Flushing async loaders. [2020.06.10-17.35.18:652][676]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-17.35.18:653][676]LogStreaming: Flushing async loaders. [2020.06.10-17.35.18:658][676]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-17.35.18:659][676]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs010 [2020.06.10-17.35.18:659][676]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.8 [2020.06.10-17.35.18:661][676]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000049 seconds [2020.06.10-17.35.18:662][676]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head001_03 [2020.06.10-17.35.18:662][676]LogStreaming: Flushing async loaders. [2020.06.10-17.35.18:673][676]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-17.35.18:674][676]LogStreaming: Flushing async loaders. [2020.06.10-17.35.18:674][676]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak added to pak precacher. [2020.06.10-17.35.18:682][676]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-17.35.18:682][676]LogStreaming: Flushing async loaders. [2020.06.10-17.35.18:689][676]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-17.35.18:689][676]LogStreaming: Flushing async loaders. [2020.06.10-17.35.18:701][676]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-17.35.18:702][676]LogStreaming: Flushing async loaders. [2020.06.10-17.35.18:709][676]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-17.35.18:709][676]LogStreaming: Flushing async loaders. [2020.06.10-17.35.18:711][676]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.35.18:711][676]LogStreaming: Flushing async loaders. [2020.06.10-17.35.18:711][676]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.35.18:712][676]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head001_03 [2020.06.10-17.35.18:712][676]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_01 [2020.06.10-17.35.18:712][676]LogStreaming: Flushing async loaders. [2020.06.10-17.35.18:727][676]LogStreaming: Flushing async loaders took 15ms. [2020.06.10-17.35.18:746][676]LogStreaming: Flushing async loaders. [2020.06.10-17.35.18:751][676]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-17.35.18:751][676]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_01 [2020.06.10-17.35.18:751][676]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_01 [2020.06.10-17.35.18:751][676]LogStreaming: Flushing async loaders. [2020.06.10-17.35.18:754][676]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.35.18:754][676]LogStreaming: Flushing async loaders. [2020.06.10-17.35.18:756][676]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.35.18:756][676]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_01 [2020.06.10-17.35.18:758][676]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.3 [2020.06.10-17.35.18:759][676]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000054 seconds [2020.06.10-17.35.18:760][676]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Head01 [2020.06.10-17.35.18:760][676]GameFlow: (CustomizedAudio) - Update Sound with item FS_Head01 [2020.06.10-17.35.18:760][676]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Torso02 [2020.06.10-17.35.18:760][676]LogStreaming: Flushing async loaders. [2020.06.10-17.35.18:774][676]LogStreaming: Flushing async loaders took 15ms. [2020.06.10-17.35.18:805][676]GameFlow: (CustomizedAudio) - Update Sound with item FS_Torso02 [2020.06.10-17.35.18:805][676]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Legs01 [2020.06.10-17.35.18:805][676]GameFlow: (CustomizedAudio) - Update Sound with item FS_Legs01 [2020.06.10-17.35.18:805][676]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.7 [2020.06.10-17.35.18:806][676]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000054 seconds [2020.06.10-17.35.18:806][676]LogStreaming: Flushing async loaders. [2020.06.10-17.35.18:808][676]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.35.18:808][676]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-17.35.18:808][676]LogStreaming: Flushing async loaders. [2020.06.10-17.35.18:837][676]LogStreaming: Flushing async loaders took 29ms. [2020.06.10-17.35.18:838][676]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-17.35.18:838][676]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-17.35.18:838][676]LogStreaming: Flushing async loaders. [2020.06.10-17.35.18:848][676]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-17.35.18:849][676]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-17.35.18:849][676]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-17.35.18:849][676]LogStreaming: Flushing async loaders. [2020.06.10-17.35.18:853][676]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-17.35.18:853][676]LogStreaming: Flushing async loaders. [2020.06.10-17.35.18:855][676]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.35.18:855][676]LogStreaming: Flushing async loaders. [2020.06.10-17.35.18:856][676]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.35.18:857][676]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-17.35.18:857][676]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-17.35.18:857][676]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.10-17.35.18:857][676]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-17.35.18:857][676]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-17.35.18:857][676]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-17.35.18:857][676]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-17.35.18:857][676]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-17.35.18:857][676]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-17.35.18:857][676]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-17.35.18:857][676]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.10-17.35.18:857][676]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.10-17.35.18:859][676]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.10-17.35.19:005][676]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-17.35.19:005][676]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-17.35.19:005][676]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.10-17.35.19:005][676]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.35.19:005][676]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-17.35.19:005][676]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-17.35.19:053][676]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-17.35.19:053][676]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-17.35.19:053][676]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-17.35.19:053][676]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-17.35.19:054][676]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-17.35.19:054][676]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/getPlayerLevel] [2020.06.10-17.35.19:055][676]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.10-17.35.19:056][676]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-17.35.19:056][676]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-17.35.19:056][676]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-17.35.19:056][676]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-17.35.19:056][676]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-17.35.19:056][676]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-17.35.19:056][676]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-17.35.19:092][677]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.06.10-17.35.19:092][677]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-17.35.19:092][677]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-17.35.19:092][677]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.10-17.35.19:092][677]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-17.35.19:093][677]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-17.35.19:146][679]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/getPlayerLevel] [2020.06.10-17.37.03:028][619]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-17.37.03:031][619]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-17.37.03:031][619]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.10-17.37.03:040][620]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-17.37.03:042][620]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.37.03:042][620]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.37.03:042][620]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.37.03:042][620]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.10-17.37.03:042][620]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.10-17.37.03:042][620]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-17.37.03:043][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-17.37.03:043][620]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-17.37.03:043][620]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-17.37.03:043][620]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-17.37.03:043][620]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.10-17.37.03:043][620]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-17.37.03:043][620]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-17.37.03:043][620]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-17.37.03:043][620]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-17.37.03:043][620]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-17.37.03:043][620]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-17.37.03:043][620]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-17.37.03:044][620]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.37.03:044][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.06.10-17.37.03:604][644]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-17.37.03:604][644]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-17.37.03:617][644]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-17.37.03:618][644]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-17.37.03:618][644]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-17.37.03:618][644]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.37.03:618][644]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-17.37.03:703][644]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.37.03:703][644]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.37.03:703][644]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-17.37.03:703][644]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-17.37.03:704][644]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.37.03:737][644]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-17.37.03:738][644]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-17.37.03:738][644]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-17.37.03:738][644]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-17.37.03:738][644]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-17.37.03:738][644]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-17.37.03:738][644]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-17.37.03:738][644]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-17.37.03:738][644]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-17.37.03:738][644]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-17.37.03:738][644]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-17.37.03:738][644]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-17.37.03:745][644]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.37.03:745][644]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.37.03:879][644]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94728] [2020.06.10-17.37.03:879][644]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-17.37.03:879][644]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-17.37.03:879][644]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.37.03:880][644]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-17.37.03:880][644]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-17.37.03:922][645]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-17.37.03:924][645]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-17.37.03:924][645]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-17.37.03:924][645]GameFlow: Warning: Entering Main Menu [2020.06.10-17.37.03:924][645]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-17.37.03:924][645]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-17.37.03:924][645]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-17.37.03:924][645]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-17.37.03:924][645]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-17.37.03:925][645]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-17.37.03:925][645]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-17.37.03:925][645]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.10-17.37.03:925][645]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.10-17.37.03:933][645]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-17.37.03:938][645]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-17.37.03:938][645]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-17.37.03:938][645]LogContextSystem: Load Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.37.03:938][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveWidgetScreen) [2020.06.10-17.37.03:939][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveWidgetScreen' created: [object ArchiveWidgetView] [2020.06.10-17.37.03:939][645]LogContextSystem: Load Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.37.03:945][645]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.37.03:968][645]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.10-17.37.03:968][645]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.37.03:970][645]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveWidget/ArchiveWidget.ArchiveWidget may result in hitches during streaming. [2020.06.10-17.37.03:970][645]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.37.03:970][645]LogStreaming: Flushing async loaders took 25ms. [2020.06.10-17.37.04:282][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Screen asset loaded for view. [2020.06.10-17.37.04:282][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Screen view created. [2020.06.10-17.37.04:284][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveWidgetScreen is ready. [2020.06.10-17.37.04:302][646]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-17.37.04:304][646]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.37.04:304][646]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-17.37.04:305][646]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.37.04:305][646]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.37.04:305][646]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.37.04:305][646]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-17.37.04:305][646]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-17.37.04:305][646]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-17.37.04:306][646]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-17.37.04:408][650]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-17.37.04:728][663]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-17.37.04:751][664]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-17.37.04:751][664]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-17.37.04:751][664]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-17.37.04:751][664]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.10-17.37.04:753][664]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000124 seconds [2020.06.10-17.37.04:754][664]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.4 [2020.06.10-17.37.04:754][664]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.37.04:754][664]LogCustomization: ------ [2020.06.10-17.37.04:754][664]LogCustomization: --> HB_Torso02 [2020.06.10-17.37.04:754][664]LogCustomization: --> TC_Legs006 [2020.06.10-17.37.04:754][664]LogCustomization: --> TC_W05_03 [2020.06.10-17.37.04:754][664]LogCustomization: ------ [2020.06.10-17.37.04:754][664]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-17.37.04:755][664]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-17.37.04:755][664]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-17.37.04:755][664]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-17.37.04:755][664]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W05_03 [2020.06.10-17.37.04:755][664]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-17.37.07:215][758]LogAudio: Warning: Waited 41.279598ms for audio thread. [2020.06.10-17.37.07:223][758]LogAudio: Warning: Waited 49.314301ms for audio thread. [2020.06.10-17.38.06:716][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.10-17.38.10:543][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.10-17.38.10:650][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.10-17.38.26:720][980]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-17.38.26:720][980]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.38.26:720][980]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.38.26:720][980]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.06.10-17.38.26:720][980]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.06.10-17.38.26:720][980]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-17.38.26:720][980]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.06.10-17.38.26:740][981]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.10-17.38.26:740][981]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.38.26:740][981]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-17.38.26:755][981]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.38.26:755][981]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.38.26:755][981]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.38.26:755][981]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.38.26:755][981]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.38.26:755][981]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.38.26:755][981]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-17.38.26:755][981]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.38.26:755][981]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-17.38.26:794][981]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.38.26:794][981]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.38.26:794][981]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.38.26:823][981]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.10-17.38.26:823][981]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.10-17.38.26:823][981]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-17.38.26:823][981]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-17.38.26:830][981]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.38.26:830][981]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.38.26:942][981]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94728] [2020.06.10-17.38.26:942][981]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-17.38.26:942][981]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-17.38.26:943][981]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.38.26:943][981]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-17.38.26:943][981]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-17.38.26:968][982]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.06.10-17.38.26:968][982]GameFlow: Starting Quickmatch: GameSession [2020.06.10-17.38.26:968][982]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.06.10-17.38.26:969][982]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.06.10-17.38.26:969][982]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.06.10-17.38.26:969][982]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.06.10-17.38.26:969][982]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.06.10-17.38.26:969][982]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.06.10-17.38.26:969][982]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.06.10-17.38.26:969][982]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.06.10-17.38.26:969][982]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.06.10-17.38.26:969][982]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.06.10-17.38.26:969][982]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=4 : Near : -1 [2020.06.10-17.38.26:969][982]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.06.10-17.38.26:969][982]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.06.10-17.38.26:969][982]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.06.10-17.38.26:969][982]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.06.10-17.38.26:969][982]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.06.10-17.38.26:969][982]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.06.10-17.38.26:969][982]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.06.10-17.38.26:969][982]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.06.10-17.38.26:969][982]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.06.10-17.38.26:969][982]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.10-17.38.26:969][982]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.10-17.38.26:969][982]GameFlow: Verbose: Doing Find Sessions [2020.06.10-17.38.26:982][983]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.38.27:204][995]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.38.27:213][996]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.238943 seconds [2020.06.10-17.38.32:252][177]LogAudio: Warning: Waited 40.290199ms for audio thread. [2020.06.10-17.38.32:287][177]LogAudio: Warning: Waited 75.087799ms for audio thread. [2020.06.10-17.38.32:347][178]LogAudio: Warning: Waited 51.574497ms for audio thread. [2020.06.10-17.38.32:402][179]LogAudio: Warning: Waited 52.344700ms for audio thread. [2020.06.10-17.38.32:419][179]LogAudio: Warning: Waited 68.905800ms for audio thread. [2020.06.10-17.38.32:584][184]LogAudio: Warning: Waited 45.823498ms for audio thread. [2020.06.10-17.38.32:659][186]LogAudio: Warning: Waited 37.043098ms for audio thread. [2020.06.10-17.38.32:662][186]LogAudio: Warning: Waited 40.532700ms for audio thread. [2020.06.10-17.38.37:685][396]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.38.37:845][404]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.38.37:853][405]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.170217 seconds [2020.06.10-17.38.47:899][896]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.38.48:098][906]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.38.48:106][907]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.221858 seconds [2020.06.10-17.38.58:138][395]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.38.59:192][449]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.38.59:207][450]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 1.074986 seconds [2020.06.10-17.39.03:287][656]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344359454 [2020.06.10-17.39.03:290][656]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344359454, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-17.39.09:243][949]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.39.09:391][956]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.39.09:412][958]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.175429 seconds [2020.06.10-17.39.11:267][ 51]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344359454 [2020.06.10-17.39.11:271][ 51]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344359454, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-17.39.19:443][454]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.39.19:625][462]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.39.19:627][463]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.194205 seconds [2020.06.10-17.39.29:669][983]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.39.29:856][992]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.39.29:877][994]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.217946 seconds [2020.06.10-17.39.39:922][499]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.39.40:123][509]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.39.40:128][510]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.213276 seconds [2020.06.10-17.39.50:162][ 17]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.39.50:322][ 25]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.39.50:331][ 26]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.175556 seconds [2020.06.10-17.40.00:375][535]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.40.00:561][544]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.40.00:582][546]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.218626 seconds [2020.06.10-17.40.10:615][ 67]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.40.10:802][ 77]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.40.10:821][ 78]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.218486 seconds [2020.06.10-17.40.20:841][595]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.40.21:014][604]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.40.21:026][605]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.192668 seconds [2020.06.10-17.40.31:067][125]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.40.31:201][132]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.40.31:212][133]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.165798 seconds [2020.06.10-17.40.41:255][647]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.40.41:413][655]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.40.41:420][656]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.177798 seconds [2020.06.10-17.40.51:466][173]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.40.51:613][180]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.40.51:631][182]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.176655 seconds [2020.06.10-17.41.01:680][705]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.41.01:853][714]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.41.01:873][716]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.206251 seconds [2020.06.10-17.41.11:921][216]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.41.12:105][225]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.41.12:128][227]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.219091 seconds [2020.06.10-17.41.22:174][737]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.41.22:400][747]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.41.22:422][749]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.268506 seconds [2020.06.10-17.41.32:465][268]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.41.32:652][277]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.41.32:672][279]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.215333 seconds [2020.06.10-17.41.42:719][793]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.41.42:878][801]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.41.42:885][802]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.187156 seconds [2020.06.10-17.41.52:931][318]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.41.53:077][325]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.41.53:096][327]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.177389 seconds [2020.06.10-17.42.03:131][843]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.42.03:371][856]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.42.03:381][857]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.256103 seconds [2020.06.10-17.42.13:437][371]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.42.13:597][379]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.42.13:602][380]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.185643 seconds [2020.06.10-17.42.23:654][898]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.42.23:797][905]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.42.23:817][907]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.177906 seconds [2020.06.10-17.42.33:863][428]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.42.34:023][436]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.42.34:028][437]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.176361 seconds [2020.06.10-17.42.44:076][966]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.42.44:251][975]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.42.44:263][976]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.207684 seconds [2020.06.10-17.42.54:303][493]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.42.54:570][506]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.42.54:592][508]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.298741 seconds [2020.06.10-17.42.55:690][565]LogTaskGraph: Warning: Task graph took 20.07ms for RT to recieve broadcast and do processing. [2020.06.10-17.42.55:690][565]LogTaskGraph: Warning: Task graph took 20.11ms to wait for named thread broadcast. [2020.06.10-17.42.55:690][565]LogTaskGraph: Warning: Task graph took 20.25ms to broadcast. [2020.06.10-17.43.04:635][ 32]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.43.04:995][ 50]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.43.05:005][ 51]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.380887 seconds [2020.06.10-17.43.15:050][570]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.43.15:249][580]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.43.15:256][581]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.228274 seconds [2020.06.10-17.43.25:302][ 98]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.43.25:502][108]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.43.25:502][108]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-17.43.25:502][108]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-17.43.25:502][108]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.10-17.43.25:502][108]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-17.43.25:502][108]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-17.43.25:502][108]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-17.43.25:502][108]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-17.43.25:503][108]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.06.10-17.43.25:503][108]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.06.10-17.43.25:503][108]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-17.43.25:503][108]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.06.10-17.43.25:503][108]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.10-17.43.25:503][108]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-17.43.25:503][108]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.06.10-17.43.25:503][108]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-17.43.25:503][108]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-17.43.25:503][108]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.10-17.43.25:503][108]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-17.43.25:503][108]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.10-17.43.25:503][108]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.06.10-17.43.25:503][108]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-17.43.25:503][108]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.06.10-17.43.25:503][108]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.06.10-17.43.25:503][108]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-17.43.25:503][108]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.06.10-17.43.25:503][108]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-17.43.25:503][108]LogOnlineSession: Verbose: OSS: MirrorsSessionId=db603b9c-9628-4953-9789-62ddbe29a9c7 : OnlineService [2020.06.10-17.43.25:503][108]LogOnlineSession: Verbose: OSS: MatchMembersA=["3d851480-bd94-11e6-b0c2-879f2804d5d0"] : OnlineService [2020.06.10-17.43.25:503][108]LogOnlineSession: Verbose: OSS: MatchMembersB=["7f16163d-c1a2-41ff-8af8-4a199bccd75a"] : OnlineService [2020.06.10-17.43.25:503][108]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-17.43.25:503][108]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-17.43.25:503][108]LogOnlineSession: Verbose: OSS: EncryptionKey=qy3ZAwvXLXaCCiN3IveeBJDgWFZKahKemwSef/Jn3tQ= : OnlineService [2020.06.10-17.43.25:503][108]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-17.43.25:506][109]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.225785 seconds [2020.06.10-17.43.25:516][109]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: None [2020.06.10-17.43.30:488][370]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.06.10-17.43.30:488][370]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/db603b9c-9628-4953-9789-62ddbe29a9c7] [2020.06.10-17.43.30:608][376]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/db603b9c-9628-4953-9789-62ddbe29a9c7] [2020.06.10-17.43.30:608][376]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-17.43.30:608][376]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.06.10-17.43.35:594][632]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.06.10-17.43.35:594][632]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/db603b9c-9628-4953-9789-62ddbe29a9c7] [2020.06.10-17.43.36:102][658]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/db603b9c-9628-4953-9789-62ddbe29a9c7] [2020.06.10-17.43.36:102][658]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-17.43.36:102][658]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.06.10-17.43.36:102][658]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.06.10-17.43.36:102][658]GameFlow: Joining sesion : GameSession [2020.06.10-17.43.36:102][658]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.06.10-17.43.36:102][658]LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled [2020.06.10-17.43.36:102][658]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.06.10-17.43.36:102][658]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.06.10-17.43.36:103][658]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.06.10-17.43.36:103][658]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.06.10-17.43.36:103][658]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.06.10-17.43.36:103][658]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-17.43.36:103][658]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.06.10-17.43.36:103][658]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [Success] [2020.06.10-17.43.36:103][658]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.43.36:103][658]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.10-17.43.36:107][658]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.36:108][658]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-17.43.36:120][658]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.36:121][658]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.36:121][658]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.36:121][658]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.36:121][658]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.36:121][658]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.36:121][658]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.36:121][658]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.36:121][658]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.10-17.43.36:124][658]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.36:124][658]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.36:124][658]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.36:124][658]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-17.43.36:124][658]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-17.43.36:124][658]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.10-17.43.36:124][658]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.10-17.43.36:124][658]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-17.43.36:124][658]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.10-17.43.36:124][658]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-17.43.36:124][658]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-17.43.36:125][658]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-17.43.36:125][658]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-17.43.36:125][658]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-17.43.36:125][658]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-17.43.36:125][658]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-17.43.36:125][658]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-17.43.36:125][658]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-17.43.36:125][658]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-17.43.36:126][658]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-17.43.36:126][658]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-17.43.36:126][658]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-17.43.36:126][658]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-17.43.36:126][658]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-17.43.36:126][658]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-17.43.36:126][658]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-17.43.36:126][658]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-17.43.36:126][658]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-17.43.36:126][658]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.10-17.43.36:126][658]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.36:126][658]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.10-17.43.36:199][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.10-17.43.36:199][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:199][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.10-17.43.36:199][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:199][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.10-17.43.36:199][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:200][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.10-17.43.36:200][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:200][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.10-17.43.36:200][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:200][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.10-17.43.36:200][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:200][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.10-17.43.36:200][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:200][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.10-17.43.36:200][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:201][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.10-17.43.36:201][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:201][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.10-17.43.36:201][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:201][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.10-17.43.36:201][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:201][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.10-17.43.36:201][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:201][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.10-17.43.36:201][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:202][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.10-17.43.36:202][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:202][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.10-17.43.36:202][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:202][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.10-17.43.36:202][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:202][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.10-17.43.36:202][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:202][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.10-17.43.36:202][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:202][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.10-17.43.36:202][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:202][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.10-17.43.36:202][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:202][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.10-17.43.36:202][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:203][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.10-17.43.36:203][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:203][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.10-17.43.36:203][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:203][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.10-17.43.36:203][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:203][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.10-17.43.36:203][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:203][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.10-17.43.36:203][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:203][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.10-17.43.36:203][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:203][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.10-17.43.36:203][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:203][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.10-17.43.36:203][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:204][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.10-17.43.36:204][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:204][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.10-17.43.36:204][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:204][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.10-17.43.36:204][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:204][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.10-17.43.36:204][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:204][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.10-17.43.36:204][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:204][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.10-17.43.36:204][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:204][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.10-17.43.36:204][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:205][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.10-17.43.36:205][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:205][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.10-17.43.36:205][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:205][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.10-17.43.36:205][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:205][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.10-17.43.36:205][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:205][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.10-17.43.36:205][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:205][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.10-17.43.36:206][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:206][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.10-17.43.36:206][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:206][658]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.10-17.43.36:206][658]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.43.36:207][658]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.43.36:207][658]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-17.43.36:207][658]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.43.36:207][658]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.43.36:207][658]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.43.36:207][658]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-17.43.36:225][659]r.CullAll = "1" [2020.06.10-17.43.37:130][714]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-17.43.37:130][714]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.06.10-17.43.37:131][714]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-17.43.37:146][715]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.10-17.43.37:146][715]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.10-17.43.37:146][715]LogNet: Browse: 52.202.211.136:7780//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=_EMPTY_?KillerPips=71?SurvivorPips=15?MaxPlayers=5?Addons=Addon_Chainsaw_005;Addon_Chainsaw_003?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;BloodWarden?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live [2020.06.10-17.43.37:146][715]LogInit: WinSock: Socket queue 32768 / 32768 [2020.06.10-17.43.37:147][715]LogInit: WinSock: I am DESKTOP-6F2H80N (10.0.0.70:0) [2020.06.10-17.43.37:148][715]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.06.10-17.43.37:148][715]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.06.10-17.43.37:148][715]LogNet: Game client on port 7780, rate 10000 [2020.06.10-17.43.37:275][723]LogNetVersion: DeadByDaylight 1.0.0.0, NetCL: 299508, EngineNetVer: 10, GameNetVer: 0 (Checksum: 518250457) [2020.06.10-17.43.37:275][723]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 52.202.211.136:7780, Name: SteamNetConnection_0, Driver: PendingNetDriver SteamNetDriver_0, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.06.10-17.43.37:404][731]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.06.10-17.43.37:405][731]LogLoad: LoadMap: 52.202.211.136:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=_EMPTY_?KillerPips=71?SurvivorPips=15?MaxPlayers=5?Addons=Addon_Chainsaw_005;Addon_Chainsaw_003?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;BloodWarden?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.06.10-17.43.37:405][731]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-17.43.37:405][731]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-17.43.37:405][731]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-17.43.37:405][731]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435458 [2020.06.10-17.43.37:431][731]LogUObjectHash: Compacting FUObjectHashTables data took 6.83ms [2020.06.10-17.43.37:451][731]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.43.37:451][731]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak added to pak precacher. [2020.06.10-17.43.37:639][731]LogStreaming: Flushing async loaders took 188ms. [2020.06.10-17.43.37:640][731]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.10-17.43.37:640][731]LogStreaming: Flushing async loaders. [2020.06.10-17.43.37:657][731]LogStreaming: Flushing async loaders took 17ms. [2020.06.10-17.43.37:657][731]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.10-17.43.37:657][731]LogStreaming: Flushing async loaders. [2020.06.10-17.43.37:718][731]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-17.43.37:726][731]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-17.43.37:735][731]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-17.43.37:774][731]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-17.43.37:778][731]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-17.43.37:785][731]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-17.43.37:903][731]LogStreaming: Flushing async loaders took 245ms. [2020.06.10-17.43.37:905][731]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.10-17.43.37:905][731]LogStreaming: Flushing async loaders. [2020.06.10-17.43.37:906][731]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.43.37:906][731]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.06.10-17.43.37:906][731]LogStreaming: Flushing async loaders. [2020.06.10-17.43.37:908][731]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak added to pak precacher. [2020.06.10-17.43.37:944][731]LogStreaming: Flushing async loaders took 37ms. [2020.06.10-17.43.37:944][731]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.10-17.43.37:944][731]LogStreaming: Flushing async loaders. [2020.06.10-17.43.37:945][731]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.43.37:945][731]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.10-17.43.37:945][731]LogStreaming: Flushing async loaders. [2020.06.10-17.43.37:945][731]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.43.37:945][731]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.10-17.43.37:945][731]LogStreaming: Flushing async loaders. [2020.06.10-17.43.37:948][731]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.43.37:948][731]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.10-17.43.37:948][731]LogStreaming: Flushing async loaders. [2020.06.10-17.43.37:948][731]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.43.37:948][731]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.10-17.43.37:948][731]LogStreaming: Flushing async loaders. [2020.06.10-17.43.38:036][731]LogStreaming: Flushing async loaders took 88ms. [2020.06.10-17.43.38:040][731]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.06.10-13.43.38 [2020.06.10-17.43.38:040][731]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.06.10-17.43.38:040][731]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.10-17.43.38:051][731]LogWorld: Bringing up level for play took: 0.012216 [2020.06.10-17.43.38:052][731]LogLoad: Took 0.647104 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.06.10-17.43.38:148][735]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.06.10-17.43.38:148][735]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.10-17.43.38:277][743]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000037 seconds [2020.06.10-17.43.38:277][743]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.06.10-17.43.38:277][743]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.06.10-17.43.38:309][745]LogDBDEasyAntiCheat: RPC to validate server [2020.06.10-17.43.38:309][745]LogDBDEasyAntiCheat: Server is dedicated [2020.06.10-17.43.38:309][745]LogDBDEasyAntiCheat: slave connected [2020.06.10-17.43.38:390][750]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-17.43.38:390][750]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.283' TotalLoadTime='2.283' TimeStamp='2020-06-10T17:43:37.104Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014DF2C408D80D65CC8B803872A1CECC' [2020.06.10-17.43.38:391][750]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-17.43.38:391][750]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.283' TimeStamp='2020-06-10T17:43:37.104Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014DF2C408D80D65CC8B803872A1CECC' [2020.06.10-17.43.38:391][750]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-17.43.38:391][750]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.283' TimeStamp='2020-06-10T17:43:37.104Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014DF2C408D80D65CC8B803872A1CECC' [2020.06.10-17.43.38:391][750]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-17.43.38:439][753]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-17.43.38:439][753]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:3d851480-bd94-11e6-b0c2-879f2804d5d0|76561198115048270 [2020.06.10-17.43.38:439][753]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-17.43.38:439][753]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-17.43.38:439][753]LogCustomization: ------ [2020.06.10-17.43.38:439][753]LogCustomization: --> HB_Torso02 [2020.06.10-17.43.38:439][753]LogCustomization: --> TC_Legs006 [2020.06.10-17.43.38:439][753]LogCustomization: --> TC_W05_03 [2020.06.10-17.43.38:439][753]LogCustomization: ------ [2020.06.10-17.43.38:439][753]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-17.43.38:440][753]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-17.43.38:440][753]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.048' TotalLoadTime='2.332' TimeStamp='2020-06-10T17:43:37.153Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014DF2C408D80D65CC8B803872A1CECC' [2020.06.10-17.43.38:440][753]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.06.10-17.43.38:440][753]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.10-17.43.38:455][754]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.10-17.43.38:455][754]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.10-17.43.38:455][754]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='52.202.211.136:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=_EMPTY_?KillerPips=71?SurvivorPips=15?MaxPlayers=5?Addons=Addon_Chainsaw_005;Addon_Chainsaw_003?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;BloodWarden?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-17.43.38:470][755]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.43.38:470][755]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.43.38:506][757]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-17.43.38:535][759]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.43.38:680][768]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-17.43.38:680][768]LogCustomization: ------ [2020.06.10-17.43.38:680][768]LogCustomization: --> HB_Torso02 [2020.06.10-17.43.38:680][768]LogCustomization: --> TC_Legs006 [2020.06.10-17.43.38:680][768]LogCustomization: --> TC_W05_03 [2020.06.10-17.43.38:680][768]LogCustomization: ------ [2020.06.10-17.43.38:809][776]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-17.43.38:809][776]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:7f16163d-c1a2-41ff-8af8-4a199bccd75a|76561198299713684 [2020.06.10-17.43.38:809][776]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-17.43.38:809][776]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-17.43.38:809][776]LogCustomization: ------ [2020.06.10-17.43.38:809][776]LogCustomization: --> SwedenSurvivor_Head01 [2020.06.10-17.43.38:809][776]LogCustomization: --> SwedenSurvivor_Torso01 [2020.06.10-17.43.38:809][776]LogCustomization: --> SwedenSurvivor_Legs01 [2020.06.10-17.43.38:809][776]LogCustomization: ------ [2020.06.10-17.43.38:809][776]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-17.43.38:809][776]LogCustomization: ------ [2020.06.10-17.43.38:809][776]LogCustomization: --> SwedenSurvivor_Head01 [2020.06.10-17.43.38:809][776]LogCustomization: --> SwedenSurvivor_Torso01 [2020.06.10-17.43.38:809][776]LogCustomization: --> SwedenSurvivor_Legs01 [2020.06.10-17.43.38:809][776]LogCustomization: ------ [2020.06.10-17.43.38:809][776]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-17.43.39:180][799]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-17.43.39:180][799]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:9dd7b9e2-0a5f-4b5d-baaf-27366df98ff4|76561198295925499 [2020.06.10-17.43.39:180][799]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-17.43.39:181][799]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-17.43.39:181][799]LogCustomization: ------ [2020.06.10-17.43.39:181][799]LogCustomization: --> ML_Hand006 [2020.06.10-17.43.39:181][799]LogCustomization: --> ML_Torso009 [2020.06.10-17.43.39:181][799]LogCustomization: --> ML_Legs006 [2020.06.10-17.43.39:181][799]LogCustomization: ------ [2020.06.10-17.43.39:181][799]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-17.43.39:454][816]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-17.43.39:454][816]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.10-17.43.39:454][816]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.10-17.43.39:454][816]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.39:455][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.10-17.43.39:455][816]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.39:455][816]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.39:455][816]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.39:455][816]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-17.43.39:455][816]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-17.43.39:455][816]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.39:455][816]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.10-17.43.39:455][816]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-17.43.39:455][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-17.43.39:469][816]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-17.43.39:469][816]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-17.43.39:469][816]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-17.43.39:469][816]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-17.43.39:469][816]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-17.43.39:470][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-17.43.39:470][816]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.39:470][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-17.43.39:509][816]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.39:509][816]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.39:509][816]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-17.43.39:510][816]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-17.43.39:511][816]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-17.43.39:511][816]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-17.43.39:511][816]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-17.43.39:511][816]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-17.43.39:511][816]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-17.43.39:511][816]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-17.43.39:511][816]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-17.43.39:511][816]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-17.43.39:511][816]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.10-17.43.39:511][816]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.43.39:511][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-17.43.39:512][816]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.43.39:512][816]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.43.39:512][816]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.39:537][816]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-17.43.39:537][816]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-17.43.39:538][816]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.43.39:538][816]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-17.43.39:538][816]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-17.43.39:538][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-17.43.39:543][816]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-17.43.39:543][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-17.43.39:543][816]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.39:543][816]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.39:645][816]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94728] [2020.06.10-17.43.39:645][816]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-17.43.39:645][816]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-17.43.39:645][816]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.39:645][816]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.39:646][816]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-17.43.39:646][817]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-17.43.39:647][817]r.CullAll = "0" [2020.06.10-17.43.39:647][817]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.43.39:647][817]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.43.39:647][817]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.43.39:648][817]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-17.43.39:648][817]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-17.43.39:648][817]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.10-17.43.39:648][817]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.10-17.43.39:648][817]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-17.43.39:752][817]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94728] [2020.06.10-17.43.39:752][817]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-17.43.39:754][817]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18485&schemaVersion=0] [2020.06.10-17.43.39:754][817]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-17.43.39:861][818]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-17.43.39:862][818]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-17.43.39:862][818]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-17.43.39:862][818]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-17.43.39:862][818]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-17.43.39:862][818]LogCustomization: ------ [2020.06.10-17.43.39:862][818]LogCustomization: --> ML_Hand006 [2020.06.10-17.43.39:862][818]LogCustomization: --> ML_Torso009 [2020.06.10-17.43.39:862][818]LogCustomization: --> ML_Legs006 [2020.06.10-17.43.39:862][818]LogCustomization: ------ [2020.06.10-17.43.39:862][818]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-17.43.39:862][818]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-17.43.39:863][818]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-17.43.39:863][818]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.10-17.43.39:864][818]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000033 seconds [2020.06.10-17.43.39:864][818]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.43.39:865][818]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.43.39:866][818]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.3 [2020.06.10-17.43.39:866][818]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.43.39:866][818]LogCustomization: ------ [2020.06.10-17.43.39:866][818]LogCustomization: --> HB_Torso02 [2020.06.10-17.43.39:866][818]LogCustomization: --> TC_Legs006 [2020.06.10-17.43.39:866][818]LogCustomization: --> TC_W05_03 [2020.06.10-17.43.39:866][818]LogCustomization: ------ [2020.06.10-17.43.39:866][818]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-17.43.39:866][818]LogStreaming: Flushing async loaders. [2020.06.10-17.43.39:895][818]LogStreaming: Flushing async loaders took 29ms. [2020.06.10-17.43.39:895][818]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-17.43.39:895][818]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-17.43.39:896][818]LogStreaming: Flushing async loaders. [2020.06.10-17.43.39:906][818]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-17.43.39:907][818]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-17.43.39:907][818]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-17.43.39:907][818]LogStreaming: Flushing async loaders. [2020.06.10-17.43.39:910][818]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.43.39:910][818]LogStreaming: Flushing async loaders. [2020.06.10-17.43.39:912][818]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.43.39:912][818]LogStreaming: Flushing async loaders. [2020.06.10-17.43.39:913][818]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.43.39:914][818]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-17.43.39:916][818]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : SwedenSurvivor_Head01. SwedenSurvivor_Torso01. SwedenSurvivor_Legs01. [2020.06.10-17.43.39:916][818]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-17.43.39:916][818]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : ML_Hand006. ML_Torso009. ML_Legs006. [2020.06.10-17.43.39:916][818]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-17.43.39:953][819]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18485&schemaVersion=0] [2020.06.10-17.43.39:953][819]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-17.43.39:954][819]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-17.43.39:954][819]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-17.43.39:954][819]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-17.43.39:954][819]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 19. [2020.06.10-17.43.39:967][819]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000118 seconds [2020.06.10-17.43.39:968][819]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.4 [2020.06.10-17.43.39:968][819]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.43.39:968][819]LogCustomization: ------ [2020.06.10-17.43.39:968][819]LogCustomization: --> SwedenSurvivor_Head01 [2020.06.10-17.43.39:968][819]LogCustomization: --> SwedenSurvivor_Torso01 [2020.06.10-17.43.39:968][819]LogCustomization: --> SwedenSurvivor_Legs01 [2020.06.10-17.43.39:968][819]LogCustomization: ------ [2020.06.10-17.43.39:968][819]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.06.10-17.43.39:969][819]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.06.10-17.43.39:969][819]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01 [2020.06.10-17.43.39:969][819]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01 [2020.06.10-17.43.39:969][819]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.06.10-17.43.39:971][819]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.06.10-17.43.39:971][819]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.43.39:975][819]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-17.43.39:976][819]LogStreaming: Flushing async loaders. [2020.06.10-17.43.39:978][819]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.43.39:978][819]LogStreaming: Flushing async loaders. [2020.06.10-17.43.39:980][819]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.43.39:981][819]LogStreaming: Flushing async loaders. [2020.06.10-17.43.39:985][819]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-17.43.39:985][819]LogStreaming: Flushing async loaders. [2020.06.10-17.43.39:993][819]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-17.43.39:993][819]LogStreaming: Flushing async loaders. [2020.06.10-17.43.39:999][819]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-17.43.40:000][819]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-17.43.40:000][819]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-17.43.40:000][819]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-17.43.40:000][819]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 16. [2020.06.10-17.43.40:002][819]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000041 seconds [2020.06.10-17.43.40:002][819]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.8 [2020.06.10-17.43.40:002][819]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.43.40:002][819]LogCustomization: ------ [2020.06.10-17.43.40:002][819]LogCustomization: --> ML_Hand006 [2020.06.10-17.43.40:002][819]LogCustomization: --> ML_Torso009 [2020.06.10-17.43.40:002][819]LogCustomization: --> ML_Legs006 [2020.06.10-17.43.40:002][819]LogCustomization: ------ [2020.06.10-17.43.40:002][819]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand006 [2020.06.10-17.43.40:002][819]LogStreaming: Flushing async loaders. [2020.06.10-17.43.40:014][819]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-17.43.40:014][819]LogStreaming: Flushing async loaders. [2020.06.10-17.43.40:018][819]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.43.40:018][819]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand006 [2020.06.10-17.43.40:018][819]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso009 [2020.06.10-17.43.40:018][819]LogStreaming: Flushing async loaders. [2020.06.10-17.43.40:030][819]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-17.43.40:030][819]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso009 [2020.06.10-17.43.40:030][819]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs006 [2020.06.10-17.43.40:030][819]LogStreaming: Flushing async loaders. [2020.06.10-17.43.40:038][819]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-17.43.40:038][819]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs006 [2020.06.10-17.43.40:038][819]LogStreaming: Flushing async loaders. [2020.06.10-17.43.40:041][819]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.43.40:041][819]LogStreaming: Flushing async loaders. [2020.06.10-17.43.40:046][819]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-17.43.40:047][819]LogStreaming: Flushing async loaders. [2020.06.10-17.43.40:050][819]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.43.40:050][819]LogStreaming: Flushing async loaders. [2020.06.10-17.43.40:053][819]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.43.40:070][820]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-17.43.40:070][820]LogCustomization: ------ [2020.06.10-17.43.40:070][820]LogCustomization: --> HB_Torso02 [2020.06.10-17.43.40:070][820]LogCustomization: --> TC_Legs006 [2020.06.10-17.43.40:070][820]LogCustomization: --> TC_W05_03 [2020.06.10-17.43.40:070][820]LogCustomization: ------ [2020.06.10-17.43.40:071][820]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.43.40:071][820]LogCustomization: ------ [2020.06.10-17.43.40:071][820]LogCustomization: --> HB_Torso02 [2020.06.10-17.43.40:071][820]LogCustomization: --> TC_Legs006 [2020.06.10-17.43.40:071][820]LogCustomization: --> TC_W05_03 [2020.06.10-17.43.40:071][820]LogCustomization: ------ [2020.06.10-17.43.40:071][820]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-17.43.40:071][820]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-17.43.40:071][820]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-17.43.40:071][820]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-17.43.40:071][820]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-17.43.40:071][820]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-17.43.40:072][820]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-17.43.40:072][820]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-17.43.40:072][820]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.06.10-17.43.40:072][820]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.43.40:072][820]LogCustomization: ------ [2020.06.10-17.43.40:072][820]LogCustomization: --> HB_Torso02 [2020.06.10-17.43.40:072][820]LogCustomization: --> TC_Legs006 [2020.06.10-17.43.40:072][820]LogCustomization: --> TC_W05_03 [2020.06.10-17.43.40:072][820]LogCustomization: ------ [2020.06.10-17.43.40:072][820]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-17.43.40:072][820]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-17.43.40:072][820]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-17.43.40:072][820]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-17.43.40:072][820]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-17.43.40:072][820]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-17.43.40:475][841]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.43.40:475][841]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.06.10-17.43.40:527][841]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-17.43.40:527][841]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:8f3d3dbf-d376-494f-a9bb-bd94057d677e|76561199023616039 [2020.06.10-17.43.40:528][841]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-17.43.40:528][841]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-17.43.40:528][841]LogCustomization: ------ [2020.06.10-17.43.40:528][841]LogCustomization: --> C_Head02 [2020.06.10-17.43.40:528][841]LogCustomization: --> C_Torso02 [2020.06.10-17.43.40:528][841]LogCustomization: --> C_Legs01 [2020.06.10-17.43.40:528][841]LogCustomization: ------ [2020.06.10-17.43.40:528][841]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-17.43.40:529][841]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-17.43.40:529][841]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : C_Head02. C_Torso02. C_Legs01. [2020.06.10-17.43.40:529][841]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-17.43.40:540][842]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-17.43.40:540][842]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-17.43.40:540][842]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-17.43.40:540][842]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.06.10-17.43.40:542][842]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000068 seconds [2020.06.10-17.43.40:543][842]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.4 [2020.06.10-17.43.40:543][842]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.43.40:543][842]LogCustomization: ------ [2020.06.10-17.43.40:543][842]LogCustomization: --> C_Head02 [2020.06.10-17.43.40:543][842]LogCustomization: --> C_Torso02 [2020.06.10-17.43.40:543][842]LogCustomization: --> C_Legs01 [2020.06.10-17.43.40:543][842]LogCustomization: ------ [2020.06.10-17.43.40:543][842]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.06.10-17.43.40:543][842]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.43.40:551][842]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-17.43.40:551][842]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.06.10-17.43.40:551][842]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso02 [2020.06.10-17.43.40:551][842]LogStreaming: Flushing async loaders. [2020.06.10-17.43.40:563][842]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-17.43.40:581][842]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.06.10-17.43.40:581][842]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Legs01 [2020.06.10-17.43.40:581][842]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01 [2020.06.10-17.43.40:583][842]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.43.40:583][842]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.06.10-17.43.40:583][842]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.43.40:782][852]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-17.43.40:782][852]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:ac8afe3e-1a38-4a6d-a606-8ab34b8f8aa5|76561198997966275 [2020.06.10-17.43.40:782][852]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-17.43.40:782][852]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-17.43.40:782][852]LogCustomization: ------ [2020.06.10-17.43.40:782][852]LogCustomization: --> QF_Head01 [2020.06.10-17.43.40:782][852]LogCustomization: --> QF_Torso01_01 [2020.06.10-17.43.40:782][852]LogCustomization: --> QF_Legs01 [2020.06.10-17.43.40:782][852]LogCustomization: ------ [2020.06.10-17.43.40:782][852]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-17.43.40:784][852]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-17.43.40:784][852]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : QF_Head01. QF_Torso01_01. QF_Legs01. [2020.06.10-17.43.40:784][852]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-17.43.40:798][853]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-17.43.40:798][853]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-17.43.40:798][853]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-17.43.40:798][853]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 17. [2020.06.10-17.43.40:800][853]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000036 seconds [2020.06.10-17.43.40:800][853]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.5 [2020.06.10-17.43.40:800][853]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.43.40:800][853]LogCustomization: ------ [2020.06.10-17.43.40:800][853]LogCustomization: --> QF_Head01 [2020.06.10-17.43.40:800][853]LogCustomization: --> QF_Torso01_01 [2020.06.10-17.43.40:800][853]LogCustomization: --> QF_Legs01 [2020.06.10-17.43.40:801][853]LogCustomization: ------ [2020.06.10-17.43.40:801][853]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Head01 [2020.06.10-17.43.40:801][853]GameFlow: (CustomizedAudio) - Update Sound with item QF_Head01 [2020.06.10-17.43.40:801][853]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Torso01_01 [2020.06.10-17.43.40:801][853]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.43.40:810][853]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-17.43.40:811][853]GameFlow: (CustomizedAudio) - Update Sound with item QF_Torso01_01 [2020.06.10-17.43.40:811][853]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Legs01 [2020.06.10-17.43.40:811][853]GameFlow: (CustomizedAudio) - Update Sound with item QF_Legs01 [2020.06.10-17.43.41:088][868]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.06.10-17.43.41:088][868]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/db603b9c-9628-4953-9789-62ddbe29a9c7] [2020.06.10-17.43.41:105][869]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-17.43.41:105][869]LogCustomization: ------ [2020.06.10-17.43.41:105][869]LogCustomization: --> QF_Head01 [2020.06.10-17.43.41:105][869]LogCustomization: --> QF_Torso01_01 [2020.06.10-17.43.41:105][869]LogCustomization: --> QF_Legs01 [2020.06.10-17.43.41:105][869]LogCustomization: ------ [2020.06.10-17.43.41:105][869]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.43.41:105][869]LogCustomization: ------ [2020.06.10-17.43.41:105][869]LogCustomization: --> QF_Head01 [2020.06.10-17.43.41:105][869]LogCustomization: --> QF_Torso01_01 [2020.06.10-17.43.41:105][869]LogCustomization: --> QF_Legs01 [2020.06.10-17.43.41:105][869]LogCustomization: ------ [2020.06.10-17.43.41:105][869]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Head01 [2020.06.10-17.43.41:105][869]GameFlow: (CustomizedAudio) - Update Sound with item QF_Head01 [2020.06.10-17.43.41:105][869]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Torso01_01 [2020.06.10-17.43.41:105][869]GameFlow: (CustomizedAudio) - Update Sound with item QF_Torso01_01 [2020.06.10-17.43.41:105][869]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Legs01 [2020.06.10-17.43.41:105][869]GameFlow: (CustomizedAudio) - Update Sound with item QF_Legs01 [2020.06.10-17.43.41:106][869]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.43.41:111][869]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-17.43.41:111][869]LogStreaming: Flushing async loaders. [2020.06.10-17.43.41:116][869]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-17.43.41:116][869]LogStreaming: Flushing async loaders. [2020.06.10-17.43.41:120][869]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-17.43.41:235][875]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/db603b9c-9628-4953-9789-62ddbe29a9c7] [2020.06.10-17.43.41:235][875]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-17.43.41:235][875]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.06.10-17.43.41:316][879]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-17.43.41:316][879]LogCustomization: ------ [2020.06.10-17.43.41:316][879]LogCustomization: --> ML_Hand006 [2020.06.10-17.43.41:316][879]LogCustomization: --> ML_Torso009 [2020.06.10-17.43.41:316][879]LogCustomization: --> ML_Legs006 [2020.06.10-17.43.41:316][879]LogCustomization: ------ [2020.06.10-17.43.41:316][879]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.43.41:316][879]LogCustomization: ------ [2020.06.10-17.43.41:316][879]LogCustomization: --> ML_Hand006 [2020.06.10-17.43.41:316][879]LogCustomization: --> ML_Torso009 [2020.06.10-17.43.41:316][879]LogCustomization: --> ML_Legs006 [2020.06.10-17.43.41:316][879]LogCustomization: ------ [2020.06.10-17.43.41:316][879]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand006 [2020.06.10-17.43.41:316][879]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand006 [2020.06.10-17.43.41:316][879]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso009 [2020.06.10-17.43.41:316][879]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso009 [2020.06.10-17.43.41:317][879]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs006 [2020.06.10-17.43.41:317][879]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs006 [2020.06.10-17.43.41:318][879]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-17.43.41:318][879]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-17.43.41:318][879]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [16] [2020.06.10-17.43.41:318][879]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.43.41:318][879]LogCustomization: ------ [2020.06.10-17.43.41:318][879]LogCustomization: --> ML_Hand006 [2020.06.10-17.43.41:318][879]LogCustomization: --> ML_Torso009 [2020.06.10-17.43.41:318][879]LogCustomization: --> ML_Legs006 [2020.06.10-17.43.41:318][879]LogCustomization: ------ [2020.06.10-17.43.41:318][879]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand006 [2020.06.10-17.43.41:318][879]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand006 [2020.06.10-17.43.41:318][879]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso009 [2020.06.10-17.43.41:318][879]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso009 [2020.06.10-17.43.41:318][879]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs006 [2020.06.10-17.43.41:318][879]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs006 [2020.06.10-17.43.41:480][888]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.43.41:481][888]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.43.41:481][888]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.43.41:481][888]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.43.41:481][888]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.43.41:481][888]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.10-17.43.41:481][888]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.43.41:481][888]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.10-17.43.41:481][888]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.43.41:481][888]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.06.10-17.43.41:538][889]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.43.41:539][889]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.43.41:539][889]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.43.41:539][889]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.43.41:539][889]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.43.41:539][889]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 67 [2020.06.10-17.43.42:057][917]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-17.43.42:479][940]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.43.42:479][940]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.43.42:479][940]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.43.42:479][940]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.43.42:479][940]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.43.42:479][940]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.43.42:479][940]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.43.42:479][940]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.06.10-17.43.42:533][943]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.43.42:811][958]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-17.43.42:811][958]LogCustomization: ------ [2020.06.10-17.43.42:811][958]LogCustomization: --> C_Head02 [2020.06.10-17.43.42:811][958]LogCustomization: --> C_Torso02 [2020.06.10-17.43.42:811][958]LogCustomization: --> C_Legs01 [2020.06.10-17.43.42:811][958]LogCustomization: ------ [2020.06.10-17.43.42:811][958]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.43.42:811][958]LogCustomization: ------ [2020.06.10-17.43.42:811][958]LogCustomization: --> C_Head02 [2020.06.10-17.43.42:811][958]LogCustomization: --> C_Torso02 [2020.06.10-17.43.42:811][958]LogCustomization: --> C_Legs01 [2020.06.10-17.43.42:811][958]LogCustomization: ------ [2020.06.10-17.43.42:811][958]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.06.10-17.43.42:811][958]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.06.10-17.43.42:811][958]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso02 [2020.06.10-17.43.42:811][958]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.06.10-17.43.42:811][958]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Legs01 [2020.06.10-17.43.42:811][958]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01 [2020.06.10-17.43.42:812][958]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-17.43.42:812][958]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-17.43.42:812][958]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.10-17.43.42:812][958]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.43.42:812][958]LogCustomization: ------ [2020.06.10-17.43.42:812][958]LogCustomization: --> C_Head02 [2020.06.10-17.43.42:812][958]LogCustomization: --> C_Torso02 [2020.06.10-17.43.42:812][958]LogCustomization: --> C_Legs01 [2020.06.10-17.43.42:812][958]LogCustomization: ------ [2020.06.10-17.43.42:812][958]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.06.10-17.43.42:812][958]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.06.10-17.43.42:812][958]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso02 [2020.06.10-17.43.42:813][958]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.06.10-17.43.42:813][958]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Legs01 [2020.06.10-17.43.42:813][958]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01 [2020.06.10-17.43.43:349][988]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-17.43.43:349][988]LogCustomization: ------ [2020.06.10-17.43.43:349][988]LogCustomization: --> QF_Head01 [2020.06.10-17.43.43:349][988]LogCustomization: --> QF_Torso01_01 [2020.06.10-17.43.43:349][988]LogCustomization: --> QF_Legs01 [2020.06.10-17.43.43:349][988]LogCustomization: ------ [2020.06.10-17.43.43:349][988]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.43.43:349][988]LogCustomization: ------ [2020.06.10-17.43.43:349][988]LogCustomization: --> QF_Head01 [2020.06.10-17.43.43:349][988]LogCustomization: --> QF_Torso01_01 [2020.06.10-17.43.43:349][988]LogCustomization: --> QF_Legs01 [2020.06.10-17.43.43:349][988]LogCustomization: ------ [2020.06.10-17.43.43:349][988]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Head01 [2020.06.10-17.43.43:349][988]GameFlow: (CustomizedAudio) - Update Sound with item QF_Head01 [2020.06.10-17.43.43:349][988]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Torso01_01 [2020.06.10-17.43.43:349][988]GameFlow: (CustomizedAudio) - Update Sound with item QF_Torso01_01 [2020.06.10-17.43.43:349][988]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Legs01 [2020.06.10-17.43.43:349][988]GameFlow: (CustomizedAudio) - Update Sound with item QF_Legs01 [2020.06.10-17.43.43:351][988]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-17.43.43:351][988]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-17.43.43:351][988]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [17] and selected character id [17] [2020.06.10-17.43.43:351][988]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.43.43:351][988]LogCustomization: ------ [2020.06.10-17.43.43:351][988]LogCustomization: --> QF_Head01 [2020.06.10-17.43.43:351][988]LogCustomization: --> QF_Torso01_01 [2020.06.10-17.43.43:351][988]LogCustomization: --> QF_Legs01 [2020.06.10-17.43.43:351][988]LogCustomization: ------ [2020.06.10-17.43.43:351][988]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Head01 [2020.06.10-17.43.43:351][988]GameFlow: (CustomizedAudio) - Update Sound with item QF_Head01 [2020.06.10-17.43.43:351][988]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Torso01_01 [2020.06.10-17.43.43:351][988]GameFlow: (CustomizedAudio) - Update Sound with item QF_Torso01_01 [2020.06.10-17.43.43:351][988]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Legs01 [2020.06.10-17.43.43:351][988]GameFlow: (CustomizedAudio) - Update Sound with item QF_Legs01 [2020.06.10-17.43.46:248][146]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.06.10-17.43.46:248][146]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/db603b9c-9628-4953-9789-62ddbe29a9c7] [2020.06.10-17.43.46:341][152]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/db603b9c-9628-4953-9789-62ddbe29a9c7] [2020.06.10-17.43.46:342][152]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-17.43.46:342][152]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.06.10-17.43.48:263][263]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-17.43.48:263][263]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-17.43.48:263][263]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [19] and selected character id [19] [2020.06.10-17.43.48:263][263]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.43.48:263][263]LogCustomization: ------ [2020.06.10-17.43.48:263][263]LogCustomization: --> SwedenSurvivor_Head01 [2020.06.10-17.43.48:263][263]LogCustomization: --> SwedenSurvivor_Torso01 [2020.06.10-17.43.48:263][263]LogCustomization: --> SwedenSurvivor_Legs01 [2020.06.10-17.43.48:263][263]LogCustomization: ------ [2020.06.10-17.43.48:263][263]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.06.10-17.43.48:263][263]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.06.10-17.43.48:264][263]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01 [2020.06.10-17.43.48:264][263]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01 [2020.06.10-17.43.48:264][263]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.06.10-17.43.48:264][263]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.06.10-17.43.51:341][434]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.06.10-17.43.51:341][434]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/db603b9c-9628-4953-9789-62ddbe29a9c7] [2020.06.10-17.43.51:488][442]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/db603b9c-9628-4953-9789-62ddbe29a9c7] [2020.06.10-17.43.51:488][442]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-17.43.51:488][442]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.06.10-17.43.55:871][670]LogContextSystem: ContextGroup transition requested: Group: OverlayContextGroup(4) Context: OverlayMenuContext (UOverlayMenuScreen)(1) Transition: OVERLAY_FROM_UI(31) [2020.06.10-17.43.55:893][671]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.55:893][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.06.10-17.43.55:894][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.06.10-17.43.55:894][671]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-17.43.55:894][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.10-17.43.55:894][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.06.10-17.43.55:894][671]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.43.55:894][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.06.10-17.43.55:894][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.06.10-17.43.55:894][671]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.10-17.43.55:894][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:OverlayMenuScreen , layerIndex:4 ) [2020.06.10-17.43.55:953][671]LogContextSystem: Enter Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.06.10-17.43.55:953][671]LogContextSystem: Enter Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.06.10-17.43.55:953][671]LogContextSystem: Enter Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.06.10-17.43.55:953][671]LogContextSystem: Enter Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.06.10-17.43.55:977][671]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.43.55:977][671]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.43.55:978][671]LogStreaming: Flushing async loaders. [2020.06.10-17.43.55:980][671]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.43.55:980][671]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (1) [2020.06.10-17.43.55:980][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(OverlayMenuScreen) [2020.06.10-17.43.56:487][694]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.06.10-17.43.56:487][694]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/db603b9c-9628-4953-9789-62ddbe29a9c7] [2020.06.10-17.43.56:585][699]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/db603b9c-9628-4953-9789-62ddbe29a9c7] [2020.06.10-17.43.56:585][699]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-17.43.56:585][699]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.06.10-17.43.57:105][726]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.43.57:133][727]LogContextSystem: Leave Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.10-17.43.57:133][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(OverlayMenuScreen) [2020.06.10-17.43.57:137][727]LogContextSystem: Leave Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.06.10-17.43.57:138][727]LogContextSystem: Leave Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.06.10-17.43.57:138][727]LogContextSystem: Leave Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.06.10-17.43.57:152][727]LogContextSystem: Leave Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.06.10-17.43.57:152][727]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.57:152][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.06.10-17.43.57:152][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.06.10-17.43.57:153][727]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-17.43.57:153][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.10-17.43.57:153][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.06.10-17.43.57:153][727]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.43.57:153][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.06.10-17.43.57:153][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.06.10-17.43.59:077][824]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.10-17.43.59:105][825]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.59:105][825]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-17.43.59:106][825]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.59:106][825]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.59:106][825]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.59:106][825]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.59:107][825]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.59:107][825]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.59:107][825]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.59:107][825]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.59:107][825]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-17.43.59:145][825]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.59:145][825]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.59:145][825]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.59:174][825]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-17.43.59:174][825]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-17.43.59:174][825]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-17.43.59:174][825]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-17.43.59:179][825]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.59:180][825]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.59:456][825]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.59:456][825]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-17.43.59:456][825]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-17.43.59:476][826]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-17.44.01:594][915]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.06.10-17.44.01:594][915]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/db603b9c-9628-4953-9789-62ddbe29a9c7] [2020.06.10-17.44.01:687][920]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/db603b9c-9628-4953-9789-62ddbe29a9c7] [2020.06.10-17.44.01:687][920]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-17.44.01:687][920]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.06.10-17.44.06:667][193]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.06.10-17.44.06:667][193]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/db603b9c-9628-4953-9789-62ddbe29a9c7] [2020.06.10-17.44.06:794][200]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/db603b9c-9628-4953-9789-62ddbe29a9c7] [2020.06.10-17.44.06:795][200]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-17.44.06:795][200]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.06.10-17.44.07:719][250]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-17.44.07:719][250]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-17.44.07:719][250]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [16] [2020.06.10-17.44.07:719][250]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.44.07:719][250]LogCustomization: ------ [2020.06.10-17.44.07:719][250]LogCustomization: --> ML_Hand006 [2020.06.10-17.44.07:719][250]LogCustomization: --> ML_Torso009 [2020.06.10-17.44.07:719][250]LogCustomization: --> ML_Legs006 [2020.06.10-17.44.07:719][250]LogCustomization: ------ [2020.06.10-17.44.07:719][250]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand006 [2020.06.10-17.44.07:720][250]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand006 [2020.06.10-17.44.07:720][250]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso009 [2020.06.10-17.44.07:720][250]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso009 [2020.06.10-17.44.07:720][250]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs006 [2020.06.10-17.44.07:720][250]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs006 [2020.06.10-17.44.09:644][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.10-17.44.09:752][352]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.10-17.44.09:752][352]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.10-17.44.09:816][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-17.44.09:853][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-17.44.11:781][465]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.06.10-17.44.11:781][465]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/db603b9c-9628-4953-9789-62ddbe29a9c7] [2020.06.10-17.44.11:887][471]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/db603b9c-9628-4953-9789-62ddbe29a9c7] [2020.06.10-17.44.11:887][471]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-17.44.11:887][471]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.06.10-17.44.16:899][749]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.06.10-17.44.16:899][749]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/db603b9c-9628-4953-9789-62ddbe29a9c7] [2020.06.10-17.44.17:033][757]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/db603b9c-9628-4953-9789-62ddbe29a9c7] [2020.06.10-17.44.17:033][757]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-17.44.17:033][757]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.06.10-17.44.17:742][794]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-17.44.17:742][794]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-17.44.17:742][794]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [17] and selected character id [17] [2020.06.10-17.44.17:742][794]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.44.17:742][794]LogCustomization: ------ [2020.06.10-17.44.17:742][794]LogCustomization: --> QF_Head01 [2020.06.10-17.44.17:742][794]LogCustomization: --> QF_Torso01_01 [2020.06.10-17.44.17:742][794]LogCustomization: --> QF_Legs01 [2020.06.10-17.44.17:742][794]LogCustomization: ------ [2020.06.10-17.44.17:742][794]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Head01 [2020.06.10-17.44.17:742][794]GameFlow: (CustomizedAudio) - Update Sound with item QF_Head01 [2020.06.10-17.44.17:742][794]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Torso01_01 [2020.06.10-17.44.17:742][794]GameFlow: (CustomizedAudio) - Update Sound with item QF_Torso01_01 [2020.06.10-17.44.17:742][794]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Legs01 [2020.06.10-17.44.17:742][794]GameFlow: (CustomizedAudio) - Update Sound with item QF_Legs01 [2020.06.10-17.44.19:211][873]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-17.44.19:211][873]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-17.44.19:211][873]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [19] and selected character id [19] [2020.06.10-17.44.19:212][873]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.44.19:212][873]LogCustomization: ------ [2020.06.10-17.44.19:212][873]LogCustomization: --> SwedenSurvivor_Head01 [2020.06.10-17.44.19:212][873]LogCustomization: --> SwedenSurvivor_Torso01 [2020.06.10-17.44.19:212][873]LogCustomization: --> SwedenSurvivor_Legs01 [2020.06.10-17.44.19:212][873]LogCustomization: ------ [2020.06.10-17.44.19:212][873]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.06.10-17.44.19:212][873]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.06.10-17.44.19:212][873]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01 [2020.06.10-17.44.19:212][873]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01 [2020.06.10-17.44.19:212][873]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.06.10-17.44.19:212][873]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.06.10-17.44.20:847][963]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-17.44.20:848][963]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-17.44.20:848][963]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [17] and selected character id [17] [2020.06.10-17.44.20:848][963]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.44.20:851][963]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.44.20:851][963]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.44.20:851][963]LogCustomization: ------ [2020.06.10-17.44.20:851][963]LogCustomization: --> QF_Head01 [2020.06.10-17.44.20:851][963]LogCustomization: --> QF_Torso01_01 [2020.06.10-17.44.20:851][963]LogCustomization: --> QF_Legs01 [2020.06.10-17.44.20:851][963]LogCustomization: ------ [2020.06.10-17.44.20:851][963]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Head01 [2020.06.10-17.44.20:852][963]GameFlow: (CustomizedAudio) - Update Sound with item QF_Head01 [2020.06.10-17.44.20:852][963]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Torso01_01 [2020.06.10-17.44.20:852][963]GameFlow: (CustomizedAudio) - Update Sound with item QF_Torso01_01 [2020.06.10-17.44.20:852][963]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Legs01 [2020.06.10-17.44.20:852][963]GameFlow: (CustomizedAudio) - Update Sound with item QF_Legs01 [2020.06.10-17.44.22:046][ 31]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.06.10-17.44.22:046][ 31]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/db603b9c-9628-4953-9789-62ddbe29a9c7] [2020.06.10-17.44.22:183][ 39]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/db603b9c-9628-4953-9789-62ddbe29a9c7] [2020.06.10-17.44.22:183][ 39]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-17.44.22:183][ 39]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.06.10-17.44.22:920][ 80]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-17.44.22:920][ 80]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-17.44.22:920][ 80]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [17] and selected character id [17] [2020.06.10-17.44.22:920][ 80]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.44.22:920][ 80]LogCustomization: ------ [2020.06.10-17.44.22:920][ 80]LogCustomization: --> QF_Head01 [2020.06.10-17.44.22:920][ 80]LogCustomization: --> QF_Torso01_01 [2020.06.10-17.44.22:920][ 80]LogCustomization: --> QF_Legs01 [2020.06.10-17.44.22:920][ 80]LogCustomization: ------ [2020.06.10-17.44.22:920][ 80]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Head01 [2020.06.10-17.44.22:920][ 80]GameFlow: (CustomizedAudio) - Update Sound with item QF_Head01 [2020.06.10-17.44.22:920][ 80]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Torso01_01 [2020.06.10-17.44.22:920][ 80]GameFlow: (CustomizedAudio) - Update Sound with item QF_Torso01_01 [2020.06.10-17.44.22:920][ 80]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Legs01 [2020.06.10-17.44.22:920][ 80]GameFlow: (CustomizedAudio) - Update Sound with item QF_Legs01 [2020.06.10-17.44.24:359][162]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-17.44.24:359][162]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-17.44.24:359][162]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [19] and selected character id [19] [2020.06.10-17.44.24:359][162]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.44.24:359][162]LogCustomization: ------ [2020.06.10-17.44.24:359][162]LogCustomization: --> SwedenSurvivor_Head01 [2020.06.10-17.44.24:359][162]LogCustomization: --> SwedenSurvivor_Torso01 [2020.06.10-17.44.24:359][162]LogCustomization: --> SwedenSurvivor_Legs01 [2020.06.10-17.44.24:359][162]LogCustomization: ------ [2020.06.10-17.44.24:359][162]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.06.10-17.44.24:359][162]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.06.10-17.44.24:359][162]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01 [2020.06.10-17.44.24:359][162]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01 [2020.06.10-17.44.24:359][162]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.06.10-17.44.24:359][162]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.06.10-17.44.24:980][196]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-17.44.24:980][196]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-17.44.24:981][196]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [17] and selected character id [17] [2020.06.10-17.44.24:981][196]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.44.24:981][196]LogCustomization: ------ [2020.06.10-17.44.24:981][196]LogCustomization: --> QF_Head01 [2020.06.10-17.44.24:981][196]LogCustomization: --> QF_Torso01_01 [2020.06.10-17.44.24:981][196]LogCustomization: --> QF_Legs01 [2020.06.10-17.44.24:981][196]LogCustomization: ------ [2020.06.10-17.44.24:981][196]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Head01 [2020.06.10-17.44.24:981][196]GameFlow: (CustomizedAudio) - Update Sound with item QF_Head01 [2020.06.10-17.44.24:981][196]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Torso01_01 [2020.06.10-17.44.24:982][196]GameFlow: (CustomizedAudio) - Update Sound with item QF_Torso01_01 [2020.06.10-17.44.24:982][196]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Legs01 [2020.06.10-17.44.24:982][196]GameFlow: (CustomizedAudio) - Update Sound with item QF_Legs01 [2020.06.10-17.44.27:183][314]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.06.10-17.44.27:183][314]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/db603b9c-9628-4953-9789-62ddbe29a9c7] [2020.06.10-17.44.27:286][319]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/db603b9c-9628-4953-9789-62ddbe29a9c7] [2020.06.10-17.44.27:286][319]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-17.44.27:286][319]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.06.10-17.44.28:498][389]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-17.44.28:498][389]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-17.44.28:498][389]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [19] and selected character id [19] [2020.06.10-17.44.28:498][389]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.44.28:499][389]LogCustomization: ------ [2020.06.10-17.44.28:499][389]LogCustomization: --> SwedenSurvivor_Head01 [2020.06.10-17.44.28:499][389]LogCustomization: --> SwedenSurvivor_Torso01 [2020.06.10-17.44.28:499][389]LogCustomization: --> SwedenSurvivor_Legs01 [2020.06.10-17.44.28:499][389]LogCustomization: ------ [2020.06.10-17.44.28:499][389]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.06.10-17.44.28:499][389]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.06.10-17.44.28:499][389]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01 [2020.06.10-17.44.28:499][389]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01 [2020.06.10-17.44.28:499][389]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.06.10-17.44.28:499][389]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.06.10-17.44.30:570][505]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-17.44.30:570][505]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-17.44.30:570][505]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [19] and selected character id [19] [2020.06.10-17.44.30:570][505]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.44.30:570][505]LogCustomization: ------ [2020.06.10-17.44.30:570][505]LogCustomization: --> SwedenSurvivor_Head01 [2020.06.10-17.44.30:570][505]LogCustomization: --> SwedenSurvivor_Torso01 [2020.06.10-17.44.30:570][505]LogCustomization: --> SwedenSurvivor_Legs01 [2020.06.10-17.44.30:570][505]LogCustomization: ------ [2020.06.10-17.44.30:570][505]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.06.10-17.44.30:570][505]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.06.10-17.44.30:570][505]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01 [2020.06.10-17.44.30:570][505]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01 [2020.06.10-17.44.30:570][505]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.06.10-17.44.30:570][505]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.06.10-17.44.32:290][599]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.06.10-17.44.32:290][599]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/db603b9c-9628-4953-9789-62ddbe29a9c7] [2020.06.10-17.44.32:499][611]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/db603b9c-9628-4953-9789-62ddbe29a9c7] [2020.06.10-17.44.32:499][611]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-17.44.32:499][611]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.06.10-17.44.33:663][676]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-17.44.33:664][676]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-17.44.33:664][676]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [19] and selected character id [19] [2020.06.10-17.44.33:664][676]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.44.33:664][676]LogCustomization: ------ [2020.06.10-17.44.33:664][676]LogCustomization: --> SwedenSurvivor_Head01 [2020.06.10-17.44.33:664][676]LogCustomization: --> SwedenSurvivor_Torso01 [2020.06.10-17.44.33:664][676]LogCustomization: --> SwedenSurvivor_Legs01 [2020.06.10-17.44.33:664][676]LogCustomization: ------ [2020.06.10-17.44.33:664][676]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.06.10-17.44.33:664][676]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.06.10-17.44.33:664][676]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01 [2020.06.10-17.44.33:664][676]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01 [2020.06.10-17.44.33:664][676]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.06.10-17.44.33:664][676]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.06.10-17.44.35:740][796]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-17.44.35:740][796]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-17.44.35:740][796]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [19] and selected character id [19] [2020.06.10-17.44.35:740][796]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.44.35:740][796]LogCustomization: ------ [2020.06.10-17.44.35:740][796]LogCustomization: --> SwedenSurvivor_Head01 [2020.06.10-17.44.35:740][796]LogCustomization: --> SwedenSurvivor_Torso01 [2020.06.10-17.44.35:740][796]LogCustomization: --> SwedenSurvivor_Legs01 [2020.06.10-17.44.35:740][796]LogCustomization: ------ [2020.06.10-17.44.35:740][796]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.06.10-17.44.35:740][796]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.06.10-17.44.35:740][796]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01 [2020.06.10-17.44.35:740][796]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01 [2020.06.10-17.44.35:741][796]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.06.10-17.44.35:741][796]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.06.10-17.44.35:775][798]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.10-17.44.35:776][798]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.44.35:776][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-17.44.35:788][798]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.44.35:788][798]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.44.35:788][798]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.44.35:788][798]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-17.44.35:912][798]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.44.36:010][798]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94752] [2020.06.10-17.44.36:010][798]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-17.44.36:012][798]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18486&schemaVersion=0] [2020.06.10-17.44.36:013][798]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.44.36:013][798]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-17.44.36:013][798]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.44.36:013][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-17.44.36:056][798]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.44.36:056][798]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.44.36:056][798]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.44.36:079][798]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-17.44.36:080][798]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-17.44.36:080][798]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-17.44.36:080][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-17.44.36:085][798]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.44.36:085][798]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.44.36:087][798]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.44.36:087][798]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-17.44.36:087][798]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-17.44.36:190][803]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18486&schemaVersion=0] [2020.06.10-17.44.36:191][803]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-17.44.36:297][803]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94752] [2020.06.10-17.44.36:297][803]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-17.44.36:297][803]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-17.44.36:347][806]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-17.44.36:347][806]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-17.44.36:348][806]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.10-17.44.36:348][806]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.44.36:348][806]LogCustomization: ------ [2020.06.10-17.44.36:348][806]LogCustomization: --> C_Head02 [2020.06.10-17.44.36:348][806]LogCustomization: --> C_Torso02 [2020.06.10-17.44.36:348][806]LogCustomization: --> C_Legs01 [2020.06.10-17.44.36:348][806]LogCustomization: ------ [2020.06.10-17.44.36:348][806]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.06.10-17.44.36:348][806]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.06.10-17.44.36:348][806]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso02 [2020.06.10-17.44.36:348][806]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.06.10-17.44.36:348][806]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Legs01 [2020.06.10-17.44.36:348][806]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01 [2020.06.10-17.44.36:602][821]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-17.44.36:602][821]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-17.44.36:602][821]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.06.10-17.44.36:602][821]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.44.36:602][821]LogCustomization: ------ [2020.06.10-17.44.36:602][821]LogCustomization: --> HB_Torso02 [2020.06.10-17.44.36:602][821]LogCustomization: --> TC_Legs006 [2020.06.10-17.44.36:602][821]LogCustomization: --> TC_W05_03 [2020.06.10-17.44.36:602][821]LogCustomization: ------ [2020.06.10-17.44.36:602][821]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-17.44.36:602][821]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-17.44.36:602][821]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-17.44.36:602][821]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-17.44.36:602][821]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-17.44.36:602][821]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-17.44.36:778][832]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-17.44.36:778][832]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-17.44.36:778][832]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [19] and selected character id [19] [2020.06.10-17.44.36:778][832]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.44.36:778][832]LogCustomization: ------ [2020.06.10-17.44.36:778][832]LogCustomization: --> SwedenSurvivor_Head01 [2020.06.10-17.44.36:778][832]LogCustomization: --> SwedenSurvivor_Torso01 [2020.06.10-17.44.36:778][832]LogCustomization: --> SwedenSurvivor_Legs01 [2020.06.10-17.44.36:778][832]LogCustomization: ------ [2020.06.10-17.44.36:778][832]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.06.10-17.44.36:778][832]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.06.10-17.44.36:778][832]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01 [2020.06.10-17.44.36:778][832]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01 [2020.06.10-17.44.36:778][832]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.06.10-17.44.36:778][832]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.06.10-17.44.37:493][877]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.06.10-17.44.37:493][877]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/db603b9c-9628-4953-9789-62ddbe29a9c7] [2020.06.10-17.44.37:593][883]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/db603b9c-9628-4953-9789-62ddbe29a9c7] [2020.06.10-17.44.37:593][883]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-17.44.37:593][883]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.06.10-17.44.41:519][126]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.10-17.44.41:519][126]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.10-17.44.41:636][132]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.44.41:647][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-17.44.41:647][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.10-17.44.41:886][140]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.06.10-17.44.41:887][140]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.06.10-17.44.41:887][140]GameFlow: AOfferingSequenceManager::InitSequence [2020.06.10-17.44.41:887][140]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-17.44.41:887][140]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-17.44.41:887][140]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-17.44.41:887][140]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-17.44.41:887][140]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-17.44.41:888][140]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-17.44.41:888][140]GameFlow: Writing Profile Stat DBD_SlasherFullLoadout: 1 [2020.06.10-17.44.41:888][140]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.06.10-17.44.41:888][140]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-17.44.41:888][140]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-17.44.41:888][140]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-17.44.41:888][140]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-17.44.41:888][140]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-17.44.41:888][140]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.06.10-17.44.41:888][140]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-17.44.41:888][140]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-17.44.41:888][140]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-17.44.41:888][140]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-17.44.41:888][140]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-17.44.41:888][140]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.06.10-17.44.41:888][140]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-17.44.41:888][140]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-17.44.41:888][140]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-17.44.41:888][140]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-17.44.41:888][140]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-17.44.41:888][140]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.06.10-17.44.41:888][140]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-17.44.41:888][140]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-17.44.41:888][140]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-17.44.41:888][140]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-17.44.41:888][140]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-17.44.41:890][141]GameFlow: AOfferingSequenceManager::PlaySequence [2020.06.10-17.44.41:890][141]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.10-17.44.41:906][142]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.06.10-17.44.42:179][156]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA81D840] Result: '1' k_EResultOK (success) [2020.06.10-17.44.42:179][156]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA81D840]' succeeded in 0.290707 seconds [2020.06.10-17.44.42:426][170]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA8123B0] Result: '1' k_EResultOK (success) [2020.06.10-17.44.42:467][172]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.575899 seconds [2020.06.10-17.44.42:486][172]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.44.42:486][172]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.44.42:605][179]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.06.10-17.44.42:606][179]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/db603b9c-9628-4953-9789-62ddbe29a9c7] [2020.06.10-17.44.42:634][180]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 83 [2020.06.10-17.44.42:634][180]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 173 [2020.06.10-17.44.42:712][184]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/db603b9c-9628-4953-9789-62ddbe29a9c7] [2020.06.10-17.44.42:712][184]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-17.44.42:712][184]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.06.10-17.44.43:488][226]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.44.43:488][226]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.44.43:488][226]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.44.43:488][226]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.44.43:488][226]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.44.43:488][226]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-17.44.43:730][240]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.44.43:730][240]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 153 [2020.06.10-17.44.43:730][240]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 79 [2020.06.10-17.44.44:499][282]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.44.44:499][282]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.44.44:499][282]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.44.44:500][282]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.44.44:500][282]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.44.44:500][282]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-17.44.44:733][294]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.44.44:733][294]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 220 [2020.06.10-17.44.44:899][303]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.06.10-17.44.44:899][303]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.06.10-17.44.44:899][303]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.06.10-17.44.45:083][310]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 50.08 ms [2020.06.10-17.44.45:102][312]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.06.10-17.44.45:102][312]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.10-17.44.45:102][312]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.06.10-17.44.45:484][327]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.44.45:484][327]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.44.45:484][327]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.44.45:485][327]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-17.44.45:833][340]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.44.45:834][340]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.10-17.44.46:498][365]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.44.46:498][365]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.44.46:605][369]GameFlow: AOfferingSequenceManager::FadeInDone [2020.06.10-17.44.46:605][369]GameFlow: AOfferingSequenceManager::InitCards [2020.06.10-17.44.46:605][369]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.06.10-17.44.46:605][369]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.44.46:607][369]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.44.46:607][369]LogStreaming: Flushing async loaders. [2020.06.10-17.44.46:608][369]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.44.46:608][369]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.06.10-17.44.46:608][369]LogStreaming: Flushing async loaders. [2020.06.10-17.44.46:609][369]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.44.46:609][369]LogStreaming: Flushing async loaders. [2020.06.10-17.44.46:610][369]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.44.46:610][369]GameFlow: AOfferingSequenceManager::InitCard 2 [2020.06.10-17.44.46:610][369]LogStreaming: Flushing async loaders. [2020.06.10-17.44.46:611][369]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.44.46:611][369]LogStreaming: Flushing async loaders. [2020.06.10-17.44.46:612][369]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.44.46:632][370]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.10-17.44.46:846][378]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.44.46:925][381]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.10-17.44.47:219][392]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.10-17.44.47:485][402]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.44.47:485][402]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.44.47:645][408]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.06.10-17.44.47:645][408]GameFlow: AOfferingSequenceManager::RevealCards [2020.06.10-17.44.47:645][408]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 0 [2020.06.10-17.44.47:645][408]LogDBDGeneral: OfferingHandler: combine type: 13, offering type: 3 [2020.06.10-17.44.47:645][408]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.06.10-17.44.47:645][408]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Black Salt Statuette [2020.06.10-17.44.47:645][408]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Black Salt Statuette [2020.06.10-17.44.47:645][408]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Bog Laurel Sachet [2020.06.10-17.44.47:645][408]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Bog Laurel Sachet [2020.06.10-17.44.47:645][408]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Tanager Wreath [2020.06.10-17.44.47:645][408]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Tanager Wreath [2020.06.10-17.44.47:939][419]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.44.48:499][440]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.44.48:499][440]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.44.49:033][460]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 32 [2020.06.10-17.44.49:034][460]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 224 [2020.06.10-17.44.49:512][478]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.44.49:512][478]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.44.49:512][478]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.44.49:512][478]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.44.49:512][478]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.44.49:512][478]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-17.44.50:046][498]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.44.50:046][498]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 81 [2020.06.10-17.44.50:046][498]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 151 [2020.06.10-17.44.50:498][515]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.44.50:498][515]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.44.50:498][515]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.44.50:498][515]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.44.50:498][515]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.44.50:498][515]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-17.44.50:952][532]GameFlow: AOfferingSequenceManager::ShowInteraction [2020.06.10-17.44.50:952][532]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 0 [2020.06.10-17.44.50:952][532]LogDBDGeneral: OfferingHandler: combine type: 13, offering type: 3 [2020.06.10-17.44.51:139][539]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.44.51:139][539]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.10-17.44.51:512][553]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.44.51:512][553]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.44.52:233][580]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.44.52:498][590]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.44.52:498][590]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.44.52:925][606]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.06.10-17.44.52:925][606]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.06.10-17.44.52:926][606]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.06.10-17.44.52:926][606]LogDBDGeneral: OfferingHandler: combine type: 13, offering type: 13 [2020.06.10-17.44.52:926][606]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 1 [2020.06.10-17.44.52:926][606]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 13 [2020.06.10-17.44.52:926][606]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 2 [2020.06.10-17.44.52:926][606]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 13 [2020.06.10-17.44.52:926][606]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 0 [2020.06.10-17.44.52:926][606]LogDBDGeneral: OfferingHandler: combine type: 13, offering type: 3 [2020.06.10-17.44.52:926][606]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 2 [2020.06.10-17.44.52:926][606]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.06.10-17.44.53:246][618]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.44.53:485][627]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.44.53:485][627]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.44.54:339][659]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.44.54:472][664]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.44.54:472][664]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.44.54:952][682]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.06.10-17.44.54:952][682]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.06.10-17.44.54:952][682]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.06.10-17.44.54:952][682]LogDBDGeneral: OfferingHandler: combine type: 13, offering type: 13 [2020.06.10-17.44.54:952][682]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 1 [2020.06.10-17.44.54:952][682]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 13 [2020.06.10-17.44.54:952][682]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 2 [2020.06.10-17.44.54:952][682]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 13 [2020.06.10-17.44.54:952][682]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 0 [2020.06.10-17.44.54:952][682]LogDBDGeneral: OfferingHandler: combine type: 13, offering type: 3 [2020.06.10-17.44.54:952][682]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 2 [2020.06.10-17.44.54:952][682]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.06.10-17.44.55:054][682]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94728] [2020.06.10-17.44.55:054][682]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-17.44.55:056][682]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18487&schemaVersion=0] [2020.06.10-17.44.55:058][682]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.06.10-17.44.55:058][682]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.06.10-17.44.55:058][682]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-17.44.55:058][682]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.44.55:059][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-17.44.55:071][682]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.44.55:071][682]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.44.55:071][682]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.44.55:071][682]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.44.55:071][682]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.44.55:071][682]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.44.55:071][682]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-17.44.55:071][682]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-17.44.55:071][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-17.44.55:072][682]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-17.44.55:072][682]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-17.44.55:072][682]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-17.44.55:072][682]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-17.44.55:073][682]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.10-17.44.55:073][682]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-17.44.55:073][682]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-17.44.55:073][682]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-17.44.55:073][682]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-17.44.55:073][682]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-17.44.55:073][682]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-17.44.55:073][682]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-17.44.55:073][682]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-17.44.55:073][682]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.10-17.44.55:073][682]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.44.55:074][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-17.44.55:074][682]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.44.55:074][682]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.44.55:074][682]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.44.55:074][682]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-17.44.55:074][682]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.44.55:075][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.10-17.44.55:076][682]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.44.55:076][682]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.44.55:076][682]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.44.55:076][682]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-17.44.55:076][682]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.10-17.44.55:076][682]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='52.202.211.136:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=_EMPTY_?KillerPips=71?SurvivorPips=15?MaxPlayers=5?Addons=Addon_Chainsaw_005;Addon_Chainsaw_003?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;BloodWarden?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-17.44.55:076][682]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-17.44.55:076][682]LogAsyncLoad: Unloading library Menu [2020.06.10-17.44.55:076][682]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.06.10-17.44.55:076][682]LogAsyncLoad: Start loading library async: Game [2020.06.10-17.44.55:076][682]LogAsyncLoad: 28 assets in Game [2020.06.10-17.44.55:077][682]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-17.44.55:077][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.10-17.44.55:077][682]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-17.44.55:077][682]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.10-17.44.55:094][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.06.10-17.44.55:094][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.44.55:094][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.06.10-17.44.55:094][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.44.55:193][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.06.10-17.44.55:193][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.44.55:222][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.10-17.44.55:222][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.44.55:223][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.06.10-17.44.55:223][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.44.55:308][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.06.10-17.44.55:308][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.44.55:308][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.06.10-17.44.55:308][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.44.55:308][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.06.10-17.44.55:308][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.44.55:308][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.06.10-17.44.55:308][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.44.55:308][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.06.10-17.44.55:309][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.44.55:309][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.06.10-17.44.55:309][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.44.55:309][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.06.10-17.44.55:309][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.44.55:309][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.06.10-17.44.55:309][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.44.55:309][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.06.10-17.44.55:309][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.44.55:309][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.06.10-17.44.55:309][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.44.55:309][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.06.10-17.44.55:309][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.44.55:310][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.06.10-17.44.55:310][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.44.55:310][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.06.10-17.44.55:310][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.44.55:310][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.06.10-17.44.55:310][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.44.55:311][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.06.10-17.44.55:312][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.44.55:313][682]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.44.55:313][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.06.10-17.44.55:313][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.06.10-17.44.55:313][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.06.10-17.44.55:313][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.06.10-17.44.55:313][682]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.44.55:314][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.06.10-17.44.55:314][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.10-17.44.55:314][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.10-17.44.55:314][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.06.10-17.44.55:314][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.06.10-17.44.55:315][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.06.10-17.44.55:315][682]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.44.55:315][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.06.10-17.44.55:315][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.10-17.44.55:315][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.10-17.44.55:315][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.06.10-17.44.55:315][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.06.10-17.44.55:316][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.06.10-17.44.55:316][682]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.44.55:316][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.06.10-17.44.55:317][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.10-17.44.55:317][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.10-17.44.55:317][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.06.10-17.44.55:317][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.06.10-17.44.55:319][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.06.10-17.44.55:319][682]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.44.55:319][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.06.10-17.44.55:319][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.06.10-17.44.55:319][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.06.10-17.44.55:320][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.06.10-17.44.55:320][682]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.44.55:320][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.06.10-17.44.55:320][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.06.10-17.44.55:320][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.06.10-17.44.55:321][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.06.10-17.44.55:321][682]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.44.55:321][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SplashScreen) [2020.06.10-17.44.55:321][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view destroyed. [2020.06.10-17.44.55:321][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Removing content. [2020.06.10-17.44.55:322][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' destroyed! [2020.06.10-17.44.55:322][682]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.44.55:322][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.06.10-17.44.55:322][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.06.10-17.44.55:322][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.06.10-17.44.55:323][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.06.10-17.44.55:323][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.06.10-17.44.55:323][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.06.10-17.44.55:323][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.06.10-17.44.55:325][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.06.10-17.44.55:325][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.06.10-17.44.55:326][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.06.10-17.44.55:326][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.06.10-17.44.55:327][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.06.10-17.44.55:327][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.06.10-17.44.55:327][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.06.10-17.44.55:327][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.06.10-17.44.55:328][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.06.10-17.44.55:328][682]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-17.44.55:328][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.06.10-17.44.55:328][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.06.10-17.44.55:328][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.06.10-17.44.55:328][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.06.10-17.44.55:328][682]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-17.44.55:328][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.06.10-17.44.55:328][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.06.10-17.44.55:328][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.06.10-17.44.55:329][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.06.10-17.44.55:329][682]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-17.44.55:329][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.06.10-17.44.55:329][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.06.10-17.44.55:329][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.06.10-17.44.55:329][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.06.10-17.44.55:330][682]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-17.44.55:330][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.06.10-17.44.55:330][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.06.10-17.44.55:330][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.06.10-17.44.55:330][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.06.10-17.44.55:330][682]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-17.44.55:330][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.06.10-17.44.55:330][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.06.10-17.44.55:330][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.06.10-17.44.55:331][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.06.10-17.44.55:331][682]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-17.44.55:331][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.06.10-17.44.55:331][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.06.10-17.44.55:331][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.06.10-17.44.55:331][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.06.10-17.44.55:331][682]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-17.44.55:331][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.06.10-17.44.55:332][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.06.10-17.44.55:332][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.06.10-17.44.55:332][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.06.10-17.44.55:332][682]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-17.44.55:332][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.06.10-17.44.55:332][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.06.10-17.44.55:332][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.06.10-17.44.55:333][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.06.10-17.44.55:629][683]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18487&schemaVersion=0] [2020.06.10-17.44.55:630][683]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-17.44.55:631][683]r.CullAll = "1" [2020.06.10-17.44.55:635][683]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.44.55:892][694]LogAsyncLoad: Done loading library async: Game in 0.8 sec [2020.06.10-17.44.56:091][703]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-17.44.56:091][703]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-17.44.56:091][703]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.44.56:091][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.06.10-17.44.56:092][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.06.10-17.44.56:813][704]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.10-17.44.56:813][704]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.10-17.44.56:814][704]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.10-17.44.56:814][704]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.10-17.44.56:814][704]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.10-17.44.56:814][704]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.10-17.44.56:814][704]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.10-17.44.56:814][704]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.10-17.44.56:814][704]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.10-17.44.56:814][704]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.10-17.44.56:814][704]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.10-17.44.56:814][704]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.10-17.44.56:814][704]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.10-17.44.56:814][704]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.10-17.44.56:814][704]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.10-17.44.56:814][704]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.10-17.44.56:814][704]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.10-17.44.56:814][704]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.10-17.44.56:814][704]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.10-17.44.56:814][704]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.10-17.44.56:814][704]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.10-17.44.56:814][704]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.10-17.44.56:814][704]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.10-17.44.56:814][704]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.10-17.44.56:814][704]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.10-17.44.56:814][704]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.10-17.44.56:814][704]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.10-17.44.56:814][704]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.10-17.44.56:814][704]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.10-17.44.56:814][704]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.10-17.44.56:814][704]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.10-17.44.56:814][704]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.10-17.44.56:814][704]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.10-17.44.56:814][704]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.10-17.44.56:815][704]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.10-17.44.56:815][704]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.10-17.44.56:815][704]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.10-17.44.56:815][704]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.10-17.44.56:815][704]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.10-17.44.56:815][704]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.10-17.44.56:815][704]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.10-17.44.56:815][704]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.10-17.44.56:815][704]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.10-17.44.56:815][704]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.10-17.44.56:815][704]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.10-17.44.56:815][704]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.10-17.44.56:815][704]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.10-17.44.56:815][704]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.10-17.44.56:815][704]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.10-17.44.56:815][704]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.10-17.44.56:815][704]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.10-17.44.56:815][704]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.10-17.44.56:815][704]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.10-17.44.56:815][704]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.10-17.44.56:815][704]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.10-17.44.56:815][704]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.10-17.44.56:815][704]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.10-17.44.56:815][704]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.10-17.44.56:815][704]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.10-17.44.56:815][704]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.10-17.44.56:815][704]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.10-17.44.56:815][704]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.10-17.44.56:815][704]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.10-17.44.56:815][704]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.10-17.44.56:815][704]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.10-17.44.56:815][704]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.10-17.44.56:815][704]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.10-17.44.56:816][704]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.10-17.44.56:816][704]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.10-17.44.56:816][704]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.10-17.44.56:816][704]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.44.56:816][704]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.44.56:817][704]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.44.56:818][704]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.44.56:818][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.06.10-17.44.56:819][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.06.10-17.44.56:821][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.06.10-17.44.56:821][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.06.10-17.44.56:827][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.06.10-17.44.57:335][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.06.10-17.44.57:335][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.06.10-17.44.57:337][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.06.10-17.44.57:342][705]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-17.44.57:343][705]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-17.44.57:343][705]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-17.44.57:343][705]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-17.44.57:343][705]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-17.44.57:343][705]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-17.44.57:343][705]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-17.44.57:343][705]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-17.44.57:343][705]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-17.44.57:343][705]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-17.44.57:343][705]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-17.44.57:343][705]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-17.44.57:343][705]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-17.44.57:343][705]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-17.44.57:343][705]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-17.44.57:343][705]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-17.44.57:343][705]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-17.44.57:343][705]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-17.44.57:343][705]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.06.10-17.44.57:348][705]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.44.57:478][706]LogUObjectHash: Compacting FUObjectHashTables data took 7.52ms [2020.06.10-17.44.57:484][706]LogStats: SeamlessTravel FlushLevelStreaming - 0.000 s [2020.06.10-17.44.57:484][706]LogWorld: Bringing World /Temp/Untitled_1.Untitled up for play (max tick rate 0) at 2020.06.10-13.44.57 [2020.06.10-17.44.57:484][706]LogWorld: Bringing up level for play took: 0.000215 [2020.06.10-17.44.57:484][706]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.10-17.44.57:484][706]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.06.10-17.44.57:484][706]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.44.57:484][706]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.44.57:501][706]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.44.57:524][707]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-17.44.57:639][708]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-17.44.57:639][708]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-17.44.57:655][708]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.45 ms [2020.06.10-17.44.57:679][709]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='Untitled_1' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-17.44.57:679][709]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.707' TotalLoadTime='2.707' TimeStamp='2020-06-10T17:44:56.374Z' MapName='Untitled_1' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='00000000000000000000000000000000' LobbyId='014DF2C408D80D65CC8B803872A1CECC' [2020.06.10-17.44.57:680][709]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='Untitled_1' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-17.44.57:785][712]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-17.44.57:785][712]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-17.44.57:896][716]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.44.58:009][721]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-17.44.58:009][721]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-17.44.58:035][722]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-17.44.58:141][726]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak added to pak precacher. [2020.06.10-17.44.58:207][729]LogUObjectHash: Compacting FUObjectHashTables data took 5.42ms [2020.06.10-17.44.58:218][729]LogStats: SeamlessTravel FlushLevelStreaming - 0.008 s [2020.06.10-17.44.58:219][729]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.06.10-13.44.58 [2020.06.10-17.44.58:219][729]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-06-10T17:44:56.887Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=00000000000000000000000000000000, lobbyId=014DF2C408D80D65CC8B803872A1CECC [2020.06.10-17.44.58:220][729]LogWorld: Bringing up level for play took: 0.001480 [2020.06.10-17.44.58:220][729]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.10-17.44.58:220][729]LogWorld: ----SeamlessTravel finished in 0.88 seconds ------ [2020.06.10-17.44.58:293][733]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-17.44.58:293][733]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-17.44.58:294][733]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-17.44.58:388][737]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-17.44.58:459][740]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-17.44.58:459][740]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.799' TotalLoadTime='3.506' TimeStamp='2020-06-10T17:44:57.172Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCEEFE08D80D65FE691B1A779E5E8A' LobbyId='014DF2C408D80D65CC8B803872A1CECC' [2020.06.10-17.44.58:459][740]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-17.44.58:481][741]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.44.58:481][741]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.44.58:573][745]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-17.44.58:618][747]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-17.44.58:974][763]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-17.44.58:974][763]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-17.44.58:974][763]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-17.44.58:975][763]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.44.59:249][776]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.44.59:253][776]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-17.44.59:253][776]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.06.10-17.44.59:253][776]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=1.056, totalTime=1.056, timeStamp=2020-06-10T17:44:57.943Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCEEFE08D80D65FE691B1A779E5E8A, lobbyId=014DF2C408D80D65CC8B803872A1CECC [2020.06.10-17.44.59:270][777]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.021, totalTime=1.077, timeStamp=2020-06-10T17:44:57.964Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCEEFE08D80D65FE691B1A779E5E8A, lobbyId=014DF2C408D80D65CC8B803872A1CECC [2020.06.10-17.44.59:415][784]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.165, totalTime=1.242, timeStamp=2020-06-10T17:44:58.129Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCEEFE08D80D65FE691B1A779E5E8A, lobbyId=014DF2C408D80D65CC8B803872A1CECC [2020.06.10-17.44.59:434][785]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.06.10-17.44.58) [2020.06.10-17.44.59:434][785]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.06.10-17.44.59:434][785]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.44.59:435][785]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.44.59:435][785]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1591811100 [2020.06.10-17.44.59:435][785]ProceduralLevelGeneration: InitLevel: Theme: Junkyard Map: Jnk_Scrapyard Generation Seed: -1 [2020.06.10-17.44.59:435][785]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=1.242, timeStamp=2020-06-10T17:44:58.129Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCEEFE08D80D65FE691B1A779E5E8A, lobbyId=014DF2C408D80D65CC8B803872A1CECC [2020.06.10-17.44.59:478][787]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak added to pak precacher. [2020.06.10-17.44.59:479][787]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.44.59:479][787]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.44.59:596][793]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak added to pak precacher. [2020.06.10-17.44.59:619][794]LogStreaming: Error: Couldn't find file for package /Script/DBDEditorFixedMapTools requested by async loading code. NameToLoad: /Script/DBDEditorFixedMapTools [2020.06.10-17.44.59:620][794]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file. [2020.06.10-17.44.59:620][794]LogStreaming: Error: Found 1 dependent packages... [2020.06.10-17.44.59:620][794]LogStreaming: Error: /Game/Blueprints/Tiles/02-Junkyard/BP_TL_St_32x32_GasStation [2020.06.10-17.44.59:657][796]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak added to pak precacher. [2020.06.10-17.44.59:833][805]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak added to pak precacher. [2020.06.10-17.45.00:066][817]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.00:119][820]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-17.45.00:490][840]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.00:490][840]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.01:067][873]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.01:398][893]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.45.01:581][893]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-17.45.01:703][893]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-17.45.01:703][893]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-17.45.02:180][893]LogStreaming: Flushing async loaders took 782ms. [2020.06.10-17.45.02:239][893]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.06.10-17.45.02:242][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.06.10-17.45.02:242][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.10-17.45.02:242][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.06.10-17.45.02:242][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.10-17.45.02:296][893]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.06.10-17.45.02:298][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.06.10-17.45.02:298][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.10-17.45.02:299][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.06.10-17.45.02:299][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.10-17.45.02:300][893]LogStreaming: Flushing async loaders. [2020.06.10-17.45.02:304][893]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=1.961, totalTime=3.203, timeStamp=2020-06-10T17:45:00.090Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCEEFE08D80D65FE691B1A779E5E8A, lobbyId=014DF2C408D80D65CC8B803872A1CECC [2020.06.10-17.45.02:329][893]LogStreaming: Flushing async loaders took 29ms. [2020.06.10-17.45.02:334][893]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.02:334][893]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.02:416][894]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=3.219, timeStamp=2020-06-10T17:45:00.106Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCEEFE08D80D65FE691B1A779E5E8A, lobbyId=014DF2C408D80D65CC8B803872A1CECC [2020.06.10-17.45.02:417][894]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.02:482][896]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.02:482][896]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.02:604][902]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_0) missing some fog at index 3 [2020.06.10-17.45.02:637][904]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_1) missing some fog at index 0 [2020.06.10-17.45.02:637][904]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_1) missing some fog at index 3 [2020.06.10-17.45.02:687][907]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_0) missing some fog at index 1 [2020.06.10-17.45.02:753][911]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_2) missing some fog at index 0 [2020.06.10-17.45.02:899][920]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_5) missing some fog at index 1 [2020.06.10-17.45.02:899][920]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_5) missing some fog at index 3 [2020.06.10-17.45.02:973][924]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_1) missing some fog at index 1 [2020.06.10-17.45.02:973][924]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_1) missing some fog at index 2 [2020.06.10-17.45.03:119][933]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_6) missing some fog at index 0 [2020.06.10-17.45.03:119][933]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_6) missing some fog at index 3 [2020.06.10-17.45.03:151][935]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_7) missing some fog at index 0 [2020.06.10-17.45.03:151][935]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_7) missing some fog at index 2 [2020.06.10-17.45.03:168][936]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_2) missing some fog at index 0 [2020.06.10-17.45.03:168][936]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_2) missing some fog at index 2 [2020.06.10-17.45.03:232][940]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_9) missing some fog at index 1 [2020.06.10-17.45.03:297][944]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_10) missing some fog at index 0 [2020.06.10-17.45.03:346][947]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_3) missing some fog at index 0 [2020.06.10-17.45.03:346][947]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_3) missing some fog at index 2 [2020.06.10-17.45.03:377][949]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_1) missing some fog at index 1 [2020.06.10-17.45.03:377][949]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_1) missing some fog at index 3 [2020.06.10-17.45.03:491][956]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.03:515][957]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_0.BP_Light041' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_14.SM_Lamp02' which is static to it. Aborting. [2020.06.10-17.45.03:515][957]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_0.BP_Light04' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_15.SM_Lamp02' which is static to it. Aborting. [2020.06.10-17.45.03:565][960]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_11) missing some fog at index 0 [2020.06.10-17.45.03:582][961]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_12) missing some fog at index 1 [2020.06.10-17.45.03:582][961]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_12) missing some fog at index 3 [2020.06.10-17.45.03:630][964]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_2) missing some fog at index 1 [2020.06.10-17.45.03:663][966]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_5) missing some fog at index 2 [2020.06.10-17.45.03:730][970]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_6) missing some fog at index 1 [2020.06.10-17.45.03:730][970]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_6) missing some fog at index 2 [2020.06.10-17.45.03:761][972]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_3) missing some fog at index 3 [2020.06.10-17.45.03:777][973]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_14) missing some fog at index 0 [2020.06.10-17.45.03:822][976]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=2.413, totalTime=5.632, timeStamp=2020-06-10T17:45:02.519Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCEEFE08D80D65FE691B1A779E5E8A, lobbyId=014DF2C408D80D65CC8B803872A1CECC [2020.06.10-17.45.03:837][977]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.016, totalTime=5.648, timeStamp=2020-06-10T17:45:02.535Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCEEFE08D80D65FE691B1A779E5E8A, lobbyId=014DF2C408D80D65CC8B803872A1CECC [2020.06.10-17.45.03:853][978]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.016, totalTime=5.664, timeStamp=2020-06-10T17:45:02.551Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCEEFE08D80D65FE691B1A779E5E8A, lobbyId=014DF2C408D80D65CC8B803872A1CECC [2020.06.10-17.45.03:869][979]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_7] - randomizer [Wall Randomizer]. [2020.06.10-17.45.03:869][979]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_8] - randomizer [Wall Randomizer]. [2020.06.10-17.45.03:869][979]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_4] - randomizer [Wall Randomizer]. [2020.06.10-17.45.03:869][979]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_0] - randomizer [Wall Randomizer]. [2020.06.10-17.45.03:869][979]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_2] - randomizer [Wall Randomizer]. [2020.06.10-17.45.03:869][979]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_9] - randomizer [Wall Randomizer]. [2020.06.10-17.45.03:869][979]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_10] - randomizer [Wall Randomizer]. [2020.06.10-17.45.03:869][979]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_11] - randomizer [Wall Randomizer]. [2020.06.10-17.45.03:869][979]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_14] - randomizer [Wall Randomizer]. [2020.06.10-17.45.03:870][979]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_1] - randomizer [Wall Randomizer]. [2020.06.10-17.45.03:870][979]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_3] - randomizer [Wall Randomizer]. [2020.06.10-17.45.03:870][979]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_13] - randomizer [Wall Randomizer]. [2020.06.10-17.45.03:870][979]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_5] - randomizer [Wall Randomizer]. [2020.06.10-17.45.03:870][979]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_6] - randomizer [Wall Randomizer]. [2020.06.10-17.45.03:870][979]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_12] - randomizer [Wall Randomizer]. [2020.06.10-17.45.03:870][979]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.45.04:095][979]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-17.45.04:097][979]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_03.Default__BP_Slasher_Character_03_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-17.45.04:156][979]LogStreaming: Flushing async loaders took 286ms. [2020.06.10-17.45.04:156][979]LogStreaming: Flushing async loaders. [2020.06.10-17.45.04:158][979]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.45.04:158][979]LogStreaming: Flushing async loaders. [2020.06.10-17.45.04:167][979]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-17.45.04:168][979]LogStreaming: Flushing async loaders. [2020.06.10-17.45.04:180][979]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-17.45.04:180][979]LogStreaming: Flushing async loaders. [2020.06.10-17.45.04:185][979]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-17.45.04:185][979]LogStreaming: Flushing async loaders. [2020.06.10-17.45.04:186][979]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.45.04:186][979]LogStreaming: Flushing async loaders. [2020.06.10-17.45.04:187][979]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.45.04:187][979]LogStreaming: Flushing async loaders. [2020.06.10-17.45.04:189][979]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.45.04:189][979]LogStreaming: Flushing async loaders. [2020.06.10-17.45.04:190][979]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.45.04:191][979]LogStreaming: Flushing async loaders. [2020.06.10-17.45.04:192][979]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.45.04:193][979]LogStreaming: Flushing async loaders. [2020.06.10-17.45.04:193][979]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.45.04:201][979]LogStreaming: Flushing async loaders. [2020.06.10-17.45.04:202][979]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.45.04:238][979]LogStreaming: Flushing async loaders. [2020.06.10-17.45.04:325][979]LogStreaming: Flushing async loaders took 86ms. [2020.06.10-17.45.04:334][979]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.016, totalTime=5.680, timeStamp=2020-06-10T17:45:02.567Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCEEFE08D80D65FE691B1A779E5E8A, lobbyId=014DF2C408D80D65CC8B803872A1CECC [2020.06.10-17.45.04:370][982]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.06.10-17.45.04:498][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-17.45.04:499][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.HookChargeable Enabled?: Enabled [2020.06.10-17.45.04:499][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-17.45.04:499][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.Break Chargeable Enabled?: Enabled [2020.06.10-17.45.04:499][989]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.06.10-17.45.04:499][989]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_0 [2020.06.10-17.45.04:500][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-17.45.04:500][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.HookChargeable Enabled?: Disabled [2020.06.10-17.45.04:500][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-17.45.04:500][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.Break Chargeable Enabled?: Disabled [2020.06.10-17.45.04:502][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.UnhookChargeable Enabled?: Enabled [2020.06.10-17.45.04:502][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.HookChargeable Enabled?: Enabled [2020.06.10-17.45.04:503][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.EscapeChargeable Enabled?: Enabled [2020.06.10-17.45.04:503][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.Break Chargeable Enabled?: Enabled [2020.06.10-17.45.04:503][989]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.10-17.45.04:503][989]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_1 [2020.06.10-17.45.04:503][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.UnhookChargeable Enabled?: Disabled [2020.06.10-17.45.04:503][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.HookChargeable Enabled?: Disabled [2020.06.10-17.45.04:503][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.EscapeChargeable Enabled?: Disabled [2020.06.10-17.45.04:503][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.Break Chargeable Enabled?: Disabled [2020.06.10-17.45.04:506][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.UnhookChargeable Enabled?: Enabled [2020.06.10-17.45.04:506][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Enabled [2020.06.10-17.45.04:506][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.EscapeChargeable Enabled?: Enabled [2020.06.10-17.45.04:506][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.Break Chargeable Enabled?: Enabled [2020.06.10-17.45.04:506][989]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.06.10-17.45.04:506][989]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_2 [2020.06.10-17.45.04:506][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.UnhookChargeable Enabled?: Disabled [2020.06.10-17.45.04:506][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Disabled [2020.06.10-17.45.04:506][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.EscapeChargeable Enabled?: Disabled [2020.06.10-17.45.04:506][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.Break Chargeable Enabled?: Disabled [2020.06.10-17.45.04:509][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Enabled [2020.06.10-17.45.04:509][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Enabled [2020.06.10-17.45.04:509][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.EscapeChargeable Enabled?: Enabled [2020.06.10-17.45.04:509][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.Break Chargeable Enabled?: Enabled [2020.06.10-17.45.04:509][989]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.06.10-17.45.04:509][989]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_3 [2020.06.10-17.45.04:509][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Disabled [2020.06.10-17.45.04:509][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Disabled [2020.06.10-17.45.04:509][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.EscapeChargeable Enabled?: Disabled [2020.06.10-17.45.04:510][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.Break Chargeable Enabled?: Disabled [2020.06.10-17.45.04:510][989]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.10-17.45.04:510][989]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.06.10-17.45.04:510][989]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.06.10-17.45.04:510][989]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.06.10-17.45.04:521][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.06.10-17.45.04:521][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.06.10-17.45.04:521][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Enabled [2020.06.10-17.45.04:521][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.Break Chargeable Enabled?: Enabled [2020.06.10-17.45.04:521][990]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-17.45.04:521][990]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_4 [2020.06.10-17.45.04:521][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.06.10-17.45.04:521][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.06.10-17.45.04:521][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Disabled [2020.06.10-17.45.04:522][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.Break Chargeable Enabled?: Disabled [2020.06.10-17.45.04:524][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Enabled [2020.06.10-17.45.04:524][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Enabled [2020.06.10-17.45.04:525][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.EscapeChargeable Enabled?: Enabled [2020.06.10-17.45.04:525][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.Break Chargeable Enabled?: Enabled [2020.06.10-17.45.04:525][990]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-17.45.04:525][990]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_5 [2020.06.10-17.45.04:525][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Disabled [2020.06.10-17.45.04:525][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Disabled [2020.06.10-17.45.04:525][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.EscapeChargeable Enabled?: Disabled [2020.06.10-17.45.04:525][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.Break Chargeable Enabled?: Disabled [2020.06.10-17.45.04:528][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Enabled [2020.06.10-17.45.04:528][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Enabled [2020.06.10-17.45.04:528][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.EscapeChargeable Enabled?: Enabled [2020.06.10-17.45.04:528][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.Break Chargeable Enabled?: Enabled [2020.06.10-17.45.04:528][990]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-17.45.04:528][990]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_6 [2020.06.10-17.45.04:528][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Disabled [2020.06.10-17.45.04:528][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Disabled [2020.06.10-17.45.04:528][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.EscapeChargeable Enabled?: Disabled [2020.06.10-17.45.04:528][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.Break Chargeable Enabled?: Disabled [2020.06.10-17.45.04:531][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Enabled [2020.06.10-17.45.04:531][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Enabled [2020.06.10-17.45.04:531][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.EscapeChargeable Enabled?: Enabled [2020.06.10-17.45.04:531][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.Break Chargeable Enabled?: Enabled [2020.06.10-17.45.04:531][990]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.10-17.45.04:531][990]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_7 [2020.06.10-17.45.04:531][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Disabled [2020.06.10-17.45.04:531][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Disabled [2020.06.10-17.45.04:531][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.EscapeChargeable Enabled?: Disabled [2020.06.10-17.45.04:531][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.Break Chargeable Enabled?: Disabled [2020.06.10-17.45.04:534][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.UnhookChargeable Enabled?: Enabled [2020.06.10-17.45.04:534][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.HookChargeable Enabled?: Enabled [2020.06.10-17.45.04:534][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.EscapeChargeable Enabled?: Enabled [2020.06.10-17.45.04:534][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.Break Chargeable Enabled?: Enabled [2020.06.10-17.45.04:535][990]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.10-17.45.04:535][990]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_8 [2020.06.10-17.45.04:535][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.UnhookChargeable Enabled?: Disabled [2020.06.10-17.45.04:535][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.HookChargeable Enabled?: Disabled [2020.06.10-17.45.04:535][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.EscapeChargeable Enabled?: Disabled [2020.06.10-17.45.04:535][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.Break Chargeable Enabled?: Disabled [2020.06.10-17.45.04:535][990]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-17.45.04:535][990]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-17.45.04:536][990]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-17.45.04:536][990]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.10-17.45.04:536][990]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.10-17.45.04:546][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.UnhookChargeable Enabled?: Enabled [2020.06.10-17.45.04:546][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.HookChargeable Enabled?: Enabled [2020.06.10-17.45.04:547][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.EscapeChargeable Enabled?: Enabled [2020.06.10-17.45.04:547][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.Break Chargeable Enabled?: Enabled [2020.06.10-17.45.04:547][991]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.06.10-17.45.04:547][991]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_9 [2020.06.10-17.45.04:547][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.UnhookChargeable Enabled?: Disabled [2020.06.10-17.45.04:547][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.HookChargeable Enabled?: Disabled [2020.06.10-17.45.04:547][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.EscapeChargeable Enabled?: Disabled [2020.06.10-17.45.04:547][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.Break Chargeable Enabled?: Disabled [2020.06.10-17.45.04:548][991]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.06.10-17.45.04:561][992]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.04:595][994]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_10.UnhookChargeable Enabled?: Enabled [2020.06.10-17.45.04:595][994]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_10.HookChargeable Enabled?: Enabled [2020.06.10-17.45.04:595][994]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_10.EscapeChargeable Enabled?: Enabled [2020.06.10-17.45.04:595][994]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_10.Break Chargeable Enabled?: Enabled [2020.06.10-17.45.04:595][994]LogSM: [BP_SmallMeatLocker_Banshee_C_10][CLIENT SLAVE] [2020.06.10-17.45.04:595][994]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_10 [2020.06.10-17.45.04:595][994]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_10.UnhookChargeable Enabled?: Disabled [2020.06.10-17.45.04:595][994]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_10.HookChargeable Enabled?: Disabled [2020.06.10-17.45.04:595][994]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_10.EscapeChargeable Enabled?: Disabled [2020.06.10-17.45.04:596][994]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_10.Break Chargeable Enabled?: Disabled [2020.06.10-17.45.04:596][994]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.06.10-17.45.04:596][994]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.06.10-17.45.04:596][994]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.04:596][994]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.04:599][994]LogSM: [BP_SmallMeatLocker_Banshee_C_10][CLIENT SLAVE] [2020.06.10-17.45.04:901][ 13]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-17.45.05:069][ 23]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-17.45.05:330][ 39]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-17.45.05:493][ 49]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.05:494][ 49]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.05:598][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-17.45.05:598][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.10-17.45.05:598][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-17.45.05:598][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.10-17.45.05:599][ 55]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-17.45.05:599][ 55]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.10-17.45.05:599][ 55]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.10-17.45.05:657][ 59]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.05:803][ 68]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-17.45.05:803][ 68]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-17.45.05:803][ 68]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.10-17.45.05:803][ 68]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.10-17.45.05:841][ 70]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-17.45.05:841][ 70]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.10-17.45.05:841][ 70]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-17.45.05:841][ 70]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.10-17.45.05:842][ 70]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-17.45.05:842][ 70]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-17.45.05:842][ 70]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-17.45.05:842][ 70]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.06.10-17.45.05:842][ 70]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.06.10-17.45.05:843][ 70]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.06.10-17.45.05:843][ 70]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.06.10-17.45.05:843][ 70]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.06.10-17.45.05:843][ 70]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.06.10-17.45.05:843][ 70]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-17.45.05:843][ 70]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-17.45.05:843][ 70]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.10-17.45.05:843][ 70]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.10-17.45.05:843][ 70]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.06.10-17.45.05:843][ 70]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.06.10-17.45.05:843][ 70]LogSM: [BP_SmallMeatLocker_Banshee_C_10][CLIENT SLAVE] [2020.06.10-17.45.05:843][ 70]LogSM: [BP_SmallMeatLocker_Banshee_C_10][CLIENT SLAVE] [2020.06.10-17.45.06:028][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-17.45.06:028][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.10-17.45.06:028][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-17.45.06:028][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.10-17.45.06:029][ 82]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-17.45.06:185][ 92]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.06.10-17.45.06:185][ 92]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.06.10-17.45.06:395][105]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.45.06:402][105]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-17.45.06:404][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-17.45.06:404][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.06.10-17.45.06:404][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-17.45.06:404][105]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.45.06:404][105]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.06.10-17.45.06:404][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-17.45.06:404][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.06.10-17.45.06:405][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-17.45.06:405][105]LogStreaming: Flushing async loaders. [2020.06.10-17.45.06:406][105]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.45.06:408][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-17.45.06:408][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.10-17.45.06:408][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-17.45.06:408][105]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.45.06:408][105]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.06.10-17.45.06:408][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-17.45.06:408][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.10-17.45.06:408][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-17.45.06:409][105]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.45.06:409][105]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.45.06:428][107]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.06.10-17.45.06:428][107]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.06.10-17.45.06:428][107]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.45.06:429][107]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.45.06:432][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-17.45.06:432][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.06.10-17.45.06:432][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-17.45.06:432][107]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-17.45.06:432][107]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.06.10-17.45.06:432][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-17.45.06:432][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.06.10-17.45.06:432][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-17.45.06:433][107]LogStreaming: Flushing async loaders. [2020.06.10-17.45.06:434][107]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.45.06:435][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-17.45.06:436][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.10-17.45.06:436][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-17.45.06:436][107]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.45.06:436][107]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.06.10-17.45.06:436][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-17.45.06:436][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.10-17.45.06:436][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-17.45.06:438][107]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-17.45.06:439][107]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.45.06:492][111]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.06.10-17.45.06:493][111]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.06:493][111]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.06:718][125]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.06.10-17.45.06:718][125]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.06.10-17.45.06:755][127]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.06:898][137]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.10-17.45.06:898][137]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.10-17.45.07:025][144]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 291] [2020.06.10-17.45.07:025][144]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.06.10-17.45.07:087][144]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.06.10-17.45.07:088][144]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.06.10-17.45.07:089][144]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.06.10-17.45.07:090][144]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.06.10-17.45.07:091][144]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.06.10-17.45.07:091][144]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_5.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_5.Scene' which is static to it. Aborting. [2020.06.10-17.45.07:092][144]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_6.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_6.Scene' which is static to it. Aborting. [2020.06.10-17.45.07:147][148]ProceduralLevelGeneration: HasLevelBeenSpawned Jnk_Scrapyard: 0 Spawned : 51/51 Dependencies : 1 [2020.06.10-17.45.07:147][148]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=3.276, totalTime=8.957, timeStamp=2020-06-10T17:45:05.844Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCEEFE08D80D65FE691B1A779E5E8A, lobbyId=014DF2C408D80D65CC8B803872A1CECC [2020.06.10-17.45.07:147][148]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.06.10-17.45.07:501][170]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.07:501][170]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.07:760][186]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.07:985][200]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=0.840, totalTime=9.797, timeStamp=2020-06-10T17:45:06.684Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCEEFE08D80D65FE691B1A779E5E8A, lobbyId=014DF2C408D80D65CC8B803872A1CECC [2020.06.10-17.45.07:986][200]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.45.07:989][200]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale10_Character.Default__BP_CamperMale10_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-17.45.08:200][200]LogStreaming: Flushing async loaders took 214ms. [2020.06.10-17.45.08:200][200]LogStreaming: Flushing async loaders. [2020.06.10-17.45.08:202][200]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.45.08:300][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-17.45.08:300][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-17.45.08:301][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-17.45.08:301][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-17.45.08:301][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.10-17.45.08:301][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-17.45.08:301][200]LogStreaming: Flushing async loaders. [2020.06.10-17.45.08:457][200]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-17.45.08:459][200]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-17.45.08:767][200]LogStreaming: Flushing async loaders took 466ms. [2020.06.10-17.45.08:768][200]LogStreaming: Flushing async loaders. [2020.06.10-17.45.08:793][200]LogStreaming: Flushing async loaders took 25ms. [2020.06.10-17.45.08:793][200]LogStreaming: Flushing async loaders. [2020.06.10-17.45.08:798][200]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-17.45.08:798][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-17.45.08:798][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-17.45.08:798][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-17.45.08:799][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-17.45.08:799][200]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale10_Character_C_0 [2020.06.10-17.45.08:799][200]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale10_Character_C_0 [2020.06.10-17.45.08:799][200]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale10_Character_C_0 [2020.06.10-17.45.08:799][200]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale10_Character_C_0 [2020.06.10-17.45.08:799][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-17.45.08:799][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-17.45.08:800][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-17.45.08:800][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.10-17.45.08:800][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-17.45.08:800][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-17.45.08:800][200]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.45.08:800][200]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.45.08:801][200]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.45.08:801][200]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000037 seconds [2020.06.10-17.45.08:801][200]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.06.10-17.45.08:803][200]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale10_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.45.08:803][200]LogStreaming: Flushing async loaders. [2020.06.10-17.45.08:854][200]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-17.45.08:856][200]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale08_Character.Default__BP_CamperFemale08_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-17.45.08:885][200]LogStreaming: Flushing async loaders took 82ms. [2020.06.10-17.45.08:971][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-17.45.08:971][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-17.45.08:971][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-17.45.08:971][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-17.45.08:971][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.10-17.45.08:971][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-17.45.08:972][200]LogStreaming: Flushing async loaders. [2020.06.10-17.45.08:981][200]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-17.45.08:981][200]LogStreaming: Flushing async loaders. [2020.06.10-17.45.08:993][200]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-17.45.08:994][200]LogStreaming: Flushing async loaders. [2020.06.10-17.45.09:003][200]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-17.45.09:003][200]LogStreaming: Flushing async loaders. [2020.06.10-17.45.09:005][200]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.45.09:006][200]LogStreaming: Flushing async loaders. [2020.06.10-17.45.09:009][200]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.45.09:009][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-17.45.09:009][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-17.45.09:009][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-17.45.09:010][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-17.45.09:010][200]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale08_Character_C_0 [2020.06.10-17.45.09:010][200]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale08_Character_C_0 [2020.06.10-17.45.09:010][200]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale08_Character_C_0 [2020.06.10-17.45.09:011][200]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale08_Character_C_0 [2020.06.10-17.45.09:011][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-17.45.09:011][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-17.45.09:011][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-17.45.09:011][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.10-17.45.09:011][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-17.45.09:012][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-17.45.09:012][200]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.45.09:012][200]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.45.09:012][200]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.45.09:012][200]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000035 seconds [2020.06.10-17.45.09:014][200]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale08_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.45.09:014][200]LogStreaming: Flushing async loaders. [2020.06.10-17.45.09:019][200]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-17.45.09:033][200]LogStreaming: Flushing async loaders took 19ms. [2020.06.10-17.45.09:121][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-17.45.09:121][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-17.45.09:121][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-17.45.09:121][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-17.45.09:121][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.10-17.45.09:122][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-17.45.09:122][200]LogStreaming: Flushing async loaders. [2020.06.10-17.45.09:129][200]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-17.45.09:129][200]LogStreaming: Flushing async loaders. [2020.06.10-17.45.09:139][200]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-17.45.09:140][200]LogStreaming: Flushing async loaders. [2020.06.10-17.45.09:142][200]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.45.09:142][200]LogStreaming: Flushing async loaders. [2020.06.10-17.45.09:146][200]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-17.45.09:147][200]LogStreaming: Flushing async loaders. [2020.06.10-17.45.09:151][200]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-17.45.09:151][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-17.45.09:151][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-17.45.09:152][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-17.45.09:152][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-17.45.09:152][200]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.06.10-17.45.09:152][200]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.10-17.45.09:153][200]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.10-17.45.09:153][200]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.06.10-17.45.09:153][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-17.45.09:153][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-17.45.09:153][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-17.45.09:153][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.10-17.45.09:153][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-17.45.09:154][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-17.45.09:154][200]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.45.09:154][200]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.45.09:154][200]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.45.09:154][200]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000057 seconds [2020.06.10-17.45.09:155][200]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.45.09:156][200]LogStreaming: Flushing async loaders. [2020.06.10-17.45.09:159][200]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale09_Character.Default__BP_CamperFemale09_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-17.45.09:175][200]LogStreaming: Flushing async loaders took 19ms. [2020.06.10-17.45.09:265][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-17.45.09:265][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-17.45.09:265][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-17.45.09:265][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-17.45.09:265][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.10-17.45.09:265][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-17.45.09:266][200]LogStreaming: Flushing async loaders. [2020.06.10-17.45.09:287][200]LogStreaming: Flushing async loaders took 21ms. [2020.06.10-17.45.09:287][200]LogStreaming: Flushing async loaders. [2020.06.10-17.45.09:304][200]LogStreaming: Flushing async loaders took 17ms. [2020.06.10-17.45.09:304][200]LogStreaming: Flushing async loaders. [2020.06.10-17.45.09:333][200]LogStreaming: Flushing async loaders took 29ms. [2020.06.10-17.45.09:344][200]LogStreaming: Flushing async loaders. [2020.06.10-17.45.09:347][200]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.45.09:348][200]LogStreaming: Flushing async loaders. [2020.06.10-17.45.09:354][200]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-17.45.09:354][200]LogStreaming: Flushing async loaders. [2020.06.10-17.45.09:359][200]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-17.45.09:361][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-17.45.09:361][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-17.45.09:361][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-17.45.09:361][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-17.45.09:361][200]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale09_Character_C_0 [2020.06.10-17.45.09:361][200]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale09_Character_C_0 [2020.06.10-17.45.09:362][200]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale09_Character_C_0 [2020.06.10-17.45.09:362][200]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale09_Character_C_0 [2020.06.10-17.45.09:362][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-17.45.09:362][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-17.45.09:362][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-17.45.09:362][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.10-17.45.09:362][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-17.45.09:372][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-17.45.09:372][200]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.45.09:372][200]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.45.09:372][200]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.45.09:372][200]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000033 seconds [2020.06.10-17.45.09:374][200]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale09_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.45.09:382][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-17.45.09:382][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-17.45.09:382][200]LogStreaming: Flushing async loaders. [2020.06.10-17.45.09:490][200]LogStreaming: Flushing async loaders took 107ms. [2020.06.10-17.45.09:490][200]LogStreaming: Flushing async loaders. [2020.06.10-17.45.09:504][200]LogStreaming: Flushing async loaders took 14ms. [2020.06.10-17.45.09:504][200]LogStreaming: Flushing async loaders. [2020.06.10-17.45.09:515][200]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-17.45.09:516][200]LogStreaming: Flushing async loaders. [2020.06.10-17.45.09:524][200]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-17.45.09:524][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-17.45.09:524][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-17.45.09:525][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-17.45.09:525][200]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_03_C_0 [2020.06.10-17.45.09:525][200]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_03_C_0 [2020.06.10-17.45.09:525][200]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_03_C_0 [2020.06.10-17.45.09:525][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-17.45.09:526][200]LogStreaming: Flushing async loaders. [2020.06.10-17.45.09:530][200]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-17.45.09:530][200]LogStreaming: Flushing async loaders. [2020.06.10-17.45.09:531][200]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.45.09:531][200]LogStreaming: Flushing async loaders. [2020.06.10-17.45.09:532][200]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.45.09:532][200]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000020 seconds [2020.06.10-17.45.09:535][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.06.10-17.45.09:535][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-17.45.09:535][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.10-17.45.09:536][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.06.10-17.45.09:536][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-17.45.09:536][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.10-17.45.09:537][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.10-17.45.09:537][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.10-17.45.09:537][200]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.10-17.45.09:540][200]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-17.45.09:540][200]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-17.45.09:552][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-17.45.09:552][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-17.45.09:552][200]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-17.45.09:556][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-17.45.09:556][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-17.45.09:556][200]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-17.45.09:561][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-17.45.09:561][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.10-17.45.09:562][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-17.45.09:562][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.10-17.45.09:562][200]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-17.45.09:562][200]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.09:562][200]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.09:563][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-17.45.09:564][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-17.45.09:564][200]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-17.45.09:565][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-17.45.09:565][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-17.45.09:565][200]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-17.45.09:567][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-17.45.09:567][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-17.45.09:567][200]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-17.45.09:569][200]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-17.45.09:572][200]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-17.45.09:573][200]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000052 seconds [2020.06.10-17.45.09:573][200]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000026 seconds [2020.06.10-17.45.09:573][200]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.45.09:573][200]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.45.09:573][200]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.45.09:573][200]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.45.09:573][200]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-17.45.09:573][200]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-17.45.09:573][200]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.45.09:573][200]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.45.09:575][200]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.45.09:575][200]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.45.09:575][200]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.45.09:575][200]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.45.09:575][200]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.45.09:575][200]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.45.09:575][200]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.09:575][200]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.09:576][200]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.09:576][200]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.09:594][201]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-17.45.09:598][201]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.09:599][201]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.09:599][201]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.09:602][201]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 149 [2020.06.10-17.45.09:602][201]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 107 [2020.06.10-17.45.09:602][201]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-17.45.09:602][201]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.09:602][201]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-17.45.09:602][201]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.09:602][201]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-17.45.09:602][201]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.09:603][201]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-17.45.09:603][201]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.09:603][201]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.10-17.45.09:603][201]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.09:603][201]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.10-17.45.09:603][201]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.09:603][201]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.10-17.45.09:603][201]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.09:603][201]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.06.10-17.45.09:603][201]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.09:603][201]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.10-17.45.09:603][201]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.09:603][201]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.10-17.45.09:603][201]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.09:603][201]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.10-17.45.09:603][201]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.09:603][201]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-17.45.09:603][201]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.09:603][201]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.10-17.45.09:603][201]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.09:603][201]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.06.10-17.45.09:603][201]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.09:604][201]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.06.10-17.45.09:604][201]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.09:604][201]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.HillBillyKill_C_0) Already registered. Aborting. [2020.06.10-17.45.09:632][203]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.45.09:632][203]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] Restarting state machine [2020.06.10-17.45.09:632][203]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.45.09:632][203]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.45.09:669][205]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-17.45.09:669][205]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-17.45.09:801][213]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-17.45.09:801][213]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.10-17.45.09:801][213]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-17.45.09:801][213]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.10-17.45.09:802][213]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-17.45.09:803][213]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.10:006][226]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-17.45.10:039][228]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.10:039][228]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.10:039][228]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.10:039][228]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.10:039][228]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.10:039][228]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-17.45.10:109][232]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-17.45.10:175][236]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-17.45.10:175][236]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.10-17.45.10:176][236]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-17.45.10:176][236]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.10-17.45.10:176][236]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-17.45.10:369][248]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-17.45.10:432][252]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-17.45.10:433][252]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-17.45.10:576][261]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-17.45.10:639][265]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-17.45.10:658][266]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.45.10:659][266]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.10-17.45.10:703][269]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.45.10:709][269]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-17.45.10:738][271]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-17.45.10:833][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.10-17.45.10:833][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.10-17.45.10:833][277]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.10-17.45.10:866][279]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-17.45.10:931][283]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-17.45.10:996][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-17.45.10:997][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-17.45.11:025][289]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.11:025][289]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.11:142][296]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-17.45.11:142][296]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-17.45.11:235][302]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-17.45.11:300][306]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-17.45.11:365][310]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-17.45.11:429][314]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.45.11:437][314]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-17.45.11:438][314]LogStreaming: Flushing async loaders. [2020.06.10-17.45.11:442][314]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-17.45.11:443][314]LogStreaming: Flushing async loaders. [2020.06.10-17.45.11:447][314]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-17.45.11:455][314]GameFlow: (BP_CamperMale10_Character_C_0) - UpdateCustomization with item ML_Hand006 [2020.06.10-17.45.11:455][314]LogStreaming: Flushing async loaders. [2020.06.10-17.45.11:466][314]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-17.45.11:466][314]LogStreaming: Flushing async loaders. [2020.06.10-17.45.11:469][314]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.45.11:469][314]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand006 [2020.06.10-17.45.11:469][314]GameFlow: (BP_CamperMale10_Character_C_0) - UpdateCustomization with item ML_Torso009 [2020.06.10-17.45.11:470][314]LogStreaming: Flushing async loaders. [2020.06.10-17.45.11:475][314]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-17.45.11:475][314]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso009 [2020.06.10-17.45.11:475][314]GameFlow: (BP_CamperMale10_Character_C_0) - UpdateCustomization with item ML_Legs006 [2020.06.10-17.45.11:475][314]LogStreaming: Flushing async loaders. [2020.06.10-17.45.11:478][314]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.45.11:478][314]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs006 [2020.06.10-17.45.11:478][314]LogStreaming: Flushing async loaders. [2020.06.10-17.45.11:485][314]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-17.45.11:568][314]LogStreaming: Flushing async loaders. [2020.06.10-17.45.11:571][314]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.45.11:572][314]LogStreaming: Flushing async loaders. [2020.06.10-17.45.11:574][314]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.45.11:574][314]LogStreaming: Flushing async loaders. [2020.06.10-17.45.11:576][314]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.45.11:577][314]GameFlow: (BP_CamperFemale08_Character_C_0) - UpdateCustomization with item QF_Head01 [2020.06.10-17.45.11:577][314]GameFlow: (CustomizedAudio) - Update Sound with item QF_Head01 [2020.06.10-17.45.11:578][314]GameFlow: (BP_CamperFemale08_Character_C_0) - UpdateCustomization with item QF_Torso01_01 [2020.06.10-17.45.11:578][314]LogStreaming: Flushing async loaders. [2020.06.10-17.45.11:585][314]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-17.45.11:585][314]GameFlow: (CustomizedAudio) - Update Sound with item QF_Torso01_01 [2020.06.10-17.45.11:585][314]GameFlow: (BP_CamperFemale08_Character_C_0) - UpdateCustomization with item QF_Legs01 [2020.06.10-17.45.11:586][314]GameFlow: (CustomizedAudio) - Update Sound with item QF_Legs01 [2020.06.10-17.45.11:587][314]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Head02 [2020.06.10-17.45.11:587][314]LogStreaming: Flushing async loaders. [2020.06.10-17.45.11:591][314]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-17.45.11:592][314]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.06.10-17.45.11:592][314]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Torso02 [2020.06.10-17.45.11:592][314]LogStreaming: Flushing async loaders. [2020.06.10-17.45.11:604][314]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-17.45.11:639][314]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.06.10-17.45.11:639][314]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Legs01 [2020.06.10-17.45.11:639][314]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01 [2020.06.10-17.45.11:673][314]GameFlow: (BP_Slasher_Character_03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-17.45.11:673][314]LogStreaming: Flushing async loaders. [2020.06.10-17.45.11:699][314]LogStreaming: Flushing async loaders took 27ms. [2020.06.10-17.45.11:700][314]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-17.45.11:700][314]GameFlow: (BP_Slasher_Character_03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-17.45.11:700][314]LogStreaming: Flushing async loaders. [2020.06.10-17.45.11:711][314]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-17.45.11:711][314]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-17.45.11:711][314]GameFlow: (BP_Slasher_Character_03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-17.45.11:711][314]LogStreaming: Flushing async loaders. [2020.06.10-17.45.11:714][314]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.45.11:714][314]LogStreaming: Flushing async loaders. [2020.06.10-17.45.11:716][314]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.45.11:716][314]LogStreaming: Flushing async loaders. [2020.06.10-17.45.11:717][314]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.45.11:718][314]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-17.45.11:718][314]GameFlow: (BP_CamperFemale09_Character_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.06.10-17.45.11:719][314]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.06.10-17.45.11:719][314]GameFlow: (BP_CamperFemale09_Character_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01 [2020.06.10-17.45.11:719][314]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01 [2020.06.10-17.45.11:719][314]GameFlow: (BP_CamperFemale09_Character_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.06.10-17.45.11:722][314]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.06.10-17.45.11:735][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-17.45.11:736][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-17.45.11:738][314]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-17.45.11:739][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.10-17.45.11:739][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.10-17.45.11:740][314]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.10-17.45.11:744][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-17.45.11:744][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-17.45.11:745][314]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.11:745][314]ProceduralLevelGeneration: HasLevelBeenSpawned Jnk_Scrapyard: 1 Spawned : 51/51 Dependencies : 0 [2020.06.10-17.45.11:756][315]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.11:759][315]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.11:795][316]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.11:811][317]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.11:830][318]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-17.45.11:831][318]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-17.45.11:832][318]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.11:845][319]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.11:862][320]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.11:879][321]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.11:895][322]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.11:911][323]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.11:927][324]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.11:945][325]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-17.45.11:947][325]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.11:960][326]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.11:977][327]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:005][328]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:027][329]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:045][330]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.12:045][330]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.12:047][330]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-17.45.12:048][330]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:062][331]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:078][332]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:094][333]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:113][334]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-17.45.12:114][334]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:127][335]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:143][336]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:160][337]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:175][338]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:192][339]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:212][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-17.45.12:213][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-17.45.12:215][340]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:224][341]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:240][342]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:257][343]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:272][344]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:288][345]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:306][346]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-17.45.12:307][346]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:320][347]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:336][348]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:353][349]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:371][350]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-17.45.12:372][350]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-17.45.12:373][350]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:385][351]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:401][352]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:417][353]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:433][354]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:449][355]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:465][356]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-17.45.12:468][356]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:481][357]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:497][358]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:513][359]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:529][360]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:545][361]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:562][362]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:579][363]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000148 seconds [2020.06.10-17.45.12:580][363]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:594][364]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:610][365]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-17.45.12:613][365]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:626][366]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:642][367]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:658][368]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:675][369]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:677][369]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.06.10-17.45.12:678][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.12:678][369]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.06.10-17.45.12:678][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.12:678][369]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.06.10-17.45.12:678][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.12:678][369]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.06.10-17.45.12:678][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.12:678][369]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.10-17.45.12:678][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.12:678][369]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-17.45.12:678][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.12:691][370]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:706][371]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-17.45.12:710][371]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:723][372]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:739][373]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:755][374]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:772][375]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:787][376]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-17.45.12:808][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.10-17.45.12:808][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.10-17.45.12:808][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.10-17.45.12:808][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.10-17.45.12:809][377]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-17.45.12:810][377]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.06.10-17.45.12:810][377]ProceduralLevelGeneration: HasLevelBeenSpawned Jnk_Scrapyard: 1 Spawned : 51/51 Dependencies : 1 [2020.06.10-17.45.12:810][377]GameFlow: GameState : Level is ready to play; map theme name: Junkyard [2020.06.10-17.45.12:810][377]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.45.12:831][377]LogStreaming: Flushing async loaders took 21ms. [2020.06.10-17.45.12:905][379]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.13:005][385]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-17.45.13:037][387]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.13:037][387]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.13:102][391]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-17.45.13:198][397]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.45.13:199][397]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.45.13:200][397]GameFlow: OnRep_BegunPlayFenceGuid 04C80D0B-08D8-0D66-06CA-69A87874E672 [2020.06.10-17.45.13:200][397]GameFlow: BegunPlayFenceGuid 04C80D0B-08D8-0D66-06CA-69A87874E672 [2020.06.10-17.45.13:201][397]GameFlow: OnCreationFence 04C80D0B-08D8-0D66-06CA-69A87874E672 [2020.06.10-17.45.13:201][397]GameFlow: Waiting for fence 04C80D0B-08D8-0D66-06CA-69A87874E672 [2020.06.10-17.45.13:201][397]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04C80D0B08D80D6606CA69A87874E672 [2020.06.10-17.45.13:201][397]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000033 seconds [2020.06.10-17.45.13:201][397]GameFlow: ACollectable::BeginPlay [2020.06.10-17.45.13:201][397]GameFlow: BegunPlayFenceGuid 04C80D0B-08D8-0D66-06CA-69A87874E672 [2020.06.10-17.45.13:201][397]GameFlow: OnCreationFence 04C80D0B-08D8-0D66-06CA-69A87874E672 [2020.06.10-17.45.13:201][397]GameFlow: Warning: Already Waiting for fence 04C80D0B-08D8-0D66-06CA-69A87874E672 [2020.06.10-17.45.13:267][401]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-17.45.13:267][401]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-17.45.13:408][410]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-17.45.13:474][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-17.45.13:474][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-17.45.13:474][414]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-17.45.13:505][416]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_14 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-17.45.13:571][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.06.10-17.45.13:571][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-17.45.13:571][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.06.10-17.45.13:571][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.06.10-17.45.13:571][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-17.45.13:571][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.06.10-17.45.13:575][420]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-17.45.13:575][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.13:575][420]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.06.10-17.45.13:575][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.13:575][420]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.10-17.45.13:575][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.13:575][420]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-17.45.13:575][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.13:575][420]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.10-17.45.13:575][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.13:575][420]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.10-17.45.13:575][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.13:575][420]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-17.45.13:575][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.13:575][420]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.06.10-17.45.13:575][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.13:575][420]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.10-17.45.13:575][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.13:575][420]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.10-17.45.13:575][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.13:575][420]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.10-17.45.13:576][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.13:576][420]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.10-17.45.13:576][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.13:576][420]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.10-17.45.13:576][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.13:576][420]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.06.10-17.45.13:576][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.13:576][420]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.06.10-17.45.13:576][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.13:576][420]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.HillBillyKill_C_0) Already registered. Aborting. [2020.06.10-17.45.13:733][430]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-17.45.13:845][437]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.06.10-17.45.13:845][437]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-17.45.13:845][437]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.06.10-17.45.13:846][437]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.06.10-17.45.13:846][437]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-17.45.13:846][437]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.06.10-17.45.13:849][437]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-17.45.13:849][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.13:849][437]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.10-17.45.13:849][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.13:849][437]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-17.45.13:849][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.13:850][437]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-17.45.13:850][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.13:850][437]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.10-17.45.13:850][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.13:850][437]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.10-17.45.13:850][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.13:850][437]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.10-17.45.13:850][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.13:850][437]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.06.10-17.45.13:850][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.13:850][437]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.10-17.45.13:850][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.13:850][437]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-17.45.13:850][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.13:850][437]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-17.45.13:850][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.13:850][437]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-17.45.13:850][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.13:850][437]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.10-17.45.13:850][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.13:850][437]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.06.10-17.45.13:850][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.13:850][437]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.06.10-17.45.13:850][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.13:850][437]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.HillBillyKill_C_0) Already registered. Aborting. [2020.06.10-17.45.13:908][441]GameFlow: Collected received : BP_Medkit_002_C_0. [2020.06.10-17.45.13:908][441]GameFlow: AddToInventory received : BP_Medkit_002_C_0. [2020.06.10-17.45.13:908][441]GameFlow: Fence Opened 04C80D0B-08D8-0D66-06CA-69A87874E672. [2020.06.10-17.45.13:959][444]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.14:004][447]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.14:004][447]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.14:005][447]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_15 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-17.45.14:069][451]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_16 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-17.45.14:134][455]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_17 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-17.45.14:231][461]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.45.14:254][461]LogStreaming: Flushing async loaders took 23ms. [2020.06.10-17.45.14:255][461]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-17.45.14:255][461]GameFlow: OnRep_BegunPlayFenceGuid 04CF66B6-08D8-0D66-06CB-5ED07874FEF5 [2020.06.10-17.45.14:255][461]GameFlow: BegunPlayFenceGuid 04CF66B6-08D8-0D66-06CB-5ED07874FEF5 [2020.06.10-17.45.14:255][461]GameFlow: OnCreationFence 04CF66B6-08D8-0D66-06CB-5ED07874FEF5 [2020.06.10-17.45.14:255][461]GameFlow: Waiting for fence 04CF66B6-08D8-0D66-06CB-5ED07874FEF5 [2020.06.10-17.45.14:255][461]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04CF66B608D80D6606CB5ED07874FEF5 [2020.06.10-17.45.14:256][461]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-17.45.14:256][461]GameFlow: ACollectable::BeginPlay [2020.06.10-17.45.14:256][461]GameFlow: BegunPlayFenceGuid 04CF66B6-08D8-0D66-06CB-5ED07874FEF5 [2020.06.10-17.45.14:256][461]GameFlow: OnCreationFence 04CF66B6-08D8-0D66-06CB-5ED07874FEF5 [2020.06.10-17.45.14:256][461]GameFlow: Warning: Already Waiting for fence 04CF66B6-08D8-0D66-06CB-5ED07874FEF5 [2020.06.10-17.45.14:313][465]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.45.14:314][465]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.45.14:315][465]GameFlow: OnRep_BegunPlayFenceGuid 04D04656-08D8-0D66-06CB-CC9E787509F1 [2020.06.10-17.45.14:315][465]GameFlow: BegunPlayFenceGuid 04D04656-08D8-0D66-06CB-CC9E787509F1 [2020.06.10-17.45.14:315][465]GameFlow: OnCreationFence 04D04656-08D8-0D66-06CB-CC9E787509F1 [2020.06.10-17.45.14:315][465]GameFlow: Waiting for fence 04D04656-08D8-0D66-06CB-CC9E787509F1 [2020.06.10-17.45.14:315][465]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04D0465608D80D6606CBCC9E787509F1 [2020.06.10-17.45.14:316][465]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000034 seconds [2020.06.10-17.45.14:316][465]GameFlow: ACollectable::BeginPlay [2020.06.10-17.45.14:316][465]GameFlow: BegunPlayFenceGuid 04D04656-08D8-0D66-06CB-CC9E787509F1 [2020.06.10-17.45.14:316][465]GameFlow: OnCreationFence 04D04656-08D8-0D66-06CB-CC9E787509F1 [2020.06.10-17.45.14:316][465]GameFlow: Warning: Already Waiting for fence 04D04656-08D8-0D66-06CB-CC9E787509F1 [2020.06.10-17.45.14:380][469]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.06.10-17.45.14:380][469]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-17.45.14:380][469]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.06.10-17.45.14:381][469]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.06.10-17.45.14:381][469]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-17.45.14:381][469]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.06.10-17.45.14:385][469]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-17.45.14:385][469]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.14:385][469]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-17.45.14:385][469]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.14:385][469]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.10-17.45.14:385][469]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.14:385][469]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-17.45.14:385][469]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.14:385][469]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.10-17.45.14:385][469]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.14:385][469]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.10-17.45.14:385][469]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.14:385][469]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.10-17.45.14:385][469]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.14:385][469]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.06.10-17.45.14:385][469]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.14:386][469]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.06.10-17.45.14:386][469]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.14:386][469]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-17.45.14:386][469]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.14:386][469]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-17.45.14:386][469]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.14:386][469]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.10-17.45.14:386][469]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.14:386][469]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.10-17.45.14:386][469]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.14:386][469]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.06.10-17.45.14:386][469]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.14:386][469]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.06.10-17.45.14:386][469]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.14:386][469]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.HillBillyKill_C_0) Already registered. Aborting. [2020.06.10-17.45.14:410][471]GameFlow: Collected received : BP_Chainsaw_001_C_0. [2020.06.10-17.45.14:410][471]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.45.14:410][471]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.14:410][471]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-17.45.14:410][471]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.14:410][471]GameFlow: AddToInventory received : BP_Chainsaw_001_C_0. [2020.06.10-17.45.14:410][471]GameFlow: Fence Opened 04CF66B6-08D8-0D66-06CB-5ED07874FEF5. [2020.06.10-17.45.14:412][471]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.06.10-17.45.14:412][471]GameFlow: SetLoadoutSpawned. [2020.06.10-17.45.14:539][479]GameFlow: Collected received : BP_Medkit_004_C_0. [2020.06.10-17.45.14:539][479]GameFlow: AddToInventory received : BP_Medkit_004_C_0. [2020.06.10-17.45.14:539][479]GameFlow: Fence Opened 04D04656-08D8-0D66-06CB-CC9E787509F1. [2020.06.10-17.45.14:636][485]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.45.14:638][485]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.45.14:638][485]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperMale10_Character_C_0 - Tilly, Originating Player: BP_CamperMale10_Character_C_0 - Tilly, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.45.14:639][485]LogStreaming: Flushing async loaders. [2020.06.10-17.45.14:639][485]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.45.14:639][485]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale10_Character_C_0 - Tilly, Originating Player: BP_CamperMale10_Character_C_0 - Tilly, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.45.14:639][485]LogStreaming: Flushing async loaders. [2020.06.10-17.45.14:640][485]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.45.14:641][485]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperMale10_Character_C_0 - Tilly, Originating Player: BP_CamperMale10_Character_C_0 - Tilly, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.45.14:641][485]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale08_Character_C_0 - BAD HAURI, Originating Player: BP_CamperFemale08_Character_C_0 - BAD HAURI, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.45.14:641][485]LogStreaming: Flushing async loaders. [2020.06.10-17.45.14:642][485]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.45.14:642][485]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanSeeOwnFootstepsEffect, Status Owner: BP_CamperFemale08_Character_C_0 - BAD HAURI, Originating Player: BP_CamperFemale08_Character_C_0 - BAD HAURI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.45.14:642][485]LogStreaming: Flushing async loaders. [2020.06.10-17.45.14:643][485]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.45.14:643][485]LogStreaming: Flushing async loaders. [2020.06.10-17.45.14:644][485]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.45.14:644][485]LogStreaming: Flushing async loaders. [2020.06.10-17.45.14:644][485]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.45.14:644][485]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0 - JDC, Originating Player: BP_CamperFemale02_Character_C_0 - JDC, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.45.14:644][485]LogStreaming: Flushing async loaders. [2020.06.10-17.45.14:646][485]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.45.14:646][485]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale02_Character_C_0 - JDC, Originating Player: BP_CamperFemale02_Character_C_0 - JDC, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.45.14:652][486]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.45.14:653][486]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.45.14:653][486]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: RevealSurvivorInExitArea, Status Owner: BP_CamperMale10_Character_C_0 - Tilly, Originating Player: BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P, Custom Param: 0.000000, Originating Effect: BloodWarden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.45.14:653][486]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: RevealSurvivorInExitArea, Status Owner: BP_CamperFemale08_Character_C_0 - BAD HAURI, Originating Player: BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P, Custom Param: 0.000000, Originating Effect: BloodWarden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.45.14:653][486]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: RevealSurvivorInExitArea, Status Owner: BP_CamperFemale02_Character_C_0 - JDC, Originating Player: BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P, Custom Param: 0.000000, Originating Effect: BloodWarden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.45.14:653][486]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: RevealSurvivorInExitArea, Status Owner: BP_CamperFemale09_Character_C_0 - konnichiwabri, Originating Player: BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P, Custom Param: 0.000000, Originating Effect: BloodWarden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.45.14:653][486]LogStreaming: Flushing async loaders. [2020.06.10-17.45.14:656][486]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.45.14:656][486]LogStreaming: Flushing async loaders. [2020.06.10-17.45.14:657][486]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.45.14:657][486]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DecreaseChainsawAttackCD_Slightly, Status Owner: BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P, Originating Player: BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.45.14:657][486]LogStreaming: Flushing async loaders. [2020.06.10-17.45.14:659][486]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.45.14:659][486]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale09_Character_C_0 - konnichiwabri, Originating Player: BP_CamperFemale09_Character_C_0 - konnichiwabri, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.45.14:660][486]LogStreaming: Flushing async loaders. [2020.06.10-17.45.14:660][486]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.45.14:962][505]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.15:007][508]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.15:007][508]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.15:963][567]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 98 [2020.06.10-17.45.15:964][567]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 158 [2020.06.10-17.45.15:991][569]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.45.15:992][569]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.45.15:992][569]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P, Originating Player: BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.45.16:007][569]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.16:007][569]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.16:008][569]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.16:008][569]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.16:047][572]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.06.10-17.45.16:047][572]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.06.10-17.45.16:047][572]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.06.10-17.45.16:047][572]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.06.10-17.45.16:047][572]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.06.10-17.45.16:047][572]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.06.10-17.45.16:047][572]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.10-17.45.16:047][572]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.06.10-17.45.16:151][572]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94708] [2020.06.10-17.45.16:152][572]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-17.45.16:153][572]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18488&schemaVersion=0] [2020.06.10-17.45.16:154][572]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 4ECB390901001001 [2020.06.10-17.45.16:154][572]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Chainsaw Addon1: Addon_Chainsaw_005 Addon2: Addon_Chainsaw_003 Perk1: BBQAndChilli 2 Perk2: pop_goes_the_weasel 2 Perk3: Enduring 2 Perk4: BloodWarden 2 Offering: _EMPTY_ [2020.06.10-17.45.16:160][572]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-17.45.16:161][572]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='17.589' TotalLoadTime='21.095' TimeStamp='2020-06-10T17:45:14.762Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCEEFE08D80D65FE691B1A779E5E8A' LobbyId='014DF2C408D80D65CC8B803872A1CECC' [2020.06.10-17.45.16:161][572]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-17.45.16:161][572]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='21.095' TimeStamp='2020-06-10T17:45:14.762Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCEEFE08D80D65FE691B1A779E5E8A' LobbyId='014DF2C408D80D65CC8B803872A1CECC' [2020.06.10-17.45.16:161][572]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.06.10-17.45.16:161][572]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.10-17.45.16:172][573]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.10-17.45.16:172][573]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.10-17.45.16:172][573]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='52.202.211.136:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=_EMPTY_?KillerPips=71?SurvivorPips=15?MaxPlayers=5?Addons=Addon_Chainsaw_005;Addon_Chainsaw_003?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;BloodWarden?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-17.45.16:191][575]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A39A5FBBF0] Result: '1' k_EResultOK (success) [2020.06.10-17.45.16:211][576]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.051330 seconds [2020.06.10-17.45.16:327][583]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18488&schemaVersion=0] [2020.06.10-17.45.16:327][583]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-17.45.16:870][617]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.10-17.45.16:870][617]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.10-17.45.16:966][622]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 120 [2020.06.10-17.45.16:966][622]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 136 [2020.06.10-17.45.17:011][625]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.17:011][625]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.17:011][625]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.17:012][625]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.17:012][625]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.17:012][625]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-17.45.17:161][634]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-17.45.17:161][634]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.06.10-17.45.17:161][634]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.45.17:162][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.10-17.45.17:162][634]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.45.17:162][634]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.45.17:162][634]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.45.17:162][634]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-17.45.17:162][634]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-17.45.17:162][634]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-17.45.17:162][634]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.10-17.45.17:162][634]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.45.17:162][634]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.45.17:163][634]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.06.10-17.45.17:163][635]r.CullAll = "0" [2020.06.10-17.45.17:176][635]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.45.17:176][635]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.06.10-17.45.17:188][635]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-17.45.17:195][635]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-17.45.17:195][635]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-17.45.17:200][635]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.10-17.45.17:200][635]GameFlow: InGameContextComponent::Enter [2020.06.10-17.45.17:201][635]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-17.45.17:202][635]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.10-17.45.17:202][635]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-17.45.17:202][635]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.06.10-17.45.17:203][635]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-17.45.17:203][635]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.06.10-17.45.17:203][635]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.45.17:203][635]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.45.17:204][635]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-17.45.17:207][635]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-17.45.17:207][635]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.06.10-17.45.17:207][635]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.45.17:207][635]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.45.17:208][635]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.10-17.45.17:208][635]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.45.17:208][635]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.45.17:208][635]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.06.10-17.45.17:208][635]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.10-17.45.17:208][635]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-17.45.17:208][635]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.06.10-17.45.17:208][635]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.10-17.45.17:208][635]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.10-17.45.17:208][635]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.45.17:208][635]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-17.45.17:208][635]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.45.17:208][635]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-17.45.17:208][635]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.10-17.45.17:672][636]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-17.45.17:672][636]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-17.45.17:697][636]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.45.17:715][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198295925499 playerName:Tilly isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.10-17.45.17:724][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198997966275 playerName:BAD HAURI isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.10-17.45.17:732][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561199023616039 playerName:JDC isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.10-17.45.17:739][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198299713684 playerName:konnichiwabri isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.10-17.45.17:739][636]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.45.17:741][636]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.45.17:741][636]LogStreaming: Flushing async loaders. [2020.06.10-17.45.17:742][636]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.45.17:742][636]LogStreaming: Flushing async loaders. [2020.06.10-17.45.17:742][636]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.45.17:742][636]LogStreaming: Flushing async loaders. [2020.06.10-17.45.17:743][636]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.45.17:743][636]LogStreaming: Flushing async loaders. [2020.06.10-17.45.17:743][636]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.45.17:743][636]LogStreaming: Flushing async loaders. [2020.06.10-17.45.17:744][636]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.45.17:744][636]LogStreaming: Flushing async loaders. [2020.06.10-17.45.17:744][636]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.45.17:744][636]LogStreaming: Flushing async loaders. [2020.06.10-17.45.17:745][636]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.45.17:745][636]LogStreaming: Flushing async loaders. [2020.06.10-17.45.17:745][636]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.45.17:745][636]LogStreaming: Flushing async loaders. [2020.06.10-17.45.17:746][636]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.45.17:746][636]LogStreaming: Flushing async loaders. [2020.06.10-17.45.17:746][636]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.45.17:747][636]LogStreaming: Flushing async loaders. [2020.06.10-17.45.17:747][636]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.45.18:002][638]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.45.18:002][638]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 163 [2020.06.10-17.45.18:002][638]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 69 [2020.06.10-17.45.18:011][639]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.18:011][639]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-17.45.19:013][681]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.19:013][681]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.19:013][681]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.19:013][681]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.19:013][681]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.19:013][681]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-17.45.19:067][684]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.45.19:067][684]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.45.19:067][684]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 208 [2020.06.10-17.45.20:021][743]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.20:021][743]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.20:059][745]LogContextSystem: ContextGroup transition requested: Group: OverlayContextGroup(4) Context: OverlayMenuContext (UOverlayMenuScreen)(1) Transition: OVERLAY_FROM_GAME(32) [2020.06.10-17.45.20:060][745]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.45.20:060][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(HudScreen) [2020.06.10-17.45.20:060][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Holding [object MovieClip] as suspended focus. [2020.06.10-17.45.20:060][745]LogContextSystem: Unfocus Action HudContextComponent of GameFlowContextGroup (0) [2020.06.10-17.45.20:060][745]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.10-17.45.20:060][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:OverlayMenuScreen , layerIndex:4 ) [2020.06.10-17.45.20:085][745]LogContextSystem: Enter Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.06.10-17.45.20:085][745]LogContextSystem: Enter Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.06.10-17.45.20:085][745]LogContextSystem: Enter Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.06.10-17.45.20:086][745]LogContextSystem: Enter Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.06.10-17.45.20:105][745]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.45.20:106][745]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.45.20:106][745]LogStreaming: Flushing async loaders. [2020.06.10-17.45.20:108][745]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.45.20:108][745]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (1) [2020.06.10-17.45.20:108][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(OverlayMenuScreen) [2020.06.10-17.45.20:114][746]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 26 [2020.06.10-17.45.20:114][746]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 230 [2020.06.10-17.45.20:114][746]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.10-17.45.20:114][746]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-17.45.20:186][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-17.45.20:230][751]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-17.45.20:230][751]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-17.45.20:725][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.06.10-17.45.20:725][781]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.45.20:741][782]LogContextSystem: Leave Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.10-17.45.20:741][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(OverlayMenuScreen) [2020.06.10-17.45.20:746][782]LogContextSystem: Leave Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.06.10-17.45.20:746][782]LogContextSystem: Leave Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.06.10-17.45.20:746][782]LogContextSystem: Leave Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.06.10-17.45.20:749][782]LogContextSystem: Leave Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.06.10-17.45.20:749][782]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.45.20:749][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(HudScreen) [2020.06.10-17.45.20:749][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Returning suspended focus to [object MovieClip] [2020.06.10-17.45.20:749][782]LogContextSystem: Focus Action HudContextComponent of GameFlowContextGroup (0) [2020.06.10-17.45.21:009][799]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.21:009][799]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.21:009][799]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.21:009][799]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.21:009][799]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.21:009][799]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-17.45.21:159][808]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.45.21:159][808]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 117 [2020.06.10-17.45.21:159][808]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 115 [2020.06.10-17.45.22:018][855]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.22:018][855]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.22:018][855]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.22:018][855]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.22:018][855]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.22:018][855]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-17.45.22:162][863]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.45.22:162][863]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.10-17.45.23:024][904]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.23:024][904]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.23:180][912]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.24:017][953]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.24:017][953]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.24:264][965]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.24:617][983]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.24:618][983]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.24:618][983]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.24:619][983]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.24:619][983]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.24:619][983]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.24:635][984]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.06.10-17.45.24:635][984]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.06.10-17.45.24:635][984]LogQuestEvent: A Quest was evaluated [2020.06.10-17.45.24:635][984]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.45.24:635][984]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.45.24:636][984]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.45.24:651][985]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.24:651][985]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.24:651][985]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.24:655][985]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.06.10-17.45.24:726][989]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.24:726][989]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.24:726][989]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.25:031][ 5]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.25:031][ 5]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.25:276][ 17]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.25:478][ 28]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.45.25:479][ 28]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.45.25:682][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.06.10-17.45.26:030][ 56]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.26:030][ 56]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.26:132][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_10] [2020.06.10-17.45.26:132][ 61]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.26:255][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_10] [2020.06.10-17.45.26:255][ 66]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.26:278][ 67]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.26:686][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.06.10-17.45.27:034][108]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.27:034][108]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.27:360][126]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.27:592][139]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.06.10-17.45.27:592][139]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.28:024][163]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.06.10-17.45.28:024][163]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.28:043][164]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.28:043][164]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.28:362][181]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.29:025][219]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.29:025][219]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.29:366][239]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.30:044][280]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.30:044][280]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.30:374][299]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.31:030][336]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.31:030][336]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.31:467][359]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.32:033][391]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.32:033][391]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.32:366][409]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-17.45.32:366][409]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.32:366][409]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-17.45.32:366][409]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.32:369][409]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.32:369][409]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.32:369][409]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.45.32:369][409]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.45.32:369][409]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.32:369][409]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-17.45.32:369][409]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.32:369][409]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.45.32:369][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.45.32:369][409]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.45.32:369][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.45.32:369][409]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.45.32:472][415]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-17.45.32:472][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-17.45.32:475][415]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.32:475][415]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.45.32:475][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.45.32:475][415]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.32:475][415]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.45.32:475][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.45.32:475][415]Interaction: Interaction time: 80.000000 [2020.06.10-17.45.32:476][415]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.45.32:476][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.45.32:544][419]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.45.32:567][420]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.32:808][432]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-17.45.32:808][432]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.32:808][432]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-17.45.32:808][432]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.32:808][432]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-17.45.32:808][432]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.32:932][439]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-17.45.32:932][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.33:010][444]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.33:010][444]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.33:393][466]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-17.45.33:393][466]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.33:393][466]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-17.45.33:393][466]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.33:393][466]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-17.45.33:393][466]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.33:393][466]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-17.45.33:393][466]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.33:445][469]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-17.45.33:445][469]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.33:445][469]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.10-17.45.33:446][469]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.33:446][469]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.10-17.45.33:446][469]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.33:446][469]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.10-17.45.33:446][469]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.33:576][476]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.33:907][494]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-17.45.33:907][494]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.34:009][500]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.34:009][500]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.34:046][502]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.10-17.45.34:046][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.34:046][502]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.10-17.45.34:046][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.34:046][502]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.10-17.45.34:046][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.34:663][536]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.34:677][537]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.06.10-17.45.34:677][537]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.35:003][556]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.35:003][556]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.35:341][573]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.06.10-17.45.35:341][573]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.35:561][586]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.06.10-17.45.35:561][586]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.35:561][586]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.06.10-17.45.35:561][586]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.35:561][586]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.06.10-17.45.35:562][586]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.35:666][592]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.35:936][606]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.45.36:003][610]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.36:003][610]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.36:006][610]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.06.10-17.45.36:006][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.36:006][610]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.06.10-17.45.36:006][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.36:006][610]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.06.10-17.45.36:006][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.36:675][651]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 29 [2020.06.10-17.45.36:675][651]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 227 [2020.06.10-17.45.37:008][672]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.37:008][672]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.37:008][672]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.37:008][672]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.37:771][719]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 111 [2020.06.10-17.45.37:771][719]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 145 [2020.06.10-17.45.38:009][734]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.38:009][734]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.38:009][734]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.38:010][734]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.38:010][734]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.38:010][734]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-17.45.38:010][734]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.38:010][734]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-17.45.38:865][786]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.45.38:865][786]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.45.38:866][786]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 205 [2020.06.10-17.45.39:022][796]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.39:022][796]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.39:867][842]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.40:017][851]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.40:018][851]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.40:018][851]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.40:018][851]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-17.45.40:971][902]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.45.40:971][902]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.10-17.45.41:024][905]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.41:024][905]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.42:074][963]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.43:021][ 17]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.43:021][ 17]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.43:172][ 25]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.44:016][ 74]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.44:016][ 74]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.44:099][ 79]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_15] [2020.06.10-17.45.44:099][ 79]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.44:099][ 79]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_15] [2020.06.10-17.45.44:099][ 79]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.44:099][ 79]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.10-17.45.44:100][ 79]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.44:100][ 79]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.44:101][ 79]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.45.44:101][ 79]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.45.44:101][ 79]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.44:101][ 79]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_15] [2020.06.10-17.45.44:101][ 79]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.44:101][ 79]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.45.44:101][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.45.44:101][ 79]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.45.44:101][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.45.44:101][ 79]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.45.44:274][ 89]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.44:324][ 92]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.44:324][ 92]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.45.44:325][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.45.44:325][ 92]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.44:325][ 92]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.45.44:325][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.45.44:325][ 92]Interaction: Interaction time: 0.660377 [2020.06.10-17.45.44:325][ 92]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.06.10-17.45.44:326][ 92]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.660377 Timestamp 0.000000 [2020.06.10-17.45.44:326][ 92]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.10-17.45.44:326][ 92]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.45.44:326][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.45.44:364][ 94]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.45.44:978][130]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.45.44:993][131]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.10-17.45.44:994][131]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.44:994][131]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.45.44:994][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.45.44:994][131]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.44:994][131]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.45.44:994][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.45.44:994][131]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.44:994][131]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.45.44:994][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.45.44:994][131]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.44:994][131]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.45.44:994][131]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.45.44:994][131]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.45.44:994][131]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.45.44:994][131]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.10-17.45.44:994][131]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.45.44:994][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.45.44:995][131]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_15] [2020.06.10-17.45.44:995][131]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.44:995][131]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.45:029][133]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.45:029][133]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.45:374][153]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.46:024][191]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.46:025][191]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.46:462][216]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.46:556][222]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-17.45.46:556][222]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.46:556][222]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-17.45.46:556][222]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.46:559][222]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.46:559][222]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.46:559][222]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.45.46:559][222]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.45.46:559][222]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.46:559][222]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-17.45.46:559][222]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.46:559][222]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.45.46:559][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.45.46:559][222]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.45.46:559][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.45.46:596][224]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.45.46:662][228]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-17.45.46:662][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-17.45.46:665][228]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.46:665][228]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.45.46:665][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.45.46:665][228]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.46:665][228]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.45.46:665][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.45.46:665][228]Interaction: Interaction time: 80.000000 [2020.06.10-17.45.46:665][228]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.45.46:665][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.45.46:665][228]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.45.47:021][248]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.47:021][248]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.47:472][274]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.48:029][304]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.48:029][304]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.48:567][332]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.49:036][359]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.49:036][359]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.49:571][388]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.50:039][417]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.50:039][417]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.50:573][447]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.50:741][457]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_15] [2020.06.10-17.45.50:741][457]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.50:741][457]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_15] [2020.06.10-17.45.50:741][457]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.50:741][457]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.10-17.45.50:742][457]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.50:742][457]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.50:742][457]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.45.50:743][457]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.45.50:743][457]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.50:743][457]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_15] [2020.06.10-17.45.50:743][457]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.50:743][457]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.45.50:743][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.45.50:743][457]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.45.50:743][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.45.50:810][461]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.45.50:832][462]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.50:832][462]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.45.50:832][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.45.50:832][462]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.50:832][462]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.45.50:832][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.45.50:833][462]Interaction: Interaction time: 0.943396 [2020.06.10-17.45.50:833][462]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Male. [2020.06.10-17.45.50:833][462]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 0.943396 Timestamp 0.000000 [2020.06.10-17.45.50:833][462]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.10-17.45.50:833][462]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.45.50:833][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.45.50:897][466]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.45.50:913][467]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] [2020.06.10-17.45.50:913][467]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.51:033][474]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.51:033][474]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.51:583][503]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.51:698][510]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] [2020.06.10-17.45.51:698][510]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.51:767][514]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.45.51:805][516]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.10-17.45.51:807][516]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.51:807][516]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.45.51:807][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.45.51:807][516]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.51:807][516]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.45.51:807][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.45.51:807][516]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.51:807][516]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.45.51:807][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.45.51:808][516]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.51:808][516]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.45.51:808][516]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.45.51:808][516]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.45.51:808][516]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.45.51:808][516]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.10-17.45.51:808][516]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.45.51:808][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.45.51:808][516]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_15] [2020.06.10-17.45.51:808][516]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.45.51:808][516]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.45.52:003][526]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.52:003][526]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.52:665][560]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.53:017][578]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.53:017][578]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.53:667][612]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.54:016][630]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.54:016][630]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.54:176][638]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.06.10-17.45.54:781][668]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.55:006][680]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.55:006][680]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.55:864][723]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.56:019][731]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.56:019][731]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.56:867][775]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.57:006][783]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.57:006][783]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.45.57:909][832]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 14.725697 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.10-17.45.57:977][835]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.45.58:981][885]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 38 [2020.06.10-17.45.58:982][885]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 218 [2020.06.10-17.45.59:015][887]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.45.59:016][887]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.46.00:021][939]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.46.00:021][939]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.46.00:021][939]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.46.00:021][939]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.46.00:021][939]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.46.00:021][939]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-17.46.00:079][941]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.46.00:079][941]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.10-17.46.01:015][993]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.46.01:015][993]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.46.01:051][995]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.10-17.46.01:051][995]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.01:051][995]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.10-17.46.01:051][995]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.01:051][995]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.10-17.46.01:052][995]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.01:052][995]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.01:052][995]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.46.01:052][995]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.46.01:052][995]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.01:052][995]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.10-17.46.01:052][995]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.01:052][995]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.46.01:052][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.01:052][995]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.46.01:052][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.01:088][997]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.46.01:165][ 1]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.46.01:464][ 17]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.01:464][ 17]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.46.01:464][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.01:464][ 17]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.01:464][ 17]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.46.01:464][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.01:465][ 17]Interaction: Interaction time: 0.660377 [2020.06.10-17.46.01:465][ 17]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.06.10-17.46.01:465][ 17]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.660377 Timestamp 0.000000 [2020.06.10-17.46.01:465][ 17]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.10-17.46.01:465][ 17]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.46.01:465][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.01:487][ 18]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.46.01:690][ 29]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.01:691][ 29]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.46.01:691][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.01:691][ 29]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.01:691][ 29]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.46.01:691][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.01:691][ 29]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.01:691][ 29]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.46.01:691][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.01:691][ 29]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.01:691][ 29]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.46.01:691][ 29]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.46.01:691][ 29]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.46.01:691][ 29]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.46.01:691][ 29]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.46.01:691][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.01:691][ 29]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-17.46.01:691][ 29]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.01:691][ 29]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.01:694][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-17.46.02:024][ 47]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.46.02:024][ 47]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.46.02:116][ 52]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.46.02:130][ 53]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.10-17.46.02:130][ 53]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.10-17.46.02:131][ 53]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.02:132][ 53]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.46.02:132][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.02:132][ 53]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.02:132][ 53]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.46.02:132][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.02:132][ 53]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.02:132][ 53]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.46.02:132][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.02:132][ 53]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.02:132][ 53]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.46.02:132][ 53]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.46.02:132][ 53]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.46.02:132][ 53]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.46.02:132][ 53]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.10-17.46.02:132][ 53]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.46.02:132][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.02:132][ 53]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.10-17.46.02:132][ 53]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.02:132][ 53]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.02:133][ 53]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-17.46.02:133][ 53]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.46.02:170][ 55]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.46.02:549][ 77]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 15.026122 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-17.46.03:019][103]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.46.03:019][103]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.46.03:175][112]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.46.03:552][134]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-17.46.03:552][134]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.03:552][134]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-17.46.03:552][134]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.03:552][134]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-17.46.03:552][134]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.03:671][141]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-17.46.03:671][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.04:025][163]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.46.04:025][163]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.46.04:173][172]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-17.46.04:173][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.04:173][172]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-17.46.04:173][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.04:173][172]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-17.46.04:173][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.04:173][172]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-17.46.04:173][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.04:220][175]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-17.46.04:220][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.04:220][175]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-17.46.04:220][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.04:220][175]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-17.46.04:221][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.04:221][175]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-17.46.04:221][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.04:272][178]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.46.04:640][201]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-17.46.04:640][201]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.04:722][206]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-17.46.04:722][206]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.04:722][206]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-17.46.04:722][206]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.04:722][206]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-17.46.04:722][206]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.05:032][225]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.46.05:032][225]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.46.05:274][239]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 141 [2020.06.10-17.46.05:274][239]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 115 [2020.06.10-17.46.06:029][281]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.46.06:029][281]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.46.06:029][281]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.46.06:029][281]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.46.06:029][281]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.46.06:029][281]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-17.46.06:279][294]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.46.06:279][294]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.10-17.46.06:803][322]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.934987 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-17.46.07:042][334]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.46.07:043][334]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.46.07:369][351]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 28 [2020.06.10-17.46.07:369][351]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 228 [2020.06.10-17.46.07:661][368]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_2] [2020.06.10-17.46.07:661][368]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.07:661][368]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_2] [2020.06.10-17.46.07:661][368]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.07:661][368]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.10-17.46.07:662][368]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.07:662][368]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.07:662][368]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.46.07:663][368]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.46.07:663][368]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.07:663][368]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_2] [2020.06.10-17.46.07:663][368]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.07:663][368]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.46.07:663][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.07:663][368]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.46.07:663][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.07:737][372]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.46.07:769][374]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.07:769][374]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.46.07:769][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.07:769][374]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.07:769][374]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.46.07:769][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.07:770][374]Interaction: Interaction time: 0.943396 [2020.06.10-17.46.07:770][374]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Male. [2020.06.10-17.46.07:770][374]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 0.943396 Timestamp 0.000000 [2020.06.10-17.46.07:770][374]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.10-17.46.07:770][374]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.46.07:770][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.07:845][378]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.46.08:044][388]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.46.08:044][388]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.46.08:044][388]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.46.08:044][388]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.46.08:044][388]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.46.08:044][388]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-17.46.08:365][404]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.08:365][404]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.08:365][404]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.46.08:365][404]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=58.645 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.46.08:385][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.46.08:464][409]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.46.08:464][409]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.10-17.46.08:627][417]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-17.46.08:627][417]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-17.46.08:627][417]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=58.905 [2020.06.10-17.46.08:627][417]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=58.905 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-17.46.08:666][419]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-17.46.08:667][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.08:702][421]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.08:702][421]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.46.08:702][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.08:702][421]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.08:702][421]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.46.08:703][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.08:727][422]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-17.46.08:727][422]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.08:728][422]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.10-17.46.08:728][422]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.08:742][423]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.10-17.46.08:743][423]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.08:743][423]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.46.08:744][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.08:744][423]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.08:744][423]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.46.08:744][423]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.46.08:744][423]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.46.08:744][423]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.46.08:744][423]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.10-17.46.08:744][423]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.46.08:744][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.08:744][423]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_2] [2020.06.10-17.46.08:744][423]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.08:744][423]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.08:746][423]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-17.46.08:746][423]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.10-17.46.08:746][423]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=59.023 [2020.06.10-17.46.08:746][423]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=59.023 Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.10-17.46.08:764][424]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-17.46.08:764][424]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.08:764][424]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-17.46.08:764][424]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.08:768][424]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.08:768][424]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.08:768][424]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.46.08:768][424]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.46.08:768][424]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.08:768][424]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-17.46.08:768][424]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.08:768][424]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.46.08:768][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.08:768][424]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.46.08:768][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.08:768][424]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.46.08:771][424]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-17.46.08:771][424]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.08:804][426]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-17.46.08:899][431]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-17.46.08:899][431]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-17.46.08:902][431]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.08:902][431]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.46.08:902][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.08:902][431]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.08:902][431]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.46.08:902][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.08:902][431]Interaction: Interaction time: 64.973877 [2020.06.10-17.46.08:902][431]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.46.08:902][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.08:902][431]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.46.09:029][438]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.46.09:029][438]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.46.09:567][467]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.46.10:030][492]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.46.10:030][492]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.46.10:049][493]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-17.46.10:049][493]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.10:049][493]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.10-17.46.10:049][493]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.10:250][505]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceObstructedMaxSpeed [2020.06.10-17.46.10:250][505]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceObstructedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=60.531 [2020.06.10-17.46.10:266][506]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.10:266][506]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.10:287][507]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.46.10:289][507]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.46.10:627][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-17.46.10:627][528]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.10:627][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.10-17.46.10:627][528]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.10:652][529]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.46.10:667][530]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.46.10:688][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-17.46.10:688][531]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.10:690][531]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.10:691][531]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.10:691][531]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.46.10:691][531]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.46.10:691][531]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.10:691][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-17.46.10:691][531]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.10:691][531]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.46.10:691][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.10:691][531]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.46.10:691][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.10:691][531]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.46.10:692][531]LogDBDPlayerMovement: StopSnapping Final Location (5814.500000 6578.899902 121.069321) [2020.06.10-17.46.10:692][531]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.46.10:706][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.46.10:742][534]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-17.46.10:742][534]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.10:745][534]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.10:745][534]LogDBDPlayerMovement: StopSnapping Final Location (5814.500000 6578.899902 121.069321) [2020.06.10-17.46.10:745][534]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.46.10:745][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.10:745][534]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.10:745][534]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.46.10:745][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.10:745][534]Interaction: Interaction time: 1.700000 [2020.06.10-17.46.10:745][534]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-17.46.10:745][534]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-17.46.10:745][534]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: WindowVault HillBilly AnimTag_FPV. [2020.06.10-17.46.10:745][534]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_WindowVault that has root motion is not supported [2020.06.10-17.46.10:745][534]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-17.46.10:745][534]AnimLeader: Warning: Play Montage was requested but not found: WindowVault HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-17.46.10:745][534]LogSM: Error: Play Update Montage AM_TT_WindowVault Duration 1.700000 Timestamp 61.004898 [2020.06.10-17.46.10:745][534]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-17.46.10:745][534]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.46.10:746][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.10:885][542]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-17.46.11:002][549]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.46.11:002][549]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.46.11:413][574]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-17.46.11:413][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.11:413][574]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.06.10-17.46.11:413][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.11:770][594]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.46.11:941][604]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-17.46.11:941][604]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.11:941][604]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.10-17.46.11:942][604]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.12:007][608]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.46.12:008][608]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.46.12:234][621]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.46.12:434][633]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-17.46.12:450][634]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.46.12:450][634]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.46.12:450][634]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.12:450][634]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.46.12:450][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.12:450][634]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.12:450][634]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.46.12:450][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.12:466][635]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.12:466][635]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.46.12:466][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.12:466][635]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.12:466][635]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.46.12:466][635]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.46.12:466][635]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.46.12:466][635]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.46.12:466][635]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-17.46.12:466][635]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.46.12:467][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.12:467][635]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-17.46.12:467][635]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.12:467][635]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-17.46.12:467][635]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.12:467][635]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.12:489][636]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.46.12:491][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.46.12:665][645]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.46.12:738][649]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-17.46.12:738][649]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.12:739][649]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-17.46.12:739][649]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.12:741][649]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.12:741][649]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.12:741][649]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.46.12:741][649]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.46.12:741][649]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.12:741][649]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-17.46.12:741][649]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.12:741][649]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.46.12:741][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.12:741][649]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.46.12:741][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.12:741][649]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.46.12:742][649]LogDBDPlayerMovement: StopSnapping Final Location (5944.500000 6578.899902 123.802391) [2020.06.10-17.46.12:742][649]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.46.12:759][650]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.46.12:774][651]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.46.12:805][653]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-17.46.12:805][653]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.12:808][653]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.12:808][653]LogDBDPlayerMovement: StopSnapping Final Location (5944.500000 6578.899902 123.802391) [2020.06.10-17.46.12:808][653]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.46.12:808][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.12:808][653]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.12:808][653]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.46.12:808][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.12:808][653]Interaction: Interaction time: 1.700000 [2020.06.10-17.46.12:808][653]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-17.46.12:808][653]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-17.46.12:808][653]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: WindowVault HillBilly AnimTag_FPV. [2020.06.10-17.46.12:808][653]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_WindowVault that has root motion is not supported [2020.06.10-17.46.12:808][653]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-17.46.12:808][653]AnimLeader: Warning: Play Montage was requested but not found: WindowVault HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-17.46.12:808][653]LogSM: Error: Play Update Montage AM_TT_WindowVault Duration 1.700000 Timestamp 63.071308 [2020.06.10-17.46.12:808][653]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-17.46.12:808][653]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.46.12:808][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.12:901][658]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-17.46.13:007][664]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.46.13:007][664]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.46.13:450][688]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-17.46.13:450][688]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.13:450][688]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.10-17.46.13:450][688]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.13:865][710]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 215 [2020.06.10-17.46.13:866][710]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 41 [2020.06.10-17.46.13:978][716]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-17.46.13:978][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.13:978][716]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.06.10-17.46.13:978][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.14:007][718]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.46.14:007][718]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.46.14:007][718]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.46.14:007][718]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.46.14:285][733]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.46.14:484][744]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-17.46.14:500][745]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.46.14:500][745]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.46.14:500][745]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.14:500][745]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.46.14:500][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.14:500][745]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.14:500][745]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.46.14:500][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.14:517][746]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.14:517][746]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.46.14:517][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.14:517][746]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.14:517][746]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.46.14:517][746]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.46.14:517][746]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.46.14:517][746]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.46.14:517][746]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-17.46.14:517][746]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.46.14:517][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.14:517][746]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-17.46.14:517][746]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.14:517][746]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-17.46.14:517][746]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.14:517][746]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.14:544][747]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.46.14:546][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.46.14:958][769]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-17.46.14:958][769]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.14:958][769]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.10-17.46.14:958][769]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.14:962][769]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.46.15:017][772]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.46.15:017][772]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.46.15:018][772]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.46.15:018][772]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-17.46.15:962][821]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ExposerAdded Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: BP_CamperFemale08_Character_C_0 [2020.06.10-17.46.15:968][821]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.46.15:968][821]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.10-17.46.16:018][824]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.46.16:018][824]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.46.16:153][831]LogActor: Warning: BP_ExposerCrow_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ExposerCrow_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-17.46.16:971][874]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.46.17:019][877]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.46.17:019][877]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.46.17:789][916]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.10-17.46.17:790][916]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.17:790][916]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.10-17.46.17:790][916]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.17:790][916]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.10-17.46.17:791][916]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.17:791][916]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.17:791][916]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.46.17:791][916]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.46.17:791][916]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.17:791][916]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.10-17.46.17:791][916]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.17:791][916]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.46.17:792][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.17:792][916]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.46.17:792][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.17:832][918]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.46.17:871][920]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.06.10-17.46.17:871][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.17:871][920]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_13] [2020.06.10-17.46.17:871][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.17:871][920]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_13] [2020.06.10-17.46.17:871][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.18:068][931]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.46.18:153][936]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.18:153][936]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.46.18:153][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.18:153][936]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.18:153][936]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.46.18:153][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.18:154][936]Interaction: Interaction time: 0.660377 [2020.06.10-17.46.18:154][936]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.06.10-17.46.18:154][936]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.660377 Timestamp 0.000000 [2020.06.10-17.46.18:154][936]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.10-17.46.18:154][936]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.46.18:154][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.18:155][936]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.46.18:288][944]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.06.10-17.46.18:288][944]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.18:288][944]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_13] [2020.06.10-17.46.18:288][944]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.18:288][944]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_13] [2020.06.10-17.46.18:288][944]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.18:783][972]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-17.46.18:783][972]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.18:783][972]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.06.10-17.46.18:783][972]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.18:805][973]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.46.18:819][974]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.10-17.46.18:820][974]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.18:820][974]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.46.18:820][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.18:821][974]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.18:821][974]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.46.18:821][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.18:821][974]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.18:821][974]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.46.18:821][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.18:821][974]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.18:821][974]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.46.18:821][974]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.46.18:821][974]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.46.18:821][974]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.46.18:821][974]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.10-17.46.18:821][974]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.46.18:821][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.18:821][974]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.10-17.46.18:821][974]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.18:821][974]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.18:829][974]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.46.18:889][978]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-17.46.18:889][978]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.18:890][978]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-17.46.18:890][978]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.18:892][978]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.18:892][978]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.18:892][978]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.46.18:892][978]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.46.18:892][978]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.18:892][978]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-17.46.18:892][978]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.18:892][978]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.46.18:892][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.18:892][978]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.46.18:892][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.18:892][978]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.46.18:893][978]LogDBDPlayerMovement: StopSnapping Final Location (5944.500000 6578.899902 123.802391) [2020.06.10-17.46.18:893][978]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.46.18:915][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.46.18:949][981]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-17.46.18:949][981]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.18:951][981]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.18:951][981]LogDBDPlayerMovement: StopSnapping Final Location (5944.500000 6578.899902 123.802391) [2020.06.10-17.46.18:951][981]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.46.18:951][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.18:951][981]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.18:951][981]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.46.18:951][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.18:952][981]Interaction: Interaction time: 1.700000 [2020.06.10-17.46.18:952][981]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-17.46.18:952][981]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-17.46.18:952][981]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: WindowVault HillBilly AnimTag_FPV. [2020.06.10-17.46.18:952][981]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_WindowVault that has root motion is not supported [2020.06.10-17.46.18:952][981]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-17.46.18:952][981]AnimLeader: Warning: Play Montage was requested but not found: WindowVault HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-17.46.18:952][981]LogSM: Error: Play Update Montage AM_TT_WindowVault Duration 1.700000 Timestamp 69.207489 [2020.06.10-17.46.18:952][981]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-17.46.18:952][981]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.46.18:952][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.19:018][985]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.46.19:018][985]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.46.19:056][987]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-17.46.19:170][993]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.46.19:605][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-17.46.19:605][ 18]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.19:605][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.10-17.46.19:605][ 18]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.19:919][ 36]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198134251184 [2020.06.10-17.46.19:922][ 36]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198134251184, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.06.10-17.46.20:014][ 41]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.46.20:015][ 41]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.46.20:150][ 48]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-17.46.20:150][ 48]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.20:150][ 48]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.06.10-17.46.20:150][ 48]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.20:262][ 54]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 66 [2020.06.10-17.46.20:263][ 54]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 190 [2020.06.10-17.46.20:434][ 63]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.46.20:635][ 74]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-17.46.20:649][ 75]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.46.20:649][ 75]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.46.20:649][ 75]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.20:649][ 75]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.46.20:649][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.20:649][ 75]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.20:649][ 75]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.46.20:649][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.20:666][ 76]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.20:666][ 76]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.46.20:666][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.20:666][ 76]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.20:666][ 76]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.46.20:666][ 76]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.46.20:666][ 76]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.46.20:666][ 76]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.46.20:666][ 76]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-17.46.20:666][ 76]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.46.20:666][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.20:666][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-17.46.20:666][ 76]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.20:666][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-17.46.20:666][ 76]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.20:667][ 76]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.20:688][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.46.20:690][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.46.21:029][ 96]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.46.21:029][ 96]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.46.21:029][ 96]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.46.21:029][ 96]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.46.21:029][ 96]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.46.21:029][ 96]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-17.46.21:084][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-17.46.21:084][ 99]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.21:084][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.10-17.46.21:084][ 99]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.21:273][109]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.46.21:274][109]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.10-17.46.22:028][154]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.46.22:028][154]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.46.22:273][167]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 138 [2020.06.10-17.46.22:274][167]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 118 [2020.06.10-17.46.23:020][213]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.46.23:020][213]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.46.23:020][213]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.46.23:020][213]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.46.23:020][213]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.46.23:020][213]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-17.46.23:366][233]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.46.23:366][233]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 218 [2020.06.10-17.46.24:032][271]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.46.24:032][271]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.46.24:032][271]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.46.24:032][271]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-17.46.24:384][289]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.46.28:068][483]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.10-17.46.28:068][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.28:068][483]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.10-17.46.28:068][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.28:068][483]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.06.10-17.46.28:068][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.28:181][490]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.06.10-17.46.28:181][490]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.28:215][492]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.28:215][492]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.28:215][492]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.46.28:215][492]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=78.493 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.46.28:234][493]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.46.28:326][499]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-17.46.28:326][499]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-17.46.28:326][499]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=78.606 [2020.06.10-17.46.28:326][499]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=78.606 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-17.46.28:411][504]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Male. [2020.06.10-17.46.28:435][505]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-17.46.28:435][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.28:468][507]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale10_Character_C_0 [2020.06.10-17.46.28:471][507]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.10-17.46.28:477][507]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - Tilly]: On [2020.06.10-17.46.28:542][511]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.06.10-17.46.28:542][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.28:542][511]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.10-17.46.28:542][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.28:542][511]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.10-17.46.28:542][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.28:542][511]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.06.10-17.46.28:542][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.28:594][514]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_4] [2020.06.10-17.46.28:594][514]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.28:594][514]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.10-17.46.28:595][514]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.28:595][514]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.06.10-17.46.28:595][514]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.28:595][514]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.06.10-17.46.28:595][514]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.28:659][517]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-17.46.28:659][517]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-17.46.28:659][517]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=78.938 [2020.06.10-17.46.28:659][517]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=78.938 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-17.46.28:729][520]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-17.46.28:729][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.30:463][612]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - Tilly]: Off [2020.06.10-17.46.30:720][627]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.06.10-17.46.30:720][627]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.31:403][667]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_4] [2020.06.10-17.46.31:403][667]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.31:404][667]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.10-17.46.31:404][667]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.31:404][667]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.06.10-17.46.31:404][667]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.31:590][677]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.834825 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.10-17.46.31:659][681]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-17.46.31:659][681]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=81.940 [2020.06.10-17.46.31:676][682]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.31:676][682]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.31:697][683]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.46.31:698][683]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.46.31:846][692]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-17.46.31:846][692]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.31:846][692]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-17.46.31:846][692]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.31:849][692]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.31:849][692]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.31:849][692]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.46.31:849][692]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.46.31:849][692]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.31:849][692]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-17.46.31:849][692]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.31:849][692]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.46.31:850][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.31:850][692]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.46.31:850][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.31:850][692]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.46.31:940][697]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.10-17.46.31:944][697]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.31:944][697]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.46.31:944][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.31:944][697]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.31:944][697]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.46.31:944][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.31:944][697]Interaction: Interaction time: 49.351570 [2020.06.10-17.46.31:944][697]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.46.31:944][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.31:981][699]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.46.32:217][713]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] [2020.06.10-17.46.32:217][713]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.32:782][744]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] [2020.06.10-17.46.32:782][744]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.35:690][917]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.35:690][917]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.46.35:690][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.35:690][917]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.35:690][917]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.46.35:690][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.35:693][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-17.46.35:722][919]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.35:722][919]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.46.35:722][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.35:722][919]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.35:722][919]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.46.35:722][919]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.46.35:722][919]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.46.35:722][919]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.46.35:722][919]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.46.35:723][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.35:723][919]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-17.46.35:723][919]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.35:723][919]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.35:980][935]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.06.10-17.46.35:980][935]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.35:980][935]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_0] [2020.06.10-17.46.35:980][935]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.35:980][935]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.10-17.46.35:980][935]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.35:980][935]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.06.10-17.46.35:980][935]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.36:414][961]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_0] [2020.06.10-17.46.36:414][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.36:414][961]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.10-17.46.36:414][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.36:414][961]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.06.10-17.46.36:414][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.36:414][961]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.06.10-17.46.36:415][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.36:476][965]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.06.10-17.46.36:476][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.36:476][965]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.06.10-17.46.36:476][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.36:476][965]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.06.10-17.46.36:476][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.36:476][965]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.06.10-17.46.36:476][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.36:513][967]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 63.641651 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-17.46.36:913][991]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.06.10-17.46.36:913][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.36:913][991]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.06.10-17.46.36:913][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.36:913][991]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.06.10-17.46.36:913][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.36:913][991]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.06.10-17.46.36:913][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.37:754][ 36]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.06.10-17.46.38:272][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.06.10-17.46.38:272][ 63]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.38:293][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.46.38:314][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.06.10-17.46.38:314][ 65]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.38:430][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.06.10-17.46.38:430][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.38:527][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.06.10-17.46.38:527][ 76]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.39:207][114]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] [2020.06.10-17.46.39:207][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.39:420][126]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.39:420][126]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.46.39:421][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.39:421][126]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.39:421][126]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.46.39:421][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.39:421][126]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.39:421][126]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.46.39:421][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.39:421][126]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.39:421][126]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.46.39:421][126]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.46.39:421][126]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.46.39:421][126]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.46.39:421][126]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.46.39:421][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.39:421][126]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-17.46.39:421][126]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.39:421][126]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.40:007][156]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] [2020.06.10-17.46.40:007][156]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.40:325][172]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.357794 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.10-17.46.41:521][231]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.602758 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-17.46.42:179][264]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 202 [2020.06.10-17.46.42:296][271]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 48.152710 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.10-17.46.42:296][271]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-17.46.42:361][275]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_7] [2020.06.10-17.46.42:361][275]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.42:361][275]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_7] [2020.06.10-17.46.42:361][275]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.42:361][275]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-17.46.42:362][275]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.06.10-17.46.42:364][275]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.42:364][275]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.42:364][275]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.46.42:364][275]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.46.42:364][275]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.42:364][275]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_7] [2020.06.10-17.46.42:364][275]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.42:364][275]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.46.42:364][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.42:364][275]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.46.42:364][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.42:364][275]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.46.42:502][283]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.42:502][283]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.46.42:502][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.42:502][283]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.42:502][283]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.46.42:502][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.42:503][283]Interaction: Interaction time: 0.943396 [2020.06.10-17.46.42:503][283]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.06.10-17.46.42:503][283]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 0.943396 Timestamp 0.000000 [2020.06.10-17.46.42:503][283]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.10-17.46.42:504][283]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.46.42:504][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.42:619][289]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.46.42:651][291]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.42:651][291]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.42:651][291]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.46.42:651][291]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=92.930 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.46.42:675][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.46.42:858][302]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-17.46.42:858][302]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-17.46.42:858][302]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=93.137 [2020.06.10-17.46.42:858][302]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=93.137 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-17.46.42:917][305]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-17.46.42:917][305]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.42:983][309]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_7] [2020.06.10-17.46.42:983][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.42:983][309]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_7] [2020.06.10-17.46.42:983][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.42:996][310]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.10-17.46.42:999][310]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-17.46.43:005][310]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - konnichiwabri]: On [2020.06.10-17.46.43:036][312]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.46.43:036][312]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.46.43:037][312]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.46.43:037][312]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-17.46.43:064][313]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.46.43:167][319]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-17.46.43:167][319]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-17.46.43:167][319]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=93.446 [2020.06.10-17.46.43:167][319]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=93.446 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-17.46.43:293][326]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-17.46.43:293][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.43:437][334]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.43:437][334]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.46.43:437][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.43:437][334]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.43:437][334]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.46.43:438][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.43:438][334]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-17.46.43:453][335]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.46.43:467][336]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-17.46.43:467][336]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-17.46.43:470][336]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.43:470][336]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.46.43:470][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.43:470][336]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.43:470][336]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.46.43:470][336]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.46.43:470][336]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.46.43:470][336]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.46.43:470][336]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.10-17.46.43:470][336]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.46.43:471][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.43:471][336]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_7] [2020.06.10-17.46.43:471][336]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.43:471][336]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.43:791][355]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_7] [2020.06.10-17.46.43:791][355]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.43:791][355]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_7] [2020.06.10-17.46.43:791][355]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.44:995][424]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - konnichiwabri]: Off [2020.06.10-17.46.46:110][486]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-17.46.46:110][486]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.46:110][486]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-17.46.46:110][486]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.46:114][486]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.46:114][486]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.46:114][486]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.46.46:114][486]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.46.46:114][486]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.46:114][486]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-17.46.46:114][486]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.46:114][486]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.46.46:114][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.46:114][486]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.46.46:114][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.46:150][488]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.46.46:182][490]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-17.46.46:182][490]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=96.462 [2020.06.10-17.46.46:202][491]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.10-17.46.46:204][491]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.46:204][491]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.46:205][491]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.46:205][491]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.46.46:205][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.46:205][491]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.46:205][491]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.46.46:205][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.46:205][491]Interaction: Interaction time: 26.499422 [2020.06.10-17.46.46:205][491]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.46.46:205][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.46:205][491]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.46.46:225][492]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.46.46:227][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.46.46:631][515]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.915632 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-17.46.46:668][517]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.06.10-17.46.49:299][659]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_0] [2020.06.10-17.46.49:299][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.49:299][659]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.10-17.46.49:299][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.49:299][659]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.06.10-17.46.49:299][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.49:299][659]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.06.10-17.46.49:299][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.49:735][683]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.06.10-17.46.49:735][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.49:735][683]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_0] [2020.06.10-17.46.49:735][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.49:735][683]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.10-17.46.49:735][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.49:736][683]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.06.10-17.46.49:736][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.49:816][688]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.06.10-17.46.49:816][688]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.49:816][688]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.06.10-17.46.49:816][688]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.49:816][688]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.06.10-17.46.49:816][688]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.49:817][688]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.06.10-17.46.49:817][688]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.49:846][690]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.609803 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.10-17.46.50:315][719]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.06.10-17.46.50:315][719]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.50:332][720]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.06.10-17.46.50:332][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.50:332][720]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.06.10-17.46.50:333][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.50:333][720]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.06.10-17.46.50:333][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.51:567][788]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.06.10-17.46.51:567][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.51:587][789]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.06.10-17.46.51:587][789]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.51:590][789]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.06.10-17.46.51:590][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.51:614][790]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.46.51:644][792]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-17.46.51:644][792]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.51:644][792]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.06.10-17.46.51:644][792]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.51:646][792]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.51:646][792]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.51:646][792]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.46.51:646][792]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.46.51:646][792]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.51:646][792]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.06.10-17.46.51:646][792]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.51:646][792]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.46.51:646][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.51:646][792]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.46.51:646][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.51:646][792]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.46.51:674][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.46.51:720][796]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.06.10-17.46.51:720][796]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.51:757][798]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.51:757][798]LogDBDPlayerMovement: StopSnapping Final Location (4437.547852 2753.149658 111.092697) [2020.06.10-17.46.51:757][798]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.46.51:757][798]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.46.51:757][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.51:757][798]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.51:757][798]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.46.51:757][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.51:757][798]Interaction: Interaction time: 2.000000 [2020.06.10-17.46.51:757][798]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly AnimTag_FPV. [2020.06.10-17.46.51:757][798]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.10-17.46.51:757][798]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-17.46.51:757][798]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-17.46.51:757][798]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 102.019585 [2020.06.10-17.46.51:757][798]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.46.51:757][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.51:807][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.10-17.46.52:244][825]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-17.46.52:244][825]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.52:244][825]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-17.46.52:244][825]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.52:245][825]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.52:245][825]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.52:245][825]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.46.52:245][825]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.46.52:245][825]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.52:245][825]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-17.46.52:245][825]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.52:245][825]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.46.52:245][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.52:245][825]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.46.52:246][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.52:246][825]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.46.52:373][833]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.10-17.46.52:373][833]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-17.46.52:374][833]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.52:374][833]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.46.52:374][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.52:374][833]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.52:374][833]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.46.52:374][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.52:374][833]Interaction: Interaction time: 73.394493 [2020.06.10-17.46.52:374][833]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.46.52:374][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.52:406][835]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.46.52:550][844]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.036922 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-17.46.53:496][901]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.46.53:744][915]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-17.46.53:816][919]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-17.46.53:816][919]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-17.46.53:816][919]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-17.46.53:816][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.53:818][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.10-17.46.53:832][920]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.46.53:832][920]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.46.53:832][920]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.53:832][920]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.46.53:832][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.53:832][920]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.53:832][920]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.46.53:832][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.53:848][921]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.53:848][921]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.46.53:848][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.53:848][921]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.53:848][921]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.46.53:848][921]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.46.53:848][921]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.46.53:848][921]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.46.53:848][921]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.46.53:848][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.53:848][921]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.06.10-17.46.53:848][921]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.53:848][921]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.06.10-17.46.53:848][921]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.53:848][921]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.46.53:874][922]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.46.53:876][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.46.53:886][923]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-17.46.53:907][924]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.813681 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.10-17.46.53:907][924]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.10-17.46.53:913][924]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.10-17.46.54:202][939]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.06.10-17.46.54:202][939]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.55:309][998]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] [2020.06.10-17.46.55:309][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.56:077][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] [2020.06.10-17.46.56:077][ 41]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.59:398][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-17.46.59:502][228]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.59:502][228]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-17.46.59:502][228]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-17.46.59:502][228]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-17.46.59:502][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.59:502][228]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-17.46.59:502][228]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-17.46.59:503][228]LogDBDGeneral: Warning: Scalars [2020.06.10-17.46.59:503][228]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-17.46.59:503][228]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-17.46.59:503][228]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-17.46.59:503][228]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-17.46.59:503][228]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-17.46.59:503][228]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-17.46.59:503][228]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-17.46.59:503][228]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-17.46.59:503][228]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-17.46.59:503][228]LogDBDGeneral: Warning: Textures [2020.06.10-17.46.59:503][228]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-17.46.59:503][228]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-17.46.59:503][228]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-17.46.59:503][228]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-17.46.59:503][228]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-17.46.59:503][228]LogDBDGeneral: Warning: Vectors [2020.06.10-17.46.59:503][228]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-17.46.59:503][228]LogDBDGeneral: Warning: Scalars [2020.06.10-17.46.59:503][228]LogDBDGeneral: Warning: Textures [2020.06.10-17.46.59:503][228]LogDBDGeneral: Warning: Vectors [2020.06.10-17.46.59:503][228]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-17.46.59:504][228]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.46.59:504][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.59:504][228]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.59:504][228]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.46.59:504][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.59:524][229]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.59:524][229]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.46.59:524][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.59:524][229]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.59:524][229]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.46.59:524][229]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.46.59:524][229]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.46.59:524][229]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.46.59:524][229]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.46.59:524][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.59:524][229]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-17.46.59:524][229]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.59:525][229]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.59:525][229]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-17.46.59:525][229]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-17.46.59:525][229]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-17.46.59:525][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.59:561][231]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.06.10-17.46.59:565][231]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.59:565][231]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.46.59:565][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.59:565][231]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.59:565][231]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.46.59:565][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.59:565][231]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.59:565][231]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.46.59:565][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.59:565][231]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.46.59:565][231]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.46.59:566][231]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.46.59:566][231]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.46.59:566][231]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.46.59:566][231]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.46.59:566][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.46.59:566][231]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-17.46.59:566][231]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.46.59:566][231]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.00:324][269]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 47.350071 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-17.47.00:325][269]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 11.284783 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.10-17.47.00:793][292]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.10-17.47.04:565][482]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.567654 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-17.47.05:707][544]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.05:707][544]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.05:708][544]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.47.05:708][544]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=115.986 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.47.05:729][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.47.06:229][573]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-17.47.06:229][573]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-17.47.06:229][573]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=116.508 [2020.06.10-17.47.06:229][573]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=116.508 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-17.47.06:324][578]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-17.47.06:324][578]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.06:324][578]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.10-17.47.06:324][578]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.06:324][578]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.10-17.47.06:324][578]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.06:324][578]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.10-17.47.06:324][578]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.06:338][579]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.10-17.47.06:338][579]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.06:339][579]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.10-17.47.06:339][579]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.06:343][579]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.06:343][579]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.06:343][579]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.47.06:344][579]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.06:344][579]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.06:344][579]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.10-17.47.06:344][579]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.06:344][579]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.47.06:344][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.06:344][579]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.47.06:344][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.06:379][581]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.47.06:509][588]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.10-17.47.06:512][588]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-17.47.06:512][588]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.06.10-17.47.06:512][588]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.06:513][588]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-17.47.06:513][588]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.06:516][588]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.06:516][588]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-17.47.06:516][588]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.06:516][588]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.47.06:516][588]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.06:516][588]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.06:516][588]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-17.47.06:516][588]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.06:517][588]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.47.06:517][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.06:517][588]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.47.06:517][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.06:517][588]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=116.789 [2020.06.10-17.47.06:518][588]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.06:518][588]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.47.06:518][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.06:518][588]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.06:518][588]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.47.06:518][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.06:519][588]Interaction: Interaction time: 0.600000 [2020.06.10-17.47.06:519][588]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.06.10-17.47.06:519][588]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.10-17.47.06:519][588]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-17.47.06:519][588]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.47.06:519][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.06:522][588]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - JDC]: On [2020.06.10-17.47.06:538][589]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.47.06:567][591]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-17.47.06:567][591]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.06:571][591]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.06:571][591]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.47.06:571][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.06:571][591]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.06:571][591]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.47.06:571][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.06:571][591]Interaction: Interaction time: 1.000000 [2020.06.10-17.47.06:571][591]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankStun HillBilly AnimTag_FPV. [2020.06.10-17.47.06:571][591]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-17.47.06:571][591]AnimLeader: Warning: Play Montage was requested but not found: PlankStun HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-17.47.06:571][591]LogSM: Error: Play Update Montage AM_TC_Stun_Pallet Duration 1.000000 Timestamp 116.832062 [2020.06.10-17.47.06:571][591]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.47.06:571][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.06:604][593]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_2] [2020.06.10-17.47.06:604][593]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.06:604][593]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_2] [2020.06.10-17.47.06:604][593]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.06:607][593]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.06:607][593]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.06:607][593]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.47.06:607][593]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.06:607][593]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.06:607][593]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_2] [2020.06.10-17.47.06:608][593]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.06:608][593]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.47.06:608][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.06:608][593]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.06.10-17.47.06:608][593]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.47.06:608][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.06:677][597]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.47.06:899][610]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.06:899][610]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.47.06:899][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.06:899][610]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.06:899][610]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.47.06:899][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.06:900][610]Interaction: Interaction time: 1.050000 [2020.06.10-17.47.06:900][610]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.06.10-17.47.06:900][610]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.10-17.47.06:900][610]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.06.10-17.47.06:900][610]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.47.06:900][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.06:901][610]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.47.06:967][614]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.47.07:133][624]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.07:133][624]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.47.07:133][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.07:134][624]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.07:134][624]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.47.07:134][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.07:184][627]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.07:184][627]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.47.07:184][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.07:184][627]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.07:184][627]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.47.07:184][627]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.07:184][627]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.47.07:184][627]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.07:184][627]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-17.47.07:184][627]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.47.07:184][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.07:184][627]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.10-17.47.07:184][627]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.07:185][627]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.07:202][628]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.10-17.47.07:323][635]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.47.07:514][646]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-17.47.07:571][649]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-17.47.07:588][650]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.47.07:588][650]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.47.07:588][650]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.07:588][650]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.47.07:588][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.07:588][650]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.07:588][650]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.47.07:588][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.07:605][651]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.07:605][651]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.47.07:605][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.07:605][651]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.07:605][651]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.47.07:605][651]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.07:605][651]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.47.07:605][651]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.07:605][651]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.47.07:606][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.07:606][651]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-17.47.07:606][651]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.07:606][651]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-17.47.07:606][651]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.07:606][651]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.07:629][652]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.47.07:632][652]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.47.07:632][652]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.47.07:676][655]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-17.47.07:676][655]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.07:676][655]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyRight][Bookshelf_C_2] [2020.06.10-17.47.07:676][655]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.07:678][655]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.07:678][655]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.07:678][655]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.47.07:678][655]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.07:678][655]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.07:678][655]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.10-17.47.07:678][655]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.07:678][655]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.47.07:678][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.07:678][655]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.47.07:678][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.07:678][655]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.47.07:700][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.47.07:746][659]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_2] [2020.06.10-17.47.07:747][659]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.07:803][662]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-17.47.07:938][669]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.47.07:970][671]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.07:970][671]LogDBDPlayerMovement: StopSnapping Final Location (8336.186523 5925.721680 111.092987) [2020.06.10-17.47.07:970][671]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.47.07:970][671]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.47.07:970][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.07:970][671]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.07:970][671]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.47.07:970][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.07:970][671]Interaction: Interaction time: 2.600000 [2020.06.10-17.47.07:970][671]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankDestroy HillBilly AnimTag_FPV. [2020.06.10-17.47.07:970][671]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Destroy_Pallet that has root motion is not supported [2020.06.10-17.47.07:970][671]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-17.47.07:970][671]AnimLeader: Warning: Play Montage was requested but not found: PlankDestroy HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-17.47.07:970][671]LogSM: Error: Play Update Montage AM_TC_Destroy_Pallet Duration 2.600000 Timestamp 118.231529 [2020.06.10-17.47.07:970][671]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-17.47.07:971][671]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.47.07:971][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.07:971][671]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.07:971][671]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.47.07:971][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.07:971][671]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.07:971][671]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.47.07:971][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.07:972][671]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.07:972][671]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.47.07:972][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.07:972][671]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.07:972][671]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.47.07:972][671]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.07:972][671]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.47.07:972][671]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.07:972][671]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.06.10-17.47.07:972][671]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.47.07:972][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.07:972][671]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_2] [2020.06.10-17.47.07:972][671]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.07:972][671]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.08:505][700]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - JDC]: Off [2020.06.10-17.47.10:315][808]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.47.10:563][821]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-17.47.10:577][822]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.10-17.47.10:577][822]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.10:577][822]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.10-17.47.10:577][822]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.10:580][822]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.47.10:580][822]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.47.10:580][822]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.10:580][822]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.47.10:580][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.10:580][822]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.10:580][822]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.47.10:580][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.10:580][822]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.10:580][822]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.10:580][822]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.47.10:580][822]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.10:580][822]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.10:580][822]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.10-17.47.10:580][822]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.10:581][822]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.47.10:581][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.10:581][822]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.47.10:581][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.10:604][823]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.10:604][823]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.47.10:604][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.10:604][823]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.10:604][823]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.47.10:604][823]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.10:604][823]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.47.10:604][823]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.10:604][823]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-17.47.10:605][823]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.47.10:605][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.10:605][823]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_2] [2020.06.10-17.47.10:605][823]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.10:605][823]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [DestroyRight][Bookshelf_C_2] [2020.06.10-17.47.10:605][823]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.10:605][823]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.10:628][824]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.47.10:630][824]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.47.10:646][825]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.47.10:683][827]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.10-17.47.10:686][827]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.10:686][827]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.47.10:686][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.10:686][827]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.10:686][827]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.47.10:686][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.10:686][827]Interaction: Interaction time: 70.649773 [2020.06.10-17.47.10:686][827]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.47.10:686][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.10:725][829]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.47.11:004][843]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-17.47.11:004][843]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.11:004][843]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-17.47.11:004][843]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.11:007][843]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.11:007][843]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.11:007][843]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.47.11:007][843]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.11:007][843]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.11:007][843]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-17.47.11:007][843]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.11:007][843]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.47.11:007][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.11:007][843]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.47.11:007][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.11:028][844]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-17.47.11:028][844]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.11:046][845]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.284718 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-17.47.11:047][845]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.10-17.47.11:107][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-17.47.11:110][848]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.10-17.47.11:110][848]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.11:110][848]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.10-17.47.11:110][848]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.11:110][848]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.10-17.47.11:110][848]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.11:110][848]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.11:110][848]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.47.11:110][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.11:110][848]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.11:111][848]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.47.11:111][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.11:111][848]Interaction: Interaction time: 13.913044 [2020.06.10-17.47.11:111][848]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.47.11:111][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.11:207][853]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyRight][Bookshelf_C_2] [2020.06.10-17.47.11:208][853]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.11:208][853]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.47.11:208][853]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.11:209][853]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.11:209][853]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.11:209][853]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.47.11:209][853]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.11:209][853]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.11:209][853]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.47.11:209][853]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.11:209][853]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.47.11:209][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.11:210][853]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.47.11:210][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.11:236][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.47.11:282][857]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.47.11:283][857]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.11:285][857]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.11:285][857]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.47.11:285][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.11:285][857]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.11:285][857]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.47.11:285][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.11:285][857]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-17.47.11:285][857]Interaction: Interaction time: 2.232143 [2020.06.10-17.47.11:285][857]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.47.11:285][857]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.47.11:285][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.11:285][857]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=121.564 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.47.11:346][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-17.47.13:590][975]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.346075 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.10-17.47.13:592][975]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-17.47.13:592][975]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-17.47.13:592][975]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-17.47.13:592][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.13:595][975]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-17.47.13:608][976]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.47.13:609][976]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.47.13:609][976]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.13:609][976]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.47.13:609][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.13:609][976]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-17.47.13:609][976]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.13:609][976]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.47.13:609][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.13:609][976]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=123.888 [2020.06.10-17.47.13:628][977]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.13:628][977]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.47.13:628][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.13:628][977]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.13:628][977]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.47.13:628][977]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.13:628][977]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.47.13:628][977]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.13:628][977]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.47.13:628][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.13:628][977]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.47.13:628][977]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.13:628][977]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.47.13:628][977]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.13:628][977]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.13:646][978]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.13:646][978]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.13:646][978]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-17.47.13:646][978]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.47.13:646][978]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=123.925 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.47.13:679][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-17.47.13:685][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-17.47.15:213][ 66]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.06.10-17.47.15:213][ 66]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.15:213][ 66]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.06.10-17.47.15:213][ 66]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.15:216][ 66]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.15:216][ 66]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.15:216][ 66]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.47.15:216][ 66]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.15:216][ 66]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.15:216][ 66]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.06.10-17.47.15:216][ 66]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.15:216][ 66]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.47.15:216][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.15:216][ 66]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.47.15:216][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.15:249][ 68]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.47.15:392][ 76]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.15:392][ 76]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.47.15:392][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.15:392][ 76]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.15:392][ 76]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.47.15:392][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.15:393][ 76]Interaction: Interaction time: 0.600000 [2020.06.10-17.47.15:393][ 76]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Injured AnimTag_Female. [2020.06.10-17.47.15:393][ 76]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.10-17.47.15:393][ 76]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-17.47.15:393][ 76]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.47.15:393][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.15:415][ 77]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.47.15:803][ 99]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.47.15:985][110]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.15:985][110]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.47.15:985][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.15:985][110]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.15:985][110]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.47.15:985][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.16:019][112]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.16:019][112]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.47.16:019][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.16:019][112]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.16:019][112]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.47.16:019][112]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.16:019][112]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.47.16:019][112]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.16:019][112]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-17.47.16:020][112]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.47.16:020][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.16:020][112]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.06.10-17.47.16:020][112]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.16:020][112]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.16:073][115]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-17.47.16:073][115]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-17.47.16:073][115]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=126.351 [2020.06.10-17.47.16:073][115]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=126.351 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-17.47.16:388][133]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-17.47.16:388][133]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-17.47.16:388][133]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=126.668 [2020.06.10-17.47.16:388][133]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=126.668 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-17.47.17:093][169]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 2.404227 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-17.47.18:978][267]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-17.47.18:978][267]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=129.255 [2020.06.10-17.47.18:994][268]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.18:994][268]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.19:026][269]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.47.19:028][269]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.47.19:227][280]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.19:227][280]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.47.19:227][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.19:227][280]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.19:228][280]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.47.19:228][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.19:228][280]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.19:228][280]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.47.19:228][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.19:228][280]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.19:228][280]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.47.19:228][280]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.19:228][280]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.47.19:228][280]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.19:228][280]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.47.19:228][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.19:228][280]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-17.47.19:228][280]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.19:228][280]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.19:862][314]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.19:862][314]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.47.19:862][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.19:862][314]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.19:862][314]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.47.19:862][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.19:862][314]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.19:862][314]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.47.19:862][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.19:862][314]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.19:862][314]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.47.19:862][314]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.19:862][314]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.47.19:862][314]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.19:862][314]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.47.19:862][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.19:862][314]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.10-17.47.19:862][314]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.19:862][314]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.19:867][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-17.47.20:164][330]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 27.946711 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.10-17.47.20:560][351]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.955799 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.10-17.47.20:686][357]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.20:686][357]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.20:686][357]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.47.20:686][357]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=130.962 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.47.20:706][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.47.21:059][377]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-17.47.21:059][377]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-17.47.21:059][377]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=131.338 [2020.06.10-17.47.21:059][377]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=131.338 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-17.47.21:154][382]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.06.10-17.47.21:226][386]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale08_Character_C_0 [2020.06.10-17.47.21:228][386]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.10-17.47.21:236][386]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale08_Character_C_0 - BAD HAURI]: On [2020.06.10-17.47.21:237][386]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-17.47.21:237][386]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.21:302][390]Interaction: Player [BP_CamperFemale08_Character_C_0] is in chase. [2020.06.10-17.47.21:381][394]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-17.47.21:381][394]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-17.47.21:381][394]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=131.659 [2020.06.10-17.47.21:381][394]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=131.659 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-17.47.21:790][414]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-17.47.21:790][414]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.22:399][445]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorFailedHealSkillcheck Value: 0.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-17.47.22:403][445]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.22:403][445]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.47.22:403][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.22:403][445]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.22:403][445]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.47.22:403][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.22:408][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-17.47.22:442][447]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.22:443][447]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.47.22:443][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.22:443][447]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.22:443][447]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.47.22:443][447]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.22:443][447]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.47.22:443][447]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.22:443][447]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.47.22:443][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.22:443][447]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-17.47.22:443][447]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.22:443][447]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.23:098][480]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.10-17.47.23:098][480]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.23:138][482]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.10-17.47.23:138][482]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.23:138][482]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.10-17.47.23:141][482]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.23:142][482]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.23:142][482]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.47.23:142][482]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.23:142][482]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.23:142][482]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.10-17.47.23:142][482]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.23:142][482]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.47.23:142][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.23:142][482]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.47.23:142][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.23:142][482]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.47.23:223][486]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale08_Character_C_0 - BAD HAURI]: Off [2020.06.10-17.47.23:509][500]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.23:509][500]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.47.23:509][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.23:509][500]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.23:509][500]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.47.23:509][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.23:510][500]Interaction: Interaction time: 0.686275 [2020.06.10-17.47.23:510][500]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.10-17.47.23:510][500]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.686275 Timestamp 0.000000 [2020.06.10-17.47.23:510][500]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.06.10-17.47.23:510][500]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.47.23:510][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.23:528][501]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.47.24:188][533]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.47.24:200][534]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.10-17.47.24:201][534]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.10-17.47.24:204][534]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.24:204][534]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.47.24:204][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.24:204][534]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.24:204][534]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.47.24:204][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.24:204][534]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.24:204][534]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.47.24:205][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.24:205][534]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.24:205][534]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.47.24:205][534]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.24:205][534]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.47.24:205][534]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.24:205][534]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.06.10-17.47.24:205][534]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.47.24:205][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.24:205][534]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.10-17.47.24:206][534]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.24:206][534]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.24:402][544]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-17.47.24:402][544]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=134.681 [2020.06.10-17.47.24:421][545]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.24:421][545]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.24:448][546]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.47.24:450][546]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.47.24:883][568]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.06.10-17.47.24:883][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.24:908][569]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.47.25:044][576]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-17.47.25:044][576]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.25:080][578]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.101912 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.10-17.47.25:083][578]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.06.10-17.47.25:084][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.25:215][584]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-17.47.25:215][584]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.25:912][620]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.708395 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.10-17.47.25:914][620]Interaction: Player [BP_CamperFemale08_Character_C_0] is not in chase anymore. [2020.06.10-17.47.25:933][621]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-17.47.25:933][621]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.25:933][621]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-17.47.25:933][621]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.25:936][621]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.25:936][621]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.25:936][621]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.47.25:936][621]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.25:936][621]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.25:936][621]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-17.47.25:936][621]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.25:937][621]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.47.25:937][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.25:937][621]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.47.25:937][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.26:082][628]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-17.47.26:086][628]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.26:086][628]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.47.26:086][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.26:086][628]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.26:086][628]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.47.26:087][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.26:087][628]Interaction: Interaction time: 4.017860 [2020.06.10-17.47.26:087][628]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.47.26:087][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.26:304][638]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.06.10-17.47.26:801][661]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.618661 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-17.47.27:277][684]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.47.27:277][684]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.27:277][684]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.47.27:277][684]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.27:279][684]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.27:279][684]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.27:279][684]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.47.27:279][684]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.27:279][684]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.27:279][684]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.47.27:279][684]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.27:279][684]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.47.27:279][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.27:279][684]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.47.27:279][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.27:306][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.47.27:319][686]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.10-17.47.27:319][686]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.27:319][686]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.10-17.47.27:319][686]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.27:319][686]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.10-17.47.27:320][686]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.27:320][686]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.27:320][686]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.47.27:320][686]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.27:320][686]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.27:320][686]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.10-17.47.27:320][686]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.27:320][686]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.47.27:320][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.27:320][686]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.47.27:320][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.27:338][687]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.47.27:338][687]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.27:341][687]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.27:341][687]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.47.27:341][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.27:341][687]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.27:341][687]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.47.27:341][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.27:341][687]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-17.47.27:341][687]Interaction: Interaction time: 2.232143 [2020.06.10-17.47.27:341][687]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.47.27:341][687]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.47.27:341][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.27:341][687]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=137.620 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.47.27:379][689]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.47.27:399][690]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-17.47.27:773][709]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.27:773][709]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.47.27:773][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.27:773][709]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.27:773][709]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.47.27:773][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.27:774][709]Interaction: Interaction time: 0.642202 [2020.06.10-17.47.27:774][709]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.10-17.47.27:774][709]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.642202 Timestamp 0.000000 [2020.06.10-17.47.27:774][709]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.10-17.47.27:774][709]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.47.27:774][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.27:793][710]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.47.27:816][711]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.27:816][711]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.47.27:816][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.27:816][711]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.27:816][711]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.47.27:816][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.27:819][711]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-17.47.27:855][713]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.27:855][713]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.47.27:855][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.27:856][713]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.27:856][713]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.47.27:856][713]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.27:856][713]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.47.27:856][713]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.27:856][713]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.47.27:856][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.27:856][713]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-17.47.27:856][713]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.27:856][713]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.28:375][740]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.10-17.47.28:375][740]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.10-17.47.28:376][740]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.28:376][740]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.47.28:376][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.28:376][740]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.28:376][740]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.47.28:376][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.28:376][740]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.28:376][740]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.47.28:376][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.28:377][740]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.28:377][740]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.47.28:377][740]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.28:377][740]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.47.28:377][740]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.28:377][740]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.10-17.47.28:377][740]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.47.28:377][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.28:377][740]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.10-17.47.28:377][740]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.28:377][740]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.28:414][742]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-17.47.28:414][742]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.47.29:641][808]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-17.47.29:641][808]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-17.47.29:641][808]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-17.47.29:641][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.29:645][808]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-17.47.29:659][809]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.47.29:659][809]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.47.29:659][809]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.29:659][809]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.47.29:659][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.29:659][809]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-17.47.29:659][809]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.29:659][809]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.47.29:659][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.29:660][809]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=139.939 [2020.06.10-17.47.29:678][810]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.29:678][810]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.47.29:678][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.29:678][810]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.29:678][810]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.47.29:678][810]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.29:678][810]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.47.29:678][810]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.29:678][810]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.47.29:678][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.29:678][810]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.47.29:678][810]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.29:678][810]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.47.29:678][810]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.29:678][810]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.29:695][811]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.29:695][811]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.29:695][811]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-17.47.29:695][811]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.47.29:695][811]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=139.974 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.47.29:710][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-17.47.29:758][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-17.47.30:122][833]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-17.47.30:122][833]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.30:122][833]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-17.47.30:122][833]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.30:122][833]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-17.47.30:122][833]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.30:137][834]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.105515 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.10-17.47.30:140][834]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.47.30:140][834]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.30:140][834]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-17.47.30:140][834]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.30:140][834]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-17.47.30:140][834]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.30:162][835]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.30:162][835]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-17.47.30:162][835]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.30:162][835]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.47.30:163][835]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.30:163][835]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.30:163][835]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-17.47.30:163][835]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.30:163][835]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.47.30:163][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.30:163][835]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.47.30:163][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.30:163][835]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.47.30:163][835]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=140.441 [2020.06.10-17.47.30:217][838]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-17.47.30:217][838]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.30:276][841]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.30:276][841]LogDBDPlayerMovement: StopSnapping Final Location (6168.800293 5928.100098 111.095856) [2020.06.10-17.47.30:276][841]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.47.30:276][841]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.47.30:276][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.30:276][841]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.30:277][841]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.47.30:277][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.30:277][841]Interaction: Interaction time: 0.000000 [2020.06.10-17.47.30:277][841]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DestroyWithPowerAttack HillBilly AnimTag_FPV. [2020.06.10-17.47.30:277][841]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DestroyWithPowerAttack' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-17.47.30:277][841]AnimLeader: Warning: Play Montage was requested but not found: DestroyWithPowerAttack HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-17.47.30:277][841]LogSM: Error: Play Update Montage AM_TC_CSAttack_Object Duration 0.000000 Timestamp 140.535126 [2020.06.10-17.47.30:277][841]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-17.47.30:278][841]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.47.30:278][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.31:045][885]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.10-17.47.31:045][885]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.31:045][885]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.10-17.47.31:045][885]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.31:048][885]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.31:048][885]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.31:048][885]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.47.31:048][885]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.31:048][885]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.31:048][885]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.10-17.47.31:048][885]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.31:048][885]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.47.31:048][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.31:048][885]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.47.31:048][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.31:048][885]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.47.31:079][887]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.434090 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-17.47.31:186][893]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.47.31:255][897]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.47.31:286][899]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-17.47.31:286][899]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-17.47.31:289][899]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.31:289][899]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.47.31:289][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.31:289][899]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.31:289][899]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.47.31:289][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.31:289][899]Interaction: Interaction time: 80.000000 [2020.06.10-17.47.31:289][899]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.47.31:289][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.31:435][907]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-17.47.31:455][908]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.47.31:455][908]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.47.31:455][908]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.31:455][908]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.47.31:455][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.31:455][908]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.31:455][908]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.47.31:455][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.31:470][909]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.31:470][909]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.47.31:470][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.31:470][909]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.31:470][909]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.47.31:470][909]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.31:470][909]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.47.31:470][909]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.31:470][909]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-17.47.31:470][909]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.47.31:470][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.31:470][909]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-17.47.31:470][909]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.31:470][909]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-17.47.31:471][909]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.31:471][909]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.31:493][910]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.47.31:495][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.47.31:948][935]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-17.47.31:948][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.31:948][935]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-17.47.31:948][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.31:948][935]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-17.47.31:948][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.31:948][935]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-17.47.31:948][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.32:001][938]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-17.47.32:001][938]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.32:001][938]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-17.47.32:001][938]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.32:001][938]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-17.47.32:001][938]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.32:001][938]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-17.47.32:002][938]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.32:433][961]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-17.47.32:433][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.32:567][968]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-17.47.32:567][968]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.32:567][968]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-17.47.32:567][968]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.32:567][968]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-17.47.32:567][968]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.34:254][ 55]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_8] [2020.06.10-17.47.34:255][ 55]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.34:293][ 57]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_8] [2020.06.10-17.47.34:293][ 57]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.34:296][ 57]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.34:296][ 57]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.34:296][ 57]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.47.34:296][ 57]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.34:296][ 57]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.34:296][ 57]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_8] [2020.06.10-17.47.34:296][ 57]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.34:297][ 57]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.47.34:297][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.34:297][ 57]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Female. [2020.06.10-17.47.34:297][ 57]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.47.34:297][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.34:335][ 59]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.47.34:452][ 65]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-17.47.34:452][ 65]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.34:452][ 65]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-17.47.34:452][ 65]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.34:455][ 65]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.34:455][ 65]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.34:455][ 65]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.47.34:455][ 65]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.34:455][ 65]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.34:455][ 65]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-17.47.34:455][ 65]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.34:456][ 65]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.47.34:456][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.34:456][ 65]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.47.34:456][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.34:563][ 71]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-17.47.34:566][ 71]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.34:566][ 71]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.47.34:566][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.34:566][ 71]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.34:566][ 71]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.47.34:566][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.34:567][ 71]Interaction: Interaction time: 32.000000 [2020.06.10-17.47.34:567][ 71]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.47.34:567][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.34:589][ 72]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.34:589][ 72]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.47.34:589][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.34:589][ 72]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.34:589][ 72]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.47.34:589][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.34:590][ 72]Interaction: Interaction time: 1.050000 [2020.06.10-17.47.34:590][ 72]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.06.10-17.47.34:590][ 72]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.10-17.47.34:590][ 72]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.06.10-17.47.34:590][ 72]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.47.34:590][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.34:672][ 76]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.47.34:875][ 87]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.10-17.47.35:619][126]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.35:619][126]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.47.35:619][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.35:619][126]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.35:619][126]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.47.35:619][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.35:656][128]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.35:656][128]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.47.35:656][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.35:656][128]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.35:656][128]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.47.35:656][128]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.35:656][128]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.47.35:656][128]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.35:656][128]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.06.10-17.47.35:656][128]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.47.35:656][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.35:656][128]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_8] [2020.06.10-17.47.35:656][128]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.35:656][128]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.37:599][238]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.210905 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.10-17.47.38:871][311]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-17.47.38:871][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.38:871][311]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-17.47.38:871][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.38:871][311]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-17.47.38:871][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.39:008][318]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-17.47.39:008][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.39:459][341]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-17.47.39:460][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.39:460][341]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-17.47.39:460][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.39:460][341]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-17.47.39:460][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.39:460][341]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-17.47.39:460][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.39:512][344]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.10-17.47.39:512][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.39:512][344]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-17.47.39:512][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.39:512][344]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.10-17.47.39:512][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.39:512][344]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-17.47.39:512][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.39:952][370]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-17.47.39:952][370]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.40:086][377]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.10-17.47.40:086][377]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.40:086][377]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-17.47.40:086][377]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.40:086][377]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.10-17.47.40:086][377]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.40:500][399]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.10-17.47.40:500][399]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.40:501][399]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.10-17.47.40:501][399]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.40:504][399]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.40:504][399]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.40:504][399]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.47.40:504][399]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.40:504][399]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.40:504][399]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.10-17.47.40:504][399]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.40:504][399]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.47.40:504][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.40:504][399]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Injured AnimTag_Female. [2020.06.10-17.47.40:504][399]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.47.40:504][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.40:505][399]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.47.40:935][421]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-17.47.40:939][421]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.40:939][421]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.47.40:939][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.40:939][421]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.40:939][421]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.47.40:939][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.40:939][421]Interaction: Interaction time: 14.000000 [2020.06.10-17.47.40:939][421]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Injured AnimTag_Female. [2020.06.10-17.47.40:939][421]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.06.10-17.47.40:939][421]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.47.40:939][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.40:940][421]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.47.40:941][421]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.10-17.47.42:263][485]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 199 [2020.06.10-17.47.42:535][499]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-17.47.42:535][499]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.42:536][499]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.47.42:536][499]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.42:538][499]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.42:538][499]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.42:538][499]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.47.42:538][499]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.42:538][499]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.42:538][499]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.47.42:538][499]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.42:538][499]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.47.42:538][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.42:538][499]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.47.42:538][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.42:558][500]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.47.42:613][503]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.47.42:614][503]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.42:616][503]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.42:616][503]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.47.42:616][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.42:616][503]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.42:616][503]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.47.42:616][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.42:617][503]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-17.47.42:617][503]Interaction: Interaction time: 2.232143 [2020.06.10-17.47.42:617][503]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.47.42:617][503]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.47.42:617][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.42:617][503]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=152.894 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.47.42:672][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-17.47.42:918][519]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.47.42:918][519]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.47.42:918][519]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.42:918][519]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.47.42:918][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.42:918][519]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-17.47.42:918][519]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.42:918][519]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.47.42:918][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.42:918][519]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=153.195 [2020.06.10-17.47.42:937][520]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.42:937][520]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.47.42:937][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.42:937][520]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.42:937][520]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.47.42:937][520]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.42:937][520]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.47.42:937][520]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.42:938][520]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.47.42:938][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.42:938][520]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.47.42:938][520]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.42:938][520]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.47.42:938][520]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.42:938][520]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.42:941][520]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-17.47.43:014][524]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.47.43:016][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.47.43:040][526]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.47.43:040][526]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.47.43:040][526]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.47.43:040][526]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-17.47.43:065][527]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.47.43:315][541]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-17.47.43:316][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.43:316][541]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-17.47.43:316][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.43:316][541]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-17.47.43:316][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.43:334][542]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-17.47.43:334][542]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.43:783][566]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-17.47.43:783][566]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.43:783][566]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-17.47.43:783][566]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.43:784][566]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-17.47.43:784][566]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.43:784][566]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-17.47.43:784][566]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.43:833][569]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-17.47.43:833][569]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.43:833][569]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.10-17.47.43:833][569]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.43:833][569]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-17.47.43:833][569]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.43:833][569]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.10-17.47.43:833][569]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.44:263][592]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-17.47.44:263][592]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.44:415][600]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.10-17.47.44:415][600]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.44:415][600]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-17.47.44:415][600]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.44:415][600]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.10-17.47.44:415][600]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.46:987][729]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.47.46:987][729]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.46:987][729]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.47.46:987][729]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.46:990][729]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.46:990][729]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.46:990][729]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.47.46:990][729]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.46:990][729]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.46:990][729]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.47.46:990][729]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.46:990][729]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.47.46:990][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.46:990][729]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.47.46:990][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.47:017][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.47.47:044][732]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.47.47:044][732]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.47:047][732]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.47:047][732]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.47.47:047][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.47:048][732]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.47:048][732]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.47.47:048][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.47:048][732]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-17.47.47:048][732]Interaction: Interaction time: 2.232143 [2020.06.10-17.47.47:048][732]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.47.47:048][732]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.47.47:048][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.47:048][732]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=157.325 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.47.47:106][735]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-17.47.47:346][747]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.10-17.47.47:346][747]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.47:347][747]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.10-17.47.47:347][747]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.47:348][747]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.47:348][747]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.47:348][747]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.47.47:348][747]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.47:348][747]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.47:348][747]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.10-17.47.47:348][747]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.47:348][747]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.47.47:348][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.47:348][747]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.47.47:348][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.47:367][748]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.47.47:367][748]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.47.47:367][748]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.47:367][748]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.47.47:367][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.47:367][748]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-17.47.47:367][748]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.47:367][748]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.47.47:367][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.47:367][748]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=157.645 [2020.06.10-17.47.47:389][749]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.47.47:391][749]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.47:391][749]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.47.47:391][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.47:391][749]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.47:391][749]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.47.47:391][749]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.47:391][749]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.47.47:391][749]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.47:391][749]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.47.47:391][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.47:391][749]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.47.47:391][749]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.47:391][749]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.47.47:391][749]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.47:392][749]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.47:396][749]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-17.47.47:470][753]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-17.47.47:470][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.47:470][753]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-17.47.47:470][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.47:470][753]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-17.47.47:470][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.47:492][754]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.47.47:493][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.47.47:503][755]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.47:503][755]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.47.47:503][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.47:503][755]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.47:503][755]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.47.47:503][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.47:504][755]Interaction: Interaction time: 0.600000 [2020.06.10-17.47.47:504][755]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Injured AnimTag_Male. [2020.06.10-17.47.47:504][755]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.10-17.47.47:504][755]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.10-17.47.47:504][755]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.47.47:504][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.47:538][757]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.47.47:577][759]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-17.47.47:577][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.47:737][768]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.47.47:737][768]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.47:737][768]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-17.47.47:737][768]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.47:740][768]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.47:740][768]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.47:740][768]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.47.47:740][768]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.47:740][768]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.47:740][768]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-17.47.47:740][768]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.47:740][768]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.47.47:740][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.47:740][768]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.47.47:740][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.47:761][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.47.47:808][772]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-17.47.47:808][772]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.47:811][772]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.47:811][772]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.47.47:811][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.47:811][772]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.47:811][772]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.47.47:811][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.47:811][772]Interaction: Interaction time: 1.000000 [2020.06.10-17.47.47:811][772]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankStun HillBilly AnimTag_FPV. [2020.06.10-17.47.47:811][772]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-17.47.47:811][772]AnimLeader: Warning: Play Montage was requested but not found: PlankStun HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-17.47.47:811][772]LogSM: Error: Play Update Montage AM_TC_Stun_Pallet Duration 1.000000 Timestamp 158.071487 [2020.06.10-17.47.47:811][772]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.47.47:811][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.47:918][778]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.47.48:108][789]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.48:109][789]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.47.48:109][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.48:109][789]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.48:109][789]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.47.48:109][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.48:143][791]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.48:143][791]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.47.48:143][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.48:144][791]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.48:144][791]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.47.48:144][791]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.48:144][791]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.47.48:144][791]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.48:144][791]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.10-17.47.48:144][791]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.47.48:144][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.48:144][791]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.10-17.47.48:144][791]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.48:145][791]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.48:554][815]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.47.48:808][830]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-17.47.48:827][831]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.47.48:827][831]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.47.48:827][831]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.48:827][831]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.47.48:827][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.48:827][831]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.48:827][831]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.47.48:827][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.48:845][832]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.48:845][832]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.47.48:845][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.48:845][832]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.48:845][832]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.47.48:845][832]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.48:845][832]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.47.48:845][832]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.48:845][832]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.47.48:845][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.48:845][832]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-17.47.48:845][832]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.48:845][832]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-17.47.48:845][832]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.48:845][832]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.48:866][833]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.47.48:869][833]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.47.48:870][833]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.47.48:975][839]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-17.47.48:975][839]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.48:975][839]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.47.48:975][839]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.48:977][839]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.48:977][839]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.48:978][839]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.47.48:978][839]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.48:978][839]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.48:978][839]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.47.48:978][839]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.48:978][839]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.47.48:978][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.48:978][839]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.47.48:978][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.48:997][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.47.49:052][843]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.47.49:053][843]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.49:056][843]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.49:056][843]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.47.49:056][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.49:056][843]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.49:056][843]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.47.49:056][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.49:056][843]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-17.47.49:056][843]Interaction: Interaction time: 2.232143 [2020.06.10-17.47.49:056][843]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.47.49:056][843]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.47.49:056][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.49:056][843]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=159.333 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.47.49:106][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-17.47.49:242][853]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-17.47.49:242][853]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.49:375][860]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-17.47.49:375][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.49:376][860]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-17.47.49:376][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.49:376][860]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-17.47.49:376][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.51:354][974]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-17.47.51:354][974]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-17.47.51:354][974]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-17.47.51:354][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.51:358][974]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-17.47.51:369][975]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.47.51:369][975]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.47.51:369][975]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.51:369][975]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.47.51:369][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.51:369][975]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-17.47.51:369][975]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.51:369][975]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.47.51:369][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.51:370][975]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=161.648 [2020.06.10-17.47.51:388][976]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.51:388][976]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.47.51:388][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.51:388][976]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.51:388][976]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.47.51:388][976]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.51:388][976]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.47.51:388][976]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.51:388][976]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.47.51:388][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.51:388][976]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.47.51:388][976]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.51:388][976]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.47.51:388][976]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.51:388][976]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.51:404][977]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.51:404][977]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.51:404][977]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-17.47.51:404][977]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.47.51:404][977]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=161.683 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.47.51:418][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-17.47.51:459][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-17.47.53:139][ 69]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-17.47.53:139][ 69]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-17.47.53:139][ 69]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=163.416 [2020.06.10-17.47.53:139][ 69]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=163.416 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-17.47.53:459][ 87]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-17.47.53:459][ 87]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-17.47.53:459][ 87]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=163.733 [2020.06.10-17.47.53:459][ 87]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=163.733 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-17.47.54:094][122]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 1.736353 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-17.47.54:969][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-17.47.55:025][172]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-17.47.55:025][172]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-17.47.55:025][172]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-17.47.55:025][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.55:057][174]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-17.47.55:060][174]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.55:060][174]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.47.55:060][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.55:060][174]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.55:060][174]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.47.55:060][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.55:060][174]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.55:060][174]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.47.55:060][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.55:060][174]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.55:060][174]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.47.55:060][174]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.55:060][174]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.47.55:060][174]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.55:060][174]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.47.55:061][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.55:061][174]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.10-17.47.55:061][174]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.55:061][174]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.47.55:064][174]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-17.47.56:030][229]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-17.47.56:030][229]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=166.309 [2020.06.10-17.47.56:048][230]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.56:049][230]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.56:073][231]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.47.56:075][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.47.58:413][360]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.47.58:413][360]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.58:413][360]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.47.58:413][360]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.58:415][360]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.58:416][360]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.58:416][360]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.47.58:416][360]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.47.58:416][360]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.58:416][360]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.47.58:416][360]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.58:416][360]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.47.58:416][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.58:416][360]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.47.58:416][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.58:441][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.47.58:467][363]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.47.58:468][363]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.47.58:471][363]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.58:471][363]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.47.58:471][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.58:471][363]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.47.58:471][363]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.47.58:471][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.58:471][363]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-17.47.58:471][363]Interaction: Interaction time: 2.232143 [2020.06.10-17.47.58:471][363]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.47.58:471][363]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.47.58:471][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.47.58:471][363]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=168.748 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.47.58:522][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-17.48.00:323][455]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-17.48.00:427][460]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.00:427][460]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.48.00:428][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.00:428][460]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.00:428][460]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.48.00:428][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.00:431][460]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-17.48.00:467][462]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.00:468][462]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.48.00:468][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.00:468][462]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.00:468][462]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.48.00:468][462]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.00:468][462]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.48.00:468][462]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.00:468][462]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.48.00:468][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.00:468][462]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.10-17.48.00:468][462]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.00:468][462]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.00:802][479]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.10-17.48.00:802][479]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.00:802][479]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.10-17.48.00:802][479]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.00:805][479]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.00:805][479]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.00:805][479]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.48.00:805][479]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.00:805][479]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.00:805][479]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.10-17.48.00:805][479]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.00:805][479]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.48.00:805][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.00:806][479]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.48.00:806][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.00:881][483]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.48.00:895][484]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.10-17.48.00:896][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-17.48.00:898][484]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.00:898][484]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.48.00:898][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.00:899][484]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.00:899][484]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.48.00:899][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.00:899][484]Interaction: Interaction time: 50.848957 [2020.06.10-17.48.00:899][484]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.48.00:899][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.00:940][486]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.48.01:160][497]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-17.48.01:160][497]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-17.48.01:160][497]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-17.48.01:160][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.01:164][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-17.48.01:178][498]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.48.01:178][498]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.48.01:178][498]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.01:178][498]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.48.01:178][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.01:178][498]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-17.48.01:178][498]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.01:178][498]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.48.01:178][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.01:178][498]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=171.457 [2020.06.10-17.48.01:203][499]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.01:203][499]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.48.01:203][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.01:203][499]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.01:203][499]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.48.01:203][499]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.01:203][499]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.48.01:203][499]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.01:203][499]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.48.01:203][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.01:203][499]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.48.01:203][499]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.01:203][499]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.48.01:203][499]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.01:203][499]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.01:204][499]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.01:204][499]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.48.01:204][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.01:204][499]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.01:204][499]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.48.01:204][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.01:204][499]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.01:204][499]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.48.01:204][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.01:204][499]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.01:204][499]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.48.01:204][499]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.01:204][499]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.48.01:204][499]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.01:205][499]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.48.01:205][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.01:205][499]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.10-17.48.01:205][499]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.01:205][499]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.01:208][499]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-17.48.01:219][500]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.01:220][500]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.01:220][500]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-17.48.01:220][500]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.48.01:220][500]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=171.499 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.48.01:238][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-17.48.01:273][503]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 29.151043 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-17.48.01:279][503]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-17.48.01:580][519]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.10-17.48.01:580][519]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.01:580][519]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-17.48.01:580][519]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.01:580][519]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.10-17.48.01:580][519]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.01:600][520]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.10-17.48.01:600][520]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.01:600][520]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.10-17.48.01:600][520]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.01:600][520]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.10-17.48.01:603][520]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.48.01:603][520]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.01:603][520]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-17.48.01:603][520]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.01:603][520]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.01:604][520]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.01:604][520]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.48.01:604][520]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.01:604][520]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.01:604][520]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.10-17.48.01:604][520]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.01:604][520]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.48.01:604][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.01:604][520]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.48.01:604][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.01:619][521]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.01:620][521]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-17.48.01:620][521]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.01:620][521]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.48.01:620][521]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.01:620][521]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.01:620][521]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-17.48.01:620][521]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.01:620][521]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.48.01:620][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.01:620][521]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.48.01:620][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.01:620][521]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.48.01:620][521]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=171.897 [2020.06.10-17.48.01:641][522]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-17.48.01:641][522]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.01:678][524]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-17.48.01:678][524]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.01:678][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-17.48.01:681][524]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.01:681][524]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.48.01:681][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.01:681][524]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.01:681][524]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.48.01:681][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.01:681][524]Interaction: Interaction time: 2.623739 [2020.06.10-17.48.01:681][524]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.48.01:681][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.01:720][526]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.01:720][526]LogDBDPlayerMovement: StopSnapping Final Location (4375.717773 8034.446777 111.093971) [2020.06.10-17.48.01:720][526]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.48.01:720][526]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.48.01:720][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.01:720][526]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.01:720][526]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.48.01:720][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.01:721][526]Interaction: Interaction time: 0.000000 [2020.06.10-17.48.01:721][526]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DestroyWithPowerAttack HillBilly AnimTag_FPV. [2020.06.10-17.48.01:721][526]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DestroyWithPowerAttack' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-17.48.01:721][526]AnimLeader: Warning: Play Montage was requested but not found: DestroyWithPowerAttack HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-17.48.01:721][526]LogSM: Error: Play Update Montage AM_TC_CSAttack_Object Duration 0.000000 Timestamp 171.980118 [2020.06.10-17.48.01:721][526]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-17.48.01:721][526]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.48.01:721][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.01:739][527]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.01:739][527]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.02:060][544]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.300504 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.10-17.48.02:561][573]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.367247 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-17.48.02:632][577]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.48.02:888][590]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-17.48.02:910][591]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.48.02:911][591]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.48.02:911][591]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.02:911][591]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.48.02:911][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.02:911][591]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.02:911][591]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.48.02:911][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.02:928][592]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.02:928][592]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.48.02:928][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.02:928][592]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.02:928][592]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.48.02:928][592]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.02:928][592]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.48.02:928][592]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.02:928][592]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-17.48.02:928][592]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.48.02:928][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.02:928][592]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-17.48.02:928][592]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.02:928][592]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-17.48.02:928][592]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.02:928][592]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.02:957][593]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.48.02:959][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.48.03:392][615]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-17.48.03:392][615]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.03:392][615]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.10-17.48.03:392][615]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.03:392][615]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-17.48.03:392][615]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.03:392][615]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.10-17.48.03:392][615]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.03:454][618]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-17.48.03:454][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.03:454][618]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-17.48.03:454][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.03:454][618]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-17.48.03:454][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.03:454][618]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-17.48.03:454][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.03:871][639]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-17.48.03:871][639]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.04:014][646]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-17.48.04:014][646]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.04:014][646]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-17.48.04:014][646]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.04:014][646]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-17.48.04:014][646]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.04:265][658]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-17.48.04:270][658]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.48.04:270][658]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.48.04:270][658]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.48.04:270][658]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.48.04:270][658]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.48.04:270][658]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.48.04:270][658]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.48.04:271][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-17.48.04:305][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-17.48.04:347][662]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.04:347][662]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.48.04:347][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.04:347][662]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.04:347][662]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.48.04:347][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.04:350][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-17.48.04:366][663]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.04:366][663]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.48.04:366][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.04:366][663]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.04:366][663]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.48.04:366][663]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.04:366][663]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.48.04:367][663]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.04:367][663]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.48.04:367][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.04:367][663]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.10-17.48.04:367][663]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.04:367][663]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.04:403][665]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-17.48.04:605][675]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.04:605][675]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.04:748][682]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-17.48.04:748][682]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.04:748][682]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-17.48.04:748][682]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.04:748][682]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.10-17.48.04:751][682]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.04:751][682]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.04:751][682]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.48.04:751][682]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.04:751][682]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.04:751][682]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-17.48.04:751][682]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.04:751][682]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.48.04:751][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.04:751][682]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.48.04:751][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.04:805][685]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.04:805][685]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.04:842][687]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-17.48.04:845][687]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.04:845][687]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.48.04:845][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.04:845][687]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.04:845][687]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.48.04:845][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.04:845][687]Interaction: Interaction time: 16.000000 [2020.06.10-17.48.04:845][687]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.48.04:845][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.05:144][702]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.10-17.48.05:145][702]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.05:145][702]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.10-17.48.05:145][702]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.05:145][702]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.10-17.48.05:146][702]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.05:146][702]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.05:146][702]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.48.05:146][702]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.05:146][702]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.05:146][702]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.10-17.48.05:146][702]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.05:146][702]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.48.05:146][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.05:146][702]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.48.05:146][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.05:203][705]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.48.05:478][719]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.05:479][719]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.48.05:479][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.05:479][719]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.05:479][719]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.48.05:479][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.05:479][719]Interaction: Interaction time: 0.608696 [2020.06.10-17.48.05:479][719]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.10-17.48.05:479][719]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.608696 Timestamp 0.000000 [2020.06.10-17.48.05:479][719]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.10-17.48.05:479][719]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.48.05:479][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.05:496][720]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.48.05:579][724]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.05:579][724]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.48.05:579][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.05:579][724]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.05:579][724]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.48.05:579][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.05:579][724]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.05:579][724]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.48.05:579][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.05:579][724]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.05:579][724]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.48.05:579][724]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.05:579][724]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.48.05:579][724]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.05:579][724]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.48.05:579][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.05:579][724]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-17.48.05:579][724]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.05:579][724]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.05:582][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-17.48.05:615][726]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-17.48.05:680][729]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.05:681][729]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.05:910][741]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-17.48.05:910][741]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.05:910][741]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-17.48.05:910][741]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.05:910][741]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.10-17.48.05:914][741]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.05:914][741]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.05:914][741]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.48.05:914][741]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.05:914][741]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.05:914][741]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-17.48.05:914][741]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.05:914][741]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.48.05:914][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.05:914][741]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.48.05:914][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.05:948][743]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.48.05:985][745]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.05:985][745]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.06:018][747]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-17.48.06:022][747]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.06:022][747]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.48.06:022][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.06:022][747]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.06:022][747]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.48.06:022][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.06:022][747]Interaction: Interaction time: 9.251711 [2020.06.10-17.48.06:022][747]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.48.06:022][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.06:043][748]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.48.06:080][750]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.10-17.48.06:081][750]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.06:081][750]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.48.06:081][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.06:081][750]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.06:082][750]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.48.06:082][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.06:082][750]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.06:082][750]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.48.06:082][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.06:082][750]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.06:082][750]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.48.06:082][750]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.06:082][750]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.48.06:082][750]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.06:082][750]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.10-17.48.06:082][750]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.48.06:082][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.06:082][750]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.10-17.48.06:082][750]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.06:082][750]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.06:101][751]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-17.48.06:101][751]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.48.06:545][775]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-17.48.06:551][775]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.48.06:551][775]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.48.06:551][775]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.48.06:551][775]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.48.06:551][775]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.48.06:551][775]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.48.06:551][775]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.48.06:552][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-17.48.06:581][777]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-17.48.06:623][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-17.48.06:678][782]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.06:678][782]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.48.06:678][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.06:678][782]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.06:678][782]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.48.06:678][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.06:678][782]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.06:678][782]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.48.06:678][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.06:678][782]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.06:678][782]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.48.06:678][782]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.06:678][782]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.48.06:678][782]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.06:678][782]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.48.06:678][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.06:678][782]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-17.48.06:678][782]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.06:678][782]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.08:108][862]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.08:109][862]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.48.08:109][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.08:109][862]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.08:109][862]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.48.08:109][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.08:112][862]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-17.48.08:142][864]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.08:142][864]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.48.08:142][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.08:142][864]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.08:142][864]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.48.08:142][864]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.08:142][864]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.48.08:142][864]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.08:142][864]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.48.08:142][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.08:142][864]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [EndInteraction Called] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-17.48.08:142][864]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.08:142][864]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.08:175][866]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-17.48.08:287][872]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.08:287][872]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.08:468][882]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-17.48.08:468][882]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.08:468][882]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-17.48.08:468][882]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.08:468][882]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.10-17.48.08:472][882]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.08:472][882]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.08:472][882]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.48.08:472][882]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.08:472][882]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.08:472][882]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-17.48.08:472][882]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.08:472][882]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.48.08:472][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.08:473][882]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.48.08:473][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.08:575][888]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-17.48.08:578][888]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.08:578][888]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.48.08:578][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.08:579][888]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.08:579][888]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.48.08:579][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.08:579][888]Interaction: Interaction time: 11.794239 [2020.06.10-17.48.08:579][888]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.48.08:579][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.08:579][888]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.08:579][888]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.10:127][970]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-17.48.10:127][970]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.10:128][970]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-17.48.10:128][970]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.10:128][970]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-17.48.10:128][970]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.10:162][972]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-17.48.10:163][972]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.10:319][980]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.10-17.48.10:319][980]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.10:359][982]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.10-17.48.10:359][982]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.10:359][982]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.10-17.48.10:360][982]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.10:360][982]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.10:360][982]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.48.10:360][982]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.10:360][982]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.10:360][982]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.10-17.48.10:360][982]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.10:360][982]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.48.10:360][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.10:360][982]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.48.10:360][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.10:377][983]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.48.10:614][995]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.10:614][995]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.48.10:614][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.10:614][995]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.10:614][995]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.48.10:614][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.10:615][995]Interaction: Interaction time: 0.608696 [2020.06.10-17.48.10:615][995]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.10-17.48.10:615][995]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.608696 Timestamp 0.000000 [2020.06.10-17.48.10:615][995]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.10-17.48.10:615][995]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.48.10:615][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.10:655][997]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.48.10:877][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-17.48.10:877][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.10:894][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-17.48.10:894][ 10]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.10:894][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-17.48.10:894][ 10]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.10:894][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-17.48.10:894][ 10]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.11:205][ 28]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.48.11:220][ 29]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.10-17.48.11:221][ 29]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.11:222][ 29]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.48.11:222][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.11:222][ 29]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.11:222][ 29]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.48.11:222][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.11:222][ 29]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.11:222][ 29]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.48.11:222][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.11:222][ 29]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.11:222][ 29]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.48.11:222][ 29]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.11:222][ 29]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.48.11:222][ 29]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.11:222][ 29]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.10-17.48.11:222][ 29]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.48.11:222][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.11:222][ 29]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.10-17.48.11:222][ 29]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.11:222][ 29]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.12:693][110]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-17.48.12:693][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.12:693][110]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.10-17.48.12:693][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.13:076][131]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-17.48.13:076][131]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.13:077][131]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.10-17.48.13:077][131]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.16:061][282]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.10-17.48.16:061][282]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.16:061][282]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.10-17.48.16:061][282]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.16:062][282]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.10-17.48.16:063][282]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.16:063][282]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.16:063][282]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.48.16:063][282]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.16:064][282]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.16:064][282]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.10-17.48.16:064][282]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.16:064][282]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.48.16:064][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.16:064][282]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.48.16:064][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.16:064][282]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.48.16:162][287]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.06.10-17.48.16:163][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.16:163][287]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_13] [2020.06.10-17.48.16:163][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.16:163][287]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_13] [2020.06.10-17.48.16:163][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.16:354][296]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.16:354][296]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.16:355][296]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.48.16:355][296]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=186.631 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.48.16:377][297]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.48.16:505][304]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.16:505][304]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.48.16:505][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.16:505][304]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.16:505][304]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.48.16:505][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.16:506][304]Interaction: Interaction time: 0.608696 [2020.06.10-17.48.16:506][304]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.10-17.48.16:506][304]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.608696 Timestamp 0.000000 [2020.06.10-17.48.16:506][304]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.10-17.48.16:506][304]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.48.16:506][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.16:525][305]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.06.10-17.48.16:525][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.16:526][305]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_13] [2020.06.10-17.48.16:526][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.16:526][305]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_13] [2020.06.10-17.48.16:526][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.16:546][306]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.48.16:860][322]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-17.48.16:860][322]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-17.48.16:860][322]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=187.138 [2020.06.10-17.48.16:861][322]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=187.138 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-17.48.16:899][324]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-17.48.16:899][324]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.16:899][324]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.06.10-17.48.16:899][324]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.17:019][330]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-17.48.17:019][330]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.10-17.48.17:019][330]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=187.297 [2020.06.10-17.48.17:020][330]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=187.297 Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.10-17.48.17:056][332]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-17.48.17:097][334]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DodgeAndVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: BP_Slasher_Character_03_C_0 [2020.06.10-17.48.17:098][334]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.10-17.48.17:099][334]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.17:099][334]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.48.17:099][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.17:099][334]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.17:099][334]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.48.17:099][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.17:099][334]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.17:099][334]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.48.17:099][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.17:099][334]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.17:099][334]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.48.17:099][334]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.17:100][334]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.48.17:100][334]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.17:100][334]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.10-17.48.17:100][334]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.48.17:100][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.17:100][334]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.10-17.48.17:100][334]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.17:100][334]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.17:121][335]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-17.48.17:122][335]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.48.17:669][363]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-17.48.17:669][363]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.17:669][363]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-17.48.17:669][363]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.17:673][363]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.17:673][363]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.17:673][363]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.48.17:673][363]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.17:673][363]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.17:673][363]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-17.48.17:673][363]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.17:674][363]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.48.17:674][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.17:674][363]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.48.17:674][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.17:674][363]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.48.17:759][368]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-17.48.17:759][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-17.48.17:764][368]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.17:764][368]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.48.17:764][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.17:764][368]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.17:764][368]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.48.17:764][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.17:764][368]Interaction: Interaction time: 80.000000 [2020.06.10-17.48.17:764][368]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.48.17:764][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.17:798][370]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.48.18:337][398]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-17.48.18:337][398]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.18:337][398]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.06.10-17.48.18:337][398]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.18:520][408]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceObstructedMaxSpeed [2020.06.10-17.48.18:520][408]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceObstructedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=188.799 [2020.06.10-17.48.18:539][409]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.18:539][409]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.18:562][410]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.48.18:563][410]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.48.18:860][427]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-17.48.18:860][427]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.18:860][427]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.48.18:860][427]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.18:863][427]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.18:863][427]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.18:863][427]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.48.18:863][427]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.18:863][427]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.18:863][427]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.48.18:863][427]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.18:863][427]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.48.18:863][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.18:863][427]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.48.18:863][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.18:885][428]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.48.18:898][429]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-17.48.18:898][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.18:898][429]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-17.48.18:898][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.18:898][429]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-17.48.18:898][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.18:935][431]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.48.18:935][431]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.18:938][431]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.18:938][431]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.48.18:938][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.18:938][431]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.18:938][431]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.48.18:938][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.18:938][431]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-17.48.18:938][431]Interaction: Interaction time: 2.232143 [2020.06.10-17.48.18:938][431]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.48.18:938][431]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.48.18:938][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.18:938][431]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=189.216 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.48.18:939][431]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.18:939][431]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.48.18:939][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.18:939][431]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.18:939][431]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.48.18:939][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.18:942][431]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-17.48.18:973][433]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.18:974][433]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.48.18:974][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.18:974][433]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.18:974][433]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.48.18:974][433]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.18:974][433]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.48.18:974][433]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.18:974][433]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.48.18:974][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.18:974][433]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-17.48.18:974][433]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.18:974][433]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.18:991][434]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-17.48.18:991][434]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.19:006][435]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-17.48.19:006][435]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-17.48.19:063][438]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.19:063][438]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.19:427][459]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-17.48.19:427][459]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.19:427][459]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-17.48.19:427][459]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.19:427][459]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-17.48.19:427][459]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.19:427][459]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-17.48.19:427][459]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.19:486][462]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-17.48.19:486][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.19:486][462]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-17.48.19:486][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.19:486][462]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-17.48.19:486][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.19:486][462]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-17.48.19:486][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.19:806][479]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.803209 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-17.48.20:048][492]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-17.48.20:048][492]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.20:153][498]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-17.48.20:153][498]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.20:153][498]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-17.48.20:153][498]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.20:153][498]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-17.48.20:153][498]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.21:240][560]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-17.48.21:240][560]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.21:241][560]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-17.48.21:241][560]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.21:241][560]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.10-17.48.21:243][560]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-17.48.21:243][560]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-17.48.21:243][560]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-17.48.21:243][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.21:244][560]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.21:244][560]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.21:244][560]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.48.21:244][560]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.21:244][560]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.21:244][560]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-17.48.21:244][560]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.21:244][560]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.48.21:244][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.21:244][560]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.48.21:244][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.21:247][560]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-17.48.21:259][561]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.48.21:259][561]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.48.21:259][561]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.21:259][561]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.48.21:259][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.21:259][561]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-17.48.21:259][561]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.21:259][561]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.48.21:259][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.21:260][561]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=191.539 [2020.06.10-17.48.21:280][562]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.21:280][562]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.48.21:280][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.21:280][562]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.21:280][562]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.48.21:280][562]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.21:280][562]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.48.21:280][562]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.21:280][562]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.48.21:280][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.21:280][562]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.48.21:280][562]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.21:280][562]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.48.21:280][562]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.21:280][562]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.21:297][563]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.21:297][563]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.21:297][563]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-17.48.21:297][563]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.48.21:298][563]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=191.576 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.48.21:298][563]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.21:298][563]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.21:332][565]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 55.029877 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.10-17.48.21:333][565]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-17.48.21:338][565]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-17.48.21:364][567]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.06.10-17.48.21:364][567]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-17.48.21:367][567]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.21:367][567]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.48.21:367][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.21:367][567]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.21:367][567]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.48.21:367][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.21:368][567]Interaction: Interaction time: 0.642522 [2020.06.10-17.48.21:368][567]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.48.21:368][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.22:011][605]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.10-17.48.22:016][605]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.48.22:016][605]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.48.22:016][605]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.48.22:016][605]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.48.22:016][605]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.48.22:017][605]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.48.22:017][605]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.48.22:018][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-17.48.22:043][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-17.48.22:069][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-17.48.22:136][612]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.22:136][612]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.48.22:136][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.22:136][612]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.22:136][612]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.48.22:136][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.22:171][614]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.10-17.48.22:171][614]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.22:171][614]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.10-17.48.22:171][614]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.22:171][614]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.10-17.48.22:172][614]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.22:172][614]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.22:172][614]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.48.22:172][614]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.22:172][614]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.22:172][614]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.10-17.48.22:172][614]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.22:172][614]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.48.22:172][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.22:173][614]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.48.22:173][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.22:175][614]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.22:175][614]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.48.22:175][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.22:175][614]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.22:175][614]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.48.22:175][614]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.22:175][614]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.48.22:175][614]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.22:175][614]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.48.22:175][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.22:175][614]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-17.48.22:175][614]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.22:175][614]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.22:203][616]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-17.48.22:204][616]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.48.22:281][620]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.22:281][620]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.22:506][633]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.22:506][633]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.48.22:506][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.22:506][633]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.22:506][633]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.48.22:506][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.22:506][633]Interaction: Interaction time: 0.642202 [2020.06.10-17.48.22:507][633]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.10-17.48.22:507][633]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.642202 Timestamp 0.000000 [2020.06.10-17.48.22:507][633]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.10-17.48.22:507][633]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.48.22:507][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.22:575][637]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.48.22:772][649]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.10-17.48.22:772][649]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.22:772][649]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.10-17.48.22:772][649]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.22:775][649]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.22:775][649]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.22:775][649]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.48.22:775][649]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.22:775][649]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.22:775][649]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.10-17.48.22:775][649]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.22:775][649]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.48.22:775][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.22:775][649]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.48.22:776][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.22:776][649]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.48.22:871][655]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.10-17.48.22:872][655]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-17.48.22:875][655]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.22:876][655]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.48.22:876][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.22:876][655]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.22:876][655]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.48.22:876][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.22:876][655]Interaction: Interaction time: 50.548454 [2020.06.10-17.48.22:876][655]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.48.22:876][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.22:876][655]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.48.23:033][665]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.10-17.48.23:033][665]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.23:033][665]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.10-17.48.23:033][665]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.23:036][665]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.23:036][665]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.23:036][665]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.48.23:036][665]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.23:036][665]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.23:036][665]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.10-17.48.23:036][665]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.23:036][665]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.48.23:036][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.23:036][665]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.48.23:036][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.23:068][667]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.48.23:132][671]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.48.23:146][672]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.10-17.48.23:146][672]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-17.48.23:147][672]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.23:147][672]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.48.23:147][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.23:147][672]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.23:147][672]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.48.23:147][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.23:147][672]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.23:147][672]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.48.23:147][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.23:147][672]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.23:147][672]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.48.23:147][672]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.23:147][672]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.48.23:147][672]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.23:147][672]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.10-17.48.23:147][672]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.48.23:147][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.23:148][672]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.10-17.48.23:148][672]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.23:148][672]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.23:148][672]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-17.48.23:148][672]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.48.23:149][672]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.23:149][672]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.48.23:149][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.23:149][672]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.23:149][672]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.48.23:149][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.23:149][672]Interaction: Interaction time: 59.227196 [2020.06.10-17.48.23:149][672]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.48.23:149][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.23:149][672]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.48.24:611][759]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-17.48.24:611][759]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-17.48.24:611][759]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=194.890 [2020.06.10-17.48.24:611][759]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=194.890 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-17.48.24:922][778]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-17.48.24:922][778]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-17.48.24:922][778]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=195.196 [2020.06.10-17.48.24:922][778]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=195.196 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-17.48.25:571][814]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 3.272533 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-17.48.25:933][833]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] [2020.06.10-17.48.25:933][833]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.27:152][901]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] [2020.06.10-17.48.27:152][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.27:413][916]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.070391 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.10-17.48.27:506][921]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-17.48.27:506][921]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=197.785 [2020.06.10-17.48.27:522][922]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.27:522][922]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.27:545][923]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.48.27:547][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.48.27:789][937]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_0] [2020.06.10-17.48.27:789][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.27:789][937]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.10-17.48.27:789][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.27:789][937]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.06.10-17.48.27:789][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.27:858][941]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_0] [2020.06.10-17.48.27:858][941]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.27:858][941]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.10-17.48.27:859][941]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.27:859][941]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.06.10-17.48.27:859][941]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.28:202][961]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.48.28:202][961]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.28:202][961]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.48.28:202][961]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.28:204][961]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.28:204][961]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.28:204][961]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.48.28:204][961]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.28:204][961]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.28:204][961]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.48.28:204][961]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.28:204][961]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.48.28:204][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.28:204][961]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.48.28:204][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.28:223][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.48.28:253][964]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.48.28:253][964]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.28:255][964]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.28:255][964]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.48.28:255][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.28:256][964]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.28:256][964]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.48.28:256][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.28:256][964]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-17.48.28:256][964]Interaction: Interaction time: 2.232143 [2020.06.10-17.48.28:256][964]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.48.28:256][964]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.48.28:256][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.28:256][964]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=198.535 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.48.28:322][968]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-17.48.30:547][ 96]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-17.48.30:547][ 96]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-17.48.30:547][ 96]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-17.48.30:547][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.30:550][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-17.48.30:564][ 97]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.48.30:564][ 97]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.48.30:564][ 97]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.30:564][ 97]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.48.30:564][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.30:564][ 97]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-17.48.30:564][ 97]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.30:564][ 97]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.48.30:564][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.30:564][ 97]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=200.842 [2020.06.10-17.48.30:580][ 98]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.30:580][ 98]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.48.30:580][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.30:580][ 98]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.30:580][ 98]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.48.30:580][ 98]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.30:580][ 98]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.48.30:580][ 98]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.30:580][ 98]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.48.30:580][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.30:580][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.48.30:580][ 98]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.30:580][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.48.30:580][ 98]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.30:580][ 98]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.30:599][ 99]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.30:599][ 99]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.30:599][ 99]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-17.48.30:599][ 99]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.48.30:599][ 99]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=200.878 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.48.30:613][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-17.48.30:650][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-17.48.35:826][390]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-17.48.35:826][390]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-17.48.35:827][390]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=206.105 [2020.06.10-17.48.35:827][390]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=206.105 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-17.48.36:128][406]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-17.48.36:128][406]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-17.48.36:129][406]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=206.402 [2020.06.10-17.48.36:129][406]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=206.402 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-17.48.36:464][423]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.06.10-17.48.36:828][441]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 5.209180 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-17.48.38:718][536]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-17.48.38:718][536]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=208.998 [2020.06.10-17.48.38:737][537]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.38:737][537]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.38:766][538]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.48.38:767][538]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.48.40:397][622]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.005260 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.10-17.48.42:269][722]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.48.42:964][759]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-17.48.42:964][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.42:964][759]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-17.48.42:964][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.42:965][759]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-17.48.42:965][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.42:965][759]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-17.48.42:965][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.42:999][761]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.48.42:999][761]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.48.43:261][774]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.48.43:478][786]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-17.48.43:478][786]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.43:478][786]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-17.48.43:479][786]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.43:479][786]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-17.48.43:479][786]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.43:479][786]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-17.48.43:479][786]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.43:532][789]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-17.48.43:532][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.43:532][789]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-17.48.43:532][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.43:532][789]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-17.48.43:532][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.43:532][789]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-17.48.43:532][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.43:984][815]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-17.48.43:984][815]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.44:015][817]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.48.44:015][817]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.48.44:105][822]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-17.48.44:105][822]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.44:105][822]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-17.48.44:105][822]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.44:105][822]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-17.48.44:105][822]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.44:277][832]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 173 [2020.06.10-17.48.44:535][847]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-17.48.44:535][847]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.44:567][849]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.44:567][849]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.44:567][849]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.48.44:568][849]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=214.844 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.48.44:587][850]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-17.48.44:587][850]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-17.48.44:587][850]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=214.864 [2020.06.10-17.48.44:587][850]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=214.864 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-17.48.44:592][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.48.44:610][851]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-17.48.44:611][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.44:611][851]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-17.48.44:611][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.44:611][851]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-17.48.44:611][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.44:611][851]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-17.48.44:611][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.44:611][851]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-17.48.44:611][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.44:611][851]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-17.48.44:611][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.44:611][851]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-17.48.44:611][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.44:611][851]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-17.48.44:611][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.44:611][851]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-17.48.44:611][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.44:682][855]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Injured AnimTag_Male. [2020.06.10-17.48.44:685][855]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-17.48.44:685][855]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.44:685][855]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-17.48.44:685][855]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.44:685][855]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-17.48.44:685][855]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.44:685][855]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-17.48.44:685][855]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.44:685][855]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-17.48.44:685][855]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.44:685][855]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-17.48.44:685][855]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.44:685][855]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-17.48.44:685][855]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.44:685][855]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-17.48.44:686][855]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.44:686][855]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-17.48.44:686][855]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.44:757][859]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale10_Character_C_0 [2020.06.10-17.48.44:760][859]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.48.44:761][859]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.48.44:761][859]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealSurvivors, Status Owner: BP_CamperFemale08_Character_C_0 - BAD HAURI, Originating Player: BP_CamperFemale08_Character_C_0 - BAD HAURI, Custom Param: 8.000000, Originating Effect: BetterTogether, Is Lifetime Initialized: True, Remaining Lifetime: 8.000000, Lifetime Duration: 8.000000 [2020.06.10-17.48.44:762][859]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: BP_CamperMale10_Character_C_0 [2020.06.10-17.48.44:762][859]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.10-17.48.44:765][859]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.314608 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.10-17.48.44:771][859]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - Tilly]: On [2020.06.10-17.48.44:777][860]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.06.10-17.48.44:802][861]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-17.48.44:802][861]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.44:855][864]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-17.48.44:855][864]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.44:888][866]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-17.48.44:888][866]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-17.48.44:888][866]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=215.164 [2020.06.10-17.48.44:888][866]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=215.164 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-17.48.44:892][866]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-17.48.44:892][866]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.45:015][873]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.48.45:015][873]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.48.45:015][873]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.48.45:015][873]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-17.48.45:065][875]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.48.45:206][883]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-17.48.45:206][883]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.45:206][883]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-17.48.45:206][883]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.45:207][883]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.45:207][883]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.45:207][883]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.48.45:207][883]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.45:207][883]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.45:207][883]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-17.48.45:207][883]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.45:207][883]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.48.45:207][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.45:207][883]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.48.45:207][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.45:277][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-17.48.45:278][887]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.45:278][887]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.48.45:278][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.45:278][887]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.45:278][887]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.48.45:278][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.45:278][887]Interaction: Interaction time: 16.000000 [2020.06.10-17.48.45:278][887]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.48.45:278][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.46:747][968]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - Tilly]: Off [2020.06.10-17.48.46:779][970]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-17.48.47:013][983]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-17.48.47:880][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-17.48.47:880][ 32]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.47:895][ 33]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-17.48.47:895][ 33]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=218.174 [2020.06.10-17.48.47:911][ 34]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.47:911][ 34]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.47:931][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.48.47:933][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.48.48:044][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-17.48.48:044][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.48:044][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-17.48.48:044][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.48:044][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-17.48.48:044][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.48:044][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-17.48.48:044][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.48:044][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-17.48.48:044][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.48:045][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-17.48.48:045][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.48:045][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-17.48.48:045][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.48:045][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-17.48.48:045][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.48:045][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-17.48.48:045][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.48:061][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.48.48:174][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.48.48:174][ 50]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.48:175][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-17.48.48:175][ 50]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.48:177][ 50]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.48:177][ 50]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.48:177][ 50]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.48.48:177][ 50]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.48:177][ 50]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.48:177][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-17.48.48:177][ 50]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.48:177][ 50]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.48.48:177][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.48:177][ 50]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-17.48.48:177][ 50]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-17.48.48:177][ 50]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-17.48.48:177][ 50]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Male AnimTag_Follower. [2020.06.10-17.48.48:177][ 50]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.48.48:177][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.48:177][ 50]Interaction: [BP_CamperMale10_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-17.48.48:177][ 50]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.48.48:205][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.48.48:349][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-17.48.48:349][ 60]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.48:350][ 60]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.48:350][ 60]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.48.48:350][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.48:350][ 60]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.48:350][ 60]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.48.48:350][ 60]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.48:350][ 60]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.48.48:350][ 60]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.48:350][ 60]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.48.48:350][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.48:350][ 60]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-17.48.48:350][ 60]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.48:350][ 60]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.48:354][ 60]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-17.48.48:371][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-17.48.48:526][ 70]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.48:526][ 70]LogDBDPlayerMovement: StopSnapping Final Location (6121.815918 6650.541016 124.505669) [2020.06.10-17.48.48:526][ 70]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.48.48:526][ 70]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.48.48:526][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.48:526][ 70]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.48:526][ 70]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.48.48:526][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.48:526][ 70]Interaction: [BP_CamperMale10_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-17.48.48:526][ 70]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale10_Character_C_0. [2020.06.10-17.48.48:526][ 70]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-17.48.48:526][ 70]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-17.48.48:526][ 70]Interaction: Interaction time: 2.700000 [2020.06.10-17.48.48:526][ 70]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-17.48.48:527][ 70]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-17.48.48:527][ 70]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-17.48.48:527][ 70]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-17.48.48:527][ 70]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale10_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-17.48.48:527][ 70]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-17.48.48:527][ 70]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 218.786774 [2020.06.10-17.48.48:527][ 70]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-17.48.48:527][ 70]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.48.48:527][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.48:531][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-17.48.48:533][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-17.48.48:534][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-17.48.48:534][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-17.48.48:535][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.48.48:683][ 79]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.48:683][ 79]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.48:768][ 84]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-17.48.50:961][216]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.48.51:221][232]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-17.48.51:235][233]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.48.51:235][233]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.48.51:235][233]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.51:235][233]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.48.51:235][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.51:235][233]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-17.48.51:235][233]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-17.48.51:235][233]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.51:235][233]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.48.51:235][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.51:252][234]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.51:252][234]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.48.51:252][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.51:252][234]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.51:252][234]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.48.51:252][234]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.51:253][234]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.48.51:253][234]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.51:253][234]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-17.48.51:253][234]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.48.51:253][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.51:253][234]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-17.48.51:253][234]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.51:253][234]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-17.48.51:253][234]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.51:253][234]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.51:789][265]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-17.48.51:852][269]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-17.48.51:852][269]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-17.48.51:852][269]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-17.48.51:853][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.51:853][269]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-17.48.51:853][269]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-17.48.51:853][269]LogDBDGeneral: Warning: Scalars [2020.06.10-17.48.51:853][269]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-17.48.51:853][269]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-17.48.51:853][269]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-17.48.51:853][269]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-17.48.51:853][269]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-17.48.51:853][269]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-17.48.51:853][269]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-17.48.51:853][269]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-17.48.51:853][269]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-17.48.51:853][269]LogDBDGeneral: Warning: Textures [2020.06.10-17.48.51:853][269]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-17.48.51:853][269]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-17.48.51:853][269]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-17.48.51:853][269]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-17.48.51:853][269]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-17.48.51:853][269]LogDBDGeneral: Warning: Vectors [2020.06.10-17.48.51:853][269]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-17.48.51:853][269]LogDBDGeneral: Warning: Scalars [2020.06.10-17.48.51:853][269]LogDBDGeneral: Warning: Textures [2020.06.10-17.48.51:853][269]LogDBDGeneral: Warning: Vectors [2020.06.10-17.48.51:853][269]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-17.48.51:885][271]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-17.48.51:885][271]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-17.48.51:886][271]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-17.48.51:886][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.51:886][271]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.51:886][271]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.48.51:886][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.51:886][271]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.51:886][271]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.48.51:886][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.51:886][271]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.51:886][271]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.48.51:886][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.51:886][271]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.51:886][271]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.48.51:886][271]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.51:886][271]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.48.51:886][271]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.51:886][271]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.48.51:886][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.51:886][271]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.10-17.48.51:886][271]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.51:886][271]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.51:924][273]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.51:924][273]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.48.51:924][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.51:924][273]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.51:924][273]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.48.51:924][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.51:961][275]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.06.10-17.48.51:965][275]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.51:965][275]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.48.51:965][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.51:965][275]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.51:965][275]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.48.51:965][275]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.51:965][275]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.48.51:965][275]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.51:965][275]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.48.51:965][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.51:966][275]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.10-17.48.51:966][275]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.51:966][275]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.52:171][286]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-17.48.52:171][286]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.52:172][286]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-17.48.52:172][286]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.52:173][286]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.52:173][286]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.52:173][286]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.48.52:173][286]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.52:173][286]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.52:173][286]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-17.48.52:173][286]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.52:174][286]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.48.52:174][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.52:174][286]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.48.52:174][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.52:226][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-17.48.52:227][289]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.52:227][289]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.48.52:227][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.52:227][289]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.52:227][289]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.48.52:227][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.52:227][289]Interaction: Interaction time: 16.000000 [2020.06.10-17.48.52:227][289]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.06.10-17.48.52:227][289]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-17.48.52:227][289]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.48.52:227][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.52:538][306]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 24.353243 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-17.48.52:597][309]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 26.205359 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.10-17.48.52:761][318]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealSurvivors, Status Owner: BP_CamperFemale08_Character_C_0 - BAD HAURI, Originating Player: BP_CamperFemale08_Character_C_0 - BAD HAURI, Custom Param: 8.000000, Originating Effect: BetterTogether, Is Lifetime Initialized: True, Remaining Lifetime: 0.013883, Lifetime Duration: 8.000000 [2020.06.10-17.48.53:491][362]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-17.48.53:975][391]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.48.53:989][392]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.06.10-17.48.54:010][393]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.10-17.48.54:010][393]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.10-17.48.54:010][393]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.10-17.48.54:090][398]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-17.48.54:090][398]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-17.48.54:090][398]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-17.48.54:217][405]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-17.48.54:399][415]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.48.55:731][486]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.48.55:746][487]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-17.48.55:984][500]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-17.48.56:745][539]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-17.48.56:745][539]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.56:768][540]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.48.56:919][548]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-17.48.56:919][548]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.56:920][548]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-17.48.56:920][548]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.56:923][548]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.56:923][548]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.56:923][548]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.48.56:923][548]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.56:923][548]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.56:923][548]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-17.48.56:923][548]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.56:923][548]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.48.56:923][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.56:923][548]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-17.48.56:923][548]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-17.48.56:923][548]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-17.48.56:924][548]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-17.48.56:924][548]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-17.48.56:924][548]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-17.48.56:924][548]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.48.56:924][548]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.48.56:924][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.56:924][548]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.48.56:944][549]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-17.48.56:944][549]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.06.10-17.48.56:945][549]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.10-17.48.57:103][557]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-17.48.57:103][557]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.57:103][557]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.57:103][557]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.48.57:103][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.57:104][557]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.57:104][557]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.48.57:104][557]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.57:104][557]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.48.57:104][557]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.57:104][557]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.48.57:104][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.57:104][557]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-17.48.57:104][557]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.57:104][557]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.57:282][566]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.57:282][566]LogDBDPlayerMovement: StopSnapping Final Location (6063.296875 5921.057129 -649.676697) [2020.06.10-17.48.57:282][566]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.48.57:282][566]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.48.57:282][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.57:282][566]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.57:282][566]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.48.57:282][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.57:282][566]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-17.48.57:282][566]Interaction: [BP_CamperMale10_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-17.48.57:282][566]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-17.48.57:282][566]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.10-17.48.57:282][566]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-17.48.57:283][566]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-17.48.57:283][566]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-17.48.57:283][566]Interaction: Interaction time: 1.500000 [2020.06.10-17.48.57:283][566]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-17.48.57:283][566]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-17.48.57:283][566]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-17.48.57:283][566]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-17.48.57:283][566]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 227.543335 [2020.06.10-17.48.57:283][566]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.48.57:283][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.57:284][566]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-17.48.57:342][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.10-17.48.57:975][601]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-17.48.57:975][601]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.57:975][601]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-17.48.57:975][601]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.57:975][601]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-17.48.57:975][601]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.57:975][601]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-17.48.57:975][601]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.57:975][601]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-17.48.57:975][601]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.57:975][601]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-17.48.57:975][601]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.57:975][601]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-17.48.57:975][601]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.57:975][601]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-17.48.57:975][601]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.57:975][601]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-17.48.57:975][601]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.58:844][646]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-17.48.58:844][646]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-17.48.58:844][646]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-17.48.58:844][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.58:844][646]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-17.48.58:844][646]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-17.48.58:844][646]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.10-17.48.58:844][646]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale10_Character_C_0 Current: NULL [2020.06.10-17.48.58:848][646]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.10-17.48.58:850][646]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-17.48.58:853][646]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-17.48.58:853][646]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.48.58:866][647]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.48.58:867][647]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.48.58:867][647]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.58:867][647]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.48.58:867][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.58:867][647]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.58:867][647]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.48.58:867][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.58:886][648]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.58:886][648]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.48.58:886][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.58:886][648]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.58:886][648]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.48.58:886][648]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.58:886][648]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.48.58:886][648]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.58:886][648]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.48.58:886][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.58:886][648]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-17.48.58:886][648]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.58:886][648]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-17.48.58:886][648]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.58:886][648]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.48.58:914][649]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-17.48.58:919][649]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.48.58:920][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.48.58:947][651]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HookInBasement Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale10_Character_C_0 [2020.06.10-17.48.58:947][651]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-17.48.58:948][651]GameFlow: Writing Profile Stat DBD_DLC6_Slasher_Stat2: 1 [2020.06.10-17.48.58:948][651]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale10_Character_C_0 [2020.06.10-17.48.58:949][651]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.48.58:950][651]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.48.58:951][651]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale09_Character_C_0 - konnichiwabri, Originating Player: BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-17.48.58:955][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.10-17.48.58:957][651]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.48.58:957][651]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.48.58:958][651]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.48.58:958][651]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamperOut. [2020.06.10-17.48.58:958][651]AnimLeader: BP_Entity_C_14 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-17.48.58:958][651]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-17.48.58:958][651]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.10-17.48.58:964][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.10-17.48.59:000][653]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.59:000][653]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.59:175][661]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-17.48.59:175][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.59:246][665]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3BB5284D0] Result: '1' k_EResultOK (success) [2020.06.10-17.48.59:246][665]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3BB5284D0]' succeeded in 0.292145 seconds [2020.06.10-17.48.59:274][666]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3BB521D20] Result: '1' k_EResultOK (success) [2020.06.10-17.48.59:300][668]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.337619 seconds [2020.06.10-17.48.59:375][671]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-17.48.59:375][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.59:609][684]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.10-17.48.59:609][684]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.59:609][684]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.10-17.48.59:609][684]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.59:612][684]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.59:612][684]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.59:612][684]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.48.59:612][684]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.48.59:612][684]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.59:612][684]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.10-17.48.59:612][684]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.48.59:612][684]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.48.59:612][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.59:612][684]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.48.59:612][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.59:613][684]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.48.59:697][689]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.10-17.48.59:700][689]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.59:700][689]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.48.59:700][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.59:700][689]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.48.59:700][689]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.48.59:701][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.59:701][689]Interaction: Interaction time: 44.827148 [2020.06.10-17.48.59:701][689]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.48.59:701][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.48.59:701][689]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.49.00:192][716]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.10-17.49.01:856][804]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-17.49.01:856][804]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-17.49.01:856][804]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-17.49.03:001][870]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale09_Character_C_0 - konnichiwabri, Originating Player: BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.49.03:686][907]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.49.03:686][907]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.49.03:686][907]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.49.03:686][907]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.06.10-17.49.03:686][907]AnimLeader: BP_Entity_C_14 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-17.49.03:686][907]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-17.49.03:843][915]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.03:843][915]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.49.03:843][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.03:843][915]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.03:843][915]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.49.03:843][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.03:843][915]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.03:843][915]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.49.03:844][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.03:844][915]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.03:844][915]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.49.03:844][915]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.49.03:844][915]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.49.03:844][915]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.49.03:844][915]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.49.03:844][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.03:844][915]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.10-17.49.03:844][915]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.03:844][915]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.04:575][953]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.532129 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.10-17.49.06:678][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.06.10-17.49.06:679][ 64]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.06:702][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.49.06:812][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-17.49.06:812][ 72]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.06:812][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.06.10-17.49.06:812][ 72]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.06:814][ 72]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.06:814][ 72]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.06:814][ 72]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.49.06:814][ 72]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.49.06:814][ 72]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.06:814][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.06.10-17.49.06:814][ 72]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.06:814][ 72]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.49.06:814][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.06:814][ 72]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.49.06:814][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.06:814][ 72]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.49.06:837][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.49.06:879][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.06.10-17.49.06:879][ 76]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.06:918][ 78]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.06:919][ 78]LogDBDPlayerMovement: StopSnapping Final Location (5162.452148 6846.850586 111.092697) [2020.06.10-17.49.06:919][ 78]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.49.06:919][ 78]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.49.06:919][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.06:919][ 78]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.06:919][ 78]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.49.06:919][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.06:919][ 78]Interaction: Interaction time: 2.000000 [2020.06.10-17.49.06:919][ 78]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly AnimTag_FPV. [2020.06.10-17.49.06:919][ 78]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.10-17.49.06:919][ 78]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-17.49.06:919][ 78]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-17.49.06:919][ 78]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 237.176605 [2020.06.10-17.49.06:919][ 78]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.49.06:919][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.06:989][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.10-17.49.07:952][140]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.10-17.49.07:952][140]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.07:952][140]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.10-17.49.07:952][140]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.07:954][140]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.07:954][140]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.07:954][140]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.49.07:954][140]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.49.07:954][140]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.07:954][140]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.10-17.49.07:954][140]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.07:954][140]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.49.07:954][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.07:954][140]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.49.07:954][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.08:019][144]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.49.08:049][146]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.10-17.49.08:052][146]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.08:052][146]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.49.08:052][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.08:052][146]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.08:052][146]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.49.08:052][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.08:052][146]Interaction: Interaction time: 31.630081 [2020.06.10-17.49.08:052][146]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.49.08:052][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.08:115][150]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.49.08:652][183]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.49.08:919][198]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-17.49.08:987][202]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-17.49.08:987][202]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-17.49.08:987][202]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-17.49.08:987][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.08:991][202]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.10-17.49.09:003][203]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.49.09:003][203]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.49.09:003][203]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.09:003][203]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.49.09:003][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.09:003][203]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.09:003][203]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.49.09:003][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.09:024][204]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.09:024][204]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.49.09:024][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.09:024][204]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.09:024][204]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.49.09:024][204]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.49.09:024][204]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.49.09:024][204]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.49.09:024][204]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.49.09:024][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.09:024][204]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.06.10-17.49.09:024][204]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.09:024][204]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.06.10-17.49.09:025][204]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.09:025][204]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.09:048][205]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.49.09:050][205]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.49.09:057][206]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-17.49.09:057][206]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-17.49.09:057][206]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.06.10-17.49.09:057][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-17.49.09:093][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.10-17.49.09:098][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.10-17.49.09:343][221]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8A0CE20] Result: '1' k_EResultOK (success) [2020.06.10-17.49.09:343][221]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8A0CE20]' succeeded in 0.285209 seconds [2020.06.10-17.49.09:366][222]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8A0CE20] Result: '1' k_EResultOK (success) [2020.06.10-17.49.09:393][224]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.326879 seconds [2020.06.10-17.49.09:478][228]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.06.10-17.49.09:478][228]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.09:478][228]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-17.49.09:478][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.09:543][232]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-17.49.09:543][232]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.16:957][639]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_4] [2020.06.10-17.49.16:957][639]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.16:957][639]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.10-17.49.16:957][639]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.16:957][639]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.06.10-17.49.16:957][639]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.17:216][652]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_4] [2020.06.10-17.49.17:216][652]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.17:216][652]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.10-17.49.17:216][652]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.17:216][652]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.06.10-17.49.17:216][652]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.20:503][819]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.06.10-17.49.21:024][848]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.21:024][848]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.21:024][848]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.49.21:024][848]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=11.302 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.49.21:048][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.49.21:470][870]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-17.49.21:470][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.21:489][871]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-17.49.21:489][871]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.21:506][872]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-17.49.21:506][872]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-17.49.21:506][872]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=11.783 [2020.06.10-17.49.21:506][872]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=11.783 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-17.49.21:586][876]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.06.10-17.49.21:639][879]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.10-17.49.21:641][879]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-17.49.21:641][879]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-17.49.21:647][879]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - konnichiwabri]: On [2020.06.10-17.49.21:648][879]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-17.49.21:706][882]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-17.49.21:706][882]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.21:802][887]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-17.49.21:802][887]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-17.49.21:802][887]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=12.080 [2020.06.10-17.49.21:802][887]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=12.080 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-17.49.21:850][889]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-17.49.21:850][889]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.23:635][978]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - konnichiwabri]: Off [2020.06.10-17.49.23:854][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-17.49.23:925][993]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-17.49.23:925][993]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-17.49.23:925][993]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-17.49.23:925][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.23:925][993]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-17.49.23:925][993]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-17.49.23:925][993]LogDBDGeneral: Warning: Scalars [2020.06.10-17.49.23:925][993]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-17.49.23:926][993]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-17.49.23:926][993]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-17.49.23:926][993]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-17.49.23:926][993]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-17.49.23:926][993]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-17.49.23:926][993]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-17.49.23:926][993]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-17.49.23:926][993]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-17.49.23:926][993]LogDBDGeneral: Warning: Textures [2020.06.10-17.49.23:926][993]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-17.49.23:926][993]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-17.49.23:926][993]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-17.49.23:926][993]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-17.49.23:926][993]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-17.49.23:926][993]LogDBDGeneral: Warning: Vectors [2020.06.10-17.49.23:926][993]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-17.49.23:926][993]LogDBDGeneral: Warning: Scalars [2020.06.10-17.49.23:926][993]LogDBDGeneral: Warning: Textures [2020.06.10-17.49.23:926][993]LogDBDGeneral: Warning: Vectors [2020.06.10-17.49.23:926][993]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-17.49.23:943][994]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.23:943][994]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.49.23:943][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.23:943][994]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.23:943][994]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.49.23:943][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.23:943][994]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.23:943][994]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.49.23:943][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.23:943][994]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.23:943][994]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.49.23:943][994]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.49.23:943][994]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.49.23:943][994]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.49.23:943][994]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.49.23:943][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.23:944][994]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.10-17.49.23:944][994]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.23:944][994]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.23:944][994]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-17.49.23:944][994]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-17.49.23:944][994]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-17.49.23:944][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.23:976][996]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.06.10-17.49.23:980][996]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.23:980][996]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.49.23:980][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.23:980][996]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.23:980][996]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.49.23:980][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.24:017][998]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.24:017][998]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.49.24:017][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.24:017][998]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.24:017][998]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.49.24:018][998]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.49.24:018][998]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.49.24:018][998]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.49.24:018][998]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.49.24:018][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.24:018][998]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-17.49.24:018][998]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.24:018][998]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.24:275][ 11]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.033391 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-17.49.24:555][ 25]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 63.065334 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-17.49.24:595][ 27]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.426219 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.10-17.49.24:816][ 38]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-17.49.24:816][ 38]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=15.094 [2020.06.10-17.49.24:837][ 39]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.24:837][ 39]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.24:862][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.49.24:864][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.49.27:962][197]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.10-17.49.27:962][197]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.27:962][197]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.10-17.49.27:962][197]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.27:962][197]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-17.49.27:965][197]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.27:965][197]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.27:965][197]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.49.27:965][197]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.49.27:965][197]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.27:965][197]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.10-17.49.27:965][197]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.27:965][197]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.49.27:965][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.27:965][197]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.49.27:965][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.27:983][198]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.49.28:385][220]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.28:385][220]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.49.28:385][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.28:385][220]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.28:386][220]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.49.28:386][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.28:386][220]Interaction: Interaction time: 0.700000 [2020.06.10-17.49.28:386][220]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.10-17.49.28:386][220]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-17.49.28:386][220]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.10-17.49.28:386][220]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.49.28:387][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.28:500][226]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.49.29:071][256]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.49.29:092][257]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.29:092][257]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.49.29:092][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.29:092][257]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.29:092][257]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.49.29:092][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.29:130][259]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-17.49.29:131][259]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-17.49.29:135][259]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.29:135][259]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.49.29:135][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.29:135][259]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.29:135][259]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.49.29:135][259]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.49.29:135][259]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.49.29:135][259]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.49.29:135][259]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.10-17.49.29:135][259]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.49.29:135][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.29:135][259]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.10-17.49.29:135][259]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.29:135][259]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.29:851][296]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.350039 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-17.49.29:853][296]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.06.10-17.49.31:796][397]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.103800 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-17.49.31:977][406]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.31:977][406]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.31:977][406]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.49.31:977][406]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=22.254 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.49.32:006][407]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.49.32:205][417]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.06.10-17.49.32:205][417]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.32:206][417]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.06.10-17.49.32:206][417]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.32:206][417]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.06.10-17.49.32:206][417]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.32:285][421]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-17.49.32:285][421]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-17.49.32:285][421]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=22.562 [2020.06.10-17.49.32:285][421]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=22.562 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-17.49.32:310][422]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-17.49.32:310][422]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.32:386][426]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Crouched AnimTag_Female. [2020.06.10-17.49.32:463][430]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.10-17.49.32:465][430]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-17.49.32:468][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-17.49.32:468][430]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.10-17.49.32:476][430]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - JDC]: On [2020.06.10-17.49.32:476][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-17.49.32:589][436]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-17.49.32:589][436]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-17.49.32:589][436]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=22.867 [2020.06.10-17.49.32:589][436]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=22.867 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-17.49.32:929][453]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-17.49.32:929][453]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.33:677][493]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.06.10-17.49.33:677][493]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.33:677][493]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.06.10-17.49.33:677][493]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.33:677][493]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.06.10-17.49.33:677][493]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.33:764][497]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-17.49.33:764][497]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.33:926][505]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-17.49.33:926][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.33:926][505]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-17.49.33:926][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.33:926][505]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-17.49.33:926][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.33:926][505]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-17.49.33:926][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.33:926][505]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-17.49.33:926][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.33:926][505]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-17.49.33:926][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.33:926][505]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-17.49.33:926][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.33:926][505]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-17.49.33:926][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.33:926][505]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-17.49.33:926][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.34:202][518]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-17.49.34:202][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.34:202][518]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-17.49.34:202][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.34:202][518]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-17.49.34:202][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.34:202][518]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-17.49.34:202][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.34:202][518]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-17.49.34:202][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.34:202][518]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-17.49.34:202][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.34:202][518]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-17.49.34:202][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.34:202][518]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-17.49.34:202][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.34:202][518]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-17.49.34:202][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.34:320][524]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-17.49.34:320][524]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.34:464][531]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - JDC]: Off [2020.06.10-17.49.35:063][561]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.103764 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.10-17.49.35:604][588]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-17.49.35:604][588]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=25.880 [2020.06.10-17.49.35:623][589]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.35:623][589]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.35:650][590]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.49.35:652][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.49.37:869][701]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.49.38:002][708]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.49.38:003][708]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.49.38:734][743]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.06.10-17.49.38:734][743]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.38:734][743]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_13] [2020.06.10-17.49.38:734][743]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.38:734][743]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_13] [2020.06.10-17.49.38:735][743]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.38:790][746]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.38:790][746]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.38:790][746]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.49.38:790][746]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=29.068 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.49.38:815][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.49.38:874][750]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.49.39:003][757]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.49.39:003][757]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.49.39:027][758]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.06.10-17.49.39:027][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.39:027][758]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_13] [2020.06.10-17.49.39:027][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.39:027][758]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_13] [2020.06.10-17.49.39:027][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.39:241][769]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.10-17.49.39:241][769]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.39:241][769]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.10-17.49.39:241][769]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.39:242][769]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-17.49.39:247][769]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.39:247][769]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.39:247][769]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.49.39:247][769]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.49.39:247][769]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.39:248][769]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.10-17.49.39:248][769]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.39:248][769]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.49.39:248][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.39:248][769]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.49.39:248][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.39:248][769]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.49.39:263][770]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-17.49.39:263][770]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-17.49.39:263][770]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=29.542 [2020.06.10-17.49.39:264][770]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=29.542 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-17.49.39:306][772]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-17.49.39:306][772]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.39:401][777]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-17.49.39:401][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.39:402][777]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-17.49.39:402][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.39:402][777]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-17.49.39:402][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.39:402][777]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-17.49.39:402][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.39:402][777]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-17.49.39:402][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.39:402][777]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-17.49.39:402][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.39:402][777]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-17.49.39:402][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.39:402][777]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-17.49.39:402][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.39:402][777]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-17.49.39:402][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.39:414][778]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.10-17.49.39:416][778]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.10-17.49.39:417][778]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-17.49.39:420][778]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.979258 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-17.49.39:428][778]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - JDC]: On [2020.06.10-17.49.39:437][779]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.10-17.49.39:440][779]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-17.49.39:440][779]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.39:440][779]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.06.10-17.49.39:440][779]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.39:441][779]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.39:441][779]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.49.39:441][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.39:441][779]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.39:441][779]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.49.39:441][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.39:442][779]Interaction: Interaction time: 0.700000 [2020.06.10-17.49.39:442][779]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.06.10-17.49.39:442][779]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-17.49.39:442][779]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-17.49.39:442][779]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.49.39:442][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.39:463][780]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.49.39:578][786]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-17.49.39:578][786]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-17.49.39:578][786]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=29.855 [2020.06.10-17.49.39:578][786]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=29.855 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-17.49.39:661][790]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-17.49.39:661][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.39:661][790]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-17.49.39:661][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.39:661][790]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-17.49.39:661][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.39:662][790]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-17.49.39:662][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.39:662][790]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-17.49.39:662][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.39:662][790]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-17.49.39:662][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.39:662][790]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-17.49.39:662][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.39:662][790]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-17.49.39:662][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.39:662][790]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-17.49.39:662][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.39:781][796]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-17.49.39:781][796]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.39:878][801]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.49.39:931][804]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-17.49.39:931][804]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.39:931][804]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.06.10-17.49.39:931][804]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.40:009][808]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.49.40:009][808]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.49.40:132][814]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.49.40:151][815]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.40:151][815]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.49.40:151][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.40:151][815]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.40:151][815]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.49.40:151][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.40:151][815]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-17.49.40:151][815]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.49.40:187][817]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-17.49.40:192][817]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.40:192][817]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.49.40:192][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.40:192][817]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.40:192][817]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.49.40:192][817]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.49.40:192][817]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.49.40:192][817]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.49.40:192][817]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-17.49.40:192][817]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.49.40:192][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.40:192][817]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.10-17.49.40:192][817]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.40:192][817]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.40:637][840]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-17.49.40:637][840]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.40:637][840]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-17.49.40:637][840]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.40:641][840]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.40:642][840]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.40:642][840]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.49.40:642][840]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.49.40:642][840]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.40:642][840]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-17.49.40:642][840]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.40:642][840]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.49.40:642][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.40:642][840]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.49.40:642][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.40:749][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-17.49.40:752][846]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.40:752][846]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.49.40:752][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.40:752][846]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.40:752][846]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.49.40:752][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.40:752][846]Interaction: Interaction time: 16.000000 [2020.06.10-17.49.40:752][846]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.49.40:752][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.40:968][857]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.49.41:021][860]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.49.41:021][860]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.49.41:410][879]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - JDC]: Off [2020.06.10-17.49.41:941][906]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-17.49.41:941][906]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.41:941][906]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-17.49.41:941][906]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.41:944][906]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.41:944][906]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.41:944][906]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.49.41:944][906]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.49.41:944][906]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.41:944][906]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-17.49.41:944][906]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.41:944][906]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.49.41:944][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.41:944][906]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.49.41:944][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.42:041][911]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-17.49.42:045][911]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.42:045][911]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.49.42:045][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.42:045][911]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.42:045][911]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.49.42:045][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.42:045][911]Interaction: Interaction time: 13.913044 [2020.06.10-17.49.42:045][911]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.49.42:045][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.42:072][912]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.49.42:583][938]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-17.49.42:583][938]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=32.862 [2020.06.10-17.49.42:603][939]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.42:603][939]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.42:629][940]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.49.42:631][940]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.49.42:683][943]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-17.49.42:683][943]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.42:683][943]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.06.10-17.49.42:683][943]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.42:709][944]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.49.42:783][948]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.06.10-17.49.42:783][948]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.42:783][948]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-17.49.42:783][948]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.42:785][948]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.42:786][948]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.42:786][948]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.49.42:786][948]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.49.42:786][948]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.42:786][948]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-17.49.42:786][948]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.42:786][948]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.49.42:786][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.42:786][948]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.49.42:786][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.42:786][948]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.49.42:786][948]LogDBDPlayerMovement: StopSnapping Final Location (5944.500000 6578.899902 123.802391) [2020.06.10-17.49.42:786][948]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.49.42:810][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.49.42:842][951]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-17.49.42:842][951]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.42:845][951]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.42:845][951]LogDBDPlayerMovement: StopSnapping Final Location (5944.500000 6578.899902 123.802391) [2020.06.10-17.49.42:845][951]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.49.42:845][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.42:846][951]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.42:846][951]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.49.42:846][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.42:846][951]Interaction: Interaction time: 1.700000 [2020.06.10-17.49.42:846][951]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-17.49.42:846][951]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-17.49.42:846][951]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: WindowVault HillBilly AnimTag_FPV. [2020.06.10-17.49.42:846][951]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_WindowVault that has root motion is not supported [2020.06.10-17.49.42:846][951]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-17.49.42:846][951]AnimLeader: Warning: Play Montage was requested but not found: WindowVault HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-17.49.42:846][951]LogSM: Error: Play Update Montage AM_TT_WindowVault Duration 1.700000 Timestamp 33.102028 [2020.06.10-17.49.42:846][951]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-17.49.42:846][951]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.49.42:846][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.42:943][956]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-17.49.43:018][960]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.49.43:018][960]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.49.43:173][968]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.49.43:477][985]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-17.49.43:477][985]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.43:477][985]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.10-17.49.43:477][985]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.44:021][ 13]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.49.44:021][ 13]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.49.44:024][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-17.49.44:024][ 13]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.44:024][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.06.10-17.49.44:024][ 13]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.44:048][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-17.49.44:048][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.44:280][ 26]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.49.44:318][ 28]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.49.44:505][ 38]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-17.49.44:520][ 39]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.919608 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-17.49.44:523][ 39]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.49.44:523][ 39]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.49.44:523][ 39]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.44:523][ 39]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.49.44:523][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.44:523][ 39]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.44:523][ 39]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.49.44:523][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.44:544][ 40]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.44:544][ 40]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.49.44:544][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.44:544][ 40]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.44:544][ 40]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.49.44:544][ 40]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.49.44:544][ 40]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.49.44:545][ 40]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.49.44:545][ 40]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-17.49.44:545][ 40]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.49.44:545][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.44:545][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-17.49.44:545][ 40]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.44:545][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-17.49.44:545][ 40]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.44:545][ 40]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.44:573][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.49.44:575][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.49.44:723][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-17.49.44:723][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.44:723][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-17.49.44:723][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.44:723][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-17.49.44:723][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.44:723][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-17.49.44:723][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.44:723][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-17.49.44:723][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.44:723][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-17.49.44:723][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.44:723][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-17.49.44:723][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.44:723][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-17.49.44:723][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.44:723][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-17.49.44:723][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.44:746][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.49.44:979][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-17.49.44:979][ 62]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.44:979][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-17.49.44:979][ 62]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.44:979][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-17.49.44:979][ 62]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.44:979][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-17.49.44:979][ 62]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.44:979][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-17.49.44:979][ 62]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.44:979][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-17.49.44:979][ 62]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.44:979][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-17.49.44:979][ 62]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.44:979][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-17.49.44:979][ 62]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.44:979][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-17.49.44:979][ 62]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.44:996][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-17.49.44:997][ 63]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.44:997][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.10-17.49.44:997][ 63]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.45:013][ 64]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.49.45:013][ 64]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.49.45:128][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-17.49.45:128][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.45:365][ 83]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.49.46:015][116]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.49.46:015][116]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.49.46:480][139]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.49.46:548][143]Interaction: Player [BP_CamperFemale08_Character_C_0] is in chase. [2020.06.10-17.49.46:839][158]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-17.49.46:839][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.46:839][158]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-17.49.46:839][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.46:839][158]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-17.49.46:839][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.46:839][158]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-17.49.46:839][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.47:014][167]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.49.47:015][167]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.49.47:389][186]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-17.49.47:389][186]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.47:389][186]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-17.49.47:389][186]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.47:389][186]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-17.49.47:389][186]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.47:389][186]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-17.49.47:389][186]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.47:570][195]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.49.48:026][219]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.49.48:026][219]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.49.48:384][237]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-17.49.48:384][237]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.48:385][237]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.49.48:385][237]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.48:387][237]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.48:387][237]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.48:387][237]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.49.48:387][237]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.49.48:387][237]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.48:387][237]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.49.48:387][237]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.48:387][237]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.49.48:387][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.48:387][237]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.49.48:387][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.48:415][238]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.49.48:464][241]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.49.48:464][241]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.48:468][241]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.48:468][241]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.49.48:468][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.48:468][241]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.48:468][241]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.49.48:468][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.48:468][241]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-17.49.48:468][241]Interaction: Interaction time: 2.232143 [2020.06.10-17.49.48:468][241]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.49.48:468][241]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.49.48:468][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.48:468][241]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=38.742 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.49.48:520][244]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-17.49.48:664][251]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.49.49:031][270]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.49.49:032][270]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.49.49:678][306]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.49.49:824][314]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.49:824][314]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.49.49:824][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.49:824][314]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.49:824][314]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.49.49:824][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.49:827][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-17.49.49:864][316]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.49:864][316]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.49.49:864][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.49:864][316]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.49:864][316]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.49.49:864][316]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.49.49:864][316]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.49.49:864][316]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.49.49:864][316]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.49.49:864][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.49:865][316]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-17.49.49:865][316]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.49:865][316]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.50:034][325]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.49.50:034][325]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.49.50:329][340]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.849070 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.10-17.49.50:529][350]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-17.49.50:753][361]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-17.49.50:753][361]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.50:775][362]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.49.51:026][375]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.49.51:026][375]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.49.51:130][380]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-17.49.51:130][380]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-17.49.51:130][380]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-17.49.51:130][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.51:134][380]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-17.49.51:148][381]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.49.51:148][381]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.49.51:149][381]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.51:149][381]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.49.51:149][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.51:149][381]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-17.49.51:149][381]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.51:149][381]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.49.51:149][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.51:149][381]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=41.427 [2020.06.10-17.49.51:171][382]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.51:171][382]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.49.51:171][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.51:171][382]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.51:171][382]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.49.51:171][382]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.49.51:171][382]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.49.51:171][382]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.49.51:171][382]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.49.51:171][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.51:172][382]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.49.51:172][382]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.51:172][382]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.49.51:172][382]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.51:172][382]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.51:193][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-17.49.51:196][383]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.51:196][383]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.51:196][383]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-17.49.51:197][383]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.49.51:197][383]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=41.470 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.49.51:213][384]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-17.49.51:213][384]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-17.49.51:213][384]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=41.490 [2020.06.10-17.49.51:213][384]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=41.490 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-17.49.51:243][385]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-17.49.51:300][388]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.06.10-17.49.51:372][392]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-17.49.51:372][392]GameFlow: Writing Profile Stat DBD_ChainsawHit: 1 [2020.06.10-17.49.51:373][392]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale08_Character_C_0 [2020.06.10-17.49.51:376][392]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: BP_CamperFemale08_Character_C_0 [2020.06.10-17.49.51:377][392]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.10-17.49.51:379][392]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.808334 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.10-17.49.51:386][392]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale08_Character_C_0 - BAD HAURI]: On [2020.06.10-17.49.51:398][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-17.49.51:398][393]Interaction: Player [BP_CamperFemale08_Character_C_0] is not in chase anymore. [2020.06.10-17.49.51:404][393]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-17.49.51:404][393]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.51:406][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-17.49.51:517][399]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-17.49.51:517][399]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 2.580000 [2020.06.10-17.49.51:517][399]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=41.795 [2020.06.10-17.49.51:517][399]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=41.795 Curve: PounceSucceedMaxSpeed Curve Duration 2.580000 [2020.06.10-17.49.51:647][406]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A319F4AC30] Result: '1' k_EResultOK (success) [2020.06.10-17.49.51:647][406]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A319F4AC30]' succeeded in 0.273736 seconds [2020.06.10-17.49.51:885][417]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.49.51:907][419]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A319F4AC30] Result: '1' k_EResultOK (success) [2020.06.10-17.49.51:926][420]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.539654 seconds [2020.06.10-17.49.52:035][425]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.49.52:035][425]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.49.52:976][471]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.49.53:032][474]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.49.53:032][474]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.49.53:375][491]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale08_Character_C_0 - BAD HAURI]: Off [2020.06.10-17.49.54:073][526]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.49.54:109][528]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-17.49.54:109][528]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=44.386 [2020.06.10-17.49.54:129][529]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.54:130][529]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.54:155][530]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.49.54:156][530]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.49.55:047][575]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.49.55:048][575]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.49.55:073][576]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.49.55:981][623]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-17.49.55:981][623]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.55:981][623]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-17.49.55:981][623]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.55:983][623]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.55:983][623]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.55:983][623]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.49.55:983][623]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.49.55:983][623]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.55:983][623]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-17.49.55:983][623]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.55:983][623]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.49.55:983][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.55:983][623]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.49.55:983][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.55:999][624]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.49.55:999][624]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.49.56:079][628]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-17.49.56:081][628]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.56:081][628]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.49.56:081][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.56:081][628]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.56:081][628]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.49.56:081][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.56:081][628]Interaction: Interaction time: 1.500000 [2020.06.10-17.49.56:081][628]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.49.56:081][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.56:103][629]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.49.56:103][629]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.49.56:103][629]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-17.49.56:103][629]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-17.49.56:104][629]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-17.49.56:104][629]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-17.49.56:105][629]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-17.49.56:165][632]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.49.56:304][639]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.56:304][639]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.49.56:304][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.56:304][639]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.56:304][639]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.49.56:304][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.56:311][639]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-17.49.56:343][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-17.49.56:344][641]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.56:344][641]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.49.56:344][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.56:344][641]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.56:344][641]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.49.56:344][641]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.49.56:344][641]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.49.56:344][641]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.49.56:344][641]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.49.56:344][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.56:344][641]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-17.49.56:344][641]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.56:344][641]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.56:345][641]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.49.56:345][641]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.49.56:345][641]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.06.10-17.49.56:345][641]AnimLeader: BP_Entity_C_14 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-17.49.56:345][641]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-17.49.56:350][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-17.49.56:764][662]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-17.49.56:765][662]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.56:765][662]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-17.49.56:765][662]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.56:766][662]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.56:766][662]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.56:766][662]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.49.56:766][662]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.49.56:766][662]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.56:766][662]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-17.49.56:766][662]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.56:767][662]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.49.56:767][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.56:767][662]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.49.56:767][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.56:769][662]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-17.49.56:769][662]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.56:769][662]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-17.49.56:769][662]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.56:769][662]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-17.49.56:769][662]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.56:841][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-17.49.56:842][666]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.56:842][666]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.49.56:842][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.56:842][666]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.56:842][666]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.49.56:842][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.56:842][666]Interaction: Interaction time: 1.500000 [2020.06.10-17.49.56:842][666]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.49.56:842][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.56:883][668]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.49.56:883][668]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.49.56:883][668]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-17.49.56:883][668]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-17.49.56:883][668]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-17.49.56:883][668]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-17.49.56:884][668]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-17.49.56:942][671]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.56:942][671]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.49.56:942][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.56:942][671]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.56:942][671]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.49.56:942][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.56:943][671]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.56:943][671]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.49.56:943][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.56:943][671]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.56:943][671]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.49.56:943][671]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.49.56:943][671]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.49.56:943][671]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.49.56:943][671]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.49.56:943][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.56:943][671]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-17.49.56:943][671]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.56:943][671]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.56:944][671]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.49.56:944][671]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.49.56:944][671]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.06.10-17.49.56:944][671]AnimLeader: BP_Entity_C_14 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-17.49.56:944][671]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-17.49.56:949][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-17.49.56:962][672]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-17.49.56:962][672]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.57:000][674]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.49.57:000][674]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.49.57:169][682]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.49.57:310][690]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-17.49.57:310][690]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.57:310][690]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-17.49.57:310][690]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.57:310][690]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-17.49.57:311][690]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.57:311][690]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-17.49.57:311][690]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.57:648][708]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-17.49.57:648][708]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.57:648][708]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-17.49.57:648][708]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.57:649][708]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.57:649][708]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.57:649][708]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.49.57:649][708]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.49.57:649][708]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.57:649][708]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-17.49.57:649][708]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.57:649][708]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.49.57:649][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.57:649][708]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.49.57:649][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.57:707][711]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-17.49.57:708][711]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.57:708][711]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.49.57:708][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.57:708][711]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.57:708][711]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.49.57:708][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.57:708][711]Interaction: Interaction time: 1.500000 [2020.06.10-17.49.57:708][711]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.49.57:708][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.57:747][713]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.49.57:747][713]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.49.57:747][713]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-17.49.57:747][713]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-17.49.57:747][713]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-17.49.57:747][713]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-17.49.57:749][713]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-17.49.57:908][721]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.57:908][721]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.49.57:908][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.57:908][721]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.57:909][721]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.49.57:909][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.57:914][721]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-17.49.57:950][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-17.49.57:951][723]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.57:951][723]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.49.57:951][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.57:951][723]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.57:951][723]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.49.57:951][723]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.49.57:952][723]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.49.57:952][723]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.49.57:952][723]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.49.57:952][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.57:952][723]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-17.49.57:952][723]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.57:952][723]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.57:953][723]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.49.57:953][723]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.49.57:953][723]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.06.10-17.49.57:953][723]AnimLeader: BP_Entity_C_14 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-17.49.57:953][723]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-17.49.57:958][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-17.49.58:009][726]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.49.58:009][726]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.49.58:170][734]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.49.59:022][780]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.49.59:022][780]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.49.59:046][781]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-17.49.59:046][781]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.59:173][788]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.49.59:227][791]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-17.49.59:228][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.59:228][791]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-17.49.59:228][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.59:228][791]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-17.49.59:228][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.59:228][791]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-17.49.59:228][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.59:228][791]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-17.49.59:228][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.59:228][791]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-17.49.59:228][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.59:228][791]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-17.49.59:228][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.59:228][791]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-17.49.59:228][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.59:228][791]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-17.49.59:228][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.59:249][792]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.49.59:276][794]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.49.59:276][794]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.59:277][794]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-17.49.59:277][794]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.59:279][794]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.59:279][794]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.59:279][794]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.49.59:279][794]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.49.59:279][794]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.59:279][794]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-17.49.59:279][794]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.59:279][794]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.49.59:280][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.59:280][794]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-17.49.59:280][794]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-17.49.59:280][794]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-17.49.59:280][794]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.10-17.49.59:280][794]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.49.59:280][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.59:280][794]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-17.49.59:280][794]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.49.59:301][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.49.59:383][800]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-17.49.59:383][800]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.59:383][800]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-17.49.59:383][800]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.59:384][800]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.59:384][800]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.59:384][800]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.49.59:384][800]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.49.59:384][800]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.59:384][800]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-17.49.59:384][800]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.59:384][800]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.49.59:384][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.59:384][800]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.49.59:384][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.59:436][803]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-17.49.59:437][803]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-17.49.59:437][803]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.59:437][803]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.49.59:437][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.59:437][803]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.59:437][803]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.49.59:437][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.59:438][803]Interaction: Interaction time: 1.500000 [2020.06.10-17.49.59:438][803]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.49.59:438][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.59:473][805]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.49.59:473][805]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.49.59:473][805]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-17.49.59:473][805]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-17.49.59:474][805]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-17.49.59:474][805]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-17.49.59:474][805]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-17.49.59:475][805]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.59:475][805]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.49.59:475][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.59:475][805]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.59:475][805]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.49.59:475][805]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.49.59:475][805]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.49.59:475][805]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.49.59:475][805]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.49.59:475][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.59:475][805]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-17.49.59:475][805]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.59:475][805]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.59:477][805]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-17.49.59:507][807]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-17.49.59:507][807]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.59:616][813]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.59:616][813]LogDBDPlayerMovement: StopSnapping Final Location (5667.594727 6486.208984 114.238388) [2020.06.10-17.49.59:616][813]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.49.59:616][813]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.49.59:616][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.59:616][813]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.49.59:616][813]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.49.59:616][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.59:616][813]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-17.49.59:616][813]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.06.10-17.49.59:617][813]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-17.49.59:617][813]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-17.49.59:617][813]Interaction: Interaction time: 2.700000 [2020.06.10-17.49.59:617][813]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-17.49.59:617][813]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-17.49.59:617][813]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-17.49.59:617][813]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-17.49.59:617][813]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-17.49.59:617][813]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-17.49.59:617][813]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 49.875198 [2020.06.10-17.49.59:617][813]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-17.49.59:617][813]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.49.59:617][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.59:623][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-17.49.59:625][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-17.49.59:626][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-17.49.59:626][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-17.49.59:626][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.49.59:656][815]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.59:656][815]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.49.59:656][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.59:656][815]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.59:656][815]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.49.59:656][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.59:656][815]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.59:656][815]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.49.59:656][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.59:656][815]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.59:656][815]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.49.59:656][815]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.49.59:656][815]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.49.59:656][815]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.49.59:656][815]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.49.59:656][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.49.59:656][815]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-17.49.59:656][815]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.49.59:657][815]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.59:657][815]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.49.59:657][815]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.49.59:657][815]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.06.10-17.49.59:657][815]AnimLeader: BP_Entity_C_14 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-17.49.59:657][815]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-17.49.59:661][815]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-17.49.59:771][821]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.103665 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-17.49.59:815][823]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.59:815][823]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.49.59:856][825]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-17.50.00:012][833]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.00:012][833]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.00:274][846]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-17.50.00:274][846]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.00:274][846]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-17.50.00:274][846]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.00:275][846]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.00:275][846]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.00:275][846]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.50.00:275][846]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.00:275][846]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.00:275][846]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-17.50.00:275][846]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.00:276][846]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.50.00:276][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.00:276][846]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.50.00:276][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.00:280][846]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.00:354][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-17.50.00:354][850]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.00:355][850]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.50.00:355][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.00:355][850]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.00:355][850]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.50.00:355][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.00:355][850]Interaction: Interaction time: 1.500000 [2020.06.10-17.50.00:355][850]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.50.00:355][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.00:374][851]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.50.00:374][851]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.50.00:374][851]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-17.50.00:374][851]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-17.50.00:374][851]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-17.50.00:374][851]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-17.50.00:375][851]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-17.50.00:542][860]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.00:542][860]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.50.00:542][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.00:542][860]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.00:542][860]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.50.00:542][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.00:542][860]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.00:542][860]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.50.00:542][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.00:542][860]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.00:542][860]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.50.00:542][860]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.00:542][860]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.50.00:542][860]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.00:542][860]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.50.00:542][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.00:542][860]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-17.50.00:542][860]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.00:542][860]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.00:543][860]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.50.00:543][860]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.50.00:543][860]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.06.10-17.50.00:543][860]AnimLeader: BP_Entity_C_14 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-17.50.00:543][860]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-17.50.00:547][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-17.50.01:019][886]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.01:019][886]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.01:278][901]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-17.50.01:278][901]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.01:278][901]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-17.50.01:278][901]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.01:279][901]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.01:279][901]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.01:279][901]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.50.01:279][901]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.01:279][901]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.01:279][901]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-17.50.01:279][901]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.01:279][901]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.50.01:279][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.01:279][901]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.50.01:279][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.01:368][906]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.01:380][907]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-17.50.01:381][907]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.01:381][907]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.50.01:381][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.01:381][907]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.01:381][907]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.50.01:381][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.01:381][907]Interaction: Interaction time: 1.500000 [2020.06.10-17.50.01:382][907]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.50.01:382][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.01:416][909]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.50.01:416][909]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.50.01:416][909]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-17.50.01:416][909]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-17.50.01:416][909]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-17.50.01:416][909]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-17.50.01:417][909]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-17.50.01:483][913]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.01:483][913]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.50.01:483][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.01:483][913]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.01:483][913]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.50.01:483][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.01:488][913]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-17.50.01:517][915]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-17.50.01:517][915]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.01:517][915]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-17.50.01:518][915]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.01:518][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-17.50.01:519][915]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.01:519][915]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.50.01:519][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.01:519][915]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.01:519][915]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.50.01:519][915]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.01:519][915]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.50.01:519][915]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.01:519][915]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.50.01:519][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.01:519][915]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-17.50.01:519][915]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.01:519][915]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.01:520][915]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.50.01:520][915]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.50.01:520][915]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.06.10-17.50.01:521][915]AnimLeader: BP_Entity_C_14 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-17.50.01:521][915]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-17.50.01:522][915]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.01:522][915]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.01:522][915]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.50.01:522][915]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.01:523][915]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.01:523][915]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-17.50.01:523][915]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.01:523][915]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.50.01:523][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.01:523][915]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.50.01:523][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.01:526][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-17.50.01:585][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-17.50.01:588][919]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.01:588][919]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.50.01:588][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.01:589][919]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.01:589][919]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.50.01:589][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.01:589][919]Interaction: Interaction time: 16.000000 [2020.06.10-17.50.01:589][919]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.50.01:589][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.02:014][943]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.02:015][943]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.02:056][945]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.50.02:308][959]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-17.50.02:324][960]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.50.02:324][960]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.50.02:324][960]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.02:324][960]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.50.02:324][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.02:324][960]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-17.50.02:324][960]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-17.50.02:324][960]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.02:324][960]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.50.02:324][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.02:345][961]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.02:346][961]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.50.02:346][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.02:346][961]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.02:346][961]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.50.02:346][961]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.02:346][961]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.50.02:346][961]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.02:346][961]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-17.50.02:346][961]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.50.02:346][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.02:346][961]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-17.50.02:346][961]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.02:346][961]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-17.50.02:346][961]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.02:346][961]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.02:469][967]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.02:543][971]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-17.50.02:543][971]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.02:582][973]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-17.50.02:582][973]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.02:586][973]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.02:586][973]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.02:586][973]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.50.02:586][973]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.02:586][973]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.02:586][973]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-17.50.02:586][973]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.02:586][973]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.50.02:586][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.02:586][973]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.50.02:586][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.02:714][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-17.50.02:717][980]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.02:717][980]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.50.02:717][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.02:717][980]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.02:717][980]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.50.02:717][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.02:717][980]Interaction: Interaction time: 16.000000 [2020.06.10-17.50.02:717][980]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.06.10-17.50.02:717][980]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-17.50.02:717][980]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.50.02:717][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.03:014][996]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.03:014][996]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.03:211][ 7]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-17.50.03:211][ 7]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.03:211][ 7]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-17.50.03:211][ 7]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.03:212][ 7]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.03:212][ 7]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.03:212][ 7]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.50.03:212][ 7]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.03:212][ 7]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.03:213][ 7]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-17.50.03:213][ 7]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.03:213][ 7]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.50.03:213][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.03:213][ 7]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.50.03:213][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.03:317][ 13]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-17.50.03:318][ 13]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.03:318][ 13]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.50.03:318][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.03:318][ 13]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.03:318][ 13]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.50.03:318][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.03:318][ 13]Interaction: Interaction time: 1.500000 [2020.06.10-17.50.03:319][ 13]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.50.03:319][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.03:356][ 15]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.50.03:356][ 15]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.50.03:356][ 15]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-17.50.03:356][ 15]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-17.50.03:356][ 15]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-17.50.03:356][ 15]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-17.50.03:357][ 15]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-17.50.03:516][ 24]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.03:516][ 24]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.50.03:516][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.03:516][ 24]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.03:516][ 24]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.50.03:516][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.03:521][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-17.50.03:554][ 26]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-17.50.03:555][ 26]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.03:555][ 26]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.50.03:555][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.03:555][ 26]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.03:555][ 26]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.50.03:555][ 26]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.03:555][ 26]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.50.03:555][ 26]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.03:555][ 26]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.50.03:555][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.03:555][ 26]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-17.50.03:555][ 26]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.03:555][ 26]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.03:556][ 26]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.50.03:556][ 26]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.50.03:556][ 26]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.06.10-17.50.03:556][ 26]AnimLeader: BP_Entity_C_14 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-17.50.03:556][ 26]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-17.50.03:561][ 26]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-17.50.03:561][ 26]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.03:694][ 34]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale10_Character_C_0 [2020.06.10-17.50.03:698][ 34]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.50.03:698][ 34]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.50.03:698][ 34]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReactionIn. [2020.06.10-17.50.03:698][ 34]AnimLeader: BP_Entity_C_14 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.10-17.50.03:698][ 34]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.06.10-17.50.04:020][ 51]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.04:020][ 51]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.04:455][ 73]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.50.04:472][ 74]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-17.50.04:556][ 78]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.50.04:556][ 78]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.50.04:556][ 78]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReaction. [2020.06.10-17.50.04:556][ 78]AnimLeader: BP_Entity_C_14 Requested to Play: HookReaction AnimTag_Follower. [2020.06.10-17.50.04:556][ 78]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.06.10-17.50.04:576][ 79]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.04:712][ 86]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-17.50.04:993][101]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.10-17.50.04:994][101]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.04:994][101]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.10-17.50.04:994][101]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.04:995][101]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.04:995][101]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.04:995][101]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.50.04:995][101]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.04:995][101]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.04:995][101]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.10-17.50.04:995][101]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.04:995][101]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.50.04:995][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.04:995][101]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.50.04:995][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.05:011][102]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.05:011][102]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.05:049][104]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.50.05:049][104]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.50.05:049][104]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReactionOut. [2020.06.10-17.50.05:049][104]AnimLeader: BP_Entity_C_14 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.10-17.50.05:049][104]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.06.10-17.50.05:083][106]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.05:083][106]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.50.05:083][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.05:083][106]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.05:083][106]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.50.05:083][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.05:083][106]Interaction: Interaction time: 0.000000 [2020.06.10-17.50.05:083][106]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.10-17.50.05:083][106]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.50.05:083][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.05:156][110]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-17.50.05:156][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.05:156][110]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-17.50.05:156][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.05:156][110]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-17.50.05:156][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.05:156][110]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-17.50.05:156][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.05:675][138]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.05:845][148]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-17.50.05:845][148]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.05:845][148]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-17.50.05:845][148]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.05:845][148]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-17.50.05:845][148]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.05:845][148]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-17.50.05:846][148]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.05:897][151]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-17.50.05:897][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.05:897][151]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-17.50.05:897][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.05:897][151]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-17.50.05:897][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.05:897][151]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-17.50.05:897][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.06:015][158]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.06:015][158]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.06:209][169]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.50.06:228][170]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-17.50.06:324][175]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-17.50.06:324][175]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.06:324][175]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-17.50.06:324][175]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.06:324][175]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-17.50.06:324][175]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.06:325][175]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-17.50.06:325][175]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.06:467][182]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-17.50.06:560][187]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.50.06:560][187]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.50.06:560][187]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookStruggle. [2020.06.10-17.50.06:560][187]AnimLeader: BP_Entity_C_14 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.10-17.50.06:560][187]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.06.10-17.50.06:561][187]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-17.50.06:577][188]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-17.50.06:772][199]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.07:029][212]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.07:029][212]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.07:250][224]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-17.50.07:803][255]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.10-17.50.07:803][255]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.10-17.50.07:872][259]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-17.50.07:872][259]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-17.50.07:875][259]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.07:962][264]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.50.07:978][265]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-17.50.08:037][268]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.08:037][268]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.08:190][276]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.50.08:212][277]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-17.50.08:884][312]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.09:035][320]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.09:035][320]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.09:674][352]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-17.50.09:674][352]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.09:674][352]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-17.50.09:674][352]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.09:674][352]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.10-17.50.09:677][352]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.09:677][352]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.09:677][352]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.50.09:677][352]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.09:677][352]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.09:677][352]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-17.50.09:677][352]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.09:677][352]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.50.09:677][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.09:677][352]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.50.09:677][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.09:678][352]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.50.09:718][354]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.50.09:734][355]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.09:735][355]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.50.09:735][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.09:735][355]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.09:735][355]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.50.09:735][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.09:735][355]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-17.50.09:735][355]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.10-17.50.09:736][355]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.10-17.50.09:738][355]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-17.50.09:757][356]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.09:757][356]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.50.09:757][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.09:757][356]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.09:757][356]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.50.09:757][356]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.09:757][356]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.50.09:757][356]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.09:757][356]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.50.09:757][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.09:757][356]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-17.50.09:757][356]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.09:757][356]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.09:834][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-17.50.09:836][360]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.09:836][360]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.50.09:836][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.09:836][360]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.09:836][360]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.50.09:836][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.09:836][360]Interaction: Interaction time: 7.228002 [2020.06.10-17.50.09:836][360]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.50.09:837][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.09:877][362]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.50.09:959][366]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.09:976][367]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-17.50.10:034][370]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.10:034][370]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.10:654][401]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-17.50.10:654][401]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.10:964][416]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.11:035][420]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.11:035][420]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.11:100][423]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-17.50.11:100][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.11:479][442]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement02_C_0] [2020.06.10-17.50.11:479][442]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.11:480][442]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.50.11:497][443]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-17.50.11:503][443]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.50.11:615][449]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-17.50.11:615][449]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.11:616][449]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_MeatLockerBasement02_C_0] [2020.06.10-17.50.11:616][449]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.11:618][449]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.11:618][449]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.11:618][449]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.50.11:618][449]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.11:619][449]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.11:619][449]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement02_C_0] [2020.06.10-17.50.11:619][449]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.11:619][449]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.50.11:619][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.11:619][449]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-17.50.11:619][449]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-17.50.11:619][449]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight. [2020.06.10-17.50.11:619][449]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-17.50.11:619][449]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Follower [2020.06.10-17.50.11:619][449]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.06.10-17.50.11:619][449]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.50.11:619][449]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.50.11:619][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.11:619][449]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.50.11:620][449]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.06.10-17.50.11:620][449]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-17.50.11:621][449]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-17.50.11:621][449]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-17.50.11:621][449]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-17.50.11:659][451]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-17.50.11:659][451]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.11:716][454]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-17.50.11:716][454]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.11:795][458]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_MeatLockerBasement02_C_0] [2020.06.10-17.50.11:795][458]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.11:795][458]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_MeatLockerBasement02_C_0] [2020.06.10-17.50.11:795][458]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.11:795][458]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_MeatLockerBasement02_C_0] [2020.06.10-17.50.11:795][458]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.11:837][460]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.11:837][460]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.50.11:837][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.11:837][460]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.11:837][460]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.50.11:837][460]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.11:837][460]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.50.11:837][460]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.11:837][460]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.50.11:837][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.11:837][460]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-17.50.11:837][460]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.11:837][460]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.11:860][461]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement02_C_0] [2020.06.10-17.50.11:860][461]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.11:964][466]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.12:001][468]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.12:001][468]LogDBDPlayerMovement: StopSnapping Final Location (5860.548828 6125.420410 -649.167786) [2020.06.10-17.50.12:002][468]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.50.12:002][468]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.50.12:002][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.12:002][468]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.12:002][468]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.50.12:002][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.12:002][468]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-17.50.12:002][468]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-17.50.12:002][468]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-17.50.12:002][468]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-17.50.12:002][468]AnimLeader: BP_MeatLockerBasement02_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-17.50.12:002][468]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-17.50.12:002][468]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-17.50.12:002][468]Interaction: Interaction time: 1.500000 [2020.06.10-17.50.12:002][468]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-17.50.12:002][468]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-17.50.12:002][468]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-17.50.12:002][468]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-17.50.12:002][468]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 62.260788 [2020.06.10-17.50.12:002][468]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.50.12:002][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.12:003][468]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-17.50.12:038][470]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.12:038][470]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.12:060][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.06.10-17.50.12:684][502]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-17.50.12:684][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.12:684][502]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-17.50.12:684][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.12:684][502]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-17.50.12:684][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.12:684][502]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-17.50.12:684][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.12:684][502]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-17.50.12:684][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.12:684][502]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-17.50.12:684][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.12:684][502]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-17.50.12:684][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.12:684][502]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-17.50.12:684][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.12:684][502]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-17.50.12:684][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.12:708][503]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-17.50.13:066][521]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.13:540][545]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.572931 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-17.50.13:561][546]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-17.50.13:561][546]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-17.50.13:561][546]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-17.50.13:561][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.13:561][546]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-17.50.13:562][546]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-17.50.13:562][546]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-17.50.13:562][546]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale02_Character_C_0 Current: NULL [2020.06.10-17.50.13:565][546]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.06.10-17.50.13:567][546]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-17.50.13:571][546]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-17.50.13:572][546]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.50.13:585][547]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.50.13:585][547]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.50.13:585][547]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.13:585][547]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.50.13:585][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.13:585][547]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.13:585][547]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.50.13:585][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.13:614][548]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.13:614][548]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.50.13:614][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.13:614][548]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.13:614][548]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.50.13:614][548]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.13:614][548]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.50.13:614][548]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.13:614][548]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.50.13:615][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.13:615][548]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement02_C_0] [2020.06.10-17.50.13:615][548]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.13:615][548]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_MeatLockerBasement02_C_0] [2020.06.10-17.50.13:615][548]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.13:615][548]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.13:641][549]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-17.50.13:645][549]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.50.13:647][549]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.50.13:676][551]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HookInBasement Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.10-17.50.13:676][551]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-17.50.13:676][551]GameFlow: Writing Profile Stat DBD_DLC6_Slasher_Stat2: 1 [2020.06.10-17.50.13:677][551]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.10-17.50.13:680][551]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.06.10-17.50.13:683][551]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-17.50.13:683][551]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-17.50.13:683][551]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-17.50.13:683][551]AnimLeader: BP_MeatLockerBasement02_C_0 Requested to Play: HookCamperOut. [2020.06.10-17.50.13:683][551]AnimLeader: BP_Entity_C_13 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-17.50.13:683][551]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-17.50.13:683][551]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-17.50.13:690][551]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.06.10-17.50.13:772][555]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.13:772][555]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.13:991][566]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA3B78D0] Result: '1' k_EResultOK (success) [2020.06.10-17.50.13:991][566]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA3B78D0]' succeeded in 0.313628 seconds [2020.06.10-17.50.14:021][568]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA3B78D0] Result: '1' k_EResultOK (success) [2020.06.10-17.50.14:033][568]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.14:033][568]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.14:042][569]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.352989 seconds [2020.06.10-17.50.14:079][570]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.14:201][576]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-17.50.14:201][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.14:216][577]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement02_C_0] [2020.06.10-17.50.14:216][577]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.14:295][581]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-17.50.14:295][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.14:380][585]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-17.50.14:380][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.14:633][598]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-17.50.14:633][598]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.14:654][599]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.14:654][599]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.50.14:654][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.14:654][599]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.14:654][599]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.50.14:654][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.14:657][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-17.50.14:670][600]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.14:670][600]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.50.14:670][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.14:670][600]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.14:670][600]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.50.14:670][600]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.14:670][600]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.50.14:670][600]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.14:670][600]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.50.14:671][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.14:671][600]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [EndInteraction Called] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-17.50.14:671][600]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.14:671][600]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.14:708][602]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-17.50.14:770][605]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.14:770][605]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.14:862][610]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-17.50.14:863][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.14:997][617]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.14:997][617]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.15:159][625]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.15:820][659]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.10-17.50.15:820][659]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.10-17.50.16:001][669]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.16:001][669]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.16:161][677]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.16:306][685]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-17.50.16:306][685]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.16:306][685]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-17.50.16:306][685]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.16:309][685]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.16:310][685]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.16:310][685]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.50.16:310][685]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.16:310][685]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.16:310][685]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-17.50.16:310][685]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.16:310][685]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.50.16:310][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.16:310][685]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.50.16:310][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.16:379][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-17.50.16:382][689]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.16:382][689]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.50.16:382][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.16:382][689]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.16:382][689]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.50.16:382][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.16:383][689]Interaction: Interaction time: 3.184144 [2020.06.10-17.50.16:383][689]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.50.16:383][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.16:435][692]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_0] [2020.06.10-17.50.16:435][692]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.16:435][692]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_0] [2020.06.10-17.50.16:435][692]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.16:438][692]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.16:438][692]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.16:438][692]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.50.16:438][692]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.16:438][692]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.16:438][692]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_0] [2020.06.10-17.50.16:438][692]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.16:438][692]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.50.16:438][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.16:438][692]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Female. [2020.06.10-17.50.16:439][692]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.50.16:439][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.16:476][694]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.50.16:787][710]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.16:787][710]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.50.16:787][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.16:787][710]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.16:787][710]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.50.16:788][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.16:788][710]Interaction: Interaction time: 1.050000 [2020.06.10-17.50.16:788][710]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.06.10-17.50.16:788][710]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.10-17.50.16:788][710]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.10-17.50.16:788][710]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.50.16:788][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.16:842][713]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.50.17:009][722]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.17:009][722]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.17:073][725]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.10-17.50.17:171][730]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.17:244][734]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.17:244][734]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.50.17:244][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.17:244][734]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.17:244][734]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.50.17:244][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.17:248][734]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-17.50.17:283][736]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.17:283][736]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.50.17:283][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.17:283][736]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.17:283][736]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.50.17:283][736]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.17:283][736]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.50.17:283][736]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.17:283][736]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.50.17:283][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.17:283][736]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-17.50.17:283][736]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.17:284][736]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.17:471][746]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-17.50.17:472][746]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-17.50.17:812][765]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.50.17:847][767]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.17:848][767]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.50.17:848][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.17:848][767]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.17:848][767]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.50.17:848][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.17:882][769]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.17:883][769]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.50.17:883][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.17:883][769]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.17:883][769]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.50.17:883][769]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.17:883][769]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.50.17:883][769]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.17:883][769]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.10-17.50.17:883][769]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.50.17:883][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.17:883][769]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_0] [2020.06.10-17.50.17:883][769]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.17:883][769]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.18:017][776]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.18:017][776]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.18:263][788]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.18:413][796]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-17.50.18:413][796]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-17.50.18:413][796]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-17.50.18:413][796]AnimLeader: BP_MeatLockerBasement02_C_0 Requested to Play: HookIdle. [2020.06.10-17.50.18:413][796]AnimLeader: BP_Entity_C_13 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-17.50.18:413][796]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-17.50.19:016][828]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.19:016][828]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.19:266][840]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.20:016][880]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.20:016][880]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.20:016][880]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.567683 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-17.50.20:279][893]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.21:011][932]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.21:011][932]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.21:279][945]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.22:011][982]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.22:011][982]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.22:280][995]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.23:022][ 32]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.23:022][ 32]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.23:368][ 49]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.23:628][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-17.50.23:628][ 62]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.23:735][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-17.50.23:735][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.23:735][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-17.50.23:735][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.23:735][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-17.50.23:735][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.23:735][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-17.50.23:735][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.23:735][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-17.50.23:735][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.23:735][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-17.50.23:735][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.23:736][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-17.50.23:736][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.23:736][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-17.50.23:736][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.23:736][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-17.50.23:736][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.23:761][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.50.24:025][ 81]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.24:025][ 81]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.24:324][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-17.50.24:325][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.24:325][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-17.50.24:325][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.24:325][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-17.50.24:325][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.24:325][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-17.50.24:325][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.24:325][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-17.50.24:325][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.24:325][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-17.50.24:325][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.24:325][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-17.50.24:325][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.24:325][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-17.50.24:325][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.24:325][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-17.50.24:325][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.24:475][104]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-17.50.24:475][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.24:475][104]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.24:491][105]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-17.50.24:491][105]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.24:513][106]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-17.50.24:513][106]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.25:015][134]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.25:016][134]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.25:267][148]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-17.50.25:267][148]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.25:569][165]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.25:581][166]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-17.50.25:581][166]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.25:581][166]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-17.50.25:581][166]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.25:585][166]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.25:585][166]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.25:585][166]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.50.25:585][166]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.25:585][166]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.25:585][166]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-17.50.25:585][166]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.25:586][166]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.50.25:586][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.25:586][166]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.50.25:586][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.25:689][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-17.50.25:692][172]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.25:692][172]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.50.25:692][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.25:692][172]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.25:692][172]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.50.25:692][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.25:692][172]Interaction: Interaction time: 2.750067 [2020.06.10-17.50.25:692][172]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.50.25:692][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.26:035][191]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.26:035][191]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.26:671][222]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.27:027][239]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.27:027][239]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.27:136][244]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-17.50.27:136][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.27:672][270]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.27:979][285]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-17.50.27:979][285]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.28:033][288]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.28:033][288]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.28:158][294]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-17.50.28:158][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.28:158][294]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-17.50.28:158][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.28:159][294]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-17.50.28:159][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.28:159][294]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-17.50.28:159][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.28:159][294]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-17.50.28:159][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.28:159][294]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-17.50.28:159][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.28:159][294]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-17.50.28:159][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.28:159][294]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-17.50.28:159][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.28:159][294]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-17.50.28:159][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.28:180][295]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.50.28:518][312]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-17.50.28:518][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.28:518][312]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-17.50.28:518][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.28:518][312]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-17.50.28:518][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.28:518][312]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-17.50.28:518][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.28:518][312]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-17.50.28:518][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.28:518][312]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-17.50.28:518][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.28:518][312]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-17.50.28:518][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.28:518][312]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-17.50.28:518][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.28:518][312]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-17.50.28:518][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.28:640][318]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-17.50.28:640][318]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.28:779][325]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.29:033][338]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.29:033][338]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.29:613][367]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-17.50.29:626][368]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.06.10-17.50.29:863][380]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.30:036][389]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.30:036][389]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.30:876][433]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.31:028][442]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.31:028][442]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.31:965][490]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.32:041][494]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.32:041][494]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.32:306][506]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.06.10-17.50.32:307][506]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.06.10-17.50.33:068][543]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.33:540][567]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.242637 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-17.50.34:014][592]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.34:014][592]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.34:017][592]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-17.50.34:075][595]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.34:465][617]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.10-17.50.34:465][617]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.10-17.50.34:675][629]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-17.50.35:014][648]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.35:014][648]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.35:018][648]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.50.35:083][651]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.35:813][688]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.35:813][688]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.35:813][688]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.50.35:813][688]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=86.091 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.50.35:841][689]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.50.35:958][695]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.10-17.50.35:958][695]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.10-17.50.35:958][695]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.06.10-17.50.36:013][698]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.36:013][698]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.36:177][706]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.36:335][714]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-17.50.36:335][714]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-17.50.36:335][714]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=86.612 [2020.06.10-17.50.36:335][714]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=86.612 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-17.50.36:515][723]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.10-17.50.36:516][723]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.36:656][730]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-17.50.36:656][730]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.10-17.50.36:656][730]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=86.932 [2020.06.10-17.50.36:656][730]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=86.932 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.10-17.50.36:714][733]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-17.50.36:737][734]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-17.50.36:737][734]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.36:818][738]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-17.50.36:818][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.36:918][743]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-17.50.36:918][743]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.37:012][748]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.37:012][748]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.37:067][750]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-17.50.37:067][750]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.37:182][756]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-17.50.37:182][756]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.37:185][756]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-17.50.37:185][756]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.37:185][756]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-17.50.37:185][756]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.37:185][756]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-17.50.37:185][756]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.37:185][756]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-17.50.37:185][756]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.37:185][756]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-17.50.37:185][756]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.37:186][756]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-17.50.37:186][756]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.37:186][756]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-17.50.37:186][756]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.37:186][756]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-17.50.37:186][756]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.37:186][756]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-17.50.37:186][756]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.37:222][758]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-17.50.37:222][758]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.37:266][760]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.37:300][762]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.10-17.50.37:300][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.37:421][768]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-17.50.37:421][768]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.37:421][768]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-17.50.37:421][768]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.37:421][768]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-17.50.37:421][768]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.37:421][768]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-17.50.37:421][768]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.37:421][768]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-17.50.37:421][768]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.37:421][768]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-17.50.37:421][768]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.37:421][768]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-17.50.37:421][768]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.37:421][768]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-17.50.37:421][768]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.37:421][768]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-17.50.37:421][768]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.37:523][773]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-17.50.37:523][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.37:652][780]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.014194 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-17.50.37:689][782]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.06.10-17.50.37:695][782]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-17.50.37:695][782]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.38:008][798]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.38:008][798]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.38:092][802]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-17.50.38:092][802]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.38:166][806]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceMissMaxSpeed [2020.06.10-17.50.38:166][806]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=88.442 [2020.06.10-17.50.38:166][806]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-17.50.38:166][806]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.38:182][807]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.06.10-17.50.38:186][807]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.38:186][807]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.38:189][807]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-17.50.38:189][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.38:212][808]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.50.38:214][808]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.50.38:271][811]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.38:408][818]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.38:408][818]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.38:409][818]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.50.38:409][818]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=88.686 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.50.38:428][819]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-17.50.38:428][819]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-17.50.38:428][819]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=88.705 [2020.06.10-17.50.38:428][819]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=88.705 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-17.50.38:436][819]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.50.38:525][824]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Injured AnimTag_Female. [2020.06.10-17.50.38:579][827]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.10-17.50.38:581][827]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.10-17.50.38:581][827]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-17.50.38:584][827]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.434116 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-17.50.38:587][827]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.10-17.50.38:587][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.38:590][827]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - konnichiwabri]: On [2020.06.10-17.50.38:591][827]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-17.50.38:591][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.38:591][827]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-17.50.38:591][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.38:591][827]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-17.50.38:591][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.38:591][827]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-17.50.38:591][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.38:591][827]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-17.50.38:591][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.38:591][827]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-17.50.38:591][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.38:591][827]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-17.50.38:591][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.38:591][827]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-17.50.38:591][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.38:591][827]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-17.50.38:591][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.38:605][828]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-17.50.38:605][828]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.06.10-17.50.38:612][828]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-17.50.38:745][835]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-17.50.38:745][835]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-17.50.38:745][835]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=89.020 [2020.06.10-17.50.38:745][835]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=89.020 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-17.50.39:019][849]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-17.50.39:019][849]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.39:019][849]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-17.50.39:019][849]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.39:019][849]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.39:019][849]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.39:022][849]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.39:022][849]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.39:022][849]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.50.39:022][849]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.39:022][849]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.39:022][849]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-17.50.39:022][849]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.39:022][849]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.50.39:022][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.39:022][849]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.50.39:022][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.39:084][852]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-17.50.39:084][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.39:084][852]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-17.50.39:084][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.39:084][852]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-17.50.39:084][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.39:084][852]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-17.50.39:084][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.39:084][852]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-17.50.39:084][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.39:084][852]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-17.50.39:084][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.39:084][852]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-17.50.39:084][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.39:084][852]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-17.50.39:084][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.39:085][852]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-17.50.39:085][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.39:117][854]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-17.50.39:121][854]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.39:121][854]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.50.39:122][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.39:122][854]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.39:122][854]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.50.39:122][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.39:122][854]Interaction: Interaction time: 16.000000 [2020.06.10-17.50.39:122][854]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.50.39:122][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.39:288][862]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-17.50.39:288][862]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.39:365][866]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.40:019][899]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.40:019][899]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.40:022][899]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.40:022][899]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.50.40:022][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.40:022][899]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.40:022][899]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.50.40:022][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.40:026][899]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-17.50.40:063][901]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.40:063][901]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.50.40:063][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.40:063][901]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.40:063][901]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.50.40:063][901]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.40:063][901]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.50.40:063][901]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.40:063][901]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.50.40:063][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.40:063][901]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-17.50.40:063][901]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.40:063][901]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.40:179][907]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-17.50.40:179][907]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.40:180][907]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.40:180][907]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.50.40:180][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.40:180][907]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.40:180][907]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.50.40:180][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.40:219][909]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-17.50.40:219][909]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.40:220][909]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.40:220][909]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.50.40:220][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.40:220][909]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.40:220][909]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.50.40:220][909]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.40:220][909]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.50.40:220][909]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.40:220][909]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.10-17.50.40:221][909]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.50.40:221][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.40:221][909]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.10-17.50.40:221][909]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.40:221][909]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.40:221][909]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.40:221][909]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.40:221][909]Interaction: Verbose: [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.50.40:221][909]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.40:221][909]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.40:221][909]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-17.50.40:221][909]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.40:221][909]Interaction: Verbose: [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.50.40:221][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.40:221][909]Interaction: Verbose: [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.50.40:221][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.40:319][914]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.40:319][914]Interaction: Verbose: [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.50.40:319][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.40:319][914]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.40:319][914]Interaction: Verbose: [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.50.40:319][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.40:320][914]Interaction: Interaction time: 0.000000 [2020.06.10-17.50.40:320][914]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.40:320][914]Interaction: Verbose: [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.50.40:320][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.40:320][914]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.40:320][914]Interaction: Verbose: [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.50.40:320][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.40:320][914]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.40:320][914]Interaction: Verbose: [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.50.40:320][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.40:320][914]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.40:320][914]Interaction: Verbose: [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.50.40:320][914]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.40:320][914]Interaction: Verbose: [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.50.40:320][914]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.40:320][914]Interaction: Verbose: [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] - [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.50.40:320][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.40:320][914]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [EndInteraction Called] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-17.50.40:320][914]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.40:320][914]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.40:321][914]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.50.40:321][914]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.50.40:321][914]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.50.40:321][914]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.50.40:321][914]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookSacrificeIn. [2020.06.10-17.50.40:321][914]AnimLeader: BP_Entity_C_14 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.10-17.50.40:321][914]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.06.10-17.50.40:321][914]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-17.50.40:366][916]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.40:585][927]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - konnichiwabri]: Off [2020.06.10-17.50.41:019][949]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.41:019][949]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.41:063][951]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.41:063][951]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.50.41:063][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.41:063][951]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.41:063][951]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.50.41:063][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.41:081][952]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.41:081][952]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.50.41:081][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.41:081][952]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.41:081][952]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.50.41:081][952]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.41:081][952]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.50.41:081][952]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.41:081][952]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.50.41:082][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.41:082][952]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-17.50.41:082][952]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.41:082][952]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.41:205][958]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-17.50.41:205][958]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.41:466][971]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.41:518][974]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.100184 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-17.50.41:582][977]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-17.50.41:582][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.41:585][977]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-17.50.41:585][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.41:585][977]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-17.50.41:585][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.41:585][977]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-17.50.41:585][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.41:585][977]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-17.50.41:585][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.41:585][977]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-17.50.41:585][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.41:585][977]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-17.50.41:585][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.41:585][977]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-17.50.41:585][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.41:585][977]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-17.50.41:585][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.41:585][977]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-17.50.41:585][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.41:626][979]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-17.50.41:627][979]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.41:741][985]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-17.50.41:741][985]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=92.020 [2020.06.10-17.50.41:760][986]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.41:760][986]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.41:789][987]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.50.41:793][987]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.50.41:794][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.50.41:878][992]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_MeatLockerBasement02_C_0] [2020.06.10-17.50.41:878][992]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.41:879][992]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-17.50.41:879][992]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.41:882][992]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.41:882][992]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.41:882][992]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.50.41:882][992]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.41:882][992]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.41:882][992]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-17.50.41:882][992]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.41:882][992]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.50.41:882][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.41:883][992]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-17.50.41:883][992]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-17.50.41:883][992]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-17.50.41:883][992]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.10-17.50.41:883][992]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.50.41:883][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.41:883][992]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-17.50.41:883][992]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.50.41:907][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.50.41:958][996]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-17.50.41:958][996]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.42:019][999]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.42:019][999]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.42:118][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-17.50.42:222][ 9]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.42:222][ 9]LogDBDPlayerMovement: StopSnapping Final Location (6192.489258 6045.562012 -642.287781) [2020.06.10-17.50.42:222][ 9]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.50.42:222][ 9]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.50.42:222][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.42:222][ 9]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.42:222][ 9]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.50.42:222][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.42:222][ 9]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-17.50.42:222][ 9]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale09_Character_C_0. [2020.06.10-17.50.42:222][ 9]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-17.50.42:223][ 9]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-17.50.42:223][ 9]Interaction: Interaction time: 2.700000 [2020.06.10-17.50.42:223][ 9]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-17.50.42:223][ 9]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-17.50.42:223][ 9]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-17.50.42:223][ 9]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-17.50.42:223][ 9]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale09_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-17.50.42:223][ 9]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-17.50.42:223][ 9]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 92.478653 [2020.06.10-17.50.42:223][ 9]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-17.50.42:223][ 9]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.50.42:223][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.42:229][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-17.50.42:231][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-17.50.42:234][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-17.50.42:234][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-17.50.42:234][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.50.42:435][ 19]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.42:435][ 19]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.42:464][ 20]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-17.50.42:468][ 20]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.43:012][ 43]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.43:012][ 43]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.43:478][ 66]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.44:032][ 94]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.44:032][ 94]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.44:094][ 97]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.50.44:094][ 97]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.50.44:094][ 97]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookSacrificeOut. [2020.06.10-17.50.44:094][ 97]AnimLeader: BP_Entity_C_14 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.10-17.50.44:094][ 97]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.06.10-17.50.44:565][120]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.44:663][125]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.50.44:910][137]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-17.50.44:923][138]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.50.44:923][138]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.50.44:923][138]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.44:923][138]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.50.44:923][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.44:923][138]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-17.50.44:923][138]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-17.50.44:923][138]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.44:923][138]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.50.44:923][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.44:945][139]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.44:945][139]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.50.44:945][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.44:945][139]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.44:946][139]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.50.44:946][139]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.44:946][139]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.50.44:946][139]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.44:946][139]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-17.50.44:946][139]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.50.44:946][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.44:946][139]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-17.50.44:946][139]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.44:946][139]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-17.50.44:946][139]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.44:946][139]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.44:953][139]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.50.45:020][143]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.45:020][143]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.45:024][143]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-17.50.45:024][143]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.45:387][161]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-17.50.45:387][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.45:505][167]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-17.50.45:505][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.45:568][170]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.45:752][179]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.10-17.50.45:752][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.45:779][180]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.50.45:808][182]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-17.50.45:808][182]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.45:808][182]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-17.50.45:808][182]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.45:811][182]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.45:811][182]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.45:811][182]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.50.45:811][182]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.45:811][182]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.45:811][182]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-17.50.45:811][182]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.45:811][182]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.50.45:811][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.45:811][182]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-17.50.45:811][182]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-17.50.45:811][182]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft. [2020.06.10-17.50.45:811][182]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-17.50.45:811][182]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Follower [2020.06.10-17.50.45:811][182]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.06.10-17.50.45:811][182]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.50.45:811][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.45:811][182]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.50.45:865][185]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-17.50.45:865][185]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.46:025][193]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.46:025][193]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.46:109][197]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.46:109][197]LogDBDPlayerMovement: StopSnapping Final Location (6066.723145 6327.248047 -648.657959) [2020.06.10-17.50.46:109][197]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.50.46:109][197]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.50.46:109][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.46:109][197]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.46:109][197]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.50.46:109][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.46:110][197]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-17.50.46:110][197]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-17.50.46:110][197]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-17.50.46:110][197]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.10-17.50.46:110][197]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-17.50.46:110][197]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-17.50.46:110][197]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-17.50.46:110][197]Interaction: Interaction time: 1.500000 [2020.06.10-17.50.46:110][197]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-17.50.46:110][197]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-17.50.46:110][197]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-17.50.46:110][197]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-17.50.46:110][197]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 96.366516 [2020.06.10-17.50.46:110][197]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.50.46:110][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.46:112][197]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-17.50.46:166][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.10-17.50.46:572][219]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.46:792][230]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-17.50.46:792][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.46:792][230]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-17.50.46:792][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.46:792][230]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-17.50.46:792][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.46:792][230]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-17.50.46:792][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.46:792][230]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-17.50.46:792][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.46:792][230]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-17.50.46:793][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.46:793][230]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-17.50.46:793][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.46:793][230]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-17.50.46:793][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.46:793][230]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-17.50.46:793][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.47:025][242]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.47:025][242]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.47:668][274]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-17.50.47:668][274]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-17.50.47:668][274]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-17.50.47:668][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.47:668][274]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-17.50.47:668][274]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-17.50.47:668][274]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.10-17.50.47:668][274]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale09_Character_C_0 Current: NULL [2020.06.10-17.50.47:672][274]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.10-17.50.47:672][274]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.47:674][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-17.50.47:678][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-17.50.47:678][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.50.47:689][275]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.50.47:689][275]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.50.47:689][275]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.47:689][275]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.50.47:689][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.47:689][275]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.47:689][275]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.50.47:689][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.47:709][276]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.47:709][276]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.50.47:709][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.47:709][276]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.47:709][276]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.50.47:709][276]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.47:709][276]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.50.47:709][276]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.47:709][276]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.50.47:709][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.47:709][276]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-17.50.47:709][276]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.47:709][276]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-17.50.47:709][276]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.47:709][276]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.47:735][277]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.50.47:737][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.50.47:767][279]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HookInBasement Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.10-17.50.47:767][279]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-17.50.47:767][279]GameFlow: Writing Profile Stat DBD_DLC6_Slasher_Stat2: 1 [2020.06.10-17.50.47:767][279]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SurvivorPartyOnBasementHooks Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_Slasher_Character_03_C_0 [2020.06.10-17.50.47:767][279]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-17.50.47:767][279]GameFlow: Writing Profile Stat DBD_Event1_Stat1: 1 [2020.06.10-17.50.47:767][279]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.10-17.50.47:771][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.10-17.50.47:774][279]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.50.47:774][279]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.50.47:774][279]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.50.47:774][279]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookCamperOut. [2020.06.10-17.50.47:774][279]AnimLeader: BP_Entity_C_12 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-17.50.47:775][279]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-17.50.47:775][279]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-17.50.47:782][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.10-17.50.47:903][285]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 3.773368 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.10-17.50.47:907][285]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.47:907][285]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.48:039][292]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.48:039][292]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.48:086][294]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-17.50.48:086][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.48:086][294]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-17.50.48:086][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.48:086][294]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-17.50.48:086][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.48:086][294]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-17.50.48:086][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.48:086][294]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-17.50.48:086][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.48:086][294]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-17.50.48:086][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.48:086][294]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-17.50.48:086][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.48:086][294]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-17.50.48:086][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.48:086][294]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-17.50.48:086][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.48:109][296]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B9F17120] Result: '1' k_EResultOK (success) [2020.06.10-17.50.48:109][296]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B9F17120]' succeeded in 0.333577 seconds [2020.06.10-17.50.48:209][300]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-17.50.48:209][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.48:209][300]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-17.50.48:209][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.48:209][300]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-17.50.48:209][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.48:209][300]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-17.50.48:209][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.48:209][300]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-17.50.48:210][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.48:210][300]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-17.50.48:210][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.48:210][300]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-17.50.48:210][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.48:210][300]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-17.50.48:210][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.48:210][300]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-17.50.48:210][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.48:226][301]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.10-17.50.48:226][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.48:367][308]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-17.50.48:367][308]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.48:367][308]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.48:367][308]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.48:369][308]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.48:369][308]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.48:369][308]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.50.48:369][308]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.48:369][308]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.48:369][308]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.48:369][308]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.48:369][308]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.50.48:369][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.48:369][308]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.50.48:369][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.48:395][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.50.48:405][310]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B9F18B30] Result: '1' k_EResultOK (success) [2020.06.10-17.50.48:405][310]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B9F18B30]' succeeded in 0.636811 seconds [2020.06.10-17.50.48:425][311]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.48:425][311]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.48:428][311]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B9F18B30] Result: '1' k_EResultOK (success) [2020.06.10-17.50.48:428][311]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.48:428][311]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.50.48:428][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.48:428][311]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.48:428][311]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.50.48:428][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.48:428][311]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-17.50.48:428][311]Interaction: Interaction time: 2.232143 [2020.06.10-17.50.48:428][311]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.50.48:428][311]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.50.48:428][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.48:429][311]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=98.706 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.50.48:429][311]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-17.50.48:429][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.48:448][312]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.674111 seconds [2020.06.10-17.50.48:448][312]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.50.48:448][312]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.50.48:448][312]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.48:448][312]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.50.48:448][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.48:448][312]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-17.50.48:448][312]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.48:448][312]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.50.48:448][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.48:448][312]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=98.726 [2020.06.10-17.50.48:468][313]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.48:468][313]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.50.48:468][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.48:468][313]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.48:468][313]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.50.48:468][313]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.48:468][313]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.50.48:468][313]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.48:468][313]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.50.48:468][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.48:468][313]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.48:468][313]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.48:468][313]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.48:468][313]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.48:468][313]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.48:512][315]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-17.50.48:512][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.48:535][316]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.50.48:537][316]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.50.48:632][321]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-17.50.48:632][321]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.48:632][321]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-17.50.48:632][321]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.48:762][328]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.48:870][334]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.48:870][334]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.48:870][334]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.48:870][334]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.48:873][334]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.48:873][334]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.48:873][334]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.50.48:873][334]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.48:873][334]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.48:873][334]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.48:873][334]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.48:873][334]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.50.48:873][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.48:873][334]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.50.48:873][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.48:897][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.50.48:927][337]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.48:927][337]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.48:929][337]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.48:929][337]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.50.48:930][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.48:930][337]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.48:930][337]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.50.48:930][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.48:930][337]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-17.50.48:930][337]Interaction: Interaction time: 2.232143 [2020.06.10-17.50.48:930][337]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.50.48:930][337]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.50.48:930][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.48:930][337]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=99.206 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.50.48:947][338]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.50.48:947][338]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.50.48:947][338]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.48:947][338]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.50.48:947][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.48:947][338]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-17.50.48:948][338]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.48:948][338]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.50.48:948][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.48:948][338]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=99.225 [2020.06.10-17.50.48:968][339]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.48:968][339]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.50.48:968][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.48:968][339]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.48:968][339]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.50.48:968][339]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.48:968][339]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.50.48:968][339]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.48:968][339]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.50.48:968][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.48:968][339]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.48:968][339]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.48:968][339]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.48:968][339]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.48:968][339]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.48:969][339]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.10-17.50.48:969][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.49:042][343]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.49:042][343]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.49:053][343]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.50.49:054][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.50.49:221][352]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.49:221][352]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.49:221][352]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.49:221][352]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.49:223][352]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.49:223][352]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.49:223][352]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.50.49:223][352]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.49:223][352]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.49:223][352]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.49:223][352]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.49:223][352]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.50.49:224][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.49:224][352]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.50.49:224][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.49:245][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.50.49:297][356]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.49:297][356]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.49:301][356]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.49:301][356]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.50.49:301][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.49:301][356]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.49:301][356]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.50.49:301][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.49:301][356]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-17.50.49:301][356]Interaction: Interaction time: 2.232143 [2020.06.10-17.50.49:301][356]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.50.49:301][356]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.50.49:301][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.49:301][356]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=99.577 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.50.49:322][357]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.50.49:322][357]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.50.49:322][357]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.49:322][357]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.50.49:322][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.49:322][357]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-17.50.49:322][357]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.49:322][357]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.50.49:322][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.49:322][357]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=99.598 [2020.06.10-17.50.49:342][358]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.49:342][358]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.50.49:342][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.49:342][358]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.49:342][358]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.50.49:342][358]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.49:342][358]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.50.49:342][358]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.49:342][358]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.50.49:342][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.49:342][358]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.49:343][358]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.49:343][358]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.49:343][358]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.49:343][358]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.49:406][361]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.50.49:408][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.50.49:416][362]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.49:416][362]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.49:416][362]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.49:416][362]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.49:419][362]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.49:419][362]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.49:419][362]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.50.49:419][362]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.49:419][362]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.49:419][362]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.49:419][362]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.49:419][362]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.50.49:419][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.49:419][362]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.50.49:419][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.49:442][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.50.49:473][365]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.49:473][365]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.49:475][365]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.49:475][365]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.50.49:475][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.49:475][365]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.49:475][365]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.50.49:476][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.49:476][365]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-17.50.49:476][365]Interaction: Interaction time: 2.232143 [2020.06.10-17.50.49:476][365]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.50.49:476][365]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.50.49:476][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.49:476][365]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=99.753 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.50.49:495][366]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.50.49:495][366]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.50.49:495][366]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.49:495][366]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.50.49:495][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.49:495][366]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-17.50.49:495][366]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.49:495][366]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.50.49:495][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.49:495][366]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=99.771 [2020.06.10-17.50.49:516][367]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.49:516][367]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.50.49:516][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.49:516][367]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.49:516][367]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.50.49:516][367]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.49:516][367]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.50.49:516][367]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.49:516][367]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.50.49:516][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.49:516][367]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.49:516][367]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.49:516][367]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.49:516][367]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.49:516][367]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.49:581][370]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.50.49:582][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.50.49:612][372]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.49:612][372]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.49:612][372]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.49:612][372]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.49:615][372]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.49:615][372]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.49:615][372]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.50.49:615][372]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.49:615][372]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.49:615][372]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.49:615][372]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.49:615][372]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.50.49:615][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.49:615][372]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.50.49:615][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.49:641][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.50.49:673][375]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.49:673][375]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.49:677][375]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.49:677][375]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.50.49:677][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.49:677][375]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.49:677][375]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.50.49:677][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.49:677][375]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-17.50.49:677][375]Interaction: Interaction time: 2.232143 [2020.06.10-17.50.49:677][375]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.50.49:677][375]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.50.49:677][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.49:677][375]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=99.953 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.50.49:698][376]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.50.49:698][376]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.50.49:698][376]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.49:698][376]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.50.49:698][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.49:698][376]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-17.50.49:698][376]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.49:698][376]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.50.49:698][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.49:699][376]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=99.972 [2020.06.10-17.50.49:718][377]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.49:718][377]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.50.49:718][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.49:718][377]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.49:718][377]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.50.49:718][377]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.49:718][377]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.50.49:718][377]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.49:718][377]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.50.49:718][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.49:718][377]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.49:718][377]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.49:718][377]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.49:718][377]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.49:718][377]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.49:737][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-17.50.49:781][380]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.49:784][380]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.50.49:786][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.50.49:818][382]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.10-17.50.49:818][382]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.10-17.50.49:818][382]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.06.10-17.50.49:839][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-17.50.49:853][384]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.49:853][384]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.49:853][384]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.49:853][384]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.49:855][384]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.49:855][384]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.49:855][384]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.50.49:855][384]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.49:855][384]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.49:855][384]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.49:855][384]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.49:855][384]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.50.49:855][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.49:855][384]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.50.49:855][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.49:882][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.50.49:894][386]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.49:894][386]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.49:899][386]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.49:899][386]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.50.49:899][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.49:899][386]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.49:899][386]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.50.49:899][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.49:899][386]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-17.50.49:899][386]Interaction: Interaction time: 2.232143 [2020.06.10-17.50.49:899][386]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.50.49:899][386]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.50.49:899][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.49:899][386]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=100.173 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.50.49:918][387]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.50.49:918][387]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.50.49:918][387]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.49:918][387]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.50.49:918][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.49:918][387]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-17.50.49:918][387]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.49:918][387]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.50.49:918][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.49:918][387]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=100.193 [2020.06.10-17.50.49:937][388]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.49:937][388]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.50.49:937][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.49:937][388]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.49:937][388]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.50.49:937][388]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.49:937][388]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.50.49:937][388]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.49:937][388]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.50.49:937][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.49:937][388]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.49:937][388]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.49:937][388]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.49:937][388]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.49:937][388]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:007][391]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.50.50:009][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.50.50:035][393]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.50:035][393]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.50:055][394]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.50:055][394]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.50:055][394]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.50:055][394]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.50:057][394]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:057][394]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:057][394]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.50.50:057][394]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.50:057][394]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:057][394]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.50:057][394]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.50:057][394]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.50.50:057][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:058][394]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.50.50:058][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:080][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.50.50:091][396]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement02_C_0] [2020.06.10-17.50.50:092][396]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.50:092][396]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement02_C_0] [2020.06.10-17.50.50:092][396]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.50:095][396]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.50:095][396]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.50:095][396]Interaction: Verbose: [Escape][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.50.50:095][396]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.50:095][396]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.50:095][396]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement02_C_0] [2020.06.10-17.50.50:095][396]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.50:095][396]Interaction: Verbose: [Escape][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.50.50:095][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:095][396]Interaction: Verbose: [Escape][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.50.50:095][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:129][398]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.50:129][398]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.50:132][398]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:132][398]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.50.50:132][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:132][398]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:132][398]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.50.50:132][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:132][398]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-17.50.50:132][398]Interaction: Interaction time: 2.232143 [2020.06.10-17.50.50:132][398]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.50.50:132][398]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.50.50:132][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:132][398]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=100.409 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.50.50:150][399]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.50.50:150][399]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.50.50:151][399]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:151][399]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.50.50:151][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:151][399]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-17.50.50:151][399]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:151][399]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.50.50:151][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:151][399]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=100.428 [2020.06.10-17.50.50:168][400]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:168][400]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.50.50:168][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:168][400]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:168][400]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.50.50:169][400]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.50:169][400]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.50.50:169][400]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.50:169][400]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.50.50:169][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:169][400]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.50:169][400]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.50:169][400]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.50:169][400]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.50:169][400]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:239][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-17.50.50:245][404]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.50:245][404]Interaction: Verbose: [Escape][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.50.50:245][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:245][404]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.50:245][404]Interaction: Verbose: [Escape][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.50.50:245][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:245][404]Interaction: Interaction time: 1.500000 [2020.06.10-17.50.50:245][404]Interaction: Verbose: [Escape][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.50.50:245][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:250][404]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.50.50:252][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.50.50:260][405]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.50:260][405]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.50:260][405]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.50:260][405]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.50:261][405]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-17.50.50:261][405]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-17.50.50:261][405]AnimLeader: BP_MeatLockerBasement02_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-17.50.50:261][405]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-17.50.50:261][405]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-17.50.50:261][405]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-17.50.50:261][405]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-17.50.50:262][405]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:262][405]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:262][405]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.50.50:262][405]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.50:262][405]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:262][405]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.50:262][405]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.50:262][405]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.50.50:263][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:263][405]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.50.50:263][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:286][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.50.50:334][409]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.50:334][409]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.50:336][409]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:336][409]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.50.50:336][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:336][409]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:336][409]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.50.50:336][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:336][409]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-17.50.50:337][409]Interaction: Interaction time: 2.232143 [2020.06.10-17.50.50:337][409]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.50.50:337][409]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.50.50:337][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:337][409]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=100.614 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.50.50:355][410]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.50.50:355][410]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.50.50:355][410]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:356][410]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.50.50:356][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:356][410]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-17.50.50:356][410]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:356][410]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.50.50:356][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:356][410]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=100.633 [2020.06.10-17.50.50:376][411]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:376][411]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.50.50:376][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:376][411]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:376][411]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.50.50:376][411]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.50:376][411]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.50.50:376][411]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.50:376][411]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.50.50:376][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:376][411]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.50:376][411]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.50:376][411]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.50:376][411]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.50:376][411]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:437][414]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.50.50:439][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.50.50:508][418]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.50:508][418]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.50:508][418]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.50:508][418]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.50:510][418]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:510][418]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:510][418]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.50.50:510][418]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.50:510][418]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:510][418]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.50:510][418]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.50:511][418]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.50.50:511][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:511][418]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.50.50:511][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:512][418]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-17.50.50:536][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.50.50:566][421]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.50:566][421]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.50:569][421]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:569][421]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.50.50:569][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:569][421]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:569][421]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.50.50:569][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:569][421]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-17.50.50:569][421]Interaction: Interaction time: 2.232143 [2020.06.10-17.50.50:569][421]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.50.50:569][421]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.50.50:570][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:570][421]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=100.846 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.50.50:588][422]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.50.50:588][422]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.50.50:588][422]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:588][422]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.50.50:588][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:588][422]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-17.50.50:588][422]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:588][422]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.50.50:588][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:588][422]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=100.865 [2020.06.10-17.50.50:610][423]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:610][423]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.50.50:610][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:610][423]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:610][423]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.50.50:610][423]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.50:610][423]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.50.50:610][423]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.50:610][423]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.50.50:610][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:610][423]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.50:610][423]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.50:610][423]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.50:610][423]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.50:610][423]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:675][426]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.50.50:677][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.50.50:705][428]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.50:705][428]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.50:705][428]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.50:705][428]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.50:708][428]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:708][428]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:708][428]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.50.50:708][428]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.50:708][428]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:708][428]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.50:708][428]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.50:708][428]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.50.50:708][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:708][428]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.50.50:708][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:734][429]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.50.50:766][431]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.50:766][431]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.50:768][431]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:768][431]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.50.50:768][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:768][431]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:768][431]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.50.50:768][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:768][431]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-17.50.50:768][431]Interaction: Interaction time: 2.232143 [2020.06.10-17.50.50:768][431]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.50.50:768][431]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.50.50:768][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:768][431]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=101.046 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.50.50:790][432]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.50.50:790][432]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.50.50:790][432]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:790][432]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.50.50:790][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:790][432]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-17.50.50:790][432]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:790][432]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.50.50:790][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:791][432]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=101.065 [2020.06.10-17.50.50:813][433]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:813][433]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.50.50:814][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:814][433]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:814][433]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.50.50:814][433]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.50:814][433]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.50.50:814][433]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.50:814][433]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.50.50:814][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:814][433]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.50:814][433]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.50:814][433]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.50:814][433]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.50:814][433]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:872][436]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.50:875][436]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.50.50:876][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.50.50:887][437]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.50:887][437]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.50:887][437]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.50:887][437]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.50:889][437]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:889][437]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:889][437]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.50.50:889][437]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.50:889][437]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:889][437]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.50:889][437]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.50:889][437]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.50.50:889][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:889][437]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.50.50:889][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:914][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.50.50:926][439]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.50:926][439]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.50:928][439]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:928][439]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.50.50:928][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:928][439]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:928][439]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.50.50:928][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:928][439]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-17.50.50:929][439]Interaction: Interaction time: 2.232143 [2020.06.10-17.50.50:929][439]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.50.50:929][439]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.50.50:929][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:929][439]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=101.206 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.50.50:969][441]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.50.50:969][441]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.50.50:969][441]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:969][441]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.50.50:969][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:969][441]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-17.50.50:969][441]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:969][441]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.50.50:969][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:969][441]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=101.246 [2020.06.10-17.50.50:991][442]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:991][442]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.50.50:991][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:991][442]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.50:991][442]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.50.50:991][442]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.50:991][442]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.50.50:991][442]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.50:991][442]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.50.50:991][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.50:991][442]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.50:992][442]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.50:992][442]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.50:992][442]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.50:992][442]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.51:009][443]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-17.50.51:047][445]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.51:047][445]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.51:074][446]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.50.51:076][446]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.50.51:089][447]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.51:089][447]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.51:089][447]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.51:089][447]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.51:092][447]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.51:092][447]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.51:092][447]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.50.51:092][447]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.51:092][447]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.51:092][447]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.51:092][447]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.51:092][447]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.50.51:092][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.51:092][447]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.50.51:092][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.51:111][448]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-17.50.51:113][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.50.51:163][451]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.51:163][451]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.51:166][451]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.51:166][451]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.50.51:166][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.51:167][451]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.51:167][451]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.50.51:167][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.51:167][451]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-17.50.51:167][451]Interaction: Interaction time: 2.232143 [2020.06.10-17.50.51:167][451]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.50.51:167][451]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.50.51:167][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.51:167][451]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=101.443 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.50.51:186][452]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.50.51:186][452]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.50.51:186][452]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.51:186][452]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.50.51:186][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.51:186][452]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-17.50.51:186][452]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.51:186][452]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.50.51:186][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.51:186][452]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=101.462 [2020.06.10-17.50.51:207][453]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.51:207][453]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.50.51:207][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.51:207][453]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.51:207][453]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.50.51:207][453]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.51:207][453]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.50.51:207][453]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.51:207][453]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.50.51:207][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.51:207][453]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.51:207][453]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.51:207][453]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.51:207][453]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.51:207][453]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.51:283][457]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.50.51:285][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.50.51:498][469]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-17.50.51:752][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-17.50.51:875][490]Interaction: Verbose: [Escape][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-17.50.51:875][490]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-17.50.51:875][490]Interaction: Verbose: [Escape][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-17.50.51:875][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.51:879][490]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.51:909][492]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-17.50.51:910][492]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-17.50.51:910][492]AnimLeader: BP_MeatLockerBasement02_C_0 Requested to Play: HookIdle. [2020.06.10-17.50.51:911][492]AnimLeader: BP_Entity_C_13 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-17.50.51:911][492]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-17.50.51:911][492]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-17.50.51:913][492]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.51:913][492]Interaction: Verbose: [Escape][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.50.51:913][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.51:913][492]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.51:914][492]Interaction: Verbose: [Escape][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.50.51:914][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.51:942][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-17.50.51:946][494]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.51:946][494]Interaction: Verbose: [Escape][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.50.51:946][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.51:946][494]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.51:946][494]Interaction: Verbose: [Escape][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.50.51:946][494]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.51:946][494]Interaction: Verbose: [Escape][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.50.51:946][494]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.51:946][494]Interaction: Verbose: [Escape][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.50.51:946][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.51:946][494]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement02_C_0] [2020.06.10-17.50.51:946][494]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.51:946][494]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.51:949][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-17.50.52:033][499]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.52:033][499]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.52:500][524]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.50.52:500][524]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.50.52:500][524]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.50.52:500][524]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookIdle. [2020.06.10-17.50.52:500][524]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-17.50.52:501][524]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-17.50.52:881][543]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.53:000][549]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement02_C_0] [2020.06.10-17.50.53:000][549]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.53:000][549]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement02_C_0] [2020.06.10-17.50.53:000][549]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.53:000][549]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.53:000][549]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.53:001][549]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.53:001][549]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.53:001][549]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.53:001][549]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.53:004][549]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.53:004][549]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.53:005][549]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.50.53:005][549]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.53:005][549]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.53:005][549]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.53:005][549]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.53:005][549]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.50.53:005][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.53:005][549]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.50.53:005][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.53:006][549]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.53:006][549]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.53:006][549]Interaction: Verbose: [Escape][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.50.53:006][549]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.53:006][549]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.53:006][549]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement02_C_0] [2020.06.10-17.50.53:006][549]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.53:007][549]Interaction: Verbose: [Escape][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.50.53:007][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.53:007][549]Interaction: Verbose: [Escape][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.50.53:007][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.53:039][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.50.53:057][551]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement01_C_0] [2020.06.10-17.50.53:057][551]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.53:057][551]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement01_C_0] [2020.06.10-17.50.53:057][551]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.53:061][551]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.53:061][551]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.53:061][551]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.50.53:061][551]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.53:061][551]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.53:061][551]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement01_C_0] [2020.06.10-17.50.53:061][551]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.53:061][551]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.50.53:061][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.53:061][551]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.50.53:061][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.53:073][552]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.53:073][552]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.53:076][552]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.53:076][552]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.50.53:076][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.53:076][552]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.53:076][552]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.50.53:076][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.53:076][552]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-17.50.53:076][552]Interaction: Interaction time: 2.232143 [2020.06.10-17.50.53:076][552]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.50.53:077][552]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.50.53:077][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.53:077][552]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=103.352 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.50.53:100][553]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.50.53:100][553]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.50.53:100][553]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.53:100][553]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.50.53:100][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.53:100][553]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-17.50.53:100][553]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.53:100][553]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.50.53:100][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.53:100][553]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=103.374 [2020.06.10-17.50.53:116][554]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-17.50.53:119][554]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.53:119][554]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.50.53:119][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.53:119][554]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.53:119][554]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.50.53:119][554]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.53:119][554]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.50.53:119][554]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.53:119][554]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.50.53:120][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.53:120][554]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.53:120][554]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.53:120][554]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.53:120][554]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.53:120][554]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.53:121][554]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.53:121][554]Interaction: Verbose: [Escape][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.50.53:121][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.53:121][554]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.53:121][554]Interaction: Verbose: [Escape][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.50.53:121][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.53:121][554]Interaction: Interaction time: 1.500000 [2020.06.10-17.50.53:122][554]Interaction: Verbose: [Escape][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.50.53:122][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.53:135][555]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-17.50.53:137][555]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-17.50.53:137][555]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-17.50.53:137][555]AnimLeader: BP_MeatLockerBasement02_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-17.50.53:137][555]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-17.50.53:137][555]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-17.50.53:137][555]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-17.50.53:137][555]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-17.50.53:139][555]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.53:139][555]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.50.53:139][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.53:139][555]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.53:139][555]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.50.53:139][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.53:139][555]Interaction: Interaction time: 1.500000 [2020.06.10-17.50.53:139][555]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.50.53:139][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.53:175][557]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.50.53:175][557]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.50.53:175][557]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-17.50.53:175][557]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-17.50.53:175][557]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-17.50.53:175][557]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-17.50.53:175][557]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-17.50.53:185][557]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.50.53:187][557]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.50.53:378][567]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-17.50.53:416][569]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-17.50.53:882][592]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.54:010][599]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.54:010][599]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.54:406][621]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-17.50.54:407][621]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-17.50.54:407][621]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-17.50.54:407][621]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale10_Character_C_0 [2020.06.10-17.50.54:407][621]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-17.50.54:407][621]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.06.10-17.50.54:407][621]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.06.10-17.50.54:408][621]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-17.50.54:411][621]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.50.54:411][621]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.50.54:411][621]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.50.54:411][621]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.50.54:415][621]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.50.54:415][621]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.50.54:416][621]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.50.54:416][621]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.50.54:416][621]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.50.54:416][621]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.50.54:416][621]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.50.54:417][621]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-17.50.54:505][626]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.10-17.50.54:506][626]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.54:506][626]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.54:506][626]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.54:506][626]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-17.50.54:612][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-17.50.54:652][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-17.50.54:737][638]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA385650] Result: '1' k_EResultOK (success) [2020.06.10-17.50.54:737][638]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA385650]' succeeded in 0.328799 seconds [2020.06.10-17.50.54:743][638]Interaction: Verbose: [Escape][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-17.50.54:743][638]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-17.50.54:743][638]Interaction: Verbose: [Escape][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-17.50.54:744][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.54:768][640]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA385650] Result: '1' k_EResultOK (success) [2020.06.10-17.50.54:776][640]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-17.50.54:779][640]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.368205 seconds [2020.06.10-17.50.54:779][640]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-17.50.54:780][640]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-17.50.54:780][640]AnimLeader: BP_MeatLockerBasement02_C_0 Requested to Play: HookIdle. [2020.06.10-17.50.54:780][640]AnimLeader: BP_Entity_C_13 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-17.50.54:780][640]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-17.50.54:780][640]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-17.50.54:782][640]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.54:782][640]Interaction: Verbose: [Escape][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.50.54:782][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.54:782][640]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.54:782][640]Interaction: Verbose: [Escape][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.50.54:782][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.54:782][640]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.54:782][640]Interaction: Verbose: [Escape][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.50.54:782][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.54:782][640]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.54:782][640]Interaction: Verbose: [Escape][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.50.54:782][640]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.54:782][640]Interaction: Verbose: [Escape][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.50.54:782][640]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.54:782][640]Interaction: Verbose: [Escape][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.50.54:783][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.54:783][640]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement02_C_0] [2020.06.10-17.50.54:783][640]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.54:783][640]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.54:786][640]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-17.50.54:813][642]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.10-17.50.54:816][642]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-17.50.54:816][642]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-17.50.54:816][642]AnimLeader: BP_MeatLockerBasement02_C_0 Requested to Play: HookReactionIn. [2020.06.10-17.50.54:817][642]AnimLeader: BP_Entity_C_13 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.10-17.50.54:817][642]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.10-17.50.54:837][643]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.54:837][643]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-17.50.54:837][643]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-17.50.54:837][643]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-17.50.54:837][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.54:837][643]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.50.54:837][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.54:837][643]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.54:837][643]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.50.54:837][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.54:873][645]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-17.50.54:874][645]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.50.54:875][645]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.50.54:875][645]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookIdle. [2020.06.10-17.50.54:875][645]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-17.50.54:875][645]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-17.50.54:876][645]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.54:876][645]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.50.54:876][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.54:876][645]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.54:877][645]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.50.54:877][645]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.54:877][645]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.50.54:877][645]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.54:877][645]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.50.54:877][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.54:877][645]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement01_C_0] [2020.06.10-17.50.54:877][645]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.54:877][645]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.54:879][645]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-17.50.54:976][650]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.55:543][680]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement01_C_0] [2020.06.10-17.50.55:543][680]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.55:543][680]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement01_C_0] [2020.06.10-17.50.55:543][680]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.55:546][680]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.55:546][680]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.55:546][680]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.50.55:546][680]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.55:546][680]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.55:546][680]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement01_C_0] [2020.06.10-17.50.55:546][680]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.55:546][680]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.50.55:546][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.55:546][680]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.50.55:546][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.55:677][687]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-17.50.55:678][687]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-17.50.55:678][687]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-17.50.55:678][687]AnimLeader: BP_MeatLockerBasement02_C_0 Requested to Play: HookReaction. [2020.06.10-17.50.55:679][687]AnimLeader: BP_Entity_C_13 Requested to Play: HookReaction AnimTag_Follower. [2020.06.10-17.50.55:679][687]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.10-17.50.55:681][687]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.55:681][687]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.50.55:681][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.55:681][687]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.55:681][687]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.50.55:681][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.55:681][687]Interaction: Interaction time: 1.500000 [2020.06.10-17.50.55:681][687]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.50.55:681][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.55:718][689]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.50.55:718][689]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.50.55:718][689]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-17.50.55:718][689]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-17.50.55:718][689]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-17.50.55:718][689]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-17.50.55:718][689]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-17.50.55:819][694]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_MeatLockerBasement02_C_0] [2020.06.10-17.50.55:819][694]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.55:819][694]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_MeatLockerBasement02_C_0] [2020.06.10-17.50.55:819][694]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.55:822][694]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.55:822][694]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.55:822][694]Interaction: Verbose: [Struggle][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.50.55:822][694]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.55:822][694]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.55:822][694]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_MeatLockerBasement02_C_0] [2020.06.10-17.50.55:822][694]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.55:822][694]Interaction: Verbose: [Struggle][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.50.55:822][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.55:822][694]Interaction: Verbose: [Struggle][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.50.55:822][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.55:942][700]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.55:942][700]Interaction: Verbose: [Struggle][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.50.55:942][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.55:942][700]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.55:942][700]Interaction: Verbose: [Struggle][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.50.55:942][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.55:942][700]Interaction: Interaction time: 0.000000 [2020.06.10-17.50.55:942][700]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-17.50.55:942][700]Interaction: Verbose: [Struggle][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.50.55:942][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.55:959][701]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-17.50.56:019][704]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.56:019][704]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.56:064][706]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.56:173][712]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-17.50.56:173][712]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-17.50.56:173][712]AnimLeader: BP_MeatLockerBasement02_C_0 Requested to Play: HookReactionOut. [2020.06.10-17.50.56:174][712]AnimLeader: BP_Entity_C_13 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.10-17.50.56:174][712]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.10-17.50.56:174][712]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-17.50.56:176][712]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-17.50.57:010][757]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.57:010][757]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.57:078][760]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.57:177][765]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-17.50.57:306][772]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.57:306][772]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-17.50.57:306][772]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-17.50.57:306][772]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-17.50.57:306][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.57:306][772]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.50.57:306][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.57:306][772]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.57:306][772]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.50.57:306][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.57:340][774]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.50.57:340][774]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.50.57:340][774]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookIdle. [2020.06.10-17.50.57:340][774]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-17.50.57:340][774]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-17.50.57:374][776]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-17.50.57:377][776]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.57:377][776]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.50.57:377][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.57:377][776]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.57:377][776]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.50.57:377][776]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.57:377][776]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.50.57:377][776]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.57:377][776]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.50.57:377][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.57:378][776]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement01_C_0] [2020.06.10-17.50.57:378][776]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.57:378][776]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.57:380][776]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-17.50.57:674][792]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-17.50.57:674][792]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-17.50.57:674][792]AnimLeader: BP_MeatLockerBasement02_C_0 Requested to Play: HookStruggle. [2020.06.10-17.50.57:674][792]AnimLeader: BP_Entity_C_13 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.10-17.50.57:674][792]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.10-17.50.57:674][792]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-17.50.57:676][792]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-17.50.58:006][809]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.58:006][809]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.58:087][812]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.58:126][814]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement01_C_0] [2020.06.10-17.50.58:126][814]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.58:126][814]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement01_C_0] [2020.06.10-17.50.58:126][814]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.58:129][814]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.58:129][814]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.58:129][814]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.50.58:129][814]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.58:129][814]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.58:129][814]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement01_C_0] [2020.06.10-17.50.58:129][814]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.58:129][814]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.50.58:129][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.58:129][814]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.50.58:129][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.58:255][821]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-17.50.58:257][821]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.58:258][821]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.50.58:258][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.58:258][821]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.58:258][821]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.50.58:258][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.58:258][821]Interaction: Interaction time: 1.500000 [2020.06.10-17.50.58:258][821]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.50.58:258][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.58:274][822]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.50.58:274][822]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.50.58:274][822]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-17.50.58:274][822]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-17.50.58:274][822]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-17.50.58:274][822]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-17.50.58:274][822]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-17.50.58:516][835]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-17.50.58:650][842]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-17.50.58:650][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.58:896][854]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-17.50.58:896][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.59:012][860]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.50.59:012][860]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.50.59:037][861]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-17.50.59:037][861]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.59:037][861]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-17.50.59:037][861]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.59:037][861]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-17.50.59:037][861]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.59:037][861]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-17.50.59:037][861]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.59:037][861]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-17.50.59:037][861]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.59:037][861]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-17.50.59:037][861]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.59:037][861]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-17.50.59:037][861]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.59:037][861]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-17.50.59:037][861]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.59:037][861]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-17.50.59:037][861]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.59:059][862]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.50.59:091][864]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.50.59:091][864]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.59:092][864]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-17.50.59:092][864]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.59:093][864]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.59:094][864]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.59:094][864]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.50.59:094][864]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.50.59:094][864]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.59:094][864]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-17.50.59:094][864]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.59:094][864]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.50.59:094][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.59:094][864]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeRight. [2020.06.10-17.50.59:094][864]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-17.50.59:094][864]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeRight AnimTag_Follower [2020.06.10-17.50.59:094][864]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.06.10-17.50.59:094][864]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.50.59:094][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.59:094][864]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-17.50.59:094][864]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.50.59:119][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.50.59:154][867]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-17.50.59:154][867]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.50.59:178][868]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.50.59:431][881]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.59:431][881]LogDBDPlayerMovement: StopSnapping Final Location (7430.304688 4622.002930 111.095390) [2020.06.10-17.50.59:431][881]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.50.59:431][881]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.50.59:431][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.59:431][881]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.50.59:431][881]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.50.59:431][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.59:431][881]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-17.50.59:431][881]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale08_Character_C_0. [2020.06.10-17.50.59:431][881]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-17.50.59:431][881]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-17.50.59:432][881]Interaction: Interaction time: 2.700000 [2020.06.10-17.50.59:432][881]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-17.50.59:432][881]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-17.50.59:432][881]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-17.50.59:432][881]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-17.50.59:432][881]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale08_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-17.50.59:432][881]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-17.50.59:432][881]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 109.691177 [2020.06.10-17.50.59:432][881]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-17.50.59:432][881]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.50.59:432][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.59:437][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-17.50.59:439][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-17.50.59:440][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-17.50.59:440][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-17.50.59:440][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.50.59:617][891]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.59:617][891]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.50.59:675][894]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-17.50.59:750][898]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-17.50.59:910][907]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-17.50.59:910][907]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-17.50.59:910][907]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-17.50.59:910][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.50.59:944][909]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.50.59:945][909]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.50.59:945][909]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookIdle. [2020.06.10-17.50.59:945][909]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-17.50.59:945][909]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-17.50.59:945][909]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-17.50.59:979][911]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.10-17.50.59:982][911]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.50.59:982][911]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.50.59:982][911]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookReactionIn. [2020.06.10-17.50.59:982][911]AnimLeader: BP_Entity_C_12 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.10-17.50.59:982][911]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.10-17.50.59:982][911]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-17.51.00:020][913]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.51.00:020][913]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.51.00:020][913]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-17.51.00:023][913]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.00:023][913]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.51.00:023][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.00:023][913]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.00:023][913]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.51.00:023][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.00:023][913]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.00:023][913]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.51.00:023][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.00:023][913]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.00:023][913]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.51.00:023][913]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.51.00:023][913]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.51.00:023][913]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.51.00:023][913]Interaction: Verbose: [Escape][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.51.00:023][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.00:024][913]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement01_C_0] [2020.06.10-17.51.00:024][913]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.00:024][913]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.00:027][913]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-17.51.00:270][926]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.51.00:847][955]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.51.00:847][955]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.51.00:847][955]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookReaction. [2020.06.10-17.51.00:847][955]AnimLeader: BP_Entity_C_12 Requested to Play: HookReaction AnimTag_Follower. [2020.06.10-17.51.00:847][955]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.10-17.51.01:023][964]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.51.01:023][964]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.51.01:366][981]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.51.01:367][981]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.51.01:367][981]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookReactionOut. [2020.06.10-17.51.01:367][981]AnimLeader: BP_Entity_C_12 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.10-17.51.01:367][981]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.10-17.51.01:370][981]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.51.01:583][992]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_MeatLockerBasement01_C_0] [2020.06.10-17.51.01:583][992]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.01:583][992]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_MeatLockerBasement01_C_0] [2020.06.10-17.51.01:583][992]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.01:585][992]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.01:586][992]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.01:586][992]Interaction: Verbose: [Struggle][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.51.01:586][992]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.51.01:586][992]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.01:586][992]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_MeatLockerBasement01_C_0] [2020.06.10-17.51.01:586][992]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.01:586][992]Interaction: Verbose: [Struggle][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.51.01:586][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.01:586][992]Interaction: Verbose: [Struggle][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.51.01:586][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.01:727][999]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.01:727][999]Interaction: Verbose: [Struggle][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.51.01:727][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.01:727][999]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.01:727][999]Interaction: Verbose: [Struggle][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.51.01:727][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.01:727][999]Interaction: Interaction time: 0.000000 [2020.06.10-17.51.01:728][999]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.10-17.51.01:728][999]Interaction: Verbose: [Struggle][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.51.01:728][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.01:867][ 6]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.51.02:023][ 14]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.51.02:023][ 14]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.51.02:128][ 19]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-17.51.02:147][ 20]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.51.02:147][ 20]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.51.02:147][ 20]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.02:147][ 20]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.51.02:147][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.02:147][ 20]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-17.51.02:147][ 20]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-17.51.02:147][ 20]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.02:147][ 20]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.51.02:147][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.02:167][ 21]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.02:167][ 21]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.51.02:167][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.02:167][ 21]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.02:167][ 21]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.51.02:167][ 21]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.51.02:168][ 21]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.51.02:168][ 21]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.51.02:168][ 21]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-17.51.02:168][ 21]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.51.02:168][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.02:168][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-17.51.02:168][ 21]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.02:168][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-17.51.02:168][ 21]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.02:168][ 21]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.02:325][ 29]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-17.51.02:325][ 29]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.02:366][ 31]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-17.51.02:366][ 31]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.02:369][ 31]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.02:369][ 31]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.02:369][ 31]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.51.02:369][ 31]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.51.02:369][ 31]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.02:369][ 31]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-17.51.02:369][ 31]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.02:369][ 31]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.51.02:369][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.02:369][ 31]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.51.02:369][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.02:372][ 31]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.51.02:426][ 34]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-17.51.02:429][ 34]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.02:429][ 34]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.51.02:429][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.02:429][ 34]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.02:429][ 34]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.51.02:429][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.02:429][ 34]Interaction: Interaction time: 16.000000 [2020.06.10-17.51.02:429][ 34]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-17.51.02:429][ 34]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-17.51.02:429][ 34]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.51.02:429][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.02:570][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-17.51.02:570][ 41]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.02:865][ 55]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.51.02:865][ 55]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.51.02:865][ 55]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookStruggle. [2020.06.10-17.51.02:865][ 55]AnimLeader: BP_Entity_C_12 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.10-17.51.02:865][ 55]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.10-17.51.02:865][ 55]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-17.51.02:867][ 55]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-17.51.03:023][ 63]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.51.03:023][ 63]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.51.03:470][ 85]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.51.04:024][113]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.51.04:024][113]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.51.04:168][120]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.51.04:187][121]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-17.51.04:422][133]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-17.51.04:565][140]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.51.05:031][164]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.51.05:031][164]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.51.05:669][198]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.51.05:933][213]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.51.05:949][214]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-17.51.06:033][219]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.51.06:033][219]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.51.06:174][227]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-17.51.06:677][256]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.51.07:029][276]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.51.07:029][276]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.51.07:377][296]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-17.51.07:377][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.07:377][296]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-17.51.07:378][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.07:378][296]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-17.51.07:378][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.07:394][297]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-17.51.07:394][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.07:680][313]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.51.07:695][314]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.51.07:717][315]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-17.51.07:958][328]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-17.51.08:021][332]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.51.08:021][332]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.51.08:041][333]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-17.51.08:041][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.08:041][333]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-17.51.08:041][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.08:041][333]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-17.51.08:041][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.08:041][333]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-17.51.08:041][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.08:114][337]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-17.51.08:114][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.08:114][337]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-17.51.08:114][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.08:114][337]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-17.51.08:115][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.08:115][337]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-17.51.08:115][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.08:471][357]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-17.51.08:471][357]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.08:471][357]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-17.51.08:471][357]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.08:471][357]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-17.51.08:471][357]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.08:471][357]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-17.51.08:471][357]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.08:474][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-17.51.08:765][374]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.51.09:033][389]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.51.09:033][389]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.51.09:356][406]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-17.51.09:453][411]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.51.09:469][412]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.06.10-17.51.09:696][425]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-17.51.09:774][429]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.51.10:038][444]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.51.10:038][444]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.51.10:290][457]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.51.10:776][482]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.51.11:035][496]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.51.11:036][496]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.51.11:216][505]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.51.11:236][506]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.06.10-17.51.11:455][517]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-17.51.11:776][533]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.51.11:853][537]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.06.10-17.51.11:853][537]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.06.10-17.51.11:876][538]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.10-17.51.11:876][538]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.10-17.51.11:877][538]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.10-17.51.11:877][538]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.10-17.51.12:008][545]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.51.12:009][545]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.51.12:876][588]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.51.12:978][593]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.51.12:997][594]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-17.51.13:015][595]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.51.13:015][595]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.51.13:019][595]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.10-17.51.13:019][595]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.13:044][596]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.51.13:219][605]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-17.51.13:272][608]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-17.51.13:272][608]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.13:273][608]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.10-17.51.13:273][608]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.13:275][608]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.13:275][608]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.13:275][608]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.51.13:275][608]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.51.13:275][608]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.13:275][608]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.10-17.51.13:275][608]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.13:275][608]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.51.13:275][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.13:275][608]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-17.51.13:275][608]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-17.51.13:275][608]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-17.51.13:275][608]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-17.51.13:275][608]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-17.51.13:275][608]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-17.51.13:275][608]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.51.13:276][608]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.51.13:276][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.13:276][608]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.51.13:276][608]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-17.51.13:276][608]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-17.51.13:277][608]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-17.51.13:277][608]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-17.51.13:453][617]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.13:453][617]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.51.13:453][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.13:454][617]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.13:454][617]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.51.13:454][617]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.51.13:454][617]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.51.13:454][617]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.51.13:454][617]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.51.13:454][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.13:454][617]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-17.51.13:454][617]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.13:454][617]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.13:471][618]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.10-17.51.13:471][618]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.13:593][624]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.13:593][624]LogDBDPlayerMovement: StopSnapping Final Location (6266.650391 6123.293945 -649.165894) [2020.06.10-17.51.13:593][624]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.51.13:593][624]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.51.13:593][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.13:593][624]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.13:593][624]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.51.13:593][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.13:594][624]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-17.51.13:594][624]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-17.51.13:594][624]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-17.51.13:594][624]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.06.10-17.51.13:594][624]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-17.51.13:594][624]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-17.51.13:594][624]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-17.51.13:594][624]Interaction: Interaction time: 1.500000 [2020.06.10-17.51.13:594][624]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-17.51.13:594][624]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-17.51.13:594][624]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-17.51.13:594][624]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-17.51.13:594][624]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 123.850082 [2020.06.10-17.51.13:594][624]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.51.13:594][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.13:595][624]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-17.51.13:649][627]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.06.10-17.51.13:876][638]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.51.14:010][645]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.51.14:010][645]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.51.14:278][658]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-17.51.14:279][658]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.14:279][658]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-17.51.14:279][658]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.14:279][658]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-17.51.14:279][658]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.14:279][658]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-17.51.14:279][658]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.14:279][658]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-17.51.14:279][658]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.14:279][658]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-17.51.14:279][658]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.14:279][658]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-17.51.14:279][658]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.14:279][658]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-17.51.14:279][658]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.14:279][658]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-17.51.14:279][658]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.14:877][688]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.51.15:009][695]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.51.15:009][695]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.51.15:154][702]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-17.51.15:154][702]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-17.51.15:154][702]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-17.51.15:154][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.15:154][702]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-17.51.15:154][702]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-17.51.15:154][702]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.06.10-17.51.15:154][702]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale08_Character_C_0 Current: NULL [2020.06.10-17.51.15:157][702]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.06.10-17.51.15:159][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-17.51.15:163][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-17.51.15:163][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.51.15:173][703]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.51.15:173][703]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.51.15:173][703]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.15:173][703]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.51.15:173][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.15:173][703]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.15:173][703]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.51.15:173][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.15:195][704]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.15:195][704]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.51.15:195][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.15:195][704]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.15:195][704]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.51.15:195][704]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.51.15:195][704]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.51.15:195][704]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.51.15:195][704]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.51.15:195][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.15:195][704]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.10-17.51.15:195][704]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.15:195][704]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.10-17.51.15:195][704]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.15:196][704]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.15:225][705]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-17.51.15:228][705]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.51.15:230][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.51.15:239][706]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HookInBasement Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale08_Character_C_0 [2020.06.10-17.51.15:240][706]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-17.51.15:240][706]GameFlow: Writing Profile Stat DBD_DLC6_Slasher_Stat2: 1 [2020.06.10-17.51.15:240][706]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SurvivorPartyOnBasementHooks Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_Slasher_Character_03_C_0 [2020.06.10-17.51.15:240][706]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-17.51.15:240][706]GameFlow: Writing Profile Stat DBD_Event1_Stat1: 1 [2020.06.10-17.51.15:240][706]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale08_Character_C_0 [2020.06.10-17.51.15:246][706]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.06.10-17.51.15:248][706]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.51.15:248][706]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.51.15:248][706]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.51.15:248][706]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookCamperOut. [2020.06.10-17.51.15:248][706]AnimLeader: BP_Entity_C_11 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-17.51.15:249][706]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-17.51.15:249][706]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-17.51.15:252][706]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.06.10-17.51.15:309][709]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.15:309][709]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.15:536][721]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA2A86B0] Result: '1' k_EResultOK (success) [2020.06.10-17.51.15:536][721]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA2A86B0]' succeeded in 0.292602 seconds [2020.06.10-17.51.15:763][732]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-17.51.15:763][732]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.15:815][735]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.10-17.51.15:816][735]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.15:829][736]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA2A86B0] Result: '1' k_EResultOK (success) [2020.06.10-17.51.15:829][736]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA2A86B0]' succeeded in 0.588085 seconds [2020.06.10-17.51.15:860][738]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA2A86B0] Result: '1' k_EResultOK (success) [2020.06.10-17.51.15:879][738]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.625931 seconds [2020.06.10-17.51.15:880][738]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.51.16:007][745]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.51.16:007][745]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.51.16:737][783]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale08_Character_C_0 [2020.06.10-17.51.16:737][783]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.10-17.51.16:737][783]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.06.10-17.51.16:882][790]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.51.17:013][797]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.51.17:013][797]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.51.17:969][848]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 197 [2020.06.10-17.51.17:969][848]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 59 [2020.06.10-17.51.18:017][851]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.51.18:017][851]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.51.18:017][851]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.51.18:017][851]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.51.18:311][868]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.10-17.51.18:311][868]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.18:311][868]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.51.18:311][868]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.18:313][868]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.18:313][868]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.18:314][868]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.51.18:314][868]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.51.18:314][868]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.18:314][868]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.51.18:314][868]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.18:314][868]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.51.18:314][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.18:314][868]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.51.18:314][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.18:335][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.51.18:378][872]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.51.18:378][872]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.18:381][872]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.18:381][872]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.51.18:381][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.18:381][872]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.18:381][872]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.51.18:381][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.18:381][872]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-17.51.18:381][872]Interaction: Interaction time: 2.232143 [2020.06.10-17.51.18:381][872]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.51.18:381][872]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.51.18:381][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.18:381][872]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=128.659 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.51.18:448][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-17.51.19:010][908]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.51.19:010][908]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-17.51.19:069][911]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.51.19:069][911]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 150 [2020.06.10-17.51.19:069][911]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 82 [2020.06.10-17.51.19:986][960]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.51.19:986][960]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.51.19:986][960]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.51.19:986][960]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookIdle. [2020.06.10-17.51.19:986][960]AnimLeader: BP_Entity_C_11 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-17.51.19:986][960]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-17.51.20:021][962]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.51.20:021][962]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.51.20:021][962]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.51.20:021][962]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.51.20:021][962]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.51.20:021][962]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-17.51.20:171][969]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.51.20:172][969]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.10-17.51.20:358][979]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement04_C_0] [2020.06.10-17.51.20:358][979]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.20:358][979]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement04_C_0] [2020.06.10-17.51.20:358][979]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.20:362][979]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.20:362][979]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.20:362][979]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.51.20:362][979]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.51.20:362][979]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.20:362][979]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement04_C_0] [2020.06.10-17.51.20:362][979]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.20:362][979]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.51.20:362][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.20:362][979]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.51.20:362][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.20:418][982]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-17.51.20:420][982]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.20:421][982]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.51.20:421][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.20:421][982]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.20:421][982]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.51.20:421][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.20:421][982]Interaction: Interaction time: 1.500000 [2020.06.10-17.51.20:421][982]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.51.20:421][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.20:459][984]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.51.20:459][984]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.51.20:459][984]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-17.51.20:459][984]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-17.51.20:459][984]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-17.51.20:459][984]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-17.51.20:460][984]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-17.51.20:681][996]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-17.51.20:681][996]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-17.51.20:681][996]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-17.51.20:681][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.20:686][996]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-17.51.20:700][997]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.51.20:700][997]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.51.20:700][997]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.20:700][997]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.51.20:700][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.20:700][997]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-17.51.20:700][997]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.20:700][997]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.51.20:700][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.20:700][997]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=130.979 [2020.06.10-17.51.20:702][997]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-17.51.20:718][998]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.20:718][998]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.51.20:718][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.20:718][998]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.20:718][998]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.51.20:718][998]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.51.20:718][998]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.51.20:718][998]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.51.20:718][998]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.51.20:718][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.20:718][998]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.51.20:718][998]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.20:718][998]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.51.20:718][998]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.20:718][998]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.20:740][999]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.20:740][999]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.20:740][999]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-17.51.20:740][999]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.51.20:741][999]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=131.019 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.51.20:755][ 0]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-17.51.20:797][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-17.51.21:018][ 14]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.51.21:018][ 14]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.51.21:260][ 27]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 124 [2020.06.10-17.51.21:920][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-17.51.21:988][ 67]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-17.51.21:988][ 67]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-17.51.21:988][ 67]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-17.51.21:988][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.22:023][ 69]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.51.22:023][ 69]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.51.22:023][ 69]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.51.22:023][ 69]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-17.51.22:023][ 69]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-17.51.22:025][ 69]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.51.22:026][ 69]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.51.22:026][ 69]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookIdle. [2020.06.10-17.51.22:026][ 69]AnimLeader: BP_Entity_C_11 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-17.51.22:026][ 69]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-17.51.22:026][ 69]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-17.51.22:027][ 69]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.22:027][ 69]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.51.22:027][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.22:027][ 69]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.22:027][ 69]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.51.22:028][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.22:028][ 69]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.22:028][ 69]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.51.22:028][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.22:028][ 69]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.22:028][ 69]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.51.22:028][ 69]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.51.22:028][ 69]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.51.22:028][ 69]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.51.22:028][ 69]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.51.22:028][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.22:028][ 69]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement04_C_0] [2020.06.10-17.51.22:028][ 69]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.22:028][ 69]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.22:032][ 69]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-17.51.22:065][ 71]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.51.22:461][ 94]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement04_C_0] [2020.06.10-17.51.22:461][ 94]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.22:461][ 94]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement04_C_0] [2020.06.10-17.51.22:461][ 94]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.22:465][ 94]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.22:465][ 94]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.22:465][ 94]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.51.22:465][ 94]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.51.22:465][ 94]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.22:465][ 94]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement04_C_0] [2020.06.10-17.51.22:465][ 94]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.22:465][ 94]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.51.22:465][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.22:465][ 94]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.51.22:465][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.22:468][ 94]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.51.22:531][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-17.51.22:533][ 98]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.22:533][ 98]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.51.22:533][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.22:533][ 98]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.22:533][ 98]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.51.22:533][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.22:533][ 98]Interaction: Interaction time: 1.500000 [2020.06.10-17.51.22:533][ 98]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.51.22:533][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.22:566][100]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.51.22:566][100]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.51.22:566][100]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-17.51.22:566][100]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-17.51.22:566][100]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-17.51.22:566][100]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-17.51.22:566][100]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-17.51.22:824][114]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-17.51.23:018][125]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.51.23:018][125]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.51.23:276][139]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 83 [2020.06.10-17.51.23:674][162]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.06.10-17.51.23:674][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.23:730][165]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-17.51.23:731][165]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-17.51.23:731][165]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=134.008 [2020.06.10-17.51.23:731][165]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=134.008 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-17.51.24:019][183]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.51.24:019][183]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.51.24:020][183]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.51.24:020][183]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-17.51.24:026][183]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-17.51.24:038][184]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-17.51.24:038][184]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-17.51.24:038][184]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=134.315 [2020.06.10-17.51.24:038][184]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=134.315 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-17.51.24:067][185]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.51.24:102][187]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-17.51.24:103][187]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-17.51.24:103][187]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-17.51.24:103][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.24:127][188]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-17.51.24:129][188]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.51.24:130][188]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.51.24:130][188]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookIdle. [2020.06.10-17.51.24:130][188]AnimLeader: BP_Entity_C_11 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-17.51.24:130][188]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-17.51.24:130][188]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-17.51.24:132][188]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.24:132][188]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.51.24:132][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.24:132][188]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.24:132][188]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.51.24:132][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.24:132][188]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.24:132][188]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.51.24:132][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.24:132][188]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.24:132][188]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.51.24:132][188]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.51.24:132][188]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.51.24:132][188]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.51.24:132][188]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.51.24:132][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.24:132][188]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement04_C_0] [2020.06.10-17.51.24:132][188]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.24:132][188]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.24:135][188]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-17.51.24:353][198]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.06.10-17.51.24:353][198]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.24:487][206]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement04_C_0] [2020.06.10-17.51.24:487][206]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.24:487][206]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement04_C_0] [2020.06.10-17.51.24:487][206]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.24:490][206]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.24:490][206]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.24:490][206]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.51.24:490][206]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.51.24:490][206]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.24:490][206]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement04_C_0] [2020.06.10-17.51.24:490][206]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.24:490][206]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.51.24:490][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.24:491][206]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.51.24:491][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.24:557][210]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-17.51.24:559][210]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.24:559][210]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.51.24:559][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.24:559][210]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.24:560][210]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.51.24:560][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.24:560][210]Interaction: Interaction time: 1.500000 [2020.06.10-17.51.24:560][210]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.51.24:560][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.24:591][212]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 2.971917 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-17.51.24:594][212]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.51.24:594][212]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.51.24:594][212]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-17.51.24:595][212]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-17.51.24:595][212]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-17.51.24:595][212]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-17.51.24:595][212]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-17.51.24:833][226]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-17.51.25:333][251]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.06.10-17.51.25:333][251]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.25:846][276]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.06.10-17.51.25:847][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.26:080][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-17.51.26:159][291]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.26:159][291]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-17.51.26:159][291]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-17.51.26:159][291]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-17.51.26:160][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.26:160][291]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.51.26:160][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.26:160][291]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.26:160][291]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.51.26:160][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.26:192][293]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-17.51.26:194][293]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.51.26:195][293]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.51.26:195][293]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookIdle. [2020.06.10-17.51.26:195][293]AnimLeader: BP_Entity_C_11 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-17.51.26:195][293]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-17.51.26:197][293]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.26:197][293]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.51.26:197][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.26:197][293]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.26:197][293]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.51.26:197][293]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.51.26:197][293]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.51.26:198][293]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.51.26:198][293]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.51.26:198][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.26:198][293]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement04_C_0] [2020.06.10-17.51.26:198][293]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.26:198][293]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.26:203][293]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-17.51.26:225][295]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale08_Character_C_0 [2020.06.10-17.51.26:227][295]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.51.26:227][295]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.51.26:227][295]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.51.26:228][295]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.51.26:228][295]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookSacrificeIn. [2020.06.10-17.51.26:228][295]AnimLeader: BP_Entity_C_12 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.10-17.51.26:228][295]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.06.10-17.51.26:228][295]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-17.51.26:228][295]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-17.51.26:228][295]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.51.26:228][295]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.51.26:228][295]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookReactionIn. [2020.06.10-17.51.26:228][295]AnimLeader: BP_Entity_C_11 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.10-17.51.26:228][295]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.10-17.51.26:228][295]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-17.51.26:228][295]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-17.51.26:228][295]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-17.51.26:228][295]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-17.51.26:228][295]AnimLeader: BP_MeatLockerBasement02_C_0 Requested to Play: HookSacrificeIn. [2020.06.10-17.51.26:228][295]AnimLeader: BP_Entity_C_13 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.10-17.51.26:228][295]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.06.10-17.51.26:228][295]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-17.51.26:228][295]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-17.51.26:334][301]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.26:334][301]Interaction: Verbose: [Struggle][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.51.26:334][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.26:334][301]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.26:334][301]Interaction: Verbose: [Struggle][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.51.26:335][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.26:367][303]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.26:367][303]Interaction: Verbose: [Struggle][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.51.26:367][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.26:367][303]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.26:367][303]Interaction: Verbose: [Struggle][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.51.26:367][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.26:368][303]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.26:368][303]Interaction: Verbose: [Struggle][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.51.26:368][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.26:368][303]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.26:368][303]Interaction: Verbose: [Struggle][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.51.26:368][303]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.51.26:368][303]Interaction: Verbose: [Struggle][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.51.26:368][303]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.51.26:368][303]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-17.51.26:368][303]Interaction: Verbose: [Struggle][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.51.26:368][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.26:368][303]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_MeatLockerBasement02_C_0] [2020.06.10-17.51.26:368][303]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.26:368][303]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.26:401][305]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.26:401][305]Interaction: Verbose: [Struggle][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.51.26:401][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.26:401][305]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.26:401][305]Interaction: Verbose: [Struggle][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.51.26:401][305]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.51.26:401][305]Interaction: Verbose: [Struggle][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.51.26:401][305]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.51.26:401][305]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.10-17.51.26:401][305]Interaction: Verbose: [Struggle][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.51.26:401][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.26:401][305]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_MeatLockerBasement01_C_0] [2020.06.10-17.51.26:401][305]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.26:401][305]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.26:633][317]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-17.51.26:633][317]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=136.909 [2020.06.10-17.51.26:653][318]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.26:654][318]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.26:680][319]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.51.26:682][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.51.26:832][327]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.51.26:832][327]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.26:832][327]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.51.26:832][327]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.26:833][327]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.26:834][327]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.26:834][327]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-17.51.26:834][327]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.51.26:834][327]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.26:834][327]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.51.26:834][327]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.26:834][327]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-17.51.26:834][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.26:834][327]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.51.26:834][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.26:860][328]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.51.26:895][330]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.51.26:895][330]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.26:897][330]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.26:897][330]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.51.26:897][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.26:897][330]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.26:898][330]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.51.26:898][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.26:898][330]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-17.51.26:898][330]Interaction: Interaction time: 2.232143 [2020.06.10-17.51.26:898][330]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.51.26:898][330]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.51.26:898][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.26:898][330]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=137.174 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-17.51.26:962][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-17.51.27:104][340]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.51.27:104][340]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.51.27:104][340]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookReaction. [2020.06.10-17.51.27:104][340]AnimLeader: BP_Entity_C_11 Requested to Play: HookReaction AnimTag_Follower. [2020.06.10-17.51.27:104][340]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.10-17.51.27:368][354]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_MeatLockerBasement04_C_0] [2020.06.10-17.51.27:368][354]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.27:368][354]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_MeatLockerBasement04_C_0] [2020.06.10-17.51.27:368][354]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.27:371][354]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.27:371][354]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.27:371][354]Interaction: Verbose: [Struggle][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.51.27:371][354]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.51.27:371][354]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.27:371][354]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_MeatLockerBasement04_C_0] [2020.06.10-17.51.27:371][354]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.27:371][354]Interaction: Verbose: [Struggle][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.51.27:371][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.27:371][354]Interaction: Verbose: [Struggle][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.51.27:371][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.27:434][357]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.27:434][357]Interaction: Verbose: [Struggle][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.51.27:435][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.27:435][357]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.27:435][357]Interaction: Verbose: [Struggle][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.51.27:435][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.27:435][357]Interaction: Interaction time: 0.000000 [2020.06.10-17.51.27:435][357]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.06.10-17.51.27:435][357]Interaction: Verbose: [Struggle][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.51.27:435][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.27:592][365]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.51.27:592][365]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.51.27:592][365]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookReactionOut. [2020.06.10-17.51.27:592][365]AnimLeader: BP_Entity_C_11 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.10-17.51.27:592][365]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.10-17.51.27:592][365]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-17.51.27:594][365]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-17.51.28:653][414]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-17.51.29:117][436]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.51.29:117][436]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.51.29:117][436]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookStruggle. [2020.06.10-17.51.29:117][436]AnimLeader: BP_Entity_C_11 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.10-17.51.29:117][436]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.10-17.51.29:117][436]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-17.51.29:120][436]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-17.51.29:138][437]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.51.29:138][437]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.51.29:138][437]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.51.29:138][437]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.51.29:138][437]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookSacrificeIn. [2020.06.10-17.51.29:138][437]AnimLeader: BP_Entity_C_11 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.10-17.51.29:138][437]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.06.10-17.51.29:138][437]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-17.51.29:139][437]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-17.51.29:241][442]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.29:241][442]Interaction: Verbose: [Struggle][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.51.29:241][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.29:241][442]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.29:241][442]Interaction: Verbose: [Struggle][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.51.29:241][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.29:241][442]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.29:241][442]Interaction: Verbose: [Struggle][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.51.29:241][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.29:241][442]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.29:241][442]Interaction: Verbose: [Struggle][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.51.29:241][442]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.51.29:241][442]Interaction: Verbose: [Struggle][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.51.29:241][442]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.51.29:241][442]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.06.10-17.51.29:242][442]Interaction: Verbose: [Struggle][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.51.29:242][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.29:242][442]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_MeatLockerBasement04_C_0] [2020.06.10-17.51.29:242][442]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.29:242][442]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.29:438][452]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-17.51.29:438][452]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-17.51.29:438][452]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-17.51.29:438][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.29:441][452]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-17.51.29:460][453]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.51.29:460][453]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-17.51.29:460][453]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.29:460][453]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.51.29:460][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.29:460][453]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-17.51.29:460][453]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.29:460][453]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.51.29:460][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.29:460][453]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=139.738 [2020.06.10-17.51.29:478][454]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.29:478][454]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.51.29:478][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.29:478][454]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.29:478][454]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-17.51.29:478][454]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.51.29:478][454]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-17.51.29:478][454]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.51.29:478][454]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.51.29:478][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.51.29:478][454]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.51.29:478][454]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.29:478][454]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.51.29:478][454]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.29:478][454]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.29:500][455]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.29:500][455]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.29:500][455]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-17.51.29:500][455]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.51.29:500][455]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=139.778 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-17.51.29:539][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-17.51.29:546][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-17.51.30:013][480]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.51.30:013][480]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.51.30:013][480]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookSacrificeOut. [2020.06.10-17.51.30:013][480]AnimLeader: BP_Entity_C_12 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.10-17.51.30:013][480]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.06.10-17.51.30:013][480]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-17.51.30:013][480]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-17.51.30:013][480]AnimLeader: BP_MeatLockerBasement02_C_0 Requested to Play: HookSacrificeOut. [2020.06.10-17.51.30:014][480]AnimLeader: BP_Entity_C_13 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.10-17.51.30:014][480]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.06.10-17.51.32:609][615]Interaction: Interactable Destroyed: BP_CamperInteractable_C_1 [2020.06.10-17.51.32:609][615]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_1]] - [Null][Null] [2020.06.10-17.51.32:609][615]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.32:609][615]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.10-17.51.32:609][615]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.32:609][615]Interaction: ------------------------ [2020.06.10-17.51.32:609][615]Interaction: - Interactions in Zone - [2020.06.10-17.51.32:609][615]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-17.51.32:609][615]Interaction: ---------------------------- [2020.06.10-17.51.32:609][615]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-17.51.32:609][615]Interaction: ---------------------------- [2020.06.10-17.51.32:609][615]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-17.51.32:609][615]Interaction: ---------------------------- [2020.06.10-17.51.32:609][615]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-17.51.32:609][615]Interaction: ---------------------------- [2020.06.10-17.51.32:609][615]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-17.51.32:609][615]Interaction: ---------------------------- [2020.06.10-17.51.32:609][615]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-17.51.32:609][615]Interaction: ---------------------------- [2020.06.10-17.51.32:609][615]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-17.51.32:609][615]Interaction: ---------------------------- [2020.06.10-17.51.32:609][615]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-17.51.32:609][615]Interaction: ---------------------------- [2020.06.10-17.51.32:609][615]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-17.51.32:609][615]Interaction: ---------------------------- [2020.06.10-17.51.32:609][615]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.06.10-17.51.32:609][615]Interaction: ---------------------------- [2020.06.10-17.51.32:609][615]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.06.10-17.51.32:609][615]Interaction: ---------------------------- [2020.06.10-17.51.32:609][615]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-17.51.32:610][615]Interaction: ---------------------------- [2020.06.10-17.51.32:610][615]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-17.51.32:610][615]Interaction: ---------------------------- [2020.06.10-17.51.32:610][615]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-17.51.32:610][615]Interaction: ---------------------------- [2020.06.10-17.51.32:610][615]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-17.51.32:610][615]Interaction: ---------------------------- [2020.06.10-17.51.32:610][615]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Tilly][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.10-17.51.32:610][615]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.32:610][615]Interaction: ------------------------ [2020.06.10-17.51.32:610][615]Interaction: - Interactions in Zone - [2020.06.10-17.51.32:610][615]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-17.51.32:610][615]Interaction: ---------------------------- [2020.06.10-17.51.32:610][615]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-17.51.32:610][615]Interaction: ---------------------------- [2020.06.10-17.51.32:610][615]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-17.51.32:610][615]Interaction: ---------------------------- [2020.06.10-17.51.32:610][615]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-17.51.32:610][615]Interaction: ---------------------------- [2020.06.10-17.51.32:610][615]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-17.51.32:610][615]Interaction: ---------------------------- [2020.06.10-17.51.32:610][615]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-17.51.32:610][615]Interaction: ---------------------------- [2020.06.10-17.51.32:610][615]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-17.51.32:610][615]Interaction: ---------------------------- [2020.06.10-17.51.32:610][615]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-17.51.32:610][615]Interaction: ---------------------------- [2020.06.10-17.51.32:610][615]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-17.51.32:610][615]Interaction: ---------------------------- [2020.06.10-17.51.32:610][615]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.06.10-17.51.32:610][615]Interaction: ---------------------------- [2020.06.10-17.51.32:610][615]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.06.10-17.51.32:610][615]Interaction: ---------------------------- [2020.06.10-17.51.32:610][615]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-17.51.32:610][615]Interaction: ---------------------------- [2020.06.10-17.51.32:610][615]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-17.51.32:611][615]Interaction: ---------------------------- [2020.06.10-17.51.32:611][615]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-17.51.32:611][615]Interaction: ---------------------------- [2020.06.10-17.51.32:611][615]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-17.51.32:611][615]Interaction: ---------------------------- [2020.06.10-17.51.32:611][615]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale10_Character_C_0 - Tilly, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.51.32:611][615]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperMale10_Character_C_0 - Tilly, Originating Player: BP_CamperMale10_Character_C_0 - Tilly, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.51.32:611][615]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale10_Character_C_0 - Tilly, Originating Player: BP_CamperMale10_Character_C_0 - Tilly, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.51.32:611][615]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperMale10_Character_C_0 - Tilly, Originating Player: BP_CamperMale10_Character_C_0 - Tilly, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.51.32:611][615]LogDBDGeneral: StatusEffect::EndPlay - Id: RevealSurvivorInExitArea, Status Owner: BP_CamperMale10_Character_C_0 - Tilly, Originating Player: BP_Slasher_Character_03_C_0 - Squire Potato (R.I.P, Custom Param: 0.000000, Originating Effect: BloodWarden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.51.32:611][615]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale10_Character_C_0 [2020.06.10-17.51.32:611][615]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale10_Character_C_0 [2020.06.10-17.51.32:611][615]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale10_Character_C_0 [2020.06.10-17.51.32:611][615]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale10_Character_C_0 [2020.06.10-17.51.32:611][615]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.51.32:611][615]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.51.32:611][615]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.51.32:612][615]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-17.51.32:916][630]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.51.32:916][630]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.51.32:916][630]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookSacrificeOut. [2020.06.10-17.51.32:916][630]AnimLeader: BP_Entity_C_11 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.10-17.51.32:916][630]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.06.10-17.51.33:772][677]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 3.806752 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-17.51.33:806][679]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 3.806752 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-17.51.33:825][680]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-17.51.33:825][680]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-17.51.33:826][680]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=144.104 [2020.06.10-17.51.33:826][680]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=144.104 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-17.51.34:143][698]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-17.51.34:143][698]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-17.51.34:143][698]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=144.421 [2020.06.10-17.51.34:143][698]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=144.421 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-17.51.34:343][710]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344471393 [2020.06.10-17.51.34:343][710]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344471393, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-17.51.34:805][732]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 4.307726 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-17.51.36:739][827]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-17.51.36:739][827]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=147.018 [2020.06.10-17.51.36:759][828]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.36:759][828]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.51.36:784][829]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.51.36:786][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.51.36:817][831]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 3.806775 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.10-17.51.40:286][ 1]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: -1, -1] OpenMovies: 1 [2020.06.10-17.51.40:298][ 1]LogD3D11RHI: Error: C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\UnrealEngine\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Viewport.cpp:(238): BackBuffer->GetResource() has 2 refs, expected 1 [2020.06.10-17.51.40:299][ 1]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 1920, 1080] OpenMovies: 1 [2020.06.10-17.51.40:307][ 1]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: -1, -1] OpenMovies: 1 [2020.06.10-17.51.40:307][ 1]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 1792, 952] OpenMovies: 1 [2020.06.10-17.51.40:334][ 1]LogRenderer: Reallocating scene render targets to support 1792x952 Format 10 NumSamples 1 (Frame:21273). [2020.06.10-17.51.40:334][ 1]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/brend/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.10-17.51.40:334][ 1]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.06.10-17.51.40:334][ 1]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.06.10-17.51.40:334][ 1]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.0]] [2020.06.10-17.51.40:334][ 1]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.06.10-17.51.40:334][ 1]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.06.10-17.51.40:334][ 1]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/brend/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.10-17.51.40:334][ 1]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2020.06.10-17.51.40:334][ 1]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:4]] [2020.06.10-17.51.40:334][ 1]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/brend/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.10-17.51.40:334][ 1]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.06.10-17.51.40:334][ 1]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2020.06.10-17.51.40:334][ 1]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]] [2020.06.10-17.51.40:334][ 1]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2020.06.10-17.51.40:334][ 1]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2020.06.10-17.51.40:334][ 1]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]] [2020.06.10-17.51.40:334][ 1]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.06.10-17.51.40:334][ 1]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2020.06.10-17.51.40:334][ 1]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2020.06.10-17.51.40:334][ 1]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.06.10-17.51.40:334][ 1]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.06.10-17.51.40:334][ 1]LogConfig: Setting CVar [[r.AOQuality:2]] [2020.06.10-17.51.40:334][ 1]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.06.10-17.51.40:334][ 1]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2020.06.10-17.51.40:334][ 1]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2020.06.10-17.51.40:334][ 1]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2020.06.10-17.51.40:335][ 1]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2020.06.10-17.51.40:335][ 1]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.06.10-17.51.40:335][ 1]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:4096]] [2020.06.10-17.51.40:335][ 1]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:1]] [2020.06.10-17.51.40:335][ 1]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.06.10-17.51.40:335][ 1]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/brend/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.10-17.51.40:335][ 1]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2020.06.10-17.51.40:335][ 1]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2020.06.10-17.51.40:335][ 1]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2020.06.10-17.51.40:335][ 1]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:2]] [2020.06.10-17.51.40:335][ 1]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2020.06.10-17.51.40:335][ 1]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2020.06.10-17.51.40:335][ 1]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2020.06.10-17.51.40:335][ 1]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2020.06.10-17.51.40:335][ 1]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2020.06.10-17.51.40:335][ 1]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2020.06.10-17.51.40:335][ 1]LogConfig: Setting CVar [[r.BloomQuality:5]] [2020.06.10-17.51.40:335][ 1]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2020.06.10-17.51.40:335][ 1]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2020.06.10-17.51.40:335][ 1]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2020.06.10-17.51.40:335][ 1]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2020.06.10-17.51.40:335][ 1]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2020.06.10-17.51.40:335][ 1]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2020.06.10-17.51.40:335][ 1]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2020.06.10-17.51.40:335][ 1]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2020.06.10-17.51.40:335][ 1]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.06.10-17.51.40:335][ 1]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2020.06.10-17.51.40:335][ 1]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2020.06.10-17.51.40:335][ 1]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2020.06.10-17.51.40:335][ 1]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2020.06.10-17.51.40:336][ 1]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2020.06.10-17.51.40:336][ 1]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2020.06.10-17.51.40:336][ 1]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2020.06.10-17.51.40:336][ 1]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2020.06.10-17.51.40:336][ 1]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2020.06.10-17.51.40:336][ 1]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2020.06.10-17.51.40:336][ 1]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.06.10-17.51.40:336][ 1]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.06.10-17.51.40:336][ 1]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/brend/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.10-17.51.40:336][ 1]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2020.06.10-17.51.40:336][ 1]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.06.10-17.51.40:336][ 1]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.06.10-17.51.40:336][ 1]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.06.10-17.51.40:336][ 1]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2020.06.10-17.51.40:336][ 1]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.06.10-17.51.40:336][ 1]LogConfig: Setting CVar [[r.Streaming.PoolSize:2000]] [2020.06.10-17.51.40:336][ 1]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.06.10-17.51.40:336][ 1]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/brend/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.10-17.51.40:336][ 1]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2020.06.10-17.51.40:336][ 1]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2020.06.10-17.51.40:336][ 1]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2020.06.10-17.51.40:336][ 1]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2020.06.10-17.51.40:336][ 1]LogConfig: Setting CVar [[r.DetailMode:4]] [2020.06.10-17.51.40:336][ 1]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2020.06.10-17.51.40:336][ 1]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2020.06.10-17.51.40:336][ 1]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2020.06.10-17.51.40:336][ 1]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2020.06.10-17.51.40:336][ 1]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2020.06.10-17.51.40:336][ 1]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.06.10-17.51.40:336][ 1]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.06.10-17.51.40:337][ 1]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2020.06.10-17.51.40:337][ 1]LogConfig: Setting CVar [[r.LightingDetailMode:150 ; High/ PC]] [2020.06.10-17.51.40:337][ 1]LogConfig: Setting CVar [[r.LightPropagationVolume:1]] [2020.06.10-17.51.40:337][ 1]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/brend/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.10-17.51.40:337][ 1]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.06.10-17.51.40:337][ 1]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.06.10-17.51.40:337][ 1]LogConfig: Setting CVar [[foliage.DitheredLOD:1]] [2020.06.10-17.51.40:350][ 1]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-17.51.40:439][ 1]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-17.51.40:439][ 1]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-17.51.40:440][ 1]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-17.51.40:440][ 1]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.10-17.51.40:440][ 1]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-17.51.40:440][ 1]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.06.10-17.51.40:440][ 1]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.06.10-17.51.40:441][ 1]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-17.51.40:442][ 1]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-17.51.40:442][ 1]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.10-17.51.40:442][ 1]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-17.51.40:442][ 1]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.06.10-17.51.40:442][ 1]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.06.10-17.51.40:444][ 1]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-17.51.40:444][ 1]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-17.51.40:446][ 1]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.51.40:446][ 1]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.51.40:446][ 1]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.51.40:446][ 1]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.51.40:446][ 1]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-17.51.40:446][ 1]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-17.51.40:446][ 1]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-17.51.40:446][ 1]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-17.51.40:449][ 1]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.51.40:449][ 1]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.51.40:449][ 1]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.51.40:449][ 1]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.51.40:449][ 1]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.51.40:449][ 1]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.51.40:449][ 1]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.51.40:449][ 1]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.51.40:450][ 1]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.51.40:450][ 1]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.51.40:450][ 1]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.51.40:450][ 1]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.51.40:450][ 1]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.51.40:450][ 1]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.51.40:450][ 1]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-17.51.40:450][ 1]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-17.51.40:456][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: ++ stage resized. width:1792 height:952 [2020.06.10-17.51.40:462][ 2]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-17.51.40:465][ 2]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.40:465][ 2]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.40:465][ 2]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.40:465][ 2]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-17.51.40:465][ 2]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-17.51.40:621][ 6]GameFlow: OnDropped 480.209015 [2020.06.10-17.51.40:621][ 6]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-17.51.40:624][ 6]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.40:625][ 6]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.40:625][ 6]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.40:625][ 6]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-17.51.40:625][ 6]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-17.51.40:831][ 16]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31C8A7030] Result: '1' k_EResultOK (success) [2020.06.10-17.51.40:831][ 16]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31C8A7030]' succeeded in 0.388970 seconds [2020.06.10-17.51.41:186][ 34]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31C8A7030] Result: '1' k_EResultOK (success) [2020.06.10-17.51.41:186][ 34]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31C8A7030]' succeeded in 0.733396 seconds [2020.06.10-17.51.41:208][ 35]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31C8A7030] Result: '1' k_EResultOK (success) [2020.06.10-17.51.41:245][ 37]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.782532 seconds [2020.06.10-17.51.43:236][145]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-17.51.43:236][145]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-17.51.43:236][145]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-17.51.43:236][145]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale08_Character_C_0 [2020.06.10-17.51.43:237][145]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-17.51.43:237][145]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.06.10-17.51.43:237][145]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.06.10-17.51.43:237][145]GameFlow: Writing Profile Stat DBD_Chapter11_Slasher_Stat1: 1 [2020.06.10-17.51.43:238][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-17.51.43:240][145]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.51.43:240][145]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.51.43:240][145]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.51.43:240][145]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.51.43:243][145]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.51.43:243][145]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.51.43:243][145]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.51.43:243][145]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.51.43:243][145]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.51.43:243][145]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.51.43:243][145]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-17.51.43:244][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-17.51.43:383][153]GameFlow: OnDropped 482.998383 [2020.06.10-17.51.43:383][153]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.10-17.51.43:383][153]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.06.10-17.51.43:383][153]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.10-17.51.43:384][153]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-17.51.43:384][153]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_NoEscape Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-17.51.43:385][153]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 4.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-17.51.43:385][153]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-17.51.43:385][153]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-17.51.43:516][153]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 4ECB390901001001 [2020.06.10-17.51.43:516][153]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Chainsaw Addon1: Addon_Chainsaw_005 Addon2: Addon_Chainsaw_003 Perk1: BBQAndChilli 2 Perk2: pop_goes_the_weasel 2 Perk3: Enduring 2 Perk4: BloodWarden 2 Offering: _EMPTY_ [2020.06.10-17.51.43:519][153]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-17.51.43:519][153]GameFlow: Local_WriteGameEndStats IsLocalController [2020.06.10-17.51.43:519][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.10-17.51.43:519][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.10-17.51.43:519][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.10-17.51.43:519][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.10-17.51.43:519][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-17.51.43:519][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-17.51.43:519][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-17.51.43:519][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-17.51.43:519][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-17.51.43:519][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-17.51.43:520][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-17.51.43:520][153]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-17.51.43:520][153]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-17.51.43:520][153]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-17.51.43:520][153]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-17.51.43:520][153]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-17.51.43:520][153]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-17.51.43:520][153]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-17.51.43:520][153]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-17.51.43:520][153]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-17.51.43:520][153]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-17.51.43:520][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-17.51.43:520][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-17.51.43:520][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-17.51.43:520][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-17.51.43:520][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-17.51.43:520][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-17.51.43:520][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-17.51.43:520][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-17.51.43:520][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-17.51.43:520][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-17.51.43:520][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 481.527100 [2020.06.10-17.51.43:520][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 89.156326 [2020.06.10-17.51.43:520][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 102.847176 [2020.06.10-17.51.43:520][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 47.083954 [2020.06.10-17.51.43:520][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 550.298767 [2020.06.10-17.51.43:520][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 83.146072 [2020.06.10-17.51.43:520][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 93.500381 [2020.06.10-17.51.43:520][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 69.792580 [2020.06.10-17.51.43:520][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 48.083340 [2020.06.10-17.51.43:520][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 80.141937 [2020.06.10-17.51.43:520][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 4.341159 [2020.06.10-17.51.43:520][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.10-17.51.43:520][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.10-17.51.43:520][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-17.51.43:520][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-17.51.43:520][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-17.51.43:520][153]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 36.063408 [2020.06.10-17.51.43:520][153]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 6.511345 [2020.06.10-17.51.43:520][153]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 26.045292 [2020.06.10-17.51.43:521][153]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 5.508700 [2020.06.10-17.51.43:521][153]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 49.087997 [2020.06.10-17.51.43:521][153]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 78.137703 [2020.06.10-17.51.43:521][153]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 44.578758 [2020.06.10-17.51.43:521][153]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 64.615891 [2020.06.10-17.51.43:521][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-17.51.43:521][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-17.51.43:521][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-17.51.43:521][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-17.51.43:521][153]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.10-17.51.43:521][153]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.10-17.51.43:521][153]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.10-17.51.43:521][153]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.10-17.51.43:521][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-17.51.43:521][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-17.51.43:521][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-17.51.43:521][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-17.51.43:521][153]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Hillbilly.Chainsaw.Hit Bloodpoints Value: 850.000000 [2020.06.10-17.51.43:521][153]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.06.10-17.51.43:521][153]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.06.10-17.51.43:521][153]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.06.10-17.51.43:521][153]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.06.10-17.51.43:521][153]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-17.51.43:521][153]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-17.51.43:521][153]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-17.51.43:521][153]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-17.51.43:521][153]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.06.10-17.51.43:521][153]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.06.10-17.51.43:521][153]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.06.10-17.51.43:521][153]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.06.10-17.51.43:521][153]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.06.10-17.51.43:521][153]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.06.10-17.51.43:521][153]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.06.10-17.51.43:521][153]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.06.10-17.51.43:521][153]GameFlow: Logging Player Score Event: DBDSlasherScore_NoEscape Bloodpoints Value: 2500.000000 [2020.06.10-17.51.43:521][153]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificedCount Bloodpoints Value: 0.000000 [2020.06.10-17.51.43:522][153]GameFlow: Logging Player Score Event: DBDPlayerScore_EndGame Bloodpoints Value: 0.000000 [2020.06.10-17.51.43:522][153]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.06.10-17.51.43:522][153]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.51.43:522][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 34158.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-17.51.43:522][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 34158.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-17.51.43:522][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 34158.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-17.51.43:522][153]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-17.51.43:522][153]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 34158 [2020.06.10-17.51.43:522][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 34158.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-17.51.43:522][153]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.06.10-17.51.43:522][153]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=71 [2020.06.10-17.51.43:522][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-17.51.43:522][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-17.51.43:522][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-17.51.43:523][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-17.51.43:523][153]GameFlow: WriteGameEndStats: Skulls: 0 BloodPoints: 34158 FearTokens: 8 [2020.06.10-17.51.43:523][153]GameFlow: Writing Profile Stat DBD_KillerSkulls: 0 [2020.06.10-17.51.43:523][153]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-17.51.43:523][153]LogQuestEvent: player did finish playing [2020.06.10-17.51.43:531][153]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-17.51.43:534][153]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.43:534][153]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.43:534][153]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.10-17.51.43:534][153]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-17.51.43:534][153]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-17.51.43:537][153]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.43:537][153]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.43:537][153]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.43:537][153]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.43:539][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-17.51.43:546][154]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A91E0730] Result: '1' k_EResultOK (success) [2020.06.10-17.51.43:546][154]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A91E0730]' succeeded in 0.306518 seconds [2020.06.10-17.51.43:546][154]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.51.43:547][154]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.43:547][154]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.43:567][155]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.43:567][155]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.43:586][156]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A91E6490] Result: '1' k_EResultOK (success) [2020.06.10-17.51.43:586][156]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.43:586][156]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.43:605][157]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.364033 seconds [2020.06.10-17.51.43:605][157]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.43:605][157]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.43:625][158]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.43:625][158]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.43:642][159]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.43:642][159]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.43:664][160]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.43:664][160]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.43:682][161]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.43:682][161]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.43:699][162]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.43:700][162]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.43:717][163]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.43:717][163]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.43:737][164]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.43:738][164]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.43:755][165]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.43:755][165]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.43:776][166]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.43:776][166]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.43:792][167]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.43:792][167]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.43:812][168]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.43:812][168]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.43:828][169]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.43:828][169]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.43:848][170]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.43:848][170]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.43:865][171]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.43:865][171]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.43:884][172]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.43:884][172]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.43:887][173]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3BB527FF0] Result: '1' k_EResultOK (success) [2020.06.10-17.51.43:887][173]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3BB527FF0]' succeeded in 0.364133 seconds [2020.06.10-17.51.43:902][173]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.43:902][173]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.43:922][174]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.43:922][174]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.43:939][175]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.43:939][175]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.43:958][176]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.43:958][176]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.43:977][177]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.43:977][177]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.43:994][178]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.43:994][178]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:012][179]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:012][179]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:024][180]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.51.44:024][180]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.51.44:031][180]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:031][180]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:048][181]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:048][181]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:066][182]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:066][182]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:085][183]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:085][183]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:102][184]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:102][184]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:119][185]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:119][185]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:139][186]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:139][186]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:156][187]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:156][187]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:174][188]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:175][188]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:193][189]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:194][189]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:210][190]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:210][190]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:228][191]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:228][191]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:246][192]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:246][192]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:263][193]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31CB48320] Result: '1' k_EResultOK (success) [2020.06.10-17.51.44:263][193]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31CB48320]' succeeded in 0.726437 seconds [2020.06.10-17.51.44:263][193]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:263][193]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:281][194]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:281][194]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:299][195]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:299][195]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:316][196]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:316][196]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:334][197]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:334][197]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:353][198]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:353][198]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:366][199]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.51.44:429][199]LogStreaming: Flushing async loaders took 63ms. [2020.06.10-17.51.44:436][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-17.51.44:436][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-17.51.44:437][199]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_1] [2020.06.10-17.51.44:437][199]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.44:437][199]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_1] [2020.06.10-17.51.44:437][199]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.44:438][199]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_1] [2020.06.10-17.51.44:438][199]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.44:438][199]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_1] [2020.06.10-17.51.44:438][199]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.44:438][199]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_1] [2020.06.10-17.51.44:438][199]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.44:438][199]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_1] [2020.06.10-17.51.44:438][199]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.44:438][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-17.51.44:438][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-17.51.44:438][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-17.51.44:438][199]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_03_C_1 [2020.06.10-17.51.44:438][199]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_03_C_1 [2020.06.10-17.51.44:438][199]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_03_C_1 [2020.06.10-17.51.44:438][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-17.51.44:439][199]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.51.44:439][199]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.51.44:439][199]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.51.44:439][199]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000025 seconds [2020.06.10-17.51.44:440][199]GameFlow: Spawn Item: Item_Slasher_Chainsaw [2020.06.10-17.51.44:440][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_1.UseChainsawChargeable Enabled?: Enabled [2020.06.10-17.51.44:440][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_1.UseChainsawChargeable Enabled?: Disabled [2020.06.10-17.51.44:441][199]GameFlow: ACollectable::BeginPlay [2020.06.10-17.51.44:441][199]GameFlow: BegunPlayFenceGuid 1C433257-410E-3CD5-6D3A-178A789F52AF [2020.06.10-17.51.44:441][199]GameFlow: OnCreationFence 1C433257-410E-3CD5-6D3A-178A789F52AF [2020.06.10-17.51.44:441][199]GameFlow: Waiting for fence 1C433257-410E-3CD5-6D3A-178A789F52AF [2020.06.10-17.51.44:441][199]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 1C433257410E3CD56D3A178A789F52AF [2020.06.10-17.51.44:441][199]GameFlow: (BP_Slasher_Character_03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-17.51.44:441][199]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-17.51.44:441][199]GameFlow: (BP_Slasher_Character_03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-17.51.44:441][199]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-17.51.44:441][199]GameFlow: (BP_Slasher_Character_03_C_1) - UpdateCustomization with item TC_W05_03 [2020.06.10-17.51.44:442][199]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-17.51.44:444][199]LogSM: [BP_Slasher_Character_03_C_1][SERVER SLAVE] [2020.06.10-17.51.44:445][199]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.51.44:446][199]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:446][199]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:454][200]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:454][200]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:485][201]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:485][201]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:503][202]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:503][202]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:520][203]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:520][203]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:539][204]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:539][204]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:556][205]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA2A0FA0] Result: '1' k_EResultOK (success) [2020.06.10-17.51.44:556][205]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: Probably Will Auto DC (R.I.P Ric [0x1A3AA2A0FA0]' succeeded in 0.934181 seconds [2020.06.10-17.51.44:556][205]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:556][205]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:557][206]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.06.10-17.51.44:557][206]LogRanks: URankManager::Async_GetPlayerPips [2020.06.10-17.51.44:558][206]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.10-17.51.44:574][206]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:574][206]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:591][207]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:591][207]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:609][208]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:609][208]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:626][209]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:626][209]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:644][210]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:644][210]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:664][211]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:664][211]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:679][212]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:679][212]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:697][213]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:697][213]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:714][214]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:714][214]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:732][215]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:732][215]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:749][216]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:749][216]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:766][217]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:766][217]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:768][218]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.10-17.51.44:768][218]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=15 Killer=71 [2020.06.10-17.51.44:768][218]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=15 [2020.06.10-17.51.44:768][218]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=71 [2020.06.10-17.51.44:768][218]GameFlow: Reading Profile Stat DBD_KillerSkulls: 71 [2020.06.10-17.51.44:768][218]GameFlow: Reading Profile Stat DBD_CamperSkulls: 15 [2020.06.10-17.51.44:768][218]GameFlow: Warning: [ADBDPlayerState::SetGameRole] Client trying to set the game role. Only the server is allowed to do that for modes other than Party Mode (unless when specified -> debug purposes only) [2020.06.10-17.51.44:768][218]GameFlow: FCharacterStateData::SetPips() with value=71 [2020.06.10-17.51.44:768][218]GameFlow: FCharacterStateData::SetPips() with value=15 [2020.06.10-17.51.44:784][218]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:784][218]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:801][219]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:801][219]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:818][220]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:818][220]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:835][221]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:835][221]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:853][222]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:853][222]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:870][223]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:870][223]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:887][224]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:887][224]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:905][225]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:905][225]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:921][226]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:921][226]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:938][227]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:938][227]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:955][228]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:955][228]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:971][229]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:972][229]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.44:988][230]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.44:988][230]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:006][231]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:006][231]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:022][232]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:022][232]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:035][233]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.51.45:035][233]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.51.45:039][233]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3BB524EA0] Result: '1' k_EResultOK (success) [2020.06.10-17.51.45:039][233]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:039][233]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:041][234]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3BB524EA0]' succeeded in 0.271486 seconds [2020.06.10-17.51.45:056][234]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:056][234]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:072][235]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3BB52FAF0] Result: '1' k_EResultOK (success) [2020.06.10-17.51.45:072][235]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:072][235]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:089][236]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.301393 seconds [2020.06.10-17.51.45:089][236]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:089][236]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:106][237]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:106][237]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:122][238]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:123][238]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:138][239]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:138][239]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:140][240]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.51.45:155][240]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:155][240]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:171][241]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:172][241]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:187][242]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: -1, -1] OpenMovies: 1 [2020.06.10-17.51.45:187][242]LogD3D11RHI: Error: C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\UnrealEngine\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Viewport.cpp:(238): BackBuffer->GetResource() has 2 refs, expected 1 [2020.06.10-17.51.45:188][242]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 1792, 952] OpenMovies: 1 [2020.06.10-17.51.45:194][242]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: -1, -1] OpenMovies: 1 [2020.06.10-17.51.45:194][242]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 1920, 1080] OpenMovies: 1 [2020.06.10-17.51.45:223][242]LogRenderer: Reallocating scene render targets to support 1920x1080 Format 10 NumSamples 1 (Frame:21515). [2020.06.10-17.51.45:223][242]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/brend/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.0]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.06.10-17.51.45:223][242]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.06.10-17.51.45:223][242]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/brend/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:4]] [2020.06.10-17.51.45:223][242]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/brend/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.AOQuality:2]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:4096]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:1]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.06.10-17.51.45:223][242]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/brend/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:2]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.BloomQuality:5]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.06.10-17.51.45:223][242]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/brend/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.06.10-17.51.45:223][242]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.06.10-17.51.45:224][242]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2020.06.10-17.51.45:224][242]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.06.10-17.51.45:224][242]LogConfig: Setting CVar [[r.Streaming.PoolSize:2000]] [2020.06.10-17.51.45:224][242]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.06.10-17.51.45:224][242]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/brend/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.10-17.51.45:224][242]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2020.06.10-17.51.45:224][242]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2020.06.10-17.51.45:224][242]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2020.06.10-17.51.45:224][242]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2020.06.10-17.51.45:224][242]LogConfig: Setting CVar [[r.DetailMode:4]] [2020.06.10-17.51.45:224][242]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2020.06.10-17.51.45:224][242]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2020.06.10-17.51.45:224][242]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2020.06.10-17.51.45:224][242]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2020.06.10-17.51.45:224][242]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2020.06.10-17.51.45:224][242]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.06.10-17.51.45:224][242]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.06.10-17.51.45:224][242]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2020.06.10-17.51.45:224][242]LogConfig: Setting CVar [[r.LightingDetailMode:150 ; High/ PC]] [2020.06.10-17.51.45:224][242]LogConfig: Setting CVar [[r.LightPropagationVolume:1]] [2020.06.10-17.51.45:224][242]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/brend/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.10-17.51.45:224][242]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.06.10-17.51.45:224][242]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.06.10-17.51.45:224][242]LogConfig: Setting CVar [[foliage.DitheredLOD:1]] [2020.06.10-17.51.45:233][242]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:233][242]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:238][243]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:238][243]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:239][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: ++ stage resized. width:1920 height:1080 [2020.06.10-17.51.45:265][244]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:265][244]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:309][245]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:309][245]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:328][246]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:328][246]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:345][247]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:345][247]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:361][248]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:361][248]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:380][249]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:380][249]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:395][250]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:395][250]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:411][251]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:411][251]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:428][252]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:428][252]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:445][253]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:445][253]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:460][254]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 37 [2020.06.10-17.51.45:461][254]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:461][254]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:476][255]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:476][255]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:493][256]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:493][256]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:509][257]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:509][257]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:525][258]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:525][258]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:541][259]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:541][259]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:557][260]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:557][260]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:574][261]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:574][261]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:589][262]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:590][262]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:606][263]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:606][263]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:622][264]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:622][264]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:638][265]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:638][265]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:654][266]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:654][266]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:670][267]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:670][267]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:686][268]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:686][268]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:703][269]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:703][269]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:719][270]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:719][270]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:735][271]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:735][271]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:751][272]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:751][272]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:767][273]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:767][273]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:783][274]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:783][274]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:800][275]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:800][275]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:816][276]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:816][276]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:834][277]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:834][277]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:847][278]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:848][278]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:864][279]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:864][279]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:880][280]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:880][280]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:897][281]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:897][281]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:912][282]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:912][282]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:928][283]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:928][283]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:945][284]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:945][284]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:960][285]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:961][285]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:977][286]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:977][286]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.45:993][287]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.45:993][287]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:009][288]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:009][288]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:025][289]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:025][289]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:038][290]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.51.46:038][290]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.51.46:038][290]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.51.46:038][290]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-17.51.46:044][290]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:044][290]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:057][291]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.51.46:058][291]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:058][291]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:074][292]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:074][292]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:090][293]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:090][293]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:106][294]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:106][294]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:122][295]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:122][295]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:138][296]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:138][296]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:154][297]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:154][297]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:170][298]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:170][298]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:188][299]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:188][299]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:203][300]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:203][300]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:218][301]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:218][301]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:236][302]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:236][302]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:252][303]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:252][303]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:267][304]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:267][304]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:283][305]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:283][305]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:299][306]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:299][306]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:316][307]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:316][307]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:332][308]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:332][308]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:348][309]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:348][309]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:365][310]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:365][310]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:382][311]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:382][311]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:398][312]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:398][312]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:414][313]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:414][313]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:430][314]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:430][314]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:445][315]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:445][315]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:461][316]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:461][316]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:478][317]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:478][317]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:494][318]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:494][318]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:509][319]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:509][319]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:526][320]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:526][320]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:542][321]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:542][321]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:558][322]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:558][322]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:575][323]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:575][323]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:591][324]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:591][324]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:607][325]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:608][325]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:623][326]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:623][326]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:639][327]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:639][327]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:655][328]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:655][328]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:671][329]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:671][329]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:687][330]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:687][330]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:703][331]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:703][331]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:720][332]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:720][332]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:736][333]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:736][333]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:752][334]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:752][334]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:768][335]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:768][335]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:784][336]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:784][336]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:800][337]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:800][337]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:817][338]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:817][338]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:832][339]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:832][339]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:848][340]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:848][340]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:865][341]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:865][341]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:881][342]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:881][342]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:897][343]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:897][343]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:913][344]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:913][344]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:930][345]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:930][345]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:945][346]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:945][346]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:961][347]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:961][347]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:978][348]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:978][348]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.46:994][349]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.46:994][349]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:010][350]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:010][350]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:026][351]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:026][351]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:042][352]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:042][352]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:058][353]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:058][353]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:076][354]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:076][354]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:091][355]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:091][355]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:107][356]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:107][356]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:124][357]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:124][357]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:139][358]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:139][358]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:155][359]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:155][359]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:171][360]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:171][360]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:192][361]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:192][361]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:204][362]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:204][362]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:219][363]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:219][363]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:236][364]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:236][364]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:252][365]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:252][365]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:268][366]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:268][366]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:284][367]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:284][367]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:300][368]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:300][368]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:316][369]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:316][369]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:332][370]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:332][370]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:348][371]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:348][371]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:364][372]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:365][372]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:381][373]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:381][373]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:397][374]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:397][374]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:413][375]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:413][375]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:429][376]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:429][376]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:446][377]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:446][377]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:462][378]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:462][378]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:477][379]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:477][379]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:493][380]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:493][380]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:510][381]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:510][381]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:526][382]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:526][382]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:542][383]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:542][383]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:558][384]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:559][384]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:575][385]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:575][385]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:590][386]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:590][386]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:606][387]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:606][387]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:623][388]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:623][388]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:638][389]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:638][389]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:654][390]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:655][390]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:671][391]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:671][391]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:687][392]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:687][392]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:703][393]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:703][393]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:719][394]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:719][394]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:735][395]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:735][395]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:751][396]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:751][396]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:767][397]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:767][397]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:784][398]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:784][398]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:800][399]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:800][399]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:817][400]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:817][400]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:832][401]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:832][401]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:848][402]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:848][402]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:864][403]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:865][403]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:881][404]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:881][404]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:897][405]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:897][405]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:912][406]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:913][406]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:929][407]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:929][407]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:945][408]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:945][408]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:961][409]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:961][409]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:977][410]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:977][410]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.47:993][411]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.47:993][411]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.48:009][412]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.48:009][412]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.48:025][413]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.48:025][413]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.48:042][414]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.48:042][414]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.48:058][415]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.48:058][415]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.48:074][416]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.48:074][416]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.48:090][417]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.48:090][417]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.48:106][418]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.48:106][418]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.48:123][419]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.48:123][419]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.48:138][420]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.48:138][420]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.48:154][421]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.48:154][421]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.48:170][422]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.48:170][422]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.48:187][423]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.48:187][423]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.48:204][424]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.48:204][424]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.48:219][425]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.48:219][425]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.48:235][426]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.48:235][426]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.48:251][427]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.48:251][427]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.48:267][428]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.48:267][428]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.48:284][429]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.48:284][429]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.48:299][430]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.48:300][430]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.48:316][431]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.48:316][431]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.48:332][432]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.48:332][432]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.48:348][433]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.48:348][433]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.48:364][434]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.48:364][434]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.48:380][435]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.48:380][435]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.48:396][436]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.48:396][436]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.48:415][437]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.48:415][437]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.48:432][438]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.48:432][438]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.48:447][439]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.48:447][439]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.48:462][440]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.48:462][440]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.48:478][441]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.48:478][441]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.48:494][442]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.48:494][442]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.48:510][443]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.48:510][443]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.48:526][444]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.48:526][444]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.48:543][445]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.48:543][445]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.48:559][446]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.51.48:559][446]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.51.48:559][446]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.06.10-17.51.48:559][446]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.51.48:559][446]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.06.10-17.51.48:561][446]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.51.48:561][446]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.51.48:561][446]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.51.48:561][446]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.10-17.51.48:562][446]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.51.48:562][446]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.06.10-17.51.48:562][446]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.10-17.51.48:562][446]GameFlow: InGameContextComponent::Leave [2020.06.10-17.51.48:564][446]LogAsyncLoad: Unloading library Game [2020.06.10-17.51.48:564][446]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.51.48:564][446]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.10-17.51.48:564][446]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.51.48:564][446]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.51.48:564][446]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.10-17.51.48:564][446]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-17.51.48:564][446]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.10-17.51.48:564][446]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.10-17.51.48:564][446]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.51.48:564][446]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-17.51.48:564][446]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.51.48:564][446]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-17.51.48:564][446]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.51.48:564][446]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.06.10-17.51.48:612][446]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.51.48:612][446]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.51.48:612][446]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.06.10-17.51.48:612][446]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.06.10-17.51.48:612][446]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.51.48:612][446]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-17.51.48:612][446]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.51.48:612][446]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-17.51.48:612][446]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.51.48:613][446]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.51.48:613][446]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-17.51.48:613][446]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-17.51.48:662][446]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-17.51.48:662][446]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-17.51.48:662][446]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.51.48:662][446]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-17.51.48:662][446]LogArchives: Error: Update node progress QuestEvent:QuestEvent.EarnEmblemsQuality Repetition:1 [2020.06.10-17.51.48:663][446]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.10-17.51.48:663][446]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-17.51.48:663][446]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-17.51.48:663][446]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-17.51.48:663][446]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-17.51.48:663][446]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-17.51.48:664][446]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-17.51.48:664][446]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.06.10-17.51.48:667][446]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-17.51.48:667][446]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-17.51.48:667][446]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-17.51.48:667][446]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-17.51.48:667][446]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-17.51.48:674][447]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.10-17.51.48:674][447]GameFlow: TallyContextComponent::Enter [2020.06.10-17.51.48:688][447]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:3249 [2020.06.10-17.51.48:790][447]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-17.51.48:790][447]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-17.51.48:792][447]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18489&schemaVersion=0] [2020.06.10-17.51.48:793][447]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.06.10-17.51.48:793][447]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.06.10-17.51.48:793][447]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.06.10-17.51.48:793][447]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.06.10-17.51.48:793][447]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "392", matchId: "01DCEEFE-08D8-0D65-FE69-1B1A779E5E8A", isFirstMatch: "True", consecutiveMatch: "1", playerType: "killer" [2020.06.10-17.51.48:793][447]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.10-17.51.48:805][447]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-17.51.48:806][447]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.10-17.51.48:806][447]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-17.51.48:806][447]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.06.10-17.51.48:846][448]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.10-17.51.48:852][448]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.10-17.51.48:852][448]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.10-17.51.48:928][448]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.10-17.51.48:999][449]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-17.51.49:027][450]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.10-17.51.49:029][450]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:3959 - reached levels:1 - xp bonuses:3 [2020.06.10-17.51.49:029][450]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-17.51.49:115][456]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-17.51.49:233][463]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-17.51.49:325][468]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-17.51.49:325][468]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.51.49:325][468]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.51.49:349][470]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18489&schemaVersion=0] [2020.06.10-17.51.49:349][470]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-17.51.49:454][470]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-17.51.49:454][470]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-17.51.49:455][470]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-17.51.49:601][479]Interaction: Interactable Destroyed: BP_CamperInteractable_C_0 [2020.06.10-17.51.49:601][479]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_0]] - [Null][Null] [2020.06.10-17.51.49:601][479]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.49:601][479]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.10-17.51.49:601][479]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.49:601][479]Interaction: ------------------------ [2020.06.10-17.51.49:601][479]Interaction: - Interactions in Zone - [2020.06.10-17.51.49:601][479]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-17.51.49:601][479]Interaction: ---------------------------- [2020.06.10-17.51.49:601][479]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-17.51.49:601][479]Interaction: ---------------------------- [2020.06.10-17.51.49:601][479]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-17.51.49:601][479]Interaction: ---------------------------- [2020.06.10-17.51.49:601][479]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-17.51.49:601][479]Interaction: ---------------------------- [2020.06.10-17.51.49:601][479]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-17.51.49:601][479]Interaction: ---------------------------- [2020.06.10-17.51.49:602][479]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-17.51.49:602][479]Interaction: ---------------------------- [2020.06.10-17.51.49:602][479]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-17.51.49:602][479]Interaction: ---------------------------- [2020.06.10-17.51.49:602][479]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-17.51.49:602][479]Interaction: ---------------------------- [2020.06.10-17.51.49:602][479]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-17.51.49:602][479]Interaction: ---------------------------- [2020.06.10-17.51.49:602][479]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.06.10-17.51.49:602][479]Interaction: ---------------------------- [2020.06.10-17.51.49:602][479]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.06.10-17.51.49:602][479]Interaction: ---------------------------- [2020.06.10-17.51.49:602][479]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-17.51.49:602][479]Interaction: ---------------------------- [2020.06.10-17.51.49:602][479]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-17.51.49:602][479]Interaction: ---------------------------- [2020.06.10-17.51.49:602][479]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-17.51.49:602][479]Interaction: ---------------------------- [2020.06.10-17.51.49:602][479]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-17.51.49:602][479]Interaction: ---------------------------- [2020.06.10-17.51.49:602][479]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - konnichiwabri][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.10-17.51.49:602][479]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.51.49:602][479]Interaction: ------------------------ [2020.06.10-17.51.49:602][479]Interaction: - Interactions in Zone - [2020.06.10-17.51.49:602][479]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-17.51.49:602][479]Interaction: ---------------------------- [2020.06.10-17.51.49:602][479]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-17.51.49:602][479]Interaction: ---------------------------- [2020.06.10-17.51.49:602][479]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-17.51.49:602][479]Interaction: ---------------------------- [2020.06.10-17.51.49:602][479]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-17.51.49:602][479]Interaction: ---------------------------- [2020.06.10-17.51.49:602][479]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-17.51.49:602][479]Interaction: ---------------------------- [2020.06.10-17.51.49:602][479]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-17.51.49:602][479]Interaction: ---------------------------- [2020.06.10-17.51.49:602][479]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-17.51.49:602][479]Interaction: ---------------------------- [2020.06.10-17.51.49:602][479]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-17.51.49:602][479]Interaction: ---------------------------- [2020.06.10-17.51.49:602][479]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-17.51.49:602][479]Interaction: ---------------------------- [2020.06.10-17.51.49:602][479]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.06.10-17.51.49:602][479]Interaction: ---------------------------- [2020.06.10-17.51.49:602][479]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.06.10-17.51.49:602][479]Interaction: ---------------------------- [2020.06.10-17.51.49:603][479]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-17.51.49:603][479]Interaction: ---------------------------- [2020.06.10-17.51.49:603][479]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-17.51.49:603][479]Interaction: ---------------------------- [2020.06.10-17.51.49:603][479]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-17.51.49:603][479]Interaction: ---------------------------- [2020.06.10-17.51.49:603][479]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-17.51.49:603][479]Interaction: ---------------------------- [2020.06.10-17.51.49:603][479]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale09_Character_C_0 - konnichiwabri, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.51.49:603][479]LogDBDGeneral: StatusEffect::EndPlay - Id: RevealSurvivorInExitArea, Status Owner: BP_CamperFemale09_Character_C_0 - konnichiwabri, Originating Player: BP_Slasher_Character_03_C_0, Custom Param: 0.000000, Originating Effect: BloodWarden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.51.49:603][479]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale09_Character_C_0 - konnichiwabri, Originating Player: BP_CamperFemale09_Character_C_0 - konnichiwabri, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.51.49:603][479]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale09_Character_C_0 [2020.06.10-17.51.49:603][479]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale09_Character_C_0 [2020.06.10-17.51.49:603][479]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale09_Character_C_0 [2020.06.10-17.51.49:603][479]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale09_Character_C_0 [2020.06.10-17.51.49:603][479]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.51.49:603][479]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.51.49:603][479]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.51.49:604][479]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-17.51.50:040][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.10-17.51.50:105][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.10-17.51.50:138][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.10-17.51.50:235][518]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.10-17.51.50:477][534]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.10-17.51.53:024][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.10-17.51.53:057][693]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.10-17.51.53:299][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TitleSectionDisplay: Play tier animation [2020.06.10-17.51.54:138][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.10-17.51.54:237][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.10-17.51.54:301][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.10-17.51.54:429][778]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.10-17.51.54:964][812]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.10-17.51.54:964][812]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-17.51.55:093][820]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-17.51.55:094][820]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.10-17.51.55:095][820]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-17.51.55:205][827]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-17.51.55:205][827]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.10-17.51.58:605][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 3 xp bonuses [2020.06.10-17.51.59:305][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.06.10-17.52.02:556][281]Interaction: Interactable Destroyed: BP_CamperInteractable_C_2 [2020.06.10-17.52.02:556][281]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_2]] - [Null][Null] [2020.06.10-17.52.02:556][281]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.52.02:556][281]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.10-17.52.02:556][281]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.52.02:556][281]Interaction: ------------------------ [2020.06.10-17.52.02:556][281]Interaction: - Interactions in Zone - [2020.06.10-17.52.02:556][281]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-17.52.02:556][281]Interaction: ---------------------------- [2020.06.10-17.52.02:556][281]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-17.52.02:556][281]Interaction: ---------------------------- [2020.06.10-17.52.02:556][281]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-17.52.02:556][281]Interaction: ---------------------------- [2020.06.10-17.52.02:556][281]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-17.52.02:556][281]Interaction: ---------------------------- [2020.06.10-17.52.02:556][281]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-17.52.02:556][281]Interaction: ---------------------------- [2020.06.10-17.52.02:556][281]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-17.52.02:556][281]Interaction: ---------------------------- [2020.06.10-17.52.02:556][281]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-17.52.02:556][281]Interaction: ---------------------------- [2020.06.10-17.52.02:556][281]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-17.52.02:556][281]Interaction: ---------------------------- [2020.06.10-17.52.02:556][281]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-17.52.02:556][281]Interaction: ---------------------------- [2020.06.10-17.52.02:556][281]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.06.10-17.52.02:556][281]Interaction: ---------------------------- [2020.06.10-17.52.02:556][281]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.06.10-17.52.02:556][281]Interaction: ---------------------------- [2020.06.10-17.52.02:556][281]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-17.52.02:556][281]Interaction: ---------------------------- [2020.06.10-17.52.02:556][281]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-17.52.02:557][281]Interaction: ---------------------------- [2020.06.10-17.52.02:557][281]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-17.52.02:557][281]Interaction: ---------------------------- [2020.06.10-17.52.02:557][281]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-17.52.02:557][281]Interaction: ---------------------------- [2020.06.10-17.52.02:557][281]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BAD HAURI][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.10-17.52.02:557][281]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.52.02:557][281]Interaction: ------------------------ [2020.06.10-17.52.02:557][281]Interaction: - Interactions in Zone - [2020.06.10-17.52.02:557][281]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-17.52.02:557][281]Interaction: ---------------------------- [2020.06.10-17.52.02:557][281]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-17.52.02:557][281]Interaction: ---------------------------- [2020.06.10-17.52.02:557][281]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-17.52.02:557][281]Interaction: ---------------------------- [2020.06.10-17.52.02:557][281]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-17.52.02:557][281]Interaction: ---------------------------- [2020.06.10-17.52.02:557][281]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-17.52.02:557][281]Interaction: ---------------------------- [2020.06.10-17.52.02:557][281]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-17.52.02:557][281]Interaction: ---------------------------- [2020.06.10-17.52.02:557][281]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-17.52.02:557][281]Interaction: ---------------------------- [2020.06.10-17.52.02:557][281]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-17.52.02:557][281]Interaction: ---------------------------- [2020.06.10-17.52.02:557][281]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-17.52.02:557][281]Interaction: ---------------------------- [2020.06.10-17.52.02:557][281]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.06.10-17.52.02:557][281]Interaction: ---------------------------- [2020.06.10-17.52.02:557][281]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.06.10-17.52.02:557][281]Interaction: ---------------------------- [2020.06.10-17.52.02:557][281]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-17.52.02:557][281]Interaction: ---------------------------- [2020.06.10-17.52.02:557][281]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-17.52.02:557][281]Interaction: ---------------------------- [2020.06.10-17.52.02:557][281]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-17.52.02:557][281]Interaction: ---------------------------- [2020.06.10-17.52.02:557][281]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-17.52.02:557][281]Interaction: ---------------------------- [2020.06.10-17.52.02:557][281]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale08_Character_C_0 - BAD HAURI, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.52.02:558][281]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale08_Character_C_0 - BAD HAURI, Originating Player: BP_CamperFemale08_Character_C_0 - BAD HAURI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.52.02:558][281]LogDBDGeneral: StatusEffect::EndPlay - Id: CanSeeOwnFootstepsEffect, Status Owner: BP_CamperFemale08_Character_C_0 - BAD HAURI, Originating Player: BP_CamperFemale08_Character_C_0 - BAD HAURI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.52.02:558][281]LogDBDGeneral: StatusEffect::EndPlay - Id: RevealSurvivorInExitArea, Status Owner: BP_CamperFemale08_Character_C_0 - BAD HAURI, Originating Player: BP_Slasher_Character_03_C_0, Custom Param: 0.000000, Originating Effect: BloodWarden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.52.02:558][281]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale08_Character_C_0 [2020.06.10-17.52.02:558][281]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale08_Character_C_0 [2020.06.10-17.52.02:558][281]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale08_Character_C_0 [2020.06.10-17.52.02:558][281]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale08_Character_C_0 [2020.06.10-17.52.02:558][281]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.52.02:558][281]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.52.02:558][281]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.52.02:559][281]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-17.52.03:962][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.10-17.52.04:059][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.10-17.52.04:190][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.06.10-17.52.04:253][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.06.10-17.52.04:559][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-17.52.04:656][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-17.52.04:753][417]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.10-17.52.04:817][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.10-17.52.04:818][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.10-17.52.04:882][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.10-17.52.05:027][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyDown nav:null [2020.06.10-17.52.05:124][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyUp nav:null [2020.06.10-17.52.05:137][441]Interaction: Interactable Destroyed: BP_CamperInteractable_C_3 [2020.06.10-17.52.05:137][441]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_3]] - [Null][Null] [2020.06.10-17.52.05:137][441]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.52.05:137][441]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.10-17.52.05:137][441]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.52.05:137][441]Interaction: ------------------------ [2020.06.10-17.52.05:137][441]Interaction: - Interactions in Zone - [2020.06.10-17.52.05:137][441]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-17.52.05:137][441]Interaction: ---------------------------- [2020.06.10-17.52.05:137][441]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-17.52.05:137][441]Interaction: ---------------------------- [2020.06.10-17.52.05:137][441]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-17.52.05:137][441]Interaction: ---------------------------- [2020.06.10-17.52.05:137][441]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-17.52.05:137][441]Interaction: ---------------------------- [2020.06.10-17.52.05:137][441]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-17.52.05:137][441]Interaction: ---------------------------- [2020.06.10-17.52.05:137][441]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-17.52.05:137][441]Interaction: ---------------------------- [2020.06.10-17.52.05:137][441]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-17.52.05:137][441]Interaction: ---------------------------- [2020.06.10-17.52.05:137][441]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-17.52.05:137][441]Interaction: ---------------------------- [2020.06.10-17.52.05:137][441]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-17.52.05:137][441]Interaction: ---------------------------- [2020.06.10-17.52.05:137][441]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.06.10-17.52.05:137][441]Interaction: ---------------------------- [2020.06.10-17.52.05:137][441]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.06.10-17.52.05:137][441]Interaction: ---------------------------- [2020.06.10-17.52.05:137][441]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-17.52.05:137][441]Interaction: ---------------------------- [2020.06.10-17.52.05:137][441]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-17.52.05:138][441]Interaction: ---------------------------- [2020.06.10-17.52.05:138][441]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-17.52.05:138][441]Interaction: ---------------------------- [2020.06.10-17.52.05:138][441]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-17.52.05:138][441]Interaction: ---------------------------- [2020.06.10-17.52.05:138][441]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JDC][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.10-17.52.05:138][441]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.52.05:138][441]Interaction: ------------------------ [2020.06.10-17.52.05:138][441]Interaction: - Interactions in Zone - [2020.06.10-17.52.05:138][441]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-17.52.05:138][441]Interaction: ---------------------------- [2020.06.10-17.52.05:138][441]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-17.52.05:138][441]Interaction: ---------------------------- [2020.06.10-17.52.05:138][441]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-17.52.05:138][441]Interaction: ---------------------------- [2020.06.10-17.52.05:138][441]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-17.52.05:138][441]Interaction: ---------------------------- [2020.06.10-17.52.05:138][441]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-17.52.05:138][441]Interaction: ---------------------------- [2020.06.10-17.52.05:138][441]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-17.52.05:138][441]Interaction: ---------------------------- [2020.06.10-17.52.05:138][441]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-17.52.05:138][441]Interaction: ---------------------------- [2020.06.10-17.52.05:138][441]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-17.52.05:138][441]Interaction: ---------------------------- [2020.06.10-17.52.05:138][441]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-17.52.05:138][441]Interaction: ---------------------------- [2020.06.10-17.52.05:138][441]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.06.10-17.52.05:138][441]Interaction: ---------------------------- [2020.06.10-17.52.05:138][441]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.06.10-17.52.05:138][441]Interaction: ---------------------------- [2020.06.10-17.52.05:138][441]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-17.52.05:138][441]Interaction: ---------------------------- [2020.06.10-17.52.05:138][441]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-17.52.05:138][441]Interaction: ---------------------------- [2020.06.10-17.52.05:138][441]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-17.52.05:138][441]Interaction: ---------------------------- [2020.06.10-17.52.05:138][441]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-17.52.05:138][441]Interaction: ---------------------------- [2020.06.10-17.52.05:138][441]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0 - JDC, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.52.05:139][441]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0 - JDC, Originating Player: BP_CamperFemale02_Character_C_0 - JDC, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.52.05:139][441]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale02_Character_C_0 - JDC, Originating Player: BP_CamperFemale02_Character_C_0 - JDC, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.52.05:139][441]LogDBDGeneral: StatusEffect::EndPlay - Id: RevealSurvivorInExitArea, Status Owner: BP_CamperFemale02_Character_C_0 - JDC, Originating Player: BP_Slasher_Character_03_C_0, Custom Param: 0.000000, Originating Effect: BloodWarden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.52.05:139][441]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.06.10-17.52.05:139][441]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.10-17.52.05:139][441]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.10-17.52.05:139][441]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.06.10-17.52.05:139][441]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.52.05:139][441]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.52.05:139][441]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.52.05:140][441]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-17.52.05:221][446]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.10-17.52.05:317][452]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.10-17.52.05:349][454]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.10-17.52.05:414][458]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.10-17.52.05:494][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.10-17.52.05:559][467]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.10-17.52.05:624][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-17.52.05:688][475]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-17.52.05:785][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.10-17.52.05:882][487]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.10-17.52.05:946][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-17.52.06:027][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-17.52.06:124][502]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.10-17.52.06:188][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.10-17.52.06:188][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.10-17.52.06:253][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.10-17.52.06:317][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-17.52.06:381][518]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-17.52.06:414][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-17.52.06:526][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-17.52.06:591][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.10-17.52.06:656][535]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.10-17.52.06:817][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.10-17.52.06:913][551]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.10-17.52.06:914][551]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.06.10-17.52.06:978][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.06.10-17.52.07:027][558]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-17.52.07:091][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-17.52.07:155][566]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-17.52.07:221][570]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-17.52.07:349][578]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.10-17.52.07:414][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.10-17.52.07:414][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.10-17.52.07:478][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.10-17.52.07:511][588]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.10-17.52.07:623][595]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.10-17.52.07:624][595]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.10-17.52.07:688][599]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.10-17.52.07:721][601]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.10-17.52.07:785][605]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.10-17.52.07:881][611]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-17.52.07:946][615]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-17.52.08:188][630]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.06.10-17.52.08:253][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.06.10-17.52.08:285][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.10-17.52.08:382][642]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.10-17.52.08:382][642]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.06.10-17.52.08:446][646]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.06.10-17.52.08:479][648]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-17.52.08:543][652]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-17.52.08:624][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-17.52.08:688][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-17.52.08:688][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.06.10-17.52.08:753][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.06.10-17.52.08:785][667]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-17.52.08:817][669]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-17.52.08:882][673]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-17.52.08:946][677]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-17.52.09:384][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.06.10-17.52.09:479][710]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.06.10-17.52.09:543][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.10-17.52.09:591][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.10-17.52.09:656][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.10-17.52.09:720][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.10-17.52.09:817][731]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.06.10-17.52.09:922][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.06.10-17.52.10:012][743]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-17.52.10:091][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-17.52.10:220][756]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-17.52.10:317][762]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-17.52.10:447][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.10-17.52.10:511][774]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.10-17.52.10:720][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.06.10-17.52.10:785][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.06.10-17.52.10:914][799]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-17.52.11:011][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-17.52.11:092][810]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.10-17.52.11:156][814]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.10-17.52.11:191][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.10-17.52.11:253][820]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.10-17.52.11:350][826]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.10-17.52.11:382][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.10-17.52.11:414][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.10-17.52.11:447][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.10-17.52.11:511][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-17.52.11:592][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-17.52.11:688][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.10-17.52.11:753][851]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.10-17.52.11:753][851]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.10-17.52.11:788][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.10-17.52.11:882][859]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.10-17.52.11:947][863]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.10-17.52.12:092][872]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.10-17.52.12:156][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.10-17.52.12:189][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.10-17.52.12:253][882]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.10-17.52.12:318][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.10-17.52.12:383][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.10-17.52.29:404][944]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_LOBBY(2) [2020.06.10-17.52.29:420][945]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.29:420][945]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.06.10-17.52.29:422][945]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.29:422][945]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.29:422][945]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.29:422][945]GameFlow: TallyContextComponent::Leave [2020.06.10-17.52.29:422][945]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-17.52.29:422][945]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-17.52.29:422][945]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.06.10-17.52.29:422][945]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-17.52.29:422][945]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-17.52.29:422][945]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-17.52.29:422][945]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-17.52.29:422][945]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.10-17.52.29:422][945]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-17.52.29:422][945]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-17.52.29:423][945]LogOnlineSession: Verbose: OSS: 0: 3d851...48270 [2020.06.10-17.52.29:423][945]LogOnlineSession: Verbose: OSS: 1: 7f161...13684 [2020.06.10-17.52.29:423][945]LogOnlineSession: Verbose: OSS: 2: 9dd7b...25499 [2020.06.10-17.52.29:423][945]LogOnlineSession: Verbose: OSS: 3: 8f3d3...16039 [2020.06.10-17.52.29:423][945]LogOnlineSession: Verbose: OSS: 4: ac8af...66275 [2020.06.10-17.52.29:423][945]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-17.52.29:423][945]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.10-17.52.29:423][945]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.10-17.52.29:423][945]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-17.52.29:423][945]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.10-17.52.29:423][945]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.10-17.52.29:423][945]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-17.52.29:423][945]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.10-17.52.29:423][945]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-17.52.29:423][945]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-17.52.29:423][945]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.10-17.52.29:423][945]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-17.52.29:423][945]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-17.52.29:423][945]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-17.52.29:423][945]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-17.52.29:423][945]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-17.52.29:423][945]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-17.52.29:423][945]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-17.52.29:423][945]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-17.52.29:423][945]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-17.52.29:423][945]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.10-17.52.29:423][945]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.10-17.52.29:423][945]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.10-17.52.29:423][945]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.10-17.52.29:423][945]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.10-17.52.29:423][945]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.10-17.52.29:423][945]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.10-17.52.29:423][945]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-17.52.29:423][945]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-10T17:43:33.025Z : OnlineService [2020.06.10-17.52.29:423][945]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.10-17.52.29:423][945]LogOnlineSession: Verbose: OSS: MirrorsSessionId=db603b9c-9628-4953-9789-62ddbe29a9c7 : OnlineService [2020.06.10-17.52.29:423][945]LogOnlineSession: Verbose: OSS: HostPublicIp=52.202.211.136 : OnlineService [2020.06.10-17.52.29:423][945]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.06.10-17.52.29:423][945]LogOnlineSession: Verbose: OSS: EncryptionKey=qy3ZAwvXLXaCCiN3IveeBJDgWFZKahKemwSef/Jn3tQ= : OnlineService [2020.06.10-17.52.29:423][945]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-17.52.29:424][945]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-17.52.29:424][945]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC665F08D80D65CC45C53E729AD5B2|52.202.211.136|7780 : OnlineService [2020.06.10-17.52.29:424][945]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-17.52.29:424][945]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-17.52.29:424][945]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-17.52.29:424][945]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-17.52.29:424][945]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-17.52.29:424][945]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.10-17.52.29:424][945]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-17.52.29:424][945]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-17.52.29:424][945]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-17.52.29:424][945]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-17.52.29:424][945]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.10-17.52.29:424][945]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.10-17.52.29:424][945]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-17.52.29:424][945]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.10-17.52.29:424][945]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 52.202.211.136:7780 SessionId: 00CC6...AD5B2 [2020.06.10-17.52.29:424][945]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-17.52.29:424][945]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.10-17.52.29:424][945]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-17.52.29:424][945]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-17.52.29:424][945]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.10-17.52.29:424][945]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-17.52.29:424][945]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.10-17.52.29:424][945]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-17.52.29:424][945]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-17.52.29:424][945]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-17.52.29:424][945]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-17.52.29:424][945]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-17.52.29:424][945]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-17.52.29:424][945]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-17.52.29:424][945]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.10-17.52.29:424][945]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.10-17.52.29:424][945]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.10-17.52.29:424][945]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.10-17.52.29:424][945]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.10-17.52.29:424][945]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.10-17.52.29:424][945]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.10-17.52.29:425][945]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-17.52.29:425][945]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-10T17:43:33.025Z : OnlineService [2020.06.10-17.52.29:425][945]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.10-17.52.29:425][945]LogOnlineSession: Verbose: OSS: MirrorsSessionId=db603b9c-9628-4953-9789-62ddbe29a9c7 : OnlineService [2020.06.10-17.52.29:425][945]LogOnlineSession: Verbose: OSS: HostPublicIp=52.202.211.136 : OnlineService [2020.06.10-17.52.29:425][945]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.06.10-17.52.29:425][945]LogOnlineSession: Verbose: OSS: EncryptionKey=qy3ZAwvXLXaCCiN3IveeBJDgWFZKahKemwSef/Jn3tQ= : OnlineService [2020.06.10-17.52.29:425][945]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-17.52.29:425][945]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-17.52.29:425][945]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC665F08D80D65CC45C53E729AD5B2|52.202.211.136|7780 : OnlineService [2020.06.10-17.52.29:425][945]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-17.52.29:425][945]LogOnline: Destroying session GameSession [2020.06.10-17.52.29:425][945]LogDBDEasyAntiCheat: DestroySession [2020.06.10-17.52.29:425][945]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.06.10-17.52.29:425][945]LogOnline: Destroying session GameSession [2020.06.10-17.52.29:425][945]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-17.52.29:425][945]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-17.52.29:425][945]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.10-17.52.29:428][945]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.29:428][945]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.29:428][945]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.29:428][945]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.29:429][945]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-17.52.29:429][945]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-17.52.29:429][945]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-17.52.29:429][945]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-17.52.29:429][945]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-17.52.29:429][945]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-17.52.29:431][945]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-17.52.29:431][945]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.06.10-17.52.29:431][945]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-17.52.29:431][945]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-17.52.29:431][945]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-17.52.29:431][945]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-17.52.29:431][945]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-17.52.29:431][945]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.52.29:431][945]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-17.52.29:431][945]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.52.29:431][945]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.52.29:431][945]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.52.29:431][945]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-17.52.29:432][946]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/db603b9c-9628-4953-9789-62ddbe29a9c7] [2020.06.10-17.52.29:549][954]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/db603b9c-9628-4953-9789-62ddbe29a9c7] [2020.06.10-17.52.29:549][954]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-17.52.29:549][954]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-17.52.29:549][954]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.10-17.52.29:550][954]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.06.10-17.52.29:550][954]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-17.52.29:550][954]LogOnlineSession: Verbose: OSS: 0: 3d851...48270 [2020.06.10-17.52.29:550][954]LogOnlineSession: Verbose: OSS: 1: 7f161...13684 [2020.06.10-17.52.29:550][954]LogOnlineSession: Verbose: OSS: 2: 9dd7b...25499 [2020.06.10-17.52.29:550][954]LogOnlineSession: Verbose: OSS: 3: 8f3d3...16039 [2020.06.10-17.52.29:550][954]LogOnlineSession: Verbose: OSS: 4: ac8af...66275 [2020.06.10-17.52.29:550][954]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-17.52.29:550][954]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.10-17.52.29:550][954]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.10-17.52.29:550][954]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-17.52.29:550][954]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.10-17.52.29:550][954]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.10-17.52.29:550][954]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-17.52.29:550][954]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.10-17.52.29:550][954]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-17.52.29:550][954]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-17.52.29:550][954]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.10-17.52.29:550][954]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-17.52.29:550][954]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-17.52.29:550][954]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-17.52.29:550][954]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-17.52.29:550][954]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-17.52.29:550][954]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-17.52.29:550][954]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-17.52.29:550][954]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-17.52.29:550][954]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-17.52.29:551][954]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.10-17.52.29:551][954]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.10-17.52.29:551][954]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.10-17.52.29:551][954]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.10-17.52.29:551][954]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.10-17.52.29:551][954]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.10-17.52.29:551][954]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.10-17.52.29:551][954]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-17.52.29:551][954]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-10T17:43:33.025Z : OnlineService [2020.06.10-17.52.29:551][954]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.10-17.52.29:551][954]LogOnlineSession: Verbose: OSS: MirrorsSessionId=db603b9c-9628-4953-9789-62ddbe29a9c7 : OnlineService [2020.06.10-17.52.29:551][954]LogOnlineSession: Verbose: OSS: HostPublicIp=52.202.211.136 : OnlineService [2020.06.10-17.52.29:551][954]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.06.10-17.52.29:551][954]LogOnlineSession: Verbose: OSS: EncryptionKey=qy3ZAwvXLXaCCiN3IveeBJDgWFZKahKemwSef/Jn3tQ= : OnlineService [2020.06.10-17.52.29:551][954]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-17.52.29:551][954]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-17.52.29:551][954]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC665F08D80D65CC45C53E729AD5B2|52.202.211.136|7780 : OnlineService [2020.06.10-17.52.29:551][954]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-17.52.29:551][954]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.06.10-17.52.29:567][955]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.129608 seconds [2020.06.10-17.52.29:567][955]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.06.10-17.52.29:567][955]LogDBDEasyAntiCheat: slave disconnected [2020.06.10-17.52.29:567][955]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.06.10-17.52.29:952][978]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.29:952][978]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.10-17.52.29:954][978]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.29:955][978]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.29:955][978]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.29:955][978]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.10-17.52.29:955][978]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.10-17.52.29:955][978]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='52.202.211.136:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=_EMPTY_?KillerPips=71?SurvivorPips=15?MaxPlayers=5?Addons=Addon_Chainsaw_005;Addon_Chainsaw_003?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;BloodWarden?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-17.52.29:955][978]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-17.52.29:955][978]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.10-17.52.29:955][978]LogAsyncLoad: Start loading library async: Menu [2020.06.10-17.52.29:955][978]LogAsyncLoad: 215 assets in Menu [2020.06.10-17.52.29:955][978]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-17.52.29:955][978]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.10-17.52.29:955][978]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.29:955][978]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.10-17.52.30:016][978]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-17.52.30:038][978]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-17.52.30:044][978]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-17.52.30:052][978]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-17.52.30:060][978]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-17.52.30:067][978]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-17.52.30:075][978]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-17.52.30:084][978]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-17.52.30:098][978]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-17.52.30:122][978]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-17.52.30:141][978]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-17.52.30:145][978]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-17.52.30:158][978]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-17.52.30:167][978]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-17.52.30:175][978]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-17.52.30:184][978]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-17.52.30:190][978]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-17.52.30:194][978]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-17.52.30:208][978]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-17.52.30:215][978]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-17.52.30:225][978]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-17.52.30:234][978]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-17.52.30:242][978]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-17.52.30:246][978]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-17.52.30:405][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.10-17.52.30:405][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:406][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.10-17.52.30:406][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:406][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.10-17.52.30:406][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:406][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.10-17.52.30:406][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:407][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.10-17.52.30:407][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:407][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.10-17.52.30:407][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:407][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.10-17.52.30:407][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:407][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.10-17.52.30:407][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:408][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.10-17.52.30:408][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:408][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.10-17.52.30:408][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:408][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.10-17.52.30:408][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:408][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.10-17.52.30:408][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:408][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.10-17.52.30:408][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:409][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.10-17.52.30:409][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:409][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.10-17.52.30:409][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:409][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.10-17.52.30:409][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:409][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.10-17.52.30:409][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:409][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.10-17.52.30:410][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:410][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.10-17.52.30:410][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:410][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.10-17.52.30:410][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:410][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.10-17.52.30:410][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:410][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.10-17.52.30:410][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:411][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.10-17.52.30:411][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:411][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.10-17.52.30:411][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:411][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.10-17.52.30:411][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:411][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.10-17.52.30:411][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:412][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.10-17.52.30:412][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:412][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.10-17.52.30:412][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:412][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.10-17.52.30:412][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:412][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.10-17.52.30:412][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:412][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.10-17.52.30:412][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:412][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.10-17.52.30:412][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:413][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.10-17.52.30:413][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:413][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.10-17.52.30:413][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:413][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.10-17.52.30:413][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:413][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.10-17.52.30:413][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:413][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.10-17.52.30:413][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:413][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.10-17.52.30:413][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:414][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.10-17.52.30:414][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:414][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.10-17.52.30:414][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:414][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.10-17.52.30:415][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:415][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.10-17.52.30:415][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:416][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.10-17.52.30:416][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:416][978]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.10-17.52.30:416][978]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.52.30:419][978]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.30:419][978]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.06.10-17.52.30:420][978]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.06.10-17.52.30:420][978]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.06.10-17.52.30:426][978]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.06.10-17.52.30:426][978]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.30:426][978]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.06.10-17.52.30:426][978]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.06.10-17.52.30:426][978]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.06.10-17.52.30:435][978]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.06.10-17.52.30:436][979]r.CullAll = "1" [2020.06.10-17.52.30:966][998]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.10-17.52.30:966][998]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.10-17.52.30:966][998]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.30:966][998]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.06.10-17.52.30:967][998]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.06.10-17.52.30:976][999]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.10-17.52.30:976][999]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.52.30:976][999]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.52.30:976][999]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.10-17.52.30:976][999]LogNet: World NetDriver shutdown SteamNetDriver_0 [GameNetDriver] [2020.06.10-17.52.30:976][999]LogNet: DestroyNamedNetDriver SteamNetDriver_0 [GameNetDriver] [2020.06.10-17.52.30:979][999]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 52.202.211.136:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A39A5EE6B0], Channels: 68, Time: 2020.06.10-17.52.30 [2020.06.10-17.52.30:980][999]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 52.202.211.136:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A3F3DC2890] [2020.06.10-17.52.30:980][999]LogExit: GameNetDriver SteamNetDriver_0 shut down [2020.06.10-17.52.30:983][999]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_03_C_0 [2020.06.10-17.52.30:984][999]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_03_C_0 [2020.06.10-17.52.30:984][999]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_03_C_0 [2020.06.10-17.52.30:984][999]LogDBDGeneral: StatusEffect::EndPlay - Id: DecreaseChainsawAttackCD_Slightly, Status Owner: BP_Slasher_Character_03_C_0, Originating Player: BP_Slasher_Character_03_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.52.30:984][999]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_03_C_0, Originating Player: BP_Slasher_Character_03_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.52.30:984][999]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_03_C_1 [2020.06.10-17.52.30:984][999]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_03_C_1 [2020.06.10-17.52.30:984][999]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_03_C_1 [2020.06.10-17.52.30:984][999]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.52.30:984][999]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.52.30:984][999]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.52.31:257][999]LogUObjectHash: Compacting FUObjectHashTables data took 9.49ms [2020.06.10-17.52.31:333][999]LogStreaming: Flushing async loaders. [2020.06.10-17.52.31:338][999]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-17.52.31:338][999]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.10-17.52.31:338][999]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.10-17.52.31:339][999]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.10-17.52.31:339][999]LogStreaming: Flushing async loaders. [2020.06.10-17.52.31:339][999]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.52.31:339][999]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.10-17.52.31:339][999]LogStreaming: Flushing async loaders. [2020.06.10-17.52.31:355][999]LogStreaming: Flushing async loaders took 15ms. [2020.06.10-17.52.31:355][999]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.10-17.52.31:355][999]LogStreaming: Flushing async loaders. [2020.06.10-17.52.31:356][999]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.52.31:356][999]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.10-17.52.31:356][999]LogStreaming: Flushing async loaders. [2020.06.10-17.52.31:357][999]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.52.31:357][999]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.10-17.52.31:357][999]LogStreaming: Flushing async loaders. [2020.06.10-17.52.31:405][999]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-17.52.31:415][999]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-17.52.31:521][999]LogStreaming: Flushing async loaders took 164ms. [2020.06.10-17.52.31:522][999]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.10-17.52.31:522][999]LogStreaming: Flushing async loaders. [2020.06.10-17.52.31:699][999]LogStreaming: Flushing async loaders took 177ms. [2020.06.10-17.52.31:701][999]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.10-17.52.31:701][999]LogStreaming: Flushing async loaders. [2020.06.10-17.52.31:865][999]LogStreaming: Flushing async loaders took 164ms. [2020.06.10-17.52.31:866][999]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.10-17.52.31:866][999]LogStreaming: Flushing async loaders. [2020.06.10-17.52.32:067][999]LogStreaming: Flushing async loaders took 201ms. [2020.06.10-17.52.32:069][999]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.10-17.52.32:070][999]LogStreaming: Flushing async loaders. [2020.06.10-17.52.32:072][999]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.52.32:073][999]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.10-17.52.32:073][999]LogStreaming: Flushing async loaders. [2020.06.10-17.52.32:073][999]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.52.32:074][999]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.10-17.52.32:074][999]LogStreaming: Flushing async loaders. [2020.06.10-17.52.32:096][999]LogStreaming: Flushing async loaders took 22ms. [2020.06.10-17.52.32:096][999]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.10-17.52.32:096][999]LogStreaming: Flushing async loaders. [2020.06.10-17.52.32:139][999]LogStreaming: Flushing async loaders took 43ms. [2020.06.10-17.52.32:142][999]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.10-13.52.32 [2020.06.10-17.52.32:143][999]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.10-17.52.32:143][999]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.10-17.52.32:143][999]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-17.52.32:143][999]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-17.52.32:143][999]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-17.52.32:143][999]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-17.52.32:143][999]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-17.52.32:143][999]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-17.52.32:143][999]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-17.52.32:164][999]LogWorld: Bringing up level for play took: 0.022896 [2020.06.10-17.52.32:165][999]GameFlow: [Login Attempted] Options: "?Name=Probably Will Auto DC (R.I.P Ric" Response: "" [2020.06.10-17.52.32:165][999]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-17.52.32:165][999]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-17.52.32:165][999]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-17.52.32:165][999]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-17.52.32:165][999]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.10-17.52.32:173][999]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-17.52.32:173][999]GameFlow: FCharacterStateData::SetPips() with value=71 [2020.06.10-17.52.32:173][999]GameFlow: FCharacterStateData::SetPips() with value=15 [2020.06.10-17.52.32:278][999]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-17.52.32:278][999]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-17.52.32:278][999]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-17.52.32:279][999]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-17.52.32:279][999]LogCustomization: ------ [2020.06.10-17.52.32:279][999]LogCustomization: --> HB_Torso02 [2020.06.10-17.52.32:279][999]LogCustomization: --> TC_Legs006 [2020.06.10-17.52.32:279][999]LogCustomization: --> TC_W05_03 [2020.06.10-17.52.32:279][999]LogCustomization: ------ [2020.06.10-17.52.32:279][999]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.10-17.52.32:279][999]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.10-17.52.32:279][999]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.10-17.52.32:292][999]LogStreaming: Flushing async loaders. [2020.06.10-17.52.32:304][999]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-17.52.32:332][999]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.10-17.52.32:431][999]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000039 seconds [2020.06.10-17.52.32:432][999]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000025 seconds [2020.06.10-17.52.32:432][999]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.10-17.52.32:433][999]LogLoad: Took 1.456455 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.10-17.52.32:433][999]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-17.52.32:434][999]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.10-17.52.32:434][999]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.10-17.52.32:435][999]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.32:435][999]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.06.10-17.52.32:436][999]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.06.10-17.52.32:605][ 0]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.32:606][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.06.10-17.52.32:606][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.06.10-17.52.32:608][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.06.10-17.52.32:608][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.06.10-17.52.32:609][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.06.10-17.52.32:609][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.06.10-17.52.32:772][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.06.10-17.52.32:772][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.10-17.52.32:772][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.06.10-17.52.32:772][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.06.10-17.52.32:774][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.06.10-17.52.32:855][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.10-17.52.32:855][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.06.10-17.52.32:856][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.06.10-17.52.32:857][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.06.10-17.52.32:870][ 1]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.32:870][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.06.10-17.52.32:872][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.06.10-17.52.33:146][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.06.10-17.52.33:241][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.10-17.52.33:241][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.06.10-17.52.33:241][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.06.10-17.52.33:246][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.06.10-17.52.33:250][ 2]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.06.10-17.52.33:286][ 4]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.33:286][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.06.10-17.52.33:287][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.06.10-17.52.33:402][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.06.10-17.52.33:402][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.06.10-17.52.33:402][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.06.10-17.52.33:488][ 10]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.33:489][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.06.10-17.52.33:489][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.06.10-17.52.33:602][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.06.10-17.52.33:602][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.06.10-17.52.33:602][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.06.10-17.52.33:608][ 11]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.33:608][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.06.10-17.52.33:610][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.06.10-17.52.33:724][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.06.10-17.52.34:822][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.06.10-17.52.34:822][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.06.10-17.52.34:823][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.06.10-17.52.34:823][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.06.10-17.52.34:823][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.06.10-17.52.34:823][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.06.10-17.52.34:824][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.06.10-17.52.34:824][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.06.10-17.52.34:824][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.06.10-17.52.34:824][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.06.10-17.52.34:825][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.06.10-17.52.34:825][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.06.10-17.52.34:825][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.06.10-17.52.34:839][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.06.10-17.52.34:843][ 12]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.06.10-17.52.35:040][ 24]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-17.52.35:040][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.06.10-17.52.35:042][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.06.10-17.52.35:224][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.06.10-17.52.35:224][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.06.10-17.52.35:224][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.06.10-17.52.35:230][ 25]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-17.52.35:230][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.06.10-17.52.35:231][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.06.10-17.52.35:401][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.06.10-17.52.35:401][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.06.10-17.52.35:402][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.06.10-17.52.35:407][ 26]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-17.52.35:408][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.06.10-17.52.35:409][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.06.10-17.52.35:584][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.06.10-17.52.35:584][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.06.10-17.52.35:585][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.06.10-17.52.35:608][ 28]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-17.52.35:608][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.06.10-17.52.35:609][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.06.10-17.52.35:800][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.06.10-17.52.35:800][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.06.10-17.52.35:802][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.06.10-17.52.35:808][ 29]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-17.52.35:808][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.06.10-17.52.35:809][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.06.10-17.52.36:002][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.06.10-17.52.36:002][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.06.10-17.52.36:003][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.06.10-17.52.36:009][ 30]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-17.52.36:009][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.06.10-17.52.36:010][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.06.10-17.52.36:222][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.06.10-17.52.36:222][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.06.10-17.52.36:222][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.06.10-17.52.36:233][ 31]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-17.52.36:234][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.06.10-17.52.36:235][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.06.10-17.52.36:445][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.06.10-17.52.36:445][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.06.10-17.52.36:446][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.06.10-17.52.36:452][ 32]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-17.52.36:452][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.06.10-17.52.36:453][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.06.10-17.52.36:671][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.06.10-17.52.36:671][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.06.10-17.52.36:672][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.06.10-17.52.36:700][ 34]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.10-17.52.36:700][ 34]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='6.745' TotalLoadTime='6.745' TimeStamp='2020-06-10T17:52:35.409Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DCEEFE08D80D65FE691B1A779E5E8A' LobbyId='014DF2C408D80D65CC8B803872A1CECC' [2020.06.10-17.52.36:700][ 34]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.10-17.52.36:700][ 34]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='6.745' TimeStamp='2020-06-10T17:52:35.409Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DCEEFE08D80D65FE691B1A779E5E8A' LobbyId='014DF2C408D80D65CC8B803872A1CECC' [2020.06.10-17.52.36:700][ 34]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.10-17.52.36:701][ 34]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='6.745' TimeStamp='2020-06-10T17:52:35.409Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DCEEFE08D80D65FE691B1A779E5E8A' LobbyId='014DF2C408D80D65CC8B803872A1CECC' [2020.06.10-17.52.36:701][ 34]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.10-17.52.36:701][ 34]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='6.745' TimeStamp='2020-06-10T17:52:35.409Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DCEEFE08D80D65FE691B1A779E5E8A' LobbyId='014DF2C408D80D65CC8B803872A1CECC' [2020.06.10-17.52.36:701][ 34]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_LOBBY. [2020.06.10-17.52.36:701][ 34]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.10-17.52.36:710][ 35]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.10-17.52.36:710][ 35]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.10-17.52.36:710][ 35]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.10-17.52.37:716][ 97]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.10-17.52.37:716][ 97]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-17.52.37:716][ 97]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.10-17.52.37:716][ 97]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.37:716][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.10-17.52.37:716][ 97]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.37:716][ 97]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.37:716][ 97]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.37:716][ 97]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.10-17.52.37:716][ 97]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-17.52.37:716][ 97]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.37:716][ 97]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.10-17.52.37:716][ 97]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-17.52.37:716][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-17.52.37:768][ 97]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-17.52.37:768][ 97]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-17.52.37:768][ 97]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-17.52.37:768][ 97]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-17.52.37:768][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-17.52.37:769][ 97]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.37:769][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-17.52.37:811][ 97]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.37:811][ 97]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.37:811][ 97]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-17.52.37:812][ 97]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-17.52.37:812][ 97]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-17.52.37:812][ 97]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-17.52.37:812][ 97]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-17.52.37:812][ 97]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-17.52.37:812][ 97]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-17.52.37:812][ 97]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-17.52.37:813][ 97]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-17.52.37:813][ 97]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-17.52.37:813][ 97]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.37:838][ 97]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-17.52.37:838][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-17.52.37:843][ 97]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.37:843][ 97]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.37:944][ 97]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-17.52.37:944][ 97]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-17.52.37:944][ 97]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-17.52.37:945][ 97]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.37:945][ 97]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.37:945][ 97]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-17.52.37:946][ 98]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-17.52.37:946][ 98]r.CullAll = "0" [2020.06.10-17.52.37:952][ 98]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-17.52.37:952][ 98]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-17.52.37:952][ 98]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.10-17.52.37:953][ 98]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-17.52.37:953][ 98]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-17.52.37:953][ 98]GameFlow: Warning: Entering Main Menu [2020.06.10-17.52.37:953][ 98]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-17.52.37:953][ 98]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-17.52.37:953][ 98]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-17.52.37:953][ 98]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-17.52.37:953][ 98]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-17.52.37:953][ 98]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-17.52.37:953][ 98]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-17.52.37:953][ 98]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.10-17.52.37:953][ 98]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.10-17.52.37:959][ 98]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-17.52.37:963][ 98]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-17.52.37:963][ 98]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-17.52.37:963][ 98]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.52.37:963][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-17.52.37:964][ 98]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.52.37:964][ 98]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.52.37:964][ 98]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.52.37:964][ 98]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-17.52.37:964][ 98]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-17.52.37:964][ 98]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-17.52.37:964][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-17.52.38:073][ 99]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-17.52.38:083][ 99]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-17.52.38:083][ 99]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-17.52.38:083][ 99]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-17.52.38:083][ 99]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.10-17.52.38:083][ 99]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.52.38:132][ 99]LogStreaming: Flushing async loaders took 48ms. [2020.06.10-17.52.38:133][ 99]LogStreaming: Flushing async loaders. [2020.06.10-17.52.38:152][ 99]LogStreaming: Flushing async loaders took 19ms. [2020.06.10-17.52.38:152][ 99]LogStreaming: Flushing async loaders. [2020.06.10-17.52.38:168][ 99]LogStreaming: Flushing async loaders took 16ms. [2020.06.10-17.52.38:169][ 99]LogStreaming: Flushing async loaders. [2020.06.10-17.52.38:178][ 99]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-17.52.38:178][ 99]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000033 seconds [2020.06.10-17.52.38:178][ 99]LogStreaming: Flushing async loaders. [2020.06.10-17.52.38:179][ 99]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.52.38:180][ 99]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.9 [2020.06.10-17.52.38:180][ 99]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.52.38:180][ 99]LogCustomization: ------ [2020.06.10-17.52.38:180][ 99]LogCustomization: --> HB_Torso02 [2020.06.10-17.52.38:180][ 99]LogCustomization: --> TC_Legs006 [2020.06.10-17.52.38:180][ 99]LogCustomization: --> TC_W05_03 [2020.06.10-17.52.38:180][ 99]LogCustomization: ------ [2020.06.10-17.52.38:180][ 99]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-17.52.38:180][ 99]LogStreaming: Flushing async loaders. [2020.06.10-17.52.38:205][ 99]LogStreaming: Flushing async loaders took 25ms. [2020.06.10-17.52.38:205][ 99]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-17.52.38:205][ 99]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-17.52.38:206][ 99]LogStreaming: Flushing async loaders. [2020.06.10-17.52.38:215][ 99]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-17.52.38:215][ 99]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-17.52.38:215][ 99]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-17.52.38:215][ 99]LogStreaming: Flushing async loaders. [2020.06.10-17.52.38:218][ 99]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.52.38:218][ 99]LogStreaming: Flushing async loaders. [2020.06.10-17.52.38:220][ 99]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.52.38:220][ 99]LogStreaming: Flushing async loaders. [2020.06.10-17.52.38:221][ 99]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.52.38:222][ 99]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-17.52.38:236][100]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-17.52.38:236][100]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-17.52.38:487][113]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 5.37 ms [2020.06.10-17.52.40:076][191]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-17.52.40:076][191]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.52.40:076][191]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.52.40:076][191]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.06.10-17.52.40:076][191]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.06.10-17.52.40:076][191]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-17.52.40:076][191]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.06.10-17.52.40:098][192]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.10-17.52.40:098][192]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.40:098][192]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-17.52.40:112][192]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.40:112][192]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.40:112][192]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.40:112][192]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.40:112][192]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.40:112][192]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.40:112][192]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.40:112][192]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.40:112][192]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-17.52.40:157][192]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.40:157][192]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.40:157][192]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.40:186][192]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.10-17.52.40:186][192]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.10-17.52.40:187][192]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-17.52.40:187][192]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-17.52.40:193][192]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.40:193][192]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.40:301][192]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-17.52.40:301][192]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-17.52.40:301][192]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-17.52.40:302][192]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.40:302][192]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.40:302][192]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-17.52.40:325][193]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.06.10-17.52.40:325][193]GameFlow: Starting Quickmatch: GameSession [2020.06.10-17.52.40:325][193]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.06.10-17.52.40:325][193]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.06.10-17.52.40:325][193]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.06.10-17.52.40:325][193]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.06.10-17.52.40:325][193]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.06.10-17.52.40:325][193]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.06.10-17.52.40:325][193]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.06.10-17.52.40:325][193]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.06.10-17.52.40:325][193]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.06.10-17.52.40:325][193]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.06.10-17.52.40:325][193]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=4 : Near : -1 [2020.06.10-17.52.40:325][193]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.06.10-17.52.40:325][193]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.06.10-17.52.40:326][193]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.06.10-17.52.40:326][193]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.06.10-17.52.40:326][193]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.06.10-17.52.40:326][193]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.06.10-17.52.40:326][193]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.06.10-17.52.40:326][193]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.06.10-17.52.40:326][193]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.06.10-17.52.40:326][193]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.10-17.52.40:326][193]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.10-17.52.40:326][193]GameFlow: Verbose: Doing Find Sessions [2020.06.10-17.52.40:339][194]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.52.40:589][207]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.52.40:616][209]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.277662 seconds [2020.06.10-17.52.42:823][325]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.00 ms [2020.06.10-17.52.43:435][357]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.10-17.52.44:154][396]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.10-17.52.45:979][495]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.07 ms [2020.06.10-17.52.46:872][543]LogAsyncLoad: Done loading library async: Menu in 45.0 sec [2020.06.10-17.52.50:642][753]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.52.50:828][763]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.52.50:847][765]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.218167 seconds [2020.06.10-17.52.53:381][906]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344359454 [2020.06.10-17.52.53:401][906]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344359454, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-17.52.56:299][ 64]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.10-17.52.56:314][ 65]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.56:314][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-17.52.56:316][ 65]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.56:316][ 65]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.56:316][ 65]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.56:316][ 65]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.56:316][ 65]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.56:317][ 65]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.56:317][ 65]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.56:317][ 65]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.56:317][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-17.52.56:349][ 65]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.56:349][ 65]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.56:349][ 65]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.56:544][ 65]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-17.52.56:544][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-17.52.56:550][ 65]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.56:550][ 65]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.56:578][ 65]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.56:578][ 65]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.56:579][ 65]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-17.52.58:541][153]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.06.10-17.52.58:563][154]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.58:563][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-17.52.58:565][154]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.58:565][154]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.58:565][154]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.58:565][154]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.58:565][154]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.58:565][154]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.58:565][154]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.58:565][154]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.58:565][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-17.52.58:598][154]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.58:598][154]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.58:598][154]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.58:602][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435458 (playerChanged=true), bloodpoints:930291, #nodesDataArray:33, #pathsDataArray:38, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:50, prestige:3, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.10-17.52.58:603][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.06.10-17.52.58:604][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.06.10-17.52.58:604][154]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-17.52.58:604][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-17.52.58:610][154]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.58:610][154]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.58:634][154]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.58:634][154]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-17.52.58:635][154]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-17.52.58:636][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:33, #pathsDataArray:38, animate:true [2020.06.10-17.52.58:854][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.60000074969139 ) [2020.06.10-17.52.58:854][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.60000074969139 [2020.06.10-17.53.00:167][220]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.60000074969139 seconds [2020.06.10-17.53.00:882][264]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.53.01:022][273]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.53.01:046][274]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.148351 seconds [2020.06.10-17.53.01:135][279]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.53.01:136][279]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:202, completeWeb:true, teleport:true ) [2020.06.10-17.53.01:137][279]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:311) [2020.06.10-17.53.01:299][290]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.53.01:603][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.53.02:136][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:202 [2020.06.10-17.53.02:250][341]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94580] [2020.06.10-17.53.02:250][341]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-17.53.02:252][341]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18490&schemaVersion=0] [2020.06.10-17.53.02:255][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435458 (playerChanged=false), bloodpoints:926291, #nodesDataArray:33, #pathsDataArray:42, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:50, prestige:3, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.10-17.53.02:255][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.10-17.53.02:258][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.6000004956033 ) [2020.06.10-17.53.02:258][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.6000004956033 [2020.06.10-17.53.02:428][352]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18490&schemaVersion=0] [2020.06.10-17.53.02:428][352]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-17.53.03:749][432]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.6000004956033 seconds [2020.06.10-17.53.03:749][432]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:50, prestige:3, #levelUpDetailsDataArray:0 [2020.06.10-17.53.03:949][442]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.53.04:069][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.10-17.53.04:069][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:33, #pathsDataArray:42, animate:true [2020.06.10-17.53.04:283][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000718212687 ) [2020.06.10-17.53.04:283][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000718212687 [2020.06.10-17.53.04:283][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.10-17.53.05:683][523]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000718212687 seconds [2020.06.10-17.53.11:056][857]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.53.11:203][866]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.53.11:235][868]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.166084 seconds [2020.06.10-17.53.15:510][130]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.53.15:511][130]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:106) [2020.06.10-17.53.15:614][137]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.53.15:671][140]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.53.16:140][169]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.53.16:141][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:210) [2020.06.10-17.53.16:241][176]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.53.16:334][181]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.53.17:010][223]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.53.17:011][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:105) [2020.06.10-17.53.17:090][229]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.53.17:171][233]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.53.17:639][262]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.53.17:640][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:403, completeWeb:false, teleport:false ) [2020.06.10-17.53.17:640][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:403 [2020.06.10-17.53.17:641][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:208) [2020.06.10-17.53.17:745][269]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.53.17:800][272]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.53.18:272][300]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.53.18:273][300]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:304, completeWeb:false, teleport:false ) [2020.06.10-17.53.18:274][300]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:311) [2020.06.10-17.53.18:374][307]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.53.18:437][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.53.18:576][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:304 [2020.06.10-17.53.19:141][353]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.53.19:142][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:203, completeWeb:false, teleport:false ) [2020.06.10-17.53.19:143][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:303, completeWeb:false, teleport:false ) [2020.06.10-17.53.19:143][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:308) [2020.06.10-17.53.19:214][358]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.53.19:367][367]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.53.19:465][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:203 [2020.06.10-17.53.19:465][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:303 [2020.06.10-17.53.20:330][423]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.53.20:331][423]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:310, completeWeb:false, teleport:true ) [2020.06.10-17.53.20:331][423]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:102) [2020.06.10-17.53.20:444][431]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.53.20:509][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.53.20:838][454]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:310 [2020.06.10-17.53.21:263][481]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.53.21:388][489]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.53.21:405][489]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.53.21:406][489]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:307, completeWeb:false, teleport:true ) [2020.06.10-17.53.21:406][489]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:101) [2020.06.10-17.53.21:408][490]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.151195 seconds [2020.06.10-17.53.21:500][496]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.53.21:563][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.53.21:936][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:307 [2020.06.10-17.53.22:480][555]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.53.22:481][555]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_OpenMysteryBox Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.10-17.53.22:481][555]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-17.53.22:481][555]GameFlow: Writing Profile Stat DBD_Event1_Stat3: 1 [2020.06.10-17.53.22:481][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:206, completeWeb:false, teleport:false ) [2020.06.10-17.53.22:483][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:211) [2020.06.10-17.53.22:601][563]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.53.22:670][566]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.53.22:797][574]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C4293700] Result: '1' k_EResultOK (success) [2020.06.10-17.53.22:797][574]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C4293700]' succeeded in 0.314126 seconds [2020.06.10-17.53.22:806][574]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:206 [2020.06.10-17.53.22:822][576]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C4293700] Result: '1' k_EResultOK (success) [2020.06.10-17.53.22:843][577]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.352268 seconds [2020.06.10-17.53.23:065][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.53.23:194][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.53.24:205][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.53.24:742][690]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.53.24:743][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:306, completeWeb:false, teleport:false ) [2020.06.10-17.53.24:743][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:104) [2020.06.10-17.53.24:867][698]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.53.24:941][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.53.25:073][710]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:306 [2020.06.10-17.53.25:239][720]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.10-17.53.25:773][753]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.53.25:774][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:305, completeWeb:false, teleport:false ) [2020.06.10-17.53.25:775][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:212) [2020.06.10-17.53.25:907][762]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.53.25:999][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.53.26:096][773]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:305 [2020.06.10-17.53.26:801][816]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.53.26:802][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:204, completeWeb:false, teleport:false ) [2020.06.10-17.53.26:802][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:301) [2020.06.10-17.53.26:894][822]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.53.26:967][826]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.53.27:111][835]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:204 [2020.06.10-17.53.27:776][875]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.53.27:776][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:309, completeWeb:false, teleport:true ) [2020.06.10-17.53.27:777][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:202) [2020.06.10-17.53.27:894][883]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.53.27:976][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.53.28:310][906]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:309 [2020.06.10-17.53.31:406][ 95]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.53.31:406][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:209, completeWeb:false, teleport:false ) [2020.06.10-17.53.31:407][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:103) [2020.06.10-17.53.31:421][ 97]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.53.31:520][103]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.53.31:547][104]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.53.31:567][106]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.145759 seconds [2020.06.10-17.53.31:598][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.53.31:711][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:209 [2020.06.10-17.53.33:941][244]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.53.33:942][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:207) [2020.06.10-17.53.34:062][244]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94560] [2020.06.10-17.53.34:062][244]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-17.53.34:064][244]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18491&schemaVersion=0] [2020.06.10-17.53.34:066][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435458 (playerChanged=false), bloodpoints:860291, #nodesDataArray:33, #pathsDataArray:40, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:50, prestige:3, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.10-17.53.34:066][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.10-17.53.34:069][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000748806633 ) [2020.06.10-17.53.34:069][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000748806633 [2020.06.10-17.53.34:071][245]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.53.34:240][255]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18491&schemaVersion=0] [2020.06.10-17.53.34:240][255]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-17.53.34:309][259]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.53.35:552][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000748806633 seconds [2020.06.10-17.53.35:552][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:50, prestige:3, #levelUpDetailsDataArray:0 [2020.06.10-17.53.35:911][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.53.36:015][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.10-17.53.36:015][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:33, #pathsDataArray:40, animate:true [2020.06.10-17.53.36:234][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.6000007209368 ) [2020.06.10-17.53.36:234][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.6000007209368 [2020.06.10-17.53.36:234][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.10-17.53.37:615][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.6000007209368 seconds [2020.06.10-17.53.39:600][562]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198134251184 [2020.06.10-17.53.39:601][562]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198134251184, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-17.53.41:584][685]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.53.41:793][698]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.53.41:811][699]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.226402 seconds [2020.06.10-17.53.51:836][320]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.53.52:111][337]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.53.52:143][339]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.291656 seconds [2020.06.10-17.54.02:170][921]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.54.02:333][931]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.54.02:347][932]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.166099 seconds [2020.06.10-17.54.12:375][550]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.54.12:519][559]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.54.12:536][560]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.147517 seconds [2020.06.10-17.54.18:569][934]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344359454 [2020.06.10-17.54.18:570][934]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344359454, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-17.54.22:563][181]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.54.22:719][191]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.54.22:734][192]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.173448 seconds [2020.06.10-17.54.28:234][532]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.54.28:235][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:105) [2020.06.10-17.54.28:342][539]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.54.28:379][541]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.54.28:847][570]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.54.28:847][570]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:208) [2020.06.10-17.54.28:945][577]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.54.29:072][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.54.30:780][689]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.54.30:781][689]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:101) [2020.06.10-17.54.30:879][696]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.54.30:976][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.54.31:481][732]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.54.31:481][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:403, completeWeb:false, teleport:false ) [2020.06.10-17.54.31:482][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:403 [2020.06.10-17.54.31:482][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:212) [2020.06.10-17.54.31:575][739]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.54.31:671][744]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.54.32:170][775]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.54.32:171][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:304, completeWeb:false, teleport:false ) [2020.06.10-17.54.32:171][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:308) [2020.06.10-17.54.32:265][781]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.54.32:445][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.54.32:478][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:304 [2020.06.10-17.54.32:785][812]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.54.33:135][833]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.54.33:136][833]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:204, completeWeb:false, teleport:false ) [2020.06.10-17.54.33:137][833]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:305, completeWeb:false, teleport:false ) [2020.06.10-17.54.33:137][833]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:312) [2020.06.10-17.54.33:139][834]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.54.33:174][836]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.391189 seconds [2020.06.10-17.54.33:238][840]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.54.33:308][843]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.54.33:445][851]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:204 [2020.06.10-17.54.33:445][851]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:305 [2020.06.10-17.54.34:246][898]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.54.34:749][929]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.54.34:750][929]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:102, completeWeb:false, teleport:false ) [2020.06.10-17.54.34:750][929]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:211) [2020.06.10-17.54.34:847][936]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.54.34:976][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.54.35:070][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:102 [2020.06.10-17.54.35:780][993]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.54.35:780][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:103, completeWeb:false, teleport:false ) [2020.06.10-17.54.35:781][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:203, completeWeb:false, teleport:false ) [2020.06.10-17.54.35:781][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:209) [2020.06.10-17.54.35:918][ 2]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.54.35:973][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.54.36:103][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:103 [2020.06.10-17.54.36:103][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:203 [2020.06.10-17.54.36:814][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.54.37:947][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.06.10-17.54.37:947][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.06.10-17.54.38:906][178]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.54.38:906][178]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:302, completeWeb:false, teleport:true ) [2020.06.10-17.54.38:907][178]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:210) [2020.06.10-17.54.38:975][183]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.54.39:083][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.54.39:437][210]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:302 [2020.06.10-17.54.39:905][239]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.54.39:905][239]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:201, completeWeb:false, teleport:false ) [2020.06.10-17.54.39:906][239]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:311) [2020.06.10-17.54.40:012][246]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.54.40:083][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.54.40:217][258]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:201 [2020.06.10-17.54.40:846][297]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.54.40:846][297]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_OpenMysteryBox Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.10-17.54.40:846][297]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-17.54.40:846][297]GameFlow: Writing Profile Stat DBD_Event1_Stat3: 1 [2020.06.10-17.54.40:847][297]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:309, completeWeb:false, teleport:true ) [2020.06.10-17.54.40:847][297]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:106) [2020.06.10-17.54.40:945][303]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.54.41:043][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.54.41:175][318]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A32076B740] Result: '1' k_EResultOK (success) [2020.06.10-17.54.41:175][318]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A32076B740]' succeeded in 0.317692 seconds [2020.06.10-17.54.41:207][320]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A32076B740] Result: '1' k_EResultOK (success) [2020.06.10-17.54.41:227][321]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.368407 seconds [2020.06.10-17.54.41:304][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.54.41:369][329]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:309 [2020.06.10-17.54.43:199][441]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.54.43:360][451]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.54.43:370][452]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.173607 seconds [2020.06.10-17.54.43:514][460]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.06.10-17.54.43:514][460]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.06.10-17.54.44:536][521]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.54.44:536][521]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:301, completeWeb:false, teleport:true ) [2020.06.10-17.54.44:536][521]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:310) [2020.06.10-17.54.44:640][528]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.54.44:778][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.54.45:037][552]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:301 [2020.06.10-17.54.45:568][584]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.54.45:568][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:307, completeWeb:false, teleport:true ) [2020.06.10-17.54.45:568][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:104) [2020.06.10-17.54.45:666][591]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-17.54.45:745][595]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.54.46:101][617]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:307 [2020.06.10-17.54.47:679][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.54.48:673][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.54.48:673][772]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CustomizationMenuContext (UPanelScreen)(16) Transition: NONE(0) [2020.06.10-17.54.48:689][773]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.54.48:689][773]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-17.54.48:691][773]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.54.48:691][773]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.54.48:691][773]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.54.48:691][773]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-17.54.48:691][773]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.06.10-17.54.48:691][773]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.54.48:692][773]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.54.48:692][773]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-17.54.48:692][773]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.54.48:692][773]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-17.54.48:727][773]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.54.48:727][773]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.54.48:727][773]LogContextSystem: Enter Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-17.54.48:755][773]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-17.54.48:755][773]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-17.54.48:761][773]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.54.48:761][773]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.54.48:785][773]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.54.48:785][773]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-17.54.48:786][773]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-17.54.49:877][825]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.54.49:894][826]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Hook] [2020.06.10-17.54.49:894][826]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435458 [2020.06.10-17.54.50:692][857]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Hook] [2020.06.10-17.54.50:692][857]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-17.54.50:692][857]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-17.54.50:692][857]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-17.54.50:692][857]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-17.54.50:692][857]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNewMeatHook] Spawn new meat hook. [2020.06.10-17.54.50:692][857]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.54.50:707][857]LogStreaming: Flushing async loaders took 15ms. [2020.06.10-17.54.50:708][857]LogStreaming: Flushing async loaders. [2020.06.10-17.54.50:715][857]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-17.54.50:716][857]LogStreaming: Flushing async loaders. [2020.06.10-17.54.50:720][857]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-17.54.50:720][857]LogStreaming: Flushing async loaders. [2020.06.10-17.54.50:724][857]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-17.54.50:724][857]LogStreaming: Flushing async loaders. [2020.06.10-17.54.50:727][857]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.54.50:727][857]LogStreaming: Flushing async loaders. [2020.06.10-17.54.50:733][857]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-17.54.50:733][857]LogStreaming: Flushing async loaders. [2020.06.10-17.54.50:735][857]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.54.52:448][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.10-17.54.52:913][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.10-17.54.53:015][986]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.10-17.54.53:386][ 9]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.54.53:557][ 19]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.54.53:571][ 20]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.184488 seconds [2020.06.10-17.55.03:611][541]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.55.03:745][548]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.55.03:757][549]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.156574 seconds [2020.06.10-17.55.13:283][ 71]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344471393 [2020.06.10-17.55.13:304][ 71]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344471393, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-17.55.13:784][ 97]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.55.13:957][107]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.55.13:969][108]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.191695 seconds [2020.06.10-17.55.22:240][546]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.10-17.55.22:240][546]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-17.55.22:343][552]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-17.55.22:343][552]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-17.55.24:010][639]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.55.24:157][646]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.55.24:175][648]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.176104 seconds [2020.06.10-17.55.26:493][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.55.28:945][900]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.55.34:214][196]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.55.34:376][206]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.55.34:390][207]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.166090 seconds [2020.06.10-17.55.37:411][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.55.38:318][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.10-17.55.41:483][615]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.10-17.55.41:603][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.10-17.55.41:883][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.55.41:883][637]GameFlow: Canceling Matchmaking [2020.06.10-17.55.41:883][637]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [CancellingMatchmaking] [2020.06.10-17.55.41:883][637]LogOnline: Mirrors: [FOnlineSessionMirrors::CancelFindSession_Impl] StartCancelQueueTask [2020.06.10-17.55.41:883][637]LogOnline: Mirrors: [FOnlineSessionMirrors::CancelFindSession_Impl] We have a current search session but no GameSession session name. It happens. [2020.06.10-17.55.41:883][637]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.10-17.55.41:883][637]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: FALSE; quickmatchCancelled: TRUE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.10-17.55.41:883][637]GameFlow: FindSessions canceled! [2020.06.10-17.55.41:883][637]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-17.55.41:883][637]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [CancellingMatchmaking] to [None] [2020.06.10-17.55.41:883][637]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is not Success) [2020.06.10-17.55.41:883][637]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [SessionCanceled] [2020.06.10-17.55.41:902][638]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue/cancel] [2020.06.10-17.55.42:063][647]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue/cancel] [2020.06.10-17.55.42:068][648]LogOnline: Verbose: OSS: Async task 'FSessionAsyncCancelQueue bWasSuccessful: 1, bIsComplete: 1' succeeded in 0.183581 seconds [2020.06.10-17.55.42:709][684]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.10-17.55.43:244][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.55.43:718][745]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-17.55.43:719][745]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-17.55.43:719][745]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveStoryContext (UArchiveStoryScreen)(5) Transition: NONE(0) [2020.06.10-17.55.43:723][745]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.43:723][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-17.55.43:724][745]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.43:724][745]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.43:724][745]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.43:724][745]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.43:725][745]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.43:725][745]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.43:725][745]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.43:725][745]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.43:725][745]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.43:725][745]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.43:725][745]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.43:725][745]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.43:725][745]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-17.55.43:725][745]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.43:725][745]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.43:725][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-17.55.43:739][745]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.43:739][745]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.43:739][745]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.43:739][745]LogContextSystem: Leave Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.43:739][745]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-17.55.43:739][745]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.43:740][745]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.43:740][745]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.43:740][745]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.55.43:740][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-17.55.43:740][745]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.55.43:740][745]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.55.43:740][745]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.55.43:740][745]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-17.55.43:740][745]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.43:740][745]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.43:740][745]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.43:741][745]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.06.10-17.55.43:741][745]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.43:741][745]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-17.55.43:742][746]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Hook] NextVisibleActorType[Pawn] [2020.06.10-17.55.43:742][746]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for hook [2020.06.10-17.55.43:962][759]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.55.43:962][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-17.55.43:963][759]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.55.43:963][759]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.55.43:963][759]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.55.43:963][759]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-17.55.43:963][759]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-17.55.43:963][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-17.55.44:638][799]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Hook] NextVisibleActorType[Pawn] [2020.06.10-17.55.44:638][799]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-17.55.44:638][799]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-17.55.44:638][799]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.10-17.55.44:639][799]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000034 seconds [2020.06.10-17.55.44:639][799]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.55.44:640][799]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.55.44:641][799]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.3 [2020.06.10-17.55.44:641][799]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.55.44:641][799]LogCustomization: ------ [2020.06.10-17.55.44:641][799]LogCustomization: --> HB_Torso02 [2020.06.10-17.55.44:641][799]LogCustomization: --> TC_Legs006 [2020.06.10-17.55.44:641][799]LogCustomization: --> TC_W05_03 [2020.06.10-17.55.44:641][799]LogCustomization: ------ [2020.06.10-17.55.44:641][799]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-17.55.44:641][799]LogStreaming: Flushing async loaders. [2020.06.10-17.55.44:669][799]LogStreaming: Flushing async loaders took 28ms. [2020.06.10-17.55.44:669][799]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-17.55.44:669][799]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-17.55.44:669][799]LogStreaming: Flushing async loaders. [2020.06.10-17.55.44:681][799]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-17.55.44:681][799]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-17.55.44:681][799]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W05_03 [2020.06.10-17.55.44:681][799]LogStreaming: Flushing async loaders. [2020.06.10-17.55.44:686][799]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-17.55.44:686][799]LogStreaming: Flushing async loaders. [2020.06.10-17.55.44:687][799]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.55.44:687][799]LogStreaming: Flushing async loaders. [2020.06.10-17.55.44:689][799]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.55.44:689][799]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-17.55.44:892][804]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.44:893][804]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveStoryScreen , layerIndex:0 ) [2020.06.10-17.55.44:903][804]LogContextSystem: Enter Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.44:903][804]GameFlow: ArchiveStoryContextComponent::Enter [2020.06.10-17.55.44:903][804]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-17.55.44:903][804]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435458 [2020.06.10-17.55.44:904][804]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: ArchiveNavigationContext (UNavigationScreen)(9) Transition: NONE(0) [2020.06.10-17.55.44:909][804]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.10-17.55.44:915][804]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.10-17.55.44:917][804]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/get-popup-status?archiveId=Tome03] [2020.06.10-17.55.44:917][804]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.06.10-17.55.44:917][804]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.10-17.55.44:917][804]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/journal/getjournal?storyId=Tome03] [2020.06.10-17.55.44:918][804]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-17.55.44:918][804]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveStoryScreen) [2020.06.10-17.55.44:919][804]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.44:919][804]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.44:919][804]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.44:919][804]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.44:919][804]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-17.55.44:975][804]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.44:975][804]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.44:975][804]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-17.55.44:975][804]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-17.55.44:976][804]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.44:976][804]LogContextSystem: Enter Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.44:977][804]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.44:977][804]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.44:977][804]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.45:013][805]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/story?storyId=Tome03] [2020.06.10-17.55.45:027][806]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/get-popup-status?archiveId=Tome03] [2020.06.10-17.55.45:028][806]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.06.10-17.55.45:142][811]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/story?storyId=Tome03] [2020.06.10-17.55.45:167][811]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-17.55.45:167][811]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-17.55.45:167][811]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-17.55.45:167][811]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-17.55.45:322][817]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/journal/getjournal?storyId=Tome03] [2020.06.10-17.55.48:291][966]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.55.48:758][991]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.55.48:758][991]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CustomizationMenuContext (UPanelScreen)(16) Transition: NONE(0) [2020.06.10-17.55.48:758][991]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.10-17.55.48:774][992]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.48:774][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveStoryScreen) [2020.06.10-17.55.48:780][992]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.48:780][992]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.48:780][992]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.48:780][992]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.06.10-17.55.48:780][992]LogContextSystem: Leave Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.48:780][992]GameFlow: ArchiveStoryContextComponent::Leave [2020.06.10-17.55.48:780][992]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.48:781][992]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.48:781][992]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-17.55.48:781][992]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.48:781][992]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.48:781][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-17.55.48:783][992]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.48:783][992]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.48:783][992]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.48:783][992]LogContextSystem: Leave Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.48:783][992]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.48:783][992]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.48:783][992]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.48:783][992]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.55.48:783][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-17.55.48:784][992]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.55.48:784][992]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.55.48:784][992]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.55.48:784][992]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-17.55.48:784][992]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.48:784][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-17.55.48:845][992]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.48:845][992]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.48:845][992]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.48:845][992]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-17.55.48:845][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-17.55.48:846][992]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.48:846][992]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.48:846][992]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-17.55.48:846][992]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.48:846][992]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.48:846][992]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.48:846][992]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.48:846][992]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.48:846][992]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.48:846][992]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.48:942][997]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-17.55.48:943][997]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-17.55.48:944][997]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.48:944][997]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-17.55.48:944][997]GameFlow: Warning: Entering Main Menu [2020.06.10-17.55.48:944][997]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-17.55.48:944][997]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-17.55.48:944][997]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-17.55.48:944][997]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-17.55.48:944][997]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-17.55.48:944][997]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-17.55.48:944][997]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-17.55.48:944][997]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.10-17.55.48:944][997]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.10-17.55.48:951][997]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-17.55.48:955][997]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-17.55.48:955][997]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-17.55.48:955][997]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.55.48:955][997]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-17.55.48:956][997]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.55.48:956][997]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.55.48:956][997]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.55.48:956][997]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-17.55.48:956][997]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-17.55.48:956][997]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-17.55.48:956][997]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-17.55.48:970][998]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-17.55.48:970][998]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-17.55.48:970][998]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-17.55.48:970][998]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.10-17.55.48:972][998]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000035 seconds [2020.06.10-17.55.48:973][998]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.4 [2020.06.10-17.55.48:973][998]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.55.48:973][998]LogCustomization: ------ [2020.06.10-17.55.48:973][998]LogCustomization: --> HB_Torso02 [2020.06.10-17.55.48:973][998]LogCustomization: --> TC_Legs006 [2020.06.10-17.55.48:973][998]LogCustomization: --> TC_W05_03 [2020.06.10-17.55.48:973][998]LogCustomization: ------ [2020.06.10-17.55.48:973][998]GameFlow: (BP_Menu_Slasher03_C_2) - UpdateCustomization with item HB_Torso02 [2020.06.10-17.55.48:973][998]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-17.55.48:973][998]GameFlow: (BP_Menu_Slasher03_C_2) - UpdateCustomization with item TC_Legs006 [2020.06.10-17.55.48:974][998]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-17.55.48:974][998]GameFlow: (BP_Menu_Slasher03_C_2) - UpdateCustomization with item TC_W05_03 [2020.06.10-17.55.48:974][998]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-17.55.49:076][ 2]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-17.55.49:909][ 39]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.49:909][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-17.55.49:971][ 39]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.49:971][ 39]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.49:971][ 39]LogContextSystem: Enter Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.50:000][ 39]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-17.55.50:000][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-17.55.50:007][ 39]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.50:007][ 39]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.50:032][ 39]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.50:032][ 39]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.50:032][ 39]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-17.55.50:585][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.55.50:586][ 55]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-17.55.50:586][ 55]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-17.55.50:586][ 55]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.55.50:586][ 55]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.06.10-17.55.50:586][ 55]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.06.10-17.55.50:587][ 55]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-17.55.50:587][ 55]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.06.10-17.55.50:602][ 56]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.10-17.55.50:602][ 56]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.50:602][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-17.55.50:617][ 56]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.50:617][ 56]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.50:617][ 56]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.50:617][ 56]LogContextSystem: Leave Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.50:617][ 56]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-17.55.50:617][ 56]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.50:617][ 56]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.50:617][ 56]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.50:618][ 56]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.50:618][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-17.55.50:671][ 56]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.50:671][ 56]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.50:671][ 56]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.50:696][ 56]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.10-17.55.50:696][ 56]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.10-17.55.50:697][ 56]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-17.55.50:697][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-17.55.50:704][ 56]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.50:704][ 56]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.50:807][ 56]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94624] [2020.06.10-17.55.50:807][ 56]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-17.55.50:809][ 56]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18492&schemaVersion=0] [2020.06.10-17.55.50:810][ 56]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.50:810][ 56]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.50:810][ 56]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-17.55.50:811][ 57]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.10-17.55.50:811][ 57]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, right pawn already here and no destroy sequence launch [2020.06.10-17.55.50:812][ 57]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.06.10-17.55.50:812][ 57]GameFlow: Starting Quickmatch: GameSession [2020.06.10-17.55.50:812][ 57]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.06.10-17.55.50:812][ 57]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.06.10-17.55.50:812][ 57]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.06.10-17.55.50:812][ 57]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.06.10-17.55.50:812][ 57]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.06.10-17.55.50:812][ 57]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.06.10-17.55.50:812][ 57]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.06.10-17.55.50:812][ 57]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.06.10-17.55.50:812][ 57]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.06.10-17.55.50:812][ 57]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.06.10-17.55.50:812][ 57]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=4 : Near : -1 [2020.06.10-17.55.50:813][ 57]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.06.10-17.55.50:813][ 57]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.06.10-17.55.50:813][ 57]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.06.10-17.55.50:813][ 57]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.06.10-17.55.50:813][ 57]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.06.10-17.55.50:813][ 57]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.06.10-17.55.50:813][ 57]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.06.10-17.55.50:813][ 57]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.06.10-17.55.50:813][ 57]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.06.10-17.55.50:813][ 57]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.10-17.55.50:813][ 57]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.10-17.55.50:813][ 57]GameFlow: Verbose: Doing Find Sessions [2020.06.10-17.55.50:837][ 58]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.55.50:969][ 65]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18492&schemaVersion=0] [2020.06.10-17.55.50:969][ 65]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-17.55.50:996][ 67]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.55.51:008][ 68]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.186738 seconds [2020.06.10-17.55.51:778][108]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.55.51:778][108]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CustomizationMenuContext (UPanelScreen)(16) Transition: NONE(0) [2020.06.10-17.55.51:797][109]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.51:797][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-17.55.51:799][109]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.51:799][109]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.51:799][109]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.51:799][109]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.51:799][109]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.51:799][109]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.51:799][109]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.51:799][109]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.51:799][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-17.55.51:838][109]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.51:839][109]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.51:839][109]LogContextSystem: Enter Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.51:864][109]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-17.55.51:865][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-17.55.51:871][109]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.51:871][109]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.51:895][109]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.51:895][109]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-17.55.51:896][109]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-17.55.52:918][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.55.52:941][162]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Hook] [2020.06.10-17.55.52:941][162]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435458 [2020.06.10-17.55.53:726][196]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Hook] [2020.06.10-17.55.53:726][196]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-17.55.53:726][196]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-17.55.53:726][196]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-17.55.53:726][196]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-17.55.53:726][196]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNewMeatHook] Spawn new meat hook. [2020.06.10-17.56.01:032][647]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.56.01:235][659]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.56.01:243][660]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.206494 seconds [2020.06.10-17.56.06:273][966]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.56.10:715][236]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.56.11:289][269]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.56.11:422][277]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.56.11:435][278]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.165492 seconds [2020.06.10-17.56.11:623][288]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.56.11:624][288]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-17.56.11:624][288]LogCustomization: ------ [2020.06.10-17.56.11:624][288]LogCustomization: --> HB_Torso02 [2020.06.10-17.56.11:624][288]LogCustomization: --> TC_Legs006 [2020.06.10-17.56.11:624][288]LogCustomization: --> TC_W05_03 [2020.06.10-17.56.11:624][288]LogCustomization: ------ [2020.06.10-17.56.11:624][288]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-17.56.11:624][288]LogCustomization: ------ [2020.06.10-17.56.11:624][288]LogCustomization: --> HB_Torso02 [2020.06.10-17.56.11:624][288]LogCustomization: --> TC_Legs006 [2020.06.10-17.56.11:624][288]LogCustomization: --> TC_W05_03 [2020.06.10-17.56.11:624][288]LogCustomization: ------ [2020.06.10-17.56.11:625][288]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-17.56.11:625][288]LogCustomization: ------ [2020.06.10-17.56.11:625][288]LogCustomization: --> HB_Torso02 [2020.06.10-17.56.11:625][288]LogCustomization: --> TC_Legs006 [2020.06.10-17.56.11:625][288]LogCustomization: --> TC_W05_03 [2020.06.10-17.56.11:625][288]LogCustomization: ------ [2020.06.10-17.56.11:625][288]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-17.56.11:625][288]LogCustomization: ------ [2020.06.10-17.56.11:625][288]LogCustomization: --> HB_Torso02 [2020.06.10-17.56.11:625][288]LogCustomization: --> TC_Legs006 [2020.06.10-17.56.11:625][288]LogCustomization: --> TC_W05_03 [2020.06.10-17.56.11:625][288]LogCustomization: ------ [2020.06.10-17.56.11:626][288]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-17.56.11:626][288]LogCustomization: ------ [2020.06.10-17.56.11:626][288]LogCustomization: --> HB_Torso02 [2020.06.10-17.56.11:626][288]LogCustomization: --> TC_Legs006 [2020.06.10-17.56.11:626][288]LogCustomization: --> TC_W05_03 [2020.06.10-17.56.11:626][288]LogCustomization: ------ [2020.06.10-17.56.11:626][288]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-17.56.11:626][288]LogCustomization: ------ [2020.06.10-17.56.11:626][288]LogCustomization: --> HB_Torso02 [2020.06.10-17.56.11:626][288]LogCustomization: --> TC_Legs006 [2020.06.10-17.56.11:626][288]LogCustomization: --> TC_W05_03 [2020.06.10-17.56.11:626][288]LogCustomization: ------ [2020.06.10-17.56.12:042][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.56.12:716][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.56.13:757][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.56.13:757][386]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-17.56.13:757][386]LogCustomization: ------ [2020.06.10-17.56.13:757][386]LogCustomization: --> HB_Torso02 [2020.06.10-17.56.13:757][386]LogCustomization: --> TC_Legs006 [2020.06.10-17.56.13:757][386]LogCustomization: --> TC_W05_03 [2020.06.10-17.56.13:757][386]LogCustomization: ------ [2020.06.10-17.56.13:757][386]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.56.13:763][386]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-17.56.13:763][386]LogStreaming: Flushing async loaders. [2020.06.10-17.56.13:771][386]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-17.56.13:771][386]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-17.56.13:771][386]LogCustomization: ------ [2020.06.10-17.56.13:771][386]LogCustomization: --> HB_Torso02 [2020.06.10-17.56.13:771][386]LogCustomization: --> TC_Legs006 [2020.06.10-17.56.13:771][386]LogCustomization: --> TC_W05_03 [2020.06.10-17.56.13:771][386]LogCustomization: ------ [2020.06.10-17.56.16:650][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.56.21:461][839]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.56.21:621][848]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.56.21:627][849]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.169910 seconds [2020.06.10-17.56.22:611][906]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.56.29:356][301]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.56.29:356][301]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-17.56.29:373][302]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.56.29:373][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-17.56.29:374][302]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.56.29:374][302]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.56.29:374][302]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.56.29:374][302]LogContextSystem: Leave Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-17.56.29:375][302]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-17.56.29:375][302]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.56.29:375][302]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.56.29:375][302]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-17.56.29:375][302]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.56.29:375][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-17.56.29:414][302]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.56.29:414][302]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.56.29:414][302]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.56.29:438][302]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-17.56.29:439][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-17.56.29:445][302]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.56.29:445][302]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.56.29:550][302]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94624] [2020.06.10-17.56.29:550][302]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-17.56.29:553][302]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18493&schemaVersion=0] [2020.06.10-17.56.29:553][302]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.56.29:553][302]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-17.56.29:553][302]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-17.56.29:572][303]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Hook] NextVisibleActorType[Pawn] [2020.06.10-17.56.29:572][303]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for hook [2020.06.10-17.56.29:714][311]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18493&schemaVersion=0] [2020.06.10-17.56.29:715][311]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-17.56.30:288][344]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Hook] NextVisibleActorType[Pawn] [2020.06.10-17.56.30:288][344]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-17.56.30:288][344]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-17.56.30:288][344]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.10-17.56.30:289][344]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000035 seconds [2020.06.10-17.56.30:290][344]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.56.30:292][344]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.56.30:292][344]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.7 [2020.06.10-17.56.30:292][344]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.56.30:292][344]LogCustomization: ------ [2020.06.10-17.56.30:292][344]LogCustomization: --> HB_Torso02 [2020.06.10-17.56.30:292][344]LogCustomization: --> TC_Legs006 [2020.06.10-17.56.30:292][344]LogCustomization: --> TC_W05_03 [2020.06.10-17.56.30:292][344]LogCustomization: ------ [2020.06.10-17.56.30:292][344]GameFlow: (BP_Menu_Slasher03_C_3) - UpdateCustomization with item HB_Torso02 [2020.06.10-17.56.30:292][344]LogStreaming: Flushing async loaders. [2020.06.10-17.56.30:320][344]LogStreaming: Flushing async loaders took 28ms. [2020.06.10-17.56.30:321][344]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-17.56.30:321][344]GameFlow: (BP_Menu_Slasher03_C_3) - UpdateCustomization with item TC_Legs006 [2020.06.10-17.56.30:321][344]LogStreaming: Flushing async loaders. [2020.06.10-17.56.30:332][344]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-17.56.30:333][344]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-17.56.30:333][344]GameFlow: (BP_Menu_Slasher03_C_3) - UpdateCustomization with item TC_W05_03 [2020.06.10-17.56.30:333][344]LogStreaming: Flushing async loaders. [2020.06.10-17.56.30:336][344]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.56.30:336][344]LogStreaming: Flushing async loaders. [2020.06.10-17.56.30:338][344]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.56.30:338][344]LogStreaming: Flushing async loaders. [2020.06.10-17.56.30:339][344]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.56.30:340][344]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-17.56.31:661][412]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.56.31:847][421]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.56.31:849][422]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.199967 seconds [2020.06.10-17.56.41:887][957]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.56.42:060][966]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.56.42:074][967]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.194348 seconds [2020.06.10-17.56.52:100][511]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.56.52:353][524]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.56.52:369][525]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.277720 seconds [2020.06.10-17.57.02:406][ 61]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.57.02:566][ 70]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.57.02:571][ 71]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.186480 seconds [2020.06.10-17.57.12:606][611]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.57.12:752][619]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.57.12:769][620]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.183009 seconds [2020.06.10-17.57.22:793][152]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.57.23:006][163]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.57.23:024][165]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.236497 seconds [2020.06.10-17.57.32:744][687]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198134251184 [2020.06.10-17.57.32:766][687]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198134251184, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.06.10-17.57.33:072][704]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.57.33:218][712]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.57.33:240][714]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.177192 seconds [2020.06.10-17.57.43:285][248]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.57.43:458][257]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.57.43:473][258]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.196866 seconds [2020.06.10-17.57.53:511][798]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.57.53:738][810]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-17.57.53:738][810]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-17.57.53:738][810]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-17.57.53:738][810]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.10-17.57.53:738][810]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-17.57.53:738][810]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-17.57.53:738][810]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-17.57.53:738][810]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-17.57.53:738][810]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.06.10-17.57.53:738][810]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.06.10-17.57.53:738][810]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-17.57.53:738][810]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.06.10-17.57.53:738][810]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.10-17.57.53:738][810]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-17.57.53:738][810]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.06.10-17.57.53:738][810]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-17.57.53:738][810]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-17.57.53:738][810]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.10-17.57.53:738][810]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-17.57.53:738][810]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.10-17.57.53:738][810]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.06.10-17.57.53:738][810]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-17.57.53:738][810]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.06.10-17.57.53:738][810]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.06.10-17.57.53:738][810]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-17.57.53:738][810]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.06.10-17.57.53:738][810]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-17.57.53:738][810]LogOnlineSession: Verbose: OSS: MirrorsSessionId=75a91e92-8d19-4ac8-834d-01d122b6cf98 : OnlineService [2020.06.10-17.57.53:738][810]LogOnlineSession: Verbose: OSS: MatchMembersA=["3d851480-bd94-11e6-b0c2-879f2804d5d0"] : OnlineService [2020.06.10-17.57.53:738][810]LogOnlineSession: Verbose: OSS: MatchMembersB=["c36a3030-c3fc-11e6-bb7e-a9a4184e5a5c"] : OnlineService [2020.06.10-17.57.53:738][810]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-17.57.53:739][810]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-17.57.53:739][810]LogOnlineSession: Verbose: OSS: EncryptionKey=cPV0+9rpGuYsuF78eWABxLU9Y3MHHqaxuOKSaNxImqU= : OnlineService [2020.06.10-17.57.53:739][810]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-17.57.53:739][810]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.06.10-17.57.53:739][810]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/75a91e92-8d19-4ac8-834d-01d122b6cf98] [2020.06.10-17.57.53:759][811]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.259310 seconds [2020.06.10-17.57.53:764][811]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: GameSession [2020.06.10-17.57.53:871][817]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/75a91e92-8d19-4ac8-834d-01d122b6cf98] [2020.06.10-17.57.53:871][817]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-17.57.53:871][817]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.06.10-17.57.58:884][ 89]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.06.10-17.57.58:885][ 89]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/75a91e92-8d19-4ac8-834d-01d122b6cf98] [2020.06.10-17.57.59:044][ 98]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/75a91e92-8d19-4ac8-834d-01d122b6cf98] [2020.06.10-17.57.59:045][ 98]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-17.57.59:045][ 98]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.06.10-17.58.04:031][368]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.06.10-17.58.04:031][368]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/75a91e92-8d19-4ac8-834d-01d122b6cf98] [2020.06.10-17.58.04:177][376]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/75a91e92-8d19-4ac8-834d-01d122b6cf98] [2020.06.10-17.58.04:178][376]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-17.58.04:178][376]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.06.10-17.58.04:178][376]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.06.10-17.58.04:178][376]GameFlow: Joining sesion : GameSession [2020.06.10-17.58.04:178][376]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.06.10-17.58.04:178][376]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.06.10-17.58.04:178][376]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.06.10-17.58.04:178][376]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.06.10-17.58.04:178][376]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.06.10-17.58.04:178][376]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.06.10-17.58.04:179][376]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-17.58.04:179][376]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.06.10-17.58.04:179][376]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [Success] [2020.06.10-17.58.04:180][376]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-17.58.04:180][376]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.10-17.58.04:185][376]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.04:185][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-17.58.04:201][376]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.04:201][376]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.04:201][376]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.04:201][376]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.04:201][376]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.04:201][376]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.04:201][376]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.04:201][376]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.04:201][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.10-17.58.04:203][376]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.04:203][376]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.04:203][376]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.04:203][376]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-17.58.04:203][376]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-17.58.04:203][376]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.10-17.58.04:203][376]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.10-17.58.04:204][376]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-17.58.04:204][376]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.10-17.58.04:204][376]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-17.58.04:204][376]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-17.58.04:204][376]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-17.58.04:204][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-17.58.04:204][376]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-17.58.04:204][376]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-17.58.04:204][376]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-17.58.04:204][376]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-17.58.04:205][376]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-17.58.04:205][376]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-17.58.04:205][376]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-17.58.04:205][376]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-17.58.04:205][376]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-17.58.04:205][376]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-17.58.04:205][376]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-17.58.04:205][376]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-17.58.04:205][376]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-17.58.04:205][376]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-17.58.04:205][376]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-17.58.04:205][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.10-17.58.04:205][376]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.04:205][376]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.10-17.58.04:272][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.10-17.58.04:272][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:272][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.10-17.58.04:273][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:273][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.10-17.58.04:273][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:273][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.10-17.58.04:273][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:273][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.10-17.58.04:273][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:273][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.10-17.58.04:273][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:273][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.10-17.58.04:273][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:274][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.10-17.58.04:274][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:274][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.10-17.58.04:274][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:274][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.10-17.58.04:274][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:274][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.10-17.58.04:274][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:274][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.10-17.58.04:274][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:274][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.10-17.58.04:275][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:275][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.10-17.58.04:275][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:275][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.10-17.58.04:275][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:275][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.10-17.58.04:275][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:275][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.10-17.58.04:275][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:275][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.10-17.58.04:275][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:275][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.10-17.58.04:275][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:276][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.10-17.58.04:276][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:276][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.10-17.58.04:276][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:276][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.10-17.58.04:276][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:276][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.10-17.58.04:276][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:276][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.10-17.58.04:276][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:276][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.10-17.58.04:276][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:276][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.10-17.58.04:276][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:277][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.10-17.58.04:277][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:277][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.10-17.58.04:277][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:277][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.10-17.58.04:277][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:277][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.10-17.58.04:277][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:277][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.10-17.58.04:277][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:277][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.10-17.58.04:277][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:277][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.10-17.58.04:277][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:278][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.10-17.58.04:278][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:278][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.10-17.58.04:278][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:278][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.10-17.58.04:278][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:278][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.10-17.58.04:278][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:278][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.10-17.58.04:278][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:278][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.10-17.58.04:278][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:278][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.10-17.58.04:278][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:279][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.10-17.58.04:279][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:279][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.10-17.58.04:279][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:279][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.10-17.58.04:279][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:279][376]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.10-17.58.04:279][376]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.58.04:280][376]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.58.04:280][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-17.58.04:280][376]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.58.04:280][376]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.58.04:280][376]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.58.04:280][376]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-17.58.04:304][377]r.CullAll = "1" [2020.06.10-17.58.05:211][433]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-17.58.05:211][433]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.06.10-17.58.05:212][433]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-17.58.05:227][434]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.10-17.58.05:227][434]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.10-17.58.05:227][434]LogNet: Browse: 54.145.52.50:7779//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=_EMPTY_?KillerPips=71?SurvivorPips=15?MaxPlayers=5?Addons=Addon_Chainsaw_005;Addon_Chainsaw_003?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;BloodWarden?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live [2020.06.10-17.58.05:227][434]LogInit: WinSock: Socket queue 32768 / 32768 [2020.06.10-17.58.05:229][434]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.06.10-17.58.05:229][434]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.06.10-17.58.05:229][434]LogNet: Game client on port 7779, rate 10000 [2020.06.10-17.58.05:356][442]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 54.145.52.50:7779, Name: SteamNetConnection_1, Driver: PendingNetDriver SteamNetDriver_1, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.06.10-17.58.05:485][450]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.06.10-17.58.05:486][450]LogLoad: LoadMap: 54.145.52.50:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=_EMPTY_?KillerPips=71?SurvivorPips=15?MaxPlayers=5?Addons=Addon_Chainsaw_005;Addon_Chainsaw_003?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;BloodWarden?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.06.10-17.58.05:486][450]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-17.58.05:486][450]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-17.58.05:486][450]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-17.58.05:486][450]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435458 [2020.06.10-17.58.05:517][450]LogUObjectHash: Compacting FUObjectHashTables data took 9.16ms [2020.06.10-17.58.05:537][450]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.58.05:540][450]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.58.05:541][450]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.10-17.58.05:541][450]LogStreaming: Flushing async loaders. [2020.06.10-17.58.05:541][450]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.58.05:541][450]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.10-17.58.05:541][450]LogStreaming: Flushing async loaders. [2020.06.10-17.58.05:543][450]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.58.05:544][450]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.10-17.58.05:544][450]LogStreaming: Flushing async loaders. [2020.06.10-17.58.05:608][450]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-17.58.05:616][450]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-17.58.05:628][450]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-17.58.05:674][450]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-17.58.05:795][450]LogStreaming: Flushing async loaders took 251ms. [2020.06.10-17.58.05:796][450]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.10-17.58.05:796][450]LogStreaming: Flushing async loaders. [2020.06.10-17.58.05:797][450]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.58.05:797][450]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.06.10-17.58.05:797][450]LogStreaming: Flushing async loaders. [2020.06.10-17.58.05:835][450]LogStreaming: Flushing async loaders took 37ms. [2020.06.10-17.58.05:835][450]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.10-17.58.05:835][450]LogStreaming: Flushing async loaders. [2020.06.10-17.58.05:854][450]LogStreaming: Flushing async loaders took 19ms. [2020.06.10-17.58.05:854][450]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.10-17.58.05:854][450]LogStreaming: Flushing async loaders. [2020.06.10-17.58.05:857][450]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.58.05:857][450]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.10-17.58.05:857][450]LogStreaming: Flushing async loaders. [2020.06.10-17.58.05:857][450]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.58.05:857][450]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.10-17.58.05:857][450]LogStreaming: Flushing async loaders. [2020.06.10-17.58.05:955][450]LogStreaming: Flushing async loaders took 98ms. [2020.06.10-17.58.05:959][450]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.06.10-13.58.05 [2020.06.10-17.58.05:959][450]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.06.10-17.58.05:959][450]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.10-17.58.05:970][450]LogWorld: Bringing up level for play took: 0.012050 [2020.06.10-17.58.05:971][450]LogLoad: Took 0.485262 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.06.10-17.58.06:106][455]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.06.10-17.58.06:106][455]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.10-17.58.06:156][458]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000044 seconds [2020.06.10-17.58.06:157][458]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.06.10-17.58.06:157][458]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.06.10-17.58.06:333][469]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-17.58.06:333][469]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.148' TotalLoadTime='2.148' TimeStamp='2020-06-10T17:58:05.047Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCEEFE08D80D65FE691B1A779E5E8A' LobbyId='014D11C808D80D67D2E0F254073612DD' [2020.06.10-17.58.06:333][469]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-17.58.06:333][469]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.148' TimeStamp='2020-06-10T17:58:05.047Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCEEFE08D80D65FE691B1A779E5E8A' LobbyId='014D11C808D80D67D2E0F254073612DD' [2020.06.10-17.58.06:334][469]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-17.58.06:334][469]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.148' TimeStamp='2020-06-10T17:58:05.047Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCEEFE08D80D65FE691B1A779E5E8A' LobbyId='014D11C808D80D67D2E0F254073612DD' [2020.06.10-17.58.06:334][469]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-17.58.06:590][485]LogDBDEasyAntiCheat: RPC to validate server [2020.06.10-17.58.06:591][485]LogDBDEasyAntiCheat: Server is dedicated [2020.06.10-17.58.06:591][485]LogDBDEasyAntiCheat: slave connected [2020.06.10-17.58.06:592][485]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-17.58.06:592][485]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:3d851480-bd94-11e6-b0c2-879f2804d5d0|76561198115048270 [2020.06.10-17.58.06:592][485]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-17.58.06:592][485]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-17.58.06:592][485]LogCustomization: ------ [2020.06.10-17.58.06:592][485]LogCustomization: --> HB_Torso02 [2020.06.10-17.58.06:592][485]LogCustomization: --> TC_Legs006 [2020.06.10-17.58.06:592][485]LogCustomization: --> TC_W05_03 [2020.06.10-17.58.06:592][485]LogCustomization: ------ [2020.06.10-17.58.06:592][485]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-17.58.06:593][485]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-17.58.06:593][485]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.258' TotalLoadTime='2.406' TimeStamp='2020-06-10T17:58:05.305Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCEEFE08D80D65FE691B1A779E5E8A' LobbyId='014D11C808D80D67D2E0F254073612DD' [2020.06.10-17.58.06:593][485]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.06.10-17.58.06:593][485]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.10-17.58.06:607][486]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.10-17.58.06:607][486]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.10-17.58.06:607][486]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.145.52.50:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=_EMPTY_?KillerPips=71?SurvivorPips=15?MaxPlayers=5?Addons=Addon_Chainsaw_005;Addon_Chainsaw_003?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;BloodWarden?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-17.58.07:590][547]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.58.07:590][547]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.58.07:607][548]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.58.07:608][548]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-17.58.07:608][548]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.10-17.58.07:608][548]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.10-17.58.07:608][548]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.07:608][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.10-17.58.07:608][548]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.07:608][548]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.07:608][548]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.07:608][548]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-17.58.07:608][548]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-17.58.07:608][548]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.07:608][548]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.10-17.58.07:608][548]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-17.58.07:608][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-17.58.07:665][548]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-17.58.07:665][548]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-17.58.07:665][548]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-17.58.07:665][548]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-17.58.07:665][548]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-17.58.07:665][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-17.58.07:666][548]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.07:666][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-17.58.07:716][548]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.07:716][548]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.07:716][548]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-17.58.07:717][548]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-17.58.07:718][548]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-17.58.07:718][548]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-17.58.07:718][548]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-17.58.07:718][548]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-17.58.07:718][548]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-17.58.07:718][548]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-17.58.07:718][548]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-17.58.07:718][548]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-17.58.07:718][548]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.10-17.58.07:718][548]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.58.07:718][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-17.58.07:719][548]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.58.07:719][548]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.58.07:719][548]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.07:743][548]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-17.58.07:743][548]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-17.58.07:743][548]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.58.07:743][548]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-17.58.07:743][548]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-17.58.07:744][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-17.58.07:750][548]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-17.58.07:750][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-17.58.07:750][548]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.07:750][548]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.07:859][548]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94624] [2020.06.10-17.58.07:859][548]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-17.58.07:859][548]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-17.58.07:860][548]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.07:860][548]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.07:860][548]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-17.58.07:975][549]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-17.58.07:975][549]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-17.58.07:976][549]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-17.58.07:976][549]r.CullAll = "0" [2020.06.10-17.58.07:977][549]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-17.58.07:977][549]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-17.58.07:977][549]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.10-17.58.07:977][549]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.10-17.58.07:977][549]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-17.58.08:092][549]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94624] [2020.06.10-17.58.08:092][549]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-17.58.08:093][549]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18494&schemaVersion=0] [2020.06.10-17.58.08:094][549]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-17.58.08:110][550]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-17.58.08:114][550]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-17.58.08:114][550]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-17.58.08:114][550]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-17.58.08:114][550]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-17.58.08:114][550]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-17.58.08:115][550]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.10-17.58.08:116][550]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000035 seconds [2020.06.10-17.58.08:116][550]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.58.08:118][550]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.58.08:118][550]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.9 [2020.06.10-17.58.08:118][550]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.58.08:118][550]LogCustomization: ------ [2020.06.10-17.58.08:118][550]LogCustomization: --> HB_Torso02 [2020.06.10-17.58.08:118][550]LogCustomization: --> TC_Legs006 [2020.06.10-17.58.08:118][550]LogCustomization: --> TC_W05_03 [2020.06.10-17.58.08:118][550]LogCustomization: ------ [2020.06.10-17.58.08:118][550]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-17.58.08:118][550]LogStreaming: Flushing async loaders. [2020.06.10-17.58.08:151][550]LogStreaming: Flushing async loaders took 33ms. [2020.06.10-17.58.08:152][550]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-17.58.08:152][550]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-17.58.08:152][550]LogStreaming: Flushing async loaders. [2020.06.10-17.58.08:162][550]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-17.58.08:162][550]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-17.58.08:162][550]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-17.58.08:162][550]LogStreaming: Flushing async loaders. [2020.06.10-17.58.08:167][550]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-17.58.08:167][550]LogStreaming: Flushing async loaders. [2020.06.10-17.58.08:168][550]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.58.08:168][550]LogStreaming: Flushing async loaders. [2020.06.10-17.58.08:170][550]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.58.08:170][550]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-17.58.08:247][553]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-17.58.08:247][553]LogCustomization: ------ [2020.06.10-17.58.08:247][553]LogCustomization: --> HB_Torso02 [2020.06.10-17.58.08:247][553]LogCustomization: --> TC_Legs006 [2020.06.10-17.58.08:247][553]LogCustomization: --> TC_W05_03 [2020.06.10-17.58.08:247][553]LogCustomization: ------ [2020.06.10-17.58.08:247][553]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.58.08:247][553]LogCustomization: ------ [2020.06.10-17.58.08:247][553]LogCustomization: --> HB_Torso02 [2020.06.10-17.58.08:247][553]LogCustomization: --> TC_Legs006 [2020.06.10-17.58.08:247][553]LogCustomization: --> TC_W05_03 [2020.06.10-17.58.08:247][553]LogCustomization: ------ [2020.06.10-17.58.08:247][553]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-17.58.08:247][553]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-17.58.08:247][553]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-17.58.08:247][553]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-17.58.08:247][553]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-17.58.08:247][553]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-17.58.08:248][553]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-17.58.08:248][553]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-17.58.08:248][553]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.06.10-17.58.08:248][553]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.58.08:248][553]LogCustomization: ------ [2020.06.10-17.58.08:248][553]LogCustomization: --> HB_Torso02 [2020.06.10-17.58.08:248][553]LogCustomization: --> TC_Legs006 [2020.06.10-17.58.08:248][553]LogCustomization: --> TC_W05_03 [2020.06.10-17.58.08:248][553]LogCustomization: ------ [2020.06.10-17.58.08:248][553]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-17.58.08:248][553]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-17.58.08:248][553]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-17.58.08:248][553]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-17.58.08:248][553]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-17.58.08:248][553]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-17.58.08:265][554]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18494&schemaVersion=0] [2020.06.10-17.58.08:265][554]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-17.58.08:606][573]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.58.08:606][573]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.58.08:607][573]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.58.09:177][602]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.06.10-17.58.09:178][602]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/75a91e92-8d19-4ac8-834d-01d122b6cf98] [2020.06.10-17.58.09:338][609]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/75a91e92-8d19-4ac8-834d-01d122b6cf98] [2020.06.10-17.58.09:338][609]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-17.58.09:338][609]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.06.10-17.58.09:484][616]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-17.58.09:485][616]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:9ec7aee7-e46d-4319-9b8a-f3d75aa0ae53|76561198338806453 [2020.06.10-17.58.09:485][616]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-17.58.09:485][616]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-17.58.09:485][616]LogCustomization: ------ [2020.06.10-17.58.09:485][616]LogCustomization: --> N_Head01 [2020.06.10-17.58.09:485][616]LogCustomization: --> N_Torso01 [2020.06.10-17.58.09:485][616]LogCustomization: --> N_Legs01 [2020.06.10-17.58.09:485][616]LogCustomization: ------ [2020.06.10-17.58.09:485][616]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-17.58.09:486][616]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-17.58.09:486][616]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : N_Head01. N_Torso01. N_Legs01. [2020.06.10-17.58.09:486][616]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-17.58.09:501][617]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-17.58.09:501][617]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:c36a3030-c3fc-11e6-bb7e-a9a4184e5a5c|76561198315097256 [2020.06.10-17.58.09:501][617]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-17.58.09:501][617]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-17.58.09:501][617]LogCustomization: ------ [2020.06.10-17.58.09:501][617]LogCustomization: --> BO_Head01 [2020.06.10-17.58.09:501][617]LogCustomization: --> BO_Torso01 [2020.06.10-17.58.09:501][617]LogCustomization: --> BO_Legs01 [2020.06.10-17.58.09:501][617]LogCustomization: ------ [2020.06.10-17.58.09:501][617]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-17.58.09:501][617]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-17.58.09:501][617]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-17.58.09:501][617]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.06.10-17.58.09:503][617]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000036 seconds [2020.06.10-17.58.09:503][617]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.2 [2020.06.10-17.58.09:503][617]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.58.09:503][617]LogCustomization: ------ [2020.06.10-17.58.09:503][617]LogCustomization: --> N_Head01 [2020.06.10-17.58.09:503][617]LogCustomization: --> N_Torso01 [2020.06.10-17.58.09:503][617]LogCustomization: --> N_Legs01 [2020.06.10-17.58.09:503][617]LogCustomization: ------ [2020.06.10-17.58.09:503][617]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.06.10-17.58.09:504][617]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.10-17.58.09:504][617]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso01 [2020.06.10-17.58.09:504][617]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso01 [2020.06.10-17.58.09:504][617]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.06.10-17.58.09:504][617]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.10-17.58.09:504][617]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.58.09:508][617]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-17.58.09:508][617]LogStreaming: Flushing async loaders. [2020.06.10-17.58.09:510][617]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.58.09:510][617]LogStreaming: Flushing async loaders. [2020.06.10-17.58.09:513][617]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.58.09:513][617]LogStreaming: Flushing async loaders. [2020.06.10-17.58.09:514][617]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.58.09:514][617]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-17.58.09:516][617]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-17.58.09:516][617]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : BO_Head01. BO_Torso01. BO_Legs01. [2020.06.10-17.58.09:516][617]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-17.58.09:530][618]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-17.58.09:530][618]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-17.58.09:530][618]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-17.58.09:530][618]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 7. [2020.06.10-17.58.09:532][618]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000042 seconds [2020.06.10-17.58.09:532][618]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.3 [2020.06.10-17.58.09:532][618]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.58.09:532][618]LogCustomization: ------ [2020.06.10-17.58.09:532][618]LogCustomization: --> BO_Head01 [2020.06.10-17.58.09:532][618]LogCustomization: --> BO_Torso01 [2020.06.10-17.58.09:532][618]LogCustomization: --> BO_Legs01 [2020.06.10-17.58.09:532][618]LogCustomization: ------ [2020.06.10-17.58.09:532][618]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.06.10-17.58.09:532][618]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.06.10-17.58.09:532][618]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso01 [2020.06.10-17.58.09:533][618]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01 [2020.06.10-17.58.09:533][618]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.06.10-17.58.09:533][618]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.06.10-17.58.09:604][622]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.58.09:604][622]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.06.10-17.58.09:658][622]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.58.09:658][622]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.06.10-17.58.09:658][622]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.58.09:871][634]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-17.58.09:871][634]LogCustomization: ------ [2020.06.10-17.58.09:871][634]LogCustomization: --> N_Head01 [2020.06.10-17.58.09:871][634]LogCustomization: --> N_Torso01 [2020.06.10-17.58.09:871][634]LogCustomization: --> N_Legs01 [2020.06.10-17.58.09:872][634]LogCustomization: ------ [2020.06.10-17.58.09:872][634]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.58.09:872][634]LogCustomization: ------ [2020.06.10-17.58.09:872][634]LogCustomization: --> N_Head01 [2020.06.10-17.58.09:872][634]LogCustomization: --> N_Torso01 [2020.06.10-17.58.09:872][634]LogCustomization: --> N_Legs01 [2020.06.10-17.58.09:872][634]LogCustomization: ------ [2020.06.10-17.58.09:872][634]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.06.10-17.58.09:872][634]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.10-17.58.09:872][634]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso01 [2020.06.10-17.58.09:872][634]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso01 [2020.06.10-17.58.09:872][634]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.06.10-17.58.09:872][634]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.10-17.58.10:007][641]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-17.58.10:007][641]LogCustomization: ------ [2020.06.10-17.58.10:007][641]LogCustomization: --> BO_Head01 [2020.06.10-17.58.10:007][641]LogCustomization: --> BO_Torso01 [2020.06.10-17.58.10:007][641]LogCustomization: --> BO_Legs01 [2020.06.10-17.58.10:007][641]LogCustomization: ------ [2020.06.10-17.58.10:007][641]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.58.10:007][641]LogCustomization: ------ [2020.06.10-17.58.10:007][641]LogCustomization: --> BO_Head01 [2020.06.10-17.58.10:007][641]LogCustomization: --> BO_Torso01 [2020.06.10-17.58.10:007][641]LogCustomization: --> BO_Legs01 [2020.06.10-17.58.10:007][641]LogCustomization: ------ [2020.06.10-17.58.10:007][641]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.06.10-17.58.10:007][641]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.06.10-17.58.10:007][641]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso01 [2020.06.10-17.58.10:007][641]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01 [2020.06.10-17.58.10:007][641]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.06.10-17.58.10:007][641]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.06.10-17.58.10:008][641]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.58.10:011][641]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.58.10:011][641]LogStreaming: Flushing async loaders. [2020.06.10-17.58.10:014][641]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.58.10:015][641]LogStreaming: Flushing async loaders. [2020.06.10-17.58.10:018][641]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-17.58.10:617][671]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.58.10:617][671]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.58.10:617][671]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.58.10:617][671]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.58.10:617][671]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.58.10:617][671]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.10-17.58.10:617][671]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.58.10:617][671]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.10-17.58.10:617][671]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.58.10:617][671]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.06.10-17.58.10:669][671]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-17.58.10:669][671]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:49b04d1e-cfb7-4ecb-b68a-5b86a6fd2b9f|76561198299082663 [2020.06.10-17.58.10:669][671]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-17.58.10:669][671]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-17.58.10:669][671]LogCustomization: ------ [2020.06.10-17.58.10:669][671]LogCustomization: --> KS_Head01 [2020.06.10-17.58.10:669][671]LogCustomization: --> KS_Torso01_01 [2020.06.10-17.58.10:669][671]LogCustomization: --> KS_Legs01 [2020.06.10-17.58.10:669][671]LogCustomization: ------ [2020.06.10-17.58.10:671][671]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-17.58.10:671][671]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.58.10:671][671]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.58.10:671][671]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.58.10:671][671]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.58.10:671][671]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.58.10:671][671]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 67 [2020.06.10-17.58.10:671][671]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-17.58.10:671][671]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : KS_Head01. KS_Torso01_01. KS_Legs01. [2020.06.10-17.58.10:671][671]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-17.58.10:686][672]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-17.58.10:686][672]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-17.58.10:686][672]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-17.58.10:686][672]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 14. [2020.06.10-17.58.10:688][672]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000036 seconds [2020.06.10-17.58.10:689][672]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.3 [2020.06.10-17.58.10:689][672]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.58.10:689][672]LogCustomization: ------ [2020.06.10-17.58.10:689][672]LogCustomization: --> KS_Head01 [2020.06.10-17.58.10:689][672]LogCustomization: --> KS_Torso01_01 [2020.06.10-17.58.10:689][672]LogCustomization: --> KS_Legs01 [2020.06.10-17.58.10:689][672]LogCustomization: ------ [2020.06.10-17.58.10:689][672]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Head01 [2020.06.10-17.58.10:689][672]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.06.10-17.58.10:689][672]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Torso01_01 [2020.06.10-17.58.10:689][672]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.58.10:695][672]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-17.58.10:696][672]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.06.10-17.58.10:696][672]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Legs01 [2020.06.10-17.58.10:696][672]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.06.10-17.58.11:287][705]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-17.58.11:287][705]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:565eccde-06e6-4465-9f82-0bf0c4a51ea2|76561198868848825 [2020.06.10-17.58.11:287][705]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-17.58.11:287][705]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-17.58.11:287][705]LogCustomization: ------ [2020.06.10-17.58.11:287][705]LogCustomization: --> DF_Head04 [2020.06.10-17.58.11:287][705]LogCustomization: --> DF_Torso001_03 [2020.06.10-17.58.11:287][705]LogCustomization: --> DF_Legs01_CV04 [2020.06.10-17.58.11:287][705]LogCustomization: ------ [2020.06.10-17.58.11:288][705]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-17.58.11:289][705]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-17.58.11:289][705]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : DF_Head04. DF_Torso001_03. DF_Legs01_CV04. [2020.06.10-17.58.11:289][705]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-17.58.11:303][706]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-17.58.11:303][706]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-17.58.11:303][706]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-17.58.11:303][706]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.06.10-17.58.11:306][706]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000045 seconds [2020.06.10-17.58.11:307][706]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.8 [2020.06.10-17.58.11:307][706]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.58.11:307][706]LogCustomization: ------ [2020.06.10-17.58.11:307][706]LogCustomization: --> DF_Head04 [2020.06.10-17.58.11:307][706]LogCustomization: --> DF_Torso001_03 [2020.06.10-17.58.11:307][706]LogCustomization: --> DF_Legs01_CV04 [2020.06.10-17.58.11:307][706]LogCustomization: ------ [2020.06.10-17.58.11:307][706]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.10-17.58.11:307][706]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.58.11:331][706]LogStreaming: Flushing async loaders took 24ms. [2020.06.10-17.58.11:332][706]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.10-17.58.11:332][706]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-17.58.11:332][706]LogStreaming: Flushing async loaders. [2020.06.10-17.58.11:337][706]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-17.58.11:337][706]LogStreaming: Flushing async loaders. [2020.06.10-17.58.11:337][706]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.58.11:338][706]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-17.58.11:338][706]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_CV04 [2020.06.10-17.58.11:338][706]LogStreaming: Flushing async loaders. [2020.06.10-17.58.11:339][706]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.58.11:339][706]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_CV04 [2020.06.10-17.58.11:373][708]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-17.58.11:373][708]LogCustomization: ------ [2020.06.10-17.58.11:373][708]LogCustomization: --> BO_Head01 [2020.06.10-17.58.11:373][708]LogCustomization: --> BO_Torso01 [2020.06.10-17.58.11:373][708]LogCustomization: --> BO_Legs01 [2020.06.10-17.58.11:373][708]LogCustomization: ------ [2020.06.10-17.58.11:373][708]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.58.11:373][708]LogCustomization: ------ [2020.06.10-17.58.11:373][708]LogCustomization: --> BO_Head01 [2020.06.10-17.58.11:373][708]LogCustomization: --> BO_Torso01 [2020.06.10-17.58.11:373][708]LogCustomization: --> BO_Legs01 [2020.06.10-17.58.11:373][708]LogCustomization: ------ [2020.06.10-17.58.11:373][708]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.06.10-17.58.11:373][708]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.06.10-17.58.11:374][708]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso01 [2020.06.10-17.58.11:374][708]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01 [2020.06.10-17.58.11:374][708]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.06.10-17.58.11:374][708]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.06.10-17.58.11:375][708]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-17.58.11:375][708]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-17.58.11:375][708]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.06.10-17.58.11:375][708]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.58.11:375][708]LogCustomization: ------ [2020.06.10-17.58.11:375][708]LogCustomization: --> BO_Head01 [2020.06.10-17.58.11:375][708]LogCustomization: --> BO_Torso01 [2020.06.10-17.58.11:375][708]LogCustomization: --> BO_Legs01 [2020.06.10-17.58.11:375][708]LogCustomization: ------ [2020.06.10-17.58.11:375][708]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.06.10-17.58.11:375][708]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.06.10-17.58.11:375][708]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso01 [2020.06.10-17.58.11:375][708]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01 [2020.06.10-17.58.11:375][708]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.06.10-17.58.11:375][708]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.06.10-17.58.11:608][722]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.58.11:608][722]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.58.11:608][722]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.58.11:608][722]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.58.11:608][722]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.58.11:608][722]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.58.11:608][722]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.58.11:608][722]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.06.10-17.58.11:609][722]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.58.11:813][733]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-17.58.11:813][733]LogCustomization: ------ [2020.06.10-17.58.11:813][733]LogCustomization: --> DF_Head04 [2020.06.10-17.58.11:813][733]LogCustomization: --> DF_Torso001_03 [2020.06.10-17.58.11:813][733]LogCustomization: --> DF_Legs01_CV04 [2020.06.10-17.58.11:813][733]LogCustomization: ------ [2020.06.10-17.58.11:813][733]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.58.11:813][733]LogCustomization: ------ [2020.06.10-17.58.11:813][733]LogCustomization: --> DF_Head04 [2020.06.10-17.58.11:813][733]LogCustomization: --> DF_Torso001_03 [2020.06.10-17.58.11:813][733]LogCustomization: --> DF_Legs01_CV04 [2020.06.10-17.58.11:813][733]LogCustomization: ------ [2020.06.10-17.58.11:813][733]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.10-17.58.11:813][733]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.10-17.58.11:813][733]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-17.58.11:813][733]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-17.58.11:813][733]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_CV04 [2020.06.10-17.58.11:813][733]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_CV04 [2020.06.10-17.58.11:814][733]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.58.11:821][733]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-17.58.11:821][733]LogStreaming: Flushing async loaders. [2020.06.10-17.58.11:827][733]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-17.58.11:827][733]LogStreaming: Flushing async loaders. [2020.06.10-17.58.11:832][733]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-17.58.12:952][802]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-17.58.12:952][802]LogCustomization: ------ [2020.06.10-17.58.12:952][802]LogCustomization: --> N_Head01 [2020.06.10-17.58.12:952][802]LogCustomization: --> N_Torso01 [2020.06.10-17.58.12:952][802]LogCustomization: --> N_Legs01 [2020.06.10-17.58.12:952][802]LogCustomization: ------ [2020.06.10-17.58.12:952][802]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.58.12:952][802]LogCustomization: ------ [2020.06.10-17.58.12:952][802]LogCustomization: --> N_Head01 [2020.06.10-17.58.12:952][802]LogCustomization: --> N_Torso01 [2020.06.10-17.58.12:952][802]LogCustomization: --> N_Legs01 [2020.06.10-17.58.12:952][802]LogCustomization: ------ [2020.06.10-17.58.12:952][802]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.06.10-17.58.12:952][802]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.10-17.58.12:952][802]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso01 [2020.06.10-17.58.12:952][802]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso01 [2020.06.10-17.58.12:952][802]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.06.10-17.58.12:952][802]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.10-17.58.12:953][802]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-17.58.12:953][802]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-17.58.12:953][802]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.06.10-17.58.12:953][802]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.58.12:953][802]LogCustomization: ------ [2020.06.10-17.58.12:953][802]LogCustomization: --> N_Head01 [2020.06.10-17.58.12:953][802]LogCustomization: --> N_Torso01 [2020.06.10-17.58.12:953][802]LogCustomization: --> N_Legs01 [2020.06.10-17.58.12:953][802]LogCustomization: ------ [2020.06.10-17.58.12:953][802]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.06.10-17.58.12:953][802]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.10-17.58.12:953][802]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso01 [2020.06.10-17.58.12:953][802]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso01 [2020.06.10-17.58.12:953][802]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.06.10-17.58.12:953][802]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.10-17.58.13:785][852]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-17.58.13:785][852]LogCustomization: ------ [2020.06.10-17.58.13:785][852]LogCustomization: --> DF_Head04 [2020.06.10-17.58.13:785][852]LogCustomization: --> DF_Torso001_03 [2020.06.10-17.58.13:785][852]LogCustomization: --> DF_Legs01_CV04 [2020.06.10-17.58.13:785][852]LogCustomization: ------ [2020.06.10-17.58.13:785][852]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.58.13:785][852]LogCustomization: ------ [2020.06.10-17.58.13:785][852]LogCustomization: --> DF_Head04 [2020.06.10-17.58.13:785][852]LogCustomization: --> DF_Torso001_03 [2020.06.10-17.58.13:785][852]LogCustomization: --> DF_Legs01_CV04 [2020.06.10-17.58.13:785][852]LogCustomization: ------ [2020.06.10-17.58.13:785][852]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.10-17.58.13:785][852]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.10-17.58.13:785][852]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-17.58.13:785][852]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-17.58.13:785][852]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_CV04 [2020.06.10-17.58.13:785][852]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_CV04 [2020.06.10-17.58.13:786][852]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-17.58.13:786][852]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-17.58.13:786][852]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.10-17.58.13:786][852]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.58.13:786][852]LogCustomization: ------ [2020.06.10-17.58.13:786][852]LogCustomization: --> DF_Head04 [2020.06.10-17.58.13:787][852]LogCustomization: --> DF_Torso001_03 [2020.06.10-17.58.13:787][852]LogCustomization: --> DF_Legs01_CV04 [2020.06.10-17.58.13:787][852]LogCustomization: ------ [2020.06.10-17.58.13:787][852]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.10-17.58.13:787][852]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.10-17.58.13:787][852]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-17.58.13:787][852]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-17.58.13:787][852]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_CV04 [2020.06.10-17.58.13:787][852]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_CV04 [2020.06.10-17.58.14:337][886]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.06.10-17.58.14:337][886]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/75a91e92-8d19-4ac8-834d-01d122b6cf98] [2020.06.10-17.58.14:444][891]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/75a91e92-8d19-4ac8-834d-01d122b6cf98] [2020.06.10-17.58.14:444][891]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-17.58.14:444][891]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.06.10-17.58.14:765][907]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-17.58.14:765][907]LogCustomization: ------ [2020.06.10-17.58.14:765][907]LogCustomization: --> KS_Head01 [2020.06.10-17.58.14:765][907]LogCustomization: --> KS_Torso01_01 [2020.06.10-17.58.14:765][907]LogCustomization: --> KS_Legs01 [2020.06.10-17.58.14:765][907]LogCustomization: ------ [2020.06.10-17.58.14:765][907]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.58.14:765][907]LogCustomization: ------ [2020.06.10-17.58.14:765][907]LogCustomization: --> KS_Head01 [2020.06.10-17.58.14:765][907]LogCustomization: --> KS_Torso01_01 [2020.06.10-17.58.14:765][907]LogCustomization: --> KS_Legs01 [2020.06.10-17.58.14:765][907]LogCustomization: ------ [2020.06.10-17.58.14:765][907]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Head01 [2020.06.10-17.58.14:765][907]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.06.10-17.58.14:765][907]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Torso01_01 [2020.06.10-17.58.14:765][907]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.06.10-17.58.14:765][907]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Legs01 [2020.06.10-17.58.14:765][907]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.06.10-17.58.14:766][907]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-17.58.14:766][907]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-17.58.14:766][907]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [14] and selected character id [14] [2020.06.10-17.58.14:766][907]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.58.14:766][907]LogCustomization: ------ [2020.06.10-17.58.14:766][907]LogCustomization: --> KS_Head01 [2020.06.10-17.58.14:766][907]LogCustomization: --> KS_Torso01_01 [2020.06.10-17.58.14:766][907]LogCustomization: --> KS_Legs01 [2020.06.10-17.58.14:766][907]LogCustomization: ------ [2020.06.10-17.58.14:766][907]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Head01 [2020.06.10-17.58.14:766][907]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.06.10-17.58.14:766][907]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Torso01_01 [2020.06.10-17.58.14:766][907]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.06.10-17.58.14:766][907]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Legs01 [2020.06.10-17.58.14:766][907]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.06.10-17.58.19:444][166]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.06.10-17.58.19:444][166]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/75a91e92-8d19-4ac8-834d-01d122b6cf98] [2020.06.10-17.58.19:617][177]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/75a91e92-8d19-4ac8-834d-01d122b6cf98] [2020.06.10-17.58.19:617][177]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-17.58.19:617][177]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.06.10-17.58.20:278][216]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.58.20:278][216]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.10-17.58.20:295][217]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.20:296][217]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-17.58.20:298][217]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.20:298][217]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.20:298][217]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.20:298][217]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.20:298][217]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.20:298][217]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.20:298][217]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.20:298][217]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.20:298][217]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-17.58.20:340][217]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.20:341][217]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.20:341][217]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.20:365][217]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-17.58.20:365][217]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-17.58.20:366][217]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-17.58.20:366][217]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-17.58.20:373][217]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.20:373][217]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.20:427][217]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.20:427][217]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.20:427][217]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-17.58.20:433][218]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-17.58.20:433][218]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-17.58.20:434][218]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.06.10-17.58.20:434][218]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.58.20:434][218]LogCustomization: ------ [2020.06.10-17.58.20:434][218]LogCustomization: --> N_Head01 [2020.06.10-17.58.20:434][218]LogCustomization: --> N_Torso01 [2020.06.10-17.58.20:434][218]LogCustomization: --> N_Legs01 [2020.06.10-17.58.20:434][218]LogCustomization: ------ [2020.06.10-17.58.20:434][218]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.06.10-17.58.20:434][218]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.10-17.58.20:434][218]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso01 [2020.06.10-17.58.20:434][218]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso01 [2020.06.10-17.58.20:434][218]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.06.10-17.58.20:434][218]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.10-17.58.24:627][471]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.06.10-17.58.24:627][471]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/75a91e92-8d19-4ac8-834d-01d122b6cf98] [2020.06.10-17.58.24:756][479]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/75a91e92-8d19-4ac8-834d-01d122b6cf98] [2020.06.10-17.58.24:756][479]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-17.58.24:756][479]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.06.10-17.58.25:467][522]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-17.58.25:467][522]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-17.58.25:467][522]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [14] and selected character id [14] [2020.06.10-17.58.25:467][522]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.58.25:467][522]LogCustomization: ------ [2020.06.10-17.58.25:467][522]LogCustomization: --> KS_Head01 [2020.06.10-17.58.25:467][522]LogCustomization: --> KS_Torso01_01 [2020.06.10-17.58.25:467][522]LogCustomization: --> KS_Legs01 [2020.06.10-17.58.25:467][522]LogCustomization: ------ [2020.06.10-17.58.25:467][522]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Head01 [2020.06.10-17.58.25:467][522]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.06.10-17.58.25:467][522]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Torso01_01 [2020.06.10-17.58.25:467][522]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.06.10-17.58.25:467][522]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Legs01 [2020.06.10-17.58.25:467][522]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.06.10-17.58.28:634][711]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-17.58.28:634][711]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-17.58.28:634][711]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.06.10-17.58.28:634][711]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.58.28:634][711]LogCustomization: ------ [2020.06.10-17.58.28:634][711]LogCustomization: --> N_Head01 [2020.06.10-17.58.28:634][711]LogCustomization: --> N_Torso01 [2020.06.10-17.58.28:634][711]LogCustomization: --> N_Legs01 [2020.06.10-17.58.28:634][711]LogCustomization: ------ [2020.06.10-17.58.28:634][711]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.06.10-17.58.28:634][711]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.10-17.58.28:634][711]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso01 [2020.06.10-17.58.28:634][711]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso01 [2020.06.10-17.58.28:634][711]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.06.10-17.58.28:634][711]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.10-17.58.29:640][772]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-17.58.29:640][772]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-17.58.29:640][772]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.10-17.58.29:640][772]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.58.29:640][772]LogCustomization: ------ [2020.06.10-17.58.29:640][772]LogCustomization: --> DF_Head04 [2020.06.10-17.58.29:640][772]LogCustomization: --> DF_Torso001_03 [2020.06.10-17.58.29:640][772]LogCustomization: --> DF_Legs01_CV04 [2020.06.10-17.58.29:641][772]LogCustomization: ------ [2020.06.10-17.58.29:641][772]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.10-17.58.29:641][772]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.10-17.58.29:641][772]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-17.58.29:641][772]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-17.58.29:641][772]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_CV04 [2020.06.10-17.58.29:641][772]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_CV04 [2020.06.10-17.58.29:776][781]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.06.10-17.58.29:777][781]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/75a91e92-8d19-4ac8-834d-01d122b6cf98] [2020.06.10-17.58.29:885][788]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/75a91e92-8d19-4ac8-834d-01d122b6cf98] [2020.06.10-17.58.29:885][788]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-17.58.29:885][788]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.06.10-17.58.34:897][ 92]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.06.10-17.58.34:897][ 92]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/75a91e92-8d19-4ac8-834d-01d122b6cf98] [2020.06.10-17.58.35:016][100]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/75a91e92-8d19-4ac8-834d-01d122b6cf98] [2020.06.10-17.58.35:016][100]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-17.58.35:017][100]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.06.10-17.58.36:741][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.58.38:078][273]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.58.38:955][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.58.39:687][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.58.40:023][357]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.06.10-17.58.40:023][357]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/75a91e92-8d19-4ac8-834d-01d122b6cf98] [2020.06.10-17.58.40:115][362]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/75a91e92-8d19-4ac8-834d-01d122b6cf98] [2020.06.10-17.58.40:116][362]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-17.58.40:116][362]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.06.10-17.58.40:993][412]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-17.58.40:993][412]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-17.58.40:993][412]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.06.10-17.58.40:993][412]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.58.40:993][412]LogCustomization: ------ [2020.06.10-17.58.40:993][412]LogCustomization: --> BO_Head01 [2020.06.10-17.58.40:993][412]LogCustomization: --> BO_Torso01 [2020.06.10-17.58.40:993][412]LogCustomization: --> BO_Legs01 [2020.06.10-17.58.40:993][412]LogCustomization: ------ [2020.06.10-17.58.40:993][412]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.06.10-17.58.40:993][412]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.06.10-17.58.40:993][412]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso01 [2020.06.10-17.58.40:993][412]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01 [2020.06.10-17.58.40:993][412]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.06.10-17.58.40:994][412]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.06.10-17.58.42:838][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.58.43:259][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.58.45:096][647]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.06.10-17.58.45:096][647]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/75a91e92-8d19-4ac8-834d-01d122b6cf98] [2020.06.10-17.58.45:203][653]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/75a91e92-8d19-4ac8-834d-01d122b6cf98] [2020.06.10-17.58.45:204][653]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-17.58.45:204][653]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.06.10-17.58.46:051][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.58.49:937][939]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.58.50:203][955]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.06.10-17.58.50:203][955]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/75a91e92-8d19-4ac8-834d-01d122b6cf98] [2020.06.10-17.58.50:336][960]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/75a91e92-8d19-4ac8-834d-01d122b6cf98] [2020.06.10-17.58.50:336][960]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-17.58.50:336][960]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.06.10-17.58.51:450][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.58.52:703][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-17.58.52:721][ 79]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-17.58.52:722][ 79]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-17.58.52:722][ 79]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.06.10-17.58.52:722][ 79]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-17.58.52:722][ 79]LogCustomization: ------ [2020.06.10-17.58.52:722][ 79]LogCustomization: --> HB_Torso02 [2020.06.10-17.58.52:722][ 79]LogCustomization: --> TC_Legs006 [2020.06.10-17.58.52:722][ 79]LogCustomization: --> TC_W05_03 [2020.06.10-17.58.52:722][ 79]LogCustomization: ------ [2020.06.10-17.58.52:722][ 79]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-17.58.52:722][ 79]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-17.58.52:722][ 79]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-17.58.52:722][ 79]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-17.58.52:722][ 79]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-17.58.52:722][ 79]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-17.58.52:869][ 87]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.10-17.58.52:869][ 87]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.52:869][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-17.58.52:885][ 87]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.52:885][ 87]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.52:885][ 87]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.52:885][ 87]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.53:021][ 87]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.53:134][ 87]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94644] [2020.06.10-17.58.53:134][ 87]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-17.58.53:136][ 87]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18495&schemaVersion=0] [2020.06.10-17.58.53:136][ 87]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.53:136][ 87]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.53:137][ 87]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.53:137][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-17.58.53:198][ 87]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.53:198][ 87]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.53:198][ 87]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.53:228][ 87]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-17.58.53:228][ 87]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-17.58.53:228][ 87]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-17.58.53:229][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-17.58.53:235][ 87]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.53:235][ 87]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.53:237][ 87]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.53:237][ 87]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-17.58.53:237][ 87]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-17.58.53:314][ 91]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18495&schemaVersion=0] [2020.06.10-17.58.53:314][ 91]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-17.58.53:425][ 91]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94644] [2020.06.10-17.58.53:425][ 91]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-17.58.53:425][ 91]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-17.58.55:302][202]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.06.10-17.58.55:302][202]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/75a91e92-8d19-4ac8-834d-01d122b6cf98] [2020.06.10-17.58.55:431][210]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/75a91e92-8d19-4ac8-834d-01d122b6cf98] [2020.06.10-17.58.55:431][210]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-17.58.55:431][210]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.06.10-17.58.58:874][412]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.06.10-17.58.58:875][412]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.06.10-17.58.58:875][412]GameFlow: AOfferingSequenceManager::InitSequence [2020.06.10-17.58.58:875][412]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-17.58.58:875][412]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-17.58.58:875][412]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-17.58.58:875][412]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-17.58.58:875][412]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-17.58.58:875][412]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-17.58.58:875][412]GameFlow: Writing Profile Stat DBD_SlasherFullLoadout: 1 [2020.06.10-17.58.58:875][412]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.06.10-17.58.58:875][412]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-17.58.58:875][412]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-17.58.58:875][412]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-17.58.58:875][412]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-17.58.58:875][412]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-17.58.58:875][412]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.06.10-17.58.58:876][412]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-17.58.58:876][412]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-17.58.58:876][412]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-17.58.58:876][412]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-17.58.58:876][412]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-17.58.58:876][412]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.06.10-17.58.58:876][412]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-17.58.58:876][412]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-17.58.58:876][412]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-17.58.58:876][412]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-17.58.58:876][412]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-17.58.58:876][412]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.06.10-17.58.58:876][412]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-17.58.58:876][412]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-17.58.58:876][412]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-17.58.58:876][412]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-17.58.58:876][412]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-17.58.58:878][413]GameFlow: AOfferingSequenceManager::PlaySequence [2020.06.10-17.58.58:878][413]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.10-17.58.58:896][414]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.06.10-17.58.59:167][428]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA8A6CD0] Result: '1' k_EResultOK (success) [2020.06.10-17.58.59:167][428]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA8A6CD0]' succeeded in 0.290875 seconds [2020.06.10-17.58.59:465][443]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA8A6CD0] Result: '1' k_EResultOK (success) [2020.06.10-17.58.59:485][444]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.605933 seconds [2020.06.10-17.59.00:442][492]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.06.10-17.59.00:442][492]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/75a91e92-8d19-4ac8-834d-01d122b6cf98] [2020.06.10-17.59.00:549][498]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/75a91e92-8d19-4ac8-834d-01d122b6cf98] [2020.06.10-17.59.00:549][498]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-17.59.00:549][498]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.06.10-17.59.01:883][565]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.06.10-17.59.01:883][565]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.06.10-17.59.01:883][565]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.06.10-17.59.02:027][570]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 46.87 ms [2020.06.10-17.59.02:045][572]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.06.10-17.59.02:045][572]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.10-17.59.02:045][572]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.06.10-17.59.03:549][629]GameFlow: AOfferingSequenceManager::FadeInDone [2020.06.10-17.59.03:549][629]GameFlow: AOfferingSequenceManager::InitCards [2020.06.10-17.59.03:549][629]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.06.10-17.59.03:549][629]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.59.03:550][629]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.59.03:550][629]LogStreaming: Flushing async loaders. [2020.06.10-17.59.03:551][629]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.59.03:551][629]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.06.10-17.59.03:551][629]LogStreaming: Flushing async loaders. [2020.06.10-17.59.03:553][629]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.59.03:553][629]LogStreaming: Flushing async loaders. [2020.06.10-17.59.03:553][629]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.59.03:554][629]GameFlow: AOfferingSequenceManager::InitCard 2 [2020.06.10-17.59.03:554][629]GameFlow: AOfferingSequenceManager::InitCard 3 [2020.06.10-17.59.03:554][629]LogStreaming: Flushing async loaders. [2020.06.10-17.59.03:554][629]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.59.03:554][629]LogStreaming: Flushing async loaders. [2020.06.10-17.59.03:555][629]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.59.03:576][630]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.10-17.59.03:869][641]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.10-17.59.04:162][652]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.10-17.59.04:456][663]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.10-17.59.04:882][679]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.06.10-17.59.04:883][679]GameFlow: AOfferingSequenceManager::RevealCards [2020.06.10-17.59.04:883][679]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.06.10-17.59.04:883][679]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Sweet William Sachet [2020.06.10-17.59.04:883][679]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Sweet William Sachet [2020.06.10-17.59.04:883][679]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Fresh Primrose Blossom [2020.06.10-17.59.04:883][679]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Fresh Primrose Blossom [2020.06.10-17.59.04:883][679]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Sweet William Sachet [2020.06.10-17.59.04:883][679]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Sweet William Sachet [2020.06.10-17.59.04:883][679]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Shrike Wreath [2020.06.10-17.59.04:883][679]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Shrike Wreath [2020.06.10-17.59.09:283][844]GameFlow: AOfferingSequenceManager::ShowInteraction [2020.06.10-17.59.10:697][897]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.59.11:203][916]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 47 [2020.06.10-17.59.11:203][916]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.06.10-17.59.11:255][918]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.06.10-17.59.11:255][918]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.06.10-17.59.11:255][918]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 3 [2020.06.10-17.59.11:255][918]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.06.10-17.59.11:602][931]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.59.11:602][931]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.59.11:602][931]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.59.11:602][931]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.59.11:602][931]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.59.11:602][931]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.59.11:602][931]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.59.11:602][931]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-17.59.12:216][954]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.59.12:216][954]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.10-17.59.12:615][969]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.59.12:615][969]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.59.13:256][993]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.06.10-17.59.13:256][993]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.06.10-17.59.13:256][993]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 3 [2020.06.10-17.59.13:256][993]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.06.10-17.59.13:371][993]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94624] [2020.06.10-17.59.13:371][993]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-17.59.13:373][993]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18496&schemaVersion=0] [2020.06.10-17.59.13:375][993]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.06.10-17.59.13:375][993]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.06.10-17.59.13:375][993]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-17.59.13:375][993]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.13:375][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-17.59.13:390][993]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.13:390][993]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.13:390][993]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.13:390][993]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.13:390][993]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.13:390][993]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.13:390][993]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.13:390][993]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-17.59.13:390][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-17.59.13:391][993]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-17.59.13:391][993]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-17.59.13:391][993]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-17.59.13:391][993]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-17.59.13:392][993]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.10-17.59.13:393][993]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-17.59.13:393][993]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-17.59.13:393][993]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-17.59.13:393][993]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-17.59.13:393][993]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-17.59.13:393][993]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-17.59.13:393][993]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-17.59.13:393][993]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-17.59.13:393][993]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.10-17.59.13:393][993]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.59.13:393][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-17.59.13:394][993]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.59.13:394][993]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.59.13:394][993]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-17.59.13:394][993]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-17.59.13:394][993]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.13:394][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.10-17.59.13:396][993]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.13:396][993]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.13:396][993]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.13:396][993]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-17.59.13:396][993]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.10-17.59.13:396][993]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.145.52.50:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=_EMPTY_?KillerPips=71?SurvivorPips=15?MaxPlayers=5?Addons=Addon_Chainsaw_005;Addon_Chainsaw_003?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;BloodWarden?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-17.59.13:396][993]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-17.59.13:396][993]LogAsyncLoad: Unloading library Menu [2020.06.10-17.59.13:396][993]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.06.10-17.59.13:396][993]LogAsyncLoad: Start loading library async: Game [2020.06.10-17.59.13:396][993]LogAsyncLoad: 28 assets in Game [2020.06.10-17.59.13:397][993]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-17.59.13:397][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.10-17.59.13:397][993]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.13:397][993]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.10-17.59.13:431][993]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-17.59.13:436][993]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-17.59.13:444][993]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-17.59.13:448][993]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-17.59.13:453][993]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-17.59.13:455][993]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-17.59.13:523][993]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.10-17.59.13:523][993]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.59.13:523][993]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.06.10-17.59.13:523][993]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.59.13:523][993]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.06.10-17.59.13:523][993]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.59.13:523][993]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.06.10-17.59.13:523][993]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.59.13:523][993]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.06.10-17.59.13:524][993]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.59.13:524][993]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.06.10-17.59.13:524][993]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.59.13:524][993]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.06.10-17.59.13:524][993]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.59.13:524][993]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.06.10-17.59.13:524][993]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.59.13:524][993]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.06.10-17.59.13:524][993]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.59.13:524][993]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.06.10-17.59.13:524][993]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.59.13:524][993]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.06.10-17.59.13:525][993]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.59.13:525][993]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.06.10-17.59.13:525][993]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.59.13:525][993]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.06.10-17.59.13:525][993]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.59.13:525][993]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.06.10-17.59.13:525][993]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.59.13:525][993]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.06.10-17.59.13:525][993]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.59.13:525][993]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.06.10-17.59.13:525][993]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.59.13:525][993]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.06.10-17.59.13:525][993]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.59.13:526][993]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.06.10-17.59.13:526][993]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.59.13:526][993]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.06.10-17.59.13:526][993]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.59.13:528][993]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.06.10-17.59.13:528][993]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-17.59.13:529][993]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.13:529][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.06.10-17.59.13:529][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.06.10-17.59.13:530][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.06.10-17.59.13:530][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.06.10-17.59.13:530][993]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.13:530][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.06.10-17.59.13:530][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.10-17.59.13:530][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.10-17.59.13:530][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.06.10-17.59.13:530][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.06.10-17.59.13:531][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.06.10-17.59.13:531][993]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.13:531][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.06.10-17.59.13:531][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.10-17.59.13:531][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.10-17.59.13:532][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.06.10-17.59.13:532][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.06.10-17.59.13:533][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.06.10-17.59.13:533][993]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.13:533][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.06.10-17.59.13:535][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.10-17.59.13:535][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.10-17.59.13:535][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.06.10-17.59.13:535][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.06.10-17.59.13:537][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.06.10-17.59.13:537][993]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.13:537][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.06.10-17.59.13:537][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.06.10-17.59.13:537][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.06.10-17.59.13:538][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.06.10-17.59.13:538][993]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.13:538][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.06.10-17.59.13:538][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.06.10-17.59.13:538][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.06.10-17.59.13:539][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.06.10-17.59.13:540][993]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.13:540][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.06.10-17.59.13:540][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.06.10-17.59.13:540][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.06.10-17.59.13:541][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.06.10-17.59.13:541][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.06.10-17.59.13:541][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.06.10-17.59.13:541][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.06.10-17.59.13:543][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.06.10-17.59.13:543][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.06.10-17.59.13:544][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.06.10-17.59.13:544][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.06.10-17.59.13:545][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.06.10-17.59.13:545][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.06.10-17.59.13:546][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.06.10-17.59.13:546][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.06.10-17.59.13:547][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.06.10-17.59.13:547][993]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-17.59.13:547][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.06.10-17.59.13:547][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.06.10-17.59.13:547][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.06.10-17.59.13:547][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.06.10-17.59.13:547][993]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-17.59.13:547][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.06.10-17.59.13:547][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.06.10-17.59.13:547][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.06.10-17.59.13:548][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.06.10-17.59.13:548][993]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-17.59.13:548][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.06.10-17.59.13:548][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.06.10-17.59.13:548][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.06.10-17.59.13:548][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.06.10-17.59.13:548][993]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-17.59.13:549][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.06.10-17.59.13:549][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.06.10-17.59.13:549][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.06.10-17.59.13:549][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.06.10-17.59.13:549][993]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-17.59.13:549][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.06.10-17.59.13:549][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.06.10-17.59.13:549][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.06.10-17.59.13:550][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.06.10-17.59.13:550][993]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-17.59.13:550][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.06.10-17.59.13:550][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.06.10-17.59.13:550][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.06.10-17.59.13:550][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.06.10-17.59.13:550][993]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-17.59.13:550][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.06.10-17.59.13:551][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.06.10-17.59.13:551][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.06.10-17.59.13:551][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.06.10-17.59.13:551][993]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-17.59.13:551][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.06.10-17.59.13:551][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.06.10-17.59.13:551][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.06.10-17.59.13:552][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.06.10-17.59.13:873][994]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18496&schemaVersion=0] [2020.06.10-17.59.13:874][994]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-17.59.13:875][994]r.CullAll = "1" [2020.06.10-17.59.13:882][994]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 166 [2020.06.10-17.59.13:882][994]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 90 [2020.06.10-17.59.14:115][ 4]LogAsyncLoad: Done loading library async: Game in 1.5 sec [2020.06.10-17.59.14:413][ 17]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-17.59.14:413][ 17]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-17.59.14:413][ 17]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.14:413][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.06.10-17.59.14:414][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.06.10-17.59.15:126][ 18]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.59.15:126][ 18]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.59.15:126][ 18]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.59.15:126][ 18]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.59.15:126][ 18]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.59.15:126][ 18]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-17.59.15:128][ 18]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.59.15:128][ 18]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.10-17.59.15:128][ 18]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.15:128][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.06.10-17.59.15:129][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.06.10-17.59.15:133][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.06.10-17.59.15:133][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.06.10-17.59.15:137][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.06.10-17.59.15:653][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.06.10-17.59.15:653][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.06.10-17.59.15:655][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.06.10-17.59.15:661][ 19]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-17.59.15:662][ 19]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-17.59.15:662][ 19]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-17.59.15:662][ 19]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-17.59.15:662][ 19]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-17.59.15:662][ 19]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-17.59.15:662][ 19]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-17.59.15:662][ 19]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-17.59.15:662][ 19]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-17.59.15:662][ 19]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-17.59.15:662][ 19]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-17.59.15:662][ 19]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-17.59.15:662][ 19]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-17.59.15:662][ 19]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-17.59.15:662][ 19]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-17.59.15:662][ 19]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-17.59.15:662][ 19]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-17.59.15:662][ 19]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-17.59.15:662][ 19]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.06.10-17.59.15:663][ 19]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.59.15:663][ 19]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.59.15:801][ 20]LogUObjectHash: Compacting FUObjectHashTables data took 7.90ms [2020.06.10-17.59.15:806][ 20]LogStats: SeamlessTravel FlushLevelStreaming - 0.000 s [2020.06.10-17.59.15:807][ 20]LogWorld: Bringing World /Temp/Untitled_3.Untitled up for play (max tick rate 0) at 2020.06.10-13.59.15 [2020.06.10-17.59.15:807][ 20]LogWorld: Bringing up level for play took: 0.000239 [2020.06.10-17.59.15:807][ 20]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.10-17.59.15:807][ 20]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.06.10-17.59.15:850][ 22]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.07 ms [2020.06.10-17.59.15:853][ 22]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.02 ms [2020.06.10-17.59.15:982][ 23]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='Untitled_3' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-17.59.15:983][ 23]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.707' TotalLoadTime='2.707' TimeStamp='2020-06-10T17:59:14.677Z' MapName='Untitled_3' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCEEFE08D80D65FE691B1A779E5E8A' LobbyId='014D11C808D80D67D2E0F254073612DD' [2020.06.10-17.59.15:983][ 23]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='Untitled_3' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-17.59.16:044][ 24]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-17.59.16:044][ 24]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-17.59.16:093][ 26]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-17.59.16:093][ 26]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-17.59.16:209][ 30]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.59.16:318][ 35]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-17.59.16:318][ 35]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-17.59.16:350][ 36]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-17.59.16:525][ 43]LogUObjectHash: Compacting FUObjectHashTables data took 6.00ms [2020.06.10-17.59.16:537][ 43]LogStats: SeamlessTravel FlushLevelStreaming - 0.008 s [2020.06.10-17.59.16:537][ 43]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.06.10-13.59.16 [2020.06.10-17.59.16:537][ 43]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-06-10T17:59:15.205Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCEEFE08D80D65FE691B1A779E5E8A, lobbyId=014D11C808D80D67D2E0F254073612DD [2020.06.10-17.59.16:538][ 43]LogWorld: Bringing up level for play took: 0.001426 [2020.06.10-17.59.16:538][ 43]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.10-17.59.16:538][ 43]LogWorld: ----SeamlessTravel finished in 0.88 seconds ------ [2020.06.10-17.59.16:589][ 46]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-17.59.16:590][ 46]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-17.59.16:591][ 46]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-17.59.16:614][ 47]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.59.16:614][ 47]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.59.16:711][ 51]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-17.59.16:712][ 51]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.748' TotalLoadTime='3.455' TimeStamp='2020-06-10T17:59:15.425Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC9E0508D80D67FE06B0AE0B86A43C' LobbyId='014D11C808D80D67D2E0F254073612DD' [2020.06.10-17.59.16:712][ 51]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-17.59.16:763][ 53]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-17.59.16:763][ 53]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-17.59.16:763][ 53]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-17.59.16:853][ 57]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-17.59.16:900][ 59]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-17.59.16:946][ 61]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-17.59.17:039][ 65]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.59.17:043][ 65]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-17.59.17:043][ 65]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.06.10-17.59.17:044][ 65]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=0.526, totalTime=0.526, timeStamp=2020-06-10T17:59:15.731Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC9E0508D80D67FE06B0AE0B86A43C, lobbyId=014D11C808D80D67D2E0F254073612DD [2020.06.10-17.59.17:062][ 66]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.023, totalTime=0.549, timeStamp=2020-06-10T17:59:15.754Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC9E0508D80D67FE06B0AE0B86A43C, lobbyId=014D11C808D80D67D2E0F254073612DD [2020.06.10-17.59.17:199][ 72]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.159, totalTime=0.709, timeStamp=2020-06-10T17:59:15.913Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC9E0508D80D67FE06B0AE0B86A43C, lobbyId=014D11C808D80D67D2E0F254073612DD [2020.06.10-17.59.17:221][ 73]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.06.10-17.59.15) [2020.06.10-17.59.17:221][ 73]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.06.10-17.59.17:221][ 73]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.59.17:222][ 73]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.59.17:222][ 73]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1591811957 [2020.06.10-17.59.17:222][ 73]ProceduralLevelGeneration: InitLevel: Theme: Industrial Map: Ind_Storehouse Generation Seed: -1 [2020.06.10-17.59.17:223][ 73]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=0.709, timeStamp=2020-06-10T17:59:15.913Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC9E0508D80D67FE06B0AE0B86A43C, lobbyId=014D11C808D80D67D2E0F254073612DD [2020.06.10-17.59.17:271][ 75]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.59.17:535][ 87]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.03 ms [2020.06.10-17.59.17:622][ 91]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.59.17:622][ 91]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.59.17:687][ 94]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.08 ms [2020.06.10-17.59.17:835][101]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.07 ms [2020.06.10-17.59.18:001][109]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-17.59.18:288][123]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.59.18:624][140]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.59.18:624][140]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.59.19:273][175]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-17.59.19:290][176]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-17.59.19:327][178]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-17.59.19:330][178]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-17.59.19:347][179]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-17.59.19:362][180]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-17.59.19:365][180]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-17.59.19:380][181]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-17.59.19:383][181]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-17.59.19:386][181]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-17.59.19:597][193]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.59.19:598][193]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.59.20:250][232]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.59.20:500][232]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=3.031, totalTime=3.739, timeStamp=2020-06-10T17:59:18.944Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC9E0508D80D67FE06B0AE0B86A43C, lobbyId=014D11C808D80D67D2E0F254073612DD [2020.06.10-17.59.20:509][232]LogStreaming: Flushing async loaders took 259ms. [2020.06.10-17.59.20:545][232]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.06.10-17.59.20:546][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.06.10-17.59.20:546][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.10-17.59.20:547][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.06.10-17.59.20:547][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.10-17.59.20:583][232]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.06.10-17.59.20:585][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.06.10-17.59.20:585][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.10-17.59.20:585][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.06.10-17.59.20:585][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.10-17.59.20:586][232]LogStreaming: Flushing async loaders. [2020.06.10-17.59.20:598][232]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-17.59.20:667][233]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=3.756, timeStamp=2020-06-10T17:59:18.960Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC9E0508D80D67FE06B0AE0B86A43C, lobbyId=014D11C808D80D67D2E0F254073612DD [2020.06.10-17.59.20:668][233]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 170 [2020.06.10-17.59.20:668][233]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 86 [2020.06.10-17.59.20:758][237]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_1) missing some fog at index 0 [2020.06.10-17.59.20:775][238]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_1) missing some fog at index 3 [2020.06.10-17.59.20:809][240]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_2) missing some fog at index 1 [2020.06.10-17.59.20:809][240]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_2) missing some fog at index 3 [2020.06.10-17.59.20:848][242]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_0) missing some fog at index 1 [2020.06.10-17.59.20:849][242]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_0) missing some fog at index 2 [2020.06.10-17.59.20:949][247]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_3) missing some fog at index 0 [2020.06.10-17.59.20:949][247]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_3) missing some fog at index 3 [2020.06.10-17.59.21:105][256]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_4) missing some fog at index 0 [2020.06.10-17.59.21:122][257]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.06.10-17.59.21:293][266]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_3) missing some fog at index 3 [2020.06.10-17.59.21:304][267]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_2) missing some fog at index 3 [2020.06.10-17.59.21:337][269]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_3) missing some fog at index 0 [2020.06.10-17.59.21:337][269]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_3) missing some fog at index 3 [2020.06.10-17.59.21:352][270]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_4) missing some fog at index 0 [2020.06.10-17.59.21:458][276]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_4) missing some fog at index 2 [2020.06.10-17.59.21:517][279]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_5) missing some fog at index 1 [2020.06.10-17.59.21:517][279]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_5) missing some fog at index 3 [2020.06.10-17.59.21:532][280]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_6) missing some fog at index 1 [2020.06.10-17.59.21:532][280]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_6) missing some fog at index 2 [2020.06.10-17.59.21:549][281]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_6) missing some fog at index 2 [2020.06.10-17.59.21:613][285]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_7) missing some fog at index 1 [2020.06.10-17.59.21:613][285]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_7) missing some fog at index 3 [2020.06.10-17.59.21:624][286]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.59.21:625][286]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.59.21:625][286]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.59.21:625][286]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.59.21:625][286]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.59.21:625][286]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-17.59.21:646][287]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_8) missing some fog at index 2 [2020.06.10-17.59.21:678][289]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_9) missing some fog at index 2 [2020.06.10-17.59.21:690][290]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.59.21:690][290]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.10-17.59.21:759][294]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_10) missing some fog at index 0 [2020.06.10-17.59.21:807][297]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_11) missing some fog at index 2 [2020.06.10-17.59.21:824][298]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_12) missing some fog at index 0 [2020.06.10-17.59.21:839][299]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_5) missing some fog at index 0 [2020.06.10-17.59.21:839][299]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_5) missing some fog at index 2 [2020.06.10-17.59.22:073][313]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_13) missing some fog at index 1 [2020.06.10-17.59.22:092][314]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_14) missing some fog at index 2 [2020.06.10-17.59.22:250][324]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_15) missing some fog at index 1 [2020.06.10-17.59.22:250][324]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_15) missing some fog at index 3 [2020.06.10-17.59.22:330][329]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_7) missing some fog at index 0 [2020.06.10-17.59.22:406][334]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=2.145, totalTime=5.901, timeStamp=2020-06-10T17:59:21.105Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC9E0508D80D67FE06B0AE0B86A43C, lobbyId=014D11C808D80D67D2E0F254073612DD [2020.06.10-17.59.22:423][335]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.016, totalTime=5.917, timeStamp=2020-06-10T17:59:21.121Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC9E0508D80D67FE06B0AE0B86A43C, lobbyId=014D11C808D80D67D2E0F254073612DD [2020.06.10-17.59.22:439][336]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.016, totalTime=5.933, timeStamp=2020-06-10T17:59:21.137Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC9E0508D80D67FE06B0AE0B86A43C, lobbyId=014D11C808D80D67D2E0F254073612DD [2020.06.10-17.59.22:455][337]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_4] - randomizer [Tree Randomizer]. [2020.06.10-17.59.22:455][337]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_4] - randomizer [Tree Randomizer]. [2020.06.10-17.59.22:455][337]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_7] - randomizer [Tree Randomizer]. [2020.06.10-17.59.22:455][337]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_7] - randomizer [Tree Randomizer]. [2020.06.10-17.59.22:455][337]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_6] - randomizer [Tree Randomizer]. [2020.06.10-17.59.22:455][337]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_6] - randomizer [Tree Randomizer]. [2020.06.10-17.59.22:455][337]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_5] - randomizer [Tree Randomizer]. [2020.06.10-17.59.22:455][337]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_5] - randomizer [Tree Randomizer]. [2020.06.10-17.59.22:455][337]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_3] - randomizer [Tree Randomizer]. [2020.06.10-17.59.22:455][337]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_3] - randomizer [Tree Randomizer]. [2020.06.10-17.59.22:455][337]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_1] - randomizer [Tree Randomizer]. [2020.06.10-17.59.22:455][337]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_1] - randomizer [Tree Randomizer]. [2020.06.10-17.59.22:455][337]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_2] - randomizer [Tree Randomizer]. [2020.06.10-17.59.22:455][337]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_2] - randomizer [Tree Randomizer]. [2020.06.10-17.59.22:455][337]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_0] - randomizer [Tree Randomizer]. [2020.06.10-17.59.22:455][337]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_0] - randomizer [Tree Randomizer]. [2020.06.10-17.59.22:455][337]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.59.22:681][337]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-17.59.22:683][337]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_03.Default__BP_Slasher_Character_03_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-17.59.22:740][337]LogStreaming: Flushing async loaders took 285ms. [2020.06.10-17.59.22:741][337]LogStreaming: Flushing async loaders. [2020.06.10-17.59.22:741][337]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.59.22:741][337]LogStreaming: Flushing async loaders. [2020.06.10-17.59.22:742][337]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.59.22:742][337]LogStreaming: Flushing async loaders. [2020.06.10-17.59.22:743][337]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.59.22:743][337]LogStreaming: Flushing async loaders. [2020.06.10-17.59.22:744][337]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.59.22:744][337]LogStreaming: Flushing async loaders. [2020.06.10-17.59.22:744][337]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.59.22:744][337]LogStreaming: Flushing async loaders. [2020.06.10-17.59.22:745][337]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.59.22:745][337]LogStreaming: Flushing async loaders. [2020.06.10-17.59.22:745][337]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.59.22:752][337]LogStreaming: Flushing async loaders. [2020.06.10-17.59.22:754][337]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.59.22:764][337]LogStreaming: Flushing async loaders. [2020.06.10-17.59.22:773][337]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-17.59.22:868][337]LogStreaming: Flushing async loaders. [2020.06.10-17.59.22:946][337]LogStreaming: Flushing async loaders took 78ms. [2020.06.10-17.59.22:954][337]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.016, totalTime=5.949, timeStamp=2020-06-10T17:59:21.154Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC9E0508D80D67FE06B0AE0B86A43C, lobbyId=014D11C808D80D67D2E0F254073612DD [2020.06.10-17.59.22:961][338]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.59.22:961][338]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.59.22:962][338]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 162 [2020.06.10-17.59.23:530][373]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-17.59.23:612][378]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.59.23:612][378]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-17.59.23:612][378]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-17.59.23:612][378]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-17.59.23:693][383]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-17.59.23:721][385]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-17.59.23:915][397]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-17.59.24:083][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-17.59.24:083][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Enabled [2020.06.10-17.59.24:083][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-17.59.24:084][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.Break Chargeable Enabled?: Enabled [2020.06.10-17.59.24:084][407]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-17.59.24:084][407]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_0 [2020.06.10-17.59.24:084][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-17.59.24:084][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Disabled [2020.06.10-17.59.24:084][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-17.59.24:085][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.Break Chargeable Enabled?: Disabled [2020.06.10-17.59.24:087][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.UnhookChargeable Enabled?: Enabled [2020.06.10-17.59.24:087][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.HookChargeable Enabled?: Enabled [2020.06.10-17.59.24:087][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.EscapeChargeable Enabled?: Enabled [2020.06.10-17.59.24:087][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.Break Chargeable Enabled?: Enabled [2020.06.10-17.59.24:087][407]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.10-17.59.24:088][407]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_1 [2020.06.10-17.59.24:088][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.UnhookChargeable Enabled?: Disabled [2020.06.10-17.59.24:088][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.HookChargeable Enabled?: Disabled [2020.06.10-17.59.24:088][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.EscapeChargeable Enabled?: Disabled [2020.06.10-17.59.24:088][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.Break Chargeable Enabled?: Disabled [2020.06.10-17.59.24:090][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Enabled [2020.06.10-17.59.24:090][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Enabled [2020.06.10-17.59.24:090][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Enabled [2020.06.10-17.59.24:090][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.Break Chargeable Enabled?: Enabled [2020.06.10-17.59.24:090][407]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.10-17.59.24:091][407]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_2 [2020.06.10-17.59.24:091][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Disabled [2020.06.10-17.59.24:091][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Disabled [2020.06.10-17.59.24:091][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Disabled [2020.06.10-17.59.24:091][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.Break Chargeable Enabled?: Disabled [2020.06.10-17.59.24:091][407]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-17.59.24:091][407]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.10-17.59.24:091][407]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.10-17.59.24:102][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.UnhookChargeable Enabled?: Enabled [2020.06.10-17.59.24:102][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.HookChargeable Enabled?: Enabled [2020.06.10-17.59.24:102][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.06.10-17.59.24:103][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.Break Chargeable Enabled?: Enabled [2020.06.10-17.59.24:103][408]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.06.10-17.59.24:103][408]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_3 [2020.06.10-17.59.24:103][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.UnhookChargeable Enabled?: Disabled [2020.06.10-17.59.24:103][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.HookChargeable Enabled?: Disabled [2020.06.10-17.59.24:103][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.06.10-17.59.24:103][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.Break Chargeable Enabled?: Disabled [2020.06.10-17.59.24:106][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Enabled [2020.06.10-17.59.24:106][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Enabled [2020.06.10-17.59.24:106][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.EscapeChargeable Enabled?: Enabled [2020.06.10-17.59.24:106][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.Break Chargeable Enabled?: Enabled [2020.06.10-17.59.24:106][408]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-17.59.24:107][408]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_4 [2020.06.10-17.59.24:107][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Disabled [2020.06.10-17.59.24:107][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Disabled [2020.06.10-17.59.24:107][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.EscapeChargeable Enabled?: Disabled [2020.06.10-17.59.24:107][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.Break Chargeable Enabled?: Disabled [2020.06.10-17.59.24:109][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Enabled [2020.06.10-17.59.24:109][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Enabled [2020.06.10-17.59.24:110][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Enabled [2020.06.10-17.59.24:110][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.Break Chargeable Enabled?: Enabled [2020.06.10-17.59.24:110][408]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-17.59.24:110][408]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_5 [2020.06.10-17.59.24:110][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Disabled [2020.06.10-17.59.24:110][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Disabled [2020.06.10-17.59.24:110][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Disabled [2020.06.10-17.59.24:110][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.Break Chargeable Enabled?: Disabled [2020.06.10-17.59.24:112][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Enabled [2020.06.10-17.59.24:112][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Enabled [2020.06.10-17.59.24:113][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.EscapeChargeable Enabled?: Enabled [2020.06.10-17.59.24:113][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.Break Chargeable Enabled?: Enabled [2020.06.10-17.59.24:113][408]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-17.59.24:113][408]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_6 [2020.06.10-17.59.24:113][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Disabled [2020.06.10-17.59.24:113][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Disabled [2020.06.10-17.59.24:113][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.EscapeChargeable Enabled?: Disabled [2020.06.10-17.59.24:113][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.Break Chargeable Enabled?: Disabled [2020.06.10-17.59.24:114][408]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-17.59.24:114][408]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.06.10-17.59.24:114][408]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-17.59.24:114][408]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-17.59.24:127][409]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.UnhookChargeable Enabled?: Enabled [2020.06.10-17.59.24:127][409]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Enabled [2020.06.10-17.59.24:127][409]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.10-17.59.24:127][409]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.Break Chargeable Enabled?: Enabled [2020.06.10-17.59.24:127][409]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-17.59.24:128][409]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_7 [2020.06.10-17.59.24:128][409]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.UnhookChargeable Enabled?: Disabled [2020.06.10-17.59.24:128][409]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Disabled [2020.06.10-17.59.24:128][409]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.10-17.59.24:128][409]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.Break Chargeable Enabled?: Disabled [2020.06.10-17.59.24:128][409]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-17.59.24:156][411]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.UnhookChargeable Enabled?: Enabled [2020.06.10-17.59.24:156][411]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.HookChargeable Enabled?: Enabled [2020.06.10-17.59.24:156][411]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.EscapeChargeable Enabled?: Enabled [2020.06.10-17.59.24:156][411]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.Break Chargeable Enabled?: Enabled [2020.06.10-17.59.24:156][411]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-17.59.24:157][411]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_8 [2020.06.10-17.59.24:157][411]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.UnhookChargeable Enabled?: Disabled [2020.06.10-17.59.24:157][411]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.HookChargeable Enabled?: Disabled [2020.06.10-17.59.24:157][411]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.EscapeChargeable Enabled?: Disabled [2020.06.10-17.59.24:157][411]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.Break Chargeable Enabled?: Disabled [2020.06.10-17.59.24:158][411]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-17.59.24:191][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.UnhookChargeable Enabled?: Enabled [2020.06.10-17.59.24:192][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.HookChargeable Enabled?: Enabled [2020.06.10-17.59.24:192][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.EscapeChargeable Enabled?: Enabled [2020.06.10-17.59.24:192][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.Break Chargeable Enabled?: Enabled [2020.06.10-17.59.24:192][413]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.06.10-17.59.24:193][413]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_9 [2020.06.10-17.59.24:193][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.UnhookChargeable Enabled?: Disabled [2020.06.10-17.59.24:193][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.HookChargeable Enabled?: Disabled [2020.06.10-17.59.24:193][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.EscapeChargeable Enabled?: Disabled [2020.06.10-17.59.24:194][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.Break Chargeable Enabled?: Disabled [2020.06.10-17.59.24:195][413]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.06.10-17.59.24:236][416]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.06.10-17.59.24:236][416]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.06.10-17.59.24:524][434]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.06.10-17.59.24:524][434]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.06.10-17.59.24:827][453]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.06.10-17.59.24:827][453]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.06.10-17.59.24:846][454]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.06.10-17.59.24:847][454]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.06.10-17.59.24:862][455]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.06.10-17.59.24:944][460]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.06.10-17.59.25:472][493]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.06.10-17.59.25:473][493]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.06.10-17.59.25:473][493]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-17.59.25:473][493]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-17.59.25:575][499]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-17.59.25:575][499]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.10-17.59.25:576][499]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-17.59.25:576][499]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.10-17.59.25:576][499]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-17.59.25:812][514]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-17.59.25:812][514]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-17.59.25:848][516]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-17.59.25:848][516]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.10-17.59.25:849][516]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-17.59.25:849][516]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.10-17.59.25:849][516]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-17.59.26:005][526]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.10-17.59.26:005][526]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.10-17.59.26:005][526]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-17.59.26:005][526]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-17.59.26:005][526]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.10-17.59.26:005][526]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.10-17.59.26:038][528]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-17.59.26:038][528]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-17.59.26:038][528]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-17.59.26:038][528]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-17.59.26:038][528]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.06.10-17.59.26:038][528]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.06.10-17.59.26:039][528]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-17.59.26:039][528]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-17.59.26:073][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-17.59.26:074][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.10-17.59.26:074][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-17.59.26:074][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.10-17.59.26:075][530]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-17.59.26:381][549]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-17.59.26:381][549]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.10-17.59.26:381][549]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-17.59.26:381][549]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.10-17.59.26:382][549]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-17.59.26:555][560]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-17.59.26:555][560]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-17.59.26:555][560]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-17.59.26:698][569]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.06.10-17.59.26:699][569]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.06.10-17.59.26:736][571]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_5.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_5.Scene' which is static to it. Aborting. [2020.06.10-17.59.26:755][572]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_6.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_6.Scene' which is static to it. Aborting. [2020.06.10-17.59.26:782][574]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_7.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_7.Scene' which is static to it. Aborting. [2020.06.10-17.59.26:957][585]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.06.10-17.59.26:957][585]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.06.10-17.59.26:989][587]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.59.26:996][587]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-17.59.26:998][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-17.59.26:998][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.06.10-17.59.26:998][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-17.59.26:998][587]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.59.26:998][587]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.06.10-17.59.26:998][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-17.59.26:998][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.06.10-17.59.26:998][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-17.59.26:999][587]LogStreaming: Flushing async loaders. [2020.06.10-17.59.27:000][587]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.59.27:002][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-17.59.27:002][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.10-17.59.27:002][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-17.59.27:002][587]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.59.27:002][587]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.06.10-17.59.27:002][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-17.59.27:002][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.10-17.59.27:002][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-17.59.27:006][587]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.59.27:006][587]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.59.27:024][589]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.59.27:025][589]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.59.27:028][589]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-17.59.27:028][589]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.06.10-17.59.27:028][589]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-17.59.27:028][589]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-17.59.27:028][589]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.06.10-17.59.27:028][589]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-17.59.27:028][589]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.06.10-17.59.27:028][589]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-17.59.27:029][589]LogStreaming: Flushing async loaders. [2020.06.10-17.59.27:030][589]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.59.27:032][589]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-17.59.27:032][589]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.10-17.59.27:032][589]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-17.59.27:032][589]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.59.27:032][589]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.06.10-17.59.27:032][589]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-17.59.27:032][589]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.10-17.59.27:032][589]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-17.59.27:036][589]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-17.59.27:036][589]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.59.27:057][591]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.06.10-17.59.27:218][601]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 384] [2020.06.10-17.59.27:218][601]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.06.10-17.59.27:524][620]ProceduralLevelGeneration: ADBDClientSyncer: Received [384 - 448] [2020.06.10-17.59.27:524][620]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000006 [2020.06.10-17.59.27:782][636]ProceduralLevelGeneration: ADBDClientSyncer: Received [448 - 455] [2020.06.10-17.59.27:782][636]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000007 [2020.06.10-17.59.27:847][636]ProceduralLevelGeneration: HasLevelBeenSpawned Ind_Storehouse: 0 Spawned : 53/53 Dependencies : 1 [2020.06.10-17.59.27:847][636]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=5.328, totalTime=11.277, timeStamp=2020-06-10T17:59:26.481Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC9E0508D80D67FE06B0AE0B86A43C, lobbyId=014D11C808D80D67D2E0F254073612DD [2020.06.10-17.59.27:848][636]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.06.10-17.59.28:642][686]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=0.859, totalTime=12.136, timeStamp=2020-06-10T17:59:27.341Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC9E0508D80D67FE06B0AE0B86A43C, lobbyId=014D11C808D80D67D2E0F254073612DD [2020.06.10-17.59.28:642][686]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.59.28:860][686]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-17.59.28:868][686]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-17.59.28:904][686]LogStreaming: Flushing async loaders took 262ms. [2020.06.10-17.59.28:904][686]LogStreaming: Flushing async loaders. [2020.06.10-17.59.28:905][686]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.59.29:008][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-17.59.29:008][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-17.59.29:008][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-17.59.29:008][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-17.59.29:009][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.10-17.59.29:009][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-17.59.29:009][686]LogStreaming: Flushing async loaders. [2020.06.10-17.59.29:155][686]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-17.59.29:253][686]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-17.59.29:479][686]LogStreaming: Flushing async loaders took 471ms. [2020.06.10-17.59.29:480][686]LogStreaming: Flushing async loaders. [2020.06.10-17.59.29:502][686]LogStreaming: Flushing async loaders took 22ms. [2020.06.10-17.59.29:502][686]LogStreaming: Flushing async loaders. [2020.06.10-17.59.29:514][686]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-17.59.29:515][686]LogStreaming: Flushing async loaders. [2020.06.10-17.59.29:520][686]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-17.59.29:520][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-17.59.29:520][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-17.59.29:520][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-17.59.29:522][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-17.59.29:522][686]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.06.10-17.59.29:522][686]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.10-17.59.29:522][686]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.10-17.59.29:523][686]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.06.10-17.59.29:523][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-17.59.29:523][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-17.59.29:523][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-17.59.29:523][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.10-17.59.29:523][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-17.59.29:524][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-17.59.29:524][686]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.59.29:524][686]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.59.29:524][686]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.59.29:524][686]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000046 seconds [2020.06.10-17.59.29:525][686]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.06.10-17.59.29:526][686]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.59.29:526][686]LogStreaming: Flushing async loaders. [2020.06.10-17.59.29:534][686]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-17.59.29:545][686]LogStreaming: Flushing async loaders took 19ms. [2020.06.10-17.59.29:634][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-17.59.29:634][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.06.10-17.59.29:634][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-17.59.29:634][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-17.59.29:634][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.06.10-17.59.29:634][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-17.59.29:634][686]LogStreaming: Flushing async loaders. [2020.06.10-17.59.29:641][686]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-17.59.29:642][686]LogStreaming: Flushing async loaders. [2020.06.10-17.59.29:643][686]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.59.29:643][686]LogStreaming: Flushing async loaders. [2020.06.10-17.59.29:653][686]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-17.59.29:654][686]LogStreaming: Flushing async loaders. [2020.06.10-17.59.29:666][686]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-17.59.29:667][686]LogStreaming: Flushing async loaders. [2020.06.10-17.59.29:670][686]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.59.29:670][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-17.59.29:670][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-17.59.29:670][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.10-17.59.29:671][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-17.59.29:672][686]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.06.10-17.59.29:672][686]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.06.10-17.59.29:672][686]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.06.10-17.59.29:672][686]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.06.10-17.59.29:672][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.10-17.59.29:672][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-17.59.29:672][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-17.59.29:672][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.06.10-17.59.29:672][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-17.59.29:674][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-17.59.29:674][686]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.59.29:674][686]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.59.29:674][686]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.59.29:674][686]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000107 seconds [2020.06.10-17.59.29:675][686]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.59.29:675][686]LogStreaming: Flushing async loaders. [2020.06.10-17.59.29:680][686]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale09_Character.Default__BP_CamperMale09_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-17.59.29:696][686]LogStreaming: Flushing async loaders took 20ms. [2020.06.10-17.59.29:776][686]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-17.59.29:776][686]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-17.59.29:776][686]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-17.59.29:776][686]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-17.59.29:780][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-17.59.29:780][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-17.59.29:780][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-17.59.29:780][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-17.59.29:780][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.10-17.59.29:780][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-17.59.29:780][686]LogStreaming: Flushing async loaders. [2020.06.10-17.59.29:795][686]LogStreaming: Flushing async loaders took 15ms. [2020.06.10-17.59.29:795][686]LogStreaming: Flushing async loaders. [2020.06.10-17.59.29:806][686]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-17.59.29:806][686]LogStreaming: Flushing async loaders. [2020.06.10-17.59.29:819][686]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-17.59.29:819][686]LogStreaming: Flushing async loaders. [2020.06.10-17.59.29:822][686]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.59.29:822][686]LogStreaming: Flushing async loaders. [2020.06.10-17.59.29:824][686]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.59.29:825][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-17.59.29:825][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-17.59.29:825][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-17.59.29:825][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-17.59.29:826][686]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale09_Character_C_0 [2020.06.10-17.59.29:826][686]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale09_Character_C_0 [2020.06.10-17.59.29:826][686]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale09_Character_C_0 [2020.06.10-17.59.29:826][686]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale09_Character_C_0 [2020.06.10-17.59.29:826][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-17.59.29:826][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-17.59.29:826][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-17.59.29:826][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.10-17.59.29:826][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-17.59.29:826][686]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-17.59.29:826][686]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-17.59.29:827][686]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-17.59.29:827][686]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-17.59.29:827][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-17.59.29:827][686]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.59.29:827][686]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.59.29:827][686]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.59.29:827][686]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000108 seconds [2020.06.10-17.59.29:828][686]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-17.59.29:828][686]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-17.59.29:828][686]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-17.59.29:828][686]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-17.59.29:828][686]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-17.59.29:828][686]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-17.59.29:828][686]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-17.59.29:828][686]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-17.59.29:828][686]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-17.59.29:828][686]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-17.59.29:828][686]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-17.59.29:829][686]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-17.59.29:829][686]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-17.59.29:829][686]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-17.59.29:829][686]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-17.59.29:829][686]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-17.59.29:829][686]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-17.59.29:829][686]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-17.59.29:829][686]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-17.59.29:829][686]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-17.59.29:829][686]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-17.59.29:829][686]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-17.59.29:829][686]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale09_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.59.29:830][686]LogStreaming: Flushing async loaders. [2020.06.10-17.59.29:835][686]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale04_Character.Default__BP_CamperMale04_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-17.59.29:850][686]LogStreaming: Flushing async loaders took 20ms. [2020.06.10-17.59.29:938][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-17.59.29:938][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-17.59.29:938][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-17.59.29:938][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-17.59.29:938][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.10-17.59.29:938][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-17.59.29:939][686]LogStreaming: Flushing async loaders. [2020.06.10-17.59.29:959][686]LogStreaming: Flushing async loaders took 20ms. [2020.06.10-17.59.29:959][686]LogStreaming: Flushing async loaders. [2020.06.10-17.59.29:967][686]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-17.59.29:967][686]LogStreaming: Flushing async loaders. [2020.06.10-17.59.29:971][686]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.59.29:971][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-17.59.29:971][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-17.59.29:971][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-17.59.29:972][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-17.59.29:972][686]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale04_Character_C_0 [2020.06.10-17.59.29:972][686]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale04_Character_C_0 [2020.06.10-17.59.29:972][686]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale04_Character_C_0 [2020.06.10-17.59.29:972][686]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale04_Character_C_0 [2020.06.10-17.59.29:972][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-17.59.29:972][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-17.59.29:972][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-17.59.29:972][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.10-17.59.29:972][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-17.59.29:973][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-17.59.29:973][686]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.59.29:973][686]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.59.29:973][686]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-17.59.29:973][686]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000035 seconds [2020.06.10-17.59.29:974][686]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.59.29:982][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-17.59.29:982][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-17.59.29:982][686]LogStreaming: Flushing async loaders. [2020.06.10-17.59.30:099][686]LogStreaming: Flushing async loaders took 117ms. [2020.06.10-17.59.30:099][686]LogStreaming: Flushing async loaders. [2020.06.10-17.59.30:111][686]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-17.59.30:112][686]LogStreaming: Flushing async loaders. [2020.06.10-17.59.30:120][686]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-17.59.30:120][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-17.59.30:120][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-17.59.30:120][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-17.59.30:121][686]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_03_C_0 [2020.06.10-17.59.30:121][686]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_03_C_0 [2020.06.10-17.59.30:121][686]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_03_C_0 [2020.06.10-17.59.30:121][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-17.59.30:121][686]LogStreaming: Flushing async loaders. [2020.06.10-17.59.30:124][686]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.59.30:124][686]LogStreaming: Flushing async loaders. [2020.06.10-17.59.30:125][686]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.59.30:125][686]LogStreaming: Flushing async loaders. [2020.06.10-17.59.30:126][686]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.59.30:126][686]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000020 seconds [2020.06.10-17.59.30:129][686]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-17.59.30:131][686]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-17.59.30:137][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-17.59.30:138][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.10-17.59.30:138][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-17.59.30:138][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.10-17.59.30:138][686]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-17.59.30:142][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-17.59.30:142][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-17.59.30:146][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-17.59.30:146][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-17.59.30:150][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-17.59.30:150][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-17.59.30:153][686]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-17.59.30:153][686]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-17.59.30:155][686]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-17.59.30:158][686]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-17.59.30:163][686]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-17.59.30:166][686]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-17.59.30:167][686]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000032 seconds [2020.06.10-17.59.30:167][686]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000022 seconds [2020.06.10-17.59.30:168][686]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.59.30:168][686]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-17.59.30:168][686]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-17.59.30:168][686]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-17.59.30:168][686]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.59.30:168][686]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-17.59.30:168][686]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.59.30:168][686]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-17.59.30:168][686]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.59.30:168][686]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.59.30:168][686]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.59.30:168][686]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.59.30:169][686]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.59.30:169][686]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.59.30:169][686]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.30:169][686]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-17.59.30:169][686]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.30:169][686]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.30:193][687]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.30:194][687]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.30:194][687]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-17.59.30:194][687]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.30:216][688]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.59.30:216][688]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] Restarting state machine [2020.06.10-17.59.30:216][688]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.59.30:216][688]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.59.30:262][690]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-17.59.30:342][694]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-17.59.30:423][698]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000058 seconds [2020.06.10-17.59.30:456][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-17.59.30:456][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.10-17.59.30:457][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-17.59.30:457][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.10-17.59.30:457][699]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-17.59.30:649][709]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-17.59.30:650][709]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-17.59.30:745][715]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-17.59.30:856][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.10-17.59.30:857][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.10-17.59.30:857][722]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.10-17.59.30:891][724]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.06.10-17.59.30:891][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.30:891][724]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.06.10-17.59.30:891][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.30:891][724]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.06.10-17.59.30:891][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.30:891][724]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.06.10-17.59.30:891][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.30:891][724]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.10-17.59.30:891][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.30:891][724]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-17.59.30:891][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.31:019][732]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-17.59.31:115][738]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-17.59.31:196][743]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-17.59.31:293][749]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-17.59.31:358][753]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-17.59.31:454][759]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-17.59.31:553][765]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.10-17.59.31:553][765]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.10-17.59.31:554][765]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.10-17.59.31:554][765]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.10-17.59.31:554][765]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-17.59.31:762][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-17.59.31:763][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-17.59.31:984][792]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.59.31:991][792]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-17.59.31:992][792]LogStreaming: Flushing async loaders. [2020.06.10-17.59.31:996][792]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-17.59.31:996][792]LogStreaming: Flushing async loaders. [2020.06.10-17.59.32:000][792]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-17.59.32:008][792]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Head01 [2020.06.10-17.59.32:008][792]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.10-17.59.32:008][792]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Torso01 [2020.06.10-17.59.32:008][792]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso01 [2020.06.10-17.59.32:008][792]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Legs01 [2020.06.10-17.59.32:008][792]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.10-17.59.32:009][792]LogStreaming: Flushing async loaders. [2020.06.10-17.59.32:012][792]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.59.32:012][792]LogStreaming: Flushing async loaders. [2020.06.10-17.59.32:014][792]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.59.32:014][792]LogStreaming: Flushing async loaders. [2020.06.10-17.59.32:016][792]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.59.32:016][792]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.10-17.59.32:016][792]LogStreaming: Flushing async loaders. [2020.06.10-17.59.32:031][792]LogStreaming: Flushing async loaders took 15ms. [2020.06.10-17.59.32:032][792]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.10-17.59.32:032][792]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-17.59.32:032][792]LogStreaming: Flushing async loaders. [2020.06.10-17.59.32:036][792]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-17.59.32:037][792]LogStreaming: Flushing async loaders. [2020.06.10-17.59.32:037][792]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.59.32:037][792]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-17.59.32:037][792]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_CV04 [2020.06.10-17.59.32:037][792]LogStreaming: Flushing async loaders. [2020.06.10-17.59.32:039][792]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.59.32:039][792]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_CV04 [2020.06.10-17.59.32:040][792]LogStreaming: Flushing async loaders. [2020.06.10-17.59.32:043][792]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.59.32:044][792]LogStreaming: Flushing async loaders. [2020.06.10-17.59.32:047][792]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.59.32:047][792]GameFlow: (BP_CamperMale09_Character_C_0) - UpdateCustomization with item KS_Head01 [2020.06.10-17.59.32:048][792]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.06.10-17.59.32:048][792]GameFlow: (BP_CamperMale09_Character_C_0) - UpdateCustomization with item KS_Torso01_01 [2020.06.10-17.59.32:048][792]LogStreaming: Flushing async loaders. [2020.06.10-17.59.32:053][792]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-17.59.32:054][792]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.06.10-17.59.32:054][792]GameFlow: (BP_CamperMale09_Character_C_0) - UpdateCustomization with item KS_Legs01 [2020.06.10-17.59.32:054][792]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.06.10-17.59.32:055][792]GameFlow: (BP_Slasher_Character_03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-17.59.32:055][792]LogStreaming: Flushing async loaders. [2020.06.10-17.59.32:081][792]LogStreaming: Flushing async loaders took 26ms. [2020.06.10-17.59.32:082][792]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-17.59.32:082][792]GameFlow: (BP_Slasher_Character_03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-17.59.32:082][792]LogStreaming: Flushing async loaders. [2020.06.10-17.59.32:094][792]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-17.59.32:095][792]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-17.59.32:095][792]GameFlow: (BP_Slasher_Character_03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-17.59.32:095][792]LogStreaming: Flushing async loaders. [2020.06.10-17.59.32:097][792]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.59.32:097][792]LogStreaming: Flushing async loaders. [2020.06.10-17.59.32:098][792]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.59.32:098][792]LogStreaming: Flushing async loaders. [2020.06.10-17.59.32:100][792]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.59.32:100][792]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-17.59.32:101][792]GameFlow: (BP_CamperMale04_Character_C_0) - UpdateCustomization with item BO_Head01 [2020.06.10-17.59.32:101][792]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.06.10-17.59.32:101][792]GameFlow: (BP_CamperMale04_Character_C_0) - UpdateCustomization with item BO_Torso01 [2020.06.10-17.59.32:101][792]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01 [2020.06.10-17.59.32:101][792]GameFlow: (BP_CamperMale04_Character_C_0) - UpdateCustomization with item BO_Legs01 [2020.06.10-17.59.32:101][792]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.06.10-17.59.32:102][792]LogStreaming: Flushing async loaders. [2020.06.10-17.59.32:104][792]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.59.32:104][792]LogStreaming: Flushing async loaders. [2020.06.10-17.59.32:106][792]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.59.32:110][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-17.59.32:110][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-17.59.32:113][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-17.59.32:114][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-17.59.32:115][792]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.06.10-17.59.32:115][792]GameFlow: GameState : Level is ready to play; map theme name: Industrial [2020.06.10-17.59.32:115][792]LogStreaming: Flushing async loaders. [2020.06.10-17.59.32:137][792]LogStreaming: Flushing async loaders took 22ms. [2020.06.10-17.59.32:150][793]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-17.59.32:150][793]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-17.59.32:150][793]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-17.59.32:229][794]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-17.59.32:230][794]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-17.59.32:230][794]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-17.59.32:254][795]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-17.59.32:321][799]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-17.59.32:419][805]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-17.59.32:419][805]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-17.59.32:419][805]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-17.59.32:474][808]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-17.59.32:521][811]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-17.59.32:591][815]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-17.59.32:591][815]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-17.59.32:700][822]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.10-17.59.32:700][822]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.10-17.59.32:700][822]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.10-17.59.32:767][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-17.59.32:768][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-17.59.32:862][832]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-17.59.32:957][838]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-17.59.33:024][842]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-17.59.33:088][846]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-17.59.33:203][853]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-17.59.33:203][853]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-17.59.33:300][859]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-17.59.33:300][859]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-17.59.33:426][867]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.10-17.59.33:426][867]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.10-17.59.33:426][867]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.10-17.59.33:459][869]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-17.59.33:540][874]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-17.59.33:634][880]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-17.59.33:699][884]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-17.59.33:764][888]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.59.33:765][888]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.59.33:766][888]GameFlow: OnRep_BegunPlayFenceGuid 0504D841-08D8-0D68-07B6-41820C7E98AD [2020.06.10-17.59.33:766][888]GameFlow: BegunPlayFenceGuid 0504D841-08D8-0D68-07B6-41820C7E98AD [2020.06.10-17.59.33:766][888]GameFlow: OnCreationFence 0504D841-08D8-0D68-07B6-41820C7E98AD [2020.06.10-17.59.33:766][888]GameFlow: Waiting for fence 0504D841-08D8-0D68-07B6-41820C7E98AD [2020.06.10-17.59.33:766][888]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0504D84108D80D6807B641820C7E98AD [2020.06.10-17.59.33:767][888]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000032 seconds [2020.06.10-17.59.33:767][888]GameFlow: ACollectable::BeginPlay [2020.06.10-17.59.33:767][888]GameFlow: BegunPlayFenceGuid 0504D841-08D8-0D68-07B6-41820C7E98AD [2020.06.10-17.59.33:767][888]GameFlow: OnCreationFence 0504D841-08D8-0D68-07B6-41820C7E98AD [2020.06.10-17.59.33:767][888]GameFlow: Warning: Already Waiting for fence 0504D841-08D8-0D68-07B6-41820C7E98AD [2020.06.10-17.59.33:828][892]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.06.10-17.59.33:829][892]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.06.10-17.59.33:829][892]GameFlow: Fence Opened 0504D841-08D8-0D68-07B6-41820C7E98AD. [2020.06.10-17.59.33:863][894]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-17.59.33:991][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.06.10-17.59.33:991][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-17.59.33:991][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.10-17.59.33:992][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.06.10-17.59.33:992][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-17.59.33:992][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.10-17.59.33:996][902]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-17.59.33:996][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.33:996][902]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-17.59.33:996][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.33:996][902]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-17.59.33:996][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.33:996][902]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-17.59.33:996][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.33:996][902]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.10-17.59.33:996][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.33:996][902]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.10-17.59.33:997][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.33:997][902]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.10-17.59.33:997][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.33:997][902]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.06.10-17.59.33:997][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.33:997][902]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.10-17.59.33:997][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.33:997][902]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.10-17.59.33:997][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.33:997][902]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.10-17.59.33:997][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.33:997][902]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-17.59.33:997][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.33:997][902]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.10-17.59.33:997][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.33:997][902]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.06.10-17.59.33:997][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.33:997][902]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.06.10-17.59.33:997][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.33:997][902]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.HillBillyKill_C_0) Already registered. Aborting. [2020.06.10-17.59.34:233][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-17.59.34:233][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-17.59.34:233][917]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-17.59.34:266][919]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-17.59.34:332][923]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-17.59.34:425][929]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-17.59.34:509][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-17.59.34:510][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-17.59.34:604][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.06.10-17.59.34:604][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-17.59.34:604][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.06.10-17.59.34:605][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.06.10-17.59.34:605][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-17.59.34:605][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.06.10-17.59.34:608][940]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-17.59.34:608][940]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:608][940]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.06.10-17.59.34:608][940]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:608][940]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.10-17.59.34:608][940]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:609][940]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-17.59.34:609][940]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:609][940]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.10-17.59.34:609][940]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:609][940]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.10-17.59.34:609][940]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:609][940]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-17.59.34:609][940]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:609][940]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.06.10-17.59.34:609][940]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:609][940]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.10-17.59.34:609][940]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:609][940]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.10-17.59.34:609][940]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:609][940]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.10-17.59.34:609][940]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:609][940]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.10-17.59.34:609][940]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:609][940]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.10-17.59.34:609][940]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:609][940]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.06.10-17.59.34:609][940]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:609][940]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.06.10-17.59.34:609][940]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:609][940]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.HillBillyKill_C_0) Already registered. Aborting. [2020.06.10-17.59.34:797][952]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.06.10-17.59.34:798][952]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-17.59.34:798][952]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.06.10-17.59.34:798][952]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.06.10-17.59.34:798][952]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-17.59.34:798][952]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.06.10-17.59.34:802][952]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-17.59.34:802][952]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:802][952]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.10-17.59.34:802][952]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:802][952]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-17.59.34:802][952]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:802][952]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-17.59.34:802][952]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:802][952]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.10-17.59.34:802][952]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:802][952]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.10-17.59.34:802][952]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:802][952]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.10-17.59.34:802][952]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:802][952]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.06.10-17.59.34:802][952]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:802][952]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.10-17.59.34:802][952]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:802][952]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-17.59.34:802][952]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:802][952]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-17.59.34:802][952]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:802][952]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-17.59.34:802][952]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:802][952]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.10-17.59.34:802][952]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:802][952]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.06.10-17.59.34:802][952]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:802][952]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.06.10-17.59.34:802][952]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:802][952]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.HillBillyKill_C_0) Already registered. Aborting. [2020.06.10-17.59.34:976][963]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.06.10-17.59.34:976][963]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-17.59.34:976][963]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.06.10-17.59.34:976][963]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.06.10-17.59.34:976][963]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-17.59.34:976][963]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.06.10-17.59.34:980][963]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-17.59.34:980][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:980][963]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-17.59.34:980][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:980][963]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.10-17.59.34:980][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:980][963]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-17.59.34:980][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:980][963]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.10-17.59.34:980][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:980][963]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.10-17.59.34:980][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:980][963]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.10-17.59.34:980][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:980][963]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.06.10-17.59.34:980][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:980][963]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.06.10-17.59.34:980][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:980][963]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-17.59.34:980][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:980][963]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-17.59.34:980][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:980][963]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.10-17.59.34:980][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:980][963]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.10-17.59.34:980][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:980][963]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.06.10-17.59.34:980][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:980][963]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.06.10-17.59.34:980][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.34:981][963]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.HillBillyKill_C_0) Already registered. Aborting. [2020.06.10-17.59.35:203][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-17.59.35:204][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-17.59.35:297][983]GameFlow: OnRep_BegunPlayFenceGuid 0505A306-08D8-0D68-07B6-60040C7E9BB9 [2020.06.10-17.59.35:297][983]GameFlow: BegunPlayFenceGuid 0505A306-08D8-0D68-07B6-60040C7E9BB9 [2020.06.10-17.59.35:297][983]GameFlow: OnCreationFence 0505A306-08D8-0D68-07B6-60040C7E9BB9 [2020.06.10-17.59.35:297][983]GameFlow: Waiting for fence 0505A306-08D8-0D68-07B6-60040C7E9BB9 [2020.06.10-17.59.35:297][983]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0505A30608D80D6807B660040C7E9BB9 [2020.06.10-17.59.35:298][983]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000034 seconds [2020.06.10-17.59.35:298][983]GameFlow: ACollectable::BeginPlay [2020.06.10-17.59.35:298][983]GameFlow: BegunPlayFenceGuid 0505A306-08D8-0D68-07B6-60040C7E9BB9 [2020.06.10-17.59.35:298][983]GameFlow: OnCreationFence 0505A306-08D8-0D68-07B6-60040C7E9BB9 [2020.06.10-17.59.35:298][983]GameFlow: Warning: Already Waiting for fence 0505A306-08D8-0D68-07B6-60040C7E9BB9 [2020.06.10-17.59.35:329][985]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.59.35:353][985]LogStreaming: Flushing async loaders took 24ms. [2020.06.10-17.59.35:354][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-17.59.35:355][985]GameFlow: OnRep_BegunPlayFenceGuid 050CB907-08D8-0D68-07BB-604A0C7F1BC0 [2020.06.10-17.59.35:355][985]GameFlow: BegunPlayFenceGuid 050CB907-08D8-0D68-07BB-604A0C7F1BC0 [2020.06.10-17.59.35:355][985]GameFlow: OnCreationFence 050CB907-08D8-0D68-07BB-604A0C7F1BC0 [2020.06.10-17.59.35:355][985]GameFlow: Waiting for fence 050CB907-08D8-0D68-07BB-604A0C7F1BC0 [2020.06.10-17.59.35:355][985]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 050CB90708D80D6807BB604A0C7F1BC0 [2020.06.10-17.59.35:355][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-17.59.35:355][985]GameFlow: ACollectable::BeginPlay [2020.06.10-17.59.35:355][985]GameFlow: BegunPlayFenceGuid 050CB907-08D8-0D68-07BB-604A0C7F1BC0 [2020.06.10-17.59.35:355][985]GameFlow: OnCreationFence 050CB907-08D8-0D68-07BB-604A0C7F1BC0 [2020.06.10-17.59.35:355][985]GameFlow: Warning: Already Waiting for fence 050CB907-08D8-0D68-07BB-604A0C7F1BC0 [2020.06.10-17.59.35:362][986]GameFlow: Collected received : BP_Medkit_001_C_1. [2020.06.10-17.59.35:362][986]GameFlow: AddToInventory received : BP_Medkit_001_C_1. [2020.06.10-17.59.35:362][986]GameFlow: Fence Opened 0505A306-08D8-0D68-07B6-60040C7E9BB9. [2020.06.10-17.59.35:635][ 3]GameFlow: Collected received : BP_Chainsaw_001_C_0. [2020.06.10-17.59.35:635][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-17.59.35:635][ 3]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.35:635][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-17.59.35:635][ 3]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.35:635][ 3]GameFlow: AddToInventory received : BP_Chainsaw_001_C_0. [2020.06.10-17.59.35:636][ 3]GameFlow: Fence Opened 050CB907-08D8-0D68-07BB-604A0C7F1BC0. [2020.06.10-17.59.35:638][ 3]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.06.10-17.59.35:638][ 3]GameFlow: SetLoadoutSpawned. [2020.06.10-17.59.35:700][ 7]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.59.35:701][ 7]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.59.35:701][ 7]LogStreaming: Flushing async loaders. [2020.06.10-17.59.35:702][ 7]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.59.35:702][ 7]LogStreaming: Flushing async loaders. [2020.06.10-17.59.35:704][ 7]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-17.59.35:704][ 7]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale03_Character_C_0 - erodz07, Originating Player: BP_CamperFemale03_Character_C_0 - erodz07, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.59.35:705][ 7]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperMale01_C_0 - Maveros, Originating Player: BP_CamperFemale03_Character_C_0 - erodz07, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.59.35:705][ 7]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperMale09_Character_C_0 - Turd Ferguson, Originating Player: BP_CamperFemale03_Character_C_0 - erodz07, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.59.35:705][ 7]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperMale04_Character_C_0 - Polento, Originating Player: BP_CamperFemale03_Character_C_0 - erodz07, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.59.35:716][ 8]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.59.35:717][ 8]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.59.35:717][ 8]LogStreaming: Flushing async loaders. [2020.06.10-17.59.35:718][ 8]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.59.35:718][ 8]LogStreaming: Flushing async loaders. [2020.06.10-17.59.35:719][ 8]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.59.35:719][ 8]LogStreaming: Flushing async loaders. [2020.06.10-17.59.35:720][ 8]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.59.35:720][ 8]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseObsessionChance, Status Owner: BP_CamperMale01_C_0 - Maveros, Originating Player: BP_CamperMale01_C_0 - Maveros, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.59.35:720][ 8]LogStreaming: Flushing async loaders. [2020.06.10-17.59.35:721][ 8]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.59.35:722][ 8]LogStreaming: Flushing async loaders. [2020.06.10-17.59.35:722][ 8]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.59.35:722][ 8]LogStreaming: Flushing async loaders. [2020.06.10-17.59.35:724][ 8]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.59.35:724][ 8]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale03_Character_C_0 - erodz07, Originating Player: BP_CamperMale09_Character_C_0 - Turd Ferguson, Custom Param: 800.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.59.35:724][ 8]LogStreaming: Flushing async loaders. [2020.06.10-17.59.35:724][ 8]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.59.35:724][ 8]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_0 - erodz07, Originating Player: BP_CamperMale09_Character_C_0 - Turd Ferguson, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.59.35:725][ 8]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale01_C_0 - Maveros, Originating Player: BP_CamperMale09_Character_C_0 - Turd Ferguson, Custom Param: 800.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.59.35:725][ 8]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale01_C_0 - Maveros, Originating Player: BP_CamperMale09_Character_C_0 - Turd Ferguson, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.59.35:725][ 8]LogStreaming: Flushing async loaders. [2020.06.10-17.59.35:725][ 8]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.59.35:725][ 8]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOwner, Status Owner: BP_CamperMale09_Character_C_0 - Turd Ferguson, Originating Player: BP_CamperMale09_Character_C_0 - Turd Ferguson, Custom Param: 800.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.59.35:725][ 8]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale09_Character_C_0 - Turd Ferguson, Originating Player: BP_CamperMale09_Character_C_0 - Turd Ferguson, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.59.35:725][ 8]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale04_Character_C_0 - Polento, Originating Player: BP_CamperMale09_Character_C_0 - Turd Ferguson, Custom Param: 800.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.59.35:725][ 8]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale04_Character_C_0 - Polento, Originating Player: BP_CamperMale09_Character_C_0 - Turd Ferguson, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.59.35:725][ 8]LogStreaming: Flushing async loaders. [2020.06.10-17.59.35:726][ 8]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.59.35:726][ 8]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale09_Character_C_0 - Turd Ferguson, Originating Player: BP_CamperMale09_Character_C_0 - Turd Ferguson, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.59.35:726][ 8]LogStreaming: Flushing async loaders. [2020.06.10-17.59.35:728][ 8]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.59.35:728][ 8]LogStreaming: Flushing async loaders. [2020.06.10-17.59.35:729][ 8]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.59.35:729][ 8]LogStreaming: Flushing async loaders. [2020.06.10-17.59.35:731][ 8]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-17.59.35:731][ 8]LogStreaming: Flushing async loaders. [2020.06.10-17.59.35:733][ 8]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.59.35:733][ 8]LogStreaming: Flushing async loaders. [2020.06.10-17.59.35:733][ 8]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.59.35:733][ 8]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DecreaseChainsawAttackCD_Slightly, Status Owner: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.59.35:733][ 8]LogStreaming: Flushing async loaders. [2020.06.10-17.59.35:734][ 8]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.59.35:735][ 8]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale04_Character_C_0 - Polento, Originating Player: BP_CamperMale04_Character_C_0 - Polento, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.59.37:062][ 91]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.59.37:063][ 91]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.59.37:063][ 91]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-17.59.37:154][ 96]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.06.10-17.59.37:154][ 96]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.06.10-17.59.37:154][ 96]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.06.10-17.59.37:154][ 96]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.06.10-17.59.37:154][ 96]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.06.10-17.59.37:154][ 96]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.06.10-17.59.37:154][ 96]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.10-17.59.37:154][ 96]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.06.10-17.59.37:256][ 96]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94728] [2020.06.10-17.59.37:256][ 96]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-17.59.37:258][ 96]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18497&schemaVersion=0] [2020.06.10-17.59.37:258][ 96]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 4ECB390901001001 [2020.06.10-17.59.37:258][ 96]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Chainsaw Addon1: Addon_Chainsaw_005 Addon2: Addon_Chainsaw_003 Perk1: BBQAndChilli 2 Perk2: pop_goes_the_weasel 2 Perk3: Enduring 2 Perk4: SpiritFury 2 Offering: _EMPTY_ [2020.06.10-17.59.37:265][ 96]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-17.59.37:265][ 96]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='20.443' TotalLoadTime='23.898' TimeStamp='2020-06-10T17:59:35.869Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC9E0508D80D67FE06B0AE0B86A43C' LobbyId='014D11C808D80D67D2E0F254073612DD' [2020.06.10-17.59.37:265][ 96]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-17.59.37:266][ 96]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='23.898' TimeStamp='2020-06-10T17:59:35.869Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC9E0508D80D67FE06B0AE0B86A43C' LobbyId='014D11C808D80D67D2E0F254073612DD' [2020.06.10-17.59.37:266][ 96]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.06.10-17.59.37:266][ 96]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.10-17.59.37:272][ 97]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.10-17.59.37:272][ 97]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.10-17.59.37:272][ 97]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.145.52.50:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=_EMPTY_?KillerPips=71?SurvivorPips=15?MaxPlayers=5?Addons=Addon_Chainsaw_005;Addon_Chainsaw_003?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;BloodWarden?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-17.59.37:288][ 99]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A91E4060] Result: '1' k_EResultOK (success) [2020.06.10-17.59.37:320][101]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.047390 seconds [2020.06.10-17.59.37:433][108]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18497&schemaVersion=0] [2020.06.10-17.59.37:434][108]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-17.59.38:270][159]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-17.59.38:270][159]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.06.10-17.59.38:270][159]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.38:270][159]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.10-17.59.38:271][159]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.38:271][159]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.38:271][159]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.38:271][159]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-17.59.38:271][159]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-17.59.38:271][159]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.38:271][159]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.10-17.59.38:271][159]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.38:271][159]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.38:271][159]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.38:271][160]r.CullAll = "0" [2020.06.10-17.59.38:286][160]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.38:286][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.06.10-17.59.38:298][160]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-17.59.38:304][160]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-17.59.38:304][160]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-17.59.38:309][160]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.38:309][160]GameFlow: InGameContextComponent::Enter [2020.06.10-17.59.38:310][160]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-17.59.38:311][160]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.10-17.59.38:311][160]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-17.59.38:311][160]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.06.10-17.59.38:312][160]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-17.59.38:312][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.06.10-17.59.38:312][160]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.38:312][160]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.38:313][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-17.59.38:316][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-17.59.38:316][160]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.38:316][160]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.38:316][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-17.59.38:316][160]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.38:316][160]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.38:316][160]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.38:316][160]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.06.10-17.59.38:316][160]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.38:316][160]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.38:316][160]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.06.10-17.59.38:316][160]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.38:317][160]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.38:317][160]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.38:317][160]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.38:317][160]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.38:317][160]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.38:317][160]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.10-17.59.38:736][161]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-17.59.38:736][161]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-17.59.38:744][161]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-17.59.38:753][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198868848825 playerName:Maveros isLocalPlayer:false playerStatus:8 playerObsessionState:1 isBroken:false [2020.06.10-17.59.38:758][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198299082663 playerName:Turd Ferguson isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.10-17.59.38:764][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198315097256 playerName:Polento isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.10-17.59.38:769][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198338806453 playerName:erodz07 isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.10-17.59.38:769][161]LogStreaming: Display: Flushing async loaders. [2020.06.10-17.59.38:770][161]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-17.59.38:770][161]LogStreaming: Flushing async loaders. [2020.06.10-17.59.38:770][161]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.59.38:770][161]LogStreaming: Flushing async loaders. [2020.06.10-17.59.38:771][161]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.59.38:771][161]LogStreaming: Flushing async loaders. [2020.06.10-17.59.38:771][161]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.59.38:771][161]LogStreaming: Flushing async loaders. [2020.06.10-17.59.38:772][161]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.59.38:772][161]LogStreaming: Flushing async loaders. [2020.06.10-17.59.38:772][161]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.59.38:772][161]LogStreaming: Flushing async loaders. [2020.06.10-17.59.38:773][161]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.59.38:773][161]LogStreaming: Flushing async loaders. [2020.06.10-17.59.38:773][161]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.59.38:773][161]LogStreaming: Flushing async loaders. [2020.06.10-17.59.38:773][161]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.59.38:774][161]LogStreaming: Flushing async loaders. [2020.06.10-17.59.38:774][161]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.59.38:774][161]LogStreaming: Flushing async loaders. [2020.06.10-17.59.38:774][161]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.59.38:774][161]LogStreaming: Flushing async loaders. [2020.06.10-17.59.38:775][161]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-17.59.39:424][177]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344359454 [2020.06.10-17.59.39:436][177]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344359454, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-17.59.41:235][252]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-17.59.41:235][252]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-17.59.41:236][252]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-17.59.41:236][252]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-17.59.41:236][252]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-17.59.41:236][252]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-17.59.41:236][252]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-17.59.41:236][252]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-17.59.41:236][252]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-17.59.41:236][252]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-17.59.41:236][252]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-17.59.45:690][456]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.06.10-17.59.45:690][456]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.06.10-17.59.45:691][456]LogQuestEvent: A Quest was evaluated [2020.06.10-17.59.45:691][456]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.59.45:692][456]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.59.45:692][456]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-17.59.45:710][457]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.45:710][457]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.45:710][457]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.45:714][457]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.06.10-17.59.45:744][459]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-17.59.45:744][459]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-17.59.45:744][459]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-17.59.45:820][463]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.45:820][463]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.45:820][463]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.46:025][474]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.46:025][474]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.46:025][474]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.46:715][511]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.06.10-17.59.47:730][561]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.06.10-17.59.52:307][806]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_9] [2020.06.10-17.59.52:307][806]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.52:308][806]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_9] [2020.06.10-17.59.52:308][806]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.52:309][806]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.52:309][806]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.52:309][806]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.59.52:309][806]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.59.52:309][806]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.52:309][806]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_9] [2020.06.10-17.59.52:309][806]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.52:309][806]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.59.52:309][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.59.52:309][806]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.10-17.59.52:309][806]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.59.52:309][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.59.52:343][808]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.59.52:618][823]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.52:618][823]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.59.52:619][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.59.52:619][823]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.52:619][823]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.59.52:619][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.59.52:619][823]Interaction: Interaction time: 1.050000 [2020.06.10-17.59.52:619][823]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.10-17.59.52:619][823]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.10-17.59.52:619][823]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.10-17.59.52:619][823]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.59.52:619][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.59.52:636][824]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.59.52:918][839]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.10-17.59.53:528][873]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344359454 [2020.06.10-17.59.53:534][873]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344359454, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-17.59.53:663][880]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-17.59.53:684][881]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.53:684][881]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.59.53:684][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.59.53:684][881]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.53:684][881]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.59.53:684][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.59.53:684][881]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.53:684][881]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.59.53:684][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.59.53:684][881]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.53:684][881]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.59.53:684][881]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.59.53:684][881]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.59.53:684][881]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.59.53:684][881]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-17.59.53:684][881]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.59.53:685][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.59.53:685][881]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_9] [2020.06.10-17.59.53:685][881]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.53:685][881]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.55:400][977]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_9] [2020.06.10-17.59.55:400][977]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.55:401][977]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_9] [2020.06.10-17.59.55:401][977]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.55:403][977]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.55:403][977]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.55:403][977]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.59.55:403][977]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.59.55:403][977]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.55:404][977]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_9] [2020.06.10-17.59.55:404][977]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.55:404][977]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.59.55:404][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.59.55:404][977]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.06.10-17.59.55:404][977]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.59.55:404][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.59.55:404][977]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.59.55:710][994]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.55:710][994]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.59.55:710][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.59.55:710][994]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.55:710][994]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.59.55:710][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.59.55:710][994]Interaction: Interaction time: 1.050000 [2020.06.10-17.59.55:711][994]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.06.10-17.59.55:711][994]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.10-17.59.55:711][994]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-17.59.55:711][994]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.59.55:711][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.59.55:750][996]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.10-17.59.55:750][996]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.55:750][996]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.10-17.59.55:750][996]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.55:753][996]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-17.59.55:753][996]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-17.59.55:753][996]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.59.55:753][996]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.59.55:753][996]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-17.59.55:753][996]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.10-17.59.55:753][996]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.55:753][996]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.59.55:753][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.59.55:753][996]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.06.10-17.59.55:753][996]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.59.55:753][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.59.55:789][998]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.59.55:823][ 0]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.59.56:003][ 10]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.10-17.59.56:161][ 19]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-17.59.56:164][ 19]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-17.59.56:164][ 19]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.59.56:164][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.59.56:164][ 19]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-17.59.56:164][ 19]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.59.56:164][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.59.56:164][ 19]Interaction: Interaction time: 14.000000 [2020.06.10-17.59.56:164][ 19]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.06.10-17.59.56:164][ 19]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 0.000000 [2020.06.10-17.59.56:164][ 19]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.59.56:164][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.59.56:165][ 19]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.06.10-17.59.56:203][ 21]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.59.56:723][ 51]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.56:723][ 51]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-17.59.56:723][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.59.56:723][ 51]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.56:723][ 51]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-17.59.56:723][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.59.56:763][ 53]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.56:763][ 53]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-17.59.56:763][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.59.56:763][ 53]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.56:763][ 53]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-17.59.56:763][ 53]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.59.56:763][ 53]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-17.59.56:763][ 53]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.59.56:763][ 53]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-17.59.56:763][ 53]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-17.59.56:763][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.59.56:764][ 53]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_9] [2020.06.10-17.59.56:764][ 53]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.56:764][ 53]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.57:062][ 70]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_0] [2020.06.10-17.59.57:062][ 70]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.57:062][ 70]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_0] [2020.06.10-17.59.57:062][ 70]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.57:063][ 70]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.57:064][ 70]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.57:064][ 70]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.59.57:064][ 70]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.59.57:064][ 70]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.57:064][ 70]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.06.10-17.59.57:064][ 70]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.57:064][ 70]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.59.57:064][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.59.57:064][ 70]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.59.57:064][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.59.57:064][ 70]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.59.57:289][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.10-17.59.57:290][ 83]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.57:290][ 83]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.59.57:290][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.59.57:290][ 83]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.57:290][ 83]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.59.57:290][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.59.57:290][ 83]Interaction: Interaction time: 10.000000 [2020.06.10-17.59.57:290][ 83]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: ChestOpen AnimTag_Male. [2020.06.10-17.59.57:290][ 83]LogSM: Error: Play Update Montage AM_M_LootChest Duration 10.000000 Timestamp 0.000000 [2020.06.10-17.59.57:290][ 83]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.59.57:291][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.59.57:361][ 87]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-17.59.57:726][108]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.379261 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-17.59.58:574][155]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-17.59.58:574][155]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.58:574][155]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-17.59.58:574][155]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.58:577][155]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.58:577][155]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.58:577][155]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-17.59.58:577][155]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-17.59.58:577][155]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.58:577][155]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-17.59.58:577][155]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-17.59.58:577][155]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-17.59.58:577][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.59.58:577][155]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-17.59.58:577][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.59.58:642][159]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-17.59.58:672][161]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-17.59.58:672][161]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-17.59.58:675][161]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.58:675][161]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-17.59.58:675][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.59.58:675][161]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-17.59.58:675][161]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-17.59.58:675][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.59.58:675][161]Interaction: Interaction time: 80.000000 [2020.06.10-17.59.58:675][161]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-17.59.58:675][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-17.59.58:728][164]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.00.01:138][301]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.710078 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.00.04:556][488]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.04:557][488]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.04:557][488]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.04:557][488]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.04:557][488]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.04:557][488]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.04:557][488]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.04:557][488]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.04:557][488]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.04:557][488]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.04:557][488]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.04:873][504]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.00.04:873][504]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.04:875][504]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.04:875][504]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.04:875][504]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.00.04:875][504]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.00.04:875][504]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.04:875][504]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.00.04:875][504]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.04:875][504]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.00.04:875][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.04:875][504]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.00.04:875][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.04:900][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.00.04:933][507]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.00.04:933][507]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.04:935][507]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.04:935][507]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.00.04:935][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.04:935][507]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.04:935][507]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.00.04:935][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.04:935][507]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.00.04:935][507]Interaction: Interaction time: 2.232143 [2020.06.10-18.00.04:935][507]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.00.04:935][507]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.00.04:935][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.04:936][507]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=34.689 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.00.04:987][510]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.00.07:228][630]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.00.07:228][630]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.00.07:228][630]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.00.07:228][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.07:231][630]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.00.07:245][631]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.00.07:245][631]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.00.07:245][631]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.07:245][631]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.00.07:245][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.07:246][631]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.00.07:246][631]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.07:246][631]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.00.07:246][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.07:246][631]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=36.998 [2020.06.10-18.00.07:262][632]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.07:262][632]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.00.07:262][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.07:262][632]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.07:262][632]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.00.07:262][632]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.00.07:262][632]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.00.07:262][632]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.00.07:262][632]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.00.07:262][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.07:262][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.00.07:262][632]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.07:262][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.00.07:262][632]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.07:262][632]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.07:281][633]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.07:281][633]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.07:282][633]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.00.07:282][633]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.00.07:282][633]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=37.035 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.00.07:296][634]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.00.07:300][634]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.10-18.00.07:338][636]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.00.07:366][638]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.00.07:369][638]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.00.07:370][638]GameFlow: OnRep_BegunPlayFenceGuid 0519BD90-08D8-0D68-1CD2-4FCA0E9AFFAE [2020.06.10-18.00.07:370][638]GameFlow: BegunPlayFenceGuid 0519BD90-08D8-0D68-1CD2-4FCA0E9AFFAE [2020.06.10-18.00.07:370][638]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000039 seconds [2020.06.10-18.00.07:371][638]GameFlow: ACollectable::BeginPlay [2020.06.10-18.00.07:371][638]GameFlow: BegunPlayFenceGuid 0519BD90-08D8-0D68-1CD2-4FCA0E9AFFAE [2020.06.10-18.00.07:372][638]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.07:372][638]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.00.07:372][638]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.00.07:372][638]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.00.07:372][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.07:372][638]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.00.07:372][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.07:372][638]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.07:372][638]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Male. [2020.06.10-18.00.07:372][638]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.00.07:372][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.07:967][673]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.07:967][673]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.00.07:967][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.07:967][673]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.07:967][673]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.10-18.00.07:967][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.08:004][675]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.08:004][675]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.08:004][675]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.00.08:004][675]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.00.08:004][675]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.00.08:004][675]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.00.08:004][675]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.00.08:004][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.08:004][675]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_0] [2020.06.10-18.00.08:004][675]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.08:004][675]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.08:035][677]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.10-18.00.08:035][677]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.08:035][677]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.10-18.00.08:035][677]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.08:036][677]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.08:036][677]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.08:036][677]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.00.08:036][677]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.00.08:036][677]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.08:036][677]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.10-18.00.08:037][677]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.08:037][677]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.00.08:037][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.08:037][677]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.00.08:037][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.08:103][681]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.08:103][681]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.00.08:103][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.08:103][681]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.08:103][681]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.00.08:103][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.08:103][681]Interaction: Interaction time: 0.000000 [2020.06.10-18.00.08:103][681]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: ItemCollect AnimTag_Male. [2020.06.10-18.00.08:103][681]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.10-18.00.08:103][681]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.00.08:103][681]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.00.08:103][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.08:245][689]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_PickItemOnGround [2020.06.10-18.00.08:566][707]GameFlow: Collected received : BP_Toolbox_001_C_0. [2020.06.10-18.00.08:566][707]GameFlow: AddToInventory received : BP_Toolbox_001_C_0. [2020.06.10-18.00.08:809][721]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.00.09:098][737]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.09:098][737]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.00.09:098][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.09:098][737]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.09:098][737]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.00.09:098][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.09:135][739]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.09:135][739]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.00.09:135][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.09:135][739]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.09:135][739]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.00.09:135][739]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.00.09:135][739]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.00.09:135][739]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.00.09:135][739]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.00.09:135][739]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.00.09:135][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.09:135][739]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.10-18.00.09:135][739]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.09:135][739]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.10:181][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-18.00.10:216][797]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.00.10:216][797]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.00.10:217][797]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.00.10:217][797]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.00.10:217][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.10:217][797]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.00.10:217][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.10:217][797]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.00.10:217][797]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.00.10:217][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.10:254][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-18.00.10:256][799]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.00.10:256][799]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.00.10:256][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.10:256][799]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.00.10:256][799]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.00.10:256][799]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.00.10:256][799]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.00.10:256][799]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.00.10:256][799]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.00.10:256][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.10:256][799]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.10-18.00.10:256][799]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.10:256][799]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.00.10:259][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-18.00.10:704][821]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.00.10:720][822]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair4][GeneratorStandard_C_5] [2020.06.10-18.00.10:720][822]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.10:721][822]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair4][GeneratorStandard_C_5] [2020.06.10-18.00.10:721][822]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.10:722][822]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.10:722][822]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.10:722][822]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.00.10:722][822]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.00.10:722][822]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.10:722][822]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_5] [2020.06.10-18.00.10:722][822]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.10:722][822]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.00.10:722][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.10:722][822]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.00.10:722][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.10:723][822]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.00.10:816][827]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.00.10:817][827]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.10:817][827]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.00.10:817][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.10:817][827]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.10:817][827]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.00.10:817][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.10:818][827]Interaction: Interaction time: 48.410820 [2020.06.10-18.00.10:818][827]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.00.10:818][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.10:818][827]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.00.11:208][846]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.00.11:747][874]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.00.11:747][874]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.00.11:747][874]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.00.11:747][874]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.00.12:211][898]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 149 [2020.06.10-18.00.12:389][908]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-18.00.12:389][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.12:390][908]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-18.00.12:390][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.12:390][908]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-18.00.12:390][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.12:460][912]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-18.00.12:460][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.12:696][924]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-18.00.12:696][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.12:696][924]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-18.00.12:696][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.12:696][924]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-18.00.12:696][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.12:696][924]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-18.00.12:696][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.12:713][925]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-18.00.12:713][925]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.12:713][925]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-18.00.12:713][925]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.12:713][925]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-18.00.12:713][925]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.12:713][925]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-18.00.12:713][925]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.12:750][927]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.00.12:750][927]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.00.12:750][927]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.00.12:750][927]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.00.12:810][930]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.00.12:927][936]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-18.00.12:927][936]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.12:931][937]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.12:931][937]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.12:931][937]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.12:931][937]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.12:932][937]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.12:932][937]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.12:932][937]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.12:932][937]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.12:932][937]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.12:932][937]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.12:932][937]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.12:989][939]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-18.00.12:989][939]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.12:989][939]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-18.00.12:989][939]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.12:989][939]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-18.00.12:989][939]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.13:836][982]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.13:836][982]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.13:836][982]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.13:836][982]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.13:836][982]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.13:836][982]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.13:836][982]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.13:836][982]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.13:836][982]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.13:836][982]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.13:836][982]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.14:323][ 6]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.00.14:323][ 6]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.00.14:323][ 6]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=44.075 [2020.06.10-18.00.14:323][ 6]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=44.075 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.00.14:632][ 23]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.00.14:633][ 23]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.00.14:633][ 23]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=44.386 [2020.06.10-18.00.14:633][ 23]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=44.386 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.00.15:227][ 52]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 7.028627 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.00.15:503][ 66]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.15:503][ 66]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.15:503][ 66]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.15:504][ 66]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.15:504][ 66]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.15:504][ 66]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.15:504][ 66]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.15:504][ 66]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.15:504][ 66]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.15:504][ 66]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.15:504][ 66]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.17:218][150]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-18.00.17:218][150]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=46.972 [2020.06.10-18.00.17:236][151]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.17:236][151]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.17:259][152]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.00.17:261][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.00.18:496][216]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.10-18.00.18:496][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.18:496][216]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.10-18.00.18:496][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.18:496][216]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.10-18.00.18:496][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.18:632][223]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.06.10-18.00.18:632][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.19:054][244]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.06.10-18.00.19:054][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.19:054][244]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.10-18.00.19:054][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.19:054][244]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.10-18.00.19:054][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.19:054][244]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.10-18.00.19:054][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.19:113][247]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.06.10-18.00.19:113][247]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.19:113][247]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.10-18.00.19:113][247]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.19:113][247]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.10-18.00.19:113][247]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.19:113][247]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.10-18.00.19:113][247]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.19:360][259]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.00.19:360][259]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.19:360][259]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.00.19:360][259]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.19:361][259]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.19:361][259]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.19:361][259]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.00.19:361][259]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.00.19:361][259]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.19:361][259]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.00.19:363][259]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.19:363][259]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.00.19:363][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.19:363][259]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.00.19:363][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.19:383][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.00.19:419][262]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.00.19:419][262]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.19:420][262]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.19:420][262]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.00.19:420][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.19:420][262]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.19:421][262]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.00.19:421][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.19:421][262]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.00.19:421][262]Interaction: Interaction time: 2.232143 [2020.06.10-18.00.19:421][262]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.00.19:421][262]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.00.19:421][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.19:421][262]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=49.172 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.00.19:481][265]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.00.19:588][270]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.06.10-18.00.19:588][270]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.19:716][277]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.10-18.00.19:716][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.19:716][277]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.10-18.00.19:716][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.19:716][277]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.10-18.00.19:716][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.21:715][382]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.00.21:715][382]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.00.21:715][382]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.00.21:715][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.21:718][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.00.21:734][383]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.00.21:734][383]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.00.21:734][383]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.21:734][383]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.00.21:734][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.21:734][383]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.00.21:734][383]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.21:734][383]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.00.21:734][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.21:734][383]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=51.488 [2020.06.10-18.00.21:752][384]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.21:752][384]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.00.21:752][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.21:752][384]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.21:752][384]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.00.21:752][384]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.00.21:752][384]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.00.21:752][384]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.00.21:752][384]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.00.21:752][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.21:752][384]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.00.21:752][384]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.21:752][384]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.00.21:752][384]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.21:753][384]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.21:774][385]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.21:774][385]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.21:775][385]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.00.21:775][385]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.00.21:775][385]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=51.528 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.00.21:790][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.00.21:817][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.00.22:563][426]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.10-18.00.22:563][426]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.22:563][426]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.10-18.00.22:563][426]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.22:566][426]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.00.22:566][426]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.00.22:566][426]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.00.22:566][426]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.00.22:566][426]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.00.22:566][426]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.10-18.00.22:566][426]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.22:566][426]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.00.22:566][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.22:566][426]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.06.10-18.00.22:566][426]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.00.22:566][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.22:566][426]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.00.22:611][429]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.22:611][429]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.22:611][429]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.22:611][429]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.22:611][429]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.22:611][429]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.22:612][429]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.22:612][429]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.22:612][429]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.22:612][429]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.22:612][429]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.22:745][436]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.22:745][436]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.22:745][436]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.22:745][436]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.22:745][436]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.22:745][436]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.22:745][436]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.22:745][436]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.22:745][436]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.22:745][436]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.22:745][436]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.22:945][446]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.22:945][446]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.22:945][446]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.22:945][446]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.22:945][446]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.22:945][446]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.22:945][446]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.22:945][446]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.22:945][446]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.22:945][446]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.22:945][446]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.22:960][446]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-18.00.22:962][446]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.00.22:962][446]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.00.22:962][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.22:962][446]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.00.22:962][446]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.00.22:962][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.22:962][446]Interaction: Interaction time: 14.000000 [2020.06.10-18.00.22:962][446]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.06.10-18.00.22:962][446]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 0.000000 [2020.06.10-18.00.22:962][446]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.00.22:962][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.22:980][447]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.06.10-18.00.23:002][448]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.00.23:130][456]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.23:131][456]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.23:131][456]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.23:131][456]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.23:131][456]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.23:131][456]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.23:131][456]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.23:131][456]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.23:131][456]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.23:131][456]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.23:131][456]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.26:999][665]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-18.00.26:999][665]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.26:999][665]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-18.00.26:999][665]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.27:001][665]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.27:001][665]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.27:001][665]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.00.27:001][665]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.00.27:001][665]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.27:002][665]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-18.00.27:002][665]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.27:002][665]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.00.27:002][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.27:002][665]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.00.27:002][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.27:002][665]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.00.27:109][671]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.06.10-18.00.27:110][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-18.00.27:113][671]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.27:113][671]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.00.27:113][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.27:113][671]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.27:113][671]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.00.27:113][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.27:113][671]Interaction: Interaction time: 80.000000 [2020.06.10-18.00.27:113][671]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.00.27:113][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.27:113][671]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.00.29:021][768]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.29:021][768]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.00.29:021][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.29:021][768]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.29:021][768]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.00.29:021][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.29:021][768]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.29:021][768]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.00.29:021][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.29:021][768]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.29:021][768]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.00.29:021][768]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.00.29:021][768]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.00.29:021][768]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.00.29:021][768]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.00.29:021][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.29:021][768]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-18.00.29:021][768]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.29:021][768]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.29:024][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-18.00.29:960][816]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.906847 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.06.10-18.00.31:073][875]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.10-18.00.31:073][875]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.31:125][878]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.00.31:125][878]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.00.31:125][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.31:125][878]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.00.31:125][878]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.00.31:125][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.31:125][878]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.00.31:125][878]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.00.31:125][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.31:125][878]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.00.31:125][878]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.00.31:125][878]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.00.31:125][878]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.00.31:125][878]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.00.31:125][878]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.00.31:125][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.31:125][878]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.10-18.00.31:125][878]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.31:125][878]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.00.31:127][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-18.00.31:201][882]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.10-18.00.31:201][882]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.31:236][884]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.00.31:236][884]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.00.31:236][884]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=60.988 [2020.06.10-18.00.31:236][884]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=60.988 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.00.31:236][884]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.06.10-18.00.31:236][884]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.31:236][884]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.06.10-18.00.31:236][884]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.31:236][884]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.06.10-18.00.31:236][884]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.31:537][902]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.00.31:538][902]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.00.31:538][902]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=61.291 [2020.06.10-18.00.31:538][902]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=61.291 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.00.32:216][939]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 9.467701 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.00.32:774][969]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.06.10-18.00.32:774][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.32:774][969]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.06.10-18.00.32:774][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.32:774][969]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.06.10-18.00.32:774][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.33:003][981]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-18.00.33:003][981]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.33:003][981]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-18.00.33:003][981]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.33:006][981]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.33:006][981]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.33:006][981]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.00.33:006][981]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.00.33:006][981]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.33:006][981]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-18.00.33:006][981]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.33:006][981]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.00.33:006][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.33:006][981]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.00.33:006][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.33:006][981]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.00.33:096][986]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.06.10-18.00.33:096][986]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-18.00.33:099][986]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.33:099][986]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.00.33:099][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.33:099][986]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.33:099][986]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.00.33:099][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.33:100][986]Interaction: Interaction time: 78.093155 [2020.06.10-18.00.33:100][986]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.00.33:100][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.33:100][986]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.00.33:329][998]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.10-18.00.34:126][ 41]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-18.00.34:126][ 41]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=63.878 [2020.06.10-18.00.34:148][ 42]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.34:149][ 42]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.34:170][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.00.34:172][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.00.35:963][142]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.769567 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.00.36:959][195]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.36:960][195]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.36:960][195]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.36:960][195]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.36:960][195]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.36:960][195]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.36:960][195]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.36:960][195]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.36:960][195]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.36:960][195]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.36:960][195]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.00.37:554][227]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_0] [2020.06.10-18.00.37:554][227]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.37:554][227]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.10-18.00.37:554][227]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.37:554][227]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.06.10-18.00.37:554][227]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.37:669][233]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.06.10-18.00.37:669][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.38:152][258]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.06.10-18.00.38:152][258]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.38:152][258]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_0] [2020.06.10-18.00.38:152][258]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.38:152][258]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.10-18.00.38:152][258]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.38:152][258]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.06.10-18.00.38:152][258]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.38:208][261]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.06.10-18.00.38:209][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.38:209][261]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.06.10-18.00.38:209][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.38:209][261]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.06.10-18.00.38:209][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.38:209][261]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.06.10-18.00.38:209][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.38:565][279]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.06.10-18.00.38:565][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.38:565][279]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.06.10-18.00.38:565][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.38:565][279]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.06.10-18.00.38:565][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.38:565][279]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.06.10-18.00.38:565][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.41:239][429]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.10-18.00.41:239][429]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.41:239][429]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.10-18.00.41:239][429]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.41:239][429]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.00.41:242][429]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.00.41:242][429]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.00.41:242][429]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.00.41:242][429]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.00.41:242][429]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.00.41:242][429]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.10-18.00.41:242][429]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.41:242][429]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.00.41:242][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.41:242][429]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.00.41:242][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.41:258][430]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.00.41:790][459]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.41:790][459]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.41:791][459]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.00.41:791][459]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=71.543 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.00.41:810][460]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.00.41:828][461]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.00.41:828][461]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.00.41:828][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.41:828][461]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.00.41:828][461]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.00.41:828][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.41:828][461]Interaction: Interaction time: 0.700000 [2020.06.10-18.00.41:829][461]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.06.10-18.00.41:829][461]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-18.00.41:829][461]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-18.00.41:829][461]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.00.41:829][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.41:915][466]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.00.42:311][489]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.00.42:311][489]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.00.42:311][489]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=72.063 [2020.06.10-18.00.42:311][489]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=72.063 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.00.42:348][491]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-18.00.42:348][491]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.42:348][491]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.10-18.00.42:348][491]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.42:428][495]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.00.42:428][495]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.10-18.00.42:428][495]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=72.181 [2020.06.10-18.00.42:428][495]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=72.181 Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.10-18.00.42:466][497]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.00.42:508][499]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.00.42:508][499]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.00.42:508][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.42:508][499]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.00.42:508][499]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.00.42:508][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.42:509][499]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.00.42:522][500]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.00.42:522][500]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DodgeAndVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_Slasher_Character_03_C_0 [2020.06.10-18.00.42:522][500]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.00.42:525][500]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.00.42:525][500]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.00.42:525][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.42:525][500]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.00.42:525][500]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.00.42:525][500]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.00.42:525][500]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.00.42:525][500]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.00.42:525][500]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-18.00.42:525][500]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.00.42:525][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.42:525][500]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.10-18.00.42:526][500]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.42:526][500]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.00.42:549][501]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.00.43:073][529]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-18.00.43:107][531]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.00.43:108][531]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.00.43:108][531]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.00.43:108][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.43:108][531]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-18.00.43:108][531]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-18.00.43:108][531]LogDBDGeneral: Warning: Scalars [2020.06.10-18.00.43:108][531]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-18.00.43:108][531]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-18.00.43:108][531]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-18.00.43:108][531]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-18.00.43:108][531]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-18.00.43:108][531]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-18.00.43:108][531]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-18.00.43:108][531]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-18.00.43:108][531]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-18.00.43:108][531]LogDBDGeneral: Warning: Textures [2020.06.10-18.00.43:108][531]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-18.00.43:108][531]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-18.00.43:108][531]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-18.00.43:108][531]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-18.00.43:108][531]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-18.00.43:108][531]LogDBDGeneral: Warning: Vectors [2020.06.10-18.00.43:108][531]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-18.00.43:108][531]LogDBDGeneral: Warning: Scalars [2020.06.10-18.00.43:108][531]LogDBDGeneral: Warning: Textures [2020.06.10-18.00.43:108][531]LogDBDGeneral: Warning: Vectors [2020.06.10-18.00.43:108][531]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-18.00.43:122][532]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.06.10-18.00.43:123][532]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.43:125][532]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.00.43:125][532]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.00.43:125][532]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.00.43:125][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.43:125][532]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.00.43:125][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.43:125][532]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.43:125][532]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.00.43:125][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.43:125][532]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.43:125][532]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.00.43:125][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.43:125][532]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.43:125][532]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.00.43:125][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.43:125][532]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.43:125][532]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.00.43:125][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.43:126][532]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.43:126][532]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.00.43:126][532]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.00.43:126][532]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.00.43:126][532]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.00.43:126][532]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.00.43:126][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.43:126][532]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-18.00.43:126][532]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.43:126][532]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.43:163][534]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.43:163][534]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.00.43:163][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.43:163][534]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.43:163][534]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.00.43:163][534]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.00.43:163][534]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.00.43:163][534]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.00.43:163][534]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.00.43:163][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.43:163][534]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair4][GeneratorStandard_C_5] [2020.06.10-18.00.43:163][534]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.43:163][534]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.43:865][572]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 43.645638 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.00.43:905][574]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 36.368656 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.00.43:923][575]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceObstructedMaxSpeed [2020.06.10-18.00.43:923][575]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceObstructedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=73.677 [2020.06.10-18.00.43:947][576]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.43:948][576]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.43:969][577]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.00.43:973][577]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.00.43:974][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.00.44:018][580]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.00.44:018][580]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.44:018][580]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-18.00.44:018][580]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.44:020][580]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.44:020][580]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.44:020][580]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.00.44:020][580]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.00.44:021][580]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.44:021][580]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-18.00.44:021][580]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.44:021][580]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.00.44:021][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.44:021][580]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.00.44:021][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.44:021][580]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.00.44:021][580]LogDBDPlayerMovement: StopSnapping Final Location (6552.000000 1202.200073 110.859558) [2020.06.10-18.00.44:021][580]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.00.44:046][581]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.00.44:095][584]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-18.00.44:095][584]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.44:097][584]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.44:097][584]LogDBDPlayerMovement: StopSnapping Final Location (6552.000000 1202.200073 110.859558) [2020.06.10-18.00.44:097][584]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.00.44:097][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.44:097][584]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.44:097][584]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.00.44:097][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.44:098][584]Interaction: Interaction time: 1.700000 [2020.06.10-18.00.44:098][584]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.00.44:098][584]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.00.44:098][584]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: WindowVault HillBilly AnimTag_FPV. [2020.06.10-18.00.44:098][584]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_WindowVault that has root motion is not supported [2020.06.10-18.00.44:098][584]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.00.44:098][584]AnimLeader: Warning: Play Montage was requested but not found: WindowVault HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.00.44:098][584]LogSM: Error: Play Update Montage AM_TT_WindowVault Duration 1.700000 Timestamp 73.834076 [2020.06.10-18.00.44:098][584]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.00.44:098][584]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.00.44:098][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.44:189][589]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-18.00.44:748][620]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-18.00.44:748][620]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.44:748][620]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.06.10-18.00.44:748][620]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.45:274][647]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-18.00.45:274][647]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.45:274][647]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.10-18.00.45:274][647]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.45:390][653]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.00.45:390][653]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.45:524][659]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.00.45:524][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.45:524][659]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.00.45:524][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.45:524][659]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.00.45:524][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.45:524][659]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.00.45:524][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.45:524][659]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.00.45:524][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.45:524][659]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.00.45:524][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.45:524][659]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.00.45:524][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.45:524][659]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.00.45:524][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.45:524][659]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.00.45:524][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.45:565][661]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.00.45:775][670]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.00.45:791][671]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.00.45:791][671]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.00.45:791][671]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.45:791][671]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.00.45:791][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.45:791][671]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.45:791][671]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.00.45:791][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.45:807][672]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.45:808][672]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.00.45:808][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.45:808][672]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.45:808][672]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.00.45:808][672]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.00.45:808][672]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.00.45:808][672]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.00.45:808][672]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.00.45:808][672]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.00.45:808][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.45:808][672]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-18.00.45:808][672]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.45:808][672]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-18.00.45:808][672]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.45:808][672]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.45:833][673]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.00.45:836][673]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.00.46:486][704]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.46:486][704]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.46:486][704]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.00.46:486][704]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=76.238 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.00.46:509][705]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.00.46:509][705]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.00.46:510][705]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=76.260 [2020.06.10-18.00.46:510][705]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=76.260 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.00.46:510][705]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-18.00.46:510][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.46:510][705]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.06.10-18.00.46:510][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.46:515][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.00.46:589][709]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Male. [2020.06.10-18.00.46:652][712]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-18.00.46:653][712]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.00.46:659][712]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Maveros]: On [2020.06.10-18.00.46:672][713]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-18.00.46:672][713]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.46:672][713]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.06.10-18.00.46:672][713]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.46:712][715]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-18.00.46:712][715]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.46:712][715]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.06.10-18.00.46:712][715]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.46:746][717]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_2] [2020.06.10-18.00.46:746][717]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.46:746][717]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_2] [2020.06.10-18.00.46:746][717]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.46:747][717]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.00.46:750][717]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.00.46:750][717]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.00.46:750][717]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.00.46:750][717]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.00.46:750][717]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.00.46:750][717]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_2] [2020.06.10-18.00.46:750][717]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.46:751][717]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.00.46:751][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.46:751][717]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.00.46:751][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.46:784][718]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.00.46:809][719]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.00.46:810][719]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.46:810][719]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.00.46:810][719]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.46:810][719]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.00.46:810][719]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.46:810][719]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.00.46:810][719]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.46:810][719]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.00.46:810][719]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.46:810][719]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.00.46:810][719]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.46:810][719]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.00.46:810][719]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.46:810][719]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.00.46:810][719]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.46:810][719]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.00.46:810][719]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.46:831][720]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.00.46:831][720]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.00.46:832][720]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=76.581 [2020.06.10-18.00.46:832][720]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=76.581 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.00.46:852][721]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.00.46:852][721]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.00.46:852][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.46:852][721]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.00.46:852][721]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.00.46:852][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.46:853][721]Interaction: Interaction time: 1.000000 [2020.06.10-18.00.46:853][721]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Male. [2020.06.10-18.00.46:853][721]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 1.000000 Timestamp 0.000000 [2020.06.10-18.00.46:853][721]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-18.00.46:853][721]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.00.46:853][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.46:892][723]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.00.46:895][723]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.00.46:895][723]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.46:996][728]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.00.46:996][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.47:138][735]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_JumpOverWindowMid [2020.06.10-18.00.47:404][748]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.00.47:404][748]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.47:481][752]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-18.00.47:481][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.47:481][752]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.06.10-18.00.47:481][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.47:844][770]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.00.47:857][771]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.00.47:860][771]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.00.47:860][771]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.00.47:860][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.47:860][771]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.00.47:860][771]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.00.47:860][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.47:860][771]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.00.47:860][771]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.00.47:860][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.47:860][771]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.00.47:860][771]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.00.47:860][771]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.00.47:860][771]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.00.47:860][771]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.00.47:860][771]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-18.00.47:860][771]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.00.47:860][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.47:860][771]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_2] [2020.06.10-18.00.47:860][771]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.47:860][771]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.00.47:860][771]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.00.47:882][772]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.00.48:001][778]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-18.00.48:001][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.48:001][778]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.06.10-18.00.48:001][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.48:643][810]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Maveros]: Off [2020.06.10-18.00.49:828][869]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.00.49:830][869]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=79.580 [2020.06.10-18.00.49:847][870]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.49:848][870]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.49:875][871]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.00.49:878][871]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.00.52:366][996]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-18.00.52:366][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.52:366][996]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.00.52:366][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.52:366][996]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-18.00.52:366][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.52:507][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-18.00.52:507][ 3]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.52:922][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-18.00.52:922][ 24]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.52:922][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-18.00.52:922][ 24]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.52:922][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.00.52:922][ 24]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.52:922][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-18.00.52:922][ 24]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.52:980][ 27]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.00.52:980][ 27]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.52:980][ 27]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-18.00.52:980][ 27]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.52:980][ 27]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-18.00.52:980][ 27]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.52:980][ 27]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-18.00.52:980][ 27]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.53:456][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-18.00.53:456][ 51]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.53:590][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.00.53:590][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.53:590][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-18.00.53:590][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.53:590][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-18.00.53:590][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.54:562][107]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.54:562][107]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.54:564][107]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.00.54:564][107]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=84.314 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.00.54:585][108]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.00.54:848][122]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.00.54:848][122]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.00.54:848][122]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=84.598 [2020.06.10-18.00.54:848][122]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=84.598 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.00.54:874][123]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.00.54:874][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.54:893][124]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.00.54:893][124]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.54:930][126]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.06.10-18.00.54:933][126]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.00.54:933][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.54:948][127]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.10-18.00.55:005][130]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-18.00.55:007][130]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.00.55:014][130]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - erodz07]: On [2020.06.10-18.00.55:149][137]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.00.55:149][137]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.00.55:149][137]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=84.900 [2020.06.10-18.00.55:149][137]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=84.900 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.00.55:290][144]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.00.55:290][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.57:002][230]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - erodz07]: Off [2020.06.10-18.00.57:418][251]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 24.088068 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.00.57:418][251]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.00.57:419][251]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.10-18.00.58:154][288]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.00.58:154][288]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=87.905 [2020.06.10-18.00.58:174][289]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.58:174][289]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.00.58:201][290]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.00.58:203][290]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.00.58:880][325]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.940341 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.00.59:229][343]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.00.59:229][343]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.59:229][343]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-18.00.59:229][343]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.59:229][343]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-18.00.59:229][343]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.59:374][351]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-18.00.59:374][351]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.59:598][363]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.06.10-18.00.59:598][363]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.59:598][363]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.06.10-18.00.59:598][363]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.59:599][363]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.59:599][363]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.59:599][363]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.00.59:599][363]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.00.59:599][363]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.59:599][363]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.06.10-18.00.59:599][363]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.59:599][363]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.00.59:599][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.59:599][363]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.00.59:599][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.59:617][364]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.00.59:692][368]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.00.59:693][368]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.00.59:693][368]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale04_Character_C_0 - Polento, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.00.59:694][368]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.59:694][368]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.00.59:694][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.59:694][368]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.00.59:694][368]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.00.59:695][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.59:695][368]Interaction: Interaction time: 0.500000 [2020.06.10-18.00.59:695][368]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Male. [2020.06.10-18.00.59:695][368]LogSM: Error: Play Update Montage AM_M_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.06.10-18.00.59:695][368]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.00.59:696][368]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.00.59:696][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.00.59:733][370]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.00.59:793][373]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-18.00.59:793][373]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.59:793][373]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.00.59:793][373]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.59:793][373]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-18.00.59:793][373]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.59:793][373]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-18.00.59:793][373]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.59:855][376]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-18.00.59:855][376]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.59:855][376]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-18.00.59:855][376]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.59:855][376]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.00.59:855][376]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.00.59:855][376]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-18.00.59:855][376]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.00:231][395]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.01.00:231][395]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.00:231][395]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.01.00:231][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.00:231][395]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale04_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-18.01.00:231][395]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.00:231][395]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.01.00:231][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.00:231][395]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.00:231][395]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.01.00:231][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.00:232][395]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.00:232][395]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.01.00:232][395]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.00:232][395]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.01.00:232][395]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.00:232][395]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.01.00:232][395]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.01.00:232][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.00:232][395]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.06.10-18.01.00:232][395]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.00:232][395]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.00:274][397]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-18.01.00:275][397]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.00:292][398]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitRushed][ClosetStandard_C_4] [2020.06.10-18.01.00:292][398]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.00:292][398]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitRushed][ClosetStandard_C_4] [2020.06.10-18.01.00:292][398]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.00:293][398]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.00:293][398]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.00:293][398]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.00:293][398]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.00:293][398]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.01.00:294][398]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.00:294][398]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.00:294][398]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitRushed][ClosetStandard_C_4] [2020.06.10-18.01.00:294][398]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.00:294][398]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.01.00:294][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.00:294][398]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.01.00:294][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.00:352][401]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.01.00:389][403]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.01.00:391][403]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.00:391][403]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.01.00:391][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.00:391][403]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.00:391][403]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.01.00:391][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.00:391][403]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale04_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-18.01.00:391][403]Interaction: Interaction time: 0.000000 [2020.06.10-18.01.00:391][403]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: LockerExitFast AnimTag_Male. [2020.06.10-18.01.00:391][403]LogSM: Error: Play Update Montage AM_M_ClosetUnhideFast Duration 0.000000 Timestamp 0.000000 [2020.06.10-18.01.00:391][403]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.01.00:391][403]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.01.00:391][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.00:392][403]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_ClosetUnhideFast [2020.06.10-18.01.00:414][404]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-18.01.00:414][404]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.00:414][404]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.01.00:414][404]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.00:414][404]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-18.01.00:414][404]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.00:451][406]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale04_Character_C_0 - Polento, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.01.00:471][407]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.01.01:041][436]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.01.01:214][445]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.01.01:272][448]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.01.01:272][448]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.01:272][448]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.01.01:272][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.01:272][448]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.01:272][448]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.01.01:272][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.01:273][448]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.01:273][448]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.01.01:273][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.01:273][448]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.01:273][448]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.01.01:273][448]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.01:273][448]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.01.01:273][448]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.01:273][448]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.01.01:273][448]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.01.01:273][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.01:273][448]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitRushed][ClosetStandard_C_4] [2020.06.10-18.01.01:273][448]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.01:273][448]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.01:972][482]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.468300 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.01.04:378][595]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:379][595]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:491][601]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.04:491][601]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.04:492][601]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.01.04:492][601]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=94.243 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.01.04:494][601]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:495][601]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:495][601]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:495][601]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:495][601]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:495][601]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:495][601]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:495][601]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:495][601]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:495][601]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:495][601]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:495][601]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:495][601]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:495][601]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:495][601]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:495][601]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:495][601]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:495][601]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:510][602]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.01.04:510][602]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.01.04:510][602]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=94.262 [2020.06.10-18.01.04:510][602]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=94.262 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.01.04:515][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.01.04:593][606]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:593][606]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:593][606]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:593][606]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:593][606]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:593][606]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:593][606]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:593][606]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:593][606]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:593][606]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:593][606]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:593][606]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:593][606]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:593][606]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:593][606]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:593][606]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:593][606]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:595][606]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:629][608]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Injured AnimTag_Female. [2020.06.10-18.01.04:633][608]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:633][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:633][608]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:633][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:633][608]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:633][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:633][608]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:633][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:633][608]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:633][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:633][608]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:633][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:633][608]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:633][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:633][608]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:634][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:634][608]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:634][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:673][610]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:673][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:673][610]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:673][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:673][610]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:673][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:673][610]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:673][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:673][610]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:673][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:673][610]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:673][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:673][610]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:673][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:673][610]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:673][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:673][610]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:673][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:694][611]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-18.01.04:696][611]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-18.01.04:696][611]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.01.04:699][611]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.769051 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.01.04:705][611]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - erodz07]: On [2020.06.10-18.01.04:706][611]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:706][611]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:706][611]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:706][611]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:706][611]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:706][611]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:706][611]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:706][611]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:706][611]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:706][611]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:706][611]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:706][611]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:706][611]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:706][611]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:706][611]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:706][611]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:706][611]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:706][611]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:721][612]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.10-18.01.04:754][613]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:755][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:755][613]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:755][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:755][613]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:755][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:755][613]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:755][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:755][613]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:755][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:755][613]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:755][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:755][613]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:755][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:755][613]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:755][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:755][613]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.01.04:755][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.04:818][616]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.01.04:818][616]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.01.04:818][616]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=94.572 [2020.06.10-18.01.04:818][616]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=94.572 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.01.05:016][625]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.01.05:016][625]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.05:651][655]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.204268 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.01.06:287][683]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.01.06:287][683]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.06:685][699]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - erodz07]: Off [2020.06.10-18.01.07:376][732]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.01.07:376][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.07:376][732]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.01.07:376][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.07:377][732]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.01.07:377][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.07:377][732]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.01.07:377][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.07:377][732]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.01.07:377][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.07:377][732]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.01.07:377][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.07:377][732]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.01.07:377][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.07:377][732]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.01.07:377][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.07:377][732]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.01.07:377][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.07:653][746]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.01.07:653][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.07:653][746]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.01.07:653][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.07:653][746]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.01.07:653][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.07:653][746]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.01.07:653][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.07:654][746]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.01.07:654][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.07:654][746]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.01.07:654][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.07:654][746]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.01.07:654][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.07:654][746]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.01.07:654][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.07:654][746]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.01.07:654][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.07:768][752]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.01.07:769][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.07:769][752]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.01.07:769][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.07:769][752]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.01.07:769][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.07:769][752]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.01.07:769][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.07:769][752]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.01.07:769][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.07:769][752]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.01.07:769][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.07:769][752]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.01.07:769][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.07:769][752]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.01.07:769][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.07:769][752]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.01.07:769][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.07:827][755]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.01.07:827][755]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=97.580 [2020.06.10-18.01.07:846][756]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.07:846][756]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.07:872][757]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.01.07:877][757]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.01.07:878][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.01.07:884][758]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-18.01.07:884][758]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.07:885][758]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.01.07:885][758]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.07:887][758]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.07:887][758]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.07:887][758]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.01.07:887][758]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.07:887][758]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.07:887][758]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.01.07:887][758]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.07:887][758]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.01.07:887][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.07:887][758]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeLeft. [2020.06.10-18.01.07:887][758]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.01.07:888][758]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeLeft AnimTag_Follower [2020.06.10-18.01.07:888][758]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.06.10-18.01.07:888][758]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.01.07:888][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.07:888][758]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.01.07:888][758]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.01.07:911][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.01.07:964][762]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.01.07:964][762]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.08:045][766]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-18.01.08:227][775]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.08:227][775]LogDBDPlayerMovement: StopSnapping Final Location (6426.392578 747.406433 110.859230) [2020.06.10-18.01.08:227][775]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.01.08:227][775]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.01.08:227][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.08:227][775]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.08:227][775]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.01.08:227][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.08:227][775]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.01.08:227][775]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.06.10-18.01.08:227][775]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-18.01.08:227][775]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-18.01.08:228][775]Interaction: Interaction time: 2.700000 [2020.06.10-18.01.08:228][775]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.01.08:228][775]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.01.08:228][775]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.01.08:228][775]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.01.08:228][775]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.01.08:228][775]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-18.01.08:228][775]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 97.959549 [2020.06.10-18.01.08:228][775]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.01.08:228][775]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.01.08:228][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.08:233][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.01.08:235][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.01.08:237][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.01.08:237][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-18.01.08:237][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.01.08:354][781]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.08:355][781]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.08:474][787]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-18.01.10:664][898]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.01.10:803][905]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.01.10:900][910]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 121 [2020.06.10-18.01.10:921][911]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.01.10:938][912]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.01.10:938][912]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.01.10:938][912]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.10:938][912]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.01.10:938][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.10:938][912]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-18.01.10:938][912]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.01.10:938][912]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.10:938][912]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.01.10:938][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.10:960][913]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.10:960][913]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.01.10:960][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.10:960][913]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.10:960][913]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.01.10:960][913]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.10:960][913]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.01.10:960][913]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.10:960][913]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.01.10:961][913]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.01.10:961][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.10:961][913]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.01.10:961][913]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.10:961][913]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.01.10:961][913]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.10:961][913]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.11:059][918]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.01.11:059][918]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.11:098][920]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.01.11:098][920]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.11:102][920]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.11:102][920]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.11:102][920]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.01.11:102][920]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.11:102][920]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.11:102][920]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.01.11:102][920]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.11:103][920]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.01.11:103][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.11:103][920]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.01.11:103][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.11:238][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-18.01.11:241][927]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.11:241][927]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.01.11:241][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.11:241][927]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.11:241][927]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.01.11:241][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.11:242][927]Interaction: Interaction time: 16.000000 [2020.06.10-18.01.11:242][927]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.01.11:242][927]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-18.01.11:242][927]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.01.11:242][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.11:732][952]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.01.11:732][952]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.01.11:732][952]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.01.11:732][952]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.01.11:732][952]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.01.11:732][952]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.01.11:818][956]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.01.12:983][ 14]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.01.13:001][ 15]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.01.13:226][ 26]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.01.13:478][ 39]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.007190 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.01.14:744][102]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.01.14:763][103]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.01.15:001][115]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.01.16:087][171]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.01.16:087][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.16:134][173]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.01.16:239][179]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.01.16:239][179]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.16:240][179]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.01.16:240][179]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.16:242][179]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.16:243][179]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.16:243][179]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.01.16:243][179]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.16:243][179]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.16:243][179]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.01.16:243][179]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.16:243][179]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.01.16:243][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.16:243][179]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.01.16:243][179]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.01.16:243][179]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.01.16:243][179]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.01.16:243][179]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.01.16:243][179]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-18.01.16:243][179]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.01.16:243][179]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.01.16:243][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.16:243][179]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.01.16:244][179]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.01.16:244][179]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-18.01.16:245][179]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.01.16:245][179]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-18.01.16:393][187]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.01.16:393][187]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.16:393][187]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.01.16:393][187]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.16:393][187]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.01.16:393][187]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.16:415][188]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.16:415][188]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.01.16:415][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.16:415][188]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.16:415][188]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.01.16:415][188]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.16:415][188]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.01.16:415][188]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.16:415][188]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.01.16:415][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.16:415][188]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.01.16:415][188]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.16:415][188]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.16:451][190]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.01.16:451][190]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.16:682][201]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.16:682][201]LogDBDPlayerMovement: StopSnapping Final Location (6311.787109 1731.294312 110.859360) [2020.06.10-18.01.16:682][201]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.01.16:682][201]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.01.16:682][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.16:682][201]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.16:682][201]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.01.16:682][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.16:682][201]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.01.16:682][201]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.01.16:682][201]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-18.01.16:682][201]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.01.16:682][201]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.01.16:682][201]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.01.16:682][201]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.01.16:682][201]Interaction: Interaction time: 1.500000 [2020.06.10-18.01.16:682][201]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.01.16:682][201]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-18.01.16:683][201]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.01.16:683][201]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.01.16:683][201]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 106.415932 [2020.06.10-18.01.16:683][201]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.01.16:683][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.16:684][201]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-18.01.16:754][205]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Enabled [2020.06.10-18.01.17:368][237]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.01.17:368][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.17:368][237]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.01.17:368][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.17:368][237]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.01.17:368][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.17:368][237]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.01.17:368][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.17:368][237]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.01.17:368][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.17:368][237]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.01.17:368][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.17:368][237]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.01.17:368][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.17:368][237]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.01.17:368][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.17:368][237]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.01.17:368][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.18:262][287]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.01.18:262][287]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.01.18:262][287]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.01.18:262][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.18:262][287]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.01.18:262][287]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.01.18:262][287]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.01.18:262][287]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale03_Character_C_0 Current: NULL [2020.06.10-18.01.18:266][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Disabled [2020.06.10-18.01.18:267][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.01.18:271][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.01.18:272][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.01.18:282][288]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.01.18:282][288]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.01.18:282][288]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.18:282][288]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.01.18:282][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.18:282][288]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.18:282][288]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.01.18:282][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.18:300][289]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.18:300][289]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.01.18:300][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.18:300][289]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.18:300][289]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.01.18:300][289]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.18:300][289]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.01.18:300][289]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.18:300][289]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.01.18:301][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.18:301][289]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.01.18:301][289]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.18:301][289]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.01.18:301][289]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.18:301][289]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.18:324][290]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.01.18:326][290]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.01.18:328][290]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.01.18:357][292]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-18.01.18:359][292]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.01.18:359][292]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.01.18:359][292]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale09_Character_C_0 - Turd Ferguson, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-18.01.18:360][292]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - Polento, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-18.01.18:364][292]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-18.01.18:364][292]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-18.01.18:365][292]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-18.01.18:365][292]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: HookCamperOut. [2020.06.10-18.01.18:365][292]AnimLeader: BP_Entity_C_6 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-18.01.18:365][292]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-18.01.18:365][292]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-18.01.18:399][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Enabled [2020.06.10-18.01.18:403][294]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.18:403][294]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.18:407][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Disabled [2020.06.10-18.01.18:569][302]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.01.18:569][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.18:657][307]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.01.18:657][307]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.18:819][315]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-18.01.18:819][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.19:132][331]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.10-18.01.19:132][331]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.19:132][331]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.10-18.01.19:132][331]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.19:134][331]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.19:134][331]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.19:134][331]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.01.19:134][331]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.19:134][331]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.19:134][331]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.10-18.01.19:134][331]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.19:134][331]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.01.19:134][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.19:134][331]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.01.19:134][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.19:194][334]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.01.19:229][336]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.01.19:230][336]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.19:231][336]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.01.19:231][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.19:231][336]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.19:231][336]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.01.19:231][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.19:231][336]Interaction: Interaction time: 37.570309 [2020.06.10-18.01.19:231][336]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.01.19:231][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.19:255][337]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.01.19:511][351]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-18.01.19:511][351]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.19:534][352]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-18.01.19:534][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.19:534][352]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-18.01.19:534][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.19:534][352]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.01.19:534][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.19:534][352]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-18.01.19:534][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.20:066][379]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-18.01.20:066][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.20:066][379]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.01.20:066][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.20:066][379]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-18.01.20:066][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.20:066][379]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-18.01.20:066][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.20:119][382]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.01.20:119][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.20:119][382]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-18.01.20:119][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.20:119][382]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-18.01.20:119][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.20:119][382]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-18.01.20:119][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.20:547][404]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-18.01.20:547][404]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.20:565][405]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.01.20:565][405]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.20:565][405]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-18.01.20:565][405]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.20:565][405]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-18.01.20:565][405]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.21:344][444]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.01.21:344][444]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.21:345][444]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.01.21:345][444]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.21:346][444]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.21:346][444]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.21:346][444]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.01.21:346][444]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.21:346][444]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.21:346][444]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.01.21:346][444]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.21:346][444]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.01.21:346][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.21:346][444]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.01.21:346][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.21:370][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.01.21:402][447]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.01.21:402][447]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.21:405][447]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.21:405][447]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.01.21:405][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.21:405][447]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.21:405][447]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.01.21:405][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.21:405][447]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.01.21:405][447]Interaction: Interaction time: 2.232143 [2020.06.10-18.01.21:405][447]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.01.21:405][447]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.01.21:405][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.21:405][447]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=111.157 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.01.21:465][450]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.01.22:036][479]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.22:036][479]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.01.22:036][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.22:036][479]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.22:036][479]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.01.22:036][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.22:073][481]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.22:073][481]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.01.22:073][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.22:073][481]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.22:073][481]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.01.22:073][481]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.22:073][481]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.01.22:073][481]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.22:073][481]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.01.22:073][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.22:073][481]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-18.01.22:073][481]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.22:073][481]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.22:456][501]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale09_Character_C_0 - Turd Ferguson, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.01.22:456][501]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - Polento, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.01.22:984][528]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 48.508526 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.06.10-18.01.23:079][533]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-18.01.23:079][533]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-18.01.23:079][533]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-18.01.23:079][533]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: HookIdle. [2020.06.10-18.01.23:079][533]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.01.23:079][533]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-18.01.23:715][568]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.01.23:715][568]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.01.23:715][568]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.01.23:715][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.23:718][568]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.01.23:732][569]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.01.23:732][569]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.01.23:732][569]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.23:732][569]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.01.23:732][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.23:732][569]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.01.23:732][569]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.23:732][569]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.01.23:732][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.23:733][569]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=113.486 [2020.06.10-18.01.23:751][570]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.23:751][570]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.01.23:751][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.23:751][570]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.23:751][570]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.01.23:751][570]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.23:751][570]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.01.23:751][570]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.23:751][570]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.01.23:751][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.23:751][570]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.01.23:751][570]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.23:751][570]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.01.23:751][570]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.23:751][570]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.23:768][571]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.23:768][571]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.23:768][571]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.01.23:768][571]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.01.23:768][571]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=113.521 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.01.23:784][572]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.01.23:825][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.01.27:228][751]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.858790 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.01.27:426][761]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.27:426][761]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.01.27:426][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.27:426][761]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.27:426][761]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.01.27:426][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.27:431][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-18.01.27:461][763]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.27:461][763]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.01.27:461][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.27:461][763]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.27:461][763]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.01.27:461][763]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.27:462][763]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.01.27:462][763]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.27:462][763]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.01.27:462][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.27:462][763]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.10-18.01.27:462][763]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.27:462][763]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.28:162][799]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.764794 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.01.28:501][817]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.01.28:502][817]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.01.28:502][817]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=118.253 [2020.06.10-18.01.28:502][817]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=118.253 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.01.28:819][833]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.01.28:819][833]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.01.28:819][833]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=118.570 [2020.06.10-18.01.28:819][833]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=118.570 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.01.29:477][866]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 4.683540 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.01.29:887][887]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-18.01.29:887][887]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.31:319][964]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.06.10-18.01.31:319][964]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.31:419][969]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-18.01.31:419][969]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=121.169 [2020.06.10-18.01.31:442][970]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.31:443][970]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.31:464][971]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.01.31:467][971]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.01.31:468][971]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.01.31:584][977]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.01.31:584][977]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.31:584][977]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.06.10-18.01.31:584][977]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.31:586][977]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.31:586][977]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.31:586][977]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.01.31:586][977]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.31:586][977]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.31:586][977]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.06.10-18.01.31:586][977]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.31:586][977]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.01.31:586][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.31:586][977]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.01.31:586][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.31:586][977]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.01.31:609][978]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.01.31:654][980]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.06.10-18.01.31:654][980]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.31:698][982]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.31:698][982]LogDBDPlayerMovement: StopSnapping Final Location (4492.699219 7762.648926 110.859322) [2020.06.10-18.01.31:698][982]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.01.31:698][982]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.01.31:698][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.31:698][982]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.31:698][982]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.01.31:698][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.31:698][982]Interaction: Interaction time: 2.000000 [2020.06.10-18.01.31:698][982]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly AnimTag_FPV. [2020.06.10-18.01.31:698][982]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.10-18.01.31:698][982]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.01.31:698][982]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.01.31:698][982]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 121.432175 [2020.06.10-18.01.31:699][982]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.01.31:699][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.31:774][986]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.10-18.01.33:443][ 72]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.01.33:694][ 86]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.01.33:780][ 91]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.01.33:780][ 91]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.01.33:780][ 91]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.01.33:780][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.33:783][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.10-18.01.33:796][ 92]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.01.33:796][ 92]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.01.33:796][ 92]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.33:796][ 92]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.01.33:796][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.33:797][ 92]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.33:797][ 92]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.01.33:797][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.33:813][ 93]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.33:813][ 93]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.01.33:813][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.33:814][ 93]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.33:814][ 93]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.01.33:814][ 93]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.33:814][ 93]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.01.33:814][ 93]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.33:814][ 93]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.01.33:814][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.33:814][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.06.10-18.01.33:814][ 93]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.33:814][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.06.10-18.01.33:814][ 93]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.33:814][ 93]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.33:836][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.01.33:838][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.01.33:847][ 95]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.01.33:848][ 95]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.01.33:848][ 95]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.06.10-18.01.33:848][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-18.01.33:882][ 97]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.10-18.01.33:889][ 97]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.10-18.01.34:108][107]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.06.10-18.01.34:108][107]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.34:109][107]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.01.34:109][107]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.34:111][107]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.34:111][107]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.34:111][107]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.01.34:111][107]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.34:111][107]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.34:111][107]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.01.34:111][107]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.34:111][107]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.01.34:111][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.34:111][107]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.01.34:111][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.34:139][108]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A351D83AF0] Result: '1' k_EResultOK (success) [2020.06.10-18.01.34:139][108]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A351D83AF0]' succeeded in 0.284568 seconds [2020.06.10-18.01.34:139][108]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.01.34:167][110]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A351D83AF0] Result: '1' k_EResultOK (success) [2020.06.10-18.01.34:192][111]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.337996 seconds [2020.06.10-18.01.34:193][111]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.01.34:193][111]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.34:197][111]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.34:197][111]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.01.34:197][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.34:197][111]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.34:197][111]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.01.34:197][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.34:197][111]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.01.34:197][111]Interaction: Interaction time: 2.232143 [2020.06.10-18.01.34:197][111]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.01.34:197][111]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.01.34:197][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.34:197][111]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=123.947 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.01.34:245][114]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.01.34:268][115]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.06.10-18.01.34:268][115]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.34:285][116]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-18.01.34:285][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.34:443][124]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.338149 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.06.10-18.01.36:032][209]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.01.36:032][209]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.36:032][209]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.01.36:032][209]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.36:035][209]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.01.36:035][209]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.01.36:035][209]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.01.36:035][209]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.36:035][209]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.01.36:035][209]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.01.36:035][209]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.36:035][209]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.01.36:035][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.36:035][209]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.01.36:035][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.36:054][210]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.01.36:158][216]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-18.01.36:158][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Enabled [2020.06.10-18.01.36:161][216]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.01.36:161][216]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.01.36:161][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.36:161][216]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.01.36:161][216]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.01.36:161][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.36:161][216]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.01.36:161][216]Interaction: Interaction time: 1.000000 [2020.06.10-18.01.36:161][216]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Male. [2020.06.10-18.01.36:161][216]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale01_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.10-18.01.36:161][216]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.06.10-18.01.36:162][216]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.10-18.01.36:162][216]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.01.36:162][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.36:179][217]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.01.36:194][218]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-18.01.36:194][218]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-18.01.36:194][218]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-18.01.36:194][218]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: UnhookIn. [2020.06.10-18.01.36:194][218]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.01.36:194][218]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-18.01.36:196][218]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.36:196][218]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.36:288][223]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.01.36:488][234]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.01.36:488][234]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.01.36:488][234]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.01.36:488][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.36:492][234]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.01.36:506][235]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.01.36:506][235]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.01.36:506][235]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.36:506][235]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.01.36:506][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.36:506][235]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.01.36:506][235]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.36:506][235]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.01.36:506][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.36:506][235]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=126.259 [2020.06.10-18.01.36:523][236]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.36:523][236]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.01.36:523][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.36:523][236]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.36:524][236]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.01.36:524][236]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.36:524][236]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.01.36:524][236]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.36:524][236]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.01.36:524][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.36:524][236]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.01.36:524][236]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.36:524][236]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.01.36:524][236]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.36:524][236]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.36:524][236]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.01.36:546][237]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.36:546][237]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.36:546][237]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.01.36:547][237]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.01.36:547][237]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=126.299 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.01.36:561][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.01.36:603][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.01.37:159][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Disabled [2020.06.10-18.01.37:188][273]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - erodz07, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.01.37:192][273]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.01.37:192][273]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.01.37:192][273]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.01.37:192][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.37:227][275]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.01.37:227][275]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.01.37:227][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.37:228][275]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.01.37:228][275]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.01.37:228][275]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-18.01.37:228][275]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male AnimTag_Follower. [2020.06.10-18.01.37:228][275]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: UnhookOut. [2020.06.10-18.01.37:228][275]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.01.37:228][275]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-18.01.37:229][275]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.01.37:229][275]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.06.10-18.01.37:229][275]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.01.37:229][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.37:295][279]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.109286 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.01.37:297][279]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-18.01.37:297][279]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-18.01.37:298][279]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.01.37:298][279]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-18.01.38:632][351]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.01.38:632][351]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Enabled [2020.06.10-18.01.38:635][351]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.01.38:635][351]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.01.38:635][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.38:635][351]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-18.01.38:636][351]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.01.38:636][351]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.01.38:636][351]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.38:636][351]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.01.38:636][351]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.38:636][351]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.01.38:636][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.38:636][351]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-18.01.38:636][351]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.01.38:636][351]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.38:636][351]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.01.38:639][351]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Disabled [2020.06.10-18.01.38:707][355]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.38:708][355]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.39:397][393]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.995702 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.01.42:118][538]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_2] [2020.06.10-18.01.42:118][538]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.42:157][540]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_2] [2020.06.10-18.01.42:157][540]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.42:157][540]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.01.42:160][540]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.01.42:160][540]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.01.42:161][540]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.01.42:161][540]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.42:161][540]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.01.42:161][540]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_2] [2020.06.10-18.01.42:161][540]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.42:161][540]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.01.42:161][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.42:161][540]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.01.42:161][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.42:178][541]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.01.42:219][543]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.01.42:219][543]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.01.42:219][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.42:219][543]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.01.42:219][543]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.01.42:219][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.42:220][543]Interaction: Interaction time: 1.000000 [2020.06.10-18.01.42:220][543]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Male. [2020.06.10-18.01.42:220][543]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 1.000000 Timestamp 0.000000 [2020.06.10-18.01.42:220][543]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-18.01.42:220][543]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.01.42:220][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.42:259][545]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.01.42:832][576]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.01.42:832][576]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.01.42:833][576]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=132.583 [2020.06.10-18.01.42:833][576]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=132.583 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.01.43:133][592]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.01.43:133][592]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.01.43:133][592]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=132.886 [2020.06.10-18.01.43:133][592]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=132.886 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.01.43:192][595]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.01.43:192][595]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.43:192][595]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-18.01.43:192][595]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.43:192][595]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-18.01.43:192][595]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.43:192][595]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-18.01.43:192][595]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.43:209][596]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.01.43:265][599]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.01.43:269][599]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.01.43:269][599]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.01.43:269][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.43:269][599]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.01.43:269][599]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.01.43:270][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.43:270][599]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.01.43:270][599]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.01.43:270][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.43:270][599]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.01.43:270][599]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.01.43:270][599]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.43:270][599]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.01.43:270][599]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.43:270][599]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-18.01.43:270][599]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.01.43:270][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.43:270][599]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_2] [2020.06.10-18.01.43:270][599]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.43:270][599]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.01.43:722][623]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 6.290452 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.01.44:670][673]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-18.01.44:670][673]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.44:687][674]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.01.44:687][674]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.44:687][674]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-18.01.44:687][674]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.44:687][674]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-18.01.44:687][674]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.45:714][728]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-18.01.45:715][728]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=135.466 [2020.06.10-18.01.45:733][729]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.45:733][729]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.45:756][730]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.01.45:758][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.01.47:760][833]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-18.01.47:760][833]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.47:760][833]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.01.47:760][833]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.47:760][833]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-18.01.47:760][833]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.47:889][840]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-18.01.47:889][840]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.48:335][864]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-18.01.48:335][864]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.48:336][864]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-18.01.48:336][864]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.48:336][864]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.01.48:336][864]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.48:336][864]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-18.01.48:336][864]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.48:389][867]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.01.48:389][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.48:389][867]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-18.01.48:389][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.48:389][867]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-18.01.48:389][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.48:389][867]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-18.01.48:389][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.48:827][889]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-18.01.48:827][889]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.48:845][890]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.01.48:845][890]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.48:845][890]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-18.01.48:845][890]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.48:845][890]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-18.01.48:845][890]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.48:884][892]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_2] [2020.06.10-18.01.48:884][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.48:884][892]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_2] [2020.06.10-18.01.48:884][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.48:884][892]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_2] [2020.06.10-18.01.48:884][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.49:016][899]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_2] [2020.06.10-18.01.49:016][899]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.49:016][899]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_2] [2020.06.10-18.01.49:016][899]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.49:016][899]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_2] [2020.06.10-18.01.49:016][899]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.49:681][935]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.10-18.01.49:924][947]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.49:924][947]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.49:924][947]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.01.49:924][947]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=139.672 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.01.49:943][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.01.50:363][968]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.01.50:363][968]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.50:377][969]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.01.50:377][969]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.01.50:377][969]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=140.129 [2020.06.10-18.01.50:377][969]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=140.129 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.01.50:468][974]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Male. [2020.06.10-18.01.50:558][978]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-18.01.50:559][978]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-18.01.50:559][978]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.01.50:562][978]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.936670 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.01.50:569][978]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Maveros]: On [2020.06.10-18.01.50:581][979]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.10-18.01.50:622][981]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.01.50:622][981]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.50:622][981]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.01.50:622][981]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.50:622][981]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.01.50:622][981]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.50:622][981]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.01.50:622][981]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.50:623][981]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.01.50:623][981]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.50:623][981]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.01.50:623][981]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.50:623][981]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.01.50:623][981]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.50:623][981]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.01.50:623][981]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.50:623][981]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.01.50:623][981]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.50:688][985]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.01.50:688][985]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.01.50:688][985]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=140.439 [2020.06.10-18.01.50:688][985]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=140.439 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.01.50:919][996]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-18.01.50:919][996]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.50:919][996]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-18.01.50:919][996]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.50:920][996]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.50:920][996]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.50:920][996]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.01.50:920][996]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.50:920][996]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.50:920][996]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-18.01.50:920][996]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.50:920][996]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.01.50:920][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.50:920][996]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.01.50:920][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.50:946][997]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.01.51:018][ 1]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.01.51:018][ 1]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-18.01.51:019][ 1]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.51:019][ 1]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.01.51:019][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.51:019][ 1]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.51:019][ 1]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.01.51:019][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.51:019][ 1]Interaction: Interaction time: 80.000000 [2020.06.10-18.01.51:019][ 1]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.01.51:019][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.51:038][ 2]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.01.51:109][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.01.51:109][ 5]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.51:109][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.01.51:109][ 5]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.51:109][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.01.51:109][ 5]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.51:109][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.01.51:109][ 5]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.51:109][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.01.51:109][ 5]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.51:109][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.01.51:110][ 5]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.51:110][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.01.51:110][ 5]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.51:110][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.01.51:110][ 5]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.51:110][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.01.51:110][ 5]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.51:331][ 15]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-18.01.51:331][ 15]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.51:331][ 15]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-18.01.51:331][ 15]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.51:334][ 15]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.01.51:334][ 15]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.01.51:334][ 15]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.01.51:334][ 15]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.51:334][ 15]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.01.51:334][ 15]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-18.01.51:334][ 15]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.51:334][ 15]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.01.51:334][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.51:334][ 15]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.01.51:334][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.51:357][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.01.51:360][ 16]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.01.51:360][ 16]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.01.51:360][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.51:360][ 16]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.01.51:360][ 16]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.01.51:360][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.51:360][ 16]Interaction: Interaction time: 11.851851 [2020.06.10-18.01.51:360][ 16]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.01.51:360][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.52:264][ 61]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - erodz07, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.01.52:552][ 75]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Maveros]: Off [2020.06.10-18.01.53:396][113]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198008590850 [2020.06.10-18.01.53:410][113]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198008590850, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-18.01.53:410][113]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Scootypuff Sr. The Doombringer, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-18.01.53:469][115]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.01.53:491][116]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.683917 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.01.53:706][125]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.01.53:706][125]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=143.458 [2020.06.10-18.01.53:732][126]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.53:732][126]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.53:734][126]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.01.53:735][126]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.01.53:735][126]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.53:766][127]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.01.53:768][127]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.01.55:848][232]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.01.55:848][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.56:000][240]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.01.56:000][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.56:000][240]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.01.56:000][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.56:000][240]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.01.56:000][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.56:000][240]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.01.56:000][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.56:000][240]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.01.56:000][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.56:000][240]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.01.56:000][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.56:000][240]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.01.56:000][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.56:000][240]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.01.56:000][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.56:000][240]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.01.56:000][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.56:022][241]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.01.56:264][254]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.01.56:264][254]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.56:264][254]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.01.56:264][254]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.56:266][254]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.56:266][254]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.56:266][254]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.01.56:266][254]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.56:266][254]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.56:266][254]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.01.56:266][254]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.56:266][254]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.01.56:266][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.56:266][254]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-18.01.56:266][254]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.01.56:266][254]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.01.56:266][254]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Male AnimTag_Follower. [2020.06.10-18.01.56:267][254]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.01.56:267][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.56:267][254]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.01.56:267][254]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.01.56:288][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.01.56:409][262]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.01.56:409][262]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.01.56:409][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.56:409][262]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.01.56:409][262]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.01.56:409][262]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.56:409][262]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.01.56:409][262]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.56:409][262]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.01.56:409][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.56:409][262]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-18.01.56:409][262]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.56:409][262]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.01.56:411][262]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.01.56:424][263]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.01.56:424][263]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.56:612][273]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.56:612][273]LogDBDPlayerMovement: StopSnapping Final Location (5239.720703 939.149109 110.859314) [2020.06.10-18.01.56:612][273]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.01.56:612][273]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.01.56:612][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.56:612][273]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.56:612][273]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.01.56:612][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.56:612][273]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.01.56:612][273]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.06.10-18.01.56:613][273]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-18.01.56:613][273]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-18.01.56:613][273]Interaction: Interaction time: 2.700000 [2020.06.10-18.01.56:613][273]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.01.56:613][273]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.01.56:613][273]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.01.56:613][273]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.01.56:613][273]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.01.56:613][273]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-18.01.56:613][273]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 146.342758 [2020.06.10-18.01.56:613][273]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.01.56:613][273]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.01.56:613][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.56:618][273]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.01.56:620][273]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.01.56:622][273]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.01.56:622][273]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-18.01.56:622][273]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.01.56:745][279]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.01.56:745][279]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.01.56:845][283]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-18.01.59:057][399]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.01.59:293][412]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.01.59:309][413]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.01.59:309][413]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.01.59:309][413]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.59:309][413]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.01.59:309][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.59:309][413]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-18.01.59:309][413]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.01.59:309][413]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.59:309][413]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.01.59:309][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.59:326][414]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.59:326][414]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.01.59:326][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.59:326][414]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.59:326][414]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.01.59:326][414]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.59:326][414]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.01.59:326][414]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.59:326][414]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.01.59:326][414]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.01.59:326][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.59:327][414]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.01.59:327][414]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.59:327][414]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.01.59:327][414]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.59:327][414]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.01.59:449][421]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-18.01.59:450][421]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.59:450][421]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-18.01.59:450][421]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.59:453][421]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.01.59:453][421]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.01.59:453][421]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.01.59:453][421]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.59:453][421]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.01.59:453][421]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-18.01.59:453][421]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.59:453][421]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.01.59:453][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.59:453][421]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.01.59:453][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.59:489][423]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-18.01.59:489][423]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.59:490][423]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-18.01.59:490][423]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.59:490][423]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.06.10-18.01.59:493][423]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.01.59:493][423]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.01.59:493][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.59:493][423]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.01.59:493][423]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.01.59:493][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.59:493][423]Interaction: Interaction time: 16.000000 [2020.06.10-18.01.59:493][423]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.01.59:493][423]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-18.01.59:493][423]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.01.59:493][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.59:494][423]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.59:494][423]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.59:494][423]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.01.59:494][423]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.01.59:494][423]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.59:494][423]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-18.01.59:494][423]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.01.59:494][423]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.01.59:494][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.59:494][423]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.01.59:494][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.59:547][426]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.01.59:577][428]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.06.10-18.01.59:581][428]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.59:581][428]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.01.59:581][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.59:581][428]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.01.59:581][428]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.01.59:581][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.59:581][428]Interaction: Interaction time: 48.235561 [2020.06.10-18.01.59:581][428]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.01.59:581][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.01.59:616][430]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.02.01:226][518]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.02.01:243][519]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.02.01:473][532]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.02.02:880][604]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 16.157835 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.02.02:986][609]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.02.03:003][610]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.02.03:226][621]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.02.04:065][664]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.02.04:065][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.04:089][665]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.02.04:238][673]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.02.04:238][673]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.04:238][673]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.02.04:238][673]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.04:241][673]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.04:241][673]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.04:241][673]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.02.04:241][673]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.04:241][673]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.04:241][673]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.02.04:241][673]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.04:241][673]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.02.04:241][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.04:241][673]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.02.04:241][673]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.02.04:241][673]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.02.04:241][673]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.02.04:241][673]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.02.04:241][673]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-18.02.04:241][673]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.02.04:241][673]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.02.04:241][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.04:241][673]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.02.04:242][673]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.02.04:242][673]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.06.10-18.02.04:243][673]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.10-18.02.04:367][680]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.02.04:367][680]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.02.04:367][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.04:367][680]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.02.04:367][680]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.02.04:367][680]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.04:367][680]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.02.04:367][680]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.04:367][680]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.02.04:367][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.04:367][680]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-18.02.04:367][680]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.04:368][680]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.02.04:401][682]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.02.04:401][682]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.04:815][705]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.04:815][705]LogDBDPlayerMovement: StopSnapping Final Location (6311.787109 1731.294312 110.859360) [2020.06.10-18.02.04:815][705]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.02.04:815][705]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.02.04:815][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.04:815][705]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.04:815][705]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.02.04:815][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.04:816][705]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.02.04:816][705]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.10-18.02.04:816][705]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-18.02.04:816][705]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-18.02.04:816][705]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.02.04:816][705]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.02.04:816][705]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.02.04:816][705]Interaction: Interaction time: 1.500000 [2020.06.10-18.02.04:816][705]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.02.04:816][705]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-18.02.04:816][705]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.02.04:816][705]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.02.04:816][705]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 154.551208 [2020.06.10-18.02.04:816][705]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.02.04:816][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.04:817][705]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-18.02.04:867][708]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Enabled [2020.06.10-18.02.05:482][740]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.02.05:482][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.05:482][740]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.02.05:482][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.05:482][740]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.02.05:482][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.05:482][740]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.02.05:482][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.05:482][740]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.02.05:482][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.05:482][740]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.02.05:482][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.05:482][740]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.02.05:482][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.05:482][740]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.02.05:482][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.05:482][740]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.02.05:482][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.06:362][788]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.02.06:362][788]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.02.06:362][788]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.02.06:362][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.06:362][788]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.02.06:363][788]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.10-18.02.06:363][788]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-18.02.06:363][788]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale01_C_0 Current: NULL [2020.06.10-18.02.06:366][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Disabled [2020.06.10-18.02.06:368][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.02.06:372][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.02.06:372][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.02.06:378][789]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.02.06:378][789]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.02.06:378][789]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.06:378][789]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.02.06:378][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.06:378][789]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.06:378][789]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.02.06:378][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.06:400][790]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.06:400][790]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.02.06:400][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.06:400][790]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.06:400][790]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.02.06:400][790]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.06:400][790]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.02.06:400][790]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.06:400][790]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.02.06:400][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.06:400][790]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.02.06:400][790]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.06:400][790]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.02.06:401][790]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.06:401][790]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.06:424][791]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.02.06:427][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.02.06:445][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.02.06:459][793]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-18.02.06:462][793]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - erodz07, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-18.02.06:462][793]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale09_Character_C_0 - Turd Ferguson, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-18.02.06:462][793]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - Polento, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-18.02.06:467][793]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-18.02.06:467][793]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-18.02.06:467][793]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-18.02.06:467][793]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: HookCamperOut. [2020.06.10-18.02.06:467][793]AnimLeader: BP_Entity_C_6 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-18.02.06:467][793]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-18.02.06:468][793]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.10-18.02.06:502][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Enabled [2020.06.10-18.02.06:506][795]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.02.06:506][795]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.02.06:509][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Disabled [2020.06.10-18.02.06:679][804]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.02.06:679][804]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.06:679][804]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.02.06:679][804]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.06:681][804]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.06:681][804]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.06:681][804]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.02.06:681][804]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.06:681][804]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.06:681][804]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.02.06:681][804]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.06:682][804]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.02.06:682][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.06:682][804]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.02.06:682][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.06:711][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.02.06:740][807]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.02.06:740][807]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.06:743][807]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.06:743][807]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.02.06:743][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.06:743][807]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.06:743][807]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.02.06:743][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.06:743][807]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.02.06:743][807]Interaction: Interaction time: 2.232143 [2020.06.10-18.02.06:743][807]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.02.06:743][807]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.02.06:743][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.06:743][807]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=156.495 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.02.06:796][810]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.02.06:802][810]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.02.06:802][810]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.06:897][815]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.02.06:897][815]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.07:095][825]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-18.02.07:095][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.07:095][825]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.02.07:095][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.07:095][825]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-18.02.07:095][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.07:246][833]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-18.02.07:246][833]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.07:759][860]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-18.02.07:759][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.07:759][860]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-18.02.07:759][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.07:759][860]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.02.07:759][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.07:759][860]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-18.02.07:759][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.07:840][864]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.02.07:841][864]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.07:841][864]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-18.02.07:841][864]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.07:841][864]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-18.02.07:841][864]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.07:841][864]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-18.02.07:841][864]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.08:456][895]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-18.02.08:456][895]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.08:478][896]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.02.08:478][896]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.08:478][896]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-18.02.08:478][896]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.08:478][896]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-18.02.08:478][896]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.09:051][925]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.02.09:051][925]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.02.09:051][925]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.02.09:051][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.09:054][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.02.09:070][926]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.02.09:070][926]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.02.09:070][926]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.09:070][926]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.02.09:070][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.09:070][926]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.02.09:070][926]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.09:070][926]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.02.09:070][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.09:070][926]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=158.822 [2020.06.10-18.02.09:091][927]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.09:091][927]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.02.09:091][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.09:091][927]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.09:091][927]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.02.09:092][927]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.09:092][927]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.02.09:092][927]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.09:092][927]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.02.09:092][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.09:092][927]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.02.09:092][927]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.09:092][927]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.02.09:092][927]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.09:092][927]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.09:109][928]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.09:109][928]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.09:109][928]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.02.09:109][928]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.02.09:110][928]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=158.862 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.02.09:169][931]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.02.09:174][931]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.02.09:572][952]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.09:572][952]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.02.09:572][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.09:572][952]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.09:572][952]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.02.09:572][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.09:574][952]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-18.02.09:608][954]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.09:608][954]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.02.09:608][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.09:608][954]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.09:608][954]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.02.09:608][954]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.09:608][954]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.02.09:608][954]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.09:608][954]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.02.09:608][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.09:608][954]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-18.02.09:608][954]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.09:608][954]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.10:321][993]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.10:321][993]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.02.10:321][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.10:322][993]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.10:322][993]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.02.10:322][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.10:327][993]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-18.02.10:358][995]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.10:358][995]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.02.10:358][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.10:358][995]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.10:358][995]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.02.10:358][995]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.10:358][995]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.02.10:358][995]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.10:358][995]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.02.10:358][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.10:358][995]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-18.02.10:358][995]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.10:358][995]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.10:449][ 0]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.802948 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.06.10-18.02.10:484][ 2]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - Polento, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.02.10:484][ 2]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - erodz07, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.02.10:520][ 4]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale09_Character_C_0 - Turd Ferguson, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.02.10:806][ 19]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.02.11:006][ 29]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.02.11:151][ 37]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 19.302805 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.02.11:189][ 39]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-18.02.11:189][ 39]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-18.02.11:189][ 39]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-18.02.11:189][ 39]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: HookIdle. [2020.06.10-18.02.11:189][ 39]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.02.11:189][ 39]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-18.02.11:383][ 49]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.10-18.02.11:383][ 49]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.11:383][ 49]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.10-18.02.11:383][ 49]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.11:387][ 49]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.11:387][ 49]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.11:387][ 49]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.02.11:387][ 49]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.11:387][ 49]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.11:387][ 49]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.10-18.02.11:387][ 49]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.11:387][ 49]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.02.11:387][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.11:387][ 49]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.02.11:387][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.11:423][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.02.11:426][ 51]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.11:426][ 51]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.02.11:426][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.11:426][ 51]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.11:426][ 51]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.02.11:426][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.11:426][ 51]Interaction: Interaction time: 16.000000 [2020.06.10-18.02.11:426][ 51]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.02.11:426][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.11:756][ 68]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.02.11:756][ 68]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.02.11:756][ 68]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.02.11:756][ 68]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.02.12:099][ 86]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 53 [2020.06.10-18.02.12:720][119]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.02.12:720][119]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.02.12:720][119]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.02.12:720][119]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.02.12:814][124]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.02.13:369][154]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.13:369][154]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.13:369][154]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.13:369][154]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.13:369][154]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.13:369][154]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.13:369][154]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.13:369][154]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.13:369][154]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.13:369][154]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.13:369][154]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.14:290][202]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.14:290][202]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.14:290][202]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.14:290][202]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.14:290][202]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.14:290][202]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.14:290][202]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.14:290][202]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.14:290][202]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.14:290][202]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.14:290][202]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.14:384][207]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.14:384][207]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.14:384][207]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.14:384][207]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.14:385][207]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.14:385][207]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.14:385][207]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.14:385][207]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.14:385][207]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.14:385][207]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.14:385][207]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.14:583][217]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.14:583][217]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.14:583][217]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.14:583][217]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.14:583][217]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.14:583][217]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.14:584][217]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.14:584][217]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.14:584][217]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.14:584][217]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.14:584][217]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.15:070][241]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.02.15:070][241]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.02.15:070][241]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=164.822 [2020.06.10-18.02.15:070][241]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=164.822 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.02.15:397][255]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066946 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.02.15:401][255]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.02.15:401][255]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.02.15:401][255]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=165.151 [2020.06.10-18.02.15:401][255]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=165.151 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.02.15:969][280]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 5.921149 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.02.16:374][300]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-18.02.16:374][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.16:397][302]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.16:397][302]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.16:397][302]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.16:397][302]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.16:397][302]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.16:397][302]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.16:397][302]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.16:397][302]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.16:397][302]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.16:397][302]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.16:397][302]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.16:703][316]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.668945 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.06.10-18.02.17:490][352]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.17:490][352]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.17:490][352]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.17:490][352]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.17:490][352]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.17:490][352]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.17:490][352]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.17:490][352]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.17:490][352]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.17:490][352]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.17:490][352]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.17:725][363]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-18.02.17:725][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.17:765][365]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_3] [2020.06.10-18.02.17:765][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.17:769][366]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.17:769][366]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.17:769][366]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.17:769][366]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.17:770][366]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.17:770][366]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.17:770][366]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.17:770][366]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.17:770][366]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.17:770][366]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.17:770][366]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.17:951][375]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.17:951][375]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.17:951][375]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.17:951][375]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.17:951][375]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.17:951][375]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.17:951][375]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.17:951][375]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.17:951][375]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.17:951][375]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.17:951][375]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.17:984][376]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-18.02.17:985][376]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=167.737 [2020.06.10-18.02.18:004][377]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.18:004][377]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.18:010][378]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.18:010][378]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.18:010][378]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.18:010][378]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.18:010][378]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.18:010][378]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.18:010][378]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.18:010][378]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.18:010][378]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.18:010][378]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.18:010][378]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.18:030][378]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.02.18:034][378]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.02.18:036][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.02.18:189][387]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.02.18:189][387]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.18:190][387]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_3] [2020.06.10-18.02.18:190][387]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.18:192][387]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.18:192][387]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.18:192][387]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.02.18:192][387]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.18:192][387]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.18:192][387]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_3] [2020.06.10-18.02.18:192][387]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.18:192][387]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.02.18:192][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.18:192][387]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.02.18:192][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.18:192][387]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.02.18:215][388]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.02.18:247][390]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_3] [2020.06.10-18.02.18:247][390]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.18:303][393]LogDBDPlayerMovement: StopSnapping Final Location (4521.169434 7978.758789 110.859383) [2020.06.10-18.02.18:303][393]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.02.18:317][394]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_3] [2020.06.10-18.02.18:317][394]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.18:319][394]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.18:319][394]LogDBDPlayerMovement: StopSnapping Final Location (4521.169434 7978.758789 110.859383) [2020.06.10-18.02.18:319][394]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.02.18:320][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.18:320][394]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.18:320][394]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.02.18:320][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.18:320][394]Interaction: Interaction time: 2.000000 [2020.06.10-18.02.18:320][394]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly AnimTag_FPV. [2020.06.10-18.02.18:320][394]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.10-18.02.18:320][394]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.02.18:320][394]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.02.18:320][394]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 168.054398 [2020.06.10-18.02.18:320][394]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.02.18:320][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.18:445][401]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.10-18.02.20:070][475]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.02.20:310][487]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.02.20:455][495]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.02.20:455][495]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.02.20:455][495]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.02.20:455][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.20:458][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.10-18.02.20:473][496]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.02.20:473][496]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.02.20:473][496]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.20:473][496]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.02.20:473][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.20:473][496]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.20:473][496]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.02.20:473][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.20:491][497]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.20:491][497]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.02.20:491][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.20:491][497]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.20:491][497]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.02.20:491][497]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.20:491][497]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.02.20:491][497]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.20:491][497]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.02.20:491][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.20:491][497]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_3] [2020.06.10-18.02.20:491][497]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.20:491][497]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage3][GeneratorStandard_C_3] [2020.06.10-18.02.20:491][497]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.20:491][497]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.20:513][498]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.02.20:515][498]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.02.20:526][499]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.02.20:526][499]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.02.20:526][499]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.06.10-18.02.20:527][499]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-18.02.20:561][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.10-18.02.20:567][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.10-18.02.20:667][506]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_3] [2020.06.10-18.02.20:667][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.20:832][515]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3235915A0] Result: '1' k_EResultOK (success) [2020.06.10-18.02.20:832][515]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3235915A0]' succeeded in 0.303677 seconds [2020.06.10-18.02.20:858][516]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A41C39E350] Result: '1' k_EResultOK (success) [2020.06.10-18.02.20:889][518]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.350203 seconds [2020.06.10-18.02.20:924][519]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.06.10-18.02.20:924][519]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.20:964][521]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_3] [2020.06.10-18.02.20:964][521]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.21:128][530]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.21:128][530]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.21:128][530]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.21:128][530]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.21:128][530]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.21:128][530]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.21:128][530]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.21:128][530]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.21:128][530]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.21:128][530]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.21:128][530]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.21:204][533]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.06.10-18.02.21:204][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.22:848][618]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.22:848][618]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.22:848][618]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.22:848][618]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.22:848][618]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.22:848][618]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.22:848][618]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.22:848][618]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.22:848][618]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.22:848][618]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.22:848][618]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.23:288][641]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.02.23:288][641]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.23:288][641]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.02.23:288][641]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.23:289][641]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.23:289][641]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.23:289][641]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.02.23:289][641]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.23:289][641]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.23:289][641]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.02.23:289][641]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.23:289][641]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.02.23:289][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.23:289][641]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.02.23:289][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.23:324][643]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.02.23:392][647]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-18.02.23:392][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Enabled [2020.06.10-18.02.23:393][647]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.23:393][647]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.02.23:393][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.23:393][647]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.23:393][647]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.02.23:393][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.23:393][647]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-18.02.23:394][647]Interaction: Interaction time: 1.000000 [2020.06.10-18.02.23:394][647]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.06.10-18.02.23:394][647]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_0] - OnMontageStarted called with Leader BP_CamperMale04_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.10-18.02.23:394][647]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Follower. [2020.06.10-18.02.23:394][647]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.10-18.02.23:394][647]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.02.23:394][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.23:429][649]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-18.02.23:429][649]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-18.02.23:429][649]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-18.02.23:429][649]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: UnhookIn. [2020.06.10-18.02.23:429][649]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.02.23:429][649]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-18.02.23:430][649]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.02.23:430][649]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.02.23:430][649]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.02.23:463][651]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.02.23:707][665]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.02.24:401][703]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Disabled [2020.06.10-18.02.24:437][705]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - Maveros, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.02.24:438][705]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.02.24:438][705]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.02.24:438][705]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.02.24:438][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.24:477][707]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.02.24:478][707]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.24:478][707]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.02.24:478][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.24:478][707]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-18.02.24:478][707]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.10-18.02.24:479][707]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-18.02.24:479][707]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.10-18.02.24:479][707]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: UnhookOut. [2020.06.10-18.02.24:479][707]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.02.24:479][707]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-18.02.24:480][707]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.24:480][707]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.06.10-18.02.24:480][707]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.02.24:480][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.24:484][707]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.02.24:498][708]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.102054 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.02.24:500][708]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-18.02.24:500][708]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-18.02.24:501][708]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.10-18.02.24:501][708]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-18.02.25:875][780]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.10-18.02.25:875][780]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Enabled [2020.06.10-18.02.25:876][780]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.25:876][780]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.02.25:876][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.25:876][780]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.02.25:876][780]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.25:876][780]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.02.25:876][780]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.25:876][780]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.02.25:876][780]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.25:876][780]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.02.25:876][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.25:877][780]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.02.25:877][780]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.02.25:877][780]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.25:877][780]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.25:880][780]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Disabled [2020.06.10-18.02.25:911][782]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.02.25:911][782]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.02.26:612][821]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015054 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.02.26:613][821]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.02.26:617][821]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.02.26:617][821]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.02.26:617][821]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.02.26:617][821]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.02.26:617][821]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.02.26:617][821]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.02.26:617][821]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.02.26:617][821]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.02.26:651][823]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.26:651][823]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.02.26:651][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.26:651][823]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.26:651][823]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.02.26:651][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.26:684][825]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.26:684][825]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.02.26:684][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.26:684][825]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.26:684][825]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.02.26:684][825]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.26:684][825]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.02.26:684][825]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.26:684][825]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.02.26:684][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.26:684][825]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.10-18.02.26:684][825]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.26:684][825]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.27:183][853]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-18.02.27:183][853]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.27:184][853]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-18.02.27:184][853]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.27:184][853]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.10-18.02.27:186][853]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.27:186][853]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.27:186][853]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.02.27:186][853]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.27:186][853]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.27:186][853]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-18.02.27:186][853]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.27:186][853]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.02.27:186][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.27:186][853]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.02.27:186][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.27:219][855]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.02.27:219][855]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.02.27:238][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.02.27:240][856]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.27:240][856]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.02.27:240][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.27:240][856]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.27:240][856]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.02.27:240][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.27:240][856]Interaction: Interaction time: 16.000000 [2020.06.10-18.02.27:240][856]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.02.27:240][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.27:424][866]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage3][GeneratorStandard_C_3] [2020.06.10-18.02.27:424][866]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.27:424][866]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.02.27:424][866]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.27:426][866]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.27:426][866]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.27:426][866]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.02.27:426][866]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.27:426][866]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.27:426][866]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.02.27:426][866]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.27:426][866]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.02.27:426][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.27:427][866]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.02.27:427][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.27:448][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.02.27:478][869]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.02.27:478][869]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.27:481][869]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.27:481][869]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.02.27:482][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.27:482][869]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.27:482][869]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.02.27:482][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.27:482][869]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.02.27:482][869]Interaction: Interaction time: 2.232143 [2020.06.10-18.02.27:482][869]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.02.27:482][869]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.02.27:482][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.27:482][869]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=177.234 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.02.27:556][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.02.29:784][985]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.02.29:784][985]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.02.29:784][985]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.02.29:784][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.29:786][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.02.29:801][986]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.02.29:801][986]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.02.29:801][986]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.29:801][986]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.02.29:801][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.29:801][986]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.02.29:801][986]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.29:801][986]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.02.29:801][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.29:801][986]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=179.554 [2020.06.10-18.02.29:823][987]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.29:823][987]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.02.29:823][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.29:823][987]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.29:824][987]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.02.29:824][987]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.29:824][987]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.02.29:824][987]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.29:824][987]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.02.29:824][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.29:824][987]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.02.29:824][987]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.29:824][987]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.02.29:824][987]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.29:824][987]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.29:840][988]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.29:840][988]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.29:841][988]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.02.29:841][988]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.02.29:841][988]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=179.594 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.02.29:862][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.02.29:884][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.02.31:719][ 82]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.10-18.02.31:719][ 82]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.31:719][ 82]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.10-18.02.31:719][ 82]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.31:722][ 82]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.31:722][ 82]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.31:722][ 82]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.02.31:722][ 82]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.31:722][ 82]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.31:722][ 82]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.10-18.02.31:722][ 82]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.31:722][ 82]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.02.31:722][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.31:722][ 82]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.02.31:722][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.31:762][ 84]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.02.31:822][ 87]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.02.31:822][ 87]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-18.02.31:825][ 87]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.31:825][ 87]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.02.31:825][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.31:825][ 87]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.31:825][ 87]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.02.31:825][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.31:825][ 87]Interaction: Interaction time: 69.565216 [2020.06.10-18.02.31:825][ 87]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.02.31:825][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.31:865][ 89]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.02.33:203][156]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.33:203][156]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.02.33:203][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.33:203][156]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.33:203][156]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.02.33:203][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.33:203][156]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.33:203][156]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.02.33:203][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.33:203][156]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.33:203][156]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.02.33:203][156]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.33:203][156]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.02.33:203][156]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.33:203][156]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.02.33:203][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.33:203][156]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.10-18.02.33:203][156]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.33:203][156]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.33:206][156]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-18.02.34:142][204]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.376491 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.02.35:244][259]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.02.35:244][259]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.02.35:244][259]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=184.995 [2020.06.10-18.02.35:244][259]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=184.995 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.02.35:268][260]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.10-18.02.35:345][264]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.06.10-18.02.35:348][264]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.02.35:348][264]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.35:410][267]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.02.35:410][267]GameFlow: Writing Profile Stat DBD_ChainsawHit: 1 [2020.06.10-18.02.35:411][267]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-18.02.35:414][267]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-18.02.35:415][267]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.02.35:417][267]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.133830 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.02.35:422][267]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - erodz07]: On [2020.06.10-18.02.35:422][267]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.02.35:422][267]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.35:436][268]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.10-18.02.35:570][273]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.02.35:570][273]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 2.580000 [2020.06.10-18.02.35:570][273]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=185.324 [2020.06.10-18.02.35:571][273]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=185.324 Curve: PounceSucceedMaxSpeed Curve Duration 2.580000 [2020.06.10-18.02.35:684][278]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA22BEF0] Result: '1' k_EResultOK (success) [2020.06.10-18.02.35:684][278]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA22BEF0]' succeeded in 0.272566 seconds [2020.06.10-18.02.35:710][279]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA22BEF0] Result: '1' k_EResultOK (success) [2020.06.10-18.02.35:740][281]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.310202 seconds [2020.06.10-18.02.36:241][301]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 5.385981 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.02.37:366][359]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.02.37:366][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.37:405][361]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - erodz07]: Off [2020.06.10-18.02.37:923][388]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.02.37:923][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.37:923][388]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.02.37:923][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.37:923][388]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.02.37:923][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.37:923][388]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.02.37:923][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.37:923][388]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.02.37:923][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.37:923][388]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.02.37:923][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.37:923][388]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.02.37:923][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.37:923][388]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.02.37:923][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.37:923][388]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.02.37:923][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.38:023][394]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.38:023][394]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.38:023][394]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.38:023][394]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.38:023][394]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.38:023][394]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.38:023][394]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.38:023][394]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.38:023][394]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.38:023][394]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.38:023][394]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.02.38:156][400]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.02.38:156][400]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=187.910 [2020.06.10-18.02.38:175][401]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.38:175][401]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.38:204][402]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.02.38:207][402]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.02.38:209][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.02.38:402][412]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.02.38:402][412]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.38:402][412]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.02.38:402][412]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.38:402][412]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.02.38:402][412]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.38:402][412]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.02.38:402][412]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.38:402][412]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.02.38:402][412]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.38:402][412]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.02.38:402][412]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.38:403][412]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.02.38:403][412]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.38:403][412]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.02.38:403][412]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.38:403][412]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.02.38:403][412]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.38:590][422]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.02.38:590][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.38:740][430]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.06.10-18.02.38:740][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.38:764][431]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.02.38:867][437]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.02.38:867][437]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.38:867][437]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.06.10-18.02.38:867][437]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.38:869][437]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.38:869][437]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.38:869][437]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.02.38:869][437]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.38:869][437]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.38:869][437]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.06.10-18.02.38:869][437]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.38:869][437]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.02.38:869][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.38:869][437]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.02.38:869][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.38:869][437]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.02.38:894][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.02.38:924][440]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.06.10-18.02.38:924][440]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.38:926][440]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.06.10-18.02.38:926][440]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.38:979][443]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.38:979][443]LogDBDPlayerMovement: StopSnapping Final Location (1269.699951 1845.400024 111.093224) [2020.06.10-18.02.38:979][443]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.02.38:979][443]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.02.38:979][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.38:979][443]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.38:979][443]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.02.38:979][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.38:979][443]Interaction: Interaction time: 2.000000 [2020.06.10-18.02.38:979][443]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly AnimTag_FPV. [2020.06.10-18.02.38:979][443]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.10-18.02.38:980][443]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.02.38:980][443]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.02.38:980][443]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 188.714691 [2020.06.10-18.02.38:980][443]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.02.38:980][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.39:052][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.10-18.02.39:128][451]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.438487 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.02.39:457][468]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - Maveros, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.02.40:723][528]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.02.40:975][541]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.02.41:070][546]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.02.41:070][546]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.02.41:070][546]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.02.41:070][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.41:074][546]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.10-18.02.41:087][547]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.02.41:087][547]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.02.41:087][547]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.41:087][547]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.02.41:087][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.41:087][547]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.41:087][547]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.02.41:087][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.41:107][548]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.41:107][548]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.02.41:107][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.41:107][548]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.41:107][548]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.02.41:107][548]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.41:107][548]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.02.41:107][548]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.41:107][548]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.02.41:107][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.41:107][548]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.06.10-18.02.41:107][548]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.41:107][548]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.06.10-18.02.41:107][548]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.41:108][548]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.41:131][549]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.02.41:133][549]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.02.41:164][551]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-18.02.41:164][551]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.10-18.02.41:169][551]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.10-18.02.41:536][568]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.02.41:536][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.41:746][578]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.02.41:746][578]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.41:746][578]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.02.41:746][578]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.41:746][578]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.02.41:746][578]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.41:746][578]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.02.41:746][578]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.41:746][578]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.02.41:746][578]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.41:746][578]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.02.41:746][578]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.41:746][578]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.02.41:746][578]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.41:746][578]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.02.41:746][578]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.41:746][578]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.02.41:746][578]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.41:766][579]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.02.41:988][590]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.02.41:988][590]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.41:988][590]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.02.41:988][590]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.41:988][590]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.02.41:988][590]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.41:988][590]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.02.41:988][590]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.41:988][590]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.02.41:988][590]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.41:988][590]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.02.41:988][590]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.41:988][590]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.02.41:988][590]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.41:988][590]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.02.41:988][590]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.41:988][590]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.02.41:988][590]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.42:523][617]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.02.42:524][617]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.42:524][617]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.02.42:524][617]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.42:524][617]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.02.42:524][617]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.42:524][617]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.02.42:524][617]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.42:524][617]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.02.42:524][617]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.42:524][617]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.02.42:524][617]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.42:524][617]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.02.42:524][617]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.42:524][617]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.02.42:524][617]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.42:524][617]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.02.42:524][617]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.42:544][618]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.02.42:741][629]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.06.10-18.02.42:742][629]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.42:742][629]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.02.42:742][629]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.42:743][629]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.42:743][629]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.42:743][629]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.02.42:743][629]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.42:743][629]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.42:743][629]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.02.42:743][629]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.42:743][629]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.02.42:743][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.42:744][629]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeLeft. [2020.06.10-18.02.42:744][629]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.02.42:744][629]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeLeft AnimTag_Follower [2020.06.10-18.02.42:744][629]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.06.10-18.02.42:744][629]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.02.42:744][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.42:744][629]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.02.42:744][629]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.02.42:765][630]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.02.42:795][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.02.42:795][632]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.42:942][640]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-18.02.43:090][646]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.43:090][646]LogDBDPlayerMovement: StopSnapping Final Location (1019.675659 1734.398193 111.093529) [2020.06.10-18.02.43:090][646]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.02.43:090][646]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.02.43:090][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.43:090][646]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.43:090][646]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.02.43:090][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.43:090][646]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.02.43:090][646]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.06.10-18.02.43:090][646]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-18.02.43:090][646]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-18.02.43:090][646]Interaction: Interaction time: 2.700000 [2020.06.10-18.02.43:090][646]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.02.43:090][646]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.02.43:090][646]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.02.43:091][646]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.02.43:091][646]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.02.43:091][646]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-18.02.43:091][646]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 192.816452 [2020.06.10-18.02.43:091][646]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.02.43:091][646]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.02.43:091][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.43:096][646]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.02.43:097][646]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.02.43:099][646]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.02.43:099][646]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-18.02.43:099][646]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.02.43:230][653]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.025504 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.02.43:231][653]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.02.43:233][653]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.43:233][653]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.43:235][653]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.02.43:235][653]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.02.43:235][653]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.02.43:235][653]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.02.43:235][653]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.02.43:235][653]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.02.43:235][653]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.02.43:236][653]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.02.43:266][655]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.02.43:301][657]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.10-18.02.43:302][657]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.43:302][657]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.02.43:302][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.43:302][657]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.43:302][657]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.02.43:302][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.43:302][657]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.43:302][657]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.02.43:302][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.43:302][657]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.43:302][657]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.02.43:302][657]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.43:302][657]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.02.43:303][657]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.43:303][657]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.02.43:303][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.43:303][657]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-18.02.43:303][657]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.43:303][657]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.43:307][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.02.43:322][658]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-18.02.43:344][659]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.02.43:344][659]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.02.45:248][760]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.10-18.02.45:249][760]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.45:249][760]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.10-18.02.45:249][760]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.45:250][760]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.45:250][760]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.45:250][760]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.02.45:250][760]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.45:250][760]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.45:250][760]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.10-18.02.45:250][760]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.45:250][760]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.02.45:250][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.45:250][760]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.02.45:250][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.45:250][760]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.02.45:345][766]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.02.45:346][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-18.02.45:346][766]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.45:346][766]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.02.45:346][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.45:346][766]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.45:346][766]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.02.45:346][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.45:346][766]Interaction: Interaction time: 80.000000 [2020.06.10-18.02.45:347][766]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.02.45:347][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.45:411][770]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.02.45:526][777]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.02.45:769][792]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.02.45:784][793]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.02.45:784][793]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.02.45:784][793]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.45:785][793]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.02.45:785][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.45:785][793]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-18.02.45:785][793]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.02.45:785][793]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.45:785][793]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.02.45:785][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.45:801][794]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.45:801][794]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.02.45:801][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.45:801][794]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.45:801][794]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.02.45:801][794]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.45:802][794]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.02.45:802][794]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.45:802][794]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.02.45:802][794]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.02.45:802][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.45:802][794]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.02.45:802][794]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.45:802][794]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.02.45:802][794]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.45:802][794]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.45:910][801]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.02.45:910][801]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.45:942][803]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.02.45:942][803]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.45:945][803]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.45:945][803]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.45:945][803]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.02.45:945][803]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.45:945][803]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.45:945][803]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.02.45:945][803]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.45:945][803]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.02.45:945][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.45:945][803]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.02.45:945][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.45:974][805]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-18.02.45:977][805]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.45:977][805]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.02.45:977][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.45:977][805]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.45:977][805]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.02.45:977][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.45:977][805]Interaction: Interaction time: 16.000000 [2020.06.10-18.02.45:977][805]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.02.45:977][805]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-18.02.45:977][805]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.02.45:977][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.46:686][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-18.02.47:717][900]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.02.47:733][901]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.02.47:972][914]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.02.48:346][936]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-18.02.48:346][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.48:368][937]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.02.49:024][976]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.02.49:024][976]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.49:024][976]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-18.02.49:024][976]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.49:026][976]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.49:026][976]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.49:026][976]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.02.49:026][976]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.49:026][976]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.49:026][976]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-18.02.49:026][976]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.49:026][976]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.02.49:026][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.49:026][976]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.02.49:026][976]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.02.49:026][976]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.02.49:026][976]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.02.49:026][976]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.02.49:026][976]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-18.02.49:026][976]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.02.49:026][976]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.02.49:026][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.49:026][976]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.02.49:027][976]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.02.49:027][976]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-18.02.49:028][976]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.02.49:028][976]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-18.02.49:187][986]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.49:187][986]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.02.49:187][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.49:187][986]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.49:187][986]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.02.49:187][986]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.49:187][986]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.02.49:187][986]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.49:187][986]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.02.49:188][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.49:188][986]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.02.49:188][986]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.49:188][986]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.49:217][988]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-18.02.49:217][988]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.49:448][ 2]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.49:448][ 2]LogDBDPlayerMovement: StopSnapping Final Location (1858.761353 1423.834839 111.094345) [2020.06.10-18.02.49:449][ 2]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.02.49:449][ 2]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.02.49:449][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.49:449][ 2]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.49:449][ 2]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.02.49:449][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.49:449][ 2]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.02.49:449][ 2]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.02.49:449][ 2]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-18.02.49:449][ 2]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.02.49:449][ 2]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.02.49:449][ 2]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.02.49:449][ 2]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.02.49:449][ 2]Interaction: Interaction time: 1.500000 [2020.06.10-18.02.49:449][ 2]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.02.49:449][ 2]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-18.02.49:449][ 2]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.02.49:449][ 2]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.02.49:449][ 2]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 199.185333 [2020.06.10-18.02.49:449][ 2]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.02.49:449][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.49:450][ 2]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-18.02.49:495][ 5]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Enabled [2020.06.10-18.02.50:123][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.02.50:123][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.50:123][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.02.50:123][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.50:123][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.02.50:123][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.50:123][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.02.50:123][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.50:123][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.02.50:123][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.50:124][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.02.50:124][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.50:124][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.02.50:124][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.50:124][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.02.50:124][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.50:124][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.02.50:124][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.50:995][ 86]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.02.50:995][ 86]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.02.50:995][ 86]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.02.50:995][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.50:995][ 86]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.02.50:996][ 86]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.02.50:996][ 86]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.02.50:996][ 86]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale03_Character_C_0 Current: NULL [2020.06.10-18.02.50:999][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Disabled [2020.06.10-18.02.51:000][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.02.51:004][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.02.51:004][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.02.51:011][ 87]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.02.51:011][ 87]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.02.51:011][ 87]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.51:011][ 87]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.02.51:011][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.51:011][ 87]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.51:011][ 87]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.02.51:011][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.51:029][ 88]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.51:029][ 88]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.02.51:029][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.51:029][ 88]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.51:029][ 88]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.02.51:029][ 88]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.51:030][ 88]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.02.51:030][ 88]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.51:030][ 88]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.02.51:030][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.51:030][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-18.02.51:030][ 88]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.51:030][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-18.02.51:030][ 88]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.51:030][ 88]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.02.51:056][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.02.51:057][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.02.51:071][ 90]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.02.51:102][ 92]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-18.02.51:103][ 92]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale09_Character_C_0 - Turd Ferguson, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-18.02.51:103][ 92]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - Polento, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-18.02.51:107][ 92]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-18.02.51:108][ 92]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-18.02.51:108][ 92]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-18.02.51:108][ 92]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookCamperOut. [2020.06.10-18.02.51:108][ 92]AnimLeader: BP_Entity_C_0 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-18.02.51:108][ 92]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-18.02.51:108][ 92]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-18.02.51:139][ 94]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Enabled [2020.06.10-18.02.51:147][ 94]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Disabled [2020.06.10-18.02.51:175][ 96]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.51:175][ 96]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.51:578][116]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.02.51:578][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.51:614][118]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-18.02.51:614][118]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.55:155][301]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - Polento, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.02.55:155][301]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale09_Character_C_0 - Turd Ferguson, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.02.55:814][337]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-18.02.55:814][337]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-18.02.55:814][337]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-18.02.55:814][337]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.06.10-18.02.55:814][337]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.02.55:814][337]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-18.02.55:850][339]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-18.02.55:850][339]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-18.02.55:850][339]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookReactionIn. [2020.06.10-18.02.55:850][339]AnimLeader: BP_Entity_C_0 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.10-18.02.55:850][339]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.10-18.02.55:918][343]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-18.02.55:918][343]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.55:955][345]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-18.02.55:955][345]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.55:957][345]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.55:957][345]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.55:957][345]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.02.55:957][345]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.55:957][345]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.55:957][345]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-18.02.55:957][345]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.55:957][345]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.02.55:957][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.55:957][345]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.02.55:957][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.55:989][347]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.55:989][347]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.02.55:989][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.55:989][347]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.55:989][347]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.02.55:989][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.55:989][347]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.55:990][347]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.02.55:990][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.55:990][347]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.55:990][347]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.02.55:990][347]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.55:990][347]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.02.55:990][347]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.02.55:990][347]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.02.55:990][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.55:990][347]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.10-18.02.55:990][347]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.55:990][347]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.55:995][347]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-18.02.56:028][349]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.56:028][349]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.02.56:028][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.56:028][349]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.02.56:028][349]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.02.56:028][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.56:028][349]Interaction: Interaction time: 0.000000 [2020.06.10-18.02.56:028][349]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.02.56:028][349]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.02.56:029][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.02.56:065][351]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.02.56:099][353]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.02.56:730][389]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-18.02.56:730][389]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-18.02.56:730][389]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookReaction. [2020.06.10-18.02.56:730][389]AnimLeader: BP_Entity_C_0 Requested to Play: HookReaction AnimTag_Follower. [2020.06.10-18.02.56:730][389]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.10-18.02.56:730][389]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.02.56:732][389]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.02.56:884][398]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.640615 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.02.57:223][417]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-18.02.57:223][417]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-18.02.57:223][417]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookReactionOut. [2020.06.10-18.02.57:223][417]AnimLeader: BP_Entity_C_0 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.10-18.02.57:223][417]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.10-18.02.57:223][417]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.02.57:226][417]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.02.57:437][429]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.10-18.02.57:437][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.57:566][436]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.10-18.02.57:566][436]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-18.02.57:566][436]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.10-18.02.58:087][465]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.10-18.02.58:087][465]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.02.58:735][502]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-18.02.58:735][502]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-18.02.58:735][502]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookStruggle. [2020.06.10-18.02.58:735][502]AnimLeader: BP_Entity_C_0 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.10-18.02.58:735][502]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.10-18.02.58:735][502]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.02.58:776][504]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.03.00:423][591]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.03.00:424][591]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.00:424][591]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-18.03.00:424][591]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.00:424][591]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-18.03.00:424][591]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.00:563][599]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-18.03.00:563][599]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.01:013][622]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-18.03.01:013][622]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.01:013][622]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.03.01:013][622]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.01:013][622]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-18.03.01:013][622]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.01:013][622]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-18.03.01:013][622]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.01:094][626]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-18.03.01:094][626]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.01:094][626]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-18.03.01:095][626]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.01:095][626]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.03.01:095][626]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.01:095][626]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-18.03.01:095][626]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.01:544][649]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-18.03.01:544][649]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.01:576][651]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-18.03.01:576][651]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.01:576][651]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.03.01:577][651]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.01:577][651]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-18.03.01:577][651]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.01:597][652]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-18.03.01:597][652]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.01:628][653]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.03.01:749][659]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.06.10-18.03.01:749][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.01:773][660]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-18.03.01:773][660]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.01:806][661]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.03.02:137][678]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.06.10-18.03.02:137][678]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.02:309][688]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.06.10-18.03.02:309][688]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.02:309][688]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.06.10-18.03.02:309][688]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.02:309][688]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.06.10-18.03.02:309][688]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.02:329][689]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.03.02:488][699]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-18.03.02:488][699]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.02:488][699]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SearchEmpty][ClosetStandard_C_1] [2020.06.10-18.03.02:488][699]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.02:490][699]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.03.02:490][699]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.03.02:490][699]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.03.02:490][699]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.03.02:490][699]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.03.02:490][699]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.06.10-18.03.02:490][699]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.02:490][699]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.03.02:490][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.02:490][699]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.03.02:490][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.02:491][699]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.03.02:509][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.03.02:537][702]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_1] [2020.06.10-18.03.02:537][702]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.02:590][705]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.03.02:590][705]LogDBDPlayerMovement: StopSnapping Final Location (6098.251465 1428.850708 110.859337) [2020.06.10-18.03.02:590][705]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.03.02:590][705]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.03.02:590][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.02:590][705]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.03.02:590][705]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.03.02:590][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.02:590][705]Interaction: Interaction time: 2.333000 [2020.06.10-18.03.02:591][705]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.03.02:591][705]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.03.02:591][705]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: LockerSearchEmpty HillBilly AnimTag_FPV. [2020.06.10-18.03.02:591][705]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.03.02:591][705]AnimLeader: Warning: Play Montage was requested but not found: LockerSearchEmpty HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.03.02:591][705]AnimLeader: ClosetStandard_C_1 Requested to Play: LockerSearchEmpty HillBilly AnimTag_FPV AnimTag_Follower. [2020.06.10-18.03.02:591][705]LogSM: Error: Play Update Montage AM_TT_Search_Locker Duration 2.333000 Timestamp 212.325623 [2020.06.10-18.03.02:591][705]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.03.02:591][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.02:654][709]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-18.03.03:910][783]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.03.04:163][797]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.10-18.03.04:163][797]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.10-18.03.04:163][797]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.10-18.03.04:230][801]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.03.04:664][826]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.03.04:849][837]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.10-18.03.04:849][837]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.04:849][837]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.10-18.03.04:849][837]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.04:852][837]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.04:852][837]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.04:852][837]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.03.04:852][837]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.03.04:852][837]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.04:852][837]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.10-18.03.04:852][837]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.04:852][837]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.03.04:852][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.04:852][837]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Crouched AnimTag_Male. [2020.06.10-18.03.04:852][837]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.03.04:852][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.04:918][841]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.03.04:919][841]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.03.04:932][842]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.03.04:933][842]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.03.04:933][842]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.03.04:933][842]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.03.04:933][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.04:933][842]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.03.04:933][842]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.03.04:933][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.04:949][843]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.03.04:949][843]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.03.04:949][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.04:949][843]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.03.04:949][843]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.03.04:949][843]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.03.04:949][843]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.03.04:949][843]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.03.04:950][843]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.03.04:950][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.04:950][843]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_1] [2020.06.10-18.03.04:950][843]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.04:950][843]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SearchEmpty][ClosetStandard_C_1] [2020.06.10-18.03.04:950][843]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.04:950][843]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.03.04:971][844]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.03.04:973][844]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.03.05:033][847]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.03.05:288][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-18.03.05:291][860]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.05:291][860]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.03.05:291][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.05:291][860]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.05:291][860]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.03.05:291][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.05:291][860]Interaction: Interaction time: 14.000000 [2020.06.10-18.03.05:291][860]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.06.10-18.03.05:291][860]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 0.000000 [2020.06.10-18.03.05:291][860]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.03.05:291][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.05:292][860]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.03.05:293][860]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.06.10-18.03.05:402][866]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.06.10-18.03.05:402][866]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.05:402][866]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.06.10-18.03.05:402][866]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.05:402][866]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.06.10-18.03.05:402][866]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.05:563][874]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.03.05:563][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.05:763][884]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.06.10-18.03.05:763][884]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.05:791][885]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.03.05:805][886]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.03.05:805][886]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.05:837][888]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SearchEmpty][ClosetStandard_C_1] [2020.06.10-18.03.05:837][888]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.05:837][888]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.06.10-18.03.05:837][888]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.05:839][888]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.03.05:840][888]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.03.05:840][888]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.03.05:840][888]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.03.05:840][888]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.03.05:840][888]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.06.10-18.03.05:840][888]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.05:840][888]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.03.05:840][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.05:840][888]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.03.05:840][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.05:840][888]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.03.05:863][889]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.03.05:863][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.05:868][889]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.03.05:893][891]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.06.10-18.03.05:893][891]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.05:896][891]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.06.10-18.03.05:896][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.05:948][894]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.03.05:948][894]LogDBDPlayerMovement: StopSnapping Final Location (6207.580078 1696.500244 110.859314) [2020.06.10-18.03.05:949][894]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.03.05:949][894]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.03.05:949][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.05:949][894]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.03.05:949][894]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.03.05:949][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.05:949][894]Interaction: Interaction time: 2.000000 [2020.06.10-18.03.05:949][894]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly AnimTag_FPV. [2020.06.10-18.03.05:949][894]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.10-18.03.05:949][894]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.03.05:949][894]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.03.05:949][894]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 215.684616 [2020.06.10-18.03.05:949][894]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.03.05:949][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.06:021][898]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.10-18.03.07:696][992]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.03.07:947][ 6]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.03.08:036][ 11]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.03.08:036][ 11]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.03.08:036][ 11]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.03.08:036][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.08:039][ 11]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.10-18.03.08:052][ 12]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.03.08:052][ 12]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.03.08:052][ 12]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.03.08:052][ 12]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.03.08:053][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.08:053][ 12]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.03.08:053][ 12]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.03.08:053][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.08:069][ 13]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.03.08:069][ 13]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.03.08:069][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.08:069][ 13]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.03.08:069][ 13]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.03.08:069][ 13]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.03.08:069][ 13]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.03.08:069][ 13]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.03.08:069][ 13]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.03.08:069][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.08:069][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.06.10-18.03.08:069][ 13]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.08:069][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.06.10-18.03.08:069][ 13]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.08:069][ 13]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.03.08:096][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.03.08:098][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.03.08:110][ 15]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.03.08:110][ 15]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.03.08:110][ 15]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.06.10-18.03.08:111][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-18.03.08:130][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.10-18.03.08:136][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-18.03.08:136][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.10-18.03.08:196][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.06.10-18.03.08:196][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.08:230][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.03.08:230][ 21]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.08:346][ 27]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.06.10-18.03.08:346][ 27]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.08:369][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.03.08:369][ 28]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.08:375][ 29]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A364C6C7C0] Result: '1' k_EResultOK (success) [2020.06.10-18.03.08:375][ 29]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A364C6C7C0]' succeeded in 0.263683 seconds [2020.06.10-18.03.08:408][ 31]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A364C6C7C0] Result: '1' k_EResultOK (success) [2020.06.10-18.03.08:429][ 32]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.311614 seconds [2020.06.10-18.03.09:251][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.03.09:251][ 75]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.09:733][100]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 12.144302 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.03.10:129][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-18.03.10:129][121]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.10:133][121]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.03.10:133][121]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.03.10:133][121]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.03.10:133][121]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.03.10:133][121]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.03.10:133][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-18.03.10:133][121]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.10:133][121]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.03.10:133][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.10:133][121]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.03.10:133][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.10:173][123]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.03.10:212][125]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.10:212][125]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.03.10:212][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.10:212][125]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.10:212][125]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.03.10:212][125]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.03.10:212][125]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.03.10:212][125]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.03.10:212][125]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.03.10:212][125]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.03.10:212][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.10:212][125]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-18.03.10:212][125]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.10:212][125]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.10:239][127]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-18.03.10:239][127]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.10:243][127]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.03.10:287][129]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-18.03.10:287][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-18.03.10:289][129]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.03.10:289][129]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.03.10:289][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.10:289][129]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.03.10:289][129]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.03.10:290][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.10:290][129]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.03.10:290][129]Interaction: Interaction time: 1.000000 [2020.06.10-18.03.10:290][129]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male. [2020.06.10-18.03.10:290][129]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale01_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.10-18.03.10:290][129]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.06.10-18.03.10:290][129]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.10-18.03.10:290][129]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.03.10:290][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.10:315][130]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-18.03.10:315][130]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-18.03.10:315][130]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-18.03.10:315][130]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: UnhookIn. [2020.06.10-18.03.10:315][130]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.03.10:315][130]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-18.03.10:369][132]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.10:369][132]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.10:423][134]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.03.10:649][145]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.03.10:907][157]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.03.11:292][174]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-18.03.11:318][175]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 96 [2020.06.10-18.03.11:341][176]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - erodz07, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.03.11:344][176]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.03.11:344][176]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.03.11:344][176]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.03.11:344][176]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.03.11:344][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.11:344][176]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.03.11:344][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.11:344][176]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.03.11:344][176]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.03.11:345][176]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-18.03.11:345][176]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.10-18.03.11:345][176]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: UnhookOut. [2020.06.10-18.03.11:345][176]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.03.11:345][176]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-18.03.11:345][176]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.03.11:345][176]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.06.10-18.03.11:345][176]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.03.11:345][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.11:420][180]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale03_Character_C_0 - erodz07, Originating Player: BP_CamperFemale03_Character_C_0 - erodz07, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.03.11:420][180]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.511437 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.03.11:422][180]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-18.03.11:422][180]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-18.03.11:423][180]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.03.11:423][180]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-18.03.11:740][196]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.03.11:740][196]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.03.11:740][196]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.03.11:740][196]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.03.11:740][196]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.03.11:740][196]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.03.11:804][199]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.03.12:755][254]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.03.12:755][254]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-18.03.12:758][254]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.03.12:758][254]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.03.12:758][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.12:758][254]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-18.03.12:758][254]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.03.12:758][254]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.03.12:758][254]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.03.12:758][254]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.03.12:758][254]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.03.12:758][254]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.03.12:758][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.12:758][254]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-18.03.12:758][254]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-18.03.12:758][254]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.12:758][254]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.03.12:761][254]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-18.03.12:774][255]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.12:774][255]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.17:133][475]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.03.17:133][475]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.17:492][493]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.03.17:492][493]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.17:492][493]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.06.10-18.03.17:492][493]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.17:668][502]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.06.10-18.03.17:669][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.17:690][503]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-18.03.17:690][503]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.17:841][511]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-18.03.17:841][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.17:858][512]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-18.03.17:858][512]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.17:858][512]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.03.17:858][512]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.17:858][512]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-18.03.17:858][512]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.17:894][514]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-18.03.17:894][514]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.18:347][538]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-18.03.18:347][538]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.18:347][538]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-18.03.18:347][538]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.18:347][538]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.03.18:347][538]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.18:347][538]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-18.03.18:347][538]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.18:402][541]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.03.18:402][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.18:402][541]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-18.03.18:402][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.18:402][541]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-18.03.18:402][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.18:402][541]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-18.03.18:402][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.18:882][565]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.03.18:882][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.18:882][565]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-18.03.18:882][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.18:882][565]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-18.03.18:882][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.18:882][565]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-18.03.18:882][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.19:312][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-18.03.19:410][592]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.19:410][592]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.03.19:410][592]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.03.19:410][592]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.03.19:410][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.19:410][592]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.03.19:410][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.19:411][592]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.19:411][592]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.03.19:411][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.19:446][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-18.03.19:449][594]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.19:449][594]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.03.19:449][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.19:449][594]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.19:449][594]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.03.19:449][594]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.03.19:449][594]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.03.19:449][594]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.03.19:449][594]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.03.19:449][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.19:449][594]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.10-18.03.19:449][594]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.19:450][594]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.19:452][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-18.03.23:620][818]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.10-18.03.23:620][818]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-18.03.23:620][818]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.10-18.03.26:160][952]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.543020 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.03.26:357][962]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.10-18.03.26:357][962]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.26:357][962]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.10-18.03.26:357][962]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.26:358][962]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - erodz07, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.03.26:359][962]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.26:359][962]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.26:359][962]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.03.26:359][962]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.03.26:359][962]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.26:359][962]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.10-18.03.26:359][962]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.26:359][962]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.03.26:359][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.26:359][962]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.03.26:360][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.26:400][964]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.03.26:424][965]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.10-18.03.26:440][966]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.10-18.03.26:440][966]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.10-18.03.26:501][969]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.03.26:501][969]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-18.03.26:502][969]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.26:502][969]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.03.26:502][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.26:502][969]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.26:502][969]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.03.26:502][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.26:502][969]Interaction: Interaction time: 60.697197 [2020.06.10-18.03.26:503][969]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.03.26:503][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.26:582][973]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.03.31:758][235]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.10-18.03.31:758][235]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.31:758][235]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.10-18.03.31:758][235]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.31:758][235]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.06.10-18.03.31:758][235]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.31:915][243]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.06.10-18.03.31:915][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.32:329][264]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.06.10-18.03.32:329][264]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.32:329][264]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.10-18.03.32:329][264]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.32:329][264]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.10-18.03.32:329][264]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.32:329][264]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.06.10-18.03.32:329][264]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.32:387][267]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.10-18.03.32:387][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.32:387][267]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.06.10-18.03.32:387][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.32:387][267]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.06.10-18.03.32:387][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.32:387][267]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.06.10-18.03.32:387][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.32:822][289]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.06.10-18.03.32:822][289]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.32:985][297]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.10-18.03.32:985][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.32:985][297]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.06.10-18.03.32:985][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.32:985][297]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.06.10-18.03.32:985][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.33:136][305]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.06.10-18.03.33:136][305]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.33:137][305]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.03.33:137][305]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.33:139][305]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.03.33:139][305]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.03.33:139][305]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.03.33:139][305]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.03.33:139][305]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.03.33:139][305]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.03.33:139][305]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.33:139][305]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.03.33:139][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.33:139][305]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.03.33:139][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.33:162][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.03.33:196][308]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.03.33:196][308]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.33:198][308]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.03.33:198][308]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.03.33:198][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.33:198][308]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.03.33:198][308]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.03.33:198][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.33:198][308]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.03.33:198][308]Interaction: Interaction time: 2.232143 [2020.06.10-18.03.33:198][308]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.03.33:199][308]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.03.33:199][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.33:199][308]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=2.949 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.03.33:252][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.03.33:465][322]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-18.03.33:465][322]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.33:466][322]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-18.03.33:466][322]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.33:468][322]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.33:468][322]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.33:468][322]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.03.33:468][322]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.03.33:468][322]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.33:468][322]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-18.03.33:468][322]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.33:468][322]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.03.33:468][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.33:468][322]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.03.33:468][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.33:490][323]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.03.33:567][327]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.06.10-18.03.33:569][327]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.33:569][327]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.03.33:569][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.33:570][327]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.33:570][327]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.03.33:570][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.33:570][327]Interaction: Interaction time: 63.147202 [2020.06.10-18.03.33:570][327]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.03.33:570][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.33:570][327]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.03.33:985][349]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.943926 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.03.35:502][433]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.03.35:502][433]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.03.35:502][433]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.03.35:502][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.35:505][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.03.35:519][434]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.03.35:519][434]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.03.35:519][434]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.03.35:519][434]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.03.35:520][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.35:520][434]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.03.35:520][434]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.03.35:520][434]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.03.35:520][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.35:520][434]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=5.272 [2020.06.10-18.03.35:537][435]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.03.35:537][435]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.03.35:537][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.35:537][435]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.03.35:537][435]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.03.35:537][435]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.03.35:537][435]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.03.35:537][435]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.03.35:537][435]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.03.35:537][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.35:537][435]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.03.35:537][435]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.35:537][435]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.03.35:537][435]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.35:537][435]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.03.35:555][436]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.03.35:555][436]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.03.35:555][436]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.03.35:555][436]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.03.35:555][436]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=5.307 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.03.35:570][437]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.03.35:612][439]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.03.40:490][699]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.10-18.03.40:490][699]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.40:490][699]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.10-18.03.40:490][699]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.40:493][699]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.03.40:493][699]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.03.40:493][699]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.03.40:493][699]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.03.40:493][699]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.03.40:493][699]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.10-18.03.40:493][699]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.40:493][699]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.03.40:493][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.40:493][699]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.03.40:493][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.40:529][701]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.03.40:579][704]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.03.40:582][704]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.03.40:582][704]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.03.40:582][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.40:582][704]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.03.40:582][704]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.03.40:582][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.40:582][704]Interaction: Interaction time: 77.444702 [2020.06.10-18.03.40:582][704]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.03.40:582][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.40:616][706]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.03.40:825][717]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.40:825][717]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.03.40:825][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.40:825][717]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.40:825][717]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.03.40:825][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.40:864][719]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.40:864][719]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.03.40:864][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.40:864][719]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.40:864][719]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.03.40:864][719]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.03.40:864][719]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.03.40:865][719]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.03.40:865][719]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.03.40:865][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.40:865][719]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-18.03.40:865][719]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.40:865][719]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.41:447][751]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.41:447][751]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.41:447][751]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.41:447][751]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.41:447][751]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.41:447][751]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.41:447][751]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.41:447][751]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.41:447][751]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.41:447][751]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.41:447][751]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.41:722][765]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.171722 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.06.10-18.03.41:847][772]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.41:848][772]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.03.41:848][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.41:848][772]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.41:848][772]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.03.41:848][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.41:853][772]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-18.03.41:883][774]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.41:883][774]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.03.41:883][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.41:883][774]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.41:883][774]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.03.41:883][774]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.03.41:883][774]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.03.41:883][774]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.03.41:883][774]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.03.41:883][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.41:883][774]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.10-18.03.41:883][774]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.41:883][774]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.41:997][780]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.10-18.03.41:997][780]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.41:997][780]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.10-18.03.41:997][780]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.42:000][780]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.42:000][780]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.42:000][780]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.03.42:000][780]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.03.42:000][780]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.42:000][780]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.10-18.03.42:000][780]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.42:000][780]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.03.42:000][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.42:000][780]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.03.42:000][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.42:014][781]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.03.42:017][781]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.42:017][781]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.03.42:017][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.42:017][781]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.42:017][781]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.03.42:017][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.42:018][781]Interaction: Interaction time: 16.000000 [2020.06.10-18.03.42:018][781]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.03.42:018][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.42:124][787]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:124][787]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:124][787]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:124][787]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:124][787]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:124][787]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:124][787]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:124][787]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:124][787]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:124][787]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:124][787]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:205][791]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:205][791]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:205][791]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:205][791]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:206][791]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:206][791]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:206][791]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:206][791]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:206][791]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:206][791]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:206][791]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:317][797]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:317][797]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:317][797]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:317][797]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:317][797]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:317][797]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:317][797]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:317][797]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:317][797]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:317][797]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:317][797]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:535][808]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.06.10-18.03.42:594][811]Interaction: Player [BP_CamperMale09_Character_C_0] is in chase. [2020.06.10-18.03.42:620][813]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:620][813]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:620][813]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:620][813]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:620][813]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:620][813]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:620][813]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:620][813]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:620][813]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:620][813]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:620][813]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:641][814]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:641][814]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:641][814]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:641][814]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:641][814]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:642][814]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:642][814]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:642][814]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:642][814]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:642][814]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:642][814]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.42:650][814]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 14.249287 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.03.42:866][825]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.42:866][825]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.03.42:866][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.42:866][825]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.42:866][825]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.03.42:866][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.42:866][825]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.42:866][825]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.03.42:866][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.42:866][825]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.42:866][825]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.03.42:866][825]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.03.42:866][825]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.03.42:866][825]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.03.42:866][825]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.03.42:866][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.42:866][825]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.10-18.03.42:866][825]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.42:866][825]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.42:869][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.03.42:935][828]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.03.42:935][828]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.43:062][835]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.03.43:062][835]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.03.43:062][835]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=12.814 [2020.06.10-18.03.43:062][835]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=12.814 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.03.43:271][845]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.03.43:271][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.43:271][845]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.03.43:271][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.43:271][845]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.03.43:271][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.43:271][845]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.03.43:271][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.43:271][845]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.03.43:271][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.43:271][845]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.03.43:271][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.43:271][845]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.03.43:271][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.43:271][845]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.03.43:271][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.43:271][845]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.03.43:271][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.43:376][851]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.03.43:376][851]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.03.43:376][851]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=13.129 [2020.06.10-18.03.43:376][851]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=13.129 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.03.43:379][851]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.03.43:379][851]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.43:379][851]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.03.43:379][851]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.43:379][851]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.03.43:379][851]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.43:380][851]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.03.43:380][851]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.43:380][851]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.03.43:380][851]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.43:380][851]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.03.43:380][851]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.43:380][851]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.03.43:380][851]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.43:380][851]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.03.43:380][851]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.43:380][851]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.03.43:380][851]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.43:416][853]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.03.43:416][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.43:416][853]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.03.43:416][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.43:416][853]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.03.43:416][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.43:416][853]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.03.43:416][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.43:416][853]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.03.43:416][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.43:416][853]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.03.43:416][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.43:416][853]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.03.43:417][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.43:417][853]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.03.43:417][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.43:417][853]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.03.43:417][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.43:477][857]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.43:477][857]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.43:477][857]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.43:477][857]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.43:477][857]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.43:477][857]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.43:477][857]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.43:477][857]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.43:477][857]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.43:477][857]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.43:477][857]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.43:514][859]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.43:514][859]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.43:514][859]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.43:514][859]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.43:514][859]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.43:514][859]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.43:514][859]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.43:514][859]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.43:514][859]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.43:514][859]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.43:514][859]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.43:970][882]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 7.461261 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.03.44:139][890]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.03.44:139][890]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.44:139][890]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.03.44:139][890]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.44:139][890]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.03.44:139][890]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.44:139][890]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.03.44:139][890]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.44:139][890]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.03.44:139][890]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.44:139][890]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.03.44:139][890]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.44:139][890]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.03.44:139][890]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.44:139][890]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.03.44:139][890]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.44:139][890]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.03.44:139][890]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.44:358][901]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.03.44:358][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.44:376][902]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.03.44:377][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.44:458][906]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.03.44:458][906]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.45:589][965]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198120370369 [2020.06.10-18.03.45:593][965]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198120370369, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: ExtendedAway, Status: , Properties: } [2020.06.10-18.03.45:593][965]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: TheDovahkiin, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-18.03.45:959][984]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-18.03.45:959][984]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=15.711 [2020.06.10-18.03.45:977][985]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.03.45:977][985]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.03.46:000][986]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.03.46:002][986]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.03.46:268][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.03.46:268][ 0]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.46:370][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.03.46:370][ 5]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.46:406][ 7]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.401378 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.03.46:469][ 10]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.234110 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.06.10-18.03.46:535][ 14]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.46:535][ 14]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.46:535][ 14]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.46:535][ 14]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.46:535][ 14]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.46:535][ 14]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.46:535][ 14]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.46:535][ 14]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.46:535][ 14]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.46:535][ 14]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.46:535][ 14]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.46:578][ 16]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.46:579][ 16]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.46:579][ 16]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.46:579][ 16]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.46:579][ 16]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.46:579][ 16]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.46:579][ 16]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.46:579][ 16]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.46:579][ 16]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.46:579][ 16]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.46:579][ 16]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.46:806][ 28]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.46:806][ 28]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.46:806][ 28]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.46:806][ 28]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.46:806][ 28]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.46:806][ 28]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.46:806][ 28]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.46:806][ 28]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.46:806][ 28]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.46:806][ 28]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.46:806][ 28]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.46:862][ 30]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.03.46:862][ 30]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.03.46:862][ 30]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.03.46:862][ 30]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=16.614 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.03.46:885][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.03.47:002][ 37]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.03.47:002][ 37]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.03.47:002][ 37]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=16.752 [2020.06.10-18.03.47:002][ 37]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=16.752 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.03.47:209][ 48]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.47:209][ 48]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.47:209][ 48]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.47:209][ 48]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.47:209][ 48]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.47:209][ 48]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.47:209][ 48]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.47:209][ 48]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.47:209][ 48]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.47:209][ 48]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.47:209][ 48]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.47:312][ 53]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.03.47:312][ 53]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.10-18.03.47:312][ 53]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=17.063 [2020.06.10-18.03.47:312][ 53]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=17.063 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.10-18.03.47:344][ 55]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.03.47:548][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.10-18.03.47:548][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.47:548][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.10-18.03.47:548][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.47:548][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.10-18.03.47:548][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.47:576][ 68]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.47:576][ 68]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.47:576][ 68]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.47:576][ 68]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.47:576][ 68]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.47:576][ 68]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.47:576][ 68]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.47:576][ 68]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.47:576][ 68]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.47:576][ 68]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.47:577][ 68]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.47:615][ 70]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.47:615][ 70]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.47:615][ 70]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.47:615][ 70]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.47:615][ 70]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.47:615][ 70]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.47:615][ 70]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.47:615][ 70]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.47:615][ 70]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.47:615][ 70]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.47:615][ 70]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.48:430][115]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-18.03.48:430][115]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.48:659][127]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.48:659][127]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.48:659][127]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.48:659][127]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.48:659][127]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.48:659][127]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.48:659][127]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.48:659][127]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.48:659][127]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.48:659][127]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.48:659][127]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.03.48:816][135]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceMissMaxSpeed [2020.06.10-18.03.48:816][135]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=18.568 [2020.06.10-18.03.48:835][136]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.03.48:835][136]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.03.48:860][137]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.03.48:861][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.03.48:954][142]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DropItem][BP_Medkit_001_C_0] [2020.06.10-18.03.48:954][142]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.48:954][142]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DropItem][BP_Medkit_001_C_0] [2020.06.10-18.03.48:954][142]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.48:958][142]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.48:958][142]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.48:958][142]Interaction: Verbose: [DropItem][BP_Medkit_001_C_0] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.03.48:958][142]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.03.48:958][142]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.48:958][142]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.10-18.03.48:958][142]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.48:958][142]Interaction: Verbose: [DropItem][BP_Medkit_001_C_0] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.03.48:958][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.48:958][142]Interaction: Verbose: [DropItem][BP_Medkit_001_C_0] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.03.48:958][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.49:014][145]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.49:014][145]Interaction: Verbose: [DropItem][BP_Medkit_001_C_0] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.03.49:014][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.49:014][145]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.49:014][145]Interaction: Verbose: [DropItem][BP_Medkit_001_C_0] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.03.49:014][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.49:014][145]Interaction: Interaction time: 0.000000 [2020.06.10-18.03.49:014][145]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: ItemCollect AnimTag_Injured AnimTag_Female. [2020.06.10-18.03.49:014][145]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.10-18.03.49:014][145]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.03.49:014][145]Interaction: Verbose: [DropItem][BP_Medkit_001_C_0] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.03.49:014][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.49:133][151]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-18.03.49:134][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.49:134][151]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.10-18.03.49:134][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.49:134][151]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.10-18.03.49:134][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.49:134][151]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.10-18.03.49:134][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.49:198][154]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.10-18.03.49:198][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.49:198][154]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.06.10-18.03.49:198][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.49:198][154]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.06.10-18.03.49:198][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.49:198][154]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.06.10-18.03.49:198][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.49:481][169]GameFlow: OnDropped 341.914307 [2020.06.10-18.03.49:503][170]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.03.49:715][182]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.06.10-18.03.49:715][182]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.49:803][187]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.10-18.03.49:804][187]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.49:804][187]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.06.10-18.03.49:804][187]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.49:804][187]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.06.10-18.03.49:804][187]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.50:017][199]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.50:017][199]Interaction: Verbose: [DropItem][BP_Medkit_001_C_0] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.03.50:017][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.50:017][199]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.50:017][199]Interaction: Verbose: [DropItem][BP_Medkit_001_C_0] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.03.50:017][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.50:017][199]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.50:017][199]Interaction: Verbose: [DropItem][BP_Medkit_001_C_0] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.03.50:017][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.50:017][199]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.50:017][199]Interaction: Verbose: [DropItem][BP_Medkit_001_C_0] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.03.50:017][199]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.03.50:017][199]Interaction: Verbose: [DropItem][BP_Medkit_001_C_0] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.03.50:017][199]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.03.50:017][199]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.03.50:017][199]Interaction: Verbose: [DropItem][BP_Medkit_001_C_0] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.03.50:017][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.50:018][199]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [EndInteraction Called] - [DropItem][BP_Medkit_001_C_0] [2020.06.10-18.03.50:018][199]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.50:018][199]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.50:886][247]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.363772 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.06.10-18.03.50:886][247]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.03.50:887][247]Interaction: Player [BP_CamperMale09_Character_C_0] is not in chase anymore. [2020.06.10-18.03.51:503][281]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.10-18.03.51:503][281]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-18.03.51:503][281]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale09_Character_C_0 [2020.06.10-18.03.51:503][281]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.10-18.03.52:661][343]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.03.53:071][366]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.10-18.03.53:071][366]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.10-18.03.53:071][366]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale09_Character_C_0 [2020.06.10-18.03.53:071][366]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.10-18.03.53:305][378]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.03.54:396][435]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-18.03.54:396][435]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.54:396][435]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-18.03.54:396][435]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.54:398][435]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.54:399][435]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.54:399][435]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.03.54:399][435]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.03.54:399][435]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.54:399][435]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-18.03.54:399][435]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.54:399][435]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.03.54:399][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.54:399][435]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.03.54:399][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.54:399][435]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.03.54:499][440]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.06.10-18.03.54:499][440]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-18.03.54:502][440]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.54:502][440]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.03.54:502][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.54:502][440]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.54:502][440]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.03.54:502][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.54:502][440]Interaction: Interaction time: 40.276180 [2020.06.10-18.03.54:502][440]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.03.54:502][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.54:535][442]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.03.57:946][619]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.538909 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.06.10-18.03.59:500][701]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.10-18.03.59:500][701]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.59:501][701]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.10-18.03.59:501][701]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.59:501][701]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.03.59:502][701]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.59:502][701]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.59:502][701]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.03.59:502][701]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.03.59:502][701]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.59:502][701]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.10-18.03.59:502][701]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.03.59:502][701]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.03.59:502][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.59:502][701]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.03.59:502][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.59:559][704]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.03.59:950][725]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.59:950][725]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.03.59:950][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.59:950][725]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.03.59:950][725]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.03.59:950][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.59:951][725]Interaction: Interaction time: 0.700000 [2020.06.10-18.03.59:951][725]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.06.10-18.03.59:951][725]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-18.03.59:951][725]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.03.59:951][725]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.03.59:951][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.03.59:985][727]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.04.00:642][762]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.04.00:657][763]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.00:657][763]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.04.00:657][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.00:657][763]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.00:657][763]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.04.00:657][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.00:658][763]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.04.00:658][763]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.04.00:693][765]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.04.00:694][765]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.04.00:696][765]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.00:696][765]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.04.00:696][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.00:696][765]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.00:696][765]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.04.00:696][765]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.00:696][765]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.04.00:696][765]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.00:696][765]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.04.00:696][765]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.04.00:696][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.00:696][765]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.10-18.04.00:696][765]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.00:696][765]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.01:259][794]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-18.04.01:259][794]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.01:259][794]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-18.04.01:259][794]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.01:262][794]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.01:262][794]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.01:262][794]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.04.01:262][794]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.01:262][794]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.01:262][794]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-18.04.01:262][794]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.01:262][794]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.04.01:262][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.01:262][794]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.04.01:262][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.01:341][798]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.04.01:396][801]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.04.01:399][801]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.01:400][801]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.04.01:400][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.01:400][801]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.01:400][801]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.04.01:400][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.01:400][801]Interaction: Interaction time: 65.626472 [2020.06.10-18.04.01:400][801]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.04.01:400][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.01:440][803]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.04.01:927][825]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-18.04.01:928][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.01:928][825]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.06.10-18.04.01:928][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.02:319][844]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-18.04.02:319][844]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.02:319][844]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.06.10-18.04.02:319][844]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.04:344][945]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.04:344][945]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.04:344][945]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.04:344][945]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.04:344][945]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.04:344][945]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.04:344][945]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.04:344][945]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.04:344][945]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.04:344][945]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.04:344][945]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.04:715][963]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.04:716][963]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.04:716][963]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.04.04:716][963]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=34.467 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.04.04:738][964]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.04.05:047][980]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.10-18.04.05:047][980]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.05:047][980]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.10-18.04.05:047][980]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.05:047][980]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.04.05:048][980]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.05:048][980]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.05:048][980]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.04.05:048][980]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.05:048][980]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.05:049][980]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.10-18.04.05:049][980]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.05:049][980]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.04.05:049][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.05:049][980]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.04.05:049][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.05:087][982]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.04.05:147][985]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.04.05:147][985]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.04.05:147][985]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=34.898 [2020.06.10-18.04.05:147][985]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=34.898 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.04.05:243][990]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.04.05:243][990]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.05:318][994]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.04.05:318][994]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.05:335][995]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.04.05:335][995]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.05:352][996]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.10-18.04.05:353][996]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.04.05:358][996]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Polento]: On [2020.06.10-18.04.05:413][999]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.04.05:413][999]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.05:467][ 2]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.04.05:467][ 2]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.04.05:467][ 2]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=35.218 [2020.06.10-18.04.05:467][ 2]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=35.218 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.04.05:544][ 6]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.05:544][ 6]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.04.05:544][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.05:545][ 6]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.05:545][ 6]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.04.05:545][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.05:545][ 6]Interaction: Interaction time: 0.700000 [2020.06.10-18.04.05:545][ 6]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.10-18.04.05:545][ 6]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-18.04.05:545][ 6]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.04.05:545][ 6]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.04.05:545][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.05:602][ 9]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.04.06:220][ 43]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.06:220][ 43]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.04.06:220][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.06:220][ 43]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.06:220][ 43]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.04.06:220][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.06:254][ 45]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.04.06:255][ 45]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.06:255][ 45]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.04.06:255][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.06:255][ 45]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.06:255][ 45]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.04.06:255][ 45]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.06:255][ 45]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.04.06:255][ 45]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.06:255][ 45]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.04.06:255][ 45]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.04.06:255][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.06:255][ 45]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.10-18.04.06:255][ 45]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.06:255][ 45]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.06:256][ 45]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.04.06:256][ 45]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.04.07:348][102]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Polento]: Off [2020.06.10-18.04.08:487][159]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.04.08:487][159]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=38.240 [2020.06.10-18.04.08:505][160]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.08:505][160]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.08:533][161]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.04.08:535][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.04.08:769][173]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.04.08:769][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.09:528][211]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.04.09:528][211]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.10:910][283]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.04.11:211][299]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.04.11:725][327]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.04.11:725][327]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.04.11:726][327]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.04.11:726][327]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.04.12:313][359]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 72 [2020.06.10-18.04.12:517][370]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.12:517][370]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.04.12:517][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.12:517][370]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.12:517][370]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.04.12:517][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.12:520][370]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-18.04.12:536][371]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.12:536][371]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.04.12:536][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.12:536][371]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.12:536][371]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.04.12:536][371]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.12:536][371]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.04.12:536][371]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.12:536][371]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.04.12:536][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.12:536][371]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-18.04.12:537][371]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.12:537][371]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.12:729][382]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.04.12:729][382]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.04.12:729][382]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.04.12:729][382]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.04.12:805][386]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.04.13:205][408]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 18.800549 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.06.10-18.04.15:642][538]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.15:642][538]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.15:642][538]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.15:642][538]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.15:642][538]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.15:642][538]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.15:642][538]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.15:642][538]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.15:643][538]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.15:643][538]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.15:643][538]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:020][557]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:020][557]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:020][557]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:020][557]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:020][557]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:020][557]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:020][557]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:020][557]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:020][557]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:020][557]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:020][557]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:178][565]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:178][565]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:178][565]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:178][565]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:178][565]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:178][565]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:178][565]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:178][565]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:178][565]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:178][565]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:178][565]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:387][576]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:387][576]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:387][576]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:387][576]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:387][576]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:387][576]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:387][576]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:387][576]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:387][576]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:387][576]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:387][576]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:528][584]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:528][584]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:528][584]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:528][584]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:528][584]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:528][584]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:528][584]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:528][584]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:528][584]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:528][584]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:528][584]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.16:737][595]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.16:737][595]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.16:737][595]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.04.16:737][595]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=46.488 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.04.16:759][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.04.17:190][618]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.10-18.04.17:190][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.17:191][618]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.10-18.04.17:191][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.17:191][618]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.10-18.04.17:191][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.17:249][621]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.04.17:249][621]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.04.17:249][621]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=47.000 [2020.06.10-18.04.17:250][621]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=47.000 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.04.17:250][621]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-18.04.17:250][621]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.17:325][625]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.10-18.04.17:325][625]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.17:325][625]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.10-18.04.17:325][625]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.17:326][625]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.17:326][625]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.17:326][625]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.04.17:326][625]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.17:326][625]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.17:326][625]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.10-18.04.17:326][625]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.17:326][625]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.04.17:326][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.17:326][625]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.04.17:326][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.17:368][627]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.04.17:486][633]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.04.17:486][633]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.17:486][633]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.04.17:486][633]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.17:488][633]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.17:489][633]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.04.17:489][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.17:489][633]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.17:489][633]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.04.17:489][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.17:489][633]Interaction: Interaction time: 0.600000 [2020.06.10-18.04.17:489][633]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Male. [2020.06.10-18.04.17:489][633]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.10-18.04.17:489][633]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.04.17:490][633]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.04.17:490][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.17:490][633]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.04.17:492][633]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.17:492][633]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.04.17:492][633]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.17:492][633]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.04.17:492][633]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.17:492][633]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.17:492][633]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.04.17:492][633]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.17:492][633]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.04.17:492][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.17:492][633]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.04.17:492][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.17:492][633]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=47.239 [2020.06.10-18.04.17:525][635]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.10-18.04.17:527][635]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.04.17:527][635]GameFlow: Writing Profile Stat DBD_Chapter9_Slasher_Stat1: 1 [2020.06.10-18.04.17:527][635]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.10-18.04.17:527][635]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.04.17:530][635]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 34.996288 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.04.17:536][635]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Polento]: On [2020.06.10-18.04.17:582][638]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.06.10-18.04.17:653][642]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.04.17:653][642]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.17:656][642]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.17:656][642]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.04.17:656][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.17:656][642]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.17:657][642]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.04.17:657][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.17:657][642]Interaction: Interaction time: 1.000000 [2020.06.10-18.04.17:657][642]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankStun HillBilly AnimTag_FPV. [2020.06.10-18.04.17:657][642]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.04.17:657][642]AnimLeader: Warning: Play Montage was requested but not found: PlankStun HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.04.17:657][642]LogSM: Error: Play Update Montage AM_TC_Stun_Pallet Duration 1.000000 Timestamp 47.390450 [2020.06.10-18.04.17:657][642]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.04.17:657][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.17:779][649]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.04.17:781][649]LogDBDPlayerMovement: StopSnapping Final Location (7772.300293 4920.100098 111.093285) [2020.06.10-18.04.17:781][649]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.04.17:861][654]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3F3DC4F90] Result: '1' k_EResultOK (success) [2020.06.10-18.04.17:861][654]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3F3DC4F90]' succeeded in 0.325592 seconds [2020.06.10-18.04.17:892][655]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.04.18:117][667]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.18:117][667]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.04.18:117][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.18:117][667]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.18:117][667]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.04.18:117][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.18:117][667]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.18:117][667]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.04.18:117][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.18:117][667]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.18:117][667]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.04.18:117][667]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.18:117][667]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.04.18:117][667]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.18:117][667]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.04.18:117][667]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.04.18:117][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.18:117][667]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.10-18.04.18:117][667]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.18:117][667]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.18:201][672]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A351CD0A60] Result: '1' k_EResultOK (success) [2020.06.10-18.04.18:221][673]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.687206 seconds [2020.06.10-18.04.18:395][681]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.04.18:647][694]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.04.18:664][695]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.04.18:664][695]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.04.18:664][695]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.18:664][695]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.04.18:664][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.18:664][695]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.18:664][695]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.04.18:664][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.18:687][696]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.18:687][696]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.04.18:687][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.18:687][696]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.18:687][696]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.04.18:687][696]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.18:687][696]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.04.18:687][696]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.18:687][696]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.04.18:687][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.18:687][696]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.04.18:687][696]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.18:687][696]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.04.18:687][696]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.18:687][696]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.18:710][697]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.04.18:714][697]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.04.18:715][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.04.18:831][704]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-18.04.18:832][704]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.18:832][704]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-18.04.18:832][704]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.18:833][704]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.18:833][704]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.18:833][704]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.04.18:833][704]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.18:833][704]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.18:833][704]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-18.04.18:833][704]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.18:833][704]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.04.18:833][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.18:833][704]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.04.18:833][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.18:889][707]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.04.18:890][707]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.18:890][707]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.04.18:890][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.18:890][707]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.18:890][707]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.04.18:890][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.18:890][707]Interaction: Interaction time: 11.851851 [2020.06.10-18.04.18:890][707]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.04.18:890][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.18:977][711]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-18.04.18:977][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.19:154][720]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.10-18.04.19:154][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.19:154][720]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.10-18.04.19:154][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.19:154][720]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.10-18.04.19:154][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.19:469][736]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.04.19:469][736]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.19:495][738]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.19:495][738]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.19:495][738]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.19:495][738]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.19:495][738]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.19:495][738]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.19:495][738]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.19:495][738]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.19:495][738]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.19:495][738]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.19:495][738]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.19:508][738]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Polento]: Off [2020.06.10-18.04.19:614][744]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.19:614][744]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.19:614][744]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.19:614][744]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.19:614][744]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.19:614][744]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.19:614][744]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.19:614][744]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.19:614][744]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.19:614][744]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.19:614][744]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.20:186][772]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.04.20:186][772]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.21:124][821]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.21:124][821]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.21:124][821]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.21:124][821]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.21:124][821]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.21:124][821]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.21:124][821]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.21:125][821]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.21:125][821]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.21:125][821]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.21:125][821]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.21:562][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.21:562][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.21:562][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.21:562][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.21:562][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.21:562][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.21:562][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.21:562][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.21:562][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.21:562][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.21:562][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.22:142][872]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_0] [2020.06.10-18.04.22:142][872]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.22:142][872]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.06.10-18.04.22:142][872]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.22:142][872]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.06.10-18.04.22:142][872]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.22:505][890]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.06.10-18.04.22:505][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.22:505][890]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.06.10-18.04.22:505][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.22:505][890]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.06.10-18.04.22:505][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.22:581][894]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_0] [2020.06.10-18.04.22:581][894]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.22:581][894]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.06.10-18.04.22:581][894]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.22:581][894]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.06.10-18.04.22:581][894]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.22:818][906]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.04.22:960][914]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.22:960][914]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.22:960][914]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.22:960][914]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.22:960][914]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.22:960][914]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.22:960][914]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.22:960][914]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.22:960][914]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.22:960][914]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.22:961][914]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.22:972][914]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.06.10-18.04.22:972][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.22:972][914]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.06.10-18.04.22:972][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.22:972][914]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.06.10-18.04.22:972][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.24:307][981]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.10-18.04.24:307][981]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.24:307][981]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.10-18.04.24:307][981]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.24:307][981]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.10-18.04.24:307][981]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.24:335][982]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.04.24:445][988]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.04.24:445][988]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.24:445][988]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyRight][Bookshelf_C_2] [2020.06.10-18.04.24:445][988]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.24:447][988]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.24:447][988]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.24:447][988]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.04.24:447][988]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.24:447][988]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.24:447][988]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.10-18.04.24:447][988]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.24:447][988]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.04.24:447][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.24:447][988]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.04.24:447][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.24:447][988]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.04.24:465][989]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-18.04.24:465][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.24:470][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.04.24:583][995]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_2] [2020.06.10-18.04.24:583][995]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.24:623][997]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-18.04.24:745][ 3]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.24:745][ 3]LogDBDPlayerMovement: StopSnapping Final Location (7772.300293 4920.100098 111.093285) [2020.06.10-18.04.24:745][ 3]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.04.24:746][ 3]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.04.24:746][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.24:746][ 3]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.24:746][ 3]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.04.24:746][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.24:746][ 3]Interaction: Interaction time: 2.600000 [2020.06.10-18.04.24:746][ 3]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankDestroy HillBilly AnimTag_FPV. [2020.06.10-18.04.24:746][ 3]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Destroy_Pallet that has root motion is not supported [2020.06.10-18.04.24:746][ 3]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.04.24:746][ 3]AnimLeader: Warning: Play Montage was requested but not found: PlankDestroy HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.04.24:746][ 3]LogSM: Error: Play Update Montage AM_TC_Destroy_Pallet Duration 2.600000 Timestamp 54.479366 [2020.06.10-18.04.24:746][ 3]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.04.24:746][ 3]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.04.24:746][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.27:091][129]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.04.27:333][141]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.04.27:356][142]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.04.27:356][142]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.04.27:356][142]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.27:356][142]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.04.27:356][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.27:356][142]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.27:356][142]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.04.27:356][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.27:372][143]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.27:372][143]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.04.27:372][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.27:372][143]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.27:372][143]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.04.27:372][143]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.27:372][143]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.04.27:372][143]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.27:372][143]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.04.27:372][143]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.04.27:372][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.27:372][143]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_2] [2020.06.10-18.04.27:372][143]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.27:372][143]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [DestroyRight][Bookshelf_C_2] [2020.06.10-18.04.27:372][143]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.27:373][143]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.27:402][144]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.04.27:404][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.04.27:703][160]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-18.04.27:703][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.27:860][168]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.10-18.04.27:860][168]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.27:860][168]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.10-18.04.27:860][168]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.27:860][168]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.10-18.04.27:860][168]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.27:900][171]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.27:900][171]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.27:900][171]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.27:901][171]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.27:901][171]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.27:901][171]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.27:901][171]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.27:901][171]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.27:901][171]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.27:901][171]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.27:901][171]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.28:180][185]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.04.28:180][185]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.28:577][207]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.28:577][207]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.28:577][207]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.28:577][207]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.28:577][207]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.28:577][207]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.28:577][207]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.28:577][207]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.28:578][207]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.28:578][207]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.28:578][207]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.28:835][220]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.04.28:835][220]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.28:894][224]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.28:894][224]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.28:895][224]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.28:895][224]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.28:895][224]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.28:895][224]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.28:895][224]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.28:895][224]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.28:895][224]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.28:895][224]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.28:895][224]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.28:960][227]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyRight][Bookshelf_C_2] [2020.06.10-18.04.28:960][227]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.28:960][227]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.04.28:960][227]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.28:962][227]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.28:962][227]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.28:962][227]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.04.28:962][227]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.28:962][227]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.28:962][227]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.04.28:962][227]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.28:962][227]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.04.28:962][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.28:962][227]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.04.28:962][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.28:985][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.04.29:032][231]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.04.29:032][231]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.29:035][231]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.29:035][231]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.04.29:035][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.29:035][231]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.29:036][231]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.04.29:036][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.29:036][231]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.04.29:036][231]Interaction: Interaction time: 2.232143 [2020.06.10-18.04.29:036][231]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.04.29:036][231]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.04.29:036][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.29:036][231]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=58.786 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.04.29:084][234]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.29:084][234]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.29:084][234]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.29:084][234]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.29:084][234]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.29:084][234]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.29:084][234]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.29:084][234]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.29:084][234]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.29:084][234]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.29:084][234]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.29:090][234]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.04.29:324][246]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.04.29:324][246]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.29:445][253]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.04.29:445][253]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.29:445][253]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.04.29:445][253]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.29:445][253]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.04.29:445][253]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.29:445][253]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.04.29:445][253]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.29:445][253]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.04.29:445][253]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.29:445][253]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.04.29:445][253]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.29:445][253]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.04.29:445][253]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.29:445][253]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.04.29:445][253]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.29:445][253]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.04.29:445][253]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.29:941][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-18.04.29:973][283]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.04.29:973][283]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.04.29:973][283]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.04.29:973][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.29:973][283]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-18.04.29:973][283]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-18.04.29:973][283]LogDBDGeneral: Warning: Scalars [2020.06.10-18.04.29:973][283]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-18.04.29:973][283]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-18.04.29:973][283]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-18.04.29:973][283]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-18.04.29:973][283]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-18.04.29:973][283]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-18.04.29:973][283]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-18.04.29:973][283]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-18.04.29:973][283]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-18.04.29:973][283]LogDBDGeneral: Warning: Textures [2020.06.10-18.04.29:973][283]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-18.04.29:973][283]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-18.04.29:973][283]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-18.04.29:973][283]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-18.04.29:973][283]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-18.04.29:973][283]LogDBDGeneral: Warning: Vectors [2020.06.10-18.04.29:973][283]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-18.04.29:973][283]LogDBDGeneral: Warning: Scalars [2020.06.10-18.04.29:973][283]LogDBDGeneral: Warning: Textures [2020.06.10-18.04.29:973][283]LogDBDGeneral: Warning: Vectors [2020.06.10-18.04.29:973][283]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-18.04.29:974][283]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.04.29:974][283]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.04.29:974][283]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.04.29:974][283]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.04.29:974][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.29:974][283]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.04.29:974][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.29:974][283]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.04.29:974][283]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.04.29:974][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.30:008][285]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.30:008][285]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.04.30:008][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.30:008][285]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.30:008][285]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.04.30:008][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.30:008][285]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.30:008][285]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.04.30:008][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.30:008][285]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.30:008][285]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.04.30:008][285]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.30:008][285]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.04.30:008][285]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.30:008][285]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.04.30:008][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.30:009][285]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-18.04.30:009][285]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.30:009][285]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.30:009][285]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.04.30:009][285]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.04.30:009][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.30:009][285]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.04.30:009][285]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.04.30:009][285]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.30:009][285]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.04.30:009][285]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.30:009][285]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.04.30:009][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.30:009][285]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.10-18.04.30:009][285]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.30:009][285]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.04.30:073][289]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.06.10-18.04.30:223][297]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.04.30:223][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.30:224][297]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.04.30:224][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.30:224][297]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.04.30:224][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.30:224][297]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.04.30:224][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.30:224][297]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.04.30:224][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.30:224][297]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.04.30:224][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.30:224][297]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.04.30:224][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.30:224][297]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.04.30:224][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.30:224][297]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.04.30:224][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.30:306][301]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.04.30:306][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.30:306][301]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.04.30:306][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.30:306][301]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.04.30:306][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.30:306][301]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.04.30:306][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.30:306][301]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.04.30:306][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.30:306][301]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.04.30:306][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.30:307][301]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.04.30:307][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.30:307][301]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.04.30:307][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.30:307][301]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.04.30:307][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.30:592][316]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.04.30:592][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.30:592][316]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.04.30:592][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.30:592][316]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.04.30:592][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.30:592][316]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.04.30:592][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.30:592][316]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.04.30:592][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.30:592][316]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.04.30:593][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.30:593][316]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.04.30:593][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.30:593][316]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.04.30:593][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.30:593][316]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.04.30:593][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.30:615][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.04.30:615][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.30:615][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.04.30:615][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.30:615][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.04.30:615][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.30:615][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.04.30:615][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.30:615][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.04.30:615][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.30:616][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.04.30:616][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.30:616][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.04.30:616][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.30:616][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.04.30:616][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.30:616][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.04.30:616][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.30:737][324]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 49.589325 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.04.30:875][332]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 27.885981 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.04.31:333][359]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.04.31:333][359]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.04.31:333][359]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.04.31:333][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.31:336][359]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.04.31:349][360]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.04.31:349][360]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.04.31:349][360]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.31:349][360]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.04.31:349][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.31:349][360]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.04.31:349][360]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.31:349][360]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.04.31:349][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.31:349][360]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=61.102 [2020.06.10-18.04.31:367][361]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.31:367][361]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.04.31:367][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.31:367][361]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.31:367][361]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.04.31:367][361]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.31:367][361]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.04.31:367][361]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.31:367][361]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.04.31:367][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.31:367][361]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.04.31:367][361]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.31:367][361]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.04.31:367][361]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.31:367][361]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.31:383][362]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.31:383][362]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.31:383][362]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.04.31:383][362]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.04.31:383][362]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=61.136 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.04.31:397][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.04.31:400][363]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.04.31:400][363]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.04.31:400][363]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=61.152 [2020.06.10-18.04.31:400][363]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=61.152 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.04.31:441][365]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.04.31:486][368]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Male. [2020.06.10-18.04.31:568][373]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.04.31:568][373]GameFlow: Writing Profile Stat DBD_ChainsawHit: 1 [2020.06.10-18.04.31:569][373]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale09_Character_C_0 [2020.06.10-18.04.31:573][373]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: BP_CamperMale09_Character_C_0 [2020.06.10-18.04.31:573][373]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.06.10-18.04.31:578][373]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale09_Character_C_0 - Turd Ferguson]: On [2020.06.10-18.04.31:708][381]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.04.31:708][381]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 2.580000 [2020.06.10-18.04.31:708][381]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=61.459 [2020.06.10-18.04.31:708][381]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=61.459 Curve: PounceSucceedMaxSpeed Curve Duration 2.580000 [2020.06.10-18.04.31:846][389]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3BD688E00] Result: '1' k_EResultOK (success) [2020.06.10-18.04.31:846][389]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3BD688E00]' succeeded in 0.270063 seconds [2020.06.10-18.04.31:868][390]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3BD688E00] Result: '1' k_EResultOK (success) [2020.06.10-18.04.31:898][392]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.313718 seconds [2020.06.10-18.04.31:971][395]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.04.31:971][395]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.31:971][395]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.04.31:971][395]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.31:971][395]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.04.31:971][395]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.31:971][395]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.04.31:971][395]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.31:971][395]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.04.31:971][395]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.31:971][395]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.04.31:971][395]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.31:971][395]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.04.31:971][395]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.31:972][395]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.04.31:972][395]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.31:972][395]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.04.31:972][395]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.32:287][412]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-18.04.32:287][412]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.32:287][412]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-18.04.32:287][412]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.32:291][412]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.32:291][412]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.32:291][412]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.04.32:291][412]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.32:291][412]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.32:291][412]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-18.04.32:291][412]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.32:291][412]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.04.32:291][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.32:291][412]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.04.32:291][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.32:334][414]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.04.32:334][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.32:334][414]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.04.32:334][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.32:334][414]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.04.32:334][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.32:334][414]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.04.32:334][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.32:334][414]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.04.32:334][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.32:334][414]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.04.32:334][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.32:334][414]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.04.32:334][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.32:334][414]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.04.32:334][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.32:334][414]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.04.32:334][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.32:383][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.04.32:386][417]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.32:386][417]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.04.32:386][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.32:386][417]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.32:386][417]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.04.32:386][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.32:386][417]Interaction: Interaction time: 16.000000 [2020.06.10-18.04.32:386][417]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.04.32:386][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.32:506][423]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.04.32:506][423]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.32:506][423]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.04.32:506][423]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.32:506][423]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.04.32:506][423]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.32:506][423]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.04.32:506][423]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.32:506][423]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.04.32:506][423]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.32:506][423]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.04.32:506][423]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.32:507][423]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.04.32:507][423]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.32:507][423]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.04.32:507][423]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.32:507][423]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.04.32:507][423]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.32:680][432]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.32:680][432]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.32:680][432]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.32:681][432]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.32:681][432]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.32:681][432]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.32:681][432]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.32:681][432]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.32:681][432]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.32:681][432]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.32:681][432]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.33:560][476]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.04.33:562][476]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale09_Character_C_0 - Turd Ferguson]: Off [2020.06.10-18.04.33:646][481]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.33:646][481]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.33:646][481]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.33:646][481]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.33:646][481]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.33:646][481]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.33:646][481]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.33:646][481]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.33:646][481]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.33:647][481]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.33:647][481]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.33:823][489]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.04.33:885][493]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.33:885][493]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.33:885][493]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.33:885][493]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.33:886][493]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.33:886][493]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.33:886][493]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.33:886][493]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.33:886][493]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.33:886][493]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.33:886][493]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.34:208][508]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.04.34:208][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.34:301][513]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.04.34:301][513]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=64.052 [2020.06.10-18.04.34:322][514]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.34:323][514]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.34:350][515]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.04.34:353][515]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.04.34:608][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.04.34:608][528]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.34:927][544]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.04.34:927][544]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.34:952][546]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.34:952][546]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.34:952][546]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.34:952][546]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.34:952][546]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.34:952][546]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.34:952][546]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.34:952][546]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.34:952][546]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.34:952][546]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.34:952][546]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.35:271][562]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.35:271][562]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.35:271][562]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.35:271][562]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.35:271][562]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.35:271][562]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.35:271][562]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.35:271][562]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.35:271][562]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.35:271][562]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.35:271][562]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.35:447][570]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.35:447][570]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.04.35:447][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.35:447][570]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.35:447][570]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.04.35:447][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.35:450][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.04.35:487][572]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.35:487][572]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.04.35:487][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.35:487][572]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.35:487][572]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.04.35:487][572]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.35:487][572]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.04.35:487][572]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.35:487][572]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.04.35:487][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.35:487][572]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-18.04.35:487][572]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.35:488][572]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.35:527][574]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.10-18.04.35:527][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.35:527][574]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.10-18.04.35:527][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.35:527][574]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.10-18.04.35:527][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.35:665][581]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-18.04.35:665][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.36:086][602]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-18.04.36:086][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.36:086][602]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.10-18.04.36:086][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.36:086][602]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.10-18.04.36:086][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.36:086][602]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.10-18.04.36:087][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.36:144][605]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.06.10-18.04.36:144][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.36:144][605]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.10-18.04.36:144][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.36:144][605]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.06.10-18.04.36:144][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.36:144][605]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.06.10-18.04.36:144][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.36:169][606]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.04.36:169][606]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.36:289][612]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.04.36:289][612]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.36:289][612]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.04.36:289][612]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.36:289][612]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.04.36:289][612]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.36:289][612]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.04.36:289][612]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.36:289][612]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.04.36:289][612]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.36:289][612]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.04.36:289][612]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.36:289][612]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.04.36:289][612]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.36:289][612]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.04.36:289][612]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.36:289][612]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.04.36:289][612]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.36:310][613]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.04.36:397][618]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.04.36:397][618]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.36:397][618]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.04.36:397][618]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.36:399][618]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.36:399][618]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.36:399][618]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.04.36:399][618]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.36:399][618]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.36:399][618]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.04.36:399][618]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.36:399][618]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.04.36:399][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.36:400][618]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-18.04.36:400][618]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.04.36:400][618]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.04.36:400][618]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Male AnimTag_Follower. [2020.06.10-18.04.36:400][618]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.04.36:400][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.36:400][618]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.04.36:400][618]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.04.36:421][619]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.04.36:542][626]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-18.04.36:560][627]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.04.36:560][627]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.36:561][627]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.36:561][627]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.04.36:561][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.36:561][627]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.36:561][627]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.04.36:561][627]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.36:561][627]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.04.36:561][627]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.36:561][627]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.04.36:561][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.36:561][627]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-18.04.36:561][627]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.36:561][627]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.36:565][627]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.04.36:620][631]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.36:620][631]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.36:620][631]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.36:620][631]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.36:620][631]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.36:620][631]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.36:620][631]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.36:620][631]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.36:620][631]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.36:620][631]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.36:620][631]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.36:744][637]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.36:745][637]LogDBDPlayerMovement: StopSnapping Final Location (7483.272461 4934.133789 111.092514) [2020.06.10-18.04.36:745][637]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.04.36:745][637]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.04.36:745][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.36:745][637]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.36:745][637]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.04.36:745][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.36:745][637]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.04.36:745][637]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale04_Character_C_0. [2020.06.10-18.04.36:745][637]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-18.04.36:745][637]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-18.04.36:745][637]Interaction: Interaction time: 2.700000 [2020.06.10-18.04.36:745][637]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.04.36:745][637]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.04.36:745][637]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.04.36:745][637]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.04.36:745][637]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale04_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.04.36:746][637]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-18.04.36:746][637]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 66.479218 [2020.06.10-18.04.36:746][637]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.04.36:746][637]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.04.36:746][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.36:750][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.04.36:753][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.04.36:754][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.04.36:754][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-18.04.36:754][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.04.36:917][646]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.36:917][646]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.36:982][649]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-18.04.39:190][767]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.04.39:438][781]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.04.39:455][782]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.04.39:455][782]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.04.39:455][782]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.39:455][782]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.04.39:455][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.39:455][782]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-18.04.39:455][782]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.04.39:455][782]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.39:455][782]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.04.39:455][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.39:474][783]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.39:474][783]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.04.39:474][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.39:474][783]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.39:474][783]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.04.39:474][783]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.39:474][783]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.04.39:474][783]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.39:474][783]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.04.39:474][783]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.04.39:474][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.39:474][783]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.04.39:474][783]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.39:474][783]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.04.39:474][783]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.39:474][783]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.39:738][798]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.04.39:738][798]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.39:808][802]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.04.39:808][802]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.39:809][802]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.39:809][802]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.39:809][802]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.04.39:809][802]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.39:809][802]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.39:809][802]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.04.39:809][802]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.39:809][802]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.04.39:809][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.39:809][802]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.04.39:809][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.39:865][805]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.06.10-18.04.39:865][805]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.39:932][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-18.04.39:933][809]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.39:933][809]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.04.39:933][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.39:934][809]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.39:934][809]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.04.39:934][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.39:934][809]Interaction: Interaction time: 16.000000 [2020.06.10-18.04.39:934][809]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.04.39:934][809]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-18.04.39:934][809]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.04.39:934][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.40:023][814]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.10-18.04.40:023][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.40:023][814]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.06.10-18.04.40:024][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.40:024][814]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.06.10-18.04.40:024][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.41:678][902]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.04.41:693][903]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.06.10-18.04.41:862][912]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.10-18.04.41:862][912]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-18.04.41:862][912]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale09_Character_C_0 [2020.06.10-18.04.41:879][913]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.10-18.04.41:879][913]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-18.04.41:879][913]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale09_Character_C_0 [2020.06.10-18.04.41:941][916]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.04.42:955][970]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.04.42:955][970]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.42:977][971]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.04.43:124][979]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.04.43:124][979]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.43:125][979]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.04.43:125][979]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.43:127][979]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.43:127][979]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.43:127][979]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.04.43:127][979]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.43:127][979]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.43:127][979]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.04.43:127][979]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.43:127][979]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.04.43:127][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.43:127][979]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.04.43:127][979]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.04.43:127][979]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.04.43:127][979]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.04.43:127][979]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.04.43:127][979]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-18.04.43:127][979]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.04.43:127][979]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.04.43:127][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.43:127][979]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.04.43:143][980]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.04.43:143][980]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.06.10-18.04.43:144][980]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.10-18.04.43:288][988]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.04.43:288][988]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.43:288][988]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.04.43:288][988]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.43:288][988]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.04.43:288][988]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.43:377][993]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.04.43:377][993]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.43:378][993]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.43:378][993]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.04.43:378][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.43:378][993]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.43:378][993]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.04.43:378][993]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.43:378][993]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.04.43:378][993]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.43:378][993]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.04.43:378][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.43:379][993]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.04.43:379][993]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.43:379][993]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.43:396][994]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.43:397][994]LogDBDPlayerMovement: StopSnapping Final Location (6296.120117 4931.429199 347.563477) [2020.06.10-18.04.43:397][994]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.04.43:397][994]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.04.43:397][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.43:397][994]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.43:397][994]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.04.43:397][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.43:397][994]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.04.43:397][994]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.04.43:397][994]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-18.04.43:398][994]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.04.43:398][994]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.04.43:398][994]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.04.43:398][994]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.04.43:398][994]Interaction: Interaction time: 1.500000 [2020.06.10-18.04.43:398][994]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.04.43:398][994]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-18.04.43:398][994]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.04.43:398][994]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.04.43:398][994]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 73.131866 [2020.06.10-18.04.43:398][994]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.04.43:398][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.43:400][994]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-18.04.43:448][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Enabled [2020.06.10-18.04.43:945][ 24]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-18.04.43:945][ 24]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.43:945][ 24]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-18.04.43:945][ 24]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.43:948][ 24]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.43:948][ 24]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.43:948][ 24]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.04.43:948][ 24]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.43:948][ 24]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.43:948][ 24]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-18.04.43:948][ 24]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.43:948][ 24]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.04.43:948][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.43:948][ 24]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.04.43:949][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.44:052][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.04.44:055][ 30]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.44:055][ 30]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.04.44:055][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.44:055][ 30]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.44:055][ 30]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.04.44:055][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.44:055][ 30]Interaction: Interaction time: 14.460714 [2020.06.10-18.04.44:055][ 30]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.04.44:055][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.44:075][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.04.44:075][ 31]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.44:075][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.04.44:075][ 31]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.44:075][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.04.44:075][ 31]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.44:075][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.04.44:075][ 31]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.44:075][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.04.44:075][ 31]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.44:075][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.04.44:075][ 31]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.44:075][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.04.44:075][ 31]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.44:075][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.04.44:075][ 31]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.44:076][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.04.44:076][ 31]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.44:961][ 79]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.04.44:961][ 79]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.04.44:961][ 79]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.04.44:961][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.44:961][ 79]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.04.44:962][ 79]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.04.44:962][ 79]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.04.44:962][ 79]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale04_Character_C_0 Current: NULL [2020.06.10-18.04.44:966][ 79]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Disabled [2020.06.10-18.04.44:967][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.04.44:971][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.04.44:971][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.04.44:981][ 80]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.04.44:981][ 80]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.04.44:981][ 80]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.44:981][ 80]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.04.44:981][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.44:981][ 80]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.44:981][ 80]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.04.44:981][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.45:003][ 81]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.45:003][ 81]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.04.45:003][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.45:003][ 81]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.45:003][ 81]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.04.45:003][ 81]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.45:003][ 81]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.04.45:003][ 81]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.45:003][ 81]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.04.45:003][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.45:004][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.04.45:004][ 81]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.45:004][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.04.45:004][ 81]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.45:004][ 81]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.45:028][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.04.45:032][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.04.45:034][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.04.45:061][ 84]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.10-18.04.45:066][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Enabled [2020.06.10-18.04.45:068][ 84]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.04.45:068][ 84]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.04.45:069][ 84]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.04.45:069][ 84]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookCamperOut. [2020.06.10-18.04.45:069][ 84]AnimLeader: BP_Entity_C_7 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-18.04.45:069][ 84]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-18.04.45:069][ 84]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.10-18.04.45:074][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Disabled [2020.06.10-18.04.45:082][ 85]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.45:082][ 85]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.45:276][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.04.45:276][ 94]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.45:384][100]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.04.45:384][100]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.46:269][146]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.10-18.04.46:269][146]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.10-18.04.46:269][146]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale09_Character_C_0 [2020.06.10-18.04.46:459][157]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.46:459][157]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.46:459][157]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.46:459][157]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.46:459][157]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.46:459][157]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.46:460][157]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.46:460][157]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.46:460][157]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.46:460][157]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.46:460][157]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.46:530][160]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.04.47:234][197]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.47:234][197]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.47:234][197]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.47:234][197]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.47:234][197]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.47:234][197]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.47:234][197]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.47:234][197]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.47:234][197]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.47:234][197]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.47:234][197]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.47:633][217]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.10-18.04.47:633][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.47:633][217]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.06.10-18.04.47:633][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.47:633][217]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.06.10-18.04.47:633][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.47:768][224]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.06.10-18.04.47:768][224]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.47:856][229]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.47:856][229]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.47:856][229]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.47:856][229]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.47:856][229]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.47:856][229]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.47:856][229]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.47:856][229]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.47:856][229]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.47:856][229]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.47:856][229]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.48:141][244]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.48:142][244]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.48:142][244]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.48:142][244]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.48:142][244]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.48:142][244]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.48:142][244]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.48:142][244]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.48:142][244]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.48:142][244]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.48:142][244]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.48:188][246]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.06.10-18.04.48:188][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.48:188][246]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.10-18.04.48:188][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.48:188][246]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.06.10-18.04.48:188][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.48:188][246]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.06.10-18.04.48:188][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.48:246][249]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-18.04.48:246][249]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.48:246][249]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.10-18.04.48:246][249]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.48:246][249]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.10-18.04.48:246][249]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.48:246][249]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.10-18.04.48:246][249]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.48:550][266]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.48:550][266]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.48:550][266]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.48:550][266]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.48:550][266]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.48:550][266]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.48:550][266]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.48:550][266]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.48:550][266]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.48:551][266]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.48:551][266]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.48:660][271]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-18.04.48:661][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.48:793][278]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.10-18.04.48:794][278]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.48:794][278]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.10-18.04.48:794][278]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.48:794][278]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.10-18.04.48:794][278]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.48:799][279]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.48:799][279]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.48:799][279]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.48:799][279]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.48:799][279]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.48:799][279]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.48:799][279]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.48:799][279]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.48:799][279]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.48:799][279]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.48:799][279]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.49:447][312]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.04.49:447][312]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.49:757][328]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.04.49:757][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.49:792][330]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.04.49:792][330]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.04.49:792][330]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.04.49:792][330]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookIdle. [2020.06.10-18.04.49:792][330]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.04.49:792][330]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-18.04.50:255][356]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.50:255][356]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.50:255][356]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.50:255][356]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.50:255][356]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.50:256][356]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.50:256][356]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.50:256][356]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.50:256][356]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.50:256][356]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.50:256][356]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.50:309][359]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.50:309][359]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.50:310][359]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.50:310][359]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.50:310][359]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.50:310][359]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.50:310][359]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.50:310][359]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.50:310][359]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.50:310][359]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.50:310][359]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.50:412][364]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.04.50:412][364]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.50:412][364]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.04.50:412][364]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.50:413][364]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.50:413][364]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.50:413][364]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.04.50:413][364]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.50:413][364]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.50:413][364]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.04.50:414][364]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.50:414][364]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.04.50:414][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.50:414][364]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.04.50:414][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.50:488][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.10-18.04.50:489][368]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.50:489][368]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.04.50:489][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.50:489][368]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.50:489][368]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.04.50:489][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.50:489][368]Interaction: Interaction time: 1.500000 [2020.06.10-18.04.50:489][368]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.04.50:489][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.50:526][370]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.04.50:526][370]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.04.50:526][370]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookAttemptEscape. [2020.06.10-18.04.50:526][370]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.04.50:526][370]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-18.04.50:526][370]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-18.04.50:527][370]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.04.50:796][385]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.04.51:162][406]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.51:162][406]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.51:162][406]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.51:162][406]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.51:162][406]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.51:162][406]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.51:162][406]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.51:162][406]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.51:162][406]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.51:162][406]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.51:162][406]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.51:524][425]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.51:524][425]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.51:524][425]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.51:524][425]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.51:524][425]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.51:524][425]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.51:524][425]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.51:524][425]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.51:524][425]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.51:524][425]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.51:524][425]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.51:557][426]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.10-18.04.51:557][426]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.51:585][427]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.04.51:685][433]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.04.51:685][433]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.51:685][433]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.10-18.04.51:685][433]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.51:687][433]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.51:687][433]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.51:687][433]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.04.51:687][433]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.51:687][433]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.51:687][433]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.10-18.04.51:687][433]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.51:687][433]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.04.51:687][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.51:687][433]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.04.51:687][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.51:687][433]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.04.51:708][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.04.51:724][435]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.962551 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.04.51:743][436]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.10-18.04.51:743][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.51:758][437]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.10-18.04.51:758][437]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.51:795][439]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.51:795][439]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.04.51:795][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.51:795][439]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.51:795][439]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.04.51:795][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.51:795][439]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.51:795][439]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.04.51:795][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.51:795][439]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.51:795][439]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.04.51:795][439]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.51:795][439]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.04.51:795][439]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.51:795][439]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.04.51:795][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.51:796][439]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.04.51:796][439]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.51:796][439]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.51:796][439]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.04.51:796][439]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.04.51:796][439]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookIdle. [2020.06.10-18.04.51:796][439]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.04.51:797][439]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-18.04.51:797][439]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.51:798][439]LogDBDPlayerMovement: StopSnapping Final Location (9119.500000 4653.686035 110.859261) [2020.06.10-18.04.51:798][439]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.04.51:798][439]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.04.51:798][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.51:798][439]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.51:798][439]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.04.51:798][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.51:798][439]Interaction: Interaction time: 2.000000 [2020.06.10-18.04.51:798][439]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly AnimTag_FPV. [2020.06.10-18.04.51:798][439]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.10-18.04.51:798][439]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.04.51:798][439]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.04.51:798][439]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 81.531509 [2020.06.10-18.04.51:798][439]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.04.51:798][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.51:802][439]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.10-18.04.51:831][441]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_5] [2020.06.10-18.04.51:832][441]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.51:832][441]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_5] [2020.06.10-18.04.51:832][441]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.51:832][441]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.04.51:836][441]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.04.51:836][441]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.04.51:836][441]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.04.51:836][441]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.51:836][441]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.04.51:836][441]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_5] [2020.06.10-18.04.51:836][441]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.51:836][441]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.04.51:836][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.51:836][441]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.04.51:836][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.51:836][441]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.04.51:849][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.10-18.04.52:050][453]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.04.52:051][453]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.52:051][453]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.04.52:051][453]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.52:052][453]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.52:052][453]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.52:052][453]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.04.52:052][453]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.52:052][453]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.52:052][453]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.04.52:052][453]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.52:052][453]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.04.52:052][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.52:052][453]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.04.52:052][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.52:123][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.10-18.04.52:124][457]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.52:125][457]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.04.52:125][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.52:125][457]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.52:125][457]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.04.52:125][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.52:125][457]Interaction: Interaction time: 1.500000 [2020.06.10-18.04.52:125][457]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.04.52:125][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.52:159][459]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.04.52:159][459]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.04.52:159][459]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookAttemptEscape. [2020.06.10-18.04.52:159][459]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.04.52:159][459]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-18.04.52:159][459]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-18.04.52:159][459]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.04.52:197][461]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.04.52:197][461]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.04.52:198][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.52:198][461]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.04.52:198][461]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.04.52:198][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.52:198][461]Interaction: Interaction time: 0.700000 [2020.06.10-18.04.52:198][461]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.06.10-18.04.52:198][461]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-18.04.52:198][461]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-18.04.52:198][461]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.04.52:198][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.52:199][461]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.04.52:410][473]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.04.52:867][499]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.04.52:900][501]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.04.52:903][501]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.04.52:904][501]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.04.52:904][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.52:904][501]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.04.52:904][501]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.04.52:904][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.52:904][501]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.04.52:904][501]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.04.52:904][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.52:904][501]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.04.52:904][501]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.04.52:904][501]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.52:904][501]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.04.52:904][501]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.52:904][501]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-18.04.52:904][501]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.04.52:904][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.52:904][501]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_5] [2020.06.10-18.04.52:904][501]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.52:904][501]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.04.52:940][503]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.04.52:940][503]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.04.53:301][523]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.53:302][523]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.04.53:302][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.53:302][523]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.53:302][523]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.04.53:302][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.53:302][523]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.53:302][523]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.04.53:302][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.53:302][523]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.53:302][523]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.04.53:302][523]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.53:302][523]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.04.53:302][523]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.53:302][523]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.04.53:302][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.53:302][523]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.04.53:302][523]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.53:302][523]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.53:303][523]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.04.53:303][523]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.04.53:303][523]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookIdle. [2020.06.10-18.04.53:303][523]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.04.53:303][523]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-18.04.53:306][523]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.10-18.04.53:523][535]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.04.53:523][535]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.53:524][535]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.04.53:524][535]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.53:525][535]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.53:525][535]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.53:525][535]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.04.53:525][535]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.53:525][535]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.53:525][535]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.04.53:525][535]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.53:525][535]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.04.53:525][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.53:525][535]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.04.53:525][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.53:543][536]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.04.53:593][539]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.10-18.04.53:595][539]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.53:595][539]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.04.53:595][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.53:595][539]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.53:595][539]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.04.53:595][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.53:595][539]Interaction: Interaction time: 1.500000 [2020.06.10-18.04.53:595][539]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.04.53:595][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.53:632][541]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.04.53:632][541]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.04.53:632][541]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookAttemptEscape. [2020.06.10-18.04.53:632][541]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.04.53:632][541]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-18.04.53:632][541]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-18.04.53:633][541]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.04.53:795][550]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.04.53:864][554]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.04.53:864][554]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.04.53:864][554]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.04.53:864][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.53:867][554]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.10-18.04.53:888][555]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.04.53:888][555]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.04.53:889][555]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.53:889][555]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.04.53:889][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.53:889][555]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.53:889][555]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.04.53:889][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.53:889][555]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.04.53:905][556]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.53:905][556]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.04.53:905][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.53:905][556]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.53:905][556]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.04.53:905][556]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.53:905][556]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.04.53:905][556]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.53:905][556]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.04.53:905][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.53:905][556]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.10-18.04.53:905][556]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.53:905][556]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.10-18.04.53:905][556]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.53:905][556]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.53:929][557]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.04.53:929][557]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.04.53:929][557]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.06.10-18.04.53:929][557]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-18.04.53:941][557]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.04.53:942][557]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.04.53:969][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.10-18.04.53:975][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.10-18.04.54:104][566]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.10-18.04.54:104][566]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.54:125][567]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.10-18.04.54:125][567]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.54:125][567]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.04.54:128][567]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.04.54:128][567]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.04.54:128][567]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.04.54:128][567]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.54:128][567]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.04.54:128][567]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.10-18.04.54:128][567]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.54:128][567]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.04.54:128][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.54:128][567]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.04.54:128][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.54:134][568]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.54:134][568]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.54:134][568]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.54:134][568]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.54:134][568]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.54:134][568]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.54:134][568]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.54:134][568]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.54:134][568]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.54:134][568]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.54:134][568]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.54:172][570]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C46851A0] Result: '1' k_EResultOK (success) [2020.06.10-18.04.54:173][570]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C46851A0]' succeeded in 0.242975 seconds [2020.06.10-18.04.54:203][571]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C46851A0] Result: '1' k_EResultOK (success) [2020.06.10-18.04.54:206][571]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.04.54:228][573]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.290876 seconds [2020.06.10-18.04.54:368][579]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.04.54:368][579]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.04.54:368][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.54:368][579]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.04.54:368][579]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.04.54:368][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.54:369][579]Interaction: Interaction time: 0.700000 [2020.06.10-18.04.54:369][579]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.06.10-18.04.54:369][579]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-18.04.54:369][579]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-18.04.54:369][579]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.04.54:369][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.54:370][579]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.04.54:444][583]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.54:444][583]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.04.54:444][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.54:444][583]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.54:444][583]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.04.54:444][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.54:449][583]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.10-18.04.54:460][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.10-18.04.54:461][584]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.54:461][584]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.04.54:461][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.54:461][584]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.54:461][584]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.04.54:461][584]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.54:461][584]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.04.54:461][584]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.54:461][584]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.04.54:461][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.54:461][584]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.04.54:461][584]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.54:461][584]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.54:462][584]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.04.54:462][584]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.04.54:462][584]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookIdle. [2020.06.10-18.04.54:462][584]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.04.54:462][584]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-18.04.54:468][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.10-18.04.54:634][593]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.54:634][593]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.54:634][593]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.54:634][593]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.54:634][593]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.54:634][593]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.54:634][593]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.54:634][593]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.54:634][593]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.54:634][593]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.54:634][593]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.54:765][599]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.04.54:765][599]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.54:765][599]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.04.54:765][599]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.54:766][599]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.54:766][599]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.54:766][599]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.04.54:766][599]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.54:766][599]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.54:767][599]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.04.54:767][599]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.54:767][599]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.04.54:767][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.54:767][599]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.04.54:767][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.54:843][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.10-18.04.54:844][603]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.54:844][603]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.04.54:844][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.54:844][603]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.54:844][603]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.04.54:845][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.54:845][603]Interaction: Interaction time: 1.500000 [2020.06.10-18.04.54:845][603]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.04.54:845][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.54:863][604]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.04.54:863][604]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.04.54:863][604]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookAttemptEscape. [2020.06.10-18.04.54:863][604]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.04.54:863][604]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-18.04.54:863][604]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-18.04.54:864][604]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.04.55:047][613]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.04.55:063][614]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.04.55:063][614]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.04.55:064][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.55:064][614]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.04.55:064][614]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.04.55:064][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.55:101][616]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.04.55:104][616]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.04.55:104][616]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.04.55:104][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.55:104][616]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.04.55:104][616]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.04.55:104][616]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.55:104][616]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.04.55:104][616]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.55:104][616]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-18.04.55:104][616]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.04.55:104][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.55:105][616]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.10-18.04.55:105][616]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.55:105][616]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.04.55:105][616]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.04.55:105][616]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.04.55:111][617]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.55:111][617]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.55:111][617]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.55:111][617]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.55:111][617]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.55:111][617]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.55:111][617]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.55:111][617]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.55:111][617]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.55:111][617]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.55:111][617]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.55:125][617]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.04.55:430][633]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.55:430][633]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.55:430][633]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.55:430][633]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.55:430][633]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.55:430][633]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.55:430][633]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.55:430][633]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.55:430][633]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.55:430][633]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.55:430][633]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.55:551][639]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.55:551][639]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.55:551][639]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.55:551][639]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.55:551][639]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.55:551][639]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.55:551][639]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.55:551][639]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.55:551][639]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.55:551][639]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.55:551][639]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.56:027][662]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.04.56:027][662]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.56:046][663]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.04.56:046][663]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.56:086][665]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.56:086][665]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.04.56:086][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.56:086][665]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.56:086][665]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.04.56:086][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.56:086][665]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.56:086][665]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.04.56:086][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.56:086][665]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.56:086][665]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.04.56:086][665]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.56:086][665]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.04.56:086][665]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.56:086][665]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.04.56:086][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.56:086][665]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.04.56:086][665]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.56:086][665]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.56:087][665]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.04.56:087][665]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.04.56:087][665]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookIdle. [2020.06.10-18.04.56:087][665]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.04.56:087][665]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-18.04.56:092][665]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.10-18.04.56:235][673]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.56:235][673]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.56:235][673]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.56:235][673]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.56:235][673]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.56:235][673]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.56:235][673]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.56:235][673]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.56:235][673]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.56:235][673]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.56:235][673]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.04.56:271][674]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.04.56:271][674]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.56:271][674]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.04.56:271][674]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.56:271][674]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.04.56:271][674]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.56:271][674]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.04.56:271][674]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.56:271][674]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.04.56:272][674]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.56:272][674]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.04.56:272][674]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.56:272][674]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.04.56:272][674]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.56:272][674]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.04.56:272][674]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.56:272][674]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.04.56:272][674]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.56:295][675]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.04.56:327][677]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.10-18.04.56:327][677]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.56:327][677]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.04.56:327][677]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.56:330][677]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.56:330][677]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.56:330][677]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.04.56:330][677]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.56:330][677]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.56:330][677]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.04.56:330][677]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.56:330][677]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.04.56:331][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.56:331][677]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-18.04.56:331][677]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.04.56:331][677]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.04.56:331][677]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Male AnimTag_Follower. [2020.06.10-18.04.56:331][677]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.04.56:331][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.56:331][677]Interaction: [BP_CamperMale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.04.56:331][677]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.04.56:343][678]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.04.56:344][678]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.56:344][678]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.04.56:344][678]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.56:345][678]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.56:345][678]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.56:345][678]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.04.56:345][678]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.56:345][678]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.56:345][678]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.04.56:345][678]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.56:345][678]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.04.56:345][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.56:345][678]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.04.56:345][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.56:352][678]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.04.56:401][681]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.10-18.04.56:402][681]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.56:402][681]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.04.56:402][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.56:402][681]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.56:402][681]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.04.56:402][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.56:402][681]Interaction: Interaction time: 1.500000 [2020.06.10-18.04.56:402][681]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.04.56:402][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.56:438][683]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.04.56:438][683]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.04.56:438][683]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookAttemptEscape. [2020.06.10-18.04.56:439][683]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.04.56:439][683]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-18.04.56:439][683]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-18.04.56:439][683]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.04.56:490][686]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-18.04.56:510][687]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.56:510][687]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.04.56:510][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.56:510][687]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.56:510][687]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.04.56:510][687]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.56:510][687]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.04.56:510][687]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.56:510][687]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.04.56:510][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.56:510][687]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-18.04.56:510][687]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.56:510][687]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.56:513][687]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.04.56:541][689]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.04.56:541][689]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.56:668][696]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.56:668][696]LogDBDPlayerMovement: StopSnapping Final Location (8248.784180 5113.915039 111.094543) [2020.06.10-18.04.56:668][696]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.04.56:668][696]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.04.56:668][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.56:668][696]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.56:668][696]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.04.56:668][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.56:668][696]Interaction: [BP_CamperMale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.04.56:668][696]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale09_Character_C_0. [2020.06.10-18.04.56:669][696]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-18.04.56:669][696]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-18.04.56:669][696]Interaction: Interaction time: 2.700000 [2020.06.10-18.04.56:669][696]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.04.56:669][696]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.04.56:669][696]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.04.56:669][696]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.04.56:669][696]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale09_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.04.56:669][696]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-18.04.56:669][696]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 86.402489 [2020.06.10-18.04.56:669][696]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.04.56:669][696]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.04.56:669][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.56:673][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.04.56:675][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.04.56:676][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.04.56:676][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-18.04.56:677][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.04.56:705][698]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.04.56:846][706]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.56:846][706]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.56:918][710]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-18.04.57:551][746]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.57:551][746]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.04.57:551][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.57:551][746]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.57:552][746]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.04.57:552][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.57:552][746]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.57:552][746]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.04.57:552][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.57:552][746]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.57:552][746]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.04.57:552][746]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.57:552][746]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.04.57:552][746]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.57:552][746]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.04.57:552][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.57:552][746]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.04.57:552][746]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.57:552][746]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.57:553][746]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.04.57:553][746]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.04.57:553][746]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookIdle. [2020.06.10-18.04.57:553][746]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.04.57:553][746]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-18.04.57:557][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.10-18.04.57:790][759]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.04.57:790][759]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.57:790][759]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.04.57:790][759]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.57:791][759]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.57:791][759]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.57:791][759]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.04.57:791][759]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.57:791][759]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.57:791][759]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.04.57:791][759]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.57:791][759]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.04.57:791][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.57:791][759]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.04.57:791][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.57:847][762]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.10-18.04.57:848][762]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.57:848][762]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.04.57:848][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.57:848][762]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.57:848][762]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.04.57:848][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.57:848][762]Interaction: Interaction time: 1.500000 [2020.06.10-18.04.57:848][762]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.04.57:848][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.57:885][764]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.04.57:885][764]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.04.57:885][764]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookAttemptEscape. [2020.06.10-18.04.57:885][764]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.04.57:885][764]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-18.04.57:885][764]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-18.04.57:886][764]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.04.58:143][778]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.04.58:911][821]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.58:911][821]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.04.58:911][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.58:911][821]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.58:911][821]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.04.58:911][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.58:911][821]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.58:911][821]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.04.58:911][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.58:911][821]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.58:911][821]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.04.58:911][821]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.58:911][821]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.04.58:911][821]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.58:911][821]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.04.58:911][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.58:911][821]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.04.58:911][821]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.58:911][821]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.58:912][821]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.04.58:912][821]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.04.58:912][821]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookIdle. [2020.06.10-18.04.58:912][821]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.04.58:912][821]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-18.04.58:916][821]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.10-18.04.59:103][831]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.04.59:324][843]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-18.04.59:361][845]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.04.59:378][846]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.04.59:378][846]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.04.59:378][846]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.59:378][846]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.04.59:378][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.59:379][846]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-18.04.59:379][846]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.04.59:379][846]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.59:379][846]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.04.59:379][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.59:396][847]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.59:396][847]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.04.59:396][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.59:396][847]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.59:396][847]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.04.59:396][847]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.59:396][847]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.04.59:396][847]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.59:396][847]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.04.59:396][847]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.04.59:396][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.59:396][847]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.04.59:397][847]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.59:397][847]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.04.59:397][847]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.59:397][847]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.59:402][847]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.04.59:518][854]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.04.59:518][854]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.59:518][854]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.04.59:518][854]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.59:520][854]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.59:520][854]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.59:520][854]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.04.59:520][854]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.59:521][854]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.59:521][854]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.04.59:521][854]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.59:521][854]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.04.59:521][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.59:521][854]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.04.59:521][854]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.04.59:521][854]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight. [2020.06.10-18.04.59:521][854]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.04.59:521][854]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Follower [2020.06.10-18.04.59:521][854]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Male AnimTag_Follower. [2020.06.10-18.04.59:521][854]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.04.59:521][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.59:521][854]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.04.59:554][856]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-18.04.59:554][856]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.59:590][858]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.04.59:590][858]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.59:590][858]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Null][Null] [2020.06.10-18.04.59:590][858]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.59:593][858]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.59:593][858]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.59:593][858]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.04.59:593][858]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.59:593][858]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.59:593][858]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-18.04.59:593][858]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.59:593][858]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.04.59:593][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.59:593][858]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.04.59:593][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.59:594][858]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.10-18.04.59:594][858]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.10-18.04.59:611][859]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.10-18.04.59:611][859]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.10-18.04.59:628][860]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.10-18.04.59:628][860]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.10-18.04.59:646][861]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.10-18.04.59:646][861]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.10-18.04.59:664][862]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.10-18.04.59:664][862]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.10-18.04.59:681][863]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.59:681][863]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.10-18.04.59:681][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.59:681][863]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.04.59:681][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.59:681][863]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.59:681][863]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.04.59:681][863]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.59:681][863]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.04.59:681][863]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.04.59:681][863]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.04.59:681][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.59:681][863]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-18.04.59:681][863]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.59:681][863]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.04.59:697][864]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.04.59:697][864]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.59:697][864]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.04.59:697][864]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.59:697][864]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.04.59:698][864]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.04.59:824][871]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.59:824][871]LogDBDPlayerMovement: StopSnapping Final Location (8176.165527 5058.761719 111.094345) [2020.06.10-18.04.59:824][871]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.04.59:824][871]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.04.59:824][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.59:824][871]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.04.59:824][871]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.04.59:824][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.59:825][871]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.04.59:825][871]Interaction: [BP_CamperMale09_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.04.59:825][871]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-18.04.59:825][871]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.04.59:825][871]AnimLeader: BP_SmallMeatLocker_Chuckles_C_8 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.04.59:825][871]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.04.59:825][871]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.04.59:825][871]Interaction: Interaction time: 1.500000 [2020.06.10-18.04.59:825][871]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.04.59:825][871]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-18.04.59:825][871]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.04.59:825][871]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.04.59:825][871]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 89.558174 [2020.06.10-18.04.59:825][871]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.04.59:825][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.04.59:827][871]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-18.04.59:890][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.HookChargeable Enabled?: Enabled [2020.06.10-18.05.00:364][902]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.10-18.05.00:430][906]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-18.05.00:430][906]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale09_Character_C_0 [2020.06.10-18.05.00:496][910]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.05.00:497][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.00:497][910]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.05.00:497][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.00:497][910]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.05.00:497][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.00:497][910]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.05.00:497][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.00:497][910]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.05.00:497][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.00:497][910]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.05.00:497][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.00:497][910]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.05.00:497][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.00:497][910]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.05.00:497][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.00:497][910]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.05.00:497][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.00:753][926]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.05.01:396][964]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.05.01:396][964]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.05.01:396][964]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.05.01:396][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.01:396][964]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.05.01:397][964]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.05.01:397][964]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.05.01:397][964]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale09_Character_C_0 Current: NULL [2020.06.10-18.05.01:401][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.HookChargeable Enabled?: Disabled [2020.06.10-18.05.01:403][964]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.05.01:408][964]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.05.01:408][964]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.05.01:422][965]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.05.01:422][965]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.05.01:423][965]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.01:423][965]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.05.01:423][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.01:423][965]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.01:423][965]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.05.01:423][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.01:446][966]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.01:446][966]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.05.01:446][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.01:446][966]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.01:446][966]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.05.01:446][966]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.05.01:446][966]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.05.01:446][966]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.05.01:446][966]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.05.01:446][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.01:446][966]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.05.01:446][966]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.01:446][966]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.05.01:446][966]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.01:446][966]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.01:473][967]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.05.01:475][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.05.01:503][969]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale09_Character_C_0 [2020.06.10-18.05.01:509][969]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.05.01:509][969]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.05.01:510][969]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.05.01:510][969]AnimLeader: BP_SmallMeatLocker_Chuckles_C_8 Requested to Play: HookCamperOut. [2020.06.10-18.05.01:510][969]AnimLeader: BP_Entity_C_8 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-18.05.01:510][969]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-18.05.01:510][969]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.10-18.05.01:528][970]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.HookChargeable Enabled?: Enabled [2020.06.10-18.05.01:536][970]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.HookChargeable Enabled?: Disabled [2020.06.10-18.05.01:571][972]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.01:571][972]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.01:784][982]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.05.01:784][982]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.01:886][987]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.05.01:886][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.02:061][996]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.02:061][996]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.02:061][996]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.02:061][996]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.02:061][996]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.02:061][996]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.02:061][996]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.02:061][996]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.02:061][996]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.02:061][996]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.02:061][996]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.02:230][ 4]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.05.02:230][ 4]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.02:230][ 4]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.05.02:230][ 4]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.02:233][ 4]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.02:233][ 4]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.02:233][ 4]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.05.02:233][ 4]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.05.02:233][ 4]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.02:233][ 4]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.05.02:234][ 4]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.02:234][ 4]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.05.02:234][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.02:234][ 4]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.05.02:234][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.02:234][ 4]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.05.02:327][ 9]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-18.05.02:327][ 9]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.UnhookChargeable Enabled?: Enabled [2020.06.10-18.05.02:330][ 9]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.02:330][ 9]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.05.02:330][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.02:330][ 9]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.02:330][ 9]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.05.02:330][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.02:330][ 9]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.05.02:330][ 9]Interaction: Interaction time: 1.000000 [2020.06.10-18.05.02:331][ 9]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female. [2020.06.10-18.05.02:331][ 9]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale04_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale03_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.10-18.05.02:331][ 9]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.06.10-18.05.02:331][ 9]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.10-18.05.02:331][ 9]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.05.02:331][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.02:331][ 9]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.05.02:352][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.10-18.05.02:352][ 10]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.02:352][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.10-18.05.02:352][ 10]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.02:353][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.10-18.05.02:353][ 10]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.02:369][ 11]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.05.02:369][ 11]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.05.02:369][ 11]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.05.02:369][ 11]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: UnhookIn. [2020.06.10-18.05.02:369][ 11]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.05.02:369][ 11]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-18.05.02:392][ 12]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.02:392][ 12]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.02:443][ 15]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.02:443][ 15]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.02:443][ 15]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.02:443][ 15]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.02:443][ 15]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.02:443][ 15]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.02:443][ 15]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.02:443][ 15]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.02:444][ 15]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.02:444][ 15]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.02:444][ 15]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.02:473][ 16]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.05.02:494][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-18.05.02:494][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.02:672][ 26]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.05.02:930][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-18.05.02:930][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.02:930][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.10-18.05.02:930][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.02:930][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.10-18.05.02:930][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.02:930][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.10-18.05.02:930][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.02:969][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.10-18.05.02:970][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.02:970][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.06.10-18.05.02:970][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.02:970][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.06.10-18.05.02:970][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.02:970][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.06.10-18.05.02:970][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.03:347][ 60]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.UnhookChargeable Enabled?: Disabled [2020.06.10-18.05.03:377][ 62]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale04_Character_C_0 - Polento, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.05.03:379][ 62]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.05.03:379][ 62]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.05.03:379][ 62]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.05.03:379][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.03:394][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.05.03:396][ 63]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.03:396][ 63]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.05.03:396][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.03:396][ 63]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.05.03:397][ 63]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.05.03:397][ 63]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale04_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-18.05.03:397][ 63]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.10-18.05.03:397][ 63]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: UnhookOut. [2020.06.10-18.05.03:397][ 63]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.05.03:397][ 63]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-18.05.03:398][ 63]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.03:398][ 63]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.06.10-18.05.03:398][ 63]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.05.03:398][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.03:401][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.05.03:419][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.06.10-18.05.03:419][ 64]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.03:470][ 67]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale04_Character_C_0 - Polento, Originating Player: BP_CamperMale04_Character_C_0 - Polento, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.05.03:470][ 67]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.104836 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.05.03:472][ 67]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.05.03:472][ 67]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.05.03:473][ 67]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.05.03:473][ 67]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.05.03:531][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.10-18.05.03:531][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.03:531][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.06.10-18.05.03:531][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.03:531][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.06.10-18.05.03:531][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.04:666][130]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.05.04:690][131]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.05.04:844][139]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.05.04:844][139]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.UnhookChargeable Enabled?: Enabled [2020.06.10-18.05.04:847][139]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.04:847][139]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.05.04:847][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.04:847][139]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.05.04:847][139]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.04:847][139]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.05.04:847][139]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.05.04:847][139]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.05.04:847][139]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.05.04:847][139]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.05.04:847][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.04:847][139]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.05.04:847][139]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.05.04:847][139]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.04:847][139]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.04:850][139]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.UnhookChargeable Enabled?: Disabled [2020.06.10-18.05.04:901][142]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.04:901][142]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.04:926][143]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-18.05.04:926][143]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale09_Character_C_0 [2020.06.10-18.05.05:349][165]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.10-18.05.05:350][165]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.06.10-18.05.05:367][166]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.05:367][166]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.05:367][166]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.05.05:368][166]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=95.118 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.05.05:392][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.05.05:466][171]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.05.05:466][171]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.05.05:466][171]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=95.216 [2020.06.10-18.05.05:466][171]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=95.216 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.05.05:469][171]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.05.05:469][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.05:549][175]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.05.05:549][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.05:549][175]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.05.05:549][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.05:549][175]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.05.05:549][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.05:549][175]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.05.05:549][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.05:549][175]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.05.05:549][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.05:549][175]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.05.05:549][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.05:549][175]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.05.05:549][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.05:549][175]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.05.05:549][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.05:549][175]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.05.05:549][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.05:568][176]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Injured AnimTag_Female. [2020.06.10-18.05.05:628][179]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.05.05:628][179]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.05:631][179]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.05.05:631][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.05:631][179]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.05.05:631][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.05:631][179]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.05.05:631][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.05:632][179]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.05.05:632][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.05:632][179]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.05.05:632][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.05:632][179]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.05.05:632][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.05:632][179]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.05.05:632][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.05:632][179]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.05.05:632][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.05:632][179]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.05.05:632][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.05:645][180]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.056278 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.05.05:671][181]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.05.05:671][181]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.05:671][181]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.05.05:671][181]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.05:671][181]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.05.05:671][181]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.05:671][181]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.05.05:671][181]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.05:671][181]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.05.05:671][181]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.05:671][181]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.05.05:671][181]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.05:671][181]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.05.05:671][181]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.05:671][181]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.05.05:671][181]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.05:671][181]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.05.05:671][181]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.05:686][182]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-18.05.05:688][182]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.05.05:691][182]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.334500 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.05.05:691][182]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.05.05:698][182]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - erodz07]: On [2020.06.10-18.05.05:706][183]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.05.05:706][183]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.10-18.05.05:713][183]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.05.05:789][187]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.05.05:789][187]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.05.05:789][187]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=95.537 [2020.06.10-18.05.05:789][187]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=95.537 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.05.05:817][189]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.05:817][189]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.05:817][189]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.05:817][189]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.05:817][189]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.05:817][189]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.05:817][189]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.05:817][189]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.05:817][189]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.05:817][189]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.05:817][189]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.05:865][191]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.05.05:882][192]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.05:882][192]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.05:882][192]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.05:882][192]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.05:882][192]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.05:882][192]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.05:882][192]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.05:882][192]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.05:882][192]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.05:882][192]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.05:882][192]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.06:064][201]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.05.06:064][201]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.06:148][205]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.05.06:148][205]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.06:148][205]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.05.06:148][205]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.06:148][205]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.05.06:148][205]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.06:148][205]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.05.06:148][205]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.06:148][205]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.05.06:148][205]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.06:148][205]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.05.06:148][205]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.06:148][205]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.05.06:148][205]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.06:148][205]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.05.06:148][205]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.06:148][205]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.05.06:148][205]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.06:205][208]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.05.06:205][208]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.05.06:206][208]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.05.06:206][208]AnimLeader: BP_SmallMeatLocker_Chuckles_C_8 Requested to Play: HookIdle. [2020.06.10-18.05.06:206][208]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.05.06:206][208]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-18.05.06:246][210]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.10-18.05.06:246][210]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale09_Character_C_0 [2020.06.10-18.05.06:308][213]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.10-18.05.06:330][214]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.10-18.05.06:485][222]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.05.07:243][260]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.05.07:680][282]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - erodz07]: Off [2020.06.10-18.05.08:417][319]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.10-18.05.08:417][319]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.08:417][319]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.10-18.05.08:417][319]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.08:420][319]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.05.08:420][319]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.05.08:420][319]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.05.08:420][319]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.05.08:420][319]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.05.08:420][319]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.10-18.05.08:420][319]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.08:420][319]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.05.08:420][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.08:420][319]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorGesture1 AnimTag_Crouched AnimTag_Male. [2020.06.10-18.05.08:420][319]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.05.08:420][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.08:542][325]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.05.08:542][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.08:542][325]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.05.08:542][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.08:542][325]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.05.08:542][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.08:542][325]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.05.08:542][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.08:542][325]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.05.08:542][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.08:542][325]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.05.08:542][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.08:542][325]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.05.08:542][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.08:542][325]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.05.08:542][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.08:542][325]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.05.08:542][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.08:600][328]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.05.08:600][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.08:600][328]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.05.08:600][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.08:600][328]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.05.08:600][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.08:600][328]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.05.08:600][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.08:600][328]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.05.08:600][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.08:601][328]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.05.08:601][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.08:601][328]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.05.08:601][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.08:601][328]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.05.08:601][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.08:601][328]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.05.08:601][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.08:659][331]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.05.08:659][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.08:797][338]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.05.08:798][338]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=98.549 [2020.06.10-18.05.08:819][339]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.08:819][339]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.08:842][340]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.05.08:844][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.05.08:862][341]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.05.08:862][341]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.08:862][341]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.05.08:862][341]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.08:862][341]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.05.08:862][341]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.08:862][341]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.05.08:862][341]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.08:862][341]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.05.08:862][341]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.08:862][341]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.05.08:862][341]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.08:862][341]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.05.08:862][341]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.08:862][341]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.05.08:862][341]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.08:862][341]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.05.08:862][341]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.08:884][342]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.05.08:915][344]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.05.08:915][344]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.08:915][344]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.05.08:915][344]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.08:917][344]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.08:917][344]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.08:917][344]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.05.08:917][344]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.05.08:917][344]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.08:917][344]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.05.08:918][344]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.08:918][344]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.05.08:918][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.08:918][344]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-18.05.08:918][344]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.05.08:918][344]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.05.08:918][344]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.10-18.05.08:918][344]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.05.08:918][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.08:918][344]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.05.08:918][344]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.05.08:943][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.05.08:995][348]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.05.08:995][348]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.09:097][353]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-18.05.09:118][354]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.05.09:118][354]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.05.09:118][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.09:118][354]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.05.09:118][354]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.10-18.05.09:118][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.09:155][356]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.200723 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.05.09:158][356]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.05.09:158][356]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.05.09:158][356]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.05.09:158][356]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.05.09:158][356]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.05.09:158][356]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.05.09:158][356]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.05.09:158][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.09:158][356]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.10-18.05.09:158][356]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.09:158][356]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.05.09:272][362]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.09:272][362]LogDBDPlayerMovement: StopSnapping Final Location (6417.860840 5011.941895 326.059845) [2020.06.10-18.05.09:273][362]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.05.09:273][362]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.05.09:273][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.09:273][362]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.09:273][362]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.05.09:273][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.09:273][362]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.05.09:273][362]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.06.10-18.05.09:273][362]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-18.05.09:273][362]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-18.05.09:273][362]Interaction: Interaction time: 2.700000 [2020.06.10-18.05.09:273][362]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.05.09:273][362]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.05.09:273][362]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.05.09:273][362]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.05.09:273][362]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.05.09:273][362]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-18.05.09:273][362]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 99.002327 [2020.06.10-18.05.09:273][362]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.05.09:273][362]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.05.09:274][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.09:278][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.05.09:280][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.05.09:282][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.05.09:282][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-18.05.09:282][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.05.09:459][372]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.09:459][372]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.09:518][375]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-18.05.10:284][415]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.950846 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.05.10:325][417]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.06.10-18.05.10:999][452]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.05.11:567][482]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-18.05.11:567][482]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.11:567][482]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-18.05.11:567][482]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.11:568][482]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.11:568][482]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.11:568][482]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.05.11:568][482]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.05.11:568][482]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.11:568][482]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-18.05.11:568][482]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.11:568][482]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.05.11:568][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.11:569][482]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Injured AnimTag_Male. [2020.06.10-18.05.11:569][482]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.05.11:569][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.11:704][489]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.05.11:723][490]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.05.11:723][490]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.05.11:810][494]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 172 [2020.06.10-18.05.11:970][502]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.05.11:987][503]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.05.11:987][503]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.05.11:987][503]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.11:987][503]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.05.11:988][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.11:988][503]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-18.05.11:988][503]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.05.11:988][503]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.11:988][503]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.05.11:988][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.12:009][504]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.12:009][504]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.05.12:009][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.12:009][504]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.12:009][504]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.05.12:010][504]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.05.12:010][504]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.05.12:010][504]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.05.12:010][504]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.05.12:010][504]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.05.12:010][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.12:010][504]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.05.12:010][504]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.12:010][504]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.05.12:010][504]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.12:010][504]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.12:074][507]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.05.12:243][516]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.05.12:243][516]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.12:243][516]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.05.12:243][516]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.12:245][516]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.12:245][516]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.12:245][516]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.05.12:246][516]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.05.12:246][516]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.12:246][516]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.05.12:246][516]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.12:246][516]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.05.12:246][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.12:246][516]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.05.12:246][516]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.05.12:246][516]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight. [2020.06.10-18.05.12:246][516]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.05.12:246][516]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Follower [2020.06.10-18.05.12:246][516]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.06.10-18.05.12:246][516]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.05.12:246][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.12:246][516]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.05.12:301][519]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.05.12:301][519]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.12:373][523]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.12:373][523]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.05.12:373][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.12:374][523]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.12:374][523]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.10-18.05.12:374][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.12:391][524]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.12:391][524]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.12:391][524]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.05.12:391][524]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.05.12:391][524]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.05.12:391][524]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.05.12:391][524]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.05.12:391][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.12:391][524]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-18.05.12:391][524]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.12:391][524]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.12:597][535]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.12:597][535]LogDBDPlayerMovement: StopSnapping Final Location (6296.120117 4931.429199 347.563477) [2020.06.10-18.05.12:597][535]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.05.12:597][535]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.05.12:597][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.12:597][535]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.12:598][535]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.05.12:598][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.12:598][535]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.05.12:598][535]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.05.12:598][535]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-18.05.12:598][535]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.05.12:598][535]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.05.12:598][535]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.05.12:598][535]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.05.12:598][535]Interaction: Interaction time: 1.500000 [2020.06.10-18.05.12:598][535]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.05.12:598][535]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-18.05.12:598][535]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.05.12:598][535]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.05.12:598][535]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 102.330788 [2020.06.10-18.05.12:599][535]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.05.12:599][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.12:600][535]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-18.05.12:665][539]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Enabled [2020.06.10-18.05.12:737][543]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.05.12:737][543]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.05.12:737][543]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.05.12:737][543]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.05.12:772][545]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-18.05.12:772][545]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.12:772][545]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-18.05.12:772][545]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.12:773][545]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.12:773][545]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.12:773][545]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.05.12:773][545]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.05.12:773][545]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.12:773][545]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-18.05.12:773][545]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.12:773][545]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.05.12:773][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.12:773][545]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Injured AnimTag_Male. [2020.06.10-18.05.12:773][545]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.05.12:773][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.12:814][547]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.05.13:224][569]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344471393 [2020.06.10-18.05.13:230][569]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344471393, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.06.10-18.05.13:279][571]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.05.13:279][571]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.13:279][571]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.05.13:279][571]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.13:279][571]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.05.13:279][571]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.13:280][571]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.05.13:280][571]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.13:280][571]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.05.13:280][571]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.13:280][571]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.05.13:280][571]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.13:280][571]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.05.13:280][571]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.13:280][571]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.05.13:280][571]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.13:280][571]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.05.13:280][571]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.13:332][574]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.13:332][574]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.05.13:332][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.13:332][574]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.13:332][574]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.10-18.05.13:332][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.13:369][576]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.13:369][576]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.13:369][576]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.05.13:369][576]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.05.13:369][576]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.05.13:369][576]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.05.13:369][576]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.05.13:369][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.13:369][576]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-18.05.13:369][576]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.13:369][576]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.14:165][619]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.05.14:165][619]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.05.14:165][619]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.05.14:165][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.14:165][619]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.05.14:166][619]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.05.14:166][619]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.05.14:166][619]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale03_Character_C_0 Current: NULL [2020.06.10-18.05.14:169][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Disabled [2020.06.10-18.05.14:170][619]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.05.14:175][619]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.05.14:175][619]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.05.14:188][620]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.05.14:188][620]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.05.14:188][620]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.14:188][620]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.05.14:188][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.14:188][620]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.14:188][620]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.05.14:188][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.14:206][621]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.14:206][621]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.05.14:206][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.14:206][621]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.14:206][621]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.05.14:206][621]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.05.14:206][621]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.05.14:206][621]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.05.14:206][621]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.05.14:206][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.14:206][621]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.05.14:206][621]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.14:206][621]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.05.14:207][621]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.14:207][621]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.14:231][622]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.05.14:233][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.05.14:238][623]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.412496 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.05.14:276][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Enabled [2020.06.10-18.05.14:278][625]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.05.14:278][625]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.05.14:279][625]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.05.14:279][625]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookCamperOut. [2020.06.10-18.05.14:279][625]AnimLeader: BP_Entity_C_7 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-18.05.14:279][625]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-18.05.14:279][625]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-18.05.14:284][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Disabled [2020.06.10-18.05.14:300][626]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.05.14:300][626]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.05.14:300][626]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.05.14:300][626]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookSacrificeIn. [2020.06.10-18.05.14:300][626]AnimLeader: BP_Entity_C_7 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.10-18.05.14:301][626]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.06.10-18.05.14:301][626]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-18.05.14:303][626]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.14:303][626]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.14:464][634]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.05.14:464][634]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.14:464][634]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.05.14:464][634]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.14:464][634]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.05.14:464][634]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.14:464][634]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.05.14:465][634]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.14:465][634]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.05.14:465][634]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.14:465][634]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.05.14:465][634]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.14:465][634]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.05.14:465][634]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.14:465][634]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.05.14:465][634]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.14:465][634]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.05.14:465][634]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.14:639][643]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.05.14:639][643]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.14:639][643]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.05.14:639][643]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.14:639][643]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.05.14:639][643]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.14:639][643]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.05.14:639][643]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.14:639][643]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.05.14:639][643]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.14:639][643]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.05.14:639][643]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.14:639][643]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.05.14:639][643]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.14:640][643]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.05.14:640][643]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.14:640][643]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.05.14:640][643]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.14:865][654]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.05.14:866][654]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.14:901][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.05.14:901][656]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.15:339][678]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.05.15:717][697]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.10-18.05.15:718][697]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale09_Character_C_0 [2020.06.10-18.05.15:740][698]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.10-18.05.15:860][704]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.05.15:979][710]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.05.18:085][816]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.05.18:085][816]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.05.18:085][816]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookSacrificeOut. [2020.06.10-18.05.18:085][816]AnimLeader: BP_Entity_C_7 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.10-18.05.18:085][816]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.06.10-18.05.18:421][833]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale04_Character_C_0 - Polento, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.05.23:235][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.10-18.05.23:235][ 81]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.23:235][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-18.05.23:235][ 81]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.23:235][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.10-18.05.23:235][ 81]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.23:348][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-18.05.23:348][ 87]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.23:808][111]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-18.05.23:808][111]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.23:808][111]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.10-18.05.23:808][111]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.23:808][111]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-18.05.23:808][111]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.23:808][111]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.10-18.05.23:808][111]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.23:865][114]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-18.05.23:865][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.23:865][114]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-18.05.23:865][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.23:865][114]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-18.05.23:865][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.23:865][114]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-18.05.23:865][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.24:319][137]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.10-18.05.24:319][137]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-18.05.24:339][138]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-18.05.24:339][138]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.24:339][138]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-18.05.24:339][138]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.24:339][138]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-18.05.24:339][138]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.24:339][138]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-18.05.24:339][138]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.25:496][200]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-18.05.25:496][200]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-18.05.25:873][220]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.497434 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.05.28:430][352]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.379278 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.05.28:431][352]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-18.05.28:431][352]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.05.28:432][352]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-18.05.28:432][352]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.05.28:432][352]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.06.10-18.05.28:432][352]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.06.10-18.05.28:436][352]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.10-18.05.28:438][352]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.05.28:438][352]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.05.28:438][352]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.05.28:438][352]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-18.05.28:442][352]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.05.28:442][352]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.05.28:442][352]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.05.28:442][352]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.05.28:442][352]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.05.28:442][352]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.05.28:442][352]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.05.28:457][353]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.05.28:462][353]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.28:462][353]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.28:462][353]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.28:462][353]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.05.28:687][366]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AABE7360] Result: '1' k_EResultOK (success) [2020.06.10-18.05.28:687][366]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AABE7360]' succeeded in 0.249356 seconds [2020.06.10-18.05.28:720][368]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AABE7360] Result: '1' k_EResultOK (success) [2020.06.10-18.05.28:739][369]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.299812 seconds [2020.06.10-18.05.29:900][430]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_5] [2020.06.10-18.05.29:900][430]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.29:923][431]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_5] [2020.06.10-18.05.29:924][431]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.29:924][431]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.05.29:927][431]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.05.29:927][431]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.05.29:927][431]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.05.29:927][431]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.05.29:927][431]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.05.29:927][431]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_5] [2020.06.10-18.05.29:927][431]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.29:927][431]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.05.29:927][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.29:927][431]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.05.29:927][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.29:998][435]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.05.30:209][446]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.05.30:209][446]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.05.30:209][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.30:209][446]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.05.30:209][446]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.05.30:209][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.30:210][446]Interaction: Interaction time: 0.700000 [2020.06.10-18.05.30:210][446]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.06.10-18.05.30:210][446]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-18.05.30:210][446]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-18.05.30:210][446]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.05.30:210][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.30:210][446]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.05.30:895][482]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.05.30:896][482]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.05.30:899][482]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.05.30:899][482]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.05.30:899][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.30:899][482]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.05.30:899][482]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.05.30:899][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.30:899][482]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.05.30:899][482]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.05.30:899][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.30:899][482]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.05.30:899][482]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.05.30:899][482]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.05.30:899][482]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.05.30:899][482]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.05.30:899][482]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-18.05.30:899][482]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.05.30:899][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.30:899][482]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_5] [2020.06.10-18.05.30:900][482]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.30:900][482]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.05.30:933][484]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.05.30:933][484]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.05.31:095][493]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_5] [2020.06.10-18.05.31:095][493]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.31:095][493]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_5] [2020.06.10-18.05.31:095][493]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.31:459][513]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.256061 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.05.31:539][517]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_5] [2020.06.10-18.05.31:539][517]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.31:539][517]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_5] [2020.06.10-18.05.31:539][517]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.33:406][616]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.10-18.05.33:406][616]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.33:406][616]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.10-18.05.33:406][616]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.33:406][616]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.05.33:410][616]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.05.33:410][616]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.05.33:410][616]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.05.33:410][616]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.05.33:410][616]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.05.33:410][616]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.10-18.05.33:410][616]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.33:410][616]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.05.33:410][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.33:410][616]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.05.33:410][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.33:426][617]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-18.05.33:426][617]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.33:426][617]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-18.05.33:426][617]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.33:426][617]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-18.05.33:426][617]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.33:446][618]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-18.05.33:446][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.33:480][620]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.05.33:773][636]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.05.33:773][636]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.05.33:773][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.33:774][636]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.05.33:774][636]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.05.33:774][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.33:774][636]Interaction: Interaction time: 0.700000 [2020.06.10-18.05.33:774][636]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.06.10-18.05.33:774][636]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-18.05.33:774][636]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-18.05.33:774][636]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.05.33:774][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.33:809][638]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.05.33:988][648]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-18.05.33:988][648]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.34:021][650]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-18.05.34:021][650]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.34:021][650]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-18.05.34:021][650]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.34:021][650]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-18.05.34:021][650]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.34:465][676]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.05.34:482][677]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.05.34:482][677]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.05.34:482][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.34:482][677]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.05.34:482][677]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.05.34:482][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.34:511][679]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.05.34:514][679]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.05.34:514][679]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.05.34:515][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.34:515][679]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.05.34:515][679]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.05.34:515][679]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.05.34:515][679]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.05.34:515][679]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.05.34:515][679]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-18.05.34:515][679]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.05.34:515][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.34:515][679]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.10-18.05.34:515][679]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.34:515][679]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.05.34:515][679]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.05.34:515][679]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.05.34:613][685]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-18.05.34:613][685]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.34:613][685]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-18.05.34:613][685]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.34:613][685]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-18.05.34:613][685]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.34:694][690]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-18.05.34:694][690]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.34:726][692]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-18.05.34:726][692]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.35:171][718]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-18.05.35:171][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.35:171][718]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-18.05.35:171][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.35:171][718]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-18.05.35:171][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.36:987][818]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_5] [2020.06.10-18.05.36:987][818]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.36:987][818]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_5] [2020.06.10-18.05.36:987][818]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.37:014][819]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.05.37:125][825]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.10-18.05.37:126][825]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.37:126][825]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault1][WindowStandard_C_5] [2020.06.10-18.05.37:126][825]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.37:128][825]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.37:128][825]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.37:129][825]Interaction: Verbose: [SlasherVault1][WindowStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.05.37:129][825]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.05.37:129][825]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.37:129][825]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault1][WindowStandard_C_5] [2020.06.10-18.05.37:129][825]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.37:129][825]Interaction: Verbose: [SlasherVault1][WindowStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.05.37:129][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.37:129][825]Interaction: Verbose: [SlasherVault1][WindowStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.05.37:129][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.37:129][825]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.05.37:130][825]LogDBDPlayerMovement: StopSnapping Final Location (6578.899902 8585.500000 121.069305) [2020.06.10-18.05.37:130][825]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.05.37:147][826]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.05.37:203][829]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault1][WindowStandard_C_5] [2020.06.10-18.05.37:203][829]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.37:206][829]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.37:206][829]LogDBDPlayerMovement: StopSnapping Final Location (6578.899902 8585.500000 121.069305) [2020.06.10-18.05.37:206][829]Interaction: Verbose: [SlasherVault1][WindowStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.05.37:206][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.37:206][829]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.37:206][829]Interaction: Verbose: [SlasherVault1][WindowStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.05.37:206][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.37:206][829]Interaction: Interaction time: 1.700000 [2020.06.10-18.05.37:206][829]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.05.37:206][829]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.05.37:206][829]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: WindowVault HillBilly AnimTag_FPV. [2020.06.10-18.05.37:206][829]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_WindowVault that has root motion is not supported [2020.06.10-18.05.37:206][829]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.05.37:206][829]AnimLeader: Warning: Play Montage was requested but not found: WindowVault HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.05.37:206][829]LogSM: Error: Play Update Montage AM_TT_WindowVault Duration 1.700000 Timestamp 126.933090 [2020.06.10-18.05.37:206][829]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.05.37:207][829]Interaction: Verbose: [SlasherVault1][WindowStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.05.37:207][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.37:274][833]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-18.05.37:851][866]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_5] [2020.06.10-18.05.37:851][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.37:851][866]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_5] [2020.06.10-18.05.37:851][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.38:367][894]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_5] [2020.06.10-18.05.38:367][894]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.38:367][894]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_5] [2020.06.10-18.05.38:367][894]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.38:675][911]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.05.38:876][922]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.05.38:899][923]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.05.38:899][923]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.05.38:899][923]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.38:899][923]Interaction: Verbose: [SlasherVault1][WindowStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.05.38:899][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.38:900][923]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.38:900][923]Interaction: Verbose: [SlasherVault1][WindowStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.05.38:900][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.38:915][924]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.38:915][924]Interaction: Verbose: [SlasherVault1][WindowStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.05.38:915][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.38:915][924]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.38:915][924]Interaction: Verbose: [SlasherVault1][WindowStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.05.38:915][924]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.05.38:915][924]Interaction: Verbose: [SlasherVault1][WindowStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.05.38:915][924]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.05.38:915][924]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.05.38:915][924]Interaction: Verbose: [SlasherVault1][WindowStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.05.38:915][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.38:915][924]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault1][WindowStandard_C_5] [2020.06.10-18.05.38:915][924]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.38:915][924]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault1][WindowStandard_C_5] [2020.06.10-18.05.38:915][924]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.38:915][924]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.38:943][925]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.05.38:945][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.05.39:177][937]Interaction: Interactable Destroyed: BP_CamperInteractable_C_1 [2020.06.10-18.05.39:177][937]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_1]] - [Null][Null] [2020.06.10-18.05.39:177][937]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.39:177][937]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.10-18.05.39:178][937]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.39:178][937]Interaction: ------------------------ [2020.06.10-18.05.39:178][937]Interaction: - Interactions in Zone - [2020.06.10-18.05.39:178][937]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.05.39:178][937]Interaction: ---------------------------- [2020.06.10-18.05.39:178][937]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.05.39:178][937]Interaction: ---------------------------- [2020.06.10-18.05.39:178][937]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.05.39:178][937]Interaction: ---------------------------- [2020.06.10-18.05.39:178][937]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.05.39:178][937]Interaction: ---------------------------- [2020.06.10-18.05.39:178][937]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.05.39:178][937]Interaction: ---------------------------- [2020.06.10-18.05.39:178][937]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.05.39:178][937]Interaction: ---------------------------- [2020.06.10-18.05.39:178][937]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.05.39:178][937]Interaction: ---------------------------- [2020.06.10-18.05.39:178][937]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.05.39:178][937]Interaction: ---------------------------- [2020.06.10-18.05.39:178][937]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.05.39:178][937]Interaction: ---------------------------- [2020.06.10-18.05.39:178][937]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.06.10-18.05.39:178][937]Interaction: ---------------------------- [2020.06.10-18.05.39:178][937]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.06.10-18.05.39:178][937]Interaction: ---------------------------- [2020.06.10-18.05.39:178][937]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.05.39:178][937]Interaction: ---------------------------- [2020.06.10-18.05.39:178][937]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.05.39:178][937]Interaction: ---------------------------- [2020.06.10-18.05.39:178][937]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.05.39:178][937]Interaction: ---------------------------- [2020.06.10-18.05.39:178][937]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.05.39:178][937]Interaction: ---------------------------- [2020.06.10-18.05.39:178][937]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - erodz07][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.10-18.05.39:178][937]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.39:178][937]Interaction: ------------------------ [2020.06.10-18.05.39:178][937]Interaction: - Interactions in Zone - [2020.06.10-18.05.39:178][937]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.05.39:178][937]Interaction: ---------------------------- [2020.06.10-18.05.39:179][937]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.05.39:179][937]Interaction: ---------------------------- [2020.06.10-18.05.39:179][937]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.05.39:179][937]Interaction: ---------------------------- [2020.06.10-18.05.39:179][937]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.05.39:179][937]Interaction: ---------------------------- [2020.06.10-18.05.39:179][937]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.05.39:179][937]Interaction: ---------------------------- [2020.06.10-18.05.39:179][937]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.05.39:179][937]Interaction: ---------------------------- [2020.06.10-18.05.39:179][937]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.05.39:179][937]Interaction: ---------------------------- [2020.06.10-18.05.39:179][937]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.05.39:179][937]Interaction: ---------------------------- [2020.06.10-18.05.39:179][937]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.05.39:179][937]Interaction: ---------------------------- [2020.06.10-18.05.39:179][937]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.06.10-18.05.39:179][937]Interaction: ---------------------------- [2020.06.10-18.05.39:179][937]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.06.10-18.05.39:179][937]Interaction: ---------------------------- [2020.06.10-18.05.39:179][937]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.05.39:179][937]Interaction: ---------------------------- [2020.06.10-18.05.39:179][937]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.05.39:179][937]Interaction: ---------------------------- [2020.06.10-18.05.39:179][937]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.05.39:179][937]Interaction: ---------------------------- [2020.06.10-18.05.39:179][937]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.05.39:179][937]Interaction: ---------------------------- [2020.06.10-18.05.39:179][937]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0 - erodz07, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.05.39:180][937]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale03_Character_C_0 - erodz07, Originating Player: BP_CamperFemale03_Character_C_0 - erodz07, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.05.39:180][937]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale03_Character_C_0 - erodz07, Originating Player: BP_CamperMale09_Character_C_0 - Turd Ferguson, Custom Param: 800.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.05.39:180][937]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_0 - erodz07, Originating Player: BP_CamperMale09_Character_C_0 - Turd Ferguson, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.05.39:180][937]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale03_Character_C_0 - erodz07, Originating Player: BP_CamperFemale03_Character_C_0 - erodz07, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.05.39:180][937]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.06.10-18.05.39:180][937]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.10-18.05.39:180][937]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.10-18.05.39:180][937]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.06.10-18.05.39:180][937]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.05.39:180][937]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.05.39:180][937]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.05.39:181][937]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-18.05.39:314][944]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_5] [2020.06.10-18.05.39:314][944]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.39:314][944]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_5] [2020.06.10-18.05.39:314][944]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.39:929][977]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.06.10-18.05.39:929][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.39:929][977]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_13] [2020.06.10-18.05.39:929][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.39:929][977]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_13] [2020.06.10-18.05.39:929][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.40:298][996]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.06.10-18.05.40:298][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.40:298][996]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_13] [2020.06.10-18.05.40:298][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.40:298][996]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_13] [2020.06.10-18.05.40:298][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.43:990][187]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 15.556587 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.05.43:991][187]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.10-18.05.44:688][223]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault1][WindowStandard_C_5] [2020.06.10-18.05.44:688][223]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.44:688][223]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.05.44:688][223]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.44:690][223]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.44:690][223]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.44:690][223]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.05.44:690][223]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.05.44:690][223]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.44:690][223]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.05.44:690][223]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.44:690][223]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.05.44:690][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.44:690][223]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.05.44:690][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.44:711][224]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.05.44:776][228]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.05.44:776][228]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.44:779][228]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.44:779][228]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.05.44:779][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.44:779][228]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.44:779][228]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.05.44:779][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.44:779][228]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.05.44:779][228]Interaction: Interaction time: 2.232143 [2020.06.10-18.05.44:779][228]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.05.44:779][228]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.05.44:779][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.44:779][228]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=134.530 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.05.44:846][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.05.45:194][252]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.10-18.05.45:194][252]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.45:194][252]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-18.05.45:194][252]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.45:194][252]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.10-18.05.45:194][252]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.45:352][261]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-18.05.45:352][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.46:271][311]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-18.05.46:271][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.46:433][320]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.10-18.05.46:433][320]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.46:433][320]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-18.05.46:433][320]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.46:433][320]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.10-18.05.46:433][320]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.47:005][349]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.05.47:357][369]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.05.48:024][407]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.05.48:024][407]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.05.48:024][407]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.05.48:024][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.48:026][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.05.48:044][408]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.05.48:044][408]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.05.48:044][408]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.48:044][408]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.05.48:044][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.48:044][408]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.05.48:044][408]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.48:044][408]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.05.48:044][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.48:044][408]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=137.796 [2020.06.10-18.05.48:061][409]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.48:061][409]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.05.48:061][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.48:061][409]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.48:061][409]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.05.48:061][409]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.05.48:061][409]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.05.48:062][409]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.05.48:062][409]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.05.48:062][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.48:062][409]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.05.48:062][409]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.48:062][409]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.05.48:062][409]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.48:062][409]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.48:077][410]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.48:077][410]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.48:077][410]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.05.48:077][410]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.05.48:077][410]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=137.829 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.05.48:125][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.05.48:170][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.05.48:217][418]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.05.48:217][418]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.05.48:217][418]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=137.968 [2020.06.10-18.05.48:217][418]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=137.968 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.05.48:496][434]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.05.48:496][434]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.48:496][434]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.05.48:496][434]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.48:498][434]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.48:498][434]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.48:499][434]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.05.48:499][434]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.05.48:499][434]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.48:499][434]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.05.48:499][434]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.48:499][434]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.05.48:499][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.48:499][434]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.05.48:499][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.48:538][436]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.05.48:538][436]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.05.48:538][436]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=138.290 [2020.06.10-18.05.48:538][436]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=138.290 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.05.48:590][439]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.EscapeChargeable Enabled?: Enabled [2020.06.10-18.05.48:594][439]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.48:594][439]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.05.48:594][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.48:594][439]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.48:594][439]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.05.48:594][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.48:594][439]Interaction: Interaction time: 1.500000 [2020.06.10-18.05.48:594][439]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.05.48:594][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.48:633][441]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.05.48:633][441]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.05.48:633][441]AnimLeader: BP_SmallMeatLocker_Chuckles_C_8 Requested to Play: HookAttemptEscape. [2020.06.10-18.05.48:633][441]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.05.48:633][441]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-18.05.48:633][441]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-18.05.48:633][441]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.05.48:871][453]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.05.49:244][473]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.133919 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.05.50:108][517]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.EscapeChargeable Enabled?: Disabled [2020.06.10-18.05.50:178][521]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.05.50:178][521]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.05.50:178][521]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.05.50:178][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.50:211][523]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.05.50:211][523]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.05.50:211][523]AnimLeader: BP_SmallMeatLocker_Chuckles_C_8 Requested to Play: HookIdle. [2020.06.10-18.05.50:211][523]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.05.50:211][523]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-18.05.50:211][523]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.05.50:213][523]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.50:213][523]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.05.50:213][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.50:213][523]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.50:213][523]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.05.50:213][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.50:228][524]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale09_Character_C_0 [2020.06.10-18.05.50:229][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.EscapeChargeable Enabled?: Enabled [2020.06.10-18.05.50:231][524]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.05.50:231][524]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.05.50:231][524]AnimLeader: BP_SmallMeatLocker_Chuckles_C_8 Requested to Play: HookReactionIn. [2020.06.10-18.05.50:231][524]AnimLeader: BP_Entity_C_8 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.10-18.05.50:231][524]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.06.10-18.05.50:233][524]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.50:233][524]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.05.50:233][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.50:233][524]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.50:233][524]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.05.50:233][524]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.05.50:233][524]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.05.50:233][524]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.05.50:233][524]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.05.50:233][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.50:233][524]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.05.50:233][524]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.50:233][524]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.50:235][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.EscapeChargeable Enabled?: Disabled [2020.06.10-18.05.51:102][569]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.05.51:103][569]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.05.51:103][569]AnimLeader: BP_SmallMeatLocker_Chuckles_C_8 Requested to Play: HookReaction. [2020.06.10-18.05.51:103][569]AnimLeader: BP_Entity_C_8 Requested to Play: HookReaction AnimTag_Follower. [2020.06.10-18.05.51:103][569]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.06.10-18.05.51:125][570]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-18.05.51:125][570]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=140.876 [2020.06.10-18.05.51:141][571]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.51:141][571]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.51:169][572]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.05.51:171][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.05.51:568][594]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.05.51:568][594]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.51:569][594]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.05.51:569][594]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.51:572][594]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.51:572][594]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.51:573][594]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.05.51:573][594]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.05.51:573][594]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.51:573][594]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.05.51:573][594]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.51:573][594]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.05.51:573][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.51:573][594]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.05.51:573][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.51:609][596]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.05.51:609][596]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.05.51:609][596]AnimLeader: BP_SmallMeatLocker_Chuckles_C_8 Requested to Play: HookReactionOut. [2020.06.10-18.05.51:609][596]AnimLeader: BP_Entity_C_8 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.10-18.05.51:609][596]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.06.10-18.05.51:676][599]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.51:676][599]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.05.51:676][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.51:676][599]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.51:676][599]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.05.51:676][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.51:676][599]Interaction: Interaction time: 0.000000 [2020.06.10-18.05.51:676][599]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.05.51:676][599]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.05.51:676][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.51:833][607]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.10-18.05.51:833][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.51:833][607]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-18.05.51:833][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.51:833][607]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.10-18.05.51:833][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.51:998][616]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-18.05.51:998][616]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.52:324][633]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-18.05.52:324][633]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.52:461][640]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.10-18.05.52:461][640]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.52:461][640]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-18.05.52:461][640]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.52:461][640]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.10-18.05.52:461][640]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.52:723][653]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.05.52:723][653]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.52:725][653]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.52:725][653]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.52:725][653]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.05.52:725][653]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.05.52:725][653]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.52:725][653]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.05.52:725][653]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.52:725][653]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.05.52:725][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.52:725][653]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.05.52:725][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.52:742][654]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.05.52:805][657]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.52:805][657]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.05.52:805][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.52:805][657]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.52:805][657]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.05.52:805][657]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.05.52:805][657]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.05.52:805][657]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.05.52:805][657]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.05.52:805][657]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.05.52:805][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.52:805][657]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.05.52:805][657]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.52:805][657]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.52:836][659]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.05.52:836][659]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.52:838][659]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.05.52:908][663]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-18.05.52:908][663]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.UnhookChargeable Enabled?: Enabled [2020.06.10-18.05.52:909][663]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.52:909][663]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.05.52:909][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.52:909][663]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.52:909][663]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.05.52:909][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.52:909][663]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.05.52:909][663]Interaction: Interaction time: 1.000000 [2020.06.10-18.05.52:909][663]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Male. [2020.06.10-18.05.52:909][663]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale09_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale04_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.10-18.05.52:909][663]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Male AnimTag_Follower. [2020.06.10-18.05.52:909][663]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.10-18.05.52:909][663]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.05.52:909][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.52:950][665]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.05.52:950][665]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.05.52:950][665]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.05.52:950][665]AnimLeader: BP_SmallMeatLocker_Chuckles_C_8 Requested to Play: UnhookIn. [2020.06.10-18.05.52:950][665]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.05.52:950][665]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-18.05.53:009][668]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.53:009][668]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.53:045][670]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.05.53:276][682]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.05.53:931][716]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.UnhookChargeable Enabled?: Disabled [2020.06.10-18.05.53:983][719]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale09_Character_C_0 - Turd Ferguson, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.05.53:983][719]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.05.53:984][719]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.53:984][719]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.05.53:984][719]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.05.53:985][719]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.05.53:985][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.53:985][719]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.05.53:985][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.53:985][719]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.05.53:985][719]Interaction: [BP_CamperMale09_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.05.53:985][719]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale09_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-18.05.53:985][719]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male AnimTag_Follower. [2020.06.10-18.05.53:985][719]AnimLeader: BP_SmallMeatLocker_Chuckles_C_8 Requested to Play: UnhookOut. [2020.06.10-18.05.53:985][719]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.05.53:985][719]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-18.05.53:986][719]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.53:986][719]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.06.10-18.05.53:986][719]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.05.53:986][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.53:991][719]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.05.54:019][721]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale09_Character_C_0 - Turd Ferguson, Originating Player: BP_CamperMale09_Character_C_0 - Turd Ferguson, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.05.54:019][721]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.556135 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.05.54:021][721]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.05.54:021][721]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.05.54:022][721]Interaction: [BP_CamperMale09_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.05.54:022][721]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.05.55:419][797]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.05.55:419][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.UnhookChargeable Enabled?: Enabled [2020.06.10-18.05.55:420][797]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.55:420][797]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.05.55:420][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.55:420][797]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.05.55:420][797]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.55:420][797]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.05.55:420][797]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.05.55:420][797]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.05.55:420][797]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.05.55:420][797]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.05.55:420][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.05.55:420][797]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.05.55:420][797]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.05.55:420][797]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.55:420][797]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.55:425][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.UnhookChargeable Enabled?: Disabled [2020.06.10-18.05.55:528][803]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.55:528][803]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.05.55:551][805]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.55:551][805]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.55:551][805]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.55:551][805]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.55:551][805]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.55:551][805]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.55:551][805]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.55:551][805]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.55:551][805]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.55:551][805]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.55:551][805]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.55:570][806]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.55:570][806]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.55:570][806]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.55:570][806]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.55:570][806]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.55:570][806]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.55:570][806]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.55:570][806]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.55:570][806]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.55:570][806]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.55:570][806]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.55:747][816]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.55:747][816]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.55:747][816]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.55:747][816]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.55:747][816]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.55:747][816]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.55:747][816]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.55:747][816]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.55:747][816]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.55:747][816]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.55:747][816]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:060][832]Interaction: Player [BP_CamperMale09_Character_C_0] is in chase. [2020.06.10-18.05.56:060][832]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.06.10-18.05.56:485][856]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:485][856]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:485][856]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:485][856]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:485][856]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:485][856]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:485][856]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:485][856]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:485][856]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:485][856]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:485][856]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:504][857]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:504][857]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:504][857]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:504][857]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:504][857]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:504][857]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:504][857]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:504][857]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:504][857]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:504][857]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:504][857]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:671][866]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:671][866]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:671][866]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:671][866]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:671][866]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:671][866]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:671][866]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:671][866]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:671][866]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:671][866]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:671][866]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:708][868]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:708][868]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:708][868]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:708][868]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:708][868]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:708][868]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:708][868]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:708][868]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:708][868]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:709][868]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:709][868]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:884][877]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:884][877]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:884][877]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:884][877]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:884][877]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:884][877]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:884][877]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:884][877]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:885][877]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:885][877]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:885][877]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:948][880]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:948][880]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:948][880]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:948][880]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:948][880]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:948][880]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:948][880]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:948][880]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:949][880]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:949][880]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.56:949][880]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:150][946]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:150][946]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:150][946]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:150][946]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:150][946]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:150][946]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:150][946]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:150][946]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:150][946]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:150][946]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:150][946]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:225][950]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:225][950]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:225][950]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:225][950]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:225][950]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:225][950]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:225][950]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:225][950]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:225][950]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:225][950]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:225][950]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:320][955]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:320][955]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:320][955]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:320][955]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:320][955]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:320][955]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:320][955]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:320][955]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:320][955]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:321][955]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:321][955]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:547][967]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:547][967]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:547][967]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:547][967]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:547][967]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:547][967]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:547][967]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:548][967]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:548][967]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:548][967]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:548][967]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:789][979]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:789][979]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:790][979]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:790][979]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:790][979]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:790][979]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:790][979]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:790][979]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:790][979]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:790][979]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:790][979]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:866][983]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:866][983]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:866][983]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:866][983]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:866][983]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:866][983]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:866][983]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:866][983]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:866][983]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:866][983]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:866][983]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:990][989]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:990][989]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:990][989]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:990][989]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:990][989]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:990][989]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:990][989]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:990][989]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:990][989]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:990][989]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.58:990][989]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.59:020][990]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.59:020][990]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.05.59:021][990]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.05.59:021][990]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=148.771 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.05.59:056][991]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.05.59:217][ 0]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.59:217][ 0]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.59:217][ 0]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.59:217][ 0]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.59:217][ 0]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.59:217][ 0]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.59:217][ 0]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.59:217][ 0]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.59:217][ 0]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.59:217][ 0]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.59:217][ 0]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.05.59:229][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.05.59:229][ 0]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.59:290][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.05.59:290][ 3]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.59:303][ 4]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.05.59:303][ 4]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.05.59:303][ 4]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=149.054 [2020.06.10-18.05.59:303][ 4]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=149.054 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.05.59:370][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.05.59:370][ 7]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.59:406][ 9]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Male. [2020.06.10-18.05.59:540][ 16]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.10-18.05.59:542][ 16]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.10-18.05.59:542][ 16]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.05.59:545][ 16]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.515275 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.05.59:545][ 16]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.06.10-18.05.59:552][ 16]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Polento]: On [2020.06.10-18.05.59:566][ 17]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.06.10-18.05.59:574][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.05.59:574][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.59:574][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.05.59:574][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.59:574][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.05.59:575][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.59:575][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.05.59:575][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.59:575][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.05.59:575][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.59:575][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.05.59:575][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.59:575][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.05.59:575][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.59:575][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.05.59:575][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.59:575][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.05.59:575][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.59:606][ 19]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.05.59:606][ 19]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.05.59:606][ 19]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=149.356 [2020.06.10-18.05.59:606][ 19]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=149.356 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.05.59:609][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.05.59:609][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.59:609][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.05.59:610][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.59:610][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.05.59:610][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.59:610][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.05.59:610][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.59:610][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.05.59:610][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.59:610][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.05.59:610][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.59:610][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.05.59:610][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.59:610][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.05.59:610][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.59:610][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.05.59:610][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.05.59:739][ 26]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.832303 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.05.59:923][ 35]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 26.061405 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.05.59:979][ 38]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.301067 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.06.10-18.06.00:142][ 47]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-18.06.00:142][ 47]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.00:143][ 47]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-18.06.00:143][ 47]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.00:144][ 47]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.00:144][ 47]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.00:144][ 47]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.06.00:144][ 47]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.00:144][ 47]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.00:144][ 47]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-18.06.00:144][ 47]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.00:144][ 47]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.06.00:144][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.00:144][ 47]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.06.00:144][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.00:149][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.06.00:149][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.00:215][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.06.00:216][ 51]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.00:216][ 51]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.06.00:216][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.00:216][ 51]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.00:216][ 51]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.06.00:217][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.00:217][ 51]Interaction: Interaction time: 11.851851 [2020.06.10-18.06.00:217][ 51]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.06.00:217][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.00:348][ 58]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.06.00:348][ 58]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.06.00:348][ 58]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.06.00:348][ 58]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.06.00:348][ 58]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.06.00:348][ 58]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.06.00:348][ 58]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.06.00:348][ 58]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.06.00:348][ 58]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.06.00:348][ 58]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.06.00:348][ 58]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.06.00:562][ 69]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.06.00:562][ 69]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.06.00:562][ 69]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.06.00:562][ 69]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.06.00:562][ 69]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.06.00:562][ 69]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.06.00:562][ 69]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.06.00:562][ 69]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.06.00:562][ 69]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.06.00:562][ 69]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.06.00:562][ 69]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.06.01:539][117]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Polento]: Off [2020.06.10-18.06.02:432][163]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.06.02:617][173]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.06.02:618][173]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=152.369 [2020.06.10-18.06.02:636][174]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.02:636][174]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.02:663][175]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.06.02:664][175]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.06.02:676][176]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.06.02:739][179]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.06.02:739][179]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.02:825][184]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.793834 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.06.10-18.06.02:842][185]Interaction: Player [BP_CamperMale09_Character_C_0] is not in chase anymore. [2020.06.10-18.06.02:907][188]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.06.02:907][188]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.02:907][188]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.06.02:907][188]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.02:907][188]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.06.02:907][188]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.02:907][188]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.06.02:907][188]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.02:907][188]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.06.02:907][188]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.02:907][188]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.06.02:907][188]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.02:907][188]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.06.02:907][188]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.02:907][188]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.06.02:907][188]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.02:907][188]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.06.02:907][188]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.02:930][189]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.06.03:216][204]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.06.03:216][204]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.03:216][204]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.06.03:216][204]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.03:219][204]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.03:219][204]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.03:219][204]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.06.03:219][204]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.03:219][204]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.03:219][204]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.06.03:219][204]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.03:219][204]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.06.03:219][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.03:219][204]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-18.06.03:219][204]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.06.03:219][204]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.06.03:219][204]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Male AnimTag_Follower. [2020.06.10-18.06.03:219][204]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.06.03:219][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.03:219][204]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.06.03:219][204]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.06.03:239][205]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.06.03:361][212]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.06.03:361][212]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.03:362][212]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.03:362][212]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.06.03:362][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.03:362][212]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.03:362][212]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.06.03:362][212]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.03:362][212]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.06.03:362][212]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.03:362][212]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.06.03:362][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.03:362][212]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-18.06.03:363][212]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.03:363][212]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.03:367][212]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.06.03:556][223]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.03:557][223]LogDBDPlayerMovement: StopSnapping Final Location (7387.385254 4403.048340 111.092262) [2020.06.10-18.06.03:557][223]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.06.03:557][223]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.06.03:557][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.03:557][223]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.03:557][223]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.06.03:557][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.03:557][223]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.06.03:557][223]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale04_Character_C_0. [2020.06.10-18.06.03:557][223]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-18.06.03:557][223]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-18.06.03:557][223]Interaction: Interaction time: 2.700000 [2020.06.10-18.06.03:557][223]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.06.03:557][223]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.06.03:557][223]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.06.03:557][223]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.06.03:557][223]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale04_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.06.03:557][223]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-18.06.03:557][223]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 153.291779 [2020.06.10-18.06.03:557][223]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.06.03:557][223]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.06.03:558][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.03:561][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.06.03:564][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.06.03:565][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.06.03:565][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-18.06.03:565][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.06.03:713][232]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.03:713][232]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.03:805][237]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-18.06.05:997][366]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.06.06:256][382]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.06.06:271][383]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.06.06:271][383]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.06.06:271][383]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.06:271][383]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.06.06:271][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.06:271][383]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-18.06.06:271][383]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.06.06:271][383]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.06:271][383]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.06.06:271][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.06:288][384]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.06:288][384]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.06.06:288][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.06:288][384]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.06:288][384]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.06.06:288][384]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.06:288][384]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.06.06:288][384]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.06:288][384]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.06.06:288][384]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.06.06:288][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.06:288][384]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.06.06:288][384]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.06:288][384]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.06.06:288][384]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.06:288][384]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.06:430][392]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.06.06:430][392]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.06:431][392]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.06.06:431][392]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.06:432][392]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.06:432][392]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.06:432][392]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.06.06:432][392]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.06:432][392]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.06:432][392]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.06.06:432][392]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.06:432][392]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.06.06:432][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.06:433][392]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.06.06:433][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.06:488][395]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-18.06.06:490][395]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.06:490][395]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.06.06:490][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.06:490][395]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.06:490][395]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.06.06:490][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.06:490][395]Interaction: Interaction time: 16.000000 [2020.06.10-18.06.06:490][395]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.06.06:490][395]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-18.06.06:490][395]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.06.06:490][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.07:034][423]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-18.06.07:034][423]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.07:034][423]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-18.06.07:034][423]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.07:038][423]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.07:038][423]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.07:038][423]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.06.07:038][423]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.07:038][423]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.07:038][423]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-18.06.07:038][423]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.07:038][423]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.06.07:038][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.07:038][423]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.06.07:038][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.07:136][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.06.07:140][428]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.07:140][428]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.06.07:140][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.07:140][428]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.07:140][428]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.06.07:140][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.07:140][428]Interaction: Interaction time: 16.000000 [2020.06.10-18.06.07:140][428]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.06.07:140][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.07:916][468]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.10-18.06.07:916][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.07:916][468]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.06.10-18.06.07:916][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.07:916][468]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.06.10-18.06.07:916][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.08:076][477]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.06.10-18.06.08:076][477]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.08:235][486]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.06.08:255][487]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.06.08:470][499]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.06.08:610][507]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.06.10-18.06.08:610][507]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.08:610][507]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.10-18.06.08:610][507]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.08:610][507]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.06.10-18.06.08:610][507]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.08:610][507]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.06.10-18.06.08:610][507]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.08:684][511]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.10-18.06.08:684][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.08:684][511]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.10-18.06.08:684][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.08:684][511]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.10-18.06.08:684][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.08:684][511]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-18.06.08:684][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.09:041][531]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale09_Character_C_0 - Turd Ferguson, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.06.09:203][540]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.575979 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.06.10-18.06.09:247][542]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-18.06.09:247][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.09:443][553]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.10-18.06.09:443][553]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.09:443][553]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.10-18.06.09:443][553]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.09:443][553]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.10-18.06.09:443][553]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.09:849][576]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.06.09:849][576]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.09:935][580]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.06.10:005][584]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.06.10:020][585]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.06.10:082][588]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.06.10:082][588]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.10:082][588]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.06.10:082][588]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.10:085][588]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.10:085][588]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.10:085][588]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.06.10:085][588]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.10:085][588]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.10:085][588]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.06.10:085][588]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.10:085][588]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.06.10:085][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.10:085][588]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.06.10:085][588]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.06.10:085][588]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.06.10:085][588]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.06.10:086][588]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.06.10:086][588]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-18.06.10:086][588]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.06.10:086][588]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.06.10:086][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.10:086][588]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.06.10:098][589]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.06.10:098][589]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.06.10-18.06.10:100][589]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.10-18.06.10:217][596]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.06.10:217][596]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.10:218][596]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.10:218][596]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.06.10:218][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.10:218][596]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.10:218][596]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.06.10:218][596]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.10:218][596]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.06.10:218][596]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.10:218][596]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.06.10:219][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.10:219][596]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.06.10:219][596]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.10:219][596]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.10:317][602]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.06.10:317][602]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.10:317][602]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.06.10:317][602]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.10:317][602]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.06.10:317][602]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.10:434][609]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.10:434][609]LogDBDPlayerMovement: StopSnapping Final Location (8176.165527 5058.761719 111.094345) [2020.06.10-18.06.10:434][609]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.06.10:434][609]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.06.10:434][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.10:434][609]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.10:434][609]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.06.10:434][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.10:435][609]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.06.10:435][609]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.06.10:435][609]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-18.06.10:435][609]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.06.10:435][609]AnimLeader: BP_SmallMeatLocker_Chuckles_C_8 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.06.10:435][609]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.06.10:435][609]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.06.10:435][609]Interaction: Interaction time: 1.500000 [2020.06.10-18.06.10:435][609]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.06.10:435][609]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-18.06.10:435][609]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.06.10:436][609]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.06.10:436][609]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 160.169601 [2020.06.10-18.06.10:436][609]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.06.10:436][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.10:437][609]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-18.06.10:554][616]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.HookChargeable Enabled?: Enabled [2020.06.10-18.06.11:109][650]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.06.11:125][651]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.06.11:126][651]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.11:126][651]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.06.11:126][651]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.11:126][651]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.06.11:126][651]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.11:126][651]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.06.11:126][651]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.11:126][651]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.06.11:126][651]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.11:126][651]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.06.11:126][651]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.11:126][651]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.06.11:126][651]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.11:126][651]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.06.11:126][651]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.11:126][651]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.06.11:126][651]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.11:747][689]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.06.11:747][689]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.06.12:062][707]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.06.12:062][707]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.06.12:062][707]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.06.12:062][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.12:062][707]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.06.12:062][707]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.06.12:062][707]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.06.12:063][707]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale04_Character_C_0 Current: NULL [2020.06.10-18.06.12:065][707]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.HookChargeable Enabled?: Disabled [2020.06.10-18.06.12:067][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.06.12:071][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.06.12:071][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.06.12:082][708]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.06.12:082][708]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.06.12:082][708]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.12:082][708]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.06.12:082][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.12:083][708]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.12:083][708]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.06.12:083][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.12:099][709]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.12:099][709]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.06.12:099][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.12:099][709]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.12:099][709]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.06.12:099][709]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.12:099][709]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.06.12:099][709]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.12:099][709]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.06.12:099][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.12:099][709]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.06.12:099][709]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.12:099][709]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.06.12:099][709]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.12:099][709]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.12:119][710]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.06.12:124][710]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.06.12:126][710]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.06.12:162][712]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.10-18.06.12:166][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.HookChargeable Enabled?: Enabled [2020.06.10-18.06.12:168][712]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.06.12:168][712]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.06.12:169][712]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.06.12:169][712]AnimLeader: BP_SmallMeatLocker_Chuckles_C_8 Requested to Play: HookCamperOut. [2020.06.10-18.06.12:169][712]AnimLeader: BP_Entity_C_8 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-18.06.12:169][712]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-18.06.12:169][712]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.10-18.06.12:173][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.HookChargeable Enabled?: Disabled [2020.06.10-18.06.12:194][713]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.12:194][713]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.12:214][714]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 142 [2020.06.10-18.06.12:652][738]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.06.12:652][738]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.12:686][740]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.06.12:686][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.12:721][742]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.06.12:721][742]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.06.12:721][742]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.06.12:721][742]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.06.12:795][746]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.06.14:657][849]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.10-18.06.14:657][849]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.14:657][849]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.10-18.06.14:657][849]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.14:660][849]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.14:660][849]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.14:660][849]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.06.14:660][849]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.14:660][849]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.14:660][849]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.10-18.06.14:660][849]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.14:660][849]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.06.14:661][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.14:661][849]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorGesture1 AnimTag_Crouched AnimTag_Male. [2020.06.10-18.06.14:661][849]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.06.14:661][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.16:166][932]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.16:166][932]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.06.16:166][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.16:166][932]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.16:166][932]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.06.16:166][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.16:166][932]Interaction: Interaction time: 0.000000 [2020.06.10-18.06.16:166][932]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.16:166][932]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.06.16:166][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.16:166][932]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.16:167][932]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.06.16:167][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.16:203][934]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.16:203][934]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.06.16:203][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.16:203][934]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.16:203][934]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.06.16:204][934]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.16:204][934]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.06.16:204][934]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.16:204][934]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.06.16:204][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.16:204][934]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.10-18.06.16:204][934]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.16:204][934]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.16:869][969]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.06.16:869][969]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.06.16:869][969]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.06.16:869][969]AnimLeader: BP_SmallMeatLocker_Chuckles_C_8 Requested to Play: HookIdle. [2020.06.10-18.06.16:869][969]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.06.16:869][969]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-18.06.16:909][971]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.06.16:909][971]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.06.16:909][971]AnimLeader: BP_SmallMeatLocker_Chuckles_C_8 Requested to Play: HookReactionIn. [2020.06.10-18.06.16:909][971]AnimLeader: BP_Entity_C_8 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.10-18.06.16:909][971]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.06.10-18.06.17:017][977]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.06.17:017][977]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.17:017][977]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.06.17:017][977]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.17:018][977]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.17:018][977]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.17:018][977]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.06.17:018][977]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.17:018][977]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.17:018][977]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.06.17:018][977]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.17:018][977]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.06.17:018][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.17:018][977]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.06.17:018][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.17:071][980]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.17:071][980]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.06.17:071][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.17:071][980]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.17:071][980]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.06.17:071][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.17:071][980]Interaction: Interaction time: 0.000000 [2020.06.10-18.06.17:071][980]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.06.17:071][980]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.06.17:071][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.17:110][982]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.17:110][982]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.06.17:110][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.17:110][982]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.17:110][982]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.06.17:110][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.17:110][982]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.17:110][982]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.06.17:110][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.17:111][982]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.17:111][982]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.06.17:111][982]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.17:111][982]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.06.17:111][982]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.17:111][982]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.06.17:111][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.17:111][982]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-18.06.17:111][982]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.17:111][982]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.17:113][982]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.06.17:166][985]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.06.17:778][ 17]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.06.17:778][ 17]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.06.17:778][ 17]AnimLeader: BP_SmallMeatLocker_Chuckles_C_8 Requested to Play: HookReaction. [2020.06.10-18.06.17:778][ 17]AnimLeader: BP_Entity_C_8 Requested to Play: HookReaction AnimTag_Follower. [2020.06.10-18.06.17:778][ 17]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.06.10-18.06.17:779][ 17]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.06.17:849][ 21]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.06.18:288][ 44]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.06.18:288][ 44]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.06.18:288][ 44]AnimLeader: BP_SmallMeatLocker_Chuckles_C_8 Requested to Play: HookReactionOut. [2020.06.10-18.06.18:288][ 44]AnimLeader: BP_Entity_C_8 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.10-18.06.18:288][ 44]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.06.10-18.06.18:288][ 44]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.06.18:309][ 45]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.06.19:794][124]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.06.19:794][124]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.06.19:794][124]AnimLeader: BP_SmallMeatLocker_Chuckles_C_8 Requested to Play: HookStruggle. [2020.06.10-18.06.19:794][124]AnimLeader: BP_Entity_C_8 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.10-18.06.19:794][124]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.06.10-18.06.19:794][124]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.06.19:817][125]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.06.21:190][197]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.10-18.06.21:503][214]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_5] [2020.06.10-18.06.21:503][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.21:503][214]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_5] [2020.06.10-18.06.21:503][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.21:927][237]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_5] [2020.06.10-18.06.21:927][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.21:927][237]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_5] [2020.06.10-18.06.21:927][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.22:796][283]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.06.22:796][283]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.06.22:796][283]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.06.22:796][283]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.06.22:796][283]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.06.22:796][283]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.06.22:796][283]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.06.22:797][283]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.06.22:797][283]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.06.22:797][283]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.06.22:797][283]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.06.23:765][331]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-18.06.23:765][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.23:765][331]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-18.06.23:765][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.23:765][331]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-18.06.23:765][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.23:862][336]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-18.06.23:862][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.24:101][349]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.10-18.06.24:101][349]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.24:101][349]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.10-18.06.24:102][349]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.24:102][349]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.06.24:105][349]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.24:105][349]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.24:105][349]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.06.24:105][349]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.24:105][349]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.24:105][349]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.10-18.06.24:105][349]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.24:105][349]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.06.24:105][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.24:105][349]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.06.24:105][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.24:105][349]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.06.24:200][354]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-18.06.24:200][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.24:200][354]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-18.06.24:200][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.24:201][354]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-18.06.24:201][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.24:201][354]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-18.06.24:201][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.24:478][370]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.24:478][370]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.06.24:478][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.24:478][370]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.24:478][370]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.06.24:478][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.24:479][370]Interaction: Interaction time: 0.700000 [2020.06.10-18.06.24:479][370]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.06.10-18.06.24:479][370]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-18.06.24:479][370]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-18.06.24:479][370]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.06.24:479][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.24:512][372]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.06.24:973][399]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.010746 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.06.25:171][410]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.06.25:199][412]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.06.25:200][412]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.06.25:203][412]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.25:203][412]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.06.25:203][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.25:203][412]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.25:203][412]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.06.25:203][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.25:203][412]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.25:203][412]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.06.25:203][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.25:203][412]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.25:203][412]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.06.25:203][412]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.25:203][412]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.06.25:203][412]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.25:203][412]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-18.06.25:203][412]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.06.25:204][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.25:204][412]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.10-18.06.25:204][412]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.25:204][412]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.25:204][412]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.06.25:204][412]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.06.25:934][452]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.06.25:934][452]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.25:935][452]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.06.25:935][452]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.25:936][452]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.25:936][452]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.25:936][452]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.06.25:937][452]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.25:937][452]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.25:937][452]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.06.25:937][452]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.25:937][452]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.06.25:937][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.25:937][452]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.06.25:937][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.25:961][453]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.06.26:015][456]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.06.26:015][456]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:018][456]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.26:018][456]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.06.26:018][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.26:018][456]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.26:018][456]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.06.26:018][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.26:018][456]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.06.26:018][456]Interaction: Interaction time: 2.232143 [2020.06.10-18.06.26:018][456]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.06.26:018][456]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.06.26:018][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.26:018][456]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=175.768 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.06.26:071][459]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.06.26:234][467]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:234][467]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:330][472]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:330][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:330][472]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:330][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:330][472]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:330][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:330][472]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:330][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:331][472]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:331][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:331][472]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:331][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:331][472]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:331][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:331][472]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:331][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:331][472]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:331][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:434][477]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:435][477]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:435][477]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:435][477]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:435][477]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:435][477]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:435][477]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:435][477]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:435][477]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:435][477]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:435][477]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:435][477]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:435][477]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:435][477]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:435][477]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:435][477]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:435][477]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:435][477]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:468][479]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_5] [2020.06.10-18.06.26:468][479]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:508][481]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_5] [2020.06.10-18.06.26:508][481]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:508][481]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.06.26:513][481]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.26:513][481]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.26:513][481]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.06.26:513][481]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.26:513][481]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.26:513][481]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_5] [2020.06.10-18.06.26:513][481]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:513][481]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.06.26:513][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.26:513][481]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.06.26:514][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.26:514][481]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.06.26:553][483]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:553][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:553][483]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:553][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:553][483]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:553][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:553][483]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:553][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:553][483]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:553][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:553][483]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:553][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:553][483]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:553][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:553][483]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:553][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:554][483]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:554][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:613][486]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:613][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:613][486]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:613][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:613][486]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:613][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:613][486]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:614][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:614][486]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:614][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:614][486]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:614][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:614][486]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:614][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:614][486]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:614][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:614][486]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:614][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:655][488]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:655][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:655][488]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:655][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:655][488]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:655][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:655][488]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:655][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:655][488]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:655][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:655][488]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:655][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:655][488]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:655][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:655][488]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:655][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:655][488]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:655][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:675][489]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:675][489]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:675][489]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:675][489]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:675][489]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:675][489]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:675][489]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:676][489]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:676][489]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:676][489]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:676][489]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:676][489]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:676][489]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:676][489]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:676][489]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:676][489]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:676][489]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:676][489]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:714][491]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:714][491]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:714][491]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:714][491]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:714][491]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:714][491]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:715][491]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:715][491]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:715][491]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:715][491]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:715][491]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:715][491]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:715][491]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:715][491]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:715][491]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:715][491]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:715][491]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.06.26:715][491]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:751][493]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.26:751][493]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.06.26:751][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.26:751][493]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.26:751][493]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.06.26:751][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.26:752][493]Interaction: Interaction time: 0.700000 [2020.06.10-18.06.26:752][493]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.06.10-18.06.26:752][493]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-18.06.26:752][493]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-18.06.26:752][493]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.06.26:753][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.26:792][495]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_5] [2020.06.10-18.06.26:792][495]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:792][495]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_5] [2020.06.10-18.06.26:792][495]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.26:793][495]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.06.27:129][512]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.06.27:129][512]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.27:129][512]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.06.27:129][512]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.27:129][512]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.06.27:129][512]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.27:129][512]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.06.27:129][512]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.27:129][512]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.06.27:129][512]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.27:129][512]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.06.27:129][512]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.27:129][512]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.06.27:129][512]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.27:129][512]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.06.27:129][512]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.27:129][512]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.06.27:129][512]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.27:316][521]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.06.27:316][521]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.27:430][527]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.06.27:444][528]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.06.27:446][528]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.27:446][528]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.06.27:446][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.27:446][528]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.27:446][528]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.06.27:446][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.27:446][528]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.27:446][528]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.06.27:446][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.27:447][528]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.27:447][528]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.06.27:447][528]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.27:447][528]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.06.27:447][528]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.27:447][528]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-18.06.27:447][528]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.06.27:447][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.27:447][528]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_5] [2020.06.10-18.06.27:447][528]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.27:447][528]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.27:447][528]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.06.27:469][529]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.06.27:627][537]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-18.06.27:687][540]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.06.27:687][540]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.06.27:687][540]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.27:687][540]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.06.27:687][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.27:687][540]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.06.27:687][540]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.27:687][540]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.06.27:687][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.27:687][540]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=177.439 [2020.06.10-18.06.27:690][540]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.06.27:708][541]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.27:709][541]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.06.27:709][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.27:709][541]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.27:709][541]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.06.27:709][541]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.27:709][541]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.06.27:709][541]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.27:709][541]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.06.27:709][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.27:709][541]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.06.27:709][541]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.27:709][541]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.06.27:709][541]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.27:709][541]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.27:731][542]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.06.27:795][545]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.06.27:797][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.06.27:808][546]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.06.27:808][546]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.27:809][546]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.06.27:809][546]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.27:809][546]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault1][WindowStandard_C_5] [2020.06.10-18.06.27:809][546]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.27:811][546]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.27:811][546]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.27:812][546]Interaction: Verbose: [SlasherVault1][WindowStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.06.27:812][546]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.27:812][546]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.27:812][546]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault1][WindowStandard_C_5] [2020.06.10-18.06.27:812][546]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.27:812][546]Interaction: Verbose: [SlasherVault1][WindowStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.06.27:812][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.27:812][546]Interaction: Verbose: [SlasherVault1][WindowStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.06.27:812][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.27:812][546]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.06.27:812][546]LogDBDPlayerMovement: StopSnapping Final Location (6578.899902 8585.500000 121.069305) [2020.06.10-18.06.27:812][546]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.06.27:813][546]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.27:813][546]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.27:813][546]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.06.27:813][546]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.27:813][546]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.27:813][546]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.06.27:813][546]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.27:813][546]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.06.27:813][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.27:813][546]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.06.27:813][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.27:813][546]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.06.27:834][547]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.06.27:885][550]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.06.27:885][550]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.27:885][550]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault1][WindowStandard_C_5] [2020.06.10-18.06.27:885][550]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.27:886][550]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.27:886][550]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.06.27:886][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.27:886][550]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.27:886][550]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.06.27:886][550]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.27:886][550]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.06.27:886][550]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.27:886][550]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.06.27:886][550]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.06.27:886][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.27:886][550]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.06.27:886][550]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.27:886][550]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.27:888][550]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.27:888][550]LogDBDPlayerMovement: StopSnapping Final Location (6578.899902 8585.500000 121.069305) [2020.06.10-18.06.27:888][550]Interaction: Verbose: [SlasherVault1][WindowStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.06.27:888][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.27:888][550]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.27:888][550]Interaction: Verbose: [SlasherVault1][WindowStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.06.27:888][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.27:888][550]Interaction: Interaction time: 1.700000 [2020.06.10-18.06.27:889][550]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.06.27:889][550]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.06.27:889][550]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: WindowVault HillBilly AnimTag_FPV. [2020.06.10-18.06.27:889][550]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_WindowVault that has root motion is not supported [2020.06.10-18.06.27:889][550]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.06.27:889][550]AnimLeader: Warning: Play Montage was requested but not found: WindowVault HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.06.27:889][550]LogSM: Error: Play Update Montage AM_TT_WindowVault Duration 1.700000 Timestamp 177.621109 [2020.06.10-18.06.27:889][550]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.06.27:889][550]Interaction: Verbose: [SlasherVault1][WindowStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.06.27:889][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.27:938][553]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-18.06.27:977][555]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-18.06.27:977][555]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.UnhookChargeable Enabled?: Enabled [2020.06.10-18.06.27:980][555]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.27:980][555]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.06.27:980][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.27:981][555]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.27:981][555]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.06.27:981][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.27:981][555]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.06.27:981][555]Interaction: Interaction time: 1.000000 [2020.06.10-18.06.27:981][555]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Male. [2020.06.10-18.06.27:981][555]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale04_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale09_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.10-18.06.27:981][555]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Male AnimTag_Follower. [2020.06.10-18.06.27:981][555]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.10-18.06.27:981][555]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.06.27:981][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.28:028][557]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.06.28:028][557]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.06.28:028][557]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.06.28:028][557]AnimLeader: BP_SmallMeatLocker_Chuckles_C_8 Requested to Play: UnhookIn. [2020.06.10-18.06.28:028][557]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.06.28:028][557]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-18.06.28:044][558]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.28:044][558]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.28:079][560]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.06.28:095][561]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-18.06.28:115][562]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.06.28:357][575]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.06.28:549][585]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_5] [2020.06.10-18.06.28:549][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.28:549][585]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_5] [2020.06.10-18.06.28:549][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.28:984][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.UnhookChargeable Enabled?: Disabled [2020.06.10-18.06.29:058][612]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale04_Character_C_0 - Polento, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.06.29:061][612]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.06.29:061][612]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.06.29:061][612]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.06.29:061][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.29:080][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.06.29:083][613]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_5] [2020.06.10-18.06.29:083][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.29:083][613]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_5] [2020.06.10-18.06.29:083][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.29:083][613]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.29:083][613]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.06.29:083][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.29:083][613]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.06.29:084][613]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.06.29:084][613]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale04_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-18.06.29:084][613]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male AnimTag_Follower. [2020.06.10-18.06.29:084][613]AnimLeader: BP_SmallMeatLocker_Chuckles_C_8 Requested to Play: UnhookOut. [2020.06.10-18.06.29:084][613]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.06.29:084][613]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-18.06.29:085][613]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.29:085][613]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.06.10-18.06.29:085][613]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.06.29:085][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.29:088][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.06.29:151][617]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.488012 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.06.29:152][617]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.06.29:152][617]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.06.29:153][617]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.06.29:153][617]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.10-18.06.29:381][629]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.06.29:592][640]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.06.29:612][641]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.06.29:612][641]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.06.29:612][641]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.29:612][641]Interaction: Verbose: [SlasherVault1][WindowStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.06.29:612][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.29:612][641]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.29:612][641]Interaction: Verbose: [SlasherVault1][WindowStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.06.29:612][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.29:631][642]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.29:631][642]Interaction: Verbose: [SlasherVault1][WindowStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.06.29:631][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.29:631][642]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.29:631][642]Interaction: Verbose: [SlasherVault1][WindowStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.06.29:631][642]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.29:631][642]Interaction: Verbose: [SlasherVault1][WindowStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.06.29:631][642]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.29:631][642]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.06.29:631][642]Interaction: Verbose: [SlasherVault1][WindowStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.06.29:631][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.29:631][642]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault1][WindowStandard_C_5] [2020.06.10-18.06.29:631][642]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.29:631][642]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault1][WindowStandard_C_5] [2020.06.10-18.06.29:632][642]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.29:632][642]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.29:654][643]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.06.29:656][643]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.06.30:061][665]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_5] [2020.06.10-18.06.30:061][665]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.30:061][665]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_5] [2020.06.10-18.06.30:061][665]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.30:490][689]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-18.06.30:490][689]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.30:490][689]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-18.06.30:490][689]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.30:491][689]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-18.06.30:491][689]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.30:524][691]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.06.30:525][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.UnhookChargeable Enabled?: Enabled [2020.06.10-18.06.30:528][691]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.30:528][691]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.06.30:528][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.30:528][691]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.06.30:529][691]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.30:529][691]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.06.30:529][691]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.30:529][691]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.06.30:529][691]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.30:529][691]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.06.30:529][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.30:529][691]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.06.30:529][691]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.06.30:529][691]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.30:529][691]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.30:531][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.UnhookChargeable Enabled?: Disabled [2020.06.10-18.06.30:601][695]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.30:601][695]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.30:620][696]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-18.06.30:620][696]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.30:933][712]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-18.06.30:933][712]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.30:933][712]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-18.06.30:933][712]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.30:933][712]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.10-18.06.30:936][712]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.30:936][712]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.30:936][712]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.06.30:936][712]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.30:937][712]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.30:937][712]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-18.06.30:937][712]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.30:937][712]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.06.30:937][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.30:937][712]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.06.30:937][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.30:954][713]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.06.30:992][715]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.30:992][715]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.31:031][717]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.06.31:035][717]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.31:035][717]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.06.31:035][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.31:035][717]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.31:035][717]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.06.31:035][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.31:035][717]Interaction: Interaction time: 16.000000 [2020.06.10-18.06.31:035][717]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.06.31:035][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.31:057][718]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-18.06.31:058][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.31:058][718]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-18.06.31:058][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.31:058][718]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-18.06.31:058][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.31:058][718]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-18.06.31:058][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.31:058][718]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.06.31:114][721]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-18.06.31:114][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.31:114][721]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-18.06.31:114][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.31:114][721]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-18.06.31:114][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.31:114][721]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-18.06.31:114][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.31:593][745]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-18.06.31:594][745]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.31:594][745]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-18.06.31:594][745]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.31:594][745]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-18.06.31:594][745]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.31:594][745]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-18.06.31:594][745]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.33:391][838]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_5] [2020.06.10-18.06.33:391][838]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.33:391][838]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_5] [2020.06.10-18.06.33:391][838]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.33:417][839]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.06.33:844][861]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_5] [2020.06.10-18.06.33:844][861]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.33:844][861]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_5] [2020.06.10-18.06.33:844][861]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.34:814][911]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198008590850 [2020.06.10-18.06.34:814][911]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198008590850, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-18.06.34:814][911]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Scootypuff Sr. The Doombringer, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-18.06.36:641][ 3]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.10-18.06.36:641][ 3]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.36:642][ 3]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.10-18.06.36:642][ 3]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.36:642][ 3]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.06.36:645][ 3]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.36:645][ 3]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.36:645][ 3]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.06.36:645][ 3]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.36:645][ 3]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.36:645][ 3]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.10-18.06.36:645][ 3]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.36:645][ 3]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.06.36:645][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.36:645][ 3]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.06.36:645][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.36:683][ 5]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.06.36:838][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.06.10-18.06.36:839][ 13]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.36:839][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_13] [2020.06.10-18.06.36:839][ 13]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.36:839][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_13] [2020.06.10-18.06.36:839][ 13]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.37:114][ 28]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.37:114][ 28]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.06.37:114][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.37:114][ 28]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.37:114][ 28]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.06.37:114][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.37:114][ 28]Interaction: Interaction time: 0.700000 [2020.06.10-18.06.37:115][ 28]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.06.10-18.06.37:115][ 28]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-18.06.37:115][ 28]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-18.06.37:115][ 28]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.06.37:115][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.37:154][ 30]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.06.37:208][ 33]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.37:208][ 33]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.37:208][ 33]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.06.37:208][ 33]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=186.960 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.06.37:232][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.06.37:246][ 35]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.06.10-18.06.37:246][ 35]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.37:246][ 35]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_13] [2020.06.10-18.06.37:246][ 35]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.37:246][ 35]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_13] [2020.06.10-18.06.37:246][ 35]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.37:634][ 56]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.06.37:635][ 56]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.06.37:635][ 56]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=187.386 [2020.06.10-18.06.37:635][ 56]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=187.386 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.06.37:651][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_5] [2020.06.10-18.06.37:651][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.37:652][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_5] [2020.06.10-18.06.37:652][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.37:750][ 62]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.06.37:750][ 62]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.10-18.06.37:750][ 62]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=187.501 [2020.06.10-18.06.37:750][ 62]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=187.501 Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.10-18.06.37:809][ 65]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.06.37:825][ 66]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.37:825][ 66]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.06.37:825][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.37:825][ 66]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.37:825][ 66]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.06.37:825][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.37:858][ 68]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.06.37:861][ 68]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.37:861][ 68]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.06.37:861][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.37:861][ 68]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.37:861][ 68]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.06.37:861][ 68]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.37:861][ 68]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.06.37:861][ 68]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.37:861][ 68]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-18.06.37:861][ 68]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.06.37:861][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.37:862][ 68]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.10-18.06.37:862][ 68]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.37:862][ 68]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.37:894][ 70]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.06.37:897][ 70]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.06.37:897][ 70]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.06.38:922][124]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_5] [2020.06.10-18.06.38:922][124]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.38:922][124]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_5] [2020.06.10-18.06.38:922][124]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.39:259][142]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceObstructedMaxSpeed [2020.06.10-18.06.39:259][142]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceObstructedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=189.012 [2020.06.10-18.06.39:281][143]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.39:281][143]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.39:305][144]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.06.39:307][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.06.40:500][210]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.06.10-18.06.40:500][210]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.40:500][210]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_13] [2020.06.10-18.06.40:500][210]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.40:500][210]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_13] [2020.06.10-18.06.40:500][210]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.40:521][211]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.06.40:671][219]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.06.10-18.06.40:671][219]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.40:671][219]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_13] [2020.06.10-18.06.40:671][219]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.40:671][219]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_13] [2020.06.10-18.06.40:671][219]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.43:622][372]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_5] [2020.06.10-18.06.43:622][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.43:622][372]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_5] [2020.06.10-18.06.43:622][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.44:049][395]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_5] [2020.06.10-18.06.44:049][395]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.44:049][395]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_5] [2020.06.10-18.06.44:049][395]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.44:100][398]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale04_Character_C_0 - Polento, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.06.45:777][485]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-18.06.45:777][485]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.45:777][485]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-18.06.45:777][485]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.45:777][485]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-18.06.45:777][485]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.46:233][508]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-18.06.46:233][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.46:233][508]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-18.06.46:233][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.46:233][508]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-18.06.46:233][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.47:013][549]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.017146 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.06.47:014][549]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.06.47:019][549]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.06.47:019][549]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.06.47:019][549]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.06.47:019][549]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.06.47:019][549]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.06.47:019][549]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.06.47:019][549]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.06.47:020][549]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.06.47:048][551]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.06.47:090][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.06.47:126][555]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.47:126][555]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.06.47:126][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.47:126][555]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.47:126][555]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.06.47:126][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.47:126][555]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.47:126][555]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.06.47:126][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.47:127][555]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.47:127][555]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.06.47:127][555]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.47:127][555]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.06.47:127][555]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.47:127][555]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.06.47:127][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.47:127][555]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-18.06.47:127][555]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.47:127][555]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.47:146][556]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.06.47:218][560]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.47:218][560]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.47:826][593]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.10-18.06.47:826][593]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.47:827][593]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.10-18.06.47:827][593]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.47:827][593]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.10-18.06.47:828][593]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.47:828][593]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.47:828][593]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.06.47:828][593]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.47:828][593]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.47:828][593]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.10-18.06.47:828][593]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.47:828][593]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.06.47:828][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.47:828][593]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.06.47:828][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.47:897][597]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.06.47:898][597]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.47:898][597]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.06.47:898][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.47:898][597]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.47:898][597]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.06.47:898][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.47:898][597]Interaction: Interaction time: 6.027632 [2020.06.10-18.06.47:898][597]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.06.47:898][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.47:901][597]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.47:901][597]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.49:632][688]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault1][WindowStandard_C_5] [2020.06.10-18.06.49:632][688]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.49:632][688]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.06.49:632][688]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.49:634][688]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.49:634][688]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.49:634][688]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.06.49:634][688]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.49:634][688]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.49:634][688]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.06.49:634][688]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.49:634][688]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.06.49:634][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.49:634][688]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.06.49:634][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.49:660][689]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.06.49:694][691]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.06.49:694][691]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.49:697][691]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.49:697][691]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.06.49:697][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.49:697][691]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.49:697][691]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.06.49:697][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.49:697][691]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.06.49:697][691]Interaction: Interaction time: 2.232143 [2020.06.10-18.06.49:697][691]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.06.49:697][691]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.06.49:697][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.49:697][691]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=199.448 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.06.49:774][695]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.06.50:190][716]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.06.10-18.06.50:190][716]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.50:190][716]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.10-18.06.50:190][716]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.50:190][716]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.06.10-18.06.50:190][716]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.50:340][724]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.06.10-18.06.50:340][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.50:860][751]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.06.10-18.06.50:860][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.50:860][751]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.06.10-18.06.50:861][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.50:861][751]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.10-18.06.50:861][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.50:861][751]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.06.10-18.06.50:861][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.50:923][754]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.10-18.06.50:923][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.50:923][754]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.10-18.06.50:923][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.50:923][754]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.10-18.06.50:923][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.50:923][754]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.06.10-18.06.50:924][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.51:459][782]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.06.10-18.06.51:459][782]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.51:475][783]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.06.51:495][784]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.10-18.06.51:495][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.51:495][784]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.10-18.06.51:496][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.51:496][784]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.10-18.06.51:496][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.52:304][826]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.06.52:304][826]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.06.52:304][826]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.06.52:304][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.52:306][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.06.52:321][827]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.06.52:321][827]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.06.52:321][827]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.52:321][827]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.06.52:321][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.52:321][827]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.06.52:321][827]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.52:321][827]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.06.52:321][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.52:321][827]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=202.074 [2020.06.10-18.06.52:339][828]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.52:339][828]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.06.52:339][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.52:339][828]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.52:340][828]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.06.52:340][828]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.52:340][828]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.06.52:340][828]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.52:340][828]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.06.52:340][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.52:340][828]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.06.52:340][828]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.52:340][828]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.06.52:340][828]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.52:340][828]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.52:357][829]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.52:357][829]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.52:357][829]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.06.52:357][829]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.06.52:357][829]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=202.109 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.06.52:374][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.06.52:417][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.06.52:694][846]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.06.52:694][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.52:708][847]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.06.52:708][847]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.52:722][848]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.06.52:723][848]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.06.52:723][848]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=202.474 [2020.06.10-18.06.52:723][848]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=202.474 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.06.52:726][848]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.06.52:726][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.52:820][853]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Male. [2020.06.10-18.06.52:882][856]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.06.52:882][856]GameFlow: Writing Profile Stat DBD_ChainsawHit: 1 [2020.06.10-18.06.52:883][856]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-18.06.52:887][856]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-18.06.52:887][856]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.06.52:890][856]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 31.752224 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.06.52:896][856]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Maveros]: On [2020.06.10-18.06.52:903][857]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.06.52:903][857]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.10-18.06.52:909][857]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.06.53:027][863]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.06.53:027][863]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 2.580000 [2020.06.10-18.06.53:028][863]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=202.780 [2020.06.10-18.06.53:028][863]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=202.780 Curve: PounceSucceedMaxSpeed Curve Duration 2.580000 [2020.06.10-18.06.53:231][874]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C487AF90] Result: '1' k_EResultOK (success) [2020.06.10-18.06.53:231][874]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C487AF90]' succeeded in 0.347263 seconds [2020.06.10-18.06.53:265][876]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C487AF90] Result: '1' k_EResultOK (success) [2020.06.10-18.06.53:286][877]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.387907 seconds [2020.06.10-18.06.53:460][886]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.06.53:460][886]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.53:654][896]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-18.06.53:654][896]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.53:655][896]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-18.06.53:655][896]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.53:657][896]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.53:657][896]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.53:657][896]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.06.53:657][896]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.53:658][896]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.53:658][896]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-18.06.53:658][896]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.53:658][896]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.06.53:658][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.53:658][896]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.06.53:658][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.53:672][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.06.53:675][897]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.53:675][897]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.06.53:675][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.53:675][897]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.53:675][897]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.06.53:675][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.53:676][897]Interaction: Interaction time: 11.851851 [2020.06.10-18.06.53:676][897]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.06.53:676][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.53:711][899]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.368086 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.06.53:923][910]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.104869 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.06.53:925][910]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.06.10-18.06.53:929][910]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.06.53:929][910]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.06.53:929][910]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.06.53:929][910]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.06.53:929][910]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.06.53:929][910]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.06.53:929][910]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.06.53:930][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.06.53:943][911]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.06.53:979][913]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.06.53:980][913]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.53:980][913]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.06.53:980][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.53:980][913]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.53:980][913]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.06.53:980][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.53:980][913]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.53:980][913]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.06.53:980][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.53:980][913]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.53:981][913]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.06.53:981][913]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.53:981][913]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.06.53:981][913]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.53:981][913]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.06.53:981][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.53:981][913]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.10-18.06.53:981][913]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.53:981][913]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.53:985][913]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.06.54:080][918]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.54:080][918]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.54:870][959]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Maveros]: Off [2020.06.10-18.06.55:395][986]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.06.55:395][986]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.55:607][996]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.06.55:608][996]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=205.358 [2020.06.10-18.06.55:629][997]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.55:629][997]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.55:651][998]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.06.55:653][998]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.06.55:724][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.06.55:724][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.55:724][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.06.55:724][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.55:724][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.06.55:724][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.55:724][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.06.55:724][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.55:725][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.06.55:725][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.55:725][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.06.55:725][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.55:725][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.06.55:725][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.55:725][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.06.55:725][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.55:725][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.06.55:725][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.55:744][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.06.55:829][ 8]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.06.56:071][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.06.56:071][ 22]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.56:072][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.06.56:072][ 22]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.56:074][ 22]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.56:074][ 22]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.56:074][ 22]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.06.56:074][ 22]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.56:074][ 22]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.56:074][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.06.56:074][ 22]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.56:074][ 22]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.06.56:074][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.56:074][ 22]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-18.06.56:074][ 22]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.06.56:074][ 22]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.06.56:074][ 22]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Male AnimTag_Follower. [2020.06.10-18.06.56:075][ 22]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.06.56:075][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.56:075][ 22]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.06.56:075][ 22]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.06.56:076][ 22]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.06.56:100][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.06.56:215][ 29]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.56:215][ 29]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.06.56:215][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.56:215][ 29]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.56:215][ 29]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.06.56:215][ 29]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.56:215][ 29]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.06.56:215][ 29]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.56:215][ 29]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.06.56:215][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.56:215][ 29]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-18.06.56:215][ 29]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.56:215][ 29]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.56:218][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.06.56:248][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.06.56:248][ 31]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.56:413][ 40]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.10-18.06.56:413][ 40]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.56:413][ 40]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.10-18.06.56:413][ 40]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.56:414][ 40]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.56:414][ 40]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.56:414][ 40]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.06.56:414][ 40]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.56:414][ 40]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.56:414][ 40]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.10-18.06.56:414][ 40]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.56:414][ 40]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.06.56:414][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.56:414][ 40]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.06.56:414][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.56:416][ 40]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.56:416][ 40]LogDBDPlayerMovement: StopSnapping Final Location (5179.552246 7287.018555 110.859306) [2020.06.10-18.06.56:416][ 40]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.06.56:416][ 40]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.06.56:416][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.56:416][ 40]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.56:416][ 40]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.06.56:416][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.56:416][ 40]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.06.56:416][ 40]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.06.10-18.06.56:416][ 40]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-18.06.56:417][ 40]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-18.06.56:417][ 40]Interaction: Interaction time: 2.700000 [2020.06.10-18.06.56:417][ 40]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.06.56:417][ 40]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.06.56:417][ 40]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.06.56:417][ 40]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.06.56:417][ 40]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.06.56:417][ 40]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-18.06.56:417][ 40]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 206.148300 [2020.06.10-18.06.56:417][ 40]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.06.56:417][ 40]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.06.56:417][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.56:421][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.06.56:423][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.06.56:425][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.06.56:425][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-18.06.56:425][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.06.56:449][ 42]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.06.56:516][ 46]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.06.56:518][ 46]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.56:518][ 46]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.06.56:518][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.56:518][ 46]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.56:518][ 46]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.06.56:518][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.56:518][ 46]Interaction: Interaction time: 72.116737 [2020.06.10-18.06.56:518][ 46]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.06.56:518][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.56:552][ 48]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.06.56:587][ 50]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.56:587][ 50]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.56:655][ 54]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-18.06.57:629][108]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.10-18.06.57:629][108]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.57:629][108]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.10-18.06.57:629][108]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.57:632][108]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.57:632][108]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.57:632][108]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.06.57:632][108]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.57:632][108]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.57:632][108]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.10-18.06.57:632][108]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.57:632][108]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.06.57:632][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.57:633][108]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.06.57:633][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.57:668][110]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.06.57:762][115]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.06.10-18.06.57:765][115]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.57:765][115]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.06.57:765][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.57:765][115]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.06.57:765][115]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.06.57:765][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.57:765][115]Interaction: Interaction time: 83.466843 [2020.06.10-18.06.57:766][115]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.06.57:766][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.57:766][115]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.06.58:862][173]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.06.59:114][186]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.06.59:138][187]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.06.59:139][187]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.06.59:139][187]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.59:139][187]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.06.59:139][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.59:139][187]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-18.06.59:139][187]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.06.59:139][187]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.59:139][187]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.06.59:139][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.59:152][188]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.59:152][188]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.06.59:153][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.59:153][188]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.59:153][188]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.06.59:153][188]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.59:153][188]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.06.59:153][188]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.59:153][188]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.06.59:153][188]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.06.59:153][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.59:153][188]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.06.59:153][188]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.59:153][188]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.06.59:153][188]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.59:153][188]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.06.59:271][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-18.06.59:271][194]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.59:272][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-18.06.59:272][194]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.59:274][194]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.59:274][194]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.59:274][194]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.06.59:274][194]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.06.59:274][194]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.59:274][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-18.06.59:275][194]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.06.59:275][194]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.06.59:275][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.59:275][194]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.06.59:275][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.59:294][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.06.10-18.06.59:297][195]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.59:297][195]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.06.59:297][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.59:297][195]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.06.59:297][195]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.06.59:297][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.06.59:297][195]Interaction: Interaction time: 16.000000 [2020.06.10-18.06.59:297][195]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.06.59:297][195]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-18.06.59:297][195]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.06.59:297][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.01:033][289]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.07.01:049][290]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.07.01:289][304]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.07.02:774][392]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-18.07.02:774][392]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.02:774][392]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-18.07.02:774][392]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.02:774][392]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-18.07.02:774][392]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.02:791][393]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.07.02:807][394]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.07.03:058][407]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.07.03:095][409]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-18.07.03:095][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.03:095][409]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-18.07.03:095][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.03:095][409]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-18.07.03:095][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.03:445][430]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-18.07.03:445][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.03:445][430]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-18.07.03:445][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.03:445][430]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-18.07.03:445][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.03:643][442]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-18.07.03:643][442]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.04:211][474]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-18.07.04:211][474]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.04:211][474]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-18.07.04:211][474]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.04:211][474]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-18.07.04:211][474]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.04:211][474]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-18.07.04:211][474]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.04:268][477]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-18.07.04:268][477]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.04:268][477]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-18.07.04:268][477]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.04:268][477]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-18.07.04:269][477]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.04:269][477]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-18.07.04:269][477]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.04:545][492]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.07.04:563][493]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.07.04:810][506]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.07.04:910][511]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-18.07.04:910][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.04:910][511]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-18.07.04:910][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.04:910][511]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-18.07.04:910][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.04:910][511]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-18.07.04:910][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.05:820][564]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.07.06:298][590]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.07.06:313][591]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.06.10-18.07.06:352][593]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-18.07.06:367][594]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-18.07.06:432][598]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.07.06:447][599]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.07.06:551][605]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.07.06:730][616]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.07.08:059][695]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.07.08:075][696]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.07.08:304][710]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.07.09:165][758]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.07.09:165][758]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.09:194][759]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.07.09:818][792]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.07.09:835][793]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.07.09:937][798]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement02_C_0] [2020.06.10-18.07.09:937][798]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.09:958][799]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.07.10:074][805]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.07.10:191][811]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.07.10:191][811]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.10:212][812]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.07.10:212][812]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.10:213][812]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_MeatLockerBasement02_C_0] [2020.06.10-18.07.10:213][812]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.10:215][812]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.10:215][812]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.10:215][812]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.07.10:215][812]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.10:215][812]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.10:215][812]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement02_C_0] [2020.06.10-18.07.10:215][812]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.10:215][812]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.07.10:215][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.10:215][812]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.07.10:215][812]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.07.10:215][812]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight. [2020.06.10-18.07.10:215][812]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.07.10:215][812]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Follower [2020.06.10-18.07.10:215][812]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Male AnimTag_Follower. [2020.06.10-18.07.10:215][812]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.07.10:215][812]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.07.10:215][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.10:215][812]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.07.10:216][812]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.06.10-18.07.10:216][812]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.06.10-18.07.10:217][812]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.10-18.07.10:350][819]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.07.10:350][819]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.07.10:350][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.10:350][819]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.07.10:350][819]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.07.10:350][819]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.10:350][819]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.07.10:350][819]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.10:350][819]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.07.10:351][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.10:351][819]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-18.07.10:351][819]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.10:351][819]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.07.10:364][820]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement02_C_0] [2020.06.10-18.07.10:364][820]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.10:521][828]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.10:521][828]LogDBDPlayerMovement: StopSnapping Final Location (6125.420410 8539.451172 -649.168030) [2020.06.10-18.07.10:521][828]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.07.10:521][828]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.07.10:522][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.10:522][828]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.10:522][828]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.07.10:522][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.10:522][828]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.07.10:522][828]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.10-18.07.10:522][828]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-18.07.10:522][828]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-18.07.10:522][828]AnimLeader: BP_MeatLockerBasement02_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.07.10:522][828]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.07.10:522][828]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.07.10:522][828]Interaction: Interaction time: 1.500000 [2020.06.10-18.07.10:522][828]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.07.10:522][828]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-18.07.10:522][828]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.07.10:522][828]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.07.10:522][828]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 220.251617 [2020.06.10-18.07.10:522][828]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.07.10:522][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.10:523][828]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-18.07.10:575][831]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.06.10-18.07.11:196][864]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.07.11:196][864]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.11:196][864]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.07.11:196][864]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.11:196][864]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.07.11:196][864]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.11:196][864]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.07.11:196][864]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.11:196][864]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.07.11:196][864]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.11:196][864]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.07.11:196][864]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.11:196][864]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.07.11:196][864]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.11:196][864]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.07.11:196][864]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.11:196][864]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.07.11:196][864]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.11:212][865]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.07.11:310][870]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.07.11:735][894]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.07.11:735][894]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.07.11:735][894]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.07.11:735][894]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.07.12:083][913]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.07.12:083][913]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.07.12:083][913]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.07.12:083][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.12:083][913]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.07.12:084][913]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.10-18.07.12:084][913]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-18.07.12:084][913]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale01_C_0 Current: NULL [2020.06.10-18.07.12:086][913]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.06.10-18.07.12:088][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.07.12:093][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.07.12:093][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.07.12:108][914]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.07.12:108][914]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.07.12:108][914]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:108][914]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.07.12:108][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.12:108][914]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:108][914]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.07.12:108][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.12:129][915]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:129][915]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.07.12:129][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.12:129][915]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:129][915]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.07.12:129][915]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.12:129][915]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.07.12:129][915]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.12:129][915]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.07.12:129][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.12:129][915]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement02_C_0] [2020.06.10-18.07.12:129][915]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:129][915]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_MeatLockerBasement02_C_0] [2020.06.10-18.07.12:130][915]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:130][915]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:152][916]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.07.12:156][916]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.07.12:157][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.07.12:188][918]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HookInBasement Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-18.07.12:189][918]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.07.12:189][918]GameFlow: Writing Profile Stat DBD_DLC6_Slasher_Stat2: 1 [2020.06.10-18.07.12:189][918]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-18.07.12:190][918]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.07.12:191][918]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.07.12:191][918]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale09_Character_C_0 - Turd Ferguson, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-18.07.12:191][918]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - Polento, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-18.07.12:198][918]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.07.12:198][918]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.07.12:198][918]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.07.12:199][918]AnimLeader: BP_MeatLockerBasement02_C_0 Requested to Play: HookCamperOut. [2020.06.10-18.07.12:199][918]AnimLeader: BP_Entity_C_12 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-18.07.12:199][918]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-18.07.12:199][918]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.10-18.07.12:214][919]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.07.12:214][919]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.07.12:254][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.06.10-18.07.12:261][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.06.10-18.07.12:296][923]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_MeatLockerBasement02_C_0] [2020.06.10-18.07.12:296][923]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:296][923]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.12:296][923]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:298][923]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:298][923]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:298][923]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.07.12:298][923]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.12:298][923]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:298][923]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.12:298][923]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:298][923]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.07.12:298][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.12:298][923]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.07.12:298][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.12:324][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.07.12:351][926]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.12:352][926]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:354][926]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:354][926]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.07.12:354][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.12:354][926]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:354][926]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.07.12:354][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.12:354][926]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.07.12:354][926]Interaction: Interaction time: 2.232143 [2020.06.10-18.07.12:354][926]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.07.12:354][926]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.07.12:354][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.12:354][926]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=222.105 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.07.12:356][926]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.07.12:356][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:357][926]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.07.12:357][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:357][926]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.07.12:357][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:357][926]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.07.12:357][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:357][926]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.07.12:357][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:357][926]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.07.12:357][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:357][926]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.07.12:357][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:357][926]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.07.12:357][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:357][926]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.07.12:357][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:375][927]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.07.12:375][927]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.07.12:375][927]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:375][927]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.07.12:375][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.12:375][927]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.07.12:375][927]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:375][927]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.07.12:375][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.12:375][927]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=222.126 [2020.06.10-18.07.12:395][928]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:395][928]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.07.12:395][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.12:395][928]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:395][928]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.07.12:395][928]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.12:395][928]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.07.12:395][928]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.12:395][928]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.07.12:395][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.12:396][928]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.12:396][928]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:396][928]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.12:396][928]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:396][928]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:399][928]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 118 [2020.06.10-18.07.12:463][931]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.07.12:465][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.07.12:470][932]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.12:470][932]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:470][932]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.12:470][932]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:472][932]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:472][932]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:472][932]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.07.12:472][932]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.12:472][932]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:472][932]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.12:472][932]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:472][932]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.07.12:472][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.12:472][932]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.07.12:472][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.12:499][933]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3BD68B3B0] Result: '1' k_EResultOK (success) [2020.06.10-18.07.12:499][933]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3BD68B3B0]' succeeded in 0.307478 seconds [2020.06.10-18.07.12:499][933]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.07.12:546][936]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3BD68B3B0] Result: '1' k_EResultOK (success) [2020.06.10-18.07.12:550][936]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.12:550][936]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:553][936]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.355865 seconds [2020.06.10-18.07.12:553][936]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:553][936]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.07.12:553][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.12:553][936]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:553][936]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.07.12:553][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.12:553][936]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.07.12:553][936]Interaction: Interaction time: 2.232143 [2020.06.10-18.07.12:553][936]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.07.12:553][936]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.07.12:553][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.12:553][936]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=222.304 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.07.12:569][937]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.07.12:569][937]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.07.12:569][937]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:569][937]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.07.12:569][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.12:569][937]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.07.12:569][937]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:569][937]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.07.12:569][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.12:569][937]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=222.320 [2020.06.10-18.07.12:589][938]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:589][938]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.07.12:589][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.12:589][938]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:589][938]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.07.12:589][938]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.12:589][938]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.07.12:589][938]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.12:589][938]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.07.12:589][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.12:589][938]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.12:589][938]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:589][938]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.12:589][938]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:589][938]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:592][938]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.07.12:592][938]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:592][938]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.07.12:592][938]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:592][938]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.07.12:592][938]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:592][938]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.07.12:592][938]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:592][938]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.07.12:592][938]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:592][938]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.07.12:592][938]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:592][938]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.07.12:592][938]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:592][938]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.07.12:592][938]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:592][938]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.07.12:592][938]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:605][939]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.07.12:605][939]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:649][941]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.07.12:651][941]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.07.12:699][944]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.12:699][944]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:699][944]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.12:699][944]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:702][944]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:702][944]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:702][944]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.07.12:702][944]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.12:702][944]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:702][944]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.12:702][944]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:702][944]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.07.12:702][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.12:702][944]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.07.12:702][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.12:725][945]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.07.12:759][947]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.12:760][947]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:760][947]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.07.12:760][947]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.07.12:760][947]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.07.12:760][947]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.07.12:762][947]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:762][947]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.07.12:762][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.12:762][947]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:762][947]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.07.12:762][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.12:762][947]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.07.12:762][947]Interaction: Interaction time: 2.232143 [2020.06.10-18.07.12:762][947]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.07.12:762][947]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.07.12:762][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.12:762][947]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=222.513 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.07.12:777][948]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.07.12:778][948]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.07.12:778][948]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:778][948]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.07.12:778][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.12:778][948]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.07.12:778][948]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:778][948]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.07.12:778][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.12:778][948]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=222.530 [2020.06.10-18.07.12:795][949]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:795][949]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.07.12:795][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.12:795][949]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:795][949]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.07.12:795][949]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.12:795][949]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.07.12:795][949]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.12:795][949]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.07.12:795][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.12:795][949]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.12:795][949]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:795][949]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.12:795][949]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:795][949]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:798][949]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.07.12:815][950]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement02_C_0] [2020.06.10-18.07.12:815][950]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:817][950]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.07.12:817][950]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:852][952]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.07.12:854][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.07.12:866][953]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.12:866][953]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:866][953]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.12:866][953]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:868][953]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:868][953]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:868][953]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.07.12:868][953]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.12:868][953]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:868][953]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.12:868][953]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:868][953]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.07.12:868][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.12:868][953]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.07.12:868][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.12:891][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.07.12:918][956]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.12:918][956]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:920][956]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:920][956]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.07.12:920][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.12:920][956]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:920][956]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.07.12:920][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.12:920][956]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.07.12:921][956]Interaction: Interaction time: 2.232143 [2020.06.10-18.07.12:921][956]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.07.12:921][956]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.07.12:921][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.12:921][956]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=222.673 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.07.12:937][957]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.07.12:937][957]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.07.12:937][957]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:937][957]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.07.12:937][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.12:937][957]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.07.12:937][957]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:937][957]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.07.12:937][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.12:937][957]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=222.689 [2020.06.10-18.07.12:961][958]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:961][958]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.07.12:961][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.12:961][958]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:961][958]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.07.12:961][958]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.12:961][958]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.07.12:961][958]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.12:961][958]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.07.12:961][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.12:961][958]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.12:961][958]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:961][958]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.12:961][958]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.12:961][958]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.12:975][959]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.07.13:022][961]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.07.13:024][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.07.13:094][965]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.13:094][965]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.13:094][965]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.13:094][965]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.13:096][965]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.13:096][965]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.13:096][965]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.07.13:096][965]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.13:096][965]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.13:096][965]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.13:096][965]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.13:096][965]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.07.13:096][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.13:097][965]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.07.13:097][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.13:099][965]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.07.13:122][966]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.07.13:186][970]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.13:186][970]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.13:190][970]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.13:190][970]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.07.13:190][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.13:190][970]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.13:190][970]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.07.13:190][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.13:190][970]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.07.13:190][970]Interaction: Interaction time: 2.232143 [2020.06.10-18.07.13:190][970]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.07.13:190][970]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.07.13:190][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.13:190][970]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=222.940 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.07.13:206][971]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.07.13:206][971]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.07.13:206][971]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.13:207][971]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.07.13:207][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.13:207][971]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.07.13:207][971]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.13:207][971]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.07.13:207][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.13:207][971]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=222.958 [2020.06.10-18.07.13:227][972]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.13:227][972]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.07.13:227][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.13:227][972]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.13:227][972]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.07.13:227][972]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.13:227][972]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.07.13:227][972]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.13:227][972]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.07.13:227][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.13:227][972]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.13:227][972]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.13:227][972]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.13:227][972]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.13:227][972]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.13:288][975]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.07.13:290][975]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.07.13:429][984]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.13:429][984]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.13:430][984]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.13:430][984]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.13:431][984]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.13:431][984]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.13:431][984]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.07.13:431][984]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.13:431][984]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.13:431][984]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.13:432][984]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.13:432][984]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.07.13:432][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.13:432][984]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.07.13:432][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.13:449][985]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.07.13:449][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.13:453][985]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.07.13:479][987]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.13:479][987]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.13:480][987]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.13:481][987]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.07.13:481][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.13:481][987]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.13:481][987]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.07.13:481][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.13:481][987]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.07.13:481][987]Interaction: Interaction time: 2.232143 [2020.06.10-18.07.13:481][987]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.07.13:481][987]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.07.13:481][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.13:481][987]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=223.233 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.07.13:497][988]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.07.13:497][988]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.07.13:497][988]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.13:497][988]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.07.13:497][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.13:497][988]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.07.13:497][988]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.13:497][988]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.07.13:497][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.13:497][988]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=223.249 [2020.06.10-18.07.13:514][989]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.13:514][989]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.07.13:514][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.13:514][989]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.13:514][989]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.07.13:514][989]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.13:514][989]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.07.13:514][989]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.13:514][989]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.07.13:514][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.13:514][989]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.13:514][989]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.13:514][989]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.13:514][989]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.13:514][989]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.13:584][992]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.07.13:586][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.07.13:654][996]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.13:654][996]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.13:654][996]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.13:654][996]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.13:656][996]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.13:656][996]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.13:656][996]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.07.13:656][996]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.13:656][996]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.13:656][996]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.13:656][996]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.13:656][996]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.07.13:656][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.13:656][996]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.07.13:656][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.13:675][997]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.07.13:709][999]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.13:709][999]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.13:711][999]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.13:711][999]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.07.13:712][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.13:712][999]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.13:712][999]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.07.13:712][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.13:712][999]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.07.13:712][999]Interaction: Interaction time: 2.232143 [2020.06.10-18.07.13:712][999]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.07.13:712][999]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.07.13:712][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.13:712][999]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=223.462 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.07.13:732][ 0]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.07.13:732][ 0]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.07.13:733][ 0]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.13:733][ 0]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.07.13:733][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.13:733][ 0]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.07.13:733][ 0]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.13:733][ 0]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.07.13:733][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.13:733][ 0]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=223.478 [2020.06.10-18.07.13:750][ 1]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.13:750][ 1]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.07.13:750][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.13:750][ 1]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.13:750][ 1]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.07.13:750][ 1]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.13:750][ 1]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.07.13:750][ 1]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.13:750][ 1]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.07.13:750][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.13:751][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.13:751][ 1]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.13:751][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.13:751][ 1]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.13:751][ 1]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.13:825][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.07.13:827][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.07.13:856][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.13:856][ 7]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.13:857][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.13:857][ 7]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.13:859][ 7]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.13:859][ 7]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.13:859][ 7]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.07.13:859][ 7]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.13:859][ 7]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.13:859][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.13:859][ 7]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.13:859][ 7]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.07.13:859][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.13:859][ 7]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.07.13:859][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.13:878][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.07.13:925][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.13:925][ 11]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.13:927][ 11]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.13:927][ 11]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.07.13:927][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.13:927][ 11]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.13:927][ 11]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.07.13:927][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.13:927][ 11]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.07.13:927][ 11]Interaction: Interaction time: 2.232143 [2020.06.10-18.07.13:927][ 11]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.07.13:927][ 11]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.07.13:927][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.13:927][ 11]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=223.678 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.07.13:944][ 12]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.07.13:944][ 12]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.07.13:944][ 12]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.13:944][ 12]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.07.13:944][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.13:944][ 12]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.07.13:944][ 12]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.13:944][ 12]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.07.13:944][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.13:944][ 12]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=223.695 [2020.06.10-18.07.13:962][ 13]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.13:962][ 13]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.07.13:962][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.13:962][ 13]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.13:962][ 13]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.07.13:962][ 13]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.13:962][ 13]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.07.13:962][ 13]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.13:962][ 13]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.07.13:963][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.13:963][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.13:963][ 13]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.13:963][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.13:963][ 13]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.13:963][ 13]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.14:021][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.07.14:023][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.07.14:072][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.14:072][ 19]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.14:072][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.14:072][ 19]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.14:075][ 19]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.14:075][ 19]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.14:075][ 19]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.07.14:075][ 19]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.14:075][ 19]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.14:075][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.14:075][ 19]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.14:075][ 19]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.07.14:075][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.14:075][ 19]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.07.14:075][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.14:099][ 20]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-18.07.14:103][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.07.14:127][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.14:127][ 21]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.14:129][ 21]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.14:129][ 21]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.07.14:129][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.14:129][ 21]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.14:130][ 21]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.07.14:130][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.14:130][ 21]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.07.14:130][ 21]Interaction: Interaction time: 2.232143 [2020.06.10-18.07.14:130][ 21]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.07.14:130][ 21]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.07.14:130][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.14:130][ 21]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=223.871 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.07.14:140][ 22]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.07.14:140][ 22]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.07.14:140][ 22]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.14:140][ 22]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.07.14:140][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.14:140][ 22]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.07.14:140][ 22]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.14:140][ 22]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.07.14:140][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.14:140][ 22]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=223.890 [2020.06.10-18.07.14:160][ 23]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.14:160][ 23]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.07.14:160][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.14:160][ 23]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.14:160][ 23]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.07.14:160][ 23]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.14:160][ 23]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.07.14:160][ 23]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.14:160][ 23]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.07.14:160][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.14:160][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.14:160][ 23]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.14:161][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.14:161][ 23]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.14:161][ 23]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.14:261][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.07.14:263][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.07.14:286][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.14:286][ 30]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.14:286][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.14:286][ 30]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.14:288][ 30]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.14:288][ 30]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.14:288][ 30]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.07.14:288][ 30]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.14:288][ 30]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.14:288][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.14:288][ 30]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.14:288][ 30]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.07.14:288][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.14:288][ 30]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.07.14:288][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.14:311][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.07.14:403][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.14:403][ 36]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.14:405][ 36]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.14:406][ 36]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.07.14:406][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.14:406][ 36]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.14:406][ 36]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.07.14:406][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.14:406][ 36]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.07.14:406][ 36]Interaction: Interaction time: 2.232143 [2020.06.10-18.07.14:406][ 36]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.07.14:406][ 36]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.07.14:406][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.14:406][ 36]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=224.153 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.07.14:421][ 37]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.07.14:421][ 37]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.07.14:421][ 37]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.14:421][ 37]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.07.14:421][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.14:421][ 37]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.07.14:421][ 37]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.14:422][ 37]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.07.14:422][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.14:422][ 37]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=224.171 [2020.06.10-18.07.14:422][ 37]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.07.14:422][ 37]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.07.14:422][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.14:422][ 37]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.07.14:422][ 37]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.07.14:422][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.14:443][ 38]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.14:443][ 38]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.07.14:443][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.14:443][ 38]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.14:443][ 38]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.07.14:443][ 38]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.14:443][ 38]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.07.14:443][ 38]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.14:443][ 38]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.07.14:443][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.14:443][ 38]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.14:443][ 38]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.14:443][ 38]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.14:443][ 38]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.14:443][ 38]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.14:459][ 39]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.07.14:459][ 39]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.07.14:459][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.14:459][ 39]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.07.14:459][ 39]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.07.14:459][ 39]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.14:459][ 39]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.07.14:459][ 39]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.14:459][ 39]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.07.14:459][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.14:459][ 39]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.10-18.07.14:459][ 39]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.14:459][ 39]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.07.14:487][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.07.14:489][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.07.14:679][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.14:679][ 51]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.14:679][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.14:680][ 51]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.14:681][ 51]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.14:681][ 51]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.14:681][ 51]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.07.14:681][ 51]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.14:681][ 51]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.14:681][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.14:681][ 51]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.14:681][ 51]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.07.14:681][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.14:681][ 51]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.07.14:681][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.14:706][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.07.14:753][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.14:753][ 55]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.14:756][ 55]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.14:756][ 55]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.07.14:756][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.14:757][ 55]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.14:757][ 55]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.07.14:757][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.14:757][ 55]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.07.14:757][ 55]Interaction: Interaction time: 2.232143 [2020.06.10-18.07.14:757][ 55]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.07.14:757][ 55]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.07.14:757][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.14:757][ 55]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=224.505 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.07.14:776][ 56]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.07.14:776][ 56]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.07.14:776][ 56]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.14:776][ 56]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.07.14:776][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.14:776][ 56]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.07.14:776][ 56]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.14:776][ 56]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.07.14:776][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.14:776][ 56]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=224.526 [2020.06.10-18.07.14:791][ 57]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.14:791][ 57]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.07.14:791][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.14:791][ 57]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.14:791][ 57]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.07.14:791][ 57]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.14:791][ 57]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.07.14:791][ 57]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.14:791][ 57]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.07.14:791][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.14:791][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.14:791][ 57]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.14:791][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.14:791][ 57]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.14:792][ 57]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.14:889][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.07.14:892][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.07.14:898][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.14:898][ 63]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.14:899][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.14:899][ 63]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.14:900][ 63]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.14:901][ 63]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.14:901][ 63]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.07.14:901][ 63]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.14:901][ 63]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.14:901][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.14:901][ 63]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.14:901][ 63]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.07.14:901][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.14:901][ 63]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.07.14:901][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.14:923][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.07.14:982][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.14:983][ 68]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.14:986][ 68]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.14:986][ 68]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.07.14:986][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.14:986][ 68]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.14:986][ 68]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.07.14:986][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.14:986][ 68]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.07.14:986][ 68]Interaction: Interaction time: 2.232143 [2020.06.10-18.07.14:986][ 68]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.07.14:986][ 68]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.07.14:986][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.14:986][ 68]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=224.736 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.07.15:002][ 69]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.07.15:002][ 69]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.07.15:002][ 69]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.15:002][ 69]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.07.15:002][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.15:002][ 69]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.07.15:002][ 69]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.15:002][ 69]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.07.15:002][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.15:002][ 69]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=224.753 [2020.06.10-18.07.15:018][ 70]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.15:018][ 70]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.07.15:018][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.15:018][ 70]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.15:018][ 70]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.07.15:018][ 70]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.15:018][ 70]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.07.15:018][ 70]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.15:018][ 70]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.07.15:018][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.15:018][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.15:019][ 70]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.15:019][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.15:019][ 70]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.15:019][ 70]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.15:102][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.07.15:104][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.07.15:215][ 81]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 14.162066 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.06.10-18.07.15:736][111]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.07.15:750][112]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.07.15:854][118]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.15:854][118]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.15:854][118]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.15:854][118]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.15:856][118]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.15:856][118]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.15:856][118]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.07.15:856][118]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.15:856][118]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.15:856][118]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.15:856][118]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.15:856][118]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.07.15:857][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.15:857][118]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.07.15:857][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.15:875][119]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.07.15:925][122]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.15:925][122]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.15:928][122]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.15:928][122]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.07.15:928][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.15:928][122]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.15:928][122]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.07.15:928][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.15:928][122]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.07.15:928][122]Interaction: Interaction time: 2.232143 [2020.06.10-18.07.15:928][122]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.07.15:928][122]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.07.15:928][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.15:928][122]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=225.678 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.07.15:948][123]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.07.15:948][123]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.07.15:948][123]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.15:948][123]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.07.15:948][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.15:948][123]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.07.15:948][123]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.15:948][123]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.07.15:948][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.15:948][123]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=225.699 [2020.06.10-18.07.15:964][124]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.15:964][124]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.07.15:964][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.15:964][124]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.15:964][124]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.07.15:964][124]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.15:964][124]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.07.15:964][124]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.15:964][124]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.07.15:964][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.15:964][124]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.15:965][124]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.15:965][124]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.15:965][124]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.15:965][124]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.16:038][128]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.07.16:040][128]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.07.16:228][138]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - Polento, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.07.16:252][139]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale09_Character_C_0 - Turd Ferguson, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.07.16:895][172]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.07.16:895][172]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.07.16:895][172]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.07.16:895][172]AnimLeader: BP_MeatLockerBasement02_C_0 Requested to Play: HookIdle. [2020.06.10-18.07.16:895][172]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.07.16:895][172]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-18.07.16:935][174]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.07.16:935][174]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.07.16:935][174]AnimLeader: BP_MeatLockerBasement02_C_0 Requested to Play: HookReactionIn. [2020.06.10-18.07.16:935][174]AnimLeader: BP_Entity_C_12 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.10-18.07.16:935][174]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.06.10-18.07.16:989][177]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_MeatLockerBasement02_C_0] [2020.06.10-18.07.16:989][177]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.16:989][177]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_MeatLockerBasement02_C_0] [2020.06.10-18.07.16:990][177]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.16:992][177]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.07.16:992][177]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.07.16:992][177]Interaction: Verbose: [Struggle][BP_MeatLockerBasement02_C_0] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.07.16:992][177]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.16:992][177]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.07.16:992][177]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_MeatLockerBasement02_C_0] [2020.06.10-18.07.16:992][177]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.16:993][177]Interaction: Verbose: [Struggle][BP_MeatLockerBasement02_C_0] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.07.16:993][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.16:993][177]Interaction: Verbose: [Struggle][BP_MeatLockerBasement02_C_0] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.07.16:993][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.17:032][179]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.07.17:032][179]Interaction: Verbose: [Struggle][BP_MeatLockerBasement02_C_0] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.07.17:032][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.17:032][179]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.07.17:032][179]Interaction: Verbose: [Struggle][BP_MeatLockerBasement02_C_0] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.07.17:032][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.17:032][179]Interaction: Interaction time: 0.000000 [2020.06.10-18.07.17:032][179]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-18.07.17:032][179]Interaction: Verbose: [Struggle][BP_MeatLockerBasement02_C_0] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.07.17:032][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.17:137][184]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.07.17:177][186]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.07.17:794][218]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.07.17:794][218]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.07.17:794][218]AnimLeader: BP_MeatLockerBasement02_C_0 Requested to Play: HookReaction. [2020.06.10-18.07.17:794][218]AnimLeader: BP_Entity_C_12 Requested to Play: HookReaction AnimTag_Follower. [2020.06.10-18.07.17:794][218]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.06.10-18.07.17:794][218]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.07.17:796][218]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.07.18:297][245]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.07.18:297][245]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.07.18:297][245]AnimLeader: BP_MeatLockerBasement02_C_0 Requested to Play: HookReactionOut. [2020.06.10-18.07.18:297][245]AnimLeader: BP_Entity_C_12 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.10-18.07.18:297][245]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.06.10-18.07.18:297][245]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.07.18:299][245]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.07.19:807][325]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.07.19:807][325]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.07.19:807][325]AnimLeader: BP_MeatLockerBasement02_C_0 Requested to Play: HookStruggle. [2020.06.10-18.07.19:807][325]AnimLeader: BP_Entity_C_12 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.10-18.07.19:807][325]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.06.10-18.07.19:807][325]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.07.19:809][325]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.07.23:724][540]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.07.23:724][540]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.23:792][544]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.07.23:792][544]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.07.23:792][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.23:792][544]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.07.23:792][544]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.07.23:792][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.23:792][544]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.07.23:792][544]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.07.23:792][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.23:792][544]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.07.23:792][544]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.07.23:793][544]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.23:793][544]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.07.23:793][544]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.23:793][544]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.07.23:793][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.23:793][544]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.10-18.07.23:793][544]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.23:793][544]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.07.23:796][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-18.07.24:467][581]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.10-18.07.24:467][581]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.24:657][592]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 24.743217 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.07.24:855][603]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.06.10-18.07.26:748][706]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.06.10-18.07.26:748][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.26:765][707]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.10-18.07.26:765][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.26:786][708]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.07.26:800][709]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.06.10-18.07.26:800][709]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.26:852][712]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.26:852][712]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.26:853][712]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.10-18.07.26:853][712]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.26:854][712]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.26:854][712]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.26:854][712]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.07.26:854][712]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.26:855][712]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.26:855][712]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.10-18.07.26:855][712]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.26:855][712]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.07.26:855][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.26:855][712]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.07.26:855][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.26:855][712]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.07.26:874][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.07.26:907][715]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.10-18.07.26:907][715]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.26:937][717]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.10-18.07.26:937][717]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.26:961][718]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.26:961][718]LogDBDPlayerMovement: StopSnapping Final Location (9119.500000 4653.686035 110.859261) [2020.06.10-18.07.26:961][718]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.07.26:961][718]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.07.26:961][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.26:961][718]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.26:961][718]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.07.26:961][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.26:961][718]Interaction: Interaction time: 2.000000 [2020.06.10-18.07.26:961][718]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly AnimTag_FPV. [2020.06.10-18.07.26:961][718]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.10-18.07.26:961][718]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.07.26:961][718]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.07.26:961][718]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 236.691086 [2020.06.10-18.07.26:961][718]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.07.26:961][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.27:069][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.10-18.07.28:398][798]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.434963 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.07.28:708][815]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.07.28:945][828]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.07.29:073][835]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.07.29:073][835]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.07.29:073][835]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.07.29:073][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.29:076][835]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.10-18.07.29:097][836]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.07.29:097][836]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.07.29:098][836]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.29:098][836]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.07.29:098][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.29:098][836]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.29:098][836]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.07.29:098][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.29:111][837]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.29:111][837]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.07.29:111][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.29:111][837]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.29:111][837]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.07.29:111][837]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.29:111][837]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.07.29:111][837]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.29:112][837]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.07.29:112][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.29:112][837]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.10-18.07.29:112][837]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.29:112][837]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.10-18.07.29:112][837]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.29:112][837]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.29:143][838]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.07.29:143][838]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.07.29:143][838]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.06.10-18.07.29:144][838]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-18.07.29:156][838]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.07.29:157][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.07.29:171][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.10-18.07.29:177][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.10-18.07.29:229][842]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.10-18.07.29:229][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.29:493][855]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.10-18.07.29:493][855]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.29:498][856]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C43C8A70] Result: '1' k_EResultOK (success) [2020.06.10-18.07.29:498][856]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C43C8A70]' succeeded in 0.351153 seconds [2020.06.10-18.07.29:527][857]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C43C8A70] Result: '1' k_EResultOK (success) [2020.06.10-18.07.29:547][858]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.401051 seconds [2020.06.10-18.07.30:486][906]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.620897 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.07.30:505][907]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.06.10-18.07.32:502][ 17]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:503][ 17]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:503][ 17]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:503][ 17]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:503][ 17]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:503][ 17]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:503][ 17]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:503][ 17]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:503][ 17]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:503][ 17]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:503][ 17]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:555][ 20]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:556][ 20]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:556][ 20]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:556][ 20]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:556][ 20]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:556][ 20]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:556][ 20]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:556][ 20]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:556][ 20]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:556][ 20]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:556][ 20]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:626][ 24]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:626][ 24]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:626][ 24]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:626][ 24]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:626][ 24]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:626][ 24]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:626][ 24]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:626][ 24]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:626][ 24]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:626][ 24]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:626][ 24]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:891][ 39]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:891][ 39]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:891][ 39]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:891][ 39]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:891][ 39]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:891][ 39]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:891][ 39]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:891][ 39]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:891][ 39]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:891][ 39]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:891][ 39]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:967][ 43]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:967][ 43]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:967][ 43]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:967][ 43]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:967][ 43]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:967][ 43]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:967][ 43]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:967][ 43]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:967][ 43]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:967][ 43]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.32:967][ 43]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.33:212][ 56]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.33:212][ 56]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.33:212][ 56]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.33:212][ 56]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.33:212][ 56]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.33:212][ 56]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.33:212][ 56]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.33:212][ 56]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.33:212][ 56]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.33:212][ 56]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.33:212][ 56]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.33:387][ 65]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.33:387][ 65]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.33:387][ 65]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.07.33:387][ 65]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=3.139 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.07.33:407][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.07.33:711][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.10-18.07.33:711][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.33:711][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-18.07.33:711][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.33:711][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.10-18.07.33:711][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.33:749][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-18.07.33:749][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.33:888][ 92]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.07.33:889][ 92]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.07.33:889][ 92]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=3.637 [2020.06.10-18.07.33:889][ 92]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=3.637 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.07.33:957][ 96]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.33:957][ 96]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.33:957][ 96]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.33:957][ 96]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.33:957][ 96]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.33:957][ 96]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.33:957][ 96]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.33:957][ 96]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.33:957][ 96]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.33:957][ 96]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.33:957][ 96]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.34:022][ 99]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.07.34:022][ 99]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.10-18.07.34:022][ 99]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=3.772 [2020.06.10-18.07.34:022][ 99]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=3.772 Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.10-18.07.34:335][116]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-18.07.34:335][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.34:335][116]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.10-18.07.34:335][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.34:335][116]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-18.07.34:335][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.34:335][116]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.10-18.07.34:335][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.34:510][126]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-18.07.34:510][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.34:510][126]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-18.07.34:510][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.34:510][126]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-18.07.34:510][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.34:510][126]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-18.07.34:510][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.34:558][129]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.34:558][129]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.34:558][129]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.34:558][129]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.34:558][129]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.34:558][129]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.34:558][129]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.34:558][129]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.34:558][129]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.34:558][129]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.34:558][129]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.34:650][134]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.34:650][134]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.34:651][134]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.34:651][134]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.34:651][134]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.34:651][134]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.34:651][134]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.34:651][134]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.34:651][134]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.34:651][134]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.34:651][134]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.34:806][143]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.34:806][143]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.34:806][143]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.34:806][143]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.34:806][143]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.34:806][143]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.34:806][143]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.34:806][143]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.34:806][143]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.34:806][143]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.34:806][143]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.35:523][183]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceObstructedMaxSpeed [2020.06.10-18.07.35:523][183]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceObstructedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=5.275 [2020.06.10-18.07.35:540][184]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.35:540][184]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.35:565][185]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.07.35:567][185]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.07.35:645][189]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-18.07.35:645][189]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.35:818][198]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-18.07.35:818][198]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.35:818][198]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-18.07.35:818][198]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.35:818][198]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-18.07.35:818][198]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.43:107][589]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.10-18.07.43:107][589]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.43:107][589]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.10-18.07.43:107][589]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.43:107][589]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.10-18.07.43:107][589]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.43:107][589]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.06.10-18.07.43:107][589]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.43:202][595]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:202][595]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:202][595]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:202][595]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:202][595]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:202][595]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:202][595]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:202][595]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:202][595]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:202][595]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:202][595]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:219][596]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:220][596]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:220][596]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:220][596]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:220][596]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:220][596]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:220][596]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:220][596]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:220][596]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:220][596]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:220][596]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:517][614]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:517][614]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:517][614]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:517][614]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:517][614]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:517][614]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:517][614]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:517][614]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:517][614]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:517][614]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:517][614]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:562][616]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.06.10-18.07.43:563][616]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.43:563][616]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.10-18.07.43:563][616]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.43:563][616]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.10-18.07.43:563][616]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.43:563][616]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.10-18.07.43:563][616]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.43:583][618]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:583][618]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:584][618]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:584][618]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:584][618]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:584][618]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:584][618]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:584][618]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:584][618]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:584][618]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:584][618]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:600][618]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.06.10-18.07.43:600][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.43:600][618]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.06.10-18.07.43:600][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.43:600][618]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.10-18.07.43:600][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.43:600][618]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.06.10-18.07.43:600][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.43:784][629]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:784][629]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:784][629]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:784][629]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:784][629]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:784][629]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:784][629]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:785][629]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:785][629]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:785][629]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:785][629]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:951][638]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:951][638]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:951][638]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:951][638]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:951][638]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:951][638]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:951][638]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:951][638]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:951][638]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:951][638]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:951][638]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:960][639]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:960][639]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:960][639]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:961][639]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:961][639]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:961][639]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:961][639]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:961][639]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:961][639]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:961][639]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:961][639]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:971][639]Interaction: Player [BP_CamperMale09_Character_C_0] is in chase. [2020.06.10-18.07.43:997][641]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:997][641]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:997][641]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:997][641]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:997][641]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:997][641]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:997][641]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:997][641]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:997][641]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:997][641]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.43:997][641]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:071][644]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.06.10-18.07.44:071][644]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.44:071][644]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.10-18.07.44:071][644]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.44:071][644]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.06.10-18.07.44:071][644]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.44:072][644]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.06.10-18.07.44:072][644]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.44:100][646]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:101][646]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:101][646]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:101][646]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:101][646]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:101][646]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:101][646]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:101][646]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:101][646]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:101][646]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:101][646]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:287][657]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:287][657]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:287][657]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:287][657]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:287][657]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:287][657]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:287][657]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:287][657]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:287][657]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:288][657]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:288][657]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:430][665]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:430][665]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:430][665]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:430][665]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:430][665]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:430][665]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:430][665]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:430][665]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:430][665]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:430][665]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:430][665]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:479][668]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:479][668]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:479][668]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:479][668]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:479][668]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:479][668]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:479][668]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:479][668]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:480][668]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:480][668]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:480][668]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:634][677]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:634][677]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:634][677]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:634][677]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:635][677]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:635][677]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:635][677]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:635][677]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:635][677]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:635][677]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:635][677]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:742][683]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:742][683]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:742][683]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:742][683]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:742][683]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:742][683]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:742][683]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:742][683]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:742][683]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:742][683]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:742][683]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:865][690]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:865][690]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:865][690]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:865][690]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:865][690]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:865][690]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:865][690]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:865][690]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:865][690]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:865][690]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:865][690]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:902][692]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:902][692]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:902][692]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:902][692]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:902][692]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:902][692]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:902][692]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:902][692]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:902][692]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:902][692]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:902][692]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:981][696]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:981][696]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:981][696]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:981][696]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:981][696]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:981][696]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:981][696]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:981][696]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:981][696]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:981][696]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.44:981][696]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:193][707]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:193][707]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:193][707]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:193][707]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:194][707]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:194][707]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:194][707]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:194][707]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:194][707]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:194][707]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:194][707]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:300][713]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:300][713]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:300][713]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:301][713]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:301][713]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:301][713]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:301][713]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:301][713]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:301][713]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:301][713]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:301][713]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:341][715]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:341][715]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:341][715]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:341][715]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:341][715]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:341][715]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:341][715]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:341][715]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:341][715]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:341][715]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:341][715]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:382][717]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:382][717]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:382][717]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:382][717]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:382][717]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:382][717]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:382][717]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:382][717]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:382][717]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:382][717]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:382][717]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:440][720]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:440][720]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:440][720]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:440][720]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:440][720]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:440][720]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:440][720]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:440][720]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:440][720]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:440][720]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:440][720]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:583][727]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:583][727]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:583][727]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:583][727]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:583][727]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:583][727]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:583][727]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:583][727]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:583][727]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:583][727]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:583][727]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:652][731]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:653][731]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:653][731]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:653][731]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:653][731]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:653][731]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:653][731]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:653][731]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:653][731]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:653][731]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:653][731]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:745][736]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:745][736]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:745][736]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:745][736]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:745][736]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:745][736]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:745][736]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:745][736]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:745][736]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:745][736]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:745][736]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:782][738]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:782][738]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:782][738]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:782][738]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:782][738]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:782][738]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:782][738]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:782][738]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:782][738]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:782][738]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.45:782][738]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:012][751]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:012][751]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:013][751]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:013][751]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:013][751]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:013][751]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:013][751]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:013][751]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:013][751]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:013][751]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:013][751]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:100][756]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:100][756]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:100][756]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:100][756]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:100][756]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:100][756]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:100][756]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:100][756]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:100][756]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:100][756]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:100][756]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:119][757]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:119][757]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:119][757]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:120][757]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:120][757]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:120][757]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:120][757]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:120][757]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:120][757]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:120][757]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:120][757]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:224][763]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:224][763]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:224][763]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:224][763]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:224][763]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:224][763]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:224][763]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:224][763]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:224][763]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:225][763]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:225][763]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:278][766]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:278][766]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:278][766]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:278][766]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:278][766]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:278][766]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:278][766]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:278][766]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:278][766]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:278][766]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:278][766]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:315][768]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:316][768]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:316][768]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:316][768]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:316][768]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:316][768]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:316][768]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:316][768]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:316][768]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:316][768]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:316][768]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:372][771]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:372][771]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:372][771]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:372][771]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:372][771]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:372][771]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:372][771]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:372][771]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:372][771]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:372][771]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:372][771]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:409][773]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:409][773]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:409][773]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:409][773]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:409][773]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:409][773]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:409][773]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:409][773]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:409][773]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:409][773]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:409][773]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:752][792]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:752][792]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:752][792]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:752][792]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:752][792]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:752][792]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:752][792]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:752][792]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:752][792]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:752][792]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:752][792]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:928][802]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:928][802]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:928][802]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:928][802]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:928][802]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:928][802]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:928][802]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:928][802]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:928][802]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:928][802]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:928][802]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:982][805]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:982][805]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:982][805]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:982][805]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:982][805]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:982][805]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:982][805]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:982][805]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:982][805]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:982][805]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.46:982][805]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:052][809]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:052][809]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:052][809]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:052][809]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:052][809]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:052][809]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:052][809]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:052][809]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:052][809]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:052][809]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:052][809]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:088][811]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:088][811]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:088][811]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:088][811]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:088][811]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:088][811]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:088][811]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:088][811]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:088][811]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:088][811]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:088][811]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:343][825]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:343][825]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:343][825]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:343][825]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:343][825]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:343][825]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:343][825]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:343][825]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:343][825]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:343][825]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:343][825]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:395][828]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:395][828]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:395][828]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:395][828]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:395][828]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:395][828]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:395][828]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:395][828]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:395][828]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:395][828]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:395][828]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:704][844]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.576659 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.06.10-18.07.47:996][860]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:996][860]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:996][860]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:996][860]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:996][860]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:996][860]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:996][860]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:996][860]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:996][860]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:996][860]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.47:996][860]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.48:011][860]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_9] [2020.06.10-18.07.48:011][860]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.48:051][862]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_9] [2020.06.10-18.07.48:051][862]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.48:051][862]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.06.10-18.07.48:054][862]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.07.48:054][862]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.07.48:054][862]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.07.48:054][862]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.48:054][862]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.07.48:054][862]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_9] [2020.06.10-18.07.48:054][862]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.48:054][862]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.07.48:054][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.48:054][862]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.07.48:054][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.48:150][867]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.07.48:150][867]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.07.48:150][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.48:150][867]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.07.48:150][867]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.07.48:150][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.48:151][867]Interaction: Interaction time: 1.000000 [2020.06.10-18.07.48:151][867]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Male. [2020.06.10-18.07.48:151][867]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 1.000000 Timestamp 0.000000 [2020.06.10-18.07.48:151][867]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.07.48:151][867]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.07.48:151][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.49:144][918]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.431383 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.07.49:147][918]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.07.49:147][918]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.07.49:147][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.49:147][918]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.07.49:147][918]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.07.49:147][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.49:184][920]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.06.10-18.07.49:185][920]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.06.10-18.07.49:187][920]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.07.49:187][920]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.07.49:188][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.49:188][920]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.07.49:188][920]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.07.49:188][920]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.49:188][920]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.07.49:188][920]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.49:188][920]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.07.49:188][920]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.07.49:188][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.49:188][920]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_9] [2020.06.10-18.07.49:188][920]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.49:188][920]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.07.49:482][936]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.553653 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.06.10-18.07.49:518][938]Interaction: Player [BP_CamperMale09_Character_C_0] is not in chase anymore. [2020.06.10-18.07.50:378][985]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.10-18.07.50:378][985]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.10-18.07.52:483][ 99]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.10-18.07.54:532][214]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_MeatLockerBasement02_C_0] [2020.06.10-18.07.54:533][214]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.54:534][214]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.07.54:534][214]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.07.54:534][214]Interaction: Verbose: [Unhook][BP_MeatLockerBasement02_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.07.54:534][214]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.54:534][214]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.07.54:534][214]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_MeatLockerBasement02_C_0] [2020.06.10-18.07.54:534][214]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.54:534][214]Interaction: Verbose: [Unhook][BP_MeatLockerBasement02_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.07.54:534][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.54:534][214]Interaction: Verbose: [Unhook][BP_MeatLockerBasement02_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.07.54:534][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.54:573][216]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.07.54:575][216]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.07.54:575][216]Interaction: Verbose: [Struggle][BP_MeatLockerBasement02_C_0] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.07.54:575][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.54:575][216]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.07.54:575][216]Interaction: Verbose: [Struggle][BP_MeatLockerBasement02_C_0] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.07.54:575][216]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.54:575][216]Interaction: Verbose: [Struggle][BP_MeatLockerBasement02_C_0] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.07.54:575][216]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.54:575][216]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-18.07.54:575][216]Interaction: Verbose: [Struggle][BP_MeatLockerBasement02_C_0] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.07.54:575][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.54:575][216]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_MeatLockerBasement02_C_0] [2020.06.10-18.07.54:575][216]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.54:575][216]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.07.54:604][218]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_MeatLockerBasement02_C_0] [2020.06.10-18.07.54:604][218]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.54:678][222]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-18.07.54:678][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-18.07.54:680][222]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.07.54:680][222]Interaction: Verbose: [Unhook][BP_MeatLockerBasement02_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.07.54:680][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.54:680][222]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.07.54:680][222]Interaction: Verbose: [Unhook][BP_MeatLockerBasement02_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.07.54:680][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.54:680][222]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-18.07.54:680][222]Interaction: Interaction time: 1.000000 [2020.06.10-18.07.54:680][222]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male. [2020.06.10-18.07.54:680][222]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_0] - OnMontageStarted called with Leader BP_CamperMale04_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.10-18.07.54:680][222]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male AnimTag_Follower. [2020.06.10-18.07.54:680][222]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.10-18.07.54:680][222]Interaction: Verbose: [Unhook][BP_MeatLockerBasement02_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.07.54:680][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.54:696][223]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.07.54:697][223]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.07.54:697][223]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.07.54:697][223]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.07.54:697][223]AnimLeader: BP_MeatLockerBasement02_C_0 Requested to Play: UnhookIn. [2020.06.10-18.07.54:697][223]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.07.54:697][223]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-18.07.54:698][223]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.07.54:698][223]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.07.54:738][225]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.07.54:814][229]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-18.07.54:814][229]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.54:815][229]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-18.07.54:815][229]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.54:815][229]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-18.07.54:815][229]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.54:949][236]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-18.07.54:949][236]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.55:044][241]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.07.55:197][250]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.872859 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.06.10-18.07.55:417][263]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-18.07.55:417][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.55:417][263]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-18.07.55:418][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.55:418][263]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-18.07.55:418][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.55:418][263]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-18.07.55:418][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.55:471][266]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-18.07.55:471][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.55:471][266]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-18.07.55:471][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.55:471][266]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-18.07.55:471][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.55:471][266]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-18.07.55:471][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.55:633][275]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.55:634][275]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.55:634][275]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.55:634][275]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.55:634][275]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.55:634][275]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.55:634][275]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.55:634][275]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.55:634][275]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.55:634][275]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.55:634][275]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.07.55:682][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-18.07.55:742][281]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - Maveros, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.07.55:742][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.07.55:743][281]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.07.55:743][281]Interaction: Verbose: [Unhook][BP_MeatLockerBasement02_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.07.55:743][281]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.07.55:743][281]Interaction: Verbose: [Unhook][BP_MeatLockerBasement02_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.07.55:743][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.55:743][281]Interaction: Verbose: [Unhook][BP_MeatLockerBasement02_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.07.55:743][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.55:743][281]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-18.07.55:744][281]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.10-18.07.55:744][281]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-18.07.55:744][281]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.10-18.07.55:744][281]AnimLeader: BP_MeatLockerBasement02_C_0 Requested to Play: UnhookOut. [2020.06.10-18.07.55:744][281]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.07.55:744][281]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-18.07.55:744][281]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.07.55:744][281]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.06.10-18.07.55:745][281]Interaction: Verbose: [Unhook][BP_MeatLockerBasement02_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.07.55:745][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.55:748][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.07.55:762][282]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-18.07.55:762][282]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.55:762][282]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-18.07.55:762][282]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.55:762][282]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-18.07.55:762][282]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.55:762][282]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-18.07.55:762][282]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.55:775][283]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale01_C_0 - Maveros, Originating Player: BP_CamperMale01_C_0 - Maveros, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.07.55:776][283]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.712992 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.07.55:777][283]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.07.55:777][283]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.07.55:778][283]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.10-18.07.55:778][283]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.07.56:479][320]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.07.57:073][356]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.07.57:119][359]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.10-18.07.57:120][359]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.57:120][359]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.57:120][359]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.57:122][359]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.57:122][359]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.57:122][359]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.07.57:122][359]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.57:122][359]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.57:122][359]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.57:122][359]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.57:122][359]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.07.57:122][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.57:122][359]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.07.57:122][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.57:141][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.07.57:184][363]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.10-18.07.57:185][363]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.57:185][363]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.57:185][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-18.07.57:186][363]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.07.57:186][363]Interaction: Verbose: [Unhook][BP_MeatLockerBasement02_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.07.57:186][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.57:186][363]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.07.57:186][363]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.07.57:186][363]Interaction: Verbose: [Unhook][BP_MeatLockerBasement02_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.07.57:186][363]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.57:186][363]Interaction: Verbose: [Unhook][BP_MeatLockerBasement02_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.07.57:186][363]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.57:186][363]Interaction: Verbose: [Unhook][BP_MeatLockerBasement02_C_0] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.07.57:186][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.57:186][363]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.07.57:186][363]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_MeatLockerBasement02_C_0] [2020.06.10-18.07.57:186][363]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.57:186][363]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.07.57:188][363]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.57:188][363]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.07.57:188][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.57:188][363]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.57:188][363]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.07.57:188][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.57:188][363]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.07.57:188][363]Interaction: Interaction time: 2.232143 [2020.06.10-18.07.57:189][363]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.07.57:189][363]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.07.57:189][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.57:189][363]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=26.938 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.07.57:192][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-18.07.57:204][364]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.07.57:204][364]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.07.57:204][364]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.57:204][364]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.07.57:204][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.57:204][364]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.07.57:204][364]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.57:204][364]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.07.57:204][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.57:204][364]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=26.954 [2020.06.10-18.07.57:226][365]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.07.57:229][365]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.57:229][365]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.07.57:229][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.57:229][365]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.57:229][365]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.07.57:229][365]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.57:229][365]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.07.57:229][365]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.57:229][365]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.07.57:229][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.57:229][365]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.57:229][365]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.57:229][365]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.57:229][365]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.57:229][365]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.57:240][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.07.57:244][366]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.07.57:244][366]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.07.57:328][371]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.07.57:330][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.07.57:341][372]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.07.57:359][373]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.07.57:790][396]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.57:790][396]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.57:790][396]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.57:790][396]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.57:792][396]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.57:792][396]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.57:792][396]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.07.57:792][396]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.57:793][396]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.57:793][396]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.57:793][396]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.57:793][396]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.07.57:793][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.57:793][396]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.07.57:793][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.57:813][397]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.07.57:840][399]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.07.57:840][399]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.57:843][399]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.57:843][399]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.07.57:843][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.57:843][399]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.07.57:843][399]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.07.57:844][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.57:844][399]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.07.57:844][399]Interaction: Interaction time: 2.232143 [2020.06.10-18.07.57:844][399]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.07.57:844][399]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.07.57:844][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.57:844][399]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=27.594 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.07.57:921][403]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.07.58:517][437]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.10-18.07.58:592][441]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.10-18.07.58:592][441]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.10-18.07.58:779][451]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.07.58:780][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.58:780][451]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.07.58:780][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.58:780][451]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.07.58:780][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.58:780][451]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.07.58:780][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.58:780][451]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.07.58:780][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.58:780][451]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.07.58:780][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.58:780][451]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.07.58:780][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.58:780][451]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.07.58:780][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.58:780][451]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.07.58:780][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.58:872][456]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.07.58:872][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.58:976][461]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.07.58:976][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.58:976][461]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.07.58:976][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.58:976][461]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.07.58:976][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.58:976][461]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.07.58:976][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.58:976][461]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.07.58:976][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.58:976][461]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.07.58:976][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.58:976][461]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.07.58:976][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.58:976][461]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.07.58:976][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.58:976][461]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.07.58:976][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.59:279][478]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-18.07.59:281][478]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-18.07.59:487][488]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.07.59:487][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.59:487][488]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.07.59:487][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.59:487][488]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.07.59:487][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.59:487][488]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.07.59:487][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.59:487][488]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.07.59:487][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.59:487][488]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.07.59:487][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.59:487][488]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.07.59:487][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.59:487][488]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.07.59:487][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.59:487][488]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.07.59:487][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.59:558][492]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_19] [2020.06.10-18.07.59:558][492]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.59:558][492]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_19] [2020.06.10-18.07.59:558][492]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.59:562][492]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.07.59:562][492]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.07.59:562][492]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_19] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.07.59:562][492]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.07.59:562][492]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.07.59:562][492]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_19] [2020.06.10-18.07.59:562][492]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.59:562][492]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_19] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.07.59:562][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.59:562][492]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_19] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.07.59:562][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.59:602][494]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.07.59:653][497]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.07.59:655][497]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.07.59:655][497]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 - Maveros, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.07.59:658][497]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.07.59:658][497]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_19] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.07.59:658][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.59:658][497]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.07.59:658][497]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_19] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.07.59:658][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.59:659][497]Interaction: Interaction time: 0.500000 [2020.06.10-18.07.59:659][497]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerEnterFast AnimTag_Injured AnimTag_Male. [2020.06.10-18.07.59:659][497]LogSM: Error: Play Update Montage AM_M_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.06.10-18.07.59:659][497]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-18.07.59:659][497]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_19] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.07.59:659][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.07.59:696][499]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.07.59:782][504]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.07.59:783][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.59:783][504]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.07.59:783][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.59:783][504]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.07.59:783][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.59:783][504]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.07.59:783][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.59:783][504]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.07.59:783][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.59:783][504]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.07.59:783][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.59:783][504]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.07.59:783][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.59:783][504]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.07.59:783][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.07.59:783][504]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.07.59:783][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.00:023][516]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.08.00:023][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.00:151][523]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.08.00:152][523]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.08.00:152][523]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.08.00:152][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.00:155][523]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.08.00:174][524]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.08.00:174][524]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.08.00:174][524]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.00:174][524]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.08.00:174][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.00:174][524]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.08.00:174][524]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.00:174][524]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.08.00:174][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.00:174][524]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=29.924 [2020.06.10-18.08.00:189][525]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.08.00:193][525]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.00:193][525]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.08.00:193][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.00:193][525]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.00:193][525]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.08.00:193][525]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.00:193][525]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.08.00:193][525]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.00:193][525]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.08.00:193][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.00:193][525]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.08.00:193][525]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.00:193][525]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.08.00:193][525]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.00:193][525]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.00:194][525]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.00:194][525]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_19] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.08.00:194][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.00:195][525]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-18.08.00:195][525]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.00:195][525]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_19] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.08.00:195][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.00:195][525]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.00:195][525]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_19] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.08.00:195][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.00:195][525]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.00:195][525]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_19] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.08.00:195][525]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.00:195][525]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_19] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.08.00:195][525]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.00:195][525]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-18.08.00:195][525]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_19] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.08.00:195][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.00:195][525]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_19] [2020.06.10-18.08.00:195][525]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.00:196][525]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.00:207][526]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.00:207][526]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.00:207][526]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.08.00:207][526]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.08.00:207][526]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=29.956 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.08.00:225][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.08.00:228][527]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.00:228][527]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.00:271][529]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.08.00:311][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.08.00:312][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.00:364][534]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.08.00:364][534]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.00:402][536]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.08.00:402][536]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.00:456][539]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.08.00:456][539]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.08.00:456][539]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=30.207 [2020.06.10-18.08.00:456][539]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=30.207 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.08.00:765][555]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.08.00:765][555]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.08.00:765][555]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=30.516 [2020.06.10-18.08.00:765][555]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=30.516 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.08.00:768][555]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.08.00:768][555]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.00:820][558]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.08.00:820][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.00:938][565]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.08.00:938][565]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.00:938][565]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.08.00:938][565]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.00:938][565]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.08.00:938][565]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.00:938][565]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.08.00:938][565]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.00:938][565]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.08.00:938][565]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.00:938][565]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.08.00:938][565]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.00:938][565]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.08.00:938][565]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.00:938][565]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.08.00:938][565]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.00:939][565]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.08.00:939][565]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.01:227][581]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.234204 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.08.01:393][589]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.08.01:393][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.01:393][589]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.08.01:393][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.01:393][589]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.08.01:393][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.01:393][589]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.08.01:393][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.01:393][589]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.08.01:393][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.01:393][589]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.08.01:393][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.01:394][589]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.08.01:394][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.01:394][589]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.08.01:394][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.01:394][589]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.08.01:394][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.01:509][595]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.08.01:510][595]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.01:563][598]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.08.01:563][598]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.01:594][600]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.08.01:594][600]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.01:631][602]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.08.01:631][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.01:737][608]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.08.01:738][608]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.01:935][619]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.08.01:935][619]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.02:175][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.08.02:175][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.02:175][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.08.02:175][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.02:175][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.08.02:175][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.02:175][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.08.02:175][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.02:175][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.08.02:175][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.02:175][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.08.02:175][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.02:175][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.08.02:175][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.02:175][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.08.02:175][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.02:175][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.08.02:175][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.02:227][635]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.037136 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.08.02:405][644]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.08.02:405][644]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.02:405][644]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.08.02:405][644]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.02:405][644]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.08.02:405][644]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.02:405][644]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.08.02:405][644]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.02:405][644]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.08.02:405][644]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.02:405][644]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.08.02:405][644]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.02:405][644]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.08.02:405][644]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.02:405][644]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.08.02:405][644]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.02:405][644]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.08.02:405][644]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.02:420][645]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.08.02:420][645]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.02:933][672]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitRushed][ClosetStandard_C_19] [2020.06.10-18.08.02:933][672]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.02:933][672]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitRushed][ClosetStandard_C_19] [2020.06.10-18.08.02:934][672]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.02:938][672]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.02:938][672]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.02:938][672]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_19] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.08.02:938][672]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.02:938][672]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.02:938][672]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitRushed][ClosetStandard_C_19] [2020.06.10-18.08.02:938][672]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.02:938][672]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_19] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.08.02:938][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.02:938][672]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_19] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.08.02:938][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.02:939][672]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.08.03:038][678]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.08.03:038][678]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 - Maveros, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.08.03:042][678]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.03:042][678]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_19] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.08.03:043][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.03:043][678]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.03:043][678]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_19] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.08.03:043][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.03:043][678]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-18.08.03:044][678]Interaction: Interaction time: 0.000000 [2020.06.10-18.08.03:044][678]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerExitFast AnimTag_Injured AnimTag_Male. [2020.06.10-18.08.03:044][678]LogSM: Error: Play Update Montage AM_M_ClosetUnhideFast Duration 0.000000 Timestamp 0.000000 [2020.06.10-18.08.03:044][678]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-18.08.03:044][678]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_19] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.08.03:044][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.03:045][678]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_ClosetUnhideFast [2020.06.10-18.08.03:060][679]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.08.03:166][685]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.10-18.08.03:361][696]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-18.08.03:361][696]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=33.111 [2020.06.10-18.08.03:377][697]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.03:377][697]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.03:398][698]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.08.03:400][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.08.03:698][715]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.08.03:713][716]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.10-18.08.03:805][721]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.03:805][721]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.03:805][721]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.08.03:805][721]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=33.554 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.08.03:825][722]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.08.03:859][724]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.08.03:872][725]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.08.03:875][725]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.03:876][725]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_19] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.08.03:876][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.03:876][725]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.03:876][725]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_19] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.08.03:876][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.03:876][725]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.03:876][725]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_19] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.08.03:876][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.03:876][725]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.03:876][725]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_19] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.08.03:876][725]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.03:876][725]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_19] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.08.03:876][725]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.03:876][725]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-18.08.03:876][725]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_19] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.08.03:876][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.03:876][725]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitRushed][ClosetStandard_C_19] [2020.06.10-18.08.03:876][725]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.03:876][725]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.03:970][730]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.08.03:970][730]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.08.03:970][730]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=33.716 [2020.06.10-18.08.03:971][730]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=33.716 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.08.04:046][734]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.08.04:046][734]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.04:059][735]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Male. [2020.06.10-18.08.04:117][738]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.10-18.08.04:118][738]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.08.04:122][738]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.08.04:122][738]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.06.10-18.08.04:126][738]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Polento]: On [2020.06.10-18.08.04:127][738]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.08.04:214][743]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.10-18.08.04:217][743]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.08.04:217][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.04:270][746]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.08.04:270][746]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.08.04:270][746]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=34.020 [2020.06.10-18.08.04:271][746]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=34.020 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.08.04:428][754]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.10-18.08.05:286][801]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.10-18.08.05:545][814]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-18.08.05:788][826]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.08.05:788][826]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.05:883][831]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.08.05:883][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.05:883][831]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.08.05:883][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.05:884][831]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.08.05:884][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.05:884][831]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.08.05:884][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.05:884][831]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.08.05:884][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.05:884][831]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.08.05:884][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.05:884][831]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.08.05:884][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.05:884][831]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.08.05:884][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.05:884][831]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.08.05:884][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.05:974][836]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.10-18.08.05:974][836]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.05:974][836]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.10-18.08.05:974][836]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.05:978][836]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.05:978][836]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.05:978][836]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.08.05:978][836]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.05:978][836]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.05:978][836]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.10-18.08.05:979][836]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.05:979][836]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.08.05:979][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.05:979][836]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.08.05:979][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.05:979][836]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.08.06:080][841]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.06.10-18.08.06:080][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-18.08.06:083][841]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.06:083][841]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.08.06:083][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.06:083][841]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.06:083][841]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.08.06:083][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.06:083][841]Interaction: Interaction time: 80.000000 [2020.06.10-18.08.06:083][841]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.08.06:083][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.06:109][842]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Polento]: Off [2020.06.10-18.08.06:146][844]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.08.06:164][845]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.08.06:164][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.06:164][845]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.08.06:164][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.06:164][845]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.08.06:164][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.06:164][845]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.08.06:164][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.06:164][845]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.08.06:164][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.06:164][845]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.08.06:165][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.06:165][845]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.08.06:165][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.06:165][845]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.08.06:165][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.06:165][845]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.08.06:165][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.06:364][855]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.08.06:364][855]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.06:518][863]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.028831 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.08.06:518][863]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.08.06:519][863]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.10-18.08.06:536][864]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.08.07:295][903]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.08.07:295][903]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=37.044 [2020.06.10-18.08.07:311][904]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.07:311][904]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.07:338][905]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.08.07:340][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.08.07:427][910]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.10-18.08.07:892][934]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.337184 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.08.07:892][934]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 13.416104 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.08.08:162][947]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.08.08:205][949]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.08.08:537][965]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.08:537][965]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.08:537][965]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.08.08:537][965]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=38.288 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.08.08:567][966]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.08.08:873][983]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.08.08:873][983]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.08.08:873][983]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=38.625 [2020.06.10-18.08.08:874][983]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=38.625 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.08.08:913][985]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.08.08:913][985]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.08:966][988]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Male. [2020.06.10-18.08.09:031][992]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.10-18.08.09:033][992]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.08.09:036][992]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.951512 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.08.09:037][992]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.06.10-18.08.09:042][992]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Polento]: On [2020.06.10-18.08.09:114][996]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.08.09:114][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.09:114][996]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.08.09:114][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.09:114][996]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.08.09:114][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.09:114][996]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.08.09:114][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.09:114][996]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.08.09:114][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.09:114][996]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.08.09:114][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.09:114][996]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.08.09:114][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.09:114][996]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.08.09:114][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.09:114][996]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.08.09:114][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.09:193][ 0]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.08.09:193][ 0]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.08.09:193][ 0]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=38.941 [2020.06.10-18.08.09:193][ 0]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=38.941 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.08.09:236][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.08.09:236][ 2]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.09:236][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.08.09:236][ 2]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.09:236][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.08.09:237][ 2]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.09:237][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.08.09:237][ 2]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.09:237][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.08.09:237][ 2]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.09:237][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.08.09:237][ 2]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.09:237][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.08.09:237][ 2]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.09:237][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.08.09:237][ 2]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.09:237][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.08.09:237][ 2]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.09:509][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.08.09:509][ 17]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.10:757][ 82]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - Maveros, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.08.10:966][ 93]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.10-18.08.11:007][ 95]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.10-18.08.11:028][ 96]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.10-18.08.11:032][ 96]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Polento]: Off [2020.06.10-18.08.11:216][105]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.08.11:512][120]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 168 [2020.06.10-18.08.11:565][123]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.10-18.08.11:744][132]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.08.11:744][132]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.08.11:744][132]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.08.11:744][132]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.08.11:745][132]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.08.11:745][132]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.08.11:811][135]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.08.11:906][140]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:ExecuteUbergraph_AB_SpikeChains00 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:GetForce [2020.06.10-18.08.11:906][140]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:ExecuteUbergraph_AB_SpikeChains00 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:GetForce [2020.06.10-18.08.11:906][140]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:ExecuteUbergraph_AB_SpikeChains00 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:GetForce [2020.06.10-18.08.11:906][140]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:ExecuteUbergraph_AB_SpikeChains00 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:GetForce [2020.06.10-18.08.11:906][140]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:ExecuteUbergraph_AB_SpikeChains00 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:GetForce [2020.06.10-18.08.11:909][140]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:ExecuteUbergraph_AB_SpikeChains00 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:GetForce [2020.06.10-18.08.11:909][140]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:ExecuteUbergraph_AB_SpikeChains00 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:GetForce [2020.06.10-18.08.11:909][140]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:ExecuteUbergraph_AB_SpikeChains00 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:GetForce [2020.06.10-18.08.11:909][140]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:ExecuteUbergraph_AB_SpikeChains00 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:GetForce [2020.06.10-18.08.11:910][140]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:ExecuteUbergraph_AB_SpikeChains00 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:GetForce [2020.06.10-18.08.12:036][147]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_13] [2020.06.10-18.08.12:036][147]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.12:076][149]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_13] [2020.06.10-18.08.12:076][149]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.12:079][149]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.12:080][149]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.12:080][149]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.08.12:080][149]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.12:080][149]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.12:080][149]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_13] [2020.06.10-18.08.12:080][149]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.12:080][149]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.08.12:080][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.12:080][149]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.08.12:080][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.12:080][149]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.08.12:165][154]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 - Maveros, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.08.12:168][154]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.12:168][154]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.08.12:168][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.12:168][154]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.12:168][154]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.08.12:168][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.12:169][154]Interaction: Interaction time: 0.500000 [2020.06.10-18.08.12:169][154]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerEnterFast AnimTag_Injured AnimTag_Male. [2020.06.10-18.08.12:169][154]LogSM: Error: Play Update Montage AM_M_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.06.10-18.08.12:169][154]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-18.08.12:169][154]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.08.12:169][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.12:187][155]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.08.12:205][156]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.08.12:205][156]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=41.956 [2020.06.10-18.08.12:225][157]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.12:226][157]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.12:248][158]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.08.12:250][158]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.08.12:668][181]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.08.12:672][181]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.12:672][181]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.08.12:672][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.12:672][181]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-18.08.12:672][181]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.12:672][181]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.08.12:673][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.12:673][181]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.12:673][181]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.08.12:673][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.12:673][181]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.12:673][181]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.08.12:673][181]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.12:673][181]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.08.12:673][181]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.12:673][181]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-18.08.12:673][181]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.08.12:673][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.12:673][181]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_13] [2020.06.10-18.08.12:673][181]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.12:673][181]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.12:710][183]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.12:710][183]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.13:613][232]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-18.08.13:613][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.13:613][232]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-18.08.13:613][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.13:613][232]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-18.08.13:613][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.13:759][240]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-18.08.13:759][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.13:888][247]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.08.13:888][247]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.14:087][258]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.08.14:087][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.14:087][258]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.08.14:087][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.14:087][258]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.08.14:087][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.14:087][258]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.08.14:087][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.14:087][258]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.08.14:087][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.14:087][258]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.08.14:087][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.14:087][258]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.08.14:087][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.14:087][258]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.08.14:087][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.14:087][258]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.08.14:087][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.14:114][259]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.08.14:132][260]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.08.14:132][260]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.14:132][260]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.08.14:132][260]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.14:135][260]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.14:135][260]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.14:135][260]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.08.14:135][260]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.14:135][260]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.14:135][260]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.08.14:135][260]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.14:135][260]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.08.14:135][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.14:136][260]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-18.08.14:136][260]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.08.14:136][260]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.08.14:136][260]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Male AnimTag_Follower. [2020.06.10-18.08.14:136][260]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.08.14:136][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.14:136][260]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.08.14:136][260]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.08.14:152][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.08.14:203][264]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.08.14:203][264]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.14:282][267]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-18.08.14:299][268]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.08.14:299][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.14:299][268]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.08.14:299][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.14:299][268]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.08.14:299][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.14:299][268]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.08.14:300][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.14:300][268]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.08.14:300][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.14:300][268]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.08.14:300][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.14:300][268]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.08.14:300][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.14:300][268]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.08.14:300][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.14:300][268]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.08.14:300][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.14:338][270]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.08.14:338][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.14:338][270]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.08.14:338][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.14:338][270]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.08.14:338][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.14:338][270]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.08.14:338][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.14:338][270]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.08.14:338][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.14:339][270]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.08.14:339][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.14:339][270]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.08.14:339][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.14:339][270]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.08.14:339][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.14:339][270]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.08.14:339][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.14:441][276]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-18.08.14:458][277]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.14:458][277]LogDBDPlayerMovement: StopSnapping Final Location (6117.598633 8183.491699 124.881409) [2020.06.10-18.08.14:458][277]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.08.14:458][277]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.08.14:458][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.14:458][277]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.14:458][277]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.08.14:459][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.14:459][277]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.08.14:459][277]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale04_Character_C_0. [2020.06.10-18.08.14:459][277]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-18.08.14:459][277]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-18.08.14:459][277]Interaction: Interaction time: 2.700000 [2020.06.10-18.08.14:459][277]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.08.14:459][277]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.08.14:459][277]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.08.14:459][277]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.08.14:459][277]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale04_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.08.14:459][277]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-18.08.14:459][277]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 44.191982 [2020.06.10-18.08.14:459][277]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.08.14:460][277]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.08.14:460][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.14:464][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.08.14:466][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.08.14:467][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.08.14:468][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-18.08.14:468][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.08.14:614][286]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.14:614][286]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.14:706][291]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-18.08.14:844][299]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitRushed][ClosetStandard_C_13] [2020.06.10-18.08.14:844][299]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.14:844][299]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitRushed][ClosetStandard_C_13] [2020.06.10-18.08.14:844][299]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.14:847][299]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.14:847][299]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.14:847][299]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.08.14:847][299]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.14:847][299]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.14:847][299]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitRushed][ClosetStandard_C_13] [2020.06.10-18.08.14:847][299]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.14:847][299]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.08.14:847][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.14:847][299]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.08.14:847][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.14:847][299]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.08.14:950][305]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.08.14:951][305]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 - Maveros, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.08.14:954][305]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.14:954][305]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.08.14:954][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.14:954][305]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.14:954][305]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.08.14:954][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.14:954][305]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-18.08.14:955][305]Interaction: Interaction time: 0.000000 [2020.06.10-18.08.14:955][305]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerExitFast AnimTag_Injured AnimTag_Male. [2020.06.10-18.08.14:955][305]LogSM: Error: Play Update Montage AM_M_ClosetUnhideFast Duration 0.000000 Timestamp 0.000000 [2020.06.10-18.08.14:955][305]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-18.08.14:955][305]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.08.14:955][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.14:955][305]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.08.14:956][305]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_ClosetUnhideFast [2020.06.10-18.08.15:473][335]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.680605 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.08.15:616][343]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.08.15:773][352]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.08.15:823][355]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.08.15:826][355]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.15:826][355]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.08.15:826][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.15:826][355]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.15:826][355]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.08.15:826][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.15:826][355]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.15:826][355]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.08.15:826][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.15:826][355]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.15:827][355]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.08.15:827][355]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.15:827][355]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.08.15:827][355]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.15:827][355]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-18.08.15:827][355]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.08.15:827][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.15:827][355]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitRushed][ClosetStandard_C_13] [2020.06.10-18.08.15:827][355]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.15:827][355]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.16:584][395]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.10-18.08.16:584][395]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.16:584][395]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.10-18.08.16:584][395]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.16:584][395]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.08.16:586][395]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.16:586][395]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.16:586][395]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.08.16:586][395]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.16:586][395]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.16:586][395]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.10-18.08.16:586][395]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.16:586][395]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.08.16:586][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.16:586][395]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.08.16:586][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.16:619][397]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.08.16:893][412]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.08.17:152][426]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.08.17:174][427]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.08.17:174][427]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.08.17:174][427]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.17:174][427]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.08.17:174][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.17:174][427]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-18.08.17:174][427]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.08.17:175][427]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.17:175][427]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.08.17:175][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.17:200][428]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.17:200][428]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.08.17:200][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.17:200][428]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.17:201][428]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.08.17:201][428]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.17:201][428]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.08.17:201][428]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.17:201][428]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.08.17:201][428]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.08.17:201][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.17:201][428]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.08.17:201][428]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.17:201][428]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.08.17:201][428]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.17:201][428]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.17:201][428]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.17:202][428]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.08.17:202][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.17:202][428]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.17:202][428]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.08.17:202][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.17:202][428]Interaction: Interaction time: 0.700000 [2020.06.10-18.08.17:202][428]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.10-18.08.17:203][428]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-18.08.17:203][428]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-18.08.17:203][428]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.08.17:203][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.17:237][430]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.08.17:331][435]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.08.17:331][435]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.17:347][436]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.08.17:347][436]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.17:348][436]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.17:348][436]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.17:348][436]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.08.17:348][436]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.17:348][436]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.17:348][436]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.08.17:348][436]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.17:348][436]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.08.17:348][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.17:349][436]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.08.17:349][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.17:350][436]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.17:351][436]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.17:351][436]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: Attack_Slash_Hitting HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.08.17:351][436]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.08.17:351][436]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.08.17:351][436]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Attack_Slash_Hitting HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-18.08.17:351][436]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: SlashHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.08.17:351][436]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=47.100 Curve: SlashHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.08.17:428][440]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-18.08.17:429][440]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.17:429][440]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.08.17:429][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.17:429][440]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.17:429][440]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.08.17:429][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.17:429][440]Interaction: Interaction time: 16.000000 [2020.06.10-18.08.17:429][440]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.08.17:429][440]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-18.08.17:430][440]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.08.17:430][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.17:668][452]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.10-18.08.17:668][452]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: Attack_Slash_Miss HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.08.17:668][452]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Miss' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.08.17:668][452]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Miss HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.08.17:668][452]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Attack_Slash_Miss HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-18.08.17:668][452]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.08.17:668][452]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: SlashHittingMaxSpeed [2020.06.10-18.08.17:668][452]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: SlashMissMaxSpeed Curve Duration 1.500000 [2020.06.10-18.08.17:668][452]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlashHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=47.417 [2020.06.10-18.08.17:668][452]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=47.417 Curve: SlashMissMaxSpeed Curve Duration 1.500000 [2020.06.10-18.08.17:683][453]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.08.17:720][455]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.08.17:763][457]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-18.08.17:763][457]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.17:889][464]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.08.17:890][464]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DodgeAndVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_Slasher_Character_03_C_0 [2020.06.10-18.08.17:890][464]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.08.17:893][464]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.17:893][464]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.08.17:893][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.17:893][464]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.17:893][464]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.08.17:893][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.17:893][464]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.17:893][464]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.08.17:893][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.17:893][464]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.17:893][464]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.08.17:893][464]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.17:893][464]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.08.17:893][464]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.17:893][464]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-18.08.17:893][464]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.08.17:893][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.17:893][464]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.10-18.08.17:894][464]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.17:894][464]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.18:406][492]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-18.08.18:406][492]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.18:406][492]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-18.08.18:407][492]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.18:407][492]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-18.08.18:407][492]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.18:899][521]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.06.10-18.08.19:145][534]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.10-18.08.19:162][535]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: SlashMissMaxSpeed [2020.06.10-18.08.19:162][535]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlashMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=48.914 [2020.06.10-18.08.19:187][536]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.19:187][536]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.19:202][537]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.06.10-18.08.19:457][550]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.19:457][550]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.08.19:457][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.19:457][550]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.19:457][550]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.08.19:457][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.19:460][550]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-18.08.19:493][552]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.19:493][552]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.08.19:493][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.19:493][552]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.19:493][552]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.08.19:493][552]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.19:493][552]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.08.19:493][552]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.19:493][552]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.08.19:493][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.19:493][552]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.10-18.08.19:493][552]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.19:493][552]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.20:069][587]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.530760 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.08.20:070][587]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.10-18.08.20:192][594]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.382202 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.06.10-18.08.20:295][599]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.08.20:466][609]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.10-18.08.20:466][609]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.20:466][609]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.10-18.08.20:467][609]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.20:468][609]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.20:468][609]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.08.20:468][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.20:468][609]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.20:468][609]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.08.20:468][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.20:470][609]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.20:470][609]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.20:470][609]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.08.20:470][609]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.20:470][609]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.20:470][609]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.10-18.08.20:470][609]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.20:470][609]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.08.20:470][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.20:470][609]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.08.20:470][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.20:471][609]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.08.20:506][611]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.20:506][611]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.08.20:506][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.20:506][611]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.20:506][611]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.08.20:506][611]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.20:506][611]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.08.20:506][611]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.20:506][611]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.08.20:506][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.20:506][611]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.08.20:506][611]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.20:506][611]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.20:572][615]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.08.20:572][615]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.20:572][615]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.08.20:572][615]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.20:572][615]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.06.10-18.08.20:572][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-18.08.20:573][615]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.20:574][615]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.20:574][615]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.08.20:574][615]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.20:574][615]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.20:574][615]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.08.20:574][615]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.20:574][615]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.08.20:574][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.20:574][615]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.08.20:574][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.20:576][615]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.20:576][615]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.08.20:576][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.20:576][615]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.20:576][615]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.08.20:576][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.20:576][615]Interaction: Interaction time: 66.617798 [2020.06.10-18.08.20:576][615]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.08.20:576][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.20:638][619]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.20:638][619]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.08.20:638][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.20:638][619]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.20:638][619]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.08.20:638][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.20:638][619]Interaction: Interaction time: 12.960769 [2020.06.10-18.08.20:638][619]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.06.10-18.08.20:638][619]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 12.960769 Timestamp 0.000000 [2020.06.10-18.08.20:638][619]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.08.20:638][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.20:640][619]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.08.20:705][623]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.08.20:829][630]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.10-18.08.20:829][630]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.10-18.08.20:892][634]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.08.20:907][635]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.08.21:209][652]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.08.22:379][718]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.08.22:397][719]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.08.22:627][732]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.08.23:204][763]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.23:204][763]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.08.23:204][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.23:204][763]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.23:204][763]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.08.23:204][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.23:241][765]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.23:241][765]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.08.23:241][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.23:241][765]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.23:241][765]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.08.23:241][765]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.23:241][765]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.08.23:241][765]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.23:241][765]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.08.23:241][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.23:242][765]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.08.23:242][765]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.23:242][765]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.23:305][768]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.08.23:305][768]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.23:327][769]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.08.23:482][778]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.08.23:482][778]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.23:482][778]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.08.23:482][778]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.23:484][778]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.23:484][778]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.23:484][778]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.08.23:484][778]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.23:484][778]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.23:484][778]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.08.23:484][778]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.23:484][778]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.08.23:485][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.23:485][778]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.08.23:485][778]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.08.23:485][778]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.08.23:485][778]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.08.23:485][778]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.08.23:485][778]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-18.08.23:485][778]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.08.23:485][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.23:485][778]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.08.23:543][781]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.08.23:543][781]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.23:690][789]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.08.23:690][789]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.23:690][789]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.08.23:690][789]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.23:690][789]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.08.23:690][789]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.23:842][797]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.23:842][797]LogDBDPlayerMovement: StopSnapping Final Location (5921.057129 8336.703125 -649.676880) [2020.06.10-18.08.23:842][797]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.08.23:842][797]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.08.23:842][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.23:842][797]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.23:842][797]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.08.23:842][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.23:843][797]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.08.23:843][797]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.08.23:843][797]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-18.08.23:843][797]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.08.23:843][797]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.08.23:843][797]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.08.23:843][797]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.08.23:843][797]Interaction: Interaction time: 1.500000 [2020.06.10-18.08.23:843][797]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.08.23:843][797]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-18.08.23:843][797]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.08.23:843][797]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.08.23:843][797]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 53.576668 [2020.06.10-18.08.23:844][797]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.08.23:844][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.23:845][797]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-18.08.23:903][800]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.10-18.08.24:524][834]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.08.24:524][834]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.24:524][834]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.08.24:524][834]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.24:524][834]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.08.24:524][834]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.24:525][834]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.08.24:525][834]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.24:525][834]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.08.24:525][834]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.24:525][834]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.08.24:525][834]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.24:525][834]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.08.24:525][834]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.24:525][834]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.08.24:525][834]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.24:525][834]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.08.24:525][834]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.25:425][884]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.08.25:425][884]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.08.25:425][884]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.08.25:425][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.25:425][884]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.08.25:425][884]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.08.25:425][884]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.08.25:425][884]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale04_Character_C_0 Current: NULL [2020.06.10-18.08.25:428][884]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.10-18.08.25:429][884]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.08.25:434][884]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.08.25:435][884]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.08.25:442][885]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.08.25:442][885]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.08.25:442][885]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.25:442][885]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.08.25:442][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.25:442][885]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.25:442][885]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.08.25:442][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.25:458][886]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.25:459][886]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.08.25:459][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.25:459][886]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.25:459][886]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.08.25:459][886]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.25:459][886]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.08.25:459][886]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.25:459][886]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.08.25:459][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.25:459][886]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.08.25:459][886]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.25:459][886]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.08.25:459][886]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.25:459][886]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.25:482][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.08.25:485][887]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.08.25:486][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.08.25:518][889]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HookInBasement Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.10-18.08.25:518][889]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.08.25:519][889]GameFlow: Writing Profile Stat DBD_DLC6_Slasher_Stat2: 1 [2020.06.10-18.08.25:519][889]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale09_Character_C_0 - Turd Ferguson, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-18.08.25:522][889]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.10-18.08.25:525][889]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.08.25:525][889]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.08.25:525][889]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.08.25:525][889]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamperOut. [2020.06.10-18.08.25:525][889]AnimLeader: BP_Entity_C_13 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-18.08.25:525][889]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-18.08.25:525][889]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.10-18.08.25:530][889]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.10-18.08.25:547][890]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.08.25:547][890]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.08.25:547][890]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.08.25:547][890]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookSacrificeIn. [2020.06.10-18.08.25:547][890]AnimLeader: BP_Entity_C_13 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.10-18.08.25:547][890]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.06.10-18.08.25:547][890]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-18.08.25:580][892]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.25:580][892]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.25:720][899]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.08.25:720][899]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.25:792][904]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31E78F7C0] Result: '1' k_EResultOK (success) [2020.06.10-18.08.25:792][904]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31E78F7C0]' succeeded in 0.266515 seconds [2020.06.10-18.08.25:819][905]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31E783850] Result: '1' k_EResultOK (success) [2020.06.10-18.08.25:848][907]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.315209 seconds [2020.06.10-18.08.25:881][908]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.08.25:881][908]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.25:960][912]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_19] [2020.06.10-18.08.25:960][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.25:960][912]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_19] [2020.06.10-18.08.25:960][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.25:960][912]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_19] [2020.06.10-18.08.25:960][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.26:126][921]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_19] [2020.06.10-18.08.26:127][921]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.26:127][921]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_19] [2020.06.10-18.08.26:127][921]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.26:127][921]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_19] [2020.06.10-18.08.26:127][921]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.26:883][962]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.10-18.08.28:568][ 49]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.08.28:568][ 49]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.08.29:325][ 88]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.08.29:325][ 88]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.08.29:325][ 88]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookSacrificeOut. [2020.06.10-18.08.29:325][ 88]AnimLeader: BP_Entity_C_13 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.10-18.08.29:325][ 88]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.06.10-18.08.29:556][100]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale09_Character_C_0 - Turd Ferguson, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.08.29:935][120]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.06.10-18.08.29:935][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.29:935][120]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_13] [2020.06.10-18.08.29:935][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.29:935][120]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_13] [2020.06.10-18.08.29:935][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.30:123][130]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.10-18.08.30:205][134]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.06.10-18.08.30:206][134]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.30:206][134]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_13] [2020.06.10-18.08.30:206][134]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.30:206][134]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_13] [2020.06.10-18.08.30:206][134]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.31:107][181]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_5] [2020.06.10-18.08.31:107][181]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.31:107][181]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_5] [2020.06.10-18.08.31:107][181]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.31:127][182]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.08.31:276][190]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.08.31:277][190]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.31:277][190]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault2][WindowStandard_C_5] [2020.06.10-18.08.31:277][190]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.31:278][190]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.31:278][190]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.31:278][190]Interaction: Verbose: [SlasherVault2][WindowStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.08.31:278][190]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.31:279][190]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.31:279][190]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_5] [2020.06.10-18.08.31:279][190]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.31:279][190]Interaction: Verbose: [SlasherVault2][WindowStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.08.31:279][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.31:279][190]Interaction: Verbose: [SlasherVault2][WindowStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.08.31:279][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.31:279][190]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.08.31:279][190]LogDBDPlayerMovement: StopSnapping Final Location (6578.899902 8455.500000 123.802383) [2020.06.10-18.08.31:279][190]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.08.31:298][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.08.31:346][194]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_5] [2020.06.10-18.08.31:346][194]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.31:349][194]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.31:349][194]LogDBDPlayerMovement: StopSnapping Final Location (6578.899902 8455.500000 123.802383) [2020.06.10-18.08.31:349][194]Interaction: Verbose: [SlasherVault2][WindowStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.08.31:349][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.31:349][194]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.31:349][194]Interaction: Verbose: [SlasherVault2][WindowStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.08.31:349][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.31:349][194]Interaction: Interaction time: 1.700000 [2020.06.10-18.08.31:349][194]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.08.31:349][194]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.08.31:349][194]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: WindowVault HillBilly AnimTag_FPV. [2020.06.10-18.08.31:349][194]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_WindowVault that has root motion is not supported [2020.06.10-18.08.31:349][194]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.08.31:349][194]AnimLeader: Warning: Play Montage was requested but not found: WindowVault HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.08.31:349][194]LogSM: Error: Play Update Montage AM_TT_WindowVault Duration 1.700000 Timestamp 61.082935 [2020.06.10-18.08.31:349][194]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.08.31:349][194]Interaction: Verbose: [SlasherVault2][WindowStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.08.31:349][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.31:453][200]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-18.08.31:986][228]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_5] [2020.06.10-18.08.31:986][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.31:986][228]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_5] [2020.06.10-18.08.31:986][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.32:523][257]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_5] [2020.06.10-18.08.32:523][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.32:523][257]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_5] [2020.06.10-18.08.32:523][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.32:633][263]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.08.32:633][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.32:763][270]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.08.32:764][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.32:764][270]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.08.32:764][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.32:764][270]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.08.32:764][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.32:764][270]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.08.32:764][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.32:764][270]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.08.32:764][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.32:764][270]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.08.32:764][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.32:764][270]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.08.32:764][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.32:764][270]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.08.32:764][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.32:764][270]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.08.32:764][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.32:816][273]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.08.33:017][284]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.08.33:043][285]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.08.33:043][285]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.08.33:043][285]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.33:043][285]Interaction: Verbose: [SlasherVault2][WindowStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.08.33:043][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.33:043][285]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.33:043][285]Interaction: Verbose: [SlasherVault2][WindowStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.08.33:043][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.33:057][286]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.33:057][286]Interaction: Verbose: [SlasherVault2][WindowStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.08.33:057][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.33:057][286]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.33:057][286]Interaction: Verbose: [SlasherVault2][WindowStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.08.33:057][286]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.33:057][286]Interaction: Verbose: [SlasherVault2][WindowStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.08.33:057][286]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.33:057][286]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.08.33:057][286]Interaction: Verbose: [SlasherVault2][WindowStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.08.33:057][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.33:057][286]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_5] [2020.06.10-18.08.33:057][286]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.33:057][286]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault2][WindowStandard_C_5] [2020.06.10-18.08.33:057][286]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.33:058][286]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.33:085][287]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.08.33:087][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.08.33:158][291]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 3.814487 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.08.33:457][306]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.08.33:457][306]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.33:458][306]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.08.33:458][306]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.33:458][306]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.08.33:458][306]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.33:458][306]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.08.33:458][306]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.33:458][306]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.08.33:458][306]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.33:458][306]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.08.33:458][306]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.33:458][306]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.08.33:458][306]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.33:458][306]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.08.33:458][306]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.33:458][306]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.08.33:458][306]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.33:523][310]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_5] [2020.06.10-18.08.33:523][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.33:523][310]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_5] [2020.06.10-18.08.33:523][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.33:548][311]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.08.33:548][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.33:982][333]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.133829 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.08.35:472][412]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_5] [2020.06.10-18.08.35:472][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.35:472][412]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_5] [2020.06.10-18.08.35:472][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.35:909][436]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_5] [2020.06.10-18.08.35:909][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.35:909][436]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_5] [2020.06.10-18.08.35:910][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.36:191][450]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.36:191][450]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.08.36:191][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.36:191][450]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.36:191][450]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.08.36:191][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.36:193][450]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-18.08.36:231][452]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.36:231][452]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.08.36:231][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.36:231][452]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.36:231][452]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.08.36:231][452]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.36:232][452]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.08.36:232][452]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.36:232][452]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.08.36:232][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.36:232][452]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.10-18.08.36:232][452]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.36:232][452]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.36:958][489]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 15.624660 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.06.10-18.08.37:720][527]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-18.08.37:720][527]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.37:720][527]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-18.08.37:721][527]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.37:721][527]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-18.08.37:721][527]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.37:878][535]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-18.08.37:878][535]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.38:351][559]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-18.08.38:351][559]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.38:351][559]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-18.08.38:351][559]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.38:351][559]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-18.08.38:351][559]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.38:351][559]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-18.08.38:351][559]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.38:391][561]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-18.08.38:391][561]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.38:391][561]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-18.08.38:391][561]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.38:392][561]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-18.08.38:392][561]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.38:392][561]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-18.08.38:392][561]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.38:841][584]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-18.08.38:841][584]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.38:971][591]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-18.08.38:971][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.38:971][591]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-18.08.38:971][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.38:971][591]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-18.08.38:971][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.39:373][612]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_9] [2020.06.10-18.08.39:373][612]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.39:410][614]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_9] [2020.06.10-18.08.39:410][614]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.39:414][614]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.39:414][614]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.39:414][614]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_9] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.08.39:414][614]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.39:414][614]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.39:414][614]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_9] [2020.06.10-18.08.39:414][614]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.39:414][614]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_9] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.08.39:414][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.39:414][614]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_9] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.08.39:414][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.39:414][614]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.08.39:466][617]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 - Maveros, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.08.39:469][617]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.39:469][617]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_9] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.08.39:469][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.39:469][617]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.39:469][617]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_9] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.08.39:469][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.39:470][617]Interaction: Interaction time: 0.500000 [2020.06.10-18.08.39:470][617]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerEnterFast AnimTag_Injured AnimTag_Male. [2020.06.10-18.08.39:470][617]LogSM: Error: Play Update Montage AM_M_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.06.10-18.08.39:470][617]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-18.08.39:470][617]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_9] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.08.39:470][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.39:509][619]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.08.39:675][628]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.407152 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.08.39:676][628]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-18.08.39:676][628]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.08.39:676][628]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.10-18.08.39:676][628]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.08.39:676][628]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.06.10-18.08.39:676][628]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.06.10-18.08.39:679][628]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.08.39:679][628]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.08.39:680][628]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.08.39:680][628]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.08.39:683][628]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.08.39:683][628]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.08.39:683][628]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.08.39:683][628]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.08.39:683][628]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.08.39:683][628]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.08.39:683][628]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.08.39:730][631]GameFlow: OnDropped 632.158325 [2020.06.10-18.08.39:731][631]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-18.08.39:732][631]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.39:733][631]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.39:733][631]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.39:733][631]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.08.39:941][643]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A34CB97330] Result: '1' k_EResultOK (success) [2020.06.10-18.08.39:941][643]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A34CB97330]' succeeded in 0.263756 seconds [2020.06.10-18.08.39:964][644]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A34CB97330] Result: '1' k_EResultOK (success) [2020.06.10-18.08.39:964][644]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.39:964][644]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_9] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.08.39:964][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.39:964][644]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-18.08.39:964][644]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.39:964][644]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_9] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.08.39:964][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.39:994][646]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.304260 seconds [2020.06.10-18.08.40:001][646]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.08.40:004][646]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.40:005][646]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_9] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.08.40:005][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.40:005][646]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.40:005][646]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_9] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.08.40:005][646]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.40:005][646]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_9] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.08.40:005][646]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.40:005][646]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-18.08.40:005][646]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_9] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.08.40:005][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.40:005][646]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_9] [2020.06.10-18.08.40:005][646]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.40:005][646]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.40:005][646]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.40:005][646]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.08.41:004][699]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault2][WindowStandard_C_5] [2020.06.10-18.08.41:004][699]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.41:004][699]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.08.41:004][699]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.41:006][699]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.41:006][699]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.41:006][699]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.08.41:006][699]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.41:006][699]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.41:006][699]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.08.41:006][699]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.41:006][699]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.08.41:006][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.41:006][699]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.08.41:006][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.41:028][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.08.41:073][703]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.08.41:073][703]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.41:075][703]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.41:075][703]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.08.41:075][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.41:075][703]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.41:075][703]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.08.41:075][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.41:075][703]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.08.41:075][703]Interaction: Interaction time: 2.232143 [2020.06.10-18.08.41:075][703]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.08.41:075][703]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.08.41:075][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.41:075][703]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=70.827 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.08.41:146][707]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.08.41:451][725]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.41:713][741]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.41:914][753]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.42:124][766]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.42:354][780]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.42:547][792]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.42:757][805]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.42:951][817]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.43:128][828]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.43:343][841]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.43:546][853]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.43:740][865]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.43:938][877]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.44:132][889]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.44:342][902]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.44:543][914]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.44:769][928]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.45:014][942]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 14.921831 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.08.45:015][942]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.45:049][944]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.10-18.08.45:197][952]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.45:396][963]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.45:602][975]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.45:810][987]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.46:008][999]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.46:282][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.46:679][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.47:263][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.47:893][110]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.48:828][168]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.49:119][186]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.49:506][210]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.49:910][235]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.50:281][258]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.50:684][283]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.51:175][313]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.51:668][343]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.52:051][366]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.52:470][392]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.53:099][431]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.53:519][457]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.53:615][463]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-18.08.53:615][463]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.53:615][463]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-18.08.53:615][463]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.53:617][463]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.53:617][463]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.53:617][463]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.08.53:617][463]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.53:617][463]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.53:617][463]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-18.08.53:617][463]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.53:617][463]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.08.53:617][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.53:617][463]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.08.53:617][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.53:650][465]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.08.53:712][469]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.06.10-18.08.53:712][469]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-18.08.53:714][469]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.53:714][469]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.08.53:714][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.53:714][469]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.08.53:714][469]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.08.53:714][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.53:714][469]Interaction: Interaction time: 80.000000 [2020.06.10-18.08.53:714][469]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.08.53:714][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.53:715][469]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.08.53:809][475]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.54:074][491]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.54:369][509]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.54:627][525]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.54:998][547]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.55:243][562]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.55:482][575]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.55:797][591]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.08.56:958][655]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.08.56:958][655]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.08.56:958][655]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.56:958][655]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.08.56:958][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.56:958][655]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.08.56:958][655]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.56:958][655]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.08.56:958][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.56:958][655]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=86.708 [2020.06.10-18.08.56:961][655]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.08.56:974][656]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.56:974][656]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.08.56:974][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.56:974][656]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.56:974][656]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.08.56:974][656]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.56:974][656]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.08.56:975][656]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.08.56:975][656]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.08.56:975][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.08.56:975][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.08.56:975][656]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.56:975][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.08.56:975][656]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.08.56:975][656]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.08.57:042][659]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.08.57:044][659]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.09.11:298][496]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.09.11:710][521]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.09.11:753][524]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.09.11:753][524]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.09.11:753][524]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.09.11:753][524]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.09.12:813][587]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 183 [2020.06.10-18.09.13:721][638]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.09.13:721][638]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.09.13:721][638]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.09.13:721][638]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.09.13:799][642]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.09.16:350][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-18.09.18:772][906]Interaction: Interactable Destroyed: BP_CamperInteractable_C_2 [2020.06.10-18.09.18:772][906]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_2]] - [Null][Null] [2020.06.10-18.09.18:772][906]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.18:772][906]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.10-18.09.18:772][906]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.18:772][906]Interaction: ------------------------ [2020.06.10-18.09.18:772][906]Interaction: - Interactions in Zone - [2020.06.10-18.09.18:772][906]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.09.18:772][906]Interaction: ---------------------------- [2020.06.10-18.09.18:772][906]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.09.18:772][906]Interaction: ---------------------------- [2020.06.10-18.09.18:772][906]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.09.18:772][906]Interaction: ---------------------------- [2020.06.10-18.09.18:772][906]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.09.18:772][906]Interaction: ---------------------------- [2020.06.10-18.09.18:772][906]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.09.18:772][906]Interaction: ---------------------------- [2020.06.10-18.09.18:772][906]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.09.18:772][906]Interaction: ---------------------------- [2020.06.10-18.09.18:773][906]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.09.18:773][906]Interaction: ---------------------------- [2020.06.10-18.09.18:773][906]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.09.18:773][906]Interaction: ---------------------------- [2020.06.10-18.09.18:773][906]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.09.18:773][906]Interaction: ---------------------------- [2020.06.10-18.09.18:773][906]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.06.10-18.09.18:773][906]Interaction: ---------------------------- [2020.06.10-18.09.18:773][906]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.06.10-18.09.18:773][906]Interaction: ---------------------------- [2020.06.10-18.09.18:773][906]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.09.18:773][906]Interaction: ---------------------------- [2020.06.10-18.09.18:773][906]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.09.18:773][906]Interaction: ---------------------------- [2020.06.10-18.09.18:773][906]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.09.18:773][906]Interaction: ---------------------------- [2020.06.10-18.09.18:773][906]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.09.18:773][906]Interaction: ---------------------------- [2020.06.10-18.09.18:773][906]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Polento][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.10-18.09.18:773][906]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.18:773][906]Interaction: ------------------------ [2020.06.10-18.09.18:773][906]Interaction: - Interactions in Zone - [2020.06.10-18.09.18:773][906]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.09.18:773][906]Interaction: ---------------------------- [2020.06.10-18.09.18:773][906]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.09.18:773][906]Interaction: ---------------------------- [2020.06.10-18.09.18:773][906]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.09.18:773][906]Interaction: ---------------------------- [2020.06.10-18.09.18:774][906]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.09.18:774][906]Interaction: ---------------------------- [2020.06.10-18.09.18:774][906]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.09.18:774][906]Interaction: ---------------------------- [2020.06.10-18.09.18:774][906]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.09.18:774][906]Interaction: ---------------------------- [2020.06.10-18.09.18:774][906]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.09.18:774][906]Interaction: ---------------------------- [2020.06.10-18.09.18:774][906]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.09.18:774][906]Interaction: ---------------------------- [2020.06.10-18.09.18:774][906]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.09.18:774][906]Interaction: ---------------------------- [2020.06.10-18.09.18:774][906]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.06.10-18.09.18:774][906]Interaction: ---------------------------- [2020.06.10-18.09.18:774][906]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.06.10-18.09.18:774][906]Interaction: ---------------------------- [2020.06.10-18.09.18:774][906]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.09.18:774][906]Interaction: ---------------------------- [2020.06.10-18.09.18:774][906]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.09.18:774][906]Interaction: ---------------------------- [2020.06.10-18.09.18:774][906]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.09.18:774][906]Interaction: ---------------------------- [2020.06.10-18.09.18:774][906]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.09.18:774][906]Interaction: ---------------------------- [2020.06.10-18.09.18:775][906]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_0 - Polento, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.09.18:775][906]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperMale04_Character_C_0 - Polento, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.09.18:775][906]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale04_Character_C_0 - Polento, Originating Player: BP_CamperMale09_Character_C_0 - Turd Ferguson, Custom Param: 800.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.09.18:775][906]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale04_Character_C_0 - Polento, Originating Player: BP_CamperMale09_Character_C_0 - Turd Ferguson, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.09.18:775][906]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale04_Character_C_0 - Polento, Originating Player: BP_CamperMale04_Character_C_0 - Polento, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.09.18:775][906]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale04_Character_C_0 - Polento, Originating Player: BP_CamperMale04_Character_C_0 - Polento, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.09.18:775][906]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale04_Character_C_0 [2020.06.10-18.09.18:775][906]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale04_Character_C_0 [2020.06.10-18.09.18:775][906]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale04_Character_C_0 [2020.06.10-18.09.18:775][906]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale04_Character_C_0 [2020.06.10-18.09.18:775][906]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.09.18:775][906]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.09.18:775][906]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.09.18:776][906]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-18.09.18:839][909]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-18.09.18:839][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.18:839][909]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-18.09.18:840][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.18:840][909]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-18.09.18:840][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.18:973][916]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-18.09.18:973][916]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.19:438][941]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-18.09.19:438][941]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.19:438][941]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-18.09.19:438][941]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.19:439][941]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-18.09.19:439][941]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.19:439][941]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-18.09.19:439][941]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.19:479][943]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-18.09.19:479][943]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.19:479][943]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-18.09.19:479][943]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.19:479][943]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-18.09.19:479][943]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.19:479][943]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-18.09.19:479][943]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.19:983][970]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-18.09.19:983][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.19:983][970]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-18.09.19:983][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.19:983][970]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-18.09.19:984][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.19:984][970]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-18.09.19:984][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.21:822][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.09.21:822][ 68]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.21:822][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.09.21:822][ 68]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.21:824][ 68]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.21:824][ 68]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.21:824][ 68]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.09.21:824][ 68]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.09.21:824][ 68]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.21:824][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.09.21:824][ 68]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.21:824][ 68]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.09.21:824][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.21:824][ 68]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.09.21:824][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.21:845][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.09.21:916][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.09.21:916][ 73]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.21:918][ 73]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.21:918][ 73]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.09.21:918][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.21:918][ 73]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.21:918][ 73]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.09.21:918][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.21:918][ 73]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.09.21:918][ 73]Interaction: Interaction time: 2.232143 [2020.06.10-18.09.21:918][ 73]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.09.21:918][ 73]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.09.21:918][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.21:918][ 73]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=111.666 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.09.22:024][ 79]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.09.22:080][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-18.09.22:080][ 82]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.22:080][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-18.09.22:080][ 82]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.22:080][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-18.09.22:080][ 82]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.22:104][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-18.09.22:104][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.22:693][114]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-18.09.22:693][114]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.22:693][114]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-18.09.22:693][114]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.22:693][114]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-18.09.22:693][114]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.22:693][114]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-18.09.22:694][114]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.22:758][117]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-18.09.22:758][117]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.22:758][117]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-18.09.22:758][117]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.22:758][117]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-18.09.22:758][117]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.22:758][117]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-18.09.22:758][117]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.23:294][146]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-18.09.23:294][146]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.23:465][155]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-18.09.23:465][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.23:465][155]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-18.09.23:465][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.23:465][155]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-18.09.23:465][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.24:277][198]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.09.24:277][198]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.09.24:277][198]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.09.24:277][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.24:280][198]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.09.24:295][199]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.09.24:295][199]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.09.24:295][199]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.24:295][199]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.09.24:295][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.24:295][199]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.09.24:295][199]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.24:295][199]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.09.24:295][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.24:295][199]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=114.042 [2020.06.10-18.09.24:310][200]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.24:310][200]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.09.24:310][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.24:310][200]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.24:310][200]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.09.24:311][200]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.09.24:311][200]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.09.24:311][200]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.09.24:311][200]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.09.24:311][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.24:311][200]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.09.24:311][200]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.24:311][200]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.09.24:311][200]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.24:311][200]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.24:329][201]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.09.24:331][201]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.24:331][201]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.24:332][201]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.09.24:332][201]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.09.24:332][201]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=114.079 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.09.24:347][202]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.09.24:347][202]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.09.24:347][202]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=114.095 [2020.06.10-18.09.24:347][202]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=114.095 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.09.24:438][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.09.24:655][218]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.09.24:655][218]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.09.24:655][218]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=114.404 [2020.06.10-18.09.24:655][218]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=114.404 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.09.27:252][364]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-18.09.27:253][364]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=117.001 [2020.06.10-18.09.27:276][365]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.27:276][365]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.27:297][366]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.09.27:298][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.09.29:495][487]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.06.10-18.09.29:496][487]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.29:496][487]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_9] [2020.06.10-18.09.29:496][487]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.29:496][487]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.06.10-18.09.29:496][487]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.29:521][488]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.09.29:534][489]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.29:534][489]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.29:535][489]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.09.29:535][489]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=119.283 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.09.29:555][490]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.09.29:588][492]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.09.29:588][492]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.09.29:588][492]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=119.336 [2020.06.10-18.09.29:588][492]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=119.336 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.09.29:590][492]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.09.29:590][492]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.29:689][498]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.09.29:689][498]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.10-18.09.29:689][498]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=119.436 [2020.06.10-18.09.29:689][498]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=119.436 Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.10-18.09.29:947][514]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.09.29:948][514]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.30:285][535]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.06.10-18.09.30:285][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.30:285][535]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_9] [2020.06.10-18.09.30:285][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.30:285][535]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.06.10-18.09.30:285][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.31:210][586]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceObstructedMaxSpeed [2020.06.10-18.09.31:210][586]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceObstructedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=120.958 [2020.06.10-18.09.31:237][587]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.31:237][587]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.31:258][588]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.09.31:260][588]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.09.31:454][598]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.06.10-18.09.31:454][598]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.31:454][598]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_13] [2020.06.10-18.09.31:454][598]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.31:454][598]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_13] [2020.06.10-18.09.31:454][598]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.31:482][599]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.09.31:638][607]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.09.31:638][607]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.31:638][607]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SearchEmpty][ClosetStandard_C_13] [2020.06.10-18.09.31:638][607]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.31:640][607]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.31:640][607]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.31:640][607]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.09.31:640][607]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.09.31:640][607]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.31:640][607]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.06.10-18.09.31:640][607]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.31:640][607]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.09.31:640][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.31:640][607]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.09.31:640][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.31:640][607]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.09.31:657][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.09.31:691][610]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_13] [2020.06.10-18.09.31:691][610]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.31:733][612]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.31:733][612]LogDBDPlayerMovement: StopSnapping Final Location (6797.957520 8057.220703 125.382065) [2020.06.10-18.09.31:733][612]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.09.31:733][612]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.09.31:733][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.31:733][612]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.31:733][612]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.09.31:733][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.31:733][612]Interaction: Interaction time: 2.333000 [2020.06.10-18.09.31:733][612]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.09.31:733][612]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.09.31:733][612]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: LockerSearchEmpty HillBilly AnimTag_FPV. [2020.06.10-18.09.31:733][612]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.09.31:733][612]AnimLeader: Warning: Play Montage was requested but not found: LockerSearchEmpty HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.09.31:733][612]AnimLeader: ClosetStandard_C_13 Requested to Play: LockerSearchEmpty HillBilly AnimTag_FPV AnimTag_Follower. [2020.06.10-18.09.31:734][612]LogSM: Error: Play Update Montage AM_TT_Search_Locker Duration 2.333000 Timestamp 121.464821 [2020.06.10-18.09.31:734][612]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.09.31:734][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.31:795][616]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-18.09.32:715][672]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198008590850 [2020.06.10-18.09.32:715][672]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198008590850, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-18.09.32:715][672]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Scootypuff Sr. The Doombringer, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-18.09.33:801][735]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.09.34:064][750]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.09.34:080][751]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.09.34:080][751]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.09.34:080][751]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.34:080][751]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.09.34:080][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.34:080][751]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.34:080][751]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.09.34:080][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.34:095][752]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.34:096][752]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.09.34:096][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.34:096][752]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.34:096][752]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.09.34:096][752]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.09.34:096][752]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.09.34:096][752]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.09.34:096][752]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.09.34:096][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.34:096][752]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_13] [2020.06.10-18.09.34:096][752]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.34:096][752]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SearchEmpty][ClosetStandard_C_13] [2020.06.10-18.09.34:096][752]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.34:096][752]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.34:116][753]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.09.34:118][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.09.34:175][756]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.09.34:361][767]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SearchEmpty][ClosetStandard_C_13] [2020.06.10-18.09.34:361][767]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.34:361][767]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SearchEmpty][ClosetStandard_C_13] [2020.06.10-18.09.34:361][767]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.34:363][767]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.34:363][767]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.34:363][767]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.09.34:363][767]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.09.34:363][767]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.34:363][767]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.06.10-18.09.34:363][767]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.34:363][767]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.09.34:363][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.34:363][767]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.09.34:363][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.34:363][767]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.09.34:387][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.09.34:437][771]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_13] [2020.06.10-18.09.34:437][771]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.34:479][773]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.34:480][773]LogDBDPlayerMovement: StopSnapping Final Location (6797.957520 8057.220703 125.382065) [2020.06.10-18.09.34:480][773]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.09.34:480][773]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.09.34:480][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.34:480][773]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.34:480][773]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.09.34:480][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.34:480][773]Interaction: Interaction time: 2.333000 [2020.06.10-18.09.34:480][773]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.09.34:480][773]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.09.34:480][773]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: LockerSearchEmpty HillBilly AnimTag_FPV. [2020.06.10-18.09.34:480][773]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.09.34:480][773]AnimLeader: Warning: Play Montage was requested but not found: LockerSearchEmpty HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.09.34:480][773]AnimLeader: ClosetStandard_C_13 Requested to Play: LockerSearchEmpty HillBilly AnimTag_FPV AnimTag_Follower. [2020.06.10-18.09.34:480][773]LogSM: Error: Play Update Montage AM_TT_Search_Locker Duration 2.333000 Timestamp 124.211578 [2020.06.10-18.09.34:480][773]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.09.34:480][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.36:548][896]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.09.36:810][912]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.09.36:826][913]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.09.36:826][913]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.09.36:826][913]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.36:826][913]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.09.36:826][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.36:826][913]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.36:826][913]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.09.36:826][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.36:842][914]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.36:842][914]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.09.36:842][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.36:842][914]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.36:842][914]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.09.36:842][914]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.09.36:842][914]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.09.36:842][914]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.09.36:842][914]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.09.36:842][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.36:842][914]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_13] [2020.06.10-18.09.36:842][914]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.36:842][914]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SearchEmpty][ClosetStandard_C_13] [2020.06.10-18.09.36:842][914]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.36:842][914]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.36:862][915]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.09.36:864][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.09.36:910][918]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.09.36:971][922]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SearchEmpty][ClosetStandard_C_13] [2020.06.10-18.09.36:971][922]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.36:971][922]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SearchEmpty][ClosetStandard_C_13] [2020.06.10-18.09.36:971][922]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.36:973][922]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.36:973][922]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.36:973][922]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.09.36:973][922]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.09.36:973][922]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.36:973][922]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.06.10-18.09.36:973][922]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.36:973][922]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.09.36:973][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.36:974][922]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.09.36:974][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.36:974][922]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.09.36:992][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.09.37:040][926]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_13] [2020.06.10-18.09.37:040][926]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.37:074][928]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.37:074][928]LogDBDPlayerMovement: StopSnapping Final Location (6797.957520 8057.220703 125.382065) [2020.06.10-18.09.37:074][928]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.09.37:074][928]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.09.37:074][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.37:074][928]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.37:074][928]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.09.37:074][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.37:074][928]Interaction: Interaction time: 2.333000 [2020.06.10-18.09.37:074][928]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.09.37:074][928]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.09.37:074][928]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: LockerSearchEmpty HillBilly AnimTag_FPV. [2020.06.10-18.09.37:074][928]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.09.37:074][928]AnimLeader: Warning: Play Montage was requested but not found: LockerSearchEmpty HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.09.37:075][928]AnimLeader: ClosetStandard_C_13 Requested to Play: LockerSearchEmpty HillBilly AnimTag_FPV AnimTag_Follower. [2020.06.10-18.09.37:075][928]LogSM: Error: Play Update Montage AM_TT_Search_Locker Duration 2.333000 Timestamp 126.806122 [2020.06.10-18.09.37:075][928]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.09.37:075][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.39:156][ 56]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.09.39:403][ 70]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.09.39:418][ 71]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.09.39:418][ 71]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.09.39:418][ 71]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.39:418][ 71]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.09.39:418][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.39:418][ 71]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.39:418][ 71]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.09.39:418][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.39:436][ 72]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.39:436][ 72]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.09.39:436][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.39:436][ 72]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.39:436][ 72]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.09.39:436][ 72]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.09.39:436][ 72]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.09.39:436][ 72]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.09.39:436][ 72]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.09.39:436][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.39:436][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_13] [2020.06.10-18.09.39:436][ 72]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.39:436][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SearchEmpty][ClosetStandard_C_13] [2020.06.10-18.09.39:436][ 72]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.39:436][ 72]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.39:457][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.09.39:459][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.09.39:524][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.09.39:861][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitRushed][ClosetStandard_C_9] [2020.06.10-18.09.39:861][ 96]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.39:861][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitRushed][ClosetStandard_C_9] [2020.06.10-18.09.39:861][ 96]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.39:863][ 96]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.09.39:863][ 96]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.09.39:863][ 96]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_9] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.09.39:863][ 96]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.09.39:863][ 96]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.09.39:863][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitRushed][ClosetStandard_C_9] [2020.06.10-18.09.39:863][ 96]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.39:863][ 96]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_9] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.09.39:863][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.39:864][ 96]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_9] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.09.39:864][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.39:864][ 96]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.09.39:930][100]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.06.10-18.09.39:930][100]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.39:930][100]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_13] [2020.06.10-18.09.39:930][100]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.39:930][100]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_13] [2020.06.10-18.09.39:930][100]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.39:967][102]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.09.39:970][102]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.09.39:970][102]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_9] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.09.39:970][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.39:970][102]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.09.39:970][102]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_9] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.09.39:970][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.39:970][102]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-18.09.39:971][102]Interaction: Interaction time: 0.000000 [2020.06.10-18.09.39:971][102]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerExitFast AnimTag_Injured AnimTag_Male. [2020.06.10-18.09.39:971][102]LogSM: Error: Play Update Montage AM_M_ClosetUnhideFast Duration 0.000000 Timestamp 0.000000 [2020.06.10-18.09.39:971][102]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-18.09.39:972][102]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_9] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.09.39:972][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.39:973][102]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_ClosetUnhideFast [2020.06.10-18.09.39:984][103]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 - Maveros, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.09.40:002][104]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.09.40:355][123]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.10-18.09.40:516][132]Interaction: [CLIENT MASTER] --- [TryInterruption SUCCESS] Character: [Probably Will Auto D] - Interactable: [ClosetStandard_C_9] - Interactor: [MainInteractor] - InteractionDefinition: [ClosetHideExitRushed]- InterruptionDef: [HideExitFastInterruption] - IsInterruptor: [Yes] - OtherParty: [Maveros] [2020.06.10-18.09.40:517][132]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.40:517][132]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.40:517][132]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.40:517][132]Interaction: [CLIENT MASTER] --- [RequestAndBeginInterruption] Character: [Probably Will Auto D] - Interactable: [ClosetStandard_C_9] - Interactor: [MainInteractor] - InteractionDefinition: [ClosetHideExitRushed]- InterruptionDef: [HideExitFastInterruption] - IsInterruptor: [Yes] - OtherParty: [Maveros] [2020.06.10-18.09.40:517][132]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.09.40:517][132]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-18.09.40:517][132]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'GenericInterruption_In' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.09.40:517][132]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: GenericInterruption_In HillBilly AnimTag_FPV. [2020.06.10-18.09.40:518][132]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_Grab_Generic_Fast_IN_FPV that has root motion is not supported [2020.06.10-18.09.40:518][132]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'GenericInterruption_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.09.40:518][132]AnimLeader: Warning: Play Montage was requested but not found: GenericInterruption_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.09.40:518][132]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.09.40:520][132]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.09.40:520][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.40:575][135]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.09.40:575][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.40:575][135]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.09.40:575][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.40:575][135]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.09.40:575][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.40:576][135]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.09.40:576][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.40:576][135]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.09.40:576][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.40:576][135]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.09.40:576][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.40:576][135]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.09.40:576][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.40:576][135]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.09.40:576][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.40:576][135]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.09.40:576][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.40:597][136]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.06.10-18.09.40:597][136]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.40:597][136]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_9] [2020.06.10-18.09.40:597][136]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.40:597][136]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.06.10-18.09.40:597][136]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.40:638][138]LogDBDPlayerMovement: StopSnapping Final Location (6738.801270 8295.739258 124.436020) [2020.06.10-18.09.40:638][138]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.09.40:639][138]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.09.40:654][139]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.40:654][139]LogDBDPlayerMovement: StopSnapping Final Location (6738.801270 8295.739258 124.436020) [2020.06.10-18.09.40:654][139]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.40:654][139]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'GenericInterruption' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.09.40:654][139]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'GenericInterruption' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.09.40:654][139]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: GenericInterruption HillBilly AnimTag_FPV. [2020.06.10-18.09.40:654][139]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_Grab_Generic_Fast_FPV that has root motion is not supported [2020.06.10-18.09.40:654][139]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'GenericInterruption' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.09.40:654][139]AnimLeader: Warning: Play Montage was requested but not found: GenericInterruption HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.09.40:654][139]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_Grab_Generic_Fast_FPV that has root motion is not supported [2020.06.10-18.09.40:654][139]AnimLeader: BP_CamperMale01_C_0 Requested to Play: GenericInterruption HillBilly AnimTag_FPV AnimTag_Injured AnimTag_Male AnimTag_Follower. [2020.06.10-18.09.40:654][139]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.09.40:654][139]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.06.10-18.09.40:655][139]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-18.09.40:655][139]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-18.09.40:655][139]Interaction: Verbose: Chose montage [AM_TT_Grab_Generic_Fast_FPV] for interruption [HideExitFastInterruption] [2020.06.10-18.09.40:655][139]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.09.40:655][139]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_9] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.09.40:655][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.40:655][139]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.09.40:655][139]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.09.40:655][139]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_9] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionInterruptStart] [2020.06.10-18.09.40:655][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.40:656][139]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-18.09.40:656][139]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.09.40:656][139]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.09.40:656][139]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_9] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionInterruptStarted] [2020.06.10-18.09.40:656][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.40:657][139]Interaction: Warning: OnNotifyCurrentMontageComplete [AM_TT_Grab_Generic_Fast_IN_FPV] differs from selected montage for interruption [AM_TT_Grab_Generic_Fast_FPV] [2020.06.10-18.09.40:660][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.09.40:663][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.09.40:664][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.09.40:664][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-18.09.40:730][143]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.368111 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.09.40:731][143]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.10-18.09.43:228][291]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.09.43:228][291]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.09.43:228][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.43:228][291]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.09.43:229][291]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.09.43:229][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.43:231][291]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-18.09.43:277][294]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.09.43:277][294]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.09.43:277][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.43:277][294]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.09.43:277][294]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.09.43:277][294]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.09.43:277][294]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.09.43:277][294]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.09.43:277][294]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.09.43:277][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.43:278][294]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-18.09.43:278][294]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.43:278][294]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.09.43:325][297]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.43:325][297]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.43:325][297]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.09.43:325][297]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-18.09.43:325][297]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-18.09.43:325][297]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.09.43:325][297]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.43:442][304]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.09.43:442][304]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.09.43:442][304]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_9] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionInterruptEnd] [2020.06.10-18.09.43:442][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.43:443][304]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.09.43:443][304]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_9] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.09.43:443][304]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.09.43:443][304]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_9] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.09.43:443][304]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.09.43:443][304]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-18.09.43:443][304]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_9] - [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.09.43:443][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.43:443][304]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitRushed][ClosetStandard_C_9] [2020.06.10-18.09.43:443][304]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.43:443][304]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.09.43:541][310]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.43:541][310]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.43:541][310]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: Attack_Slash_Hitting HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.09.43:541][310]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.09.43:541][310]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.09.43:541][310]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Attack_Slash_Hitting HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-18.09.43:541][310]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: SlashHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.09.43:541][310]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=133.289 Curve: SlashHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.09.43:847][329]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: Attack_Slash_Miss HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.09.43:847][329]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Miss' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.09.43:847][329]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Miss HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.09.43:847][329]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Attack_Slash_Miss HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-18.09.43:847][329]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: SlashHittingMaxSpeed [2020.06.10-18.09.43:847][329]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: SlashMissMaxSpeed Curve Duration 1.500000 [2020.06.10-18.09.43:847][329]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlashHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=133.596 [2020.06.10-18.09.43:847][329]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=133.596 Curve: SlashMissMaxSpeed Curve Duration 1.500000 [2020.06.10-18.09.43:974][337]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 49.516460 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.06.10-18.09.44:041][341]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.06.10-18.09.44:041][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.44:041][341]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_9] [2020.06.10-18.09.44:042][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.44:042][341]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.06.10-18.09.44:042][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.44:250][353]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.301086 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.09.45:355][415]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: SlashMissMaxSpeed [2020.06.10-18.09.45:355][415]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlashMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=135.104 [2020.06.10-18.09.45:373][416]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.45:373][416]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.46:130][461]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-18.09.46:130][461]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.46:130][461]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-18.09.46:130][461]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.46:130][461]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-18.09.46:130][461]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.46:303][471]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-18.09.46:303][471]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.46:857][501]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-18.09.46:857][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.46:857][501]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-18.09.46:857][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.46:857][501]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-18.09.46:857][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.46:857][501]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-18.09.46:857][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.46:932][505]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-18.09.46:932][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.46:932][505]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-18.09.46:932][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.46:932][505]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-18.09.46:932][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.46:932][505]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-18.09.46:932][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.47:481][533]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-18.09.47:481][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.47:641][541]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-18.09.47:641][541]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.47:641][541]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-18.09.47:641][541]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.47:641][541]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-18.09.47:641][541]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.51:305][731]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-18.09.51:305][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.51:452][738]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.06.10-18.09.51:452][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.51:545][743]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.06.10-18.09.51:545][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.51:583][745]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SearchEmpty][ClosetStandard_C_13] [2020.06.10-18.09.51:583][745]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.51:583][745]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.09.51:583][745]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.51:585][745]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.51:585][745]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.51:585][745]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.09.51:585][745]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.09.51:585][745]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.51:585][745]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.09.51:585][745]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.51:585][745]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.09.51:585][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.51:585][745]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.09.51:585][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.51:624][747]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.09.51:624][747]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.51:627][747]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.51:627][747]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.09.51:627][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.51:627][747]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.51:627][747]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.09.51:627][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.51:628][747]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutDown] [2020.06.10-18.09.51:628][747]Interaction: Interaction time: 2.233300 [2020.06.10-18.09.51:628][747]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorDrop HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.09.51:628][747]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorDrop' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.09.51:628][747]AnimLeader: Warning: Play Montage was requested but not found: SurvivorDrop HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.09.51:628][747]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorDrop HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-18.09.51:628][747]LogSM: Error: Play Update Montage AM_TC_Drop Duration 2.233300 Timestamp 141.356567 [2020.06.10-18.09.51:628][747]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.09.51:628][747]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.09.51:628][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.51:705][751]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemDrop [2020.06.10-18.09.51:850][759]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemDrop [2020.06.10-18.09.53:609][849]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.09.53:625][850]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.09.53:625][850]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.09.53:625][850]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.53:625][850]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.09.53:625][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.53:625][850]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.53:626][850]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.09.53:626][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.53:626][850]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.09.53:626][850]AuthoritativeMovement: <<< MoveIgnoreActorRemove BP_CamperMale01_C_0. [2020.06.10-18.09.53:626][850]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.10-18.09.53:626][850]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.09.53:626][850]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.10-18.09.53:630][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.09.53:635][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.09.53:635][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.09.53:644][851]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.53:644][851]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.09.53:644][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.53:644][851]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.53:644][851]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.09.53:644][851]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.09.53:645][851]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.09.53:645][851]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.09.53:645][851]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.09.53:645][851]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.09.53:645][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.53:645][851]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.09.53:645][851]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.53:645][851]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.09.53:645][851]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.53:645][851]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.53:666][852]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.09.53:668][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.09.53:677][853]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.06.10-18.09.53:716][855]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.09.53:716][855]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.09.53:720][855]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.09.53:754][857]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.09.53:754][857]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.53:754][857]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.09.53:754][857]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.53:755][857]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.53:755][857]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.53:755][857]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.09.53:755][857]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.09.53:755][857]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.53:755][857]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.09.53:755][857]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.53:755][857]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.09.53:755][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.53:756][857]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-18.09.53:756][857]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.09.53:756][857]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.09.53:756][857]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Male AnimTag_Follower. [2020.06.10-18.09.53:756][857]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.09.53:756][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.53:756][857]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.09.53:756][857]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.09.53:775][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.09.53:807][860]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.09.53:807][860]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.53:810][860]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-18.09.53:930][867]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-18.09.54:095][876]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.54:095][876]LogDBDPlayerMovement: StopSnapping Final Location (4528.778320 7769.359863 110.859329) [2020.06.10-18.09.54:095][876]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.09.54:095][876]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.09.54:095][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.54:095][876]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.54:095][876]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.09.54:095][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.54:095][876]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.09.54:095][876]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.06.10-18.09.54:095][876]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-18.09.54:095][876]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-18.09.54:095][876]Interaction: Interaction time: 2.700000 [2020.06.10-18.09.54:095][876]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.09.54:096][876]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.09.54:096][876]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.09.54:096][876]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.09.54:096][876]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.09.54:096][876]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-18.09.54:096][876]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 143.826111 [2020.06.10-18.09.54:096][876]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.09.54:096][876]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.09.54:096][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.54:100][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.09.54:102][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.09.54:103][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.09.54:103][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-18.09.54:103][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.09.54:239][883]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.09.54:239][883]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.09.54:342][888]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-18.09.56:256][987]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.10-18.09.56:533][ 2]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.09.56:787][ 15]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.09.56:801][ 16]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.09.56:802][ 16]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.09.56:802][ 16]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.56:802][ 16]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.09.56:802][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.56:802][ 16]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-18.09.56:802][ 16]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.09.56:802][ 16]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.56:802][ 16]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.09.56:802][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.56:826][ 17]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.56:826][ 17]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.09.56:826][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.56:826][ 17]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.56:826][ 17]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.09.56:826][ 17]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.09.56:826][ 17]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.09.56:826][ 17]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.09.56:826][ 17]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.09.56:827][ 17]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.09.56:827][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.56:827][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.09.56:827][ 17]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.56:827][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.09.56:827][ 17]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.56:827][ 17]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.56:841][ 18]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.56:841][ 18]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.56:842][ 18]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: Attack_Slash_Hitting HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.09.56:842][ 18]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.09.56:842][ 18]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.09.56:842][ 18]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Attack_Slash_Hitting HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-18.09.56:842][ 18]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: SlashHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.09.56:842][ 18]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=146.587 Curve: SlashHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.09.56:847][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.09.57:156][ 34]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: Attack_Slash_Miss HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.09.57:156][ 34]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Miss' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.09.57:156][ 34]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Miss HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.09.57:156][ 34]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Attack_Slash_Miss HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-18.09.57:156][ 34]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: SlashHittingMaxSpeed [2020.06.10-18.09.57:156][ 34]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: SlashMissMaxSpeed Curve Duration 1.500000 [2020.06.10-18.09.57:156][ 34]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlashHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=146.903 [2020.06.10-18.09.57:156][ 34]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=146.903 Curve: SlashMissMaxSpeed Curve Duration 1.500000 [2020.06.10-18.09.58:664][121]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: SlashMissMaxSpeed [2020.06.10-18.09.58:665][121]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlashMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=148.412 [2020.06.10-18.09.58:680][122]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.58:680][122]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.58:706][123]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.09.58:865][132]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.09.58:865][132]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.58:866][132]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-18.09.58:866][132]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.58:868][132]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.58:868][132]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.58:868][132]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.09.58:868][132]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.09.58:868][132]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.58:868][132]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-18.09.58:868][132]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.58:868][132]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.09.58:868][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.58:868][132]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.09.58:868][132]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.09.58:868][132]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.09.58:868][132]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.09.58:868][132]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.09.58:869][132]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-18.09.58:869][132]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.09.58:869][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.58:869][132]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.09.58:929][135]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-18.09.58:929][135]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.59:119][145]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.59:119][145]LogDBDPlayerMovement: StopSnapping Final Location (4504.625000 7672.775879 110.859299) [2020.06.10-18.09.59:119][145]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.09.59:119][145]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.09.59:119][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.59:119][145]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.09.59:119][145]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.09.59:119][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.59:119][145]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.09.59:120][145]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.10-18.09.59:120][145]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-18.09.59:120][145]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-18.09.59:120][145]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.09.59:120][145]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.09.59:120][145]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.09.59:120][145]Interaction: Interaction time: 1.500000 [2020.06.10-18.09.59:120][145]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.09.59:120][145]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-18.09.59:120][145]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.09.59:120][145]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.09.59:120][145]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 148.849335 [2020.06.10-18.09.59:120][145]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.09.59:120][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.09.59:121][145]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-18.09.59:194][149]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Enabled [2020.06.10-18.09.59:789][182]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.09.59:789][182]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.59:789][182]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.09.59:789][182]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.59:789][182]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.09.59:789][182]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.59:789][182]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.09.59:789][182]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.59:789][182]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.09.59:789][182]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.59:789][182]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.09.59:789][182]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.59:789][182]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.09.59:789][182]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.59:789][182]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.09.59:789][182]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.09.59:789][182]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.09.59:789][182]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.00:705][232]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.10.00:705][232]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.10.00:705][232]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.10.00:705][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.00:705][232]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.10.00:705][232]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.10-18.10.00:705][232]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-18.10.00:705][232]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale01_C_0 Current: NULL [2020.06.10-18.10.00:708][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Disabled [2020.06.10-18.10.00:709][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.10.00:714][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.10.00:715][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.10.00:720][233]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.10.00:721][233]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.10.00:721][233]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.00:721][233]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.10.00:721][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.00:721][233]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.00:721][233]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.10.00:721][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.00:742][234]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.00:742][234]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.10.00:742][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.00:742][234]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.00:742][234]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.10.00:742][234]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.10.00:742][234]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.10.00:742][234]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.10.00:742][234]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.10.00:742][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.00:742][234]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-18.10.00:742][234]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.00:742][234]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-18.10.00:742][234]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.00:742][234]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.00:763][235]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.10.00:764][235]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.10.00:811][238]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-18.10.00:812][238]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.00:812][238]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.10.00:812][238]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.00:813][238]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.00:813][238]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.00:813][238]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.10.00:813][238]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.10.00:813][238]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.00:813][238]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.10.00:813][238]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.00:813][238]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.10.00:813][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.00:813][238]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.10.00:813][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.00:827][239]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Enabled [2020.06.10-18.10.00:833][239]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.10.00:833][239]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Disabled [2020.06.10-18.10.00:835][239]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.10.00:871][241]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-18.10.00:871][241]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-18.10.00:871][241]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-18.10.00:871][241]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookCamperOut. [2020.06.10-18.10.00:872][241]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-18.10.00:872][241]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-18.10.00:872][241]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.10-18.10.00:873][241]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.10.00:873][241]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.10.00:910][243]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-18.10.00:910][243]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-18.10.00:910][243]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-18.10.00:910][243]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookSacrificeIn. [2020.06.10-18.10.00:910][243]AnimLeader: BP_Entity_C_4 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.10-18.10.00:910][243]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.06.10-18.10.00:910][243]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-18.10.00:928][244]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.10.00:928][244]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.00:929][244]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.00:930][244]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.10.00:930][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.00:930][244]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.00:930][244]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.10.00:930][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.00:930][244]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.10.00:930][244]Interaction: Interaction time: 2.232143 [2020.06.10-18.10.00:930][244]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.10.00:930][244]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.10.00:930][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.00:930][244]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=150.676 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.10.01:026][249]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.10.01:030][249]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.10.01:030][249]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.01:144][255]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-18.10.01:144][255]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.03:282][369]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.10.03:282][369]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.10.03:282][369]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.10.03:282][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.03:284][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.10.03:293][370]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.10.03:293][370]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.10.03:293][370]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.03:293][370]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.10.03:293][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.03:293][370]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.10.03:293][370]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.03:293][370]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.10.03:293][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.03:294][370]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=153.039 [2020.06.10-18.10.03:318][371]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.03:318][371]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.10.03:318][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.03:318][371]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.03:318][371]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.10.03:318][371]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.10.03:318][371]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.10.03:318][371]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.10.03:318][371]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.10.03:318][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.03:318][371]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.10.03:318][371]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.03:318][371]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.10.03:318][371]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.03:319][371]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.03:334][372]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.03:334][372]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.03:334][372]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.10.03:334][372]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.10.03:334][372]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=153.080 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.10.03:360][373]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.10.03:360][373]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.10.03:360][373]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=153.103 [2020.06.10-18.10.03:360][373]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=153.103 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.10.03:416][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.10.03:421][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.10.03:652][388]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.10.03:652][388]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.10.03:652][388]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=153.399 [2020.06.10-18.10.03:652][388]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=153.399 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.10.04:693][441]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-18.10.04:694][441]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-18.10.04:694][441]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookSacrificeOut. [2020.06.10-18.10.04:694][441]AnimLeader: BP_Entity_C_4 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.10-18.10.04:694][441]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.06.10-18.10.06:243][522]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-18.10.06:244][522]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=155.990 [2020.06.10-18.10.06:261][523]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.06:261][523]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.06:284][524]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.10.06:286][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.10.06:348][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.10.06:348][528]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.06:348][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.10.06:348][528]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.06:349][528]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.06:350][528]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.06:350][528]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.10.06:350][528]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.10.06:350][528]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.06:350][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.10.06:350][528]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.06:350][528]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.10.06:350][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.06:350][528]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.10.06:350][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.06:372][529]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.10.06:419][532]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.10.06:420][532]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.06:421][532]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.06:421][532]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.10.06:421][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.06:421][532]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.06:421][532]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.10.06:421][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.06:422][532]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.10.06:422][532]Interaction: Interaction time: 2.232143 [2020.06.10-18.10.06:422][532]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.10.06:422][532]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.10.06:422][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.06:422][532]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=156.169 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.10.06:490][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.10.07:848][610]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.10-18.10.07:848][610]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.08:721][658]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.10.08:721][658]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.10.08:721][658]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.10.08:721][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.08:724][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.10.08:741][659]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.10.08:741][659]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.10.08:741][659]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.08:741][659]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.10.08:741][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.08:741][659]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.10.08:741][659]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.08:741][659]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.10.08:741][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.08:741][659]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=158.489 [2020.06.10-18.10.08:758][660]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.08:758][660]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.10.08:758][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.08:758][660]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.08:758][660]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.10.08:758][660]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.10.08:758][660]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.10.08:758][660]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.10.08:758][660]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.10.08:758][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.08:758][660]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.10.08:758][660]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.08:758][660]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.10.08:758][660]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.08:759][660]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.08:781][661]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.08:781][661]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.08:781][661]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.10.08:782][661]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.10.08:782][661]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=158.529 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.10.08:796][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.10.08:798][662]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.10-18.10.08:798][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.08:837][664]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.10.09:709][711]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198008590850 [2020.06.10-18.10.09:714][711]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198008590850, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-18.10.09:714][711]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Scootypuff Sr. The Doombringer, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-18.10.11:303][790]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.10.11:504][800]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 194 [2020.06.10-18.10.11:739][812]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.10.11:739][812]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.10.11:739][812]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.10.11:739][812]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.10.11:739][812]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.10.11:739][812]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.10.11:804][815]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.10.13:101][880]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.10-18.10.13:101][880]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.13:101][880]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.06.10-18.10.13:101][880]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.13:101][880]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.06.10-18.10.13:101][880]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.13:159][883]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.06.10-18.10.13:159][883]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.13:381][894]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.10.13:381][894]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.10.13:381][894]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=163.129 [2020.06.10-18.10.13:381][894]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=163.129 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.10.13:382][894]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.06.10-18.10.13:382][894]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.13:382][894]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.10-18.10.13:382][894]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.13:382][894]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.06.10-18.10.13:382][894]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.13:382][894]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.06.10-18.10.13:382][894]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.13:693][908]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.10.13:693][908]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.10.13:693][908]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=163.440 [2020.06.10-18.10.13:693][908]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=163.440 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.10.13:717][909]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.10-18.10.13:717][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.13:717][909]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.10-18.10.13:717][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.13:717][909]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.06.10-18.10.13:717][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.13:717][909]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.06.10-18.10.13:717][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.14:216][936]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 4.651717 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.10.15:020][976]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.184954 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.10.15:020][976]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-18.10.15:021][976]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.10.15:021][976]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-18.10.15:022][976]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.10.15:022][976]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.06.10-18.10.15:022][976]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.06.10-18.10.15:022][976]GameFlow: Writing Profile Stat DBD_DLC7_Slasher_Stat2: 1 [2020.06.10-18.10.15:025][976]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-18.10.15:025][976]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-18.10.15:025][976]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-18.10.15:025][976]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-18.10.15:028][976]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.10.15:028][976]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.10.15:028][976]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.10.15:028][976]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.10.15:028][976]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.10.15:028][976]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.10.15:028][976]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.10.15:048][977]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.10.15:051][977]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.10.15:051][977]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.10.15:051][977]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.10.15:051][977]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.10-18.10.15:083][979]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.06.10-18.10.15:083][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.15:289][989]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA680760] Result: '1' k_EResultOK (success) [2020.06.10-18.10.15:289][989]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA680760]' succeeded in 0.265492 seconds [2020.06.10-18.10.15:301][989]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.10-18.10.15:301][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.15:301][989]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.10-18.10.15:301][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.15:301][989]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.06.10-18.10.15:301][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.15:547][ 2]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A32424BE60] Result: '1' k_EResultOK (success) [2020.06.10-18.10.15:567][ 3]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.541696 seconds [2020.06.10-18.10.16:281][ 37]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-18.10.16:282][ 37]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=166.027 [2020.06.10-18.10.16:303][ 38]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.16:303][ 38]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.16:303][ 38]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.06.10-18.10.16:303][ 38]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.16:326][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.10.16:329][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.10.16:330][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.10.16:520][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.06.10-18.10.16:520][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.16:560][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.06.10-18.10.16:560][ 51]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.16:576][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.10.16:576][ 52]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.16:577][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.06.10-18.10.16:577][ 52]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.16:578][ 52]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.16:578][ 52]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.16:578][ 52]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.10.16:578][ 52]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.10.16:578][ 52]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.16:579][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.06.10-18.10.16:579][ 52]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.16:579][ 52]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.10.16:579][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.16:579][ 52]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.10.16:579][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.16:579][ 52]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.10.16:579][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.06.10-18.10.16:579][ 52]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.16:579][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.06.10-18.10.16:579][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.16:585][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.10.16:598][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.10.16:634][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.06.10-18.10.16:634][ 55]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.16:637][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.06.10-18.10.16:637][ 55]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.16:692][ 58]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.16:692][ 58]LogDBDPlayerMovement: StopSnapping Final Location (1269.699951 1845.400024 111.093224) [2020.06.10-18.10.16:693][ 58]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.10.16:693][ 58]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.10.16:693][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.16:693][ 58]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.16:693][ 58]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.10.16:693][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.16:693][ 58]Interaction: Interaction time: 2.000000 [2020.06.10-18.10.16:693][ 58]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly AnimTag_FPV. [2020.06.10-18.10.16:693][ 58]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.10-18.10.16:693][ 58]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.10.16:693][ 58]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.10.16:693][ 58]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 166.422272 [2020.06.10-18.10.16:693][ 58]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.10.16:693][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.16:801][ 64]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.10-18.10.18:429][134]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.10.18:683][148]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.10.18:807][155]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.10.18:807][155]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.10.18:807][155]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.10.18:807][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.18:809][155]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.10-18.10.18:825][156]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.10.18:825][156]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.10.18:825][156]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.18:825][156]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.10.18:825][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.18:825][156]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.18:825][156]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.10.18:825][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.18:842][157]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.18:843][157]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.10.18:843][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.18:843][157]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.18:843][157]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.10.18:843][157]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.10.18:843][157]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.10.18:843][157]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.10.18:843][157]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.10.18:843][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.18:843][157]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.06.10-18.10.18:843][157]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.18:843][157]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.06.10-18.10.18:843][157]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.18:843][157]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.18:861][158]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-18.10.18:869][158]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.10.18:870][158]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.10.18:896][160]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.10-18.10.18:900][160]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.10-18.10.19:027][167]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.06.10-18.10.19:027][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.19:208][176]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.06.10-18.10.19:209][176]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.19:914][216]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.10-18.10.19:914][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.19:914][216]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.10-18.10.19:914][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.19:914][216]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.06.10-18.10.19:914][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.20:086][226]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.10-18.10.20:086][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.20:087][226]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.10-18.10.20:087][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.20:087][226]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.06.10-18.10.20:087][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.25:940][557]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.10-18.10.25:940][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.26:743][602]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.10-18.10.26:743][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.27:263][633]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.06.10-18.10.27:263][633]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.27:263][633]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.06.10-18.10.27:263][633]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.27:263][633]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.06.10-18.10.27:263][633]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.27:360][639]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.06.10-18.10.27:360][639]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.27:804][666]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.06.10-18.10.27:804][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.27:804][666]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.06.10-18.10.27:804][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.27:804][666]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.06.10-18.10.27:804][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.27:804][666]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.06.10-18.10.27:805][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.27:854][669]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.06.10-18.10.27:854][669]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.27:854][669]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_0] [2020.06.10-18.10.27:854][669]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.27:854][669]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.10-18.10.27:854][669]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.27:854][669]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.06.10-18.10.27:854][669]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.28:303][691]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.06.10-18.10.28:303][691]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.28:412][697]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_0] [2020.06.10-18.10.28:412][697]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.28:412][697]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.10-18.10.28:412][697]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.28:412][697]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.06.10-18.10.28:412][697]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.31:981][888]Interaction: Interactable Destroyed: BP_CamperInteractable_C_3 [2020.06.10-18.10.31:981][888]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_3]] - [Null][Null] [2020.06.10-18.10.31:982][888]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.31:982][888]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.10-18.10.31:982][888]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.31:982][888]Interaction: ------------------------ [2020.06.10-18.10.31:982][888]Interaction: - Interactions in Zone - [2020.06.10-18.10.31:982][888]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.10.31:982][888]Interaction: ---------------------------- [2020.06.10-18.10.31:982][888]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.10.31:982][888]Interaction: ---------------------------- [2020.06.10-18.10.31:982][888]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.10.31:982][888]Interaction: ---------------------------- [2020.06.10-18.10.31:982][888]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.10.31:982][888]Interaction: ---------------------------- [2020.06.10-18.10.31:982][888]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.10.31:982][888]Interaction: ---------------------------- [2020.06.10-18.10.31:982][888]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.10.31:982][888]Interaction: ---------------------------- [2020.06.10-18.10.31:982][888]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.10.31:982][888]Interaction: ---------------------------- [2020.06.10-18.10.31:982][888]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.10.31:982][888]Interaction: ---------------------------- [2020.06.10-18.10.31:982][888]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.10.31:982][888]Interaction: ---------------------------- [2020.06.10-18.10.31:982][888]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.06.10-18.10.31:982][888]Interaction: ---------------------------- [2020.06.10-18.10.31:982][888]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.06.10-18.10.31:982][888]Interaction: ---------------------------- [2020.06.10-18.10.31:982][888]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.10.31:982][888]Interaction: ---------------------------- [2020.06.10-18.10.31:982][888]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.10.31:982][888]Interaction: ---------------------------- [2020.06.10-18.10.31:982][888]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.10.31:982][888]Interaction: ---------------------------- [2020.06.10-18.10.31:982][888]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.10.31:982][888]Interaction: ---------------------------- [2020.06.10-18.10.31:982][888]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Maveros][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.10-18.10.31:982][888]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.31:982][888]Interaction: ------------------------ [2020.06.10-18.10.31:982][888]Interaction: - Interactions in Zone - [2020.06.10-18.10.31:983][888]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.10.31:983][888]Interaction: ---------------------------- [2020.06.10-18.10.31:983][888]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.10.31:983][888]Interaction: ---------------------------- [2020.06.10-18.10.31:983][888]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.10.31:983][888]Interaction: ---------------------------- [2020.06.10-18.10.31:983][888]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.10.31:983][888]Interaction: ---------------------------- [2020.06.10-18.10.31:983][888]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.10.31:983][888]Interaction: ---------------------------- [2020.06.10-18.10.31:983][888]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.10.31:983][888]Interaction: ---------------------------- [2020.06.10-18.10.31:983][888]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.10.31:983][888]Interaction: ---------------------------- [2020.06.10-18.10.31:983][888]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.10.31:983][888]Interaction: ---------------------------- [2020.06.10-18.10.31:983][888]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.10.31:983][888]Interaction: ---------------------------- [2020.06.10-18.10.31:983][888]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.06.10-18.10.31:983][888]Interaction: ---------------------------- [2020.06.10-18.10.31:983][888]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.06.10-18.10.31:983][888]Interaction: ---------------------------- [2020.06.10-18.10.31:983][888]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.10.31:983][888]Interaction: ---------------------------- [2020.06.10-18.10.31:983][888]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.10.31:983][888]Interaction: ---------------------------- [2020.06.10-18.10.31:983][888]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.10.31:983][888]Interaction: ---------------------------- [2020.06.10-18.10.31:983][888]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.10.31:983][888]Interaction: ---------------------------- [2020.06.10-18.10.31:983][888]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0 - Maveros, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.10.31:983][888]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperMale01_C_0 - Maveros, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.10.31:983][888]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseObsessionChance, Status Owner: BP_CamperMale01_C_0 - Maveros, Originating Player: BP_CamperMale01_C_0 - Maveros, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.10.31:984][888]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale01_C_0 - Maveros, Originating Player: BP_CamperMale09_Character_C_0 - Turd Ferguson, Custom Param: 800.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.10.31:984][888]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale01_C_0 - Maveros, Originating Player: BP_CamperMale09_Character_C_0 - Turd Ferguson, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.10.31:984][888]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale01_C_0 - Maveros, Originating Player: BP_CamperMale01_C_0 - Maveros, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.10.31:984][888]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.06.10-18.10.31:984][888]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.06.10-18.10.31:984][888]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.06.10-18.10.31:984][888]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.06.10-18.10.31:984][888]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.10.31:984][888]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.10.31:984][888]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.10.31:985][888]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-18.10.32:664][924]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.10.32:664][924]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.32:706][926]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.10.32:706][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.32:744][928]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.06.10-18.10.32:744][928]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.32:762][929]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.10.32:855][934]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.06.10-18.10.32:855][934]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.32:855][934]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.06.10-18.10.32:855][934]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.32:857][934]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.32:857][934]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.32:857][934]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.10.32:857][934]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.10.32:857][934]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.32:857][934]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.06.10-18.10.32:857][934]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.32:857][934]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.10.32:857][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.32:857][934]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.10.32:857][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.32:857][934]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.10.32:878][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.10.32:907][937]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.10.32:907][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.32:926][938]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.06.10-18.10.32:926][938]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.32:928][938]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.06.10-18.10.32:928][938]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.32:960][940]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.32:960][940]LogDBDPlayerMovement: StopSnapping Final Location (6207.580078 1696.500244 110.859314) [2020.06.10-18.10.32:960][940]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.10.32:960][940]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.10.32:960][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.32:960][940]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.32:960][940]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.10.32:960][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.32:960][940]Interaction: Interaction time: 2.000000 [2020.06.10-18.10.32:960][940]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly AnimTag_FPV. [2020.06.10-18.10.32:960][940]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.10-18.10.32:960][940]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.10.32:960][940]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.10.32:960][940]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 182.690826 [2020.06.10-18.10.32:961][940]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.10.32:961][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.33:012][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.10-18.10.34:710][ 40]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.10.34:958][ 54]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.10.35:034][ 58]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.10.35:034][ 58]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.10.35:034][ 58]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.10.35:034][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.35:036][ 58]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.10-18.10.35:050][ 59]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.10.35:051][ 59]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.10.35:051][ 59]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.35:051][ 59]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.10.35:051][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.35:051][ 59]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.35:051][ 59]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.10.35:051][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.35:068][ 60]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.35:068][ 60]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.10.35:068][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.35:068][ 60]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.35:068][ 60]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.10.35:068][ 60]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.10.35:068][ 60]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.10.35:068][ 60]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.10.35:068][ 60]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.10.35:068][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.35:068][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.06.10-18.10.35:068][ 60]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.35:068][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.06.10-18.10.35:068][ 60]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.35:068][ 60]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.35:091][ 61]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-18.10.35:099][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.10.35:100][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.10.35:128][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.10-18.10.35:132][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.10-18.10.35:210][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.06.10-18.10.35:210][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.35:267][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.06.10-18.10.35:267][ 70]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.35:267][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.10.35:267][ 70]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.35:269][ 70]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.35:270][ 70]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.35:270][ 70]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.10.35:270][ 70]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.10.35:270][ 70]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.35:270][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.10.35:270][ 70]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.35:270][ 70]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.10.35:270][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.35:270][ 70]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.10.35:270][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.35:270][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.10.35:270][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.35:294][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.10.35:309][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.06.10-18.10.35:309][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.35:309][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.10.35:309][ 72]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.35:326][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.10.35:326][ 73]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.35:328][ 73]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.35:328][ 73]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.10.35:328][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.35:328][ 73]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.35:328][ 73]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.10.35:328][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.35:328][ 73]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.10.35:328][ 73]Interaction: Interaction time: 2.232143 [2020.06.10-18.10.35:328][ 73]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.10.35:328][ 73]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.10.35:328][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.35:328][ 73]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=185.074 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.10.35:383][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.10.35:866][102]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-18.10.35:866][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.37:626][197]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.10.37:626][197]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.10.37:626][197]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.10.37:627][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.37:628][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.10.37:647][198]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.10.37:647][198]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.10.37:647][198]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.37:647][198]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.10.37:647][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.37:647][198]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.10.37:647][198]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.37:647][198]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.10.37:647][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.37:647][198]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=187.395 [2020.06.10-18.10.37:664][199]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.37:664][199]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.10.37:664][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.37:664][199]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.37:664][199]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.10.37:664][199]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.10.37:664][199]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.10.37:664][199]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.10.37:664][199]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.10.37:664][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.37:664][199]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.10.37:664][199]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.37:664][199]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.10.37:664][199]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.37:664][199]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.37:680][200]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.37:680][200]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.37:680][200]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.10.37:680][200]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.10.37:681][200]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=187.427 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.10.37:698][201]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.10.37:735][203]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.10.43:735][538]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.43:735][538]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.43:736][538]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.43:736][538]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.43:736][538]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.43:736][538]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.43:736][538]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.43:736][538]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.43:736][538]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.43:736][538]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.43:736][538]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.43:787][541]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.43:787][541]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.43:787][541]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.43:787][541]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.43:787][541]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.43:787][541]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.43:787][541]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.43:787][541]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.43:787][541]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.43:787][541]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.43:788][541]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.44:895][599]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.44:895][599]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.44:895][599]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.44:895][599]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.44:895][599]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.44:895][599]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.44:895][599]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.44:895][599]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.44:895][599]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.44:895][599]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.44:895][599]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.44:950][602]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.44:950][602]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.44:950][602]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.44:950][602]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.44:950][602]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.44:950][602]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.44:950][602]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.44:950][602]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.44:950][602]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.44:950][602]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.44:950][602]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.10.46:812][698]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-18.10.46:812][698]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.46:812][698]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-18.10.46:812][698]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.46:812][698]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-18.10.46:812][698]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.46:867][701]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-18.10.46:867][701]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.47:087][713]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-18.10.47:087][713]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.47:087][713]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-18.10.47:087][713]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.47:087][713]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-18.10.47:087][713]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.47:087][713]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-18.10.47:087][713]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.47:104][714]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-18.10.47:104][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.47:104][714]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-18.10.47:104][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.47:104][714]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-18.10.47:104][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.47:104][714]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-18.10.47:104][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.47:251][722]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.10.47:251][722]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.10.47:251][722]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=196.997 [2020.06.10-18.10.47:251][722]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=196.997 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.10.47:570][737]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.10.47:570][737]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.10.47:570][737]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=197.317 [2020.06.10-18.10.47:570][737]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=197.317 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.10.48:236][773]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 9.634876 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.10.48:571][791]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-18.10.48:571][791]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.48:571][791]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-18.10.48:571][791]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.48:571][791]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-18.10.48:571][791]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.48:571][791]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-18.10.48:571][791]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.50:167][877]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-18.10.50:167][877]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=199.914 [2020.06.10-18.10.50:185][878]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.50:185][878]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.50:206][879]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.10.50:208][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.10.50:943][921]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.877005 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.06.10-18.10.54:942][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-18.10.56:302][222]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.10.56:302][222]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.56:302][222]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.10.56:302][222]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.56:304][222]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.56:304][222]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.56:304][222]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.10.56:304][222]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.10.56:304][222]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.56:304][222]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.10.56:304][222]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.56:304][222]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.10.56:304][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.56:304][222]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.10.56:304][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.56:325][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.10.56:372][226]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.10.56:372][226]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.56:374][226]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.56:374][226]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.10.56:374][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.56:374][226]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.56:374][226]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.10.56:374][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.56:374][226]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.10.56:374][226]Interaction: Interaction time: 2.232143 [2020.06.10-18.10.56:374][226]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.10.56:374][226]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.10.56:374][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.56:374][226]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=206.120 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.10.56:446][230]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.10.57:911][310]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205338192 [2020.06.10-18.10.57:913][310]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205338192, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-18.10.57:913][310]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ☁ Icey ☁, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-18.10.58:381][336]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale09_Character_C_0 [2020.06.10-18.10.58:679][353]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.10.58:679][353]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.10.58:679][353]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.10.58:679][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.58:681][353]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.10.58:700][354]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.10.58:700][354]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.10.58:700][354]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.58:700][354]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.10.58:700][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.58:700][354]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.10.58:700][354]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.58:701][354]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.10.58:701][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.58:701][354]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=208.447 [2020.06.10-18.10.58:716][355]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.58:716][355]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.10.58:716][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.58:716][355]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.58:716][355]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.10.58:716][355]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.10.58:716][355]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.10.58:716][355]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.10.58:716][355]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.10.58:716][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.10.58:716][355]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.10.58:716][355]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.58:716][355]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.10.58:716][355]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.10.58:717][355]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.58:732][356]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.58:732][356]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.10.58:733][356]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.10.58:733][356]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.10.58:733][356]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=208.479 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.10.58:804][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.10.58:808][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.10.59:788][418]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale09_Character_C_0 [2020.06.10-18.10.59:808][419]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.11.00:021][430]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.11.00:022][430]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.11.00:022][430]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=209.767 [2020.06.10-18.11.00:022][430]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=209.767 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.11.00:253][442]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.11.00:329][446]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.11.00:329][446]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.11.00:329][446]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=210.076 [2020.06.10-18.11.00:329][446]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=210.076 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.11.00:981][482]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 1.237492 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.11.02:930][591]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-18.11.02:930][591]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=212.675 [2020.06.10-18.11.02:945][592]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.02:945][592]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.02:971][593]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.11.02:973][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.11.07:219][823]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-18.11.07:219][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.07:219][823]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.11.07:219][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.07:219][823]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-18.11.07:219][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.07:319][829]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-18.11.07:319][829]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.07:767][853]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-18.11.07:767][853]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.07:767][853]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-18.11.07:768][853]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.07:768][853]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.11.07:768][853]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.07:768][853]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-18.11.07:768][853]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.07:825][856]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.11.07:825][856]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.07:825][856]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-18.11.07:825][856]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.07:825][856]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-18.11.07:825][856]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.07:825][856]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-18.11.07:825][856]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.08:277][880]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-18.11.08:277][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.08:425][888]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.11.08:425][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.08:425][888]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-18.11.08:425][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.08:425][888]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-18.11.08:425][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.10:441][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.10-18.11.10:441][ 1]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.10:569][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.10:569][ 9]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.10:569][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.10:569][ 9]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.10:570][ 9]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.10:570][ 9]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.10:570][ 9]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.11.10:570][ 9]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.11.10:570][ 9]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.10:570][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.10:570][ 9]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.10:570][ 9]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.11.10:570][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.10:570][ 9]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.11.10:570][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.10:590][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.11.10:617][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.10:617][ 12]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.10:619][ 12]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.10:619][ 12]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.11.10:619][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.10:619][ 12]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.10:619][ 12]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.11.10:619][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.10:619][ 12]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.11.10:619][ 12]Interaction: Interaction time: 2.232143 [2020.06.10-18.11.10:619][ 12]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.11.10:619][ 12]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.11.10:619][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.10:619][ 12]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=220.365 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.11.10:686][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.11.11:272][ 48]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.10-18.11.11:272][ 48]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.11:307][ 50]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.11.11:716][ 72]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.11.11:716][ 72]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.11.12:105][ 92]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.11.12:724][126]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.11.12:724][126]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.11.12:938][138]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.11.12:938][138]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.11.12:938][138]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.11.12:938][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.12:940][138]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.11.12:955][139]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.11.12:955][139]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.11.12:955][139]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.12:955][139]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.11.12:955][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.12:955][139]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.11.12:955][139]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.12:955][139]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.11.12:955][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.12:955][139]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=222.701 [2020.06.10-18.11.12:970][140]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.12:971][140]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.11.12:971][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.12:971][140]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.12:971][140]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.11.12:971][140]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.11.12:971][140]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.11.12:971][140]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.11.12:971][140]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.11.12:971][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.12:971][140]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.12:971][140]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.12:971][140]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.12:971][140]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.12:971][140]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.12:992][141]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.12:992][141]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.12:993][141]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.11.12:993][141]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.11.12:993][141]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=222.738 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.11.13:030][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.11.13:034][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.11.13:194][152]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 126 [2020.06.10-18.11.13:724][183]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.11.13:724][183]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.11.13:724][183]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.11.13:724][183]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.11.13:800][187]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.11.15:085][252]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.11.15:085][252]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.11.15:085][252]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=224.832 [2020.06.10-18.11.15:085][252]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=224.832 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.11.15:393][268]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.11.15:393][268]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.11.15:393][268]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=225.138 [2020.06.10-18.11.15:393][268]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=225.138 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.11.15:967][298]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 2.074055 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.11.17:978][405]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-18.11.17:978][405]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=227.725 [2020.06.10-18.11.17:983][406]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.17:984][406]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.17:984][406]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.17:984][406]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.17:984][406]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.17:984][406]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.17:984][406]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.17:984][406]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.17:984][406]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.17:984][406]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.17:984][406]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.17:995][406]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.17:995][406]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.18:022][407]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.11.18:024][407]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.11.19:782][493]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:ExecuteUbergraph_AB_SpikeChains02 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:GetForce [2020.06.10-18.11.19:782][493]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:ExecuteUbergraph_AB_SpikeChains02 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:GetForce [2020.06.10-18.11.19:782][493]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:ExecuteUbergraph_AB_SpikeChains02 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:GetForce [2020.06.10-18.11.19:782][493]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:ExecuteUbergraph_AB_SpikeChains02 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:GetForce [2020.06.10-18.11.19:782][493]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:ExecuteUbergraph_AB_SpikeChains02 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:GetForce [2020.06.10-18.11.19:783][493]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:ExecuteUbergraph_AB_SpikeChains02 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:GetForce [2020.06.10-18.11.19:784][493]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:ExecuteUbergraph_AB_SpikeChains02 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:GetForce [2020.06.10-18.11.19:784][493]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:ExecuteUbergraph_AB_SpikeChains02 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:GetForce [2020.06.10-18.11.19:784][493]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:ExecuteUbergraph_AB_SpikeChains02 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:GetForce [2020.06.10-18.11.19:784][493]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:ExecuteUbergraph_AB_SpikeChains02 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:GetForce [2020.06.10-18.11.21:218][567]Interaction: Player [BP_CamperMale09_Character_C_0] is in chase. [2020.06.10-18.11.21:719][595]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.10-18.11.21:719][595]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.21:869][604]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.21:869][604]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.21:869][604]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.21:869][604]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.21:869][604]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.21:869][604]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.21:869][604]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.21:869][604]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.21:869][604]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.21:870][604]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.21:870][604]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:190][621]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:190][621]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:190][621]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:190][621]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:190][621]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:190][621]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:190][621]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:190][621]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:190][621]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:190][621]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:190][621]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:268][625]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:268][625]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:268][625]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:268][625]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:268][625]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:268][625]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:268][625]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:268][625]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:269][625]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:269][625]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:269][625]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:496][638]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:496][638]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:496][638]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:496][638]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:496][638]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:496][638]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:497][638]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:497][638]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:497][638]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:497][638]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:497][638]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:599][644]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:599][644]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:599][644]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:599][644]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:599][644]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:599][644]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:599][644]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:599][644]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:599][644]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:599][644]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:599][644]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:648][646]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.10-18.11.22:648][646]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.22:758][653]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:758][653]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:758][653]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:758][653]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:758][653]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:758][653]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:758][653]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:759][653]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:759][653]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:759][653]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.22:759][653]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.23:091][671]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.23:091][671]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.23:091][671]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.23:091][671]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.23:091][671]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.23:091][671]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.23:091][671]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.23:091][671]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.23:091][671]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.23:091][671]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.23:091][671]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.24:107][727]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.24:107][727]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.24:107][727]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.24:107][727]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.24:107][727]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.24:108][727]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.24:108][727]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.24:108][727]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.24:108][727]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.24:108][727]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.24:108][727]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.24:714][760]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.24:714][760]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.24:715][760]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.24:715][760]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.24:716][760]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.24:716][760]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.24:716][760]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.11.24:716][760]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.11.24:716][760]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.24:716][760]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.24:716][760]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.24:716][760]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.11.24:716][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.24:716][760]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.11.24:716][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.24:743][761]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.11.24:776][763]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.24:776][763]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.24:778][763]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.24:778][763]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.11.24:778][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.24:778][763]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.24:778][763]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.11.24:778][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.24:778][763]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.11.24:778][763]Interaction: Interaction time: 2.232143 [2020.06.10-18.11.24:778][763]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.11.24:778][763]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.11.24:778][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.24:778][763]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=234.524 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.11.24:870][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.11.24:968][773]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 26.493217 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.06.10-18.11.26:323][845]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.26:323][845]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.26:323][845]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.26:323][845]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.26:323][845]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.26:323][845]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.26:323][845]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.26:323][845]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.26:323][845]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.26:323][845]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.26:323][845]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.26:527][855]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.11.26:527][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.26:578][858]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.11.26:621][860]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.11.26:621][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.26:677][863]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.11.26:677][863]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.26:941][876]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.11.26:941][876]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.27:141][886]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.11.27:141][886]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.27:235][891]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.11.27:235][891]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.11.27:235][891]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.11.27:235][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.27:238][891]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.11.27:252][892]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.11.27:253][892]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.11.27:253][892]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.27:253][892]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.11.27:253][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.27:253][892]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.11.27:253][892]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.27:253][892]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.11.27:253][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.27:253][892]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=236.999 [2020.06.10-18.11.27:273][893]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.27:273][893]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.11.27:273][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.27:273][893]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.27:273][893]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.11.27:273][893]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.11.27:273][893]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.11.27:273][893]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.11.27:273][893]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.11.27:273][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.27:273][893]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.27:273][893]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.27:273][893]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.27:273][893]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.27:273][893]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.27:290][894]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.27:290][894]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.27:290][894]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.11.27:290][894]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.11.27:290][894]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=237.035 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.11.27:310][895]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.11.27:312][895]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.11.27:312][895]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.11.27:312][895]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=237.058 [2020.06.10-18.11.27:312][895]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=237.058 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.11.27:354][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.11.27:394][899]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.06.10-18.11.27:492][904]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.11.27:492][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.27:514][905]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.11.27:514][905]GameFlow: Writing Profile Stat DBD_ChainsawHit: 1 [2020.06.10-18.11.27:515][905]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale09_Character_C_0 [2020.06.10-18.11.27:519][905]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: BP_CamperMale09_Character_C_0 [2020.06.10-18.11.27:519][905]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.06.10-18.11.27:522][905]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.288213 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.06.10-18.11.27:528][905]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale09_Character_C_0 - Turd Ferguson]: On [2020.06.10-18.11.27:544][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.11.27:544][906]Interaction: Player [BP_CamperMale09_Character_C_0] is not in chase anymore. [2020.06.10-18.11.27:549][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.11.27:613][910]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.11.27:613][910]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 2.580000 [2020.06.10-18.11.27:613][910]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=237.359 [2020.06.10-18.11.27:613][910]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=237.359 Curve: PounceSucceedMaxSpeed Curve Duration 2.580000 [2020.06.10-18.11.27:790][921]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A37025F610] Result: '1' k_EResultOK (success) [2020.06.10-18.11.27:790][921]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A37025F610]' succeeded in 0.274690 seconds [2020.06.10-18.11.27:829][923]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A37025F610] Result: '1' k_EResultOK (success) [2020.06.10-18.11.27:847][924]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.319460 seconds [2020.06.10-18.11.28:037][934]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-18.11.28:037][934]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.28:037][934]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-18.11.28:037][934]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.28:040][934]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.11.28:040][934]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.11.28:040][934]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.11.28:040][934]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.11.28:040][934]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.11.28:040][934]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-18.11.28:040][934]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.28:040][934]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.11.28:040][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.28:040][934]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.11.28:040][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.28:150][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.11.28:152][940]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.11.28:152][940]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.11.28:152][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.28:152][940]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.11.28:152][940]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.11.28:152][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.28:152][940]Interaction: Interaction time: 16.000000 [2020.06.10-18.11.28:152][940]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.11.28:152][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.28:158][941]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.28:158][941]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.28:158][941]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.28:158][941]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.28:158][941]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.28:158][941]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.28:158][941]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.28:158][941]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.28:158][941]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.28:158][941]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.28:158][941]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.29:494][ 11]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale09_Character_C_0 - Turd Ferguson]: Off [2020.06.10-18.11.30:048][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.11.30:048][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.30:150][ 47]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.30:150][ 47]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.30:150][ 47]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.30:150][ 47]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.30:150][ 47]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.30:150][ 47]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.30:150][ 47]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.30:150][ 47]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.30:150][ 47]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.30:150][ 47]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.30:150][ 47]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.30:208][ 49]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.11.30:208][ 49]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=239.953 [2020.06.10-18.11.30:225][ 50]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.30:225][ 50]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.30:254][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.11.30:257][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.11.30:273][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.11.30:273][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.30:273][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.11.30:273][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.30:273][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.11.30:273][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.30:273][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.11.30:273][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.30:273][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.11.30:273][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.30:273][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.11.30:273][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.30:273][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.11.30:273][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.30:273][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.11.30:273][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.30:273][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.11.30:273][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.30:290][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.11.30:406][ 59]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.11.30:606][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.30:606][ 69]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.30:606][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.11.30:606][ 69]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.30:608][ 69]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.30:608][ 69]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.30:608][ 69]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.11.30:608][ 69]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.11.30:608][ 69]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.30:608][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.11.30:608][ 69]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.30:608][ 69]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.11.30:608][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.30:608][ 69]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeRight. [2020.06.10-18.11.30:608][ 69]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.11.30:608][ 69]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeRight AnimTag_Follower [2020.06.10-18.11.30:608][ 69]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeRight AnimTag_Male AnimTag_Follower. [2020.06.10-18.11.30:608][ 69]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.11.30:608][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.30:608][ 69]Interaction: [BP_CamperMale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.11.30:609][ 69]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.11.30:610][ 69]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.11.30:626][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.11.30:752][ 76]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.11.30:752][ 76]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.11.30:752][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.30:752][ 76]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.11.30:752][ 76]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.11.30:752][ 76]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.11.30:752][ 76]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.11.30:752][ 76]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.11.30:752][ 76]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.11.30:752][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.30:752][ 76]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-18.11.30:752][ 76]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.30:752][ 76]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.11.30:754][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.11.30:783][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.11.30:783][ 78]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.30:952][ 86]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.30:953][ 86]LogDBDPlayerMovement: StopSnapping Final Location (3111.250244 4861.321289 111.116226) [2020.06.10-18.11.30:953][ 86]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.11.30:953][ 86]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.11.30:953][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.30:953][ 86]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.30:953][ 86]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.11.30:953][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.30:953][ 86]Interaction: [BP_CamperMale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.11.30:953][ 86]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale09_Character_C_0. [2020.06.10-18.11.30:953][ 86]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-18.11.30:953][ 86]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-18.11.30:953][ 86]Interaction: Interaction time: 2.700000 [2020.06.10-18.11.30:953][ 86]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.11.30:953][ 86]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.11.30:953][ 86]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.11.30:953][ 86]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.11.30:954][ 86]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale09_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.11.30:954][ 86]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-18.11.30:954][ 86]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 0.674891 [2020.06.10-18.11.30:954][ 86]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.11.30:954][ 86]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.11.30:954][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.30:957][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.11.30:959][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.11.30:961][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.11.30:961][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-18.11.30:961][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.11.31:115][ 95]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.11.31:115][ 95]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.11.31:193][ 99]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-18.11.33:396][209]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.11.33:635][220]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.11.33:661][221]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.11.33:661][221]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.11.33:661][221]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.33:661][221]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.11.33:661][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.33:661][221]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-18.11.33:662][221]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.11.33:662][221]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.33:662][221]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.11.33:662][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.33:689][222]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.33:689][222]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.11.33:689][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.33:689][222]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.33:689][222]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.11.33:689][222]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.11.33:689][222]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.11.33:689][222]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.11.33:689][222]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.11.33:689][222]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.11.33:689][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.33:689][222]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.11.33:689][222]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.33:689][222]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.11.33:689][222]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.33:689][222]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.36:838][391]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.10-18.11.36:838][391]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.36:865][392]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.11.37:009][399]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.11.37:009][399]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.37:009][399]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.10-18.11.37:009][399]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.37:011][399]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.37:011][399]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.37:011][399]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.11.37:011][399]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.11.37:011][399]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.37:011][399]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.10-18.11.37:011][399]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.37:011][399]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.11.37:011][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.37:011][399]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.11.37:011][399]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.11.37:011][399]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.11.37:011][399]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.11.37:011][399]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.11.37:011][399]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-18.11.37:011][399]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.11.37:011][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.37:011][399]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.11.37:123][405]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.10-18.11.37:123][405]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.37:356][416]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.37:356][416]LogDBDPlayerMovement: StopSnapping Final Location (3025.375732 6097.812500 110.859489) [2020.06.10-18.11.37:356][416]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.11.37:356][416]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.11.37:356][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.37:356][416]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.37:356][416]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.11.37:356][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.37:356][416]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.11.37:356][416]Interaction: [BP_CamperMale09_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.11.37:356][416]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-18.11.37:356][416]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.11.37:356][416]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.11.37:356][416]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.11.37:356][416]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.11.37:357][416]Interaction: Interaction time: 1.500000 [2020.06.10-18.11.37:357][416]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.11.37:357][416]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-18.11.37:357][416]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.11.37:357][416]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.11.37:357][416]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 7.084576 [2020.06.10-18.11.37:357][416]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.11.37:357][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.37:358][416]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-18.11.37:443][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Enabled [2020.06.10-18.11.38:033][450]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.11.38:033][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.38:033][450]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.11.38:033][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.38:033][450]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.11.38:033][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.38:033][450]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.11.38:033][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.38:033][450]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.11.38:033][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.38:033][450]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.11.38:033][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.38:033][450]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.11.38:033][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.38:034][450]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.11.38:034][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.38:034][450]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.11.38:034][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.38:945][496]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.11.38:945][496]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.11.38:945][496]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.11.38:945][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.38:946][496]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.11.38:946][496]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.11.38:946][496]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.11.38:946][496]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale09_Character_C_0 Current: NULL [2020.06.10-18.11.38:947][496]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Disabled [2020.06.10-18.11.38:949][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.11.38:953][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.11.38:953][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.11.38:965][497]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.11.38:965][497]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.11.38:965][497]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.38:965][497]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.11.38:965][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.38:965][497]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.38:965][497]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.11.38:965][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.38:982][498]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.38:982][498]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.11.38:982][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.38:982][498]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.38:982][498]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.11.38:982][498]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.11.38:982][498]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.11.38:982][498]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.11.38:982][498]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.11.38:982][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.38:982][498]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.10-18.11.38:982][498]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.38:982][498]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.10-18.11.38:982][498]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.38:982][498]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.39:010][499]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.11.39:012][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.11.39:058][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Enabled [2020.06.10-18.11.39:059][502]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.10-18.11.39:059][502]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.39:059][502]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.39:059][502]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.39:060][502]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.10-18.11.39:060][502]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.10-18.11.39:060][502]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.10-18.11.39:060][502]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookCamperOut. [2020.06.10-18.11.39:060][502]AnimLeader: BP_Entity_C_2 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-18.11.39:060][502]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-18.11.39:060][502]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.10-18.11.39:061][502]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.39:061][502]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.39:061][502]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.11.39:061][502]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.11.39:061][502]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.39:061][502]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.39:061][502]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.39:061][502]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.11.39:061][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.39:061][502]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.11.39:061][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.39:064][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Disabled [2020.06.10-18.11.39:080][503]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.11.39:099][504]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.10-18.11.39:099][504]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.10-18.11.39:099][504]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.10-18.11.39:099][504]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookSacrificeIn. [2020.06.10-18.11.39:099][504]AnimLeader: BP_Entity_C_2 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.10-18.11.39:099][504]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.06.10-18.11.39:099][504]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-18.11.39:114][505]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.39:114][505]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.39:116][505]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.39:116][505]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.11.39:116][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.39:116][505]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.39:116][505]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.11.39:116][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.39:116][505]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.11.39:116][505]Interaction: Interaction time: 2.232143 [2020.06.10-18.11.39:116][505]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.11.39:116][505]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.11.39:116][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.39:116][505]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=8.861 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.11.39:159][507]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.11.39:159][507]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.11.39:160][507]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.11.39:177][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.11.39:279][513]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.11.39:279][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.39:279][513]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.11.39:279][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.39:279][513]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.11.39:279][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.39:279][513]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.11.39:279][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.39:279][513]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.11.39:279][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.39:279][513]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.11.39:279][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.39:280][513]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.11.39:280][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.39:280][513]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.11.39:280][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.39:280][513]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.11.39:280][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.39:410][520]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.11.39:410][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.39:410][520]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.11.39:410][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.39:410][520]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.11.39:410][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.39:410][520]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.11.39:410][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.39:410][520]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.11.39:410][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.39:410][520]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.11.39:410][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.39:410][520]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.11.39:410][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.39:410][520]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.11.39:410][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.39:410][520]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.11.39:410][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.39:957][548]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.11.39:957][548]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.39:973][549]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.10-18.11.39:973][549]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.40:133][558]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.40:133][558]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.40:133][558]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.40:133][558]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.40:133][558]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.40:133][558]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.40:133][558]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.40:133][558]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.40:133][558]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.40:133][558]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.40:133][558]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.40:801][593]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.40:801][593]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.40:801][593]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.40:801][593]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.40:801][593]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.40:801][593]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.40:801][593]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.40:801][593]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.40:801][593]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.40:801][593]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.40:801][593]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.40:818][594]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.40:818][594]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.40:818][594]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.40:818][594]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.40:818][594]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.40:818][594]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.40:818][594]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.40:818][594]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.40:818][594]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.40:818][594]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.40:818][594]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.41:232][616]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.41:232][616]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.41:232][616]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.41:232][616]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.41:254][618]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.41:254][618]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.41:254][618]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.41:254][618]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.41:254][618]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.41:254][618]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.41:254][618]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.41:254][618]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.41:254][618]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.41:254][618]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.41:254][618]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.41:269][619]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.41:269][619]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.41:269][619]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.41:269][619]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.41:269][619]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.41:269][619]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.41:269][619]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.41:269][619]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.41:269][619]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.41:269][619]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.41:269][619]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.41:424][627]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.11.41:424][627]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.11.41:424][627]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.11.41:425][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.41:427][627]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.11.41:440][628]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.11.41:440][628]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.11.41:440][628]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.41:440][628]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.11.41:440][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.41:440][628]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.11.41:440][628]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.41:440][628]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.11.41:440][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.41:440][628]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=11.185 [2020.06.10-18.11.41:458][629]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.41:458][629]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.11.41:458][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.41:458][629]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.41:458][629]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.11.41:458][629]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.11.41:458][629]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.11.41:458][629]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.11.41:458][629]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.11.41:458][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.11.41:459][629]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.41:459][629]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.41:459][629]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.41:459][629]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.41:459][629]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.41:475][630]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.41:475][630]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.41:476][630]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.11.41:476][630]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.11.41:476][630]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=11.221 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.11.41:490][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.11.41:531][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.11.42:865][706]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.10-18.11.42:865][706]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.10-18.11.42:865][706]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookSacrificeOut. [2020.06.10-18.11.42:865][706]AnimLeader: BP_Entity_C_2 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.10-18.11.42:865][706]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.06.10-18.11.47:116][928]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.10-18.11.47:116][928]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.47:491][949]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.10-18.11.47:491][949]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.48:478][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.11.48:478][ 3]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.48:478][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-18.11.48:478][ 3]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.48:478][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-18.11.48:478][ 3]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.48:551][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-18.11.48:551][ 7]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.48:783][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-18.11.48:783][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.48:783][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.11.48:783][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.48:783][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-18.11.48:783][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.48:783][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-18.11.48:783][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.48:806][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-18.11.48:806][ 20]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.48:806][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.11.48:806][ 20]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.48:806][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-18.11.48:806][ 20]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.48:806][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-18.11.48:807][ 20]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.49:033][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-18.11.49:033][ 32]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.49:086][ 35]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-18.11.49:086][ 35]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.49:086][ 35]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.11.49:086][ 35]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.49:087][ 35]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-18.11.49:087][ 35]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.49:702][ 68]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.11.49:702][ 68]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.11.49:702][ 68]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=19.447 [2020.06.10-18.11.49:702][ 68]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=19.447 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.11.50:023][ 84]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.11.50:023][ 84]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.11.50:023][ 84]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=19.767 [2020.06.10-18.11.50:023][ 84]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=19.767 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.11.50:736][114]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 8.229185 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.11.52:453][202]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.52:453][202]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.52:453][202]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.52:453][202]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.52:453][202]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.52:453][202]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.52:453][202]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.52:453][202]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.52:453][202]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.52:453][202]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.52:454][202]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.52:529][206]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.52:529][206]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.52:529][206]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.52:529][206]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.52:529][206]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.52:529][206]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.52:529][206]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.52:529][206]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.52:529][206]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.52:529][206]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.52:529][206]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.06.10-18.11.52:612][210]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-18.11.52:612][210]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=22.358 [2020.06.10-18.11.52:631][211]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.52:632][211]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.52:653][212]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.11.52:655][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.11.52:969][230]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.52:969][230]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.11.52:969][230]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.11.52:969][230]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=22.714 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.11.52:992][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.11.53:204][242]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.443865 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.11.53:204][242]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-18.11.53:205][242]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.11.53:205][242]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale09_Character_C_0 [2020.06.10-18.11.53:205][242]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.11.53:205][242]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.06.10-18.11.53:205][242]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.06.10-18.11.53:205][242]GameFlow: Writing Profile Stat DBD_Chapter11_Slasher_Stat1: 1 [2020.06.10-18.11.53:207][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.11.53:208][242]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.10-18.11.53:209][242]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.10-18.11.53:209][242]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.10-18.11.53:209][242]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.10-18.11.53:211][242]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.11.53:212][242]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.11.53:212][242]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.11.53:212][242]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.11.53:212][242]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.11.53:212][242]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.11.53:212][242]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.11.53:212][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.11.53:403][253]GameFlow: OnDropped 825.763062 [2020.06.10-18.11.53:404][253]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.06.10-18.11.53:404][253]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.06.10-18.11.53:404][253]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.06.10-18.11.53:404][253]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_NoEscape Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.11.53:405][253]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 4.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.11.53:405][253]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.11.53:406][253]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.11.53:536][253]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA769160] Result: '1' k_EResultOK (success) [2020.06.10-18.11.53:536][253]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA769160]' succeeded in 0.287021 seconds [2020.06.10-18.11.53:536][253]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 4ECB390901001001 [2020.06.10-18.11.53:536][253]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Chainsaw Addon1: Addon_Chainsaw_005 Addon2: Addon_Chainsaw_003 Perk1: BBQAndChilli 2 Perk2: pop_goes_the_weasel 2 Perk3: Enduring 2 Perk4: SpiritFury 2 Offering: _EMPTY_ [2020.06.10-18.11.53:539][253]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-18.11.53:539][253]GameFlow: Local_WriteGameEndStats IsLocalController [2020.06.10-18.11.53:540][253]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 105.429405 [2020.06.10-18.11.53:540][253]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 142.015518 [2020.06.10-18.11.53:540][253]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 70.253098 [2020.06.10-18.11.53:540][253]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 94.356773 [2020.06.10-18.11.53:540][253]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 88.817230 [2020.06.10-18.11.53:540][253]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 80.789719 [2020.06.10-18.11.53:540][253]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 111.918915 [2020.06.10-18.11.53:540][253]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 2.008786 [2020.06.10-18.11.53:540][253]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 5.521297 [2020.06.10-18.11.53:540][253]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 3.513067 [2020.06.10-18.11.53:540][253]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 69.775749 [2020.06.10-18.11.53:540][253]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 144.523148 [2020.06.10-18.11.53:540][253]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 18.562384 [2020.06.10-18.11.53:540][253]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 31.110828 [2020.06.10-18.11.53:540][253]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 123.437775 [2020.06.10-18.11.53:540][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.10-18.11.53:540][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.10-18.11.53:540][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.10-18.11.53:540][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.10-18.11.53:540][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.11.53:540][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.11.53:540][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.11.53:540][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.11.53:540][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.11.53:540][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.11.53:540][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.11.53:540][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.11.53:540][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.11.53:540][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.11.53:540][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.11.53:540][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.11.53:540][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.11.53:540][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 240.880676 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 97.690506 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 9.366701 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 1.338297 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 83.637726 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 349.962891 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 3.345000 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 49.508461 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 155.565872 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 35.152756 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 67.938339 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 317.522247 [2020.06.10-18.11.53:541][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 56.208969 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 55.536530 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 80.288307 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 49.515118 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 85.307602 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 149.218307 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 3.681106 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 62.882133 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.10-18.11.53:542][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.10-18.11.53:543][253]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:543][253]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:543][253]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:543][253]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:543][253]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:543][253]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:543][253]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:543][253]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:543][253]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:543][253]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:543][253]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:543][253]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 3.763378 [2020.06.10-18.11.53:543][253]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 6.375983 [2020.06.10-18.11.53:543][253]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 4.286423 [2020.06.10-18.11.53:543][253]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 26.217266 [2020.06.10-18.11.53:543][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Hillbilly.Chainsaw.Hit Bloodpoints Value: 850.000000 [2020.06.10-18.11.53:543][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Hillbilly.Chainsaw.Hit Bloodpoints Value: 850.000000 [2020.06.10-18.11.53:543][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Hillbilly.Chainsaw.Hit Bloodpoints Value: 850.000000 [2020.06.10-18.11.53:543][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Hillbilly.Chainsaw.Hit Bloodpoints Value: 850.000000 [2020.06.10-18.11.53:543][253]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.06.10-18.11.53:543][253]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.06.10-18.11.53:543][253]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.06.10-18.11.53:543][253]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.06.10-18.11.53:543][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-18.11.53:543][253]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:543][253]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:543][253]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:543][253]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:543][253]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.06.10-18.11.53:543][253]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.06.10-18.11.53:543][253]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.06.10-18.11.53:543][253]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.06.10-18.11.53:543][253]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Interrupt.Hide Bloodpoints Value: 600.000000 [2020.06.10-18.11.53:543][253]GameFlow: Logging Player Score Event: DBDSlasherScore_NoEscape Bloodpoints Value: 2500.000000 [2020.06.10-18.11.53:543][253]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificedCount Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:543][253]GameFlow: Logging Player Score Event: DBDPlayerScore_EndGame Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:543][253]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.06.10-18.11.53:543][253]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.11.53:543][253]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 58686.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-18.11.53:543][253]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 58686.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-18.11.53:544][253]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.11.53:544][253]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 58686 [2020.06.10-18.11.53:544][253]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.06.10-18.11.53:544][253]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=72 [2020.06.10-18.11.53:544][253]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-18.11.53:544][253]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-18.11.53:544][253]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.11.53:544][253]GameFlow: Writing Profile Stat DBD_UnlockRanking: 1 [2020.06.10-18.11.53:544][253]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_MaxBloodpointsAllCategories Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-18.11.53:544][253]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_MaxBloodpointsAllCategories Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-18.11.53:544][253]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.11.53:544][253]GameFlow: Writing Profile Stat DBD_SlasherMaxScoreByCategory: 1 [2020.06.10-18.11.53:544][253]GameFlow: WriteGameEndStats: Skulls: 1 BloodPoints: 58686 FearTokens: 10 [2020.06.10-18.11.53:544][253]GameFlow: Writing Profile Stat DBD_KillerSkulls: 1 [2020.06.10-18.11.53:544][253]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=1 addSurvivorPips=0 [2020.06.10-18.11.53:544][253]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.10-18.11.53:545][253]LogQuestEvent: player did finish playing [2020.06.10-18.11.53:554][253]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:554][253]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:554][253]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:554][253]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:554][253]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:554][253]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:554][253]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:554][253]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:554][253]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.11.53:554][253]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.11.53:554][253]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.06.10-18.11.53:554][253]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.11.53:555][253]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-18.11.53:557][253]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.53:557][253]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.53:557][253]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.53:557][253]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.53:573][254]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:573][254]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:573][254]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:573][254]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:573][254]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:573][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:573][254]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:573][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:576][254]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:576][254]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:576][254]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:576][254]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:576][254]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:576][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:576][254]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:576][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:579][254]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.53:579][254]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.53:586][255]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.11.53:586][255]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.11.53:586][255]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A41C39E350] Result: '1' k_EResultOK (success) [2020.06.10-18.11.53:586][255]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=23.332 [2020.06.10-18.11.53:586][255]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=23.332 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.11.53:586][255]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:586][255]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:586][255]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:586][255]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:586][255]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:587][255]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:587][255]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:587][255]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:590][255]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.53:590][255]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.53:605][256]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:605][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:605][256]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:605][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:605][256]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:605][256]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:605][256]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:605][256]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:608][256]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.399091 seconds [2020.06.10-18.11.53:608][256]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.53:608][256]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.53:623][257]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:623][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:623][257]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:623][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:623][257]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:623][257]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:623][257]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:624][257]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:626][257]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.53:626][257]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.53:644][258]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:645][258]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:645][258]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:645][258]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:645][258]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:645][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:645][258]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:645][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:647][258]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:647][258]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:647][258]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:647][258]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:647][258]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:647][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:647][258]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:647][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:650][258]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.53:650][258]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.53:662][259]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:663][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:663][259]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:663][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:663][259]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:663][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:663][259]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:663][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:665][259]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:665][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:665][259]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:665][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:665][259]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:665][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:665][259]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:665][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:669][259]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.53:669][259]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.53:689][260]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:689][260]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:689][260]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:689][260]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:689][260]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:689][260]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:689][260]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:689][260]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:691][260]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:691][260]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:691][260]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:691][260]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:691][260]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:691][260]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:691][260]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:691][260]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:694][260]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.53:694][260]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.53:703][261]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:703][261]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:704][261]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:704][261]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:704][261]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:704][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:704][261]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:704][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:706][261]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:706][261]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:706][261]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:706][261]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:706][261]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:706][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:706][261]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:706][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:709][261]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.53:709][261]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.53:724][262]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:724][262]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:724][262]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:724][262]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:724][262]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:725][262]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:725][262]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:725][262]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:726][262]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.11.53:726][262]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.10-18.11.53:726][262]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=23.471 [2020.06.10-18.11.53:726][262]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=23.471 Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.10-18.11.53:727][262]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:727][262]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:727][262]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:727][262]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:727][262]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:727][262]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:727][262]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:727][262]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:730][262]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.53:730][262]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.53:744][263]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:744][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:744][263]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:744][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:744][263]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:744][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:744][263]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:744][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:747][263]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.53:747][263]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.53:764][264]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:764][264]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:764][264]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:764][264]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:764][264]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:765][264]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:765][264]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:765][264]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:766][264]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:766][264]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:766][264]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:766][264]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:766][264]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:766][264]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:767][264]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:767][264]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:769][264]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.53:769][264]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.53:783][265]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:783][265]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:783][265]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:783][265]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:783][265]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:783][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:783][265]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:783][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:786][265]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.53:786][265]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.53:800][266]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:800][266]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:800][266]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:800][266]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:800][266]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:800][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:800][266]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:800][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:803][266]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:803][266]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:803][266]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:803][266]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:803][266]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:803][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:803][266]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:803][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:806][266]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.53:806][266]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.53:816][267]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.11.53:817][267]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:817][267]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:817][267]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:817][267]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:818][267]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:818][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:818][267]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:818][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:819][267]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:819][267]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:819][267]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:819][267]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:819][267]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:819][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:819][267]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:819][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:822][267]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.53:823][267]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.53:837][268]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:837][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:837][268]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:837][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:838][268]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:838][268]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:838][268]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:838][268]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:839][268]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:839][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:839][268]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:839][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:839][268]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:839][268]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:839][268]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:839][268]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:842][268]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.53:842][268]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.53:856][269]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:856][269]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:856][269]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:856][269]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:856][269]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:856][269]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:856][269]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:856][269]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:858][269]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:858][269]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:858][269]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:858][269]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:858][269]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:858][269]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:858][269]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:858][269]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:861][269]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.53:861][269]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.53:871][270]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:871][270]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:871][270]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:871][270]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:871][270]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:871][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:871][270]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:871][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:873][270]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:873][270]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:873][270]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:873][270]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:873][270]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:873][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:873][270]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:873][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:877][270]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.53:877][270]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.53:886][271]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA573280] Result: '1' k_EResultOK (success) [2020.06.10-18.11.53:886][271]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA573280]' succeeded in 0.341689 seconds [2020.06.10-18.11.53:890][271]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:890][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:890][271]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:890][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:891][271]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:891][271]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:891][271]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:891][271]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:893][271]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:893][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:893][271]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:893][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:893][271]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:893][271]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:893][271]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:893][271]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:896][271]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.53:896][271]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.53:910][272]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:910][272]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:910][272]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:910][272]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:910][272]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:910][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:911][272]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:911][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:912][272]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:912][272]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:912][272]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:912][272]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:912][272]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:912][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:912][272]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:912][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:915][272]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.53:915][272]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.53:928][273]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:928][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:928][273]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:928][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:929][273]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:929][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:929][273]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:929][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:930][273]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:930][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:930][273]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:930][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:930][273]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:930][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:930][273]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:930][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:933][273]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.53:933][273]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.53:947][274]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:947][274]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:947][274]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:947][274]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:947][274]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:947][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:947][274]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:947][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:951][274]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.53:951][274]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.53:965][275]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:965][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:965][275]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:965][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:965][275]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:965][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:965][275]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:965][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:968][275]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.53:968][275]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.53:982][276]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:982][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:982][276]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:982][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:982][276]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:982][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:982][276]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:982][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:984][276]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:984][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:984][276]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:984][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:984][276]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:984][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:984][276]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.53:985][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.53:987][276]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.53:987][276]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:000][277]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:000][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:000][277]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:000][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:000][277]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:000][277]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:000][277]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:000][277]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:002][277]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:002][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:002][277]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:002][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:002][277]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:002][277]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:002][277]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:002][277]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:005][277]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:005][277]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:018][278]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:019][278]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:019][278]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:019][278]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:019][278]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:019][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:019][278]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:019][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:020][278]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:020][278]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:021][278]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:021][278]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:021][278]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:021][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:021][278]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:021][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:024][278]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:024][278]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:032][279]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.10-18.11.54:032][279]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.11.54:035][279]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:035][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:035][279]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:036][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:036][279]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:036][279]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:036][279]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:036][279]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:037][279]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:037][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:037][279]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:037][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:037][279]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:037][279]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:037][279]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:038][279]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:040][279]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:040][279]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:057][280]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:057][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:058][280]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:058][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:058][280]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:058][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:058][280]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:058][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:059][280]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:059][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:059][280]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:059][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:059][280]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:060][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:060][280]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:060][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:062][280]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:062][280]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:075][281]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:075][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:075][281]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:075][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:075][281]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:075][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:075][281]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:075][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:077][281]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:077][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:077][281]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:078][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:078][281]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:078][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:078][281]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:078][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:080][281]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:080][281]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:098][282]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:098][282]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:098][282]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:098][282]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:098][282]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:098][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:098][282]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:098][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:101][282]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:101][282]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:115][283]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:115][283]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:115][283]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:115][283]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:115][283]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:115][283]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:115][283]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:115][283]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:117][283]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:117][283]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:117][283]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:117][283]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:117][283]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:117][283]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:117][283]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:117][283]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:120][283]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:120][283]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:133][284]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:133][284]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:133][284]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:133][284]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:133][284]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:133][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:133][284]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:133][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:136][284]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:136][284]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:136][284]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:136][284]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:136][284]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:136][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:136][284]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:136][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:139][284]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:139][284]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:153][285]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:153][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:153][285]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:153][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:153][285]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:153][285]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:153][285]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:153][285]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:155][285]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:155][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:155][285]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:155][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:155][285]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:155][285]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:155][285]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:155][285]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:158][285]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:158][285]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:168][286]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:168][286]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:169][286]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:169][286]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:169][286]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:169][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:169][286]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:169][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:171][286]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:171][286]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:172][286]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:172][286]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:172][286]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:172][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:172][286]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:172][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:175][286]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:175][286]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:191][287]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:191][287]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:191][287]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:191][287]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:191][287]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:191][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:191][287]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:191][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:193][287]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:193][287]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:193][287]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:193][287]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:193][287]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:193][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:193][287]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:193][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:196][287]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:196][287]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:198][288]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA76B950] Result: '1' k_EResultOK (success) [2020.06.10-18.11.54:198][288]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA76B950]' succeeded in 0.653063 seconds [2020.06.10-18.11.54:208][288]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:208][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:208][288]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:208][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:208][288]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:208][288]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:208][288]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.11.54:208][288]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:213][288]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:213][288]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:233][289]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:233][289]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:252][290]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:252][290]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:269][291]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:269][291]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:287][292]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:287][292]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:306][293]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:306][293]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:323][294]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:323][294]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:340][295]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:340][295]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:358][296]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:358][296]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:376][297]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:376][297]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:391][298]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.11.54:453][298]LogStreaming: Flushing async loaders took 62ms. [2020.06.10-18.11.54:458][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-18.11.54:459][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-18.11.54:459][298]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_1] [2020.06.10-18.11.54:459][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:459][298]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_1] [2020.06.10-18.11.54:459][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:459][298]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_1] [2020.06.10-18.11.54:459][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:459][298]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_1] [2020.06.10-18.11.54:460][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:460][298]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_1] [2020.06.10-18.11.54:460][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:460][298]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_1] [2020.06.10-18.11.54:460][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.11.54:460][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-18.11.54:460][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-18.11.54:460][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-18.11.54:460][298]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_03_C_1 [2020.06.10-18.11.54:460][298]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_03_C_1 [2020.06.10-18.11.54:460][298]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_03_C_1 [2020.06.10-18.11.54:460][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-18.11.54:461][298]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.11.54:461][298]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.11.54:461][298]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.11.54:461][298]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000021 seconds [2020.06.10-18.11.54:462][298]GameFlow: Spawn Item: Item_Slasher_Chainsaw [2020.06.10-18.11.54:462][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_1.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.11.54:462][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_1.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.11.54:463][298]GameFlow: ACollectable::BeginPlay [2020.06.10-18.11.54:463][298]GameFlow: BegunPlayFenceGuid 519B0E4F-4452-45BF-4AEE-FDBBD260E67F [2020.06.10-18.11.54:463][298]GameFlow: OnCreationFence 519B0E4F-4452-45BF-4AEE-FDBBD260E67F [2020.06.10-18.11.54:463][298]GameFlow: Waiting for fence 519B0E4F-4452-45BF-4AEE-FDBBD260E67F [2020.06.10-18.11.54:463][298]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 519B0E4F445245BF4AEEFDBBD260E67F [2020.06.10-18.11.54:463][298]GameFlow: (BP_Slasher_Character_03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.11.54:463][298]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.11.54:463][298]GameFlow: (BP_Slasher_Character_03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.11.54:463][298]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.11.54:463][298]GameFlow: (BP_Slasher_Character_03_C_1) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.11.54:463][298]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.11.54:466][298]LogSM: [BP_Slasher_Character_03_C_1][SERVER SLAVE] [2020.06.10-18.11.54:467][298]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:467][298]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:472][299]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A364C6E6B0] Result: '1' k_EResultOK (success) [2020.06.10-18.11.54:472][299]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:472][299]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:475][300]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A364C6E6B0]' succeeded in 0.928145 seconds [2020.06.10-18.11.54:508][300]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:509][300]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:526][301]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:527][301]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:545][302]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:545][302]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:562][303]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:562][303]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:579][304]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:579][304]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:600][305]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:600][305]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:615][306]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:615][306]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:633][307]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:633][307]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:650][308]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:650][308]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:668][309]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:668][309]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:686][310]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:686][310]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:703][311]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:703][311]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:720][312]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:720][312]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:737][313]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:737][313]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:755][314]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:755][314]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:772][315]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:772][315]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:789][316]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:789][316]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:807][317]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:807][317]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:824][318]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A364C6E7D0] Result: '1' k_EResultOK (success) [2020.06.10-18.11.54:824][318]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: Probably Will Auto DC (R.I.P Ric [0x1A364C6E7D0]' succeeded in 1.193623 seconds [2020.06.10-18.11.54:824][318]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:824][318]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:826][319]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.06.10-18.11.54:826][319]LogRanks: URankManager::Async_GetPlayerPips [2020.06.10-18.11.54:826][319]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.10-18.11.54:841][319]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:841][319]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:858][320]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:858][320]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:875][321]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:875][321]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:892][322]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:892][322]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:909][323]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:909][323]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:911][324]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.10-18.11.54:911][324]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=15 Killer=72 [2020.06.10-18.11.54:911][324]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=15 [2020.06.10-18.11.54:911][324]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=72 [2020.06.10-18.11.54:911][324]GameFlow: Reading Profile Stat DBD_KillerSkulls: 72 [2020.06.10-18.11.54:911][324]GameFlow: Reading Profile Stat DBD_CamperSkulls: 15 [2020.06.10-18.11.54:911][324]GameFlow: Warning: [ADBDPlayerState::SetGameRole] Client trying to set the game role. Only the server is allowed to do that for modes other than Party Mode (unless when specified -> debug purposes only) [2020.06.10-18.11.54:911][324]GameFlow: FCharacterStateData::SetPips() with value=72 [2020.06.10-18.11.54:911][324]GameFlow: FCharacterStateData::SetPips() with value=15 [2020.06.10-18.11.54:926][324]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:926][324]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:943][325]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:943][325]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:960][326]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:960][326]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:977][327]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:977][327]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.54:993][328]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.54:993][328]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:010][329]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:010][329]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:027][330]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:027][330]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:043][331]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:044][331]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:060][332]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:060][332]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:076][333]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:076][333]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:093][334]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:093][334]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:109][335]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:110][335]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:126][336]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:126][336]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:142][337]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:142][337]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:158][338]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA76CD30] Result: '1' k_EResultOK (success) [2020.06.10-18.11.55:158][338]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA76CD30]' succeeded in 1.121134 seconds [2020.06.10-18.11.55:159][338]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:159][338]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:175][339]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:175][339]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:192][340]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:192][340]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:207][341]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:207][341]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:224][342]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:224][342]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:240][343]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:240][343]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:256][344]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:256][344]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:272][345]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:272][345]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:288][346]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:288][346]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:304][347]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:304][347]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:320][348]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:320][348]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:336][349]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:336][349]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:353][350]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:353][350]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:369][351]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:369][351]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:385][352]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:385][352]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:401][353]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:401][353]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:417][354]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA76CD30] Result: '1' k_EResultOK (success) [2020.06.10-18.11.55:417][354]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA76CD30]' succeeded in 0.493609 seconds [2020.06.10-18.11.55:417][354]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:417][354]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:433][355]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:433][355]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:449][356]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA76CD30] Result: '1' k_EResultOK (success) [2020.06.10-18.11.55:449][356]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:449][356]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:465][357]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.536857 seconds [2020.06.10-18.11.55:465][357]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:465][357]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:482][358]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:482][358]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:497][359]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:497][359]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:514][360]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:514][360]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:529][361]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:530][361]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:546][362]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:546][362]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:562][363]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:562][363]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:578][364]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:578][364]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:594][365]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:594][365]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:611][366]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:611][366]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:626][367]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:627][367]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:643][368]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:643][368]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:659][369]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:659][369]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:675][370]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:675][370]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:691][371]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:691][371]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:707][372]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:707][372]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:723][373]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:724][373]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:740][374]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:740][374]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:755][375]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:756][375]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:772][376]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:772][376]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:788][377]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:788][377]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:805][378]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:805][378]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:820][379]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:820][379]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:838][380]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:838][380]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:853][381]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:853][381]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:869][382]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:869][382]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:884][383]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:884][383]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:901][384]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:901][384]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:917][385]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:917][385]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:934][386]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:934][386]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:949][387]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:949][387]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:965][388]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:965][388]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:981][389]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:981][389]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.55:997][390]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.55:997][390]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:015][391]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:015][391]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:029][392]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:029][392]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:046][393]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:046][393]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:062][394]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:062][394]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:078][395]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:078][395]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:094][396]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:094][396]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:110][397]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:110][397]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:126][398]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:126][398]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:142][399]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:143][399]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:159][400]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:159][400]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:175][401]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:175][401]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:191][402]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:191][402]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:207][403]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:207][403]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:224][404]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:224][404]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:239][405]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:240][405]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:256][406]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:256][406]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:271][407]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:271][407]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:288][408]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:288][408]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:304][409]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:304][409]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:320][410]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:320][410]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:337][411]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:337][411]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:352][412]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:352][412]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:368][413]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:368][413]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:385][414]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:385][414]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:401][415]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:401][415]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:417][416]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:417][416]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:433][417]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:433][417]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:450][418]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:450][418]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:465][419]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:465][419]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:482][420]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:482][420]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:497][421]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:497][421]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:514][422]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:514][422]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:530][423]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:530][423]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:546][424]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:546][424]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:562][425]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:562][425]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:578][426]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:578][426]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:594][427]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:594][427]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:610][428]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:610][428]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:626][429]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:626][429]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:643][430]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:643][430]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:659][431]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:659][431]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:675][432]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:675][432]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:691][433]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:691][433]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:708][434]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:708][434]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:724][435]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:724][435]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:740][436]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:740][436]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:756][437]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:756][437]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:772][438]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:772][438]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:788][439]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:788][439]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:804][440]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:804][440]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:820][441]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:820][441]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:836][442]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:836][442]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:853][443]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:853][443]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:868][444]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:868][444]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:885][445]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:885][445]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:901][446]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:901][446]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:917][447]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:917][447]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:933][448]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:933][448]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:949][449]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:949][449]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:965][450]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:965][450]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:981][451]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:982][451]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.56:997][452]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.56:997][452]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:014][453]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:014][453]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:030][454]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:030][454]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:046][455]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:046][455]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:062][456]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:062][456]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:078][457]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:078][457]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:095][458]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:095][458]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:111][459]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:111][459]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:126][460]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:126][460]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:143][461]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:143][461]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:159][462]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:159][462]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:175][463]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:175][463]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:191][464]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:191][464]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:207][465]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:207][465]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:223][466]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:224][466]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:239][467]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:239][467]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:256][468]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:256][468]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:272][469]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:272][469]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:288][470]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:288][470]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:304][471]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:304][471]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:320][472]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:320][472]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:336][473]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:336][473]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:353][474]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:353][474]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:368][475]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:368][475]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:385][476]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:385][476]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:401][477]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:401][477]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:417][478]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:417][478]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:433][479]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:433][479]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:449][480]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:449][480]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:465][481]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:465][481]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:481][482]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:481][482]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:497][483]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:497][483]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:514][484]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:514][484]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:530][485]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:530][485]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:546][486]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:546][486]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:562][487]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:562][487]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:578][488]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:578][488]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:594][489]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:594][489]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:610][490]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:611][490]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:626][491]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:626][491]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:643][492]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:643][492]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:659][493]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:659][493]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:675][494]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:675][494]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:691][495]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:691][495]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:707][496]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:707][496]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:723][497]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:723][497]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:740][498]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:740][498]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:755][499]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:755][499]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:772][500]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:772][500]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:788][501]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:788][501]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:804][502]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:804][502]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:820][503]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:820][503]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:836][504]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:836][504]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:852][505]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:852][505]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:869][506]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:869][506]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:884][507]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:885][507]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:901][508]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:901][508]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:917][509]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:917][509]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:933][510]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:933][510]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:949][511]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:949][511]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:965][512]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:965][512]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:981][513]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:982][513]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.57:997][514]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.57:997][514]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.58:014][515]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.58:014][515]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.58:030][516]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.58:030][516]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.58:046][517]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.58:046][517]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.58:062][518]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.58:063][518]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.58:078][519]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.58:078][519]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.58:094][520]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.58:095][520]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.58:111][521]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.58:111][521]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.58:127][522]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.58:127][522]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.58:143][523]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.58:143][523]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.58:159][524]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.58:159][524]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.58:175][525]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.58:176][525]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.58:191][526]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.58:191][526]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.58:207][527]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.58:207][527]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.58:223][528]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.58:223][528]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.58:240][529]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.58:240][529]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.58:256][530]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.58:256][530]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.58:272][531]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.58:272][531]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.58:288][532]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.58:288][532]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.58:304][533]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.58:304][533]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.58:321][534]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.58:321][534]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.58:336][535]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.58:336][535]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.58:353][536]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.58:353][536]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.58:369][537]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.58:369][537]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.58:385][538]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.58:385][538]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.58:401][539]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.58:401][539]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.58:417][540]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.58:417][540]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.58:433][541]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.58:433][541]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.58:450][542]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.58:450][542]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.58:465][543]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.58:465][543]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.58:482][544]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.58:482][544]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.58:498][545]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.58:498][545]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.58:514][546]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.58:515][546]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.58:531][547]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.58:531][547]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.58:546][548]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.58:546][548]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.58:563][549]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.58:563][549]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.58:579][550]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.11.58:579][550]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.11.58:579][550]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.06.10-18.11.58:579][550]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.11.58:579][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.06.10-18.11.58:581][550]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.11.58:581][550]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.11.58:581][550]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.11.58:581][550]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.10-18.11.58:583][550]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.11.58:583][550]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.06.10-18.11.58:583][550]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.10-18.11.58:583][550]GameFlow: InGameContextComponent::Leave [2020.06.10-18.11.58:584][550]LogAsyncLoad: Unloading library Game [2020.06.10-18.11.58:584][550]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.11.58:584][550]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.10-18.11.58:584][550]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.11.58:584][550]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.11.58:584][550]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.10-18.11.58:584][550]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-18.11.58:584][550]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.10-18.11.58:584][550]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.10-18.11.58:584][550]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.11.58:584][550]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-18.11.58:584][550]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.11.58:584][550]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-18.11.58:585][550]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.11.58:585][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.06.10-18.11.58:638][550]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.11.58:638][550]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.11.58:638][550]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.06.10-18.11.58:638][550]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.06.10-18.11.58:638][550]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.11.58:638][550]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-18.11.58:638][550]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.11.58:638][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-18.11.58:639][550]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.11.58:639][550]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.11.58:639][550]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.11.58:639][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-18.11.58:723][550]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.11.58:723][550]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.11.58:723][550]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.11.58:723][550]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-18.11.58:723][550]LogArchives: Error: Update node progress QuestEvent:QuestEvent.EarnEmblemsQuality Repetition:1 [2020.06.10-18.11.58:723][550]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.10-18.11.58:724][550]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-18.11.58:724][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-18.11.58:724][550]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-18.11.58:724][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-18.11.58:724][550]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-18.11.58:725][550]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.11.58:725][550]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.06.10-18.11.58:728][550]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.11.58:728][550]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.11.58:728][550]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.11.58:728][550]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.11.58:728][550]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.11.58:758][551]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.10-18.11.58:758][551]GameFlow: TallyContextComponent::Enter [2020.06.10-18.11.58:774][551]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:3959 [2020.06.10-18.11.58:885][551]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94624] [2020.06.10-18.11.58:885][551]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.11.58:887][551]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18498&schemaVersion=0] [2020.06.10-18.11.58:888][551]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.06.10-18.11.58:888][551]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.06.10-18.11.58:888][551]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.06.10-18.11.58:888][551]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.06.10-18.11.58:888][551]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "741", matchId: "01DC9E05-08D8-0D67-FE06-B0AE0B86A43C", isFirstMatch: "False", consecutiveMatch: "2", playerType: "killer" [2020.06.10-18.11.58:888][551]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.10-18.11.58:900][551]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-18.11.58:900][551]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.10-18.11.58:901][551]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.11.58:901][551]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.06.10-18.11.58:930][552]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.10-18.11.58:936][552]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.10-18.11.58:936][552]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.10-18.11.59:018][552]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.10-18.11.59:076][553]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.10-18.11.59:076][553]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:356 - reached levels:2 - xp bonuses:2 [2020.06.10-18.11.59:076][553]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-18.11.59:128][555]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-18.11.59:128][555]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-18.11.59:166][557]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-18.11.59:167][557]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.10-18.11.59:203][559]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.10-18.11.59:203][559]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-18.11.59:203][559]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.10-18.11.59:229][561]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18498&schemaVersion=0] [2020.06.10-18.11.59:230][561]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.11.59:337][561]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94624] [2020.06.10-18.11.59:337][561]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.11.59:338][561]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.11.59:349][562]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-18.11.59:350][562]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.10-18.11.59:351][562]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-18.11.59:423][566]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-18.11.59:423][566]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.11.59:423][566]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.11.59:443][568]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-18.11.59:443][568]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.10-18.11.59:616][578]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.11.59:683][583]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205338192 [2020.06.10-18.11.59:683][583]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205338192, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-18.11.59:683][583]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ☁ Icey ☁, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-18.11.59:987][601]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.10-18.12.00:051][605]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.10-18.12.00:116][609]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.10-18.12.00:180][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.10-18.12.00:455][630]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.10-18.12.00:487][632]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.10-18.12.00:729][648]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-18.12.01:116][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.10-18.12.01:213][677]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.10-18.12.01:213][677]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.06.10-18.12.01:309][683]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.06.10-18.12.01:390][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-18.12.01:455][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-18.12.01:584][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.10-18.12.01:617][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.10-18.12.01:745][710]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.10-18.12.01:810][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.10-18.12.01:923][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.10-18.12.01:987][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.10-18.12.02:019][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.06.10-18.12.02:052][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.06.10-18.12.02:181][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-18.12.02:277][743]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-18.12.02:326][747]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-18.12.02:858][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.06.10-18.12.02:923][783]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.06.10-18.12.02:955][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.10-18.12.02:987][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.10-18.12.03:084][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.10-18.12.03:180][799]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.10-18.12.03:181][799]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.10-18.12.03:245][803]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.10-18.12.03:455][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-18.12.03:552][822]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-18.12.03:584][824]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.10-18.12.03:617][826]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.10-18.12.03:778][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.10-18.12.03:858][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.10-18.12.03:890][843]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.10-18.12.03:923][845]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.10-18.12.03:987][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.10-18.12.04:051][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.10-18.12.04:084][855]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.10-18.12.04:180][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.10-18.12.04:181][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-18.12.04:277][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-18.12.04:358][872]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-18.12.04:454][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-18.12.04:616][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.10-18.12.04:713][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.10-18.12.04:890][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.06.10-18.12.04:955][909]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.06.10-18.12.05:019][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.10-18.12.05:084][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.10-18.12.05:149][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.10-18.12.05:245][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.10-18.12.05:326][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.10-18.12.05:390][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.10-18.12.05:487][942]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.10-18.12.05:583][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.10-18.12.05:648][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-18.12.05:745][958]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-18.12.05:825][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.10-18.12.05:890][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.10-18.12.05:955][971]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.10-18.12.06:019][975]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.10-18.12.06:052][977]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.10-18.12.06:116][981]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.10-18.12.06:213][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-18.12.06:294][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-18.12.06:358][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.10-18.12.06:423][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.10-18.12.06:455][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.10-18.12.06:488][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.10-18.12.06:585][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TitleSectionDisplay: Play tier animation [2020.06.10-18.12.06:614][ 12]Interaction: Interactable Destroyed: BP_CamperInteractable_C_0 [2020.06.10-18.12.06:614][ 12]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_0]] - [Null][Null] [2020.06.10-18.12.06:614][ 12]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.12.06:614][ 12]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.10-18.12.06:614][ 12]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.12.06:614][ 12]Interaction: ------------------------ [2020.06.10-18.12.06:614][ 12]Interaction: - Interactions in Zone - [2020.06.10-18.12.06:614][ 12]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.12.06:614][ 12]Interaction: ---------------------------- [2020.06.10-18.12.06:614][ 12]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.12.06:614][ 12]Interaction: ---------------------------- [2020.06.10-18.12.06:614][ 12]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.12.06:614][ 12]Interaction: ---------------------------- [2020.06.10-18.12.06:614][ 12]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.12.06:614][ 12]Interaction: ---------------------------- [2020.06.10-18.12.06:614][ 12]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.12.06:614][ 12]Interaction: ---------------------------- [2020.06.10-18.12.06:614][ 12]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.12.06:614][ 12]Interaction: ---------------------------- [2020.06.10-18.12.06:614][ 12]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.12.06:614][ 12]Interaction: ---------------------------- [2020.06.10-18.12.06:614][ 12]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.12.06:614][ 12]Interaction: ---------------------------- [2020.06.10-18.12.06:614][ 12]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.12.06:614][ 12]Interaction: ---------------------------- [2020.06.10-18.12.06:615][ 12]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.06.10-18.12.06:615][ 12]Interaction: ---------------------------- [2020.06.10-18.12.06:615][ 12]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.06.10-18.12.06:615][ 12]Interaction: ---------------------------- [2020.06.10-18.12.06:615][ 12]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.12.06:615][ 12]Interaction: ---------------------------- [2020.06.10-18.12.06:615][ 12]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.12.06:615][ 12]Interaction: ---------------------------- [2020.06.10-18.12.06:615][ 12]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.12.06:615][ 12]Interaction: ---------------------------- [2020.06.10-18.12.06:615][ 12]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.12.06:615][ 12]Interaction: ---------------------------- [2020.06.10-18.12.06:615][ 12]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Turd Ferguson][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.10-18.12.06:615][ 12]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.12.06:615][ 12]Interaction: ------------------------ [2020.06.10-18.12.06:615][ 12]Interaction: - Interactions in Zone - [2020.06.10-18.12.06:615][ 12]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.12.06:615][ 12]Interaction: ---------------------------- [2020.06.10-18.12.06:615][ 12]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.12.06:615][ 12]Interaction: ---------------------------- [2020.06.10-18.12.06:615][ 12]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.12.06:615][ 12]Interaction: ---------------------------- [2020.06.10-18.12.06:615][ 12]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.12.06:615][ 12]Interaction: ---------------------------- [2020.06.10-18.12.06:615][ 12]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.12.06:615][ 12]Interaction: ---------------------------- [2020.06.10-18.12.06:615][ 12]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.12.06:615][ 12]Interaction: ---------------------------- [2020.06.10-18.12.06:615][ 12]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.12.06:615][ 12]Interaction: ---------------------------- [2020.06.10-18.12.06:615][ 12]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.12.06:615][ 12]Interaction: ---------------------------- [2020.06.10-18.12.06:615][ 12]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.12.06:615][ 12]Interaction: ---------------------------- [2020.06.10-18.12.06:615][ 12]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.06.10-18.12.06:615][ 12]Interaction: ---------------------------- [2020.06.10-18.12.06:615][ 12]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.06.10-18.12.06:615][ 12]Interaction: ---------------------------- [2020.06.10-18.12.06:615][ 12]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.12.06:615][ 12]Interaction: ---------------------------- [2020.06.10-18.12.06:615][ 12]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.12.06:615][ 12]Interaction: ---------------------------- [2020.06.10-18.12.06:615][ 12]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.12.06:615][ 12]Interaction: ---------------------------- [2020.06.10-18.12.06:615][ 12]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.12.06:615][ 12]Interaction: ---------------------------- [2020.06.10-18.12.06:616][ 12]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale09_Character_C_0 - Turd Ferguson, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.12.06:616][ 12]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperMale09_Character_C_0 - Turd Ferguson, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.12.06:616][ 12]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOwner, Status Owner: BP_CamperMale09_Character_C_0 - Turd Ferguson, Originating Player: BP_CamperMale09_Character_C_0 - Turd Ferguson, Custom Param: 800.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.12.06:616][ 12]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale09_Character_C_0 - Turd Ferguson, Originating Player: BP_CamperMale09_Character_C_0 - Turd Ferguson, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.12.06:616][ 12]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale09_Character_C_0 - Turd Ferguson, Originating Player: BP_CamperMale09_Character_C_0 - Turd Ferguson, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.12.06:616][ 12]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale09_Character_C_0 - Turd Ferguson, Originating Player: BP_CamperMale09_Character_C_0 - Turd Ferguson, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.12.06:616][ 12]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale09_Character_C_0 [2020.06.10-18.12.06:616][ 12]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale09_Character_C_0 [2020.06.10-18.12.06:616][ 12]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale09_Character_C_0 [2020.06.10-18.12.06:616][ 12]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale09_Character_C_0 [2020.06.10-18.12.06:616][ 12]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.12.06:616][ 12]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.12.06:616][ 12]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.12.06:617][ 12]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-18.12.06:620][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.06.10-18.12.06:713][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.06.10-18.12.06:729][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-18.12.06:794][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-18.12.06:955][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.10-18.12.06:987][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.10-18.12.07:326][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.10-18.12.07:390][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.10-18.12.07:391][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.10-18.12.07:391][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.10-18.12.07:487][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.10-18.12.07:617][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.10-18.12.07:681][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.10-18.12.07:713][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.10-18.12.07:762][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.10-18.12.07:858][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-18.12.07:955][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-18.12.08:084][103]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.10-18.12.08:197][110]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.10-18.12.08:198][110]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-18.12.08:294][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-18.12.08:391][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.10-18.12.08:455][126]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.10-18.12.08:826][149]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.10-18.12.08:892][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.10-18.12.08:956][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.10-18.12.08:988][159]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.10-18.12.09:117][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.10-18.12.09:117][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.10-18.12.09:230][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-18.12.09:294][178]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-18.12.09:391][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.06.10-18.12.09:392][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.10-18.12.09:456][188]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.06.10-18.12.09:487][190]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.10-18.12.09:552][194]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.10-18.12.09:827][211]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.10-18.12.09:891][215]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.10-18.12.09:956][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.10-18.12.10:020][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.10-18.12.10:455][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.10-18.12.10:519][254]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.10-18.12.11:132][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.10-18.12.11:165][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.10-18.12.11:406][309]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 241 [2020.06.10-18.12.11:727][329]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.12.11:727][329]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.12.11:727][329]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.12.11:727][329]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.12.12:003][346]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.12.12:344][368]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198137534975 [2020.06.10-18.12.12:344][368]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198137534975, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-18.12.13:264][424]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.12.13:457][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.12.14:023][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.12.14:039][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.06.10-18.12.14:666][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.12.14:676][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.06.10-18.12.15:595][567]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198119001561 [2020.06.10-18.12.15:596][567]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198119001561, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-18.12.30:364][482]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344359454 [2020.06.10-18.12.30:364][482]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344359454, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-18.12.39:606][ 52]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.12.39:733][ 60]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.12.39:733][ 60]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.12.39:897][ 70]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 32 [2020.06.10-18.12.40:733][122]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.12.40:733][122]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.12.40:733][122]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.12.40:733][122]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.12.40:800][126]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.12.41:821][189]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.10-18.12.42:533][233]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.10-18.12.45:052][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyHold nav:escape-gamepad_B [2020.06.10-18.12.45:165][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-18.12.45:633][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.12.45:827][433]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.12.45:827][433]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_LOBBY(2) [2020.06.10-18.12.45:844][434]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.12.45:844][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.06.10-18.12.45:846][434]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.12.45:846][434]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.12.45:846][434]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.10-18.12.45:846][434]GameFlow: TallyContextComponent::Leave [2020.06.10-18.12.45:846][434]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-18.12.45:846][434]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-18.12.45:846][434]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.06.10-18.12.45:846][434]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-18.12.45:846][434]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-18.12.45:846][434]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-18.12.45:846][434]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-18.12.45:846][434]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.10-18.12.45:846][434]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-18.12.45:846][434]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-18.12.45:846][434]LogOnlineSession: Verbose: OSS: 0: 3d851...48270 [2020.06.10-18.12.45:846][434]LogOnlineSession: Verbose: OSS: 1: 9ec7a...06453 [2020.06.10-18.12.45:846][434]LogOnlineSession: Verbose: OSS: 2: c36a3...97256 [2020.06.10-18.12.45:846][434]LogOnlineSession: Verbose: OSS: 3: 49b04...82663 [2020.06.10-18.12.45:847][434]LogOnlineSession: Verbose: OSS: 4: 565ec...48825 [2020.06.10-18.12.45:847][434]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-18.12.45:847][434]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.10-18.12.45:847][434]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.10-18.12.45:847][434]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-18.12.45:847][434]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.10-18.12.45:847][434]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.10-18.12.45:847][434]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-18.12.45:847][434]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.10-18.12.45:847][434]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-18.12.45:847][434]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-18.12.45:847][434]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.10-18.12.45:847][434]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-18.12.45:847][434]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-18.12.45:847][434]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-18.12.45:847][434]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-18.12.45:847][434]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-18.12.45:847][434]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-18.12.45:847][434]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-18.12.45:847][434]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-18.12.45:847][434]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-18.12.45:847][434]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.10-18.12.45:847][434]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.10-18.12.45:847][434]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.10-18.12.45:847][434]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.10-18.12.45:847][434]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.10-18.12.45:847][434]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.10-18.12.45:847][434]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.10-18.12.45:847][434]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-18.12.45:847][434]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-10T17:58:03.125Z : OnlineService [2020.06.10-18.12.45:847][434]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.10-18.12.45:847][434]LogOnlineSession: Verbose: OSS: MirrorsSessionId=75a91e92-8d19-4ac8-834d-01d122b6cf98 : OnlineService [2020.06.10-18.12.45:847][434]LogOnlineSession: Verbose: OSS: HostPublicIp=54.145.52.50 : OnlineService [2020.06.10-18.12.45:847][434]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.06.10-18.12.45:847][434]LogOnlineSession: Verbose: OSS: EncryptionKey=cPV0+9rpGuYsuF78eWABxLU9Y3MHHqaxuOKSaNxImqU= : OnlineService [2020.06.10-18.12.45:847][434]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-18.12.45:848][434]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-18.12.45:848][434]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCB97E08D80D67D29E84C8072F6E51|54.145.52.50|7779 : OnlineService [2020.06.10-18.12.45:848][434]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-18.12.45:848][434]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-18.12.45:848][434]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-18.12.45:848][434]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-18.12.45:848][434]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-18.12.45:848][434]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.10-18.12.45:848][434]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-18.12.45:848][434]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-18.12.45:848][434]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-18.12.45:848][434]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-18.12.45:848][434]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.10-18.12.45:848][434]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.10-18.12.45:848][434]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-18.12.45:848][434]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.10-18.12.45:848][434]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 54.145.52.50:7779 SessionId: 00CCB...F6E51 [2020.06.10-18.12.45:848][434]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-18.12.45:848][434]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.10-18.12.45:848][434]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-18.12.45:848][434]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-18.12.45:848][434]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.10-18.12.45:848][434]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-18.12.45:848][434]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.10-18.12.45:848][434]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-18.12.45:848][434]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-18.12.45:848][434]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-18.12.45:848][434]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-18.12.45:848][434]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-18.12.45:848][434]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-18.12.45:849][434]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-18.12.45:849][434]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.10-18.12.45:849][434]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.10-18.12.45:849][434]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.10-18.12.45:849][434]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.10-18.12.45:849][434]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.10-18.12.45:849][434]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.10-18.12.45:849][434]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.10-18.12.45:849][434]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-18.12.45:849][434]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-10T17:58:03.125Z : OnlineService [2020.06.10-18.12.45:849][434]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.10-18.12.45:849][434]LogOnlineSession: Verbose: OSS: MirrorsSessionId=75a91e92-8d19-4ac8-834d-01d122b6cf98 : OnlineService [2020.06.10-18.12.45:849][434]LogOnlineSession: Verbose: OSS: HostPublicIp=54.145.52.50 : OnlineService [2020.06.10-18.12.45:849][434]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.06.10-18.12.45:849][434]LogOnlineSession: Verbose: OSS: EncryptionKey=cPV0+9rpGuYsuF78eWABxLU9Y3MHHqaxuOKSaNxImqU= : OnlineService [2020.06.10-18.12.45:849][434]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-18.12.45:849][434]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-18.12.45:849][434]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCB97E08D80D67D29E84C8072F6E51|54.145.52.50|7779 : OnlineService [2020.06.10-18.12.45:849][434]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-18.12.45:849][434]LogOnline: Destroying session GameSession [2020.06.10-18.12.45:849][434]LogDBDEasyAntiCheat: DestroySession [2020.06.10-18.12.45:849][434]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.06.10-18.12.45:849][434]LogOnline: Destroying session GameSession [2020.06.10-18.12.45:849][434]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-18.12.45:849][434]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-18.12.45:849][434]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.10-18.12.45:854][434]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-18.12.45:854][434]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.12.45:854][434]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.12.45:854][434]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.12.45:854][434]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-18.12.45:854][434]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.12.45:854][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-18.12.45:855][434]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.12.45:855][434]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.12.45:855][434]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-18.12.45:856][434]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.12.45:856][434]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.06.10-18.12.45:856][434]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.12.45:856][434]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.12.45:856][434]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.12.45:856][434]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.12.45:856][434]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.12.45:857][434]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.12.45:857][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-18.12.45:857][434]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.12.45:857][434]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.12.45:857][434]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.12.45:857][434]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-18.12.45:858][435]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/75a91e92-8d19-4ac8-834d-01d122b6cf98] [2020.06.10-18.12.46:042][447]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/75a91e92-8d19-4ac8-834d-01d122b6cf98] [2020.06.10-18.12.46:042][447]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: 0: 3d851...48270 [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: 1: 9ec7a...06453 [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: 2: c36a3...97256 [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: 3: 49b04...82663 [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: 4: 565ec...48825 [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-10T17:58:03.125Z : OnlineService [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: MirrorsSessionId=75a91e92-8d19-4ac8-834d-01d122b6cf98 : OnlineService [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: HostPublicIp=54.145.52.50 : OnlineService [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: EncryptionKey=cPV0+9rpGuYsuF78eWABxLU9Y3MHHqaxuOKSaNxImqU= : OnlineService [2020.06.10-18.12.46:043][447]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-18.12.46:044][447]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-18.12.46:044][447]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCB97E08D80D67D29E84C8072F6E51|54.145.52.50|7779 : OnlineService [2020.06.10-18.12.46:044][447]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-18.12.46:044][447]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.06.10-18.12.46:063][448]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.212264 seconds [2020.06.10-18.12.46:063][448]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.06.10-18.12.46:063][448]LogDBDEasyAntiCheat: slave disconnected [2020.06.10-18.12.46:063][448]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.06.10-18.12.46:379][467]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.12.46:379][467]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.10-18.12.46:382][467]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.12.46:382][467]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.12.46:382][467]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.12.46:382][467]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.10-18.12.46:382][467]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.10-18.12.46:382][467]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.145.52.50:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=_EMPTY_?KillerPips=71?SurvivorPips=15?MaxPlayers=5?Addons=Addon_Chainsaw_005;Addon_Chainsaw_003?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;BloodWarden?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-18.12.46:382][467]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-18.12.46:382][467]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.10-18.12.46:382][467]LogAsyncLoad: Start loading library async: Menu [2020.06.10-18.12.46:382][467]LogAsyncLoad: 215 assets in Menu [2020.06.10-18.12.46:382][467]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.12.46:382][467]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.10-18.12.46:383][467]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.12.46:383][467]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.10-18.12.46:538][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.10-18.12.46:538][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:696][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.10-18.12.46:696][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:860][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.10-18.12.46:860][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:860][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.10-18.12.46:860][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:860][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.10-18.12.46:860][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:861][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.10-18.12.46:861][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:861][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.10-18.12.46:861][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:861][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.10-18.12.46:861][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:861][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.10-18.12.46:861][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:861][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.10-18.12.46:861][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:862][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.10-18.12.46:862][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:862][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.10-18.12.46:862][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:862][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.10-18.12.46:862][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:862][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.10-18.12.46:862][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:863][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.10-18.12.46:863][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:863][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.10-18.12.46:863][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:863][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.10-18.12.46:863][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:863][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.10-18.12.46:863][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:863][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.10-18.12.46:863][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:863][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.10-18.12.46:863][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:864][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.10-18.12.46:864][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:864][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.10-18.12.46:864][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:864][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.10-18.12.46:864][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:864][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.10-18.12.46:864][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:864][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.10-18.12.46:864][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:864][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.10-18.12.46:864][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:864][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.10-18.12.46:864][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:864][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.10-18.12.46:865][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:865][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.10-18.12.46:865][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:865][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.10-18.12.46:865][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:865][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.10-18.12.46:865][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:865][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.10-18.12.46:865][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:865][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.10-18.12.46:865][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:865][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.10-18.12.46:865][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:865][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.10-18.12.46:865][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:866][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.10-18.12.46:866][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:866][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.10-18.12.46:866][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:866][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.10-18.12.46:866][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:866][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.10-18.12.46:866][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:866][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.10-18.12.46:866][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:867][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.10-18.12.46:867][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:867][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.10-18.12.46:867][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:867][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.10-18.12.46:867][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:867][467]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.10-18.12.46:867][467]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.12.46:869][467]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.12.46:869][467]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.06.10-18.12.46:869][467]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.06.10-18.12.46:869][467]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.06.10-18.12.46:873][467]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.06.10-18.12.46:873][467]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.12.46:873][467]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.06.10-18.12.46:873][467]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.06.10-18.12.46:874][467]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.06.10-18.12.46:882][467]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.06.10-18.12.46:883][468]r.CullAll = "1" [2020.06.10-18.12.47:396][483]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.10-18.12.47:396][483]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.10-18.12.47:396][483]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.12.47:396][483]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.06.10-18.12.47:397][483]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.06.10-18.12.47:470][484]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.10-18.12.47:478][484]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.12.47:487][484]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-18.12.47:487][484]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.10-18.12.47:488][484]LogNet: World NetDriver shutdown SteamNetDriver_1 [GameNetDriver] [2020.06.10-18.12.47:488][484]LogNet: DestroyNamedNetDriver SteamNetDriver_1 [GameNetDriver] [2020.06.10-18.12.47:490][484]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 54.145.52.50:7779, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A351CD40F0], Channels: 76, Time: 2020.06.10-18.12.47 [2020.06.10-18.12.47:491][484]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 54.145.52.50:7779, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A3A91E0E20] [2020.06.10-18.12.47:491][484]LogExit: GameNetDriver SteamNetDriver_1 shut down [2020.06.10-18.12.47:495][484]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_03_C_0 [2020.06.10-18.12.47:495][484]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_03_C_0 [2020.06.10-18.12.47:495][484]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_03_C_0 [2020.06.10-18.12.47:495][484]LogDBDGeneral: StatusEffect::EndPlay - Id: DecreaseChainsawAttackCD_Slightly, Status Owner: BP_Slasher_Character_03_C_0, Originating Player: BP_Slasher_Character_03_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.12.47:495][484]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_03_C_0, Originating Player: BP_Slasher_Character_03_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.12.47:495][484]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_03_C_1 [2020.06.10-18.12.47:495][484]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_03_C_1 [2020.06.10-18.12.47:495][484]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_03_C_1 [2020.06.10-18.12.47:495][484]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.12.47:495][484]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.12.47:495][484]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.12.47:765][484]LogUObjectHash: Compacting FUObjectHashTables data took 10.03ms [2020.06.10-18.12.47:852][484]LogStreaming: Flushing async loaders. [2020.06.10-18.12.47:857][484]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-18.12.47:858][484]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.10-18.12.47:858][484]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.10-18.12.47:858][484]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.10-18.12.47:858][484]LogStreaming: Flushing async loaders. [2020.06.10-18.12.48:017][484]LogStreaming: Flushing async loaders took 159ms. [2020.06.10-18.12.48:017][484]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.10-18.12.48:017][484]LogStreaming: Flushing async loaders. [2020.06.10-18.12.48:018][484]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.12.48:018][484]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.10-18.12.48:018][484]LogStreaming: Flushing async loaders. [2020.06.10-18.12.48:218][484]LogStreaming: Flushing async loaders took 200ms. [2020.06.10-18.12.48:220][484]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.10-18.12.48:220][484]LogStreaming: Flushing async loaders. [2020.06.10-18.12.48:241][484]LogStreaming: Flushing async loaders took 20ms. [2020.06.10-18.12.48:241][484]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.10-18.12.48:241][484]LogStreaming: Flushing async loaders. [2020.06.10-18.12.48:242][484]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.12.48:242][484]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.10-18.12.48:242][484]LogStreaming: Flushing async loaders. [2020.06.10-18.12.48:327][484]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.12.48:336][484]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.12.48:344][484]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.12.48:345][484]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.12.48:355][484]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.12.48:398][484]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.12.48:501][484]LogStreaming: Flushing async loaders took 259ms. [2020.06.10-18.12.48:503][484]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.10-18.12.48:503][484]LogStreaming: Flushing async loaders. [2020.06.10-18.12.48:503][484]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.12.48:503][484]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.10-18.12.48:503][484]LogStreaming: Flushing async loaders. [2020.06.10-18.12.48:530][484]LogStreaming: Flushing async loaders took 27ms. [2020.06.10-18.12.48:531][484]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.10-18.12.48:531][484]LogStreaming: Flushing async loaders. [2020.06.10-18.12.48:572][484]LogStreaming: Flushing async loaders took 41ms. [2020.06.10-18.12.48:572][484]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.10-18.12.48:572][484]LogStreaming: Flushing async loaders. [2020.06.10-18.12.48:574][484]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.12.48:574][484]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.10-18.12.48:574][484]LogStreaming: Flushing async loaders. [2020.06.10-18.12.48:681][484]LogStreaming: Flushing async loaders took 107ms. [2020.06.10-18.12.48:683][484]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.10-18.12.48:683][484]LogStreaming: Flushing async loaders. [2020.06.10-18.12.48:683][484]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.12.48:686][484]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.10-14.12.48 [2020.06.10-18.12.48:687][484]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.10-18.12.48:687][484]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.10-18.12.48:687][484]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-18.12.48:687][484]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-18.12.48:687][484]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-18.12.48:687][484]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-18.12.48:687][484]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-18.12.48:687][484]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-18.12.48:687][484]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-18.12.48:709][484]LogWorld: Bringing up level for play took: 0.023722 [2020.06.10-18.12.48:710][484]GameFlow: [Login Attempted] Options: "?Name=Probably Will Auto DC (R.I.P Ric" Response: "" [2020.06.10-18.12.48:710][484]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-18.12.48:710][484]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-18.12.48:710][484]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-18.12.48:710][484]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-18.12.48:710][484]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.10-18.12.48:717][484]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-18.12.48:717][484]GameFlow: FCharacterStateData::SetPips() with value=72 [2020.06.10-18.12.48:717][484]GameFlow: FCharacterStateData::SetPips() with value=15 [2020.06.10-18.12.48:828][484]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94624] [2020.06.10-18.12.48:828][484]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.12.48:828][484]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.12.48:828][484]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.12.48:828][484]LogCustomization: ------ [2020.06.10-18.12.48:828][484]LogCustomization: --> HB_Torso02 [2020.06.10-18.12.48:828][484]LogCustomization: --> TC_Legs006 [2020.06.10-18.12.48:828][484]LogCustomization: --> TC_W05_03 [2020.06.10-18.12.48:828][484]LogCustomization: ------ [2020.06.10-18.12.48:828][484]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.10-18.12.48:828][484]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.10-18.12.48:828][484]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.10-18.12.48:842][484]LogStreaming: Flushing async loaders. [2020.06.10-18.12.48:856][484]LogStreaming: Flushing async loaders took 14ms. [2020.06.10-18.12.48:883][484]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.10-18.12.48:960][484]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000038 seconds [2020.06.10-18.12.48:960][484]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000020 seconds [2020.06.10-18.12.48:960][484]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.10-18.12.48:961][484]LogLoad: Took 1.473853 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.10-18.12.48:962][484]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-18.12.48:962][484]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.10-18.12.48:962][484]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.10-18.12.48:962][484]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.12.48:962][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.06.10-18.12.48:964][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.06.10-18.12.49:101][485]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.12.49:101][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.06.10-18.12.49:103][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.06.10-18.12.49:105][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.06.10-18.12.49:105][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.06.10-18.12.49:106][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.06.10-18.12.49:106][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.06.10-18.12.49:279][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.06.10-18.12.49:280][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.10-18.12.49:280][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.06.10-18.12.49:280][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.06.10-18.12.49:281][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.06.10-18.12.49:367][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.10-18.12.49:367][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.06.10-18.12.49:367][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.06.10-18.12.49:368][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.06.10-18.12.49:388][486]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.12.49:388][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.06.10-18.12.49:389][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.06.10-18.12.49:659][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.06.10-18.12.49:757][486]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198119001561 [2020.06.10-18.12.49:757][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.10-18.12.49:757][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.06.10-18.12.49:757][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.06.10-18.12.49:763][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.06.10-18.12.49:768][487]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.06.10-18.12.49:769][487]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198119001561, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-18.12.49:802][489]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.12.49:802][489]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.06.10-18.12.49:803][489]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.06.10-18.12.49:915][489]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.06.10-18.12.49:916][489]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.06.10-18.12.49:916][489]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.06.10-18.12.49:928][491]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 4.08 ms [2020.06.10-18.12.50:006][495]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.12.50:006][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.06.10-18.12.50:007][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.06.10-18.12.50:128][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.06.10-18.12.50:128][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.06.10-18.12.50:129][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.06.10-18.12.50:136][496]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.12.50:136][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.06.10-18.12.50:138][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.06.10-18.12.50:259][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.06.10-18.12.51:394][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.06.10-18.12.51:394][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.06.10-18.12.51:394][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.06.10-18.12.51:394][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.06.10-18.12.51:395][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.06.10-18.12.51:395][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.06.10-18.12.51:395][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.06.10-18.12.51:396][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.06.10-18.12.51:396][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.06.10-18.12.51:396][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.06.10-18.12.51:397][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.06.10-18.12.51:397][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.06.10-18.12.51:397][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.06.10-18.12.51:412][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.06.10-18.12.51:417][497]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.06.10-18.12.51:612][509]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.12.51:612][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.06.10-18.12.51:613][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.06.10-18.12.51:791][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.06.10-18.12.51:791][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.06.10-18.12.51:791][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.06.10-18.12.51:799][510]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.12.51:799][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.06.10-18.12.51:800][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.06.10-18.12.51:971][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.06.10-18.12.51:971][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.06.10-18.12.51:971][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.06.10-18.12.51:979][511]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.12.51:979][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.06.10-18.12.51:980][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.06.10-18.12.52:160][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.06.10-18.12.52:160][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.06.10-18.12.52:160][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.06.10-18.12.52:185][513]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.12.52:185][513]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.06.10-18.12.52:187][513]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.06.10-18.12.52:374][513]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.06.10-18.12.52:374][513]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.06.10-18.12.52:375][513]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.06.10-18.12.52:385][514]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.12.52:385][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.06.10-18.12.52:386][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.06.10-18.12.52:581][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.06.10-18.12.52:581][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.06.10-18.12.52:581][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.06.10-18.12.52:588][515]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.12.52:588][515]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.06.10-18.12.52:589][515]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.06.10-18.12.52:795][515]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.06.10-18.12.52:796][515]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.06.10-18.12.52:796][515]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.06.10-18.12.52:804][516]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.12.52:804][516]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.06.10-18.12.52:805][516]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.06.10-18.12.53:024][516]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.06.10-18.12.53:024][516]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.06.10-18.12.53:024][516]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.06.10-18.12.53:034][517]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.12.53:034][517]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.06.10-18.12.53:035][517]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.06.10-18.12.53:261][517]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.06.10-18.12.53:261][517]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.06.10-18.12.53:262][517]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.06.10-18.12.53:287][519]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.10-18.12.53:287][519]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='6.910' TotalLoadTime='6.910' TimeStamp='2020-06-10T18:12:52.000Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DC9E0508D80D67FE06B0AE0B86A43C' LobbyId='014D11C808D80D67D2E0F254073612DD' [2020.06.10-18.12.53:287][519]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.10-18.12.53:288][519]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='6.910' TimeStamp='2020-06-10T18:12:52.000Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DC9E0508D80D67FE06B0AE0B86A43C' LobbyId='014D11C808D80D67D2E0F254073612DD' [2020.06.10-18.12.53:288][519]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.10-18.12.53:288][519]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='6.910' TimeStamp='2020-06-10T18:12:52.000Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DC9E0508D80D67FE06B0AE0B86A43C' LobbyId='014D11C808D80D67D2E0F254073612DD' [2020.06.10-18.12.53:288][519]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.10-18.12.53:288][519]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='6.910' TimeStamp='2020-06-10T18:12:52.000Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DC9E0508D80D67FE06B0AE0B86A43C' LobbyId='014D11C808D80D67D2E0F254073612DD' [2020.06.10-18.12.53:288][519]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_LOBBY. [2020.06.10-18.12.53:288][519]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.10-18.12.53:307][520]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.10-18.12.53:307][520]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.10-18.12.53:307][520]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.10-18.12.54:044][567]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.10-18.12.54:044][567]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.10-18.12.54:302][582]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.10-18.12.54:302][582]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-18.12.54:303][582]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.10-18.12.54:303][582]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.12.54:303][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.10-18.12.54:303][582]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.12.54:303][582]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.12.54:303][582]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.12.54:303][582]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.10-18.12.54:303][582]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-18.12.54:303][582]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.12.54:303][582]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.10-18.12.54:303][582]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.12.54:303][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-18.12.54:392][582]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.12.54:393][582]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.12.54:393][582]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-18.12.54:393][582]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-18.12.54:393][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-18.12.54:393][582]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.12.54:393][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.12.54:449][582]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.12.54:449][582]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.12.54:449][582]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.12.54:450][582]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-18.12.54:450][582]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-18.12.54:450][582]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.12.54:450][582]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-18.12.54:450][582]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-18.12.54:450][582]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.12.54:450][582]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.12.54:450][582]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.12.54:450][582]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.12.54:450][582]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.12.54:478][582]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.12.54:478][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.12.54:485][582]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.12.54:485][582]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.12.54:595][582]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94624] [2020.06.10-18.12.54:595][582]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.12.54:595][582]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.12.54:596][582]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.12.54:596][582]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.12.54:596][582]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-18.12.54:713][583]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-18.12.54:713][583]r.CullAll = "0" [2020.06.10-18.12.54:719][583]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-18.12.54:720][583]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-18.12.54:720][583]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.10-18.12.54:720][583]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-18.12.54:720][583]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-18.12.54:720][583]GameFlow: Warning: Entering Main Menu [2020.06.10-18.12.54:720][583]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-18.12.54:720][583]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-18.12.54:720][583]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-18.12.54:720][583]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-18.12.54:720][583]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-18.12.54:720][583]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-18.12.54:720][583]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-18.12.54:720][583]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.10-18.12.54:720][583]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.10-18.12.54:727][583]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-18.12.54:731][583]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.12.54:731][583]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-18.12.54:732][583]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.12.54:732][583]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-18.12.54:732][583]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.12.54:732][583]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.12.54:732][583]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.12.54:732][583]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-18.12.54:732][583]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-18.12.54:733][583]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-18.12.54:733][583]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-18.12.54:754][584]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-18.12.54:754][584]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-18.12.54:754][584]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-18.12.54:754][584]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.10-18.12.54:754][584]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.12.54:796][584]LogStreaming: Flushing async loaders took 42ms. [2020.06.10-18.12.54:798][584]LogStreaming: Flushing async loaders. [2020.06.10-18.12.54:818][584]LogStreaming: Flushing async loaders took 20ms. [2020.06.10-18.12.54:818][584]LogStreaming: Flushing async loaders. [2020.06.10-18.12.54:832][584]LogStreaming: Flushing async loaders took 13ms. [2020.06.10-18.12.54:832][584]LogStreaming: Flushing async loaders. [2020.06.10-18.12.54:842][584]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-18.12.54:842][584]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000034 seconds [2020.06.10-18.12.54:842][584]LogStreaming: Flushing async loaders. [2020.06.10-18.12.54:844][584]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.12.54:844][584]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.4 [2020.06.10-18.12.54:844][584]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.12.54:844][584]LogCustomization: ------ [2020.06.10-18.12.54:844][584]LogCustomization: --> HB_Torso02 [2020.06.10-18.12.54:844][584]LogCustomization: --> TC_Legs006 [2020.06.10-18.12.54:844][584]LogCustomization: --> TC_W05_03 [2020.06.10-18.12.54:844][584]LogCustomization: ------ [2020.06.10-18.12.54:844][584]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.12.54:844][584]LogStreaming: Flushing async loaders. [2020.06.10-18.12.54:871][584]LogStreaming: Flushing async loaders took 26ms. [2020.06.10-18.12.54:872][584]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.12.54:872][584]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.12.54:872][584]LogStreaming: Flushing async loaders. [2020.06.10-18.12.54:881][584]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-18.12.54:882][584]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.12.54:882][584]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.12.54:882][584]LogStreaming: Flushing async loaders. [2020.06.10-18.12.54:884][584]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.12.54:884][584]LogStreaming: Flushing async loaders. [2020.06.10-18.12.54:886][584]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.12.54:886][584]LogStreaming: Flushing async loaders. [2020.06.10-18.12.54:888][584]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.12.54:888][584]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.12.54:895][585]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-18.12.54:895][585]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-18.12.54:895][585]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-18.12.55:461][612]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 5.87 ms [2020.06.10-18.12.55:466][612]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 5.44 ms [2020.06.10-18.12.59:057][790]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.07 ms [2020.06.10-18.12.59:902][831]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.04 ms [2020.06.10-18.13.00:130][842]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.39 ms [2020.06.10-18.13.00:227][847]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.10-18.13.01:648][918]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.06.10-18.13.02:636][967]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.08 ms [2020.06.10-18.13.03:182][995]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.10 ms [2020.06.10-18.13.04:352][ 49]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.10 ms [2020.06.10-18.13.04:868][ 74]LogAsyncLoad: Done loading library async: Menu in 63.5 sec [2020.06.10-18.13.14:889][584]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198119001561 [2020.06.10-18.13.14:907][584]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198119001561, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-18.13.17:797][731]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344359454 [2020.06.10-18.13.17:813][731]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344359454, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-18.13.20:858][886]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.10-18.13.20:858][886]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.10-18.13.20:949][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-18.13.27:407][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.13.27:407][250]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-18.13.27:407][250]GameFlow: NavigationContextComponent::OnBack() - GameFlowContextGroup::ContextUid::MainMenu - IsQuickmatching=0 | IsInGame=0 [2020.06.10-18.13.27:407][250]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.06.10-18.13.27:428][251]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.27:428][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.13.27:446][251]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.27:446][251]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.27:446][251]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.27:446][251]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.27:446][251]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.27:446][251]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.27:446][251]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.27:446][251]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.27:446][251]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.27:446][251]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.27:446][251]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.27:446][251]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.27:446][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.10-18.13.27:451][251]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.27:451][251]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-18.13.27:451][251]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435458 [2020.06.10-18.13.27:451][251]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.10-18.13.27:451][251]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-18.13.27:451][251]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-18.13.27:451][251]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-18.13.27:451][251]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-18.13.27:451][251]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-18.13.27:451][251]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-18.13.27:451][251]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-18.13.27:451][251]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.10-18.13.27:451][251]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.10-18.13.27:454][251]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.10-18.13.27:579][251]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-18.13.27:580][251]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.27:580][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-18.13.27:581][251]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.27:581][251]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.27:581][251]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.27:581][251]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.27:581][251]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.27:581][251]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.27:581][251]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.27:581][251]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.27:581][251]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.27:581][251]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.27:581][251]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.27:581][251]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.27:581][251]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-18.13.27:581][251]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.27:581][251]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.13.27:581][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.10-18.13.27:582][251]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.27:582][251]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.13.27:582][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-18.13.27:582][251]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.13.27:582][251]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.13.27:582][251]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.13.27:582][251]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-18.13.27:611][252]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.10-18.13.27:618][252]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.13.27:618][252]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.13.27:618][252]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [-1] [2020.06.10-18.13.27:693][257]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-18.13.28:125][279]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.28:125][279]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-18.13.28:215][279]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.28:215][279]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.28:215][279]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-18.13.28:216][279]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-18.13.28:216][279]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.28:216][279]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.28:217][279]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.28:217][279]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.28:217][279]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.28:217][279]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.28:217][279]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.28:217][279]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.28:217][279]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.28:221][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.13.28:262][281]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.4 [2020.06.10-18.13.28:265][281]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000045 seconds [2020.06.10-18.13.28:265][281]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-18.13.28:265][281]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.13.28:273][281]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-18.13.28:274][281]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-18.13.28:274][281]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-18.13.28:274][281]LogStreaming: Flushing async loaders. [2020.06.10-18.13.28:279][281]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-18.13.28:279][281]LogStreaming: Flushing async loaders. [2020.06.10-18.13.28:279][281]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.13.28:280][281]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-18.13.28:280][281]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-18.13.28:280][281]LogStreaming: Flushing async loaders. [2020.06.10-18.13.28:282][281]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.13.28:283][281]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-18.13.28:284][281]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.5 [2020.06.10-18.13.28:285][281]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000055 seconds [2020.06.10-18.13.28:285][281]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head06 [2020.06.10-18.13.28:286][281]LogStreaming: Flushing async loaders. [2020.06.10-18.13.28:287][281]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.13.28:288][281]LogStreaming: Flushing async loaders. [2020.06.10-18.13.28:290][281]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.13.28:290][281]LogStreaming: Flushing async loaders. [2020.06.10-18.13.28:291][281]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.13.28:291][281]LogStreaming: Flushing async loaders. [2020.06.10-18.13.28:305][281]LogStreaming: Flushing async loaders took 14ms. [2020.06.10-18.13.28:306][281]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head06 [2020.06.10-18.13.28:306][281]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso007 [2020.06.10-18.13.28:306][281]LogStreaming: Flushing async loaders. [2020.06.10-18.13.28:314][281]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-18.13.28:314][281]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso007 [2020.06.10-18.13.28:314][281]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs01_03 [2020.06.10-18.13.28:314][281]LogStreaming: Flushing async loaders. [2020.06.10-18.13.28:316][281]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.13.28:316][281]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs01_03 [2020.06.10-18.13.28:317][281]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.4 [2020.06.10-18.13.28:321][281]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000052 seconds [2020.06.10-18.13.28:322][281]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head01 [2020.06.10-18.13.28:322][281]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head01 [2020.06.10-18.13.28:322][281]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso01 [2020.06.10-18.13.28:324][281]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso01 [2020.06.10-18.13.28:324][281]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01 [2020.06.10-18.13.28:324][281]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.06.10-18.13.28:325][281]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.9 [2020.06.10-18.13.28:328][281]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000033 seconds [2020.06.10-18.13.28:328][281]GameFlow: (BP_Menu_CamperMale06_C_0) - UpdateCustomization with item QS_Head01 [2020.06.10-18.13.28:328][281]GameFlow: (CustomizedAudio) - Update Sound with item QS_Head01 [2020.06.10-18.13.28:328][281]GameFlow: (BP_Menu_CamperMale06_C_0) - UpdateCustomization with item QS_Torso01 [2020.06.10-18.13.28:329][281]GameFlow: (CustomizedAudio) - Update Sound with item QS_Torso01 [2020.06.10-18.13.28:329][281]GameFlow: (BP_Menu_CamperMale06_C_0) - UpdateCustomization with item QS_Legs01 [2020.06.10-18.13.28:329][281]GameFlow: (CustomizedAudio) - Update Sound with item QS_Legs01 [2020.06.10-18.13.28:330][281]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.7 [2020.06.10-18.13.28:330][281]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000116 seconds [2020.06.10-18.13.28:331][281]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.13.28:331][281]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.13.28:331][281]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.13.28:332][281]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.13.28:332][281]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.13.28:332][281]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.13.28:332][281]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-18.13.28:332][281]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.13.28:332][281]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-18.13.28:332][281]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-18.13.28:332][281]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 0 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-18.13.28:367][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.13.28:482][289]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.13.28:575][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.13.28:583][293]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-18.13.28:587][293]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-18.13.28:587][293]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.10-18.13.28:597][294]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-18.13.28:599][294]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.28:599][294]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.28:599][294]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.28:599][294]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.28:599][294]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.28:599][294]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.28:599][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-18.13.28:599][294]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.28:599][294]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.28:599][294]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.28:600][294]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.28:600][294]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.28:600][294]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.28:600][294]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.28:600][294]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.28:600][294]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.28:600][294]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.28:600][294]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.28:600][294]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.28:600][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.06.10-18.13.29:113][319]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.29:113][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-18.13.29:204][319]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.29:204][319]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.29:204][319]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.29:204][319]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-18.13.29:204][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-18.13.29:204][319]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.29:205][319]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.29:205][319]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-18.13.29:205][319]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.29:205][319]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.29:205][319]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.29:205][319]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.29:205][319]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.29:205][319]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.29:205][319]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.29:225][321]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.29:225][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.13.29:280][321]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.29:280][321]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.29:280][321]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.29:305][321]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.13.29:305][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.13.29:311][321]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.29:311][321]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.29:418][321]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94624] [2020.06.10-18.13.29:418][321]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.13.29:418][321]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.13.29:419][321]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.29:419][321]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.29:419][321]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-18.13.29:420][322]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-18.13.29:423][322]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-18.13.29:423][322]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.29:424][322]GameFlow: Warning: Entering Main Menu [2020.06.10-18.13.29:424][322]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-18.13.29:424][322]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-18.13.29:424][322]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-18.13.29:424][322]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-18.13.29:424][322]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-18.13.29:424][322]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-18.13.29:424][322]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-18.13.29:424][322]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.10-18.13.29:424][322]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.10-18.13.29:432][322]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-18.13.29:437][322]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.29:437][322]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-18.13.29:437][322]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.13.29:437][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-18.13.29:438][322]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.13.29:438][322]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.13.29:438][322]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.13.29:438][322]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-18.13.29:438][322]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-18.13.29:439][322]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-18.13.29:439][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-18.13.29:475][323]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-18.13.29:764][336]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-18.13.30:232][359]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-18.13.30:253][360]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-18.13.30:253][360]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-18.13.30:253][360]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-18.13.30:253][360]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.10-18.13.30:255][360]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000056 seconds [2020.06.10-18.13.30:255][360]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.2 [2020.06.10-18.13.30:255][360]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.13.30:255][360]LogCustomization: ------ [2020.06.10-18.13.30:255][360]LogCustomization: --> HB_Torso02 [2020.06.10-18.13.30:255][360]LogCustomization: --> TC_Legs006 [2020.06.10-18.13.30:255][360]LogCustomization: --> TC_W05_03 [2020.06.10-18.13.30:255][360]LogCustomization: ------ [2020.06.10-18.13.30:255][360]GameFlow: (BP_Menu_Slasher03_C_2) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.13.30:256][360]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.13.30:256][360]GameFlow: (BP_Menu_Slasher03_C_2) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.13.30:256][360]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.13.30:256][360]GameFlow: (BP_Menu_Slasher03_C_2) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.13.30:256][360]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.13.32:632][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.13.32:632][482]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.10-18.13.32:649][483]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.32:649][483]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.13.32:651][483]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.32:651][483]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.32:651][483]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.32:652][483]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.32:652][483]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.32:652][483]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.32:652][483]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.32:652][483]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.32:652][483]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.13.32:695][483]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.32:695][483]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.32:695][483]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.32:888][483]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.13.32:888][483]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.13.32:895][483]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.32:895][483]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.32:924][483]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.32:924][483]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.32:924][483]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-18.13.33:308][501]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.13.33:779][525]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.13.33:792][525]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-18.13.33:798][525]GameFlow: Authority_SetSelectedCharacterId: 268435456 Player: Probably Will Auto D [2020.06.10-18.13.33:808][525]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.13.33:809][525]LogCustomization: ------ [2020.06.10-18.13.33:809][525]LogCustomization: --> HB_Torso02 [2020.06.10-18.13.33:809][525]LogCustomization: --> TC_Legs006 [2020.06.10-18.13.33:809][525]LogCustomization: --> TC_W05_03 [2020.06.10-18.13.33:809][525]LogCustomization: ------ [2020.06.10-18.13.33:809][525]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.13.33:809][525]LogCustomization: ------ [2020.06.10-18.13.33:809][525]LogCustomization: --> HB_Torso02 [2020.06.10-18.13.33:809][525]LogCustomization: --> TC_Legs006 [2020.06.10-18.13.33:809][525]LogCustomization: --> TC_W05_03 [2020.06.10-18.13.33:809][525]LogCustomization: ------ [2020.06.10-18.13.33:809][525]GameFlow: (BP_Menu_Slasher03_C_2) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.13.33:809][525]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.13.33:809][525]GameFlow: (BP_Menu_Slasher03_C_2) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.13.33:809][525]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.13.33:809][525]GameFlow: (BP_Menu_Slasher03_C_2) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.13.33:809][525]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.13.33:814][525]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.13.33:814][525]LogCustomization: ------ [2020.06.10-18.13.33:814][525]LogCustomization: --> TR_Head05 [2020.06.10-18.13.33:814][525]LogCustomization: --> TR_Body009 [2020.06.10-18.13.33:814][525]LogCustomization: --> TR_W009 [2020.06.10-18.13.33:814][525]LogCustomization: ------ [2020.06.10-18.13.33:814][525]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.13.33:814][525]LogCustomization: ------ [2020.06.10-18.13.33:814][525]LogCustomization: --> TR_Head05 [2020.06.10-18.13.33:814][525]LogCustomization: --> TR_Body009 [2020.06.10-18.13.33:814][525]LogCustomization: --> TR_W009 [2020.06.10-18.13.33:814][525]LogCustomization: ------ [2020.06.10-18.13.33:814][525]GameFlow: (BP_Menu_Slasher03_C_2) - UpdateCustomization with item TR_Head05 [2020.06.10-18.13.33:814][525]GameFlow: (BP_Menu_Slasher03_C_2) - UpdateCustomization with item TR_Body009 [2020.06.10-18.13.33:814][525]GameFlow: (BP_Menu_Slasher03_C_2) - UpdateCustomization with item TR_W009 [2020.06.10-18.13.33:827][526]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.13.33:827][526]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.13.33:827][526]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435456] [2020.06.10-18.13.33:827][526]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435458 [2020.06.10-18.13.34:591][565]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.10-18.13.34:591][565]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-18.13.34:591][565]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-18.13.34:592][565]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-18.13.34:592][565]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-18.13.34:592][565]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-18.13.34:592][565]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435456. [2020.06.10-18.13.34:593][565]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000034 seconds [2020.06.10-18.13.34:593][565]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.13.34:594][565]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.13.34:594][565]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 10.0 [2020.06.10-18.13.34:594][565]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.13.34:594][565]LogCustomization: ------ [2020.06.10-18.13.34:594][565]LogCustomization: --> TR_Head05 [2020.06.10-18.13.34:594][565]LogCustomization: --> TR_Body009 [2020.06.10-18.13.34:594][565]LogCustomization: --> TR_W009 [2020.06.10-18.13.34:594][565]LogCustomization: ------ [2020.06.10-18.13.34:594][565]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Head05 [2020.06.10-18.13.34:595][565]LogStreaming: Flushing async loaders. [2020.06.10-18.13.34:595][565]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak added to pak precacher. [2020.06.10-18.13.34:606][565]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-18.13.34:606][565]GameFlow: (CustomizedAudio) - Update Sound with item TR_Head05 [2020.06.10-18.13.34:606][565]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Body009 [2020.06.10-18.13.34:606][565]LogStreaming: Flushing async loaders. [2020.06.10-18.13.34:628][565]LogStreaming: Flushing async loaders took 22ms. [2020.06.10-18.13.34:629][565]LogStreaming: Flushing async loaders. [2020.06.10-18.13.34:646][565]LogStreaming: Flushing async loaders took 18ms. [2020.06.10-18.13.34:647][565]GameFlow: (CustomizedAudio) - Update Sound with item TR_Body009 [2020.06.10-18.13.34:647][565]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_W009 [2020.06.10-18.13.34:647][565]LogStreaming: Flushing async loaders. [2020.06.10-18.13.34:655][565]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-18.13.34:656][565]GameFlow: (CustomizedAudio) - Update Sound with item TR_W009 [2020.06.10-18.13.35:614][614]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.13.35:629][614]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-18.13.35:636][614]GameFlow: Authority_SetSelectedCharacterId: 268435458 Player: Probably Will Auto D [2020.06.10-18.13.35:647][614]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.13.35:647][614]LogCustomization: ------ [2020.06.10-18.13.35:647][614]LogCustomization: --> TR_Head05 [2020.06.10-18.13.35:647][614]LogCustomization: --> TR_Body009 [2020.06.10-18.13.35:647][614]LogCustomization: --> TR_W009 [2020.06.10-18.13.35:647][614]LogCustomization: ------ [2020.06.10-18.13.35:647][614]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.13.35:647][614]LogCustomization: ------ [2020.06.10-18.13.35:647][614]LogCustomization: --> TR_Head05 [2020.06.10-18.13.35:647][614]LogCustomization: --> TR_Body009 [2020.06.10-18.13.35:647][614]LogCustomization: --> TR_W009 [2020.06.10-18.13.35:647][614]LogCustomization: ------ [2020.06.10-18.13.35:647][614]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Head05 [2020.06.10-18.13.35:647][614]GameFlow: (CustomizedAudio) - Update Sound with item TR_Head05 [2020.06.10-18.13.35:648][614]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Body009 [2020.06.10-18.13.35:648][614]GameFlow: (CustomizedAudio) - Update Sound with item TR_Body009 [2020.06.10-18.13.35:648][614]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_W009 [2020.06.10-18.13.35:648][614]GameFlow: (CustomizedAudio) - Update Sound with item TR_W009 [2020.06.10-18.13.35:652][614]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.13.35:653][614]LogCustomization: ------ [2020.06.10-18.13.35:653][614]LogCustomization: --> HB_Torso02 [2020.06.10-18.13.35:653][614]LogCustomization: --> TC_Legs006 [2020.06.10-18.13.35:653][614]LogCustomization: --> TC_W05_03 [2020.06.10-18.13.35:653][614]LogCustomization: ------ [2020.06.10-18.13.35:653][614]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.13.35:653][614]LogCustomization: ------ [2020.06.10-18.13.35:653][614]LogCustomization: --> HB_Torso02 [2020.06.10-18.13.35:653][614]LogCustomization: --> TC_Legs006 [2020.06.10-18.13.35:653][614]LogCustomization: --> TC_W05_03 [2020.06.10-18.13.35:653][614]LogCustomization: ------ [2020.06.10-18.13.35:653][614]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.13.35:653][614]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.13.35:653][614]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.13.35:666][615]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.13.35:666][615]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.13.35:666][615]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435456] and selected character id [268435458] [2020.06.10-18.13.35:666][615]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435456 [2020.06.10-18.13.36:072][635]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.13.36:426][653]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.10-18.13.36:426][653]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-18.13.36:426][653]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-18.13.36:426][653]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-18.13.36:426][653]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-18.13.36:426][653]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-18.13.36:426][653]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.10-18.13.36:427][653]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000040 seconds [2020.06.10-18.13.36:428][653]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.13.36:429][653]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.13.36:429][653]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.9 [2020.06.10-18.13.36:429][653]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.13.36:429][653]LogCustomization: ------ [2020.06.10-18.13.36:429][653]LogCustomization: --> HB_Torso02 [2020.06.10-18.13.36:429][653]LogCustomization: --> TC_Legs006 [2020.06.10-18.13.36:429][653]LogCustomization: --> TC_W05_03 [2020.06.10-18.13.36:429][653]LogCustomization: ------ [2020.06.10-18.13.36:429][653]GameFlow: (BP_Menu_Slasher03_C_3) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.13.36:429][653]LogStreaming: Flushing async loaders. [2020.06.10-18.13.36:457][653]LogStreaming: Flushing async loaders took 28ms. [2020.06.10-18.13.36:458][653]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.13.36:458][653]GameFlow: (BP_Menu_Slasher03_C_3) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.13.36:458][653]LogStreaming: Flushing async loaders. [2020.06.10-18.13.36:468][653]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-18.13.36:468][653]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.13.36:468][653]GameFlow: (BP_Menu_Slasher03_C_3) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.13.36:468][653]LogStreaming: Flushing async loaders. [2020.06.10-18.13.36:471][653]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.13.36:471][653]LogStreaming: Flushing async loaders. [2020.06.10-18.13.36:472][653]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.13.36:472][653]LogStreaming: Flushing async loaders. [2020.06.10-18.13.36:474][653]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.13.36:474][653]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.13.36:476][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.13.36:476][653]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-18.13.36:476][653]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-18.13.36:488][654]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.36:488][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.13.36:503][654]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.36:504][654]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.36:504][654]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.36:504][654]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.36:504][654]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.36:504][654]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.36:504][654]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.36:504][654]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.36:504][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.13.36:559][654]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.36:559][654]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.36:559][654]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.36:585][654]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.13.36:585][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.13.36:591][654]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.36:591][654]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.36:695][654]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94624] [2020.06.10-18.13.36:695][654]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.13.36:696][654]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.13.36:696][654]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.36:696][654]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.36:696][654]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-18.13.36:720][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.13.36:720][655]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-18.13.36:720][655]GameFlow: NavigationContextComponent::OnBack() - GameFlowContextGroup::ContextUid::MainMenu - IsQuickmatching=0 | IsInGame=0 [2020.06.10-18.13.36:720][655]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.06.10-18.13.36:736][656]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.36:737][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.13.36:754][656]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.36:754][656]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.36:754][656]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.36:754][656]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.36:754][656]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.36:754][656]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.36:754][656]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.36:754][656]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.36:754][656]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.36:754][656]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.36:754][656]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.36:754][656]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.36:755][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.10-18.13.36:757][656]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.36:757][656]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-18.13.36:757][656]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435458 [2020.06.10-18.13.36:757][656]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.10-18.13.36:757][656]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-18.13.36:757][656]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-18.13.36:758][656]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-18.13.36:758][656]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-18.13.36:758][656]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-18.13.36:758][656]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-18.13.36:758][656]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-18.13.36:758][656]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.10-18.13.36:758][656]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.10-18.13.36:760][656]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.10-18.13.36:883][656]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-18.13.36:884][656]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.36:884][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-18.13.36:884][656]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.36:884][656]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.36:884][656]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.36:885][656]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.36:885][656]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.36:885][656]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.36:885][656]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.36:885][656]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.36:885][656]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.36:885][656]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.36:885][656]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.36:885][656]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.36:885][656]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-18.13.36:885][656]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.36:885][656]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.13.36:885][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.10-18.13.36:885][656]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.36:885][656]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.13.36:885][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-18.13.36:885][656]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.13.36:885][656]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.13.36:886][656]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.13.36:886][656]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-18.13.36:919][657]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.10-18.13.36:922][657]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.13.36:922][657]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.13.36:922][657]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [-1] [2020.06.10-18.13.36:946][659]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-18.13.37:099][665]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.8 [2020.06.10-18.13.37:101][665]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000033 seconds [2020.06.10-18.13.37:101][665]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head06 [2020.06.10-18.13.37:101][665]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.13.37:106][665]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-18.13.37:107][665]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-18.13.37:107][665]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-18.13.37:107][665]LogStreaming: Flushing async loaders. [2020.06.10-18.13.37:112][665]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-18.13.37:112][665]LogStreaming: Flushing async loaders. [2020.06.10-18.13.37:113][665]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.13.37:113][665]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-18.13.37:113][665]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-18.13.37:113][665]LogStreaming: Flushing async loaders. [2020.06.10-18.13.37:114][665]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.13.37:115][665]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-18.13.37:115][665]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.1 [2020.06.10-18.13.37:119][665]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000049 seconds [2020.06.10-18.13.37:120][665]GameFlow: (BP_Menu_CamperFemale06_C_1) - UpdateCustomization with item GS_Head01 [2020.06.10-18.13.37:121][665]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head01 [2020.06.10-18.13.37:121][665]GameFlow: (BP_Menu_CamperFemale06_C_1) - UpdateCustomization with item GS_Torso01 [2020.06.10-18.13.37:122][665]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso01 [2020.06.10-18.13.37:122][665]GameFlow: (BP_Menu_CamperFemale06_C_1) - UpdateCustomization with item GS_Legs01 [2020.06.10-18.13.37:123][665]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.06.10-18.13.37:123][665]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.8 [2020.06.10-18.13.37:124][665]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000085 seconds [2020.06.10-18.13.37:125][665]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.06.10-18.13.37:125][665]LogStreaming: Flushing async loaders. [2020.06.10-18.13.37:139][665]LogStreaming: Flushing async loaders took 14ms. [2020.06.10-18.13.37:139][665]LogStreaming: Flushing async loaders. [2020.06.10-18.13.37:143][665]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-18.13.37:144][665]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.06.10-18.13.37:144][665]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso001_03 [2020.06.10-18.13.37:144][665]LogStreaming: Flushing async loaders. [2020.06.10-18.13.37:156][665]LogStreaming: Flushing async loaders took 13ms. [2020.06.10-18.13.37:157][665]LogStreaming: Flushing async loaders. [2020.06.10-18.13.37:163][665]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-18.13.37:163][665]LogStreaming: Flushing async loaders. [2020.06.10-18.13.37:167][665]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-18.13.37:167][665]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso001_03 [2020.06.10-18.13.37:167][665]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.06.10-18.13.37:167][665]LogStreaming: Flushing async loaders. [2020.06.10-18.13.37:171][665]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.13.37:171][665]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.06.10-18.13.37:172][665]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.6 [2020.06.10-18.13.37:284][665]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000029 seconds [2020.06.10-18.13.37:284][665]GameFlow: (BP_Menu_CamperMale08_C_0) - UpdateCustomization with item HS_Head01 [2020.06.10-18.13.37:285][665]GameFlow: (CustomizedAudio) - Update Sound with item HS_Head01 [2020.06.10-18.13.37:285][665]GameFlow: (BP_Menu_CamperMale08_C_0) - UpdateCustomization with item HS_Torso01_01 [2020.06.10-18.13.37:285][665]LogStreaming: Flushing async loaders. [2020.06.10-18.13.37:289][665]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-18.13.37:290][665]GameFlow: (CustomizedAudio) - Update Sound with item HS_Torso01_01 [2020.06.10-18.13.37:290][665]GameFlow: (BP_Menu_CamperMale08_C_0) - UpdateCustomization with item HS_Legs01 [2020.06.10-18.13.37:290][665]GameFlow: (CustomizedAudio) - Update Sound with item HS_Legs01 [2020.06.10-18.13.37:290][665]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.9 [2020.06.10-18.13.37:291][665]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000033 seconds [2020.06.10-18.13.37:292][665]GameFlow: (BP_Menu_Slasher03_C_4) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.13.37:292][665]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.13.37:292][665]GameFlow: (BP_Menu_Slasher03_C_4) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.13.37:292][665]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.13.37:292][665]GameFlow: (BP_Menu_Slasher03_C_4) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.13.37:292][665]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.13.37:293][665]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-18.13.37:293][665]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.13.37:293][665]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-18.13.37:293][665]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-18.13.37:293][665]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 0 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-18.13.37:434][672]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.37:434][672]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-18.13.37:522][672]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.37:522][672]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.37:522][672]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-18.13.37:522][672]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-18.13.37:522][672]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.37:523][672]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.37:523][672]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.37:523][672]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.37:523][672]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.37:523][672]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.37:523][672]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.37:523][672]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.37:523][672]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.38:294][709]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.13.38:302][709]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-18.13.38:305][709]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-18.13.38:305][709]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.10-18.13.38:320][710]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-18.13.38:322][710]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.38:322][710]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.38:322][710]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.38:322][710]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.38:322][710]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.38:323][710]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.38:323][710]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-18.13.38:324][710]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.38:324][710]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.38:324][710]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.38:324][710]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.38:324][710]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.38:324][710]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.38:324][710]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.38:324][710]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.38:324][710]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.38:324][710]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.38:324][710]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.38:324][710]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.38:324][710]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.06.10-18.13.38:870][735]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.38:870][735]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-18.13.38:963][735]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.38:963][735]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.38:963][735]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.38:964][735]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.38:964][735]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.13.39:019][735]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.39:019][735]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.39:020][735]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-18.13.39:020][735]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-18.13.39:020][735]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.39:048][735]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.39:048][735]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.39:048][735]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-18.13.39:048][735]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.39:049][735]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.39:049][735]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.39:049][735]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.39:049][735]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.39:049][735]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.39:049][735]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.39:049][735]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.13.39:049][735]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.13.39:056][735]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.39:056][735]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.39:164][735]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94624] [2020.06.10-18.13.39:164][735]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.13.39:165][735]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.13.39:165][735]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.39:165][735]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.39:166][735]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-18.13.39:185][736]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-18.13.39:196][736]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-18.13.39:196][736]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.39:197][736]GameFlow: Warning: Entering Main Menu [2020.06.10-18.13.39:197][736]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-18.13.39:197][736]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-18.13.39:197][736]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-18.13.39:197][736]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-18.13.39:197][736]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-18.13.39:197][736]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-18.13.39:197][736]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-18.13.39:197][736]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.10-18.13.39:197][736]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.10-18.13.39:204][736]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-18.13.39:208][736]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.39:208][736]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-18.13.39:208][736]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.13.39:208][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-18.13.39:209][736]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.13.39:209][736]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.13.39:209][736]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.13.39:209][736]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-18.13.39:209][736]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-18.13.39:209][736]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-18.13.39:210][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-18.13.39:233][737]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-18.13.39:321][740]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-18.13.39:481][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.13.39:482][746]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.10-18.13.39:501][747]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.39:501][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.13.39:503][747]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.39:503][747]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.39:503][747]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.39:503][747]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.39:504][747]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.39:504][747]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.39:504][747]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.39:504][747]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.39:504][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.13.39:548][747]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.39:548][747]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.39:548][747]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.39:727][747]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.13.39:727][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.13.39:735][747]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.39:735][747]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.39:762][747]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.39:762][747]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.39:762][747]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-18.13.40:003][755]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-18.13.40:026][756]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-18.13.40:027][756]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-18.13.40:027][756]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-18.13.40:027][756]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.10-18.13.40:028][756]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000036 seconds [2020.06.10-18.13.40:028][756]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.5 [2020.06.10-18.13.40:028][756]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.13.40:028][756]LogCustomization: ------ [2020.06.10-18.13.40:028][756]LogCustomization: --> HB_Torso02 [2020.06.10-18.13.40:028][756]LogCustomization: --> TC_Legs006 [2020.06.10-18.13.40:028][756]LogCustomization: --> TC_W05_03 [2020.06.10-18.13.40:028][756]LogCustomization: ------ [2020.06.10-18.13.40:028][756]GameFlow: (BP_Menu_Slasher03_C_5) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.13.40:029][756]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.13.40:029][756]GameFlow: (BP_Menu_Slasher03_C_5) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.13.40:029][756]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.13.40:029][756]GameFlow: (BP_Menu_Slasher03_C_5) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.13.40:029][756]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.13.40:803][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.13.40:817][792]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-18.13.40:823][792]GameFlow: Authority_SetSelectedCharacterId: 268435457 Player: Probably Will Auto D [2020.06.10-18.13.40:833][792]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.13.40:833][792]LogCustomization: ------ [2020.06.10-18.13.40:833][792]LogCustomization: --> HB_Torso02 [2020.06.10-18.13.40:833][792]LogCustomization: --> TC_Legs006 [2020.06.10-18.13.40:833][792]LogCustomization: --> TC_W05_03 [2020.06.10-18.13.40:833][792]LogCustomization: ------ [2020.06.10-18.13.40:833][792]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.13.40:833][792]LogCustomization: ------ [2020.06.10-18.13.40:833][792]LogCustomization: --> HB_Torso02 [2020.06.10-18.13.40:833][792]LogCustomization: --> TC_Legs006 [2020.06.10-18.13.40:833][792]LogCustomization: --> TC_W05_03 [2020.06.10-18.13.40:833][792]LogCustomization: ------ [2020.06.10-18.13.40:833][792]GameFlow: (BP_Menu_Slasher03_C_5) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.13.40:833][792]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.13.40:833][792]GameFlow: (BP_Menu_Slasher03_C_5) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.13.40:833][792]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.13.40:833][792]GameFlow: (BP_Menu_Slasher03_C_5) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.13.40:833][792]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.13.40:838][792]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.13.40:838][792]LogCustomization: ------ [2020.06.10-18.13.40:838][792]LogCustomization: --> TW_Head007 [2020.06.10-18.13.40:838][792]LogCustomization: --> TW_Body006 [2020.06.10-18.13.40:838][792]LogCustomization: --> TW_W007 [2020.06.10-18.13.40:838][792]LogCustomization: ------ [2020.06.10-18.13.40:838][792]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.13.40:838][792]LogCustomization: ------ [2020.06.10-18.13.40:838][792]LogCustomization: --> TW_Head007 [2020.06.10-18.13.40:838][792]LogCustomization: --> TW_Body006 [2020.06.10-18.13.40:838][792]LogCustomization: --> TW_W007 [2020.06.10-18.13.40:838][792]LogCustomization: ------ [2020.06.10-18.13.40:838][792]GameFlow: (BP_Menu_Slasher03_C_5) - UpdateCustomization with item TW_Head007 [2020.06.10-18.13.40:839][792]GameFlow: (BP_Menu_Slasher03_C_5) - UpdateCustomization with item TW_Body006 [2020.06.10-18.13.40:839][792]GameFlow: (BP_Menu_Slasher03_C_5) - UpdateCustomization with item TW_W007 [2020.06.10-18.13.40:849][793]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.13.40:849][793]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.13.40:849][793]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435457] [2020.06.10-18.13.40:849][793]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435458 [2020.06.10-18.13.41:613][831]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.10-18.13.41:613][831]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-18.13.41:613][831]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-18.13.41:613][831]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-18.13.41:613][831]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-18.13.41:613][831]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-18.13.41:613][831]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435457. [2020.06.10-18.13.41:636][831]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000040 seconds [2020.06.10-18.13.41:636][831]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.13.41:637][831]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.13.41:638][831]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.4 [2020.06.10-18.13.41:638][831]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.13.41:638][831]LogCustomization: ------ [2020.06.10-18.13.41:638][831]LogCustomization: --> TW_Head007 [2020.06.10-18.13.41:638][831]LogCustomization: --> TW_Body006 [2020.06.10-18.13.41:638][831]LogCustomization: --> TW_W007 [2020.06.10-18.13.41:638][831]LogCustomization: ------ [2020.06.10-18.13.41:638][831]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head007 [2020.06.10-18.13.41:638][831]LogStreaming: Flushing async loaders. [2020.06.10-18.13.41:669][831]LogStreaming: Flushing async loaders took 31ms. [2020.06.10-18.13.41:688][831]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.10-18.13.41:688][831]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body006 [2020.06.10-18.13.41:688][831]LogStreaming: Flushing async loaders. [2020.06.10-18.13.41:733][831]LogStreaming: Flushing async loaders took 45ms. [2020.06.10-18.13.41:734][831]LogStreaming: Flushing async loaders. [2020.06.10-18.13.41:742][831]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-18.13.41:743][831]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-18.13.41:743][831]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W007 [2020.06.10-18.13.41:743][831]LogStreaming: Flushing async loaders. [2020.06.10-18.13.41:752][831]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-18.13.41:752][831]LogStreaming: Flushing async loaders. [2020.06.10-18.13.41:758][831]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-18.13.41:758][831]LogStreaming: Flushing async loaders. [2020.06.10-18.13.41:769][831]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-18.13.41:770][831]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-18.13.43:072][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.13.43:086][896]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-18.13.43:094][896]GameFlow: Authority_SetSelectedCharacterId: 268435458 Player: Probably Will Auto D [2020.06.10-18.13.43:105][896]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.13.43:105][896]LogCustomization: ------ [2020.06.10-18.13.43:105][896]LogCustomization: --> TW_Head007 [2020.06.10-18.13.43:105][896]LogCustomization: --> TW_Body006 [2020.06.10-18.13.43:105][896]LogCustomization: --> TW_W007 [2020.06.10-18.13.43:105][896]LogCustomization: ------ [2020.06.10-18.13.43:105][896]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.13.43:105][896]LogCustomization: ------ [2020.06.10-18.13.43:105][896]LogCustomization: --> TW_Head007 [2020.06.10-18.13.43:105][896]LogCustomization: --> TW_Body006 [2020.06.10-18.13.43:105][896]LogCustomization: --> TW_W007 [2020.06.10-18.13.43:105][896]LogCustomization: ------ [2020.06.10-18.13.43:105][896]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head007 [2020.06.10-18.13.43:105][896]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.10-18.13.43:105][896]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body006 [2020.06.10-18.13.43:105][896]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-18.13.43:105][896]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W007 [2020.06.10-18.13.43:105][896]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-18.13.43:110][896]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.13.43:110][896]LogCustomization: ------ [2020.06.10-18.13.43:110][896]LogCustomization: --> HB_Torso02 [2020.06.10-18.13.43:110][896]LogCustomization: --> TC_Legs006 [2020.06.10-18.13.43:110][896]LogCustomization: --> TC_W05_03 [2020.06.10-18.13.43:110][896]LogCustomization: ------ [2020.06.10-18.13.43:110][896]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.13.43:111][896]LogCustomization: ------ [2020.06.10-18.13.43:111][896]LogCustomization: --> HB_Torso02 [2020.06.10-18.13.43:111][896]LogCustomization: --> TC_Legs006 [2020.06.10-18.13.43:111][896]LogCustomization: --> TC_W05_03 [2020.06.10-18.13.43:111][896]LogCustomization: ------ [2020.06.10-18.13.43:111][896]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.13.43:111][896]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.13.43:111][896]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.13.43:122][897]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.13.43:122][897]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.13.43:122][897]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435457] and selected character id [268435458] [2020.06.10-18.13.43:122][897]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435457 [2020.06.10-18.13.43:124][897]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.06.10-18.13.43:125][897]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-18.13.43:125][897]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-18.13.43:141][898]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.43:141][898]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.13.43:157][898]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.43:158][898]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.43:158][898]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.43:158][898]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.43:158][898]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.43:158][898]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.43:158][898]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.43:158][898]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.43:158][898]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.13.43:218][898]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.43:218][898]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.43:218][898]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.43:244][898]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.13.43:244][898]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.13.43:251][898]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.43:251][898]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.43:370][898]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94624] [2020.06.10-18.13.43:370][898]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.13.43:371][898]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.13.43:371][898]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.43:371][898]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.43:372][898]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-18.13.43:394][899]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-18.13.43:394][899]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.06.10-18.13.43:394][899]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-18.13.43:394][899]GameFlow: NavigationContextComponent::OnBack() - GameFlowContextGroup::ContextUid::MainMenu - IsQuickmatching=0 | IsInGame=0 [2020.06.10-18.13.43:394][899]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.06.10-18.13.43:394][899]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-18.13.43:421][900]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.43:421][900]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.13.43:439][900]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.43:439][900]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.43:439][900]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.43:439][900]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.43:439][900]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.43:439][900]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.43:439][900]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.43:439][900]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.43:439][900]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.43:439][900]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.43:439][900]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.43:439][900]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.43:439][900]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.10-18.13.43:442][900]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.43:443][900]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-18.13.43:443][900]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.10-18.13.43:443][900]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-18.13.43:443][900]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-18.13.43:443][900]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-18.13.43:443][900]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-18.13.43:443][900]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-18.13.43:443][900]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-18.13.43:443][900]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-18.13.43:443][900]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.10-18.13.43:443][900]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.10-18.13.43:445][900]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.10-18.13.43:575][900]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-18.13.43:575][900]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.43:576][900]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-18.13.43:576][900]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.43:576][900]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.43:576][900]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.43:576][900]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.43:576][900]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.43:576][900]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.43:576][900]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.43:576][900]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.43:576][900]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.43:576][900]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.43:576][900]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.43:576][900]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.43:576][900]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-18.13.43:576][900]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.43:576][900]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.13.43:576][900]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.10-18.13.43:577][900]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.43:577][900]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.13.43:577][900]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-18.13.43:577][900]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.13.43:577][900]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.13.43:577][900]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.13.43:577][900]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-18.13.43:612][901]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.10-18.13.43:612][901]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.13.43:612][901]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.13.43:612][901]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435457] and selected character id [-1] [2020.06.10-18.13.43:680][904]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.06.10-18.13.43:680][904]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.06.10-18.13.43:700][905]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.43:700][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(RoleSelectionScreen) [2020.06.10-18.13.43:700][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Holding [object MovieClip] as suspended focus. [2020.06.10-18.13.43:700][905]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.43:700][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.10-18.13.43:701][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: suspendFocus called on NavigationScreen: skipped beacause the view is already in a leaving state! [2020.06.10-18.13.43:701][905]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.13.43:701][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.06.10-18.13.43:701][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: suspendFocus called on ArchiveWidgetScreen: skipped beacause the view is already in a leaving state! [2020.06.10-18.13.43:701][905]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.13.43:701][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.06.10-18.13.43:716][905]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.13.43:716][905]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.13.43:716][905]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.13.43:720][905]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.06.10-18.13.43:720][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.06.10-18.13.43:736][906]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-18.13.43:825][911]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-18.13.43:878][913]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.13.43:878][913]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-18.13.43:878][913]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-18.13.43:878][913]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 0 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-18.13.43:902][913]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.5 [2020.06.10-18.13.43:904][913]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000044 seconds [2020.06.10-18.13.43:905][913]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item DF_Head06 [2020.06.10-18.13.43:905][913]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-18.13.43:905][913]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-18.13.43:906][913]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-18.13.43:906][913]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-18.13.43:906][913]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-18.13.43:906][913]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.0 [2020.06.10-18.13.43:907][913]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000030 seconds [2020.06.10-18.13.43:908][913]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Head01 [2020.06.10-18.13.43:908][913]GameFlow: (CustomizedAudio) - Update Sound with item FS_Head01 [2020.06.10-18.13.43:908][913]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Torso02 [2020.06.10-18.13.43:908][913]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.13.43:927][913]LogStreaming: Flushing async loaders took 18ms. [2020.06.10-18.13.43:957][913]GameFlow: (CustomizedAudio) - Update Sound with item FS_Torso02 [2020.06.10-18.13.43:957][913]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Legs01 [2020.06.10-18.13.43:957][913]GameFlow: (CustomizedAudio) - Update Sound with item FS_Legs01 [2020.06.10-18.13.43:957][913]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.8 [2020.06.10-18.13.43:958][913]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000035 seconds [2020.06.10-18.13.43:959][913]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Head06 [2020.06.10-18.13.43:959][913]LogStreaming: Flushing async loaders. [2020.06.10-18.13.43:967][913]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-18.13.43:968][913]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head06 [2020.06.10-18.13.43:968][913]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Torso02 [2020.06.10-18.13.43:968][913]LogStreaming: Flushing async loaders. [2020.06.10-18.13.43:975][913]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-18.13.43:976][913]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso02 [2020.06.10-18.13.43:976][913]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Legs02 [2020.06.10-18.13.43:976][913]LogStreaming: Flushing async loaders. [2020.06.10-18.13.43:985][913]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-18.13.43:986][913]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs02 [2020.06.10-18.13.43:987][913]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.0 [2020.06.10-18.13.43:988][913]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000045 seconds [2020.06.10-18.13.43:988][913]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Head011 [2020.06.10-18.13.43:989][913]LogStreaming: Flushing async loaders. [2020.06.10-18.13.43:990][913]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.13.43:990][913]LogStreaming: Flushing async loaders. [2020.06.10-18.13.44:010][913]LogStreaming: Flushing async loaders took 19ms. [2020.06.10-18.13.44:011][913]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head011 [2020.06.10-18.13.44:011][913]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Torso01 [2020.06.10-18.13.44:011][913]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso01 [2020.06.10-18.13.44:011][913]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Legs01 [2020.06.10-18.13.44:011][913]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs01 [2020.06.10-18.13.44:012][913]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.0 [2020.06.10-18.13.44:012][913]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000058 seconds [2020.06.10-18.13.44:013][913]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.13.44:013][913]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.13.44:013][913]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.13.44:014][913]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.13.44:014][913]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.13.44:014][913]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.13.44:014][913]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-18.13.44:443][934]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.06.10-18.13.44:444][934]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.06.10-18.13.44:467][935]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.13.44:467][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.06.10-18.13.44:468][935]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.13.44:468][935]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.13.44:468][935]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.13.44:468][935]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.44:468][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(RoleSelectionScreen) [2020.06.10-18.13.44:468][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Returning suspended focus to [object MovieClip] [2020.06.10-18.13.44:468][935]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.44:468][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.10-18.13.44:469][935]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.13.44:469][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.06.10-18.13.44:469][935]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.44:469][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-18.13.44:567][935]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.44:567][935]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.44:567][935]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-18.13.44:567][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-18.13.44:568][935]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.44:568][935]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.44:568][935]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.44:568][935]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.44:569][935]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.44:569][935]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.44:569][935]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.44:569][935]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.44:569][935]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.44:580][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-18.13.45:235][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.13.45:243][965]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-18.13.45:247][965]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-18.13.45:247][965]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.10-18.13.45:259][966]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-18.13.45:261][966]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.45:261][966]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.45:261][966]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.45:261][966]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.45:261][966]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.45:261][966]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.45:261][966]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-18.13.45:262][966]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.45:262][966]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.45:262][966]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.45:262][966]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.45:262][966]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.45:262][966]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.45:262][966]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.45:262][966]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.45:262][966]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.45:262][966]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.45:262][966]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.45:262][966]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.45:262][966]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.06.10-18.13.45:801][988]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.45:801][988]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-18.13.45:904][988]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.45:904][988]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.45:905][988]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.45:905][988]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.45:905][988]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.13.45:965][988]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.45:965][988]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.45:965][988]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-18.13.45:965][988]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-18.13.45:966][988]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.45:991][988]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.45:992][988]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.45:992][988]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-18.13.45:992][988]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.45:992][988]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.45:992][988]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.45:992][988]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.45:992][988]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.45:992][988]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.45:992][988]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.45:992][988]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.13.45:992][988]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.13.45:999][988]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.45:999][988]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.46:114][988]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94624] [2020.06.10-18.13.46:114][988]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.13.46:114][988]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.13.46:114][988]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.46:114][988]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.46:115][988]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-18.13.46:136][989]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-18.13.46:140][989]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-18.13.46:140][989]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.46:140][989]GameFlow: Warning: Entering Main Menu [2020.06.10-18.13.46:140][989]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-18.13.46:140][989]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-18.13.46:140][989]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-18.13.46:140][989]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-18.13.46:140][989]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-18.13.46:140][989]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-18.13.46:141][989]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-18.13.46:141][989]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.10-18.13.46:141][989]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.10-18.13.46:148][989]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-18.13.46:154][989]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.46:154][989]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-18.13.46:154][989]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.13.46:154][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-18.13.46:154][989]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.13.46:154][989]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.13.46:154][989]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.13.46:154][989]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-18.13.46:155][989]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-18.13.46:155][989]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-18.13.46:155][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-18.13.46:174][990]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-18.13.46:305][995]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-18.13.46:510][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.13.46:510][ 4]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.10-18.13.46:531][ 5]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.46:531][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.13.46:533][ 5]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.46:533][ 5]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.46:533][ 5]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.46:533][ 5]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.46:534][ 5]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.46:534][ 5]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.46:534][ 5]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.46:534][ 5]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.46:534][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.13.46:580][ 5]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.46:580][ 5]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.46:580][ 5]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.46:793][ 5]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.13.46:793][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.13.46:800][ 5]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.46:800][ 5]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.46:826][ 5]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.46:826][ 5]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.46:826][ 5]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-18.13.46:954][ 9]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-18.13.46:975][ 10]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-18.13.46:975][ 10]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-18.13.46:975][ 10]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-18.13.46:975][ 10]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.10-18.13.46:977][ 10]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000037 seconds [2020.06.10-18.13.46:977][ 10]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.3 [2020.06.10-18.13.46:977][ 10]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.13.46:977][ 10]LogCustomization: ------ [2020.06.10-18.13.46:977][ 10]LogCustomization: --> HB_Torso02 [2020.06.10-18.13.46:977][ 10]LogCustomization: --> TC_Legs006 [2020.06.10-18.13.46:977][ 10]LogCustomization: --> TC_W05_03 [2020.06.10-18.13.46:978][ 10]LogCustomization: ------ [2020.06.10-18.13.46:978][ 10]GameFlow: (BP_Menu_Slasher03_C_7) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.13.46:978][ 10]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.13.46:978][ 10]GameFlow: (BP_Menu_Slasher03_C_7) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.13.46:978][ 10]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.13.46:978][ 10]GameFlow: (BP_Menu_Slasher03_C_7) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.13.46:978][ 10]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.13.47:245][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.13.47:259][ 22]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-18.13.47:266][ 22]GameFlow: Authority_SetSelectedCharacterId: 268435457 Player: Probably Will Auto D [2020.06.10-18.13.47:277][ 22]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.13.47:277][ 22]LogCustomization: ------ [2020.06.10-18.13.47:277][ 22]LogCustomization: --> HB_Torso02 [2020.06.10-18.13.47:277][ 22]LogCustomization: --> TC_Legs006 [2020.06.10-18.13.47:278][ 22]LogCustomization: --> TC_W05_03 [2020.06.10-18.13.47:278][ 22]LogCustomization: ------ [2020.06.10-18.13.47:278][ 22]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.13.47:278][ 22]LogCustomization: ------ [2020.06.10-18.13.47:278][ 22]LogCustomization: --> HB_Torso02 [2020.06.10-18.13.47:278][ 22]LogCustomization: --> TC_Legs006 [2020.06.10-18.13.47:278][ 22]LogCustomization: --> TC_W05_03 [2020.06.10-18.13.47:278][ 22]LogCustomization: ------ [2020.06.10-18.13.47:278][ 22]GameFlow: (BP_Menu_Slasher03_C_7) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.13.47:278][ 22]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.13.47:278][ 22]GameFlow: (BP_Menu_Slasher03_C_7) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.13.47:278][ 22]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.13.47:278][ 22]GameFlow: (BP_Menu_Slasher03_C_7) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.13.47:278][ 22]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.13.47:283][ 22]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.13.47:283][ 22]LogCustomization: ------ [2020.06.10-18.13.47:283][ 22]LogCustomization: --> TW_Head007 [2020.06.10-18.13.47:283][ 22]LogCustomization: --> TW_Body006 [2020.06.10-18.13.47:283][ 22]LogCustomization: --> TW_W007 [2020.06.10-18.13.47:283][ 22]LogCustomization: ------ [2020.06.10-18.13.47:283][ 22]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.13.47:283][ 22]LogCustomization: ------ [2020.06.10-18.13.47:283][ 22]LogCustomization: --> TW_Head007 [2020.06.10-18.13.47:284][ 22]LogCustomization: --> TW_Body006 [2020.06.10-18.13.47:284][ 22]LogCustomization: --> TW_W007 [2020.06.10-18.13.47:284][ 22]LogCustomization: ------ [2020.06.10-18.13.47:284][ 22]GameFlow: (BP_Menu_Slasher03_C_7) - UpdateCustomization with item TW_Head007 [2020.06.10-18.13.47:284][ 22]GameFlow: (BP_Menu_Slasher03_C_7) - UpdateCustomization with item TW_Body006 [2020.06.10-18.13.47:284][ 22]GameFlow: (BP_Menu_Slasher03_C_7) - UpdateCustomization with item TW_W007 [2020.06.10-18.13.47:295][ 23]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.13.47:295][ 23]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.13.47:295][ 23]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435457] [2020.06.10-18.13.47:295][ 23]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435458 [2020.06.10-18.13.47:533][ 34]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.10-18.13.47:533][ 34]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-18.13.47:533][ 34]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-18.13.47:533][ 34]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-18.13.47:533][ 34]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-18.13.47:533][ 34]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-18.13.47:533][ 34]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435457. [2020.06.10-18.13.47:552][ 34]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000041 seconds [2020.06.10-18.13.47:553][ 34]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.9 [2020.06.10-18.13.47:553][ 34]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.13.47:553][ 34]LogCustomization: ------ [2020.06.10-18.13.47:553][ 34]LogCustomization: --> TW_Head007 [2020.06.10-18.13.47:553][ 34]LogCustomization: --> TW_Body006 [2020.06.10-18.13.47:553][ 34]LogCustomization: --> TW_W007 [2020.06.10-18.13.47:553][ 34]LogCustomization: ------ [2020.06.10-18.13.47:553][ 34]GameFlow: (BP_Menu_Slasher02_C_1) - UpdateCustomization with item TW_Head007 [2020.06.10-18.13.47:570][ 34]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.10-18.13.47:570][ 34]GameFlow: (BP_Menu_Slasher02_C_1) - UpdateCustomization with item TW_Body006 [2020.06.10-18.13.47:571][ 34]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-18.13.47:571][ 34]GameFlow: (BP_Menu_Slasher02_C_1) - UpdateCustomization with item TW_W007 [2020.06.10-18.13.47:572][ 34]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-18.13.48:476][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.13.48:489][ 79]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-18.13.48:495][ 79]GameFlow: Authority_SetSelectedCharacterId: 268435458 Player: Probably Will Auto D [2020.06.10-18.13.48:505][ 79]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.13.48:505][ 79]LogCustomization: ------ [2020.06.10-18.13.48:505][ 79]LogCustomization: --> TW_Head007 [2020.06.10-18.13.48:505][ 79]LogCustomization: --> TW_Body006 [2020.06.10-18.13.48:505][ 79]LogCustomization: --> TW_W007 [2020.06.10-18.13.48:505][ 79]LogCustomization: ------ [2020.06.10-18.13.48:505][ 79]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.13.48:505][ 79]LogCustomization: ------ [2020.06.10-18.13.48:505][ 79]LogCustomization: --> TW_Head007 [2020.06.10-18.13.48:505][ 79]LogCustomization: --> TW_Body006 [2020.06.10-18.13.48:505][ 79]LogCustomization: --> TW_W007 [2020.06.10-18.13.48:505][ 79]LogCustomization: ------ [2020.06.10-18.13.48:505][ 79]GameFlow: (BP_Menu_Slasher02_C_1) - UpdateCustomization with item TW_Head007 [2020.06.10-18.13.48:505][ 79]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.10-18.13.48:505][ 79]GameFlow: (BP_Menu_Slasher02_C_1) - UpdateCustomization with item TW_Body006 [2020.06.10-18.13.48:505][ 79]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-18.13.48:505][ 79]GameFlow: (BP_Menu_Slasher02_C_1) - UpdateCustomization with item TW_W007 [2020.06.10-18.13.48:505][ 79]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-18.13.48:510][ 79]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.13.48:510][ 79]LogCustomization: ------ [2020.06.10-18.13.48:510][ 79]LogCustomization: --> HB_Torso02 [2020.06.10-18.13.48:510][ 79]LogCustomization: --> TC_Legs006 [2020.06.10-18.13.48:510][ 79]LogCustomization: --> TC_W05_03 [2020.06.10-18.13.48:510][ 79]LogCustomization: ------ [2020.06.10-18.13.48:510][ 79]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.13.48:510][ 79]LogCustomization: ------ [2020.06.10-18.13.48:511][ 79]LogCustomization: --> HB_Torso02 [2020.06.10-18.13.48:511][ 79]LogCustomization: --> TC_Legs006 [2020.06.10-18.13.48:511][ 79]LogCustomization: --> TC_W05_03 [2020.06.10-18.13.48:511][ 79]LogCustomization: ------ [2020.06.10-18.13.48:511][ 79]GameFlow: (BP_Menu_Slasher02_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.13.48:511][ 79]GameFlow: (BP_Menu_Slasher02_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.13.48:511][ 79]GameFlow: (BP_Menu_Slasher02_C_1) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.13.48:520][ 80]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.13.48:520][ 80]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.13.48:520][ 80]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435457] and selected character id [268435458] [2020.06.10-18.13.48:520][ 80]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435457 [2020.06.10-18.13.48:640][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.06.10-18.13.48:640][ 86]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-18.13.48:640][ 86]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-18.13.48:659][ 87]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.48:659][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.13.48:674][ 87]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.48:674][ 87]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.48:674][ 87]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.48:674][ 87]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.48:674][ 87]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.48:674][ 87]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.48:674][ 87]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.48:674][ 87]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.48:674][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.13.48:730][ 87]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.48:730][ 87]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.48:730][ 87]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.48:757][ 87]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.13.48:757][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.13.48:764][ 87]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.48:764][ 87]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.48:865][ 87]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94624] [2020.06.10-18.13.48:865][ 87]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.13.48:865][ 87]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.13.48:866][ 87]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.48:866][ 87]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.48:866][ 87]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-18.13.48:869][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-18.13.49:073][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.06.10-18.13.49:073][ 98]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-18.13.49:073][ 98]GameFlow: NavigationContextComponent::OnBack() - GameFlowContextGroup::ContextUid::MainMenu - IsQuickmatching=0 | IsInGame=0 [2020.06.10-18.13.49:073][ 98]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.06.10-18.13.49:093][ 99]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.49:093][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.13.49:108][ 99]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.49:109][ 99]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.49:109][ 99]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.49:109][ 99]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.49:109][ 99]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.49:109][ 99]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.49:109][ 99]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.49:109][ 99]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.49:109][ 99]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.49:109][ 99]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.49:109][ 99]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.49:109][ 99]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.49:109][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.10-18.13.49:112][ 99]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.49:112][ 99]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-18.13.49:113][ 99]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.10-18.13.49:113][ 99]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-18.13.49:113][ 99]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-18.13.49:113][ 99]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-18.13.49:113][ 99]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-18.13.49:113][ 99]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-18.13.49:113][ 99]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-18.13.49:113][ 99]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-18.13.49:113][ 99]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.10-18.13.49:113][ 99]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.10-18.13.49:115][ 99]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.10-18.13.49:236][ 99]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-18.13.49:237][ 99]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.49:237][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-18.13.49:237][ 99]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.49:237][ 99]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.49:237][ 99]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.49:237][ 99]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.49:237][ 99]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.49:237][ 99]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.49:237][ 99]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.49:237][ 99]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.49:237][ 99]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.49:237][ 99]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.49:237][ 99]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.49:238][ 99]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.49:238][ 99]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-18.13.49:238][ 99]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.49:238][ 99]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.13.49:238][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.10-18.13.49:238][ 99]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.49:238][ 99]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.13.49:238][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-18.13.49:238][ 99]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.13.49:238][ 99]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.13.49:238][ 99]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.13.49:238][ 99]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-18.13.49:240][100]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.13.49:240][100]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.13.49:240][100]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435457] and selected character id [-1] [2020.06.10-18.13.49:242][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-18.13.49:278][101]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.10-18.13.49:278][101]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.13.49:278][101]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-18.13.49:278][101]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-18.13.49:278][101]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 0 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-18.13.49:303][101]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.8 [2020.06.10-18.13.49:305][101]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000031 seconds [2020.06.10-18.13.49:305][101]GameFlow: (BP_Menu_CamperMale01_C_3) - UpdateCustomization with item DF_Head06 [2020.06.10-18.13.49:306][101]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-18.13.49:306][101]GameFlow: (BP_Menu_CamperMale01_C_3) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-18.13.49:306][101]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-18.13.49:306][101]GameFlow: (BP_Menu_CamperMale01_C_3) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-18.13.49:306][101]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-18.13.49:307][101]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.8 [2020.06.10-18.13.49:307][101]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000029 seconds [2020.06.10-18.13.49:308][101]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.10-18.13.49:308][101]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.10-18.13.49:308][101]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.10-18.13.49:308][101]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.10-18.13.49:308][101]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.10-18.13.49:308][101]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.10-18.13.49:309][101]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.8 [2020.06.10-18.13.49:309][101]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000028 seconds [2020.06.10-18.13.49:310][101]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Head02 [2020.06.10-18.13.49:310][101]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.13.49:320][101]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-18.13.49:320][101]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head02 [2020.06.10-18.13.49:320][101]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Torso02 [2020.06.10-18.13.49:320][101]LogStreaming: Flushing async loaders. [2020.06.10-18.13.49:327][101]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-18.13.49:327][101]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso02 [2020.06.10-18.13.49:327][101]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Legs01 [2020.06.10-18.13.49:327][101]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs01 [2020.06.10-18.13.49:328][101]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.5 [2020.06.10-18.13.49:329][101]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000039 seconds [2020.06.10-18.13.49:330][101]GameFlow: (BP_Menu_CamperMale07_C_1) - UpdateCustomization with item FS_Head01 [2020.06.10-18.13.49:330][101]GameFlow: (CustomizedAudio) - Update Sound with item FS_Head01 [2020.06.10-18.13.49:330][101]GameFlow: (BP_Menu_CamperMale07_C_1) - UpdateCustomization with item FS_Torso02 [2020.06.10-18.13.49:358][101]GameFlow: (CustomizedAudio) - Update Sound with item FS_Torso02 [2020.06.10-18.13.49:358][101]GameFlow: (BP_Menu_CamperMale07_C_1) - UpdateCustomization with item FS_Legs01 [2020.06.10-18.13.49:358][101]GameFlow: (CustomizedAudio) - Update Sound with item FS_Legs01 [2020.06.10-18.13.49:359][101]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.9 [2020.06.10-18.13.49:359][101]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000104 seconds [2020.06.10-18.13.49:360][101]GameFlow: (BP_Menu_Slasher03_C_8) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.13.49:360][101]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.13.49:360][101]GameFlow: (BP_Menu_Slasher03_C_8) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.13.49:360][101]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.13.49:361][101]GameFlow: (BP_Menu_Slasher03_C_8) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.13.49:361][101]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.13.49:361][101]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-18.13.49:368][102]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-18.13.49:774][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:123 value:keyDown nav:null [2020.06.10-18.13.49:822][123]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.49:822][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-18.13.49:921][123]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.49:921][123]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.49:921][123]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-18.13.49:921][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-18.13.49:922][123]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.49:922][123]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.49:922][123]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.49:922][123]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.49:922][123]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.49:922][123]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.49:922][123]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.49:922][123]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.49:922][123]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.49:933][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:123 value:keyUp nav:null [2020.06.10-18.13.50:800][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.13.50:808][163]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-18.13.50:811][163]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-18.13.50:812][163]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.10-18.13.50:823][164]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-18.13.50:825][164]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.50:825][164]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.50:825][164]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.50:825][164]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.50:825][164]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.50:825][164]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.50:825][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-18.13.50:826][164]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.50:826][164]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.50:826][164]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.50:826][164]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.50:826][164]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.50:826][164]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.50:826][164]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.50:826][164]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.50:826][164]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.50:826][164]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.50:826][164]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.50:826][164]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.50:826][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.06.10-18.13.51:361][190]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.51:361][190]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-18.13.51:460][190]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.51:461][190]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.51:461][190]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.51:461][190]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.51:461][190]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.13.51:519][190]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.51:519][190]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.51:519][190]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-18.13.51:519][190]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-18.13.51:519][190]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.51:547][190]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.51:547][190]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.51:548][190]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-18.13.51:548][190]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.51:548][190]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.51:548][190]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.51:548][190]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.51:548][190]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.51:548][190]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.51:548][190]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.51:548][190]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.13.51:548][190]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.13.51:555][190]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.51:555][190]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.51:662][190]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94624] [2020.06.10-18.13.51:662][190]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.13.51:662][190]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.13.51:663][190]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.51:663][190]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.51:663][190]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-18.13.51:695][192]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-18.13.51:697][192]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-18.13.51:697][192]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.51:698][192]GameFlow: Warning: Entering Main Menu [2020.06.10-18.13.51:698][192]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-18.13.51:698][192]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-18.13.51:698][192]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-18.13.51:698][192]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-18.13.51:698][192]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-18.13.51:698][192]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-18.13.51:698][192]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-18.13.51:698][192]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.10-18.13.51:698][192]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.10-18.13.51:705][192]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-18.13.51:710][192]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.13.51:710][192]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-18.13.51:710][192]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.13.51:710][192]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-18.13.51:711][192]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.13.51:711][192]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.13.51:711][192]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.13.51:711][192]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-18.13.51:711][192]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-18.13.51:711][192]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-18.13.51:712][192]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-18.13.51:732][193]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-18.13.51:817][196]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-18.13.51:878][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.13.52:234][215]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.13.52:234][215]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.10-18.13.52:256][216]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.52:256][216]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.13.52:258][216]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.52:258][216]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.52:258][216]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.52:258][216]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.52:258][216]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.52:259][216]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.52:259][216]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.52:259][216]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.52:259][216]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.13.52:307][216]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.52:307][216]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.52:307][216]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.52:503][216]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.13.52:503][216]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.13.52:510][216]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.52:510][216]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.52:534][216]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.52:534][216]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.52:534][216]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-18.13.52:544][217]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-18.13.52:581][218]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-18.13.52:581][218]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-18.13.52:581][218]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-18.13.52:581][218]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.10-18.13.52:583][218]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000107 seconds [2020.06.10-18.13.52:584][218]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.4 [2020.06.10-18.13.52:584][218]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.13.52:584][218]LogCustomization: ------ [2020.06.10-18.13.52:584][218]LogCustomization: --> HB_Torso02 [2020.06.10-18.13.52:584][218]LogCustomization: --> TC_Legs006 [2020.06.10-18.13.52:584][218]LogCustomization: --> TC_W05_03 [2020.06.10-18.13.52:584][218]LogCustomization: ------ [2020.06.10-18.13.52:584][218]GameFlow: (BP_Menu_Slasher03_C_9) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.13.52:584][218]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.13.52:584][218]GameFlow: (BP_Menu_Slasher03_C_9) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.13.52:585][218]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.13.52:585][218]GameFlow: (BP_Menu_Slasher03_C_9) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.13.52:585][218]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.13.52:587][218]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.13.52:601][218]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-18.13.52:608][218]GameFlow: Authority_SetSelectedCharacterId: 268435457 Player: Probably Will Auto D [2020.06.10-18.13.52:619][218]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.13.52:619][218]LogCustomization: ------ [2020.06.10-18.13.52:619][218]LogCustomization: --> HB_Torso02 [2020.06.10-18.13.52:619][218]LogCustomization: --> TC_Legs006 [2020.06.10-18.13.52:619][218]LogCustomization: --> TC_W05_03 [2020.06.10-18.13.52:619][218]LogCustomization: ------ [2020.06.10-18.13.52:619][218]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.13.52:619][218]LogCustomization: ------ [2020.06.10-18.13.52:619][218]LogCustomization: --> HB_Torso02 [2020.06.10-18.13.52:619][218]LogCustomization: --> TC_Legs006 [2020.06.10-18.13.52:619][218]LogCustomization: --> TC_W05_03 [2020.06.10-18.13.52:619][218]LogCustomization: ------ [2020.06.10-18.13.52:619][218]GameFlow: (BP_Menu_Slasher03_C_9) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.13.52:619][218]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.13.52:619][218]GameFlow: (BP_Menu_Slasher03_C_9) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.13.52:619][218]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.13.52:619][218]GameFlow: (BP_Menu_Slasher03_C_9) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.13.52:619][218]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.13.52:625][218]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.13.52:625][218]LogCustomization: ------ [2020.06.10-18.13.52:625][218]LogCustomization: --> TW_Head007 [2020.06.10-18.13.52:625][218]LogCustomization: --> TW_Body006 [2020.06.10-18.13.52:625][218]LogCustomization: --> TW_W007 [2020.06.10-18.13.52:625][218]LogCustomization: ------ [2020.06.10-18.13.52:625][218]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.13.52:625][218]LogCustomization: ------ [2020.06.10-18.13.52:625][218]LogCustomization: --> TW_Head007 [2020.06.10-18.13.52:625][218]LogCustomization: --> TW_Body006 [2020.06.10-18.13.52:625][218]LogCustomization: --> TW_W007 [2020.06.10-18.13.52:625][218]LogCustomization: ------ [2020.06.10-18.13.52:625][218]GameFlow: (BP_Menu_Slasher03_C_9) - UpdateCustomization with item TW_Head007 [2020.06.10-18.13.52:625][218]GameFlow: (BP_Menu_Slasher03_C_9) - UpdateCustomization with item TW_Body006 [2020.06.10-18.13.52:625][218]GameFlow: (BP_Menu_Slasher03_C_9) - UpdateCustomization with item TW_W007 [2020.06.10-18.13.52:639][219]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.13.52:639][219]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.13.52:639][219]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435457] [2020.06.10-18.13.52:639][219]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435458 [2020.06.10-18.13.52:640][219]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.10-18.13.52:640][219]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-18.13.52:640][219]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-18.13.52:640][219]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-18.13.52:640][219]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-18.13.52:640][219]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-18.13.52:640][219]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435457. [2020.06.10-18.13.52:660][219]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000164 seconds [2020.06.10-18.13.52:660][219]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.7 [2020.06.10-18.13.52:661][219]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.13.52:661][219]LogCustomization: ------ [2020.06.10-18.13.52:661][219]LogCustomization: --> TW_Head007 [2020.06.10-18.13.52:661][219]LogCustomization: --> TW_Body006 [2020.06.10-18.13.52:661][219]LogCustomization: --> TW_W007 [2020.06.10-18.13.52:661][219]LogCustomization: ------ [2020.06.10-18.13.52:661][219]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_Head007 [2020.06.10-18.13.52:678][219]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.10-18.13.52:678][219]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_Body006 [2020.06.10-18.13.52:679][219]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-18.13.52:679][219]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_W007 [2020.06.10-18.13.52:680][219]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-18.13.53:306][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.13.53:319][249]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-18.13.53:325][249]GameFlow: Authority_SetSelectedCharacterId: 268435458 Player: Probably Will Auto D [2020.06.10-18.13.53:335][249]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.13.53:335][249]LogCustomization: ------ [2020.06.10-18.13.53:335][249]LogCustomization: --> TW_Head007 [2020.06.10-18.13.53:335][249]LogCustomization: --> TW_Body006 [2020.06.10-18.13.53:335][249]LogCustomization: --> TW_W007 [2020.06.10-18.13.53:335][249]LogCustomization: ------ [2020.06.10-18.13.53:335][249]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.13.53:335][249]LogCustomization: ------ [2020.06.10-18.13.53:335][249]LogCustomization: --> TW_Head007 [2020.06.10-18.13.53:335][249]LogCustomization: --> TW_Body006 [2020.06.10-18.13.53:335][249]LogCustomization: --> TW_W007 [2020.06.10-18.13.53:336][249]LogCustomization: ------ [2020.06.10-18.13.53:336][249]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_Head007 [2020.06.10-18.13.53:336][249]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.10-18.13.53:336][249]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_Body006 [2020.06.10-18.13.53:336][249]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-18.13.53:336][249]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_W007 [2020.06.10-18.13.53:336][249]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-18.13.53:341][249]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.13.53:341][249]LogCustomization: ------ [2020.06.10-18.13.53:341][249]LogCustomization: --> HB_Torso02 [2020.06.10-18.13.53:341][249]LogCustomization: --> TC_Legs006 [2020.06.10-18.13.53:341][249]LogCustomization: --> TC_W05_03 [2020.06.10-18.13.53:341][249]LogCustomization: ------ [2020.06.10-18.13.53:341][249]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.13.53:341][249]LogCustomization: ------ [2020.06.10-18.13.53:341][249]LogCustomization: --> HB_Torso02 [2020.06.10-18.13.53:341][249]LogCustomization: --> TC_Legs006 [2020.06.10-18.13.53:341][249]LogCustomization: --> TC_W05_03 [2020.06.10-18.13.53:341][249]LogCustomization: ------ [2020.06.10-18.13.53:341][249]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.13.53:341][249]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.13.53:341][249]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.13.53:351][250]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.13.53:351][250]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.13.53:351][250]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435457] and selected character id [268435458] [2020.06.10-18.13.53:351][250]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435457 [2020.06.10-18.13.54:032][282]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.10-18.13.54:032][282]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-18.13.54:032][282]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-18.13.54:032][282]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-18.13.54:032][282]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-18.13.54:032][282]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-18.13.54:032][282]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.10-18.13.54:033][282]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000035 seconds [2020.06.10-18.13.54:034][282]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.7 [2020.06.10-18.13.54:034][282]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.13.54:034][282]LogCustomization: ------ [2020.06.10-18.13.54:034][282]LogCustomization: --> HB_Torso02 [2020.06.10-18.13.54:034][282]LogCustomization: --> TC_Legs006 [2020.06.10-18.13.54:034][282]LogCustomization: --> TC_W05_03 [2020.06.10-18.13.54:034][282]LogCustomization: ------ [2020.06.10-18.13.54:034][282]GameFlow: (BP_Menu_Slasher03_C_10) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.13.54:034][282]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.13.54:034][282]GameFlow: (BP_Menu_Slasher03_C_10) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.13.54:035][282]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.13.54:035][282]GameFlow: (BP_Menu_Slasher03_C_10) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.13.54:035][282]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.13.54:132][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.06.10-18.13.54:132][287]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-18.13.54:132][287]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-18.13.54:151][288]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.54:151][288]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.13.54:166][288]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.54:166][288]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.54:166][288]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.54:166][288]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.54:166][288]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.54:166][288]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.54:166][288]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.54:166][288]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.54:166][288]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.13.54:225][288]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.54:225][288]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.54:225][288]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.54:249][288]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.13.54:249][288]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.13.54:255][288]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.54:256][288]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.54:358][288]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94624] [2020.06.10-18.13.54:358][288]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.13.54:358][288]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.13.54:359][288]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.54:359][288]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.54:359][288]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-18.13.54:362][289]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-18.13.55:147][328]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.13.55:147][328]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.10-18.13.55:166][329]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.55:166][329]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.13.55:168][329]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.55:168][329]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.55:168][329]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.55:168][329]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.55:169][329]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.55:169][329]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.55:169][329]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.55:169][329]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.55:169][329]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.13.55:219][329]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.55:219][329]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.55:219][329]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.55:418][329]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.13.55:418][329]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.13.55:424][329]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.55:424][329]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.55:449][329]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.55:449][329]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.55:449][329]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-18.13.55:740][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.13.55:753][341]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-18.13.55:760][341]GameFlow: Authority_SetSelectedCharacterId: 268435457 Player: Probably Will Auto D [2020.06.10-18.13.55:773][341]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.13.55:774][341]LogCustomization: ------ [2020.06.10-18.13.55:774][341]LogCustomization: --> HB_Torso02 [2020.06.10-18.13.55:774][341]LogCustomization: --> TC_Legs006 [2020.06.10-18.13.55:774][341]LogCustomization: --> TC_W05_03 [2020.06.10-18.13.55:774][341]LogCustomization: ------ [2020.06.10-18.13.55:774][341]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.13.55:774][341]LogCustomization: ------ [2020.06.10-18.13.55:774][341]LogCustomization: --> HB_Torso02 [2020.06.10-18.13.55:774][341]LogCustomization: --> TC_Legs006 [2020.06.10-18.13.55:774][341]LogCustomization: --> TC_W05_03 [2020.06.10-18.13.55:774][341]LogCustomization: ------ [2020.06.10-18.13.55:774][341]GameFlow: (BP_Menu_Slasher03_C_10) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.13.55:774][341]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.13.55:774][341]GameFlow: (BP_Menu_Slasher03_C_10) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.13.55:774][341]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.13.55:774][341]GameFlow: (BP_Menu_Slasher03_C_10) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.13.55:774][341]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.13.55:780][341]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.13.55:780][341]LogCustomization: ------ [2020.06.10-18.13.55:780][341]LogCustomization: --> TW_Head007 [2020.06.10-18.13.55:780][341]LogCustomization: --> TW_Body006 [2020.06.10-18.13.55:780][341]LogCustomization: --> TW_W007 [2020.06.10-18.13.55:780][341]LogCustomization: ------ [2020.06.10-18.13.55:780][341]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.13.55:780][341]LogCustomization: ------ [2020.06.10-18.13.55:780][341]LogCustomization: --> TW_Head007 [2020.06.10-18.13.55:780][341]LogCustomization: --> TW_Body006 [2020.06.10-18.13.55:780][341]LogCustomization: --> TW_W007 [2020.06.10-18.13.55:781][341]LogCustomization: ------ [2020.06.10-18.13.55:781][341]GameFlow: (BP_Menu_Slasher03_C_10) - UpdateCustomization with item TW_Head007 [2020.06.10-18.13.55:781][341]GameFlow: (BP_Menu_Slasher03_C_10) - UpdateCustomization with item TW_Body006 [2020.06.10-18.13.55:781][341]GameFlow: (BP_Menu_Slasher03_C_10) - UpdateCustomization with item TW_W007 [2020.06.10-18.13.55:792][342]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.13.55:792][342]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.13.55:792][342]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435457] [2020.06.10-18.13.55:792][342]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435458 [2020.06.10-18.13.56:540][379]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.10-18.13.56:541][379]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-18.13.56:541][379]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-18.13.56:541][379]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-18.13.56:541][379]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-18.13.56:541][379]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-18.13.56:541][379]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435457. [2020.06.10-18.13.56:559][379]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000054 seconds [2020.06.10-18.13.56:560][379]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.8 [2020.06.10-18.13.56:560][379]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.13.56:560][379]LogCustomization: ------ [2020.06.10-18.13.56:560][379]LogCustomization: --> TW_Head007 [2020.06.10-18.13.56:560][379]LogCustomization: --> TW_Body006 [2020.06.10-18.13.56:560][379]LogCustomization: --> TW_W007 [2020.06.10-18.13.56:560][379]LogCustomization: ------ [2020.06.10-18.13.56:560][379]GameFlow: (BP_Menu_Slasher02_C_3) - UpdateCustomization with item TW_Head007 [2020.06.10-18.13.56:577][379]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.10-18.13.56:577][379]GameFlow: (BP_Menu_Slasher02_C_3) - UpdateCustomization with item TW_Body006 [2020.06.10-18.13.56:577][379]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-18.13.56:578][379]GameFlow: (BP_Menu_Slasher02_C_3) - UpdateCustomization with item TW_W007 [2020.06.10-18.13.56:579][379]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-18.13.57:299][417]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.06.10-18.13.57:299][417]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-18.13.57:299][417]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-18.13.57:319][418]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.57:319][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.13.57:338][418]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.57:338][418]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.57:338][418]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.57:338][418]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.57:338][418]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.57:339][418]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.57:339][418]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.57:339][418]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.57:339][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.13.57:400][418]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.57:400][418]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.57:400][418]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.57:425][418]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.13.57:425][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.13.57:431][418]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.57:431][418]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.57:534][418]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94624] [2020.06.10-18.13.57:534][418]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.13.57:536][418]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18499&schemaVersion=0] [2020.06.10-18.13.57:536][418]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.57:536][418]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.57:536][418]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-18.13.57:542][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.13.57:542][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-18.13.57:731][429]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18499&schemaVersion=0] [2020.06.10-18.13.57:731][429]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.13.58:906][489]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.13.58:906][489]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.10-18.13.58:924][490]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.58:924][490]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.13.58:926][490]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.58:926][490]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.58:926][490]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.58:926][490]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.58:926][490]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.58:926][490]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.58:926][490]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.58:926][490]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.58:926][490]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.13.58:976][490]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.58:976][490]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.58:976][490]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.59:183][490]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.13.59:183][490]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.13.59:191][490]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.59:191][490]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.59:217][490]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.59:217][490]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.13.59:217][490]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-18.13.59:561][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.13.59:576][506]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-18.13.59:582][506]GameFlow: Authority_SetSelectedCharacterId: 268435457 Player: Probably Will Auto D [2020.06.10-18.13.59:591][506]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.13.59:591][506]LogCustomization: ------ [2020.06.10-18.13.59:591][506]LogCustomization: --> TW_Head007 [2020.06.10-18.13.59:591][506]LogCustomization: --> TW_Body006 [2020.06.10-18.13.59:591][506]LogCustomization: --> TW_W007 [2020.06.10-18.13.59:591][506]LogCustomization: ------ [2020.06.10-18.13.59:591][506]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.13.59:591][506]LogCustomization: ------ [2020.06.10-18.13.59:591][506]LogCustomization: --> TW_Head007 [2020.06.10-18.13.59:591][506]LogCustomization: --> TW_Body006 [2020.06.10-18.13.59:591][506]LogCustomization: --> TW_W007 [2020.06.10-18.13.59:591][506]LogCustomization: ------ [2020.06.10-18.13.59:591][506]GameFlow: (BP_Menu_Slasher02_C_3) - UpdateCustomization with item TW_Head007 [2020.06.10-18.13.59:591][506]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.10-18.13.59:591][506]GameFlow: (BP_Menu_Slasher02_C_3) - UpdateCustomization with item TW_Body006 [2020.06.10-18.13.59:591][506]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-18.13.59:591][506]GameFlow: (BP_Menu_Slasher02_C_3) - UpdateCustomization with item TW_W007 [2020.06.10-18.13.59:591][506]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-18.13.59:597][506]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.13.59:597][506]LogCustomization: ------ [2020.06.10-18.13.59:599][506]LogCustomization: --> TW_Head007 [2020.06.10-18.13.59:599][506]LogCustomization: --> TW_Body006 [2020.06.10-18.13.59:599][506]LogCustomization: --> TW_W007 [2020.06.10-18.13.59:599][506]LogCustomization: ------ [2020.06.10-18.13.59:599][506]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.13.59:599][506]LogCustomization: ------ [2020.06.10-18.13.59:599][506]LogCustomization: --> TW_Head007 [2020.06.10-18.13.59:599][506]LogCustomization: --> TW_Body006 [2020.06.10-18.13.59:599][506]LogCustomization: --> TW_W007 [2020.06.10-18.13.59:599][506]LogCustomization: ------ [2020.06.10-18.13.59:599][506]GameFlow: (BP_Menu_Slasher02_C_3) - UpdateCustomization with item TW_Head007 [2020.06.10-18.13.59:599][506]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.10-18.13.59:599][506]GameFlow: (BP_Menu_Slasher02_C_3) - UpdateCustomization with item TW_Body006 [2020.06.10-18.13.59:599][506]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-18.13.59:599][506]GameFlow: (BP_Menu_Slasher02_C_3) - UpdateCustomization with item TW_W007 [2020.06.10-18.13.59:599][506]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-18.13.59:610][507]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.13.59:610][507]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.13.59:610][507]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435457] and selected character id [268435457] [2020.06.10-18.13.59:610][507]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.13.59:610][507]LogCustomization: ------ [2020.06.10-18.13.59:610][507]LogCustomization: --> TW_Head007 [2020.06.10-18.13.59:610][507]LogCustomization: --> TW_Body006 [2020.06.10-18.13.59:610][507]LogCustomization: --> TW_W007 [2020.06.10-18.13.59:610][507]LogCustomization: ------ [2020.06.10-18.13.59:610][507]GameFlow: (BP_Menu_Slasher02_C_3) - UpdateCustomization with item TW_Head007 [2020.06.10-18.13.59:610][507]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.10-18.13.59:610][507]GameFlow: (BP_Menu_Slasher02_C_3) - UpdateCustomization with item TW_Body006 [2020.06.10-18.13.59:610][507]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-18.13.59:610][507]GameFlow: (BP_Menu_Slasher02_C_3) - UpdateCustomization with item TW_W007 [2020.06.10-18.13.59:610][507]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-18.14.00:373][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.14.00:388][545]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-18.14.00:395][545]GameFlow: Authority_SetSelectedCharacterId: 268435458 Player: Probably Will Auto D [2020.06.10-18.14.00:407][545]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.14.00:407][545]LogCustomization: ------ [2020.06.10-18.14.00:407][545]LogCustomization: --> TW_Head007 [2020.06.10-18.14.00:407][545]LogCustomization: --> TW_Body006 [2020.06.10-18.14.00:407][545]LogCustomization: --> TW_W007 [2020.06.10-18.14.00:407][545]LogCustomization: ------ [2020.06.10-18.14.00:407][545]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.14.00:408][545]LogCustomization: ------ [2020.06.10-18.14.00:408][545]LogCustomization: --> TW_Head007 [2020.06.10-18.14.00:408][545]LogCustomization: --> TW_Body006 [2020.06.10-18.14.00:408][545]LogCustomization: --> TW_W007 [2020.06.10-18.14.00:408][545]LogCustomization: ------ [2020.06.10-18.14.00:408][545]GameFlow: (BP_Menu_Slasher02_C_3) - UpdateCustomization with item TW_Head007 [2020.06.10-18.14.00:408][545]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.10-18.14.00:408][545]GameFlow: (BP_Menu_Slasher02_C_3) - UpdateCustomization with item TW_Body006 [2020.06.10-18.14.00:408][545]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-18.14.00:408][545]GameFlow: (BP_Menu_Slasher02_C_3) - UpdateCustomization with item TW_W007 [2020.06.10-18.14.00:408][545]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-18.14.00:413][545]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.14.00:413][545]LogCustomization: ------ [2020.06.10-18.14.00:413][545]LogCustomization: --> HB_Torso02 [2020.06.10-18.14.00:413][545]LogCustomization: --> TC_Legs006 [2020.06.10-18.14.00:413][545]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.00:413][545]LogCustomization: ------ [2020.06.10-18.14.00:413][545]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.14.00:413][545]LogCustomization: ------ [2020.06.10-18.14.00:413][545]LogCustomization: --> HB_Torso02 [2020.06.10-18.14.00:413][545]LogCustomization: --> TC_Legs006 [2020.06.10-18.14.00:413][545]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.00:413][545]LogCustomization: ------ [2020.06.10-18.14.00:413][545]GameFlow: (BP_Menu_Slasher02_C_3) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.14.00:413][545]GameFlow: (BP_Menu_Slasher02_C_3) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.14.00:413][545]GameFlow: (BP_Menu_Slasher02_C_3) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.14.00:424][546]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.14.00:424][546]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.14.00:424][546]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435457] and selected character id [268435458] [2020.06.10-18.14.00:424][546]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435457 [2020.06.10-18.14.00:426][546]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.06.10-18.14.00:426][546]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-18.14.00:426][546]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-18.14.00:444][547]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.00:444][547]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.14.00:459][547]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.00:459][547]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.00:459][547]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.00:459][547]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.00:459][547]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.00:459][547]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.00:459][547]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.00:460][547]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.00:460][547]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.14.00:521][547]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.00:521][547]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.00:521][547]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.00:546][547]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.14.00:546][547]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.14.00:552][547]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.00:552][547]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.00:657][547]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94624] [2020.06.10-18.14.00:657][547]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.14.00:658][547]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18500&schemaVersion=0] [2020.06.10-18.14.00:658][547]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.00:658][547]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.00:659][547]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-18.14.00:683][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-18.14.00:841][557]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18500&schemaVersion=0] [2020.06.10-18.14.00:841][557]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.14.01:180][574]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.10-18.14.01:180][574]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-18.14.01:180][574]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-18.14.01:180][574]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-18.14.01:180][574]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-18.14.01:180][574]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-18.14.01:180][574]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.10-18.14.01:181][574]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000053 seconds [2020.06.10-18.14.01:182][574]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.3 [2020.06.10-18.14.01:182][574]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.14.01:182][574]LogCustomization: ------ [2020.06.10-18.14.01:182][574]LogCustomization: --> HB_Torso02 [2020.06.10-18.14.01:182][574]LogCustomization: --> TC_Legs006 [2020.06.10-18.14.01:182][574]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.01:182][574]LogCustomization: ------ [2020.06.10-18.14.01:182][574]GameFlow: (BP_Menu_Slasher03_C_11) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.14.01:182][574]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.14.01:182][574]GameFlow: (BP_Menu_Slasher03_C_11) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.14.01:182][574]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.14.01:182][574]GameFlow: (BP_Menu_Slasher03_C_11) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.14.01:183][574]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.14.01:309][581]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:123 value:keyDown nav:null [2020.06.10-18.14.01:366][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.06.10-18.14.01:366][584]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-18.14.01:366][584]GameFlow: NavigationContextComponent::OnBack() - GameFlowContextGroup::ContextUid::MainMenu - IsQuickmatching=0 | IsInGame=0 [2020.06.10-18.14.01:366][584]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.06.10-18.14.01:366][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:123 value:keyUp nav:null [2020.06.10-18.14.01:384][585]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.01:384][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.14.01:400][585]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.01:400][585]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.01:400][585]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.01:400][585]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.01:400][585]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.01:400][585]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.01:400][585]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.01:401][585]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.01:401][585]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.01:401][585]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.01:401][585]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.01:401][585]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.01:401][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.10-18.14.01:405][585]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.01:405][585]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-18.14.01:405][585]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435458 [2020.06.10-18.14.01:405][585]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.10-18.14.01:405][585]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-18.14.01:405][585]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-18.14.01:405][585]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-18.14.01:405][585]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-18.14.01:405][585]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-18.14.01:405][585]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-18.14.01:491][585]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-18.14.01:491][585]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.10-18.14.01:491][585]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.10-18.14.01:494][585]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.10-18.14.01:626][585]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-18.14.01:627][585]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.01:627][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-18.14.01:627][585]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.01:627][585]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.01:628][585]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.01:628][585]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.01:628][585]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.01:628][585]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.01:628][585]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.01:628][585]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.01:628][585]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.01:628][585]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.01:628][585]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.01:628][585]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.01:628][585]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-18.14.01:628][585]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.01:628][585]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.14.01:628][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.10-18.14.01:628][585]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.01:628][585]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.14.01:628][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-18.14.01:628][585]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.14.01:629][585]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.14.01:629][585]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.14.01:629][585]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-18.14.01:629][586]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.10-18.14.01:630][586]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.14.01:630][586]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.14.01:630][586]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [-1] [2020.06.10-18.14.01:655][586]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.0 [2020.06.10-18.14.01:657][586]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000036 seconds [2020.06.10-18.14.01:658][586]GameFlow: (BP_Menu_CamperMale01_C_4) - UpdateCustomization with item DF_Head06 [2020.06.10-18.14.01:658][586]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-18.14.01:658][586]GameFlow: (BP_Menu_CamperMale01_C_4) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-18.14.01:659][586]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-18.14.01:659][586]GameFlow: (BP_Menu_CamperMale01_C_4) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-18.14.01:659][586]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-18.14.01:659][586]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.7 [2020.06.10-18.14.01:661][586]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000036 seconds [2020.06.10-18.14.01:661][586]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Head01 [2020.06.10-18.14.01:662][586]GameFlow: (CustomizedAudio) - Update Sound with item QF_Head01 [2020.06.10-18.14.01:662][586]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Torso01 [2020.06.10-18.14.01:662][586]GameFlow: (CustomizedAudio) - Update Sound with item QF_Torso01 [2020.06.10-18.14.01:662][586]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Legs01 [2020.06.10-18.14.01:663][586]GameFlow: (CustomizedAudio) - Update Sound with item QF_Legs01 [2020.06.10-18.14.01:663][586]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.2 [2020.06.10-18.14.01:664][586]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000050 seconds [2020.06.10-18.14.01:665][586]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Head01 [2020.06.10-18.14.01:665][586]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.06.10-18.14.01:665][586]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Torso01_01 [2020.06.10-18.14.01:665][586]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.14.01:670][586]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-18.14.01:671][586]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.06.10-18.14.01:671][586]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Legs01 [2020.06.10-18.14.01:671][586]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.06.10-18.14.01:672][586]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.3 [2020.06.10-18.14.01:674][586]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000039 seconds [2020.06.10-18.14.01:675][586]GameFlow: (BP_Menu_CamperMale06_C_1) - UpdateCustomization with item QS_Head01 [2020.06.10-18.14.01:675][586]GameFlow: (CustomizedAudio) - Update Sound with item QS_Head01 [2020.06.10-18.14.01:675][586]GameFlow: (BP_Menu_CamperMale06_C_1) - UpdateCustomization with item QS_Torso01 [2020.06.10-18.14.01:675][586]GameFlow: (CustomizedAudio) - Update Sound with item QS_Torso01 [2020.06.10-18.14.01:675][586]GameFlow: (BP_Menu_CamperMale06_C_1) - UpdateCustomization with item QS_Legs01 [2020.06.10-18.14.01:676][586]GameFlow: (CustomizedAudio) - Update Sound with item QS_Legs01 [2020.06.10-18.14.01:676][586]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.7 [2020.06.10-18.14.01:677][586]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000027 seconds [2020.06.10-18.14.01:677][586]GameFlow: (BP_Menu_Slasher03_C_12) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.14.01:677][586]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.14.01:677][586]GameFlow: (BP_Menu_Slasher03_C_12) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.14.01:678][586]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.14.01:678][586]GameFlow: (BP_Menu_Slasher03_C_12) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.14.01:678][586]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.14.01:678][586]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-18.14.01:678][586]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.14.01:678][586]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-18.14.01:678][586]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-18.14.01:678][586]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 0 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-18.14.01:681][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-18.14.01:710][587]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-18.14.02:173][607]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.02:173][607]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-18.14.02:280][607]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.02:280][607]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.02:280][607]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-18.14.02:280][607]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-18.14.02:280][607]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.02:281][607]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.02:281][607]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.02:281][607]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.02:281][607]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.02:281][607]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.02:281][607]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.02:281][607]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.02:281][607]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.02:800][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.14.02:808][633]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-18.14.02:811][633]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-18.14.02:811][633]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.10-18.14.02:826][634]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-18.14.02:827][634]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.02:827][634]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.02:827][634]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.02:827][634]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.02:827][634]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.02:827][634]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.02:827][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-18.14.02:828][634]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.02:828][634]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.02:828][634]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.02:828][634]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.02:828][634]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.02:828][634]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.02:828][634]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.02:828][634]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.02:828][634]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.02:828][634]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.02:828][634]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.02:828][634]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.02:829][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.06.10-18.14.03:360][657]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.03:361][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-18.14.03:468][657]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.03:468][657]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.03:468][657]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.03:468][657]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.03:468][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.14.03:532][657]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.03:532][657]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.03:532][657]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-18.14.03:532][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-18.14.03:532][657]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.03:557][657]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.03:558][657]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.03:558][657]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-18.14.03:558][657]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.03:558][657]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.03:558][657]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.03:558][657]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.03:558][657]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.03:558][657]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.03:558][657]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.03:558][657]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.14.03:558][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.14.03:565][657]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.03:565][657]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.03:683][657]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94624] [2020.06.10-18.14.03:683][657]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.14.03:684][657]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.14.03:684][657]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.03:684][657]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.03:685][657]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-18.14.03:685][658]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-18.14.03:694][658]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-18.14.03:694][658]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.03:694][658]GameFlow: Warning: Entering Main Menu [2020.06.10-18.14.03:695][658]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-18.14.03:695][658]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-18.14.03:695][658]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-18.14.03:695][658]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-18.14.03:695][658]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-18.14.03:695][658]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-18.14.03:695][658]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-18.14.03:695][658]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.10-18.14.03:695][658]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.10-18.14.03:702][658]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-18.14.03:706][658]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.03:707][658]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-18.14.03:707][658]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.14.03:707][658]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-18.14.03:707][658]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.14.03:707][658]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.14.03:707][658]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.14.03:707][658]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-18.14.03:708][658]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-18.14.03:708][658]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-18.14.03:741][659]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-18.14.04:033][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.14.04:034][671]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.10-18.14.04:053][672]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.04:053][672]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.14.04:055][672]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.04:055][672]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.04:055][672]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.04:055][672]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.04:055][672]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.04:056][672]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.04:056][672]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.04:056][672]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.04:056][672]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.14.04:108][672]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.04:108][672]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.04:108][672]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.04:293][672]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.14.04:293][672]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.14.04:301][672]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.04:301][672]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.04:328][672]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.04:328][672]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.04:329][672]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-18.14.04:330][673]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-18.14.04:330][673]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-18.14.04:457][677]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-18.14.04:510][679]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-18.14.04:532][680]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-18.14.04:532][680]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-18.14.04:532][680]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-18.14.04:532][680]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.10-18.14.04:534][680]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000041 seconds [2020.06.10-18.14.04:535][680]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.4 [2020.06.10-18.14.04:535][680]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.14.04:535][680]LogCustomization: ------ [2020.06.10-18.14.04:535][680]LogCustomization: --> HB_Torso02 [2020.06.10-18.14.04:535][680]LogCustomization: --> TC_Legs006 [2020.06.10-18.14.04:535][680]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.04:535][680]LogCustomization: ------ [2020.06.10-18.14.04:535][680]GameFlow: (BP_Menu_Slasher03_C_13) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.14.04:535][680]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.14.04:535][680]GameFlow: (BP_Menu_Slasher03_C_13) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.14.04:535][680]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.14.04:535][680]GameFlow: (BP_Menu_Slasher03_C_13) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.14.04:536][680]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.14.05:104][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.14.05:119][707]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-18.14.05:126][707]GameFlow: Authority_SetSelectedCharacterId: 268435458 Player: Probably Will Auto D [2020.06.10-18.14.05:135][707]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.14.05:135][707]LogCustomization: ------ [2020.06.10-18.14.05:135][707]LogCustomization: --> HB_Torso02 [2020.06.10-18.14.05:135][707]LogCustomization: --> TC_Legs006 [2020.06.10-18.14.05:135][707]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.05:136][707]LogCustomization: ------ [2020.06.10-18.14.05:136][707]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.14.05:136][707]LogCustomization: ------ [2020.06.10-18.14.05:136][707]LogCustomization: --> HB_Torso02 [2020.06.10-18.14.05:136][707]LogCustomization: --> TC_Legs006 [2020.06.10-18.14.05:136][707]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.05:136][707]LogCustomization: ------ [2020.06.10-18.14.05:136][707]GameFlow: (BP_Menu_Slasher03_C_13) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.14.05:136][707]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.14.05:136][707]GameFlow: (BP_Menu_Slasher03_C_13) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.14.05:136][707]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.14.05:136][707]GameFlow: (BP_Menu_Slasher03_C_13) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.14.05:136][707]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.14.05:141][707]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.14.05:141][707]LogCustomization: ------ [2020.06.10-18.14.05:141][707]LogCustomization: --> HB_Torso02 [2020.06.10-18.14.05:141][707]LogCustomization: --> TC_Legs006 [2020.06.10-18.14.05:141][707]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.05:141][707]LogCustomization: ------ [2020.06.10-18.14.05:142][707]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.14.05:142][707]LogCustomization: ------ [2020.06.10-18.14.05:142][707]LogCustomization: --> HB_Torso02 [2020.06.10-18.14.05:142][707]LogCustomization: --> TC_Legs006 [2020.06.10-18.14.05:142][707]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.05:142][707]LogCustomization: ------ [2020.06.10-18.14.05:142][707]GameFlow: (BP_Menu_Slasher03_C_13) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.14.05:142][707]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.14.05:142][707]GameFlow: (BP_Menu_Slasher03_C_13) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.14.05:142][707]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.14.05:142][707]GameFlow: (BP_Menu_Slasher03_C_13) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.14.05:142][707]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.14.05:154][708]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.14.05:154][708]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.14.05:155][708]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.06.10-18.14.05:155][708]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.14.05:155][708]LogCustomization: ------ [2020.06.10-18.14.05:155][708]LogCustomization: --> HB_Torso02 [2020.06.10-18.14.05:155][708]LogCustomization: --> TC_Legs006 [2020.06.10-18.14.05:155][708]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.05:155][708]LogCustomization: ------ [2020.06.10-18.14.05:155][708]GameFlow: (BP_Menu_Slasher03_C_13) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.14.05:155][708]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.14.05:155][708]GameFlow: (BP_Menu_Slasher03_C_13) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.14.05:155][708]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.14.05:155][708]GameFlow: (BP_Menu_Slasher03_C_13) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.14.05:155][708]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.14.05:408][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.14.05:422][720]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-18.14.05:429][720]GameFlow: Authority_SetSelectedCharacterId: 268435457 Player: Probably Will Auto D [2020.06.10-18.14.05:440][720]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.14.05:440][720]LogCustomization: ------ [2020.06.10-18.14.05:440][720]LogCustomization: --> HB_Torso02 [2020.06.10-18.14.05:440][720]LogCustomization: --> TC_Legs006 [2020.06.10-18.14.05:440][720]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.05:440][720]LogCustomization: ------ [2020.06.10-18.14.05:440][720]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.14.05:440][720]LogCustomization: ------ [2020.06.10-18.14.05:440][720]LogCustomization: --> HB_Torso02 [2020.06.10-18.14.05:440][720]LogCustomization: --> TC_Legs006 [2020.06.10-18.14.05:440][720]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.05:440][720]LogCustomization: ------ [2020.06.10-18.14.05:440][720]GameFlow: (BP_Menu_Slasher03_C_13) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.14.05:440][720]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.14.05:440][720]GameFlow: (BP_Menu_Slasher03_C_13) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.14.05:440][720]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.14.05:440][720]GameFlow: (BP_Menu_Slasher03_C_13) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.14.05:440][720]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.14.05:446][720]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.14.05:446][720]LogCustomization: ------ [2020.06.10-18.14.05:446][720]LogCustomization: --> TW_Head007 [2020.06.10-18.14.05:446][720]LogCustomization: --> TW_Body006 [2020.06.10-18.14.05:446][720]LogCustomization: --> TW_W007 [2020.06.10-18.14.05:446][720]LogCustomization: ------ [2020.06.10-18.14.05:446][720]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.14.05:446][720]LogCustomization: ------ [2020.06.10-18.14.05:446][720]LogCustomization: --> TW_Head007 [2020.06.10-18.14.05:446][720]LogCustomization: --> TW_Body006 [2020.06.10-18.14.05:446][720]LogCustomization: --> TW_W007 [2020.06.10-18.14.05:446][720]LogCustomization: ------ [2020.06.10-18.14.05:446][720]GameFlow: (BP_Menu_Slasher03_C_13) - UpdateCustomization with item TW_Head007 [2020.06.10-18.14.05:446][720]GameFlow: (BP_Menu_Slasher03_C_13) - UpdateCustomization with item TW_Body006 [2020.06.10-18.14.05:446][720]GameFlow: (BP_Menu_Slasher03_C_13) - UpdateCustomization with item TW_W007 [2020.06.10-18.14.05:457][721]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.14.05:457][721]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.14.05:457][721]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435457] [2020.06.10-18.14.05:457][721]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435458 [2020.06.10-18.14.06:217][760]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.10-18.14.06:217][760]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-18.14.06:217][760]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-18.14.06:217][760]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-18.14.06:217][760]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-18.14.06:217][760]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-18.14.06:217][760]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435457. [2020.06.10-18.14.06:237][760]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000055 seconds [2020.06.10-18.14.06:238][760]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.6 [2020.06.10-18.14.06:238][760]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.14.06:238][760]LogCustomization: ------ [2020.06.10-18.14.06:238][760]LogCustomization: --> TW_Head007 [2020.06.10-18.14.06:238][760]LogCustomization: --> TW_Body006 [2020.06.10-18.14.06:238][760]LogCustomization: --> TW_W007 [2020.06.10-18.14.06:238][760]LogCustomization: ------ [2020.06.10-18.14.06:238][760]GameFlow: (BP_Menu_Slasher02_C_4) - UpdateCustomization with item TW_Head007 [2020.06.10-18.14.06:255][760]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.10-18.14.06:255][760]GameFlow: (BP_Menu_Slasher02_C_4) - UpdateCustomization with item TW_Body006 [2020.06.10-18.14.06:256][760]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-18.14.06:256][760]GameFlow: (BP_Menu_Slasher02_C_4) - UpdateCustomization with item TW_W007 [2020.06.10-18.14.06:256][760]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-18.14.06:883][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.14.06:900][793]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-18.14.06:907][793]GameFlow: Authority_SetSelectedCharacterId: 268435458 Player: Probably Will Auto D [2020.06.10-18.14.06:918][793]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.14.06:918][793]LogCustomization: ------ [2020.06.10-18.14.06:918][793]LogCustomization: --> TW_Head007 [2020.06.10-18.14.06:918][793]LogCustomization: --> TW_Body006 [2020.06.10-18.14.06:918][793]LogCustomization: --> TW_W007 [2020.06.10-18.14.06:918][793]LogCustomization: ------ [2020.06.10-18.14.06:918][793]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.14.06:918][793]LogCustomization: ------ [2020.06.10-18.14.06:918][793]LogCustomization: --> TW_Head007 [2020.06.10-18.14.06:918][793]LogCustomization: --> TW_Body006 [2020.06.10-18.14.06:918][793]LogCustomization: --> TW_W007 [2020.06.10-18.14.06:918][793]LogCustomization: ------ [2020.06.10-18.14.06:918][793]GameFlow: (BP_Menu_Slasher02_C_4) - UpdateCustomization with item TW_Head007 [2020.06.10-18.14.06:919][793]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.10-18.14.06:919][793]GameFlow: (BP_Menu_Slasher02_C_4) - UpdateCustomization with item TW_Body006 [2020.06.10-18.14.06:919][793]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-18.14.06:919][793]GameFlow: (BP_Menu_Slasher02_C_4) - UpdateCustomization with item TW_W007 [2020.06.10-18.14.06:919][793]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-18.14.06:925][793]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.14.06:925][793]LogCustomization: ------ [2020.06.10-18.14.06:925][793]LogCustomization: --> HB_Torso02 [2020.06.10-18.14.06:925][793]LogCustomization: --> TC_Legs006 [2020.06.10-18.14.06:925][793]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.06:925][793]LogCustomization: ------ [2020.06.10-18.14.06:925][793]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.14.06:925][793]LogCustomization: ------ [2020.06.10-18.14.06:925][793]LogCustomization: --> HB_Torso02 [2020.06.10-18.14.06:925][793]LogCustomization: --> TC_Legs006 [2020.06.10-18.14.06:925][793]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.06:925][793]LogCustomization: ------ [2020.06.10-18.14.06:925][793]GameFlow: (BP_Menu_Slasher02_C_4) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.14.06:925][793]GameFlow: (BP_Menu_Slasher02_C_4) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.14.06:925][793]GameFlow: (BP_Menu_Slasher02_C_4) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.14.06:927][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.06.10-18.14.06:927][793]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-18.14.06:927][793]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-18.14.06:941][794]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.14.06:941][794]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.14.06:941][794]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435457] and selected character id [268435458] [2020.06.10-18.14.06:941][794]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435457 [2020.06.10-18.14.06:943][794]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.06:943][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.14.06:960][794]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.06:960][794]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.06:960][794]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.06:960][794]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.06:960][794]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.06:961][794]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.06:961][794]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.06:961][794]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.06:961][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.14.07:025][794]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.07:025][794]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.07:025][794]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.07:049][794]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.14.07:049][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.14.07:056][794]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.07:056][794]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.07:159][794]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94624] [2020.06.10-18.14.07:159][794]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.14.07:159][794]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.14.07:160][794]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.07:160][794]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.07:160][794]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-18.14.07:160][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-18.14.07:577][814]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.10-18.14.07:577][814]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-18.14.07:577][814]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-18.14.07:577][814]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-18.14.07:577][814]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-18.14.07:577][814]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-18.14.07:577][814]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.10-18.14.07:579][814]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000037 seconds [2020.06.10-18.14.07:579][814]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.4 [2020.06.10-18.14.07:579][814]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.14.07:579][814]LogCustomization: ------ [2020.06.10-18.14.07:579][814]LogCustomization: --> HB_Torso02 [2020.06.10-18.14.07:579][814]LogCustomization: --> TC_Legs006 [2020.06.10-18.14.07:579][814]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.07:579][814]LogCustomization: ------ [2020.06.10-18.14.07:579][814]GameFlow: (BP_Menu_Slasher03_C_14) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.14.07:580][814]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.14.07:580][814]GameFlow: (BP_Menu_Slasher03_C_14) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.14.07:580][814]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.14.07:580][814]GameFlow: (BP_Menu_Slasher03_C_14) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.14.07:580][814]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.14.07:599][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.06.10-18.14.07:599][815]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-18.14.07:599][815]GameFlow: NavigationContextComponent::OnBack() - GameFlowContextGroup::ContextUid::MainMenu - IsQuickmatching=0 | IsInGame=0 [2020.06.10-18.14.07:599][815]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.06.10-18.14.07:618][816]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.07:618][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.14.07:633][816]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.07:633][816]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.07:633][816]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.07:633][816]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.07:633][816]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.07:633][816]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.07:633][816]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.07:633][816]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.07:633][816]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.07:634][816]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.07:634][816]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.07:634][816]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.07:634][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.10-18.14.07:637][816]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.07:637][816]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-18.14.07:637][816]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435458 [2020.06.10-18.14.07:637][816]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.10-18.14.07:637][816]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-18.14.07:637][816]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-18.14.07:637][816]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-18.14.07:637][816]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-18.14.07:637][816]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-18.14.07:637][816]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-18.14.07:638][816]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-18.14.07:638][816]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.10-18.14.07:638][816]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.10-18.14.07:640][816]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.10-18.14.07:760][816]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-18.14.07:761][816]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.07:761][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-18.14.07:761][816]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.07:761][816]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.07:761][816]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.07:761][816]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.07:762][816]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.07:762][816]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.07:762][816]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.07:762][816]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.07:762][816]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.07:762][816]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.07:762][816]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.07:762][816]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.07:762][816]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-18.14.07:762][816]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.07:762][816]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.14.07:762][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.10-18.14.07:762][816]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.07:762][816]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.14.07:762][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-18.14.07:762][816]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.14.07:762][816]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.14.07:762][816]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.14.07:762][816]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-18.14.07:763][817]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.10-18.14.07:764][817]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.14.07:764][817]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.14.07:764][817]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [-1] [2020.06.10-18.14.07:788][817]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.9 [2020.06.10-18.14.07:790][817]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000032 seconds [2020.06.10-18.14.07:790][817]GameFlow: (BP_Menu_CamperMale01_C_5) - UpdateCustomization with item DF_Head06 [2020.06.10-18.14.07:791][817]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-18.14.07:791][817]GameFlow: (BP_Menu_CamperMale01_C_5) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-18.14.07:791][817]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-18.14.07:791][817]GameFlow: (BP_Menu_CamperMale01_C_5) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-18.14.07:791][817]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-18.14.07:792][817]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.2 [2020.06.10-18.14.07:793][817]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000035 seconds [2020.06.10-18.14.07:794][817]GameFlow: (BP_Menu_CamperFemale08_C_1) - UpdateCustomization with item QF_Head01 [2020.06.10-18.14.07:795][817]GameFlow: (CustomizedAudio) - Update Sound with item QF_Head01 [2020.06.10-18.14.07:795][817]GameFlow: (BP_Menu_CamperFemale08_C_1) - UpdateCustomization with item QF_Torso01 [2020.06.10-18.14.07:795][817]GameFlow: (CustomizedAudio) - Update Sound with item QF_Torso01 [2020.06.10-18.14.07:795][817]GameFlow: (BP_Menu_CamperFemale08_C_1) - UpdateCustomization with item QF_Legs01 [2020.06.10-18.14.07:795][817]GameFlow: (CustomizedAudio) - Update Sound with item QF_Legs01 [2020.06.10-18.14.07:796][817]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.9 [2020.06.10-18.14.07:797][817]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000033 seconds [2020.06.10-18.14.07:798][817]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Head01 [2020.06.10-18.14.07:799][817]GameFlow: (CustomizedAudio) - Update Sound with item US_Head01 [2020.06.10-18.14.07:799][817]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Torso01 [2020.06.10-18.14.07:799][817]GameFlow: (CustomizedAudio) - Update Sound with item US_Torso01 [2020.06.10-18.14.07:799][817]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Legs01 [2020.06.10-18.14.07:800][817]GameFlow: (CustomizedAudio) - Update Sound with item US_Legs01 [2020.06.10-18.14.07:800][817]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.0 [2020.06.10-18.14.07:801][817]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000032 seconds [2020.06.10-18.14.07:802][817]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head01 [2020.06.10-18.14.07:802][817]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head01 [2020.06.10-18.14.07:802][817]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso01_CNEvent03 [2020.06.10-18.14.07:802][817]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.14.07:805][817]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.14.07:805][817]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso01_CNEvent03 [2020.06.10-18.14.07:805][817]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs010 [2020.06.10-18.14.07:805][817]LogStreaming: Flushing async loaders. [2020.06.10-18.14.07:811][817]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-18.14.07:811][817]LogStreaming: Flushing async loaders. [2020.06.10-18.14.07:817][817]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-18.14.07:817][817]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs010 [2020.06.10-18.14.07:818][817]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.8 [2020.06.10-18.14.07:819][817]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000037 seconds [2020.06.10-18.14.07:819][817]GameFlow: (BP_Menu_Slasher03_C_15) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.14.07:819][817]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.14.07:819][817]GameFlow: (BP_Menu_Slasher03_C_15) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.14.07:820][817]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.14.07:820][817]GameFlow: (BP_Menu_Slasher03_C_15) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.14.07:820][817]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.14.07:820][817]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-18.14.07:820][817]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.14.07:820][817]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-18.14.07:820][817]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-18.14.07:820][817]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 0 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-18.14.07:823][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-18.14.07:877][819]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-18.14.08:299][838]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.08:299][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-18.14.08:409][838]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.08:409][838]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.08:409][838]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-18.14.08:409][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-18.14.08:409][838]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.08:410][838]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.08:410][838]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.08:410][838]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.08:410][838]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.08:410][838]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.08:410][838]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.08:410][838]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.08:410][838]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.08:422][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:123 value:keyDown nav:null [2020.06.10-18.14.08:422][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:123 value:keyUp nav:null [2020.06.10-18.14.09:872][906]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.14.09:880][906]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-18.14.09:883][906]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-18.14.09:883][906]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.10-18.14.09:893][907]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-18.14.09:894][907]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.09:895][907]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.09:895][907]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.09:895][907]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.09:895][907]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.09:895][907]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.09:895][907]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-18.14.09:895][907]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.09:895][907]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.09:895][907]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.09:895][907]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.09:895][907]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.09:895][907]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.09:896][907]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.09:896][907]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.09:896][907]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.09:896][907]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.09:896][907]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.09:896][907]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.09:896][907]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.06.10-18.14.10:433][931]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.10:433][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-18.14.10:543][931]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.10:543][931]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.10:543][931]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.10:543][931]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.10:543][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.14.10:606][931]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.10:606][931]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.10:606][931]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-18.14.10:606][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-18.14.10:606][931]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.10:632][931]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.10:632][931]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.10:632][931]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-18.14.10:632][931]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.10:632][931]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.10:632][931]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.10:632][931]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.10:632][931]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.10:632][931]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.10:632][931]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.10:633][931]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.14.10:633][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.14.10:639][931]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.10:639][931]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.10:753][931]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94624] [2020.06.10-18.14.10:753][931]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.14.10:753][931]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.14.10:754][931]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.10:754][931]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.10:755][931]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-18.14.10:777][932]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-18.14.10:785][932]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-18.14.10:786][932]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.10:786][932]GameFlow: Warning: Entering Main Menu [2020.06.10-18.14.10:786][932]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-18.14.10:786][932]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-18.14.10:786][932]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-18.14.10:786][932]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-18.14.10:786][932]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-18.14.10:786][932]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-18.14.10:786][932]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-18.14.10:786][932]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.10-18.14.10:786][932]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.10-18.14.10:794][932]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-18.14.10:799][932]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.14.10:799][932]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-18.14.10:799][932]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.14.10:800][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-18.14.10:800][932]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.14.10:800][932]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.14.10:800][932]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.14.10:800][932]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-18.14.10:800][932]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-18.14.10:801][932]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-18.14.10:801][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-18.14.10:826][933]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-18.14.10:878][935]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-18.14.11:581][968]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-18.14.11:601][969]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-18.14.11:601][969]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-18.14.11:601][969]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-18.14.11:601][969]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.10-18.14.11:603][969]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000030 seconds [2020.06.10-18.14.11:603][969]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.4 [2020.06.10-18.14.11:603][969]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.14.11:603][969]LogCustomization: ------ [2020.06.10-18.14.11:603][969]LogCustomization: --> HB_Torso02 [2020.06.10-18.14.11:604][969]LogCustomization: --> TC_Legs006 [2020.06.10-18.14.11:604][969]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.11:604][969]LogCustomization: ------ [2020.06.10-18.14.11:604][969]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.14.11:604][969]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.14.11:604][969]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.14.11:604][969]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.14.11:604][969]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.14.11:605][969]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.14.12:006][990]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.14.12:006][990]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.10-18.14.12:026][991]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.12:026][991]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.14.12:028][991]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.12:028][991]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.12:028][991]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.12:028][991]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.12:028][991]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.12:028][991]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.12:028][991]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.12:028][991]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.12:028][991]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.14.12:081][991]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.12:081][991]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.12:082][991]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.12:271][991]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.14.12:271][991]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.14.12:277][991]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.12:277][991]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.12:305][991]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.12:305][991]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.12:306][991]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-18.14.14:297][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.10-18.14.14:913][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.10-18.14.15:014][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.10-18.14.16:478][199]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.14.16:480][199]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-18.14.16:480][199]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.14.16:480][199]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.14.16:480][199]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.06.10-18.14.16:480][199]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.06.10-18.14.16:481][199]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-18.14.16:481][199]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.06.10-18.14.16:496][200]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.10-18.14.16:496][200]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.16:496][200]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.14.16:514][200]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.16:514][200]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.16:514][200]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.16:514][200]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.16:514][200]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.16:514][200]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.16:514][200]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.16:515][200]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.16:515][200]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.14.16:574][200]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.16:574][200]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.16:574][200]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.16:602][200]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.10-18.14.16:602][200]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.10-18.14.16:602][200]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.14.16:603][200]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.14.16:609][200]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.16:609][200]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.16:724][200]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94624] [2020.06.10-18.14.16:724][200]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.14.16:724][200]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.14.16:725][200]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.16:725][200]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.16:725][200]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-18.14.16:760][201]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.06.10-18.14.16:760][201]GameFlow: Starting Quickmatch: GameSession [2020.06.10-18.14.16:760][201]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.06.10-18.14.16:760][201]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.06.10-18.14.16:760][201]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.06.10-18.14.16:760][201]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.06.10-18.14.16:760][201]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.06.10-18.14.16:760][201]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.06.10-18.14.16:760][201]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.06.10-18.14.16:760][201]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.06.10-18.14.16:760][201]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.06.10-18.14.16:760][201]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.06.10-18.14.16:760][201]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=4 : Near : -1 [2020.06.10-18.14.16:760][201]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.06.10-18.14.16:760][201]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.06.10-18.14.16:761][201]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.06.10-18.14.16:761][201]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.06.10-18.14.16:761][201]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.06.10-18.14.16:761][201]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.06.10-18.14.16:761][201]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.06.10-18.14.16:761][201]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.06.10-18.14.16:761][201]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.06.10-18.14.16:761][201]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.10-18.14.16:761][201]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.10-18.14.16:761][201]GameFlow: Verbose: Doing Find Sessions [2020.06.10-18.14.16:776][202]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.14.16:984][214]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.14.17:002][215]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.239387 seconds [2020.06.10-18.14.18:269][286]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.14.18:270][286]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CustomizationMenuContext (UPanelScreen)(16) Transition: NONE(0) [2020.06.10-18.14.18:286][287]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.18:286][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.14.18:287][287]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.18:287][287]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.18:287][287]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.18:287][287]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.18:288][287]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.18:288][287]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.18:288][287]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.18:288][287]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.18:288][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.14.18:329][287]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.18:329][287]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.18:330][287]LogContextSystem: Enter Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.18:360][287]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.14.18:360][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.14.18:366][287]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.18:366][287]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.18:390][287]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.18:390][287]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.14.18:391][287]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-18.14.21:403][437]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.14.21:405][437]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.14.21:405][437]LogCustomization: ------ [2020.06.10-18.14.21:405][437]LogCustomization: --> TC_Torso05_03 [2020.06.10-18.14.21:405][437]LogCustomization: --> TC_Legs006 [2020.06.10-18.14.21:405][437]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.21:405][437]LogCustomization: ------ [2020.06.10-18.14.21:405][437]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.14.21:405][437]LogCustomization: ------ [2020.06.10-18.14.21:405][437]LogCustomization: --> TC_Torso05_03 [2020.06.10-18.14.21:405][437]LogCustomization: --> TC_Legs006 [2020.06.10-18.14.21:405][437]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.21:405][437]LogCustomization: ------ [2020.06.10-18.14.21:405][437]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_Torso05_03 [2020.06.10-18.14.21:405][437]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.14.21:422][437]LogStreaming: Flushing async loaders took 17ms. [2020.06.10-18.14.21:422][437]LogStreaming: Flushing async loaders. [2020.06.10-18.14.21:425][437]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.14.21:425][437]LogStreaming: Flushing async loaders. [2020.06.10-18.14.21:426][437]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.14.21:426][437]LogStreaming: Flushing async loaders. [2020.06.10-18.14.21:428][437]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.14.21:429][437]GameFlow: (CustomizedAudio) - Update Sound with item TC_Torso05_03 [2020.06.10-18.14.21:429][437]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.14.21:429][437]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.14.21:429][437]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.14.21:429][437]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.14.21:429][437]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.14.21:429][437]LogCustomization: ------ [2020.06.10-18.14.21:429][437]LogCustomization: --> TC_Torso05_03 [2020.06.10-18.14.21:429][437]LogCustomization: --> TC_Legs006 [2020.06.10-18.14.21:429][437]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.21:429][437]LogCustomization: ------ [2020.06.10-18.14.21:429][437]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.14.21:429][437]LogCustomization: ------ [2020.06.10-18.14.21:429][437]LogCustomization: --> TC_Torso05_03 [2020.06.10-18.14.21:429][437]LogCustomization: --> TC_Legs006 [2020.06.10-18.14.21:429][437]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.21:429][437]LogCustomization: ------ [2020.06.10-18.14.21:429][437]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_Torso05_03 [2020.06.10-18.14.21:429][437]GameFlow: (CustomizedAudio) - Update Sound with item TC_Torso05_03 [2020.06.10-18.14.21:429][437]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.14.21:429][437]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.14.21:429][437]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.14.21:429][437]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.14.23:228][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.14.24:230][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.14.24:232][573]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.14.24:232][573]LogCustomization: ------ [2020.06.10-18.14.24:232][573]LogCustomization: --> TC_Torso05_03 [2020.06.10-18.14.24:232][573]LogCustomization: --> TC_Legs05_03 [2020.06.10-18.14.24:232][573]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.24:232][573]LogCustomization: ------ [2020.06.10-18.14.24:232][573]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.14.24:233][573]LogCustomization: ------ [2020.06.10-18.14.24:233][573]LogCustomization: --> TC_Torso05_03 [2020.06.10-18.14.24:233][573]LogCustomization: --> TC_Legs05_03 [2020.06.10-18.14.24:233][573]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.24:233][573]LogCustomization: ------ [2020.06.10-18.14.24:233][573]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_Torso05_03 [2020.06.10-18.14.24:233][573]GameFlow: (CustomizedAudio) - Update Sound with item TC_Torso05_03 [2020.06.10-18.14.24:233][573]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_Legs05_03 [2020.06.10-18.14.24:233][573]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.14.24:240][573]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-18.14.24:240][573]LogStreaming: Flushing async loaders. [2020.06.10-18.14.24:242][573]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.14.24:242][573]LogStreaming: Flushing async loaders. [2020.06.10-18.14.24:245][573]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.14.24:246][573]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs05_03 [2020.06.10-18.14.24:246][573]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.14.24:246][573]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.14.24:246][573]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.14.24:246][573]LogCustomization: ------ [2020.06.10-18.14.24:246][573]LogCustomization: --> TC_Torso05_03 [2020.06.10-18.14.24:246][573]LogCustomization: --> TC_Legs05_03 [2020.06.10-18.14.24:246][573]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.24:246][573]LogCustomization: ------ [2020.06.10-18.14.24:246][573]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.14.24:246][573]LogCustomization: ------ [2020.06.10-18.14.24:246][573]LogCustomization: --> TC_Torso05_03 [2020.06.10-18.14.24:246][573]LogCustomization: --> TC_Legs05_03 [2020.06.10-18.14.24:246][573]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.24:247][573]LogCustomization: ------ [2020.06.10-18.14.24:247][573]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_Torso05_03 [2020.06.10-18.14.24:247][573]GameFlow: (CustomizedAudio) - Update Sound with item TC_Torso05_03 [2020.06.10-18.14.24:247][573]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_Legs05_03 [2020.06.10-18.14.24:247][573]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs05_03 [2020.06.10-18.14.24:247][573]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.14.24:247][573]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.14.24:808][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.14.25:627][630]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.14.25:629][630]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.14.25:629][630]LogCustomization: ------ [2020.06.10-18.14.25:629][630]LogCustomization: --> HB_Torso02 [2020.06.10-18.14.25:629][630]LogCustomization: --> TC_Legs05_03 [2020.06.10-18.14.25:630][630]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.25:630][630]LogCustomization: ------ [2020.06.10-18.14.25:630][630]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.14.25:630][630]LogCustomization: ------ [2020.06.10-18.14.25:630][630]LogCustomization: --> HB_Torso02 [2020.06.10-18.14.25:630][630]LogCustomization: --> TC_Legs05_03 [2020.06.10-18.14.25:630][630]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.25:630][630]LogCustomization: ------ [2020.06.10-18.14.25:630][630]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.14.25:630][630]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.14.25:630][630]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_Legs05_03 [2020.06.10-18.14.25:630][630]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs05_03 [2020.06.10-18.14.25:630][630]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.14.25:630][630]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.14.25:630][630]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.14.25:630][630]LogCustomization: ------ [2020.06.10-18.14.25:630][630]LogCustomization: --> HB_Torso02 [2020.06.10-18.14.25:630][630]LogCustomization: --> TC_Legs05_03 [2020.06.10-18.14.25:631][630]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.25:631][630]LogCustomization: ------ [2020.06.10-18.14.25:631][630]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.14.25:631][630]LogCustomization: ------ [2020.06.10-18.14.25:631][630]LogCustomization: --> HB_Torso02 [2020.06.10-18.14.25:631][630]LogCustomization: --> TC_Legs05_03 [2020.06.10-18.14.25:631][630]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.25:631][630]LogCustomization: ------ [2020.06.10-18.14.25:631][630]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.14.25:631][630]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.14.25:631][630]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_Legs05_03 [2020.06.10-18.14.25:631][630]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs05_03 [2020.06.10-18.14.25:631][630]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.14.25:631][630]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.14.27:037][699]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.14.27:237][710]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.14.27:249][711]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.227278 seconds [2020.06.10-18.14.27:799][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.14.27:801][740]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.14.27:801][740]LogCustomization: ------ [2020.06.10-18.14.27:801][740]LogCustomization: --> HB_Torso03 [2020.06.10-18.14.27:801][740]LogCustomization: --> TC_Legs05_03 [2020.06.10-18.14.27:801][740]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.27:802][740]LogCustomization: ------ [2020.06.10-18.14.27:802][740]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.14.27:802][740]LogCustomization: ------ [2020.06.10-18.14.27:802][740]LogCustomization: --> HB_Torso03 [2020.06.10-18.14.27:802][740]LogCustomization: --> TC_Legs05_03 [2020.06.10-18.14.27:802][740]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.27:802][740]LogCustomization: ------ [2020.06.10-18.14.27:802][740]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item HB_Torso03 [2020.06.10-18.14.27:802][740]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.14.27:830][740]LogStreaming: Flushing async loaders took 28ms. [2020.06.10-18.14.27:831][740]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso03 [2020.06.10-18.14.27:831][740]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_Legs05_03 [2020.06.10-18.14.27:831][740]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs05_03 [2020.06.10-18.14.27:831][740]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.14.27:831][740]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.14.27:831][740]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.14.27:831][740]LogCustomization: ------ [2020.06.10-18.14.27:831][740]LogCustomization: --> HB_Torso03 [2020.06.10-18.14.27:831][740]LogCustomization: --> TC_Legs05_03 [2020.06.10-18.14.27:831][740]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.27:831][740]LogCustomization: ------ [2020.06.10-18.14.27:831][740]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.14.27:831][740]LogCustomization: ------ [2020.06.10-18.14.27:831][740]LogCustomization: --> HB_Torso03 [2020.06.10-18.14.27:831][740]LogCustomization: --> TC_Legs05_03 [2020.06.10-18.14.27:831][740]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.27:831][740]LogCustomization: ------ [2020.06.10-18.14.27:831][740]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item HB_Torso03 [2020.06.10-18.14.27:831][740]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso03 [2020.06.10-18.14.27:831][740]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_Legs05_03 [2020.06.10-18.14.27:831][740]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs05_03 [2020.06.10-18.14.27:832][740]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.14.27:832][740]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.14.31:734][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.14.31:736][948]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.14.31:736][948]LogCustomization: ------ [2020.06.10-18.14.31:736][948]LogCustomization: --> TC_Torso006 [2020.06.10-18.14.31:736][948]LogCustomization: --> TC_Legs05_03 [2020.06.10-18.14.31:736][948]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.31:736][948]LogCustomization: ------ [2020.06.10-18.14.31:736][948]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.14.31:736][948]LogCustomization: ------ [2020.06.10-18.14.31:736][948]LogCustomization: --> TC_Torso006 [2020.06.10-18.14.31:736][948]LogCustomization: --> TC_Legs05_03 [2020.06.10-18.14.31:736][948]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.31:736][948]LogCustomization: ------ [2020.06.10-18.14.31:736][948]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_Torso006 [2020.06.10-18.14.31:736][948]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.14.31:765][948]LogStreaming: Flushing async loaders took 28ms. [2020.06.10-18.14.31:812][948]LogStreaming: Flushing async loaders. [2020.06.10-18.14.31:823][948]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-18.14.31:823][948]LogStreaming: Flushing async loaders. [2020.06.10-18.14.31:844][948]LogStreaming: Flushing async loaders took 21ms. [2020.06.10-18.14.31:845][948]GameFlow: (CustomizedAudio) - Update Sound with item TC_Torso006 [2020.06.10-18.14.31:845][948]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_Legs05_03 [2020.06.10-18.14.31:845][948]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs05_03 [2020.06.10-18.14.31:845][948]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.14.31:845][948]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.14.31:845][948]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.14.31:845][948]LogCustomization: ------ [2020.06.10-18.14.31:845][948]LogCustomization: --> TC_Torso006 [2020.06.10-18.14.31:845][948]LogCustomization: --> TC_Legs05_03 [2020.06.10-18.14.31:845][948]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.31:845][948]LogCustomization: ------ [2020.06.10-18.14.31:845][948]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.14.31:845][948]LogCustomization: ------ [2020.06.10-18.14.31:845][948]LogCustomization: --> TC_Torso006 [2020.06.10-18.14.31:845][948]LogCustomization: --> TC_Legs05_03 [2020.06.10-18.14.31:845][948]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.31:845][948]LogCustomization: ------ [2020.06.10-18.14.31:845][948]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_Torso006 [2020.06.10-18.14.31:845][948]GameFlow: (CustomizedAudio) - Update Sound with item TC_Torso006 [2020.06.10-18.14.31:845][948]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_Legs05_03 [2020.06.10-18.14.31:845][948]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs05_03 [2020.06.10-18.14.31:846][948]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.14.31:846][948]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.14.33:269][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.14.34:560][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.14.34:562][ 93]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.14.34:562][ 93]LogCustomization: ------ [2020.06.10-18.14.34:562][ 93]LogCustomization: --> TC_Torso006 [2020.06.10-18.14.34:562][ 93]LogCustomization: --> TC_Legs006 [2020.06.10-18.14.34:562][ 93]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.34:562][ 93]LogCustomization: ------ [2020.06.10-18.14.34:562][ 93]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.14.34:562][ 93]LogCustomization: ------ [2020.06.10-18.14.34:562][ 93]LogCustomization: --> TC_Torso006 [2020.06.10-18.14.34:562][ 93]LogCustomization: --> TC_Legs006 [2020.06.10-18.14.34:562][ 93]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.34:562][ 93]LogCustomization: ------ [2020.06.10-18.14.34:562][ 93]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_Torso006 [2020.06.10-18.14.34:563][ 93]GameFlow: (CustomizedAudio) - Update Sound with item TC_Torso006 [2020.06.10-18.14.34:563][ 93]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.14.34:563][ 93]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.14.34:563][ 93]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.14.34:563][ 93]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.14.34:564][ 93]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.14.34:564][ 93]LogCustomization: ------ [2020.06.10-18.14.34:564][ 93]LogCustomization: --> TC_Torso006 [2020.06.10-18.14.34:564][ 93]LogCustomization: --> TC_Legs006 [2020.06.10-18.14.34:564][ 93]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.34:564][ 93]LogCustomization: ------ [2020.06.10-18.14.34:564][ 93]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.14.34:564][ 93]LogCustomization: ------ [2020.06.10-18.14.34:564][ 93]LogCustomization: --> TC_Torso006 [2020.06.10-18.14.34:564][ 93]LogCustomization: --> TC_Legs006 [2020.06.10-18.14.34:564][ 93]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.34:564][ 93]LogCustomization: ------ [2020.06.10-18.14.34:564][ 93]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_Torso006 [2020.06.10-18.14.34:564][ 93]GameFlow: (CustomizedAudio) - Update Sound with item TC_Torso006 [2020.06.10-18.14.34:564][ 93]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.14.34:564][ 93]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.14.34:564][ 93]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.14.34:564][ 93]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.14.35:242][127]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.14.37:290][234]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.14.37:441][244]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.14.37:454][245]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.180746 seconds [2020.06.10-18.14.37:840][266]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.14.37:843][266]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.14.37:843][266]LogCustomization: ------ [2020.06.10-18.14.37:843][266]LogCustomization: --> Hillbilly_Body01_P01 [2020.06.10-18.14.37:843][266]LogCustomization: --> TC_Legs006 [2020.06.10-18.14.37:843][266]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.37:843][266]LogCustomization: ------ [2020.06.10-18.14.37:843][266]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.14.37:843][266]LogCustomization: ------ [2020.06.10-18.14.37:843][266]LogCustomization: --> Hillbilly_Body01_P01 [2020.06.10-18.14.37:843][266]LogCustomization: --> TC_Legs006 [2020.06.10-18.14.37:843][266]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.37:843][266]LogCustomization: ------ [2020.06.10-18.14.37:843][266]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item Hillbilly_Body01_P01 [2020.06.10-18.14.37:844][266]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.14.37:852][266]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-18.14.37:852][266]LogStreaming: Flushing async loaders. [2020.06.10-18.14.37:861][266]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-18.14.37:861][266]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Body01_P01 [2020.06.10-18.14.37:861][266]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.14.37:861][266]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.14.37:862][266]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.14.37:862][266]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.14.37:862][266]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.14.37:862][266]LogCustomization: ------ [2020.06.10-18.14.37:862][266]LogCustomization: --> Hillbilly_Body01_P01 [2020.06.10-18.14.37:862][266]LogCustomization: --> TC_Legs006 [2020.06.10-18.14.37:862][266]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.37:862][266]LogCustomization: ------ [2020.06.10-18.14.37:862][266]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.14.37:862][266]LogCustomization: ------ [2020.06.10-18.14.37:862][266]LogCustomization: --> Hillbilly_Body01_P01 [2020.06.10-18.14.37:862][266]LogCustomization: --> TC_Legs006 [2020.06.10-18.14.37:862][266]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.37:862][266]LogCustomization: ------ [2020.06.10-18.14.37:862][266]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item Hillbilly_Body01_P01 [2020.06.10-18.14.37:862][266]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Body01_P01 [2020.06.10-18.14.37:862][266]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.14.37:862][266]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.14.37:862][266]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.14.37:862][266]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.14.40:438][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.14.40:440][395]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.14.40:441][395]LogCustomization: ------ [2020.06.10-18.14.40:441][395]LogCustomization: --> HB_Torso02 [2020.06.10-18.14.40:441][395]LogCustomization: --> TC_Legs006 [2020.06.10-18.14.40:441][395]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.40:441][395]LogCustomization: ------ [2020.06.10-18.14.40:441][395]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.14.40:441][395]LogCustomization: ------ [2020.06.10-18.14.40:441][395]LogCustomization: --> HB_Torso02 [2020.06.10-18.14.40:441][395]LogCustomization: --> TC_Legs006 [2020.06.10-18.14.40:441][395]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.40:441][395]LogCustomization: ------ [2020.06.10-18.14.40:441][395]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.14.40:441][395]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.14.40:471][395]LogStreaming: Flushing async loaders took 30ms. [2020.06.10-18.14.40:472][395]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.14.40:472][395]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.14.40:472][395]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.14.40:472][395]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.14.40:472][395]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.14.40:472][395]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.14.40:472][395]LogCustomization: ------ [2020.06.10-18.14.40:472][395]LogCustomization: --> HB_Torso02 [2020.06.10-18.14.40:472][395]LogCustomization: --> TC_Legs006 [2020.06.10-18.14.40:472][395]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.40:472][395]LogCustomization: ------ [2020.06.10-18.14.40:472][395]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.14.40:472][395]LogCustomization: ------ [2020.06.10-18.14.40:472][395]LogCustomization: --> HB_Torso02 [2020.06.10-18.14.40:472][395]LogCustomization: --> TC_Legs006 [2020.06.10-18.14.40:472][395]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.40:472][395]LogCustomization: ------ [2020.06.10-18.14.40:472][395]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.14.40:472][395]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.14.40:472][395]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.14.40:472][395]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.14.40:472][395]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.14.40:472][395]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.14.43:065][528]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.14.43:067][528]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.14.43:067][528]LogCustomization: ------ [2020.06.10-18.14.43:067][528]LogCustomization: --> HB_Torso03 [2020.06.10-18.14.43:067][528]LogCustomization: --> TC_Legs006 [2020.06.10-18.14.43:067][528]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.43:067][528]LogCustomization: ------ [2020.06.10-18.14.43:067][528]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.14.43:067][528]LogCustomization: ------ [2020.06.10-18.14.43:067][528]LogCustomization: --> HB_Torso03 [2020.06.10-18.14.43:067][528]LogCustomization: --> TC_Legs006 [2020.06.10-18.14.43:067][528]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.43:067][528]LogCustomization: ------ [2020.06.10-18.14.43:067][528]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item HB_Torso03 [2020.06.10-18.14.43:067][528]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.14.43:095][528]LogStreaming: Flushing async loaders took 27ms. [2020.06.10-18.14.43:095][528]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso03 [2020.06.10-18.14.43:095][528]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.14.43:095][528]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.14.43:095][528]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.14.43:095][528]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.14.43:096][528]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.14.43:096][528]LogCustomization: ------ [2020.06.10-18.14.43:096][528]LogCustomization: --> HB_Torso03 [2020.06.10-18.14.43:096][528]LogCustomization: --> TC_Legs006 [2020.06.10-18.14.43:096][528]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.43:096][528]LogCustomization: ------ [2020.06.10-18.14.43:096][528]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.14.43:096][528]LogCustomization: ------ [2020.06.10-18.14.43:096][528]LogCustomization: --> HB_Torso03 [2020.06.10-18.14.43:096][528]LogCustomization: --> TC_Legs006 [2020.06.10-18.14.43:096][528]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.43:096][528]LogCustomization: ------ [2020.06.10-18.14.43:096][528]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item HB_Torso03 [2020.06.10-18.14.43:096][528]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso03 [2020.06.10-18.14.43:096][528]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.14.43:096][528]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.14.43:096][528]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.14.43:096][528]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.14.43:972][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.14.46:498][699]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.14.46:500][699]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.14.46:500][699]LogCustomization: ------ [2020.06.10-18.14.46:500][699]LogCustomization: --> HB_Torso03 [2020.06.10-18.14.46:500][699]LogCustomization: --> Hillbilly_Legs01 [2020.06.10-18.14.46:500][699]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.46:500][699]LogCustomization: ------ [2020.06.10-18.14.46:500][699]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.14.46:500][699]LogCustomization: ------ [2020.06.10-18.14.46:500][699]LogCustomization: --> HB_Torso03 [2020.06.10-18.14.46:500][699]LogCustomization: --> Hillbilly_Legs01 [2020.06.10-18.14.46:500][699]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.46:500][699]LogCustomization: ------ [2020.06.10-18.14.46:500][699]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item HB_Torso03 [2020.06.10-18.14.46:500][699]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso03 [2020.06.10-18.14.46:500][699]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item Hillbilly_Legs01 [2020.06.10-18.14.46:501][699]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Legs01 [2020.06.10-18.14.46:501][699]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.14.46:501][699]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.14.46:501][699]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.14.46:501][699]LogCustomization: ------ [2020.06.10-18.14.46:501][699]LogCustomization: --> HB_Torso03 [2020.06.10-18.14.46:501][699]LogCustomization: --> Hillbilly_Legs01 [2020.06.10-18.14.46:501][699]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.46:501][699]LogCustomization: ------ [2020.06.10-18.14.46:501][699]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.14.46:502][699]LogCustomization: ------ [2020.06.10-18.14.46:502][699]LogCustomization: --> HB_Torso03 [2020.06.10-18.14.46:502][699]LogCustomization: --> Hillbilly_Legs01 [2020.06.10-18.14.46:502][699]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.46:502][699]LogCustomization: ------ [2020.06.10-18.14.46:502][699]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item HB_Torso03 [2020.06.10-18.14.46:502][699]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso03 [2020.06.10-18.14.46:502][699]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item Hillbilly_Legs01 [2020.06.10-18.14.46:502][699]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Legs01 [2020.06.10-18.14.46:502][699]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.14.46:502][699]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.14.47:490][747]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.14.47:598][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.14.47:600][753]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.14.47:600][753]LogCustomization: ------ [2020.06.10-18.14.47:600][753]LogCustomization: --> HB_Torso03 [2020.06.10-18.14.47:600][753]LogCustomization: --> TC_Legs05_03 [2020.06.10-18.14.47:600][753]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.47:600][753]LogCustomization: ------ [2020.06.10-18.14.47:600][753]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.14.47:600][753]LogCustomization: ------ [2020.06.10-18.14.47:600][753]LogCustomization: --> HB_Torso03 [2020.06.10-18.14.47:600][753]LogCustomization: --> TC_Legs05_03 [2020.06.10-18.14.47:600][753]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.47:600][753]LogCustomization: ------ [2020.06.10-18.14.47:600][753]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item HB_Torso03 [2020.06.10-18.14.47:600][753]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso03 [2020.06.10-18.14.47:600][753]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_Legs05_03 [2020.06.10-18.14.47:600][753]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.14.47:604][753]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.14.47:604][753]LogStreaming: Flushing async loaders. [2020.06.10-18.14.47:605][753]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.14.47:605][753]LogStreaming: Flushing async loaders. [2020.06.10-18.14.47:608][753]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.14.47:608][753]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs05_03 [2020.06.10-18.14.47:608][753]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.14.47:608][753]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.14.47:609][753]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.14.47:609][753]LogCustomization: ------ [2020.06.10-18.14.47:609][753]LogCustomization: --> HB_Torso03 [2020.06.10-18.14.47:609][753]LogCustomization: --> TC_Legs05_03 [2020.06.10-18.14.47:609][753]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.47:609][753]LogCustomization: ------ [2020.06.10-18.14.47:609][753]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.14.47:609][753]LogCustomization: ------ [2020.06.10-18.14.47:609][753]LogCustomization: --> HB_Torso03 [2020.06.10-18.14.47:609][753]LogCustomization: --> TC_Legs05_03 [2020.06.10-18.14.47:609][753]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.47:609][753]LogCustomization: ------ [2020.06.10-18.14.47:609][753]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item HB_Torso03 [2020.06.10-18.14.47:609][753]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso03 [2020.06.10-18.14.47:609][753]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_Legs05_03 [2020.06.10-18.14.47:609][753]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs05_03 [2020.06.10-18.14.47:609][753]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.14.47:609][753]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.14.47:719][754]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.14.47:736][755]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.262280 seconds [2020.06.10-18.14.48:105][773]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.14.48:107][773]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.14.48:107][773]LogCustomization: ------ [2020.06.10-18.14.48:107][773]LogCustomization: --> HB_Torso03 [2020.06.10-18.14.48:107][773]LogCustomization: --> TC_Legs006 [2020.06.10-18.14.48:107][773]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.48:107][773]LogCustomization: ------ [2020.06.10-18.14.48:107][773]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.14.48:107][773]LogCustomization: ------ [2020.06.10-18.14.48:107][773]LogCustomization: --> HB_Torso03 [2020.06.10-18.14.48:107][773]LogCustomization: --> TC_Legs006 [2020.06.10-18.14.48:107][773]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.48:107][773]LogCustomization: ------ [2020.06.10-18.14.48:107][773]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item HB_Torso03 [2020.06.10-18.14.48:107][773]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso03 [2020.06.10-18.14.48:107][773]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.14.48:107][773]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.14.48:107][773]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.14.48:108][773]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.14.48:108][773]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.14.48:108][773]LogCustomization: ------ [2020.06.10-18.14.48:108][773]LogCustomization: --> HB_Torso03 [2020.06.10-18.14.48:108][773]LogCustomization: --> TC_Legs006 [2020.06.10-18.14.48:108][773]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.48:108][773]LogCustomization: ------ [2020.06.10-18.14.48:108][773]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.14.48:108][773]LogCustomization: ------ [2020.06.10-18.14.48:108][773]LogCustomization: --> HB_Torso03 [2020.06.10-18.14.48:108][773]LogCustomization: --> TC_Legs006 [2020.06.10-18.14.48:108][773]LogCustomization: --> TC_W05_03 [2020.06.10-18.14.48:108][773]LogCustomization: ------ [2020.06.10-18.14.48:108][773]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item HB_Torso03 [2020.06.10-18.14.48:108][773]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso03 [2020.06.10-18.14.48:108][773]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.14.48:108][773]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.14.48:108][773]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.14.48:108][773]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.14.49:242][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.14.50:175][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.14.55:583][172]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344471393 [2020.06.10-18.14.55:583][172]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344471393, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: ExtendedAway, Status: , Properties: } [2020.06.10-18.14.57:756][305]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.14.58:224][334]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.14.58:242][335]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.471049 seconds [2020.06.10-18.15.08:298][936]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.15.08:422][944]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.15.08:444][945]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.166019 seconds [2020.06.10-18.15.12:384][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.15.12:385][170]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.15.12:385][170]LogCustomization: ------ [2020.06.10-18.15.12:385][170]LogCustomization: --> HB_Torso02 [2020.06.10-18.15.12:386][170]LogCustomization: --> TC_Legs006 [2020.06.10-18.15.12:386][170]LogCustomization: --> TC_W05_03 [2020.06.10-18.15.12:386][170]LogCustomization: ------ [2020.06.10-18.15.12:386][170]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.15.12:386][170]LogCustomization: ------ [2020.06.10-18.15.12:386][170]LogCustomization: --> HB_Torso02 [2020.06.10-18.15.12:386][170]LogCustomization: --> TC_Legs006 [2020.06.10-18.15.12:386][170]LogCustomization: --> TC_W05_03 [2020.06.10-18.15.12:386][170]LogCustomization: ------ [2020.06.10-18.15.12:386][170]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.15.12:386][170]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.15.12:386][170]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.15.12:386][170]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.15.12:386][170]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.15.12:386][170]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.15.12:386][170]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.15.12:386][170]LogCustomization: ------ [2020.06.10-18.15.12:386][170]LogCustomization: --> HB_Torso02 [2020.06.10-18.15.12:386][170]LogCustomization: --> TC_Legs006 [2020.06.10-18.15.12:386][170]LogCustomization: --> TC_W05_03 [2020.06.10-18.15.12:386][170]LogCustomization: ------ [2020.06.10-18.15.12:387][170]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.15.12:387][170]LogCustomization: ------ [2020.06.10-18.15.12:387][170]LogCustomization: --> HB_Torso02 [2020.06.10-18.15.12:387][170]LogCustomization: --> TC_Legs006 [2020.06.10-18.15.12:387][170]LogCustomization: --> TC_W05_03 [2020.06.10-18.15.12:387][170]LogCustomization: ------ [2020.06.10-18.15.12:387][170]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.15.12:387][170]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.15.12:387][170]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.15.12:387][170]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.15.12:387][170]GameFlow: (BP_Menu_Slasher03_C_16) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.15.12:387][170]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.15.14:997][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.10-18.15.18:489][485]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.15.18:635][492]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.15.18:656][494]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.177536 seconds [2020.06.10-18.15.24:902][817]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344471393 [2020.06.10-18.15.24:902][817]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344471393, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-18.15.26:548][905]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.10-18.15.26:549][905]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-18.15.26:676][912]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-18.15.26:676][912]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-18.15.28:702][ 17]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.15.28:902][ 28]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.15.28:907][ 29]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.226791 seconds [2020.06.10-18.15.38:955][545]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.15.39:128][554]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.15.39:140][555]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.205731 seconds [2020.06.10-18.15.49:181][ 73]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.15.49:421][ 85]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.15.49:428][ 86]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.258085 seconds [2020.06.10-18.15.59:474][609]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.15.59:620][616]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.15.59:640][618]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.177438 seconds [2020.06.10-18.16.09:700][140]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.16.09:860][148]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.16.09:867][149]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.187264 seconds [2020.06.10-18.16.19:913][673]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.16.20:033][679]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.16.20:038][680]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.143228 seconds [2020.06.10-18.16.30:074][203]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.16.30:233][211]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.16.30:241][212]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.178239 seconds [2020.06.10-18.16.40:273][728]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.16.40:473][739]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.16.40:480][740]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.218855 seconds [2020.06.10-18.16.50:526][270]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.16.50:632][275]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.16.50:650][277]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.134864 seconds [2020.06.10-18.17.00:698][782]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.17.00:832][789]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.17.00:843][790]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.164335 seconds [2020.06.10-18.17.10:898][310]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.17.11:085][320]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.17.11:085][320]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-18.17.11:085][320]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-18.17.11:085][320]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.10-18.17.11:085][320]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-18.17.11:085][320]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-18.17.11:085][320]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-18.17.11:085][320]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-18.17.11:085][320]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.06.10-18.17.11:085][320]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.06.10-18.17.11:085][320]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-18.17.11:085][320]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.06.10-18.17.11:085][320]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.10-18.17.11:085][320]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-18.17.11:085][320]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.06.10-18.17.11:085][320]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-18.17.11:085][320]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-18.17.11:085][320]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.10-18.17.11:085][320]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-18.17.11:085][320]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.10-18.17.11:085][320]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.06.10-18.17.11:085][320]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-18.17.11:085][320]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.06.10-18.17.11:085][320]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.06.10-18.17.11:085][320]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-18.17.11:085][320]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.06.10-18.17.11:085][320]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-18.17.11:085][320]LogOnlineSession: Verbose: OSS: MirrorsSessionId=78c4288e-c656-4dc0-8550-c4bab55b4855 : OnlineService [2020.06.10-18.17.11:085][320]LogOnlineSession: Verbose: OSS: MatchMembersA=["3d851480-bd94-11e6-b0c2-879f2804d5d0"] : OnlineService [2020.06.10-18.17.11:085][320]LogOnlineSession: Verbose: OSS: MatchMembersB=["d9bb399c-2a7d-4324-89c9-37ccdee4765d"] : OnlineService [2020.06.10-18.17.11:085][320]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-18.17.11:085][320]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-18.17.11:086][320]LogOnlineSession: Verbose: OSS: EncryptionKey=TPQE59gF6tZ+t//AUVHmamawPMPmv8xLyoY6GbTCSuw= : OnlineService [2020.06.10-18.17.11:086][320]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-18.17.11:086][320]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.06.10-18.17.11:086][320]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/78c4288e-c656-4dc0-8550-c4bab55b4855] [2020.06.10-18.17.11:105][322]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.228147 seconds [2020.06.10-18.17.11:125][322]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: GameSession [2020.06.10-18.17.11:191][326]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/78c4288e-c656-4dc0-8550-c4bab55b4855] [2020.06.10-18.17.11:192][326]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.17.11:192][326]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.06.10-18.17.16:192][587]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.06.10-18.17.16:192][587]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/78c4288e-c656-4dc0-8550-c4bab55b4855] [2020.06.10-18.17.16:459][601]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/78c4288e-c656-4dc0-8550-c4bab55b4855] [2020.06.10-18.17.16:459][601]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.17.16:459][601]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.06.10-18.17.21:471][861]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.06.10-18.17.21:471][861]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/78c4288e-c656-4dc0-8550-c4bab55b4855] [2020.06.10-18.17.21:591][867]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/78c4288e-c656-4dc0-8550-c4bab55b4855] [2020.06.10-18.17.21:591][867]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.17.21:591][867]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.06.10-18.17.26:604][120]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.06.10-18.17.26:605][120]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/78c4288e-c656-4dc0-8550-c4bab55b4855] [2020.06.10-18.17.26:697][125]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/78c4288e-c656-4dc0-8550-c4bab55b4855] [2020.06.10-18.17.26:698][125]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.17.26:698][125]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.06.10-18.17.31:711][386]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.06.10-18.17.31:711][386]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/78c4288e-c656-4dc0-8550-c4bab55b4855] [2020.06.10-18.17.31:818][392]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/78c4288e-c656-4dc0-8550-c4bab55b4855] [2020.06.10-18.17.31:818][392]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.17.31:818][392]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.06.10-18.17.31:818][392]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.06.10-18.17.31:818][392]GameFlow: Joining sesion : GameSession [2020.06.10-18.17.31:818][392]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.06.10-18.17.31:818][392]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.06.10-18.17.31:818][392]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.06.10-18.17.31:819][392]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.06.10-18.17.31:819][392]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.06.10-18.17.31:819][392]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.06.10-18.17.31:819][392]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-18.17.31:819][392]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.06.10-18.17.31:819][392]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [Success] [2020.06.10-18.17.31:820][392]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.17.31:820][392]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.10-18.17.31:825][392]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.31:825][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.17.31:838][392]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.31:839][392]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.31:839][392]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.31:839][392]LogContextSystem: Leave Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.31:839][392]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-18.17.31:839][392]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.31:839][392]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.31:839][392]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.31:839][392]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.31:839][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.10-18.17.31:841][392]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.31:841][392]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.31:841][392]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.31:841][392]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-18.17.31:841][392]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-18.17.31:841][392]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.10-18.17.31:842][392]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.10-18.17.31:842][392]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-18.17.31:842][392]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.10-18.17.31:842][392]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-18.17.31:842][392]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-18.17.31:842][392]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.17.31:842][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-18.17.31:842][392]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.17.31:842][392]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.17.31:842][392]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.17.31:843][392]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-18.17.31:843][392]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.17.31:843][392]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-18.17.31:843][392]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-18.17.31:843][392]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.17.31:843][392]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.17.31:843][392]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.17.31:843][392]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.17.31:843][392]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.17.31:843][392]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-18.17.31:843][392]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-18.17.31:843][392]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.17.31:843][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.10-18.17.31:843][392]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.31:843][392]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.10-18.17.31:916][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.10-18.17.31:916][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:917][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.10-18.17.31:917][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:917][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.10-18.17.31:917][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:917][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.10-18.17.31:917][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:917][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.10-18.17.31:917][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:918][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.10-18.17.31:918][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:918][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.10-18.17.31:918][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:918][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.10-18.17.31:918][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:918][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.10-18.17.31:918][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:918][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.10-18.17.31:918][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:918][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.10-18.17.31:918][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:918][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.10-18.17.31:919][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:919][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.10-18.17.31:919][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:919][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.10-18.17.31:919][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:919][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.10-18.17.31:919][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:919][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.10-18.17.31:919][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:919][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.10-18.17.31:919][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:919][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.10-18.17.31:920][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:920][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.10-18.17.31:920][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:920][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.10-18.17.31:920][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:920][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.10-18.17.31:920][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:920][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.10-18.17.31:920][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:920][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.10-18.17.31:920][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:920][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.10-18.17.31:920][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:920][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.10-18.17.31:921][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:921][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.10-18.17.31:921][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:921][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.10-18.17.31:921][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:921][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.10-18.17.31:921][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:921][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.10-18.17.31:921][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:921][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.10-18.17.31:921][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:921][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.10-18.17.31:921][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:921][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.10-18.17.31:921][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:922][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.10-18.17.31:922][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:922][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.10-18.17.31:922][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:922][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.10-18.17.31:922][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:922][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.10-18.17.31:922][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:922][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.10-18.17.31:922][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:922][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.10-18.17.31:922][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:923][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.10-18.17.31:923][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:923][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.10-18.17.31:923][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:923][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.10-18.17.31:923][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:923][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.10-18.17.31:923][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:923][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.10-18.17.31:923][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:923][392]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.10-18.17.31:923][392]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.17.31:924][392]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.17.31:924][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-18.17.31:925][392]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.17.31:925][392]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.17.31:925][392]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.17.31:925][392]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-18.17.31:926][393]r.CullAll = "1" [2020.06.10-18.17.31:926][393]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.10-18.17.31:926][393]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, right pawn already here and no destroy sequence launch [2020.06.10-18.17.32:856][449]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-18.17.32:856][449]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.06.10-18.17.32:856][449]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-18.17.32:872][450]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.10-18.17.32:872][450]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.10-18.17.32:872][450]LogNet: Browse: 52.91.78.97:7779//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=_EMPTY_?KillerPips=72?SurvivorPips=15?MaxPlayers=5?Addons=Addon_Chainsaw_005;Addon_Chainsaw_003?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;SpiritFury?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live [2020.06.10-18.17.32:872][450]LogInit: WinSock: Socket queue 32768 / 32768 [2020.06.10-18.17.32:873][450]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.06.10-18.17.32:873][450]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.06.10-18.17.32:873][450]LogNet: Game client on port 7779, rate 10000 [2020.06.10-18.17.33:001][458]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 52.91.78.97:7779, Name: SteamNetConnection_2, Driver: PendingNetDriver SteamNetDriver_2, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.06.10-18.17.33:130][466]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.06.10-18.17.33:131][466]LogLoad: LoadMap: 52.91.78.97:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=_EMPTY_?KillerPips=72?SurvivorPips=15?MaxPlayers=5?Addons=Addon_Chainsaw_005;Addon_Chainsaw_003?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;SpiritFury?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.06.10-18.17.33:131][466]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-18.17.33:131][466]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-18.17.33:131][466]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-18.17.33:131][466]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435458 [2020.06.10-18.17.33:164][466]LogUObjectHash: Compacting FUObjectHashTables data took 9.63ms [2020.06.10-18.17.33:185][466]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.17.33:188][466]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.17.33:189][466]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.10-18.17.33:189][466]LogStreaming: Flushing async loaders. [2020.06.10-18.17.33:192][466]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.17.33:192][466]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.10-18.17.33:192][466]LogStreaming: Flushing async loaders. [2020.06.10-18.17.33:208][466]LogStreaming: Flushing async loaders took 15ms. [2020.06.10-18.17.33:208][466]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.10-18.17.33:208][466]LogStreaming: Flushing async loaders. [2020.06.10-18.17.33:208][466]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.17.33:209][466]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.10-18.17.33:209][466]LogStreaming: Flushing async loaders. [2020.06.10-18.17.33:211][466]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.17.33:211][466]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.10-18.17.33:211][466]LogStreaming: Flushing async loaders. [2020.06.10-18.17.33:275][466]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.17.33:284][466]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.17.33:297][466]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.17.33:346][466]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.17.33:466][466]LogStreaming: Flushing async loaders took 255ms. [2020.06.10-18.17.33:469][466]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.10-18.17.33:469][466]LogStreaming: Flushing async loaders. [2020.06.10-18.17.33:588][466]LogStreaming: Flushing async loaders took 120ms. [2020.06.10-18.17.33:590][466]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.10-18.17.33:590][466]LogStreaming: Flushing async loaders. [2020.06.10-18.17.33:590][466]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.17.33:590][466]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.06.10-18.17.33:590][466]LogStreaming: Flushing async loaders. [2020.06.10-18.17.33:617][466]LogStreaming: Flushing async loaders took 26ms. [2020.06.10-18.17.33:617][466]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.10-18.17.33:617][466]LogStreaming: Flushing async loaders. [2020.06.10-18.17.33:618][466]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.17.33:620][466]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.06.10-14.17.33 [2020.06.10-18.17.33:620][466]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.06.10-18.17.33:620][466]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.10-18.17.33:629][466]LogWorld: Bringing up level for play took: 0.009600 [2020.06.10-18.17.33:630][466]LogLoad: Took 0.499357 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.06.10-18.17.33:755][472]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.06.10-18.17.33:755][472]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.10-18.17.33:804][475]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000040 seconds [2020.06.10-18.17.33:805][475]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.06.10-18.17.33:805][475]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.06.10-18.17.33:965][485]LogDBDEasyAntiCheat: RPC to validate server [2020.06.10-18.17.33:965][485]LogDBDEasyAntiCheat: Server is dedicated [2020.06.10-18.17.33:965][485]LogDBDEasyAntiCheat: slave connected [2020.06.10-18.17.33:966][485]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-18.17.33:966][485]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:649132ed-3cb7-4997-bd17-c5f9109c065e|76561198110976561 [2020.06.10-18.17.33:966][485]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-18.17.33:966][485]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.17.33:966][485]LogCustomization: ------ [2020.06.10-18.17.33:966][485]LogCustomization: --> GS_Head012 [2020.06.10-18.17.33:966][485]LogCustomization: --> GS_Torso01 [2020.06.10-18.17.33:966][485]LogCustomization: --> GS_Legs01 [2020.06.10-18.17.33:966][485]LogCustomization: ------ [2020.06.10-18.17.33:966][485]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-18.17.33:967][485]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-18.17.33:967][485]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.141' TotalLoadTime='2.141' TimeStamp='2020-06-10T18:17:32.680Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC9E0508D80D67FE06B0AE0B86A43C' LobbyId='014D8B7308D80D6A886DEF76E21C59E9' [2020.06.10-18.17.33:967][485]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-18.17.33:967][485]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.141' TimeStamp='2020-06-10T18:17:32.680Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC9E0508D80D67FE06B0AE0B86A43C' LobbyId='014D8B7308D80D6A886DEF76E21C59E9' [2020.06.10-18.17.33:967][485]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-18.17.33:967][485]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.141' TimeStamp='2020-06-10T18:17:32.680Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC9E0508D80D67FE06B0AE0B86A43C' LobbyId='014D8B7308D80D6A886DEF76E21C59E9' [2020.06.10-18.17.33:968][485]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-18.17.33:997][487]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-18.17.33:997][487]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:d9bb399c-2a7d-4324-89c9-37ccdee4765d|76561198110238087 [2020.06.10-18.17.33:997][487]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-18.17.33:997][487]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.17.33:997][487]LogCustomization: ------ [2020.06.10-18.17.33:997][487]LogCustomization: --> MT_Mask_DG_01 [2020.06.10-18.17.33:997][487]LogCustomization: --> MT_Torso012 [2020.06.10-18.17.33:997][487]LogCustomization: --> MT_Legs04_03 [2020.06.10-18.17.33:997][487]LogCustomization: ------ [2020.06.10-18.17.33:997][487]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-18.17.34:175][498]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-18.17.34:175][498]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:655a3dfd-b729-4c6e-a16d-208202270bd8|76561198192464799 [2020.06.10-18.17.34:175][498]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-18.17.34:175][498]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.17.34:175][498]LogCustomization: ------ [2020.06.10-18.17.34:175][498]LogCustomization: --> FS_Head007 [2020.06.10-18.17.34:175][498]LogCustomization: --> FS_Torso009 [2020.06.10-18.17.34:175][498]LogCustomization: --> FS_Legs008 [2020.06.10-18.17.34:175][498]LogCustomization: ------ [2020.06.10-18.17.34:175][498]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-18.17.34:239][502]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-18.17.34:239][502]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:3d851480-bd94-11e6-b0c2-879f2804d5d0|76561198115048270 [2020.06.10-18.17.34:239][502]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-18.17.34:239][502]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.17.34:239][502]LogCustomization: ------ [2020.06.10-18.17.34:239][502]LogCustomization: --> HB_Torso02 [2020.06.10-18.17.34:239][502]LogCustomization: --> TC_Legs006 [2020.06.10-18.17.34:239][502]LogCustomization: --> TC_W05_03 [2020.06.10-18.17.34:239][502]LogCustomization: ------ [2020.06.10-18.17.34:239][502]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-18.17.34:240][502]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-18.17.34:240][502]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.274' TotalLoadTime='2.416' TimeStamp='2020-06-10T18:17:32.954Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC9E0508D80D67FE06B0AE0B86A43C' LobbyId='014D8B7308D80D6A886DEF76E21C59E9' [2020.06.10-18.17.34:240][502]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.06.10-18.17.34:240][502]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.10-18.17.34:255][503]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.10-18.17.34:255][503]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.10-18.17.34:255][503]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='52.91.78.97:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=_EMPTY_?KillerPips=72?SurvivorPips=15?MaxPlayers=5?Addons=Addon_Chainsaw_005;Addon_Chainsaw_003?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;SpiritFury?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-18.17.34:610][525]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.17.34:610][525]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.17.34:642][527]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.17.34:674][529]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-18.17.34:674][529]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:af0cb2fb-4422-49bf-b2ff-30c577bbc6e2|76561198252664112 [2020.06.10-18.17.34:674][529]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-18.17.34:674][529]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.17.34:674][529]LogCustomization: ------ [2020.06.10-18.17.34:674][529]LogCustomization: --> FM_Head002 [2020.06.10-18.17.34:674][529]LogCustomization: --> FM_Torso01_P01 [2020.06.10-18.17.34:674][529]LogCustomization: --> FM_Legs002_02 [2020.06.10-18.17.34:674][529]LogCustomization: ------ [2020.06.10-18.17.34:675][529]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-18.17.34:739][533]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.17.34:739][533]LogCustomization: ------ [2020.06.10-18.17.34:739][533]LogCustomization: --> GS_Head012 [2020.06.10-18.17.34:739][533]LogCustomization: --> GS_Torso01 [2020.06.10-18.17.34:739][533]LogCustomization: --> GS_Legs01 [2020.06.10-18.17.34:739][533]LogCustomization: ------ [2020.06.10-18.17.34:739][533]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-18.17.35:255][565]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-18.17.35:255][565]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.10-18.17.35:255][565]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.10-18.17.35:255][565]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.35:255][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.10-18.17.35:256][565]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.35:256][565]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.35:256][565]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.35:256][565]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-18.17.35:256][565]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-18.17.35:256][565]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.35:256][565]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.10-18.17.35:256][565]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.17.35:256][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-18.17.35:340][565]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.17.35:341][565]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.17.35:341][565]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.17.35:341][565]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-18.17.35:341][565]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-18.17.35:341][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-18.17.35:341][565]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.35:341][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.17.35:396][565]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.35:396][565]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.35:396][565]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.17.35:397][565]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-18.17.35:398][565]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-18.17.35:398][565]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-18.17.35:398][565]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.17.35:398][565]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-18.17.35:398][565]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.17.35:398][565]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.17.35:398][565]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.17.35:398][565]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.17.35:398][565]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.10-18.17.35:398][565]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.17.35:398][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-18.17.35:399][565]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.17.35:399][565]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.17.35:399][565]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.35:424][565]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-18.17.35:424][565]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-18.17.35:424][565]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.17.35:424][565]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-18.17.35:424][565]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.17.35:424][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.17.35:432][565]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-18.17.35:432][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-18.17.35:432][565]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.35:432][565]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.35:538][565]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94624] [2020.06.10-18.17.35:538][565]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.17.35:538][565]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.17.35:539][565]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.35:539][565]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.35:539][565]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-18.17.35:540][566]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-18.17.35:540][566]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-18.17.35:540][566]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-18.17.35:540][566]r.CullAll = "0" [2020.06.10-18.17.35:541][566]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-18.17.35:541][566]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.10-18.17.35:541][566]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.10-18.17.35:542][566]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-18.17.35:656][566]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94624] [2020.06.10-18.17.35:656][566]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.17.35:658][566]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18501&schemaVersion=0] [2020.06.10-18.17.35:658][566]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-18.17.35:788][567]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-18.17.35:791][567]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-18.17.35:791][567]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-18.17.35:792][567]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.17.35:792][567]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.17.35:792][567]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-18.17.35:792][567]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-18.17.35:792][567]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-18.17.35:792][567]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.10-18.17.35:794][567]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000034 seconds [2020.06.10-18.17.35:794][567]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.17.35:795][567]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.17.35:795][567]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.5 [2020.06.10-18.17.35:795][567]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.17.35:796][567]LogCustomization: ------ [2020.06.10-18.17.35:796][567]LogCustomization: --> HB_Torso02 [2020.06.10-18.17.35:796][567]LogCustomization: --> TC_Legs006 [2020.06.10-18.17.35:796][567]LogCustomization: --> TC_W05_03 [2020.06.10-18.17.35:796][567]LogCustomization: ------ [2020.06.10-18.17.35:796][567]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.17.35:796][567]LogStreaming: Flushing async loaders. [2020.06.10-18.17.35:823][567]LogStreaming: Flushing async loaders took 27ms. [2020.06.10-18.17.35:823][567]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.17.35:823][567]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.17.35:823][567]LogStreaming: Flushing async loaders. [2020.06.10-18.17.35:833][567]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-18.17.35:833][567]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.17.35:833][567]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.17.35:833][567]LogStreaming: Flushing async loaders. [2020.06.10-18.17.35:836][567]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.17.35:836][567]LogStreaming: Flushing async loaders. [2020.06.10-18.17.35:838][567]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.17.35:838][567]LogStreaming: Flushing async loaders. [2020.06.10-18.17.35:839][567]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.17.35:840][567]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.17.35:840][567]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.17.35:841][567]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : GS_Head012. GS_Torso01. GS_Legs01. [2020.06.10-18.17.35:841][567]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-18.17.35:841][567]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : MT_Mask_DG_01. MT_Torso012. MT_Legs04_03. [2020.06.10-18.17.35:841][567]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-18.17.35:841][567]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : FS_Head007. FS_Torso009. FS_Legs008. [2020.06.10-18.17.35:841][567]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-18.17.35:841][567]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : FM_Head002. FM_Torso01_P01. FM_Legs002_02. [2020.06.10-18.17.35:841][567]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-18.17.35:875][568]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18501&schemaVersion=0] [2020.06.10-18.17.35:876][568]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.17.35:877][568]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-18.17.35:877][568]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-18.17.35:877][568]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-18.17.35:877][568]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 10. [2020.06.10-18.17.35:882][568]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000076 seconds [2020.06.10-18.17.35:882][568]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.6 [2020.06.10-18.17.35:882][568]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.17.35:882][568]LogCustomization: ------ [2020.06.10-18.17.35:882][568]LogCustomization: --> GS_Head012 [2020.06.10-18.17.35:882][568]LogCustomization: --> GS_Torso01 [2020.06.10-18.17.35:883][568]LogCustomization: --> GS_Legs01 [2020.06.10-18.17.35:883][568]LogCustomization: ------ [2020.06.10-18.17.35:883][568]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head012 [2020.06.10-18.17.35:883][568]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.17.35:905][568]LogStreaming: Flushing async loaders took 22ms. [2020.06.10-18.17.35:906][568]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head012 [2020.06.10-18.17.35:906][568]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso01 [2020.06.10-18.17.35:908][568]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso01 [2020.06.10-18.17.35:908][568]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01 [2020.06.10-18.17.35:908][568]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.06.10-18.17.35:908][568]LogStreaming: Flushing async loaders. [2020.06.10-18.17.35:912][568]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-18.17.35:913][568]LogStreaming: Flushing async loaders. [2020.06.10-18.17.35:915][568]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.17.35:915][568]LogStreaming: Flushing async loaders. [2020.06.10-18.17.35:917][568]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.17.35:917][568]LogStreaming: Flushing async loaders. [2020.06.10-18.17.35:923][568]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-18.17.35:924][568]LogStreaming: Flushing async loaders. [2020.06.10-18.17.35:930][568]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-18.17.35:930][568]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-18.17.35:930][568]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-18.17.35:930][568]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-18.17.35:931][568]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.06.10-18.17.35:933][568]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000034 seconds [2020.06.10-18.17.35:933][568]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.0 [2020.06.10-18.17.35:933][568]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.17.35:933][568]LogCustomization: ------ [2020.06.10-18.17.35:933][568]LogCustomization: --> MT_Mask_DG_01 [2020.06.10-18.17.35:933][568]LogCustomization: --> MT_Torso012 [2020.06.10-18.17.35:933][568]LogCustomization: --> MT_Legs04_03 [2020.06.10-18.17.35:933][568]LogCustomization: ------ [2020.06.10-18.17.35:933][568]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Mask_DG_01 [2020.06.10-18.17.35:934][568]LogStreaming: Flushing async loaders. [2020.06.10-18.17.35:937][568]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.17.35:937][568]GameFlow: (CustomizedAudio) - Update Sound with item MT_Mask_DG_01 [2020.06.10-18.17.35:937][568]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso012 [2020.06.10-18.17.35:937][568]LogStreaming: Flushing async loaders. [2020.06.10-18.17.35:948][568]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-18.17.35:950][568]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso012 [2020.06.10-18.17.35:950][568]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.06.10-18.17.35:950][568]LogStreaming: Flushing async loaders. [2020.06.10-18.17.35:954][568]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-18.17.35:955][568]LogStreaming: Flushing async loaders. [2020.06.10-18.17.35:957][568]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.17.35:957][568]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.10-18.17.35:958][568]LogStreaming: Flushing async loaders. [2020.06.10-18.17.35:967][568]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-18.17.35:967][568]LogStreaming: Flushing async loaders. [2020.06.10-18.17.35:976][568]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-18.17.35:976][568]LogStreaming: Flushing async loaders. [2020.06.10-18.17.35:985][568]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-18.17.35:986][568]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-18.17.35:986][568]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-18.17.35:986][568]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-18.17.35:986][568]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 12. [2020.06.10-18.17.35:987][568]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000044 seconds [2020.06.10-18.17.35:988][568]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.2 [2020.06.10-18.17.35:988][568]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.17.35:988][568]LogCustomization: ------ [2020.06.10-18.17.35:988][568]LogCustomization: --> FS_Head007 [2020.06.10-18.17.35:988][568]LogCustomization: --> FS_Torso009 [2020.06.10-18.17.35:988][568]LogCustomization: --> FS_Legs008 [2020.06.10-18.17.35:988][568]LogCustomization: ------ [2020.06.10-18.17.35:988][568]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Head007 [2020.06.10-18.17.35:988][568]LogStreaming: Flushing async loaders. [2020.06.10-18.17.35:993][568]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-18.17.35:993][568]LogStreaming: Flushing async loaders. [2020.06.10-18.17.35:996][568]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.17.35:996][568]LogStreaming: Flushing async loaders. [2020.06.10-18.17.36:017][568]LogStreaming: Flushing async loaders took 21ms. [2020.06.10-18.17.36:018][568]GameFlow: (CustomizedAudio) - Update Sound with item FS_Head007 [2020.06.10-18.17.36:018][568]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Torso009 [2020.06.10-18.17.36:018][568]LogStreaming: Flushing async loaders. [2020.06.10-18.17.36:025][568]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-18.17.36:025][568]GameFlow: (CustomizedAudio) - Update Sound with item FS_Torso009 [2020.06.10-18.17.36:025][568]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Legs008 [2020.06.10-18.17.36:025][568]LogStreaming: Flushing async loaders. [2020.06.10-18.17.36:030][568]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-18.17.36:030][568]LogStreaming: Flushing async loaders. [2020.06.10-18.17.36:034][568]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-18.17.36:035][568]GameFlow: (CustomizedAudio) - Update Sound with item FS_Legs008 [2020.06.10-18.17.36:035][568]LogStreaming: Flushing async loaders. [2020.06.10-18.17.36:039][568]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-18.17.36:039][568]LogStreaming: Flushing async loaders. [2020.06.10-18.17.36:042][568]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.17.36:042][568]LogStreaming: Flushing async loaders. [2020.06.10-18.17.36:043][568]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.17.36:044][568]LogStreaming: Flushing async loaders. [2020.06.10-18.17.36:045][568]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.17.36:045][568]LogStreaming: Flushing async loaders. [2020.06.10-18.17.36:050][568]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-18.17.36:050][568]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-18.17.36:050][568]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-18.17.36:050][568]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-18.17.36:050][568]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 8. [2020.06.10-18.17.36:051][568]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000089 seconds [2020.06.10-18.17.36:052][568]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.5 [2020.06.10-18.17.36:052][568]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.17.36:052][568]LogCustomization: ------ [2020.06.10-18.17.36:052][568]LogCustomization: --> FM_Head002 [2020.06.10-18.17.36:052][568]LogCustomization: --> FM_Torso01_P01 [2020.06.10-18.17.36:052][568]LogCustomization: --> FM_Legs002_02 [2020.06.10-18.17.36:052][568]LogCustomization: ------ [2020.06.10-18.17.36:052][568]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head002 [2020.06.10-18.17.36:052][568]LogStreaming: Flushing async loaders. [2020.06.10-18.17.36:055][568]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.17.36:055][568]LogStreaming: Flushing async loaders. [2020.06.10-18.17.36:071][568]LogStreaming: Flushing async loaders took 16ms. [2020.06.10-18.17.36:071][568]LogStreaming: Flushing async loaders. [2020.06.10-18.17.36:076][568]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-18.17.36:077][568]LogStreaming: Flushing async loaders. [2020.06.10-18.17.36:081][568]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-18.17.36:081][568]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head002 [2020.06.10-18.17.36:081][568]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso01_P01 [2020.06.10-18.17.36:081][568]LogStreaming: Flushing async loaders. [2020.06.10-18.17.36:083][568]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.17.36:083][568]LogStreaming: Flushing async loaders. [2020.06.10-18.17.36:084][568]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.17.36:085][568]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso01_P01 [2020.06.10-18.17.36:085][568]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs002_02 [2020.06.10-18.17.36:085][568]LogStreaming: Flushing async loaders. [2020.06.10-18.17.36:099][568]LogStreaming: Flushing async loaders took 15ms. [2020.06.10-18.17.36:109][568]LogStreaming: Flushing async loaders. [2020.06.10-18.17.36:115][568]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-18.17.36:115][568]LogStreaming: Flushing async loaders. [2020.06.10-18.17.36:116][568]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.17.36:116][568]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs002_02 [2020.06.10-18.17.36:117][568]LogStreaming: Flushing async loaders. [2020.06.10-18.17.36:118][568]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.17.36:145][569]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.17.36:145][569]LogCustomization: ------ [2020.06.10-18.17.36:145][569]LogCustomization: --> HB_Torso02 [2020.06.10-18.17.36:145][569]LogCustomization: --> TC_Legs006 [2020.06.10-18.17.36:145][569]LogCustomization: --> TC_W05_03 [2020.06.10-18.17.36:145][569]LogCustomization: ------ [2020.06.10-18.17.36:145][569]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.17.36:145][569]LogCustomization: ------ [2020.06.10-18.17.36:145][569]LogCustomization: --> HB_Torso02 [2020.06.10-18.17.36:145][569]LogCustomization: --> TC_Legs006 [2020.06.10-18.17.36:145][569]LogCustomization: --> TC_W05_03 [2020.06.10-18.17.36:145][569]LogCustomization: ------ [2020.06.10-18.17.36:145][569]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.17.36:146][569]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.17.36:146][569]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.17.36:146][569]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.17.36:146][569]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.17.36:146][569]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.17.36:150][569]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.17.36:150][569]LogCustomization: ------ [2020.06.10-18.17.36:150][569]LogCustomization: --> FS_Head007 [2020.06.10-18.17.36:150][569]LogCustomization: --> FS_Torso009 [2020.06.10-18.17.36:150][569]LogCustomization: --> FS_Legs008 [2020.06.10-18.17.36:150][569]LogCustomization: ------ [2020.06.10-18.17.36:150][569]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.17.36:150][569]LogCustomization: ------ [2020.06.10-18.17.36:150][569]LogCustomization: --> FS_Head007 [2020.06.10-18.17.36:150][569]LogCustomization: --> FS_Torso009 [2020.06.10-18.17.36:150][569]LogCustomization: --> FS_Legs008 [2020.06.10-18.17.36:150][569]LogCustomization: ------ [2020.06.10-18.17.36:150][569]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Head007 [2020.06.10-18.17.36:151][569]GameFlow: (CustomizedAudio) - Update Sound with item FS_Head007 [2020.06.10-18.17.36:151][569]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Torso009 [2020.06.10-18.17.36:151][569]GameFlow: (CustomizedAudio) - Update Sound with item FS_Torso009 [2020.06.10-18.17.36:151][569]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Legs008 [2020.06.10-18.17.36:151][569]GameFlow: (CustomizedAudio) - Update Sound with item FS_Legs008 [2020.06.10-18.17.36:152][569]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.17.36:153][569]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.17.36:153][569]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [12] and selected character id [12] [2020.06.10-18.17.36:153][569]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.17.36:153][569]LogCustomization: ------ [2020.06.10-18.17.36:153][569]LogCustomization: --> FS_Head007 [2020.06.10-18.17.36:153][569]LogCustomization: --> FS_Torso009 [2020.06.10-18.17.36:153][569]LogCustomization: --> FS_Legs008 [2020.06.10-18.17.36:153][569]LogCustomization: ------ [2020.06.10-18.17.36:153][569]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Head007 [2020.06.10-18.17.36:153][569]GameFlow: (CustomizedAudio) - Update Sound with item FS_Head007 [2020.06.10-18.17.36:153][569]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Torso009 [2020.06.10-18.17.36:153][569]GameFlow: (CustomizedAudio) - Update Sound with item FS_Torso009 [2020.06.10-18.17.36:153][569]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Legs008 [2020.06.10-18.17.36:153][569]GameFlow: (CustomizedAudio) - Update Sound with item FS_Legs008 [2020.06.10-18.17.36:154][569]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.17.36:154][569]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.17.36:154][569]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.06.10-18.17.36:154][569]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.17.36:154][569]LogCustomization: ------ [2020.06.10-18.17.36:154][569]LogCustomization: --> HB_Torso02 [2020.06.10-18.17.36:154][569]LogCustomization: --> TC_Legs006 [2020.06.10-18.17.36:154][569]LogCustomization: --> TC_W05_03 [2020.06.10-18.17.36:154][569]LogCustomization: ------ [2020.06.10-18.17.36:154][569]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.17.36:154][569]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.17.36:154][569]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.17.36:154][569]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.17.36:154][569]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.17.36:154][569]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.17.36:536][591]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.17.36:536][591]LogCustomization: ------ [2020.06.10-18.17.36:536][591]LogCustomization: --> FM_Head002 [2020.06.10-18.17.36:536][591]LogCustomization: --> FM_Torso01_P01 [2020.06.10-18.17.36:536][591]LogCustomization: --> FM_Legs002_02 [2020.06.10-18.17.36:536][591]LogCustomization: ------ [2020.06.10-18.17.36:536][591]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.17.36:536][591]LogCustomization: ------ [2020.06.10-18.17.36:536][591]LogCustomization: --> FM_Head002 [2020.06.10-18.17.36:536][591]LogCustomization: --> FM_Torso01_P01 [2020.06.10-18.17.36:536][591]LogCustomization: --> FM_Legs002_02 [2020.06.10-18.17.36:536][591]LogCustomization: ------ [2020.06.10-18.17.36:536][591]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head002 [2020.06.10-18.17.36:536][591]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head002 [2020.06.10-18.17.36:536][591]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso01_P01 [2020.06.10-18.17.36:536][591]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso01_P01 [2020.06.10-18.17.36:536][591]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs002_02 [2020.06.10-18.17.36:536][591]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs002_02 [2020.06.10-18.17.36:537][591]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.17.36:537][591]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.17.36:537][591]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.06.10-18.17.36:537][591]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.17.36:537][591]LogCustomization: ------ [2020.06.10-18.17.36:537][591]LogCustomization: --> FM_Head002 [2020.06.10-18.17.36:537][591]LogCustomization: --> FM_Torso01_P01 [2020.06.10-18.17.36:537][591]LogCustomization: --> FM_Legs002_02 [2020.06.10-18.17.36:537][591]LogCustomization: ------ [2020.06.10-18.17.36:537][591]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head002 [2020.06.10-18.17.36:537][591]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head002 [2020.06.10-18.17.36:537][591]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso01_P01 [2020.06.10-18.17.36:537][591]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso01_P01 [2020.06.10-18.17.36:537][591]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs002_02 [2020.06.10-18.17.36:538][591]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs002_02 [2020.06.10-18.17.36:607][595]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.17.36:607][595]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.06.10-18.17.36:668][596]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.17.36:668][596]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.06.10-18.17.36:668][596]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.17.36:791][604]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.06.10-18.17.36:791][604]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/78c4288e-c656-4dc0-8550-c4bab55b4855] [2020.06.10-18.17.36:885][609]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/78c4288e-c656-4dc0-8550-c4bab55b4855] [2020.06.10-18.17.36:886][609]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.17.36:886][609]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.06.10-18.17.37:611][650]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.17.37:611][650]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.17.37:611][650]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.17.37:611][650]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.17.37:611][650]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.17.37:611][650]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.10-18.17.37:611][650]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.17.37:611][650]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.10-18.17.37:611][650]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.17.37:611][650]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.06.10-18.17.37:679][651]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.17.37:679][651]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.17.37:679][651]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.17.37:679][651]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.17.37:679][651]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.17.37:679][651]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 67 [2020.06.10-18.17.38:612][708]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.17.38:612][708]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.17.38:612][708]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.17.38:612][708]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.17.38:612][708]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.17.38:612][708]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.17.38:612][708]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.17.38:612][708]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.06.10-18.17.38:646][710]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.17.39:081][737]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.17.39:081][737]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.17.39:081][737]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.10-18.17.39:081][737]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.17.39:081][737]LogCustomization: ------ [2020.06.10-18.17.39:081][737]LogCustomization: --> MT_Mask_DG_01 [2020.06.10-18.17.39:081][737]LogCustomization: --> MT_Torso012 [2020.06.10-18.17.39:081][737]LogCustomization: --> MT_Legs04_03 [2020.06.10-18.17.39:081][737]LogCustomization: ------ [2020.06.10-18.17.39:081][737]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Mask_DG_01 [2020.06.10-18.17.39:081][737]GameFlow: (CustomizedAudio) - Update Sound with item MT_Mask_DG_01 [2020.06.10-18.17.39:081][737]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso012 [2020.06.10-18.17.39:081][737]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso012 [2020.06.10-18.17.39:082][737]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.06.10-18.17.39:082][737]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.10-18.17.41:881][909]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.06.10-18.17.41:881][909]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/78c4288e-c656-4dc0-8550-c4bab55b4855] [2020.06.10-18.17.41:979][915]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/78c4288e-c656-4dc0-8550-c4bab55b4855] [2020.06.10-18.17.41:979][915]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.17.41:979][915]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.06.10-18.17.42:154][925]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.17.42:154][925]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.17.42:154][925]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.10-18.17.42:154][925]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.17.42:154][925]LogCustomization: ------ [2020.06.10-18.17.42:154][925]LogCustomization: --> MT_Mask_DG_01 [2020.06.10-18.17.42:154][925]LogCustomization: --> MT_Torso012 [2020.06.10-18.17.42:154][925]LogCustomization: --> MT_Legs04_03 [2020.06.10-18.17.42:154][925]LogCustomization: ------ [2020.06.10-18.17.42:154][925]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Mask_DG_01 [2020.06.10-18.17.42:154][925]GameFlow: (CustomizedAudio) - Update Sound with item MT_Mask_DG_01 [2020.06.10-18.17.42:154][925]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso012 [2020.06.10-18.17.42:154][925]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso012 [2020.06.10-18.17.42:154][925]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.06.10-18.17.42:154][925]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.10-18.17.46:979][225]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.06.10-18.17.46:979][225]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/78c4288e-c656-4dc0-8550-c4bab55b4855] [2020.06.10-18.17.47:077][231]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/78c4288e-c656-4dc0-8550-c4bab55b4855] [2020.06.10-18.17.47:077][231]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.17.47:077][231]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.06.10-18.17.49:404][374]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.17.49:404][374]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.17.49:404][374]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.10-18.17.49:404][374]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.17.49:404][374]LogCustomization: ------ [2020.06.10-18.17.49:404][374]LogCustomization: --> MT_Mask_DG_01 [2020.06.10-18.17.49:404][374]LogCustomization: --> MT_Torso012 [2020.06.10-18.17.49:404][374]LogCustomization: --> MT_Legs04_03 [2020.06.10-18.17.49:404][374]LogCustomization: ------ [2020.06.10-18.17.49:404][374]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Mask_DG_01 [2020.06.10-18.17.49:404][374]GameFlow: (CustomizedAudio) - Update Sound with item MT_Mask_DG_01 [2020.06.10-18.17.49:404][374]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso012 [2020.06.10-18.17.49:404][374]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso012 [2020.06.10-18.17.49:405][374]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.06.10-18.17.49:405][374]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.10-18.17.51:105][478]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.17.51:105][478]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.10-18.17.51:123][479]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.51:123][479]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.17.51:124][479]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.51:124][479]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.51:124][479]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.51:124][479]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.51:125][479]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.51:125][479]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.51:125][479]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.51:125][479]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.51:125][479]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.17.51:170][479]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.51:170][479]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.51:170][479]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.51:201][479]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-18.17.51:201][479]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-18.17.51:201][479]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.17.51:202][479]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.17.51:208][479]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.51:208][479]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.51:410][479]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.51:410][479]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.17.51:411][479]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-18.17.51:914][504]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.17.52:097][509]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.06.10-18.17.52:097][509]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/78c4288e-c656-4dc0-8550-c4bab55b4855] [2020.06.10-18.17.52:191][514]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/78c4288e-c656-4dc0-8550-c4bab55b4855] [2020.06.10-18.17.52:191][514]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.17.52:191][514]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.06.10-18.17.52:505][532]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.17.52:505][532]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.17.52:505][532]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.10-18.17.52:505][532]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.17.52:505][532]LogCustomization: ------ [2020.06.10-18.17.52:505][532]LogCustomization: --> MT_Mask_DG_01 [2020.06.10-18.17.52:505][532]LogCustomization: --> MT_Torso012 [2020.06.10-18.17.52:505][532]LogCustomization: --> MT_Legs04_03 [2020.06.10-18.17.52:505][532]LogCustomization: ------ [2020.06.10-18.17.52:505][532]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Mask_DG_01 [2020.06.10-18.17.52:505][532]GameFlow: (CustomizedAudio) - Update Sound with item MT_Mask_DG_01 [2020.06.10-18.17.52:505][532]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso012 [2020.06.10-18.17.52:505][532]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso012 [2020.06.10-18.17.52:505][532]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.06.10-18.17.52:505][532]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.10-18.17.52:736][546]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.17.53:169][569]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.17.53:169][569]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.17.53:169][569]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [10] and selected character id [10] [2020.06.10-18.17.53:169][569]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.17.53:169][569]LogCustomization: ------ [2020.06.10-18.17.53:169][569]LogCustomization: --> GS_Head012 [2020.06.10-18.17.53:170][569]LogCustomization: --> GS_Torso01 [2020.06.10-18.17.53:170][569]LogCustomization: --> GS_Legs01 [2020.06.10-18.17.53:170][569]LogCustomization: ------ [2020.06.10-18.17.53:170][569]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head012 [2020.06.10-18.17.53:170][569]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head012 [2020.06.10-18.17.53:170][569]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso01 [2020.06.10-18.17.53:170][569]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso01 [2020.06.10-18.17.53:170][569]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01 [2020.06.10-18.17.53:170][569]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.06.10-18.17.54:333][638]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.17.55:246][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.17.56:363][752]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.17.57:171][799]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.06.10-18.17.57:171][799]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/78c4288e-c656-4dc0-8550-c4bab55b4855] [2020.06.10-18.17.57:300][807]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/78c4288e-c656-4dc0-8550-c4bab55b4855] [2020.06.10-18.17.57:300][807]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.17.57:300][807]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.06.10-18.17.59:185][923]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.17.59:185][923]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.17.59:185][923]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.06.10-18.17.59:185][923]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.17.59:185][923]LogCustomization: ------ [2020.06.10-18.17.59:185][923]LogCustomization: --> FM_Head002 [2020.06.10-18.17.59:185][923]LogCustomization: --> FM_Torso01_P01 [2020.06.10-18.17.59:185][923]LogCustomization: --> FM_Legs002_02 [2020.06.10-18.17.59:185][923]LogCustomization: ------ [2020.06.10-18.17.59:185][923]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head002 [2020.06.10-18.17.59:185][923]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head002 [2020.06.10-18.17.59:185][923]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso01_P01 [2020.06.10-18.17.59:185][923]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso01_P01 [2020.06.10-18.17.59:185][923]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs002_02 [2020.06.10-18.17.59:185][923]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs002_02 [2020.06.10-18.18.02:065][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.18.02:310][100]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.06.10-18.18.02:310][100]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/78c4288e-c656-4dc0-8550-c4bab55b4855] [2020.06.10-18.18.02:456][109]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/78c4288e-c656-4dc0-8550-c4bab55b4855] [2020.06.10-18.18.02:456][109]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.18.02:456][109]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.06.10-18.18.02:495][111]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198137534975 [2020.06.10-18.18.02:497][111]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198137534975, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-18.18.02:825][131]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.18.02:825][131]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.18.02:825][131]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.10-18.18.02:825][131]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.18.02:825][131]LogCustomization: ------ [2020.06.10-18.18.02:825][131]LogCustomization: --> MT_Mask_DG_01 [2020.06.10-18.18.02:825][131]LogCustomization: --> MT_Torso012 [2020.06.10-18.18.02:825][131]LogCustomization: --> MT_Legs04_03 [2020.06.10-18.18.02:825][131]LogCustomization: ------ [2020.06.10-18.18.02:825][131]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Mask_DG_01 [2020.06.10-18.18.02:825][131]GameFlow: (CustomizedAudio) - Update Sound with item MT_Mask_DG_01 [2020.06.10-18.18.02:825][131]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso012 [2020.06.10-18.18.02:825][131]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso012 [2020.06.10-18.18.02:825][131]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.06.10-18.18.02:825][131]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.10-18.18.03:730][185]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.18.04:637][227]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.18.04:656][228]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.18.04:656][228]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.18.04:656][228]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.06.10-18.18.04:656][228]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.18.04:657][228]LogCustomization: ------ [2020.06.10-18.18.04:657][228]LogCustomization: --> HB_Torso02 [2020.06.10-18.18.04:657][228]LogCustomization: --> TC_Legs006 [2020.06.10-18.18.04:657][228]LogCustomization: --> TC_W05_03 [2020.06.10-18.18.04:657][228]LogCustomization: ------ [2020.06.10-18.18.04:657][228]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.18.04:657][228]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.18.04:657][228]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.18.04:657][228]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.18.04:657][228]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.18.04:657][228]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.18.04:894][242]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.18.04:894][242]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.18.04:894][242]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.10-18.18.04:895][242]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.18.04:895][242]LogCustomization: ------ [2020.06.10-18.18.04:895][242]LogCustomization: --> MT_Mask_DG_01 [2020.06.10-18.18.04:895][242]LogCustomization: --> MT_Torso012 [2020.06.10-18.18.04:895][242]LogCustomization: --> MT_Legs04_03 [2020.06.10-18.18.04:895][242]LogCustomization: ------ [2020.06.10-18.18.04:895][242]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Mask_DG_01 [2020.06.10-18.18.04:895][242]GameFlow: (CustomizedAudio) - Update Sound with item MT_Mask_DG_01 [2020.06.10-18.18.04:895][242]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso012 [2020.06.10-18.18.04:895][242]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso012 [2020.06.10-18.18.04:895][242]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.06.10-18.18.04:895][242]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.10-18.18.05:763][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.18.05:763][293]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-18.18.05:763][293]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.10-18.18.05:780][294]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.18.05:780][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.18.05:796][294]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.18.05:796][294]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.18.05:796][294]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.18.05:796][294]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.18.05:919][294]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.18.06:022][294]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94644] [2020.06.10-18.18.06:022][294]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.18.06:024][294]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18502&schemaVersion=0] [2020.06.10-18.18.06:024][294]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.18.06:024][294]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.18.06:024][294]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.18.06:024][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.18.06:086][294]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.18.06:086][294]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.18.06:086][294]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.18.06:114][294]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-18.18.06:114][294]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-18.18.06:115][294]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.18.06:115][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.18.06:121][294]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.18.06:121][294]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.18.06:123][294]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.18.06:123][294]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.18.06:124][294]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-18.18.06:193][297]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18502&schemaVersion=0] [2020.06.10-18.18.06:193][297]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.18.06:300][297]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94644] [2020.06.10-18.18.06:300][297]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.18.06:300][297]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.18.07:460][368]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.06.10-18.18.07:460][368]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/78c4288e-c656-4dc0-8550-c4bab55b4855] [2020.06.10-18.18.07:576][375]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/78c4288e-c656-4dc0-8550-c4bab55b4855] [2020.06.10-18.18.07:576][375]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.18.07:576][375]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.06.10-18.18.07:704][383]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198137534975 [2020.06.10-18.18.07:704][383]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198137534975, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-18.18.12:575][685]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.06.10-18.18.12:575][685]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/78c4288e-c656-4dc0-8550-c4bab55b4855] [2020.06.10-18.18.12:704][693]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/78c4288e-c656-4dc0-8550-c4bab55b4855] [2020.06.10-18.18.12:704][693]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.18.12:704][693]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.06.10-18.18.17:314][978]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.18.17:314][978]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.18.17:314][978]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.10-18.18.17:314][978]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.18.17:314][978]LogCustomization: ------ [2020.06.10-18.18.17:314][978]LogCustomization: --> MT_Mask_DG_01 [2020.06.10-18.18.17:314][978]LogCustomization: --> MT_Torso012 [2020.06.10-18.18.17:314][978]LogCustomization: --> MT_Legs04_03 [2020.06.10-18.18.17:314][978]LogCustomization: ------ [2020.06.10-18.18.17:314][978]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Mask_DG_01 [2020.06.10-18.18.17:315][978]GameFlow: (CustomizedAudio) - Update Sound with item MT_Mask_DG_01 [2020.06.10-18.18.17:315][978]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso012 [2020.06.10-18.18.17:315][978]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso012 [2020.06.10-18.18.17:315][978]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.06.10-18.18.17:315][978]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.10-18.18.17:705][ 3]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.06.10-18.18.17:705][ 3]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/78c4288e-c656-4dc0-8550-c4bab55b4855] [2020.06.10-18.18.17:817][ 10]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/78c4288e-c656-4dc0-8550-c4bab55b4855] [2020.06.10-18.18.17:817][ 10]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.18.17:817][ 10]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.06.10-18.18.20:429][171]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.18.20:429][171]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.18.20:429][171]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.10-18.18.20:429][171]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.18.20:429][171]LogCustomization: ------ [2020.06.10-18.18.20:429][171]LogCustomization: --> MT_Mask_DG_01 [2020.06.10-18.18.20:429][171]LogCustomization: --> MT_Torso012 [2020.06.10-18.18.20:429][171]LogCustomization: --> MT_Legs04_03 [2020.06.10-18.18.20:429][171]LogCustomization: ------ [2020.06.10-18.18.20:429][171]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Mask_DG_01 [2020.06.10-18.18.20:429][171]GameFlow: (CustomizedAudio) - Update Sound with item MT_Mask_DG_01 [2020.06.10-18.18.20:429][171]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso012 [2020.06.10-18.18.20:430][171]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso012 [2020.06.10-18.18.20:430][171]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.06.10-18.18.20:430][171]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.10-18.18.22:804][319]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.06.10-18.18.22:804][319]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/78c4288e-c656-4dc0-8550-c4bab55b4855] [2020.06.10-18.18.22:933][327]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/78c4288e-c656-4dc0-8550-c4bab55b4855] [2020.06.10-18.18.22:933][327]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.18.22:933][327]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.06.10-18.18.27:937][637]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 16 [2020.06.10-18.18.27:937][637]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/78c4288e-c656-4dc0-8550-c4bab55b4855] [2020.06.10-18.18.28:082][646]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/78c4288e-c656-4dc0-8550-c4bab55b4855] [2020.06.10-18.18.28:082][646]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.18.28:082][646]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 16 [2020.06.10-18.18.30:338][785]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.18.30:338][785]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.18.30:338][785]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [12] and selected character id [12] [2020.06.10-18.18.30:338][785]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.18.30:338][785]LogCustomization: ------ [2020.06.10-18.18.30:338][785]LogCustomization: --> FS_Head007 [2020.06.10-18.18.30:338][785]LogCustomization: --> FS_Torso009 [2020.06.10-18.18.30:338][785]LogCustomization: --> FS_Legs008 [2020.06.10-18.18.30:338][785]LogCustomization: ------ [2020.06.10-18.18.30:338][785]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Head007 [2020.06.10-18.18.30:338][785]GameFlow: (CustomizedAudio) - Update Sound with item FS_Head007 [2020.06.10-18.18.30:338][785]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Torso009 [2020.06.10-18.18.30:338][785]GameFlow: (CustomizedAudio) - Update Sound with item FS_Torso009 [2020.06.10-18.18.30:338][785]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Legs008 [2020.06.10-18.18.30:338][785]GameFlow: (CustomizedAudio) - Update Sound with item FS_Legs008 [2020.06.10-18.18.33:066][955]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 17 [2020.06.10-18.18.33:066][955]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/78c4288e-c656-4dc0-8550-c4bab55b4855] [2020.06.10-18.18.33:162][961]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/78c4288e-c656-4dc0-8550-c4bab55b4855] [2020.06.10-18.18.33:162][961]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.18.33:162][961]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 17 [2020.06.10-18.18.35:735][112]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.06.10-18.18.35:735][112]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.06.10-18.18.35:735][112]GameFlow: AOfferingSequenceManager::InitSequence [2020.06.10-18.18.35:735][112]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.06.10-18.18.35:735][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-18.18.35:735][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-18.18.35:735][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-18.18.35:735][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-18.18.35:735][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-18.18.35:735][112]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.06.10-18.18.35:735][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-18.18.35:735][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-18.18.35:735][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-18.18.35:735][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-18.18.35:735][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-18.18.35:735][112]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.06.10-18.18.35:735][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-18.18.35:735][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-18.18.35:735][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-18.18.35:735][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-18.18.35:735][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-18.18.35:736][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-18.18.35:736][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-18.18.35:736][112]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.18.35:736][112]GameFlow: Writing Profile Stat DBD_SlasherFullLoadout: 1 [2020.06.10-18.18.35:736][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-18.18.35:736][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-18.18.35:736][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-18.18.35:736][112]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.06.10-18.18.35:736][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-18.18.35:736][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-18.18.35:736][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-18.18.35:736][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-18.18.35:736][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-18.18.35:737][113]GameFlow: AOfferingSequenceManager::PlaySequence [2020.06.10-18.18.35:737][113]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.10-18.18.35:753][114]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.06.10-18.18.36:024][129]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A351CDC220] Result: '1' k_EResultOK (success) [2020.06.10-18.18.36:024][129]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A351CDC220]' succeeded in 0.286384 seconds [2020.06.10-18.18.36:342][146]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A351CD29E0] Result: '1' k_EResultOK (success) [2020.06.10-18.18.36:381][148]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.639667 seconds [2020.06.10-18.18.37:740][217]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.18.38:033][233]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.18.38:175][241]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 18 [2020.06.10-18.18.38:176][241]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/78c4288e-c656-4dc0-8550-c4bab55b4855] [2020.06.10-18.18.38:269][246]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/78c4288e-c656-4dc0-8550-c4bab55b4855] [2020.06.10-18.18.38:269][246]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.18.38:269][246]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 18 [2020.06.10-18.18.38:618][265]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.18.38:618][265]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.18.38:619][265]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.18.38:619][265]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.18.38:749][272]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.06.10-18.18.38:750][272]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.06.10-18.18.38:750][272]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.06.10-18.18.38:946][280]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 47.06 ms [2020.06.10-18.18.38:965][282]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.06.10-18.18.38:965][282]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.10-18.18.38:965][282]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.06.10-18.18.39:043][286]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 62 [2020.06.10-18.18.39:629][308]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.18.39:629][308]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.18.39:629][308]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.18.39:629][308]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.18.39:631][308]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.18.40:482][340]GameFlow: AOfferingSequenceManager::FadeInDone [2020.06.10-18.18.40:482][340]GameFlow: AOfferingSequenceManager::InitCards [2020.06.10-18.18.40:482][340]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.06.10-18.18.40:482][340]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.18.40:483][340]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.18.40:483][340]LogStreaming: Flushing async loaders. [2020.06.10-18.18.40:483][340]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.18.40:483][340]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.06.10-18.18.40:483][340]LogStreaming: Flushing async loaders. [2020.06.10-18.18.40:484][340]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.18.40:484][340]LogStreaming: Flushing async loaders. [2020.06.10-18.18.40:485][340]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.18.40:485][340]GameFlow: AOfferingSequenceManager::InitCard 2 [2020.06.10-18.18.40:485][340]LogStreaming: Flushing async loaders. [2020.06.10-18.18.40:486][340]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.18.40:486][340]LogStreaming: Flushing async loaders. [2020.06.10-18.18.40:487][340]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.18.40:487][340]GameFlow: AOfferingSequenceManager::InitCard 3 [2020.06.10-18.18.40:487][340]LogStreaming: Flushing async loaders. [2020.06.10-18.18.40:487][340]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.18.40:487][340]LogStreaming: Flushing async loaders. [2020.06.10-18.18.40:487][340]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.18.40:509][341]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.10-18.18.40:802][352]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.10-18.18.41:096][363]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.10-18.18.41:389][374]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.10-18.18.41:816][390]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.06.10-18.18.41:816][390]GameFlow: AOfferingSequenceManager::RevealCards [2020.06.10-18.18.41:816][390]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 0 [2020.06.10-18.18.41:816][390]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.06.10-18.18.41:816][390]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 1 [2020.06.10-18.18.41:816][390]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.06.10-18.18.41:816][390]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 2 [2020.06.10-18.18.41:816][390]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 3 [2020.06.10-18.18.41:816][390]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.06.10-18.18.41:816][390]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Fragrant Crispleaf Amaranth [2020.06.10-18.18.41:816][390]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Fragrant Crispleaf Amaranth [2020.06.10-18.18.41:816][390]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Sweet William Sachet [2020.06.10-18.18.41:816][390]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Sweet William Sachet [2020.06.10-18.18.41:816][390]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Heart Locket [2020.06.10-18.18.41:816][390]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Heart Locket [2020.06.10-18.18.41:816][390]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Raven Wreath [2020.06.10-18.18.41:816][390]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Raven Wreath [2020.06.10-18.18.46:215][555]GameFlow: AOfferingSequenceManager::ShowInteraction [2020.06.10-18.18.46:215][555]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 2 [2020.06.10-18.18.46:215][555]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 3 [2020.06.10-18.18.48:188][629]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.06.10-18.18.48:188][629]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.06.10-18.18.48:188][629]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 0 [2020.06.10-18.18.48:188][629]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.06.10-18.18.48:188][629]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 1 [2020.06.10-18.18.48:188][629]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.06.10-18.18.48:188][629]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 2 [2020.06.10-18.18.48:188][629]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 12 [2020.06.10-18.18.48:188][629]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 3 [2020.06.10-18.18.48:188][629]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.06.10-18.18.48:188][629]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 2 [2020.06.10-18.18.48:188][629]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 3 [2020.06.10-18.18.48:188][629]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 3 [2020.06.10-18.18.48:188][629]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.06.10-18.18.50:189][704]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.06.10-18.18.50:189][704]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.06.10-18.18.50:189][704]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 0 [2020.06.10-18.18.50:189][704]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.06.10-18.18.50:189][704]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 1 [2020.06.10-18.18.50:189][704]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.06.10-18.18.50:189][704]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 2 [2020.06.10-18.18.50:189][704]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 12 [2020.06.10-18.18.50:189][704]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 3 [2020.06.10-18.18.50:189][704]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.06.10-18.18.50:189][704]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 2 [2020.06.10-18.18.50:189][704]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 3 [2020.06.10-18.18.50:189][704]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 3 [2020.06.10-18.18.50:189][704]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.06.10-18.18.50:298][704]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94624] [2020.06.10-18.18.50:298][704]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.18.50:299][704]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18503&schemaVersion=0] [2020.06.10-18.18.50:301][704]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.06.10-18.18.50:301][704]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.06.10-18.18.50:301][704]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-18.18.50:302][704]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.18.50:302][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.18.50:316][704]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.18.50:316][704]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.18.50:316][704]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.18.50:316][704]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.18.50:316][704]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.18.50:316][704]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.18.50:316][704]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.18.50:316][704]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.18.50:316][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-18.18.50:317][704]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.18.50:317][704]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.18.50:317][704]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.18.50:317][704]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-18.18.50:318][704]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.10-18.18.50:319][704]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.18.50:319][704]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-18.18.50:319][704]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.18.50:319][704]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.18.50:319][704]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.18.50:319][704]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.18.50:319][704]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.18.50:319][704]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-18.18.50:319][704]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.10-18.18.50:319][704]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.18.50:319][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-18.18.50:320][704]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.18.50:320][704]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.18.50:320][704]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.18.50:320][704]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-18.18.50:320][704]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.18.50:320][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.10-18.18.50:322][704]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.18.50:322][704]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.18.50:322][704]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.18.50:322][704]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-18.18.50:322][704]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.10-18.18.50:322][704]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='52.91.78.97:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=_EMPTY_?KillerPips=72?SurvivorPips=15?MaxPlayers=5?Addons=Addon_Chainsaw_005;Addon_Chainsaw_003?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;SpiritFury?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-18.18.50:322][704]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-18.18.50:322][704]LogAsyncLoad: Unloading library Menu [2020.06.10-18.18.50:322][704]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.06.10-18.18.50:322][704]LogAsyncLoad: Start loading library async: Game [2020.06.10-18.18.50:322][704]LogAsyncLoad: 28 assets in Game [2020.06.10-18.18.50:323][704]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.18.50:323][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.10-18.18.50:323][704]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.18.50:323][704]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.10-18.18.50:360][704]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.18.50:366][704]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.18.50:379][704]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.18.50:383][704]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.18.50:455][704]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.10-18.18.50:455][704]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.18.50:455][704]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.06.10-18.18.50:455][704]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.18.50:455][704]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.06.10-18.18.50:455][704]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.18.50:456][704]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.06.10-18.18.50:456][704]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.18.50:456][704]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.06.10-18.18.50:456][704]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.18.50:456][704]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.06.10-18.18.50:456][704]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.18.50:456][704]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.06.10-18.18.50:456][704]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.18.50:456][704]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.06.10-18.18.50:456][704]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.18.50:456][704]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.06.10-18.18.50:456][704]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.18.50:457][704]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.06.10-18.18.50:457][704]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.18.50:457][704]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.06.10-18.18.50:457][704]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.18.50:457][704]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.06.10-18.18.50:457][704]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.18.50:457][704]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.06.10-18.18.50:457][704]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.18.50:457][704]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.06.10-18.18.50:457][704]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.18.50:457][704]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.06.10-18.18.50:457][704]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.18.50:458][704]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.06.10-18.18.50:458][704]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.18.50:458][704]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.06.10-18.18.50:458][704]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.18.50:458][704]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.06.10-18.18.50:458][704]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.18.50:458][704]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.06.10-18.18.50:458][704]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.18.50:460][704]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.06.10-18.18.50:460][704]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.18.50:461][704]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.18.50:462][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.06.10-18.18.50:462][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.06.10-18.18.50:462][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.06.10-18.18.50:462][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.06.10-18.18.50:462][704]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.18.50:462][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.06.10-18.18.50:463][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.10-18.18.50:463][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.10-18.18.50:463][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.06.10-18.18.50:463][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.06.10-18.18.50:464][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.06.10-18.18.50:464][704]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.18.50:464][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.06.10-18.18.50:464][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.10-18.18.50:464][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.10-18.18.50:464][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.06.10-18.18.50:464][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.06.10-18.18.50:466][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.06.10-18.18.50:466][704]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.18.50:466][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.06.10-18.18.50:466][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.10-18.18.50:466][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.10-18.18.50:466][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.06.10-18.18.50:467][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.06.10-18.18.50:469][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.06.10-18.18.50:469][704]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.18.50:469][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.06.10-18.18.50:469][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.06.10-18.18.50:469][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.06.10-18.18.50:469][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.06.10-18.18.50:469][704]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.18.50:469][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.06.10-18.18.50:469][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.06.10-18.18.50:469][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.06.10-18.18.50:471][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.06.10-18.18.50:472][704]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.18.50:472][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.06.10-18.18.50:472][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.06.10-18.18.50:472][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.06.10-18.18.50:473][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.06.10-18.18.50:473][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.06.10-18.18.50:473][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.06.10-18.18.50:473][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.06.10-18.18.50:475][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.06.10-18.18.50:475][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.06.10-18.18.50:477][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.06.10-18.18.50:477][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.06.10-18.18.50:478][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.06.10-18.18.50:478][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.06.10-18.18.50:479][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.06.10-18.18.50:479][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.06.10-18.18.50:479][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.06.10-18.18.50:479][704]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.18.50:479][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.06.10-18.18.50:479][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.06.10-18.18.50:479][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.06.10-18.18.50:480][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.06.10-18.18.50:480][704]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.18.50:480][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.06.10-18.18.50:480][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.06.10-18.18.50:480][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.06.10-18.18.50:481][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.06.10-18.18.50:481][704]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.18.50:481][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.06.10-18.18.50:481][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.06.10-18.18.50:481][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.06.10-18.18.50:482][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.06.10-18.18.50:482][704]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.18.50:482][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.06.10-18.18.50:483][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.06.10-18.18.50:483][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.06.10-18.18.50:483][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.06.10-18.18.50:483][704]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.18.50:483][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.06.10-18.18.50:483][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.06.10-18.18.50:483][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.06.10-18.18.50:483][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.06.10-18.18.50:484][704]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.18.50:484][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.06.10-18.18.50:484][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.06.10-18.18.50:484][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.06.10-18.18.50:485][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.06.10-18.18.50:485][704]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.18.50:485][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.06.10-18.18.50:485][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.06.10-18.18.50:485][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.06.10-18.18.50:486][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.06.10-18.18.50:486][704]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.18.50:486][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.06.10-18.18.50:486][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.06.10-18.18.50:486][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.06.10-18.18.50:486][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.06.10-18.18.50:488][705]r.CullAll = "1" [2020.06.10-18.18.50:827][706]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18503&schemaVersion=0] [2020.06.10-18.18.50:827][706]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.18.50:883][709]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.08 ms [2020.06.10-18.18.50:904][709]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.23 ms [2020.06.10-18.18.51:065][716]LogAsyncLoad: Done loading library async: Game in 2.3 sec [2020.06.10-18.18.51:339][728]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-18.18.51:339][728]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-18.18.51:339][728]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.18.51:339][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.06.10-18.18.51:339][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.06.10-18.18.52:046][729]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.18.52:046][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.06.10-18.18.52:047][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.06.10-18.18.52:051][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.06.10-18.18.52:051][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.06.10-18.18.52:055][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.06.10-18.18.52:571][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.06.10-18.18.52:571][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.06.10-18.18.52:573][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.06.10-18.18.52:580][730]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.18.52:580][730]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.18.52:580][730]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.18.52:580][730]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.18.52:580][730]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.18.52:580][730]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.18.52:580][730]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.18.52:580][730]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.18.52:580][730]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.18.52:580][730]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.18.52:580][730]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.18.52:580][730]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.18.52:580][730]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.18.52:580][730]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.18.52:580][730]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.18.52:580][730]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.18.52:581][730]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.18.52:581][730]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.18.52:581][730]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.06.10-18.18.52:582][730]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-18.18.52:582][730]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart3 [2020.06.10-18.18.52:582][730]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart3 [2020.06.10-18.18.52:582][730]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart3 [2020.06.10-18.18.52:582][730]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart3 [2020.06.10-18.18.52:582][730]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart3 [2020.06.10-18.18.52:582][730]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.10-18.18.52:582][730]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-18.18.52:582][730]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-18.18.52:582][730]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 10 [2020.06.10-18.18.52:583][730]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-18.18.52:716][731]LogUObjectHash: Compacting FUObjectHashTables data took 8.30ms [2020.06.10-18.18.52:722][731]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.06.10-18.18.52:722][731]LogWorld: Bringing World /Temp/Untitled_4.Untitled up for play (max tick rate 0) at 2020.06.10-14.18.52 [2020.06.10-18.18.52:722][731]LogWorld: Bringing up level for play took: 0.000236 [2020.06.10-18.18.52:722][731]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.10-18.18.52:723][731]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.06.10-18.18.52:723][731]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-18.18.52:723][731]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-18.18.52:908][734]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='Untitled_4' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-18.18.52:908][734]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.699' TotalLoadTime='2.699' TimeStamp='2020-06-10T18:18:51.602Z' MapName='Untitled_4' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC9E0508D80D67FE06B0AE0B86A43C' LobbyId='014D8B7308D80D6A886DEF76E21C59E9' [2020.06.10-18.18.52:908][734]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='Untitled_4' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-18.18.53:018][737]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-18.18.53:018][737]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-18.18.53:286][747]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-18.18.53:451][754]LogUObjectHash: Compacting FUObjectHashTables data took 5.15ms [2020.06.10-18.18.53:462][754]LogStats: SeamlessTravel FlushLevelStreaming - 0.008 s [2020.06.10-18.18.53:463][754]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.06.10-14.18.53 [2020.06.10-18.18.53:463][754]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-06-10T18:18:52.130Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC9E0508D80D67FE06B0AE0B86A43C, lobbyId=014D8B7308D80D6A886DEF76E21C59E9 [2020.06.10-18.18.53:464][754]LogWorld: Bringing up level for play took: 0.001601 [2020.06.10-18.18.53:464][754]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.10-18.18.53:464][754]LogWorld: ----SeamlessTravel finished in 0.88 seconds ------ [2020.06.10-18.18.53:516][757]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-18.18.53:516][757]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-18.18.53:517][757]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-18.18.53:661][763]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-18.18.53:662][763]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.773' TotalLoadTime='3.472' TimeStamp='2020-06-10T18:18:52.375Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC5B7C08D80D6ABB69BF0EE7358D68' LobbyId='014D8B7308D80D6A886DEF76E21C59E9' [2020.06.10-18.18.53:662][763]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-18.18.53:689][764]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-18.18.53:713][765]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-18.18.53:713][765]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-18.18.53:756][767]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-18.18.53:849][771]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-18.18.53:987][777]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.18.53:991][777]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-18.18.53:991][777]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.06.10-18.18.53:992][777]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=0.549, totalTime=0.549, timeStamp=2020-06-10T18:18:52.680Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC5B7C08D80D6ABB69BF0EE7358D68, lobbyId=014D8B7308D80D6A886DEF76E21C59E9 [2020.06.10-18.18.54:010][778]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.023, totalTime=0.572, timeStamp=2020-06-10T18:18:52.703Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC5B7C08D80D6ABB69BF0EE7358D68, lobbyId=014D8B7308D80D6A886DEF76E21C59E9 [2020.06.10-18.18.54:061][780]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-18.18.54:148][784]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.159, totalTime=0.731, timeStamp=2020-06-10T18:18:52.861Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC5B7C08D80D6ABB69BF0EE7358D68, lobbyId=014D8B7308D80D6A886DEF76E21C59E9 [2020.06.10-18.18.54:169][785]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.06.10-18.18.52) [2020.06.10-18.18.54:169][785]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.06.10-18.18.54:169][785]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.18.54:170][785]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.18.54:170][785]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1591813134 [2020.06.10-18.18.54:170][785]ProceduralLevelGeneration: InitLevel: Theme: Farm Map: Frm_Silo Generation Seed: -1 [2020.06.10-18.18.54:170][785]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=0.731, timeStamp=2020-06-10T18:18:52.861Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC5B7C08D80D6ABB69BF0EE7358D68, lobbyId=014D8B7308D80D6A886DEF76E21C59E9 [2020.06.10-18.18.54:285][790]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak added to pak precacher. [2020.06.10-18.18.54:329][792]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.06.10-18.18.54:483][799]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.59 ms [2020.06.10-18.18.54:676][808]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.07 ms [2020.06.10-18.18.54:761][812]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.64 ms [2020.06.10-18.18.54:823][815]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.06.10-18.18.55:008][824]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.18.56:398][897]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.18.56:693][897]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.18.56:744][897]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.18.56:748][897]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.18.56:813][897]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-18.18.57:214][897]LogStreaming: Flushing async loaders took 816ms. [2020.06.10-18.18.57:262][897]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.06.10-18.18.57:264][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.06.10-18.18.57:264][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.10-18.18.57:264][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.06.10-18.18.57:264][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.10-18.18.57:313][897]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.06.10-18.18.57:315][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.06.10-18.18.57:315][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.10-18.18.57:316][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.06.10-18.18.57:316][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.10-18.18.57:316][897]LogStreaming: Flushing async loaders. [2020.06.10-18.18.57:319][897]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=2.227, totalTime=2.958, timeStamp=2020-06-10T18:18:55.088Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC5B7C08D80D6ABB69BF0EE7358D68, lobbyId=014D8B7308D80D6A886DEF76E21C59E9 [2020.06.10-18.18.57:337][897]LogStreaming: Flushing async loaders took 21ms. [2020.06.10-18.18.57:422][898]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.018, totalTime=2.975, timeStamp=2020-06-10T18:18:55.106Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC5B7C08D80D6ABB69BF0EE7358D68, lobbyId=014D8B7308D80D6A886DEF76E21C59E9 [2020.06.10-18.18.57:613][901]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_0) missing some fog at index 3 [2020.06.10-18.18.57:650][903]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_0) missing some fog at index 2 [2020.06.10-18.18.57:668][904]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_0) missing some fog at index 3 [2020.06.10-18.18.57:705][906]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_1) missing some fog at index 0 [2020.06.10-18.18.57:780][910]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_2) missing some fog at index 1 [2020.06.10-18.18.57:798][911]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_2) missing some fog at index 0 [2020.06.10-18.18.57:798][911]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_2) missing some fog at index 3 [2020.06.10-18.18.57:833][913]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_2.SM_Lamp01' which is static to it. Aborting. [2020.06.10-18.18.57:833][913]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_1.Scene' which is static to it. Aborting. [2020.06.10-18.18.57:833][913]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_3.SM_Lamp01' which is static to it. Aborting. [2020.06.10-18.18.57:925][918]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_4.SM_Lamp01' which is static to it. Aborting. [2020.06.10-18.18.57:925][918]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_2.Scene' which is static to it. Aborting. [2020.06.10-18.18.57:926][918]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_5.SM_Lamp01' which is static to it. Aborting. [2020.06.10-18.18.58:009][921]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_1) missing some fog at index 3 [2020.06.10-18.18.58:045][923]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_7.SM_Lamp01' which is static to it. Aborting. [2020.06.10-18.18.58:045][923]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_0.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_8.SM_Lamp01' which is static to it. Aborting. [2020.06.10-18.18.58:045][923]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_4.Scene' which is static to it. Aborting. [2020.06.10-18.18.58:063][924]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_2) missing some fog at index 2 [2020.06.10-18.18.58:156][929]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_3) missing some fog at index 1 [2020.06.10-18.18.58:191][931]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_4) missing some fog at index 0 [2020.06.10-18.18.58:192][931]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_4) missing some fog at index 2 [2020.06.10-18.18.58:245][934]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_4) missing some fog at index 0 [2020.06.10-18.18.58:263][935]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_5) missing some fog at index 1 [2020.06.10-18.18.58:263][935]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_5) missing some fog at index 3 [2020.06.10-18.18.58:281][936]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_5) missing some fog at index 2 [2020.06.10-18.18.58:299][937]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_6) missing some fog at index 1 [2020.06.10-18.18.58:299][937]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_6) missing some fog at index 2 [2020.06.10-18.18.58:338][939]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_3) missing some fog at index 1 [2020.06.10-18.18.58:338][939]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_3) missing some fog at index 2 [2020.06.10-18.18.58:352][940]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_4) missing some fog at index 0 [2020.06.10-18.18.58:353][940]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_4) missing some fog at index 2 [2020.06.10-18.18.58:422][944]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_6) missing some fog at index 0 [2020.06.10-18.18.58:422][944]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_6) missing some fog at index 3 [2020.06.10-18.18.58:494][948]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_7) missing some fog at index 2 [2020.06.10-18.18.58:510][949]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_8) missing some fog at index 0 [2020.06.10-18.18.58:510][949]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_8) missing some fog at index 3 [2020.06.10-18.18.58:529][950]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_9) missing some fog at index 3 [2020.06.10-18.18.58:564][952]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD22_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_9.SM_Lamp01' which is static to it. Aborting. [2020.06.10-18.18.58:564][952]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD22_C_0.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_10.SM_Lamp01' which is static to it. Aborting. [2020.06.10-18.18.58:565][952]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD22_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_7.Scene' which is static to it. Aborting. [2020.06.10-18.18.58:599][954]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_5) missing some fog at index 1 [2020.06.10-18.18.58:599][954]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_5) missing some fog at index 3 [2020.06.10-18.18.58:731][962]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=2.323, totalTime=5.298, timeStamp=2020-06-10T18:18:57.429Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC5B7C08D80D6ABB69BF0EE7358D68, lobbyId=014D8B7308D80D6A886DEF76E21C59E9 [2020.06.10-18.18.58:748][963]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.017, totalTime=5.316, timeStamp=2020-06-10T18:18:57.446Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC5B7C08D80D6ABB69BF0EE7358D68, lobbyId=014D8B7308D80D6A886DEF76E21C59E9 [2020.06.10-18.18.58:765][964]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.017, totalTime=5.333, timeStamp=2020-06-10T18:18:57.463Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC5B7C08D80D6ABB69BF0EE7358D68, lobbyId=014D8B7308D80D6A886DEF76E21C59E9 [2020.06.10-18.18.58:782][965]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.18.58:843][965]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_03.Default__BP_Slasher_Character_03_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-18.18.58:849][965]LogStreaming: Flushing async loaders took 67ms. [2020.06.10-18.18.58:849][965]LogStreaming: Flushing async loaders. [2020.06.10-18.18.58:850][965]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.18.58:850][965]LogStreaming: Flushing async loaders. [2020.06.10-18.18.58:851][965]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.18.58:851][965]LogStreaming: Flushing async loaders. [2020.06.10-18.18.58:856][965]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-18.18.58:856][965]LogStreaming: Flushing async loaders. [2020.06.10-18.18.58:857][965]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.18.58:857][965]LogStreaming: Flushing async loaders. [2020.06.10-18.18.58:858][965]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.18.58:858][965]LogStreaming: Flushing async loaders. [2020.06.10-18.18.58:861][965]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.18.58:861][965]LogStreaming: Flushing async loaders. [2020.06.10-18.18.58:862][965]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.18.58:862][965]LogStreaming: Flushing async loaders. [2020.06.10-18.18.58:863][965]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.18.58:869][965]LogStreaming: Flushing async loaders. [2020.06.10-18.18.58:870][965]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.18.58:926][965]LogStreaming: Flushing async loaders. [2020.06.10-18.18.58:952][965]LogStreaming: Flushing async loaders took 26ms. [2020.06.10-18.18.58:959][965]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.017, totalTime=5.350, timeStamp=2020-06-10T18:18:57.480Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC5B7C08D80D6ABB69BF0EE7358D68, lobbyId=014D8B7308D80D6A886DEF76E21C59E9 [2020.06.10-18.18.58:969][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-18.18.58:969][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Enabled [2020.06.10-18.18.58:969][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-18.18.58:970][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.Break Chargeable Enabled?: Enabled [2020.06.10-18.18.58:970][966]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.10-18.18.58:970][966]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_0 [2020.06.10-18.18.58:970][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-18.18.58:970][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Disabled [2020.06.10-18.18.58:970][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-18.18.58:970][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.Break Chargeable Enabled?: Disabled [2020.06.10-18.18.58:973][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Enabled [2020.06.10-18.18.58:973][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.06.10-18.18.58:973][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.10-18.18.58:973][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.Break Chargeable Enabled?: Enabled [2020.06.10-18.18.58:974][966]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-18.18.58:974][966]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_1 [2020.06.10-18.18.58:974][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Disabled [2020.06.10-18.18.58:974][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.06.10-18.18.58:974][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.10-18.18.58:974][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.Break Chargeable Enabled?: Disabled [2020.06.10-18.18.58:977][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.UnhookChargeable Enabled?: Enabled [2020.06.10-18.18.58:977][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Enabled [2020.06.10-18.18.58:977][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.EscapeChargeable Enabled?: Enabled [2020.06.10-18.18.58:977][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.Break Chargeable Enabled?: Enabled [2020.06.10-18.18.58:977][966]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.10-18.18.58:977][966]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_2 [2020.06.10-18.18.58:977][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.UnhookChargeable Enabled?: Disabled [2020.06.10-18.18.58:977][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Disabled [2020.06.10-18.18.58:977][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.EscapeChargeable Enabled?: Disabled [2020.06.10-18.18.58:978][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.Break Chargeable Enabled?: Disabled [2020.06.10-18.18.58:980][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Enabled [2020.06.10-18.18.58:980][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Enabled [2020.06.10-18.18.58:980][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.EscapeChargeable Enabled?: Enabled [2020.06.10-18.18.58:980][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.Break Chargeable Enabled?: Enabled [2020.06.10-18.18.58:980][966]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.10-18.18.58:980][966]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_3 [2020.06.10-18.18.58:980][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Disabled [2020.06.10-18.18.58:980][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Disabled [2020.06.10-18.18.58:981][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.EscapeChargeable Enabled?: Disabled [2020.06.10-18.18.58:981][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.Break Chargeable Enabled?: Disabled [2020.06.10-18.18.58:985][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Enabled [2020.06.10-18.18.58:985][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Enabled [2020.06.10-18.18.58:985][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Enabled [2020.06.10-18.18.58:985][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.Break Chargeable Enabled?: Enabled [2020.06.10-18.18.58:985][966]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-18.18.58:986][966]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_4 [2020.06.10-18.18.58:986][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Disabled [2020.06.10-18.18.58:986][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Disabled [2020.06.10-18.18.58:986][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Disabled [2020.06.10-18.18.58:986][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.Break Chargeable Enabled?: Disabled [2020.06.10-18.18.58:989][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.UnhookChargeable Enabled?: Enabled [2020.06.10-18.18.58:989][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Enabled [2020.06.10-18.18.58:989][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Enabled [2020.06.10-18.18.58:989][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.Break Chargeable Enabled?: Enabled [2020.06.10-18.18.58:989][966]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.06.10-18.18.58:989][966]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_5 [2020.06.10-18.18.58:989][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.UnhookChargeable Enabled?: Disabled [2020.06.10-18.18.58:989][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Disabled [2020.06.10-18.18.58:989][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Disabled [2020.06.10-18.18.58:990][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.Break Chargeable Enabled?: Disabled [2020.06.10-18.18.58:992][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Enabled [2020.06.10-18.18.58:992][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Enabled [2020.06.10-18.18.58:993][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Enabled [2020.06.10-18.18.58:993][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.Break Chargeable Enabled?: Enabled [2020.06.10-18.18.58:993][966]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-18.18.58:993][966]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_6 [2020.06.10-18.18.58:993][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Disabled [2020.06.10-18.18.58:993][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Disabled [2020.06.10-18.18.58:993][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Disabled [2020.06.10-18.18.58:993][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.Break Chargeable Enabled?: Disabled [2020.06.10-18.18.58:996][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.UnhookChargeable Enabled?: Enabled [2020.06.10-18.18.58:996][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Enabled [2020.06.10-18.18.58:996][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.EscapeChargeable Enabled?: Enabled [2020.06.10-18.18.58:996][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.Break Chargeable Enabled?: Enabled [2020.06.10-18.18.58:996][966]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.10-18.18.58:996][966]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_7 [2020.06.10-18.18.58:997][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.UnhookChargeable Enabled?: Disabled [2020.06.10-18.18.58:997][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Disabled [2020.06.10-18.18.58:997][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.EscapeChargeable Enabled?: Disabled [2020.06.10-18.18.58:997][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.Break Chargeable Enabled?: Disabled [2020.06.10-18.18.58:999][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.UnhookChargeable Enabled?: Enabled [2020.06.10-18.18.58:999][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.HookChargeable Enabled?: Enabled [2020.06.10-18.18.58:999][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.EscapeChargeable Enabled?: Enabled [2020.06.10-18.18.58:999][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.Break Chargeable Enabled?: Enabled [2020.06.10-18.18.58:999][966]LogSM: [BP_SmallMeatLocker_HillBilly_C_8][CLIENT SLAVE] [2020.06.10-18.18.59:000][966]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_8 [2020.06.10-18.18.59:000][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.UnhookChargeable Enabled?: Disabled [2020.06.10-18.18.59:000][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.HookChargeable Enabled?: Disabled [2020.06.10-18.18.59:000][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.EscapeChargeable Enabled?: Disabled [2020.06.10-18.18.59:000][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.Break Chargeable Enabled?: Disabled [2020.06.10-18.18.59:002][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.UnhookChargeable Enabled?: Enabled [2020.06.10-18.18.59:002][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.HookChargeable Enabled?: Enabled [2020.06.10-18.18.59:003][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.06.10-18.18.59:003][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.Break Chargeable Enabled?: Enabled [2020.06.10-18.18.59:003][966]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-18.18.59:003][966]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_9 [2020.06.10-18.18.59:003][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.UnhookChargeable Enabled?: Disabled [2020.06.10-18.18.59:003][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.HookChargeable Enabled?: Disabled [2020.06.10-18.18.59:003][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.06.10-18.18.59:003][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.Break Chargeable Enabled?: Disabled [2020.06.10-18.18.59:004][966]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.10-18.18.59:004][966]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-18.18.59:004][966]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.10-18.18.59:004][966]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.10-18.18.59:004][966]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-18.18.59:004][966]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.06.10-18.18.59:004][966]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-18.18.59:004][966]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.10-18.18.59:004][966]LogSM: [BP_SmallMeatLocker_HillBilly_C_8][CLIENT SLAVE] [2020.06.10-18.18.59:004][966]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-18.18.59:049][969]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.06.10-18.18.59:049][969]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.06.10-18.18.59:136][974]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.06.10-18.18.59:610][ 2]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.18.59:723][ 9]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.18.59:781][ 12]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-18.18.59:781][ 12]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.10-18.18.59:782][ 12]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-18.18.59:782][ 12]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.10-18.18.59:782][ 12]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-18.18.59:783][ 12]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-18.18.59:783][ 12]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-18.18.59:783][ 12]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.10-18.18.59:783][ 12]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.10-18.18.59:971][ 24]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.10-18.18.59:971][ 24]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.10-18.19.00:024][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-18.19.00:024][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.10-18.19.00:025][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-18.19.00:025][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.10-18.19.00:025][ 27]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-18.19.00:026][ 27]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.10-18.19.00:026][ 27]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.10-18.19.00:026][ 27]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-18.19.00:026][ 27]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-18.19.00:026][ 27]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.10-18.19.00:026][ 27]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.10-18.19.00:026][ 27]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.06.10-18.19.00:026][ 27]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.06.10-18.19.00:026][ 27]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-18.19.00:026][ 27]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-18.19.00:026][ 27]LogSM: [BP_SmallMeatLocker_HillBilly_C_8][CLIENT SLAVE] [2020.06.10-18.19.00:026][ 27]LogSM: [BP_SmallMeatLocker_HillBilly_C_8][CLIENT SLAVE] [2020.06.10-18.19.00:026][ 27]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-18.19.00:026][ 27]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-18.19.00:099][ 32]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-18.19.00:220][ 39]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-18.19.00:220][ 39]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.10-18.19.00:221][ 39]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-18.19.00:221][ 39]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.10-18.19.00:221][ 39]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-18.19.00:412][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-18.19.00:412][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.10-18.19.00:413][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-18.19.00:413][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.10-18.19.00:413][ 51]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-18.19.00:573][ 61]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-18.19.00:573][ 61]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.10-18.19.00:574][ 61]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-18.19.00:574][ 61]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.10-18.19.00:574][ 61]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-18.19.00:676][ 68]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.06.10-18.19.00:676][ 68]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.06.10-18.19.00:983][ 87]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.06.10-18.19.00:983][ 87]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.06.10-18.19.01:015][ 89]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.19.01:022][ 89]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-18.19.01:024][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-18.19.01:025][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.06.10-18.19.01:025][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-18.19.01:025][ 89]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-18.19.01:025][ 89]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.06.10-18.19.01:025][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-18.19.01:025][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.06.10-18.19.01:025][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-18.19.01:025][ 89]LogStreaming: Flushing async loaders. [2020.06.10-18.19.01:027][ 89]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.19.01:028][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-18.19.01:028][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.10-18.19.01:029][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-18.19.01:029][ 89]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-18.19.01:029][ 89]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.06.10-18.19.01:029][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-18.19.01:029][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.10-18.19.01:029][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-18.19.01:031][ 89]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-18.19.01:031][ 89]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-18.19.01:052][ 91]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.19.01:053][ 91]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.19.01:055][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-18.19.01:055][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.06.10-18.19.01:055][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-18.19.01:055][ 91]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.19.01:055][ 91]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.06.10-18.19.01:055][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-18.19.01:055][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.06.10-18.19.01:055][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-18.19.01:056][ 91]LogStreaming: Flushing async loaders. [2020.06.10-18.19.01:057][ 91]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.19.01:059][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-18.19.01:059][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.10-18.19.01:059][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-18.19.01:059][ 91]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.19.01:059][ 91]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.06.10-18.19.01:059][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-18.19.01:059][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.10-18.19.01:059][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-18.19.01:063][ 91]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.19.01:063][ 91]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.19.01:116][ 95]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.06.10-18.19.01:277][105]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.06.10-18.19.01:277][105]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.06.10-18.19.01:584][124]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 297] [2020.06.10-18.19.01:584][124]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.06.10-18.19.01:644][124]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.06.10-18.19.01:645][124]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.06.10-18.19.01:645][124]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.06.10-18.19.01:648][124]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.06.10-18.19.01:649][124]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.06.10-18.19.01:649][124]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_5.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_5.Scene' which is static to it. Aborting. [2020.06.10-18.19.01:719][129]ProceduralLevelGeneration: HasLevelBeenSpawned Frm_Silo: 0 Spawned : 54/54 Dependencies : 1 [2020.06.10-18.19.01:720][129]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=2.937, totalTime=8.287, timeStamp=2020-06-10T18:19:00.417Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC5B7C08D80D6ABB69BF0EE7358D68, lobbyId=014D8B7308D80D6A886DEF76E21C59E9 [2020.06.10-18.19.01:720][129]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.06.10-18.19.02:222][160]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-18.19.02:222][160]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-18.19.02:349][168]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-18.19.02:349][168]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-18.19.02:349][168]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-18.19.02:993][208]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=1.274, totalTime=9.561, timeStamp=2020-06-10T18:19:01.691Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC5B7C08D80D6ABB69BF0EE7358D68, lobbyId=014D8B7308D80D6A886DEF76E21C59E9 [2020.06.10-18.19.02:993][208]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.19.03:199][208]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-18.19.03:206][208]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale06_Character.Default__BP_CamperFemale06_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-18.19.03:237][208]LogStreaming: Flushing async loaders took 244ms. [2020.06.10-18.19.03:237][208]LogStreaming: Flushing async loaders. [2020.06.10-18.19.03:239][208]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.19.03:338][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-18.19.03:338][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-18.19.03:338][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.19.03:338][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.19.03:338][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.10-18.19.03:338][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-18.19.03:338][208]LogStreaming: Flushing async loaders. [2020.06.10-18.19.03:785][208]LogStreaming: Flushing async loaders took 446ms. [2020.06.10-18.19.03:785][208]LogStreaming: Flushing async loaders. [2020.06.10-18.19.03:824][208]LogStreaming: Flushing async loaders took 39ms. [2020.06.10-18.19.03:825][208]LogStreaming: Flushing async loaders. [2020.06.10-18.19.03:836][208]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-18.19.03:838][208]LogStreaming: Flushing async loaders. [2020.06.10-18.19.03:842][208]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-18.19.03:842][208]LogStreaming: Flushing async loaders. [2020.06.10-18.19.03:848][208]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-18.19.03:849][208]LogStreaming: Flushing async loaders. [2020.06.10-18.19.03:851][208]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.19.03:851][208]LogStreaming: Flushing async loaders. [2020.06.10-18.19.03:854][208]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.19.03:854][208]LogStreaming: Flushing async loaders. [2020.06.10-18.19.03:861][208]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-18.19.03:861][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-18.19.03:861][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-18.19.03:861][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.19.03:862][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-18.19.03:862][208]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale06_Character_C_0 [2020.06.10-18.19.03:862][208]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale06_Character_C_0 [2020.06.10-18.19.03:862][208]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale06_Character_C_0 [2020.06.10-18.19.03:862][208]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale06_Character_C_0 [2020.06.10-18.19.03:862][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.19.03:862][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.19.03:863][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.19.03:863][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.10-18.19.03:863][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-18.19.03:865][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-18.19.03:866][208]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.19.03:866][208]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.19.03:866][208]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.19.03:866][208]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000033 seconds [2020.06.10-18.19.03:866][208]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.06.10-18.19.03:867][208]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale06_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.19.03:867][208]LogStreaming: Flushing async loaders. [2020.06.10-18.19.03:873][208]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale07_Character.Default__BP_CamperMale07_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-18.19.03:883][208]LogStreaming: Flushing async loaders took 16ms. [2020.06.10-18.19.03:970][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-18.19.03:970][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-18.19.03:970][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.19.03:970][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.19.03:970][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.10-18.19.03:970][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-18.19.03:970][208]LogStreaming: Flushing async loaders. [2020.06.10-18.19.03:983][208]LogStreaming: Flushing async loaders took 13ms. [2020.06.10-18.19.03:983][208]LogStreaming: Flushing async loaders. [2020.06.10-18.19.03:987][208]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-18.19.03:988][208]LogStreaming: Flushing async loaders. [2020.06.10-18.19.03:990][208]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.19.03:991][208]LogStreaming: Flushing async loaders. [2020.06.10-18.19.03:994][208]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.19.03:994][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-18.19.03:994][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-18.19.03:994][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.19.03:995][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-18.19.03:995][208]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale07_Character_C_0 [2020.06.10-18.19.03:995][208]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale07_Character_C_0 [2020.06.10-18.19.03:995][208]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale07_Character_C_0 [2020.06.10-18.19.03:995][208]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale07_Character_C_0 [2020.06.10-18.19.03:995][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.19.03:995][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.19.03:995][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.19.03:995][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.10-18.19.03:995][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-18.19.03:996][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-18.19.03:996][208]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.19.03:996][208]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.19.03:996][208]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.19.03:996][208]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000035 seconds [2020.06.10-18.19.03:998][208]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale07_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.19.03:998][208]LogStreaming: Flushing async loaders. [2020.06.10-18.19.04:002][208]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale05_Character.Default__BP_CamperFemale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-18.19.04:011][208]LogStreaming: Flushing async loaders took 13ms. [2020.06.10-18.19.04:097][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-18.19.04:097][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-18.19.04:098][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.19.04:098][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.19.04:098][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.10-18.19.04:098][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-18.19.04:098][208]LogStreaming: Flushing async loaders. [2020.06.10-18.19.04:102][208]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-18.19.04:102][208]LogStreaming: Flushing async loaders. [2020.06.10-18.19.04:111][208]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-18.19.04:111][208]LogStreaming: Flushing async loaders. [2020.06.10-18.19.04:116][208]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-18.19.04:117][208]LogStreaming: Flushing async loaders. [2020.06.10-18.19.04:123][208]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-18.19.04:123][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-18.19.04:124][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-18.19.04:124][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.19.04:124][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-18.19.04:124][208]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.06.10-18.19.04:124][208]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.10-18.19.04:124][208]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.10-18.19.04:124][208]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.06.10-18.19.04:124][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.19.04:124][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.19.04:124][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.19.04:124][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.10-18.19.04:124][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-18.19.04:125][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-18.19.04:125][208]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.19.04:125][208]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.19.04:125][208]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.19.04:125][208]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000032 seconds [2020.06.10-18.19.04:127][208]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.19.04:215][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-18.19.04:216][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-18.19.04:216][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.19.04:216][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.19.04:216][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.10-18.19.04:216][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-18.19.04:216][208]LogStreaming: Flushing async loaders. [2020.06.10-18.19.04:223][208]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-18.19.04:224][208]LogStreaming: Flushing async loaders. [2020.06.10-18.19.04:236][208]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-18.19.04:237][208]LogStreaming: Flushing async loaders. [2020.06.10-18.19.04:243][208]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-18.19.04:243][208]LogStreaming: Flushing async loaders. [2020.06.10-18.19.04:247][208]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-18.19.04:248][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-18.19.04:248][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-18.19.04:248][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.19.04:249][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-18.19.04:249][208]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.06.10-18.19.04:249][208]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.10-18.19.04:249][208]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.10-18.19.04:249][208]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.06.10-18.19.04:249][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.19.04:249][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.19.04:249][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.19.04:249][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.10-18.19.04:249][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-18.19.04:250][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-18.19.04:250][208]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.19.04:250][208]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.19.04:250][208]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.19.04:250][208]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000032 seconds [2020.06.10-18.19.04:252][208]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.19.04:259][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-18.19.04:259][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-18.19.04:260][208]LogStreaming: Flushing async loaders. [2020.06.10-18.19.04:380][208]LogStreaming: Flushing async loaders took 120ms. [2020.06.10-18.19.04:380][208]LogStreaming: Flushing async loaders. [2020.06.10-18.19.04:392][208]LogStreaming: Flushing async loaders took 13ms. [2020.06.10-18.19.04:393][208]LogStreaming: Flushing async loaders. [2020.06.10-18.19.04:401][208]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-18.19.04:402][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-18.19.04:402][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-18.19.04:402][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-18.19.04:402][208]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_03_C_0 [2020.06.10-18.19.04:402][208]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_03_C_0 [2020.06.10-18.19.04:402][208]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_03_C_0 [2020.06.10-18.19.04:403][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-18.19.04:403][208]LogStreaming: Flushing async loaders. [2020.06.10-18.19.04:406][208]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.19.04:406][208]LogStreaming: Flushing async loaders. [2020.06.10-18.19.04:406][208]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.19.04:407][208]LogStreaming: Flushing async loaders. [2020.06.10-18.19.04:407][208]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.19.04:407][208]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000020 seconds [2020.06.10-18.19.04:410][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.06.10-18.19.04:410][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-18.19.04:410][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.10-18.19.04:411][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.06.10-18.19.04:411][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-18.19.04:411][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.10-18.19.04:414][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-18.19.04:415][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-18.19.04:415][208]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-18.19.04:421][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-18.19.04:421][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-18.19.04:424][208]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.19.04:426][208]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.19.04:427][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.10-18.19.04:427][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.10-18.19.04:427][208]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.10-18.19.04:428][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.10-18.19.04:428][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.10-18.19.04:428][208]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.10-18.19.04:430][208]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.19.04:434][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-18.19.04:434][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-18.19.04:437][208]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.19.04:439][208]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.19.04:440][208]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-18.19.04:445][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-18.19.04:445][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-18.19.04:446][208]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000033 seconds [2020.06.10-18.19.04:446][208]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000024 seconds [2020.06.10-18.19.04:447][208]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.19.04:447][208]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.19.04:447][208]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-18.19.04:447][208]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-18.19.04:447][208]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.19.04:447][208]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.19.04:447][208]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-18.19.04:447][208]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-18.19.04:447][208]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.19.04:448][208]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.19.04:448][208]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.19.04:448][208]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.19.04:448][208]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.19.04:448][208]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.19.04:448][208]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.04:448][208]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.04:448][208]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.04:448][208]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.04:468][209]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.04:468][209]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.04:471][209]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-18.19.04:471][209]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.04:471][209]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-18.19.04:471][209]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.04:471][209]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-18.19.04:471][209]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.04:471][209]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-18.19.04:471][209]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.04:471][209]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.10-18.19.04:471][209]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.04:472][209]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.10-18.19.04:472][209]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.04:472][209]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.10-18.19.04:472][209]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.04:472][209]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.06.10-18.19.04:472][209]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.04:472][209]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.10-18.19.04:472][209]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.04:472][209]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.10-18.19.04:472][209]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.04:472][209]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.10-18.19.04:472][209]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.04:472][209]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-18.19.04:472][209]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.04:472][209]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.10-18.19.04:472][209]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.04:472][209]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.06.10-18.19.04:472][209]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.04:472][209]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.06.10-18.19.04:472][209]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.04:472][209]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.HillBillyKill_C_0) Already registered. Aborting. [2020.06.10-18.19.04:515][212]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.19.04:515][212]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] Restarting state machine [2020.06.10-18.19.04:515][212]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.19.04:515][212]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.19.04:581][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-18.19.04:581][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-18.19.04:581][216]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-18.19.04:628][219]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-18.19.04:679][222]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.19.04:710][224]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.04:745][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-18.19.04:746][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.10-18.19.04:746][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-18.19.04:746][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.10-18.19.04:747][226]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-18.19.04:983][241]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-18.19.05:050][245]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.19.05:132][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-18.19.05:132][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-18.19.05:209][255]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-18.19.05:273][259]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-18.19.05:373][265]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.19.05:374][265]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.05:486][272]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-18.19.05:487][272]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-18.19.05:582][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-18.19.05:582][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-18.19.05:582][278]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-18.19.05:612][280]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-18.19.05:679][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-18.19.05:680][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-18.19.05:775][290]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.19.05:872][296]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.19.05:951][301]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-18.19.06:017][305]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.19.06:114][311]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.19.06:211][317]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000033 seconds [2020.06.10-18.19.06:243][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-18.19.06:243][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-18.19.06:243][319]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-18.19.06:275][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-18.19.06:275][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-18.19.06:275][321]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-18.19.06:311][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.10-18.19.06:311][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.10-18.19.06:311][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.10-18.19.06:311][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.10-18.19.06:312][323]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-18.19.06:518][336]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.06.10-18.19.06:518][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.06:518][336]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.06.10-18.19.06:518][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.06:518][336]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.06.10-18.19.06:518][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.06:518][336]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.06.10-18.19.06:518][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.06:518][336]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.10-18.19.06:518][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.06:518][336]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.19.06:518][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.06:613][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.10-18.19.06:613][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.10-18.19.06:613][342]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.10-18.19.06:646][344]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.06.10-18.19.06:646][344]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-18.19.06:646][344]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.06.10-18.19.06:647][344]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.06.10-18.19.06:647][344]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-18.19.06:647][344]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.06.10-18.19.06:650][344]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.19.06:650][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.06:650][344]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.06.10-18.19.06:650][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.06:650][344]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.10-18.19.06:650][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.06:650][344]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-18.19.06:650][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.06:650][344]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.10-18.19.06:650][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.06:650][344]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.10-18.19.06:650][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.06:650][344]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-18.19.06:650][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.06:650][344]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.06.10-18.19.06:650][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.06:650][344]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.10-18.19.06:651][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.06:651][344]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.10-18.19.06:651][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.06:651][344]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.10-18.19.06:651][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.06:651][344]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.10-18.19.06:651][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.06:651][344]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.10-18.19.06:651][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.06:651][344]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.06.10-18.19.06:651][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.06:651][344]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.06.10-18.19.06:651][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.06:651][344]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.HillBillyKill_C_0) Already registered. Aborting. [2020.06.10-18.19.06:855][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.06.10-18.19.06:855][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-18.19.06:855][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.06.10-18.19.06:856][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.06.10-18.19.06:856][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-18.19.06:856][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.06.10-18.19.06:859][357]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.19.06:859][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.06:859][357]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.10-18.19.06:859][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.06:859][357]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-18.19.06:859][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.06:859][357]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-18.19.06:859][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.06:859][357]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.10-18.19.06:859][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.06:859][357]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.10-18.19.06:859][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.06:859][357]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.10-18.19.06:859][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.06:859][357]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.06.10-18.19.06:859][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.06:859][357]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.10-18.19.06:859][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.06:859][357]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-18.19.06:859][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.06:859][357]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-18.19.06:859][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.06:859][357]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-18.19.06:859][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.06:860][357]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.10-18.19.06:860][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.06:860][357]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.06.10-18.19.06:860][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.06:860][357]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.06.10-18.19.06:860][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.06:860][357]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.HillBillyKill_C_0) Already registered. Aborting. [2020.06.10-18.19.07:064][370]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.19.07:070][370]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-18.19.07:071][370]LogStreaming: Flushing async loaders. [2020.06.10-18.19.07:075][370]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-18.19.07:076][370]LogStreaming: Flushing async loaders. [2020.06.10-18.19.07:079][370]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-18.19.07:087][370]GameFlow: (BP_CamperFemale06_Character_C_0) - UpdateCustomization with item GS_Head012 [2020.06.10-18.19.07:088][370]LogStreaming: Flushing async loaders. [2020.06.10-18.19.07:111][370]LogStreaming: Flushing async loaders took 23ms. [2020.06.10-18.19.07:111][370]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head012 [2020.06.10-18.19.07:111][370]GameFlow: (BP_CamperFemale06_Character_C_0) - UpdateCustomization with item GS_Torso01 [2020.06.10-18.19.07:114][370]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso01 [2020.06.10-18.19.07:114][370]GameFlow: (BP_CamperFemale06_Character_C_0) - UpdateCustomization with item GS_Legs01 [2020.06.10-18.19.07:115][370]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.06.10-18.19.07:116][370]LogStreaming: Flushing async loaders. [2020.06.10-18.19.07:119][370]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.19.07:119][370]LogStreaming: Flushing async loaders. [2020.06.10-18.19.07:121][370]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.19.07:122][370]LogStreaming: Flushing async loaders. [2020.06.10-18.19.07:124][370]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.19.07:124][370]LogStreaming: Flushing async loaders. [2020.06.10-18.19.07:126][370]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.19.07:126][370]LogStreaming: Flushing async loaders. [2020.06.10-18.19.07:129][370]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.19.07:130][370]GameFlow: (BP_CamperMale07_Character_C_0) - UpdateCustomization with item FS_Head007 [2020.06.10-18.19.07:130][370]LogStreaming: Flushing async loaders. [2020.06.10-18.19.07:132][370]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.19.07:133][370]LogStreaming: Flushing async loaders. [2020.06.10-18.19.07:134][370]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.19.07:134][370]LogStreaming: Flushing async loaders. [2020.06.10-18.19.07:157][370]LogStreaming: Flushing async loaders took 23ms. [2020.06.10-18.19.07:158][370]GameFlow: (CustomizedAudio) - Update Sound with item FS_Head007 [2020.06.10-18.19.07:158][370]GameFlow: (BP_CamperMale07_Character_C_0) - UpdateCustomization with item FS_Torso009 [2020.06.10-18.19.07:158][370]LogStreaming: Flushing async loaders. [2020.06.10-18.19.07:162][370]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-18.19.07:162][370]GameFlow: (CustomizedAudio) - Update Sound with item FS_Torso009 [2020.06.10-18.19.07:162][370]GameFlow: (BP_CamperMale07_Character_C_0) - UpdateCustomization with item FS_Legs008 [2020.06.10-18.19.07:162][370]LogStreaming: Flushing async loaders. [2020.06.10-18.19.07:166][370]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-18.19.07:167][370]LogStreaming: Flushing async loaders. [2020.06.10-18.19.07:171][370]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-18.19.07:172][370]GameFlow: (CustomizedAudio) - Update Sound with item FS_Legs008 [2020.06.10-18.19.07:173][370]LogStreaming: Flushing async loaders. [2020.06.10-18.19.07:175][370]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.19.07:175][370]LogStreaming: Flushing async loaders. [2020.06.10-18.19.07:176][370]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.19.07:176][370]LogStreaming: Flushing async loaders. [2020.06.10-18.19.07:177][370]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.19.07:177][370]LogStreaming: Flushing async loaders. [2020.06.10-18.19.07:178][370]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.19.07:179][370]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Head002 [2020.06.10-18.19.07:179][370]LogStreaming: Flushing async loaders. [2020.06.10-18.19.07:180][370]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.19.07:180][370]LogStreaming: Flushing async loaders. [2020.06.10-18.19.07:187][370]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-18.19.07:188][370]LogStreaming: Flushing async loaders. [2020.06.10-18.19.07:192][370]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-18.19.07:193][370]LogStreaming: Flushing async loaders. [2020.06.10-18.19.07:195][370]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.19.07:195][370]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head002 [2020.06.10-18.19.07:195][370]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Torso01_P01 [2020.06.10-18.19.07:195][370]LogStreaming: Flushing async loaders. [2020.06.10-18.19.07:196][370]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.19.07:196][370]LogStreaming: Flushing async loaders. [2020.06.10-18.19.07:197][370]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.19.07:197][370]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso01_P01 [2020.06.10-18.19.07:197][370]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Legs002_02 [2020.06.10-18.19.07:198][370]LogStreaming: Flushing async loaders. [2020.06.10-18.19.07:211][370]LogStreaming: Flushing async loaders took 13ms. [2020.06.10-18.19.07:234][370]LogStreaming: Flushing async loaders. [2020.06.10-18.19.07:238][370]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-18.19.07:239][370]LogStreaming: Flushing async loaders. [2020.06.10-18.19.07:239][370]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.19.07:239][370]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs002_02 [2020.06.10-18.19.07:257][370]GameFlow: (BP_Slasher_Character_03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.19.07:258][370]LogStreaming: Flushing async loaders. [2020.06.10-18.19.07:285][370]LogStreaming: Flushing async loaders took 27ms. [2020.06.10-18.19.07:285][370]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.19.07:285][370]GameFlow: (BP_Slasher_Character_03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.19.07:285][370]LogStreaming: Flushing async loaders. [2020.06.10-18.19.07:295][370]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-18.19.07:295][370]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.19.07:295][370]GameFlow: (BP_Slasher_Character_03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.19.07:295][370]LogStreaming: Flushing async loaders. [2020.06.10-18.19.07:298][370]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.19.07:298][370]LogStreaming: Flushing async loaders. [2020.06.10-18.19.07:299][370]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.19.07:299][370]LogStreaming: Flushing async loaders. [2020.06.10-18.19.07:301][370]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.19.07:301][370]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.19.07:302][370]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Mask_DG_01 [2020.06.10-18.19.07:302][370]LogStreaming: Flushing async loaders. [2020.06.10-18.19.07:304][370]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.19.07:305][370]GameFlow: (CustomizedAudio) - Update Sound with item MT_Mask_DG_01 [2020.06.10-18.19.07:305][370]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Torso012 [2020.06.10-18.19.07:305][370]LogStreaming: Flushing async loaders. [2020.06.10-18.19.07:315][370]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-18.19.07:317][370]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso012 [2020.06.10-18.19.07:317][370]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.06.10-18.19.07:317][370]LogStreaming: Flushing async loaders. [2020.06.10-18.19.07:320][370]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.19.07:320][370]LogStreaming: Flushing async loaders. [2020.06.10-18.19.07:321][370]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.19.07:321][370]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.10-18.19.07:324][370]LogStreaming: Flushing async loaders. [2020.06.10-18.19.07:332][370]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-18.19.07:332][370]LogStreaming: Flushing async loaders. [2020.06.10-18.19.07:340][370]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-18.19.07:340][370]LogStreaming: Flushing async loaders. [2020.06.10-18.19.07:348][370]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-18.19.07:354][370]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-18.19.07:355][370]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-18.19.07:356][370]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-18.19.07:359][370]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.06.10-18.19.07:359][370]GameFlow: GameState : Level is ready to play; map theme name: Farm [2020.06.10-18.19.07:359][370]LogStreaming: Flushing async loaders. [2020.06.10-18.19.07:427][370]LogStreaming: Flushing async loaders took 68ms. [2020.06.10-18.19.07:445][371]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.19.07:498][372]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198120370369 [2020.06.10-18.19.07:533][372]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198120370369, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-18.19.07:533][372]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: TheDovahkiin, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-18.19.07:536][372]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.19.07:541][372]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-18.19.07:541][372]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-18.19.07:644][377]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.19.07:741][382]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-18.19.07:809][386]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-18.19.07:875][390]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.19.07:940][394]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.06.10-18.19.07:940][394]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-18.19.07:940][394]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.06.10-18.19.07:941][394]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.06.10-18.19.07:941][394]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-18.19.07:941][394]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.06.10-18.19.07:948][394]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-18.19.07:948][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.07:948][394]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-18.19.07:948][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.07:948][394]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.10-18.19.07:948][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.07:948][394]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-18.19.07:948][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.07:948][394]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.10-18.19.07:948][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.07:948][394]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.10-18.19.07:948][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.07:948][394]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.10-18.19.07:948][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.07:948][394]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.06.10-18.19.07:948][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.07:949][394]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.06.10-18.19.07:949][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.07:949][394]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-18.19.07:949][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.07:949][394]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-18.19.07:949][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.07:949][394]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.10-18.19.07:949][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.07:949][394]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.10-18.19.07:949][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.07:949][394]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.06.10-18.19.07:949][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.07:949][394]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.06.10-18.19.07:949][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.07:949][394]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.HillBillyKill_C_0) Already registered. Aborting. [2020.06.10-18.19.08:133][406]GameFlow: OnRep_BegunPlayFenceGuid 04E439FB-08D8-0D6A-C422-81EEE814D4FC [2020.06.10-18.19.08:133][406]GameFlow: BegunPlayFenceGuid 04E439FB-08D8-0D6A-C422-81EEE814D4FC [2020.06.10-18.19.08:133][406]GameFlow: OnCreationFence 04E439FB-08D8-0D6A-C422-81EEE814D4FC [2020.06.10-18.19.08:133][406]GameFlow: Waiting for fence 04E439FB-08D8-0D6A-C422-81EEE814D4FC [2020.06.10-18.19.08:133][406]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04E439FB08D80D6AC42281EEE814D4FC [2020.06.10-18.19.08:133][406]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000032 seconds [2020.06.10-18.19.08:133][406]GameFlow: ACollectable::BeginPlay [2020.06.10-18.19.08:133][406]GameFlow: BegunPlayFenceGuid 04E439FB-08D8-0D6A-C422-81EEE814D4FC [2020.06.10-18.19.08:133][406]GameFlow: OnCreationFence 04E439FB-08D8-0D6A-C422-81EEE814D4FC [2020.06.10-18.19.08:133][406]GameFlow: Warning: Already Waiting for fence 04E439FB-08D8-0D6A-C422-81EEE814D4FC [2020.06.10-18.19.08:196][410]GameFlow: Collected received : BP_Medkit_002_C_0. [2020.06.10-18.19.08:196][410]GameFlow: AddToInventory received : BP_Medkit_002_C_0. [2020.06.10-18.19.08:196][410]GameFlow: Fence Opened 04E439FB-08D8-0D6A-C422-81EEE814D4FC. [2020.06.10-18.19.08:244][413]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.19.08:267][413]LogStreaming: Flushing async loaders took 23ms. [2020.06.10-18.19.08:268][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.19.08:268][413]GameFlow: OnRep_BegunPlayFenceGuid 04E34A06-08D8-0D6A-C422-5E08E814D166 [2020.06.10-18.19.08:268][413]GameFlow: BegunPlayFenceGuid 04E34A06-08D8-0D6A-C422-5E08E814D166 [2020.06.10-18.19.08:269][413]GameFlow: OnCreationFence 04E34A06-08D8-0D6A-C422-5E08E814D166 [2020.06.10-18.19.08:269][413]GameFlow: Waiting for fence 04E34A06-08D8-0D6A-C422-5E08E814D166 [2020.06.10-18.19.08:269][413]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04E34A0608D80D6AC4225E08E814D166 [2020.06.10-18.19.08:269][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.19.08:269][413]GameFlow: ACollectable::BeginPlay [2020.06.10-18.19.08:269][413]GameFlow: BegunPlayFenceGuid 04E34A06-08D8-0D6A-C422-5E08E814D166 [2020.06.10-18.19.08:269][413]GameFlow: OnCreationFence 04E34A06-08D8-0D6A-C422-5E08E814D166 [2020.06.10-18.19.08:269][413]GameFlow: Warning: Already Waiting for fence 04E34A06-08D8-0D6A-C422-5E08E814D166 [2020.06.10-18.19.08:309][416]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-18.19.08:405][422]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.19.08:406][422]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.19.08:407][422]GameFlow: OnRep_BegunPlayFenceGuid 04DC8613-08D8-0D6A-C420-5DF6E8149E30 [2020.06.10-18.19.08:407][422]GameFlow: BegunPlayFenceGuid 04DC8613-08D8-0D6A-C420-5DF6E8149E30 [2020.06.10-18.19.08:407][422]GameFlow: OnCreationFence 04DC8613-08D8-0D6A-C420-5DF6E8149E30 [2020.06.10-18.19.08:407][422]GameFlow: Waiting for fence 04DC8613-08D8-0D6A-C420-5DF6E8149E30 [2020.06.10-18.19.08:407][422]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04DC861308D80D6AC4205DF6E8149E30 [2020.06.10-18.19.08:407][422]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000051 seconds [2020.06.10-18.19.08:407][422]GameFlow: ACollectable::BeginPlay [2020.06.10-18.19.08:407][422]GameFlow: BegunPlayFenceGuid 04DC8613-08D8-0D6A-C420-5DF6E8149E30 [2020.06.10-18.19.08:407][422]GameFlow: OnCreationFence 04DC8613-08D8-0D6A-C420-5DF6E8149E30 [2020.06.10-18.19.08:407][422]GameFlow: Warning: Already Waiting for fence 04DC8613-08D8-0D6A-C420-5DF6E8149E30 [2020.06.10-18.19.08:469][426]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.19.08:487][426]LogStreaming: Flushing async loaders took 18ms. [2020.06.10-18.19.08:489][426]GameFlow: OnRep_BegunPlayFenceGuid 04DB9687-08D8-0D6A-C420-2980E81498F1 [2020.06.10-18.19.08:489][426]GameFlow: BegunPlayFenceGuid 04DB9687-08D8-0D6A-C420-2980E81498F1 [2020.06.10-18.19.08:489][426]GameFlow: OnCreationFence 04DB9687-08D8-0D6A-C420-2980E81498F1 [2020.06.10-18.19.08:489][426]GameFlow: Waiting for fence 04DB9687-08D8-0D6A-C420-2980E81498F1 [2020.06.10-18.19.08:489][426]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04DB968708D80D6AC4202980E81498F1 [2020.06.10-18.19.08:490][426]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flashlight took 0.000042 seconds [2020.06.10-18.19.08:490][426]GameFlow: ACollectable::BeginPlay [2020.06.10-18.19.08:490][426]GameFlow: BegunPlayFenceGuid 04DB9687-08D8-0D6A-C420-2980E81498F1 [2020.06.10-18.19.08:490][426]GameFlow: OnCreationFence 04DB9687-08D8-0D6A-C420-2980E81498F1 [2020.06.10-18.19.08:490][426]GameFlow: Warning: Already Waiting for fence 04DB9687-08D8-0D6A-C420-2980E81498F1 [2020.06.10-18.19.08:544][430]GameFlow: Collected received : BP_Chainsaw_001_C_0. [2020.06.10-18.19.08:545][430]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.19.08:545][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.08:545][430]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.19.08:545][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.08:545][430]GameFlow: AddToInventory received : BP_Chainsaw_001_C_0. [2020.06.10-18.19.08:545][430]GameFlow: Fence Opened 04E34A06-08D8-0D6A-C422-5E08E814D166. [2020.06.10-18.19.08:545][430]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-18.19.08:550][430]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.06.10-18.19.08:550][430]GameFlow: SetLoadoutSpawned. [2020.06.10-18.19.08:706][440]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.06.10-18.19.08:706][440]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.06.10-18.19.08:706][440]GameFlow: Collected received : BP_Flashlight_002_C_0. [2020.06.10-18.19.08:706][440]GameFlow: AddToInventory received : BP_Flashlight_002_C_0. [2020.06.10-18.19.08:706][440]GameFlow: Fence Opened 04DC8613-08D8-0D6A-C420-5DF6E8149E30. [2020.06.10-18.19.08:706][440]GameFlow: Fence Opened 04DB9687-08D8-0D6A-C420-2980E81498F1. [2020.06.10-18.19.08:770][444]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.19.08:771][444]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.19.08:771][444]LogStreaming: Flushing async loaders. [2020.06.10-18.19.08:772][444]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.19.08:772][444]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale06_Character_C_0 - Johnny Rico, Originating Player: BP_CamperFemale06_Character_C_0 - Johnny Rico, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.19.08:772][444]LogStreaming: Flushing async loaders. [2020.06.10-18.19.08:773][444]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.19.08:773][444]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale06_Character_C_0 - Johnny Rico, Originating Player: BP_CamperFemale06_Character_C_0 - Johnny Rico, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.19.08:773][444]LogStreaming: Flushing async loaders. [2020.06.10-18.19.08:774][444]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.19.08:774][444]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale07_Character_C_0 - Meek, Originating Player: BP_CamperFemale06_Character_C_0 - Johnny Rico, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.19.08:774][444]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale07_Character_C_0 - Meek, Originating Player: BP_CamperFemale06_Character_C_0 - Johnny Rico, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.19.08:774][444]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale05_Character_C_0 - Gio, Originating Player: BP_CamperFemale06_Character_C_0 - Johnny Rico, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.19.08:774][444]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale05_Character_C_0 - Gio, Originating Player: BP_CamperFemale06_Character_C_0 - Johnny Rico, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.19.08:775][444]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_0 - AHOY, Originating Player: BP_CamperFemale06_Character_C_0 - Johnny Rico, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.19.08:775][444]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - AHOY, Originating Player: BP_CamperFemale06_Character_C_0 - Johnny Rico, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.19.08:775][444]LogStreaming: Flushing async loaders. [2020.06.10-18.19.08:776][444]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.19.08:776][444]LogStreaming: Flushing async loaders. [2020.06.10-18.19.08:777][444]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.19.08:777][444]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Johnny Rico, Originating Player: BP_CamperFemale06_Character_C_0 - Johnny Rico, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.19.08:777][444]LogStreaming: Flushing async loaders. [2020.06.10-18.19.08:778][444]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.19.08:778][444]LogStreaming: Flushing async loaders. [2020.06.10-18.19.08:779][444]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.19.08:779][444]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Streetwise_Effect_3, Status Owner: BP_CamperFemale06_Character_C_0 - Johnny Rico, Originating Player: BP_CamperMale07_Character_C_0 - Meek, Custom Param: 0.000000, Originating Effect: Streetwise, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.19.08:779][444]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Streetwise_Effect_3, Status Owner: BP_CamperFemale05_Character_C_0 - Gio, Originating Player: BP_CamperMale07_Character_C_0 - Meek, Custom Param: 0.000000, Originating Effect: Streetwise, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.19.08:779][444]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Streetwise_Effect_3, Status Owner: BP_CamperFemale01_Character_C_0 - AHOY, Originating Player: BP_CamperMale07_Character_C_0 - Meek, Custom Param: 0.000000, Originating Effect: Streetwise, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.19.08:779][444]LogStreaming: Flushing async loaders. [2020.06.10-18.19.08:780][444]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.19.08:780][444]LogStreaming: Flushing async loaders. [2020.06.10-18.19.08:780][444]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.19.08:781][444]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale07_Character_C_0 - Meek, Originating Player: BP_CamperMale07_Character_C_0 - Meek, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.19.08:781][444]LogStreaming: Flushing async loaders. [2020.06.10-18.19.08:782][444]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.19.08:782][444]LogStreaming: Flushing async loaders. [2020.06.10-18.19.08:783][444]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.19.08:783][444]LogStreaming: Flushing async loaders. [2020.06.10-18.19.08:783][444]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.19.08:784][444]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Gio, Originating Player: BP_CamperFemale05_Character_C_0 - Gio, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.19.08:784][444]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Gio, Originating Player: BP_CamperFemale05_Character_C_0 - Gio, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.19.08:784][444]LogStreaming: Flushing async loaders. [2020.06.10-18.19.08:785][444]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.19.08:791][445]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Gio, Originating Player: BP_CamperFemale05_Character_C_0 - Gio, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.19.08:791][445]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.19.08:792][445]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.19.08:792][445]LogStreaming: Flushing async loaders. [2020.06.10-18.19.08:794][445]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.19.08:794][445]LogStreaming: Flushing async loaders. [2020.06.10-18.19.08:794][445]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.19.08:794][445]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DecreaseChainsawAttackCD_Slightly, Status Owner: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.19.08:795][445]LogStreaming: Flushing async loaders. [2020.06.10-18.19.08:795][445]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.19.08:796][445]LogStreaming: Flushing async loaders. [2020.06.10-18.19.08:796][445]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.19.08:796][445]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale01_Character_C_0 - AHOY, Originating Player: BP_CamperFemale01_Character_C_0 - AHOY, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.19.08:796][445]LogStreaming: Flushing async loaders. [2020.06.10-18.19.08:797][445]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.19.08:798][445]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperFemale01_Character_C_0 - AHOY, Originating Player: BP_CamperFemale01_Character_C_0 - AHOY, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.19.08:798][445]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_0 - AHOY, Originating Player: BP_CamperFemale01_Character_C_0 - AHOY, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.19.08:798][445]LogStreaming: Flushing async loaders. [2020.06.10-18.19.08:799][445]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.19.08:799][445]LogStreaming: Flushing async loaders. [2020.06.10-18.19.08:800][445]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.19.08:800][445]LogStreaming: Flushing async loaders. [2020.06.10-18.19.08:800][445]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.19.08:800][445]LogStreaming: Flushing async loaders. [2020.06.10-18.19.08:801][445]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.19.10:485][550]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.19.10:485][550]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.19.10:486][550]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.19.10:583][556]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.06.10-18.19.10:583][556]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.06.10-18.19.10:583][556]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.06.10-18.19.10:583][556]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.06.10-18.19.10:584][556]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.06.10-18.19.10:584][556]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.06.10-18.19.10:584][556]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.10-18.19.10:584][556]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.06.10-18.19.10:684][556]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94728] [2020.06.10-18.19.10:684][556]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.19.10:686][556]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18504&schemaVersion=0] [2020.06.10-18.19.10:687][556]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 4ECB390901001001 [2020.06.10-18.19.10:687][556]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Chainsaw Addon1: Addon_Chainsaw_005 Addon2: Addon_Chainsaw_003 Perk1: BBQAndChilli 2 Perk2: pop_goes_the_weasel 2 Perk3: Enduring 2 Perk4: SpiritFury 2 Offering: _EMPTY_ [2020.06.10-18.19.10:694][556]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-18.19.10:694][556]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='16.923' TotalLoadTime='20.395' TimeStamp='2020-06-10T18:19:09.298Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC5B7C08D80D6ABB69BF0EE7358D68' LobbyId='014D8B7308D80D6A886DEF76E21C59E9' [2020.06.10-18.19.10:694][556]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-18.19.10:695][556]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='20.395' TimeStamp='2020-06-10T18:19:09.298Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC5B7C08D80D6ABB69BF0EE7358D68' LobbyId='014D8B7308D80D6A886DEF76E21C59E9' [2020.06.10-18.19.10:695][556]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.06.10-18.19.10:695][556]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.10-18.19.10:703][557]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.10-18.19.10:703][557]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.10-18.19.10:703][557]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='52.91.78.97:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=_EMPTY_?KillerPips=72?SurvivorPips=15?MaxPlayers=5?Addons=Addon_Chainsaw_005;Addon_Chainsaw_003?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;SpiritFury?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-18.19.10:718][559]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AABA0D90] Result: '1' k_EResultOK (success) [2020.06.10-18.19.10:751][561]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.046210 seconds [2020.06.10-18.19.10:847][567]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18504&schemaVersion=0] [2020.06.10-18.19.10:847][567]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.19.11:702][619]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-18.19.11:702][619]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.06.10-18.19.11:702][619]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.19.11:702][619]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.10-18.19.11:703][619]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.19.11:703][619]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.19.11:703][619]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.19.11:703][619]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-18.19.11:703][619]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-18.19.11:703][619]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.19.11:703][619]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.10-18.19.11:703][619]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.19.11:703][619]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.19.11:703][619]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.06.10-18.19.12:118][620]r.CullAll = "0" [2020.06.10-18.19.12:124][620]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.19.12:124][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.06.10-18.19.12:137][620]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-18.19.12:143][620]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-18.19.12:144][620]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-18.19.12:149][620]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.10-18.19.12:149][620]GameFlow: InGameContextComponent::Enter [2020.06.10-18.19.12:150][620]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-18.19.12:151][620]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.10-18.19.12:151][620]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-18.19.12:151][620]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.06.10-18.19.12:151][620]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.19.12:151][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.06.10-18.19.12:152][620]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.19.12:152][620]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.19.12:152][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.19.12:156][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.19.12:156][620]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.06.10-18.19.12:156][620]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.19.12:156][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.19.12:156][620]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.10-18.19.12:156][620]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.19.12:156][620]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.19.12:156][620]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.06.10-18.19.12:156][620]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.10-18.19.12:156][620]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-18.19.12:156][620]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.06.10-18.19.12:156][620]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.10-18.19.12:156][620]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.10-18.19.12:156][620]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.19.12:156][620]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-18.19.12:156][620]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.19.12:157][620]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-18.19.12:157][620]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.10-18.19.12:264][621]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-18.19.12:264][621]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-18.19.12:273][621]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.19.12:282][621]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198110238087 playerName:AHOY isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.10-18.19.12:288][621]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198192464799 playerName:Meek isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.10-18.19.12:293][621]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198110976561 playerName:Johnny Rico isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.10-18.19.12:297][621]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198252664112 playerName:Gio isLocalPlayer:false playerStatus:8 playerObsessionState:1 isBroken:false [2020.06.10-18.19.12:298][621]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.19.12:299][621]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.19.12:299][621]LogStreaming: Flushing async loaders. [2020.06.10-18.19.12:299][621]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.19.12:299][621]LogStreaming: Flushing async loaders. [2020.06.10-18.19.12:299][621]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.19.12:299][621]LogStreaming: Flushing async loaders. [2020.06.10-18.19.12:300][621]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.19.12:300][621]LogStreaming: Flushing async loaders. [2020.06.10-18.19.12:300][621]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.19.12:300][621]LogStreaming: Flushing async loaders. [2020.06.10-18.19.12:301][621]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.19.12:301][621]LogStreaming: Flushing async loaders. [2020.06.10-18.19.12:301][621]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.19.12:301][621]LogStreaming: Flushing async loaders. [2020.06.10-18.19.12:301][621]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.19.12:302][621]LogStreaming: Flushing async loaders. [2020.06.10-18.19.12:302][621]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.19.12:302][621]LogStreaming: Flushing async loaders. [2020.06.10-18.19.12:302][621]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.19.12:302][621]LogStreaming: Flushing async loaders. [2020.06.10-18.19.12:303][621]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.19.12:303][621]LogStreaming: Flushing async loaders. [2020.06.10-18.19.12:303][621]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.19.19:084][ 36]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.06.10-18.19.19:084][ 36]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.06.10-18.19.19:085][ 36]LogQuestEvent: A Quest was evaluated [2020.06.10-18.19.19:085][ 36]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.19.19:085][ 36]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.19.19:085][ 36]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.19.19:100][ 37]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.19:100][ 37]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.19:100][ 37]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.19:104][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.06.10-18.19.19:133][ 39]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.19:133][ 39]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.19:133][ 39]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.19:134][ 39]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.19:134][ 39]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.19:134][ 39]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.19:198][ 43]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.19:198][ 43]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.19:198][ 43]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.20:108][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.06.10-18.19.20:642][132]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.10-18.19.20:642][132]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.20:642][132]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.10-18.19.20:642][132]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.20:645][132]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.20:645][132]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.20:645][132]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.19.20:645][132]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.19.20:645][132]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.20:645][132]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.10-18.19.20:645][132]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.20:645][132]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.19.20:645][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.19.20:645][132]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.19.20:645][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.19.20:697][135]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.19.20:735][137]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-18.19.20:735][137]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-18.19.20:737][137]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.20:737][137]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.19.20:738][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.19.20:738][137]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.20:738][137]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.19.20:738][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.19.20:738][137]Interaction: Interaction time: 80.000000 [2020.06.10-18.19.20:738][137]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.19.20:738][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.19.20:778][139]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.19.21:103][156]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-18.19.21:103][156]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.21:103][156]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-18.19.21:103][156]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.21:107][156]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.21:107][156]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.21:107][156]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.19.21:107][156]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.19.21:107][156]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.21:107][156]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-18.19.21:107][156]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.21:107][156]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.19.21:107][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.19.21:107][156]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.19.21:107][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.19.21:107][156]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.19.21:114][156]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.06.10-18.19.21:200][161]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.19.21:200][161]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-18.19.21:203][161]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.21:203][161]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.19.21:204][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.19.21:204][161]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.21:204][161]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.19.21:204][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.19.21:204][161]Interaction: Interaction time: 80.000000 [2020.06.10-18.19.21:204][161]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.19.21:204][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.19.21:243][163]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.19.22:592][243]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.06.10-18.19.22:592][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.23:246][282]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.06.10-18.19.23:246][282]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.28:883][620]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.06.10-18.19.28:883][620]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale07_Character_C_0 [2020.06.10-18.19.28:883][620]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-18.19.28:883][620]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.10-18.19.31:138][752]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.19.31:463][769]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.06.10-18.19.31:463][769]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale07_Character_C_0 [2020.06.10-18.19.31:463][769]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-18.19.31:463][769]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.10-18.19.31:736][782]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.19.35:506][994]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.06.10-18.19.35:506][994]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.35:601][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.06.10-18.19.35:601][ 0]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.35:633][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.10-18.19.35:634][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.35:891][ 18]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.10-18.19.35:980][ 23]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.19.35:980][ 23]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.19.35:981][ 23]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.19.35:981][ 23]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=31.457 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.19.35:996][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.10-18.19.35:996][ 24]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.36:002][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.19.36:109][ 31]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.19.36:109][ 31]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.19.36:109][ 31]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=31.589 [2020.06.10-18.19.36:109][ 31]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=31.589 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.19.36:168][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.19.36:168][ 34]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.36:205][ 36]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Female. [2020.06.10-18.19.36:267][ 39]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.10-18.19.36:269][ 39]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.19.36:275][ 39]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Gio]: On [2020.06.10-18.19.36:315][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.19.36:315][ 41]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.36:334][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.19.36:334][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.36:349][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.19.36:349][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.36:454][ 47]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.19.36:454][ 47]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.19.36:454][ 47]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=31.928 [2020.06.10-18.19.36:454][ 47]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=31.928 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.19.37:820][124]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 176 [2020.06.10-18.19.38:071][138]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.19.38:071][138]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.19.38:071][138]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.19.38:071][138]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.19.38:116][140]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.19.38:250][147]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Gio]: Off [2020.06.10-18.19.38:941][183]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.072403 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.19.38:942][183]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.10-18.19.39:428][208]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.19.39:428][208]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=34.907 [2020.06.10-18.19.39:445][209]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.19.39:445][209]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.19.39:469][210]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.19.39:471][210]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.19.40:817][285]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-18.19.40:817][285]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.40:817][285]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-18.19.40:817][285]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.40:817][285]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-18.19.40:817][285]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.40:928][291]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-18.19.40:928][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.40:953][292]Interaction: Player [BP_CamperMale07_Character_C_0] is in chase. [2020.06.10-18.19.41:393][316]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-18.19.41:393][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.41:393][316]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-18.19.41:393][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.41:393][316]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-18.19.41:393][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.41:393][316]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-18.19.41:393][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.41:458][319]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.10-18.19.41:458][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.41:458][319]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-18.19.41:458][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.41:458][319]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.10-18.19.41:458][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.41:458][319]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-18.19.41:458][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.41:898][342]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-18.19.41:898][342]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.42:058][350]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.10-18.19.42:058][350]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.42:058][350]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-18.19.42:058][350]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.42:058][350]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.10-18.19.42:058][350]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.42:752][386]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.19.42:752][386]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.19.42:752][386]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.19.42:753][386]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=38.230 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.19.42:781][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.19.42:913][394]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.19.42:914][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.43:260][412]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.19.43:260][412]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.19.43:260][412]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=38.737 [2020.06.10-18.19.43:260][412]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=38.737 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.19.43:477][423]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.19.43:477][423]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.10-18.19.43:477][423]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=38.954 [2020.06.10-18.19.43:477][423]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=38.954 Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.10-18.19.43:510][425]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.19.43:771][439]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.19.43:771][439]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.44:203][460]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-18.19.44:203][460]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.44:203][460]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-18.19.44:203][460]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.44:207][460]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.44:207][460]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.44:207][460]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.19.44:207][460]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.19.44:207][460]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.44:207][460]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-18.19.44:207][460]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.44:207][460]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.19.44:207][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.19.44:207][460]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.19.44:207][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.19.44:247][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.19.44:250][462]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.44:250][462]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.19.44:250][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.19.44:250][462]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.44:250][462]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.19.44:250][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.19.44:250][462]Interaction: Interaction time: 14.678899 [2020.06.10-18.19.44:250][462]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.19.44:250][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.19.44:654][483]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.614241 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.19.44:992][500]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceObstructedMaxSpeed [2020.06.10-18.19.44:992][500]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceObstructedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=40.467 [2020.06.10-18.19.45:007][501]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.19.45:007][501]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.19.45:039][502]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.19.45:041][502]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.19.45:487][527]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.10-18.19.45:488][527]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.45:488][527]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-18.19.45:488][527]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.45:488][527]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.10-18.19.45:488][527]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.45:673][538]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-18.19.45:673][538]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.46:112][562]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-18.19.46:112][562]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.46:112][562]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.10-18.19.46:112][562]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.46:112][562]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-18.19.46:112][562]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.46:112][562]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.10-18.19.46:112][562]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.46:189][566]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-18.19.46:189][566]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.46:189][566]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-18.19.46:189][566]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.46:189][566]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-18.19.46:189][566]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.46:189][566]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-18.19.46:189][566]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.46:268][570]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.406405 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.19.46:610][586]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-18.19.46:610][586]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.46:809][597]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-18.19.46:809][597]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.46:809][597]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-18.19.46:809][597]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.46:809][597]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-18.19.46:809][597]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.47:700][644]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.19.47:700][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.47:837][651]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.19.47:837][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.47:837][651]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.19.47:838][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.47:838][651]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.19.47:838][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.47:838][651]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.19.47:838][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.47:838][651]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.19.47:838][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.47:838][651]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.19.47:838][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.47:838][651]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.19.47:838][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.47:838][651]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.19.47:838][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.47:838][651]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.19.47:838][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.47:857][652]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.19.47:857][652]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.19.47:857][652]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.19.47:857][652]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=43.334 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.19.47:880][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.19.47:897][654]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.19.47:897][654]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.19.47:897][654]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=43.374 [2020.06.10-18.19.47:897][654]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=43.374 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.19.47:976][658]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Male. [2020.06.10-18.19.47:996][659]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.19.47:996][659]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.47:996][659]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.19.47:996][659]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.47:996][659]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.19.47:996][659]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.47:996][659]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.19.47:996][659]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.47:996][659]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.19.47:996][659]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.47:996][659]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.19.47:996][659]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.47:996][659]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.19.47:997][659]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.47:997][659]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.19.47:997][659]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.47:997][659]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.19.47:997][659]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.48:060][663]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale07_Character_C_0 [2020.06.10-18.19.48:062][663]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.19.48:067][663]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale07_Character_C_0 - Meek]: On [2020.06.10-18.19.48:115][666]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.19.48:115][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.48:133][667]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.19.48:133][667]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.48:187][670]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.19.48:187][670]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.48:198][671]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.19.48:199][671]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.19.48:199][671]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=43.676 [2020.06.10-18.19.48:199][671]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=43.676 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.19.50:056][768]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale07_Character_C_0 - Meek]: Off [2020.06.10-18.19.51:190][827]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_3] [2020.06.10-18.19.51:190][827]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.51:190][827]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_3] [2020.06.10-18.19.51:190][827]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.51:191][827]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.19.51:195][827]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.51:195][827]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.51:195][827]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.19.51:195][827]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.19.51:195][827]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.51:195][827]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.06.10-18.19.51:195][827]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.51:195][827]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.19.51:195][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.19.51:195][827]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.19.51:195][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.19.51:195][827]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.19.51:215][828]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.19.51:215][828]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=46.694 [2020.06.10-18.19.51:233][829]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.19.51:233][829]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.19.51:261][830]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.19.51:263][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.19.51:495][843]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.51:495][843]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.19.51:495][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.19.51:495][843]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.51:495][843]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.19.51:495][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.19.51:496][843]Interaction: Interaction time: 0.700000 [2020.06.10-18.19.51:496][843]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.10-18.19.51:496][843]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-18.19.51:496][843]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.19.51:496][843]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.19.51:496][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.19.51:552][846]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.19.52:191][880]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.52:191][880]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.19.52:191][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.19.52:191][880]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.52:191][880]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.19.52:191][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.19.52:192][880]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.19.52:207][881]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.19.52:226][882]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.19.52:226][882]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.19.52:228][882]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.52:228][882]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.19.52:228][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.19.52:228][882]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.52:229][882]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.19.52:229][882]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.19.52:229][882]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.19.52:229][882]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.19.52:229][882]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.19.52:229][882]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.19.52:229][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.19.52:229][882]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_3] [2020.06.10-18.19.52:229][882]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.52:229][882]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.53:683][960]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_3] [2020.06.10-18.19.53:684][960]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.53:684][960]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_3] [2020.06.10-18.19.53:684][960]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.53:802][966]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_3] [2020.06.10-18.19.53:802][966]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.53:802][966]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_3] [2020.06.10-18.19.53:802][966]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.54:329][996]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.54:329][996]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.19.54:329][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.19.54:329][996]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.54:329][996]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.19.54:329][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.19.54:332][996]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.19.54:363][998]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.54:363][998]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.19.54:363][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.19.54:363][998]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.54:363][998]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.19.54:363][998]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.19.54:363][998]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.19.54:363][998]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.19.54:363][998]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.19.54:363][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.19.54:363][998]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-18.19.54:363][998]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.54:363][998]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.55:935][ 87]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.10-18.19.55:935][ 87]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.55:935][ 87]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.10-18.19.55:935][ 87]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.55:935][ 87]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.19.55:938][ 87]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.55:938][ 87]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.55:938][ 87]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.19.55:938][ 87]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.19.55:939][ 87]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.55:939][ 87]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.10-18.19.55:939][ 87]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.55:939][ 87]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.19.55:939][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.19.55:939][ 87]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.19.55:939][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.19.55:978][ 89]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.19.56:127][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-18.19.56:127][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.56:127][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.19.56:128][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.56:128][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-18.19.56:128][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.56:142][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-18.19.56:142][ 98]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.56:243][103]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.56:243][103]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.19.56:244][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.19.56:244][103]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.56:244][103]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.19.56:244][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.19.56:244][103]Interaction: Interaction time: 0.700000 [2020.06.10-18.19.56:244][103]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.10-18.19.56:245][103]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-18.19.56:245][103]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.19.56:245][103]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.19.56:245][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.19.56:286][105]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.19.56:414][112]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.10-18.19.56:793][133]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-18.19.56:793][133]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.56:793][133]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-18.19.56:793][133]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.56:793][133]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.19.56:793][133]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.56:793][133]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-18.19.56:793][133]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.56:932][141]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.19.56:935][141]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.56:935][141]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.19.56:935][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.19.56:935][141]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.56:935][141]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.19.56:935][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.19.56:935][141]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.56:935][141]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.19.56:935][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.19.56:935][141]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.56:935][141]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.19.56:935][141]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.19.56:935][141]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.19.56:935][141]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.19.56:936][141]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.19.56:936][141]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.19.56:936][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.19.56:936][141]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.10-18.19.56:936][141]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.56:936][141]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.19.56:967][143]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.19.56:968][143]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.19.58:609][233]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_3] [2020.06.10-18.19.58:609][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.58:609][233]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_3] [2020.06.10-18.19.58:609][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.58:637][234]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.19.59:058][256]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_3] [2020.06.10-18.19.59:058][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.19.59:058][256]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_3] [2020.06.10-18.19.59:058][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.00:252][317]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.769959 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.20.01:977][409]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.10-18.20.01:977][409]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.01:977][409]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.10-18.20.01:978][409]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.01:978][409]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.20.01:981][409]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.01:981][409]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.01:981][409]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.20.01:981][409]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.01:981][409]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.01:981][409]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.10-18.20.01:982][409]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.01:982][409]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.20.01:982][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.01:982][409]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.20.01:982][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.02:020][411]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.20.02:193][420]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.06.10-18.20.02:193][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.02:193][420]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.06.10-18.20.02:193][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.02:193][420]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.06.10-18.20.02:193][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.02:314][427]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.02:314][427]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.20.02:314][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.02:314][427]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.02:314][427]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.20.02:314][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.02:315][427]Interaction: Interaction time: 0.700000 [2020.06.10-18.20.02:315][427]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.10-18.20.02:315][427]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-18.20.02:315][427]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.20.02:315][427]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.20.02:315][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.02:378][430]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.20.02:417][432]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.06.10-18.20.02:417][432]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.02:417][432]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.06.10-18.20.02:417][432]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.02:417][432]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.06.10-18.20.02:417][432]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.02:486][436]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-18.20.02:486][436]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.02:486][436]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-18.20.02:486][436]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.02:490][436]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.02:490][436]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.02:490][436]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.20.02:490][436]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.02:490][436]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.02:490][436]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-18.20.02:490][436]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.02:490][436]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.20.02:490][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.02:490][436]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.20.02:490][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.02:554][440]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.20.02:557][440]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.02:557][440]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.20.02:557][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.02:557][440]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.02:557][440]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.20.02:557][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.02:557][440]Interaction: Interaction time: 4.209770 [2020.06.10-18.20.02:557][440]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.20.02:557][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.02:698][448]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.06.10-18.20.02:698][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.03:015][465]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.03:015][465]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.20.03:015][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.03:015][465]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.03:015][465]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.20.03:015][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.03:053][467]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.20.03:056][467]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.03:056][467]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.20.03:056][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.03:056][467]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.03:056][467]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.20.03:056][467]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.03:056][467]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.20.03:056][467]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.03:056][467]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.20.03:056][467]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.20.03:056][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.03:056][467]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.10-18.20.03:056][467]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.03:056][467]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.03:056][467]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.20.03:056][467]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.20.03:108][470]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.06.10-18.20.03:108][470]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.03:158][473]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.03:158][473]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.20.03:158][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.03:158][473]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.03:158][473]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.20.03:158][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.03:158][473]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.03:158][473]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.20.03:158][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.03:158][473]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.03:159][473]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.20.03:159][473]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.03:159][473]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.20.03:159][473]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.03:159][473]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.20.03:159][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.03:159][473]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-18.20.03:159][473]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.03:159][473]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.03:162][473]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.20.03:389][487]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.20.03:389][487]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.03:389][487]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-18.20.03:389][487]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.03:389][487]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-18.20.03:389][487]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.03:423][489]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-18.20.03:423][489]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.03:858][516]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-18.20.03:858][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.03:858][516]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.20.03:858][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.03:858][516]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-18.20.03:858][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.03:858][516]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-18.20.03:858][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.03:906][519]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-18.20.03:906][519]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.03:906][519]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.20.03:906][519]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.03:906][519]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-18.20.03:906][519]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.03:906][519]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-18.20.03:906][519]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.04:429][548]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-18.20.04:429][548]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.04:429][548]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.20.04:429][548]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.04:429][548]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-18.20.04:430][548]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.04:430][548]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-18.20.04:430][548]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.06:201][645]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_3] [2020.06.10-18.20.06:201][645]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.06:201][645]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_3] [2020.06.10-18.20.06:201][645]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.06:605][666]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.06:605][666]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.06:605][666]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.20.06:606][666]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=62.083 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.20.06:606][666]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_3] [2020.06.10-18.20.06:606][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.06:606][666]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_3] [2020.06.10-18.20.06:606][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.06:635][667]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.20.06:709][671]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.20.06:709][671]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.20.06:709][671]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=62.186 [2020.06.10-18.20.06:709][671]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=62.186 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.20.06:715][671]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.20.06:715][671]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.06:788][675]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Female. [2020.06.10-18.20.06:856][679]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.10-18.20.06:858][679]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.10-18.20.06:858][679]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.20.06:861][679]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.453663 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.20.06:861][679]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.20.06:868][679]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Gio]: On [2020.06.10-18.20.06:906][681]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.20.06:906][681]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.10-18.20.06:914][681]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.20.07:019][687]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.20.07:019][687]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.20.07:019][687]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=62.496 [2020.06.10-18.20.07:019][687]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=62.496 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.20.07:592][717]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.20.07:592][717]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.07:626][719]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.20.07:626][719]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.07:661][721]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.20.07:661][721]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.07:885][733]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.20.07:885][733]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.08:833][784]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.20.08:833][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.08:833][784]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.20.08:833][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.08:833][784]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.20.08:833][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.08:833][784]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.20.08:833][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.08:833][784]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.20.08:833][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.08:833][784]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.20.08:833][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.08:833][784]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.20.08:833][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.08:833][784]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.20.08:833][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.08:833][784]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.20.08:833][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.08:847][785]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Gio]: Off [2020.06.10-18.20.10:044][846]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.20.10:044][846]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=65.523 [2020.06.10-18.20.10:061][847]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.10:061][847]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.10:086][848]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.20.10:088][848]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.20.10:090][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.20.10:441][865]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 29.558144 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.20.10:463][866]Interaction: Player [BP_CamperMale07_Character_C_0] is not in chase anymore. [2020.06.10-18.20.10:675][877]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.20.10:675][877]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.10:675][877]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.20.10:675][877]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.10:676][877]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.20.10:676][877]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.10:676][877]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.20.10:676][877]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.10:676][877]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.20.10:676][877]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.10:676][877]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.20.10:676][877]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.10:676][877]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.20.10:676][877]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.10:676][877]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.20.10:676][877]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.10:676][877]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.20.10:676][877]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.10:890][888]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.20.10:890][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.11:003][894]Interaction: Player [BP_CamperMale07_Character_C_0] is in chase. [2020.06.10-18.20.11:592][926]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.11:592][926]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.11:593][926]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.20.11:593][926]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=67.070 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.20.11:620][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.20.11:706][932]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-18.20.11:706][932]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.11:706][932]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-18.20.11:706][932]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.11:708][932]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.11:708][932]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.11:708][932]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.20.11:708][932]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.11:708][932]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.11:708][932]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-18.20.11:708][932]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.11:708][932]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.20.11:708][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.11:708][932]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.20.11:708][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.11:759][935]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.20.11:761][935]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.11:761][935]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.20.11:761][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.11:762][935]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.11:762][935]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.20.11:762][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.11:762][935]Interaction: Interaction time: 16.000000 [2020.06.10-18.20.11:762][935]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.20.11:762][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.12:030][949]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.10-18.20.12:030][949]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.12:030][949]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-18.20.12:030][949]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.12:030][949]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.10-18.20.12:030][949]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.12:113][953]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.20.12:114][953]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.20.12:114][953]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=67.587 [2020.06.10-18.20.12:114][953]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=67.587 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.20.12:149][955]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-18.20.12:149][955]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.12:197][958]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.10-18.20.12:198][958]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.12:233][960]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.10-18.20.12:233][960]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.12:235][960]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Male. [2020.06.10-18.20.12:236][960]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.12:236][960]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.12:236][960]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.20.12:236][960]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.12:236][960]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.12:236][960]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.10-18.20.12:236][960]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.12:236][960]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.20.12:236][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.12:236][960]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.20.12:236][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.12:270][962]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.20.12:291][963]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.20.12:291][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.12:300][964]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale07_Character_C_0 [2020.06.10-18.20.12:303][964]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: BP_CamperMale07_Character_C_0 [2020.06.10-18.20.12:303][964]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.20.12:306][964]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 1.369191 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.20.12:311][964]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale07_Character_C_0 - Meek]: On [2020.06.10-18.20.12:327][965]Interaction: Player [BP_CamperMale07_Character_C_0] is not in chase anymore. [2020.06.10-18.20.12:384][968]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.20.12:384][968]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.12:384][968]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.20.12:384][968]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.12:384][968]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.20.12:384][968]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.12:384][968]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.20.12:384][968]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.12:384][968]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.20.12:384][968]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.12:384][968]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.20.12:384][968]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.12:384][968]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.20.12:384][968]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.12:384][968]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.20.12:384][968]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.12:385][968]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.20.12:385][968]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.12:415][970]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.20.12:415][970]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.20.12:415][970]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=67.893 [2020.06.10-18.20.12:415][970]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=67.893 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.20.12:433][971]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.12:433][971]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.20.12:433][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.12:433][971]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.12:433][971]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.10-18.20.12:434][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.12:470][973]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.12:470][973]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.12:470][973]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.20.12:470][973]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.12:470][973]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.20.12:470][973]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.12:470][973]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.20.12:470][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.12:470][973]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.10-18.20.12:470][973]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.12:470][973]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.12:655][983]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-18.20.12:655][983]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.12:656][983]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.10-18.20.12:656][983]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.12:656][983]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-18.20.12:656][983]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.12:656][983]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.10-18.20.12:656][983]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.12:817][991]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-18.20.12:817][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.12:817][991]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-18.20.12:817][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.12:817][991]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-18.20.12:817][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.12:817][991]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-18.20.12:817][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.14:287][ 60]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale07_Character_C_0 - Meek]: Off [2020.06.10-18.20.14:907][ 88]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.500882 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.20.15:271][105]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.20.15:423][113]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.20.15:423][113]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=70.902 [2020.06.10-18.20.15:441][114]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.15:441][114]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.15:466][115]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.20.15:470][115]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.20.15:471][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.20.15:519][118]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.20.15:519][118]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.15:521][118]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.15:521][118]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.15:521][118]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.20.15:521][118]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.15:521][118]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.15:521][118]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.20.15:521][118]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.15:521][118]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.20.15:521][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.15:521][118]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-18.20.15:521][118]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.20.15:521][118]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.20.15:521][118]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Male AnimTag_Follower. [2020.06.10-18.20.15:521][118]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.20.15:521][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.15:521][118]Interaction: [BP_CamperMale07_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.20.15:521][118]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.20.15:545][119]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.20.15:577][121]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.20.15:577][121]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.15:733][129]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-18.20.15:858][136]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.15:858][136]LogDBDPlayerMovement: StopSnapping Final Location (7642.200684 8113.216797 111.092934) [2020.06.10-18.20.15:858][136]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.20.15:858][136]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.20.15:858][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.15:858][136]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.15:858][136]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.20.15:859][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.15:859][136]Interaction: [BP_CamperMale07_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.20.15:859][136]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale07_Character_C_0. [2020.06.10-18.20.15:859][136]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-18.20.15:859][136]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-18.20.15:859][136]Interaction: Interaction time: 2.700000 [2020.06.10-18.20.15:859][136]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.20.15:859][136]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.20.15:859][136]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.20.15:859][136]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.20.15:859][136]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale07_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.20.15:859][136]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-18.20.15:859][136]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 71.319481 [2020.06.10-18.20.15:859][136]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.20.15:859][136]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.20.15:859][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.15:865][136]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.20.15:867][136]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.20.15:868][136]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.20.15:869][136]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-18.20.15:869][136]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.20.15:975][142]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.15:975][142]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.16:108][149]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-18.20.18:300][268]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.20.18:553][282]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.20.18:572][283]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.20.18:572][283]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.20.18:572][283]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.18:572][283]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.20.18:573][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.18:573][283]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-18.20.18:573][283]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.20.18:573][283]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.18:573][283]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.20.18:573][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.18:590][284]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.18:590][284]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.20.18:590][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.18:591][284]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.18:591][284]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.20.18:591][284]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.18:591][284]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.20.18:591][284]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.18:591][284]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.20.18:591][284]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.20.18:591][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.18:591][284]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.20.18:591][284]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.18:591][284]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.20.18:591][284]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.18:592][284]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.18:707][290]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.20.18:707][290]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.18:748][292]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.20.18:748][292]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.18:751][292]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.18:751][292]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.18:751][292]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.20.18:751][292]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.18:751][292]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.18:751][292]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.20.18:751][292]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.18:751][292]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.20.18:751][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.18:751][292]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.20.18:751][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.18:787][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-18.20.18:790][294]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.18:790][294]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.20.18:791][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.18:791][294]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.18:791][294]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.20.18:791][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.18:791][294]Interaction: Interaction time: 16.000000 [2020.06.10-18.20.18:791][294]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.06.10-18.20.18:791][294]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-18.20.18:791][294]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.20.18:791][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.19:344][327]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-18.20.19:344][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.19:506][337]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-18.20.19:506][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.19:506][337]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-18.20.19:506][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.19:506][337]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-18.20.19:506][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.20:523][400]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.20.20:538][401]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.20.20:618][406]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-18.20.20:618][406]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.20:640][407]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.20.20:715][412]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.20.20:715][412]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.20:715][412]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-18.20.20:715][412]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.20:717][412]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.20:717][412]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.20:717][412]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.20.20:717][412]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.20:717][412]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.20:717][412]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-18.20.20:717][412]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.20:717][412]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.20.20:717][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.20:717][412]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.20.20:717][412]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.20.20:717][412]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.20.20:717][412]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.20.20:717][412]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.20.20:717][412]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-18.20.20:717][412]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.20.20:717][412]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.20.20:717][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.20:717][412]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.20.20:718][412]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.20.20:718][412]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.06.10-18.20.20:719][412]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.10-18.20.20:765][415]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.20.20:877][422]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.20:878][422]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.20.20:878][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.20:878][422]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.20:878][422]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.20.20:878][422]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.20:878][422]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.20.20:878][422]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.20:878][422]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.20.20:878][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.20:878][422]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.20.20:878][422]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.20:878][422]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.20:908][424]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-18.20.20:908][424]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.20:924][425]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-18.20.20:924][425]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.20:924][425]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-18.20.20:924][425]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.20:924][425]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-18.20.20:924][425]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.21:006][430]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.21:006][430]LogDBDPlayerMovement: StopSnapping Final Location (8332.929688 8230.813477 111.094772) [2020.06.10-18.20.21:006][430]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.20.21:006][430]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.20.21:006][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.21:006][430]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.21:006][430]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.20.21:006][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.21:007][430]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.20.21:007][430]Interaction: [BP_CamperMale07_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.20.21:007][430]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-18.20.21:007][430]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.20.21:007][430]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.20.21:007][430]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.20.21:007][430]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.20.21:007][430]Interaction: Interaction time: 1.500000 [2020.06.10-18.20.21:007][430]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.20.21:007][430]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-18.20.21:007][430]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.20.21:007][430]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.20.21:007][430]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 76.469368 [2020.06.10-18.20.21:007][430]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.20.21:007][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.21:008][430]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-18.20.21:085][435]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.HookChargeable Enabled?: Enabled [2020.06.10-18.20.21:671][471]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.20.21:671][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.21:671][471]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.20.21:671][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.21:671][471]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.20.21:671][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.21:671][471]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.20.21:671][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.21:671][471]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.20.21:671][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.21:671][471]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.20.21:672][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.21:672][471]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.20.21:672][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.21:672][471]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.20.21:672][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.21:672][471]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.20.21:672][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.21:814][480]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.21:814][480]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.20.21:814][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.21:814][480]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.21:814][480]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.20.21:814][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.21:816][480]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-18.20.21:846][482]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.21:846][482]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.20.21:846][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.21:846][482]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.21:846][482]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.20.21:846][482]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.21:846][482]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.20.21:846][482]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.21:846][482]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.20.21:846][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.21:846][482]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-18.20.21:846][482]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.21:846][482]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.22:587][528]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.20.22:588][528]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.20.22:588][528]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.20.22:588][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.22:588][528]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.20.22:588][528]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.20.22:588][528]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.20.22:588][528]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale07_Character_C_0 Current: NULL [2020.06.10-18.20.22:591][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.HookChargeable Enabled?: Disabled [2020.06.10-18.20.22:593][528]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.20.22:597][528]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.20.22:597][528]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.20.22:603][529]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.20.22:603][529]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.20.22:603][529]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.22:603][529]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.20.22:603][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.22:603][529]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.22:603][529]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.20.22:603][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.22:621][530]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.22:621][530]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.20.22:621][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.22:621][530]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.22:621][530]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.20.22:621][530]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.22:621][530]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.20.22:621][530]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.22:621][530]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.20.22:621][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.22:621][530]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-18.20.22:621][530]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.22:621][530]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-18.20.22:621][530]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.22:621][530]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.22:644][531]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.20.22:646][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.20.22:666][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.20.22:697][534]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale07_Character_C_0 [2020.06.10-18.20.22:699][534]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.20.22:700][534]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.20.22:700][534]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Johnny Rico, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-18.20.22:700][534]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - AHOY, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-18.20.22:703][534]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 61.415676 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.20.22:706][534]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-18.20.22:706][534]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-18.20.22:706][534]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-18.20.22:706][534]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookCamperOut. [2020.06.10-18.20.22:706][534]AnimLeader: BP_Entity_C_9 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-18.20.22:706][534]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-18.20.22:706][534]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.10-18.20.22:721][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.HookChargeable Enabled?: Enabled [2020.06.10-18.20.22:725][535]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.22:725][535]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.22:729][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.HookChargeable Enabled?: Disabled [2020.06.10-18.20.22:950][546]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.20.22:950][546]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.23:054][552]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-18.20.23:054][552]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.25:169][665]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198137534975 [2020.06.10-18.20.25:176][665]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198137534975, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-18.20.25:665][690]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.20.25:665][690]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.25:780][696]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.20.25:780][696]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.25:780][696]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.20.25:780][696]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.25:780][696]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.20.25:780][696]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.25:780][696]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.20.25:780][696]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.25:780][696]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.20.25:780][696]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.25:780][696]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.20.25:780][696]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.25:780][696]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.20.25:780][696]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.25:780][696]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.20.25:780][696]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.25:780][696]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.20.25:780][696]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.25:801][697]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.20.25:886][701]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-18.20.25:886][701]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.25:886][701]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.20.25:886][701]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.25:888][701]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.25:888][701]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.25:888][701]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.20.25:888][701]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.25:888][701]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.25:888][701]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.20.25:888][701]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.25:888][701]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.20.25:888][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.25:888][701]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-18.20.25:888][701]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.20.25:888][701]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.20.25:888][701]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.10-18.20.25:888][701]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.20.25:888][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.25:888][701]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.20.25:888][701]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.20.25:913][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.20.26:030][709]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.26:030][709]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.20.26:030][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.26:030][709]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.26:030][709]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.20.26:030][709]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.26:031][709]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.20.26:031][709]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.26:031][709]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.20.26:031][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.26:031][709]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-18.20.26:031][709]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.26:031][709]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.26:035][709]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.20.26:052][710]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.20.26:052][710]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.26:093][712]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-18.20.26:230][719]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.26:231][719]LogDBDPlayerMovement: StopSnapping Final Location (7234.591797 8949.129883 111.095612) [2020.06.10-18.20.26:231][719]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.20.26:231][719]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.20.26:231][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.26:231][719]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.26:231][719]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.20.26:231][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.26:231][719]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.20.26:231][719]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale05_Character_C_0. [2020.06.10-18.20.26:231][719]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-18.20.26:231][719]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-18.20.26:231][719]Interaction: Interaction time: 2.700000 [2020.06.10-18.20.26:231][719]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.20.26:231][719]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.20.26:231][719]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.20.26:231][719]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.20.26:231][719]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale05_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.20.26:231][719]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-18.20.26:231][719]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 81.692169 [2020.06.10-18.20.26:231][719]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.20.26:231][719]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.20.26:231][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.26:238][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.20.26:240][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.20.26:242][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.20.26:242][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-18.20.26:242][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.20.26:358][726]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.26:358][726]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.26:473][733]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-18.20.26:731][747]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Johnny Rico, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.20.26:771][749]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - AHOY, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.20.27:432][787]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-18.20.27:432][787]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-18.20.27:432][787]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-18.20.27:432][787]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookIdle. [2020.06.10-18.20.27:432][787]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.20.27:432][787]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-18.20.28:002][822]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-18.20.28:002][822]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.28:002][822]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-18.20.28:002][822]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.28:004][822]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.28:004][822]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.28:004][822]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.20.28:004][822]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.28:004][822]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.28:005][822]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-18.20.28:005][822]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.28:005][822]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.20.28:005][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.28:005][822]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.20.28:005][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.28:067][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.06.10-18.20.28:069][826]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.28:069][826]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.20.28:069][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.28:069][826]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.28:069][826]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.20.28:069][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.28:069][826]Interaction: Interaction time: 1.500000 [2020.06.10-18.20.28:069][826]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.20.28:069][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.28:101][828]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-18.20.28:101][828]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-18.20.28:101][828]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookAttemptEscape. [2020.06.10-18.20.28:101][828]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.20.28:101][828]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-18.20.28:101][828]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-18.20.28:101][828]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.20.28:345][843]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.20.28:538][855]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.28:538][855]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.20.28:538][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.28:538][855]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.28:538][855]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.20.28:538][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.28:541][855]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.06.10-18.20.28:569][857]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.06.10-18.20.28:572][857]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.28:572][857]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.20.28:572][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.28:572][857]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.28:572][857]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.20.28:572][857]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.28:572][857]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.20.28:572][857]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.28:572][857]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.20.28:572][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.28:572][857]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-18.20.28:572][857]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.28:572][857]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.28:576][857]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.06.10-18.20.28:603][859]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-18.20.28:603][859]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-18.20.28:603][859]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookIdle. [2020.06.10-18.20.28:603][859]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.20.28:603][859]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-18.20.28:669][863]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.20.28:698][865]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-18.20.28:698][865]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.28:698][865]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-18.20.28:698][865]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.28:700][865]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.28:700][865]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.28:700][865]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.20.28:700][865]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.28:700][865]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.28:700][865]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-18.20.28:700][865]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.28:700][865]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.20.28:701][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.28:701][865]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.20.28:701][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.28:768][869]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.06.10-18.20.28:771][869]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.28:771][869]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.20.28:771][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.28:771][869]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.28:771][869]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.20.28:771][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.28:771][869]Interaction: Interaction time: 1.500000 [2020.06.10-18.20.28:771][869]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.20.28:771][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.28:803][871]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-18.20.28:803][871]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-18.20.28:803][871]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookAttemptEscape. [2020.06.10-18.20.28:803][871]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.20.28:803][871]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-18.20.28:803][871]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-18.20.28:803][871]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.20.28:859][874]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.20.28:927][878]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.20.28:942][879]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.20.28:942][879]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.20.28:942][879]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.28:942][879]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.20.28:942][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.28:942][879]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-18.20.28:942][879]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.20.28:943][879]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.28:943][879]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.20.28:943][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.28:964][880]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.28:964][880]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.20.28:964][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.28:964][880]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.28:964][880]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.20.28:964][880]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.28:964][880]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.20.28:964][880]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.28:964][880]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.20.28:964][880]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.20.28:964][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.28:964][880]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.20.28:964][880]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.28:964][880]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.20.28:964][880]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.28:965][880]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.29:045][884]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.20.29:097][887]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.20.29:097][887]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.29:129][888]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.20.29:129][888]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.29:133][888]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.29:133][888]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.20.29:133][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.29:133][888]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.29:133][888]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.20.29:133][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.29:133][888]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.29:133][888]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.20.29:133][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.29:133][888]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.29:133][888]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.20.29:133][888]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.29:134][888]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.20.29:134][888]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.29:134][888]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.20.29:134][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.29:134][888]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-18.20.29:134][888]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.29:134][888]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.29:134][888]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.29:134][888]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.29:134][888]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.20.29:134][888]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.29:134][888]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.29:134][888]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.20.29:134][888]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.29:134][888]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.20.29:134][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.29:134][888]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.20.29:134][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.29:140][888]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.06.10-18.20.29:185][890]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-18.20.29:185][890]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-18.20.29:185][890]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookIdle. [2020.06.10-18.20.29:185][890]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.20.29:185][890]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-18.20.29:201][891]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-18.20.29:203][891]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.29:203][891]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.20.29:203][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.29:203][891]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.29:203][891]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.20.29:203][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.29:203][891]Interaction: Interaction time: 16.000000 [2020.06.10-18.20.29:203][891]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.20.29:204][891]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-18.20.29:204][891]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Gio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.20.29:204][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.29:270][895]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-18.20.29:270][895]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.29:271][895]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-18.20.29:271][895]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.29:274][895]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.29:274][895]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.29:274][895]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.20.29:274][895]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.29:274][895]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.29:274][895]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-18.20.29:274][895]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.29:274][895]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.20.29:274][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.29:274][895]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.20.29:274][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.29:340][899]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.06.10-18.20.29:343][899]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.29:343][899]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.20.29:343][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.29:343][899]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.29:343][899]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.20.29:343][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.29:343][899]Interaction: Interaction time: 1.500000 [2020.06.10-18.20.29:344][899]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.20.29:344][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.29:360][900]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-18.20.29:360][900]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-18.20.29:360][900]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookAttemptEscape. [2020.06.10-18.20.29:360][900]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.20.29:360][900]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-18.20.29:360][900]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-18.20.29:360][900]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.20.29:410][902]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.20.29:574][911]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.29:574][911]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.20.29:574][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.29:574][911]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.29:575][911]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.20.29:575][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.29:575][911]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.29:575][911]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.20.29:575][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.29:575][911]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.29:575][911]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.20.29:575][911]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.29:575][911]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.20.29:575][911]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.29:575][911]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.20.29:575][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.29:575][911]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-18.20.29:575][911]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.29:575][911]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.29:580][911]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.06.10-18.20.29:613][913]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-18.20.29:613][913]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-18.20.29:614][913]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookIdle. [2020.06.10-18.20.29:614][913]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.20.29:614][913]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-18.20.30:948][988]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.20.30:964][989]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.20.31:202][ 3]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.20.32:701][ 85]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.20.32:716][ 86]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.20.32:958][101]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.20.33:613][141]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.20.34:114][172]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-18.20.34:114][172]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-18.20.34:114][172]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-18.20.34:211][178]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.20.34:211][178]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.20.34:211][178]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.20.34:323][185]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.20.34:454][193]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.20.34:468][194]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.20.34:711][209]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.20.36:218][290]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.20.36:232][291]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.20.36:458][302]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.20.37:399][351]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.10-18.20.37:400][351]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.37:470][355]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.20.37:470][355]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.37:493][356]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.20.37:792][372]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.20.37:792][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.37:820][373]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.20.37:843][374]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.20.37:978][381]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.20.37:992][382]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.20.38:095][387]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.20.38:095][387]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.20.38:244][393]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.20.38:294][395]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-18.20.38:294][395]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.38:325][396]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 93 [2020.06.10-18.20.38:327][396]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.20.38:389][399]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.10-18.20.38:389][399]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.38:412][400]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.20.38:412][400]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.38:412][400]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-18.20.38:412][400]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.38:414][400]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.38:414][400]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.38:414][400]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.20.38:414][400]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.38:414][400]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.38:414][400]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-18.20.38:414][400]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.38:414][400]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.20.38:414][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.38:414][400]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.20.38:414][400]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.20.38:414][400]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft. [2020.06.10-18.20.38:414][400]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.20.38:414][400]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Follower [2020.06.10-18.20.38:414][400]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.06.10-18.20.38:414][400]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.20.38:414][400]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.20.38:414][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.38:414][400]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.20.38:415][400]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.06.10-18.20.38:415][400]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-18.20.38:416][400]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.20.38:417][400]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-18.20.38:652][411]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-18.20.38:652][411]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.38:652][411]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-18.20.38:652][411]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.38:652][411]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-18.20.38:652][411]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.38:774][417]LogDBDPlayerMovement: StopSnapping Final Location (6733.277344 9672.752930 -648.657776) [2020.06.10-18.20.38:774][417]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.20.39:078][431]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.20.39:078][431]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.20.39:078][431]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.20.39:078][431]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.20.39:110][432]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.20.39:153][434]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-18.20.39:217][437]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.39:217][437]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.20.39:217][437]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.20.39:217][437]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.20.39:217][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.39:217][437]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-18.20.39:217][437]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-18.20.39:217][437]LogDBDGeneral: Warning: Scalars [2020.06.10-18.20.39:217][437]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-18.20.39:217][437]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-18.20.39:217][437]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-18.20.39:217][437]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-18.20.39:217][437]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-18.20.39:217][437]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-18.20.39:217][437]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-18.20.39:217][437]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-18.20.39:217][437]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-18.20.39:217][437]LogDBDGeneral: Warning: Textures [2020.06.10-18.20.39:217][437]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-18.20.39:217][437]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-18.20.39:217][437]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-18.20.39:217][437]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-18.20.39:217][437]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-18.20.39:217][437]LogDBDGeneral: Warning: Vectors [2020.06.10-18.20.39:217][437]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-18.20.39:217][437]LogDBDGeneral: Warning: Scalars [2020.06.10-18.20.39:217][437]LogDBDGeneral: Warning: Textures [2020.06.10-18.20.39:217][437]LogDBDGeneral: Warning: Vectors [2020.06.10-18.20.39:217][437]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-18.20.39:218][437]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.20.39:218][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.39:218][437]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.39:218][437]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.20.39:218][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.39:218][437]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.39:218][437]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.20.39:218][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.39:218][437]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.39:218][437]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.20.39:218][437]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.39:218][437]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.20.39:218][437]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.39:218][437]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.20.39:218][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.39:218][437]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.10-18.20.39:218][437]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.39:218][437]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.39:317][442]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.06.10-18.20.39:815][465]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-18.20.39:815][465]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.39:815][465]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-18.20.39:815][465]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.39:818][465]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.39:818][465]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.39:818][465]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.20.39:818][465]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.39:818][465]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.39:818][465]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-18.20.39:818][465]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.39:818][465]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.20.39:818][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.39:819][465]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.20.39:819][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.39:866][467]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-18.20.39:866][467]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.39:866][467]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-18.20.39:866][467]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.39:866][467]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-18.20.39:866][467]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.39:868][467]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.20.39:951][472]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-18.20.39:951][472]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.UnhookChargeable Enabled?: Enabled [2020.06.10-18.20.39:954][472]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.39:954][472]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.20.39:954][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.39:954][472]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.39:954][472]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.20.39:954][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.39:954][472]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.20.39:955][472]Interaction: Interaction time: 1.000000 [2020.06.10-18.20.39:955][472]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.06.10-18.20.39:955][472]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale07_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale01_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.10-18.20.39:955][472]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.06.10-18.20.39:955][472]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.10-18.20.39:955][472]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.20.39:955][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.39:955][472]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.20.39:989][474]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-18.20.39:989][474]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-18.20.39:989][474]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-18.20.39:989][474]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: UnhookIn. [2020.06.10-18.20.39:989][474]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.20.39:989][474]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-18.20.39:990][474]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.39:990][474]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.40:025][476]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 80.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-18.20.40:027][476]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.20.40:152][482]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.20.40:174][483]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.20.40:333][490]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.20.40:392][493]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.20.40:955][520]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.UnhookChargeable Enabled?: Disabled [2020.06.10-18.20.40:998][522]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale07_Character_C_0 - Meek, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.20.41:001][522]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.20.41:001][522]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.20.41:001][522]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.20.41:001][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.41:017][523]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.41:017][523]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.20.41:018][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.41:018][523]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.20.41:018][523]Interaction: [BP_CamperMale07_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.20.41:018][523]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale07_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-18.20.41:018][523]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.10-18.20.41:018][523]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: UnhookOut. [2020.06.10-18.20.41:018][523]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.20.41:018][523]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-18.20.41:019][523]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.41:019][523]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.06.10-18.20.41:019][523]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.20.41:019][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.41:106][527]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale07_Character_C_0 - Meek, Originating Player: BP_CamperMale07_Character_C_0 - Meek, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.20.41:106][527]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.104636 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.20.41:108][527]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-18.20.41:108][527]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-18.20.41:108][527]Interaction: [BP_CamperMale07_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.20.41:109][527]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-18.20.41:841][562]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-18.20.41:841][562]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.41:908][565]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.20.41:935][566]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.20.42:167][577]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.20.42:429][590]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.20.42:429][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.UnhookChargeable Enabled?: Enabled [2020.06.10-18.20.42:433][590]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.42:433][590]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.20.42:433][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.42:433][590]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.20.42:433][590]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.42:433][590]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.20.42:433][590]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.42:433][590]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.20.42:433][590]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.42:433][590]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.20.42:433][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.42:433][590]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.20.42:433][590]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-18.20.42:433][590]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.42:433][590]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.42:436][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.UnhookChargeable Enabled?: Disabled [2020.06.10-18.20.42:455][591]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.42:455][591]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.43:479][639]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-18.20.43:479][639]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.43:504][640]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation FAIL] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-18.20.43:504][640]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.43:504][640]LogLock: Warning: Attempt to unlock by BP_Slasher_Character_03_C_0 while unlocked. [2020.06.10-18.20.43:506][640]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Exiting interaction because fail received] [2020.06.10-18.20.43:506][640]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.10-18.20.43:506][640]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.20.43:513][640]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.20.43:526][641]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.43:526][641]LogDBDPlayerMovement: StopSnapping Final Location (6565.680664 9681.820313 -648.657776) [2020.06.10-18.20.43:527][641]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.20.43:527][641]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterFailed] [2020.06.10-18.20.43:527][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.43:527][641]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.20.43:527][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.43:527][641]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.43:527][641]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.20.43:527][641]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.43:527][641]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.20.43:527][641]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.43:527][641]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.20.43:527][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.43:527][641]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.20.43:527][641]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-18.20.43:527][641]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.43:527][641]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-18.20.43:527][641]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.43:527][641]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.43:528][641]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.20.43:766][652]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.20.44:119][669]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-18.20.44:119][669]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.44:119][669]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-18.20.44:119][669]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.44:121][669]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.44:121][669]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.44:121][669]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.20.44:121][669]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.44:121][669]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.44:121][669]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-18.20.44:121][669]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.44:121][669]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.20.44:121][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.44:121][669]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.20.44:121][669]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.20.44:121][669]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft. [2020.06.10-18.20.44:121][669]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.20.44:121][669]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Follower [2020.06.10-18.20.44:121][669]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.06.10-18.20.44:121][669]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.20.44:121][669]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.20.44:121][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.44:121][669]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.20.44:122][669]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.06.10-18.20.44:122][669]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-18.20.44:124][669]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.20.44:124][669]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-18.20.44:387][681]LogDBDPlayerMovement: StopSnapping Final Location (6733.277344 9672.752930 -648.657776) [2020.06.10-18.20.44:387][681]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.20.45:038][712]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemDrop [2020.06.10-18.20.45:200][720]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemDrop [2020.06.10-18.20.45:244][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.20.45:386][729]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemDrop [2020.06.10-18.20.45:869][751]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.20.45:894][752]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.20.46:121][763]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.20.46:536][783]GameFlow: OnDropped 191.123520 [2020.06.10-18.20.46:537][783]GameFlow: Multicast_SetAsDisconnected_Implementation::CheckPlayersStatus: Setting player as VE_Disconnected [2020.06.10-18.20.46:537][783]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.06.10-18.20.46:537][783]GameFlow: Warning: [LOCAL] Trying to set a new gamestate to an already finished gamestate. Old: VE_Disconnected New: VE_Disconnected [2020.06.10-18.20.46:537][783]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.20.46:538][783]GameFlow: Multicast Leave game (Disconnect) : FenceName 05298280-08D8-0D6A-FF6B-FD02EE029A98 [2020.06.10-18.20.46:538][783]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-18.20.46:541][783]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.46:541][783]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.20.46:541][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.46:541][783]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.46:541][783]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.20.46:541][783]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.46:541][783]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.20.46:541][783]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.46:541][783]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.20.46:542][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.46:542][783]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.20.46:542][783]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.46:542][783]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.46:542][783]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.46:542][783]GameFlow: Enter state: Leave game BP_CamperFemale05_Character_C_0 : Fence Name 05298280-08D8-0D6A-FF6B-FD02EE029A98 [2020.06.10-18.20.46:542][783]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0529828008D80D6AFF6BFD02EE029A98 [2020.06.10-18.20.46:558][784]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-18.20.46:558][784]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.46:560][784]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.46:560][784]LogDBDPlayerMovement: StopSnapping Final Location (6724.078125 9672.797852 -648.657776) [2020.06.10-18.20.46:560][784]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.20.46:560][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.46:560][784]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.46:560][784]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.20.46:560][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.46:560][784]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.20.46:560][784]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.20.46:561][784]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-18.20.46:561][784]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.20.46:561][784]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.20.46:561][784]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.20.46:561][784]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.20.46:561][784]Interaction: Interaction time: 1.500000 [2020.06.10-18.20.46:561][784]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.20.46:561][784]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-18.20.46:561][784]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.20.46:561][784]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.20.46:561][784]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 102.015930 [2020.06.10-18.20.46:561][784]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.20.46:562][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.46:563][784]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-18.20.46:638][787]Interaction: Interactable Destroyed: BP_CamperInteractable_C_2 [2020.06.10-18.20.46:638][787]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_2]] - [Null][Null] [2020.06.10-18.20.46:638][787]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.46:638][787]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.10-18.20.46:638][787]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.46:638][787]Interaction: ------------------------ [2020.06.10-18.20.46:638][787]Interaction: - Interactions in Zone - [2020.06.10-18.20.46:638][787]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:638][787]Interaction: ---------------------------- [2020.06.10-18.20.46:638][787]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:638][787]Interaction: ---------------------------- [2020.06.10-18.20.46:638][787]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:638][787]Interaction: ---------------------------- [2020.06.10-18.20.46:638][787]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:638][787]Interaction: ---------------------------- [2020.06.10-18.20.46:638][787]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:638][787]Interaction: ---------------------------- [2020.06.10-18.20.46:638][787]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:638][787]Interaction: ---------------------------- [2020.06.10-18.20.46:638][787]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:638][787]Interaction: ---------------------------- [2020.06.10-18.20.46:638][787]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:638][787]Interaction: ---------------------------- [2020.06.10-18.20.46:638][787]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:638][787]Interaction: ---------------------------- [2020.06.10-18.20.46:638][787]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:639][787]Interaction: ---------------------------- [2020.06.10-18.20.46:639][787]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:639][787]Interaction: ---------------------------- [2020.06.10-18.20.46:639][787]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:639][787]Interaction: ---------------------------- [2020.06.10-18.20.46:639][787]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:639][787]Interaction: ---------------------------- [2020.06.10-18.20.46:639][787]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:639][787]Interaction: ---------------------------- [2020.06.10-18.20.46:639][787]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:639][787]Interaction: ---------------------------- [2020.06.10-18.20.46:639][787]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.10-18.20.46:639][787]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.46:639][787]Interaction: ------------------------ [2020.06.10-18.20.46:639][787]Interaction: - Interactions in Zone - [2020.06.10-18.20.46:639][787]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:639][787]Interaction: ---------------------------- [2020.06.10-18.20.46:639][787]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:639][787]Interaction: ---------------------------- [2020.06.10-18.20.46:639][787]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:639][787]Interaction: ---------------------------- [2020.06.10-18.20.46:639][787]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:639][787]Interaction: ---------------------------- [2020.06.10-18.20.46:639][787]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:639][787]Interaction: ---------------------------- [2020.06.10-18.20.46:639][787]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:639][787]Interaction: ---------------------------- [2020.06.10-18.20.46:639][787]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:639][787]Interaction: ---------------------------- [2020.06.10-18.20.46:639][787]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:639][787]Interaction: ---------------------------- [2020.06.10-18.20.46:639][787]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:639][787]Interaction: ---------------------------- [2020.06.10-18.20.46:639][787]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:639][787]Interaction: ---------------------------- [2020.06.10-18.20.46:639][787]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:639][787]Interaction: ---------------------------- [2020.06.10-18.20.46:639][787]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:639][787]Interaction: ---------------------------- [2020.06.10-18.20.46:639][787]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:639][787]Interaction: ---------------------------- [2020.06.10-18.20.46:639][787]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:639][787]Interaction: ---------------------------- [2020.06.10-18.20.46:639][787]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:639][787]Interaction: ---------------------------- [2020.06.10-18.20.46:640][787]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ActorDestroyed [BP_CamperInteractable_C_2]] - [Null][Null] [2020.06.10-18.20.46:640][787]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.46:640][787]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.10-18.20.46:640][787]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.46:640][787]Interaction: ------------------------ [2020.06.10-18.20.46:640][787]Interaction: - Interactions in Zone - [2020.06.10-18.20.46:640][787]Interaction: [GenericStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.10-18.20.46:640][787]Interaction: ---------------------------- [2020.06.10-18.20.46:640][787]Interaction: [EvilWithinStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.10-18.20.46:640][787]Interaction: ---------------------------- [2020.06.10-18.20.46:640][787]Interaction: [KickStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.10-18.20.46:640][787]Interaction: ---------------------------- [2020.06.10-18.20.46:640][787]Interaction: [StunBySkillCheck] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.10-18.20.46:640][787]Interaction: ---------------------------- [2020.06.10-18.20.46:640][787]Interaction: [ClosetStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.10-18.20.46:640][787]Interaction: ---------------------------- [2020.06.10-18.20.46:640][787]Interaction: [PalletStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.10-18.20.46:640][787]Interaction: ---------------------------- [2020.06.10-18.20.46:640][787]Interaction: [UseChainsaw] - [Item Interactor] - [BP_Chainsaw_001_C_0] [2020.06.10-18.20.46:640][787]Interaction: ---------------------------- [2020.06.10-18.20.46:640][787]Interaction: [CollectItem] - [CollectInteractor] - [BP_Chainsaw_001_C_0] [2020.06.10-18.20.46:640][787]Interaction: ---------------------------- [2020.06.10-18.20.46:640][787]Interaction: [Null] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:640][787]Interaction: ---------------------------- [2020.06.10-18.20.46:640][787]Interaction: [Pickup] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:640][787]Interaction: ---------------------------- [2020.06.10-18.20.46:640][787]Interaction: [DropManual] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:640][787]Interaction: ---------------------------- [2020.06.10-18.20.46:640][787]Interaction: [DropManualWiggleFree] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:640][787]Interaction: ---------------------------- [2020.06.10-18.20.46:640][787]Interaction: [DropByWiggleFree] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:640][787]Interaction: ---------------------------- [2020.06.10-18.20.46:640][787]Interaction: [DropByStunning] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:640][787]Interaction: ---------------------------- [2020.06.10-18.20.46:640][787]Interaction: [DropBySkillCheck] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:640][787]Interaction: ---------------------------- [2020.06.10-18.20.46:640][787]Interaction: [AttachReverseBearTrap] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:640][787]Interaction: ---------------------------- [2020.06.10-18.20.46:640][787]Interaction: [DropByStunningPallet] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:640][787]Interaction: ---------------------------- [2020.06.10-18.20.46:640][787]Interaction: [ForceDrop] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:640][787]Interaction: ---------------------------- [2020.06.10-18.20.46:640][787]Interaction: [HangSurvivor] - [MainInteractor] - [BP_MeatLockerBasement01_C_0] [2020.06.10-18.20.46:640][787]Interaction: ---------------------------- [2020.06.10-18.20.46:640][787]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.10-18.20.46:640][787]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.46:640][787]Interaction: ------------------------ [2020.06.10-18.20.46:640][787]Interaction: - Interactions in Zone - [2020.06.10-18.20.46:641][787]Interaction: [GenericStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.10-18.20.46:641][787]Interaction: ---------------------------- [2020.06.10-18.20.46:641][787]Interaction: [EvilWithinStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.10-18.20.46:641][787]Interaction: ---------------------------- [2020.06.10-18.20.46:641][787]Interaction: [KickStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.10-18.20.46:641][787]Interaction: ---------------------------- [2020.06.10-18.20.46:641][787]Interaction: [StunBySkillCheck] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.10-18.20.46:641][787]Interaction: ---------------------------- [2020.06.10-18.20.46:641][787]Interaction: [ClosetStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.10-18.20.46:641][787]Interaction: ---------------------------- [2020.06.10-18.20.46:641][787]Interaction: [PalletStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.10-18.20.46:641][787]Interaction: ---------------------------- [2020.06.10-18.20.46:641][787]Interaction: [UseChainsaw] - [Item Interactor] - [BP_Chainsaw_001_C_0] [2020.06.10-18.20.46:641][787]Interaction: ---------------------------- [2020.06.10-18.20.46:641][787]Interaction: [CollectItem] - [CollectInteractor] - [BP_Chainsaw_001_C_0] [2020.06.10-18.20.46:641][787]Interaction: ---------------------------- [2020.06.10-18.20.46:641][787]Interaction: [Pickup] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:641][787]Interaction: ---------------------------- [2020.06.10-18.20.46:641][787]Interaction: [DropManual] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:641][787]Interaction: ---------------------------- [2020.06.10-18.20.46:641][787]Interaction: [DropManualWiggleFree] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:641][787]Interaction: ---------------------------- [2020.06.10-18.20.46:641][787]Interaction: [DropByWiggleFree] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:641][787]Interaction: ---------------------------- [2020.06.10-18.20.46:641][787]Interaction: [DropByStunning] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:641][787]Interaction: ---------------------------- [2020.06.10-18.20.46:641][787]Interaction: [DropBySkillCheck] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:641][787]Interaction: ---------------------------- [2020.06.10-18.20.46:641][787]Interaction: [AttachReverseBearTrap] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:641][787]Interaction: ---------------------------- [2020.06.10-18.20.46:641][787]Interaction: [DropByStunningPallet] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:641][787]Interaction: ---------------------------- [2020.06.10-18.20.46:642][787]Interaction: [ForceDrop] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.20.46:642][787]Interaction: ---------------------------- [2020.06.10-18.20.46:642][787]Interaction: [HangSurvivor] - [MainInteractor] - [BP_MeatLockerBasement01_C_0] [2020.06.10-18.20.46:642][787]Interaction: ---------------------------- [2020.06.10-18.20.46:642][787]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.20.46:642][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.46:642][787]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.20.46:642][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.46:642][787]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.20.46:642][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.46:642][787]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.20.46:642][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.46:642][787]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.20.46:642][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.46:642][787]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.20.46:642][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.46:642][787]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.20.46:642][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.46:642][787]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.20.46:642][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.46:642][787]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.20.46:642][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.46:643][787]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.20.46:643][787]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: BP_CamperFemale06_Character_C_0 - Johnny Rico, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.20.46:643][787]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: BP_CamperFemale06_Character_C_0 - Johnny Rico, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.20.46:643][787]LogDBDGeneral: StatusEffect::EndPlay - Id: Streetwise_Effect_3, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: BP_CamperMale07_Character_C_0 - Meek, Custom Param: 0.000000, Originating Effect: Streetwise, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.20.46:643][787]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: BP_CamperFemale05_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.20.46:643][787]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: BP_CamperFemale05_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.20.46:643][787]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: BP_CamperFemale05_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.20.46:643][787]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.06.10-18.20.46:643][787]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.10-18.20.46:643][787]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.10-18.20.46:643][787]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.06.10-18.20.46:643][787]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.20.46:643][787]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.20.46:644][787]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.20.46:645][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.10-18.20.46:651][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.20.46:655][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.20.46:655][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.20.48:146][855]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.20.48:146][855]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.20.48:146][855]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.20.48:146][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.48:146][855]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.20.48:146][855]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale05_Character_C_0 Current: NULL [2020.06.10-18.20.48:149][855]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.10-18.20.48:164][856]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.20.48:164][856]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.20.48:164][856]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.48:165][856]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.20.48:165][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.48:165][856]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.48:165][856]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.20.48:165][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.48:186][857]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.48:186][857]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.20.48:186][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.48:186][857]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.48:186][857]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.20.48:186][857]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.48:186][857]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.20.48:186][857]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.48:186][857]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.20.48:186][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.48:186][857]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-18.20.48:186][857]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.48:186][857]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-18.20.48:186][857]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.48:186][857]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.48:210][858]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.20.48:212][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.20.48:251][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.10-18.20.48:257][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.10-18.20.48:666][877]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.10-18.20.48:666][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.48:816][885]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-18.20.48:816][885]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.48:925][891]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 13.524854 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.20.49:110][901]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.20.49:110][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.49:344][914]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.10-18.20.49:344][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.49:639][930]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.20.49:639][930]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.51:947][ 54]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.20.51:947][ 54]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.20.51:947][ 54]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.20.52:837][102]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344359454 [2020.06.10-18.20.52:837][102]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344359454, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-18.20.55:446][244]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-18.20.55:446][244]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.55:446][244]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-18.20.55:446][244]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.55:448][244]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.55:449][244]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.55:449][244]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.20.55:449][244]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.20.55:449][244]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.55:449][244]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-18.20.55:449][244]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.55:449][244]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.20.55:449][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.55:449][244]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.20.55:449][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.55:449][244]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.20.55:543][250]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-18.20.55:544][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-18.20.55:546][250]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.55:546][250]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.20.55:546][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.55:546][250]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.20.55:546][250]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.20.55:546][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.55:546][250]Interaction: Interaction time: 18.584324 [2020.06.10-18.20.55:546][250]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.20.55:546][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.20.55:610][254]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.20.56:043][281]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale07_Character_C_0 - Meek, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.20.57:050][340]Interaction: Player [BP_CamperMale07_Character_C_0] is in chase. [2020.06.10-18.20.58:339][413]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-18.20.58:339][413]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.59:409][473]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-18.20.59:409][473]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.20.59:689][490]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.545359 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.20.59:993][507]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.59:993][507]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.20.59:993][507]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.20.59:993][507]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=115.469 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.21.00:017][508]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.21.00:201][519]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.21.00:201][519]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.21.00:201][519]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=115.677 [2020.06.10-18.21.00:201][519]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=115.677 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.21.00:241][521]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.21.00:242][521]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.00:293][524]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Injured AnimTag_Male. [2020.06.10-18.21.00:361][528]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale07_Character_C_0 [2020.06.10-18.21.00:363][528]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: BP_CamperMale07_Character_C_0 [2020.06.10-18.21.00:363][528]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.21.00:367][528]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.339388 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.21.00:373][528]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale07_Character_C_0 - Meek]: On [2020.06.10-18.21.00:385][529]Interaction: Player [BP_CamperMale07_Character_C_0] is not in chase anymore. [2020.06.10-18.21.00:430][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.21.00:430][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.00:430][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.21.00:430][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.00:430][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.21.00:430][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.00:431][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.21.00:431][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.00:431][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.21.00:431][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.00:431][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.21.00:431][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.00:431][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.21.00:431][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.00:431][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.21.00:431][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.00:431][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.21.00:431][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.00:520][536]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.21.00:520][536]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.21.00:520][536]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=115.997 [2020.06.10-18.21.00:520][536]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=115.997 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.21.00:892][555]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.434157 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.21.00:932][557]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-18.21.00:932][557]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.00:932][557]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-18.21.00:932][557]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.00:935][557]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.00:935][557]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.00:935][557]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.21.00:935][557]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.21.00:935][557]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.00:936][557]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-18.21.00:936][557]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.00:936][557]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.21.00:936][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.00:936][557]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.21.00:936][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.00:987][560]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.21.00:989][560]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.00:990][560]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.21.00:990][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.00:990][560]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.00:990][560]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.21.00:990][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.00:990][560]Interaction: Interaction time: 16.000000 [2020.06.10-18.21.00:990][560]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.21.00:990][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.02:354][635]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale07_Character_C_0 - Meek]: Off [2020.06.10-18.21.03:306][682]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.21.03:441][687]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.10-18.21.03:442][687]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.03:442][687]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.10-18.21.03:442][687]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.03:445][687]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.03:445][687]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.03:445][687]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.21.03:445][687]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.21.03:445][687]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.03:445][687]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.10-18.21.03:445][687]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.03:445][687]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.21.03:445][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.03:445][687]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.21.03:445][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.03:469][688]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.21.03:498][689]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.21.03:498][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.03:498][689]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.21.03:498][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.03:498][689]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.21.03:498][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.03:498][689]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.21.03:498][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.03:498][689]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.21.03:498][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.03:498][689]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.21.03:498][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.03:498][689]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.21.03:498][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.03:499][689]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.21.03:499][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.03:499][689]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.21.03:499][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.03:518][690]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.21.03:522][690]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.03:522][690]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.21.03:522][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.03:522][690]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.03:522][690]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.21.03:522][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.03:522][690]Interaction: Interaction time: 12.519513 [2020.06.10-18.21.03:522][690]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.21.03:522][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.03:522][690]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.21.03:548][691]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.21.03:548][691]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=119.024 [2020.06.10-18.21.03:549][691]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.21.03:574][692]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.03:574][692]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.03:597][693]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.21.03:599][693]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.21.04:436][728]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.21.04:436][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.09:778][ 20]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-18.21.09:798][ 21]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.21.09:798][ 21]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.21.09:798][ 21]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.21.09:798][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.09:798][ 21]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-18.21.09:798][ 21]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-18.21.09:799][ 21]LogDBDGeneral: Warning: Scalars [2020.06.10-18.21.09:799][ 21]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-18.21.09:799][ 21]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-18.21.09:799][ 21]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-18.21.09:799][ 21]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-18.21.09:799][ 21]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-18.21.09:799][ 21]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-18.21.09:799][ 21]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-18.21.09:799][ 21]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-18.21.09:799][ 21]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-18.21.09:799][ 21]LogDBDGeneral: Warning: Textures [2020.06.10-18.21.09:799][ 21]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-18.21.09:799][ 21]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-18.21.09:799][ 21]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-18.21.09:799][ 21]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-18.21.09:799][ 21]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-18.21.09:799][ 21]LogDBDGeneral: Warning: Vectors [2020.06.10-18.21.09:799][ 21]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-18.21.09:799][ 21]LogDBDGeneral: Warning: Scalars [2020.06.10-18.21.09:799][ 21]LogDBDGeneral: Warning: Textures [2020.06.10-18.21.09:799][ 21]LogDBDGeneral: Warning: Vectors [2020.06.10-18.21.09:799][ 21]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-18.21.09:839][ 23]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.09:839][ 23]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.21.09:839][ 23]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.21.09:839][ 23]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.21.09:839][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.09:839][ 23]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.21.09:839][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.09:839][ 23]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.09:839][ 23]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.21.09:839][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.09:839][ 23]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.09:839][ 23]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.21.09:840][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.09:840][ 23]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.09:840][ 23]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.21.09:840][ 23]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.21.09:840][ 23]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.21.09:840][ 23]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.21.09:840][ 23]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.21.09:840][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.09:840][ 23]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-18.21.09:840][ 23]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.09:840][ 23]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.09:841][ 23]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.09:841][ 23]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.21.09:841][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.09:841][ 23]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.09:841][ 23]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.21.09:841][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.09:841][ 23]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.09:841][ 23]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.21.09:841][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.09:841][ 23]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.09:841][ 23]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.21.09:841][ 23]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.21.09:841][ 23]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.21.09:841][ 23]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.21.09:841][ 23]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.21.09:841][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.09:841][ 23]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.10-18.21.09:841][ 23]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.09:841][ 23]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.09:880][ 25]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.06.10-18.21.10:509][ 59]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.279243 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-18.21.10:707][ 70]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 5.308050 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.21.11:585][119]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-18.21.11:585][119]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.11:585][119]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.21.11:585][119]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.11:586][119]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.11:586][119]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.11:586][119]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.21.11:586][119]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.21.11:586][119]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.11:586][119]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.21.11:586][119]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.11:586][119]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.21.11:586][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.11:586][119]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.21.11:586][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.11:615][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.21.11:642][122]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.21.11:642][122]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.11:644][122]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.11:644][122]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.21.11:644][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.11:644][122]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.11:644][122]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.21.11:644][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.11:644][122]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.21.11:644][122]Interaction: Interaction time: 2.232143 [2020.06.10-18.21.11:644][122]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.21.11:644][122]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.21.11:644][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.11:644][122]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=127.121 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.21.11:710][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.21.13:940][253]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.21.13:940][253]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.21.13:940][253]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.21.13:940][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.13:945][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.21.13:958][254]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.21.13:958][254]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.21.13:958][254]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.13:958][254]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.21.13:958][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.13:958][254]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.21.13:958][254]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.13:958][254]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.21.13:958][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.13:958][254]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=129.436 [2020.06.10-18.21.13:974][255]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.13:974][255]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.21.13:974][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.13:974][255]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.13:974][255]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.21.13:974][255]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.21.13:974][255]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.21.13:974][255]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.21.13:974][255]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.21.13:974][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.13:974][255]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.21.13:974][255]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.13:974][255]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.21.13:974][255]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.13:974][255]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.13:991][256]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.13:991][256]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.13:991][256]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.21.13:991][256]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.21.13:991][256]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=129.468 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.21.14:005][257]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.21.14:045][259]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.21.16:089][383]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.06.10-18.21.16:686][417]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.21.16:686][417]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.16:719][419]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.21.16:719][419]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.16:749][421]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.21.16:749][421]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.21.16:749][421]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=132.226 [2020.06.10-18.21.16:749][421]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=132.226 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.21.17:069][439]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.21.17:070][439]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.21.17:070][439]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=132.546 [2020.06.10-18.21.17:070][439]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=132.546 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.21.17:711][475]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.21.17:711][475]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.17:756][478]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 2.738542 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.21.17:927][486]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.21.17:927][486]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.17:927][486]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.21.17:927][486]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.17:927][486]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.21.17:927][486]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.17:927][486]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.21.17:927][486]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.17:927][486]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.21.17:927][486]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.17:927][486]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.21.17:927][486]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.17:927][486]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.21.17:927][486]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.17:927][486]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.21.17:927][486]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.17:927][486]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.21.17:927][486]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.18:182][499]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.21.18:182][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.18:182][499]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.21.18:183][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.18:183][499]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.21.18:183][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.18:183][499]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.21.18:183][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.18:183][499]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.21.18:183][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.18:183][499]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.21.18:183][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.18:183][499]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.21.18:183][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.18:183][499]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.21.18:183][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.18:183][499]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.21.18:183][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.18:486][515]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.21.18:486][515]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.19:183][552]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.834987 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.21.19:660][578]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-18.21.19:660][578]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=135.137 [2020.06.10-18.21.19:679][579]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.19:679][579]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.19:704][580]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.21.19:706][580]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.21.20:029][598]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.634498 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-18.21.21:593][686]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.21.21:961][708]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.911088 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-18.21.21:962][708]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.06.10-18.21.22:219][722]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.21.25:121][883]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.21.25:574][909]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.21.29:424][135]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-18.21.29:424][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.29:424][135]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.21.29:424][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.29:424][135]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-18.21.29:424][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.29:526][141]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-18.21.29:527][141]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.29:527][141]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.21.29:527][141]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.29:527][141]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-18.21.29:527][141]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.31:415][252]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.21.31:702][270]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.10-18.21.31:703][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.31:880][281]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.31:880][281]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.21.31:881][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.31:881][281]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.31:881][281]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.21.31:881][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.31:881][281]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.31:881][281]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.21.31:881][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.31:881][281]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.31:881][281]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.21.31:881][281]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.21.31:881][281]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.21.31:881][281]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.21.31:881][281]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.21.31:881][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.31:881][281]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-18.21.31:881][281]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.31:881][281]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.32:315][308]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.10-18.21.32:315][308]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.36:292][525]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.419137 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-18.21.37:188][571]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-18.21.37:188][571]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.37:710][598]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-18.21.37:710][598]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.37:922][609]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.21.38:021][614]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.21.38:092][618]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.21.38:092][618]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.21.38:092][618]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.21.38:092][618]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.21.38:132][620]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.21.38:132][620]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.38:133][620]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.21.38:133][620]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.38:134][620]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.38:134][620]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.38:134][620]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.21.38:134][620]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.21.38:134][620]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.38:134][620]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.21.38:134][620]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.38:134][620]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.21.38:134][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.38:134][620]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.21.38:134][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.38:164][621]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.21.38:196][623]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.21.38:196][623]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.38:196][623]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.202228 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.21.38:199][623]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.38:199][623]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.21.38:199][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.38:199][623]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.38:199][623]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.21.38:199][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.38:199][623]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.21.38:199][623]Interaction: Interaction time: 2.232143 [2020.06.10-18.21.38:199][623]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.21.38:199][623]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.21.38:199][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.38:199][623]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=153.674 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.21.38:253][626]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.21.38:494][638]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.21.38:494][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.38:591][643]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.21.38:591][643]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.38:591][643]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.21.38:591][643]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.38:591][643]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.21.38:591][643]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.38:591][643]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.21.38:591][643]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.38:592][643]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.21.38:592][643]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.38:592][643]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.21.38:592][643]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.38:592][643]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.21.38:592][643]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.38:592][643]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.21.38:592][643]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.38:592][643]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.21.38:592][643]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.39:115][671]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 185 [2020.06.10-18.21.39:314][681]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.21.39:315][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.39:315][681]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.21.39:315][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.39:315][681]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.21.39:315][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.39:315][681]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.21.39:315][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.39:315][681]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.21.39:315][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.39:315][681]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.21.39:315][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.39:315][681]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.21.39:315][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.39:315][681]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.21.39:315][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.39:315][681]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.21.39:315][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.39:568][695]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.21.39:568][695]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.40:066][721]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.21.40:066][721]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.21.40:066][721]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.21.40:066][721]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.21.40:114][723]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.21.40:491][742]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.21.40:491][742]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.21.40:491][742]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.21.40:491][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.40:496][742]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.21.40:509][743]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.21.40:509][743]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.21.40:509][743]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.40:509][743]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.21.40:509][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.40:509][743]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.21.40:509][743]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.40:509][743]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.21.40:509][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.40:509][743]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=155.984 [2020.06.10-18.21.40:532][744]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.40:532][744]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.21.40:533][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.40:533][744]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.40:533][744]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.21.40:533][744]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.21.40:533][744]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.21.40:533][744]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.21.40:533][744]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.21.40:533][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.40:533][744]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.21.40:533][744]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.40:533][744]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.21.40:533][744]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.40:533][744]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.40:556][745]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.21.40:559][745]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.40:559][745]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.40:559][745]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.21.40:559][745]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.21.40:559][745]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=156.034 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.21.40:604][747]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.21.40:637][749]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.06.10-18.21.40:838][760]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.21.40:838][760]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.21.40:838][760]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=156.315 [2020.06.10-18.21.40:838][760]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=156.315 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.21.40:856][761]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-18.21.40:856][761]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.40:925][765]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.06.10-18.21.40:930][765]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.21.40:930][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.41:014][769]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.21.41:014][769]GameFlow: Writing Profile Stat DBD_ChainsawHit: 1 [2020.06.10-18.21.41:016][769]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.10-18.21.41:020][769]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.10-18.21.41:020][769]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-18.21.41:024][769]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.400725 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-18.21.41:024][769]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.06.10-18.21.41:029][769]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Johnny Rico]: On [2020.06.10-18.21.41:067][771]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.21.41:067][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.41:152][776]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.21.41:152][776]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 2.580000 [2020.06.10-18.21.41:152][776]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=156.628 [2020.06.10-18.21.41:152][776]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=156.628 Curve: PounceSucceedMaxSpeed Curve Duration 2.580000 [2020.06.10-18.21.41:269][782]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.21.41:269][782]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.41:330][786]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A40587D990] Result: '1' k_EResultOK (success) [2020.06.10-18.21.41:330][786]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A40587D990]' succeeded in 0.314672 seconds [2020.06.10-18.21.41:370][788]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A40587D990] Result: '1' k_EResultOK (success) [2020.06.10-18.21.41:412][790]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.378032 seconds [2020.06.10-18.21.41:458][792]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.21.41:458][792]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.41:730][806]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.267151 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.21.42:349][838]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.21.42:349][838]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.42:995][870]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Johnny Rico]: Off [2020.06.10-18.21.43:310][885]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.21.43:310][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.43:310][885]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.21.43:310][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.43:310][885]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.21.43:310][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.43:310][885]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.21.43:310][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.43:310][885]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.21.43:310][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.43:310][885]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.21.43:310][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.43:310][885]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.21.43:310][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.43:310][885]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.21.43:310][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.43:310][885]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.21.43:310][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.43:745][907]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.21.43:745][907]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=159.221 [2020.06.10-18.21.43:762][908]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.43:762][908]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.43:790][909]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.21.43:794][909]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.21.43:795][909]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.21.43:840][912]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.21.43:840][912]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.43:840][912]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.21.43:840][912]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.43:842][912]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.43:842][912]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.43:842][912]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.21.43:842][912]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.21.43:842][912]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.43:842][912]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.21.43:842][912]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.43:842][912]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.21.43:842][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.43:843][912]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-18.21.43:843][912]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.21.43:843][912]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.21.43:843][912]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.10-18.21.43:843][912]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.21.43:843][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.43:843][912]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.21.43:843][912]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.21.43:864][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.21.43:909][916]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.21.43:909][916]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.44:137][928]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-18.21.44:175][930]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.44:175][930]LogDBDPlayerMovement: StopSnapping Final Location (1402.635132 7791.299316 111.094444) [2020.06.10-18.21.44:175][930]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.21.44:175][930]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.21.44:175][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.44:175][930]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.44:175][930]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.21.44:175][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.44:175][930]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.21.44:175][930]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale06_Character_C_0. [2020.06.10-18.21.44:175][930]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-18.21.44:175][930]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-18.21.44:175][930]Interaction: Interaction time: 2.700000 [2020.06.10-18.21.44:175][930]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.21.44:176][930]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.21.44:176][930]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.21.44:176][930]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.21.44:176][930]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale06_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.21.44:176][930]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-18.21.44:176][930]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 159.634384 [2020.06.10-18.21.44:176][930]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.21.44:176][930]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.21.44:176][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.44:181][930]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.21.44:184][930]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.21.44:187][930]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.21.44:187][930]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-18.21.44:187][930]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.21.44:295][936]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.44:295][936]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.44:420][943]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-18.21.44:533][949]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.205892 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-18.21.45:342][990]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-18.21.45:342][990]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.45:342][990]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-18.21.45:342][990]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.45:342][990]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.10-18.21.45:344][990]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.45:344][990]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.45:344][990]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.21.45:344][990]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.21.45:344][990]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.45:344][990]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-18.21.45:344][990]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.45:344][990]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.21.45:344][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.45:344][990]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.21.45:345][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.45:382][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.21.45:384][992]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.45:384][992]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.45:384][992]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.45:384][992]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.21.45:384][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.45:384][992]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.45:384][992]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.21.45:384][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.45:384][992]Interaction: Interaction time: 0.800000 [2020.06.10-18.21.45:385][992]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.21.45:385][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.46:142][ 36]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.187433 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.21.46:143][ 36]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.21.46:148][ 36]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.21.46:179][ 38]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.21.46:212][ 40]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.21.46:217][ 40]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.21.46:612][ 61]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.21.46:870][ 75]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.21.46:885][ 76]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.21.46:885][ 76]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.21.46:885][ 76]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.46:885][ 76]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.21.46:885][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.46:885][ 76]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-18.21.46:885][ 76]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.21.46:885][ 76]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.46:885][ 76]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.21.46:885][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.46:906][ 77]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.46:906][ 77]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.21.46:906][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.46:906][ 77]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.46:906][ 77]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.21.46:906][ 77]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.21.46:906][ 77]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.21.46:906][ 77]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.21.46:906][ 77]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.21.46:906][ 77]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.21.46:907][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.46:907][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.21.46:907][ 77]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.46:907][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.21.46:907][ 77]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.46:907][ 77]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.46:912][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.21.46:985][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.21.46:985][ 81]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.46:985][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-18.21.46:985][ 81]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.46:987][ 81]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.46:987][ 81]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.46:987][ 81]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.21.46:987][ 81]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.21.46:987][ 81]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.46:987][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-18.21.46:987][ 81]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.46:987][ 81]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.21.46:987][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.46:987][ 81]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.21.46:987][ 81]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.21.46:987][ 81]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight. [2020.06.10-18.21.46:987][ 81]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.21.46:987][ 81]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Follower [2020.06.10-18.21.46:988][ 81]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.06.10-18.21.46:988][ 81]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.21.46:988][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.46:988][ 81]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.21.47:035][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-18.21.47:035][ 84]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.47:491][109]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.47:492][109]LogDBDPlayerMovement: StopSnapping Final Location (1568.309937 7920.623535 111.094101) [2020.06.10-18.21.47:492][109]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.21.47:492][109]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.21.47:492][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.47:492][109]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.47:492][109]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.21.47:492][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.47:492][109]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.21.47:492][109]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.21.47:492][109]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-18.21.47:492][109]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.21.47:492][109]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.21.47:492][109]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.21.47:492][109]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.21.47:492][109]Interaction: Interaction time: 1.500000 [2020.06.10-18.21.47:492][109]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.21.47:492][109]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-18.21.47:492][109]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.21.47:493][109]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.21.47:493][109]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 162.946701 [2020.06.10-18.21.47:493][109]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.21.47:493][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.47:493][109]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-18.21.47:543][112]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.06.10-18.21.48:174][150]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.21.48:175][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.48:175][150]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.21.48:175][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.48:175][150]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.21.48:175][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.48:175][150]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.21.48:175][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.48:175][150]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.21.48:175][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.48:175][150]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.21.48:175][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.48:175][150]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.21.48:175][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.48:175][150]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.21.48:175][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.48:175][150]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.21.48:175][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.48:854][192]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.48:854][192]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.21.48:854][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.48:854][192]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.48:854][192]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.21.48:854][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.48:854][192]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.48:854][192]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.21.48:854][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.48:854][192]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.48:854][192]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.21.48:854][192]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.21.48:854][192]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.21.48:854][192]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.21.48:854][192]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.21.48:854][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.48:854][192]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-18.21.48:854][192]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.48:854][192]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.48:857][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.21.48:867][193]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.21.48:916][196]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.10-18.21.48:916][196]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.48:916][196]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.10-18.21.48:916][196]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.48:916][196]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.10-18.21.48:919][196]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.48:919][196]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.48:919][196]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.48:919][196]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.48:919][196]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.21.48:919][196]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.21.48:919][196]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.48:919][196]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.10-18.21.48:919][196]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.48:919][196]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.21.48:919][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.48:919][196]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.21.48:919][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.48:920][196]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.21.48:951][198]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.48:951][198]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.48:969][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.21.48:971][199]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.48:971][199]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.21.48:971][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.48:971][199]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.48:971][199]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.21.48:971][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.48:971][199]Interaction: Interaction time: 8.351131 [2020.06.10-18.21.48:971][199]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.21.48:971][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.48:971][199]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.21.49:040][203]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.21.49:041][203]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.21.49:041][203]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.21.49:041][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.49:041][203]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.21.49:041][203]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.21.49:041][203]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.21.49:041][203]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale06_Character_C_0 Current: NULL [2020.06.10-18.21.49:046][203]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.06.10-18.21.49:047][203]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.21.49:052][203]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.21.49:052][203]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.21.49:066][204]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.21.49:066][204]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.21.49:066][204]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.49:066][204]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.21.49:066][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.49:066][204]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.49:066][204]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.21.49:066][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.49:084][205]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.49:084][205]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.21.49:084][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.49:084][205]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.49:084][205]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.21.49:084][205]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.21.49:084][205]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.21.49:085][205]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.21.49:085][205]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.21.49:085][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.49:085][205]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-18.21.49:085][205]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.49:085][205]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-18.21.49:085][205]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.49:085][205]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.49:120][206]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.21.49:122][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.21.49:149][208]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.10-18.21.49:150][208]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.21.49:151][208]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.21.49:151][208]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale07_Character_C_0 - Meek, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-18.21.49:151][208]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - AHOY, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-18.21.49:155][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.06.10-18.21.49:157][208]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-18.21.49:157][208]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-18.21.49:157][208]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-18.21.49:157][208]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookCamperOut. [2020.06.10-18.21.49:157][208]AnimLeader: BP_Entity_C_1 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-18.21.49:158][208]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-18.21.49:158][208]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-18.21.49:164][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.06.10-18.21.49:184][209]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.49:184][209]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.49:229][211]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-18.21.49:229][211]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.49:229][211]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.21.49:229][211]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.49:230][211]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.49:230][211]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.49:230][211]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.21.49:230][211]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.21.49:230][211]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.49:230][211]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.21.49:230][211]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.49:231][211]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.21.49:231][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.49:231][211]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.21.49:231][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.49:261][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.21.49:318][215]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.21.49:318][215]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.49:320][215]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.49:320][215]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.21.49:320][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.49:320][215]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.49:320][215]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.21.49:320][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.49:320][215]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.21.49:320][215]Interaction: Interaction time: 2.232143 [2020.06.10-18.21.49:320][215]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.21.49:320][215]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.21.49:320][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.49:320][215]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=164.795 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.21.49:365][217]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.21.49:366][217]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.49:382][218]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.21.49:481][223]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-18.21.49:482][223]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.50:077][255]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.50:077][255]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.21.50:077][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.50:077][255]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.50:077][255]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.21.50:077][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.50:077][255]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.50:077][255]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.21.50:077][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.50:077][255]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.50:077][255]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.21.50:077][255]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.21.50:077][255]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.21.50:077][255]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.21.50:077][255]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.21.50:077][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.50:077][255]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [EndInteraction Called] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.10-18.21.50:077][255]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.50:078][255]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.50:081][255]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.21.50:107][257]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.21.50:147][259]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.50:147][259]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.21.51:611][342]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.21.51:611][342]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.21.51:611][342]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.21.51:611][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.51:615][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.21.51:627][343]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.21.51:627][343]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.21.51:627][343]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.51:627][343]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.21.51:627][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.51:627][343]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.21.51:627][343]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.51:627][343]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.21.51:627][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.51:627][343]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=167.103 [2020.06.10-18.21.51:643][344]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.51:643][344]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.21.51:643][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.51:643][344]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.51:643][344]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.21.51:643][344]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.21.51:643][344]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.21.51:644][344]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.21.51:644][344]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.21.51:644][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.21.51:644][344]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.21.51:644][344]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.51:644][344]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.21.51:644][344]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.51:644][344]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.51:659][345]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.51:659][345]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.51:659][345]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.21.51:659][345]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.21.51:659][345]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=167.135 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.21.51:676][346]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.21.51:735][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.21.53:188][428]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - AHOY, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.21.53:209][429]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale07_Character_C_0 - Meek, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.21.53:891][467]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-18.21.53:891][467]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-18.21.53:891][467]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-18.21.53:891][467]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.06.10-18.21.53:891][467]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.21.53:891][467]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-18.21.56:017][584]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.21.56:017][584]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.21.56:017][584]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=171.492 [2020.06.10-18.21.56:017][584]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=171.492 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.21.56:323][600]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.21.56:323][600]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.21.56:323][600]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=171.799 [2020.06.10-18.21.56:323][600]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=171.799 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.21.56:985][634]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 4.341366 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.21.58:911][752]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-18.21.58:911][752]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=174.387 [2020.06.10-18.21.58:927][753]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.58:927][753]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.21.58:949][754]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.21.58:952][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.21.59:062][761]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.06.10-18.21.59:062][761]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.59:434][784]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.06.10-18.21.59:434][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.59:450][785]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-18.21.59:450][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.59:485][787]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-18.21.59:485][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.59:586][794]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205338192 [2020.06.10-18.21.59:586][794]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205338192, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.06.10-18.21.59:586][794]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ☁ Icey ☁, Status: default, CachedStatus: default, RichPresence: Offline [2020.06.10-18.21.59:675][799]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.21.59:675][799]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.59:675][799]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-18.21.59:675][799]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.59:675][799]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-18.21.59:675][799]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.21.59:739][803]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-18.21.59:739][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.00:188][829]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-18.22.00:188][829]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.00:188][829]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.22.00:188][829]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.00:188][829]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-18.22.00:188][829]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.00:188][829]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-18.22.00:188][829]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.00:236][832]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-18.22.00:237][832]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.00:237][832]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-18.22.00:237][832]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.00:237][832]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.22.00:237][832]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.00:237][832]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-18.22.00:237][832]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.00:722][860]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-18.22.00:722][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.00:757][862]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-18.22.00:757][862]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.00:757][862]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.22.00:757][862]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.00:757][862]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-18.22.00:757][862]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.02:145][941]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.10-18.22.05:944][152]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.773641 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.22.07:799][260]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.07:799][260]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.07:799][260]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.22.07:799][260]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=183.274 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.22.07:816][261]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.06.10-18.22.07:816][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.07:821][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.22.08:041][275]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-18.22.08:042][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.08:075][277]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.06.10-18.22.08:075][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.08:171][283]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-18.22.08:171][283]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.08:204][285]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.22.08:204][285]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.08:204][285]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-18.22.08:204][285]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.08:204][285]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-18.22.08:204][285]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.08:267][289]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-18.22.08:267][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.08:299][291]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.22.08:299][291]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.22.08:299][291]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=183.775 [2020.06.10-18.22.08:299][291]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=183.775 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.22.08:417][298]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.06.10-18.22.08:449][300]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.10-18.22.08:449][300]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.08:449][300]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.10-18.22.08:449][300]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.08:451][300]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.08:451][300]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.08:451][300]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.22.08:451][300]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.08:451][300]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.08:451][300]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.10-18.22.08:451][300]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.08:451][300]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.22.08:451][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.08:451][300]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.22.08:451][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.08:480][302]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.10-18.22.08:482][302]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.22.08:485][302]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.22.08:487][302]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - AHOY]: On [2020.06.10-18.22.08:488][302]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.22.08:488][302]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.08:602][309]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.22.08:602][309]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.22.08:602][309]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=184.078 [2020.06.10-18.22.08:602][309]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=184.078 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.22.08:617][310]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.22.08:617][310]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.08:617][310]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.22.08:617][310]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.08:619][310]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.08:619][310]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.22.08:619][310]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.08:619][310]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.22.08:619][310]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.08:619][310]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.08:619][310]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.22.08:619][310]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.08:619][310]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.22.08:619][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.08:619][310]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.22.08:619][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.08:619][310]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=184.094 [2020.06.10-18.22.08:620][310]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.08:620][310]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.22.08:620][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.08:620][310]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.08:620][310]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.22.08:620][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.08:621][310]Interaction: Interaction time: 0.600000 [2020.06.10-18.22.08:621][310]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Female. [2020.06.10-18.22.08:621][310]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.10-18.22.08:621][310]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.22.08:621][310]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.22.08:621][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.08:622][310]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_PullDownObjectRT [2020.06.10-18.22.08:624][310]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.22.08:624][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.08:624][310]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.22.08:624][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.08:624][310]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.22.08:624][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.08:624][310]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.22.08:624][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.08:624][310]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.22.08:624][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.08:624][310]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.22.08:624][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.08:624][310]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.22.08:624][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.08:624][310]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.22.08:624][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.08:624][310]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.22.08:624][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.08:660][312]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.22.08:660][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.08:660][312]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.22.08:660][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.08:660][312]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.22.08:660][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.08:660][312]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.22.08:660][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.08:660][312]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.22.08:660][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.08:660][312]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.22.08:660][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.08:660][312]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.22.08:660][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.08:660][312]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.22.08:660][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.08:660][312]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.22.08:660][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.08:675][313]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.22.08:675][313]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.08:676][313]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.08:676][313]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.22.08:676][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.08:677][313]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.08:677][313]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.22.08:677][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.08:677][313]Interaction: Interaction time: 1.000000 [2020.06.10-18.22.08:677][313]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankStun HillBilly AnimTag_FPV. [2020.06.10-18.22.08:677][313]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.22.08:677][313]AnimLeader: Warning: Play Montage was requested but not found: PlankStun HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.22.08:677][313]LogSM: Error: Play Update Montage AM_TC_Stun_Pallet Duration 1.000000 Timestamp 184.131165 [2020.06.10-18.22.08:677][313]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.22.08:677][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.08:694][314]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.22.08:762][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.22.08:762][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.09:015][332]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.22.09:224][345]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.09:224][345]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.22.09:224][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.09:224][345]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.09:224][345]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.22.09:224][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.09:257][347]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.09:257][347]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.22.09:257][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.09:257][347]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.09:257][347]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.22.09:257][347]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.09:257][347]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.22.09:257][347]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.09:257][347]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.22.09:257][347]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.22.09:257][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.09:257][347]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.10-18.22.09:257][347]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.09:257][347]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.09:418][357]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.22.09:661][372]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.22.09:675][373]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.22.09:675][373]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.22.09:675][373]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.09:675][373]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.22.09:675][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.09:675][373]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.09:675][373]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.22.09:675][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.09:691][374]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.09:691][374]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.22.09:691][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.09:691][374]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.09:691][374]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.22.09:691][374]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.09:691][374]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.22.09:691][374]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.09:691][374]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.22.09:691][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.09:691][374]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.22.09:691][374]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.09:691][374]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.22.09:691][374]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.09:691][374]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.09:714][375]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.22.09:717][375]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.22.09:718][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.22.09:844][383]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.22.09:844][383]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.09:844][383]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.22.09:844][383]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.09:846][383]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.09:846][383]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.09:846][383]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.22.09:846][383]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.09:846][383]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.09:846][383]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.22.09:846][383]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.09:846][383]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.22.09:846][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.09:846][383]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.22.09:846][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.09:846][383]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.22.09:866][384]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.22.09:908][387]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.22.09:909][387]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.10:103][399]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.10:104][399]LogDBDPlayerMovement: StopSnapping Final Location (6631.200195 9766.900391 124.692139) [2020.06.10-18.22.10:104][399]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.22.10:104][399]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.22.10:104][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.10:104][399]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.10:104][399]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.22.10:104][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.10:104][399]Interaction: Interaction time: 2.600000 [2020.06.10-18.22.10:104][399]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankDestroy HillBilly AnimTag_FPV. [2020.06.10-18.22.10:104][399]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Destroy_Pallet that has root motion is not supported [2020.06.10-18.22.10:104][399]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.22.10:104][399]AnimLeader: Warning: Play Montage was requested but not found: PlankDestroy HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.22.10:104][399]LogSM: Error: Play Update Montage AM_TC_Destroy_Pallet Duration 2.600000 Timestamp 185.563477 [2020.06.10-18.22.10:104][399]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.22.10:104][399]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.22.10:104][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.10:477][422]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - AHOY]: Off [2020.06.10-18.22.12:443][542]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.22.12:702][558]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.22.12:717][559]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.22.12:717][559]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.22.12:717][559]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.12:717][559]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.22.12:717][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.12:717][559]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.12:717][559]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.22.12:717][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.12:732][560]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.12:732][560]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.22.12:732][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.12:732][560]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.12:732][560]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.22.12:732][560]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.12:732][560]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.22.12:732][560]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.12:732][560]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.22.12:732][560]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.22.12:732][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.12:733][560]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.22.12:733][560]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.12:733][560]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.22.12:733][560]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.12:733][560]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.12:756][561]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.22.12:758][561]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.22.13:279][592]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-18.22.13:279][592]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.13:279][592]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.22.13:279][592]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.13:279][592]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-18.22.13:279][592]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.13:279][592]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-18.22.13:279][592]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.13:332][595]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-18.22.13:332][595]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.13:332][595]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.22.13:332][595]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.13:332][595]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-18.22.13:332][595]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.13:332][595]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-18.22.13:332][595]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.13:533][606]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.387301 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.22.13:534][606]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.10-18.22.13:828][621]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-18.22.13:828][621]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.13:964][628]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-18.22.13:965][628]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.13:965][628]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.22.13:965][628]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.13:965][628]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-18.22.13:965][628]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.21:203][ 42]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-18.22.21:203][ 42]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.21:203][ 42]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-18.22.21:203][ 42]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.21:206][ 42]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.21:206][ 42]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.21:206][ 42]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.22.21:206][ 42]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.21:206][ 42]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.21:206][ 42]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-18.22.21:206][ 42]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.21:206][ 42]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.22.21:206][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.21:207][ 42]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.22.21:207][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.21:207][ 42]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.22.21:304][ 48]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-18.22.21:304][ 48]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Enabled [2020.06.10-18.22.21:307][ 48]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.21:307][ 48]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.22.21:307][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.21:307][ 48]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.21:307][ 48]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.22.21:307][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.21:307][ 48]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.22.21:307][ 48]Interaction: Interaction time: 1.000000 [2020.06.10-18.22.21:307][ 48]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Male. [2020.06.10-18.22.21:307][ 48]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale06_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale07_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.10-18.22.21:307][ 48]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.06.10-18.22.21:307][ 48]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.10-18.22.21:307][ 48]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.22.21:307][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.21:339][ 50]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-18.22.21:339][ 50]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-18.22.21:339][ 50]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-18.22.21:339][ 50]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: UnhookIn. [2020.06.10-18.22.21:339][ 50]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.22.21:339][ 50]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-18.22.21:357][ 51]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.22.21:372][ 52]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.21:372][ 52]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.21:404][ 54]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.22.21:645][ 69]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.22.21:758][ 76]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.21:758][ 76]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.21:759][ 76]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.22.21:759][ 76]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=197.233 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.22.21:779][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.22.22:208][104]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.10-18.22.22:208][104]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.22:208][104]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.10-18.22.22:208][104]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.22:212][104]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.22:212][104]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.22:212][104]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.22.22:212][104]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.22:212][104]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.22:212][104]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.10-18.22.22:212][104]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.22:212][104]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.22.22:212][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.22:212][104]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.22.22:212][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.22:244][106]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.22.22:259][107]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.22.22:259][107]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.22.22:259][107]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=197.733 [2020.06.10-18.22.22:259][107]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=197.733 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.22.22:282][108]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-18.22.22:282][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.22:282][108]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-18.22.22:282][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.22:282][108]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.22.22:282][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.22:282][108]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-18.22.22:282][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.22:322][110]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Disabled [2020.06.10-18.22.22:331][111]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale06_Character_C_0 - Johnny Rico, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.22.22:335][111]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.22.22:335][111]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.22.22:335][111]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.22.22:335][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.22:371][113]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.22.22:371][113]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.22:372][113]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.22.22:372][113]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.22:374][113]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.22:375][113]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.22.22:375][113]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.22:375][113]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.22.22:375][113]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.22:375][113]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.22:375][113]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.22.22:375][113]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.22:375][113]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.22.22:375][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.22:375][113]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.22.22:375][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.22:375][113]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=197.845 [2020.06.10-18.22.22:376][113]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.22:376][113]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.22.22:376][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.22:376][113]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.22.22:376][113]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.22.22:376][113]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale06_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-18.22.22:376][113]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male AnimTag_Follower. [2020.06.10-18.22.22:376][113]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: UnhookOut. [2020.06.10-18.22.22:376][113]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.22.22:376][113]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-18.22.22:378][113]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.22:378][113]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.06.10-18.22.22:378][113]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.22.22:378][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.22:378][113]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.22:378][113]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.22.22:378][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.22:378][113]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.22:378][113]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.22.22:378][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.22:379][113]Interaction: Interaction time: 0.600000 [2020.06.10-18.22.22:379][113]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Injured AnimTag_Female. [2020.06.10-18.22.22:379][113]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.10-18.22.22:379][113]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.22.22:379][113]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.22.22:379][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.22:437][116]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.228751 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.22.22:437][116]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.22.22:437][116]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.22:437][116]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.009081 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.22.22:439][116]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-18.22.22:439][116]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-18.22.22:440][116]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.22.22:440][116]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-18.22.22:440][116]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.22:440][116]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.22.22:440][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.22:441][116]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.22:441][116]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.22.22:441][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.22:441][116]Interaction: Interaction time: 1.000000 [2020.06.10-18.22.22:441][116]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankStun HillBilly AnimTag_FPV. [2020.06.10-18.22.22:441][116]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.22.22:441][116]AnimLeader: Warning: Play Montage was requested but not found: PlankStun HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.22.22:441][116]LogSM: Error: Play Update Montage AM_TC_Stun_Pallet Duration 1.000000 Timestamp 197.892273 [2020.06.10-18.22.22:441][116]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.22.22:441][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.22:442][116]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.22.22:779][137]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.22.22:971][149]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.22:971][149]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.22.22:972][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.22:972][149]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.22:972][149]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.22.22:972][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.23:004][151]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.23:004][151]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.22.23:004][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.23:004][151]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.23:004][151]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.22.23:004][151]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.23:004][151]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.22.23:005][151]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.23:005][151]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.22.23:005][151]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.22.23:005][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.23:005][151]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.10-18.22.23:005][151]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.23:005][151]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.23:185][162]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.22.23:438][177]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.22.23:453][178]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.22.23:453][178]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.22.23:453][178]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.23:453][178]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.22.23:453][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.23:454][178]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.23:454][178]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.22.23:454][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.23:469][179]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.23:469][179]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.22.23:469][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.23:469][179]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.23:469][179]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.22.23:469][179]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.23:469][179]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.22.23:469][179]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.23:469][179]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.22.23:469][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.23:469][179]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.22.23:469][179]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.23:469][179]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.22.23:469][179]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.23:469][179]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.23:490][180]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.22.23:494][180]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.22.23:495][180]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.22.23:520][182]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.22.23:520][182]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.23:520][182]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.22.23:520][182]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.23:522][182]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.23:522][182]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.23:522][182]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.22.23:522][182]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.23:522][182]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.23:522][182]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.22.23:522][182]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.23:522][182]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.22.23:522][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.23:522][182]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.22.23:522][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.23:549][183]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.22.23:574][185]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.22.23:575][185]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.23:577][185]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.23:577][185]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.22.23:577][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.23:577][185]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.23:577][185]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.22.23:577][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.23:577][185]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.22.23:577][185]Interaction: Interaction time: 2.232143 [2020.06.10-18.22.23:577][185]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.22.23:577][185]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.22.23:577][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.23:577][185]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=199.051 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.22.23:643][189]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.22.23:774][196]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.22.23:774][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Enabled [2020.06.10-18.22.23:777][196]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.23:777][196]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.22.23:777][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.23:777][196]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.22.23:777][196]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.23:777][196]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.22.23:777][196]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.23:777][196]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.22.23:777][196]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.23:777][196]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.22.23:777][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.23:777][196]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.22.23:777][196]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-18.22.23:777][196]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.23:777][196]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.23:782][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Disabled [2020.06.10-18.22.23:853][200]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.23:853][200]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.23:970][207]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-18.22.23:970][207]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.23:971][207]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-18.22.23:971][207]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.23:973][207]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-18.22.23:973][207]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.23:973][207]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-18.22.23:973][207]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.23:973][207]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.22.23:973][207]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.23:973][207]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-18.22.23:973][207]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.23:974][207]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.23:974][207]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.23:974][207]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.22.23:974][207]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.23:974][207]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.23:974][207]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-18.22.23:974][207]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.23:974][207]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.22.23:974][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.23:974][207]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.22.23:974][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.24:011][209]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.22.24:015][209]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.24:015][209]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.22.24:015][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.24:015][209]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.24:015][209]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.22.24:015][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.24:015][209]Interaction: Interaction time: 12.403101 [2020.06.10-18.22.24:015][209]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.22.24:015][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.24:589][243]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-18.22.24:589][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.24:589][243]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-18.22.24:589][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.24:589][243]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.22.24:589][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.24:589][243]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-18.22.24:590][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.24:777][254]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.24:777][254]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.22.24:777][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.24:777][254]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.24:777][254]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.22.24:777][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.24:781][254]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.22.24:811][256]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.24:811][256]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.22.24:811][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.24:811][256]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.24:811][256]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.22.24:811][256]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.24:811][256]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.22.24:811][256]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.24:811][256]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.22.24:811][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.24:811][256]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-18.22.24:811][256]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.24:811][256]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.24:996][266]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-18.22.24:996][266]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.25:185][276]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-18.22.25:185][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.25:185][276]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.22.25:185][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.25:185][276]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-18.22.25:185][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.25:205][277]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.10-18.22.25:549][298]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-18.22.25:549][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.25:549][298]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.22.25:549][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.25:549][298]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-18.22.25:549][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.25:729][309]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-18.22.25:729][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.25:877][318]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.22.25:877][318]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.22.25:877][318]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.22.25:877][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.25:881][318]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.22.25:893][319]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.22.25:893][319]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.22.25:893][319]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.25:893][319]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.22.25:893][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.25:893][319]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.22.25:893][319]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.25:893][319]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.22.25:894][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.25:894][319]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=201.368 [2020.06.10-18.22.25:909][320]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.25:910][320]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.22.25:910][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.25:910][320]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.25:910][320]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.22.25:910][320]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.25:910][320]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.22.25:910][320]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.25:910][320]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.22.25:910][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.25:910][320]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.22.25:910][320]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.25:910][320]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.22.25:910][320]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.25:910][320]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.25:926][321]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.25:926][321]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.25:926][321]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.22.25:926][321]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.22.25:926][321]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.22.25:927][321]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.25:927][321]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.22.25:927][321]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.25:927][321]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=201.400 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.22.25:932][321]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.22.25:942][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.22.25:944][322]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.25:944][322]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.22.25:944][322]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.25:944][322]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.22.25:944][322]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.25:945][322]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.25:945][322]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.22.25:945][322]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.25:945][322]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.22.25:945][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.25:945][322]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.22.25:945][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.25:945][322]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.22.25:945][322]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=201.418 [2020.06.10-18.22.25:987][324]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.22.26:020][326]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.22.26:021][326]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.26:054][328]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.26:055][328]LogDBDPlayerMovement: StopSnapping Final Location (2948.329834 9699.667969 111.094566) [2020.06.10-18.22.26:055][328]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.22.26:055][328]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.22.26:055][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.26:055][328]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.26:055][328]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.22.26:055][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.26:055][328]Interaction: Interaction time: 0.000000 [2020.06.10-18.22.26:055][328]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DestroyWithPowerAttack HillBilly AnimTag_FPV. [2020.06.10-18.22.26:055][328]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DestroyWithPowerAttack' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.22.26:055][328]AnimLeader: Warning: Play Montage was requested but not found: DestroyWithPowerAttack HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.22.26:055][328]LogSM: Error: Play Update Montage AM_TC_CSAttack_Object Duration 0.000000 Timestamp 201.513321 [2020.06.10-18.22.26:055][328]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.22.26:055][328]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.22.26:055][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.26:970][367]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.22.27:210][379]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.22.27:235][380]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.22.27:235][380]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.22.27:235][380]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.27:235][380]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.22.27:236][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.27:236][380]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.27:236][380]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.22.27:236][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.27:252][381]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.27:252][381]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.22.27:252][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.27:252][381]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.27:252][381]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.22.27:252][381]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.27:252][381]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.22.27:252][381]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.27:252][381]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.22.27:253][381]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.22.27:253][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.27:253][381]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.22.27:253][381]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.27:253][381]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.22.27:253][381]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.27:253][381]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.27:283][382]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.22.27:285][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.22.27:662][401]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-18.22.27:662][401]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.27:662][401]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-18.22.27:662][401]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.27:666][401]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.27:666][401]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.27:666][401]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.22.27:666][401]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.27:666][401]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.27:666][401]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-18.22.27:666][401]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.27:666][401]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.22.27:666][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.27:666][401]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.22.27:666][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.27:718][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.22.27:721][404]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.27:721][404]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.22.27:721][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.27:721][404]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.27:721][404]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.22.27:721][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.27:722][404]Interaction: Interaction time: 12.007326 [2020.06.10-18.22.27:722][404]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.22.27:722][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.27:744][405]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-18.22.27:744][405]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.27:744][405]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-18.22.27:744][405]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.27:744][405]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.22.27:744][405]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.27:744][405]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-18.22.27:744][405]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.27:776][407]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-18.22.27:776][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.27:776][407]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.10-18.22.27:776][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.27:776][407]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.10-18.22.27:776][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.27:776][407]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.10-18.22.27:776][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.28:210][429]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-18.22.28:210][429]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.28:365][437]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.10-18.22.28:365][437]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.28:365][437]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.10-18.22.28:365][437]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.28:365][437]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.10-18.22.28:365][437]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.28:894][464]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.28:895][464]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.22.28:895][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.28:895][464]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.28:895][464]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.22.28:895][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.28:895][464]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.28:895][464]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.22.28:895][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.28:895][464]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.28:895][464]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.22.28:895][464]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.28:895][464]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.22.28:895][464]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.28:895][464]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.22.28:895][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.28:895][464]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-18.22.28:895][464]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.28:895][464]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.28:898][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.22.28:944][467]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066785 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.22.29:026][471]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.29:026][471]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.29:026][471]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.22.29:026][471]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=204.500 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.22.29:055][472]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.22.29:360][490]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.06.10-18.22.29:360][490]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.29:361][490]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.06.10-18.22.29:361][490]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.29:365][490]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.29:365][490]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.29:365][490]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.22.29:365][490]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.29:365][490]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.29:365][490]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.06.10-18.22.29:365][490]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.29:365][490]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.22.29:365][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.29:365][490]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.22.29:365][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.29:386][491]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.22.29:519][498]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-18.22.29:519][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.29:519][498]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-18.22.29:519][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.29:519][498]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-18.22.29:519][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.29:519][498]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-18.22.29:519][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.29:520][498]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.29:520][498]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.22.29:520][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.29:520][498]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.29:520][498]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.22.29:520][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.29:521][498]Interaction: Interaction time: 0.600000 [2020.06.10-18.22.29:521][498]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Injured AnimTag_Female. [2020.06.10-18.22.29:521][498]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.10-18.22.29:521][498]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.22.29:521][498]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.22.29:521][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.29:541][499]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.22.29:541][499]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.22.29:541][499]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=205.012 [2020.06.10-18.22.29:541][499]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=205.012 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.22.29:560][500]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.22.29:590][502]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.22.29:590][502]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.29:590][502]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.22.29:590][502]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.29:593][502]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.29:594][502]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.22.29:594][502]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.29:594][502]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.22.29:594][502]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.29:594][502]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.29:594][502]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.22.29:594][502]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.29:594][502]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.22.29:594][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.29:594][502]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.22.29:594][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.29:594][502]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=205.063 [2020.06.10-18.22.29:662][505]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.22.29:662][505]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.29:665][505]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.29:665][505]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.22.29:665][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.29:665][505]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.29:665][505]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.22.29:665][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.29:665][505]Interaction: Interaction time: 1.000000 [2020.06.10-18.22.29:665][505]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankStun HillBilly AnimTag_FPV. [2020.06.10-18.22.29:665][505]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.22.29:666][505]AnimLeader: Warning: Play Montage was requested but not found: PlankStun HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.22.29:666][505]LogSM: Error: Play Update Montage AM_TC_Stun_Pallet Duration 1.000000 Timestamp 205.113861 [2020.06.10-18.22.29:666][505]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.22.29:666][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.29:931][519]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.22.30:120][529]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.30:120][529]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.22.30:120][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.30:120][529]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.30:120][529]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.22.30:120][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.30:158][531]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.30:158][531]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.22.30:158][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.30:158][531]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.30:158][531]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.22.30:158][531]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.30:158][531]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.22.30:158][531]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.30:158][531]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.22.30:158][531]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.22.30:158][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.30:158][531]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.06.10-18.22.30:158][531]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.30:159][531]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.30:398][543]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.22.30:652][557]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.22.30:667][558]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.22.30:667][558]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.22.30:667][558]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.30:667][558]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.22.30:667][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.30:667][558]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.30:667][558]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.22.30:667][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.30:691][559]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.30:691][559]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.22.30:691][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.30:691][559]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.30:691][559]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.22.30:691][559]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.30:691][559]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.22.30:691][559]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.30:691][559]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.22.30:691][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.30:691][559]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.22.30:691][559]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.30:691][559]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.22.30:691][559]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.30:691][559]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.30:714][560]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.22.30:716][560]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.22.31:076][578]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-18.22.31:076][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.31:076][578]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-18.22.31:076][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.31:076][578]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-18.22.31:076][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.31:076][578]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-18.22.31:076][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.31:135][581]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-18.22.31:135][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.31:135][581]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-18.22.31:135][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.31:135][581]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-18.22.31:135][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.31:135][581]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-18.22.31:135][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.31:297][589]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.31:297][589]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.31:297][589]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.22.31:297][589]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=206.767 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.22.31:323][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.22.31:476][598]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-18.22.31:476][598]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.31:476][598]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-18.22.31:476][598]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.31:476][598]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-18.22.31:476][598]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.31:476][598]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-18.22.31:476][598]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.31:801][615]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.22.31:801][615]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.22.31:801][615]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=207.274 [2020.06.10-18.22.31:801][615]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=207.274 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.22.31:906][620]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Female. [2020.06.10-18.22.31:909][620]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.22.31:909][620]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.31:959][623]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.10-18.22.31:961][623]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.22.31:961][623]GameFlow: Writing Profile Stat DBD_Chapter9_Slasher_Stat1: 1 [2020.06.10-18.22.31:961][623]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.10-18.22.31:961][623]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.22.31:965][623]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.780380 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.22.31:972][623]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - AHOY]: On [2020.06.10-18.22.31:988][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.22.31:988][624]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.10-18.22.31:996][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.22.32:123][631]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.22.32:123][631]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.22.32:123][631]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=207.594 [2020.06.10-18.22.32:123][631]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=207.594 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.22.32:146][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.22.32:146][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.32:146][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.22.32:146][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.32:147][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.22.32:147][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.32:147][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.22.32:147][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.32:147][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.22.32:147][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.32:147][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.22.32:147][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.32:147][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.22.32:147][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.32:147][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.22.32:147][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.32:147][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.22.32:147][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.32:164][633]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.22.32:164][633]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.32:164][633]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.22.32:164][633]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.32:164][633]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.22.32:164][633]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.32:164][633]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.22.32:164][633]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.32:164][633]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.22.32:164][633]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.32:164][633]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.22.32:164][633]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.32:164][633]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.22.32:164][633]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.32:164][633]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.22.32:164][633]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.32:164][633]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.22.32:164][633]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.32:213][635]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.22.32:214][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.32:214][635]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.22.32:214][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.32:214][635]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.22.32:214][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.32:214][635]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.22.32:214][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.32:214][635]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.22.32:214][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.32:214][635]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.22.32:214][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.32:214][635]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.22.32:214][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.32:214][635]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.22.32:214][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.32:214][635]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.22.32:214][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.32:266][638]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.333917 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-18.22.32:315][641]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A405879280] Result: '1' k_EResultOK (success) [2020.06.10-18.22.32:317][641]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A405879280]' succeeded in 0.354238 seconds [2020.06.10-18.22.32:356][643]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A405876CD0] Result: '1' k_EResultOK (success) [2020.06.10-18.22.32:399][645]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.421414 seconds [2020.06.10-18.22.32:834][666]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-18.22.32:834][666]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.32:834][666]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-18.22.32:834][666]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.32:838][666]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.32:838][666]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.32:838][666]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.22.32:838][666]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.32:838][666]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.32:838][666]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-18.22.32:838][666]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.32:838][666]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.22.32:838][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.32:838][666]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.22.32:838][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.32:840][666]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.22.32:840][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.32:840][666]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.22.32:840][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.32:840][666]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.22.32:840][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.32:841][666]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.22.32:841][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.32:841][666]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.22.32:841][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.32:841][666]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.22.32:841][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.32:841][666]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.22.32:841][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.32:841][666]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.22.32:841][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.32:841][666]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.22.32:841][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.32:873][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.22.32:876][668]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.32:877][668]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.22.32:877][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.32:877][668]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.32:877][668]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.22.32:877][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.32:877][668]Interaction: Interaction time: 16.000000 [2020.06.10-18.22.32:877][668]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.22.32:877][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.33:397][695]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 28.587011 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.22.33:785][714]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.22.33:785][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.33:785][714]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.22.33:785][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.33:786][714]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.22.33:786][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.33:786][714]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.22.33:786][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.33:786][714]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.22.33:786][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.33:786][714]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.22.33:786][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.33:786][714]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.22.33:786][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.33:786][714]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.22.33:786][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.33:786][714]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.22.33:786][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.33:960][723]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - AHOY]: Off [2020.06.10-18.22.34:917][770]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.22.35:134][781]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.22.35:134][781]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=210.608 [2020.06.10-18.22.35:151][782]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.35:151][782]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.35:153][782]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.22.35:176][783]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.22.35:180][783]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.22.35:181][783]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.22.35:301][790]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.22.35:301][790]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.35:301][790]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.22.35:301][790]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.35:303][790]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.35:303][790]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.35:303][790]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.22.35:303][790]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.35:303][790]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.35:303][790]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.22.35:303][790]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.35:303][790]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.22.35:303][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.35:303][790]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-18.22.35:304][790]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.22.35:304][790]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.22.35:304][790]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.10-18.22.35:304][790]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.22.35:304][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.35:304][790]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.22.35:304][790]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.22.35:325][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.22.35:436][797]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.35:436][797]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.22.35:436][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.35:437][797]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.35:437][797]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.22.35:437][797]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.35:437][797]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.22.35:437][797]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.35:437][797]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.22.35:437][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.35:437][797]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-18.22.35:437][797]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.35:437][797]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.35:440][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.22.35:474][799]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.22.35:474][799]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.35:649][808]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.35:649][808]LogDBDPlayerMovement: StopSnapping Final Location (3336.634277 11366.260742 111.094254) [2020.06.10-18.22.35:649][808]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.22.35:649][808]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.22.35:649][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.35:649][808]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.35:649][808]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.22.35:649][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.35:649][808]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.22.35:649][808]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.06.10-18.22.35:649][808]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-18.22.35:649][808]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-18.22.35:649][808]Interaction: Interaction time: 2.700000 [2020.06.10-18.22.35:649][808]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.22.35:650][808]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.22.35:650][808]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.22.35:650][808]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.22.35:650][808]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale01_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.22.35:650][808]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-18.22.35:650][808]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 211.101120 [2020.06.10-18.22.35:650][808]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.22.35:650][808]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.22.35:650][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.35:656][808]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.22.35:658][808]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.22.35:660][808]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.22.35:661][808]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-18.22.35:661][808]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.22.35:811][816]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.35:811][816]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.35:890][820]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-18.22.37:368][896]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale06_Character_C_0 - Johnny Rico, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.22.38:008][928]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 253 [2020.06.10-18.22.38:060][931]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.22.38:060][931]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.22.38:081][932]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.22.38:338][945]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.22.38:358][946]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.22.38:358][946]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.22.38:358][946]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.38:358][946]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.22.38:358][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.38:358][946]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-18.22.38:359][946]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.22.38:359][946]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.38:359][946]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.22.38:359][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.38:375][947]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.38:375][947]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.22.38:375][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.38:375][947]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.38:375][947]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.22.38:375][947]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.38:375][947]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.22.38:376][947]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.38:376][947]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.22.38:376][947]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.22.38:376][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.38:376][947]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.22.38:376][947]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.38:376][947]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.22.38:376][947]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.38:376][947]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.38:515][954]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-18.22.38:515][954]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.38:515][954]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-18.22.38:515][954]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.38:519][954]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.38:519][954]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.38:519][954]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.22.38:519][954]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.38:519][954]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.38:519][954]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-18.22.38:520][954]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.38:520][954]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.22.38:520][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.38:520][954]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.22.38:520][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.38:541][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-18.22.38:545][955]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.38:545][955]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.22.38:545][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.38:545][955]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.38:545][955]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.22.38:545][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.38:545][955]Interaction: Interaction time: 16.000000 [2020.06.10-18.22.38:546][955]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.06.10-18.22.38:546][955]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-18.22.38:546][955]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.22.38:546][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.39:066][981]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.22.39:066][981]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.22.39:118][983]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.22.39:508][ 3]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.39:509][ 3]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.22.39:509][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.39:509][ 3]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.39:509][ 3]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.22.39:509][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.39:548][ 5]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.39:548][ 5]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.22.39:548][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.39:548][ 5]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.39:548][ 5]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.22.39:548][ 5]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.39:548][ 5]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.22.39:548][ 5]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.39:548][ 5]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.22.39:548][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.39:548][ 5]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-18.22.39:548][ 5]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.39:548][ 5]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.39:634][ 10]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-18.22.39:634][ 10]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.39:634][ 10]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-18.22.39:634][ 10]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.39:637][ 10]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.39:637][ 10]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.39:637][ 10]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.22.39:637][ 10]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.39:637][ 10]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.39:637][ 10]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-18.22.39:637][ 10]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.39:637][ 10]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.22.39:637][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.39:637][ 10]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.22.39:638][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.39:678][ 12]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.39:678][ 12]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.22.39:678][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.39:678][ 12]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.39:678][ 12]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.22.39:678][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.39:678][ 12]Interaction: Interaction time: 15.037624 [2020.06.10-18.22.39:678][ 12]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.22.39:679][ 12]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 15.037624 Timestamp 0.000000 [2020.06.10-18.22.39:679][ 12]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.22.39:679][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.39:749][ 16]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.22.41:420][107]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.22.41:439][108]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.22.41:674][121]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.22.43:179][211]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.22.43:195][212]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.22.43:422][226]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.22.44:211][275]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-18.22.44:212][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.44:233][276]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.22.44:341][283]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.22.44:341][283]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.44:341][283]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-18.22.44:341][283]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.44:343][283]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.44:343][283]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.44:343][283]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.22.44:343][283]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.44:343][283]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.44:343][283]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-18.22.44:343][283]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.44:343][283]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.22.44:343][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.44:343][283]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.22.44:343][283]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.22.44:343][283]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.22.44:343][283]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.22.44:343][283]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.22.44:343][283]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-18.22.44:343][283]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.22.44:343][283]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.22.44:343][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.44:343][283]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.22.44:344][283]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.22.44:344][283]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-18.22.44:345][283]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.22.44:345][283]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-18.22.44:488][292]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.44:488][292]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.22.44:488][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.44:488][292]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.44:488][292]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.22.44:488][292]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.44:488][292]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.22.44:488][292]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.44:488][292]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.22.44:488][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.44:488][292]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-18.22.44:488][292]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.44:488][292]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.44:517][294]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-18.22.44:517][294]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.44:713][306]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.44:713][306]LogDBDPlayerMovement: StopSnapping Final Location (5063.913574 11549.581055 111.094818) [2020.06.10-18.22.44:713][306]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.22.44:713][306]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.22.44:713][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.44:713][306]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.44:713][306]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.22.44:713][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.44:713][306]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.22.44:713][306]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.22.44:714][306]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-18.22.44:714][306]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.22.44:714][306]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.22.44:714][306]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.22.44:714][306]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.22.44:714][306]Interaction: Interaction time: 1.500000 [2020.06.10-18.22.44:714][306]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.22.44:714][306]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-18.22.44:714][306]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.22.44:714][306]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.22.44:714][306]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 220.171417 [2020.06.10-18.22.44:714][306]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.22.44:714][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.44:715][306]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-18.22.44:777][310]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Enabled [2020.06.10-18.22.45:394][348]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.22.45:394][348]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.45:394][348]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.22.45:394][348]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.45:394][348]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.22.45:394][348]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.45:394][348]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.22.45:394][348]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.45:394][348]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.22.45:394][348]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.45:394][348]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.22.45:394][348]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.45:394][348]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.22.45:394][348]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.45:394][348]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.22.45:394][348]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.45:394][348]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.22.45:394][348]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.46:289][403]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.22.46:289][403]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.22.46:289][403]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.22.46:289][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.46:289][403]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.22.46:289][403]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.22.46:289][403]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.22.46:289][403]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale01_Character_C_0 Current: NULL [2020.06.10-18.22.46:294][403]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Disabled [2020.06.10-18.22.46:296][403]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.22.46:300][403]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.22.46:301][403]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.22.46:313][404]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.22.46:313][404]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.22.46:313][404]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.46:313][404]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.22.46:314][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.46:314][404]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.46:314][404]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.22.46:314][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.46:330][405]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.46:330][405]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.22.46:330][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.46:330][405]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.46:330][405]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.22.46:330][405]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.46:330][405]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.22.46:330][405]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.46:330][405]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.22.46:330][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.46:330][405]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-18.22.46:330][405]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.46:330][405]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-18.22.46:330][405]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.46:330][405]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.46:351][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.22.46:355][406]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.22.46:357][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.22.46:383][408]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.10-18.22.46:385][408]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Johnny Rico, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-18.22.46:385][408]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale07_Character_C_0 - Meek, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-18.22.46:388][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Enabled [2020.06.10-18.22.46:391][408]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-18.22.46:391][408]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-18.22.46:391][408]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-18.22.46:391][408]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookCamperOut. [2020.06.10-18.22.46:391][408]AnimLeader: BP_Entity_C_6 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-18.22.46:391][408]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-18.22.46:392][408]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-18.22.46:397][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Disabled [2020.06.10-18.22.46:429][410]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.46:429][410]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.46:881][433]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.22.46:882][433]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.46:910][435]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-18.22.46:910][435]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.47:861][487]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-18.22.47:861][487]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.47:861][487]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.22.47:861][487]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.47:863][487]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.47:863][487]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.47:863][487]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.22.47:863][487]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.47:863][487]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.47:863][487]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.22.47:863][487]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.47:863][487]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.22.47:863][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.47:863][487]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.22.47:863][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.47:891][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.22.47:917][490]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.22.47:917][490]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.47:920][490]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.47:920][490]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.22.47:920][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.47:920][490]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.47:920][490]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.22.47:920][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.47:920][490]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.22.47:920][490]Interaction: Interaction time: 2.232143 [2020.06.10-18.22.47:920][490]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.22.47:920][490]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.22.47:920][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.47:920][490]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=223.393 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.22.47:985][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.22.49:153][559]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.10-18.22.49:153][559]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.49:153][559]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.10-18.22.49:153][559]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.49:156][559]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.49:156][559]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.49:156][559]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.22.49:156][559]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.49:156][559]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.49:156][559]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.10-18.22.49:156][559]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.49:156][559]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.22.49:156][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.49:156][559]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.22.49:156][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.49:225][563]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.22.49:261][565]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.22.49:261][565]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-18.22.49:263][565]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.49:263][565]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.22.49:263][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.49:263][565]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.49:263][565]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.22.49:263][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.49:264][565]Interaction: Interaction time: 80.000000 [2020.06.10-18.22.49:264][565]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.22.49:264][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.49:315][568]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.22.50:222][618]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.22.50:222][618]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.22.50:222][618]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.22.50:222][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.50:226][618]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.22.50:237][619]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.22.50:238][619]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.22.50:238][619]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.50:238][619]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.22.50:238][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.50:238][619]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.22.50:238][619]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.50:238][619]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.22.50:238][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.50:238][619]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=225.712 [2020.06.10-18.22.50:254][620]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.50:254][620]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.22.50:254][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.50:254][620]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.50:254][620]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.22.50:254][620]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.50:254][620]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.22.50:254][620]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.50:255][620]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.22.50:255][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.50:255][620]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.22.50:255][620]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.50:255][620]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.22.50:255][620]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.50:255][620]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.50:271][621]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.50:271][621]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.50:271][621]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.22.50:272][621]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.22.50:272][621]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=225.744 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.22.50:287][622]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.22.50:327][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.22.50:393][628]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale07_Character_C_0 - Meek, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.010022, Lifetime Duration: 4.000000 [2020.06.10-18.22.50:426][630]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Johnny Rico, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.22.51:120][670]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-18.22.51:120][670]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-18.22.51:120][670]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-18.22.51:120][670]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookIdle. [2020.06.10-18.22.51:120][670]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.22.51:120][670]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-18.22.53:667][814]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.10-18.22.53:667][814]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.53:704][816]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.10-18.22.53:704][816]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.54:187][844]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.22.54:187][844]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.22.54:187][844]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=229.659 [2020.06.10-18.22.54:187][844]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=229.659 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.22.54:509][861]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.22.54:509][861]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.22.54:509][861]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=229.980 [2020.06.10-18.22.54:509][861]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=229.980 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.22.54:603][866]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-18.22.54:604][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.54:604][866]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.06.10-18.22.54:604][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.54:867][880]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-18.22.54:867][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.54:867][880]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.06.10-18.22.54:867][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.54:996][887]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 3.909002 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.22.56:646][987]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.10-18.22.56:646][987]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.56:824][998]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.10-18.22.56:824][998]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.57:093][ 14]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-18.22.57:093][ 14]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=232.565 [2020.06.10-18.22.57:118][ 15]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.57:118][ 15]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.22.57:139][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.22.57:141][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.22.57:376][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-18.22.57:748][ 47]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.57:748][ 47]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.22.57:748][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.57:748][ 47]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.57:748][ 47]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.22.57:748][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.57:769][ 48]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.57:769][ 48]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.22.57:769][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.57:769][ 48]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.57:769][ 48]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.22.57:769][ 48]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.57:769][ 48]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.22.57:769][ 48]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.57:769][ 48]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.22.57:769][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.57:770][ 48]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.10-18.22.57:770][ 48]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.57:770][ 48]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.58:040][ 62]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.10-18.22.58:040][ 62]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.58:040][ 62]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.10-18.22.58:040][ 62]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.58:044][ 62]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.58:044][ 62]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.58:044][ 62]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.22.58:044][ 62]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.22.58:044][ 62]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.58:044][ 62]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.10-18.22.58:044][ 62]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.22.58:044][ 62]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.22.58:044][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.58:044][ 62]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.22.58:044][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.58:045][ 62]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.22.58:153][ 68]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.22.58:153][ 68]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.116647 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.22.58:155][ 68]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.58:155][ 68]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.22.58:155][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.58:155][ 68]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.22.58:155][ 68]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.22.58:155][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.58:156][ 68]Interaction: Interaction time: 79.883354 [2020.06.10-18.22.58:156][ 68]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.22.58:156][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.22.58:209][ 71]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.22.59:501][137]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.543401 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-18.23.00:347][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-18.23.00:968][213]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.10-18.23.00:968][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.00:968][213]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.10-18.23.00:968][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.00:968][213]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.10-18.23.00:968][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.01:001][215]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.06.10-18.23.01:001][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.01:465][240]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.06.10-18.23.01:465][240]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.01:465][240]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.10-18.23.01:465][240]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.01:465][240]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.10-18.23.01:465][240]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.01:465][240]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.10-18.23.01:465][240]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.01:499][242]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.10-18.23.01:499][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.01:500][242]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.10-18.23.01:500][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.01:500][242]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.10-18.23.01:500][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.01:500][242]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.06.10-18.23.01:500][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.01:983][269]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.10-18.23.01:983][269]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.01:983][269]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.10-18.23.01:983][269]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.01:983][269]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.10-18.23.01:983][269]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.01:983][269]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.06.10-18.23.01:984][269]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.02:256][284]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.06.10-18.23.05:081][430]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.10-18.23.05:081][430]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.05:081][430]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.10-18.23.05:082][430]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.05:082][430]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.23.05:083][430]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.23.05:083][430]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Johnny Rico, Originating Player: BP_CamperFemale06_Character_C_0 - Johnny Rico, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 50.000000, Lifetime Duration: 50.000000 [2020.06.10-18.23.05:083][430]LogStreaming: Flushing async loaders. [2020.06.10-18.23.05:084][430]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.23.05:084][430]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Johnny Rico, Originating Player: BP_CamperFemale06_Character_C_0 - Johnny Rico, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.23.05:086][430]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.05:087][430]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.05:087][430]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.23.05:087][430]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.05:087][430]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.05:087][430]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.10-18.23.05:087][430]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.05:087][430]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.23.05:087][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.05:087][430]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.23.05:087][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.05:162][434]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.05:162][434]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.23.05:162][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.05:162][434]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.05:162][434]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.23.05:162][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.05:162][434]Interaction: Interaction time: 0.500000 [2020.06.10-18.23.05:162][434]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.23.05:162][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.05:648][461]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Johnny Rico, Originating Player: BP_CamperFemale06_Character_C_0 - Johnny Rico, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.23.05:651][461]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.05:651][461]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.23.05:651][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.05:651][461]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.05:651][461]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.23.05:651][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.05:651][461]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.05:651][461]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.23.05:651][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.05:651][461]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.05:651][461]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.23.05:651][461]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.05:651][461]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.23.05:651][461]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.05:651][461]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.23.05:651][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.05:651][461]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.10-18.23.05:651][461]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.05:651][461]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.05:984][478]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-18.23.05:985][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.06:015][480]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.467444 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-18.23.06:328][496]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.06:328][496]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.06:329][496]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.23.06:329][496]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=1.802 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.23.06:350][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.23.06:628][512]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.23.06:628][512]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.06:643][513]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-18.23.06:643][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.06:677][515]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.10-18.23.06:677][515]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.06:677][515]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.10-18.23.06:677][515]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.06:677][515]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.10-18.23.06:677][515]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.06:770][520]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.06.10-18.23.06:770][520]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.06:773][520]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.23.06:773][520]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.06:773][520]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.23.06:773][520]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.06:773][520]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.23.06:773][520]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.06:773][520]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.23.06:773][520]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.06:773][520]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.23.06:773][520]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.06:773][520]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.23.06:773][520]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.06:773][520]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.23.06:773][520]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.06:774][520]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.23.06:774][520]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.06:774][520]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.23.06:774][520]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.06:788][521]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.23.06:788][521]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.23.06:788][521]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=2.259 [2020.06.10-18.23.06:788][521]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=2.259 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.23.06:875][526]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Injured AnimTag_Female. [2020.06.10-18.23.06:931][529]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.10-18.23.06:933][529]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.10-18.23.06:933][529]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-18.23.06:936][529]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.675183 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-18.23.06:941][529]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Johnny Rico]: On [2020.06.10-18.23.06:967][531]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.06.10-18.23.07:089][537]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.06.10-18.23.07:089][537]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.07:105][538]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.23.07:105][538]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.23.07:106][538]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=2.579 [2020.06.10-18.23.07:106][538]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=2.579 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.23.07:148][540]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.23.07:148][540]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.07:148][540]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.23.07:148][540]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.07:148][540]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.23.07:148][540]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.07:148][540]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.23.07:148][540]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.07:148][540]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.23.07:148][540]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.07:148][540]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.23.07:148][540]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.07:148][540]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.23.07:148][540]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.07:149][540]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.23.07:149][540]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.07:149][540]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.23.07:149][540]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.07:455][556]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.23.07:455][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.07:488][558]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.10-18.23.07:488][558]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.07:488][558]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.10-18.23.07:488][558]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.07:488][558]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.10-18.23.07:488][558]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.08:035][584]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.10-18.23.08:035][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.08:035][584]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.10-18.23.08:035][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.08:035][584]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.10-18.23.08:035][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.08:934][631]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.23.08:934][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.08:935][631]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Johnny Rico]: Off [2020.06.10-18.23.09:102][640]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.06.10-18.23.09:102][640]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.09:263][649]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-18.23.09:263][649]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.09:263][649]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-18.23.09:263][649]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.09:266][649]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.09:266][649]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.09:266][649]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.23.09:266][649]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.09:266][649]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.09:266][649]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-18.23.09:266][649]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.09:267][649]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.23.09:267][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.09:267][649]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.23.09:267][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.09:297][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Enabled [2020.06.10-18.23.09:300][651]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.09:300][651]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.23.09:300][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.09:300][651]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.09:300][651]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.23.09:300][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.09:300][651]Interaction: Interaction time: 1.500000 [2020.06.10-18.23.09:300][651]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.23.09:300][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.09:342][653]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-18.23.09:342][653]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-18.23.09:342][653]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookAttemptEscape. [2020.06.10-18.23.09:342][653]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.23.09:342][653]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-18.23.09:342][653]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-18.23.09:342][653]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.23.09:610][668]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.23.09:757][676]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.23.09:757][676]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.09:757][676]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.23.09:757][676]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.09:757][676]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.23.09:757][676]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.09:757][676]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.23.09:757][676]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.09:757][676]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.23.09:757][676]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.09:757][676]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.23.09:757][676]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.09:757][676]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.23.09:757][676]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.09:757][676]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.23.09:757][676]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.09:757][676]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.23.09:757][676]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.10:108][697]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.23.10:108][697]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=5.582 [2020.06.10-18.23.10:124][698]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.10:124][698]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.10:146][699]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.23.10:149][699]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.23.10:150][699]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.23.10:263][706]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.23.10:263][706]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.10:263][706]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.23.10:263][706]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.10:265][706]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.10:265][706]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.10:265][706]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.23.10:265][706]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.10:265][706]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.10:265][706]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.23.10:265][706]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.10:265][706]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.23.10:266][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.10:266][706]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-18.23.10:266][706]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.23.10:266][706]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.23.10:266][706]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.10-18.23.10:266][706]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.23.10:266][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.10:266][706]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.23.10:266][706]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.23.10:285][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.23.10:329][710]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.23.10:329][710]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.10:612][725]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.10:612][725]LogDBDPlayerMovement: StopSnapping Final Location (1261.997803 8062.630371 111.093712) [2020.06.10-18.23.10:612][725]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.23.10:613][725]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.23.10:613][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.10:613][725]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.10:613][725]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.23.10:613][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.10:613][725]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.23.10:613][725]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale06_Character_C_0. [2020.06.10-18.23.10:613][725]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-18.23.10:613][725]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-18.23.10:613][725]Interaction: Interaction time: 2.700000 [2020.06.10-18.23.10:613][725]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.23.10:613][725]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.23.10:613][725]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.23.10:613][725]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.23.10:613][725]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale06_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.23.10:613][725]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-18.23.10:613][725]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 6.068993 [2020.06.10-18.23.10:613][725]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.23.10:614][725]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.23.10:614][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.10:618][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.23.10:620][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.23.10:622][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.23.10:622][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-18.23.10:622][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.23.10:729][731]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.10:729][731]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.10:801][735]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Disabled [2020.06.10-18.23.10:840][737]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.23.10:840][737]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.23.10:840][737]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.23.10:840][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.10:857][738]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-18.23.10:874][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Enabled [2020.06.10-18.23.10:875][739]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-18.23.10:876][739]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-18.23.10:876][739]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookIdle. [2020.06.10-18.23.10:876][739]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.23.10:876][739]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-18.23.10:876][739]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.23.10:877][739]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.10:877][739]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.23.10:877][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.10:877][739]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.10:877][739]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.23.10:877][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.10:877][739]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.10:877][739]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.23.10:877][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.10:877][739]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.10:877][739]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.23.10:877][739]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.10:877][739]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.23.10:877][739]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.10:877][739]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.23.10:878][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.10:878][739]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-18.23.10:878][739]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.10:878][739]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.10:881][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Disabled [2020.06.10-18.23.11:339][764]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-18.23.11:339][764]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.11:339][764]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-18.23.11:339][764]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.11:342][764]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.11:342][764]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.11:342][764]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.23.11:342][764]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.11:342][764]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.11:342][764]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-18.23.11:342][764]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.11:342][764]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.23.11:342][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.11:342][764]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.23.11:342][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.11:356][765]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Enabled [2020.06.10-18.23.11:359][765]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.11:359][765]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.23.11:359][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.11:359][765]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.11:359][765]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.23.11:359][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.11:359][765]Interaction: Interaction time: 1.500000 [2020.06.10-18.23.11:359][765]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.23.11:359][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.11:397][767]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-18.23.11:397][767]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-18.23.11:397][767]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookAttemptEscape. [2020.06.10-18.23.11:397][767]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.23.11:397][767]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-18.23.11:397][767]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-18.23.11:397][767]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.23.11:656][780]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.23.11:715][783]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.11:715][783]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.23.11:715][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.11:715][783]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.11:715][783]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.23.11:715][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.11:715][783]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.11:715][783]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.23.11:715][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.11:715][783]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.11:715][783]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.23.11:715][783]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.11:715][783]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.23.11:715][783]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.11:715][783]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.23.11:715][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.11:716][783]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.10-18.23.11:716][783]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.11:716][783]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.11:718][783]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-18.23.12:393][825]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 11.354011 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.23.12:866][854]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Disabled [2020.06.10-18.23.12:928][858]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.12:928][858]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.23.12:928][858]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.23.12:929][858]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.23.12:929][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.12:929][858]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.23.12:929][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.12:929][858]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.12:929][858]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.23.12:929][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.12:974][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Enabled [2020.06.10-18.23.12:976][861]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-18.23.12:976][861]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-18.23.12:976][861]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookIdle. [2020.06.10-18.23.12:976][861]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.23.12:976][861]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-18.23.12:978][861]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.12:978][861]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.23.12:978][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.12:978][861]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.12:978][861]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.23.12:978][861]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.12:978][861]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.23.12:978][861]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.12:978][861]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.23.12:978][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.12:978][861]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-18.23.12:978][861]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.12:978][861]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.12:980][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Disabled [2020.06.10-18.23.13:006][863]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.10-18.23.13:009][863]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-18.23.13:009][863]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-18.23.13:009][863]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookReactionIn. [2020.06.10-18.23.13:009][863]AnimLeader: BP_Entity_C_6 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.10-18.23.13:009][863]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.10-18.23.13:059][866]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.23.13:303][881]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.23.13:317][882]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.23.13:317][882]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.23.13:317][882]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.13:317][882]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.23.13:317][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.13:317][882]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-18.23.13:317][882]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.23.13:317][882]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.13:318][882]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.23.13:318][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.13:335][883]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.13:336][883]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.23.13:336][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.13:336][883]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.13:336][883]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.23.13:336][883]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.13:336][883]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.23.13:336][883]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.13:336][883]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.23.13:336][883]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.23.13:336][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.13:336][883]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.23.13:336][883]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.13:336][883]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.23.13:337][883]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.13:337][883]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.13:876][913]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-18.23.13:876][913]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-18.23.13:876][913]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookReaction. [2020.06.10-18.23.13:876][913]AnimLeader: BP_Entity_C_6 Requested to Play: HookReaction AnimTag_Follower. [2020.06.10-18.23.13:876][913]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.10-18.23.13:956][917]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.06.10-18.23.13:956][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.14:075][923]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.10-18.23.14:075][923]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.14:075][923]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.10-18.23.14:075][923]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.14:075][923]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.10-18.23.14:075][923]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.14:200][929]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-18.23.14:200][929]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.14:227][930]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.23.14:384][938]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-18.23.14:384][938]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-18.23.14:384][938]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookReactionOut. [2020.06.10-18.23.14:384][938]AnimLeader: BP_Entity_C_6 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.10-18.23.14:385][938]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.10-18.23.14:401][939]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.23.14:401][939]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.14:401][939]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-18.23.14:401][939]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.14:404][939]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.14:404][939]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.14:404][939]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.23.14:404][939]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.14:404][939]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.14:404][939]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-18.23.14:404][939]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.14:404][939]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.23.14:404][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.14:404][939]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.23.14:404][939]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.23.14:404][939]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.23.14:404][939]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.23.14:404][939]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.23.14:404][939]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-18.23.14:404][939]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.23.14:404][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.14:404][939]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.23.14:476][943]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-18.23.14:476][943]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.14:638][952]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-18.23.14:638][952]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.14:638][952]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-18.23.14:638][952]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.14:642][952]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.14:642][952]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.14:642][952]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.23.14:642][952]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.14:642][952]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.14:642][952]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-18.23.14:642][952]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.14:642][952]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.23.14:642][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.14:642][952]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.23.14:642][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.14:717][956]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.14:717][956]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.23.14:717][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.14:717][956]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.14:717][956]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.23.14:717][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.14:717][956]Interaction: Interaction time: 0.000000 [2020.06.10-18.23.14:717][956]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.23.14:717][956]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.23.14:718][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.14:734][957]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.14:734][957]LogDBDPlayerMovement: StopSnapping Final Location (1568.309937 7920.623535 111.094101) [2020.06.10-18.23.14:734][957]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.23.14:734][957]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.23.14:734][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.14:734][957]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.14:734][957]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.23.14:734][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.14:735][957]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.23.14:735][957]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.23.14:735][957]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-18.23.14:735][957]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.23.14:735][957]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.23.14:735][957]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.23.14:735][957]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.23.14:735][957]Interaction: Interaction time: 1.500000 [2020.06.10-18.23.14:735][957]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.23.14:735][957]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-18.23.14:735][957]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.23.14:735][957]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.23.14:735][957]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 10.188833 [2020.06.10-18.23.14:735][957]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.23.14:735][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.14:736][957]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-18.23.14:809][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.06.10-18.23.15:412][996]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.23.15:412][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.15:412][996]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.23.15:412][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.15:412][996]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.23.15:412][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.15:412][996]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.23.15:412][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.15:412][996]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.23.15:413][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.15:413][996]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.23.15:413][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.15:413][996]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.23.15:413][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.15:413][996]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.23.15:413][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.15:413][996]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.23.15:413][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.15:880][ 23]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-18.23.15:880][ 23]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-18.23.15:880][ 23]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookStruggle. [2020.06.10-18.23.15:880][ 23]AnimLeader: BP_Entity_C_6 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.10-18.23.15:880][ 23]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.10-18.23.15:880][ 23]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.23.15:899][ 24]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.23.16:182][ 40]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.16:182][ 40]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.23.16:182][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.16:182][ 40]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.16:182][ 40]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.23.16:182][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.16:205][ 41]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.16:205][ 41]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.23.16:205][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.16:205][ 41]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.16:205][ 41]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.23.16:205][ 41]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.16:205][ 41]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.23.16:205][ 41]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.16:205][ 41]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.23.16:206][ 41]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.23.16:206][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.16:206][ 41]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-18.23.16:206][ 41]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.16:206][ 41]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.16:235][ 43]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-18.23.16:236][ 43]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.16:236][ 43]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-18.23.16:236][ 43]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.16:238][ 43]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.16:238][ 43]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.16:238][ 43]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.23.16:238][ 43]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.16:238][ 43]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.16:238][ 43]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-18.23.16:239][ 43]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.16:239][ 43]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.23.16:239][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.16:239][ 43]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.23.16:239][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.16:316][ 47]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.23.16:317][ 47]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.23.16:317][ 47]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.23.16:317][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.16:317][ 47]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.23.16:317][ 47]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.23.16:317][ 47]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.23.16:317][ 47]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale06_Character_C_0 Current: NULL [2020.06.10-18.23.16:318][ 47]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.16:318][ 47]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.23.16:318][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.16:318][ 47]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.16:318][ 47]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.23.16:319][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.16:319][ 47]Interaction: Interaction time: 0.000000 [2020.06.10-18.23.16:319][ 47]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.16:319][ 47]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.23.16:319][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.16:319][ 47]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.16:319][ 47]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.23.16:319][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.16:323][ 47]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.06.10-18.23.16:326][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.23.16:334][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.23.16:334][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.23.16:354][ 48]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.23.16:354][ 48]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.23.16:354][ 48]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.16:354][ 48]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.23.16:354][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.16:354][ 48]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.16:354][ 48]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.23.16:354][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.16:355][ 48]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.16:355][ 48]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.23.16:355][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.16:355][ 48]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.16:355][ 48]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.23.16:355][ 48]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.16:355][ 48]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.23.16:355][ 48]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.16:355][ 48]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.23.16:355][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.16:355][ 48]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - AHOY][CLIENT SLAVE] - [EndInteraction Called] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-18.23.16:355][ 48]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.16:355][ 48]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.16:370][ 49]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-18.23.16:370][ 49]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-18.23.16:370][ 49]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-18.23.16:370][ 49]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-18.23.16:370][ 49]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookSacrificeIn. [2020.06.10-18.23.16:370][ 49]AnimLeader: BP_Entity_C_6 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.10-18.23.16:370][ 49]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.06.10-18.23.16:371][ 49]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-18.23.16:371][ 49]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.16:371][ 49]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.23.16:371][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.16:371][ 49]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.16:371][ 49]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.23.16:371][ 49]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.16:371][ 49]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.23.16:371][ 49]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.16:371][ 49]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.23.16:371][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.16:371][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-18.23.16:371][ 49]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.16:371][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-18.23.16:372][ 49]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.16:372][ 49]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.16:396][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.23.16:398][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.23.16:410][ 51]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.10-18.23.16:412][ 51]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale07_Character_C_0 - Meek, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-18.23.16:412][ 51]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - AHOY, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-18.23.16:417][ 51]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-18.23.16:417][ 51]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-18.23.16:418][ 51]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-18.23.16:418][ 51]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookCamperOut. [2020.06.10-18.23.16:418][ 51]AnimLeader: BP_Entity_C_1 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-18.23.16:418][ 51]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-18.23.16:418][ 51]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-18.23.16:439][ 52]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Johnny Rico, Originating Player: BP_CamperFemale06_Character_C_0 - Johnny Rico, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.23.16:439][ 52]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.06.10-18.23.16:442][ 52]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.16:442][ 52]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.16:447][ 52]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.06.10-18.23.16:612][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.23.16:612][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.16:612][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.23.16:612][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.16:612][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.23.16:612][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.16:612][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.23.16:612][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.16:612][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.23.16:612][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.16:613][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.23.16:613][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.16:613][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.23.16:613][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.16:613][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.23.16:613][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.16:613][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.23.16:613][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.16:770][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.23.16:770][ 68]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.16:770][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.23.16:770][ 68]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.16:770][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.23.16:770][ 68]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.16:771][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.23.16:771][ 68]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.16:771][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.23.16:771][ 68]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.16:771][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.23.16:771][ 68]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.16:771][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.23.16:771][ 68]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.16:771][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.23.16:771][ 68]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.16:771][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.23.16:771][ 68]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.16:970][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.23.16:970][ 78]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.17:008][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-18.23.17:008][ 80]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.20:144][248]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-18.23.20:144][248]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-18.23.20:144][248]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookSacrificeOut. [2020.06.10-18.23.20:144][248]AnimLeader: BP_Entity_C_6 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.10-18.23.20:144][248]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.06.10-18.23.20:459][265]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale07_Character_C_0 - Meek, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.23.20:475][266]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - AHOY, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.23.21:155][305]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-18.23.21:155][305]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-18.23.21:155][305]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-18.23.21:155][305]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.06.10-18.23.21:155][305]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.23.21:155][305]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-18.23.21:191][307]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-18.23.21:191][307]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-18.23.21:191][307]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookReactionIn. [2020.06.10-18.23.21:191][307]AnimLeader: BP_Entity_C_1 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.10-18.23.21:191][307]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.10-18.23.22:047][354]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-18.23.22:047][354]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-18.23.22:047][354]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookReaction. [2020.06.10-18.23.22:047][354]AnimLeader: BP_Entity_C_1 Requested to Play: HookReaction AnimTag_Follower. [2020.06.10-18.23.22:047][354]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.10-18.23.22:546][383]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-18.23.22:546][383]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-18.23.22:546][383]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookReactionOut. [2020.06.10-18.23.22:546][383]AnimLeader: BP_Entity_C_1 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.10-18.23.22:546][383]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.10-18.23.23:292][422]Interaction: Player [BP_CamperMale07_Character_C_0] is in chase. [2020.06.10-18.23.24:055][462]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-18.23.24:055][462]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-18.23.24:055][462]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookStruggle. [2020.06.10-18.23.24:055][462]AnimLeader: BP_Entity_C_1 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.10-18.23.24:055][462]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.10-18.23.24:423][482]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-18.23.24:423][482]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.24:423][482]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-18.23.24:423][482]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.24:426][482]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.24:426][482]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.24:426][482]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.23.24:426][482]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.24:426][482]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.24:426][482]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-18.23.24:426][482]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.24:426][482]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.23.24:426][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.24:426][482]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.23.24:426][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.24:502][486]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.24:502][486]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.23.24:502][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.24:502][486]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.24:502][486]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.23.24:502][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.24:502][486]Interaction: Interaction time: 0.000000 [2020.06.10-18.23.24:503][486]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.24:503][486]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.23.24:503][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.24:503][486]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.24:503][486]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.23.24:503][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.24:503][486]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.24:503][486]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.23.24:503][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.24:503][486]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.24:503][486]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.23.24:503][486]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.24:503][486]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.23.24:503][486]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.24:503][486]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.23.24:503][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.24:503][486]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [EndInteraction Called] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-18.23.24:503][486]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.24:503][486]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.24:518][487]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-18.23.24:519][487]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-18.23.24:519][487]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-18.23.24:519][487]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-18.23.24:519][487]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookSacrificeIn. [2020.06.10-18.23.24:519][487]AnimLeader: BP_Entity_C_1 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.10-18.23.24:519][487]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.06.10-18.23.24:519][487]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-18.23.26:928][623]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.10-18.23.26:928][623]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.26:966][625]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.10-18.23.26:966][625]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.26:968][625]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.26:968][625]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.26:968][625]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.23.26:968][625]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.26:968][625]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.26:968][625]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.10-18.23.26:968][625]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.26:968][625]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.23.26:968][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.26:968][625]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.23.26:968][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.27:001][627]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.23.27:156][636]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.573443 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.23.27:158][636]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.27:158][636]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.23.27:158][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.27:158][636]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.27:158][636]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.23.27:158][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.27:159][636]Interaction: Interaction time: 0.600000 [2020.06.10-18.23.27:159][636]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Male. [2020.06.10-18.23.27:159][636]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.10-18.23.27:159][636]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.23.27:160][636]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.23.27:160][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.27:175][637]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.23.27:559][657]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.23.27:754][668]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.27:754][668]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.23.27:754][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.27:754][668]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.27:754][668]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.23.27:754][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.27:808][671]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.27:808][671]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.23.27:808][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.27:808][671]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.27:808][671]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.23.27:808][671]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.27:808][671]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.23.27:808][671]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.27:809][671]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.23.27:809][671]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.23.27:809][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.27:809][671]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.10-18.23.27:809][671]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.27:809][671]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.28:302][698]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-18.23.28:302][698]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-18.23.28:302][698]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookSacrificeOut. [2020.06.10-18.23.28:302][698]AnimLeader: BP_Entity_C_1 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.10-18.23.28:302][698]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.06.10-18.23.28:914][732]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-18.23.28:915][732]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.28:915][732]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.23.28:915][732]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.28:916][732]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.28:916][732]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.28:916][732]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.23.28:916][732]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.28:916][732]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.28:916][732]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.23.28:916][732]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.28:916][732]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.23.28:916][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.28:917][732]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.23.28:917][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.28:944][733]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.23.28:971][735]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.23.28:971][735]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.28:974][735]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.28:974][735]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.23.28:974][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.28:974][735]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.28:974][735]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.23.28:974][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.28:974][735]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.23.28:975][735]Interaction: Interaction time: 2.232143 [2020.06.10-18.23.28:975][735]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.23.28:975][735]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.23.28:975][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.28:975][735]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=24.446 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.23.29:023][738]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.23.30:461][816]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.23.30:461][816]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-18.23.30:462][816]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.23.30:462][816]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.10-18.23.30:462][816]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.23.30:462][816]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.06.10-18.23.30:462][816]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.06.10-18.23.30:465][816]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.23.30:467][816]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-18.23.30:467][816]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-18.23.30:467][816]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-18.23.30:467][816]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-18.23.30:472][816]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.23.30:472][816]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.23.30:472][816]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.23.30:472][816]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.23.30:472][816]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.23.30:472][816]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.23.30:472][816]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.23.30:474][816]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.23.30:539][820]GameFlow: OnDropped 355.155396 [2020.06.10-18.23.30:539][820]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.23.30:544][820]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.30:544][820]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.30:544][820]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.30:544][820]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.23.30:794][834]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A39A5E5830] Result: '1' k_EResultOK (success) [2020.06.10-18.23.30:794][834]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A39A5E5830]' succeeded in 0.326929 seconds [2020.06.10-18.23.30:839][836]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A39A5E5830] Result: '1' k_EResultOK (success) [2020.06.10-18.23.30:859][837]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.380863 seconds [2020.06.10-18.23.31:047][846]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.10-18.23.31:047][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.31:047][846]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.10-18.23.31:047][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.31:047][846]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.06.10-18.23.31:047][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.31:104][849]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.06.10-18.23.31:104][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.31:236][856]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.06.10-18.23.31:236][856]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.31:268][858]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.23.31:269][858]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.23.31:269][858]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.23.31:269][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.31:273][858]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.23.31:288][859]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.23.31:288][859]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.23.31:288][859]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.31:288][859]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.23.31:288][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.31:288][859]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.23.31:288][859]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.31:288][859]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.23.31:288][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.31:288][859]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=26.761 [2020.06.10-18.23.31:305][860]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.31:305][860]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.23.31:305][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.31:305][860]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.31:305][860]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.23.31:305][860]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.31:305][860]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.23.31:305][860]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.31:305][860]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.23.31:305][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.31:305][860]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.23.31:305][860]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.31:305][860]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.23.31:305][860]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.31:306][860]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.31:321][861]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.31:322][861]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.31:322][861]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.23.31:322][861]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.23.31:322][861]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.23.31:322][861]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.31:322][861]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.10-18.23.31:322][861]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.31:322][861]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=26.794 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.23.31:322][861]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.06.10-18.23.31:323][861]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.31:329][861]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.23.31:339][862]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.23.31:341][862]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.31:341][862]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.23.31:341][862]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.31:341][862]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.23.31:341][862]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.31:341][862]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.31:341][862]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.10-18.23.31:342][862]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.31:342][862]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.23.31:342][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.31:342][862]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.23.31:342][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.31:342][862]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.23.31:342][862]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=26.815 [2020.06.10-18.23.31:411][866]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.10-18.23.31:411][866]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.31:418][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.23.31:446][868]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.31:446][868]LogDBDPlayerMovement: StopSnapping Final Location (4836.078125 4530.141602 104.601334) [2020.06.10-18.23.31:446][868]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.23.31:446][868]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.23.31:446][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.31:446][868]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.31:447][868]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.23.31:447][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.31:447][868]Interaction: Interaction time: 0.000000 [2020.06.10-18.23.31:447][868]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DestroyWithPowerAttack HillBilly AnimTag_FPV. [2020.06.10-18.23.31:447][868]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DestroyWithPowerAttack' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.23.31:447][868]AnimLeader: Warning: Play Montage was requested but not found: DestroyWithPowerAttack HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.23.31:447][868]LogSM: Error: Play Update Montage AM_TC_CSAttack_Object Duration 0.000000 Timestamp 26.903374 [2020.06.10-18.23.31:447][868]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.23.31:447][868]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.23.31:447][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.32:369][915]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.23.32:614][928]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.23.32:630][929]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.23.32:630][929]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.23.32:630][929]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.32:630][929]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.23.32:630][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.32:630][929]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.32:630][929]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.23.32:630][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.32:646][930]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.32:646][930]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.23.32:646][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.32:646][930]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.32:646][930]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.23.32:646][930]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.32:646][930]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.23.32:646][930]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.32:646][930]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.23.32:646][930]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.23.32:646][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.32:646][930]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.10-18.23.32:646][930]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.32:646][930]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.10-18.23.32:646][930]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.32:646][930]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.32:672][931]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.23.32:674][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.23.33:146][958]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.06.10-18.23.33:146][958]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.33:173][959]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.10-18.23.33:173][959]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.33:173][959]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.10-18.23.33:174][959]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.33:174][959]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.06.10-18.23.33:174][959]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.33:302][966]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.018468 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.23.33:303][966]Interaction: Player [BP_CamperMale07_Character_C_0] is not in chase anymore. [2020.06.10-18.23.38:011][235]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 239 [2020.06.10-18.23.38:086][240]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.23.38:086][240]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.23.38:173][245]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.10-18.23.38:173][245]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.38:173][245]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.10-18.23.38:173][245]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.38:175][245]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.38:175][245]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.38:175][245]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.23.38:176][245]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.38:176][245]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.38:176][245]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.10-18.23.38:176][245]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.38:176][245]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.23.38:176][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.38:176][245]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.23.38:176][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.38:208][247]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.23.38:385][257]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.38:385][257]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.23.38:385][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.38:385][257]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.38:385][257]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.23.38:385][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.38:386][257]Interaction: Interaction time: 0.600000 [2020.06.10-18.23.38:386][257]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Injured AnimTag_Male. [2020.06.10-18.23.38:386][257]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.10-18.23.38:386][257]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.23.38:386][257]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.23.38:386][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.38:409][258]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.23.38:611][270]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.771249 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.23.38:611][270]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-18.23.38:612][270]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.23.38:612][270]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.10-18.23.38:612][270]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.23.38:612][270]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.06.10-18.23.38:612][270]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.06.10-18.23.38:615][270]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-18.23.38:615][270]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-18.23.38:615][270]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-18.23.38:615][270]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-18.23.38:618][270]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.23.38:618][270]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.23.38:618][270]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.23.38:618][270]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.23.38:618][270]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.23.38:618][270]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.23.38:618][270]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.23.38:685][274]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-18.23.38:688][274]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.38:688][274]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.38:688][274]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.38:688][274]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.23.38:688][274]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-18.23.38:788][280]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.23.38:940][289]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA5B7F30] Result: '1' k_EResultOK (success) [2020.06.10-18.23.38:940][289]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA5B7F30]' succeeded in 0.326081 seconds [2020.06.10-18.23.38:988][291]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.38:988][291]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.23.38:988][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.38:988][291]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.38:988][291]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.23.38:988][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.38:988][291]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.38:988][291]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.23.38:988][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.38:988][291]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.38:988][291]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.23.38:988][291]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.38:988][291]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.23.38:988][291]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.38:988][291]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.23.38:988][291]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.23.38:988][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.38:988][291]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.10-18.23.38:988][291]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.38:988][291]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.23.39:086][297]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.23.39:086][297]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.23.39:108][298]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.23.39:150][301]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.003625 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.23.39:248][307]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A39A5E8CE0] Result: '1' k_EResultOK (success) [2020.06.10-18.23.39:263][308]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.645587 seconds [2020.06.10-18.23.40:314][371]Interaction: Player [BP_CamperMale07_Character_C_0] is in chase. [2020.06.10-18.23.44:156][594]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.102036 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.23.45:603][675]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.06.10-18.23.45:603][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.45:624][676]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.23.45:649][678]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.10-18.23.45:649][678]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.45:649][678]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [CloseHatch][BP_Hatch01_C_0] [2020.06.10-18.23.45:649][678]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.45:651][678]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.45:651][678]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.45:651][678]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.23.45:651][678]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.45:651][678]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.45:651][678]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.06.10-18.23.45:651][678]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.45:651][678]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.23.45:651][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.45:652][678]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.23.45:652][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.45:652][678]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.23.45:672][679]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.23.45:730][683]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloseHatch][BP_Hatch01_C_0] [2020.06.10-18.23.45:731][683]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.45:827][689]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-18.23.45:951][696]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.45:951][696]LogDBDPlayerMovement: StopSnapping Final Location (4230.062988 3007.877930 109.480438) [2020.06.10-18.23.45:952][696]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.23.45:952][696]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.23.45:952][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.45:952][696]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.45:952][696]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.23.45:952][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.45:952][696]Interaction: Interaction time: 0.000000 [2020.06.10-18.23.45:952][696]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SlasherCloseHatch HillBilly AnimTag_FPV. [2020.06.10-18.23.45:952][696]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SlasherCloseHatch' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.23.45:952][696]AnimLeader: Warning: Play Montage was requested but not found: SlasherCloseHatch HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.23.45:952][696]AnimLeader: BP_Hatch01_C_0 Requested to Play: SlasherCloseHatch HillBilly AnimTag_FPV AnimTag_Follower. [2020.06.10-18.23.45:952][696]LogSM: Error: Play Update Montage AM_TC_Close_Hatch_FPV Duration 0.000000 Timestamp 41.408806 [2020.06.10-18.23.45:952][696]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.23.45:952][696]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.23.45:952][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.46:621][737]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.06.10-18.23.46:622][737]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.06.10-18.23.46:622][737]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.06.10-18.23.46:622][737]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.06.10-18.23.46:622][737]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.06.10-18.23.46:622][737]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.06.10-18.23.46:622][737]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.06.10-18.23.46:622][737]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.23.46:622][737]GameFlow: Writing Profile Stat DBD_Chapter13_Slasher_Stat1: 1 [2020.06.10-18.23.46:674][739]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.187433 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.23.46:675][739]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.23.46:676][739]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale07_Character_C_0 - Meek, Originating Player: BP_CamperMale07_Character_C_0 - Meek, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.10-18.23.46:676][739]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.23.46:677][739]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.23.46:677][739]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperMale07_Character_C_0 - Meek, Originating Player: BP_CamperMale07_Character_C_0 - Meek, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.10-18.23.46:682][739]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.23.46:682][739]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.23.46:682][739]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.23.46:682][739]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.23.46:682][739]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.23.46:682][739]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.23.46:682][739]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.23.46:698][740]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.23.46:698][740]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.23.46:704][740]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.23.46:704][740]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.23.46:929][753]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AB125950] Result: '1' k_EResultOK (success) [2020.06.10-18.23.46:929][753]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AB125950]' succeeded in 0.297550 seconds [2020.06.10-18.23.46:960][755]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AB125950] Result: '1' k_EResultOK (success) [2020.06.10-18.23.46:977][756]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.346329 seconds [2020.06.10-18.23.47:424][781]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.23.47:592][790]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-18.23.47:592][790]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-18.23.47:592][790]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-18.23.47:598][790]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-18.23.47:598][790]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-18.23.47:598][790]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-18.23.47:675][794]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.23.47:689][795]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.23.47:690][795]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.23.47:690][795]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.47:690][795]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.23.47:690][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.47:690][795]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.47:690][795]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.23.47:690][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.47:706][796]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.47:706][796]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.23.47:706][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.47:706][796]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.47:706][796]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.23.47:706][796]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.47:706][796]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.23.47:706][796]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.47:706][796]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.23.47:706][796]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.23.47:706][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.47:706][796]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [CloseHatch][BP_Hatch01_C_0] [2020.06.10-18.23.47:706][796]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.47:706][796]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [CloseHatch][BP_Hatch01_C_0] [2020.06.10-18.23.47:706][796]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.47:706][796]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.47:734][797]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.23.47:737][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.23.47:989][810]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.06.10-18.23.47:989][810]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.48:159][820]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.847868 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.23.48:238][824]Interaction: Player [BP_CamperMale07_Character_C_0] is not in chase anymore. [2020.06.10-18.23.51:264][990]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CloseHatch][BP_Hatch01_C_0] [2020.06.10-18.23.51:264][990]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.51:264][990]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.23.51:264][990]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.51:266][990]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.51:266][990]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.51:266][990]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.23.51:266][990]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.51:266][990]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.51:266][990]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.23.51:266][990]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.51:266][990]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.23.51:266][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.51:266][990]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.23.51:266][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.51:293][991]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.23.51:338][994]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.23.51:338][994]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.51:340][994]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.51:340][994]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.23.51:340][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.51:341][994]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.51:341][994]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.23.51:341][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.51:341][994]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.23.51:341][994]Interaction: Interaction time: 2.232143 [2020.06.10-18.23.51:341][994]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.23.51:341][994]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.23.51:341][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.51:341][994]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=46.813 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.23.51:408][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.23.51:702][ 15]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperMale07_Character_C_0 - Meek, Originating Player: BP_CamperMale07_Character_C_0 - Meek, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.23.53:649][121]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.23.53:650][121]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.23.53:650][121]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.23.53:650][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.53:653][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.23.53:673][122]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.23.53:673][122]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.23.53:673][122]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.53:673][122]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.23.53:673][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.53:673][122]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.23.53:673][122]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.53:673][122]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.23.53:673][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.53:673][122]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=49.146 [2020.06.10-18.23.53:690][123]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.53:690][123]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.23.53:690][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.53:690][123]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.53:690][123]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.23.53:690][123]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.53:690][123]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.23.53:690][123]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.53:690][123]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.23.53:690][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.53:690][123]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.23.53:690][123]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.53:690][123]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.23.53:690][123]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.53:690][123]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.53:706][124]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.53:706][124]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.53:706][124]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.23.53:706][124]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.23.53:707][124]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=49.179 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.23.53:741][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.23.53:747][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.23.54:650][176]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.538056 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.23.54:653][176]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_4] [2020.06.10-18.23.54:653][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.54:653][176]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.10-18.23.54:653][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.54:653][176]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.06.10-18.23.54:653][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.54:668][177]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.23.54:668][177]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.54:668][177]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.10-18.23.54:668][177]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.54:685][178]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.54:685][178]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.23.54:685][178]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.54:685][178]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.23.54:685][178]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.54:685][178]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.54:685][178]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.10-18.23.54:685][178]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.54:685][178]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.23.54:685][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.54:685][178]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.23.54:685][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.54:685][178]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.23.54:685][178]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=50.158 [2020.06.10-18.23.54:701][179]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.06.10-18.23.54:701][179]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.54:748][182]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.10-18.23.54:748][182]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.54:798][185]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.54:798][185]LogDBDPlayerMovement: StopSnapping Final Location (3005.191650 3883.664063 108.539726) [2020.06.10-18.23.54:798][185]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.23.54:799][185]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.23.54:799][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.54:799][185]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.54:799][185]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.23.54:799][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.54:799][185]Interaction: Interaction time: 0.000000 [2020.06.10-18.23.54:799][185]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DestroyWithPowerAttack HillBilly AnimTag_FPV. [2020.06.10-18.23.54:799][185]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DestroyWithPowerAttack' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.23.54:799][185]AnimLeader: Warning: Play Montage was requested but not found: DestroyWithPowerAttack HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.23.54:799][185]LogSM: Error: Play Update Montage AM_TC_CSAttack_Object Duration 0.000000 Timestamp 50.256081 [2020.06.10-18.23.54:799][185]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.23.54:799][185]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.23.54:799][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.55:480][227]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.935129 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.23.55:709][241]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.23.55:963][256]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.23.55:985][257]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.23.55:985][257]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.23.55:985][257]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.55:985][257]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.23.55:985][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.55:985][257]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.55:985][257]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.23.55:985][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.55:999][258]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.56:000][258]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.23.56:000][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.56:000][258]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.56:000][258]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.23.56:000][258]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.56:000][258]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.23.56:000][258]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.56:000][258]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.23.56:000][258]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.23.56:000][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.56:000][258]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.10-18.23.56:000][258]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.56:000][258]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.10-18.23.56:000][258]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.56:000][258]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.56:027][259]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.23.56:029][259]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.23.56:110][264]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.10-18.23.56:110][264]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.56:110][264]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.23.56:110][264]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.56:112][264]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.56:112][264]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.56:112][264]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.23.56:112][264]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.56:112][264]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.56:112][264]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.23.56:112][264]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.56:112][264]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.23.56:112][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.56:112][264]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.23.56:112][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.56:143][265]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.23.56:196][268]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.23.56:196][268]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.56:199][268]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.56:199][268]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.23.56:199][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.56:199][268]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.56:199][268]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.23.56:199][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.56:199][268]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.23.56:199][268]Interaction: Interaction time: 2.232143 [2020.06.10-18.23.56:199][268]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.23.56:200][268]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.23.56:200][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.56:200][268]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=51.669 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.23.56:250][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.23.56:354][276]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.06.10-18.23.56:354][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.56:499][284]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_4] [2020.06.10-18.23.56:500][284]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.56:500][284]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.10-18.23.56:500][284]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.56:500][284]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.06.10-18.23.56:500][284]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.58:491][391]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.23.58:492][391]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.23.58:492][391]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.23.58:492][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.58:497][391]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.23.58:513][392]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.23.58:513][392]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.23.58:513][392]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.58:513][392]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.23.58:513][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.58:513][392]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.23.58:513][392]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.58:513][392]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.23.58:513][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.58:513][392]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=53.987 [2020.06.10-18.23.58:529][393]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.58:529][393]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.23.58:529][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.58:529][393]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.58:529][393]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.23.58:529][393]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.58:529][393]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.23.58:529][393]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.23.58:529][393]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.23.58:529][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.23.58:529][393]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.23.58:529][393]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.58:529][393]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.23.58:529][393]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.23.58:529][393]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.58:545][394]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.58:545][394]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.23.58:545][394]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.23.58:545][394]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.23.58:546][394]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=54.019 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.23.58:580][396]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.23.58:623][398]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.24.00:835][520]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.24.00:835][520]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.24.00:835][520]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=56.307 [2020.06.10-18.24.00:835][520]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=56.307 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.24.01:155][537]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.24.01:155][537]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.24.01:155][537]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=56.626 [2020.06.10-18.24.01:155][537]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=56.626 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.24.01:716][567]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 2.270869 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.24.03:743][675]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-18.24.03:743][675]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=59.216 [2020.06.10-18.24.03:759][676]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.03:759][676]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.03:785][677]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.24.03:787][677]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.24.04:659][726]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.734697 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.24.11:197][102]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_2] [2020.06.10-18.24.11:197][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.11:197][102]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_2] [2020.06.10-18.24.11:197][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.11:197][102]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_2] [2020.06.10-18.24.11:197][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.11:219][103]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.24.11:285][107]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_2] [2020.06.10-18.24.11:285][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.11:285][107]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_2] [2020.06.10-18.24.11:285][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.11:285][107]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_2] [2020.06.10-18.24.11:285][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.12:666][185]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.06.10-18.24.12:666][185]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.12:666][185]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.06.10-18.24.12:666][185]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.12:666][185]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.06.10-18.24.12:666][185]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.12:688][186]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.24.13:491][235]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.06.10-18.24.13:491][235]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.13:491][235]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.06.10-18.24.13:491][235]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.13:491][235]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.06.10-18.24.13:491][235]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.13:648][244]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_2] [2020.06.10-18.24.13:648][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.13:648][244]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_2] [2020.06.10-18.24.13:648][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.13:648][244]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_2] [2020.06.10-18.24.13:648][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.13:670][245]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.24.13:799][253]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.24.13:799][253]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.13:799][253]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SearchEmpty][ClosetStandard_C_2] [2020.06.10-18.24.13:799][253]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.13:801][253]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.13:801][253]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.13:801][253]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.24.13:801][253]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.24.13:801][253]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.13:801][253]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_2] [2020.06.10-18.24.13:801][253]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.13:801][253]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.24.13:801][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.13:801][253]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.24.13:801][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.13:801][253]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.24.13:822][254]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.24.13:847][256]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_2] [2020.06.10-18.24.13:847][256]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.13:914][260]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.13:914][260]LogDBDPlayerMovement: StopSnapping Final Location (3642.125732 5160.303223 112.062538) [2020.06.10-18.24.13:914][260]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.24.13:914][260]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.24.13:914][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.13:914][260]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.13:915][260]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.24.13:915][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.13:915][260]Interaction: Interaction time: 2.333000 [2020.06.10-18.24.13:915][260]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.24.13:915][260]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.24.13:915][260]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: LockerSearchEmpty HillBilly AnimTag_FPV. [2020.06.10-18.24.13:915][260]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.24.13:915][260]AnimLeader: Warning: Play Montage was requested but not found: LockerSearchEmpty HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.24.13:915][260]AnimLeader: ClosetStandard_C_2 Requested to Play: LockerSearchEmpty HillBilly AnimTag_FPV AnimTag_Follower. [2020.06.10-18.24.13:915][260]LogSM: Error: Play Update Montage AM_TT_Search_Locker Duration 2.333000 Timestamp 69.370514 [2020.06.10-18.24.13:915][260]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.24.13:915][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.13:960][263]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-18.24.15:996][389]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.24.16:241][404]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.24.16:255][405]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.24.16:255][405]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.24.16:255][405]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.16:255][405]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.24.16:255][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.16:255][405]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.16:255][405]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.24.16:255][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.16:271][406]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.16:272][406]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.24.16:272][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.16:272][406]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.16:272][406]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.24.16:272][406]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.24.16:272][406]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.24.16:272][406]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.24.16:272][406]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.24.16:272][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.16:272][406]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_2] [2020.06.10-18.24.16:272][406]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.16:272][406]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SearchEmpty][ClosetStandard_C_2] [2020.06.10-18.24.16:272][406]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.16:272][406]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.16:292][407]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.24.16:294][407]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.24.16:331][409]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.24.16:706][430]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_2] [2020.06.10-18.24.16:706][430]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.16:706][430]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_2] [2020.06.10-18.24.16:706][430]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.16:706][430]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_2] [2020.06.10-18.24.16:706][430]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.18:979][558]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344359454 [2020.06.10-18.24.18:979][558]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344359454, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-18.24.20:551][648]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SearchEmpty][ClosetStandard_C_2] [2020.06.10-18.24.20:551][648]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.20:551][648]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.24.20:551][648]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.20:553][648]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.20:553][648]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.20:553][648]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.24.20:553][648]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.24.20:553][648]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.20:553][648]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.24.20:553][648]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.20:553][648]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.24.20:553][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.20:553][648]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.24.20:553][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.20:581][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.24.20:620][652]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.24.20:620][652]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.20:623][652]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.20:623][652]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.24.20:623][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.20:623][652]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.20:623][652]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.24.20:623][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.20:623][652]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.24.20:623][652]Interaction: Interaction time: 2.232143 [2020.06.10-18.24.20:623][652]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.24.20:623][652]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.24.20:623][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.20:624][652]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=76.095 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.24.20:697][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.24.22:926][783]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.24.22:926][783]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.24.22:926][783]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.24.22:926][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.22:929][783]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.24.22:941][784]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.24.22:942][784]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.24.22:942][784]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.22:942][784]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.24.22:942][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.22:942][784]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.24.22:942][784]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.22:942][784]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.24.22:942][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.22:942][784]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=78.414 [2020.06.10-18.24.22:957][785]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.22:957][785]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.24.22:957][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.22:957][785]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.22:957][785]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.24.22:957][785]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.24.22:957][785]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.24.22:957][785]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.24.22:958][785]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.24.22:958][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.22:958][785]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.24.22:958][785]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.22:958][785]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.24.22:958][785]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.22:958][785]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.22:974][786]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.22:974][786]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.22:974][786]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.24.22:974][786]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.24.22:974][786]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=78.446 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.24.22:990][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.24.23:049][790]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.24.25:172][915]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.10-18.24.25:172][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.25:172][915]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.10-18.24.25:172][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.25:172][915]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.10-18.24.25:172][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.25:399][929]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.10-18.24.25:399][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.25:399][929]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.10-18.24.25:399][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.25:399][929]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.10-18.24.25:399][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.27:861][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.06.10-18.24.27:861][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.27:861][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_9] [2020.06.10-18.24.27:861][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.27:861][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.06.10-18.24.27:861][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.27:956][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.06.10-18.24.27:956][ 71]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.27:956][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_9] [2020.06.10-18.24.27:956][ 71]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.27:956][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.06.10-18.24.27:957][ 71]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.28:956][128]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-18.24.28:956][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.28:956][128]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-18.24.28:956][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.28:956][128]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-18.24.28:956][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.29:008][131]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-18.24.29:008][131]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.29:247][144]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-18.24.29:247][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.29:247][144]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-18.24.29:247][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.29:247][144]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-18.24.29:247][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.29:247][144]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-18.24.29:247][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.29:262][145]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-18.24.29:263][145]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.29:263][145]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-18.24.29:263][145]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.29:263][145]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-18.24.29:263][145]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.29:263][145]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-18.24.29:263][145]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.29:488][157]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-18.24.29:488][157]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.29:543][160]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-18.24.29:543][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.29:543][160]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-18.24.29:543][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.29:543][160]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-18.24.29:543][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.29:751][172]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.24.29:751][172]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.24.29:751][172]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=85.222 [2020.06.10-18.24.29:751][172]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=85.222 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.24.30:057][191]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.24.30:057][191]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.24.30:057][191]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=85.529 [2020.06.10-18.24.30:057][191]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=85.529 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.24.30:736][229]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 6.779070 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.24.31:819][286]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale07_Character_C_0 - Meek, Originating Player: BP_CamperMale07_Character_C_0 - Meek, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.24.32:645][329]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-18.24.32:645][329]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=88.117 [2020.06.10-18.24.32:661][330]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.32:661][330]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.32:685][331]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.24.32:687][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.24.32:911][344]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.24.32:911][344]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.32:911][344]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.24.32:911][344]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.32:913][344]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.32:913][344]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.32:913][344]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.24.32:913][344]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.24.32:913][344]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.32:913][344]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.24.32:913][344]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.32:913][344]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.24.32:913][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.32:913][344]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.24.32:913][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.32:945][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.24.32:990][348]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.24.32:990][348]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.32:992][348]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.32:992][348]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.24.32:992][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.32:992][348]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.32:992][348]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.24.32:992][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.32:992][348]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.24.32:993][348]Interaction: Interaction time: 2.232143 [2020.06.10-18.24.32:993][348]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.24.32:993][348]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.24.32:993][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.32:993][348]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=88.464 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.24.33:046][351]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.24.34:766][445]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.10-18.24.34:766][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.34:766][445]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.10-18.24.34:766][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.34:766][445]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.10-18.24.34:766][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.34:912][453]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-18.24.34:912][453]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.35:278][474]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.24.35:278][474]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.24.35:278][474]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.24.35:278][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.35:282][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.24.35:298][475]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.24.35:298][475]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.24.35:298][475]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.35:298][475]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.24.35:298][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.35:298][475]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.24.35:298][475]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.35:298][475]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.24.35:299][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.35:299][475]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=90.770 [2020.06.10-18.24.35:315][476]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.35:315][476]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.24.35:315][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.35:315][476]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.35:315][476]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.24.35:315][476]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.24.35:315][476]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.24.35:315][476]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.24.35:315][476]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.24.35:315][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.35:315][476]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.24.35:315][476]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.35:315][476]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.24.35:315][476]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.35:315][476]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.35:330][477]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.35:330][477]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.35:331][477]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.24.35:331][477]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.24.35:331][477]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=90.802 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.24.35:350][478]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.24.35:388][480]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.24.35:421][482]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-18.24.35:421][482]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.35:421][482]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.10-18.24.35:422][482]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.35:422][482]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.10-18.24.35:422][482]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.35:422][482]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.10-18.24.35:422][482]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.35:474][485]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-18.24.35:474][485]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.35:474][485]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.24.35:474][485]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.35:474][485]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-18.24.35:474][485]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.35:475][485]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-18.24.35:475][485]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.35:744][501]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-18.24.35:744][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.35:818][505]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-18.24.35:819][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.35:819][505]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.24.35:819][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.35:819][505]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-18.24.35:819][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.38:023][629]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.24.38:516][656]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.24.38:990][683]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-18.24.38:990][683]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.38:990][683]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-18.24.38:990][683]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.38:993][683]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.24.38:994][683]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.24.38:994][683]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.24.38:994][683]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.24.38:994][683]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.24.38:994][683]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-18.24.38:994][683]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.38:994][683]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.24.38:994][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.38:994][683]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.24.38:994][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.38:994][683]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.24.39:062][687]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.24.39:062][687]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.24.39:062][687]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.24.39:062][687]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.24.39:099][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.10-18.24.39:103][689]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.24.39:103][689]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.24.39:103][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.39:103][689]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.24.39:103][689]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.24.39:103][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.39:103][689]Interaction: Interaction time: 20.000000 [2020.06.10-18.24.39:103][689]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: EscapeOpen AnimTag_Male. [2020.06.10-18.24.39:103][689]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.06.10-18.24.39:103][689]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.24.39:103][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.39:127][690]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.24.39:520][710]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 64 [2020.06.10-18.24.40:069][739]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.24.40:069][739]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.24.40:069][739]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.24.40:070][739]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.24.40:108][741]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.24.40:251][749]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.24.40:251][749]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.24.40:251][749]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=95.722 [2020.06.10-18.24.40:251][749]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=95.722 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.24.40:555][766]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.24.40:555][766]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.24.40:555][766]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=96.027 [2020.06.10-18.24.40:555][766]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=96.027 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.24.41:234][801]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 4.908847 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.24.43:141][906]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-18.24.43:141][906]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=98.613 [2020.06.10-18.24.43:157][907]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.43:157][907]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.43:184][908]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.24.43:186][908]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.24.43:234][911]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.24.43:234][911]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.43:234][911]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.24.43:234][911]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.43:235][911]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.43:235][911]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.43:235][911]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.24.43:235][911]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.24.43:235][911]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.43:235][911]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.24.43:235][911]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.43:235][911]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.24.43:235][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.43:235][911]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.24.43:235][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.43:263][912]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.24.43:310][915]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.24.43:310][915]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.43:312][915]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.43:312][915]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.24.43:312][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.43:312][915]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.43:312][915]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.24.43:312][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.43:312][915]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.24.43:312][915]Interaction: Interaction time: 2.232143 [2020.06.10-18.24.43:312][915]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.24.43:312][915]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.24.43:312][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.43:312][915]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=98.783 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.24.43:363][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.24.45:600][ 42]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.24.45:600][ 42]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.24.45:600][ 42]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.24.45:600][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.45:604][ 42]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.24.45:618][ 43]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.24.45:618][ 43]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.24.45:618][ 43]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.45:618][ 43]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.24.45:618][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.45:618][ 43]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.24.45:618][ 43]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.45:618][ 43]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.24.45:618][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.45:618][ 43]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=101.090 [2020.06.10-18.24.45:635][ 44]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.45:635][ 44]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.24.45:635][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.45:635][ 44]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.45:635][ 44]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.24.45:635][ 44]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.24.45:635][ 44]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.24.45:636][ 44]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.24.45:636][ 44]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.24.45:636][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.45:636][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.24.45:636][ 44]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.45:636][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.24.45:636][ 44]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.45:636][ 44]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.45:651][ 45]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.45:651][ 45]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.45:651][ 45]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.24.45:651][ 45]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.24.45:652][ 45]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=101.123 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.24.45:669][ 46]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.24.45:708][ 48]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.24.48:848][231]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-18.24.48:848][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.48:848][231]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.24.48:848][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.48:848][231]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-18.24.48:848][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.48:912][235]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-18.24.48:912][235]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.49:128][248]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-18.24.49:128][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.49:128][248]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-18.24.49:128][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.49:128][248]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.24.49:128][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.49:128][248]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-18.24.49:128][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.49:164][250]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-18.24.49:164][250]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.49:164][250]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.10-18.24.49:164][250]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.49:164][250]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.10-18.24.49:164][250]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.49:164][250]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.10-18.24.49:164][250]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.49:370][262]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-18.24.49:370][262]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.49:438][266]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.10-18.24.49:438][266]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.49:438][266]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.10-18.24.49:439][266]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.49:439][266]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.10-18.24.49:439][266]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.50:917][352]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.24.50:917][352]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.24.50:917][352]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=106.388 [2020.06.10-18.24.50:917][352]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=106.388 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.24.51:235][369]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.24.51:235][369]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.24.51:235][369]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=106.705 [2020.06.10-18.24.51:235][369]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=106.705 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.24.51:749][397]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 5.242959 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.24.53:830][511]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-18.24.53:830][511]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=109.302 [2020.06.10-18.24.53:847][512]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.53:847][512]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.53:869][513]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.24.53:871][513]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.24.55:071][582]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.24.55:071][582]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.24.55:071][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.55:071][582]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.24.55:071][582]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.24.55:071][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.55:072][582]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.24.55:072][582]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.24.55:072][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.55:072][582]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.24.55:072][582]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.24.55:072][582]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.24.55:072][582]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.24.55:072][582]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.24.55:072][582]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.24.55:072][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.24.55:072][582]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-18.24.55:072][582]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.55:072][582]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.24.55:075][582]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.10-18.24.55:458][603]Interaction: Player [BP_CamperMale07_Character_C_0] is in chase. [2020.06.10-18.24.55:478][604]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.55:478][604]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.55:478][604]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.24.55:479][604]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=110.949 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.24.55:494][605]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.24.55:494][605]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.24.55:494][605]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=110.965 [2020.06.10-18.24.55:494][605]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=110.965 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.24.55:499][605]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.24.55:516][606]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.24.55:516][606]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.55:564][608]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.24.55:564][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.55:564][608]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.24.55:564][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.55:564][608]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.24.55:564][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.55:564][608]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.24.55:564][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.55:564][608]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.24.55:564][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.55:564][608]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.24.55:564][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.55:564][608]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.24.55:565][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.55:565][608]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.24.55:565][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.55:565][608]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.24.55:565][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.55:580][609]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Male. [2020.06.10-18.24.55:672][614]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale07_Character_C_0 [2020.06.10-18.24.55:674][614]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.24.55:682][614]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale07_Character_C_0 - Meek]: On [2020.06.10-18.24.55:809][620]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.24.55:809][620]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.24.55:809][620]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=111.279 [2020.06.10-18.24.55:809][620]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=111.279 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.24.56:008][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.24.56:008][632]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.56:008][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.24.56:009][632]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.56:009][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.24.56:009][632]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.56:009][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.24.56:009][632]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.56:009][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.24.56:009][632]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.56:009][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.24.56:009][632]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.56:009][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.24.56:009][632]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.56:009][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.24.56:009][632]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.56:009][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.24.56:009][632]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.56:076][636]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.24.56:077][636]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.24.57:660][714]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale07_Character_C_0 - Meek]: Off [2020.06.10-18.24.58:824][774]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.24.58:825][774]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=114.295 [2020.06.10-18.24.58:844][775]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.58:844][775]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.24.58:870][776]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.24.58:872][776]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.24.59:404][804]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.166977 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.25.04:982][102]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.517797 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.25.05:003][103]Interaction: Player [BP_CamperMale07_Character_C_0] is not in chase anymore. [2020.06.10-18.25.06:287][172]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.06.10-18.25.06:288][172]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.06:288][172]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_13] [2020.06.10-18.25.06:288][172]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.06:288][172]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_13] [2020.06.10-18.25.06:288][172]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.06:808][201]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.06.10-18.25.06:808][201]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.06:808][201]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_13] [2020.06.10-18.25.06:808][201]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.06:808][201]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_13] [2020.06.10-18.25.06:808][201]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.07:846][255]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.06.10-18.25.07:846][255]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.07:926][259]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.06.10-18.25.07:926][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.07:966][261]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.10-18.25.07:966][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.08:275][277]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.10-18.25.08:275][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.09:154][323]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-18.25.09:154][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.09:154][323]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-18.25.09:154][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.09:154][323]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-18.25.09:154][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.09:154][323]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-18.25.09:154][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.09:596][347]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-18.25.09:596][347]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.09:596][347]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-18.25.09:596][347]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.09:596][347]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-18.25.09:596][347]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.09:596][347]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-18.25.09:596][347]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.09:660][350]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-18.25.09:660][350]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.09:660][350]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-18.25.09:660][350]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.09:660][350]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-18.25.09:660][350]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.09:660][350]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-18.25.09:660][350]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.09:999][368]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-18.25.09:999][368]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.09:999][368]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-18.25.09:999][368]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.09:999][368]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-18.25.09:999][368]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.09:999][368]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-18.25.09:999][368]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.12:514][507]Interaction: Player [BP_CamperMale07_Character_C_0] is in chase. [2020.06.10-18.25.16:409][726]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.046187 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.25.16:976][758]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.06.10-18.25.16:976][758]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.16:976][758]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.10-18.25.16:976][758]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.16:976][758]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.10-18.25.16:976][758]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.16:976][758]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.10-18.25.16:976][758]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.17:407][784]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.10-18.25.17:407][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.17:407][784]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.10-18.25.17:407][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.17:407][784]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.10-18.25.17:407][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.17:407][784]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.06.10-18.25.17:407][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.17:461][787]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.06.10-18.25.17:461][787]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.17:461][787]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.10-18.25.17:461][787]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.17:461][787]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.10-18.25.17:461][787]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.17:461][787]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.10-18.25.17:461][787]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.17:901][812]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.06.10-18.25.17:901][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.17:917][813]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.10-18.25.17:917][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.17:917][813]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.10-18.25.17:917][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.17:917][813]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.10-18.25.17:917][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.19:098][874]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.10-18.25.19:098][874]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.19:098][874]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.10-18.25.19:098][874]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.19:098][874]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.25.19:101][874]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.25.19:101][874]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.25.19:101][874]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.25.19:101][874]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.25.19:101][874]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.25.19:101][874]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.10-18.25.19:101][874]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.19:101][874]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.25.19:101][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.19:101][874]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.25.19:101][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.19:140][876]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.25.19:511][896]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.25.19:511][896]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.25.19:511][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.19:511][896]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.25.19:511][896]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.25.19:511][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.19:512][896]Interaction: Interaction time: 0.700000 [2020.06.10-18.25.19:512][896]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.10-18.25.19:512][896]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-18.25.19:512][896]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.25.19:512][896]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.25.19:512][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.19:551][898]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.25.20:164][932]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.25.20:164][932]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.25.20:164][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.20:164][932]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.25.20:165][932]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.25.20:165][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.20:195][934]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.25.20:196][934]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.25.20:200][934]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.25.20:200][934]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.25.20:200][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.20:200][934]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.25.20:200][934]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.25.20:200][934]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.25.20:201][934]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.25.20:201][934]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.25.20:201][934]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.25.20:201][934]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.25.20:201][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.20:201][934]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.10-18.25.20:201][934]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.20:201][934]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.25.20:201][934]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.25.20:225][935]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.25.22:073][ 36]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_2] [2020.06.10-18.25.22:073][ 36]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.22:074][ 36]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_2] [2020.06.10-18.25.22:074][ 36]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.22:074][ 36]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.25.22:077][ 36]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.25.22:077][ 36]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.25.22:077][ 36]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.25.22:077][ 36]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.25.22:077][ 36]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.25.22:077][ 36]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_2] [2020.06.10-18.25.22:077][ 36]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.22:077][ 36]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.25.22:078][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.22:078][ 36]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.25.22:078][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.22:078][ 36]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.25.22:171][ 41]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.25.22:171][ 41]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.25.22:171][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.22:171][ 41]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.25.22:171][ 41]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.25.22:171][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.22:172][ 41]Interaction: Interaction time: 1.000000 [2020.06.10-18.25.22:172][ 41]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Male. [2020.06.10-18.25.22:172][ 41]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 1.000000 Timestamp 0.000000 [2020.06.10-18.25.22:172][ 41]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.25.22:172][ 41]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.25.22:172][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.22:195][ 42]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.25.22:444][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.10-18.25.22:444][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.22:503][ 58]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.10-18.25.22:503][ 58]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.22:791][ 73]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.22:791][ 73]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.22:791][ 73]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.25.22:791][ 73]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=138.261 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.25.22:815][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.25.23:039][ 86]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.25.23:040][ 86]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.25.23:040][ 86]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=138.508 [2020.06.10-18.25.23:040][ 86]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=138.508 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.25.23:045][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.25.23:045][ 86]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.23:103][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-18.25.23:103][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.23:103][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.06.10-18.25.23:103][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.23:121][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.25.23:121][ 90]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.23:160][ 92]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.25.23:180][ 93]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.25.23:180][ 93]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.25.23:180][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.23:180][ 93]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.25.23:180][ 93]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.25.23:180][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.23:180][ 93]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.25.23:181][ 93]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.25.23:218][ 95]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale07_Character_C_0 [2020.06.10-18.25.23:220][ 95]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.25.23:220][ 95]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.25.23:224][ 95]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.719500 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.25.23:228][ 95]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.25.23:228][ 95]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.25.23:228][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.23:228][ 95]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.25.23:228][ 95]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.25.23:228][ 95]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.25.23:228][ 95]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.25.23:228][ 95]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.25.23:228][ 95]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.25.23:228][ 95]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.25.23:228][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.23:228][ 95]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_2] [2020.06.10-18.25.23:228][ 95]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.23:228][ 95]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.25.23:231][ 95]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale07_Character_C_0 - Meek]: On [2020.06.10-18.25.23:252][ 96]Interaction: Player [BP_CamperMale07_Character_C_0] is not in chase anymore. [2020.06.10-18.25.23:342][101]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.25.23:342][101]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.25.23:342][101]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=138.812 [2020.06.10-18.25.23:342][101]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=138.812 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.25.25:223][199]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale07_Character_C_0 - Meek]: Off [2020.06.10-18.25.26:347][260]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.25.26:347][260]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=141.817 [2020.06.10-18.25.26:365][261]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.26:365][261]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.26:391][262]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.25.26:394][262]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.25.26:395][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.25.26:444][265]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.26:444][265]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.26:445][265]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-18.25.26:445][265]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.26:447][265]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.26:447][265]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.26:447][265]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.25.26:447][265]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.25.26:447][265]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.26:447][265]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-18.25.26:447][265]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.26:447][265]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.25.26:447][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.26:447][265]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.25.26:447][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.26:447][265]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.25.26:448][265]LogDBDPlayerMovement: StopSnapping Final Location (1882.900024 9219.500000 111.094643) [2020.06.10-18.25.26:448][265]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.25.26:467][266]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.25.26:554][271]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-18.25.26:554][271]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.26:556][271]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.26:556][271]LogDBDPlayerMovement: StopSnapping Final Location (1882.900024 9219.500000 111.094643) [2020.06.10-18.25.26:557][271]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.25.26:557][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.26:557][271]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.26:557][271]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.25.26:557][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.26:557][271]Interaction: Interaction time: 1.700000 [2020.06.10-18.25.26:557][271]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.25.26:557][271]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.25.26:557][271]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: WindowVault HillBilly AnimTag_FPV. [2020.06.10-18.25.26:557][271]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_WindowVault that has root motion is not supported [2020.06.10-18.25.26:557][271]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.25.26:557][271]AnimLeader: Warning: Play Montage was requested but not found: WindowVault HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.25.26:557][271]LogSM: Error: Play Update Montage AM_TT_WindowVault Duration 1.700000 Timestamp 142.007996 [2020.06.10-18.25.26:557][271]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.25.26:557][271]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.25.26:557][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.26:646][276]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-18.25.27:088][301]Interaction: Interactable Destroyed: BP_CamperInteractable_C_3 [2020.06.10-18.25.27:088][301]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_3]] - [Null][Null] [2020.06.10-18.25.27:088][301]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.27:088][301]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.10-18.25.27:088][301]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.27:088][301]Interaction: ------------------------ [2020.06.10-18.25.27:088][301]Interaction: - Interactions in Zone - [2020.06.10-18.25.27:088][301]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.25.27:088][301]Interaction: ---------------------------- [2020.06.10-18.25.27:088][301]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.25.27:088][301]Interaction: ---------------------------- [2020.06.10-18.25.27:088][301]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.25.27:088][301]Interaction: ---------------------------- [2020.06.10-18.25.27:088][301]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.25.27:088][301]Interaction: ---------------------------- [2020.06.10-18.25.27:088][301]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.25.27:088][301]Interaction: ---------------------------- [2020.06.10-18.25.27:088][301]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.25.27:088][301]Interaction: ---------------------------- [2020.06.10-18.25.27:088][301]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.25.27:088][301]Interaction: ---------------------------- [2020.06.10-18.25.27:088][301]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.25.27:088][301]Interaction: ---------------------------- [2020.06.10-18.25.27:088][301]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.25.27:088][301]Interaction: ---------------------------- [2020.06.10-18.25.27:088][301]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.06.10-18.25.27:088][301]Interaction: ---------------------------- [2020.06.10-18.25.27:088][301]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.06.10-18.25.27:088][301]Interaction: ---------------------------- [2020.06.10-18.25.27:088][301]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.25.27:088][301]Interaction: ---------------------------- [2020.06.10-18.25.27:088][301]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.25.27:089][301]Interaction: ---------------------------- [2020.06.10-18.25.27:089][301]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.25.27:089][301]Interaction: ---------------------------- [2020.06.10-18.25.27:089][301]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.25.27:089][301]Interaction: ---------------------------- [2020.06.10-18.25.27:089][301]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Johnny Rico][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.10-18.25.27:089][301]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.27:089][301]Interaction: ------------------------ [2020.06.10-18.25.27:089][301]Interaction: - Interactions in Zone - [2020.06.10-18.25.27:089][301]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.25.27:089][301]Interaction: ---------------------------- [2020.06.10-18.25.27:089][301]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.25.27:089][301]Interaction: ---------------------------- [2020.06.10-18.25.27:089][301]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.25.27:089][301]Interaction: ---------------------------- [2020.06.10-18.25.27:089][301]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.25.27:089][301]Interaction: ---------------------------- [2020.06.10-18.25.27:089][301]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.25.27:089][301]Interaction: ---------------------------- [2020.06.10-18.25.27:089][301]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.25.27:089][301]Interaction: ---------------------------- [2020.06.10-18.25.27:089][301]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.25.27:089][301]Interaction: ---------------------------- [2020.06.10-18.25.27:089][301]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.25.27:089][301]Interaction: ---------------------------- [2020.06.10-18.25.27:089][301]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.25.27:089][301]Interaction: ---------------------------- [2020.06.10-18.25.27:089][301]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.06.10-18.25.27:089][301]Interaction: ---------------------------- [2020.06.10-18.25.27:089][301]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.06.10-18.25.27:089][301]Interaction: ---------------------------- [2020.06.10-18.25.27:089][301]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.25.27:089][301]Interaction: ---------------------------- [2020.06.10-18.25.27:089][301]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.25.27:089][301]Interaction: ---------------------------- [2020.06.10-18.25.27:089][301]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.25.27:089][301]Interaction: ---------------------------- [2020.06.10-18.25.27:089][301]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.25.27:089][301]Interaction: ---------------------------- [2020.06.10-18.25.27:090][301]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Johnny Rico, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.25.27:090][301]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale06_Character_C_0 - Johnny Rico, Originating Player: BP_CamperFemale06_Character_C_0 - Johnny Rico, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.25.27:090][301]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale06_Character_C_0 - Johnny Rico, Originating Player: BP_CamperFemale06_Character_C_0 - Johnny Rico, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.25.27:090][301]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Johnny Rico, Originating Player: BP_CamperFemale06_Character_C_0 - Johnny Rico, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.25.27:090][301]LogDBDGeneral: StatusEffect::EndPlay - Id: Streetwise_Effect_3, Status Owner: BP_CamperFemale06_Character_C_0 - Johnny Rico, Originating Player: BP_CamperMale07_Character_C_0 - Meek, Custom Param: 0.000000, Originating Effect: Streetwise, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.25.27:090][301]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale06_Character_C_0 [2020.06.10-18.25.27:090][301]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale06_Character_C_0 [2020.06.10-18.25.27:090][301]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale06_Character_C_0 [2020.06.10-18.25.27:090][301]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale06_Character_C_0 [2020.06.10-18.25.27:090][301]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.25.27:090][301]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.25.27:090][301]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.25.27:091][301]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-18.25.27:230][308]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-18.25.27:230][308]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.27:230][308]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.10-18.25.27:230][308]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.27:750][335]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-18.25.27:750][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.27:750][335]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.06.10-18.25.27:750][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.28:057][350]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.25.28:245][359]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.25.28:261][360]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.25.28:261][360]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.25.28:261][360]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.28:261][360]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.25.28:261][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.28:261][360]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.28:261][360]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.25.28:261][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.28:285][361]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.28:285][361]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.25.28:285][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.28:285][361]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.28:285][361]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.25.28:285][361]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.25.28:285][361]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.25.28:285][361]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.25.28:285][361]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.25.28:285][361]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.25.28:286][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.28:286][361]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-18.25.28:286][361]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.28:286][361]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-18.25.28:286][361]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.28:286][361]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.28:321][362]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.25.28:323][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.25.28:435][367]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.25.28:435][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.28:630][377]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.25.28:630][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.28:630][377]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.25.28:630][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.28:630][377]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.25.28:631][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.28:631][377]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.25.28:631][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.28:631][377]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.25.28:631][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.28:631][377]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.25.28:631][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.28:631][377]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.25.28:631][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.28:631][377]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.25.28:631][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.28:631][377]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.25.28:631][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.28:651][378]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.25.28:684][380]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-18.25.28:684][380]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.28:684][380]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.10-18.25.28:684][380]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.28:721][382]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-18.25.28:721][382]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.28:722][382]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.25.28:722][382]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.28:723][382]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.28:723][382]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.28:723][382]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.25.28:723][382]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.25.28:723][382]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.28:723][382]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.25.28:723][382]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.28:723][382]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.25.28:723][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.28:723][382]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeRight. [2020.06.10-18.25.28:723][382]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.25.28:723][382]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeRight AnimTag_Follower [2020.06.10-18.25.28:723][382]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeRight AnimTag_Male AnimTag_Follower. [2020.06.10-18.25.28:723][382]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.25.28:723][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.28:724][382]Interaction: [BP_CamperMale07_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.25.28:724][382]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.25.28:744][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.25.28:792][386]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.25.28:792][386]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.28:830][388]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.10-18.25.28:830][388]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-18.25.29:064][402]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.29:064][402]LogDBDPlayerMovement: StopSnapping Final Location (1654.532349 9212.468750 111.094025) [2020.06.10-18.25.29:064][402]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.25.29:064][402]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.25.29:064][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.29:064][402]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.29:064][402]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.25.29:064][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.29:064][402]Interaction: [BP_CamperMale07_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.25.29:064][402]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale07_Character_C_0. [2020.06.10-18.25.29:064][402]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-18.25.29:064][402]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-18.25.29:064][402]Interaction: Interaction time: 2.700000 [2020.06.10-18.25.29:065][402]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.25.29:065][402]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.25.29:065][402]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.25.29:065][402]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.25.29:065][402]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale07_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.25.29:065][402]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-18.25.29:065][402]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 144.517563 [2020.06.10-18.25.29:065][402]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.25.29:065][402]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.25.29:065][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.29:071][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.25.29:073][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.25.29:075][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.25.29:075][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-18.25.29:075][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.25.29:136][407]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-18.25.29:136][407]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-18.25.29:229][412]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.25.29:229][412]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.25.29:312][417]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-18.25.31:125][529]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-18.25.31:498][552]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.25.31:757][568]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.25.31:772][569]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.25.31:772][569]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.25.31:772][569]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.31:772][569]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.25.31:772][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.31:772][569]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-18.25.31:772][569]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.25.31:772][569]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.31:772][569]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.25.31:772][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.31:788][570]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.31:788][570]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.25.31:788][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.31:788][570]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.31:788][570]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.25.31:788][570]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.25.31:788][570]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.25.31:788][570]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.25.31:788][570]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.25.31:788][570]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.25.31:788][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.31:788][570]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.25.31:788][570]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.31:788][570]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.25.31:788][570]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.31:788][570]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.33:863][689]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.10-18.25.33:863][689]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.34:035][698]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.25.34:181][707]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.25.34:181][707]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.34:181][707]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.10-18.25.34:181][707]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.34:184][707]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.34:184][707]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.34:184][707]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.25.34:184][707]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.25.34:184][707]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.34:184][707]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.10-18.25.34:184][707]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.34:184][707]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.25.34:185][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.34:185][707]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.25.34:185][707]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.25.34:185][707]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft. [2020.06.10-18.25.34:185][707]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.25.34:185][707]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Follower [2020.06.10-18.25.34:185][707]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male AnimTag_Follower. [2020.06.10-18.25.34:185][707]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.25.34:185][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.34:185][707]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.25.34:261][712]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.10-18.25.34:261][712]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.34:374][719]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.10-18.25.34:374][719]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.34:374][719]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.10-18.25.34:374][719]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.34:374][719]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.10-18.25.34:374][719]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.34:568][731]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.34:569][731]LogDBDPlayerMovement: StopSnapping Final Location (2047.844360 9759.233398 111.095078) [2020.06.10-18.25.34:569][731]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.25.34:569][731]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.25.34:569][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.34:569][731]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.34:569][731]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.25.34:569][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.34:569][731]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.25.34:569][731]Interaction: [BP_CamperMale07_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.25.34:569][731]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-18.25.34:569][731]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.25.34:569][731]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.25.34:569][731]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.25.34:569][731]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.25.34:569][731]Interaction: Interaction time: 1.500000 [2020.06.10-18.25.34:569][731]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.25.34:569][731]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-18.25.34:569][731]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.25.34:570][731]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.25.34:570][731]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 150.023895 [2020.06.10-18.25.34:570][731]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.25.34:570][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.34:570][731]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-18.25.34:632][735]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Enabled [2020.06.10-18.25.35:233][772]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.25.35:233][772]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.35:233][772]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.25.35:233][772]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.35:233][772]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.25.35:233][772]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.35:233][772]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.25.35:233][772]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.35:233][772]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.25.35:233][772]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.35:233][772]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.25.35:233][772]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.35:233][772]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.25.35:233][772]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.35:233][772]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.25.35:233][772]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.35:233][772]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.25.35:233][772]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.36:127][827]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.25.36:127][827]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.25.36:127][827]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.25.36:127][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.36:127][827]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.25.36:127][827]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.25.36:127][827]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.25.36:128][827]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale07_Character_C_0 Current: NULL [2020.06.10-18.25.36:131][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Disabled [2020.06.10-18.25.36:132][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.25.36:137][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.25.36:138][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.25.36:142][828]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.25.36:142][828]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.25.36:142][828]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.36:142][828]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.25.36:142][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.36:142][828]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.36:142][828]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.25.36:143][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.36:159][829]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.36:159][829]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.25.36:159][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.36:159][829]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.36:159][829]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.25.36:159][829]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.25.36:160][829]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.25.36:160][829]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.25.36:160][829]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.25.36:160][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.36:160][829]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.10-18.25.36:160][829]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.36:160][829]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.10-18.25.36:160][829]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.36:160][829]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.36:182][830]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.25.36:185][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.25.36:228][833]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale07_Character_C_0 [2020.06.10-18.25.36:235][833]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Enabled [2020.06.10-18.25.36:237][833]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.10-18.25.36:237][833]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.10-18.25.36:237][833]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.10-18.25.36:237][833]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookCamperOut. [2020.06.10-18.25.36:237][833]AnimLeader: BP_Entity_C_2 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-18.25.36:237][833]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-18.25.36:237][833]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.10-18.25.36:242][833]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Disabled [2020.06.10-18.25.36:256][834]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.10-18.25.36:256][834]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.36:256][834]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.36:256][834]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.36:258][834]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.36:258][834]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.36:258][834]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.25.36:258][834]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.25.36:258][834]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.36:258][834]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.36:258][834]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.36:259][834]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.25.36:259][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.36:259][834]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.25.36:259][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.36:259][834]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.25.36:259][834]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.25.36:280][835]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.25.36:338][839]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.36:338][839]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.36:340][839]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.36:340][839]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.25.36:340][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.36:340][839]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.36:340][839]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.25.36:340][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.36:340][839]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.25.36:340][839]Interaction: Interaction time: 2.232143 [2020.06.10-18.25.36:340][839]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.25.36:340][839]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.25.36:340][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.36:340][839]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=151.810 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-18.25.36:341][839]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.25.36:396][842]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.25.36:837][866]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.25.36:837][866]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.36:907][870]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.10-18.25.36:907][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.38:119][935]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 192 [2020.06.10-18.25.38:643][962]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.25.38:643][962]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.25.38:643][962]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.25.38:643][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.38:646][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.25.38:659][963]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.25.38:659][963]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.25.38:659][963]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.38:659][963]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.25.38:659][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.38:659][963]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.25.38:659][963]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.38:659][963]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.25.38:659][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.38:659][963]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=154.130 [2020.06.10-18.25.38:676][964]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.38:676][964]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.25.38:676][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.38:676][964]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.38:676][964]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.25.38:676][964]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.25.38:676][964]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.25.38:676][964]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.25.38:676][964]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.25.38:676][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.25.38:677][964]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.38:677][964]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.38:677][964]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.38:677][964]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.38:677][964]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.38:696][965]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.38:696][965]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.38:696][965]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.25.38:696][965]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.25.38:696][965]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=154.167 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.25.38:734][967]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.25.38:739][967]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.25.39:070][985]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.25.39:070][985]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.25.39:070][985]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.25.39:070][985]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.25.39:112][987]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.25.40:975][ 92]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.10-18.25.40:975][ 92]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.10-18.25.40:975][ 92]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.10-18.25.40:975][ 92]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookIdle. [2020.06.10-18.25.40:975][ 92]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.25.40:975][ 92]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-18.25.41:008][ 94]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.10-18.25.41:008][ 94]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.10-18.25.41:008][ 94]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookReactionIn. [2020.06.10-18.25.41:008][ 94]AnimLeader: BP_Entity_C_2 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.10-18.25.41:008][ 94]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.06.10-18.25.41:882][142]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.10-18.25.41:883][142]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.10-18.25.41:883][142]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookReaction. [2020.06.10-18.25.41:883][142]AnimLeader: BP_Entity_C_2 Requested to Play: HookReaction AnimTag_Follower. [2020.06.10-18.25.41:883][142]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.06.10-18.25.42:379][169]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.10-18.25.42:379][169]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.10-18.25.42:379][169]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookReactionOut. [2020.06.10-18.25.42:379][169]AnimLeader: BP_Entity_C_2 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.10-18.25.42:379][169]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.06.10-18.25.43:886][251]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.10-18.25.43:886][251]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.10-18.25.43:886][251]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookStruggle. [2020.06.10-18.25.43:886][251]AnimLeader: BP_Entity_C_2 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.10-18.25.43:886][251]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.06.10-18.25.43:923][253]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.10-18.25.43:923][253]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.10-18.25.43:923][253]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.10-18.25.43:923][253]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.10-18.25.43:923][253]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookSacrificeIn. [2020.06.10-18.25.43:923][253]AnimLeader: BP_Entity_C_2 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.10-18.25.43:923][253]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.06.10-18.25.43:923][253]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-18.25.47:686][457]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.10-18.25.47:686][457]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.10-18.25.47:686][457]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookSacrificeOut. [2020.06.10-18.25.47:686][457]AnimLeader: BP_Entity_C_2 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.10-18.25.47:686][457]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.06.10-18.25.55:250][898]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale07_Character_C_0 [2020.06.10-18.25.55:365][904]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.25.55:418][907]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.25.55:418][907]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.25.55:418][907]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=170.888 [2020.06.10-18.25.55:418][907]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=170.888 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.25.55:687][922]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale07_Character_C_0 [2020.06.10-18.25.55:738][925]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.25.55:738][925]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.25.55:739][925]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=171.208 [2020.06.10-18.25.55:739][925]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=171.208 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-18.25.55:954][937]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.25.56:230][953]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 16.696899 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.25.58:001][ 52]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.895364 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.25.58:002][ 52]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-18.25.58:002][ 52]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.25.58:002][ 52]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale07_Character_C_0 [2020.06.10-18.25.58:003][ 52]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.25.58:003][ 52]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.06.10-18.25.58:003][ 52]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.06.10-18.25.58:003][ 52]GameFlow: Writing Profile Stat DBD_DLC8_Slasher_Stat2: 1 [2020.06.10-18.25.58:003][ 52]GameFlow: Writing Profile Stat DBD_Chapter11_Slasher_Stat1: 1 [2020.06.10-18.25.58:005][ 52]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.10-18.25.58:006][ 52]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.10-18.25.58:006][ 52]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.10-18.25.58:006][ 52]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.10-18.25.58:008][ 52]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.25.58:008][ 52]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.25.58:008][ 52]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.25.58:008][ 52]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.25.58:008][ 52]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.25.58:009][ 52]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.25.58:009][ 52]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.25.58:094][ 57]GameFlow: OnDropped 502.755981 [2020.06.10-18.25.58:094][ 57]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.25.58:094][ 57]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.06.10-18.25.58:094][ 57]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.25.58:095][ 57]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_NoEscape Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.25.58:096][ 57]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 3.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.25.58:097][ 57]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperDisconnect Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.25.58:100][ 57]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.25.58:100][ 57]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.25.58:225][ 57]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 4ECB390901001001 [2020.06.10-18.25.58:225][ 57]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Chainsaw Addon1: Addon_Chainsaw_005 Addon2: Addon_Chainsaw_003 Perk1: BBQAndChilli 2 Perk2: pop_goes_the_weasel 2 Perk3: Enduring 2 Perk4: SpiritFury 2 Offering: _EMPTY_ [2020.06.10-18.25.58:228][ 57]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-18.25.58:228][ 57]GameFlow: Local_WriteGameEndStats IsLocalController [2020.06.10-18.25.58:228][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.10-18.25.58:228][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.10-18.25.58:228][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.10-18.25.58:228][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.10-18.25.58:228][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.25.58:228][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.25.58:228][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.25.58:228][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.25.58:228][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 30.724030 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 104.536629 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 295.581421 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 13.691914 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 33.393883 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 59.110886 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 4.007255 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 113.873016 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 67.803802 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 46.751831 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 100.184677 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 78.478683 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 95.177979 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 107.194992 [2020.06.10-18.25.58:229][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 41.078136 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 4.007260 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 65.120483 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 58.635029 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 14.026940 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 34.063030 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 101.686050 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 73.632713 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 78.644379 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 250.453491 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Hillbilly.Chainsaw.Hit Bloodpoints Value: 850.000000 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 46.858223 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 46.858223 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.06.10-18.25.58:230][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.CloseHatch Bloodpoints Value: 250.000000 [2020.06.10-18.25.58:231][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.EndGame.Slasher.HookSurvivor Bloodpoints Value: 250.000000 [2020.06.10-18.25.58:231][ 57]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.EndGame.Slasher.SacrificeSurvivor Bloodpoints Value: 500.000000 [2020.06.10-18.25.58:231][ 57]GameFlow: Logging Player Score Event: DBDSlasherScore_NoEscape Bloodpoints Value: 2500.000000 [2020.06.10-18.25.58:231][ 57]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificedCount Bloodpoints Value: 0.000000 [2020.06.10-18.25.58:231][ 57]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperDisconnect Bloodpoints Value: 625.000000 [2020.06.10-18.25.58:231][ 57]GameFlow: Logging Player Score Event: DBDPlayerScore_EndGame Bloodpoints Value: 0.000000 [2020.06.10-18.25.58:231][ 57]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.06.10-18.25.58:231][ 57]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.25.58:231][ 57]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 34804.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-18.25.58:231][ 57]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.25.58:231][ 57]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 34804 [2020.06.10-18.25.58:231][ 57]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 34804.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-18.25.58:231][ 57]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.06.10-18.25.58:231][ 57]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=72 [2020.06.10-18.25.58:231][ 57]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-18.25.58:231][ 57]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-18.25.58:231][ 57]GameFlow: WriteGameEndStats: Skulls: 0 BloodPoints: 34804 FearTokens: 8 [2020.06.10-18.25.58:231][ 57]GameFlow: Writing Profile Stat DBD_KillerSkulls: 0 [2020.06.10-18.25.58:231][ 57]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.25.58:231][ 57]LogQuestEvent: player did finish playing [2020.06.10-18.25.58:246][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:246][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:246][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:246][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:246][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:246][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:246][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:246][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:246][ 57]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.25.58:246][ 57]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.25.58:246][ 57]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.25.58:247][ 57]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.25.58:247][ 57]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-18.25.58:251][ 57]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:251][ 57]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.58:251][ 57]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:251][ 57]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.58:265][ 58]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:265][ 58]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:265][ 58]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:265][ 58]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:265][ 58]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:265][ 58]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:265][ 58]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:265][ 58]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:270][ 58]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:270][ 58]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.58:282][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:282][ 59]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:282][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:282][ 59]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:283][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:283][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:283][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:283][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:287][ 59]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:287][ 59]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.58:298][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:299][ 60]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:299][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:299][ 60]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:299][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:299][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:299][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:299][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:303][ 60]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:303][ 60]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.58:321][ 61]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.25.58:323][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:323][ 61]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:323][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:323][ 61]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:323][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:323][ 61]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:323][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:323][ 61]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:328][ 61]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:328][ 61]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.58:331][ 62]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA74F7C0] Result: '1' k_EResultOK (success) [2020.06.10-18.25.58:333][ 62]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA74F7C0]' succeeded in 0.328554 seconds [2020.06.10-18.25.58:339][ 62]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-18.25.58:340][ 62]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=173.808 [2020.06.10-18.25.58:340][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:340][ 62]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:340][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:340][ 62]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:340][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:340][ 62]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:340][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:340][ 62]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:345][ 62]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:345][ 62]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.58:355][ 63]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.58:356][ 63]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.25.58:356][ 63]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA74F7C0] Result: '1' k_EResultOK (success) [2020.06.10-18.25.58:356][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:356][ 63]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:356][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:356][ 63]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:356][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:356][ 63]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:356][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:357][ 63]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:361][ 63]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:361][ 63]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.58:376][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:376][ 64]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:376][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:376][ 64]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:376][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:376][ 64]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:377][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:377][ 64]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:380][ 64]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.371965 seconds [2020.06.10-18.25.58:380][ 64]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:380][ 64]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.58:393][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:393][ 65]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:393][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:393][ 65]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:393][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:393][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:393][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:393][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:397][ 65]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:397][ 65]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.58:416][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:416][ 66]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:416][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:416][ 66]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:416][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:416][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:417][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:417][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:421][ 66]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:421][ 66]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.58:431][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:431][ 67]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:431][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:431][ 67]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:431][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:431][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:431][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:431][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:433][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:433][ 67]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:433][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:433][ 67]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:433][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:433][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:434][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:434][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:437][ 67]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:437][ 67]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.58:448][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:448][ 68]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:449][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:449][ 68]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:449][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:449][ 68]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:449][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:449][ 68]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:453][ 68]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:453][ 68]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.58:469][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:469][ 69]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:469][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:469][ 69]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:470][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:470][ 69]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:470][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:470][ 69]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:473][ 69]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:473][ 69]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.58:486][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:486][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:486][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:486][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:486][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:486][ 70]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:486][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:486][ 70]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:490][ 70]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:490][ 70]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.58:502][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:502][ 71]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:502][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:502][ 71]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:502][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:502][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:502][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:502][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:506][ 71]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:506][ 71]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.58:523][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:523][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:523][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:523][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:523][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:523][ 72]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:523][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:523][ 72]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:527][ 72]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:527][ 72]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.58:539][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:539][ 73]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:539][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:539][ 73]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:539][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:539][ 73]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:539][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:539][ 73]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:543][ 73]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:543][ 73]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.58:563][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:563][ 74]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:563][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:563][ 74]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:564][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:564][ 74]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:564][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:564][ 74]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:568][ 74]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:568][ 74]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.58:579][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:579][ 75]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:579][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:579][ 75]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:579][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:579][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:579][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:579][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:583][ 75]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:583][ 75]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.58:596][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:596][ 76]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:596][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:596][ 76]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:596][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:596][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:596][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:596][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:599][ 76]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:599][ 76]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.58:616][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:616][ 77]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:616][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:616][ 77]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:616][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:616][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:616][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:616][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:620][ 77]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:620][ 77]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.58:633][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:633][ 78]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:633][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:633][ 78]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:633][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:633][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:633][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:633][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:637][ 78]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3CEF911B0] Result: '1' k_EResultOK (success) [2020.06.10-18.25.58:637][ 78]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3CEF911B0]' succeeded in 0.404334 seconds [2020.06.10-18.25.58:637][ 78]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:637][ 78]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.58:649][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:649][ 79]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:649][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:649][ 79]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:649][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:649][ 79]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:649][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:649][ 79]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:653][ 79]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:653][ 79]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.58:669][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:670][ 80]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:670][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:670][ 80]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:670][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:670][ 80]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:670][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:670][ 80]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:674][ 80]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:674][ 80]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.58:686][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:686][ 81]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:686][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:686][ 81]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:686][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:686][ 81]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:686][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:686][ 81]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:690][ 81]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:690][ 81]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.58:703][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:703][ 82]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:703][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:703][ 82]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:703][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:703][ 82]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:703][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:703][ 82]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:707][ 82]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:707][ 82]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.58:723][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:723][ 83]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:723][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:723][ 83]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:723][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:723][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:723][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:723][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:727][ 83]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:727][ 83]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.58:739][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:739][ 84]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:739][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:739][ 84]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:739][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:739][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:739][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:739][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:743][ 84]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:743][ 84]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.58:763][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:763][ 85]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:763][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:763][ 85]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:763][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:763][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:763][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:763][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:767][ 85]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:767][ 85]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.58:780][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:780][ 86]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:780][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:780][ 86]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:780][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:780][ 86]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:780][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:780][ 86]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:783][ 86]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:783][ 86]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.58:796][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:796][ 87]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:796][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:796][ 87]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:796][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:796][ 87]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:796][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:796][ 87]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:800][ 87]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:800][ 87]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.58:816][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:817][ 88]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:817][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:817][ 88]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:817][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:817][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:817][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:817][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:820][ 88]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:820][ 88]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.58:832][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:832][ 89]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:832][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:832][ 89]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:832][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:832][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:833][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:833][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:837][ 89]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:837][ 89]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.58:848][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:848][ 90]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:848][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:849][ 90]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:849][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:849][ 90]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:849][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:849][ 90]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:853][ 90]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:853][ 90]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.58:870][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:870][ 91]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:870][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:870][ 91]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:870][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:870][ 91]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:870][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:871][ 91]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:875][ 91]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:875][ 91]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.58:887][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:887][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:887][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:887][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:887][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:887][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:887][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:887][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:890][ 92]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:891][ 92]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.58:910][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:910][ 93]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:910][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:910][ 93]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:910][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:910][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:910][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:910][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:914][ 93]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:914][ 93]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.58:926][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:926][ 94]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:926][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:926][ 94]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:926][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:926][ 94]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:926][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:926][ 94]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:929][ 94]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:929][ 94]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.58:936][ 95]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8BBCDC0] Result: '1' k_EResultOK (success) [2020.06.10-18.25.58:938][ 95]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8BBCDC0]' succeeded in 0.703956 seconds [2020.06.10-18.25.58:950][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:950][ 95]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:950][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:950][ 95]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:950][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:950][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:950][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:950][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:954][ 95]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:954][ 95]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.58:968][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:968][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:968][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:968][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:969][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:969][ 96]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:969][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:969][ 96]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:974][ 96]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:974][ 96]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.58:981][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:981][ 97]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:981][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:981][ 97]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:981][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:981][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:981][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:981][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:983][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:983][ 97]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:983][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:983][ 97]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:983][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:983][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:983][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.58:983][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.58:987][ 97]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.58:987][ 97]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:003][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.59:003][ 98]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.59:003][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.59:003][ 98]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.59:003][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.59:003][ 98]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.59:003][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.59:003][ 98]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.59:007][ 98]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:007][ 98]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:020][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.59:020][ 99]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.59:020][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.59:020][ 99]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.59:020][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.59:020][ 99]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.59:020][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.59:020][ 99]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.59:025][ 99]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:025][ 99]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:043][100]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.59:043][100]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.59:043][100]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.59:043][100]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.59:044][100]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.59:044][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.59:044][100]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.59:044][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.59:048][100]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:048][100]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:060][101]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.59:060][101]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.59:060][101]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.59:060][101]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.59:060][101]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.25.59:060][101]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.59:060][101]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.25.59:060][101]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.59:064][101]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:064][101]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:082][102]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.25.59:085][102]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.25.59:090][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-18.25.59:090][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-18.25.59:091][102]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_1] [2020.06.10-18.25.59:091][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.59:091][102]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_1] [2020.06.10-18.25.59:091][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.59:091][102]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_1] [2020.06.10-18.25.59:091][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.59:091][102]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_1] [2020.06.10-18.25.59:092][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.59:092][102]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_1] [2020.06.10-18.25.59:092][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.59:092][102]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_1] [2020.06.10-18.25.59:092][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.25.59:092][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-18.25.59:092][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-18.25.59:092][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-18.25.59:092][102]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_03_C_1 [2020.06.10-18.25.59:092][102]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_03_C_1 [2020.06.10-18.25.59:092][102]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_03_C_1 [2020.06.10-18.25.59:092][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-18.25.59:093][102]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.25.59:093][102]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.25.59:093][102]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.25.59:093][102]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000031 seconds [2020.06.10-18.25.59:094][102]GameFlow: Spawn Item: Item_Slasher_Chainsaw [2020.06.10-18.25.59:095][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_1.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.25.59:095][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_1.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.25.59:095][102]GameFlow: ACollectable::BeginPlay [2020.06.10-18.25.59:095][102]GameFlow: BegunPlayFenceGuid A62982F0-45C2-7EB6-2201-21B7CBA26EBA [2020.06.10-18.25.59:095][102]GameFlow: OnCreationFence A62982F0-45C2-7EB6-2201-21B7CBA26EBA [2020.06.10-18.25.59:095][102]GameFlow: Waiting for fence A62982F0-45C2-7EB6-2201-21B7CBA26EBA [2020.06.10-18.25.59:095][102]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: A62982F045C27EB6220121B7CBA26EBA [2020.06.10-18.25.59:095][102]GameFlow: (BP_Slasher_Character_03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.25.59:096][102]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.25.59:096][102]GameFlow: (BP_Slasher_Character_03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.25.59:096][102]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.25.59:096][102]GameFlow: (BP_Slasher_Character_03_C_1) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.25.59:096][102]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.25.59:099][102]LogSM: [BP_Slasher_Character_03_C_1][SERVER SLAVE] [2020.06.10-18.25.59:101][102]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:101][102]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:108][103]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:108][103]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:131][104]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:131][104]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:147][105]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:147][105]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:163][106]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:163][106]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:179][107]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:179][107]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:196][108]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:196][108]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:215][109]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:215][109]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:233][110]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:233][110]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:244][111]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3CEF9BB00] Result: '1' k_EResultOK (success) [2020.06.10-18.25.59:244][111]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: Probably Will Auto DC (R.I.P Ric [0x1A3CEF9BB00]' succeeded in 0.847725 seconds [2020.06.10-18.25.59:244][111]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:244][111]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:245][112]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.06.10-18.25.59:245][112]LogRanks: URankManager::Async_GetPlayerPips [2020.06.10-18.25.59:245][112]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.10-18.25.59:259][112]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:260][112]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:276][113]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:276][113]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:292][114]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:292][114]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:309][115]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:309][115]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:310][116]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.10-18.25.59:310][116]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=15 Killer=72 [2020.06.10-18.25.59:310][116]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=15 [2020.06.10-18.25.59:310][116]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=72 [2020.06.10-18.25.59:310][116]GameFlow: Reading Profile Stat DBD_KillerSkulls: 72 [2020.06.10-18.25.59:310][116]GameFlow: Reading Profile Stat DBD_CamperSkulls: 15 [2020.06.10-18.25.59:310][116]GameFlow: Warning: [ADBDPlayerState::SetGameRole] Client trying to set the game role. Only the server is allowed to do that for modes other than Party Mode (unless when specified -> debug purposes only) [2020.06.10-18.25.59:310][116]GameFlow: FCharacterStateData::SetPips() with value=72 [2020.06.10-18.25.59:310][116]GameFlow: FCharacterStateData::SetPips() with value=15 [2020.06.10-18.25.59:324][116]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:324][116]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:340][117]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:340][117]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:356][118]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:356][118]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:373][119]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:373][119]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:388][120]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:388][120]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:404][121]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:404][121]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:420][122]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:420][122]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:437][123]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:437][123]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:453][124]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:453][124]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:469][125]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:469][125]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:485][126]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:486][126]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:501][127]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:501][127]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:518][128]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:518][128]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:518][129]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3CEF9A600] Result: '1' k_EResultOK (success) [2020.06.10-18.25.59:518][129]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3CEF9A600]' succeeded in 0.209016 seconds [2020.06.10-18.25.59:534][129]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:534][129]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:549][130]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3CEF9A600] Result: '1' k_EResultOK (success) [2020.06.10-18.25.59:549][130]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:549][130]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:566][131]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.241486 seconds [2020.06.10-18.25.59:566][131]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:566][131]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:581][132]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:581][132]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:598][133]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:598][133]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:614][134]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:614][134]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:630][135]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:630][135]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:646][136]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:646][136]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:662][137]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:662][137]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:678][138]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:678][138]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:694][139]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:694][139]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:711][140]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:711][140]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:726][141]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:726][141]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:743][142]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:743][142]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:759][143]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:759][143]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:776][144]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:776][144]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:791][145]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:791][145]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:807][146]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:807][146]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:823][147]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:823][147]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:840][148]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:840][148]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:856][149]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:856][149]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:872][150]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:872][150]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:888][151]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:888][151]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:904][152]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:904][152]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:920][153]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:921][153]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:936][154]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:936][154]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:952][155]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:953][155]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:968][156]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:969][156]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.25.59:985][157]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.25.59:985][157]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:001][158]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:001][158]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:018][159]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:018][159]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:034][160]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:034][160]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:049][161]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:049][161]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:065][162]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:065][162]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:081][163]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:081][163]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:097][164]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:097][164]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:114][165]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:114][165]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:129][166]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:129][166]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:145][167]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:146][167]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:162][168]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:162][168]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:178][169]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:178][169]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:196][170]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:196][170]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:210][171]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:210][171]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:226][172]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:226][172]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:243][173]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:243][173]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:258][174]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:258][174]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:275][175]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:275][175]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:291][176]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:291][176]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:307][177]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:307][177]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:323][178]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:323][178]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:339][179]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:339][179]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:356][180]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:356][180]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:372][181]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:372][181]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:388][182]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:388][182]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:404][183]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:404][183]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:420][184]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:420][184]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:436][185]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:436][185]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:452][186]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:452][186]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:468][187]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:468][187]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:484][188]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:484][188]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:500][189]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:500][189]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:517][190]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:517][190]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:533][191]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:533][191]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:549][192]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:549][192]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:565][193]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:565][193]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:581][194]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:581][194]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:597][195]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:598][195]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:614][196]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:614][196]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:629][197]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:629][197]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:646][198]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:646][198]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:662][199]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:662][199]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:678][200]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:678][200]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:694][201]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:694][201]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:710][202]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:711][202]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:726][203]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:726][203]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:743][204]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:743][204]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:759][205]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:759][205]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:775][206]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:775][206]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:791][207]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:791][207]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:807][208]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:807][208]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:823][209]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:823][209]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:839][210]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:839][210]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:856][211]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:856][211]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:871][212]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:871][212]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:888][213]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:888][213]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:904][214]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:904][214]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:920][215]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:920][215]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:936][216]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:936][216]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:952][217]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:952][217]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:968][218]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:968][218]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.00:985][219]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.00:985][219]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:001][220]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:001][220]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:017][221]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:017][221]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:033][222]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:033][222]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:049][223]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:049][223]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:066][224]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:066][224]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:081][225]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:082][225]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:098][226]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:098][226]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:114][227]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:114][227]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:130][228]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:130][228]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:146][229]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:146][229]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:162][230]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:162][230]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:178][231]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:178][231]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:195][232]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:195][232]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:210][233]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:210][233]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:227][234]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:227][234]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:243][235]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:243][235]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:259][236]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:259][236]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:275][237]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:275][237]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:291][238]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:291][238]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:307][239]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:307][239]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:323][240]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:323][240]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:339][241]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:339][241]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:355][242]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:355][242]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:372][243]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:372][243]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:387][244]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:387][244]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:404][245]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:404][245]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:420][246]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:420][246]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:436][247]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:436][247]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:452][248]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:452][248]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:468][249]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:468][249]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:484][250]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:484][250]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:500][251]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:500][251]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:517][252]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:517][252]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:533][253]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:533][253]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:549][254]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:549][254]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:565][255]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:565][255]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:581][256]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:581][256]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:597][257]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:597][257]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:614][258]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:614][258]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:629][259]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:629][259]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:646][260]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:646][260]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:661][261]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:661][261]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:678][262]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:678][262]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:694][263]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:694][263]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:710][264]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:710][264]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:726][265]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:726][265]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:743][266]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:743][266]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:758][267]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:758][267]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:775][268]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:776][268]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:791][269]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:791][269]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:807][270]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:807][270]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:823][271]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:823][271]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:839][272]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:839][272]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:855][273]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:855][273]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:872][274]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:872][274]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:887][275]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:888][275]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:905][276]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:905][276]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:920][277]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:920][277]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:936][278]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:936][278]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:952][279]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:952][279]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:968][280]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:968][280]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.01:984][281]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.01:984][281]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:000][282]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:001][282]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:016][283]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:016][283]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:033][284]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:033][284]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:049][285]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:049][285]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:065][286]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:065][286]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:081][287]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:081][287]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:097][288]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:097][288]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:113][289]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:113][289]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:129][290]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:129][290]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:146][291]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:146][291]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:162][292]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:162][292]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:178][293]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:178][293]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:195][294]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:195][294]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:210][295]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:210][295]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:226][296]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:226][296]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:242][297]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:242][297]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:258][298]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:259][298]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:275][299]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:275][299]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:291][300]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:291][300]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:307][301]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:307][301]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:323][302]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:323][302]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:339][303]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:339][303]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:355][304]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:355][304]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:371][305]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:371][305]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:387][306]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:388][306]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:405][307]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:405][307]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:420][308]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:420][308]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:436][309]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:436][309]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:452][310]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:452][310]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:469][311]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:469][311]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:484][312]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:485][312]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:501][313]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:501][313]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:517][314]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:517][314]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:533][315]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:533][315]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:549][316]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:549][316]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:565][317]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:565][317]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:581][318]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:581][318]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:597][319]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:597][319]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:614][320]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:614][320]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:630][321]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:630][321]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:646][322]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:646][322]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:662][323]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:662][323]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:678][324]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:679][324]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:694][325]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:694][325]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:710][326]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:710][326]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:726][327]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:726][327]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:743][328]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:743][328]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:758][329]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:759][329]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:775][330]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:775][330]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:791][331]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:791][331]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:807][332]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:807][332]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:823][333]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:823][333]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:840][334]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:840][334]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:856][335]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:856][335]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:872][336]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:872][336]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:888][337]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:888][337]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:904][338]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:904][338]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:921][339]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:921][339]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:936][340]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:936][340]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:952][341]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:952][341]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:968][342]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:968][342]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.02:985][343]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.02:985][343]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.03:001][344]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.03:001][344]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.03:017][345]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.03:017][345]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.03:033][346]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.03:033][346]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.03:049][347]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.03:049][347]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.03:065][348]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.03:065][348]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.03:081][349]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.03:082][349]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.03:097][350]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.03:097][350]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.03:114][351]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.03:114][351]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.03:130][352]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.03:130][352]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.03:146][353]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.03:146][353]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.03:163][354]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.03:163][354]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.03:178][355]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.03:178][355]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.03:197][356]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.03:197][356]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.03:211][357]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.03:211][357]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.03:226][358]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.03:227][358]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.03:243][359]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.03:243][359]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.03:258][360]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.03:259][360]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.03:275][361]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.26.03:275][361]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.26.03:276][361]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.06.10-18.26.03:276][361]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.03:276][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.06.10-18.26.03:278][361]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.03:278][361]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.03:278][361]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.03:278][361]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.03:279][361]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.03:279][361]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.03:280][361]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.03:280][361]GameFlow: InGameContextComponent::Leave [2020.06.10-18.26.03:281][361]LogAsyncLoad: Unloading library Game [2020.06.10-18.26.03:281][361]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.03:281][361]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.03:281][361]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.03:281][361]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.03:281][361]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.03:281][361]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.03:281][361]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.03:281][361]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.03:281][361]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.03:281][361]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.03:281][361]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.03:281][361]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.03:282][361]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.03:282][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.06.10-18.26.03:341][361]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.03:341][361]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.03:341][361]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.03:341][361]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.06.10-18.26.03:341][361]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.03:341][361]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-18.26.03:342][361]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.26.03:342][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-18.26.03:342][361]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.26.03:342][361]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.26.03:342][361]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.03:342][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-18.26.03:471][361]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.03:471][361]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.03:471][361]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.26.03:471][361]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-18.26.03:472][361]LogArchives: Error: Update node progress QuestEvent:QuestEvent.EarnEmblemsQuality Repetition:1 [2020.06.10-18.26.03:472][361]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.10-18.26.03:472][361]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-18.26.03:472][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-18.26.03:472][361]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-18.26.03:472][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-18.26.03:473][361]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.03:474][361]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.03:474][361]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.03:477][361]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.03:477][361]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.03:477][361]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.03:478][361]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.03:478][361]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.03:484][362]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.03:484][362]GameFlow: TallyContextComponent::Enter [2020.06.10-18.26.03:499][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:356 [2020.06.10-18.26.03:612][362]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-18.26.03:612][362]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.26.03:614][362]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18505&schemaVersion=0] [2020.06.10-18.26.03:615][362]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.06.10-18.26.03:615][362]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.06.10-18.26.03:615][362]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.06.10-18.26.03:615][362]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.06.10-18.26.03:615][362]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "412", matchId: "01DC5B7C-08D8-0D6A-BB69-BF0EE7358D68", isFirstMatch: "False", consecutiveMatch: "3", playerType: "killer" [2020.06.10-18.26.03:615][362]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.10-18.26.03:629][362]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-18.26.03:629][362]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.10-18.26.03:629][362]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.26.03:630][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.06.10-18.26.03:665][363]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.10-18.26.03:671][363]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.10-18.26.03:767][363]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.10-18.26.03:842][364]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18505&schemaVersion=0] [2020.06.10-18.26.03:842][364]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.26.03:957][364]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-18.26.03:957][364]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.26.03:957][364]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.26.03:958][364]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-18.26.03:958][364]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.10-18.26.03:959][364]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-18.26.03:969][365]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-18.26.03:969][365]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.10-18.26.04:015][368]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.10-18.26.04:016][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:786 - reached levels:1 - xp bonuses:2 [2020.06.10-18.26.04:016][368]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-18.26.04:063][371]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-18.26.04:064][371]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.10-18.26.04:065][371]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-18.26.04:104][373]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale07_Character_C_0 - Meek, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.26.04:104][373]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale07_Character_C_0 - Meek, Originating Player: BP_CamperMale07_Character_C_0 - Meek, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.26.04:104][373]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale07_Character_C_0 - Meek, Originating Player: BP_CamperMale07_Character_C_0 - Meek, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.26.04:109][374]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-18.26.04:135][375]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-18.26.04:135][375]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.10-18.26.04:173][377]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.04:173][377]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.04:173][377]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.06:867][544]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.10-18.26.07:126][560]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.26.07:836][604]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.10-18.26.07:900][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.10-18.26.08:029][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.10-18.26.08:061][618]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.10-18.26.08:803][664]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.10-18.26.08:867][668]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.10-18.26.08:868][668]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.10-18.26.09:900][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.26.10:567][773]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.26.10:585][773]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.06.10-18.26.11:068][802]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.26.11:073][802]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.06.10-18.26.21:075][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.10-18.26.21:175][429]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.10-18.26.21:175][429]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.10-18.26.21:238][432]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-18.26.21:238][432]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-18.26.21:693][461]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198008590850 [2020.06.10-18.26.21:694][461]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198008590850, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-18.26.21:694][461]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Scootypuff Sr. The Doombringer, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-18.26.22:986][541]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.10-18.26.22:986][541]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.10-18.26.23:081][546]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-18.26.23:081][546]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.10-18.26.25:414][691]Interaction: Interactable Destroyed: BP_CamperInteractable_C_1 [2020.06.10-18.26.25:414][691]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_1]] - [Null][Null] [2020.06.10-18.26.25:414][691]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.26.25:414][691]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.10-18.26.25:414][691]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.26.25:414][691]Interaction: ------------------------ [2020.06.10-18.26.25:414][691]Interaction: - Interactions in Zone - [2020.06.10-18.26.25:414][691]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.26.25:414][691]Interaction: ---------------------------- [2020.06.10-18.26.25:414][691]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.26.25:414][691]Interaction: ---------------------------- [2020.06.10-18.26.25:414][691]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.26.25:414][691]Interaction: ---------------------------- [2020.06.10-18.26.25:414][691]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.26.25:414][691]Interaction: ---------------------------- [2020.06.10-18.26.25:414][691]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.26.25:414][691]Interaction: ---------------------------- [2020.06.10-18.26.25:414][691]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.26.25:414][691]Interaction: ---------------------------- [2020.06.10-18.26.25:414][691]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.26.25:414][691]Interaction: ---------------------------- [2020.06.10-18.26.25:414][691]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.26.25:414][691]Interaction: ---------------------------- [2020.06.10-18.26.25:414][691]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.26.25:414][691]Interaction: ---------------------------- [2020.06.10-18.26.25:414][691]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.06.10-18.26.25:414][691]Interaction: ---------------------------- [2020.06.10-18.26.25:414][691]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.06.10-18.26.25:414][691]Interaction: ---------------------------- [2020.06.10-18.26.25:414][691]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.26.25:415][691]Interaction: ---------------------------- [2020.06.10-18.26.25:415][691]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.26.25:415][691]Interaction: ---------------------------- [2020.06.10-18.26.25:415][691]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.26.25:415][691]Interaction: ---------------------------- [2020.06.10-18.26.25:415][691]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.26.25:415][691]Interaction: ---------------------------- [2020.06.10-18.26.25:415][691]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Meek][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.10-18.26.25:415][691]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.26.25:415][691]Interaction: ------------------------ [2020.06.10-18.26.25:415][691]Interaction: - Interactions in Zone - [2020.06.10-18.26.25:415][691]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.26.25:415][691]Interaction: ---------------------------- [2020.06.10-18.26.25:415][691]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.26.25:415][691]Interaction: ---------------------------- [2020.06.10-18.26.25:415][691]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.26.25:415][691]Interaction: ---------------------------- [2020.06.10-18.26.25:415][691]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.26.25:415][691]Interaction: ---------------------------- [2020.06.10-18.26.25:415][691]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.26.25:415][691]Interaction: ---------------------------- [2020.06.10-18.26.25:415][691]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.26.25:415][691]Interaction: ---------------------------- [2020.06.10-18.26.25:415][691]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.26.25:415][691]Interaction: ---------------------------- [2020.06.10-18.26.25:415][691]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.26.25:415][691]Interaction: ---------------------------- [2020.06.10-18.26.25:415][691]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.26.25:415][691]Interaction: ---------------------------- [2020.06.10-18.26.25:415][691]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.06.10-18.26.25:415][691]Interaction: ---------------------------- [2020.06.10-18.26.25:415][691]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.06.10-18.26.25:415][691]Interaction: ---------------------------- [2020.06.10-18.26.25:415][691]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.26.25:415][691]Interaction: ---------------------------- [2020.06.10-18.26.25:415][691]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.26.25:415][691]Interaction: ---------------------------- [2020.06.10-18.26.25:415][691]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.26.25:415][691]Interaction: ---------------------------- [2020.06.10-18.26.25:415][691]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.26.25:415][691]Interaction: ---------------------------- [2020.06.10-18.26.25:415][691]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale07_Character_C_0 - Meek, Originating Player: None, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.26.25:416][691]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale07_Character_C_0 - Meek, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.26.25:416][691]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale07_Character_C_0 [2020.06.10-18.26.25:416][691]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale07_Character_C_0 [2020.06.10-18.26.25:416][691]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale07_Character_C_0 [2020.06.10-18.26.25:416][691]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale07_Character_C_0 [2020.06.10-18.26.25:416][691]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.26.25:416][691]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.26.25:416][691]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.26.25:417][691]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-18.26.25:517][698]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198008590850 [2020.06.10-18.26.25:517][698]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198008590850, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-18.26.25:518][698]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Scootypuff Sr. The Doombringer, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-18.26.26:999][790]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198008590850 [2020.06.10-18.26.27:000][790]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198008590850, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-18.26.27:000][790]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Scootypuff Sr. The Doombringer, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-18.26.29:308][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.26.29:646][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.26.29:647][953]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_LOBBY(2) [2020.06.10-18.26.29:664][954]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.29:665][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.06.10-18.26.29:666][954]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.29:666][954]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.29:666][954]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.29:666][954]GameFlow: TallyContextComponent::Leave [2020.06.10-18.26.29:666][954]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-18.26.29:666][954]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-18.26.29:666][954]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.06.10-18.26.29:666][954]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-18.26.29:666][954]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-18.26.29:666][954]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-18.26.29:666][954]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-18.26.29:666][954]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.10-18.26.29:666][954]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-18.26.29:666][954]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-18.26.29:666][954]LogOnlineSession: Verbose: OSS: 0: 64913...76561 [2020.06.10-18.26.29:666][954]LogOnlineSession: Verbose: OSS: 1: d9bb3...38087 [2020.06.10-18.26.29:666][954]LogOnlineSession: Verbose: OSS: 2: 655a3...64799 [2020.06.10-18.26.29:667][954]LogOnlineSession: Verbose: OSS: 3: 3d851...48270 [2020.06.10-18.26.29:667][954]LogOnlineSession: Verbose: OSS: 4: af0cb...64112 [2020.06.10-18.26.29:667][954]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-18.26.29:667][954]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.10-18.26.29:667][954]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.10-18.26.29:667][954]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-18.26.29:667][954]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.10-18.26.29:667][954]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.10-18.26.29:667][954]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-18.26.29:667][954]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.10-18.26.29:667][954]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-18.26.29:667][954]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-18.26.29:667][954]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.10-18.26.29:667][954]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-18.26.29:667][954]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-18.26.29:667][954]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-18.26.29:667][954]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-18.26.29:667][954]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-18.26.29:667][954]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-18.26.29:667][954]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-18.26.29:667][954]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-18.26.29:667][954]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-18.26.29:667][954]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.10-18.26.29:667][954]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.10-18.26.29:667][954]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.10-18.26.29:667][954]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.10-18.26.29:667][954]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.10-18.26.29:667][954]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.10-18.26.29:667][954]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.10-18.26.29:667][954]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-18.26.29:667][954]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-10T18:17:26.241Z : OnlineService [2020.06.10-18.26.29:667][954]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.10-18.26.29:667][954]LogOnlineSession: Verbose: OSS: MirrorsSessionId=78c4288e-c656-4dc0-8550-c4bab55b4855 : OnlineService [2020.06.10-18.26.29:667][954]LogOnlineSession: Verbose: OSS: HostPublicIp=52.91.78.97 : OnlineService [2020.06.10-18.26.29:668][954]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.06.10-18.26.29:668][954]LogOnlineSession: Verbose: OSS: EncryptionKey=TPQE59gF6tZ+t//AUVHmamawPMPmv8xLyoY6GbTCSuw= : OnlineService [2020.06.10-18.26.29:668][954]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-18.26.29:668][954]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-18.26.29:668][954]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC45CB08D80D6A88325E20E21664F3|52.91.78.97|7779 : OnlineService [2020.06.10-18.26.29:668][954]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-18.26.29:668][954]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-18.26.29:668][954]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-18.26.29:668][954]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-18.26.29:668][954]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-18.26.29:668][954]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.10-18.26.29:668][954]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-18.26.29:668][954]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-18.26.29:668][954]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-18.26.29:668][954]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-18.26.29:668][954]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.10-18.26.29:668][954]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.10-18.26.29:668][954]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-18.26.29:668][954]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.10-18.26.29:668][954]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 52.91.78.97:7779 SessionId: 00CC4...664F3 [2020.06.10-18.26.29:668][954]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-18.26.29:668][954]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.10-18.26.29:668][954]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-18.26.29:668][954]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-18.26.29:668][954]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.10-18.26.29:668][954]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-18.26.29:668][954]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.10-18.26.29:668][954]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-18.26.29:668][954]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-18.26.29:668][954]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-18.26.29:668][954]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-18.26.29:668][954]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-18.26.29:668][954]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-18.26.29:668][954]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-18.26.29:668][954]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.10-18.26.29:669][954]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.10-18.26.29:669][954]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.10-18.26.29:669][954]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.10-18.26.29:669][954]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.10-18.26.29:669][954]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.10-18.26.29:669][954]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.10-18.26.29:669][954]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-18.26.29:669][954]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-10T18:17:26.241Z : OnlineService [2020.06.10-18.26.29:669][954]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.10-18.26.29:669][954]LogOnlineSession: Verbose: OSS: MirrorsSessionId=78c4288e-c656-4dc0-8550-c4bab55b4855 : OnlineService [2020.06.10-18.26.29:669][954]LogOnlineSession: Verbose: OSS: HostPublicIp=52.91.78.97 : OnlineService [2020.06.10-18.26.29:669][954]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.06.10-18.26.29:669][954]LogOnlineSession: Verbose: OSS: EncryptionKey=TPQE59gF6tZ+t//AUVHmamawPMPmv8xLyoY6GbTCSuw= : OnlineService [2020.06.10-18.26.29:669][954]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-18.26.29:669][954]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-18.26.29:669][954]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC45CB08D80D6A88325E20E21664F3|52.91.78.97|7779 : OnlineService [2020.06.10-18.26.29:669][954]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-18.26.29:669][954]LogOnline: Destroying session GameSession [2020.06.10-18.26.29:669][954]LogDBDEasyAntiCheat: DestroySession [2020.06.10-18.26.29:669][954]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.06.10-18.26.29:669][954]LogOnline: Destroying session GameSession [2020.06.10-18.26.29:669][954]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-18.26.29:669][954]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-18.26.29:669][954]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.10-18.26.29:673][954]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.29:673][954]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.29:673][954]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.29:673][954]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.29:673][954]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-18.26.29:673][954]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.29:673][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-18.26.29:674][954]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.29:674][954]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.29:674][954]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.29:676][954]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.29:676][954]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.29:676][954]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.29:676][954]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.29:676][954]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.29:676][954]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.29:676][954]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.29:676][954]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.26.29:676][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-18.26.29:676][954]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.26.29:676][954]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.26.29:676][954]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.26.29:676][954]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-18.26.29:677][955]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/78c4288e-c656-4dc0-8550-c4bab55b4855] [2020.06.10-18.26.29:813][964]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/78c4288e-c656-4dc0-8550-c4bab55b4855] [2020.06.10-18.26.29:813][964]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-18.26.29:813][964]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-18.26.29:813][964]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.10-18.26.29:813][964]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.06.10-18.26.29:813][964]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-18.26.29:813][964]LogOnlineSession: Verbose: OSS: 0: 64913...76561 [2020.06.10-18.26.29:813][964]LogOnlineSession: Verbose: OSS: 1: d9bb3...38087 [2020.06.10-18.26.29:813][964]LogOnlineSession: Verbose: OSS: 2: 655a3...64799 [2020.06.10-18.26.29:813][964]LogOnlineSession: Verbose: OSS: 3: 3d851...48270 [2020.06.10-18.26.29:813][964]LogOnlineSession: Verbose: OSS: 4: af0cb...64112 [2020.06.10-18.26.29:813][964]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-18.26.29:813][964]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.10-18.26.29:813][964]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.10-18.26.29:813][964]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-18.26.29:813][964]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.10-18.26.29:813][964]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.10-18.26.29:813][964]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-18.26.29:813][964]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.10-18.26.29:813][964]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-18.26.29:813][964]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-18.26.29:813][964]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.10-18.26.29:813][964]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-18.26.29:813][964]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-18.26.29:813][964]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-18.26.29:813][964]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-18.26.29:813][964]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-18.26.29:813][964]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-18.26.29:813][964]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-18.26.29:813][964]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-18.26.29:813][964]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-18.26.29:813][964]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.10-18.26.29:814][964]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.10-18.26.29:814][964]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.10-18.26.29:814][964]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.10-18.26.29:814][964]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.10-18.26.29:814][964]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.10-18.26.29:814][964]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.10-18.26.29:814][964]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-18.26.29:814][964]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-10T18:17:26.241Z : OnlineService [2020.06.10-18.26.29:814][964]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.10-18.26.29:814][964]LogOnlineSession: Verbose: OSS: MirrorsSessionId=78c4288e-c656-4dc0-8550-c4bab55b4855 : OnlineService [2020.06.10-18.26.29:814][964]LogOnlineSession: Verbose: OSS: HostPublicIp=52.91.78.97 : OnlineService [2020.06.10-18.26.29:814][964]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.06.10-18.26.29:814][964]LogOnlineSession: Verbose: OSS: EncryptionKey=TPQE59gF6tZ+t//AUVHmamawPMPmv8xLyoY6GbTCSuw= : OnlineService [2020.06.10-18.26.29:814][964]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-18.26.29:814][964]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-18.26.29:814][964]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC45CB08D80D6A88325E20E21664F3|52.91.78.97|7779 : OnlineService [2020.06.10-18.26.29:814][964]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-18.26.29:814][964]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.06.10-18.26.29:827][965]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.151695 seconds [2020.06.10-18.26.29:827][965]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.06.10-18.26.29:827][965]LogDBDEasyAntiCheat: slave disconnected [2020.06.10-18.26.29:827][965]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.06.10-18.26.30:205][987]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.30:205][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.10-18.26.30:207][987]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.30:208][987]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.30:208][987]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.30:208][987]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.10-18.26.30:208][987]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.10-18.26.30:208][987]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='52.91.78.97:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=_EMPTY_?KillerPips=72?SurvivorPips=15?MaxPlayers=5?Addons=Addon_Chainsaw_005;Addon_Chainsaw_003?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;SpiritFury?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-18.26.30:208][987]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-18.26.30:208][987]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.10-18.26.30:208][987]LogAsyncLoad: Start loading library async: Menu [2020.06.10-18.26.30:208][987]LogAsyncLoad: 215 assets in Menu [2020.06.10-18.26.30:208][987]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.26.30:208][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.10-18.26.30:208][987]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.30:208][987]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.10-18.26.30:269][987]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.26.30:296][987]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.26.30:305][987]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.26.30:310][987]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.26.30:316][987]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.26.30:320][987]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.26.30:329][987]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.26.30:340][987]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.26.30:351][987]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.26.30:355][987]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.26.30:363][987]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.26.30:376][987]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.26.30:398][987]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.26.30:404][987]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.26.30:413][987]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.26.30:418][987]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.26.30:431][987]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.26.30:434][987]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.26.30:442][987]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.26.30:446][987]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.26.30:454][987]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.26.30:458][987]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.26.30:467][987]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.26.30:478][987]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.26.30:482][987]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.26.30:484][987]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.26.30:641][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.10-18.26.30:641][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:642][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.10-18.26.30:642][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:642][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.10-18.26.30:642][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:642][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.10-18.26.30:642][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:642][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.10-18.26.30:642][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:643][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.10-18.26.30:643][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:643][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.10-18.26.30:643][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:643][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.10-18.26.30:643][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:643][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.10-18.26.30:643][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:643][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.10-18.26.30:643][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:644][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.10-18.26.30:644][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:644][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.10-18.26.30:644][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:644][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.10-18.26.30:644][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:644][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.10-18.26.30:644][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:644][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.10-18.26.30:644][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:644][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.10-18.26.30:644][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:645][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.10-18.26.30:645][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:645][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.10-18.26.30:645][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:645][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.10-18.26.30:645][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:645][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.10-18.26.30:645][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:645][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.10-18.26.30:646][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:646][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.10-18.26.30:646][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:646][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.10-18.26.30:646][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:646][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.10-18.26.30:646][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:646][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.10-18.26.30:646][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:647][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.10-18.26.30:647][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:647][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.10-18.26.30:647][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:647][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.10-18.26.30:647][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:647][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.10-18.26.30:647][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:647][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.10-18.26.30:647][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:648][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.10-18.26.30:648][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:648][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.10-18.26.30:648][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:648][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.10-18.26.30:648][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:648][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.10-18.26.30:648][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:648][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.10-18.26.30:648][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:649][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.10-18.26.30:649][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:649][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.10-18.26.30:649][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:649][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.10-18.26.30:649][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:649][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.10-18.26.30:649][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:649][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.10-18.26.30:649][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:650][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.10-18.26.30:650][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:650][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.10-18.26.30:650][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:650][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.10-18.26.30:650][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:650][987]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.10-18.26.30:650][987]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.26.30:653][987]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.30:653][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.06.10-18.26.30:653][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.06.10-18.26.30:654][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.06.10-18.26.30:658][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.06.10-18.26.30:658][987]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.30:658][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.06.10-18.26.30:658][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.06.10-18.26.30:658][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.06.10-18.26.30:669][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.06.10-18.26.30:670][988]r.CullAll = "1" [2020.06.10-18.26.31:217][ 7]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.10-18.26.31:217][ 7]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.10-18.26.31:217][ 7]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.31:217][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.06.10-18.26.31:218][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.06.10-18.26.31:290][ 8]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.10-18.26.31:295][ 8]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.10-18.26.31:295][ 8]LogNet: World NetDriver shutdown SteamNetDriver_2 [GameNetDriver] [2020.06.10-18.26.31:295][ 8]LogNet: DestroyNamedNetDriver SteamNetDriver_2 [GameNetDriver] [2020.06.10-18.26.31:298][ 8]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 52.91.78.97:7779, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A3BD68F160], Channels: 71, Time: 2020.06.10-18.26.31 [2020.06.10-18.26.31:298][ 8]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 52.91.78.97:7779, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A3BD68D900] [2020.06.10-18.26.31:299][ 8]LogExit: GameNetDriver SteamNetDriver_2 shut down [2020.06.10-18.26.31:302][ 8]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.06.10-18.26.31:302][ 8]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.10-18.26.31:302][ 8]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.10-18.26.31:302][ 8]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.06.10-18.26.31:302][ 8]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.26.31:302][ 8]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.26.31:302][ 8]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.26.31:302][ 8]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.26.31:302][ 8]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.26.31:302][ 8]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.26.31:302][ 8]LogDBDGeneral: StatusEffect::EndPlay - Id: Streetwise_Effect_3, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.26.31:302][ 8]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.26.31:302][ 8]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.26.31:302][ 8]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.26.31:302][ 8]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_03_C_0 [2020.06.10-18.26.31:302][ 8]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_03_C_0 [2020.06.10-18.26.31:302][ 8]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_03_C_0 [2020.06.10-18.26.31:302][ 8]LogDBDGeneral: StatusEffect::EndPlay - Id: DecreaseChainsawAttackCD_Slightly, Status Owner: BP_Slasher_Character_03_C_0, Originating Player: BP_Slasher_Character_03_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.26.31:303][ 8]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_03_C_0, Originating Player: BP_Slasher_Character_03_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.26.31:303][ 8]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_03_C_1 [2020.06.10-18.26.31:303][ 8]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_03_C_1 [2020.06.10-18.26.31:303][ 8]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_03_C_1 [2020.06.10-18.26.31:303][ 8]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.26.31:303][ 8]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.26.31:303][ 8]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.26.31:578][ 8]LogUObjectHash: Compacting FUObjectHashTables data took 9.46ms [2020.06.10-18.26.31:658][ 8]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.26.31:663][ 8]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-18.26.31:664][ 8]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.10-18.26.31:664][ 8]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.10-18.26.31:664][ 8]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.10-18.26.31:664][ 8]LogStreaming: Flushing async loaders. [2020.06.10-18.26.31:666][ 8]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.26.31:667][ 8]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.10-18.26.31:667][ 8]LogStreaming: Flushing async loaders. [2020.06.10-18.26.31:696][ 8]LogStreaming: Flushing async loaders took 29ms. [2020.06.10-18.26.31:696][ 8]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.10-18.26.31:696][ 8]LogStreaming: Flushing async loaders. [2020.06.10-18.26.31:697][ 8]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.26.31:697][ 8]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.10-18.26.31:697][ 8]LogStreaming: Flushing async loaders. [2020.06.10-18.26.31:697][ 8]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.26.31:697][ 8]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.10-18.26.31:697][ 8]LogStreaming: Flushing async loaders. [2020.06.10-18.26.31:699][ 8]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.26.31:699][ 8]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.10-18.26.31:699][ 8]LogStreaming: Flushing async loaders. [2020.06.10-18.26.31:758][ 8]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.26.31:767][ 8]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.26.31:777][ 8]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.26.31:823][ 8]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.26.31:942][ 8]LogStreaming: Flushing async loaders took 243ms. [2020.06.10-18.26.31:945][ 8]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.10-18.26.31:945][ 8]LogStreaming: Flushing async loaders. [2020.06.10-18.26.32:127][ 8]LogStreaming: Flushing async loaders took 182ms. [2020.06.10-18.26.32:127][ 8]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.10-18.26.32:127][ 8]LogStreaming: Flushing async loaders. [2020.06.10-18.26.32:223][ 8]LogStreaming: Flushing async loaders took 96ms. [2020.06.10-18.26.32:225][ 8]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.10-18.26.32:225][ 8]LogStreaming: Flushing async loaders. [2020.06.10-18.26.32:226][ 8]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.26.32:226][ 8]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.10-18.26.32:226][ 8]LogStreaming: Flushing async loaders. [2020.06.10-18.26.32:238][ 8]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-18.26.32:238][ 8]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.10-18.26.32:239][ 8]LogStreaming: Flushing async loaders. [2020.06.10-18.26.32:444][ 8]LogStreaming: Flushing async loaders took 206ms. [2020.06.10-18.26.32:448][ 8]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.10-18.26.32:448][ 8]LogStreaming: Flushing async loaders. [2020.06.10-18.26.32:467][ 8]LogStreaming: Flushing async loaders took 19ms. [2020.06.10-18.26.32:470][ 8]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.10-14.26.32 [2020.06.10-18.26.32:470][ 8]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.10-18.26.32:470][ 8]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.10-18.26.32:470][ 8]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-18.26.32:470][ 8]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-18.26.32:470][ 8]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-18.26.32:470][ 8]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-18.26.32:470][ 8]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-18.26.32:470][ 8]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-18.26.32:471][ 8]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-18.26.32:493][ 8]LogWorld: Bringing up level for play took: 0.023421 [2020.06.10-18.26.32:493][ 8]GameFlow: [Login Attempted] Options: "?Name=Probably Will Auto DC (R.I.P Ric" Response: "" [2020.06.10-18.26.32:493][ 8]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-18.26.32:493][ 8]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-18.26.32:493][ 8]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-18.26.32:493][ 8]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-18.26.32:493][ 8]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.10-18.26.32:500][ 8]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-18.26.32:500][ 8]GameFlow: FCharacterStateData::SetPips() with value=72 [2020.06.10-18.26.32:500][ 8]GameFlow: FCharacterStateData::SetPips() with value=15 [2020.06.10-18.26.32:629][ 8]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-18.26.32:629][ 8]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.26.32:629][ 8]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.26.32:629][ 8]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.26.32:629][ 8]LogCustomization: ------ [2020.06.10-18.26.32:629][ 8]LogCustomization: --> HB_Torso02 [2020.06.10-18.26.32:629][ 8]LogCustomization: --> TC_Legs006 [2020.06.10-18.26.32:629][ 8]LogCustomization: --> TC_W05_03 [2020.06.10-18.26.32:629][ 8]LogCustomization: ------ [2020.06.10-18.26.32:629][ 8]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.10-18.26.32:629][ 8]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.10-18.26.32:629][ 8]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.10-18.26.32:643][ 8]LogStreaming: Flushing async loaders. [2020.06.10-18.26.32:660][ 8]LogStreaming: Flushing async loaders took 17ms. [2020.06.10-18.26.32:683][ 8]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.10-18.26.32:767][ 8]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000118 seconds [2020.06.10-18.26.32:767][ 8]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000025 seconds [2020.06.10-18.26.32:767][ 8]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.10-18.26.32:768][ 8]LogLoad: Took 1.472973 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.10-18.26.32:768][ 8]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-18.26.32:769][ 8]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.10-18.26.32:769][ 8]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.10-18.26.32:769][ 8]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.32:769][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.06.10-18.26.32:770][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.06.10-18.26.32:908][ 9]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.32:908][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.06.10-18.26.32:909][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.06.10-18.26.32:912][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.06.10-18.26.32:912][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.06.10-18.26.32:912][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.06.10-18.26.32:912][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.06.10-18.26.33:085][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.06.10-18.26.33:085][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.10-18.26.33:085][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.06.10-18.26.33:085][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.06.10-18.26.33:087][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.06.10-18.26.33:172][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.10-18.26.33:172][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.06.10-18.26.33:172][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.06.10-18.26.33:174][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.06.10-18.26.33:195][ 10]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.33:195][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.06.10-18.26.33:196][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.06.10-18.26.33:474][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.06.10-18.26.33:569][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.10-18.26.33:569][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.06.10-18.26.33:569][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.06.10-18.26.33:575][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.06.10-18.26.33:581][ 11]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.06.10-18.26.33:614][ 13]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.33:614][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.06.10-18.26.33:615][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.06.10-18.26.33:727][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.06.10-18.26.33:727][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.06.10-18.26.33:727][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.06.10-18.26.33:817][ 19]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.33:818][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.06.10-18.26.33:818][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.06.10-18.26.33:936][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.06.10-18.26.33:937][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.06.10-18.26.33:937][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.06.10-18.26.33:944][ 20]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.33:944][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.06.10-18.26.33:946][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.06.10-18.26.34:065][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.06.10-18.26.35:292][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.06.10-18.26.35:292][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.06.10-18.26.35:292][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.06.10-18.26.35:292][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.06.10-18.26.35:293][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.06.10-18.26.35:293][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.06.10-18.26.35:294][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.06.10-18.26.35:294][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.06.10-18.26.35:295][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.06.10-18.26.35:295][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.06.10-18.26.35:295][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.06.10-18.26.35:295][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.06.10-18.26.35:295][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.06.10-18.26.35:313][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.06.10-18.26.35:320][ 21]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.06.10-18.26.35:521][ 33]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.26.35:521][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.06.10-18.26.35:522][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.06.10-18.26.35:710][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.06.10-18.26.35:710][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.06.10-18.26.35:710][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.06.10-18.26.35:724][ 34]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.26.35:724][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.06.10-18.26.35:725][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.06.10-18.26.35:906][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.06.10-18.26.35:906][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.06.10-18.26.35:907][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.06.10-18.26.35:924][ 35]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.26.35:924][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.06.10-18.26.35:925][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.06.10-18.26.36:111][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.06.10-18.26.36:111][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.06.10-18.26.36:111][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.06.10-18.26.36:137][ 37]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.26.36:137][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.06.10-18.26.36:139][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.06.10-18.26.36:345][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.06.10-18.26.36:345][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.06.10-18.26.36:346][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.06.10-18.26.36:359][ 38]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.26.36:359][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.06.10-18.26.36:360][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.06.10-18.26.36:560][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.06.10-18.26.36:560][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.06.10-18.26.36:560][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.06.10-18.26.36:576][ 39]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.26.36:576][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.06.10-18.26.36:577][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.06.10-18.26.36:794][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.06.10-18.26.36:794][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.06.10-18.26.36:794][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.06.10-18.26.36:813][ 40]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.26.36:813][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.06.10-18.26.36:815][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.06.10-18.26.37:047][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.06.10-18.26.37:047][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.06.10-18.26.37:047][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.06.10-18.26.37:067][ 41]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.26.37:067][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.06.10-18.26.37:068][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.06.10-18.26.37:305][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.06.10-18.26.37:305][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.06.10-18.26.37:306][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.06.10-18.26.37:334][ 43]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.10-18.26.37:335][ 43]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='7.134' TotalLoadTime='7.134' TimeStamp='2020-06-10T18:26:36.049Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DC5B7C08D80D6ABB69BF0EE7358D68' LobbyId='014D8B7308D80D6A886DEF76E21C59E9' [2020.06.10-18.26.37:335][ 43]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.10-18.26.37:335][ 43]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='7.134' TimeStamp='2020-06-10T18:26:36.049Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DC5B7C08D80D6ABB69BF0EE7358D68' LobbyId='014D8B7308D80D6A886DEF76E21C59E9' [2020.06.10-18.26.37:335][ 43]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.10-18.26.37:335][ 43]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='7.134' TimeStamp='2020-06-10T18:26:36.049Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DC5B7C08D80D6ABB69BF0EE7358D68' LobbyId='014D8B7308D80D6A886DEF76E21C59E9' [2020.06.10-18.26.37:336][ 43]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.10-18.26.37:336][ 43]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='7.134' TimeStamp='2020-06-10T18:26:36.049Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DC5B7C08D80D6ABB69BF0EE7358D68' LobbyId='014D8B7308D80D6A886DEF76E21C59E9' [2020.06.10-18.26.37:336][ 43]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_LOBBY. [2020.06.10-18.26.37:336][ 43]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.10-18.26.37:351][ 44]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.10-18.26.37:352][ 44]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.10-18.26.37:352][ 44]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.10-18.26.38:339][105]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.10-18.26.38:339][105]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-18.26.38:339][105]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.10-18.26.38:339][105]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.38:340][105]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.10-18.26.38:340][105]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.38:340][105]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.38:340][105]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.38:340][105]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.10-18.26.38:340][105]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-18.26.38:340][105]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.38:340][105]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.10-18.26.38:340][105]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.38:340][105]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-18.26.38:468][105]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.38:468][105]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.38:468][105]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.38:468][105]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-18.26.38:468][105]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-18.26.38:469][105]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.38:469][105]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.26.38:530][105]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.38:530][105]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.38:530][105]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.38:530][105]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.38:531][105]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-18.26.38:531][105]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.38:531][105]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.38:531][105]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.38:531][105]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.38:531][105]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.38:531][105]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.38:531][105]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.38:531][105]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.38:556][105]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.26.38:556][105]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.26.38:563][105]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.38:563][105]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.38:674][105]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-18.26.38:674][105]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.26.38:674][105]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.26.38:675][105]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.38:675][105]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.38:675][105]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-18.26.38:676][106]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-18.26.38:676][106]r.CullAll = "0" [2020.06.10-18.26.38:691][106]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-18.26.38:691][106]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.38:691][106]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.10-18.26.38:691][106]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-18.26.38:691][106]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-18.26.38:691][106]GameFlow: Warning: Entering Main Menu [2020.06.10-18.26.38:691][106]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-18.26.38:691][106]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-18.26.38:691][106]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-18.26.38:691][106]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-18.26.38:692][106]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-18.26.38:692][106]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-18.26.38:692][106]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-18.26.38:692][106]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.10-18.26.38:692][106]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.10-18.26.38:698][106]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-18.26.38:702][106]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.38:702][106]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-18.26.38:702][106]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.26.38:702][106]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-18.26.38:703][106]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.26.38:703][106]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.26.38:703][106]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.26.38:703][106]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-18.26.38:703][106]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-18.26.38:703][106]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-18.26.38:703][106]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-18.26.38:831][107]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-18.26.38:831][107]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-18.26.38:831][107]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-18.26.38:838][107]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-18.26.38:838][107]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-18.26.38:838][107]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-18.26.38:838][107]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.10-18.26.38:838][107]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.26.38:877][107]LogStreaming: Flushing async loaders took 39ms. [2020.06.10-18.26.38:879][107]LogStreaming: Flushing async loaders. [2020.06.10-18.26.38:898][107]LogStreaming: Flushing async loaders took 20ms. [2020.06.10-18.26.38:898][107]LogStreaming: Flushing async loaders. [2020.06.10-18.26.38:912][107]LogStreaming: Flushing async loaders took 14ms. [2020.06.10-18.26.38:913][107]LogStreaming: Flushing async loaders. [2020.06.10-18.26.38:923][107]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-18.26.38:924][107]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000040 seconds [2020.06.10-18.26.38:924][107]LogStreaming: Flushing async loaders. [2020.06.10-18.26.38:926][107]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.26.38:926][107]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.2 [2020.06.10-18.26.38:926][107]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.26.38:926][107]LogCustomization: ------ [2020.06.10-18.26.38:926][107]LogCustomization: --> HB_Torso02 [2020.06.10-18.26.38:926][107]LogCustomization: --> TC_Legs006 [2020.06.10-18.26.38:926][107]LogCustomization: --> TC_W05_03 [2020.06.10-18.26.38:926][107]LogCustomization: ------ [2020.06.10-18.26.38:926][107]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.26.38:927][107]LogStreaming: Flushing async loaders. [2020.06.10-18.26.38:952][107]LogStreaming: Flushing async loaders took 26ms. [2020.06.10-18.26.38:953][107]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.26.38:953][107]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.26.38:953][107]LogStreaming: Flushing async loaders. [2020.06.10-18.26.38:963][107]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-18.26.38:964][107]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.26.38:964][107]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.26.38:964][107]LogStreaming: Flushing async loaders. [2020.06.10-18.26.38:967][107]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.26.38:967][107]LogStreaming: Flushing async loaders. [2020.06.10-18.26.38:969][107]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.26.38:969][107]LogStreaming: Flushing async loaders. [2020.06.10-18.26.38:970][107]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.26.38:971][107]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.26.39:228][120]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 24.32 ms [2020.06.10-18.26.39:259][123]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 4.09 ms [2020.06.10-18.26.39:536][136]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 10.38 ms [2020.06.10-18.26.39:898][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.10-18.26.40:621][192]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.06.10-18.26.41:121][216]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.26.41:437][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.26.41:437][232]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-18.26.41:437][232]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveStoryContext (UArchiveStoryScreen)(5) Transition: NONE(0) [2020.06.10-18.26.41:457][233]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.41:457][233]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-18.26.41:459][233]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.41:459][233]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.41:459][233]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.41:459][233]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.41:459][233]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.41:459][233]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.41:459][233]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.41:459][233]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.41:459][233]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.41:459][233]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.41:459][233]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.41:459][233]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.41:459][233]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-18.26.41:459][233]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.41:459][233]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.41:459][233]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.26.41:474][233]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.41:474][233]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.41:474][233]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.41:474][233]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.41:474][233]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.41:474][233]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.41:475][233]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.41:475][233]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.26.41:475][233]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-18.26.41:475][233]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.26.41:475][233]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.26.41:475][233]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.26.41:475][233]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-18.26.41:475][233]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.41:475][233]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.41:475][233]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.41:475][233]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.06.10-18.26.41:475][233]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.41:475][233]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-18.26.41:706][246]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.26.41:706][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-18.26.41:707][246]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.26.41:707][246]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.26.41:707][246]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.26.41:707][246]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-18.26.41:707][246]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-18.26.41:707][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-18.26.42:560][291]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.42:560][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveStoryScreen , layerIndex:0 ) [2020.06.10-18.26.42:568][291]LogContextSystem: Enter Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.42:568][291]GameFlow: ArchiveStoryContextComponent::Enter [2020.06.10-18.26.42:568][291]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-18.26.42:568][291]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435458 [2020.06.10-18.26.42:568][291]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: ArchiveNavigationContext (UNavigationScreen)(9) Transition: NONE(0) [2020.06.10-18.26.42:572][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.10-18.26.42:576][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.10-18.26.42:578][291]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.06.10-18.26.42:578][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.10-18.26.42:594][291]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.26.42:594][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveStoryScreen) [2020.06.10-18.26.42:595][291]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.42:595][291]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-18.26.42:595][291]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.42:595][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-18.26.42:725][291]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.42:726][291]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.42:726][291]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-18.26.42:726][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-18.26.42:726][291]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.42:727][291]LogContextSystem: Enter Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.42:727][291]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.42:727][291]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.42:727][291]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.26.42:753][292]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.06.10-18.26.43:193][309]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 1.99 ms [2020.06.10-18.26.43:375][316]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.26.43:375][316]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-18.26.43:375][316]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-18.26.43:375][316]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-18.26.43:642][326]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveQuests/Tome03.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-18.26.44:796][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_12, progress=0.029775 [2020.06.10-18.26.44:840][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_12, progress=0.414775 [2020.06.10-18.26.44:867][379]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_12, progress=0.6031 [2020.06.10-18.26.44:886][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_12, progress=0.713775 [2020.06.10-18.26.44:923][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_12, progress=0.873975 [2020.06.10-18.26.44:960][384]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_12, progress=0.9727749999999999 [2020.06.10-18.26.45:004][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_12, progress=1 [2020.06.10-18.26.45:005][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionComplete: id=node_T3L3_12 [2020.06.10-18.26.45:005][386]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.06.10-18.26.45:158][395]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.06.10-18.26.45:159][395]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.26.45:270][395]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-18.26.45:270][395]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.26.45:272][395]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18506&schemaVersion=0] [2020.06.10-18.26.45:272][395]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 30000.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.10-18.26.45:273][395]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.26.45:273][395]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 30000 [2020.06.10-18.26.45:273][395]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-18.26.45:277][395]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-18.26.45:294][396]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.26.45:372][400]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-18.26.45:373][400]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.10-18.26.45:374][400]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-18.26.45:394][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.26.45:452][404]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-18.26.45:452][404]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.10-18.26.45:452][404]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18506&schemaVersion=0] [2020.06.10-18.26.45:452][404]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.26.45:520][408]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA72D480] Result: '1' k_EResultOK (success) [2020.06.10-18.26.45:520][408]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA72D480]' succeeded in 0.246425 seconds [2020.06.10-18.26.45:561][410]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA72D480] Result: '1' k_EResultOK (success) [2020.06.10-18.26.45:574][411]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.294154 seconds [2020.06.10-18.26.46:507][459]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_15, progress=0.029775 [2020.06.10-18.26.46:524][460]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_15, progress=0.19 [2020.06.10-18.26.46:560][462]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_15, progress=0.4816 [2020.06.10-18.26.46:601][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_15, progress=0.734775 [2020.06.10-18.26.46:632][466]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_15, progress=0.866775 [2020.06.10-18.26.46:655][467]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_15, progress=0.939975 [2020.06.10-18.26.46:688][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_15, progress=0.9936 [2020.06.10-18.26.46:724][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_15, progress=1 [2020.06.10-18.26.46:724][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionComplete: id=node_T3L3_15 [2020.06.10-18.26.46:725][471]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.06.10-18.26.46:825][477]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.06.10-18.26.47:172][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.26.47:645][523]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.10-18.26.47:682][525]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.10-18.26.48:339][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.10-18.26.48:372][562]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.10-18.26.48:372][562]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.10-18.26.48:431][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:shifttab [2020.06.10-18.26.48:432][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-18.26.48:514][568]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.13 ms [2020.06.10-18.26.48:706][577]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-18.26.49:301][609]LogAsyncLoad: Done loading library async: Menu in 82.5 sec [2020.06.10-18.27.12:314][890]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.10-18.27.12:314][890]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.10-18.27.12:333][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-18.27.14:359][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.27.14:359][ 2]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-18.27.14:359][ 2]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.10-18.27.14:375][ 3]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.27.14:375][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveStoryScreen) [2020.06.10-18.27.14:381][ 3]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.27.14:381][ 3]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.27.14:381][ 3]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.10-18.27.14:381][ 3]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.06.10-18.27.14:381][ 3]LogContextSystem: Leave Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.06.10-18.27.14:381][ 3]GameFlow: ArchiveStoryContextComponent::Leave [2020.06.10-18.27.14:381][ 3]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.27.14:381][ 3]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.27.14:381][ 3]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-18.27.14:381][ 3]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-18.27.14:381][ 3]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.27.14:382][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-18.27.14:383][ 3]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.27.14:383][ 3]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.27.14:383][ 3]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.27.14:383][ 3]LogContextSystem: Leave Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.27.14:383][ 3]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.27.14:383][ 3]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.27.14:383][ 3]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.27.14:384][ 3]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.27.14:384][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-18.27.14:384][ 3]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.27.14:384][ 3]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.27.14:385][ 3]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.27.14:385][ 3]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-18.27.14:385][ 3]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.27.14:385][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-18.27.14:521][ 3]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.27.14:521][ 3]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.27.14:521][ 3]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-18.27.14:521][ 3]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-18.27.14:521][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-18.27.14:522][ 3]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.27.14:522][ 3]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-18.27.14:522][ 3]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-18.27.14:522][ 3]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.27.14:522][ 3]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-18.27.14:522][ 3]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-18.27.14:522][ 3]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.27.14:522][ 3]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.27.14:523][ 3]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.27.14:523][ 3]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.27.14:611][ 8]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-18.27.14:612][ 8]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-18.27.14:612][ 8]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-18.27.14:612][ 8]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-18.27.14:612][ 8]GameFlow: Warning: Entering Main Menu [2020.06.10-18.27.14:612][ 8]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-18.27.14:612][ 8]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-18.27.14:612][ 8]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-18.27.14:612][ 8]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-18.27.14:612][ 8]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-18.27.14:612][ 8]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-18.27.14:612][ 8]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-18.27.14:612][ 8]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.10-18.27.14:612][ 8]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.10-18.27.14:619][ 8]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-18.27.14:624][ 8]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.27.14:624][ 8]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-18.27.14:624][ 8]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.27.14:624][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-18.27.14:625][ 8]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.27.14:625][ 8]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.27.14:625][ 8]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.27.14:625][ 8]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-18.27.14:625][ 8]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-18.27.14:625][ 8]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-18.27.14:625][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-18.27.14:638][ 9]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-18.27.14:638][ 9]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-18.27.14:638][ 9]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-18.27.14:638][ 9]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.10-18.27.14:640][ 9]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000033 seconds [2020.06.10-18.27.14:640][ 9]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.27.14:641][ 9]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.27.14:641][ 9]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.7 [2020.06.10-18.27.14:641][ 9]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.27.14:641][ 9]LogCustomization: ------ [2020.06.10-18.27.14:641][ 9]LogCustomization: --> HB_Torso02 [2020.06.10-18.27.14:641][ 9]LogCustomization: --> TC_Legs006 [2020.06.10-18.27.14:641][ 9]LogCustomization: --> TC_W05_03 [2020.06.10-18.27.14:641][ 9]LogCustomization: ------ [2020.06.10-18.27.14:641][ 9]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.27.14:641][ 9]LogStreaming: Flushing async loaders. [2020.06.10-18.27.14:667][ 9]LogStreaming: Flushing async loaders took 26ms. [2020.06.10-18.27.14:668][ 9]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.27.14:668][ 9]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.27.14:668][ 9]LogStreaming: Flushing async loaders. [2020.06.10-18.27.14:678][ 9]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-18.27.14:678][ 9]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.27.14:678][ 9]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.27.14:678][ 9]LogStreaming: Flushing async loaders. [2020.06.10-18.27.14:681][ 9]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.27.14:681][ 9]LogStreaming: Flushing async loaders. [2020.06.10-18.27.14:683][ 9]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.27.14:683][ 9]LogStreaming: Flushing async loaders. [2020.06.10-18.27.14:684][ 9]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.27.14:685][ 9]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.27.14:731][ 12]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-18.27.15:492][ 47]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.27.15:492][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.27.15:553][ 47]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.27.15:553][ 47]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.27.15:553][ 47]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.27.15:577][ 47]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.27.15:577][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.27.15:584][ 47]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.27.15:584][ 47]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.27.15:694][ 47]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-18.27.15:694][ 47]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.27.15:694][ 47]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.27.15:695][ 47]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.27.15:695][ 47]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.27.15:695][ 47]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-18.27.15:763][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.10-18.27.15:846][ 55]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.10-18.27.15:846][ 55]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.10-18.27.15:924][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-18.27.15:924][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.10-18.27.34:250][976]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198008590850 [2020.06.10-18.27.34:264][976]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198008590850, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-18.27.34:264][976]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Scootypuff Sr. The Doombringer, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-18.27.34:825][ 5]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.10-18.27.34:825][ 5]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.10-18.27.34:894][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-18.27.35:620][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.27.35:966][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.27.35:968][ 66]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-18.27.35:968][ 66]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.27.35:968][ 66]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.27.35:968][ 66]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.06.10-18.27.35:968][ 66]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.06.10-18.27.35:968][ 66]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-18.27.35:968][ 66]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.06.10-18.27.35:985][ 67]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.10-18.27.35:986][ 67]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.27.35:986][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.27.36:003][ 67]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.27.36:003][ 67]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.27.36:003][ 67]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.27.36:003][ 67]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.27.36:004][ 67]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.27.36:004][ 67]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.27.36:004][ 67]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.27.36:004][ 67]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.27.36:004][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.27.36:070][ 67]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.27.36:071][ 67]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.27.36:071][ 67]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.27.36:097][ 67]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.10-18.27.36:097][ 67]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.10-18.27.36:097][ 67]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.27.36:097][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.27.36:104][ 67]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.27.36:104][ 67]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.27.36:233][ 67]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-18.27.36:233][ 67]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.27.36:234][ 67]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.27.36:234][ 67]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.27.36:234][ 67]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.27.36:235][ 67]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-18.27.36:283][ 68]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.06.10-18.27.36:283][ 68]GameFlow: Starting Quickmatch: GameSession [2020.06.10-18.27.36:283][ 68]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.06.10-18.27.36:283][ 68]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.06.10-18.27.36:283][ 68]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.06.10-18.27.36:283][ 68]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.06.10-18.27.36:283][ 68]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.06.10-18.27.36:283][ 68]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.06.10-18.27.36:283][ 68]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.06.10-18.27.36:283][ 68]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.06.10-18.27.36:283][ 68]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.06.10-18.27.36:283][ 68]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.06.10-18.27.36:283][ 68]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=4 : Near : -1 [2020.06.10-18.27.36:283][ 68]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.06.10-18.27.36:283][ 68]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.06.10-18.27.36:283][ 68]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.06.10-18.27.36:283][ 68]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.06.10-18.27.36:283][ 68]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.06.10-18.27.36:283][ 68]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.06.10-18.27.36:283][ 68]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.06.10-18.27.36:284][ 68]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.06.10-18.27.36:284][ 68]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.06.10-18.27.36:284][ 68]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.10-18.27.36:284][ 68]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.10-18.27.36:284][ 68]GameFlow: Verbose: Doing Find Sessions [2020.06.10-18.27.36:284][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.10-18.27.36:284][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-18.27.36:285][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.10-18.27.36:304][ 69]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.27.36:464][ 77]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.27.36:469][ 78]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.184802 seconds [2020.06.10-18.27.37:198][117]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.10-18.27.37:296][123]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.10-18.27.37:296][123]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.10-18.27.37:374][126]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-18.27.37:375][126]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-18.27.46:504][586]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.27.46:650][593]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.27.46:669][595]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.177495 seconds [2020.06.10-18.27.49:986][764]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198008590850 [2020.06.10-18.27.49:996][764]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198008590850, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-18.27.49:996][764]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Scootypuff Sr. The Doombringer, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-18.27.56:730][103]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.27.56:849][109]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.27.56:855][110]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.144841 seconds [2020.06.10-18.28.02:804][409]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.10-18.28.02:804][409]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.10-18.28.02:890][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-18.28.06:789][630]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.28.06:789][630]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.10-18.28.06:810][631]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.28.06:810][631]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.28.06:812][631]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.28.06:812][631]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.28.06:812][631]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.28.06:812][631]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.28.06:813][631]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.28.06:813][631]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.28.06:813][631]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.28.06:813][631]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.28.06:813][631]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.28.06:862][631]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.28.06:862][631]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.28.06:862][631]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.28.06:887][631]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.28.06:887][631]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.28.06:893][631]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.28.06:893][631]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.28.06:954][631]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.28.06:954][631]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.28.06:954][631]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-18.28.06:980][633]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.28.07:102][639]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.28.07:116][640]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.146658 seconds [2020.06.10-18.28.08:837][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.10-18.28.12:662][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.10-18.28.12:809][968]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.10-18.28.15:160][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.28.15:160][ 90]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.06.10-18.28.15:184][ 91]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.28.15:184][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.28.15:186][ 91]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.28.15:186][ 91]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.28.15:186][ 91]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.28.15:186][ 91]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.28.15:333][ 91]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.28.15:333][ 91]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.28.15:333][ 91]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.28.15:333][ 91]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.28.15:333][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.28.15:395][ 91]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.28.15:395][ 91]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.28.15:395][ 91]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.28.15:399][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435458 (playerChanged=true), bloodpoints:927781, #nodesDataArray:33, #pathsDataArray:40, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:50, prestige:3, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.10-18.28.15:401][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.06.10-18.28.15:403][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.06.10-18.28.15:403][ 91]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.28.15:403][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.28.15:410][ 91]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.28.15:410][ 91]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.28.15:441][ 91]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.28.15:441][ 91]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.28.15:442][ 91]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-18.28.15:442][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:33, #pathsDataArray:40, animate:true [2020.06.10-18.28.15:739][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000670156442 ) [2020.06.10-18.28.15:739][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000670156442 [2020.06.10-18.28.16:790][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000670156442 seconds [2020.06.10-18.28.17:317][183]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.28.17:488][194]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.28.17:502][195]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.198493 seconds [2020.06.10-18.28.17:787][212]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.28.17:788][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:206, completeWeb:true, teleport:false ) [2020.06.10-18.28.17:788][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:207) [2020.06.10-18.28.17:842][216]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.28.18:222][239]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.28.18:819][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:206 [2020.06.10-18.28.18:938][276]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94560] [2020.06.10-18.28.18:938][276]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.28.18:940][276]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18507&schemaVersion=0] [2020.06.10-18.28.18:943][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435458 (playerChanged=false), bloodpoints:923781, #nodesDataArray:32, #pathsDataArray:39, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:50, prestige:3, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.10-18.28.18:943][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.10-18.28.18:946][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.6000007239636 ) [2020.06.10-18.28.18:946][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.6000007239636 [2020.06.10-18.28.19:089][285]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18507&schemaVersion=0] [2020.06.10-18.28.19:089][285]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.28.19:818][330]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.28.20:426][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.6000007239636 seconds [2020.06.10-18.28.20:426][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:50, prestige:3, #levelUpDetailsDataArray:0 [2020.06.10-18.28.20:786][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.28.20:890][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.10-18.28.20:890][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:32, #pathsDataArray:39, animate:true [2020.06.10-18.28.21:169][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000761891715 ) [2020.06.10-18.28.21:170][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000761891715 [2020.06.10-18.28.21:170][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.10-18.28.22:495][465]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000761891715 seconds [2020.06.10-18.28.27:515][777]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.28.27:659][786]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.28.27:692][788]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.166424 seconds [2020.06.10-18.28.30:392][954]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.28.30:393][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:104) [2020.06.10-18.28.30:489][961]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.28.30:598][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.28.31:034][994]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.28.31:035][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:206) [2020.06.10-18.28.31:115][ 0]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.28.31:227][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.28.35:334][259]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.28.35:335][259]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:102) [2020.06.10-18.28.35:414][265]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.28.35:431][265]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.28.35:900][294]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.28.35:901][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:406, completeWeb:false, teleport:false ) [2020.06.10-18.28.35:901][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:406 [2020.06.10-18.28.35:901][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:201) [2020.06.10-18.28.35:968][299]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.28.36:028][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.28.36:552][334]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.28.36:553][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:312, completeWeb:false, teleport:false ) [2020.06.10-18.28.36:553][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:306) [2020.06.10-18.28.36:636][340]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.28.36:762][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.28.36:861][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:312 [2020.06.10-18.28.37:716][407]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.28.37:851][415]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.28.37:863][416]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.145555 seconds [2020.06.10-18.28.38:202][436]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.28.38:203][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:211, completeWeb:false, teleport:false ) [2020.06.10-18.28.38:204][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:311, completeWeb:false, teleport:false ) [2020.06.10-18.28.38:204][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:106) [2020.06.10-18.28.38:275][441]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.28.38:425][450]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.28.38:523][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:211 [2020.06.10-18.28.38:523][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:311 [2020.06.10-18.28.39:087][491]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.28.39:088][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:101, completeWeb:false, teleport:false ) [2020.06.10-18.28.39:088][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:212, completeWeb:false, teleport:false ) [2020.06.10-18.28.39:089][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:301, completeWeb:false, teleport:false ) [2020.06.10-18.28.39:089][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:210) [2020.06.10-18.28.39:170][497]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.28.39:328][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.28.39:393][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:101 [2020.06.10-18.28.39:394][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:212 [2020.06.10-18.28.39:398][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:301 [2020.06.10-18.28.40:767][595]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.28.40:768][595]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:307, completeWeb:false, teleport:true ) [2020.06.10-18.28.40:768][595]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:209) [2020.06.10-18.28.40:848][601]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.28.40:928][605]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.28.41:299][628]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:307 [2020.06.10-18.28.41:865][663]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.28.42:356][693]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.28.42:357][693]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:207, completeWeb:false, teleport:false ) [2020.06.10-18.28.42:358][693]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:308, completeWeb:false, teleport:false ) [2020.06.10-18.28.42:358][693]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:309) [2020.06.10-18.28.42:461][700]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.28.42:663][712]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:207 [2020.06.10-18.28.42:663][712]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:308 [2020.06.10-18.28.42:728][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.28.43:770][780]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.28.43:771][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:305, completeWeb:false, teleport:true ) [2020.06.10-18.28.43:771][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:105) [2020.06.10-18.28.43:835][785]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.28.43:993][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.28.44:299][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:305 [2020.06.10-18.28.44:835][846]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.28.44:835][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:205, completeWeb:false, teleport:false ) [2020.06.10-18.28.44:836][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:203) [2020.06.10-18.28.44:908][851]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.28.45:094][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.28.45:159][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:205 [2020.06.10-18.28.47:355][ 1]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.28.47:355][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:204, completeWeb:false, teleport:false ) [2020.06.10-18.28.47:356][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:302) [2020.06.10-18.28.47:450][ 8]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.28.47:531][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.28.47:662][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:204 [2020.06.10-18.28.47:901][ 35]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.28.48:048][ 44]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.28.48:075][ 46]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.178374 seconds [2020.06.10-18.28.48:921][ 97]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.28.48:921][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:103, completeWeb:true, teleport:false ) [2020.06.10-18.28.48:922][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:310) [2020.06.10-18.28.49:008][103]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.28.49:291][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.28.49:953][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:103 [2020.06.10-18.28.50:069][161]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94516] [2020.06.10-18.28.50:069][161]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.28.50:070][161]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18508&schemaVersion=0] [2020.06.10-18.28.50:073][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435458 (playerChanged=false), bloodpoints:863781, #nodesDataArray:33, #pathsDataArray:44, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:50, prestige:3, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.10-18.28.50:073][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.10-18.28.50:076][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000592134893 ) [2020.06.10-18.28.50:076][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000592134893 [2020.06.10-18.28.50:296][176]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18508&schemaVersion=0] [2020.06.10-18.28.50:296][176]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.28.51:542][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.28.51:558][252]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000592134893 seconds [2020.06.10-18.28.51:559][252]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:50, prestige:3, #levelUpDetailsDataArray:0 [2020.06.10-18.28.51:689][259]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.28.51:809][265]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.10-18.28.51:809][265]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:33, #pathsDataArray:44, animate:true [2020.06.10-18.28.52:102][265]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.60000069513917 ) [2020.06.10-18.28.52:102][265]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.60000069513917 [2020.06.10-18.28.52:102][265]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.10-18.28.53:417][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.60000069513917 seconds [2020.06.10-18.28.58:098][630]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.28.58:210][637]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.28.58:227][638]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.126410 seconds [2020.06.10-18.29.02:799][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.10-18.29.02:865][925]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.10-18.29.02:865][925]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.10-18.29.02:928][928]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-18.29.02:960][930]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-18.29.08:255][258]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.29.09:691][347]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.29.09:723][349]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 1.458051 seconds [2020.06.10-18.29.19:740][970]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.29.19:968][984]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.29.19:999][986]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.247580 seconds [2020.06.10-18.29.27:937][478]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.10-18.29.27:937][478]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.10-18.29.28:030][483]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-18.29.28:765][528]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.10-18.29.28:810][532]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.10-18.29.28:810][532]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.10-18.29.28:858][534]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-18.29.28:923][538]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-18.29.30:030][605]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.29.30:158][613]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.29.30:192][615]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.146141 seconds [2020.06.10-18.29.33:235][803]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.10-18.29.33:235][803]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.10-18.29.33:265][804]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-18.29.33:797][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.10-18.29.33:832][840]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.10-18.29.33:832][840]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.10-18.29.33:895][843]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-18.29.33:928][845]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-18.29.39:122][167]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.10-18.29.39:122][167]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.10-18.29.39:170][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-18.29.40:219][235]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.29.40:380][245]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.29.40:398][246]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.164964 seconds [2020.06.10-18.29.44:706][512]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.29.44:707][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:101) [2020.06.10-18.29.44:772][517]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.29.44:900][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.29.45:401][555]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.29.45:402][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:202) [2020.06.10-18.29.45:531][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.29.45:950][590]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.29.46:067][596]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.29.46:068][596]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_OpenMysteryBox Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.10-18.29.46:068][596]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.29.46:068][596]GameFlow: Writing Profile Stat DBD_Event1_Stat3: 1 [2020.06.10-18.29.46:068][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:201) [2020.06.10-18.29.46:139][601]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.29.46:273][609]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.29.46:355][615]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA43C610] Result: '1' k_EResultOK (success) [2020.06.10-18.29.46:355][615]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA43C610]' succeeded in 0.274092 seconds [2020.06.10-18.29.46:661][634]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA43BE00] Result: '1' k_EResultOK (success) [2020.06.10-18.29.46:675][635]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.588043 seconds [2020.06.10-18.29.46:724][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.29.47:531][687]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.29.47:532][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:406, completeWeb:false, teleport:false ) [2020.06.10-18.29.47:532][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:406 [2020.06.10-18.29.47:532][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:103) [2020.06.10-18.29.47:597][692]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.29.47:692][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.29.48:160][726]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.29.48:161][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:311, completeWeb:false, teleport:false ) [2020.06.10-18.29.48:161][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:203) [2020.06.10-18.29.48:246][732]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.29.48:305][735]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.29.48:468][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:311 [2020.06.10-18.29.48:963][775]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.29.48:964][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:210, completeWeb:false, teleport:false ) [2020.06.10-18.29.48:965][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:303) [2020.06.10-18.29.49:033][780]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.29.49:095][783]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.29.49:274][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:210 [2020.06.10-18.29.49:866][830]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.29.49:867][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:310, completeWeb:false, teleport:false ) [2020.06.10-18.29.49:868][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:102) [2020.06.10-18.29.49:954][836]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.29.50:031][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.29.50:193][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:310 [2020.06.10-18.29.50:420][865]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.29.50:566][874]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.29.50:598][876]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.166449 seconds [2020.06.10-18.29.50:726][883]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.29.50:727][883]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:209, completeWeb:false, teleport:false ) [2020.06.10-18.29.50:728][883]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:206) [2020.06.10-18.29.50:798][888]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.29.50:935][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.29.51:034][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:209 [2020.06.10-18.29.51:669][941]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.29.51:669][941]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:309, completeWeb:false, teleport:false ) [2020.06.10-18.29.51:670][941]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:105) [2020.06.10-18.29.51:779][949]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.29.51:890][955]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.29.51:972][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:309 [2020.06.10-18.29.52:643][ 1]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.29.52:644][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:308, completeWeb:false, teleport:true ) [2020.06.10-18.29.52:644][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:208) [2020.06.10-18.29.52:712][ 6]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.29.52:866][ 15]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.29.53:173][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:308 [2020.06.10-18.29.54:097][ 91]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.29.54:098][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:307, completeWeb:false, teleport:true ) [2020.06.10-18.29.54:098][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:104) [2020.06.10-18.29.54:195][ 98]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.29.54:257][101]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.29.54:630][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:307 [2020.06.10-18.29.55:563][181]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.29.55:563][181]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:207, completeWeb:false, teleport:false ) [2020.06.10-18.29.55:564][181]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:306) [2020.06.10-18.29.55:635][186]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.29.55:772][194]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.29.55:870][200]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:207 [2020.06.10-18.29.56:466][237]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.29.56:466][237]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:304, completeWeb:false, teleport:true ) [2020.06.10-18.29.56:466][237]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:205) [2020.06.10-18.29.56:520][241]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.29.56:659][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.29.56:967][268]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:304 [2020.06.10-18.29.57:034][272]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.10-18.29.57:525][302]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.29.57:525][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:204, completeWeb:false, teleport:false ) [2020.06.10-18.29.57:525][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:305) [2020.06.10-18.29.57:632][309]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.29.57:735][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.29.57:833][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:204 [2020.06.10-18.29.59:333][410]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.29.59:592][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.30.00:066][455]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.30.00:066][455]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.10-18.30.00:087][456]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.30.00:087][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.30.00:089][456]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.30.00:089][456]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.30.00:089][456]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.30.00:089][456]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.30.00:089][456]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.06.10-18.30.00:089][456]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.30.00:090][456]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.30.00:090][456]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.30.00:090][456]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.30.00:090][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.30.00:143][456]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.30.00:143][456]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.30.00:143][456]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.30.00:333][456]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.30.00:333][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.30.00:340][456]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.30.00:340][456]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.30.00:366][456]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.30.00:366][456]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.30.00:367][456]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-18.30.00:651][466]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.30.01:432][505]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.30.01:435][506]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.798214 seconds [2020.06.10-18.30.11:471][ 9]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.30.11:618][ 16]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.30.11:638][ 18]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.175439 seconds [2020.06.10-18.30.21:697][523]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.30.21:831][530]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.30.21:842][531]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.164547 seconds [2020.06.10-18.30.27:699][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.10-18.30.27:727][829]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.10-18.30.27:727][829]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.10-18.30.27:808][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-18.30.27:808][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-18.30.31:884][ 33]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.30.32:111][ 44]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.30.32:115][ 45]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.240318 seconds [2020.06.10-18.30.42:150][544]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.30.42:270][550]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.30.42:276][551]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.134211 seconds [2020.06.10-18.30.52:324][ 50]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.30.52:430][ 55]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.30.52:449][ 57]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.145081 seconds [2020.06.10-18.31.02:497][557]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.31.02:643][564]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.31.02:643][564]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-18.31.02:643][564]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-18.31.02:643][564]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.10-18.31.02:643][564]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-18.31.02:643][564]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-18.31.02:643][564]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-18.31.02:643][564]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-18.31.02:643][564]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.06.10-18.31.02:643][564]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.06.10-18.31.02:643][564]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-18.31.02:643][564]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.06.10-18.31.02:643][564]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.10-18.31.02:643][564]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-18.31.02:643][564]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.06.10-18.31.02:643][564]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-18.31.02:643][564]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-18.31.02:643][564]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.10-18.31.02:643][564]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-18.31.02:643][564]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.10-18.31.02:643][564]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.06.10-18.31.02:643][564]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-18.31.02:643][564]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.06.10-18.31.02:644][564]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.06.10-18.31.02:644][564]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-18.31.02:644][564]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.06.10-18.31.02:644][564]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-18.31.02:644][564]LogOnlineSession: Verbose: OSS: MirrorsSessionId=6d213b17-77fd-40f0-b975-534818f60e80 : OnlineService [2020.06.10-18.31.02:644][564]LogOnlineSession: Verbose: OSS: MatchMembersA=["3d851480-bd94-11e6-b0c2-879f2804d5d0"] : OnlineService [2020.06.10-18.31.02:644][564]LogOnlineSession: Verbose: OSS: MatchMembersB=["3f1f3259-a7d8-496e-be70-688a587cfa7f","75c5ec00-bdbe-11e6-a118-eb9638f3fa3a"] : OnlineService [2020.06.10-18.31.02:644][564]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-18.31.02:644][564]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-18.31.02:644][564]LogOnlineSession: Verbose: OSS: EncryptionKey=bhHwQG/eBF0Wk80I5N+dZJVAGpbdJp4mh4GcD4ZiNAI= : OnlineService [2020.06.10-18.31.02:644][564]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-18.31.02:644][564]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.06.10-18.31.02:644][564]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/6d213b17-77fd-40f0-b975-534818f60e80] [2020.06.10-18.31.02:665][566]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.178067 seconds [2020.06.10-18.31.02:683][566]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: GameSession [2020.06.10-18.31.02:763][570]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/6d213b17-77fd-40f0-b975-534818f60e80] [2020.06.10-18.31.02:763][570]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.31.02:763][570]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.06.10-18.31.05:624][713]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.10-18.31.05:624][713]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.10-18.31.05:728][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-18.31.07:749][820]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.06.10-18.31.07:749][820]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/6d213b17-77fd-40f0-b975-534818f60e80] [2020.06.10-18.31.07:829][824]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/6d213b17-77fd-40f0-b975-534818f60e80] [2020.06.10-18.31.07:829][824]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.31.07:829][824]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.06.10-18.31.10:579][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.31.10:579][963]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.10-18.31.10:595][964]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.10:595][964]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.31.10:597][964]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.10:597][964]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.10:597][964]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.10:597][964]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.10:597][964]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.10:597][964]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.10:598][964]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.10:598][964]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.10:598][964]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.31.10:645][964]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.10:645][964]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.10:645][964]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.10:670][964]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.31.10:670][964]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.31.10:677][964]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.10:677][964]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.10:735][964]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.10:735][964]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.10:735][964]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-18.31.12:829][ 73]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.06.10-18.31.12:829][ 73]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/6d213b17-77fd-40f0-b975-534818f60e80] [2020.06.10-18.31.12:909][ 78]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/6d213b17-77fd-40f0-b975-534818f60e80] [2020.06.10-18.31.12:910][ 78]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.31.12:910][ 78]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.06.10-18.31.13:665][119]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.31.13:870][120]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.31.13:870][120]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.31.13:870][120]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.06.10-18.31.13:870][120]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.31.13:870][120]LogCustomization: ------ [2020.06.10-18.31.13:870][120]LogCustomization: --> HB_Torso02 [2020.06.10-18.31.13:871][120]LogCustomization: --> TC_Legs006 [2020.06.10-18.31.13:871][120]LogCustomization: --> TC_W05_03 [2020.06.10-18.31.13:871][120]LogCustomization: ------ [2020.06.10-18.31.13:871][120]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.31.13:871][120]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.31.13:871][120]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.31.13:871][120]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.31.13:871][120]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.31.13:871][120]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.31.15:128][194]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.10-18.31.15:245][202]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.10-18.31.15:245][202]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.10-18.31.15:306][205]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-18.31.15:338][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-18.31.17:888][361]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.06.10-18.31.17:889][361]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/6d213b17-77fd-40f0-b975-534818f60e80] [2020.06.10-18.31.17:985][367]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/6d213b17-77fd-40f0-b975-534818f60e80] [2020.06.10-18.31.17:986][367]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.31.17:986][367]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.06.10-18.31.17:986][367]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.06.10-18.31.17:986][367]GameFlow: Joining sesion : GameSession [2020.06.10-18.31.17:986][367]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.06.10-18.31.17:986][367]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.06.10-18.31.17:986][367]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.06.10-18.31.17:986][367]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.06.10-18.31.17:986][367]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.06.10-18.31.17:986][367]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.06.10-18.31.17:986][367]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-18.31.17:987][367]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.06.10-18.31.17:987][367]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [Success] [2020.06.10-18.31.17:987][367]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.31.17:987][367]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.10-18.31.18:001][367]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.18:001][367]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.31.18:017][367]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.18:017][367]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.18:017][367]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.18:017][367]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.18:138][367]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.18:138][367]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.18:138][367]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.18:138][367]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.18:139][367]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.10-18.31.18:141][367]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.18:141][367]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.18:141][367]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.18:141][367]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-18.31.18:141][367]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-18.31.18:141][367]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.10-18.31.18:141][367]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.10-18.31.18:142][367]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-18.31.18:142][367]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.10-18.31.18:142][367]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-18.31.18:142][367]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-18.31.18:142][367]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.31.18:142][367]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-18.31.18:142][367]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.31.18:142][367]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.31.18:142][367]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.31.18:142][367]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-18.31.18:142][367]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.31.18:143][367]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-18.31.18:143][367]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-18.31.18:143][367]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.31.18:143][367]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.31.18:143][367]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.31.18:143][367]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.31.18:143][367]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.31.18:143][367]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-18.31.18:143][367]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-18.31.18:143][367]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.31.18:143][367]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.10-18.31.18:143][367]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.18:143][367]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.10-18.31.18:217][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.10-18.31.18:217][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:217][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.10-18.31.18:217][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:217][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.10-18.31.18:217][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:217][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.10-18.31.18:217][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:218][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.10-18.31.18:218][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:218][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.10-18.31.18:218][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:218][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.10-18.31.18:218][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:218][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.10-18.31.18:218][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:218][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.10-18.31.18:218][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:219][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.10-18.31.18:219][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:219][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.10-18.31.18:219][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:219][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.10-18.31.18:219][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:219][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.10-18.31.18:219][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:219][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.10-18.31.18:219][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:219][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.10-18.31.18:219][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:220][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.10-18.31.18:220][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:220][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.10-18.31.18:220][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:220][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.10-18.31.18:220][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:220][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.10-18.31.18:220][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:220][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.10-18.31.18:220][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:220][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.10-18.31.18:220][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:220][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.10-18.31.18:220][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:221][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.10-18.31.18:221][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:221][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.10-18.31.18:221][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:221][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.10-18.31.18:221][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:221][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.10-18.31.18:221][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:221][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.10-18.31.18:221][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:221][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.10-18.31.18:221][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:221][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.10-18.31.18:221][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:222][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.10-18.31.18:222][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:222][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.10-18.31.18:222][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:222][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.10-18.31.18:222][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:222][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.10-18.31.18:222][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:222][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.10-18.31.18:222][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:222][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.10-18.31.18:222][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:222][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.10-18.31.18:222][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:223][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.10-18.31.18:223][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:223][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.10-18.31.18:223][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:223][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.10-18.31.18:223][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:223][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.10-18.31.18:223][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:223][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.10-18.31.18:223][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:223][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.10-18.31.18:224][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:224][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.10-18.31.18:224][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:224][367]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.10-18.31.18:224][367]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.31.18:225][367]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.31.18:225][367]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-18.31.18:225][367]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.31.18:225][367]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.31.18:225][367]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.31.18:225][367]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-18.31.18:247][368]r.CullAll = "1" [2020.06.10-18.31.19:152][423]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-18.31.19:152][423]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.06.10-18.31.19:152][423]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-18.31.19:167][424]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.10-18.31.19:167][424]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.10-18.31.19:168][424]LogNet: Browse: 18.212.135.203//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=RavenWreath?KillerPips=72?SurvivorPips=15?MaxPlayers=5?Addons=Addon_Chainsaw_005;Addon_Chainsaw_003?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;SpiritFury?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live [2020.06.10-18.31.19:168][424]LogInit: WinSock: Socket queue 32768 / 32768 [2020.06.10-18.31.19:169][424]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.06.10-18.31.19:169][424]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.06.10-18.31.19:169][424]LogNet: Game client on port 7777, rate 10000 [2020.06.10-18.31.19:313][433]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 18.212.135.203:7777, Name: SteamNetConnection_3, Driver: PendingNetDriver SteamNetDriver_3, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.06.10-18.31.19:441][441]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.06.10-18.31.19:442][441]LogLoad: LoadMap: 18.212.135.203//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=RavenWreath?KillerPips=72?SurvivorPips=15?MaxPlayers=5?Addons=Addon_Chainsaw_005;Addon_Chainsaw_003?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;SpiritFury?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.06.10-18.31.19:443][441]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-18.31.19:443][441]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-18.31.19:443][441]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-18.31.19:443][441]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435458 [2020.06.10-18.31.19:474][441]LogUObjectHash: Compacting FUObjectHashTables data took 9.39ms [2020.06.10-18.31.19:495][441]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.31.19:498][441]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.31.19:498][441]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.10-18.31.19:498][441]LogStreaming: Flushing async loaders. [2020.06.10-18.31.19:499][441]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.31.19:499][441]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.10-18.31.19:499][441]LogStreaming: Flushing async loaders. [2020.06.10-18.31.19:550][441]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.31.19:563][441]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.31.19:670][441]LogStreaming: Flushing async loaders took 170ms. [2020.06.10-18.31.19:671][441]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.10-18.31.19:671][441]LogStreaming: Flushing async loaders. [2020.06.10-18.31.19:857][441]LogStreaming: Flushing async loaders took 186ms. [2020.06.10-18.31.19:859][441]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.10-18.31.19:859][441]LogStreaming: Flushing async loaders. [2020.06.10-18.31.19:859][441]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.31.19:860][441]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.10-18.31.19:860][441]LogStreaming: Flushing async loaders. [2020.06.10-18.31.19:860][441]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.31.19:860][441]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.10-18.31.19:860][441]LogStreaming: Flushing async loaders. [2020.06.10-18.31.19:880][441]LogStreaming: Flushing async loaders took 20ms. [2020.06.10-18.31.19:880][441]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.10-18.31.19:881][441]LogStreaming: Flushing async loaders. [2020.06.10-18.31.19:883][441]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.31.19:883][441]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.10-18.31.19:883][441]LogStreaming: Flushing async loaders. [2020.06.10-18.31.19:883][441]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.31.19:883][441]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.06.10-18.31.19:883][441]LogStreaming: Flushing async loaders. [2020.06.10-18.31.19:909][441]LogStreaming: Flushing async loaders took 26ms. [2020.06.10-18.31.19:912][441]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.06.10-14.31.19 [2020.06.10-18.31.19:912][441]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.06.10-18.31.19:912][441]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.10-18.31.19:921][441]LogWorld: Bringing up level for play took: 0.009115 [2020.06.10-18.31.19:922][441]LogLoad: Took 0.479405 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.06.10-18.31.20:053][447]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.06.10-18.31.20:053][447]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.10-18.31.20:102][450]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000043 seconds [2020.06.10-18.31.20:102][450]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.06.10-18.31.20:102][450]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.06.10-18.31.20:246][459]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-18.31.20:246][459]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.245' TotalLoadTime='2.245' TimeStamp='2020-06-10T18:31:18.961Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC5B7C08D80D6ABB69BF0EE7358D68' LobbyId='014D8D3008D80D6C75AEF5F40FCB52FE' [2020.06.10-18.31.20:246][459]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-18.31.20:247][459]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.245' TimeStamp='2020-06-10T18:31:18.961Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC5B7C08D80D6ABB69BF0EE7358D68' LobbyId='014D8D3008D80D6C75AEF5F40FCB52FE' [2020.06.10-18.31.20:247][459]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-18.31.20:247][459]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.245' TimeStamp='2020-06-10T18:31:18.961Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC5B7C08D80D6ABB69BF0EE7358D68' LobbyId='014D8D3008D80D6C75AEF5F40FCB52FE' [2020.06.10-18.31.20:247][459]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-18.31.20:374][467]LogDBDEasyAntiCheat: RPC to validate server [2020.06.10-18.31.20:375][467]LogDBDEasyAntiCheat: Server is dedicated [2020.06.10-18.31.20:375][467]LogDBDEasyAntiCheat: slave connected [2020.06.10-18.31.20:407][469]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-18.31.20:407][469]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:75c5ec00-bdbe-11e6-a118-eb9638f3fa3a|76561198195428973 [2020.06.10-18.31.20:407][469]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-18.31.20:407][469]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.31.20:407][469]LogCustomization: ------ [2020.06.10-18.31.20:407][469]LogCustomization: --> CM_Head010_01 [2020.06.10-18.31.20:407][469]LogCustomization: --> CM_Torso013 [2020.06.10-18.31.20:407][469]LogCustomization: --> CM_Legs009 [2020.06.10-18.31.20:407][469]LogCustomization: ------ [2020.06.10-18.31.20:408][469]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-18.31.20:408][469]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:3d851480-bd94-11e6-b0c2-879f2804d5d0|76561198115048270 [2020.06.10-18.31.20:408][469]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-18.31.20:408][469]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.31.20:408][469]LogCustomization: ------ [2020.06.10-18.31.20:408][469]LogCustomization: --> HB_Torso02 [2020.06.10-18.31.20:408][469]LogCustomization: --> TC_Legs006 [2020.06.10-18.31.20:408][469]LogCustomization: --> TC_W05_03 [2020.06.10-18.31.20:408][469]LogCustomization: ------ [2020.06.10-18.31.20:408][469]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-18.31.20:408][469]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-18.31.20:409][469]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-18.31.20:409][469]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.161' TotalLoadTime='2.406' TimeStamp='2020-06-10T18:31:19.122Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC5B7C08D80D6ABB69BF0EE7358D68' LobbyId='014D8D3008D80D6C75AEF5F40FCB52FE' [2020.06.10-18.31.20:409][469]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.06.10-18.31.20:409][469]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.10-18.31.20:424][470]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.10-18.31.20:424][470]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.10-18.31.20:424][470]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.212.135.203//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=RavenWreath?KillerPips=72?SurvivorPips=15?MaxPlayers=5?Addons=Addon_Chainsaw_005;Addon_Chainsaw_003?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;SpiritFury?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-18.31.20:810][494]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.31.20:810][494]LogCustomization: ------ [2020.06.10-18.31.20:810][494]LogCustomization: --> CM_Head010_01 [2020.06.10-18.31.20:810][494]LogCustomization: --> CM_Torso013 [2020.06.10-18.31.20:810][494]LogCustomization: --> CM_Legs009 [2020.06.10-18.31.20:810][494]LogCustomization: ------ [2020.06.10-18.31.21:214][519]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-18.31.21:214][519]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:3f1f3259-a7d8-496e-be70-688a587cfa7f|76561198965997770 [2020.06.10-18.31.21:214][519]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-18.31.21:214][519]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.31.21:214][519]LogCustomization: ------ [2020.06.10-18.31.21:214][519]LogCustomization: --> FM_Head001_02 [2020.06.10-18.31.21:214][519]LogCustomization: --> FM_Torso001_02 [2020.06.10-18.31.21:214][519]LogCustomization: --> FM_Legs001_02 [2020.06.10-18.31.21:214][519]LogCustomization: ------ [2020.06.10-18.31.21:214][519]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-18.31.21:246][521]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-18.31.21:246][521]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:89799328-5918-45fa-97d9-5bd37101c1e4|76561198408110944 [2020.06.10-18.31.21:246][521]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-18.31.21:246][521]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.31.21:246][521]LogCustomization: ------ [2020.06.10-18.31.21:246][521]LogCustomization: --> FM_Head002 [2020.06.10-18.31.21:246][521]LogCustomization: --> FM_Torso003_01 [2020.06.10-18.31.21:246][521]LogCustomization: --> FM_Legs003_01 [2020.06.10-18.31.21:246][521]LogCustomization: ------ [2020.06.10-18.31.21:246][521]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-18.31.21:375][529]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.31.21:375][529]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.31.21:423][532]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.31.21:424][532]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-18.31.21:424][532]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.10-18.31.21:424][532]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.10-18.31.21:424][532]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.21:424][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.10-18.31.21:424][532]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.21:424][532]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.21:424][532]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.21:424][532]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-18.31.21:424][532]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-18.31.21:424][532]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.21:424][532]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.10-18.31.21:425][532]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.31.21:425][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-18.31.21:561][532]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.31.21:561][532]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.31.21:561][532]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.31.21:561][532]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-18.31.21:561][532]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-18.31.21:561][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-18.31.21:561][532]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.21:561][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.31.21:621][532]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.21:621][532]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.21:621][532]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.31.21:621][532]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-18.31.21:623][532]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-18.31.21:623][532]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-18.31.21:623][532]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.31.21:623][532]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-18.31.21:623][532]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.31.21:623][532]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.31.21:623][532]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.31.21:623][532]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.31.21:623][532]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.10-18.31.21:623][532]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.31.21:623][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-18.31.21:624][532]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.31.21:624][532]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.31.21:624][532]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.21:648][532]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-18.31.21:648][532]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-18.31.21:649][532]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.31.21:649][532]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-18.31.21:649][532]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.31.21:649][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.31.21:656][532]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-18.31.21:656][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-18.31.21:657][532]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.21:657][532]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.21:764][532]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94580] [2020.06.10-18.31.21:764][532]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.31.21:766][532]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18509&schemaVersion=0] [2020.06.10-18.31.21:767][532]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.21:767][532]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.21:767][532]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-18.31.21:898][533]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-18.31.21:898][533]r.CullAll = "0" [2020.06.10-18.31.21:899][533]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.31.21:899][533]LogCustomization: ------ [2020.06.10-18.31.21:899][533]LogCustomization: --> FM_Head002 [2020.06.10-18.31.21:899][533]LogCustomization: --> FM_Torso003_01 [2020.06.10-18.31.21:899][533]LogCustomization: --> FM_Legs003_01 [2020.06.10-18.31.21:899][533]LogCustomization: ------ [2020.06.10-18.31.21:900][533]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.31.21:900][533]LogCustomization: ------ [2020.06.10-18.31.21:900][533]LogCustomization: --> FM_Head001_02 [2020.06.10-18.31.21:900][533]LogCustomization: --> FM_Torso001_02 [2020.06.10-18.31.21:900][533]LogCustomization: --> FM_Legs001_02 [2020.06.10-18.31.21:900][533]LogCustomization: ------ [2020.06.10-18.31.21:901][533]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-18.31.21:901][533]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-18.31.21:901][533]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.10-18.31.21:901][533]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.10-18.31.21:901][533]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-18.31.21:909][533]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-18.31.22:032][534]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18509&schemaVersion=0] [2020.06.10-18.31.22:033][534]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.31.22:150][534]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94580] [2020.06.10-18.31.22:150][534]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.31.22:152][534]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18510&schemaVersion=0] [2020.06.10-18.31.22:152][534]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-18.31.22:152][534]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-18.31.22:153][534]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-18.31.22:153][534]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-18.31.22:153][534]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-18.31.22:153][534]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.10-18.31.22:155][534]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000057 seconds [2020.06.10-18.31.22:155][534]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.31.22:156][534]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.31.22:156][534]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.9 [2020.06.10-18.31.22:157][534]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.31.22:157][534]LogCustomization: ------ [2020.06.10-18.31.22:157][534]LogCustomization: --> HB_Torso02 [2020.06.10-18.31.22:157][534]LogCustomization: --> TC_Legs006 [2020.06.10-18.31.22:157][534]LogCustomization: --> TC_W05_03 [2020.06.10-18.31.22:157][534]LogCustomization: ------ [2020.06.10-18.31.22:157][534]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.31.22:157][534]LogStreaming: Flushing async loaders. [2020.06.10-18.31.22:187][534]LogStreaming: Flushing async loaders took 30ms. [2020.06.10-18.31.22:187][534]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.31.22:187][534]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.31.22:187][534]LogStreaming: Flushing async loaders. [2020.06.10-18.31.22:198][534]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-18.31.22:198][534]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.31.22:198][534]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.31.22:199][534]LogStreaming: Flushing async loaders. [2020.06.10-18.31.22:201][534]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.31.22:202][534]LogStreaming: Flushing async loaders. [2020.06.10-18.31.22:204][534]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.31.22:204][534]LogStreaming: Flushing async loaders. [2020.06.10-18.31.22:205][534]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.31.22:206][534]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.31.22:207][534]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : CM_Head010_01. CM_Torso013. CM_Legs009. [2020.06.10-18.31.22:207][534]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-18.31.22:207][534]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : FM_Head001_02. FM_Torso001_02. FM_Legs001_02. [2020.06.10-18.31.22:207][534]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-18.31.22:207][534]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : FM_Head002. FM_Torso003_01. FM_Legs003_01. [2020.06.10-18.31.22:207][534]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-18.31.22:211][534]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_BoldCondensed" glyph 'G' (0x6f47) in ".instance11471.instance1218.instance856.main.instance11472.statusPlayer1.playerTagMc.playerName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] found. [2020.06.10-18.31.22:214][534]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_BoldCondensed" glyph '?' (0x7ea2) in ".instance11471.instance1218.instance856.main.instance11472.statusPlayer2.playerTagMc.playerName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] found. [2020.06.10-18.31.22:234][535]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-18.31.22:235][535]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-18.31.22:235][535]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-18.31.22:235][535]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.06.10-18.31.22:236][535]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000035 seconds [2020.06.10-18.31.22:237][535]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.3 [2020.06.10-18.31.22:237][535]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.31.22:237][535]LogCustomization: ------ [2020.06.10-18.31.22:237][535]LogCustomization: --> CM_Head010_01 [2020.06.10-18.31.22:237][535]LogCustomization: --> CM_Torso013 [2020.06.10-18.31.22:237][535]LogCustomization: --> CM_Legs009 [2020.06.10-18.31.22:237][535]LogCustomization: ------ [2020.06.10-18.31.22:237][535]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head010_01 [2020.06.10-18.31.22:237][535]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.31.22:240][535]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.31.22:241][535]LogStreaming: Flushing async loaders. [2020.06.10-18.31.22:253][535]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-18.31.22:254][535]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head010_01 [2020.06.10-18.31.22:254][535]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso013 [2020.06.10-18.31.22:254][535]LogStreaming: Flushing async loaders. [2020.06.10-18.31.22:275][535]LogStreaming: Flushing async loaders took 21ms. [2020.06.10-18.31.22:285][535]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso013 [2020.06.10-18.31.22:285][535]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs009 [2020.06.10-18.31.22:286][535]LogStreaming: Flushing async loaders. [2020.06.10-18.31.22:292][535]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-18.31.22:292][535]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs009 [2020.06.10-18.31.22:292][535]LogStreaming: Flushing async loaders. [2020.06.10-18.31.22:295][535]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.31.22:296][535]LogStreaming: Flushing async loaders. [2020.06.10-18.31.22:298][535]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.31.22:298][535]LogStreaming: Flushing async loaders. [2020.06.10-18.31.22:300][535]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.31.22:300][535]LogStreaming: Flushing async loaders. [2020.06.10-18.31.22:305][535]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-18.31.22:306][535]LogStreaming: Flushing async loaders. [2020.06.10-18.31.22:313][535]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-18.31.22:313][535]LogStreaming: Flushing async loaders. [2020.06.10-18.31.22:318][535]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-18.31.22:319][535]LogStreaming: Flushing async loaders. [2020.06.10-18.31.22:320][535]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.31.22:320][535]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-18.31.22:321][535]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-18.31.22:321][535]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-18.31.22:321][535]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 8. [2020.06.10-18.31.22:322][535]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000044 seconds [2020.06.10-18.31.22:323][535]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.6 [2020.06.10-18.31.22:323][535]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.31.22:323][535]LogCustomization: ------ [2020.06.10-18.31.22:323][535]LogCustomization: --> FM_Head001_02 [2020.06.10-18.31.22:323][535]LogCustomization: --> FM_Torso001_02 [2020.06.10-18.31.22:323][535]LogCustomization: --> FM_Legs001_02 [2020.06.10-18.31.22:323][535]LogCustomization: ------ [2020.06.10-18.31.22:323][535]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head001_02 [2020.06.10-18.31.22:323][535]LogStreaming: Flushing async loaders. [2020.06.10-18.31.22:325][535]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.31.22:325][535]LogStreaming: Flushing async loaders. [2020.06.10-18.31.22:330][535]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-18.31.22:330][535]LogStreaming: Flushing async loaders. [2020.06.10-18.31.22:336][535]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-18.31.22:336][535]LogStreaming: Flushing async loaders. [2020.06.10-18.31.22:340][535]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-18.31.22:341][535]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head001_02 [2020.06.10-18.31.22:341][535]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso001_02 [2020.06.10-18.31.22:341][535]LogStreaming: Flushing async loaders. [2020.06.10-18.31.22:351][535]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-18.31.22:354][535]LogStreaming: Flushing async loaders. [2020.06.10-18.31.22:356][535]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.31.22:356][535]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso001_02 [2020.06.10-18.31.22:356][535]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs001_02 [2020.06.10-18.31.22:356][535]LogStreaming: Flushing async loaders. [2020.06.10-18.31.22:360][535]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.31.22:360][535]LogStreaming: Flushing async loaders. [2020.06.10-18.31.22:361][535]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.31.22:361][535]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs001_02 [2020.06.10-18.31.22:362][535]LogStreaming: Flushing async loaders. [2020.06.10-18.31.22:369][535]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-18.31.22:370][535]LogStreaming: Flushing async loaders. [2020.06.10-18.31.22:376][535]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-18.31.22:376][535]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-18.31.22:376][535]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-18.31.22:376][535]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-18.31.22:376][535]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 8. [2020.06.10-18.31.22:377][535]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000109 seconds [2020.06.10-18.31.22:378][535]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.4 [2020.06.10-18.31.22:378][535]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.31.22:378][535]LogCustomization: ------ [2020.06.10-18.31.22:378][535]LogCustomization: --> FM_Head002 [2020.06.10-18.31.22:378][535]LogCustomization: --> FM_Torso003_01 [2020.06.10-18.31.22:378][535]LogCustomization: --> FM_Legs003_01 [2020.06.10-18.31.22:378][535]LogCustomization: ------ [2020.06.10-18.31.22:378][535]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head002 [2020.06.10-18.31.22:378][535]LogStreaming: Flushing async loaders. [2020.06.10-18.31.22:379][535]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.31.22:379][535]LogStreaming: Flushing async loaders. [2020.06.10-18.31.22:386][535]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-18.31.22:387][535]LogStreaming: Flushing async loaders. [2020.06.10-18.31.22:390][535]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-18.31.22:391][535]LogStreaming: Flushing async loaders. [2020.06.10-18.31.22:393][535]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.31.22:393][535]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head002 [2020.06.10-18.31.22:393][535]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso003_01 [2020.06.10-18.31.22:393][535]LogStreaming: Flushing async loaders. [2020.06.10-18.31.22:401][535]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-18.31.22:401][535]LogStreaming: Flushing async loaders. [2020.06.10-18.31.22:402][535]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.31.22:403][535]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso003_01 [2020.06.10-18.31.22:403][535]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs003_01 [2020.06.10-18.31.22:403][535]LogStreaming: Flushing async loaders. [2020.06.10-18.31.22:407][535]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-18.31.22:407][535]LogStreaming: Flushing async loaders. [2020.06.10-18.31.22:409][535]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.31.22:409][535]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs003_01 [2020.06.10-18.31.22:410][535]LogStreaming: Flushing async loaders. [2020.06.10-18.31.22:413][535]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.31.22:414][535]LogStreaming: Flushing async loaders. [2020.06.10-18.31.22:416][535]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.31.22:426][536]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18510&schemaVersion=0] [2020.06.10-18.31.22:426][536]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.31.22:427][536]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-18.31.22:445][536]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.31.22:445][536]LogCustomization: ------ [2020.06.10-18.31.22:445][536]LogCustomization: --> HB_Torso02 [2020.06.10-18.31.22:445][536]LogCustomization: --> TC_Legs006 [2020.06.10-18.31.22:445][536]LogCustomization: --> TC_W05_03 [2020.06.10-18.31.22:445][536]LogCustomization: ------ [2020.06.10-18.31.22:445][536]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.31.22:445][536]LogCustomization: ------ [2020.06.10-18.31.22:445][536]LogCustomization: --> HB_Torso02 [2020.06.10-18.31.22:445][536]LogCustomization: --> TC_Legs006 [2020.06.10-18.31.22:445][536]LogCustomization: --> TC_W05_03 [2020.06.10-18.31.22:445][536]LogCustomization: ------ [2020.06.10-18.31.22:445][536]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.31.22:445][536]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.31.22:445][536]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.31.22:445][536]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.31.22:445][536]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.31.22:445][536]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.31.22:446][536]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.31.22:446][536]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.31.22:446][536]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-18.31.22:446][536]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:d6c72f88-5b69-49de-8e9e-be02ed25c18a|76561198142816105 [2020.06.10-18.31.22:446][536]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-18.31.22:446][536]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.31.22:446][536]LogCustomization: ------ [2020.06.10-18.31.22:446][536]LogCustomization: --> US_Head008 [2020.06.10-18.31.22:446][536]LogCustomization: --> US_Torso008 [2020.06.10-18.31.22:446][536]LogCustomization: --> US_Legs008 [2020.06.10-18.31.22:446][536]LogCustomization: ------ [2020.06.10-18.31.22:447][536]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.31.22:447][536]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.31.22:447][536]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.06.10-18.31.22:447][536]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.31.22:447][536]LogCustomization: ------ [2020.06.10-18.31.22:447][536]LogCustomization: --> HB_Torso02 [2020.06.10-18.31.22:447][536]LogCustomization: --> TC_Legs006 [2020.06.10-18.31.22:447][536]LogCustomization: --> TC_W05_03 [2020.06.10-18.31.22:447][536]LogCustomization: ------ [2020.06.10-18.31.22:447][536]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.31.22:447][536]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.31.22:447][536]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.31.22:447][536]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.31.22:447][536]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.31.22:447][536]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.31.22:447][536]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-18.31.22:449][536]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.31.22:450][536]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-18.31.22:450][536]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : US_Head008. US_Torso008. US_Legs008. [2020.06.10-18.31.22:450][536]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-18.31.22:481][537]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-18.31.22:481][537]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-18.31.22:481][537]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-18.31.22:481][537]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 20. [2020.06.10-18.31.22:484][537]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000036 seconds [2020.06.10-18.31.22:484][537]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.3 [2020.06.10-18.31.22:484][537]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.31.22:484][537]LogCustomization: ------ [2020.06.10-18.31.22:484][537]LogCustomization: --> US_Head008 [2020.06.10-18.31.22:484][537]LogCustomization: --> US_Torso008 [2020.06.10-18.31.22:484][537]LogCustomization: --> US_Legs008 [2020.06.10-18.31.22:484][537]LogCustomization: ------ [2020.06.10-18.31.22:484][537]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Head008 [2020.06.10-18.31.22:484][537]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.31.22:503][537]LogStreaming: Flushing async loaders took 18ms. [2020.06.10-18.31.22:503][537]GameFlow: (CustomizedAudio) - Update Sound with item US_Head008 [2020.06.10-18.31.22:503][537]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Torso008 [2020.06.10-18.31.22:503][537]LogStreaming: Flushing async loaders. [2020.06.10-18.31.22:506][537]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.31.22:507][537]LogStreaming: Flushing async loaders. [2020.06.10-18.31.22:511][537]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-18.31.22:512][537]GameFlow: (CustomizedAudio) - Update Sound with item US_Torso008 [2020.06.10-18.31.22:512][537]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Legs008 [2020.06.10-18.31.22:512][537]LogStreaming: Flushing async loaders. [2020.06.10-18.31.22:515][537]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.31.22:516][537]GameFlow: (CustomizedAudio) - Update Sound with item US_Legs008 [2020.06.10-18.31.22:581][541]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.31.22:581][541]LogCustomization: ------ [2020.06.10-18.31.22:581][541]LogCustomization: --> CM_Head010_01 [2020.06.10-18.31.22:581][541]LogCustomization: --> CM_Torso013 [2020.06.10-18.31.22:581][541]LogCustomization: --> CM_Legs009 [2020.06.10-18.31.22:581][541]LogCustomization: ------ [2020.06.10-18.31.22:581][541]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.31.22:581][541]LogCustomization: ------ [2020.06.10-18.31.22:581][541]LogCustomization: --> CM_Head010_01 [2020.06.10-18.31.22:581][541]LogCustomization: --> CM_Torso013 [2020.06.10-18.31.22:581][541]LogCustomization: --> CM_Legs009 [2020.06.10-18.31.22:581][541]LogCustomization: ------ [2020.06.10-18.31.22:581][541]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head010_01 [2020.06.10-18.31.22:581][541]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head010_01 [2020.06.10-18.31.22:581][541]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso013 [2020.06.10-18.31.22:581][541]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso013 [2020.06.10-18.31.22:581][541]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs009 [2020.06.10-18.31.22:581][541]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs009 [2020.06.10-18.31.22:583][541]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.31.22:583][541]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.31.22:583][541]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.10-18.31.22:583][541]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.31.22:583][541]LogCustomization: ------ [2020.06.10-18.31.22:583][541]LogCustomization: --> CM_Head010_01 [2020.06.10-18.31.22:583][541]LogCustomization: --> CM_Torso013 [2020.06.10-18.31.22:583][541]LogCustomization: --> CM_Legs009 [2020.06.10-18.31.22:583][541]LogCustomization: ------ [2020.06.10-18.31.22:583][541]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head010_01 [2020.06.10-18.31.22:583][541]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head010_01 [2020.06.10-18.31.22:583][541]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso013 [2020.06.10-18.31.22:583][541]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso013 [2020.06.10-18.31.22:583][541]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs009 [2020.06.10-18.31.22:583][541]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs009 [2020.06.10-18.31.23:018][563]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.06.10-18.31.23:018][563]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/6d213b17-77fd-40f0-b975-534818f60e80] [2020.06.10-18.31.23:096][567]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/6d213b17-77fd-40f0-b975-534818f60e80] [2020.06.10-18.31.23:096][567]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.31.23:096][567]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.06.10-18.31.23:390][582]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.31.23:390][582]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.06.10-18.31.23:452][583]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.31.23:452][583]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.06.10-18.31.23:452][583]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.31.23:553][589]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.31.23:553][589]LogCustomization: ------ [2020.06.10-18.31.23:553][589]LogCustomization: --> FM_Head001_02 [2020.06.10-18.31.23:553][589]LogCustomization: --> FM_Torso001_02 [2020.06.10-18.31.23:553][589]LogCustomization: --> FM_Legs001_02 [2020.06.10-18.31.23:553][589]LogCustomization: ------ [2020.06.10-18.31.23:553][589]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.31.23:553][589]LogCustomization: ------ [2020.06.10-18.31.23:553][589]LogCustomization: --> FM_Head001_02 [2020.06.10-18.31.23:553][589]LogCustomization: --> FM_Torso001_02 [2020.06.10-18.31.23:553][589]LogCustomization: --> FM_Legs001_02 [2020.06.10-18.31.23:553][589]LogCustomization: ------ [2020.06.10-18.31.23:553][589]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head001_02 [2020.06.10-18.31.23:553][589]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head001_02 [2020.06.10-18.31.23:553][589]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso001_02 [2020.06.10-18.31.23:553][589]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso001_02 [2020.06.10-18.31.23:553][589]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs001_02 [2020.06.10-18.31.23:553][589]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs001_02 [2020.06.10-18.31.23:555][589]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.31.23:556][589]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.31.23:556][589]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.06.10-18.31.23:556][589]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.31.23:556][589]LogCustomization: ------ [2020.06.10-18.31.23:556][589]LogCustomization: --> FM_Head001_02 [2020.06.10-18.31.23:556][589]LogCustomization: --> FM_Torso001_02 [2020.06.10-18.31.23:556][589]LogCustomization: --> FM_Legs001_02 [2020.06.10-18.31.23:556][589]LogCustomization: ------ [2020.06.10-18.31.23:556][589]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head001_02 [2020.06.10-18.31.23:556][589]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head001_02 [2020.06.10-18.31.23:556][589]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso001_02 [2020.06.10-18.31.23:556][589]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso001_02 [2020.06.10-18.31.23:556][589]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs001_02 [2020.06.10-18.31.23:556][589]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs001_02 [2020.06.10-18.31.23:858][605]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.31.23:858][605]LogCustomization: ------ [2020.06.10-18.31.23:858][605]LogCustomization: --> FM_Head002 [2020.06.10-18.31.23:858][605]LogCustomization: --> FM_Torso003_01 [2020.06.10-18.31.23:858][605]LogCustomization: --> FM_Legs003_01 [2020.06.10-18.31.23:858][605]LogCustomization: ------ [2020.06.10-18.31.23:859][605]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.31.23:859][605]LogCustomization: ------ [2020.06.10-18.31.23:859][605]LogCustomization: --> FM_Head002 [2020.06.10-18.31.23:859][605]LogCustomization: --> FM_Torso003_01 [2020.06.10-18.31.23:859][605]LogCustomization: --> FM_Legs003_01 [2020.06.10-18.31.23:859][605]LogCustomization: ------ [2020.06.10-18.31.23:859][605]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head002 [2020.06.10-18.31.23:859][605]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head002 [2020.06.10-18.31.23:859][605]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso003_01 [2020.06.10-18.31.23:859][605]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso003_01 [2020.06.10-18.31.23:859][605]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs003_01 [2020.06.10-18.31.23:859][605]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs003_01 [2020.06.10-18.31.23:866][605]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.31.23:866][605]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.31.23:866][605]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.06.10-18.31.23:866][605]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.31.23:866][605]LogCustomization: ------ [2020.06.10-18.31.23:866][605]LogCustomization: --> FM_Head002 [2020.06.10-18.31.23:866][605]LogCustomization: --> FM_Torso003_01 [2020.06.10-18.31.23:866][605]LogCustomization: --> FM_Legs003_01 [2020.06.10-18.31.23:867][605]LogCustomization: ------ [2020.06.10-18.31.23:867][605]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head002 [2020.06.10-18.31.23:867][605]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head002 [2020.06.10-18.31.23:867][605]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso003_01 [2020.06.10-18.31.23:867][605]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso003_01 [2020.06.10-18.31.23:867][605]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs003_01 [2020.06.10-18.31.23:867][605]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs003_01 [2020.06.10-18.31.24:250][626]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.31.24:250][626]LogCustomization: ------ [2020.06.10-18.31.24:250][626]LogCustomization: --> US_Head008 [2020.06.10-18.31.24:250][626]LogCustomization: --> US_Torso008 [2020.06.10-18.31.24:250][626]LogCustomization: --> US_Legs008 [2020.06.10-18.31.24:250][626]LogCustomization: ------ [2020.06.10-18.31.24:250][626]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.31.24:250][626]LogCustomization: ------ [2020.06.10-18.31.24:250][626]LogCustomization: --> US_Head008 [2020.06.10-18.31.24:250][626]LogCustomization: --> US_Torso008 [2020.06.10-18.31.24:250][626]LogCustomization: --> US_Legs008 [2020.06.10-18.31.24:250][626]LogCustomization: ------ [2020.06.10-18.31.24:250][626]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Head008 [2020.06.10-18.31.24:250][626]GameFlow: (CustomizedAudio) - Update Sound with item US_Head008 [2020.06.10-18.31.24:251][626]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Torso008 [2020.06.10-18.31.24:251][626]GameFlow: (CustomizedAudio) - Update Sound with item US_Torso008 [2020.06.10-18.31.24:251][626]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Legs008 [2020.06.10-18.31.24:251][626]GameFlow: (CustomizedAudio) - Update Sound with item US_Legs008 [2020.06.10-18.31.24:251][626]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.31.24:251][626]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.31.24:251][626]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [20] and selected character id [20] [2020.06.10-18.31.24:251][626]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.31.24:251][626]LogCustomization: ------ [2020.06.10-18.31.24:251][626]LogCustomization: --> US_Head008 [2020.06.10-18.31.24:252][626]LogCustomization: --> US_Torso008 [2020.06.10-18.31.24:252][626]LogCustomization: --> US_Legs008 [2020.06.10-18.31.24:252][626]LogCustomization: ------ [2020.06.10-18.31.24:252][626]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Head008 [2020.06.10-18.31.24:252][626]GameFlow: (CustomizedAudio) - Update Sound with item US_Head008 [2020.06.10-18.31.24:252][626]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Torso008 [2020.06.10-18.31.24:252][626]GameFlow: (CustomizedAudio) - Update Sound with item US_Torso008 [2020.06.10-18.31.24:252][626]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Legs008 [2020.06.10-18.31.24:252][626]GameFlow: (CustomizedAudio) - Update Sound with item US_Legs008 [2020.06.10-18.31.24:390][633]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.31.24:390][633]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.31.24:390][633]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.31.24:390][633]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.31.24:390][633]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.31.24:390][633]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.10-18.31.24:390][633]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.31.24:390][633]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.10-18.31.24:390][633]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.31.24:390][633]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.06.10-18.31.24:451][634]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.31.24:451][634]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.31.24:451][634]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.31.24:451][634]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.31.24:451][634]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.31.24:451][634]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 67 [2020.06.10-18.31.25:380][689]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.31.25:380][689]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.31.25:380][689]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.31.25:380][689]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.31.25:380][689]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.31.25:380][689]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.31.25:380][689]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.31.25:380][689]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.06.10-18.31.25:398][690]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.31.26:336][747]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-18.31.26:336][747]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-18.31.28:109][852]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.06.10-18.31.28:109][852]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/6d213b17-77fd-40f0-b975-534818f60e80] [2020.06.10-18.31.28:189][857]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/6d213b17-77fd-40f0-b975-534818f60e80] [2020.06.10-18.31.28:190][857]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.31.28:190][857]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.06.10-18.31.29:194][915]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.31.29:194][915]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.31.29:194][915]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.06.10-18.31.29:194][915]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.31.29:194][915]LogCustomization: ------ [2020.06.10-18.31.29:194][915]LogCustomization: --> FM_Head001_02 [2020.06.10-18.31.29:195][915]LogCustomization: --> FM_Torso001_02 [2020.06.10-18.31.29:195][915]LogCustomization: --> FM_Legs001_02 [2020.06.10-18.31.29:195][915]LogCustomization: ------ [2020.06.10-18.31.29:195][915]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head001_02 [2020.06.10-18.31.29:195][915]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head001_02 [2020.06.10-18.31.29:195][915]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso001_02 [2020.06.10-18.31.29:195][915]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso001_02 [2020.06.10-18.31.29:195][915]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs001_02 [2020.06.10-18.31.29:195][915]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs001_02 [2020.06.10-18.31.30:233][975]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.31.30:233][975]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.31.30:233][975]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.06.10-18.31.30:233][975]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.31.30:233][975]LogCustomization: ------ [2020.06.10-18.31.30:233][975]LogCustomization: --> FM_Head001_02 [2020.06.10-18.31.30:233][975]LogCustomization: --> FM_Torso001_02 [2020.06.10-18.31.30:233][975]LogCustomization: --> FM_Legs001_02 [2020.06.10-18.31.30:233][975]LogCustomization: ------ [2020.06.10-18.31.30:233][975]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head001_02 [2020.06.10-18.31.30:233][975]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head001_02 [2020.06.10-18.31.30:234][975]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso001_02 [2020.06.10-18.31.30:234][975]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso001_02 [2020.06.10-18.31.30:234][975]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs001_02 [2020.06.10-18.31.30:234][975]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs001_02 [2020.06.10-18.31.33:178][158]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.06.10-18.31.33:178][158]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/6d213b17-77fd-40f0-b975-534818f60e80] [2020.06.10-18.31.33:295][165]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/6d213b17-77fd-40f0-b975-534818f60e80] [2020.06.10-18.31.33:296][165]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.31.33:296][165]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.06.10-18.31.35:601][303]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.31.35:601][303]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.31.35:601][303]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [20] and selected character id [20] [2020.06.10-18.31.35:601][303]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.31.35:601][303]LogCustomization: ------ [2020.06.10-18.31.35:601][303]LogCustomization: --> US_Head008 [2020.06.10-18.31.35:601][303]LogCustomization: --> US_Torso008 [2020.06.10-18.31.35:601][303]LogCustomization: --> US_Legs008 [2020.06.10-18.31.35:601][303]LogCustomization: ------ [2020.06.10-18.31.35:601][303]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Head008 [2020.06.10-18.31.35:601][303]GameFlow: (CustomizedAudio) - Update Sound with item US_Head008 [2020.06.10-18.31.35:601][303]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Torso008 [2020.06.10-18.31.35:601][303]GameFlow: (CustomizedAudio) - Update Sound with item US_Torso008 [2020.06.10-18.31.35:601][303]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Legs008 [2020.06.10-18.31.35:601][303]GameFlow: (CustomizedAudio) - Update Sound with item US_Legs008 [2020.06.10-18.31.38:297][471]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.06.10-18.31.38:298][471]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/6d213b17-77fd-40f0-b975-534818f60e80] [2020.06.10-18.31.38:415][478]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/6d213b17-77fd-40f0-b975-534818f60e80] [2020.06.10-18.31.38:416][478]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.31.38:416][478]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.06.10-18.31.39:522][546]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.10-18.31.39:522][546]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.10-18.31.39:598][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-18.31.40:765][617]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.31.40:766][617]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.10-18.31.40:783][618]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.40:784][618]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.31.40:785][618]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.40:785][618]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.40:785][618]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.40:785][618]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.40:785][618]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.40:785][618]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.40:785][618]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.40:786][618]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.40:786][618]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.31.40:836][618]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.40:836][618]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.40:836][618]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.40:861][618]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-18.31.40:861][618]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-18.31.40:862][618]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.31.40:862][618]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.31.40:870][618]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.40:870][618]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.40:932][618]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.40:932][618]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.40:933][618]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-18.31.42:739][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.31.43:168][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.31.43:168][745]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-18.31.43:168][745]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.10-18.31.43:188][746]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.43:188][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.31.43:209][746]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.43:209][746]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.43:209][746]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.43:209][746]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.43:338][746]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.43:455][746]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94580] [2020.06.10-18.31.43:456][746]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.31.43:458][746]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18511&schemaVersion=0] [2020.06.10-18.31.43:458][746]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.43:458][746]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.43:458][746]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.43:459][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.31.43:524][746]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.43:524][746]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.43:524][746]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.43:549][746]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-18.31.43:550][746]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-18.31.43:550][746]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.31.43:550][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.31.43:557][746]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.43:557][746]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.43:559][746]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.43:559][746]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.31.43:559][746]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-18.31.43:600][748]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.06.10-18.31.43:600][748]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/6d213b17-77fd-40f0-b975-534818f60e80] [2020.06.10-18.31.43:631][749]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18511&schemaVersion=0] [2020.06.10-18.31.43:631][749]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.31.43:744][749]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94580] [2020.06.10-18.31.43:744][749]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.31.43:744][749]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.31.43:754][750]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/6d213b17-77fd-40f0-b975-534818f60e80] [2020.06.10-18.31.43:754][750]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.31.43:754][750]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.06.10-18.31.44:329][784]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.10-18.31.44:377][788]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.10-18.31.44:377][788]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.10-18.31.44:428][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-18.31.44:503][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-18.31.46:414][908]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.10-18.31.46:414][908]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.10-18.31.46:493][912]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-18.31.48:609][ 44]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.06.10-18.31.48:609][ 44]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/6d213b17-77fd-40f0-b975-534818f60e80] [2020.06.10-18.31.48:695][ 49]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/6d213b17-77fd-40f0-b975-534818f60e80] [2020.06.10-18.31.48:695][ 49]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.31.48:695][ 49]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.06.10-18.31.49:059][ 71]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.31.49:059][ 71]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.31.49:059][ 71]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [20] and selected character id [20] [2020.06.10-18.31.49:059][ 71]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.31.49:059][ 71]LogCustomization: ------ [2020.06.10-18.31.49:059][ 71]LogCustomization: --> US_Head008 [2020.06.10-18.31.49:059][ 71]LogCustomization: --> US_Torso008 [2020.06.10-18.31.49:059][ 71]LogCustomization: --> US_Legs008 [2020.06.10-18.31.49:059][ 71]LogCustomization: ------ [2020.06.10-18.31.49:059][ 71]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Head008 [2020.06.10-18.31.49:059][ 71]GameFlow: (CustomizedAudio) - Update Sound with item US_Head008 [2020.06.10-18.31.49:059][ 71]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Torso008 [2020.06.10-18.31.49:059][ 71]GameFlow: (CustomizedAudio) - Update Sound with item US_Torso008 [2020.06.10-18.31.49:059][ 71]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Legs008 [2020.06.10-18.31.49:059][ 71]GameFlow: (CustomizedAudio) - Update Sound with item US_Legs008 [2020.06.10-18.31.51:157][199]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.10-18.31.51:207][203]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.10-18.31.51:207][203]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.10-18.31.51:238][204]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-18.31.51:304][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-18.31.53:702][354]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.06.10-18.31.53:703][354]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/6d213b17-77fd-40f0-b975-534818f60e80] [2020.06.10-18.31.53:842][362]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/6d213b17-77fd-40f0-b975-534818f60e80] [2020.06.10-18.31.53:842][362]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.31.53:842][362]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.06.10-18.31.58:829][660]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.06.10-18.31.58:829][660]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/6d213b17-77fd-40f0-b975-534818f60e80] [2020.06.10-18.31.58:908][665]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.10-18.31.58:908][665]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.10-18.31.58:923][666]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/6d213b17-77fd-40f0-b975-534818f60e80] [2020.06.10-18.31.58:923][666]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.31.58:923][666]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.06.10-18.31.59:002][670]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-18.32.00:454][759]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.32.00:454][759]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.32.00:454][759]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [20] and selected character id [20] [2020.06.10-18.32.00:454][759]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.32.00:454][759]LogCustomization: ------ [2020.06.10-18.32.00:454][759]LogCustomization: --> US_Head008 [2020.06.10-18.32.00:454][759]LogCustomization: --> US_Torso008 [2020.06.10-18.32.00:454][759]LogCustomization: --> US_Legs008 [2020.06.10-18.32.00:454][759]LogCustomization: ------ [2020.06.10-18.32.00:454][759]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Head008 [2020.06.10-18.32.00:454][759]GameFlow: (CustomizedAudio) - Update Sound with item US_Head008 [2020.06.10-18.32.00:454][759]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Torso008 [2020.06.10-18.32.00:454][759]GameFlow: (CustomizedAudio) - Update Sound with item US_Torso008 [2020.06.10-18.32.00:454][759]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Legs008 [2020.06.10-18.32.00:454][759]GameFlow: (CustomizedAudio) - Update Sound with item US_Legs008 [2020.06.10-18.32.00:666][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.32.00:666][772]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.10-18.32.00:686][773]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.00:686][773]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.32.00:688][773]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.00:688][773]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.00:688][773]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.00:688][773]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.00:688][773]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.00:688][773]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.00:689][773]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.00:689][773]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.00:689][773]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.32.00:738][773]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.00:738][773]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.00:738][773]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.00:762][773]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-18.32.00:763][773]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-18.32.00:763][773]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.32.00:763][773]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.32.00:770][773]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.00:770][773]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.00:831][773]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.00:831][773]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.00:832][773]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-18.32.02:328][855]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.32.03:738][933]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.32.03:925][940]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.06.10-18.32.03:925][940]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/6d213b17-77fd-40f0-b975-534818f60e80] [2020.06.10-18.32.04:018][945]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/6d213b17-77fd-40f0-b975-534818f60e80] [2020.06.10-18.32.04:018][945]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.32.04:018][945]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.06.10-18.32.04:362][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.32.09:027][231]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.06.10-18.32.09:027][231]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/6d213b17-77fd-40f0-b975-534818f60e80] [2020.06.10-18.32.09:327][248]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.32.09:396][249]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/6d213b17-77fd-40f0-b975-534818f60e80] [2020.06.10-18.32.09:397][249]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.32.09:397][249]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.06.10-18.32.10:202][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.32.11:231][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.32.11:696][368]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.32.11:696][368]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.32.11:696][368]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.06.10-18.32.11:696][368]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.32.11:696][368]LogCustomization: ------ [2020.06.10-18.32.11:696][368]LogCustomization: --> HB_Torso02 [2020.06.10-18.32.11:696][368]LogCustomization: --> TC_Legs006 [2020.06.10-18.32.11:696][368]LogCustomization: --> TC_W05_03 [2020.06.10-18.32.11:696][368]LogCustomization: ------ [2020.06.10-18.32.11:696][368]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.32.11:696][368]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.32.11:696][368]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.32.11:696][368]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.32.11:696][368]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.32.11:697][368]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.32.11:804][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.32.11:879][375]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.32.11:879][375]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.32.11:879][375]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [20] and selected character id [20] [2020.06.10-18.32.11:879][375]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.32.11:879][375]LogCustomization: ------ [2020.06.10-18.32.11:879][375]LogCustomization: --> US_Head008 [2020.06.10-18.32.11:879][375]LogCustomization: --> US_Torso008 [2020.06.10-18.32.11:879][375]LogCustomization: --> US_Legs008 [2020.06.10-18.32.11:879][375]LogCustomization: ------ [2020.06.10-18.32.11:879][375]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Head008 [2020.06.10-18.32.11:879][375]GameFlow: (CustomizedAudio) - Update Sound with item US_Head008 [2020.06.10-18.32.11:879][375]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Torso008 [2020.06.10-18.32.11:879][375]GameFlow: (CustomizedAudio) - Update Sound with item US_Torso008 [2020.06.10-18.32.11:879][375]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Legs008 [2020.06.10-18.32.11:879][375]GameFlow: (CustomizedAudio) - Update Sound with item US_Legs008 [2020.06.10-18.32.12:607][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.32.12:970][433]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344359454 [2020.06.10-18.32.12:970][433]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344359454, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-18.32.14:341][511]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.06.10-18.32.14:341][511]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/6d213b17-77fd-40f0-b975-534818f60e80] [2020.06.10-18.32.14:440][517]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/6d213b17-77fd-40f0-b975-534818f60e80] [2020.06.10-18.32.14:440][517]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.32.14:440][517]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.06.10-18.32.15:292][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.32.15:851][589]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.32.15:851][589]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.32.15:851][589]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.06.10-18.32.15:851][589]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.32.15:851][589]LogCustomization: ------ [2020.06.10-18.32.15:851][589]LogCustomization: --> HB_Torso02 [2020.06.10-18.32.15:851][589]LogCustomization: --> TC_Legs006 [2020.06.10-18.32.15:851][589]LogCustomization: --> TC_W05_03 [2020.06.10-18.32.15:851][589]LogCustomization: ------ [2020.06.10-18.32.15:851][589]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.32.15:851][589]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.32.15:851][589]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.32.15:851][589]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.32.15:851][589]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.32.15:851][589]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.32.16:309][616]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.32.16:309][616]LogCustomization: ------ [2020.06.10-18.32.16:309][616]LogCustomization: --> US_Head008 [2020.06.10-18.32.16:309][616]LogCustomization: --> US_Torso008 [2020.06.10-18.32.16:309][616]LogCustomization: --> US_Legs008 [2020.06.10-18.32.16:309][616]LogCustomization: ------ [2020.06.10-18.32.16:309][616]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.32.16:309][616]LogCustomization: ------ [2020.06.10-18.32.16:309][616]LogCustomization: --> US_Head008 [2020.06.10-18.32.16:309][616]LogCustomization: --> US_Torso008 [2020.06.10-18.32.16:309][616]LogCustomization: --> US_Legs008 [2020.06.10-18.32.16:309][616]LogCustomization: ------ [2020.06.10-18.32.16:309][616]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Head008 [2020.06.10-18.32.16:309][616]GameFlow: (CustomizedAudio) - Update Sound with item US_Head008 [2020.06.10-18.32.16:310][616]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Torso008 [2020.06.10-18.32.16:310][616]GameFlow: (CustomizedAudio) - Update Sound with item US_Torso008 [2020.06.10-18.32.16:310][616]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Legs008 [2020.06.10-18.32.16:310][616]GameFlow: (CustomizedAudio) - Update Sound with item US_Legs008 [2020.06.10-18.32.16:311][616]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.32.16:311][616]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.32.16:311][616]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [20] and selected character id [8] [2020.06.10-18.32.16:311][616]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 20 [2020.06.10-18.32.16:996][657]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.10-18.32.16:996][657]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-18.32.16:996][657]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-18.32.16:996][657]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: LocalCamperStart , startUnregistered: LocalCamperStart [2020.06.10-18.32.16:996][657]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart1 , startUnregistered: LocalCamperStart [2020.06.10-18.32.16:996][657]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart2 , startUnregistered: LocalCamperStart [2020.06.10-18.32.16:996][657]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 1 , spawn: LocalSlasherStart , startUnregistered: LocalCamperStart [2020.06.10-18.32.16:996][657]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: CamperStart3 , startUnregistered: LocalCamperStart [2020.06.10-18.32.16:996][657]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-18.32.16:996][657]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-18.32.16:996][657]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 8. [2020.06.10-18.32.16:998][657]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000038 seconds [2020.06.10-18.32.16:998][657]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.6 [2020.06.10-18.32.16:998][657]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.32.16:998][657]LogCustomization: ------ [2020.06.10-18.32.16:998][657]LogCustomization: --> US_Head008 [2020.06.10-18.32.16:998][657]LogCustomization: --> US_Torso008 [2020.06.10-18.32.16:998][657]LogCustomization: --> US_Legs008 [2020.06.10-18.32.16:998][657]LogCustomization: ------ [2020.06.10-18.32.16:998][657]GameFlow: (BP_Menu_CamperFemale05_C_2) - UpdateCustomization with item US_Head008 [2020.06.10-18.32.16:998][657]GameFlow: (BP_Menu_CamperFemale05_C_2) - UpdateCustomization with item US_Torso008 [2020.06.10-18.32.16:998][657]GameFlow: (BP_Menu_CamperFemale05_C_2) - UpdateCustomization with item US_Legs008 [2020.06.10-18.32.17:018][658]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.32.17:018][658]LogCustomization: ------ [2020.06.10-18.32.17:018][658]LogCustomization: --> FM_Head008 [2020.06.10-18.32.17:018][658]LogCustomization: --> FM_Torso006 [2020.06.10-18.32.17:018][658]LogCustomization: --> FM_Legs002_01 [2020.06.10-18.32.17:018][658]LogCustomization: ------ [2020.06.10-18.32.17:018][658]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.32.17:018][658]LogCustomization: ------ [2020.06.10-18.32.17:018][658]LogCustomization: --> FM_Head008 [2020.06.10-18.32.17:019][658]LogCustomization: --> FM_Torso006 [2020.06.10-18.32.17:019][658]LogCustomization: --> FM_Legs002_01 [2020.06.10-18.32.17:019][658]LogCustomization: ------ [2020.06.10-18.32.17:019][658]GameFlow: (BP_Menu_CamperFemale05_C_2) - UpdateCustomization with item FM_Head008 [2020.06.10-18.32.17:019][658]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.32.17:034][658]LogStreaming: Flushing async loaders took 15ms. [2020.06.10-18.32.17:035][658]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head008 [2020.06.10-18.32.17:035][658]GameFlow: (BP_Menu_CamperFemale05_C_2) - UpdateCustomization with item FM_Torso006 [2020.06.10-18.32.17:035][658]LogStreaming: Flushing async loaders. [2020.06.10-18.32.17:042][658]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-18.32.17:042][658]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso006 [2020.06.10-18.32.17:042][658]GameFlow: (BP_Menu_CamperFemale05_C_2) - UpdateCustomization with item FM_Legs002_01 [2020.06.10-18.32.17:042][658]LogStreaming: Flushing async loaders. [2020.06.10-18.32.17:056][658]LogStreaming: Flushing async loaders took 13ms. [2020.06.10-18.32.17:065][658]LogStreaming: Flushing async loaders. [2020.06.10-18.32.17:070][658]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-18.32.17:070][658]LogStreaming: Flushing async loaders. [2020.06.10-18.32.17:071][658]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.32.17:071][658]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs002_01 [2020.06.10-18.32.17:072][658]LogStreaming: Flushing async loaders. [2020.06.10-18.32.17:074][658]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.32.17:074][658]LogStreaming: Flushing async loaders. [2020.06.10-18.32.17:079][658]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-18.32.17:080][658]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.32.17:080][658]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.32.17:080][658]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.06.10-18.32.17:080][658]LogStreaming: Flushing async loaders. [2020.06.10-18.32.17:086][658]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-18.32.17:086][658]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.32.17:086][658]LogCustomization: ------ [2020.06.10-18.32.17:086][658]LogCustomization: --> FM_Head008 [2020.06.10-18.32.17:086][658]LogCustomization: --> FM_Torso006 [2020.06.10-18.32.17:086][658]LogCustomization: --> FM_Legs002_01 [2020.06.10-18.32.17:086][658]LogCustomization: ------ [2020.06.10-18.32.17:086][658]GameFlow: (BP_Menu_CamperFemale05_C_2) - UpdateCustomization with item FM_Head008 [2020.06.10-18.32.17:086][658]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head008 [2020.06.10-18.32.17:086][658]GameFlow: (BP_Menu_CamperFemale05_C_2) - UpdateCustomization with item FM_Torso006 [2020.06.10-18.32.17:086][658]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso006 [2020.06.10-18.32.17:086][658]GameFlow: (BP_Menu_CamperFemale05_C_2) - UpdateCustomization with item FM_Legs002_01 [2020.06.10-18.32.17:086][658]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs002_01 [2020.06.10-18.32.17:395][675]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.10-18.32.17:395][675]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.17:395][675]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.32.17:416][675]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.17:416][675]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.17:416][675]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.17:417][675]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.17:554][675]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.17:665][675]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94580] [2020.06.10-18.32.17:665][675]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.32.17:667][675]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18512&schemaVersion=0] [2020.06.10-18.32.17:667][675]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.17:667][675]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.17:667][675]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.17:668][675]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.32.17:730][675]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.17:730][675]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.17:730][675]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.17:755][675]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-18.32.17:755][675]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-18.32.17:755][675]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.32.17:756][675]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.32.17:763][675]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.17:763][675]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.17:764][675]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.17:764][675]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.17:765][675]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-18.32.17:803][676]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.32.17:803][676]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.32.17:803][676]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.10-18.32.17:803][676]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.32.17:803][676]LogCustomization: ------ [2020.06.10-18.32.17:803][676]LogCustomization: --> CM_Head010_01 [2020.06.10-18.32.17:803][676]LogCustomization: --> CM_Torso013 [2020.06.10-18.32.17:803][676]LogCustomization: --> CM_Legs009 [2020.06.10-18.32.17:803][676]LogCustomization: ------ [2020.06.10-18.32.17:803][676]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head010_01 [2020.06.10-18.32.17:803][676]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head010_01 [2020.06.10-18.32.17:803][676]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso013 [2020.06.10-18.32.17:803][676]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso013 [2020.06.10-18.32.17:803][676]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs009 [2020.06.10-18.32.17:803][676]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs009 [2020.06.10-18.32.17:804][676]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.32.17:804][676]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.32.17:804][676]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.06.10-18.32.17:804][676]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.32.17:804][676]LogCustomization: ------ [2020.06.10-18.32.17:804][676]LogCustomization: --> FM_Head002 [2020.06.10-18.32.17:804][676]LogCustomization: --> FM_Torso003_01 [2020.06.10-18.32.17:804][676]LogCustomization: --> FM_Legs003_01 [2020.06.10-18.32.17:804][676]LogCustomization: ------ [2020.06.10-18.32.17:804][676]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head002 [2020.06.10-18.32.17:804][676]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head002 [2020.06.10-18.32.17:804][676]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso003_01 [2020.06.10-18.32.17:804][676]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso003_01 [2020.06.10-18.32.17:804][676]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs003_01 [2020.06.10-18.32.17:804][676]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs003_01 [2020.06.10-18.32.17:810][676]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.32.17:810][676]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-18.32.17:854][678]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18512&schemaVersion=0] [2020.06.10-18.32.17:854][678]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.32.17:962][678]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94580] [2020.06.10-18.32.17:962][678]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.32.17:962][678]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.32.17:967][678]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.32.17:967][678]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.32.17:967][678]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.06.10-18.32.17:967][678]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.32.17:967][678]LogCustomization: ------ [2020.06.10-18.32.17:967][678]LogCustomization: --> HB_Torso02 [2020.06.10-18.32.17:967][678]LogCustomization: --> TC_Legs006 [2020.06.10-18.32.17:967][678]LogCustomization: --> TC_W05_03 [2020.06.10-18.32.17:967][678]LogCustomization: ------ [2020.06.10-18.32.17:967][678]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.32.17:967][678]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.32.17:967][678]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.32.17:967][678]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.32.17:967][678]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.32.17:967][678]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.32.18:053][682]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.32.18:053][682]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.32.18:053][682]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.06.10-18.32.18:053][682]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.32.18:053][682]LogCustomization: ------ [2020.06.10-18.32.18:053][682]LogCustomization: --> FM_Head008 [2020.06.10-18.32.18:053][682]LogCustomization: --> FM_Torso006 [2020.06.10-18.32.18:053][682]LogCustomization: --> FM_Legs002_01 [2020.06.10-18.32.18:053][682]LogCustomization: ------ [2020.06.10-18.32.18:053][682]GameFlow: (BP_Menu_CamperFemale05_C_2) - UpdateCustomization with item FM_Head008 [2020.06.10-18.32.18:053][682]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head008 [2020.06.10-18.32.18:053][682]GameFlow: (BP_Menu_CamperFemale05_C_2) - UpdateCustomization with item FM_Torso006 [2020.06.10-18.32.18:054][682]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso006 [2020.06.10-18.32.18:054][682]GameFlow: (BP_Menu_CamperFemale05_C_2) - UpdateCustomization with item FM_Legs002_01 [2020.06.10-18.32.18:054][682]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs002_01 [2020.06.10-18.32.19:444][768]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 16 [2020.06.10-18.32.19:444][768]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/6d213b17-77fd-40f0-b975-534818f60e80] [2020.06.10-18.32.19:557][775]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/6d213b17-77fd-40f0-b975-534818f60e80] [2020.06.10-18.32.19:557][775]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.32.19:557][775]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 16 [2020.06.10-18.32.23:376][ 3]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.06.10-18.32.23:376][ 3]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.06.10-18.32.23:377][ 3]GameFlow: AOfferingSequenceManager::InitSequence [2020.06.10-18.32.23:377][ 3]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.06.10-18.32.23:377][ 3]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-18.32.23:377][ 3]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-18.32.23:377][ 3]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-18.32.23:377][ 3]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-18.32.23:377][ 3]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-18.32.23:377][ 3]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-18.32.23:377][ 3]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-18.32.23:377][ 3]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-18.32.23:377][ 3]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-18.32.23:377][ 3]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.32.23:377][ 3]GameFlow: Writing Profile Stat DBD_SlasherFullLoadout: 1 [2020.06.10-18.32.23:377][ 3]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-18.32.23:377][ 3]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.06.10-18.32.23:377][ 3]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-18.32.23:377][ 3]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-18.32.23:377][ 3]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-18.32.23:377][ 3]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-18.32.23:377][ 3]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-18.32.23:378][ 3]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.06.10-18.32.23:378][ 3]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-18.32.23:378][ 3]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-18.32.23:378][ 3]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-18.32.23:378][ 3]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-18.32.23:378][ 3]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-18.32.23:378][ 3]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.06.10-18.32.23:378][ 3]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-18.32.23:378][ 3]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-18.32.23:378][ 3]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-18.32.23:378][ 3]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-18.32.23:378][ 3]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-18.32.23:379][ 4]GameFlow: AOfferingSequenceManager::PlaySequence [2020.06.10-18.32.23:379][ 4]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.10-18.32.23:395][ 5]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.06.10-18.32.23:650][ 19]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3F3DC2D10] Result: '1' k_EResultOK (success) [2020.06.10-18.32.23:650][ 19]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3F3DC2D10]' succeeded in 0.270902 seconds [2020.06.10-18.32.23:676][ 20]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3F3DC2D10] Result: '1' k_EResultOK (success) [2020.06.10-18.32.23:700][ 22]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.315667 seconds [2020.06.10-18.32.24:511][ 67]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.32.24:573][ 71]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 17 [2020.06.10-18.32.24:574][ 71]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/6d213b17-77fd-40f0-b975-534818f60e80] [2020.06.10-18.32.24:640][ 75]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/6d213b17-77fd-40f0-b975-534818f60e80] [2020.06.10-18.32.24:640][ 75]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.32.24:640][ 75]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 17 [2020.06.10-18.32.25:389][116]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.32.25:390][116]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.32.25:607][128]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.32.26:374][173]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.06.10-18.32.26:374][173]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.06.10-18.32.26:374][173]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.06.10-18.32.26:391][174]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.32.26:391][174]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.32.26:547][180]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 47.99 ms [2020.06.10-18.32.26:566][182]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.06.10-18.32.26:566][182]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.10-18.32.26:566][182]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.06.10-18.32.26:708][188]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 130 [2020.06.10-18.32.27:400][214]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.32.27:400][214]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.32.27:400][214]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.32.27:400][214]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.32.27:402][214]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.32.27:802][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.10-18.32.27:895][233]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.10-18.32.27:895][233]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.10-18.32.27:936][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-18.32.28:067][239]GameFlow: AOfferingSequenceManager::FadeInDone [2020.06.10-18.32.28:067][239]GameFlow: AOfferingSequenceManager::InitCards [2020.06.10-18.32.28:067][239]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.06.10-18.32.28:067][239]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.32.28:068][239]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.32.28:068][239]LogStreaming: Flushing async loaders. [2020.06.10-18.32.28:069][239]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.32.28:069][239]LogStreaming: Flushing async loaders. [2020.06.10-18.32.28:069][239]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.32.28:070][239]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.06.10-18.32.28:070][239]LogStreaming: Flushing async loaders. [2020.06.10-18.32.28:070][239]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.32.28:070][239]GameFlow: AOfferingSequenceManager::InitCard 2 [2020.06.10-18.32.28:070][239]LogStreaming: Flushing async loaders. [2020.06.10-18.32.28:071][239]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.32.28:071][239]LogStreaming: Flushing async loaders. [2020.06.10-18.32.28:072][239]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.32.28:072][239]GameFlow: AOfferingSequenceManager::InitCard 3 [2020.06.10-18.32.28:072][239]LogStreaming: Flushing async loaders. [2020.06.10-18.32.28:072][239]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.32.28:072][239]GameFlow: AOfferingSequenceManager::InitCard 4 [2020.06.10-18.32.28:072][239]LogStreaming: Flushing async loaders. [2020.06.10-18.32.28:073][239]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.32.28:073][239]LogStreaming: Flushing async loaders. [2020.06.10-18.32.28:073][239]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.32.28:073][239]LogStreaming: Flushing async loaders. [2020.06.10-18.32.28:073][239]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.32.28:094][240]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.10-18.32.28:387][251]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.10-18.32.28:614][260]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.10-18.32.28:614][260]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.10-18.32.28:681][262]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.10-18.32.28:683][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-18.32.28:976][273]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.10-18.32.29:271][284]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.10-18.32.29:693][300]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.06.10-18.32.29:693][300]GameFlow: AOfferingSequenceManager::RevealCards [2020.06.10-18.32.29:693][300]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.06.10-18.32.29:693][300]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.06.10-18.32.29:694][300]LogDBDGeneral: OfferingHandler: index: 4, checkedIndex: 1 [2020.06.10-18.32.29:694][300]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 3 [2020.06.10-18.32.29:694][300]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.06.10-18.32.29:694][300]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Bloody Party Streamers [2020.06.10-18.32.29:694][300]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Bloody Party Streamers [2020.06.10-18.32.29:694][300]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering The Pied Piper [2020.06.10-18.32.29:694][300]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering The Pied Piper [2020.06.10-18.32.29:694][300]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Fresh Sweet William [2020.06.10-18.32.29:694][300]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Fresh Sweet William [2020.06.10-18.32.29:694][300]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Fresh Bog Laurel [2020.06.10-18.32.29:694][300]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Fresh Bog Laurel [2020.06.10-18.32.29:694][300]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Raven Wreath [2020.06.10-18.32.29:694][300]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Raven Wreath [2020.06.10-18.32.31:748][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.10-18.32.31:796][379]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.10-18.32.31:796][379]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.10-18.32.31:886][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-18.32.35:187][506]GameFlow: AOfferingSequenceManager::ShowInteraction [2020.06.10-18.32.35:187][506]LogDBDGeneral: OfferingHandler: index: 4, checkedIndex: 1 [2020.06.10-18.32.35:187][506]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 3 [2020.06.10-18.32.37:161][580]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.06.10-18.32.37:161][580]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.06.10-18.32.37:161][580]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.06.10-18.32.37:161][580]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.06.10-18.32.37:161][580]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 1 [2020.06.10-18.32.37:161][580]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 3 [2020.06.10-18.32.37:161][580]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.06.10-18.32.37:161][580]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.06.10-18.32.37:161][580]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.06.10-18.32.37:161][580]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 12 [2020.06.10-18.32.37:161][580]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 2 [2020.06.10-18.32.37:161][580]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.06.10-18.32.37:161][580]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 3 [2020.06.10-18.32.37:161][580]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.06.10-18.32.37:161][580]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 4 [2020.06.10-18.32.37:161][580]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.06.10-18.32.37:161][580]LogDBDGeneral: OfferingHandler: index: 4, checkedIndex: 1 [2020.06.10-18.32.37:161][580]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 3 [2020.06.10-18.32.37:161][580]LogDBDGeneral: OfferingHandler: index: 4, checkedIndex: 4 [2020.06.10-18.32.37:161][580]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.06.10-18.32.39:187][656]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.06.10-18.32.39:187][656]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.06.10-18.32.39:187][656]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.06.10-18.32.39:187][656]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.06.10-18.32.39:187][656]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 1 [2020.06.10-18.32.39:187][656]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 3 [2020.06.10-18.32.39:187][656]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.06.10-18.32.39:187][656]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.06.10-18.32.39:187][656]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.06.10-18.32.39:187][656]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 12 [2020.06.10-18.32.39:187][656]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 2 [2020.06.10-18.32.39:187][656]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.06.10-18.32.39:187][656]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 3 [2020.06.10-18.32.39:187][656]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.06.10-18.32.39:187][656]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 4 [2020.06.10-18.32.39:187][656]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.06.10-18.32.39:187][656]LogDBDGeneral: OfferingHandler: index: 4, checkedIndex: 1 [2020.06.10-18.32.39:187][656]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 3 [2020.06.10-18.32.39:187][656]LogDBDGeneral: OfferingHandler: index: 4, checkedIndex: 4 [2020.06.10-18.32.39:187][656]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.06.10-18.32.39:299][656]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94560] [2020.06.10-18.32.39:299][656]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.32.39:301][656]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18513&schemaVersion=0] [2020.06.10-18.32.39:302][656]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.06.10-18.32.39:303][656]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.06.10-18.32.39:303][656]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-18.32.39:304][656]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.39:304][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.32.39:319][656]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.39:319][656]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.39:319][656]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.39:319][656]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.39:319][656]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.39:319][656]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.39:319][656]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.39:319][656]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.32.39:319][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-18.32.39:320][656]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.32.39:320][656]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.32.39:320][656]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.32.39:320][656]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-18.32.39:321][656]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.10-18.32.39:322][656]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.32.39:322][656]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-18.32.39:322][656]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.32.39:322][656]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.32.39:322][656]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.32.39:322][656]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.32.39:322][656]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.32.39:322][656]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-18.32.39:322][656]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.10-18.32.39:322][656]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.32.39:322][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-18.32.39:323][656]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.32.39:323][656]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.32.39:323][656]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.32.39:323][656]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-18.32.39:323][656]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.39:323][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.10-18.32.39:325][656]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.39:325][656]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.39:325][656]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.39:325][656]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-18.32.39:325][656]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.10-18.32.39:325][656]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.212.135.203//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=RavenWreath?KillerPips=72?SurvivorPips=15?MaxPlayers=5?Addons=Addon_Chainsaw_005;Addon_Chainsaw_003?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;SpiritFury?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-18.32.39:325][656]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-18.32.39:325][656]LogAsyncLoad: Unloading library Menu [2020.06.10-18.32.39:325][656]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.06.10-18.32.39:325][656]LogAsyncLoad: Start loading library async: Game [2020.06.10-18.32.39:325][656]LogAsyncLoad: 28 assets in Game [2020.06.10-18.32.39:326][656]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.32.39:326][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.10-18.32.39:326][656]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.39:326][656]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.10-18.32.39:360][656]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.32.39:363][656]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.32.39:376][656]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.32.39:382][656]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.32.39:455][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.10-18.32.39:455][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.32.39:456][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.06.10-18.32.39:456][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.32.39:456][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.06.10-18.32.39:456][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.32.39:456][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.06.10-18.32.39:456][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.32.39:456][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.06.10-18.32.39:456][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.32.39:456][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.06.10-18.32.39:456][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.32.39:456][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.06.10-18.32.39:456][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.32.39:457][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.06.10-18.32.39:457][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.32.39:457][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.06.10-18.32.39:457][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.32.39:457][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.06.10-18.32.39:457][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.32.39:457][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.06.10-18.32.39:457][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.32.39:457][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.06.10-18.32.39:457][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.32.39:457][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.06.10-18.32.39:457][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.32.39:457][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.06.10-18.32.39:457][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.32.39:458][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.06.10-18.32.39:458][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.32.39:458][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.06.10-18.32.39:458][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.32.39:458][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.06.10-18.32.39:458][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.32.39:458][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.06.10-18.32.39:458][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.32.39:458][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.06.10-18.32.39:458][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.32.39:460][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.06.10-18.32.39:460][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.32.39:461][656]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.39:461][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.06.10-18.32.39:461][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.06.10-18.32.39:461][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.06.10-18.32.39:462][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.06.10-18.32.39:462][656]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.39:462][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.06.10-18.32.39:462][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.10-18.32.39:462][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.10-18.32.39:462][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.06.10-18.32.39:462][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.06.10-18.32.39:463][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.06.10-18.32.39:463][656]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.39:463][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.06.10-18.32.39:463][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.10-18.32.39:463][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.10-18.32.39:463][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.06.10-18.32.39:463][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.06.10-18.32.39:465][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.06.10-18.32.39:465][656]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.39:465][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.06.10-18.32.39:466][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.10-18.32.39:466][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.10-18.32.39:467][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.06.10-18.32.39:467][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.06.10-18.32.39:469][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.06.10-18.32.39:469][656]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.39:469][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.06.10-18.32.39:469][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.06.10-18.32.39:469][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.06.10-18.32.39:470][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.06.10-18.32.39:470][656]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.39:470][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.06.10-18.32.39:470][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.06.10-18.32.39:470][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.06.10-18.32.39:471][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.06.10-18.32.39:471][656]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.39:471][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.06.10-18.32.39:471][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.06.10-18.32.39:472][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.06.10-18.32.39:473][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.06.10-18.32.39:473][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.06.10-18.32.39:473][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.06.10-18.32.39:473][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.06.10-18.32.39:475][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.06.10-18.32.39:475][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.06.10-18.32.39:476][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.06.10-18.32.39:476][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.06.10-18.32.39:477][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.06.10-18.32.39:477][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.06.10-18.32.39:478][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.06.10-18.32.39:478][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.06.10-18.32.39:479][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.06.10-18.32.39:479][656]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.32.39:479][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.06.10-18.32.39:479][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.06.10-18.32.39:479][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.06.10-18.32.39:479][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.06.10-18.32.39:480][656]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.32.39:480][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.06.10-18.32.39:480][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.06.10-18.32.39:480][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.06.10-18.32.39:480][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.06.10-18.32.39:480][656]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.32.39:480][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.06.10-18.32.39:480][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.06.10-18.32.39:480][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.06.10-18.32.39:481][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.06.10-18.32.39:481][656]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.32.39:481][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.06.10-18.32.39:482][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.06.10-18.32.39:482][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.06.10-18.32.39:482][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.06.10-18.32.39:482][656]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.32.39:482][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.06.10-18.32.39:482][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.06.10-18.32.39:482][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.06.10-18.32.39:482][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.06.10-18.32.39:483][656]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.32.39:483][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.06.10-18.32.39:483][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.06.10-18.32.39:483][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.06.10-18.32.39:483][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.06.10-18.32.39:483][656]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.32.39:483][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.06.10-18.32.39:484][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.06.10-18.32.39:484][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.06.10-18.32.39:484][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.06.10-18.32.39:484][656]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.32.39:484][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.06.10-18.32.39:484][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.06.10-18.32.39:484][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.06.10-18.32.39:485][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.06.10-18.32.39:486][657]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18513&schemaVersion=0] [2020.06.10-18.32.39:487][657]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.32.39:487][657]r.CullAll = "1" [2020.06.10-18.32.40:152][671]LogAsyncLoad: Done loading library async: Game in 3.1 sec [2020.06.10-18.32.40:341][679]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-18.32.40:342][679]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-18.32.40:342][679]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.40:342][679]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.06.10-18.32.40:343][679]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.06.10-18.32.41:130][680]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.32.41:130][680]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.06.10-18.32.41:131][680]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.06.10-18.32.41:136][680]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.06.10-18.32.41:136][680]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.06.10-18.32.41:142][680]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.06.10-18.32.41:742][680]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.06.10-18.32.41:742][680]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.06.10-18.32.41:743][680]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.06.10-18.32.41:843][681]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.32.41:843][681]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.32.41:843][681]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.32.41:843][681]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.32.41:843][681]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.32.41:843][681]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.32.41:843][681]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.32.41:843][681]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.32.41:843][681]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.32.41:843][681]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.32.41:843][681]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.32.41:843][681]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.32.41:843][681]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.32.41:843][681]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.32.41:843][681]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.32.41:843][681]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.32.41:843][681]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.32.41:843][681]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.32.41:844][681]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.06.10-18.32.41:846][681]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-18.32.41:846][681]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart1 [2020.06.10-18.32.41:846][681]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart1 [2020.06.10-18.32.41:846][681]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.10-18.32.41:846][681]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-18.32.41:846][681]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart1 [2020.06.10-18.32.41:846][681]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart1 [2020.06.10-18.32.41:846][681]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart1 [2020.06.10-18.32.41:846][681]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-18.32.41:846][681]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 8 [2020.06.10-18.32.41:847][681]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-18.32.41:997][682]LogUObjectHash: Compacting FUObjectHashTables data took 8.33ms [2020.06.10-18.32.42:003][682]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.06.10-18.32.42:003][682]LogWorld: Bringing World /Temp/Untitled_5.Untitled up for play (max tick rate 0) at 2020.06.10-14.32.42 [2020.06.10-18.32.42:003][682]LogWorld: Bringing up level for play took: 0.000216 [2020.06.10-18.32.42:003][682]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.10-18.32.42:003][682]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.06.10-18.32.42:003][682]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-18.32.42:004][682]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-18.32.42:180][684]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-18.32.42:180][684]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-18.32.42:222][685]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='Untitled_5' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-18.32.42:222][685]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='3.015' TotalLoadTime='3.015' TimeStamp='2020-06-10T18:32:40.916Z' MapName='Untitled_5' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC5B7C08D80D6ABB69BF0EE7358D68' LobbyId='014D8D3008D80D6C75AEF5F40FCB52FE' [2020.06.10-18.32.42:222][685]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='Untitled_5' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-18.32.42:318][687]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-18.32.42:318][687]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-18.32.42:633][699]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-18.32.42:820][706]LogUObjectHash: Compacting FUObjectHashTables data took 5.74ms [2020.06.10-18.32.42:832][706]LogStats: SeamlessTravel FlushLevelStreaming - 0.009 s [2020.06.10-18.32.42:833][706]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.06.10-14.32.42 [2020.06.10-18.32.42:833][706]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-06-10T18:32:41.495Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC5B7C08D80D6ABB69BF0EE7358D68, lobbyId=014D8D3008D80D6C75AEF5F40FCB52FE [2020.06.10-18.32.42:834][706]LogWorld: Bringing up level for play took: 0.001588 [2020.06.10-18.32.42:834][706]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.10-18.32.42:834][706]LogWorld: ----SeamlessTravel finished in 0.99 seconds ------ [2020.06.10-18.32.42:888][709]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-18.32.42:888][709]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-18.32.42:889][709]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-18.32.43:041][715]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-18.32.43:042][715]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.839' TotalLoadTime='3.853' TimeStamp='2020-06-10T18:32:41.755Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCA51A08D80D6CA995EDAA14FC0691' LobbyId='014D8D3008D80D6C75AEF5F40FCB52FE' [2020.06.10-18.32.43:042][715]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-18.32.43:070][716]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-18.32.43:213][722]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.32.43:218][722]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-18.32.43:218][722]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.06.10-18.32.43:218][722]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-18.32.43:219][722]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=0.409, totalTime=0.409, timeStamp=2020-06-10T18:32:41.904Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCA51A08D80D6CA995EDAA14FC0691, lobbyId=014D8D3008D80D6C75AEF5F40FCB52FE [2020.06.10-18.32.43:238][723]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.025, totalTime=0.433, timeStamp=2020-06-10T18:32:41.928Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCA51A08D80D6CA995EDAA14FC0691, lobbyId=014D8D3008D80D6C75AEF5F40FCB52FE [2020.06.10-18.32.43:267][724]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.06.10-18.32.43:360][728]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-18.32.43:385][729]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.170, totalTime=0.604, timeStamp=2020-06-10T18:32:42.098Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCA51A08D80D6CA995EDAA14FC0691, lobbyId=014D8D3008D80D6C75AEF5F40FCB52FE [2020.06.10-18.32.43:407][730]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.06.10-18.32.42) [2020.06.10-18.32.43:408][730]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.06.10-18.32.43:408][730]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.32.43:408][730]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.32.43:408][730]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1591813963 [2020.06.10-18.32.43:409][730]ProceduralLevelGeneration: InitLevel: Theme: England Map: Eng_Street_04 Generation Seed: -1 [2020.06.10-18.32.43:409][730]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=0.604, timeStamp=2020-06-10T18:32:42.098Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCA51A08D80D6CA995EDAA14FC0691, lobbyId=014D8D3008D80D6C75AEF5F40FCB52FE [2020.06.10-18.32.43:859][749]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.07 ms [2020.06.10-18.32.43:905][751]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-18.32.44:131][761]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.10-18.32.45:068][805]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.32.46:948][908]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.32.47:286][908]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.32.47:915][908]LogStreaming: Flushing async loaders took 967ms. [2020.06.10-18.32.47:916][908]LogStreaming: Flushing async loaders. [2020.06.10-18.32.47:921][908]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=3.543, totalTime=4.147, timeStamp=2020-06-10T18:32:45.642Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCA51A08D80D6CA995EDAA14FC0691, lobbyId=014D8D3008D80D6C75AEF5F40FCB52FE [2020.06.10-18.32.47:981][908]LogStreaming: Flushing async loaders took 65ms. [2020.06.10-18.32.48:027][908]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.06.10-18.32.48:029][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.06.10-18.32.48:029][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.10-18.32.48:030][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.06.10-18.32.48:030][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.10-18.32.48:079][908]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.06.10-18.32.48:081][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.06.10-18.32.48:082][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.10-18.32.48:084][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.06.10-18.32.48:084][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.10-18.32.48:084][908]LogStreaming: Flushing async loaders. [2020.06.10-18.32.48:098][908]LogStreaming: Flushing async loaders took 14ms. [2020.06.10-18.32.48:104][908]LogStreaming: Flushing async loaders. [2020.06.10-18.32.48:135][908]LogStreaming: Flushing async loaders took 31ms. [2020.06.10-18.32.48:241][908]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light016' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_0.Scene' which is static to it. Aborting. [2020.06.10-18.32.48:241][908]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light012' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light02_C_1.DefaultSceneRoot' which is static to it. Aborting. [2020.06.10-18.32.48:242][908]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light013' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_1.Scene' which is static to it. Aborting. [2020.06.10-18.32.48:242][908]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light015' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_2.Scene' which is static to it. Aborting. [2020.06.10-18.32.48:243][908]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_3.Scene' which is static to it. Aborting. [2020.06.10-18.32.48:243][908]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light08' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Eng_Light01_C_0.Scene' which is static to it. Aborting. [2020.06.10-18.32.48:244][908]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light081' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Eng_Light01_C_1.Scene' which is static to it. Aborting. [2020.06.10-18.32.48:244][908]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light082' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Eng_Light01_C_2.Scene' which is static to it. Aborting. [2020.06.10-18.32.48:245][908]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light083' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Eng_Light01_C_3.Scene' which is static to it. Aborting. [2020.06.10-18.32.48:246][908]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light085' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Eng_Light01_C_4.Scene' which is static to it. Aborting. [2020.06.10-18.32.48:246][908]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light019' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_4.Scene' which is static to it. Aborting. [2020.06.10-18.32.48:247][908]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light0110' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_5.Scene' which is static to it. Aborting. [2020.06.10-18.32.48:247][908]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light0111' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_6.Scene' which is static to it. Aborting. [2020.06.10-18.32.48:248][908]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light0112' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_7.Scene' which is static to it. Aborting. [2020.06.10-18.32.48:248][908]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light0117' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_8.Scene' which is static to it. Aborting. [2020.06.10-18.32.48:249][908]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light0115' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light0115_GEN_VARIABLE_BP_Light01_NoShadow_C_CAT_0.Scene' which is static to it. Aborting. [2020.06.10-18.32.48:249][908]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light017' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_9.Scene' which is static to it. Aborting. [2020.06.10-18.32.48:250][908]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light022' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_NeonLight02_C_0.SM_Light01' which is static to it. Aborting. [2020.06.10-18.32.48:296][908]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Neon took 0.000045 seconds [2020.06.10-18.32.48:328][909]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=4.163, timeStamp=2020-06-10T18:32:45.658Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCA51A08D80D6CA995EDAA14FC0691, lobbyId=014D8D3008D80D6C75AEF5F40FCB52FE [2020.06.10-18.32.48:410][910]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_MZ_Fence_LD81_C_0) missing some fog at index 2 [2020.06.10-18.32.48:485][914]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_MZ_Fence_MD81_C_0) missing some fog at index 1 [2020.06.10-18.32.48:485][914]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_MZ_Fence_MD81_C_0) missing some fog at index 2 [2020.06.10-18.32.48:519][916]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_BK_Fence_LD81_C_0) missing some fog at index 3 [2020.06.10-18.32.48:625][921]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_FD_Fence_MD81_C_1) missing some fog at index 1 [2020.06.10-18.32.48:625][921]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_FD_Fence_MD81_C_1) missing some fog at index 3 [2020.06.10-18.32.48:692][925]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_MZ_Fence_LD81_C_1) missing some fog at index 2 [2020.06.10-18.32.48:709][926]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_1x2_EngHouse_02_C_0.BP_Eng_House03_Basement01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Eng_House03_Basement01_GEN_VARIABLE_BP_Eng_House03_Basement01_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.06.10-18.32.48:745][926]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_1x2_EngHouse_02_C_0.BP_NeonLight02' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_NeonLight02_GEN_VARIABLE_BP_NeonLight02_C_CAT_1.SM_Light01' which is static to it. Aborting. [2020.06.10-18.32.48:746][926]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_1x2_EngHouse_02_C_0.BP_NeonLight021' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_NeonLight021_GEN_VARIABLE_BP_NeonLight02_C_CAT_2.SM_Light01' which is static to it. Aborting. [2020.06.10-18.32.48:746][926]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_1x2_EngHouse_02_C_0.BP_NeonLight022' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_NeonLight022_GEN_VARIABLE_BP_NeonLight02_C_CAT_3.SM_Light01' which is static to it. Aborting. [2020.06.10-18.32.48:746][926]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_1x2_EngHouse_02_C_0.BP_NeonLight023' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_NeonLight02_GEN_VARIABLE_BP_NeonLight02_C_CAT_4.SM_Light01' which is static to it. Aborting. [2020.06.10-18.32.48:751][926]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Neon took 0.000030 seconds [2020.06.10-18.32.48:751][926]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Neon took 0.000020 seconds [2020.06.10-18.32.48:751][926]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Neon took 0.000019 seconds [2020.06.10-18.32.48:751][926]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Neon took 0.000019 seconds [2020.06.10-18.32.48:760][927]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.32.48:766][927]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-18.32.48:775][927]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_BK_Fence_LD81_C_1) missing some fog at index 2 [2020.06.10-18.32.48:887][934]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_FD_Fence_MD81_C_2) missing some fog at index 0 [2020.06.10-18.32.48:887][934]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_FD_Fence_MD81_C_2) missing some fog at index 3 [2020.06.10-18.32.48:920][936]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_FD_Fence_MD81_C_3) missing some fog at index 3 [2020.06.10-18.32.48:987][940]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_MZ_Fence_LD81_C_2) missing some fog at index 0 [2020.06.10-18.32.48:987][940]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_MZ_Fence_LD81_C_2) missing some fog at index 2 [2020.06.10-18.32.49:004][941]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_BK_Fence_LD82_C_0) missing some fog at index 1 [2020.06.10-18.32.49:004][941]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_BK_Fence_LD82_C_0) missing some fog at index 2 [2020.06.10-18.32.49:037][943]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_BK_Fence_LD81_C_2) missing some fog at index 1 [2020.06.10-18.32.49:103][947]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_MZ_Fence_MD81_C_1) missing some fog at index 2 [2020.06.10-18.32.49:118][948]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_FD_Fence_HD81_C_0) missing some fog at index 0 [2020.06.10-18.32.49:118][948]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_FD_Fence_HD81_C_0) missing some fog at index 3 [2020.06.10-18.32.49:234][955]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_BK_Fence_HD82_C_1) missing some fog at index 3 [2020.06.10-18.32.49:267][957]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_BK_Fence_LD81_C_3) missing some fog at index 2 [2020.06.10-18.32.49:314][960]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_MZ_Fence_LD81_C_3) missing some fog at index 1 [2020.06.10-18.32.49:314][960]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_MZ_Fence_LD81_C_3) missing some fog at index 3 [2020.06.10-18.32.49:332][961]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_MZ_Fence_MD81_C_2) missing some fog at index 1 [2020.06.10-18.32.49:346][962]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_FD_Fence_LD81_C_0) missing some fog at index 0 [2020.06.10-18.32.49:398][965]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_BK_Fence_HD82_C_2) missing some fog at index 3 [2020.06.10-18.32.49:446][968]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_BK_Fence_HD82_C_3) missing some fog at index 0 [2020.06.10-18.32.49:494][971]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_BK_Fence_HD81_C_0) missing some fog at index 0 [2020.06.10-18.32.49:521][973]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=2.561, totalTime=6.724, timeStamp=2020-06-10T18:32:48.219Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCA51A08D80D6CA995EDAA14FC0691, lobbyId=014D8D3008D80D6C75AEF5F40FCB52FE [2020.06.10-18.32.49:537][974]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.016, totalTime=6.740, timeStamp=2020-06-10T18:32:48.235Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCA51A08D80D6CA995EDAA14FC0691, lobbyId=014D8D3008D80D6C75AEF5F40FCB52FE [2020.06.10-18.32.49:553][975]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.016, totalTime=6.756, timeStamp=2020-06-10T18:32:48.251Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCA51A08D80D6CA995EDAA14FC0691, lobbyId=014D8D3008D80D6C75AEF5F40FCB52FE [2020.06.10-18.32.49:569][976]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[4] x modifier[1.000000] > actual number of non-null spawner[3]. Tile blueprint [BP_TL_Bd_BK_Fence_HD81_C_0] - randomizer [Blocker Randomizer]. [2020.06.10-18.32.49:569][976]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.32.49:789][976]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-18.32.49:792][976]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_03.Default__BP_Slasher_Character_03_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-18.32.49:848][976]LogStreaming: Flushing async loaders took 280ms. [2020.06.10-18.32.49:849][976]LogStreaming: Flushing async loaders. [2020.06.10-18.32.49:850][976]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.32.49:850][976]LogStreaming: Flushing async loaders. [2020.06.10-18.32.49:851][976]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.32.49:851][976]LogStreaming: Flushing async loaders. [2020.06.10-18.32.49:858][976]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-18.32.49:858][976]LogStreaming: Flushing async loaders. [2020.06.10-18.32.49:863][976]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-18.32.49:863][976]LogStreaming: Flushing async loaders. [2020.06.10-18.32.49:864][976]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.32.49:864][976]LogStreaming: Flushing async loaders. [2020.06.10-18.32.49:865][976]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.32.49:865][976]LogStreaming: Flushing async loaders. [2020.06.10-18.32.49:865][976]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.32.49:865][976]LogStreaming: Flushing async loaders. [2020.06.10-18.32.49:866][976]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.32.49:866][976]LogStreaming: Flushing async loaders. [2020.06.10-18.32.49:867][976]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.32.49:867][976]LogStreaming: Flushing async loaders. [2020.06.10-18.32.49:868][976]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.32.49:868][976]LogStreaming: Flushing async loaders. [2020.06.10-18.32.49:873][976]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-18.32.49:873][976]LogStreaming: Flushing async loaders. [2020.06.10-18.32.49:876][976]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.32.49:877][976]LogStreaming: Flushing async loaders. [2020.06.10-18.32.49:878][976]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.32.49:878][976]LogStreaming: Flushing async loaders. [2020.06.10-18.32.49:879][976]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.32.49:880][976]LogStreaming: Flushing async loaders. [2020.06.10-18.32.49:881][976]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.32.49:881][976]LogStreaming: Flushing async loaders. [2020.06.10-18.32.49:883][976]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.32.49:883][976]LogStreaming: Flushing async loaders. [2020.06.10-18.32.49:889][976]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-18.32.49:889][976]LogStreaming: Flushing async loaders. [2020.06.10-18.32.49:890][976]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.32.49:890][976]LogStreaming: Flushing async loaders. [2020.06.10-18.32.49:890][976]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.32.49:890][976]LogStreaming: Flushing async loaders. [2020.06.10-18.32.49:891][976]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.32.49:891][976]LogStreaming: Flushing async loaders. [2020.06.10-18.32.49:898][976]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-18.32.49:898][976]LogStreaming: Flushing async loaders. [2020.06.10-18.32.49:899][976]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.32.49:899][976]LogStreaming: Flushing async loaders. [2020.06.10-18.32.49:900][976]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.32.49:901][976]LogStreaming: Flushing async loaders. [2020.06.10-18.32.49:902][976]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.32.49:905][976]LogStreaming: Flushing async loaders. [2020.06.10-18.32.49:912][976]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-18.32.49:922][976]LogStreaming: Flushing async loaders. [2020.06.10-18.32.49:923][976]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.32.49:935][976]LogStreaming: Flushing async loaders. [2020.06.10-18.32.49:936][976]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.32.50:005][976]LogStreaming: Flushing async loaders. [2020.06.10-18.32.50:085][976]LogStreaming: Flushing async loaders took 80ms. [2020.06.10-18.32.50:092][976]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.016, totalTime=6.772, timeStamp=2020-06-10T18:32:48.267Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCA51A08D80D6CA995EDAA14FC0691, lobbyId=014D8D3008D80D6C75AEF5F40FCB52FE [2020.06.10-18.32.50:106][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-18.32.50:106][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.HookChargeable Enabled?: Enabled [2020.06.10-18.32.50:106][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-18.32.50:106][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.Break Chargeable Enabled?: Enabled [2020.06.10-18.32.50:106][977]LogSM: [BP_SmallMeatLocker_Sandman_C_0][CLIENT SLAVE] [2020.06.10-18.32.50:107][977]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_0 [2020.06.10-18.32.50:107][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-18.32.50:107][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.HookChargeable Enabled?: Disabled [2020.06.10-18.32.50:107][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-18.32.50:107][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.Break Chargeable Enabled?: Disabled [2020.06.10-18.32.50:110][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_1.UnhookChargeable Enabled?: Enabled [2020.06.10-18.32.50:110][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_1.HookChargeable Enabled?: Enabled [2020.06.10-18.32.50:110][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_1.EscapeChargeable Enabled?: Enabled [2020.06.10-18.32.50:110][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_1.Break Chargeable Enabled?: Enabled [2020.06.10-18.32.50:110][977]LogSM: [BP_SmallMeatLocker_Sandman_C_1][CLIENT SLAVE] [2020.06.10-18.32.50:110][977]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_1 [2020.06.10-18.32.50:110][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_1.UnhookChargeable Enabled?: Disabled [2020.06.10-18.32.50:110][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_1.HookChargeable Enabled?: Disabled [2020.06.10-18.32.50:110][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_1.EscapeChargeable Enabled?: Disabled [2020.06.10-18.32.50:111][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_1.Break Chargeable Enabled?: Disabled [2020.06.10-18.32.50:114][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.UnhookChargeable Enabled?: Enabled [2020.06.10-18.32.50:114][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.HookChargeable Enabled?: Enabled [2020.06.10-18.32.50:114][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.EscapeChargeable Enabled?: Enabled [2020.06.10-18.32.50:114][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.Break Chargeable Enabled?: Enabled [2020.06.10-18.32.50:114][977]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.06.10-18.32.50:114][977]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_2 [2020.06.10-18.32.50:114][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.UnhookChargeable Enabled?: Disabled [2020.06.10-18.32.50:114][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.HookChargeable Enabled?: Disabled [2020.06.10-18.32.50:114][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.EscapeChargeable Enabled?: Disabled [2020.06.10-18.32.50:115][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.Break Chargeable Enabled?: Disabled [2020.06.10-18.32.50:117][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.UnhookChargeable Enabled?: Enabled [2020.06.10-18.32.50:117][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.HookChargeable Enabled?: Enabled [2020.06.10-18.32.50:117][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.EscapeChargeable Enabled?: Enabled [2020.06.10-18.32.50:117][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.Break Chargeable Enabled?: Enabled [2020.06.10-18.32.50:117][977]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.06.10-18.32.50:117][977]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_3 [2020.06.10-18.32.50:118][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.UnhookChargeable Enabled?: Disabled [2020.06.10-18.32.50:118][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.HookChargeable Enabled?: Disabled [2020.06.10-18.32.50:118][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.EscapeChargeable Enabled?: Disabled [2020.06.10-18.32.50:118][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.Break Chargeable Enabled?: Disabled [2020.06.10-18.32.50:120][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.UnhookChargeable Enabled?: Enabled [2020.06.10-18.32.50:120][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.HookChargeable Enabled?: Enabled [2020.06.10-18.32.50:120][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.EscapeChargeable Enabled?: Enabled [2020.06.10-18.32.50:120][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.Break Chargeable Enabled?: Enabled [2020.06.10-18.32.50:120][977]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.06.10-18.32.50:121][977]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_4 [2020.06.10-18.32.50:121][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.UnhookChargeable Enabled?: Disabled [2020.06.10-18.32.50:121][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.HookChargeable Enabled?: Disabled [2020.06.10-18.32.50:121][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.EscapeChargeable Enabled?: Disabled [2020.06.10-18.32.50:121][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.Break Chargeable Enabled?: Disabled [2020.06.10-18.32.50:123][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_5.UnhookChargeable Enabled?: Enabled [2020.06.10-18.32.50:123][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_5.HookChargeable Enabled?: Enabled [2020.06.10-18.32.50:123][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_5.EscapeChargeable Enabled?: Enabled [2020.06.10-18.32.50:124][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_5.Break Chargeable Enabled?: Enabled [2020.06.10-18.32.50:124][977]LogSM: [BP_SmallMeatLocker_Sandman_C_5][CLIENT SLAVE] [2020.06.10-18.32.50:124][977]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_5 [2020.06.10-18.32.50:124][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_5.UnhookChargeable Enabled?: Disabled [2020.06.10-18.32.50:124][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_5.HookChargeable Enabled?: Disabled [2020.06.10-18.32.50:124][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_5.EscapeChargeable Enabled?: Disabled [2020.06.10-18.32.50:124][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_5.Break Chargeable Enabled?: Disabled [2020.06.10-18.32.50:127][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.UnhookChargeable Enabled?: Enabled [2020.06.10-18.32.50:127][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.HookChargeable Enabled?: Enabled [2020.06.10-18.32.50:127][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.EscapeChargeable Enabled?: Enabled [2020.06.10-18.32.50:127][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.Break Chargeable Enabled?: Enabled [2020.06.10-18.32.50:127][977]LogSM: [BP_SmallMeatLocker_Sandman_C_6][CLIENT SLAVE] [2020.06.10-18.32.50:127][977]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_6 [2020.06.10-18.32.50:127][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.UnhookChargeable Enabled?: Disabled [2020.06.10-18.32.50:127][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.HookChargeable Enabled?: Disabled [2020.06.10-18.32.50:127][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.EscapeChargeable Enabled?: Disabled [2020.06.10-18.32.50:128][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.Break Chargeable Enabled?: Disabled [2020.06.10-18.32.50:130][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.UnhookChargeable Enabled?: Enabled [2020.06.10-18.32.50:130][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.HookChargeable Enabled?: Enabled [2020.06.10-18.32.50:130][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.EscapeChargeable Enabled?: Enabled [2020.06.10-18.32.50:130][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.Break Chargeable Enabled?: Enabled [2020.06.10-18.32.50:130][977]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.06.10-18.32.50:130][977]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_7 [2020.06.10-18.32.50:130][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.UnhookChargeable Enabled?: Disabled [2020.06.10-18.32.50:130][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.HookChargeable Enabled?: Disabled [2020.06.10-18.32.50:130][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.EscapeChargeable Enabled?: Disabled [2020.06.10-18.32.50:131][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.Break Chargeable Enabled?: Disabled [2020.06.10-18.32.50:133][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_8.UnhookChargeable Enabled?: Enabled [2020.06.10-18.32.50:133][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_8.HookChargeable Enabled?: Enabled [2020.06.10-18.32.50:133][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_8.EscapeChargeable Enabled?: Enabled [2020.06.10-18.32.50:133][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_8.Break Chargeable Enabled?: Enabled [2020.06.10-18.32.50:133][977]LogSM: [BP_SmallMeatLocker_Sandman_C_8][CLIENT SLAVE] [2020.06.10-18.32.50:134][977]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_8 [2020.06.10-18.32.50:134][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_8.UnhookChargeable Enabled?: Disabled [2020.06.10-18.32.50:134][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_8.HookChargeable Enabled?: Disabled [2020.06.10-18.32.50:134][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_8.EscapeChargeable Enabled?: Disabled [2020.06.10-18.32.50:134][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_8.Break Chargeable Enabled?: Disabled [2020.06.10-18.32.50:134][977]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.32.50:305][977]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.32.50:369][977]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.32.50:505][977]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-18.32.50:636][977]LogStreaming: Flushing async loaders took 502ms. [2020.06.10-18.32.50:636][977]LogStreaming: Flushing async loaders. [2020.06.10-18.32.50:643][977]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-18.32.50:643][977]LogStreaming: Flushing async loaders. [2020.06.10-18.32.50:644][977]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.32.50:644][977]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.06.10-18.32.50:644][977]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.06.10-18.32.50:645][977]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.06.10-18.32.50:645][977]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.06.10-18.32.50:645][977]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.06.10-18.32.50:645][977]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.06.10-18.32.50:652][977]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.06.10-18.32.50:653][977]LogSM: [BP_SmallMeatLocker_Sandman_C_1][CLIENT SLAVE] [2020.06.10-18.32.50:653][977]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.06.10-18.32.50:653][977]LogSM: [BP_SmallMeatLocker_Sandman_C_6][CLIENT SLAVE] [2020.06.10-18.32.50:653][977]LogSM: [BP_SmallMeatLocker_Sandman_C_5][CLIENT SLAVE] [2020.06.10-18.32.50:653][977]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.06.10-18.32.50:653][977]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.06.10-18.32.50:653][977]LogSM: [BP_SmallMeatLocker_Sandman_C_0][CLIENT SLAVE] [2020.06.10-18.32.50:653][977]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.06.10-18.32.50:653][977]LogSM: [BP_SmallMeatLocker_Sandman_C_8][CLIENT SLAVE] [2020.06.10-18.32.50:717][981]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.06.10-18.32.50:717][981]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.06.10-18.32.50:787][985]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.06.10-18.32.50:788][985]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.06.10-18.32.50:855][989]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.06.10-18.32.50:871][990]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.06.10-18.32.50:968][996]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.06.10-18.32.50:968][996]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.06.10-18.32.51:551][ 32]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 384] [2020.06.10-18.32.51:552][ 32]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.06.10-18.32.51:664][ 39]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.32.51:671][ 39]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-18.32.51:673][ 39]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-18.32.51:673][ 39]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.06.10-18.32.51:673][ 39]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-18.32.51:673][ 39]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-18.32.51:673][ 39]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.06.10-18.32.51:673][ 39]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-18.32.51:673][ 39]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.06.10-18.32.51:673][ 39]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-18.32.51:674][ 39]LogStreaming: Flushing async loaders. [2020.06.10-18.32.51:674][ 39]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.32.51:676][ 39]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-18.32.51:676][ 39]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.10-18.32.51:676][ 39]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-18.32.51:676][ 39]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-18.32.51:677][ 39]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.06.10-18.32.51:677][ 39]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-18.32.51:677][ 39]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.10-18.32.51:677][ 39]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-18.32.51:680][ 39]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-18.32.51:680][ 39]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-18.32.51:684][ 40]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.32.51:686][ 40]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.32.51:688][ 40]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-18.32.51:688][ 40]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.06.10-18.32.51:688][ 40]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-18.32.51:688][ 40]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.32.51:689][ 40]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.06.10-18.32.51:689][ 40]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-18.32.51:689][ 40]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.06.10-18.32.51:689][ 40]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-18.32.51:689][ 40]LogStreaming: Flushing async loaders. [2020.06.10-18.32.51:690][ 40]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.32.51:692][ 40]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-18.32.51:692][ 40]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.10-18.32.51:692][ 40]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-18.32.51:692][ 40]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.32.51:693][ 40]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.06.10-18.32.51:693][ 40]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-18.32.51:693][ 40]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.10-18.32.51:693][ 40]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-18.32.51:694][ 40]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.32.51:694][ 40]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.32.51:749][ 44]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.06.10-18.32.51:846][ 50]ProceduralLevelGeneration: ADBDClientSyncer: Received [384 - 420] [2020.06.10-18.32.51:846][ 50]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000006 [2020.06.10-18.32.51:965][ 54]ProceduralLevelGeneration: HasLevelBeenSpawned Eng_Street_04: 0 Spawned : 42/42 Dependencies : 1 [2020.06.10-18.32.51:965][ 54]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=2.395, totalTime=9.167, timeStamp=2020-06-10T18:32:50.662Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCA51A08D80D6CA995EDAA14FC0691, lobbyId=014D8D3008D80D6C75AEF5F40FCB52FE [2020.06.10-18.32.51:965][ 54]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.06.10-18.32.52:915][113]LogSM: [BP_SmallMeatLocker_Sandman_C_1][CLIENT SLAVE] [2020.06.10-18.32.52:915][113]LogSM: [BP_SmallMeatLocker_Sandman_C_1][CLIENT SLAVE] [2020.06.10-18.32.52:915][113]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.32.52:915][113]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.32.52:915][113]LogSM: [BP_SmallMeatLocker_Sandman_C_0][CLIENT SLAVE] [2020.06.10-18.32.52:915][113]LogSM: [BP_SmallMeatLocker_Sandman_C_0][CLIENT SLAVE] [2020.06.10-18.32.52:915][113]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-18.32.52:915][113]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-18.32.52:915][113]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.32.52:915][113]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.32.52:915][113]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-18.32.52:916][113]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-18.32.52:965][116]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.32.53:095][124]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-18.32.53:096][124]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-18.32.53:126][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-18.32.53:126][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-18.32.53:126][126]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-18.32.53:193][130]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-18.32.53:193][130]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.06.10-18.32.53:194][130]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-18.32.53:194][130]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.06.10-18.32.53:194][130]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-18.32.53:533][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-18.32.53:533][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.10-18.32.53:534][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-18.32.53:534][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.10-18.32.53:534][151]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-18.32.53:757][165]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-18.32.53:757][165]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-18.32.53:854][171]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-18.32.53:854][171]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-18.32.53:965][178]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.32.54:030][182]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.32.54:094][186]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.32.54:192][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-18.32.54:193][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-18.32.54:289][198]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-18.32.54:290][198]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-18.32.54:399][205]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-18.32.54:463][209]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.06.10-18.32.54:464][209]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.06.10-18.32.54:498][211]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.32.54:499][211]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.06.10-18.32.54:499][211]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.06.10-18.32.54:499][211]LogSM: [BP_SmallMeatLocker_Sandman_C_6][CLIENT SLAVE] [2020.06.10-18.32.54:499][211]LogSM: [BP_SmallMeatLocker_Sandman_C_6][CLIENT SLAVE] [2020.06.10-18.32.54:499][211]LogSM: [BP_SmallMeatLocker_Sandman_C_5][CLIENT SLAVE] [2020.06.10-18.32.54:499][211]LogSM: [BP_SmallMeatLocker_Sandman_C_5][CLIENT SLAVE] [2020.06.10-18.32.54:499][211]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.06.10-18.32.54:499][211]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.06.10-18.32.54:499][211]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.06.10-18.32.54:499][211]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.06.10-18.32.54:499][211]LogSM: [BP_SmallMeatLocker_Sandman_C_8][CLIENT SLAVE] [2020.06.10-18.32.54:499][211]LogSM: [BP_SmallMeatLocker_Sandman_C_8][CLIENT SLAVE] [2020.06.10-18.32.54:595][217]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.32.54:659][221]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.32.54:721][225]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-18.32.54:836][232]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.32.54:902][236]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-18.32.54:902][236]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-18.32.55:029][244]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.10-18.32.55:029][244]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.10-18.32.55:029][244]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.10-18.32.55:062][246]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.32.55:159][252]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.32.55:224][256]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.32.55:287][260]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.10-18.32.55:287][260]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.10-18.32.55:287][260]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.10-18.32.55:369][265]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000056 seconds [2020.06.10-18.32.55:369][265]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-18.32.55:469][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-18.32.55:469][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.10-18.32.55:469][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-18.32.55:469][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.10-18.32.55:470][271]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-18.32.55:692][285]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.32.55:756][289]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.32.55:870][296]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-18.32.55:871][296]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-18.32.55:968][302]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-18.32.55:969][302]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.10-18.32.55:969][302]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-18.32.55:969][302]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.10-18.32.55:969][302]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-18.32.56:163][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-18.32.56:163][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.10-18.32.56:163][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-18.32.56:163][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.10-18.32.56:164][314]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-18.32.56:370][327]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-18.32.56:370][327]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-18.32.56:499][335]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.32.56:561][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.10-18.32.56:561][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.10-18.32.56:562][339]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.10-18.32.56:597][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-18.32.56:597][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.DamageCharge Enabled?: Enabled [2020.06.10-18.32.56:598][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-18.32.56:598][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.DamageCharge Enabled?: Disabled [2020.06.10-18.32.56:598][341]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-18.32.56:870][358]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.32.56:931][362]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-18.32.57:030][368]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.32.57:095][372]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.32.57:160][376]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.32.57:273][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-18.32.57:274][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-18.32.57:399][391]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-18.32.57:466][395]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-18.32.57:466][395]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-18.32.57:466][395]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-18.32.57:498][397]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.32.57:595][403]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.32.57:660][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-18.32.57:661][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-18.32.57:772][414]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.32.57:870][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-18.32.57:870][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-18.32.57:966][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-18.32.57:967][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-18.32.57:967][426]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-18.32.57:996][428]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-18.32.58:093][434]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-18.32.58:160][438]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.32.58:238][443]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-18.32.58:339][449]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-18.32.58:339][449]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.DamageCharge Enabled?: Enabled [2020.06.10-18.32.58:340][449]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-18.32.58:340][449]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.DamageCharge Enabled?: Disabled [2020.06.10-18.32.58:340][449]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-18.32.58:564][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-18.32.58:564][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-18.32.58:710][472]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.32.58:805][478]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.32.58:903][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-18.32.58:903][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-18.32.58:999][490]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-18.32.59:000][490]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-18.32.59:093][496]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-18.32.59:175][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-18.32.59:176][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-18.32.59:176][501]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-18.32.59:238][505]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-18.32.59:370][513]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.32.59:500][521]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-18.32.59:500][521]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-18.32.59:728][535]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-18.32.59:811][540]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.32.59:873][544]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-18.32.59:940][548]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.33.00:037][554]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.33.00:165][562]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-18.33.00:165][562]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-18.33.00:166][562]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-18.33.13:262][374]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=21.298, totalTime=30.465, timeStamp=2020-06-10T18:33:11.960Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCA51A08D80D6CA995EDAA14FC0691, lobbyId=014D8D3008D80D6C75AEF5F40FCB52FE [2020.06.10-18.33.13:778][406]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.33.14:002][406]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-18.33.14:005][406]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale05_Character.Default__BP_CamperFemale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-18.33.14:036][406]LogStreaming: Flushing async loaders took 258ms. [2020.06.10-18.33.14:036][406]LogStreaming: Flushing async loaders. [2020.06.10-18.33.14:038][406]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.33.14:133][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-18.33.14:133][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-18.33.14:133][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.33.14:133][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.33.14:133][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.10-18.33.14:134][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-18.33.14:134][406]LogStreaming: Flushing async loaders. [2020.06.10-18.33.14:285][406]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.33.14:379][406]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.33.14:604][406]LogStreaming: Flushing async loaders took 470ms. [2020.06.10-18.33.14:604][406]LogStreaming: Flushing async loaders. [2020.06.10-18.33.14:627][406]LogStreaming: Flushing async loaders took 22ms. [2020.06.10-18.33.14:627][406]LogStreaming: Flushing async loaders. [2020.06.10-18.33.14:634][406]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-18.33.14:634][406]LogStreaming: Flushing async loaders. [2020.06.10-18.33.14:640][406]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-18.33.14:640][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-18.33.14:640][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-18.33.14:640][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.33.14:641][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-18.33.14:641][406]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.06.10-18.33.14:641][406]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.10-18.33.14:641][406]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.10-18.33.14:641][406]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.06.10-18.33.14:641][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.33.14:641][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.33.14:641][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.33.14:641][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.10-18.33.14:641][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-18.33.14:642][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-18.33.14:643][406]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.33.14:643][406]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.33.14:643][406]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.33.14:643][406]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000060 seconds [2020.06.10-18.33.14:643][406]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.06.10-18.33.14:644][406]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.33.14:733][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-18.33.14:733][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.10-18.33.14:733][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.10-18.33.14:733][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.10-18.33.14:733][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.10-18.33.14:733][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-18.33.14:735][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.10-18.33.14:735][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-18.33.14:735][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.10-18.33.14:735][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-18.33.14:735][406]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale05_Character_C_1 [2020.06.10-18.33.14:735][406]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_1 [2020.06.10-18.33.14:735][406]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_1 [2020.06.10-18.33.14:736][406]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale05_Character_C_1 [2020.06.10-18.33.14:736][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.10-18.33.14:736][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.10-18.33.14:736][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.10-18.33.14:736][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.10-18.33.14:736][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-18.33.14:737][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.10-18.33.14:737][406]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.33.14:737][406]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.33.14:737][406]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.33.14:737][406]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000042 seconds [2020.06.10-18.33.14:738][406]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.33.14:738][406]LogStreaming: Flushing async loaders. [2020.06.10-18.33.14:745][406]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-18.33.14:756][406]LogStreaming: Flushing async loaders took 18ms. [2020.06.10-18.33.14:843][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-18.33.14:843][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-18.33.14:843][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.33.14:843][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.33.14:843][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.10-18.33.14:843][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-18.33.14:843][406]LogStreaming: Flushing async loaders. [2020.06.10-18.33.14:851][406]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-18.33.14:851][406]LogStreaming: Flushing async loaders. [2020.06.10-18.33.14:862][406]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-18.33.14:863][406]LogStreaming: Flushing async loaders. [2020.06.10-18.33.14:865][406]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.33.14:866][406]LogStreaming: Flushing async loaders. [2020.06.10-18.33.14:870][406]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-18.33.14:870][406]LogStreaming: Flushing async loaders. [2020.06.10-18.33.14:874][406]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-18.33.14:874][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-18.33.14:874][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-18.33.14:874][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.33.14:875][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-18.33.14:875][406]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.06.10-18.33.14:875][406]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.10-18.33.14:875][406]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.10-18.33.14:875][406]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.06.10-18.33.14:875][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.33.14:875][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.33.14:875][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.33.14:875][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.10-18.33.14:876][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-18.33.14:876][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-18.33.14:877][406]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.33.14:877][406]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.33.14:877][406]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.33.14:877][406]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000039 seconds [2020.06.10-18.33.14:878][406]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.33.14:969][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_2.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-18.33.14:969][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_2.CarryEscape Enabled?: Enabled [2020.06.10-18.33.14:969][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_2.HPSlot01 Enabled?: Enabled [2020.06.10-18.33.14:969][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_2.HPSlot02 Enabled?: Enabled [2020.06.10-18.33.14:969][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_2.MendChargeable Enabled?: Enabled [2020.06.10-18.33.14:969][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_2.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-18.33.14:970][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_2.StalkedCharge Enabled?: Enabled [2020.06.10-18.33.14:970][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_2.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-18.33.14:970][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_2.CarryEscape Enabled?: Disabled [2020.06.10-18.33.14:971][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_2.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-18.33.14:971][406]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale05_Character_C_2 [2020.06.10-18.33.14:971][406]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_2 [2020.06.10-18.33.14:971][406]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_2 [2020.06.10-18.33.14:971][406]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale05_Character_C_2 [2020.06.10-18.33.14:971][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_2.CarryEscape Enabled?: Disabled [2020.06.10-18.33.14:971][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_2.HPSlot01 Enabled?: Disabled [2020.06.10-18.33.14:971][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_2.HPSlot02 Enabled?: Disabled [2020.06.10-18.33.14:971][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_2.MendChargeable Enabled?: Disabled [2020.06.10-18.33.14:971][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_2.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-18.33.14:972][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_2.StalkedCharge Enabled?: Disabled [2020.06.10-18.33.14:972][406]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.33.14:972][406]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.33.14:972][406]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.33.14:972][406]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000035 seconds [2020.06.10-18.33.14:974][406]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_2, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.33.14:974][406]LogStreaming: Flushing async loaders. [2020.06.10-18.33.15:012][406]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_03.Default__BP_Slasher_Character_03_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-18.33.15:019][406]LogStreaming: Flushing async loaders took 45ms. [2020.06.10-18.33.15:028][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-18.33.15:028][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-18.33.15:028][406]LogStreaming: Flushing async loaders. [2020.06.10-18.33.15:161][406]LogStreaming: Flushing async loaders took 133ms. [2020.06.10-18.33.15:161][406]LogStreaming: Flushing async loaders. [2020.06.10-18.33.15:177][406]LogStreaming: Flushing async loaders took 16ms. [2020.06.10-18.33.15:177][406]LogStreaming: Flushing async loaders. [2020.06.10-18.33.15:188][406]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-18.33.15:188][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-18.33.15:188][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-18.33.15:189][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-18.33.15:189][406]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_03_C_0 [2020.06.10-18.33.15:189][406]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_03_C_0 [2020.06.10-18.33.15:189][406]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_03_C_0 [2020.06.10-18.33.15:189][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-18.33.15:190][406]LogStreaming: Flushing async loaders. [2020.06.10-18.33.15:194][406]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-18.33.15:194][406]LogStreaming: Flushing async loaders. [2020.06.10-18.33.15:195][406]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.33.15:195][406]LogStreaming: Flushing async loaders. [2020.06.10-18.33.15:195][406]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.33.15:195][406]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000024 seconds [2020.06.10-18.33.15:200][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.06.10-18.33.15:200][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-18.33.15:201][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.10-18.33.15:201][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.06.10-18.33.15:201][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-18.33.15:201][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.10-18.33.15:204][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.06.10-18.33.15:204][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-18.33.15:204][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.06.10-18.33.15:205][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.06.10-18.33.15:205][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-18.33.15:205][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.06.10-18.33.15:207][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.06.10-18.33.15:207][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-18.33.15:207][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.06.10-18.33.15:207][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.06.10-18.33.15:207][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-18.33.15:207][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.06.10-18.33.15:209][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.06.10-18.33.15:209][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-18.33.15:209][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.06.10-18.33.15:209][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.06.10-18.33.15:210][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-18.33.15:210][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.06.10-18.33.15:211][406]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000043 seconds [2020.06.10-18.33.15:211][406]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000027 seconds [2020.06.10-18.33.15:212][406]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.33.15:212][406]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.33.15:212][406]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.33.15:212][406]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.33.15:212][406]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.33.15:212][406]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.33.15:213][406]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.33.15:213][406]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.33.15:213][406]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.33.15:213][406]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.33.15:234][407]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.33.15:234][407]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.33.15:237][407]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.06.10-18.33.15:237][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:237][407]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.06.10-18.33.15:237][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:237][407]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.06.10-18.33.15:237][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:237][407]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.06.10-18.33.15:237][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:237][407]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.10-18.33.15:237][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:237][407]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.33.15:237][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:237][407]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-18.33.15:237][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:237][407]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-18.33.15:237][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:237][407]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-18.33.15:237][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:237][407]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-18.33.15:238][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:238][407]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.10-18.33.15:238][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:238][407]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.10-18.33.15:238][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:238][407]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.10-18.33.15:238][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:238][407]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.06.10-18.33.15:238][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:238][407]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.10-18.33.15:238][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:238][407]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.10-18.33.15:238][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:238][407]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.10-18.33.15:238][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:238][407]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-18.33.15:238][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:238][407]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.10-18.33.15:238][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:238][407]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.06.10-18.33.15:238][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:238][407]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.06.10-18.33.15:238][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:238][407]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.HillBillyKill_C_0) Already registered. Aborting. [2020.06.10-18.33.15:239][407]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.33.15:239][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:239][407]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.06.10-18.33.15:239][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:239][407]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.10-18.33.15:239][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:239][407]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-18.33.15:239][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:239][407]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.10-18.33.15:239][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:239][407]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.10-18.33.15:239][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:239][407]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-18.33.15:239][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:239][407]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.06.10-18.33.15:239][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:239][407]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.10-18.33.15:239][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:239][407]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.10-18.33.15:239][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:239][407]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.10-18.33.15:239][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:239][407]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.10-18.33.15:239][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:239][407]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.10-18.33.15:239][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:239][407]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.06.10-18.33.15:240][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:240][407]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.06.10-18.33.15:240][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:252][408]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.HillBillyKill_C_0) Already registered. Aborting. [2020.06.10-18.33.15:252][408]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.33.15:252][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:252][408]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.10-18.33.15:252][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:252][408]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-18.33.15:252][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:253][408]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-18.33.15:253][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:253][408]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.10-18.33.15:253][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:253][408]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.10-18.33.15:253][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:253][408]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.10-18.33.15:253][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:253][408]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.06.10-18.33.15:253][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:253][408]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.10-18.33.15:253][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:253][408]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-18.33.15:253][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:253][408]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-18.33.15:253][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:253][408]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-18.33.15:253][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:253][408]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.10-18.33.15:253][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:253][408]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.06.10-18.33.15:253][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:253][408]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.06.10-18.33.15:253][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:254][408]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.HillBillyKill_C_0) Already registered. Aborting. [2020.06.10-18.33.15:254][408]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-18.33.15:254][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:254][408]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-18.33.15:254][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:254][408]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.10-18.33.15:254][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:254][408]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-18.33.15:254][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:254][408]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.10-18.33.15:254][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:254][408]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.10-18.33.15:254][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:254][408]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.10-18.33.15:254][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:254][408]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.06.10-18.33.15:254][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:254][408]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.06.10-18.33.15:254][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:254][408]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-18.33.15:254][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:254][408]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-18.33.15:254][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:254][408]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.10-18.33.15:254][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:255][408]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.10-18.33.15:255][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:255][408]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.06.10-18.33.15:255][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:255][408]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.06.10-18.33.15:255][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.15:270][409]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.HillBillyKill_C_0) Already registered. Aborting. [2020.06.10-18.33.15:280][410]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.33.15:280][410]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] Restarting state machine [2020.06.10-18.33.15:280][410]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.33.15:280][410]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.33.16:218][468]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.33.16:782][503]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.33.24:543][984]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 233 [2020.06.10-18.33.24:831][ 2]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.33.24:831][ 2]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.33.24:831][ 2]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.33.24:831][ 2]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.33.25:640][ 52]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.33.29:884][316]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198137534975 [2020.06.10-18.33.29:885][316]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198137534975, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-18.33.32:058][450]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.33.32:064][450]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-18.33.32:065][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:069][450]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-18.33.32:069][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:073][450]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-18.33.32:080][450]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Head002 [2020.06.10-18.33.32:080][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:081][450]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.33.32:081][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:089][450]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-18.33.32:090][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:094][450]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-18.33.32:095][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:097][450]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.33.32:097][450]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head002 [2020.06.10-18.33.32:097][450]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Torso003_01 [2020.06.10-18.33.32:097][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:100][450]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.33.32:101][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:102][450]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.33.32:103][450]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso003_01 [2020.06.10-18.33.32:103][450]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Legs003_01 [2020.06.10-18.33.32:103][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:105][450]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.33.32:105][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:106][450]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.33.32:106][450]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs003_01 [2020.06.10-18.33.32:106][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:109][450]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.33.32:110][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:112][450]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.33.32:112][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:114][450]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.33.32:114][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:117][450]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.33.32:117][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:119][450]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.33.32:119][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:123][450]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.33.32:123][450]GameFlow: (BP_CamperFemale05_Character_C_1) - UpdateCustomization with item FM_Head001_02 [2020.06.10-18.33.32:124][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:125][450]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.33.32:126][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:128][450]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.33.32:128][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:136][450]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-18.33.32:136][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:139][450]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.33.32:140][450]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head001_02 [2020.06.10-18.33.32:140][450]GameFlow: (BP_CamperFemale05_Character_C_1) - UpdateCustomization with item FM_Torso001_02 [2020.06.10-18.33.32:140][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:149][450]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-18.33.32:155][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:156][450]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.33.32:156][450]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso001_02 [2020.06.10-18.33.32:156][450]GameFlow: (BP_CamperFemale05_Character_C_1) - UpdateCustomization with item FM_Legs001_02 [2020.06.10-18.33.32:156][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:158][450]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.33.32:158][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:159][450]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.33.32:160][450]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs001_02 [2020.06.10-18.33.32:165][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:173][450]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-18.33.32:173][450]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Head010_01 [2020.06.10-18.33.32:173][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:175][450]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.33.32:175][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:186][450]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-18.33.32:187][450]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head010_01 [2020.06.10-18.33.32:187][450]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Torso013 [2020.06.10-18.33.32:187][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:209][450]LogStreaming: Flushing async loaders took 22ms. [2020.06.10-18.33.32:224][450]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso013 [2020.06.10-18.33.32:224][450]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Legs009 [2020.06.10-18.33.32:224][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:227][450]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.33.32:227][450]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs009 [2020.06.10-18.33.32:237][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:245][450]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-18.33.32:245][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:247][450]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.33.32:248][450]GameFlow: (BP_CamperFemale05_Character_C_2) - UpdateCustomization with item FM_Head008 [2020.06.10-18.33.32:248][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:261][450]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-18.33.32:262][450]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head008 [2020.06.10-18.33.32:262][450]GameFlow: (BP_CamperFemale05_Character_C_2) - UpdateCustomization with item FM_Torso006 [2020.06.10-18.33.32:262][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:265][450]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-18.33.32:266][450]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso006 [2020.06.10-18.33.32:266][450]GameFlow: (BP_CamperFemale05_Character_C_2) - UpdateCustomization with item FM_Legs002_01 [2020.06.10-18.33.32:266][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:279][450]LogStreaming: Flushing async loaders took 13ms. [2020.06.10-18.33.32:302][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:306][450]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-18.33.32:306][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:307][450]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.33.32:307][450]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs002_01 [2020.06.10-18.33.32:329][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:331][450]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.33.32:331][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:334][450]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.33.32:334][450]GameFlow: (BP_Slasher_Character_03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.33.32:334][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:362][450]LogStreaming: Flushing async loaders took 27ms. [2020.06.10-18.33.32:362][450]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.33.32:362][450]GameFlow: (BP_Slasher_Character_03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.33.32:363][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:374][450]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-18.33.32:374][450]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.33.32:374][450]GameFlow: (BP_Slasher_Character_03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.33.32:374][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:378][450]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.33.32:378][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:379][450]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.33.32:379][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:381][450]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.33.32:381][450]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.33.32:381][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:396][450]LogStreaming: Flushing async loaders took 15ms. [2020.06.10-18.33.32:397][450]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.10-18.33.32:398][450]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.10-18.33.32:398][450]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Map took 0.000029 seconds [2020.06.10-18.33.32:398][450]GameFlow: ACollectable::BeginPlay [2020.06.10-18.33.32:398][450]GameFlow: BegunPlayFenceGuid 00000000-0000-0000-0000-000000000000 [2020.06.10-18.33.32:398][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:399][450]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.33.32:400][450]GameFlow: OnRep_BegunPlayFenceGuid 05885FEC-08D8-0D6C-C7B5-D98017FF3875 [2020.06.10-18.33.32:400][450]GameFlow: BegunPlayFenceGuid 05885FEC-08D8-0D6C-C7B5-D98017FF3875 [2020.06.10-18.33.32:400][450]GameFlow: OnCreationFence 05885FEC-08D8-0D6C-C7B5-D98017FF3875 [2020.06.10-18.33.32:400][450]GameFlow: Waiting for fence 05885FEC-08D8-0D6C-C7B5-D98017FF3875 [2020.06.10-18.33.32:400][450]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 05885FEC08D80D6CC7B5D98017FF3875 [2020.06.10-18.33.32:401][450]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000033 seconds [2020.06.10-18.33.32:401][450]GameFlow: ACollectable::BeginPlay [2020.06.10-18.33.32:401][450]GameFlow: BegunPlayFenceGuid 05885FEC-08D8-0D6C-C7B5-D98017FF3875 [2020.06.10-18.33.32:401][450]GameFlow: OnCreationFence 05885FEC-08D8-0D6C-C7B5-D98017FF3875 [2020.06.10-18.33.32:401][450]GameFlow: Warning: Already Waiting for fence 05885FEC-08D8-0D6C-C7B5-D98017FF3875 [2020.06.10-18.33.32:401][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:402][450]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.33.32:403][450]GameFlow: OnRep_BegunPlayFenceGuid 058925B4-08D8-0D6C-C7B6-27B417FF4046 [2020.06.10-18.33.32:403][450]GameFlow: BegunPlayFenceGuid 058925B4-08D8-0D6C-C7B6-27B417FF4046 [2020.06.10-18.33.32:403][450]GameFlow: OnCreationFence 058925B4-08D8-0D6C-C7B6-27B417FF4046 [2020.06.10-18.33.32:403][450]GameFlow: Waiting for fence 058925B4-08D8-0D6C-C7B6-27B417FF4046 [2020.06.10-18.33.32:403][450]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 058925B408D80D6CC7B627B417FF4046 [2020.06.10-18.33.32:403][450]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000028 seconds [2020.06.10-18.33.32:403][450]GameFlow: ACollectable::BeginPlay [2020.06.10-18.33.32:404][450]GameFlow: BegunPlayFenceGuid 058925B4-08D8-0D6C-C7B6-27B417FF4046 [2020.06.10-18.33.32:404][450]GameFlow: OnCreationFence 058925B4-08D8-0D6C-C7B6-27B417FF4046 [2020.06.10-18.33.32:404][450]GameFlow: Warning: Already Waiting for fence 058925B4-08D8-0D6C-C7B6-27B417FF4046 [2020.06.10-18.33.32:404][450]GameFlow: OnRep_BegunPlayFenceGuid 058ABEA0-08D8-0D6C-C7B6-462C17FF4352 [2020.06.10-18.33.32:404][450]GameFlow: BegunPlayFenceGuid 058ABEA0-08D8-0D6C-C7B6-462C17FF4352 [2020.06.10-18.33.32:404][450]GameFlow: OnCreationFence 058ABEA0-08D8-0D6C-C7B6-462C17FF4352 [2020.06.10-18.33.32:404][450]GameFlow: Waiting for fence 058ABEA0-08D8-0D6C-C7B6-462C17FF4352 [2020.06.10-18.33.32:404][450]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 058ABEA008D80D6CC7B6462C17FF4352 [2020.06.10-18.33.32:405][450]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000049 seconds [2020.06.10-18.33.32:405][450]GameFlow: ACollectable::BeginPlay [2020.06.10-18.33.32:405][450]GameFlow: BegunPlayFenceGuid 058ABEA0-08D8-0D6C-C7B6-462C17FF4352 [2020.06.10-18.33.32:405][450]GameFlow: OnCreationFence 058ABEA0-08D8-0D6C-C7B6-462C17FF4352 [2020.06.10-18.33.32:405][450]GameFlow: Warning: Already Waiting for fence 058ABEA0-08D8-0D6C-C7B6-462C17FF4352 [2020.06.10-18.33.32:405][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:429][450]LogStreaming: Flushing async loaders took 24ms. [2020.06.10-18.33.32:431][450]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.33.32:432][450]GameFlow: OnRep_BegunPlayFenceGuid 05962DD5-08D8-0D6C-C7B8-BD1217FF8269 [2020.06.10-18.33.32:432][450]GameFlow: BegunPlayFenceGuid 05962DD5-08D8-0D6C-C7B8-BD1217FF8269 [2020.06.10-18.33.32:432][450]GameFlow: OnCreationFence 05962DD5-08D8-0D6C-C7B8-BD1217FF8269 [2020.06.10-18.33.32:432][450]GameFlow: Waiting for fence 05962DD5-08D8-0D6C-C7B8-BD1217FF8269 [2020.06.10-18.33.32:432][450]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 05962DD508D80D6CC7B8BD1217FF8269 [2020.06.10-18.33.32:432][450]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.33.32:432][450]GameFlow: ACollectable::BeginPlay [2020.06.10-18.33.32:432][450]GameFlow: BegunPlayFenceGuid 05962DD5-08D8-0D6C-C7B8-BD1217FF8269 [2020.06.10-18.33.32:432][450]GameFlow: OnCreationFence 05962DD5-08D8-0D6C-C7B8-BD1217FF8269 [2020.06.10-18.33.32:432][450]GameFlow: Warning: Already Waiting for fence 05962DD5-08D8-0D6C-C7B8-BD1217FF8269 [2020.06.10-18.33.32:432][450]GameFlow: OnRep_BegunPlayFenceGuid 058F7106-08D8-0D6C-C7B7-BA0C17FF6882 [2020.06.10-18.33.32:433][450]GameFlow: BegunPlayFenceGuid 058F7106-08D8-0D6C-C7B7-BA0C17FF6882 [2020.06.10-18.33.32:433][450]GameFlow: OnCreationFence 058F7106-08D8-0D6C-C7B7-BA0C17FF6882 [2020.06.10-18.33.32:433][450]GameFlow: Waiting for fence 058F7106-08D8-0D6C-C7B7-BA0C17FF6882 [2020.06.10-18.33.32:433][450]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 058F710608D80D6CC7B7BA0C17FF6882 [2020.06.10-18.33.32:435][450]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.06.10-18.33.32:436][450]GameFlow: GameState : Level is ready to play; map theme name: England [2020.06.10-18.33.32:437][450]LogStreaming: Flushing async loaders. [2020.06.10-18.33.32:506][450]LogStreaming: Flushing async loaders took 69ms. [2020.06.10-18.33.32:699][452]GameFlow: Collected received : BP_Medkit_002_C_0. [2020.06.10-18.33.32:700][452]GameFlow: AddToInventory received : BP_Medkit_002_C_0. [2020.06.10-18.33.32:700][452]GameFlow: Fence Opened 05885FEC-08D8-0D6C-C7B5-D98017FF3875. [2020.06.10-18.33.32:700][452]GameFlow: Collected received : BP_Medkit_002_C_1. [2020.06.10-18.33.32:700][452]GameFlow: AddToInventory received : BP_Medkit_002_C_1. [2020.06.10-18.33.32:700][452]GameFlow: Collected received : BP_Toolbox_002_C_0. [2020.06.10-18.33.32:700][452]GameFlow: AddToInventory received : BP_Toolbox_002_C_0. [2020.06.10-18.33.32:700][452]GameFlow: Fence Opened 058ABEA0-08D8-0D6C-C7B6-462C17FF4352. [2020.06.10-18.33.32:700][452]GameFlow: Fence Opened 058925B4-08D8-0D6C-C7B6-27B417FF4046. [2020.06.10-18.33.32:879][463]GameFlow: Collected received : BP_Chainsaw_001_C_0. [2020.06.10-18.33.32:879][463]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.33.32:879][463]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.32:879][463]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.33.32:879][463]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.32:880][463]GameFlow: AddToInventory received : BP_Chainsaw_001_C_0. [2020.06.10-18.33.32:880][463]GameFlow: Collected received : BP_Map_002_C_0. [2020.06.10-18.33.32:880][463]GameFlow: AddToInventory received : BP_Map_002_C_0. [2020.06.10-18.33.32:880][463]GameFlow: Fence Opened 05962DD5-08D8-0D6C-C7B8-BD1217FF8269. [2020.06.10-18.33.32:880][463]GameFlow: Fence Opened 058F7106-08D8-0D6C-C7B7-BA0C17FF6882. [2020.06.10-18.33.32:883][463]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.06.10-18.33.32:883][463]GameFlow: SetLoadoutSpawned. [2020.06.10-18.33.33:001][470]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.33.33:003][470]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.33.33:004][470]LogStreaming: Flushing async loaders. [2020.06.10-18.33.33:005][470]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.33.33:005][470]LogStreaming: Flushing async loaders. [2020.06.10-18.33.33:005][470]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.33.33:006][470]LogStreaming: Flushing async loaders. [2020.06.10-18.33.33:007][470]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.33.33:007][470]LogStreaming: Flushing async loaders. [2020.06.10-18.33.33:008][470]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.33.33:008][470]LogStreaming: Flushing async loaders. [2020.06.10-18.33.33:008][470]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.33.33:008][470]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_1 - 红蔷薇, Originating Player: BP_CamperFemale05_Character_C_1 - 红蔷薇, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.33.33:008][470]LogStreaming: Flushing async loaders. [2020.06.10-18.33.33:009][470]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.33.33:009][470]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale05_Character_C_1 - 红蔷薇, Originating Player: BP_CamperFemale05_Character_C_1 - 红蔷薇, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.33.33:009][470]LogStreaming: Flushing async loaders. [2020.06.10-18.33.33:010][470]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.33.33:010][470]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale05_Character_C_1 - 红蔷薇, Originating Player: BP_CamperFemale05_Character_C_1 - 红蔷薇, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.33.33:010][470]LogStreaming: Flushing async loaders. [2020.06.10-18.33.33:011][470]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.33.33:011][470]LogStreaming: Flushing async loaders. [2020.06.10-18.33.33:011][470]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.33.33:011][470]LogStreaming: Flushing async loaders. [2020.06.10-18.33.33:013][470]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.33.33:013][470]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0 - 潇洒哥, Originating Player: BP_CamperFemale02_Character_C_0 - 潇洒哥, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.33.33:013][470]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale02_Character_C_0 - 潇洒哥, Originating Player: BP_CamperFemale02_Character_C_0 - 潇洒哥, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.33.33:014][470]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - 潇洒哥, Originating Player: BP_CamperFemale02_Character_C_0 - 潇洒哥, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.33.33:014][470]LogStreaming: Flushing async loaders. [2020.06.10-18.33.33:014][470]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.33.33:015][470]LogStreaming: Flushing async loaders. [2020.06.10-18.33.33:016][470]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.33.33:016][470]LogStreaming: Flushing async loaders. [2020.06.10-18.33.33:016][470]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.33.33:016][470]LogStreaming: Flushing async loaders. [2020.06.10-18.33.33:017][470]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.33.33:023][471]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.33.33:024][471]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.33.33:024][471]LogStreaming: Flushing async loaders. [2020.06.10-18.33.33:026][471]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.33.33:026][471]LogStreaming: Flushing async loaders. [2020.06.10-18.33.33:028][471]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.33.33:028][471]LogStreaming: Flushing async loaders. [2020.06.10-18.33.33:028][471]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.33.33:029][471]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DecreaseChainsawAttackCD_Considerably, Status Owner: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.33.33:029][471]LogStreaming: Flushing async loaders. [2020.06.10-18.33.33:030][471]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.33.34:492][562]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.33.34:493][562]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.33.34:493][562]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.33.34:493][562]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.06.10-18.33.34:493][562]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.06.10-18.33.34:493][562]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.06.10-18.33.34:493][562]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.06.10-18.33.34:494][562]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.06.10-18.33.34:494][562]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.06.10-18.33.34:494][562]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.10-18.33.34:494][562]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.06.10-18.33.34:594][562]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94708] [2020.06.10-18.33.34:594][562]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.33.34:596][562]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18514&schemaVersion=0] [2020.06.10-18.33.34:596][562]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 4ECB390901001001 [2020.06.10-18.33.34:596][562]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Chainsaw Addon1: ADDON_Chainsaw_ThompsonMix Addon2: Addon_Chainsaw_004 Perk1: BBQAndChilli 2 Perk2: pop_goes_the_weasel 2 Perk3: Enduring 2 Perk4: SpiritFury 2 Offering: _EMPTY_ [2020.06.10-18.33.34:628][562]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-18.33.34:628][562]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='51.452' TotalLoadTime='55.305' TimeStamp='2020-06-10T18:33:33.207Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCA51A08D80D6CA995EDAA14FC0691' LobbyId='014D8D3008D80D6C75AEF5F40FCB52FE' [2020.06.10-18.33.34:628][562]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-18.33.34:628][562]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='55.305' TimeStamp='2020-06-10T18:33:33.207Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCA51A08D80D6CA995EDAA14FC0691' LobbyId='014D8D3008D80D6C75AEF5F40FCB52FE' [2020.06.10-18.33.34:628][562]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.06.10-18.33.34:628][562]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.10-18.33.34:637][563]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.10-18.33.34:637][563]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.10-18.33.34:638][563]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.212.135.203//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=RavenWreath?KillerPips=72?SurvivorPips=15?MaxPlayers=5?Addons=Addon_Chainsaw_005;Addon_Chainsaw_003?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;SpiritFury?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-18.33.34:653][564]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A323FC1570] Result: '1' k_EResultOK (success) [2020.06.10-18.33.34:676][565]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.048668 seconds [2020.06.10-18.33.34:776][571]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18514&schemaVersion=0] [2020.06.10-18.33.34:776][571]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.33.35:629][623]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-18.33.35:629][623]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.06.10-18.33.35:629][623]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.33.35:629][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.10-18.33.35:629][623]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.33.35:629][623]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.33.35:629][623]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.33.35:629][623]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-18.33.35:629][623]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-18.33.35:629][623]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.33.35:629][623]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.10-18.33.35:630][623]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.33.35:630][623]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.33.35:630][623]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.06.10-18.33.35:630][624]r.CullAll = "0" [2020.06.10-18.33.35:645][624]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.33.35:645][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.06.10-18.33.35:659][624]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-18.33.35:666][624]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-18.33.35:666][624]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-18.33.35:672][624]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.10-18.33.35:672][624]GameFlow: InGameContextComponent::Enter [2020.06.10-18.33.35:673][624]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-18.33.35:674][624]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.10-18.33.35:674][624]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-18.33.35:674][624]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.06.10-18.33.35:675][624]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.33.35:675][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.06.10-18.33.35:675][624]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.33.35:675][624]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.33.35:676][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.33.35:679][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.33.35:679][624]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.06.10-18.33.35:680][624]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.33.35:680][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.33.35:680][624]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.10-18.33.35:680][624]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.33.35:680][624]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.33.35:680][624]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.06.10-18.33.35:680][624]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.10-18.33.35:680][624]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-18.33.35:680][624]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.06.10-18.33.35:680][624]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.10-18.33.35:680][624]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.10-18.33.35:680][624]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.33.35:680][624]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-18.33.35:680][624]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.33.35:680][624]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-18.33.35:680][624]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.10-18.33.36:109][625]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-18.33.36:109][625]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-18.33.36:120][625]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.33.36:131][625]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198408110944 playerName:Charlotte Moretz isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.10-18.33.36:139][625]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198965997770 playerName:红蔷薇 isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.10-18.33.36:146][625]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198142816105 playerName:markia isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.10-18.33.36:153][625]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198195428973 playerName:潇洒哥 isLocalPlayer:false playerStatus:8 playerObsessionState:1 isBroken:false [2020.06.10-18.33.36:153][625]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.33.36:154][625]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.33.36:155][625]LogStreaming: Flushing async loaders. [2020.06.10-18.33.36:155][625]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.33.36:155][625]LogStreaming: Flushing async loaders. [2020.06.10-18.33.36:155][625]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.33.36:156][625]LogStreaming: Flushing async loaders. [2020.06.10-18.33.36:156][625]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.33.36:156][625]LogStreaming: Flushing async loaders. [2020.06.10-18.33.36:157][625]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.33.36:157][625]LogStreaming: Flushing async loaders. [2020.06.10-18.33.36:157][625]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.33.36:157][625]LogStreaming: Flushing async loaders. [2020.06.10-18.33.36:158][625]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.33.36:158][625]LogStreaming: Flushing async loaders. [2020.06.10-18.33.36:158][625]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.33.36:158][625]LogStreaming: Flushing async loaders. [2020.06.10-18.33.36:159][625]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.33.36:159][625]LogStreaming: Flushing async loaders. [2020.06.10-18.33.36:159][625]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.33.36:159][625]LogStreaming: Flushing async loaders. [2020.06.10-18.33.36:160][625]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.33.36:160][625]LogStreaming: Flushing async loaders. [2020.06.10-18.33.36:160][625]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.33.36:267][625]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph 'G' (0x6f47) in ".instance12016.instance12009.instance11865.main.playerStatusComponent.playerStatusContainer.instance12017.playerNameHighlight". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.06.10-18.33.36:267][625]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph 'G' (0x6f47) in ".instance12016.instance12009.instance11865.main.playerStatusComponent.playerStatusContainer.instance12017.playerName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.06.10-18.33.36:268][625]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph '?' (0x7ea2) in ".instance12016.instance12009.instance11865.main.playerStatusComponent.playerStatusContainer.instance12018.playerNameHighlight". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.06.10-18.33.36:268][625]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph '?' (0x7ea2) in ".instance12016.instance12009.instance11865.main.playerStatusComponent.playerStatusContainer.instance12018.playerName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.06.10-18.33.36:744][644]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.10-18.33.36:744][644]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.10-18.33.39:208][775]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.10-18.33.39:208][775]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.10-18.33.42:780][964]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.10-18.33.42:780][964]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.10-18.33.43:049][980]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.06.10-18.33.43:049][980]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.06.10-18.33.43:050][980]LogQuestEvent: A Quest was evaluated [2020.06.10-18.33.43:051][980]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.33.43:051][980]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.33.43:051][980]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.33.43:070][981]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.06.10-18.33.43:096][983]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.33.43:096][983]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.33.43:096][983]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.33.43:129][985]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.33.43:129][985]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.33.43:129][985]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.33.43:196][989]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.33.43:197][989]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.33.43:197][989]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.33.43:226][991]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.33.43:226][991]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.33.43:226][991]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.33.43:466][ 6]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.33.43:466][ 6]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.43:466][ 6]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.33.43:466][ 6]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.43:469][ 6]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.33.43:469][ 6]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.33.43:469][ 6]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.33.43:469][ 6]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.33.43:469][ 6]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.33.43:469][ 6]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.33.43:469][ 6]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.43:469][ 6]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.33.43:469][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.43:469][ 6]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.33.43:469][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.43:595][ 14]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.10-18.33.43:598][ 14]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.33.43:598][ 14]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.33.43:598][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.43:598][ 14]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.33.43:598][ 14]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.33.43:598][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.43:598][ 14]Interaction: Interaction time: 1.000000 [2020.06.10-18.33.43:598][ 14]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.33.43:598][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.44:082][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.06.10-18.33.44:365][ 58]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.33.44:365][ 58]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.33.44:365][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.44:365][ 58]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.33.44:365][ 58]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.33.44:366][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.44:366][ 58]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.33.44:366][ 58]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.33.44:366][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.44:366][ 58]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.33.44:366][ 58]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.33.44:366][ 58]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.33.44:366][ 58]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.33.44:366][ 58]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.33.44:366][ 58]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.33.44:366][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.44:366][ 58]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.33.44:366][ 58]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.44:366][ 58]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.33.44:369][ 58]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.10-18.33.44:731][ 76]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.33.44:731][ 76]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.44:731][ 76]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.33.44:731][ 76]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.44:735][ 76]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.33.44:735][ 76]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.33.44:735][ 76]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.33.44:735][ 76]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.33.44:735][ 76]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.33.44:735][ 76]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.33.44:735][ 76]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.44:735][ 76]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.33.44:735][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.44:735][ 76]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.33.44:735][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.44:854][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.10-18.33.44:857][ 82]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.33.44:858][ 82]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.33.44:858][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.44:858][ 82]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.33.44:858][ 82]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.33.44:858][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.44:858][ 82]Interaction: Interaction time: 1.000000 [2020.06.10-18.33.44:858][ 82]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.33.44:858][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.45:121][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.06.10-18.33.45:872][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.10-18.33.46:010][139]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.33.46:010][139]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.33.46:010][139]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.33.46:011][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.48:440][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.10-18.33.48:444][267]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.33.48:444][267]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.33.48:444][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.48:444][267]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.33.48:444][267]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.33.48:444][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.48:444][267]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.33.48:444][267]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.33.48:444][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.48:444][267]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.33.48:444][267]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.33.48:444][267]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.33.48:444][267]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.33.48:444][267]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.33.48:444][267]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.33.48:444][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.48:444][267]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.33.48:444][267]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.48:444][267]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.33.48:447][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.10-18.33.48:631][277]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-18.33.48:631][277]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-18.33.48:631][277]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-18.33.48:631][277]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-18.33.52:441][477]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-18.33.52:441][477]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.52:441][477]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-18.33.52:441][477]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.52:450][477]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.33.52:451][477]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.33.52:451][477]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.33.52:451][477]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.33.52:451][477]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.33.52:451][477]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-18.33.52:451][477]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.52:451][477]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.33.52:451][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.52:451][477]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.33.52:451][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.52:483][479]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.33.52:641][487]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.33.52:641][487]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-18.33.52:644][487]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.33.52:644][487]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.33.52:644][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.52:645][487]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.33.52:645][487]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.33.52:645][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.52:645][487]Interaction: Interaction time: 80.000000 [2020.06.10-18.33.52:645][487]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.33.52:645][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.52:645][487]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.33.55:256][616]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.10-18.33.55:256][616]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.55:256][616]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.10-18.33.55:256][616]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.55:258][616]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.33.55:258][616]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.33.55:258][616]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.33.55:258][616]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.33.55:258][616]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.33.55:258][616]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.10-18.33.55:258][616]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.55:258][616]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.33.55:258][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.55:258][616]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.06.10-18.33.55:258][616]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.33.55:258][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.55:258][616]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.33.55:654][636]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-18.33.55:656][636]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.33.55:656][636]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.33.55:656][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.55:656][636]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.33.55:656][636]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.33.55:656][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.55:656][636]Interaction: Interaction time: 14.000000 [2020.06.10-18.33.55:656][636]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.06.10-18.33.55:656][636]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.06.10-18.33.55:656][636]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.33.55:656][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.55:657][636]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.33.55:658][636]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.10-18.33.56:336][670]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198137534975 [2020.06.10-18.33.56:343][670]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198137534975, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.06.10-18.33.56:784][692]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.33.56:784][692]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.56:784][692]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.33.56:784][692]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.56:786][692]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.33.56:786][692]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.33.56:786][692]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.33.56:787][692]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.33.56:787][692]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.33.56:787][692]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.33.56:787][692]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.56:787][692]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.33.56:787][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.56:787][692]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.33.56:787][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.56:922][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.10-18.33.56:925][699]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.33.56:925][699]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.33.56:925][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.56:925][699]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.33.56:925][699]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.33.56:925][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.56:925][699]Interaction: Interaction time: 1.000000 [2020.06.10-18.33.56:925][699]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.33.56:925][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.57:455][724]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair3][GeneratorStandard_C_0] [2020.06.10-18.33.57:455][724]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.57:455][724]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair3][GeneratorStandard_C_0] [2020.06.10-18.33.57:455][724]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.57:458][724]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.33.57:458][724]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.33.57:458][724]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.33.57:458][724]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.33.57:458][724]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.33.57:458][724]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_0] [2020.06.10-18.33.57:458][724]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.57:458][724]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.33.57:458][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.57:458][724]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.33.57:458][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.57:717][737]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.10-18.33.57:719][737]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.33.57:719][737]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.33.57:719][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.57:719][737]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.33.57:719][737]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.33.57:719][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.57:719][737]Interaction: Interaction time: 51.900932 [2020.06.10-18.33.57:719][737]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.33.57:719][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.57:924][747]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.10-18.33.58:066][754]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.33.58:066][754]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.33.58:066][754]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.33.58:066][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.59:393][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.10-18.33.59:397][823]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.33.59:397][823]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.33.59:397][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.59:397][823]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.33.59:397][823]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.33.59:397][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.59:397][823]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.33.59:397][823]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.33.59:397][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.59:397][823]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.33.59:397][823]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.33.59:397][823]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.33.59:397][823]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.33.59:397][823]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.33.59:397][823]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.33.59:397][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.33.59:397][823]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.33.59:397][823]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.33.59:397][823]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.33.59:401][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.10-18.34.02:918][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.34.02:918][ 3]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.02:920][ 3]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.02:920][ 3]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.02:920][ 3]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.34.02:920][ 3]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.02:920][ 3]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.02:920][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.34.02:920][ 3]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.02:920][ 3]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.34.02:920][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.02:920][ 3]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.34.02:920][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.02:942][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.34.02:993][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.34.02:993][ 7]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.02:996][ 7]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.02:996][ 7]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.34.02:997][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.02:997][ 7]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.02:997][ 7]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.34.02:997][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.02:997][ 7]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.34.02:997][ 7]Interaction: Interaction time: 1.923077 [2020.06.10-18.34.02:997][ 7]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.34.02:997][ 7]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.34.02:997][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.02:997][ 7]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=47.598 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.34.03:068][ 11]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.34.04:260][ 67]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.300528 Instigator: BP_CamperFemale05_Character_C_2 Target: [2020.06.10-18.34.05:305][120]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.34.05:866][148]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.34.05:866][148]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.34.05:866][148]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.34.05:866][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.05:869][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.34.05:884][149]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.34.05:884][149]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.34.05:884][149]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.05:884][149]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.34.05:884][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.05:884][149]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.34.05:884][149]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.05:884][149]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.34.05:884][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.05:884][149]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=50.487 [2020.06.10-18.34.05:906][150]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.05:906][150]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.34.05:906][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.05:906][150]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.05:906][150]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.34.05:906][150]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.05:907][150]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.34.05:907][150]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.05:907][150]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.34.05:907][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.05:907][150]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.34.05:907][150]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.05:907][150]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.34.05:907][150]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.05:907][150]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.05:925][151]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.05:925][151]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.05:925][151]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.34.05:925][151]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.34.05:925][151]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=50.527 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.34.06:002][155]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.34.06:008][155]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.34.08:426][277]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_1] [2020.06.10-18.34.08:426][277]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.08:682][291]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.34.08:682][291]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.34.08:682][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.08:682][291]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.34.08:682][291]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.34.08:682][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.08:683][291]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_1] [2020.06.10-18.34.08:683][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.08:700][292]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.34.08:701][292]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.34.08:701][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.08:701][292]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.34.08:701][292]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.34.08:701][292]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.08:701][292]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.34.08:701][292]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.08:701][292]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.34.08:701][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.08:701][292]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair3][GeneratorStandard_C_0] [2020.06.10-18.34.08:701][292]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.08:701][292]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.34.09:034][310]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.10-18.34.09:034][310]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:034][310]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.10-18.34.09:034][310]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:037][310]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.34.09:037][310]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.34.09:037][310]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.34.09:038][310]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.09:038][310]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.34.09:038][310]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.10-18.34.09:038][310]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:038][310]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.34.09:038][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.09:038][310]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.06.10-18.34.09:038][310]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.34.09:038][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.09:074][312]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.34.09:180][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.34.09:180][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:298][323]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.34.09:298][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:298][323]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.34.09:298][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:298][323]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.34.09:298][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:298][323]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.34.09:298][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:298][323]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.34.09:298][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:298][323]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.34.09:298][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:298][323]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.34.09:298][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:298][323]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.34.09:298][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:298][323]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.34.09:298][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:351][326]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.34.09:351][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:351][326]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.34.09:351][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:351][326]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.34.09:351][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:351][326]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.34.09:351][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:351][326]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.34.09:351][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:351][326]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.34.09:351][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:351][326]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.34.09:351][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:351][326]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.34.09:351][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:351][326]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.34.09:351][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:371][327]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.34.09:371][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:373][327]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.34.09:373][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:373][327]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.34.09:373][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:373][327]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.34.09:373][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:373][327]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.34.09:373][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:373][327]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.34.09:373][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:373][327]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.34.09:373][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:373][327]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.34.09:373][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:373][327]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.34.09:373][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:386][328]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.34.09:386][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:386][328]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.34.09:386][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:386][328]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.34.09:386][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:386][328]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.34.09:386][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:386][328]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.34.09:386][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:386][328]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.34.09:386][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:387][328]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.34.09:387][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:387][328]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.34.09:387][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:387][328]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.34.09:387][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:397][329]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 15.826268 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.10-18.34.09:433][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-18.34.09:436][331]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.34.09:436][331]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.34.09:436][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.09:436][331]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.34.09:436][331]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.34.09:436][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.09:436][331]Interaction: Interaction time: 14.000000 [2020.06.10-18.34.09:436][331]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.06.10-18.34.09:436][331]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.06.10-18.34.09:436][331]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.34.09:436][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.09:436][331]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.34.09:438][331]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.10-18.34.09:525][336]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.34.09:526][336]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.34.09:526][336]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=54.127 [2020.06.10-18.34.09:526][336]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=54.127 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.34.09:528][336]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.34.09:528][336]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:670][344]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-18.34.09:769][350]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.09:769][350]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.34.09:769][350]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.34.09:769][350]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.34.09:769][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.09:770][350]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.34.09:770][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.09:770][350]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.09:770][350]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.34.09:770][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.09:803][352]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-18.34.09:804][352]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.09:804][352]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.34.09:804][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.09:804][352]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.09:804][352]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.34.09:804][352]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.09:804][352]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.34.09:804][352]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.09:804][352]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.34.09:804][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.09:804][352]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.10-18.34.09:804][352]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.09:804][352]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.09:809][352]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-18.34.09:840][354]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.34.09:840][354]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-18.34.09:841][354]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=54.443 [2020.06.10-18.34.09:841][354]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=54.443 Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-18.34.10:309][378]Interaction: Player [BP_CamperFemale05_Character_C_1] is in chase. [2020.06.10-18.34.10:348][380]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 3.572896 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.34.10:679][396]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.10:679][396]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.34.10:679][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.10:679][396]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.10:679][396]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.34.10:679][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.10:683][396]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-18.34.10:720][398]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.10:720][398]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.34.10:720][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.10:720][398]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.10:720][398]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.34.10:721][398]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.10:721][398]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.34.10:721][398]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.10:721][398]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.34.10:721][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.10:721][398]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-18.34.10:721][398]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.10:721][398]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.11:308][427]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.10-18.34.11:509][437]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.667858 Instigator: BP_CamperFemale05_Character_C_2 Target: [2020.06.10-18.34.11:570][440]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 16.343758 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.34.12:187][472]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-18.34.12:187][472]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=56.789 [2020.06.10-18.34.12:205][473]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.12:206][473]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.12:231][474]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.34.12:233][474]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.34.14:159][572]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.035132 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.10-18.34.15:044][617]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.10-18.34.15:044][617]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.15:044][617]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-18.34.15:044][617]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.15:044][617]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.10-18.34.15:044][617]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.15:104][620]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.333947 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.34.15:191][624]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-18.34.15:191][624]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.15:268][628]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.601059 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.34.15:613][644]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-18.34.15:613][644]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.15:613][644]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.10-18.34.15:613][644]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.15:613][644]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-18.34.15:613][644]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.15:613][644]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.10-18.34.15:613][644]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.15:672][647]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-18.34.15:672][647]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.15:672][647]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-18.34.15:672][647]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.15:672][647]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-18.34.15:672][647]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.15:672][647]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-18.34.15:672][647]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.16:112][667]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-18.34.16:112][667]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.16:253][674]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-18.34.16:253][674]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.16:253][674]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-18.34.16:254][674]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.16:254][674]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-18.34.16:254][674]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.17:962][764]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.696326 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.10-18.34.17:962][764]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.34.17:997][766]Interaction: Player [BP_CamperFemale05_Character_C_1] is not in chase anymore. [2020.06.10-18.34.18:829][808]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.18:829][808]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.18:830][808]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.34.18:830][808]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=63.429 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.34.18:851][809]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.34.19:097][821]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.10-18.34.19:097][821]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.19:097][821]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-18.34.19:097][821]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.19:097][821]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.10-18.34.19:097][821]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.19:116][822]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.10-18.34.19:116][822]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.19:116][822]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.10-18.34.19:116][822]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.19:119][822]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.19:119][822]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.19:119][822]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.34.19:119][822]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.19:120][822]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.19:120][822]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.10-18.34.19:120][822]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.19:120][822]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.34.19:120][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.19:120][822]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.34.19:120][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.19:180][825]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.34.19:181][825]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-18.34.19:181][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.19:286][830]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.34.19:286][830]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.34.19:286][830]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=63.887 [2020.06.10-18.34.19:286][830]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=63.887 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.34.19:344][833]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.34.19:344][833]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.19:344][833]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.34.19:344][833]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.19:347][833]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.19:347][833]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.34.19:347][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.19:347][833]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.19:347][833]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.34.19:347][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.19:348][833]Interaction: Interaction time: 0.600000 [2020.06.10-18.34.19:348][833]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Female. [2020.06.10-18.34.19:348][833]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.10-18.34.19:348][833]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.34.19:348][833]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.34.19:348][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.19:349][833]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.19:349][833]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.34.19:349][833]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.19:349][833]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.34.19:349][833]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.19:349][833]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.19:349][833]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.34.19:349][833]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.19:349][833]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.34.19:349][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.19:349][833]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.34.19:349][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.19:349][833]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=63.948 [2020.06.10-18.34.19:389][835]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.34.19:409][836]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.34.19:409][836]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.19:413][836]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.19:413][836]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.34.19:413][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.19:413][836]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.19:413][836]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.34.19:413][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.19:413][836]Interaction: Interaction time: 1.000000 [2020.06.10-18.34.19:413][836]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankStun HillBilly AnimTag_FPV. [2020.06.10-18.34.19:413][836]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.34.19:413][836]AnimLeader: Warning: Play Montage was requested but not found: PlankStun HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.34.19:413][836]LogSM: Error: Play Update Montage AM_TC_Stun_Pallet Duration 1.000000 Timestamp 63.992271 [2020.06.10-18.34.19:413][836]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.34.19:413][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.19:753][854]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.34.19:902][862]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.19:902][862]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.34.19:902][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.19:902][862]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.19:902][862]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.34.19:902][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.19:938][864]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.19:938][864]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.34.19:938][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.19:938][864]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.19:938][864]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.34.19:938][864]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.19:938][864]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.34.19:938][864]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.19:938][864]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.34.19:939][864]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.34.19:939][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.19:939][864]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.10-18.34.19:939][864]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.19:939][864]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.20:160][875]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.34.20:400][887]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.34.20:417][888]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.34.20:417][888]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.34.20:417][888]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.20:417][888]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.34.20:417][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.20:417][888]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.20:417][888]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.34.20:417][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.20:439][889]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.20:439][889]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.34.20:439][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.20:439][889]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.20:439][889]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.34.20:439][889]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.20:439][889]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.34.20:439][889]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.20:439][889]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.34.20:439][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.20:439][889]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.34.20:439][889]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.20:439][889]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.34.20:439][889]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.20:439][889]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.20:464][890]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.34.20:468][890]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.34.20:469][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.34.20:523][893]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.34.20:523][893]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.20:523][893]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.34.20:523][893]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.20:526][893]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.20:526][893]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.20:526][893]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.34.20:526][893]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.20:526][893]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.20:526][893]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.34.20:526][893]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.20:526][893]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.34.20:526][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.20:526][893]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.34.20:527][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.20:552][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.34.20:569][895]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.34.20:569][895]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.20:572][895]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.20:572][895]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.34.20:572][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.20:572][895]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.20:572][895]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.34.20:572][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.20:572][895]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.34.20:573][895]Interaction: Interaction time: 1.923077 [2020.06.10-18.34.20:573][895]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.34.20:573][895]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.34.20:573][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.20:573][895]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=65.174 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.34.20:635][898]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.34.20:967][914]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-18.34.20:967][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.21:066][919]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.10-18.34.21:066][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.21:066][919]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-18.34.21:066][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.21:066][919]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.10-18.34.21:066][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.22:311][978]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.10-18.34.22:311][978]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.22:311][978]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-18.34.22:312][978]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.22:312][978]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.10-18.34.22:312][978]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.22:572][991]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.34.22:572][991]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.34.22:572][991]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.34.22:572][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.22:575][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.34.22:591][992]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.34.22:591][992]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.34.22:591][992]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.22:591][992]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.34.22:591][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.22:591][992]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.34.22:591][992]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.22:591][992]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.34.22:591][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.22:591][992]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=67.193 [2020.06.10-18.34.22:612][993]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.22:612][993]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.34.22:612][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.22:612][993]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.22:612][993]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.34.22:612][993]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.22:612][993]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.34.22:613][993]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.22:613][993]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.34.22:613][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.22:613][993]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.34.22:613][993]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.22:613][993]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.34.22:613][993]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.22:613][993]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.22:631][994]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.22:631][994]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.22:631][994]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.34.22:631][994]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.34.22:631][994]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.34.22:631][994]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.22:631][994]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-18.34.22:631][994]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.22:632][994]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=67.233 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.34.22:632][994]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-18.34.22:632][994]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.22:637][994]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.34.22:653][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.34.22:656][995]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.22:656][995]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.34.22:656][995]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.22:656][995]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.34.22:656][995]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.22:656][995]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.22:656][995]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-18.34.22:656][995]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.22:656][995]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.34.22:656][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.22:656][995]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.34.22:657][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.22:657][995]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.34.22:657][995]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=67.258 [2020.06.10-18.34.22:678][996]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.34.22:713][998]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-18.34.22:713][998]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.22:713][998]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.34.22:714][998]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.34.22:714][998]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealKiller, Status Owner: BP_CamperFemale05_Character_C_2 - markia, Originating Player: BP_CamperFemale05_Character_C_2 - markia, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.10-18.34.22:759][ 0]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.22:759][ 0]LogDBDPlayerMovement: StopSnapping Final Location (6470.628418 1375.260986 109.251007) [2020.06.10-18.34.22:759][ 0]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.34.22:759][ 0]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.34.22:759][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.22:759][ 0]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.22:759][ 0]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.34.22:759][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.22:759][ 0]Interaction: Interaction time: 0.000000 [2020.06.10-18.34.22:759][ 0]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DestroyWithPowerAttack HillBilly AnimTag_FPV. [2020.06.10-18.34.22:759][ 0]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DestroyWithPowerAttack' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.34.22:760][ 0]AnimLeader: Warning: Play Montage was requested but not found: DestroyWithPowerAttack HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.34.22:760][ 0]LogSM: Error: Play Update Montage AM_TC_CSAttack_Object Duration 0.000000 Timestamp 67.337387 [2020.06.10-18.34.22:760][ 0]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.34.22:760][ 0]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.34.22:760][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.23:463][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-18.34.23:578][ 41]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.34.23:578][ 41]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.34.23:578][ 41]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.34.23:578][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.23:615][ 43]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-18.34.23:617][ 43]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.34.23:617][ 43]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.34.23:617][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.23:617][ 43]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.34.23:617][ 43]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.34.23:618][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.23:618][ 43]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.34.23:618][ 43]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.34.23:618][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.23:618][ 43]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.34.23:618][ 43]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.34.23:618][ 43]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.23:618][ 43]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.34.23:618][ 43]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.23:618][ 43]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.34.23:618][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.23:618][ 43]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.10-18.34.23:618][ 43]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.23:618][ 43]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.34.23:622][ 43]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-18.34.23:659][ 45]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.34.23:920][ 58]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.34.23:938][ 59]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.34.23:938][ 59]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.34.23:938][ 59]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.23:938][ 59]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.34.23:938][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.23:938][ 59]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.23:938][ 59]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.34.23:938][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.23:960][ 60]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.23:960][ 60]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.34.23:960][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.23:960][ 60]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.23:960][ 60]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.34.23:960][ 60]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.23:960][ 60]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.34.23:960][ 60]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.23:960][ 60]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.34.23:960][ 60]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.34.23:960][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.23:960][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-18.34.23:961][ 60]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.23:961][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-18.34.23:961][ 60]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.23:961][ 60]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.23:988][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.34.23:990][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.34.24:432][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-18.34.24:432][ 82]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.24:432][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.10-18.34.24:432][ 82]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.24:432][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-18.34.24:432][ 82]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.24:432][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.10-18.34.24:432][ 82]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.24:492][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-18.34.24:493][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.24:493][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-18.34.24:493][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.24:493][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-18.34.24:493][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.24:493][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-18.34.24:493][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.24:577][ 89]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.34.24:818][101]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.34.24:818][101]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.34.24:933][106]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-18.34.24:933][106]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.25:045][111]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.10-18.34.25:067][112]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-18.34.25:067][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.25:067][112]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-18.34.25:067][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.25:067][112]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-18.34.25:067][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.25:068][112]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.10-18.34.25:068][112]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.10-18.34.25:255][121]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-18.34.25:687][141]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 115 [2020.06.10-18.34.25:812][147]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.34.25:812][147]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.34.26:816][192]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.34.26:816][192]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.34.26:885][195]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.34.27:729][236]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealKiller, Status Owner: BP_CamperFemale05_Character_C_2 - markia, Originating Player: BP_CamperFemale05_Character_C_2 - markia, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: True, Remaining Lifetime: 0.004337, Lifetime Duration: 5.000000 [2020.06.10-18.34.28:140][256]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-18.34.28:140][256]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.28:140][256]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.34.28:140][256]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.28:140][256]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-18.34.28:140][256]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.28:259][262]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-18.34.28:259][262]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.28:707][284]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-18.34.28:707][284]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.28:707][284]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-18.34.28:707][284]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.28:707][284]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.34.28:707][284]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.28:707][284]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-18.34.28:707][284]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.28:746][286]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-18.34.28:746][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.28:746][286]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.10-18.34.28:746][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.28:746][286]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.10-18.34.28:746][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.28:746][286]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.10-18.34.28:746][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.29:189][308]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-18.34.29:189][308]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.29:313][314]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.10-18.34.29:313][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.29:313][314]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.10-18.34.29:313][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.29:313][314]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.10-18.34.29:313][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.30:330][365]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 19.049934 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.34.30:331][365]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.10-18.34.31:812][439]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.34.32:355][466]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.34.32:376][467]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.34.32:389][468]LogRenderer: Warning: Gaussian DOF algorithm is deprecated and will be removed from deferred shading renderer. Consider using the Circle DOF method in post process settings. [2020.06.10-18.34.32:403][468]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-18.34.32:404][468]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.10-18.34.32:515][472]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.34.32:515][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.32:539][473]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.34.32:539][473]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.32:557][474]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_0] [2020.06.10-18.34.32:557][474]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.32:557][474]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_0] [2020.06.10-18.34.32:557][474]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.32:557][474]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.34.32:561][474]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.32:561][474]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.32:561][474]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.34.32:561][474]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.32:561][474]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.32:561][474]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_0] [2020.06.10-18.34.32:561][474]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.32:561][474]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.34.32:561][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.32:561][474]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.34.32:561][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.32:562][474]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.34.32:604][476]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.34.32:632][477]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.34.32:632][477]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.32:711][481]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-18.34.32:711][481]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.32:711][481]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.34.32:711][481]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.32:716][481]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.32:716][481]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.32:716][481]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.34.32:716][481]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.32:716][481]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.32:716][481]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.34.32:716][481]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.32:716][481]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.34.32:716][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.32:716][481]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.34.32:716][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.32:744][482]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.34.32:744][482]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.32:746][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.34.32:799][485]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.32:799][485]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.34.32:799][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.32:799][485]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.32:799][485]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.34.32:799][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.32:800][485]Interaction: Interaction time: 0.700000 [2020.06.10-18.34.32:800][485]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.06.10-18.34.32:800][485]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-18.34.32:800][485]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.34.32:800][485]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.34.32:800][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.32:801][485]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_2 [2020.06.10-18.34.32:803][485]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.34.32:803][485]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.32:836][487]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.34.32:836][487]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.32:840][487]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.32:840][487]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.34.32:840][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.32:840][487]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.32:840][487]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.34.32:840][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.32:840][487]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.34.32:840][487]Interaction: Interaction time: 1.923077 [2020.06.10-18.34.32:840][487]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.34.32:840][487]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.34.32:840][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.32:840][487]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=77.441 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.34.32:841][487]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.34.32:880][489]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.34.32:956][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.34.32:961][493]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-18.34.32:961][493]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.10-18.34.33:263][508]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.34.33:263][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:397][515]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.10-18.34.33:425][516]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.34.33:425][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:425][516]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.34.33:425][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:425][516]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.34.33:425][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:425][516]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.34.33:425][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:425][516]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.34.33:425][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:425][516]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.34.33:425][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:425][516]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.34.33:425][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:425][516]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.34.33:425][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:425][516]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.34.33:425][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:482][519]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.34.33:502][520]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.33:502][520]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.34.33:502][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.33:503][520]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.33:503][520]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.34.33:503][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.33:537][522]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.34.33:538][522]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.34.33:541][522]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.33:541][522]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.34.33:541][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.33:542][522]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.33:542][522]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.34.33:542][522]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.33:542][522]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.34.33:542][522]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.33:542][522]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.34.33:542][522]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.34.33:542][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.33:542][522]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_0] [2020.06.10-18.34.33:542][522]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:542][522]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.33:547][522]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.34.33:547][522]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:547][522]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.34.33:547][522]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:547][522]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.34.33:547][522]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:547][522]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.34.33:547][522]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:547][522]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.34.33:547][522]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:547][522]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.34.33:547][522]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:547][522]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.34.33:547][522]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:547][522]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.34.33:548][522]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:548][522]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.34.33:548][522]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:709][530]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.34.33:709][530]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:709][530]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.34.33:709][530]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:709][530]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.34.33:709][530]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:709][530]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.34.33:709][530]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:709][530]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.34.33:709][530]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:709][530]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.34.33:709][530]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:709][530]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.34.33:709][530]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:709][530]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.34.33:709][530]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:709][530]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.34.33:709][530]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:728][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.34.33:728][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:728][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.34.33:728][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:728][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.34.33:728][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:729][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.34.33:729][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:729][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.34.33:729][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:729][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.34.33:729][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:729][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.34.33:729][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:729][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.34.33:729][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:729][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.34.33:729][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:769][533]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.34.33:769][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:769][533]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.34.33:769][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:769][533]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.34.33:769][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:769][533]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.34.33:769][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:769][533]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.34.33:769][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:769][533]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.34.33:769][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:769][533]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.34.33:769][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:769][533]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.34.33:769][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:769][533]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.34.33:769][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:803][535]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_0] [2020.06.10-18.34.33:803][535]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:825][536]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_0] [2020.06.10-18.34.33:825][536]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:825][536]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.34.33:826][536]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.33:826][536]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.33:827][536]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.34.33:827][536]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.33:827][536]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.33:827][536]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_0] [2020.06.10-18.34.33:827][536]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:827][536]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.34.33:827][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.33:827][536]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.34.33:827][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.33:827][536]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.34.33:833][536]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.34.33:833][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:833][536]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.34.33:833][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:833][536]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.34.33:833][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:833][536]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.34.33:833][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:833][536]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.34.33:833][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:833][536]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.34.33:833][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:833][536]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.34.33:833][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:833][536]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.34.33:833][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:833][536]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.34.33:833][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:867][538]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.34.33:868][538]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:868][538]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.34.33:868][538]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:868][538]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.34.33:868][538]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:868][538]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.34.33:868][538]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:868][538]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.34.33:868][538]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:868][538]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.34.33:868][538]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:868][538]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.34.33:868][538]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:868][538]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.34.33:868][538]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:868][538]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.34.33:868][538]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:905][540]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.34.33:911][540]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.34.33:911][540]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:911][540]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.34.33:911][540]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:911][540]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.34.33:911][540]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:911][540]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.34.33:911][540]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:911][540]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.34.33:911][540]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:911][540]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.34.33:911][540]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:911][540]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.34.33:911][540]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:911][540]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.34.33:911][540]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:911][540]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.34.33:911][540]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.33:944][542]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.33:944][542]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.34.33:944][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.33:944][542]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.33:944][542]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.34.33:944][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.33:945][542]Interaction: Interaction time: 1.000000 [2020.06.10-18.34.33:945][542]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.06.10-18.34.33:945][542]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.06.10-18.34.33:945][542]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.34.33:945][542]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.34.33:945][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.33:970][543]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.34.33:970][543]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.34:106][550]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_0] [2020.06.10-18.34.34:106][550]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.34:106][550]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_0] [2020.06.10-18.34.34:106][550]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.34:142][552]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.880727 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.10-18.34.34:149][552]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.34.34:149][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.34:150][552]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.34.34:150][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.34:150][552]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.34.34:150][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.34:150][552]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.34.34:150][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.34:150][552]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.34.34:150][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.34:150][552]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.34.34:150][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.34:150][552]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.34.34:150][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.34:150][552]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.34.34:150][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.34:150][552]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.34.34:150][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.34:647][576]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.34.34:647][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.34:647][576]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.34.34:647][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.34:647][576]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.34.34:647][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.34:647][576]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.34.34:647][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.34:647][576]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.34.34:647][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.34:647][576]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.34.34:647][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.34:647][576]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.34.34:647][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.34:647][576]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.34.34:647][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.34:647][576]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.34.34:647][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.34:909][589]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.34:909][589]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.34.34:909][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.34:910][589]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.34:910][589]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.34.34:910][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.34:910][589]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.34.34:912][589]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.34.34:913][589]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.34.34:913][589]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.34.34:913][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.34:915][589]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.34.34:929][590]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.34.34:930][590]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.34:930][590]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.34.34:931][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.34:931][590]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.34:931][590]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.34.34:931][590]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.34:931][590]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.34.34:931][590]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.34:931][590]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.34.34:931][590]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.34.34:931][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.34:931][590]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_0] [2020.06.10-18.34.34:931][590]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.34:931][590]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.34:933][590]Interaction: Warning: InteractionAnimNotify FeetOnGround has no current interaction. [2020.06.10-18.34.34:935][590]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.34.34:936][590]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.34.34:936][590]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.34:936][590]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.34.34:936][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.34:936][590]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.34.34:936][590]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.34:936][590]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.34.34:936][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.34:936][590]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=79.534 [2020.06.10-18.34.34:936][590]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-18.34.34:950][591]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.34.34:952][591]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.34:952][591]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.34.34:952][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.34:953][591]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.34:953][591]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.34.34:953][591]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.34:953][591]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.34.34:953][591]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.34:953][591]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.34.34:953][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.34:953][591]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.34.34:953][591]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.34:953][591]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.34.34:953][591]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.34:953][591]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.34:953][591]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_2 [2020.06.10-18.34.34:955][591]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.34.34:956][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.34:972][592]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.34:972][592]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.34:972][592]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.34.34:972][592]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.34.34:972][592]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=79.574 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.34.34:978][592]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.34.34:994][593]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.34.34:994][593]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.34.34:994][593]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=79.596 [2020.06.10-18.34.34:994][593]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=79.596 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.34.35:010][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.34.35:018][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.34.35:079][597]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.34.35:099][598]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.34.35:099][598]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawObstructedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.34.35:099][598]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=79.700 [2020.06.10-18.34.35:099][598]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=79.700 Curve: ChainsawObstructedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.34.35:141][600]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.10-18.34.35:409][613]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.10-18.34.35:910][635]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_1 [2020.06.10-18.34.35:951][637]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.34.36:042][641]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-18.34.36:042][641]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_2 [2020.06.10-18.34.37:103][692]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.905162 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.34.38:110][738]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawObstructedMaxSpeed [2020.06.10-18.34.38:110][738]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawObstructedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=82.709 [2020.06.10-18.34.38:131][739]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.38:131][739]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.34.38:156][740]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.34.38:159][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.34.38:302][747]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_0] [2020.06.10-18.34.38:302][747]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.38:303][747]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_0] [2020.06.10-18.34.38:303][747]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.38:578][761]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorSuburbs_C_1] [2020.06.10-18.34.38:578][761]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.38:578][761]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorSuburbs_C_1] [2020.06.10-18.34.38:578][761]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.38:582][761]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.34.38:582][761]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.34.38:582][761]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.34.38:582][761]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.38:582][761]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.34.38:582][761]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_1] [2020.06.10-18.34.38:582][761]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.38:582][761]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.34.38:582][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.38:582][761]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.34.38:582][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.38:601][762]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.34.38:681][766]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.34.38:717][768]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_2 Target: [2020.06.10-18.34.38:717][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-18.34.38:720][768]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.34.38:720][768]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.34.38:720][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.38:720][768]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.34.38:720][768]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.34.38:720][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.38:720][768]Interaction: Interaction time: 80.000000 [2020.06.10-18.34.38:720][768]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.34.38:721][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.39:243][795]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.379829 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.34.39:378][802]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.040463 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.34.39:378][802]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.34.39:379][802]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.10-18.34.39:500][808]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-18.34.39:500][808]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_1 [2020.06.10-18.34.39:500][808]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_2 [2020.06.10-18.34.39:561][811]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.34.39:978][832]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] [2020.06.10-18.34.39:978][832]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.39:978][832]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] [2020.06.10-18.34.39:978][832]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.39:981][832]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.34.39:981][832]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.34.39:981][832]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.34.39:981][832]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.39:981][832]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.34.39:981][832]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] [2020.06.10-18.34.39:981][832]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.39:981][832]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.34.39:981][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.39:981][832]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.34.39:981][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.40:021][834]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.34.40:080][837]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.34.40:239][845]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.10-18.34.40:243][845]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.34.40:243][845]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.34.40:243][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.40:243][845]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.34.40:243][845]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.34.40:243][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.40:243][845]Interaction: Interaction time: 54.340919 [2020.06.10-18.34.40:243][845]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.34.40:243][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.40:281][847]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.34.40:281][847]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.34.40:281][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.40:281][847]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.34.40:281][847]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.34.40:281][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.40:281][847]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.34.40:281][847]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.34.40:281][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.40:281][847]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.34.40:281][847]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.34.40:281][847]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.40:281][847]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.34.40:281][847]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.40:281][847]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.34.40:281][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.40:281][847]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] [2020.06.10-18.34.40:281][847]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.40:281][847]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.34.40:849][874]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.06.10-18.34.40:849][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.40:849][874]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.06.10-18.34.40:849][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.40:849][874]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.06.10-18.34.40:849][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.41:008][882]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] [2020.06.10-18.34.41:008][882]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.41:009][882]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] [2020.06.10-18.34.41:009][882]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.41:011][882]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.34.41:011][882]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.34.41:011][882]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.34.41:011][882]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.41:011][882]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.34.41:011][882]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] [2020.06.10-18.34.41:011][882]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.41:011][882]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.34.41:011][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.41:011][882]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.34.41:011][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.41:012][882]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.34.41:149][889]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.048251 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.10-18.34.41:171][890]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.34.41:191][891]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.06.10-18.34.41:192][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.41:192][891]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.06.10-18.34.41:192][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.41:192][891]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.06.10-18.34.41:192][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.41:270][895]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.10-18.34.41:274][895]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.34.41:274][895]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.34.41:274][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.41:274][895]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.34.41:274][895]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.34.41:274][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.41:274][895]Interaction: Interaction time: 53.625179 [2020.06.10-18.34.41:274][895]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.34.41:274][895]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.34.41:274][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.41:274][895]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.34.41:274][895]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.34.41:275][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.41:318][897]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.34.41:318][897]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.34.41:318][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.41:318][897]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.34.41:318][897]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.34.41:318][897]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.41:318][897]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.34.41:318][897]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.41:318][897]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.34.41:318][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.41:318][897]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] [2020.06.10-18.34.41:318][897]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.41:318][897]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.34.41:358][899]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.014169 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.34.41:376][900]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.10-18.34.41:686][914]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] [2020.06.10-18.34.41:686][914]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.41:686][914]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] [2020.06.10-18.34.41:686][914]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.41:688][914]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.34.41:688][914]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.34.41:688][914]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.34.41:688][914]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.41:688][914]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.34.41:688][914]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] [2020.06.10-18.34.41:689][914]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.41:689][914]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.34.41:689][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.41:689][914]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.34.41:689][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.41:706][915]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.34.41:824][921]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.34.41:944][927]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.10-18.34.41:947][927]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.34.41:947][927]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.34.41:947][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.41:947][927]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.34.41:947][927]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.34.41:947][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.41:947][927]Interaction: Interaction time: 53.190552 [2020.06.10-18.34.41:947][927]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.34.41:947][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.42:356][947]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.34.42:356][947]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.34.42:356][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.42:356][947]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.34.42:356][947]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.34.42:356][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.42:376][948]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.34.42:376][948]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.34.42:376][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.42:376][948]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.34.42:376][948]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.34.42:376][948]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.42:376][948]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.34.42:376][948]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.42:376][948]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.34.42:376][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.42:376][948]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] [2020.06.10-18.34.42:376][948]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.42:376][948]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.34.42:875][971]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] [2020.06.10-18.34.42:875][971]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.42:875][971]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] [2020.06.10-18.34.42:875][971]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.42:878][971]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.34.42:878][971]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.34.42:878][971]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.34.42:878][971]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.42:878][971]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.34.42:878][971]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] [2020.06.10-18.34.42:878][971]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.42:878][971]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.34.42:878][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.42:878][971]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.34.42:878][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.42:919][973]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.34.43:022][978]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.34.43:142][984]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.10-18.34.43:145][984]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.34.43:145][984]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.34.43:145][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.43:145][984]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.34.43:145][984]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.34.43:145][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.43:145][984]Interaction: Interaction time: 52.016861 [2020.06.10-18.34.43:145][984]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.34.43:145][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.43:811][ 17]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_1 [2020.06.10-18.34.43:811][ 17]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_2 [2020.06.10-18.34.43:988][ 25]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-18.34.43:988][ 25]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-18.34.44:618][ 54]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.10-18.34.44:618][ 54]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.44:620][ 54]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.10-18.34.44:620][ 54]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.44:620][ 54]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.34.44:622][ 54]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.44:622][ 54]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.44:622][ 54]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.34.44:622][ 54]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.44:622][ 54]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.44:622][ 54]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.10-18.34.44:622][ 54]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.44:622][ 54]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.34.44:622][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.44:622][ 54]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.34.44:622][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.44:652][ 55]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.34.44:953][ 70]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.44:953][ 70]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.34.44:953][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.44:953][ 70]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.44:953][ 70]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.34.44:953][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.44:954][ 70]Interaction: Interaction time: 0.700000 [2020.06.10-18.34.44:954][ 70]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.06.10-18.34.44:954][ 70]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-18.34.44:954][ 70]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.34.44:954][ 70]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.34.44:954][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.44:992][ 72]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.34.45:653][105]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.45:653][105]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.34.45:653][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.45:653][105]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.45:653][105]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.34.45:653][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.45:653][105]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.34.45:673][106]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.34.45:690][107]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.34.45:693][107]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.45:693][107]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.34.45:693][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.45:693][107]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.45:693][107]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.34.45:693][107]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.45:693][107]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.34.45:693][107]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.45:693][107]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.34.45:693][107]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.34.45:693][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.45:693][107]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.10-18.34.45:693][107]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.45:693][107]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.46:896][165]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.10-18.34.50:588][349]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.409657 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.34.51:388][389]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.10-18.34.51:388][389]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.51:388][389]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.10-18.34.51:388][389]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.51:389][389]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.51:389][389]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.51:390][389]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.34.51:390][389]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.51:390][389]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.51:390][389]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.10-18.34.51:390][389]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.51:390][389]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.34.51:390][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.51:390][389]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.34.51:390][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.51:488][394]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.34.51:489][394]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-18.34.51:490][394]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.51:490][394]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.34.51:490][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.51:490][394]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.51:490][394]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.34.51:490][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.51:490][394]Interaction: Interaction time: 47.829960 [2020.06.10-18.34.51:490][394]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.34.51:490][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.52:704][457]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.52:704][457]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.34.52:704][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.52:704][457]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.52:704][457]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.34.52:704][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.52:704][457]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.52:704][457]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.34.52:704][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.52:704][457]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.52:704][457]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.34.52:704][457]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.52:704][457]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.34.52:704][457]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.34.52:704][457]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.34.52:704][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.34.52:704][457]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.10-18.34.52:704][457]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.52:704][457]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.34.52:708][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-18.34.53:503][500]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.202125 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.34.54:201][535]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.346554 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.34.54:202][535]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.10-18.34.56:592][659]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.10-18.34.56:592][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.56:615][660]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.34.56:755][668]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-18.34.56:755][668]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.56:771][669]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.10-18.34.56:772][669]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.57:202][692]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-18.34.57:202][692]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.34.59:943][837]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.10-18.35.02:385][959]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-18.35.02:385][959]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.02:385][959]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.35.02:385][959]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.02:385][959]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-18.35.02:385][959]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.02:504][965]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-18.35.02:504][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.02:950][987]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-18.35.02:950][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.02:950][987]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-18.35.02:950][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.02:950][987]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.35.02:950][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.02:950][987]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-18.35.02:951][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.02:989][989]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-18.35.02:989][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.02:989][989]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.10-18.35.02:989][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.02:989][989]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.10-18.35.02:989][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.02:989][989]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.10-18.35.02:989][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.03:429][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-18.35.03:429][ 11]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.03:549][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.10-18.35.03:549][ 17]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.03:549][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.10-18.35.03:549][ 17]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.03:549][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.10-18.35.03:549][ 17]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.03:747][ 27]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 16.062119 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.35.04:296][ 54]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.10-18.35.04:369][ 58]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.10-18.35.04:369][ 58]LogDBDGeneral: Date-time synced online: 2020.06.10-18.35.05 (service used - Mirrors) [2020.06.10-18.35.06:857][180]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.10-18.35.06:857][180]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.06:857][180]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.10-18.35.06:857][180]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.06:857][180]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.35.06:859][180]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.06:859][180]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.06:859][180]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.35.06:859][180]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.06:859][180]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.06:859][180]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.10-18.35.06:859][180]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.06:859][180]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.35.06:859][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.06:859][180]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.35.06:859][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.06:859][180]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.35.07:134][194]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.07:134][194]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.35.07:134][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.07:134][194]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.07:134][194]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.35.07:135][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.07:135][194]Interaction: Interaction time: 0.700000 [2020.06.10-18.35.07:135][194]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.06.10-18.35.07:135][194]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-18.35.07:135][194]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.35.07:136][194]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.35.07:136][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.07:218][198]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.35.07:835][229]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.35.07:835][229]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.35.07:836][229]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.07:836][229]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.35.07:836][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.07:836][229]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.07:836][229]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.35.07:836][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.07:836][229]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.07:836][229]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.35.07:836][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.07:836][229]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.07:836][229]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.35.07:836][229]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.07:837][229]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.35.07:837][229]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.07:837][229]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.35.07:837][229]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.35.07:837][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.07:837][229]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.10-18.35.07:837][229]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.07:837][229]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.07:837][229]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.35.07:855][230]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.35.14:528][569]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.10-18.35.14:528][569]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.15:095][597]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.086330 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.35.15:117][598]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-18.35.15:117][598]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.15:117][598]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.35.15:117][598]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.15:117][598]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-18.35.15:117][598]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.15:240][604]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-18.35.15:240][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.15:277][606]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.10-18.35.15:277][606]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.15:277][606]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.10-18.35.15:277][606]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.15:279][606]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.15:279][606]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.15:279][606]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.35.15:279][606]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.15:279][606]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.15:279][606]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.10-18.35.15:279][606]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.15:279][606]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.35.15:279][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.15:279][606]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.35.15:279][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.15:280][606]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.35.15:336][609]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.10-18.35.15:338][609]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.10-18.35.15:436][614]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-18.35.15:436][614]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.15:456][615]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-18.35.15:456][615]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.15:456][615]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.35.15:456][615]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.15:456][615]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-18.35.15:456][615]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.15:476][616]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.15:476][616]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.35.15:476][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.15:476][616]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.15:476][616]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.35.15:476][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.15:477][616]Interaction: Interaction time: 0.600000 [2020.06.10-18.35.15:477][616]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Female. [2020.06.10-18.35.15:477][616]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.10-18.35.15:477][616]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.35.15:477][616]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.35.15:477][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.15:498][617]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_2 [2020.06.10-18.35.15:498][617]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_1 [2020.06.10-18.35.15:535][619]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.35.15:795][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.35.15:795][632]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.15:795][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.35.15:795][632]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.15:798][632]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.15:798][632]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.15:798][632]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.35.15:798][632]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.15:798][632]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.15:798][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.35.15:798][632]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.15:798][632]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.35.15:798][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.15:798][632]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.35.15:798][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.15:827][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.35.15:875][636]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.35.15:875][636]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.15:878][636]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.35.15:879][636]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.15:879][636]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.35.15:879][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.15:879][636]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.15:879][636]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.35.15:879][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.15:879][636]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.35.15:879][636]Interaction: Interaction time: 1.923077 [2020.06.10-18.35.15:879][636]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.35.15:879][636]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.35.15:879][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.15:879][636]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=120.480 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.35.15:934][639]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.35.16:075][646]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.16:075][646]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.35.16:075][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.16:075][646]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.16:075][646]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.35.16:075][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.16:075][646]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.16:075][646]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.35.16:075][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.16:075][646]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.16:075][646]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.35.16:075][646]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.16:075][646]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.35.16:075][646]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.16:075][646]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.35.16:075][646]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.35.16:075][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.16:075][646]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.10-18.35.16:075][646]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.16:076][646]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.16:426][663]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-18.35.16:427][663]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.16:427][663]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-18.35.16:427][663]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.16:427][663]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.35.16:427][663]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.16:427][663]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-18.35.16:427][663]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.17:071][695]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-18.35.17:071][695]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.17:092][696]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-18.35.17:092][696]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.17:092][696]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.35.17:092][696]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.17:092][696]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-18.35.17:092][696]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.17:557][719]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-18.35.17:557][719]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.17:557][719]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.35.17:557][719]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.17:557][719]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-18.35.17:557][719]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.17:637][723]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-18.35.17:637][723]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.17:878][735]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.35.17:878][735]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.35.17:878][735]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.35.17:878][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.17:881][735]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.35.17:897][736]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.35.17:897][736]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.35.17:897][736]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.17:897][736]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.35.17:897][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.17:897][736]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.35.17:898][736]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.17:898][736]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.35.17:898][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.17:898][736]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=122.499 [2020.06.10-18.35.17:918][737]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.17:918][737]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.35.17:918][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.17:918][737]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.17:918][737]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.35.17:918][737]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.17:918][737]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.35.17:918][737]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.17:918][737]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.35.17:918][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.17:918][737]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.35.17:918][737]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.17:918][737]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.35.17:918][737]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.17:918][737]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.17:933][738]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.35.17:937][738]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.17:937][738]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.17:937][738]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.35.17:937][738]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.35.17:937][738]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.35.17:937][738]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.17:937][738]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.35.17:937][738]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.17:937][738]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=122.538 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.35.17:942][738]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.35.17:958][739]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.17:958][739]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.35.17:958][739]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.17:958][739]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.35.17:958][739]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.17:958][739]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.17:958][739]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.35.17:958][739]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.17:958][739]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.35.17:958][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.17:958][739]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.35.17:958][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.17:958][739]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.35.17:959][739]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=122.559 [2020.06.10-18.35.17:980][740]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.35.18:014][742]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.35.18:014][742]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.18:014][742]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealKiller, Status Owner: BP_CamperFemale05_Character_C_2 - markia, Originating Player: BP_CamperFemale05_Character_C_2 - markia, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.10-18.35.18:056][744]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.18:056][744]LogDBDPlayerMovement: StopSnapping Final Location (5332.600098 1970.099976 105.593964) [2020.06.10-18.35.18:056][744]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.35.18:056][744]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.35.18:056][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.18:056][744]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.18:056][744]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.35.18:056][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.18:056][744]Interaction: Interaction time: 0.000000 [2020.06.10-18.35.18:057][744]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DestroyWithPowerAttack HillBilly AnimTag_FPV. [2020.06.10-18.35.18:057][744]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DestroyWithPowerAttack' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.35.18:057][744]AnimLeader: Warning: Play Montage was requested but not found: DestroyWithPowerAttack HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.35.18:057][744]LogSM: Error: Play Update Montage AM_TC_CSAttack_Object Duration 0.000000 Timestamp 122.638908 [2020.06.10-18.35.18:057][744]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.35.18:057][744]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.35.18:057][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.18:958][789]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.35.19:217][802]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.35.19:237][803]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.35.19:237][803]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.35.19:237][803]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.19:237][803]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.35.19:237][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.19:237][803]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.19:237][803]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.35.19:237][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.19:257][804]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.19:257][804]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.35.19:257][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.19:257][804]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.19:257][804]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.35.19:257][804]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.19:257][804]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.35.19:257][804]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.19:257][804]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.35.19:257][804]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.35.19:257][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.19:257][804]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.35.19:257][804]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.19:257][804]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.35.19:257][804]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.19:257][804]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.19:282][805]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.35.19:284][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.35.19:415][812]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorSuburbs_C_1] [2020.06.10-18.35.19:416][812]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.19:416][812]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorSuburbs_C_1] [2020.06.10-18.35.19:416][812]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.19:420][812]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.19:420][812]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.19:420][812]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.35.19:420][812]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.19:420][812]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.19:420][812]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorSuburbs_C_1] [2020.06.10-18.35.19:420][812]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.19:421][812]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.35.19:421][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.19:421][812]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.35.19:421][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.19:421][812]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.35.19:517][817]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.35.19:613][822]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.35.19:615][822]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.19:616][822]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.35.19:616][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.19:616][822]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.19:616][822]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.35.19:616][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.19:616][822]Interaction: Interaction time: 12.085299 [2020.06.10-18.35.19:616][822]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.35.19:616][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.19:757][829]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-18.35.19:757][829]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.19:757][829]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-18.35.19:757][829]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.19:757][829]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.35.19:757][829]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.19:757][829]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-18.35.19:757][829]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.19:797][831]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.10-18.35.19:797][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.19:797][831]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.10-18.35.19:797][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.19:797][831]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.10-18.35.19:797][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.19:797][831]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-18.35.19:797][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.20:656][874]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.10-18.35.20:656][874]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.20:656][874]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.10-18.35.20:656][874]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.20:656][874]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.10-18.35.20:656][874]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.20:656][874]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-18.35.20:656][874]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.20:696][876]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-18.35.20:696][876]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.20:696][876]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-18.35.20:696][876]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.20:696][876]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.35.20:696][876]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.20:696][876]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-18.35.20:696][876]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.21:138][898]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-18.35.21:138][898]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.21:279][905]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-18.35.21:279][905]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.21:279][905]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.35.21:279][905]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.21:279][905]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-18.35.21:279][905]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.23:085][993]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealKiller, Status Owner: BP_CamperFemale05_Character_C_2 - markia, Originating Player: BP_CamperFemale05_Character_C_2 - markia, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.35.23:655][ 21]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-18.35.23:790][ 28]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.23:790][ 28]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.35.23:790][ 28]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.35.23:790][ 28]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.35.23:790][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.23:790][ 28]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-18.35.23:790][ 28]LogDBDGeneral: Warning: Material MI_GeneratorSuburb_NOoutline [2020.06.10-18.35.23:790][ 28]LogDBDGeneral: Warning: Scalars [2020.06.10-18.35.23:790][ 28]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-18.35.23:790][ 28]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-18.35.23:790][ 28]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-18.35.23:790][ 28]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-18.35.23:790][ 28]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-18.35.23:790][ 28]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-18.35.23:790][ 28]LogDBDGeneral: Warning: Textures [2020.06.10-18.35.23:790][ 28]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_Sub_BC [2020.06.10-18.35.23:791][ 28]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-18.35.23:791][ 28]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-18.35.23:791][ 28]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-18.35.23:791][ 28]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-18.35.23:791][ 28]LogDBDGeneral: Warning: Vectors [2020.06.10-18.35.23:791][ 28]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-18.35.23:791][ 28]LogDBDGeneral: Warning: Scalars [2020.06.10-18.35.23:791][ 28]LogDBDGeneral: Warning: Textures [2020.06.10-18.35.23:791][ 28]LogDBDGeneral: Warning: Vectors [2020.06.10-18.35.23:791][ 28]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-18.35.23:794][ 28]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.35.23:794][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.23:794][ 28]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.23:794][ 28]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.35.23:794][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.23:831][ 30]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.23:831][ 30]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.35.23:831][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.23:832][ 30]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.23:832][ 30]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.35.23:832][ 30]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.23:832][ 30]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.35.23:832][ 30]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.23:832][ 30]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.35.23:832][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.23:832][ 30]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorSuburbs_C_1] [2020.06.10-18.35.23:832][ 30]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.23:832][ 30]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.23:848][ 31]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.06.10-18.35.23:890][ 33]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.23:890][ 33]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.35.23:890][ 33]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.35.23:890][ 33]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.35.23:890][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.23:890][ 33]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.35.23:890][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.23:890][ 33]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.23:890][ 33]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.35.23:890][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.23:930][ 35]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.35.23:930][ 35]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.35.23:930][ 35]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.35.23:930][ 35]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.35.23:931][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.23:931][ 35]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.35.23:931][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.23:931][ 35]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.35.23:931][ 35]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.35.23:931][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.23:931][ 35]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.23:931][ 35]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.35.23:931][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.23:931][ 35]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.23:931][ 35]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.35.23:931][ 35]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.23:931][ 35]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.35.23:931][ 35]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.23:931][ 35]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.35.23:931][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.23:931][ 35]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorSuburbs_C_1] [2020.06.10-18.35.23:931][ 35]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.23:931][ 35]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.23:950][ 36]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.35.23:950][ 36]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.35.23:950][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.23:950][ 36]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.35.23:950][ 36]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.35.23:950][ 36]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.23:950][ 36]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.35.23:950][ 36]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.23:950][ 36]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.35.23:950][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.23:950][ 36]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] [2020.06.10-18.35.23:950][ 36]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.23:951][ 36]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.35.24:288][ 53]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.35.24:288][ 53]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.24:288][ 53]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.35.24:288][ 53]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.24:290][ 53]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.24:290][ 53]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.24:290][ 53]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.35.24:290][ 53]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.24:290][ 53]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.24:290][ 53]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.35.24:290][ 53]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.24:290][ 53]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.35.24:290][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.24:290][ 53]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.35.24:290][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.24:383][ 57]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 39.145992 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.10-18.35.24:422][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.10-18.35.24:425][ 59]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.24:425][ 59]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.35.24:425][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.24:425][ 59]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.24:425][ 59]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.35.24:425][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.24:425][ 59]Interaction: Interaction time: 1.000000 [2020.06.10-18.35.24:425][ 59]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.35.24:425][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.24:521][ 64]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 38.009121 Instigator: BP_CamperFemale05_Character_C_2 Target: [2020.06.10-18.35.24:581][ 67]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.828313 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.35.24:589][ 67]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.35.24:821][ 79]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.35.24:821][ 79]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.35.25:088][ 92]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.35.25:428][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.10-18.35.25:445][110]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_1 [2020.06.10-18.35.25:445][110]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_2 [2020.06.10-18.35.25:564][116]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.35.25:564][116]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.35.25:564][116]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.35.25:564][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.25:586][117]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.10-18.35.25:604][118]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.10-18.35.25:822][129]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.35.25:823][129]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.35.26:188][147]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 79 [2020.06.10-18.35.26:559][166]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/ranksThresholds.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-18.35.26:788][177]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_2 [2020.06.10-18.35.26:823][179]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.35.26:823][179]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.35.26:823][179]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.35.26:823][179]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.35.26:890][182]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.35.27:045][190]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_1 [2020.06.10-18.35.27:104][193]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_1 [2020.06.10-18.35.27:387][207]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_1 [2020.06.10-18.35.27:781][227]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/emblemTunable.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-18.35.28:422][259]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.10-18.35.28:425][259]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.28:425][259]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.35.28:425][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.28:425][259]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.28:425][259]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.35.28:425][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.28:425][259]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.28:425][259]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.35.28:425][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.28:425][259]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.28:425][259]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.35.28:425][259]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.28:425][259]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.35.28:425][259]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.28:425][259]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.35.28:425][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.28:425][259]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.35.28:426][259]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.28:426][259]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.28:429][259]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.10-18.35.28:661][271]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_11] [2020.06.10-18.35.28:661][271]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.28:662][271]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_11] [2020.06.10-18.35.28:662][271]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.28:664][271]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.35.28:665][271]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.35.28:665][271]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.35.28:665][271]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.28:665][271]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.35.28:665][271]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_11] [2020.06.10-18.35.28:665][271]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.28:665][271]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.35.28:665][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.28:665][271]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: WindowVault_IN AnimTag_Female. [2020.06.10-18.35.28:665][271]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.35.28:665][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.28:707][273]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.35.28:963][286]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.35.28:963][286]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.35.28:963][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.28:963][286]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.35.28:963][286]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.35.28:963][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.28:963][286]Interaction: Interaction time: 1.050000 [2020.06.10-18.35.28:963][286]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: WindowVault AnimTag_Female. [2020.06.10-18.35.28:963][286]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.10-18.35.28:963][286]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to True [2020.06.10-18.35.28:964][286]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.35.28:964][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.29:004][288]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.35.29:265][301]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.10-18.35.29:921][334]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_2 [2020.06.10-18.35.29:938][335]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_2 [2020.06.10-18.35.29:940][335]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_2 [2020.06.10-18.35.29:958][336]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_2 [2020.06.10-18.35.29:995][338]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.35.29:995][338]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.35.29:995][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.29:995][338]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.35.29:995][338]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.35.29:995][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.30:033][340]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.35.30:033][340]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.35.30:033][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.30:034][340]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.35.30:034][340]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.35.30:034][340]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.30:034][340]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.35.30:034][340]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.30:034][340]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to False [2020.06.10-18.35.30:034][340]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.35.30:034][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.30:034][340]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_11] [2020.06.10-18.35.30:034][340]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.30:034][340]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.35.30:874][383]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_11] [2020.06.10-18.35.30:874][383]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.30:875][383]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_11] [2020.06.10-18.35.30:875][383]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.30:878][383]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.30:878][383]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.30:878][383]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.35.30:878][383]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.30:878][383]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.30:878][383]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_11] [2020.06.10-18.35.30:878][383]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.30:878][383]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.35.30:878][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.30:878][383]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: WindowVault_IN AnimTag_Female. [2020.06.10-18.35.30:878][383]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.35.30:878][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.30:938][386]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.35.31:199][399]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.31:200][399]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.35.31:200][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.31:200][399]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.31:200][399]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.35.31:200][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.31:200][399]Interaction: Interaction time: 1.050000 [2020.06.10-18.35.31:200][399]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: WindowVault AnimTag_Female. [2020.06.10-18.35.31:200][399]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.10-18.35.31:200][399]AuthoritativeMovement: BP_CamperFemale05_Character_C_2 AuthoritativeMovement set to True [2020.06.10-18.35.31:200][399]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.35.31:200][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.31:217][400]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.35.31:478][413]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.10-18.35.32:237][451]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.35.32:278][453]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.32:278][453]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.35.32:278][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.32:278][453]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.32:278][453]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.35.32:278][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.32:279][453]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.32:279][453]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.35.32:279][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.32:279][453]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.32:279][453]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.35.32:279][453]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.32:279][453]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.35.32:279][453]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.32:279][453]AuthoritativeMovement: BP_CamperFemale05_Character_C_2 AuthoritativeMovement set to False [2020.06.10-18.35.32:279][453]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.35.32:279][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.32:279][453]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_11] [2020.06.10-18.35.32:279][453]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.32:279][453]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.33:037][491]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.10-18.35.33:037][491]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.33:037][491]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.10-18.35.33:037][491]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.33:037][491]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.10-18.35.33:037][491]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.33:178][498]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-18.35.33:178][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.33:598][519]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-18.35.33:599][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.33:599][519]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.10-18.35.33:599][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.33:599][519]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.10-18.35.33:599][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.33:599][519]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.10-18.35.33:599][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.33:659][522]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-18.35.33:659][522]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.33:659][522]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-18.35.33:659][522]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.33:659][522]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.35.33:659][522]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.33:659][522]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-18.35.33:659][522]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.33:773][528]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.35.33:773][528]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.33:773][528]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.35.33:773][528]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.33:776][528]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.33:776][528]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.33:776][528]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.35.33:776][528]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.33:776][528]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.33:776][528]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.35.33:776][528]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.33:776][528]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.35.33:776][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.33:776][528]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.35.33:776][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.33:905][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.10-18.35.33:908][535]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.33:908][535]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.35.33:908][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.33:908][535]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.33:908][535]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.35.33:908][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.33:908][535]Interaction: Interaction time: 1.000000 [2020.06.10-18.35.33:908][535]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.35.33:908][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.34:106][545]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-18.35.34:106][545]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.34:226][551]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-18.35.34:226][551]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.34:226][551]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.35.34:226][551]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.34:226][551]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-18.35.34:226][551]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.34:607][570]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.10-18.35.34:607][570]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-18.35.34:681][574]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-18.35.34:681][574]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-18.35.34:923][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.10-18.35.35:037][591]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.35.35:037][591]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.35.35:037][591]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.35.35:037][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.36:808][676]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.10-18.35.36:811][676]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.36:811][676]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.35.36:811][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.36:811][676]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.36:811][676]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.35.36:811][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.36:811][676]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.36:811][676]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.35.36:811][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.36:811][676]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.36:811][676]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.35.36:811][676]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.36:811][676]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.35.36:811][676]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.36:811][676]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.35.36:811][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.36:811][676]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.35.36:811][676]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.36:811][676]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.36:816][676]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.10-18.35.37:240][697]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.35.37:240][697]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.37:240][697]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.35.37:240][697]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.37:244][697]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.37:244][697]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.37:244][697]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.35.37:244][697]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.37:244][697]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.37:244][697]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.35.37:244][697]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.37:244][697]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.35.37:244][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.37:244][697]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.35.37:244][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.37:382][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.10-18.35.37:385][704]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.37:385][704]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.35.37:385][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.37:385][704]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.37:385][704]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.35.37:385][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.37:385][704]Interaction: Interaction time: 1.000000 [2020.06.10-18.35.37:385][704]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.35.37:385][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.37:821][726]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.10-18.35.37:821][726]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.37:821][726]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.10-18.35.37:821][726]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.37:821][726]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.35.37:822][726]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.37:822][726]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.37:822][726]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.35.37:822][726]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.37:822][726]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.37:822][726]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.10-18.35.37:822][726]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.37:822][726]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.35.37:822][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.37:822][726]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.35.37:822][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.37:882][729]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.35.38:241][747]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.38:241][747]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.35.38:241][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.38:242][747]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.38:242][747]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.35.38:242][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.38:242][747]Interaction: Interaction time: 0.700000 [2020.06.10-18.35.38:242][747]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.06.10-18.35.38:243][747]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-18.35.38:243][747]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.35.38:243][747]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.35.38:243][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.38:282][749]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.35.38:388][754]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.10-18.35.38:527][761]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.35.38:527][761]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.35.38:527][761]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.35.38:527][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.38:927][781]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.35.38:944][782]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.35.38:945][782]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.38:945][782]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.35.38:945][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.38:945][782]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.38:945][782]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.35.38:946][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.38:946][782]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.38:946][782]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.35.38:946][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.38:946][782]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.38:946][782]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.35.38:946][782]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.38:946][782]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.35.38:946][782]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.38:946][782]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.35.38:946][782]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.35.38:946][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.38:946][782]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.10-18.35.38:946][782]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.38:946][782]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.38:946][782]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.35.38:946][782]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.35.39:558][813]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.10-18.35.39:558][813]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.39:558][813]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.10-18.35.39:558][813]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.39:562][813]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.35.39:562][813]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.35.39:562][813]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.35.39:562][813]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.39:562][813]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.35.39:562][813]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.10-18.35.39:562][813]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.39:562][813]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.35.39:562][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.39:562][813]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.35.39:562][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.39:581][814]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.39:581][814]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.35.39:581][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.39:581][814]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.39:581][814]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.35.39:581][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.39:616][816]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.10-18.35.39:619][816]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.35.39:620][816]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.39:620][816]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.35.39:620][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.39:620][816]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.39:620][816]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.35.39:620][816]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.39:620][816]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.35.39:620][816]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.39:620][816]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.35.39:620][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.39:620][816]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.35.39:620][816]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.39:620][816]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.39:624][816]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.10-18.35.39:715][821]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.35.39:808][826]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.10-18.35.39:808][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-18.35.39:810][826]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.35.39:810][826]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.35.39:810][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.39:810][826]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.35.39:810][826]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.35.39:810][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.39:811][826]Interaction: Interaction time: 80.000000 [2020.06.10-18.35.39:811][826]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.35.39:811][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.40:412][858]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.10-18.35.40:412][858]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.40:413][858]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.10-18.35.40:413][858]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.40:413][858]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.35.40:414][858]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.40:414][858]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.40:414][858]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.35.40:414][858]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.40:414][858]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.40:414][858]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.10-18.35.40:414][858]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.40:414][858]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.35.40:414][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.40:414][858]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.35.40:414][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.40:455][860]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.35.40:619][868]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.40:620][868]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.35.40:620][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.40:620][868]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.40:620][868]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.35.40:620][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.40:620][868]Interaction: Interaction time: 0.700000 [2020.06.10-18.35.40:620][868]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.06.10-18.35.40:620][868]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-18.35.40:620][868]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.35.40:621][868]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.35.40:621][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.40:621][868]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.35.41:303][902]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.35.41:320][903]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.41:321][903]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.35.41:321][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.41:321][903]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.41:321][903]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.35.41:321][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.41:321][903]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.35.41:321][903]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.35.41:361][905]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.35.41:363][905]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.41:363][905]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.35.41:363][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.41:363][905]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.41:363][905]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.35.41:363][905]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.41:363][905]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.35.41:363][905]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.41:363][905]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.35.41:363][905]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.35.41:364][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.41:364][905]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.10-18.35.41:364][905]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.41:364][905]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.41:982][936]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.10-18.35.41:982][936]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.41:982][936]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.10-18.35.41:982][936]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.41:985][936]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.41:985][936]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.41:985][936]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.35.41:985][936]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.41:985][936]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.41:985][936]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.10-18.35.41:985][936]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.41:985][936]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.35.41:985][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.41:985][936]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.06.10-18.35.41:985][936]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.35.41:985][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.42:067][940]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.35.42:381][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-18.35.42:384][956]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.42:384][956]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.35.42:384][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.42:384][956]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.42:384][956]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.35.42:384][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.42:384][956]Interaction: Interaction time: 14.000000 [2020.06.10-18.35.42:384][956]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.06.10-18.35.42:384][956]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.06.10-18.35.42:384][956]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.35.42:384][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.42:384][956]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.10-18.35.42:425][958]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.35.47:295][203]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-18.35.47:295][203]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-18.35.47:295][203]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-18.35.47:295][203]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-18.35.47:485][212]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.35.47:485][212]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.47:485][212]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.35.47:485][212]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.47:488][212]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.47:488][212]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.47:488][212]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.35.47:488][212]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.47:488][212]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.47:488][212]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.35.47:488][212]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.47:488][212]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.35.47:488][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.47:488][212]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.35.47:489][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.47:525][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.35.47:565][215]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.35.47:565][215]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.47:569][215]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.47:569][215]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.35.47:569][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.47:569][215]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.47:569][215]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.35.47:569][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.47:569][215]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.35.47:569][215]Interaction: Interaction time: 1.923077 [2020.06.10-18.35.47:569][215]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.35.47:569][215]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.35.47:569][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.47:569][215]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=152.169 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.35.47:629][218]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.35.48:345][253]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.35.48:345][253]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.35.48:365][254]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.35.48:386][255]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-18.35.50:076][332]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.35.50:494][353]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.35.50:598][358]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_6] [2020.06.10-18.35.50:598][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.50:598][358]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_6] [2020.06.10-18.35.50:598][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.50:598][358]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.06.10-18.35.50:598][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.50:955][376]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.35.51:018][379]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_6] [2020.06.10-18.35.51:018][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.51:018][379]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_6] [2020.06.10-18.35.51:018][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.51:018][379]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.06.10-18.35.51:018][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.51:435][400]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.10-18.35.51:435][400]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.51:435][400]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.10-18.35.51:435][400]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.51:437][400]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.51:437][400]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.51:437][400]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.35.51:437][400]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.51:437][400]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.51:437][400]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.10-18.35.51:437][400]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.51:437][400]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.35.51:437][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.51:437][400]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.35.51:437][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.51:486][402]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.35.51:599][407]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.10-18.35.51:600][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.51:600][407]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.10-18.35.51:600][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.51:600][407]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.06.10-18.35.51:600][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.51:636][409]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.51:636][409]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.35.51:636][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.51:636][409]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.51:636][409]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.35.51:636][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.51:637][409]Interaction: Interaction time: 0.600000 [2020.06.10-18.35.51:637][409]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Female. [2020.06.10-18.35.51:637][409]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.10-18.35.51:637][409]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.35.51:637][409]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.35.51:637][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.51:663][410]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.35.51:666][410]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.35.51:666][410]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.35.51:666][410]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.35.51:666][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.51:670][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.35.51:686][411]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.35.51:686][411]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.35.51:686][411]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.51:686][411]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.35.51:686][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.51:686][411]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.35.51:686][411]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.51:686][411]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.35.51:686][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.51:686][411]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=156.284 [2020.06.10-18.35.51:705][412]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.51:705][412]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.35.51:706][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.51:706][412]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.51:706][412]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.35.51:706][412]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.51:706][412]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.35.51:706][412]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.51:706][412]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.35.51:706][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.51:706][412]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.35.51:706][412]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.51:706][412]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.35.51:706][412]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.51:706][412]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.51:724][413]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.51:724][413]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.51:724][413]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.35.51:725][413]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.35.51:725][413]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.35.51:725][413]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.51:725][413]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.10-18.35.51:725][413]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.51:725][413]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=156.324 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.35.51:741][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.35.51:745][414]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.51:745][414]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.35.51:745][414]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.51:745][414]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.35.51:745][414]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.51:745][414]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.51:745][414]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.10-18.35.51:745][414]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.51:745][414]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.35.51:745][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.51:745][414]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.35.51:745][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.51:745][414]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.35.51:746][414]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=156.345 [2020.06.10-18.35.51:746][414]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.06.10-18.35.51:746][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.51:789][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.35.51:801][417]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealKiller, Status Owner: BP_CamperFemale05_Character_C_2 - markia, Originating Player: BP_CamperFemale05_Character_C_2 - markia, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.10-18.35.51:844][419]LogDBDPlayerMovement: StopSnapping Final Location (4551.800293 2595.400146 -200.509979) [2020.06.10-18.35.51:844][419]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.35.51:903][422]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.51:903][422]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.35.51:903][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.51:903][422]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.51:904][422]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.35.51:904][422]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.51:904][422]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.35.51:904][422]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.51:904][422]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.35.51:904][422]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.35.51:904][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.51:904][422]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.10-18.35.51:904][422]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.51:904][422]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.51:940][424]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.10-18.35.51:940][424]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.51:943][424]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.51:943][424]LogDBDPlayerMovement: StopSnapping Final Location (4551.800293 2595.400146 -200.509979) [2020.06.10-18.35.51:943][424]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.35.51:943][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.51:943][424]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.51:943][424]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.35.51:943][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.51:944][424]Interaction: Interaction time: 0.000000 [2020.06.10-18.35.51:944][424]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DestroyWithPowerAttack HillBilly AnimTag_FPV. [2020.06.10-18.35.51:944][424]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DestroyWithPowerAttack' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.35.51:944][424]AnimLeader: Warning: Play Montage was requested but not found: DestroyWithPowerAttack HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.35.51:944][424]LogSM: Error: Play Update Montage AM_TC_CSAttack_Object Duration 0.000000 Timestamp 156.524231 [2020.06.10-18.35.51:944][424]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.35.51:944][424]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.35.51:944][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.52:858][468]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.35.53:100][480]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.35.53:121][481]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.35.53:122][481]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.35.53:122][481]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.53:122][481]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.35.53:122][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.53:122][481]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.53:122][481]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.35.53:122][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.53:141][482]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.53:141][482]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.35.53:141][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.53:141][482]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.53:141][482]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.35.53:141][482]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.53:141][482]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.35.53:141][482]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.53:141][482]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.35.53:141][482]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.35.53:141][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.53:141][482]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.10-18.35.53:141][482]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.53:141][482]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.10-18.35.53:141][482]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.53:141][482]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.35.53:166][483]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.35.53:169][483]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.35.53:610][505]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.06.10-18.35.53:610][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.53:610][505]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.10-18.35.53:610][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.53:610][505]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.10-18.35.53:610][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.53:610][505]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.06.10-18.35.53:610][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.53:671][508]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_4] [2020.06.10-18.35.53:671][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.53:671][508]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.10-18.35.53:671][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.53:671][508]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.06.10-18.35.53:671][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.53:671][508]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.06.10-18.35.53:671][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.54:090][529]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.06.10-18.35.54:090][529]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.54:240][536]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_4] [2020.06.10-18.35.54:240][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.54:240][536]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.10-18.35.54:240][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.54:240][536]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.06.10-18.35.54:240][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.54:687][558]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_0] [2020.06.10-18.35.54:688][558]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.54:688][558]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_0] [2020.06.10-18.35.54:688][558]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.54:688][558]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.35.54:689][558]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.54:689][558]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.54:689][558]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.35.54:689][558]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.54:690][558]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.54:690][558]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_0] [2020.06.10-18.35.54:690][558]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.54:690][558]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.35.54:690][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.54:690][558]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.35.54:690][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.54:690][558]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.35.55:188][583]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.55:188][583]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.35.55:188][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.55:188][583]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.55:188][583]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.35.55:188][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.55:189][583]Interaction: Interaction time: 0.700000 [2020.06.10-18.35.55:189][583]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.06.10-18.35.55:189][583]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-18.35.55:189][583]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.35.55:189][583]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.35.55:189][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.55:189][583]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.35.55:888][618]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.55:888][618]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.35.55:888][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.55:888][618]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.55:888][618]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.35.55:888][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.55:927][620]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.35.55:927][620]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.35.55:928][620]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.55:928][620]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.35.55:928][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.55:928][620]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.55:928][620]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.35.55:928][620]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.55:928][620]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.35.55:928][620]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.55:928][620]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.35.55:928][620]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.35.55:929][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.55:929][620]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_0] [2020.06.10-18.35.55:929][620]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.55:929][620]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.35.55:929][620]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.35.55:929][620]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.35.56:412][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-18.35.56:551][651]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.35.56:551][651]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.35.56:551][651]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.35.56:551][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.56:586][653]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-18.35.56:590][653]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.56:591][653]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.35.56:591][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.56:591][653]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.56:591][653]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.35.56:591][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.56:591][653]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.56:591][653]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.35.56:591][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.56:591][653]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.56:591][653]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.35.56:591][653]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.56:591][653]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.35.56:591][653]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.35.56:591][653]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.35.56:591][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.35.56:591][653]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.10-18.35.56:591][653]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.35.56:591][653]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.35.56:595][653]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-18.35.56:887][668]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealKiller, Status Owner: BP_CamperFemale05_Character_C_2 - markia, Originating Player: BP_CamperFemale05_Character_C_2 - markia, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.35.57:452][696]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.35.57:493][698]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-18.35.57:493][698]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-18.35.57:514][699]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-18.35.58:919][773]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.35.58:920][773]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.35.58:937][774]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.35.58:939][774]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.36.00:243][838]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.06.10-18.36.00:243][838]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.00:243][838]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.06.10-18.36.00:243][838]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.00:243][838]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.06.10-18.36.00:243][838]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.00:669][859]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.06.10-18.36.00:669][859]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.00:669][859]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.06.10-18.36.00:669][859]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.00:669][859]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.06.10-18.36.00:669][859]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.01:167][884]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.10-18.36.01:167][884]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.01:168][884]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.10-18.36.01:168][884]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.01:170][884]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.01:170][884]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.01:171][884]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.36.01:171][884]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.01:171][884]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.01:171][884]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.10-18.36.01:171][884]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.01:171][884]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.36.01:171][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.01:171][884]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.36.01:171][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.01:189][885]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.36.01:284][890]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_2 Target: [2020.06.10-18.36.01:287][890]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.01:287][890]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.36.01:287][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.01:287][890]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.01:287][890]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.36.01:288][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.01:288][890]Interaction: Interaction time: 68.919189 [2020.06.10-18.36.01:288][890]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.36.01:288][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.01:288][890]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.36.02:101][931]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 15.664142 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.36.03:027][976]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.36.03:536][ 1]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-18.36.03:536][ 1]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-18.36.03:536][ 1]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-18.36.03:537][ 1]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-18.36.03:572][ 3]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.10-18.36.03:572][ 3]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.03:572][ 3]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.10-18.36.03:572][ 3]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.03:575][ 3]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.03:575][ 3]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.03:575][ 3]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.36.03:575][ 3]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.03:575][ 3]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.03:575][ 3]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.10-18.36.03:575][ 3]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.03:576][ 3]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.36.03:576][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.03:576][ 3]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.36.03:576][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.03:679][ 8]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.36.03:749][ 11]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.36.03:765][ 12]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.36.03:766][ 12]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-18.36.03:769][ 12]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.03:769][ 12]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.36.03:769][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.03:769][ 12]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.03:769][ 12]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.36.03:769][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.03:769][ 12]Interaction: Interaction time: 46.627827 [2020.06.10-18.36.03:769][ 12]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.36.03:769][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.03:769][ 12]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.36.03:842][ 16]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.36.04:104][ 29]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.04:104][ 29]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.04:104][ 29]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.36.04:104][ 29]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=168.704 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.36.04:128][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.36.04:306][ 39]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.36.04:306][ 39]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.36.04:306][ 39]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=168.904 [2020.06.10-18.36.04:307][ 39]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=168.904 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.36.04:348][ 41]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.36.04:349][ 41]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.36.04:349][ 41]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.36.04:368][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.36.04:368][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.04:368][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.36.04:368][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.04:368][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.36.04:368][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.04:368][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.36.04:368][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.04:368][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.36.04:368][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.04:368][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.36.04:368][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.04:368][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.36.04:368][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.04:368][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.36.04:368][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.04:368][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.36.04:368][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.04:386][ 43]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Female. [2020.06.10-18.36.04:432][ 45]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.10-18.36.04:435][ 45]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.36.04:435][ 45]GameFlow: Writing Profile Stat DBD_Chapter9_Slasher_Stat1: 1 [2020.06.10-18.36.04:435][ 45]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.36.04:442][ 45]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Charlotte Moretz]: On [2020.06.10-18.36.04:484][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.36.04:484][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.04:544][ 50]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.36.04:603][ 53]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.36.04:603][ 53]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.36.04:603][ 53]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=169.204 [2020.06.10-18.36.04:604][ 53]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=169.204 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.36.04:707][ 58]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C30C2FE0] Result: '1' k_EResultOK (success) [2020.06.10-18.36.04:707][ 58]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C30C2FE0]' succeeded in 0.271169 seconds [2020.06.10-18.36.04:815][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.36.04:815][ 62]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.04:815][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.36.04:815][ 62]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.04:815][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.36.04:815][ 62]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.04:815][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.36.04:815][ 62]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.04:815][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.36.04:815][ 62]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.04:815][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.36.04:815][ 62]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.04:815][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.36.04:815][ 62]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.04:815][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.36.04:815][ 62]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.04:815][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.36.04:815][ 62]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.04:898][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.36.04:898][ 66]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.04:945][ 69]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C30CA0F0] Result: '1' k_EResultOK (success) [2020.06.10-18.36.04:965][ 70]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.527069 seconds [2020.06.10-18.36.05:033][ 73]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.36.06:432][141]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Charlotte Moretz]: Off [2020.06.10-18.36.07:615][200]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.36.07:615][200]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=172.217 [2020.06.10-18.36.07:635][201]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.07:635][201]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.07:661][202]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.36.07:663][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.36.08:867][261]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.36.08:867][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.08:950][265]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.10-18.36.08:950][265]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.08:951][265]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.10-18.36.08:951][265]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.08:951][265]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.36.08:952][265]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.36.08:952][265]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Charlotte Moretz, Originating Player: BP_CamperFemale05_Character_C_0 - Charlotte Moretz, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.06.10-18.36.08:952][265]LogStreaming: Flushing async loaders. [2020.06.10-18.36.08:953][265]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.36.08:953][265]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Charlotte Moretz, Originating Player: BP_CamperFemale05_Character_C_0 - Charlotte Moretz, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.36.08:955][265]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.08:955][265]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.08:955][265]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.36.08:955][265]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.08:955][265]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.08:955][265]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.10-18.36.08:955][265]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.08:955][265]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.36.08:955][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.08:955][265]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.36.08:955][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.08:978][266]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.36.08:978][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.08:978][266]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.36.08:978][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.08:978][266]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.36.08:978][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.08:978][266]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.36.08:978][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.08:978][266]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.36.08:978][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.08:978][266]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.36.08:978][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.08:978][266]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.36.08:978][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.08:978][266]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.36.08:978][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.08:978][266]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.36.08:979][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.09:023][268]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.36.09:024][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.09:024][268]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.36.09:024][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.09:024][268]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.36.09:024][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.09:024][268]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.36.09:024][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.09:024][268]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.36.09:024][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.09:024][268]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.36.09:024][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.09:024][268]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.36.09:024][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.09:024][268]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.36.09:024][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.09:024][268]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.36.09:024][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.09:040][269]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.09:040][269]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.36.09:040][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.09:040][269]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.09:040][269]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.36.09:040][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.09:040][269]Interaction: Interaction time: 0.500000 [2020.06.10-18.36.09:040][269]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.36.09:040][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.09:045][269]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.36.09:045][269]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.09:045][269]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.36.09:045][269]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.09:045][269]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.36.09:045][269]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.09:045][269]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.36.09:045][269]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.09:045][269]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.36.09:045][269]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.09:046][269]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.36.09:046][269]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.09:046][269]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.36.09:046][269]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.09:046][269]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.36.09:046][269]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.09:046][269]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.36.09:046][269]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.09:131][273]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.09:131][273]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.09:132][273]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.36.09:132][273]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=173.731 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.36.09:159][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.36.09:272][279]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.36.09:272][279]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.36.09:273][279]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=173.871 [2020.06.10-18.36.09:273][279]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=173.871 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.36.09:547][292]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.09:547][292]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.36.09:547][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.09:547][292]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.09:547][292]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.36.09:547][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.09:569][293]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.36.09:569][293]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.10-18.36.09:569][293]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=174.171 [2020.06.10-18.36.09:569][293]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=174.171 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.10-18.36.09:586][294]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Charlotte Moretz, Originating Player: BP_CamperFemale05_Character_C_0 - Charlotte Moretz, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.36.09:588][294]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.09:588][294]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.36.09:588][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.09:588][294]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.09:588][294]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.36.09:588][294]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.09:588][294]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.36.09:588][294]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.09:588][294]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.36.09:588][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.09:588][294]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.10-18.36.09:588][294]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.09:588][294]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.09:606][295]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.36.09:677][298]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.36.09:677][298]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.09:677][298]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.36.09:677][298]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.09:677][298]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.36.09:677][298]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.09:677][298]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.36.09:677][298]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.09:677][298]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.36.09:677][298]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.09:677][298]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.36.09:677][298]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.09:677][298]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.36.09:677][298]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.09:677][298]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.36.09:677][298]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.09:677][298]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.36.09:677][298]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.09:899][309]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.36.09:899][309]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.09:919][310]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.36.09:919][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.09:978][313]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.36.09:978][313]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.10:372][333]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_0] [2020.06.10-18.36.10:372][333]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.10:373][333]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_0] [2020.06.10-18.36.10:373][333]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.10:373][333]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.36.10:374][333]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.10:374][333]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.10:374][333]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.36.10:374][333]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.10:374][333]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.10:374][333]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_0] [2020.06.10-18.36.10:374][333]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.10:374][333]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.36.10:374][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.10:374][333]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.36.10:374][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.10:415][335]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.36.10:755][352]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.10:755][352]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.36.10:755][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.10:755][352]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.10:755][352]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.36.10:755][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.10:756][352]Interaction: Interaction time: 0.700000 [2020.06.10-18.36.10:756][352]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.10-18.36.10:756][352]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-18.36.10:756][352]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.36.10:756][352]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.36.10:756][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.10:795][354]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.36.11:075][368]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceMissMaxSpeed [2020.06.10-18.36.11:076][368]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=175.677 [2020.06.10-18.36.11:096][369]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.11:096][369]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.11:121][370]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.36.11:123][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.36.11:438][386]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.36.11:455][387]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.11:455][387]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.36.11:455][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.11:455][387]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.11:455][387]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.36.11:455][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.11:474][388]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DodgeAndVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: BP_Slasher_Character_03_C_0 [2020.06.10-18.36.11:475][388]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.36.11:476][388]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.11:476][388]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.36.11:476][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.11:476][388]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.11:476][388]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.36.11:476][388]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.11:476][388]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.36.11:476][388]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.11:476][388]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.36.11:477][388]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.36.11:477][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.11:477][388]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_0] [2020.06.10-18.36.11:477][388]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.11:477][388]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.11:477][388]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.36.11:477][388]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.36.13:037][466]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.36.13:058][467]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-18.36.13:077][468]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-18.36.13:077][468]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-18.36.14:278][533]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.36.14:292][534]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.36.14:294][534]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.36.14:294][534]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.36.15:574][601]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.06.10-18.36.15:574][601]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.15:574][601]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.06.10-18.36.15:574][601]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.15:574][601]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.06.10-18.36.15:574][601]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.15:974][621]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.06.10-18.36.15:974][621]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.15:974][621]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.06.10-18.36.15:975][621]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.15:975][621]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.06.10-18.36.15:975][621]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.16:917][668]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.16:917][668]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.16:917][668]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.36.16:917][668]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=181.517 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.36.16:939][669]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.36.17:356][690]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.36.17:356][690]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.36.17:356][690]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=181.957 [2020.06.10-18.36.17:356][690]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=181.957 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.36.17:436][694]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Female. [2020.06.10-18.36.17:457][695]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.36.17:457][695]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.17:514][698]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.10-18.36.17:516][698]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.36.17:516][698]GameFlow: Writing Profile Stat DBD_Chapter9_Slasher_Stat1: 1 [2020.06.10-18.36.17:516][698]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.10-18.36.17:517][698]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.36.17:520][698]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 77.630463 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.36.17:527][698]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Charlotte Moretz]: On [2020.06.10-18.36.17:544][699]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.10-18.36.17:664][705]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.36.17:664][705]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.36.17:664][705]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=182.264 [2020.06.10-18.36.17:664][705]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=182.264 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.36.17:781][711]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA6892E0] Result: '1' k_EResultOK (success) [2020.06.10-18.36.17:781][711]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA6892E0]' succeeded in 0.251180 seconds [2020.06.10-18.36.17:821][713]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA6892E0] Result: '1' k_EResultOK (success) [2020.06.10-18.36.17:849][714]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.326287 seconds [2020.06.10-18.36.17:860][714]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.36.17:861][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.17:861][714]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.36.17:861][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.17:861][714]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.36.17:861][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.17:861][714]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.36.17:861][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.17:861][714]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.36.17:861][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.17:861][714]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.36.17:861][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.17:861][714]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.36.17:861][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.17:861][714]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.36.17:861][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.17:861][714]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.36.17:861][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.18:180][730]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.36.18:180][730]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.18:180][730]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.36.18:180][730]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.18:180][730]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.36.18:180][730]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.18:180][730]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.36.18:180][730]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.18:180][730]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.36.18:180][730]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.18:180][730]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.36.18:180][730]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.18:180][730]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.36.18:180][730]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.18:180][730]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.36.18:181][730]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.18:181][730]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.36.18:181][730]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.18:977][770]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.36.18:977][770]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.18:977][770]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.36.18:977][770]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.18:977][770]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.36.18:977][770]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.18:977][770]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.36.18:977][770]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.18:977][770]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.36.18:977][770]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.18:977][770]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.36.18:977][770]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.18:977][770]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.36.18:977][770]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.18:977][770]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.36.18:977][770]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.18:977][770]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.36.18:977][770]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.19:519][797]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Charlotte Moretz]: Off [2020.06.10-18.36.20:667][854]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.36.20:667][854]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=185.269 [2020.06.10-18.36.20:690][855]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.20:690][855]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.20:716][856]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.36.20:720][856]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.36.20:722][856]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.36.20:775][859]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.10-18.36.20:775][859]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.20:775][859]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.36.20:775][859]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.20:778][859]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.20:778][859]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.20:778][859]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.36.20:778][859]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.20:778][859]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.20:779][859]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.36.20:779][859]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.20:779][859]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.36.20:779][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.20:779][859]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-18.36.20:779][859]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.36.20:779][859]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.36.20:779][859]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.10-18.36.20:779][859]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.36.20:779][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.20:779][859]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.36.20:779][859]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.36.20:800][860]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.36.20:853][863]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.36.20:853][863]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.20:972][869]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-18.36.21:115][876]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.21:115][876]LogDBDPlayerMovement: StopSnapping Final Location (3988.065186 1705.573364 105.594452) [2020.06.10-18.36.21:115][876]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.36.21:115][876]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.36.21:115][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.21:115][876]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.21:115][876]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.36.21:115][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.21:115][876]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.36.21:115][876]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale05_Character_C_0. [2020.06.10-18.36.21:115][876]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-18.36.21:115][876]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-18.36.21:116][876]Interaction: Interaction time: 2.700000 [2020.06.10-18.36.21:116][876]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.36.21:116][876]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.36.21:116][876]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.36.21:116][876]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.36.21:116][876]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale05_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.36.21:116][876]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-18.36.21:116][876]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 185.695648 [2020.06.10-18.36.21:116][876]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.36.21:116][876]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.36.21:116][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.21:120][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.36.21:123][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.36.21:126][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.36.21:126][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-18.36.21:126][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.36.21:275][884]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.21:275][884]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.21:356][888]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-18.36.23:557][998]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.36.23:797][ 10]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.36.23:816][ 11]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.36.23:816][ 11]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.36.23:816][ 11]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.23:816][ 11]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.36.23:816][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.23:816][ 11]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-18.36.23:816][ 11]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.36.23:816][ 11]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.23:816][ 11]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.36.23:817][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.23:837][ 12]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.23:837][ 12]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.36.23:837][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.23:837][ 12]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.23:837][ 12]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.36.23:838][ 12]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.23:838][ 12]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.36.23:838][ 12]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.23:838][ 12]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.36.23:838][ 12]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.36.23:838][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.23:838][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.36.23:838][ 12]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.23:838][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.36.23:838][ 12]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.23:838][ 12]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.23:988][ 19]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-18.36.23:989][ 19]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.24:032][ 21]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-18.36.24:032][ 21]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.24:034][ 21]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.24:034][ 21]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.24:034][ 21]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.36.24:034][ 21]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.24:034][ 21]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.24:034][ 21]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-18.36.24:034][ 21]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.24:034][ 21]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.36.24:034][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.24:034][ 21]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.36.24:034][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.24:132][ 26]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-18.36.24:133][ 26]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.24:133][ 26]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.36.24:133][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.24:133][ 26]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.24:133][ 26]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.36.24:133][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.24:133][ 26]Interaction: Interaction time: 16.000000 [2020.06.10-18.36.24:133][ 26]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.36.24:133][ 26]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-18.36.24:133][ 26]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.36.24:133][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.24:680][ 53]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.36.24:812][ 60]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.36.24:812][ 60]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.36.25:136][ 76]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.36.25:279][ 83]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 142 [2020.06.10-18.36.25:668][102]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-18.36.25:668][102]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-18.36.25:668][102]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-18.36.25:729][105]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.36.25:729][105]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.36.25:729][105]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.36.25:834][110]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.36.25:834][110]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.36.25:834][110]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.36.25:835][110]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.36.25:877][112]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.36.25:881][112]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.36.25:902][113]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.06.10-18.36.25:905][113]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.36.26:134][124]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.36.27:642][196]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.36.27:662][197]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.36.27:742][201]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.36.27:882][208]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.36.28:541][241]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.36.29:402][281]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.36.29:420][282]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.06.10-18.36.29:662][294]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.36.31:170][364]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.36.31:194][365]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.36.31:358][371]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.36.31:358][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.31:388][372]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.36.31:408][373]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.36.31:480][376]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.36.31:480][376]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.31:480][376]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.36.31:480][376]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.31:483][376]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.31:483][376]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.31:483][376]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.36.31:483][376]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.31:483][376]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.31:483][376]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.36.31:483][376]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.31:483][376]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.36.31:483][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.31:483][376]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.36.31:483][376]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.36.31:483][376]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.36.31:483][376]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.36.31:483][376]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.36.31:483][376]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-18.36.31:483][376]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.36.31:483][376]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.36.31:483][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.31:483][376]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.36.31:500][377]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.36.31:500][377]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-18.36.31:502][377]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.36.31:502][377]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-18.36.31:633][382]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.31:633][382]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.36.31:633][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.31:633][382]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.31:633][382]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.36.31:633][382]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.31:633][382]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.36.31:633][382]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.31:633][382]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.36.31:633][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.31:633][382]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-18.36.31:633][382]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.31:633][382]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.31:659][383]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.36.31:659][383]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.31:808][389]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.31:808][389]LogDBDPlayerMovement: StopSnapping Final Location (4855.700195 2650.400146 -989.613159) [2020.06.10-18.36.31:808][389]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.36.31:808][389]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.36.31:808][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.31:808][389]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.31:808][389]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.36.31:808][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.31:809][389]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.36.31:809][389]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.36.31:809][389]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-18.36.31:809][389]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.36.31:809][389]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.36.31:809][389]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.36.31:809][389]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.36.31:809][389]Interaction: Interaction time: 1.500000 [2020.06.10-18.36.31:809][389]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.36.31:809][389]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-18.36.31:809][389]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.36.31:809][389]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.36.31:809][389]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 196.382950 [2020.06.10-18.36.31:809][389]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.36.31:809][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.31:810][389]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-18.36.31:872][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.10-18.36.32:517][419]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.36.32:517][419]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.32:517][419]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.36.32:517][419]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.32:518][419]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.36.32:518][419]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.32:518][419]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.36.32:518][419]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.32:518][419]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.36.32:518][419]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.32:518][419]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.36.32:518][419]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.32:518][419]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.36.32:518][419]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.32:518][419]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.36.32:518][419]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.32:518][419]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.36.32:518][419]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.33:372][456]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.36.33:372][456]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.36.33:372][456]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.36.33:372][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.33:372][456]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.36.33:372][456]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.36.33:372][456]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.36.33:373][456]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale05_Character_C_0 Current: NULL [2020.06.10-18.36.33:376][456]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.10-18.36.33:377][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.36.33:383][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.36.33:383][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.36.33:401][457]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.36.33:402][457]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.36.33:402][457]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.33:402][457]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.36.33:402][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.33:402][457]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.33:402][457]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.36.33:402][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.33:424][458]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.33:424][458]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.36.33:424][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.33:424][458]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.33:424][458]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.36.33:424][458]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.33:424][458]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.36.33:425][458]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.33:425][458]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.36.33:425][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.33:425][458]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.36.33:425][458]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.33:425][458]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.36.33:425][458]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.33:425][458]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.33:447][459]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.36.33:452][459]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.36.33:454][459]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.36.33:468][460]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HookInBasement Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.10-18.36.33:468][460]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.36.33:468][460]GameFlow: Writing Profile Stat DBD_DLC6_Slasher_Stat2: 1 [2020.06.10-18.36.33:469][460]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.10-18.36.33:470][460]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.36.33:471][460]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.36.33:471][460]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_1 - 红蔷薇, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-18.36.33:471][460]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_2 - markia, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-18.36.33:477][460]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.36.33:477][460]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.36.33:477][460]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.36.33:477][460]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamperOut. [2020.06.10-18.36.33:477][460]AnimLeader: BP_Entity_C_12 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-18.36.33:477][460]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-18.36.33:477][460]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-18.36.33:541][463]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Charlotte Moretz, Originating Player: BP_CamperFemale05_Character_C_0 - Charlotte Moretz, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.36.33:541][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.10-18.36.33:548][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.10-18.36.33:570][464]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.33:570][464]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.33:759][472]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.36.33:759][472]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.33:784][474]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA7CC760] Result: '1' k_EResultOK (success) [2020.06.10-18.36.33:784][474]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA7CC760]' succeeded in 0.299492 seconds [2020.06.10-18.36.33:824][476]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA7CC760] Result: '1' k_EResultOK (success) [2020.06.10-18.36.33:847][477]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.357750 seconds [2020.06.10-18.36.33:926][480]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.36.33:926][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.34:786][523]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-18.36.35:753][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-18.36.35:875][575]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.36.35:875][575]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.36.35:875][575]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.36.35:875][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.35:875][575]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-18.36.35:875][575]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-18.36.35:875][575]LogDBDGeneral: Warning: Scalars [2020.06.10-18.36.35:875][575]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-18.36.35:875][575]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-18.36.35:875][575]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-18.36.35:875][575]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-18.36.35:875][575]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-18.36.35:875][575]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-18.36.35:875][575]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-18.36.35:875][575]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-18.36.35:875][575]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-18.36.35:875][575]LogDBDGeneral: Warning: Textures [2020.06.10-18.36.35:875][575]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-18.36.35:875][575]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-18.36.35:875][575]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-18.36.35:875][575]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-18.36.35:875][575]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-18.36.35:875][575]LogDBDGeneral: Warning: Vectors [2020.06.10-18.36.35:875][575]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-18.36.35:875][575]LogDBDGeneral: Warning: Scalars [2020.06.10-18.36.35:875][575]LogDBDGeneral: Warning: Textures [2020.06.10-18.36.35:875][575]LogDBDGeneral: Warning: Vectors [2020.06.10-18.36.35:876][575]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-18.36.35:901][576]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.35:901][576]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.36.35:901][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.35:901][576]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.35:901][576]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.36.35:902][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.35:902][576]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.35:902][576]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.36.35:902][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.35:902][576]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.35:902][576]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.36.35:902][576]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.35:902][576]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.36.35:902][576]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.35:902][576]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.36.35:902][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.35:902][576]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.10-18.36.35:902][576]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.35:902][576]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.35:940][578]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.06.10-18.36.36:008][581]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.36.36:008][581]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.36.36:008][581]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.36.36:008][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.36:048][583]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.36.36:048][583]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.36.36:048][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.36:048][583]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.36.36:048][583]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.36.36:048][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.36:048][583]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.36.36:048][583]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.36.36:048][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.36:048][583]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.36.36:048][583]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.36.36:048][583]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.36:048][583]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.36.36:048][583]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.36:048][583]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.36.36:048][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.36:048][583]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.10-18.36.36:048][583]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.36:048][583]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.36.36:381][597]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.36.36:381][597]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.36:381][597]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.36.36:381][597]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.36:384][597]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.36:385][597]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.36:385][597]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.36.36:385][597]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.36:385][597]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.36:385][597]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.36.36:385][597]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.36:385][597]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.36.36:385][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.36:385][597]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.36.36:385][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.36:515][603]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 29.282171 Instigator: BP_CamperFemale05_Character_C_2 Target: [2020.06.10-18.36.36:516][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.10-18.36.36:519][603]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.36:519][603]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.36.36:519][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.36:519][603]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.36:519][603]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.36.36:519][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.36:519][603]Interaction: Interaction time: 1.000000 [2020.06.10-18.36.36:519][603]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.36.36:519][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.36:638][609]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 50.737053 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.10-18.36.37:481][651]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_2 - markia, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.007645, Lifetime Duration: 4.000000 [2020.06.10-18.36.37:482][651]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_1 - 红蔷薇, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.007645, Lifetime Duration: 4.000000 [2020.06.10-18.36.37:526][653]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.10-18.36.37:642][659]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.36.37:642][659]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.36.37:642][659]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.36.37:642][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.38:220][688]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.36.38:220][688]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.36.38:220][688]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.36.38:220][688]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.06.10-18.36.38:220][688]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.36.38:220][688]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-18.36.39:412][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.10-18.36.39:415][744]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.39:415][744]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.36.39:415][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.39:415][744]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.39:415][744]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.36.39:415][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.39:415][744]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.39:415][744]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.36.39:415][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.39:415][744]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.39:415][744]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.36.39:415][744]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.39:415][744]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.36.39:415][744]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.39:415][744]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.36.39:415][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.39:415][744]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.36.39:415][744]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.39:415][744]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.39:419][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.10-18.36.40:252][785]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.36.40:271][786]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.36.40:309][788]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.36.41:154][833]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_2] [2020.06.10-18.36.41:154][833]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.41:154][833]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_2] [2020.06.10-18.36.41:154][833]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.41:158][833]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.36.41:158][833]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.36.41:158][833]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.36.41:158][833]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.41:158][833]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.36.41:158][833]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.06.10-18.36.41:158][833]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.41:158][833]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.36.41:158][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.41:158][833]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.36.41:158][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.41:192][835]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.36.41:391][844]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.36.41:408][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.10-18.36.41:411][845]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.36.41:411][845]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.36.41:411][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.41:411][845]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.36.41:411][845]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.36.41:411][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.41:411][845]Interaction: Interaction time: 10.000000 [2020.06.10-18.36.41:411][845]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: ChestOpen AnimTag_Female. [2020.06.10-18.36.41:411][845]LogSM: Error: Play Update Montage AM_F_LootChest Duration 10.000000 Timestamp 0.000000 [2020.06.10-18.36.41:411][845]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.36.41:411][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.41:586][853]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.06.10-18.36.41:586][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.41:586][853]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.06.10-18.36.41:586][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.41:586][853]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.06.10-18.36.41:586][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.41:941][871]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.06.10-18.36.41:941][871]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.41:941][871]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.06.10-18.36.41:941][871]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.41:941][871]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.06.10-18.36.41:941][871]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.46:802][112]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.10-18.36.46:802][112]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.46:802][112]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.10-18.36.46:802][112]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.46:802][112]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.10-18.36.46:802][112]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.46:942][119]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-18.36.46:942][119]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.47:381][142]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-18.36.47:381][142]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.47:381][142]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.10-18.36.47:381][142]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.47:381][142]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.10-18.36.47:381][142]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.47:381][142]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.10-18.36.47:381][142]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.47:420][144]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-18.36.47:420][144]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.47:420][144]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-18.36.47:420][144]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.47:420][144]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.36.47:420][144]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.47:420][144]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-18.36.47:420][144]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.47:856][168]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-18.36.47:856][168]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.47:981][175]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-18.36.47:981][175]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.47:981][175]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.36.47:981][175]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.47:981][175]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-18.36.47:981][175]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.49:358][247]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.36.49:358][247]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.49:358][247]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.36.49:358][247]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.49:361][247]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.49:361][247]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.49:361][247]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.36.49:361][247]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.49:361][247]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.49:361][247]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.36.49:361][247]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.49:361][247]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.36.49:361][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.49:361][247]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.36.49:361][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.49:384][248]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.36.49:432][251]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.36.49:432][251]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.49:436][251]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.49:436][251]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.36.49:437][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.49:437][251]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.49:437][251]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.36.49:437][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.49:437][251]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.36.49:437][251]Interaction: Interaction time: 1.923077 [2020.06.10-18.36.49:437][251]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.36.49:437][251]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.36.49:437][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.49:437][251]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=214.036 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.36.49:507][255]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.36.49:831][273]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.36.49:831][273]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.49:831][273]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.36.49:831][273]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.49:833][273]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.49:833][273]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.49:833][273]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.36.49:833][273]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.49:833][273]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.49:833][273]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.36.49:833][273]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.49:833][273]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.36.49:833][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.49:833][273]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.36.49:833][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.49:969][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.10-18.36.49:972][281]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.49:972][281]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.36.49:972][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.49:972][281]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.49:972][281]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.36.49:972][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.49:972][281]Interaction: Interaction time: 1.000000 [2020.06.10-18.36.49:972][281]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.36.49:972][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.50:400][304]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-18.36.50:633][316]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.06.10-18.36.50:636][316]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.50:636][316]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.36.50:636][316]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.36.50:636][316]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.36.50:636][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.50:636][316]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-18.36.50:636][316]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-18.36.50:636][316]LogDBDGeneral: Warning: Scalars [2020.06.10-18.36.50:637][316]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-18.36.50:637][316]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-18.36.50:637][316]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-18.36.50:637][316]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-18.36.50:637][316]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-18.36.50:637][316]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-18.36.50:637][316]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-18.36.50:637][316]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-18.36.50:637][316]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-18.36.50:637][316]LogDBDGeneral: Warning: Textures [2020.06.10-18.36.50:637][316]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-18.36.50:637][316]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-18.36.50:637][316]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-18.36.50:637][316]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-18.36.50:637][316]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-18.36.50:637][316]LogDBDGeneral: Warning: Vectors [2020.06.10-18.36.50:637][316]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-18.36.50:637][316]LogDBDGeneral: Warning: Scalars [2020.06.10-18.36.50:637][316]LogDBDGeneral: Warning: Textures [2020.06.10-18.36.50:637][316]LogDBDGeneral: Warning: Vectors [2020.06.10-18.36.50:637][316]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-18.36.50:637][316]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.36.50:637][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.50:637][316]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.50:637][316]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.36.50:637][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.50:676][318]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.50:676][318]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.36.50:676][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.50:676][318]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.50:676][318]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.36.50:676][318]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.50:676][318]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.36.50:676][318]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.50:676][318]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.36.50:676][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.50:677][318]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.10-18.36.50:677][318]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.50:677][318]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.50:977][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.10-18.36.51:098][339]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.36.51:098][339]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.36.51:098][339]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.36.51:098][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.51:338][351]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 46.627129 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.36.51:440][356]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.36.51:440][356]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.36.51:440][356]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.36.51:440][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.51:442][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.36.51:443][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.10-18.36.51:461][357]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.36.51:461][357]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.36.51:461][357]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.51:461][357]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.36.51:461][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.51:461][357]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.36.51:461][357]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.51:461][357]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.36.51:461][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.51:461][357]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=216.062 [2020.06.10-18.36.51:479][358]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.51:479][358]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.36.51:479][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.51:479][358]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.51:479][358]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.36.51:479][358]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.51:479][358]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.36.51:479][358]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.51:479][358]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.36.51:479][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.51:479][358]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.36.51:479][358]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.51:479][358]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.36.51:479][358]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.51:479][358]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.51:502][359]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.51:502][359]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.51:502][359]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.36.51:502][359]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.36.51:502][359]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=216.103 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.36.51:538][361]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.36.51:545][361]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.36.51:699][369]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.36.51:700][369]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.36.51:701][369]GameFlow: OnRep_BegunPlayFenceGuid 05D90A64-08D8-0D6D-3EB7-006823E5BF22 [2020.06.10-18.36.51:701][369]GameFlow: BegunPlayFenceGuid 05D90A64-08D8-0D6D-3EB7-006823E5BF22 [2020.06.10-18.36.51:701][369]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000032 seconds [2020.06.10-18.36.51:701][369]GameFlow: ACollectable::BeginPlay [2020.06.10-18.36.51:701][369]GameFlow: BegunPlayFenceGuid 05D90A64-08D8-0D6D-3EB7-006823E5BF22 [2020.06.10-18.36.51:704][369]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.36.51:704][369]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.36.51:704][369]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.36.51:704][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.51:741][371]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.36.51:741][371]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.36.51:741][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.51:741][371]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.36.51:741][371]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: ChestOpen_OutSuccess None AnimTag_Female. [2020.06.10-18.36.51:741][371]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.36.51:741][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.52:139][391]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.10-18.36.52:338][401]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.10-18.36.52:341][401]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.52:341][401]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.36.52:341][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.52:341][401]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.52:341][401]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.36.52:341][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.52:341][401]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.52:341][401]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.36.52:341][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.52:341][401]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.52:341][401]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.36.52:341][401]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.52:341][401]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.36.52:341][401]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.52:341][401]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.36.52:341][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.52:341][401]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.36.52:341][401]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.52:341][401]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.52:345][401]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.10-18.36.52:703][419]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.36.52:703][419]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.36.52:703][419]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=217.302 [2020.06.10-18.36.52:703][419]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=217.302 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.36.52:742][421]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-18.36.52:742][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.52:979][433]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.36.52:979][433]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.52:979][433]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.36.52:979][433]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.52:983][433]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.52:983][433]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.52:983][433]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.36.52:983][433]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.52:983][433]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.52:983][433]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.36.52:983][433]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.52:983][433]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.36.52:983][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.52:983][433]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.36.52:983][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.53:001][434]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.36.53:001][434]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-18.36.53:001][434]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=217.601 [2020.06.10-18.36.53:001][434]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=217.601 Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-18.36.53:098][439]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.10-18.36.53:101][439]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.53:101][439]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.36.53:101][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.53:101][439]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.53:101][439]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.36.53:101][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.53:101][439]Interaction: Interaction time: 1.000000 [2020.06.10-18.36.53:101][439]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.36.53:101][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.53:578][463]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 1.168776 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.36.53:703][469]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.36.53:703][469]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.36.53:703][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.53:703][469]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.36.53:703][469]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.36.53:703][469]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.53:703][469]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.36.53:703][469]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.53:703][469]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.36.53:703][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.53:703][469]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_2] [2020.06.10-18.36.53:703][469]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.53:703][469]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.36.54:103][487]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.10-18.36.54:103][487]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.54:107][487]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.10-18.36.54:188][491]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-18.36.54:188][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.54:248][494]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.36.54:248][494]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.36.54:248][494]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.36.54:248][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.54:286][496]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_001_C_0] [2020.06.10-18.36.54:286][496]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.54:286][496]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_001_C_0] [2020.06.10-18.36.54:286][496]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.54:288][496]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.36.54:288][496]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.36.54:288][496]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.36.54:288][496]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.54:288][496]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.36.54:288][496]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.10-18.36.54:288][496]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.54:288][496]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.36.54:288][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.54:288][496]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.36.54:288][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.54:509][507]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.10-18.36.54:509][507]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.54:551][509]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.36.54:551][509]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.36.54:551][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.54:551][509]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.36.54:551][509]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.36.54:552][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.54:552][509]Interaction: Interaction time: 0.000000 [2020.06.10-18.36.54:552][509]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: ItemCollect AnimTag_Female. [2020.06.10-18.36.54:552][509]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.10-18.36.54:552][509]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to True [2020.06.10-18.36.54:552][509]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.36.54:552][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.55:009][531]GameFlow: OnDropped 332.228668 [2020.06.10-18.36.55:009][531]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.06.10-18.36.55:010][531]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.06.10-18.36.55:096][535]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.36.55:360][548]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-18.36.55:360][548]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=219.961 [2020.06.10-18.36.55:381][549]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.55:381][549]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.55:405][550]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.36.55:408][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.36.55:439][552]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.10-18.36.55:439][552]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.55:439][552]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.10-18.36.55:439][552]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.55:439][552]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.36.55:441][552]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.55:441][552]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.55:441][552]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.36.55:442][552]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.55:442][552]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.55:442][552]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.10-18.36.55:442][552]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.55:442][552]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.36.55:442][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.55:442][552]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.36.55:442][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.55:442][552]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.36.55:442][552]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.55:442][552]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.36.55:442][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.55:442][552]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.55:442][552]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.36.55:442][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.55:477][554]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.10-18.36.55:480][554]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.55:480][554]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.36.55:480][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.55:480][554]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.55:480][554]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.36.55:481][554]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.55:481][554]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.36.55:481][554]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.55:481][554]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.36.55:481][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.55:481][554]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.36.55:481][554]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.55:481][554]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.55:484][554]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.10-18.36.55:540][557]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.36.55:540][557]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.36.55:540][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.55:540][557]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.36.55:540][557]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.36.55:540][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.55:540][557]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.36.55:540][557]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.36.55:540][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.55:540][557]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.36.55:540][557]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.36.55:540][557]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.55:540][557]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.36.55:540][557]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.55:540][557]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to False [2020.06.10-18.36.55:541][557]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.36.55:541][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.55:541][557]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_001_C_0] [2020.06.10-18.36.55:541][557]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.55:541][557]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.36.55:837][572]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.300536 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.36.55:862][573]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_1] [2020.06.10-18.36.55:862][573]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.55:881][574]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.55:881][574]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.36.55:881][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.55:881][574]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.55:881][574]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.36.55:881][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.55:881][574]Interaction: Interaction time: 0.700000 [2020.06.10-18.36.55:881][574]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.06.10-18.36.55:881][574]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-18.36.55:881][574]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.36.55:881][574]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.36.55:882][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.55:882][574]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.36.56:400][600]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_1] [2020.06.10-18.36.56:400][600]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.56:578][609]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.36.56:578][609]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.36.56:582][609]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.56:582][609]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.36.56:582][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.56:582][609]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.56:582][609]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.36.56:582][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.56:582][609]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.56:582][609]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.36.56:582][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.56:582][609]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.56:582][609]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.36.56:582][609]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.56:582][609]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.36.56:582][609]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.56:582][609]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.36.56:582][609]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.36.56:582][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.56:582][609]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.10-18.36.56:582][609]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.56:583][609]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.36.56:583][609]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.36.56:600][610]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.36.57:686][664]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.36.57:686][664]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.57:686][664]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.36.57:686][664]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.57:689][664]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.57:689][664]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.57:689][664]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.36.57:689][664]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.57:689][664]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.57:689][664]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.36.57:689][664]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.57:689][664]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.36.57:689][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.57:689][664]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.36.57:689][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.57:712][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.36.57:744][667]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.36.57:744][667]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.57:748][667]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.57:748][667]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.36.57:748][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.57:748][667]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.57:748][667]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.36.57:748][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.57:748][667]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.36.57:748][667]Interaction: Interaction time: 1.923077 [2020.06.10-18.36.57:748][667]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.36.57:748][667]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.36.57:748][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.57:748][667]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=222.348 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.36.57:808][670]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.36.58:125][686]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.36.58:125][686]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.58:125][686]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.36.58:125][686]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.58:128][686]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.58:129][686]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.58:129][686]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.36.58:129][686]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.58:129][686]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.58:129][686]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.36.58:129][686]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.58:129][686]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.36.58:129][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.58:129][686]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.36.58:129][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.58:344][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.10-18.36.58:347][697]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.58:347][697]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.36.58:347][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.58:347][697]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.36.58:347][697]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.36.58:347][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.58:347][697]Interaction: Interaction time: 1.000000 [2020.06.10-18.36.58:347][697]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.36.58:347][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.59:351][747]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.10-18.36.59:528][756]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.36.59:528][756]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.36.59:528][756]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.36.59:528][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.59:748][767]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.36.59:748][767]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.36.59:748][767]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.36.59:748][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.59:751][767]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.36.59:768][768]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.36.59:768][768]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.36.59:768][768]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.59:768][768]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.36.59:768][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.59:768][768]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.36.59:768][768]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.59:768][768]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.36.59:768][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.59:768][768]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=224.369 [2020.06.10-18.36.59:787][769]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.59:787][769]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.36.59:787][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.59:787][769]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.59:787][769]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.36.59:787][769]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.59:787][769]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.36.59:787][769]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.36.59:787][769]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.36.59:787][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.36.59:788][769]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.36.59:788][769]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.59:788][769]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.36.59:788][769]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.36.59:788][769]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.59:808][770]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.59:808][770]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.36.59:808][770]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.36.59:808][770]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.36.59:808][770]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=224.408 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.36.59:824][771]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.36.59:851][772]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.37.00:126][786]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.014374 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.37.00:144][787]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.10-18.37.01:628][862]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.37.01:629][862]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.37.01:629][862]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=226.227 [2020.06.10-18.37.01:629][862]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=226.227 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.37.01:949][878]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.37.01:949][878]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-18.37.01:949][878]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=226.548 [2020.06.10-18.37.01:949][878]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=226.548 Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-18.37.02:226][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.10-18.37.02:230][892]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.02:230][892]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.37.02:230][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.02:230][892]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.02:230][892]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.37.02:230][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.02:230][892]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.02:230][892]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.37.02:230][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.02:230][892]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.02:230][892]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.37.02:230][892]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.02:230][892]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.37.02:230][892]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.02:230][892]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.37.02:230][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.02:230][892]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.37.02:230][892]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.02:230][892]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.02:234][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.10-18.37.02:586][910]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 1.803156 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.37.02:652][913]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.10-18.37.03:835][971]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-18.37.03:835][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.03:835][971]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.37.03:835][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.03:836][971]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-18.37.03:836][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.03:836][971]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-18.37.03:836][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.03:957][977]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_1 [2020.06.10-18.37.03:957][977]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.10-18.37.04:061][982]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.37.04:294][993]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-18.37.04:294][993]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=228.894 [2020.06.10-18.37.04:314][994]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.04:314][994]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.04:340][995]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.37.04:342][995]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.37.04:376][997]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-18.37.04:376][997]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.04:376][997]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-18.37.04:376][997]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.04:376][997]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.37.04:376][997]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.04:376][997]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-18.37.04:376][997]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.04:416][999]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.37.04:416][999]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.04:416][999]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-18.37.04:416][999]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.04:416][999]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-18.37.04:416][999]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.04:416][999]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-18.37.04:416][999]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.04:861][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-18.37.04:861][ 18]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.04:992][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.37.04:992][ 24]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.04:992][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-18.37.04:992][ 24]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.04:993][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-18.37.04:993][ 24]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.06:598][104]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.569451 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.37.07:827][166]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.10-18.37.07:827][166]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.07:827][166]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.10-18.37.07:827][166]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.07:831][166]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.07:831][166]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.07:831][166]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.37.07:831][166]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.07:831][166]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.07:831][166]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.10-18.37.07:831][166]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.07:831][166]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.37.07:831][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.07:831][166]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.06.10-18.37.07:831][166]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.37.07:831][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.07:831][166]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.37.08:010][175]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-18.37.08:010][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.08:010][175]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.37.08:010][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.08:010][175]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-18.37.08:010][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.08:027][176]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.06.10-18.37.08:027][176]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.08:027][176]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.06.10-18.37.08:027][176]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.08:031][176]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.37.08:031][176]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.37.08:031][176]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.37.08:031][176]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.08:031][176]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.37.08:031][176]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.06.10-18.37.08:031][176]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.08:031][176]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.37.08:031][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.08:031][176]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.37.08:031][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.08:050][177]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-18.37.08:050][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.08:069][178]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.37.08:231][186]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-18.37.08:234][186]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.08:234][186]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.37.08:234][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.08:234][186]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.08:234][186]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.37.08:234][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.08:234][186]Interaction: Interaction time: 14.000000 [2020.06.10-18.37.08:234][186]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.06.10-18.37.08:234][186]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.06.10-18.37.08:234][186]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.37.08:234][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.08:235][186]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.10-18.37.08:273][188]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.37.08:273][188]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.08:273][188]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.37.08:273][188]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.08:276][188]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.37.08:276][188]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.37.08:276][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.08:276][188]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.37.08:276][188]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.37.08:276][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.08:277][188]Interaction: Interaction time: 0.600000 [2020.06.10-18.37.08:277][188]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Female. [2020.06.10-18.37.08:277][188]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.10-18.37.08:277][188]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.37.08:277][188]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.37.08:277][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.08:277][188]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.37.08:278][188]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.37.08:278][188]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.08:278][188]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.08:278][188]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.37.08:278][188]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.08:278][188]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.08:278][188]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.37.08:278][188]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.08:278][188]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.37.08:278][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.08:279][188]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.37.08:279][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.08:304][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.37.08:339][191]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.37.08:339][191]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.08:343][191]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.08:343][191]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.37.08:343][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.08:343][191]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.08:343][191]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.37.08:343][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.08:343][191]Interaction: Interaction time: 1.000000 [2020.06.10-18.37.08:343][191]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankStun HillBilly AnimTag_FPV. [2020.06.10-18.37.08:343][191]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.37.08:343][191]AnimLeader: Warning: Play Montage was requested but not found: PlankStun HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.37.08:343][191]LogSM: Error: Play Update Montage AM_TC_Stun_Pallet Duration 1.000000 Timestamp 232.923752 [2020.06.10-18.37.08:343][191]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.37.08:343][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.08:678][208]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.37.08:874][218]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.37.08:874][218]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.37.08:874][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.08:874][218]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.37.08:874][218]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.37.08:874][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.08:874][218]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.37.08:874][218]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.37.08:874][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.08:874][218]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.37.08:874][218]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.37.08:874][218]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.08:874][218]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.37.08:874][218]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.08:874][218]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.37.08:874][218]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.37.08:874][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.08:874][218]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.06.10-18.37.08:874][218]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.08:874][218]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.37.09:075][228]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.37.09:334][241]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.37.09:354][242]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.37.09:354][242]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.37.09:354][242]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.09:354][242]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.37.09:354][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.09:354][242]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.09:354][242]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.37.09:354][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.09:373][243]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.09:373][243]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.37.09:373][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.09:373][243]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.09:373][243]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.37.09:373][243]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.09:373][243]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.37.09:373][243]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.09:373][243]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.37.09:373][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.09:373][243]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.37.09:374][243]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.09:374][243]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.37.09:374][243]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.09:374][243]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.09:400][244]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.37.09:402][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.37.09:855][266]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-18.37.09:855][266]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.09:855][266]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-18.37.09:855][266]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.09:855][266]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.37.09:855][266]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.09:855][266]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-18.37.09:855][266]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.09:897][268]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-18.37.09:897][268]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.09:897][268]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.37.09:898][268]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.09:898][268]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-18.37.09:898][268]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.09:898][268]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-18.37.09:898][268]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.10:341][290]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-18.37.10:341][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.10:421][294]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.37.10:421][294]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.10:421][294]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-18.37.10:421][294]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.10:421][294]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-18.37.10:421][294]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.11:479][347]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.37.11:479][347]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.11:479][347]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.37.11:479][347]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.11:483][347]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.11:483][347]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.11:483][347]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.37.11:483][347]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.11:483][347]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.11:483][347]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.37.11:483][347]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.11:483][347]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.37.11:483][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.11:483][347]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.37.11:483][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.11:513][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.37.11:544][350]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.37.11:544][350]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.11:548][350]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.11:548][350]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.37.11:548][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.11:548][350]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.11:548][350]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.37.11:548][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.11:548][350]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.37.11:548][350]Interaction: Interaction time: 1.923077 [2020.06.10-18.37.11:548][350]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.37.11:548][350]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.37.11:548][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.11:548][350]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=236.147 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.37.11:605][353]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.37.13:542][451]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.37.13:542][451]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.37.13:542][451]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.37.13:542][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.13:545][451]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.37.13:561][452]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.37.13:561][452]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.37.13:561][452]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.13:561][452]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.37.13:561][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.13:561][452]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.37.13:561][452]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.13:561][452]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.37.13:561][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.13:561][452]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=238.162 [2020.06.10-18.37.13:580][453]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.13:580][453]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.37.13:580][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.13:580][453]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.13:580][453]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.37.13:580][453]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.13:580][453]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.37.13:580][453]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.13:580][453]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.37.13:580][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.13:580][453]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.37.13:580][453]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.13:580][453]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.37.13:580][453]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.13:580][453]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.13:598][454]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.13:598][454]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.13:599][454]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.37.13:599][454]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.37.13:599][454]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=238.199 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.37.13:651][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.37.13:657][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.37.13:744][462]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_12] [2020.06.10-18.37.13:744][462]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.13:780][464]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_12] [2020.06.10-18.37.13:780][464]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.13:784][464]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.37.13:784][464]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.37.13:784][464]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_12] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.37.13:784][464]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.13:784][464]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.37.13:784][464]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_12] [2020.06.10-18.37.13:784][464]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.13:784][464]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_12] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.37.13:784][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.13:784][464]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_12] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.37.13:784][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.13:784][464]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.37.13:820][466]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.06.10-18.37.13:820][466]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.13:820][466]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.06.10-18.37.13:820][466]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.13:820][466]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.06.10-18.37.13:820][466]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.13:894][470]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.06.10-18.37.13:894][470]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.13:986][475]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.37.14:019][477]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.37.14:019][477]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.14:019][477]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.37.14:019][477]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.14:024][477]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.37.14:024][477]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_12] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.37.14:024][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.14:024][477]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.37.14:024][477]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_12] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.37.14:024][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.14:025][477]Interaction: Interaction time: 0.600000 [2020.06.10-18.37.14:025][477]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Female. [2020.06.10-18.37.14:025][477]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.10-18.37.14:025][477]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.37.14:025][477]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_12] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.37.14:025][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.14:026][477]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.14:026][477]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.37.14:026][477]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.14:026][477]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.37.14:026][477]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.14:026][477]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.14:026][477]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.37.14:026][477]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.14:026][477]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.37.14:026][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.14:026][477]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.37.14:026][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.14:026][477]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=238.621 [2020.06.10-18.37.14:077][480]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.37.14:077][480]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.14:081][480]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.14:081][480]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.37.14:081][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.14:081][480]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.14:081][480]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.37.14:082][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.14:082][480]Interaction: Interaction time: 1.000000 [2020.06.10-18.37.14:082][480]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankStun HillBilly AnimTag_FPV. [2020.06.10-18.37.14:082][480]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.37.14:082][480]AnimLeader: Warning: Play Montage was requested but not found: PlankStun HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.37.14:082][480]LogSM: Error: Play Update Montage AM_TC_Stun_Pallet Duration 1.000000 Timestamp 238.661682 [2020.06.10-18.37.14:082][480]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.37.14:082][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.14:419][498]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.37.14:611][509]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.37.14:611][509]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_12] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.37.14:611][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.14:611][509]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.37.14:611][509]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_12] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.37.14:611][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.14:611][509]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.37.14:611][509]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_12] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.37.14:612][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.14:612][509]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.37.14:612][509]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_12] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.37.14:612][509]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.14:612][509]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_12] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.37.14:612][509]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.14:612][509]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.37.14:612][509]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_12] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.37.14:612][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.14:612][509]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_12] [2020.06.10-18.37.14:612][509]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.14:612][509]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.37.14:801][520]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.367322 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.37.14:825][521]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.37.15:066][534]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.37.15:082][535]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.37.15:083][535]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.37.15:083][535]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.15:083][535]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.37.15:083][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.15:083][535]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.15:083][535]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.37.15:083][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.15:101][536]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.15:101][536]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.37.15:101][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.15:101][536]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.15:101][536]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.37.15:101][536]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.15:101][536]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.37.15:101][536]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.15:101][536]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.37.15:101][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.15:101][536]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.37.15:101][536]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.15:101][536]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.37.15:101][536]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.15:101][536]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.15:125][537]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.37.15:129][537]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.37.15:130][537]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.37.15:192][541]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.37.15:192][541]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.15:192][541]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.37.15:192][541]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.15:194][541]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.15:194][541]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.15:194][541]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.37.15:195][541]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.15:195][541]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.15:195][541]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.37.15:195][541]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.15:195][541]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.37.15:195][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.15:195][541]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.37.15:195][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.15:216][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.37.15:246][544]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.37.15:246][544]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.15:249][544]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.15:250][544]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.37.15:250][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.15:250][544]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.15:250][544]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.37.15:250][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.15:250][544]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.37.15:250][544]Interaction: Interaction time: 1.923077 [2020.06.10-18.37.15:250][544]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.37.15:250][544]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.37.15:250][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.15:250][544]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=239.850 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.37.15:303][547]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.37.15:529][558]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.06.10-18.37.15:529][558]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.15:529][558]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.06.10-18.37.15:529][558]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.15:529][558]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.06.10-18.37.15:529][558]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.15:529][558]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.06.10-18.37.15:529][558]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.16:940][629]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.06.10-18.37.16:940][629]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.16:940][629]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.06.10-18.37.16:941][629]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.16:941][629]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.06.10-18.37.16:941][629]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.16:941][629]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.06.10-18.37.16:941][629]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.17:242][645]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.37.17:243][645]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.37.17:243][645]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.37.17:243][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.17:243][645]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.06.10-18.37.17:243][645]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.17:246][645]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.37.17:260][646]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.37.17:260][646]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.37.17:260][646]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.17:260][646]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.37.17:260][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.17:260][646]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.37.17:260][646]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.17:260][646]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.37.17:260][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.17:260][646]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=1.861 [2020.06.10-18.37.17:279][647]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.17:279][647]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.37.17:279][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.17:279][647]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.17:279][647]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.37.17:279][647]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.17:279][647]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.37.17:279][647]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.17:279][647]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.37.17:279][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.17:279][647]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.37.17:279][647]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.17:279][647]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.37.17:279][647]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.17:279][647]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.17:300][648]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.17:300][648]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.17:301][648]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.37.17:301][648]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.37.17:301][648]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.37.17:301][648]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.17:301][648]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.06.10-18.37.17:301][648]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.17:301][648]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=1.901 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.37.17:307][648]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.37.17:319][649]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.37.17:323][649]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.17:323][649]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.37.17:323][649]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.17:323][649]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.37.17:323][649]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.17:323][649]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.17:323][649]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.06.10-18.37.17:323][649]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.17:323][649]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.37.17:323][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.17:323][649]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.37.17:323][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.17:323][649]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.37.17:323][649]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=1.923 [2020.06.10-18.37.17:324][649]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.06.10-18.37.17:324][649]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.17:362][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.37.17:391][653]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.06.10-18.37.17:391][653]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.17:391][653]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.37.17:392][653]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.37.17:392][653]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealKiller, Status Owner: BP_CamperFemale05_Character_C_2 - markia, Originating Player: BP_CamperFemale05_Character_C_2 - markia, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.10-18.37.17:434][655]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.17:434][655]LogDBDPlayerMovement: StopSnapping Final Location (2979.525146 5069.321777 105.143822) [2020.06.10-18.37.17:434][655]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.37.17:434][655]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.37.17:434][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.17:434][655]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.17:434][655]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.37.17:434][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.17:434][655]Interaction: Interaction time: 0.000000 [2020.06.10-18.37.17:434][655]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DestroyWithPowerAttack HillBilly AnimTag_FPV. [2020.06.10-18.37.17:435][655]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DestroyWithPowerAttack' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.37.17:435][655]AnimLeader: Warning: Play Montage was requested but not found: DestroyWithPowerAttack HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.37.17:435][655]LogSM: Error: Play Update Montage AM_TC_CSAttack_Object Duration 0.000000 Timestamp 2.012371 [2020.06.10-18.37.17:435][655]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.37.17:435][655]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.37.17:435][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.18:342][704]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.37.18:597][717]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.37.18:614][718]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.37.18:614][718]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.37.18:614][718]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.18:614][718]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.37.18:614][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.18:614][718]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.18:614][718]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.37.18:614][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.18:636][719]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.18:636][719]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.37.18:636][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.18:636][719]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.18:636][719]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.37.18:636][719]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.18:636][719]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.37.18:636][719]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.18:636][719]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.37.18:636][719]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.37.18:636][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.18:637][719]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.06.10-18.37.18:637][719]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.18:637][719]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.06.10-18.37.18:637][719]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.18:637][719]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.18:659][720]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.37.18:661][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.37.19:115][744]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.06.10-18.37.19:115][744]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.19:115][744]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.06.10-18.37.19:115][744]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.19:115][744]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.06.10-18.37.19:115][744]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.19:115][744]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.06.10-18.37.19:115][744]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.19:173][747]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.06.10-18.37.19:173][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.19:173][747]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_12] [2020.06.10-18.37.19:173][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.19:173][747]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.06.10-18.37.19:173][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.19:173][747]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.06.10-18.37.19:173][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.19:589][768]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.06.10-18.37.19:589][768]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.19:589][768]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_12] [2020.06.10-18.37.19:589][768]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.19:589][768]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.06.10-18.37.19:589][768]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.19:589][768]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.06.10-18.37.19:589][768]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.19:807][779]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-18.37.19:807][779]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.19:807][779]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.06.10-18.37.19:807][779]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.19:830][780]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.37.20:247][801]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-18.37.20:247][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.20:247][801]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.06.10-18.37.20:247][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.21:766][877]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.37.21:825][880]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 19.201078 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.37.21:826][880]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.10-18.37.22:005][889]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.06.10-18.37.22:005][889]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.22:005][889]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.37.22:005][889]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.22:007][889]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.22:008][889]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.22:008][889]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.37.22:008][889]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.22:008][889]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.22:008][889]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.37.22:008][889]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.22:008][889]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.37.22:008][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.22:008][889]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.37.22:008][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.22:038][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.37.22:072][892]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_1 [2020.06.10-18.37.22:093][893]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.37.22:093][893]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.22:096][893]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.22:096][893]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.37.22:096][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.22:096][893]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.22:096][893]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.37.22:096][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.22:096][893]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.37.22:096][893]Interaction: Interaction time: 1.923077 [2020.06.10-18.37.22:096][893]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.37.22:096][893]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.37.22:096][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.22:096][893]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=6.697 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.37.22:150][896]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.37.22:254][901]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_1 [2020.06.10-18.37.22:256][901]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-18.37.22:391][908]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealKiller, Status Owner: BP_CamperFemale05_Character_C_2 - markia, Originating Player: BP_CamperFemale05_Character_C_2 - markia, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: True, Remaining Lifetime: 0.021993, Lifetime Duration: 5.000000 [2020.06.10-18.37.22:393][908]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.37.22:393][908]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.37.22:393][908]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.37.22:393][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.22:430][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-18.37.22:433][910]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.22:433][910]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.37.22:433][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.22:434][910]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.22:434][910]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.37.22:434][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.22:434][910]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.22:434][910]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.37.22:434][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.22:434][910]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.22:434][910]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.37.22:434][910]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.22:434][910]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.37.22:434][910]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.22:434][910]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.37.22:434][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.22:434][910]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.10-18.37.22:434][910]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.22:434][910]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.22:438][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-18.37.22:553][916]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.37.23:764][976]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.10-18.37.24:106][993]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.37.24:106][993]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.37.24:106][993]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.37.24:106][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.24:109][993]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.37.24:128][994]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.37.24:128][994]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.37.24:128][994]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.24:128][994]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.37.24:128][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.24:128][994]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.37.24:128][994]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.24:128][994]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.37.24:128][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.24:128][994]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=8.728 [2020.06.10-18.37.24:147][995]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.24:147][995]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.37.24:147][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.24:147][995]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.24:147][995]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.37.24:147][995]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.24:147][995]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.37.24:147][995]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.24:147][995]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.37.24:147][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.24:147][995]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.37.24:147][995]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.24:147][995]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.37.24:147][995]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.24:147][995]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.24:167][996]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.24:167][996]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.24:167][996]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.37.24:167][996]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.37.24:167][996]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=8.768 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.37.24:204][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.37.24:229][999]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.37.24:691][ 22]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.37.24:786][ 27]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.37.24:786][ 27]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.37.25:090][ 42]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.37.25:765][ 76]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.10-18.37.25:765][ 76]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.25:765][ 76]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.10-18.37.25:765][ 76]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.25:765][ 76]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_2 Target: [2020.06.10-18.37.25:769][ 76]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.25:769][ 76]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.25:769][ 76]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.37.25:769][ 76]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.25:769][ 76]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.25:769][ 76]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.10-18.37.25:769][ 76]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.25:769][ 76]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.37.25:769][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.25:769][ 76]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.37.25:769][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.25:769][ 76]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.37.25:787][ 77]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.37.25:787][ 77]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.37.25:787][ 77]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=10.387 [2020.06.10-18.37.25:787][ 77]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=10.387 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.37.25:804][ 78]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.37.25:804][ 78]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.37.26:026][ 89]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.26:026][ 89]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.37.26:026][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.26:026][ 89]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.26:026][ 89]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.37.26:026][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.26:026][ 89]Interaction: Interaction time: 0.700000 [2020.06.10-18.37.26:026][ 89]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: WindowVaultFast AnimTag_Female. [2020.06.10-18.37.26:026][ 89]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-18.37.26:026][ 89]AuthoritativeMovement: BP_CamperFemale05_Character_C_2 AuthoritativeMovement set to True [2020.06.10-18.37.26:026][ 89]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.37.26:027][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.26:027][ 89]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.37.26:108][ 93]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.37.26:108][ 93]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-18.37.26:108][ 93]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=10.707 [2020.06.10-18.37.26:108][ 93]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=10.707 Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-18.37.26:190][ 97]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 46 [2020.06.10-18.37.26:307][103]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.37.26:564][116]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 1.602796 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.37.26:647][120]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.37.26:727][124]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.26:727][124]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.37.26:727][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.26:727][124]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.26:727][124]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.37.26:727][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.26:764][126]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_2 Target: [2020.06.10-18.37.26:767][126]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.26:767][126]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.37.26:767][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.26:767][126]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.26:767][126]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.37.26:767][126]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.26:767][126]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.37.26:767][126]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.26:767][126]AuthoritativeMovement: BP_CamperFemale05_Character_C_2 AuthoritativeMovement set to False [2020.06.10-18.37.26:767][126]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.37.26:767][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.26:768][126]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.10-18.37.26:768][126]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.26:768][126]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.26:804][128]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.37.26:804][128]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.37.26:804][128]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.37.26:804][128]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.37.26:867][131]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.37.26:889][132]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.37.26:948][135]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.10-18.37.27:106][143]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.37.27:507][163]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-18.37.28:365][207]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_2 Target: [2020.06.10-18.37.28:468][212]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-18.37.28:468][212]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=13.066 [2020.06.10-18.37.28:489][213]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.28:489][213]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.28:511][214]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.37.28:514][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.37.28:903][234]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.10-18.37.28:903][234]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.28:903][234]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.10-18.37.28:903][234]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.28:907][234]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.28:907][234]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.28:907][234]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.37.28:907][234]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.28:907][234]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.28:907][234]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.10-18.37.28:907][234]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.28:907][234]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.37.28:907][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.28:907][234]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.37.28:907][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.28:907][234]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.37.29:066][242]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.37.29:103][244]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.205654 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.37.29:163][247]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-18.37.29:164][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-18.37.29:166][247]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.29:166][247]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.37.29:166][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.29:166][247]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.29:166][247]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.37.29:166][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.29:166][247]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.37.29:166][247]Interaction: Interaction time: 1.000000 [2020.06.10-18.37.29:166][247]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: UnhookIn AnimTag_Female. [2020.06.10-18.37.29:166][247]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale05_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale05_Character_C_1 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.10-18.37.29:166][247]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.06.10-18.37.29:166][247]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.10-18.37.29:167][247]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.37.29:167][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.29:207][249]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.37.29:207][249]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.37.29:207][249]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.37.29:207][249]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: UnhookIn. [2020.06.10-18.37.29:207][249]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.37.29:207][249]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-18.37.29:264][252]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.37.29:264][252]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.37.29:306][254]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.37.29:606][269]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.37.30:170][297]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-18.37.30:445][311]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale05_Character_C_0 - Charlotte Moretz, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.37.30:446][311]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.37.30:448][311]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.37.30:448][311]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: InjuredBleedoutPossible, Status Owner: BP_CamperFemale05_Character_C_0 - Charlotte Moretz, Originating Player: None, Custom Param: 0.000000, Originating Effect: BorrowedTime, Is Lifetime Initialized: True, Remaining Lifetime: 15.000000, Lifetime Duration: 15.000000 [2020.06.10-18.37.30:451][311]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.30:451][311]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.37.30:452][311]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.37.30:452][311]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.37.30:452][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.30:452][311]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.37.30:452][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.30:452][311]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.37.30:452][311]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.37.30:452][311]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-18.37.30:452][311]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.10-18.37.30:452][311]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: UnhookOut. [2020.06.10-18.37.30:452][311]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.37.30:452][311]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-18.37.30:453][311]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.30:453][311]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: UnhookOut AnimTag_Female. [2020.06.10-18.37.30:453][311]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.37.30:453][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.30:513][314]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.424953 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.37.30:516][314]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.37.30:516][314]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.37.30:516][314]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.37.30:517][314]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.37.30:876][332]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.37.31:114][344]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.37.31:114][344]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.31:114][344]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.37.31:114][344]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.31:118][344]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.31:118][344]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.31:118][344]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.37.31:118][344]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.31:118][344]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.31:118][344]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.37.31:118][344]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.31:118][344]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.37.31:118][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.31:118][344]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.37.31:118][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.31:234][350]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.10-18.37.31:237][350]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.31:237][350]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.37.31:237][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.31:237][350]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.31:237][350]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.37.31:237][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.31:237][350]Interaction: Interaction time: 1.000000 [2020.06.10-18.37.31:237][350]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.37.31:237][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.31:408][358]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.37.31:408][358]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.37.31:592][366]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.37.31:872][378]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.37.31:872][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-18.37.31:875][378]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.31:875][378]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.37.31:875][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.31:875][378]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to False [2020.06.10-18.37.31:875][378]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.31:875][378]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.37.31:875][378]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.31:875][378]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.37.31:875][378]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.31:875][378]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.37.31:875][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.31:875][378]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to False [2020.06.10-18.37.31:875][378]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.10-18.37.31:875][378]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.31:875][378]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.31:880][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-18.37.31:974][382]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.37.31:974][382]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.37.32:247][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.10-18.37.32:386][400]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.37.32:386][400]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.37.32:386][400]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.37.32:386][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.32:568][409]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorSuburbs_C_0] [2020.06.10-18.37.32:568][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.32:688][415]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorSuburbs_C_0] [2020.06.10-18.37.32:688][415]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.32:745][418]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.37.32:745][418]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.32:745][418]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.37.32:745][418]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.32:748][418]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.32:748][418]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.32:748][418]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.37.32:748][418]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.32:748][418]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.32:748][418]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.37.32:748][418]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.32:748][418]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.37.32:748][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.32:748][418]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.37.32:748][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.32:778][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.37.32:814][421]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.37.32:814][421]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.32:818][421]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.32:818][421]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.37.32:818][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.32:818][421]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.32:818][421]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.37.32:818][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.32:818][421]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.37.32:818][421]Interaction: Interaction time: 1.923077 [2020.06.10-18.37.32:818][421]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.37.32:818][421]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.37.32:818][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.32:819][421]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=17.417 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.37.32:888][424]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.37.33:006][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.10-18.37.33:011][430]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.33:011][430]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.37.33:011][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.33:011][430]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.33:011][430]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.37.33:011][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.33:011][430]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.33:011][430]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.37.33:011][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.33:011][430]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.33:011][430]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.37.33:011][430]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.33:011][430]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.37.33:011][430]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.33:011][430]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.37.33:011][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.33:011][430]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.37.33:011][430]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.33:011][430]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.33:016][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.10-18.37.33:236][441]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.37.33:514][455]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_1 [2020.06.10-18.37.34:015][480]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.37.34:368][497]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-18.37.34:472][502]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.37.34:472][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.34:472][502]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.37.34:472][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.34:472][502]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.37.34:472][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.34:472][502]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.37.34:472][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.34:472][502]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.37.34:472][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.34:472][502]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.37.34:472][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.34:472][502]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.37.34:472][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.34:472][502]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.37.34:472][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.34:473][502]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.37.34:473][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.34:520][504]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.37.34:520][504]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.34:707][513]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.37.34:707][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.34:707][513]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.37.34:708][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.34:708][513]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.37.34:708][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.34:708][513]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.37.34:708][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.34:708][513]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.37.34:708][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.34:708][513]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.37.34:708][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.34:708][513]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.37.34:708][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.34:708][513]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.37.34:708][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.34:708][513]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.37.34:708][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.34:810][518]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.37.34:810][518]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.37.34:810][518]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.37.34:810][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.34:814][518]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.37.34:828][519]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.37.34:828][519]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.37.34:828][519]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.34:828][519]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.37.34:828][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.34:828][519]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.37.34:828][519]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.34:828][519]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.37.34:828][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.34:828][519]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=19.427 [2020.06.10-18.37.34:848][520]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.34:848][520]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.37.34:848][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.34:848][520]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.34:848][520]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.37.34:848][520]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.34:848][520]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.37.34:848][520]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.34:848][520]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.37.34:848][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.34:848][520]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.37.34:848][520]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.34:848][520]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.37.34:848][520]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.34:848][520]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.34:851][520]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.37.34:851][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.34:867][521]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.34:867][521]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.34:868][521]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.37.34:868][521]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.37.34:868][521]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=19.467 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.37.34:883][522]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.37.34:887][522]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.37.34:887][522]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.37.34:887][522]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=19.487 [2020.06.10-18.37.34:887][522]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=19.487 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.37.34:888][522]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_1 [2020.06.10-18.37.34:924][524]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.10-18.37.34:924][524]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.34:924][524]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.10-18.37.34:924][524]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.34:928][524]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.37.34:928][524]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.37.34:928][524]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.37.34:928][524]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.34:928][524]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.37.34:928][524]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.10-18.37.34:928][524]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.34:928][524]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.37.34:928][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.34:928][524]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.37.34:928][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.34:928][524]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.37.34:932][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.37.34:952][525]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.37.34:973][526]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HitInjuredToCrawlF AnimTag_Female. [2020.06.10-18.37.34:977][526]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.37.34:977][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.34:977][526]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.37.34:977][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.34:977][526]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.37.34:977][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.34:977][526]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.37.34:977][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.34:977][526]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.37.34:977][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.34:977][526]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.37.34:977][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.34:977][526]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.37.34:977][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.34:977][526]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.37.34:977][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.34:977][526]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.37.34:977][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.34:995][527]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.37.35:019][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:019][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:019][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:019][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:019][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:019][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:019][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:019][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:019][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:019][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:019][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:019][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:019][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:019][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:019][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:019][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:019][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:019][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:050][530]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.37.35:050][530]GameFlow: Writing Profile Stat DBD_ChainsawHit: 1 [2020.06.10-18.37.35:051][530]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale05_Character_C_1 [2020.06.10-18.37.35:055][530]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: BP_CamperFemale05_Character_C_1 [2020.06.10-18.37.35:055][530]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.10-18.37.35:061][530]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_1 - 红蔷薇]: On [2020.06.10-18.37.35:110][533]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.37.35:110][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-18.37.35:115][533]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.37.35:115][533]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.37.35:115][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.35:115][533]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.37.35:115][533]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.37.35:115][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.35:115][533]Interaction: Interaction time: 80.000000 [2020.06.10-18.37.35:115][533]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.37.35:115][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.35:157][535]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:157][535]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:157][535]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:157][535]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:157][535]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:158][535]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:158][535]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:158][535]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:158][535]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:158][535]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:158][535]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:158][535]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:158][535]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:158][535]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:158][535]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:158][535]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:158][535]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:158][535]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:194][537]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.37.35:194][537]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 2.340000 [2020.06.10-18.37.35:194][537]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=19.794 [2020.06.10-18.37.35:194][537]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=19.794 Curve: PounceSucceedMaxSpeed Curve Duration 2.340000 [2020.06.10-18.37.35:310][543]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.37.35:310][543]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:311][543]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.37.35:311][543]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:314][543]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.35:314][543]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.35:315][543]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.37.35:315][543]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.35:315][543]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.35:315][543]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.37.35:315][543]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:315][543]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.37.35:315][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.35:315][543]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.37.35:315][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.35:337][544]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:337][544]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:337][544]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:337][544]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:337][544]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:337][544]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:337][544]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:337][544]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:337][544]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:337][544]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:337][544]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:337][544]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:337][544]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:337][544]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:337][544]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:337][544]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:337][544]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:337][544]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:386][546]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A32280FDF0] Result: '1' k_EResultOK (success) [2020.06.10-18.37.35:386][546]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A32280FDF0]' succeeded in 0.330091 seconds [2020.06.10-18.37.35:386][546]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:386][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:386][546]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:386][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:386][546]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:386][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:386][546]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:386][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:386][546]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:386][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:386][546]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:386][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:386][546]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:386][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:386][546]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:386][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:386][546]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:386][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:386][546]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:386][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:416][548]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A32280FDF0] Result: '1' k_EResultOK (success) [2020.06.10-18.37.35:444][549]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.380000 seconds [2020.06.10-18.37.35:444][549]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:444][549]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:458][550]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.10-18.37.35:463][550]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.35:463][550]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.37.35:463][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.35:463][550]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.35:463][550]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.37.35:463][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.35:463][550]Interaction: Interaction time: 1.000000 [2020.06.10-18.37.35:463][550]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.37.35:463][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.35:467][550]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:467][550]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:485][551]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:485][551]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:505][552]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:505][552]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:505][552]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:505][552]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:505][552]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:505][552]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:505][552]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:505][552]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:505][552]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:505][552]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:505][552]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:505][552]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:505][552]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:506][552]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:506][552]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:506][552]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:506][552]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:506][552]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:750][564]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:750][564]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:750][564]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:750][564]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:753][564]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.35:753][564]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.35:753][564]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.37.35:753][564]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.35:753][564]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.35:753][564]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-18.37.35:753][564]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.35:753][564]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.37.35:753][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.35:753][564]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.37.35:753][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.36:017][577]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.10-18.37.36:019][577]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.36:019][577]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.37.36:019][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.36:019][577]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.36:019][577]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.37.36:019][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.36:020][577]Interaction: Interaction time: 16.000000 [2020.06.10-18.37.36:020][577]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.37.36:020][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.36:449][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.10-18.37.36:589][605]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.37.36:589][605]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.37.36:589][605]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.37.36:589][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.37:056][627]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_1 - 红蔷薇]: Off [2020.06.10-18.37.37:074][628]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.37.37:197][634]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.37.37:197][634]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.37:197][634]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.37.37:197][634]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.37:197][634]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.37.37:197][634]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.37:197][634]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.37.37:197][634]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.37:197][634]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.37.37:197][634]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.37:197][634]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.37.37:197][634]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.37:197][634]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.37.37:197][634]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.37:197][634]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.37.37:197][634]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.37:197][634]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.37.37:197][634]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.37:314][640]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.37.37:420][645]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.37.37:420][645]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.37:534][651]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.37.37:534][651]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=22.134 [2020.06.10-18.37.37:555][652]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.37:556][652]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.37:581][653]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.37.37:584][653]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.37.37:586][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.37.37:791][664]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.37.37:791][664]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.37:791][664]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.37.37:791][664]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.37:794][664]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.37:794][664]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.37:794][664]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.37.37:794][664]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.37:794][664]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.37:794][664]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.37.37:794][664]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.37:794][664]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.37.37:794][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.37:794][664]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-18.37.37:794][664]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.37.37:794][664]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.37.37:794][664]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.10-18.37.37:794][664]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.37.37:794][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.37:795][664]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.37.37:795][664]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.37.37:818][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.37.37:970][673]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-18.37.38:113][680]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.38:113][680]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.37.38:113][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.38:113][680]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.38:113][680]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.37.38:113][680]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.38:113][680]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.37.38:113][680]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.38:113][680]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.37.38:113][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.38:113][680]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-18.37.38:113][680]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.38:113][680]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.38:117][680]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.10-18.37.38:140][681]LogDBDPlayerMovement: StopSnapping Final Location (4207.577148 2764.658203 -837.977539) [2020.06.10-18.37.38:140][681]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.37.38:164][682]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.37.38:164][682]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.38:166][682]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.38:167][682]LogDBDPlayerMovement: StopSnapping Final Location (4207.577148 2764.658203 -837.977539) [2020.06.10-18.37.38:167][682]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.37.38:167][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.38:167][682]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.38:167][682]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.37.38:167][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.38:167][682]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.37.38:167][682]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale05_Character_C_1. [2020.06.10-18.37.38:167][682]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-18.37.38:167][682]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-18.37.38:167][682]Interaction: Interaction time: 2.700000 [2020.06.10-18.37.38:167][682]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.37.38:167][682]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.37.38:167][682]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.37.38:167][682]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.37.38:167][682]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale05_Character_C_1] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.37.38:167][682]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-18.37.38:167][682]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 22.741093 [2020.06.10-18.37.38:167][682]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.37.38:167][682]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.37.38:167][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.38:172][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.37.38:175][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.37.38:176][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.37.38:177][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-18.37.38:177][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.37.38:220][684]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.38:220][684]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.37.38:220][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.38:220][684]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.38:220][684]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.37.38:220][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.38:243][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.10-18.37.38:246][685]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.38:246][685]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.37.38:246][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.38:246][685]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.38:246][685]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.37.38:246][685]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.38:246][685]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.37.38:246][685]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.38:246][685]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.37.38:246][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.38:247][685]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.37.38:247][685]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.38:247][685]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.38:251][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.10-18.37.38:407][692]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-18.37.38:486][696]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.38:486][696]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.38:756][709]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.37.38:756][709]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.38:756][709]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.37.38:756][709]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.38:759][709]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.38:760][709]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.38:760][709]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.37.38:760][709]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.38:760][709]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.38:760][709]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.37.38:760][709]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.38:760][709]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.37.38:760][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.38:760][709]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.37.38:760][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.38:883][715]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 17.698765 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.10-18.37.38:883][715]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 9.283411 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.10-18.37.38:884][715]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.10-18.37.38:887][715]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.38:887][715]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.37.38:887][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.38:887][715]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.38:887][715]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.37.38:887][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.38:887][715]Interaction: Interaction time: 1.000000 [2020.06.10-18.37.38:887][715]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.37.38:887][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.39:897][765]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.10-18.37.40:033][772]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.37.40:033][772]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.37.40:033][772]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.37.40:033][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.40:595][800]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.37.40:853][813]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.37.40:873][814]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.37.40:873][814]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.37.40:873][814]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.40:873][814]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.37.40:873][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.40:873][814]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidedAction [VE_BeingCarried] [2020.06.10-18.37.40:873][814]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.37.40:873][814]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.40:873][814]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.37.40:873][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.40:893][815]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.40:893][815]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.37.40:893][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.40:893][815]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.40:893][815]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.37.40:893][815]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.40:893][815]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.37.40:893][815]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.40:893][815]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.37.40:893][815]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.37.40:893][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.40:893][815]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.37.40:893][815]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.40:893][815]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.37.40:894][815]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.40:894][815]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.41:701][853]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.37.41:701][853]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.41:701][853]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.37.41:701][853]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.41:704][853]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.41:704][853]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.41:704][853]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.37.41:704][853]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.41:704][853]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.41:704][853]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.37.41:704][853]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.41:704][853]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.37.41:704][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.41:704][853]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.37.41:704][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.41:833][859]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.41:833][859]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.37.41:833][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.41:833][859]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.41:833][859]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.37.41:833][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.41:857][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.10-18.37.41:860][860]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.41:860][860]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.37.41:860][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.41:860][860]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.41:860][860]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.37.41:860][860]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.41:860][860]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.37.41:860][860]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.41:860][860]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.37.41:860][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.41:860][860]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.37.41:860][860]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.41:860][860]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.41:864][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.10-18.37.41:964][865]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.10-18.37.41:967][865]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.41:967][865]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.37.41:967][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.41:967][865]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.41:967][865]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.37.41:967][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.41:967][865]Interaction: Interaction time: 16.000000 [2020.06.10-18.37.41:967][865]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.37.41:967][865]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-18.37.41:967][865]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.37.41:967][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.42:556][891]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.37.42:556][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.42:587][892]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.37.42:923][907]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.42:923][907]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.37.42:923][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.42:923][907]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.42:923][907]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.37.42:923][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.42:923][907]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.42:923][907]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.37.42:923][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.42:923][907]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.42:923][907]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.37.42:923][907]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.42:923][907]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.37.42:923][907]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.42:923][907]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.37.42:923][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.42:923][907]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.37.42:924][907]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.42:924][907]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.43:191][919]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.37.43:191][919]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.43:220][920]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.37.43:220][920]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.43:224][920]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.43:224][920]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.43:224][920]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.37.43:224][920]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.43:224][920]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.43:224][920]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.37.43:224][920]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.43:224][920]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.37.43:224][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.43:224][920]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.37.43:224][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.43:337][925]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement02_C_0] [2020.06.10-18.37.43:337][925]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.43:418][928]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.37.43:515][932]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.43:515][932]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.37.43:515][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.43:515][932]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.43:515][932]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.37.43:515][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.43:515][932]Interaction: Interaction time: 15.062521 [2020.06.10-18.37.43:516][932]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.06.10-18.37.43:516][932]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 15.062521 Timestamp 0.000000 [2020.06.10-18.37.43:516][932]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.37.43:516][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.43:584][935]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-18.37.43:584][935]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-18.37.43:610][936]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.37.43:610][936]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.43:739][942]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.37.43:739][942]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.43:739][942]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_MeatLockerBasement02_C_0] [2020.06.10-18.37.43:739][942]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.43:741][942]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.43:741][942]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.37.43:741][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.43:742][942]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.43:742][942]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.37.43:742][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.43:742][942]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.43:742][942]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.37.43:742][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.43:742][942]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.43:742][942]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.37.43:742][942]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.43:742][942]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.37.43:742][942]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.43:742][942]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.37.43:742][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.43:742][942]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.37.43:742][942]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.43:742][942]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.43:743][942]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.43:743][942]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.43:743][942]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.37.43:743][942]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.43:743][942]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.43:743][942]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement02_C_0] [2020.06.10-18.37.43:743][942]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.43:743][942]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.37.43:743][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.43:743][942]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.37.43:743][942]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.37.43:743][942]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight. [2020.06.10-18.37.43:743][942]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.37.43:743][942]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Follower [2020.06.10-18.37.43:743][942]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.06.10-18.37.43:743][942]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.37.43:743][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.43:743][942]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.37.43:804][945]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement02_C_0] [2020.06.10-18.37.43:804][945]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.44:004][954]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.37.44:004][954]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.44:007][954]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.44:007][954]LogDBDPlayerMovement: StopSnapping Final Location (5059.899902 2447.500000 -989.613159) [2020.06.10-18.37.44:007][954]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.37.44:008][954]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.37.44:008][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.44:008][954]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.44:008][954]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.37.44:008][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.44:008][954]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.37.44:008][954]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidingPlayer [Null] [2020.06.10-18.37.44:008][954]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-18.37.44:008][954]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to True [2020.06.10-18.37.44:008][954]AnimLeader: BP_MeatLockerBasement02_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.37.44:008][954]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.37.44:008][954]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.37.44:008][954]Interaction: Interaction time: 1.500000 [2020.06.10-18.37.44:008][954]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.37.44:008][954]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-18.37.44:008][954]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.37.44:008][954]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.37.44:008][954]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 28.587275 [2020.06.10-18.37.44:008][954]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.37.44:008][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.44:009][954]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-18.37.44:030][955]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Null][Null] [2020.06.10-18.37.44:030][955]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.44:033][955]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.44:033][955]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.44:033][955]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.37.44:033][955]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.44:033][955]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.44:033][955]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.37.44:033][955]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.44:033][955]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.37.44:033][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.44:033][955]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.37.44:033][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.44:033][955]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.10-18.37.44:033][955]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.10-18.37.44:055][956]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.10-18.37.44:055][956]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.10-18.37.44:073][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.06.10-18.37.44:076][957]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.10-18.37.44:076][957]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.10-18.37.44:099][958]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.10-18.37.44:099][958]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.10-18.37.44:126][959]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.10-18.37.44:126][959]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.10-18.37.44:147][960]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.10-18.37.44:147][960]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.10-18.37.44:167][961]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.10-18.37.44:167][961]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.10-18.37.44:192][962]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.10-18.37.44:192][962]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.10-18.37.44:214][963]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.10-18.37.44:214][963]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.10-18.37.44:233][964]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.10-18.37.44:233][964]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.10-18.37.44:259][965]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.10-18.37.44:259][965]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.10-18.37.44:280][966]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.10-18.37.44:280][966]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.10-18.37.44:299][967]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.10-18.37.44:299][967]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.10-18.37.44:326][968]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.44:326][968]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.10-18.37.44:326][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.44:326][968]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.37.44:326][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.44:326][968]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.44:326][968]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.37.44:326][968]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.44:326][968]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.37.44:326][968]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.44:326][968]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.37.44:326][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.44:326][968]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.37.44:326][968]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.44:327][968]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.44:711][985]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.37.44:711][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.44:711][985]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.37.44:711][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.44:711][985]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.37.44:711][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.44:711][985]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.37.44:711][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.44:711][985]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.37.44:711][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.44:711][985]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.37.44:712][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.44:712][985]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.37.44:712][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.44:712][985]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.37.44:712][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.44:712][985]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.37.44:712][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.45:497][ 20]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale05_Character_C_0 - Charlotte Moretz, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.37.45:497][ 20]LogDBDGeneral: StatusEffect::EndPlay - Id: InjuredBleedoutPossible, Status Owner: BP_CamperFemale05_Character_C_0 - Charlotte Moretz, Originating Player: None, Custom Param: 0.000000, Originating Effect: BorrowedTime, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.37.45:567][ 23]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.37.45:567][ 23]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.37.45:567][ 23]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.37.45:567][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.45:567][ 23]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.37.45:567][ 23]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidedAction [VE_None] [2020.06.10-18.37.45:567][ 23]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to False [2020.06.10-18.37.45:567][ 23]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale05_Character_C_1 Current: NULL [2020.06.10-18.37.45:570][ 23]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.06.10-18.37.45:572][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.37.45:577][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.37.45:577][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.37.45:593][ 24]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.37.45:593][ 24]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.37.45:593][ 24]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.45:593][ 24]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.37.45:593][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.45:593][ 24]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.45:593][ 24]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.37.45:594][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.45:614][ 25]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.45:614][ 25]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.37.45:614][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.45:614][ 25]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.45:614][ 25]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.37.45:614][ 25]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.45:614][ 25]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.37.45:614][ 25]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.45:614][ 25]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement02_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.37.45:614][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.45:614][ 25]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement02_C_0] [2020.06.10-18.37.45:614][ 25]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.45:614][ 25]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_MeatLockerBasement02_C_0] [2020.06.10-18.37.45:615][ 25]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.45:615][ 25]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.45:640][ 26]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.10-18.37.45:645][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.37.45:648][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.37.45:661][ 27]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HookInBasement Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale05_Character_C_1 [2020.06.10-18.37.45:661][ 27]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.37.45:661][ 27]GameFlow: Writing Profile Stat DBD_DLC6_Slasher_Stat2: 1 [2020.06.10-18.37.45:661][ 27]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale05_Character_C_1 [2020.06.10-18.37.45:662][ 27]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - 潇洒哥, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-18.37.45:668][ 27]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.37.45:668][ 27]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.37.45:669][ 27]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.37.45:669][ 27]AnimLeader: BP_MeatLockerBasement02_C_0 Requested to Play: HookCamperOut. [2020.06.10-18.37.45:669][ 27]AnimLeader: BP_Entity_C_11 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-18.37.45:669][ 27]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-18.37.45:669][ 27]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-18.37.45:708][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.06.10-18.37.45:717][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.06.10-18.37.45:906][ 37]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.37.45:906][ 37]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.45:906][ 37]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.37.45:906][ 37]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.45:906][ 37]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.37.45:906][ 37]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.45:906][ 37]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.37.45:906][ 37]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.45:906][ 37]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.37.45:906][ 37]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.45:907][ 37]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.37.45:907][ 37]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.45:907][ 37]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.37.45:907][ 37]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.45:907][ 37]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.37.45:907][ 37]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.45:907][ 37]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.37.45:907][ 37]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.45:914][ 38]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3347467F0] Result: '1' k_EResultOK (success) [2020.06.10-18.37.45:914][ 38]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3347467F0]' succeeded in 0.252289 seconds [2020.06.10-18.37.45:943][ 39]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3347467F0] Result: '1' k_EResultOK (success) [2020.06.10-18.37.45:943][ 39]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.45:943][ 39]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.37.45:980][ 41]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.311790 seconds [2020.06.10-18.37.46:102][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.37.46:102][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.46:129][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.37.46:129][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.46:129][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.37.46:129][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.46:129][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.37.46:129][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.46:129][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.37.46:129][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.46:130][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.37.46:130][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.46:130][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.37.46:130][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.46:130][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.37.46:130][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.46:130][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.37.46:130][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.46:130][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.37.46:130][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.46:338][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement02_C_0] [2020.06.10-18.37.46:338][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.46:381][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.37.46:381][ 59]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.46:968][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.37.46:968][ 88]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.47:614][121]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_1 [2020.06.10-18.37.49:696][220]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - 潇洒哥, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.37.50:417][256]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.37.50:418][256]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.37.50:418][256]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.37.50:418][256]AnimLeader: BP_MeatLockerBasement02_C_0 Requested to Play: HookIdle. [2020.06.10-18.37.50:418][256]AnimLeader: BP_Entity_C_11 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.37.50:418][256]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-18.37.50:977][284]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-18.37.50:977][284]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.50:977][284]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-18.37.50:977][284]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.50:979][284]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.37.50:979][284]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.37.50:979][284]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.37.50:979][284]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.50:979][284]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.37.50:979][284]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-18.37.50:979][284]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.50:979][284]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.37.50:979][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.50:979][284]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.37.50:979][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.51:074][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.37.51:075][289]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.37.51:075][289]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.37.51:075][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.51:075][289]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.37.51:075][289]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.37.51:075][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.51:075][289]Interaction: Interaction time: 12.307693 [2020.06.10-18.37.51:075][289]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.37.51:075][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.52:037][341]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.37.52:038][341]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.52:038][341]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.37.52:038][341]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.52:041][341]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.52:041][341]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.52:041][341]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.37.52:041][341]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.52:041][341]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.52:041][341]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.37.52:041][341]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.52:041][341]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.37.52:042][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.52:042][341]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.37.52:042][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.52:177][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.10-18.37.52:179][348]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.52:179][348]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.37.52:179][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.52:179][348]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.52:179][348]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.37.52:179][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.52:179][348]Interaction: Interaction time: 1.000000 [2020.06.10-18.37.52:180][348]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.37.52:180][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.52:518][365]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.37.52:539][366]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.37.52:540][366]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.37.52:752][378]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.246043 Instigator: BP_CamperFemale05_Character_C_2 Target: [2020.06.10-18.37.53:002][392]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 16.896461 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.37.53:182][401]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.10-18.37.53:314][408]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.37.53:314][408]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.37.53:314][408]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.37.53:314][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.54:278][454]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.54:278][454]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.37.54:278][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.54:278][454]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.54:278][454]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.37.54:278][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.54:321][456]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.10-18.37.54:325][456]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.54:325][456]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.37.54:325][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.54:325][456]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.54:325][456]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.37.54:325][456]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.54:325][456]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.37.54:325][456]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.54:325][456]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.37.54:325][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.54:326][456]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.37.54:326][456]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.54:326][456]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.54:330][456]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.10-18.37.54:981][489]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.37.54:981][489]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.54:981][489]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.37.54:981][489]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.54:984][489]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.54:984][489]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.54:984][489]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.37.54:984][489]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.54:984][489]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.54:984][489]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.37.54:984][489]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.54:984][489]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.37.54:984][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.54:984][489]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.37.54:984][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.55:123][496]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.10-18.37.55:126][496]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.55:126][496]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.37.55:126][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.55:126][496]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.55:126][496]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.37.55:126][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.55:126][496]Interaction: Interaction time: 1.000000 [2020.06.10-18.37.55:126][496]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.37.55:126][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.55:284][504]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_MeatLockerBasement02_C_0] [2020.06.10-18.37.55:284][504]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.55:284][504]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.37.55:284][504]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.55:287][504]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.55:287][504]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.55:287][504]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.37.55:287][504]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.55:287][504]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.55:287][504]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.37.55:287][504]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.55:287][504]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.37.55:287][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.55:287][504]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.37.55:287][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.55:309][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.37.55:342][507]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.37.55:342][507]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.55:345][507]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.55:345][507]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.37.55:345][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.55:345][507]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.55:345][507]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.37.55:345][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.55:345][507]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.37.55:345][507]Interaction: Interaction time: 1.923077 [2020.06.10-18.37.55:345][507]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.37.55:345][507]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.37.55:345][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.55:345][507]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=39.946 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.37.55:424][511]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.37.56:121][546]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.10-18.37.56:256][553]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.37.56:256][553]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.37.56:256][553]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.37.56:256][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.57:358][610]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.37.57:358][610]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.37.57:358][610]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.37.57:358][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.57:360][610]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.37.57:379][611]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.37.57:379][611]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.37.57:379][611]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.57:379][611]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.37.57:379][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.57:379][611]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.37.57:379][611]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.57:379][611]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.37.57:379][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.57:379][611]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=41.980 [2020.06.10-18.37.57:398][612]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.57:398][612]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.37.57:398][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.57:398][612]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.57:398][612]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.37.57:398][612]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.57:398][612]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.37.57:398][612]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.57:398][612]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.37.57:398][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.57:398][612]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.37.57:398][612]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.57:398][612]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.37.57:398][612]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.57:398][612]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.57:419][613]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.57:419][613]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.37.57:419][613]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.37.57:419][613]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.37.57:419][613]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=42.020 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.37.57:456][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.37.57:462][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.37.57:694][628]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.10-18.37.57:697][628]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.57:697][628]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.37.57:697][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.57:697][628]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.57:697][628]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.37.57:697][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.57:697][628]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.57:697][628]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.37.57:697][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.57:697][628]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.57:697][628]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.37.57:697][628]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.57:697][628]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.37.57:697][628]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.37.57:697][628]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.37.57:697][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.37.57:697][628]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.37.57:698][628]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.37.57:698][628]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.37.57:701][628]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.10-18.38.01:573][837]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_3] [2020.06.10-18.38.01:573][837]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.01:573][837]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_3] [2020.06.10-18.38.01:573][837]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.01:784][848]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_3] [2020.06.10-18.38.01:784][848]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.01:784][848]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_3] [2020.06.10-18.38.01:784][848]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.02:223][870]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_2 [2020.06.10-18.38.02:223][870]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_2 [2020.06.10-18.38.02:237][871]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_2 [2020.06.10-18.38.03:368][927]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015303 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.38.03:370][927]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.38.03:377][927]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.38.03:377][927]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.38.03:377][927]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.38.03:377][927]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.38.03:377][927]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.38.03:377][927]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.38.03:377][927]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.38.03:378][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.38.03:393][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.38.03:436][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.38.03:471][932]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.38.03:471][932]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.38.03:471][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.03:471][932]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.38.03:471][932]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.38.03:471][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.03:498][933]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.38.03:498][933]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.38.03:498][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.03:498][933]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.38.03:498][933]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.38.03:498][933]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.38.03:498][933]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.38.03:499][933]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.38.03:499][933]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.38.03:499][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.03:499][933]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-18.38.03:499][933]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.03:499][933]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.38.03:770][945]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.38.03:770][945]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.38.03:770][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.03:770][945]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.38.03:770][945]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.38.03:770][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.03:770][945]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.38.03:770][945]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.38.03:770][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.03:770][945]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.38.03:770][945]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.38.03:770][945]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.38.03:770][945]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.38.03:770][945]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.38.03:770][945]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.38.03:770][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.03:770][945]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.10-18.38.03:770][945]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.03:770][945]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.38.03:775][945]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-18.38.04:230][968]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.10-18.38.04:581][986]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.06.10-18.38.04:581][986]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.04:594][987]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 29.450447 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.38.04:639][989]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.38.04:639][989]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.38.04:639][989]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=49.238 [2020.06.10-18.38.04:639][989]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=49.238 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.38.04:976][ 5]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.38.04:976][ 5]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-18.38.04:976][ 5]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=49.566 [2020.06.10-18.38.04:976][ 5]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=49.566 Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-18.38.05:066][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.06.10-18.38.05:066][ 10]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.05:180][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.06.10-18.38.05:180][ 15]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.05:563][ 34]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 7.212787 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.38.06:305][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.06.10-18.38.06:306][ 71]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.07:318][122]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-18.38.07:318][122]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=51.918 [2020.06.10-18.38.07:340][123]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.07:341][123]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.07:363][124]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.38.07:366][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.38.08:109][160]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.100175 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.38.08:565][180]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_3] [2020.06.10-18.38.08:565][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.08:590][181]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.38.08:683][185]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.38.08:683][185]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.08:684][185]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_3] [2020.06.10-18.38.08:684][185]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.08:687][185]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.08:687][185]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.08:687][185]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.38.08:687][185]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.38.08:687][185]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.08:687][185]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_3] [2020.06.10-18.38.08:687][185]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.08:687][185]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.38.08:687][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.08:687][185]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.38.08:687][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.08:687][185]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.38.08:709][186]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.38.08:726][187]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_3] [2020.06.10-18.38.08:726][187]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.08:749][188]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_3] [2020.06.10-18.38.08:749][188]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.08:749][188]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealKiller, Status Owner: BP_CamperFemale05_Character_C_2 - markia, Originating Player: BP_CamperFemale05_Character_C_2 - markia, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.10-18.38.08:792][190]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.08:792][190]LogDBDPlayerMovement: StopSnapping Final Location (2854.044189 9573.659180 111.170219) [2020.06.10-18.38.08:792][190]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.38.08:792][190]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.38.08:792][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.08:792][190]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.08:792][190]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.38.08:792][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.08:793][190]Interaction: Interaction time: 2.000000 [2020.06.10-18.38.08:793][190]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly AnimTag_FPV. [2020.06.10-18.38.08:793][190]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.10-18.38.08:793][190]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.38.08:793][190]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.38.08:793][190]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 53.371532 [2020.06.10-18.38.08:793][190]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.38.08:793][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.08:834][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.10-18.38.10:540][267]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.38.10:779][279]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.38.10:839][282]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.38.10:839][282]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.38.10:839][282]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.38.10:839][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.10:841][282]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.10-18.38.10:859][283]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.38.10:859][283]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.38.10:859][283]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.10:859][283]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.38.10:859][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.10:859][283]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.10:859][283]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.38.10:860][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.10:879][284]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.10:879][284]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.38.10:879][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.10:879][284]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.10:879][284]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.38.10:879][284]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.38.10:879][284]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.38.10:879][284]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.38.10:879][284]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.38.10:879][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.10:879][284]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_3] [2020.06.10-18.38.10:879][284]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.10:879][284]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage3][GeneratorStandard_C_3] [2020.06.10-18.38.10:879][284]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.10:879][284]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.10:906][285]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.38.10:909][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.38.10:926][286]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.38.10:927][286]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.38.10:927][286]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.06.10-18.38.10:927][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-18.38.10:944][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.10-18.38.10:951][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.10-18.38.11:212][299]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A361288EF0] Result: '1' k_EResultOK (success) [2020.06.10-18.38.11:212][299]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A361288EF0]' succeeded in 0.283435 seconds [2020.06.10-18.38.11:249][301]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A361288EF0] Result: '1' k_EResultOK (success) [2020.06.10-18.38.11:280][302]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.350096 seconds [2020.06.10-18.38.12:093][341]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_3] [2020.06.10-18.38.12:093][341]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.12:986][384]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_3] [2020.06.10-18.38.12:986][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.13:779][423]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.550363 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.38.13:821][425]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.10-18.38.13:821][425]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealKiller, Status Owner: BP_CamperFemale05_Character_C_2 - markia, Originating Player: BP_CamperFemale05_Character_C_2 - markia, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.38.16:082][535]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage3][GeneratorStandard_C_3] [2020.06.10-18.38.16:082][535]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.16:082][535]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.38.16:082][535]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.16:086][535]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.16:086][535]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.16:086][535]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.38.16:086][535]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.38.16:086][535]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.16:087][535]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.38.16:087][535]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.16:087][535]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.38.16:087][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.16:087][535]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.38.16:087][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.16:122][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.38.16:169][538]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.38.16:169][538]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.16:174][538]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.16:174][538]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.38.16:174][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.16:174][538]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.16:174][538]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.38.16:174][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.16:174][538]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.38.16:174][538]Interaction: Interaction time: 1.923077 [2020.06.10-18.38.16:174][538]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.38.16:174][538]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.38.16:174][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.16:174][538]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=60.772 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.38.16:256][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.38.17:792][618]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_1 [2020.06.10-18.38.18:205][635]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.38.18:205][635]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.38.18:205][635]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.38.18:205][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.18:209][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.38.18:227][636]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.38.18:228][636]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.38.18:228][636]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.18:228][636]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.38.18:228][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.18:228][636]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.38.18:228][636]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.18:228][636]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.38.18:228][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.18:228][636]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=62.828 [2020.06.10-18.38.18:247][637]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.18:247][637]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.38.18:247][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.18:247][637]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.18:247][637]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.38.18:247][637]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.38.18:247][637]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.38.18:247][637]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.38.18:247][637]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.38.18:247][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.18:247][637]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.38.18:247][637]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.18:247][637]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.38.18:248][637]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.18:248][637]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.18:269][638]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.18:269][638]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.18:269][638]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.38.18:269][638]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.38.18:269][638]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=62.870 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.38.18:288][639]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.38.18:339][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.38.20:387][742]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_MeatLockerBasement02_C_0] [2020.06.10-18.38.20:387][742]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.20:387][742]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_MeatLockerBasement02_C_0] [2020.06.10-18.38.20:387][742]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.20:390][742]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.38.20:390][742]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.38.20:390][742]Interaction: Verbose: [Unhook][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.38.20:390][742]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.38.20:391][742]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.38.20:391][742]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_MeatLockerBasement02_C_0] [2020.06.10-18.38.20:391][742]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.20:391][742]Interaction: Verbose: [Unhook][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.38.20:391][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.20:391][742]Interaction: Verbose: [Unhook][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.38.20:391][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.20:391][742]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.38.20:530][749]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-18.38.20:530][749]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-18.38.20:534][749]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.38.20:534][749]Interaction: Verbose: [Unhook][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.38.20:534][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.20:534][749]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.38.20:534][749]Interaction: Verbose: [Unhook][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.38.20:534][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.20:534][749]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to True [2020.06.10-18.38.20:534][749]Interaction: Interaction time: 1.000000 [2020.06.10-18.38.20:534][749]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: UnhookIn AnimTag_Female. [2020.06.10-18.38.20:535][749]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale05_Character_C_1] - OnMontageStarted called with Leader BP_CamperFemale05_Character_C_2 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.10-18.38.20:535][749]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.06.10-18.38.20:535][749]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.10-18.38.20:535][749]Interaction: Verbose: [Unhook][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.38.20:535][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.20:553][750]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.38.20:572][751]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.38.20:572][751]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.38.20:572][751]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.38.20:572][751]AnimLeader: BP_MeatLockerBasement02_C_0 Requested to Play: UnhookIn. [2020.06.10-18.38.20:572][751]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.38.20:572][751]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-18.38.20:791][762]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.38.20:791][762]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.38.20:831][764]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.38.21:131][779]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.38.21:536][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-18.38.21:669][806]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale05_Character_C_1 - 红蔷薇, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.38.21:673][806]Interaction: Verbose: [Unhook][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.38.21:673][806]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.38.21:673][806]Interaction: Verbose: [Unhook][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.38.21:673][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.21:709][808]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.10-18.38.21:713][808]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.38.21:713][808]Interaction: Verbose: [Unhook][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.38.21:713][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.21:713][808]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to False [2020.06.10-18.38.21:713][808]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidingPlayer [Null] [2020.06.10-18.38.21:713][808]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_1. Function Server_SetImmobilized will not be processed. [2020.06.10-18.38.21:713][808]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.10-18.38.21:713][808]AnimLeader: BP_MeatLockerBasement02_C_0 Requested to Play: UnhookOut. [2020.06.10-18.38.21:713][808]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.38.21:713][808]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-18.38.21:714][808]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.38.21:714][808]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: UnhookOut AnimTag_Female. [2020.06.10-18.38.21:714][808]Interaction: Verbose: [Unhook][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.38.21:714][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.21:718][808]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.10-18.38.21:769][811]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.251291 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.38.21:771][811]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.38.21:771][811]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.38.21:772][811]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidingPlayer [Null] [2020.06.10-18.38.21:772][811]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.38.23:128][879]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidedAction [VE_None] [2020.06.10-18.38.23:129][879]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-18.38.23:132][879]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.38.23:132][879]Interaction: Verbose: [Unhook][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.38.23:132][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.23:132][879]AuthoritativeMovement: BP_CamperFemale05_Character_C_2 AuthoritativeMovement set to False [2020.06.10-18.38.23:132][879]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.38.23:132][879]Interaction: Verbose: [Unhook][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.38.23:132][879]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.38.23:132][879]Interaction: Verbose: [Unhook][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.38.23:132][879]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.38.23:132][879]Interaction: Verbose: [Unhook][BP_MeatLockerBasement02_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.38.23:132][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.23:132][879]AuthoritativeMovement: BP_CamperFemale05_Character_C_2 AuthoritativeMovement set to False [2020.06.10-18.38.23:132][879]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_MeatLockerBasement02_C_0] [2020.06.10-18.38.23:132][879]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.23:132][879]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.38.23:135][879]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-18.38.23:410][893]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.38.23:410][893]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.38.24:109][928]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.507951 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.38.24:592][952]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.10-18.38.24:732][959]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.38.24:777][961]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.38.25:015][973]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_1 [2020.06.10-18.38.25:375][991]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 167 [2020.06.10-18.38.25:502][998]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.936785 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.38.25:546][ 0]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_1 [2020.06.10-18.38.25:804][ 14]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.38.25:805][ 14]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.38.25:805][ 14]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.38.25:805][ 14]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.38.25:805][ 14]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.38.25:805][ 14]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.38.25:888][ 18]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.38.26:006][ 24]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_1 [2020.06.10-18.38.26:225][ 35]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.38.26:225][ 35]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.38.26:225][ 35]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=70.824 [2020.06.10-18.38.26:225][ 35]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=70.824 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.38.26:546][ 51]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.38.26:546][ 51]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-18.38.26:546][ 51]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=71.145 [2020.06.10-18.38.26:546][ 51]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=71.145 Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-18.38.26:749][ 61]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_1 [2020.06.10-18.38.27:082][ 78]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 7.947182 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.38.28:905][169]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-18.38.28:905][169]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=73.504 [2020.06.10-18.38.28:926][170]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.28:926][170]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.28:952][171]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.38.28:954][171]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.38.29:125][180]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.10-18.38.29:126][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.29:126][180]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.10-18.38.29:126][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.29:126][180]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.10-18.38.29:126][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.29:246][186]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-18.38.29:246][186]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.29:685][208]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-18.38.29:686][208]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.29:686][208]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.10-18.38.29:686][208]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.29:686][208]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.10-18.38.29:686][208]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.29:686][208]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.10-18.38.29:686][208]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.29:744][211]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-18.38.29:744][211]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.29:744][211]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-18.38.29:744][211]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.29:744][211]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.38.29:744][211]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.29:744][211]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-18.38.29:745][211]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.30:167][232]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-18.38.30:167][232]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.30:202][234]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-18.38.30:202][234]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.30:202][234]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-18.38.30:202][234]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.30:206][234]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.38.30:206][234]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.38.30:206][234]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.38.30:206][234]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.38.30:206][234]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.38.30:207][234]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-18.38.30:207][234]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.30:207][234]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.38.30:207][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.30:207][234]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.38.30:207][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.30:245][236]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.38.30:304][239]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-18.38.30:304][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.30:304][239]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.38.30:304][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.30:304][239]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-18.38.30:304][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.30:344][241]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.38.30:437][246]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.38.30:441][246]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.38.30:441][246]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.38.30:441][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.30:441][246]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.38.30:441][246]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.38.30:441][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.30:442][246]Interaction: Interaction time: 75.404694 [2020.06.10-18.38.30:442][246]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.38.30:442][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.30:518][250]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 10.752084 Instigator: BP_CamperFemale05_Character_C_2 Target: [2020.06.10-18.38.30:967][271]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_2 [2020.06.10-18.38.30:968][271]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_1 [2020.06.10-18.38.31:173][280]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_1 [2020.06.10-18.38.31:263][284]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.38.31:310][286]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_2 [2020.06.10-18.38.31:549][296]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.38.33:258][376]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_6] [2020.06.10-18.38.33:258][376]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.33:258][376]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_6] [2020.06.10-18.38.33:258][376]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.33:258][376]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.06.10-18.38.33:258][376]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.33:283][377]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.38.33:715][398]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_6] [2020.06.10-18.38.33:715][398]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.33:715][398]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_6] [2020.06.10-18.38.33:715][398]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.33:715][398]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.06.10-18.38.33:715][398]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.34:048][414]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.10-18.38.34:048][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.34:048][414]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.10-18.38.34:048][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.34:048][414]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.06.10-18.38.34:048][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.34:074][415]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.06.10-18.38.34:074][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.34:671][443]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.06.10-18.38.34:671][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.34:671][443]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.10-18.38.34:671][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.34:671][443]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.10-18.38.34:671][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.34:671][443]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.06.10-18.38.34:671][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.34:711][445]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_4] [2020.06.10-18.38.34:711][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.34:711][445]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.10-18.38.34:711][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.34:711][445]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.06.10-18.38.34:711][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.34:711][445]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.06.10-18.38.34:711][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.35:152][467]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.06.10-18.38.35:152][467]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.35:248][472]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorSuburbs_C_2] [2020.06.10-18.38.35:248][472]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.35:248][472]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorSuburbs_C_2] [2020.06.10-18.38.35:248][472]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.35:249][472]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.38.35:249][472]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.38.35:249][472]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.38.35:249][472]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.38.35:249][472]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.38.35:249][472]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_2] [2020.06.10-18.38.35:249][472]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.35:249][472]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.38.35:249][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.35:249][472]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.38.35:249][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.35:271][473]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_4] [2020.06.10-18.38.35:271][473]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.35:271][473]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.10-18.38.35:271][473]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.35:271][473]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.06.10-18.38.35:271][473]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.35:289][474]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.38.35:388][479]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.38.35:388][479]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-18.38.35:389][479]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.38.35:389][479]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.38.35:389][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.35:389][479]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.38.35:389][479]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.38.35:389][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.35:389][479]Interaction: Interaction time: 80.000000 [2020.06.10-18.38.35:389][479]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.38.35:389][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.35:429][481]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.38.36:716][545]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale05_Character_C_1 - 红蔷薇, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.38.37:259][570]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.650293 Instigator: BP_CamperFemale05_Character_C_2 Target: [2020.06.10-18.38.41:919][791]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_2 [2020.06.10-18.38.41:960][793]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.38.41:960][793]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.38.42:098][800]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.38.42:098][800]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.42:098][800]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.38.42:098][800]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.42:102][800]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.42:102][800]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.42:102][800]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.38.42:102][800]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.38.42:102][800]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.42:102][800]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.38.42:102][800]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.42:102][800]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.38.42:102][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.42:102][800]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.38.42:102][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.42:132][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.38.42:162][803]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.38.42:162][803]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.42:167][803]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.42:167][803]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.38.42:167][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.42:167][803]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.42:167][803]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.38.42:167][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.42:167][803]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.38.42:167][803]Interaction: Interaction time: 1.923077 [2020.06.10-18.38.42:167][803]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.38.42:167][803]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.38.42:167][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.42:167][803]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=86.765 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.38.42:225][806]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.38.42:628][826]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 13.190139 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.10-18.38.43:855][885]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.38.44:136][899]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_0] [2020.06.10-18.38.44:136][899]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.44:136][899]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_0] [2020.06.10-18.38.44:136][899]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.44:139][899]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.38.44:140][899]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.38.44:140][899]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.38.44:140][899]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.38.44:140][899]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.38.44:140][899]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_0] [2020.06.10-18.38.44:140][899]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.44:140][899]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.38.44:140][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.44:140][899]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: WindowVault_IN AnimTag_Crouched AnimTag_Female. [2020.06.10-18.38.44:140][899]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.38.44:140][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.44:199][902]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.38.44:334][908]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.38.44:451][913]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.38.44:451][913]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.38.44:451][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.44:451][913]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.38.44:451][913]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.38.44:451][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.44:451][913]Interaction: Interaction time: 1.050000 [2020.06.10-18.38.44:451][913]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: WindowVault AnimTag_Female. [2020.06.10-18.38.44:451][913]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.10-18.38.44:451][913]AuthoritativeMovement: BP_CamperFemale05_Character_C_2 AuthoritativeMovement set to True [2020.06.10-18.38.44:452][913]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.38.44:452][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.44:496][915]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.38.44:748][927]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.10-18.38.44:865][933]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.38.44:865][933]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.38.44:865][933]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.38.44:865][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.44:869][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.38.44:884][934]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.38.44:885][934]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.38.44:885][934]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.44:885][934]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.38.44:885][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.44:885][934]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.38.44:885][934]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.44:885][934]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.38.44:885][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.44:885][934]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=89.486 [2020.06.10-18.38.44:907][935]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.44:907][935]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.38.44:907][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.44:907][935]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.44:907][935]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.38.44:907][935]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.38.44:907][935]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.38.44:907][935]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.38.44:907][935]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.38.44:907][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.44:907][935]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.38.44:907][935]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.44:907][935]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.38.44:907][935]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.44:907][935]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.44:925][936]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.44:925][936]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.44:925][936]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.38.44:926][936]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.38.44:926][936]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=89.525 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.38.44:942][937]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.38.44:972][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.38.45:181][949]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-18.38.45:181][949]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.45:181][949]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-18.38.45:181][949]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.45:183][949]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.38.45:183][949]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.38.45:183][949]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.38.45:183][949]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.38.45:183][949]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.38.45:183][949]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-18.38.45:183][949]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.45:183][949]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.38.45:183][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.45:184][949]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.38.45:184][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.45:441][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.10-18.38.45:444][962]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.38.45:444][962]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.38.45:444][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.45:444][962]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.38.45:444][962]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.38.45:444][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.45:444][962]Interaction: Interaction time: 16.000000 [2020.06.10-18.38.45:444][962]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.38.45:444][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.45:485][964]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.38.45:507][965]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.38.45:507][965]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.38.45:507][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.45:507][965]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.38.45:507][965]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.38.45:507][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.45:507][965]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.38.45:507][965]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.38.45:507][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.45:508][965]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.38.45:508][965]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.38.45:508][965]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.38.45:508][965]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.38.45:508][965]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.38.45:508][965]AuthoritativeMovement: BP_CamperFemale05_Character_C_2 AuthoritativeMovement set to False [2020.06.10-18.38.45:508][965]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.38.45:508][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.45:508][965]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_0] [2020.06.10-18.38.45:508][965]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.45:508][965]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.38.46:652][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_1] [2020.06.10-18.38.46:652][ 22]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.46:712][ 25]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_1] [2020.06.10-18.38.46:712][ 25]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.49:538][172]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_7] [2020.06.10-18.38.49:538][172]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.49:874][190]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.38.49:874][190]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.38.49:874][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.49:874][190]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.38.49:874][190]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.38.49:874][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.49:875][190]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.38.49:875][190]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.38.49:875][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.49:875][190]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.38.49:875][190]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.38.49:875][190]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.38.49:875][190]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.38.49:875][190]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.38.49:875][190]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.38.49:875][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.49:875][190]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorSuburbs_C_2] [2020.06.10-18.38.49:875][190]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.49:875][190]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.38.49:880][190]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-18.38.49:916][192]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_7] [2020.06.10-18.38.49:916][192]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.50:743][234]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 14.492646 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.38.50:864][240]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.38.50:864][240]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.38.50:864][240]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=95.463 [2020.06.10-18.38.50:864][240]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=95.463 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.38.51:020][249]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.166990 Instigator: BP_CamperFemale05_Character_C_2 Target: [2020.06.10-18.38.51:165][257]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.38.51:165][257]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-18.38.51:165][257]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=95.765 [2020.06.10-18.38.51:165][257]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=95.765 Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-18.38.51:685][287]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_10] [2020.06.10-18.38.51:685][287]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.51:685][287]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_10] [2020.06.10-18.38.51:685][287]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.51:686][287]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.38.51:686][287]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.38.51:686][287]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.38.51:686][287]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.38.51:687][287]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.38.51:687][287]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_10] [2020.06.10-18.38.51:687][287]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.51:687][287]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.38.51:687][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.51:687][287]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.06.10-18.38.51:687][287]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.38.51:687][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.51:687][287]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.38.51:818][294]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 5.910863 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.38.51:980][302]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.38.51:980][302]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.38.51:980][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.51:980][302]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.38.51:980][302]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.38.51:980][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.51:980][302]Interaction: Interaction time: 1.050000 [2020.06.10-18.38.51:980][302]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.06.10-18.38.51:980][302]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.10-18.38.51:980][302]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.38.51:980][302]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.38.51:980][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.52:056][306]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.38.52:274][317]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.10-18.38.52:564][332]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.38.53:018][355]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.38.53:058][357]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.38.53:058][357]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.38.53:058][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.53:058][357]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.38.53:058][357]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.38.53:058][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.53:058][357]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.38.53:058][357]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.38.53:058][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.53:058][357]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.38.53:058][357]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.38.53:058][357]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.38.53:058][357]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.38.53:058][357]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.38.53:058][357]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.38.53:058][357]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.38.53:058][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.53:058][357]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_10] [2020.06.10-18.38.53:058][357]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.53:058][357]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.38.53:100][359]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.38.53:181][363]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_1 [2020.06.10-18.38.53:181][363]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.10-18.38.53:338][371]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.38.53:515][380]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-18.38.53:515][380]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=98.115 [2020.06.10-18.38.53:537][381]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.53:537][381]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.53:562][382]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.38.53:564][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.38.54:142][410]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_2 [2020.06.10-18.38.54:142][410]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_2 [2020.06.10-18.38.54:186][412]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_2 [2020.06.10-18.38.54:203][413]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_2 [2020.06.10-18.38.54:380][422]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.10-18.38.54:580][432]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.38.57:785][589]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_7] [2020.06.10-18.38.57:786][589]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.57:786][589]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_7] [2020.06.10-18.38.57:786][589]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.57:812][590]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.38.58:001][600]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.38.58:001][600]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.58:002][600]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault2][WindowStandard_C_7] [2020.06.10-18.38.58:002][600]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.58:005][600]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.58:005][600]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.58:005][600]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.38.58:005][600]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.38.58:005][600]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.58:005][600]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_7] [2020.06.10-18.38.58:005][600]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.58:005][600]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.38.58:005][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.58:005][600]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.38.58:005][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.58:005][600]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.38.58:005][600]LogDBDPlayerMovement: StopSnapping Final Location (7539.100098 6658.399902 119.177368) [2020.06.10-18.38.58:005][600]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.38.58:028][601]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.38.58:057][603]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_7] [2020.06.10-18.38.58:057][603]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.58:061][603]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.58:061][603]LogDBDPlayerMovement: StopSnapping Final Location (7539.100098 6658.399902 119.177368) [2020.06.10-18.38.58:061][603]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.38.58:061][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.58:061][603]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.58:061][603]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.38.58:061][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.58:061][603]Interaction: Interaction time: 1.700000 [2020.06.10-18.38.58:061][603]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.38.58:061][603]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.38.58:061][603]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: WindowVault HillBilly AnimTag_FPV. [2020.06.10-18.38.58:061][603]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_WindowVault that has root motion is not supported [2020.06.10-18.38.58:061][603]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.38.58:062][603]AnimLeader: Warning: Play Montage was requested but not found: WindowVault HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.38.58:062][603]LogSM: Error: Play Update Montage AM_TT_WindowVault Duration 1.700000 Timestamp 102.642044 [2020.06.10-18.38.58:062][603]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.38.58:062][603]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.38.58:062][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.58:253][613]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.133568 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.38.58:712][638]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_7] [2020.06.10-18.38.58:712][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.58:712][638]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_7] [2020.06.10-18.38.58:712][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.59:203][666]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_7] [2020.06.10-18.38.59:203][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.59:203][666]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_7] [2020.06.10-18.38.59:203][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.59:525][685]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.38.59:734][697]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.38.59:750][698]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.38.59:750][698]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.38.59:750][698]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.59:750][698]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.38.59:750][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.59:750][698]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.59:750][698]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.38.59:750][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.59:768][699]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.59:768][699]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.38.59:768][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.59:768][699]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.59:768][699]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.38.59:768][699]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.38.59:768][699]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.38.59:768][699]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.38.59:768][699]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.38.59:768][699]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.38.59:768][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.38.59:768][699]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_7] [2020.06.10-18.38.59:768][699]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.59:768][699]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault2][WindowStandard_C_7] [2020.06.10-18.38.59:768][699]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.38.59:768][699]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.38.59:789][700]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.38.59:791][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.39.00:217][724]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_7] [2020.06.10-18.39.00:217][724]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.00:217][724]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_7] [2020.06.10-18.39.00:217][724]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.01:430][789]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.013216 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.39.01:431][789]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.10-18.39.01:439][789]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.39.01:439][789]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.39.01:439][789]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.39.01:439][789]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.39.01:439][789]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.39.01:439][789]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.39.01:439][789]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.39.01:440][789]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.10-18.39.01:471][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.10-18.39.01:513][793]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.10-18.39.01:709][803]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.39.01:709][803]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.39.01:709][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.01:710][803]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.39.01:710][803]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.39.01:710][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.01:710][803]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.39.01:710][803]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.39.01:710][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.01:710][803]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.39.01:710][803]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.39.01:710][803]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.01:710][803]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.39.01:710][803]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.01:710][803]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.39.01:710][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.01:710][803]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-18.39.01:710][803]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.01:710][803]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.39.02:336][837]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.015675 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.39.02:377][839]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.10-18.39.03:142][879]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.06.10-18.39.03:143][879]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.03:143][879]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_6] [2020.06.10-18.39.03:143][879]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.03:593][902]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.06.10-18.39.03:593][902]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.03:593][902]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_6] [2020.06.10-18.39.03:593][902]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.06:156][ 35]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.10-18.39.06:156][ 35]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.06:156][ 35]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.10-18.39.06:156][ 35]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.06:156][ 35]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.06.10-18.39.06:156][ 35]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.06:275][ 41]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.10-18.39.06:275][ 41]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.06:275][ 41]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.10-18.39.06:275][ 41]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.06:277][ 41]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.06:277][ 41]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.06:277][ 41]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.39.06:277][ 41]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.06:277][ 41]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.06:277][ 41]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.10-18.39.06:277][ 41]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.06:277][ 41]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.39.06:277][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.06:277][ 41]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.39.06:277][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.06:278][ 41]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.39.06:301][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.06.10-18.39.06:301][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.06:455][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault2][WindowStandard_C_7] [2020.06.10-18.39.06:455][ 50]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.06:455][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.39.06:455][ 50]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.06:456][ 50]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.06:456][ 50]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.39.06:456][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.06:456][ 50]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.06:456][ 50]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.39.06:456][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.06:457][ 50]Interaction: Interaction time: 0.600000 [2020.06.10-18.39.06:457][ 50]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Female. [2020.06.10-18.39.06:457][ 50]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.10-18.39.06:457][ 50]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.39.06:457][ 50]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.39.06:457][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.06:460][ 50]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.06:460][ 50]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.06:460][ 50]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.39.06:460][ 50]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.06:460][ 50]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.06:460][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.39.06:460][ 50]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.06:460][ 50]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.39.06:460][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.06:460][ 50]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.39.06:460][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.06:481][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.39.06:517][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.39.06:517][ 53]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.06:519][ 53]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.39.06:521][ 53]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.06:521][ 53]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.39.06:521][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.06:521][ 53]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.06:521][ 53]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.39.06:521][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.06:521][ 53]Interaction: Interaction time: 1.000000 [2020.06.10-18.39.06:521][ 53]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankStun HillBilly AnimTag_FPV. [2020.06.10-18.39.06:521][ 53]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.39.06:521][ 53]AnimLeader: Warning: Play Montage was requested but not found: PlankStun HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.39.06:521][ 53]LogSM: Error: Play Update Montage AM_TC_Stun_Pallet Duration 1.000000 Timestamp 111.099762 [2020.06.10-18.39.06:521][ 53]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.39.06:521][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.06:854][ 71]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.39.07:051][ 82]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.07:051][ 82]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.39.07:051][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.07:051][ 82]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.07:051][ 82]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.39.07:051][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.07:051][ 82]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.07:051][ 82]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.39.07:051][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.07:051][ 82]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.07:051][ 82]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.39.07:051][ 82]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.07:051][ 82]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.39.07:051][ 82]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.07:051][ 82]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.39.07:051][ 82]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.39.07:051][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.07:051][ 82]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.10-18.39.07:051][ 82]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.07:051][ 82]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.07:257][ 93]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.39.07:502][106]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.39.07:524][107]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.39.07:524][107]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.39.07:524][107]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.07:525][107]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.39.07:525][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.07:525][107]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.07:525][107]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.39.07:525][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.07:542][108]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.07:542][108]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.39.07:542][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.07:542][108]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.07:542][108]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.39.07:542][108]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.07:542][108]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.39.07:542][108]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.07:542][108]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.39.07:542][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.07:542][108]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.39.07:542][108]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.07:542][108]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.39.07:542][108]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.07:543][108]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.07:570][109]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.39.07:574][109]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.39.07:576][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.39.07:588][110]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.39.07:588][110]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.07:588][110]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.39.07:588][110]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.07:591][110]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.07:591][110]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.07:591][110]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.39.07:591][110]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.07:591][110]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.07:591][110]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.39.07:591][110]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.07:591][110]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.39.07:591][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.07:591][110]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.39.07:591][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.07:614][111]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.39.07:648][113]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.39.07:648][113]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.07:652][113]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.07:652][113]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.39.07:652][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.07:652][113]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.07:652][113]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.39.07:652][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.07:652][113]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.39.07:652][113]Interaction: Interaction time: 1.923077 [2020.06.10-18.39.07:652][113]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.39.07:652][113]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.39.07:652][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.07:652][113]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=112.252 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.39.07:712][116]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.39.07:977][129]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.06.10-18.39.07:977][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.08:075][134]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.10-18.39.08:075][134]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.08:075][134]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.10-18.39.08:075][134]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.08:075][134]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.06.10-18.39.08:075][134]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.09:651][212]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.39.09:651][212]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.39.09:651][212]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.39.09:651][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.09:655][212]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.39.09:672][213]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.39.09:672][213]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.39.09:672][213]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.09:672][213]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.39.09:672][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.09:672][213]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.39.09:672][213]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.09:672][213]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.39.09:673][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.09:673][213]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=114.271 [2020.06.10-18.39.09:691][214]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.09:692][214]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.39.09:692][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.09:692][214]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.09:692][214]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.39.09:692][214]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.09:692][214]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.39.09:692][214]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.09:692][214]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.39.09:692][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.09:692][214]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.39.09:692][214]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.09:692][214]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.39.09:692][214]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.09:692][214]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.09:711][215]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.09:711][215]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.09:711][215]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.39.09:711][215]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.39.09:712][215]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=114.310 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.39.09:747][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.39.09:754][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.39.09:847][222]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.10-18.39.10:009][230]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.10-18.39.10:009][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.10:009][230]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.10-18.39.10:009][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.10:009][230]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.06.10-18.39.10:009][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.10:030][231]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.39.10:030][231]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.10:030][231]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.10-18.39.10:030][231]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.10:048][232]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.10:048][232]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.39.10:048][232]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.10:048][232]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.39.10:048][232]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.10:048][232]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.10:048][232]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.10-18.39.10:048][232]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.10:048][232]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.39.10:049][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.10:049][232]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.39.10:049][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.10:049][232]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.39.10:049][232]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=114.649 [2020.06.10-18.39.10:071][233]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.06.10-18.39.10:071][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.10:109][235]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.10-18.39.10:110][235]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.10:110][235]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealKiller, Status Owner: BP_CamperFemale05_Character_C_2 - markia, Originating Player: BP_CamperFemale05_Character_C_2 - markia, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.10-18.39.10:151][237]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.10:151][237]LogDBDPlayerMovement: StopSnapping Final Location (6445.109863 8581.159180 111.165497) [2020.06.10-18.39.10:151][237]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.39.10:151][237]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.39.10:151][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.10:151][237]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.10:151][237]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.39.10:152][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.10:152][237]Interaction: Interaction time: 0.000000 [2020.06.10-18.39.10:152][237]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DestroyWithPowerAttack HillBilly AnimTag_FPV. [2020.06.10-18.39.10:152][237]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DestroyWithPowerAttack' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.39.10:152][237]AnimLeader: Warning: Play Montage was requested but not found: DestroyWithPowerAttack HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.39.10:152][237]LogSM: Error: Play Update Montage AM_TC_CSAttack_Object Duration 0.000000 Timestamp 114.732895 [2020.06.10-18.39.10:152][237]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.39.10:152][237]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.39.10:152][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.10:810][272]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.300527 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.39.11:052][285]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.39.11:122][289]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_1 [2020.06.10-18.39.11:156][291]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_1 [2020.06.10-18.39.11:157][291]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_1 [2020.06.10-18.39.11:176][292]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_1 [2020.06.10-18.39.11:316][299]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.39.11:336][300]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.39.11:336][300]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.39.11:336][300]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.11:336][300]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.39.11:336][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.11:337][300]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.11:337][300]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.39.11:337][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.11:357][301]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.11:357][301]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.39.11:357][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.11:357][301]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.11:357][301]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.39.11:357][301]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.11:357][301]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.39.11:357][301]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.11:357][301]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.39.11:357][301]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.39.11:357][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.11:357][301]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.10-18.39.11:357][301]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.11:357][301]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.10-18.39.11:357][301]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.11:357][301]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.11:386][302]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.39.11:388][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.39.11:839][325]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.06.10-18.39.11:839][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.11:839][325]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.10-18.39.11:839][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.11:839][325]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.10-18.39.11:839][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.11:839][325]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.06.10-18.39.11:839][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.11:881][327]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.10-18.39.11:881][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.11:881][327]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.06.10-18.39.11:881][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.11:881][327]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.06.10-18.39.11:881][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.11:881][327]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.06.10-18.39.11:881][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.12:314][349]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.06.10-18.39.12:314][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.12:457][356]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.10-18.39.12:457][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.12:457][356]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.06.10-18.39.12:458][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.12:458][356]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.06.10-18.39.12:458][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.13:616][414]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_1 [2020.06.10-18.39.13:617][414]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_1 [2020.06.10-18.39.13:655][416]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_1 [2020.06.10-18.39.13:675][417]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_1 [2020.06.10-18.39.13:751][421]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.768037 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.39.15:196][493]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealKiller, Status Owner: BP_CamperFemale05_Character_C_2 - markia, Originating Player: BP_CamperFemale05_Character_C_2 - markia, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.39.16:417][554]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-18.39.16:417][554]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_1 [2020.06.10-18.39.16:417][554]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.10-18.39.16:537][560]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.39.16:632][565]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.435919 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.10-18.39.18:833][675]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorSuburbs_C_2] [2020.06.10-18.39.18:833][675]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.18:833][675]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorSuburbs_C_2] [2020.06.10-18.39.18:833][675]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.18:836][675]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.39.18:837][675]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.39.18:837][675]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.39.18:837][675]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.18:837][675]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.39.18:837][675]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_2] [2020.06.10-18.39.18:837][675]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.18:837][675]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.39.18:837][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.18:837][675]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.39.18:837][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.18:898][678]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.39.18:973][682]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_2 Target: [2020.06.10-18.39.18:973][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-18.39.18:976][682]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.39.18:976][682]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.39.18:976][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.18:976][682]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.39.18:976][682]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.39.18:976][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.18:976][682]Interaction: Interaction time: 65.507355 [2020.06.10-18.39.18:976][682]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.39.18:976][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.18:995][683]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.39.22:006][834]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.181458 Instigator: BP_CamperFemale05_Character_C_2 Target: [2020.06.10-18.39.23:807][924]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.10-18.39.23:807][924]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.23:807][924]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.39.23:807][924]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.23:810][924]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.23:810][924]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.23:810][924]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.39.23:810][924]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.23:810][924]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.23:810][924]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.39.23:810][924]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.23:810][924]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.39.23:810][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.23:810][924]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.39.23:810][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.23:836][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.39.23:869][927]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.39.23:869][927]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.23:873][927]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.23:873][927]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.39.23:873][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.23:873][927]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.23:873][927]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.39.23:873][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.23:873][927]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.39.23:873][927]Interaction: Interaction time: 1.923077 [2020.06.10-18.39.23:873][927]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.39.23:874][927]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.39.23:874][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.23:874][927]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=128.473 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.39.23:949][931]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.39.24:386][953]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.970202 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.10-18.39.24:872][977]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 210 [2020.06.10-18.39.25:807][ 24]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.39.25:807][ 24]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.39.25:807][ 24]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.39.25:807][ 24]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.39.25:830][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.39.25:876][ 27]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.39.26:262][ 46]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.39.26:262][ 46]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.39.26:262][ 46]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.39.26:262][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.26:266][ 46]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.39.26:283][ 47]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.39.26:284][ 47]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.39.26:284][ 47]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.26:284][ 47]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.39.26:284][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.26:284][ 47]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.39.26:284][ 47]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.26:284][ 47]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.39.26:284][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.26:284][ 47]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=130.884 [2020.06.10-18.39.26:303][ 48]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.26:304][ 48]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.39.26:304][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.26:304][ 48]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.26:304][ 48]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.39.26:304][ 48]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.26:304][ 48]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.39.26:304][ 48]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.26:304][ 48]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.39.26:304][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.26:304][ 48]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.39.26:304][ 48]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.26:304][ 48]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.39.26:304][ 48]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.26:304][ 48]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.26:323][ 49]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.26:323][ 49]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.26:323][ 49]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.39.26:323][ 49]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.39.26:323][ 49]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=130.924 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.39.26:339][ 50]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.39.26:343][ 50]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.39.26:343][ 50]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.39.26:343][ 50]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=130.943 [2020.06.10-18.39.26:343][ 50]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=130.943 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.39.26:386][ 52]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.39.26:448][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.39.26:448][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.26:487][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.39.26:487][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.26:507][ 58]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.39.26:507][ 58]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.26:586][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.39.26:587][ 62]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.26:606][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.39.26:606][ 63]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.26:646][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.39.26:646][ 65]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.26:663][ 66]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.39.26:663][ 66]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-18.39.26:663][ 66]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=131.263 [2020.06.10-18.39.26:663][ 66]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=131.263 Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-18.39.28:486][157]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.10-18.39.28:486][157]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.28:486][157]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.10-18.39.28:486][157]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.28:486][157]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.39.28:487][157]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.28:487][157]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.28:487][157]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.39.28:487][157]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.28:487][157]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.28:487][157]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.10-18.39.28:487][157]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.28:487][157]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.39.28:487][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.28:487][157]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.39.28:487][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.28:547][160]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.39.28:586][162]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.10-18.39.28:586][162]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.28:586][162]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.10-18.39.28:586][162]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.28:588][162]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.39.28:588][162]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.39.28:589][162]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.39.28:589][162]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.28:589][162]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.39.28:589][162]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.10-18.39.28:589][162]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.28:589][162]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.39.28:589][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.28:589][162]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.39.28:589][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.28:589][162]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.39.28:750][170]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.39.28:847][175]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.10-18.39.28:850][175]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.39.28:850][175]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.39.28:850][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.28:850][175]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.39.28:850][175]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.39.28:850][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.28:850][175]Interaction: Interaction time: 19.201820 [2020.06.10-18.39.28:850][175]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.39.28:850][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.28:990][182]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.28:990][182]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.39.28:990][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.28:990][182]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.28:990][182]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.39.28:990][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.28:991][182]Interaction: Interaction time: 0.700000 [2020.06.10-18.39.28:991][182]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.06.10-18.39.28:991][182]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-18.39.28:991][182]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.39.28:991][182]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.39.28:991][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.29:013][183]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-18.39.29:013][183]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=133.610 [2020.06.10-18.39.29:030][184]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.29:030][184]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.29:048][185]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.39.29:056][185]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.39.29:059][185]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.39.29:685][217]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.39.29:685][217]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.39.29:687][217]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.29:687][217]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.39.29:687][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.29:687][217]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.29:687][217]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.39.29:687][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.29:687][217]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.29:687][217]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.39.29:687][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.29:687][217]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.29:687][217]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.39.29:687][217]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.29:687][217]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.39.29:687][217]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.29:687][217]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.39.29:687][217]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.39.29:687][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.29:688][217]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.10-18.39.29:688][217]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.29:688][217]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.29:727][219]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.39.29:728][219]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.39.30:645][264]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.30:645][264]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.30:645][264]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.39.30:645][264]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=135.243 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.39.30:667][265]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.39.30:680][266]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_1] [2020.06.10-18.39.30:680][266]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.30:720][268]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_1] [2020.06.10-18.39.30:720][268]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.30:720][268]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.39.30:721][268]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.30:721][268]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.30:721][268]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.39.30:721][268]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.30:721][268]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.30:721][268]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_1] [2020.06.10-18.39.30:721][268]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.30:722][268]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.39.30:722][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.30:722][268]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.39.30:722][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.30:722][268]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.39.30:785][271]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.39.30:785][271]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.39.30:785][271]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=135.383 [2020.06.10-18.39.30:786][271]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=135.383 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.39.30:822][273]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.30:822][273]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.39.30:822][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.30:822][273]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.30:822][273]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.39.30:822][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.30:823][273]Interaction: Interaction time: 1.000000 [2020.06.10-18.39.30:823][273]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.06.10-18.39.30:823][273]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.06.10-18.39.30:823][273]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.39.30:823][273]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.39.30:823][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.30:867][275]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.39.30:872][275]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.39.30:872][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.30:925][278]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.10-18.39.30:927][278]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.39.30:927][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.39.30:933][278]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Charlotte Moretz]: On [2020.06.10-18.39.30:934][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.39.30:991][281]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_1] [2020.06.10-18.39.30:991][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.30:991][281]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_1] [2020.06.10-18.39.30:991][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.31:014][282]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.39.31:014][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.31:014][282]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.39.31:014][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.31:014][282]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.39.31:015][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.31:015][282]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.39.31:015][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.31:015][282]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.39.31:015][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.31:015][282]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.39.31:015][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.31:015][282]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.39.31:015][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.31:015][282]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.39.31:015][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.31:015][282]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.39.31:015][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.31:093][286]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.39.31:093][286]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.39.31:093][286]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=135.691 [2020.06.10-18.39.31:093][286]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=135.691 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.39.31:096][286]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.39.31:096][286]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.31:097][286]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.39.31:097][286]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.31:097][286]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.39.31:097][286]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.31:097][286]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.39.31:097][286]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.31:097][286]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.39.31:097][286]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.31:097][286]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.39.31:097][286]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.31:097][286]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.39.31:097][286]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.31:097][286]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.39.31:097][286]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.31:097][286]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.39.31:097][286]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.31:157][289]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_1] [2020.06.10-18.39.31:157][289]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.31:157][289]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_1] [2020.06.10-18.39.31:157][289]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.31:219][292]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.39.31:219][292]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.31:801][321]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.39.31:819][322]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.31:820][322]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.39.31:820][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.31:820][322]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.31:820][322]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.39.31:820][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.31:820][322]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.39.31:820][322]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.39.31:858][324]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.39.31:859][324]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.31:860][324]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.39.31:860][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.31:860][324]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.31:860][324]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.39.31:860][324]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.31:860][324]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.39.31:860][324]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.31:860][324]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.39.31:860][324]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.39.31:860][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.31:860][324]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_1] [2020.06.10-18.39.31:860][324]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.31:860][324]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.32:926][376]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Charlotte Moretz]: Off [2020.06.10-18.39.34:097][434]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.39.34:097][434]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=138.697 [2020.06.10-18.39.34:118][435]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.34:118][435]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.34:143][436]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.39.34:146][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.39.34:225][440]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_1] [2020.06.10-18.39.34:225][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.34:225][440]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_1] [2020.06.10-18.39.34:225][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.34:251][441]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.39.34:715][464]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_1] [2020.06.10-18.39.34:716][464]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.34:716][464]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_1] [2020.06.10-18.39.34:716][464]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.36:306][541]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 26.449217 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.39.36:307][541]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.10-18.39.38:431][646]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-18.39.38:629][656]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.39.38:629][656]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.39.38:629][656]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.39.38:629][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.38:629][656]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-18.39.38:629][656]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-18.39.38:629][656]LogDBDGeneral: Warning: Scalars [2020.06.10-18.39.38:629][656]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-18.39.38:629][656]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-18.39.38:629][656]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-18.39.38:629][656]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-18.39.38:629][656]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-18.39.38:629][656]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-18.39.38:629][656]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-18.39.38:629][656]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-18.39.38:629][656]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-18.39.38:629][656]LogDBDGeneral: Warning: Textures [2020.06.10-18.39.38:629][656]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-18.39.38:629][656]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-18.39.38:629][656]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-18.39.38:629][656]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-18.39.38:629][656]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-18.39.38:630][656]LogDBDGeneral: Warning: Vectors [2020.06.10-18.39.38:630][656]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-18.39.38:630][656]LogDBDGeneral: Warning: Scalars [2020.06.10-18.39.38:630][656]LogDBDGeneral: Warning: Textures [2020.06.10-18.39.38:630][656]LogDBDGeneral: Warning: Vectors [2020.06.10-18.39.38:630][656]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-18.39.38:669][658]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.38:669][658]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.39.38:669][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.38:669][658]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.38:669][658]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.39.38:669][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.38:669][658]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.38:669][658]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.39.38:669][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.38:669][658]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.38:669][658]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.39.38:669][658]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.38:669][658]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.39.38:669][658]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.38:669][658]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.39.38:669][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.38:669][658]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-18.39.38:669][658]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.38:669][658]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.38:706][660]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 1 [2020.06.10-18.39.38:709][660]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.39.38:709][660]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.39.38:709][660]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.39.38:709][660]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.39.38:709][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.38:709][660]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.39.38:709][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.38:709][660]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.39.38:709][660]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.39.38:709][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.38:749][662]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.39.38:749][662]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.39.38:749][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.38:749][662]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.39.38:749][662]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.39.38:749][662]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.38:749][662]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.39.38:749][662]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.38:749][662]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.39.38:749][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.38:749][662]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.10-18.39.38:749][662]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.38:749][662]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.39.39:136][681]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.139618 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.10-18.39.39:337][690]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 67.307434 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.39.40:244][735]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.40:244][735]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.40:244][735]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.39.40:244][735]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=144.843 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.39.40:269][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.39.40:398][743]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.10-18.39.40:462][746]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.39.40:462][746]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.40:480][747]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.39.40:480][747]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.39.40:480][747]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=145.079 [2020.06.10-18.39.40:480][747]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=145.079 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.39.40:579][752]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Injured AnimTag_Female. [2020.06.10-18.39.40:582][752]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.39.40:582][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.40:582][752]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.39.40:582][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.40:582][752]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.39.40:582][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.40:582][752]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.39.40:582][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.40:582][752]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.39.40:582][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.40:582][752]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.39.40:582][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.40:582][752]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.39.40:582][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.40:582][752]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.39.40:582][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.40:582][752]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.39.40:582][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.40:654][756]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.10-18.39.40:656][756]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.10-18.39.40:656][756]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.39.40:656][756]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.10-18.39.40:656][756]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.40:656][756]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.10-18.39.40:656][756]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.40:657][756]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.39.40:658][756]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.39.40:658][756]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Charlotte Moretz, Originating Player: BP_CamperFemale05_Character_C_0 - Charlotte Moretz, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.06.10-18.39.40:658][756]LogStreaming: Flushing async loaders. [2020.06.10-18.39.40:659][756]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.39.40:659][756]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Charlotte Moretz, Originating Player: BP_CamperFemale05_Character_C_0 - Charlotte Moretz, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.39.40:663][756]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.233744 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.39.40:665][756]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.40:665][756]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.40:665][756]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.39.40:665][756]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.40:665][756]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.40:666][756]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.10-18.39.40:666][756]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.40:666][756]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.39.40:666][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.40:666][756]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.39.40:666][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.40:666][756]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.10-18.39.40:666][756]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.10-18.39.40:672][756]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Charlotte Moretz]: On [2020.06.10-18.39.40:683][757]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.10-18.39.40:683][757]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.10-18.39.40:707][758]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.10-18.39.40:709][758]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.10-18.39.40:709][758]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.10-18.39.40:727][759]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.10-18.39.40:727][759]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.10-18.39.40:746][760]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.10-18.39.40:746][760]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.10-18.39.40:764][761]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Charlotte Moretz, Originating Player: BP_CamperFemale05_Character_C_0 - Charlotte Moretz, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.39.40:764][761]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Charlotte Moretz, Originating Player: BP_CamperFemale05_Character_C_0 - Charlotte Moretz, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 59.909523, Lifetime Duration: 60.000000 [2020.06.10-18.39.40:765][761]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.40:765][761]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.10-18.39.40:766][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.40:766][761]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.39.40:766][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.40:766][761]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.40:766][761]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.39.40:766][761]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.40:766][761]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.39.40:766][761]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.40:766][761]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.39.40:766][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.40:766][761]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.10-18.39.40:766][761]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.40:766][761]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.40:787][762]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.39.40:787][762]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.39.40:787][762]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=145.386 [2020.06.10-18.39.40:787][762]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=145.386 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.39.41:232][785]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.39.41:232][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.41:232][785]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.39.41:232][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.41:232][785]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.39.41:232][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.41:232][785]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.39.41:232][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.41:232][785]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.39.41:232][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.41:232][785]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.39.41:232][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.41:232][785]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.39.41:232][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.41:232][785]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.39.41:232][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.41:232][785]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.39.41:233][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.42:648][856]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Charlotte Moretz]: Off [2020.06.10-18.39.43:419][895]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.39.43:419][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.43:419][895]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.39.43:419][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.43:419][895]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.39.43:420][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.43:420][895]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.39.43:420][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.43:420][895]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.39.43:420][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.43:420][895]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.39.43:420][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.43:420][895]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.39.43:420][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.43:420][895]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.39.43:420][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.43:420][895]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.39.43:420][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.43:794][914]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.39.43:794][914]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=148.395 [2020.06.10-18.39.43:815][915]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.43:815][915]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.43:839][916]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.39.43:842][916]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.39.43:843][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.39.43:854][917]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.39.43:854][917]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.43:854][917]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.39.43:854][917]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.43:857][917]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.43:857][917]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.43:857][917]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.39.43:857][917]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.43:857][917]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.43:857][917]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.39.43:857][917]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.43:857][917]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.39.43:857][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.43:857][917]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-18.39.43:857][917]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.39.43:857][917]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.39.43:857][917]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.10-18.39.43:857][917]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.39.43:857][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.43:858][917]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.39.43:858][917]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.39.43:880][918]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.39.43:911][920]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.39.43:911][920]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.44:026][926]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-18.39.44:196][935]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.44:196][935]LogDBDPlayerMovement: StopSnapping Final Location (4718.524414 1121.036987 118.063622) [2020.06.10-18.39.44:196][935]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.39.44:196][935]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.39.44:196][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.44:196][935]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.44:196][935]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.39.44:196][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.44:196][935]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.39.44:196][935]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale05_Character_C_0. [2020.06.10-18.39.44:196][935]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-18.39.44:196][935]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-18.39.44:197][935]Interaction: Interaction time: 2.700000 [2020.06.10-18.39.44:197][935]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.39.44:197][935]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.39.44:197][935]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.39.44:197][935]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.39.44:197][935]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale05_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.39.44:197][935]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-18.39.44:197][935]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 148.778381 [2020.06.10-18.39.44:197][935]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.39.44:197][935]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.39.44:197][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.44:201][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.39.44:204][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.39.44:205][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.39.44:205][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-18.39.44:206][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.39.44:249][938]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.107131 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.39.44:387][945]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.44:387][945]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.44:429][947]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-18.39.46:637][ 63]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.39.46:889][ 77]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.39.46:905][ 78]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.39.46:905][ 78]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.39.46:905][ 78]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.46:906][ 78]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.39.46:906][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.46:906][ 78]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-18.39.46:906][ 78]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.39.46:906][ 78]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.46:906][ 78]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.39.46:906][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.46:924][ 79]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.46:924][ 79]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.39.46:924][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.46:924][ 79]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.46:925][ 79]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.39.46:925][ 79]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.46:925][ 79]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.39.46:925][ 79]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.46:925][ 79]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.39.46:925][ 79]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.39.46:925][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.46:925][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.39.46:925][ 79]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.46:925][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.39.46:925][ 79]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.46:925][ 79]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.47:081][ 87]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-18.39.47:081][ 87]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.47:124][ 89]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-18.39.47:124][ 89]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.47:126][ 89]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.47:126][ 89]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.47:126][ 89]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.39.47:126][ 89]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.47:126][ 89]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.47:126][ 89]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-18.39.47:126][ 89]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.47:126][ 89]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.39.47:126][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.47:126][ 89]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.39.47:126][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.47:212][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-18.39.47:213][ 93]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.47:213][ 93]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.39.47:213][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.47:213][ 93]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.47:213][ 93]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.39.47:213][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.47:213][ 93]Interaction: Interaction time: 16.000000 [2020.06.10-18.39.47:213][ 93]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.39.47:213][ 93]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-18.39.47:213][ 93]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.39.47:213][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.48:965][178]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.39.48:985][179]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.39.49:199][189]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.39.50:714][266]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.39.50:734][267]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.39.50:968][279]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.39.51:563][309]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.39.52:090][335]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-18.39.52:109][336]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-18.39.52:149][338]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.39.52:164][339]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-18.39.52:164][339]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.52:164][339]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-18.39.52:165][339]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.52:167][339]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.52:167][339]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.52:167][339]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.39.52:168][339]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.52:168][339]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.52:168][339]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-18.39.52:168][339]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.52:168][339]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.39.52:168][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.52:168][339]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.39.52:168][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.52:169][339]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.39.52:190][340]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.39.52:299][345]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.39.52:341][347]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.39.52:399][350]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.39.52:399][350]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-18.39.52:402][350]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.52:402][350]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.39.52:402][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.52:402][350]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.52:402][350]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.39.52:402][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.52:402][350]Interaction: Interaction time: 80.000000 [2020.06.10-18.39.52:402][350]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.39.52:402][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.52:482][354]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.39.52:499][355]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.39.52:628][362]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344359454 [2020.06.10-18.39.52:638][362]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344359454, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-18.39.52:722][366]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.39.54:214][438]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.39.54:254][440]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.39.54:272][441]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.39.54:510][452]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.39.55:071][479]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_2] [2020.06.10-18.39.55:071][479]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.55:071][479]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_2] [2020.06.10-18.39.55:071][479]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.55:075][479]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.39.55:075][479]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.39.55:075][479]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.39.55:075][479]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.55:075][479]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.39.55:075][479]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_2] [2020.06.10-18.39.55:075][479]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.55:075][479]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.39.55:075][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.55:075][479]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: WindowVault_IN AnimTag_Female. [2020.06.10-18.39.55:075][479]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.39.55:075][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.55:076][479]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.39.55:135][482]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.39.55:376][494]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.39.55:376][494]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.39.55:376][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.55:376][494]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.39.55:376][494]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.39.55:376][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.55:376][494]Interaction: Interaction time: 1.050000 [2020.06.10-18.39.55:376][494]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: WindowVault AnimTag_Female. [2020.06.10-18.39.55:376][494]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.10-18.39.55:376][494]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to True [2020.06.10-18.39.55:376][494]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.39.55:376][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.55:437][497]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.39.55:660][508]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.10-18.39.56:008][525]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.39.56:026][526]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.39.56:270][538]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.39.56:395][544]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.39.56:395][544]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.39.56:395][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.56:395][544]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.39.56:395][544]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.39.56:395][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.56:434][546]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.39.56:434][546]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.39.56:435][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.56:435][546]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.39.56:435][546]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.39.56:435][546]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.56:435][546]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.39.56:435][546]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.56:435][546]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to False [2020.06.10-18.39.56:435][546]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.39.56:435][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.56:435][546]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_2] [2020.06.10-18.39.56:435][546]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.56:435][546]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.39.57:498][593]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.10-18.39.57:498][593]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.57:528][594]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.39.57:775][604]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.39.57:775][604]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.57:776][604]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.10-18.39.57:776][604]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.57:779][604]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.39.57:779][604]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.57:779][604]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.57:779][604]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.39.57:779][604]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.57:779][604]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.57:780][604]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.10-18.39.57:780][604]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.57:780][604]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.39.57:780][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.57:780][604]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.39.57:780][604]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.39.57:780][604]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.39.57:780][604]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.39.57:780][604]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.39.57:780][604]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-18.39.57:780][604]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.39.57:780][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.57:780][604]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.39.57:794][605]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.39.57:794][605]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-18.39.57:796][605]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.39.57:796][605]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-18.39.57:980][613]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.57:980][613]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.39.57:980][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.57:980][613]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.57:980][613]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.39.57:980][613]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.57:980][613]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.39.57:980][613]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.57:980][613]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.39.57:980][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.57:980][613]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-18.39.57:980][613]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.57:980][613]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.57:998][614]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.10-18.39.57:998][614]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.58:075][617]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.58:076][617]LogDBDPlayerMovement: StopSnapping Final Location (4653.800293 2446.800049 -989.613037) [2020.06.10-18.39.58:076][617]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.39.58:076][617]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.39.58:076][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.58:076][617]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.58:076][617]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.39.58:076][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.58:076][617]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.39.58:076][617]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.39.58:076][617]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-18.39.58:076][617]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.39.58:077][617]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.39.58:077][617]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.39.58:077][617]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.39.58:077][617]Interaction: Interaction time: 1.500000 [2020.06.10-18.39.58:077][617]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.39.58:077][617]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-18.39.58:077][617]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.39.58:077][617]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.39.58:077][617]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 162.656235 [2020.06.10-18.39.58:077][617]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.39.58:077][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.58:078][617]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-18.39.58:139][620]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.06.10-18.39.58:778][647]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.39.58:778][647]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.58:778][647]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.39.58:778][647]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.58:778][647]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.39.58:778][647]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.58:778][647]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.39.58:778][647]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.58:778][647]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.39.58:778][647]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.58:778][647]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.39.58:778][647]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.58:778][647]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.39.58:778][647]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.58:778][647]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.39.58:778][647]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.58:778][647]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.39.58:778][647]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.59:658][684]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.39.59:658][684]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.39.59:658][684]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.39.59:658][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.59:658][684]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.39.59:658][684]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.39.59:658][684]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.39.59:659][684]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale05_Character_C_0 Current: NULL [2020.06.10-18.39.59:661][684]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.06.10-18.39.59:663][684]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.39.59:669][684]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.39.59:670][684]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.39.59:685][685]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.39.59:685][685]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.39.59:685][685]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.59:685][685]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.39.59:685][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.59:685][685]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.59:685][685]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.39.59:686][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.59:710][686]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.59:710][686]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.39.59:710][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.59:710][686]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.59:710][686]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.39.59:710][686]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.59:710][686]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.39.59:710][686]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.39.59:710][686]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.39.59:710][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.39.59:710][686]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.10-18.39.59:710][686]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.59:710][686]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.10-18.39.59:710][686]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.39.59:711][686]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.39.59:714][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.39.59:740][687]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.39.59:742][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.39.59:757][688]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.10-18.39.59:758][688]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.39.59:759][688]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.39.59:760][688]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - 潇洒哥, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-18.39.59:760][688]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_2 - markia, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-18.39.59:766][688]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-18.39.59:766][688]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-18.39.59:767][688]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-18.39.59:767][688]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookCamperOut. [2020.06.10-18.39.59:767][688]AnimLeader: BP_Entity_C_9 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-18.39.59:767][688]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-18.39.59:767][688]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-18.39.59:781][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.06.10-18.39.59:789][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.06.10-18.39.59:857][692]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.39.59:857][692]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.40.00:273][710]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.40.00:273][710]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.00:313][712]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.10-18.40.00:314][712]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.01:232][757]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-18.40.03:751][882]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_2 - markia, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.023782, Lifetime Duration: 4.000000 [2020.06.10-18.40.03:771][883]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - 潇洒哥, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.004374, Lifetime Duration: 4.000000 [2020.06.10-18.40.04:493][919]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-18.40.04:493][919]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-18.40.04:493][919]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-18.40.04:493][919]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookIdle. [2020.06.10-18.40.04:493][919]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.40.04:493][919]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-18.40.04:513][920]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-18.40.04:513][920]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-18.40.04:513][920]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookReactionIn. [2020.06.10-18.40.04:513][920]AnimLeader: BP_Entity_C_9 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.10-18.40.04:513][920]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.10-18.40.04:652][927]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_MeatLockerBasement04_C_0] [2020.06.10-18.40.04:652][927]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.04:652][927]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_MeatLockerBasement04_C_0] [2020.06.10-18.40.04:652][927]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.04:653][927]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.40.04:653][927]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.40.04:653][927]Interaction: Verbose: [Struggle][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.40.04:653][927]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.40.04:653][927]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.40.04:653][927]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_MeatLockerBasement04_C_0] [2020.06.10-18.40.04:653][927]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.04:653][927]Interaction: Verbose: [Struggle][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.40.04:653][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.04:653][927]Interaction: Verbose: [Struggle][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.40.04:653][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.04:752][932]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.40.04:752][932]Interaction: Verbose: [Struggle][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.40.04:753][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.04:753][932]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.40.04:753][932]Interaction: Verbose: [Struggle][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.40.04:753][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.04:753][932]Interaction: Interaction time: 0.000000 [2020.06.10-18.40.04:753][932]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.40.04:753][932]Interaction: Verbose: [Struggle][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.40.04:753][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.04:754][932]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.40.04:775][933]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.40.05:377][964]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-18.40.05:377][964]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-18.40.05:377][964]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookReaction. [2020.06.10-18.40.05:377][964]AnimLeader: BP_Entity_C_9 Requested to Play: HookReaction AnimTag_Follower. [2020.06.10-18.40.05:377][964]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.10-18.40.05:377][964]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.40.05:396][965]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.40.05:880][989]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-18.40.05:880][989]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-18.40.05:880][989]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookReactionOut. [2020.06.10-18.40.05:880][989]AnimLeader: BP_Entity_C_9 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.10-18.40.05:880][989]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.10-18.40.05:881][989]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.40.05:904][990]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.40.06:333][ 10]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.40.06:356][ 11]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.40.07:397][ 65]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-18.40.07:397][ 65]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-18.40.07:397][ 65]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookStruggle. [2020.06.10-18.40.07:397][ 65]AnimLeader: BP_Entity_C_9 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.10-18.40.07:398][ 65]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.10-18.40.07:399][ 65]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.40.07:425][ 66]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.40.07:708][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.06.10-18.40.07:708][ 79]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.07:708][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.06.10-18.40.07:708][ 79]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.07:708][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.06.10-18.40.07:708][ 79]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.08:072][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.06.10-18.40.08:072][ 97]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.08:072][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.06.10-18.40.08:072][ 97]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.08:072][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.06.10-18.40.08:072][ 97]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.10:512][217]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.10-18.40.10:512][217]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.10:512][217]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.40.10:512][217]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.10:514][217]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.10:514][217]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.10:514][217]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.40.10:514][217]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.40.10:514][217]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.10:514][217]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.40.10:514][217]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.10:515][217]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.40.10:515][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.10:515][217]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.40.10:515][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.10:546][218]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.40.10:584][220]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.40.10:584][220]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.10:587][220]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.10:587][220]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.40.10:587][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.10:587][220]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.10:587][220]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.40.10:587][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.10:587][220]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.40.10:587][220]Interaction: Interaction time: 1.923077 [2020.06.10-18.40.10:587][220]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.40.10:587][220]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.40.10:587][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.10:587][220]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=175.189 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.40.10:665][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.40.12:593][320]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.40.12:593][320]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.40.12:593][320]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.40.12:593][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.12:596][320]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.40.12:613][321]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.40.12:613][321]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.40.12:613][321]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.12:613][321]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.40.12:613][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.12:613][321]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.40.12:613][321]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.12:614][321]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.40.12:614][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.12:614][321]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=177.216 [2020.06.10-18.40.12:633][322]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.12:633][322]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.40.12:633][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.12:633][322]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.12:633][322]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.40.12:633][322]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.40.12:633][322]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.40.12:633][322]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.40.12:633][322]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.40.12:633][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.12:633][322]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.40.12:633][322]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.12:633][322]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.40.12:633][322]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.12:633][322]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.12:654][323]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.12:654][323]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.12:654][323]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.40.12:654][323]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.40.12:654][323]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=177.256 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.40.12:671][324]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.40.12:697][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.40.18:547][623]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly AnimTag_FPV. [2020.06.10-18.40.18:547][623]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_CS_BOW that has root motion is not supported [2020.06.10-18.40.18:547][623]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly AnimTag_FPV AnimTag_Follower. [2020.06.10-18.40.18:547][623]AnimLeader: Warning: Montage length differs Name(AM_TC_CS_BOW):Length(1.333333) VS Name(AM_CS_BounceoffWall):Length(1.000000) [2020.06.10-18.40.18:547][623]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.40.18:547][623]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawObstructedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.40.18:547][623]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=183.149 [2020.06.10-18.40.18:547][623]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=183.149 Curve: ChainsawObstructedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.40.19:331][662]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 5.843494 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.40.21:555][777]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawObstructedMaxSpeed [2020.06.10-18.40.21:555][777]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawObstructedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=186.155 [2020.06.10-18.40.21:576][778]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.21:577][778]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.21:599][779]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.40.21:601][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.40.23:695][888]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-18.40.23:825][895]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_2 - markia, Originating Player: BP_CamperFemale05_Character_C_2 - markia, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.10-18.40.23:825][895]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.40.23:826][895]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.40.23:826][895]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale05_Character_C_2 - markia, Originating Player: BP_CamperFemale05_Character_C_2 - markia, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.10-18.40.23:829][895]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.40.23:830][895]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.40.23:830][895]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.40.23:830][895]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.40.23:830][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.23:830][895]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-18.40.23:830][895]LogDBDGeneral: Warning: Material MI_GeneratorSuburb_NOoutline [2020.06.10-18.40.23:830][895]LogDBDGeneral: Warning: Scalars [2020.06.10-18.40.23:830][895]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-18.40.23:830][895]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-18.40.23:830][895]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-18.40.23:830][895]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-18.40.23:830][895]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-18.40.23:830][895]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-18.40.23:830][895]LogDBDGeneral: Warning: Textures [2020.06.10-18.40.23:830][895]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_Sub_BC [2020.06.10-18.40.23:830][895]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-18.40.23:830][895]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-18.40.23:830][895]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-18.40.23:830][895]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-18.40.23:830][895]LogDBDGeneral: Warning: Vectors [2020.06.10-18.40.23:830][895]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-18.40.23:830][895]LogDBDGeneral: Warning: Scalars [2020.06.10-18.40.23:830][895]LogDBDGeneral: Warning: Textures [2020.06.10-18.40.23:830][895]LogDBDGeneral: Warning: Vectors [2020.06.10-18.40.23:830][895]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-18.40.23:834][895]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.40.23:834][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.23:834][895]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.40.23:834][895]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.40.23:834][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.23:846][896]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.40.23:846][896]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.40.23:846][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.23:846][896]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.40.23:846][896]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.40.23:846][896]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.40.23:846][896]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.40.23:846][896]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.40.23:846][896]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.40.23:846][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.23:846][896]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorSuburbs_C_2] [2020.06.10-18.40.23:846][896]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.23:846][896]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.40.23:923][900]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 0 [2020.06.10-18.40.23:923][900]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-18.40.23:923][900]LogDBDGeneral: Warning: Material MI_GeneratorSuburb_NOoutline [2020.06.10-18.40.23:923][900]LogDBDGeneral: Warning: Scalars [2020.06.10-18.40.23:923][900]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-18.40.23:923][900]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-18.40.23:923][900]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-18.40.23:923][900]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-18.40.23:923][900]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-18.40.23:923][900]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-18.40.23:923][900]LogDBDGeneral: Warning: Textures [2020.06.10-18.40.23:923][900]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_Sub_BC [2020.06.10-18.40.23:923][900]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-18.40.23:923][900]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-18.40.23:923][900]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-18.40.23:923][900]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-18.40.23:923][900]LogDBDGeneral: Warning: Vectors [2020.06.10-18.40.23:923][900]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-18.40.23:923][900]LogDBDGeneral: Warning: Scalars [2020.06.10-18.40.23:923][900]LogDBDGeneral: Warning: Textures [2020.06.10-18.40.23:923][900]LogDBDGeneral: Warning: Vectors [2020.06.10-18.40.23:924][900]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-18.40.23:924][900]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-18.40.23:924][900]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-18.40.23:924][900]LogDBDGeneral: Warning: Scalars [2020.06.10-18.40.23:924][900]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-18.40.23:924][900]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-18.40.23:924][900]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-18.40.23:924][900]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-18.40.23:924][900]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-18.40.23:924][900]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-18.40.23:924][900]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-18.40.23:924][900]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-18.40.23:924][900]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-18.40.23:924][900]LogDBDGeneral: Warning: Textures [2020.06.10-18.40.23:924][900]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-18.40.23:924][900]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-18.40.23:924][900]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-18.40.23:924][900]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-18.40.23:924][900]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-18.40.23:924][900]LogDBDGeneral: Warning: Vectors [2020.06.10-18.40.23:924][900]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-18.40.23:924][900]LogDBDGeneral: Warning: Scalars [2020.06.10-18.40.23:924][900]LogDBDGeneral: Warning: Textures [2020.06.10-18.40.23:924][900]LogDBDGeneral: Warning: Vectors [2020.06.10-18.40.23:924][900]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-18.40.23:925][900]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-18.40.23:933][900]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-18.40.23:933][900]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-18.40.24:085][908]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.40.24:085][908]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.40.24:085][908]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.40.24:085][908]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.40.24:085][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.24:085][908]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.40.24:085][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.24:085][908]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.40.24:085][908]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.40.24:085][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.24:085][908]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.40.24:085][908]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.40.24:085][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.24:085][908]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.40.24:085][908]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.40.24:085][908]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.40.24:085][908]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.40.24:085][908]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.40.24:085][908]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.40.24:085][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.24:086][908]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-18.40.24:086][908]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.24:086][908]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.40.24:522][930]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 65.506783 Instigator: BP_CamperFemale05_Character_C_2 Target: [2020.06.10-18.40.24:584][933]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 31.455345 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.40.24:627][935]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.40.24:874][947]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.40.25:111][959]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_1 [2020.06.10-18.40.25:151][961]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_1 [2020.06.10-18.40.25:199][963]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 82 [2020.06.10-18.40.25:326][970]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.40.25:405][974]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.40.25:429][975]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.10-18.40.25:818][993]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.40.25:818][993]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.40.25:818][993]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.40.25:818][993]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.40.25:818][993]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.40.25:818][993]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.40.25:891][996]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.40.26:055][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.40.26:055][ 4]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.26:055][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.40.26:055][ 4]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.26:058][ 4]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.26:059][ 4]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.26:059][ 4]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.40.26:059][ 4]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.40.26:059][ 4]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.26:059][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.40.26:059][ 4]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.26:059][ 4]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.40.26:059][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.26:059][ 4]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.40.26:059][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.26:083][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.40.26:119][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.40.26:119][ 7]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.26:123][ 7]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.26:123][ 7]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.40.26:123][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.26:123][ 7]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.26:124][ 7]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.40.26:124][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.26:124][ 7]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.40.26:124][ 7]Interaction: Interaction time: 1.923077 [2020.06.10-18.40.26:124][ 7]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.40.26:124][ 7]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.40.26:124][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.26:124][ 7]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=190.722 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.40.26:185][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.40.26:625][ 32]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.10-18.40.26:985][ 50]Interaction: Player [BP_CamperFemale05_Character_C_2] is in chase. [2020.06.10-18.40.27:509][ 76]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.40.27:509][ 76]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.40.27:509][ 76]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.27:509][ 76]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.40.27:509][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.27:509][ 76]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.40.27:509][ 76]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.27:509][ 76]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.40.27:509][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.27:510][ 76]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=192.109 [2020.06.10-18.40.27:530][ 77]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.27:530][ 77]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.40.27:530][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.27:530][ 77]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.27:530][ 77]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.40.27:530][ 77]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.40.27:530][ 77]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.40.27:530][ 77]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.40.27:530][ 77]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.40.27:530][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.27:530][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.40.27:530][ 77]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.27:530][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.40.27:530][ 77]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.27:530][ 77]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.27:534][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.40.27:596][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.40.27:598][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.40.28:888][145]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale05_Character_C_2 - markia, Originating Player: BP_CamperFemale05_Character_C_2 - markia, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.40.30:400][217]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.06.10-18.40.30:400][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.30:400][217]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_6] [2020.06.10-18.40.30:400][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.30:481][221]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-18.40.30:557][225]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.10-18.40.30:763][235]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.738204 Instigator: BP_CamperFemale05_Character_C_2 Target: [2020.06.10-18.40.30:914][242]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.06.10-18.40.30:914][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.30:914][242]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_6] [2020.06.10-18.40.30:914][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.31:931][293]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_MeatLockerBasement04_C_0] [2020.06.10-18.40.31:931][293]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.31:933][293]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.40.31:933][293]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.40.31:933][293]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.40.31:933][293]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.40.31:933][293]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.40.31:933][293]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_MeatLockerBasement04_C_0] [2020.06.10-18.40.31:933][293]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.31:933][293]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.40.31:933][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.31:933][293]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.40.31:933][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.31:934][293]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.40.32:036][298]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.40.32:058][299]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.40.32:058][299]Interaction: Verbose: [Struggle][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.40.32:058][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.32:058][299]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.40.32:058][299]Interaction: Verbose: [Struggle][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.40.32:058][299]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.40.32:058][299]Interaction: Verbose: [Struggle][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.40.32:058][299]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.40.32:058][299]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.40.32:058][299]Interaction: Verbose: [Struggle][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.40.32:058][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.32:058][299]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_MeatLockerBasement04_C_0] [2020.06.10-18.40.32:058][299]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.32:058][299]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.40.32:097][301]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_MeatLockerBasement04_C_0] [2020.06.10-18.40.32:097][301]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.32:357][314]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-18.40.32:357][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-18.40.32:360][314]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.40.32:360][314]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.40.32:360][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.32:360][314]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.40.32:360][314]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.40.32:360][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.32:360][314]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.40.32:360][314]Interaction: Interaction time: 1.000000 [2020.06.10-18.40.32:360][314]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: UnhookIn Struggle AnimTag_Female. [2020.06.10-18.40.32:360][314]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale05_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale05_Character_C_1 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.10-18.40.32:360][314]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female AnimTag_Follower. [2020.06.10-18.40.32:360][314]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.10-18.40.32:360][314]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.40.32:360][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.32:399][316]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-18.40.32:399][316]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-18.40.32:399][316]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-18.40.32:399][316]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: UnhookIn. [2020.06.10-18.40.32:399][316]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.40.32:399][316]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-18.40.32:458][319]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.40.32:458][319]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.40.32:498][321]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.40.32:767][334]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.40.33:365][364]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-18.40.33:637][378]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale05_Character_C_0 - Charlotte Moretz, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.40.33:638][378]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015024 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.40.33:639][378]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.40.33:639][378]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Charlotte Moretz, Originating Player: BP_CamperFemale05_Character_C_0 - Charlotte Moretz, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 50.000000, Lifetime Duration: 50.000000 [2020.06.10-18.40.33:639][378]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Charlotte Moretz, Originating Player: BP_CamperFemale05_Character_C_0 - Charlotte Moretz, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.10-18.40.33:642][378]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.40.33:642][378]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.40.33:642][378]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.40.33:642][378]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.40.33:642][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.33:642][378]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.40.33:642][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.33:642][378]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.40.33:643][378]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.40.33:643][378]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-18.40.33:643][378]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.10-18.40.33:643][378]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: UnhookOut. [2020.06.10-18.40.33:643][378]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.40.33:643][378]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-18.40.33:644][378]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.40.33:644][378]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: UnhookOut AnimTag_Female. [2020.06.10-18.40.33:644][378]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.40.33:644][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.33:647][378]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.40.33:647][378]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.40.33:647][378]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.40.33:647][378]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.40.33:647][378]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.40.33:647][378]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.40.33:647][378]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.40.33:703][381]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Charlotte Moretz, Originating Player: BP_CamperFemale05_Character_C_0 - Charlotte Moretz, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.40.33:703][381]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.307679 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.40.33:706][381]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-18.40.33:706][381]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-18.40.33:706][381]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.40.33:706][381]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-18.40.35:060][450]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.40.35:061][450]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-18.40.35:064][450]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.40.35:064][450]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.40.35:064][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.35:064][450]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to False [2020.06.10-18.40.35:064][450]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.40.35:064][450]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.40.35:064][450]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.40.35:064][450]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.40.35:064][450]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.40.35:064][450]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.40.35:064][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.35:064][450]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to False [2020.06.10-18.40.35:064][450]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_MeatLockerBasement04_C_0] [2020.06.10-18.40.35:064][450]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.35:064][450]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.40.35:067][450]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-18.40.35:175][456]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.40.35:175][456]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.40.38:020][603]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.38:020][603]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.38:020][603]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.40.38:020][603]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=202.620 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.40.38:048][604]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.40.38:077][606]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.06.10-18.40.38:077][606]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.38:077][606]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.06.10-18.40.38:077][606]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.38:081][606]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.40.38:081][606]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.40.38:081][606]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.40.38:081][606]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.40.38:081][606]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.40.38:081][606]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.06.10-18.40.38:081][606]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.38:081][606]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.40.38:081][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.38:081][606]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.40.38:081][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.38:081][606]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.40.38:275][616]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.40.38:275][616]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.40.38:275][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.38:275][616]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.40.38:275][616]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.40.38:275][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.38:276][616]Interaction: Interaction time: 0.600000 [2020.06.10-18.40.38:276][616]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Female. [2020.06.10-18.40.38:276][616]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.10-18.40.38:276][616]AuthoritativeMovement: BP_CamperFemale05_Character_C_2 AuthoritativeMovement set to True [2020.06.10-18.40.38:277][616]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.40.38:277][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.38:277][616]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-18.40.38:277][616]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.38:277][616]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-18.40.38:277][616]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.38:277][616]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-18.40.38:278][616]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.38:278][616]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-18.40.38:278][616]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.38:376][621]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.40.38:413][623]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.40.38:413][623]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.38:413][623]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.40.38:413][623]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.38:418][623]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.38:418][623]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.40.38:418][623]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.38:418][623]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.40.38:418][623]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.40.38:418][623]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.38:418][623]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.40.38:418][623]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.38:418][623]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.40.38:418][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.38:418][623]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.40.38:418][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.38:418][623]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=203.015 [2020.06.10-18.40.38:462][625]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_1 [2020.06.10-18.40.38:474][626]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.40.38:474][626]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.38:478][626]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.38:478][626]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.40.38:478][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.38:478][626]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.38:478][626]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.40.38:478][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.38:479][626]Interaction: Interaction time: 1.000000 [2020.06.10-18.40.38:479][626]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankStun HillBilly AnimTag_FPV. [2020.06.10-18.40.38:479][626]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.40.38:479][626]AnimLeader: Warning: Play Montage was requested but not found: PlankStun HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.40.38:479][626]LogSM: Error: Play Update Montage AM_TC_Stun_Pallet Duration 1.000000 Timestamp 203.059143 [2020.06.10-18.40.38:479][626]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.40.38:479][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.38:674][636]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.40.38:709][638]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Charlotte Moretz, Originating Player: BP_CamperFemale05_Character_C_0 - Charlotte Moretz, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.40.38:733][639]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_1 [2020.06.10-18.40.38:904][648]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.40.38:904][648]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.40.38:904][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.38:904][648]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.40.38:904][648]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.40.38:904][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.38:904][648]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.40.38:904][648]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.40.38:904][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.38:904][648]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.40.38:904][648]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.40.38:904][648]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.40.38:904][648]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.40.38:904][648]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.40.38:904][648]AuthoritativeMovement: BP_CamperFemale05_Character_C_2 AuthoritativeMovement set to False [2020.06.10-18.40.38:904][648]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.40.38:904][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.38:904][648]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.06.10-18.40.38:904][648]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.38:904][648]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.40.39:228][665]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.40.39:468][677]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.40.39:486][678]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.40.39:486][678]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.40.39:486][678]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.39:487][678]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.40.39:487][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.39:487][678]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.39:487][678]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.40.39:487][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.39:507][679]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.39:507][679]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.40.39:507][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.39:507][679]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.39:507][679]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.40.39:507][679]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.40.39:507][679]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.40.39:507][679]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.40.39:507][679]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.40.39:507][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.39:507][679]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.40.39:507][679]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.39:507][679]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.40.39:507][679]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.39:508][679]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.39:530][680]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.40.39:532][680]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.40.39:585][683]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.849085 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.40.39:992][703]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-18.40.39:992][703]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.39:992][703]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-18.40.39:992][703]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.39:992][703]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-18.40.39:992][703]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.39:992][703]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-18.40.39:992][703]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.40:032][705]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-18.40.40:032][705]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.40:033][705]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-18.40.40:033][705]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.40:033][705]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-18.40.40:033][705]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.40:033][705]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-18.40.40:033][705]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.40:494][728]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-18.40.40:494][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.40:574][732]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-18.40.40:574][732]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.40:575][732]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-18.40.40:575][732]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.40:575][732]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-18.40.40:575][732]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.41:251][766]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-18.40.41:251][766]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.41:251][766]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-18.40.41:251][766]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.41:254][766]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.40.41:254][766]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.40.41:254][766]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.40.41:254][766]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.40.41:254][766]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.40.41:254][766]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-18.40.41:254][766]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.41:254][766]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.40.41:254][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.41:254][766]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.40.41:254][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.41:312][769]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.40.41:414][774]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.40.41:491][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.10-18.40.41:494][778]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.40.41:494][778]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.40.41:494][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.41:494][778]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.40.41:494][778]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.40.41:494][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.41:494][778]Interaction: Interaction time: 20.000000 [2020.06.10-18.40.41:494][778]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.06.10-18.40.41:494][778]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.06.10-18.40.41:494][778]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.40.41:494][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.41:832][795]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_1 [2020.06.10-18.40.41:934][800]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.41:934][800]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.41:934][800]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.40.41:935][800]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=206.535 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.40.41:957][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.40.42:010][804]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 4.474478 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.40.42:054][806]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-18.40.42:054][806]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-18.40.42:054][806]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-18.40.42:149][811]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 9.550284 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.10-18.40.42:435][825]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.40.42:435][825]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.40.42:435][825]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=207.035 [2020.06.10-18.40.42:435][825]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=207.035 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.40.42:502][828]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_1 [2020.06.10-18.40.42:570][831]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.06.10-18.40.42:611][833]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.40.42:611][833]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.42:642][835]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale05_Character_C_2 [2020.06.10-18.40.42:644][835]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.40.42:644][835]GameFlow: Writing Profile Stat DBD_Chapter9_Slasher_Stat1: 1 [2020.06.10-18.40.42:644][835]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.40.42:644][835]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_2 Target: [2020.06.10-18.40.42:652][835]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_2 - markia]: On [2020.06.10-18.40.42:755][840]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.40.42:755][840]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.40.42:755][840]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=207.354 [2020.06.10-18.40.42:755][840]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=207.354 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.40.42:775][841]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_1 [2020.06.10-18.40.42:775][841]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_1 [2020.06.10-18.40.42:793][842]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_1 [2020.06.10-18.40.42:936][849]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.40.42:936][849]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.42:982][852]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B4383730] Result: '1' k_EResultOK (success) [2020.06.10-18.40.42:982][852]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B4383730]' succeeded in 0.333538 seconds [2020.06.10-18.40.43:008][853]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B4383730] Result: '1' k_EResultOK (success) [2020.06.10-18.40.43:041][855]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.381486 seconds [2020.06.10-18.40.43:057][855]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.40.43:057][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.43:119][858]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.40.43:119][858]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.44:636][934]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_2 - markia]: Off [2020.06.10-18.40.45:753][990]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.40.45:753][990]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=210.353 [2020.06.10-18.40.45:773][991]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.45:773][991]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.45:798][992]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.40.45:800][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.40.47:647][ 84]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.47:647][ 84]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.47:647][ 84]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.40.47:648][ 84]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=212.247 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.40.47:673][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.40.48:167][110]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.40.48:167][110]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.40.48:167][110]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=212.767 [2020.06.10-18.40.48:167][110]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=212.767 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.40.48:348][119]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.06.10-18.40.48:348][119]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.48:348][119]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.10-18.40.48:348][119]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.48:348][119]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.06.10-18.40.48:348][119]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.48:423][123]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_11] [2020.06.10-18.40.48:423][123]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.48:464][125]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_11] [2020.06.10-18.40.48:464][125]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.48:468][125]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.40.48:468][125]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.40.48:468][125]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.40.48:468][125]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.40.48:468][125]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.40.48:468][125]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_11] [2020.06.10-18.40.48:468][125]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.48:468][125]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.40.48:468][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.48:468][125]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.40.48:468][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.48:468][125]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.40.48:469][125]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.06.10-18.40.48:469][125]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.48:486][126]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.40.48:486][126]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.10-18.40.48:486][126]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=213.087 [2020.06.10-18.40.48:487][126]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=213.087 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.10-18.40.48:522][128]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.40.48:667][135]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.40.48:667][135]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.40.48:667][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.48:667][135]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.40.48:667][135]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.40.48:667][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.48:668][135]Interaction: Interaction time: 0.600000 [2020.06.10-18.40.48:668][135]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Female. [2020.06.10-18.40.48:668][135]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.10-18.40.48:668][135]AuthoritativeMovement: BP_CamperFemale05_Character_C_2 AuthoritativeMovement set to True [2020.06.10-18.40.48:669][135]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.40.48:669][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.48:705][137]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.40.48:705][137]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.48:705][137]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.40.48:705][137]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.48:705][137]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-18.40.48:705][137]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.48:705][137]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-18.40.48:705][137]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.48:706][137]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale05_Character_C_0 - Charlotte Moretz, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.40.48:708][137]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.40.48:709][137]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.40.48:709][137]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.40.48:709][137]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.40.48:709][137]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.40.48:709][137]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-18.40.48:709][137]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.48:709][137]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.40.48:709][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.48:709][137]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.40.48:709][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.48:710][137]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.40.48:710][137]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.48:710][137]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceMissMaxSpeed [2020.06.10-18.40.48:710][137]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.48:710][137]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.40.48:710][137]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.40.48:710][137]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.48:710][137]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.40.48:710][137]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.48:710][137]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.40.48:710][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.48:710][137]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.40.48:710][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.48:711][137]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=213.308 [2020.06.10-18.40.48:725][138]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.40.48:762][140]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.40.48:762][140]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.48:767][140]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.48:767][140]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.40.48:767][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.48:767][140]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.48:767][140]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.40.48:767][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.48:767][140]Interaction: Interaction time: 1.000000 [2020.06.10-18.40.48:767][140]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankStun HillBilly AnimTag_FPV. [2020.06.10-18.40.48:767][140]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.40.48:767][140]AnimLeader: Warning: Play Montage was requested but not found: PlankStun HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.40.48:767][140]LogSM: Error: Play Update Montage AM_TC_Stun_Pallet Duration 1.000000 Timestamp 213.347580 [2020.06.10-18.40.48:768][140]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.40.48:768][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.48:827][143]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.40.48:963][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.10-18.40.48:966][150]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.40.48:966][150]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.40.48:966][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.48:966][150]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.40.48:966][150]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.40.48:966][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.48:966][150]Interaction: Interaction time: 20.000000 [2020.06.10-18.40.48:966][150]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: EscapeOpen AnimTag_Female. [2020.06.10-18.40.48:966][150]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.06.10-18.40.48:966][150]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.40.48:966][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.49:066][155]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.40.49:257][165]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.40.49:257][165]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.40.49:257][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.49:257][165]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.40.49:257][165]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.40.49:257][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.49:257][165]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.40.49:257][165]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.40.49:257][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.49:257][165]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.40.49:257][165]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.40.49:257][165]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.40.49:257][165]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.40.49:257][165]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.40.49:257][165]AuthoritativeMovement: BP_CamperFemale05_Character_C_2 AuthoritativeMovement set to False [2020.06.10-18.40.49:257][165]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.40.49:257][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.49:257][165]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_11] [2020.06.10-18.40.49:257][165]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.49:257][165]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.40.49:507][178]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.40.49:746][190]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.40.49:766][191]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.40.49:766][191]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.40.49:766][191]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.49:766][191]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.40.49:766][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.49:766][191]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.49:766][191]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.40.49:766][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.49:786][192]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.49:786][192]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.40.49:786][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.49:786][192]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.49:786][192]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.40.49:786][192]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.40.49:786][192]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.40.49:786][192]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.40.49:786][192]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.40.49:786][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.49:786][192]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.40.49:786][192]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.49:786][192]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.40.49:786][192]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.49:786][192]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.49:811][193]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.40.49:814][193]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.40.49:816][193]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.40.50:027][204]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.40.50:027][204]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.50:027][204]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.40.50:027][204]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.50:030][204]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.50:030][204]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.50:030][204]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.40.50:030][204]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.40.50:030][204]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.50:030][204]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.40.50:030][204]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.50:030][204]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.40.50:030][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.50:030][204]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.40.50:030][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.50:053][205]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.40.50:107][208]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.40.50:107][208]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.50:111][208]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.50:111][208]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.40.50:111][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.50:111][208]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.50:111][208]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.40.50:111][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.50:111][208]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.40.50:111][208]Interaction: Interaction time: 1.923077 [2020.06.10-18.40.50:111][208]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.40.50:111][208]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.40.50:111][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.50:111][208]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=214.708 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.40.50:112][208]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.06.10-18.40.50:112][208]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.50:169][211]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.40.50:272][216]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.06.10-18.40.50:272][216]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.50:272][216]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.10-18.40.50:272][216]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.50:272][216]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.06.10-18.40.50:272][216]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.52:128][309]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.40.52:414][323]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-18.40.52:414][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.52:414][323]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.10-18.40.52:414][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.52:638][334]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.901582 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.10-18.40.52:880][346]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-18.40.52:880][346]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.52:880][346]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.10-18.40.52:880][346]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.52:920][348]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] [2020.06.10-18.40.52:920][348]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.52:958][350]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.40.53:843][394]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] [2020.06.10-18.40.53:843][394]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.54:174][410]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.40.55:132][458]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.40.55:132][458]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.40.55:132][458]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.40.55:132][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.55:135][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.40.55:151][459]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.40.55:151][459]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.40.55:151][459]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.55:151][459]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.40.55:151][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.55:151][459]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.40.55:151][459]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.55:151][459]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.40.55:151][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.55:151][459]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=219.753 [2020.06.10-18.40.55:172][460]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.55:172][460]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.40.55:172][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.55:172][460]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.55:172][460]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.40.55:172][460]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.40.55:172][460]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.40.55:172][460]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.40.55:172][460]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.40.55:172][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.55:172][460]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.40.55:172][460]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.55:172][460]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.40.55:172][460]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.55:173][460]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.55:191][461]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.55:191][461]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.40.55:192][461]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.40.55:192][461]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.40.55:192][461]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=219.793 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.40.55:210][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.40.55:276][465]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.40.56:111][507]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 29.118294 Instigator: BP_CamperFemale05_Character_C_2 Target: [2020.06.10-18.40.56:133][508]Interaction: Player [BP_CamperFemale05_Character_C_2] is not in chase anymore. [2020.06.10-18.40.56:512][527]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.003631 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.40.56:839][544]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.40.56:839][544]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.56:839][544]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.40.56:839][544]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.56:843][544]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.40.56:843][544]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.40.56:843][544]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.40.56:843][544]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.40.56:843][544]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.40.56:843][544]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.40.56:843][544]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.56:843][544]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.40.56:843][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.56:843][544]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.40.56:843][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.56:979][551]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.10-18.40.56:982][551]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.40.56:982][551]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.40.56:982][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.56:982][551]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.40.56:982][551]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.40.56:982][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.56:982][551]Interaction: Interaction time: 1.000000 [2020.06.10-18.40.56:983][551]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.40.56:983][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.57:001][552]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.40.57:001][552]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.40.57:001][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.57:001][552]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.40.57:001][552]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.40.57:001][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.57:001][552]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.40.57:001][552]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.40.57:001][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.57:001][552]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.40.57:001][552]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.40.57:001][552]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.40.57:001][552]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.40.57:001][552]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.40.57:001][552]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.40.57:001][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.57:002][552]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-18.40.57:002][552]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.57:002][552]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.40.57:005][552]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.10-18.40.57:536][579]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.40.57:537][579]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.40.57:537][579]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=222.134 [2020.06.10-18.40.57:537][579]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=222.134 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.40.57:834][594]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.40.57:834][594]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-18.40.57:834][594]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=222.433 [2020.06.10-18.40.57:834][594]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=222.433 Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-18.40.57:977][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.10-18.40.58:051][605]Interaction: Player [BP_CamperFemale05_Character_C_1] is in chase. [2020.06.10-18.40.58:111][608]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.40.58:111][608]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.40.58:111][608]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.40.58:111][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.58:311][618]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 2.304012 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.40.59:883][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.10-18.40.59:886][697]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.40.59:886][697]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.40.59:886][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.59:886][697]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.40.59:886][697]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.40.59:886][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.59:886][697]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.40.59:886][697]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.40.59:886][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.59:886][697]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.40.59:886][697]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.40.59:886][697]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.40.59:886][697]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.40.59:886][697]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.40.59:886][697]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.40.59:886][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.40.59:886][697]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.40.59:886][697]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.40.59:886][697]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.40.59:891][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.10-18.41.00:180][712]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-18.41.00:180][712]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=224.779 [2020.06.10-18.41.00:201][713]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.00:202][713]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.00:225][714]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.41.00:228][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.41.01:487][776]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.10-18.41.01:552][779]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_11] [2020.06.10-18.41.01:552][779]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.01:552][779]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_11] [2020.06.10-18.41.01:552][779]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.01:552][779]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_2 Target: [2020.06.10-18.41.01:555][779]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.01:555][779]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.01:555][779]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.41.01:555][779]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.01:555][779]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.01:556][779]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_11] [2020.06.10-18.41.01:556][779]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.01:556][779]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.41.01:556][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.01:556][779]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.41.01:556][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.01:578][780]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.41.01:647][783]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.41.01:647][783]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.41.01:648][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.01:648][783]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.41.01:648][783]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.41.01:648][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.01:648][783]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.41.01:688][785]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.41.01:689][785]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.41.01:689][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.01:689][785]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.41.01:689][785]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.41.01:689][785]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.01:689][785]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.41.01:689][785]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.01:689][785]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.41.01:689][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.01:689][785]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-18.41.01:689][785]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.01:689][785]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.41.01:689][785]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.01:689][785]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.41.01:689][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.01:689][785]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.01:689][785]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.41.01:689][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.01:690][785]Interaction: Interaction time: 1.100000 [2020.06.10-18.41.01:690][785]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Female. [2020.06.10-18.41.01:690][785]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.06.10-18.41.01:690][785]AuthoritativeMovement: BP_CamperFemale05_Character_C_2 AuthoritativeMovement set to True [2020.06.10-18.41.01:690][785]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.41.01:690][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.01:878][794]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.801383 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.10-18.41.02:587][828]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.41.02:623][830]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_2 Target: [2020.06.10-18.41.02:626][830]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.02:626][830]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.41.02:626][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.02:626][830]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.02:626][830]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.41.02:626][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.02:626][830]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.02:626][830]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.41.02:626][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.02:626][830]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.02:626][830]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.41.02:626][830]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.02:627][830]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.41.02:627][830]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.02:627][830]AuthoritativeMovement: BP_CamperFemale05_Character_C_2 AuthoritativeMovement set to False [2020.06.10-18.41.02:627][830]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.41.02:627][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.02:627][830]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_11] [2020.06.10-18.41.02:627][830]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.02:627][830]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.02:627][830]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.41.02:627][830]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.41.03:227][859]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] [2020.06.10-18.41.03:227][859]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.03:929][894]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.41.03:929][894]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.03:929][894]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.41.03:929][894]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.03:933][894]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.03:933][894]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.03:933][894]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.41.03:933][894]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.03:933][894]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.03:934][894]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.41.03:934][894]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.03:934][894]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.41.03:934][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.03:934][894]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.41.03:934][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.04:033][899]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] [2020.06.10-18.41.04:033][899]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.04:050][900]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.10-18.41.04:054][900]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.04:054][900]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.41.04:054][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.04:054][900]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.04:054][900]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.41.04:054][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.04:054][900]Interaction: Interaction time: 1.000000 [2020.06.10-18.41.04:054][900]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.41.04:054][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.05:052][949]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.10-18.41.05:186][956]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.41.05:186][956]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.41.05:186][956]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.41.05:186][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.05:463][970]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.10-18.41.05:466][970]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.05:466][970]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.41.05:466][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.05:466][970]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.05:466][970]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.41.05:467][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.05:467][970]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.05:467][970]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.41.05:467][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.05:467][970]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.05:467][970]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.41.05:467][970]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.05:467][970]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.41.05:467][970]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.05:467][970]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.41.05:467][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.05:467][970]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.06.10-18.41.05:467][970]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.05:467][970]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.05:471][970]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.10-18.41.05:583][976]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-18.41.05:583][976]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.05:583][976]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-18.41.05:583][976]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.05:584][976]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.41.05:584][976]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.41.05:584][976]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.41.05:584][976]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.05:584][976]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.41.05:584][976]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-18.41.05:584][976]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.05:584][976]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.41.05:584][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.05:584][976]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.41.05:584][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.05:682][981]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.10-18.41.05:683][981]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.41.05:683][981]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.41.05:683][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.05:684][981]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.41.05:684][981]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.41.05:684][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.05:684][981]Interaction: Interaction time: 11.952482 [2020.06.10-18.41.05:684][981]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.06.10-18.41.05:684][981]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 11.952482 Timestamp 0.000000 [2020.06.10-18.41.05:684][981]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.41.05:684][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.07:508][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.06.10-18.41.07:508][ 73]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.07:508][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.06.10-18.41.07:508][ 73]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.07:508][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.06.10-18.41.07:508][ 73]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.07:604][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.06.10-18.41.07:604][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.07:915][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.41.07:915][ 95]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.07:915][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.41.07:915][ 95]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.07:919][ 95]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.07:919][ 95]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.07:919][ 95]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.41.07:919][ 95]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.07:919][ 95]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.07:919][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.41.07:919][ 95]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.07:919][ 95]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.41.07:919][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.07:919][ 95]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.41.07:919][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.07:940][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.41.07:988][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.41.07:988][ 99]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.07:992][ 99]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.07:992][ 99]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.41.07:992][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.07:992][ 99]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.07:992][ 99]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.41.07:992][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.07:992][ 99]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.41.07:992][ 99]Interaction: Interaction time: 1.923077 [2020.06.10-18.41.07:992][ 99]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.41.07:992][ 99]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.41.07:992][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.07:993][ 99]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=232.592 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.41.08:063][103]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.41.08:067][103]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.06.10-18.41.08:067][103]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.08:067][103]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.06.10-18.41.08:067][103]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.08:067][103]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.06.10-18.41.08:067][103]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.08:067][103]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.06.10-18.41.08:067][103]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.08:126][106]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_12] [2020.06.10-18.41.08:126][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.08:126][106]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.06.10-18.41.08:126][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.08:126][106]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.06.10-18.41.08:126][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.08:126][106]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.06.10-18.41.08:126][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.08:305][115]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.10-18.41.08:305][115]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.08:305][115]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.10-18.41.08:305][115]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.08:305][115]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.10-18.41.08:309][115]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.41.08:309][115]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.41.08:309][115]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.41.08:309][115]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.08:309][115]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.41.08:309][115]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.10-18.41.08:309][115]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.08:309][115]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.41.08:309][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.08:309][115]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.41.08:309][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.08:309][115]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.41.08:566][128]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_12] [2020.06.10-18.41.08:566][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.08:566][128]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.06.10-18.41.08:566][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.08:566][128]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.06.10-18.41.08:566][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.08:566][128]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.06.10-18.41.08:566][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.08:627][131]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.41.08:627][131]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.41.08:627][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.08:627][131]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.41.08:627][131]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.41.08:627][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.08:628][131]Interaction: Interaction time: 0.700000 [2020.06.10-18.41.08:628][131]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: WindowVaultFast AnimTag_Female. [2020.06.10-18.41.08:628][131]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-18.41.08:628][131]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to True [2020.06.10-18.41.08:628][131]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.41.08:628][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.08:648][132]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.41.08:648][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.08:666][133]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.41.08:684][134]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.41.08:684][134]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.41.08:684][134]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.08:684][134]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.41.08:684][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.08:684][134]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.41.08:684][134]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.08:685][134]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.41.08:685][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.08:685][134]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=233.285 [2020.06.10-18.41.08:709][135]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.08:709][135]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.41.08:709][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.08:709][135]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.08:709][135]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.41.08:709][135]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.08:709][135]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.41.08:709][135]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.08:709][135]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.41.08:709][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.08:709][135]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.41.08:709][135]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.08:709][135]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.41.08:709][135]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.08:709][135]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.08:713][135]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.41.08:776][138]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.41.08:778][138]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.41.08:830][141]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-18.41.08:830][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.08:830][141]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.06.10-18.41.08:830][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.08:904][145]Interaction: [CLIENT MASTER] --- [TryInterruption FAIL] Character: [Probably Will Auto D] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.06.10-18.41.08:926][146]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.08:926][146]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.08:926][146]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.41.08:926][146]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=233.525 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.41.08:949][147]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.41.08:949][147]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.41.08:949][147]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=233.547 [2020.06.10-18.41.08:949][147]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=233.547 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.41.08:955][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.41.09:014][150]Interaction: [CLIENT MASTER] --- [TryInterruption FAIL - Character cannot request interruption] Character: [Probably Will Auto D] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.06.10-18.41.09:091][154]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale05_Character_C_1 [2020.06.10-18.41.09:094][154]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.10-18.41.09:094][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.10-18.41.09:101][154]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_1 - 红蔷薇]: On [2020.06.10-18.41.09:102][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.10-18.41.09:112][155]Interaction: [CLIENT MASTER] --- [TryInterruption FAIL - Character cannot request interruption] Character: [Probably Will Auto D] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.06.10-18.41.09:156][157]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.41.09:157][157]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.09:269][162]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.41.09:269][162]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.41.09:269][162]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=233.867 [2020.06.10-18.41.09:269][162]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=233.867 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.41.09:310][164]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.41.09:322][165]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.10-18.41.09:322][165]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.10-18.41.09:327][165]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.41.09:327][165]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.41.09:327][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.09:327][165]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.41.09:327][165]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.41.09:327][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.09:327][165]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.41.09:327][165]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.41.09:327][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.09:327][165]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.41.09:327][165]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.41.09:327][165]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.09:327][165]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.41.09:327][165]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.09:327][165]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to False [2020.06.10-18.41.09:327][165]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.41.09:327][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.09:327][165]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.10-18.41.09:327][165]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.09:327][165]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.41.09:502][174]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.639731 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.41.10:279][213]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-18.41.10:279][213]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.10:279][213]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.06.10-18.41.10:279][213]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.11:081][253]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_1 - 红蔷薇]: Off [2020.06.10-18.41.11:959][297]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_12] [2020.06.10-18.41.11:959][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.11:959][297]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.06.10-18.41.11:959][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.11:959][297]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.06.10-18.41.11:959][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.12:196][309]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.10-18.41.12:196][309]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.12:196][309]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.10-18.41.12:196][309]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.12:198][309]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.12:198][309]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.12:198][309]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.41.12:199][309]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.12:199][309]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.12:199][309]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.10-18.41.12:199][309]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.12:199][309]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.41.12:199][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.12:199][309]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: TotemCleanse_In AnimTag_Injured AnimTag_Female. [2020.06.10-18.41.12:199][309]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.41.12:199][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.12:239][311]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.41.12:279][313]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.41.12:279][313]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=236.880 [2020.06.10-18.41.12:298][314]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.12:298][314]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.12:325][315]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.41.12:328][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.41.12:628][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-18.41.12:632][331]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.12:632][331]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.41.12:632][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.12:632][331]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.12:632][331]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.41.12:632][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.12:632][331]Interaction: Interaction time: 14.000000 [2020.06.10-18.41.12:632][331]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: TotemCleanse_Middle AnimTag_Injured AnimTag_Female. [2020.06.10-18.41.12:632][331]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.06.10-18.41.12:632][331]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.41.12:632][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.12:632][331]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.10-18.41.12:672][333]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.41.12:693][334]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_12] [2020.06.10-18.41.12:693][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.12:693][334]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.06.10-18.41.12:693][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.12:693][334]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.06.10-18.41.12:693][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.13:108][355]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.06.10-18.41.13:108][355]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.13:108][355]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.06.10-18.41.13:108][355]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.13:108][355]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.10-18.41.13:111][355]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.41.13:111][355]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.41.13:111][355]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.41.13:111][355]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.13:111][355]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.41.13:111][355]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.06.10-18.41.13:111][355]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.13:111][355]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.41.13:111][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.13:111][355]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.41.13:111][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.13:131][356]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.41.13:131][356]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.41.13:131][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.13:131][356]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.41.13:131][356]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.41.13:131][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.13:131][356]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.41.13:131][356]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.41.13:131][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.13:131][356]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.41.13:131][356]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.41.13:131][356]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.13:131][356]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.41.13:131][356]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.13:131][356]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.41.13:131][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.13:131][356]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-18.41.13:131][356]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.13:131][356]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.41.13:133][356]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.41.13:137][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.10-18.41.13:231][361]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.41.13:371][368]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.41.13:371][368]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.41.13:371][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.13:371][368]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.41.13:371][368]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.41.13:371][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.13:372][368]Interaction: Interaction time: 1.100000 [2020.06.10-18.41.13:372][368]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Female. [2020.06.10-18.41.13:372][368]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.06.10-18.41.13:372][368]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to True [2020.06.10-18.41.13:372][368]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.41.13:372][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.13:610][380]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 15.560824 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.10-18.41.13:630][381]Interaction: Player [BP_CamperFemale05_Character_C_1] is not in chase anymore. [2020.06.10-18.41.14:269][413]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.10-18.41.14:269][413]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.312960 Instigator: BP_CamperFemale05_Character_C_2 Target: [2020.06.10-18.41.14:272][413]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.41.14:272][413]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.41.14:272][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.14:272][413]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.41.14:272][413]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.41.14:272][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.14:272][413]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.41.14:272][413]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.41.14:272][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.14:272][413]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.41.14:273][413]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.41.14:273][413]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.14:273][413]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.41.14:273][413]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.14:273][413]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to False [2020.06.10-18.41.14:273][413]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.41.14:273][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.14:273][413]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.06.10-18.41.14:273][413]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.14:273][413]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.41.16:907][549]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [KillerOpenGate][BP_Escape01_C_1] [2020.06.10-18.41.16:908][549]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.16:931][550]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.41.17:143][561]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.41.17:143][561]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.17:143][561]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [KillerOpenGate][BP_Escape01_C_1] [2020.06.10-18.41.17:143][561]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.17:147][561]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.17:147][561]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.17:147][561]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.41.17:147][561]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.17:147][561]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.17:147][561]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [KillerOpenGate][BP_Escape01_C_1] [2020.06.10-18.41.17:147][561]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.17:147][561]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.41.17:147][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.17:147][561]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.41.17:147][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.17:147][561]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.41.17:168][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.41.17:209][564]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [KillerOpenGate][BP_Escape01_C_1] [2020.06.10-18.41.17:209][564]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.17:252][566]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.17:252][566]LogDBDPlayerMovement: StopSnapping Final Location (2108.794189 3523.483398 117.857651) [2020.06.10-18.41.17:252][566]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.41.17:252][566]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.41.17:252][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.17:252][566]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.17:252][566]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.41.17:253][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.17:253][566]Interaction: Interaction time: 0.750000 [2020.06.10-18.41.17:253][566]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.41.17:253][566]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.41.17:253][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.17:303][568]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.06.10-18.41.18:079][603]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.41.18:079][603]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.41.18:079][603]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.41.18:080][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.18:080][603]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: OpenExit HillBilly AnimTag_FPV. [2020.06.10-18.41.18:080][603]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'OpenExit' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.41.18:080][603]AnimLeader: Warning: Play Montage was requested but not found: OpenExit HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.41.18:082][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.06.10-18.41.18:275][613]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.06.10-18.41.18:276][613]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.06.10-18.41.18:276][613]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.06.10-18.41.18:276][613]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.06.10-18.41.18:276][613]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.06.10-18.41.18:276][613]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.06.10-18.41.18:276][613]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.06.10-18.41.18:424][618]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.41.18:424][618]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.41.18:424][618]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.18:424][618]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.41.18:424][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.18:424][618]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.18:424][618]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.41.18:424][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.18:436][619]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.18:437][619]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.41.18:437][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.18:437][619]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.18:437][619]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.41.18:437][619]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.18:437][619]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.41.18:437][619]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.18:437][619]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.41.18:437][619]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.41.18:437][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.18:437][619]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [KillerOpenGate][BP_Escape01_C_1] [2020.06.10-18.41.18:437][619]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.18:437][619]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [KillerOpenGate][BP_Escape01_C_1] [2020.06.10-18.41.18:437][619]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.18:437][619]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.18:460][620]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.41.18:463][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.41.18:519][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.06.10-18.41.18:527][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.06.10-18.41.18:977][643]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [KillerOpenGate][BP_Escape01_C_1] [2020.06.10-18.41.18:977][643]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.19:250][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-18.41.19:250][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-18.41.19:250][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-18.41.19:250][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-18.41.19:250][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-18.41.19:251][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-18.41.19:251][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-18.41.19:258][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-18.41.19:258][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-18.41.19:258][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-18.41.19:258][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-18.41.19:258][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-18.41.19:258][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-18.41.19:258][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-18.41.19:891][687]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.602767 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.10-18.41.23:115][847]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_1] [2020.06.10-18.41.23:115][847]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.23:115][847]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_1] [2020.06.10-18.41.23:115][847]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.23:117][847]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.41.23:117][847]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.41.23:117][847]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.41.23:117][847]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.23:117][847]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.41.23:117][847]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_1] [2020.06.10-18.41.23:117][847]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.23:117][847]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.41.23:117][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.23:117][847]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.06.10-18.41.23:117][847]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.41.23:117][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.23:157][849]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.41.23:426][862]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.41.23:426][862]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.41.23:426][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.23:426][862]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.41.23:426][862]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.41.23:426][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.23:426][862]Interaction: Interaction time: 1.050000 [2020.06.10-18.41.23:426][862]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.06.10-18.41.23:426][862]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.10-18.41.23:426][862]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.41.23:427][862]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.41.23:427][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.23:506][866]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.41.23:721][876]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.10-18.41.24:463][910]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.41.24:463][910]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.41.24:463][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.24:463][910]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.41.24:463][910]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.41.24:463][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.24:485][911]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.41.24:485][911]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.41.24:485][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.24:485][911]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.41.24:485][911]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.41.24:485][911]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.24:485][911]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.41.24:485][911]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.24:485][911]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.41.24:485][911]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.41.24:485][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.24:485][911]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_1] [2020.06.10-18.41.24:485][911]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.24:486][911]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.41.24:891][929]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.41.25:482][958]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.41.25:835][976]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.41.25:835][976]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.41.25:835][976]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.41.25:836][976]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.41.25:898][979]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] [2020.06.10-18.41.25:898][979]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.26:475][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] [2020.06.10-18.41.26:475][ 7]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.26:494][ 8]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.283099 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.41.26:590][ 12]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 26 [2020.06.10-18.41.26:652][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-18.41.26:771][ 21]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.41.26:772][ 21]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.41.26:772][ 21]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.41.26:772][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.26:809][ 23]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.41.26:809][ 23]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.41.26:809][ 23]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-18.41.26:812][ 23]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.26:812][ 23]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.41.26:812][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.26:812][ 23]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.26:812][ 23]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.41.26:812][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.26:812][ 23]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.26:812][ 23]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.41.26:812][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.26:812][ 23]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.26:812][ 23]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.41.26:812][ 23]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.26:812][ 23]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.41.26:812][ 23]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.26:813][ 23]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.41.26:813][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.26:813][ 23]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.10-18.41.26:813][ 23]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.26:813][ 23]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.26:817][ 23]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-18.41.27:500][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.41.27:500][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.27:500][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-18.41.27:500][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.27:500][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-18.41.27:500][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.27:598][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-18.41.27:598][ 62]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.27:810][ 73]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.41.27:810][ 73]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.41.27:877][ 76]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.41.28:133][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-18.41.28:133][ 89]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.28:133][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.41.28:133][ 89]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.28:133][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-18.41.28:133][ 89]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.28:133][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-18.41.28:133][ 89]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.28:192][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-18.41.28:192][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.28:192][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.41.28:192][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.28:192][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-18.41.28:192][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.28:192][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-18.41.28:192][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.28:632][114]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-18.41.28:632][114]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.28:801][122]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-18.41.28:801][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.28:801][122]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.41.28:801][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.28:801][122]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-18.41.28:801][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.31:417][254]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-18.41.31:417][254]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.31:417][254]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-18.41.31:418][254]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.31:420][254]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.41.31:420][254]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.41.31:420][254]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.41.31:420][254]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.31:420][254]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.41.31:420][254]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-18.41.31:420][254]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.31:420][254]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.41.31:420][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.31:420][254]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.41.31:420][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.31:683][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.10-18.41.31:686][268]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.41.31:686][268]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.41.31:687][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.31:687][268]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.41.31:687][268]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.41.31:687][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.31:687][268]Interaction: Interaction time: 16.000000 [2020.06.10-18.41.31:687][268]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.41.31:687][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.32:083][288]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.41.32:083][288]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.41.32:083][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.32:083][288]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.41.32:083][288]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.41.32:083][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.32:083][288]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.41.32:083][288]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.41.32:083][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.32:083][288]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.41.32:083][288]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.41.32:083][288]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.32:083][288]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.41.32:083][288]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.32:083][288]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.41.32:083][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.32:083][288]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-18.41.32:083][288]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.32:083][288]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.41.32:088][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.10-18.41.32:881][327]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-18.41.32:881][327]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.32:881][327]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-18.41.32:881][327]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.32:884][327]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.41.32:884][327]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.41.32:884][327]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.41.32:884][327]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.32:884][327]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.41.32:884][327]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-18.41.32:884][327]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.32:884][327]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.41.32:884][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.32:884][327]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.41.32:884][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.33:142][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.10-18.41.33:144][340]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.41.33:145][340]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.41.33:145][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.33:145][340]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.41.33:145][340]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.41.33:145][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.33:145][340]Interaction: Interaction time: 15.599309 [2020.06.10-18.41.33:145][340]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.41.33:145][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.36:127][490]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [KillerOpenGate][BP_Escape01_C_1] [2020.06.10-18.41.36:127][490]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.36:470][507]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [KillerOpenGate][BP_Escape01_C_1] [2020.06.10-18.41.36:470][507]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.36:470][507]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.41.36:470][507]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.36:474][507]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.36:474][507]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.36:474][507]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.41.36:474][507]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.36:474][507]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.36:474][507]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.41.36:474][507]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.36:474][507]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.41.36:474][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.36:474][507]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.41.36:474][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.36:510][508]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.41.36:559][510]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.41.36:559][510]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.36:564][510]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.36:564][510]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.41.36:564][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.36:564][510]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.36:564][510]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.41.36:564][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.36:564][510]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.41.36:564][510]Interaction: Interaction time: 1.923077 [2020.06.10-18.41.36:564][510]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.41.36:564][510]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.41.36:564][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.36:564][510]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=21.161 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.41.36:565][510]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [KillerOpenGate][BP_Escape01_C_1] [2020.06.10-18.41.36:565][510]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.36:622][513]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.41.37:084][536]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.41.37:084][536]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.41.37:084][536]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.37:084][536]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.41.37:084][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.37:084][536]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.41.37:084][536]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.37:084][536]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.41.37:084][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.37:085][536]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=21.685 [2020.06.10-18.41.37:088][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.41.37:104][537]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.37:104][537]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.41.37:105][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.37:105][537]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.37:105][537]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.41.37:105][537]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.37:105][537]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.41.37:105][537]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.37:105][537]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.41.37:105][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.37:105][537]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.41.37:105][537]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.37:105][537]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.41.37:105][537]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.37:105][537]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.37:170][540]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.41.37:172][540]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.41.39:448][652]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_2 - markia, Originating Player: BP_CamperFemale05_Character_C_2 - markia, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.41.41:422][751]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.41.41:422][751]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.41:422][751]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.41.41:423][751]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.41:426][751]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.41:426][751]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.41:426][751]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.41.41:426][751]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.41:426][751]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.41:426][751]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.41.41:426][751]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.41:426][751]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.41.41:426][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.41:426][751]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.41.41:426][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.41:450][752]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.41.41:501][755]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.41.41:501][755]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.41:505][755]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.41:505][755]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.41.41:505][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.41:505][755]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.41:505][755]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.41.41:505][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.41:505][755]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.41.41:505][755]Interaction: Interaction time: 1.923077 [2020.06.10-18.41.41:505][755]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.41.41:505][755]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.41.41:505][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.41:505][755]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=26.106 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.41.41:560][758]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.41.43:159][838]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] [2020.06.10-18.41.43:159][838]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.43:498][855]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.41.43:498][855]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.41.43:498][855]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.41.43:498][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.43:501][855]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.41.43:518][856]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.41.43:518][856]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.41.43:518][856]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.43:518][856]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.41.43:518][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.43:518][856]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.41.43:518][856]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.43:518][856]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.41.43:518][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.43:518][856]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=28.119 [2020.06.10-18.41.43:537][857]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.43:537][857]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.41.43:537][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.43:537][857]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.43:537][857]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.41.43:537][857]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.43:537][857]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.41.43:537][857]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.43:537][857]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.41.43:537][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.43:537][857]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.41.43:537][857]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.43:537][857]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.41.43:537][857]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.43:538][857]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.43:558][858]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.43:558][858]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.43:558][858]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.41.43:558][858]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.41.43:558][858]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=28.159 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.41.43:595][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.41.43:602][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.41.43:777][869]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] [2020.06.10-18.41.43:777][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.44:180][889]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.06.10-18.41.44:180][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.44:180][889]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.10-18.41.44:180][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.44:180][889]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.06.10-18.41.44:180][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.44:199][890]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.41.44:199][890]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.44:199][890]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.10-18.41.44:199][890]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.44:219][891]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.44:219][891]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.41.44:219][891]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.44:219][891]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.41.44:219][891]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.44:220][891]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.44:220][891]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.10-18.41.44:220][891]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.44:220][891]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.41.44:220][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.44:220][891]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.41.44:220][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.44:220][891]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.41.44:220][891]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=28.818 [2020.06.10-18.41.44:240][892]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.06.10-18.41.44:240][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.44:276][894]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.10-18.41.44:276][894]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.44:276][894]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.41.44:277][894]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.41.44:277][894]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealKiller, Status Owner: BP_CamperFemale05_Character_C_2 - markia, Originating Player: BP_CamperFemale05_Character_C_2 - markia, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.10-18.41.44:338][897]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.44:338][897]LogDBDPlayerMovement: StopSnapping Final Location (3141.300049 6459.200195 185.899994) [2020.06.10-18.41.44:338][897]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.41.44:338][897]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.41.44:338][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.44:338][897]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.44:338][897]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.41.44:338][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.44:338][897]Interaction: Interaction time: 0.000000 [2020.06.10-18.41.44:338][897]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DestroyWithPowerAttack HillBilly AnimTag_FPV. [2020.06.10-18.41.44:338][897]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DestroyWithPowerAttack' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.41.44:338][897]AnimLeader: Warning: Play Montage was requested but not found: DestroyWithPowerAttack HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.41.44:338][897]LogSM: Error: Play Update Montage AM_TC_CSAttack_Object Duration 0.000000 Timestamp 28.919069 [2020.06.10-18.41.44:338][897]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.41.44:338][897]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.41.44:339][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.45:061][934]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.601046 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.41.45:253][944]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.41.45:508][957]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.41.45:525][958]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.41.45:525][958]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.41.45:525][958]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.45:525][958]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.41.45:525][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.45:525][958]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.45:525][958]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.41.45:525][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.45:547][959]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.45:547][959]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.41.45:547][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.45:547][959]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.45:547][959]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.41.45:547][959]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.45:547][959]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.41.45:548][959]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.45:548][959]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.41.45:548][959]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.41.45:548][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.45:548][959]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.10-18.41.45:548][959]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.45:548][959]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.10-18.41.45:548][959]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.45:548][959]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.45:572][960]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.41.45:574][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.41.45:946][978]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.06.10-18.41.45:946][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.46:086][985]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.06.10-18.41.46:086][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.46:086][985]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.10-18.41.46:086][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.46:086][985]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.06.10-18.41.46:086][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.46:776][ 19]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.138827 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.41.46:800][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.10-18.41.46:800][ 20]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.46:800][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.41.46:800][ 20]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.46:804][ 20]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.46:804][ 20]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.46:804][ 20]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.41.46:805][ 20]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.46:805][ 20]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.46:805][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.41.46:805][ 20]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.46:805][ 20]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.41.46:805][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.46:805][ 20]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.41.46:805][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.46:841][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.41.46:860][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] [2020.06.10-18.41.46:860][ 22]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.46:874][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.41.46:874][ 23]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.46:878][ 23]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.46:878][ 23]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.41.46:878][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.46:878][ 23]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.46:878][ 23]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.41.46:878][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.46:878][ 23]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.41.46:878][ 23]Interaction: Interaction time: 1.923077 [2020.06.10-18.41.46:878][ 23]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.41.46:878][ 23]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.41.46:878][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.46:878][ 23]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=31.477 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.41.46:942][ 26]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.41.47:145][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] [2020.06.10-18.41.47:145][ 36]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.48:885][123]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.41.48:885][123]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.41.48:885][123]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.41.48:885][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.48:889][123]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.41.48:905][124]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.41.48:905][124]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.41.48:905][124]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.48:905][124]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.41.48:905][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.48:905][124]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.41.48:905][124]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.48:905][124]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.41.48:905][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.48:905][124]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=33.505 [2020.06.10-18.41.48:924][125]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.48:924][125]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.41.48:924][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.48:924][125]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.48:924][125]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.41.48:924][125]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.48:925][125]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.41.48:925][125]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.48:925][125]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.41.48:925][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.48:925][125]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.41.48:925][125]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.48:925][125]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.41.48:925][125]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.48:925][125]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.48:944][126]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.48:944][126]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.48:944][126]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.41.48:944][126]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.41.48:944][126]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=33.545 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.41.48:981][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.41.48:988][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.41.49:142][136]Interaction: Player [BP_CamperFemale05_Character_C_2] is in chase. [2020.06.10-18.41.49:301][144]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealKiller, Status Owner: BP_CamperFemale05_Character_C_2 - markia, Originating Player: BP_CamperFemale05_Character_C_2 - markia, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.41.50:701][215]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-18.41.50:701][215]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.50:701][215]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-18.41.50:701][215]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.50:704][215]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.41.50:704][215]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.41.50:704][215]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.41.50:704][215]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.50:704][215]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.41.50:704][215]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-18.41.50:704][215]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.50:705][215]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.41.50:705][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.50:705][215]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.41.50:705][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.50:705][215]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.41.50:846][222]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.41.50:945][227]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.41.50:946][227]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.41.50:946][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.50:946][227]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.41.50:946][227]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.41.50:946][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.50:946][227]Interaction: Interaction time: 0.000000 [2020.06.10-18.41.50:946][227]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.06.10-18.41.50:946][227]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 0.000000 Timestamp 0.000000 [2020.06.10-18.41.50:946][227]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.41.50:946][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.51:066][233]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.41.51:066][233]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.41.51:066][233]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=35.666 [2020.06.10-18.41.51:066][233]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=35.666 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.41.51:186][239]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.41.51:186][239]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.41.51:186][239]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.41.51:186][239]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.41.51:186][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.51:186][239]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.41.51:186][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.51:187][239]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.41.51:187][239]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.41.51:187][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.51:206][240]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.41.51:206][240]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.41.51:206][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.51:206][240]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.41.51:206][240]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.41.51:206][240]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.51:206][240]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.41.51:206][240]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.51:206][240]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.41.51:206][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.51:206][240]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-18.41.51:206][240]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.51:206][240]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.41.51:363][248]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.41.51:363][248]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-18.41.51:364][248]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=35.964 [2020.06.10-18.41.51:364][248]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=35.964 Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-18.41.52:086][281]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 2.103667 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.41.53:009][325]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.010470 Instigator: BP_CamperFemale05_Character_C_2 Target: [2020.06.10-18.41.53:526][348]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [KillerOpenGate][BP_Escape01_C_1] [2020.06.10-18.41.53:526][348]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.53:711][357]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-18.41.53:712][357]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=38.312 [2020.06.10-18.41.53:731][358]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.53:731][358]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.53:758][359]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.41.53:760][359]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.41.53:972][370]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [KillerOpenGate][BP_Escape01_C_1] [2020.06.10-18.41.53:972][370]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.55:427][441]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.41.55:427][441]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.55:468][443]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.41.55:468][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.55:490][444]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.41.55:490][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.55:551][447]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.55:551][447]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.55:552][447]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.41.55:552][447]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=40.145 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.41.55:555][447]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.41.55:555][447]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.55:555][447]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.41.55:555][447]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.55:555][447]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.41.55:555][447]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.55:555][447]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.41.55:555][447]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.55:555][447]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.41.55:555][447]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.55:555][447]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.41.55:555][447]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.55:555][447]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.41.55:555][447]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.55:556][447]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.41.55:556][447]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.55:556][447]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.41.55:556][447]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.55:565][448]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.41.55:565][448]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.41.55:566][448]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=40.165 [2020.06.10-18.41.55:566][448]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=40.165 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.41.55:571][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.41.55:612][450]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.41.55:612][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.55:612][450]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.41.55:612][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.55:612][450]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.41.55:612][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.55:612][450]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.41.55:612][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.55:612][450]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.41.55:612][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.55:612][450]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.41.55:612][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.55:612][450]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.41.55:612][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.55:612][450]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.41.55:612][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.55:612][450]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.41.55:612][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.55:623][451]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-18.41.55:624][451]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.55:624][451]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-18.41.55:624][451]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.55:624][451]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_2 - markia, Originating Player: BP_CamperFemale05_Character_C_2 - markia, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.10-18.41.55:624][451]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.41.55:625][451]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.41.55:625][451]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale05_Character_C_2 - markia, Originating Player: BP_CamperFemale05_Character_C_2 - markia, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.41.55:629][451]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.55:629][451]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.55:629][451]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.41.55:629][451]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.55:629][451]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.55:629][451]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-18.41.55:629][451]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.55:629][451]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.41.55:629][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.55:629][451]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.41.55:629][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.55:722][456]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale05_Character_C_2 [2020.06.10-18.41.55:725][456]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_2 Target: BP_CamperFemale05_Character_C_2 [2020.06.10-18.41.55:726][456]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_2 Target: [2020.06.10-18.41.55:730][456]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.578094 Instigator: BP_CamperFemale05_Character_C_2 Target: [2020.06.10-18.41.55:731][456]Interaction: Player [BP_CamperFemale05_Character_C_2] is not in chase anymore. [2020.06.10-18.41.55:738][456]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_2 - markia]: On [2020.06.10-18.41.55:783][458]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.55:783][458]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.41.55:783][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.55:783][458]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.55:783][458]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.41.55:783][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.55:783][458]Interaction: Interaction time: 0.500000 [2020.06.10-18.41.55:783][458]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.41.55:783][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.55:878][462]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.41.55:878][462]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.41.55:878][462]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=40.479 [2020.06.10-18.41.55:878][462]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=40.479 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.41.56:214][476]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.41.56:214][476]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.56:214][476]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.41.56:214][476]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.56:214][476]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.41.56:214][476]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.56:214][476]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.41.56:214][476]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.56:214][476]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.41.56:214][476]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.56:214][476]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.41.56:214][476]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.56:214][476]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.41.56:215][476]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.56:215][476]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.41.56:215][476]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.56:215][476]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.41.56:215][476]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.56:292][480]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.56:292][480]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.41.56:292][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.56:292][480]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.56:292][480]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.41.56:292][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.56:292][480]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.56:292][480]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.41.56:292][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.56:292][480]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.56:292][480]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.41.56:292][480]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.56:292][480]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.41.56:292][480]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.56:292][480]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.41.56:292][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.56:292][480]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-18.41.56:292][480]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.56:293][480]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.56:329][482]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_2 - markia, Originating Player: BP_CamperFemale05_Character_C_2 - markia, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 39.392612, Lifetime Duration: 40.000000 [2020.06.10-18.41.56:329][482]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale05_Character_C_2 - markia, Originating Player: BP_CamperFemale05_Character_C_2 - markia, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.41.56:614][496]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-18.41.56:614][496]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.56:614][496]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-18.41.56:614][496]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.56:618][496]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.56:618][496]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.56:619][496]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.41.56:619][496]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.56:619][496]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.56:619][496]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-18.41.56:619][496]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.56:619][496]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.41.56:619][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.56:619][496]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.41.56:619][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.56:750][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_2.HPSlot01 Enabled?: Enabled [2020.06.10-18.41.56:754][502]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.56:754][502]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.41.56:754][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.56:754][502]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.56:754][502]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.41.56:754][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.56:754][502]Interaction: Interaction time: 16.000000 [2020.06.10-18.41.56:754][502]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.41.56:754][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.57:713][550]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_2 - markia]: Off [2020.06.10-18.41.58:892][606]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.41.58:892][606]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=43.492 [2020.06.10-18.41.58:911][607]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.58:911][607]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.41.58:937][608]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.41.58:941][608]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.41.58:943][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.41.59:000][611]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.41.59:001][611]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.59:001][611]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.41.59:001][611]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.59:001][611]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.41.59:001][611]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.59:001][611]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.41.59:001][611]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.59:001][611]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.41.59:001][611]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.59:001][611]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.41.59:001][611]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.59:001][611]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.41.59:001][611]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.59:001][611]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.41.59:001][611]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.59:001][611]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.41.59:001][611]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.59:136][617]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.41.59:136][617]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.59:631][638]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.59:631][638]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.41.59:631][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.59:631][638]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.59:631][638]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.41.59:631][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.59:635][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_2.HPSlot01 Enabled?: Disabled [2020.06.10-18.41.59:672][640]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.59:672][640]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.41.59:672][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.59:673][640]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.41.59:673][640]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.41.59:673][640]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.59:673][640]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.41.59:673][640]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.41.59:673][640]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.41.59:673][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.41.59:673][640]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-18.41.59:673][640]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.41.59:673][640]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.00:495][679]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.015673 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.42.00:542][681]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.42.00:542][681]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.00:805][694]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.42.00:805][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.00:805][694]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.42.00:805][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.00:805][694]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.42.00:805][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.00:805][694]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.42.00:805][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.00:805][694]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.42.00:805][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.00:805][694]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.42.00:805][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.00:805][694]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.42.00:805][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.00:805][694]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.42.00:805][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.00:805][694]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.42.00:805][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.00:836][695]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.42.00:926][700]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.42.00:926][700]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.00:926][700]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.42.00:926][700]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.00:930][700]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.00:930][700]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.00:930][700]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.42.00:930][700]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.00:930][700]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.00:930][700]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.42.00:930][700]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.00:930][700]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.42.00:930][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.00:930][700]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeLeft. [2020.06.10-18.42.00:930][700]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.42.00:930][700]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeLeft AnimTag_Follower [2020.06.10-18.42.00:930][700]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.06.10-18.42.00:930][700]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.42.00:930][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.00:930][700]Interaction: [BP_CamperFemale05_Character_C_2] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.42.00:930][700]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.42.00:955][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.42.01:024][705]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.42.01:024][705]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.01:083][708]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-18.42.01:265][717]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.01:265][717]LogDBDPlayerMovement: StopSnapping Final Location (2199.792480 2831.325195 111.173592) [2020.06.10-18.42.01:265][717]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.42.01:265][717]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.42.01:265][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.01:265][717]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.01:265][717]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.42.01:265][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.01:265][717]Interaction: [BP_CamperFemale05_Character_C_2] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.42.01:265][717]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale05_Character_C_2. [2020.06.10-18.42.01:265][717]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-18.42.01:265][717]Interaction: [BP_CamperFemale05_Character_C_2] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-18.42.01:265][717]Interaction: Interaction time: 2.700000 [2020.06.10-18.42.01:265][717]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.42.01:266][717]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.42.01:266][717]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.42.01:266][717]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.42.01:266][717]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale05_Character_C_2] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.42.01:266][717]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-18.42.01:266][717]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 45.844723 [2020.06.10-18.42.01:266][717]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.42.01:266][717]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.42.01:266][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.01:272][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.42.01:274][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.42.01:276][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.42.01:276][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-18.42.01:277][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.42.01:504][729]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.01:504][729]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.01:506][729]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-18.42.01:601][734]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.013216 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.42.01:602][734]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.10-18.42.01:608][734]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.42.01:608][734]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.42.01:608][734]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.42.01:608][734]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.42.01:608][734]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.42.01:608][734]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.42.01:608][734]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.42.01:609][734]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.10-18.42.01:622][735]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.10-18.42.01:669][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.10-18.42.01:864][747]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.42.01:864][747]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.42.01:864][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.01:864][747]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.42.01:864][747]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.42.01:864][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.01:864][747]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.42.01:864][747]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.42.01:864][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.01:864][747]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.42.01:864][747]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.42.01:864][747]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.01:864][747]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.42.01:864][747]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.01:864][747]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.42.01:864][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.01:864][747]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-18.42.01:864][747]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.01:864][747]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.42.03:699][845]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.42.03:947][858]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.42.03:964][859]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.42.03:964][859]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.42.03:964][859]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.03:964][859]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.42.03:964][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.03:964][859]Interaction: [BP_CamperFemale05_Character_C_2] SetGuidedAction [VE_BeingCarried] [2020.06.10-18.42.03:964][859]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.42.03:964][859]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.03:964][859]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.42.03:965][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.03:986][860]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.03:986][860]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.42.03:986][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.03:986][860]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.03:987][860]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.42.03:987][860]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.03:987][860]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.42.03:987][860]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.03:987][860]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.42.03:987][860]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.42.03:987][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.03:987][860]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.42.03:987][860]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.03:987][860]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.42.03:987][860]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.03:987][860]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.04:226][872]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.42.04:226][872]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.04:226][872]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.42.04:226][872]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.04:229][872]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.04:229][872]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.04:229][872]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.42.04:229][872]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.04:229][872]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.04:229][872]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.42.04:229][872]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.04:230][872]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.42.04:230][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.04:230][872]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.42.04:230][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.04:367][879]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_2.CarryEscape Enabled?: Enabled [2020.06.10-18.42.04:370][879]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.04:370][879]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.42.04:370][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.04:370][879]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.04:370][879]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.42.04:370][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.04:370][879]Interaction: Interaction time: 16.000000 [2020.06.10-18.42.04:370][879]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.42.04:370][879]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-18.42.04:370][879]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.42.04:371][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.06:101][967]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.42.06:117][968]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.42.06:365][981]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.42.07:865][ 56]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.42.07:883][ 57]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.42.08:105][ 68]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.42.08:283][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.06.10-18.42.08:283][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.08:283][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.06.10-18.42.08:283][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.08:283][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.06.10-18.42.08:283][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.08:843][105]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.06.10-18.42.08:843][105]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.08:843][105]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.06.10-18.42.08:843][105]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.08:843][105]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.06.10-18.42.08:843][105]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.09:638][143]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.42.09:657][144]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.42.09:880][154]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.42.10:131][165]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.42.10:663][188]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_2 [2020.06.10-18.42.10:664][188]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_2 [2020.06.10-18.42.10:686][189]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_2 [2020.06.10-18.42.10:732][191]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.42.10:732][191]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.42.10:754][192]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.42.10:895][198]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.42.11:407][220]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.42.11:430][221]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.42.11:655][231]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.42.12:145][254]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.42.12:938][293]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.42.13:174][304]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.42.13:191][305]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.42.13:413][316]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.42.14:809][385]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Charlotte Moretz, Originating Player: BP_CamperFemale05_Character_C_0 - Charlotte Moretz, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.42.14:927][390]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.42.14:945][391]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.42.15:201][402]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.42.15:498][415]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.42.15:498][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.15:525][416]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.42.15:741][425]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.42.15:741][425]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.15:742][425]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.42.15:742][425]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.15:745][425]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.15:745][425]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.15:745][425]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.42.15:745][425]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.15:745][425]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.15:745][425]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.42.15:745][425]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.15:745][425]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.42.15:745][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.15:745][425]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.42.15:745][425]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.42.15:745][425]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.42.15:745][425]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.42.15:745][425]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.42.15:745][425]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-18.42.15:745][425]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.42.15:745][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.15:745][425]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.42.15:746][425]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.42.15:765][426]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.42.15:765][426]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-18.42.15:767][426]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.42.15:767][426]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-18.42.16:011][436]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.16:011][436]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.42.16:011][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.16:011][436]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.16:011][436]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.42.16:011][436]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.16:011][436]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.42.16:011][436]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.16:011][436]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.42.16:011][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.16:011][436]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.42.16:011][436]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.16:011][436]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.16:012][436]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-18.42.16:013][436]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-18.42.16:034][437]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.42.16:034][437]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.16:090][439]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.16:090][439]LogDBDPlayerMovement: StopSnapping Final Location (4855.700195 2650.400146 -989.613159) [2020.06.10-18.42.16:090][439]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.42.16:091][439]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.42.16:091][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.16:091][439]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.16:091][439]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.42.16:091][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.16:091][439]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.42.16:091][439]Interaction: [BP_CamperFemale05_Character_C_2] SetGuidingPlayer [Null] [2020.06.10-18.42.16:091][439]Interaction: [BP_CamperFemale05_Character_C_2] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-18.42.16:091][439]AuthoritativeMovement: BP_CamperFemale05_Character_C_2 AuthoritativeMovement set to True [2020.06.10-18.42.16:091][439]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.42.16:091][439]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.42.16:091][439]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.42.16:091][439]Interaction: Interaction time: 1.500000 [2020.06.10-18.42.16:091][439]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.42.16:091][439]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-18.42.16:091][439]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.42.16:091][439]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.42.16:091][439]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 60.665035 [2020.06.10-18.42.16:091][439]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.42.16:092][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.16:092][439]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-18.42.16:154][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.10-18.42.16:788][469]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.42.16:788][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.16:788][469]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.42.16:788][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.16:788][469]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.42.16:788][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.16:788][469]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.42.16:788][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.16:788][469]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.42.16:788][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.16:788][469]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.42.16:788][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.16:788][469]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.42.16:788][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.16:788][469]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.42.16:788][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.16:788][469]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.42.16:788][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.17:663][506]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.42.17:663][506]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.42.17:663][506]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.42.17:663][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.17:663][506]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.42.17:664][506]Interaction: [BP_CamperFemale05_Character_C_2] SetGuidedAction [VE_None] [2020.06.10-18.42.17:664][506]AuthoritativeMovement: BP_CamperFemale05_Character_C_2 AuthoritativeMovement set to False [2020.06.10-18.42.17:664][506]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale05_Character_C_2 Current: NULL [2020.06.10-18.42.17:667][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.10-18.42.17:669][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.42.17:674][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.42.17:675][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.42.17:691][507]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.42.17:691][507]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.42.17:691][507]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.17:691][507]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.42.17:691][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.17:691][507]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.17:691][507]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.42.17:691][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.17:711][508]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.17:711][508]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.42.17:711][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.17:711][508]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.17:712][508]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.42.17:712][508]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.17:712][508]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.42.17:712][508]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.17:712][508]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.42.17:712][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.17:712][508]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.42.17:712][508]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.17:712][508]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.42.17:712][508]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.17:712][508]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.17:736][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_2.CarryEscape Enabled?: Disabled [2020.06.10-18.42.17:741][509]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.42.17:744][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.42.17:780][511]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HookInBasement Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale05_Character_C_2 [2020.06.10-18.42.17:781][511]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.42.17:781][511]GameFlow: Writing Profile Stat DBD_DLC6_Slasher_Stat2: 1 [2020.06.10-18.42.17:781][511]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale05_Character_C_2 [2020.06.10-18.42.17:782][511]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.42.17:782][511]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.42.17:783][511]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_1 - 红蔷薇, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-18.42.17:789][511]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.10-18.42.17:791][511]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.42.17:791][511]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.42.17:791][511]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.42.17:791][511]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamperOut. [2020.06.10-18.42.17:791][511]AnimLeader: BP_Entity_C_12 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-18.42.17:792][511]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-18.42.17:792][511]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-18.42.17:798][511]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.10-18.42.17:906][516]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.17:906][516]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.17:989][519]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.42.17:990][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.18:041][522]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D241A360] Result: '1' k_EResultOK (success) [2020.06.10-18.42.18:041][522]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D241A360]' succeeded in 0.254634 seconds [2020.06.10-18.42.18:144][526]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.42.18:144][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.18:249][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.06.10-18.42.18:249][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.18:249][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_9] [2020.06.10-18.42.18:249][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.18:249][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.06.10-18.42.18:249][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.18:319][535]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D241A360] Result: '1' k_EResultOK (success) [2020.06.10-18.42.18:339][536]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.545848 seconds [2020.06.10-18.42.18:351][536]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.06.10-18.42.18:352][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.18:352][536]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_9] [2020.06.10-18.42.18:352][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.18:352][536]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.06.10-18.42.18:352][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.19:132][574]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_2 [2020.06.10-18.42.21:008][664]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.914130 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.42.21:773][701]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_1 - 红蔷薇, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.027030, Lifetime Duration: 4.000000 [2020.06.10-18.42.22:473][736]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_0] [2020.06.10-18.42.22:473][736]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.22:473][736]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_0] [2020.06.10-18.42.22:473][736]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.22:475][736]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.22:475][736]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.22:475][736]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.42.22:475][736]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.22:475][736]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.22:475][736]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_0] [2020.06.10-18.42.22:475][736]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.22:475][736]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.42.22:475][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.22:475][736]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.06.10-18.42.22:475][736]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.42.22:475][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.22:495][737]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.42.22:495][737]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.42.22:495][737]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.42.22:496][737]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.06.10-18.42.22:496][737]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.42.22:496][737]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-18.42.22:536][739]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.42.22:613][743]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.402537 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.42.22:774][751]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.22:774][751]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.42.22:774][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.22:775][751]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.22:775][751]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.42.22:775][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.22:775][751]Interaction: Interaction time: 1.050000 [2020.06.10-18.42.22:775][751]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.06.10-18.42.22:775][751]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.10-18.42.22:775][751]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.42.22:775][751]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.42.22:775][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.22:815][753]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.42.22:933][759]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-18.42.22:933][759]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.22:933][759]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-18.42.22:933][759]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.22:937][759]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.22:938][759]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.22:938][759]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.42.22:938][759]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.22:938][759]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.22:938][759]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-18.42.22:938][759]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.22:938][759]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.42.22:938][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.22:938][759]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.42.22:938][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.23:074][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-18.42.23:076][766]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.10-18.42.23:077][766]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.23:077][766]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.42.23:077][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.23:077][766]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.23:077][766]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.42.23:077][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.23:077][766]Interaction: Interaction time: 1.500000 [2020.06.10-18.42.23:077][766]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.42.23:077][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.23:115][768]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.42.23:115][768]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.42.23:115][768]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-18.42.23:115][768]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.42.23:115][768]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-18.42.23:115][768]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-18.42.23:115][768]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.42.23:357][780]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.42.23:814][803]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.23:814][803]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.42.23:814][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.23:814][803]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.23:814][803]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.42.23:814][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.23:834][804]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.23:834][804]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.42.23:834][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.23:834][804]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.23:834][804]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.42.23:835][804]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.23:835][804]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.42.23:835][804]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.23:835][804]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.42.23:835][804]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.42.23:835][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.23:835][804]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_0] [2020.06.10-18.42.23:835][804]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.23:835][804]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.24:576][841]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.24:576][841]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.42.24:576][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.24:576][841]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.24:576][841]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.42.24:576][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.24:580][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-18.42.24:613][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-18.42.24:616][843]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.24:616][843]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.42.24:616][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.24:616][843]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.24:616][843]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.42.24:616][843]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.24:616][843]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.42.24:616][843]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.24:616][843]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.42.24:616][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.24:617][843]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-18.42.24:617][843]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.24:617][843]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.24:620][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-18.42.24:635][844]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.42.24:635][844]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.42.24:635][844]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.06.10-18.42.24:635][844]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.42.24:635][844]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-18.42.24:979][861]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.42.25:313][878]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-18.42.25:313][878]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.25:313][878]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-18.42.25:313][878]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.25:316][878]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.25:316][878]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.25:316][878]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.42.25:316][878]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.25:316][878]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.25:316][878]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-18.42.25:316][878]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.25:316][878]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.42.25:316][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.25:317][878]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.42.25:317][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.25:433][884]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-18.42.25:436][884]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.25:436][884]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.42.25:436][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.25:436][884]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.25:436][884]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.42.25:436][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.25:437][884]Interaction: Interaction time: 1.500000 [2020.06.10-18.42.25:437][884]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.42.25:437][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.25:475][886]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.42.25:475][886]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.42.25:475][886]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-18.42.25:475][886]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.42.25:475][886]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-18.42.25:475][886]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-18.42.25:475][886]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.42.25:717][898]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.42.25:779][901]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 203 [2020.06.10-18.42.25:812][903]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.42.25:812][903]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.42.26:820][952]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.42.26:820][952]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.42.26:820][952]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.42.26:820][952]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.42.26:893][955]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.42.26:960][958]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-18.42.27:089][964]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.42.27:089][964]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.42.27:089][964]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.42.27:089][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.27:107][965]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.42.27:108][965]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.42.27:108][965]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.06.10-18.42.27:108][965]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.42.27:108][965]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-18.42.27:108][965]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.42.27:109][965]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.27:109][965]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.42.27:109][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.27:109][965]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.27:109][965]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.42.27:109][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.27:153][967]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-18.42.27:156][967]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.27:156][967]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.42.27:156][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.27:156][967]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.27:156][967]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.42.27:156][967]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.27:156][967]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.42.27:156][967]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.27:156][967]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.42.27:156][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.27:156][967]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-18.42.27:156][967]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.27:156][967]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.27:160][967]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-18.42.28:686][ 36]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-18.42.28:686][ 36]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.28:686][ 36]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-18.42.28:686][ 36]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.28:689][ 36]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.28:690][ 36]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.28:690][ 36]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.42.28:690][ 36]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.28:690][ 36]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.28:690][ 36]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-18.42.28:690][ 36]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.28:690][ 36]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.42.28:690][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.28:690][ 36]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.42.28:690][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.28:820][ 42]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-18.42.28:823][ 42]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.28:823][ 42]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.42.28:823][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.28:823][ 42]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.28:823][ 42]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.42.28:823][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.28:823][ 42]Interaction: Interaction time: 1.500000 [2020.06.10-18.42.28:823][ 42]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.42.28:823][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.28:841][ 43]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.42.28:841][ 43]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.42.28:841][ 43]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-18.42.28:841][ 43]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.42.28:842][ 43]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-18.42.28:842][ 43]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-18.42.28:842][ 43]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.42.29:091][ 54]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.42.30:223][108]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.42.30:223][108]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.30:223][108]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.42.30:223][108]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.30:226][108]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.30:226][108]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.30:226][108]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.42.30:226][108]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.30:226][108]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.30:226][108]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.42.30:226][108]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.30:226][108]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.42.30:226][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.30:227][108]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.42.30:227][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.30:250][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.42.30:286][111]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.42.30:286][111]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.30:289][111]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.30:289][111]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.42.30:289][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.30:289][111]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.30:289][111]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.42.30:289][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.30:289][111]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.42.30:289][111]Interaction: Interaction time: 1.923077 [2020.06.10-18.42.30:289][111]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.42.30:290][111]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.42.30:290][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.30:290][111]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=74.891 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.42.30:313][112]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-18.42.30:350][114]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.42.30:464][119]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.42.30:464][119]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.42.30:464][119]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.42.30:464][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.30:482][120]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.42.30:483][120]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.42.30:483][120]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.06.10-18.42.30:483][120]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.42.30:483][120]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-18.42.30:483][120]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.42.30:528][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-18.42.30:533][122]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.30:533][122]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.42.30:533][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.30:533][122]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.30:533][122]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.42.30:533][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.30:533][122]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.30:533][122]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.42.30:533][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.30:533][122]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.30:533][122]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.42.30:533][122]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.30:533][122]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.42.30:533][122]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.30:533][122]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.42.30:533][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.30:533][122]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-18.42.30:533][122]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.30:533][122]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.30:537][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-18.42.30:722][131]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.10-18.42.31:231][156]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.42.32:114][200]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_0] [2020.06.10-18.42.32:114][200]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.32:154][202]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_0] [2020.06.10-18.42.32:154][202]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.32:154][202]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.42.32:155][202]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.32:155][202]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.32:155][202]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.42.32:155][202]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.32:155][202]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.32:156][202]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_0] [2020.06.10-18.42.32:156][202]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.32:156][202]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.42.32:156][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.32:156][202]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.42.32:156][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.32:217][205]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.42.32:394][214]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.42.32:394][214]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.32:394][214]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.42.32:394][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.32:394][214]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.32:395][214]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.42.32:395][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.32:395][214]Interaction: Interaction time: 0.700000 [2020.06.10-18.42.32:395][214]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.06.10-18.42.32:395][214]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-18.42.32:395][214]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.42.32:395][214]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.42.32:395][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.32:396][214]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.42.33:075][248]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.42.33:092][249]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.42.33:093][249]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.42.33:094][249]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.33:094][249]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.42.33:094][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.33:094][249]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.33:094][249]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.42.33:095][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.33:095][249]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.33:095][249]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.42.33:095][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.33:095][249]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.33:095][249]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.42.33:095][249]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.33:095][249]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.42.33:095][249]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.33:095][249]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.42.33:095][249]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.42.33:095][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.33:095][249]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_0] [2020.06.10-18.42.33:095][249]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.33:095][249]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.33:114][250]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.42.33:114][250]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.42.33:115][250]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.42.33:315][260]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_0] [2020.06.10-18.42.33:315][260]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.33:354][262]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_0] [2020.06.10-18.42.33:354][262]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.33:354][262]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.42.33:355][262]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.33:355][262]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.33:356][262]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.42.33:356][262]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.33:356][262]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.33:356][262]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_0] [2020.06.10-18.42.33:356][262]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.33:356][262]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.42.33:356][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.33:356][262]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.42.33:356][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.33:394][264]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.42.33:454][267]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.33:454][267]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.42.33:454][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.33:454][267]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.33:454][267]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.42.33:454][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.33:455][267]Interaction: Interaction time: 1.000000 [2020.06.10-18.42.33:455][267]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.06.10-18.42.33:455][267]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.06.10-18.42.33:455][267]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.42.33:455][267]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.42.33:455][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.33:515][270]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.42.33:555][272]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.42.33:835][286]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.42.34:236][306]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.42.34:236][306]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.42.34:236][306]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.42.34:236][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.34:240][306]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.42.34:258][307]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.42.34:258][307]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.42.34:258][307]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.34:258][307]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.42.34:258][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.34:258][307]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.42.34:258][307]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.34:258][307]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.42.34:258][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.34:258][307]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=78.857 [2020.06.10-18.42.34:278][308]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.34:278][308]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.42.34:278][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.34:278][308]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.34:278][308]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.42.34:278][308]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.34:278][308]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.42.34:278][308]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.34:278][308]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.42.34:278][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.34:278][308]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.42.34:278][308]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.34:278][308]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.42.34:278][308]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.34:278][308]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.34:298][309]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.34:299][309]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.34:299][309]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.42.34:299][309]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.42.34:299][309]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=78.897 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.42.34:313][310]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.42.34:318][310]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.42.34:318][310]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.42.34:318][310]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=78.917 [2020.06.10-18.42.34:318][310]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=78.917 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.42.34:361][312]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.42.34:361][312]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.34:362][312]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.42.34:438][316]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.42.34:453][317]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.42.34:453][317]GameFlow: Writing Profile Stat DBD_ChainsawHit: 1 [2020.06.10-18.42.34:455][317]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.10-18.42.34:459][317]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.42.34:459][317]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.42.34:462][317]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.740244 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.42.34:464][317]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.34:464][317]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.42.34:464][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.34:465][317]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.34:465][317]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.42.34:465][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.34:465][317]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.34:465][317]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.42.34:465][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.34:465][317]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.34:465][317]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.42.34:465][317]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.34:465][317]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.42.34:465][317]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.34:465][317]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.42.34:465][317]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.42.34:465][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.34:465][317]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_0] [2020.06.10-18.42.34:465][317]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.34:465][317]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.34:470][317]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Charlotte Moretz]: On [2020.06.10-18.42.34:508][319]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.133567 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.42.34:527][320]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.10-18.42.34:630][325]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.42.34:630][325]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 2.340000 [2020.06.10-18.42.34:630][325]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=79.230 [2020.06.10-18.42.34:630][325]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=79.230 Curve: PounceSucceedMaxSpeed Curve Duration 2.340000 [2020.06.10-18.42.34:776][332]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.42.34:776][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.34:776][332]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.42.34:776][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.34:776][332]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.42.34:776][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.34:776][332]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.42.34:776][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.34:776][332]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.42.34:776][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.34:776][332]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.42.34:776][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.34:776][332]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.42.34:776][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.34:776][332]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.42.34:776][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.34:776][332]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.42.34:776][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.34:796][333]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B724D6C0] Result: '1' k_EResultOK (success) [2020.06.10-18.42.34:796][333]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B724D6C0]' succeeded in 0.334194 seconds [2020.06.10-18.42.34:796][333]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.42.34:796][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.34:796][333]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.42.34:796][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.34:796][333]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.42.34:796][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.34:796][333]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.42.34:796][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.34:796][333]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.42.34:796][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.34:796][333]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.42.34:796][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.34:796][333]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.42.34:796][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.34:796][333]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.42.34:796][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.34:797][333]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.42.34:797][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.34:840][336]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA5B6940] Result: '1' k_EResultOK (success) [2020.06.10-18.42.34:857][337]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.383760 seconds [2020.06.10-18.42.34:993][343]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.42.34:993][343]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.36:446][406]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Charlotte Moretz]: Off [2020.06.10-18.42.36:593][413]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-18.42.36:593][413]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.36:593][413]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-18.42.36:593][413]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.36:597][413]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.36:597][413]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.36:597][413]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.42.36:597][413]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.36:597][413]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.36:597][413]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-18.42.36:597][413]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.36:597][413]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.42.36:597][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.36:597][413]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.42.36:597][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.36:766][421]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-18.42.36:769][421]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.36:769][421]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.42.36:769][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.36:769][421]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.36:769][421]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.42.36:769][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.36:770][421]Interaction: Interaction time: 1.500000 [2020.06.10-18.42.36:770][421]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.42.36:770][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.36:795][422]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.42.36:795][422]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.42.36:795][422]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-18.42.36:795][422]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.42.36:795][422]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-18.42.36:795][422]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-18.42.36:795][422]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.42.36:932][428]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.42.36:932][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.36:998][431]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.42.36:998][431]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=81.597 [2020.06.10-18.42.37:020][432]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.37:020][432]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.37:040][433]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.42.37:047][433]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.42.37:049][433]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.42.37:472][452]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.37:473][452]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.42.37:473][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.37:473][452]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.37:473][452]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.42.37:473][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.37:476][452]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.42.37:476][452]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.37:476][452]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-18.42.37:491][453]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-18.42.37:494][453]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.37:494][453]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.42.37:494][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.37:494][453]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.37:494][453]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.42.37:494][453]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.37:495][453]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.42.37:495][453]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.37:495][453]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.42.37:495][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.37:495][453]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-18.42.37:495][453]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.37:495][453]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.37:500][453]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-18.42.37:537][455]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.42.37:537][455]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.42.37:537][455]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.06.10-18.42.37:537][455]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.42.37:537][455]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-18.42.37:970][474]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-18.42.37:970][474]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.37:970][474]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-18.42.37:970][474]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.37:974][474]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.37:974][474]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.37:974][474]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.42.37:974][474]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.37:974][474]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.37:974][474]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-18.42.37:974][474]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.37:974][474]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.42.37:974][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.37:974][474]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.42.37:974][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.38:101][480]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-18.42.38:105][480]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.38:105][480]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.42.38:105][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.38:105][480]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.38:105][480]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.42.38:105][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.38:105][480]Interaction: Interaction time: 1.500000 [2020.06.10-18.42.38:105][480]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.42.38:105][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.38:124][481]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.42.38:124][481]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.42.38:124][481]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-18.42.38:124][481]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.42.38:124][481]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-18.42.38:124][481]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-18.42.38:124][481]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.42.38:372][493]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.42.38:570][503]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-18.42.38:570][503]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.38:570][503]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-18.42.38:570][503]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.38:571][503]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.38:571][503]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.38:571][503]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.42.38:571][503]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.38:571][503]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.38:571][503]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-18.42.38:571][503]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.38:572][503]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.42.38:572][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.38:572][503]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.42.38:572][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.38:668][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.42.38:669][508]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.38:669][508]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.42.38:669][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.38:669][508]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.38:669][508]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.42.38:669][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.38:669][508]Interaction: Interaction time: 16.000000 [2020.06.10-18.42.38:669][508]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.42.38:669][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.38:769][513]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.38:769][513]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.42.38:769][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.38:769][513]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.38:769][513]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.42.38:769][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.38:769][513]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.38:769][513]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.42.38:770][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.38:770][513]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.38:770][513]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.42.38:770][513]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.38:770][513]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.42.38:770][513]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.38:770][513]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.42.38:770][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.38:770][513]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-18.42.38:770][513]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.38:770][513]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.38:773][513]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-18.42.38:809][515]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.42.38:809][515]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.42.38:809][515]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.06.10-18.42.38:809][515]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.42.38:809][515]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-18.42.39:560][553]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-18.42.39:560][553]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.39:561][553]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-18.42.39:561][553]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.39:565][553]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.39:565][553]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.39:565][553]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.42.39:565][553]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.39:565][553]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.39:565][553]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-18.42.39:565][553]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.39:565][553]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.42.39:565][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.39:565][553]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.42.39:565][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.39:701][560]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-18.42.39:706][560]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.39:706][560]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.42.39:706][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.39:706][560]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.39:706][560]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.42.39:706][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.39:706][560]Interaction: Interaction time: 1.500000 [2020.06.10-18.42.39:706][560]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.42.39:706][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.39:741][562]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.42.39:741][562]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.42.39:741][562]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-18.42.39:742][562]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.42.39:742][562]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-18.42.39:742][562]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-18.42.39:742][562]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.42.40:041][577]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.42.41:217][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-18.42.41:366][636]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-18.42.41:369][636]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.41:369][636]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.42.41:369][636]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.42.41:369][636]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.42.41:369][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.41:369][636]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.42.41:369][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.41:369][636]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.41:369][636]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.42.41:369][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.41:369][636]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.41:369][636]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.42.41:369][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.41:369][636]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.41:369][636]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.42.41:369][636]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.41:369][636]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.42.41:369][636]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.41:369][636]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.42.41:369][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.41:369][636]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-18.42.41:369][636]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.41:369][636]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.41:373][636]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-18.42.41:409][638]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.42.41:410][638]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.42.41:410][638]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.06.10-18.42.41:410][638]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.42.41:410][638]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-18.42.41:433][639]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale05_Character_C_2 [2020.06.10-18.42.41:437][639]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.42.41:437][639]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.42.41:437][639]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReactionIn. [2020.06.10-18.42.41:437][639]AnimLeader: BP_Entity_C_12 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.10-18.42.41:437][639]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.10-18.42.42:061][669]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.10-18.42.42:061][669]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.42:061][669]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.10-18.42.42:061][669]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.42:065][669]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.42:065][669]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.42:065][669]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.42.42:065][669]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.42:065][669]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.42:065][669]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.10-18.42.42:065][669]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.42:065][669]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.42.42:065][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.42:065][669]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.42.42:065][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.42:203][676]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.42:203][676]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.42.42:203][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.42:203][676]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.42.42:203][676]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.42.42:203][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.42:203][676]Interaction: Interaction time: 0.000000 [2020.06.10-18.42.42:203][676]AuthoritativeMovement: BP_CamperFemale05_Character_C_2 AuthoritativeMovement set to True [2020.06.10-18.42.42:204][676]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.42.42:204][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.42:303][681]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.42.42:303][681]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.42.42:303][681]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReaction. [2020.06.10-18.42.42:303][681]AnimLeader: BP_Entity_C_12 Requested to Play: HookReaction AnimTag_Follower. [2020.06.10-18.42.42:303][681]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.10-18.42.42:304][681]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.42.42:306][681]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.42.42:811][704]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.42.42:811][704]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.42.42:811][704]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReactionOut. [2020.06.10-18.42.42:811][704]AnimLeader: BP_Entity_C_12 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.10-18.42.42:812][704]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.10-18.42.42:812][704]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.42.42:814][704]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.42.44:304][770]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.42.44:304][770]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.42.44:304][770]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookStruggle. [2020.06.10-18.42.44:304][770]AnimLeader: BP_Entity_C_12 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.10-18.42.44:305][770]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.10-18.42.44:305][770]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.42.44:308][770]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.42.44:515][780]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.42.44:515][780]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.44:746][791]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_0] [2020.06.10-18.42.44:746][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.44:746][791]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_0] [2020.06.10-18.42.44:746][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.44:750][791]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.42.44:750][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.44:750][791]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.42.44:750][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.44:750][791]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.42.44:750][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.44:750][791]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.42.44:750][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.44:751][791]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.42.44:751][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.44:751][791]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.42.44:751][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.44:751][791]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.42.44:751][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.44:751][791]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.42.44:751][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.44:751][791]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.42.44:751][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.44:779][792]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.42.44:879][796]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.42.44:879][796]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.44:879][796]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.42.44:879][796]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.44:882][796]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.44:882][796]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.44:882][796]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.42.44:882][796]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.44:882][796]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.44:882][796]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.42.44:882][796]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.44:882][796]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.42.44:883][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.44:883][796]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeRight. [2020.06.10-18.42.44:883][796]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.42.44:883][796]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeRight AnimTag_Follower [2020.06.10-18.42.44:883][796]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.06.10-18.42.44:883][796]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.42.44:883][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.44:883][796]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.42.44:883][796]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.42.44:912][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.42.45:041][803]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-18.42.45:087][805]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.45:087][805]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.42.45:087][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.45:087][805]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.45:087][805]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.42.45:087][805]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.45:087][805]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.42.45:087][805]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.45:087][805]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.42.45:087][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.45:087][805]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-18.42.45:088][805]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.45:088][805]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.45:094][805]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.42.45:106][806]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.42.45:106][806]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.45:223][811]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.45:223][811]LogDBDPlayerMovement: StopSnapping Final Location (3920.144043 1573.891724 -200.566254) [2020.06.10-18.42.45:223][811]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.42.45:223][811]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.42.45:223][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.45:223][811]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.45:223][811]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.42.45:223][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.45:223][811]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.42.45:223][811]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale05_Character_C_0. [2020.06.10-18.42.45:223][811]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-18.42.45:223][811]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-18.42.45:223][811]Interaction: Interaction time: 2.700000 [2020.06.10-18.42.45:223][811]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.42.45:223][811]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.42.45:224][811]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.42.45:224][811]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.42.45:224][811]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale05_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.42.45:224][811]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-18.42.45:224][811]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 89.797691 [2020.06.10-18.42.45:224][811]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.42.45:224][811]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.42.45:224][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.45:229][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.42.45:232][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.42.45:234][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.42.45:234][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-18.42.45:234][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.42.45:402][819]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.45:402][819]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.45:450][821]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-18.42.47:658][920]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.42.47:899][931]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.42.47:920][932]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.42.47:920][932]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.42.47:920][932]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.47:920][932]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.42.47:920][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.47:921][932]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-18.42.47:921][932]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.42.47:921][932]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.47:921][932]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.42.47:921][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.47:942][933]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.47:942][933]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.42.47:942][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.47:942][933]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.47:942][933]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.42.47:942][933]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.47:942][933]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.42.47:942][933]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.47:942][933]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.42.47:943][933]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.42.47:943][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.47:943][933]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.42.47:943][933]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.47:943][933]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.42.47:943][933]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.47:943][933]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.48:124][941]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-18.42.48:124][941]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.48:125][941]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-18.42.48:125][941]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.48:126][941]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.48:126][941]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.48:126][941]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.42.48:126][941]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.48:126][941]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.48:126][941]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-18.42.48:126][941]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.48:126][941]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.42.48:127][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.48:127][941]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.42.48:127][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.48:225][945]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-18.42.48:226][945]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.48:226][945]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.42.48:226][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.48:226][945]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.48:226][945]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.42.48:226][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.48:226][945]Interaction: Interaction time: 16.000000 [2020.06.10-18.42.48:226][945]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.42.48:226][945]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-18.42.48:227][945]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.42.48:227][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.48:255][946]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_0] [2020.06.10-18.42.48:255][946]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.48:255][946]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_0] [2020.06.10-18.42.48:255][946]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.49:965][ 26]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.42.49:983][ 27]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.42.50:209][ 38]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.42.51:722][112]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.42.51:738][113]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.42.51:987][124]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.42.52:280][137]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_2 [2020.06.10-18.42.52:298][138]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_2 [2020.06.10-18.42.53:291][180]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.10-18.42.53:291][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.53:317][181]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.42.53:478][188]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.42.53:501][189]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.42.53:721][198]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.42.54:240][220]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-18.42.54:240][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.54:294][222]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.10-18.42.54:294][222]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.54:327][223]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.42.54:491][230]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.42.54:491][230]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.54:492][230]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-18.42.54:492][230]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.54:496][230]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.54:496][230]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.54:496][230]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.42.54:496][230]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.54:496][230]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.54:496][230]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-18.42.54:496][230]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.54:496][230]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.42.54:496][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.54:496][230]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.42.54:496][230]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.42.54:496][230]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft. [2020.06.10-18.42.54:497][230]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.42.54:497][230]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Follower [2020.06.10-18.42.54:497][230]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.06.10-18.42.54:497][230]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.42.54:497][230]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.42.54:497][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.54:497][230]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.42.54:513][231]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.42.54:513][231]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-18.42.54:516][231]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.42.54:516][231]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-18.42.54:676][238]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-18.42.54:676][238]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.54:676][238]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-18.42.54:676][238]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.54:676][238]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-18.42.54:676][238]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.54:700][239]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.54:700][239]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.42.54:700][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.54:700][239]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.54:700][239]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.42.54:700][239]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.54:700][239]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.42.54:700][239]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.54:700][239]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.42.54:700][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.54:700][239]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-18.42.54:700][239]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.54:700][239]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.54:725][240]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-18.42.54:725][240]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.54:822][244]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.54:823][244]LogDBDPlayerMovement: StopSnapping Final Location (4855.100098 2244.300293 -989.613159) [2020.06.10-18.42.54:823][244]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.42.54:823][244]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.42.54:823][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.54:823][244]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.54:823][244]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.42.54:823][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.54:823][244]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.42.54:823][244]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.42.54:823][244]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-18.42.54:823][244]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.42.54:823][244]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.42.54:823][244]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.42.54:823][244]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.42.54:824][244]Interaction: Interaction time: 1.500000 [2020.06.10-18.42.54:824][244]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.42.54:824][244]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-18.42.54:824][244]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.42.54:824][244]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.42.54:824][244]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 99.396461 [2020.06.10-18.42.54:824][244]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.42.54:824][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.54:825][244]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-18.42.54:890][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.10-18.42.55:523][273]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.42.55:523][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.55:523][273]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.42.55:523][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.55:523][273]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.42.55:523][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.55:523][273]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.42.55:523][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.55:523][273]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.42.55:523][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.55:523][273]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.42.55:523][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.55:523][273]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.42.55:523][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.55:523][273]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.42.55:523][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.55:523][273]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.42.55:523][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.56:409][310]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.42.56:409][310]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.42.56:409][310]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.42.56:409][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.56:409][310]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.42.56:409][310]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.42.56:409][310]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.42.56:409][310]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale05_Character_C_0 Current: NULL [2020.06.10-18.42.56:412][310]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.10-18.42.56:414][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.42.56:420][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.42.56:420][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.42.56:436][311]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.42.56:436][311]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.42.56:436][311]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.56:436][311]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.42.56:436][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.56:437][311]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.56:437][311]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.42.56:437][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.56:461][312]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.56:462][312]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.42.56:462][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.56:462][312]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.56:462][312]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.42.56:462][312]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.56:462][312]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.42.56:462][312]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.56:462][312]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.42.56:462][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.56:462][312]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-18.42.56:462][312]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.56:462][312]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-18.42.56:462][312]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.56:462][312]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.42.56:465][312]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.42.56:495][313]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.42.56:497][313]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.42.56:508][314]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_1 - 红蔷薇, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-18.42.56:515][314]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-18.42.56:515][314]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-18.42.56:516][314]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-18.42.56:516][314]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookCamperOut. [2020.06.10-18.42.56:516][314]AnimLeader: BP_Entity_C_10 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-18.42.56:516][314]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-18.42.56:516][314]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-18.42.56:539][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.10-18.42.56:541][315]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-18.42.56:541][315]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-18.42.56:541][315]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-18.42.56:541][315]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookSacrificeIn. [2020.06.10-18.42.56:541][315]AnimLeader: BP_Entity_C_10 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.10-18.42.56:541][315]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.06.10-18.42.56:541][315]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-18.42.56:547][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.10-18.42.56:565][316]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.56:565][316]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.42.56:969][333]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.10-18.42.56:969][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.57:195][343]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-18.42.57:195][343]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.57:287][347]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.42.57:287][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.57:402][352]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.42.57:402][352]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.57:534][358]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.42.57:535][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.57:537][358]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.42.57:537][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.57:621][362]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.42.57:621][362]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.57:733][367]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.10-18.42.57:733][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.58:725][414]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-18.42.58:725][414]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_2 [2020.06.10-18.42.59:809][465]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.10-18.42.59:809][465]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.59:810][465]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.10-18.42.59:810][465]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.59:813][465]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.42.59:813][465]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.42.59:813][465]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.42.59:813][465]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.42.59:813][465]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.42.59:813][465]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.10-18.42.59:813][465]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.42.59:813][465]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.42.59:813][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.59:813][465]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.42.59:813][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.42.59:829][466]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 13.824097 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.43.00:074][477]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NewItem Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.10-18.43.00:078][477]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.43.00:078][477]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.43.00:078][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.43.00:078][477]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.43.00:078][477]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.43.00:078][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.43.00:078][477]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_1. Function Server_SetImmobilized will not be processed. [2020.06.10-18.43.00:078][477]Interaction: Interaction time: 0.000000 [2020.06.10-18.43.00:078][477]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to True [2020.06.10-18.43.00:079][477]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.43.00:079][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.43.00:101][478]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_1 - 红蔷薇, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.43.00:101][478]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_1 - 红蔷薇, Originating Player: BP_CamperFemale05_Character_C_1 - 红蔷薇, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: True, Remaining Lifetime: 21.143559, Lifetime Duration: 40.000000 [2020.06.10-18.43.00:101][478]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale05_Character_C_1 - 红蔷薇, Originating Player: BP_CamperFemale05_Character_C_1 - 红蔷薇, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.43.00:101][478]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale05_Character_C_1 - 红蔷薇, Originating Player: BP_CamperFemale05_Character_C_1 - 红蔷薇, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.43.00:101][478]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_1 - 红蔷薇, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.434806, Lifetime Duration: 4.000000 [2020.06.10-18.43.00:104][478]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.43.00:104][478]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.43.00:104][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.43.00:104][478]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.43.00:104][478]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.43.00:104][478]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.43.00:104][478]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.43.00:104][478]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.43.00:104][478]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to False [2020.06.10-18.43.00:104][478]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.43.00:104][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.43.00:105][478]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.10-18.43.00:105][478]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.00:105][478]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.43.00:105][478]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.10-18.43.00:316][488]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-18.43.00:316][488]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-18.43.00:316][488]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookSacrificeOut. [2020.06.10-18.43.00:316][488]AnimLeader: BP_Entity_C_10 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.10-18.43.00:316][488]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.06.10-18.43.04:009][656]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 3.806678 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.43.04:837][691]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.43.04:838][691]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-18.43.04:839][691]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_2 [2020.06.10-18.43.04:839][691]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.43.04:839][691]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-18.43.04:860][692]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.10-18.43.06:450][762]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.10-18.43.06:450][762]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.06:472][763]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.10-18.43.06:472][763]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.06:475][763]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.43.06:475][763]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.43.06:475][763]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.43.06:476][763]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.43.06:476][763]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.43.06:476][763]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.10-18.43.06:476][763]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.06:476][763]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.43.06:476][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.43.06:476][763]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.43.06:476][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.43.06:708][773]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.43.06:708][773]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.43.06:708][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.43.06:708][773]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.43.06:708][773]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.43.06:708][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.43.06:708][773]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-18.43.06:708][773]Interaction: Interaction time: 0.000000 [2020.06.10-18.43.06:708][773]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.43.06:709][773]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.43.06:709][773]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.43.06:709][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.43.06:709][773]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.43.06:709][773]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.43.06:709][773]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.43.06:709][773]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.43.06:709][773]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.43.06:709][773]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.43.06:709][773]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.43.06:709][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.43.06:709][773]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.10-18.43.06:709][773]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.06:709][773]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.43.06:709][773]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-18.43.06:787][776]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0 - 潇洒哥, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.43.06:787][776]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0 - 潇洒哥, Originating Player: BP_CamperFemale02_Character_C_0 - 潇洒哥, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.43.06:787][776]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale02_Character_C_0 - 潇洒哥, Originating Player: BP_CamperFemale02_Character_C_0 - 潇洒哥, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.43.06:787][776]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - 潇洒哥, Originating Player: BP_CamperFemale02_Character_C_0 - 潇洒哥, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: True, Remaining Lifetime: 15.374285, Lifetime Duration: 40.000000 [2020.06.10-18.43.06:789][776]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.43.06:789][776]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.43.06:789][776]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.43.06:790][776]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.43.06:790][776]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookSacrificeIn. [2020.06.10-18.43.06:790][776]AnimLeader: BP_Entity_C_12 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.10-18.43.06:790][776]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.06.10-18.43.06:790][776]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.43.06:790][776]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-18.43.06:942][782]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.43.06:942][782]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.43.06:942][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.43.06:942][782]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.43.06:942][782]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.43.06:942][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.43.06:992][784]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.43.06:992][784]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.43.06:992][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.43.06:992][784]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.43.06:992][784]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.43.06:992][784]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.43.06:992][784]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.43.06:992][784]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.43.06:992][784]AuthoritativeMovement: BP_CamperFemale05_Character_C_2 AuthoritativeMovement set to False [2020.06.10-18.43.06:992][784]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.43.06:992][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.43.06:992][784]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_2 - markia][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.10-18.43.06:992][784]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.06:992][784]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.43.10:559][956]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.43.10:559][956]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.43.10:559][956]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookSacrificeOut. [2020.06.10-18.43.10:559][956]AnimLeader: BP_Entity_C_12 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.10-18.43.10:559][956]AnimLeader: BP_CamperFemale05_Character_C_2 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.06.10-18.43.10:615][959]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.267368 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.43.10:615][959]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-18.43.10:616][959]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.43.10:616][959]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.10-18.43.10:616][959]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.43.10:616][959]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.06.10-18.43.10:616][959]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.06.10-18.43.10:616][959]GameFlow: Writing Profile Stat DBD_DLC8_Slasher_Stat2: 1 [2020.06.10-18.43.10:618][959]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.43.10:620][959]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-18.43.10:620][959]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-18.43.10:620][959]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-18.43.10:620][959]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-18.43.10:624][959]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.43.10:624][959]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.43.10:624][959]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.43.10:624][959]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.43.10:624][959]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.43.10:624][959]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.43.10:624][959]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.43.10:625][959]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.43.10:712][964]GameFlow: OnDropped 707.937378 [2020.06.10-18.43.10:713][964]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.43.10:715][964]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.43.10:715][964]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.43.10:715][964]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-18.43.10:715][964]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.43.10:715][964]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-18.43.10:952][977]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A361283E50] Result: '1' k_EResultOK (success) [2020.06.10-18.43.10:952][977]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A361283E50]' succeeded in 0.322999 seconds [2020.06.10-18.43.10:974][978]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A361283E50] Result: '1' k_EResultOK (success) [2020.06.10-18.43.11:011][980]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.373926 seconds [2020.06.10-18.43.11:217][990]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.43.11:469][ 3]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.43.11:473][ 3]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.43.11:473][ 3]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-18.43.11:474][ 3]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_2 [2020.06.10-18.43.11:474][ 3]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-18.43.13:143][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-18.43.13:143][ 95]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.13:143][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.13:143][ 95]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.13:145][ 95]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.43.13:145][ 95]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.43.13:145][ 95]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.43.13:145][ 95]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.43.13:146][ 95]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.43.13:146][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.13:146][ 95]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.13:146][ 95]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.43.13:146][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.43.13:146][ 95]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.43.13:146][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.43.13:168][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.43.13:198][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.13:198][ 98]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.13:201][ 98]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.43.13:201][ 98]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.43.13:201][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.43.13:202][ 98]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.43.13:202][ 98]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.43.13:202][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.43.13:202][ 98]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.43.13:202][ 98]Interaction: Interaction time: 1.923077 [2020.06.10-18.43.13:202][ 98]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.43.13:202][ 98]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.43.13:202][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.43.13:202][ 98]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=117.801 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-18.43.13:260][101]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.43.14:251][151]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 3.806646 Instigator: BP_CamperFemale05_Character_C_2 Target: [2020.06.10-18.43.15:195][198]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.43.15:195][198]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.43.15:195][198]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.43.15:195][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.43.15:198][198]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.43.15:213][199]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.43.15:213][199]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.43.15:213][199]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.43.15:213][199]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.43.15:213][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.43.15:213][199]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.43.15:213][199]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.43.15:213][199]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.43.15:213][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.43.15:214][199]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=119.815 [2020.06.10-18.43.15:235][200]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.43.15:235][200]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.43.15:235][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.43.15:235][200]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.43.15:235][200]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.43.15:235][200]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.43.15:235][200]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.43.15:235][200]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.43.15:235][200]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.43.15:235][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.43.15:235][200]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.15:235][200]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.15:235][200]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.15:235][200]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.15:235][200]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.43.15:257][201]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.43.15:257][201]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.43.15:257][201]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.43.15:257][201]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.43.15:257][201]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=119.858 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.43.15:291][203]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.43.15:297][203]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.43.20:159][454]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.43.20:159][454]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.43.20:160][454]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=124.760 [2020.06.10-18.43.20:160][454]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=124.760 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.43.20:467][470]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.43.20:467][470]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-18.43.20:467][470]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=125.067 [2020.06.10-18.43.20:467][470]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=125.067 Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-18.43.20:886][491]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.43.20:887][491]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_2 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-18.43.20:887][491]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.43.20:888][491]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale05_Character_C_2 [2020.06.10-18.43.20:888][491]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.43.20:888][491]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.06.10-18.43.20:888][491]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.06.10-18.43.20:888][491]GameFlow: Writing Profile Stat DBD_DLC8_Slasher_Stat2: 1 [2020.06.10-18.43.20:889][491]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_2.HPSlot01 Enabled?: Enabled [2020.06.10-18.43.20:891][491]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.43.20:891][491]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.43.20:891][491]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.43.20:892][491]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.43.20:895][491]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.43.20:895][491]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.43.20:896][491]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.43.20:896][491]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.43.20:896][491]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.43.20:896][491]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.43.20:896][491]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.43.20:897][491]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_2.HPSlot01 Enabled?: Disabled [2020.06.10-18.43.21:011][497]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_3] [2020.06.10-18.43.21:011][497]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:011][497]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_3] [2020.06.10-18.43.21:011][497]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:104][502]GameFlow: OnDropped 718.331055 [2020.06.10-18.43.21:104][502]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_2 Target: [2020.06.10-18.43.21:105][502]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.06.10-18.43.21:105][502]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-18.43.21:105][502]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.10-18.43.21:105][502]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-18.43.21:105][502]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_2 Target: [2020.06.10-18.43.21:106][502]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 2.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.43.21:106][502]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.43.21:106][502]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.43.21:233][502]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA7277B0] Result: '1' k_EResultOK (success) [2020.06.10-18.43.21:233][502]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA7277B0]' succeeded in 0.327089 seconds [2020.06.10-18.43.21:233][502]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 4ECB390901001001 [2020.06.10-18.43.21:233][502]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Chainsaw Addon1: ADDON_Chainsaw_ThompsonMix Addon2: Addon_Chainsaw_004 Perk1: BBQAndChilli 2 Perk2: pop_goes_the_weasel 2 Perk3: Enduring 2 Perk4: SpiritFury 2 Offering: _EMPTY_ [2020.06.10-18.43.21:236][502]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-18.43.21:236][502]GameFlow: Local_WriteGameEndStats IsLocalController [2020.06.10-18.43.21:237][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.10-18.43.21:237][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.10-18.43.21:237][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.10-18.43.21:237][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.10-18.43.21:237][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.43.21:237][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.43.21:237][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.43.21:237][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.43.21:237][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.43.21:237][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.43.21:237][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.43.21:237][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.43.21:237][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.43.21:237][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.43.21:237][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.43.21:237][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.43.21:237][502]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 53.593445 [2020.06.10-18.43.21:237][502]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 17.531647 [2020.06.10-18.43.21:237][502]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 27.047338 [2020.06.10-18.43.21:237][502]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 5.509828 [2020.06.10-18.43.21:237][502]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 24.041943 [2020.06.10-18.43.21:237][502]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 108.191803 [2020.06.10-18.43.21:237][502]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 119.207733 [2020.06.10-18.43.21:237][502]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 88.662941 [2020.06.10-18.43.21:237][502]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 4.507911 [2020.06.10-18.43.21:237][502]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 87.652412 [2020.06.10-18.43.21:237][502]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 34.560173 [2020.06.10-18.43.21:237][502]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 9.015693 [2020.06.10-18.43.21:237][502]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 31.555008 [2020.06.10-18.43.21:237][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 76.963257 [2020.06.10-18.43.21:237][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 190.499344 [2020.06.10-18.43.21:237][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 40.404629 [2020.06.10-18.43.21:237][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 80.141685 [2020.06.10-18.43.21:237][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 73.465546 [2020.06.10-18.43.21:237][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 776.304626 [2020.06.10-18.43.21:237][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 80.143738 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 192.010788 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 95.503624 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 80.156746 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 264.492157 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 2.337436 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 291.182922 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 155.608246 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 65.780937 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 37.402443 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-18.43.21:238][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-18.43.21:239][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-18.43.21:239][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-18.43.21:239][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-18.43.21:239][502]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-18.43.21:239][502]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-18.43.21:239][502]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-18.43.21:239][502]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-18.43.21:239][502]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-18.43.21:239][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Hillbilly.Chainsaw.Hit Bloodpoints Value: 850.000000 [2020.06.10-18.43.21:239][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Hillbilly.Chainsaw.Hit Bloodpoints Value: 850.000000 [2020.06.10-18.43.21:239][502]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 3.825650 [2020.06.10-18.43.21:239][502]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 3.303975 [2020.06.10-18.43.21:239][502]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 3.756061 [2020.06.10-18.43.21:239][502]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 3.303975 [2020.06.10-18.43.21:239][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.10-18.43.21:239][502]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.06.10-18.43.21:239][502]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.06.10-18.43.21:239][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.OpenGate Bloodpoints Value: 500.000000 [2020.06.10-18.43.21:239][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.EndGame.Slasher.HookSurvivor Bloodpoints Value: 250.000000 [2020.06.10-18.43.21:239][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.EndGame.Slasher.HookSurvivor Bloodpoints Value: 250.000000 [2020.06.10-18.43.21:239][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.EndGame.Slasher.SacrificeSurvivor Bloodpoints Value: 500.000000 [2020.06.10-18.43.21:239][502]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.EndGame.Slasher.SacrificeSurvivor Bloodpoints Value: 500.000000 [2020.06.10-18.43.21:239][502]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.06.10-18.43.21:239][502]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.06.10-18.43.21:239][502]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.06.10-18.43.21:239][502]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.06.10-18.43.21:239][502]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificedCount Bloodpoints Value: 0.000000 [2020.06.10-18.43.21:239][502]GameFlow: Logging Player Score Event: DBDPlayerScore_EndGame Bloodpoints Value: 0.000000 [2020.06.10-18.43.21:239][502]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.06.10-18.43.21:239][502]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.43.21:239][502]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 51772.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-18.43.21:239][502]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 51772.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-18.43.21:239][502]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 51772.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-18.43.21:239][502]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 51772.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-18.43.21:239][502]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 51772.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-18.43.21:240][502]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.43.21:240][502]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 51772 [2020.06.10-18.43.21:240][502]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.06.10-18.43.21:240][502]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=71 [2020.06.10-18.43.21:240][502]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-18.43.21:240][502]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-18.43.21:240][502]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-18.43.21:240][502]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-18.43.21:240][502]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-18.43.21:240][502]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.43.21:240][502]GameFlow: Writing Profile Stat DBD_UnlockRanking: -1 [2020.06.10-18.43.21:240][502]GameFlow: WriteGameEndStats: Skulls: -1 BloodPoints: 51772 FearTokens: 10 [2020.06.10-18.43.21:240][502]GameFlow: Writing Profile Stat DBD_KillerSkulls: -1 [2020.06.10-18.43.21:240][502]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=-1 addSurvivorPips=0 [2020.06.10-18.43.21:240][502]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.10-18.43.21:241][502]LogQuestEvent: player did finish playing [2020.06.10-18.43.21:248][502]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 4.875211 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.43.21:250][502]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:250][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:250][502]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:250][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:250][502]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:251][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:251][502]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:251][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:253][502]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.43.21:253][502]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.43.21:253][502]LogSM: [BP_CamperFemale05_Character_C_2][CLIENT SLAVE] [2020.06.10-18.43.21:253][502]Interaction: [BP_CamperFemale05_Character_C_2] SetGuidedAction [VE_None] [2020.06.10-18.43.21:253][502]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-18.43.21:253][502]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:253][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:253][502]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:253][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:253][502]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:253][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:253][502]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:253][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:257][502]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.21:257][502]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.21:257][502]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.21:257][502]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.21:273][503]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:273][503]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:273][503]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:273][503]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:273][503]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:273][503]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:273][503]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:273][503]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:276][503]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:276][503]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:276][503]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:276][503]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:276][503]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:276][503]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:276][503]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:276][503]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:281][503]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.21:281][503]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.21:288][504]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:288][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:288][504]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:288][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:288][504]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:288][504]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:288][504]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:288][504]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:291][504]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3BE1135B0] Result: '1' k_EResultOK (success) [2020.06.10-18.43.21:291][504]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:291][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:291][504]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:291][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:291][504]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:292][504]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:292][504]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:292][504]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:296][504]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.21:296][504]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.21:310][505]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:310][505]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.419205 seconds [2020.06.10-18.43.21:310][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:310][505]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:310][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:310][505]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:310][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:310][505]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:310][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:313][505]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.21:313][505]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.21:328][506]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:328][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:328][506]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:328][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:328][506]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:328][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:328][506]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:328][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:332][506]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.21:332][506]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.21:347][507]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:347][507]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:347][507]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:347][507]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:347][507]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:347][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:347][507]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:347][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:351][507]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.21:351][507]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.21:366][508]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:366][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:367][508]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:367][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:367][508]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:367][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:367][508]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:367][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:370][508]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:370][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:370][508]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:370][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:370][508]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:370][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:370][508]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:370][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:375][508]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.21:375][508]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.21:384][509]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:384][509]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:384][509]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:384][509]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:385][509]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:385][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:385][509]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:385][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:388][509]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:388][509]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:388][509]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:389][509]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:389][509]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:389][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:389][509]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:389][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:393][509]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.21:393][509]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.21:408][510]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:408][510]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:408][510]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:408][510]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:408][510]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:408][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:408][510]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:409][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:412][510]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.21:412][510]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.21:427][511]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:427][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:427][511]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:427][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:427][511]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:427][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:427][511]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:427][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:432][511]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.21:432][511]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.21:448][512]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:448][512]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:448][512]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:448][512]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:448][512]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:448][512]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:448][512]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:448][512]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:451][512]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.21:451][512]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.21:460][513]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.43.21:464][513]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:464][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:464][513]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:464][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:465][513]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:465][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:465][513]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:465][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:467][513]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:467][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:467][513]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:467][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:468][513]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:468][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:468][513]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:468][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:472][513]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.21:472][513]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.21:484][514]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.10-18.43.21:485][514]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.43.21:486][514]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:487][514]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:487][514]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:487][514]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:487][514]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:487][514]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:487][514]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:487][514]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:490][514]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:490][514]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:490][514]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:490][514]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:490][514]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:490][514]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:490][514]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:490][514]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:494][514]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.21:494][514]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.21:505][515]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:505][515]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:505][515]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:505][515]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:506][515]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:506][515]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:506][515]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:506][515]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:508][515]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:508][515]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:508][515]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:508][515]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:508][515]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:508][515]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:508][515]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:509][515]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:512][515]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.21:512][515]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.21:528][516]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:528][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:528][516]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:528][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:528][516]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:528][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:528][516]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:528][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:532][516]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.21:532][516]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.21:546][517]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:546][517]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:546][517]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:546][517]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:547][517]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:547][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:547][517]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:547][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:550][517]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.21:550][517]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.21:567][518]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:568][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:568][518]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:568][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:568][518]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:568][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:568][518]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:568][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:571][518]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.21:571][518]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.21:587][519]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:587][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:587][519]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:587][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:587][519]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:587][519]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:587][519]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:587][519]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:591][519]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.21:591][519]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.21:608][520]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:608][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:608][520]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:608][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:608][520]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:608][520]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:608][520]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:608][520]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:612][520]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.21:612][520]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.21:626][521]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:626][521]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:626][521]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:626][521]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:626][521]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:626][521]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:626][521]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:626][521]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:629][521]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.21:629][521]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.21:632][522]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C2E802E0] Result: '1' k_EResultOK (success) [2020.06.10-18.43.21:633][522]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C2E802E0]' succeeded in 0.392609 seconds [2020.06.10-18.43.21:647][522]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:647][522]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:647][522]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:647][522]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:647][522]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:647][522]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:648][522]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:648][522]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:651][522]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.21:651][522]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.21:666][523]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:666][523]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:667][523]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:667][523]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:667][523]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:667][523]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:667][523]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:667][523]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:670][523]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.21:670][523]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.21:687][524]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:688][524]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:688][524]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:688][524]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:688][524]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:688][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:688][524]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:688][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:691][524]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.21:691][524]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.21:706][525]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:706][525]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:706][525]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:706][525]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:706][525]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:706][525]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:706][525]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:706][525]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:710][525]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.21:710][525]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.21:727][526]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:727][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:727][526]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:727][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:727][526]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:727][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:727][526]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:727][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:731][526]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.21:731][526]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.21:746][527]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:746][527]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:746][527]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:746][527]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:746][527]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:746][527]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:746][527]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:746][527]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:750][527]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.21:750][527]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.21:767][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:767][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:767][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:767][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:767][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:767][528]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:768][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:768][528]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:771][528]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.21:771][528]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.21:784][529]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:784][529]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:784][529]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:784][529]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:784][529]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:785][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:785][529]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:785][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:787][529]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:787][529]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:787][529]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:787][529]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:787][529]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:787][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:788][529]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:788][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:791][529]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.21:791][529]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.21:807][530]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:807][530]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:807][530]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:807][530]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:807][530]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:807][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:807][530]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:807][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:810][530]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:810][530]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:810][530]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:810][530]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:810][530]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:810][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:810][530]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:810][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:814][530]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.21:814][530]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.21:827][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:827][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:827][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:827][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:827][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:827][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:827][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:827][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:831][531]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.21:831][531]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.21:846][532]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:846][532]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:846][532]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:846][532]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:846][532]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:846][532]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:846][532]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:846][532]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:848][532]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:848][532]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:848][532]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:848][532]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:848][532]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:848][532]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:849][532]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:849][532]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:852][532]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.21:852][532]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.21:867][533]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:867][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:867][533]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:867][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:867][533]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:867][533]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:867][533]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:867][533]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:871][533]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.21:871][533]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.21:887][534]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:887][534]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:887][534]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:887][534]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:887][534]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:887][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:887][534]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:887][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:889][534]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:889][534]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:889][534]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:889][534]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:889][534]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:889][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:889][534]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:889][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:893][534]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.21:893][534]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.21:905][535]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:905][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:905][535]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:905][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:905][535]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:905][535]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:905][535]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:905][535]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:907][535]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:907][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:908][535]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:908][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:908][535]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:908][535]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:908][535]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:908][535]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:911][535]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.21:911][535]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.21:928][536]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:928][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:928][536]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:928][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:928][536]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:928][536]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:928][536]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:928][536]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:932][536]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C2E802E0] Result: '1' k_EResultOK (success) [2020.06.10-18.43.21:932][536]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C2E802E0]' succeeded in 0.690834 seconds [2020.06.10-18.43.21:932][536]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.21:932][536]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.21:946][537]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:946][537]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:946][537]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:946][537]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:946][537]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:946][537]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:946][537]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:946][537]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:949][537]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.21:949][537]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.21:968][538]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:968][538]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:968][538]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:969][538]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:969][538]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:969][538]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:969][538]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:969][538]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:973][538]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.21:973][538]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.21:986][539]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:987][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:987][539]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:987][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:987][539]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:987][539]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:987][539]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.21:987][539]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.21:990][539]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.21:991][539]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:008][540]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.22:008][540]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.22:008][540]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.22:008][540]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.22:008][540]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_3] [2020.06.10-18.43.22:008][540]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.22:008][540]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_3] [2020.06.10-18.43.22:008][540]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.22:008][540]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.22:008][540]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.22:008][540]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.22:008][540]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.22:011][540]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:012][540]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:026][541]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.22:026][541]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.22:026][541]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.22:026][541]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.22:026][541]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.22:026][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.22:026][541]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.22:026][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.22:030][541]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:030][541]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:047][542]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.22:047][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.22:047][542]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.22:047][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.22:047][542]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.22:048][542]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.22:048][542]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.22:048][542]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.22:051][542]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:051][542]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:066][543]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.22:066][543]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.22:066][543]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.22:066][543]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.22:066][543]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.22:066][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.22:066][543]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.22:066][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.22:070][543]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:070][543]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:087][544]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.22:087][544]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.22:087][544]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.22:087][544]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.22:087][544]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.43.22:087][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.22:087][544]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.43.22:087][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.22:091][544]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:091][544]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:106][545]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.43.22:108][545]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.43.22:113][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-18.43.22:113][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-18.43.22:114][545]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_1] [2020.06.10-18.43.22:114][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.22:114][545]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_1] [2020.06.10-18.43.22:114][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.22:114][545]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_1] [2020.06.10-18.43.22:114][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.22:114][545]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_1] [2020.06.10-18.43.22:114][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.22:114][545]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_1] [2020.06.10-18.43.22:114][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.22:114][545]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_1] [2020.06.10-18.43.22:114][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.22:114][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-18.43.22:115][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-18.43.22:115][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-18.43.22:115][545]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_03_C_1 [2020.06.10-18.43.22:115][545]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_03_C_1 [2020.06.10-18.43.22:115][545]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_03_C_1 [2020.06.10-18.43.22:115][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-18.43.22:116][545]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.43.22:116][545]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.43.22:116][545]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.43.22:116][545]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000020 seconds [2020.06.10-18.43.22:117][545]GameFlow: Spawn Item: Item_Slasher_Chainsaw [2020.06.10-18.43.22:118][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_1.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.43.22:118][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_1.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.43.22:118][545]GameFlow: ACollectable::BeginPlay [2020.06.10-18.43.22:118][545]GameFlow: BegunPlayFenceGuid EA7492EB-4E34-6CC4-0678-BA9496B2DE3E [2020.06.10-18.43.22:118][545]GameFlow: OnCreationFence EA7492EB-4E34-6CC4-0678-BA9496B2DE3E [2020.06.10-18.43.22:118][545]GameFlow: Waiting for fence EA7492EB-4E34-6CC4-0678-BA9496B2DE3E [2020.06.10-18.43.22:118][545]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: EA7492EB4E346CC40678BA9496B2DE3E [2020.06.10-18.43.22:118][545]GameFlow: (BP_Slasher_Character_03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.43.22:118][545]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.43.22:118][545]GameFlow: (BP_Slasher_Character_03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.43.22:118][545]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.43.22:118][545]GameFlow: (BP_Slasher_Character_03_C_1) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.43.22:119][545]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.43.22:122][545]LogSM: [BP_Slasher_Character_03_C_1][SERVER SLAVE] [2020.06.10-18.43.22:123][545]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:123][545]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:133][546]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:133][546]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:156][547]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:156][547]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:174][548]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:174][548]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:192][549]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:192][549]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:211][550]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:211][550]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:228][551]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: Probably Will Auto DC (R.I.P Ric [0x1A3BB522050]' succeeded in 0.902335 seconds [2020.06.10-18.43.22:229][551]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:229][551]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:232][552]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.06.10-18.43.22:232][552]LogRanks: URankManager::Async_GetPlayerPips [2020.06.10-18.43.22:232][552]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.10-18.43.22:247][552]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3BB522050] Result: '1' k_EResultOK (success) [2020.06.10-18.43.22:247][552]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:247][552]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:265][553]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:265][553]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:285][554]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:285][554]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:286][555]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.10-18.43.22:286][555]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=15 Killer=71 [2020.06.10-18.43.22:286][555]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=15 [2020.06.10-18.43.22:287][555]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=71 [2020.06.10-18.43.22:287][555]GameFlow: Reading Profile Stat DBD_KillerSkulls: 71 [2020.06.10-18.43.22:287][555]GameFlow: Reading Profile Stat DBD_CamperSkulls: 15 [2020.06.10-18.43.22:287][555]GameFlow: Warning: [ADBDPlayerState::SetGameRole] Client trying to set the game role. Only the server is allowed to do that for modes other than Party Mode (unless when specified -> debug purposes only) [2020.06.10-18.43.22:287][555]GameFlow: FCharacterStateData::SetPips() with value=71 [2020.06.10-18.43.22:287][555]GameFlow: FCharacterStateData::SetPips() with value=15 [2020.06.10-18.43.22:301][555]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:301][555]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:319][556]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:319][556]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:337][557]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:337][557]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:354][558]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:354][558]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:373][559]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:373][559]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:390][560]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:390][560]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:408][561]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:408][561]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:426][562]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:426][562]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:444][563]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:444][563]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:461][564]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:461][564]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:479][565]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:479][565]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:497][566]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:497][566]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:515][567]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:515][567]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:532][568]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:532][568]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:550][569]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B72413F0] Result: '1' k_EResultOK (success) [2020.06.10-18.43.22:550][569]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B72413F0]' succeeded in 1.055127 seconds [2020.06.10-18.43.22:550][569]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:550][569]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:567][570]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:567][570]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:585][571]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:585][571]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:602][572]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:602][572]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:619][573]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:620][573]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:637][574]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:637][574]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:654][575]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:654][575]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:671][576]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:671][576]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:689][577]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:689][577]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:706][578]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:706][578]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:723][579]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:723][579]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:740][580]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:740][580]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:757][581]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:757][581]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:775][582]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:775][582]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:792][583]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:792][583]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:808][584]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:809][584]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:825][585]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:825][585]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:842][586]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:843][586]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:859][587]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:859][587]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:876][588]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:876][588]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:893][589]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C2E8CF40] Result: '1' k_EResultOK (success) [2020.06.10-18.43.22:893][589]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C2E8CF40]' succeeded in 0.593630 seconds [2020.06.10-18.43.22:893][589]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:893][589]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:911][590]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:911][590]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:927][591]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C2E8CF40] Result: '1' k_EResultOK (success) [2020.06.10-18.43.22:927][591]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:927][591]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:943][592]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.640441 seconds [2020.06.10-18.43.22:943][592]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:943][592]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:960][593]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:960][593]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:977][594]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:977][594]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.22:993][595]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.22:993][595]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:010][596]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:010][596]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:026][597]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:026][597]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:043][598]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:044][598]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:060][599]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:060][599]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:076][600]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:076][600]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:092][601]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:092][601]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:109][602]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:109][602]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:125][603]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:125][603]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:141][604]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:141][604]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:158][605]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:158][605]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:174][606]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:174][606]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:191][607]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:191][607]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:207][608]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:207][608]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:222][609]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:222][609]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:238][610]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:239][610]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:255][611]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:255][611]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:271][612]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:271][612]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:287][613]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:287][613]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:303][614]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:303][614]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:320][615]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:320][615]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:335][616]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:336][616]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:351][617]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:351][617]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:368][618]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:368][618]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:384][619]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:384][619]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:400][620]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:400][620]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:416][621]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:416][621]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:432][622]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:432][622]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:449][623]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:449][623]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:465][624]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:465][624]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:480][625]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:481][625]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:497][626]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:497][626]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:513][627]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:513][627]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:529][628]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:529][628]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:545][629]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:545][629]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:561][630]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:561][630]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:577][631]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:577][631]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:594][632]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:594][632]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:610][633]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:610][633]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:626][634]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:626][634]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:642][635]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:642][635]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:659][636]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:659][636]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:674][637]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:674][637]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:691][638]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:691][638]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:707][639]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:707][639]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:723][640]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:723][640]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:739][641]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:739][641]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:755][642]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:755][642]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:771][643]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:771][643]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:788][644]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:788][644]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:803][645]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:803][645]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:820][646]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:820][646]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:836][647]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:836][647]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:852][648]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:852][648]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:868][649]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:868][649]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:885][650]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:885][650]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:900][651]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:900][651]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:917][652]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:917][652]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:932][653]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:932][653]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:949][654]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:949][654]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:965][655]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:965][655]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:981][656]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:982][656]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.23:997][657]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.23:997][657]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:013][658]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:013][658]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:029][659]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:029][659]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:046][660]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:046][660]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:062][661]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:062][661]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:078][662]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:078][662]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:094][663]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:094][663]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:110][664]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:110][664]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:126][665]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:126][665]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:142][666]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:142][666]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:158][667]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:158][667]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:175][668]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:175][668]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:191][669]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:191][669]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:207][670]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:207][670]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:223][671]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:223][671]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:239][672]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:239][672]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:255][673]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:255][673]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:271][674]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:271][674]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:288][675]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:288][675]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:304][676]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:304][676]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:320][677]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:320][677]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:336][678]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:336][678]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:352][679]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:352][679]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:368][680]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:368][680]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:384][681]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:384][681]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:400][682]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:400][682]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:417][683]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:417][683]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:432][684]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:432][684]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:449][685]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:449][685]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:465][686]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:465][686]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:481][687]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:481][687]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:497][688]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:497][688]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:513][689]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:513][689]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:529][690]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:529][690]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:545][691]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:545][691]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:562][692]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:562][692]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:577][693]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:577][693]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:594][694]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:594][694]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:610][695]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:610][695]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:626][696]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:626][696]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:642][697]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:642][697]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:659][698]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:659][698]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:675][699]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:675][699]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:690][700]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:690][700]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:707][701]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:707][701]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:723][702]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:723][702]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:739][703]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:739][703]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:755][704]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:755][704]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:771][705]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:771][705]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:788][706]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:788][706]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:803][707]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:803][707]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:820][708]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:820][708]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:836][709]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:836][709]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:852][710]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:852][710]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:868][711]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:868][711]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:884][712]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:884][712]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:900][713]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:900][713]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:917][714]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:917][714]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:932][715]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:932][715]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:949][716]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:949][716]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:965][717]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:965][717]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:981][718]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.43.24:982][718]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:982][718]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.24:997][719]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.24:997][719]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:013][720]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:013][720]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:029][721]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:029][721]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:045][722]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:045][722]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:061][723]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:061][723]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:078][724]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:078][724]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:094][725]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:094][725]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:110][726]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:110][726]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:127][727]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:127][727]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:142][728]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:142][728]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:158][729]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:158][729]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:174][730]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:174][730]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:191][731]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:191][731]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:207][732]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:207][732]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:223][733]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:223][733]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:239][734]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:239][734]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:256][735]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:256][735]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:271][736]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:271][736]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:288][737]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:288][737]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:304][738]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:304][738]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:320][739]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:320][739]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:336][740]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:336][740]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:352][741]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:352][741]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:368][742]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:368][742]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:384][743]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:385][743]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:401][744]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:401][744]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:417][745]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:417][745]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:433][746]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:433][746]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:449][747]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:449][747]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:465][748]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:465][748]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:481][749]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:481][749]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:497][750]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:498][750]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:514][751]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:514][751]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:529][752]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:529][752]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:545][753]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:546][753]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:562][754]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:562][754]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:578][755]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:578][755]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:594][756]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:594][756]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:610][757]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:610][757]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:626][758]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:627][758]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:642][759]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:642][759]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:659][760]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:659][760]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:674][761]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:674][761]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:691][762]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:691][762]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:707][763]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:707][763]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:723][764]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:723][764]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:739][765]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:739][765]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:755][766]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:755][766]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:771][767]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:771][767]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:788][768]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:788][768]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:804][769]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:804][769]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:815][770]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.43.25:815][770]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.43.25:820][770]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:820][770]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:836][771]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:836][771]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:852][772]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:852][772]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:868][773]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:868][773]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:884][774]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:884][774]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:900][775]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:900][775]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:917][776]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:917][776]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:933][777]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:933][777]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:950][778]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:950][778]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:965][779]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:965][779]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:981][780]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:981][780]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.25:997][781]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.25:997][781]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.26:014][782]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.26:014][782]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.26:030][783]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.26:030][783]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.26:046][784]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.26:046][784]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.26:062][785]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.26:062][785]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.26:077][786]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.43.26:078][786]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.26:078][786]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.26:094][787]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.26:094][787]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.26:110][788]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.26:110][788]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.26:126][789]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.26:126][789]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.26:142][790]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.26:142][790]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.26:158][791]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.26:158][791]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.26:175][792]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.26:175][792]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.26:191][793]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.26:191][793]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.26:207][794]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.26:207][794]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.26:223][795]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.26:223][795]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.26:239][796]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.26:239][796]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.26:256][797]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.26:256][797]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.26:272][798]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.26:272][798]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.26:288][799]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.43.26:288][799]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.43.26:288][799]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.06.10-18.43.26:288][799]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.43.26:289][799]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.06.10-18.43.26:290][799]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.43.26:290][799]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.43.26:290][799]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.43.26:290][799]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.10-18.43.26:292][799]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.43.26:292][799]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.06.10-18.43.26:292][799]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.10-18.43.26:292][799]GameFlow: InGameContextComponent::Leave [2020.06.10-18.43.26:294][799]LogAsyncLoad: Unloading library Game [2020.06.10-18.43.26:294][799]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.43.26:294][799]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.10-18.43.26:294][799]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.43.26:294][799]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.43.26:294][799]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.10-18.43.26:294][799]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-18.43.26:294][799]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.10-18.43.26:294][799]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.10-18.43.26:294][799]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.43.26:294][799]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-18.43.26:294][799]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.43.26:294][799]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-18.43.26:294][799]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.43.26:294][799]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.06.10-18.43.26:356][799]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.43.26:356][799]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.43.26:356][799]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.06.10-18.43.26:356][799]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.06.10-18.43.26:356][799]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.43.26:356][799]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-18.43.26:357][799]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.43.26:357][799]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-18.43.26:357][799]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.43.26:357][799]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.43.26:357][799]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.43.26:357][799]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-18.43.26:540][799]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.43.26:541][799]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.43.26:541][799]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.43.26:541][799]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-18.43.26:541][799]LogArchives: Error: Update node progress QuestEvent:QuestEvent.ChaseStartDifferent Repetition:4 [2020.06.10-18.43.26:541][799]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.10-18.43.26:541][799]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-18.43.26:541][799]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-18.43.26:542][799]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-18.43.26:542][799]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-18.43.26:542][799]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-18.43.26:543][799]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.43.26:543][799]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.06.10-18.43.26:546][799]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.43.26:546][799]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.43.26:546][799]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.43.26:547][799]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.43.26:547][799]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.43.26:555][800]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.10-18.43.26:555][800]GameFlow: TallyContextComponent::Enter [2020.06.10-18.43.26:571][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:786 [2020.06.10-18.43.26:678][800]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94560] [2020.06.10-18.43.26:678][800]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.43.26:680][800]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18515&schemaVersion=0] [2020.06.10-18.43.26:680][800]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.06.10-18.43.26:681][800]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.06.10-18.43.26:681][800]LogPlayerLevels: EarnPlayerXp called with emblem quality Bronze [2020.06.10-18.43.26:681][800]LogPlayerLevels: EarnPlayerXp called with emblem quality Bronze [2020.06.10-18.43.26:681][800]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "594", matchId: "01DCA51A-08D8-0D6C-A995-EDAA14FC0691", isFirstMatch: "False", consecutiveMatch: "4", playerType: "killer" [2020.06.10-18.43.26:681][800]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.10-18.43.26:697][800]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-18.43.26:697][800]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.10-18.43.26:697][800]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.43.26:697][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.06.10-18.43.26:741][801]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.10-18.43.26:872][801]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.10-18.43.26:950][801]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph '?' (0x7ea2) in ".instance12016.instance12229.instance12006.main.CenterMC.playersListComponent.playerResults2.steamName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.06.10-18.43.26:950][801]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph 'G' (0x6f47) in ".instance12016.instance12229.instance12006.main.CenterMC.playersListComponent.playerResults1.steamName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.06.10-18.43.26:955][802]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.10-18.43.26:955][802]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:1364 - reached levels:1 - xp bonuses:2 [2020.06.10-18.43.26:955][802]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-18.43.26:955][802]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.10-18.43.26:956][802]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-18.43.26:956][802]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.10-18.43.26:972][802]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.43.26:972][802]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.43.27:018][804]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18515&schemaVersion=0] [2020.06.10-18.43.27:018][804]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.43.27:124][804]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94560] [2020.06.10-18.43.27:124][804]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.43.27:124][804]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.43.27:132][804]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 40 [2020.06.10-18.43.27:138][805]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-18.43.27:139][805]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.10-18.43.27:139][805]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-18.43.27:167][807]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-18.43.27:167][807]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-18.43.27:229][810]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-18.43.27:229][810]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.43.27:229][810]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.43.27:230][811]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-18.43.27:230][811]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.10-18.43.27:666][838]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-18.43.27:811][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.43.27:828][847]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.43.27:828][847]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.43.27:828][847]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.43.27:828][847]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.43.27:882][850]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.43.27:966][855]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.43.27:986][855]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.06.10-18.43.28:073][859]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.43.28:080][859]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.06.10-18.43.28:229][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.43.30:440][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.10-18.43.31:380][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.10-18.43.31:880][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TitleSectionDisplay: Play tier animation [2020.06.10-18.43.32:704][145]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TitleSectionDisplay: Tier unlocked [2020.06.10-18.43.32:800][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.10-18.43.33:011][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.10-18.43.33:212][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.10-18.43.33:343][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.10-18.43.33:552][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.10-18.43.33:746][209]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.10-18.43.34:111][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.10-18.43.34:239][239]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.43.34:920][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.10-18.43.35:049][289]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.10-18.43.35:451][314]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.43.36:048][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.06.10-18.43.36:113][355]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.06.10-18.43.36:145][357]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.10-18.43.36:209][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.10-18.43.36:339][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.10-18.43.36:370][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.10-18.43.36:451][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.10-18.43.36:483][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.10-18.43.36:516][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.06.10-18.43.36:581][384]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.06.10-18.43.36:677][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-18.43.36:774][396]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-18.43.36:838][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.10-18.43.36:871][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.10-18.43.37:145][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.10-18.43.37:209][423]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.10-18.43.37:241][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.06.10-18.43.37:306][429]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.06.10-18.43.37:420][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-18.43.37:516][442]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-18.43.37:742][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.10-18.43.37:854][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.10-18.43.38:016][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.10-18.43.38:048][475]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.10-18.43.38:177][483]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.10-18.43.38:274][489]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.10-18.43.38:355][494]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.10-18.43.38:387][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.10-18.43.38:548][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.10-18.43.38:612][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.10-18.43.38:677][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-18.43.38:774][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-18.43.38:855][525]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.10-18.43.38:919][529]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.10-18.43.38:920][529]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.10-18.43.38:984][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.10-18.43.39:016][535]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-18.43.39:081][539]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-18.43.39:177][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-18.43.39:241][549]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-18.43.39:322][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.10-18.43.39:387][558]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.10-18.43.39:387][558]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.10-18.43.39:451][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.10-18.43.39:742][580]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:88 value:keyDown nav:null [2020.06.10-18.43.39:823][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:88 value:keyUp nav:null [2020.06.10-18.43.39:823][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.10-18.43.39:887][589]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.10-18.43.39:952][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.06.10-18.43.40:048][599]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.06.10-18.43.40:177][607]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-18.43.40:290][614]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-18.43.40:355][618]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.10-18.43.40:420][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.10-18.43.40:549][630]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.10-18.43.40:613][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.10-18.43.40:614][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-18.43.40:678][638]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-18.43.40:790][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.10-18.43.40:855][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.10-18.43.40:952][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-18.43.41:048][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-18.43.41:210][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.06.10-18.43.41:291][676]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.06.10-18.43.41:452][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.10-18.43.41:517][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.10-18.43.41:549][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.10-18.43.41:613][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.10-18.43.41:657][699]GameFlow: OnDropped 738.869324 [2020.06.10-18.43.41:657][699]Interaction: Interactable Destroyed: BP_CamperInteractable_C_3 [2020.06.10-18.43.41:657][699]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_3]] - [Null][Null] [2020.06.10-18.43.41:657][699]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.41:657][699]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.10-18.43.41:657][699]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.41:657][699]Interaction: ------------------------ [2020.06.10-18.43.41:657][699]Interaction: - Interactions in Zone - [2020.06.10-18.43.41:657][699]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.43.41:657][699]Interaction: ---------------------------- [2020.06.10-18.43.41:657][699]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.43.41:657][699]Interaction: ---------------------------- [2020.06.10-18.43.41:657][699]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.43.41:657][699]Interaction: ---------------------------- [2020.06.10-18.43.41:657][699]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.43.41:657][699]Interaction: ---------------------------- [2020.06.10-18.43.41:657][699]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.43.41:657][699]Interaction: ---------------------------- [2020.06.10-18.43.41:657][699]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.43.41:658][699]Interaction: ---------------------------- [2020.06.10-18.43.41:658][699]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.43.41:658][699]Interaction: ---------------------------- [2020.06.10-18.43.41:658][699]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.43.41:658][699]Interaction: ---------------------------- [2020.06.10-18.43.41:658][699]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.43.41:658][699]Interaction: ---------------------------- [2020.06.10-18.43.41:658][699]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.06.10-18.43.41:658][699]Interaction: ---------------------------- [2020.06.10-18.43.41:658][699]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.06.10-18.43.41:658][699]Interaction: ---------------------------- [2020.06.10-18.43.41:658][699]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.43.41:658][699]Interaction: ---------------------------- [2020.06.10-18.43.41:658][699]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.43.41:658][699]Interaction: ---------------------------- [2020.06.10-18.43.41:658][699]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.43.41:658][699]Interaction: ---------------------------- [2020.06.10-18.43.41:658][699]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.43.41:658][699]Interaction: ---------------------------- [2020.06.10-18.43.41:658][699]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - 潇洒哥][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.10-18.43.41:658][699]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.41:658][699]Interaction: ------------------------ [2020.06.10-18.43.41:658][699]Interaction: - Interactions in Zone - [2020.06.10-18.43.41:658][699]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.43.41:658][699]Interaction: ---------------------------- [2020.06.10-18.43.41:658][699]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.43.41:658][699]Interaction: ---------------------------- [2020.06.10-18.43.41:658][699]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.43.41:658][699]Interaction: ---------------------------- [2020.06.10-18.43.41:658][699]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.43.41:658][699]Interaction: ---------------------------- [2020.06.10-18.43.41:658][699]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.43.41:658][699]Interaction: ---------------------------- [2020.06.10-18.43.41:658][699]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.43.41:658][699]Interaction: ---------------------------- [2020.06.10-18.43.41:658][699]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.43.41:658][699]Interaction: ---------------------------- [2020.06.10-18.43.41:658][699]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.43.41:658][699]Interaction: ---------------------------- [2020.06.10-18.43.41:658][699]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.43.41:658][699]Interaction: ---------------------------- [2020.06.10-18.43.41:658][699]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.06.10-18.43.41:658][699]Interaction: ---------------------------- [2020.06.10-18.43.41:658][699]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.06.10-18.43.41:658][699]Interaction: ---------------------------- [2020.06.10-18.43.41:658][699]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.43.41:658][699]Interaction: ---------------------------- [2020.06.10-18.43.41:658][699]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.43.41:658][699]Interaction: ---------------------------- [2020.06.10-18.43.41:658][699]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.43.41:658][699]Interaction: ---------------------------- [2020.06.10-18.43.41:659][699]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-18.43.41:659][699]Interaction: ---------------------------- [2020.06.10-18.43.41:659][699]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.06.10-18.43.41:659][699]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.10-18.43.41:659][699]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.10-18.43.41:659][699]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.06.10-18.43.41:659][699]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.43.41:659][699]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.43.41:659][699]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.43.41:660][699]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-18.43.41:710][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-18.43.41:822][709]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-18.43.41:887][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.10-18.43.41:984][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.10-18.43.42:113][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.10-18.43.42:177][731]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.10-18.43.42:258][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-18.43.42:354][742]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-18.43.42:419][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-18.43.42:517][752]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-18.43.42:645][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.10-18.43.42:726][765]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.10-18.43.42:823][771]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.06.10-18.43.42:920][777]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.06.10-18.43.43:081][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.10-18.43.43:145][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.10-18.43.43:146][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.10-18.43.43:178][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.10-18.43.43:290][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.10-18.43.43:355][804]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.10-18.43.43:387][806]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.10-18.43.43:420][808]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.10-18.43.43:516][814]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.10-18.43.43:548][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.10-18.43.43:580][818]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.06.10-18.43.43:645][822]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.06.10-18.43.43:726][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-18.43.43:790][831]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-18.43.43:855][835]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyDown nav:null [2020.06.10-18.43.43:951][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyUp nav:null [2020.06.10-18.43.43:984][843]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.10-18.43.44:081][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.10-18.43.44:194][856]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.10-18.43.44:259][860]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.10-18.43.44:355][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-18.43.44:420][870]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-18.43.44:484][874]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.10-18.43.44:548][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.10-18.43.44:694][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.10-18.43.44:758][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.10-18.43.44:822][895]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-18.43.44:887][899]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.10-18.43.44:920][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-18.43.44:953][903]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.10-18.43.44:984][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.10-18.43.45:048][909]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.10-18.43.45:081][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-18.43.45:124][914]Interaction: Interactable Destroyed: BP_CamperInteractable_C_0 [2020.06.10-18.43.45:124][914]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_0]] - [Null][Null] [2020.06.10-18.43.45:124][914]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.45:125][914]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.10-18.43.45:125][914]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.45:125][914]Interaction: ------------------------ [2020.06.10-18.43.45:125][914]Interaction: - Interactions in Zone - [2020.06.10-18.43.45:125][914]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.43.45:125][914]Interaction: ---------------------------- [2020.06.10-18.43.45:125][914]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.43.45:125][914]Interaction: ---------------------------- [2020.06.10-18.43.45:125][914]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.43.45:125][914]Interaction: ---------------------------- [2020.06.10-18.43.45:125][914]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.43.45:125][914]Interaction: ---------------------------- [2020.06.10-18.43.45:125][914]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.43.45:125][914]Interaction: ---------------------------- [2020.06.10-18.43.45:125][914]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.43.45:125][914]Interaction: ---------------------------- [2020.06.10-18.43.45:125][914]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.43.45:125][914]Interaction: ---------------------------- [2020.06.10-18.43.45:125][914]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.43.45:125][914]Interaction: ---------------------------- [2020.06.10-18.43.45:125][914]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.43.45:125][914]Interaction: ---------------------------- [2020.06.10-18.43.45:125][914]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.06.10-18.43.45:125][914]Interaction: ---------------------------- [2020.06.10-18.43.45:125][914]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.06.10-18.43.45:125][914]Interaction: ---------------------------- [2020.06.10-18.43.45:125][914]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.43.45:125][914]Interaction: ---------------------------- [2020.06.10-18.43.45:125][914]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.43.45:125][914]Interaction: ---------------------------- [2020.06.10-18.43.45:125][914]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.43.45:125][914]Interaction: ---------------------------- [2020.06.10-18.43.45:125][914]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.43.45:125][914]Interaction: ---------------------------- [2020.06.10-18.43.45:125][914]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Charlotte Moretz][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.10-18.43.45:125][914]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.45:125][914]Interaction: ------------------------ [2020.06.10-18.43.45:125][914]Interaction: - Interactions in Zone - [2020.06.10-18.43.45:125][914]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.43.45:125][914]Interaction: ---------------------------- [2020.06.10-18.43.45:125][914]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.43.45:125][914]Interaction: ---------------------------- [2020.06.10-18.43.45:125][914]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.43.45:125][914]Interaction: ---------------------------- [2020.06.10-18.43.45:125][914]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.43.45:125][914]Interaction: ---------------------------- [2020.06.10-18.43.45:125][914]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.43.45:125][914]Interaction: ---------------------------- [2020.06.10-18.43.45:126][914]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.43.45:126][914]Interaction: ---------------------------- [2020.06.10-18.43.45:126][914]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.43.45:126][914]Interaction: ---------------------------- [2020.06.10-18.43.45:126][914]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.43.45:126][914]Interaction: ---------------------------- [2020.06.10-18.43.45:126][914]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.43.45:126][914]Interaction: ---------------------------- [2020.06.10-18.43.45:126][914]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.06.10-18.43.45:126][914]Interaction: ---------------------------- [2020.06.10-18.43.45:126][914]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.06.10-18.43.45:126][914]Interaction: ---------------------------- [2020.06.10-18.43.45:126][914]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.43.45:126][914]Interaction: ---------------------------- [2020.06.10-18.43.45:126][914]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.43.45:126][914]Interaction: ---------------------------- [2020.06.10-18.43.45:126][914]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.43.45:126][914]Interaction: ---------------------------- [2020.06.10-18.43.45:126][914]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.43.45:126][914]Interaction: ---------------------------- [2020.06.10-18.43.45:126][914]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Charlotte Moretz, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.43.45:126][914]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Charlotte Moretz, Originating Player: BP_CamperFemale05_Character_C_0 - Charlotte Moretz, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.43.45:126][914]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.06.10-18.43.45:126][914]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.10-18.43.45:127][914]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.10-18.43.45:127][914]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.06.10-18.43.45:127][914]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.43.45:127][914]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.43.45:127][914]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.43.45:128][914]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-18.43.45:161][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-18.43.45:193][918]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-18.43.45:258][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-18.43.45:322][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.10-18.43.45:387][930]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.10-18.43.45:548][940]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.10-18.43.45:613][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.10-18.43.45:613][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.06.10-18.43.45:694][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.06.10-18.43.45:726][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-18.43.45:823][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-18.43.45:823][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.10-18.43.45:888][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.10-18.43.53:093][408]GameFlow: OnDropped 750.295044 [2020.06.10-18.43.53:094][408]Interaction: Interactable Destroyed: BP_CamperInteractable_C_2 [2020.06.10-18.43.53:094][408]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_2]] - [Null][Null] [2020.06.10-18.43.53:094][408]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.53:094][408]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.10-18.43.53:094][408]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.53:094][408]Interaction: ------------------------ [2020.06.10-18.43.53:094][408]Interaction: - Interactions in Zone - [2020.06.10-18.43.53:094][408]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.43.53:094][408]Interaction: ---------------------------- [2020.06.10-18.43.53:094][408]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.43.53:094][408]Interaction: ---------------------------- [2020.06.10-18.43.53:094][408]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.43.53:094][408]Interaction: ---------------------------- [2020.06.10-18.43.53:094][408]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.43.53:094][408]Interaction: ---------------------------- [2020.06.10-18.43.53:094][408]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.43.53:094][408]Interaction: ---------------------------- [2020.06.10-18.43.53:094][408]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.43.53:094][408]Interaction: ---------------------------- [2020.06.10-18.43.53:094][408]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.43.53:094][408]Interaction: ---------------------------- [2020.06.10-18.43.53:094][408]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.43.53:094][408]Interaction: ---------------------------- [2020.06.10-18.43.53:094][408]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.43.53:094][408]Interaction: ---------------------------- [2020.06.10-18.43.53:094][408]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.06.10-18.43.53:094][408]Interaction: ---------------------------- [2020.06.10-18.43.53:094][408]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.06.10-18.43.53:094][408]Interaction: ---------------------------- [2020.06.10-18.43.53:094][408]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.43.53:094][408]Interaction: ---------------------------- [2020.06.10-18.43.53:094][408]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.43.53:094][408]Interaction: ---------------------------- [2020.06.10-18.43.53:094][408]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.43.53:094][408]Interaction: ---------------------------- [2020.06.10-18.43.53:094][408]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.43.53:094][408]Interaction: ---------------------------- [2020.06.10-18.43.53:094][408]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - 红蔷薇][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.10-18.43.53:094][408]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.43.53:094][408]Interaction: ------------------------ [2020.06.10-18.43.53:094][408]Interaction: - Interactions in Zone - [2020.06.10-18.43.53:094][408]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.43.53:094][408]Interaction: ---------------------------- [2020.06.10-18.43.53:094][408]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.43.53:094][408]Interaction: ---------------------------- [2020.06.10-18.43.53:094][408]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.43.53:095][408]Interaction: ---------------------------- [2020.06.10-18.43.53:095][408]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.43.53:095][408]Interaction: ---------------------------- [2020.06.10-18.43.53:095][408]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.43.53:095][408]Interaction: ---------------------------- [2020.06.10-18.43.53:095][408]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.43.53:095][408]Interaction: ---------------------------- [2020.06.10-18.43.53:095][408]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.43.53:095][408]Interaction: ---------------------------- [2020.06.10-18.43.53:095][408]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.43.53:095][408]Interaction: ---------------------------- [2020.06.10-18.43.53:095][408]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.43.53:095][408]Interaction: ---------------------------- [2020.06.10-18.43.53:095][408]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.06.10-18.43.53:095][408]Interaction: ---------------------------- [2020.06.10-18.43.53:095][408]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.06.10-18.43.53:095][408]Interaction: ---------------------------- [2020.06.10-18.43.53:095][408]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.43.53:095][408]Interaction: ---------------------------- [2020.06.10-18.43.53:095][408]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.43.53:095][408]Interaction: ---------------------------- [2020.06.10-18.43.53:095][408]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.43.53:095][408]Interaction: ---------------------------- [2020.06.10-18.43.53:095][408]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-18.43.53:095][408]Interaction: ---------------------------- [2020.06.10-18.43.53:095][408]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale05_Character_C_1 [2020.06.10-18.43.53:095][408]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_1 [2020.06.10-18.43.53:095][408]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_1 [2020.06.10-18.43.53:095][408]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale05_Character_C_1 [2020.06.10-18.43.53:095][408]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.43.53:095][408]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.43.53:095][408]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.43.53:096][408]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-18.44.00:329][856]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.44.00:334][856]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Leveling sequence already started [2020.06.10-18.44.00:463][864]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.44.00:741][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.44.01:806][946]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_2 - markia, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.44.02:796][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.44.02:796][ 7]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_LOBBY(2) [2020.06.10-18.44.02:813][ 8]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.02:813][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.06.10-18.44.02:814][ 8]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.02:814][ 8]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.02:814][ 8]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.02:814][ 8]GameFlow: TallyContextComponent::Leave [2020.06.10-18.44.02:814][ 8]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-18.44.02:814][ 8]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-18.44.02:814][ 8]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.06.10-18.44.02:814][ 8]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-18.44.02:814][ 8]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-18.44.02:814][ 8]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-18.44.02:814][ 8]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-18.44.02:814][ 8]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.10-18.44.02:814][ 8]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-18.44.02:814][ 8]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: 0: 75c5e...28973 [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: 1: 3d851...48270 [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: 2: 3f1f3...97770 [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: 3: 89799...10944 [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: 4: d6c72...16105 [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-10T18:31:14.297Z : OnlineService [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: MirrorsSessionId=6d213b17-77fd-40f0-b975-534818f60e80 : OnlineService [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: HostPublicIp=18.212.135.203 : OnlineService [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: EncryptionKey=bhHwQG/eBF0Wk80I5N+dZJVAGpbdJp4mh4GcD4ZiNAI= : OnlineService [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC9A1908D80D6C75748E8C0FC57BD8|18.212.135.203|7777 : OnlineService [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-18.44.02:815][ 8]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-18.44.02:815][ 8]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-18.44.02:815][ 8]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 18.212.135.203:7777 SessionId: 00CC9...57BD8 [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-10T18:31:14.297Z : OnlineService [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: MirrorsSessionId=6d213b17-77fd-40f0-b975-534818f60e80 : OnlineService [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: HostPublicIp=18.212.135.203 : OnlineService [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: EncryptionKey=bhHwQG/eBF0Wk80I5N+dZJVAGpbdJp4mh4GcD4ZiNAI= : OnlineService [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC9A1908D80D6C75748E8C0FC57BD8|18.212.135.203|7777 : OnlineService [2020.06.10-18.44.02:816][ 8]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-18.44.02:816][ 8]LogOnline: Destroying session GameSession [2020.06.10-18.44.02:816][ 8]LogDBDEasyAntiCheat: DestroySession [2020.06.10-18.44.02:816][ 8]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.06.10-18.44.02:816][ 8]LogOnline: Destroying session GameSession [2020.06.10-18.44.02:817][ 8]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-18.44.02:817][ 8]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-18.44.02:817][ 8]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.10-18.44.02:820][ 8]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.02:820][ 8]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.02:820][ 8]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.02:820][ 8]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.02:820][ 8]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-18.44.02:820][ 8]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.44.02:820][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-18.44.02:821][ 8]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.44.02:821][ 8]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.44.02:821][ 8]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-18.44.02:823][ 8]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.44.02:823][ 8]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.06.10-18.44.02:823][ 8]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.44.02:823][ 8]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.44.02:823][ 8]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.44.02:823][ 8]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.44.02:823][ 8]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.44.02:823][ 8]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.44.02:823][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-18.44.02:823][ 8]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.44.02:823][ 8]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.44.02:823][ 8]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.44.02:823][ 8]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-18.44.02:835][ 9]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/6d213b17-77fd-40f0-b975-534818f60e80] [2020.06.10-18.44.02:924][ 15]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/6d213b17-77fd-40f0-b975-534818f60e80] [2020.06.10-18.44.02:924][ 15]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-18.44.02:924][ 15]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-18.44.02:924][ 15]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.10-18.44.02:924][ 15]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.06.10-18.44.02:924][ 15]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-18.44.02:924][ 15]LogOnlineSession: Verbose: OSS: 0: 75c5e...28973 [2020.06.10-18.44.02:924][ 15]LogOnlineSession: Verbose: OSS: 1: 3d851...48270 [2020.06.10-18.44.02:924][ 15]LogOnlineSession: Verbose: OSS: 2: 3f1f3...97770 [2020.06.10-18.44.02:924][ 15]LogOnlineSession: Verbose: OSS: 3: 89799...10944 [2020.06.10-18.44.02:924][ 15]LogOnlineSession: Verbose: OSS: 4: d6c72...16105 [2020.06.10-18.44.02:924][ 15]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-18.44.02:924][ 15]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.10-18.44.02:924][ 15]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.10-18.44.02:924][ 15]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-18.44.02:924][ 15]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.10-18.44.02:924][ 15]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.10-18.44.02:924][ 15]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-18.44.02:924][ 15]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.10-18.44.02:924][ 15]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-18.44.02:924][ 15]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-18.44.02:924][ 15]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.10-18.44.02:924][ 15]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-18.44.02:925][ 15]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-18.44.02:925][ 15]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-18.44.02:925][ 15]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-18.44.02:925][ 15]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-18.44.02:925][ 15]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-18.44.02:925][ 15]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-18.44.02:925][ 15]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-18.44.02:925][ 15]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-18.44.02:925][ 15]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.10-18.44.02:925][ 15]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.10-18.44.02:925][ 15]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.10-18.44.02:925][ 15]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.10-18.44.02:925][ 15]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.10-18.44.02:925][ 15]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.10-18.44.02:925][ 15]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.10-18.44.02:925][ 15]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-18.44.02:925][ 15]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-10T18:31:14.297Z : OnlineService [2020.06.10-18.44.02:925][ 15]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.10-18.44.02:925][ 15]LogOnlineSession: Verbose: OSS: MirrorsSessionId=6d213b17-77fd-40f0-b975-534818f60e80 : OnlineService [2020.06.10-18.44.02:925][ 15]LogOnlineSession: Verbose: OSS: HostPublicIp=18.212.135.203 : OnlineService [2020.06.10-18.44.02:925][ 15]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.06.10-18.44.02:925][ 15]LogOnlineSession: Verbose: OSS: EncryptionKey=bhHwQG/eBF0Wk80I5N+dZJVAGpbdJp4mh4GcD4ZiNAI= : OnlineService [2020.06.10-18.44.02:925][ 15]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-18.44.02:925][ 15]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-18.44.02:925][ 15]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC9A1908D80D6C75748E8C0FC57BD8|18.212.135.203|7777 : OnlineService [2020.06.10-18.44.02:925][ 15]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-18.44.02:925][ 15]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.06.10-18.44.02:941][ 16]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.122985 seconds [2020.06.10-18.44.02:942][ 16]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.06.10-18.44.02:942][ 16]LogDBDEasyAntiCheat: slave disconnected [2020.06.10-18.44.02:942][ 16]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.06.10-18.44.03:334][ 39]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.03:335][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.10-18.44.03:338][ 39]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.03:339][ 39]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.03:339][ 39]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.03:339][ 39]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.10-18.44.03:339][ 39]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.10-18.44.03:339][ 39]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.212.135.203//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=RavenWreath?KillerPips=72?SurvivorPips=15?MaxPlayers=5?Addons=Addon_Chainsaw_005;Addon_Chainsaw_003?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;SpiritFury?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-18.44.03:339][ 39]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-18.44.03:339][ 39]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.10-18.44.03:339][ 39]LogAsyncLoad: Start loading library async: Menu [2020.06.10-18.44.03:339][ 39]LogAsyncLoad: 215 assets in Menu [2020.06.10-18.44.03:339][ 39]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.44.03:339][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.10-18.44.03:339][ 39]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.03:339][ 39]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.10-18.44.03:404][ 39]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.44.03:428][ 39]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.44.03:441][ 39]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.44.03:445][ 39]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.44.03:453][ 39]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.44.03:457][ 39]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.44.03:463][ 39]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.44.03:478][ 39]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.44.03:499][ 39]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.44.03:511][ 39]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.44.03:521][ 39]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.44.03:529][ 39]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.44.03:539][ 39]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.44.03:546][ 39]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.44.03:554][ 39]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.44.03:560][ 39]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.44.03:576][ 39]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.44.03:590][ 39]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.44.03:595][ 39]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.44.03:600][ 39]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.44.03:607][ 39]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.44.03:616][ 39]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.44.03:782][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.10-18.44.03:782][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:782][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.10-18.44.03:782][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:783][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.10-18.44.03:783][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:783][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.10-18.44.03:783][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:783][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.10-18.44.03:783][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:784][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.10-18.44.03:784][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:784][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.10-18.44.03:784][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:784][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.10-18.44.03:784][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:784][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.10-18.44.03:784][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:784][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.10-18.44.03:784][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:784][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.10-18.44.03:784][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:785][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.10-18.44.03:785][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:785][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.10-18.44.03:785][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:785][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.10-18.44.03:785][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:785][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.10-18.44.03:785][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:785][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.10-18.44.03:785][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:786][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.10-18.44.03:786][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:786][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.10-18.44.03:786][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:786][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.10-18.44.03:786][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:786][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.10-18.44.03:786][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:786][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.10-18.44.03:786][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:786][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.10-18.44.03:786][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:787][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.10-18.44.03:787][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:787][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.10-18.44.03:787][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:787][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.10-18.44.03:787][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:787][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.10-18.44.03:787][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:787][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.10-18.44.03:787][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:787][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.10-18.44.03:787][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:787][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.10-18.44.03:787][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:788][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.10-18.44.03:788][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:788][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.10-18.44.03:788][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:788][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.10-18.44.03:788][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:788][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.10-18.44.03:788][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:788][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.10-18.44.03:788][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:789][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.10-18.44.03:789][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:789][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.10-18.44.03:789][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:789][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.10-18.44.03:789][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:789][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.10-18.44.03:789][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:789][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.10-18.44.03:789][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:789][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.10-18.44.03:789][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:790][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.10-18.44.03:790][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:790][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.10-18.44.03:790][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:790][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.10-18.44.03:790][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:790][ 39]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.10-18.44.03:790][ 39]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.44.03:793][ 39]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.03:794][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.06.10-18.44.03:794][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.06.10-18.44.03:794][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.06.10-18.44.03:799][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.06.10-18.44.03:799][ 39]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.03:799][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.06.10-18.44.03:799][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.06.10-18.44.03:799][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.06.10-18.44.03:810][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.06.10-18.44.04:058][ 40]r.CullAll = "1" [2020.06.10-18.44.04:346][ 55]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.10-18.44.04:346][ 55]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.10-18.44.04:346][ 55]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.04:346][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.06.10-18.44.04:347][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.06.10-18.44.04:422][ 56]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.10-18.44.04:432][ 56]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.44.04:439][ 56]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-18.44.04:439][ 56]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.10-18.44.04:439][ 56]LogNet: World NetDriver shutdown SteamNetDriver_3 [GameNetDriver] [2020.06.10-18.44.04:439][ 56]LogNet: DestroyNamedNetDriver SteamNetDriver_3 [GameNetDriver] [2020.06.10-18.44.04:443][ 56]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 18.212.135.203:7777, Name: SteamNetConnection_3, Driver: GameNetDriver SteamNetDriver_3, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A32280E440], Channels: 89, Time: 2020.06.10-18.44.04 [2020.06.10-18.44.04:443][ 56]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 18.212.135.203:7777, Name: SteamNetConnection_3, Driver: GameNetDriver SteamNetDriver_3, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A324241510] [2020.06.10-18.44.04:444][ 56]LogExit: GameNetDriver SteamNetDriver_3 shut down [2020.06.10-18.44.04:448][ 56]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_03_C_0 [2020.06.10-18.44.04:448][ 56]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_03_C_0 [2020.06.10-18.44.04:448][ 56]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_03_C_0 [2020.06.10-18.44.04:448][ 56]LogDBDGeneral: StatusEffect::EndPlay - Id: DecreaseChainsawAttackCD_Considerably, Status Owner: BP_Slasher_Character_03_C_0, Originating Player: BP_Slasher_Character_03_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.44.04:448][ 56]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_03_C_0, Originating Player: BP_Slasher_Character_03_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.44.04:448][ 56]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_03_C_1 [2020.06.10-18.44.04:448][ 56]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_03_C_1 [2020.06.10-18.44.04:448][ 56]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_03_C_1 [2020.06.10-18.44.04:448][ 56]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.44.04:448][ 56]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.44.04:448][ 56]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.44.04:448][ 56]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale05_Character_C_2 [2020.06.10-18.44.04:448][ 56]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_2 [2020.06.10-18.44.04:448][ 56]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_2 [2020.06.10-18.44.04:448][ 56]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale05_Character_C_2 [2020.06.10-18.44.04:448][ 56]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.44.04:448][ 56]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.44.04:448][ 56]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.44.04:787][ 56]LogUObjectHash: Compacting FUObjectHashTables data took 10.52ms [2020.06.10-18.44.04:901][ 56]LogStreaming: Flushing async loaders. [2020.06.10-18.44.04:907][ 56]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-18.44.04:907][ 56]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.10-18.44.04:907][ 56]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.10-18.44.04:907][ 56]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.10-18.44.04:907][ 56]LogStreaming: Flushing async loaders. [2020.06.10-18.44.04:909][ 56]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.44.04:909][ 56]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.10-18.44.04:909][ 56]LogStreaming: Flushing async loaders. [2020.06.10-18.44.04:924][ 56]LogStreaming: Flushing async loaders took 15ms. [2020.06.10-18.44.04:924][ 56]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.10-18.44.04:924][ 56]LogStreaming: Flushing async loaders. [2020.06.10-18.44.04:925][ 56]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.44.04:925][ 56]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.10-18.44.04:925][ 56]LogStreaming: Flushing async loaders. [2020.06.10-18.44.04:941][ 56]LogStreaming: Flushing async loaders took 17ms. [2020.06.10-18.44.04:942][ 56]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.10-18.44.04:942][ 56]LogStreaming: Flushing async loaders. [2020.06.10-18.44.05:149][ 56]LogStreaming: Flushing async loaders took 207ms. [2020.06.10-18.44.05:152][ 56]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.10-18.44.05:152][ 56]LogStreaming: Flushing async loaders. [2020.06.10-18.44.05:154][ 56]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.44.05:155][ 56]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.10-18.44.05:155][ 56]LogStreaming: Flushing async loaders. [2020.06.10-18.44.05:155][ 56]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.44.05:155][ 56]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.10-18.44.05:155][ 56]LogStreaming: Flushing async loaders. [2020.06.10-18.44.05:202][ 56]LogStreaming: Flushing async loaders took 46ms. [2020.06.10-18.44.05:202][ 56]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.10-18.44.05:202][ 56]LogStreaming: Flushing async loaders. [2020.06.10-18.44.05:203][ 56]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.44.05:203][ 56]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.10-18.44.05:203][ 56]LogStreaming: Flushing async loaders. [2020.06.10-18.44.05:282][ 56]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.44.05:291][ 56]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.44.05:300][ 56]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.44.05:309][ 56]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.44.05:313][ 56]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.44.05:352][ 56]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.44.05:464][ 56]LogStreaming: Flushing async loaders took 261ms. [2020.06.10-18.44.05:466][ 56]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.10-18.44.05:466][ 56]LogStreaming: Flushing async loaders. [2020.06.10-18.44.05:567][ 56]LogStreaming: Flushing async loaders took 101ms. [2020.06.10-18.44.05:568][ 56]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.10-18.44.05:568][ 56]LogStreaming: Flushing async loaders. [2020.06.10-18.44.05:761][ 56]LogStreaming: Flushing async loaders took 193ms. [2020.06.10-18.44.05:765][ 56]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.10-14.44.05 [2020.06.10-18.44.05:765][ 56]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.10-18.44.05:765][ 56]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.10-18.44.05:766][ 56]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-18.44.05:766][ 56]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-18.44.05:766][ 56]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-18.44.05:766][ 56]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-18.44.05:766][ 56]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-18.44.05:766][ 56]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-18.44.05:766][ 56]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-18.44.05:788][ 56]LogWorld: Bringing up level for play took: 0.023319 [2020.06.10-18.44.05:788][ 56]GameFlow: [Login Attempted] Options: "?Name=Probably Will Auto DC (R.I.P Ric" Response: "" [2020.06.10-18.44.05:788][ 56]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-18.44.05:788][ 56]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-18.44.05:788][ 56]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-18.44.05:788][ 56]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-18.44.05:789][ 56]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.10-18.44.05:797][ 56]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-18.44.05:797][ 56]GameFlow: FCharacterStateData::SetPips() with value=71 [2020.06.10-18.44.05:798][ 56]GameFlow: FCharacterStateData::SetPips() with value=15 [2020.06.10-18.44.05:918][ 56]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94560] [2020.06.10-18.44.05:918][ 56]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.44.05:919][ 56]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.44.05:919][ 56]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.44.05:919][ 56]LogCustomization: ------ [2020.06.10-18.44.05:919][ 56]LogCustomization: --> HB_Torso02 [2020.06.10-18.44.05:919][ 56]LogCustomization: --> TC_Legs006 [2020.06.10-18.44.05:919][ 56]LogCustomization: --> TC_W05_03 [2020.06.10-18.44.05:919][ 56]LogCustomization: ------ [2020.06.10-18.44.05:919][ 56]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.10-18.44.05:919][ 56]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.10-18.44.05:919][ 56]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.10-18.44.05:932][ 56]LogStreaming: Flushing async loaders. [2020.06.10-18.44.05:946][ 56]LogStreaming: Flushing async loaders took 14ms. [2020.06.10-18.44.05:972][ 56]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.10-18.44.06:080][ 56]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000205 seconds [2020.06.10-18.44.06:080][ 56]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000052 seconds [2020.06.10-18.44.06:080][ 56]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.10-18.44.06:081][ 56]LogLoad: Took 1.641893 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.10-18.44.06:081][ 56]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-18.44.06:082][ 56]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.10-18.44.06:082][ 56]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.10-18.44.06:083][ 56]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.06:083][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.06.10-18.44.06:084][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.06.10-18.44.06:214][ 57]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.06:214][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.06.10-18.44.06:215][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.06.10-18.44.06:219][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.06.10-18.44.06:219][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.06.10-18.44.06:219][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.06.10-18.44.06:219][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.06.10-18.44.06:397][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.06.10-18.44.06:397][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.10-18.44.06:397][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.06.10-18.44.06:397][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.06.10-18.44.06:399][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.06.10-18.44.06:487][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.10-18.44.06:487][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.06.10-18.44.06:487][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.06.10-18.44.06:488][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.06.10-18.44.06:507][ 58]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.06:507][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.06.10-18.44.06:508][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.06.10-18.44.06:799][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.06.10-18.44.06:898][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.10-18.44.06:898][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.06.10-18.44.06:899][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.06.10-18.44.06:905][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.06.10-18.44.06:911][ 59]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.06.10-18.44.06:945][ 61]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.06:945][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.06.10-18.44.06:945][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.06.10-18.44.07:064][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.06.10-18.44.07:064][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.06.10-18.44.07:064][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.06.10-18.44.07:082][ 63]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 2.87 ms [2020.06.10-18.44.07:098][ 63]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 2.76 ms [2020.06.10-18.44.07:169][ 67]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.07:170][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.06.10-18.44.07:170][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.06.10-18.44.07:297][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.06.10-18.44.07:297][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.06.10-18.44.07:297][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.06.10-18.44.07:305][ 68]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.07:305][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.06.10-18.44.07:308][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.06.10-18.44.07:434][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.06.10-18.44.08:653][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.06.10-18.44.08:653][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.06.10-18.44.08:653][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.06.10-18.44.08:653][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.06.10-18.44.08:654][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.06.10-18.44.08:654][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.06.10-18.44.08:655][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.06.10-18.44.08:655][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.06.10-18.44.08:655][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.06.10-18.44.08:655][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.06.10-18.44.08:656][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.06.10-18.44.08:656][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.06.10-18.44.08:656][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.06.10-18.44.08:674][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.06.10-18.44.08:680][ 69]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.06.10-18.44.08:708][ 71]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.06.10-18.44.08:882][ 81]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.44.08:882][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.06.10-18.44.08:883][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.06.10-18.44.09:068][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.06.10-18.44.09:068][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.06.10-18.44.09:068][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.06.10-18.44.09:079][ 82]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.44.09:079][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.06.10-18.44.09:081][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.06.10-18.44.09:267][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.06.10-18.44.09:267][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.06.10-18.44.09:268][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.06.10-18.44.09:276][ 83]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.44.09:276][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.06.10-18.44.09:277][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.06.10-18.44.09:467][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.06.10-18.44.09:467][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.06.10-18.44.09:468][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.06.10-18.44.09:495][ 85]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.44.09:495][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.06.10-18.44.09:496][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.06.10-18.44.09:694][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.06.10-18.44.09:694][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.06.10-18.44.09:696][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.06.10-18.44.09:706][ 86]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.44.09:706][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.06.10-18.44.09:708][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.06.10-18.44.09:910][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.06.10-18.44.09:910][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.06.10-18.44.09:911][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.06.10-18.44.09:919][ 87]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.44.09:920][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.06.10-18.44.09:921][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.06.10-18.44.10:143][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.06.10-18.44.10:143][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.06.10-18.44.10:143][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.06.10-18.44.10:152][ 88]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.44.10:153][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.06.10-18.44.10:154][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.06.10-18.44.10:379][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.06.10-18.44.10:379][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.06.10-18.44.10:380][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.06.10-18.44.10:395][ 89]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.44.10:395][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.06.10-18.44.10:397][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.06.10-18.44.10:634][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.06.10-18.44.10:634][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.06.10-18.44.10:635][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.06.10-18.44.10:661][ 91]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.10-18.44.10:661][ 91]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='7.331' TotalLoadTime='7.331' TimeStamp='2020-06-10T18:44:11.313Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DCA51A08D80D6CA995EDAA14FC0691' LobbyId='014D8D3008D80D6C75AEF5F40FCB52FE' [2020.06.10-18.44.10:661][ 91]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.10-18.44.10:661][ 91]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='7.331' TimeStamp='2020-06-10T18:44:11.313Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DCA51A08D80D6CA995EDAA14FC0691' LobbyId='014D8D3008D80D6C75AEF5F40FCB52FE' [2020.06.10-18.44.10:661][ 91]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.10-18.44.10:661][ 91]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='7.331' TimeStamp='2020-06-10T18:44:11.313Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DCA51A08D80D6CA995EDAA14FC0691' LobbyId='014D8D3008D80D6C75AEF5F40FCB52FE' [2020.06.10-18.44.10:661][ 91]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.10-18.44.10:662][ 91]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='7.331' TimeStamp='2020-06-10T18:44:11.313Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DCA51A08D80D6CA995EDAA14FC0691' LobbyId='014D8D3008D80D6C75AEF5F40FCB52FE' [2020.06.10-18.44.10:662][ 91]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_LOBBY. [2020.06.10-18.44.10:662][ 91]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.10-18.44.10:682][ 92]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.10-18.44.10:682][ 92]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.10-18.44.10:682][ 92]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.10-18.44.11:663][153]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.10-18.44.11:663][153]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-18.44.11:663][153]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.10-18.44.11:664][153]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.11:664][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.10-18.44.11:664][153]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.11:664][153]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.11:664][153]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.11:664][153]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.10-18.44.11:664][153]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-18.44.11:664][153]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.11:664][153]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.10-18.44.11:664][153]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.44.11:664][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-18.44.11:857][153]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.44.11:857][153]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.44.11:857][153]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-18.44.11:857][153]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-18.44.11:857][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-18.44.11:858][153]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.11:858][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.44.11:921][153]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.11:921][153]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.11:921][153]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.44.11:922][153]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-18.44.11:922][153]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-18.44.11:922][153]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.44.11:922][153]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-18.44.11:922][153]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-18.44.11:922][153]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.44.11:922][153]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.44.11:922][153]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.44.11:922][153]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.44.11:922][153]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.11:947][153]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.44.11:947][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.44.11:954][153]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.11:955][153]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.12:066][153]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94560] [2020.06.10-18.44.12:066][153]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.44.12:066][153]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.44.12:066][153]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.12:066][153]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.12:067][153]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-18.44.12:067][154]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-18.44.12:067][154]r.CullAll = "0" [2020.06.10-18.44.12:068][154]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-18.44.12:068][154]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-18.44.12:068][154]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.10-18.44.12:069][154]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-18.44.12:069][154]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-18.44.12:069][154]GameFlow: Warning: Entering Main Menu [2020.06.10-18.44.12:069][154]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-18.44.12:069][154]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-18.44.12:069][154]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-18.44.12:069][154]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-18.44.12:069][154]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-18.44.12:069][154]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-18.44.12:069][154]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-18.44.12:069][154]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.10-18.44.12:069][154]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.10-18.44.12:076][154]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-18.44.12:081][154]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.44.12:081][154]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-18.44.12:081][154]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.44.12:081][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-18.44.12:082][154]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.44.12:082][154]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.44.12:082][154]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.44.12:082][154]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-18.44.12:082][154]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-18.44.12:082][154]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-18.44.12:082][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-18.44.12:541][155]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-18.44.12:541][155]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-18.44.12:542][155]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-18.44.12:542][155]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-18.44.12:542][155]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-18.44.12:542][155]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.10-18.44.12:542][155]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.44.12:611][155]LogStreaming: Flushing async loaders took 69ms. [2020.06.10-18.44.12:612][155]LogStreaming: Flushing async loaders. [2020.06.10-18.44.12:632][155]LogStreaming: Flushing async loaders took 20ms. [2020.06.10-18.44.12:632][155]LogStreaming: Flushing async loaders. [2020.06.10-18.44.12:645][155]LogStreaming: Flushing async loaders took 13ms. [2020.06.10-18.44.12:646][155]LogStreaming: Flushing async loaders. [2020.06.10-18.44.12:654][155]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-18.44.12:654][155]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000039 seconds [2020.06.10-18.44.12:654][155]LogStreaming: Flushing async loaders. [2020.06.10-18.44.12:656][155]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.44.12:656][155]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.1 [2020.06.10-18.44.12:656][155]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.44.12:656][155]LogCustomization: ------ [2020.06.10-18.44.12:656][155]LogCustomization: --> HB_Torso02 [2020.06.10-18.44.12:656][155]LogCustomization: --> TC_Legs006 [2020.06.10-18.44.12:656][155]LogCustomization: --> TC_W05_03 [2020.06.10-18.44.12:656][155]LogCustomization: ------ [2020.06.10-18.44.12:656][155]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.44.12:656][155]LogStreaming: Flushing async loaders. [2020.06.10-18.44.12:681][155]LogStreaming: Flushing async loaders took 24ms. [2020.06.10-18.44.12:681][155]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.44.12:681][155]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.44.12:681][155]LogStreaming: Flushing async loaders. [2020.06.10-18.44.12:692][155]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-18.44.12:692][155]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.44.12:692][155]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.44.12:692][155]LogStreaming: Flushing async loaders. [2020.06.10-18.44.12:695][155]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.44.12:695][155]LogStreaming: Flushing async loaders. [2020.06.10-18.44.12:696][155]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.44.12:696][155]LogStreaming: Flushing async loaders. [2020.06.10-18.44.12:697][155]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.44.12:698][155]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.44.12:801][156]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-18.44.13:086][170]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 4.19 ms [2020.06.10-18.44.13:751][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.10-18.44.15:757][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.10-18.44.17:270][388]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.06.10-18.44.18:231][441]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.10-18.44.21:182][603]LogAsyncLoad: Done loading library async: Menu in 100.4 sec [2020.06.10-18.44.45:441][952]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198008590850 [2020.06.10-18.44.45:441][952]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198008590850, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-18.44.45:442][952]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Scootypuff Sr. The Doombringer, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-18.44.51:725][299]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.10-18.44.52:580][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.10-18.44.52:686][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.10-18.44.52:982][367]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.44.52:984][367]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-18.44.52:984][367]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.44.52:984][367]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.44.52:984][367]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.06.10-18.44.52:984][367]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.06.10-18.44.52:984][367]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-18.44.52:984][367]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.06.10-18.44.53:003][368]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.10-18.44.53:003][368]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.53:003][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.44.53:020][368]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.53:020][368]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.53:020][368]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.53:020][368]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.53:020][368]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.53:020][368]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.53:020][368]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.53:020][368]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.53:020][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.44.53:081][368]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.53:081][368]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.53:081][368]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.53:105][368]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.10-18.44.53:105][368]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.10-18.44.53:105][368]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.44.53:105][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.44.53:112][368]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.53:112][368]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.53:227][368]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94560] [2020.06.10-18.44.53:228][368]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.44.53:228][368]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.44.53:228][368]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.53:228][368]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.44.53:229][368]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-18.44.53:238][369]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.06.10-18.44.53:238][369]GameFlow: Starting Quickmatch: GameSession [2020.06.10-18.44.53:238][369]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.06.10-18.44.53:238][369]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.06.10-18.44.53:238][369]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.06.10-18.44.53:238][369]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.06.10-18.44.53:238][369]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.06.10-18.44.53:238][369]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.06.10-18.44.53:238][369]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.06.10-18.44.53:238][369]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.06.10-18.44.53:238][369]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.06.10-18.44.53:238][369]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.06.10-18.44.53:238][369]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=4 : Near : -1 [2020.06.10-18.44.53:238][369]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.06.10-18.44.53:238][369]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.06.10-18.44.53:238][369]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.06.10-18.44.53:238][369]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.06.10-18.44.53:238][369]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.06.10-18.44.53:238][369]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.06.10-18.44.53:238][369]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.06.10-18.44.53:238][369]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.06.10-18.44.53:238][369]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.06.10-18.44.53:238][369]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.10-18.44.53:238][369]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.10-18.44.53:238][369]GameFlow: Verbose: Doing Find Sessions [2020.06.10-18.44.53:267][370]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.44.53:548][385]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.44.53:555][386]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.316215 seconds [2020.06.10-18.45.03:601][945]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.45.03:734][953]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.45.03:744][954]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.162197 seconds [2020.06.10-18.45.10:082][301]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.45.10:082][301]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.10-18.45.10:099][302]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.45.10:099][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.45.10:101][302]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.45.10:101][302]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.45.10:101][302]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.45.10:101][302]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.45.10:101][302]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.45.10:101][302]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.45.10:101][302]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.45.10:101][302]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.45.10:101][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.45.10:154][302]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.45.10:154][302]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.45.10:154][302]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.45.10:180][302]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.45.10:180][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.45.10:187][302]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.45.10:187][302]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.45.10:252][302]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.45.10:252][302]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.45.10:252][302]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-18.45.13:443][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.45.13:644][486]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.45.13:644][486]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.45.13:644][486]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.06.10-18.45.13:645][486]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.45.13:645][486]LogCustomization: ------ [2020.06.10-18.45.13:645][486]LogCustomization: --> HB_Torso02 [2020.06.10-18.45.13:645][486]LogCustomization: --> TC_Legs006 [2020.06.10-18.45.13:645][486]LogCustomization: --> TC_W05_03 [2020.06.10-18.45.13:645][486]LogCustomization: ------ [2020.06.10-18.45.13:645][486]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.45.13:645][486]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.45.13:645][486]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.45.13:645][486]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.45.13:645][486]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.45.13:645][486]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.45.13:787][494]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.45.14:041][509]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.45.14:052][510]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.286672 seconds [2020.06.10-18.45.16:892][676]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.45.17:100][677]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.45.17:100][677]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.45.17:100][677]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.06.10-18.45.17:100][677]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.45.17:100][677]LogCustomization: ------ [2020.06.10-18.45.17:100][677]LogCustomization: --> HB_Torso02 [2020.06.10-18.45.17:100][677]LogCustomization: --> TC_Legs006 [2020.06.10-18.45.17:100][677]LogCustomization: --> TC_W05_03 [2020.06.10-18.45.17:100][677]LogCustomization: ------ [2020.06.10-18.45.17:100][677]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.45.17:100][677]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.45.17:100][677]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.45.17:100][677]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.45.17:100][677]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.45.17:100][677]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.45.18:090][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.45.18:294][738]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.45.18:294][738]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.45.18:294][738]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.06.10-18.45.18:294][738]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.45.18:295][738]LogCustomization: ------ [2020.06.10-18.45.18:295][738]LogCustomization: --> HB_Torso02 [2020.06.10-18.45.18:295][738]LogCustomization: --> TC_Legs006 [2020.06.10-18.45.18:295][738]LogCustomization: --> TC_W05_03 [2020.06.10-18.45.18:295][738]LogCustomization: ------ [2020.06.10-18.45.18:295][738]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.45.18:295][738]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.45.18:295][738]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.45.18:295][738]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.45.18:295][738]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.45.18:295][738]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.45.24:061][ 77]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.45.24:191][ 85]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.45.24:206][ 86]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.143849 seconds [2020.06.10-18.45.27:445][286]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198119001561 [2020.06.10-18.45.27:448][286]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198119001561, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-18.45.29:583][416]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.45.29:783][417]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.45.29:784][417]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.45.29:784][417]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.06.10-18.45.29:784][417]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.45.29:784][417]LogCustomization: ------ [2020.06.10-18.45.29:784][417]LogCustomization: --> HB_Torso02 [2020.06.10-18.45.29:784][417]LogCustomization: --> TC_Legs006 [2020.06.10-18.45.29:784][417]LogCustomization: --> TC_W05_03 [2020.06.10-18.45.29:784][417]LogCustomization: ------ [2020.06.10-18.45.29:784][417]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.45.29:784][417]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.45.29:784][417]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.45.29:784][417]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.45.29:784][417]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.45.29:784][417]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.45.31:975][549]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198119001561 [2020.06.10-18.45.31:975][549]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198119001561, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-18.45.32:410][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.45.32:612][576]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.45.32:612][576]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.45.32:612][576]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.06.10-18.45.32:612][576]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.45.32:612][576]LogCustomization: ------ [2020.06.10-18.45.32:612][576]LogCustomization: --> HB_Torso02 [2020.06.10-18.45.32:612][576]LogCustomization: --> TC_Legs006 [2020.06.10-18.45.32:613][576]LogCustomization: --> TC_W05_03 [2020.06.10-18.45.32:613][576]LogCustomization: ------ [2020.06.10-18.45.32:613][576]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.45.32:613][576]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.45.32:613][576]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.45.32:613][576]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.45.32:613][576]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.45.32:613][576]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.45.33:794][646]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.45.34:002][647]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.45.34:002][647]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.45.34:002][647]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.06.10-18.45.34:002][647]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.45.34:002][647]LogCustomization: ------ [2020.06.10-18.45.34:002][647]LogCustomization: --> HB_Torso02 [2020.06.10-18.45.34:002][647]LogCustomization: --> TC_Legs006 [2020.06.10-18.45.34:002][647]LogCustomization: --> TC_W05_03 [2020.06.10-18.45.34:002][647]LogCustomization: ------ [2020.06.10-18.45.34:002][647]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.45.34:003][647]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.45.34:003][647]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.45.34:003][647]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.45.34:003][647]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.45.34:003][647]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.45.34:240][660]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.45.34:421][670]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.45.34:522][671]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.45.34:537][672]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.300060 seconds [2020.06.10-18.45.35:254][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.45.37:389][821]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.10-18.45.37:390][821]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-18.45.37:480][826]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-18.45.37:480][826]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-18.45.37:650][835]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.45.40:257][972]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.45.41:457][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.45.43:750][159]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.45.44:559][203]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.45.44:702][212]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.45.44:720][213]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.146765 seconds [2020.06.10-18.45.47:220][365]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.45.47:484][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.45.49:590][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.45.51:883][611]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.45.54:400][752]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.45.54:654][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.45.54:772][772]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.45.54:905][779]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.45.54:917][780]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.166891 seconds [2020.06.10-18.45.54:924][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.45.55:019][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.45.59:225][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.45.59:427][ 24]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.45.59:427][ 24]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.45.59:427][ 24]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.06.10-18.45.59:427][ 24]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.45.59:427][ 24]LogCustomization: ------ [2020.06.10-18.45.59:427][ 24]LogCustomization: --> HB_Torso02 [2020.06.10-18.45.59:427][ 24]LogCustomization: --> TC_Legs006 [2020.06.10-18.45.59:427][ 24]LogCustomization: --> TC_W05_03 [2020.06.10-18.45.59:427][ 24]LogCustomization: ------ [2020.06.10-18.45.59:427][ 24]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.45.59:427][ 24]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.45.59:427][ 24]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.45.59:427][ 24]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.45.59:427][ 24]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.45.59:428][ 24]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.46.04:945][362]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.46.05:095][372]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.46.05:128][374]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.178947 seconds [2020.06.10-18.46.06:242][443]LogRealTimeMessaging: RTM: HandleReadError WebSocket Read: Connection Reset [2020.06.10-18.46.06:242][443]LogRealTimeMessaging: RTM: Real Time Messaging closed: WebSocket Read: Connection Reset. [2020.06.10-18.46.06:242][443]LogRealTimeMessaging: Closed successfully with expected error: WebSocket Read: Connection Reset [3] [2020.06.10-18.46.06:242][443]OnlinePresence: [MirrorsAuthenticatedPresenceAdapter::BroadcastRealTimeMessagingStatusChanged] IsConnected=false IsInitilizing=false IsShuttingdown=false [2020.06.10-18.46.06:242][443]PartyFacade: [UPartyFacade::OnRTMStatusChanged] RTM status changed: isConnected = false [2020.06.10-18.46.06:242][443]LogRealTimeMessaging: Warning: Connection was closed unexpectedly, restarting connection [2020.06.10-18.46.06:242][443]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ScheduleRealTimeMessagingConnection - Connection scheduled to execute in 0.000000 sec [2020.06.10-18.46.06:266][444]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::DoRealTimeMessagingConnection_Impl - Attempting to get RTM url [2020.06.10-18.46.06:266][444]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.06.10-18.46.06:332][448]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.06.10-18.46.06:332][448]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ConnectRealTimeMessaging - Connecting real time messaging to 'wss://rtm.live.bhvrdbd.com/3d851480-bd94-11e6-b0c2-879f2804d5d0:aa836534aa14c98be481c22a6ae519234dc1bcfda750b31c8ce5fd037761e18e8dc8abfedcad5922fb854f41909bdfb2 [2020.06.10-18.46.06:332][448]LogRealTimeMessaging: RTM: Real Time Messaging connecting - host=rtm.live.bhvrdbd.com port=443 target=/3d851480-bd94-11e6-b0c2-879f2804d5d0:aa836534aa14c98be481c22a6ae519234dc1bcfda750b31c8ce5fd037761e18e8dc8abfedcad5922fb854f41909bdfb2 [2020.06.10-18.46.06:332][448]LogWebSocket: Verbose: WebSocket resolving rtm.live.bhvrdbd.com:443 [2020.06.10-18.46.06:486][458]LogWebSocket: Verbose: Starting WebSocket handshake with rtm.live.bhvrdbd.com/3d851480-bd94-11e6-b0c2-879f2804d5d0:aa836534aa14c98be481c22a6ae519234dc1bcfda750b31c8ce5fd037761e18e8dc8abfedcad5922fb854f41909bdfb2 [2020.06.10-18.46.06:532][461]LogRealTimeMessaging: RTM: Real Time Messaging connected [2020.06.10-18.46.06:532][461]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: connection, name: successful [2020.06.10-18.46.06:532][461]LogRealTimeMessaging: Display: Real time messaging connection established [2020.06.10-18.46.06:532][461]OnlinePresence: [MirrorsAuthenticatedPresenceAdapter::BroadcastRealTimeMessagingStatusChanged] IsConnected=true IsInitilizing=false IsShuttingdown=false [2020.06.10-18.46.06:532][461]PartyFacade: [UPartyFacade::OnRTMStatusChanged] RTM status changed: isConnected = true [2020.06.10-18.46.07:274][507]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198134251184 [2020.06.10-18.46.07:275][507]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198134251184, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-18.46.07:518][522]LogOnlineFriend: OSS: [MirrorsSocialPresence::SyncFriendsList] Start to sync friends list. [2020.06.10-18.46.07:550][524]LogOnline: Verbose: OSS: Async task 'FOnlineFriendsSteam::ReadFriendsList() async task completed successfully' succeeded in 0.013658 seconds [2020.06.10-18.46.07:567][524]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnReadFriendsListComplete] Succeeded. List name: default, List size: 40 [2020.06.10-18.46.07:567][524]LogOnlineFriend: OSS: [MirrorsSocialPresence::PerformBackendFriendSyncRequest] Start friend sync. listName = default [2020.06.10-18.46.07:567][524]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.06.10-18.46.07:692][532]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.06.10-18.46.07:692][532]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnApiSyncFriendComplete] Sync friends complete. success = true, resultCode = 201 [2020.06.10-18.46.07:692][532]LogOnlineFriend: OSS: [MirrorsSocialPresence::GetFriendsListFromBackendService] Starting to get the friends list. listName: default [2020.06.10-18.46.07:692][532]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/3d851480-bd94-11e6-b0c2-879f2804d5d0/friends?platform=steam] [2020.06.10-18.46.07:812][539]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/3d851480-bd94-11e6-b0c2-879f2804d5d0/friends?platform=steam] [2020.06.10-18.46.07:812][539]LogOnlineFriend: OSS: [MirrorsSocialPresence::MirrorsApiFriends] success: true, resultCode: 0 [2020.06.10-18.46.07:812][539]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-18.46.07:953][548]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-18.46.07:953][548]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Rodimus Prime mkII, friend Id: a12f2869-ddd0-40e4-b1e8-8aa138f8eb99 [2020.06.10-18.46.07:953][548]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Scootypuff Sr. The Doombringer, friend Id: 1f3cd700-dd4d-11e6-afb3-e587222eeb2b [2020.06.10-18.46.07:953][548]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Stormwalker65, friend Id: fa208920-1551-11e7-92b2-ab332aac106e [2020.06.10-18.46.07:953][548]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: rinzor, friend Id: 0fe4e153-eee7-474e-accd-0c34d2406838 [2020.06.10-18.46.07:953][548]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: TheDovahkiin, friend Id: 45fb1910-bd86-11e6-9d06-1bd7b528ed31 [2020.06.10-18.46.07:953][548]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: BlueBirdy, friend Id: 4dd94bc6-2dc5-49d3-afcf-6904becf7a69 [2020.06.10-18.46.07:954][548]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Crimsdark, friend Id: 9edf0c84-75bb-4563-af5d-f52d919db097 [2020.06.10-18.46.07:954][548]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: ☁ Icey ☁, friend Id: e956caa6-9e5c-4e18-8b21-4aabd673b840 [2020.06.10-18.46.07:954][548]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: R35PECT, friend Id: 6c4f58a0-cc78-11e6-b2ee-a71423753475 [2020.06.10-18.46.07:954][548]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: ZerZer, friend Id: f7652910-d94d-11e6-a57f-1d82c068e1e7 [2020.06.10-18.46.07:954][548]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Cr4zyb4st4rd, friend Id: 11e29d40-c4a9-11e6-bfff-cd3cebd9943a [2020.06.10-18.46.07:954][548]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: TwinkyTerror, friend Id: 399b0690-c3ca-11e6-a30c-074fecdaa6b9 [2020.06.10-18.46.07:954][548]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: ButWhy, friend Id: 89052300-f0de-11e6-aca3-97d387ff6737 [2020.06.10-18.46.07:954][548]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: MrNoVa.-, friend Id: a5f7f2ea-a8b4-4734-9953-0deb01b37a26 [2020.06.10-18.46.07:954][548]LogOnlineFriend: OSS: [MirrorsSocialPresence::CheckRequestedSyncs] SyncFriends done. success = true, resultCode = 0 [2020.06.10-18.46.15:148][992]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.46.15:275][ 0]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.46.15:293][ 1]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.146098 seconds [2020.06.10-18.46.25:320][621]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.46.25:625][639]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.46.25:630][640]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.311332 seconds [2020.06.10-18.46.35:664][260]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.46.35:787][268]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.46.35:820][270]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.151834 seconds [2020.06.10-18.46.42:277][670]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198008590850 [2020.06.10-18.46.42:278][670]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198008590850, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-18.46.42:278][670]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Scootypuff Sr. The Doombringer, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-18.46.45:835][890]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.46.45:998][900]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.46.46:030][902]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.184975 seconds [2020.06.10-18.46.56:077][522]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.46.56:225][532]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.46.56:257][534]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.183177 seconds [2020.06.10-18.47.06:290][154]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.47.06:460][165]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.47.06:475][166]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.194058 seconds [2020.06.10-18.47.16:504][784]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.47.16:649][793]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.47.16:666][794]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.163453 seconds [2020.06.10-18.47.26:690][413]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.47.26:809][420]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.47.26:817][421]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.124609 seconds [2020.06.10-18.47.35:961][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.47.36:863][ 31]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.47.37:022][ 40]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.47.37:029][ 41]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.184202 seconds [2020.06.10-18.47.39:035][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.47.39:238][161]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.47.39:238][161]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.47.39:238][161]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.06.10-18.47.39:238][161]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.47.39:238][161]LogCustomization: ------ [2020.06.10-18.47.39:238][161]LogCustomization: --> HB_Torso02 [2020.06.10-18.47.39:238][161]LogCustomization: --> TC_Legs006 [2020.06.10-18.47.39:238][161]LogCustomization: --> TC_W05_03 [2020.06.10-18.47.39:238][161]LogCustomization: ------ [2020.06.10-18.47.39:238][161]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.47.39:238][161]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.47.39:238][161]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.47.39:238][161]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.47.39:238][161]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.47.39:238][161]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.47.47:076][613]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.47.47:235][621]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-18.47.47:236][621]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-18.47.47:236][621]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-18.47.47:236][621]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.10-18.47.47:236][621]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-18.47.47:236][621]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-18.47.47:236][621]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-18.47.47:236][621]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-18.47.47:236][621]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.06.10-18.47.47:236][621]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.06.10-18.47.47:236][621]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-18.47.47:236][621]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.06.10-18.47.47:236][621]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.10-18.47.47:236][621]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-18.47.47:236][621]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.06.10-18.47.47:236][621]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-18.47.47:236][621]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-18.47.47:236][621]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.10-18.47.47:236][621]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-18.47.47:236][621]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.10-18.47.47:236][621]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.06.10-18.47.47:236][621]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-18.47.47:236][621]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.06.10-18.47.47:236][621]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.06.10-18.47.47:236][621]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-18.47.47:236][621]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.06.10-18.47.47:236][621]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-18.47.47:237][621]LogOnlineSession: Verbose: OSS: MirrorsSessionId=b3e22a66-303a-4855-8282-15fc3ec211ad : OnlineService [2020.06.10-18.47.47:237][621]LogOnlineSession: Verbose: OSS: MatchMembersA=["3d851480-bd94-11e6-b0c2-879f2804d5d0"] : OnlineService [2020.06.10-18.47.47:237][621]LogOnlineSession: Verbose: OSS: MatchMembersB=["4e59f35c-e931-4082-bb07-de78d1b556b8"] : OnlineService [2020.06.10-18.47.47:237][621]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-18.47.47:237][621]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-18.47.47:237][621]LogOnlineSession: Verbose: OSS: EncryptionKey=3bau44vNqix/tff6aPiEOPdv0+QjWxzrfk1dsYjFkY8= : OnlineService [2020.06.10-18.47.47:237][621]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-18.47.47:243][622]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.188494 seconds [2020.06.10-18.47.47:249][622]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: GameSession [2020.06.10-18.47.47:249][622]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.06.10-18.47.47:249][622]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b3e22a66-303a-4855-8282-15fc3ec211ad] [2020.06.10-18.47.47:329][626]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b3e22a66-303a-4855-8282-15fc3ec211ad] [2020.06.10-18.47.47:329][626]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.47.47:329][626]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.06.10-18.47.52:302][886]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.06.10-18.47.52:302][886]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b3e22a66-303a-4855-8282-15fc3ec211ad] [2020.06.10-18.47.52:408][891]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b3e22a66-303a-4855-8282-15fc3ec211ad] [2020.06.10-18.47.52:408][891]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.47.52:408][891]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.06.10-18.47.57:408][141]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.06.10-18.47.57:409][141]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b3e22a66-303a-4855-8282-15fc3ec211ad] [2020.06.10-18.47.57:502][146]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b3e22a66-303a-4855-8282-15fc3ec211ad] [2020.06.10-18.47.57:502][146]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.47.57:502][146]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.06.10-18.47.57:502][146]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.06.10-18.47.57:502][146]GameFlow: Joining sesion : GameSession [2020.06.10-18.47.57:502][146]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.06.10-18.47.57:502][146]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.06.10-18.47.57:502][146]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.06.10-18.47.57:502][146]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.06.10-18.47.57:502][146]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.06.10-18.47.57:503][146]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.06.10-18.47.57:503][146]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-18.47.57:503][146]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.06.10-18.47.57:503][146]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [Success] [2020.06.10-18.47.57:503][146]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.47.57:503][146]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.10-18.47.57:508][146]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.47.57:508][146]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.47.57:523][146]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.47.57:523][146]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.47.57:523][146]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.47.57:523][146]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.47.57:644][146]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344359454 [2020.06.10-18.47.57:644][146]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.47.57:645][146]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.47.57:645][146]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.47.57:645][146]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.47.57:645][146]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.10-18.47.57:648][146]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.47.57:648][146]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.47.57:648][146]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.47.57:648][146]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-18.47.57:648][146]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-18.47.57:648][146]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.10-18.47.57:648][146]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.10-18.47.57:648][146]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-18.47.57:648][146]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.10-18.47.57:648][146]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-18.47.57:648][146]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-18.47.57:648][146]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.47.57:648][146]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-18.47.57:649][146]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.47.57:649][146]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.47.57:649][146]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.47.57:649][146]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-18.47.57:649][146]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.47.57:649][146]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-18.47.57:649][146]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-18.47.57:649][146]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.47.57:649][146]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.47.57:649][146]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.47.57:649][146]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.47.57:649][146]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.47.57:649][146]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-18.47.57:649][146]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-18.47.57:649][146]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.47.57:649][146]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.10-18.47.57:649][146]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.47.57:649][146]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.10-18.47.57:715][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.10-18.47.57:715][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:716][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.10-18.47.57:716][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:716][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.10-18.47.57:716][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:716][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.10-18.47.57:716][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:716][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.10-18.47.57:716][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:716][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.10-18.47.57:716][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:717][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.10-18.47.57:717][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:717][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.10-18.47.57:717][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:717][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.10-18.47.57:717][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:717][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.10-18.47.57:717][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:717][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.10-18.47.57:717][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:717][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.10-18.47.57:717][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:718][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.10-18.47.57:718][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:718][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.10-18.47.57:718][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:718][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.10-18.47.57:718][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:718][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.10-18.47.57:718][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:718][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.10-18.47.57:718][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:718][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.10-18.47.57:718][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:718][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.10-18.47.57:718][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:719][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.10-18.47.57:719][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:719][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.10-18.47.57:719][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:719][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.10-18.47.57:719][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:719][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.10-18.47.57:719][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:719][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.10-18.47.57:719][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:719][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.10-18.47.57:719][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:719][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.10-18.47.57:720][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:720][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.10-18.47.57:720][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:720][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.10-18.47.57:720][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:720][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.10-18.47.57:720][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:720][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.10-18.47.57:720][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:720][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.10-18.47.57:720][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:720][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.10-18.47.57:720][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:720][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.10-18.47.57:720][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:721][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.10-18.47.57:721][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:721][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.10-18.47.57:721][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:721][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.10-18.47.57:721][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:721][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.10-18.47.57:721][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:721][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.10-18.47.57:721][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:721][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.10-18.47.57:721][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:722][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.10-18.47.57:722][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:722][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.10-18.47.57:722][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:722][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.10-18.47.57:722][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:722][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.10-18.47.57:722][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:722][146]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.10-18.47.57:722][146]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.47.57:723][146]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.47.57:723][146]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-18.47.57:724][146]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.47.57:724][146]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.47.57:724][146]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.47.57:724][146]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-18.47.57:725][147]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344359454, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-18.47.57:725][147]r.CullAll = "1" [2020.06.10-18.47.58:658][203]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-18.47.58:658][203]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.06.10-18.47.58:658][203]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-18.47.58:673][204]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.10-18.47.58:673][204]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.10-18.47.58:673][204]LogNet: Browse: 54.172.248.79//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=DevoutSpottedowlWreath?KillerPips=71?SurvivorPips=15?MaxPlayers=5?Addons=ADDON_Chainsaw_LightChassis;Addon_Chainsaw_007?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;SpiritFury?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live [2020.06.10-18.47.58:674][204]LogInit: WinSock: Socket queue 32768 / 32768 [2020.06.10-18.47.58:675][204]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.06.10-18.47.58:675][204]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.06.10-18.47.58:675][204]LogNet: Game client on port 7777, rate 10000 [2020.06.10-18.47.58:803][212]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 54.172.248.79:7777, Name: SteamNetConnection_4, Driver: PendingNetDriver SteamNetDriver_4, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.06.10-18.47.58:883][217]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.06.10-18.47.58:884][217]LogLoad: LoadMap: 54.172.248.79//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=DevoutSpottedowlWreath?KillerPips=71?SurvivorPips=15?MaxPlayers=5?Addons=ADDON_Chainsaw_LightChassis;Addon_Chainsaw_007?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;SpiritFury?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.06.10-18.47.58:884][217]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-18.47.58:884][217]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-18.47.58:884][217]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-18.47.58:884][217]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435458 [2020.06.10-18.47.58:918][217]LogUObjectHash: Compacting FUObjectHashTables data took 9.35ms [2020.06.10-18.47.58:939][217]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.47.58:942][217]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.47.58:943][217]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.10-18.47.58:943][217]LogStreaming: Flushing async loaders. [2020.06.10-18.47.58:945][217]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.47.58:946][217]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.10-18.47.58:946][217]LogStreaming: Flushing async loaders. [2020.06.10-18.47.58:947][217]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.47.58:948][217]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.06.10-18.47.58:948][217]LogStreaming: Flushing async loaders. [2020.06.10-18.47.58:971][217]LogStreaming: Flushing async loaders took 24ms. [2020.06.10-18.47.58:972][217]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.10-18.47.58:972][217]LogStreaming: Flushing async loaders. [2020.06.10-18.47.58:988][217]LogStreaming: Flushing async loaders took 16ms. [2020.06.10-18.47.58:988][217]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.10-18.47.58:988][217]LogStreaming: Flushing async loaders. [2020.06.10-18.47.59:040][217]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.47.59:055][217]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.47.59:165][217]LogStreaming: Flushing async loaders took 177ms. [2020.06.10-18.47.59:167][217]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.10-18.47.59:167][217]LogStreaming: Flushing async loaders. [2020.06.10-18.47.59:168][217]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.47.59:169][217]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.10-18.47.59:169][217]LogStreaming: Flushing async loaders. [2020.06.10-18.47.59:357][217]LogStreaming: Flushing async loaders took 188ms. [2020.06.10-18.47.59:359][217]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.10-18.47.59:359][217]LogStreaming: Flushing async loaders. [2020.06.10-18.47.59:359][217]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.47.59:359][217]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.10-18.47.59:360][217]LogStreaming: Flushing async loaders. [2020.06.10-18.47.59:360][217]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.47.59:363][217]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.06.10-14.47.59 [2020.06.10-18.47.59:363][217]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.06.10-18.47.59:363][217]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.10-18.47.59:373][217]LogWorld: Bringing up level for play took: 0.010544 [2020.06.10-18.47.59:374][217]LogLoad: Took 0.489764 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.06.10-18.47.59:506][223]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.06.10-18.47.59:506][223]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.10-18.47.59:540][225]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-18.47.59:540][225]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:3d851480-bd94-11e6-b0c2-879f2804d5d0|76561198115048270 [2020.06.10-18.47.59:540][225]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-18.47.59:540][225]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.47.59:540][225]LogCustomization: ------ [2020.06.10-18.47.59:540][225]LogCustomization: --> HB_Torso02 [2020.06.10-18.47.59:540][225]LogCustomization: --> TC_Legs006 [2020.06.10-18.47.59:540][225]LogCustomization: --> TC_W05_03 [2020.06.10-18.47.59:540][225]LogCustomization: ------ [2020.06.10-18.47.59:540][225]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-18.47.59:716][236]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000031 seconds [2020.06.10-18.47.59:716][236]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.06.10-18.47.59:716][236]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.06.10-18.47.59:716][236]LogDBDEasyAntiCheat: RPC to validate server [2020.06.10-18.47.59:716][236]LogDBDEasyAntiCheat: Server is dedicated [2020.06.10-18.47.59:717][236]LogDBDEasyAntiCheat: slave connected [2020.06.10-18.47.59:717][236]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-18.47.59:748][238]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.47.59:748][238]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.47.59:764][239]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.47.59:765][239]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-18.47.59:765][239]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.257' TotalLoadTime='2.257' TimeStamp='2020-06-10T18:48:00.417Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCA51A08D80D6CA995EDAA14FC0691' LobbyId='014DA6C208D80D6EC9476D7A1C9C51A0' [2020.06.10-18.47.59:765][239]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-18.47.59:765][239]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.257' TimeStamp='2020-06-10T18:48:00.417Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCA51A08D80D6CA995EDAA14FC0691' LobbyId='014DA6C208D80D6EC9476D7A1C9C51A0' [2020.06.10-18.47.59:765][239]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-18.47.59:765][239]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.257' TimeStamp='2020-06-10T18:48:00.417Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCA51A08D80D6CA995EDAA14FC0691' LobbyId='014DA6C208D80D6EC9476D7A1C9C51A0' [2020.06.10-18.47.59:765][239]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-18.47.59:766][239]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.257' TimeStamp='2020-06-10T18:48:00.417Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCA51A08D80D6CA995EDAA14FC0691' LobbyId='014DA6C208D80D6EC9476D7A1C9C51A0' [2020.06.10-18.47.59:766][239]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.06.10-18.47.59:766][239]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.10-18.47.59:781][240]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.10-18.47.59:781][240]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.10-18.47.59:781][240]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.172.248.79//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=DevoutSpottedowlWreath?KillerPips=71?SurvivorPips=15?MaxPlayers=5?Addons=ADDON_Chainsaw_LightChassis;Addon_Chainsaw_007?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;SpiritFury?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-18.47.59:845][244]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-18.47.59:845][244]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:4e59f35c-e931-4082-bb07-de78d1b556b8|76561199046277480 [2020.06.10-18.47.59:845][244]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-18.47.59:845][244]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.47.59:845][244]LogCustomization: ------ [2020.06.10-18.47.59:845][244]LogCustomization: --> MT_Head05 [2020.06.10-18.47.59:845][244]LogCustomization: --> M_Torso01_P01 [2020.06.10-18.47.59:845][244]LogCustomization: --> M_Legs01_P01 [2020.06.10-18.47.59:845][244]LogCustomization: ------ [2020.06.10-18.47.59:845][244]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-18.47.59:877][246]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-18.47.59:877][246]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:aa1105e0-5d3c-4ee7-85d8-d5af3c03d6ed|76561198986407565 [2020.06.10-18.47.59:877][246]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-18.47.59:877][246]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.47.59:877][246]LogCustomization: ------ [2020.06.10-18.47.59:877][246]LogCustomization: --> FS_Head01 [2020.06.10-18.47.59:877][246]LogCustomization: --> FS_Torso007 [2020.06.10-18.47.59:877][246]LogCustomization: --> FS_Legs01 [2020.06.10-18.47.59:877][246]LogCustomization: ------ [2020.06.10-18.47.59:877][246]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-18.48.00:038][256]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-18.48.00:038][256]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:25945fe1-23b8-4df6-b074-e34d48cd5bde|76561198058280868 [2020.06.10-18.48.00:038][256]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-18.48.00:038][256]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-18.48.00:070][258]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.48.00:070][258]LogCustomization: ------ [2020.06.10-18.48.00:070][258]LogCustomization: --> MT_Head05 [2020.06.10-18.48.00:070][258]LogCustomization: --> M_Torso01_P01 [2020.06.10-18.48.00:070][258]LogCustomization: --> M_Legs01_P01 [2020.06.10-18.48.00:070][258]LogCustomization: ------ [2020.06.10-18.48.00:071][258]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-18.48.00:248][269]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-18.48.00:248][269]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:c14ba2b5-d24a-4af7-9c12-a5f95aab5561|76561198106792187 [2020.06.10-18.48.00:248][269]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-18.48.00:248][269]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.48.00:248][269]LogCustomization: ------ [2020.06.10-18.48.00:248][269]LogCustomization: --> N_Head01_P01 [2020.06.10-18.48.00:248][269]LogCustomization: --> NK_Torso002_03 [2020.06.10-18.48.00:248][269]LogCustomization: --> N_Legs01_P01 [2020.06.10-18.48.00:248][269]LogCustomization: ------ [2020.06.10-18.48.00:248][269]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-18.48.00:715][298]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.48.00:715][298]LogCustomization: ------ [2020.06.10-18.48.00:716][298]LogCustomization: --> N_Head01_P01 [2020.06.10-18.48.00:716][298]LogCustomization: --> NK_Torso002_03 [2020.06.10-18.48.00:716][298]LogCustomization: --> N_Legs01_P01 [2020.06.10-18.48.00:716][298]LogCustomization: ------ [2020.06.10-18.48.00:748][300]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.48.00:748][300]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.48.00:764][301]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.48.00:780][302]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-18.48.00:780][302]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.10-18.48.00:780][302]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.10-18.48.00:781][302]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.00:781][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.10-18.48.00:781][302]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.00:781][302]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.00:781][302]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.00:781][302]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-18.48.00:781][302]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-18.48.00:781][302]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.00:781][302]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.10-18.48.00:781][302]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.48.00:781][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-18.48.00:967][302]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.48.00:967][302]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.48.00:967][302]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.48.00:967][302]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-18.48.00:967][302]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-18.48.00:968][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-18.48.00:968][302]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.00:968][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.48.01:029][302]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.01:029][302]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.01:029][302]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.48.01:029][302]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-18.48.01:030][302]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-18.48.01:031][302]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-18.48.01:031][302]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.48.01:031][302]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-18.48.01:031][302]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.48.01:031][302]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.48.01:031][302]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.48.01:031][302]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.48.01:031][302]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.10-18.48.01:031][302]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.48.01:031][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-18.48.01:031][302]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.48.01:032][302]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.48.01:032][302]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.01:056][302]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-18.48.01:056][302]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-18.48.01:056][302]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.48.01:056][302]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-18.48.01:057][302]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.48.01:057][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.48.01:064][302]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-18.48.01:064][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-18.48.01:064][302]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.01:064][302]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.01:171][302]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94580] [2020.06.10-18.48.01:172][302]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.48.01:174][302]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18516&schemaVersion=0] [2020.06.10-18.48.01:174][302]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.01:174][302]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.01:174][302]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-18.48.01:175][303]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-18.48.01:175][303]r.CullAll = "0" [2020.06.10-18.48.01:176][303]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-18.48.01:176][303]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.10-18.48.01:176][303]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.10-18.48.01:176][303]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-18.48.01:182][303]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-18.48.01:320][304]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-18.48.01:320][304]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-18.48.01:320][304]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-18.48.01:320][304]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-18.48.01:320][304]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18516&schemaVersion=0] [2020.06.10-18.48.01:321][304]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.48.01:423][304]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94580] [2020.06.10-18.48.01:423][304]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.48.01:425][304]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18517&schemaVersion=0] [2020.06.10-18.48.01:426][304]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.48.01:426][304]LogCustomization: ------ [2020.06.10-18.48.01:426][304]LogCustomization: ------ [2020.06.10-18.48.01:426][304]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-18.48.01:426][304]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-18.48.01:426][304]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-18.48.01:426][304]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.10-18.48.01:428][304]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000036 seconds [2020.06.10-18.48.01:428][304]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.48.01:429][304]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.48.01:430][304]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.7 [2020.06.10-18.48.01:430][304]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.48.01:430][304]LogCustomization: ------ [2020.06.10-18.48.01:430][304]LogCustomization: --> HB_Torso02 [2020.06.10-18.48.01:430][304]LogCustomization: --> TC_Legs006 [2020.06.10-18.48.01:430][304]LogCustomization: --> TC_W05_03 [2020.06.10-18.48.01:430][304]LogCustomization: ------ [2020.06.10-18.48.01:430][304]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.48.01:430][304]LogStreaming: Flushing async loaders. [2020.06.10-18.48.01:457][304]LogStreaming: Flushing async loaders took 27ms. [2020.06.10-18.48.01:458][304]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.48.01:458][304]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.48.01:458][304]LogStreaming: Flushing async loaders. [2020.06.10-18.48.01:468][304]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-18.48.01:468][304]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.48.01:468][304]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.48.01:468][304]LogStreaming: Flushing async loaders. [2020.06.10-18.48.01:471][304]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.48.01:471][304]LogStreaming: Flushing async loaders. [2020.06.10-18.48.01:472][304]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.48.01:472][304]LogStreaming: Flushing async loaders. [2020.06.10-18.48.01:474][304]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.48.01:474][304]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.48.01:474][304]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-18.48.01:475][304]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : MT_Head05. M_Torso01_P01. M_Legs01_P01. [2020.06.10-18.48.01:475][304]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-18.48.01:475][304]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : FS_Head01. FS_Torso007. FS_Legs01. [2020.06.10-18.48.01:476][304]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-18.48.01:476][304]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : [2020.06.10-18.48.01:476][304]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-18.48.01:476][304]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : N_Head01_P01. NK_Torso002_03. N_Legs01_P01. [2020.06.10-18.48.01:476][304]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-18.48.01:604][305]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18517&schemaVersion=0] [2020.06.10-18.48.01:605][305]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.48.01:615][305]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.48.01:615][305]LogCustomization: ------ [2020.06.10-18.48.01:615][305]LogCustomization: --> HB_Torso02 [2020.06.10-18.48.01:615][305]LogCustomization: --> TC_Legs006 [2020.06.10-18.48.01:615][305]LogCustomization: --> TC_W05_03 [2020.06.10-18.48.01:615][305]LogCustomization: ------ [2020.06.10-18.48.01:615][305]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.48.01:615][305]LogCustomization: ------ [2020.06.10-18.48.01:615][305]LogCustomization: --> HB_Torso02 [2020.06.10-18.48.01:615][305]LogCustomization: --> TC_Legs006 [2020.06.10-18.48.01:615][305]LogCustomization: --> TC_W05_03 [2020.06.10-18.48.01:616][305]LogCustomization: ------ [2020.06.10-18.48.01:616][305]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.48.01:616][305]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.48.01:616][305]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.48.01:616][305]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.48.01:616][305]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.48.01:616][305]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.48.01:616][305]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.48.01:616][305]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.48.01:616][305]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.06.10-18.48.01:616][305]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.48.01:616][305]LogCustomization: ------ [2020.06.10-18.48.01:616][305]LogCustomization: --> HB_Torso02 [2020.06.10-18.48.01:616][305]LogCustomization: --> TC_Legs006 [2020.06.10-18.48.01:616][305]LogCustomization: --> TC_W05_03 [2020.06.10-18.48.01:616][305]LogCustomization: ------ [2020.06.10-18.48.01:617][305]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.48.01:617][305]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.48.01:617][305]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.48.01:617][305]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.48.01:617][305]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.48.01:617][305]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.48.01:617][305]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-18.48.01:617][305]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-18.48.01:617][305]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-18.48.01:617][305]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.06.10-18.48.01:619][305]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000064 seconds [2020.06.10-18.48.01:620][305]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.6 [2020.06.10-18.48.01:621][305]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.48.01:621][305]LogCustomization: ------ [2020.06.10-18.48.01:621][305]LogCustomization: --> MT_Head05 [2020.06.10-18.48.01:621][305]LogCustomization: --> M_Torso01_P01 [2020.06.10-18.48.01:621][305]LogCustomization: --> M_Legs01_P01 [2020.06.10-18.48.01:621][305]LogCustomization: ------ [2020.06.10-18.48.01:621][305]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head05 [2020.06.10-18.48.01:621][305]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.48.01:636][305]LogStreaming: Flushing async loaders took 15ms. [2020.06.10-18.48.01:637][305]LogStreaming: Flushing async loaders. [2020.06.10-18.48.01:646][305]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-18.48.01:646][305]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head05 [2020.06.10-18.48.01:647][305]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.06.10-18.48.01:647][305]LogStreaming: Flushing async loaders. [2020.06.10-18.48.01:649][305]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.48.01:649][305]LogStreaming: Flushing async loaders. [2020.06.10-18.48.01:651][305]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.48.01:651][305]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.06.10-18.48.01:651][305]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs01_P01 [2020.06.10-18.48.01:651][305]LogStreaming: Flushing async loaders. [2020.06.10-18.48.01:653][305]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.48.01:653][305]LogStreaming: Flushing async loaders. [2020.06.10-18.48.01:655][305]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.48.01:655][305]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01_P01 [2020.06.10-18.48.01:655][305]LogStreaming: Flushing async loaders. [2020.06.10-18.48.01:659][305]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.48.01:659][305]LogStreaming: Flushing async loaders. [2020.06.10-18.48.01:661][305]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.48.01:661][305]LogStreaming: Flushing async loaders. [2020.06.10-18.48.01:663][305]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.48.01:664][305]LogStreaming: Flushing async loaders. [2020.06.10-18.48.01:670][305]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-18.48.01:670][305]LogStreaming: Flushing async loaders. [2020.06.10-18.48.01:678][305]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-18.48.01:678][305]LogStreaming: Flushing async loaders. [2020.06.10-18.48.01:681][305]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.48.01:681][305]LogStreaming: Flushing async loaders. [2020.06.10-18.48.01:688][305]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-18.48.01:689][305]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-18.48.01:689][305]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-18.48.01:689][305]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-18.48.01:689][305]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 12. [2020.06.10-18.48.01:690][305]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000031 seconds [2020.06.10-18.48.01:691][305]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.9 [2020.06.10-18.48.01:691][305]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.48.01:691][305]LogCustomization: ------ [2020.06.10-18.48.01:691][305]LogCustomization: --> FS_Head01 [2020.06.10-18.48.01:691][305]LogCustomization: --> FS_Torso007 [2020.06.10-18.48.01:691][305]LogCustomization: --> FS_Legs01 [2020.06.10-18.48.01:691][305]LogCustomization: ------ [2020.06.10-18.48.01:691][305]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Head01 [2020.06.10-18.48.01:691][305]GameFlow: (CustomizedAudio) - Update Sound with item FS_Head01 [2020.06.10-18.48.01:691][305]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Torso007 [2020.06.10-18.48.01:691][305]LogStreaming: Flushing async loaders. [2020.06.10-18.48.01:700][305]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-18.48.01:702][305]GameFlow: (CustomizedAudio) - Update Sound with item FS_Torso007 [2020.06.10-18.48.01:702][305]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Legs01 [2020.06.10-18.48.01:703][305]GameFlow: (CustomizedAudio) - Update Sound with item FS_Legs01 [2020.06.10-18.48.01:703][305]LogStreaming: Flushing async loaders. [2020.06.10-18.48.01:709][305]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-18.48.01:710][305]LogStreaming: Flushing async loaders. [2020.06.10-18.48.01:713][305]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-18.48.01:714][305]LogStreaming: Flushing async loaders. [2020.06.10-18.48.01:717][305]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.48.01:717][305]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-18.48.01:717][305]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-18.48.01:717][305]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-18.48.01:717][305]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.06.10-18.48.01:719][305]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000034 seconds [2020.06.10-18.48.01:719][305]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.5 [2020.06.10-18.48.01:719][305]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.48.01:719][305]LogCustomization: ------ [2020.06.10-18.48.01:719][305]LogCustomization: ------ [2020.06.10-18.48.01:719][305]LogStreaming: Flushing async loaders. [2020.06.10-18.48.01:721][305]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.48.01:721][305]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-18.48.01:721][305]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-18.48.01:721][305]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-18.48.01:721][305]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.06.10-18.48.01:723][305]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000078 seconds [2020.06.10-18.48.01:723][305]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.6 [2020.06.10-18.48.01:723][305]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.48.01:723][305]LogCustomization: ------ [2020.06.10-18.48.01:723][305]LogCustomization: --> N_Head01_P01 [2020.06.10-18.48.01:723][305]LogCustomization: --> NK_Torso002_03 [2020.06.10-18.48.01:723][305]LogCustomization: --> N_Legs01_P01 [2020.06.10-18.48.01:723][305]LogCustomization: ------ [2020.06.10-18.48.01:723][305]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Head01_P01 [2020.06.10-18.48.01:723][305]LogStreaming: Flushing async loaders. [2020.06.10-18.48.01:724][305]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.48.01:725][305]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01_P01 [2020.06.10-18.48.01:725][305]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item NK_Torso002_03 [2020.06.10-18.48.01:725][305]LogStreaming: Flushing async loaders. [2020.06.10-18.48.01:728][305]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.48.01:728][305]LogStreaming: Flushing async loaders. [2020.06.10-18.48.01:729][305]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.48.01:730][305]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso002_03 [2020.06.10-18.48.01:730][305]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Legs01_P01 [2020.06.10-18.48.01:730][305]LogStreaming: Flushing async loaders. [2020.06.10-18.48.01:731][305]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.48.01:731][305]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01_P01 [2020.06.10-18.48.01:733][305]LogStreaming: Flushing async loaders. [2020.06.10-18.48.01:735][305]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.48.01:758][306]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-18.48.01:763][306]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.48.01:763][306]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.06.10-18.48.01:818][306]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.48.01:818][306]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.06.10-18.48.01:818][306]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.48.02:493][343]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.06.10-18.48.02:493][343]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b3e22a66-303a-4855-8282-15fc3ec211ad] [2020.06.10-18.48.02:621][350]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b3e22a66-303a-4855-8282-15fc3ec211ad] [2020.06.10-18.48.02:621][350]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.48.02:621][350]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.06.10-18.48.02:681][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.10-18.48.02:744][357]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.48.02:744][357]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.48.02:744][357]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.48.02:744][357]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.48.02:744][357]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.48.02:744][357]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.10-18.48.02:744][357]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.48.02:744][357]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.10-18.48.02:744][357]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.48.02:744][357]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.06.10-18.48.02:810][358]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.48.02:810][358]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.48.02:810][358]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.48.02:810][358]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.48.02:810][358]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.48.02:810][358]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 67 [2020.06.10-18.48.03:420][393]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.48.03:420][393]LogCustomization: ------ [2020.06.10-18.48.03:420][393]LogCustomization: --> N_Head01_P01 [2020.06.10-18.48.03:420][393]LogCustomization: --> NK_Torso002_03 [2020.06.10-18.48.03:420][393]LogCustomization: --> N_Legs01_P01 [2020.06.10-18.48.03:420][393]LogCustomization: ------ [2020.06.10-18.48.03:420][393]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.48.03:420][393]LogCustomization: ------ [2020.06.10-18.48.03:420][393]LogCustomization: --> N_Head01_P01 [2020.06.10-18.48.03:420][393]LogCustomization: --> NK_Torso002_03 [2020.06.10-18.48.03:420][393]LogCustomization: --> N_Legs01_P01 [2020.06.10-18.48.03:421][393]LogCustomization: ------ [2020.06.10-18.48.03:421][393]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Head01_P01 [2020.06.10-18.48.03:421][393]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01_P01 [2020.06.10-18.48.03:421][393]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item NK_Torso002_03 [2020.06.10-18.48.03:421][393]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso002_03 [2020.06.10-18.48.03:421][393]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Legs01_P01 [2020.06.10-18.48.03:421][393]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01_P01 [2020.06.10-18.48.03:422][393]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.48.03:422][393]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.48.03:422][393]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.06.10-18.48.03:422][393]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.48.03:422][393]LogCustomization: ------ [2020.06.10-18.48.03:422][393]LogCustomization: --> N_Head01_P01 [2020.06.10-18.48.03:422][393]LogCustomization: --> NK_Torso002_03 [2020.06.10-18.48.03:422][393]LogCustomization: --> N_Legs01_P01 [2020.06.10-18.48.03:422][393]LogCustomization: ------ [2020.06.10-18.48.03:422][393]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Head01_P01 [2020.06.10-18.48.03:422][393]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01_P01 [2020.06.10-18.48.03:422][393]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item NK_Torso002_03 [2020.06.10-18.48.03:422][393]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso002_03 [2020.06.10-18.48.03:422][393]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Legs01_P01 [2020.06.10-18.48.03:422][393]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01_P01 [2020.06.10-18.48.03:756][413]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.48.03:756][413]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.48.03:756][413]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.48.03:756][413]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.48.03:756][413]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.48.03:756][413]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.48.03:756][413]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.48.03:756][413]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.06.10-18.48.03:757][413]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.48.04:710][472]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.10-18.48.05:330][508]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.48.05:330][508]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.48.05:330][508]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.06.10-18.48.05:330][508]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.48.05:330][508]LogCustomization: ------ [2020.06.10-18.48.05:330][508]LogCustomization: ------ [2020.06.10-18.48.07:590][644]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.48.07:590][644]LogCustomization: ------ [2020.06.10-18.48.07:590][644]LogCustomization: --> N_Head01_P01 [2020.06.10-18.48.07:590][644]LogCustomization: --> NK_Torso002_03 [2020.06.10-18.48.07:590][644]LogCustomization: --> N_Legs01_P01 [2020.06.10-18.48.07:590][644]LogCustomization: ------ [2020.06.10-18.48.07:591][644]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.48.07:591][644]LogCustomization: ------ [2020.06.10-18.48.07:591][644]LogCustomization: --> N_Head01_P01 [2020.06.10-18.48.07:591][644]LogCustomization: --> NK_Torso002_03 [2020.06.10-18.48.07:591][644]LogCustomization: --> N_Legs01_P01 [2020.06.10-18.48.07:591][644]LogCustomization: ------ [2020.06.10-18.48.07:591][644]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Head01_P01 [2020.06.10-18.48.07:591][644]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01_P01 [2020.06.10-18.48.07:591][644]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item NK_Torso002_03 [2020.06.10-18.48.07:591][644]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso002_03 [2020.06.10-18.48.07:591][644]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Legs01_P01 [2020.06.10-18.48.07:591][644]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01_P01 [2020.06.10-18.48.07:592][644]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.48.07:592][644]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.48.07:592][644]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [0] [2020.06.10-18.48.07:592][644]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 4 [2020.06.10-18.48.07:610][646]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.06.10-18.48.07:610][646]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b3e22a66-303a-4855-8282-15fc3ec211ad] [2020.06.10-18.48.07:741][654]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b3e22a66-303a-4855-8282-15fc3ec211ad] [2020.06.10-18.48.07:741][654]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.48.07:741][654]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.06.10-18.48.08:221][683]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.48.08:221][683]LogCustomization: ------ [2020.06.10-18.48.08:221][683]LogCustomization: --> DF_Head04 [2020.06.10-18.48.08:221][683]LogCustomization: --> D_Torso01_P01 [2020.06.10-18.48.08:221][683]LogCustomization: --> D_Legs01_P01 [2020.06.10-18.48.08:221][683]LogCustomization: ------ [2020.06.10-18.48.08:222][683]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.10-18.48.08:222][683]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, Pawn destroy for the same visible actor type target [2020.06.10-18.48.08:284][687]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.10-18.48.08:284][687]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-18.48.08:284][687]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-18.48.08:284][687]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: LocalCamperStart , startUnregistered: LocalCamperStart [2020.06.10-18.48.08:284][687]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart1 , startUnregistered: LocalCamperStart [2020.06.10-18.48.08:284][687]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart2 , startUnregistered: LocalCamperStart [2020.06.10-18.48.08:284][687]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: CamperStart3 , startUnregistered: LocalCamperStart [2020.06.10-18.48.08:284][687]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 1 , spawn: LocalSlasherStart , startUnregistered: LocalCamperStart [2020.06.10-18.48.08:284][687]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-18.48.08:284][687]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-18.48.08:284][687]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.06.10-18.48.08:286][687]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000035 seconds [2020.06.10-18.48.08:287][687]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.8 [2020.06.10-18.48.08:287][687]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.48.08:287][687]LogCustomization: ------ [2020.06.10-18.48.08:287][687]LogCustomization: --> DF_Head04 [2020.06.10-18.48.08:287][687]LogCustomization: --> D_Torso01_P01 [2020.06.10-18.48.08:287][687]LogCustomization: --> D_Legs01_P01 [2020.06.10-18.48.08:287][687]LogCustomization: ------ [2020.06.10-18.48.08:287][687]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.10-18.48.08:287][687]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.48.08:309][687]LogStreaming: Flushing async loaders took 22ms. [2020.06.10-18.48.08:309][687]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.10-18.48.08:309][687]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso01_P01 [2020.06.10-18.48.08:309][687]LogStreaming: Flushing async loaders. [2020.06.10-18.48.08:312][687]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.48.08:312][687]LogStreaming: Flushing async loaders. [2020.06.10-18.48.08:318][687]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-18.48.08:318][687]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01_P01 [2020.06.10-18.48.08:319][687]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.06.10-18.48.08:319][687]LogStreaming: Flushing async loaders. [2020.06.10-18.48.08:320][687]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.48.08:321][687]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.06.10-18.48.08:322][687]LogStreaming: Flushing async loaders. [2020.06.10-18.48.08:324][687]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.48.11:332][873]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.48.11:332][873]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.48.11:332][873]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.10-18.48.11:332][873]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.48.11:332][873]LogCustomization: ------ [2020.06.10-18.48.11:332][873]LogCustomization: --> DF_Head04 [2020.06.10-18.48.11:332][873]LogCustomization: --> D_Torso01_P01 [2020.06.10-18.48.11:332][873]LogCustomization: --> D_Legs01_P01 [2020.06.10-18.48.11:332][873]LogCustomization: ------ [2020.06.10-18.48.11:332][873]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.10-18.48.11:332][873]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.10-18.48.11:332][873]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso01_P01 [2020.06.10-18.48.11:333][873]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01_P01 [2020.06.10-18.48.11:333][873]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.06.10-18.48.11:333][873]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.06.10-18.48.12:738][961]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.06.10-18.48.12:738][961]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b3e22a66-303a-4855-8282-15fc3ec211ad] [2020.06.10-18.48.12:817][966]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b3e22a66-303a-4855-8282-15fc3ec211ad] [2020.06.10-18.48.12:817][966]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.48.12:817][966]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.06.10-18.48.15:478][130]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.48.15:478][130]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.48.15:478][130]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.10-18.48.15:478][130]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.48.15:486][130]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-18.48.15:486][130]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.48.15:486][130]LogCustomization: ------ [2020.06.10-18.48.15:486][130]LogCustomization: --> DF_Head04 [2020.06.10-18.48.15:486][130]LogCustomization: --> D_Torso01_P01 [2020.06.10-18.48.15:486][130]LogCustomization: --> D_Legs01_P01 [2020.06.10-18.48.15:486][130]LogCustomization: ------ [2020.06.10-18.48.15:486][130]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.10-18.48.15:486][130]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.10-18.48.15:486][130]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso01_P01 [2020.06.10-18.48.15:486][130]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01_P01 [2020.06.10-18.48.15:486][130]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.06.10-18.48.15:486][130]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.06.10-18.48.16:078][167]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.48.16:078][167]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.48.16:078][167]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.10-18.48.16:078][167]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.48.16:078][167]LogCustomization: ------ [2020.06.10-18.48.16:078][167]LogCustomization: --> MT_Head05 [2020.06.10-18.48.16:078][167]LogCustomization: --> M_Torso01_P01 [2020.06.10-18.48.16:078][167]LogCustomization: --> M_Legs01_P01 [2020.06.10-18.48.16:078][167]LogCustomization: ------ [2020.06.10-18.48.16:078][167]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head05 [2020.06.10-18.48.16:078][167]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head05 [2020.06.10-18.48.16:078][167]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.06.10-18.48.16:078][167]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.06.10-18.48.16:078][167]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs01_P01 [2020.06.10-18.48.16:078][167]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01_P01 [2020.06.10-18.48.17:417][250]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.48.17:417][250]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.48.17:417][250]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [12] and selected character id [12] [2020.06.10-18.48.17:417][250]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.48.17:417][250]LogCustomization: ------ [2020.06.10-18.48.17:417][250]LogCustomization: --> FS_Head01 [2020.06.10-18.48.17:417][250]LogCustomization: --> FS_Torso007 [2020.06.10-18.48.17:417][250]LogCustomization: --> FS_Legs01 [2020.06.10-18.48.17:417][250]LogCustomization: ------ [2020.06.10-18.48.17:417][250]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Head01 [2020.06.10-18.48.17:417][250]GameFlow: (CustomizedAudio) - Update Sound with item FS_Head01 [2020.06.10-18.48.17:417][250]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Torso007 [2020.06.10-18.48.17:417][250]GameFlow: (CustomizedAudio) - Update Sound with item FS_Torso007 [2020.06.10-18.48.17:417][250]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Legs01 [2020.06.10-18.48.17:417][250]GameFlow: (CustomizedAudio) - Update Sound with item FS_Legs01 [2020.06.10-18.48.17:807][275]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.06.10-18.48.17:807][275]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b3e22a66-303a-4855-8282-15fc3ec211ad] [2020.06.10-18.48.17:968][285]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b3e22a66-303a-4855-8282-15fc3ec211ad] [2020.06.10-18.48.17:968][285]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.48.17:968][285]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.06.10-18.48.21:676][514]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.48.21:676][514]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.48.21:676][514]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.10-18.48.21:676][514]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.48.21:676][514]LogCustomization: ------ [2020.06.10-18.48.21:676][514]LogCustomization: --> DF_Head04 [2020.06.10-18.48.21:676][514]LogCustomization: --> D_Torso01_P01 [2020.06.10-18.48.21:676][514]LogCustomization: --> D_Legs01_P01 [2020.06.10-18.48.21:676][514]LogCustomization: ------ [2020.06.10-18.48.21:676][514]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.10-18.48.21:676][514]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.10-18.48.21:676][514]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso01_P01 [2020.06.10-18.48.21:676][514]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01_P01 [2020.06.10-18.48.21:676][514]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.06.10-18.48.21:676][514]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.06.10-18.48.22:969][595]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.06.10-18.48.22:969][595]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b3e22a66-303a-4855-8282-15fc3ec211ad] [2020.06.10-18.48.23:064][601]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b3e22a66-303a-4855-8282-15fc3ec211ad] [2020.06.10-18.48.23:064][601]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.48.23:064][601]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.06.10-18.48.26:806][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.48.27:510][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.48.27:510][875]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.10-18.48.27:527][876]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.27:527][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.48.27:529][876]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.27:529][876]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.27:529][876]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.27:529][876]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.27:529][876]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.27:529][876]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.27:530][876]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.27:530][876]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.27:530][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.48.27:581][876]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.27:581][876]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.27:581][876]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.27:605][876]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-18.48.27:606][876]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-18.48.27:606][876]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.48.27:606][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.48.27:613][876]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.27:613][876]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.27:676][876]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.27:676][876]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.27:676][876]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-18.48.28:091][898]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.06.10-18.48.28:091][898]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b3e22a66-303a-4855-8282-15fc3ec211ad] [2020.06.10-18.48.28:236][906]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b3e22a66-303a-4855-8282-15fc3ec211ad] [2020.06.10-18.48.28:237][906]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.48.28:237][906]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.06.10-18.48.29:012][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.48.29:035][952]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-18.48.29:035][952]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-18.48.29:035][952]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.06.10-18.48.29:035][952]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.48.29:035][952]LogCustomization: ------ [2020.06.10-18.48.29:035][952]LogCustomization: --> HB_Torso02 [2020.06.10-18.48.29:035][952]LogCustomization: --> TC_Legs006 [2020.06.10-18.48.29:035][952]LogCustomization: --> TC_W05_03 [2020.06.10-18.48.29:035][952]LogCustomization: ------ [2020.06.10-18.48.29:035][952]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.48.29:035][952]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.48.29:035][952]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.48.29:035][952]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.48.29:035][952]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.48.29:035][952]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.48.29:128][957]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.10-18.48.29:128][957]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.29:128][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.48.29:143][957]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.29:143][957]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.29:143][957]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.29:143][957]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.29:278][957]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.29:385][957]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94580] [2020.06.10-18.48.29:386][957]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.48.29:387][957]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18518&schemaVersion=0] [2020.06.10-18.48.29:388][957]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.29:388][957]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.29:388][957]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.29:388][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.48.29:453][957]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.29:454][957]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.29:454][957]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.29:478][957]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-18.48.29:479][957]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-18.48.29:479][957]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.48.29:479][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.48.29:486][957]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.29:486][957]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.29:488][957]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.29:488][957]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.29:488][957]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-18.48.29:590][962]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18518&schemaVersion=0] [2020.06.10-18.48.29:590][962]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.48.29:695][962]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94580] [2020.06.10-18.48.29:695][962]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.48.29:695][962]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.48.33:219][181]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.06.10-18.48.33:219][181]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b3e22a66-303a-4855-8282-15fc3ec211ad] [2020.06.10-18.48.33:332][188]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b3e22a66-303a-4855-8282-15fc3ec211ad] [2020.06.10-18.48.33:332][188]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.48.33:332][188]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.06.10-18.48.35:130][291]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.06.10-18.48.35:131][291]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.06.10-18.48.35:131][291]GameFlow: AOfferingSequenceManager::InitSequence [2020.06.10-18.48.35:131][291]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-18.48.35:131][291]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-18.48.35:131][291]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-18.48.35:131][291]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-18.48.35:131][291]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-18.48.35:131][291]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.48.35:131][291]GameFlow: Writing Profile Stat DBD_SlasherFullLoadout: 1 [2020.06.10-18.48.35:131][291]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.06.10-18.48.35:131][291]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-18.48.35:131][291]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-18.48.35:131][291]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-18.48.35:131][291]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-18.48.35:131][291]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-18.48.35:131][291]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.06.10-18.48.35:131][291]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-18.48.35:131][291]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-18.48.35:131][291]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-18.48.35:131][291]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-18.48.35:131][291]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-18.48.35:131][291]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.06.10-18.48.35:132][291]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-18.48.35:132][291]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-18.48.35:132][291]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-18.48.35:132][291]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-18.48.35:132][291]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-18.48.35:132][291]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.06.10-18.48.35:132][291]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-18.48.35:132][291]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-18.48.35:132][291]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-18.48.35:132][291]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-18.48.35:132][291]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-18.48.35:134][292]GameFlow: AOfferingSequenceManager::PlaySequence [2020.06.10-18.48.35:134][292]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.10-18.48.35:151][293]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.06.10-18.48.35:402][308]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA3BCE50] Result: '1' k_EResultOK (success) [2020.06.10-18.48.35:402][308]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA3BCE50]' succeeded in 0.269929 seconds [2020.06.10-18.48.35:669][323]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D2F8C010] Result: '1' k_EResultOK (success) [2020.06.10-18.48.35:687][324]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.551595 seconds [2020.06.10-18.48.38:133][467]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.06.10-18.48.38:133][467]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.06.10-18.48.38:133][467]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.06.10-18.48.38:299][474]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 47.03 ms [2020.06.10-18.48.38:317][476]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.06.10-18.48.38:317][476]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.10-18.48.38:317][476]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.06.10-18.48.38:326][477]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.06.10-18.48.38:327][477]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b3e22a66-303a-4855-8282-15fc3ec211ad] [2020.06.10-18.48.38:406][480]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b3e22a66-303a-4855-8282-15fc3ec211ad] [2020.06.10-18.48.38:407][480]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-18.48.38:407][480]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.06.10-18.48.39:080][506]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198124339328 [2020.06.10-18.48.39:100][506]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198124339328, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-18.48.39:820][533]GameFlow: AOfferingSequenceManager::FadeInDone [2020.06.10-18.48.39:820][533]GameFlow: AOfferingSequenceManager::InitCards [2020.06.10-18.48.39:820][533]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.06.10-18.48.39:820][533]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.48.39:821][533]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.48.39:821][533]LogStreaming: Flushing async loaders. [2020.06.10-18.48.39:821][533]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.48.39:822][533]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.06.10-18.48.39:822][533]LogStreaming: Flushing async loaders. [2020.06.10-18.48.39:822][533]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.48.39:822][533]LogStreaming: Flushing async loaders. [2020.06.10-18.48.39:823][533]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.48.39:823][533]GameFlow: AOfferingSequenceManager::InitCard 2 [2020.06.10-18.48.39:823][533]LogStreaming: Flushing async loaders. [2020.06.10-18.48.39:823][533]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.48.39:823][533]LogStreaming: Flushing async loaders. [2020.06.10-18.48.39:823][533]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.48.39:824][533]GameFlow: AOfferingSequenceManager::InitCard 3 [2020.06.10-18.48.39:824][533]LogStreaming: Flushing async loaders. [2020.06.10-18.48.39:824][533]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.48.39:824][533]LogStreaming: Flushing async loaders. [2020.06.10-18.48.39:824][533]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.48.39:824][533]LogStreaming: Flushing async loaders. [2020.06.10-18.48.39:825][533]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.48.39:847][534]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.10-18.48.40:141][545]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.10-18.48.40:434][556]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.10-18.48.40:727][567]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.10-18.48.41:154][583]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.06.10-18.48.41:154][583]GameFlow: AOfferingSequenceManager::RevealCards [2020.06.10-18.48.41:154][583]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.06.10-18.48.41:154][583]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 5 [2020.06.10-18.48.41:154][583]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 1 [2020.06.10-18.48.41:154][583]LogDBDGeneral: OfferingHandler: combine type: 5, offering type: 3 [2020.06.10-18.48.41:154][583]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.06.10-18.48.41:154][583]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Bound Envelope [2020.06.10-18.48.41:154][583]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Bound Envelope [2020.06.10-18.48.41:154][583]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Shroud of Binding [2020.06.10-18.48.41:154][583]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Bog Laurel Sachet [2020.06.10-18.48.41:154][583]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Bog Laurel Sachet [2020.06.10-18.48.41:154][583]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Devout Spotted Owl Wreath [2020.06.10-18.48.41:154][583]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Devout Spotted Owl Wreath [2020.06.10-18.48.45:447][744]GameFlow: AOfferingSequenceManager::ShowInteraction [2020.06.10-18.48.45:447][744]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 1 [2020.06.10-18.48.45:447][744]LogDBDGeneral: OfferingHandler: combine type: 5, offering type: 3 [2020.06.10-18.48.47:420][818]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.06.10-18.48.47:420][818]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.06.10-18.48.47:420][818]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.06.10-18.48.47:420][818]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.06.10-18.48.47:420][818]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 1 [2020.06.10-18.48.47:420][818]LogDBDGeneral: OfferingHandler: combine type: 5, offering type: 3 [2020.06.10-18.48.47:420][818]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.06.10-18.48.47:420][818]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 5 [2020.06.10-18.48.47:420][818]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.06.10-18.48.47:420][818]LogDBDGeneral: OfferingHandler: combine type: 5, offering type: 5 [2020.06.10-18.48.47:420][818]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 2 [2020.06.10-18.48.47:420][818]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 5 [2020.06.10-18.48.47:420][818]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 3 [2020.06.10-18.48.47:420][818]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 5 [2020.06.10-18.48.47:420][818]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 1 [2020.06.10-18.48.47:420][818]LogDBDGeneral: OfferingHandler: combine type: 5, offering type: 3 [2020.06.10-18.48.47:421][818]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 3 [2020.06.10-18.48.47:421][818]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.06.10-18.48.49:447][894]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.06.10-18.48.49:447][894]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.06.10-18.48.49:447][894]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.06.10-18.48.49:447][894]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.06.10-18.48.49:447][894]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 1 [2020.06.10-18.48.49:447][894]LogDBDGeneral: OfferingHandler: combine type: 5, offering type: 3 [2020.06.10-18.48.49:447][894]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.06.10-18.48.49:447][894]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 5 [2020.06.10-18.48.49:447][894]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.06.10-18.48.49:447][894]LogDBDGeneral: OfferingHandler: combine type: 5, offering type: 5 [2020.06.10-18.48.49:447][894]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 2 [2020.06.10-18.48.49:447][894]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 5 [2020.06.10-18.48.49:447][894]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 3 [2020.06.10-18.48.49:447][894]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 5 [2020.06.10-18.48.49:447][894]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 1 [2020.06.10-18.48.49:447][894]LogDBDGeneral: OfferingHandler: combine type: 5, offering type: 3 [2020.06.10-18.48.49:447][894]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 3 [2020.06.10-18.48.49:447][894]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.06.10-18.48.49:554][894]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94560] [2020.06.10-18.48.49:554][894]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.48.49:556][894]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18519&schemaVersion=0] [2020.06.10-18.48.49:558][894]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.06.10-18.48.49:558][894]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.06.10-18.48.49:558][894]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-18.48.49:559][894]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.49:559][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-18.48.49:573][894]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.49:573][894]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.49:574][894]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.49:574][894]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.49:574][894]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.49:574][894]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.49:574][894]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.49:574][894]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.48.49:574][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-18.48.49:574][894]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.48.49:574][894]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.48.49:574][894]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.48.49:574][894]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-18.48.49:576][894]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.10-18.48.49:576][894]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.48.49:576][894]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-18.48.49:576][894]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.48.49:576][894]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.48.49:576][894]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.48.49:576][894]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.48.49:576][894]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.48.49:576][894]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-18.48.49:576][894]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.10-18.48.49:577][894]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.48.49:577][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-18.48.49:577][894]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.48.49:577][894]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.48.49:577][894]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.48.49:577][894]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-18.48.49:577][894]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.49:578][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.10-18.48.49:580][894]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.49:580][894]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.49:580][894]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.49:580][894]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-18.48.49:580][894]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.10-18.48.49:580][894]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.172.248.79//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=DevoutSpottedowlWreath?KillerPips=71?SurvivorPips=15?MaxPlayers=5?Addons=ADDON_Chainsaw_LightChassis;Addon_Chainsaw_007?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;SpiritFury?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-18.48.49:580][894]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-18.48.49:580][894]LogAsyncLoad: Unloading library Menu [2020.06.10-18.48.49:580][894]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.06.10-18.48.49:580][894]LogAsyncLoad: Start loading library async: Game [2020.06.10-18.48.49:580][894]LogAsyncLoad: 28 assets in Game [2020.06.10-18.48.49:581][894]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.48.49:581][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.10-18.48.49:581][894]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.49:581][894]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.10-18.48.49:617][894]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.48.49:621][894]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.48.49:630][894]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.48.49:635][894]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.48.49:710][894]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.10-18.48.49:710][894]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.48.49:710][894]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.06.10-18.48.49:710][894]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.48.49:710][894]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.06.10-18.48.49:710][894]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.48.49:710][894]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.06.10-18.48.49:710][894]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.48.49:710][894]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.06.10-18.48.49:710][894]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.48.49:711][894]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.06.10-18.48.49:711][894]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.48.49:711][894]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.06.10-18.48.49:711][894]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.48.49:711][894]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.06.10-18.48.49:711][894]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.48.49:711][894]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.06.10-18.48.49:711][894]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.48.49:711][894]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.06.10-18.48.49:711][894]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.48.49:711][894]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.06.10-18.48.49:711][894]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.48.49:712][894]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.06.10-18.48.49:712][894]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.48.49:712][894]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.06.10-18.48.49:712][894]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.48.49:712][894]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.06.10-18.48.49:712][894]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.48.49:712][894]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.06.10-18.48.49:712][894]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.48.49:712][894]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.06.10-18.48.49:712][894]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.48.49:712][894]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.06.10-18.48.49:712][894]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.48.49:713][894]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.06.10-18.48.49:713][894]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.48.49:713][894]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.06.10-18.48.49:713][894]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.48.49:714][894]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.06.10-18.48.49:714][894]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.48.49:715][894]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.49:715][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.06.10-18.48.49:716][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.06.10-18.48.49:716][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.06.10-18.48.49:716][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.06.10-18.48.49:716][894]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.49:716][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.06.10-18.48.49:716][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.10-18.48.49:716][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.10-18.48.49:716][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.06.10-18.48.49:717][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.06.10-18.48.49:717][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.06.10-18.48.49:717][894]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.49:717][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.06.10-18.48.49:717][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.10-18.48.49:717][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.10-18.48.49:717][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.06.10-18.48.49:717][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.06.10-18.48.49:719][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.06.10-18.48.49:719][894]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.49:719][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.06.10-18.48.49:719][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.10-18.48.49:719][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.10-18.48.49:720][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.06.10-18.48.49:720][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.06.10-18.48.49:722][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.06.10-18.48.49:722][894]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.49:722][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.06.10-18.48.49:722][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.06.10-18.48.49:722][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.06.10-18.48.49:723][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.06.10-18.48.49:723][894]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.49:723][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.06.10-18.48.49:723][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.06.10-18.48.49:723][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.06.10-18.48.49:724][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.06.10-18.48.49:724][894]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.49:724][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.06.10-18.48.49:724][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.06.10-18.48.49:724][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.06.10-18.48.49:725][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.06.10-18.48.49:726][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.06.10-18.48.49:726][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.06.10-18.48.49:726][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.06.10-18.48.49:728][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.06.10-18.48.49:728][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.06.10-18.48.49:730][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.06.10-18.48.49:730][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.06.10-18.48.49:731][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.06.10-18.48.49:731][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.06.10-18.48.49:732][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.06.10-18.48.49:732][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.06.10-18.48.49:733][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.06.10-18.48.49:733][894]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.48.49:733][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.06.10-18.48.49:733][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.06.10-18.48.49:733][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.06.10-18.48.49:734][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.06.10-18.48.49:734][894]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.48.49:734][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.06.10-18.48.49:734][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.06.10-18.48.49:734][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.06.10-18.48.49:734][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.06.10-18.48.49:734][894]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.48.49:735][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.06.10-18.48.49:735][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.06.10-18.48.49:735][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.06.10-18.48.49:735][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.06.10-18.48.49:735][894]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.48.49:735][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.06.10-18.48.49:735][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.06.10-18.48.49:736][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.06.10-18.48.49:736][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.06.10-18.48.49:736][894]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.48.49:736][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.06.10-18.48.49:736][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.06.10-18.48.49:736][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.06.10-18.48.49:736][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.06.10-18.48.49:736][894]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.48.49:736][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.06.10-18.48.49:736][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.06.10-18.48.49:736][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.06.10-18.48.49:737][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.06.10-18.48.49:737][894]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.48.49:737][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.06.10-18.48.49:737][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.06.10-18.48.49:737][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.06.10-18.48.49:738][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.06.10-18.48.49:738][894]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.48.49:738][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.06.10-18.48.49:738][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.06.10-18.48.49:738][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.06.10-18.48.49:739][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.06.10-18.48.50:067][895]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18519&schemaVersion=0] [2020.06.10-18.48.50:068][895]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.48.50:069][895]r.CullAll = "1" [2020.06.10-18.48.50:276][904]LogAsyncLoad: Done loading library async: Game in 3.8 sec [2020.06.10-18.48.50:582][918]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-18.48.50:583][918]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-18.48.50:583][918]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.50:583][918]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.06.10-18.48.50:583][918]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.06.10-18.48.51:297][919]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.48.51:297][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.06.10-18.48.51:298][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.06.10-18.48.51:303][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.06.10-18.48.51:303][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.06.10-18.48.51:308][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.06.10-18.48.51:830][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.06.10-18.48.51:830][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.06.10-18.48.51:831][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.06.10-18.48.51:840][920]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.48.51:840][920]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.48.51:840][920]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.48.51:840][920]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.48.51:840][920]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.48.51:840][920]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.48.51:840][920]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.48.51:840][920]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.48.51:840][920]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.48.51:840][920]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.48.51:840][920]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.48.51:840][920]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.48.51:841][920]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.48.51:841][920]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.48.51:841][920]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.48.51:841][920]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.48.51:841][920]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.48.51:841][920]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-18.48.51:841][920]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.06.10-18.48.51:981][921]LogUObjectHash: Compacting FUObjectHashTables data took 7.77ms [2020.06.10-18.48.51:986][921]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.06.10-18.48.51:986][921]LogWorld: Bringing World /Temp/Untitled_6.Untitled up for play (max tick rate 0) at 2020.06.10-14.48.51 [2020.06.10-18.48.51:986][921]LogWorld: Bringing up level for play took: 0.000228 [2020.06.10-18.48.51:986][921]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.10-18.48.51:986][921]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.06.10-18.48.51:987][921]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-18.48.51:987][921]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-18.48.52:011][922]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.10 ms [2020.06.10-18.48.52:173][924]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='Untitled_6' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-18.48.52:173][924]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.706' TotalLoadTime='2.706' TimeStamp='2020-06-10T18:48:52.806Z' MapName='Untitled_6' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCA51A08D80D6CA995EDAA14FC0691' LobbyId='014DA6C208D80D6EC9476D7A1C9C51A0' [2020.06.10-18.48.52:174][924]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='Untitled_6' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-18.48.52:376][931]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-18.48.52:377][931]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-18.48.52:528][937]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-18.48.52:705][944]LogUObjectHash: Compacting FUObjectHashTables data took 5.12ms [2020.06.10-18.48.52:716][944]LogStats: SeamlessTravel FlushLevelStreaming - 0.008 s [2020.06.10-18.48.52:716][944]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.06.10-14.48.52 [2020.06.10-18.48.52:717][944]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-06-10T18:48:53.323Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCA51A08D80D6CA995EDAA14FC0691, lobbyId=014DA6C208D80D6EC9476D7A1C9C51A0 [2020.06.10-18.48.52:718][944]LogWorld: Bringing up level for play took: 0.001633 [2020.06.10-18.48.52:718][944]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.10-18.48.52:718][944]LogWorld: ----SeamlessTravel finished in 0.88 seconds ------ [2020.06.10-18.48.52:767][947]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-18.48.52:767][947]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-18.48.52:768][947]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-18.48.52:953][955]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-18.48.52:953][955]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.799' TotalLoadTime='3.505' TimeStamp='2020-06-10T18:48:53.605Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCC67508D80D6EEBD7B30E201126DF' LobbyId='014DA6C208D80D6EC9476D7A1C9C51A0' [2020.06.10-18.48.52:953][955]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-18.48.52:979][956]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-18.48.52:979][956]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-18.48.52:980][956]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-18.48.53:043][959]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-18.48.53:417][976]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-18.48.53:670][988]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-18.48.53:670][988]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-18.48.53:670][988]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-18.48.53:973][ 3]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.48.53:977][ 3]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-18.48.53:977][ 3]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.06.10-18.48.53:977][ 3]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=1.283, totalTime=1.283, timeStamp=2020-06-10T18:48:54.606Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCC67508D80D6EEBD7B30E201126DF, lobbyId=014DA6C208D80D6EC9476D7A1C9C51A0 [2020.06.10-18.48.53:993][ 4]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.020, totalTime=1.303, timeStamp=2020-06-10T18:48:54.626Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCC67508D80D6EEBD7B30E201126DF, lobbyId=014DA6C208D80D6EC9476D7A1C9C51A0 [2020.06.10-18.48.54:092][ 9]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.118, totalTime=1.421, timeStamp=2020-06-10T18:48:54.744Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCC67508D80D6EEBD7B30E201126DF, lobbyId=014DA6C208D80D6EC9476D7A1C9C51A0 [2020.06.10-18.48.54:110][ 10]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.06.10-18.48.54) [2020.06.10-18.48.54:110][ 10]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.06.10-18.48.54:110][ 10]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.48.54:111][ 10]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.48.54:111][ 10]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1591814934 [2020.06.10-18.48.54:111][ 10]ProceduralLevelGeneration: InitLevel: Theme: Junkyard Map: Jnk_Lodge Generation Seed: -1 [2020.06.10-18.48.54:112][ 10]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=1.421, timeStamp=2020-06-10T18:48:54.744Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCC67508D80D6EEBD7B30E201126DF, lobbyId=014DA6C208D80D6EC9476D7A1C9C51A0 [2020.06.10-18.48.54:231][ 16]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.07 ms [2020.06.10-18.48.54:345][ 22]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.06.10-18.48.54:925][ 54]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.48.56:161][128]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.48.56:408][128]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.48.56:416][128]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.48.56:435][128]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.48.56:442][128]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.48.56:447][128]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.48.56:452][128]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.48.56:459][128]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.48.56:898][128]LogStreaming: Flushing async loaders took 738ms. [2020.06.10-18.48.56:946][128]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.06.10-18.48.56:949][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.06.10-18.48.56:949][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.10-18.48.56:951][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.06.10-18.48.56:951][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.10-18.48.57:006][128]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.06.10-18.48.57:010][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.06.10-18.48.57:010][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.10-18.48.57:010][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.06.10-18.48.57:010][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.10-18.48.57:011][128]LogStreaming: Flushing async loaders. [2020.06.10-18.48.57:015][128]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=2.048, totalTime=3.469, timeStamp=2020-06-10T18:48:56.792Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCC67508D80D6EEBD7B30E201126DF, lobbyId=014DA6C208D80D6EC9476D7A1C9C51A0 [2020.06.10-18.48.57:032][128]LogStreaming: Flushing async loaders took 22ms. [2020.06.10-18.48.57:128][129]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=3.485, timeStamp=2020-06-10T18:48:56.808Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCC67508D80D6EEBD7B30E201126DF, lobbyId=014DA6C208D80D6EC9476D7A1C9C51A0 [2020.06.10-18.48.57:189][130]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_0) missing some fog at index 1 [2020.06.10-18.48.57:189][130]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_0) missing some fog at index 2 [2020.06.10-18.48.57:251][133]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_0.BP_Light041' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_3.SM_Lamp02' which is static to it. Aborting. [2020.06.10-18.48.57:252][133]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_0.BP_Light04' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_4.SM_Lamp02' which is static to it. Aborting. [2020.06.10-18.48.57:298][135]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_0) missing some fog at index 3 [2020.06.10-18.48.57:320][136]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_1) missing some fog at index 1 [2020.06.10-18.48.57:320][136]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_1) missing some fog at index 3 [2020.06.10-18.48.57:365][137]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_0) missing some fog at index 3 [2020.06.10-18.48.57:409][139]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_1) missing some fog at index 1 [2020.06.10-18.48.57:431][140]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_2) missing some fog at index 1 [2020.06.10-18.48.57:452][141]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_3) missing some fog at index 0 [2020.06.10-18.48.57:484][143]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_1) missing some fog at index 2 [2020.06.10-18.48.57:533][146]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_3) missing some fog at index 0 [2020.06.10-18.48.57:550][147]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_2) missing some fog at index 0 [2020.06.10-18.48.57:550][147]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_2) missing some fog at index 2 [2020.06.10-18.48.57:584][149]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_1.BP_Light041' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_6.SM_Lamp02' which is static to it. Aborting. [2020.06.10-18.48.57:585][149]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_1.BP_Light04' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_7.SM_Lamp02' which is static to it. Aborting. [2020.06.10-18.48.57:770][159]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_4) missing some fog at index 0 [2020.06.10-18.48.57:770][159]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_4) missing some fog at index 3 [2020.06.10-18.48.57:821][162]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_3) missing some fog at index 0 [2020.06.10-18.48.57:853][164]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_4) missing some fog at index 0 [2020.06.10-18.48.57:885][166]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_CraneMagnet01_C_0.BP_Light011' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light07_C_0.Scene' which is static to it. Aborting. [2020.06.10-18.48.57:885][166]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_CraneMagnet01_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_1.Scene' which is static to it. Aborting. [2020.06.10-18.48.57:901][167]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_5) missing some fog at index 2 [2020.06.10-18.48.57:934][169]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_5) missing some fog at index 1 [2020.06.10-18.48.57:949][170]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_4) missing some fog at index 2 [2020.06.10-18.48.57:966][171]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_6) missing some fog at index 3 [2020.06.10-18.48.58:015][174]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_8) missing some fog at index 1 [2020.06.10-18.48.58:015][174]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_8) missing some fog at index 2 [2020.06.10-18.48.58:030][175]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_9) missing some fog at index 1 [2020.06.10-18.48.58:030][175]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_9) missing some fog at index 3 [2020.06.10-18.48.58:078][178]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_6) missing some fog at index 1 [2020.06.10-18.48.58:212][186]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_7) missing some fog at index 0 [2020.06.10-18.48.58:277][190]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_6) missing some fog at index 1 [2020.06.10-18.48.58:277][190]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_6) missing some fog at index 3 [2020.06.10-18.48.58:294][191]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_8) missing some fog at index 2 [2020.06.10-18.48.58:321][193]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=2.149, totalTime=5.634, timeStamp=2020-06-10T18:48:58.957Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCC67508D80D6EEBD7B30E201126DF, lobbyId=014DA6C208D80D6EC9476D7A1C9C51A0 [2020.06.10-18.48.58:337][194]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.016, totalTime=5.650, timeStamp=2020-06-10T18:48:58.973Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCC67508D80D6EEBD7B30E201126DF, lobbyId=014DA6C208D80D6EC9476D7A1C9C51A0 [2020.06.10-18.48.58:353][195]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.016, totalTime=5.666, timeStamp=2020-06-10T18:48:58.989Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCC67508D80D6EEBD7B30E201126DF, lobbyId=014DA6C208D80D6EC9476D7A1C9C51A0 [2020.06.10-18.48.58:369][196]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_8] - randomizer [Wall Randomizer]. [2020.06.10-18.48.58:369][196]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_1] - randomizer [Wall Randomizer]. [2020.06.10-18.48.58:369][196]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_4] - randomizer [Wall Randomizer]. [2020.06.10-18.48.58:369][196]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_6] - randomizer [Wall Randomizer]. [2020.06.10-18.48.58:369][196]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_5] - randomizer [Wall Randomizer]. [2020.06.10-18.48.58:369][196]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_7] - randomizer [Wall Randomizer]. [2020.06.10-18.48.58:369][196]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_3] - randomizer [Wall Randomizer]. [2020.06.10-18.48.58:369][196]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_2] - randomizer [Wall Randomizer]. [2020.06.10-18.48.58:369][196]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_0] - randomizer [Wall Randomizer]. [2020.06.10-18.48.58:369][196]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.48.58:592][196]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-18.48.58:594][196]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_03.Default__BP_Slasher_Character_03_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-18.48.58:651][196]LogStreaming: Flushing async loaders took 282ms. [2020.06.10-18.48.58:651][196]LogStreaming: Flushing async loaders. [2020.06.10-18.48.58:661][196]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-18.48.58:661][196]LogStreaming: Flushing async loaders. [2020.06.10-18.48.58:664][196]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.48.58:664][196]LogStreaming: Flushing async loaders. [2020.06.10-18.48.58:665][196]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.48.58:665][196]LogStreaming: Flushing async loaders. [2020.06.10-18.48.58:666][196]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.48.58:666][196]LogStreaming: Flushing async loaders. [2020.06.10-18.48.58:676][196]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-18.48.58:676][196]LogStreaming: Flushing async loaders. [2020.06.10-18.48.58:683][196]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-18.48.58:684][196]LogStreaming: Flushing async loaders. [2020.06.10-18.48.58:684][196]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.48.58:685][196]LogStreaming: Flushing async loaders. [2020.06.10-18.48.58:685][196]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.48.58:686][196]LogStreaming: Flushing async loaders. [2020.06.10-18.48.58:687][196]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.48.58:688][196]LogStreaming: Flushing async loaders. [2020.06.10-18.48.58:688][196]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.48.58:689][196]LogStreaming: Flushing async loaders. [2020.06.10-18.48.58:690][196]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.48.58:699][196]LogStreaming: Flushing async loaders. [2020.06.10-18.48.58:699][196]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.48.58:736][196]LogStreaming: Flushing async loaders. [2020.06.10-18.48.58:816][196]LogStreaming: Flushing async loaders took 79ms. [2020.06.10-18.48.58:823][196]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.016, totalTime=5.683, timeStamp=2020-06-10T18:48:59.005Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCC67508D80D6EEBD7B30E201126DF, lobbyId=014DA6C208D80D6EC9476D7A1C9C51A0 [2020.06.10-18.48.58:836][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-18.48.58:836][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.HookChargeable Enabled?: Enabled [2020.06.10-18.48.58:836][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-18.48.58:837][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.Break Chargeable Enabled?: Enabled [2020.06.10-18.48.58:837][197]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.06.10-18.48.58:837][197]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_0 [2020.06.10-18.48.58:837][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-18.48.58:837][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.HookChargeable Enabled?: Disabled [2020.06.10-18.48.58:837][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-18.48.58:837][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.Break Chargeable Enabled?: Disabled [2020.06.10-18.48.58:840][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.UnhookChargeable Enabled?: Enabled [2020.06.10-18.48.58:840][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.HookChargeable Enabled?: Enabled [2020.06.10-18.48.58:840][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.EscapeChargeable Enabled?: Enabled [2020.06.10-18.48.58:840][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.Break Chargeable Enabled?: Enabled [2020.06.10-18.48.58:840][197]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.10-18.48.58:840][197]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_1 [2020.06.10-18.48.58:840][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.UnhookChargeable Enabled?: Disabled [2020.06.10-18.48.58:840][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.HookChargeable Enabled?: Disabled [2020.06.10-18.48.58:840][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.EscapeChargeable Enabled?: Disabled [2020.06.10-18.48.58:840][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.Break Chargeable Enabled?: Disabled [2020.06.10-18.48.58:843][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.UnhookChargeable Enabled?: Enabled [2020.06.10-18.48.58:843][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Enabled [2020.06.10-18.48.58:843][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.EscapeChargeable Enabled?: Enabled [2020.06.10-18.48.58:843][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.Break Chargeable Enabled?: Enabled [2020.06.10-18.48.58:843][197]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.06.10-18.48.58:844][197]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_2 [2020.06.10-18.48.58:844][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.UnhookChargeable Enabled?: Disabled [2020.06.10-18.48.58:844][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Disabled [2020.06.10-18.48.58:844][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.EscapeChargeable Enabled?: Disabled [2020.06.10-18.48.58:844][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.Break Chargeable Enabled?: Disabled [2020.06.10-18.48.58:846][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Enabled [2020.06.10-18.48.58:846][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Enabled [2020.06.10-18.48.58:846][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.EscapeChargeable Enabled?: Enabled [2020.06.10-18.48.58:846][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.Break Chargeable Enabled?: Enabled [2020.06.10-18.48.58:846][197]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.06.10-18.48.58:847][197]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_3 [2020.06.10-18.48.58:847][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Disabled [2020.06.10-18.48.58:847][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Disabled [2020.06.10-18.48.58:847][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.EscapeChargeable Enabled?: Disabled [2020.06.10-18.48.58:847][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.Break Chargeable Enabled?: Disabled [2020.06.10-18.48.58:849][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.06.10-18.48.58:849][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.06.10-18.48.58:850][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Enabled [2020.06.10-18.48.58:850][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.Break Chargeable Enabled?: Enabled [2020.06.10-18.48.58:850][197]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.48.58:850][197]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_4 [2020.06.10-18.48.58:850][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.06.10-18.48.58:850][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.06.10-18.48.58:850][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Disabled [2020.06.10-18.48.58:850][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.Break Chargeable Enabled?: Disabled [2020.06.10-18.48.58:853][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Enabled [2020.06.10-18.48.58:853][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Enabled [2020.06.10-18.48.58:853][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.EscapeChargeable Enabled?: Enabled [2020.06.10-18.48.58:853][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.Break Chargeable Enabled?: Enabled [2020.06.10-18.48.58:853][197]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-18.48.58:853][197]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_5 [2020.06.10-18.48.58:853][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Disabled [2020.06.10-18.48.58:853][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Disabled [2020.06.10-18.48.58:853][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.EscapeChargeable Enabled?: Disabled [2020.06.10-18.48.58:853][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.Break Chargeable Enabled?: Disabled [2020.06.10-18.48.58:856][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Enabled [2020.06.10-18.48.58:856][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Enabled [2020.06.10-18.48.58:856][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.EscapeChargeable Enabled?: Enabled [2020.06.10-18.48.58:856][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.Break Chargeable Enabled?: Enabled [2020.06.10-18.48.58:856][197]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-18.48.58:856][197]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_6 [2020.06.10-18.48.58:856][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Disabled [2020.06.10-18.48.58:856][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Disabled [2020.06.10-18.48.58:856][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.EscapeChargeable Enabled?: Disabled [2020.06.10-18.48.58:857][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.Break Chargeable Enabled?: Disabled [2020.06.10-18.48.58:859][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Enabled [2020.06.10-18.48.58:859][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Enabled [2020.06.10-18.48.58:859][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.EscapeChargeable Enabled?: Enabled [2020.06.10-18.48.58:859][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.Break Chargeable Enabled?: Enabled [2020.06.10-18.48.58:859][197]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.10-18.48.58:859][197]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_7 [2020.06.10-18.48.58:860][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Disabled [2020.06.10-18.48.58:860][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Disabled [2020.06.10-18.48.58:860][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.EscapeChargeable Enabled?: Disabled [2020.06.10-18.48.58:860][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.Break Chargeable Enabled?: Disabled [2020.06.10-18.48.58:862][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.UnhookChargeable Enabled?: Enabled [2020.06.10-18.48.58:862][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.HookChargeable Enabled?: Enabled [2020.06.10-18.48.58:862][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.EscapeChargeable Enabled?: Enabled [2020.06.10-18.48.58:862][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.Break Chargeable Enabled?: Enabled [2020.06.10-18.48.58:862][197]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.10-18.48.58:863][197]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_8 [2020.06.10-18.48.58:863][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.UnhookChargeable Enabled?: Disabled [2020.06.10-18.48.58:863][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.HookChargeable Enabled?: Disabled [2020.06.10-18.48.58:863][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.EscapeChargeable Enabled?: Disabled [2020.06.10-18.48.58:863][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.Break Chargeable Enabled?: Disabled [2020.06.10-18.48.58:865][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.UnhookChargeable Enabled?: Enabled [2020.06.10-18.48.58:865][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.HookChargeable Enabled?: Enabled [2020.06.10-18.48.58:865][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.EscapeChargeable Enabled?: Enabled [2020.06.10-18.48.58:865][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.Break Chargeable Enabled?: Enabled [2020.06.10-18.48.58:865][197]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.06.10-18.48.58:866][197]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_9 [2020.06.10-18.48.58:866][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.UnhookChargeable Enabled?: Disabled [2020.06.10-18.48.58:866][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.HookChargeable Enabled?: Disabled [2020.06.10-18.48.58:866][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.EscapeChargeable Enabled?: Disabled [2020.06.10-18.48.58:866][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.Break Chargeable Enabled?: Disabled [2020.06.10-18.48.58:868][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_10.UnhookChargeable Enabled?: Enabled [2020.06.10-18.48.58:868][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_10.HookChargeable Enabled?: Enabled [2020.06.10-18.48.58:868][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_10.EscapeChargeable Enabled?: Enabled [2020.06.10-18.48.58:868][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_10.Break Chargeable Enabled?: Enabled [2020.06.10-18.48.58:869][197]LogSM: [BP_SmallMeatLocker_Banshee_C_10][CLIENT SLAVE] [2020.06.10-18.48.58:869][197]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_10 [2020.06.10-18.48.58:869][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_10.UnhookChargeable Enabled?: Disabled [2020.06.10-18.48.58:869][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_10.HookChargeable Enabled?: Disabled [2020.06.10-18.48.58:869][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_10.EscapeChargeable Enabled?: Disabled [2020.06.10-18.48.58:869][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_10.Break Chargeable Enabled?: Disabled [2020.06.10-18.48.58:870][197]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.06.10-18.48.58:870][197]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.10-18.48.58:870][197]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.06.10-18.48.58:870][197]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.06.10-18.48.58:870][197]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.48.58:870][197]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-18.48.58:870][197]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-18.48.58:870][197]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.10-18.48.58:870][197]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.10-18.48.58:870][197]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.06.10-18.48.58:870][197]LogSM: [BP_SmallMeatLocker_Banshee_C_10][CLIENT SLAVE] [2020.06.10-18.48.58:933][201]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.06.10-18.48.58:933][201]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.06.10-18.48.58:949][202]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.06.10-18.48.58:965][203]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.06.10-18.48.58:975][204]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.06.10-18.48.59:056][208]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.06.10-18.48.59:056][208]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.06.10-18.48.59:056][208]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.06.10-18.48.59:201][217]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.06.10-18.48.59:470][234]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.48.59:653][245]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.48.59:831][256]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-18.49.00:030][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-18.49.00:030][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.10-18.49.00:031][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-18.49.00:031][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.10-18.49.00:031][268]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-18.49.00:032][268]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.06.10-18.49.00:032][268]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.06.10-18.49.00:239][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-18.49.00:239][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.10-18.49.00:240][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-18.49.00:240][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.10-18.49.00:240][281]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-18.49.00:444][294]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.49.00:457][294]LogStreaming: Flushing async loaders took 13ms. [2020.06.10-18.49.00:457][294]LogStreaming: Flushing async loaders. [2020.06.10-18.49.00:468][294]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-18.49.00:469][294]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.06.10-18.49.00:469][294]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.06.10-18.49.00:525][298]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.49.00:635][305]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.06.10-18.49.00:635][305]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.06.10-18.49.00:781][314]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.49.00:787][314]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-18.49.00:789][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-18.49.00:789][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.06.10-18.49.00:789][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-18.49.00:789][314]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-18.49.00:789][314]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.06.10-18.49.00:789][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-18.49.00:789][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.06.10-18.49.00:789][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-18.49.00:790][314]LogStreaming: Flushing async loaders. [2020.06.10-18.49.00:791][314]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.49.00:793][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-18.49.00:793][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.10-18.49.00:793][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-18.49.00:793][314]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-18.49.00:793][314]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.06.10-18.49.00:793][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-18.49.00:793][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.10-18.49.00:793][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-18.49.00:794][314]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-18.49.00:794][314]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-18.49.00:813][316]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.49.00:814][316]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.49.00:816][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-18.49.00:816][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.06.10-18.49.00:816][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-18.49.00:816][316]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.49.00:816][316]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.06.10-18.49.00:816][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-18.49.00:816][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.06.10-18.49.00:816][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-18.49.00:817][316]LogStreaming: Flushing async loaders. [2020.06.10-18.49.00:818][316]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.49.00:819][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-18.49.00:819][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.10-18.49.00:820][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-18.49.00:820][316]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.49.00:820][316]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.06.10-18.49.00:820][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-18.49.00:820][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.10-18.49.00:820][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-18.49.00:821][316]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.49.00:821][316]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.49.00:861][319]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.06.10-18.49.00:861][319]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.06.10-18.49.00:877][320]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.06.10-18.49.01:151][337]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.06.10-18.49.01:152][337]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.06.10-18.49.01:217][337]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.06.10-18.49.01:217][337]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.06.10-18.49.01:218][337]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.06.10-18.49.01:223][338]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.06.10-18.49.01:224][338]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.06.10-18.49.01:226][338]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_5.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_5.Scene' which is static to it. Aborting. [2020.06.10-18.49.01:229][338]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_6.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_6.Scene' which is static to it. Aborting. [2020.06.10-18.49.01:416][350]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 334] [2020.06.10-18.49.01:416][350]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.06.10-18.49.01:435][351]ProceduralLevelGeneration: HasLevelBeenSpawned Jnk_Lodge: 0 Spawned : 57/57 Dependencies : 1 [2020.06.10-18.49.01:436][351]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=3.063, totalTime=8.746, timeStamp=2020-06-10T18:49:02.069Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCC67508D80D6EEBD7B30E201126DF, lobbyId=014DA6C208D80D6EC9476D7A1C9C51A0 [2020.06.10-18.49.01:436][351]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.06.10-18.49.01:787][373]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-18.49.01:884][379]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-18.49.01:948][383]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-18.49.02:013][387]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-18.49.02:113][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-18.49.02:113][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-18.49.02:193][398]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-18.49.02:194][398]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-18.49.02:289][404]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.49.02:387][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-18.49.02:387][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-18.49.02:497][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.10-18.49.02:498][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.10-18.49.02:498][417]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.10-18.49.02:513][418]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-18.49.02:594][423]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.49.02:594][423]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.49.02:594][423]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-18.49.02:594][423]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-18.49.02:594][423]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-18.49.02:594][423]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-18.49.02:594][423]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.10-18.49.02:594][423]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.10-18.49.02:613][424]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-18.49.02:613][424]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-18.49.02:614][424]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.10-18.49.02:614][424]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.10-18.49.02:614][424]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.06.10-18.49.02:614][424]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.06.10-18.49.02:614][424]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.10-18.49.02:614][424]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.10-18.49.02:614][424]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.06.10-18.49.02:614][424]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.06.10-18.49.02:614][424]LogSM: [BP_SmallMeatLocker_Banshee_C_10][CLIENT SLAVE] [2020.06.10-18.49.02:614][424]LogSM: [BP_SmallMeatLocker_Banshee_C_10][CLIENT SLAVE] [2020.06.10-18.49.02:727][431]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-18.49.02:727][431]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.10-18.49.02:728][431]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-18.49.02:728][431]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.10-18.49.02:728][431]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-18.49.02:869][440]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.49.02:950][445]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.49.03:014][449]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-18.49.03:015][449]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-18.49.03:015][449]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-18.49.03:079][453]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000044 seconds [2020.06.10-18.49.03:079][453]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-18.49.03:079][453]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-18.49.03:126][456]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-18.49.03:129][456]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.49.03:129][456]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.49.03:129][456]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.49.03:129][456]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-18.49.03:129][456]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-18.49.03:129][456]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-18.49.03:194][460]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-18.49.03:194][460]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-18.49.03:290][466]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-18.49.03:291][466]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-18.49.03:388][472]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-18.49.03:388][472]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.10-18.49.03:389][472]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-18.49.03:389][472]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.10-18.49.03:389][472]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-18.49.03:467][477]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 134 [2020.06.10-18.49.03:594][485]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-18.49.03:691][491]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-18.49.03:692][491]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-18.49.03:692][491]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-18.49.03:727][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-18.49.03:727][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.10-18.49.03:727][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-18.49.03:727][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.10-18.49.03:728][493]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-18.49.03:755][495]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.49.03:755][495]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.49.03:755][495]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.49.03:755][495]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.49.03:755][495]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.49.03:755][495]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.49.03:773][496]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.49.03:967][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.10-18.49.03:967][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.10-18.49.03:967][508]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.10-18.49.03:986][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-18.49.03:986][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.10-18.49.03:987][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-18.49.03:987][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.10-18.49.03:987][509]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-18.49.04:195][522]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-18.49.04:196][522]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-18.49.04:287][528]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-18.49.04:352][532]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-18.49.04:416][536]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-18.49.04:483][540]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.49.04:596][547]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.49.04:660][551]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.49.04:756][557]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-18.49.04:820][561]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-18.49.04:919][567]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.49.05:066][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.10-18.49.05:066][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.10-18.49.05:067][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.10-18.49.05:067][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.10-18.49.05:067][576]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-18.49.05:257][588]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.49.05:323][592]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-18.49.05:323][592]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-18.49.05:916][629]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=4.484, totalTime=13.230, timeStamp=2020-06-10T18:49:06.553Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCC67508D80D6EEBD7B30E201126DF, lobbyId=014DA6C208D80D6EC9476D7A1C9C51A0 [2020.06.10-18.49.05:916][629]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.49.06:138][629]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-18.49.06:145][629]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-18.49.06:175][629]LogStreaming: Flushing async loaders took 259ms. [2020.06.10-18.49.06:175][629]LogStreaming: Flushing async loaders. [2020.06.10-18.49.06:177][629]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.49.06:273][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-18.49.06:274][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-18.49.06:274][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.49.06:274][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.49.06:274][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.10-18.49.06:274][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-18.49.06:274][629]LogStreaming: Flushing async loaders. [2020.06.10-18.49.06:412][629]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.49.06:507][629]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.49.06:736][629]LogStreaming: Flushing async loaders took 462ms. [2020.06.10-18.49.06:736][629]LogStreaming: Flushing async loaders. [2020.06.10-18.49.06:755][629]LogStreaming: Flushing async loaders took 19ms. [2020.06.10-18.49.06:756][629]LogStreaming: Flushing async loaders. [2020.06.10-18.49.06:766][629]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-18.49.06:766][629]LogStreaming: Flushing async loaders. [2020.06.10-18.49.06:773][629]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-18.49.06:773][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-18.49.06:773][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-18.49.06:774][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.49.06:775][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-18.49.06:775][629]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.06.10-18.49.06:775][629]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.10-18.49.06:775][629]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.10-18.49.06:775][629]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.06.10-18.49.06:775][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.49.06:775][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.49.06:775][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.49.06:775][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.10-18.49.06:775][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-18.49.06:776][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-18.49.06:776][629]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.49.06:776][629]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.49.06:776][629]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.49.06:776][629]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000041 seconds [2020.06.10-18.49.06:777][629]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.06.10-18.49.06:778][629]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.49.06:778][629]LogStreaming: Flushing async loaders. [2020.06.10-18.49.06:783][629]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale07_Character.Default__BP_CamperMale07_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-18.49.06:792][629]LogStreaming: Flushing async loaders took 14ms. [2020.06.10-18.49.06:878][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-18.49.06:878][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-18.49.06:878][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.49.06:878][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.49.06:878][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.10-18.49.06:879][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-18.49.06:879][629]LogStreaming: Flushing async loaders. [2020.06.10-18.49.06:891][629]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-18.49.06:891][629]LogStreaming: Flushing async loaders. [2020.06.10-18.49.06:896][629]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-18.49.06:897][629]LogStreaming: Flushing async loaders. [2020.06.10-18.49.06:900][629]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.49.06:901][629]LogStreaming: Flushing async loaders. [2020.06.10-18.49.06:904][629]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.49.06:904][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-18.49.06:904][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-18.49.06:904][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.49.06:905][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-18.49.06:905][629]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale07_Character_C_0 [2020.06.10-18.49.06:905][629]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale07_Character_C_0 [2020.06.10-18.49.06:905][629]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale07_Character_C_0 [2020.06.10-18.49.06:905][629]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale07_Character_C_0 [2020.06.10-18.49.06:905][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.49.06:905][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.49.06:905][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.49.06:905][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.10-18.49.06:906][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-18.49.06:907][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-18.49.06:907][629]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.49.06:907][629]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.49.06:907][629]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.49.06:907][629]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000032 seconds [2020.06.10-18.49.06:908][629]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale07_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.49.06:908][629]LogStreaming: Flushing async loaders. [2020.06.10-18.49.06:916][629]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-18.49.06:923][629]LogStreaming: Flushing async loaders took 14ms. [2020.06.10-18.49.07:009][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-18.49.07:009][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.06.10-18.49.07:009][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.49.07:009][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.49.07:009][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.06.10-18.49.07:009][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-18.49.07:009][629]LogStreaming: Flushing async loaders. [2020.06.10-18.49.07:016][629]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-18.49.07:017][629]LogStreaming: Flushing async loaders. [2020.06.10-18.49.07:018][629]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.49.07:018][629]LogStreaming: Flushing async loaders. [2020.06.10-18.49.07:029][629]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-18.49.07:029][629]LogStreaming: Flushing async loaders. [2020.06.10-18.49.07:041][629]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-18.49.07:043][629]LogStreaming: Flushing async loaders. [2020.06.10-18.49.07:046][629]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.49.07:046][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-18.49.07:046][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-18.49.07:046][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.49.07:047][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-18.49.07:047][629]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.06.10-18.49.07:047][629]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.06.10-18.49.07:047][629]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.06.10-18.49.07:047][629]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.06.10-18.49.07:047][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.49.07:047][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.49.07:047][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.49.07:047][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.06.10-18.49.07:047][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-18.49.07:049][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-18.49.07:049][629]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.49.07:049][629]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.49.07:049][629]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.49.07:049][629]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000053 seconds [2020.06.10-18.49.07:051][629]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.49.07:139][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-18.49.07:139][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-18.49.07:139][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.49.07:139][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.49.07:139][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.10-18.49.07:139][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-18.49.07:139][629]LogStreaming: Flushing async loaders. [2020.06.10-18.49.07:147][629]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-18.49.07:147][629]LogStreaming: Flushing async loaders. [2020.06.10-18.49.07:161][629]LogStreaming: Flushing async loaders took 14ms. [2020.06.10-18.49.07:161][629]LogStreaming: Flushing async loaders. [2020.06.10-18.49.07:166][629]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-18.49.07:167][629]LogStreaming: Flushing async loaders. [2020.06.10-18.49.07:171][629]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-18.49.07:171][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-18.49.07:171][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-18.49.07:171][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.49.07:172][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-18.49.07:172][629]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.06.10-18.49.07:172][629]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.10-18.49.07:172][629]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.10-18.49.07:172][629]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.06.10-18.49.07:172][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.49.07:172][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.49.07:172][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.49.07:172][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.10-18.49.07:172][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-18.49.07:173][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-18.49.07:173][629]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.49.07:173][629]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.49.07:173][629]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.49.07:173][629]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000078 seconds [2020.06.10-18.49.07:175][629]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.49.07:183][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-18.49.07:183][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-18.49.07:183][629]LogStreaming: Flushing async loaders. [2020.06.10-18.49.07:302][629]LogStreaming: Flushing async loaders took 119ms. [2020.06.10-18.49.07:302][629]LogStreaming: Flushing async loaders. [2020.06.10-18.49.07:315][629]LogStreaming: Flushing async loaders took 13ms. [2020.06.10-18.49.07:315][629]LogStreaming: Flushing async loaders. [2020.06.10-18.49.07:323][629]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-18.49.07:323][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-18.49.07:323][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-18.49.07:324][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-18.49.07:324][629]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_03_C_0 [2020.06.10-18.49.07:324][629]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_03_C_0 [2020.06.10-18.49.07:324][629]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_03_C_0 [2020.06.10-18.49.07:324][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-18.49.07:325][629]LogStreaming: Flushing async loaders. [2020.06.10-18.49.07:327][629]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.49.07:327][629]LogStreaming: Flushing async loaders. [2020.06.10-18.49.07:328][629]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.49.07:328][629]LogStreaming: Flushing async loaders. [2020.06.10-18.49.07:329][629]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.49.07:329][629]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000022 seconds [2020.06.10-18.49.07:333][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.06.10-18.49.07:333][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-18.49.07:333][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.10-18.49.07:333][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.06.10-18.49.07:333][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-18.49.07:333][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.10-18.49.07:336][629]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.49.07:338][629]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.49.07:340][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.06.10-18.49.07:340][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-18.49.07:340][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.06.10-18.49.07:340][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.06.10-18.49.07:340][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-18.49.07:340][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.06.10-18.49.07:342][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-18.49.07:342][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-18.49.07:342][629]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-18.49.07:342][629]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-18.49.07:347][629]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.49.07:348][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.06.10-18.49.07:348][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-18.49.07:349][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.06.10-18.49.07:349][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.06.10-18.49.07:349][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-18.49.07:349][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.06.10-18.49.07:351][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.06.10-18.49.07:351][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-18.49.07:351][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.06.10-18.49.07:351][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.06.10-18.49.07:351][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-18.49.07:351][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.06.10-18.49.07:353][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-18.49.07:353][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-18.49.07:353][629]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-18.49.07:354][629]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000028 seconds [2020.06.10-18.49.07:354][629]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000023 seconds [2020.06.10-18.49.07:355][629]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.49.07:355][629]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.49.07:355][629]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.49.07:355][629]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.49.07:355][629]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.07:355][629]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.07:355][629]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.07:355][629]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.07:355][629]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.49.07:356][629]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.07:374][630]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.07:374][630]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.07:374][630]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.49.07:377][630]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-18.49.07:378][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:378][630]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-18.49.07:378][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:378][630]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-18.49.07:378][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:378][630]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-18.49.07:378][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:378][630]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.10-18.49.07:378][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:378][630]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.10-18.49.07:378][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:378][630]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.10-18.49.07:378][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:378][630]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.06.10-18.49.07:378][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:378][630]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.10-18.49.07:378][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:378][630]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.10-18.49.07:378][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:378][630]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.10-18.49.07:378][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:378][630]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-18.49.07:378][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:378][630]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.10-18.49.07:378][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:378][630]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.06.10-18.49.07:378][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:378][630]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.06.10-18.49.07:378][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:378][630]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.HillBillyKill_C_0) Already registered. Aborting. [2020.06.10-18.49.07:464][631]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.49.07:464][631]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.49.07:464][631]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] Restarting state machine [2020.06.10-18.49.07:464][631]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.07:464][631]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.07:468][631]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.49.07:468][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:468][631]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.06.10-18.49.07:468][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:468][631]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.10-18.49.07:468][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:468][631]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-18.49.07:468][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:468][631]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.10-18.49.07:468][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:468][631]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.10-18.49.07:468][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:468][631]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-18.49.07:468][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:468][631]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.06.10-18.49.07:469][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:469][631]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.10-18.49.07:469][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:469][631]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.10-18.49.07:469][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:469][631]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.10-18.49.07:469][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:469][631]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.10-18.49.07:469][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:469][631]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.10-18.49.07:469][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:469][631]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.06.10-18.49.07:469][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:469][631]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.06.10-18.49.07:469][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:469][631]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.HillBillyKill_C_0) Already registered. Aborting. [2020.06.10-18.49.07:480][632]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.49.07:480][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:480][632]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.10-18.49.07:480][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:480][632]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-18.49.07:480][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:480][632]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-18.49.07:480][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:480][632]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.10-18.49.07:480][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:480][632]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.10-18.49.07:481][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:481][632]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.10-18.49.07:481][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:481][632]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.06.10-18.49.07:481][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:481][632]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.10-18.49.07:481][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:481][632]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-18.49.07:481][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:481][632]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-18.49.07:481][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:481][632]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-18.49.07:481][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:481][632]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.10-18.49.07:481][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:481][632]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.06.10-18.49.07:481][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:481][632]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.06.10-18.49.07:481][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:481][632]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.HillBillyKill_C_0) Already registered. Aborting. [2020.06.10-18.49.07:481][632]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-18.49.07:481][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:481][632]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-18.49.07:481][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:481][632]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.10-18.49.07:481][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:481][632]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-18.49.07:481][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:481][632]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.10-18.49.07:481][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:481][632]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.10-18.49.07:481][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:481][632]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.10-18.49.07:481][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:482][632]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.06.10-18.49.07:482][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:482][632]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.06.10-18.49.07:482][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:482][632]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-18.49.07:482][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:482][632]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-18.49.07:482][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:482][632]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.10-18.49.07:482][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:482][632]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.10-18.49.07:482][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:482][632]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.06.10-18.49.07:482][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:482][632]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.06.10-18.49.07:482][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:496][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-18.49.07:497][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-18.49.07:501][633]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.HillBillyKill_C_0) Already registered. Aborting. [2020.06.10-18.49.07:526][635]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.07:591][639]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-18.49.07:655][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.10-18.49.07:656][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.10-18.49.07:656][643]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.10-18.49.07:691][645]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.49.07:788][651]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.06.10-18.49.07:788][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:788][651]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.06.10-18.49.07:788][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:788][651]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.06.10-18.49.07:788][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:788][651]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.06.10-18.49.07:788][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:788][651]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.10-18.49.07:788][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:788][651]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.49.07:788][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.07:817][653]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_14 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-18.49.07:933][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-18.49.07:933][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-18.49.08:030][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-18.49.08:030][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-18.49.08:155][674]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_15 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-18.49.08:223][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-18.49.08:223][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-18.49.08:223][678]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-18.49.08:255][680]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-18.49.08:256][680]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-18.49.08:352][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-18.49.08:353][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-18.49.08:464][693]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.49.08:561][699]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.49.08:626][703]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-18.49.08:627][703]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-18.49.08:755][711]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.49.08:820][715]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-18.49.08:821][715]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-18.49.08:932][722]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.49.08:997][726]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-18.49.09:156][736]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.49.09:164][736]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-18.49.09:165][736]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:169][736]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-18.49.09:169][736]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:174][736]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-18.49.09:183][736]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:185][736]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.49.09:185][736]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:187][736]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.49.09:187][736]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:189][736]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.49.09:190][736]GameFlow: (BP_CamperMale07_Character_C_0) - UpdateCustomization with item FS_Head01 [2020.06.10-18.49.09:190][736]GameFlow: (CustomizedAudio) - Update Sound with item FS_Head01 [2020.06.10-18.49.09:190][736]GameFlow: (BP_CamperMale07_Character_C_0) - UpdateCustomization with item FS_Torso007 [2020.06.10-18.49.09:190][736]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:198][736]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-18.49.09:201][736]GameFlow: (CustomizedAudio) - Update Sound with item FS_Torso007 [2020.06.10-18.49.09:201][736]GameFlow: (BP_CamperMale07_Character_C_0) - UpdateCustomization with item FS_Legs01 [2020.06.10-18.49.09:201][736]GameFlow: (CustomizedAudio) - Update Sound with item FS_Legs01 [2020.06.10-18.49.09:204][736]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:206][736]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.49.09:206][736]GameFlow: (BP_Slasher_Character_03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.49.09:206][736]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:232][736]LogStreaming: Flushing async loaders took 26ms. [2020.06.10-18.49.09:233][736]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.49.09:233][736]GameFlow: (BP_Slasher_Character_03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.49.09:233][736]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:244][736]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-18.49.09:244][736]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.49.09:244][736]GameFlow: (BP_Slasher_Character_03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.49.09:244][736]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:248][736]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.49.09:248][736]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:249][736]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.49.09:249][736]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:251][736]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.49.09:252][736]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.49.09:252][736]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.10-18.49.09:252][736]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:267][736]LogStreaming: Flushing async loaders took 15ms. [2020.06.10-18.49.09:268][736]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.10-18.49.09:268][736]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Torso01_P01 [2020.06.10-18.49.09:268][736]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:269][736]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.49.09:269][736]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:275][736]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-18.49.09:275][736]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01_P01 [2020.06.10-18.49.09:275][736]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.06.10-18.49.09:275][736]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:276][736]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.49.09:276][736]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.06.10-18.49.09:278][736]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:281][736]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.49.09:281][736]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:289][736]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-18.49.09:290][736]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:291][736]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.49.09:292][736]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Head05 [2020.06.10-18.49.09:292][736]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:305][736]LogStreaming: Flushing async loaders took 14ms. [2020.06.10-18.49.09:306][736]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:315][736]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-18.49.09:316][736]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head05 [2020.06.10-18.49.09:316][736]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.06.10-18.49.09:316][736]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:317][736]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.49.09:317][736]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:318][736]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.49.09:318][736]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.06.10-18.49.09:318][736]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Legs01_P01 [2020.06.10-18.49.09:318][736]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:320][736]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.49.09:320][736]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:321][736]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.49.09:321][736]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01_P01 [2020.06.10-18.49.09:322][736]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:329][736]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-18.49.09:329][736]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:333][736]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-18.49.09:334][736]GameFlow: OnRep_BegunPlayFenceGuid 04FD26A3-08D8-0D6E-F645-0940211C1651 [2020.06.10-18.49.09:334][736]GameFlow: BegunPlayFenceGuid 04FD26A3-08D8-0D6E-F645-0940211C1651 [2020.06.10-18.49.09:334][736]GameFlow: OnCreationFence 04FD26A3-08D8-0D6E-F645-0940211C1651 [2020.06.10-18.49.09:334][736]GameFlow: Waiting for fence 04FD26A3-08D8-0D6E-F645-0940211C1651 [2020.06.10-18.49.09:334][736]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04FD26A308D80D6EF6450940211C1651 [2020.06.10-18.49.09:335][736]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000031 seconds [2020.06.10-18.49.09:335][736]GameFlow: ACollectable::BeginPlay [2020.06.10-18.49.09:335][736]GameFlow: BegunPlayFenceGuid 04FD26A3-08D8-0D6E-F645-0940211C1651 [2020.06.10-18.49.09:335][736]GameFlow: OnCreationFence 04FD26A3-08D8-0D6E-F645-0940211C1651 [2020.06.10-18.49.09:335][736]GameFlow: Warning: Already Waiting for fence 04FD26A3-08D8-0D6E-F645-0940211C1651 [2020.06.10-18.49.09:335][736]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:358][736]LogStreaming: Flushing async loaders took 23ms. [2020.06.10-18.49.09:359][736]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.49.09:360][736]GameFlow: OnRep_BegunPlayFenceGuid 0504C01D-08D8-0D6E-F645-E11C211C2BE7 [2020.06.10-18.49.09:360][736]GameFlow: BegunPlayFenceGuid 0504C01D-08D8-0D6E-F645-E11C211C2BE7 [2020.06.10-18.49.09:360][736]GameFlow: OnCreationFence 0504C01D-08D8-0D6E-F645-E11C211C2BE7 [2020.06.10-18.49.09:360][736]GameFlow: Waiting for fence 0504C01D-08D8-0D6E-F645-E11C211C2BE7 [2020.06.10-18.49.09:360][736]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0504C01D08D80D6EF645E11C211C2BE7 [2020.06.10-18.49.09:360][736]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.49.09:360][736]GameFlow: ACollectable::BeginPlay [2020.06.10-18.49.09:360][736]GameFlow: BegunPlayFenceGuid 0504C01D-08D8-0D6E-F645-E11C211C2BE7 [2020.06.10-18.49.09:360][736]GameFlow: OnCreationFence 0504C01D-08D8-0D6E-F645-E11C211C2BE7 [2020.06.10-18.49.09:360][736]GameFlow: Warning: Already Waiting for fence 0504C01D-08D8-0D6E-F645-E11C211C2BE7 [2020.06.10-18.49.09:360][736]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:364][736]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-18.49.09:365][736]GameFlow: OnRep_BegunPlayFenceGuid 0505E36E-08D8-0D6E-F646-3112211C33E6 [2020.06.10-18.49.09:365][736]GameFlow: BegunPlayFenceGuid 0505E36E-08D8-0D6E-F646-3112211C33E6 [2020.06.10-18.49.09:365][736]GameFlow: OnCreationFence 0505E36E-08D8-0D6E-F646-3112211C33E6 [2020.06.10-18.49.09:365][736]GameFlow: Waiting for fence 0505E36E-08D8-0D6E-F646-3112211C33E6 [2020.06.10-18.49.09:365][736]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0505E36E08D80D6EF6463112211C33E6 [2020.06.10-18.49.09:365][736]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000035 seconds [2020.06.10-18.49.09:365][736]GameFlow: ACollectable::BeginPlay [2020.06.10-18.49.09:365][736]GameFlow: BegunPlayFenceGuid 0505E36E-08D8-0D6E-F646-3112211C33E6 [2020.06.10-18.49.09:365][736]GameFlow: OnCreationFence 0505E36E-08D8-0D6E-F646-3112211C33E6 [2020.06.10-18.49.09:365][736]GameFlow: Warning: Already Waiting for fence 0505E36E-08D8-0D6E-F646-3112211C33E6 [2020.06.10-18.49.09:366][736]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.06.10-18.49.09:367][736]GameFlow: GameState : Level is ready to play; map theme name: Junkyard [2020.06.10-18.49.09:367][736]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:390][736]LogStreaming: Flushing async loaders took 23ms. [2020.06.10-18.49.09:620][745]GameFlow: Collected received : BP_Toolbox_003_C_0. [2020.06.10-18.49.09:620][745]GameFlow: AddToInventory received : BP_Toolbox_003_C_0. [2020.06.10-18.49.09:621][745]GameFlow: Fence Opened 0505E36E-08D8-0D6E-F646-3112211C33E6. [2020.06.10-18.49.09:642][746]GameFlow: Collected received : BP_Chainsaw_001_C_0. [2020.06.10-18.49.09:642][746]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.49.09:642][746]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.09:642][746]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.49.09:642][746]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.09:642][746]GameFlow: AddToInventory received : BP_Chainsaw_001_C_0. [2020.06.10-18.49.09:642][746]GameFlow: Fence Opened 0504C01D-08D8-0D6E-F645-E11C211C2BE7. [2020.06.10-18.49.09:645][746]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.06.10-18.49.09:645][746]GameFlow: SetLoadoutSpawned. [2020.06.10-18.49.09:893][759]GameFlow: Collected received : BP_Medkit_002_C_0. [2020.06.10-18.49.09:893][759]GameFlow: AddToInventory received : BP_Medkit_002_C_0. [2020.06.10-18.49.09:893][759]GameFlow: Fence Opened 04FD26A3-08D8-0D6E-F645-0940211C1651. [2020.06.10-18.49.09:974][764]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.49.09:975][764]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.49.09:975][764]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:975][764]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.49.09:976][764]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:976][764]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.49.09:976][764]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:977][764]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.49.09:977][764]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:978][764]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.49.09:978][764]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:979][764]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.49.09:979][764]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:980][764]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.49.09:980][764]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:981][764]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.49.09:981][764]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale07_Character_C_0 - Zyr, Originating Player: BP_CamperMale07_Character_C_0 - Zyr, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.49.09:981][764]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:982][764]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.49.09:982][764]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperMale07_Character_C_0 - Zyr, Originating Player: BP_CamperMale07_Character_C_0 - Zyr, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.49.09:982][764]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:983][764]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.49.09:983][764]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:985][764]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.49.09:985][764]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:985][764]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.49.09:985][764]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:986][764]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.49.09:986][764]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DecreaseChainsawObstruction_Moderately, Status Owner: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.49.09:986][764]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:987][764]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.49.09:987][764]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:989][764]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.49.09:989][764]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale03_Character_C_0 - Cryptoguys, Originating Player: BP_CamperMale01_C_0 - DC by Daylight, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.49.09:989][764]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperMale07_Character_C_0 - Zyr, Originating Player: BP_CamperMale01_C_0 - DC by Daylight, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.49.09:989][764]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperMale01_C_0 - DC by Daylight, Originating Player: BP_CamperMale01_C_0 - DC by Daylight, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.49.09:989][764]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - DarkMaster, Originating Player: BP_CamperMale01_C_0 - DC by Daylight, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.49.09:989][764]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:991][764]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.49.09:991][764]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:991][764]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.49.09:991][764]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale01_C_0 - DC by Daylight, Originating Player: BP_CamperMale01_C_0 - DC by Daylight, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.49.09:991][764]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:993][764]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.49.09:993][764]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale03_Character_C_0 - Cryptoguys, Originating Player: BP_CamperFemale01_Character_C_0 - DarkMaster, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.49.09:993][764]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperMale07_Character_C_0 - Zyr, Originating Player: BP_CamperFemale01_Character_C_0 - DarkMaster, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.49.09:993][764]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperMale01_C_0 - DC by Daylight, Originating Player: BP_CamperFemale01_Character_C_0 - DarkMaster, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.49.09:993][764]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - DarkMaster, Originating Player: BP_CamperFemale01_Character_C_0 - DarkMaster, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.49.09:993][764]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale01_Character_C_0 - DarkMaster, Originating Player: BP_CamperFemale01_Character_C_0 - DarkMaster, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.49.09:993][764]LogStreaming: Flushing async loaders. [2020.06.10-18.49.09:994][764]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.49.09:994][764]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale01_Character_C_0 - DarkMaster, Originating Player: BP_CamperFemale01_Character_C_0 - DarkMaster, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.49.11:275][844]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.49.11:276][844]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.49.11:276][844]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.49.11:366][849]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.06.10-18.49.11:366][849]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.06.10-18.49.11:366][849]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.06.10-18.49.11:366][849]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.06.10-18.49.11:366][849]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.06.10-18.49.11:366][849]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.06.10-18.49.11:366][849]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.10-18.49.11:366][849]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.06.10-18.49.11:474][849]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94728] [2020.06.10-18.49.11:474][849]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.49.11:476][849]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18520&schemaVersion=0] [2020.06.10-18.49.11:477][849]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 4ECB390901001001 [2020.06.10-18.49.11:477][849]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Chainsaw Addon1: ADDON_Chainsaw_LightChassis Addon2: Addon_Chainsaw_007 Perk1: BBQAndChilli 2 Perk2: pop_goes_the_weasel 2 Perk3: Enduring 2 Perk4: SpiritFury 2 Offering: _EMPTY_ [2020.06.10-18.49.11:484][849]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-18.49.11:484][849]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='18.414' TotalLoadTime='21.919' TimeStamp='2020-06-10T18:49:12.018Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCC67508D80D6EEBD7B30E201126DF' LobbyId='014DA6C208D80D6EC9476D7A1C9C51A0' [2020.06.10-18.49.11:484][849]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-18.49.11:484][849]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='21.919' TimeStamp='2020-06-10T18:49:12.018Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCC67508D80D6EEBD7B30E201126DF' LobbyId='014DA6C208D80D6EC9476D7A1C9C51A0' [2020.06.10-18.49.11:484][849]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.06.10-18.49.11:484][849]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.10-18.49.11:493][850]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.10-18.49.11:493][850]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.10-18.49.11:493][850]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.172.248.79//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=DevoutSpottedowlWreath?KillerPips=71?SurvivorPips=15?MaxPlayers=5?Addons=ADDON_Chainsaw_LightChassis;Addon_Chainsaw_007?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;SpiritFury?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-18.49.11:510][852]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8BF8860] Result: '1' k_EResultOK (success) [2020.06.10-18.49.11:541][854]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.047026 seconds [2020.06.10-18.49.11:652][861]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18520&schemaVersion=0] [2020.06.10-18.49.11:652][861]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.49.12:491][912]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-18.49.12:491][912]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.06.10-18.49.12:491][912]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.49.12:492][912]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.10-18.49.12:492][912]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.49.12:492][912]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.49.12:492][912]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.49.12:492][912]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-18.49.12:492][912]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-18.49.12:492][912]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.49.12:492][912]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.10-18.49.12:492][912]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.49.12:492][912]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.49.12:492][912]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.06.10-18.49.12:493][913]r.CullAll = "0" [2020.06.10-18.49.12:507][913]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.49.12:507][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.06.10-18.49.12:522][913]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-18.49.12:530][913]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-18.49.12:530][913]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-18.49.12:537][913]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.10-18.49.12:537][913]GameFlow: InGameContextComponent::Enter [2020.06.10-18.49.12:537][913]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-18.49.12:539][913]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.10-18.49.12:539][913]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-18.49.12:539][913]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.06.10-18.49.12:539][913]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.49.12:539][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.06.10-18.49.12:540][913]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.49.12:540][913]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.49.12:540][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.49.12:544][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.49.12:544][913]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.06.10-18.49.12:544][913]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.49.12:545][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.49.12:545][913]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.10-18.49.12:545][913]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.49.12:545][913]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.49.12:545][913]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.06.10-18.49.12:545][913]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.10-18.49.12:545][913]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-18.49.12:545][913]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.06.10-18.49.12:545][913]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.10-18.49.12:545][913]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.10-18.49.12:545][913]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.49.12:545][913]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-18.49.12:545][913]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.49.12:545][913]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-18.49.12:545][913]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.10-18.49.12:985][914]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-18.49.12:985][914]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-18.49.12:995][914]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.49.13:005][914]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561199046277480 playerName:DarkMaster isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.10-18.49.13:011][914]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198986407565 playerName:Zyr isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.10-18.49.13:017][914]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198106792187 playerName:DC by Daylight isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.10-18.49.13:023][914]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198058280868 playerName:Cryptoguys isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.10-18.49.13:023][914]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.49.13:025][914]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.49.13:025][914]LogStreaming: Flushing async loaders. [2020.06.10-18.49.13:025][914]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.49.13:026][914]LogStreaming: Flushing async loaders. [2020.06.10-18.49.13:026][914]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.49.13:026][914]LogStreaming: Flushing async loaders. [2020.06.10-18.49.13:026][914]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.49.13:026][914]LogStreaming: Flushing async loaders. [2020.06.10-18.49.13:027][914]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.49.13:027][914]LogStreaming: Flushing async loaders. [2020.06.10-18.49.13:027][914]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.49.13:027][914]LogStreaming: Flushing async loaders. [2020.06.10-18.49.13:028][914]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.49.13:028][914]LogStreaming: Flushing async loaders. [2020.06.10-18.49.13:028][914]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.49.13:028][914]LogStreaming: Flushing async loaders. [2020.06.10-18.49.13:028][914]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.49.13:028][914]LogStreaming: Flushing async loaders. [2020.06.10-18.49.13:029][914]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.49.13:029][914]LogStreaming: Flushing async loaders. [2020.06.10-18.49.13:029][914]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.49.13:029][914]LogStreaming: Flushing async loaders. [2020.06.10-18.49.13:030][914]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-18.49.19:914][311]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.49.19:914][311]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.49.19:914][311]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.49.19:935][312]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.06.10-18.49.19:935][312]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.06.10-18.49.19:935][312]LogQuestEvent: A Quest was evaluated [2020.06.10-18.49.19:935][312]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.19:935][312]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.19:935][312]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.19:954][313]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.19:954][313]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.19:954][313]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.19:954][313]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.19:954][313]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.19:954][313]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.19:957][313]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.06.10-18.49.19:987][315]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.19:987][315]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.19:987][315]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.20:978][370]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.06.10-18.49.21:287][386]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.49.21:287][386]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.21:288][386]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.21:288][386]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.21:288][386]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.49.21:288][386]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.49.21:288][386]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.21:288][386]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.49.21:288][386]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.21:288][386]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.49.21:288][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.21:288][386]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.49.21:288][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.21:309][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.49.21:365][390]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.49.21:365][390]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.21:367][390]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.21:367][390]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.49.21:367][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.21:367][390]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.21:367][390]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.49.21:367][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.21:367][390]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.49.21:367][390]Interaction: Interaction time: 2.500000 [2020.06.10-18.49.21:367][390]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.49.21:368][390]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.49.21:368][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.21:368][390]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=13.910 Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.49.21:419][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.49.22:015][425]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.06.10-18.49.23:920][529]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.49.23:920][529]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.49.23:920][529]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.49.23:920][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.23:924][529]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.49.23:940][530]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.49.23:940][530]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.49.23:940][530]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.23:940][530]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.49.23:940][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.23:940][530]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.49.23:940][530]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.23:940][530]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.49.23:940][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.23:941][530]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=16.484 [2020.06.10-18.49.23:957][531]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.23:957][531]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.49.23:957][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.23:957][531]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.23:957][531]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.49.23:957][531]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.49.23:957][531]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.49.23:957][531]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.49.23:957][531]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.49.23:957][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.23:957][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.49.23:957][531]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.23:957][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.49.23:957][531]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.23:958][531]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.23:973][532]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.23:973][532]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.23:974][532]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.49.23:974][532]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.49.23:974][532]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=16.516 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.49.23:992][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.49.24:030][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.49.25:259][600]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-18.49.25:259][600]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.25:259][600]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-18.49.25:259][600]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.25:262][600]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.25:262][600]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.25:262][600]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.49.25:262][600]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.49.25:262][600]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.25:262][600]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-18.49.25:262][600]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.25:262][600]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.49.25:262][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.25:262][600]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.49.25:262][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.25:294][602]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.49.25:409][608]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.49.25:421][609]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.49.25:422][609]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-18.49.25:424][609]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.25:425][609]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.49.25:425][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.25:425][609]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.25:425][609]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.49.25:425][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.25:425][609]Interaction: Interaction time: 80.000000 [2020.06.10-18.49.25:425][609]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.49.25:425][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.28:474][778]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_6] [2020.06.10-18.49.28:475][778]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.28:475][778]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_6] [2020.06.10-18.49.28:475][778]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.28:475][778]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.06.10-18.49.28:475][778]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.28:692][790]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_6] [2020.06.10-18.49.28:692][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.28:692][790]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_6] [2020.06.10-18.49.28:692][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.28:693][790]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.06.10-18.49.28:693][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.30:305][877]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly AnimTag_FPV. [2020.06.10-18.49.30:305][877]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_CS_BOW that has root motion is not supported [2020.06.10-18.49.30:305][877]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly AnimTag_FPV AnimTag_Follower. [2020.06.10-18.49.30:305][877]AnimLeader: Warning: Montage length differs Name(AM_TC_CS_BOW):Length(1.333333) VS Name(AM_CS_BounceoffWall):Length(1.000000) [2020.06.10-18.49.30:305][877]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.49.30:305][877]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawObstructedMaxSpeed Curve Duration 1.560000 [2020.06.10-18.49.30:306][877]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=22.846 [2020.06.10-18.49.30:306][877]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=22.846 Curve: ChainsawObstructedMaxSpeed Curve Duration 1.560000 [2020.06.10-18.49.30:608][892]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_12] [2020.06.10-18.49.30:608][892]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.30:608][892]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_12] [2020.06.10-18.49.30:608][892]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.30:608][892]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.49.30:611][892]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.30:611][892]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.30:611][892]Interaction: Verbose: [VaultMid1][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.49.30:611][892]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.49.30:611][892]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.30:611][892]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_12] [2020.06.10-18.49.30:611][892]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.30:611][892]Interaction: Verbose: [VaultMid1][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.49.30:611][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.30:611][892]Interaction: Verbose: [VaultMid1][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.49.30:611][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.30:611][892]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.49.30:755][900]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.30:755][900]Interaction: Verbose: [VaultMid1][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.49.30:755][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.30:755][900]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.30:756][900]Interaction: Verbose: [VaultMid1][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.49.30:756][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.30:756][900]Interaction: Interaction time: 1.000000 [2020.06.10-18.49.30:756][900]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.06.10-18.49.30:756][900]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.06.10-18.49.30:756][900]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.49.30:757][900]Interaction: Verbose: [VaultMid1][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.49.30:757][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.30:800][902]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.49.31:171][921]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 6.312208 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.49.31:704][948]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.31:704][948]Interaction: Verbose: [VaultMid1][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.49.31:704][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.31:704][948]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.31:704][948]Interaction: Verbose: [VaultMid1][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.49.31:704][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.31:704][948]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.49.31:738][950]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.49.31:740][950]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.31:740][950]Interaction: Verbose: [VaultMid1][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.49.31:740][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.31:740][950]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.31:740][950]Interaction: Verbose: [VaultMid1][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.49.31:740][950]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.49.31:740][950]Interaction: Verbose: [VaultMid1][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.49.31:740][950]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.49.31:740][950]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.49.31:740][950]Interaction: Verbose: [VaultMid1][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.49.31:741][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.31:741][950]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_12] [2020.06.10-18.49.31:741][950]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.31:741][950]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.31:742][950]Interaction: Warning: InteractionAnimNotify FeetOnGround has no current interaction. [2020.06.10-18.49.31:757][951]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.49.31:882][958]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawObstructedMaxSpeed [2020.06.10-18.49.31:882][958]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawObstructedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=24.423 [2020.06.10-18.49.31:901][959]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.31:901][959]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.31:924][960]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.49.31:927][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.49.33:396][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-18.49.33:396][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.33:396][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-18.49.33:396][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.33:396][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-18.49.33:396][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.33:447][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-18.49.33:447][ 45]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.33:740][ 62]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.10-18.49.33:947][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-18.49.33:947][ 74]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.33:947][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-18.49.33:947][ 74]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.33:947][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-18.49.33:947][ 74]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.33:947][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-18.49.33:947][ 74]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.33:996][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.10-18.49.33:996][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.33:996][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-18.49.33:996][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.33:997][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.10-18.49.33:997][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.33:997][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-18.49.33:997][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.34:448][103]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-18.49.34:448][103]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.34:541][108]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.10-18.49.34:541][108]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.34:541][108]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-18.49.34:541][108]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.34:541][108]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.10-18.49.34:541][108]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.35:462][159]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.35:462][159]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.49.35:462][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.35:462][159]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.35:462][159]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.49.35:462][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.35:465][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-18.49.35:479][160]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.35:479][160]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.49.35:479][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.35:479][160]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.35:479][160]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.49.35:479][160]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.49.35:479][160]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.49.35:479][160]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.49.35:480][160]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.49.35:480][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.35:480][160]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-18.49.35:480][160]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.35:480][160]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.36:285][200]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.10-18.49.36:355][204]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 11.142111 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.49.37:591][270]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.473596 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.49.38:029][293]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.275204 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.49.38:029][293]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.49.38:091][295]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.10-18.49.39:100][347]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.39:100][347]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.39:100][347]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.49.39:100][347]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=31.643 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.49.39:125][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.49.39:161][350]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.49.39:161][350]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.39:195][352]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.49.39:195][352]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.49.39:195][352]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=31.737 [2020.06.10-18.49.39:195][352]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=31.737 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.49.39:240][354]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.49.39:240][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.39:273][356]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Male. [2020.06.10-18.49.39:295][357]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.49.39:295][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.39:315][358]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-18.49.39:317][358]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.49.39:322][358]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.10-18.49.39:328][358]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - DC by Daylight]: On [2020.06.10-18.49.39:502][367]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.49.39:502][367]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.49.39:502][367]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=32.044 [2020.06.10-18.49.39:502][367]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=32.044 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.49.39:692][376]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.49.39:692][376]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.40:093][397]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.534416 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.49.41:298][459]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - DC by Daylight]: Off [2020.06.10-18.49.42:504][523]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.49.42:505][523]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=35.047 [2020.06.10-18.49.42:526][524]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.42:526][524]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.42:550][525]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.49.42:552][525]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.49.42:666][531]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.373251 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.49.42:666][531]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.49.42:688][532]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.10-18.49.43:194][559]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.43:194][559]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.43:194][559]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.49.43:194][559]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=35.737 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.49.43:220][560]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.49.43:469][574]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.06.10-18.49.43:469][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.43:469][574]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.10-18.49.43:469][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.43:469][574]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.10-18.49.43:469][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.43:469][574]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.06.10-18.49.43:469][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.43:703][586]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.49.43:703][586]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.49.43:703][586]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=36.243 [2020.06.10-18.49.43:703][586]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=36.243 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.49.43:742][588]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.10-18.49.43:742][588]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.43:742][588]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.10-18.49.43:742][588]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.43:742][588]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.06.10-18.49.43:742][588]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.43:742][588]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.06.10-18.49.43:742][588]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.43:782][590]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_4] [2020.06.10-18.49.43:782][590]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.43:782][590]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.10-18.49.43:782][590]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.43:782][590]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.06.10-18.49.43:782][590]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.43:782][590]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.06.10-18.49.43:782][590]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.43:997][601]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.49.43:997][601]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.10-18.49.43:997][601]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=36.541 [2020.06.10-18.49.43:997][601]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=36.541 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.10-18.49.44:035][603]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.49.44:621][635]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.06.10-18.49.44:621][635]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.45:363][673]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_4] [2020.06.10-18.49.45:363][673]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.45:363][673]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.10-18.49.45:363][673]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.45:363][673]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.06.10-18.49.45:363][673]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.45:518][681]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceMissMaxSpeed [2020.06.10-18.49.45:518][681]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=38.061 [2020.06.10-18.49.45:535][682]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.45:535][682]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.45:558][683]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.49.45:561][683]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.49.46:197][716]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_11] [2020.06.10-18.49.46:197][716]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.46:239][718]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_11] [2020.06.10-18.49.46:239][718]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.46:242][718]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.46:242][718]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.46:242][718]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.49.46:242][718]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.49.46:242][718]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.46:242][718]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_11] [2020.06.10-18.49.46:242][718]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.46:242][718]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.49.46:242][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.46:242][718]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.10-18.49.46:242][718]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.49.46:242][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.46:243][718]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.49.46:532][734]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.46:532][734]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.49.46:532][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.46:532][734]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.46:532][734]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.49.46:532][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.46:532][734]Interaction: Interaction time: 1.050000 [2020.06.10-18.49.46:532][734]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.10-18.49.46:532][734]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.10-18.49.46:532][734]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.49.46:532][734]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.49.46:532][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.46:610][738]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.49.46:831][749]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.10-18.49.47:576][788]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.49.47:613][790]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.47:613][790]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.49.47:613][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.47:613][790]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.47:613][790]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.49.47:613][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.47:613][790]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.47:613][790]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.49.47:613][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.47:613][790]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.47:613][790]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.49.47:613][790]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.49.47:613][790]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.49.47:613][790]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.49.47:613][790]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.49.47:614][790]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.49.47:614][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.47:614][790]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_11] [2020.06.10-18.49.47:614][790]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.47:614][790]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.47:871][804]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.402642 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.49.48:036][812]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.49.48:036][812]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.48:036][812]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.49.48:037][812]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.48:038][812]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.48:038][812]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.48:038][812]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.49.48:038][812]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.49.48:038][812]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.48:038][812]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.49.48:038][812]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.48:038][812]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.49.48:038][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.48:038][812]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.49.48:038][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.48:057][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.49.48:113][816]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.49.48:113][816]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.48:116][816]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.48:116][816]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.49.48:116][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.48:116][816]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.48:116][816]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.49.48:116][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.48:116][816]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.49.48:116][816]Interaction: Interaction time: 2.500000 [2020.06.10-18.49.48:116][816]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.49.48:116][816]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.49.48:116][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.48:116][816]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=40.657 Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.49.48:180][819]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.49.48:197][820]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.10-18.49.48:197][820]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.48:197][820]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.10-18.49.48:198][820]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.48:200][820]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.48:200][820]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.48:201][820]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.49.48:201][820]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.49.48:201][820]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.48:201][820]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.10-18.49.48:201][820]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.48:201][820]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.49.48:201][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.48:201][820]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.49.48:201][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.48:201][820]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.49.48:316][826]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.49.48:316][826]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.873971 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.49.48:316][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.10-18.49.48:319][826]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.48:319][826]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.49.48:319][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.48:319][826]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.48:319][826]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.49.48:319][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.48:319][826]Interaction: Interaction time: 80.000000 [2020.06.10-18.49.48:319][826]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.49.48:319][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.48:319][826]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.49.48:609][841]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.10-18.49.48:609][841]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.48:645][843]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.10-18.49.48:645][843]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.48:648][843]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.48:648][843]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.48:648][843]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.49.48:648][843]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.49.48:648][843]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.48:648][843]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.10-18.49.48:648][843]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.48:648][843]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.49.48:648][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.48:648][843]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.49.48:648][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.48:688][845]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.49.48:840][853]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.48:840][853]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.49.48:840][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.48:840][853]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.48:840][853]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.49.48:840][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.48:841][853]Interaction: Interaction time: 0.600000 [2020.06.10-18.49.48:841][853]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Female. [2020.06.10-18.49.48:841][853]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.10-18.49.48:841][853]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.49.48:841][853]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.49.48:841][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.48:862][854]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.10-18.49.48:862][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.48:862][854]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.10-18.49.48:862][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.48:862][854]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.06.10-18.49.48:862][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.48:863][854]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.06.10-18.49.48:863][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.48:864][854]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.49.48:959][859]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.49.48:959][859]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.48:959][859]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.49.48:959][859]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.48:959][859]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.49.48:959][859]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.48:961][859]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.10-18.49.48:961][859]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.49.48:961][859]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.10-18.49.48:961][859]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.49.48:961][859]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.48:961][859]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.49.48:961][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.48:961][859]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.49.48:962][859]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.48:962][859]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.49.48:962][859]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.49.48:962][859]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.49.48:962][859]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.49.48:962][859]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.49.48:962][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.48:962][859]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.49.48:962][859]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.48:962][859]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.49.48:962][859]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.48:962][859]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.48:962][859]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=41.502 [2020.06.10-18.49.48:981][860]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.48:981][860]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.48:981][860]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.49.48:981][860]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.49.48:981][860]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.48:981][860]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.49.48:981][860]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.48:981][860]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.49.48:981][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.48:981][860]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.49.48:981][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.49:036][863]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.49.49:036][863]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.49:039][863]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.49:039][863]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.49.49:039][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.49:039][863]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.49:039][863]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.49.49:039][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.49:039][863]Interaction: Interaction time: 1.000000 [2020.06.10-18.49.49:039][863]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankStun HillBilly AnimTag_FPV. [2020.06.10-18.49.49:039][863]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.49.49:039][863]AnimLeader: Warning: Play Montage was requested but not found: PlankStun HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.49.49:039][863]LogSM: Error: Play Update Montage AM_TC_Stun_Pallet Duration 1.000000 Timestamp 41.563087 [2020.06.10-18.49.49:039][863]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.49.49:039][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.49:237][873]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.49.49:267][875]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.571496 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.49.49:473][886]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.49:473][886]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.49.49:473][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.49:473][886]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.49:473][886]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.49.49:473][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.49:508][888]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.49:508][888]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.49.49:508][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.49:508][888]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.49:508][888]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.49.49:508][888]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.49.49:508][888]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.49.49:508][888]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.49.49:508][888]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.49.49:508][888]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.49.49:508][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.49:508][888]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.10-18.49.49:508][888]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.49:508][888]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.49:786][903]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.49.50:036][916]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.49.50:052][917]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.49.50:052][917]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.49.50:052][917]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.50:052][917]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.49.50:052][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.50:052][917]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.50:052][917]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.49.50:052][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.50:074][918]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.50:074][918]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.49.50:074][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.50:074][918]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.50:074][918]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.49.50:074][918]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.49.50:074][918]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.49.50:075][918]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.49.50:075][918]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.49.50:075][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.50:075][918]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.49.50:075][918]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.50:075][918]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.49.50:075][918]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.50:075][918]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.50:099][919]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.49.50:105][919]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.49.50:107][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.49.50:143][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.49.50:154][922]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.49.50:154][922]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.50:154][922]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyLeft][Bookshelf_C_4] [2020.06.10-18.49.50:154][922]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.50:155][922]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.50:156][922]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.50:156][922]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.49.50:156][922]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.49.50:156][922]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.50:156][922]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.10-18.49.50:156][922]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.50:156][922]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.49.50:156][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.50:156][922]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.49.50:156][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.50:156][922]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.49.50:178][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.49.50:209][925]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_4] [2020.06.10-18.49.50:209][925]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.50:286][929]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-18.49.50:464][938]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.50:464][938]LogDBDPlayerMovement: StopSnapping Final Location (9502.501953 2949.770996 111.094543) [2020.06.10-18.49.50:464][938]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.49.50:464][938]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.49.50:464][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.50:464][938]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.50:464][938]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.49.50:464][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.50:464][938]Interaction: Interaction time: 2.600000 [2020.06.10-18.49.50:464][938]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankDestroy HillBilly AnimTag_FPV. [2020.06.10-18.49.50:464][938]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Destroy_Pallet that has root motion is not supported [2020.06.10-18.49.50:465][938]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.49.50:465][938]AnimLeader: Warning: Play Montage was requested but not found: PlankDestroy HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.49.50:465][938]LogSM: Error: Play Update Montage AM_TC_Destroy_Pallet Duration 2.600000 Timestamp 42.989494 [2020.06.10-18.49.50:465][938]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.49.50:465][938]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.49.50:465][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.52:810][ 72]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.49.53:051][ 85]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.49.53:065][ 86]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.49.53:065][ 86]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.49.53:065][ 86]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.53:065][ 86]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.49.53:065][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.53:065][ 86]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.53:065][ 86]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.49.53:065][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.53:086][ 87]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.53:086][ 87]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.49.53:086][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.53:086][ 87]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.53:086][ 87]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.49.53:086][ 87]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.49.53:086][ 87]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.49.53:086][ 87]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.49.53:086][ 87]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.49.53:087][ 87]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.49.53:087][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.53:087][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_4] [2020.06.10-18.49.53:087][ 87]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.53:087][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [DestroyLeft][Bookshelf_C_4] [2020.06.10-18.49.53:087][ 87]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.53:087][ 87]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.53:108][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.49.53:110][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.49.53:566][112]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.06.10-18.49.53:566][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.53:566][112]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.10-18.49.53:566][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.53:566][112]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.10-18.49.53:566][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.53:566][112]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.06.10-18.49.53:566][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.56:926][296]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_11] [2020.06.10-18.49.56:926][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.56:926][296]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_11] [2020.06.10-18.49.56:926][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.56:926][296]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_11] [2020.06.10-18.49.56:926][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.57:224][313]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_11] [2020.06.10-18.49.57:224][313]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.57:224][313]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_11] [2020.06.10-18.49.57:225][313]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.57:225][313]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_11] [2020.06.10-18.49.57:225][313]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.57:608][334]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.57:608][334]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.49.57:608][334]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.49.57:608][334]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=50.150 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.49.57:629][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.49.57:686][338]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_12] [2020.06.10-18.49.57:686][338]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.57:724][340]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_12] [2020.06.10-18.49.57:725][340]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.57:725][340]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.49.57:727][340]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.57:727][340]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.57:727][340]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.49.57:727][340]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.49.57:727][340]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.57:728][340]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_12] [2020.06.10-18.49.57:728][340]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.57:728][340]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.49.57:728][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.57:728][340]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.49.57:728][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.57:797][344]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.49.57:850][347]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.49.57:850][347]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.49.57:850][347]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=50.392 [2020.06.10-18.49.57:850][347]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=50.392 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.49.57:867][348]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.57:867][348]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.49.57:867][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.57:867][348]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.57:867][348]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.49.57:867][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.57:868][348]Interaction: Interaction time: 1.000000 [2020.06.10-18.49.57:868][348]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.06.10-18.49.57:868][348]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.06.10-18.49.57:868][348]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.49.57:869][348]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.49.57:869][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.57:886][349]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.49.57:886][349]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.57:918][351]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.49.57:971][354]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_12] [2020.06.10-18.49.57:971][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.57:971][354]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_12] [2020.06.10-18.49.57:971][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.57:976][354]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.49.57:976][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.57:976][354]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.49.57:976][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.57:976][354]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.49.57:976][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.57:976][354]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.49.57:976][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.57:976][354]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.49.57:976][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.57:976][354]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.49.57:976][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.57:976][354]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.49.57:976][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.57:976][354]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.49.57:976][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.57:976][354]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.49.57:976][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.57:992][355]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.10-18.49.57:994][355]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.49.57:994][355]GameFlow: Writing Profile Stat DBD_Chapter9_Slasher_Stat1: 1 [2020.06.10-18.49.57:995][355]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.49.58:002][355]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - DarkMaster]: On [2020.06.10-18.49.58:170][364]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.49.58:170][364]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.49.58:170][364]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=50.712 [2020.06.10-18.49.58:170][364]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=50.712 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.49.58:239][368]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3650E6CA0] Result: '1' k_EResultOK (success) [2020.06.10-18.49.58:239][368]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3650E6CA0]' succeeded in 0.240675 seconds [2020.06.10-18.49.58:272][370]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3650E6CA0] Result: '1' k_EResultOK (success) [2020.06.10-18.49.58:294][371]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.288624 seconds [2020.06.10-18.49.58:344][373]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.49.58:344][373]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.58:344][373]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.49.58:344][373]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.58:344][373]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.49.58:344][373]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.58:344][373]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.49.58:344][373]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.58:344][373]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.49.58:344][373]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.58:344][373]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.49.58:344][373]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.58:344][373]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.49.58:344][373]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.58:344][373]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.49.58:344][373]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.58:344][373]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.49.58:344][373]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.58:505][382]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.49.58:505][382]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.58:716][394]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_12] [2020.06.10-18.49.58:716][394]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.58:717][394]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_12] [2020.06.10-18.49.58:717][394]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.58:864][402]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.49.58:893][404]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.49.58:893][404]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.49.58:896][404]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.58:896][404]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.49.58:896][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.58:896][404]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.58:896][404]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.49.58:896][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.58:896][404]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.58:896][404]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.49.58:896][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.58:896][404]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.58:896][404]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.49.58:896][404]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.49.58:896][404]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.49.58:896][404]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.49.58:896][404]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.49.58:896][404]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.49.58:896][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.49.58:896][404]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_12] [2020.06.10-18.49.58:896][404]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.49.58:896][404]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.49.59:984][463]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - DarkMaster]: Off [2020.06.10-18.50.01:172][529]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.50.01:172][529]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=53.715 [2020.06.10-18.50.01:195][530]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.01:195][530]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.01:217][531]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.50.01:219][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.50.01:275][534]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_12] [2020.06.10-18.50.01:275][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.01:275][534]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_12] [2020.06.10-18.50.01:276][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.01:297][535]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.50.01:501][546]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_4] [2020.06.10-18.50.01:501][546]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.01:502][546]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault2][WindowStandard_C_12] [2020.06.10-18.50.01:502][546]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.01:504][546]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.01:504][546]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.01:504][546]Interaction: Verbose: [SlasherVault2][WindowStandard_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.50.01:504][546]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.01:504][546]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.01:504][546]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_12] [2020.06.10-18.50.01:504][546]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.01:504][546]Interaction: Verbose: [SlasherVault2][WindowStandard_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.50.01:504][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.01:504][546]Interaction: Verbose: [SlasherVault2][WindowStandard_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.50.01:504][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.01:504][546]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.50.01:505][546]LogDBDPlayerMovement: StopSnapping Final Location (10055.500000 4621.100098 123.802391) [2020.06.10-18.50.01:505][546]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.50.01:531][547]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.50.01:565][549]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_12] [2020.06.10-18.50.01:565][549]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.01:568][549]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.01:568][549]LogDBDPlayerMovement: StopSnapping Final Location (10055.500000 4621.100098 123.802391) [2020.06.10-18.50.01:568][549]Interaction: Verbose: [SlasherVault2][WindowStandard_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.50.01:568][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.01:568][549]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.01:568][549]Interaction: Verbose: [SlasherVault2][WindowStandard_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.50.01:568][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.01:568][549]Interaction: Interaction time: 1.700000 [2020.06.10-18.50.01:568][549]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.50.01:568][549]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.50.01:568][549]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: WindowVault HillBilly AnimTag_FPV. [2020.06.10-18.50.01:568][549]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_WindowVault that has root motion is not supported [2020.06.10-18.50.01:568][549]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.50.01:568][549]AnimLeader: Warning: Play Montage was requested but not found: WindowVault HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.50.01:568][549]LogSM: Error: Play Update Montage AM_TT_WindowVault Duration 1.700000 Timestamp 54.085518 [2020.06.10-18.50.01:568][549]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.50.01:568][549]Interaction: Verbose: [SlasherVault2][WindowStandard_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.50.01:568][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.01:684][555]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-18.50.02:209][584]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_12] [2020.06.10-18.50.02:210][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.02:210][584]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_12] [2020.06.10-18.50.02:210][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.02:743][610]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_12] [2020.06.10-18.50.02:743][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.02:743][610]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_12] [2020.06.10-18.50.02:743][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.02:919][619]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.50.03:049][624]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.50.03:170][630]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.50.03:170][630]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.50.03:238][633]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.50.03:240][633]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.50.03:240][633]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.03:253][634]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.50.03:253][634]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.50.03:253][634]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.03:253][634]Interaction: Verbose: [SlasherVault2][WindowStandard_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.50.03:253][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.03:253][634]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.03:253][634]Interaction: Verbose: [SlasherVault2][WindowStandard_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.50.03:253][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.03:275][635]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.03:275][635]Interaction: Verbose: [SlasherVault2][WindowStandard_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.50.03:275][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.03:275][635]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.03:275][635]Interaction: Verbose: [SlasherVault2][WindowStandard_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.50.03:275][635]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.03:275][635]Interaction: Verbose: [SlasherVault2][WindowStandard_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.50.03:275][635]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.03:275][635]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.50.03:275][635]Interaction: Verbose: [SlasherVault2][WindowStandard_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.50.03:275][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.03:276][635]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_12] [2020.06.10-18.50.03:276][635]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.03:276][635]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault2][WindowStandard_C_12] [2020.06.10-18.50.03:276][635]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.03:276][635]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.03:297][636]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.50.03:299][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.50.03:319][637]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.50.03:491][646]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.50.03:491][646]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.03:491][646]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.50.03:491][646]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.03:491][646]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.50.03:491][646]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.03:491][646]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.50.03:491][646]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.03:491][646]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.50.03:491][646]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.03:491][646]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.50.03:491][646]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.03:491][646]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.50.03:491][646]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.03:491][646]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.50.03:491][646]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.03:491][646]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.50.03:491][646]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.03:824][665]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.03:824][665]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.03:824][665]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.50.03:825][665]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=56.366 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.50.03:832][665]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.50.03:848][666]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.50.03:848][666]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.50.03:848][666]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=56.389 [2020.06.10-18.50.03:848][666]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=56.389 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.50.03:853][666]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.50.03:895][668]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.50.03:895][668]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.03:895][668]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.50.03:895][668]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.03:895][668]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.50.03:895][668]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.03:895][668]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.50.03:895][668]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.03:895][668]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.50.03:895][668]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.03:895][668]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.50.03:895][668]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.03:895][668]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.50.03:895][668]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.03:895][668]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.50.03:895][668]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.03:895][668]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.50.03:895][668]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.03:912][669]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.075712 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.50.03:953][671]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.50.03:954][671]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.10-18.50.03:954][671]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=56.496 [2020.06.10-18.50.03:954][671]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=56.496 Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.10-18.50.04:008][674]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:008][674]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:008][674]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.50.04:008][674]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:009][674]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:009][674]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.50.04:010][674]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.50.04:010][674]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - DarkMaster, Originating Player: BP_CamperFemale01_Character_C_0 - DarkMaster, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.10-18.50.04:010][674]LogStreaming: Flushing async loaders. [2020.06.10-18.50.04:011][674]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.50.04:011][674]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale01_Character_C_0 - DarkMaster, Originating Player: BP_CamperFemale01_Character_C_0 - DarkMaster, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.50.04:015][674]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.04:016][674]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.04:016][674]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.50.04:016][674]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.04:016][674]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.04:016][674]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:016][674]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:016][674]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.50.04:016][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.04:016][674]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.50.04:016][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.04:169][682]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.50.04:169][682]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.50.04:208][684]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.04:208][684]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.50.04:208][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.04:208][684]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.04:208][684]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.50.04:208][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.04:208][684]Interaction: Interaction time: 0.500000 [2020.06.10-18.50.04:208][684]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.50.04:208][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.04:211][684]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:211][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:211][684]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:211][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:211][684]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:211][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:211][684]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:211][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:211][684]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:211][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:211][684]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:211][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:211][684]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:211][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:211][684]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:211][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:211][684]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:211][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:310][689]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:310][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:310][689]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:310][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:310][689]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:310][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:310][689]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:310][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:310][689]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:310][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:310][689]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:310][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:310][689]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:311][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:311][689]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:311][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:311][689]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:311][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:416][694]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:416][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:416][694]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:416][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:416][694]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:416][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:416][694]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:416][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:416][694]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:416][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:416][694]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:416][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:416][694]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:416][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:416][694]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:416][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:416][694]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:416][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:417][694]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 159 [2020.06.10-18.50.04:533][700]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:533][700]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:533][700]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:533][700]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:533][700]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:533][700]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:533][700]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:533][700]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:533][700]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:533][700]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:533][700]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:533][700]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:533][700]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:533][700]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:533][700]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:533][700]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:533][700]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:533][700]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:550][701]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:551][701]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:551][701]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:551][701]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:551][701]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:551][701]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:551][701]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:551][701]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:551][701]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:551][701]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:551][701]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:551][701]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:551][701]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:551][701]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:551][701]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:551][701]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:551][701]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:551][701]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:715][710]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.04:715][710]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.50.04:715][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.04:715][710]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.04:715][710]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.50.04:715][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.04:732][711]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.04:732][711]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.50.04:732][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.04:732][711]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.04:732][711]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.50.04:732][711]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.04:732][711]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.50.04:732][711]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.04:732][711]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.50.04:732][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.04:733][711]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:733][711]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:733][711]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.04:735][711]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:735][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:735][711]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:735][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:736][711]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:736][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:736][711]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:736][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:736][711]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:736][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:736][711]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:736][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:736][711]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:736][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:736][711]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:736][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:736][711]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:736][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:771][713]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale01_Character_C_0 - DarkMaster, Originating Player: BP_CamperFemale01_Character_C_0 - DarkMaster, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.50.04:855][717]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:855][717]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:855][717]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:855][717]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:855][717]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:855][717]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:855][717]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:855][717]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:855][717]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:855][717]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:855][717]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:855][717]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:855][717]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:855][717]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:855][717]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:855][717]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.04:855][717]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.50.04:855][717]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.05:044][727]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.10-18.50.05:045][727]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.05:045][727]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.10-18.50.05:045][727]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.05:048][727]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.50.05:048][727]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.50.05:048][727]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.50.05:048][727]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.05:048][727]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.50.05:048][727]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.10-18.50.05:048][727]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.05:048][727]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.50.05:048][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.05:048][727]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.50.05:048][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.05:088][729]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.50.05:178][734]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.50.05:178][734]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.50.05:178][734]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.50.05:178][734]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.50.05:179][734]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.50.05:182][734]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.50.05:182][734]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.50.05:182][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.05:182][734]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.50.05:182][734]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.50.05:182][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.05:182][734]Interaction: Interaction time: 73.923775 [2020.06.10-18.50.05:182][734]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.50.05:182][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.05:226][736]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.50.05:240][737]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.50.05:450][748]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceObstructedMaxSpeed [2020.06.10-18.50.05:451][748]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceObstructedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=57.993 [2020.06.10-18.50.05:467][749]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.05:467][749]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.05:471][749]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.50.05:471][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.05:471][749]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.50.05:471][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.05:471][749]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.50.05:471][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.05:471][749]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.50.05:471][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.05:471][749]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.50.05:471][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.05:471][749]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.50.05:471][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.05:471][749]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.50.05:471][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.05:471][749]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.50.05:471][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.05:471][749]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.50.05:471][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.05:491][750]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.50.05:493][750]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.50.05:600][756]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.05:600][756]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.05:600][756]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.50.05:600][756]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=58.143 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.50.05:619][757]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.50.05:619][757]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.50.05:619][757]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=58.162 [2020.06.10-18.50.05:619][757]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=58.162 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.50.05:623][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.50.05:713][762]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Female. [2020.06.10-18.50.05:767][765]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.10-18.50.05:769][765]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.50.05:769][765]GameFlow: Writing Profile Stat DBD_Chapter9_Slasher_Stat1: 1 [2020.06.10-18.50.05:770][765]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.10-18.50.05:770][765]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.50.05:773][765]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 29.521183 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.50.05:780][765]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - DarkMaster]: On [2020.06.10-18.50.05:780][765]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.50.05:780][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.05:780][765]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.50.05:780][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.05:780][765]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.50.05:780][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.05:780][765]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.50.05:780][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.05:780][765]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.50.05:780][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.05:780][765]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.50.05:780][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.05:780][765]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.50.05:780][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.05:781][765]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.50.05:781][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.05:781][765]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.50.05:781][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.05:795][766]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.10-18.50.05:886][771]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_12] [2020.06.10-18.50.05:887][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.05:887][771]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_12] [2020.06.10-18.50.05:887][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.05:922][773]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.50.05:922][773]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.50.05:922][773]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=58.464 [2020.06.10-18.50.05:922][773]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=58.464 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.50.06:105][783]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3650E34C0] Result: '1' k_EResultOK (success) [2020.06.10-18.50.06:105][783]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3650E34C0]' succeeded in 0.333948 seconds [2020.06.10-18.50.06:137][785]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3650E34C0] Result: '1' k_EResultOK (success) [2020.06.10-18.50.06:159][786]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.376164 seconds [2020.06.10-18.50.06:378][797]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-18.50.06:378][797]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.06:378][797]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-18.50.06:378][797]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.06:381][797]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.06:381][797]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.06:381][797]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.50.06:381][797]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.06:381][797]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.06:381][797]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-18.50.06:381][797]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.06:381][797]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.50.06:381][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.06:381][797]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.50.06:381][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.06:416][799]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.50.06:416][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.06:416][799]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.50.06:416][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.06:416][799]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.50.06:416][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.06:416][799]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.50.06:416][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.06:416][799]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.50.06:416][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.06:416][799]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.50.06:416][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.06:416][799]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.50.06:416][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.06:416][799]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.50.06:416][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.06:416][799]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.50.06:416][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.06:499][804]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.50.06:501][804]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.06:501][804]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.50.06:501][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.06:501][804]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.06:501][804]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.50.06:501][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.06:501][804]Interaction: Interaction time: 16.000000 [2020.06.10-18.50.06:501][804]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.50.06:501][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.07:771][870]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - DarkMaster]: Off [2020.06.10-18.50.08:022][884]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.50.08:022][884]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.08:022][884]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.50.08:022][884]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.08:022][884]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.50.08:022][884]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.08:022][884]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.50.08:022][884]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.08:022][884]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.50.08:022][884]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.08:022][884]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.50.08:022][884]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.08:022][884]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.50.08:022][884]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.08:023][884]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.50.08:023][884]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.08:023][884]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.50.08:023][884]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.08:720][923]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.50.08:932][936]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.50.08:932][936]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=61.476 [2020.06.10-18.50.08:949][937]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.08:949][937]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.08:967][938]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.50.08:971][938]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.50.08:976][938]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.50.08:977][938]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.50.09:236][954]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault2][WindowStandard_C_12] [2020.06.10-18.50.09:236][954]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.09:237][954]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.50.09:237][954]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.09:238][954]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.09:239][954]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.09:239][954]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.50.09:239][954]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.09:239][954]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.09:239][954]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.50.09:239][954]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.09:239][954]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.50.09:239][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.09:239][954]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-18.50.09:239][954]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.50.09:239][954]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.50.09:239][954]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.10-18.50.09:239][954]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.50.09:239][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.09:239][954]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.50.09:239][954]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.50.09:258][955]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.50.09:475][968]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.09:475][968]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.50.09:476][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.09:476][968]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.09:476][968]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.50.09:476][968]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.09:476][968]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.50.09:476][968]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.09:476][968]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.50.09:476][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.09:476][968]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-18.50.09:476][968]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.09:476][968]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.09:478][968]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.50.09:506][970]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.50.09:506][970]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.09:572][974]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.09:572][974]LogDBDPlayerMovement: StopSnapping Final Location (10243.888672 4884.999023 115.621750) [2020.06.10-18.50.09:573][974]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.50.09:573][974]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.50.09:573][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.09:573][974]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.09:573][974]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.50.09:573][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.09:573][974]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.50.09:573][974]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.06.10-18.50.09:573][974]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-18.50.09:573][974]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-18.50.09:573][974]Interaction: Interaction time: 2.700000 [2020.06.10-18.50.09:573][974]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.50.09:573][974]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.50.09:573][974]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.50.09:573][974]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.50.09:573][974]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale01_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.50.09:573][974]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-18.50.09:573][974]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 62.099663 [2020.06.10-18.50.09:573][974]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.50.09:573][974]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.50.09:573][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.09:578][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.50.09:580][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.50.09:582][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.50.09:582][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-18.50.09:582][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.50.09:779][985]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.09:779][985]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.09:819][987]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-18.50.12:025][116]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.50.12:263][129]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.50.12:279][130]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.50.12:279][130]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.50.12:279][130]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.12:279][130]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.50.12:279][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.12:279][130]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-18.50.12:279][130]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.50.12:279][130]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.12:279][130]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.50.12:279][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.12:304][131]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.12:304][131]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.50.12:304][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.12:304][131]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.12:304][131]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.50.12:304][131]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.12:304][131]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.50.12:304][131]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.12:304][131]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.50.12:304][131]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.50.12:304][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.12:305][131]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.50.12:305][131]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.12:305][131]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.50.12:305][131]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.12:305][131]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.12:524][143]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-18.50.12:524][143]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.12:540][144]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-18.50.12:540][144]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.12:542][144]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.12:542][144]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.12:542][144]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.50.12:542][144]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.12:542][144]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.12:542][144]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-18.50.12:542][144]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.12:543][144]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.50.12:543][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.12:543][144]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.50.12:543][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.12:689][152]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-18.50.12:692][152]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.12:692][152]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.50.12:692][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.12:692][152]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.12:692][152]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.50.12:692][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.12:692][152]Interaction: Interaction time: 16.000000 [2020.06.10-18.50.12:692][152]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.50.12:692][152]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-18.50.12:692][152]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.50.12:692][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.14:440][245]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.50.14:461][246]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.06.10-18.50.14:691][259]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.50.16:196][343]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.50.16:212][344]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.50.16:443][358]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.50.17:960][444]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.50.17:980][445]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.50.18:142][453]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] [2020.06.10-18.50.18:142][453]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.18:203][456]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.50.18:222][457]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.50.18:327][463]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.50.18:327][463]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.18:327][463]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] [2020.06.10-18.50.18:327][463]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.18:328][463]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.18:328][463]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.18:328][463]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.50.18:328][463]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.18:329][463]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.18:329][463]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] [2020.06.10-18.50.18:329][463]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.18:329][463]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.50.18:329][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.18:329][463]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.50.18:329][463]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.50.18:329][463]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.50.18:329][463]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.50.18:329][463]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.50.18:329][463]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-18.50.18:329][463]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.50.18:329][463]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.50.18:329][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.18:329][463]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.50.18:330][463]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.50.18:330][463]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-18.50.18:331][463]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.50.18:331][463]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-18.50.18:528][475]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] [2020.06.10-18.50.18:528][475]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.18:528][475]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] [2020.06.10-18.50.18:528][475]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.18:528][475]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] [2020.06.10-18.50.18:528][475]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.18:553][476]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.18:553][476]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.50.18:553][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.18:553][476]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.18:553][476]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.50.18:553][476]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.18:553][476]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.50.18:553][476]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.18:553][476]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.50.18:553][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.18:553][476]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-18.50.18:553][476]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.18:553][476]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.18:582][478]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] [2020.06.10-18.50.18:582][478]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.18:782][489]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.18:782][489]LogDBDPlayerMovement: StopSnapping Final Location (9081.987305 6262.806152 111.095261) [2020.06.10-18.50.18:782][489]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.50.18:782][489]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.50.18:782][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.18:782][489]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.18:782][489]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.50.18:782][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.18:782][489]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.50.18:782][489]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.50.18:782][489]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-18.50.18:782][489]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.50.18:782][489]AnimLeader: BP_SmallMeatLocker_Banshee_C_8 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.50.18:782][489]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.50.18:782][489]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.50.18:783][489]Interaction: Interaction time: 1.500000 [2020.06.10-18.50.18:783][489]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.50.18:783][489]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-18.50.18:783][489]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.50.18:783][489]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.50.18:783][489]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 71.308907 [2020.06.10-18.50.18:783][489]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.50.18:783][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.18:784][489]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-18.50.18:870][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.HookChargeable Enabled?: Enabled [2020.06.10-18.50.19:462][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.50.19:462][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.19:462][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.50.19:462][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.19:462][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.50.19:462][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.19:462][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.50.19:462][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.19:462][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.50.19:462][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.19:462][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.50.19:462][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.19:462][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.50.19:462][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.19:462][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.50.19:462][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.19:462][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.50.19:462][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.20:369][581]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.50.20:369][581]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.50.20:369][581]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.50.20:369][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.20:369][581]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.50.20:369][581]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.50.20:369][581]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.50.20:369][581]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale01_Character_C_0 Current: NULL [2020.06.10-18.50.20:373][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.HookChargeable Enabled?: Disabled [2020.06.10-18.50.20:375][581]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.50.20:380][581]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.50.20:380][581]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.50.20:394][582]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.50.20:394][582]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.50.20:394][582]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.20:394][582]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.50.20:394][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.20:394][582]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.20:394][582]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.50.20:394][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.20:410][583]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.20:410][583]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.50.20:410][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.20:410][583]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.20:410][583]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.50.20:410][583]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.20:410][583]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.50.20:410][583]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.20:410][583]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.50.20:410][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.20:410][583]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] [2020.06.10-18.50.20:410][583]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.20:410][583]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] [2020.06.10-18.50.20:410][583]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.20:410][583]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.20:430][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.50.20:434][584]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.50.20:436][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.50.20:467][586]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.10-18.50.20:472][586]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.HookChargeable Enabled?: Enabled [2020.06.10-18.50.20:473][586]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.10-18.50.20:473][586]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.10-18.50.20:474][586]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.10-18.50.20:474][586]AnimLeader: BP_SmallMeatLocker_Banshee_C_8 Requested to Play: HookCamperOut. [2020.06.10-18.50.20:474][586]AnimLeader: BP_Entity_C_8 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-18.50.20:474][586]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-18.50.20:474][586]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-18.50.20:479][586]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.HookChargeable Enabled?: Disabled [2020.06.10-18.50.20:493][587]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - DarkMaster, Originating Player: BP_CamperFemale01_Character_C_0 - DarkMaster, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.50.20:608][593]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.20:608][593]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.20:651][595]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.50.20:652][595]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.20:652][595]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.50.20:652][595]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.20:652][595]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.50.20:652][595]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.20:652][595]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.50.20:652][595]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.20:652][595]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.50.20:652][595]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.20:652][595]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.50.20:652][595]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.20:652][595]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.50.20:652][595]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.20:652][595]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.50.20:652][595]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.20:652][595]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.50.20:652][595]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.20:783][602]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.50.20:783][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.20:783][602]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.50.20:783][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.20:783][602]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.50.20:783][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.20:784][602]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.50.20:784][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.20:784][602]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.50.20:784][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.20:784][602]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.50.20:784][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.20:784][602]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.50.20:784][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.20:784][602]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.50.20:784][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.20:784][602]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.50.20:784][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.20:995][614]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.50.20:995][614]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.21:044][617]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] [2020.06.10-18.50.21:045][617]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.21:968][667]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.50.21:968][667]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.50.21:968][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.21:968][667]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.50.21:968][667]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.50.21:968][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.22:039][671]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.50.22:039][671]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.50.22:039][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.22:039][671]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.50.22:039][671]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.50.22:039][671]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.22:039][671]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.50.22:039][671]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.22:039][671]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.50.22:039][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.22:039][671]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.10-18.50.22:039][671]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.22:039][671]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.50.22:896][718]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 16.414148 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.50.22:931][720]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.22:931][720]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.50.22:931][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.22:931][720]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.22:931][720]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.50.22:931][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.22:931][720]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.22:931][720]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.50.22:931][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.22:931][720]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.22:931][720]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.50.22:931][720]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.22:931][720]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.50.22:931][720]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.22:932][720]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.50.22:932][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.22:932][720]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.10-18.50.22:932][720]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.22:932][720]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.22:935][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.10-18.50.23:844][769]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 34.666451 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.50.24:875][823]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.10-18.50.25:197][839]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.10-18.50.25:198][839]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.10-18.50.25:198][839]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.10-18.50.25:198][839]AnimLeader: BP_SmallMeatLocker_Banshee_C_8 Requested to Play: HookIdle. [2020.06.10-18.50.25:198][839]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.50.25:198][839]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-18.50.25:220][840]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.06.10-18.50.25:220][840]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.25:246][841]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.50.25:407][850]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] [2020.06.10-18.50.25:407][850]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.25:407][850]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.06.10-18.50.25:407][850]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.25:409][850]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.25:409][850]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.25:409][850]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.50.25:409][850]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.25:409][850]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.25:409][850]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.06.10-18.50.25:409][850]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.25:409][850]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.50.25:409][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.25:409][850]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.50.25:409][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.25:409][850]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.50.25:431][851]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.50.25:465][853]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.06.10-18.50.25:465][853]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.25:519][856]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.25:519][856]LogDBDPlayerMovement: StopSnapping Final Location (7553.149414 6762.452148 111.092697) [2020.06.10-18.50.25:519][856]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.50.25:519][856]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.50.25:519][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.25:519][856]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.25:519][856]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.50.25:519][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.25:519][856]Interaction: Interaction time: 2.000000 [2020.06.10-18.50.25:519][856]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly AnimTag_FPV. [2020.06.10-18.50.25:520][856]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.10-18.50.25:520][856]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.50.25:520][856]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.50.25:520][856]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 78.044960 [2020.06.10-18.50.25:520][856]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.50.25:520][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.25:570][859]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.10-18.50.27:266][956]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.50.27:516][970]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.50.27:567][973]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.50.27:568][973]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.50.27:568][973]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.50.27:568][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.27:572][973]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.10-18.50.27:583][974]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.50.27:583][974]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.50.27:583][974]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.27:583][974]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.50.27:584][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.27:584][974]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.27:584][974]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.50.27:584][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.27:605][975]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.27:605][975]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.50.27:605][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.27:605][975]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.27:605][975]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.50.27:605][975]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.27:605][975]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.50.27:605][975]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.27:605][975]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.50.27:605][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.27:605][975]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.06.10-18.50.27:605][975]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.27:605][975]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.06.10-18.50.27:605][975]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.27:605][975]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.27:626][976]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.50.27:628][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.50.27:638][977]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.50.27:638][977]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.50.27:638][977]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.06.10-18.50.27:639][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.10-18.50.27:677][979]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.10-18.50.27:682][979]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.10-18.50.27:730][982]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.06.10-18.50.27:730][982]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.27:886][991]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA653C40] Result: '1' k_EResultOK (success) [2020.06.10-18.50.27:886][991]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA653C40]' succeeded in 0.246603 seconds [2020.06.10-18.50.27:921][993]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA653C40] Result: '1' k_EResultOK (success) [2020.06.10-18.50.27:938][994]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.297138 seconds [2020.06.10-18.50.28:810][ 41]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.636388 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.50.30:512][134]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.10-18.50.30:512][134]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.30:512][134]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.10-18.50.30:512][134]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.30:512][134]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.10-18.50.30:512][134]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.30:512][134]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.06.10-18.50.30:512][134]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.30:955][158]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.06.10-18.50.30:955][158]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.30:955][158]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.10-18.50.30:955][158]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.30:955][158]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.10-18.50.30:955][158]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.30:955][158]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.10-18.50.30:955][158]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.31:010][161]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.10-18.50.31:010][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.31:010][161]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.10-18.50.31:010][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.31:010][161]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.10-18.50.31:010][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.31:010][161]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.06.10-18.50.31:010][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.31:475][184]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.06.10-18.50.31:475][184]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.31:513][186]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.10-18.50.31:513][186]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.31:513][186]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.10-18.50.31:513][186]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.31:513][186]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.10-18.50.31:513][186]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.33:382][286]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_11] [2020.06.10-18.50.33:382][286]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.33:383][286]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_11] [2020.06.10-18.50.33:383][286]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.33:386][286]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.33:386][286]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.33:386][286]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.50.33:386][286]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.33:386][286]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.33:386][286]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_11] [2020.06.10-18.50.33:386][286]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.33:386][286]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.50.33:386][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.33:386][286]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.10-18.50.33:386][286]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.50.33:386][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.33:387][286]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.50.33:689][301]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.33:689][301]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.50.33:689][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.33:689][301]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.33:689][301]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.50.33:689][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.33:689][301]Interaction: Interaction time: 1.050000 [2020.06.10-18.50.33:689][301]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.10-18.50.33:689][301]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.10-18.50.33:689][301]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.50.33:689][301]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.50.33:689][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.33:745][304]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.50.33:972][316]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.10-18.50.34:484][343]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.10-18.50.34:485][343]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.34:485][343]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.10-18.50.34:485][343]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.34:485][343]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.10-18.50.34:485][343]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.34:595][349]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.10-18.50.34:595][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.34:596][349]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.10-18.50.34:596][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.34:596][349]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.10-18.50.34:596][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.34:726][356]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.34:726][356]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.50.34:726][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.34:726][356]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.34:726][356]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.50.34:726][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.34:766][358]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.34:766][358]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.50.34:766][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.34:766][358]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.34:766][358]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.50.34:766][358]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.34:766][358]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.50.34:766][358]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.34:766][358]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.50.34:767][358]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.50.34:767][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.34:767][358]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_11] [2020.06.10-18.50.34:767][358]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.34:767][358]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.36:115][430]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.36:115][430]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.36:116][430]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.50.36:116][430]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=88.658 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.50.36:143][431]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.50.36:426][445]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.50.36:426][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.36:440][446]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.50.36:440][446]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.36:495][449]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.50.36:495][449]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.50.36:495][449]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=89.036 [2020.06.10-18.50.36:495][449]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=89.036 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.50.36:576][453]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.50.36:576][453]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.36:593][454]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.06.10-18.50.36:669][458]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-18.50.36:671][458]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.50.36:678][458]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Cryptoguys]: On [2020.06.10-18.50.36:731][461]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_8] [2020.06.10-18.50.36:731][461]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.36:732][461]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_8] [2020.06.10-18.50.36:732][461]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.36:736][461]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.36:736][461]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.36:736][461]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.50.36:736][461]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.36:736][461]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.36:736][461]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_8] [2020.06.10-18.50.36:736][461]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.36:736][461]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.50.36:736][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.36:737][461]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.50.36:737][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.36:794][464]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.50.36:811][465]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.50.36:811][465]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.50.36:811][465]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=89.352 [2020.06.10-18.50.36:811][465]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=89.352 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.50.36:869][468]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-18.50.36:869][468]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.UnhookChargeable Enabled?: Enabled [2020.06.10-18.50.36:873][468]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.36:873][468]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.50.36:873][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.36:874][468]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.36:874][468]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.50.36:874][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.36:874][468]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.50.36:874][468]Interaction: Interaction time: 1.000000 [2020.06.10-18.50.36:874][468]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.06.10-18.50.36:874][468]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale01_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale07_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.10-18.50.36:874][468]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.06.10-18.50.36:874][468]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.10-18.50.36:874][468]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.50.36:874][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.36:889][469]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.10-18.50.36:889][469]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.10-18.50.36:889][469]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.10-18.50.36:889][469]AnimLeader: BP_SmallMeatLocker_Banshee_C_8 Requested to Play: UnhookIn. [2020.06.10-18.50.36:889][469]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.50.36:889][469]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-18.50.36:891][469]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.50.36:992][474]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.36:992][474]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.37:034][476]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.50.37:035][476]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.37:104][480]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.50.37:372][494]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.50.37:866][521]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.UnhookChargeable Enabled?: Disabled [2020.06.10-18.50.37:931][525]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - DarkMaster, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.50.37:931][525]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.50.37:932][525]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.50.37:932][525]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: WellMakeIt_Notification, Status Owner: BP_CamperFemale01_Character_C_0 - DarkMaster, Originating Player: BP_CamperMale07_Character_C_0 - Zyr, Custom Param: 60.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.06.10-18.50.37:937][525]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.50.37:937][525]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.50.37:937][525]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.50.37:937][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.37:971][527]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.37:971][527]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.50.37:971][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.37:971][527]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.50.37:971][527]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.50.37:971][527]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-18.50.37:971][527]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.10-18.50.37:971][527]AnimLeader: BP_SmallMeatLocker_Banshee_C_8 Requested to Play: UnhookOut. [2020.06.10-18.50.37:971][527]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.50.37:971][527]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-18.50.37:972][527]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.37:972][527]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.06.10-18.50.37:972][527]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.50.37:972][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.37:989][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.50.37:995][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.50.38:024][530]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.097398 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.50.38:026][530]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.10-18.50.38:026][530]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.10-18.50.38:027][530]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.50.38:027][530]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.10-18.50.38:660][565]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Cryptoguys]: Off [2020.06.10-18.50.39:356][604]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.50.39:356][604]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.UnhookChargeable Enabled?: Enabled [2020.06.10-18.50.39:359][604]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.39:359][604]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.50.39:359][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.39:359][604]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.50.39:359][604]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.39:359][604]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.50.39:360][604]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.39:360][604]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.50.39:360][604]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.39:360][604]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.50.39:360][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.39:360][604]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.50.39:360][604]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_8] [2020.06.10-18.50.39:360][604]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.39:360][604]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.39:363][604]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.UnhookChargeable Enabled?: Disabled [2020.06.10-18.50.39:502][612]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.39:503][612]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.39:818][629]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.50.39:818][629]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=92.361 [2020.06.10-18.50.39:836][630]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.39:836][630]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.39:858][631]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.50.39:860][631]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.50.40:270][653]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.10-18.50.40:270][653]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.40:270][653]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.10-18.50.40:270][653]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.40:270][653]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.50.40:273][653]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.40:273][653]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.40:273][653]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.50.40:273][653]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.40:273][653]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.40:274][653]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.10-18.50.40:274][653]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.40:274][653]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.50.40:274][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.40:274][653]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.50.40:274][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.40:274][653]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.50.40:626][672]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.40:626][672]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.50.40:626][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.40:626][672]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.40:626][672]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.50.40:626][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.40:627][672]Interaction: Interaction time: 0.700000 [2020.06.10-18.50.40:627][672]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.10-18.50.40:627][672]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-18.50.40:627][672]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.50.40:627][672]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.50.40:627][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.40:662][674]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.50.41:328][710]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.50.41:344][711]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.41:344][711]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.50.41:344][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.41:344][711]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.41:344][711]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.50.41:344][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.41:344][711]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.50.41:344][711]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.50.41:363][712]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.50.41:363][712]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.50.41:367][712]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.41:367][712]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.50.41:367][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.41:367][712]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.41:367][712]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.50.41:368][712]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.41:368][712]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.50.41:368][712]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.41:368][712]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.50.41:368][712]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.50.41:368][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.41:368][712]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.10-18.50.41:368][712]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.41:368][712]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.41:405][714]Interaction: Player [BP_CamperMale07_Character_C_0] is in chase. [2020.06.10-18.50.42:182][754]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] [2020.06.10-18.50.42:182][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.42:716][784]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] [2020.06.10-18.50.42:716][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.43:845][842]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.43:845][842]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.43:845][842]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.50.43:845][842]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=96.387 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.50.43:867][843]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.50.43:913][846]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_7] [2020.06.10-18.50.43:914][846]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.43:914][846]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_7] [2020.06.10-18.50.43:914][846]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.43:914][846]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.50.43:919][846]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.43:919][846]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.43:919][846]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.50.43:919][846]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.43:919][846]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.43:919][846]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.06.10-18.50.43:919][846]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.43:919][846]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.50.43:919][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.43:919][846]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.50.43:919][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.43:919][846]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.50.44:030][852]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.037019 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.50.44:142][858]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.50.44:143][858]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.50.44:143][858]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=96.685 [2020.06.10-18.50.44:143][858]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=96.685 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.50.44:221][862]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.50.44:221][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.44:236][863]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.44:236][863]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.50.44:236][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.44:236][863]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.44:236][863]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.50.44:236][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.44:237][863]Interaction: Interaction time: 0.700000 [2020.06.10-18.50.44:237][863]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.06.10-18.50.44:237][863]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-18.50.44:237][863]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.50.44:237][863]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.50.44:237][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.44:256][864]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.50.44:310][867]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale07_Character_C_0 [2020.06.10-18.50.44:312][867]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.50.44:318][867]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale07_Character_C_0 - Zyr]: On [2020.06.10-18.50.44:361][869]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.50.44:361][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.44:455][874]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.50.44:455][874]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.50.44:455][874]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=96.995 [2020.06.10-18.50.44:455][874]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=96.995 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.50.44:646][884]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.10-18.50.44:646][884]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.44:646][884]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.10-18.50.44:646][884]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.44:649][884]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.50.44:649][884]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.50.44:649][884]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.50.44:649][884]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.44:649][884]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.50.44:649][884]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.10-18.50.44:649][884]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.44:649][884]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.50.44:650][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.44:650][884]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.50.44:650][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.44:650][884]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.50.44:750][889]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.50.44:753][889]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.50.44:753][889]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.50.44:753][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.44:754][889]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.50.44:754][889]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.50.44:754][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.44:754][889]Interaction: Interaction time: 30.392277 [2020.06.10-18.50.44:754][889]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.50.44:754][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.44:754][889]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.50.44:930][898]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.50.44:949][899]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.50.44:949][899]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.50.44:952][899]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.44:952][899]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.50.44:952][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.44:952][899]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.44:952][899]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.50.44:952][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.44:952][899]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.44:952][899]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.50.44:952][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.44:952][899]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.44:952][899]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.50.44:952][899]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.44:952][899]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.50.44:953][899]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.44:953][899]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.50.44:953][899]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.50.44:953][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.44:953][899]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_7] [2020.06.10-18.50.44:953][899]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.44:953][899]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.46:302][966]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale07_Character_C_0 - Zyr]: Off [2020.06.10-18.50.47:457][ 24]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.50.47:457][ 24]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=100.000 [2020.06.10-18.50.47:476][ 25]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.47:476][ 25]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.47:503][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.50.47:505][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.50.47:778][ 40]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.411728 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.50.47:778][ 40]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.50.47:819][ 42]Interaction: Player [BP_CamperMale07_Character_C_0] is not in chase anymore. [2020.06.10-18.50.48:642][ 83]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 21.505205 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.50.48:684][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] [2020.06.10-18.50.48:684][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.49:535][128]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] [2020.06.10-18.50.49:536][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.49:634][133]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.50.49:634][133]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.50.49:634][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.49:634][133]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.50.49:634][133]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.50.49:634][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.49:637][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.10-18.50.49:654][134]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.50.49:654][134]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.50.49:654][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.49:654][134]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.50.49:654][134]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.50.49:654][134]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.49:654][134]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.50.49:654][134]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.49:654][134]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.50.49:654][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.49:654][134]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.10-18.50.49:654][134]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.49:654][134]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.50.50:389][173]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.977834 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.50.50:842][196]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.443213 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.50.51:288][219]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.10-18.50.51:288][219]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.51:288][219]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.10-18.50.51:288][219]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.51:288][219]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.10-18.50.51:288][219]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.51:444][227]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.10-18.50.51:444][227]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.51:444][227]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.10-18.50.51:444][227]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.51:444][227]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.10-18.50.51:444][227]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.52:423][278]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.10-18.50.52:548][285]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 27.716244 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.50.52:548][285]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.50.52:621][289]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.10-18.50.52:953][306]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - DarkMaster, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.50.54:158][365]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.06.10-18.50.54:158][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.54:184][366]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.50.54:292][372]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.06.10-18.50.54:292][372]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.54:293][372]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.06.10-18.50.54:293][372]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.54:295][372]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.54:295][372]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.54:295][372]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.50.54:295][372]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.54:295][372]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.54:295][372]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.06.10-18.50.54:295][372]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.54:295][372]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.50.54:295][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.54:295][372]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.50.54:295][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.54:295][372]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.50.54:318][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.50.54:349][375]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.06.10-18.50.54:349][375]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.54:409][378]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.54:409][378]LogDBDPlayerMovement: StopSnapping Final Location (7553.149414 6762.452148 111.092697) [2020.06.10-18.50.54:409][378]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.50.54:409][378]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.50.54:410][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.54:410][378]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.54:410][378]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.50.54:410][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.54:410][378]Interaction: Interaction time: 2.000000 [2020.06.10-18.50.54:410][378]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly AnimTag_FPV. [2020.06.10-18.50.54:410][378]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.10-18.50.54:410][378]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.50.54:410][378]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.50.54:410][378]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 106.933617 [2020.06.10-18.50.54:410][378]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.50.54:410][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.54:498][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.10-18.50.56:145][476]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.50.56:322][486]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066830 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.50.56:395][490]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.50.56:501][496]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.50.56:501][496]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.50.56:501][496]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.50.56:501][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.56:504][496]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.10-18.50.56:517][497]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.50.56:517][497]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.50.56:517][497]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.56:517][497]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.50.56:517][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.56:517][497]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.56:517][497]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.50.56:517][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.56:534][498]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.56:534][498]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.50.56:534][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.56:534][498]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.56:535][498]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.50.56:535][498]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.56:535][498]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.50.56:535][498]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.56:535][498]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.50.56:535][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.56:535][498]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.06.10-18.50.56:535][498]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.56:535][498]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.06.10-18.50.56:535][498]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.56:535][498]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.50.56:556][499]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.50.56:558][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.50.56:571][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.10-18.50.56:592][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.10-18.50.56:598][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.10-18.50.56:662][505]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.06.10-18.50.56:662][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.56:752][510]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-18.50.56:752][510]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.56:752][510]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-18.50.56:752][510]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.56:752][510]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.10-18.50.56:755][510]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.56:755][510]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.56:755][510]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.50.56:755][510]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.50.56:755][510]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.56:755][510]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-18.50.56:755][510]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.50.56:755][510]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.50.56:755][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.56:755][510]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.50.56:755][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.56:756][510]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.50.56:832][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.50.56:836][514]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.56:836][514]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.56:836][514]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.56:836][514]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.50.56:836][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.56:836][514]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.50.56:836][514]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.50.56:836][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.56:836][514]Interaction: Interaction time: 8.000000 [2020.06.10-18.50.56:836][514]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.50.56:837][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.50.56:837][514]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.50.58:059][578]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.536079 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.50.58:671][612]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.277775 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.50.58:723][615]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.10-18.50.59:429][657]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.10-18.51.00:537][720]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.248063 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.51.00:857][737]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_12] [2020.06.10-18.51.00:857][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.00:857][737]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.06.10-18.51.00:857][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.00:857][737]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.06.10-18.51.00:857][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.01:003][746]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.06.10-18.51.01:003][746]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.01:438][773]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.06.10-18.51.01:438][773]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.01:438][773]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_12] [2020.06.10-18.51.01:438][773]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.01:438][773]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.06.10-18.51.01:438][773]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.01:438][773]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.06.10-18.51.01:438][773]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.01:502][777]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.06.10-18.51.01:502][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.01:502][777]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.06.10-18.51.01:502][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.01:502][777]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.06.10-18.51.01:502][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.01:502][777]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.06.10-18.51.01:502][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.03:011][866]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.51.03:079][870]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.06.10-18.51.03:079][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.03:148][874]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.777050 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.51.03:148][874]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.51.03:148][874]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.51.03:236][879]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.06.10-18.51.03:236][879]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.03:236][879]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.06.10-18.51.03:236][879]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.03:236][879]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.06.10-18.51.03:236][879]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.03:808][910]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 81 [2020.06.10-18.51.04:144][929]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.51.04:144][929]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.51.04:144][929]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.51.04:144][929]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.51.04:207][932]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.51.04:819][968]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.51.04:823][968]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.51.04:824][968]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.51.04:824][968]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.51.04:824][968]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.51.04:824][968]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.51.04:824][968]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.51.04:824][968]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.51.04:825][968]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.51.04:842][969]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.51.04:877][971]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.04:877][971]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.51.04:877][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.04:877][971]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.04:877][971]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.51.04:877][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.04:880][971]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.51.04:914][973]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.04:914][973]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.51.04:914][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.04:914][973]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.04:914][973]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.51.04:914][973]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.04:914][973]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.51.04:914][973]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.04:915][973]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.51.04:915][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.04:915][973]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-18.51.04:915][973]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.04:915][973]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.04:949][975]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.51.05:004][978]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.05:004][978]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.05:189][988]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.10-18.51.05:190][988]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.05:190][988]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.10-18.51.05:190][988]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.05:190][988]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.10-18.51.05:193][988]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.05:193][988]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.05:193][988]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.51.05:193][988]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.05:193][988]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.05:193][988]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.10-18.51.05:193][988]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.05:193][988]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.51.05:193][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.05:193][988]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.51.05:193][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.05:245][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.51.05:249][991]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.05:249][991]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.51.05:249][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.05:249][991]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.05:249][991]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.51.05:249][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.05:249][991]Interaction: Interaction time: 10.191082 [2020.06.10-18.51.05:249][991]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.51.05:249][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.05:249][991]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.05:249][991]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.06:340][ 52]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.06:340][ 52]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.06:341][ 52]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.51.06:341][ 52]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=118.882 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.51.06:361][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.51.06:798][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-18.51.06:798][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.06:798][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-18.51.06:798][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.06:798][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-18.51.06:798][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.06:857][ 78]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.51.06:857][ 78]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.51.06:857][ 78]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=119.399 [2020.06.10-18.51.06:858][ 78]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=119.399 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.51.06:873][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-18.51.06:873][ 79]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.07:010][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.51.07:010][ 86]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.07:023][ 87]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Male. [2020.06.10-18.51.07:082][ 90]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-18.51.07:085][ 90]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-18.51.07:085][ 90]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.51.07:088][ 90]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.680930 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.51.07:095][ 90]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - DC by Daylight]: On [2020.06.10-18.51.07:114][ 91]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.10-18.51.07:168][ 94]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.51.07:168][ 94]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.51.07:168][ 94]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=119.710 [2020.06.10-18.51.07:168][ 94]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=119.710 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.51.07:226][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.51.07:226][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.07:226][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.51.07:226][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.07:226][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.51.07:226][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.07:227][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.51.07:227][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.07:227][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.51.07:227][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.07:227][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.51.07:227][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.07:227][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.51.07:227][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.07:227][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.51.07:227][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.07:227][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.51.07:227][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.07:396][106]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-18.51.07:396][106]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.07:396][106]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-18.51.07:396][106]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.07:396][106]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-18.51.07:396][106]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.07:396][106]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-18.51.07:396][106]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.07:539][113]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-18.51.07:539][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.07:539][113]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-18.51.07:539][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.07:539][113]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-18.51.07:539][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.07:539][113]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-18.51.07:539][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.09:078][200]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - DC by Daylight]: Off [2020.06.10-18.51.10:178][255]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.51.10:178][255]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=122.720 [2020.06.10-18.51.10:195][256]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.10:195][256]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.10:220][257]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.51.10:220][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.10:220][257]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.51.10:220][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.10:220][257]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.51.10:220][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.10:220][257]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.51.10:220][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.10:220][257]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.51.10:220][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.10:220][257]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.51.10:220][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.10:220][257]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.51.10:220][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.10:220][257]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.51.10:220][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.10:220][257]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.51.10:220][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.10:223][257]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.51.10:227][257]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.51.10:229][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.51.10:243][258]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-18.51.10:243][258]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.10:782][289]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.10:782][289]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.51.10:782][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.10:783][289]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.10:783][289]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.51.10:783][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.10:783][289]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.10:783][289]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.51.10:783][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.10:783][289]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.10:783][289]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.51.10:783][289]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.10:783][289]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.51.10:783][289]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.10:783][289]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.51.10:783][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.10:783][289]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [EndInteraction Called] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.10-18.51.10:783][289]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.10:783][289]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.10:786][289]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.51.10:786][289]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.10:786][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.51.10:820][291]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.51.10:823][291]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-18.51.10:823][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.10:884][294]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.10:884][294]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.10:886][294]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.51.10:886][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.11:160][311]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.51.11:160][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.11:160][311]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.51.11:161][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.11:161][311]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.51.11:161][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.11:161][311]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.51.11:161][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.11:161][311]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.51.11:161][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.11:161][311]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.51.11:161][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.11:161][311]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.51.11:161][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.11:161][311]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.51.11:161][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.11:161][311]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.51.11:161][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.11:179][312]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.51.11:261][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.06.10-18.51.11:261][317]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.11:262][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.51.11:262][317]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.11:264][317]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.11:264][317]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.11:264][317]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.51.11:264][317]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.11:264][317]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.11:264][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.51.11:264][317]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.11:264][317]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.51.11:264][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.11:264][317]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-18.51.11:264][317]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.51.11:264][317]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.51.11:264][317]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Male AnimTag_Follower. [2020.06.10-18.51.11:264][317]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.51.11:264][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.11:264][317]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.51.11:264][317]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.51.11:283][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.51.11:336][321]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.51.11:336][321]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.11:431][326]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-18.51.11:535][331]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-18.51.11:535][331]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.11:535][331]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-18.51.11:535][331]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.11:538][331]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.11:538][331]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.11:538][331]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.51.11:538][331]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.11:538][331]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.11:538][331]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-18.51.11:538][331]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.11:538][331]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.51.11:538][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.11:538][331]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.51.11:538][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.11:608][335]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.11:608][335]LogDBDPlayerMovement: StopSnapping Final Location (5046.892090 6419.332520 111.093834) [2020.06.10-18.51.11:608][335]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.51.11:608][335]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.51.11:608][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.11:608][335]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.11:608][335]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.51.11:608][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.11:608][335]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.51.11:609][335]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.06.10-18.51.11:609][335]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-18.51.11:609][335]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-18.51.11:609][335]Interaction: Interaction time: 2.700000 [2020.06.10-18.51.11:609][335]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.51.11:609][335]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.51.11:609][335]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.51.11:609][335]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.51.11:609][335]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.51.11:609][335]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-18.51.11:609][335]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 124.132820 [2020.06.10-18.51.11:609][335]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.51.11:609][335]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.51.11:609][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.11:613][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.51.11:616][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.51.11:618][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.51.11:618][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-18.51.11:618][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.51.11:661][338]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.51.11:663][338]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.11:663][338]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.51.11:663][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.11:664][338]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.11:664][338]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.51.11:664][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.11:664][338]Interaction: Interaction time: 32.000000 [2020.06.10-18.51.11:664][338]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.51.11:664][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.11:768][344]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.11:768][344]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.11:861][349]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-18.51.11:937][353]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.10-18.51.11:937][353]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.11:938][353]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.10-18.51.11:938][353]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.11:938][353]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.10-18.51.11:941][353]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.11:941][353]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.11:941][353]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.51.11:941][353]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.11:941][353]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.11:941][353]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.10-18.51.11:941][353]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.11:941][353]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.51.11:941][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.11:942][353]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.51.11:942][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.11:942][353]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.51.11:993][356]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.11:993][356]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.12:056][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.51.12:058][360]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.12:058][360]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.51.12:058][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.12:058][360]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.12:058][360]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.51.12:058][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.12:058][360]Interaction: Interaction time: 4.648059 [2020.06.10-18.51.12:058][360]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.51.12:058][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.12:126][364]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.51.14:045][476]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.51.14:293][491]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.51.14:308][492]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.51.14:308][492]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.51.14:308][492]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.14:308][492]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.51.14:308][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.14:309][492]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-18.51.14:309][492]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.51.14:309][492]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.14:309][492]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.51.14:309][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.14:325][493]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.14:325][493]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.51.14:325][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.14:325][493]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.14:325][493]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.51.14:325][493]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.14:325][493]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.51.14:326][493]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.14:326][493]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.51.14:326][493]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.51.14:326][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.14:326][493]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.51.14:326][493]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.14:326][493]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.51.14:326][493]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.14:326][493]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.14:524][505]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.51.14:524][505]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.14:603][509]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.51.14:604][509]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.14:608][509]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.14:608][509]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.14:608][509]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.51.14:608][509]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.14:608][509]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.14:608][509]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.51.14:608][509]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.14:608][509]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.51.14:608][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.14:608][509]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.51.14:608][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.14:696][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.06.10-18.51.14:699][514]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.14:699][514]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.51.14:699][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.14:699][514]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.14:699][514]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.51.14:700][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.14:700][514]Interaction: Interaction time: 16.000000 [2020.06.10-18.51.14:700][514]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.06.10-18.51.14:700][514]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-18.51.14:700][514]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.51.14:700][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.14:777][518]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-18.51.14:777][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.14:939][527]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-18.51.14:940][527]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.14:940][527]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-18.51.14:940][527]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.14:940][527]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-18.51.14:940][527]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.16:442][614]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.51.16:458][615]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.51.16:691][628]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.51.16:704][629]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.51.16:708][629]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.51.16:709][629]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.51.16:709][629]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.51.16:709][629]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.51.16:709][629]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.51.16:709][629]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.51.16:709][629]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.51.16:710][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.51.16:737][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.51.16:771][633]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.16:771][633]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.51.16:771][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.16:771][633]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.16:771][633]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.51.16:772][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.16:772][633]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.16:772][633]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.51.16:772][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.16:772][633]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.16:772][633]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.51.16:772][633]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.16:772][633]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.51.16:772][633]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.16:772][633]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.51.16:772][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.16:772][633]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [EndInteraction Called] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.10-18.51.16:772][633]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.16:772][633]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.16:775][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.51.16:801][635]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.51.16:868][639]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.16:869][639]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.16:901][641]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.16:901][641]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.51.16:901][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.16:901][641]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.16:901][641]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.51.16:901][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.16:965][645]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.16:965][645]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.51.16:965][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.16:965][645]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.16:965][645]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.51.16:965][645]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.16:965][645]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.51.16:965][645]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.16:965][645]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.51.16:966][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.16:966][645]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.51.16:966][645]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.16:966][645]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.17:061][651]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.51.17:061][651]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.17:127][655]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.51.17:127][655]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.17:131][655]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.17:131][655]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.17:131][655]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.51.17:131][655]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.17:131][655]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.17:131][655]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.51.17:131][655]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.17:131][655]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.51.17:131][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.17:131][655]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.51.17:131][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.17:226][661]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.17:226][661]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.51.17:226][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.17:226][661]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.17:227][661]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.51.17:227][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.17:227][661]Interaction: Interaction time: 13.811043 [2020.06.10-18.51.17:227][661]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.51.17:227][661]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 13.811043 Timestamp 0.000000 [2020.06.10-18.51.17:227][661]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.51.17:227][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.17:342][668]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.17:342][668]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.51.17:342][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.17:342][668]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.17:342][668]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.51.17:342][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.17:392][671]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.17:392][671]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.51.17:392][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.17:392][671]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.17:392][671]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.51.17:392][671]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.17:392][671]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.51.17:392][671]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.17:392][671]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.51.17:392][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.17:392][671]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.51.17:392][671]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.17:392][671]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.17:497][677]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.51.17:498][677]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.17:574][681]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.51.17:574][681]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.17:577][681]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.17:577][681]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.17:577][681]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.51.17:577][681]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.17:577][681]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.17:577][681]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.51.17:577][681]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.17:577][681]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.51.17:577][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.17:578][681]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.51.17:578][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.17:663][686]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.17:663][686]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.51.17:663][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.17:663][686]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.17:663][686]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.51.17:663][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.17:663][686]Interaction: Interaction time: 13.727674 [2020.06.10-18.51.17:664][686]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.51.17:664][686]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 13.727674 Timestamp 0.000000 [2020.06.10-18.51.17:664][686]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.51.17:664][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.19:100][769]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.19:100][769]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.51.19:100][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.19:100][769]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.19:100][769]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.51.19:100][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.19:138][771]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.19:138][771]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.51.19:138][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.19:138][771]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.19:138][771]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.51.19:138][771]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.19:138][771]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.51.19:138][771]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.19:138][771]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.51.19:138][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.19:138][771]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.51.19:138][771]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.19:138][771]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.19:229][776]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.51.19:229][776]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.19:312][780]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.51.19:312][780]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.19:316][780]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.19:316][780]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.19:316][780]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.51.19:316][780]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.19:316][780]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.19:316][780]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.51.19:316][780]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.19:316][780]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.51.19:316][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.19:316][780]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.51.19:316][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.19:406][785]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.19:407][785]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.51.19:407][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.19:407][785]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.19:407][785]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.51.19:407][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.19:407][785]Interaction: Interaction time: 12.306816 [2020.06.10-18.51.19:407][785]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.51.19:407][785]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 12.306816 Timestamp 0.000000 [2020.06.10-18.51.19:407][785]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.51.19:407][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.19:923][813]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.19:924][813]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.51.19:924][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.19:924][813]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.19:924][813]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.51.19:924][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.19:963][815]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.19:964][815]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.51.19:964][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.19:964][815]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.19:964][815]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.51.19:964][815]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.19:964][815]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.51.19:964][815]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.19:964][815]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.51.19:964][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.19:964][815]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.51.19:964][815]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.19:964][815]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.20:063][821]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.51.20:063][821]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.20:145][826]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.51.20:145][826]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.20:148][826]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.20:148][826]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.20:148][826]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.51.20:148][826]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.20:148][826]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.20:148][826]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.51.20:148][826]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.20:148][826]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.51.20:148][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.20:148][826]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.51.20:148][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.20:277][834]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.20:277][834]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.51.20:277][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.20:277][834]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.20:277][834]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.51.20:277][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.20:277][834]Interaction: Interaction time: 11.824708 [2020.06.10-18.51.20:277][834]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.51.20:277][834]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 11.824708 Timestamp 0.000000 [2020.06.10-18.51.20:277][834]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.51.20:277][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.21:567][914]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.21:567][914]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.51.21:567][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.21:568][914]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.21:568][914]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.51.21:568][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.21:648][919]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.21:648][919]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.51.21:648][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.21:648][919]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.21:648][919]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.51.21:648][919]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.21:648][919]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.51.21:648][919]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.21:648][919]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.51.21:648][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.21:648][919]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.51.21:649][919]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.21:649][919]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.21:742][925]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.51.21:742][925]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.21:808][929]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.51.21:808][929]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.21:810][929]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.21:810][929]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.21:810][929]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.51.21:810][929]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.21:810][929]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.21:810][929]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.51.21:811][929]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.21:811][929]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.51.21:811][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.21:811][929]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.51.21:811][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.21:875][933]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-18.51.21:875][933]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.21:875][933]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.21:875][933]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.51.21:875][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.21:875][933]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.21:875][933]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.51.21:875][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.21:875][933]Interaction: Interaction time: 10.537172 [2020.06.10-18.51.21:875][933]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.51.21:875][933]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 10.537172 Timestamp 0.000000 [2020.06.10-18.51.21:875][933]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.51.21:875][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.21:895][934]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.51.21:972][939]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.51.21:972][939]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.21:972][939]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-18.51.21:972][939]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.21:974][939]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.21:974][939]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.21:974][939]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.51.21:974][939]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.21:974][939]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.21:974][939]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-18.51.21:974][939]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.21:974][939]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.51.21:974][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.21:974][939]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.51.21:974][939]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.51.21:975][939]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.51.21:975][939]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.51.21:975][939]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.51.21:975][939]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-18.51.21:975][939]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.51.21:975][939]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.51.21:975][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.21:975][939]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.51.21:976][939]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.51.21:976][939]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.06.10-18.51.21:977][939]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.10-18.51.22:184][952]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.22:184][952]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.51.22:184][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.22:184][952]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.22:184][952]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.51.22:184][952]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.22:184][952]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.51.22:184][952]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.22:184][952]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.51.22:184][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.22:184][952]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.51.22:184][952]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.22:184][952]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.22:214][954]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-18.51.22:214][954]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.22:312][960]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.22:312][960]LogDBDPlayerMovement: StopSnapping Final Location (6576.165527 8258.760742 111.094345) [2020.06.10-18.51.22:312][960]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.51.22:312][960]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.51.22:312][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.22:312][960]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.22:312][960]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.51.22:312][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.22:313][960]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.51.22:313][960]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.10-18.51.22:313][960]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-18.51.22:313][960]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-18.51.22:313][960]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.51.22:313][960]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.51.22:313][960]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.51.22:313][960]Interaction: Interaction time: 1.500000 [2020.06.10-18.51.22:313][960]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.51.22:313][960]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-18.51.22:313][960]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.51.22:313][960]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.51.22:313][960]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 134.837570 [2020.06.10-18.51.22:313][960]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.51.22:313][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.22:314][960]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-18.51.22:376][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Enabled [2020.06.10-18.51.22:983][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.51.22:984][ 1]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.22:984][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.51.22:984][ 1]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.22:984][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.51.22:984][ 1]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.22:984][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.51.22:984][ 1]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.22:984][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.51.22:984][ 1]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.22:984][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.51.22:984][ 1]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.22:984][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.51.22:984][ 1]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.22:984][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.51.22:984][ 1]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.22:984][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.51.22:984][ 1]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.23:044][ 5]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.302312 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.51.23:076][ 7]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.170488 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.51.23:885][ 57]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.51.23:885][ 57]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.51.23:885][ 57]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.51.23:885][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.23:885][ 57]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.51.23:885][ 57]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.10-18.51.23:885][ 57]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-18.51.23:885][ 57]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale01_C_0 Current: NULL [2020.06.10-18.51.23:888][ 57]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Disabled [2020.06.10-18.51.23:890][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.51.23:896][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.51.23:896][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.51.23:910][ 58]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.51.23:910][ 58]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.51.23:910][ 58]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.23:910][ 58]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.51.23:910][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.23:910][ 58]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.23:910][ 58]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.51.23:911][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.23:927][ 59]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.23:927][ 59]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.51.23:927][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.23:927][ 59]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.23:927][ 59]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.51.23:927][ 59]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.23:927][ 59]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.51.23:927][ 59]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.23:927][ 59]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.51.23:927][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.23:927][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-18.51.23:927][ 59]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.23:927][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-18.51.23:927][ 59]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.23:927][ 59]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.23:946][ 60]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.51.23:950][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.51.23:951][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.51.23:979][ 62]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-18.51.23:980][ 62]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.51.23:981][ 62]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.51.23:981][ 62]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Cryptoguys, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-18.51.23:981][ 62]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale07_Character_C_0 - Zyr, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-18.51.23:985][ 62]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-18.51.23:985][ 62]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-18.51.23:986][ 62]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-18.51.23:986][ 62]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: HookCamperOut. [2020.06.10-18.51.23:986][ 62]AnimLeader: BP_Entity_C_6 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-18.51.23:986][ 62]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-18.51.23:986][ 62]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.10-18.51.24:002][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Enabled [2020.06.10-18.51.24:004][ 63]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.24:005][ 63]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.24:008][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Disabled [2020.06.10-18.51.24:142][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.51.24:142][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.24:142][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.51.24:142][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.24:142][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.51.24:142][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.24:142][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.51.24:142][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.24:142][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.51.24:142][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.24:142][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.51.24:142][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.24:142][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.51.24:142][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.24:142][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.51.24:142][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.24:142][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.51.24:142][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.24:303][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.51.24:303][ 80]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.24:303][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.51.24:303][ 80]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.24:303][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.51.24:303][ 80]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.24:303][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.51.24:303][ 80]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.24:303][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.51.24:303][ 80]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.24:303][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.51.24:303][ 80]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.24:304][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.51.24:304][ 80]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.24:304][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.51.24:304][ 80]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.24:304][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.51.24:304][ 80]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.24:506][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.51.24:506][ 90]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.24:537][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-18.51.24:537][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.25:289][133]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-18.51.25:289][133]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.25:290][133]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.51.25:290][133]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.25:291][133]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.25:291][133]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.25:291][133]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.51.25:291][133]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.25:291][133]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.25:291][133]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.51.25:291][133]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.25:291][133]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.51.25:291][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.25:291][133]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.51.25:291][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.25:316][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.51.25:348][136]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.51.25:348][136]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.25:350][136]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.25:350][136]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.51.25:350][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.25:350][136]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.25:350][136]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.51.25:350][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.25:350][136]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.51.25:350][136]Interaction: Interaction time: 2.500000 [2020.06.10-18.51.25:350][136]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.51.25:350][136]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.51.25:350][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.25:351][136]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=137.891 Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.51.25:423][140]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.51.27:913][275]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.51.27:913][275]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.51.27:913][275]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.51.27:913][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.27:917][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.51.27:929][276]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.51.27:929][276]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.51.27:929][276]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.27:929][276]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.51.27:929][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.27:929][276]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.51.27:929][276]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.27:929][276]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.51.27:929][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.27:929][276]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=140.471 [2020.06.10-18.51.27:950][277]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.27:950][277]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.51.27:950][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.27:950][277]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.27:950][277]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.51.27:950][277]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.27:950][277]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.51.27:950][277]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.27:950][277]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.51.27:950][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.27:950][277]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.51.27:950][277]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.27:950][277]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.51.27:950][277]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.27:951][277]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.27:968][278]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.27:968][278]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.27:968][278]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.51.27:968][278]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.51.27:968][278]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=140.509 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.51.27:988][279]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Cryptoguys, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.012416, Lifetime Duration: 4.000000 [2020.06.10-18.51.27:988][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.51.28:022][281]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale07_Character_C_0 - Zyr, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.51.28:028][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.51.28:194][290]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.28:194][290]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.51.28:194][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.28:194][290]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.28:194][290]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.51.28:194][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.28:197][290]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.51.28:231][292]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.28:231][292]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.51.28:231][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.28:231][292]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.28:231][292]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.51.28:231][292]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.28:231][292]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.51.28:231][292]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.28:231][292]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.51.28:231][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.28:231][292]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-18.51.28:231][292]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.28:231][292]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.28:725][320]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-18.51.28:725][320]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-18.51.28:726][320]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-18.51.28:726][320]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: HookIdle. [2020.06.10-18.51.28:726][320]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.51.28:726][320]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-18.51.30:683][425]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-18.51.30:684][425]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.30:684][425]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-18.51.30:684][425]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.30:687][425]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.30:687][425]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.30:687][425]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.51.30:687][425]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.30:687][425]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.30:687][425]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-18.51.30:687][425]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.30:688][425]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.51.30:688][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.30:688][425]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.51.30:688][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.30:818][432]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.51.30:821][432]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.30:821][432]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.51.30:821][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.30:821][432]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.30:821][432]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.51.30:821][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.30:821][432]Interaction: Interaction time: 13.870876 [2020.06.10-18.51.30:821][432]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.51.30:821][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.31:207][453]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.31:207][453]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.51.31:207][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.31:207][453]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.31:207][453]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.51.31:207][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.31:210][453]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.51.31:223][454]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.31:223][454]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.51.31:223][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.31:223][454]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.31:223][454]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.51.31:223][454]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.31:223][454]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.51.31:223][454]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.31:223][454]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.51.31:223][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.31:223][454]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-18.51.31:223][454]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.31:223][454]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.31:381][462]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.51.31:381][462]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.51.31:381][462]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=143.921 [2020.06.10-18.51.31:381][462]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=143.921 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.51.31:697][478]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.51.31:697][478]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 3.000000 [2020.06.10-18.51.31:697][478]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=144.238 [2020.06.10-18.51.31:697][478]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=144.238 Curve: ChainsawMissMaxSpeed Curve Duration 3.000000 [2020.06.10-18.51.32:010][495]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.10-18.51.32:010][495]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale07_Character_C_0 [2020.06.10-18.51.32:010][495]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-18.51.32:010][495]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.10-18.51.32:201][505]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 3.406244 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.51.34:710][637]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-18.51.34:710][637]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=147.251 [2020.06.10-18.51.34:728][638]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.34:728][638]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.34:755][639]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.51.34:757][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.51.35:802][697]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-18.51.35:802][697]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.35:802][697]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-18.51.35:802][697]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.35:805][697]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.35:805][697]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.35:805][697]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.51.35:805][697]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.35:805][697]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.35:805][697]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-18.51.35:805][697]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.35:805][697]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.51.35:805][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.35:805][697]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.51.35:805][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.35:844][699]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.51.35:894][702]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.51.35:895][702]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-18.51.35:897][702]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.35:897][702]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.51.35:897][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.35:897][702]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.35:897][702]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.51.35:897][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.35:897][702]Interaction: Interaction time: 68.857887 [2020.06.10-18.51.35:897][702]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.51.35:897][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.35:931][704]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.51.36:207][719]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.51.36:208][719]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.36:208][719]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.51.36:208][719]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.36:210][719]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.36:210][719]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.36:210][719]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.51.36:210][719]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.36:210][719]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.36:210][719]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.51.36:210][719]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.36:210][719]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.51.36:210][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.36:210][719]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.51.36:210][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.36:228][720]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.10-18.51.36:228][720]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.36:229][720]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.10-18.51.36:229][720]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.36:231][720]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.36:231][720]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.36:231][720]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.51.36:232][720]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.36:232][720]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.36:232][720]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.10-18.51.36:232][720]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.36:232][720]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.51.36:232][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.36:232][720]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.06.10-18.51.36:232][720]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.51.36:232][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.36:236][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.51.36:265][722]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.51.36:265][722]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.36:267][722]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.36:267][722]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.51.36:267][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.36:267][722]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.36:267][722]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.51.36:267][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.36:267][722]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.51.36:267][722]Interaction: Interaction time: 2.500000 [2020.06.10-18.51.36:267][722]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.51.36:267][722]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.51.36:267][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.36:267][722]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=148.808 Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.51.36:268][722]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.51.36:336][726]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.51.36:632][742]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-18.51.36:635][742]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.36:635][742]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.51.36:635][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.36:635][742]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.36:635][742]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.51.36:635][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.36:635][742]Interaction: Interaction time: 14.000000 [2020.06.10-18.51.36:635][742]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.06.10-18.51.36:635][742]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 0.000000 [2020.06.10-18.51.36:635][742]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.51.36:635][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.36:689][745]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.06.10-18.51.36:704][746]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.51.37:220][775]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.51.37:593][794]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.10-18.51.37:593][794]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale07_Character_C_0 [2020.06.10-18.51.37:593][794]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.10-18.51.37:593][794]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.10-18.51.37:857][808]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.51.37:965][814]LogDBDGeneral: StatusEffect::EndPlay - Id: WellMakeIt_Notification, Status Owner: BP_CamperFemale01_Character_C_0 - DarkMaster, Originating Player: BP_CamperMale07_Character_C_0 - Zyr, Custom Param: 60.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.51.38:808][862]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.840252 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.51.38:843][864]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.51.38:843][864]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.51.38:843][864]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.51.38:843][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.38:846][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.51.38:859][865]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.51.38:860][865]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.51.38:860][865]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.38:860][865]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.51.38:860][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.38:860][865]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.51.38:860][865]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.38:860][865]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.51.38:860][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.38:860][865]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=151.400 [2020.06.10-18.51.38:876][866]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.38:876][866]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.51.38:876][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.38:876][866]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.38:876][866]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.51.38:876][866]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.38:876][866]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.51.38:876][866]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.38:876][866]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.51.38:876][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.38:876][866]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.51.38:877][866]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.38:877][866]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.51.38:877][866]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.38:877][866]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.38:896][867]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.38:896][867]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.38:896][867]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.51.38:896][867]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.51.38:897][867]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=151.438 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.51.38:949][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.51.38:953][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.51.40:468][955]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-18.51.40:468][955]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.40:468][955]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-18.51.40:468][955]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.40:471][955]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.40:471][955]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.40:471][955]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.51.40:471][955]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.40:471][955]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.40:471][955]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-18.51.40:471][955]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.40:471][955]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.51.40:471][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.40:471][955]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.51.40:471][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.40:526][958]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.51.40:608][963]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-18.51.40:608][963]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Enabled [2020.06.10-18.51.40:611][963]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.40:611][963]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.51.40:611][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.40:612][963]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.40:612][963]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.51.40:612][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.40:612][963]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-18.51.40:612][963]Interaction: Interaction time: 1.000000 [2020.06.10-18.51.40:612][963]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female. [2020.06.10-18.51.40:612][963]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_0] - OnMontageStarted called with Leader BP_CamperFemale01_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.10-18.51.40:612][963]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.06.10-18.51.40:612][963]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.10-18.51.40:612][963]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.51.40:612][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.40:633][964]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.51.40:647][965]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-18.51.40:647][965]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-18.51.40:647][965]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-18.51.40:647][965]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: UnhookIn. [2020.06.10-18.51.40:647][965]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.51.40:647][965]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-18.51.40:713][968]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.40:713][968]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.40:817][974]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.51.41:087][989]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.51.41:608][ 18]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Disabled [2020.06.10-18.51.41:741][ 26]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - DC by Daylight, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.51.41:745][ 26]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.51.41:745][ 26]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.51.41:745][ 26]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.51.41:745][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.41:779][ 28]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.51.41:780][ 28]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.51.41:780][ 28]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: AftercareEffect, Status Owner: BP_CamperMale01_C_0 - DC by Daylight, Originating Player: BP_CamperFemale01_Character_C_0 - DarkMaster, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.51.41:780][ 28]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: AftercareEffect, Status Owner: BP_CamperFemale01_Character_C_0 - DarkMaster, Originating Player: BP_CamperMale01_C_0 - DC by Daylight, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.51.41:784][ 28]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.41:784][ 28]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.51.41:784][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.41:784][ 28]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-18.51.41:784][ 28]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.10-18.51.41:785][ 28]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-18.51.41:785][ 28]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.10-18.51.41:785][ 28]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: UnhookOut. [2020.06.10-18.51.41:785][ 28]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.51.41:785][ 28]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-18.51.41:786][ 28]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.41:786][ 28]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.06.10-18.51.41:786][ 28]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.51.41:786][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.41:847][ 32]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.099349 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.51.41:849][ 32]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-18.51.41:849][ 32]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-18.51.41:850][ 32]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.10-18.51.41:850][ 32]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-18.51.42:003][ 41]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.10-18.51.42:041][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.51.42:041][ 43]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.42:052][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-18.51.42:052][ 44]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.42:102][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.51.42:102][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.42:135][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.51.42:135][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.42:135][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.51.42:135][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.42:135][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.51.42:135][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.42:135][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.51.42:135][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.42:135][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.51.42:135][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.42:135][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.51.42:135][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.42:135][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.51.42:135][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.42:135][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.51.42:135][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.42:135][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.51.42:136][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.42:231][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.51.42:231][ 55]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.42:231][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.51.42:231][ 55]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.42:231][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.51.42:231][ 55]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.42:231][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.51.42:231][ 55]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.42:231][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.51.42:231][ 55]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.42:231][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.51.42:231][ 55]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.42:231][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.51.42:231][ 55]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.42:231][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.51.42:231][ 55]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.42:231][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.51.42:231][ 55]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.42:248][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.51.42:248][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.42:248][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.51.42:248][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.42:248][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.51.42:248][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.42:248][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.51.42:248][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.42:248][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.51.42:248][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.42:248][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.51.42:248][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.42:248][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.51.42:248][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.42:248][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.51.42:248][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.42:248][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.51.42:248][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.42:809][ 91]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.51.42:809][ 91]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.51.42:809][ 91]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=155.350 [2020.06.10-18.51.42:809][ 91]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=155.350 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.51.43:117][110]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.51.43:117][110]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 3.000000 [2020.06.10-18.51.43:117][110]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=155.656 [2020.06.10-18.51.43:117][110]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=155.656 Curve: ChainsawMissMaxSpeed Curve Duration 3.000000 [2020.06.10-18.51.43:218][116]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.51.43:218][116]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.43:218][116]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.51.43:218][116]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.43:218][116]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.51.43:218][116]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.43:219][116]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.51.43:219][116]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.43:219][116]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.51.43:219][116]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.43:219][116]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.51.43:219][116]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.43:219][116]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.51.43:219][116]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.43:219][116]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.51.43:219][116]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.43:219][116]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.51.43:219][116]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.43:245][118]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.10-18.51.43:245][118]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Enabled [2020.06.10-18.51.43:248][118]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.43:248][118]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.51.43:248][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.43:248][118]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.51.43:248][118]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.43:248][118]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.51.43:248][118]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.43:248][118]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.51.43:248][118]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.43:248][118]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.51.43:248][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.43:248][118]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.51.43:248][118]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-18.51.43:248][118]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.43:248][118]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.43:251][118]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Disabled [2020.06.10-18.51.43:275][119]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.51.43:276][119]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.43:276][119]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.51.43:276][119]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.43:276][119]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.51.43:276][119]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.43:276][119]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.51.43:276][119]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.43:276][119]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.51.43:276][119]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.43:276][119]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.51.43:276][119]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.43:276][119]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.51.43:276][119]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.43:276][119]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.51.43:276][119]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.43:276][119]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.51.43:276][119]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.43:328][122]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.43:328][122]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.43:622][139]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.51.43:622][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.43:682][143]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 3.873653 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.51.43:833][151]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.51.43:833][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.43:833][151]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.51.43:833][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.43:833][151]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.51.43:833][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.43:833][151]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.51.43:833][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.43:833][151]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.51.43:833][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.43:833][151]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.51.43:833][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.43:833][151]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.51.43:833][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.43:833][151]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.51.43:833][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.43:833][151]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.51.43:833][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.44:014][162]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.10-18.51.44:092][166]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.51.44:092][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.44:349][180]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.982923 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.51.45:177][225]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.06.10-18.51.45:177][225]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.45:180][225]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-18.51.45:180][225]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.45:218][227]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.06.10-18.51.45:218][227]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.45:221][227]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.45:221][227]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.45:221][227]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.51.45:221][227]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.45:221][227]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.45:221][227]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.06.10-18.51.45:221][227]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.45:221][227]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.51.45:221][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.45:221][227]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.51.45:221][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.45:247][228]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.51.45:453][240]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.45:453][240]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.51.45:453][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.45:453][240]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.45:453][240]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.51.45:453][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.45:453][240]Interaction: Interaction time: 0.600000 [2020.06.10-18.51.45:454][240]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.06.10-18.51.45:454][240]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.10-18.51.45:454][240]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.51.45:454][240]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.51.45:454][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.45:484][242]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.51.45:694][255]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_12] [2020.06.10-18.51.45:694][255]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.45:694][255]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.06.10-18.51.45:694][255]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.45:694][255]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.06.10-18.51.45:694][255]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.45:824][263]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.06.10-18.51.45:824][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.45:860][265]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.51.46:057][277]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.46:057][277]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.51.46:057][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.46:057][277]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.46:057][277]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.51.46:057][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.46:089][279]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.46:089][279]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.51.46:089][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.46:089][279]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.46:089][279]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.51.46:090][279]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.46:090][279]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.51.46:090][279]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.46:090][279]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.51.46:090][279]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.51.46:090][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.46:090][279]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.06.10-18.51.46:090][279]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.46:090][279]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.46:127][281]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-18.51.46:127][281]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=158.666 [2020.06.10-18.51.46:143][282]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.46:143][282]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.46:165][283]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.51.46:169][283]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.51.46:170][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.51.46:280][290]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.51.46:280][290]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.46:280][290]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyRight][Bookshelf_C_12] [2020.06.10-18.51.46:280][290]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.46:282][290]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.46:282][290]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.46:282][290]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.51.46:282][290]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.46:282][290]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.46:282][290]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_12] [2020.06.10-18.51.46:282][290]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.46:282][290]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.51.46:282][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.46:282][290]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.51.46:282][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.46:282][290]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.51.46:303][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.51.46:351][294]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_12] [2020.06.10-18.51.46:351][294]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.46:431][298]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-18.51.46:514][303]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.537842 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.51.46:515][303]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.51.46:548][305]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.10-18.51.46:598][308]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.46:599][308]LogDBDPlayerMovement: StopSnapping Final Location (6133.700195 8109.300293 111.093178) [2020.06.10-18.51.46:599][308]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.51.46:599][308]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.51.46:599][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.46:599][308]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.46:599][308]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.51.46:599][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.46:599][308]Interaction: Interaction time: 2.600000 [2020.06.10-18.51.46:599][308]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankDestroy HillBilly AnimTag_FPV. [2020.06.10-18.51.46:599][308]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Destroy_Pallet that has root motion is not supported [2020.06.10-18.51.46:599][308]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.51.46:599][308]AnimLeader: Warning: Play Montage was requested but not found: PlankDestroy HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.51.46:599][308]LogSM: Error: Play Update Montage AM_TC_Destroy_Pallet Duration 2.600000 Timestamp 159.123199 [2020.06.10-18.51.46:599][308]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.51.46:599][308]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.51.46:599][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.48:943][452]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.51.49:187][467]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.51.49:201][468]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.51.49:201][468]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.51.49:201][468]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.49:201][468]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.51.49:202][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.49:202][468]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.49:202][468]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.51.49:202][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.49:218][469]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.49:218][469]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.51.49:218][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.49:218][469]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.49:218][469]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.51.49:218][469]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.49:218][469]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.51.49:218][469]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.49:218][469]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.51.49:218][469]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.51.49:218][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.49:218][469]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_12] [2020.06.10-18.51.49:218][469]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.49:218][469]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [DestroyRight][Bookshelf_C_12] [2020.06.10-18.51.49:218][469]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.49:218][469]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.49:239][470]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.51.49:241][470]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.51.49:366][478]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyRight][Bookshelf_C_12] [2020.06.10-18.51.49:366][478]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.49:366][478]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.51.49:366][478]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.49:368][478]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.49:368][478]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.49:368][478]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.51.49:368][478]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.49:368][478]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.49:368][478]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.51.49:369][478]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.49:369][478]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.51.49:369][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.49:369][478]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.51.49:369][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.49:389][479]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.51.49:420][481]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.51.49:420][481]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.49:423][481]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.49:423][481]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.51.49:423][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.49:423][481]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.49:423][481]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.51.49:423][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.49:423][481]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.51.49:423][481]Interaction: Interaction time: 2.500000 [2020.06.10-18.51.49:423][481]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.51.49:423][481]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.51.49:423][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.49:423][481]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=161.962 Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.51.49:481][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.51.49:696][495]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.06.10-18.51.49:696][495]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.49:764][499]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.10-18.51.49:764][499]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.49:764][499]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.10-18.51.49:764][499]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.49:767][499]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.49:767][499]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.49:767][499]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.51.49:767][499]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.49:767][499]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.49:767][499]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.10-18.51.49:767][499]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.49:767][499]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.51.49:767][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.49:767][499]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.51.49:767][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.49:784][500]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.51.49:856][504]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_12] [2020.06.10-18.51.49:856][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.49:856][504]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.06.10-18.51.49:856][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.49:856][504]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.06.10-18.51.49:856][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.49:924][508]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.51.49:927][508]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.49:927][508]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.51.49:927][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.49:927][508]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.49:927][508]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.51.49:928][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.49:928][508]Interaction: Interaction time: 32.887505 [2020.06.10-18.51.49:928][508]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.51.49:928][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.49:964][510]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.51.50:485][539]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.515207 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.51.50:486][539]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.10-18.51.50:663][549]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-18.51.50:732][553]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.51.50:732][553]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.51.50:732][553]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.51.50:732][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.50:764][555]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-18.51.50:766][555]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.50:766][555]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.51.50:766][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.50:766][555]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.50:766][555]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.51.50:766][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.50:766][555]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.50:766][555]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.51.50:767][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.50:767][555]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.50:767][555]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.51.50:767][555]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.50:767][555]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.51.50:767][555]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.50:767][555]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.51.50:767][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.50:767][555]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.10-18.51.50:767][555]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.50:767][555]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.50:770][555]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-18.51.51:897][617]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.51:898][617]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.51.51:898][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.51:898][617]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.51:898][617]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.51.51:898][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.51:901][617]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.10-18.51.51:930][619]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.51:930][619]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.51.51:930][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.51:930][619]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.51:930][619]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.51.51:930][619]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.51:930][619]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.51.51:930][619]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.51:930][619]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.51.51:930][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.51:930][619]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.10-18.51.51:930][619]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.51:930][619]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.52:003][623]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.51.52:003][623]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.51.52:003][623]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.51.52:003][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.52:007][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.51.52:020][624]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.51.52:020][624]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.51.52:020][624]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.52:020][624]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.51.52:020][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.52:020][624]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.51.52:020][624]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.52:020][624]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.51.52:020][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.52:020][624]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=164.560 [2020.06.10-18.51.52:035][625]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.52:035][625]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.51.52:035][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.52:035][625]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.52:035][625]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.51.52:035][625]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.52:035][625]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.51.52:035][625]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.52:035][625]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.51.52:035][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.52:035][625]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.51.52:035][625]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.52:035][625]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.51.52:036][625]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.52:036][625]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.52:056][626]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.52:056][626]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.52:056][626]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.51.52:057][626]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.51.52:057][626]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=164.597 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.51.52:089][628]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.51.52:095][628]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.51.52:633][658]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.447882 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.51.53:061][680]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.10-18.51.53:929][728]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly AnimTag_FPV. [2020.06.10-18.51.53:929][728]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_CS_BOW that has root motion is not supported [2020.06.10-18.51.53:929][728]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly AnimTag_FPV AnimTag_Follower. [2020.06.10-18.51.53:929][728]AnimLeader: Warning: Montage length differs Name(AM_TC_CS_BOW):Length(1.333333) VS Name(AM_CS_BounceoffWall):Length(1.000000) [2020.06.10-18.51.53:929][728]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.51.53:930][728]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawObstructedMaxSpeed Curve Duration 1.560000 [2020.06.10-18.51.53:930][728]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=166.469 [2020.06.10-18.51.53:930][728]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=166.469 Curve: ChainsawObstructedMaxSpeed Curve Duration 1.560000 [2020.06.10-18.51.54:126][739]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-18.51.54:126][739]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.54:127][739]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-18.51.54:127][739]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.54:130][739]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.54:130][739]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.54:130][739]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.51.54:130][739]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.54:130][739]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.54:130][739]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-18.51.54:130][739]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.54:131][739]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.51.54:131][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.54:131][739]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.51.54:131][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.54:256][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.51.54:260][746]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.54:260][746]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.51.54:260][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.54:260][746]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.51.54:260][746]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.51.54:260][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.54:260][746]Interaction: Interaction time: 13.503531 [2020.06.10-18.51.54:260][746]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.51.54:260][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.54:936][784]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 1.836525 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.51.55:502][815]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawObstructedMaxSpeed [2020.06.10-18.51.55:502][815]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawObstructedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=168.042 [2020.06.10-18.51.55:520][816]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.55:520][816]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.55:542][817]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.51.55:545][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.51.56:418][866]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.56:418][866]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.56:419][866]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.51.56:419][866]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=168.959 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.51.56:447][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.51.56:768][886]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.10-18.51.56:768][886]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.56:769][886]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.10-18.51.56:769][886]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.56:772][886]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.56:772][886]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.56:773][886]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.51.56:773][886]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.56:773][886]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.56:773][886]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.10-18.51.56:773][886]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.56:773][886]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.51.56:773][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.56:773][886]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.51.56:773][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.56:806][888]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - DC by Daylight, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.51.56:809][888]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.51.56:831][889]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.06.10-18.51.56:831][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.56:831][889]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.10-18.51.56:831][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.56:831][889]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.10-18.51.56:831][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.56:831][889]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.10-18.51.56:831][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.56:908][893]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.472800 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.51.56:929][894]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.51.56:929][894]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.51.56:929][894]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=169.468 [2020.06.10-18.51.56:929][894]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=169.468 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.51.56:970][896]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.51.56:970][896]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.56:970][896]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.51.56:970][896]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.56:973][896]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.56:973][896]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.51.56:973][896]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.56:973][896]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.51.56:973][896]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.56:973][896]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.56:973][896]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.51.56:973][896]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.56:973][896]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.51.56:973][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.56:973][896]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.51.56:973][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.56:973][896]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=169.509 [2020.06.10-18.51.56:974][896]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.56:974][896]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.51.56:974][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.56:974][896]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.56:974][896]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.51.56:974][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.56:975][896]Interaction: Interaction time: 0.600000 [2020.06.10-18.51.56:975][896]AnimLeader: BP_CamperMale01_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Injured AnimTag_Male. [2020.06.10-18.51.56:975][896]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.10-18.51.56:975][896]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-18.51.56:975][896]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.51.56:975][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.57:046][900]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.51.57:046][900]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.57:048][900]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.57:048][900]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.51.57:049][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.57:049][900]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.57:049][900]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.51.57:049][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.57:049][900]Interaction: Interaction time: 1.000000 [2020.06.10-18.51.57:049][900]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankStun HillBilly AnimTag_FPV. [2020.06.10-18.51.57:049][900]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.51.57:049][900]AnimLeader: Warning: Play Montage was requested but not found: PlankStun HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.51.57:049][900]LogSM: Error: Play Update Montage AM_TC_Stun_Pallet Duration 1.000000 Timestamp 169.569931 [2020.06.10-18.51.57:049][900]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.51.57:049][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.57:050][900]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.51.57:334][916]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.871749 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.51.57:370][918]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.51.57:603][930]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.57:603][930]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.51.57:603][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.57:603][930]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.57:603][930]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.51.57:603][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.57:683][934]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.57:683][934]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.51.57:683][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.57:683][934]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.57:683][934]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.51.57:683][934]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.57:683][934]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.51.57:683][934]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.57:683][934]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-18.51.57:684][934]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.51.57:684][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.57:684][934]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.10-18.51.57:684][934]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.57:684][934]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.57:796][940]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.51.58:033][953]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.51.58:046][954]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.51.58:046][954]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.51.58:046][954]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.58:046][954]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.51.58:046][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.58:046][954]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.58:046][954]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.51.58:046][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.58:069][955]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.58:070][955]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.51.58:070][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.58:070][955]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.58:070][955]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.51.58:070][955]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.58:070][955]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.51.58:070][955]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.58:070][955]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.51.58:070][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.58:070][955]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.51.58:070][955]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.58:070][955]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.51.58:070][955]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.58:070][955]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.58:092][956]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.51.58:095][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.51.58:163][960]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.58:163][960]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.51.58:163][960]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.51.58:163][960]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=170.703 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.51.58:184][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.51.58:283][966]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.10-18.51.58:283][966]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.58:283][966]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.10-18.51.58:283][966]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.58:283][966]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.10-18.51.58:283][966]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.58:284][966]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.06.10-18.51.58:284][966]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.58:315][968]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.06.10-18.51.58:315][968]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.58:315][968]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.10-18.51.58:315][968]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.58:315][968]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.10-18.51.58:315][968]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.58:315][968]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.10-18.51.58:316][968]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.58:617][985]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.51.58:617][985]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.51.58:618][985]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=171.156 [2020.06.10-18.51.58:618][985]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=171.156 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.51.58:618][985]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.06.10-18.51.58:618][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.58:702][990]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Male. [2020.06.10-18.51.58:703][990]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.10-18.51.58:703][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.58:703][990]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.10-18.51.58:703][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.58:703][990]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.10-18.51.58:703][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.58:729][991]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.51.58:729][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.58:778][994]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-18.51.58:780][994]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.51.58:780][994]GameFlow: Writing Profile Stat DBD_Chapter9_Slasher_Stat1: 1 [2020.06.10-18.51.58:780][994]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-18.51.58:781][994]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.51.58:784][994]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.776813 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.51.58:791][994]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - DC by Daylight]: On [2020.06.10-18.51.58:808][995]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.10-18.51.58:901][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.51.58:901][ 0]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.58:901][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.51.58:901][ 0]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.58:901][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.51.58:901][ 0]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.58:901][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.51.58:901][ 0]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.58:901][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.51.58:901][ 0]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.58:901][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.51.58:901][ 0]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.58:901][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.51.58:901][ 0]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.58:901][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.51.58:901][ 0]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.58:901][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.51.58:901][ 0]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.58:913][ 1]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.51.58:913][ 1]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.51.58:913][ 1]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=171.453 [2020.06.10-18.51.58:913][ 1]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=171.453 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.51.58:977][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.51.58:977][ 4]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.58:977][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.51.58:977][ 4]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.58:977][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.51.58:977][ 4]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.58:977][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.51.58:977][ 4]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.58:977][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.51.58:977][ 4]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.58:977][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.51.58:977][ 4]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.58:977][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.51.58:977][ 4]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.58:977][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.51.58:977][ 4]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.58:977][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.51.58:977][ 4]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.59:058][ 9]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA6DCEB0] Result: '1' k_EResultOK (success) [2020.06.10-18.51.59:058][ 9]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA6DCEB0]' succeeded in 0.274512 seconds [2020.06.10-18.51.59:095][ 11]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B0096700] Result: '1' k_EResultOK (success) [2020.06.10-18.51.59:113][ 11]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.322464 seconds [2020.06.10-18.51.59:113][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.51.59:113][ 11]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.59:113][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.51.59:113][ 11]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.59:113][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.51.59:113][ 11]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.59:114][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.51.59:114][ 11]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.59:114][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.51.59:114][ 11]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.59:114][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.51.59:114][ 11]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.59:114][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.51.59:114][ 11]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.59:114][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.51.59:114][ 11]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.59:114][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.51.59:114][ 11]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.59:455][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.51.59:456][ 29]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.59:456][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.51.59:456][ 29]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.59:456][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.51.59:456][ 29]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.59:456][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.51.59:456][ 29]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.59:456][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.51.59:456][ 29]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.59:456][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.51.59:456][ 29]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.59:456][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.51.59:456][ 29]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.59:456][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.51.59:456][ 29]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.59:456][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.51.59:456][ 29]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.59:845][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-18.51.59:845][ 49]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.59:845][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-18.51.59:845][ 49]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.59:848][ 49]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.59:848][ 49]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.59:848][ 49]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.51.59:848][ 49]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.51.59:848][ 49]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.59:848][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-18.51.59:848][ 49]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.59:848][ 49]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.51.59:848][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.59:849][ 49]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.51.59:849][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.59:891][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.51.59:891][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.59:891][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.51.59:891][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.59:891][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.51.59:891][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.59:891][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.51.59:891][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.59:891][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.51.59:891][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.59:891][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.51.59:891][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.59:892][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.51.59:892][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.59:892][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.51.59:892][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.59:892][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.51.59:892][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.51.59:972][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.51.59:976][ 55]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.59:976][ 55]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.51.59:976][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.59:976][ 55]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.51.59:976][ 55]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.51.59:976][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.51.59:976][ 55]Interaction: Interaction time: 16.000000 [2020.06.10-18.51.59:976][ 55]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.51.59:976][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.00:461][ 80]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344471393 [2020.06.10-18.52.00:468][ 80]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344471393, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-18.52.00:771][ 95]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - DC by Daylight]: Off [2020.06.10-18.52.01:687][144]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.52.01:687][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.01:688][144]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.52.01:688][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.01:688][144]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.52.01:688][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.01:688][144]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.52.01:688][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.01:688][144]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.52.01:688][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.01:688][144]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.52.01:688][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.01:688][144]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.52.01:688][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.01:688][144]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.52.01:688][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.01:688][144]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.52.01:688][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.01:724][146]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.52.01:916][156]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.52.01:916][156]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=174.457 [2020.06.10-18.52.01:935][157]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.01:936][157]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.01:938][157]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.52.01:938][157]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.01:955][158]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.52.01:959][158]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.52.01:961][158]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.52.03:020][213]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.52.03:137][219]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.52.03:137][219]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.52.03:929][263]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.06.10-18.52.03:929][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.03:948][264]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.52.04:014][268]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.52.04:014][268]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.04:015][268]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.06.10-18.52.04:015][268]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.04:016][268]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.04:016][268]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.04:016][268]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.52.04:016][268]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.04:016][268]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.04:016][268]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.06.10-18.52.04:016][268]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.04:016][268]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.52.04:016][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.04:017][268]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.52.04:017][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.04:017][268]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.52.04:037][269]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.52.04:070][271]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.06.10-18.52.04:070][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.04:085][272]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.06.10-18.52.04:085][272]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.04:112][273]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.52.04:126][274]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.04:127][274]LogDBDPlayerMovement: StopSnapping Final Location (7533.636719 6553.153320 111.092651) [2020.06.10-18.52.04:127][274]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.52.04:127][274]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.52.04:127][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.04:127][274]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.04:127][274]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.52.04:127][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.04:127][274]Interaction: Interaction time: 2.000000 [2020.06.10-18.52.04:127][274]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly AnimTag_FPV. [2020.06.10-18.52.04:127][274]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.10-18.52.04:127][274]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.52.04:127][274]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.52.04:127][274]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 176.649567 [2020.06.10-18.52.04:127][274]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.52.04:127][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.04:177][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.10-18.52.05:149][335]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.52.05:150][335]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.52.05:218][339]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 70 [2020.06.10-18.52.05:862][379]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.52.06:120][395]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.52.06:150][397]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.52.06:150][397]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.52.06:150][397]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.52.06:150][397]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.52.06:184][399]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.52.06:184][399]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.52.06:184][399]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.52.06:184][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.06:187][399]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.10-18.52.06:200][400]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.52.06:200][400]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.52.06:200][400]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.06:200][400]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.52.06:200][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.06:200][400]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.06:200][400]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.52.06:200][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.06:216][401]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.06:216][401]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.52.06:216][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.06:216][401]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.06:216][401]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.52.06:216][401]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.06:216][401]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.52.06:216][401]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.06:216][401]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.52.06:216][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.06:216][401]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.06.10-18.52.06:216][401]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.06:216][401]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.06.10-18.52.06:216][401]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.06:217][401]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.06:220][401]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.52.06:238][402]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.52.06:240][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.52.06:250][403]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.10-18.52.06:289][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.10-18.52.06:295][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.10-18.52.06:987][443]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_3] [2020.06.10-18.52.06:987][443]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.06:987][443]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_3] [2020.06.10-18.52.06:987][443]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.06:989][443]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.06:989][443]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.06:989][443]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.52.06:989][443]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.06:989][443]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.06:989][443]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_3] [2020.06.10-18.52.06:989][443]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.06:990][443]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.52.06:990][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.06:990][443]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.10-18.52.06:990][443]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.52.06:990][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.06:990][443]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.52.07:299][460]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.07:300][460]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.52.07:300][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.07:300][460]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.07:300][460]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.52.07:300][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.07:300][460]Interaction: Interaction time: 1.050000 [2020.06.10-18.52.07:300][460]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.10-18.52.07:300][460]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.10-18.52.07:300][460]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.52.07:300][460]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.52.07:300][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.07:337][462]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.52.07:583][476]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.10-18.52.07:748][485]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.016137 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.52.07:750][485]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.52.07:755][485]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.52.07:756][485]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.52.07:756][485]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.52.07:756][485]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.52.07:756][485]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.52.07:756][485]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.52.07:756][485]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.52.07:757][485]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.52.07:789][487]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.52.07:833][489]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.52.07:953][496]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.07:953][496]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.52.07:953][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.07:953][496]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.07:953][496]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.52.07:953][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.07:989][498]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.07:989][498]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.52.07:989][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.07:989][498]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.07:989][498]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.52.07:989][498]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.07:989][498]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.52.07:989][498]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.07:989][498]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.52.07:989][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.07:989][498]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-18.52.07:989][498]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.07:989][498]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.08:331][517]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.08:331][517]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.52.08:331][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.08:331][517]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.08:331][517]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.52.08:331][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.08:351][518]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.08:351][518]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.52.08:351][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.08:351][518]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.08:351][518]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.52.08:351][518]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.08:351][518]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.52.08:351][518]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.08:351][518]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.52.08:352][518]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.52.08:352][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.08:352][518]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_3] [2020.06.10-18.52.08:352][518]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.08:352][518]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.09:991][607]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.06.10-18.52.09:991][607]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.09:992][607]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.52.09:992][607]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.09:993][607]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.09:993][607]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.09:993][607]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.52.09:993][607]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.09:993][607]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.09:993][607]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.52.09:993][607]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.09:993][607]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.52.09:993][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.09:993][607]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.52.09:993][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.10:020][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.52.10:067][611]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.52.10:067][611]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.10:069][611]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.10:069][611]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.52.10:069][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.10:069][611]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.10:069][611]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.52.10:069][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.10:069][611]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.52.10:069][611]Interaction: Interaction time: 2.500000 [2020.06.10-18.52.10:069][611]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.52.10:069][611]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.52.10:069][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.10:069][611]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=182.609 Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.52.10:120][614]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.52.10:298][625]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.10-18.52.10:298][625]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.10:298][625]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.10-18.52.10:298][625]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.10:301][625]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.10:301][625]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.10:301][625]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.52.10:301][625]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.10:301][625]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.10:301][625]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.10-18.52.10:301][625]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.10:302][625]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.52.10:302][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.10:302][625]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.06.10-18.52.10:302][625]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.52.10:302][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.10:338][627]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.52.10:723][649]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-18.52.10:726][649]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.10:726][649]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.52.10:726][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.10:726][649]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.10:726][649]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.52.10:726][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.10:726][649]Interaction: Interaction time: 14.000000 [2020.06.10-18.52.10:726][649]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.06.10-18.52.10:726][649]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 0.000000 [2020.06.10-18.52.10:726][649]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.52.10:726][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.10:728][649]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.06.10-18.52.10:757][651]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.52.10:758][651]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.10-18.52.10:758][651]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale07_Character_C_0 [2020.06.10-18.52.10:758][651]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-18.52.10:758][651]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.10-18.52.12:631][758]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.52.12:631][758]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.52.12:631][758]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.52.12:631][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.12:634][758]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.52.12:647][759]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.52.12:647][759]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.52.12:647][759]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.12:647][759]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.52.12:648][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.12:648][759]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.52.12:648][759]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.12:648][759]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.52.12:648][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.12:648][759]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=185.187 [2020.06.10-18.52.12:664][760]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.12:664][760]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.52.12:664][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.12:664][760]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.12:664][760]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.52.12:664][760]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.12:664][760]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.52.12:664][760]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.12:664][760]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.52.12:664][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.12:664][760]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.52.12:664][760]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.12:664][760]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.52.12:664][760]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.12:664][760]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.12:681][761]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.12:681][761]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.12:681][761]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.52.12:682][761]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.52.12:682][761]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=185.222 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.52.12:696][762]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.52.12:734][764]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.52.13:029][781]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.13:029][781]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.52.13:029][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.13:029][781]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.13:029][781]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.52.13:029][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.13:029][781]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.13:029][781]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.52.13:029][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.13:029][781]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.13:029][781]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.52.13:029][781]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.13:029][781]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.52.13:029][781]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.13:029][781]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.52.13:029][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.13:030][781]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-18.52.13:030][781]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.13:030][781]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.13:032][781]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-18.52.13:456][805]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.52.13:809][824]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.10-18.52.13:809][824]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale07_Character_C_0 [2020.06.10-18.52.13:809][824]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.10-18.52.13:809][824]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.10-18.52.13:827][825]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 37.133339 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.52.14:041][836]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.10-18.52.14:062][837]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.52.15:021][889]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.06.10-18.52.15:021][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.15:128][895]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly AnimTag_FPV. [2020.06.10-18.52.15:128][895]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_CS_BOW that has root motion is not supported [2020.06.10-18.52.15:128][895]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly AnimTag_FPV AnimTag_Follower. [2020.06.10-18.52.15:128][895]AnimLeader: Warning: Montage length differs Name(AM_TC_CS_BOW):Length(1.333333) VS Name(AM_CS_BounceoffWall):Length(1.000000) [2020.06.10-18.52.15:128][895]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.52.15:128][895]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawObstructedMaxSpeed Curve Duration 1.560000 [2020.06.10-18.52.15:128][895]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=187.667 [2020.06.10-18.52.15:129][895]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=187.667 Curve: ChainsawObstructedMaxSpeed Curve Duration 1.560000 [2020.06.10-18.52.15:779][929]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.06.10-18.52.15:779][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.15:938][937]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 2.404293 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.52.16:708][979]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawObstructedMaxSpeed [2020.06.10-18.52.16:708][979]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawObstructedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=189.248 [2020.06.10-18.52.16:725][980]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.16:725][980]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.16:754][981]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.52.16:757][981]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.52.17:335][ 11]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.274474 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.52.17:813][ 36]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.701229 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.52.18:736][ 87]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-18.52.18:736][ 87]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.18:737][ 87]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-18.52.18:737][ 87]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.18:737][ 87]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.10-18.52.18:739][ 87]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.18:740][ 87]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.18:740][ 87]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.52.18:740][ 87]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.18:740][ 87]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.18:740][ 87]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-18.52.18:740][ 87]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.18:740][ 87]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.52.18:740][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.18:740][ 87]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.52.18:740][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.18:882][ 95]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.52.18:882][ 95]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.52.18:882][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.18:882][ 95]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.52.18:882][ 95]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.52.18:882][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.18:885][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.52.18:916][ 97]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.52.18:916][ 97]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.52.18:916][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.18:916][ 97]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.52.18:916][ 97]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.52.18:916][ 97]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.18:916][ 97]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.52.18:916][ 97]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.18:916][ 97]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.52.18:916][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.18:916][ 97]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-18.52.18:916][ 97]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.18:916][ 97]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.52.19:043][104]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.52.19:046][104]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.19:046][104]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.52.19:046][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.19:046][104]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.19:046][104]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.52.19:046][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.19:046][104]Interaction: Interaction time: 6.549695 [2020.06.10-18.52.19:046][104]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.52.19:046][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.19:352][120]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.06.10-18.52.19:353][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.19:353][120]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.10-18.52.19:353][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.19:353][120]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.10-18.52.19:353][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.19:353][120]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.06.10-18.52.19:353][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.19:379][122]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198302026137 [2020.06.10-18.52.19:387][122]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198302026137, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-18.52.19:740][141]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.10-18.52.19:740][141]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.19:740][141]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.10-18.52.19:740][141]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.19:740][141]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.06.10-18.52.19:740][141]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.19:740][141]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.06.10-18.52.19:740][141]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.19:802][144]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_4] [2020.06.10-18.52.19:802][144]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.19:802][144]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.10-18.52.19:802][144]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.19:802][144]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.06.10-18.52.19:803][144]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.19:803][144]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.06.10-18.52.19:803][144]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.20:255][168]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.06.10-18.52.20:255][168]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.20:310][171]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_4] [2020.06.10-18.52.20:310][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.20:310][171]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.10-18.52.20:310][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.20:310][171]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.06.10-18.52.20:310][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.24:751][411]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-18.52.24:820][415]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.52.24:820][415]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.52.24:820][415]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.52.24:820][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.24:853][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-18.52.24:855][417]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.24:855][417]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.52.24:855][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.24:855][417]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.24:855][417]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.52.24:855][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.24:855][417]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.24:855][417]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.52.24:855][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.24:855][417]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.24:855][417]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.52.24:855][417]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.24:855][417]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.52.24:855][417]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.24:855][417]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.52.24:855][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.24:856][417]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.10-18.52.24:856][417]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.24:856][417]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.24:858][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-18.52.24:873][418]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.10-18.52.24:873][418]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.24:873][418]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.10-18.52.24:873][418]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.24:873][418]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.10-18.52.24:873][418]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.24:953][422]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.10-18.52.24:953][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.24:953][422]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.10-18.52.24:953][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.24:954][422]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.10-18.52.24:954][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.25:589][455]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.083198 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.52.25:590][455]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.52.25:597][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.52.25:615][456]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.52.25:653][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.52.25:659][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.52.26:045][480]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-18.52.26:045][480]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.26:045][480]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-18.52.26:045][480]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.26:048][480]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.26:049][480]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.26:049][480]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.52.26:049][480]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.26:049][480]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.26:049][480]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-18.52.26:049][480]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.26:049][480]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.52.26:049][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.26:049][480]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.52.26:049][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.26:087][482]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.52.26:148][485]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.52.26:148][485]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-18.52.26:152][485]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.26:152][485]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.52.26:152][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.26:152][485]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.26:152][485]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.52.26:152][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.26:152][485]Interaction: Interaction time: 80.000000 [2020.06.10-18.52.26:152][485]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.52.26:152][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.26:152][485]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.52.26:659][512]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.26:659][512]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.52.26:659][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.26:659][512]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.26:659][512]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.52.26:659][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.26:663][512]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.52.26:698][514]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.26:698][514]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.52.26:698][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.26:699][514]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.26:699][514]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.52.26:699][514]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.26:699][514]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.52.26:699][514]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.26:699][514]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.52.26:699][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.26:699][514]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-18.52.26:699][514]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.26:699][514]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.26:737][516]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.10-18.52.26:818][520]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.52.26:818][520]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.52.27:269][545]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.27:269][545]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.27:269][545]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.52.27:269][545]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=199.808 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.52.27:293][546]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.52.27:461][556]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.10-18.52.27:461][556]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.27:461][556]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.10-18.52.27:461][556]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.27:465][556]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.27:465][556]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.27:465][556]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.52.27:465][556]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.27:465][556]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.27:465][556]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.10-18.52.27:465][556]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.27:465][556]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.52.27:465][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.27:466][556]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.52.27:466][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.27:498][558]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.52.27:667][568]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.52.27:667][568]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.52.27:668][568]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=200.206 [2020.06.10-18.52.27:668][568]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=200.206 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.52.27:685][569]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.27:686][569]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.52.27:686][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.27:686][569]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.27:686][569]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.52.27:686][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.27:687][569]Interaction: Interaction time: 0.600000 [2020.06.10-18.52.27:687][569]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Female. [2020.06.10-18.52.27:687][569]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.10-18.52.27:687][569]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.52.27:687][569]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.52.27:687][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.27:750][572]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.52.27:981][584]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.52.27:981][584]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.10-18.52.27:981][584]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=200.518 [2020.06.10-18.52.27:981][584]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=200.518 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.10-18.52.28:032][587]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.52.28:099][590]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.52.28:298][602]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.28:298][602]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.52.28:298][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.28:298][602]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.28:298][602]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.52.28:298][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.28:298][602]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.28:298][602]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.52.28:298][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.28:298][602]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.28:298][602]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.52.28:298][602]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.28:298][602]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.52.28:298][602]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.28:298][602]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.52.28:299][602]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.52.28:299][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.28:299][602]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.10-18.52.28:299][602]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.28:299][602]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.29:499][665]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceMissMaxSpeed [2020.06.10-18.52.29:500][665]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=202.038 [2020.06.10-18.52.29:522][666]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.29:523][666]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.29:545][667]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.52.29:547][667]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.52.29:907][687]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.10-18.52.30:155][701]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.52.30:155][701]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.30:155][701]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.52.30:155][701]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.30:157][701]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.30:157][701]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.30:157][701]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.52.30:157][701]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.30:157][701]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.30:157][701]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.52.30:157][701]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.30:157][701]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.52.30:157][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.30:157][701]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.52.30:157][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.30:181][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.52.30:230][705]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.52.30:230][705]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.30:232][705]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.30:232][705]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.52.30:232][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.30:232][705]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.30:232][705]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.52.30:232][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.30:232][705]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.52.30:232][705]Interaction: Interaction time: 2.500000 [2020.06.10-18.52.30:232][705]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.52.30:232][705]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.52.30:232][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.30:232][705]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=202.771 Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.52.30:310][709]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.52.32:566][827]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.10-18.52.32:566][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.32:566][827]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.10-18.52.32:566][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.32:566][827]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.10-18.52.32:567][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.32:729][836]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.06.10-18.52.32:729][836]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.32:801][840]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.52.32:801][840]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.52.32:801][840]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.52.32:801][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.32:805][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.52.32:819][841]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.52.32:819][841]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.52.32:819][841]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.32:819][841]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.52.32:819][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.32:819][841]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.52.32:819][841]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.32:819][841]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.52.32:819][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.32:819][841]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=205.358 [2020.06.10-18.52.32:837][842]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.32:837][842]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.52.32:837][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.32:837][842]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.32:837][842]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.52.32:837][842]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.32:837][842]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.52.32:837][842]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.32:837][842]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.52.32:837][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.32:837][842]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.52.32:837][842]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.32:837][842]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.52.32:837][842]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.32:837][842]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.32:855][843]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.32:855][843]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.32:855][843]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.52.32:855][843]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.52.32:855][843]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.52.32:855][843]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.32:855][843]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.10-18.52.32:855][843]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.32:855][843]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=205.394 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.52.32:861][843]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.52.32:874][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.52.32:877][844]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.32:877][844]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.52.32:877][844]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.32:877][844]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.52.32:877][844]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.32:877][844]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.32:877][844]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.10-18.52.32:877][844]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.32:877][844]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.52.32:877][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.32:877][844]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.52.32:877][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.32:877][844]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.52.32:877][844]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=205.415 [2020.06.10-18.52.32:899][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.52.32:928][847]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.10-18.52.32:928][847]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.32:982][850]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.32:982][850]LogDBDPlayerMovement: StopSnapping Final Location (7546.445801 2877.796631 111.093025) [2020.06.10-18.52.32:982][850]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.52.32:982][850]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.52.32:983][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.32:983][850]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.32:983][850]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.52.32:983][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.32:983][850]Interaction: Interaction time: 0.000000 [2020.06.10-18.52.32:983][850]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DestroyWithPowerAttack HillBilly AnimTag_FPV. [2020.06.10-18.52.32:983][850]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DestroyWithPowerAttack' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.52.32:983][850]AnimLeader: Warning: Play Montage was requested but not found: DestroyWithPowerAttack HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.52.32:983][850]LogSM: Error: Play Update Montage AM_TC_CSAttack_Object Duration 0.000000 Timestamp 205.504807 [2020.06.10-18.52.32:983][850]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.52.32:983][850]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.52.32:983][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.33:896][901]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.52.34:149][915]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.52.34:163][916]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.52.34:165][916]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.52.34:165][916]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.52.34:165][916]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.34:165][916]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.52.34:165][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.34:165][916]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.34:165][916]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.52.34:165][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.34:181][917]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.34:181][917]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.52.34:181][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.34:181][917]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.34:182][917]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.52.34:182][917]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.34:182][917]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.52.34:182][917]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.34:182][917]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.52.34:182][917]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.52.34:182][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.34:182][917]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.10-18.52.34:182][917]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.34:182][917]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.10-18.52.34:182][917]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.34:182][917]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.34:208][918]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.52.34:210][918]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.52.34:657][943]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.06.10-18.52.34:657][943]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.34:657][943]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.10-18.52.34:658][943]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.34:658][943]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.10-18.52.34:658][943]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.34:658][943]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.10-18.52.34:658][943]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.34:672][944]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-18.52.34:672][944]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.34:673][944]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-18.52.34:673][944]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.34:673][944]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.10-18.52.34:676][944]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.34:676][944]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.34:676][944]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.52.34:676][944]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.34:676][944]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.34:676][944]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-18.52.34:676][944]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.34:676][944]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.52.34:676][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.34:676][944]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.52.34:676][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.34:712][946]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.06.10-18.52.34:712][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.34:712][946]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.10-18.52.34:712][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.34:712][946]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.06.10-18.52.34:712][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.34:712][946]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.06.10-18.52.34:712][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.34:767][949]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.52.34:768][949]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.52.34:800][951]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.52.34:803][951]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.34:803][951]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.52.34:803][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.34:803][951]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.34:803][951]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.52.34:803][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.34:803][951]Interaction: Interaction time: 14.998230 [2020.06.10-18.52.34:804][951]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.52.34:804][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.35:096][967]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.207979 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.52.35:136][969]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.06.10-18.52.35:136][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.35:258][976]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.06.10-18.52.35:258][976]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.35:258][976]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.10-18.52.35:258][976]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.35:258][976]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.06.10-18.52.35:258][976]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.36:135][ 28]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.708982 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.52.36:306][ 38]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198302026137 [2020.06.10-18.52.36:322][ 39]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198302026137, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-18.52.39:872][230]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_12] [2020.06.10-18.52.39:872][230]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.39:872][230]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_12] [2020.06.10-18.52.39:872][230]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.39:872][230]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.52.39:875][230]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.39:875][230]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.39:875][230]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.52.39:875][230]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.39:875][230]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.39:875][230]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_12] [2020.06.10-18.52.39:875][230]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.39:875][230]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.52.39:875][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.39:875][230]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.52.39:875][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.39:908][232]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.52.40:174][247]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.40:174][247]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.52.40:174][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.40:174][247]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.40:174][247]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.52.40:174][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.40:175][247]Interaction: Interaction time: 0.700000 [2020.06.10-18.52.40:175][247]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.06.10-18.52.40:175][247]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-18.52.40:175][247]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.52.40:175][247]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.52.40:175][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.40:246][251]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.52.40:860][283]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.52.40:879][284]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.52.40:880][284]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.52.40:882][284]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.40:882][284]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.52.40:882][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.40:882][284]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.40:882][284]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.52.40:882][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.40:882][284]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.40:882][284]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.52.40:882][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.40:882][284]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.40:882][284]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.52.40:882][284]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.40:882][284]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.52.40:882][284]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.40:882][284]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.52.40:882][284]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.52.40:883][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.40:883][284]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_12] [2020.06.10-18.52.40:883][284]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.40:883][284]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.40:914][286]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.52.40:914][286]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.52.42:645][388]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_12] [2020.06.10-18.52.42:645][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.42:645][388]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_12] [2020.06.10-18.52.42:645][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.42:681][389]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.52.42:715][391]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.10-18.52.42:715][391]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.42:715][391]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault2][WindowStandard_C_12] [2020.06.10-18.52.42:715][391]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.42:717][391]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.42:717][391]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.42:717][391]Interaction: Verbose: [SlasherVault2][WindowStandard_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.52.42:717][391]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.42:717][391]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.42:717][391]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_12] [2020.06.10-18.52.42:717][391]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.42:717][391]Interaction: Verbose: [SlasherVault2][WindowStandard_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.52.42:717][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.42:718][391]Interaction: Verbose: [SlasherVault2][WindowStandard_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.52.42:718][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.42:718][391]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.52.42:718][391]LogDBDPlayerMovement: StopSnapping Final Location (10055.500000 4621.100098 123.802391) [2020.06.10-18.52.42:718][391]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.52.42:742][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.52.42:786][395]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_12] [2020.06.10-18.52.42:786][395]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.42:787][395]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.42:787][395]LogDBDPlayerMovement: StopSnapping Final Location (10055.500000 4621.100098 123.802391) [2020.06.10-18.52.42:787][395]Interaction: Verbose: [SlasherVault2][WindowStandard_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.52.42:787][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.42:788][395]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.42:788][395]Interaction: Verbose: [SlasherVault2][WindowStandard_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.52.42:788][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.42:788][395]Interaction: Interaction time: 1.700000 [2020.06.10-18.52.42:788][395]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.52.42:788][395]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.52.42:788][395]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: WindowVault HillBilly AnimTag_FPV. [2020.06.10-18.52.42:788][395]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_WindowVault that has root motion is not supported [2020.06.10-18.52.42:788][395]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.52.42:788][395]AnimLeader: Warning: Play Montage was requested but not found: WindowVault HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.52.42:788][395]LogSM: Error: Play Update Montage AM_TT_WindowVault Duration 1.700000 Timestamp 215.308990 [2020.06.10-18.52.42:788][395]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.52.42:788][395]Interaction: Verbose: [SlasherVault2][WindowStandard_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.52.42:788][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.42:893][401]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-18.52.43:469][428]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_12] [2020.06.10-18.52.43:470][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.43:470][428]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_12] [2020.06.10-18.52.43:470][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.43:987][455]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_12] [2020.06.10-18.52.43:987][455]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.43:987][455]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_12] [2020.06.10-18.52.43:987][455]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.44:285][471]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.52.44:473][481]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.52.44:496][482]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.52.44:496][482]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.52.44:496][482]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.44:496][482]Interaction: Verbose: [SlasherVault2][WindowStandard_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.52.44:497][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.44:497][482]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.44:497][482]Interaction: Verbose: [SlasherVault2][WindowStandard_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.52.44:497][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.44:512][483]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.44:512][483]Interaction: Verbose: [SlasherVault2][WindowStandard_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.52.44:512][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.44:512][483]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.44:512][483]Interaction: Verbose: [SlasherVault2][WindowStandard_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.52.44:512][483]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.44:512][483]Interaction: Verbose: [SlasherVault2][WindowStandard_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.52.44:512][483]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.44:512][483]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.52.44:513][483]Interaction: Verbose: [SlasherVault2][WindowStandard_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.52.44:513][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.44:513][483]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_12] [2020.06.10-18.52.44:513][483]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.44:513][483]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault2][WindowStandard_C_12] [2020.06.10-18.52.44:513][483]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.44:513][483]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.44:534][484]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.52.44:536][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.52.44:741][494]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.52.44:994][508]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_12] [2020.06.10-18.52.44:994][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.44:994][508]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_12] [2020.06.10-18.52.44:994][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.47:097][613]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 33.069324 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.52.47:176][617]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.10-18.52.48:977][710]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.083198 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.52.48:978][710]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.52.48:978][710]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.52.48:983][710]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.52.48:983][710]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.52.48:983][710]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.52.48:983][710]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.52.48:983][710]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.52.48:983][710]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.52.48:983][710]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.52.48:984][710]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.52.48:984][710]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.52.48:998][711]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.52.49:040][713]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.52.49:108][717]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.49:108][717]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.52.49:108][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.49:109][717]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.49:109][717]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.52.49:109][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.49:148][719]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.49:148][719]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.52.49:148][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.49:148][719]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.49:148][719]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.52.49:148][719]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.49:148][719]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.52.49:148][719]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.49:148][719]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.52.49:148][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.49:149][719]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-18.52.49:149][719]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.49:149][719]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.49:180][721]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.10-18.52.49:201][722]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_12] [2020.06.10-18.52.49:201][722]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.49:201][722]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_12] [2020.06.10-18.52.49:201][722]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.49:283][726]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.52.49:284][726]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.52.49:638][746]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_12] [2020.06.10-18.52.49:638][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.49:638][746]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_12] [2020.06.10-18.52.49:638][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.50:778][811]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.50:778][811]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.50:779][811]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.52.50:779][811]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=223.317 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.52.50:808][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.52.51:120][828]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.10-18.52.51:120][828]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.51:139][829]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.10-18.52.51:139][829]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.51:142][829]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.51:142][829]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.51:143][829]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.52.51:143][829]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.51:143][829]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.51:143][829]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.10-18.52.51:143][829]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.51:143][829]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.52.51:143][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.51:143][829]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.52.51:143][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.51:203][832]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.52.51:220][833]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-18.52.51:221][833]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.51:221][833]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-18.52.51:221][833]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.51:221][833]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-18.52.51:221][833]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.51:221][833]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-18.52.51:221][833]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.51:283][836]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.52.51:283][836]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.52.51:283][836]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=223.821 [2020.06.10-18.52.51:283][836]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=223.821 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.52.51:376][841]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault2][WindowStandard_C_12] [2020.06.10-18.52.51:377][841]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.51:377][841]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.52.51:377][841]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.51:379][841]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.51:379][841]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.52.51:379][841]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.51:379][841]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.52.51:379][841]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.51:379][841]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.51:379][841]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.52.51:380][841]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.51:380][841]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.52.51:380][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.51:380][841]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.52.51:380][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.51:380][841]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=223.917 [2020.06.10-18.52.51:380][841]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.51:380][841]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.52.51:380][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.51:380][841]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.51:380][841]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.52.51:380][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.51:381][841]Interaction: Interaction time: 0.600000 [2020.06.10-18.52.51:381][841]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Female. [2020.06.10-18.52.51:381][841]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.10-18.52.51:381][841]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.52.51:381][841]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.52.51:381][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.51:421][843]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.52.51:440][844]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.52.51:440][844]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.51:442][844]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.51:442][844]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.52.51:442][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.51:442][844]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.51:442][844]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.52.51:442][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.51:442][844]Interaction: Interaction time: 1.000000 [2020.06.10-18.52.51:442][844]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankStun HillBilly AnimTag_FPV. [2020.06.10-18.52.51:442][844]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.52.51:443][844]AnimLeader: Warning: Play Montage was requested but not found: PlankStun HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.52.51:443][844]LogSM: Error: Play Update Montage AM_TC_Stun_Pallet Duration 1.000000 Timestamp 223.959473 [2020.06.10-18.52.51:443][844]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.52.51:443][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.51:671][857]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.10-18.52.51:775][863]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.52.51:986][876]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.51:986][876]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.52.51:986][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.51:986][876]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.51:986][876]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.52.51:986][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.51:986][876]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.51:986][876]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.52.51:986][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.51:986][876]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.51:986][876]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.52.51:986][876]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.51:986][876]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.52.51:986][876]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.51:986][876]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.52.51:986][876]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.52.51:986][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.51:987][876]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.10-18.52.51:987][876]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.51:987][876]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.52:175][887]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.52.52:379][899]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-18.52.52:435][902]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.52.52:453][903]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.52.52:453][903]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.52.52:454][903]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.52:454][903]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.52.52:454][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.52:454][903]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.52:454][903]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.52.52:454][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.52:470][904]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.52:470][904]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.52.52:470][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.52:470][904]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.52:470][904]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.52.52:470][904]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.52:470][904]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.52.52:470][904]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.52:470][904]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.52.52:470][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.52:470][904]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.52.52:470][904]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.52:470][904]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.52.52:470][904]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.52:470][904]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.52:493][905]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.52.52:497][905]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.52.52:498][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.52.52:526][907]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.52.52:526][907]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.52:526][907]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyRight][Bookshelf_C_5] [2020.06.10-18.52.52:526][907]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.52:527][907]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.52:527][907]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.52:527][907]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.52.52:527][907]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.52:527][907]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.52:527][907]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-18.52.52:528][907]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.52:528][907]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.52.52:528][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.52:528][907]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.52.52:528][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.52:528][907]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.52.52:549][908]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.52.52:576][910]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_5] [2020.06.10-18.52.52:576][910]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.52:653][914]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-18.52.52:800][922]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.52:800][922]LogDBDPlayerMovement: StopSnapping Final Location (9831.200195 5296.899902 111.095894) [2020.06.10-18.52.52:800][922]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.52.52:800][922]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.52.52:800][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.52:800][922]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.52:800][922]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.52.52:800][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.52:800][922]Interaction: Interaction time: 2.600000 [2020.06.10-18.52.52:800][922]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankDestroy HillBilly AnimTag_FPV. [2020.06.10-18.52.52:800][922]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Destroy_Pallet that has root motion is not supported [2020.06.10-18.52.52:801][922]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.52.52:801][922]AnimLeader: Warning: Play Montage was requested but not found: PlankDestroy HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.52.52:801][922]LogSM: Error: Play Update Montage AM_TC_Destroy_Pallet Duration 2.600000 Timestamp 225.318970 [2020.06.10-18.52.52:801][922]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.52.52:801][922]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.52.52:801][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.55:139][ 61]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.52.55:311][ 71]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.439433 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.52.55:388][ 75]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.52.55:403][ 76]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.52.55:403][ 76]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.52.55:403][ 76]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.55:403][ 76]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.52.55:404][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.55:404][ 76]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.55:404][ 76]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.52.55:404][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.55:420][ 77]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.55:420][ 77]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.52.55:420][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.55:420][ 77]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.55:420][ 77]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.52.55:420][ 77]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.55:420][ 77]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.52.55:420][ 77]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.55:420][ 77]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.52.55:421][ 77]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.52.55:421][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.55:421][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_5] [2020.06.10-18.52.55:421][ 77]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.55:421][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [DestroyRight][Bookshelf_C_5] [2020.06.10-18.52.55:421][ 77]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.55:421][ 77]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.52.55:446][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.52.55:448][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.52.55:779][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-18.52.55:779][ 97]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.55:922][105]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.307493 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.52.55:940][106]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-18.52.55:940][106]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.55:940][106]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-18.52.55:940][106]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.55:940][106]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-18.52.55:940][106]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.55:959][107]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.10-18.52.56:821][157]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-18.52.56:821][157]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.56:821][157]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-18.52.56:821][157]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.56:824][157]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.56:824][157]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.56:825][157]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.52.56:825][157]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.56:825][157]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.56:825][157]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-18.52.56:825][157]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.56:825][157]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.52.56:825][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.56:825][157]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.52.56:825][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.56:825][157]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.52.56:945][164]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.52.56:945][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-18.52.56:948][164]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.56:948][164]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.52.56:948][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.56:948][164]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.52.56:948][164]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.52.56:948][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.56:948][164]Interaction: Interaction time: 69.565216 [2020.06.10-18.52.56:948][164]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.52.56:948][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.56:980][166]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.52.57:455][193]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.06.10-18.52.57:455][193]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.57:455][193]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.06.10-18.52.57:455][193]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.57:458][193]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.52.57:458][193]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.52.57:458][193]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.52.57:458][193]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.52.57:458][193]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.52.57:458][193]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.06.10-18.52.57:458][193]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.57:458][193]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.52.57:458][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.57:458][193]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.52.57:458][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.57:514][196]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.52.57:548][198]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.52.57:550][198]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.52.57:550][198]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.52.57:551][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.57:551][198]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.52.57:551][198]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.52.57:551][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.57:551][198]Interaction: Interaction time: 49.158726 [2020.06.10-18.52.57:551][198]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.52.57:551][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.52.57:590][200]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.52.57:761][209]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_12] [2020.06.10-18.52.57:761][209]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.57:761][209]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_12] [2020.06.10-18.52.57:761][209]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.58:196][232]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_12] [2020.06.10-18.52.58:196][232]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.52.58:196][232]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_12] [2020.06.10-18.52.58:196][232]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.00:336][342]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.06.10-18.53.00:336][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.00:357][343]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.53.00:412][346]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyRight][Bookshelf_C_5] [2020.06.10-18.53.00:413][346]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.00:413][346]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.06.10-18.53.00:413][346]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.00:414][346]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.00:414][346]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.00:414][346]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.53.00:414][346]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.00:414][346]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.00:414][346]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.06.10-18.53.00:414][346]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.00:414][346]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.53.00:414][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.00:414][346]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.53.00:414][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.00:414][346]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.53.00:436][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.53.00:467][349]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.06.10-18.53.00:467][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.00:505][351]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.06.10-18.53.00:505][351]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.00:523][352]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.00:524][352]LogDBDPlayerMovement: StopSnapping Final Location (9753.152344 3666.363037 111.092651) [2020.06.10-18.53.00:524][352]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.53.00:524][352]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.53.00:524][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.00:524][352]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.00:524][352]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.53.00:524][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.00:524][352]Interaction: Interaction time: 2.000000 [2020.06.10-18.53.00:524][352]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly AnimTag_FPV. [2020.06.10-18.53.00:524][352]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.10-18.53.00:524][352]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.53.00:524][352]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.53.00:524][352]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 233.046310 [2020.06.10-18.53.00:524][352]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.53.00:524][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.00:591][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.10-18.53.02:260][444]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.53.02:511][457]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.53.02:590][461]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.53.02:590][461]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.53.02:590][461]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.53.02:590][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.02:593][461]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.10-18.53.02:613][462]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.53.02:613][462]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.53.02:613][462]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.02:613][462]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.53.02:613][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.02:613][462]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.02:614][462]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.53.02:614][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.02:630][463]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.02:630][463]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.53.02:630][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.02:630][463]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.02:630][463]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.53.02:630][463]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.02:630][463]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.53.02:631][463]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.02:631][463]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.53.02:631][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.02:631][463]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.06.10-18.53.02:631][463]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.02:631][463]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.06.10-18.53.02:631][463]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.02:631][463]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.02:660][464]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.53.02:662][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.53.02:677][465]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-18.53.02:700][466]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.10-18.53.02:707][466]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.10-18.53.03:124][487]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 188 [2020.06.10-18.53.03:839][525]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.06.10-18.53.03:839][525]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.03:839][525]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.53.03:839][525]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.03:840][525]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.03:840][525]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.03:840][525]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.53.03:840][525]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.03:840][525]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.03:841][525]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.53.03:841][525]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.03:841][525]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.53.03:841][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.03:841][525]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.53.03:841][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.03:867][526]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.53.03:895][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.53.03:895][528]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.03:897][528]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.03:897][528]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.53.03:897][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.03:897][528]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.03:897][528]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.53.03:897][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.03:897][528]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.53.03:897][528]Interaction: Interaction time: 2.500000 [2020.06.10-18.53.03:897][528]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.53.03:897][528]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.53.03:897][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.03:897][528]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=236.437 Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.53.03:985][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.53.04:175][543]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.53.04:175][543]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.53.04:175][543]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.53.04:175][543]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.53.04:218][545]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.53.06:473][671]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.53.06:473][671]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.53.06:473][671]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.53.06:473][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.06:478][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.53.06:493][672]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.53.06:493][672]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.53.06:493][672]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.06:493][672]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.53.06:493][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.06:493][672]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.53.06:493][672]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.06:493][672]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.53.06:493][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.06:493][672]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=239.033 [2020.06.10-18.53.06:510][673]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.06:510][673]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.53.06:510][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.06:510][673]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.06:510][673]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.53.06:510][673]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.06:510][673]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.53.06:510][673]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.06:510][673]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.53.06:510][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.06:511][673]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.53.06:511][673]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.06:511][673]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.53.06:511][673]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.06:511][673]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.06:527][674]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.06:527][674]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.06:527][674]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.53.06:527][674]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.53.06:527][674]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=239.066 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.53.06:562][676]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.53.06:564][676]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.06:564][676]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.53.06:564][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.06:564][676]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.06:564][676]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.53.06:564][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.06:564][676]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.06:564][676]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.53.06:564][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.06:565][676]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.06:565][676]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.53.06:565][676]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.06:565][676]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.53.06:565][676]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.06:565][676]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.53.06:565][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.06:565][676]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-18.53.06:565][676]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.06:565][676]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.06:568][676]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.53.07:345][720]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.286799 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.53.07:747][742]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.53.07:747][742]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.53.07:747][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.07:747][742]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.53.07:747][742]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.53.07:748][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.07:751][742]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-18.53.07:801][745]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.53.07:801][745]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.53.07:801][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.07:801][745]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.53.07:801][745]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.53.07:801][745]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.07:801][745]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.53.07:801][745]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.07:801][745]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.53.07:801][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.07:802][745]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.06.10-18.53.07:802][745]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.07:802][745]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.53.08:212][766]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.10-18.53.08:456][778]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.53.08:456][778]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.08:488][780]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.53.08:489][780]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.53.08:489][780]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=1.027 [2020.06.10-18.53.08:489][780]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=1.027 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.53.08:588][785]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.06.10-18.53.08:644][788]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 11.572359 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.53.08:670][789]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.53.08:671][789]GameFlow: Writing Profile Stat DBD_ChainsawHit: 1 [2020.06.10-18.53.08:672][789]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-18.53.08:677][789]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.53.08:680][789]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.534245 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.53.08:680][789]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.53.08:687][789]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.53.08:687][789]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.08:687][789]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - DC by Daylight]: On [2020.06.10-18.53.08:740][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.53.08:740][792]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.10-18.53.08:741][792]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.10-18.53.08:747][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.53.08:800][795]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.53.08:800][795]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.53.08:800][795]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=1.339 [2020.06.10-18.53.08:800][795]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=1.339 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.53.09:021][807]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8ADC1F0] Result: '1' k_EResultOK (success) [2020.06.10-18.53.09:021][807]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8ADC1F0]' succeeded in 0.344390 seconds [2020.06.10-18.53.09:054][809]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8ADC1F0] Result: '1' k_EResultOK (success) [2020.06.10-18.53.09:076][810]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.384297 seconds [2020.06.10-18.53.09:146][813]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.10-18.53.09:438][828]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 1.936730 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.53.10:656][890]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - DC by Daylight]: Off [2020.06.10-18.53.11:285][922]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.53.11:285][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.11:618][939]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.53.11:618][939]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.11:618][939]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.53.11:618][939]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.11:618][939]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.53.11:618][939]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.11:618][939]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.53.11:618][939]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.11:618][939]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.53.11:618][939]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.11:618][939]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.53.11:618][939]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.11:618][939]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.53.11:618][939]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.11:618][939]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.53.11:618][939]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.11:618][939]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.53.11:618][939]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.11:813][949]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.53.11:813][949]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=4.353 [2020.06.10-18.53.11:830][950]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.11:830][950]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.11:861][951]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.53.11:867][951]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.53.11:869][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.53.11:873][952]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066784 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.53.12:079][963]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.53.12:079][963]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.12:079][963]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.53.12:079][963]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.12:080][963]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.12:080][963]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.12:080][963]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.53.12:081][963]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.12:081][963]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.12:081][963]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.53.12:081][963]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.12:081][963]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.53.12:081][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.12:081][963]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeRight. [2020.06.10-18.53.12:081][963]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.53.12:081][963]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeRight AnimTag_Follower [2020.06.10-18.53.12:081][963]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeRight AnimTag_Male AnimTag_Follower. [2020.06.10-18.53.12:081][963]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.53.12:081][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.12:081][963]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.53.12:081][963]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.53.12:102][964]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.53.12:155][967]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.53.12:155][967]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.12:212][970]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.072005 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.53.12:213][970]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.53.12:270][973]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.10-18.53.12:413][981]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.12:413][981]LogDBDPlayerMovement: StopSnapping Final Location (6400.222168 3991.802490 111.091774) [2020.06.10-18.53.12:413][981]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.53.12:413][981]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.53.12:413][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.12:413][981]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.12:413][981]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.53.12:413][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.12:413][981]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.53.12:413][981]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.06.10-18.53.12:413][981]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-18.53.12:413][981]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-18.53.12:413][981]Interaction: Interaction time: 2.700000 [2020.06.10-18.53.12:413][981]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.53.12:413][981]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.53.12:413][981]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.53.12:413][981]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.53.12:413][981]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.53.12:413][981]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-18.53.12:413][981]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 4.934865 [2020.06.10-18.53.12:414][981]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.53.12:414][981]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.53.12:414][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.12:419][981]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.53.12:422][981]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.53.12:423][981]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.53.12:424][981]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-18.53.12:424][981]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.53.12:576][990]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.636189 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.53.12:579][990]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.53.12:579][990]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.53.12:654][994]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-18.53.14:854][114]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.53.15:109][127]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.53.15:125][128]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.53.15:125][128]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.53.15:125][128]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.15:125][128]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.53.15:125][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.15:125][128]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-18.53.15:125][128]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.53.15:125][128]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.15:125][128]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.53.15:125][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.15:147][129]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.15:147][129]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.53.15:147][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.15:147][129]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.15:147][129]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.53.15:147][129]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.15:147][129]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.53.15:147][129]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.15:147][129]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.53.15:147][129]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.53.15:147][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.15:147][129]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.53.15:147][129]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.15:147][129]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.53.15:147][129]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.15:147][129]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.15:325][138]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.53.15:325][138]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.15:379][141]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.53.15:379][141]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.15:383][141]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.53.15:383][141]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.53.15:383][141]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.53.15:383][141]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.15:383][141]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.53.15:383][141]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.53.15:383][141]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.15:383][141]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.53.15:384][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.15:384][141]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.53.15:384][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.15:478][146]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.06.10-18.53.15:481][146]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.53.15:481][146]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.53.15:481][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.15:481][146]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.53.15:481][146]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.53.15:481][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.15:481][146]Interaction: Interaction time: 16.000000 [2020.06.10-18.53.15:481][146]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.53.15:481][146]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-18.53.15:481][146]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.53.15:481][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.16:235][184]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-18.53.16:235][184]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.16:282][186]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.53.16:461][195]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.53.16:461][195]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.16:461][195]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-18.53.16:461][195]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.16:463][195]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.16:463][195]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.16:463][195]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.53.16:463][195]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.16:463][195]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.16:463][195]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-18.53.16:463][195]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.16:463][195]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.53.16:463][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.16:463][195]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.53.16:463][195]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.53.16:463][195]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.53.16:463][195]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.53.16:463][195]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.53.16:464][195]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-18.53.16:464][195]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.53.16:464][195]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.53.16:464][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.16:464][195]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.53.16:466][195]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.53.16:466][195]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.06.10-18.53.16:468][195]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.10-18.53.16:667][206]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.53.16:667][206]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.53.16:667][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.16:667][206]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.53.16:667][206]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.53.16:667][206]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.16:668][206]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.53.16:668][206]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.16:668][206]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.53.16:668][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.16:668][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.53.16:668][206]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.16:668][206]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.53.16:682][207]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-18.53.16:682][207]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.16:871][217]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.16:871][217]LogDBDPlayerMovement: StopSnapping Final Location (6673.216309 4427.280762 111.094879) [2020.06.10-18.53.16:871][217]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.53.16:871][217]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.53.16:871][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.16:871][217]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.16:871][217]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.53.16:871][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.16:872][217]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.53.16:872][217]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.10-18.53.16:872][217]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-18.53.16:872][217]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-18.53.16:872][217]AnimLeader: BP_SmallMeatLocker_Banshee_C_5 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.53.16:872][217]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.53.16:872][217]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.53.16:872][217]Interaction: Interaction time: 1.500000 [2020.06.10-18.53.16:872][217]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.53.16:872][217]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-18.53.16:872][217]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.53.16:872][217]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.53.16:872][217]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 9.392410 [2020.06.10-18.53.16:872][217]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.53.16:872][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.16:874][217]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-18.53.16:924][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Enabled [2020.06.10-18.53.17:543][256]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.53.17:543][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.17:543][256]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.53.17:543][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.17:543][256]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.53.17:543][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.17:543][256]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.53.17:543][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.17:543][256]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.53.17:543][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.17:543][256]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.53.17:543][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.17:543][256]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.53.17:543][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.17:543][256]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.53.17:543][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.17:543][256]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.53.17:543][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.18:429][309]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.53.18:429][309]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.53.18:429][309]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.53.18:430][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.18:430][309]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.53.18:430][309]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.10-18.53.18:430][309]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-18.53.18:430][309]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale01_C_0 Current: NULL [2020.06.10-18.53.18:433][309]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Disabled [2020.06.10-18.53.18:435][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.53.18:441][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.53.18:441][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.53.18:455][310]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.53.18:455][310]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.53.18:455][310]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.18:455][310]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.53.18:455][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.18:455][310]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.18:455][310]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.53.18:455][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.18:479][311]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.18:479][311]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.53.18:479][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.18:479][311]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.18:479][311]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.53.18:479][311]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.18:479][311]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.53.18:479][311]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.18:479][311]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.53.18:479][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.18:479][311]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-18.53.18:479][311]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.18:479][311]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-18.53.18:479][311]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.18:479][311]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.18:503][312]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.53.18:507][312]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.53.18:509][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.53.18:521][313]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-18.53.18:525][313]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Cryptoguys, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-18.53.18:525][313]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale07_Character_C_0 - Zyr, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-18.53.18:531][313]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-18.53.18:531][313]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-18.53.18:532][313]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-18.53.18:532][313]AnimLeader: BP_SmallMeatLocker_Banshee_C_5 Requested to Play: HookCamperOut. [2020.06.10-18.53.18:532][313]AnimLeader: BP_Entity_C_5 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-18.53.18:532][313]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-18.53.18:532][313]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.10-18.53.18:560][314]LogDBDGeneral: StatusEffect::EndPlay - Id: AftercareEffect, Status Owner: BP_CamperMale01_C_0 - DC by Daylight, Originating Player: BP_CamperFemale01_Character_C_0 - DarkMaster, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.53.18:594][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Enabled [2020.06.10-18.53.18:594][316]LogDBDGeneral: StatusEffect::EndPlay - Id: AftercareEffect, Status Owner: BP_CamperFemale01_Character_C_0 - DarkMaster, Originating Player: BP_CamperMale01_C_0 - DC by Daylight, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.53.18:602][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Disabled [2020.06.10-18.53.18:655][319]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.017629 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.53.18:704][321]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.53.18:704][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.18:705][321]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.53.18:705][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.18:705][321]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.53.18:705][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.18:705][321]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.53.18:705][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.18:705][321]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.53.18:705][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.18:705][321]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.53.18:705][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.18:705][321]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.53.18:705][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.18:705][321]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.53.18:705][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.18:705][321]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.53.18:705][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.18:720][322]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.10-18.53.18:871][330]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.53.18:871][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.18:872][330]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.53.18:872][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.18:872][330]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.53.18:872][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.18:872][330]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.53.18:872][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.18:872][330]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.53.18:872][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.18:872][330]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.53.18:872][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.18:872][330]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.53.18:872][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.18:872][330]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.53.18:872][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.18:872][330]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.53.18:872][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.18:971][335]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.53.18:972][335]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.53.19:085][341]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.53.19:085][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.19:146][344]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-18.53.19:146][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.19:824][380]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 15.560576 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.53.20:563][419]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.06.10-18.53.20:564][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.20:587][420]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.53.20:758][430]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-18.53.20:758][430]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.20:758][430]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.06.10-18.53.20:758][430]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.20:760][430]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.20:760][430]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.20:760][430]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.53.20:760][430]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.20:760][430]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.20:760][430]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.06.10-18.53.20:760][430]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.20:760][430]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.53.20:760][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.20:760][430]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.53.20:760][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.20:760][430]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.53.20:783][431]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.53.20:831][434]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.06.10-18.53.20:831][434]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.20:869][436]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.20:869][436]LogDBDPlayerMovement: StopSnapping Final Location (6762.452148 3646.850342 111.092697) [2020.06.10-18.53.20:869][436]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.53.20:870][436]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.53.20:870][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.20:870][436]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.20:870][436]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.53.20:870][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.20:870][436]Interaction: Interaction time: 2.000000 [2020.06.10-18.53.20:870][436]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly AnimTag_FPV. [2020.06.10-18.53.20:870][436]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.10-18.53.20:870][436]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.53.20:870][436]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.53.20:870][436]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 13.392219 [2020.06.10-18.53.20:870][436]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.53.20:870][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.20:937][440]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_3] [2020.06.10-18.53.20:937][440]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.20:938][440]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_3] [2020.06.10-18.53.20:938][440]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.20:938][440]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.10-18.53.20:940][440]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.20:940][440]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.20:940][440]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.53.20:940][440]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.20:940][440]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.20:940][440]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_3] [2020.06.10-18.53.20:940][440]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.20:940][440]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.53.20:940][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.20:940][440]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.06.10-18.53.20:940][440]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.53.20:940][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.20:941][440]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.53.21:203][455]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.21:203][455]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.53.21:203][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.21:203][455]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.21:203][455]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.53.21:203][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.21:203][455]Interaction: Interaction time: 1.050000 [2020.06.10-18.53.21:203][455]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.06.10-18.53.21:204][455]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.10-18.53.21:204][455]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.53.21:204][455]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.53.21:204][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.21:253][458]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.53.21:501][473]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.10-18.53.22:242][519]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.53.22:260][520]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.22:260][520]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.53.22:260][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.22:260][520]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.22:260][520]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.53.22:260][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.22:260][520]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.22:260][520]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.53.22:260][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.22:260][520]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.22:260][520]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.53.22:260][520]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.22:260][520]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.53.22:260][520]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.22:260][520]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.53.22:260][520]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.53.22:260][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.22:260][520]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_3] [2020.06.10-18.53.22:260][520]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.22:260][520]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.22:536][536]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Cryptoguys, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.53.22:590][539]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale07_Character_C_0 - Zyr, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.53.22:609][540]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.53.22:867][555]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.53.22:946][559]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.53.22:946][559]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.53.22:946][559]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.53.22:946][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.22:949][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.10-18.53.22:962][560]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.53.22:962][560]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.53.22:962][560]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.22:962][560]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.53.22:962][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.22:962][560]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.22:962][560]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.53.22:962][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.22:986][561]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.22:986][561]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.53.22:986][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.22:986][561]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.22:986][561]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.53.22:986][561]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.22:986][561]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.53.22:986][561]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.22:986][561]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.53.22:986][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.22:986][561]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.06.10-18.53.22:986][561]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.22:986][561]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.06.10-18.53.22:986][561]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.22:986][561]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.23:003][562]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.53.23:003][562]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.53.23:003][562]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.06.10-18.53.23:003][562]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-18.53.23:013][562]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.53.23:015][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.53.23:025][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.10-18.53.23:030][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.10-18.53.23:250][575]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A323FC6610] Result: '1' k_EResultOK (success) [2020.06.10-18.53.23:250][575]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A323FC6610]' succeeded in 0.246033 seconds [2020.06.10-18.53.23:274][576]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A323FC6610] Result: '1' k_EResultOK (success) [2020.06.10-18.53.23:274][576]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-18.53.23:274][576]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-18.53.23:274][576]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-18.53.23:275][576]AnimLeader: BP_SmallMeatLocker_Banshee_C_5 Requested to Play: HookIdle. [2020.06.10-18.53.23:275][576]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.53.23:275][576]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-18.53.23:299][577]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-18.53.23:299][577]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-18.53.23:299][577]AnimLeader: BP_SmallMeatLocker_Banshee_C_5 Requested to Play: HookReactionIn. [2020.06.10-18.53.23:300][577]AnimLeader: BP_Entity_C_5 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.10-18.53.23:300][577]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.06.10-18.53.23:326][579]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.307524 seconds [2020.06.10-18.53.23:458][585]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.06.10-18.53.23:458][585]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.23:495][587]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.10-18.53.23:495][587]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.23:557][590]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.10-18.53.23:557][590]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.23:604][593]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-18.53.23:604][593]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.23:604][593]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-18.53.23:604][593]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.23:607][593]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.53.23:607][593]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.53.23:607][593]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.53.23:607][593]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.23:607][593]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.53.23:607][593]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-18.53.23:607][593]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.23:607][593]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.53.23:607][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.23:607][593]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.53.23:607][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.23:696][598]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.53.23:696][598]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.53.23:696][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.23:696][598]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.53.23:696][598]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.53.23:696][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.23:696][598]Interaction: Interaction time: 0.000000 [2020.06.10-18.53.23:696][598]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-18.53.23:696][598]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.53.23:696][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.24:038][617]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.06.10-18.53.24:038][617]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.24:038][617]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.53.24:038][617]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.24:040][617]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.24:040][617]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.24:040][617]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.53.24:040][617]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.24:040][617]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.24:040][617]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.53.24:040][617]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.24:040][617]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.53.24:040][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.24:040][617]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.53.24:040][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.24:068][618]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.53.24:102][620]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.10-18.53.24:102][620]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.24:103][620]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.10-18.53.24:103][620]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.24:103][620]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.53.24:103][620]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.24:105][620]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.24:106][620]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.53.24:106][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.24:106][620]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.24:106][620]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.53.24:106][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.24:106][620]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.53.24:106][620]Interaction: Interaction time: 2.500000 [2020.06.10-18.53.24:106][620]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.53.24:106][620]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.53.24:106][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.24:106][620]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=16.641 Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.53.24:107][620]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.24:107][620]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.24:107][620]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.53.24:107][620]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.24:107][620]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.24:107][620]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.10-18.53.24:107][620]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.24:107][620]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.53.24:107][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.24:107][620]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.53.24:107][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.24:133][621]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.53.24:164][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.53.24:166][623]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-18.53.24:166][623]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-18.53.24:167][623]AnimLeader: BP_SmallMeatLocker_Banshee_C_5 Requested to Play: HookReaction. [2020.06.10-18.53.24:167][623]AnimLeader: BP_Entity_C_5 Requested to Play: HookReaction AnimTag_Follower. [2020.06.10-18.53.24:167][623]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.06.10-18.53.24:167][623]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.53.24:170][623]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.53.24:198][625]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.53.24:201][625]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.24:201][625]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.53.24:201][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.24:201][625]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.24:201][625]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.53.24:201][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.24:201][625]Interaction: Interaction time: 25.878857 [2020.06.10-18.53.24:201][625]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.53.24:201][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.24:201][625]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.53.24:672][650]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-18.53.24:672][650]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-18.53.24:672][650]AnimLeader: BP_SmallMeatLocker_Banshee_C_5 Requested to Play: HookReactionOut. [2020.06.10-18.53.24:672][650]AnimLeader: BP_Entity_C_5 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.10-18.53.24:672][650]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.06.10-18.53.24:672][650]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.53.24:674][650]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.53.26:162][732]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-18.53.26:162][732]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-18.53.26:162][732]AnimLeader: BP_SmallMeatLocker_Banshee_C_5 Requested to Play: HookStruggle. [2020.06.10-18.53.26:162][732]AnimLeader: BP_Entity_C_5 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.10-18.53.26:162][732]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.06.10-18.53.26:162][732]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.53.26:164][732]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.53.26:672][760]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.53.26:672][760]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.53.26:672][760]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.53.26:672][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.26:675][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.53.26:692][761]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.53.26:693][761]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.53.26:693][761]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.26:693][761]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.53.26:693][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.26:693][761]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.53.26:693][761]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.26:693][761]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.53.26:693][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.26:693][761]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=19.232 [2020.06.10-18.53.26:710][762]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.26:710][762]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.53.26:710][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.26:710][762]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.26:710][762]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.53.26:710][762]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.26:710][762]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.53.26:710][762]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.26:710][762]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.53.26:710][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.26:710][762]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.53.26:710][762]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.26:710][762]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.53.26:710][762]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.26:710][762]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.26:731][763]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.53.26:733][763]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.26:733][763]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.26:733][763]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.53.26:733][763]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.53.26:733][763]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=19.272 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.53.26:777][765]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.53.29:317][907]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-18.53.29:317][907]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.29:317][907]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-18.53.29:317][907]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.29:320][907]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.29:320][907]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.29:320][907]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.53.29:321][907]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.29:321][907]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.29:321][907]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-18.53.29:321][907]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.29:321][907]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.53.29:321][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.29:321][907]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.53.29:321][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.29:321][907]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.53.29:440][914]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.53.29:444][914]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.29:444][914]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.53.29:444][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.29:444][914]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.29:444][914]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.53.29:444][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.29:444][914]Interaction: Interaction time: 79.734329 [2020.06.10-18.53.29:444][914]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.53.29:444][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.29:444][914]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.53.29:479][916]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.29:479][916]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.53.29:479][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.29:479][916]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.29:479][916]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.53.29:479][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.29:482][916]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-18.53.29:512][918]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.29:512][918]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.53.29:512][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.29:512][918]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.29:512][918]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.53.29:512][918]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.29:512][918]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.53.29:512][918]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.29:512][918]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.53.29:513][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.29:513][918]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-18.53.29:513][918]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.29:513][918]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.29:646][926]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.29:646][926]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.53.29:646][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.29:646][926]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.29:646][926]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.53.29:646][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.29:646][926]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.29:646][926]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.53.29:646][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.29:646][926]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.29:646][926]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.53.29:646][926]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.29:646][926]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.53.29:647][926]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.29:647][926]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.53.29:647][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.29:647][926]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-18.53.29:647][926]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.29:647][926]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.30:349][966]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.033393 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.53.30:539][977]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 62.657749 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.53.31:028][ 5]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly AnimTag_FPV. [2020.06.10-18.53.31:028][ 5]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_CS_BOW that has root motion is not supported [2020.06.10-18.53.31:028][ 5]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly AnimTag_FPV AnimTag_Follower. [2020.06.10-18.53.31:028][ 5]AnimLeader: Warning: Montage length differs Name(AM_TC_CS_BOW):Length(1.333333) VS Name(AM_CS_BounceoffWall):Length(1.000000) [2020.06.10-18.53.31:028][ 5]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.53.31:028][ 5]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawObstructedMaxSpeed Curve Duration 1.560000 [2020.06.10-18.53.31:028][ 5]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=23.568 [2020.06.10-18.53.31:028][ 5]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=23.568 Curve: ChainsawObstructedMaxSpeed Curve Duration 1.560000 [2020.06.10-18.53.31:384][ 27]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-18.53.31:384][ 27]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.31:387][ 27]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.31:387][ 27]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.31:387][ 27]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.53.31:387][ 27]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.31:387][ 27]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.31:387][ 27]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-18.53.31:387][ 27]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.31:387][ 27]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.53.31:387][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.31:387][ 27]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.53.31:387][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.31:387][ 27]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.53.31:521][ 35]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.53.31:581][ 38]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.53.31:582][ 38]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.53.31:582][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.31:582][ 38]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.53.31:582][ 38]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.53.31:582][ 38]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.31:582][ 38]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.53.31:582][ 38]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.31:582][ 38]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-18.53.31:582][ 38]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.53.31:582][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.31:582][ 38]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-18.53.31:582][ 38]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.31:582][ 38]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.53.31:615][ 40]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-18.53.31:615][ 40]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.31:773][ 48]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-18.53.31:773][ 48]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Enabled [2020.06.10-18.53.31:776][ 48]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.31:776][ 48]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.53.31:776][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.31:776][ 48]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.31:776][ 48]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.53.31:776][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.31:776][ 48]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-18.53.31:776][ 48]Interaction: Interaction time: 1.000000 [2020.06.10-18.53.31:776][ 48]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female. [2020.06.10-18.53.31:777][ 48]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_0] - OnMontageStarted called with Leader BP_CamperFemale01_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.10-18.53.31:777][ 48]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.06.10-18.53.31:777][ 48]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.10-18.53.31:777][ 48]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.53.31:777][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.31:811][ 50]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-18.53.31:811][ 50]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-18.53.31:811][ 50]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-18.53.31:811][ 50]AnimLeader: BP_SmallMeatLocker_Banshee_C_5 Requested to Play: UnhookIn. [2020.06.10-18.53.31:811][ 50]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.53.31:811][ 50]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-18.53.31:882][ 54]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.53.31:883][ 54]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.53.31:957][ 58]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 4.274251 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.53.32:012][ 61]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.53.32:247][ 75]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.53.32:322][ 79]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-18.53.32:593][ 94]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawObstructedMaxSpeed [2020.06.10-18.53.32:593][ 94]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawObstructedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=25.130 [2020.06.10-18.53.32:614][ 95]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.32:614][ 95]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.32:638][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.53.32:641][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.53.32:779][103]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Disabled [2020.06.10-18.53.32:948][113]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - DC by Daylight, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.53.32:951][113]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.53.32:951][113]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.53.32:951][113]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.53.32:951][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.32:986][115]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: AftercareEffect, Status Owner: BP_CamperMale01_C_0 - DC by Daylight, Originating Player: BP_CamperFemale01_Character_C_0 - DarkMaster, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.53.32:986][115]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: AftercareEffect, Status Owner: BP_CamperFemale01_Character_C_0 - DarkMaster, Originating Player: BP_CamperMale01_C_0 - DC by Daylight, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.53.32:989][115]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.32:989][115]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.53.32:989][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.32:989][115]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-18.53.32:990][115]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.10-18.53.32:990][115]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-18.53.32:990][115]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.10-18.53.32:990][115]AnimLeader: BP_SmallMeatLocker_Banshee_C_5 Requested to Play: UnhookOut. [2020.06.10-18.53.32:990][115]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.53.32:990][115]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-18.53.32:991][115]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.32:991][115]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.06.10-18.53.32:991][115]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.53.32:991][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.33:023][117]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale01_C_0 - DC by Daylight, Originating Player: BP_CamperMale01_C_0 - DC by Daylight, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.53.33:023][117]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.471888 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.53.33:025][117]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-18.53.33:025][117]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-18.53.33:026][117]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.10-18.53.33:026][117]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-18.53.33:077][120]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.292960 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.53.33:077][120]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.504414 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.53.33:118][122]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.33:118][122]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.53.33:118][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.33:119][122]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.33:119][122]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.53.33:119][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.33:119][122]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.33:119][122]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.53.33:119][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.33:119][122]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.33:119][122]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.53.33:119][122]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.33:119][122]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.53.33:119][122]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.33:119][122]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.53.33:119][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.33:119][122]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.10-18.53.33:119][122]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.33:119][122]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.33:320][133]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.06.10-18.53.33:320][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.33:341][134]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.53.33:361][135]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.06.10-18.53.33:361][135]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.33:457][140]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-18.53.33:457][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.33:565][145]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] [2020.06.10-18.53.33:565][145]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.33:679][151]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.10-18.53.33:681][151]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.33:682][151]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.33:682][151]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.53.33:682][151]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=26.219 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.53.33:702][152]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.53.33:702][152]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.53.33:702][152]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=26.241 [2020.06.10-18.53.33:702][152]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=26.241 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.53.33:707][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.53.33:725][153]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.53.33:725][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.33:801][157]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Female. [2020.06.10-18.53.33:801][157]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-18.53.33:801][157]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.33:849][160]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-18.53.33:851][160]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.53.33:852][160]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.53.33:857][160]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Cryptoguys]: On [2020.06.10-18.53.33:858][160]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.53.33:922][164]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] [2020.06.10-18.53.33:922][164]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.33:962][166]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.53.33:962][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.33:962][166]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.53.33:962][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.33:962][166]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.53.33:962][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.33:962][166]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.53.33:962][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.33:962][166]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.53.33:962][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.33:962][166]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.53.33:962][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.33:962][166]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.53.33:962][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.33:962][166]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.53.33:962][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.33:962][166]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.53.33:962][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.34:012][169]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.53.34:012][169]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.53.34:012][169]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=26.552 [2020.06.10-18.53.34:012][169]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=26.552 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.53.34:101][174]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.53.34:101][174]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.34:101][174]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.53.34:101][174]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.34:101][174]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.53.34:101][174]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.34:101][174]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.53.34:101][174]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.34:101][174]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.53.34:101][174]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.34:101][174]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.53.34:101][174]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.34:101][174]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.53.34:101][174]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.34:101][174]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.53.34:101][174]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.34:101][174]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.53.34:101][174]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.34:255][182]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.53.34:255][182]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.34:398][190]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.10-18.53.34:398][190]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Enabled [2020.06.10-18.53.34:401][190]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.34:401][190]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.53.34:401][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.34:401][190]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.53.34:401][190]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.34:401][190]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.53.34:401][190]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.34:401][190]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.53.34:401][190]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.34:401][190]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.53.34:401][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.34:401][190]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.53.34:401][190]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-18.53.34:402][190]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.34:402][190]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.34:404][190]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Disabled [2020.06.10-18.53.34:481][194]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.53.34:481][194]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.53.35:279][237]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.168710 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.53.35:731][262]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-18.53.35:731][262]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.35:731][262]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-18.53.35:731][262]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.35:731][262]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.10-18.53.35:734][262]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.35:734][262]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.35:734][262]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.53.35:734][262]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.35:734][262]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.35:734][262]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-18.53.35:734][262]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.35:735][262]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.53.35:735][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.35:735][262]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.53.35:735][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.35:735][262]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.53.35:791][265]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.53.35:791][265]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.53.35:827][267]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.53.35:845][268]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Cryptoguys]: Off [2020.06.10-18.53.35:892][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.53.35:896][271]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.35:896][271]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.53.35:896][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.35:896][271]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.35:896][271]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.53.35:896][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.35:896][271]Interaction: Interaction time: 16.000000 [2020.06.10-18.53.35:896][271]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.53.35:896][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.36:389][300]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344359454 [2020.06.10-18.53.36:397][300]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344359454, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-18.53.36:778][321]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-18.53.36:778][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.36:778][321]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-18.53.36:778][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.36:778][321]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.53.36:778][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.36:778][321]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-18.53.36:778][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.37:026][334]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.10-18.53.37:026][334]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.37:026][334]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.10-18.53.37:026][334]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.37:028][334]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.53.37:028][334]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=29.568 [2020.06.10-18.53.37:029][334]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.37:029][334]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.37:029][334]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.53.37:029][334]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.37:029][334]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.37:029][334]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.10-18.53.37:029][334]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.37:029][334]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.53.37:029][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.37:029][334]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.53.37:029][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.37:029][334]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.53.37:044][335]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.37:044][335]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.37:070][336]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.53.37:072][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.53.37:188][343]Interaction: Player [BP_CamperMale07_Character_C_0] is in chase. [2020.06.10-18.53.37:266][347]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.53.37:267][347]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.37:267][347]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.53.37:267][347]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.37:269][347]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.37:269][347]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.37:269][347]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.53.37:270][347]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.37:270][347]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.37:270][347]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.53.37:270][347]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.37:270][347]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.53.37:270][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.37:270][347]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.53.37:270][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.37:271][347]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.37:271][347]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.53.37:271][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.37:271][347]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.37:271][347]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.53.37:271][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.37:271][347]Interaction: Interaction time: 0.600000 [2020.06.10-18.53.37:272][347]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Male. [2020.06.10-18.53.37:272][347]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.10-18.53.37:272][347]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.53.37:272][347]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.53.37:272][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.37:292][348]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.53.37:297][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.53.37:310][349]Interaction: [CLIENT MASTER] --- [TryInterruption FAIL - Character cannot request interruption] Character: [Probably Will Auto D] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.06.10-18.53.37:326][350]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.53.37:326][350]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.37:328][350]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.37:328][350]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.53.37:328][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.37:328][350]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.37:329][350]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.53.37:329][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.37:329][350]Interaction: Interaction time: 1.000000 [2020.06.10-18.53.37:329][350]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankStun HillBilly AnimTag_FPV. [2020.06.10-18.53.37:329][350]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.53.37:329][350]AnimLeader: Warning: Play Montage was requested but not found: PlankStun HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.53.37:329][350]LogSM: Error: Play Update Montage AM_TC_Stun_Pallet Duration 1.000000 Timestamp 29.851572 [2020.06.10-18.53.37:329][350]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.53.37:329][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.37:559][362]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.300559 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.53.37:672][368]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.53.37:855][378]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.37:855][378]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.53.37:855][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.37:855][378]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.37:855][378]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.53.37:855][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.37:895][380]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.37:895][380]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.53.37:895][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.37:895][380]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.37:895][380]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.53.37:895][380]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.37:895][380]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.53.37:895][380]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.37:896][380]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.53.37:896][380]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.53.37:896][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.37:896][380]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.10-18.53.37:896][380]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.37:896][380]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.38:079][389]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.53.38:327][403]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.53.38:345][404]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.53.38:345][404]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.53.38:345][404]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.38:345][404]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.53.38:345][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.38:345][404]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.38:345][404]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.53.38:345][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.38:361][405]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.38:361][405]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.53.38:361][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.38:362][405]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.38:362][405]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.53.38:362][405]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.38:362][405]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.53.38:362][405]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.38:362][405]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.53.38:362][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.38:362][405]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.53.38:362][405]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.38:362][405]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.53.38:362][405]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.38:362][405]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.38:384][406]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.53.38:387][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.53.38:638][419]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-18.53.38:638][419]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.38:638][419]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-18.53.38:638][419]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.38:638][419]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-18.53.38:639][419]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.38:639][419]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-18.53.38:639][419]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.38:719][423]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.10-18.53.38:719][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.38:719][423]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.10-18.53.38:719][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.38:719][423]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.10-18.53.38:719][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.38:719][423]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-18.53.38:719][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.39:137][445]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-18.53.39:137][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.39:284][453]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.10-18.53.39:284][453]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.39:284][453]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.10-18.53.39:284][453]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.39:284][453]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.10-18.53.39:284][453]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.40:051][494]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.40:051][494]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.40:052][494]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.53.40:052][494]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=32.592 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.53.40:076][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.53.40:413][514]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.53.40:413][514]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.53.40:413][514]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=32.952 [2020.06.10-18.53.40:413][514]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=32.952 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.53.40:499][519]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Male. [2020.06.10-18.53.40:557][522]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale07_Character_C_0 [2020.06.10-18.53.40:559][522]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.53.40:559][522]GameFlow: Writing Profile Stat DBD_Chapter9_Slasher_Stat1: 1 [2020.06.10-18.53.40:560][522]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.53.40:560][522]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.53.40:566][522]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale07_Character_C_0 - Zyr]: On [2020.06.10-18.53.40:567][522]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.53.40:642][526]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.53.40:642][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.40:734][531]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.53.40:734][531]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.53.40:734][531]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=33.272 [2020.06.10-18.53.40:734][531]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=33.272 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.53.40:754][532]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.53.40:754][532]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.40:787][534]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale07_Character_C_0 [2020.06.10-18.53.40:787][534]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-18.53.40:787][534]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.10-18.53.40:811][536]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3650E7030] Result: '1' k_EResultOK (success) [2020.06.10-18.53.40:811][536]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3650E7030]' succeeded in 0.247948 seconds [2020.06.10-18.53.41:040][548]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.53.41:047][549]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3650E7030] Result: '1' k_EResultOK (success) [2020.06.10-18.53.41:064][550]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.501551 seconds [2020.06.10-18.53.41:973][598]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.281222 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.53.41:974][598]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.53.42:003][599]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.10-18.53.42:551][628]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale07_Character_C_0 - Zyr]: Off [2020.06.10-18.53.43:123][659]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.53.43:281][667]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale07_Character_C_0 [2020.06.10-18.53.43:281][667]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.10-18.53.43:281][667]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.10-18.53.43:744][692]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.53.43:744][692]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=36.285 [2020.06.10-18.53.43:762][693]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.43:762][693]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.43:784][694]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.53.43:786][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.53.44:304][721]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.112456 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.53.44:343][723]Interaction: Player [BP_CamperMale07_Character_C_0] is not in chase anymore. [2020.06.10-18.53.46:553][843]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.53.46:553][843]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.46:553][843]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.53.46:553][843]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.46:555][843]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.46:555][843]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.46:555][843]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.53.46:555][843]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.46:555][843]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.46:555][843]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.53.46:555][843]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.46:555][843]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.53.46:555][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.46:555][843]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.53.46:555][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.46:577][844]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.53.46:610][846]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.53.46:610][846]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.46:612][846]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.46:612][846]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.53.46:612][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.46:612][846]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.46:612][846]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.53.46:612][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.46:612][846]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.53.46:612][846]Interaction: Interaction time: 2.500000 [2020.06.10-18.53.46:612][846]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.53.46:612][846]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.53.46:612][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.46:612][846]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=39.152 Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.53.46:665][849]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.53.46:876][860]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-18.53.46:876][860]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.46:876][860]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-18.53.46:876][860]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.46:879][860]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.46:879][860]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.46:879][860]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.53.46:879][860]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.46:879][860]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.46:879][860]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-18.53.46:879][860]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.46:879][860]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.53.46:879][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.46:880][860]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.53.46:880][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.46:880][860]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.10-18.53.46:880][860]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale07_Character_C_0 [2020.06.10-18.53.46:880][860]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-18.53.46:880][860]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.10-18.53.46:934][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.53.46:937][863]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.46:937][863]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.53.46:937][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.46:937][863]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.46:937][863]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.53.46:937][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.46:938][863]Interaction: Interaction time: 32.000000 [2020.06.10-18.53.46:938][863]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.53.46:938][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.47:977][920]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - DC by Daylight, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.53.49:177][983]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.53.49:177][983]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.53.49:177][983]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.53.49:177][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.49:181][983]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.53.49:199][984]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.53.49:200][984]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.53.49:200][984]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.49:200][984]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.53.49:200][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.49:200][984]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.53.49:200][984]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.49:200][984]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.53.49:200][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.49:200][984]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=41.738 [2020.06.10-18.53.49:221][985]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.49:221][985]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.53.49:221][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.49:221][985]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.49:221][985]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.53.49:221][985]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.49:221][985]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.53.49:221][985]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.49:221][985]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.53.49:221][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.49:221][985]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.53.49:221][985]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.49:221][985]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.53.49:221][985]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.49:221][985]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.49:238][986]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.49:239][986]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.49:239][986]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.53.49:239][986]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.53.49:239][986]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=41.779 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.53.49:276][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.53.49:282][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.53.49:416][995]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.49:416][995]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.53.49:416][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.49:416][995]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.49:416][995]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.53.49:416][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.49:419][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.53.49:457][997]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.49:457][997]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.53.49:457][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.49:457][997]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.49:457][997]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.53.49:457][997]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.49:457][997]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.53.49:457][997]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.49:457][997]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.53.49:457][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.49:458][997]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-18.53.49:458][997]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.49:458][997]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.49:932][ 22]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.10-18.53.49:932][ 22]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale07_Character_C_0 [2020.06.10-18.53.49:932][ 22]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.10-18.53.49:932][ 22]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.10-18.53.51:083][ 83]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015859 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.53.51:084][ 83]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.53.51:090][ 83]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.53.51:090][ 83]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.53.51:090][ 83]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.53.51:090][ 83]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.53.51:090][ 83]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.53.51:090][ 83]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.53.51:090][ 83]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.53.51:091][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.53.51:129][ 85]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.53.51:157][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.53.51:190][ 88]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.10-18.53.51:190][ 88]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.51:190][ 88]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.10-18.53.51:190][ 88]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.51:194][ 88]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.51:194][ 88]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.51:194][ 88]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.53.51:194][ 88]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.51:194][ 88]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.51:194][ 88]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.10-18.53.51:194][ 88]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.51:194][ 88]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.53.51:194][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.51:194][ 88]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.53.51:194][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.51:194][ 88]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.53.51:293][ 93]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.51:293][ 93]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.53.51:293][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.51:293][ 93]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.51:293][ 93]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.53.51:293][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.51:309][ 94]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.53.51:310][ 94]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-18.53.51:312][ 94]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.51:313][ 94]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.53.51:313][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.51:313][ 94]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.51:313][ 94]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.53.51:313][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.51:313][ 94]Interaction: Interaction time: 79.710274 [2020.06.10-18.53.51:313][ 94]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.53.51:313][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.51:313][ 94]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.53.51:314][ 94]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.51:314][ 94]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.53.51:314][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.51:314][ 94]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.51:314][ 94]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.53.51:314][ 94]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.51:314][ 94]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.53.51:314][ 94]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.51:314][ 94]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.53.51:314][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.51:314][ 94]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-18.53.51:314][ 94]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.51:314][ 94]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.51:347][ 96]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.10-18.53.51:457][102]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.53.51:457][102]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.53.52:121][136]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-18.53.52:121][136]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.52:121][136]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-18.53.52:121][136]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.52:124][136]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.52:124][136]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.53.52:124][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.52:124][136]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.52:124][136]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.53.52:124][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.52:124][136]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.52:124][136]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.52:124][136]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.53.52:124][136]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.52:124][136]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.52:124][136]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-18.53.52:124][136]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.52:125][136]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.53.52:125][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.52:125][136]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.53.52:125][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.52:128][136]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-18.53.52:160][138]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.52:160][138]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.53.52:160][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.52:160][138]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.52:160][138]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.53.52:160][138]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.52:160][138]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.53.52:160][138]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.52:160][138]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.53.52:160][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.52:160][138]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.10-18.53.52:160][138]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.52:160][138]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.52:175][139]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.53.52:178][139]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.52:178][139]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.53.52:178][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.52:178][139]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.52:178][139]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.53.52:178][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.52:178][139]Interaction: Interaction time: 29.528965 [2020.06.10-18.53.52:178][139]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.53.52:178][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.52:251][143]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.10-18.53.52:811][172]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.801438 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.53.53:367][201]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.53.53:367][201]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.53:404][203]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.53.53:404][203]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.53.53:404][203]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=45.943 [2020.06.10-18.53.53:404][203]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=45.943 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.53.53:506][208]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Injured AnimTag_Female. [2020.06.10-18.53.53:526][209]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.53:526][209]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.53.53:526][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.53:526][209]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.53:526][209]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.53.53:526][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.53:529][209]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.53.53:543][210]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorFailedHealSkillcheck Value: 0.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.53.53:544][210]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.53.53:548][210]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.53:548][210]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.53.53:548][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.53:548][210]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.53:548][210]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.53.53:548][210]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.53:548][210]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.53.53:548][210]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.53:548][210]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.53.53:548][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.53:548][210]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-18.53.53:548][210]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.53:548][210]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.53:552][210]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.53.53:584][212]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.53.53:584][212]GameFlow: Writing Profile Stat DBD_ChainsawHit: 1 [2020.06.10-18.53.53:585][212]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-18.53.53:589][212]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-18.53.53:590][212]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.53.53:593][212]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 1.369036 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.53.53:599][212]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Cryptoguys]: On [2020.06.10-18.53.53:629][214]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.10-18.53.53:723][219]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.53.53:723][219]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.53.53:723][219]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=46.262 [2020.06.10-18.53.53:723][219]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=46.262 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.53.53:859][227]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8C04030] Result: '1' k_EResultOK (success) [2020.06.10-18.53.53:859][227]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8C04030]' succeeded in 0.268225 seconds [2020.06.10-18.53.53:893][229]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8C04030] Result: '1' k_EResultOK (success) [2020.06.10-18.53.53:913][230]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.308893 seconds [2020.06.10-18.53.54:192][244]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 4.140551 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.53.54:214][245]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-18.53.54:215][245]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.54:215][245]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-18.53.54:215][245]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.54:217][245]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.54:217][245]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.54:217][245]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.53.54:217][245]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.54:218][245]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.54:218][245]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-18.53.54:218][245]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.54:218][245]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.53.54:218][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.54:218][245]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.53.54:218][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.54:286][249]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.53.54:288][249]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.54:288][249]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.53.54:288][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.54:288][249]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.54:289][249]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.53.54:289][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.54:289][249]Interaction: Interaction time: 12.800000 [2020.06.10-18.53.54:289][249]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.53.54:289][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.54:492][260]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.54:492][260]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.53.54:492][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.54:492][260]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.54:492][260]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.53.54:492][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.54:496][260]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.53.54:531][262]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.54:531][262]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.53.54:531][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.54:531][262]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.54:531][262]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.53.54:531][262]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.54:531][262]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.53.54:531][262]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.54:531][262]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.53.54:531][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.54:531][262]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-18.53.54:531][262]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.54:531][262]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.55:031][287]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.53.55:031][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.55:031][287]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.53.55:031][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.55:031][287]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.53.55:031][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.55:031][287]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.53.55:031][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.55:031][287]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.53.55:031][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.55:031][287]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.53.55:031][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.55:031][287]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.53.55:031][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.55:031][287]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.53.55:031][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.55:031][287]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.53.55:031][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.55:062][289]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.282883 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.53.55:283][300]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.639599 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.53.55:588][315]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Cryptoguys]: Off [2020.06.10-18.53.56:738][375]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.53.56:739][375]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=49.276 [2020.06.10-18.53.56:759][376]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.56:760][376]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.56:784][377]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.53.56:789][377]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.53.56:790][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.53.57:147][396]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.53.57:147][396]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.57:148][396]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.53.57:148][396]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.57:150][396]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.57:150][396]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.57:150][396]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.53.57:150][396]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.53.57:150][396]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.57:150][396]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.53.57:150][396]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.57:150][396]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.53.57:150][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.57:150][396]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-18.53.57:150][396]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.53.57:150][396]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.53.57:150][396]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.10-18.53.57:150][396]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.53.57:150][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.57:150][396]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.53.57:150][396]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.53.57:176][397]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.53.57:225][400]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.53.57:225][400]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.53.57:494][415]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.57:494][415]LogDBDPlayerMovement: StopSnapping Final Location (6969.771484 3365.579346 111.093445) [2020.06.10-18.53.57:495][415]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.53.57:495][415]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.53.57:495][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.57:495][415]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.53.57:495][415]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.53.57:495][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.57:495][415]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.53.57:495][415]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.06.10-18.53.57:495][415]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-18.53.57:495][415]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-18.53.57:495][415]Interaction: Interaction time: 2.700000 [2020.06.10-18.53.57:495][415]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.53.57:495][415]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.53.57:495][415]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.53.57:495][415]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.53.57:495][415]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.53.57:495][415]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-18.53.57:495][415]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 50.016994 [2020.06.10-18.53.57:495][415]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.53.57:496][415]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.53.57:496][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.53.57:500][415]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.53.57:502][415]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.53.57:505][415]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.53.57:505][415]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-18.53.57:505][415]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.53.57:625][422]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.57:625][422]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.53.57:736][428]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-18.53.58:086][448]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.036897 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.53.58:895][493]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.205640 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.53.59:932][549]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.54.00:181][563]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.54.00:197][564]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.54.00:197][564]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.54.00:197][564]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.00:197][564]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.54.00:197][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.00:197][564]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-18.54.00:198][564]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.54.00:198][564]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.00:198][564]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.54.00:198][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.00:215][565]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.00:215][565]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.54.00:215][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.00:215][565]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.00:215][565]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.54.00:215][565]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.00:215][565]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.54.00:215][565]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.00:215][565]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.54.00:216][565]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.54.00:216][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.00:216][565]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.54.00:216][565]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.00:216][565]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.54.00:216][565]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.00:216][565]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.00:355][573]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.54.00:355][573]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.00:355][573]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.54.00:355][573]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.00:358][573]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.00:358][573]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.00:358][573]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.54.00:358][573]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.00:358][573]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.00:358][573]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.54.00:358][573]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.00:358][573]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.54.00:358][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.00:358][573]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.54.00:358][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.00:425][577]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-18.54.00:427][577]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.00:428][577]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.54.00:428][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.00:428][577]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.00:428][577]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.54.00:428][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.00:428][577]Interaction: Interaction time: 16.000000 [2020.06.10-18.54.00:428][577]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.54.00:428][577]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-18.54.00:428][577]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.54.00:428][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.00:961][607]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-18.54.00:961][607]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.00:962][607]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-18.54.00:962][607]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.00:965][607]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.00:965][607]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.00:965][607]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.54.00:965][607]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.00:965][607]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.00:965][607]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-18.54.00:965][607]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.00:965][607]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.54.00:965][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.00:965][607]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.54.00:965][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.00:965][607]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.54.01:068][613]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.54.01:068][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-18.54.01:071][613]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.01:071][613]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.54.01:071][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.01:071][613]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.01:071][613]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.54.01:071][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.01:071][613]Interaction: Interaction time: 18.049179 [2020.06.10-18.54.01:071][613]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.54.01:071][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.01:125][616]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.54.02:170][677]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.54.02:185][678]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.54.02:426][692]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.54.03:214][738]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.54.03:821][775]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 65 [2020.06.10-18.54.03:937][782]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.54.03:951][783]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.54.04:174][797]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.54.04:174][797]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.54.04:174][797]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.54.04:174][797]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.54.04:174][797]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.54.04:174][797]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.54.04:179][797]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.54.04:212][799]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.54.04:596][823]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.06.10-18.54.04:596][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.04:617][824]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.54.04:778][834]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.54.04:778][834]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.04:778][834]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.06.10-18.54.04:778][834]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.04:780][834]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.04:780][834]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.04:780][834]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.54.04:780][834]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.04:780][834]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.04:780][834]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.06.10-18.54.04:780][834]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.04:780][834]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.54.04:780][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.04:781][834]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.54.04:781][834]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.54.04:781][834]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.54.04:781][834]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.54.04:781][834]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.54.04:781][834]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-18.54.04:781][834]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.54.04:781][834]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.54.04:781][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.04:781][834]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.54.04:782][834]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.54.04:782][834]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-18.54.04:783][834]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.54.04:783][834]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-18.54.04:913][842]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.04:913][842]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.54.04:913][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.04:913][842]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.04:913][842]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.54.04:913][842]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.04:913][842]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.54.04:913][842]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.04:913][842]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.54.04:913][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.04:913][842]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.54.04:913][842]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.04:913][842]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.04:942][844]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.06.10-18.54.04:943][844]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.05:074][852]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.05:074][852]LogDBDPlayerMovement: StopSnapping Final Location (7862.806152 2118.012939 111.095261) [2020.06.10-18.54.05:075][852]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.54.05:075][852]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.54.05:075][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.05:075][852]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.05:075][852]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.54.05:075][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.05:075][852]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.54.05:075][852]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.54.05:075][852]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-18.54.05:075][852]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.54.05:075][852]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.54.05:075][852]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.54.05:075][852]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.54.05:075][852]Interaction: Interaction time: 1.500000 [2020.06.10-18.54.05:075][852]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.54.05:075][852]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-18.54.05:075][852]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.54.05:075][852]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.54.05:075][852]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 57.597557 [2020.06.10-18.54.05:075][852]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.54.05:075][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.05:077][852]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-18.54.05:137][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Enabled [2020.06.10-18.54.05:755][894]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.54.05:755][894]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.05:755][894]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.54.05:755][894]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.05:755][894]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.54.05:755][894]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.05:755][894]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.54.05:755][894]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.05:755][894]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.54.05:755][894]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.05:755][894]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.54.05:755][894]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.05:755][894]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.54.05:755][894]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.05:755][894]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.54.05:755][894]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.05:755][894]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.54.05:755][894]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.06:639][949]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.54.06:640][949]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.54.06:640][949]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.54.06:640][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.06:640][949]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.54.06:640][949]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.54.06:640][949]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.54.06:640][949]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale03_Character_C_0 Current: NULL [2020.06.10-18.54.06:644][949]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Disabled [2020.06.10-18.54.06:645][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.54.06:651][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.54.06:651][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.54.06:657][950]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.54.06:658][950]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.54.06:658][950]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.06:658][950]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.54.06:658][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.06:658][950]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.06:658][950]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.54.06:658][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.06:675][951]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.06:675][951]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.54.06:675][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.06:675][951]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.06:675][951]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.54.06:676][951]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.06:676][951]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.54.06:676][951]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.06:676][951]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.54.06:676][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.06:676][951]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.06.10-18.54.06:676][951]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.06:676][951]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.06.10-18.54.06:676][951]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.06:676][951]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.06:698][952]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.54.06:701][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.54.06:718][953]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.54.06:751][955]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-18.54.06:752][955]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale07_Character_C_0 - Zyr, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-18.54.06:756][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Enabled [2020.06.10-18.54.06:758][955]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.10-18.54.06:758][955]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.10-18.54.06:759][955]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.10-18.54.06:759][955]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookCamperOut. [2020.06.10-18.54.06:759][955]AnimLeader: BP_Entity_C_7 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-18.54.06:759][955]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-18.54.06:759][955]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-18.54.06:764][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Disabled [2020.06.10-18.54.06:798][957]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.06:798][957]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.07:027][969]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.54.07:027][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.07:133][975]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.06.10-18.54.07:133][975]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.09:344][ 92]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.836603 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.54.10:374][148]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066785 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.54.10:782][169]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale07_Character_C_0 - Zyr, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.54.11:491][207]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.10-18.54.11:491][207]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.10-18.54.11:491][207]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.10-18.54.11:491][207]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookIdle. [2020.06.10-18.54.11:491][207]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.54.11:491][207]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-18.54.14:213][363]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.10-18.54.14:213][363]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale07_Character_C_0 [2020.06.10-18.54.14:213][363]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-18.54.14:213][363]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.10-18.54.15:397][430]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_7] [2020.06.10-18.54.15:398][430]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.15:398][430]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_7] [2020.06.10-18.54.15:398][430]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.15:401][430]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.15:401][430]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.15:401][430]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.54.15:401][430]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.15:401][430]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.15:401][430]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_7] [2020.06.10-18.54.15:401][430]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.15:401][430]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.54.15:401][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.15:401][430]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.54.15:401][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.15:452][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.EscapeChargeable Enabled?: Enabled [2020.06.10-18.54.15:454][433]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.15:454][433]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.54.15:454][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.15:454][433]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.15:454][433]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.54.15:454][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.15:454][433]Interaction: Interaction time: 1.500000 [2020.06.10-18.54.15:454][433]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.54.15:454][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.15:486][435]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.10-18.54.15:486][435]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.10-18.54.15:486][435]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookAttemptEscape. [2020.06.10-18.54.15:486][435]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.54.15:486][435]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-18.54.15:486][435]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-18.54.15:486][435]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.54.15:668][445]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.15:669][445]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.54.15:669][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.15:669][445]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.15:669][445]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.54.15:669][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.15:672][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.EscapeChargeable Enabled?: Disabled [2020.06.10-18.54.15:703][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.EscapeChargeable Enabled?: Enabled [2020.06.10-18.54.15:705][447]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.15:705][447]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.54.15:705][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.15:705][447]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.15:705][447]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.54.15:705][447]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.15:705][447]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.54.15:705][447]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.15:705][447]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.54.15:705][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.15:705][447]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_7] [2020.06.10-18.54.15:705][447]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.15:705][447]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.15:708][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.EscapeChargeable Enabled?: Disabled [2020.06.10-18.54.15:736][449]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.10-18.54.15:736][449]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.10-18.54.15:736][449]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookIdle. [2020.06.10-18.54.15:736][449]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.54.15:736][449]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-18.54.16:319][481]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.06.10-18.54.16:319][481]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.16:320][481]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.54.16:320][481]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.16:322][481]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.16:322][481]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.16:322][481]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.54.16:322][481]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.16:322][481]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.16:322][481]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.54.16:322][481]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.16:322][481]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.54.16:322][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.16:322][481]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.54.16:322][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.16:350][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.54.16:359][483]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_7] [2020.06.10-18.54.16:359][483]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.16:359][483]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_7] [2020.06.10-18.54.16:359][483]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.16:362][483]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.16:362][483]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.16:362][483]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.54.16:362][483]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.16:362][483]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.16:362][483]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_7] [2020.06.10-18.54.16:362][483]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.16:362][483]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.54.16:362][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.16:362][483]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.54.16:362][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.16:403][485]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.54.16:403][485]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.16:406][485]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.16:406][485]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.54.16:406][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.16:406][485]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.16:406][485]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.54.16:406][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.16:406][485]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.54.16:406][485]Interaction: Interaction time: 2.500000 [2020.06.10-18.54.16:406][485]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.54.16:406][485]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.54.16:406][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.16:406][485]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=68.944 Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.54.16:422][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.EscapeChargeable Enabled?: Enabled [2020.06.10-18.54.16:424][486]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.16:424][486]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.54.16:424][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.16:425][486]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.16:425][486]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.54.16:425][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.16:425][486]Interaction: Interaction time: 1.500000 [2020.06.10-18.54.16:425][486]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.54.16:425][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.16:455][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.54.16:457][488]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.10-18.54.16:457][488]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.10-18.54.16:457][488]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookAttemptEscape. [2020.06.10-18.54.16:458][488]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.54.16:458][488]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-18.54.16:458][488]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-18.54.16:458][488]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.54.16:712][502]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.54.17:935][566]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.EscapeChargeable Enabled?: Disabled [2020.06.10-18.54.18:001][570]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.54.18:001][570]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.54.18:001][570]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.54.18:001][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.18:036][572]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.EscapeChargeable Enabled?: Enabled [2020.06.10-18.54.18:037][572]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.10-18.54.18:037][572]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.10-18.54.18:037][572]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookIdle. [2020.06.10-18.54.18:037][572]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.54.18:038][572]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-18.54.18:038][572]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.54.18:038][572]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.18:039][572]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.54.18:039][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.18:039][572]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.18:039][572]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.54.18:039][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.18:039][572]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.18:039][572]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.54.18:039][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.18:039][572]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.18:039][572]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.54.18:039][572]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.18:039][572]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.54.18:039][572]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.18:039][572]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.54.18:039][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.18:039][572]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_7] [2020.06.10-18.54.18:039][572]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.18:039][572]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.18:042][572]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.EscapeChargeable Enabled?: Disabled [2020.06.10-18.54.18:465][596]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_7] [2020.06.10-18.54.18:465][596]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.18:465][596]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_7] [2020.06.10-18.54.18:465][596]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.18:468][596]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.18:468][596]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.18:468][596]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.54.18:468][596]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.18:468][596]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.18:468][596]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_7] [2020.06.10-18.54.18:468][596]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.18:468][596]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.54.18:468][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.18:468][596]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.54.18:468][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.18:468][596]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.54.18:628][605]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-18.54.18:628][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Enabled [2020.06.10-18.54.18:631][605]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.18:631][605]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.54.18:631][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.18:631][605]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.18:631][605]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.54.18:631][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.18:631][605]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.54.18:631][605]Interaction: Interaction time: 1.000000 [2020.06.10-18.54.18:632][605]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.06.10-18.54.18:632][605]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale01_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.10-18.54.18:632][605]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.06.10-18.54.18:632][605]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.10-18.54.18:632][605]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.54.18:632][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.18:668][607]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.10-18.54.18:668][607]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.10-18.54.18:668][607]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.10-18.54.18:668][607]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: UnhookIn. [2020.06.10-18.54.18:669][607]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.54.18:669][607]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-18.54.18:691][608]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.18:691][608]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.18:691][608]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.54.18:744][611]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.54.18:957][623]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.54.18:957][623]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.54.18:957][623]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.54.18:957][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.18:958][623]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.54.18:961][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.54.18:973][624]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.54.18:974][624]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.54.18:974][624]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.18:974][624]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.54.18:974][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.18:974][624]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.54.18:974][624]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.18:974][624]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.54.18:974][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.18:974][624]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=71.513 [2020.06.10-18.54.18:990][625]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.18:990][625]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.54.18:990][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.18:990][625]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.18:990][625]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.54.18:990][625]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.18:990][625]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.54.18:990][625]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.18:990][625]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.54.18:990][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.18:990][625]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.54.18:990][625]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.18:990][625]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.54.18:990][625]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.18:990][625]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.19:010][626]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.19:010][626]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.19:011][626]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.54.19:011][626]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.54.19:011][626]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=71.549 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.54.19:130][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-18.54.19:201][636]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.54.19:201][636]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.54.19:201][636]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.54.19:201][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.19:201][636]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-18.54.19:201][636]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-18.54.19:201][636]LogDBDGeneral: Warning: Scalars [2020.06.10-18.54.19:201][636]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-18.54.19:201][636]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-18.54.19:201][636]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-18.54.19:201][636]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-18.54.19:201][636]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-18.54.19:201][636]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-18.54.19:201][636]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-18.54.19:201][636]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-18.54.19:201][636]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-18.54.19:201][636]LogDBDGeneral: Warning: Textures [2020.06.10-18.54.19:201][636]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-18.54.19:201][636]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-18.54.19:201][636]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-18.54.19:201][636]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-18.54.19:202][636]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-18.54.19:202][636]LogDBDGeneral: Warning: Vectors [2020.06.10-18.54.19:202][636]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-18.54.19:202][636]LogDBDGeneral: Warning: Scalars [2020.06.10-18.54.19:202][636]LogDBDGeneral: Warning: Textures [2020.06.10-18.54.19:202][636]LogDBDGeneral: Warning: Vectors [2020.06.10-18.54.19:202][636]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-18.54.19:242][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.54.19:245][638]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.19:245][638]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.54.19:245][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.19:245][638]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.19:245][638]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.54.19:245][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.19:245][638]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.19:245][638]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.54.19:245][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.19:245][638]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.19:245][638]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.54.19:245][638]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.19:245][638]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.54.19:246][638]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.19:246][638]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.54.19:246][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.19:246][638]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-18.54.19:246][638]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.19:246][638]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.19:249][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.54.19:303][641]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.06.10-18.54.19:636][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Disabled [2020.06.10-18.54.19:725][663]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - Cryptoguys, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.54.19:729][663]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.54.19:729][663]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.54.19:729][663]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.54.19:729][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.19:801][667]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.54.19:804][667]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.19:804][667]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.54.19:804][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.19:805][667]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.54.19:805][667]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.54.19:805][667]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-18.54.19:805][667]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.10-18.54.19:805][667]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: UnhookOut. [2020.06.10-18.54.19:805][667]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.54.19:805][667]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-18.54.19:806][667]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.19:806][667]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.06.10-18.54.19:806][667]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.54.19:806][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.19:807][667]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.10-18.54.19:808][667]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale07_Character_C_0 [2020.06.10-18.54.19:808][667]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.10-18.54.19:808][667]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.10-18.54.19:811][667]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.54.19:848][669]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.54.19:862][670]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Cryptoguys, Originating Player: BP_CamperFemale03_Character_C_0 - Cryptoguys, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.54.19:863][670]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.226496 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.54.19:864][670]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.10-18.54.19:864][670]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.10-18.54.19:865][670]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.54.19:865][670]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.10-18.54.20:023][678]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 18.048563 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.54.20:331][694]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.54.21:239][742]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.54.21:239][742]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Enabled [2020.06.10-18.54.21:242][742]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.21:242][742]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.54.21:242][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.21:242][742]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.54.21:242][742]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.21:242][742]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.54.21:242][742]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.21:242][742]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.54.21:242][742]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.21:242][742]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.54.21:242][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.21:242][742]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.54.21:242][742]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_7] [2020.06.10-18.54.21:242][742]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.21:243][742]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.21:245][742]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Disabled [2020.06.10-18.54.21:312][746]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.21:312][746]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.23:103][844]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.06.10-18.54.23:103][844]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.23:104][844]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.06.10-18.54.23:104][844]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.23:107][844]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.23:107][844]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.23:107][844]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.54.23:107][844]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.23:107][844]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.23:107][844]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.06.10-18.54.23:107][844]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.23:107][844]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.54.23:108][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.23:108][844]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.54.23:108][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.23:180][848]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.54.23:249][852]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.54.23:250][852]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.54.23:251][852]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale07_Character_C_0 - Zyr, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.54.23:254][852]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.23:254][852]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.54.23:254][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.23:254][852]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.23:254][852]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.54.23:254][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.23:254][852]Interaction: Interaction time: 0.000000 [2020.06.10-18.54.23:254][852]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: LockerEnter AnimTag_Injured AnimTag_Male. [2020.06.10-18.54.23:254][852]LogSM: Error: Play Update Montage AM_M_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.06.10-18.54.23:254][852]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.54.23:254][852]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.54.23:254][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.23:286][854]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.54.25:037][950]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly AnimTag_FPV. [2020.06.10-18.54.25:038][950]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_CS_BOW that has root motion is not supported [2020.06.10-18.54.25:038][950]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly AnimTag_FPV AnimTag_Follower. [2020.06.10-18.54.25:038][950]AnimLeader: Warning: Montage length differs Name(AM_TC_CS_BOW):Length(1.333333) VS Name(AM_CS_BounceoffWall):Length(1.000000) [2020.06.10-18.54.25:038][950]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.54.25:038][950]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawObstructedMaxSpeed Curve Duration 1.560000 [2020.06.10-18.54.25:038][950]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=77.576 [2020.06.10-18.54.25:038][950]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=77.576 Curve: ChainsawObstructedMaxSpeed Curve Duration 1.560000 [2020.06.10-18.54.25:245][962]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.25:245][962]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.54.25:245][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.25:245][962]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale07_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-18.54.25:245][962]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.25:245][962]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.54.25:245][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.25:278][964]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.25:278][964]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.54.25:278][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.25:278][964]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.25:278][964]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.54.25:278][964]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.25:278][964]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.54.25:278][964]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.25:278][964]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.54.25:278][964]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.54.25:278][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.25:278][964]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.06.10-18.54.25:279][964]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.25:279][964]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.25:311][966]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.25:311][966]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.25:943][ 1]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 5.843801 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.54.26:582][ 36]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.235488 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.54.26:600][ 37]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawObstructedMaxSpeed [2020.06.10-18.54.26:600][ 37]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawObstructedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=79.139 [2020.06.10-18.54.26:617][ 38]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.26:618][ 38]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.26:644][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.54.26:646][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.54.26:789][ 47]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.10-18.54.26:789][ 47]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.26:789][ 47]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.10-18.54.26:789][ 47]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.26:792][ 47]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.26:793][ 47]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.26:793][ 47]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.54.26:793][ 47]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.26:793][ 47]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.26:793][ 47]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.10-18.54.26:793][ 47]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.26:793][ 47]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.54.26:793][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.26:793][ 47]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.54.26:793][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.26:812][ 48]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.54.26:826][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.54.26:826][ 49]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.26:826][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.54.26:826][ 49]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.26:828][ 49]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.26:828][ 49]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.26:828][ 49]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.54.26:828][ 49]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.26:828][ 49]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.26:828][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.54.26:828][ 49]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.26:828][ 49]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.54.26:828][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.26:828][ 49]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.54.26:828][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.26:856][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.54.26:884][ 52]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-18.54.26:884][ 52]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.26:884][ 52]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-18.54.26:884][ 52]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.26:884][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.54.26:884][ 52]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.26:887][ 52]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.26:887][ 52]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.54.26:887][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.26:887][ 52]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.26:887][ 52]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.54.26:887][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.26:887][ 52]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.54.26:887][ 52]Interaction: Interaction time: 2.500000 [2020.06.10-18.54.26:887][ 52]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.54.26:887][ 52]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.54.26:887][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.26:887][ 52]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=79.424 Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.54.26:888][ 52]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.54.26:888][ 52]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.54.26:888][ 52]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.54.26:888][ 52]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.26:888][ 52]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.54.26:888][ 52]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-18.54.26:888][ 52]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.26:888][ 52]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.54.26:888][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.26:888][ 52]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.54.26:888][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.26:907][ 53]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.54.26:907][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-18.54.26:910][ 53]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.54.26:910][ 53]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.26:910][ 53]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.54.26:910][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.26:910][ 53]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.26:910][ 53]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.54.26:910][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.26:910][ 53]Interaction: Interaction time: 80.725151 [2020.06.10-18.54.26:910][ 53]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.54.26:910][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.26:910][ 53]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.54.26:942][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.54.27:013][ 59]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.54.27:016][ 59]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.54.27:016][ 59]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.54.27:016][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.27:016][ 59]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.54.27:016][ 59]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.54.27:016][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.27:016][ 59]Interaction: Interaction time: 80.659782 [2020.06.10-18.54.27:016][ 59]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.54.27:016][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.27:079][ 62]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.54.28:089][118]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.312856 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.54.28:389][135]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.567665 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.54.29:251][182]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.54.29:251][182]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.54.29:251][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.29:251][182]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.54.29:251][182]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.54.29:251][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.29:291][184]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.54.29:291][184]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.54.29:291][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.29:291][184]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.54.29:291][184]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.54.29:291][184]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.29:291][184]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.54.29:291][184]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.29:291][184]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.54.29:291][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.29:291][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-18.54.29:291][184]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.29:291][184]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.54.29:467][194]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.54.29:467][194]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.54.29:467][194]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.54.29:467][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.29:471][194]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.54.29:490][195]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.54.29:490][195]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.54.29:490][195]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.29:490][195]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.54.29:490][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.29:490][195]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.54.29:490][195]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.29:490][195]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.54.29:490][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.29:491][195]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=82.029 [2020.06.10-18.54.29:507][196]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.29:507][196]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.54.29:507][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.29:507][196]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.29:507][196]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.54.29:507][196]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.29:507][196]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.54.29:507][196]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.29:507][196]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.54.29:507][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.29:507][196]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.54.29:507][196]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.29:507][196]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.54.29:507][196]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.29:508][196]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.29:530][197]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.29:530][197]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.29:531][197]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.54.29:531][197]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.54.29:531][197]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=82.069 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.54.29:545][198]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.54.29:588][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.54.29:656][204]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-18.54.29:656][204]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.29:656][204]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-18.54.29:656][204]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.29:660][204]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.29:660][204]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.29:660][204]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.54.29:660][204]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.29:660][204]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.29:660][204]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-18.54.29:660][204]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.29:660][204]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.54.29:660][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.29:660][204]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.54.29:660][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.29:660][204]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.54.29:745][209]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.54.29:748][209]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.29:748][209]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.54.29:748][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.29:748][209]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.29:748][209]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.54.29:748][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.29:748][209]Interaction: Interaction time: 53.479347 [2020.06.10-18.54.29:748][209]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.54.29:748][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.29:824][213]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.54.30:107][229]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344471393 [2020.06.10-18.54.30:115][229]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344471393, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-18.54.30:149][231]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.186973 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.54.30:931][275]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.30:931][275]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.54.30:931][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.30:931][275]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.30:931][275]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.54.30:931][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.30:934][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-18.54.30:948][276]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.30:948][276]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.54.30:948][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.30:948][276]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.30:948][276]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.54.30:948][276]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.30:948][276]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.54.30:948][276]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.30:948][276]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.54.30:948][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.30:949][276]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.10-18.54.30:949][276]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.30:949][276]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.31:856][326]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.199186 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.54.32:546][363]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-18.54.32:546][363]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.32:546][363]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-18.54.32:546][363]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.32:549][363]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.54.32:550][363]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.54.32:550][363]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.54.32:550][363]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.32:550][363]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.54.32:550][363]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-18.54.32:550][363]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.32:550][363]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.54.32:550][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.32:550][363]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.54.32:550][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.32:550][363]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.54.32:649][368]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.54.32:649][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-18.54.32:652][368]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.54.32:652][368]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.54.32:652][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.32:652][368]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.54.32:652][368]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.54.32:652][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.32:652][368]Interaction: Interaction time: 72.522675 [2020.06.10-18.54.32:652][368]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.54.32:652][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.32:723][372]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.54.33:135][395]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.10-18.54.33:135][395]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.33:135][395]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.10-18.54.33:135][395]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.33:135][395]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.10-18.54.33:135][395]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.33:205][399]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.06.10-18.54.33:205][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.33:417][411]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.06.10-18.54.33:417][411]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.33:417][411]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.10-18.54.33:417][411]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.33:417][411]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.10-18.54.33:417][411]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.33:417][411]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.10-18.54.33:417][411]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.33:439][412]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.06.10-18.54.33:439][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.33:439][412]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.06.10-18.54.33:439][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.33:439][412]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.10-18.54.33:439][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.33:439][412]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.06.10-18.54.33:439][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.33:646][424]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.06.10-18.54.33:646][424]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.33:721][428]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.06.10-18.54.33:722][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.33:722][428]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.10-18.54.33:722][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.33:722][428]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.06.10-18.54.33:722][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.34:123][451]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.06.10-18.54.34:123][451]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.34:123][451]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.06.10-18.54.34:123][451]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.34:126][451]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.34:126][451]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.34:126][451]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.54.34:126][451]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.34:126][451]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.34:126][451]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.06.10-18.54.34:126][451]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.34:126][451]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.54.34:126][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.34:126][451]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.54.34:126][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.34:158][453]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.10-18.54.34:158][453]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.34:159][453]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.10-18.54.34:159][453]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.34:161][453]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.54.34:161][453]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.34:161][453]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.34:161][453]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.54.34:161][453]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.34:161][453]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.34:161][453]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.10-18.54.34:161][453]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.34:162][453]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.54.34:162][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.34:162][453]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.54.34:162][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.34:198][455]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.54.34:229][457]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale07_Character_C_0 - Zyr, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.54.34:232][457]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.34:232][457]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.54.34:232][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.34:232][457]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.34:232][457]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.54.34:232][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.34:232][457]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale07_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-18.54.34:232][457]Interaction: Interaction time: 0.000000 [2020.06.10-18.54.34:232][457]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: LockerExit AnimTag_Injured AnimTag_Male. [2020.06.10-18.54.34:232][457]LogSM: Error: Play Update Montage AM_M_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.06.10-18.54.34:233][457]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.54.34:233][457]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.54.34:233][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.34:233][457]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.54.34:320][462]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.54.34:324][462]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.34:324][462]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.54.34:324][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.34:324][462]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.34:324][462]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.54.34:325][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.34:325][462]Interaction: Interaction time: 72.237099 [2020.06.10-18.54.34:325][462]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.54.34:325][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.34:325][462]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.54.34:829][490]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - Cryptoguys, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.54.35:292][514]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.35:292][514]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.54.35:292][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.35:292][514]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.35:292][514]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.54.35:292][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.35:292][514]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.35:292][514]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.54.35:292][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.35:292][514]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.35:292][514]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.54.35:292][514]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.35:292][514]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.54.35:292][514]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.35:292][514]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.54.35:293][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.35:293][514]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-18.54.35:293][514]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.35:293][514]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.35:296][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-18.54.35:396][520]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.970165 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.54.35:828][543]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.10-18.54.36:062][555]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.343022 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.54.36:068][555]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.54.36:068][555]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.36:098][557]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.54.36:098][557]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.54.36:098][557]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=88.636 [2020.06.10-18.54.36:098][557]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=88.636 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.54.36:199][562]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Injured AnimTag_Female. [2020.06.10-18.54.36:254][565]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.54.36:254][565]GameFlow: Writing Profile Stat DBD_ChainsawHit: 1 [2020.06.10-18.54.36:255][565]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-18.54.36:260][565]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-18.54.36:260][565]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.54.36:263][565]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.467457 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.54.36:268][565]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Cryptoguys]: On [2020.06.10-18.54.36:287][566]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.10-18.54.36:401][572]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.54.36:401][572]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.54.36:401][572]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=88.939 [2020.06.10-18.54.36:401][572]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=88.939 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.54.36:465][575]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.54.36:512][578]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31CB4A630] Result: '1' k_EResultOK (success) [2020.06.10-18.54.36:512][578]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31CB4A630]' succeeded in 0.257328 seconds [2020.06.10-18.54.36:541][580]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31CB4A630] Result: '1' k_EResultOK (success) [2020.06.10-18.54.36:559][581]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.291001 seconds [2020.06.10-18.54.36:725][589]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.54.36:760][591]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.36:760][591]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.54.36:760][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.36:760][591]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.36:760][591]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.54.36:760][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.36:760][591]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.36:760][591]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.54.36:760][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.36:760][591]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.36:760][591]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.54.36:760][591]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.36:760][591]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.54.36:760][591]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.36:760][591]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.54.36:760][591]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.54.36:760][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.36:760][591]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.06.10-18.54.36:760][591]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.36:760][591]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.36:876][597]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-18.54.36:876][597]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.36:876][597]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-18.54.36:877][597]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.36:880][597]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.36:880][597]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.36:880][597]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.54.36:881][597]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.36:881][597]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.36:881][597]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-18.54.36:881][597]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.36:881][597]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.54.36:881][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.36:881][597]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.54.36:881][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.36:893][598]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-18.54.36:893][598]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.36:894][598]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-18.54.36:894][598]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.36:896][598]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.36:896][598]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.36:897][598]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.54.36:897][598]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.36:897][598]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.36:897][598]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-18.54.36:897][598]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.36:897][598]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.54.36:897][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.36:897][598]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.54.36:897][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.36:900][598]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.54.36:900][598]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.36:933][600]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 6.544775 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.54.36:935][600]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.54.36:938][600]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.36:938][600]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.54.36:938][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.36:938][600]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.36:938][600]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.54.36:938][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.36:938][600]Interaction: Interaction time: 31.393320 [2020.06.10-18.54.36:938][600]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.54.36:938][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.36:957][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.54.36:959][601]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.36:959][601]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.54.36:959][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.36:959][601]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.36:960][601]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.54.36:960][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.36:960][601]Interaction: Interaction time: 12.800000 [2020.06.10-18.54.36:960][601]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.54.36:960][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.37:427][626]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.37:427][626]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.54.37:427][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.37:427][626]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.37:427][626]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.54.37:427][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.37:430][626]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.54.37:465][628]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.37:465][628]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.54.37:465][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.37:465][628]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.37:465][628]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.54.37:465][628]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.37:465][628]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.54.37:465][628]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.37:465][628]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.54.37:465][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.37:465][628]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-18.54.37:465][628]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.37:465][628]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.38:102][660]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.637995 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.54.38:243][667]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Cryptoguys]: Off [2020.06.10-18.54.39:362][723]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.06.10-18.54.39:362][723]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.39:402][725]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.54.39:402][725]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=91.940 [2020.06.10-18.54.39:423][726]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.39:423][726]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.39:447][727]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.54.39:451][727]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.54.39:453][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.54.39:559][733]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.233752 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.54.39:716][741]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.54.39:716][741]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.39:716][741]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.06.10-18.54.39:716][741]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.39:717][741]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.39:717][741]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.39:717][741]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.54.39:717][741]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.39:717][741]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.39:717][741]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.06.10-18.54.39:717][741]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.39:717][741]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.54.39:717][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.39:717][741]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.54.39:717][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.39:717][741]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.54.39:739][742]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.54.39:776][744]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.06.10-18.54.39:776][744]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.39:816][746]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.39:816][746]LogDBDPlayerMovement: StopSnapping Final Location (9962.453125 3646.850342 111.092697) [2020.06.10-18.54.39:817][746]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.54.39:817][746]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.54.39:817][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.39:817][746]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.39:817][746]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.54.39:817][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.39:817][746]Interaction: Interaction time: 2.000000 [2020.06.10-18.54.39:817][746]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly AnimTag_FPV. [2020.06.10-18.54.39:817][746]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.10-18.54.39:817][746]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.54.39:817][746]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.54.39:817][746]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 92.335854 [2020.06.10-18.54.39:817][746]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.54.39:817][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.39:916][751]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.10-18.54.40:239][768]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-18.54.40:239][768]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.40:239][768]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-18.54.40:239][768]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.40:241][768]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.40:241][768]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.40:241][768]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.54.40:241][768]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.40:242][768]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.40:242][768]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-18.54.40:242][768]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.40:242][768]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.54.40:242][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.40:242][768]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.54.40:242][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.40:302][771]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.54.40:303][771]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.40:303][771]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.54.40:303][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.40:303][771]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.40:303][771]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.54.40:303][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.40:304][771]Interaction: Interaction time: 12.566247 [2020.06.10-18.54.40:304][771]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.54.40:304][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.41:562][841]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.54.41:803][854]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.54.41:898][859]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.54.41:898][859]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.54.41:898][859]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.54.41:898][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.41:902][859]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.10-18.54.41:918][860]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.54.41:919][860]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.54.41:919][860]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.41:919][860]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.54.41:919][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.41:919][860]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.41:919][860]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.54.41:919][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.41:937][861]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.41:937][861]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.54.41:937][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.41:938][861]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.41:938][861]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.54.41:938][861]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.41:938][861]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.54.41:938][861]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.41:938][861]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.54.41:938][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.41:938][861]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.06.10-18.54.41:938][861]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.41:938][861]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.06.10-18.54.41:938][861]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.41:938][861]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.41:967][862]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.54.41:969][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.54.41:987][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-18.54.42:002][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.10-18.54.42:009][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.10-18.54.42:065][867]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.06.10-18.54.42:065][867]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.42:815][905]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.54.42:815][905]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.42:977][913]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.54.42:977][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.42:977][913]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.54.42:977][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.42:977][913]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.54.42:977][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.42:977][913]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.54.42:977][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.42:977][913]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.54.42:977][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.42:977][913]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.54.42:977][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.42:977][913]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.54.42:977][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.42:977][913]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.54.42:977][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.42:977][913]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.54.42:977][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.42:996][914]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.54.43:447][937]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.54.43:447][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.43:447][937]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.54.43:447][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.43:447][937]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.54.43:447][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.43:447][937]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.54.43:447][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.43:447][937]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.54.43:447][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.43:447][937]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.54.43:447][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.43:447][937]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.54.43:447][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.43:447][937]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.54.43:447][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.43:447][937]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.54.43:447][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.43:662][949]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.54.43:662][949]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.45:160][ 27]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.54.45:160][ 27]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.45:283][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.54.45:284][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.45:284][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.54.45:284][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.45:284][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.54.45:284][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.45:284][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.54.45:284][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.45:284][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.54.45:284][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.45:284][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.54.45:284][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.45:284][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.54.45:284][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.45:284][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.54.45:284][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.45:284][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.54.45:284][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.45:303][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.54.45:453][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.06.10-18.54.45:453][ 42]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.45:453][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.54.45:453][ 42]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.45:455][ 42]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.45:455][ 42]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.45:455][ 42]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.54.45:455][ 42]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.45:455][ 42]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.45:455][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.54.45:455][ 42]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.45:455][ 42]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.54.45:455][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.45:455][ 42]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-18.54.45:455][ 42]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.54.45:455][ 42]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.54.45:455][ 42]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.10-18.54.45:455][ 42]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.54.45:455][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.45:455][ 42]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.54.45:455][ 42]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.54.45:476][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.54.45:615][ 51]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.45:615][ 51]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.54.45:615][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.45:615][ 51]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.45:615][ 51]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.54.45:615][ 51]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.45:615][ 51]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.54.45:615][ 51]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.45:615][ 51]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.54.45:615][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.45:615][ 51]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-18.54.45:615][ 51]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.45:615][ 51]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.45:618][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.54.45:648][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.54.45:649][ 53]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.45:794][ 61]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.45:794][ 61]LogDBDPlayerMovement: StopSnapping Final Location (10189.058594 3451.996338 111.093208) [2020.06.10-18.54.45:794][ 61]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.54.45:794][ 61]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.54.45:794][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.45:794][ 61]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.45:794][ 61]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.54.45:794][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.45:794][ 61]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.54.45:794][ 61]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.06.10-18.54.45:794][ 61]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-18.54.45:795][ 61]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-18.54.45:795][ 61]Interaction: Interaction time: 2.700000 [2020.06.10-18.54.45:795][ 61]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.54.45:795][ 61]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.54.45:795][ 61]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.54.45:795][ 61]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.54.45:795][ 61]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.54.45:795][ 61]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-18.54.45:795][ 61]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 98.314957 [2020.06.10-18.54.45:795][ 61]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.54.45:795][ 61]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.54.45:795][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.45:800][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.54.45:802][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.54.45:804][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.54.45:804][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-18.54.45:804][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.54.45:984][ 71]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.45:984][ 71]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.46:038][ 74]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-18.54.47:650][162]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.47:650][162]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.54.47:650][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.47:650][162]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.47:650][162]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.54.47:650][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.47:653][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.54.47:683][164]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.47:683][164]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.54.47:683][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.47:683][164]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.47:684][164]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.54.47:684][164]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.47:684][164]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.54.47:684][164]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.47:684][164]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.54.47:684][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.47:684][164]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-18.54.47:684][164]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.47:684][164]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.47:981][180]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.06.10-18.54.47:981][180]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.47:981][180]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.06.10-18.54.47:981][180]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.47:983][180]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.47:983][180]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.47:983][180]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.54.47:983][180]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.47:983][180]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.47:983][180]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.06.10-18.54.47:983][180]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.47:984][180]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.54.47:984][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.47:984][180]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.54.47:984][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.48:017][182]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.54.48:088][186]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale07_Character_C_0 - Zyr, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.54.48:090][186]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.48:090][186]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.54.48:090][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.48:090][186]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.48:090][186]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.54.48:090][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.48:090][186]Interaction: Interaction time: 0.000000 [2020.06.10-18.54.48:090][186]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: LockerEnter AnimTag_Injured AnimTag_Male. [2020.06.10-18.54.48:090][186]LogSM: Error: Play Update Montage AM_M_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.06.10-18.54.48:090][186]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.54.48:091][186]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.54.48:091][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.48:130][188]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.54.48:228][193]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.54.48:478][207]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.54.48:494][208]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.54.48:494][208]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.54.48:494][208]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.48:494][208]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.54.48:494][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.48:494][208]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-18.54.48:494][208]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.54.48:494][208]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.48:494][208]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.54.48:494][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.48:509][209]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.48:509][209]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.54.48:509][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.48:509][209]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.48:509][209]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.54.48:509][209]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.48:509][209]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.54.48:509][209]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.48:509][209]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.54.48:510][209]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.54.48:510][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.48:510][209]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.54.48:510][209]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.48:510][209]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.54.48:510][209]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.48:510][209]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.48:600][214]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.48:600][214]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.48:601][214]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: Attack_Slash_Hitting HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.54.48:601][214]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.54.48:601][214]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.54.48:601][214]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Attack_Slash_Hitting HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-18.54.48:601][214]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: SlashHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.54.48:601][214]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=101.138 Curve: SlashHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.54.48:652][217]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.54.48:652][217]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.48:688][219]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.54.48:688][219]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.48:690][219]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.48:690][219]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.48:690][219]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.54.48:690][219]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.48:690][219]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.48:690][219]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.54.48:690][219]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.48:690][219]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.54.48:690][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.48:690][219]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.54.48:690][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.48:758][223]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-18.54.48:761][223]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.48:761][223]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.54.48:761][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.48:761][223]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.48:761][223]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.54.48:761][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.48:761][223]Interaction: Interaction time: 16.000000 [2020.06.10-18.54.48:761][223]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.54.48:761][223]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-18.54.48:761][223]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.54.48:761][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.48:920][231]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: Attack_Slash_Miss HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.54.48:920][231]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Miss' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.54.48:920][231]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Miss HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.54.48:920][231]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Attack_Slash_Miss HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-18.54.48:920][231]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.54.48:920][231]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: SlashHittingMaxSpeed [2020.06.10-18.54.48:920][231]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: SlashMissMaxSpeed Curve Duration 1.500000 [2020.06.10-18.54.48:920][231]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlashHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=101.458 [2020.06.10-18.54.48:920][231]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=101.458 Curve: SlashMissMaxSpeed Curve Duration 1.500000 [2020.06.10-18.54.48:922][231]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-18.54.48:922][231]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.54.50:077][293]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.54.50:112][295]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.50:112][295]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.54.50:112][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.50:113][295]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale07_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-18.54.50:113][295]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.50:113][295]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.54.50:113][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.50:113][295]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.50:113][295]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.54.50:113][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.50:113][295]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.50:113][295]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.54.50:113][295]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.50:113][295]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.54.50:113][295]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.50:113][295]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.54.50:113][295]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.54.50:113][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.50:114][295]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.06.10-18.54.50:114][295]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.50:114][295]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.50:174][298]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-18.54.50:191][299]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.50:191][299]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.50:411][310]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-18.54.50:426][311]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: SlashMissMaxSpeed [2020.06.10-18.54.50:426][311]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlashMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=102.965 [2020.06.10-18.54.50:443][312]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.50:443][312]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.50:444][312]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.54.52:197][402]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.54.52:213][403]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.54.52:438][414]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.54.53:952][498]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.54.53:970][499]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.54.54:212][513]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.54.55:652][599]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.10-18.54.55:652][599]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.10-18.54.55:652][599]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.10-18.54.55:702][602]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.54.55:717][603]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.54.55:800][608]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.54.55:800][608]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.54.55:800][608]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-18.54.55:967][618]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.54.57:464][706]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.54.57:478][707]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.54.57:705][720]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.54.58:747][776]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.54.58:747][776]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.58:779][777]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.54.58:904][784]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.54.58:904][784]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.58:905][784]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.54.58:905][784]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.58:906][784]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.58:907][784]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.58:907][784]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.54.58:907][784]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.58:907][784]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.58:907][784]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.54.58:907][784]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.58:907][784]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.54.58:907][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.58:907][784]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.54.58:907][784]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.54.58:907][784]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.54.58:907][784]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.54.58:907][784]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.54.58:907][784]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-18.54.58:907][784]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.54.58:907][784]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.54.58:907][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.58:907][784]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.54.58:908][784]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.54.58:908][784]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-18.54.58:909][784]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.54.58:909][784]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-18.54.59:050][791]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.59:050][791]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.54.59:050][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.59:050][791]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.59:050][791]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.54.59:050][791]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.59:050][791]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.54.59:050][791]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.54.59:050][791]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.54.59:050][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.59:050][791]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-18.54.59:050][791]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.59:050][791]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.54.59:063][792]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.54.59:063][792]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.59:265][802]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.59:266][802]LogDBDPlayerMovement: StopSnapping Final Location (9936.703125 5278.942871 -649.676697) [2020.06.10-18.54.59:266][802]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.54.59:266][802]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.54.59:266][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.59:266][802]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.54.59:266][802]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.54.59:266][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.59:266][802]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.54.59:266][802]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.54.59:266][802]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-18.54.59:266][802]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.54.59:266][802]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.54.59:267][802]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.54.59:267][802]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.54.59:267][802]Interaction: Interaction time: 1.500000 [2020.06.10-18.54.59:267][802]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.54.59:267][802]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-18.54.59:267][802]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.54.59:267][802]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.54.59:267][802]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 111.787888 [2020.06.10-18.54.59:267][802]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.54.59:267][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.54.59:268][802]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-18.54.59:345][806]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.10-18.54.59:949][836]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-18.54.59:949][836]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.59:949][836]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-18.54.59:949][836]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.59:949][836]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.54.59:949][836]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.59:949][836]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-18.54.59:949][836]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.59:949][836]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-18.54.59:949][836]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.59:949][836]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-18.54.59:949][836]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.59:949][836]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-18.54.59:949][836]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.59:949][836]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-18.54.59:949][836]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.54.59:949][836]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-18.54.59:949][836]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.00:839][884]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.55.00:839][884]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.55.00:839][884]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.55.00:839][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.00:839][884]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.55.00:839][884]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.55.00:839][884]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.55.00:839][884]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale03_Character_C_0 Current: NULL [2020.06.10-18.55.00:842][884]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.10-18.55.00:844][884]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.55.00:850][884]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.55.00:850][884]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.55.00:862][885]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.55.00:862][885]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.55.00:862][885]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.55.00:862][885]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.55.00:862][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.00:862][885]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.55.00:862][885]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.55.00:862][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.00:884][886]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.55.00:884][886]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.55.00:884][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.00:884][886]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.55.00:884][886]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.55.00:884][886]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.55.00:884][886]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.55.00:884][886]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.55.00:884][886]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.55.00:884][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.00:884][886]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.55.00:885][886]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.00:885][886]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.55.00:885][886]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.00:885][886]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.55.00:907][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.55.00:912][887]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.55.00:914][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.55.00:943][889]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HookInBasement Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-18.55.00:943][889]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.55.00:943][889]GameFlow: Writing Profile Stat DBD_DLC6_Slasher_Stat2: 1 [2020.06.10-18.55.00:943][889]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-18.55.00:945][889]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale07_Character_C_0 - Zyr, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-18.55.00:948][889]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.10-18.55.00:951][889]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.55.00:951][889]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.55.00:951][889]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.55.00:951][889]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamperOut. [2020.06.10-18.55.00:951][889]AnimLeader: BP_Entity_C_14 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-18.55.00:951][889]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-18.55.00:951][889]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-18.55.00:957][889]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.10-18.55.01:006][892]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.01:006][892]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.01:206][903]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B72490A0] Result: '1' k_EResultOK (success) [2020.06.10-18.55.01:206][903]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B72490A0]' succeeded in 0.261638 seconds [2020.06.10-18.55.01:242][904]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B72490A0] Result: '1' k_EResultOK (success) [2020.06.10-18.55.01:242][904]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-18.55.01:242][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.01:272][906]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.310963 seconds [2020.06.10-18.55.01:449][915]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.55.01:449][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.02:170][954]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.10-18.55.03:216][ 9]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.55.03:854][ 46]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.55.03:855][ 46]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.55.03:855][ 46]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-18.55.04:141][ 62]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.55.04:141][ 62]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.55.04:215][ 66]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.55.04:943][105]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale07_Character_C_0 - Zyr, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.013928, Lifetime Duration: 4.000000 [2020.06.10-18.55.05:155][116]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.55.05:155][116]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.55.05:218][119]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 30 [2020.06.10-18.55.05:487][133]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.06.10-18.55.05:487][133]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.05:487][133]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.06.10-18.55.05:487][133]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.05:490][133]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.05:490][133]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.05:490][133]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.55.05:490][133]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.55.05:490][133]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.05:490][133]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.06.10-18.55.05:490][133]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.05:490][133]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.55.05:490][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.05:490][133]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.55.05:490][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.05:531][135]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.55.05:585][138]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale07_Character_C_0 - Zyr, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.55.05:588][138]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.05:588][138]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.55.05:588][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.05:588][138]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.05:588][138]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.55.05:588][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.05:588][138]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale07_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-18.55.05:589][138]Interaction: Interaction time: 0.000000 [2020.06.10-18.55.05:589][138]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: LockerExit AnimTag_Injured AnimTag_Male. [2020.06.10-18.55.05:589][138]LogSM: Error: Play Update Montage AM_M_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.06.10-18.55.05:589][138]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.55.05:589][138]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.55.05:589][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.05:589][138]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.55.05:691][143]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.55.05:691][143]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.55.05:691][143]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.55.05:691][143]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.06.10-18.55.05:691][143]AnimLeader: BP_Entity_C_14 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.55.05:691][143]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-18.55.05:730][145]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.55.05:730][145]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.55.05:730][145]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReactionIn. [2020.06.10-18.55.05:730][145]AnimLeader: BP_Entity_C_14 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.10-18.55.05:730][145]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.10-18.55.06:140][168]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.55.06:141][168]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.55.06:141][168]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.55.06:141][168]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.55.06:217][172]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.55.06:575][192]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.55.06:575][192]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.55.06:575][192]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReaction. [2020.06.10-18.55.06:575][192]AnimLeader: BP_Entity_C_14 Requested to Play: HookReaction AnimTag_Follower. [2020.06.10-18.55.06:575][192]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.10-18.55.06:783][204]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.10-18.55.06:783][204]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.06:784][204]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.10-18.55.06:784][204]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.06:786][204]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.06:786][204]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.06:786][204]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.55.06:786][204]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.55.06:786][204]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.06:786][204]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.10-18.55.06:786][204]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.06:786][204]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.55.06:786][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.06:786][204]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.55.06:786][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.06:853][208]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.06:853][208]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.55.06:853][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.06:853][208]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.06:853][208]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.55.06:853][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.06:853][208]Interaction: Interaction time: 0.000000 [2020.06.10-18.55.06:853][208]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.55.06:853][208]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.55.06:853][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.07:051][219]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.55.07:051][219]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.55.07:051][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.07:051][219]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.55.07:051][219]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.55.07:051][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.07:090][221]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.55.07:090][221]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.55.07:090][221]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReactionOut. [2020.06.10-18.55.07:090][221]AnimLeader: BP_Entity_C_14 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.10-18.55.07:090][221]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.10-18.55.07:090][221]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.55.07:091][221]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.55.07:091][221]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.55.07:091][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.07:091][221]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.55.07:091][221]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.55.07:092][221]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.55.07:092][221]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.55.07:092][221]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.55.07:092][221]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.55.07:092][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.07:092][221]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-18.55.07:092][221]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.07:092][221]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.55.07:109][222]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.55.07:876][265]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.55.07:890][266]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 34.672375 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.55.08:054][275]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.08:054][275]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.55.08:054][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.08:054][275]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.08:054][275]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.55.08:054][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.08:054][275]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.08:054][275]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.55.08:054][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.08:054][275]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.08:055][275]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.55.08:055][275]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.55.08:055][275]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.55.08:055][275]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.55.08:055][275]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.55.08:055][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.08:055][275]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.10-18.55.08:055][275]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.08:055][275]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.08:057][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-18.55.08:089][277]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.08:089][277]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.55.08:089][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.08:089][277]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.08:089][277]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.55.08:089][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.08:123][279]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.08:123][279]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.55.08:123][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.08:123][279]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.08:124][279]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.55.08:124][279]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.55.08:124][279]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.55.08:124][279]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.55.08:124][279]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.55.08:124][279]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.55.08:124][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.08:124][279]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.06.10-18.55.08:124][279]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.08:124][279]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.08:585][304]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.55.08:585][304]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.55.08:585][304]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookStruggle. [2020.06.10-18.55.08:585][304]AnimLeader: BP_Entity_C_14 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.10-18.55.08:585][304]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.10-18.55.08:585][304]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.55.08:623][306]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.55.08:690][310]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-18.55.08:690][310]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.08:690][310]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-18.55.08:690][310]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.08:693][310]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.08:693][310]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.08:693][310]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.55.08:693][310]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.55.08:693][310]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.08:693][310]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-18.55.08:693][310]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.08:693][310]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.55.08:693][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.08:693][310]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.55.08:693][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.08:761][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.55.08:763][314]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.08:763][314]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.55.08:763][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.08:763][314]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.08:763][314]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.55.08:763][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.08:763][314]Interaction: Interaction time: 20.674587 [2020.06.10-18.55.08:763][314]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.55.08:763][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.08:850][319]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 33.116661 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.55.10:900][431]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.10-18.55.11:359][455]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.06.10-18.55.11:359][455]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.11:381][456]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.55.11:494][462]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.55.11:494][462]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.11:494][462]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.06.10-18.55.11:494][462]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.11:497][462]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.55.11:497][462]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.55.11:497][462]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.55.11:497][462]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.55.11:497][462]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.55.11:497][462]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.06.10-18.55.11:497][462]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.11:497][462]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.55.11:497][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.11:498][462]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.55.11:498][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.11:498][462]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.55.11:522][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.55.11:552][465]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.06.10-18.55.11:552][465]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.11:606][468]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.55.11:607][468]LogDBDPlayerMovement: StopSnapping Final Location (6762.452148 3646.850342 111.092697) [2020.06.10-18.55.11:607][468]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.55.11:607][468]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.55.11:607][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.11:607][468]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.55.11:607][468]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.55.11:607][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.11:607][468]Interaction: Interaction time: 2.000000 [2020.06.10-18.55.11:607][468]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly AnimTag_FPV. [2020.06.10-18.55.11:607][468]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.10-18.55.11:607][468]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.55.11:607][468]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.55.11:607][468]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 124.127480 [2020.06.10-18.55.11:607][468]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.55.11:607][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.11:656][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.10-18.55.13:344][571]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.55.13:605][586]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.55.13:679][590]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.55.13:679][590]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.55.13:679][590]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.55.13:679][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.13:682][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.10-18.55.13:695][591]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.55.13:695][591]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.55.13:695][591]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.55.13:695][591]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.55.13:695][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.13:695][591]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.55.13:695][591]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.55.13:695][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.13:721][592]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.55.13:721][592]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.55.13:721][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.13:721][592]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.55.13:721][592]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.55.13:721][592]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.55.13:721][592]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.55.13:721][592]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.55.13:721][592]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.55.13:721][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.13:721][592]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.06.10-18.55.13:721][592]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.13:721][592]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.06.10-18.55.13:721][592]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.13:721][592]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.55.13:733][593]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.55.13:734][593]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.55.13:734][593]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.06.10-18.55.13:734][593]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-18.55.13:746][593]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.55.13:747][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.55.13:801][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.10-18.55.13:807][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.10-18.55.14:025][608]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B7240DF0] Result: '1' k_EResultOK (success) [2020.06.10-18.55.14:025][608]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31E78D150]' succeeded in 0.287768 seconds [2020.06.10-18.55.14:039][608]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.06.10-18.55.14:039][608]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.14:063][610]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31E78D150] Result: '1' k_EResultOK (success) [2020.06.10-18.55.14:087][611]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.339522 seconds [2020.06.10-18.55.14:834][652]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.537815 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.55.15:202][673]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-18.55.15:202][673]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.15:463][687]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-18.55.15:463][687]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.18:864][880]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.013947 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.55.18:899][882]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.10-18.55.21:109][ 6]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-18.55.21:109][ 6]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.21:109][ 6]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-18.55.21:109][ 6]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.21:112][ 6]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.21:112][ 6]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.21:112][ 6]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.55.21:112][ 6]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.55.21:112][ 6]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.21:112][ 6]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-18.55.21:112][ 6]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.21:112][ 6]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.55.21:113][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.21:113][ 6]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.55.21:113][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.21:113][ 6]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.55.21:270][ 16]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.55.21:274][ 16]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.21:274][ 16]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.55.21:274][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.21:274][ 16]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.21:274][ 16]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.55.21:274][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.21:274][ 16]Interaction: Interaction time: 26.603813 [2020.06.10-18.55.21:274][ 16]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.55.21:274][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.21:274][ 16]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.55.25:079][236]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.270617 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.55.27:913][390]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.10-18.55.28:280][410]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.10-18.55.28:280][410]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.28:639][429]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.10-18.55.28:639][429]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.28:639][429]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.10-18.55.28:639][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.28:716][433]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.10-18.55.28:716][433]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.29:186][458]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.06.10-18.55.29:186][458]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.29:186][458]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.55.29:186][458]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.29:188][458]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.55.29:188][458]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.55.29:188][458]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.55.29:188][458]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.55.29:188][458]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.55.29:188][458]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.55.29:188][458]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.29:188][458]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.55.29:188][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.29:188][458]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.55.29:188][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.29:213][459]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.55.29:271][462]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.55.29:271][462]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.29:274][462]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.55.29:274][462]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.55.29:274][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.29:274][462]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.55.29:274][462]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.55.29:274][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.29:274][462]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.55.29:274][462]Interaction: Interaction time: 2.500000 [2020.06.10-18.55.29:274][462]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.55.29:274][462]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.55.29:274][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.29:274][462]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=141.809 Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.55.29:329][465]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.55.29:423][470]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.55.29:428][470]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.55.29:428][470]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.55.29:428][470]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.55.29:428][470]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.55.29:428][470]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.55.29:428][470]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.55.29:428][470]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.55.29:429][470]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.55.29:462][472]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.55.29:501][474]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.29:502][474]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.55.29:502][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.29:502][474]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.29:502][474]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.55.29:502][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.29:505][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.55.29:519][475]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.29:519][475]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.55.29:519][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.29:519][475]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.29:519][475]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.55.29:519][475]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.55.29:519][475]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.55.29:519][475]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.55.29:519][475]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.55.29:519][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.29:519][475]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-18.55.29:519][475]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.29:519][475]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.31:267][569]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.372561 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.55.31:268][569]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.10-18.55.31:821][599]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.55.31:821][599]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.55.31:821][599]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.55.31:821][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.31:825][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.55.31:838][600]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.55.31:838][600]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.55.31:838][600]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.55.31:838][600]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.55.31:838][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.31:838][600]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.55.31:838][600]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.55.31:838][600]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.55.31:838][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.31:838][600]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=144.376 [2020.06.10-18.55.31:855][601]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.55.31:855][601]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.55.31:855][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.31:855][601]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.55.31:855][601]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.55.31:855][601]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.55.31:855][601]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.55.31:855][601]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.55.31:855][601]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.55.31:855][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.31:855][601]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.55.31:855][601]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.31:855][601]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.55.31:855][601]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.31:855][601]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.55.31:875][602]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.55.31:875][602]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.55.31:875][602]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.55.31:875][602]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.55.31:875][602]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=144.413 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.55.31:960][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.55.31:967][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.55.33:430][687]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-18.55.34:178][727]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.34:178][727]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.55.34:178][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.34:178][727]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.34:178][727]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.55.34:178][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.34:181][727]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-18.55.34:213][729]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.34:214][729]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.55.34:214][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.34:214][729]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.34:214][729]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.55.34:214][729]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.55.34:214][729]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.55.34:214][729]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.55.34:214][729]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.55.34:214][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.34:214][729]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-18.55.34:214][729]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.34:214][729]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.35:100][778]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.889209 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.55.35:838][819]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale07_Character_C_0 [2020.06.10-18.55.35:838][819]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-18.55.35:838][819]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.10-18.55.36:707][867]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-18.55.36:707][867]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.36:707][867]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-18.55.36:707][867]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.36:710][867]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.36:710][867]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.36:710][867]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.55.36:710][867]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.55.36:710][867]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.36:710][867]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-18.55.36:710][867]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.36:710][867]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.55.36:711][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.36:711][867]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.55.36:711][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.36:711][867]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.55.36:841][874]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.55.36:894][877]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.55.36:895][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-18.55.36:898][877]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.36:898][877]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.55.36:898][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.36:898][877]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.36:898][877]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.55.36:898][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.36:899][877]Interaction: Interaction time: 13.722237 [2020.06.10-18.55.36:899][877]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.55.36:899][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.37:048][885]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.55.37:119][889]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.55.37:119][889]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.55.37:119][889]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=149.656 [2020.06.10-18.55.37:119][889]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=149.656 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.55.37:359][901]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale07_Character_C_0 [2020.06.10-18.55.37:359][901]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.10-18.55.37:359][901]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.10-18.55.37:435][905]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.55.37:435][905]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 3.000000 [2020.06.10-18.55.37:435][905]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=149.973 [2020.06.10-18.55.37:436][905]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=149.973 Curve: ChainsawMissMaxSpeed Curve Duration 3.000000 [2020.06.10-18.55.37:637][915]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.55.37:943][931]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 5.209096 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.55.38:140][941]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 23.407566 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.55.39:907][ 33]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_10] [2020.06.10-18.55.39:907][ 33]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.39:907][ 33]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_10] [2020.06.10-18.55.39:907][ 33]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.39:909][ 33]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.39:909][ 33]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.39:909][ 33]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.55.39:909][ 33]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.55.39:910][ 33]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.39:910][ 33]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_10] [2020.06.10-18.55.39:910][ 33]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.39:910][ 33]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.55.39:910][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.39:910][ 33]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.10-18.55.39:910][ 33]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.55.39:910][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.39:931][ 34]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.10-18.55.39:931][ 34]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-18.55.39:946][ 35]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.55.40:192][ 48]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-18.55.40:192][ 48]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-18.55.40:212][ 49]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.40:212][ 49]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.55.40:212][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.40:212][ 49]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.40:212][ 49]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.55.40:212][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.40:212][ 49]Interaction: Interaction time: 1.050000 [2020.06.10-18.55.40:212][ 49]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.10-18.55.40:212][ 49]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.10-18.55.40:212][ 49]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.55.40:212][ 49]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.55.40:212][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.40:288][ 53]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.55.40:448][ 62]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-18.55.40:448][ 62]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=152.986 [2020.06.10-18.55.40:464][ 63]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.55.40:465][ 63]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.55.40:489][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.55.40:492][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.55.40:508][ 65]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.10-18.55.40:573][ 69]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.970065 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.55.41:244][106]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.55.41:279][108]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.41:279][108]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.55.41:279][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.41:279][108]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.41:279][108]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.55.41:279][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.41:279][108]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.41:279][108]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.55.41:279][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.41:279][108]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.41:279][108]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.55.41:279][108]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.55.41:279][108]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.55.41:279][108]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.55.41:280][108]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.55.41:280][108]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.55.41:280][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.41:280][108]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_10] [2020.06.10-18.55.41:280][108]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.41:280][108]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.42:648][183]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.42:649][183]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.55.42:649][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.42:649][183]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.42:649][183]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.55.42:649][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.42:652][183]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-18.55.42:723][187]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.42:723][187]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.55.42:723][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.42:723][187]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.42:723][187]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.55.42:723][187]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.55.42:723][187]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.55.42:723][187]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.55.42:723][187]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.55.42:723][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.42:724][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-18.55.42:724][187]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.42:724][187]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.43:574][232]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.543486 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.55.43:954][251]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.10-18.55.45:487][331]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-18.55.45:487][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.46:222][370]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-18.55.46:222][370]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.46:479][384]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.10-18.55.47:665][449]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-18.55.47:665][449]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.47:665][449]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.55.47:666][449]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.47:666][449]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-18.55.47:666][449]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.47:807][457]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-18.55.47:807][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.47:823][458]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.001783 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.55.48:237][480]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-18.55.48:237][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.48:237][480]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-18.55.48:237][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.48:237][480]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.55.48:237][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.48:237][480]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-18.55.48:237][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.48:290][483]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-18.55.48:290][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.48:290][483]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.55.48:290][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.48:290][483]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-18.55.48:290][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.48:290][483]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-18.55.48:290][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.48:748][507]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-18.55.48:748][507]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.48:765][508]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.55.48:766][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.48:766][508]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-18.55.48:766][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.48:766][508]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-18.55.48:766][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.49:128][528]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.704826 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.55.49:128][528]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.55.49:167][530]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.10-18.55.52:012][680]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-18.55.52:012][680]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.52:012][680]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.55.52:012][680]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.52:012][680]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-18.55.52:013][680]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.52:156][688]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-18.55.52:156][688]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.52:582][711]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-18.55.52:582][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.52:582][711]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-18.55.52:582][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.52:582][711]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.55.52:582][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.52:582][711]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-18.55.52:582][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.52:634][714]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.55.52:634][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.52:634][714]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-18.55.52:634][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.52:634][714]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-18.55.52:634][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.52:634][714]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-18.55.52:634][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.53:077][737]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-18.55.53:077][737]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.53:077][737]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.55.53:077][737]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.53:078][737]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-18.55.53:078][737]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.53:078][737]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-18.55.53:078][737]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.55:595][865]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.55.55:596][865]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.55.55:596][865]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.55.55:596][865]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=168.132 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.55.55:619][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.55.56:083][891]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-18.55.56:083][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.56:083][891]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.55.56:083][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.56:083][891]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-18.55.56:083][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.56:100][892]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.55.56:100][892]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.55.56:101][892]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=168.638 [2020.06.10-18.55.56:101][892]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=168.638 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.55.56:171][896]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-18.55.56:171][896]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.56:188][897]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.06.10-18.55.56:191][897]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.55.56:191][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.56:273][902]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.10-18.55.56:276][902]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.55.56:276][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.55.56:281][902]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - DarkMaster]: On [2020.06.10-18.55.56:282][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.55.56:332][905]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.06.10-18.55.56:332][905]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.56:333][905]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.06.10-18.55.56:333][905]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.56:337][905]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.56:337][905]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.56:337][905]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.55.56:337][905]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.55.56:337][905]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.56:337][905]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.06.10-18.55.56:337][905]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.56:338][905]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.55.56:338][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.56:338][905]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.55.56:338][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.56:338][905]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.55.56:407][909]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.55.56:407][909]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.55.56:407][909]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=168.945 [2020.06.10-18.55.56:407][909]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=168.945 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.55.56:597][919]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.55.56:597][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.56:609][920]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.55.56:610][920]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.56:610][920]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.55.56:610][920]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.56:612][920]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.55.56:613][920]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.55.56:613][920]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.55.56:613][920]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.55.56:613][920]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.55.56:613][920]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.55.56:613][920]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.55.56:613][920]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.56:613][920]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.55.56:613][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.56:613][920]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.55.56:613][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.56:613][920]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=169.149 [2020.06.10-18.55.56:614][920]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.56:614][920]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.55.56:614][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.56:614][920]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.56:614][920]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.55.56:614][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.56:615][920]Interaction: Interaction time: 0.600000 [2020.06.10-18.55.56:615][920]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.06.10-18.55.56:615][920]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.10-18.55.56:615][920]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.55.56:615][920]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.55.56:615][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.56:616][920]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_PullDownObjectLT [2020.06.10-18.55.56:672][923]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.55.56:672][923]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.56:674][923]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.55.56:674][923]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.55.56:674][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.56:674][923]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.55.56:674][923]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.55.56:674][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.56:674][923]Interaction: Interaction time: 1.000000 [2020.06.10-18.55.56:674][923]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankStun HillBilly AnimTag_FPV. [2020.06.10-18.55.56:674][923]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.55.56:675][923]AnimLeader: Warning: Play Montage was requested but not found: PlankStun HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.55.56:675][923]LogSM: Error: Play Update Montage AM_TC_Stun_Pallet Duration 1.000000 Timestamp 169.189331 [2020.06.10-18.55.56:675][923]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.55.56:675][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.56:676][923]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.55.57:007][942]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.55.57:175][952]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.57:175][952]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.55.57:175][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.57:175][952]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.57:175][952]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.55.57:175][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.57:208][954]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.57:208][954]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.55.57:208][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.57:208][954]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.57:208][954]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.55.57:208][954]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.55.57:208][954]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.55.57:209][954]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.55.57:209][954]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.55.57:209][954]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.55.57:209][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.57:209][954]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.06.10-18.55.57:209][954]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.57:209][954]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.55.57:421][966]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.55.57:662][980]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.55.57:677][981]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.55.57:678][981]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.55.57:678][981]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.55.57:678][981]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.55.57:678][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.57:678][981]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.55.57:678][981]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.55.57:678][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.57:693][982]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.55.57:693][982]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.55.57:693][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.57:693][982]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.55.57:693][982]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.55.57:693][982]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.55.57:693][982]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.55.57:693][982]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.55.57:694][982]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.55.57:694][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.55.57:694][982]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.55.57:694][982]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.57:694][982]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.55.57:694][982]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.57:694][982]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.55.57:717][983]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.55.57:721][983]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.55.57:722][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.55.58:181][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-18.55.58:181][ 8]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.58:272][ 13]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - DarkMaster]: Off [2020.06.10-18.55.58:330][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-18.55.58:330][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.58:330][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.55.58:330][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.55.58:330][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-18.55.58:330][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.00:478][129]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 16.563080 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.56.00:538][132]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.10-18.56.03:225][277]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.56.03:614][299]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 192 [2020.06.10-18.56.04:152][330]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.56.04:152][330]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.56.04:152][330]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.56.04:152][330]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.56.04:152][330]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.56.04:152][330]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.56.04:211][333]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.56.05:156][386]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-18.56.05:157][386]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.05:157][386]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-18.56.05:157][386]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.05:160][386]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.05:160][386]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.05:160][386]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.56.05:160][386]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.05:160][386]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.05:160][386]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-18.56.05:160][386]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.05:160][386]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.56.05:160][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.05:160][386]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.56.05:160][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.05:182][387]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-18.56.05:182][387]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-18.56.05:182][387]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-18.56.05:289][393]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.56.05:289][393]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.05:290][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.56.05:292][393]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.05:293][393]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.56.05:293][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.05:293][393]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.05:293][393]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.56.05:293][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.05:293][393]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.05:293][393]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.56.05:293][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.05:293][393]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.05:293][393]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.56.05:293][393]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.05:293][393]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.56.05:293][393]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.05:293][393]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.56.05:293][393]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.56.05:293][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.05:293][393]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.10-18.56.05:293][393]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.05:293][393]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.05:294][393]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.05:294][393]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.56.05:294][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.05:294][393]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.05:294][393]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.56.05:294][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.05:294][393]Interaction: Interaction time: 32.000000 [2020.06.10-18.56.05:294][393]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.56.05:294][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.05:325][395]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.56.05:325][395]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.05:328][395]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.05:328][395]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.05:328][395]Interaction: Verbose: [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.56.05:328][395]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.05:328][395]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.05:328][395]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.56.05:328][395]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.05:328][395]Interaction: Verbose: [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.56.05:328][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.05:328][395]Interaction: Verbose: [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.56.05:328][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.05:380][398]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.05:381][398]Interaction: Verbose: [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.56.05:381][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.05:381][398]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.05:381][398]Interaction: Verbose: [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.56.05:381][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.05:381][398]Interaction: Interaction time: 0.000000 [2020.06.10-18.56.05:381][398]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.05:381][398]Interaction: Verbose: [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.56.05:381][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.05:381][398]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.05:381][398]Interaction: Verbose: [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.56.05:381][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.05:415][400]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.05:415][400]Interaction: Verbose: [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.56.05:415][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.05:415][400]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.05:415][400]Interaction: Verbose: [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.56.05:415][400]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.05:415][400]Interaction: Verbose: [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.56.05:415][400]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.05:415][400]Interaction: Verbose: [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.56.05:415][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.05:415][400]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [EndInteraction Called] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-18.56.05:415][400]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.05:415][400]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.05:450][402]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.56.05:450][402]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.56.05:450][402]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.56.05:450][402]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.56.05:450][402]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookSacrificeIn. [2020.06.10-18.56.05:450][402]AnimLeader: BP_Entity_C_14 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.10-18.56.05:450][402]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.06.10-18.56.05:450][402]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-18.56.05:482][404]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.10-18.56.05:482][404]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.05:482][404]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.10-18.56.05:482][404]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.05:485][404]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.05:485][404]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.05:485][404]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.56.05:485][404]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.05:485][404]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.05:485][404]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.10-18.56.05:485][404]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.05:485][404]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.56.05:485][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.05:485][404]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.56.05:485][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.05:486][404]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.10-18.56.05:486][404]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.10-18.56.05:501][405]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.10-18.56.05:501][405]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.10-18.56.05:518][406]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.10-18.56.05:518][406]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.10-18.56.05:534][407]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.10-18.56.05:534][407]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.10-18.56.05:551][408]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.05:551][408]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.10-18.56.05:551][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.05:551][408]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.56.05:552][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.05:552][408]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.05:552][408]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.56.05:552][408]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.05:552][408]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.56.05:552][408]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.05:552][408]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.56.05:552][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.05:552][408]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Cryptoguys][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.10-18.56.05:552][408]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.05:552][408]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.06:099][437]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.836538 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.56.06:568][462]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.10-18.56.06:569][462]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.10-18.56.06:569][462]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.10-18.56.06:992][486]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.10-18.56.08:132][550]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_12] [2020.06.10-18.56.08:132][550]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.08:132][550]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_12] [2020.06.10-18.56.08:132][550]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.08:133][550]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.56.08:136][550]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.08:136][550]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.08:136][550]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.56.08:136][550]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.08:136][550]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.08:136][550]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_12] [2020.06.10-18.56.08:136][550]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.08:136][550]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.56.08:136][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.08:136][550]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.56.08:136][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.08:155][551]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.56.08:701][582]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.08:701][582]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.56.08:701][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.08:701][582]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.08:701][582]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.56.08:701][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.08:702][582]Interaction: Interaction time: 0.700000 [2020.06.10-18.56.08:702][582]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.06.10-18.56.08:702][582]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-18.56.08:702][582]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-18.56.08:702][582]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.56.08:702][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.08:772][586]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.56.09:233][612]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.56.09:233][612]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.56.09:233][612]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookSacrificeOut. [2020.06.10-18.56.09:234][612]AnimLeader: BP_Entity_C_14 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.10-18.56.09:234][612]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.06.10-18.56.09:395][621]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.56.09:428][623]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.09:428][623]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.56.09:428][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.09:428][623]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.09:428][623]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.56.09:428][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.09:461][625]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.56.09:462][625]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.56.09:465][625]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.09:465][625]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.56.09:465][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.09:465][625]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.09:465][625]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.56.09:465][625]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.09:465][625]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.56.09:465][625]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.09:465][625]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-18.56.09:465][625]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.56.09:465][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.09:466][625]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_12] [2020.06.10-18.56.09:466][625]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.09:466][625]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.10:134][666]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 0.768003 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.56.10:302][676]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.10-18.56.10:302][676]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.10:302][676]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.10-18.56.10:302][676]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.10:306][676]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.10:306][676]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.10:306][676]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.56.10:306][676]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.10:306][676]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.10:306][676]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.10-18.56.10:306][676]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.10:306][676]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.56.10:306][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.10:306][676]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.56.10:306][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.10:343][678]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.56.10:393][681]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.56.10:393][681]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.10-18.56.10:397][681]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.10:397][681]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.56.10:397][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.10:397][681]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.10:397][681]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.56.10:397][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.10:397][681]Interaction: Interaction time: 80.000000 [2020.06.10-18.56.10:397][681]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.56.10:397][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.10:397][681]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.56.10:904][709]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 22.640167 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.56.11:208][726]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_12] [2020.06.10-18.56.11:208][726]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.11:208][726]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_12] [2020.06.10-18.56.11:208][726]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.11:650][750]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_12] [2020.06.10-18.56.11:650][750]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.11:650][750]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_12] [2020.06.10-18.56.11:650][750]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.12:553][797]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 13.824684 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.56.13:063][823]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 3.809513 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.56.13:427][841]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-18.56.13:427][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.13:427][841]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-18.56.13:427][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.13:428][841]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-18.56.13:428][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.13:428][841]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-18.56.13:428][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.13:902][866]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-18.56.13:902][866]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.13:902][866]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-18.56.13:902][866]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.13:902][866]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-18.56.13:902][866]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.13:902][866]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-18.56.13:903][866]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.13:961][869]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-18.56.13:961][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.13:961][869]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.10-18.56.13:961][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.13:961][869]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-18.56.13:961][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.13:961][869]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.10-18.56.13:961][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.14:400][891]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-18.56.14:400][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.14:418][892]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_12] [2020.06.10-18.56.14:418][892]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.14:418][892]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_12] [2020.06.10-18.56.14:418][892]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.14:418][892]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.56.14:421][892]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.14:421][892]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.14:421][892]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.56.14:421][892]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=186.958 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.56.14:422][892]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.14:422][892]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.14:422][892]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.56.14:422][892]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.14:422][892]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.14:422][892]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_12] [2020.06.10-18.56.14:422][892]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.14:422][892]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.56.14:422][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.14:422][892]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.56.14:422][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.14:422][892]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.56.14:444][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.56.14:545][899]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.10-18.56.14:545][899]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.14:545][899]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-18.56.14:545][899]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.14:545][899]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.10-18.56.14:545][899]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.14:599][902]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.56.14:599][902]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.56.14:599][902]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=187.135 [2020.06.10-18.56.14:599][902]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=187.135 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.56.14:671][906]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.56.14:671][906]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.14:733][910]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-18.56.14:735][910]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.56.14:735][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.56.14:739][910]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - DC by Daylight]: On [2020.06.10-18.56.14:740][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.56.14:812][914]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.56.14:812][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.14:853][916]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.56.14:853][916]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.14:904][919]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.56.14:904][919]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.56.14:904][919]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=187.441 [2020.06.10-18.56.14:904][919]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=187.441 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.56.14:940][921]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.14:940][921]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.56.14:940][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.14:940][921]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.14:940][921]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.56.14:940][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.14:941][921]Interaction: Interaction time: 0.700000 [2020.06.10-18.56.14:941][921]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.10-18.56.14:941][921]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-18.56.14:941][921]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-18.56.14:941][921]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.56.14:941][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.15:065][928]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.56.15:067][928]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.56.15:067][928]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.15:633][959]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.56.15:647][960]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.15:647][960]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.56.15:647][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.15:647][960]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.15:647][960]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.56.15:647][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.15:678][962]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.56.15:681][962]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.15:681][962]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.56.15:681][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.15:681][962]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.15:681][962]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.56.15:681][962]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.15:681][962]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.56.15:681][962]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.15:681][962]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-18.56.15:682][962]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.56.15:682][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.15:682][962]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_12] [2020.06.10-18.56.15:682][962]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.15:682][962]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.16:722][ 21]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - DC by Daylight]: Off [2020.06.10-18.56.17:913][ 87]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.56.17:913][ 87]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=190.451 [2020.06.10-18.56.17:929][ 88]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.17:929][ 88]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.17:959][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.56.17:961][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.56.18:473][117]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_11] [2020.06.10-18.56.18:473][117]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.18:473][117]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_11] [2020.06.10-18.56.18:473][117]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.18:473][117]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_11] [2020.06.10-18.56.18:473][117]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.18:496][118]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.56.18:613][125]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_11] [2020.06.10-18.56.18:613][125]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.18:613][125]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_11] [2020.06.10-18.56.18:613][125]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.18:613][125]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_11] [2020.06.10-18.56.18:613][125]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.19:555][175]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.773504 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.56.19:555][175]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-18.56.19:556][175]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.56.19:556][175]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-18.56.19:556][175]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.56.19:556][175]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.06.10-18.56.19:556][175]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.06.10-18.56.19:557][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.56.19:559][175]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.56.19:559][175]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.56.19:559][175]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.56.19:560][175]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-18.56.19:563][175]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.56.19:563][175]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.56.19:563][175]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.56.19:563][175]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.56.19:563][175]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.56.19:563][175]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.56.19:563][175]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.56.19:564][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.56.19:618][178]GameFlow: OnDropped 498.212219 [2020.06.10-18.56.19:618][178]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-18.56.19:621][178]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.19:621][178]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.19:622][178]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.19:622][178]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.56.19:823][189]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B724CE20] Result: '1' k_EResultOK (success) [2020.06.10-18.56.19:823][189]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B724CE20]' succeeded in 0.265307 seconds [2020.06.10-18.56.19:857][191]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A91E9CD0] Result: '1' k_EResultOK (success) [2020.06.10-18.56.19:872][192]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.312603 seconds [2020.06.10-18.56.21:946][305]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.10-18.56.21:946][305]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.21:946][305]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.10-18.56.21:946][305]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.21:946][305]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.06.10-18.56.21:946][305]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.22:037][310]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.10-18.56.22:037][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.22:037][310]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.10-18.56.22:037][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.22:037][310]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.06.10-18.56.22:037][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.23:050][367]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.10-18.56.23:050][367]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.23:050][367]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.10-18.56.23:050][367]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.23:050][367]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.56.23:053][367]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.23:053][367]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.23:053][367]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.56.23:053][367]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.23:053][367]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.23:053][367]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.10-18.56.23:053][367]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.23:053][367]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.56.23:053][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.23:053][367]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.56.23:053][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.23:089][369]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.56.23:397][386]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.23:397][386]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.56.23:397][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.23:397][386]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.23:397][386]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.56.23:397][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.23:398][386]Interaction: Interaction time: 0.700000 [2020.06.10-18.56.23:398][386]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.10-18.56.23:398][386]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-18.56.23:398][386]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-18.56.23:398][386]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.56.23:398][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.23:429][388]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.56.23:992][418]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 17.033182 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.56.24:031][420]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.10-18.56.24:087][423]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.56.24:159][427]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.24:159][427]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.56.24:159][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.24:159][427]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.24:159][427]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.56.24:159][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.24:223][431]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.56.24:226][431]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.24:226][431]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.56.24:226][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.24:226][431]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.24:226][431]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.56.24:226][431]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.24:226][431]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.56.24:226][431]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.24:226][431]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-18.56.24:226][431]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.56.24:226][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.24:226][431]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.10-18.56.24:226][431]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.24:226][431]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.27:248][605]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.56.27:248][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.27:312][609]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.27:312][609]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.27:312][609]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.56.27:312][609]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=199.847 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.56.27:329][610]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.56.27:329][610]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.56.27:329][610]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=199.863 [2020.06.10-18.56.27:329][610]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=199.863 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.56.27:332][610]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.56.27:332][610]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.27:332][610]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.56.27:332][610]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.27:332][610]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.56.27:332][610]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.27:332][610]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.56.27:332][610]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.27:332][610]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.56.27:332][610]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.27:332][610]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.56.27:332][610]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.27:332][610]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.56.27:332][610]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.27:332][610]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.56.27:332][610]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.27:332][610]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.56.27:332][610]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.27:334][610]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.56.27:413][615]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Injured AnimTag_Male. [2020.06.10-18.56.27:475][618]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-18.56.27:477][618]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.56.27:483][618]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - DC by Daylight]: On [2020.06.10-18.56.27:616][625]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.56.27:616][625]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.27:616][625]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.56.27:616][625]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.27:616][625]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.56.27:616][625]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.27:616][625]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.56.27:616][625]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.27:616][625]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.56.27:616][625]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.27:616][625]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.56.27:616][625]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.27:617][625]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.56.27:617][625]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.27:617][625]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.56.27:617][625]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.27:617][625]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.56.27:617][625]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.27:629][626]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.56.27:629][626]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.56.27:629][626]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=200.166 [2020.06.10-18.56.27:629][626]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=200.166 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.56.27:843][639]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.56.27:843][639]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.28:113][654]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344471393 [2020.06.10-18.56.28:114][654]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344471393, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-18.56.28:234][660]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-18.56.28:234][660]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.28:234][660]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-18.56.28:234][660]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.28:237][660]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.28:237][660]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.28:237][660]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.56.28:237][660]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.28:237][660]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.28:237][660]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-18.56.28:237][660]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.28:237][660]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.56.28:237][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.28:237][660]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.56.28:237][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.28:359][667]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.56.28:361][667]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.28:361][667]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.56.28:361][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.28:361][667]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.28:361][667]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.56.28:361][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.28:361][667]Interaction: Interaction time: 16.000000 [2020.06.10-18.56.28:362][667]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.56.28:362][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.29:462][731]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - DC by Daylight]: Off [2020.06.10-18.56.29:494][733]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.56.29:511][734]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.56.29:511][734]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.29:511][734]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.56.29:511][734]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.29:511][734]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.56.29:511][734]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.29:511][734]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.56.29:511][734]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.29:511][734]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.56.29:511][734]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.29:511][734]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.56.29:511][734]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.29:511][734]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.56.29:511][734]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.29:511][734]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.56.29:511][734]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.29:511][734]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.56.29:511][734]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.29:511][734]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.56.29:511][734]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.29:737][748]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.56.29:925][760]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198124339328 [2020.06.10-18.56.29:926][760]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198124339328, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-18.56.30:647][797]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.56.30:647][797]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=203.183 [2020.06.10-18.56.30:662][798]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.30:663][798]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.30:691][799]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.56.30:696][799]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.56.30:697][799]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.56.30:709][800]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.56.30:709][800]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.30:709][800]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.56.30:709][800]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.30:711][800]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.30:711][800]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.30:711][800]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.56.30:711][800]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.30:711][800]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.30:711][800]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.56.30:711][800]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.30:711][800]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.56.30:711][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.30:712][800]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-18.56.30:712][800]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.56.30:712][800]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.56.30:712][800]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Male AnimTag_Follower. [2020.06.10-18.56.30:712][800]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.56.30:712][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.30:712][800]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.56.30:712][800]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.56.30:731][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.56.30:896][811]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.30:896][811]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.56.30:896][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.30:896][811]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.30:896][811]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.56.30:897][811]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.30:897][811]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.56.30:897][811]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.30:897][811]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.56.30:897][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.30:897][811]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-18.56.30:897][811]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.30:897][811]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.30:899][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.56.30:909][812]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-18.56.30:925][813]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.56.30:925][813]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.31:041][820]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.31:041][820]LogDBDPlayerMovement: StopSnapping Final Location (11455.045898 1640.210938 111.093781) [2020.06.10-18.56.31:041][820]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.56.31:041][820]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.56.31:041][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.31:041][820]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.31:041][820]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.56.31:041][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.31:041][820]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.56.31:041][820]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.06.10-18.56.31:042][820]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-18.56.31:042][820]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-18.56.31:042][820]Interaction: Interaction time: 2.700000 [2020.06.10-18.56.31:042][820]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.56.31:042][820]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.56.31:042][820]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.56.31:042][820]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.56.31:042][820]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.56.31:042][820]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-18.56.31:042][820]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 203.560959 [2020.06.10-18.56.31:042][820]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.56.31:042][820]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.56.31:042][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.31:047][820]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.56.31:049][820]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.56.31:051][820]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.56.31:051][820]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-18.56.31:051][820]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.56.31:199][829]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.31:199][829]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.31:283][834]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-18.56.31:404][841]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.404253 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.56.33:488][960]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.56.33:741][974]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.56.33:756][975]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.56.33:756][975]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.56.33:756][975]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.33:756][975]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.56.33:756][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.33:756][975]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-18.56.33:756][975]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.56.33:756][975]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.33:756][975]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.56.33:756][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.33:772][976]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.33:772][976]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.56.33:772][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.33:772][976]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.33:772][976]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.56.33:772][976]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.33:772][976]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.56.33:772][976]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.33:772][976]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.56.33:773][976]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.56.33:773][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.33:773][976]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.56.33:773][976]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.33:773][976]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.56.33:773][976]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.33:773][976]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.33:967][988]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.56.33:967][988]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.33:975][989]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344471393 [2020.06.10-18.56.33:978][989]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344471393, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-18.56.34:044][992]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.56.34:044][992]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.34:047][992]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.34:047][992]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.34:047][992]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.56.34:047][992]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.34:047][992]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.34:047][992]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.56.34:047][992]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.34:048][992]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.56.34:048][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.34:048][992]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.56.34:048][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.34:142][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.06.10-18.56.34:145][998]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.34:145][998]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.56.34:145][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.34:145][998]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.34:145][998]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.56.34:145][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.34:145][998]Interaction: Interaction time: 16.000000 [2020.06.10-18.56.34:145][998]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.56.34:145][998]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-18.56.34:145][998]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.56.34:145][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.34:943][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] [2020.06.10-18.56.34:943][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.35:126][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.56.35:260][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.56.35:260][ 55]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.35:260][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] [2020.06.10-18.56.35:260][ 55]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.35:263][ 55]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.35:263][ 55]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.35:263][ 55]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.56.35:263][ 55]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.35:263][ 55]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.35:263][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] [2020.06.10-18.56.35:263][ 55]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.35:263][ 55]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.56.35:263][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.35:263][ 55]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.56.35:263][ 55]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.56.35:263][ 55]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.56.35:263][ 55]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.56.35:263][ 55]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.56.35:263][ 55]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-18.56.35:263][ 55]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.56.35:263][ 55]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.56.35:263][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.35:263][ 55]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.56.35:264][ 55]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.56.35:264][ 55]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.06.10-18.56.35:265][ 55]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.10-18.56.35:477][ 66]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.35:477][ 66]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.56.35:477][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.35:477][ 66]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.35:477][ 66]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.56.35:477][ 66]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.35:477][ 66]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.56.35:477][ 66]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.35:477][ 66]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.56.35:477][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.35:477][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-18.56.35:477][ 66]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.35:477][ 66]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.35:514][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] [2020.06.10-18.56.35:514][ 68]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.35:769][ 82]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.35:769][ 82]LogDBDPlayerMovement: StopSnapping Final Location (11337.194336 1081.987305 111.095261) [2020.06.10-18.56.35:769][ 82]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.56.35:769][ 82]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.56.35:769][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.35:769][ 82]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.35:769][ 82]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.56.35:769][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.35:769][ 82]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.56.35:769][ 82]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.10-18.56.35:769][ 82]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-18.56.35:769][ 82]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-18.56.35:769][ 82]AnimLeader: BP_SmallMeatLocker_Banshee_C_9 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.56.35:769][ 82]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.56.35:769][ 82]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.56.35:769][ 82]Interaction: Interaction time: 1.500000 [2020.06.10-18.56.35:770][ 82]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.56.35:770][ 82]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-18.56.35:770][ 82]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.56.35:770][ 82]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.56.35:770][ 82]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 208.289581 [2020.06.10-18.56.35:770][ 82]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.56.35:770][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.35:771][ 82]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-18.56.35:836][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.HookChargeable Enabled?: Enabled [2020.06.10-18.56.36:437][122]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.56.36:437][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.36:437][122]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.56.36:437][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.36:437][122]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.56.36:437][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.36:437][122]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.56.36:437][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.36:437][122]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.56.36:437][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.36:437][122]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.56.36:437][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.36:437][122]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.56.36:437][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.36:437][122]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.56.36:437][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.36:437][122]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.56.36:437][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.37:277][174]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.016137 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.56.37:279][174]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.56.37:282][174]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.56.37:283][174]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.56.37:283][174]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.56.37:283][174]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.56.37:283][174]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.56.37:283][174]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.56.37:283][174]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.56.37:284][174]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.56.37:315][176]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.56.37:352][178]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.56.37:353][178]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.56.37:353][178]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.56.37:353][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.37:353][178]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.56.37:353][178]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.10-18.56.37:353][178]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-18.56.37:353][178]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale01_C_0 Current: NULL [2020.06.10-18.56.37:356][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.HookChargeable Enabled?: Disabled [2020.06.10-18.56.37:357][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.56.37:358][178]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.56.37:364][178]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.56.37:364][178]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.56.37:381][179]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.56.37:381][179]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.56.37:381][179]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.37:381][179]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.56.37:381][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.37:381][179]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.37:381][179]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.56.37:381][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.37:397][180]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.37:397][180]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.56.37:397][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.37:397][180]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.37:397][180]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.56.37:397][180]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.37:397][180]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.56.37:397][180]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.37:397][180]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.56.37:397][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.37:397][180]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] [2020.06.10-18.56.37:397][180]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.37:397][180]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] [2020.06.10-18.56.37:397][180]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.37:397][180]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.37:417][181]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.56.37:421][181]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.56.37:423][181]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.56.37:435][182]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] [2020.06.10-18.56.37:435][182]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.37:435][182]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.56.37:435][182]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.37:437][182]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.37:437][182]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.37:437][182]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.56.37:437][182]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.37:437][182]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.37:437][182]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.56.37:437][182]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.37:437][182]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.56.37:437][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.37:437][182]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.56.37:437][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.37:450][183]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.56.37:451][183]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.56.37:451][183]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale07_Character_C_0 - Zyr, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-18.56.37:451][183]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - DarkMaster, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-18.56.37:456][183]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.06.10-18.56.37:456][183]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.06.10-18.56.37:457][183]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.06.10-18.56.37:457][183]AnimLeader: BP_SmallMeatLocker_Banshee_C_9 Requested to Play: HookCamperOut. [2020.06.10-18.56.37:457][183]AnimLeader: BP_Entity_C_9 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-18.56.37:457][183]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-18.56.37:457][183]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.10-18.56.37:458][183]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.37:458][183]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.56.37:458][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.37:458][183]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.37:458][183]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.56.37:458][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.37:463][183]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.56.37:475][184]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.HookChargeable Enabled?: Enabled [2020.06.10-18.56.37:477][184]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.06.10-18.56.37:477][184]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.06.10-18.56.37:477][184]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.06.10-18.56.37:477][184]AnimLeader: BP_SmallMeatLocker_Banshee_C_9 Requested to Play: HookSacrificeIn. [2020.06.10-18.56.37:477][184]AnimLeader: BP_Entity_C_9 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.10-18.56.37:477][184]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.06.10-18.56.37:477][184]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-18.56.37:478][184]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.37:478][184]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.56.37:478][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.37:478][184]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.37:478][184]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.56.37:478][184]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.37:478][184]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.56.37:478][184]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.37:478][184]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.56.37:478][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.37:478][184]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-18.56.37:478][184]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.37:478][184]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.37:482][184]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.HookChargeable Enabled?: Disabled [2020.06.10-18.56.37:511][186]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.56.37:511][186]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.37:511][186]LogDBDGeneral: StatusEffect::EndPlay - Id: AftercareEffect, Status Owner: BP_CamperMale01_C_0 - DC by Daylight, Originating Player: BP_CamperFemale01_Character_C_0 - DarkMaster, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.56.37:512][186]LogDBDGeneral: StatusEffect::EndPlay - Id: AftercareEffect, Status Owner: BP_CamperFemale01_Character_C_0 - DarkMaster, Originating Player: BP_CamperMale01_C_0 - DC by Daylight, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.56.37:514][186]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.37:514][186]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.56.37:514][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.37:514][186]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.37:514][186]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.56.37:514][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.37:514][186]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.56.37:514][186]Interaction: Interaction time: 2.500000 [2020.06.10-18.56.37:514][186]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.56.37:514][186]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.56.37:514][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.37:514][186]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=210.050 Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.56.37:515][186]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.37:515][186]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.37:558][188]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.56.37:570][189]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.56.37:597][190]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.56.37:597][190]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.37:597][190]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.56.37:597][190]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.37:597][190]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.56.37:597][190]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.37:597][190]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.56.37:597][190]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.37:597][190]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.56.37:597][190]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.37:597][190]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.56.37:597][190]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.37:597][190]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.56.37:597][190]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.37:597][190]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.56.37:597][190]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.37:597][190]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.56.37:597][190]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.37:879][204]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-18.56.37:879][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.37:879][204]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-18.56.37:879][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.37:879][204]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.56.37:879][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.37:879][204]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-18.56.37:879][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.37:879][204]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-18.56.37:879][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.37:879][204]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-18.56.37:879][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.37:880][204]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-18.56.37:880][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.37:880][204]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-18.56.37:880][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.37:880][204]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-18.56.37:880][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.38:341][228]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] [2020.06.10-18.56.38:341][228]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.38:344][228]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-18.56.38:344][228]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.40:086][316]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.56.40:086][316]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.56.40:086][316]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.56.40:086][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.40:090][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.56.40:104][317]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.56.40:104][317]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.56.40:104][317]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.40:104][317]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.56.40:104][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.40:104][317]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.56.40:104][317]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.40:104][317]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.56.40:104][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.40:104][317]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=212.640 [2020.06.10-18.56.40:126][318]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.40:126][318]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.56.40:126][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.40:126][318]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.40:126][318]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.56.40:126][318]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.40:126][318]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.56.40:126][318]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.40:126][318]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.56.40:126][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.40:126][318]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.56.40:127][318]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.40:127][318]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.56.40:127][318]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.40:127][318]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.40:144][319]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.40:144][319]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.40:144][319]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.56.40:144][319]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.56.40:144][319]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=212.680 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.56.40:180][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.56.40:186][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.56.41:259][375]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.06.10-18.56.41:259][375]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.06.10-18.56.41:259][375]AnimLeader: BP_SmallMeatLocker_Banshee_C_9 Requested to Play: HookSacrificeOut. [2020.06.10-18.56.41:259][375]AnimLeader: BP_Entity_C_9 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.10-18.56.41:259][375]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.06.10-18.56.41:499][388]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale07_Character_C_0 - Zyr, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.56.41:515][389]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - DarkMaster, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.56.44:433][539]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly AnimTag_FPV. [2020.06.10-18.56.44:434][539]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_CS_BOW that has root motion is not supported [2020.06.10-18.56.44:434][539]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly AnimTag_FPV AnimTag_Follower. [2020.06.10-18.56.44:434][539]AnimLeader: Warning: Montage length differs Name(AM_TC_CS_BOW):Length(1.333333) VS Name(AM_CS_BounceoffWall):Length(1.000000) [2020.06.10-18.56.44:434][539]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.56.44:434][539]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawObstructedMaxSpeed Curve Duration 1.560000 [2020.06.10-18.56.44:434][539]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=216.969 [2020.06.10-18.56.44:434][539]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=216.969 Curve: ChainsawObstructedMaxSpeed Curve Duration 1.560000 [2020.06.10-18.56.45:417][593]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 4.240726 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.56.46:006][626]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawObstructedMaxSpeed [2020.06.10-18.56.46:006][626]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawObstructedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=218.543 [2020.06.10-18.56.46:023][627]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.46:023][627]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.46:045][628]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.56.46:047][628]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.56.46:825][671]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-18.56.48:427][757]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.06.10-18.56.48:427][757]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.48:450][758]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.56.48:551][764]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.56.48:551][764]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.48:551][764]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.06.10-18.56.48:551][764]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.48:552][764]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.48:552][764]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.48:552][764]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.56.48:552][764]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.48:552][764]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.48:552][764]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.06.10-18.56.48:552][764]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.48:553][764]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.56.48:553][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.48:553][764]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.56.48:553][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.48:553][764]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.56.48:575][765]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.56.48:604][767]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.06.10-18.56.48:604][767]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.48:663][770]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.48:663][770]LogDBDPlayerMovement: StopSnapping Final Location (6762.452148 3646.850342 111.092697) [2020.06.10-18.56.48:663][770]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.56.48:663][770]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.56.48:663][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.48:663][770]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.48:663][770]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.56.48:663][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.48:664][770]Interaction: Interaction time: 2.000000 [2020.06.10-18.56.48:664][770]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly AnimTag_FPV. [2020.06.10-18.56.48:664][770]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.10-18.56.48:664][770]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.56.48:664][770]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.56.48:664][770]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 221.182327 [2020.06.10-18.56.48:664][770]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.56.48:664][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.48:735][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.10-18.56.50:401][875]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.56.50:652][890]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.56.50:734][895]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.56.50:734][895]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.56.50:734][895]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.56.50:734][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.50:738][895]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.10-18.56.50:752][896]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.56.50:752][896]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.56.50:752][896]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.50:752][896]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.56.50:752][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.50:752][896]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.50:752][896]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.56.50:752][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.50:769][897]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.50:769][897]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.56.50:769][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.50:769][897]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.50:769][897]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.56.50:769][897]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.50:769][897]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.56.50:769][897]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.50:769][897]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.56.50:769][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.50:769][897]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.06.10-18.56.50:769][897]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.50:769][897]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.06.10-18.56.50:769][897]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.50:769][897]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.50:793][898]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.56.50:795][898]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.56.50:809][899]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.56.50:809][899]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.56.50:809][899]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.06.10-18.56.50:810][899]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-18.56.50:836][900]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.10-18.56.50:841][900]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.10-18.56.51:061][912]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8C07060] Result: '1' k_EResultOK (success) [2020.06.10-18.56.51:061][912]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8C07060]' succeeded in 0.250693 seconds [2020.06.10-18.56.51:082][913]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8C07060] Result: '1' k_EResultOK (success) [2020.06.10-18.56.51:107][915]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.291127 seconds [2020.06.10-18.56.51:192][919]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.06.10-18.56.51:192][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.51:577][940]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.428763 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.56.51:577][940]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-18.56.51:578][940]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.56.51:578][940]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-18.56.51:578][940]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.56.51:578][940]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.06.10-18.56.51:578][940]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.06.10-18.56.51:579][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.56.51:581][940]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.06.10-18.56.51:581][940]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.06.10-18.56.51:581][940]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.06.10-18.56.51:582][940]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.06.10-18.56.51:584][940]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.56.51:584][940]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.56.51:584][940]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.56.51:585][940]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.56.51:585][940]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.56.51:585][940]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.56.51:585][940]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.56.51:586][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.56.51:684][946]GameFlow: OnDropped 530.280518 [2020.06.10-18.56.51:684][946]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-18.56.51:687][946]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.51:687][946]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.51:687][946]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-18.56.51:687][946]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.10-18.56.51:826][954]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8C07060] Result: '1' k_EResultOK (success) [2020.06.10-18.56.51:826][954]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8C07060]' succeeded in 0.247029 seconds [2020.06.10-18.56.51:831][954]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.06.10-18.56.51:831][954]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.51:831][954]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.56.51:831][954]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.51:833][954]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.51:833][954]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.51:833][954]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.56.51:833][954]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.51:833][954]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.51:833][954]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.56.51:833][954]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.51:833][954]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.56.51:833][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.51:833][954]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.56.51:833][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.51:853][955]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8C07060] Result: '1' k_EResultOK (success) [2020.06.10-18.56.51:853][955]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.56.51:879][957]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.290693 seconds [2020.06.10-18.56.51:910][958]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.56.51:910][958]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.51:912][958]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.51:912][958]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.56.51:912][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.51:912][958]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.51:912][958]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.56.51:912][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.51:912][958]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.56.51:913][958]Interaction: Interaction time: 2.500000 [2020.06.10-18.56.51:913][958]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.56.51:913][958]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.56.51:913][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.51:913][958]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=224.449 Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.56.51:964][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.56.54:010][ 73]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.54:010][ 73]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.56.54:010][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.54:010][ 73]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.54:010][ 73]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.56.54:010][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.54:013][ 73]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.10-18.56.54:035][ 74]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.54:035][ 74]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.56.54:036][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.54:036][ 74]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.54:036][ 74]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.56.54:036][ 74]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.54:036][ 74]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.56.54:036][ 74]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.54:036][ 74]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.56.54:036][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.54:036][ 74]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.10-18.56.54:036][ 74]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.54:036][ 74]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.56.54:478][ 98]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.56.54:478][ 98]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.56.54:478][ 98]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.56.54:478][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.54:482][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.56.54:500][ 99]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.56.54:500][ 99]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.56.54:500][ 99]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.54:500][ 99]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.56.54:500][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.54:500][ 99]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.56.54:500][ 99]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.54:500][ 99]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.56.54:500][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.54:500][ 99]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=227.035 [2020.06.10-18.56.54:516][100]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.54:516][100]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.56.54:516][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.54:516][100]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.54:516][100]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.56.54:516][100]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.54:516][100]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.56.54:516][100]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.54:516][100]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.56.54:516][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.54:516][100]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.56.54:516][100]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.54:516][100]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.56.54:516][100]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.54:516][100]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.54:531][101]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.54:532][101]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.54:532][101]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.56.54:532][101]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.56.54:532][101]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=227.068 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.56.54:583][104]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.56.54:589][104]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.56.54:782][115]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 43.610546 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.56.54:785][115]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-18.56.54:785][115]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.54:785][115]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.56.54:785][115]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.54:785][115]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-18.56.54:785][115]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.54:800][116]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.56.54:800][116]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.54:800][116]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.56.54:801][116]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.54:818][117]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.54:819][117]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.56.54:819][117]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.54:819][117]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.56.54:819][117]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.54:819][117]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.54:819][117]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.56.54:819][117]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.54:819][117]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.56.54:819][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.54:819][117]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.56.54:819][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.54:819][117]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.56.54:819][117]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=227.355 [2020.06.10-18.56.54:836][118]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-18.56.54:836][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.54:870][120]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.56.54:870][120]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.54:926][123]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.54:926][123]LogDBDPlayerMovement: StopSnapping Final Location (6053.498047 4595.215332 111.094429) [2020.06.10-18.56.54:926][123]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.56.54:926][123]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.56.54:926][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.54:926][123]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.54:926][123]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.56.54:926][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.54:926][123]Interaction: Interaction time: 0.000000 [2020.06.10-18.56.54:926][123]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DestroyWithPowerAttack HillBilly AnimTag_FPV. [2020.06.10-18.56.54:927][123]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DestroyWithPowerAttack' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.56.54:927][123]AnimLeader: Warning: Play Montage was requested but not found: DestroyWithPowerAttack HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.56.54:927][123]LogSM: Error: Play Update Montage AM_TC_CSAttack_Object Duration 0.000000 Timestamp 227.440933 [2020.06.10-18.56.54:927][123]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.56.54:927][123]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.56.54:927][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.55:684][165]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.233761 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.56.55:825][172]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.56.56:091][186]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.56.56:105][187]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.56.56:105][187]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.56.56:105][187]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.56:105][187]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.56.56:105][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.56:105][187]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.56:105][187]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.56.56:105][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.56:131][188]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.56:131][188]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.56.56:131][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.56:131][188]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.56:131][188]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.56.56:131][188]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.56:131][188]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.56.56:131][188]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.56.56:131][188]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.56.56:131][188]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.56.56:131][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.56.56:131][188]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.56.56:131][188]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.56:131][188]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.56.56:131][188]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.56:132][188]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.56.56:150][189]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.56.56:152][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.56.56:608][213]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-18.56.56:608][213]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.56:608][213]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.56.56:608][213]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.56:608][213]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-18.56.56:608][213]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.56:608][213]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-18.56.56:608][213]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.56:661][216]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-18.56.56:661][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.56:662][216]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.56.56:662][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.56:662][216]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-18.56.56:662][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.56:662][216]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-18.56.56:662][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.57:113][242]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-18.56.57:113][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.57:249][250]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-18.56.57:249][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.57:249][250]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-18.56.57:249][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.57:249][250]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-18.56.57:249][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.56.59:558][387]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.10-18.57.00:043][414]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.10-18.57.00:043][414]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.00:044][414]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.10-18.57.00:044][414]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.00:046][414]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.00:046][414]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.00:046][414]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.57.00:046][414]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.00:046][414]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.00:046][414]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.10-18.57.00:046][414]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.00:046][414]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.57.00:046][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.00:046][414]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.57.00:046][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.00:046][414]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.57.00:150][420]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.57.00:150][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.10-18.57.00:152][420]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.00:152][420]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.57.00:152][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.00:152][420]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.00:152][420]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.57.00:152][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.00:152][420]Interaction: Interaction time: 36.389454 [2020.06.10-18.57.00:152][420]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.57.00:152][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.00:152][420]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.57.03:307][602]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.57.03:318][603]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.177570 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.57.03:410][608]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 254 [2020.06.10-18.57.04:157][653]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.57.04:157][653]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.57.04:157][653]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.57.04:157][653]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.57.04:157][653]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.57.04:157][653]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.57.04:419][669]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.57.07:342][841]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-18.57.07:342][841]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.07:342][841]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.57.07:342][841]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.07:344][841]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.07:344][841]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.07:344][841]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.57.07:344][841]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.07:344][841]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.07:344][841]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.57.07:344][841]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.07:344][841]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.57.07:344][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.07:344][841]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.57.07:344][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.07:370][842]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.57.07:403][844]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.57.07:403][844]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.07:405][844]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.07:405][844]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.57.07:405][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.07:405][844]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.07:405][844]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.57.07:405][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.07:405][844]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.57.07:406][844]Interaction: Interaction time: 2.500000 [2020.06.10-18.57.07:406][844]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.57.07:406][844]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.57.07:406][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.07:406][844]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=239.941 Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.57.07:456][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.57.08:547][905]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.06.10-18.57.08:547][905]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.08:547][905]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.06.10-18.57.08:547][905]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.08:547][905]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.06.10-18.57.08:547][905]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.08:951][926]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.06.10-18.57.08:951][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.09:490][955]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.06.10-18.57.09:490][955]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.09:490][955]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.06.10-18.57.09:490][955]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.09:490][955]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.06.10-18.57.09:490][955]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.09:491][955]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.06.10-18.57.09:491][955]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.09:568][959]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.06.10-18.57.09:568][959]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.09:568][959]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_13] [2020.06.10-18.57.09:568][959]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.09:568][959]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.06.10-18.57.09:568][959]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.09:568][959]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.06.10-18.57.09:568][959]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.09:623][962]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-18.57.10:116][987]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.06.10-18.57.10:116][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.10:272][995]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_13] [2020.06.10-18.57.10:272][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.10:272][995]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.06.10-18.57.10:272][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.10:272][995]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.06.10-18.57.10:272][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.10:404][ 2]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.57.10:404][ 2]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.57.10:404][ 2]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.57.10:404][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.10:408][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.57.10:420][ 3]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.57.10:420][ 3]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.57.10:420][ 3]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.10:420][ 3]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.57.10:420][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.10:421][ 3]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.57.10:421][ 3]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.10:421][ 3]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.57.10:421][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.10:421][ 3]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=2.957 [2020.06.10-18.57.10:435][ 4]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_15] [2020.06.10-18.57.10:435][ 4]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.10:435][ 4]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_15] [2020.06.10-18.57.10:435][ 4]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.10:437][ 4]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.10:437][ 4]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.57.10:437][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.10:437][ 4]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.10:437][ 4]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.57.10:437][ 4]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.10:437][ 4]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.57.10:437][ 4]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.10:437][ 4]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.57.10:437][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.10:437][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.57.10:437][ 4]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.10:437][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.57.10:437][ 4]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.10:437][ 4]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.10:438][ 4]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.10:438][ 4]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.10:438][ 4]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_15] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.57.10:438][ 4]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.10:438][ 4]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.10:438][ 4]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_15] [2020.06.10-18.57.10:438][ 4]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.10:438][ 4]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_15] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.57.10:438][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.10:438][ 4]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_15] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.57.10:438][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.10:458][ 5]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.10:458][ 5]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.10:458][ 5]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.57.10:458][ 5]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.57.10:458][ 5]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=2.994 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.57.10:472][ 6]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.57.10:475][ 6]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.57.10:514][ 8]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.57.10:579][ 12]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.57.10:580][ 12]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.57.10:580][ 12]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale01_Character_C_0 - DarkMaster, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.57.10:583][ 12]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.10:583][ 12]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_15] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.57.10:583][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.10:583][ 12]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.10:583][ 12]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_15] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.57.10:583][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.10:583][ 12]Interaction: Interaction time: 0.500000 [2020.06.10-18.57.10:583][ 12]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Female. [2020.06.10-18.57.10:584][ 12]LogSM: Error: Play Update Montage AM_F_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.06.10-18.57.10:584][ 12]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.57.10:584][ 12]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_15] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.57.10:584][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.10:635][ 15]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.57.10:981][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.57.10:981][ 34]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.11:036][ 37]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_15] [2020.06.10-18.57.11:036][ 37]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.11:036][ 37]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_15] [2020.06.10-18.57.11:036][ 37]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.11:036][ 37]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_15] [2020.06.10-18.57.11:036][ 37]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.11:073][ 39]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.11:073][ 39]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_15] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.57.11:073][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.11:073][ 39]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-18.57.11:074][ 39]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.11:074][ 39]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_15] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.57.11:074][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.11:111][ 41]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.57.11:114][ 41]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.11:114][ 41]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_15] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.57.11:114][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.11:114][ 41]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.11:114][ 41]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_15] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.57.11:115][ 41]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.11:115][ 41]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_15] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.57.11:115][ 41]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.11:115][ 41]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.57.11:115][ 41]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_15] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.57.11:115][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.11:115][ 41]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_15] [2020.06.10-18.57.11:115][ 41]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.11:115][ 41]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.11:152][ 43]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.57.11:152][ 43]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.57.11:152][ 43]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=3.687 [2020.06.10-18.57.11:152][ 43]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=3.687 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.57.11:205][ 46]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.11:205][ 46]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.11:459][ 60]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-18.57.11:459][ 60]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 3.000000 [2020.06.10-18.57.11:459][ 60]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=3.994 [2020.06.10-18.57.11:459][ 60]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=3.994 Curve: ChainsawMissMaxSpeed Curve Duration 3.000000 [2020.06.10-18.57.11:499][ 62]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitRushed][ClosetStandard_C_15] [2020.06.10-18.57.11:499][ 62]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.11:499][ 62]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitRushed][ClosetStandard_C_15] [2020.06.10-18.57.11:499][ 62]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.11:502][ 62]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.11:502][ 62]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.11:502][ 62]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_15] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.57.11:502][ 62]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.11:502][ 62]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.11:502][ 62]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitRushed][ClosetStandard_C_15] [2020.06.10-18.57.11:502][ 62]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.11:502][ 62]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_15] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.57.11:502][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.11:502][ 62]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_15] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.57.11:502][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.11:541][ 64]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.57.11:670][ 72]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.57.11:670][ 72]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale01_Character_C_0 - DarkMaster, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.57.11:672][ 72]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.11:673][ 72]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_15] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.57.11:673][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.11:673][ 72]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.11:673][ 72]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_15] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.57.11:673][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.11:673][ 72]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-18.57.11:673][ 72]Interaction: Interaction time: 0.000000 [2020.06.10-18.57.11:673][ 72]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: LockerExitFast AnimTag_Female. [2020.06.10-18.57.11:673][ 72]LogSM: Error: Play Update Montage AM_F_ClosetUnhideFast Duration 0.000000 Timestamp 0.000000 [2020.06.10-18.57.11:673][ 72]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.57.11:674][ 72]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_15] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.57.11:674][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.11:674][ 72]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_ClosetUnhideFast [2020.06.10-18.57.11:740][ 76]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.57.11:743][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.57.11:743][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.11:743][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.57.11:743][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.11:743][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.57.11:743][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.11:743][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.57.11:743][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.11:743][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.57.11:743][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.11:743][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.57.11:743][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.11:743][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.57.11:743][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.11:743][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.57.11:743][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.11:743][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.57.11:743][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.12:175][102]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.701320 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.57.12:330][110]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.57.12:477][118]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.12:477][118]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_15] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.57.12:478][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.12:478][118]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.12:478][118]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_15] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.57.12:478][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.12:481][118]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.57.12:481][118]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.12:481][118]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.57.12:481][118]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.12:481][118]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.57.12:481][118]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.12:481][118]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.57.12:481][118]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.12:481][118]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.57.12:481][118]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.12:481][118]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.57.12:481][118]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.12:481][118]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.57.12:481][118]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.12:481][118]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.57.12:481][118]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.12:481][118]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.57.12:481][118]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.12:512][120]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.57.12:515][120]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.12:515][120]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_15] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.57.12:515][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.12:515][120]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.12:515][120]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_15] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.57.12:515][120]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.12:515][120]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_15] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.57.12:515][120]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.12:515][120]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.57.12:515][120]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_15] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.57.12:515][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.12:516][120]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitRushed][ClosetStandard_C_15] [2020.06.10-18.57.12:516][120]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.12:516][120]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.12:544][122]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_15] [2020.06.10-18.57.12:545][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.12:545][122]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_15] [2020.06.10-18.57.12:545][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.12:545][122]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_15] [2020.06.10-18.57.12:545][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.13:064][150]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.57.13:064][150]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.13:064][150]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.57.13:064][150]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.13:064][150]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.57.13:065][150]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.13:065][150]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.57.13:065][150]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.13:065][150]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.57.13:065][150]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.13:065][150]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.57.13:065][150]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.13:065][150]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.57.13:065][150]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.13:065][150]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.57.13:065][150]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.13:065][150]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.57.13:065][150]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.13:104][152]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.57.13:104][152]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.13:104][152]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.57.13:104][152]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.13:104][152]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.57.13:104][152]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.13:104][152]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.57.13:104][152]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.13:104][152]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.57.13:104][152]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.13:105][152]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.57.13:105][152]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.13:105][152]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.57.13:105][152]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.13:105][152]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.57.13:105][152]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.13:105][152]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.57.13:105][152]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.13:568][176]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.57.13:568][176]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.13:608][178]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.57.13:608][178]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.13:641][180]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.57.13:641][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:085][203]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_13] [2020.06.10-18.57.14:085][203]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:085][203]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.06.10-18.57.14:085][203]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:085][203]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.06.10-18.57.14:085][203]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:235][211]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.06.10-18.57.14:235][211]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:471][223]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-18.57.14:471][223]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=7.007 [2020.06.10-18.57.14:488][224]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.14:488][224]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.14:491][224]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:491][224]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:516][225]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.57.14:519][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.57.14:632][231]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.14:632][231]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.14:632][231]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.57.14:632][231]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=7.167 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.57.14:651][232]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.57.14:651][232]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.57.14:651][232]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=7.185 [2020.06.10-18.57.14:651][232]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=7.185 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.57.14:657][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.57.14:673][233]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.06.10-18.57.14:673][233]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:702][234]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:702][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:703][234]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:703][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:703][234]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:703][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:703][234]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:703][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:703][234]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:703][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:703][234]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:703][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:703][234]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:703][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:703][234]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:703][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:703][234]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:703][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:739][236]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Female. [2020.06.10-18.57.14:757][237]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.06.10-18.57.14:757][237]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:761][237]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:761][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:761][237]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:761][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:761][237]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:761][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:761][237]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:761][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:761][237]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:761][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:762][237]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:762][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:762][237]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:762][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:762][237]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:762][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:762][237]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:762][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:782][238]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:782][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:782][238]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:782][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:783][238]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:783][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:783][238]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:783][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:783][238]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:783][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:783][238]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:783][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:783][238]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:783][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:783][238]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:783][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:783][238]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:783][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:799][239]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:799][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:799][239]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:799][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:799][239]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:799][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:799][239]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:799][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:799][239]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:799][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:799][239]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:799][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:799][239]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:799][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:799][239]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:799][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:799][239]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:799][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:817][240]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.10-18.57.14:819][240]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.57.14:820][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.57.14:825][240]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - DarkMaster]: On [2020.06.10-18.57.14:826][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.57.14:863][242]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:863][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:863][242]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:863][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:863][242]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:863][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:863][242]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:863][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:863][242]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:863][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:863][242]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:863][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:863][242]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:863][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:863][242]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:863][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:863][242]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.57.14:863][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.14:957][247]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.57.14:957][247]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.57.14:957][247]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=7.492 [2020.06.10-18.57.14:957][247]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=7.492 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.57.15:409][271]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.06.10-18.57.15:409][271]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.15:450][273]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.06.10-18.57.15:450][273]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.15:452][273]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.15:453][273]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.15:453][273]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.57.15:453][273]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.15:453][273]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.15:453][273]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.06.10-18.57.15:453][273]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.15:453][273]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.57.15:453][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.15:453][273]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.57.15:453][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.15:453][273]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.57.15:595][280]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.57.15:595][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.15:595][280]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.57.15:595][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.15:595][280]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.57.15:595][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.15:595][280]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.57.15:595][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.15:595][280]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.57.15:595][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.15:595][280]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.57.15:595][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.15:595][280]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.57.15:595][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.15:595][280]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.57.15:595][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.15:595][280]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.57.15:595][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.15:686][285]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.57.15:686][285]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.15:686][285]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.57.15:686][285]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.15:688][285]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.15:688][285]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.57.15:688][285]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.15:688][285]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.57.15:688][285]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.15:688][285]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.15:688][285]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.57.15:688][285]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.15:688][285]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.57.15:688][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.15:688][285]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.57.15:688][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.15:689][285]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=8.224 [2020.06.10-18.57.15:689][285]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.15:689][285]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.57.15:689][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.15:689][285]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.15:689][285]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.57.15:689][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.15:690][285]Interaction: Interaction time: 0.600000 [2020.06.10-18.57.15:690][285]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.06.10-18.57.15:690][285]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.10-18.57.15:690][285]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.57.15:690][285]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.57.15:690][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.15:691][285]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_PullDownObjectLT [2020.06.10-18.57.15:711][286]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.57.15:749][288]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.57.15:749][288]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.15:751][288]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.15:751][288]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.57.15:751][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.15:751][288]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.15:751][288]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.57.15:751][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.15:751][288]Interaction: Interaction time: 1.000000 [2020.06.10-18.57.15:751][288]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankStun HillBilly AnimTag_FPV. [2020.06.10-18.57.15:751][288]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.57.15:751][288]AnimLeader: Warning: Play Montage was requested but not found: PlankStun HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.57.15:751][288]LogSM: Error: Play Update Montage AM_TC_Stun_Pallet Duration 1.000000 Timestamp 8.264493 [2020.06.10-18.57.15:751][288]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.57.15:751][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.15:751][288]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.06.10-18.57.15:751][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.15:751][288]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_13] [2020.06.10-18.57.15:752][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.15:752][288]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.06.10-18.57.15:752][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.15:752][288]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.06.10-18.57.15:752][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.15:767][289]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_13] [2020.06.10-18.57.15:768][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.15:768][289]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.06.10-18.57.15:768][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.15:768][289]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.06.10-18.57.15:768][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.15:768][289]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.06.10-18.57.15:768][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.15:856][293]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.57.15:856][293]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.15:981][300]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.57.16:005][301]LogDBDPlayerMovement: StopSnapping Final Location (2002.800049 5229.000000 111.092812) [2020.06.10-18.57.16:005][301]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.57.16:092][306]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.57.16:288][317]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.16:288][317]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.57.16:288][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.16:288][317]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.16:288][317]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.57.16:288][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.16:312][318]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.16:312][318]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.57.16:312][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.16:312][318]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.16:312][318]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.57.16:312][318]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.16:312][318]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.57.16:312][318]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.16:312][318]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.57.16:312][318]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.57.16:312][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.16:312][318]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.06.10-18.57.16:312][318]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.16:312][318]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.16:489][327]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.57.16:742][341]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.57.16:765][342]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.57.16:765][342]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.57.16:765][342]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.16:765][342]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.57.16:765][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.16:765][342]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.16:765][342]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.57.16:765][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.16:782][343]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.16:782][343]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.57.16:782][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.16:782][343]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.16:782][343]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.57.16:782][343]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.16:782][343]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.57.16:782][343]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.16:782][343]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.57.16:782][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.16:782][343]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.57.16:782][343]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.16:782][343]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.57.16:782][343]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.16:782][343]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.16:807][344]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - DarkMaster]: Off [2020.06.10-18.57.16:811][344]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.57.16:813][344]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.57.17:012][354]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.57.17:137][361]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.06.10-18.57.17:138][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.17:298][370]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_13] [2020.06.10-18.57.17:298][370]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.17:298][370]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.06.10-18.57.17:298][370]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.17:298][370]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.06.10-18.57.17:298][370]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.18:294][426]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_15] [2020.06.10-18.57.18:294][426]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.18:294][426]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_15] [2020.06.10-18.57.18:294][426]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.18:294][426]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_15] [2020.06.10-18.57.18:294][426]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.18:317][427]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.57.18:552][441]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultOverPulldownLeft][Bookshelf_C_13] [2020.06.10-18.57.18:552][441]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.18:585][443]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultOverPulldownLeft][Bookshelf_C_13] [2020.06.10-18.57.18:585][443]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.18:588][443]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.18:588][443]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.18:588][443]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.57.18:588][443]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.18:588][443]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.18:588][443]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultOverPulldownLeft][Bookshelf_C_13] [2020.06.10-18.57.18:588][443]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.18:588][443]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.57.18:588][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.18:588][443]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.57.18:588][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.18:588][443]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.57.18:734][452]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_15] [2020.06.10-18.57.18:734][452]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.18:734][452]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_15] [2020.06.10-18.57.18:734][452]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.18:734][452]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_15] [2020.06.10-18.57.18:734][452]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.18:788][455]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.18:789][455]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.57.18:789][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.18:789][455]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.18:789][455]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.57.18:789][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.18:789][455]Interaction: Interaction time: 2.000000 [2020.06.10-18.57.18:789][455]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankVault Left AnimTag_Injured AnimTag_Female. [2020.06.10-18.57.18:789][455]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LT Duration 2.000000 Timestamp 0.000000 [2020.06.10-18.57.18:789][455]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.57.18:789][455]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.57.18:789][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.18:873][460]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.57.19:512][494]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.57.19:512][494]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.19:512][494]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.57.19:512][494]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.19:514][494]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.19:514][494]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.19:514][494]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.57.19:514][494]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.19:514][494]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.19:514][494]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.57.19:514][494]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.19:514][494]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.57.19:514][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.19:514][494]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.57.19:515][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.19:532][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.57.19:579][497]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.57.19:579][497]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.19:581][497]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.19:581][497]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.57.19:581][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.19:582][497]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.19:582][497]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.57.19:582][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.19:582][497]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.57.19:582][497]Interaction: Interaction time: 2.500000 [2020.06.10-18.57.19:582][497]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.57.19:582][497]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.57.19:582][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.19:582][497]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=12.114 Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.57.19:659][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.57.20:592][550]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.20:592][550]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.57.20:592][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.20:593][550]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.20:593][550]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.57.20:593][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.20:670][554]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.57.20:672][554]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.20:672][554]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.57.20:672][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.20:672][554]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.20:672][554]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.57.20:672][554]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.20:672][554]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.57.20:672][554]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.20:672][554]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.57.20:672][554]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.57.20:672][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.20:673][554]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [EndInteraction Called] - [VaultOverPulldownLeft][Bookshelf_C_13] [2020.06.10-18.57.20:673][554]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.20:673][554]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.22:101][626]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.06.10-18.57.22:101][626]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.22:101][626]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.06.10-18.57.22:101][626]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.22:102][626]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.06.10-18.57.22:102][626]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.22:165][629]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.57.22:165][629]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.57.22:165][629]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.57.22:165][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.22:169][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.57.22:183][630]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.57.22:183][630]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.57.22:183][630]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.22:183][630]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.57.22:183][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.22:183][630]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.57.22:183][630]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.22:183][630]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.57.22:183][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.22:183][630]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=14.719 [2020.06.10-18.57.22:205][631]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.22:205][631]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.57.22:205][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.22:205][631]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.22:205][631]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.57.22:205][631]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.22:205][631]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.57.22:205][631]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.22:205][631]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.57.22:205][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.22:205][631]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.57.22:205][631]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.22:205][631]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.57.22:205][631]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.22:205][631]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.22:223][632]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.22:223][632]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.22:223][632]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.57.22:223][632]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.57.22:223][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.57.22:223][632]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.22:223][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.06.10-18.57.22:223][632]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.22:224][632]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=14.758 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.57.22:230][632]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.57.22:246][633]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.22:246][633]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.57.22:246][633]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.22:246][633]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.57.22:246][633]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.22:246][633]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.22:246][633]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.06.10-18.57.22:246][633]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.22:246][633]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.57.22:246][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.22:246][633]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.57.22:247][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.22:247][633]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.57.22:247][633]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=14.781 [2020.06.10-18.57.22:247][633]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.06.10-18.57.22:247][633]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.22:261][634]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.57.22:266][634]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.57.22:322][637]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.06.10-18.57.22:322][637]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.22:341][638]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.22:342][638]LogDBDPlayerMovement: StopSnapping Final Location (1697.800049 5229.000000 111.093620) [2020.06.10-18.57.22:342][638]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.57.22:342][638]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.57.22:342][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.22:342][638]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.22:342][638]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.57.22:342][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.22:342][638]Interaction: Interaction time: 0.000000 [2020.06.10-18.57.22:342][638]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DestroyWithPowerAttack HillBilly AnimTag_FPV. [2020.06.10-18.57.22:342][638]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DestroyWithPowerAttack' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.57.22:342][638]AnimLeader: Warning: Play Montage was requested but not found: DestroyWithPowerAttack HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.57.22:342][638]LogSM: Error: Play Update Montage AM_TC_CSAttack_Object Duration 0.000000 Timestamp 14.860177 [2020.06.10-18.57.22:342][638]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.57.22:343][638]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.57.22:343][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.23:246][687]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.57.23:512][701]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.57.23:527][702]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.57.23:528][702]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.57.23:528][702]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.23:528][702]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.57.23:528][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.23:528][702]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.23:528][702]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.57.23:528][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.23:551][703]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.23:551][703]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.57.23:551][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.23:551][703]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.23:551][703]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.57.23:551][703]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.23:551][703]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.57.23:551][703]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.23:551][703]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.57.23:551][703]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.57.23:551][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.23:551][703]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.06.10-18.57.23:551][703]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.23:551][703]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.06.10-18.57.23:551][703]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.23:551][703]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.23:574][704]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.57.23:577][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.57.24:034][727]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.06.10-18.57.24:034][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.24:034][727]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.06.10-18.57.24:034][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.24:034][727]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.06.10-18.57.24:034][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.24:034][727]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.06.10-18.57.24:034][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.24:076][729]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.06.10-18.57.24:076][729]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.24:076][729]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_13] [2020.06.10-18.57.24:076][729]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.24:076][729]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.06.10-18.57.24:076][729]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.24:076][729]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.06.10-18.57.24:076][729]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.24:412][748]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198134251184 [2020.06.10-18.57.24:420][748]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198134251184, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.06.10-18.57.24:525][753]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.06.10-18.57.24:525][753]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.24:658][760]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_13] [2020.06.10-18.57.24:658][760]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.24:658][760]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.06.10-18.57.24:658][760]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.24:658][760]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.06.10-18.57.24:658][760]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.31:205][116]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale07_Character_C_0 [2020.06.10-18.57.32:081][166]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_14] [2020.06.10-18.57.32:081][166]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.32:114][168]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_14] [2020.06.10-18.57.32:114][168]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.32:114][168]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.57.32:116][168]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.32:116][168]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.32:116][168]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.57.32:116][168]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.32:116][168]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.32:116][168]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_14] [2020.06.10-18.57.32:116][168]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.32:117][168]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.57.32:117][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.32:117][168]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.57.32:117][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.32:149][170]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.57.32:294][179]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-18.57.32:294][179]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.32:487][191]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-18.57.32:487][191]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.32:688][203]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.32:688][203]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.57.32:688][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.32:688][203]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.32:688][203]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.57.32:688][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.32:688][203]Interaction: Interaction time: 0.700000 [2020.06.10-18.57.32:689][203]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.10-18.57.32:689][203]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-18.57.32:689][203]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.57.32:689][203]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.57.32:689][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.32:742][206]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.57.32:917][216]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.57.33:010][221]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale07_Character_C_0 [2020.06.10-18.57.33:277][237]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale07_Character_C_0 [2020.06.10-18.57.33:383][243]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.33:383][243]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.57.33:383][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.33:383][243]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.33:383][243]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.57.33:383][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.33:408][245]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.57.33:409][245]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.57.33:411][245]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.33:411][245]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.57.33:411][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.33:411][245]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.33:411][245]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.57.33:411][245]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.33:411][245]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.57.33:411][245]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.33:411][245]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.57.33:412][245]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.57.33:412][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.33:412][245]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_14] [2020.06.10-18.57.33:412][245]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.33:412][245]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.33:412][245]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.10-18.57.33:523][252]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.57.34:051][284]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_14] [2020.06.10-18.57.34:051][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.34:051][284]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_14] [2020.06.10-18.57.34:051][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.34:072][285]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.57.34:142][289]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.06.10-18.57.34:142][289]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.34:142][289]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault2][WindowStandard_C_14] [2020.06.10-18.57.34:142][289]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.34:144][289]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.34:144][289]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.34:144][289]Interaction: Verbose: [SlasherVault2][WindowStandard_C_14] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.57.34:144][289]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.34:144][289]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.34:144][289]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_14] [2020.06.10-18.57.34:144][289]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.34:144][289]Interaction: Verbose: [SlasherVault2][WindowStandard_C_14] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.57.34:144][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.34:144][289]Interaction: Verbose: [SlasherVault2][WindowStandard_C_14] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.57.34:144][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.34:144][289]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.57.34:145][289]LogDBDPlayerMovement: StopSnapping Final Location (4381.448730 6161.303711 281.838898) [2020.06.10-18.57.34:145][289]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.57.34:170][290]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.57.34:219][293]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_14] [2020.06.10-18.57.34:219][293]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.34:219][293]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.57.34:221][293]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.34:221][293]LogDBDPlayerMovement: StopSnapping Final Location (4381.448730 6161.303711 281.838898) [2020.06.10-18.57.34:221][293]Interaction: Verbose: [SlasherVault2][WindowStandard_C_14] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.57.34:221][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.34:221][293]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.34:221][293]Interaction: Verbose: [SlasherVault2][WindowStandard_C_14] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.57.34:221][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.34:221][293]Interaction: Interaction time: 1.700000 [2020.06.10-18.57.34:221][293]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVaultFall' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.57.34:222][293]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVaultFall' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.57.34:222][293]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: WindowVaultFall HillBilly AnimTag_FPV. [2020.06.10-18.57.34:222][293]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_WindowVaultFall that has root motion is not supported [2020.06.10-18.57.34:222][293]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVaultFall' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.57.34:222][293]AnimLeader: Warning: Play Montage was requested but not found: WindowVaultFall HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.57.34:222][293]LogSM: Error: Play Update Montage AM_TT_WindowVaultFall Duration 1.700000 Timestamp 26.740034 [2020.06.10-18.57.34:222][293]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.57.34:222][293]Interaction: Verbose: [SlasherVault2][WindowStandard_C_14] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.57.34:222][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.34:316][298]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-18.57.35:241][355]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_14] [2020.06.10-18.57.35:241][355]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.35:241][355]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_14] [2020.06.10-18.57.35:241][355]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.35:515][372]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-18.57.35:531][373]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_14] [2020.06.10-18.57.35:531][373]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.35:531][373]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_14] [2020.06.10-18.57.35:531][373]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.35:838][392]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale07_Character_C_0 [2020.06.10-18.57.35:838][392]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.10-18.57.35:919][397]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.57.36:113][409]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.57.36:179][413]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.57.36:194][414]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.57.36:194][414]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.57.36:194][414]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.36:194][414]Interaction: Verbose: [SlasherVault2][WindowStandard_C_14] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.57.36:194][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.36:194][414]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.36:194][414]Interaction: Verbose: [SlasherVault2][WindowStandard_C_14] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.57.36:194][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.36:209][415]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.36:209][415]Interaction: Verbose: [SlasherVault2][WindowStandard_C_14] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.57.36:209][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.36:209][415]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.36:209][415]Interaction: Verbose: [SlasherVault2][WindowStandard_C_14] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.57.36:209][415]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.36:209][415]Interaction: Verbose: [SlasherVault2][WindowStandard_C_14] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.57.36:209][415]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.36:209][415]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.57.36:210][415]Interaction: Verbose: [SlasherVault2][WindowStandard_C_14] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.57.36:210][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.36:210][415]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_14] [2020.06.10-18.57.36:210][415]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.36:210][415]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault2][WindowStandard_C_14] [2020.06.10-18.57.36:210][415]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.36:210][415]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.36:232][416]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.57.36:234][416]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.57.36:548][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.10-18.57.36:622][437]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_14] [2020.06.10-18.57.36:622][437]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.36:622][437]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_14] [2020.06.10-18.57.36:622][437]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.36:622][437]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.57.36:622][437]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.57.36:622][437]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.57.36:622][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.36:622][437]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-18.57.36:622][437]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-18.57.36:622][437]LogDBDGeneral: Warning: Scalars [2020.06.10-18.57.36:622][437]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-18.57.36:622][437]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-18.57.36:622][437]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-18.57.36:622][437]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-18.57.36:622][437]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-18.57.36:622][437]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-18.57.36:622][437]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-18.57.36:622][437]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-18.57.36:622][437]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-18.57.36:622][437]LogDBDGeneral: Warning: Textures [2020.06.10-18.57.36:623][437]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-18.57.36:623][437]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-18.57.36:623][437]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-18.57.36:623][437]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-18.57.36:623][437]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-18.57.36:623][437]LogDBDGeneral: Warning: Vectors [2020.06.10-18.57.36:623][437]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-18.57.36:623][437]LogDBDGeneral: Warning: Scalars [2020.06.10-18.57.36:623][437]LogDBDGeneral: Warning: Textures [2020.06.10-18.57.36:623][437]LogDBDGeneral: Warning: Vectors [2020.06.10-18.57.36:623][437]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-18.57.36:663][439]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.36:663][439]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.57.36:663][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.36:663][439]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.36:663][439]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.57.36:663][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.36:687][440]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.06.10-18.57.36:690][440]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.36:690][440]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.57.36:690][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.36:690][440]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.36:690][440]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.57.36:690][440]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.36:690][440]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.57.36:690][440]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.36:690][440]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.57.36:690][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.36:690][440]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.10-18.57.36:691][440]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.36:691][440]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.37:283][474]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 36.388699 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.57.37:997][514]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-18.57.37:997][514]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.37:997][514]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-18.57.37:997][514]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.37:997][514]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-18.57.37:997][514]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.38:140][522]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-18.57.38:140][522]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.38:565][545]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-18.57.38:565][545]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.38:565][545]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-18.57.38:565][545]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.38:565][545]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-18.57.38:565][545]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.38:565][545]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-18.57.38:565][545]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.38:617][548]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-18.57.38:617][548]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.38:617][548]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-18.57.38:617][548]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.38:617][548]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-18.57.38:617][548]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.38:617][548]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-18.57.38:617][548]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.39:065][574]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-18.57.39:066][574]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.39:115][577]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 39.570816 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.57.39:159][579]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.10-18.57.39:219][582]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-18.57.39:219][582]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.39:219][582]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-18.57.39:219][582]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.39:219][582]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-18.57.39:219][582]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.40:155][633]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.10-18.57.41:937][729]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.10-18.57.41:937][729]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.41:937][729]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.10-18.57.41:937][729]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.41:938][729]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.57.41:939][729]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.57.41:939][729]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - DarkMaster, Originating Player: BP_CamperFemale01_Character_C_0 - DarkMaster, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.10-18.57.41:939][729]LogStreaming: Flushing async loaders. [2020.06.10-18.57.41:940][729]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.57.41:940][729]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale01_Character_C_0 - DarkMaster, Originating Player: BP_CamperFemale01_Character_C_0 - DarkMaster, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.57.41:943][729]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.41:943][729]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.41:943][729]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.57.41:943][729]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.41:943][729]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.41:943][729]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.10-18.57.41:943][729]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.41:943][729]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.57.41:943][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.41:943][729]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.57.41:943][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.42:072][736]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.42:072][736]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.57.42:072][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.42:072][736]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.42:072][736]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.57.42:072][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.42:072][736]Interaction: Interaction time: 0.500000 [2020.06.10-18.57.42:072][736]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.57.42:072][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.42:597][763]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.42:597][763]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.57.42:597][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.42:597][763]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.42:597][763]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.57.42:597][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.42:634][765]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale01_Character_C_0 - DarkMaster, Originating Player: BP_CamperFemale01_Character_C_0 - DarkMaster, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.57.42:636][765]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.42:636][765]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.42:636][765]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.57.42:636][765]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=35.170 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.57.42:637][765]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.42:637][765]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.57.42:637][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.42:637][765]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.42:637][765]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.57.42:637][765]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.42:637][765]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.57.42:637][765]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.42:637][765]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.57.42:637][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.42:637][765]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.10-18.57.42:637][765]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.42:637][765]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.42:665][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.57.42:788][773]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_7] [2020.06.10-18.57.42:788][773]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.42:807][774]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-18.57.42:807][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.42:807][774]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-18.57.42:807][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.42:807][774]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-18.57.42:807][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.42:841][776]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.06.10-18.57.42:842][776]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.42:842][776]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_7] [2020.06.10-18.57.42:842][776]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.42:842][776]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.06.10-18.57.42:842][776]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.42:844][776]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.42:844][776]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.42:844][776]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.57.42:844][776]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.42:844][776]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.42:844][776]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_7] [2020.06.10-18.57.42:844][776]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.42:844][776]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.57.42:844][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.42:844][776]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.10-18.57.42:844][776]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.57.42:844][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.42:845][776]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.42:845][776]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.42:845][776]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.57.42:845][776]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.42:845][776]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.42:845][776]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.06.10-18.57.42:845][776]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.42:845][776]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.57.42:845][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.42:845][776]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.57.42:845][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.42:897][779]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-18.57.42:897][779]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.42:897][779]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.57.42:898][779]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.57.43:035][787]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault2][WindowStandard_C_14] [2020.06.10-18.57.43:035][787]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.43:035][787]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.57.43:035][787]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.43:037][787]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.43:038][787]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.57.43:038][787]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.43:038][787]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.57.43:038][787]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.43:038][787]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.43:038][787]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.57.43:038][787]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.43:038][787]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.57.43:038][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.43:038][787]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.57.43:038][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.43:038][787]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=35.569 [2020.06.10-18.57.43:039][787]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.43:039][787]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.57.43:039][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.43:039][787]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.43:039][787]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.57.43:039][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.43:039][787]Interaction: Interaction time: 0.600000 [2020.06.10-18.57.43:039][787]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.06.10-18.57.43:040][787]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.10-18.57.43:040][787]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.57.43:040][787]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.57.43:040][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.43:089][790]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.57.43:089][790]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.43:091][790]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.43:091][790]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.57.43:091][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.43:091][790]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.43:091][790]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.57.43:091][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.43:092][790]Interaction: Interaction time: 1.000000 [2020.06.10-18.57.43:092][790]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankStun HillBilly AnimTag_FPV. [2020.06.10-18.57.43:092][790]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.57.43:092][790]AnimLeader: Warning: Play Montage was requested but not found: PlankStun HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.57.43:092][790]LogSM: Error: Play Update Montage AM_TC_Stun_Pallet Duration 1.000000 Timestamp 35.609379 [2020.06.10-18.57.43:092][790]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.57.43:092][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.43:093][790]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.57.43:127][792]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.43:127][792]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.57.43:127][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.43:127][792]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.43:127][792]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.57.43:127][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.43:127][792]Interaction: Interaction time: 1.050000 [2020.06.10-18.57.43:127][792]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.10-18.57.43:127][792]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.10-18.57.43:127][792]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.57.43:127][792]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.57.43:127][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.43:164][794]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.57.43:427][809]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.10-18.57.43:443][810]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.57.43:634][821]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.43:634][821]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.57.43:634][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.43:634][821]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.43:634][821]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.57.43:634][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.43:711][825]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.43:711][825]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.57.43:711][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.43:711][825]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.43:711][825]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.57.43:711][825]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.43:711][825]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.57.43:711][825]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.43:711][825]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.57.43:711][825]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.57.43:711][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.43:711][825]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.06.10-18.57.43:711][825]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.43:711][825]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.43:846][832]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.57.44:077][845]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.57.44:095][846]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.001779 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.57.44:098][846]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.57.44:098][846]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.57.44:098][846]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.44:098][846]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.57.44:098][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.44:098][846]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.44:098][846]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.57.44:098][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.44:114][847]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.44:114][847]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.57.44:114][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.44:115][847]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.44:115][847]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.57.44:115][847]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.44:115][847]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.57.44:115][847]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.44:115][847]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.57.44:115][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.44:115][847]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.57.44:115][847]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.44:115][847]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.57.44:115][847]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.44:115][847]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.44:147][848]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.57.44:149][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.57.44:165][849]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.57.44:235][853]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.44:235][853]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.57.44:235][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.44:235][853]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.44:235][853]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.57.44:235][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.44:258][854]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.44:258][854]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.57.44:258][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.44:258][854]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.44:258][854]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.57.44:258][854]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.44:258][854]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.57.44:258][854]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.44:258][854]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.57.44:258][854]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.57.44:258][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.44:258][854]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_7] [2020.06.10-18.57.44:258][854]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.44:259][854]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.44:539][868]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-18.57.44:539][868]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.44:539][868]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-18.57.44:539][868]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.44:539][868]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-18.57.44:539][868]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.44:539][868]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-18.57.44:539][868]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.44:579][870]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-18.57.44:579][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.44:579][870]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-18.57.44:579][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.44:579][870]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-18.57.44:579][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.44:579][870]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-18.57.44:579][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.44:795][881]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.138931 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.57.45:018][893]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-18.57.45:018][893]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.45:179][901]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-18.57.45:179][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.45:179][901]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-18.57.45:179][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.45:179][901]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-18.57.45:179][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.45:382][912]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-18.57.45:382][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.45:502][918]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.45:502][918]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.45:502][918]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.57.45:502][918]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=38.037 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.57.45:531][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.57.45:713][929]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-18.57.45:713][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.45:823][935]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.57.45:823][935]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.57.45:823][935]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=38.358 [2020.06.10-18.57.45:823][935]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=38.358 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.57.45:847][936]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.57.45:847][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.45:926][940]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Injured AnimTag_Female. [2020.06.10-18.57.46:003][944]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.10-18.57.46:005][944]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.57.46:005][944]GameFlow: Writing Profile Stat DBD_Chapter9_Slasher_Stat1: 1 [2020.06.10-18.57.46:005][944]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.10-18.57.46:006][944]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.57.46:010][944]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.877077 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.57.46:016][944]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.57.46:016][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.46:017][944]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.57.46:017][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.46:017][944]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.57.46:017][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.46:017][944]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.57.46:017][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.46:017][944]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.57.46:017][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.46:017][944]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.57.46:017][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.46:017][944]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.57.46:017][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.46:017][944]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.57.46:017][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.46:017][944]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.57.46:017][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.46:017][944]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - DarkMaster]: On [2020.06.10-18.57.46:037][945]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.10-18.57.46:133][950]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.57.46:133][950]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.57.46:133][950]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=38.667 [2020.06.10-18.57.46:133][950]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=38.667 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.57.46:270][958]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A34CB9CFD0] Result: '1' k_EResultOK (success) [2020.06.10-18.57.46:270][958]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A34CB9CFD0]' succeeded in 0.255080 seconds [2020.06.10-18.57.46:312][960]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3650E5F20] Result: '1' k_EResultOK (success) [2020.06.10-18.57.46:357][962]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.331541 seconds [2020.06.10-18.57.46:402][964]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.10-18.57.46:402][964]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.46:402][964]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.10-18.57.46:402][964]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.46:404][964]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.46:404][964]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.46:404][964]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.57.46:404][964]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.46:404][964]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.46:404][964]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.10-18.57.46:404][964]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.46:404][964]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.57.46:404][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.46:404][964]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.06.10-18.57.46:404][964]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.57.46:404][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.46:445][966]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.57.46:506][969]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.57.46:506][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.46:506][969]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.57.46:506][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.46:506][969]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.57.46:506][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.46:506][969]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.57.46:506][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.46:506][969]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.57.46:506][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.46:506][969]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.57.46:506][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.46:506][969]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.57.46:506][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.46:506][969]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.57.46:506][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.46:506][969]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.57.46:506][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.46:642][976]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-18.57.46:642][976]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.46:642][976]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-18.57.46:642][976]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.46:645][976]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.46:645][976]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.46:645][976]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.57.46:645][976]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.46:645][976]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.46:645][976]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-18.57.46:645][976]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.46:645][976]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.57.46:645][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.46:645][976]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.57.46:645][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.46:775][983]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.57.46:778][983]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.46:778][983]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.57.46:778][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.46:778][983]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.46:778][983]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.57.46:778][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.46:778][983]Interaction: Interaction time: 16.000000 [2020.06.10-18.57.46:778][983]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.57.46:778][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.46:793][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-18.57.46:796][984]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.46:796][984]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.57.46:796][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.46:796][984]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.46:796][984]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.57.46:796][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.46:796][984]Interaction: Interaction time: 14.000000 [2020.06.10-18.57.46:796][984]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.06.10-18.57.46:796][984]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 0.000000 [2020.06.10-18.57.46:796][984]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.57.46:797][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.46:798][984]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.06.10-18.57.46:836][986]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.57.47:369][ 14]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198134251184 [2020.06.10-18.57.47:375][ 14]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198134251184, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-18.57.47:954][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.57.47:954][ 45]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.47:954][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.57.47:954][ 45]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.47:954][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.57.47:954][ 45]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.47:954][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.57.47:954][ 45]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.47:954][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.57.47:954][ 45]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.47:954][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.57.47:954][ 45]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.47:954][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.57.47:954][ 45]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.47:954][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.57.47:954][ 45]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.47:954][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.57.47:954][ 45]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.47:988][ 47]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - DarkMaster]: Off [2020.06.10-18.57.48:933][ 98]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.57.48:989][101]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198134251184 [2020.06.10-18.57.48:989][101]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198134251184, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.06.10-18.57.49:137][109]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.57.49:137][109]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=41.673 [2020.06.10-18.57.49:154][110]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.49:155][110]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.49:179][111]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.57.49:183][111]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.57.49:188][111]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.57.49:190][111]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.57.49:309][118]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-18.57.49:309][118]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.49:309][118]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.57.49:309][118]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.49:310][118]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.49:310][118]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.49:310][118]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.57.49:310][118]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.49:310][118]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.49:310][118]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.57.49:310][118]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.49:310][118]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.57.49:310][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.49:311][118]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-18.57.49:311][118]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.57.49:311][118]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.57.49:311][118]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.10-18.57.49:311][118]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.57.49:311][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.49:311][118]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.57.49:311][118]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.57.49:333][119]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.57.49:570][132]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.49:570][132]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.57.49:570][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.49:570][132]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.49:570][132]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.57.49:570][132]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.49:570][132]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.57.49:570][132]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.49:571][132]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.57.49:571][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.49:571][132]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-18.57.49:571][132]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.49:571][132]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.49:573][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.57.49:601][134]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.57.49:601][134]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.49:654][137]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.49:654][137]LogDBDPlayerMovement: StopSnapping Final Location (5579.380371 5900.980469 111.095200) [2020.06.10-18.57.49:654][137]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.57.49:654][137]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.57.49:654][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.49:654][137]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.49:654][137]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.57.49:654][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.49:654][137]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.57.49:654][137]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.06.10-18.57.49:654][137]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-18.57.49:654][137]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-18.57.49:654][137]Interaction: Interaction time: 2.700000 [2020.06.10-18.57.49:654][137]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.57.49:654][137]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.57.49:654][137]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.57.49:654][137]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.57.49:654][137]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale01_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.57.49:655][137]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-18.57.49:655][137]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 42.173000 [2020.06.10-18.57.49:655][137]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.57.49:655][137]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.57.49:655][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.49:659][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.57.49:661][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.57.49:663][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.57.49:663][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-18.57.49:663][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.57.49:884][150]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.49:884][150]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.49:902][151]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-18.57.52:094][273]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.57.52:354][286]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.57.52:369][287]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.57.52:369][287]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.57.52:369][287]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.52:369][287]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.57.52:369][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.52:369][287]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-18.57.52:369][287]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.57.52:369][287]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.52:369][287]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.57.52:369][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.52:403][288]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.52:404][288]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.57.52:404][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.52:404][288]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.52:404][288]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.57.52:404][288]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.52:404][288]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.57.52:404][288]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.52:404][288]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.57.52:404][288]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.57.52:404][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.52:404][288]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.57.52:404][288]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.52:404][288]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.57.52:404][288]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.52:404][288]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.52:618][300]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-18.57.52:618][300]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.52:641][301]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-18.57.52:642][301]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.52:644][301]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.52:644][301]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.52:644][301]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.57.52:644][301]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.52:644][301]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.52:644][301]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-18.57.52:644][301]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.52:645][301]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.57.52:645][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.52:645][301]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.57.52:645][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.52:819][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-18.57.52:822][311]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.52:823][311]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.57.52:823][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.52:823][311]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.52:823][311]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.57.52:823][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.52:823][311]Interaction: Interaction time: 16.000000 [2020.06.10-18.57.52:823][311]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.06.10-18.57.52:824][311]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-18.57.52:824][311]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.57.52:824][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.53:017][321]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-18.57.53:017][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.53:040][322]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.57.53:287][335]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.57.53:287][335]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.53:287][335]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-18.57.53:287][335]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.53:289][335]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.53:289][335]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.53:289][335]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.57.53:289][335]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.53:289][335]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.53:289][335]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-18.57.53:289][335]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.53:289][335]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.57.53:289][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.53:289][335]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.57.53:290][335]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.57.53:290][335]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft. [2020.06.10-18.57.53:290][335]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.57.53:290][335]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Follower [2020.06.10-18.57.53:290][335]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.06.10-18.57.53:290][335]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.57.53:290][335]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.57.53:290][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.53:290][335]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.57.53:290][335]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.06.10-18.57.53:290][335]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-18.57.53:291][335]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.57.53:292][335]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-18.57.53:515][348]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.53:515][348]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.57.53:515][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.53:515][348]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.53:515][348]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.57.53:515][348]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.53:515][348]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.57.53:516][348]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.53:516][348]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.57.53:516][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.53:516][348]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-18.57.53:516][348]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.53:516][348]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.53:549][350]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-18.57.53:549][350]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.53:736][360]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.53:736][360]LogDBDPlayerMovement: StopSnapping Final Location (5185.219238 6074.097656 111.094757) [2020.06.10-18.57.53:737][360]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.57.53:737][360]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.57.53:737][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.53:737][360]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.53:737][360]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.57.53:737][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.53:737][360]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-18.57.53:737][360]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.57.53:737][360]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-18.57.53:737][360]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.57.53:737][360]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.57.53:737][360]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.57.53:737][360]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.57.53:737][360]Interaction: Interaction time: 1.500000 [2020.06.10-18.57.53:737][360]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.57.53:737][360]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-18.57.53:737][360]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.57.53:737][360]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.57.53:737][360]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 46.252567 [2020.06.10-18.57.53:737][360]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.57.53:737][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.53:738][360]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-18.57.53:828][365]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.06.10-18.57.54:405][400]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.57.54:405][400]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.54:405][400]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.57.54:405][400]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.54:405][400]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.57.54:405][400]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.54:405][400]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.57.54:405][400]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.54:405][400]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.57.54:405][400]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.54:405][400]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.57.54:405][400]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.54:405][400]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.57.54:405][400]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.54:405][400]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.57.54:405][400]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.54:405][400]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.57.54:405][400]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.55:310][455]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.57.55:311][455]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.57.55:311][455]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.57.55:311][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.55:311][455]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.57.55:311][455]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.57.55:311][455]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.57.55:311][455]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale01_Character_C_0 Current: NULL [2020.06.10-18.57.55:314][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.06.10-18.57.55:316][455]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.57.55:322][455]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.57.55:322][455]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.57.55:337][456]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.57.55:337][456]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.57.55:337][456]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.55:337][456]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.57.55:337][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.55:337][456]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.55:337][456]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.57.55:337][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.55:356][457]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.55:356][457]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.57.55:356][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.55:356][457]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.55:356][457]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.57.55:356][457]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.55:356][457]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.57.55:356][457]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.55:356][457]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.57.55:356][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.55:356][457]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-18.57.55:356][457]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.55:356][457]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-18.57.55:356][457]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.55:356][457]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.55:380][458]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.57.55:383][458]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.57.55:405][459]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.57.55:416][460]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.10-18.57.55:418][460]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale07_Character_C_0 - Zyr, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-18.57.55:422][460]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.06.10-18.57.55:424][460]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.57.55:424][460]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.57.55:424][460]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.57.55:424][460]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookCamperOut. [2020.06.10-18.57.55:424][460]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-18.57.55:424][460]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-18.57.55:424][460]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-18.57.55:429][460]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.06.10-18.57.55:459][462]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - DarkMaster, Originating Player: BP_CamperFemale01_Character_C_0 - DarkMaster, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.57.55:459][462]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-18.57.55:459][462]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.55:460][462]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.57.55:460][462]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.55:461][462]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.55:461][462]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.55:461][462]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.57.55:461][462]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.55:461][462]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.55:462][462]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.57.55:462][462]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.55:462][462]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.57.55:462][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.55:462][462]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.57.55:462][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.55:487][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.57.55:522][465]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.57.55:522][465]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.55:525][465]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.55:525][465]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.57.55:525][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.55:525][465]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.55:525][465]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.57.55:525][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.55:525][465]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.57.55:525][465]Interaction: Interaction time: 2.500000 [2020.06.10-18.57.55:525][465]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.57.55:525][465]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.57.55:525][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.55:525][465]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=48.057 Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.57.55:526][465]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.57.55:571][467]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.55:571][467]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.57.55:574][467]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.57.55:574][467]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.55:574][467]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.57.55:574][467]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.55:574][467]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.57.55:574][467]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.55:574][467]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.57.55:574][467]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.55:574][467]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.57.55:574][467]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.55:574][467]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.57.55:574][467]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.55:574][467]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.57.55:574][467]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.55:574][467]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.57.55:574][467]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.55:574][467]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.57.55:574][467]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.55:588][468]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.57.55:891][483]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.57.55:891][483]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.55:891][483]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.57.55:891][483]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.55:891][483]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.57.55:891][483]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.55:891][483]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.57.55:891][483]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.55:891][483]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.57.55:891][483]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.55:891][483]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.57.55:891][483]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.55:891][483]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.57.55:891][483]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.55:891][483]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.57.55:891][483]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.55:891][483]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.57.55:891][483]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.56:288][505]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.57.56:288][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.56:304][506]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-18.57.56:304][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.58:086][604]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.57.58:086][604]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.57.58:086][604]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.57.58:086][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.58:089][604]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.57.58:102][605]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.57.58:103][605]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.57.58:103][605]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.58:103][605]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.57.58:103][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.58:103][605]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.57.58:103][605]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.58:103][605]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.57.58:103][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.58:103][605]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=50.638 [2020.06.10-18.57.58:123][606]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.58:123][606]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.57.58:123][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.58:123][606]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.58:123][606]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.57.58:123][606]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.58:123][606]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.57.58:123][606]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.57.58:123][606]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.57.58:123][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.57.58:123][606]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.57.58:123][606]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.58:123][606]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.57.58:123][606]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.57.58:123][606]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.58:139][607]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.58:139][607]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.57.58:140][607]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.57.58:140][607]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.57.58:140][607]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=50.675 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.57.58:153][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.57.58:196][610]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.57.59:484][684]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale07_Character_C_0 - Zyr, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.58.00:165][723]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.58.00:165][723]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.58.00:166][723]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.58.00:166][723]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.06.10-18.58.00:166][723]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.58.00:166][723]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-18.58.00:203][725]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.58.00:203][725]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.58.00:203][725]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookReactionIn. [2020.06.10-18.58.00:203][725]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.10-18.58.00:203][725]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.10-18.58.00:364][734]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-18.58.00:364][734]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.00:401][736]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-18.58.00:401][736]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.00:404][736]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.00:404][736]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.00:404][736]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.58.00:404][736]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.58.00:404][736]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.00:404][736]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-18.58.00:404][736]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.00:404][736]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.58.00:405][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.00:405][736]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.58.00:405][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.00:530][743]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.00:530][743]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.58.00:530][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.00:530][743]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.00:530][743]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.58.00:530][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.00:530][743]Interaction: Interaction time: 0.000000 [2020.06.10-18.58.00:530][743]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.58.00:530][743]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.58.00:530][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.00:837][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-18.58.00:926][765]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-18.58.00:926][765]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.58.00:926][765]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.58.00:926][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.00:958][767]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.00:958][767]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.58.00:958][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.00:958][767]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.00:958][767]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.58.00:958][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.01:028][771]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-18.58.01:031][771]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.01:031][771]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.58.01:031][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.01:031][771]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.01:031][771]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.58.01:031][771]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.58.01:031][771]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.58.01:031][771]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.58.01:031][771]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.58.01:031][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.01:031][771]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.10-18.58.01:031][771]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.01:031][771]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.01:034][771]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-18.58.01:063][773]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.58.01:063][773]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.58.01:063][773]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookReaction. [2020.06.10-18.58.01:063][773]AnimLeader: BP_Entity_C_4 Requested to Play: HookReaction AnimTag_Follower. [2020.06.10-18.58.01:064][773]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.10-18.58.01:064][773]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.58.01:101][775]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.58.01:568][802]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.58.01:568][802]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.58.01:568][802]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookReactionOut. [2020.06.10-18.58.01:568][802]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.10-18.58.01:568][802]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.10-18.58.01:568][802]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.58.01:591][803]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.58.01:753][813]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] [2020.06.10-18.58.01:753][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.02:116][834]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] [2020.06.10-18.58.02:116][834]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.02:184][838]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly AnimTag_FPV. [2020.06.10-18.58.02:185][838]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_CS_BOW that has root motion is not supported [2020.06.10-18.58.02:185][838]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly AnimTag_FPV AnimTag_Follower. [2020.06.10-18.58.02:185][838]AnimLeader: Warning: Montage length differs Name(AM_TC_CS_BOW):Length(1.333333) VS Name(AM_CS_BounceoffWall):Length(1.000000) [2020.06.10-18.58.02:185][838]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.58.02:185][838]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawObstructedMaxSpeed Curve Duration 1.560000 [2020.06.10-18.58.02:185][838]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=54.720 [2020.06.10-18.58.02:185][838]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=54.720 Curve: ChainsawObstructedMaxSpeed Curve Duration 1.560000 [2020.06.10-18.58.03:009][883]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] [2020.06.10-18.58.03:009][883]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.03:065][886]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.58.03:065][886]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.58.03:065][886]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookStruggle. [2020.06.10-18.58.03:065][886]AnimLeader: BP_Entity_C_4 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.10-18.58.03:065][886]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.10-18.58.03:065][886]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.58.03:087][887]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.58.03:101][888]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] [2020.06.10-18.58.03:101][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.03:191][893]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 4.040494 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.58.03:326][900]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.58.03:462][908]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] [2020.06.10-18.58.03:462][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.03:766][924]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawObstructedMaxSpeed [2020.06.10-18.58.03:766][924]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawObstructedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=56.299 [2020.06.10-18.58.03:781][925]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.03:781][925]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.03:810][926]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.58.03:813][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.58.04:159][947]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.58.04:159][947]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.58.04:212][950]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 124 [2020.06.10-18.58.04:593][972]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] [2020.06.10-18.58.04:593][972]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.05:174][ 5]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.58.05:174][ 5]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.58.05:174][ 5]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.58.05:175][ 5]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.58.05:211][ 7]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.58.05:377][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] [2020.06.10-18.58.05:377][ 16]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.06:180][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] [2020.06.10-18.58.06:180][ 60]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.06:937][ 99]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_7] [2020.06.10-18.58.06:937][ 99]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.06:968][101]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_7] [2020.06.10-18.58.06:968][101]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.06:968][101]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.58.06:971][101]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.06:971][101]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.06:971][101]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.58.06:971][101]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.58.06:971][101]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.06:971][101]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_7] [2020.06.10-18.58.06:971][101]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.06:971][101]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.58.06:971][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.06:972][101]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.58.06:972][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.06:972][101]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.58.07:072][106]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.07:072][106]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.07:072][106]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.58.07:072][106]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=59.605 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.58.07:092][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.58.07:113][108]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.07:113][108]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.58.07:113][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.07:113][108]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.07:113][108]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.58.07:113][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.07:114][108]Interaction: Interaction time: 1.000000 [2020.06.10-18.58.07:114][108]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Male. [2020.06.10-18.58.07:114][108]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 1.000000 Timestamp 0.000000 [2020.06.10-18.58.07:114][108]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.58.07:114][108]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.58.07:114][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.07:192][112]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.58.07:407][123]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.58.07:407][123]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.58.07:407][123]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=59.942 [2020.06.10-18.58.07:407][123]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=59.942 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.58.07:519][129]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.58.07:519][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.07:609][134]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_7] [2020.06.10-18.58.07:609][134]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.07:609][134]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_7] [2020.06.10-18.58.07:609][134]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.07:642][136]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale07_Character_C_0 [2020.06.10-18.58.07:644][136]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.58.07:648][136]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-18.58.07:648][136]Interaction: Player [BP_CamperMale07_Character_C_0] is in chase. [2020.06.10-18.58.07:653][136]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale07_Character_C_0 - Zyr]: On [2020.06.10-18.58.07:654][136]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-18.58.07:712][139]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_7] [2020.06.10-18.58.07:712][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.07:712][139]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_7] [2020.06.10-18.58.07:712][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.07:729][140]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.58.07:729][140]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.58.07:730][140]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=60.263 [2020.06.10-18.58.07:730][140]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=60.263 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.58.07:851][146]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.58.07:851][146]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.08:102][160]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.08:102][160]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.58.08:102][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.08:102][160]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.08:102][160]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.58.08:103][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.08:139][162]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.58.08:139][162]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.58.08:142][162]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.08:142][162]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.58.08:142][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.08:142][162]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.08:142][162]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.58.08:142][162]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.58.08:142][162]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.58.08:142][162]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.58.08:142][162]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.58.08:142][162]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.58.08:142][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.08:142][162]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_7] [2020.06.10-18.58.08:142][162]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.08:142][162]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.09:636][241]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale07_Character_C_0 - Zyr]: Off [2020.06.10-18.58.10:740][300]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.58.10:740][300]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=63.272 [2020.06.10-18.58.10:757][301]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.10:757][301]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.10:778][302]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.235524 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.58.10:787][302]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.58.10:789][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.58.11:015][314]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.58.11:016][314]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.11:016][314]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.58.11:016][314]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.11:017][314]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.11:017][314]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.11:017][314]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.58.11:017][314]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.58.11:017][314]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.11:017][314]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.58.11:017][314]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.11:017][314]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.58.11:017][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.11:018][314]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.58.11:018][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.11:046][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.58.11:079][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.58.11:079][317]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.11:081][317]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.11:081][317]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.58.11:081][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.11:081][317]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.11:081][317]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.58.11:081][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.11:081][317]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.58.11:081][317]Interaction: Interaction time: 2.500000 [2020.06.10-18.58.11:081][317]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.58.11:082][317]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.58.11:082][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.11:082][317]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=63.616 Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.58.11:121][319]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.506142 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.58.11:138][320]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.58.11:138][320]Interaction: Player [BP_CamperMale07_Character_C_0] is not in chase anymore. [2020.06.10-18.58.13:656][450]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.58.13:656][450]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.58.13:656][450]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.58.13:656][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.13:659][450]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.58.13:673][451]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.58.13:673][451]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.58.13:674][451]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.13:674][451]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.58.13:674][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.13:674][451]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.58.13:674][451]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.13:674][451]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.58.13:674][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.13:674][451]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=66.209 [2020.06.10-18.58.13:691][452]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.13:691][452]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.58.13:692][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.13:692][452]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.13:692][452]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.58.13:692][452]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.58.13:692][452]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.58.13:692][452]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.58.13:692][452]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.58.13:692][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.13:692][452]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.58.13:692][452]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.13:692][452]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.58.13:692][452]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.13:692][452]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.13:709][453]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.13:709][453]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.13:709][453]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.58.13:709][453]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.58.13:709][453]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=66.245 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.58.13:742][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.58.13:749][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.58.16:220][589]Interaction: Player [BP_CamperMale07_Character_C_0] is in chase. [2020.06.10-18.58.17:486][656]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly AnimTag_FPV. [2020.06.10-18.58.17:486][656]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_CS_BOW that has root motion is not supported [2020.06.10-18.58.17:486][656]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly AnimTag_FPV AnimTag_Follower. [2020.06.10-18.58.17:486][656]AnimLeader: Warning: Montage length differs Name(AM_TC_CS_BOW):Length(1.333333) VS Name(AM_CS_BounceoffWall):Length(1.000000) [2020.06.10-18.58.17:486][656]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.58.17:486][656]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawObstructedMaxSpeed Curve Duration 1.560000 [2020.06.10-18.58.17:486][656]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=70.019 [2020.06.10-18.58.17:486][656]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=70.019 Curve: ChainsawObstructedMaxSpeed Curve Duration 1.560000 [2020.06.10-18.58.18:422][707]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 3.740010 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.58.19:056][742]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawObstructedMaxSpeed [2020.06.10-18.58.19:056][742]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawObstructedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=71.591 [2020.06.10-18.58.19:073][743]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.19:074][743]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.19:097][744]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.58.19:099][744]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.58.20:032][797]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.042354 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.58.25:140][ 77]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-18.58.25:140][ 77]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.25:143][ 77]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.25:143][ 77]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.25:143][ 77]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.58.25:143][ 77]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.58.25:143][ 77]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.25:143][ 77]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-18.58.25:143][ 77]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.25:143][ 77]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.58.25:143][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.25:143][ 77]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.58.25:143][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.25:209][ 81]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.58.25:277][ 85]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.58.25:330][ 88]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.25:330][ 88]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.58.25:330][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.25:330][ 88]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.25:330][ 88]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.58.25:330][ 88]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.58.25:330][ 88]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.58.25:331][ 88]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.58.25:331][ 88]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.58.25:331][ 88]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.58.25:331][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.25:331][ 88]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-18.58.25:331][ 88]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.25:331][ 88]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.25:361][ 90]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-18.58.25:361][ 90]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.25:471][ 96]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-18.58.25:471][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.06.10-18.58.25:473][ 96]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.25:474][ 96]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.25:474][ 96]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.58.25:474][ 96]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=78.007 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.58.25:474][ 96]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.25:474][ 96]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.58.25:474][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.25:474][ 96]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.25:474][ 96]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.58.25:474][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.25:474][ 96]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.58.25:475][ 96]Interaction: Interaction time: 1.000000 [2020.06.10-18.58.25:475][ 96]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Male. [2020.06.10-18.58.25:475][ 96]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale01_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale07_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.10-18.58.25:475][ 96]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.06.10-18.58.25:475][ 96]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.10-18.58.25:475][ 96]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.58.25:475][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.25:493][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.58.25:504][ 98]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.58.25:504][ 98]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.58.25:504][ 98]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.58.25:504][ 98]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: UnhookIn. [2020.06.10-18.58.25:504][ 98]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.58.25:504][ 98]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-18.58.25:606][104]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.25:606][104]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.25:641][106]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.58.25:641][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.25:675][108]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.58.25:713][110]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-18.58.25:713][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.25:728][111]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-18.58.25:729][111]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.58.25:729][111]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=78.261 [2020.06.10-18.58.25:729][111]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=78.261 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-18.58.25:733][111]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.58.25:733][111]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.25:772][113]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.58.25:773][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.25:773][113]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.58.25:773][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.25:773][113]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.58.25:773][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.25:773][113]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.58.25:773][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.25:773][113]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.58.25:773][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.25:773][113]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.58.25:773][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.25:773][113]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.58.25:773][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.25:773][113]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.58.25:773][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.25:773][113]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.58.25:773][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.25:878][118]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.58.25:878][118]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.25:907][120]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale07_Character_C_0 [2020.06.10-18.58.25:909][120]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: BP_CamperMale07_Character_C_0 [2020.06.10-18.58.25:909][120]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.58.25:912][120]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.716969 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.58.25:919][120]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale07_Character_C_0 - Zyr]: On [2020.06.10-18.58.25:919][120]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.58.25:919][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.25:938][121]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.58.25:967][123]Interaction: Player [BP_CamperMale07_Character_C_0] is not in chase anymore. [2020.06.10-18.58.26:042][127]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.58.26:045][127]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-18.58.26:045][127]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.58.26:045][127]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=78.578 [2020.06.10-18.58.26:045][127]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=78.578 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-18.58.26:046][127]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.26:046][127]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.58.26:046][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.26:046][127]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.26:046][127]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.58.26:046][127]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.58.26:046][127]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.58.26:046][127]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.58.26:046][127]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.58.26:046][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.26:046][127]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.58.26:047][127]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.58.26:047][127]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-18.58.26:047][127]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.26:047][127]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.26:050][127]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.58.26:050][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.26:050][127]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.58.26:050][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.26:050][127]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.58.26:050][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.26:050][127]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.58.26:050][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.26:050][127]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.58.26:050][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.26:050][127]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.58.26:051][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.26:051][127]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.58.26:051][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.26:051][127]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.58.26:051][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.26:051][127]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.58.26:051][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.26:051][127]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.06.10-18.58.26:085][129]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.58.26:085][129]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.58.26:085][129]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.58.26:085][129]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.06.10-18.58.26:085][129]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.58.26:085][129]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-18.58.26:101][130]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.58.26:102][130]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.58.26:102][130]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookReactionIn. [2020.06.10-18.58.26:102][130]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.10-18.58.26:102][130]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.10-18.58.26:130][131]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.58.26:130][131]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.26:166][133]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.26:166][133]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.26:260][138]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-18.58.26:260][138]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.26:280][139]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-18.58.26:280][139]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.26:283][139]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.58.26:298][140]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-18.58.26:298][140]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.26:300][140]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.26:300][140]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.26:300][140]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.58.26:300][140]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.58.26:300][140]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.26:300][140]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-18.58.26:300][140]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.26:300][140]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.58.26:300][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.26:300][140]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.58.26:300][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.26:462][148]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.58.26:462][148]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.26:483][149]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.26:483][149]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.58.26:483][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.26:483][149]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.26:483][149]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.58.26:483][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.26:483][149]Interaction: Interaction time: 0.000000 [2020.06.10-18.58.26:483][149]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.58.26:483][149]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.58.26:483][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.26:500][150]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.58.26:685][159]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.58.26:685][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.26:902][170]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.58.26:902][170]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.26:980][174]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.58.26:980][174]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.58.26:980][174]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookReaction. [2020.06.10-18.58.26:980][174]AnimLeader: BP_Entity_C_4 Requested to Play: HookReaction AnimTag_Follower. [2020.06.10-18.58.26:980][174]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.10-18.58.26:980][174]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.58.26:982][174]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.58.27:005][175]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.58.27:005][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.27:472][199]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.58.27:472][199]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.58.27:472][199]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookReactionOut. [2020.06.10-18.58.27:472][199]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.10-18.58.27:472][199]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.10-18.58.27:472][199]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.58.27:474][199]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.58.27:476][199]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.58.27:476][199]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.27:476][199]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.58.27:476][199]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.27:476][199]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.58.27:476][199]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.27:476][199]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.58.27:476][199]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.27:476][199]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.58.27:476][199]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.27:476][199]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.58.27:476][199]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.27:476][199]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.58.27:476][199]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.27:476][199]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.58.27:476][199]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.27:476][199]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.58.27:476][199]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.27:571][204]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.27:571][204]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.58.27:571][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.27:571][204]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.27:571][204]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.58.27:571][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.27:571][204]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.27:571][204]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.58.27:571][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.27:571][204]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.27:571][204]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.58.27:571][204]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.58.27:571][204]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.58.27:571][204]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.58.27:571][204]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.58.27:571][204]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.58.27:571][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.27:571][204]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-18.58.27:571][204]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.27:571][204]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.27:898][221]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale07_Character_C_0 - Zyr]: Off [2020.06.10-18.58.28:631][258]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-18.58.28:631][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.28:652][259]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.58.28:652][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.28:652][259]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.58.28:652][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.28:652][259]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.58.28:652][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.28:652][259]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.58.28:652][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.28:652][259]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.58.28:652][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.28:652][259]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.58.28:652][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.28:652][259]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.58.28:652][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.28:653][259]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.58.28:653][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.28:653][259]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.58.28:653][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.28:972][276]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.58.28:973][276]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.58.28:973][276]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookStruggle. [2020.06.10-18.58.28:973][276]AnimLeader: BP_Entity_C_4 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.10-18.58.28:973][276]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.10-18.58.29:050][280]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-18.58.29:050][280]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=81.582 [2020.06.10-18.58.29:072][281]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.29:072][281]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.29:096][282]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.58.29:099][282]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.58.29:469][303]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-18.58.29:470][303]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.29:508][305]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-18.58.29:508][305]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.29:510][305]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-18.58.29:510][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.29:511][305]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.29:511][305]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.29:511][305]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.58.29:511][305]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.58.29:511][305]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.29:511][305]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-18.58.29:511][305]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.29:511][305]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.58.29:511][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.29:511][305]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.58.29:511][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.29:647][313]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.29:647][313]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.58.29:647][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.29:647][313]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.29:647][313]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.58.29:647][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.29:647][313]Interaction: Interaction time: 0.000000 [2020.06.10-18.58.29:647][313]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.29:647][313]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.58.29:647][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.29:647][313]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.29:647][313]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.58.29:647][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.29:667][314]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.58.29:667][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.29:667][314]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.58.29:667][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.29:667][314]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.58.29:667][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.29:667][314]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.58.29:667][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.29:667][314]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.58.29:667][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.29:667][314]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.58.29:667][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.29:668][314]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.58.29:668][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.29:668][314]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.58.29:668][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.29:668][314]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.58.29:668][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.29:690][315]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.58.29:712][316]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.29:712][316]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.58.29:712][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.29:712][316]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.29:712][316]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.58.29:712][316]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.58.29:712][316]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.58.29:712][316]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.58.29:712][316]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.58.29:712][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.29:712][316]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DarkMaster][CLIENT SLAVE] - [EndInteraction Called] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-18.58.29:713][316]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.29:713][316]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.29:743][318]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.58.29:744][318]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.58.29:744][318]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.58.29:744][318]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.58.29:744][318]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookSacrificeIn. [2020.06.10-18.58.29:744][318]AnimLeader: BP_Entity_C_4 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.10-18.58.29:744][318]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.06.10-18.58.29:744][318]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-18.58.29:821][322]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-18.58.29:821][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.29:821][322]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-18.58.29:821][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.29:821][322]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-18.58.29:821][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.29:938][328]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-18.58.29:938][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.30:048][334]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.58.30:048][334]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.30:048][334]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.58.30:048][334]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.30:050][334]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.30:050][334]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.30:050][334]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.58.30:050][334]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.58.30:050][334]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.30:050][334]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.58.30:050][334]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.30:050][334]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.58.30:050][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.30:050][334]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-18.58.30:050][334]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.58.30:050][334]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-18.58.30:050][334]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Male AnimTag_Follower. [2020.06.10-18.58.30:050][334]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.58.30:050][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.30:050][334]Interaction: [BP_CamperMale07_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.58.30:050][334]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.58.30:073][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.58.30:137][339]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.58.30:137][339]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.30:394][353]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.30:394][353]LogDBDPlayerMovement: StopSnapping Final Location (5038.616211 6344.386719 111.094032) [2020.06.10-18.58.30:395][353]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.58.30:395][353]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.58.30:395][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.30:395][353]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.30:395][353]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.58.30:395][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.30:395][353]Interaction: [BP_CamperMale07_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-18.58.30:395][353]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale07_Character_C_0. [2020.06.10-18.58.30:395][353]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-18.58.30:395][353]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-18.58.30:395][353]Interaction: Interaction time: 2.700000 [2020.06.10-18.58.30:395][353]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.58.30:395][353]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.58.30:395][353]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.58.30:395][353]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.58.30:395][353]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale07_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-18.58.30:396][353]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-18.58.30:396][353]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 82.911339 [2020.06.10-18.58.30:396][353]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-18.58.30:396][353]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.58.30:396][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.30:400][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.58.30:402][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.58.30:405][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.58.30:405][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-18.58.30:405][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.58.30:555][362]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.30:555][362]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.30:640][367]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-18.58.32:842][496]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.58.33:083][511]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.58.33:098][512]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.58.33:098][512]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.58.33:098][512]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.33:098][512]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.58.33:098][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.33:098][512]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-18.58.33:098][512]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.58.33:099][512]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.33:099][512]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.58.33:099][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.33:114][513]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.33:115][513]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.58.33:115][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.33:115][513]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.33:115][513]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.58.33:115][513]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.58.33:115][513]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.58.33:115][513]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.58.33:115][513]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-18.58.33:115][513]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.58.33:115][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.33:115][513]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.58.33:115][513]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.33:115][513]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.58.33:115][513]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.33:115][513]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.33:284][523]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-18.58.33:284][523]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.33:309][524]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-18.58.33:309][524]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.33:313][524]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.33:313][524]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.33:313][524]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.58.33:313][524]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.58.33:313][524]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.33:313][524]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-18.58.33:313][524]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.33:313][524]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.58.33:313][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.33:313][524]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.58.33:313][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.33:388][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-18.58.33:392][528]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.33:392][528]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.58.33:392][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.33:392][528]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.33:392][528]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.58.33:392][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.33:392][528]Interaction: Interaction time: 16.000000 [2020.06.10-18.58.33:392][528]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.06.10-18.58.33:392][528]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-18.58.33:392][528]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.58.33:392][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.33:512][535]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.58.33:512][535]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.58.33:512][535]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookSacrificeOut. [2020.06.10-18.58.33:512][535]AnimLeader: BP_Entity_C_4 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.10-18.58.33:512][535]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.06.10-18.58.33:555][537]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-18.58.33:555][537]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.33:845][554]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-18.58.33:845][554]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.33:845][554]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-18.58.33:845][554]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.33:845][554]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-18.58.33:845][554]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.33:858][555]Interaction: Interactable Destroyed: BP_CamperInteractable_C_1 [2020.06.10-18.58.33:859][555]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_1]] - [Null][Null] [2020.06.10-18.58.33:859][555]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.33:859][555]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.10-18.58.33:859][555]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.33:859][555]Interaction: ------------------------ [2020.06.10-18.58.33:859][555]Interaction: - Interactions in Zone - [2020.06.10-18.58.33:859][555]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.58.33:859][555]Interaction: ---------------------------- [2020.06.10-18.58.33:859][555]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.58.33:859][555]Interaction: ---------------------------- [2020.06.10-18.58.33:859][555]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.58.33:859][555]Interaction: ---------------------------- [2020.06.10-18.58.33:859][555]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.58.33:859][555]Interaction: ---------------------------- [2020.06.10-18.58.33:859][555]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.58.33:859][555]Interaction: ---------------------------- [2020.06.10-18.58.33:859][555]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.58.33:859][555]Interaction: ---------------------------- [2020.06.10-18.58.33:859][555]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.58.33:859][555]Interaction: ---------------------------- [2020.06.10-18.58.33:859][555]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.58.33:859][555]Interaction: ---------------------------- [2020.06.10-18.58.33:859][555]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.58.33:859][555]Interaction: ---------------------------- [2020.06.10-18.58.33:859][555]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.06.10-18.58.33:859][555]Interaction: ---------------------------- [2020.06.10-18.58.33:859][555]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.06.10-18.58.33:859][555]Interaction: ---------------------------- [2020.06.10-18.58.33:859][555]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.58.33:859][555]Interaction: ---------------------------- [2020.06.10-18.58.33:859][555]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.58.33:859][555]Interaction: ---------------------------- [2020.06.10-18.58.33:859][555]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.58.33:859][555]Interaction: ---------------------------- [2020.06.10-18.58.33:859][555]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.58.33:859][555]Interaction: ---------------------------- [2020.06.10-18.58.33:859][555]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - DC by Daylight][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.10-18.58.33:859][555]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.33:859][555]Interaction: ------------------------ [2020.06.10-18.58.33:860][555]Interaction: - Interactions in Zone - [2020.06.10-18.58.33:860][555]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.58.33:860][555]Interaction: ---------------------------- [2020.06.10-18.58.33:860][555]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.58.33:860][555]Interaction: ---------------------------- [2020.06.10-18.58.33:860][555]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.58.33:860][555]Interaction: ---------------------------- [2020.06.10-18.58.33:860][555]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.58.33:860][555]Interaction: ---------------------------- [2020.06.10-18.58.33:860][555]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.58.33:860][555]Interaction: ---------------------------- [2020.06.10-18.58.33:860][555]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.58.33:860][555]Interaction: ---------------------------- [2020.06.10-18.58.33:860][555]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.58.33:860][555]Interaction: ---------------------------- [2020.06.10-18.58.33:860][555]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.58.33:860][555]Interaction: ---------------------------- [2020.06.10-18.58.33:860][555]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.58.33:860][555]Interaction: ---------------------------- [2020.06.10-18.58.33:860][555]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.06.10-18.58.33:860][555]Interaction: ---------------------------- [2020.06.10-18.58.33:860][555]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.06.10-18.58.33:860][555]Interaction: ---------------------------- [2020.06.10-18.58.33:860][555]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.58.33:860][555]Interaction: ---------------------------- [2020.06.10-18.58.33:860][555]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.58.33:860][555]Interaction: ---------------------------- [2020.06.10-18.58.33:860][555]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.58.33:860][555]Interaction: ---------------------------- [2020.06.10-18.58.33:860][555]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-18.58.33:860][555]Interaction: ---------------------------- [2020.06.10-18.58.33:860][555]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0 - DC by Daylight, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.58.33:860][555]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperMale01_C_0 - DC by Daylight, Originating Player: BP_CamperMale01_C_0 - DC by Daylight, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.58.33:861][555]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale01_C_0 - DC by Daylight, Originating Player: BP_CamperMale01_C_0 - DC by Daylight, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.58.33:861][555]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperMale01_C_0 - DC by Daylight, Originating Player: BP_CamperFemale01_Character_C_0 - DarkMaster, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.58.33:861][555]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale01_C_0 - DC by Daylight, Originating Player: BP_CamperMale01_C_0 - DC by Daylight, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.58.33:861][555]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.06.10-18.58.33:861][555]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.06.10-18.58.33:861][555]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.06.10-18.58.33:861][555]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.06.10-18.58.33:861][555]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.58.33:861][555]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.58.33:861][555]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.58.33:862][555]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-18.58.35:123][629]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.58.35:136][630]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.58.35:381][645]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.58.36:883][738]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.58.36:899][739]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.58.37:126][753]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.58.38:637][846]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.58.38:652][847]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.58.38:896][862]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-18.58.40:201][943]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-18.58.40:201][943]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.40:221][944]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.58.40:398][955]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.58.40:414][956]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.58.40:428][957]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.58.40:428][957]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.40:428][957]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-18.58.40:428][957]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.40:430][957]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.40:430][957]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.40:430][957]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.58.40:430][957]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.58.40:430][957]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.40:430][957]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-18.58.40:430][957]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.40:430][957]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.58.40:430][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.40:430][957]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.58.40:430][957]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-18.58.40:430][957]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.58.40:430][957]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.58.40:430][957]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.58.40:430][957]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-18.58.40:430][957]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-18.58.40:430][957]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.58.40:430][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.40:431][957]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-18.58.40:431][957]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.58.40:431][957]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.06.10-18.58.40:432][957]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.10-18.58.40:591][967]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.40:591][967]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.58.40:591][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.40:591][967]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.40:591][967]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.58.40:591][967]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.58.40:592][967]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.58.40:592][967]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.58.40:592][967]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.58.40:592][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.40:592][967]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-18.58.40:592][967]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.40:592][967]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.40:621][969]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-18.58.40:621][969]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.40:687][973]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.40:687][973]LogDBDPlayerMovement: StopSnapping Final Location (6576.165527 8258.760742 111.094345) [2020.06.10-18.58.40:687][973]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-18.58.40:687][973]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.58.40:687][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.40:688][973]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.40:688][973]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.58.40:688][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.40:688][973]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-18.58.40:688][973]Interaction: [BP_CamperMale07_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-18.58.40:688][973]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-18.58.40:688][973]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.58.40:688][973]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.58.40:688][973]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-18.58.40:688][973]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.58.40:688][973]Interaction: Interaction time: 1.500000 [2020.06.10-18.58.40:688][973]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-18.58.40:688][973]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-18.58.40:688][973]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-18.58.40:688][973]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-18.58.40:688][973]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 93.206497 [2020.06.10-18.58.40:688][973]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.58.40:688][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.40:689][973]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-18.58.40:766][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Enabled [2020.06.10-18.58.41:350][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-18.58.41:350][ 14]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.41:350][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-18.58.41:350][ 14]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.41:351][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.58.41:351][ 14]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.41:351][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-18.58.41:351][ 14]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.41:351][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-18.58.41:351][ 14]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.41:351][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-18.58.41:351][ 14]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.41:351][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-18.58.41:351][ 14]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.41:351][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-18.58.41:351][ 14]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.41:351][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-18.58.41:351][ 14]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.42:269][ 71]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.58.42:269][ 71]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.58.42:269][ 71]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.58.42:269][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.42:269][ 71]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-18.58.42:269][ 71]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.58.42:269][ 71]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.58.42:269][ 71]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale07_Character_C_0 Current: NULL [2020.06.10-18.58.42:271][ 71]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Disabled [2020.06.10-18.58.42:273][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-18.58.42:278][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-18.58.42:279][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.58.42:284][ 72]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.58.42:284][ 72]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.58.42:284][ 72]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.42:284][ 72]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.58.42:285][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.42:285][ 72]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.42:285][ 72]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.58.42:285][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.42:303][ 73]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.42:303][ 73]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.58.42:303][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.42:303][ 73]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.42:303][ 73]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.58.42:303][ 73]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.58.42:303][ 73]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.58.42:303][ 73]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.58.42:303][ 73]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.58.42:303][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.42:303][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-18.58.42:303][ 73]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.42:303][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-18.58.42:303][ 73]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.42:303][ 73]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.42:324][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.58.42:326][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.58.42:342][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-18.58.42:370][ 77]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale07_Character_C_0 [2020.06.10-18.58.42:374][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Enabled [2020.06.10-18.58.42:376][ 77]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-18.58.42:376][ 77]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-18.58.42:376][ 77]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-18.58.42:376][ 77]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: HookCamperOut. [2020.06.10-18.58.42:376][ 77]AnimLeader: BP_Entity_C_6 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-18.58.42:377][ 77]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-18.58.42:377][ 77]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.10-18.58.42:380][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Disabled [2020.06.10-18.58.42:387][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-18.58.42:387][ 78]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.42:387][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.58.42:387][ 78]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.42:388][ 78]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.42:388][ 78]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.42:388][ 78]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.58.42:388][ 78]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.58.42:388][ 78]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.42:388][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.58.42:388][ 78]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.42:389][ 78]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.58.42:389][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.42:389][ 78]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.58.42:389][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.42:410][ 79]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.42:410][ 79]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.42:415][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.58.42:469][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.58.42:469][ 82]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.42:471][ 82]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.42:472][ 82]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.58.42:472][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.42:472][ 82]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.42:472][ 82]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.58.42:472][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.42:472][ 82]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.58.42:472][ 82]Interaction: Interaction time: 2.500000 [2020.06.10-18.58.42:472][ 82]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.58.42:472][ 82]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.58.42:472][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.42:472][ 82]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=95.001 Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.58.42:484][ 83]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.58.42:529][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.58.42:554][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-18.58.42:554][ 87]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.42:700][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-18.58.42:700][ 95]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.43:829][155]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.902602 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.58.43:830][155]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-18.58.43:830][155]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.58.43:830][155]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.10-18.58.43:830][155]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.58.43:830][155]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.06.10-18.58.43:831][155]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.06.10-18.58.43:832][155]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-18.58.43:833][155]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.58.43:833][155]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.58.43:834][155]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.58.43:834][155]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-18.58.43:837][155]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.58.43:837][155]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.58.43:837][155]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.58.43:837][155]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.58.43:837][155]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.58.43:837][155]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.58.43:837][155]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.58.43:838][155]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-18.58.43:963][162]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.58.43:966][162]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.43:966][162]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.43:966][162]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.43:966][162]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.58.43:967][162]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-18.58.44:080][169]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D24159E0] Result: '1' k_EResultOK (success) [2020.06.10-18.58.44:080][169]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D24159E0]' succeeded in 0.240871 seconds [2020.06.10-18.58.44:368][185]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31E78FEE0] Result: '1' k_EResultOK (success) [2020.06.10-18.58.44:384][186]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.548070 seconds [2020.06.10-18.58.45:041][223]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.58.45:041][223]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.58.45:041][223]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.58.45:041][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.45:044][223]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.58.45:057][224]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.58.45:057][224]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.58.45:057][224]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.45:057][224]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.58.45:057][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.45:057][224]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.58.45:057][224]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.45:057][224]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.58.45:057][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.45:057][224]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=97.592 [2020.06.10-18.58.45:073][225]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.45:073][225]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.58.45:073][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.45:073][225]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.45:073][225]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.58.45:073][225]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.58.45:073][225]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.58.45:073][225]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.58.45:073][225]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.58.45:073][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.45:073][225]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.58.45:073][225]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.45:073][225]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.58.45:073][225]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.45:074][225]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.45:090][226]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.45:090][226]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.45:090][226]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.58.45:090][226]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.58.45:090][226]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=97.624 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.58.45:106][227]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.58.45:143][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.58.46:748][322]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-18.58.46:748][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.46:807][325]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.58.46:807][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.46:913][331]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.58.46:913][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.46:913][331]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.58.46:914][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.46:914][331]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.58.46:914][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.46:914][331]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.58.46:914][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.46:914][331]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.58.46:914][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.46:914][331]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.58.46:914][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.46:914][331]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.58.46:914][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.46:914][331]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.58.46:914][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.46:914][331]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.58.46:914][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.47:083][340]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-18.58.47:083][340]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.47:083][340]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-18.58.47:083][340]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.47:083][340]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.58.47:083][340]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.47:083][340]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-18.58.47:083][340]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.47:083][340]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-18.58.47:083][340]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.47:083][340]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-18.58.47:083][340]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.47:083][340]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-18.58.47:083][340]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.47:083][340]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-18.58.47:083][340]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.47:084][340]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-18.58.47:084][340]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.47:121][342]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-18.58.47:121][342]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-18.58.47:121][342]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-18.58.47:121][342]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: HookIdle. [2020.06.10-18.58.47:121][342]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-18.58.47:122][342]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-18.58.47:136][343]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale07_Character_C_0 [2020.06.10-18.58.47:139][343]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-18.58.47:139][343]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-18.58.47:139][343]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: HookReactionIn. [2020.06.10-18.58.47:139][343]AnimLeader: BP_Entity_C_6 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.10-18.58.47:139][343]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.06.10-18.58.47:164][344]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-18.58.47:164][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.47:181][345]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-18.58.47:181][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.47:852][381]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-18.58.47:852][381]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.47:853][381]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-18.58.47:853][381]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.47:855][381]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.47:855][381]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.47:855][381]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-18.58.47:855][381]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.58.47:855][381]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.47:855][381]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-18.58.47:855][381]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.47:855][381]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-18.58.47:855][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.47:855][381]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.58.47:855][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.47:903][384]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.47:904][384]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.58.47:904][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.47:904][384]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.47:904][384]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.58.47:904][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.47:904][384]Interaction: Interaction time: 0.000000 [2020.06.10-18.58.47:904][384]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.06.10-18.58.47:904][384]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.58.47:904][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.48:001][390]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-18.58.48:001][390]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-18.58.48:001][390]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: HookReaction. [2020.06.10-18.58.48:001][390]AnimLeader: BP_Entity_C_6 Requested to Play: HookReaction AnimTag_Follower. [2020.06.10-18.58.48:001][390]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.06.10-18.58.48:001][390]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.58.48:055][393]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.58.48:512][419]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-18.58.48:512][419]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-18.58.48:512][419]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: HookReactionOut. [2020.06.10-18.58.48:512][419]AnimLeader: BP_Entity_C_6 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.10-18.58.48:512][419]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.06.10-18.58.48:512][419]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.58.48:553][421]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.58.50:018][509]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-18.58.50:018][509]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-18.58.50:018][509]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: HookStruggle. [2020.06.10-18.58.50:018][509]AnimLeader: BP_Entity_C_6 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.10-18.58.50:018][509]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.06.10-18.58.50:018][509]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.58.50:020][509]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-18.58.50:049][511]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-18.58.50:050][511]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-18.58.50:050][511]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-18.58.50:050][511]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-18.58.50:050][511]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: HookSacrificeIn. [2020.06.10-18.58.50:050][511]AnimLeader: BP_Entity_C_6 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.10-18.58.50:050][511]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.06.10-18.58.50:050][511]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-18.58.50:050][511]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-18.58.50:180][519]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.50:180][519]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.58.50:180][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.50:180][519]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.50:180][519]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.58.50:180][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.50:212][521]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.50:212][521]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.58.50:212][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.50:212][521]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.50:212][521]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-18.58.50:212][521]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.58.50:212][521]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-18.58.50:212][521]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.58.50:212][521]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.06.10-18.58.50:213][521]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.58.50:213][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.50:213][521]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-18.58.50:213][521]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.50:213][521]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.58.53:815][738]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-18.58.53:815][738]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-18.58.53:815][738]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: HookSacrificeOut. [2020.06.10-18.58.53:815][738]AnimLeader: BP_Entity_C_6 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.10-18.58.53:815][738]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.06.10-18.58.54:924][799]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly AnimTag_FPV. [2020.06.10-18.58.54:924][799]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_CS_BOW that has root motion is not supported [2020.06.10-18.58.54:924][799]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly AnimTag_FPV AnimTag_Follower. [2020.06.10-18.58.54:925][799]AnimLeader: Warning: Montage length differs Name(AM_TC_CS_BOW):Length(1.333333) VS Name(AM_CS_BounceoffWall):Length(1.000000) [2020.06.10-18.58.54:925][799]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.58.54:925][799]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawObstructedMaxSpeed Curve Duration 1.560000 [2020.06.10-18.58.54:925][799]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=107.458 [2020.06.10-18.58.54:925][799]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=107.458 Curve: ChainsawObstructedMaxSpeed Curve Duration 1.560000 [2020.06.10-18.58.54:925][799]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_0] [2020.06.10-18.58.54:925][799]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.54:926][799]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_0] [2020.06.10-18.58.54:926][799]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.55:321][822]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_0] [2020.06.10-18.58.55:321][822]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.55:321][822]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_0] [2020.06.10-18.58.55:321][822]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.55:914][857]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 9.783985 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.58.56:487][892]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawObstructedMaxSpeed [2020.06.10-18.58.56:487][892]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawObstructedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=109.022 [2020.06.10-18.58.56:503][893]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.56:503][893]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.56:524][894]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-18.58.56:526][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-18.58.56:912][917]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.58.56:912][917]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.56:913][917]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.58.56:913][917]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.56:914][917]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.56:914][917]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.56:915][917]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-18.58.56:915][917]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.58.56:915][917]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.56:915][917]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.58.56:915][917]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.56:915][917]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-18.58.56:915][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.56:915][917]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-18.58.56:915][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.56:939][918]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-18.58.56:988][921]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.58.56:988][921]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.56:990][921]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.56:990][921]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-18.58.56:990][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.56:990][921]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.56:990][921]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-18.58.56:990][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.56:990][921]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.58.56:990][921]Interaction: Interaction time: 2.500000 [2020.06.10-18.58.56:990][921]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.58.56:990][921]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-18.58.56:990][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.56:990][921]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=109.524 Curve: ChainsawRevSpeedCurve Curve Duration 2.500000 [2020.06.10-18.58.57:058][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.58.59:574][ 66]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-18.58.59:574][ 66]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-18.58.59:574][ 66]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-18.58.59:574][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.59:577][ 66]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.58.59:590][ 67]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.58.59:590][ 67]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-18.58.59:590][ 67]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.59:590][ 67]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-18.58.59:590][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.59:590][ 67]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-18.58.59:590][ 67]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.59:590][ 67]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-18.58.59:590][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.59:590][ 67]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=112.124 [2020.06.10-18.58.59:606][ 68]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.59:606][ 68]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-18.58.59:606][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.59:606][ 68]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.59:606][ 68]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-18.58.59:606][ 68]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.58.59:606][ 68]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-18.58.59:606][ 68]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-18.58.59:606][ 68]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-18.58.59:606][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-18.58.59:606][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.58.59:606][ 68]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.59:606][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.58.59:607][ 68]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.58.59:607][ 68]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.59:627][ 69]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.59:627][ 69]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.58.59:627][ 69]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-18.58.59:628][ 69]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.58.59:628][ 69]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=112.161 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-18.58.59:658][ 71]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.58.59:663][ 71]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.59.03:313][280]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly AnimTag_FPV. [2020.06.10-18.59.03:313][280]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_CS_BOW that has root motion is not supported [2020.06.10-18.59.03:313][280]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly AnimTag_FPV AnimTag_Follower. [2020.06.10-18.59.03:313][280]AnimLeader: Warning: Montage length differs Name(AM_TC_CS_BOW):Length(1.333333) VS Name(AM_CS_BounceoffWall):Length(1.000000) [2020.06.10-18.59.03:313][280]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-18.59.03:314][280]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawObstructedMaxSpeed Curve Duration 1.560000 [2020.06.10-18.59.03:314][280]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=115.847 [2020.06.10-18.59.03:314][280]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=115.847 Curve: ChainsawObstructedMaxSpeed Curve Duration 1.560000 [2020.06.10-18.59.03:407][285]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-18.59.04:116][324]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 162 [2020.06.10-18.59.04:132][325]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.59.04:132][325]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-18.59.04:133][325]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.59.04:133][325]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale07_Character_C_0 [2020.06.10-18.59.04:133][325]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.59.04:133][325]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.06.10-18.59.04:133][325]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.06.10-18.59.04:133][325]GameFlow: Writing Profile Stat DBD_Chapter11_Slasher_Stat1: 1 [2020.06.10-18.59.04:134][325]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.59.04:135][325]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.59.04:136][325]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-18.59.04:136][325]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-18.59.04:136][325]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-18.59.04:137][325]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-18.59.04:139][325]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.59.04:139][325]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.59.04:140][325]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.59.04:140][325]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.59.04:140][325]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.59.04:140][325]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.59.04:140][325]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-18.59.04:172][327]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 3.673152 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.59.04:351][337]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.59.04:352][337]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.06.10-18.59.04:352][337]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.06.10-18.59.04:352][337]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_NoEscape Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.59.04:354][337]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 4.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.59.04:354][337]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.59.04:354][337]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-18.59.04:482][337]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA22A8A0] Result: '1' k_EResultOK (success) [2020.06.10-18.59.04:482][337]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA22A8A0]' succeeded in 0.227868 seconds [2020.06.10-18.59.04:482][337]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 4ECB390901001001 [2020.06.10-18.59.04:482][337]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Chainsaw Addon1: ADDON_Chainsaw_LightChassis Addon2: Addon_Chainsaw_007 Perk1: BBQAndChilli 2 Perk2: pop_goes_the_weasel 2 Perk3: Enduring 2 Perk4: SpiritFury 2 Offering: _EMPTY_ [2020.06.10-18.59.04:485][337]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-18.59.04:485][337]GameFlow: Local_WriteGameEndStats IsLocalController [2020.06.10-18.59.04:486][337]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 94.683113 [2020.06.10-18.59.04:486][337]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 51.093655 [2020.06.10-18.59.04:486][337]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 58.104801 [2020.06.10-18.59.04:486][337]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 27.547869 [2020.06.10-18.59.04:486][337]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 36.064392 [2020.06.10-18.59.04:486][337]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 29.050957 [2020.06.10-18.59.04:486][337]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 64.113754 [2020.06.10-18.59.04:486][337]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 62.108261 [2020.06.10-18.59.04:486][337]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 87.657021 [2020.06.10-18.59.04:486][337]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 98.171631 [2020.06.10-18.59.04:486][337]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 78.136444 [2020.06.10-18.59.04:486][337]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 63.610882 [2020.06.10-18.59.04:486][337]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 3.506409 [2020.06.10-18.59.04:486][337]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 10.519807 [2020.06.10-18.59.04:486][337]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 60.607410 [2020.06.10-18.59.04:486][337]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 56.100147 [2020.06.10-18.59.04:486][337]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 146.759781 [2020.06.10-18.59.04:486][337]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 55.097275 [2020.06.10-18.59.04:486][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.10-18.59.04:486][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.10-18.59.04:486][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.10-18.59.04:486][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.10-18.59.04:486][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.59.04:486][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.59.04:486][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.59.04:486][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.59.04:486][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.59.04:486][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.59.04:486][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.59.04:486][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.59.04:486][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.59.04:486][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.59.04:486][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.59.04:486][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.59.04:486][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 42.752041 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 33.732506 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 295.211823 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 64.117279 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 277.162445 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 62.777748 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 76.809303 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 25.378420 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 85.152069 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 57.768127 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 330.693237 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 43.074928 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 5.342451 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 30.720047 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 100.176285 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 82.812225 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 71.124557 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 13.690361 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 4.674573 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 80.139465 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 33.725613 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 27.048260 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 165.630798 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 170.331818 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 395.708160 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 58.770767 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 35.061420 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 97.169693 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:487][337]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:488][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:489][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:489][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:489][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:489][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:489][337]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.10-18.59.04:489][337]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.10-18.59.04:489][337]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.10-18.59.04:489][337]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.10-18.59.04:489][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-18.59.04:489][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-18.59.04:489][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-18.59.04:489][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-18.59.04:489][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-18.59.04:489][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-18.59.04:489][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-18.59.04:489][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-18.59.04:489][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.10-18.59.04:489][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.10-18.59.04:489][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.10-18.59.04:489][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.10-18.59.04:489][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.10-18.59.04:489][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.10-18.59.04:489][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.10-18.59.04:489][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.10-18.59.04:489][337]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:489][337]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:489][337]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:489][337]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:489][337]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:489][337]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:489][337]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:489][337]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:489][337]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 4.034296 [2020.06.10-18.59.04:489][337]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 20.799442 [2020.06.10-18.59.04:489][337]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 20.799442 [2020.06.10-18.59.04:489][337]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 3.964707 [2020.06.10-18.59.04:489][337]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 4.034296 [2020.06.10-18.59.04:489][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Hillbilly.Chainsaw.Hit Bloodpoints Value: 850.000000 [2020.06.10-18.59.04:489][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Hillbilly.Chainsaw.Hit Bloodpoints Value: 850.000000 [2020.06.10-18.59.04:489][337]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Hillbilly.Chainsaw.Hit Bloodpoints Value: 850.000000 [2020.06.10-18.59.04:489][337]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.06.10-18.59.04:490][337]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.06.10-18.59.04:490][337]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.06.10-18.59.04:490][337]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.06.10-18.59.04:490][337]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:490][337]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:490][337]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:490][337]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:490][337]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.06.10-18.59.04:490][337]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.06.10-18.59.04:490][337]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.06.10-18.59.04:490][337]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.06.10-18.59.04:490][337]GameFlow: Logging Player Score Event: DBDSlasherScore_NoEscape Bloodpoints Value: 2500.000000 [2020.06.10-18.59.04:490][337]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificedCount Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:490][337]GameFlow: Logging Player Score Event: DBDPlayerScore_EndGame Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:490][337]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.06.10-18.59.04:490][337]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.59.04:490][337]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 61956.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-18.59.04:490][337]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 61956.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-18.59.04:490][337]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 61956.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-18.59.04:490][337]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.59.04:490][337]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 61956 [2020.06.10-18.59.04:490][337]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.06.10-18.59.04:490][337]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=72 [2020.06.10-18.59.04:490][337]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-18.59.04:491][337]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-18.59.04:491][337]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-18.59.04:491][337]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.59.04:491][337]GameFlow: Writing Profile Stat DBD_UnlockRanking: 1 [2020.06.10-18.59.04:491][337]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-18.59.04:491][337]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-18.59.04:491][337]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-18.59.04:491][337]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.59.04:491][337]GameFlow: Writing Profile Stat DBD_MaxBloodwebPointsOneCategory: 8000 [2020.06.10-18.59.04:491][337]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_MaxBloodpointsAllCategories Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-18.59.04:491][337]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_MaxBloodpointsAllCategories Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-18.59.04:491][337]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_MaxBloodpointsAllCategories Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-18.59.04:491][337]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.59.04:491][337]GameFlow: Writing Profile Stat DBD_SlasherMaxScoreByCategory: 1 [2020.06.10-18.59.04:491][337]GameFlow: WriteGameEndStats: Skulls: 1 BloodPoints: 61956 FearTokens: 10 [2020.06.10-18.59.04:491][337]GameFlow: Writing Profile Stat DBD_KillerSkulls: 1 [2020.06.10-18.59.04:491][337]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=1 addSurvivorPips=0 [2020.06.10-18.59.04:491][337]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.10-18.59.04:491][337]LogQuestEvent: player did finish playing [2020.06.10-18.59.04:501][337]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-18.59.04:503][337]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:503][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:503][337]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:503][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:503][337]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:503][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:503][337]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:503][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:503][337]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.59.04:503][337]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.59.04:503][337]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.06.10-18.59.04:503][337]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-18.59.04:503][337]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-18.59.04:507][337]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.04:507][337]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.04:507][337]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.04:507][337]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.04:522][338]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:522][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:522][338]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:523][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:523][338]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:523][338]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:523][338]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:523][338]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:524][338]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:524][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:524][338]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:524][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:525][338]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:525][338]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:525][338]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:525][338]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:528][338]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.04:528][338]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.04:541][339]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8C00040] Result: '1' k_EResultOK (success) [2020.06.10-18.59.04:543][339]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:543][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:543][339]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:543][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:543][339]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:543][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:543][339]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:543][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:545][339]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:545][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:545][339]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:545][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:546][339]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:546][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:546][339]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:546][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:549][339]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.413403 seconds [2020.06.10-18.59.04:549][339]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.04:549][339]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.04:560][340]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:560][340]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:560][340]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:560][340]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:560][340]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:560][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:560][340]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:560][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:563][340]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.04:563][340]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.04:573][341]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-18.59.04:576][341]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:576][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:576][341]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:576][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:576][341]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:576][341]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:576][341]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:576][341]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:579][341]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.04:579][341]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.04:599][342]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:599][342]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:599][342]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:599][342]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:600][342]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:600][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:600][342]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:600][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:601][342]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:601][342]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:601][342]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:601][342]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:601][342]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:601][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:601][342]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:602][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:605][342]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.04:605][342]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.04:616][343]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:616][343]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:616][343]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:616][343]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:617][343]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:617][343]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:617][343]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:617][343]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:620][343]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.04:620][343]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.04:634][344]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:634][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:634][344]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:634][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:634][344]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:634][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:634][344]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:634][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:637][344]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.04:638][344]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.04:653][345]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:654][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:654][345]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:654][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:654][345]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:654][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:654][345]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:654][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:657][345]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.04:657][345]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.04:670][346]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:670][346]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:670][346]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:670][346]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:670][346]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:670][346]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:671][346]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:671][346]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:674][346]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.04:674][346]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.04:690][347]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.04:690][347]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.04:702][348]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:702][348]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:702][348]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:702][348]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:702][348]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:702][348]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:702][348]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:702][348]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:707][348]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.04:707][348]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.04:721][349]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:721][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:721][349]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:721][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:721][349]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:721][349]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:721][349]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:721][349]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:727][349]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.04:727][349]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.04:735][350]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.10-18.59.04:736][350]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-18.59.04:740][350]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:740][350]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:740][350]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:740][350]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:740][350]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:740][350]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:740][350]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:740][350]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:745][350]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.04:745][350]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.04:754][351]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:754][351]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:754][351]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:754][351]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:754][351]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:754][351]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:754][351]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:754][351]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:759][351]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.04:759][351]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.04:776][352]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:776][352]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:776][352]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:776][352]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:776][352]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:776][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:776][352]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:776][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:781][352]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.04:781][352]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.04:790][353]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:790][353]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:790][353]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:790][353]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:790][353]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:790][353]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:790][353]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:790][353]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:795][353]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.04:795][353]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.04:816][354]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:816][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:816][354]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:816][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:816][354]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:816][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:817][354]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:817][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:822][354]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.04:822][354]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.04:827][355]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B009F940] Result: '1' k_EResultOK (success) [2020.06.10-18.59.04:828][355]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B009F940]' succeeded in 0.335924 seconds [2020.06.10-18.59.04:832][355]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:832][355]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:832][355]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:832][355]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:832][355]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:832][355]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:832][355]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:832][355]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:838][355]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.04:838][355]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.04:855][356]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:855][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:855][356]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:855][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:855][356]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:855][356]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:855][356]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:855][356]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:857][356]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:857][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:857][356]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:857][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:857][356]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:857][356]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:857][356]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:857][356]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:861][356]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.04:861][356]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.04:871][357]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:871][357]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:871][357]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:871][357]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:872][357]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:872][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:872][357]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:872][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:873][357]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:873][357]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:873][357]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:873][357]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:873][357]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:873][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:873][357]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:874][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:877][357]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.04:877][357]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.04:893][358]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawObstructedMaxSpeed [2020.06.10-18.59.04:894][358]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawObstructedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=117.428 [2020.06.10-18.59.04:894][358]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:894][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:894][358]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:894][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:894][358]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:894][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:894][358]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:894][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:897][358]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.04:897][358]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.04:909][359]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.59.04:910][359]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-18.59.04:910][359]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:910][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:910][359]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:910][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:910][359]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:910][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:910][359]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:910][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:913][359]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.04:913][359]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.04:926][360]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:926][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:926][360]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:926][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:926][360]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:926][360]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:926][360]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:926][360]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:929][360]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.04:929][360]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.04:947][361]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:947][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:947][361]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:947][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:947][361]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:947][361]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:947][361]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:947][361]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:949][361]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.04:950][361]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.04:963][362]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:963][362]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:963][362]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:963][362]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:963][362]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:963][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:963][362]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:963][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:967][362]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.04:967][362]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.04:979][363]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:979][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:979][363]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:979][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:979][363]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:979][363]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:979][363]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:979][363]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:983][363]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.04:983][363]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.04:996][364]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:996][364]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:996][364]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:996][364]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:996][364]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:996][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:996][364]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.04:996][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.04:999][364]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.04:999][364]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:014][365]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:014][365]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:014][365]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:014][365]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:014][365]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:014][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:014][365]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:014][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:017][365]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:017][365]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:030][366]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:030][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:030][366]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:031][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:031][366]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:031][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:031][366]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:031][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:034][366]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:034][366]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:046][367]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:046][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:046][367]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:046][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:046][367]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:046][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:046][367]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:046][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:050][367]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:050][367]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:062][368]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:062][368]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:062][368]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:062][368]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:062][368]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:062][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:062][368]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:062][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:066][368]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:066][368]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:079][369]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:079][369]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:079][369]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:079][369]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:079][369]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:079][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:079][369]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:079][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:082][369]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:082][369]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:095][370]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:095][370]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:095][370]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:095][370]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:095][370]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:095][370]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:096][370]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:096][370]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:098][370]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:098][370]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:111][371]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:111][371]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:111][371]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:111][371]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:111][371]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:111][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:111][371]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:111][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:115][371]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:115][371]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:127][372]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:127][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:127][372]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:127][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:128][372]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:128][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:128][372]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:128][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:131][372]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:131][372]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:142][373]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B7243400] Result: '1' k_EResultOK (success) [2020.06.10-18.59.05:142][373]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B7243400]' succeeded in 0.645485 seconds [2020.06.10-18.59.05:142][373]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:142][373]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:142][373]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:142][373]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:143][373]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:143][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:143][373]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:143][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:145][373]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:145][373]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:145][373]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:145][373]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:145][373]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:145][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:145][373]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:145][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:148][373]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:149][373]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:159][374]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.59.05:159][374]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-18.59.05:160][374]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-18.59.05:160][374]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-18.59.05:160][374]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:160][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:161][374]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:161][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:161][374]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:161][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:161][374]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:161][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:162][374]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:162][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:162][374]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:162][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:162][374]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:162][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:162][374]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:162][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:166][374]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:166][374]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:177][375]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:177][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:177][375]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:177][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:177][375]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:177][375]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:177][375]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:177][375]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:181][375]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:181][375]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:193][376]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:193][376]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:193][376]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:193][376]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:193][376]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:193][376]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:193][376]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:193][376]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:197][376]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:197][376]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:209][377]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:209][377]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:209][377]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:209][377]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:209][377]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:209][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:209][377]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:209][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:212][377]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-18.59.05:213][377]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:213][377]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:227][378]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:227][378]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:227][378]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:227][378]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:227][378]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:227][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:227][378]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:227][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:230][378]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:230][378]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:243][379]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:243][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:243][379]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:243][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:243][379]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:243][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:243][379]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:243][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:247][379]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:247][379]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:260][380]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:260][380]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:260][380]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:260][380]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:260][380]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:260][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:260][380]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:260][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:264][380]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:264][380]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:276][381]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:276][381]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:276][381]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:276][381]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:276][381]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:276][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:276][381]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:276][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:280][381]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:280][381]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:294][382]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:294][382]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:294][382]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:294][382]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:294][382]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:294][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:294][382]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:294][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:297][382]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:297][382]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:310][383]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:310][383]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:310][383]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:310][383]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:310][383]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:310][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:310][383]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:310][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:313][383]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:313][383]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:327][384]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:327][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:327][384]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:327][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:327][384]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:327][384]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:327][384]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-18.59.05:327][384]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:330][384]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:330][384]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:342][385]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.59.05:382][385]LogStreaming: Flushing async loaders took 40ms. [2020.06.10-18.59.05:388][385]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-18.59.05:388][385]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-18.59.05:389][385]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_1] [2020.06.10-18.59.05:389][385]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:389][385]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_1] [2020.06.10-18.59.05:389][385]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:389][385]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_1] [2020.06.10-18.59.05:389][385]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:389][385]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_1] [2020.06.10-18.59.05:389][385]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:389][385]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_1] [2020.06.10-18.59.05:389][385]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:389][385]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_1] [2020.06.10-18.59.05:389][385]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.05:389][385]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-18.59.05:390][385]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-18.59.05:390][385]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-18.59.05:390][385]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_03_C_1 [2020.06.10-18.59.05:390][385]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_03_C_1 [2020.06.10-18.59.05:390][385]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_03_C_1 [2020.06.10-18.59.05:390][385]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-18.59.05:391][385]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.59.05:391][385]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.59.05:391][385]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.59.05:391][385]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000020 seconds [2020.06.10-18.59.05:392][385]GameFlow: Spawn Item: Item_Slasher_Chainsaw [2020.06.10-18.59.05:393][385]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_1.UseChainsawChargeable Enabled?: Enabled [2020.06.10-18.59.05:394][385]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_1.UseChainsawChargeable Enabled?: Disabled [2020.06.10-18.59.05:394][385]GameFlow: ACollectable::BeginPlay [2020.06.10-18.59.05:394][385]GameFlow: BegunPlayFenceGuid DFC6E0A9-4BB8-440D-B00F-94B20ACAA74C [2020.06.10-18.59.05:394][385]GameFlow: OnCreationFence DFC6E0A9-4BB8-440D-B00F-94B20ACAA74C [2020.06.10-18.59.05:394][385]GameFlow: Waiting for fence DFC6E0A9-4BB8-440D-B00F-94B20ACAA74C [2020.06.10-18.59.05:394][385]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: DFC6E0A94BB8440DB00F94B20ACAA74C [2020.06.10-18.59.05:394][385]GameFlow: (BP_Slasher_Character_03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.59.05:395][385]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.59.05:395][385]GameFlow: (BP_Slasher_Character_03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.59.05:395][385]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.59.05:395][385]GameFlow: (BP_Slasher_Character_03_C_1) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.59.05:396][385]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.59.05:399][385]LogSM: [BP_Slasher_Character_03_C_1][SERVER SLAVE] [2020.06.10-18.59.05:401][385]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:401][385]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:408][386]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:408][386]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:453][387]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:453][387]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:471][388]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31E784E40] Result: '1' k_EResultOK (success) [2020.06.10-18.59.05:471][388]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31E784E40]' succeeded in 0.975375 seconds [2020.06.10-18.59.05:471][388]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:471][388]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:486][389]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:486][389]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:502][390]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:502][390]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:519][391]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:519][391]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:534][392]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:534][392]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:550][393]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:550][393]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:566][394]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:566][394]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:583][395]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:583][395]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:599][396]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:599][396]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:614][397]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:614][397]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:631][398]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:631][398]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:647][399]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:647][399]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:663][400]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:663][400]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:679][401]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:679][401]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:695][402]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:695][402]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:711][403]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:711][403]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:727][404]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:728][404]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:744][405]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:744][405]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:760][406]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:760][406]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:776][407]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:776][407]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:792][408]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B7247240] Result: '1' k_EResultOK (success) [2020.06.10-18.59.05:792][408]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B7247240]' succeeded in 1.293944 seconds [2020.06.10-18.59.05:792][408]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:792][408]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:808][409]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:808][409]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:824][410]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:824][410]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:840][411]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:841][411]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:857][412]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:857][412]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:873][413]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:873][413]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:889][414]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:889][414]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:906][415]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:906][415]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:921][416]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:921][416]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:937][417]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:937][417]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:953][418]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:953][418]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:970][419]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:970][419]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.05:986][420]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.05:986][420]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:002][421]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:002][421]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:018][422]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:018][422]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:034][423]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B7247240] Result: '1' k_EResultOK (success) [2020.06.10-18.59.06:034][423]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: Probably Will Auto DC (R.I.P Ric [0x1A3B7247240]' succeeded in 1.463637 seconds [2020.06.10-18.59.06:034][423]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:034][423]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:037][424]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.06.10-18.59.06:037][424]LogRanks: URankManager::Async_GetPlayerPips [2020.06.10-18.59.06:037][424]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.10-18.59.06:050][424]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:050][424]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:066][425]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:067][425]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:082][426]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:082][426]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:098][427]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:098][427]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:100][428]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.10-18.59.06:101][428]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=15 Killer=72 [2020.06.10-18.59.06:101][428]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=15 [2020.06.10-18.59.06:101][428]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=72 [2020.06.10-18.59.06:101][428]GameFlow: Reading Profile Stat DBD_KillerSkulls: 72 [2020.06.10-18.59.06:101][428]GameFlow: Reading Profile Stat DBD_CamperSkulls: 15 [2020.06.10-18.59.06:101][428]GameFlow: Warning: [ADBDPlayerState::SetGameRole] Client trying to set the game role. Only the server is allowed to do that for modes other than Party Mode (unless when specified -> debug purposes only) [2020.06.10-18.59.06:101][428]GameFlow: FCharacterStateData::SetPips() with value=72 [2020.06.10-18.59.06:101][428]GameFlow: FCharacterStateData::SetPips() with value=15 [2020.06.10-18.59.06:115][428]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:115][428]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:131][429]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:131][429]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:147][430]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:147][430]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:163][431]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:163][431]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:179][432]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:179][432]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:195][433]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:196][433]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:211][434]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:212][434]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:228][435]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:228][435]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:244][436]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:244][436]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:260][437]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:260][437]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:276][438]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B724F9D0] Result: '1' k_EResultOK (success) [2020.06.10-18.59.06:276][438]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B724F9D0]' succeeded in 1.528513 seconds [2020.06.10-18.59.06:276][438]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:276][438]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:292][439]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:292][439]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:308][440]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:308][440]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:325][441]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:325][441]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:340][442]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:340][442]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:356][443]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:356][443]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:372][444]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:372][444]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:388][445]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:388][445]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:404][446]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:404][446]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:421][447]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:421][447]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:437][448]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:437][448]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:453][449]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:453][449]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:469][450]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:469][450]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:485][451]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:485][451]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:501][452]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:501][452]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:517][453]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:518][453]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:533][454]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:533][454]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:550][455]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:550][455]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:566][456]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:566][456]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:582][457]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:582][457]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:598][458]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B724AE40] Result: '1' k_EResultOK (success) [2020.06.10-18.59.06:598][458]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B724AE40]' succeeded in 0.483344 seconds [2020.06.10-18.59.06:598][458]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:598][458]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:614][459]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:614][459]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:631][460]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B724AE40] Result: '1' k_EResultOK (success) [2020.06.10-18.59.06:631][460]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:631][460]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:647][461]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.529281 seconds [2020.06.10-18.59.06:647][461]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:647][461]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:663][462]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:663][462]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:679][463]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:679][463]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:695][464]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:695][464]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:711][465]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:711][465]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:727][466]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:728][466]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:744][467]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:744][467]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:760][468]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:760][468]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:776][469]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:776][469]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:791][470]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:791][470]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:808][471]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:808][471]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:824][472]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:824][472]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:840][473]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:840][473]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:856][474]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:856][474]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:872][475]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:872][475]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:888][476]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:888][476]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:905][477]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:905][477]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:921][478]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:921][478]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:937][479]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:937][479]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:953][480]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:953][480]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:969][481]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:969][481]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.06:985][482]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.06:985][482]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:002][483]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:002][483]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:018][484]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:018][484]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:033][485]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:034][485]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:049][486]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:050][486]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:066][487]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:066][487]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:082][488]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:082][488]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:098][489]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:098][489]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:114][490]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:114][490]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:130][491]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:131][491]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:147][492]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:147][492]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:163][493]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:163][493]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:179][494]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:179][494]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:195][495]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:195][495]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:211][496]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:211][496]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:228][497]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:228][497]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:244][498]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:244][498]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:260][499]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:260][499]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:276][500]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:276][500]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:292][501]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:292][501]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:308][502]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:308][502]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:324][503]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:325][503]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:340][504]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:340][504]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:357][505]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:357][505]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:373][506]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:373][506]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:389][507]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:389][507]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:405][508]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:405][508]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:421][509]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:421][509]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:437][510]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:438][510]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:453][511]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:453][511]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:469][512]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:469][512]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:485][513]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:485][513]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:501][514]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:501][514]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:518][515]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:518][515]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:534][516]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:534][516]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:550][517]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:550][517]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:566][518]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:566][518]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:582][519]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:582][519]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:598][520]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:598][520]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:614][521]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:614][521]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:630][522]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:630][522]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:647][523]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:647][523]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:663][524]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:663][524]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:679][525]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:679][525]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:694][526]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:695][526]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:711][527]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:711][527]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:727][528]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:727][528]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:743][529]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:744][529]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:759][530]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:759][530]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:776][531]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:776][531]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:792][532]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:792][532]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:808][533]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:808][533]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:824][534]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:824][534]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:840][535]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:840][535]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:856][536]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:856][536]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:872][537]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:872][537]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:888][538]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:888][538]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:904][539]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:905][539]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:921][540]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:921][540]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:937][541]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:937][541]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:953][542]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:953][542]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:969][543]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:969][543]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.07:985][544]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.07:985][544]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:002][545]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:002][545]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:018][546]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:018][546]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:034][547]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:034][547]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:050][548]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:050][548]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:066][549]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:066][549]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:082][550]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:082][550]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:098][551]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:098][551]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:114][552]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:114][552]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:130][553]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:131][553]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:147][554]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:147][554]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:163][555]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:163][555]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:179][556]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:179][556]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:195][557]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:195][557]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:211][558]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:211][558]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:227][559]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:227][559]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:243][560]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:243][560]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:259][561]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:259][561]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:276][562]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:276][562]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:292][563]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:292][563]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:308][564]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:308][564]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:323][565]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:324][565]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:340][566]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:340][566]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:357][567]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:357][567]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:372][568]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:372][568]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:388][569]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:388][569]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:404][570]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:404][570]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:421][571]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:421][571]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:437][572]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:437][572]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:453][573]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:453][573]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:470][574]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:470][574]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:486][575]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:486][575]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:502][576]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:502][576]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:518][577]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:518][577]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:534][578]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:534][578]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:550][579]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:550][579]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:566][580]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:566][580]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:582][581]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:582][581]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:598][582]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:598][582]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:615][583]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:615][583]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:630][584]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:630][584]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:646][585]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:646][585]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:662][586]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:662][586]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:679][587]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:679][587]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:695][588]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:695][588]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:711][589]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:711][589]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:727][590]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:727][590]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:743][591]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:743][591]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:760][592]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:760][592]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:775][593]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:775][593]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:792][594]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:792][594]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:808][595]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:808][595]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:824][596]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:824][596]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:840][597]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:840][597]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:856][598]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:856][598]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:872][599]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:873][599]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:888][600]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:888][600]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:905][601]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:905][601]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:921][602]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:921][602]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:937][603]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:937][603]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:953][604]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:953][604]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:969][605]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:969][605]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.08:985][606]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.08:985][606]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.09:001][607]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.09:001][607]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.09:017][608]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.09:017][608]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.09:034][609]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.09:034][609]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.09:050][610]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.09:050][610]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.09:066][611]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.09:066][611]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.09:083][612]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.09:083][612]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.09:099][613]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.09:099][613]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.09:114][614]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.09:115][614]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.09:131][615]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.09:131][615]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.09:147][616]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.09:147][616]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.09:163][617]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.09:163][617]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.09:179][618]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.09:179][618]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.09:195][619]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.09:195][619]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.09:212][620]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.09:212][620]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.09:228][621]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.09:228][621]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.09:243][622]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.09:243][622]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.09:260][623]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.09:260][623]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.09:276][624]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.09:276][624]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.09:292][625]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.09:292][625]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.09:308][626]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.09:308][626]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.09:325][627]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.09:325][627]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.09:341][628]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.09:341][628]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.09:357][629]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.09:357][629]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.09:373][630]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.09:373][630]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.09:389][631]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.09:389][631]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.09:405][632]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.09:405][632]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.09:421][633]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.09:421][633]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.09:437][634]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.09:437][634]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.09:454][635]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.09:454][635]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.09:469][636]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.09:469][636]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.09:486][637]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.09:486][637]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.09:502][638]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.09:502][638]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.09:518][639]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-18.59.09:518][639]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-18.59.09:518][639]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.06.10-18.59.09:519][639]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.09:519][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.06.10-18.59.09:521][639]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.09:521][639]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.09:521][639]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.09:521][639]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.09:523][639]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.09:523][639]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.09:523][639]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.09:523][639]GameFlow: InGameContextComponent::Leave [2020.06.10-18.59.09:524][639]LogAsyncLoad: Unloading library Game [2020.06.10-18.59.09:524][639]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.09:524][639]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.09:524][639]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.09:524][639]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.09:524][639]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.09:524][639]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.09:524][639]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.09:524][639]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.09:524][639]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.09:524][639]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.09:524][639]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.09:524][639]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.09:525][639]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.09:525][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.06.10-18.59.09:593][639]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.09:593][639]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.09:593][639]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.09:593][639]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.06.10-18.59.09:593][639]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.09:594][639]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-18.59.09:594][639]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.59.09:594][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-18.59.09:594][639]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.59.09:594][639]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.59.09:594][639]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.59.09:594][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-18.59.09:828][639]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.59.09:828][639]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.59.09:828][639]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.59.09:828][639]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-18.59.09:828][639]LogArchives: Error: Update node progress QuestEvent:QuestEvent.ChaseStartDifferent Repetition:4 [2020.06.10-18.59.09:828][639]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.10-18.59.09:828][639]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-18.59.09:828][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-18.59.09:829][639]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-18.59.09:829][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-18.59.09:829][639]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-18.59.09:830][639]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.59.09:830][639]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.06.10-18.59.09:834][639]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.59.09:834][639]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.59.09:834][639]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.59.09:834][639]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.59.09:834][639]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.59.09:839][640]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.09:839][640]GameFlow: TallyContextComponent::Enter [2020.06.10-18.59.09:856][640]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:1364 [2020.06.10-18.59.09:971][640]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94580] [2020.06.10-18.59.09:971][640]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.59.09:973][640]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18521&schemaVersion=0] [2020.06.10-18.59.09:974][640]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.06.10-18.59.09:974][640]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.06.10-18.59.09:974][640]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.06.10-18.59.09:974][640]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.06.10-18.59.09:974][640]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "598", matchId: "01DCC675-08D8-0D6E-EBD7-B30E201126DF", isFirstMatch: "False", consecutiveMatch: "5", playerType: "killer" [2020.06.10-18.59.09:974][640]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.10-18.59.09:990][640]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-18.59.09:990][640]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.10-18.59.09:991][640]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.59.09:991][640]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.06.10-18.59.10:066][641]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.10-18.59.10:072][641]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.10-18.59.10:072][641]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.10-18.59.10:176][641]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.10-18.59.10:235][642]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.10-18.59.10:235][642]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:1957 - reached levels:1 - xp bonuses:2 [2020.06.10-18.59.10:236][642]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18521&schemaVersion=0] [2020.06.10-18.59.10:236][642]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.59.10:349][642]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94580] [2020.06.10-18.59.10:349][642]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.59.10:349][642]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.59.10:349][642]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-18.59.10:350][642]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-18.59.10:350][642]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-18.59.10:350][642]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.10-18.59.10:350][642]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-18.59.10:362][643]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.10-18.59.10:424][647]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-18.59.10:425][647]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.10-18.59.10:425][647]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-18.59.10:484][651]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-18.59.10:484][651]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.10-18.59.10:516][652]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.10:516][652]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.10:516][652]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.10:854][674]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-18.59.12:637][783]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.59.13:168][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.10-18.59.13:233][820]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.10-18.59.13:315][825]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.10-18.59.13:347][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.10-18.59.13:976][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.10-18.59.14:008][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.10-18.59.14:445][895]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.10-18.59.15:106][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TitleSectionDisplay: Play tier animation [2020.06.10-18.59.15:913][986]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.59.16:243][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.10-18.59.16:517][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.59.16:540][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.06.10-18.59.17:071][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.59.17:078][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.06.10-18.59.17:614][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.10-18.59.17:713][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.10-18.59.17:819][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.10-18.59.28:850][784]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.59.28:855][784]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Leveling sequence already started [2020.06.10-18.59.29:323][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.59.29:437][820]Interaction: Interactable Destroyed: BP_CamperInteractable_C_0 [2020.06.10-18.59.29:437][820]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_0]] - [Null][Null] [2020.06.10-18.59.29:437][820]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.29:437][820]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.10-18.59.29:437][820]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.29:437][820]Interaction: ------------------------ [2020.06.10-18.59.29:437][820]Interaction: - Interactions in Zone - [2020.06.10-18.59.29:437][820]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.59.29:437][820]Interaction: ---------------------------- [2020.06.10-18.59.29:437][820]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.59.29:437][820]Interaction: ---------------------------- [2020.06.10-18.59.29:437][820]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.59.29:437][820]Interaction: ---------------------------- [2020.06.10-18.59.29:437][820]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.59.29:437][820]Interaction: ---------------------------- [2020.06.10-18.59.29:437][820]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.59.29:437][820]Interaction: ---------------------------- [2020.06.10-18.59.29:437][820]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.59.29:437][820]Interaction: ---------------------------- [2020.06.10-18.59.29:437][820]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.59.29:437][820]Interaction: ---------------------------- [2020.06.10-18.59.29:437][820]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.59.29:437][820]Interaction: ---------------------------- [2020.06.10-18.59.29:437][820]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.59.29:437][820]Interaction: ---------------------------- [2020.06.10-18.59.29:437][820]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.06.10-18.59.29:437][820]Interaction: ---------------------------- [2020.06.10-18.59.29:437][820]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.06.10-18.59.29:437][820]Interaction: ---------------------------- [2020.06.10-18.59.29:438][820]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.59.29:438][820]Interaction: ---------------------------- [2020.06.10-18.59.29:438][820]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.59.29:438][820]Interaction: ---------------------------- [2020.06.10-18.59.29:438][820]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.59.29:438][820]Interaction: ---------------------------- [2020.06.10-18.59.29:438][820]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.59.29:438][820]Interaction: ---------------------------- [2020.06.10-18.59.29:438][820]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Zyr][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.10-18.59.29:438][820]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-18.59.29:438][820]Interaction: ------------------------ [2020.06.10-18.59.29:438][820]Interaction: - Interactions in Zone - [2020.06.10-18.59.29:438][820]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.59.29:438][820]Interaction: ---------------------------- [2020.06.10-18.59.29:438][820]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.59.29:438][820]Interaction: ---------------------------- [2020.06.10-18.59.29:438][820]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.59.29:438][820]Interaction: ---------------------------- [2020.06.10-18.59.29:438][820]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.59.29:438][820]Interaction: ---------------------------- [2020.06.10-18.59.29:438][820]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.59.29:438][820]Interaction: ---------------------------- [2020.06.10-18.59.29:438][820]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.59.29:438][820]Interaction: ---------------------------- [2020.06.10-18.59.29:438][820]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.59.29:438][820]Interaction: ---------------------------- [2020.06.10-18.59.29:438][820]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.59.29:438][820]Interaction: ---------------------------- [2020.06.10-18.59.29:438][820]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.59.29:438][820]Interaction: ---------------------------- [2020.06.10-18.59.29:438][820]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.06.10-18.59.29:438][820]Interaction: ---------------------------- [2020.06.10-18.59.29:438][820]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.06.10-18.59.29:438][820]Interaction: ---------------------------- [2020.06.10-18.59.29:438][820]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.59.29:438][820]Interaction: ---------------------------- [2020.06.10-18.59.29:438][820]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.59.29:438][820]Interaction: ---------------------------- [2020.06.10-18.59.29:438][820]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.59.29:438][820]Interaction: ---------------------------- [2020.06.10-18.59.29:438][820]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-18.59.29:438][820]Interaction: ---------------------------- [2020.06.10-18.59.29:439][820]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale07_Character_C_0 - Zyr, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.59.29:439][820]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale07_Character_C_0 - Zyr, Originating Player: BP_CamperMale07_Character_C_0 - Zyr, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.59.29:439][820]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperMale07_Character_C_0 - Zyr, Originating Player: BP_CamperMale07_Character_C_0 - Zyr, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.59.29:439][820]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperMale07_Character_C_0 - Zyr, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.59.29:439][820]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperMale07_Character_C_0 - Zyr, Originating Player: BP_CamperFemale01_Character_C_0 - DarkMaster, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.59.29:439][820]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale07_Character_C_0 [2020.06.10-18.59.29:439][820]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale07_Character_C_0 [2020.06.10-18.59.29:439][820]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale07_Character_C_0 [2020.06.10-18.59.29:439][820]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale07_Character_C_0 [2020.06.10-18.59.29:439][820]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.59.29:439][820]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.59.29:439][820]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.59.29:440][820]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-18.59.29:456][821]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.59.29:593][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.59.31:126][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.59.31:729][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.59.31:750][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Leveling sequence already started [2020.06.10-18.59.32:190][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.59.37:956][344]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-18.59.37:956][344]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_LOBBY(2) [2020.06.10-18.59.37:971][345]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.37:971][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.06.10-18.59.37:972][345]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.37:972][345]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.37:972][345]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.37:972][345]GameFlow: TallyContextComponent::Leave [2020.06.10-18.59.37:972][345]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-18.59.37:973][345]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-18.59.37:973][345]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.06.10-18.59.37:973][345]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-18.59.37:973][345]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-18.59.37:973][345]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-18.59.37:973][345]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-18.59.37:973][345]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.10-18.59.37:973][345]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-18.59.37:973][345]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-18.59.37:973][345]LogOnlineSession: Verbose: OSS: 0: 3d851...48270 [2020.06.10-18.59.37:973][345]LogOnlineSession: Verbose: OSS: 1: 4e59f...77480 [2020.06.10-18.59.37:973][345]LogOnlineSession: Verbose: OSS: 2: aa110...07565 [2020.06.10-18.59.37:973][345]LogOnlineSession: Verbose: OSS: 3: 25945...80868 [2020.06.10-18.59.37:973][345]LogOnlineSession: Verbose: OSS: 4: c14ba...92187 [2020.06.10-18.59.37:973][345]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-18.59.37:973][345]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.10-18.59.37:973][345]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.10-18.59.37:973][345]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-18.59.37:973][345]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.10-18.59.37:973][345]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.10-18.59.37:973][345]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-18.59.37:973][345]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.10-18.59.37:973][345]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-18.59.37:973][345]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-18.59.37:973][345]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.10-18.59.37:973][345]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-18.59.37:973][345]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-18.59.37:973][345]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-18.59.37:973][345]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-18.59.37:973][345]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-18.59.37:973][345]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-18.59.37:973][345]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-18.59.37:973][345]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-18.59.37:973][345]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-18.59.37:973][345]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.10-18.59.37:973][345]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-10T18:47:53.324Z : OnlineService [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: MirrorsSessionId=b3e22a66-303a-4855-8282-15fc3ec211ad : OnlineService [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: HostPublicIp=54.172.248.79 : OnlineService [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: EncryptionKey=3bau44vNqix/tff6aPiEOPdv0+QjWxzrfk1dsYjFkY8= : OnlineService [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC843A08D80D6EC907B9DC1C95F2D9|54.172.248.79|7777 : OnlineService [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-18.59.37:974][345]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-18.59.37:974][345]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 54.172.248.79:7777 SessionId: 00CC8...5F2D9 [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.10-18.59.37:974][345]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.10-18.59.37:975][345]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.10-18.59.37:975][345]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.10-18.59.37:975][345]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.10-18.59.37:975][345]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-18.59.37:975][345]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-10T18:47:53.324Z : OnlineService [2020.06.10-18.59.37:975][345]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.10-18.59.37:975][345]LogOnlineSession: Verbose: OSS: MirrorsSessionId=b3e22a66-303a-4855-8282-15fc3ec211ad : OnlineService [2020.06.10-18.59.37:975][345]LogOnlineSession: Verbose: OSS: HostPublicIp=54.172.248.79 : OnlineService [2020.06.10-18.59.37:975][345]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.06.10-18.59.37:975][345]LogOnlineSession: Verbose: OSS: EncryptionKey=3bau44vNqix/tff6aPiEOPdv0+QjWxzrfk1dsYjFkY8= : OnlineService [2020.06.10-18.59.37:975][345]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-18.59.37:975][345]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-18.59.37:975][345]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC843A08D80D6EC907B9DC1C95F2D9|54.172.248.79|7777 : OnlineService [2020.06.10-18.59.37:975][345]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-18.59.37:975][345]LogOnline: Destroying session GameSession [2020.06.10-18.59.37:975][345]LogDBDEasyAntiCheat: DestroySession [2020.06.10-18.59.37:975][345]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.06.10-18.59.37:975][345]LogOnline: Destroying session GameSession [2020.06.10-18.59.37:975][345]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-18.59.37:975][345]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-18.59.37:975][345]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.10-18.59.37:977][345]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.37:977][345]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.37:977][345]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.37:977][345]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.37:977][345]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-18.59.37:978][345]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.59.37:978][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-18.59.37:978][345]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.59.37:978][345]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.59.37:978][345]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-18.59.37:980][345]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.59.37:980][345]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.06.10-18.59.37:980][345]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.59.37:980][345]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.59.37:980][345]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.59.37:980][345]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.59.37:980][345]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.59.37:980][345]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.59.37:980][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-18.59.37:980][345]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.59.37:980][345]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.59.37:980][345]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.59.37:980][345]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-18.59.37:993][346]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b3e22a66-303a-4855-8282-15fc3ec211ad] [2020.06.10-18.59.38:108][353]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b3e22a66-303a-4855-8282-15fc3ec211ad] [2020.06.10-18.59.38:108][353]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-18.59.38:108][353]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-18.59.38:108][353]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.10-18.59.38:108][353]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.06.10-18.59.38:108][353]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-18.59.38:108][353]LogOnlineSession: Verbose: OSS: 0: 3d851...48270 [2020.06.10-18.59.38:108][353]LogOnlineSession: Verbose: OSS: 1: 4e59f...77480 [2020.06.10-18.59.38:108][353]LogOnlineSession: Verbose: OSS: 2: aa110...07565 [2020.06.10-18.59.38:108][353]LogOnlineSession: Verbose: OSS: 3: 25945...80868 [2020.06.10-18.59.38:108][353]LogOnlineSession: Verbose: OSS: 4: c14ba...92187 [2020.06.10-18.59.38:108][353]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-18.59.38:108][353]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.10-18.59.38:108][353]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.10-18.59.38:108][353]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-18.59.38:108][353]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.10-18.59.38:108][353]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.10-18.59.38:108][353]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-18.59.38:108][353]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.10-18.59.38:108][353]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-18.59.38:108][353]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-18.59.38:109][353]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.10-18.59.38:109][353]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-18.59.38:109][353]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-18.59.38:109][353]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-18.59.38:109][353]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-18.59.38:109][353]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-18.59.38:109][353]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-18.59.38:109][353]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-18.59.38:109][353]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-18.59.38:109][353]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-18.59.38:109][353]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.10-18.59.38:109][353]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.10-18.59.38:109][353]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.10-18.59.38:109][353]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.10-18.59.38:109][353]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.10-18.59.38:109][353]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.10-18.59.38:109][353]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.10-18.59.38:109][353]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-18.59.38:109][353]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-10T18:47:53.324Z : OnlineService [2020.06.10-18.59.38:109][353]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.10-18.59.38:109][353]LogOnlineSession: Verbose: OSS: MirrorsSessionId=b3e22a66-303a-4855-8282-15fc3ec211ad : OnlineService [2020.06.10-18.59.38:109][353]LogOnlineSession: Verbose: OSS: HostPublicIp=54.172.248.79 : OnlineService [2020.06.10-18.59.38:109][353]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.06.10-18.59.38:109][353]LogOnlineSession: Verbose: OSS: EncryptionKey=3bau44vNqix/tff6aPiEOPdv0+QjWxzrfk1dsYjFkY8= : OnlineService [2020.06.10-18.59.38:109][353]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-18.59.38:109][353]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-18.59.38:109][353]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC843A08D80D6EC907B9DC1C95F2D9|54.172.248.79|7777 : OnlineService [2020.06.10-18.59.38:109][353]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-18.59.38:109][353]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.06.10-18.59.38:117][354]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.140590 seconds [2020.06.10-18.59.38:117][354]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.06.10-18.59.38:118][354]LogDBDEasyAntiCheat: slave disconnected [2020.06.10-18.59.38:118][354]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.06.10-18.59.38:510][377]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.38:510][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.10-18.59.38:514][377]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.38:514][377]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.38:514][377]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.38:514][377]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.10-18.59.38:514][377]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.10-18.59.38:514][377]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.172.248.79//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=DevoutSpottedowlWreath?KillerPips=71?SurvivorPips=15?MaxPlayers=5?Addons=ADDON_Chainsaw_LightChassis;Addon_Chainsaw_007?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;SpiritFury?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-18.59.38:514][377]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-18.59.38:514][377]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.10-18.59.38:514][377]LogAsyncLoad: Start loading library async: Menu [2020.06.10-18.59.38:514][377]LogAsyncLoad: 215 assets in Menu [2020.06.10-18.59.38:514][377]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.59.38:514][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.10-18.59.38:514][377]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.38:514][377]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.10-18.59.38:577][377]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.59.38:602][377]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.59.38:617][377]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.59.38:621][377]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.59.38:632][377]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.59.38:639][377]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.59.38:646][377]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.59.38:663][377]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.59.38:687][377]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.59.38:701][377]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.59.38:711][377]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.59.38:720][377]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.59.38:727][377]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.59.38:732][377]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.59.38:739][377]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.59.38:743][377]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.59.38:755][377]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.59.38:760][377]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.59.38:772][377]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.59.38:777][377]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.59.38:786][377]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.59.38:790][377]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.59.38:797][377]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.59.38:802][377]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.59.38:806][377]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.59.38:810][377]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.59.38:971][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.10-18.59.38:971][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:971][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.10-18.59.38:971][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:971][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.10-18.59.38:971][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:972][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.10-18.59.38:972][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:972][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.10-18.59.38:972][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:972][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.10-18.59.38:972][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:972][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.10-18.59.38:972][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:972][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.10-18.59.38:972][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:972][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.10-18.59.38:972][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:973][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.10-18.59.38:973][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:973][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.10-18.59.38:973][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:973][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.10-18.59.38:973][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:973][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.10-18.59.38:973][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:973][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.10-18.59.38:973][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:974][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.10-18.59.38:974][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:974][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.10-18.59.38:974][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:974][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.10-18.59.38:974][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:974][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.10-18.59.38:974][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:974][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.10-18.59.38:974][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:974][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.10-18.59.38:974][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:974][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.10-18.59.38:974][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:975][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.10-18.59.38:975][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:975][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.10-18.59.38:975][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:975][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.10-18.59.38:975][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:975][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.10-18.59.38:975][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:975][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.10-18.59.38:975][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:975][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.10-18.59.38:975][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:975][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.10-18.59.38:976][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:976][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.10-18.59.38:976][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:976][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.10-18.59.38:976][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:976][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.10-18.59.38:976][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:976][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.10-18.59.38:977][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:977][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.10-18.59.38:977][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:977][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.10-18.59.38:977][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:977][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.10-18.59.38:977][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:977][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.10-18.59.38:977][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:977][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.10-18.59.38:978][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:978][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.10-18.59.38:978][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:978][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.10-18.59.38:978][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:978][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.10-18.59.38:978][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:978][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.10-18.59.38:979][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:979][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.10-18.59.38:979][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:979][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.10-18.59.38:979][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:979][377]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.10-18.59.38:979][377]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-18.59.38:982][377]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.38:982][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.06.10-18.59.38:982][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.06.10-18.59.38:983][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.06.10-18.59.38:988][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.06.10-18.59.38:989][377]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.38:989][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.06.10-18.59.38:989][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.06.10-18.59.38:989][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.06.10-18.59.39:001][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.06.10-18.59.39:002][378]r.CullAll = "1" [2020.06.10-18.59.39:035][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.10-18.59.39:035][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-18.59.39:035][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.10-18.59.39:523][393]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.10-18.59.39:523][393]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.10-18.59.39:523][393]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.39:523][393]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.06.10-18.59.39:524][393]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.06.10-18.59.39:599][394]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.10-18.59.39:603][394]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.10-18.59.39:603][394]LogNet: World NetDriver shutdown SteamNetDriver_4 [GameNetDriver] [2020.06.10-18.59.39:603][394]LogNet: DestroyNamedNetDriver SteamNetDriver_4 [GameNetDriver] [2020.06.10-18.59.39:607][394]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 54.172.248.79:7777, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A3A738D960], Channels: 77, Time: 2020.06.10-18.59.39 [2020.06.10-18.59.39:607][394]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 54.172.248.79:7777, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A3A73805E0] [2020.06.10-18.59.39:607][394]LogExit: GameNetDriver SteamNetDriver_4 shut down [2020.06.10-18.59.39:611][394]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.06.10-18.59.39:611][394]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.10-18.59.39:611][394]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.10-18.59.39:611][394]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.06.10-18.59.39:611][394]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.59.39:611][394]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.59.39:611][394]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.59.39:612][394]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0 - DarkMaster, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.59.39:612][394]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - DarkMaster, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.59.39:612][394]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - DarkMaster, Originating Player: BP_CamperFemale01_Character_C_0 - DarkMaster, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.59.39:612][394]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale01_Character_C_0 - DarkMaster, Originating Player: BP_CamperFemale01_Character_C_0 - DarkMaster, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.59.39:612][394]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale01_Character_C_0 - DarkMaster, Originating Player: BP_CamperFemale01_Character_C_0 - DarkMaster, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.59.39:612][394]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_03_C_0 [2020.06.10-18.59.39:612][394]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_03_C_0 [2020.06.10-18.59.39:612][394]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_03_C_0 [2020.06.10-18.59.39:612][394]LogDBDGeneral: StatusEffect::EndPlay - Id: DecreaseChainsawObstruction_Moderately, Status Owner: BP_Slasher_Character_03_C_0, Originating Player: BP_Slasher_Character_03_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.59.39:612][394]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_03_C_0, Originating Player: BP_Slasher_Character_03_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.59.39:612][394]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_03_C_1 [2020.06.10-18.59.39:612][394]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_03_C_1 [2020.06.10-18.59.39:612][394]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_03_C_1 [2020.06.10-18.59.39:612][394]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.59.39:612][394]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.59.39:612][394]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.59.39:612][394]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.06.10-18.59.39:612][394]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.10-18.59.39:612][394]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.10-18.59.39:612][394]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.06.10-18.59.39:612][394]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.59.39:612][394]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.59.39:612][394]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-18.59.39:612][394]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.59.39:612][394]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.59.39:612][394]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0 - DarkMaster, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.59.39:612][394]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: BP_CamperFemale03_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-18.59.39:914][394]LogUObjectHash: Compacting FUObjectHashTables data took 9.58ms [2020.06.10-18.59.40:008][394]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.59.40:013][394]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-18.59.40:013][394]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.10-18.59.40:014][394]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.10-18.59.40:014][394]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.10-18.59.40:014][394]LogStreaming: Flushing async loaders. [2020.06.10-18.59.40:076][394]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.59.40:084][394]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.59.40:094][394]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-18.59.40:139][394]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-18.59.40:260][394]LogStreaming: Flushing async loaders took 246ms. [2020.06.10-18.59.40:264][394]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.10-18.59.40:264][394]LogStreaming: Flushing async loaders. [2020.06.10-18.59.40:267][394]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.59.40:267][394]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.10-18.59.40:267][394]LogStreaming: Flushing async loaders. [2020.06.10-18.59.40:443][394]LogStreaming: Flushing async loaders took 176ms. [2020.06.10-18.59.40:443][394]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.10-18.59.40:443][394]LogStreaming: Flushing async loaders. [2020.06.10-18.59.40:445][394]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-18.59.40:446][394]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.10-18.59.40:446][394]LogStreaming: Flushing async loaders. [2020.06.10-18.59.40:483][394]LogStreaming: Flushing async loaders took 37ms. [2020.06.10-18.59.40:483][394]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.10-18.59.40:483][394]LogStreaming: Flushing async loaders. [2020.06.10-18.59.40:484][394]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.59.40:484][394]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.10-18.59.40:484][394]LogStreaming: Flushing async loaders. [2020.06.10-18.59.40:579][394]LogStreaming: Flushing async loaders took 95ms. [2020.06.10-18.59.40:581][394]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.10-18.59.40:581][394]LogStreaming: Flushing async loaders. [2020.06.10-18.59.40:791][394]LogStreaming: Flushing async loaders took 210ms. [2020.06.10-18.59.40:794][394]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.10-18.59.40:794][394]LogStreaming: Flushing async loaders. [2020.06.10-18.59.40:795][394]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.59.40:795][394]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.10-18.59.40:795][394]LogStreaming: Flushing async loaders. [2020.06.10-18.59.40:796][394]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.59.40:796][394]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.10-18.59.40:796][394]LogStreaming: Flushing async loaders. [2020.06.10-18.59.40:814][394]LogStreaming: Flushing async loaders took 18ms. [2020.06.10-18.59.40:814][394]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.10-18.59.40:814][394]LogStreaming: Flushing async loaders. [2020.06.10-18.59.40:827][394]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-18.59.40:830][394]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.10-14.59.40 [2020.06.10-18.59.40:831][394]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.10-18.59.40:831][394]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.10-18.59.40:831][394]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-18.59.40:831][394]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-18.59.40:831][394]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-18.59.40:831][394]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-18.59.40:831][394]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-18.59.40:831][394]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-18.59.40:831][394]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-18.59.40:852][394]LogWorld: Bringing up level for play took: 0.022764 [2020.06.10-18.59.40:853][394]GameFlow: [Login Attempted] Options: "?Name=Probably Will Auto DC (R.I.P Ric" Response: "" [2020.06.10-18.59.40:853][394]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-18.59.40:853][394]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-18.59.40:853][394]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-18.59.40:853][394]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-18.59.40:853][394]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.10-18.59.40:860][394]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-18.59.40:860][394]GameFlow: FCharacterStateData::SetPips() with value=72 [2020.06.10-18.59.40:860][394]GameFlow: FCharacterStateData::SetPips() with value=15 [2020.06.10-18.59.40:967][394]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94580] [2020.06.10-18.59.40:967][394]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.59.40:967][394]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.59.40:968][394]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-18.59.40:968][394]LogCustomization: ------ [2020.06.10-18.59.40:968][394]LogCustomization: --> HB_Torso02 [2020.06.10-18.59.40:968][394]LogCustomization: --> TC_Legs006 [2020.06.10-18.59.40:968][394]LogCustomization: --> TC_W05_03 [2020.06.10-18.59.40:968][394]LogCustomization: ------ [2020.06.10-18.59.40:968][394]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.10-18.59.40:968][394]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.10-18.59.40:968][394]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.10-18.59.40:982][394]LogStreaming: Flushing async loaders. [2020.06.10-18.59.40:999][394]LogStreaming: Flushing async loaders took 17ms. [2020.06.10-18.59.41:123][394]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.10-18.59.41:231][394]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000039 seconds [2020.06.10-18.59.41:231][394]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000028 seconds [2020.06.10-18.59.41:232][394]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.10-18.59.41:233][394]LogLoad: Took 1.629795 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.10-18.59.41:233][394]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-18.59.41:234][394]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.10-18.59.41:234][394]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.10-18.59.41:234][394]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.41:234][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.06.10-18.59.41:236][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.06.10-18.59.41:361][395]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.41:361][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.06.10-18.59.41:363][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.06.10-18.59.41:367][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.06.10-18.59.41:367][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.06.10-18.59.41:367][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.06.10-18.59.41:368][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.06.10-18.59.41:553][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.06.10-18.59.41:553][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.10-18.59.41:554][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.06.10-18.59.41:554][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.06.10-18.59.41:555][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.06.10-18.59.41:643][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.10-18.59.41:643][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.06.10-18.59.41:643][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.06.10-18.59.41:644][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.06.10-18.59.41:660][396]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.41:660][396]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.06.10-18.59.41:662][396]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.06.10-18.59.41:956][396]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.06.10-18.59.42:056][396]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.10-18.59.42:056][396]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.06.10-18.59.42:056][396]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.06.10-18.59.42:062][396]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.06.10-18.59.42:069][397]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.06.10-18.59.42:106][399]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.42:106][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.06.10-18.59.42:107][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.06.10-18.59.42:228][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.06.10-18.59.42:228][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.06.10-18.59.42:228][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.06.10-18.59.42:326][405]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.42:326][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.06.10-18.59.42:327][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.06.10-18.59.42:454][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.06.10-18.59.42:454][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.06.10-18.59.42:454][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.06.10-18.59.42:464][406]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.42:464][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.06.10-18.59.42:467][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.06.10-18.59.42:594][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.06.10-18.59.43:807][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.06.10-18.59.43:807][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.06.10-18.59.43:807][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.06.10-18.59.43:808][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.06.10-18.59.43:808][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.06.10-18.59.43:808][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.06.10-18.59.43:809][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.06.10-18.59.43:809][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.06.10-18.59.43:809][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.06.10-18.59.43:809][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.06.10-18.59.43:810][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.06.10-18.59.43:810][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.06.10-18.59.43:810][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.06.10-18.59.43:829][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.06.10-18.59.43:836][407]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.06.10-18.59.44:039][419]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.59.44:039][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.06.10-18.59.44:040][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.06.10-18.59.44:228][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.06.10-18.59.44:228][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.06.10-18.59.44:228][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.06.10-18.59.44:238][420]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.59.44:238][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.06.10-18.59.44:240][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.06.10-18.59.44:423][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.06.10-18.59.44:424][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.06.10-18.59.44:424][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.06.10-18.59.44:433][421]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.59.44:434][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.06.10-18.59.44:435][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.06.10-18.59.44:628][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.06.10-18.59.44:628][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.06.10-18.59.44:629][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.06.10-18.59.44:657][423]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.59.44:657][423]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.06.10-18.59.44:658][423]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.06.10-18.59.44:859][423]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.06.10-18.59.44:859][423]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.06.10-18.59.44:861][423]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.06.10-18.59.44:872][424]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.59.44:872][424]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.06.10-18.59.44:873][424]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.06.10-18.59.45:077][424]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.06.10-18.59.45:077][424]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.06.10-18.59.45:077][424]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.06.10-18.59.45:086][425]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.59.45:087][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.06.10-18.59.45:088][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.06.10-18.59.45:307][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.06.10-18.59.45:307][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.06.10-18.59.45:308][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.06.10-18.59.45:318][426]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.59.45:318][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.06.10-18.59.45:319][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.06.10-18.59.45:549][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.06.10-18.59.45:549][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.06.10-18.59.45:550][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.06.10-18.59.45:566][427]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-18.59.45:566][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.06.10-18.59.45:568][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.06.10-18.59.45:802][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.06.10-18.59.45:802][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.06.10-18.59.45:803][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.06.10-18.59.45:830][429]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.10-18.59.45:830][429]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='7.323' TotalLoadTime='7.323' TimeStamp='2020-06-10T18:59:46.482Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DCC67508D80D6EEBD7B30E201126DF' LobbyId='014DA6C208D80D6EC9476D7A1C9C51A0' [2020.06.10-18.59.45:830][429]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.10-18.59.45:830][429]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='7.323' TimeStamp='2020-06-10T18:59:46.482Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DCC67508D80D6EEBD7B30E201126DF' LobbyId='014DA6C208D80D6EC9476D7A1C9C51A0' [2020.06.10-18.59.45:830][429]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.10-18.59.45:830][429]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='7.323' TimeStamp='2020-06-10T18:59:46.482Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DCC67508D80D6EEBD7B30E201126DF' LobbyId='014DA6C208D80D6EC9476D7A1C9C51A0' [2020.06.10-18.59.45:830][429]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.10-18.59.45:831][429]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='7.323' TimeStamp='2020-06-10T18:59:46.482Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DCC67508D80D6EEBD7B30E201126DF' LobbyId='014DA6C208D80D6EC9476D7A1C9C51A0' [2020.06.10-18.59.45:831][429]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_LOBBY. [2020.06.10-18.59.45:831][429]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.10-18.59.45:851][430]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.10-18.59.45:851][430]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.10-18.59.45:851][430]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.10-18.59.46:834][491]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.10-18.59.46:835][491]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-18.59.46:835][491]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.10-18.59.46:835][491]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.46:835][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.10-18.59.46:835][491]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.46:835][491]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.46:835][491]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.46:835][491]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.10-18.59.46:835][491]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-18.59.46:835][491]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.46:835][491]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.10-18.59.46:835][491]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-18.59.46:835][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-18.59.47:074][491]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.59.47:074][491]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-18.59.47:074][491]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-18.59.47:074][491]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-18.59.47:074][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-18.59.47:074][491]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.47:074][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-18.59.47:142][491]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.47:142][491]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.47:142][491]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-18.59.47:142][491]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-18.59.47:143][491]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-18.59.47:143][491]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.59.47:143][491]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-18.59.47:143][491]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-18.59.47:143][491]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.59.47:143][491]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-18.59.47:143][491]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-18.59.47:143][491]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-18.59.47:143][491]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.47:167][491]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-18.59.47:167][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-18.59.47:174][491]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.47:174][491]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.47:277][491]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94580] [2020.06.10-18.59.47:277][491]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-18.59.47:277][491]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-18.59.47:278][491]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.47:278][491]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-18.59.47:278][491]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-18.59.47:279][492]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-18.59.47:279][492]r.CullAll = "0" [2020.06.10-18.59.47:285][492]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-18.59.47:285][492]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-18.59.47:285][492]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.10-18.59.47:285][492]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-18.59.47:285][492]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-18.59.47:285][492]GameFlow: Warning: Entering Main Menu [2020.06.10-18.59.47:285][492]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-18.59.47:285][492]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-18.59.47:285][492]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-18.59.47:285][492]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-18.59.47:285][492]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-18.59.47:285][492]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-18.59.47:286][492]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-18.59.47:286][492]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.10-18.59.47:286][492]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.10-18.59.47:292][492]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-18.59.47:297][492]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-18.59.47:297][492]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-18.59.47:297][492]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.59.47:297][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-18.59.47:298][492]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.59.47:298][492]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.59.47:298][492]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-18.59.47:298][492]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-18.59.47:298][492]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-18.59.47:298][492]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-18.59.47:298][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-18.59.47:769][493]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-18.59.47:769][493]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-18.59.47:769][493]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-18.59.47:781][493]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-18.59.47:781][493]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-18.59.47:781][493]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-18.59.47:782][493]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.10-18.59.47:782][493]LogStreaming: Display: Flushing async loaders. [2020.06.10-18.59.47:830][493]LogStreaming: Flushing async loaders took 49ms. [2020.06.10-18.59.47:832][493]LogStreaming: Flushing async loaders. [2020.06.10-18.59.47:849][493]LogStreaming: Flushing async loaders took 17ms. [2020.06.10-18.59.47:849][493]LogStreaming: Flushing async loaders. [2020.06.10-18.59.47:861][493]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-18.59.47:861][493]LogStreaming: Flushing async loaders. [2020.06.10-18.59.47:870][493]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-18.59.47:870][493]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000035 seconds [2020.06.10-18.59.47:870][493]LogStreaming: Flushing async loaders. [2020.06.10-18.59.47:871][493]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.59.47:872][493]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.7 [2020.06.10-18.59.47:872][493]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-18.59.47:872][493]LogCustomization: ------ [2020.06.10-18.59.47:872][493]LogCustomization: --> HB_Torso02 [2020.06.10-18.59.47:872][493]LogCustomization: --> TC_Legs006 [2020.06.10-18.59.47:872][493]LogCustomization: --> TC_W05_03 [2020.06.10-18.59.47:872][493]LogCustomization: ------ [2020.06.10-18.59.47:872][493]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-18.59.47:872][493]LogStreaming: Flushing async loaders. [2020.06.10-18.59.47:897][493]LogStreaming: Flushing async loaders took 25ms. [2020.06.10-18.59.47:898][493]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-18.59.47:898][493]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-18.59.47:898][493]LogStreaming: Flushing async loaders. [2020.06.10-18.59.47:908][493]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-18.59.47:908][493]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-18.59.47:908][493]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-18.59.47:908][493]LogStreaming: Flushing async loaders. [2020.06.10-18.59.47:911][493]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-18.59.47:911][493]LogStreaming: Flushing async loaders. [2020.06.10-18.59.47:913][493]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.59.47:913][493]LogStreaming: Flushing async loaders. [2020.06.10-18.59.47:914][493]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-18.59.47:915][493]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-18.59.48:628][522]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 3.66 ms [2020.06.10-18.59.48:721][526]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.10-18.59.48:883][535]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.04 ms [2020.06.10-18.59.49:599][570]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.10-18.59.49:644][573]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.10-18.59.49:644][573]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.10-18.59.49:724][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-18.59.49:725][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-18.59.50:269][603]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.10-18.59.50:753][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.10-18.59.55:631][870]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.10-18.59.56:932][934]LogAsyncLoad: Done loading library async: Menu in 118.8 sec [2020.06.10-19.00.43:431][221]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344359454 [2020.06.10-19.00.43:436][221]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344359454, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-19.01.36:983][885]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344471393 [2020.06.10-19.01.36:994][885]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344471393, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-19.01.37:453][908]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198124339328 [2020.06.10-19.01.37:475][908]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198124339328, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.01.44:633][264]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.10-19.01.44:633][264]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.10-19.01.44:715][268]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-19.01.45:341][301]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.01.45:343][301]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-19.01.45:344][301]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.01.45:344][301]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.01.45:344][301]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.06.10-19.01.45:344][301]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.06.10-19.01.45:344][301]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-19.01.45:344][301]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.06.10-19.01.45:363][302]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.10-19.01.45:364][302]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.01.45:364][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-19.01.45:380][302]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.01.45:380][302]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.01.45:380][302]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.01.45:380][302]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.01.45:380][302]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.01.45:380][302]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.01.45:380][302]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.01.45:381][302]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.01.45:381][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-19.01.45:446][302]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.01.45:446][302]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.01.45:446][302]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.01.45:470][302]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.10-19.01.45:470][302]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.10-19.01.45:471][302]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.01.45:471][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-19.01.45:478][302]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.01.45:478][302]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.01.45:590][302]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94580] [2020.06.10-19.01.45:590][302]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.01.45:591][302]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.01.45:591][302]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.01.45:591][302]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.01.45:591][302]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-19.01.45:621][303]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.06.10-19.01.45:621][303]GameFlow: Starting Quickmatch: GameSession [2020.06.10-19.01.45:621][303]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.06.10-19.01.45:622][303]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.06.10-19.01.45:622][303]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.06.10-19.01.45:622][303]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.06.10-19.01.45:622][303]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.06.10-19.01.45:622][303]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.06.10-19.01.45:622][303]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.06.10-19.01.45:622][303]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.06.10-19.01.45:622][303]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.06.10-19.01.45:622][303]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.06.10-19.01.45:622][303]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=4 : Near : -1 [2020.06.10-19.01.45:622][303]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.06.10-19.01.45:622][303]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.06.10-19.01.45:622][303]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.06.10-19.01.45:622][303]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.06.10-19.01.45:622][303]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.06.10-19.01.45:622][303]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.06.10-19.01.45:622][303]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.06.10-19.01.45:622][303]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.06.10-19.01.45:622][303]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.06.10-19.01.45:622][303]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.10-19.01.45:622][303]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.10-19.01.45:622][303]GameFlow: Verbose: Doing Find Sessions [2020.06.10-19.01.45:623][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.10-19.01.45:623][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-19.01.45:623][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.10-19.01.45:643][304]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.01.45:807][313]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.01.45:812][314]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.185311 seconds [2020.06.10-19.01.46:305][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.10-19.01.46:323][342]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.10-19.01.46:323][342]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.10-19.01.46:376][344]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-19.01.46:423][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-19.01.55:860][816]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.01.56:007][823]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.01.56:025][825]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.175029 seconds [2020.06.10-19.02.05:375][288]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198120370369 [2020.06.10-19.02.05:393][288]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198120370369, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.02.05:393][288]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: TheDovahkiin, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-19.02.06:059][318]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.02.06:219][326]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.02.06:226][327]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.173303 seconds [2020.06.10-19.02.12:983][663]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.10-19.02.12:983][663]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.10-19.02.13:020][664]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-19.02.13:842][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.02.13:842][707]GameFlow: Canceling Matchmaking [2020.06.10-19.02.13:842][707]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [CancellingMatchmaking] [2020.06.10-19.02.13:842][707]LogOnline: Mirrors: [FOnlineSessionMirrors::CancelFindSession_Impl] StartCancelQueueTask [2020.06.10-19.02.13:842][707]LogOnline: Mirrors: [FOnlineSessionMirrors::CancelFindSession_Impl] We have a current search session but no GameSession session name. It happens. [2020.06.10-19.02.13:842][707]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.10-19.02.13:842][707]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: FALSE; quickmatchCancelled: TRUE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.10-19.02.13:842][707]GameFlow: FindSessions canceled! [2020.06.10-19.02.13:842][707]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-19.02.13:842][707]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [CancellingMatchmaking] to [None] [2020.06.10-19.02.13:842][707]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is not Success) [2020.06.10-19.02.13:842][707]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [SessionCanceled] [2020.06.10-19.02.13:861][708]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue/cancel] [2020.06.10-19.02.13:938][712]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue/cancel] [2020.06.10-19.02.13:956][713]LogOnline: Verbose: OSS: Async task 'FSessionAsyncCancelQueue bWasSuccessful: 1, bIsComplete: 1' succeeded in 0.100776 seconds [2020.06.10-19.02.14:900][762]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.10-19.02.15:339][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.10-19.02.15:451][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.10-19.02.17:308][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.10-19.02.17:878][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.02.18:180][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.02.18:437][945]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.02.18:437][945]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-19.02.18:437][945]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveRewardsContext (UArchiveRewardsScreen)(4) Transition: NONE(0) [2020.06.10-19.02.18:460][946]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.18:460][946]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-19.02.18:461][946]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.18:462][946]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.18:462][946]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.18:462][946]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.18:462][946]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.18:462][946]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.18:462][946]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.18:462][946]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.18:462][946]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.18:462][946]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.18:462][946]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.18:462][946]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.18:462][946]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-19.02.18:462][946]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.18:462][946]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.02.18:462][946]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-19.02.18:478][946]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.02.18:478][946]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.02.18:478][946]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.02.18:478][946]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.02.18:478][946]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.02.18:478][946]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.02.18:478][946]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.02.18:479][946]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.02.18:479][946]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-19.02.18:479][946]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.02.18:479][946]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.02.18:479][946]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.02.18:479][946]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-19.02.18:479][946]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.02.18:479][946]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.02.18:479][946]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.10-19.02.18:479][946]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.06.10-19.02.19:572][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.02.19:572][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveRewardsScreen , layerIndex:0 ) [2020.06.10-19.02.19:581][ 3]LogContextSystem: Enter Action ArchiveRewardsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.02.19:581][ 3]GameFlow: ArchiveRewardsContextComponent::Enter [2020.06.10-19.02.19:581][ 3]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-19.02.19:581][ 3]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435458 [2020.06.10-19.02.19:581][ 3]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: ArchiveNavigationContext (UNavigationScreen)(9) Transition: NONE(0) [2020.06.10-19.02.19:586][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 1 [2020.06.10-19.02.19:588][ 3]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/checkPass] [2020.06.10-19.02.19:588][ 3]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/tier] [2020.06.10-19.02.19:588][ 3]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/reevaluateGrid] [2020.06.10-19.02.19:589][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.02.19:589][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveRewardsScreen) [2020.06.10-19.02.19:589][ 3]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.02.19:589][ 3]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-19.02.19:589][ 3]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.19:589][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-19.02.19:831][ 3]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.19:831][ 3]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.19:831][ 3]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-19.02.19:831][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-19.02.19:831][ 3]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.19:832][ 3]LogContextSystem: Enter Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.19:832][ 3]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.19:832][ 3]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.19:832][ 3]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.19:852][ 4]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/checkPass] [2020.06.10-19.02.19:852][ 4]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/tier] [2020.06.10-19.02.19:853][ 4]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-19.02.19:860][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 1 [2020.06.10-19.02.20:232][ 18]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/reevaluateGrid] [2020.06.10-19.02.20:232][ 18]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-19.02.20:240][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: SetRewardTiersData with 70 tiers [2020.06.10-19.02.20:242][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: SetTierCompletionInfo - completedTierNum:22, numStarsCollected:1, maxStars:10, isPaidTrackUnlocked:false [2020.06.10-19.02.20:245][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RewardGrid: displayPage: 2 [2020.06.10-19.02.20:280][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: PlayTierCompletionAnimation - previousCompletedTierNum:21 [2020.06.10-19.02.20:346][ 19]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-19.02.20:347][ 19]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.10-19.02.20:347][ 19]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-19.02.20:375][ 20]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-19.02.20:375][ 20]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-19.02.20:375][ 20]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-19.02.20:375][ 20]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-19.02.20:459][ 24]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-19.02.20:459][ 24]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.10-19.02.20:960][ 48]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344359454 [2020.06.10-19.02.20:966][ 48]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344359454, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.02.21:678][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.02.21:678][ 83]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-19.02.21:678][ 83]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.10-19.02.21:697][ 84]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.02.21:697][ 84]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.02.21:697][ 84]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.10-19.02.21:697][ 84]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.06.10-19.02.21:697][ 84]LogContextSystem: Leave Action ArchiveRewardsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.02.21:697][ 84]GameFlow: ArchiveRewardsContextComponent::Leave [2020.06.10-19.02.21:697][ 84]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.02.21:697][ 84]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-19.02.21:697][ 84]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.21:697][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-19.02.21:699][ 84]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.21:699][ 84]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.21:699][ 84]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.21:699][ 84]LogContextSystem: Leave Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.21:699][ 84]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.21:699][ 84]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.21:700][ 84]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.21:700][ 84]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.02.21:700][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveRewardsScreen) [2020.06.10-19.02.21:707][ 84]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.21:707][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-19.02.21:965][ 84]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.21:965][ 84]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.21:965][ 84]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.21:965][ 84]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-19.02.21:965][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-19.02.21:965][ 84]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.21:966][ 84]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.21:966][ 84]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-19.02.21:966][ 84]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.21:966][ 84]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.21:966][ 84]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.21:966][ 84]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.21:966][ 84]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.21:966][ 84]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.21:966][ 84]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.22:032][ 88]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-19.02.22:033][ 88]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-19.02.22:034][ 88]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.22:034][ 88]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-19.02.22:034][ 88]GameFlow: Warning: Entering Main Menu [2020.06.10-19.02.22:034][ 88]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-19.02.22:034][ 88]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-19.02.22:034][ 88]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-19.02.22:034][ 88]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-19.02.22:034][ 88]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-19.02.22:034][ 88]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-19.02.22:034][ 88]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-19.02.22:034][ 88]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.10-19.02.22:034][ 88]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.10-19.02.22:041][ 88]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-19.02.22:047][ 88]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.02.22:047][ 88]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-19.02.22:047][ 88]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.02.22:047][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-19.02.22:047][ 88]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.02.22:047][ 88]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.02.22:047][ 88]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.02.22:048][ 88]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-19.02.22:048][ 88]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-19.02.22:048][ 88]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-19.02.22:048][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-19.02.22:068][ 89]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-19.02.22:068][ 89]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-19.02.22:068][ 89]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-19.02.22:069][ 89]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.10-19.02.22:070][ 89]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000032 seconds [2020.06.10-19.02.22:070][ 89]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.6 [2020.06.10-19.02.22:071][ 89]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.02.22:071][ 89]LogCustomization: ------ [2020.06.10-19.02.22:071][ 89]LogCustomization: --> HB_Torso02 [2020.06.10-19.02.22:071][ 89]LogCustomization: --> TC_Legs006 [2020.06.10-19.02.22:071][ 89]LogCustomization: --> TC_W05_03 [2020.06.10-19.02.22:071][ 89]LogCustomization: ------ [2020.06.10-19.02.22:071][ 89]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.02.22:071][ 89]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.02.22:071][ 89]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.02.22:071][ 89]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.02.22:071][ 89]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W05_03 [2020.06.10-19.02.22:071][ 89]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-19.02.22:139][ 92]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-19.02.22:819][118]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.02.22:819][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-19.02.22:887][118]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.02.22:887][118]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.02.22:887][118]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.02.22:912][118]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.02.22:912][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-19.02.22:919][118]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.02.22:919][118]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.02.23:031][118]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94580] [2020.06.10-19.02.23:032][118]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.02.23:032][118]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.02.23:032][118]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.02.23:032][118]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.02.23:033][118]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-19.02.23:035][119]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.10-19.02.23:035][119]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-19.02.23:035][119]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.10-19.02.23:950][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.10-19.02.23:992][166]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.10-19.02.23:992][166]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.10-19.02.24:085][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-19.02.24:103][171]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-19.03.52:893][608]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198119001561 [2020.06.10-19.03.52:910][608]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198119001561, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-19.03.57:018][814]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198119001561 [2020.06.10-19.03.57:028][814]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198119001561, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.04.46:392][284]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198302026137 [2020.06.10-19.04.46:413][284]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198302026137, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.04.50:692][499]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198302026137 [2020.06.10-19.04.50:694][499]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198302026137, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.04.53:811][655]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198302026137 [2020.06.10-19.04.53:814][655]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198302026137, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.05.10:787][505]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198302026137 [2020.06.10-19.05.10:800][505]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198302026137, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.05.42:509][ 90]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.10-19.05.42:509][ 90]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-19.05.42:651][ 97]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-19.05.42:651][ 97]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-19.05.57:004][815]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.10-19.05.57:004][815]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.10-19.05.57:052][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-19.05.59:238][933]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.10-19.05.59:283][936]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.10-19.05.59:283][936]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.10-19.05.59:333][938]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-19.05.59:374][940]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-19.06.07:241][332]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.10-19.06.07:241][332]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.10-19.06.07:279][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-19.06.07:985][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.06.07:987][370]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-19.06.07:988][370]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.06.07:988][370]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.06.07:988][370]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.06.10-19.06.07:988][370]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.06.10-19.06.07:988][370]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-19.06.07:988][370]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.06.10-19.06.08:007][371]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.10-19.06.08:007][371]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.08:007][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-19.06.08:023][371]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.08:023][371]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.08:023][371]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.08:023][371]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.08:023][371]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.08:024][371]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.08:024][371]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.08:024][371]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.08:024][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-19.06.08:094][371]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.08:094][371]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.08:094][371]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.08:123][371]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.10-19.06.08:123][371]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.10-19.06.08:124][371]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.06.08:124][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-19.06.08:132][371]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.08:132][371]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.08:249][371]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94580] [2020.06.10-19.06.08:249][371]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.06.08:249][371]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.06.08:250][371]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.08:250][371]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.08:250][371]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-19.06.08:284][372]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.06.10-19.06.08:284][372]GameFlow: Starting Quickmatch: GameSession [2020.06.10-19.06.08:284][372]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.06.10-19.06.08:284][372]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.06.10-19.06.08:284][372]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.06.10-19.06.08:284][372]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.06.10-19.06.08:284][372]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.06.10-19.06.08:284][372]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.06.10-19.06.08:284][372]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.06.10-19.06.08:285][372]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.06.10-19.06.08:285][372]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.06.10-19.06.08:285][372]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.06.10-19.06.08:285][372]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=4 : Near : -1 [2020.06.10-19.06.08:285][372]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.06.10-19.06.08:285][372]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.06.10-19.06.08:285][372]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.06.10-19.06.08:285][372]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.06.10-19.06.08:285][372]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.06.10-19.06.08:285][372]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.06.10-19.06.08:285][372]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.06.10-19.06.08:285][372]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.06.10-19.06.08:285][372]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.06.10-19.06.08:285][372]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.10-19.06.08:285][372]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.10-19.06.08:285][372]GameFlow: Verbose: Doing Find Sessions [2020.06.10-19.06.08:305][373]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.06.08:451][380]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.06.08:469][381]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.182594 seconds [2020.06.10-19.06.09:466][433]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.06.09:679][444]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.06.09:679][444]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.10-19.06.09:697][445]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.09:697][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-19.06.09:699][445]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.09:699][445]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.09:699][445]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.09:699][445]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.09:700][445]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.09:700][445]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.09:700][445]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.09:700][445]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.09:700][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-19.06.09:758][445]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.09:758][445]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.09:758][445]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.09:952][445]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.06.09:952][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-19.06.09:959][445]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.09:959][445]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.09:983][445]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.09:983][445]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.09:983][445]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-19.06.10:212][455]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.06.10:212][455]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.06.10-19.06.10:231][456]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.10:231][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-19.06.10:233][456]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.10:233][456]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.10:233][456]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.10:233][456]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.10:233][456]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.10:233][456]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.10:233][456]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.10:234][456]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.10:234][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-19.06.10:291][456]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.10:291][456]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.10:291][456]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.10:294][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435458 (playerChanged=true), bloodpoints:914509, #nodesDataArray:33, #pathsDataArray:44, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:50, prestige:3, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.10-19.06.10:295][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.06.10-19.06.10:296][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.06.10-19.06.10:296][456]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.06.10:296][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-19.06.10:303][456]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.10:303][456]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.10:327][456]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.10:327][456]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.06.10:328][456]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-19.06.10:330][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:33, #pathsDataArray:44, animate:true [2020.06.10-19.06.10:671][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000690249726 ) [2020.06.10-19.06.10:671][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000690249726 [2020.06.10-19.06.11:938][519]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000690249726 seconds [2020.06.10-19.06.12:910][575]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.06.12:911][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:106, completeWeb:true, teleport:true ) [2020.06.10-19.06.12:911][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:302) [2020.06.10-19.06.13:024][582]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.06.13:203][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.06.13:926][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:106 [2020.06.10-19.06.14:136][623]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94536] [2020.06.10-19.06.14:136][623]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.06.14:138][623]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18522&schemaVersion=0] [2020.06.10-19.06.14:143][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435458 (playerChanged=false), bloodpoints:909509, #nodesDataArray:33, #pathsDataArray:41, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:50, prestige:3, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.10-19.06.14:144][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.10-19.06.14:148][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000675092451 ) [2020.06.10-19.06.14:149][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000675092451 [2020.06.10-19.06.14:323][629]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18522&schemaVersion=0] [2020.06.10-19.06.14:324][629]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.06.15:535][684]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000675092451 seconds [2020.06.10-19.06.15:535][684]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:50, prestige:3, #levelUpDetailsDataArray:0 [2020.06.10-19.06.16:045][709]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.06.16:147][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.10-19.06.16:147][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:33, #pathsDataArray:41, animate:true [2020.06.10-19.06.16:531][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000688876025 ) [2020.06.10-19.06.16:531][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000688876025 [2020.06.10-19.06.16:531][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.10-19.06.17:752][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000688876025 seconds [2020.06.10-19.06.18:481][827]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.06.18:643][837]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.06.18:658][838]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.164959 seconds [2020.06.10-19.06.28:677][456]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.06.28:839][466]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.06.28:871][468]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.183841 seconds [2020.06.10-19.06.38:890][ 88]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.06.39:033][ 97]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.06.39:051][ 98]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.148903 seconds [2020.06.10-19.06.44:637][442]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344471393 [2020.06.10-19.06.44:638][442]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344471393, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.06.45:591][501]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198302026137 [2020.06.10-19.06.45:591][501]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198302026137, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.06.48:461][679]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198124339328 [2020.06.10-19.06.48:461][679]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198124339328, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-19.06.49:076][717]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.06.49:284][730]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.06.49:317][732]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.231267 seconds [2020.06.10-19.06.59:343][353]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.06.59:501][363]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.06.59:516][364]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.167024 seconds [2020.06.10-19.07.09:534][984]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.07.09:677][993]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.07.09:695][994]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.146032 seconds [2020.06.10-19.07.17:559][480]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.07.17:560][480]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:106) [2020.06.10-19.07.17:688][488]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.07.17:757][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.07.18:196][519]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.07.18:197][519]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:209) [2020.06.10-19.07.18:359][530]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.07.18:520][539]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.07.18:989][568]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.07.18:990][568]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:310) [2020.06.10-19.07.19:066][573]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.07.19:153][578]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.07.19:669][609]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.07.19:670][609]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:403, completeWeb:false, teleport:false ) [2020.06.10-19.07.19:670][609]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:403 [2020.06.10-19.07.19:670][609]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:309) [2020.06.10-19.07.19:729][613]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.07.19:742][614]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.07.19:850][621]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.07.19:861][621]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.138286 seconds [2020.06.10-19.07.19:861][621]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.07.20:357][651]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.07.20:358][651]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:306, completeWeb:false, teleport:false ) [2020.06.10-19.07.20:359][651]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:104) [2020.06.10-19.07.20:435][656]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.07.20:518][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.07.20:662][670]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:306 [2020.06.10-19.07.21:182][702]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.07.21:183][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:311, completeWeb:false, teleport:true ) [2020.06.10-19.07.21:183][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:206) [2020.06.10-19.07.21:288][709]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.07.21:330][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.07.21:685][733]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:311 [2020.06.10-19.07.22:192][764]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.07.22:193][764]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:312, completeWeb:false, teleport:false ) [2020.06.10-19.07.22:194][764]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:205) [2020.06.10-19.07.22:282][770]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.07.22:387][776]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.07.22:515][784]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:312 [2020.06.10-19.07.23:125][821]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.07.23:126][821]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:307, completeWeb:false, teleport:true ) [2020.06.10-19.07.23:126][821]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:211) [2020.06.10-19.07.23:261][830]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.07.23:354][835]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.07.23:628][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:307 [2020.06.10-19.07.26:666][ 29]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.07.26:667][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:308, completeWeb:false, teleport:false ) [2020.06.10-19.07.26:668][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:208) [2020.06.10-19.07.26:742][ 34]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.07.26:878][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.07.26:992][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:308 [2020.06.10-19.07.27:647][ 89]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.07.27:647][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:207, completeWeb:false, teleport:false ) [2020.06.10-19.07.27:648][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:102) [2020.06.10-19.07.27:759][ 97]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.07.27:790][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.07.27:952][108]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:207 [2020.06.10-19.07.28:575][146]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.07.28:576][146]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:305, completeWeb:false, teleport:true ) [2020.06.10-19.07.28:577][146]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:204) [2020.06.10-19.07.28:690][154]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.07.28:753][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.07.29:123][180]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:305 [2020.06.10-19.07.29:484][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.07.29:903][228]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.07.29:988][233]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.07.29:988][233]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:304, completeWeb:false, teleport:true ) [2020.06.10-19.07.29:989][233]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:105) [2020.06.10-19.07.30:088][240]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.07.30:117][242]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.216036 seconds [2020.06.10-19.07.30:147][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.07.30:196][247]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.07.30:518][266]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:304 [2020.06.10-19.07.30:712][278]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.07.31:224][309]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.07.31:225][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:302, completeWeb:false, teleport:true ) [2020.06.10-19.07.31:225][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:210) [2020.06.10-19.07.31:315][315]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.07.31:419][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.07.31:741][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:302 [2020.06.10-19.07.32:314][376]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.07.32:315][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:202, completeWeb:false, teleport:false ) [2020.06.10-19.07.32:315][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:101) [2020.06.10-19.07.32:372][380]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.07.32:542][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.07.32:638][396]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:202 [2020.06.10-19.07.36:106][607]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.07.36:106][607]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-19.07.36:106][607]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-19.07.36:123][608]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.07.36:123][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-19.07.36:139][608]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.07.36:139][608]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.07.36:139][608]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.07.36:139][608]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.07.36:139][608]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.06.10-19.07.36:140][608]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.07.36:140][608]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.07.36:140][608]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.07.36:140][608]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.07.36:140][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-19.07.36:208][608]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.07.36:208][608]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.07.36:208][608]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.07.36:235][608]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.07.36:235][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-19.07.36:243][608]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.07.36:243][608]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.07.36:350][608]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-19.07.36:350][608]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.07.36:352][608]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18523&schemaVersion=0] [2020.06.10-19.07.36:353][608]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.07.36:353][608]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.07.36:353][608]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-19.07.36:528][618]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18523&schemaVersion=0] [2020.06.10-19.07.36:528][618]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.07.38:522][728]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198302026137 [2020.06.10-19.07.38:530][728]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198302026137, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...9CF7] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.07.38:743][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.07.38:743][739]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.10-19.07.38:759][740]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.07.38:759][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-19.07.38:761][740]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.07.38:761][740]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.07.38:761][740]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.07.38:761][740]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.07.38:761][740]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.07.38:761][740]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.07.38:761][740]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.07.38:761][740]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.07.38:762][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-19.07.38:816][740]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.07.38:816][740]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.07.38:816][740]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.07.38:840][740]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.07.38:840][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-19.07.38:848][740]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.07.38:848][740]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.07.38:921][740]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.07.38:921][740]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.07.38:922][740]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-19.07.39:450][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.07.40:023][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.07.40:154][800]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.07.40:301][808]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.07.40:319][810]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.175593 seconds [2020.06.10-19.07.41:811][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.10-19.07.41:911][891]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.10-19.07.41:911][891]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.10-19.07.41:973][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-19.07.41:974][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-19.07.50:165][385]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.10-19.07.50:165][385]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.10-19.07.50:230][388]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-19.07.50:230][388]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.10-19.07.50:354][396]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.07.50:488][403]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.07.50:501][404]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.154162 seconds [2020.06.10-19.07.51:063][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.07.51:865][478]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.10-19.07.51:934][483]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.10-19.07.51:934][483]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.10-19.07.51:997][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-19.07.51:998][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-19.07.56:703][773]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.10-19.07.56:703][773]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.10-19.07.56:797][778]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-19.08.00:527][998]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.08.00:660][ 7]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.08.00:674][ 8]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.165842 seconds [2020.06.10-19.08.00:998][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.08.10:713][599]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.08.10:874][607]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.08.10:880][608]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.188377 seconds [2020.06.10-19.08.11:795][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.10-19.08.11:903][659]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.10-19.08.11:903][659]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.10-19.08.11:994][663]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-19.08.20:902][207]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.08.21:078][218]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.08.21:096][219]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.187569 seconds [2020.06.10-19.08.30:590][807]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.10-19.08.30:590][807]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.10-19.08.30:669][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-19.08.31:121][840]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.08.31:353][853]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.08.31:367][854]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.246803 seconds [2020.06.10-19.08.32:034][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.10-19.08.32:068][890]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.10-19.08.32:068][890]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.10-19.08.32:131][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-19.08.32:181][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-19.08.41:192][448]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198140238051 [2020.06.10-19.08.41:192][448]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198140238051, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-19.08.41:409][459]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.08.41:552][466]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.08.41:574][467]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.176524 seconds [2020.06.10-19.08.47:483][831]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.10-19.08.47:483][831]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.10-19.08.47:556][834]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-19.08.48:354][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.08.51:611][ 41]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.08.51:752][ 48]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.08.51:756][ 49]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.158942 seconds [2020.06.10-19.08.53:233][128]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.08.54:329][183]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.08.54:710][199]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.08.54:890][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.08.54:993][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.08.56:883][308]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344359454 [2020.06.10-19.08.56:885][308]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344359454, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-19.08.57:166][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.10-19.08.57:251][327]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.10-19.08.57:251][327]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.10-19.08.57:288][328]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-19.08.57:288][328]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.10-19.08.58:362][389]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.10-19.08.58:362][389]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.10-19.08.58:423][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-19.08.58:456][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.10-19.09.01:805][568]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.09.01:965][576]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.09.01:970][577]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.186126 seconds [2020.06.10-19.09.04:170][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.09.12:017][117]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.09.12:177][125]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.09.12:184][126]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.187618 seconds [2020.06.10-19.09.12:808][158]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.09.14:162][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.09.17:002][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.09.17:212][395]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-19.09.17:212][395]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-19.09.17:212][395]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.06.10-19.09.17:212][395]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.09.17:212][395]LogCustomization: ------ [2020.06.10-19.09.17:212][395]LogCustomization: --> HB_Torso02 [2020.06.10-19.09.17:212][395]LogCustomization: --> TC_Legs006 [2020.06.10-19.09.17:212][395]LogCustomization: --> TC_W05_03 [2020.06.10-19.09.17:212][395]LogCustomization: ------ [2020.06.10-19.09.17:212][395]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.09.17:212][395]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.09.17:212][395]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.09.17:212][395]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.09.17:212][395]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W05_03 [2020.06.10-19.09.17:212][395]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-19.09.18:539][475]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.09.18:748][476]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-19.09.18:748][476]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-19.09.18:748][476]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.06.10-19.09.18:748][476]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.09.18:748][476]LogCustomization: ------ [2020.06.10-19.09.18:748][476]LogCustomization: --> HB_Torso02 [2020.06.10-19.09.18:748][476]LogCustomization: --> TC_Legs006 [2020.06.10-19.09.18:748][476]LogCustomization: --> TC_W05_03 [2020.06.10-19.09.18:748][476]LogCustomization: ------ [2020.06.10-19.09.18:748][476]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.09.18:748][476]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.09.18:748][476]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.09.18:748][476]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.09.18:748][476]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W05_03 [2020.06.10-19.09.18:748][476]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-19.09.20:614][587]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.10-19.09.21:082][614]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.10-19.09.22:212][683]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.09.22:406][695]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.09.22:406][695]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-19.09.22:406][695]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-19.09.22:406][695]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.10-19.09.22:406][695]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-19.09.22:406][695]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-19.09.22:406][695]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-19.09.22:406][695]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-19.09.22:406][695]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.06.10-19.09.22:406][695]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.06.10-19.09.22:406][695]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-19.09.22:406][695]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.06.10-19.09.22:406][695]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.10-19.09.22:406][695]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-19.09.22:406][695]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.06.10-19.09.22:406][695]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-19.09.22:406][695]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-19.09.22:406][695]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.10-19.09.22:406][695]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-19.09.22:406][695]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.10-19.09.22:406][695]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.06.10-19.09.22:406][695]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-19.09.22:406][695]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.06.10-19.09.22:406][695]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.06.10-19.09.22:406][695]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-19.09.22:407][695]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.06.10-19.09.22:407][695]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-19.09.22:407][695]LogOnlineSession: Verbose: OSS: MirrorsSessionId=805d2dc8-d684-4e5e-8b53-34ccbbaa9d20 : OnlineService [2020.06.10-19.09.22:407][695]LogOnlineSession: Verbose: OSS: MatchMembersA=["3d851480-bd94-11e6-b0c2-879f2804d5d0"] : OnlineService [2020.06.10-19.09.22:407][695]LogOnlineSession: Verbose: OSS: MatchMembersB=["36874723-b141-4f07-8089-83fd781dbc8b","55dd2642-b016-438f-ac99-907db3b04e4f"] : OnlineService [2020.06.10-19.09.22:407][695]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-19.09.22:407][695]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-19.09.22:407][695]LogOnlineSession: Verbose: OSS: EncryptionKey=RmYi6WQoJLJ3hE4eQs1UokkJlj1wOxfgC6fnNW7aq5E= : OnlineService [2020.06.10-19.09.22:407][695]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-19.09.22:420][696]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.206449 seconds [2020.06.10-19.09.22:420][696]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: GameSession [2020.06.10-19.09.22:420][696]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.06.10-19.09.22:420][696]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.09.22:484][700]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.09.22:484][700]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.09.22:484][700]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.06.10-19.09.24:464][819]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344359454 [2020.06.10-19.09.24:471][819]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344359454, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.09.27:473][ 1]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.06.10-19.09.27:473][ 1]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.09.27:554][ 6]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.09.27:554][ 6]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.09.27:554][ 6]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.06.10-19.09.28:472][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.09.32:548][306]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.06.10-19.09.32:548][306]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.09.32:645][312]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.09.32:645][312]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.09.32:645][312]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.06.10-19.09.32:645][312]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.06.10-19.09.32:645][312]GameFlow: Joining sesion : GameSession [2020.06.10-19.09.32:645][312]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.06.10-19.09.32:645][312]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.06.10-19.09.32:645][312]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.06.10-19.09.32:645][312]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.06.10-19.09.32:645][312]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.06.10-19.09.32:645][312]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.06.10-19.09.32:645][312]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-19.09.32:645][312]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.06.10-19.09.32:646][312]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [Success] [2020.06.10-19.09.32:646][312]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.09.32:646][312]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.10-19.09.32:658][312]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.32:658][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-19.09.32:672][312]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.32:672][312]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.32:672][312]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.32:672][312]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.32:793][312]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.32:793][312]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.32:793][312]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.32:793][312]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.32:793][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.10-19.09.32:797][312]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.32:797][312]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.32:797][312]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.32:797][312]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-19.09.32:797][312]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-19.09.32:797][312]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.10-19.09.32:797][312]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.10-19.09.32:797][312]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-19.09.32:797][312]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.10-19.09.32:797][312]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-19.09.32:797][312]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-19.09.32:797][312]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-19.09.32:797][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-19.09.32:797][312]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.09.32:797][312]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-19.09.32:798][312]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-19.09.32:798][312]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-19.09.32:798][312]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.09.32:798][312]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-19.09.32:798][312]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-19.09.32:798][312]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.09.32:798][312]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-19.09.32:798][312]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.09.32:798][312]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-19.09.32:798][312]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.09.32:798][312]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-19.09.32:798][312]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-19.09.32:798][312]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.09.32:798][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.10-19.09.32:798][312]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.32:798][312]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.10-19.09.32:865][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.10-19.09.32:865][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:866][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.10-19.09.32:866][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:866][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.10-19.09.32:866][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:866][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.10-19.09.32:866][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:866][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.10-19.09.32:867][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:867][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.10-19.09.32:867][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:867][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.10-19.09.32:867][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:867][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.10-19.09.32:867][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:867][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.10-19.09.32:867][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:867][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.10-19.09.32:867][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:867][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.10-19.09.32:867][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:868][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.10-19.09.32:868][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:868][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.10-19.09.32:868][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:868][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.10-19.09.32:868][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:868][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.10-19.09.32:868][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:868][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.10-19.09.32:868][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:868][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.10-19.09.32:869][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:869][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.10-19.09.32:869][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:869][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.10-19.09.32:869][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:869][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.10-19.09.32:869][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:869][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.10-19.09.32:869][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:869][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.10-19.09.32:869][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:869][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.10-19.09.32:869][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:869][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.10-19.09.32:870][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:870][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.10-19.09.32:870][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:870][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.10-19.09.32:870][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:870][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.10-19.09.32:870][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:870][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.10-19.09.32:870][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:870][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.10-19.09.32:870][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:870][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.10-19.09.32:870][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:870][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.10-19.09.32:870][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:871][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.10-19.09.32:871][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:871][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.10-19.09.32:871][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:871][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.10-19.09.32:871][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:871][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.10-19.09.32:871][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:871][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.10-19.09.32:871][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:871][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.10-19.09.32:871][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:871][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.10-19.09.32:871][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:873][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.10-19.09.32:873][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:873][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.10-19.09.32:873][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:873][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.10-19.09.32:873][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:873][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.10-19.09.32:873][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:873][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.10-19.09.32:873][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:874][312]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.10-19.09.32:874][312]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.09.32:874][312]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.09.32:874][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-19.09.32:874][312]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.09.32:874][312]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.09.32:874][312]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.09.32:874][312]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-19.09.32:875][313]r.CullAll = "1" [2020.06.10-19.09.33:813][370]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-19.09.33:813][370]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.06.10-19.09.33:813][370]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-19.09.33:829][371]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.10-19.09.33:829][371]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.10-19.09.33:829][371]LogNet: Browse: 3.89.73.96:7780//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=_EMPTY_?KillerPips=72?SurvivorPips=15?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;SpiritFury?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live [2020.06.10-19.09.33:829][371]LogInit: WinSock: Socket queue 32768 / 32768 [2020.06.10-19.09.33:830][371]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.06.10-19.09.33:831][371]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.06.10-19.09.33:831][371]LogNet: Game client on port 7780, rate 10000 [2020.06.10-19.09.33:990][381]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 3.89.73.96:7780, Name: SteamNetConnection_5, Driver: PendingNetDriver SteamNetDriver_5, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.06.10-19.09.34:119][389]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.06.10-19.09.34:120][389]LogLoad: LoadMap: 3.89.73.96:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=_EMPTY_?KillerPips=72?SurvivorPips=15?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;SpiritFury?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.06.10-19.09.34:120][389]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-19.09.34:120][389]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-19.09.34:120][389]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-19.09.34:120][389]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435458 [2020.06.10-19.09.34:178][389]LogUObjectHash: Compacting FUObjectHashTables data took 9.17ms [2020.06.10-19.09.34:200][389]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.09.34:204][389]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-19.09.34:205][389]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.10-19.09.34:205][389]LogStreaming: Flushing async loaders. [2020.06.10-19.09.34:205][389]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.09.34:205][389]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.10-19.09.34:205][389]LogStreaming: Flushing async loaders. [2020.06.10-19.09.34:206][389]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.09.34:206][389]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.10-19.09.34:206][389]LogStreaming: Flushing async loaders. [2020.06.10-19.09.34:206][389]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.09.34:206][389]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.10-19.09.34:206][389]LogStreaming: Flushing async loaders. [2020.06.10-19.09.34:223][389]LogStreaming: Flushing async loaders took 17ms. [2020.06.10-19.09.34:224][389]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.10-19.09.34:224][389]LogStreaming: Flushing async loaders. [2020.06.10-19.09.34:286][389]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.09.34:293][389]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.09.34:303][389]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.09.34:304][389]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.09.34:316][389]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.09.34:363][389]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.09.34:479][389]LogStreaming: Flushing async loaders took 256ms. [2020.06.10-19.09.34:482][389]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.06.10-19.09.34:482][389]LogStreaming: Flushing async loaders. [2020.06.10-19.09.34:517][389]LogStreaming: Flushing async loaders took 35ms. [2020.06.10-19.09.34:517][389]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.10-19.09.34:517][389]LogStreaming: Flushing async loaders. [2020.06.10-19.09.34:519][389]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.09.34:519][389]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.10-19.09.34:519][389]LogStreaming: Flushing async loaders. [2020.06.10-19.09.34:522][389]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-19.09.34:522][389]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.10-19.09.34:522][389]LogStreaming: Flushing async loaders. [2020.06.10-19.09.34:614][389]LogStreaming: Flushing async loaders took 91ms. [2020.06.10-19.09.34:618][389]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.06.10-15.09.34 [2020.06.10-19.09.34:618][389]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.06.10-19.09.34:618][389]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.10-19.09.34:628][389]LogWorld: Bringing up level for play took: 0.011078 [2020.06.10-19.09.34:629][389]LogLoad: Took 0.509473 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.06.10-19.09.34:767][395]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.06.10-19.09.34:767][395]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.10-19.09.34:816][398]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000124 seconds [2020.06.10-19.09.34:816][398]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.06.10-19.09.34:816][398]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.06.10-19.09.34:945][406]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-19.09.34:945][406]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.287' TotalLoadTime='2.287' TimeStamp='2020-06-10T19:09:35.597Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCC67508D80D6EEBD7B30E201126DF' LobbyId='014DCB2408D80D71CE52B61E1929E9DD' [2020.06.10-19.09.34:945][406]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-19.09.34:945][406]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.287' TimeStamp='2020-06-10T19:09:35.597Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCC67508D80D6EEBD7B30E201126DF' LobbyId='014DCB2408D80D71CE52B61E1929E9DD' [2020.06.10-19.09.34:945][406]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-19.09.34:945][406]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.287' TimeStamp='2020-06-10T19:09:35.597Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCC67508D80D6EEBD7B30E201126DF' LobbyId='014DCB2408D80D71CE52B61E1929E9DD' [2020.06.10-19.09.34:945][406]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-19.09.34:961][407]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-19.09.34:961][407]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:36874723-b141-4f07-8089-83fd781dbc8b|76561199025396729 [2020.06.10-19.09.34:961][407]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-19.09.34:961][407]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.09.34:961][407]LogCustomization: ------ [2020.06.10-19.09.34:961][407]LogCustomization: --> D_Head02 [2020.06.10-19.09.34:961][407]LogCustomization: --> D_Torso01 [2020.06.10-19.09.34:961][407]LogCustomization: --> D_Legs01 [2020.06.10-19.09.34:961][407]LogCustomization: ------ [2020.06.10-19.09.34:961][407]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-19.09.34:993][409]LogDBDEasyAntiCheat: RPC to validate server [2020.06.10-19.09.34:993][409]LogDBDEasyAntiCheat: Server is dedicated [2020.06.10-19.09.34:993][409]LogDBDEasyAntiCheat: slave connected [2020.06.10-19.09.35:025][411]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-19.09.35:025][411]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:3d851480-bd94-11e6-b0c2-879f2804d5d0|76561198115048270 [2020.06.10-19.09.35:025][411]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-19.09.35:025][411]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.09.35:025][411]LogCustomization: ------ [2020.06.10-19.09.35:025][411]LogCustomization: --> HB_Torso02 [2020.06.10-19.09.35:025][411]LogCustomization: --> TC_Legs006 [2020.06.10-19.09.35:025][411]LogCustomization: --> TC_W05_03 [2020.06.10-19.09.35:025][411]LogCustomization: ------ [2020.06.10-19.09.35:025][411]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-19.09.35:026][411]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-19.09.35:027][411]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.081' TotalLoadTime='2.368' TimeStamp='2020-06-10T19:09:35.678Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCC67508D80D6EEBD7B30E201126DF' LobbyId='014DCB2408D80D71CE52B61E1929E9DD' [2020.06.10-19.09.35:027][411]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.06.10-19.09.35:027][411]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.10-19.09.35:042][412]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.10-19.09.35:042][412]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.10-19.09.35:042][412]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.89.73.96:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=_EMPTY_?KillerPips=72?SurvivorPips=15?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;SpiritFury?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-19.09.35:251][425]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.09.35:251][425]LogCustomization: ------ [2020.06.10-19.09.35:251][425]LogCustomization: --> D_Head02 [2020.06.10-19.09.35:251][425]LogCustomization: --> D_Torso01 [2020.06.10-19.09.35:251][425]LogCustomization: --> D_Legs01 [2020.06.10-19.09.35:251][425]LogCustomization: ------ [2020.06.10-19.09.35:993][471]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.09.35:993][471]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.09.36:009][472]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.09.36:041][474]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-19.09.36:041][474]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.10-19.09.36:041][474]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.10-19.09.36:042][474]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.36:042][474]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.10-19.09.36:042][474]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.36:042][474]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.36:042][474]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.36:042][474]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-19.09.36:042][474]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-19.09.36:042][474]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.36:042][474]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.10-19.09.36:042][474]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-19.09.36:042][474]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-19.09.36:287][474]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.09.36:287][474]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-19.09.36:287][474]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.09.36:287][474]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-19.09.36:288][474]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-19.09.36:288][474]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-19.09.36:288][474]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.36:288][474]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-19.09.36:355][474]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.36:355][474]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.36:355][474]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-19.09.36:356][474]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-19.09.36:357][474]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-19.09.36:357][474]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-19.09.36:357][474]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.09.36:357][474]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-19.09.36:357][474]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.09.36:357][474]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-19.09.36:357][474]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.09.36:357][474]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-19.09.36:357][474]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.10-19.09.36:357][474]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.09.36:357][474]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-19.09.36:358][474]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.09.36:358][474]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.09.36:358][474]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.36:383][474]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-19.09.36:383][474]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-19.09.36:384][474]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.09.36:384][474]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-19.09.36:384][474]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.09.36:384][474]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-19.09.36:392][474]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-19.09.36:392][474]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-19.09.36:392][474]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.36:392][474]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.36:502][474]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94560] [2020.06.10-19.09.36:502][474]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.09.36:504][474]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18524&schemaVersion=0] [2020.06.10-19.09.36:504][474]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.36:504][474]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.36:505][474]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-19.09.36:647][475]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-19.09.36:647][475]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18524&schemaVersion=0] [2020.06.10-19.09.36:648][475]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.09.36:648][475]r.CullAll = "0" [2020.06.10-19.09.36:648][475]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.09.36:648][475]LogCustomization: ------ [2020.06.10-19.09.36:648][475]LogCustomization: --> D_Head02 [2020.06.10-19.09.36:648][475]LogCustomization: --> D_Torso01 [2020.06.10-19.09.36:649][475]LogCustomization: --> D_Legs01 [2020.06.10-19.09.36:649][475]LogCustomization: ------ [2020.06.10-19.09.36:649][475]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-19.09.36:650][475]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-19.09.36:650][475]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-19.09.36:650][475]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.10-19.09.36:650][475]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.10-19.09.36:650][475]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-19.09.36:767][475]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94580] [2020.06.10-19.09.36:767][475]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.09.36:769][475]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18525&schemaVersion=0] [2020.06.10-19.09.36:769][475]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-19.09.36:892][476]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-19.09.36:893][476]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-19.09.36:893][476]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-19.09.36:893][476]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-19.09.36:894][476]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-19.09.36:894][476]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-19.09.36:894][476]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-19.09.36:894][476]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.10-19.09.36:895][476]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000033 seconds [2020.06.10-19.09.36:895][476]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.09.36:897][476]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.09.36:897][476]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.1 [2020.06.10-19.09.36:897][476]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.09.36:897][476]LogCustomization: ------ [2020.06.10-19.09.36:897][476]LogCustomization: --> HB_Torso02 [2020.06.10-19.09.36:897][476]LogCustomization: --> TC_Legs006 [2020.06.10-19.09.36:897][476]LogCustomization: --> TC_W05_03 [2020.06.10-19.09.36:897][476]LogCustomization: ------ [2020.06.10-19.09.36:897][476]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.09.36:897][476]LogStreaming: Flushing async loaders. [2020.06.10-19.09.36:927][476]LogStreaming: Flushing async loaders took 30ms. [2020.06.10-19.09.36:928][476]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.09.36:928][476]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.09.36:928][476]LogStreaming: Flushing async loaders. [2020.06.10-19.09.36:937][476]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-19.09.36:938][476]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.09.36:938][476]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-19.09.36:938][476]LogStreaming: Flushing async loaders. [2020.06.10-19.09.36:941][476]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-19.09.36:941][476]LogStreaming: Flushing async loaders. [2020.06.10-19.09.36:942][476]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.09.36:943][476]LogStreaming: Flushing async loaders. [2020.06.10-19.09.36:944][476]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.09.36:945][476]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-19.09.36:946][476]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : D_Head02. D_Torso01. D_Legs01. [2020.06.10-19.09.36:946][476]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-19.09.36:970][477]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18525&schemaVersion=0] [2020.06.10-19.09.36:970][477]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.09.36:970][477]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-19.09.36:976][477]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-19.09.36:976][477]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-19.09.36:976][477]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-19.09.36:976][477]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.06.10-19.09.36:979][477]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000043 seconds [2020.06.10-19.09.36:979][477]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.7 [2020.06.10-19.09.36:979][477]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.09.36:979][477]LogCustomization: ------ [2020.06.10-19.09.36:980][477]LogCustomization: --> D_Head02 [2020.06.10-19.09.36:980][477]LogCustomization: --> D_Torso01 [2020.06.10-19.09.36:980][477]LogCustomization: --> D_Legs01 [2020.06.10-19.09.36:980][477]LogCustomization: ------ [2020.06.10-19.09.36:980][477]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.06.10-19.09.36:980][477]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.09.36:990][477]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-19.09.36:990][477]LogStreaming: Flushing async loaders. [2020.06.10-19.09.36:993][477]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.09.36:993][477]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.06.10-19.09.36:993][477]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso01 [2020.06.10-19.09.36:993][477]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.06.10-19.09.36:993][477]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.10-19.09.36:993][477]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.10-19.09.36:994][477]LogStreaming: Flushing async loaders. [2020.06.10-19.09.36:997][477]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-19.09.36:998][477]LogStreaming: Flushing async loaders. [2020.06.10-19.09.36:999][477]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.09.37:000][477]LogStreaming: Flushing async loaders. [2020.06.10-19.09.37:002][477]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.09.37:002][477]LogStreaming: Flushing async loaders. [2020.06.10-19.09.37:005][477]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-19.09.37:005][477]LogStreaming: Flushing async loaders. [2020.06.10-19.09.37:007][477]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.09.37:008][477]LogStreaming: Flushing async loaders. [2020.06.10-19.09.37:010][477]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.09.37:011][477]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.09.37:052][478]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.09.37:052][478]LogCustomization: ------ [2020.06.10-19.09.37:052][478]LogCustomization: --> HB_Torso02 [2020.06.10-19.09.37:052][478]LogCustomization: --> TC_Legs006 [2020.06.10-19.09.37:052][478]LogCustomization: --> TC_W05_03 [2020.06.10-19.09.37:052][478]LogCustomization: ------ [2020.06.10-19.09.37:052][478]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.09.37:052][478]LogCustomization: ------ [2020.06.10-19.09.37:052][478]LogCustomization: --> HB_Torso02 [2020.06.10-19.09.37:052][478]LogCustomization: --> TC_Legs006 [2020.06.10-19.09.37:052][478]LogCustomization: --> TC_W05_03 [2020.06.10-19.09.37:052][478]LogCustomization: ------ [2020.06.10-19.09.37:052][478]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.09.37:053][478]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.09.37:053][478]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.09.37:053][478]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.09.37:053][478]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-19.09.37:053][478]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-19.09.37:053][478]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.09.37:053][478]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.09.37:053][478]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-19.09.37:053][478]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:a3748303-d3c3-4ed7-a428-6ba257f1522b|76561198080847571 [2020.06.10-19.09.37:053][478]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-19.09.37:053][478]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.09.37:053][478]LogCustomization: ------ [2020.06.10-19.09.37:053][478]LogCustomization: --> NK_Head008 [2020.06.10-19.09.37:053][478]LogCustomization: --> NK_Torso007 [2020.06.10-19.09.37:053][478]LogCustomization: --> NK_Legs001 [2020.06.10-19.09.37:053][478]LogCustomization: ------ [2020.06.10-19.09.37:054][478]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-19.09.37:054][478]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-19.09.37:054][478]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.06.10-19.09.37:054][478]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.09.37:054][478]LogCustomization: ------ [2020.06.10-19.09.37:054][478]LogCustomization: --> HB_Torso02 [2020.06.10-19.09.37:054][478]LogCustomization: --> TC_Legs006 [2020.06.10-19.09.37:054][478]LogCustomization: --> TC_W05_03 [2020.06.10-19.09.37:054][478]LogCustomization: ------ [2020.06.10-19.09.37:054][478]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.09.37:054][478]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.09.37:054][478]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.09.37:054][478]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.09.37:054][478]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-19.09.37:054][478]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-19.09.37:055][478]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-19.09.37:055][478]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.09.37:056][478]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-19.09.37:056][478]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : NK_Head008. NK_Torso007. NK_Legs001. [2020.06.10-19.09.37:056][478]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-19.09.37:084][479]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-19.09.37:084][479]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-19.09.37:084][479]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-19.09.37:084][479]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.06.10-19.09.37:085][479]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000035 seconds [2020.06.10-19.09.37:086][479]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.4 [2020.06.10-19.09.37:086][479]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.09.37:086][479]LogCustomization: ------ [2020.06.10-19.09.37:086][479]LogCustomization: --> NK_Head008 [2020.06.10-19.09.37:086][479]LogCustomization: --> NK_Torso007 [2020.06.10-19.09.37:086][479]LogCustomization: --> NK_Legs001 [2020.06.10-19.09.37:086][479]LogCustomization: ------ [2020.06.10-19.09.37:086][479]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head008 [2020.06.10-19.09.37:086][479]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.09.37:087][479]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.09.37:087][479]LogStreaming: Flushing async loaders. [2020.06.10-19.09.37:110][479]LogStreaming: Flushing async loaders took 23ms. [2020.06.10-19.09.37:111][479]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head008 [2020.06.10-19.09.37:111][479]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso007 [2020.06.10-19.09.37:111][479]LogStreaming: Flushing async loaders. [2020.06.10-19.09.37:115][479]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-19.09.37:115][479]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso007 [2020.06.10-19.09.37:116][479]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs001 [2020.06.10-19.09.37:116][479]LogStreaming: Flushing async loaders. [2020.06.10-19.09.37:125][479]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-19.09.37:126][479]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs001 [2020.06.10-19.09.37:457][496]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.09.37:457][496]LogCustomization: ------ [2020.06.10-19.09.37:457][496]LogCustomization: --> NK_Head008 [2020.06.10-19.09.37:457][496]LogCustomization: --> NK_Torso007 [2020.06.10-19.09.37:457][496]LogCustomization: --> NK_Legs001 [2020.06.10-19.09.37:457][496]LogCustomization: ------ [2020.06.10-19.09.37:457][496]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.09.37:457][496]LogCustomization: ------ [2020.06.10-19.09.37:457][496]LogCustomization: --> NK_Head008 [2020.06.10-19.09.37:457][496]LogCustomization: --> NK_Torso007 [2020.06.10-19.09.37:457][496]LogCustomization: --> NK_Legs001 [2020.06.10-19.09.37:457][496]LogCustomization: ------ [2020.06.10-19.09.37:457][496]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head008 [2020.06.10-19.09.37:457][496]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head008 [2020.06.10-19.09.37:457][496]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso007 [2020.06.10-19.09.37:457][496]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso007 [2020.06.10-19.09.37:457][496]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs001 [2020.06.10-19.09.37:457][496]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs001 [2020.06.10-19.09.37:458][496]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.09.37:461][496]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-19.09.37:461][496]LogStreaming: Flushing async loaders. [2020.06.10-19.09.37:463][496]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.09.37:463][496]LogStreaming: Flushing async loaders. [2020.06.10-19.09.37:472][496]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-19.09.37:657][506]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.06.10-19.09.37:657][506]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.09.37:790][513]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.09.37:790][513]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.09.37:790][513]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.06.10-19.09.38:003][523]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.09.38:003][523]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.06.10-19.09.38:059][524]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.09.38:059][524]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.06.10-19.09.38:059][524]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.09.38:555][549]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-19.09.38:555][549]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:66baa662-cbb2-4398-91a9-fe84ed51f744|76561198081060769 [2020.06.10-19.09.38:555][549]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-19.09.38:555][549]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.09.38:555][549]LogCustomization: ------ [2020.06.10-19.09.38:555][549]LogCustomization: --> D_Head02 [2020.06.10-19.09.38:555][549]LogCustomization: --> DF_Torso012 [2020.06.10-19.09.38:555][549]LogCustomization: --> DF_Legs002 [2020.06.10-19.09.38:555][549]LogCustomization: ------ [2020.06.10-19.09.38:555][549]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-19.09.38:557][549]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-19.09.38:557][549]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : D_Head02. DF_Torso012. DF_Legs002. [2020.06.10-19.09.38:557][549]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-19.09.38:579][550]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-19.09.38:580][550]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-19.09.38:580][550]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-19.09.38:580][550]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.06.10-19.09.38:584][550]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000655 seconds [2020.06.10-19.09.38:585][550]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.9 [2020.06.10-19.09.38:585][550]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.09.38:585][550]LogCustomization: ------ [2020.06.10-19.09.38:585][550]LogCustomization: --> D_Head02 [2020.06.10-19.09.38:585][550]LogCustomization: --> DF_Torso012 [2020.06.10-19.09.38:585][550]LogCustomization: --> DF_Legs002 [2020.06.10-19.09.38:585][550]LogCustomization: ------ [2020.06.10-19.09.38:586][550]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Head02 [2020.06.10-19.09.38:586][550]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.06.10-19.09.38:586][550]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso012 [2020.06.10-19.09.38:587][550]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.09.38:597][550]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-19.09.38:598][550]LogStreaming: Flushing async loaders. [2020.06.10-19.09.38:612][550]LogStreaming: Flushing async loaders took 14ms. [2020.06.10-19.09.38:613][550]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso012 [2020.06.10-19.09.38:613][550]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Legs002 [2020.06.10-19.09.38:613][550]LogStreaming: Flushing async loaders. [2020.06.10-19.09.38:622][550]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-19.09.38:622][550]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs002 [2020.06.10-19.09.38:622][550]LogStreaming: Flushing async loaders. [2020.06.10-19.09.38:624][550]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.09.38:793][558]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.09.38:793][558]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.10-19.09.38:809][559]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.38:809][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-19.09.38:811][559]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.38:811][559]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.38:811][559]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.38:811][559]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.38:811][559]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.38:811][559]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.38:811][559]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.38:811][559]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.38:812][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-19.09.38:867][559]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.38:867][559]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.38:867][559]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.38:895][559]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-19.09.38:895][559]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-19.09.38:896][559]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.09.38:896][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-19.09.38:904][559]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.38:904][559]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.38:969][559]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.38:969][559]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.38:970][559]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-19.09.39:010][560]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.09.39:011][560]LogCustomization: ------ [2020.06.10-19.09.39:011][560]LogCustomization: --> NK_Head008 [2020.06.10-19.09.39:011][560]LogCustomization: --> NK_Torso007 [2020.06.10-19.09.39:011][560]LogCustomization: --> NK_Legs001 [2020.06.10-19.09.39:011][560]LogCustomization: ------ [2020.06.10-19.09.39:011][560]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.09.39:011][560]LogCustomization: ------ [2020.06.10-19.09.39:011][560]LogCustomization: --> NK_Head008 [2020.06.10-19.09.39:011][560]LogCustomization: --> NK_Torso007 [2020.06.10-19.09.39:011][560]LogCustomization: --> NK_Legs001 [2020.06.10-19.09.39:011][560]LogCustomization: ------ [2020.06.10-19.09.39:011][560]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head008 [2020.06.10-19.09.39:011][560]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head008 [2020.06.10-19.09.39:011][560]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso007 [2020.06.10-19.09.39:011][560]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso007 [2020.06.10-19.09.39:011][560]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs001 [2020.06.10-19.09.39:011][560]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs001 [2020.06.10-19.09.39:012][560]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.09.39:013][560]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.09.39:013][560]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.09.39:013][560]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.09.39:013][560]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.09.39:013][560]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.10-19.09.39:013][560]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.09.39:013][560]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.10-19.09.39:013][560]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.09.39:013][560]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.06.10-19.09.39:070][560]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.09.39:070][560]LogCustomization: ------ [2020.06.10-19.09.39:070][560]LogCustomization: --> D_Head02 [2020.06.10-19.09.39:070][560]LogCustomization: --> DF_Torso012 [2020.06.10-19.09.39:070][560]LogCustomization: --> DF_Legs002 [2020.06.10-19.09.39:070][560]LogCustomization: ------ [2020.06.10-19.09.39:070][560]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.09.39:070][560]LogCustomization: ------ [2020.06.10-19.09.39:070][560]LogCustomization: --> D_Head02 [2020.06.10-19.09.39:070][560]LogCustomization: --> DF_Torso012 [2020.06.10-19.09.39:070][560]LogCustomization: --> DF_Legs002 [2020.06.10-19.09.39:070][560]LogCustomization: ------ [2020.06.10-19.09.39:070][560]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Head02 [2020.06.10-19.09.39:070][560]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.06.10-19.09.39:070][560]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso012 [2020.06.10-19.09.39:070][560]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso012 [2020.06.10-19.09.39:070][560]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Legs002 [2020.06.10-19.09.39:070][560]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs002 [2020.06.10-19.09.39:071][560]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.09.39:079][560]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-19.09.39:080][560]LogStreaming: Flushing async loaders. [2020.06.10-19.09.39:082][560]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.09.39:083][560]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-19.09.39:083][560]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-19.09.39:083][560]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.06.10-19.09.39:083][560]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.09.39:083][560]LogCustomization: ------ [2020.06.10-19.09.39:083][560]LogCustomization: --> NK_Head008 [2020.06.10-19.09.39:083][560]LogCustomization: --> NK_Torso007 [2020.06.10-19.09.39:083][560]LogCustomization: --> NK_Legs001 [2020.06.10-19.09.39:083][560]LogCustomization: ------ [2020.06.10-19.09.39:083][560]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head008 [2020.06.10-19.09.39:083][560]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head008 [2020.06.10-19.09.39:083][560]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso007 [2020.06.10-19.09.39:083][560]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso007 [2020.06.10-19.09.39:083][560]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs001 [2020.06.10-19.09.39:083][560]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs001 [2020.06.10-19.09.39:086][560]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.09.39:086][560]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.09.39:086][560]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.09.39:086][560]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.09.39:086][560]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.09.39:086][560]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 67 [2020.06.10-19.09.39:087][560]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-19.09.39:675][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.09.40:010][612]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.09.40:010][612]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.09.40:010][612]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.09.40:010][612]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.09.40:010][612]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.09.40:010][612]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.09.40:010][612]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.09.40:010][612]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.06.10-19.09.40:028][613]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.09.40:574][645]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.09.40:574][645]LogCustomization: ------ [2020.06.10-19.09.40:574][645]LogCustomization: --> D_Head02 [2020.06.10-19.09.40:574][645]LogCustomization: --> DF_Torso012 [2020.06.10-19.09.40:574][645]LogCustomization: --> DF_Legs002 [2020.06.10-19.09.40:574][645]LogCustomization: ------ [2020.06.10-19.09.40:574][645]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.09.40:574][645]LogCustomization: ------ [2020.06.10-19.09.40:574][645]LogCustomization: --> D_Head02 [2020.06.10-19.09.40:574][645]LogCustomization: --> DF_Torso012 [2020.06.10-19.09.40:574][645]LogCustomization: --> DF_Legs002 [2020.06.10-19.09.40:574][645]LogCustomization: ------ [2020.06.10-19.09.40:574][645]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Head02 [2020.06.10-19.09.40:574][645]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.06.10-19.09.40:574][645]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso012 [2020.06.10-19.09.40:575][645]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso012 [2020.06.10-19.09.40:575][645]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Legs002 [2020.06.10-19.09.40:575][645]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs002 [2020.06.10-19.09.40:576][645]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-19.09.40:576][645]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-19.09.40:576][645]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.10-19.09.40:576][645]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.09.40:576][645]LogCustomization: ------ [2020.06.10-19.09.40:576][645]LogCustomization: --> D_Head02 [2020.06.10-19.09.40:576][645]LogCustomization: --> DF_Torso012 [2020.06.10-19.09.40:576][645]LogCustomization: --> DF_Legs002 [2020.06.10-19.09.40:576][645]LogCustomization: ------ [2020.06.10-19.09.40:576][645]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Head02 [2020.06.10-19.09.40:576][645]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.06.10-19.09.40:576][645]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso012 [2020.06.10-19.09.40:576][645]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso012 [2020.06.10-19.09.40:576][645]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Legs002 [2020.06.10-19.09.40:576][645]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs002 [2020.06.10-19.09.41:119][677]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.09.41:756][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.09.41:981][703]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-19.09.41:981][703]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-19.09.41:981][703]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.06.10-19.09.41:981][703]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.09.41:981][703]LogCustomization: ------ [2020.06.10-19.09.41:981][703]LogCustomization: --> HB_Torso02 [2020.06.10-19.09.41:981][703]LogCustomization: --> TC_Legs006 [2020.06.10-19.09.41:981][703]LogCustomization: --> TC_W05_03 [2020.06.10-19.09.41:981][703]LogCustomization: ------ [2020.06.10-19.09.41:981][703]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.09.41:981][703]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.09.41:981][703]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.09.41:981][703]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.09.41:981][703]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-19.09.41:981][703]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-19.09.42:313][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.09.42:790][741]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.06.10-19.09.42:790][741]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.09.42:896][747]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.09.42:897][747]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.09.42:897][747]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.06.10-19.09.42:937][749]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-19.09.42:937][749]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-19.09.42:937][749]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.06.10-19.09.42:937][749]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.09.42:937][749]LogCustomization: ------ [2020.06.10-19.09.42:937][749]LogCustomization: --> HB_Torso02 [2020.06.10-19.09.42:937][749]LogCustomization: --> TC_Legs006 [2020.06.10-19.09.42:938][749]LogCustomization: --> TC_W05_03 [2020.06.10-19.09.42:938][749]LogCustomization: ------ [2020.06.10-19.09.42:938][749]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.09.42:938][749]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.09.42:938][749]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.09.42:938][749]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.09.42:938][749]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-19.09.42:938][749]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-19.09.43:022][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.09.43:983][808]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.09.46:879][970]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.09.47:719][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.09.47:719][ 5]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-19.09.47:719][ 5]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.10-19.09.47:741][ 6]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.47:741][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-19.09.47:758][ 6]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.47:759][ 6]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.47:759][ 6]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.47:759][ 6]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.47:882][ 6]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.47:991][ 6]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-19.09.47:991][ 6]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.09.47:993][ 6]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18526&schemaVersion=0] [2020.06.10-19.09.47:994][ 6]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.47:994][ 6]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.47:994][ 6]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.47:994][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-19.09.48:066][ 6]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.48:066][ 6]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.48:066][ 6]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.48:091][ 6]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-19.09.48:091][ 6]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-19.09.48:092][ 6]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.09.48:092][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-19.09.48:100][ 6]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.48:100][ 6]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.48:102][ 6]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.48:102][ 6]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.48:102][ 6]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-19.09.48:135][ 8]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.06.10-19.09.48:135][ 8]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.09.48:189][ 10]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18526&schemaVersion=0] [2020.06.10-19.09.48:190][ 10]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.09.48:298][ 10]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-19.09.48:298][ 10]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.09.48:298][ 10]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.09.48:304][ 11]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.09.48:304][ 11]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.09.48:304][ 11]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.06.10-19.09.53:310][294]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.06.10-19.09.53:310][294]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.09.53:443][301]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.09.53:443][301]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.09.53:443][301]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.06.10-19.09.55:596][422]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-19.09.55:596][422]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:55dd2642-b016-438f-ac99-907db3b04e4f|76561198172747905 [2020.06.10-19.09.55:596][422]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-19.09.55:596][422]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.09.55:596][422]LogCustomization: ------ [2020.06.10-19.09.55:596][422]LogCustomization: --> LS_Head02 [2020.06.10-19.09.55:596][422]LogCustomization: --> LS_Torso02 [2020.06.10-19.09.55:596][422]LogCustomization: --> LS_Legs02 [2020.06.10-19.09.55:596][422]LogCustomization: ------ [2020.06.10-19.09.55:596][422]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-19.09.55:598][422]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : LS_Head02. LS_Torso02. LS_Legs02. [2020.06.10-19.09.55:598][422]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-19.09.55:610][422]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-19.09.55:617][423]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-19.09.55:617][423]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-19.09.55:617][423]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-19.09.55:617][423]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 5. [2020.06.10-19.09.55:619][423]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000035 seconds [2020.06.10-19.09.55:619][423]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.8 [2020.06.10-19.09.55:619][423]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.09.55:619][423]LogCustomization: ------ [2020.06.10-19.09.55:619][423]LogCustomization: --> LS_Head02 [2020.06.10-19.09.55:619][423]LogCustomization: --> LS_Torso02 [2020.06.10-19.09.55:619][423]LogCustomization: --> LS_Legs02 [2020.06.10-19.09.55:619][423]LogCustomization: ------ [2020.06.10-19.09.55:619][423]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Head02 [2020.06.10-19.09.55:619][423]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.09.55:628][423]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-19.09.55:629][423]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head02 [2020.06.10-19.09.55:629][423]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Torso02 [2020.06.10-19.09.55:629][423]LogStreaming: Flushing async loaders. [2020.06.10-19.09.55:633][423]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-19.09.55:633][423]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso02 [2020.06.10-19.09.55:633][423]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Legs02 [2020.06.10-19.09.55:633][423]LogStreaming: Flushing async loaders. [2020.06.10-19.09.55:639][423]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-19.09.55:639][423]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs02 [2020.06.10-19.09.57:460][531]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.09.57:460][531]LogCustomization: ------ [2020.06.10-19.09.57:460][531]LogCustomization: --> LS_Head02 [2020.06.10-19.09.57:460][531]LogCustomization: --> LS_Torso02 [2020.06.10-19.09.57:460][531]LogCustomization: --> LS_Legs02 [2020.06.10-19.09.57:460][531]LogCustomization: ------ [2020.06.10-19.09.57:460][531]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.09.57:460][531]LogCustomization: ------ [2020.06.10-19.09.57:460][531]LogCustomization: --> LS_Head02 [2020.06.10-19.09.57:460][531]LogCustomization: --> LS_Torso02 [2020.06.10-19.09.57:460][531]LogCustomization: --> LS_Legs02 [2020.06.10-19.09.57:460][531]LogCustomization: ------ [2020.06.10-19.09.57:460][531]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Head02 [2020.06.10-19.09.57:460][531]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head02 [2020.06.10-19.09.57:460][531]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Torso02 [2020.06.10-19.09.57:460][531]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso02 [2020.06.10-19.09.57:460][531]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Legs02 [2020.06.10-19.09.57:460][531]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs02 [2020.06.10-19.09.57:461][531]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-19.09.57:461][531]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-19.09.57:461][531]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [5] and selected character id [5] [2020.06.10-19.09.57:461][531]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.09.57:461][531]LogCustomization: ------ [2020.06.10-19.09.57:461][531]LogCustomization: --> LS_Head02 [2020.06.10-19.09.57:461][531]LogCustomization: --> LS_Torso02 [2020.06.10-19.09.57:461][531]LogCustomization: --> LS_Legs02 [2020.06.10-19.09.57:461][531]LogCustomization: ------ [2020.06.10-19.09.57:461][531]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Head02 [2020.06.10-19.09.57:461][531]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head02 [2020.06.10-19.09.57:461][531]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Torso02 [2020.06.10-19.09.57:461][531]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso02 [2020.06.10-19.09.57:462][531]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Legs02 [2020.06.10-19.09.57:462][531]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs02 [2020.06.10-19.09.58:443][590]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.06.10-19.09.58:443][590]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.09.58:617][600]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.09.58:617][600]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.09.58:617][600]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.06.10-19.09.58:985][619]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.09.58:986][619]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.10-19.09.59:006][620]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.59:006][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-19.09.59:007][620]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.59:007][620]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.59:007][620]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.59:007][620]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.59:008][620]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.59:008][620]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.59:008][620]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.59:008][620]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.59:008][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-19.09.59:068][620]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.59:069][620]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.59:069][620]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.59:092][620]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-19.09.59:092][620]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-19.09.59:092][620]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.09.59:092][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-19.09.59:100][620]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.59:100][620]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.59:168][620]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.59:168][620]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.09.59:169][620]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-19.09.59:174][621]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-19.09.59:926][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.10.03:616][862]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.06.10-19.10.03:616][862]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.10.03:709][868]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.10.03:710][868]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.10.03:710][868]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.06.10-19.10.06:393][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.10.07:177][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.10.08:709][136]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.06.10-19.10.08:709][136]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.10.08:829][143]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.10.08:830][143]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.10.08:830][143]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.06.10-19.10.13:823][442]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.06.10-19.10.13:823][442]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.10.13:901][447]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.10.13:902][447]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.10.13:902][447]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.06.10-19.10.18:922][747]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.06.10-19.10.18:922][747]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.10.19:055][755]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.10.19:056][755]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.10.19:056][755]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.06.10-19.10.24:049][ 53]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.06.10-19.10.24:050][ 53]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.10.24:179][ 61]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.10.24:179][ 61]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.10.24:179][ 61]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.06.10-19.10.29:188][357]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.06.10-19.10.29:189][357]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.10.29:268][362]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.10.29:269][362]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.10.29:269][362]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.06.10-19.10.30:020][408]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-19.10.30:020][408]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-19.10.30:020][408]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.10-19.10.30:020][408]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.10.30:026][408]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-19.10.30:026][408]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.10.30:026][408]LogCustomization: ------ [2020.06.10-19.10.30:026][408]LogCustomization: --> D_Head02 [2020.06.10-19.10.30:026][408]LogCustomization: --> D_Torso01 [2020.06.10-19.10.30:026][408]LogCustomization: --> D_Legs01 [2020.06.10-19.10.30:026][408]LogCustomization: ------ [2020.06.10-19.10.30:026][408]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.06.10-19.10.30:026][408]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.06.10-19.10.30:026][408]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso01 [2020.06.10-19.10.30:026][408]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.06.10-19.10.30:026][408]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.10-19.10.30:026][408]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.10-19.10.33:430][612]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-19.10.33:430][612]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-19.10.33:430][612]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [5] and selected character id [5] [2020.06.10-19.10.33:430][612]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.10.33:430][612]LogCustomization: ------ [2020.06.10-19.10.33:430][612]LogCustomization: --> LS_Head02 [2020.06.10-19.10.33:430][612]LogCustomization: --> LS_Torso02 [2020.06.10-19.10.33:430][612]LogCustomization: --> LS_Legs02 [2020.06.10-19.10.33:430][612]LogCustomization: ------ [2020.06.10-19.10.33:430][612]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Head02 [2020.06.10-19.10.33:430][612]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head02 [2020.06.10-19.10.33:430][612]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Torso02 [2020.06.10-19.10.33:430][612]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso02 [2020.06.10-19.10.33:430][612]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Legs02 [2020.06.10-19.10.33:430][612]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs02 [2020.06.10-19.10.33:551][619]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.10.33:552][619]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-19.10.33:552][619]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.10-19.10.33:572][620]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.33:572][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-19.10.33:589][620]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.33:589][620]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.33:589][620]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.33:589][620]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.33:713][620]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.33:821][620]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-19.10.33:821][620]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.10.33:821][620]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.10.33:822][620]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.33:822][620]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.33:822][620]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.33:822][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-19.10.33:893][620]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.33:893][620]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.33:893][620]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.33:917][620]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-19.10.33:918][620]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-19.10.33:918][620]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.10.33:918][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-19.10.33:925][620]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.33:925][620]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.34:031][620]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-19.10.34:031][620]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.10.34:031][620]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.10.34:031][620]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.34:031][620]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.34:032][620]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-19.10.34:268][631]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.06.10-19.10.34:268][631]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.10.34:388][638]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.10.34:388][638]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.10.34:388][638]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.06.10-19.10.39:086][915]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 206 [2020.06.10-19.10.39:375][933]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 16 [2020.06.10-19.10.39:375][933]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.10.39:494][940]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.10.39:495][940]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.10.39:495][940]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 16 [2020.06.10-19.10.40:016][970]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.10.40:016][970]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.10.40:016][970]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.10.40:016][970]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-19.10.40:088][974]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.10.41:460][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.10.41:460][ 57]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.10-19.10.41:479][ 58]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.41:479][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-19.10.41:482][ 58]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.41:482][ 58]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.41:482][ 58]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.41:482][ 58]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.41:482][ 58]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.41:482][ 58]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.41:482][ 58]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.41:482][ 58]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.41:482][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-19.10.41:538][ 58]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.41:538][ 58]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.41:538][ 58]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.41:562][ 58]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-19.10.41:563][ 58]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-19.10.41:563][ 58]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.10.41:563][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-19.10.41:571][ 58]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.41:571][ 58]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.41:779][ 58]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.41:779][ 58]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.41:780][ 58]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-19.10.42:374][ 87]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198140238051 [2020.06.10-19.10.42:389][ 87]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198140238051, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.06.10-19.10.44:494][207]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 17 [2020.06.10-19.10.44:495][207]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.10.44:615][214]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.10.44:615][214]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.10.44:615][214]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 17 [2020.06.10-19.10.46:677][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.10.46:677][334]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-19.10.46:677][334]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.10-19.10.46:695][335]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.46:695][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-19.10.46:711][335]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.46:711][335]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.46:711][335]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.46:711][335]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.46:835][335]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.46:942][335]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-19.10.46:942][335]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.10.46:942][335]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.10.46:942][335]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.46:943][335]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.46:943][335]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.46:943][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-19.10.47:011][335]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.47:011][335]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.47:011][335]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.47:036][335]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-19.10.47:036][335]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-19.10.47:037][335]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.10.47:037][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-19.10.47:045][335]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.47:045][335]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.47:155][335]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-19.10.47:155][335]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.10.47:155][335]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.10.47:155][335]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.47:155][335]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.10.47:156][335]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-19.10.49:602][474]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 18 [2020.06.10-19.10.49:602][474]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.10.49:695][479]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.10.49:695][479]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.10.49:695][479]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 18 [2020.06.10-19.10.50:651][534]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-19.10.50:651][534]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-19.10.50:651][534]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.10-19.10.50:651][534]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.10.50:651][534]LogCustomization: ------ [2020.06.10-19.10.50:651][534]LogCustomization: --> D_Head02 [2020.06.10-19.10.50:651][534]LogCustomization: --> D_Torso01 [2020.06.10-19.10.50:651][534]LogCustomization: --> D_Legs01 [2020.06.10-19.10.50:651][534]LogCustomization: ------ [2020.06.10-19.10.50:651][534]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.06.10-19.10.50:651][534]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.06.10-19.10.50:651][534]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso01 [2020.06.10-19.10.50:651][534]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.06.10-19.10.50:651][534]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.10-19.10.50:651][534]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.10-19.10.50:652][534]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-19.10.50:652][534]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-19.10.50:652][534]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.10-19.10.50:652][534]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.10.50:652][534]LogCustomization: ------ [2020.06.10-19.10.50:652][534]LogCustomization: --> D_Head02 [2020.06.10-19.10.50:652][534]LogCustomization: --> DF_Torso012 [2020.06.10-19.10.50:652][534]LogCustomization: --> DF_Legs002 [2020.06.10-19.10.50:652][534]LogCustomization: ------ [2020.06.10-19.10.50:652][534]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Head02 [2020.06.10-19.10.50:652][534]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.06.10-19.10.50:652][534]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso012 [2020.06.10-19.10.50:652][534]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso012 [2020.06.10-19.10.50:652][534]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Legs002 [2020.06.10-19.10.50:652][534]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs002 [2020.06.10-19.10.51:087][560]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-19.10.51:088][560]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-19.10.51:088][560]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.06.10-19.10.51:088][560]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.10.51:088][560]LogCustomization: ------ [2020.06.10-19.10.51:088][560]LogCustomization: --> NK_Head008 [2020.06.10-19.10.51:088][560]LogCustomization: --> NK_Torso007 [2020.06.10-19.10.51:088][560]LogCustomization: --> NK_Legs001 [2020.06.10-19.10.51:088][560]LogCustomization: ------ [2020.06.10-19.10.51:088][560]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head008 [2020.06.10-19.10.51:088][560]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head008 [2020.06.10-19.10.51:088][560]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso007 [2020.06.10-19.10.51:088][560]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso007 [2020.06.10-19.10.51:088][560]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs001 [2020.06.10-19.10.51:088][560]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs001 [2020.06.10-19.10.51:165][564]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-19.10.51:166][564]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-19.10.51:166][564]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.06.10-19.10.51:166][564]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.10.51:166][564]LogCustomization: ------ [2020.06.10-19.10.51:166][564]LogCustomization: --> HB_Torso02 [2020.06.10-19.10.51:166][564]LogCustomization: --> TC_Legs006 [2020.06.10-19.10.51:166][564]LogCustomization: --> TC_W05_03 [2020.06.10-19.10.51:166][564]LogCustomization: ------ [2020.06.10-19.10.51:166][564]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.10.51:166][564]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.10.51:166][564]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.10.51:166][564]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.10.51:166][564]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-19.10.51:166][564]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-19.10.54:695][775]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 19 [2020.06.10-19.10.54:695][775]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.10.54:805][782]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.10.54:805][782]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.10.54:805][782]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 19 [2020.06.10-19.10.56:698][888]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.06.10-19.10.56:698][888]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.06.10-19.10.56:698][888]GameFlow: AOfferingSequenceManager::InitSequence [2020.06.10-19.10.56:698][888]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.06.10-19.10.56:698][888]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-19.10.56:699][888]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-19.10.56:699][888]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-19.10.56:699][888]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-19.10.56:699][888]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-19.10.56:699][888]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-19.10.56:699][888]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-19.10.56:699][888]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-19.10.56:699][888]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-19.10.56:699][888]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.10.56:699][888]GameFlow: Writing Profile Stat DBD_SlasherFullLoadout: 1 [2020.06.10-19.10.56:699][888]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-19.10.56:699][888]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.06.10-19.10.56:699][888]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-19.10.56:699][888]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-19.10.56:699][888]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-19.10.56:699][888]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-19.10.56:699][888]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-19.10.56:699][888]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.06.10-19.10.56:699][888]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-19.10.56:699][888]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-19.10.56:699][888]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-19.10.56:699][888]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-19.10.56:699][888]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-19.10.56:699][888]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.06.10-19.10.56:699][888]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-19.10.56:699][888]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-19.10.56:699][888]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-19.10.56:699][888]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-19.10.56:699][888]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-19.10.56:701][889]GameFlow: AOfferingSequenceManager::PlaySequence [2020.06.10-19.10.56:701][889]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.10-19.10.56:717][890]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.06.10-19.10.57:009][906]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA2268B0] Result: '1' k_EResultOK (success) [2020.06.10-19.10.57:009][906]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA2268B0]' succeeded in 0.307440 seconds [2020.06.10-19.10.57:385][925]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA220D60] Result: '1' k_EResultOK (success) [2020.06.10-19.10.57:405][927]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.701991 seconds [2020.06.10-19.10.59:684][ 43]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.06.10-19.10.59:685][ 43]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.06.10-19.10.59:685][ 43]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.06.10-19.10.59:814][ 50]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 20 [2020.06.10-19.10.59:814][ 50]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.10.59:865][ 50]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 47.70 ms [2020.06.10-19.10.59:883][ 52]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.06.10-19.10.59:883][ 52]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.10-19.10.59:883][ 52]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.06.10-19.10.59:915][ 54]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.10.59:915][ 54]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.10.59:915][ 54]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 20 [2020.06.10-19.11.01:402][110]GameFlow: AOfferingSequenceManager::FadeInDone [2020.06.10-19.11.01:402][110]GameFlow: AOfferingSequenceManager::InitCards [2020.06.10-19.11.01:402][110]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.06.10-19.11.01:402][110]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.11.01:403][110]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.11.01:403][110]LogStreaming: Flushing async loaders. [2020.06.10-19.11.01:403][110]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.11.01:403][110]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.06.10-19.11.01:403][110]LogStreaming: Flushing async loaders. [2020.06.10-19.11.01:403][110]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.11.01:403][110]LogStreaming: Flushing async loaders. [2020.06.10-19.11.01:404][110]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.11.01:404][110]GameFlow: AOfferingSequenceManager::InitCard 2 [2020.06.10-19.11.01:404][110]LogStreaming: Flushing async loaders. [2020.06.10-19.11.01:405][110]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.11.01:405][110]LogStreaming: Flushing async loaders. [2020.06.10-19.11.01:405][110]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.11.01:428][111]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.10-19.11.01:721][122]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.10-19.11.02:014][133]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.10-19.11.02:441][149]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.06.10-19.11.02:441][149]GameFlow: AOfferingSequenceManager::RevealCards [2020.06.10-19.11.02:441][149]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.06.10-19.11.02:441][149]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Fragrant Crispleaf Amaranth [2020.06.10-19.11.02:441][149]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Fragrant Crispleaf Amaranth [2020.06.10-19.11.02:441][149]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Primrose Blossom Sachet [2020.06.10-19.11.02:441][149]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Primrose Blossom Sachet [2020.06.10-19.11.02:441][149]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Shrike Wreath [2020.06.10-19.11.02:441][149]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Shrike Wreath [2020.06.10-19.11.05:749][273]GameFlow: AOfferingSequenceManager::ShowInteraction [2020.06.10-19.11.07:721][347]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.06.10-19.11.07:721][347]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.06.10-19.11.07:721][347]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 2 [2020.06.10-19.11.07:721][347]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.06.10-19.11.09:721][422]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.06.10-19.11.09:721][422]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.06.10-19.11.09:722][422]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 2 [2020.06.10-19.11.09:722][422]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.06.10-19.11.09:837][422]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94580] [2020.06.10-19.11.09:837][422]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.11.09:839][422]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18527&schemaVersion=0] [2020.06.10-19.11.09:842][422]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.06.10-19.11.09:842][422]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.06.10-19.11.09:842][422]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-19.11.09:843][422]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.09:843][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-19.11.09:857][422]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.09:857][422]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.09:857][422]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.09:857][422]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.09:858][422]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.09:858][422]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.09:858][422]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.09:858][422]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-19.11.09:858][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-19.11.09:858][422]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.11.09:858][422]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-19.11.09:858][422]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-19.11.09:858][422]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-19.11.09:860][422]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.10-19.11.09:860][422]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.11.09:860][422]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-19.11.09:860][422]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.11.09:860][422]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-19.11.09:861][422]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.11.09:861][422]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-19.11.09:861][422]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.11.09:861][422]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-19.11.09:861][422]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.10-19.11.09:861][422]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.11.09:861][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-19.11.09:862][422]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.11.09:862][422]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.11.09:862][422]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.11.09:862][422]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-19.11.09:862][422]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.09:862][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.10-19.11.09:864][422]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.09:864][422]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.09:864][422]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.09:864][422]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-19.11.09:864][422]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.10-19.11.09:864][422]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.89.73.96:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=_EMPTY_?KillerPips=72?SurvivorPips=15?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;SpiritFury?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-19.11.09:865][422]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-19.11.09:865][422]LogAsyncLoad: Unloading library Menu [2020.06.10-19.11.09:865][422]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.06.10-19.11.09:865][422]LogAsyncLoad: Start loading library async: Game [2020.06.10-19.11.09:865][422]LogAsyncLoad: 28 assets in Game [2020.06.10-19.11.09:865][422]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.11.09:865][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.10-19.11.09:865][422]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.09:865][422]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.10-19.11.09:900][422]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.11.09:904][422]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.11.09:914][422]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.11.09:919][422]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.11.09:924][422]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.11.09:926][422]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.11.09:996][422]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.10-19.11.09:996][422]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.11.09:996][422]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.06.10-19.11.09:996][422]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.11.09:996][422]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.06.10-19.11.09:996][422]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.11.09:996][422]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.06.10-19.11.09:996][422]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.11.09:997][422]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.06.10-19.11.09:997][422]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.11.09:997][422]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.06.10-19.11.09:997][422]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.11.09:997][422]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.06.10-19.11.09:997][422]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.11.09:997][422]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.06.10-19.11.09:997][422]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.11.09:998][422]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.06.10-19.11.09:998][422]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.11.09:998][422]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.06.10-19.11.09:998][422]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.11.09:998][422]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.06.10-19.11.09:998][422]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.11.09:998][422]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.06.10-19.11.09:998][422]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.11.09:998][422]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.06.10-19.11.09:998][422]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.11.09:998][422]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.06.10-19.11.09:998][422]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.11.09:999][422]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.06.10-19.11.09:999][422]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.11.09:999][422]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.06.10-19.11.09:999][422]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.11.09:999][422]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.06.10-19.11.09:999][422]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.11.09:999][422]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.06.10-19.11.09:999][422]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.11.09:999][422]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.06.10-19.11.09:999][422]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.11.10:001][422]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.06.10-19.11.10:001][422]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.11.10:003][422]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.10:003][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.06.10-19.11.10:003][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.06.10-19.11.10:003][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.06.10-19.11.10:003][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.06.10-19.11.10:003][422]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.10:003][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.06.10-19.11.10:003][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.10-19.11.10:003][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.10-19.11.10:004][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.06.10-19.11.10:004][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.06.10-19.11.10:004][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.06.10-19.11.10:004][422]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.10:004][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.06.10-19.11.10:004][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.10-19.11.10:004][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.10-19.11.10:005][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.06.10-19.11.10:005][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.06.10-19.11.10:007][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.06.10-19.11.10:007][422]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.10:007][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.06.10-19.11.10:007][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.10-19.11.10:007][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.10-19.11.10:008][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.06.10-19.11.10:008][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.06.10-19.11.10:010][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.06.10-19.11.10:010][422]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.10:010][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.06.10-19.11.10:010][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.06.10-19.11.10:010][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.06.10-19.11.10:011][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.06.10-19.11.10:011][422]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.10:011][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.06.10-19.11.10:011][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.06.10-19.11.10:011][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.06.10-19.11.10:013][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.06.10-19.11.10:013][422]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.10:013][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.06.10-19.11.10:013][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.06.10-19.11.10:013][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.06.10-19.11.10:015][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.06.10-19.11.10:015][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.06.10-19.11.10:015][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.06.10-19.11.10:015][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.06.10-19.11.10:018][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.06.10-19.11.10:018][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.06.10-19.11.10:019][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.06.10-19.11.10:020][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.06.10-19.11.10:021][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.06.10-19.11.10:021][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.06.10-19.11.10:022][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.06.10-19.11.10:022][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.06.10-19.11.10:023][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.06.10-19.11.10:023][422]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.11.10:023][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.06.10-19.11.10:023][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.06.10-19.11.10:024][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.06.10-19.11.10:025][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.06.10-19.11.10:026][422]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.11.10:026][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.06.10-19.11.10:026][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.06.10-19.11.10:026][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.06.10-19.11.10:027][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.06.10-19.11.10:027][422]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.11.10:027][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.06.10-19.11.10:027][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.06.10-19.11.10:027][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.06.10-19.11.10:028][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.06.10-19.11.10:028][422]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.11.10:028][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.06.10-19.11.10:029][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.06.10-19.11.10:029][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.06.10-19.11.10:029][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.06.10-19.11.10:029][422]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.11.10:029][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.06.10-19.11.10:029][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.06.10-19.11.10:029][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.06.10-19.11.10:029][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.06.10-19.11.10:029][422]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.11.10:029][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.06.10-19.11.10:030][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.06.10-19.11.10:030][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.06.10-19.11.10:030][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.06.10-19.11.10:031][422]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.11.10:031][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.06.10-19.11.10:031][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.06.10-19.11.10:031][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.06.10-19.11.10:032][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.06.10-19.11.10:032][422]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.11.10:032][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.06.10-19.11.10:032][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.06.10-19.11.10:032][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.06.10-19.11.10:032][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.06.10-19.11.10:379][423]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18527&schemaVersion=0] [2020.06.10-19.11.10:380][423]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.11.10:381][423]r.CullAll = "1" [2020.06.10-19.11.10:704][436]LogAsyncLoad: Done loading library async: Game in 4.6 sec [2020.06.10-19.11.10:885][444]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-19.11.10:886][444]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-19.11.10:886][444]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.10:886][444]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.06.10-19.11.10:886][444]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.06.10-19.11.11:614][445]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.11:614][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.06.10-19.11.11:615][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.06.10-19.11.11:620][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.06.10-19.11.11:620][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.06.10-19.11.11:625][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.06.10-19.11.12:157][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.06.10-19.11.12:158][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.06.10-19.11.12:159][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.06.10-19.11.12:169][446]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.11.12:169][446]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.11.12:169][446]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.11.12:169][446]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.11.12:169][446]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.11.12:169][446]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.11.12:169][446]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.11.12:169][446]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.11.12:169][446]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.11.12:169][446]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.11.12:169][446]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.11.12:169][446]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.11.12:169][446]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.11.12:169][446]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.11.12:169][446]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.11.12:169][446]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.11.12:169][446]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.11.12:169][446]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.11.12:170][446]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.06.10-19.11.12:314][447]LogUObjectHash: Compacting FUObjectHashTables data took 8.45ms [2020.06.10-19.11.12:320][447]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.06.10-19.11.12:320][447]LogWorld: Bringing World /Temp/Untitled_7.Untitled up for play (max tick rate 0) at 2020.06.10-15.11.12 [2020.06.10-19.11.12:320][447]LogWorld: Bringing up level for play took: 0.000216 [2020.06.10-19.11.12:320][447]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.10-19.11.12:320][447]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.06.10-19.11.12:320][447]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-19.11.12:321][447]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-19.11.12:321][447]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-19.11.12:321][447]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-19.11.12:321][447]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-19.11.12:321][447]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-19.11.12:364][449]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.08 ms [2020.06.10-19.11.12:524][450]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='Untitled_7' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-19.11.12:524][450]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.783' TotalLoadTime='2.783' TimeStamp='2020-06-10T19:11:13.156Z' MapName='Untitled_7' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCC67508D80D6EEBD7B30E201126DF' LobbyId='014DCB2408D80D71CE52B61E1929E9DD' [2020.06.10-19.11.12:524][450]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='Untitled_7' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-19.11.12:911][464]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-19.11.13:069][470]LogUObjectHash: Compacting FUObjectHashTables data took 4.92ms [2020.06.10-19.11.13:081][470]LogStats: SeamlessTravel FlushLevelStreaming - 0.008 s [2020.06.10-19.11.13:081][470]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.06.10-15.11.13 [2020.06.10-19.11.13:081][470]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-06-10T19:11:13.687Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCC67508D80D6EEBD7B30E201126DF, lobbyId=014DCB2408D80D71CE52B61E1929E9DD [2020.06.10-19.11.13:082][470]LogWorld: Bringing up level for play took: 0.001590 [2020.06.10-19.11.13:082][470]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.10-19.11.13:082][470]LogWorld: ----SeamlessTravel finished in 0.91 seconds ------ [2020.06.10-19.11.13:135][473]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-19.11.13:135][473]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-19.11.13:135][473]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-19.11.13:232][477]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-19.11.13:233][477]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.728' TotalLoadTime='3.511' TimeStamp='2020-06-10T19:11:13.884Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCB11408D80D720ABDA0E61F3499CE' LobbyId='014DCB2408D80D71CE52B61E1929E9DD' [2020.06.10-19.11.13:233][477]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-19.11.13:260][478]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-19.11.13:375][483]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-19.11.13:398][484]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-19.11.13:398][484]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-19.11.13:398][484]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-19.11.13:492][488]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-19.11.13:699][497]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.11.13:703][497]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-19.11.13:703][497]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.06.10-19.11.13:704][497]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=0.643, totalTime=0.643, timeStamp=2020-06-10T19:11:14.329Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB11408D80D720ABDA0E61F3499CE, lobbyId=014DCB2408D80D71CE52B61E1929E9DD [2020.06.10-19.11.13:722][498]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.023, totalTime=0.666, timeStamp=2020-06-10T19:11:14.352Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB11408D80D720ABDA0E61F3499CE, lobbyId=014DCB2408D80D71CE52B61E1929E9DD [2020.06.10-19.11.13:858][504]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.158, totalTime=0.823, timeStamp=2020-06-10T19:11:14.510Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB11408D80D720ABDA0E61F3499CE, lobbyId=014DCB2408D80D71CE52B61E1929E9DD [2020.06.10-19.11.13:879][505]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.06.10-19.11.14) [2020.06.10-19.11.13:879][505]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.06.10-19.11.13:880][505]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.11.13:880][505]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.11.13:880][505]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1591816274 [2020.06.10-19.11.13:881][505]ProceduralLevelGeneration: InitLevel: Theme: Farm Map: Frm_Silo Generation Seed: -1 [2020.06.10-19.11.13:881][505]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=0.823, timeStamp=2020-06-10T19:11:14.510Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB11408D80D720ABDA0E61F3499CE, lobbyId=014DCB2408D80D71CE52B61E1929E9DD [2020.06.10-19.11.14:147][517]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.10-19.11.14:403][529]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.03 ms [2020.06.10-19.11.14:872][552]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.11.15:932][608]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.11.16:374][608]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.11.16:392][608]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.11.16:398][608]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.11.16:420][608]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.11.16:425][608]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.11.16:431][608]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.11.16:435][608]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.11.16:448][608]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.11.16:456][608]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.11.16:463][608]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.11.16:472][608]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.11.16:477][608]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.11.16:495][608]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.11.16:502][608]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-19.11.16:949][608]LogStreaming: Flushing async loaders took 1016ms. [2020.06.10-19.11.16:990][608]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.06.10-19.11.16:992][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.06.10-19.11.16:992][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.10-19.11.16:995][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.06.10-19.11.16:995][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.10-19.11.17:038][608]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.06.10-19.11.17:040][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.06.10-19.11.17:040][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.10-19.11.17:041][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.06.10-19.11.17:041][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.10-19.11.17:041][608]LogStreaming: Flushing async loaders. [2020.06.10-19.11.17:044][608]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=2.052, totalTime=2.875, timeStamp=2020-06-10T19:11:16.562Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB11408D80D720ABDA0E61F3499CE, lobbyId=014DCB2408D80D71CE52B61E1929E9DD [2020.06.10-19.11.17:061][608]LogStreaming: Flushing async loaders took 20ms. [2020.06.10-19.11.17:181][609]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.018, totalTime=2.893, timeStamp=2020-06-10T19:11:16.580Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB11408D80D720ABDA0E61F3499CE, lobbyId=014DCB2408D80D71CE52B61E1929E9DD [2020.06.10-19.11.17:316][610]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_0) missing some fog at index 0 [2020.06.10-19.11.17:316][610]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_0) missing some fog at index 2 [2020.06.10-19.11.17:335][611]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_1) missing some fog at index 1 [2020.06.10-19.11.17:396][614]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_0) missing some fog at index 3 [2020.06.10-19.11.17:431][616]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_3.SM_Lamp01' which is static to it. Aborting. [2020.06.10-19.11.17:431][616]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_1.Scene' which is static to it. Aborting. [2020.06.10-19.11.17:432][616]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_4.SM_Lamp01' which is static to it. Aborting. [2020.06.10-19.11.17:470][618]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_5.SM_Lamp01' which is static to it. Aborting. [2020.06.10-19.11.17:470][618]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_2.Scene' which is static to it. Aborting. [2020.06.10-19.11.17:471][618]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_6.SM_Lamp01' which is static to it. Aborting. [2020.06.10-19.11.17:545][622]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD22_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_7.SM_Lamp01' which is static to it. Aborting. [2020.06.10-19.11.17:545][622]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD22_C_0.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_8.SM_Lamp01' which is static to it. Aborting. [2020.06.10-19.11.17:545][622]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD22_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_3.Scene' which is static to it. Aborting. [2020.06.10-19.11.17:581][624]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_3) missing some fog at index 0 [2020.06.10-19.11.17:582][624]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_3) missing some fog at index 3 [2020.06.10-19.11.17:601][625]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked01_2' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked01_C_0.Root' which is static to it. Aborting. [2020.06.10-19.11.17:601][625]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked01_3' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked01_C_1.Root' which is static to it. Aborting. [2020.06.10-19.11.17:602][625]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked01_1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked01_C_2.Root' which is static to it. Aborting. [2020.06.10-19.11.17:602][625]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked02_1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked02_C_0.Root' which is static to it. Aborting. [2020.06.10-19.11.17:603][625]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked03_2' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked03_C_0.Root' which is static to it. Aborting. [2020.06.10-19.11.17:603][625]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked03_3' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked03_C_1.Root' which is static to it. Aborting. [2020.06.10-19.11.17:604][625]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked02_2' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked02_C_1.Root' which is static to it. Aborting. [2020.06.10-19.11.17:604][625]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked02_3' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked02_C_2.Root' which is static to it. Aborting. [2020.06.10-19.11.17:749][633]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_0) missing some fog at index 3 [2020.06.10-19.11.17:763][634]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_1) missing some fog at index 3 [2020.06.10-19.11.17:800][636]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_1) missing some fog at index 3 [2020.06.10-19.11.17:817][637]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_2) missing some fog at index 1 [2020.06.10-19.11.17:817][637]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_2) missing some fog at index 3 [2020.06.10-19.11.17:854][639]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_6) missing some fog at index 0 [2020.06.10-19.11.17:854][639]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_6) missing some fog at index 2 [2020.06.10-19.11.17:943][644]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_7) missing some fog at index 0 [2020.06.10-19.11.17:960][645]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_2) missing some fog at index 1 [2020.06.10-19.11.17:960][645]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_2) missing some fog at index 2 [2020.06.10-19.11.17:979][646]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_8) missing some fog at index 2 [2020.06.10-19.11.17:996][647]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_9) missing some fog at index 1 [2020.06.10-19.11.18:012][648]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_3) missing some fog at index 0 [2020.06.10-19.11.18:013][648]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_3) missing some fog at index 3 [2020.06.10-19.11.18:031][649]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_4) missing some fog at index 1 [2020.06.10-19.11.18:031][649]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_4) missing some fog at index 2 [2020.06.10-19.11.18:049][650]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_10) missing some fog at index 1 [2020.06.10-19.11.18:067][651]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_11) missing some fog at index 0 [2020.06.10-19.11.18:067][651]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_11) missing some fog at index 3 [2020.06.10-19.11.18:320][665]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_5) missing some fog at index 0 [2020.06.10-19.11.18:331][666]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.11.18:352][666]LogStreaming: Flushing async loaders took 21ms. [2020.06.10-19.11.18:355][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-19.11.18:355][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Enabled [2020.06.10-19.11.18:355][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-19.11.18:356][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.Break Chargeable Enabled?: Enabled [2020.06.10-19.11.18:356][666]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.10-19.11.18:356][666]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_0 [2020.06.10-19.11.18:356][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-19.11.18:356][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Disabled [2020.06.10-19.11.18:356][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-19.11.18:356][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.Break Chargeable Enabled?: Disabled [2020.06.10-19.11.18:359][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Enabled [2020.06.10-19.11.18:359][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.06.10-19.11.18:359][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.10-19.11.18:359][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.Break Chargeable Enabled?: Enabled [2020.06.10-19.11.18:359][666]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.11.18:360][666]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_1 [2020.06.10-19.11.18:360][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Disabled [2020.06.10-19.11.18:360][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.06.10-19.11.18:360][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.10-19.11.18:360][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.Break Chargeable Enabled?: Disabled [2020.06.10-19.11.18:362][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.UnhookChargeable Enabled?: Enabled [2020.06.10-19.11.18:362][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Enabled [2020.06.10-19.11.18:362][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.EscapeChargeable Enabled?: Enabled [2020.06.10-19.11.18:362][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.Break Chargeable Enabled?: Enabled [2020.06.10-19.11.18:362][666]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.10-19.11.18:363][666]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_2 [2020.06.10-19.11.18:363][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.UnhookChargeable Enabled?: Disabled [2020.06.10-19.11.18:363][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Disabled [2020.06.10-19.11.18:363][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.EscapeChargeable Enabled?: Disabled [2020.06.10-19.11.18:363][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.Break Chargeable Enabled?: Disabled [2020.06.10-19.11.18:365][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Enabled [2020.06.10-19.11.18:365][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Enabled [2020.06.10-19.11.18:365][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.EscapeChargeable Enabled?: Enabled [2020.06.10-19.11.18:366][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.Break Chargeable Enabled?: Enabled [2020.06.10-19.11.18:366][666]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.10-19.11.18:366][666]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_3 [2020.06.10-19.11.18:366][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Disabled [2020.06.10-19.11.18:366][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Disabled [2020.06.10-19.11.18:366][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.EscapeChargeable Enabled?: Disabled [2020.06.10-19.11.18:366][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.Break Chargeable Enabled?: Disabled [2020.06.10-19.11.18:368][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Enabled [2020.06.10-19.11.18:368][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Enabled [2020.06.10-19.11.18:369][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Enabled [2020.06.10-19.11.18:369][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.Break Chargeable Enabled?: Enabled [2020.06.10-19.11.18:369][666]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-19.11.18:369][666]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_4 [2020.06.10-19.11.18:369][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Disabled [2020.06.10-19.11.18:369][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Disabled [2020.06.10-19.11.18:369][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Disabled [2020.06.10-19.11.18:369][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.Break Chargeable Enabled?: Disabled [2020.06.10-19.11.18:372][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.UnhookChargeable Enabled?: Enabled [2020.06.10-19.11.18:372][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Enabled [2020.06.10-19.11.18:372][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Enabled [2020.06.10-19.11.18:372][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.Break Chargeable Enabled?: Enabled [2020.06.10-19.11.18:372][666]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.06.10-19.11.18:372][666]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_5 [2020.06.10-19.11.18:372][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.UnhookChargeable Enabled?: Disabled [2020.06.10-19.11.18:372][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Disabled [2020.06.10-19.11.18:372][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Disabled [2020.06.10-19.11.18:372][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.Break Chargeable Enabled?: Disabled [2020.06.10-19.11.18:375][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Enabled [2020.06.10-19.11.18:375][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Enabled [2020.06.10-19.11.18:375][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Enabled [2020.06.10-19.11.18:375][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.Break Chargeable Enabled?: Enabled [2020.06.10-19.11.18:375][666]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-19.11.18:375][666]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_6 [2020.06.10-19.11.18:375][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Disabled [2020.06.10-19.11.18:375][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Disabled [2020.06.10-19.11.18:375][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Disabled [2020.06.10-19.11.18:375][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.Break Chargeable Enabled?: Disabled [2020.06.10-19.11.18:378][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.UnhookChargeable Enabled?: Enabled [2020.06.10-19.11.18:378][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Enabled [2020.06.10-19.11.18:378][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.EscapeChargeable Enabled?: Enabled [2020.06.10-19.11.18:378][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.Break Chargeable Enabled?: Enabled [2020.06.10-19.11.18:378][666]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.10-19.11.18:378][666]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_7 [2020.06.10-19.11.18:378][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.UnhookChargeable Enabled?: Disabled [2020.06.10-19.11.18:378][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Disabled [2020.06.10-19.11.18:378][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.EscapeChargeable Enabled?: Disabled [2020.06.10-19.11.18:378][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.Break Chargeable Enabled?: Disabled [2020.06.10-19.11.18:381][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.UnhookChargeable Enabled?: Enabled [2020.06.10-19.11.18:381][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.HookChargeable Enabled?: Enabled [2020.06.10-19.11.18:381][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.EscapeChargeable Enabled?: Enabled [2020.06.10-19.11.18:381][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.Break Chargeable Enabled?: Enabled [2020.06.10-19.11.18:381][666]LogSM: [BP_SmallMeatLocker_HillBilly_C_8][CLIENT SLAVE] [2020.06.10-19.11.18:381][666]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_8 [2020.06.10-19.11.18:381][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.UnhookChargeable Enabled?: Disabled [2020.06.10-19.11.18:381][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.HookChargeable Enabled?: Disabled [2020.06.10-19.11.18:381][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.EscapeChargeable Enabled?: Disabled [2020.06.10-19.11.18:381][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.Break Chargeable Enabled?: Disabled [2020.06.10-19.11.18:384][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.UnhookChargeable Enabled?: Enabled [2020.06.10-19.11.18:384][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.HookChargeable Enabled?: Enabled [2020.06.10-19.11.18:384][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.06.10-19.11.18:384][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.Break Chargeable Enabled?: Enabled [2020.06.10-19.11.18:384][666]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-19.11.18:384][666]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_9 [2020.06.10-19.11.18:384][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.UnhookChargeable Enabled?: Disabled [2020.06.10-19.11.18:384][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.HookChargeable Enabled?: Disabled [2020.06.10-19.11.18:384][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.06.10-19.11.18:385][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.Break Chargeable Enabled?: Disabled [2020.06.10-19.11.18:387][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_10.UnhookChargeable Enabled?: Enabled [2020.06.10-19.11.18:387][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_10.HookChargeable Enabled?: Enabled [2020.06.10-19.11.18:387][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_10.EscapeChargeable Enabled?: Enabled [2020.06.10-19.11.18:387][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_10.Break Chargeable Enabled?: Enabled [2020.06.10-19.11.18:387][666]LogSM: [BP_SmallMeatLocker_HillBilly_C_10][CLIENT SLAVE] [2020.06.10-19.11.18:388][666]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_10 [2020.06.10-19.11.18:388][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_10.UnhookChargeable Enabled?: Disabled [2020.06.10-19.11.18:388][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_10.HookChargeable Enabled?: Disabled [2020.06.10-19.11.18:388][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_10.EscapeChargeable Enabled?: Disabled [2020.06.10-19.11.18:388][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_10.Break Chargeable Enabled?: Disabled [2020.06.10-19.11.18:389][666]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.10-19.11.18:389][666]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.11.18:389][666]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.10-19.11.18:389][666]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.10-19.11.18:389][666]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-19.11.18:389][666]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.06.10-19.11.18:389][666]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-19.11.18:389][666]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.10-19.11.18:389][666]LogSM: [BP_SmallMeatLocker_HillBilly_C_8][CLIENT SLAVE] [2020.06.10-19.11.18:389][666]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-19.11.18:389][666]LogSM: [BP_SmallMeatLocker_HillBilly_C_10][CLIENT SLAVE] [2020.06.10-19.11.18:403][667]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_12) missing some fog at index 2 [2020.06.10-19.11.18:418][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.UnhookChargeable Enabled?: Enabled [2020.06.10-19.11.18:418][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.HookChargeable Enabled?: Enabled [2020.06.10-19.11.18:418][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.EscapeChargeable Enabled?: Enabled [2020.06.10-19.11.18:418][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.Break Chargeable Enabled?: Enabled [2020.06.10-19.11.18:418][668]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.11.18:419][668]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_11 [2020.06.10-19.11.18:419][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.UnhookChargeable Enabled?: Disabled [2020.06.10-19.11.18:419][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.HookChargeable Enabled?: Disabled [2020.06.10-19.11.18:419][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.EscapeChargeable Enabled?: Disabled [2020.06.10-19.11.18:419][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.Break Chargeable Enabled?: Disabled [2020.06.10-19.11.18:419][668]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.11.18:421][668]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.11.18:422][668]LogStreaming: Flushing async loaders. [2020.06.10-19.11.18:423][668]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.11.18:423][668]LogStreaming: Flushing async loaders. [2020.06.10-19.11.18:428][668]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-19.11.18:428][668]LogStreaming: Flushing async loaders. [2020.06.10-19.11.18:429][668]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.11.18:429][668]LogStreaming: Flushing async loaders. [2020.06.10-19.11.18:430][668]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.11.18:430][668]LogStreaming: Flushing async loaders. [2020.06.10-19.11.18:435][668]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-19.11.18:437][668]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.11.18:445][669]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_5) missing some fog at index 2 [2020.06.10-19.11.18:458][670]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.06.10-19.11.18:458][670]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.06.10-19.11.18:468][670]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD22_C_1.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_9.SM_Lamp01' which is static to it. Aborting. [2020.06.10-19.11.18:468][670]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD22_C_1.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_10.SM_Lamp01' which is static to it. Aborting. [2020.06.10-19.11.18:468][670]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD22_C_1.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_6.Scene' which is static to it. Aborting. [2020.06.10-19.11.18:513][672]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_6) missing some fog at index 1 [2020.06.10-19.11.18:513][672]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_6) missing some fog at index 3 [2020.06.10-19.11.18:528][673]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=2.578, totalTime=5.471, timeStamp=2020-06-10T19:11:19.158Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB11408D80D720ABDA0E61F3499CE, lobbyId=014DCB2408D80D71CE52B61E1929E9DD [2020.06.10-19.11.18:544][674]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.018, totalTime=5.489, timeStamp=2020-06-10T19:11:19.175Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB11408D80D720ABDA0E61F3499CE, lobbyId=014DCB2408D80D71CE52B61E1929E9DD [2020.06.10-19.11.18:560][675]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.017, totalTime=5.506, timeStamp=2020-06-10T19:11:19.193Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB11408D80D720ABDA0E61F3499CE, lobbyId=014DCB2408D80D71CE52B61E1929E9DD [2020.06.10-19.11.18:577][676]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.11.18:637][676]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_03.Default__BP_Slasher_Character_03_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-19.11.18:643][676]LogStreaming: Flushing async loaders took 66ms. [2020.06.10-19.11.18:643][676]LogStreaming: Flushing async loaders. [2020.06.10-19.11.18:644][676]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.11.18:644][676]LogStreaming: Flushing async loaders. [2020.06.10-19.11.18:646][676]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.11.18:647][676]LogStreaming: Flushing async loaders. [2020.06.10-19.11.18:647][676]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.11.18:648][676]LogStreaming: Flushing async loaders. [2020.06.10-19.11.18:649][676]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.11.18:657][676]LogStreaming: Flushing async loaders. [2020.06.10-19.11.18:657][676]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.11.18:718][676]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.017, totalTime=5.524, timeStamp=2020-06-10T19:11:19.210Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB11408D80D720ABDA0E61F3499CE, lobbyId=014DCB2408D80D71CE52B61E1929E9DD [2020.06.10-19.11.18:815][682]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.10-19.11.19:024][694]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.06.10-19.11.19:345][713]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.11.19:429][718]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.11.19:533][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-19.11.19:533][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.10-19.11.19:534][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-19.11.19:534][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.10-19.11.19:534][724]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-19.11.19:535][724]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.10-19.11.19:535][724]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.10-19.11.19:535][724]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.10-19.11.19:535][724]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.10-19.11.19:727][736]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-19.11.19:727][736]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.10-19.11.19:728][736]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-19.11.19:728][736]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.10-19.11.19:728][736]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-19.11.19:816][742]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-19.11.19:869][745]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.11.20:038][745]LogStreaming: Flushing async loaders took 169ms. [2020.06.10-19.11.20:038][745]LogStreaming: Flushing async loaders. [2020.06.10-19.11.20:045][745]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-19.11.20:065][747]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.06.10-19.11.20:065][747]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.06.10-19.11.20:195][755]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.06.10-19.11.20:195][755]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.06.10-19.11.20:195][755]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.11.20:201][755]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-19.11.20:203][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-19.11.20:203][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.06.10-19.11.20:203][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-19.11.20:203][755]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-19.11.20:203][755]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.06.10-19.11.20:204][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-19.11.20:204][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.06.10-19.11.20:204][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-19.11.20:204][755]LogStreaming: Flushing async loaders. [2020.06.10-19.11.20:205][755]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.11.20:207][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-19.11.20:207][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.10-19.11.20:207][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-19.11.20:207][755]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-19.11.20:207][755]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.06.10-19.11.20:207][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-19.11.20:207][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.10-19.11.20:207][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-19.11.20:210][755]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-19.11.20:210][755]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-19.11.20:229][757]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.11.20:230][757]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.11.20:232][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-19.11.20:232][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.06.10-19.11.20:232][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-19.11.20:232][757]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-19.11.20:232][757]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.06.10-19.11.20:233][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-19.11.20:233][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.06.10-19.11.20:233][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-19.11.20:233][757]LogStreaming: Flushing async loaders. [2020.06.10-19.11.20:234][757]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.11.20:236][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-19.11.20:236][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.10-19.11.20:236][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-19.11.20:236][757]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.11.20:236][757]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.06.10-19.11.20:236][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-19.11.20:236][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.10-19.11.20:236][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-19.11.20:239][757]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.11.20:239][757]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-19.11.20:293][761]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.06.10-19.11.20:487][773]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.06.10-19.11.20:487][773]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.06.10-19.11.20:793][792]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 313] [2020.06.10-19.11.20:793][792]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.06.10-19.11.20:877][792]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.06.10-19.11.20:879][792]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.06.10-19.11.20:880][792]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.06.10-19.11.20:884][792]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.06.10-19.11.20:886][792]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.06.10-19.11.20:888][792]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_5.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_5.Scene' which is static to it. Aborting. [2020.06.10-19.11.20:890][792]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_6.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_6.Scene' which is static to it. Aborting. [2020.06.10-19.11.21:063][799]ProceduralLevelGeneration: HasLevelBeenSpawned Frm_Silo: 0 Spawned : 54/54 Dependencies : 1 [2020.06.10-19.11.21:063][799]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=2.488, totalTime=8.011, timeStamp=2020-06-10T19:11:21.698Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB11408D80D720ABDA0E61F3499CE, lobbyId=014DCB2408D80D71CE52B61E1929E9DD [2020.06.10-19.11.21:063][799]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.06.10-19.11.21:887][848]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=0.825, totalTime=8.836, timeStamp=2020-06-10T19:11:22.523Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB11408D80D720ABDA0E61F3499CE, lobbyId=014DCB2408D80D71CE52B61E1929E9DD [2020.06.10-19.11.21:887][848]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.11.22:153][848]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-19.11.22:164][848]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale04_Character.Default__BP_CamperFemale04_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-19.11.22:205][848]LogStreaming: Flushing async loaders took 318ms. [2020.06.10-19.11.22:205][848]LogStreaming: Flushing async loaders. [2020.06.10-19.11.22:207][848]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.11.22:316][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-19.11.22:316][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-19.11.22:316][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.11.22:316][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-19.11.22:317][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.10-19.11.22:317][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-19.11.22:317][848]LogStreaming: Flushing async loaders. [2020.06.10-19.11.22:475][848]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.11.22:513][848]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.11.22:548][848]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.11.22:571][848]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.11.22:859][848]LogStreaming: Flushing async loaders took 542ms. [2020.06.10-19.11.22:859][848]LogStreaming: Flushing async loaders. [2020.06.10-19.11.22:885][848]LogStreaming: Flushing async loaders took 26ms. [2020.06.10-19.11.22:886][848]LogStreaming: Flushing async loaders. [2020.06.10-19.11.22:891][848]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-19.11.22:891][848]LogStreaming: Flushing async loaders. [2020.06.10-19.11.22:896][848]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-19.11.22:896][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-19.11.22:896][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-19.11.22:896][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.11.22:897][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-19.11.22:897][848]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale04_Character_C_0 [2020.06.10-19.11.22:897][848]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale04_Character_C_0 [2020.06.10-19.11.22:897][848]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale04_Character_C_0 [2020.06.10-19.11.22:897][848]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale04_Character_C_0 [2020.06.10-19.11.22:898][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.11.22:898][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.11.22:898][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-19.11.22:898][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.10-19.11.22:898][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-19.11.22:898][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-19.11.22:899][848]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.11.22:899][848]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.11.22:899][848]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.11.22:899][848]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000062 seconds [2020.06.10-19.11.22:900][848]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.06.10-19.11.22:901][848]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale04_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.11.22:901][848]LogStreaming: Flushing async loaders. [2020.06.10-19.11.22:910][848]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-19.11.22:920][848]LogStreaming: Flushing async loaders took 18ms. [2020.06.10-19.11.23:023][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-19.11.23:023][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.06.10-19.11.23:023][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.11.23:023][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-19.11.23:023][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.06.10-19.11.23:023][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-19.11.23:023][848]LogStreaming: Flushing async loaders. [2020.06.10-19.11.23:032][848]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-19.11.23:032][848]LogStreaming: Flushing async loaders. [2020.06.10-19.11.23:034][848]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.11.23:035][848]LogStreaming: Flushing async loaders. [2020.06.10-19.11.23:048][848]LogStreaming: Flushing async loaders took 14ms. [2020.06.10-19.11.23:049][848]LogStreaming: Flushing async loaders. [2020.06.10-19.11.23:063][848]LogStreaming: Flushing async loaders took 14ms. [2020.06.10-19.11.23:064][848]LogStreaming: Flushing async loaders. [2020.06.10-19.11.23:069][848]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-19.11.23:069][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-19.11.23:069][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-19.11.23:069][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.11.23:070][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-19.11.23:070][848]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.06.10-19.11.23:070][848]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.06.10-19.11.23:070][848]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.06.10-19.11.23:070][848]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.06.10-19.11.23:070][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.11.23:070][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.11.23:070][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-19.11.23:070][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.06.10-19.11.23:070][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-19.11.23:072][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-19.11.23:072][848]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.11.23:072][848]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.11.23:072][848]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.11.23:073][848]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000088 seconds [2020.06.10-19.11.23:075][848]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.11.23:075][848]LogStreaming: Flushing async loaders. [2020.06.10-19.11.23:079][848]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-19.11.23:088][848]LogStreaming: Flushing async loaders took 13ms. [2020.06.10-19.11.23:184][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-19.11.23:185][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-19.11.23:185][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.11.23:185][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-19.11.23:185][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.10-19.11.23:185][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-19.11.23:185][848]LogStreaming: Flushing async loaders. [2020.06.10-19.11.23:190][848]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-19.11.23:190][848]LogStreaming: Flushing async loaders. [2020.06.10-19.11.23:201][848]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-19.11.23:201][848]LogStreaming: Flushing async loaders. [2020.06.10-19.11.23:214][848]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-19.11.23:214][848]LogStreaming: Flushing async loaders. [2020.06.10-19.11.23:222][848]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-19.11.23:222][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-19.11.23:222][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-19.11.23:223][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.11.23:224][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-19.11.23:224][848]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.06.10-19.11.23:224][848]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.10-19.11.23:224][848]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.10-19.11.23:224][848]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.06.10-19.11.23:224][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.11.23:224][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.11.23:224][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-19.11.23:224][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.10-19.11.23:224][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-19.11.23:225][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-19.11.23:225][848]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.11.23:225][848]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.11.23:225][848]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.11.23:225][848]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000057 seconds [2020.06.10-19.11.23:227][848]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.11.23:325][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-19.11.23:325][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Enabled [2020.06.10-19.11.23:326][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.06.10-19.11.23:326][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.06.10-19.11.23:326][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Enabled [2020.06.10-19.11.23:326][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-19.11.23:327][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Enabled [2020.06.10-19.11.23:328][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-19.11.23:328][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.06.10-19.11.23:328][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-19.11.23:328][848]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_1 [2020.06.10-19.11.23:328][848]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.06.10-19.11.23:328][848]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.06.10-19.11.23:328][848]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_1 [2020.06.10-19.11.23:328][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.06.10-19.11.23:328][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.06.10-19.11.23:328][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.06.10-19.11.23:328][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Disabled [2020.06.10-19.11.23:328][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-19.11.23:330][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Disabled [2020.06.10-19.11.23:330][848]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.11.23:330][848]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.11.23:330][848]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.11.23:331][848]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000056 seconds [2020.06.10-19.11.23:333][848]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.11.23:341][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-19.11.23:342][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-19.11.23:342][848]LogStreaming: Flushing async loaders. [2020.06.10-19.11.23:486][848]LogStreaming: Flushing async loaders took 144ms. [2020.06.10-19.11.23:486][848]LogStreaming: Flushing async loaders. [2020.06.10-19.11.23:501][848]LogStreaming: Flushing async loaders took 14ms. [2020.06.10-19.11.23:501][848]LogStreaming: Flushing async loaders. [2020.06.10-19.11.23:511][848]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-19.11.23:512][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-19.11.23:512][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-19.11.23:512][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-19.11.23:512][848]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_03_C_0 [2020.06.10-19.11.23:512][848]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_03_C_0 [2020.06.10-19.11.23:512][848]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_03_C_0 [2020.06.10-19.11.23:512][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-19.11.23:513][848]LogStreaming: Flushing async loaders. [2020.06.10-19.11.23:517][848]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-19.11.23:517][848]LogStreaming: Flushing async loaders. [2020.06.10-19.11.23:518][848]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.11.23:518][848]LogStreaming: Flushing async loaders. [2020.06.10-19.11.23:519][848]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.11.23:519][848]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000022 seconds [2020.06.10-19.11.23:527][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-19.11.23:528][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.10-19.11.23:528][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-19.11.23:528][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.10-19.11.23:529][848]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-19.11.23:529][848]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-19.11.23:536][848]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000038 seconds [2020.06.10-19.11.23:543][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.11.23:544][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.11.23:549][848]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.11.23:551][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-19.11.23:552][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-19.11.23:552][848]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-19.11.23:553][848]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-19.11.23:564][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.11.23:564][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.11.23:568][848]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.11.23:571][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.06.10-19.11.23:571][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-19.11.23:571][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.10-19.11.23:572][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.06.10-19.11.23:572][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-19.11.23:572][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.10-19.11.23:574][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.06.10-19.11.23:574][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-19.11.23:575][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.06.10-19.11.23:575][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.06.10-19.11.23:575][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-19.11.23:576][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.06.10-19.11.23:576][848]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000037 seconds [2020.06.10-19.11.23:577][848]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000152 seconds [2020.06.10-19.11.23:577][848]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.10-19.11.23:577][848]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.10-19.11.23:577][848]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-19.11.23:577][848]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-19.11.23:577][848]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.11.23:577][848]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.11.23:577][848]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.10-19.11.23:577][848]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.10-19.11.23:577][848]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-19.11.23:577][848]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-19.11.23:577][848]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.06.10-19.11.23:578][848]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.06.10-19.11.23:578][848]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.11.23:578][848]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.11.23:578][848]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-19.11.23:578][848]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-19.11.23:578][848]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-19.11.23:578][848]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-19.11.23:578][848]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-19.11.23:578][848]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-19.11.23:578][848]LogSM: [BP_SmallMeatLocker_HillBilly_C_8][CLIENT SLAVE] [2020.06.10-19.11.23:578][848]LogSM: [BP_SmallMeatLocker_HillBilly_C_8][CLIENT SLAVE] [2020.06.10-19.11.23:578][848]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-19.11.23:578][848]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-19.11.23:578][848]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.11.23:578][848]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.11.23:578][848]LogSM: [BP_SmallMeatLocker_HillBilly_C_10][CLIENT SLAVE] [2020.06.10-19.11.23:578][848]LogSM: [BP_SmallMeatLocker_HillBilly_C_10][CLIENT SLAVE] [2020.06.10-19.11.23:579][848]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.11.23:579][848]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.11.23:579][848]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.11.23:580][848]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.11.23:580][848]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.11.23:580][848]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.11.23:580][848]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.11.23:580][848]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.11.23:580][848]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.11.23:581][848]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.11.23:610][849]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.11.23:610][849]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.11.23:610][849]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.11.23:610][849]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.11.23:614][849]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.06.10-19.11.23:614][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:614][849]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.06.10-19.11.23:615][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:615][849]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.06.10-19.11.23:615][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:615][849]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.06.10-19.11.23:615][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:615][849]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.10-19.11.23:615][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:615][849]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.11.23:615][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:623][850]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.11.23:623][850]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] Restarting state machine [2020.06.10-19.11.23:623][850]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.11.23:623][850]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.11.23:644][851]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-19.11.23:644][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:644][851]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-19.11.23:644][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:644][851]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-19.11.23:644][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:644][851]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-19.11.23:644][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:645][851]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.10-19.11.23:645][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:645][851]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.10-19.11.23:645][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:645][851]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.10-19.11.23:645][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:645][851]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.06.10-19.11.23:645][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:645][851]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.10-19.11.23:645][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:645][851]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.10-19.11.23:645][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:645][851]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.10-19.11.23:645][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:645][851]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-19.11.23:645][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:645][851]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.10-19.11.23:645][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:645][851]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.06.10-19.11.23:645][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:645][851]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.06.10-19.11.23:645][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:645][851]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.HillBillyKill_C_0) Already registered. Aborting. [2020.06.10-19.11.23:645][851]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.11.23:645][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:645][851]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.06.10-19.11.23:645][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:646][851]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.10-19.11.23:646][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:646][851]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-19.11.23:646][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:646][851]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.10-19.11.23:646][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:646][851]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.10-19.11.23:646][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:646][851]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-19.11.23:646][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:646][851]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.06.10-19.11.23:646][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:646][851]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.10-19.11.23:646][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:646][851]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.10-19.11.23:646][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:646][851]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.10-19.11.23:646][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:646][851]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.10-19.11.23:646][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:646][851]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.10-19.11.23:646][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:646][851]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.06.10-19.11.23:646][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:646][851]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.06.10-19.11.23:646][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:666][852]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.06.10-19.11.23:666][852]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-19.11.23:666][852]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.06.10-19.11.23:666][852]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.06.10-19.11.23:666][852]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-19.11.23:666][852]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.06.10-19.11.23:671][852]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.HillBillyKill_C_0) Already registered. Aborting. [2020.06.10-19.11.23:671][852]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-19.11.23:671][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:671][852]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.10-19.11.23:671][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:671][852]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-19.11.23:671][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:671][852]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-19.11.23:671][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:671][852]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.10-19.11.23:671][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:671][852]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.10-19.11.23:671][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:671][852]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.10-19.11.23:671][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:671][852]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.06.10-19.11.23:671][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:672][852]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.10-19.11.23:672][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:672][852]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-19.11.23:672][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:672][852]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-19.11.23:672][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:672][852]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-19.11.23:672][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:672][852]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.10-19.11.23:672][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:672][852]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.06.10-19.11.23:672][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:672][852]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.06.10-19.11.23:672][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.23:672][852]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.HillBillyKill_C_0) Already registered. Aborting. [2020.06.10-19.11.23:831][858]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.11.23:832][858]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.11.23:955][863]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-19.11.24:037][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-19.11.24:037][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-19.11.24:037][866]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-19.11.24:079][868]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.11.24:080][868]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.11.24:188][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.11.24:189][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.11.24:267][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-19.11.24:267][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-19.11.24:267][876]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-19.11.24:299][878]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-19.11.24:364][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.10-19.11.24:364][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.10-19.11.24:364][882]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.10-19.11.24:398][884]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.11.24:530][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.11.24:531][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.11.24:594][896]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-19.11.24:594][896]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-19.11.24:594][896]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-19.11.24:716][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-19.11.24:716][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.10-19.11.24:716][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-19.11.24:716][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.10-19.11.24:717][903]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-19.11.24:939][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.10-19.11.24:940][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.10-19.11.24:940][917]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.10-19.11.24:971][919]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-19.11.25:038][923]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-19.11.25:039][923]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-19.11.25:039][923]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-19.11.25:108][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-19.11.25:108][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.10-19.11.25:109][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-19.11.25:109][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.10-19.11.25:109][927]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-19.11.25:295][938]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.11.25:303][938]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-19.11.25:303][938]LogStreaming: Flushing async loaders. [2020.06.10-19.11.25:310][938]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-19.11.25:310][938]LogStreaming: Flushing async loaders. [2020.06.10-19.11.25:315][938]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-19.11.25:330][938]GameFlow: (BP_CamperFemale04_Character_C_0) - UpdateCustomization with item LS_Head02 [2020.06.10-19.11.25:330][938]LogStreaming: Flushing async loaders. [2020.06.10-19.11.25:341][938]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-19.11.25:342][938]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head02 [2020.06.10-19.11.25:342][938]GameFlow: (BP_CamperFemale04_Character_C_0) - UpdateCustomization with item LS_Torso02 [2020.06.10-19.11.25:342][938]LogStreaming: Flushing async loaders. [2020.06.10-19.11.25:347][938]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-19.11.25:347][938]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso02 [2020.06.10-19.11.25:347][938]GameFlow: (BP_CamperFemale04_Character_C_0) - UpdateCustomization with item LS_Legs02 [2020.06.10-19.11.25:348][938]LogStreaming: Flushing async loaders. [2020.06.10-19.11.25:352][938]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-19.11.25:353][938]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs02 [2020.06.10-19.11.25:353][938]LogStreaming: Flushing async loaders. [2020.06.10-19.11.25:357][938]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-19.11.25:357][938]LogStreaming: Flushing async loaders. [2020.06.10-19.11.25:361][938]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-19.11.25:361][938]LogStreaming: Flushing async loaders. [2020.06.10-19.11.25:363][938]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.11.25:363][938]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.06.10-19.11.25:363][938]LogStreaming: Flushing async loaders. [2020.06.10-19.11.25:375][938]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-19.11.25:376][938]LogStreaming: Flushing async loaders. [2020.06.10-19.11.25:378][938]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.11.25:378][938]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.06.10-19.11.25:378][938]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Torso01 [2020.06.10-19.11.25:378][938]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.06.10-19.11.25:378][938]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.10-19.11.25:379][938]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.10-19.11.25:381][938]LogStreaming: Flushing async loaders. [2020.06.10-19.11.25:383][938]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.11.25:384][938]LogStreaming: Flushing async loaders. [2020.06.10-19.11.25:388][938]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-19.11.25:389][938]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item NK_Head008 [2020.06.10-19.11.25:389][938]LogStreaming: Flushing async loaders. [2020.06.10-19.11.25:390][938]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.11.25:390][938]LogStreaming: Flushing async loaders. [2020.06.10-19.11.25:415][938]LogStreaming: Flushing async loaders took 25ms. [2020.06.10-19.11.25:416][938]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head008 [2020.06.10-19.11.25:416][938]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item NK_Torso007 [2020.06.10-19.11.25:416][938]LogStreaming: Flushing async loaders. [2020.06.10-19.11.25:421][938]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-19.11.25:421][938]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso007 [2020.06.10-19.11.25:421][938]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item NK_Legs001 [2020.06.10-19.11.25:421][938]LogStreaming: Flushing async loaders. [2020.06.10-19.11.25:435][938]LogStreaming: Flushing async loaders took 14ms. [2020.06.10-19.11.25:436][938]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs001 [2020.06.10-19.11.25:438][938]LogStreaming: Flushing async loaders. [2020.06.10-19.11.25:440][938]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.11.25:441][938]LogStreaming: Flushing async loaders. [2020.06.10-19.11.25:448][938]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-19.11.25:449][938]GameFlow: (BP_Slasher_Character_03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.11.25:449][938]LogStreaming: Flushing async loaders. [2020.06.10-19.11.25:478][938]LogStreaming: Flushing async loaders took 29ms. [2020.06.10-19.11.25:478][938]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.11.25:478][938]GameFlow: (BP_Slasher_Character_03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.11.25:478][938]LogStreaming: Flushing async loaders. [2020.06.10-19.11.25:490][938]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-19.11.25:491][938]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.11.25:491][938]GameFlow: (BP_Slasher_Character_03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-19.11.25:491][938]LogStreaming: Flushing async loaders. [2020.06.10-19.11.25:495][938]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-19.11.25:495][938]LogStreaming: Flushing async loaders. [2020.06.10-19.11.25:497][938]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.11.25:497][938]LogStreaming: Flushing async loaders. [2020.06.10-19.11.25:498][938]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.11.25:499][938]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-19.11.25:499][938]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item D_Head02 [2020.06.10-19.11.25:500][938]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.06.10-19.11.25:500][938]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item DF_Torso012 [2020.06.10-19.11.25:500][938]LogStreaming: Flushing async loaders. [2020.06.10-19.11.25:508][938]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-19.11.25:509][938]LogStreaming: Flushing async loaders. [2020.06.10-19.11.25:519][938]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-19.11.25:520][938]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso012 [2020.06.10-19.11.25:520][938]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item DF_Legs002 [2020.06.10-19.11.25:520][938]LogStreaming: Flushing async loaders. [2020.06.10-19.11.25:528][938]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-19.11.25:528][938]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs002 [2020.06.10-19.11.25:529][938]LogStreaming: Flushing async loaders. [2020.06.10-19.11.25:538][938]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-19.11.25:538][938]LogStreaming: Flushing async loaders. [2020.06.10-19.11.25:541][938]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-19.11.25:545][938]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.11.25:545][938]LogStreaming: Flushing async loaders. [2020.06.10-19.11.25:547][938]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.11.25:548][938]GameFlow: OnRep_BegunPlayFenceGuid 04D88EE8-08D8-0D72-12AC-EEBA1FFFBB08 [2020.06.10-19.11.25:548][938]GameFlow: BegunPlayFenceGuid 04D88EE8-08D8-0D72-12AC-EEBA1FFFBB08 [2020.06.10-19.11.25:548][938]GameFlow: OnCreationFence 04D88EE8-08D8-0D72-12AC-EEBA1FFFBB08 [2020.06.10-19.11.25:548][938]GameFlow: Waiting for fence 04D88EE8-08D8-0D72-12AC-EEBA1FFFBB08 [2020.06.10-19.11.25:548][938]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04D88EE808D80D7212ACEEBA1FFFBB08 [2020.06.10-19.11.25:549][938]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000062 seconds [2020.06.10-19.11.25:549][938]GameFlow: ACollectable::BeginPlay [2020.06.10-19.11.25:549][938]GameFlow: BegunPlayFenceGuid 04D88EE8-08D8-0D72-12AC-EEBA1FFFBB08 [2020.06.10-19.11.25:549][938]GameFlow: OnCreationFence 04D88EE8-08D8-0D72-12AC-EEBA1FFFBB08 [2020.06.10-19.11.25:549][938]GameFlow: Warning: Already Waiting for fence 04D88EE8-08D8-0D72-12AC-EEBA1FFFBB08 [2020.06.10-19.11.25:549][938]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-19.11.25:552][938]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.11.25:552][938]ProceduralLevelGeneration: HasLevelBeenSpawned Frm_Silo: 1 Spawned : 54/54 Dependencies : 0 [2020.06.10-19.11.25:565][939]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.11.25:604][940]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.11.25:619][941]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.11.25:637][942]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.11.25:639][942]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.11.25:651][943]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.11.25:668][944]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.11.25:684][945]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.11.25:704][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-19.11.25:704][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.10-19.11.25:705][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-19.11.25:705][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.10-19.11.25:705][946]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-19.11.25:707][946]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.25:717][947]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.25:733][948]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.25:750][949]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.25:767][950]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.25:784][951]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.25:809][952]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.25:829][953]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.25:845][954]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.25:862][955]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.25:881][956]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.25:898][957]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.25:914][958]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.25:933][959]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.11.25:933][959]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.11.25:934][959]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.25:946][960]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.25:962][961]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.25:978][962]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.25:994][963]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:010][964]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:026][965]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:043][966]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:059][967]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:074][968]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-19.11.26:078][968]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:091][969]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:107][970]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:123][971]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:142][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.11.26:142][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.11.26:143][972]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:156][973]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:172][974]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:188][975]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:204][976]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:220][977]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:238][978]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.11.26:239][978]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:252][979]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:268][980]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:285][981]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:303][982]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.11.26:304][982]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:317][983]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:333][984]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:349][985]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:365][986]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:381][987]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:400][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.11.26:400][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.11.26:402][988]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:413][989]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:429][990]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:446][991]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:462][992]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:478][993]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:494][994]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:511][995]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:526][996]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:544][997]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.11.26:545][997]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:558][998]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:575][999]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:591][ 0]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:608][ 1]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.11.26:610][ 1]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:623][ 2]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:639][ 3]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:655][ 4]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:671][ 5]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:687][ 6]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:706][ 7]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.11.26:707][ 7]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:720][ 8]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:736][ 9]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:752][ 10]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:768][ 11]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:784][ 12]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:803][ 13]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.11.26:803][ 13]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.11.26:805][ 13]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:816][ 14]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:832][ 15]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:849][ 16]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:865][ 17]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:881][ 18]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:896][ 19]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-19.11.26:900][ 19]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:913][ 20]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:929][ 21]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:946][ 22]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:961][ 23]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:979][ 24]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.11.26:980][ 24]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.26:994][ 25]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.27:010][ 26]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.27:026][ 27]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.11.27:046][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.10-19.11.27:046][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.10-19.11.27:047][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.10-19.11.27:047][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.10-19.11.27:047][ 28]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-19.11.27:048][ 28]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.06.10-19.11.27:048][ 28]ProceduralLevelGeneration: HasLevelBeenSpawned Frm_Silo: 1 Spawned : 54/54 Dependencies : 1 [2020.06.10-19.11.27:049][ 28]GameFlow: GameState : Level is ready to play; map theme name: Farm [2020.06.10-19.11.27:049][ 28]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.11.27:109][ 28]LogStreaming: Flushing async loaders took 60ms. [2020.06.10-19.11.27:233][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.10-19.11.27:234][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.10-19.11.27:234][ 33]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.10-19.11.27:267][ 35]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.11.27:378][ 42]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.11.27:379][ 42]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.11.27:380][ 42]GameFlow: OnRep_BegunPlayFenceGuid 04D7FEAD-08D8-0D72-12AC-BB2A1FFFB5E1 [2020.06.10-19.11.27:380][ 42]GameFlow: BegunPlayFenceGuid 04D7FEAD-08D8-0D72-12AC-BB2A1FFFB5E1 [2020.06.10-19.11.27:380][ 42]GameFlow: OnCreationFence 04D7FEAD-08D8-0D72-12AC-BB2A1FFFB5E1 [2020.06.10-19.11.27:380][ 42]GameFlow: Waiting for fence 04D7FEAD-08D8-0D72-12AC-BB2A1FFFB5E1 [2020.06.10-19.11.27:380][ 42]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04D7FEAD08D80D7212ACBB2A1FFFB5E1 [2020.06.10-19.11.27:380][ 42]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000040 seconds [2020.06.10-19.11.27:380][ 42]GameFlow: ACollectable::BeginPlay [2020.06.10-19.11.27:380][ 42]GameFlow: BegunPlayFenceGuid 04D7FEAD-08D8-0D72-12AC-BB2A1FFFB5E1 [2020.06.10-19.11.27:380][ 42]GameFlow: OnCreationFence 04D7FEAD-08D8-0D72-12AC-BB2A1FFFB5E1 [2020.06.10-19.11.27:380][ 42]GameFlow: Warning: Already Waiting for fence 04D7FEAD-08D8-0D72-12AC-BB2A1FFFB5E1 [2020.06.10-19.11.27:475][ 48]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.11.27:476][ 48]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.11.27:477][ 48]GameFlow: OnRep_BegunPlayFenceGuid 04E06410-08D8-0D72-12AE-0D901FFFD7B7 [2020.06.10-19.11.27:477][ 48]GameFlow: BegunPlayFenceGuid 04E06410-08D8-0D72-12AE-0D901FFFD7B7 [2020.06.10-19.11.27:477][ 48]GameFlow: OnCreationFence 04E06410-08D8-0D72-12AE-0D901FFFD7B7 [2020.06.10-19.11.27:477][ 48]GameFlow: Waiting for fence 04E06410-08D8-0D72-12AE-0D901FFFD7B7 [2020.06.10-19.11.27:477][ 48]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04E0641008D80D7212AE0D901FFFD7B7 [2020.06.10-19.11.27:477][ 48]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000057 seconds [2020.06.10-19.11.27:477][ 48]GameFlow: ACollectable::BeginPlay [2020.06.10-19.11.27:477][ 48]GameFlow: BegunPlayFenceGuid 04E06410-08D8-0D72-12AE-0D901FFFD7B7 [2020.06.10-19.11.27:477][ 48]GameFlow: OnCreationFence 04E06410-08D8-0D72-12AE-0D901FFFD7B7 [2020.06.10-19.11.27:477][ 48]GameFlow: Warning: Already Waiting for fence 04E06410-08D8-0D72-12AE-0D901FFFD7B7 [2020.06.10-19.11.27:539][ 52]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-19.11.27:607][ 56]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.11.27:608][ 56]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.11.27:700][ 62]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.11.27:723][ 62]LogStreaming: Flushing async loaders took 23ms. [2020.06.10-19.11.27:724][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.11.27:725][ 62]GameFlow: OnRep_BegunPlayFenceGuid 04DF6508-08D8-0D72-12AD-C3941FFFD052 [2020.06.10-19.11.27:725][ 62]GameFlow: BegunPlayFenceGuid 04DF6508-08D8-0D72-12AD-C3941FFFD052 [2020.06.10-19.11.27:725][ 62]GameFlow: OnCreationFence 04DF6508-08D8-0D72-12AD-C3941FFFD052 [2020.06.10-19.11.27:725][ 62]GameFlow: Waiting for fence 04DF6508-08D8-0D72-12AD-C3941FFFD052 [2020.06.10-19.11.27:725][ 62]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04DF650808D80D7212ADC3941FFFD052 [2020.06.10-19.11.27:725][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.11.27:725][ 62]GameFlow: ACollectable::BeginPlay [2020.06.10-19.11.27:725][ 62]GameFlow: BegunPlayFenceGuid 04DF6508-08D8-0D72-12AD-C3941FFFD052 [2020.06.10-19.11.27:725][ 62]GameFlow: OnCreationFence 04DF6508-08D8-0D72-12AD-C3941FFFD052 [2020.06.10-19.11.27:725][ 62]GameFlow: Warning: Already Waiting for fence 04DF6508-08D8-0D72-12AD-C3941FFFD052 [2020.06.10-19.11.27:780][ 66]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.06.10-19.11.27:781][ 66]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-19.11.27:781][ 66]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.06.10-19.11.27:781][ 66]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.06.10-19.11.27:781][ 66]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-19.11.27:781][ 66]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.06.10-19.11.27:785][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-19.11.27:785][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.27:785][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-19.11.27:785][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.27:785][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.10-19.11.27:785][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.27:785][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-19.11.27:785][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.27:785][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.10-19.11.27:785][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.27:786][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.10-19.11.27:786][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.27:786][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.10-19.11.27:786][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.27:786][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.06.10-19.11.27:786][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.27:786][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.06.10-19.11.27:786][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.27:786][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-19.11.27:786][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.27:786][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-19.11.27:786][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.27:786][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.10-19.11.27:786][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.27:786][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.10-19.11.27:786][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.27:786][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.06.10-19.11.27:786][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.27:786][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.06.10-19.11.27:786][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.27:786][ 66]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.HillBillyKill_C_0) Already registered. Aborting. [2020.06.10-19.11.27:975][ 78]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.11.28:037][ 82]GameFlow: Collected received : BP_Toolbox_001_C_0. [2020.06.10-19.11.28:037][ 82]GameFlow: AddToInventory received : BP_Toolbox_001_C_0. [2020.06.10-19.11.28:037][ 82]GameFlow: Fence Opened 04D88EE8-08D8-0D72-12AC-EEBA1FFFBB08. [2020.06.10-19.11.28:039][ 82]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.11.28:136][ 88]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.11.28:201][ 92]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.11.28:311][ 99]GameFlow: Collected received : BP_Chainsaw_001_C_0. [2020.06.10-19.11.28:311][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.11.28:311][ 99]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.28:311][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.11.28:311][ 99]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.28:311][ 99]GameFlow: AddToInventory received : BP_Chainsaw_001_C_0. [2020.06.10-19.11.28:311][ 99]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.06.10-19.11.28:312][ 99]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.06.10-19.11.28:312][ 99]GameFlow: Fence Opened 04DF6508-08D8-0D72-12AD-C3941FFFD052. [2020.06.10-19.11.28:312][ 99]GameFlow: Fence Opened 04E06410-08D8-0D72-12AE-0D901FFFD7B7. [2020.06.10-19.11.28:314][ 99]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.06.10-19.11.28:314][ 99]GameFlow: SetLoadoutSpawned. [2020.06.10-19.11.28:569][115]GameFlow: Collected received : BP_Medkit_003_C_0. [2020.06.10-19.11.28:569][115]GameFlow: AddToInventory received : BP_Medkit_003_C_0. [2020.06.10-19.11.28:569][115]GameFlow: Fence Opened 04D7FEAD-08D8-0D72-12AC-BB2A1FFFB5E1. [2020.06.10-19.11.28:650][120]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.11.28:651][120]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.11.28:651][120]LogStreaming: Flushing async loaders. [2020.06.10-19.11.28:653][120]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.11.28:653][120]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale04_Character_C_0 - Soothe, Originating Player: BP_CamperFemale04_Character_C_0 - Soothe, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.11.28:653][120]LogStreaming: Flushing async loaders. [2020.06.10-19.11.28:653][120]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.11.28:654][120]LogStreaming: Flushing async loaders. [2020.06.10-19.11.28:654][120]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.11.28:654][120]LogStreaming: Flushing async loaders. [2020.06.10-19.11.28:656][120]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.11.28:656][120]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: None, Status Owner: BP_CamperMale01_C_0 - Hydromancer106, Originating Player: BP_CamperMale01_C_0 - Hydromancer106, Custom Param: 0.000000, Originating Effect: Pharmacy, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.11.28:656][120]LogStreaming: Flushing async loaders. [2020.06.10-19.11.28:656][120]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.11.28:656][120]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_0 - Hydromancer106, Originating Player: BP_CamperMale01_C_0 - Hydromancer106, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.11.28:657][120]LogStreaming: Flushing async loaders. [2020.06.10-19.11.28:657][120]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.11.28:657][120]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperMale01_C_0 - Hydromancer106, Originating Player: BP_CamperMale01_C_0 - Hydromancer106, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.11.28:657][120]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperMale01_C_0 - Hydromancer106, Originating Player: BP_CamperMale01_C_0 - Hydromancer106, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.11.28:658][120]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale03_Character_C_0 - ajrondon, Originating Player: BP_CamperFemale03_Character_C_0 - ajrondon, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.11.28:658][120]LogStreaming: Flushing async loaders. [2020.06.10-19.11.28:658][120]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.11.28:659][120]LogStreaming: Flushing async loaders. [2020.06.10-19.11.28:659][120]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.11.28:660][120]LogStreaming: Flushing async loaders. [2020.06.10-19.11.28:661][120]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.11.28:661][120]LogStreaming: Flushing async loaders. [2020.06.10-19.11.28:661][120]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.11.28:661][120]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DecreaseChainsawAttackCD_Slightly, Status Owner: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.11.28:661][120]LogStreaming: Flushing async loaders. [2020.06.10-19.11.28:662][120]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.11.28:662][120]LogStreaming: Flushing async loaders. [2020.06.10-19.11.28:664][120]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.11.28:664][120]LogStreaming: Flushing async loaders. [2020.06.10-19.11.28:665][120]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.11.28:665][120]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperMale01_C_1 - itsmetimohthy, Originating Player: BP_CamperMale01_C_1 - itsmetimohthy, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.11.28:665][120]LogStreaming: Flushing async loaders. [2020.06.10-19.11.28:666][120]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.11.28:666][120]LogStreaming: Flushing async loaders. [2020.06.10-19.11.28:667][120]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.11.28:667][120]LogStreaming: Flushing async loaders. [2020.06.10-19.11.28:667][120]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.11.29:947][200]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.11.29:948][200]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.11.29:948][200]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.11.29:949][200]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.06.10-19.11.29:949][200]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.06.10-19.11.29:949][200]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.06.10-19.11.29:949][200]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.06.10-19.11.29:949][200]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.06.10-19.11.29:949][200]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.06.10-19.11.29:949][200]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.10-19.11.29:949][200]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.06.10-19.11.30:051][200]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94708] [2020.06.10-19.11.30:051][200]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.11.30:053][200]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18528&schemaVersion=0] [2020.06.10-19.11.30:053][200]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 4ECB390901001001 [2020.06.10-19.11.30:053][200]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Chainsaw Addon1: Addon_Chainsaw_005 Addon2: Addon_Chainsaw_003 Perk1: BBQAndChilli 2 Perk2: pop_goes_the_weasel 2 Perk3: Enduring 2 Perk4: SpiritFury 2 Offering: _EMPTY_ [2020.06.10-19.11.30:073][200]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-19.11.30:073][200]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='16.716' TotalLoadTime='20.227' TimeStamp='2020-06-10T19:11:30.600Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCB11408D80D720ABDA0E61F3499CE' LobbyId='014DCB2408D80D71CE52B61E1929E9DD' [2020.06.10-19.11.30:073][200]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-19.11.30:073][200]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='20.227' TimeStamp='2020-06-10T19:11:30.600Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCB11408D80D720ABDA0E61F3499CE' LobbyId='014DCB2408D80D71CE52B61E1929E9DD' [2020.06.10-19.11.30:073][200]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.06.10-19.11.30:073][200]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.10-19.11.30:080][201]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.10-19.11.30:080][201]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.10-19.11.30:080][201]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.89.73.96:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=_EMPTY_?KillerPips=72?SurvivorPips=15?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;SpiritFury?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-19.11.30:101][203]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C2CE4330] Result: '1' k_EResultOK (success) [2020.06.10-19.11.30:117][204]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.045694 seconds [2020.06.10-19.11.30:212][210]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18528&schemaVersion=0] [2020.06.10-19.11.30:213][210]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.11.31:084][263]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-19.11.31:084][263]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.06.10-19.11.31:084][263]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.31:084][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.10-19.11.31:085][263]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.31:085][263]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.31:085][263]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.31:085][263]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-19.11.31:085][263]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-19.11.31:085][263]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.31:085][263]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.10-19.11.31:085][263]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.31:085][263]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.31:085][263]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.31:535][264]r.CullAll = "0" [2020.06.10-19.11.31:541][264]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.31:541][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.06.10-19.11.31:558][264]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-19.11.31:567][264]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-19.11.31:567][264]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-19.11.31:574][264]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.31:574][264]GameFlow: InGameContextComponent::Enter [2020.06.10-19.11.31:575][264]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-19.11.31:576][264]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.10-19.11.31:576][264]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-19.11.31:576][264]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.06.10-19.11.31:577][264]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.11.31:577][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.06.10-19.11.31:577][264]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.31:577][264]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.31:578][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.11.31:582][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.11.31:582][264]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.31:582][264]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.31:582][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.11.31:582][264]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.31:582][264]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.31:582][264]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.31:582][264]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.06.10-19.11.31:583][264]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.31:583][264]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.31:583][264]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.06.10-19.11.31:583][264]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.31:583][264]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.31:583][264]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.31:583][264]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.31:583][264]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.31:583][264]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.31:583][264]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.10-19.11.31:710][265]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.11.31:725][265]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561199025396729 playerName:Hydromancer106 isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.10-19.11.31:734][265]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198081060769 playerName:itsmetimohthy isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.10-19.11.31:742][265]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198172747905 playerName:Soothe isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.10-19.11.31:750][265]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198080847571 playerName:ajrondon isLocalPlayer:false playerStatus:8 playerObsessionState:1 isBroken:false [2020.06.10-19.11.31:750][265]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.11.31:751][265]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.11.31:751][265]LogStreaming: Flushing async loaders. [2020.06.10-19.11.31:752][265]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.11.31:752][265]LogStreaming: Flushing async loaders. [2020.06.10-19.11.31:752][265]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.11.31:752][265]LogStreaming: Flushing async loaders. [2020.06.10-19.11.31:753][265]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.11.31:753][265]LogStreaming: Flushing async loaders. [2020.06.10-19.11.31:753][265]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.11.31:753][265]LogStreaming: Flushing async loaders. [2020.06.10-19.11.31:754][265]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.11.31:754][265]LogStreaming: Flushing async loaders. [2020.06.10-19.11.31:754][265]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.11.31:754][265]LogStreaming: Flushing async loaders. [2020.06.10-19.11.31:755][265]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.11.31:755][265]LogStreaming: Flushing async loaders. [2020.06.10-19.11.31:755][265]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.11.31:755][265]LogStreaming: Flushing async loaders. [2020.06.10-19.11.31:755][265]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.11.31:756][265]LogStreaming: Flushing async loaders. [2020.06.10-19.11.31:756][265]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.11.31:756][265]LogStreaming: Flushing async loaders. [2020.06.10-19.11.31:756][265]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.11.31:769][266]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-19.11.31:769][266]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-19.11.38:487][650]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.06.10-19.11.38:488][650]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.06.10-19.11.38:488][650]LogQuestEvent: A Quest was evaluated [2020.06.10-19.11.38:488][650]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.11.38:488][650]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.11.38:488][650]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.11.38:488][650]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.11.38:488][650]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.11.38:488][650]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.11.38:507][651]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.06.10-19.11.38:521][652]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.11.38:521][652]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.11.38:521][652]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.11.38:553][654]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.11.38:553][654]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.11.38:553][654]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.11.38:859][673]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.11.38:859][673]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.11.38:859][673]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.11.39:150][691]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.11.39:325][702]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.11.39:325][702]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.11.39:526][714]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.06.10-19.11.39:557][716]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.11.39:811][732]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.11.39:811][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.39:913][738]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.11.39:913][738]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.40:336][762]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.11.40:336][762]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.11.40:557][774]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.06.10-19.11.40:654][780]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 46 [2020.06.10-19.11.41:332][818]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.11.41:332][818]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.11.41:332][818]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.11.41:332][818]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-19.11.41:354][819]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.11.50:387][320]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.11.50:387][320]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.50:389][320]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.11.50:389][320]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.11.50:389][320]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.11.50:389][320]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.11.50:389][320]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.11.50:389][320]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.11.50:389][320]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.50:389][320]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.11.50:389][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.11.50:389][320]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.11.50:389][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.11.50:420][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.11.50:518][327]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.11.50:518][327]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.50:520][327]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.11.50:520][327]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.11.50:520][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.11.50:520][327]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.11.50:520][327]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.11.50:520][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.11.50:520][327]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.11.50:521][327]Interaction: Interaction time: 2.232143 [2020.06.10-19.11.50:521][327]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.11.50:521][327]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.11.50:521][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.11.50:521][327]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=26.857 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.11.50:616][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.11.51:085][358]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.10-19.11.51:085][358]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.51:085][358]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.10-19.11.51:085][358]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.51:088][358]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.11.51:088][358]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.11.51:088][358]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.11.51:088][358]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.11.51:088][358]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.11.51:088][358]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.10-19.11.51:088][358]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.51:089][358]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.11.51:089][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.11.51:089][358]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.11.51:089][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.11.51:125][360]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.11.51:200][364]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.11.51:201][364]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.10-19.11.51:204][364]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.11.51:204][364]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.11.51:204][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.11.51:204][364]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.11.51:204][364]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.11.51:204][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.11.51:204][364]Interaction: Interaction time: 80.000000 [2020.06.10-19.11.51:204][364]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.11.51:204][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.11.51:204][364]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.11.51:500][380]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale04_Character_C_0 [2020.06.10-19.11.51:500][380]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-19.11.51:500][380]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.10-19.11.51:500][380]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_1 [2020.06.10-19.11.52:857][455]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.11.52:857][455]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.11.52:857][455]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.11.52:857][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.11.52:860][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.11.52:872][456]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.11.52:872][456]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.11.52:872][456]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.11.52:873][456]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.11.52:873][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.11.52:873][456]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.11.52:873][456]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.11.52:873][456]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.11.52:873][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.11.52:873][456]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=29.210 [2020.06.10-19.11.52:893][457]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.11.52:893][457]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.11.52:894][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.11.52:894][457]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.11.52:894][457]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.11.52:894][457]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.11.52:894][457]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.11.52:894][457]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.11.52:894][457]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.11.52:894][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.11.52:894][457]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.11.52:894][457]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.52:894][457]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.11.52:894][457]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.52:894][457]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.11.52:910][458]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.11.52:910][458]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.11.52:910][458]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.11.52:911][458]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.11.52:911][458]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=29.248 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.11.52:932][459]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.11.52:953][460]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.11.53:460][488]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.11.53:626][497]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.10-19.11.53:626][497]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.53:626][497]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.10-19.11.53:626][497]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.53:630][497]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.11.53:630][497]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.11.53:630][497]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.11.53:630][497]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.11.53:630][497]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.11.53:630][497]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.10-19.11.53:630][497]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.53:630][497]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.11.53:630][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.11.53:630][497]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.11.53:630][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.11.53:682][500]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.11.53:748][504]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.11.53:752][504]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.11.53:753][504]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.11.53:753][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.11.53:753][504]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.11.53:753][504]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.11.53:753][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.11.53:753][504]Interaction: Interaction time: 91.088371 [2020.06.10-19.11.53:753][504]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.11.53:753][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.11.53:753][504]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.11.53:786][506]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.667867 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.11.53:826][508]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.10-19.11.53:826][508]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.53:826][508]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.10-19.11.53:826][508]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.53:828][508]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.11.53:828][508]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.11.53:828][508]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.11.53:828][508]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.11.53:828][508]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.11.53:828][508]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.10-19.11.53:829][508]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.11.53:829][508]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.11.53:829][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.11.53:829][508]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.06.10-19.11.53:829][508]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.11.53:829][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.11.53:829][508]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.11.53:975][516]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale04_Character_C_0 [2020.06.10-19.11.53:975][516]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.10-19.11.53:975][516]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.10-19.11.53:975][516]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_1 [2020.06.10-19.11.54:180][528]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.11.54:215][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-19.11.54:219][530]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.11.54:219][530]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.11.54:219][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.11.54:219][530]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.11.54:219][530]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.11.54:219][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.11.54:219][530]Interaction: Interaction time: 14.000000 [2020.06.10-19.11.54:219][530]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.06.10-19.11.54:219][530]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.06.10-19.11.54:219][530]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.11.54:219][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.11.54:220][530]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.10-19.11.54:335][536]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.11.57:377][704]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.11.57:377][704]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.11.57:377][704]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=33.714 [2020.06.10-19.11.57:377][704]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=33.714 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.11.57:695][721]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.11.57:695][721]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.11.57:695][721]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=34.031 [2020.06.10-19.11.57:695][721]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=34.031 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.11.58:228][751]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 4.474547 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.12.00:284][863]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.12.00:284][863]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=36.622 [2020.06.10-19.12.00:300][864]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.00:300][864]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.00:326][865]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.12.00:328][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.12.00:656][884]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.12.00:656][884]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.00:656][884]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.12.00:656][884]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.00:657][884]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.00:658][884]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.00:658][884]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.12.00:658][884]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.00:658][884]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.00:658][884]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.12.00:658][884]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.00:658][884]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.12.00:658][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.00:658][884]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.12.00:658][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.00:686][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.12.00:812][892]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.12.00:812][892]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.00:814][892]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.00:814][892]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.12.00:814][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.00:814][892]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.00:814][892]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.12.00:814][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.00:814][892]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.12.00:814][892]Interaction: Interaction time: 2.232143 [2020.06.10-19.12.00:814][892]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.12.00:814][892]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.12.00:814][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.00:814][892]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=37.151 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.12.00:905][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.12.03:137][ 25]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.12.03:137][ 25]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.12.03:137][ 25]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.12.03:137][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.03:140][ 25]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.12.03:152][ 26]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.12.03:152][ 26]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.12.03:152][ 26]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.03:152][ 26]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.12.03:152][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.03:152][ 26]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.12.03:152][ 26]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.03:152][ 26]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.12.03:152][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.03:152][ 26]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=39.490 [2020.06.10-19.12.03:168][ 27]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.03:168][ 27]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.12.03:168][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.03:168][ 27]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.03:168][ 27]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.12.03:168][ 27]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.03:168][ 27]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.12.03:169][ 27]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.03:169][ 27]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.12.03:169][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.03:169][ 27]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.12.03:169][ 27]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.03:169][ 27]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.12.03:169][ 27]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.03:169][ 27]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.03:187][ 28]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.03:187][ 28]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.03:187][ 28]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.12.03:187][ 28]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.12.03:187][ 28]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=39.525 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.12.03:202][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.12.03:243][ 31]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.12.05:715][174]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.05:715][174]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.12.05:715][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.05:715][174]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.05:715][174]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.12.05:715][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.05:715][174]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.05:715][174]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.12.05:715][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.05:715][174]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.05:716][174]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.12.05:716][174]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.05:716][174]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.12.05:716][174]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.05:716][174]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.12.05:716][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.05:716][174]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.10-19.12.05:716][174]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.05:716][174]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.06:058][193]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.12.06:058][193]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.12.06:058][193]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=42.394 [2020.06.10-19.12.06:058][193]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=42.394 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.12.06:250][205]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.06:251][205]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.12.06:251][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.06:251][205]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.06:251][205]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.12.06:251][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.06:253][205]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.10-19.12.06:284][207]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.06:284][207]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.12.06:284][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.06:284][207]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.06:284][207]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.12.06:284][207]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.06:284][207]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.12.06:284][207]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.06:284][207]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.12.06:284][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.06:285][207]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.10-19.12.06:285][207]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.06:285][207]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.06:376][212]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.12.06:376][212]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.12.06:376][212]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=42.711 [2020.06.10-19.12.06:376][212]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=42.711 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.12.06:507][219]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.873687 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.12.06:761][232]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.10-19.12.06:985][244]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 2.871808 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.12.07:110][251]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.938128 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.12.07:725][283]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.06.10-19.12.07:725][283]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.08:254][310]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_6] [2020.06.10-19.12.08:254][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.08:258][310]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-19.12.08:322][313]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.08:322][313]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.12.08:322][313]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.12.08:322][313]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.12.08:322][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.08:322][313]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.12.08:322][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.08:322][313]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.08:322][313]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.12.08:322][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.08:359][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-19.12.08:362][315]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.06.10-19.12.08:362][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.08:362][315]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.08:362][315]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.12.08:362][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.08:362][315]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.08:362][315]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.12.08:362][315]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.08:362][315]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.12.08:362][315]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.08:362][315]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.12.08:362][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.08:362][315]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.10-19.12.08:362][315]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.08:363][315]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.08:367][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-19.12.08:615][328]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_6] [2020.06.10-19.12.08:615][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.08:814][339]Interaction: Player [BP_CamperMale01_C_1] is in chase. [2020.06.10-19.12.08:952][346]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.12.08:952][346]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=45.288 [2020.06.10-19.12.08:974][347]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.08:975][347]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.08:998][348]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.12.09:000][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.12.10:625][439]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.233751 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.12.11:922][512]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.172239 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.12.11:923][512]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.12.11:960][514]Interaction: Player [BP_CamperMale01_C_1] is not in chase anymore. [2020.06.10-19.12.12:158][524]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-19.12.12:158][524]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.12:158][524]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-19.12.12:158][524]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.12:160][524]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.12:160][524]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.12:160][524]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.12.12:160][524]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.12:160][524]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.12:160][524]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-19.12.12:160][524]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.12:160][524]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.12.12:160][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.12:160][524]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.12.12:160][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.12:193][526]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.12.12:252][529]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.12.12:252][529]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-19.12.12:255][529]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.12:255][529]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.12.12:255][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.12:255][529]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.12:255][529]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.12.12:255][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.12:255][529]Interaction: Interaction time: 80.000000 [2020.06.10-19.12.12:255][529]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.12.12:255][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.12:255][529]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.12.12:366][535]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.12.12:366][535]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.12:366][535]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.12.12:366][535]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.12:368][535]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.12:368][535]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.12:368][535]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.12.12:368][535]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.12:368][535]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.12:368][535]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.12.12:368][535]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.12:368][535]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.12.12:368][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.12:368][535]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.12.12:368][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.12:393][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.12.12:408][537]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.10-19.12.12:408][537]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.12:422][538]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.12.12:422][538]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.12:426][538]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.12:426][538]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.12.12:426][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.12:426][538]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.12:426][538]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.12.12:426][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.12:426][538]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.12.12:426][538]Interaction: Interaction time: 2.232143 [2020.06.10-19.12.12:426][538]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.12.12:426][538]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.12.12:426][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.12:427][538]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=48.761 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.12.12:525][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.12.12:563][546]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.10-19.12.12:563][546]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.14:754][669]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.12.14:754][669]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.12.14:754][669]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.12.14:754][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.14:758][669]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.12.14:773][670]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.12.14:773][670]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.12.14:773][670]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.14:773][670]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.12.14:773][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.14:773][670]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.12.14:773][670]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.14:773][670]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.12.14:773][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.14:773][670]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=51.110 [2020.06.10-19.12.14:790][671]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.14:790][671]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.12.14:790][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.14:791][671]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.14:791][671]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.12.14:791][671]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.14:791][671]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.12.14:791][671]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.14:791][671]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.12.14:791][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.14:791][671]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.12.14:791][671]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.14:791][671]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.12.14:791][671]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.14:791][671]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.14:806][672]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.14:806][672]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.14:806][672]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.12.14:806][672]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.12.14:807][672]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=51.143 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.12.14:825][673]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.12.14:993][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.12.15:255][696]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.12.15:255][696]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.12.15:255][696]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=51.590 [2020.06.10-19.12.15:255][696]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=51.590 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.12.15:335][700]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.06.10-19.12.15:339][700]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.12.15:339][700]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.15:354][701]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.12.15:354][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.15:402][704]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.12.15:402][704]GameFlow: Writing Profile Stat DBD_ChainsawHit: 1 [2020.06.10-19.12.15:403][704]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-19.12.15:408][704]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-19.12.15:408][704]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.12.15:412][704]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.648582 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.12.15:418][704]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - ajrondon]: On [2020.06.10-19.12.15:426][705]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.10-19.12.15:562][712]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.12.15:563][712]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 2.580000 [2020.06.10-19.12.15:563][712]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=51.899 [2020.06.10-19.12.15:563][712]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=51.899 Curve: PounceSucceedMaxSpeed Curve Duration 2.580000 [2020.06.10-19.12.15:760][723]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8A04540] Result: '1' k_EResultOK (success) [2020.06.10-19.12.15:760][723]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8A04540]' succeeded in 0.349388 seconds [2020.06.10-19.12.15:799][725]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8A04540] Result: '1' k_EResultOK (success) [2020.06.10-19.12.15:813][726]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.397281 seconds [2020.06.10-19.12.16:224][747]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.400699 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.12.16:673][772]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.12.16:673][772]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.17:404][811]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - ajrondon]: Off [2020.06.10-19.12.17:711][827]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.12.17:711][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.17:711][827]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.12.17:711][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.17:711][827]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.12.17:711][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.17:711][827]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.12.17:711][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.17:711][827]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.12.17:711][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.17:711][827]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.12.17:711][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.17:711][827]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.12.17:712][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.17:712][827]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.12.17:712][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.17:712][827]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.12.17:712][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.18:144][851]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.10-19.12.18:144][851]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.18:144][851]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.10-19.12.18:144][851]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.18:147][851]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.12.18:147][851]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=54.483 [2020.06.10-19.12.18:147][851]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.12.18:147][851]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.12.18:147][851]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.12.18:147][851]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.18:148][851]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.12.18:148][851]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.10-19.12.18:148][851]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.18:148][851]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.12.18:148][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.18:148][851]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.12.18:148][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.18:148][851]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.12.18:163][852]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.18:163][852]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.18:186][853]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.12.18:190][853]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.12.18:191][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.12.18:241][856]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.12.18:245][856]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.12.18:245][856]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.12.18:245][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.18:245][856]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.12.18:245][856]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.12.18:245][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.18:245][856]Interaction: Interaction time: 87.130753 [2020.06.10-19.12.18:245][856]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.12.18:245][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.18:256][857]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-19.12.18:257][857]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.18:257][857]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-19.12.18:257][857]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.18:260][857]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.18:260][857]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.18:260][857]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.12.18:260][857]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.18:260][857]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.18:260][857]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-19.12.18:260][857]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.18:260][857]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.12.18:260][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.18:260][857]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.12.18:260][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.18:299][859]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.12.18:320][860]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.12.18:320][860]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.18:321][860]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.12.18:321][860]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.18:322][860]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.18:322][860]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.18:322][860]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.12.18:322][860]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.18:323][860]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.18:323][860]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.12.18:323][860]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.18:323][860]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.12.18:323][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.18:323][860]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeRight. [2020.06.10-19.12.18:323][860]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.12.18:323][860]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeRight AnimTag_Follower [2020.06.10-19.12.18:323][860]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.06.10-19.12.18:323][860]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.12.18:323][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.18:323][860]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.12.18:323][860]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.12.18:326][860]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.12.18:327][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.18:327][860]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.12.18:327][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.18:327][860]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.12.18:327][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.18:327][860]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.12.18:327][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.18:327][860]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.12.18:327][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.18:327][860]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.12.18:327][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.18:327][860]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.12.18:327][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.18:327][860]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.12.18:327][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.18:327][860]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.12.18:327][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.18:342][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.12.18:413][865]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.12.18:416][865]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.18:416][865]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.12.18:416][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.18:416][865]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.18:416][865]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.12.18:416][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.18:416][865]Interaction: Interaction time: 16.000000 [2020.06.10-19.12.18:416][865]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.12.18:416][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.18:509][870]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-19.12.18:594][875]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.18:594][875]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.12.18:594][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.18:594][875]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.18:594][875]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.12.18:594][875]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.18:594][875]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.12.18:594][875]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.18:594][875]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.12.18:594][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.18:594][875]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-19.12.18:594][875]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.18:594][875]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.18:598][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.12.18:625][877]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.12.18:625][877]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.18:660][879]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.18:660][879]LogDBDPlayerMovement: StopSnapping Final Location (3586.407471 6574.823730 111.094917) [2020.06.10-19.12.18:660][879]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.12.18:660][879]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.12.18:660][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.18:660][879]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.18:660][879]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.12.18:660][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.18:660][879]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.12.18:660][879]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.06.10-19.12.18:660][879]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-19.12.18:660][879]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-19.12.18:661][879]Interaction: Interaction time: 2.700000 [2020.06.10-19.12.18:661][879]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.12.18:661][879]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.12.18:661][879]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.12.18:661][879]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.12.18:661][879]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.12.18:661][879]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.12.18:661][879]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 54.980644 [2020.06.10-19.12.18:661][879]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.12.18:661][879]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.12.18:661][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.18:661][879]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.12.18:661][879]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.12.18:661][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.18:661][879]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.12.18:661][879]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.12.18:661][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.18:664][879]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.12.18:665][879]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.18:665][879]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.12.18:665][879]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.18:665][879]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.12.18:665][879]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.18:665][879]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.12.18:665][879]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.18:665][879]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.12.18:665][879]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.18:665][879]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.12.18:665][879]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.18:665][879]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.12.18:665][879]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.18:665][879]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.12.18:665][879]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.18:665][879]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.12.18:665][879]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.18:667][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.12.18:669][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.12.18:671][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.12.18:671][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-19.12.18:671][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.12.18:703][881]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.12.18:703][881]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.12.18:703][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.18:703][881]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.12.18:703][881]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.12.18:703][881]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.18:703][881]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.12.18:703][881]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.18:703][881]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.12.18:704][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.18:704][881]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.10-19.12.18:704][881]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.18:704][881]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.12.18:790][886]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair1][GeneratorStandard_C_1] [2020.06.10-19.12.18:790][886]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.18:790][886]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair1][GeneratorStandard_C_1] [2020.06.10-19.12.18:790][886]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.18:793][886]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.12.18:793][886]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.12.18:793][886]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.12.18:793][886]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.18:793][886]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.12.18:793][886]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_1] [2020.06.10-19.12.18:793][886]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.18:793][886]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.12.18:793][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.18:793][886]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.12.18:793][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.18:860][890]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.12.18:897][892]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.18:897][892]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.18:898][892]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-19.12.18:934][894]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.12.18:937][894]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.12.18:937][894]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.12.18:937][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.18:937][894]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.12.18:937][894]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.12.18:937][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.18:937][894]Interaction: Interaction time: 57.335823 [2020.06.10-19.12.18:937][894]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.12.18:937][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.18:959][895]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.12.19:670][935]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.10-19.12.19:670][935]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.19:670][935]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.10-19.12.19:670][935]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.19:673][935]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.19:673][935]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.19:673][935]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.12.19:673][935]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.19:673][935]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.19:673][935]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.10-19.12.19:673][935]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.19:673][935]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.12.19:673][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.19:673][935]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.12.19:673][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.19:673][935]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.12.19:740][939]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.12.19:740][939]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.10-19.12.19:742][939]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.19:742][939]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.12.19:742][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.19:742][939]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.19:742][939]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.12.19:742][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.19:742][939]Interaction: Interaction time: 54.027096 [2020.06.10-19.12.19:742][939]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.12.19:742][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.19:742][939]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.12.21:042][ 19]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.21:042][ 19]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.12.21:042][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.21:042][ 19]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.21:043][ 19]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.12.21:043][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.21:043][ 19]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.21:043][ 19]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.12.21:043][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.21:043][ 19]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.21:043][ 19]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.12.21:043][ 19]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.21:043][ 19]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.12.21:043][ 19]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.21:043][ 19]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.12.21:043][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.21:043][ 19]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.10-19.12.21:043][ 19]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.21:043][ 19]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.21:045][ 19]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.10-19.12.21:108][ 23]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.12.21:349][ 38]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.12.21:365][ 39]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.12.21:366][ 39]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.12.21:366][ 39]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.21:366][ 39]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.12.21:366][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.21:366][ 39]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-19.12.21:366][ 39]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.12.21:366][ 39]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.21:366][ 39]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.12.21:366][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.21:382][ 40]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.21:382][ 40]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.12.21:382][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.21:382][ 40]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.21:382][ 40]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.12.21:382][ 40]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.21:382][ 40]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.12.21:382][ 40]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.21:382][ 40]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.12.21:382][ 40]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.12.21:383][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.21:383][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.12.21:383][ 40]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.21:383][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.12.21:383][ 40]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.21:383][ 40]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.21:561][ 50]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.12.21:562][ 50]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.21:598][ 52]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.12.21:598][ 52]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.21:600][ 52]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.21:600][ 52]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.21:600][ 52]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.12.21:600][ 52]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.21:600][ 52]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.21:600][ 52]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.12.21:600][ 52]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.21:600][ 52]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.12.21:600][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.21:601][ 52]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.12.21:601][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.21:744][ 60]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.354421 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.12.21:745][ 60]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-19.12.21:747][ 60]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.21:747][ 60]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.12.21:747][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.21:747][ 60]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.21:747][ 60]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.12.21:747][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.21:748][ 60]Interaction: Interaction time: 16.000000 [2020.06.10-19.12.21:748][ 60]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.12.21:748][ 60]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-19.12.21:748][ 60]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.12.21:748][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.23:494][158]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.12.23:507][159]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.515121 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.12.23:510][159]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.12.23:740][171]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.12.24:872][233]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.10-19.12.24:872][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.24:893][234]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.12.24:977][239]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.12.24:977][239]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.24:977][239]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.10-19.12.24:977][239]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.24:979][239]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.24:979][239]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.24:979][239]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.12.24:979][239]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.24:979][239]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.24:979][239]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.10-19.12.24:979][239]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.24:979][239]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.12.24:979][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.24:979][239]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.12.24:979][239]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.12.24:979][239]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.12.24:979][239]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.12.24:979][239]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.12.24:979][239]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.12.24:979][239]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.12.24:979][239]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.12.24:979][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.24:979][239]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.12.24:980][239]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.12.24:980][239]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-19.12.24:981][239]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.12.24:981][239]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-19.12.25:003][241]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198119001561 [2020.06.10-19.12.25:011][241]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198119001561, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-19.12.25:173][251]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.10-19.12.25:174][251]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.25:174][251]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.10-19.12.25:174][251]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.25:174][251]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.10-19.12.25:174][251]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.25:239][255]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.25:240][255]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.12.25:240][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.25:240][255]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.25:240][255]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.12.25:240][255]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.25:240][255]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.12.25:240][255]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.25:240][255]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.12.25:240][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.25:240][255]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.12.25:240][255]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.25:240][255]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.25:270][257]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.10-19.12.25:270][257]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.25:272][257]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.25:272][257]LogDBDPlayerMovement: StopSnapping Final Location (3103.711914 7415.821289 111.095444) [2020.06.10-19.12.25:272][257]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.12.25:272][257]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.12.25:272][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.25:272][257]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.25:272][257]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.12.25:272][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.25:273][257]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.12.25:273][257]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.12.25:273][257]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-19.12.25:273][257]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.12.25:273][257]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.12.25:273][257]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.12.25:273][257]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.12.25:273][257]Interaction: Interaction time: 1.500000 [2020.06.10-19.12.25:273][257]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.12.25:273][257]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-19.12.25:273][257]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.12.25:273][257]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.12.25:273][257]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 61.592224 [2020.06.10-19.12.25:273][257]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.12.25:273][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.25:275][257]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-19.12.25:351][262]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Enabled [2020.06.10-19.12.25:547][274]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.12.25:547][274]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.12.25:547][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.25:547][274]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.12.25:547][274]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.12.25:547][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.25:547][274]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.12.25:547][274]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.12.25:547][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.25:547][274]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.12.25:547][274]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.12.25:547][274]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.25:547][274]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.12.25:547][274]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.25:548][274]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.12.25:548][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.25:548][274]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair1][GeneratorStandard_C_1] [2020.06.10-19.12.25:548][274]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.25:548][274]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.12.25:953][299]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.12.25:953][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.25:953][299]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.12.25:953][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.25:953][299]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.12.25:953][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.25:953][299]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.12.25:953][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.25:953][299]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.12.25:953][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.25:953][299]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.12.25:953][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.25:953][299]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.12.25:953][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.25:954][299]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.12.25:954][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.25:954][299]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.12.25:954][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.26:271][319]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.799119 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.12.26:854][355]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.12.26:854][355]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.12.26:854][355]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.12.26:854][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.26:854][355]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.12.26:854][355]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.12.26:854][355]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.12.26:854][355]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale03_Character_C_0 Current: NULL [2020.06.10-19.12.26:857][355]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Disabled [2020.06.10-19.12.26:858][355]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.12.26:864][355]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.12.26:864][355]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.12.26:880][356]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.12.26:880][356]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.12.26:880][356]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.26:880][356]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.12.26:880][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.26:880][356]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.26:880][356]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.12.26:880][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.26:896][357]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.26:896][357]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.12.26:896][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.26:896][357]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.26:896][357]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.12.26:896][357]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.26:896][357]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.12.26:896][357]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.26:896][357]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.12.26:896][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.26:896][357]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.10-19.12.26:896][357]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.26:896][357]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.10-19.12.26:896][357]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.26:896][357]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.26:923][358]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.12.26:928][358]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.12.26:930][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.12.26:942][359]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-19.12.26:944][359]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.12.26:945][359]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.12.26:945][359]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale04_Character_C_0 - Soothe, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-19.12.26:945][359]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Hydromancer106, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-19.12.26:950][359]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.10-19.12.26:950][359]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.10-19.12.26:950][359]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.10-19.12.26:950][359]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookCamperOut. [2020.06.10-19.12.26:950][359]AnimLeader: BP_Entity_C_3 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-19.12.26:950][359]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-19.12.26:950][359]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-19.12.26:981][361]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Enabled [2020.06.10-19.12.26:988][361]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Disabled [2020.06.10-19.12.27:018][363]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.27:018][363]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.27:095][367]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.12.27:095][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.27:096][367]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.12.27:096][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.27:096][367]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.12.27:096][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.27:096][367]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.12.27:096][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.27:096][367]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.12.27:096][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.27:096][367]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.12.27:096][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.27:096][367]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.12.27:096][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.27:096][367]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.12.27:096][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.27:096][367]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.12.27:096][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.27:482][388]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.12.27:483][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.27:483][388]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.12.27:483][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.27:483][388]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.12.27:483][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.27:483][388]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.12.27:483][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.27:483][388]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.12.27:483][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.27:483][388]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.12.27:483][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.27:483][388]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.12.27:483][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.27:483][388]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.12.27:483][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.27:483][388]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.12.27:483][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.27:754][403]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.12.27:754][403]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.27:805][406]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.10-19.12.27:805][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.30:857][582]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.06.10-19.12.30:858][582]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.30:879][583]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.12.30:993][590]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Hydromancer106, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.12.30:993][590]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale04_Character_C_0 - Soothe, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.12.31:205][603]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.10-19.12.31:205][603]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.31:206][603]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.06.10-19.12.31:206][603]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.31:207][603]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.31:207][603]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.31:207][603]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.12.31:207][603]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.31:207][603]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.31:207][603]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.06.10-19.12.31:207][603]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.31:207][603]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.12.31:207][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.31:207][603]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.12.31:207][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.31:207][603]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.12.31:227][604]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.12.31:328][610]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.06.10-19.12.31:328][610]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.31:330][610]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.31:330][610]LogDBDPlayerMovement: StopSnapping Final Location (2163.218262 8353.813477 111.094818) [2020.06.10-19.12.31:331][610]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.12.31:331][610]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.12.31:331][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.31:331][610]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.31:331][610]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.12.31:331][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.31:331][610]Interaction: Interaction time: 2.000000 [2020.06.10-19.12.31:331][610]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly AnimTag_FPV. [2020.06.10-19.12.31:331][610]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.10-19.12.31:331][610]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.12.31:331][610]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.12.31:331][610]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 67.648674 [2020.06.10-19.12.31:331][610]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.12.31:331][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.31:425][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.10-19.12.31:685][631]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.10-19.12.31:685][631]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.10-19.12.31:685][631]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.10-19.12.31:685][631]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookIdle. [2020.06.10-19.12.31:685][631]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-19.12.31:685][631]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-19.12.32:122][658]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale04_Character_C_0 [2020.06.10-19.12.32:122][658]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-19.12.32:122][658]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.10-19.12.32:590][687]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-19.12.33:073][717]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.12.33:317][732]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.12.33:419][738]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.12.33:419][738]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.12.33:420][738]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.12.33:420][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.33:423][738]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.10-19.12.33:432][739]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.12.33:432][739]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.12.33:432][739]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.33:432][739]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.12.33:433][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.33:433][739]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.33:433][739]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.12.33:433][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.33:450][740]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.33:450][740]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.12.33:450][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.33:450][740]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.33:450][740]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.12.33:450][740]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.33:450][740]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.12.33:450][740]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.33:450][740]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.12.33:450][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.33:450][740]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.06.10-19.12.33:450][740]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.33:450][740]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.06.10-19.12.33:450][740]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.33:450][740]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.33:474][741]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.12.33:477][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.12.33:488][742]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.12.33:488][742]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.12.33:488][742]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.06.10-19.12.33:488][742]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.10-19.12.33:589][747]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.10-19.12.33:595][747]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.10-19.12.33:808][759]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.06.10-19.12.33:808][759]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.33:820][760]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA8D19F0] Result: '1' k_EResultOK (success) [2020.06.10-19.12.33:820][760]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA8D19F0]' succeeded in 0.330275 seconds [2020.06.10-19.12.33:851][762]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA8D19F0] Result: '1' k_EResultOK (success) [2020.06.10-19.12.33:876][763]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.377449 seconds [2020.06.10-19.12.38:432][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.06.10-19.12.38:432][ 24]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.38:432][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.12.38:432][ 24]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.38:434][ 24]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.38:434][ 24]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.38:434][ 24]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.12.38:434][ 24]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.38:434][ 24]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.38:434][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.12.38:434][ 24]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.38:434][ 24]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.12.38:434][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.38:434][ 24]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.12.38:434][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.38:455][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.12.38:571][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.12.38:571][ 32]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.38:573][ 32]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.38:573][ 32]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.12.38:573][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.38:573][ 32]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.38:573][ 32]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.12.38:574][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.38:574][ 32]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.12.38:574][ 32]Interaction: Interaction time: 2.232143 [2020.06.10-19.12.38:574][ 32]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.12.38:574][ 32]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.12.38:574][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.38:574][ 32]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=74.909 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.12.38:670][ 38]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.12.38:894][ 51]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_5] [2020.06.10-19.12.38:894][ 51]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.38:894][ 51]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_5] [2020.06.10-19.12.38:894][ 51]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.38:897][ 51]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.38:897][ 51]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.38:897][ 51]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.12.38:897][ 51]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.38:897][ 51]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.38:897][ 51]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_5] [2020.06.10-19.12.38:897][ 51]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.38:897][ 51]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.12.38:897][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.38:897][ 51]AnimLeader: BP_CamperMale01_C_1 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.10-19.12.38:897][ 51]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.12.38:897][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.38:897][ 51]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.12.39:165][ 66]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.12.39:202][ 68]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.39:202][ 68]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.12.39:202][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.39:202][ 68]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.39:202][ 68]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.12.39:202][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.39:203][ 68]Interaction: Interaction time: 1.050000 [2020.06.10-19.12.39:203][ 68]AnimLeader: BP_CamperMale01_C_1 Requested to Play: WindowVault AnimTag_Male. [2020.06.10-19.12.39:203][ 68]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.10-19.12.39:203][ 68]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.06.10-19.12.39:203][ 68]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.12.39:203][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.39:203][ 68]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.12.39:261][ 71]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 234 [2020.06.10-19.12.39:345][ 76]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.12.39:345][ 76]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.12.39:345][ 76]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.12.39:345][ 76]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.12.39:485][ 83]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.10-19.12.40:240][125]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.40:240][125]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.12.40:240][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.40:240][125]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.40:240][125]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.12.40:240][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.40:272][127]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.40:272][127]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.12.40:272][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.40:272][127]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.40:272][127]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.12.40:272][127]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.40:272][127]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.12.40:272][127]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.40:272][127]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.06.10-19.12.40:272][127]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.12.40:272][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.40:273][127]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_5] [2020.06.10-19.12.40:273][127]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.40:273][127]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.40:344][131]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.12.40:344][131]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-19.12.40:351][131]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.12.40:911][163]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.12.40:911][163]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.12.40:911][163]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.12.40:911][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.40:915][163]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.12.40:932][164]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.12.40:932][164]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.12.40:932][164]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.40:932][164]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.12.40:932][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.40:932][164]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.12.40:932][164]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.40:932][164]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.12.40:932][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.40:932][164]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=77.268 [2020.06.10-19.12.40:948][165]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.40:949][165]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.12.40:949][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.40:949][165]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.40:949][165]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.12.40:949][165]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.40:949][165]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.12.40:949][165]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.40:949][165]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.12.40:949][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.40:949][165]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.12.40:949][165]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.40:949][165]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.12.40:949][165]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.40:949][165]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.40:965][166]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.40:965][166]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.40:966][166]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.12.40:966][166]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.12.40:966][166]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=77.301 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.12.41:037][170]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.12.41:043][170]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.12.41:200][179]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-19.12.45:724][429]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-19.12.45:724][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.45:725][429]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-19.12.45:725][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.45:725][429]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-19.12.45:725][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.45:778][432]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-19.12.45:778][432]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.45:831][435]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.12.46:015][445]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-19.12.46:015][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.46:015][445]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-19.12.46:015][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.46:015][445]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-19.12.46:016][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.46:016][445]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-19.12.46:016][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.46:046][447]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-19.12.46:046][447]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.46:047][447]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-19.12.46:047][447]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.46:047][447]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-19.12.46:047][447]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.46:047][447]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-19.12.46:047][447]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.46:130][451]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale04_Character_C_0 [2020.06.10-19.12.46:130][451]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.10-19.12.46:130][451]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.10-19.12.46:270][459]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-19.12.46:271][459]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.46:308][461]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-19.12.46:308][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.46:308][461]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-19.12.46:308][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.46:308][461]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-19.12.46:308][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.46:418][467]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.12.46:747][484]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.10-19.12.46:747][484]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.46:747][484]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.10-19.12.46:747][484]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.46:751][484]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.46:751][484]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.46:751][484]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.12.46:751][484]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.46:751][484]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.46:751][484]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.10-19.12.46:751][484]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.46:751][484]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.12.46:751][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.46:751][484]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.12.46:751][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.46:751][484]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.12.46:851][489]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-19.12.46:851][489]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Enabled [2020.06.10-19.12.46:855][489]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.46:855][489]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.12.46:855][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.46:855][489]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.46:855][489]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.12.46:855][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.46:855][489]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.12.46:855][489]Interaction: Interaction time: 1.000000 [2020.06.10-19.12.46:855][489]AnimLeader: BP_CamperMale01_C_1 Requested to Play: UnhookIn AnimTag_Male. [2020.06.10-19.12.46:855][489]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale01_C_1 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.10-19.12.46:855][489]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.06.10-19.12.46:855][489]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.10-19.12.46:855][489]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.12.46:855][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.46:892][491]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.10-19.12.46:892][491]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.10-19.12.46:892][491]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.10-19.12.46:892][491]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: UnhookIn. [2020.06.10-19.12.46:892][491]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.12.46:892][491]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-19.12.46:894][491]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.12.46:987][496]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.46:987][496]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.47:024][498]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.12.47:027][498]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.12.47:256][510]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.12.47:256][510]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.12.47:256][510]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=83.591 [2020.06.10-19.12.47:257][510]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=83.591 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.12.47:258][510]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.12.47:583][529]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.12.47:584][529]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.12.47:584][529]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=83.918 [2020.06.10-19.12.47:584][529]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=83.918 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.12.47:862][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Disabled [2020.06.10-19.12.47:924][548]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - ajrondon, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.12.47:927][548]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.12.47:928][548]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.12.47:928][548]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.12.47:928][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.47:959][550]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.12.47:962][550]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.47:962][550]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.12.47:962][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.47:962][550]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.12.47:963][550]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.12.47:963][550]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-19.12.47:963][550]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.10-19.12.47:963][550]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: UnhookOut. [2020.06.10-19.12.47:963][550]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.12.47:963][550]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-19.12.47:964][550]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.47:964][550]AnimLeader: BP_CamperMale01_C_1 Requested to Play: UnhookOut AnimTag_Male. [2020.06.10-19.12.47:964][550]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.12.47:964][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.47:967][550]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.12.48:024][553]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.126620 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.12.48:026][553]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.10-19.12.48:026][553]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.10-19.12.48:027][553]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.12.48:027][553]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.10-19.12.48:212][564]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 6.244479 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.12.49:397][628]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.12.49:397][628]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Enabled [2020.06.10-19.12.49:400][628]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.49:400][628]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.12.49:400][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.49:400][628]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.06.10-19.12.49:400][628]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.49:400][628]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.12.49:400][628]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.49:400][628]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.12.49:400][628]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.49:400][628]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.12.49:400][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.49:400][628]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.06.10-19.12.49:400][628]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.10-19.12.49:400][628]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.49:400][628]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.49:403][628]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Disabled [2020.06.10-19.12.49:533][635]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.49:534][635]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.49:690][644]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-19.12.49:690][644]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.49:691][644]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-19.12.49:691][644]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.49:691][644]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.10-19.12.49:694][644]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.49:694][644]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.49:694][644]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.12.49:694][644]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.49:694][644]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.49:694][644]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-19.12.49:694][644]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.49:694][644]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.12.49:694][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.49:694][644]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.12.49:694][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.49:763][648]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.12.49:784][649]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-19.12.49:787][649]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.49:787][649]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.12.49:787][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.49:787][649]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.49:787][649]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.12.49:787][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.49:787][649]Interaction: Interaction time: 15.384616 [2020.06.10-19.12.49:787][649]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.12.49:787][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.49:819][651]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.49:819][651]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.49:853][653]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.12.50:179][672]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.12.50:179][672]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=86.514 [2020.06.10-19.12.50:201][673]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.50:201][673]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.50:223][674]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.12.50:225][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.12.50:271][677]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.12.50:271][677]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.50:271][677]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.12.50:271][677]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.50:272][677]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.50:272][677]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.50:272][677]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.12.50:272][677]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.50:272][677]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.50:272][677]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.12.50:272][677]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.50:272][677]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.12.50:272][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.50:273][677]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.12.50:273][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.50:298][678]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.12.50:361][682]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.12.50:361][682]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.50:362][682]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.50:362][682]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.12.50:363][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.50:363][682]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.50:363][682]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.12.50:363][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.50:363][682]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.12.50:363][682]Interaction: Interaction time: 2.232143 [2020.06.10-19.12.50:363][682]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.12.50:363][682]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.12.50:363][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.50:363][682]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=86.698 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.12.50:414][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.12.50:417][685]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.50:417][685]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.12.50:417][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.50:417][685]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.50:417][685]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.12.50:417][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.50:420][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-19.12.50:449][687]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.50:450][687]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.12.50:450][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.50:450][687]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.50:450][687]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.12.50:450][687]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.50:450][687]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.12.50:450][687]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.50:450][687]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.12.50:450][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.50:450][687]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-19.12.50:450][687]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.50:450][687]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.12.50:495][690]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.12.50:601][696]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.50:601][696]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.12.51:197][731]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-19.12.51:197][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.51:197][731]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-19.12.51:197][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.51:197][731]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-19.12.51:197][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.51:213][732]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-19.12.51:213][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.51:772][764]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-19.12.51:772][764]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.51:772][764]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-19.12.51:772][764]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.51:772][764]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-19.12.51:772][764]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.51:772][764]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-19.12.51:772][764]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.51:826][767]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-19.12.51:826][767]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.51:826][767]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-19.12.51:826][767]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.51:826][767]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-19.12.51:826][767]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.51:826][767]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-19.12.51:826][767]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.52:386][797]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-19.12.52:386][797]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.52:492][803]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-19.12.52:492][803]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.52:492][803]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-19.12.52:492][803]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.52:492][803]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-19.12.52:492][803]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.52:665][813]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.12.52:665][813]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.12.52:665][813]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.12.52:666][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.52:669][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.12.52:682][814]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.12.52:682][814]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.12.52:682][814]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.52:682][814]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.12.52:682][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.52:682][814]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.12.52:683][814]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.52:683][814]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.12.52:683][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.52:683][814]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=89.017 [2020.06.10-19.12.52:698][815]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.52:698][815]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.12.52:698][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.52:698][815]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.52:698][815]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.12.52:698][815]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.52:698][815]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.12.52:698][815]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.52:698][815]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.12.52:698][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.52:698][815]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.12.52:698][815]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.52:698][815]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.12.52:698][815]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.52:699][815]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.52:719][816]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.52:719][816]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.52:719][816]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.12.52:719][816]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.12.52:719][816]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=89.054 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.12.52:786][820]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.12.52:793][820]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.12.54:203][899]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.10-19.12.55:055][947]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.12.55:055][947]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.12.55:055][947]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=91.390 [2020.06.10-19.12.55:055][947]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=91.390 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.12.55:370][966]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.12.55:371][966]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.12.55:371][966]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=91.706 [2020.06.10-19.12.55:371][966]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=91.706 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.12.55:932][998]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.10-19.12.55:932][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.55:962][ 0]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 2.237561 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.12.57:480][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.10-19.12.57:480][ 83]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.57:961][110]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.12.57:961][110]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=94.297 [2020.06.10-19.12.57:978][111]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.57:978][111]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.58:005][112]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.12.58:008][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.12.58:243][126]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.12.58:243][126]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.58:243][126]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.12.58:243][126]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.58:244][126]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.58:244][126]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.58:244][126]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.12.58:244][126]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.12.58:244][126]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.58:244][126]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.12.58:245][126]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.58:245][126]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.12.58:245][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.58:245][126]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.12.58:245][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.58:271][127]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.12.58:300][129]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.12.58:300][129]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.12.58:302][129]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.58:302][129]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.12.58:302][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.58:302][129]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.12.58:302][129]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.12.58:302][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.58:302][129]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.12.58:302][129]Interaction: Interaction time: 2.232143 [2020.06.10-19.12.58:302][129]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.12.58:302][129]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.12.58:303][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.12.58:303][129]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=94.637 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.12.58:372][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.13.00:601][261]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.13.00:601][261]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.13.00:601][261]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.13.00:601][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.00:605][261]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.13.00:625][262]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.13.00:625][262]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.13.00:625][262]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.00:625][262]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.13.00:625][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.00:625][262]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.13.00:625][262]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.00:625][262]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.13.00:625][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.00:625][262]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=96.960 [2020.06.10-19.13.00:641][263]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.00:641][263]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.13.00:641][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.00:641][263]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.00:641][263]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.13.00:641][263]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.13.00:641][263]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.13.00:641][263]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.13.00:641][263]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.13.00:641][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.00:641][263]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.13.00:641][263]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.00:641][263]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.13.00:641][263]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.00:641][263]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.00:657][264]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.00:657][264]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.00:657][264]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.13.00:657][264]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.13.00:657][264]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=96.992 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.13.00:708][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.13.00:714][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.13.01:670][326]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.06.10-19.13.01:670][326]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.01:670][326]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.06.10-19.13.01:671][326]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.01:674][326]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.13.01:674][326]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.13.01:674][326]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.13.01:674][326]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.13.01:674][326]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.13.01:674][326]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.06.10-19.13.01:674][326]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.01:674][326]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.13.01:674][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.01:674][326]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.13.01:674][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.01:709][328]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.13.01:776][332]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.13.01:780][332]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.13.01:780][332]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.13.01:780][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.01:780][332]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.13.01:780][332]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.13.01:780][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.01:780][332]Interaction: Interaction time: 17.265963 [2020.06.10-19.13.01:780][332]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.13.01:780][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.01:781][332]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.13.02:946][397]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - ajrondon, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.13.03:039][402]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.13.03:039][402]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.13.03:039][402]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=99.373 [2020.06.10-19.13.03:039][402]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=99.373 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.13.03:106][406]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.812407 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.13.03:345][419]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.13.03:345][419]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.13.03:345][419]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=99.680 [2020.06.10-19.13.03:345][419]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=99.680 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.13.03:983][455]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 2.370902 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.13.04:669][492]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.10-19.13.04:669][492]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.04:669][492]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.06.10-19.13.04:669][492]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.04:669][492]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.06.10-19.13.04:669][492]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.04:921][506]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.06.10-19.13.04:922][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.05:520][539]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.06.10-19.13.05:520][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.05:520][539]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.10-19.13.05:520][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.05:520][539]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.06.10-19.13.05:520][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.05:520][539]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.06.10-19.13.05:520][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.05:577][542]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.10-19.13.05:577][542]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.05:577][542]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.10-19.13.05:577][542]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.05:577][542]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.06.10-19.13.05:577][542]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.05:577][542]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.06.10-19.13.05:577][542]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.05:940][563]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.13.05:940][563]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=102.271 [2020.06.10-19.13.05:954][564]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.05:954][564]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.05:981][565]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.13.05:984][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.13.06:052][569]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.06.10-19.13.06:052][569]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.06:174][576]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.10-19.13.06:174][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.06:174][576]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.10-19.13.06:174][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.06:174][576]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.06.10-19.13.06:174][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.07:255][635]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_4] [2020.06.10-19.13.07:255][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.07:255][635]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_4] [2020.06.10-19.13.07:255][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.07:277][636]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.13.07:284][637]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.10-19.13.07:284][637]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.07:284][637]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.10-19.13.07:285][637]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.07:288][637]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.13.07:288][637]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.13.07:288][637]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.13.07:288][637]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.13.07:288][637]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.13.07:288][637]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.10-19.13.07:289][637]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.07:289][637]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.13.07:289][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.07:289][637]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.13.07:289][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.07:289][637]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.13.07:413][644]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.13.07:414][644]Interaction: Player [BP_CamperMale01_C_1] is in chase. [2020.06.10-19.13.07:414][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.10-19.13.07:417][644]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.13.07:417][644]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.13.07:417][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.07:417][644]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.13.07:417][644]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.13.07:417][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.07:417][644]Interaction: Interaction time: 80.000000 [2020.06.10-19.13.07:417][644]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.13.07:417][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.07:456][646]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.13.07:668][657]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_4] [2020.06.10-19.13.07:668][657]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.07:668][657]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_4] [2020.06.10-19.13.07:668][657]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.09:381][754]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.06.10-19.13.09:381][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.09:868][782]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.06.10-19.13.09:868][782]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.11:224][860]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.10-19.13.11:224][860]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.11:225][860]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.06.10-19.13.11:225][860]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.11:225][860]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.06.10-19.13.11:225][860]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.11:255][862]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 14.192403 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.13.11:358][868]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.06.10-19.13.11:358][868]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.11:815][893]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.06.10-19.13.11:815][893]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.11:815][893]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.10-19.13.11:815][893]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.11:815][893]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.06.10-19.13.11:815][893]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.11:815][893]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.06.10-19.13.11:815][893]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.11:847][895]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.06.10-19.13.11:847][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.11:847][895]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.10-19.13.11:847][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.11:847][895]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.10-19.13.11:847][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.11:847][895]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.06.10-19.13.11:847][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.12:347][922]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.06.10-19.13.12:347][922]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.12:388][924]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.10-19.13.12:388][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.12:388][924]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.10-19.13.12:388][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.12:388][924]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.06.10-19.13.12:388][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.13:167][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-19.13.13:228][969]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.13.13:228][969]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.13.13:228][969]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.13.13:228][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.13:228][969]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-19.13.13:228][969]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-19.13.13:228][969]LogDBDGeneral: Warning: Scalars [2020.06.10-19.13.13:228][969]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-19.13.13:228][969]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-19.13.13:228][969]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-19.13.13:228][969]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-19.13.13:228][969]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-19.13.13:228][969]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-19.13.13:228][969]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-19.13.13:228][969]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-19.13.13:228][969]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-19.13.13:228][969]LogDBDGeneral: Warning: Textures [2020.06.10-19.13.13:228][969]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-19.13.13:228][969]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-19.13.13:228][969]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-19.13.13:228][969]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-19.13.13:228][969]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-19.13.13:228][969]LogDBDGeneral: Warning: Vectors [2020.06.10-19.13.13:228][969]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-19.13.13:228][969]LogDBDGeneral: Warning: Scalars [2020.06.10-19.13.13:228][969]LogDBDGeneral: Warning: Textures [2020.06.10-19.13.13:228][969]LogDBDGeneral: Warning: Vectors [2020.06.10-19.13.13:228][969]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-19.13.13:229][969]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.13.13:229][969]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.13.13:229][969]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.13.13:229][969]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.13.13:229][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.13:229][969]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.13.13:229][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.13:229][969]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.13.13:229][969]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.13.13:229][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.13:267][971]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.06.10-19.13.13:269][971]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.13.13:269][971]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.13.13:269][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.13:269][971]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.13.13:269][971]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.13.13:269][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.13:271][971]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.13.13:271][971]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.13.13:271][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.13:271][971]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.13.13:271][971]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.13.13:271][971]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.13.13:271][971]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.13.13:271][971]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.13.13:271][971]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.13.13:271][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.13:271][971]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-19.13.13:271][971]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.13:271][971]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.13.13:271][971]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.13.13:271][971]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.13.13:271][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.13:271][971]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.13.13:271][971]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.13.13:271][971]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.13.13:271][971]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.13.13:271][971]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.13.13:271][971]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.13.13:271][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.13:271][971]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.06.10-19.13.13:271][971]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.13:271][971]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.13.13:280][972]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198302026137 [2020.06.10-19.13.13:281][972]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198302026137, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.13.14:037][ 11]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 58.952148 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.13.14:038][ 11]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.249154 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.13.15:621][ 92]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.15:621][ 92]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.15:621][ 92]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.13.15:621][ 92]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=111.954 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.13.15:647][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.13.16:054][114]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.13.16:054][114]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.13.16:054][114]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=112.386 [2020.06.10-19.13.16:054][114]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=112.386 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.13.16:075][115]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.13.16:075][115]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.16:134][118]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HitHealthyToInjuredB AnimTag_Male. [2020.06.10-19.13.16:211][122]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale01_C_1 [2020.06.10-19.13.16:212][122]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.13.16:219][122]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - itsmetimohthy]: On [2020.06.10-19.13.16:357][130]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.13.16:357][130]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.13.16:357][130]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=112.691 [2020.06.10-19.13.16:357][130]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=112.691 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.13.16:395][132]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.13.16:395][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.16:750][153]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-19.13.16:750][153]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.16:750][153]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-19.13.16:750][153]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.16:750][153]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.13.16:753][153]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.13.16:753][153]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.13.16:753][153]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.13.16:753][153]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.13.16:753][153]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.13.16:753][153]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-19.13.16:753][153]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.16:753][153]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.13.16:753][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.16:753][153]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.13.16:753][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.16:772][154]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.13.16:977][166]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.13.16:977][166]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.13.16:977][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.16:977][166]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.13.16:977][166]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.13.16:977][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.16:978][166]Interaction: Interaction time: 0.673077 [2020.06.10-19.13.16:978][166]AnimLeader: BP_CamperMale01_C_1 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.10-19.13.16:978][166]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.673077 Timestamp 0.000000 [2020.06.10-19.13.16:978][166]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.06.10-19.13.16:978][166]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.13.16:978][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.16:980][166]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVaultFast [2020.06.10-19.13.17:026][169]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.13.17:640][202]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.13.17:640][202]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.13.17:640][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.17:640][202]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.13.17:640][202]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.13.17:640][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.17:640][202]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.13.17:657][203]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.13.17:676][204]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.13.17:676][204]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.13.17:679][204]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.13.17:679][204]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.13.17:679][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.17:679][204]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.13.17:679][204]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.13.17:679][204]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.13.17:679][204]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.13.17:679][204]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.13.17:679][204]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.06.10-19.13.17:679][204]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.13.17:679][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.17:679][204]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-19.13.17:679][204]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.17:679][204]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.13.18:197][234]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - itsmetimohthy]: Off [2020.06.10-19.13.19:361][300]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.13.19:361][300]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=115.695 [2020.06.10-19.13.19:387][301]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.19:387][301]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.19:412][302]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.13.19:414][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.13.20:557][371]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198302026137 [2020.06.10-19.13.20:558][371]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198302026137, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...A9E9] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.13.20:918][392]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_4] [2020.06.10-19.13.20:918][392]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.20:918][392]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_4] [2020.06.10-19.13.20:918][392]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.20:941][393]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.13.21:047][400]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.736744 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.13.21:097][403]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.13.21:097][403]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.21:097][403]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault2][WindowStandard_C_4] [2020.06.10-19.13.21:097][403]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.21:098][403]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.21:098][403]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.21:098][403]Interaction: Verbose: [SlasherVault2][WindowStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.13.21:098][403]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.13.21:098][403]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.21:098][403]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_4] [2020.06.10-19.13.21:098][403]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.21:098][403]Interaction: Verbose: [SlasherVault2][WindowStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.13.21:098][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.21:098][403]Interaction: Verbose: [SlasherVault2][WindowStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.13.21:098][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.21:098][403]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.13.21:098][403]LogDBDPlayerMovement: StopSnapping Final Location (6346.939453 6033.374512 111.094025) [2020.06.10-19.13.21:098][403]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.13.21:119][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.13.21:177][408]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_4] [2020.06.10-19.13.21:177][408]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.21:179][408]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.21:179][408]LogDBDPlayerMovement: StopSnapping Final Location (6346.939453 6033.374512 111.094025) [2020.06.10-19.13.21:179][408]Interaction: Verbose: [SlasherVault2][WindowStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.13.21:179][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.21:179][408]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.21:179][408]Interaction: Verbose: [SlasherVault2][WindowStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.13.21:179][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.21:179][408]Interaction: Interaction time: 1.700000 [2020.06.10-19.13.21:180][408]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.13.21:180][408]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.13.21:180][408]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: WindowVault HillBilly AnimTag_FPV. [2020.06.10-19.13.21:180][408]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_WindowVault that has root motion is not supported [2020.06.10-19.13.21:180][408]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.13.21:180][408]AnimLeader: Warning: Play Montage was requested but not found: WindowVault HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.13.21:180][408]LogSM: Error: Play Update Montage AM_TT_WindowVault Duration 1.700000 Timestamp 117.497742 [2020.06.10-19.13.21:180][408]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.13.21:180][408]Interaction: Verbose: [SlasherVault2][WindowStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.13.21:180][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.21:823][447]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_4] [2020.06.10-19.13.21:823][447]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.21:823][447]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_4] [2020.06.10-19.13.21:823][447]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.22:361][480]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_4] [2020.06.10-19.13.22:361][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.22:361][480]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_4] [2020.06.10-19.13.22:361][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.22:652][498]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.13.22:861][511]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.13.22:876][512]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.13.22:876][512]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.13.22:878][512]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.22:878][512]Interaction: Verbose: [SlasherVault2][WindowStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.13.22:878][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.22:878][512]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.22:878][512]Interaction: Verbose: [SlasherVault2][WindowStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.13.22:878][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.22:894][513]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.22:894][513]Interaction: Verbose: [SlasherVault2][WindowStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.13.22:894][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.22:894][513]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.22:894][513]Interaction: Verbose: [SlasherVault2][WindowStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.13.22:894][513]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.13.22:894][513]Interaction: Verbose: [SlasherVault2][WindowStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.13.22:894][513]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.13.22:894][513]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.13.22:894][513]Interaction: Verbose: [SlasherVault2][WindowStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.13.22:894][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.22:894][513]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_4] [2020.06.10-19.13.22:894][513]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.22:894][513]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault2][WindowStandard_C_4] [2020.06.10-19.13.22:894][513]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.22:894][513]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.22:916][514]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.13.22:919][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.13.23:278][535]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.469591 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.13.23:333][538]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_4] [2020.06.10-19.13.23:333][538]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.23:333][538]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_4] [2020.06.10-19.13.23:333][538]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.24:334][592]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.10-19.13.24:334][592]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.24:334][592]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.10-19.13.24:334][592]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.24:335][592]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.06.10-19.13.24:335][592]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.24:482][600]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.06.10-19.13.24:482][600]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.24:920][624]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.06.10-19.13.24:921][624]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.24:921][624]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.10-19.13.24:921][624]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.24:921][624]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.10-19.13.24:921][624]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.24:921][624]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.06.10-19.13.24:921][624]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.24:990][628]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.10-19.13.24:990][628]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.24:990][628]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.06.10-19.13.24:990][628]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.24:990][628]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.06.10-19.13.24:990][628]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.24:990][628]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.06.10-19.13.24:990][628]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.25:107][634]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.06.10-19.13.25:107][634]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.25:107][634]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.10-19.13.25:107][634]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.25:107][634]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.06.10-19.13.25:107][634]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.25:107][634]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.06.10-19.13.25:107][634]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.25:251][642]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.10-19.13.25:251][642]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.25:251][642]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.10-19.13.25:251][642]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.25:251][642]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.06.10-19.13.25:251][642]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.25:251][642]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.06.10-19.13.25:251][642]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.25:800][673]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.06.10-19.13.25:800][673]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.25:925][680]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.10-19.13.25:925][680]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.25:925][680]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.10-19.13.25:925][680]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.25:925][680]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.06.10-19.13.25:925][680]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.26:972][739]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_4] [2020.06.10-19.13.26:972][739]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.26:972][739]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_4] [2020.06.10-19.13.26:972][739]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.26:993][740]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.13.27:384][761]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_4] [2020.06.10-19.13.27:384][761]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.27:384][761]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_4] [2020.06.10-19.13.27:384][761]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.29:098][854]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.06.10-19.13.29:098][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.29:473][876]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.06.10-19.13.29:473][876]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.30:145][916]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.10-19.13.30:145][916]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.30:145][916]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.10-19.13.30:145][916]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.30:149][916]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.13.30:149][916]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.13.30:149][916]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.13.30:149][916]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.13.30:149][916]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.13.30:149][916]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.10-19.13.30:149][916]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.30:149][916]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.13.30:149][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.30:149][916]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.13.30:149][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.30:165][917]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.13.30:279][924]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.13.30:279][924]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.13.30:279][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.30:279][924]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.13.30:279][924]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.13.30:279][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.30:280][924]Interaction: Interaction time: 0.600000 [2020.06.10-19.13.30:280][924]AnimLeader: BP_CamperMale01_C_1 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Male. [2020.06.10-19.13.30:280][924]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.10-19.13.30:280][924]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.06.10-19.13.30:280][924]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.13.30:280][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.30:327][927]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.13.30:676][947]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.13.30:842][957]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.10-19.13.30:842][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.30:842][957]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.06.10-19.13.30:842][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.30:842][957]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.06.10-19.13.30:842][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.30:880][959]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.13.30:880][959]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.13.30:880][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.30:880][959]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.13.30:880][959]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.13.30:880][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.30:898][960]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.13.30:898][960]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.13.30:898][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.30:898][960]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.13.30:898][960]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.13.30:898][960]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.13.30:898][960]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.13.30:898][960]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.13.30:898][960]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.06.10-19.13.30:898][960]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.13.30:898][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.30:898][960]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.10-19.13.30:898][960]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.30:899][960]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.13.30:905][960]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.13.30:976][964]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.06.10-19.13.30:976][964]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.31:010][966]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault2][WindowStandard_C_4] [2020.06.10-19.13.31:010][966]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.31:010][966]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyLeft][Bookshelf_C_6] [2020.06.10-19.13.31:010][966]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.31:012][966]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.31:012][966]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.31:012][966]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.13.31:012][966]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.13.31:012][966]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.31:012][966]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.10-19.13.31:012][966]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.31:012][966]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.13.31:012][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.31:012][966]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.13.31:012][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.31:012][966]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.13.31:032][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.13.31:110][972]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_6] [2020.06.10-19.13.31:110][972]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.31:273][982]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.31:274][982]LogDBDPlayerMovement: StopSnapping Final Location (6488.905273 6669.962891 111.093651) [2020.06.10-19.13.31:274][982]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.13.31:274][982]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.13.31:274][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.31:274][982]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.31:274][982]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.13.31:274][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.31:274][982]Interaction: Interaction time: 2.600000 [2020.06.10-19.13.31:274][982]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankDestroy HillBilly AnimTag_FPV. [2020.06.10-19.13.31:274][982]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Destroy_Pallet that has root motion is not supported [2020.06.10-19.13.31:274][982]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.13.31:274][982]AnimLeader: Warning: Play Montage was requested but not found: PlankDestroy HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.13.31:275][982]LogSM: Error: Play Update Montage AM_TC_Destroy_Pallet Duration 2.600000 Timestamp 127.590767 [2020.06.10-19.13.31:275][982]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.13.31:275][982]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.13.31:275][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.33:625][126]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.13.33:874][141]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.13.33:890][142]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.13.33:890][142]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.13.33:890][142]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.33:890][142]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.13.33:890][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.33:890][142]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.33:890][142]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.13.33:890][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.33:906][143]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.33:906][143]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.13.33:907][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.33:907][143]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.33:907][143]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.13.33:907][143]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.13.33:907][143]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.13.33:907][143]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.13.33:907][143]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.13.33:907][143]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.13.33:907][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.33:907][143]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_6] [2020.06.10-19.13.33:907][143]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.33:907][143]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [DestroyLeft][Bookshelf_C_6] [2020.06.10-19.13.33:907][143]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.33:907][143]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.33:929][144]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.13.33:932][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.13.34:443][174]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.06.10-19.13.34:443][174]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.34:443][174]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.10-19.13.34:443][174]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.34:443][174]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.06.10-19.13.34:443][174]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.34:443][174]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.06.10-19.13.34:443][174]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.34:494][177]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.06.10-19.13.34:494][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.34:494][177]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.10-19.13.34:494][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.34:494][177]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.10-19.13.34:494][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.34:494][177]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.06.10-19.13.34:495][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.34:924][202]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.06.10-19.13.34:924][202]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.35:081][211]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.10-19.13.35:081][211]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.35:081][211]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.10-19.13.35:081][211]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.35:081][211]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.06.10-19.13.35:081][211]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.36:525][297]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_6] [2020.06.10-19.13.36:525][297]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.36:525][297]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.13.36:525][297]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.36:527][297]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.36:527][297]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.36:527][297]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.13.36:527][297]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.13.36:527][297]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.36:527][297]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.13.36:527][297]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.36:527][297]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.13.36:527][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.36:527][297]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.13.36:527][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.36:556][298]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.13.36:621][302]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.13.36:621][302]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.36:623][302]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.36:623][302]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.13.36:623][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.36:624][302]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.36:624][302]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.13.36:624][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.36:624][302]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.13.36:624][302]Interaction: Interaction time: 2.232143 [2020.06.10-19.13.36:624][302]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.13.36:624][302]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.13.36:624][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.36:624][302]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=132.956 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.13.36:689][306]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.13.38:924][433]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.13.38:924][433]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.13.38:924][433]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.13.38:924][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.38:928][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.13.38:940][434]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.13.38:940][434]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.13.38:940][434]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.38:940][434]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.13.38:940][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.38:940][434]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.13.38:940][434]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.38:940][434]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.13.38:940][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.38:940][434]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=135.273 [2020.06.10-19.13.38:957][435]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.38:957][435]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.13.38:957][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.38:957][435]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.38:957][435]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.13.38:957][435]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.13.38:958][435]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.13.38:958][435]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.13.38:958][435]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.13.38:958][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.38:958][435]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.13.38:958][435]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.38:958][435]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.13.38:958][435]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.38:958][435]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.38:973][436]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.38:974][436]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.38:974][436]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.13.38:974][436]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.13.38:974][436]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=135.307 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.13.38:988][437]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.13.39:031][439]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.13.39:256][452]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.13.39:359][458]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.13.39:359][458]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.13.39:380][459]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale04_Character_C_0 [2020.06.10-19.13.39:380][459]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-19.13.39:380][459]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.10-19.13.39:380][459]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_1 [2020.06.10-19.13.39:414][461]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 32.067120 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.13.39:459][463]Interaction: Player [BP_CamperMale01_C_1] is not in chase anymore. [2020.06.10-19.13.40:198][502]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.13.40:350][510]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 230 [2020.06.10-19.13.40:363][511]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.13.40:363][511]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.13.40:364][511]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=136.694 [2020.06.10-19.13.40:364][511]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=136.694 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.13.40:600][523]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale04_Character_C_0 [2020.06.10-19.13.40:600][523]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.10-19.13.40:600][523]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.10-19.13.40:600][523]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_1 [2020.06.10-19.13.40:686][527]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.13.40:686][527]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.13.40:686][527]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=137.015 [2020.06.10-19.13.40:686][527]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=137.015 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.13.40:833][534]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.13.41:228][554]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 1.469367 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.13.41:329][559]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.13.41:329][559]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.13.41:329][559]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.13.41:329][559]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-19.13.41:351][560]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.13.42:956][646]Interaction: Player [BP_CamperMale01_C_1] is in chase. [2020.06.10-19.13.43:278][664]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.13.43:278][664]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=139.610 [2020.06.10-19.13.43:296][665]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.43:296][665]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.43:317][666]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.13.43:319][666]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.13.44:529][734]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.114567 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.13.45:791][809]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.10-19.13.45:791][809]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.45:791][809]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.10-19.13.45:791][809]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.45:793][809]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.13.45:793][809]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.13.45:793][809]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.13.45:793][809]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.13.45:793][809]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.13.45:793][809]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.10-19.13.45:793][809]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.45:793][809]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.13.45:793][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.45:793][809]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.06.10-19.13.45:793][809]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.13.45:793][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.45:859][813]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.13.46:169][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-19.13.46:171][832]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.13.46:171][832]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.13.46:171][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.46:171][832]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.13.46:172][832]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.13.46:172][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.46:172][832]Interaction: Interaction time: 14.000000 [2020.06.10-19.13.46:172][832]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.06.10-19.13.46:172][832]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.06.10-19.13.46:172][832]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.13.46:172][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.46:172][832]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.13.46:172][832]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.10-19.13.46:725][866]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.506259 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.13.49:323][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.10-19.13.49:323][ 26]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.49:323][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.10-19.13.49:323][ 26]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.49:323][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.10-19.13.49:323][ 26]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.49:399][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.10-19.13.49:399][ 30]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.49:399][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.10-19.13.49:399][ 30]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.49:403][ 30]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.13.49:403][ 30]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.13.49:403][ 30]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.13.49:403][ 30]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.13.49:403][ 30]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.13.49:403][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.10-19.13.49:403][ 30]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.49:404][ 30]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.13.49:404][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.49:404][ 30]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.13.49:404][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.49:442][ 32]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.13.49:484][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-19.13.49:484][ 34]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.49:586][ 39]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.13.49:586][ 39]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.13.49:586][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.49:586][ 39]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.13.49:586][ 39]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.13.49:586][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.49:587][ 39]Interaction: Interaction time: 0.600000 [2020.06.10-19.13.49:587][ 39]AnimLeader: BP_CamperMale01_C_1 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Male. [2020.06.10-19.13.49:587][ 39]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.10-19.13.49:587][ 39]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.06.10-19.13.49:587][ 39]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.13.49:587][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.49:587][ 39]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.13.49:678][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.13.49:678][ 44]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.49:678][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.13.49:678][ 44]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.49:680][ 44]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.49:680][ 44]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.49:680][ 44]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.13.49:680][ 44]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.13.49:680][ 44]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.49:680][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.13.49:680][ 44]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.49:681][ 44]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.13.49:681][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.49:681][ 44]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.13.49:681][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.49:701][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.13.49:733][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.13.49:733][ 47]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.49:735][ 47]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.49:735][ 47]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.13.49:735][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.49:735][ 47]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.49:736][ 47]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.13.49:736][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.49:736][ 47]Interaction: Interaction time: 1.000000 [2020.06.10-19.13.49:736][ 47]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankStun HillBilly AnimTag_FPV. [2020.06.10-19.13.49:736][ 47]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.13.49:736][ 47]AnimLeader: Warning: Play Montage was requested but not found: PlankStun HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.13.49:736][ 47]LogSM: Error: Play Update Montage AM_TC_Stun_Pallet Duration 1.000000 Timestamp 146.050110 [2020.06.10-19.13.49:736][ 47]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.13.49:736][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.49:980][ 61]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.13.50:172][ 73]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.13.50:172][ 73]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.13.50:172][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.50:172][ 73]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.13.50:172][ 73]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.13.50:172][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.50:269][ 79]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.13.50:269][ 79]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.13.50:269][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.50:270][ 79]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.13.50:270][ 79]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.13.50:270][ 79]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.13.50:270][ 79]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.13.50:270][ 79]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.13.50:270][ 79]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.06.10-19.13.50:270][ 79]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.13.50:270][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.50:270][ 79]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.10-19.13.50:270][ 79]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.50:270][ 79]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.13.50:479][ 91]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.13.50:732][105]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.13.50:748][106]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.13.50:748][106]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.13.50:748][106]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.50:748][106]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.13.50:748][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.50:748][106]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.50:748][106]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.13.50:748][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.50:771][107]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.50:771][107]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.13.50:771][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.50:771][107]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.50:771][107]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.13.50:771][107]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.13.50:771][107]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.13.50:771][107]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.13.50:771][107]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.13.50:771][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.50:771][107]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.13.50:771][107]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.50:771][107]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.13.50:771][107]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.50:771][107]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.50:793][108]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.13.50:799][108]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.13.50:801][108]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.13.50:815][109]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.13.50:815][109]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.50:815][109]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.13.50:815][109]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.50:817][109]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.50:817][109]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.50:817][109]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.13.50:817][109]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.13.50:817][109]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.50:818][109]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.13.50:818][109]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.50:818][109]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.13.50:818][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.50:818][109]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.13.50:818][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.50:840][110]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.13.50:870][112]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.13.50:870][112]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.50:873][112]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.50:873][112]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.13.50:873][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.50:873][112]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.50:873][112]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.13.50:873][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.50:873][112]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.13.50:873][112]Interaction: Interaction time: 2.232143 [2020.06.10-19.13.50:873][112]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.13.50:873][112]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.13.50:873][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.50:873][112]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=147.204 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.13.50:943][116]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.13.51:243][132]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-19.13.51:243][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.51:364][139]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.10-19.13.51:364][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.51:364][139]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.10-19.13.51:364][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.51:364][139]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.10-19.13.51:364][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.53:180][240]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.13.53:180][240]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.13.53:180][240]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.13.53:180][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.53:185][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.13.53:195][241]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.13.53:195][241]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.13.53:195][241]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.53:195][241]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.13.53:195][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.53:195][241]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.13.53:195][241]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.53:195][241]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.13.53:195][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.53:195][241]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=149.527 [2020.06.10-19.13.53:211][242]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.53:211][242]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.13.53:211][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.53:211][242]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.53:211][242]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.13.53:211][242]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.13.53:211][242]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.13.53:211][242]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.13.53:211][242]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.13.53:211][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.13.53:212][242]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.13.53:212][242]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.53:212][242]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.13.53:212][242]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.13.53:212][242]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.53:227][243]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.53:227][243]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.53:228][243]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.13.53:228][243]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.13.53:228][243]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=149.560 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.13.53:315][248]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.13.53:321][248]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.13.53:988][284]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.13.53:988][284]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.13.53:988][284]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=150.319 [2020.06.10-19.13.53:988][284]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=150.319 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.13.54:294][300]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.13.54:294][300]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.13.54:294][300]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=150.626 [2020.06.10-19.13.54:294][300]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=150.626 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.13.54:987][337]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.734642 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.13.56:890][446]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.13.56:890][446]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=153.223 [2020.06.10-19.13.56:907][447]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.56:907][447]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.13.56:928][448]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.13.56:930][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.13.58:954][573]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 16.028528 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.13.58:991][575]Interaction: Player [BP_CamperMale01_C_1] is not in chase anymore. [2020.06.10-19.14.00:192][649]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-19.14.00:254][653]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.00:254][653]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.14.00:254][653]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.14.00:254][653]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.14.00:254][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.00:254][653]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.14.00:254][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.00:254][653]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.00:254][653]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.14.00:254][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.00:284][655]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-19.14.00:287][655]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.00:287][655]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.14.00:287][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.00:287][655]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.00:287][655]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.14.00:287][655]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.00:287][655]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.14.00:287][655]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.00:287][655]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.14.00:287][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.00:287][655]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.10-19.14.00:287][655]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.00:288][655]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.00:290][655]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-19.14.03:495][840]Interaction: Player [BP_CamperMale01_C_1] is in chase. [2020.06.10-19.14.04:667][903]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.10-19.14.04:667][903]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.04:667][903]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.10-19.14.04:667][903]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.04:669][903]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.04:669][903]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.04:670][903]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.14.04:670][903]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.04:670][903]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.04:670][903]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.10-19.14.04:670][903]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.04:670][903]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.14.04:670][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.04:670][903]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.14.04:670][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.04:670][903]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.14.04:801][911]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.14.04:801][911]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-19.14.04:803][911]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.04:803][911]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.14.04:803][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.04:803][911]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.04:803][911]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.14.04:803][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.04:803][911]Interaction: Interaction time: 80.000000 [2020.06.10-19.14.04:803][911]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.14.04:803][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.04:877][915]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.14.05:248][936]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198302026137 [2020.06.10-19.14.05:249][936]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198302026137, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...A9E9] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.14.07:236][ 53]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.507963 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.14.07:870][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.06.10-19.14.07:870][ 90]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.08:019][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.06.10-19.14.08:020][ 99]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.08:036][100]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.06.10-19.14.08:036][100]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.08:459][126]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.06.10-19.14.08:459][126]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.09:013][159]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198302026137 [2020.06.10-19.14.09:022][159]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198302026137, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...A9E9] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.14.09:912][212]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.14.09:912][212]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.09:965][215]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.14.09:965][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.10:002][217]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.14.10:002][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.10:040][219]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.10:040][219]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.10:040][219]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.14.10:040][219]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=166.368 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.14.10:044][219]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.14.10:044][219]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.10:054][220]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.14.10:054][220]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.14.10:055][220]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=166.384 [2020.06.10-19.14.10:055][220]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=166.384 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.14.10:060][220]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.14.10:079][221]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.14.10:079][221]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.10:146][225]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HitInjuredToCrawlR AnimTag_Injured AnimTag_Male. [2020.06.10-19.14.10:214][229]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale01_C_1 [2020.06.10-19.14.10:216][229]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: BP_CamperMale01_C_1 [2020.06.10-19.14.10:217][229]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.14.10:220][229]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.745260 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.14.10:226][229]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - itsmetimohthy]: On [2020.06.10-19.14.10:250][230]Interaction: Player [BP_CamperMale01_C_1] is not in chase anymore. [2020.06.10-19.14.10:257][230]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.14.10:257][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.10:257][230]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.14.10:257][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.10:257][230]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.14.10:257][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.10:257][230]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.14.10:257][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.10:257][230]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.14.10:257][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.10:257][230]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.14.10:257][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.10:257][230]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.14.10:257][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.10:257][230]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.14.10:257][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.10:257][230]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.14.10:257][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.10:373][237]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.14.10:373][237]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.14.10:373][237]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=166.704 [2020.06.10-19.14.10:373][237]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=166.704 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.14.11:221][281]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-19.14.11:221][281]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.11:221][281]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-19.14.11:221][281]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.11:223][281]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.14.11:223][281]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.14.11:223][281]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.14.11:223][281]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.11:223][281]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.14.11:224][281]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-19.14.11:224][281]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.11:224][281]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.14.11:224][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.11:224][281]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.14.11:224][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.11:276][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.06.10-19.14.11:280][284]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.14.11:280][284]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.14.11:280][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.11:281][284]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.14.11:281][284]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.14.11:281][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.11:281][284]Interaction: Interaction time: 16.000000 [2020.06.10-19.14.11:281][284]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.14.11:281][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.12:217][334]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - itsmetimohthy]: Off [2020.06.10-19.14.12:328][340]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198302026137 [2020.06.10-19.14.12:328][340]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198302026137, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...A9E9] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.14.12:534][351]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198302026137 [2020.06.10-19.14.12:541][351]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198302026137, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...A9E9] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.14.13:166][385]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.14.13:373][396]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.14.13:373][396]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=169.704 [2020.06.10-19.14.13:396][397]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.13:396][397]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.13:398][397]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.14.13:418][398]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.14.13:423][398]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.14.13:425][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.14.13:984][428]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.14.13:984][428]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.13:985][428]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.14.13:985][428]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.13:986][428]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.13:986][428]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.13:986][428]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.14.13:986][428]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.13:986][428]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.13:986][428]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.14.13:986][428]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.13:987][428]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.14.13:987][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.13:987][428]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeRight. [2020.06.10-19.14.13:987][428]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.14.13:987][428]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeRight AnimTag_Follower [2020.06.10-19.14.13:987][428]AnimLeader: BP_CamperMale01_C_1 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeRight AnimTag_Male AnimTag_Follower. [2020.06.10-19.14.13:987][428]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.14.13:987][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.13:987][428]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.14.13:987][428]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.14.14:008][429]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.14.14:146][437]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.14.14:146][437]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.14.14:146][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.14:146][437]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.14.14:147][437]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.14.14:147][437]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.14:147][437]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.14.14:147][437]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.14:147][437]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.14.14:147][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.14:147][437]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-19.14.14:147][437]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.14:147][437]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.14.14:149][437]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.06.10-19.14.14:195][439]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.14.14:195][439]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.14:319][445]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.14:319][445]LogDBDPlayerMovement: StopSnapping Final Location (916.503845 4125.402344 111.092064) [2020.06.10-19.14.14:319][445]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.14.14:319][445]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.14.14:319][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.14:319][445]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.14:319][445]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.14.14:319][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.14:319][445]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.14.14:319][445]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_1. [2020.06.10-19.14.14:319][445]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-19.14.14:319][445]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-19.14.14:319][445]Interaction: Interaction time: 2.700000 [2020.06.10-19.14.14:319][445]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.14.14:319][445]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.14.14:319][445]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.14.14:319][445]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.14.14:319][445]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_1] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.14.14:320][445]AnimLeader: BP_CamperMale01_C_1 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-19.14.14:320][445]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 170.634430 [2020.06.10-19.14.14:320][445]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.14.14:320][445]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.14.14:320][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.14:324][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.14.14:327][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.14.14:329][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.14.14:329][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-19.14.14:329][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.14.14:477][452]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.14.14:477][452]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.14.14:557][456]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-19.14.16:248][551]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-19.14.16:248][551]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.16:248][551]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-19.14.16:248][551]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.16:250][551]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.14.16:250][551]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.14.16:250][551]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.14.16:250][551]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.16:250][551]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.14.16:250][551]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-19.14.16:250][551]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.16:250][551]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.14.16:250][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.16:250][551]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.14.16:250][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.16:282][553]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.14.16:345][557]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.14.16:345][557]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-19.14.16:347][557]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.14.16:347][557]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.14.16:347][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.16:348][557]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.14.16:348][557]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.14.16:348][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.16:348][557]Interaction: Interaction time: 80.000000 [2020.06.10-19.14.16:348][557]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.14.16:348][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.16:379][559]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.14.16:766][583]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.14.17:009][598]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.14.17:025][599]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.14.17:025][599]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.14.17:025][599]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.17:025][599]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.14.17:025][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.17:025][599]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingCarried] [2020.06.10-19.14.17:025][599]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.14.17:025][599]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.17:025][599]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.14.17:025][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.17:040][600]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.17:040][600]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.14.17:040][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.17:040][600]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.17:040][600]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.14.17:040][600]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.17:040][600]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.14.17:040][600]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.17:040][600]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.14.17:040][600]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.14.17:040][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.17:040][600]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.14.17:040][600]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.17:040][600]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.14.17:040][600]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.17:040][600]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.17:217][611]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-19.14.17:217][611]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.17:252][613]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-19.14.17:252][613]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.17:255][613]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.14.17:255][613]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.14.17:255][613]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.14.17:255][613]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.17:255][613]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.14.17:256][613]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-19.14.17:256][613]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.17:256][613]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.14.17:256][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.17:256][613]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.14.17:256][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.17:328][617]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Enabled [2020.06.10-19.14.17:330][617]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.14.17:330][617]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.14.17:330][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.17:330][617]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.14.17:331][617]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.14.17:331][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.17:331][617]Interaction: Interaction time: 16.000000 [2020.06.10-19.14.17:331][617]AnimLeader: BP_CamperMale01_C_1 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-19.14.17:331][617]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-19.14.17:331][617]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.14.17:331][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.19:079][715]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.14.19:096][716]AnimLeader: BP_CamperMale01_C_1 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-19.14.19:332][729]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.14.20:842][813]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.14.20:856][814]AnimLeader: BP_CamperMale01_C_1 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-19.14.21:081][826]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.14.22:171][885]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.10-19.14.22:171][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.22:362][896]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.14.22:507][905]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.14.22:508][905]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.22:508][905]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.10-19.14.22:508][905]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.22:510][905]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.22:510][905]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.22:510][905]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.14.22:510][905]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.22:510][905]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.22:510][905]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.10-19.14.22:510][905]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.22:510][905]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.14.22:510][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.22:510][905]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.14.22:510][905]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.14.22:510][905]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.14.22:510][905]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.14.22:510][905]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.14.22:510][905]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-19.14.22:510][905]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.14.22:510][905]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.14.22:510][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.22:510][905]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.14.22:511][905]AnimLeader: BP_CamperMale01_C_1 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-19.14.22:511][905]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.06.10-19.14.22:512][905]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.10-19.14.22:671][915]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.14.22:671][915]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.14.22:671][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.22:671][915]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.14.22:671][915]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.14.22:671][915]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.22:671][915]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.14.22:671][915]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.22:671][915]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.14.22:671][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.22:671][915]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-19.14.22:671][915]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.22:671][915]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.14.22:701][917]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.10-19.14.22:701][917]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.22:799][923]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.22:799][923]LogDBDPlayerMovement: StopSnapping Final Location (1459.234009 4824.082031 111.093498) [2020.06.10-19.14.22:800][923]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.14.22:800][923]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.14.22:800][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.22:800][923]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.22:800][923]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.14.22:800][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.22:800][923]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-19.14.22:800][923]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [Null] [2020.06.10-19.14.22:800][923]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-19.14.22:800][923]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.06.10-19.14.22:800][923]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.14.22:800][923]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.14.22:800][923]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.14.22:800][923]Interaction: Interaction time: 1.500000 [2020.06.10-19.14.22:800][923]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.14.22:800][923]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-19.14.22:800][923]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.14.22:800][923]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.14.22:800][923]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 179.113998 [2020.06.10-19.14.22:800][923]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.14.22:800][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.22:801][923]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-19.14.22:863][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Enabled [2020.06.10-19.14.23:473][964]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.14.23:473][964]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.23:473][964]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.14.23:473][964]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.23:473][964]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.14.23:473][964]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.23:473][964]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.14.23:473][964]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.23:473][964]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.14.23:473][964]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.23:473][964]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.14.23:473][964]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.23:474][964]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.14.23:474][964]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.23:474][964]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.14.23:474][964]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.23:474][964]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.14.23:474][964]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.24:361][ 19]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.14.24:361][ 19]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.14.24:361][ 19]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.14.24:361][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.24:361][ 19]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.14.24:362][ 19]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_None] [2020.06.10-19.14.24:362][ 19]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.06.10-19.14.24:362][ 19]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale01_C_1 Current: NULL [2020.06.10-19.14.24:365][ 19]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Disabled [2020.06.10-19.14.24:367][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.14.24:372][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.14.24:372][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.14.24:378][ 20]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.14.24:378][ 20]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.14.24:378][ 20]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.24:378][ 20]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.14.24:378][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.24:378][ 20]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.24:378][ 20]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.14.24:378][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.24:396][ 21]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.24:396][ 21]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.14.24:396][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.24:396][ 21]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.24:396][ 21]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.14.24:396][ 21]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.24:396][ 21]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.14.24:396][ 21]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.24:396][ 21]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.14.24:396][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.24:396][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.10-19.14.24:396][ 21]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.24:396][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.10-19.14.24:396][ 21]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.24:396][ 21]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.24:417][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.14.24:420][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.14.24:473][ 25]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Enabled [2020.06.10-19.14.24:479][ 25]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.06.10-19.14.24:479][ 25]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Disabled [2020.06.10-19.14.24:505][ 27]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale01_C_1 [2020.06.10-19.14.24:507][ 27]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.14.24:508][ 27]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.14.24:508][ 27]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale04_Character_C_0 - Soothe, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-19.14.24:508][ 27]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Hydromancer106, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-19.14.24:514][ 27]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.10-19.14.24:514][ 27]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.10-19.14.24:514][ 27]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.10-19.14.24:514][ 27]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookCamperOut. [2020.06.10-19.14.24:514][ 27]AnimLeader: BP_Entity_C_0 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-19.14.24:514][ 27]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-19.14.24:514][ 27]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.10-19.14.24:544][ 28]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.14.24:544][ 28]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.14.24:974][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.14.24:974][ 51]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.25:012][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.10-19.14.25:012][ 53]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.25:155][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.10-19.14.25:155][ 61]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.25:155][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.14.25:155][ 61]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.25:157][ 61]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.25:157][ 61]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.25:157][ 61]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.14.25:157][ 61]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.25:157][ 61]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.25:157][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.14.25:157][ 61]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.25:157][ 61]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.14.25:157][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.25:157][ 61]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.14.25:157][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.25:177][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.14.25:248][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.14.25:248][ 66]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.25:250][ 66]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.25:250][ 66]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.14.25:250][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.25:250][ 66]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.25:250][ 66]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.14.25:250][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.25:250][ 66]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.14.25:250][ 66]Interaction: Interaction time: 2.232143 [2020.06.10-19.14.25:250][ 66]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.14.25:251][ 66]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.14.25:251][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.25:251][ 66]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=181.580 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.14.25:334][ 71]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.14.27:369][181]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.10-19.14.27:464][187]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.06.10-19.14.27:468][187]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.14.27:469][187]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.14.27:469][187]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.14.27:469][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.27:469][187]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-19.14.27:469][187]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-19.14.27:469][187]LogDBDGeneral: Warning: Scalars [2020.06.10-19.14.27:469][187]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-19.14.27:469][187]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-19.14.27:469][187]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-19.14.27:469][187]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-19.14.27:469][187]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-19.14.27:469][187]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-19.14.27:469][187]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-19.14.27:469][187]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-19.14.27:469][187]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-19.14.27:469][187]LogDBDGeneral: Warning: Textures [2020.06.10-19.14.27:469][187]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-19.14.27:469][187]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-19.14.27:469][187]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-19.14.27:469][187]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-19.14.27:469][187]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-19.14.27:469][187]LogDBDGeneral: Warning: Vectors [2020.06.10-19.14.27:469][187]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-19.14.27:469][187]LogDBDGeneral: Warning: Scalars [2020.06.10-19.14.27:469][187]LogDBDGeneral: Warning: Textures [2020.06.10-19.14.27:469][187]LogDBDGeneral: Warning: Vectors [2020.06.10-19.14.27:469][187]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-19.14.27:500][189]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.27:500][189]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.14.27:500][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.27:500][189]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.27:500][189]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.14.27:500][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.27:533][191]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.27:533][191]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.14.27:533][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.27:533][191]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.27:533][191]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.14.27:533][191]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.27:533][191]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.14.27:533][191]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.27:533][191]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.14.27:533][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.27:534][191]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.10-19.14.27:534][191]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.27:534][191]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.27:565][193]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.14.27:565][193]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.14.27:565][193]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.14.27:565][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.27:570][193]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.14.27:582][194]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.14.27:583][194]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.14.27:583][194]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.27:583][194]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.14.27:583][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.27:583][194]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.14.27:583][194]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.27:583][194]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.14.27:583][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.27:583][194]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=183.913 [2020.06.10-19.14.27:599][195]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.27:599][195]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.14.27:599][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.27:599][195]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.27:599][195]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.14.27:599][195]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.27:599][195]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.14.27:599][195]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.27:599][195]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.14.27:599][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.27:599][195]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.14.27:599][195]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.27:599][195]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.14.27:599][195]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.27:599][195]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.27:615][196]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.27:615][196]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.27:616][196]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.14.27:616][196]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.14.27:616][196]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=183.946 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.14.27:664][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.14.27:669][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.14.28:114][225]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 80.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.14.28:501][247]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale04_Character_C_0 - Soothe, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.021421, Lifetime Duration: 4.000000 [2020.06.10-19.14.28:541][249]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Hydromancer106, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.14.29:242][288]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.10-19.14.29:242][288]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.10-19.14.29:242][288]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.10-19.14.29:242][288]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookIdle. [2020.06.10-19.14.29:242][288]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-19.14.29:242][288]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-19.14.29:751][315]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.29:751][315]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.14.29:751][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.29:751][315]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.29:751][315]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.14.29:751][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.29:751][315]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.29:752][315]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.14.29:752][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.29:752][315]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.29:752][315]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.14.29:752][315]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.29:752][315]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.14.29:752][315]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.29:752][315]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.14.29:752][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.29:752][315]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.10-19.14.29:752][315]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.29:752][315]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.29:756][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-19.14.30:541][359]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 24.944229 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.14.32:622][478]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.434110 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.14.34:519][582]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.06.10-19.14.34:519][582]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.34:693][592]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.06.10-19.14.34:693][592]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.35:396][630]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.14.35:396][630]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.14.35:396][630]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=191.726 [2020.06.10-19.14.35:396][630]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=191.726 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.14.35:710][645]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.14.35:710][645]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.14.35:710][645]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=192.033 [2020.06.10-19.14.35:710][645]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=192.033 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.14.36:116][666]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.14.36:116][666]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.14.36:116][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.36:116][666]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.14.36:116][666]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.14.36:116][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.36:119][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-19.14.36:149][668]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.14.36:149][668]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.14.36:149][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.36:149][668]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.14.36:149][668]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.14.36:149][668]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.36:149][668]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.14.36:149][668]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.36:149][668]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.14.36:149][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.36:149][668]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-19.14.36:149][668]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.36:149][668]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.14.36:223][672]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 7.780682 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.14.37:061][718]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 19.880589 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.14.37:660][753]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198302026137 [2020.06.10-19.14.37:674][753]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198302026137, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.14.38:291][785]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.14.38:291][785]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=194.619 [2020.06.10-19.14.38:308][786]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.38:309][786]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.38:338][787]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.14.38:340][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.14.38:597][800]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.14.38:597][800]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.38:598][800]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.14.38:598][800]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.38:600][800]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.38:600][800]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.38:600][800]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.14.38:600][800]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.38:600][800]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.38:600][800]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.14.38:600][800]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.38:600][800]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.14.38:600][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.38:600][800]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.14.38:600][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.38:635][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.14.38:689][804]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.14.38:690][804]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.38:693][804]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.38:693][804]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.14.38:693][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.38:693][804]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.38:693][804]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.14.38:693][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.38:693][804]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.14.38:693][804]Interaction: Interaction time: 2.232143 [2020.06.10-19.14.38:693][804]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.14.38:693][804]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.14.38:693][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.38:693][804]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=195.020 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.14.38:769][808]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.14.38:769][808]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.38:834][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.14.39:044][823]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.14.39:044][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.39:044][823]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-19.14.39:044][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.39:044][823]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.14.39:044][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.39:044][823]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.14.39:044][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.39:044][823]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-19.14.39:044][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.39:044][823]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-19.14.39:044][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.39:044][823]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-19.14.39:044][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.39:044][823]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-19.14.39:044][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.39:044][823]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-19.14.39:044][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.39:069][824]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.14.39:069][824]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.39:069][824]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-19.14.39:069][824]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.39:069][824]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.14.39:069][824]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.39:069][824]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.14.39:069][824]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.39:069][824]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-19.14.39:069][824]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.39:069][824]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-19.14.39:069][824]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.39:069][824]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-19.14.39:069][824]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.39:069][824]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-19.14.39:069][824]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.39:069][824]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-19.14.39:069][824]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.39:125][827]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.14.39:125][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.39:126][827]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-19.14.39:126][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.39:126][827]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.14.39:126][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.39:126][827]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.14.39:126][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.39:126][827]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-19.14.39:126][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.39:126][827]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-19.14.39:126][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.39:126][827]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-19.14.39:126][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.39:126][827]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-19.14.39:126][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.39:126][827]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-19.14.39:126][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.39:141][828]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.14.39:141][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.39:141][828]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-19.14.39:141][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.39:141][828]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.14.39:141][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.39:141][828]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.14.39:141][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.39:141][828]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-19.14.39:141][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.39:141][828]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-19.14.39:141][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.39:141][828]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-19.14.39:141][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.39:141][828]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-19.14.39:141][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.39:141][828]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-19.14.39:141][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.39:259][834]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.14.39:328][838]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.14.39:328][838]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.14.39:481][845]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.14.39:481][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.39:485][846]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198302026137 [2020.06.10-19.14.39:489][846]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198302026137, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.14.39:499][846]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.14.39:499][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.39:520][847]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.14.39:521][847]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.39:554][849]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 106 [2020.06.10-19.14.39:707][857]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.14.39:707][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.39:739][859]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.14.39:739][859]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.40:059][876]Interaction: Player [BP_CamperFemale04_Character_C_0] is in chase. [2020.06.10-19.14.40:331][891]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.14.40:331][891]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.14.40:331][891]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.14.40:331][891]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-19.14.40:362][892]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.14.40:967][925]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_1] [2020.06.10-19.14.40:967][925]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.41:001][927]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_1] [2020.06.10-19.14.41:001][927]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.41:001][927]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.14.41:003][927]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.41:003][927]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.41:003][927]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.14.41:003][927]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.41:003][927]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.41:003][927]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_1] [2020.06.10-19.14.41:003][927]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.41:003][927]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.14.41:003][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.41:003][927]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.14.41:003][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.41:070][931]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.14.41:070][931]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.14.41:070][931]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.14.41:070][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.41:071][931]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.14.41:074][931]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.14.41:090][932]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.14.41:090][932]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.14.41:090][932]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.41:090][932]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.14.41:090][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.41:090][932]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.14.41:090][932]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.41:090][932]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.14.41:090][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.41:090][932]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=197.420 [2020.06.10-19.14.41:090][932]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.41:090][932]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.14.41:090][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.41:090][932]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.41:090][932]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.14.41:091][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.41:091][932]Interaction: Interaction time: 0.943396 [2020.06.10-19.14.41:091][932]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.06.10-19.14.41:091][932]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 0.943396 Timestamp 0.000000 [2020.06.10-19.14.41:091][932]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.14.41:091][932]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.14.41:091][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.41:106][933]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.41:107][933]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.14.41:107][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.41:107][933]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.41:107][933]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.14.41:107][933]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.41:107][933]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.14.41:107][933]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.41:107][933]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.14.41:107][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.41:107][933]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.14.41:107][933]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.41:107][933]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.14.41:107][933]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.41:107][933]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.41:125][934]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.41:125][934]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.41:125][934]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.14.41:125][934]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.14.41:126][934]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=197.453 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.14.41:158][936]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.14.41:203][939]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.14.41:209][939]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.14.41:259][942]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.14.41:259][942]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.41:320][946]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.14.41:320][946]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.14.41:320][946]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=197.650 [2020.06.10-19.14.41:320][946]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=197.650 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.14.41:468][955]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_1] [2020.06.10-19.14.41:468][955]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.41:468][955]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_1] [2020.06.10-19.14.41:468][955]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.41:570][961]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.14.41:570][961]GameFlow: Writing Profile Stat DBD_ChainsawHit: 1 [2020.06.10-19.14.41:572][961]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale04_Character_C_0 [2020.06.10-19.14.41:575][961]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: BP_CamperFemale04_Character_C_0 [2020.06.10-19.14.41:575][961]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.14.41:579][961]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 1.536031 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.14.41:584][961]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale04_Character_C_0 - Soothe]: On [2020.06.10-19.14.41:603][962]Interaction: Player [BP_CamperFemale04_Character_C_0] is not in chase anymore. [2020.06.10-19.14.41:610][962]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.14.41:610][962]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.41:622][963]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.14.41:622][963]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 2.580000 [2020.06.10-19.14.41:622][963]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=197.951 [2020.06.10-19.14.41:622][963]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=197.951 Curve: PounceSucceedMaxSpeed Curve Duration 2.580000 [2020.06.10-19.14.41:870][977]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198302026137 [2020.06.10-19.14.41:874][977]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198302026137, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.14.41:919][980]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA3E5650] Result: '1' k_EResultOK (success) [2020.06.10-19.14.41:919][980]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA3E5650]' succeeded in 0.340974 seconds [2020.06.10-19.14.41:953][982]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D1B07F60] Result: '1' k_EResultOK (success) [2020.06.10-19.14.41:979][983]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.387320 seconds [2020.06.10-19.14.42:027][985]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.14.42:060][987]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.14.42:063][987]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.42:063][987]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.14.42:063][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.42:063][987]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.42:063][987]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.14.42:063][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.42:063][987]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.42:063][987]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.14.42:063][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.42:063][987]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.42:063][987]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.14.42:063][987]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.42:063][987]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.14.42:063][987]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.42:063][987]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.14.42:063][987]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.14.42:063][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.42:063][987]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_1] [2020.06.10-19.14.42:063][987]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.42:063][987]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.42:064][987]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.14.42:064][987]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.14.42:223][996]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.166958 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.14.42:249][997]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_1] [2020.06.10-19.14.42:249][997]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.42:249][997]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_1] [2020.06.10-19.14.42:249][997]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.43:396][ 55]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.10-19.14.43:396][ 55]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.43:396][ 55]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.10-19.14.43:396][ 55]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.43:400][ 55]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.43:400][ 55]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.43:400][ 55]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.14.43:400][ 55]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.43:400][ 55]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.43:400][ 55]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.10-19.14.43:400][ 55]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.43:400][ 55]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.14.43:400][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.43:400][ 55]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.14.43:400][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.43:438][ 57]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.14.43:532][ 62]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-19.14.43:532][ 62]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.43:532][ 62]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-19.14.43:532][ 62]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.43:532][ 62]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-19.14.43:532][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-19.14.43:535][ 62]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.43:535][ 62]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.43:535][ 62]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.14.43:535][ 62]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.43:535][ 62]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.43:535][ 62]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-19.14.43:535][ 62]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.43:535][ 62]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.14.43:535][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.43:535][ 62]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.14.43:535][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.43:535][ 62]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.43:535][ 62]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.14.43:535][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.43:535][ 62]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.43:535][ 62]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.14.43:535][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.43:536][ 62]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.06.10-19.14.43:536][ 62]Interaction: Interaction time: 1.000000 [2020.06.10-19.14.43:536][ 62]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female. [2020.06.10-19.14.43:536][ 62]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_1] - OnMontageStarted called with Leader BP_CamperFemale03_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.10-19.14.43:536][ 62]AnimLeader: BP_CamperMale01_C_1 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.06.10-19.14.43:536][ 62]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.10-19.14.43:536][ 62]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.14.43:536][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.43:536][ 62]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.14.43:572][ 64]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.10-19.14.43:572][ 64]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.10-19.14.43:572][ 64]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.10-19.14.43:572][ 64]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: UnhookIn. [2020.06.10-19.14.43:572][ 64]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.14.43:572][ 64]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-19.14.43:576][ 64]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale04_Character_C_0 - Soothe]: Off [2020.06.10-19.14.43:594][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.14.43:596][ 65]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.43:596][ 65]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.14.43:596][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.43:596][ 65]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.43:596][ 65]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.14.43:596][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.43:596][ 65]Interaction: Interaction time: 16.000000 [2020.06.10-19.14.43:596][ 65]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.14.43:596][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.43:638][ 67]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.14.43:638][ 67]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.14.43:677][ 69]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.14.43:797][ 76]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.001775 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.14.43:917][ 82]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.14.44:212][ 98]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.14.44:212][ 98]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=200.543 [2020.06.10-19.14.44:230][ 99]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.44:230][ 99]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.44:255][100]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.14.44:257][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.14.44:536][115]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-19.14.44:678][123]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_1 - itsmetimohthy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.14.44:678][123]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.06.10-19.14.44:681][123]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.44:681][123]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.14.44:681][123]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.14.44:681][123]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.14.44:681][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.44:681][123]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.14.44:681][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.44:681][123]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.06.10-19.14.44:682][123]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [Null] [2020.06.10-19.14.44:682][123]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_1. Function Server_SetImmobilized will not be processed. [2020.06.10-19.14.44:682][123]AnimLeader: BP_CamperMale01_C_1 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.10-19.14.44:682][123]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: UnhookOut. [2020.06.10-19.14.44:682][123]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.14.44:682][123]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-19.14.44:683][123]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.44:683][123]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.06.10-19.14.44:683][123]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.14.44:683][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.44:687][123]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.06.10-19.14.44:741][126]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.119385 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.14.44:743][126]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.10-19.14.44:743][126]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.10-19.14.44:743][126]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [Null] [2020.06.10-19.14.44:743][126]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.10-19.14.46:114][199]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_None] [2020.06.10-19.14.46:114][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-19.14.46:117][199]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.46:117][199]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.14.46:117][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.46:117][199]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.14.46:117][199]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.46:117][199]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.14.46:117][199]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.46:117][199]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.14.46:117][199]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.46:117][199]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.14.46:117][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.46:117][199]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.14.46:117][199]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.10-19.14.46:117][199]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.46:117][199]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.46:121][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-19.14.46:214][204]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.14.46:214][204]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.14.46:473][218]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-19.14.46:473][218]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.46:474][218]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-19.14.46:474][218]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.46:474][218]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.10-19.14.46:476][218]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.14.46:476][218]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.14.46:477][218]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.14.46:477][218]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.46:477][218]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.14.46:477][218]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-19.14.46:477][218]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.46:477][218]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.14.46:477][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.46:477][218]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.14.46:477][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.46:534][221]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.14.46:598][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-19.14.46:602][224]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.46:602][224]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.46:602][224]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.14.46:602][224]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.14.46:602][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.46:602][224]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.14.46:602][224]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.14.46:602][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.46:602][224]Interaction: Interaction time: 15.340167 [2020.06.10-19.14.46:602][224]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.14.46:602][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.46:638][226]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.14.46:996][245]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.06.10-19.14.46:996][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.47:019][246]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.14.47:136][253]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.14.47:136][253]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.47:137][253]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.06.10-19.14.47:137][253]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.47:139][253]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.47:139][253]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.47:139][253]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.14.47:139][253]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.47:139][253]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.47:139][253]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.06.10-19.14.47:139][253]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.47:139][253]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.14.47:139][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.47:139][253]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.14.47:139][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.47:139][253]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.14.47:161][254]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.14.47:209][257]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.06.10-19.14.47:209][257]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.47:247][259]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.47:247][259]LogDBDPlayerMovement: StopSnapping Final Location (7787.170898 6892.863281 111.094444) [2020.06.10-19.14.47:247][259]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.14.47:248][259]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.14.47:248][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.47:248][259]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.47:248][259]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.14.47:248][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.47:248][259]Interaction: Interaction time: 2.000000 [2020.06.10-19.14.47:248][259]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly AnimTag_FPV. [2020.06.10-19.14.47:248][259]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.10-19.14.47:248][259]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.14.47:248][259]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.14.47:248][259]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 203.558472 [2020.06.10-19.14.47:248][259]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.14.47:248][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.47:313][263]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.10-19.14.48:990][363]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.14.49:039][366]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.481785 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.14.49:240][377]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.14.49:307][381]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.14.49:307][381]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.14.49:307][381]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.14.49:307][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.49:310][381]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.10-19.14.49:323][382]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.14.49:323][382]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.14.49:324][382]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.49:324][382]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.14.49:324][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.49:324][382]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.49:324][382]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.14.49:324][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.49:344][383]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.49:344][383]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.14.49:344][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.49:344][383]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.49:344][383]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.14.49:344][383]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.49:344][383]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.14.49:344][383]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.49:344][383]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.14.49:344][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.49:344][383]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.06.10-19.14.49:344][383]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.49:344][383]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.06.10-19.14.49:344][383]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.49:344][383]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.49:370][384]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.14.49:373][384]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.14.49:386][385]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-19.14.49:411][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.10-19.14.49:417][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.10-19.14.49:803][406]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.06.10-19.14.49:803][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.53:442][608]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_1] [2020.06.10-19.14.53:442][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.53:442][608]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_1] [2020.06.10-19.14.53:442][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.53:445][608]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.14.53:445][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.53:578][616]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.14.53:578][616]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.53:578][616]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-19.14.53:578][616]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.53:578][616]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.14.53:578][616]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.53:578][616]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.14.53:578][616]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.53:578][616]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-19.14.53:578][616]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.53:578][616]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-19.14.53:578][616]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.53:579][616]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-19.14.53:579][616]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.53:579][616]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-19.14.53:579][616]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.53:579][616]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-19.14.53:579][616]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.53:597][617]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.14.53:743][626]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_1] [2020.06.10-19.14.53:743][626]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.53:743][626]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_1] [2020.06.10-19.14.53:743][626]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.53:838][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.06.10-19.14.53:838][632]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.53:838][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.14.53:838][632]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.53:840][632]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.53:840][632]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.53:840][632]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.14.53:840][632]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.53:840][632]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.53:840][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.14.53:840][632]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.53:840][632]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.14.53:840][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.53:840][632]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-19.14.53:840][632]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.14.53:840][632]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.14.53:840][632]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.10-19.14.53:840][632]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.14.53:840][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.53:840][632]Interaction: [BP_CamperFemale04_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.14.53:840][632]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.14.53:861][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.14.53:988][641]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.53:988][641]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.14.53:988][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.53:988][641]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.53:989][641]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.14.53:989][641]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.53:989][641]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.14.53:989][641]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.53:989][641]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.14.53:989][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.53:989][641]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-19.14.53:989][641]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.53:989][641]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.53:992][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.14.54:023][643]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.14.54:023][643]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.54:187][653]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.54:187][653]LogDBDPlayerMovement: StopSnapping Final Location (7648.764160 8533.815430 111.094818) [2020.06.10-19.14.54:187][653]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.14.54:187][653]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.14.54:187][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.54:187][653]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.54:187][653]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.14.54:188][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.54:188][653]Interaction: [BP_CamperFemale04_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.14.54:188][653]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale04_Character_C_0. [2020.06.10-19.14.54:188][653]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-19.14.54:188][653]Interaction: [BP_CamperFemale04_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-19.14.54:188][653]Interaction: Interaction time: 2.700000 [2020.06.10-19.14.54:188][653]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.14.54:188][653]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.14.54:188][653]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.14.54:188][653]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.14.54:188][653]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale04_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.14.54:188][653]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.14.54:188][653]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 210.499725 [2020.06.10-19.14.54:188][653]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.14.54:188][653]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.14.54:188][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.54:192][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.14.54:195][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.14.54:197][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.14.54:198][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-19.14.54:198][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.14.54:324][661]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.54:324][661]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.54:424][667]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-19.14.56:634][804]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.14.56:877][819]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.14.56:892][820]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.14.56:892][820]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.14.56:892][820]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.56:892][820]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.14.56:892][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.56:892][820]Interaction: [BP_CamperFemale04_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-19.14.56:892][820]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.14.56:892][820]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.56:892][820]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.14.56:892][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.56:908][821]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.56:908][821]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.14.56:908][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.56:908][821]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.56:908][821]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.14.56:908][821]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.56:908][821]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.14.56:908][821]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.56:908][821]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.14.56:908][821]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.14.56:908][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.56:908][821]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.14.56:908][821]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.56:908][821]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.14.56:908][821]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.56:908][821]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.14.57:788][872]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-19.14.57:788][872]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.57:788][872]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-19.14.57:788][872]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.57:791][872]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.57:791][872]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.57:791][872]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.14.57:791][872]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.57:791][872]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.57:791][872]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-19.14.57:791][872]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.57:791][872]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.14.57:791][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.57:791][872]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.14.57:791][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.57:853][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-19.14.57:855][876]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.57:855][876]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.14.57:855][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.57:855][876]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.14.57:855][876]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.14.57:855][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.57:856][876]Interaction: Interaction time: 16.000000 [2020.06.10-19.14.57:856][876]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.14.57:856][876]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-19.14.57:856][876]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.14.57:856][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.58:691][928]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-19.14.58:692][928]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.58:692][928]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-19.14.58:692][928]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.58:694][928]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.14.58:694][928]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.14.58:694][928]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.14.58:694][928]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.14.58:694][928]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.14.58:694][928]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-19.14.58:694][928]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.58:694][928]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.14.58:694][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.58:694][928]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.14.58:694][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.58:727][930]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.14.58:788][934]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.14.58:789][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-19.14.58:791][934]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.14.58:791][934]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.14.58:791][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.58:791][934]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.14.58:791][934]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.14.58:791][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.58:791][934]Interaction: Interaction time: 80.000000 [2020.06.10-19.14.58:791][934]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.14.58:791][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.14.58:792][934]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.14.59:599][984]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.14.59:613][985]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.14.59:692][990]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_1 - itsmetimohthy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.14.59:758][994]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.14.59:759][994]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.14.59:840][999]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.15.00:219][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.15.00:442][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.15.00:442][ 36]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.00:443][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.00:443][ 36]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.00:445][ 36]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.00:445][ 36]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.00:445][ 36]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.15.00:445][ 36]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.00:445][ 36]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.00:445][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.00:445][ 36]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.00:445][ 36]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.15.00:445][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.00:445][ 36]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.15.00:445][ 36]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.15.00:446][ 36]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.15.00:446][ 36]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.15.00:446][ 36]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.15.00:446][ 36]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.15.00:446][ 36]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.15.00:446][ 36]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.15.00:446][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.00:446][ 36]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.15.00:447][ 36]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.15.00:447][ 36]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-19.15.00:448][ 36]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.15.00:448][ 36]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-19.15.00:702][ 52]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.00:702][ 52]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.15.00:702][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.00:702][ 52]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.00:702][ 52]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.15.00:702][ 52]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.00:702][ 52]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.15.00:702][ 52]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.00:702][ 52]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.15.00:702][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.00:702][ 52]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-19.15.00:702][ 52]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.00:702][ 52]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.00:732][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.00:732][ 54]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.00:814][ 59]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.00:814][ 59]LogDBDPlayerMovement: StopSnapping Final Location (8079.376953 9568.310547 111.094101) [2020.06.10-19.15.00:815][ 59]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.15.00:815][ 59]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.15.00:815][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.00:815][ 59]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.00:815][ 59]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.15.00:815][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.00:815][ 59]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.15.00:815][ 59]Interaction: [BP_CamperFemale04_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.15.00:815][ 59]Interaction: [BP_CamperFemale04_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-19.15.00:815][ 59]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.15.00:815][ 59]AnimLeader: BP_SmallMeatLocker_HillBilly_C_11 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.15.00:815][ 59]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.15.00:815][ 59]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.15.00:815][ 59]Interaction: Interaction time: 1.500000 [2020.06.10-19.15.00:815][ 59]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.15.00:815][ 59]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-19.15.00:815][ 59]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.15.00:815][ 59]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.15.00:815][ 59]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 217.127670 [2020.06.10-19.15.00:815][ 59]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.15.00:815][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.00:816][ 59]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-19.15.00:958][ 68]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.HookChargeable Enabled?: Enabled [2020.06.10-19.15.01:396][ 95]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.15.01:396][ 95]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.15.01:396][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.01:396][ 95]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.15.01:396][ 95]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.15.01:396][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.01:396][ 95]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.15.01:397][ 95]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.15.01:397][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.01:397][ 95]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.15.01:397][ 95]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.15.01:397][ 95]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.01:397][ 95]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.15.01:397][ 95]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.01:397][ 95]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.15.01:397][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.01:397][ 95]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-19.15.01:397][ 95]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.01:397][ 95]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.15.01:399][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-19.15.01:495][101]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.15.01:495][101]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.01:495][101]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-19.15.01:495][101]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.01:495][101]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.15.01:495][101]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.01:495][101]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.15.01:495][101]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.01:495][101]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-19.15.01:495][101]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.01:495][101]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-19.15.01:495][101]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.01:495][101]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-19.15.01:495][101]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.01:495][101]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-19.15.01:495][101]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.01:495][101]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-19.15.01:495][101]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.02:297][151]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.604719 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.15.02:478][162]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.15.02:478][162]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.15.02:478][162]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.15.02:478][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.02:478][162]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.15.02:478][162]Interaction: [BP_CamperFemale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.15.02:478][162]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.15.02:478][162]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale04_Character_C_0 Current: NULL [2020.06.10-19.15.02:481][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.HookChargeable Enabled?: Disabled [2020.06.10-19.15.02:482][162]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.15.02:488][162]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.15.02:488][162]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.15.02:496][163]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.15.02:496][163]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.15.02:496][163]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.02:496][163]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.15.02:496][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.02:496][163]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.02:496][163]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.15.02:496][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.02:523][164]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.02:523][164]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.15.02:523][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.02:523][164]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.02:523][164]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.15.02:523][164]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.02:523][164]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.15.02:523][164]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.02:523][164]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.15.02:523][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.02:523][164]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.02:523][164]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.02:523][164]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.02:523][164]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.02:524][164]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.02:538][165]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.15.02:540][165]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.15.02:543][165]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.15.02:581][167]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale04_Character_C_0 [2020.06.10-19.15.02:583][167]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Hydromancer106, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-19.15.02:583][167]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - ajrondon, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-19.15.02:583][167]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_1 - itsmetimohthy, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-19.15.02:588][167]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.02:588][167]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.02:588][167]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.02:588][167]AnimLeader: BP_SmallMeatLocker_HillBilly_C_11 Requested to Play: HookCamperOut. [2020.06.10-19.15.02:588][167]AnimLeader: BP_Entity_C_11 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-19.15.02:588][167]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-19.15.02:588][167]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-19.15.02:597][168]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.HookChargeable Enabled?: Enabled [2020.06.10-19.15.02:603][168]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.HookChargeable Enabled?: Disabled [2020.06.10-19.15.02:640][170]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.02:640][170]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.02:759][177]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.15.02:760][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.02:760][177]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-19.15.02:760][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.02:760][177]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.15.02:760][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.02:760][177]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.15.02:760][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.02:760][177]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-19.15.02:760][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.02:760][177]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-19.15.02:760][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.02:760][177]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-19.15.02:760][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.02:760][177]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-19.15.02:760][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.02:760][177]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-19.15.02:760][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.02:817][180]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.15.02:817][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.02:817][180]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-19.15.02:817][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.02:817][180]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.15.02:817][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.02:817][180]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.15.02:817][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.02:817][180]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-19.15.02:817][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.02:817][180]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-19.15.02:817][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.02:817][180]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-19.15.02:817][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.02:817][180]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-19.15.02:817][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.02:817][180]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-19.15.02:817][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.03:090][197]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.15.03:090][197]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.03:137][200]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.03:137][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.03:285][210]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344359454 [2020.06.10-19.15.03:285][210]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344359454, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-19.15.03:312][211]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.15.03:312][211]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.03:332][212]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.15.03:462][220]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.03:462][220]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.03:462][220]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.15.03:462][220]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.03:464][220]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.03:464][220]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.03:464][220]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.15.03:464][220]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.03:464][220]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.03:464][220]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.15.03:464][220]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.03:464][220]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.15.03:464][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.03:464][220]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.15.03:464][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.03:464][220]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.15.03:486][221]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.15.03:532][224]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.15.03:532][224]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.03:535][224]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.15.03:535][224]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.03:566][226]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.03:566][226]LogDBDPlayerMovement: StopSnapping Final Location (8121.117188 9780.502930 111.094200) [2020.06.10-19.15.03:566][226]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.15.03:566][226]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.15.03:566][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.03:566][226]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.03:566][226]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.15.03:566][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.03:566][226]Interaction: Interaction time: 2.000000 [2020.06.10-19.15.03:566][226]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly AnimTag_FPV. [2020.06.10-19.15.03:567][226]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.10-19.15.03:567][226]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.15.03:567][226]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.15.03:567][226]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 219.877304 [2020.06.10-19.15.03:567][226]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.15.03:567][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.03:627][230]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.10-19.15.03:636][231]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198302026137 [2020.06.10-19.15.03:636][231]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198302026137, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.15.05:307][334]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.15.05:551][349]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.15.05:646][355]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.15.05:646][355]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.15.05:646][355]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.15.05:646][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.05:649][355]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.10-19.15.05:662][356]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.15.05:662][356]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.15.05:662][356]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.05:662][356]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.15.05:662][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.05:662][356]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.05:662][356]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.15.05:662][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.05:681][357]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.05:681][357]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.15.05:681][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.05:681][357]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.05:681][357]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.15.05:681][357]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.05:681][357]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.15.05:681][357]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.05:681][357]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.15.05:681][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.05:681][357]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.15.05:681][357]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.05:681][357]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.15.05:681][357]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.05:681][357]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.05:700][358]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.15.05:702][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.15.05:734][360]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.15.05:735][360]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.15.05:735][360]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.06.10-19.15.05:735][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-19.15.05:777][362]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-19.15.05:790][363]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.15.05:790][363]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.05:809][364]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.10-19.15.05:814][364]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.10-19.15.05:982][373]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.15.05:982][373]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.06:111][381]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D1B060D0] Result: '1' k_EResultOK (success) [2020.06.10-19.15.06:112][381]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D1B060D0]' succeeded in 0.371486 seconds [2020.06.10-19.15.06:142][382]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8A0E620] Result: '1' k_EResultOK (success) [2020.06.10-19.15.06:142][382]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.06:142][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.06:166][384]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.423789 seconds [2020.06.10-19.15.06:279][390]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.15.06:279][390]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.06:279][390]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.15.06:279][390]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.06:281][390]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.06:281][390]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.06:281][390]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.15.06:281][390]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.06:281][390]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.06:281][390]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.15.06:281][390]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.06:281][390]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.15.06:281][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.06:281][390]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.15.06:281][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.06:302][391]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.06:302][391]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.06:307][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.15.06:341][393]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.15.06:341][393]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.06:344][393]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.06:344][393]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.15.06:344][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.06:344][393]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.06:344][393]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.15.06:344][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.06:344][393]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.15.06:344][393]Interaction: Interaction time: 2.232143 [2020.06.10-19.15.06:344][393]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.15.06:344][393]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.15.06:344][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.06:344][393]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=222.673 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.15.06:437][398]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.15.06:568][405]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Hydromancer106, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.035035, Lifetime Duration: 4.000000 [2020.06.10-19.15.06:568][405]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_1 - itsmetimohthy, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.035035, Lifetime Duration: 4.000000 [2020.06.10-19.15.06:639][409]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - ajrondon, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.15.07:303][445]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.07:304][445]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.07:304][445]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.07:304][445]AnimLeader: BP_SmallMeatLocker_HillBilly_C_11 Requested to Play: HookIdle. [2020.06.10-19.15.07:304][445]AnimLeader: BP_Entity_C_11 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-19.15.07:304][445]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-19.15.07:540][458]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.014051 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.15.07:541][458]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.15.07:546][458]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.15.07:546][458]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.15.07:546][458]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.15.07:546][458]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.15.07:546][458]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.15.07:546][458]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.15.07:546][458]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.15.07:547][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-19.15.07:580][460]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-19.15.07:622][462]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.15.07:622][462]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.15.07:622][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.07:622][462]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.15.07:622][462]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.15.07:622][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.07:625][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-19.15.07:640][463]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.15.07:640][463]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.15.07:640][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.07:640][463]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.15.07:640][463]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.15.07:640][463]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.07:640][463]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.15.07:640][463]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.07:640][463]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.15.07:640][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.07:640][463]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-19.15.07:640][463]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.07:640][463]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.15.07:668][465]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.15.07:809][473]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.07:809][473]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.08:143][493]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.10-19.15.08:143][493]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.08:143][493]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.10-19.15.08:143][493]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.08:143][493]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingHealed] [2020.06.10-19.15.08:146][493]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.08:147][493]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.08:147][493]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.15.08:147][493]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.08:147][493]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.08:147][493]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.10-19.15.08:147][493]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.08:147][493]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.15.08:147][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.08:147][493]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.15.08:147][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.08:244][499]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.15.08:244][499]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.15.08:274][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.06.10-19.15.08:278][501]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.08:278][501]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.15.08:278][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.08:278][501]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.08:278][501]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.15.08:278][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.08:278][501]Interaction: Interaction time: 16.000000 [2020.06.10-19.15.08:278][501]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.15.08:278][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.08:349][505]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.08:349][505]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.15.08:349][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.08:349][505]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.08:349][505]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.15.08:349][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.08:349][505]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.08:349][505]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.15.08:349][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.08:349][505]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.08:349][505]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.15.08:349][505]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.08:349][505]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.15.08:349][505]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.08:349][505]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.15.08:349][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.08:350][505]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.10-19.15.08:350][505]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.08:350][505]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.08:352][505]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.06.10-19.15.08:380][507]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_None] [2020.06.10-19.15.08:450][511]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.15.08:450][511]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.15.08:675][524]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.15.08:675][524]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.15.08:675][524]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.15.08:675][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.08:679][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.15.08:691][525]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.15.08:691][525]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.15.08:691][525]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.08:691][525]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.15.08:691][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.08:691][525]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.15.08:691][525]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.08:691][525]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.15.08:692][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.08:692][525]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=225.020 [2020.06.10-19.15.08:707][526]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.08:707][526]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.15.08:707][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.08:707][526]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.08:707][526]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.15.08:707][526]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.08:707][526]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.15.08:707][526]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.08:707][526]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.15.08:707][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.08:707][526]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.15.08:707][526]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.08:707][526]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.15.08:707][526]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.08:708][526]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.08:723][527]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.08:723][527]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.08:723][527]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.15.08:723][527]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.15.08:724][527]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=225.052 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.15.08:772][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.15.08:845][534]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.15.09:220][556]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-19.15.11:568][687]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-19.15.11:568][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.11:796][699]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-19.15.11:796][699]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.12:258][725]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.10-19.15.12:258][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.12:466][737]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.15.12:466][737]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.15.12:466][737]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=228.793 [2020.06.10-19.15.12:466][737]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=228.793 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.15.12:466][737]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.10-19.15.12:466][737]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.12:771][755]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.15.12:772][755]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.15.12:772][755]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=229.100 [2020.06.10-19.15.12:772][755]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=229.100 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.15.13:479][797]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 3.706633 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.15.14:657][858]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_6] [2020.06.10-19.15.14:657][858]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.14:657][858]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_6] [2020.06.10-19.15.14:657][858]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.14:661][858]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.15.14:661][858]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.15.14:661][858]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.15.14:661][858]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.14:661][858]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.15.14:661][858]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_6] [2020.06.10-19.15.14:661][858]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.14:661][858]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.15.14:661][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.14:661][858]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.10-19.15.14:661][858]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.15.14:661][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.14:693][860]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.15.14:959][876]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.15.14:959][876]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.15.14:959][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.14:959][876]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.15.14:959][876]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.15.14:959][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.14:959][876]Interaction: Interaction time: 0.990566 [2020.06.10-19.15.14:960][876]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.10-19.15.14:960][876]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 0.990566 Timestamp 0.000000 [2020.06.10-19.15.14:960][876]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-19.15.14:960][876]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.15.14:960][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.15:007][879]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.15.15:255][894]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.10-19.15.15:372][900]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.15.15:372][900]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=231.699 [2020.06.10-19.15.15:396][901]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.15:397][901]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.15:418][902]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.15.15:420][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.15.15:942][929]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.15.15:958][930]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.15.15:958][930]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.15.15:958][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.15:958][930]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.15.15:958][930]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.15.15:958][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.15:958][930]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.15.15:958][930]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.15.15:958][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.15:958][930]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.15.15:958][930]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.15.15:958][930]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.15:958][930]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.15.15:958][930]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.15:958][930]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-19.15.15:958][930]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.15.15:958][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.15:958][930]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_6] [2020.06.10-19.15.15:959][930]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.15:959][930]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.15.17:786][ 31]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.671515 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.15.18:265][ 58]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.18:265][ 58]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.18:265][ 58]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.18:265][ 58]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.18:267][ 58]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.18:267][ 58]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.18:268][ 58]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.15.18:268][ 58]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.18:268][ 58]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.18:268][ 58]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.18:268][ 58]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.18:268][ 58]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.15.18:268][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.18:268][ 58]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.15.18:268][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.18:326][ 61]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.EscapeChargeable Enabled?: Enabled [2020.06.10-19.15.18:329][ 61]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.18:329][ 61]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.15.18:329][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.18:329][ 61]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.18:329][ 61]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.15.18:329][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.18:329][ 61]Interaction: Interaction time: 1.500000 [2020.06.10-19.15.18:329][ 61]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.15.18:329][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.18:360][ 63]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.18:360][ 63]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.18:360][ 63]AnimLeader: BP_SmallMeatLocker_HillBilly_C_11 Requested to Play: HookAttemptEscape. [2020.06.10-19.15.18:360][ 63]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.15.18:360][ 63]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-19.15.18:360][ 63]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-19.15.18:360][ 63]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.15.18:613][ 76]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.15.18:771][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_6] [2020.06.10-19.15.18:771][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.18:772][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_6] [2020.06.10-19.15.18:772][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.18:772][ 85]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.18:772][ 85]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.15.18:772][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.18:772][ 85]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.18:772][ 85]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.15.18:772][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.18:772][ 85]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.18:772][ 85]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.15.18:772][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.18:772][ 85]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.18:772][ 85]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.15.18:772][ 85]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.18:772][ 85]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.15.18:772][ 85]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.18:772][ 85]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.15.18:772][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.18:772][ 85]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.18:772][ 85]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.18:772][ 85]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.18:776][ 85]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.EscapeChargeable Enabled?: Disabled [2020.06.10-19.15.18:807][ 87]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.18:807][ 87]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.18:807][ 87]AnimLeader: BP_SmallMeatLocker_HillBilly_C_11 Requested to Play: HookIdle. [2020.06.10-19.15.18:807][ 87]AnimLeader: BP_Entity_C_11 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-19.15.18:807][ 87]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-19.15.19:080][102]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_6] [2020.06.10-19.15.19:080][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.19:081][102]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_6] [2020.06.10-19.15.19:081][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.19:341][116]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-19.15.19:341][116]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.19:392][119]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-19.15.19:392][119]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.19:393][119]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-19.15.19:393][119]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.19:395][119]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.15.19:395][119]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.15.19:396][119]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.15.19:396][119]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.19:396][119]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.15.19:396][119]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-19.15.19:396][119]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.19:396][119]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.15.19:396][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.19:396][119]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.15.19:396][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.19:462][123]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.06.10-19.15.19:465][123]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.15.19:465][123]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.15.19:465][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.19:465][123]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.15.19:465][123]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.15.19:465][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.19:465][123]Interaction: Interaction time: 15.174479 [2020.06.10-19.15.19:465][123]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.15.19:465][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.19:566][129]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.19:566][129]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.19:566][129]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.19:566][129]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.19:569][129]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.19:569][129]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.19:569][129]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.15.19:569][129]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.19:569][129]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.19:569][129]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.19:569][129]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.19:569][129]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.15.19:569][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.19:569][129]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.15.19:569][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.19:636][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.EscapeChargeable Enabled?: Enabled [2020.06.10-19.15.19:640][133]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.19:640][133]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.15.19:640][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.19:640][133]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.19:641][133]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.15.19:641][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.19:641][133]Interaction: Interaction time: 1.500000 [2020.06.10-19.15.19:641][133]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.15.19:641][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.19:674][135]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.19:674][135]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.19:674][135]AnimLeader: BP_SmallMeatLocker_HillBilly_C_11 Requested to Play: HookAttemptEscape. [2020.06.10-19.15.19:674][135]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.15.19:675][135]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-19.15.19:675][135]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-19.15.19:675][135]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.15.19:919][149]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.15.20:134][161]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-19.15.20:134][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.21:011][211]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.21:011][211]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.15.21:011][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.21:011][211]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.21:011][211]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.15.21:011][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.21:014][211]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.EscapeChargeable Enabled?: Disabled [2020.06.10-19.15.21:047][213]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.EscapeChargeable Enabled?: Enabled [2020.06.10-19.15.21:050][213]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.21:050][213]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.15.21:050][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.21:050][213]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.21:050][213]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.15.21:050][213]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.21:050][213]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.15.21:050][213]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.21:050][213]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.15.21:050][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.21:050][213]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.21:050][213]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.21:050][213]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.21:054][213]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.EscapeChargeable Enabled?: Disabled [2020.06.10-19.15.21:069][214]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.21:069][214]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.21:069][214]AnimLeader: BP_SmallMeatLocker_HillBilly_C_11 Requested to Play: HookIdle. [2020.06.10-19.15.21:069][214]AnimLeader: BP_Entity_C_11 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-19.15.21:069][214]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-19.15.21:509][236]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.21:509][236]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.21:509][236]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.21:509][236]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.21:513][236]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.21:513][236]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.21:513][236]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.15.21:513][236]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.21:513][236]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.21:513][236]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.21:513][236]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.21:513][236]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.15.21:513][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.21:513][236]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.15.21:513][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.21:608][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.EscapeChargeable Enabled?: Enabled [2020.06.10-19.15.21:610][241]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.21:610][241]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.21:610][241]AnimLeader: BP_SmallMeatLocker_HillBilly_C_11 Requested to Play: HookAttemptEscape. [2020.06.10-19.15.21:610][241]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.15.21:610][241]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-19.15.21:610][241]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-19.15.21:611][241]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.21:611][241]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.15.21:611][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.21:611][241]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.21:611][241]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.15.21:612][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.21:612][241]Interaction: Interaction time: 1.500000 [2020.06.10-19.15.21:612][241]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.15.21:612][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.21:852][253]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.15.21:869][254]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.10-19.15.21:869][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.21:869][254]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.06.10-19.15.21:869][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.21:869][254]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.06.10-19.15.21:869][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.22:022][261]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.06.10-19.15.22:022][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.22:479][284]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.06.10-19.15.22:479][284]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.22:479][284]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.10-19.15.22:479][284]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.22:480][284]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.06.10-19.15.22:480][284]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.22:480][284]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.06.10-19.15.22:480][284]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.22:499][285]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.701292 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.15.22:517][286]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.10-19.15.22:517][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.22:517][286]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.10-19.15.22:517][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.22:517][286]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.10-19.15.22:517][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.22:517][286]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-19.15.22:517][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.22:841][304]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.22:841][304]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.15.22:841][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.22:841][304]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.22:841][304]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.15.22:841][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.22:845][304]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.EscapeChargeable Enabled?: Disabled [2020.06.10-19.15.22:875][306]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.EscapeChargeable Enabled?: Enabled [2020.06.10-19.15.22:877][306]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.22:877][306]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.15.22:877][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.22:877][306]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.22:877][306]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.15.22:877][306]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.22:878][306]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.15.22:878][306]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.22:878][306]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.15.22:878][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.22:878][306]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.22:878][306]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.22:878][306]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.22:882][306]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.EscapeChargeable Enabled?: Disabled [2020.06.10-19.15.22:914][308]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.22:914][308]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.22:914][308]AnimLeader: BP_SmallMeatLocker_HillBilly_C_11 Requested to Play: HookIdle. [2020.06.10-19.15.22:914][308]AnimLeader: BP_Entity_C_11 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-19.15.22:914][308]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-19.15.22:968][311]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-19.15.22:968][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.23:091][318]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.10-19.15.23:091][318]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.23:091][318]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.10-19.15.23:091][318]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.23:091][318]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.10-19.15.23:091][318]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.23:438][336]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.23:438][336]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.23:438][336]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.23:438][336]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.23:441][336]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.23:441][336]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.23:441][336]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.15.23:441][336]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.23:441][336]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.23:441][336]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.23:441][336]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.23:441][336]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.15.23:441][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.23:441][336]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.15.23:441][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.23:499][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.EscapeChargeable Enabled?: Enabled [2020.06.10-19.15.23:502][339]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.23:502][339]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.15.23:502][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.23:502][339]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.23:502][339]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.15.23:502][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.23:502][339]Interaction: Interaction time: 1.500000 [2020.06.10-19.15.23:502][339]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.15.23:502][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.23:534][341]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.23:534][341]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.23:534][341]AnimLeader: BP_SmallMeatLocker_HillBilly_C_11 Requested to Play: HookAttemptEscape. [2020.06.10-19.15.23:534][341]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.15.23:534][341]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-19.15.23:534][341]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-19.15.23:534][341]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.15.23:814][356]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.15.24:517][397]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_11] [2020.06.10-19.15.24:517][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.24:517][397]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_11] [2020.06.10-19.15.24:517][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.24:517][397]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_11] [2020.06.10-19.15.24:517][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.24:536][398]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.15.24:607][402]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.15.24:607][402]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.24:608][402]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SearchEmpty][ClosetStandard_C_11] [2020.06.10-19.15.24:608][402]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.24:609][402]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.24:609][402]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.24:609][402]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.15.24:609][402]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.24:609][402]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.24:609][402]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_11] [2020.06.10-19.15.24:609][402]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.24:609][402]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.15.24:609][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.24:609][402]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.15.24:609][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.24:609][402]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.15.24:629][403]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.15.24:677][406]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_11] [2020.06.10-19.15.24:678][406]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.24:711][408]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.24:711][408]LogDBDPlayerMovement: StopSnapping Final Location (3082.000000 10576.000000 111.092232) [2020.06.10-19.15.24:711][408]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.15.24:711][408]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.15.24:711][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.24:711][408]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.24:711][408]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.15.24:711][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.24:711][408]Interaction: Interaction time: 2.333000 [2020.06.10-19.15.24:711][408]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.15.24:711][408]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.15.24:711][408]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: LockerSearchEmpty HillBilly AnimTag_FPV. [2020.06.10-19.15.24:712][408]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.15.24:712][408]AnimLeader: Warning: Play Montage was requested but not found: LockerSearchEmpty HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.15.24:712][408]AnimLeader: ClosetStandard_C_11 Requested to Play: LockerSearchEmpty HillBilly AnimTag_FPV AnimTag_Follower. [2020.06.10-19.15.24:712][408]LogSM: Error: Play Update Montage AM_TT_Search_Locker Duration 2.333000 Timestamp 1.023245 [2020.06.10-19.15.24:712][408]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.15.24:712][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.24:759][411]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-19.15.24:777][412]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.24:777][412]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.15.24:777][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.24:777][412]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.24:777][412]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.15.24:777][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.24:778][412]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.24:778][412]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.15.24:778][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.24:778][412]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.24:778][412]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.15.24:778][412]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.24:778][412]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.15.24:778][412]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.24:778][412]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.15.24:778][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.24:778][412]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.24:778][412]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.24:778][412]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.24:781][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.EscapeChargeable Enabled?: Disabled [2020.06.10-19.15.24:808][414]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.24:808][414]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.24:808][414]AnimLeader: BP_SmallMeatLocker_HillBilly_C_11 Requested to Play: HookIdle. [2020.06.10-19.15.24:808][414]AnimLeader: BP_Entity_C_11 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-19.15.24:808][414]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-19.15.25:242][441]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:ExecuteUbergraph_AB_SpikeChains00 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:GetForce [2020.06.10-19.15.25:243][441]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:ExecuteUbergraph_AB_SpikeChains00 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:GetForce [2020.06.10-19.15.25:243][441]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:ExecuteUbergraph_AB_SpikeChains00 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:GetForce [2020.06.10-19.15.25:243][441]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:ExecuteUbergraph_AB_SpikeChains00 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:GetForce [2020.06.10-19.15.25:243][441]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:ExecuteUbergraph_AB_SpikeChains00 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:GetForce [2020.06.10-19.15.25:243][441]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:ExecuteUbergraph_AB_SpikeChains00 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:GetForce [2020.06.10-19.15.25:243][441]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:ExecuteUbergraph_AB_SpikeChains00 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:GetForce [2020.06.10-19.15.25:244][441]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:ExecuteUbergraph_AB_SpikeChains00 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:GetForce [2020.06.10-19.15.25:245][441]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:ExecuteUbergraph_AB_SpikeChains00 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:GetForce [2020.06.10-19.15.25:245][441]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:ExecuteUbergraph_AB_SpikeChains00 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:GetForce [2020.06.10-19.15.25:245][441]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:ExecuteUbergraph_AB_SpikeChains00 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:GetForce [2020.06.10-19.15.25:245][441]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:ExecuteUbergraph_AB_SpikeChains00 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains00.AB_SpikeChains00_C:GetForce [2020.06.10-19.15.26:581][524]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.26:581][524]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.26:581][524]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.26:581][524]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.26:583][524]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.26:583][524]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.26:583][524]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.15.26:583][524]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.26:583][524]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.26:583][524]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.26:583][524]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.26:583][524]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.15.26:583][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.26:583][524]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.15.26:583][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.26:645][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.EscapeChargeable Enabled?: Enabled [2020.06.10-19.15.26:647][528]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.26:647][528]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.15.26:647][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.26:647][528]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.26:647][528]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.15.26:647][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.26:647][528]Interaction: Interaction time: 1.500000 [2020.06.10-19.15.26:647][528]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.15.26:647][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.26:679][530]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.26:679][530]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.26:679][530]AnimLeader: BP_SmallMeatLocker_HillBilly_C_11 Requested to Play: HookAttemptEscape. [2020.06.10-19.15.26:679][530]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.15.26:679][530]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-19.15.26:679][530]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-19.15.26:679][530]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.15.26:793][537]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.15.26:971][548]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.15.27:036][552]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.15.27:051][553]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.15.27:051][553]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.15.27:051][553]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.27:051][553]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.15.27:051][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.27:051][553]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.27:051][553]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.15.27:051][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.27:068][554]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.27:068][554]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.15.27:068][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.27:068][554]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.27:068][554]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.15.27:068][554]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.27:068][554]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.15.27:068][554]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.27:068][554]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.15.27:068][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.27:068][554]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_11] [2020.06.10-19.15.27:068][554]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.27:068][554]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SearchEmpty][ClosetStandard_C_11] [2020.06.10-19.15.27:068][554]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.27:068][554]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.27:092][555]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.15.27:094][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.15.27:153][558]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.15.27:526][579]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_11] [2020.06.10-19.15.27:526][579]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.27:526][579]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_11] [2020.06.10-19.15.27:526][579]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.27:526][579]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_11] [2020.06.10-19.15.27:526][579]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.27:950][605]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.27:950][605]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.15.27:950][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.27:950][605]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.27:950][605]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.15.27:950][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.27:954][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.EscapeChargeable Enabled?: Disabled [2020.06.10-19.15.27:984][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.EscapeChargeable Enabled?: Enabled [2020.06.10-19.15.27:987][607]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.27:987][607]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.15.27:987][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.27:987][607]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.27:987][607]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.15.27:987][607]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.27:987][607]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.15.27:987][607]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.27:987][607]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.15.27:987][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.27:987][607]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.27:987][607]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.27:988][607]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.27:990][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.EscapeChargeable Enabled?: Disabled [2020.06.10-19.15.28:015][609]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.28:015][609]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.28:015][609]AnimLeader: BP_SmallMeatLocker_HillBilly_C_11 Requested to Play: HookIdle. [2020.06.10-19.15.28:015][609]AnimLeader: BP_Entity_C_11 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-19.15.28:015][609]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-19.15.28:580][641]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.28:580][641]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.28:580][641]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.28:580][641]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.28:582][641]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.28:582][641]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.28:582][641]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.15.28:582][641]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.28:582][641]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.28:582][641]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.28:582][641]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.28:582][641]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.15.28:583][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.28:583][641]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.15.28:583][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.28:648][645]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.EscapeChargeable Enabled?: Enabled [2020.06.10-19.15.28:651][645]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.28:651][645]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.15.28:651][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.28:651][645]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.28:651][645]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.15.28:651][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.28:651][645]Interaction: Interaction time: 1.500000 [2020.06.10-19.15.28:651][645]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.15.28:651][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.28:687][647]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.28:687][647]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.28:687][647]AnimLeader: BP_SmallMeatLocker_HillBilly_C_11 Requested to Play: HookAttemptEscape. [2020.06.10-19.15.28:687][647]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.15.28:687][647]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-19.15.28:687][647]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-19.15.28:687][647]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.15.28:920][660]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.15.29:877][719]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.29:877][719]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.15.29:877][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.29:877][719]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.29:877][719]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.15.29:878][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.29:878][719]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.29:878][719]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.15.29:878][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.29:878][719]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.29:878][719]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.15.29:878][719]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.29:878][719]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.15.29:878][719]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.29:878][719]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.15.29:878][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.29:878][719]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.29:878][719]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.29:878][719]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.29:881][719]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.EscapeChargeable Enabled?: Disabled [2020.06.10-19.15.29:908][721]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.29:908][721]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.29:908][721]AnimLeader: BP_SmallMeatLocker_HillBilly_C_11 Requested to Play: HookIdle. [2020.06.10-19.15.29:908][721]AnimLeader: BP_Entity_C_11 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-19.15.29:908][721]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-19.15.30:181][738]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.30:181][738]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.30:181][738]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.30:181][738]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.30:183][738]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.30:183][738]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.30:183][738]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.15.30:183][738]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.30:183][738]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.30:183][738]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.30:183][738]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.30:183][738]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.15.30:183][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.30:183][738]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.15.30:183][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.30:245][742]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.EscapeChargeable Enabled?: Enabled [2020.06.10-19.15.30:247][742]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.30:248][742]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.15.30:248][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.30:248][742]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.30:248][742]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.15.30:248][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.30:248][742]Interaction: Interaction time: 1.500000 [2020.06.10-19.15.30:248][742]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.15.30:248][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.30:279][744]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.30:279][744]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.30:279][744]AnimLeader: BP_SmallMeatLocker_HillBilly_C_11 Requested to Play: HookAttemptEscape. [2020.06.10-19.15.30:279][744]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.15.30:279][744]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-19.15.30:279][744]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-19.15.30:279][744]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.15.30:538][760]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.15.31:722][830]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.31:723][830]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.15.31:723][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.31:723][830]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.31:723][830]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.15.31:723][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.31:726][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.EscapeChargeable Enabled?: Disabled [2020.06.10-19.15.31:755][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.EscapeChargeable Enabled?: Enabled [2020.06.10-19.15.31:757][832]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.31:757][832]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.15.31:757][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.31:757][832]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.31:757][832]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.15.31:757][832]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.31:758][832]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.15.31:758][832]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.31:758][832]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.15.31:758][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.31:758][832]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.31:758][832]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.31:758][832]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.31:761][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.EscapeChargeable Enabled?: Disabled [2020.06.10-19.15.31:788][834]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.31:788][834]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.31:788][834]AnimLeader: BP_SmallMeatLocker_HillBilly_C_11 Requested to Play: HookIdle. [2020.06.10-19.15.31:788][834]AnimLeader: BP_Entity_C_11 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-19.15.31:788][834]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-19.15.32:078][849]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.32:079][849]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.32:079][849]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.32:079][849]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.32:081][849]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.32:081][849]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.32:081][849]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.15.32:081][849]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.32:081][849]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.32:081][849]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.32:081][849]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.32:081][849]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.15.32:081][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.32:081][849]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.15.32:081][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.32:160][853]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.EscapeChargeable Enabled?: Enabled [2020.06.10-19.15.32:163][853]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.32:163][853]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.15.32:163][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.32:163][853]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.32:164][853]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.15.32:164][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.32:164][853]Interaction: Interaction time: 1.500000 [2020.06.10-19.15.32:164][853]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.15.32:164][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.32:182][854]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.32:182][854]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.32:182][854]AnimLeader: BP_SmallMeatLocker_HillBilly_C_11 Requested to Play: HookAttemptEscape. [2020.06.10-19.15.32:182][854]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.15.32:182][854]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-19.15.32:182][854]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-19.15.32:182][854]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.15.32:418][866]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.15.33:059][901]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.017529 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.15.33:060][901]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.15.33:065][901]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.15.33:065][901]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.15.33:065][901]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.15.33:065][901]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.15.33:065][901]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.15.33:065][901]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.15.33:065][901]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.15.33:117][904]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.15.33:117][904]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.15.33:117][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.33:117][904]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.15.33:117][904]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.15.33:117][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.33:120][904]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.06.10-19.15.33:156][906]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.15.33:156][906]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.15.33:156][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.33:156][906]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.15.33:156][906]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.15.33:156][906]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.33:156][906]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.15.33:156][906]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.33:156][906]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.15.33:156][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.33:156][906]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-19.15.33:156][906]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.33:156][906]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.15.33:417][919]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.33:417][919]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.15.33:417][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.33:417][919]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.33:417][919]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.15.33:417][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.33:417][919]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.33:417][919]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.15.33:417][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.33:417][919]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.33:417][919]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.15.33:417][919]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.33:417][919]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.15.33:417][919]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.33:417][919]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.15.33:417][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.33:417][919]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.33:417][919]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.33:417][919]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.33:422][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.EscapeChargeable Enabled?: Disabled [2020.06.10-19.15.33:455][921]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.33:455][921]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.33:455][921]AnimLeader: BP_SmallMeatLocker_HillBilly_C_11 Requested to Play: HookIdle. [2020.06.10-19.15.33:456][921]AnimLeader: BP_Entity_C_11 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-19.15.33:456][921]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-19.15.33:850][941]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.33:850][941]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.33:850][941]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.33:850][941]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.33:853][941]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.33:853][941]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.33:853][941]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.15.33:853][941]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.33:853][941]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.33:853][941]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.33:853][941]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.33:853][941]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.15.33:853][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.33:853][941]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.15.33:853][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.33:930][945]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.EscapeChargeable Enabled?: Enabled [2020.06.10-19.15.33:933][945]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.33:933][945]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.15.33:933][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.33:933][945]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.33:934][945]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.15.33:934][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.33:934][945]Interaction: Interaction time: 1.500000 [2020.06.10-19.15.33:934][945]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.15.33:934][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.33:954][946]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.33:954][946]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.33:954][946]AnimLeader: BP_SmallMeatLocker_HillBilly_C_11 Requested to Play: HookAttemptEscape. [2020.06.10-19.15.33:954][946]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.15.33:954][946]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-19.15.33:954][946]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-19.15.33:954][946]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.15.34:195][958]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.15.34:290][963]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.10-19.15.34:290][963]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.34:290][963]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.10-19.15.34:290][963]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.34:292][963]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.34:292][963]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.34:292][963]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.15.34:292][963]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.34:292][963]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.34:292][963]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.10-19.15.34:292][963]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.34:292][963]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.15.34:292][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.34:292][963]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.15.34:292][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.34:333][965]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.15.34:392][968]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.15.34:392][968]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-19.15.34:395][968]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.34:395][968]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.15.34:395][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.34:395][968]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.34:395][968]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.15.34:395][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.34:395][968]Interaction: Interaction time: 80.000000 [2020.06.10-19.15.34:395][968]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.15.34:395][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.34:435][970]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.15.34:674][982]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.10-19.15.34:674][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.34:674][982]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.06.10-19.15.34:674][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.34:674][982]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.06.10-19.15.34:674][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.34:794][988]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.06.10-19.15.34:794][988]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:232][ 10]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.10-19.15.35:232][ 10]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:232][ 10]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.10-19.15.35:232][ 10]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:234][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.06.10-19.15.35:234][ 10]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:234][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.10-19.15.35:234][ 10]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:234][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.06.10-19.15.35:234][ 10]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:234][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.06.10-19.15.35:234][ 10]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:235][ 10]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.15.35:235][ 10]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.15.35:235][ 10]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.15.35:235][ 10]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.35:235][ 10]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.15.35:235][ 10]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.10-19.15.35:235][ 10]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:235][ 10]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.15.35:235][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.35:235][ 10]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.15.35:235][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.35:238][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-19.15.35:238][ 10]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:274][ 12]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.15.35:293][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.10-19.15.35:293][ 13]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:293][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.10-19.15.35:293][ 13]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:293][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.10-19.15.35:293][ 13]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:293][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-19.15.35:293][ 13]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:293][ 13]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.35:293][ 13]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.15.35:293][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.35:293][ 13]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.35:293][ 13]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.15.35:293][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.35:293][ 13]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.35:293][ 13]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.15.35:293][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.35:293][ 13]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.35:293][ 13]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.15.35:293][ 13]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.35:293][ 13]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.15.35:293][ 13]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.35:293][ 13]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.15.35:293][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.35:293][ 13]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.15.35:293][ 13]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:293][ 13]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.35:297][ 13]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.EscapeChargeable Enabled?: Disabled [2020.06.10-19.15.35:315][ 14]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Exiting interaction because snap failed] [2020.06.10-19.15.35:315][ 14]Interaction: Verbose: (Line: [242] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.10-19.15.35:335][ 15]Interaction: [CLIENT MASTER] --- [TryInterruption FAIL] Character: [Probably Will Auto D] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.06.10-19.15.35:337][ 15]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.35:337][ 15]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.15.35:337][ 15]AnimLeader: BP_SmallMeatLocker_HillBilly_C_11 Requested to Play: HookIdle. [2020.06.10-19.15.35:337][ 15]AnimLeader: BP_Entity_C_11 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-19.15.35:337][ 15]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-19.15.35:341][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.15.35:341][ 15]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:342][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-19.15.35:342][ 15]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:342][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.15.35:342][ 15]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:342][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.15.35:342][ 15]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:342][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-19.15.35:342][ 15]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:342][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-19.15.35:342][ 15]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:342][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-19.15.35:342][ 15]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:342][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-19.15.35:342][ 15]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:342][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-19.15.35:342][ 15]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:354][ 16]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.35:354][ 16]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.35:354][ 16]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.15.35:355][ 16]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=11.682 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.15.35:373][ 17]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.15.35:373][ 17]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.15.35:373][ 17]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=11.702 [2020.06.10-19.15.35:373][ 17]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=11.702 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.15.35:380][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.15.35:396][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SearchEmpty][ClosetStandard_C_11] [2020.06.10-19.15.35:396][ 18]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:396][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.15.35:396][ 18]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:398][ 18]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.35:398][ 18]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.15.35:398][ 18]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.35:398][ 18]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.15.35:399][ 18]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.35:399][ 18]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.35:399][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.15.35:399][ 18]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:399][ 18]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.15.35:399][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.35:399][ 18]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.15.35:399][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.35:399][ 18]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=11.726 [2020.06.10-19.15.35:399][ 18]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.15.35:399][ 18]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.10-19.15.35:399][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.35:400][ 18]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.15.35:400][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.35:400][ 18]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.15.35:400][ 18]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.15.35:400][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.35:400][ 18]Interaction: Interaction time: 0.600000 [2020.06.10-19.15.35:400][ 18]AnimLeader: BP_CamperMale01_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Male. [2020.06.10-19.15.35:400][ 18]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.10-19.15.35:400][ 18]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-19.15.35:400][ 18]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.15.35:400][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.35:419][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.15.35:419][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:419][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-19.15.35:419][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:419][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.15.35:419][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:419][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.15.35:419][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:419][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-19.15.35:419][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:419][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-19.15.35:419][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:419][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-19.15.35:419][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:419][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-19.15.35:419][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:420][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-19.15.35:420][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:442][ 20]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.15.35:461][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-19.15.35:461][ 21]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:461][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.10-19.15.35:461][ 21]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:461][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.10-19.15.35:461][ 21]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:461][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.10-19.15.35:461][ 21]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:501][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.10-19.15.35:501][ 23]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:501][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.06.10-19.15.35:501][ 23]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:501][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.06.10-19.15.35:501][ 23]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:501][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.06.10-19.15.35:501][ 23]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:562][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-19.15.35:562][ 26]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:681][ 32]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.15.35:701][ 33]LogDBDPlayerMovement: StopSnapping Final Location (3659.400146 11127.200195 111.093697) [2020.06.10-19.15.35:701][ 33]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.15.35:800][ 38]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.15.35:997][ 48]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.15.35:997][ 48]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.35:999][ 48]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.35:999][ 48]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.15.35:999][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.35:999][ 48]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.35:999][ 48]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.15.35:999][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.35:999][ 48]Interaction: Interaction time: 1.000000 [2020.06.10-19.15.35:999][ 48]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankStun HillBilly AnimTag_FPV. [2020.06.10-19.15.35:999][ 48]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.15.35:999][ 48]AnimLeader: Warning: Play Montage was requested but not found: PlankStun HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.15.35:999][ 48]LogSM: Error: Play Update Montage AM_TC_Stun_Pallet Duration 1.000000 Timestamp 12.309083 [2020.06.10-19.15.35:999][ 48]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.15.35:999][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.36:000][ 48]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.15.36:000][ 48]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.15.36:000][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.36:000][ 48]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.15.36:000][ 48]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.15.36:000][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.36:021][ 49]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.15.36:021][ 49]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.15.36:021][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.36:021][ 49]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.15.36:021][ 49]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.15.36:021][ 49]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.36:021][ 49]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.15.36:021][ 49]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.36:021][ 49]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-19.15.36:021][ 49]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.15.36:021][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.36:021][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.10-19.15.36:021][ 49]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.36:021][ 49]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.15.36:161][ 56]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.10-19.15.36:741][ 90]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.15.36:988][103]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.15.37:007][104]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.15.37:007][104]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.15.37:007][104]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.37:007][104]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.15.37:007][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.37:007][104]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.37:007][104]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.15.37:007][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.37:024][105]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.37:024][105]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.15.37:024][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.37:024][105]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.37:024][105]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.15.37:024][105]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.37:024][105]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.15.37:024][105]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.37:024][105]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.15.37:024][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.37:024][105]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.15.37:024][105]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.37:024][105]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.15.37:024][105]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.37:024][105]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.37:054][106]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.15.37:060][106]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.15.37:062][106]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.15.37:193][113]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.15.37:193][113]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.37:193][113]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyLeft][Bookshelf_C_2] [2020.06.10-19.15.37:193][113]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.37:194][113]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.37:194][113]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.37:194][113]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.15.37:194][113]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.37:194][113]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.37:194][113]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.10-19.15.37:194][113]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.37:194][113]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.15.37:194][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.37:194][113]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.15.37:194][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.37:194][113]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.15.37:214][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.15.37:352][121]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-19.15.37:450][126]LogDBDPlayerMovement: StopSnapping Final Location (3659.400146 11127.200195 111.093697) [2020.06.10-19.15.37:450][126]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.15.37:530][130]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_2] [2020.06.10-19.15.37:530][130]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.37:530][130]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.812119 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.15.37:532][130]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.37:532][130]LogDBDPlayerMovement: StopSnapping Final Location (3659.400146 11127.200195 111.093697) [2020.06.10-19.15.37:532][130]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.15.37:532][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.37:532][130]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.37:532][130]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.15.37:532][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.37:532][130]Interaction: Interaction time: 2.600000 [2020.06.10-19.15.37:532][130]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankDestroy HillBilly AnimTag_FPV. [2020.06.10-19.15.37:532][130]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Destroy_Pallet that has root motion is not supported [2020.06.10-19.15.37:532][130]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.15.37:532][130]AnimLeader: Warning: Play Montage was requested but not found: PlankDestroy HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.15.37:532][130]LogSM: Error: Play Update Montage AM_TC_Destroy_Pallet Duration 2.600000 Timestamp 13.842563 [2020.06.10-19.15.37:533][130]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.15.37:533][130]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.15.37:533][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.39:346][237]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.15.39:865][265]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.15.40:129][278]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.15.40:143][279]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.15.40:143][279]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.15.40:143][279]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.40:143][279]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.15.40:143][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.40:143][279]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.40:143][279]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.15.40:143][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.40:167][280]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.40:167][280]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.15.40:167][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.40:167][280]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.40:167][280]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.15.40:167][280]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.40:167][280]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.15.40:167][280]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.40:167][280]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.15.40:167][280]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.15.40:167][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.40:167][280]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_2] [2020.06.10-19.15.40:167][280]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.40:167][280]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [DestroyLeft][Bookshelf_C_2] [2020.06.10-19.15.40:167][280]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.40:167][280]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.40:189][281]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.15.40:192][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.15.40:251][284]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.15.40:304][287]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.174000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.15.40:342][289]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.15.40:342][289]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.15.40:359][290]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.10-19.15.40:798][312]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.10-19.15.40:798][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.40:798][312]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.06.10-19.15.40:798][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.40:798][312]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.06.10-19.15.40:798][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.40:798][312]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.06.10-19.15.40:798][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.40:860][315]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-19.15.40:860][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.40:860][315]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.10-19.15.40:860][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.40:860][315]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.10-19.15.40:860][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.40:861][315]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.10-19.15.40:861][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.41:264][335]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 138 [2020.06.10-19.15.41:277][336]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-19.15.41:277][336]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.41:338][339]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.15.41:338][339]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.15.41:397][342]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.10-19.15.41:397][342]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.41:397][342]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.10-19.15.41:397][342]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.41:397][342]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.10-19.15.41:397][342]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.42:333][391]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.15.42:333][391]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.15.42:333][391]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.15.42:333][391]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-19.15.42:360][392]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.15.43:032][429]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198302026137 [2020.06.10-19.15.43:036][429]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198302026137, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.15.44:139][495]Interaction: Player [BP_CamperMale01_C_1] is in chase. [2020.06.10-19.15.45:367][569]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.10-19.15.45:367][569]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.45:368][569]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.10-19.15.45:368][569]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.45:368][569]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.15.45:371][569]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.15.45:371][569]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.15.45:371][569]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.15.45:371][569]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.45:371][569]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.15.45:371][569]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.10-19.15.45:371][569]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.45:371][569]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.15.45:371][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.45:371][569]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.15.45:371][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.45:421][572]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.15.45:879][599]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.15.45:879][599]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.15.45:879][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.45:879][599]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.15.45:879][599]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.15.45:879][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.45:880][599]Interaction: Interaction time: 0.673077 [2020.06.10-19.15.45:880][599]AnimLeader: BP_CamperMale01_C_1 Requested to Play: WindowVaultFast AnimTag_Male. [2020.06.10-19.15.45:880][599]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.673077 Timestamp 0.000000 [2020.06.10-19.15.45:880][599]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.06.10-19.15.45:880][599]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.15.45:880][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.45:946][603]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.15.45:983][605]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.10-19.15.45:984][605]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-19.15.46:244][621]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-19.15.46:244][621]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-19.15.46:538][639]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.15.46:553][640]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.15.46:553][640]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.15.46:553][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.46:554][640]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.15.46:554][640]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.15.46:554][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.46:554][640]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.15.46:554][640]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.15.46:583][642]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.15.46:583][642]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.15.46:586][642]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.15.46:586][642]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.15.46:586][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.46:586][642]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.15.46:586][642]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.15.46:586][642]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.46:586][642]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.15.46:586][642]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.46:586][642]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.06.10-19.15.46:586][642]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.15.46:586][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.46:587][642]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.10-19.15.46:587][642]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.46:587][642]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.15.47:377][691]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-19.15.47:377][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.47:377][691]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.10-19.15.47:377][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.47:399][692]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.15.47:428][694]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_2] [2020.06.10-19.15.47:428][694]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.47:428][694]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-19.15.47:428][694]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.47:430][694]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.47:430][694]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.47:430][694]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.15.47:430][694]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.47:430][694]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.47:430][694]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-19.15.47:430][694]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.47:430][694]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.15.47:430][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.47:430][694]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.15.47:430][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.47:430][694]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.15.47:430][694]LogDBDPlayerMovement: StopSnapping Final Location (5814.500000 9778.900391 121.069321) [2020.06.10-19.15.47:430][694]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.15.47:452][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.15.47:481][697]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-19.15.47:482][697]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.47:483][697]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.47:483][697]LogDBDPlayerMovement: StopSnapping Final Location (5814.500000 9778.900391 121.069321) [2020.06.10-19.15.47:483][697]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.15.47:484][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.47:484][697]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.47:484][697]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.15.47:484][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.47:484][697]Interaction: Interaction time: 1.700000 [2020.06.10-19.15.47:484][697]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.15.47:484][697]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.15.47:484][697]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: WindowVault HillBilly AnimTag_FPV. [2020.06.10-19.15.47:484][697]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_WindowVault that has root motion is not supported [2020.06.10-19.15.47:484][697]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.15.47:484][697]AnimLeader: Warning: Play Montage was requested but not found: WindowVault HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.15.47:484][697]LogSM: Error: Play Update Montage AM_TT_WindowVault Duration 1.700000 Timestamp 23.796776 [2020.06.10-19.15.47:484][697]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.15.47:484][697]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.15.47:484][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.47:710][711]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-19.15.47:971][727]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.282866 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.15.48:133][737]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-19.15.48:133][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.48:133][737]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.06.10-19.15.48:134][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.48:650][769]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-19.15.48:650][769]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.48:650][769]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.10-19.15.48:650][769]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.48:958][788]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.15.49:051][794]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.008669 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.15.49:155][800]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.15.49:170][801]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.15.49:170][801]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.15.49:170][801]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.49:170][801]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.15.49:170][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.49:170][801]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.49:170][801]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.15.49:170][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.49:197][802]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.49:197][802]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.15.49:197][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.49:197][802]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.49:197][802]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.15.49:197][802]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.49:197][802]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.15.49:197][802]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.49:197][802]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.15.49:197][802]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.15.49:197][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.49:197][802]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-19.15.49:197][802]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.49:197][802]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-19.15.49:197][802]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.49:197][802]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.49:217][803]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.15.49:220][803]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.15.49:360][811]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.49:360][811]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.49:360][811]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.15.49:360][811]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=25.688 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.15.49:387][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.15.49:542][821]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-19.15.49:542][821]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.49:542][821]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.06.10-19.15.49:542][821]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.49:808][837]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-19.15.49:808][837]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.49:808][837]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-19.15.49:808][837]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.49:808][837]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-19.15.49:808][837]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.49:876][841]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.15.49:876][841]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.15.49:876][841]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=26.205 [2020.06.10-19.15.49:876][841]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=26.205 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.15.49:877][841]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-19.15.49:877][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.50:185][859]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.15.50:185][859]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.10-19.15.50:185][859]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=26.514 [2020.06.10-19.15.50:185][859]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=26.514 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.10-19.15.50:220][861]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.15.50:328][867]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-19.15.50:328][867]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.50:328][867]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-19.15.50:328][867]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.50:328][867]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-19.15.50:328][867]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.50:328][867]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-19.15.50:328][867]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.50:473][875]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-19.15.50:473][875]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.50:473][875]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-19.15.50:473][875]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.50:473][875]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-19.15.50:473][875]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.50:473][875]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-19.15.50:473][875]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.51:703][941]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceMissMaxSpeed [2020.06.10-19.15.51:703][941]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=28.032 [2020.06.10-19.15.51:728][942]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.51:728][942]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.51:752][943]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.15.51:755][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.15.51:788][945]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-19.15.51:788][945]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.51:788][945]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-19.15.51:788][945]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.51:788][945]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-19.15.51:788][945]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.51:788][945]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-19.15.51:788][945]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.52:328][976]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.52:328][976]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.15.52:328][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.52:328][976]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.52:329][976]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.15.52:329][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.52:332][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-19.15.52:367][978]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.52:368][978]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.52:368][978]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.15.52:368][978]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=28.695 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.15.52:369][978]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.52:369][978]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.15.52:369][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.52:369][978]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.52:369][978]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.15.52:369][978]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.52:369][978]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.15.52:369][978]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.52:369][978]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.15.52:369][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.52:369][978]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.10-19.15.52:369][978]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.52:369][978]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.15.52:386][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.15.52:867][ 8]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.15.52:867][ 8]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.15.52:867][ 8]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=29.197 [2020.06.10-19.15.52:867][ 8]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=29.197 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.15.52:983][ 15]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_2] [2020.06.10-19.15.52:983][ 15]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.52:984][ 15]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_2] [2020.06.10-19.15.52:984][ 15]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.52:984][ 15]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.15.52:988][ 15]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.15.52:988][ 15]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.15.52:988][ 15]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.15.52:988][ 15]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.52:988][ 15]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.15.52:988][ 15]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_2] [2020.06.10-19.15.52:988][ 15]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.52:988][ 15]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.15.52:988][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.52:988][ 15]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.15.52:988][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.52:988][ 15]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.15.53:043][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.15.53:043][ 18]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.53:090][ 21]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale01_C_1 [2020.06.10-19.15.53:092][ 21]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.15.53:093][ 21]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.06.10-19.15.53:096][ 21]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.15.53:096][ 21]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.15.53:096][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.53:096][ 21]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.15.53:096][ 21]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.15.53:096][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.53:097][ 21]Interaction: Interaction time: 0.961538 [2020.06.10-19.15.53:097][ 21]AnimLeader: BP_CamperMale01_C_1 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Male. [2020.06.10-19.15.53:097][ 21]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 0.961538 Timestamp 0.000000 [2020.06.10-19.15.53:097][ 21]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.06.10-19.15.53:097][ 21]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.15.53:097][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.53:100][ 21]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - itsmetimohthy]: On [2020.06.10-19.15.53:100][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.15.53:100][ 21]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.53:101][ 21]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.06.10-19.15.53:111][ 22]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.15.53:130][ 23]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 17.931301 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.15.53:184][ 26]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.15.53:184][ 26]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.15.53:184][ 26]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=29.512 [2020.06.10-19.15.53:184][ 26]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=29.512 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.15.53:188][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.15.53:188][ 26]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.53:395][ 38]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-19.15.53:395][ 38]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.53:395][ 38]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.10-19.15.53:395][ 38]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.53:812][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.15.53:812][ 60]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.54:038][ 72]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.15.54:060][ 73]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.15.54:060][ 73]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.15.54:060][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.54:060][ 73]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.15.54:060][ 73]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.15.54:060][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.54:097][ 75]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.15.54:101][ 75]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.15.54:101][ 75]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.15.54:101][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.54:101][ 75]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.15.54:101][ 75]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.15.54:101][ 75]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.54:101][ 75]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.15.54:101][ 75]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.15.54:101][ 75]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.06.10-19.15.54:101][ 75]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.15.54:101][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.15.54:101][ 75]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_2] [2020.06.10-19.15.54:101][ 75]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.54:101][ 75]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.15.54:101][ 75]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.15.54:102][ 75]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.15.54:277][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-19.15.54:277][ 84]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.54:277][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.10-19.15.54:277][ 84]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.55:095][126]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - itsmetimohthy]: Off [2020.06.10-19.15.55:145][129]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-19.15.55:145][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.55:145][129]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.10-19.15.55:145][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.56:196][184]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.15.56:196][184]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=32.525 [2020.06.10-19.15.56:219][185]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.56:219][185]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.15.56:242][186]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.15.56:247][186]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.15.56:248][186]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.15.56:774][214]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-19.15.56:774][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.56:774][214]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.10-19.15.56:774][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.57:058][230]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198302026137 [2020.06.10-19.15.57:071][230]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198302026137, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.15.59:050][345]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-19.15.59:050][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.59:050][345]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-19.15.59:050][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.59:050][345]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-19.15.59:050][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.59:226][356]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-19.15.59:226][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.59:226][356]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-19.15.59:226][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.59:226][356]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-19.15.59:226][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.15.59:943][401]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198302026137 [2020.06.10-19.15.59:943][401]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198302026137, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.16.02:552][547]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 18.399366 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.16.02:567][548]Interaction: Player [BP_CamperMale01_C_1] is not in chase anymore. [2020.06.10-19.16.07:325][805]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale04_Character_C_0 [2020.06.10-19.16.07:329][805]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.16.07:329][805]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.16.07:329][805]AnimLeader: BP_SmallMeatLocker_HillBilly_C_11 Requested to Play: HookReactionIn. [2020.06.10-19.16.07:329][805]AnimLeader: BP_Entity_C_11 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.10-19.16.07:329][805]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.10-19.16.07:417][810]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.16.07:417][810]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.07:417][810]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.16.07:418][810]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.07:420][810]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.07:420][810]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.07:420][810]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.16.07:420][810]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.07:420][810]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.07:420][810]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.16.07:420][810]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.07:420][810]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.16.07:420][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.07:420][810]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.16.07:420][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.07:490][814]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.07:490][814]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.16.07:490][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.07:490][814]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.07:490][814]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.16.07:490][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.07:490][814]Interaction: Interaction time: 0.000000 [2020.06.10-19.16.07:490][814]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.16.07:490][814]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.16.07:491][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.07:564][818]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.16.08:187][853]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.16.08:187][853]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.16.08:187][853]AnimLeader: BP_SmallMeatLocker_HillBilly_C_11 Requested to Play: HookReaction. [2020.06.10-19.16.08:187][853]AnimLeader: BP_Entity_C_11 Requested to Play: HookReaction AnimTag_Follower. [2020.06.10-19.16.08:187][853]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.10-19.16.08:187][853]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.16.08:190][853]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.16.08:679][881]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.16.08:679][881]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.16.08:679][881]AnimLeader: BP_SmallMeatLocker_HillBilly_C_11 Requested to Play: HookReactionOut. [2020.06.10-19.16.08:679][881]AnimLeader: BP_Entity_C_11 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.10-19.16.08:679][881]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.10-19.16.08:679][881]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.16.08:681][881]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.16.10:189][966]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.16.10:189][966]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.16.10:189][966]AnimLeader: BP_SmallMeatLocker_HillBilly_C_11 Requested to Play: HookStruggle. [2020.06.10-19.16.10:190][966]AnimLeader: BP_Entity_C_11 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.10-19.16.10:190][966]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.10-19.16.10:190][966]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.16.10:192][966]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.16.10:225][968]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.10-19.16.10:544][986]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.10:544][986]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.10:544][986]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.16.10:545][986]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=46.872 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.16.10:573][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.16.10:640][991]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.16.10:640][991]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.16.10:640][991]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=46.967 [2020.06.10-19.16.10:640][991]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=46.967 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.16.10:643][991]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.16.10:643][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.10:739][997]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Female. [2020.06.10-19.16.10:793][ 0]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-19.16.10:795][ 0]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.16.10:796][ 0]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-19.16.10:802][ 0]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - ajrondon]: On [2020.06.10-19.16.10:803][ 0]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-19.16.10:846][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.16.10:846][ 2]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.10:932][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.16.10:932][ 6]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.10:949][ 7]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.16.10:949][ 7]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.16.10:949][ 7]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=47.275 [2020.06.10-19.16.10:949][ 7]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=47.275 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.16.11:031][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.16.11:031][ 11]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.12:017][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-19.16.12:017][ 62]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.12:017][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-19.16.12:017][ 62]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.12:021][ 62]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.16.12:021][ 62]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.16.12:021][ 62]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.16.12:021][ 62]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.12:021][ 62]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.16.12:021][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-19.16.12:021][ 62]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.12:021][ 62]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.16.12:021][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.12:021][ 62]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.16.12:021][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.12:087][ 66]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.06.10-19.16.12:091][ 66]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.16.12:091][ 66]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.16.12:091][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.12:091][ 66]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.16.12:091][ 66]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.16.12:091][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.12:091][ 66]Interaction: Interaction time: 15.238096 [2020.06.10-19.16.12:091][ 66]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.16.12:091][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.12:788][103]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - ajrondon]: Off [2020.06.10-19.16.13:484][140]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.179340 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.16.13:687][150]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.16.13:687][150]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.16.13:687][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.13:687][150]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.16.13:687][150]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.16.13:687][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.13:690][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.06.10-19.16.13:721][152]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.16.13:721][152]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.16.13:721][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.13:721][152]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.16.13:721][152]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.16.13:721][152]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.13:721][152]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.16.13:721][152]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.13:721][152]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.16.13:721][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.13:722][152]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-19.16.13:722][152]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.13:722][152]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.16.13:966][165]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.16.13:966][165]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=50.294 [2020.06.10-19.16.13:983][166]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.13:983][166]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.14:006][167]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.16.14:008][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.16.14:091][172]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.654035 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.16.18:773][426]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.581809 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.16.18:796][427]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.10-19.16.23:021][662]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-19.16.23:021][662]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.23:021][662]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.16.23:021][662]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.23:023][662]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.23:023][662]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.23:023][662]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.16.23:023][662]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.23:023][662]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.23:023][662]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.16.23:023][662]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.23:023][662]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.16.23:023][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.23:023][662]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.16.23:023][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.23:045][663]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.16.23:076][665]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.16.23:077][665]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.23:080][665]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.23:080][665]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.16.23:080][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.23:080][665]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.23:080][665]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.16.23:080][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.23:080][665]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.16.23:080][665]Interaction: Interaction time: 2.232143 [2020.06.10-19.16.23:080][665]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.16.23:081][665]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.16.23:081][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.23:081][665]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=59.406 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.16.23:153][669]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.16.25:383][789]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.16.25:383][789]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.16.25:383][789]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.16.25:383][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.25:386][789]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.16.25:399][790]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.16.25:399][790]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.16.25:399][790]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.25:399][790]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.16.25:399][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.25:399][790]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.16.25:399][790]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.25:399][790]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.16.25:399][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.25:399][790]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=61.727 [2020.06.10-19.16.25:416][791]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.25:416][791]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.16.25:416][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.25:416][791]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.25:416][791]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.16.25:416][791]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.25:416][791]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.16.25:416][791]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.25:416][791]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.16.25:416][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.25:416][791]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.16.25:416][791]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.25:416][791]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.16.25:416][791]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.25:416][791]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.25:432][792]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.25:432][792]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.25:432][792]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.16.25:432][792]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.16.25:432][792]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=61.760 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.16.25:484][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.16.25:489][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.16.26:430][846]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.16.26:430][846]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.26:434][846]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.16.26:434][846]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.16.26:435][846]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.16.26:435][846]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.26:435][846]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.16.26:435][846]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.16.26:435][846]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.26:435][846]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.16.26:435][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.26:435][846]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.16.26:435][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.26:435][846]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.16.26:527][851]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.26:527][851]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.16.26:528][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.26:528][851]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.26:528][851]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.16.26:528][851]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.26:528][851]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.16.26:528][851]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.26:528][851]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.16.26:528][851]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.16.26:528][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.26:528][851]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.16.26:528][851]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.26:528][851]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.26:565][853]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.16.26:565][853]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.26:569][853]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.16.26:650][858]Interaction: [BP_CamperFemale04_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-19.16.26:650][858]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.UnhookChargeable Enabled?: Enabled [2020.06.10-19.16.26:653][858]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.16.26:653][858]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.16.26:653][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.26:653][858]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.16.26:653][858]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.16.26:653][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.26:653][858]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.16.26:653][858]Interaction: Interaction time: 1.000000 [2020.06.10-19.16.26:653][858]AnimLeader: BP_CamperMale01_C_1 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Male. [2020.06.10-19.16.26:653][858]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale04_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale01_C_1 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.10-19.16.26:653][858]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.06.10-19.16.26:654][858]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.10-19.16.26:654][858]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.16.26:654][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.26:690][860]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.16.26:690][860]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.16.26:690][860]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.16.26:690][860]AnimLeader: BP_SmallMeatLocker_HillBilly_C_11 Requested to Play: UnhookIn. [2020.06.10-19.16.26:690][860]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.16.26:690][860]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-19.16.26:713][861]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.26:713][861]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.26:813][867]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.16.26:995][877]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.16.27:049][880]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.16.27:049][880]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.16.27:049][880]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=63.377 [2020.06.10-19.16.27:049][880]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=63.377 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.16.27:370][898]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.16.27:370][898]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.16.27:371][898]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=63.697 [2020.06.10-19.16.27:371][898]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=63.697 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.16.27:663][913]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.UnhookChargeable Enabled?: Disabled [2020.06.10-19.16.27:711][916]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.10-19.16.27:745][918]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale04_Character_C_0 - Soothe, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.16.27:746][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.16.27:749][918]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.16.27:749][918]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.16.27:749][918]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.16.27:749][918]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.16.27:749][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.27:749][918]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.16.27:749][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.27:749][918]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.16.27:750][918]Interaction: [BP_CamperFemale04_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.16.27:750][918]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale04_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-19.16.27:750][918]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male AnimTag_Follower. [2020.06.10-19.16.27:750][918]AnimLeader: BP_SmallMeatLocker_HillBilly_C_11 Requested to Play: UnhookOut. [2020.06.10-19.16.27:750][918]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.16.27:750][918]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-19.16.27:750][918]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.16.27:750][918]AnimLeader: BP_CamperMale01_C_1 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.06.10-19.16.27:750][918]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.16.27:750][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.27:753][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.16.27:814][922]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale04_Character_C_0 - Soothe, Originating Player: BP_CamperFemale04_Character_C_0 - Soothe, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.16.27:814][922]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.661473 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.16.27:816][922]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.16.27:816][922]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.16.27:817][922]Interaction: [BP_CamperFemale04_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.16.27:817][922]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.16.27:979][932]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 1.636296 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.16.29:193][ 2]Interaction: [BP_CamperFemale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.16.29:193][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.UnhookChargeable Enabled?: Enabled [2020.06.10-19.16.29:197][ 2]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.16.29:197][ 2]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.16.29:197][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.29:197][ 2]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.06.10-19.16.29:197][ 2]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.16.29:197][ 2]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.16.29:197][ 2]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.29:197][ 2]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.16.29:197][ 2]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.29:197][ 2]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.16.29:197][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.29:197][ 2]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.06.10-19.16.29:197][ 2]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.16.29:197][ 2]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.29:197][ 2]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.16.29:200][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.UnhookChargeable Enabled?: Disabled [2020.06.10-19.16.29:252][ 5]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.29:252][ 5]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.29:281][ 7]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.546910 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.16.29:685][ 32]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.10-19.16.29:685][ 32]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.29:685][ 32]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.10-19.16.29:685][ 32]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.29:685][ 32]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingHealed] [2020.06.10-19.16.29:688][ 32]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.16.29:688][ 32]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.16.29:688][ 32]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.16.29:688][ 32]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.29:688][ 32]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.16.29:689][ 32]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.10-19.16.29:689][ 32]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.29:689][ 32]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.16.29:689][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.29:689][ 32]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.16.29:689][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.29:750][ 36]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.06.10-19.16.29:753][ 36]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.16.29:753][ 36]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.16.29:753][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.29:753][ 36]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.16.29:753][ 36]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.16.29:753][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.29:753][ 36]Interaction: Interaction time: 14.320390 [2020.06.10-19.16.29:753][ 36]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.16.29:753][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.29:785][ 38]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.16.29:785][ 38]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.16.29:966][ 49]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.16.29:966][ 49]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=66.294 [2020.06.10-19.16.29:983][ 50]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.29:983][ 50]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.30:013][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.16.30:015][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.16.30:720][ 94]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.10-19.16.30:720][ 94]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.30:720][ 94]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.10-19.16.30:720][ 94]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.30:720][ 94]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingHealed] [2020.06.10-19.16.30:723][ 94]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.30:723][ 94]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.30:723][ 94]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.16.30:723][ 94]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.30:723][ 94]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.30:723][ 94]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.10-19.16.30:723][ 94]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.30:723][ 94]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.16.30:723][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.30:723][ 94]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.16.30:723][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.30:755][ 96]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.16.30:932][107]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.30:932][107]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.16.30:932][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.30:932][107]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.30:932][107]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.16.30:932][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.30:933][107]Interaction: Interaction time: 13.095065 [2020.06.10-19.16.30:933][107]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.16.30:933][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.30:933][107]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.16.31:620][149]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.949524 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.16.33:943][288]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.10-19.16.33:943][288]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.33:943][288]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.10-19.16.33:943][288]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.33:943][288]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.10-19.16.33:943][288]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.34:087][295]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-19.16.34:088][295]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.34:513][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-19.16.34:513][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.34:513][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.10-19.16.34:513][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.34:513][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.10-19.16.34:513][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.34:513][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.10-19.16.34:513][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.34:567][320]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.10-19.16.34:567][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.34:567][320]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.06.10-19.16.34:567][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.34:567][320]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.06.10-19.16.34:567][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.34:567][320]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.06.10-19.16.34:567][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.34:876][335]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.10-19.16.34:876][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.34:876][335]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.06.10-19.16.34:877][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.34:877][335]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.06.10-19.16.34:877][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.34:877][335]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.06.10-19.16.34:877][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.35:190][351]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-19.16.35:190][351]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.35:190][351]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-19.16.35:191][351]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.35:191][351]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.16.35:192][351]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.16.35:192][351]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - ajrondon, Originating Player: BP_CamperFemale03_Character_C_0 - ajrondon, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.10-19.16.35:192][351]LogStreaming: Flushing async loaders. [2020.06.10-19.16.35:192][351]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.16.35:193][351]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale03_Character_C_0 - ajrondon, Originating Player: BP_CamperFemale03_Character_C_0 - ajrondon, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.16.35:195][351]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.35:195][351]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.35:196][351]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.16.35:196][351]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.35:196][351]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.35:196][351]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-19.16.35:196][351]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.35:196][351]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.16.35:196][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.35:196][351]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.16.35:196][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.35:339][359]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.35:339][359]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.16.35:339][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.35:339][359]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.35:339][359]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.16.35:339][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.35:339][359]Interaction: Interaction time: 0.500000 [2020.06.10-19.16.35:339][359]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.16.35:339][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.35:823][385]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.35:823][385]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.35:823][385]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.16.35:823][385]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=72.149 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.16.35:844][386]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale03_Character_C_0 - ajrondon, Originating Player: BP_CamperFemale03_Character_C_0 - ajrondon, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.16.35:847][386]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.35:847][386]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.16.35:847][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.35:848][386]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.35:848][386]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.16.35:848][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.35:848][386]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.35:848][386]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.16.35:848][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.35:848][386]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.35:848][386]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.16.35:848][386]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.35:848][386]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.16.35:848][386]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.35:848][386]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.16.35:848][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.35:848][386]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-19.16.35:848][386]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.35:848][386]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.35:852][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.16.35:963][392]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_6] [2020.06.10-19.16.35:963][392]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.35:963][392]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_6] [2020.06.10-19.16.35:963][392]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.35:963][392]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.16.35:966][392]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.35:966][392]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.35:966][392]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.16.35:966][392]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.35:966][392]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.35:966][392]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_6] [2020.06.10-19.16.35:966][392]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.35:966][392]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.16.35:966][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.35:966][392]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.16.35:966][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.36:036][395]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.16.36:099][398]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.36:099][398]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.16.36:099][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.36:099][398]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.36:099][398]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.16.36:099][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.36:100][398]Interaction: Interaction time: 0.943396 [2020.06.10-19.16.36:100][398]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.06.10-19.16.36:100][398]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 0.943396 Timestamp 0.000000 [2020.06.10-19.16.36:100][398]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.16.36:100][398]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.16.36:100][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.36:116][399]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.16.36:264][408]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.16.36:264][408]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.16.36:264][408]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=72.592 [2020.06.10-19.16.36:264][408]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=72.592 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.16.36:302][410]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.16.36:302][410]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.36:383][415]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_6] [2020.06.10-19.16.36:383][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.36:383][415]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_6] [2020.06.10-19.16.36:383][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.36:440][418]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.16.36:440][418]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.36:440][418]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.16.36:440][418]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.36:440][418]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.16.36:440][418]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.36:440][418]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.16.36:440][418]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.36:440][418]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.16.36:440][418]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.36:440][418]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.16.36:440][418]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.36:440][418]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.16.36:440][418]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.36:441][418]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.16.36:441][418]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.36:441][418]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.16.36:441][418]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.36:470][420]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-19.16.36:472][420]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-19.16.36:472][420]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.16.36:475][420]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.748713 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.16.36:482][420]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - ajrondon]: On [2020.06.10-19.16.36:503][421]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.10-19.16.36:572][425]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.16.36:572][425]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.16.36:572][425]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=72.899 [2020.06.10-19.16.36:572][425]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=72.899 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.16.36:737][434]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.16.36:737][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.36:737][434]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.16.36:737][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.36:737][434]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.16.36:737][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.36:737][434]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.16.36:737][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.36:737][434]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.16.36:738][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.36:738][434]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.16.36:738][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.36:738][434]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.16.36:738][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.36:738][434]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.16.36:738][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.36:738][434]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.16.36:738][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.37:008][448]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.16.37:008][448]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.37:023][449]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.16.37:038][450]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.37:038][450]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.16.37:038][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.37:038][450]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.37:038][450]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.16.37:038][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.37:070][452]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.16.37:073][452]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.37:073][452]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.16.37:073][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.37:073][452]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.37:073][452]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.16.37:073][452]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.37:073][452]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.16.37:073][452]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.37:073][452]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.16.37:073][452]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.16.37:073][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.37:074][452]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_6] [2020.06.10-19.16.37:074][452]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.37:074][452]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.37:074][452]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.16.37:074][452]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.16.37:462][472]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.017529 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.16.37:464][472]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.16.37:468][472]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.16.37:468][472]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.16.37:468][472]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.16.37:468][472]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.16.37:468][472]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.16.37:468][472]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.16.37:468][472]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.16.37:469][472]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.06.10-19.16.37:502][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.06.10-19.16.37:541][476]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.37:541][476]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.16.37:541][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.37:541][476]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.37:541][476]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.16.37:541][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.37:541][476]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.37:541][476]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.16.37:541][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.37:541][476]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.37:541][476]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.16.37:541][476]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.37:541][476]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.16.37:541][476]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.37:541][476]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.16.37:541][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.37:542][476]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.10-19.16.37:542][476]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.37:542][476]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.37:542][476]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.16.37:542][476]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.16.37:542][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.37:542][476]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.16.37:542][476]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.16.37:542][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.37:544][476]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.06.10-19.16.37:565][477]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.16.37:565][477]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.16.37:565][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.37:565][477]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.16.37:565][477]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.16.37:565][477]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.37:565][477]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.16.37:565][477]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.37:565][477]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.16.37:566][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.37:566][477]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.10-19.16.37:566][477]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.37:566][477]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.16.37:595][479]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_None] [2020.06.10-19.16.37:698][484]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.16.37:699][484]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.16.37:829][491]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-19.16.37:829][491]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.37:830][491]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-19.16.37:830][491]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.37:830][491]Interaction: [BP_CamperFemale04_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.10-19.16.37:832][491]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.16.37:832][491]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.16.37:832][491]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.16.37:832][491]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.37:832][491]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.16.37:832][491]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-19.16.37:832][491]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.37:833][491]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.16.37:833][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.37:833][491]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.16.37:833][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.37:833][491]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.16.37:912][495]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.37:912][495]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.37:998][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-19.16.38:000][500]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.16.38:000][500]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.16.38:000][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.38:000][500]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.16.38:000][500]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.16.38:000][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.38:000][500]Interaction: Interaction time: 16.000000 [2020.06.10-19.16.38:000][500]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.16.38:000][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.38:032][502]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-19.16.38:032][502]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.38:033][502]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-19.16.38:033][502]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.38:033][502]Interaction: [BP_CamperFemale04_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.10-19.16.38:035][502]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.16.38:035][502]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.16.38:035][502]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.16.38:035][502]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.38:035][502]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.16.38:035][502]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-19.16.38:035][502]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.38:035][502]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.16.38:035][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.38:035][502]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.16.38:035][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.38:036][502]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.16.38:036][502]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.16.38:104][506]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.16.38:104][506]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.16.38:104][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.38:105][506]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.16.38:105][506]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.16.38:105][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.38:105][506]Interaction: Interaction time: 15.904657 [2020.06.10-19.16.38:105][506]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.16.38:105][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.38:142][508]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.16.38:466][526]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - ajrondon]: Off [2020.06.10-19.16.39:368][572]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.16.39:594][584]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.16.39:594][584]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=75.922 [2020.06.10-19.16.39:610][585]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.39:611][585]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.39:630][586]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.16.39:634][586]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.16.39:636][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.16.39:683][589]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.16.39:683][589]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.39:683][589]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault1][WindowStandard_C_6] [2020.06.10-19.16.39:683][589]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.39:686][589]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.39:686][589]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.39:686][589]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.16.39:686][589]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.39:686][589]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.39:686][589]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault1][WindowStandard_C_6] [2020.06.10-19.16.39:686][589]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.39:686][589]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.16.39:686][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.39:686][589]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.16.39:686][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.39:686][589]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.16.39:687][589]LogDBDPlayerMovement: StopSnapping Final Location (2685.000000 11202.000000 111.093895) [2020.06.10-19.16.39:687][589]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.16.39:689][589]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.16.39:689][589]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.39:705][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.16.39:736][592]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault1][WindowStandard_C_6] [2020.06.10-19.16.39:736][592]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.39:738][592]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.39:738][592]LogDBDPlayerMovement: StopSnapping Final Location (2685.000000 11202.000000 111.093895) [2020.06.10-19.16.39:738][592]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.16.39:738][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.39:738][592]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.39:738][592]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.16.39:738][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.39:738][592]Interaction: Interaction time: 1.700000 [2020.06.10-19.16.39:738][592]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.16.39:738][592]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.16.39:738][592]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: WindowVault HillBilly AnimTag_FPV. [2020.06.10-19.16.39:738][592]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_WindowVault that has root motion is not supported [2020.06.10-19.16.39:738][592]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.16.39:739][592]AnimLeader: Warning: Play Montage was requested but not found: WindowVault HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.16.39:739][592]LogSM: Error: Play Update Montage AM_TT_WindowVault Duration 1.700000 Timestamp 76.049644 [2020.06.10-19.16.39:739][592]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.16.39:739][592]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.16.39:739][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.39:758][593]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.16.39:807][596]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.16.39:807][596]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.40:081][611]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.16.40:081][611]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.40:350][624]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.16.40:350][624]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.16.40:350][624]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.16.40:350][624]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.16.40:405][626]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.06.10-19.16.40:405][626]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.40:405][626]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_6] [2020.06.10-19.16.40:405][626]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.40:571][635]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.16.40:572][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.40:572][635]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.16.40:572][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.40:572][635]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.16.40:572][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.40:572][635]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.16.40:572][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.40:572][635]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.16.40:572][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.40:572][635]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.16.40:572][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.40:572][635]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.16.40:572][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.40:572][635]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.16.40:572][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.40:572][635]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.16.40:572][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.40:768][646]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 157 [2020.06.10-19.16.40:925][654]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_6] [2020.06.10-19.16.40:925][654]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.40:925][654]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_6] [2020.06.10-19.16.40:925][654]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.41:246][670]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.16.41:349][676]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.16.41:349][676]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.16.41:349][676]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.16.41:349][676]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-19.16.41:354][676]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.16.41:436][681]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.16.41:450][682]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.16.41:450][682]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.16.41:450][682]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.41:450][682]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.16.41:450][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.41:450][682]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.41:450][682]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.16.41:450][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.41:471][683]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.41:471][683]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.16.41:471][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.41:471][683]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.41:471][683]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.16.41:471][683]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.41:471][683]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.16.41:471][683]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.41:471][683]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.16.41:472][683]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.16.41:472][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.41:472][683]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault1][WindowStandard_C_6] [2020.06.10-19.16.41:472][683]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.41:472][683]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault1][WindowStandard_C_6] [2020.06.10-19.16.41:472][683]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.41:472][683]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.41:492][684]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.16.41:494][684]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.16.42:089][718]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.16.42:369][735]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault1][WindowStandard_C_6] [2020.06.10-19.16.42:369][735]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.42:369][735]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.16.42:369][735]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.42:371][735]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.42:371][735]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.42:371][735]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.16.42:371][735]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.42:371][735]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.42:371][735]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.16.42:372][735]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.42:372][735]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.16.42:372][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.42:372][735]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-19.16.42:372][735]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.16.42:372][735]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.16.42:372][735]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.10-19.16.42:372][735]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.16.42:372][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.42:372][735]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.16.42:372][735]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.16.42:391][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.16.42:452][740]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.16.42:452][740]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.42:710][755]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.42:710][755]LogDBDPlayerMovement: StopSnapping Final Location (2496.407227 11202.000000 111.093895) [2020.06.10-19.16.42:710][755]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.16.42:710][755]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.16.42:710][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.42:710][755]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.42:710][755]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.16.42:710][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.42:710][755]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.16.42:710][755]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.06.10-19.16.42:710][755]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-19.16.42:711][755]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-19.16.42:711][755]Interaction: Interaction time: 2.700000 [2020.06.10-19.16.42:711][755]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.16.42:711][755]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.16.42:711][755]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.16.42:711][755]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.16.42:711][755]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.16.42:711][755]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.16.42:711][755]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 79.021500 [2020.06.10-19.16.42:711][755]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.16.42:711][755]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.16.42:711][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.42:715][755]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.16.42:718][755]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.16.42:720][755]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.16.42:720][755]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-19.16.42:720][755]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.16.42:812][761]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale04_Character_C_0 - Soothe, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.16.42:871][764]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.42:872][764]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.42:965][769]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-19.16.45:151][903]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.16.45:278][911]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.052866 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.16.45:280][911]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.16.45:283][911]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.16.45:283][911]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.16.45:283][911]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.16.45:283][911]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.16.45:283][911]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.16.45:283][911]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.16.45:283][911]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.16.45:284][911]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-19.16.45:312][913]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-19.16.45:346][915]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.16.45:346][915]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.16.45:346][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.45:346][915]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.16.45:347][915]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.16.45:347][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.45:347][915]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.16.45:347][915]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.16.45:347][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.45:347][915]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.16.45:347][915]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.16.45:347][915]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.45:347][915]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.16.45:347][915]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.45:347][915]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.16.45:347][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.45:347][915]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-19.16.45:347][915]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.45:347][915]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.16.45:347][915]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.16.45:347][915]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.16.45:347][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.45:347][915]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.16.45:347][915]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.16.45:347][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.45:349][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-19.16.45:380][917]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.16.45:380][917]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.16.45:380][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.45:380][917]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.16.45:380][917]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.16.45:380][917]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.45:380][917]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.16.45:380][917]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.45:380][917]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.16.45:380][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.45:380][917]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-19.16.45:380][917]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.45:381][917]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.16.45:397][918]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.16.45:409][919]Interaction: [BP_CamperFemale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.16.45:412][919]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.16.45:412][919]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.16.45:412][919]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.45:412][919]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.16.45:412][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.45:412][919]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-19.16.45:412][919]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.16.45:413][919]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.45:413][919]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.16.45:413][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.45:430][920]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.45:430][920]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.16.45:431][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.45:431][920]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.45:431][920]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.16.45:431][920]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.45:431][920]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.16.45:431][920]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.45:431][920]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.16.45:431][920]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.16.45:431][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.45:431][920]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.16.45:431][920]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.45:431][920]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.16.45:431][920]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.45:431][920]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.45:479][923]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.45:479][923]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.45:622][931]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.16.45:622][931]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.45:622][931]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.16.45:622][931]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.45:625][931]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.45:625][931]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.45:625][931]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.16.45:625][931]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.45:625][931]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.45:625][931]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.16.45:625][931]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.45:625][931]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.16.45:625][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.45:625][931]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.16.45:625][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.45:678][934]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.06.10-19.16.45:678][934]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.45:678][934]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_6] [2020.06.10-19.16.45:678][934]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.45:709][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-19.16.45:712][936]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.45:712][936]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.16.45:712][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.45:712][936]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.45:712][936]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.16.45:712][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.45:712][936]Interaction: Interaction time: 16.000000 [2020.06.10-19.16.45:713][936]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.16.45:713][936]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-19.16.45:713][936]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.16.45:713][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.47:447][ 33]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.16.47:463][ 34]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.16.47:704][ 47]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.16.49:209][138]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.16.49:224][139]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.16.49:450][151]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.16.49:892][176]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-19.16.49:892][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.49:920][177]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.16.50:056][185]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.16.50:056][185]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.50:056][185]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-19.16.50:056][185]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.50:058][185]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.50:058][185]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.50:058][185]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.16.50:058][185]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.50:058][185]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.50:058][185]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-19.16.50:058][185]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.50:058][185]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.16.50:058][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.50:058][185]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.16.50:058][185]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.16.50:058][185]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.16.50:059][185]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.16.50:059][185]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.16.50:059][185]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.16.50:059][185]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.16.50:059][185]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.16.50:059][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.50:059][185]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.16.50:060][185]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.16.50:060][185]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-19.16.50:061][185]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.16.50:061][185]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-19.16.50:268][198]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-19.16.50:268][198]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.50:268][198]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-19.16.50:268][198]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.50:268][198]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-19.16.50:268][198]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.50:270][198]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.50:270][198]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.16.50:270][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.50:270][198]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.50:270][198]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.16.50:270][198]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.50:270][198]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.16.50:270][198]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.50:270][198]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.16.50:270][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.50:270][198]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.16.50:270][198]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.50:270][198]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.50:296][200]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-19.16.50:296][200]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.50:443][209]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.50:443][209]LogDBDPlayerMovement: StopSnapping Final Location (1369.186035 9932.929688 111.094772) [2020.06.10-19.16.50:443][209]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.16.50:443][209]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.16.50:443][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.50:443][209]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.50:443][209]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.16.50:443][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.50:443][209]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.16.50:443][209]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.16.50:443][209]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-19.16.50:443][209]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.16.50:444][209]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.16.50:444][209]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.16.50:444][209]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.16.50:444][209]Interaction: Interaction time: 1.500000 [2020.06.10-19.16.50:444][209]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.16.50:444][209]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-19.16.50:444][209]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.16.50:444][209]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.16.50:444][209]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 86.754089 [2020.06.10-19.16.50:444][209]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.16.50:444][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.50:445][209]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-19.16.50:490][212]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.06.10-19.16.50:638][221]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-19.16.51:124][251]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.16.51:124][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.51:124][251]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.16.51:124][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.51:124][251]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.16.51:124][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.51:124][251]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.16.51:124][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.51:124][251]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.16.51:124][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.51:124][251]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.16.51:125][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.51:125][251]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.16.51:125][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.51:125][251]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.16.51:125][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.51:125][251]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.16.51:125][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.51:996][305]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.16.51:996][305]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.16.51:996][305]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.16.51:996][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.51:996][305]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.16.51:996][305]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.16.51:997][305]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.16.51:997][305]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale03_Character_C_0 Current: NULL [2020.06.10-19.16.52:000][305]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.06.10-19.16.52:004][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.16.52:009][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.16.52:010][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.16.52:026][306]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.16.52:026][306]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.16.52:026][306]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.52:027][306]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.16.52:027][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.52:027][306]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.52:027][306]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.16.52:027][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.52:042][307]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.52:042][307]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.16.52:042][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.52:042][307]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.52:042][307]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.16.52:042][307]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.52:042][307]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.16.52:042][307]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.52:042][307]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.16.52:042][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.52:042][307]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-19.16.52:042][307]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.52:042][307]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-19.16.52:042][307]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.52:043][307]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.52:062][308]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.16.52:066][308]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.16.52:068][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.16.52:097][310]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-19.16.52:098][310]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.16.52:099][310]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.16.52:099][310]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale04_Character_C_0 - Soothe, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-19.16.52:099][310]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Hydromancer106, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-19.16.52:099][310]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_1 - itsmetimohthy, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-19.16.52:104][310]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.16.52:104][310]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.16.52:104][310]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.16.52:104][310]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookCamperOut. [2020.06.10-19.16.52:104][310]AnimLeader: BP_Entity_C_1 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-19.16.52:104][310]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-19.16.52:104][310]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-19.16.52:135][312]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.06.10-19.16.52:144][312]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.06.10-19.16.52:153][313]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - ajrondon, Originating Player: BP_CamperFemale03_Character_C_0 - ajrondon, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.16.52:154][313]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-19.16.52:154][313]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.52:154][313]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.16.52:154][313]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.52:156][313]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.52:156][313]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.52:156][313]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.16.52:157][313]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.52:157][313]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.52:157][313]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.16.52:157][313]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.52:157][313]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.16.52:157][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.52:157][313]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.16.52:157][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.52:158][313]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.52:158][313]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.52:192][314]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.16.52:224][316]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.16.52:224][316]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.52:227][316]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.52:227][316]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.16.52:227][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.52:227][316]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.52:227][316]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.16.52:227][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.52:227][316]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.16.52:227][316]Interaction: Interaction time: 2.232143 [2020.06.10-19.16.52:228][316]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.16.52:228][316]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.16.52:228][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.52:228][316]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=88.552 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.16.52:258][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.16.52:258][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.52:258][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.16.52:258][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.52:258][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.16.52:258][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.52:258][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.16.52:258][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.52:258][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.16.52:258][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.52:258][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.16.52:258][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.52:258][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.16.52:258][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.52:258][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.16.52:258][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.52:258][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.16.52:258][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.52:301][320]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.16.52:437][327]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.16.52:437][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.52:437][327]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.16.52:437][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.52:437][327]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.16.52:437][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.52:437][327]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.16.52:437][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.52:437][327]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.16.52:437][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.52:437][327]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.16.52:437][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.52:437][327]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.16.52:438][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.52:438][327]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.16.52:438][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.52:438][327]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.16.52:438][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.52:629][338]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.16.52:629][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.52:677][341]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-19.16.52:677][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.54:527][442]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.16.54:527][442]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.16.54:527][442]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.16.54:527][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.54:531][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.16.54:545][443]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.16.54:545][443]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.16.54:545][443]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.54:545][443]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.16.54:545][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.54:545][443]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.16.54:545][443]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.54:545][443]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.16.54:545][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.54:546][443]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=90.872 [2020.06.10-19.16.54:564][444]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.54:564][444]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.16.54:564][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.54:564][444]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.54:564][444]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.16.54:564][444]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.54:564][444]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.16.54:564][444]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.54:564][444]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.16.54:564][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.54:565][444]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.16.54:565][444]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.54:565][444]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.16.54:565][444]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.54:565][444]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.54:582][445]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.54:582][445]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.16.54:582][445]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.16.54:582][445]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.16.54:582][445]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=90.909 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.16.54:602][446]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.16.54:642][448]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.16.56:102][526]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale04_Character_C_0 - Soothe, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.011284, Lifetime Duration: 4.000000 [2020.06.10-19.16.56:139][528]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_1 - itsmetimohthy, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.16.56:177][530]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Hydromancer106, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.16.56:835][566]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.16.56:835][566]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.16.56:835][566]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.16.56:835][566]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.06.10-19.16.56:835][566]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-19.16.56:835][566]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-19.16.56:875][568]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.16.56:875][568]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.16.56:875][568]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookReactionIn. [2020.06.10-19.16.56:875][568]AnimLeader: BP_Entity_C_1 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.10-19.16.56:875][568]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.10-19.16.57:632][609]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-19.16.57:632][609]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.57:632][609]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-19.16.57:632][609]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.57:634][609]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.57:634][609]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.57:634][609]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.16.57:635][609]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.16.57:635][609]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.57:635][609]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-19.16.57:635][609]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.16.57:635][609]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.16.57:635][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.57:635][609]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.16.57:635][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.57:751][615]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.16.57:751][615]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.16.57:751][615]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookReaction. [2020.06.10-19.16.57:751][615]AnimLeader: BP_Entity_C_1 Requested to Play: HookReaction AnimTag_Follower. [2020.06.10-19.16.57:751][615]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.10-19.16.57:768][616]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.57:768][616]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.16.57:768][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.57:769][616]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.16.57:769][616]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.16.57:769][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.57:769][616]Interaction: Interaction time: 0.000000 [2020.06.10-19.16.57:769][616]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.16.57:769][616]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.16.57:769][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.16.57:801][618]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.16.58:233][642]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.16.58:233][642]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.16.58:233][642]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookReactionOut. [2020.06.10-19.16.58:233][642]AnimLeader: BP_Entity_C_1 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.10-19.16.58:233][642]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.10-19.16.58:233][642]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.16.58:236][642]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.16.59:748][728]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.16.59:748][728]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.16.59:748][728]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookStruggle. [2020.06.10-19.16.59:748][728]AnimLeader: BP_Entity_C_1 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.10-19.16.59:748][728]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.10-19.16.59:748][728]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.16.59:783][730]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.17.01:743][850]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.17.01:743][850]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.17.01:743][850]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=98.069 [2020.06.10-19.17.01:743][850]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=98.069 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.17.01:743][850]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.17.01:744][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.02:051][869]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.17.02:051][869]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.17.02:051][869]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=98.377 [2020.06.10-19.17.02:051][869]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=98.377 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.17.02:712][906]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 7.145984 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.17.03:762][963]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.17.03:762][963]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.04:638][ 12]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.17.04:638][ 12]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=100.964 [2020.06.10-19.17.04:660][ 13]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.04:660][ 13]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.04:687][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.17.04:689][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.17.06:011][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_1] [2020.06.10-19.17.06:011][ 87]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.06:011][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_1] [2020.06.10-19.17.06:011][ 87]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.06:043][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.17.06:447][111]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_1] [2020.06.10-19.17.06:448][111]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.06:448][111]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_1] [2020.06.10-19.17.06:448][111]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.06:777][130]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.942151 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.17.10:552][338]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.17.10:552][338]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.10:552][338]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.17.10:552][338]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.10:554][338]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.10:554][338]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.10:554][338]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.17.10:554][338]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.17.10:554][338]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.10:554][338]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.17.10:554][338]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.10:554][338]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.17.10:554][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.10:554][338]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.17.10:554][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.10:586][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.17.10:639][342]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.17.10:639][342]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.10:642][342]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.10:642][342]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.17.10:642][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.10:642][342]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.10:642][342]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.17.10:642][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.10:642][342]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.17.10:642][342]Interaction: Interaction time: 2.232143 [2020.06.10-19.17.10:642][342]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.17.10:642][342]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.17.10:642][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.10:642][342]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=106.968 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.17.10:689][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.17.12:927][470]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.17.12:927][470]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.17.12:927][470]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.17.12:927][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.12:931][470]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.17.12:944][471]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.17.12:944][471]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.17.12:944][471]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.12:944][471]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.17.12:944][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.12:944][471]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.17.12:944][471]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.12:944][471]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.17.12:944][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.12:944][471]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=109.270 [2020.06.10-19.17.12:964][472]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.12:964][472]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.17.12:964][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.12:964][472]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.12:964][472]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.17.12:964][472]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.17.12:964][472]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.17.12:964][472]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.17.12:964][472]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.17.12:964][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.12:964][472]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.17.12:964][472]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.12:964][472]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.17.12:964][472]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.12:964][472]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.12:981][473]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.12:981][473]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.12:981][473]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.17.12:981][473]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.17.12:981][473]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=109.307 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.17.13:032][476]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.17.13:038][476]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.17.13:108][480]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-19.17.13:108][480]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.13:111][480]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.17.13:111][480]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.17.13:111][480]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.17.13:111][480]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.17.13:111][480]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.17.13:111][480]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-19.17.13:111][480]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.13:111][480]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.17.13:111][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.13:111][480]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.17.13:111][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.13:129][481]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.17.13:234][487]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.17.13:234][487]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.17.13:234][487]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.17.13:234][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.13:234][487]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.17.13:235][487]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.17.13:235][487]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.17.13:235][487]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.17.13:235][487]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.17.13:235][487]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.17.13:235][487]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.17.13:235][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.13:235][487]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-19.17.13:235][487]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.13:235][487]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.17.13:268][489]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-19.17.13:268][489]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.13:338][493]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-19.17.13:338][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Enabled [2020.06.10-19.17.13:341][493]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.17.13:341][493]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.17.13:341][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.13:341][493]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.17.13:341][493]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.17.13:341][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.13:341][493]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.17.13:341][493]Interaction: Interaction time: 1.000000 [2020.06.10-19.17.13:341][493]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female. [2020.06.10-19.17.13:341][493]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale04_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.10-19.17.13:341][493]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female AnimTag_Follower. [2020.06.10-19.17.13:341][493]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.10-19.17.13:341][493]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.17.13:342][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.13:356][494]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.17.13:356][494]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.17.13:356][494]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.17.13:356][494]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: UnhookIn. [2020.06.10-19.17.13:356][494]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.17.13:357][494]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-19.17.13:431][498]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.17.13:431][498]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.17.13:464][500]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.17.13:732][515]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.17.14:330][549]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Disabled [2020.06.10-19.17.14:397][553]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - ajrondon, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.17.14:399][553]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.17.14:400][553]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.17.14:400][553]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.17.14:400][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.14:437][555]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.17.14:437][555]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.17.14:437][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.14:437][555]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.17.14:437][555]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.17.14:437][555]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-19.17.14:437][555]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.10-19.17.14:437][555]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: UnhookOut. [2020.06.10-19.17.14:437][555]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.17.14:437][555]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-19.17.14:438][555]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.17.14:438][555]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.06.10-19.17.14:438][555]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.17.14:438][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.14:509][559]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale03_Character_C_0 - ajrondon, Originating Player: BP_CamperFemale03_Character_C_0 - ajrondon, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.17.14:509][559]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.511122 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.17.14:512][559]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.17.14:512][559]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.17.14:513][559]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.17.14:513][559]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.17.15:831][632]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.17.15:832][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Enabled [2020.06.10-19.17.15:834][632]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.17.15:834][632]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.17.15:834][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.15:834][632]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.17.15:834][632]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.17.15:834][632]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.17.15:834][632]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.17.15:834][632]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.17.15:834][632]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.17.15:834][632]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.17.15:834][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.15:834][632]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.17.15:834][632]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-19.17.15:834][632]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.15:834][632]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.17.15:838][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Disabled [2020.06.10-19.17.15:978][640]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.17.15:978][640]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.17.16:376][662]Interaction: Player [BP_CamperMale01_C_1] is in chase. [2020.06.10-19.17.17:452][721]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.17.17:452][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.17:484][723]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.17.17:484][723]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.17.17:484][723]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=113.810 [2020.06.10-19.17.17:484][723]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=113.810 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.17.17:590][729]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.17.17:590][729]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.17:782][741]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.17.17:783][741]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.17.17:783][741]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=114.109 [2020.06.10-19.17.17:783][741]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=114.109 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.17.18:481][778]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 4.508022 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.17.20:257][873]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.170569 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.17.20:379][879]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.17.20:379][879]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=116.704 [2020.06.10-19.17.20:394][880]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.20:395][880]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.20:426][881]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.17.20:429][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.17.25:489][156]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-19.17.25:489][156]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.25:489][156]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-19.17.25:489][156]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.25:492][156]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.17.25:492][156]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.17.25:493][156]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.17.25:493][156]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.17.25:493][156]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.17.25:493][156]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-19.17.25:493][156]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.25:493][156]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.17.25:493][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.25:493][156]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.17.25:493][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.25:553][160]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.17.25:554][160]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-19.17.25:557][160]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.17.25:557][160]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.17.25:557][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.25:557][160]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.17.25:557][160]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.17.25:557][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.25:557][160]Interaction: Interaction time: 80.000000 [2020.06.10-19.17.25:557][160]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.17.25:557][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.25:744][171]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.25:744][171]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.25:744][171]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.17.25:744][171]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=122.069 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.17.25:762][172]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.10-19.17.25:762][172]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.25:762][172]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.10-19.17.25:762][172]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.25:766][172]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.17.25:766][172]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.17.25:766][172]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.17.25:766][172]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.17.25:766][172]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.17.25:766][172]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.10-19.17.25:766][172]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.25:766][172]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.17.25:766][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.25:766][172]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.17.25:766][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.25:770][172]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.17.25:800][174]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.17.25:921][181]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.17.25:921][181]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.17.25:921][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.25:921][181]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.17.25:921][181]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.17.25:921][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.25:921][181]Interaction: Interaction time: 0.600000 [2020.06.10-19.17.25:921][181]AnimLeader: BP_CamperMale01_C_1 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Male. [2020.06.10-19.17.25:921][181]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.10-19.17.25:921][181]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.06.10-19.17.25:922][181]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.17.25:922][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.25:939][182]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.17.26:158][194]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.06.10-19.17.26:158][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.26:158][194]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.10-19.17.26:158][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.26:158][194]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.10-19.17.26:158][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.26:158][194]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.06.10-19.17.26:158][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.26:247][199]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.17.26:247][199]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.17.26:248][199]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=122.573 [2020.06.10-19.17.26:248][199]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=122.573 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.17.26:321][203]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.17.26:354][205]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.17.26:354][205]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.10-19.17.26:354][205]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=122.679 [2020.06.10-19.17.26:354][205]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=122.679 Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.10-19.17.26:388][207]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.17.26:530][215]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.17.26:530][215]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.17.26:530][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.26:530][215]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.17.26:530][215]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.17.26:530][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.26:551][216]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.17.26:551][216]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.17.26:551][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.26:551][216]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.17.26:551][216]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.17.26:551][216]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.17.26:551][216]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.17.26:551][216]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.17.26:551][216]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.06.10-19.17.26:551][216]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.17.26:551][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.26:551][216]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.10-19.17.26:551][216]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.26:551][216]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.17.26:684][224]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-19.17.26:684][224]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.26:684][224]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-19.17.26:684][224]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.26:684][224]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.10-19.17.26:687][224]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.17.26:687][224]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.17.26:687][224]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.17.26:687][224]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.17.26:687][224]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.17.26:687][224]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-19.17.26:687][224]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.26:688][224]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.17.26:688][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.26:688][224]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.17.26:688][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.26:756][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-19.17.26:759][228]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.17.26:759][228]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.17.26:759][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.26:759][228]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.17.26:759][228]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.17.26:759][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.26:759][228]Interaction: Interaction time: 16.000000 [2020.06.10-19.17.26:759][228]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.17.26:759][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.26:830][232]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.17.26:830][232]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.17.27:812][287]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.06.10-19.17.27:812][287]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.27:812][287]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.10-19.17.27:812][287]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.27:812][287]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.10-19.17.27:812][287]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.27:812][287]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.06.10-19.17.27:812][287]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.27:871][290]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceObstructedMaxSpeed [2020.06.10-19.17.27:872][290]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceObstructedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=124.196 [2020.06.10-19.17.27:872][290]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.06.10-19.17.27:872][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.27:872][290]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.10-19.17.27:872][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.27:872][290]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.10-19.17.27:872][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.27:872][290]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.06.10-19.17.27:872][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.27:887][291]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.27:887][291]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.27:916][292]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.17.27:921][292]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.17.27:924][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.17.28:202][308]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.17.28:202][308]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.28:202][308]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.17.28:202][308]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.28:203][308]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.28:203][308]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.28:203][308]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.17.28:203][308]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.17.28:203][308]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.28:204][308]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.17.28:204][308]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.28:204][308]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.17.28:204][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.28:204][308]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.17.28:204][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.28:224][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.17.28:293][313]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.17.28:293][313]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.28:296][313]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.28:296][313]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.17.28:296][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.28:296][313]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.28:296][313]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.17.28:296][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.28:296][313]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.17.28:296][313]Interaction: Interaction time: 2.232143 [2020.06.10-19.17.28:296][313]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.17.28:296][313]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.17.28:296][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.28:296][313]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=124.621 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.17.28:349][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.17.28:487][323]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.10-19.17.28:487][323]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.28:487][323]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.10-19.17.28:487][323]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.28:487][323]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.06.10-19.17.28:487][323]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.28:487][323]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.06.10-19.17.28:487][323]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.29:468][376]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - ajrondon, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.17.29:860][398]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.743682 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.17.30:032][408]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.550372 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.17.30:598][440]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.17.30:598][440]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.17.30:598][440]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.17.30:598][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.30:601][440]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.17.30:616][441]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.17.30:617][441]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.17.30:617][441]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.30:617][441]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.17.30:617][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.30:617][441]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.17.30:617][441]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.30:617][441]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.17.30:617][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.30:617][441]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=126.943 [2020.06.10-19.17.30:632][442]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.30:633][442]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.17.30:633][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.30:633][442]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.30:633][442]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.17.30:633][442]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.17.30:633][442]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.17.30:633][442]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.17.30:633][442]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.17.30:633][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.30:633][442]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.17.30:633][442]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.30:633][442]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.17.30:633][442]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.30:633][442]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.30:649][443]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.30:649][443]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.30:649][443]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.17.30:649][443]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.17.30:649][443]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=126.975 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.17.30:700][446]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.17.30:780][450]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.17.32:569][546]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 16.262192 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.17.32:606][548]Interaction: Player [BP_CamperMale01_C_1] is not in chase anymore. [2020.06.10-19.17.33:123][576]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly AnimTag_FPV. [2020.06.10-19.17.33:123][576]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_CS_BOW that has root motion is not supported [2020.06.10-19.17.33:123][576]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly AnimTag_FPV AnimTag_Follower. [2020.06.10-19.17.33:123][576]AnimLeader: Warning: Montage length differs Name(AM_TC_CS_BOW):Length(1.333333) VS Name(AM_CS_BounceoffWall):Length(1.000000) [2020.06.10-19.17.33:123][576]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.17.33:123][576]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawObstructedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.17.33:124][576]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=129.449 [2020.06.10-19.17.33:124][576]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=129.449 Curve: ChainsawObstructedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.17.33:970][625]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 2.404196 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.17.36:132][754]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawObstructedMaxSpeed [2020.06.10-19.17.36:132][754]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawObstructedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=132.458 [2020.06.10-19.17.36:148][755]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.36:148][755]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.36:170][756]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.17.36:172][756]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.17.38:874][916]Interaction: Player [BP_CamperMale01_C_1] is in chase. [2020.06.10-19.17.39:451][951]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.17.39:551][957]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.17.39:551][957]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.39:551][957]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.17.39:551][957]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.39:553][957]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.39:553][957]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.39:553][957]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.17.39:553][957]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.17.39:553][957]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.39:553][957]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.17.39:553][957]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.39:553][957]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.17.39:553][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.39:553][957]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.17.39:553][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.39:573][958]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.17.39:641][962]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.17.39:641][962]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.39:642][962]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.39:643][962]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.17.39:643][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.39:643][962]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.39:643][962]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.17.39:643][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.39:643][962]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.17.39:643][962]Interaction: Interaction time: 2.232143 [2020.06.10-19.17.39:643][962]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.17.39:643][962]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.17.39:643][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.39:643][962]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=135.969 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.17.39:710][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.17.40:351][ 4]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.17.40:351][ 4]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.17.40:455][ 10]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 98 [2020.06.10-19.17.41:339][ 64]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.17.41:339][ 64]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.17.41:339][ 64]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.17.41:339][ 64]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-19.17.41:360][ 65]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.17.41:954][102]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.17.41:954][102]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.17.41:954][102]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.17.41:954][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.41:957][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.17.41:970][103]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.17.41:970][103]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.17.41:970][103]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.41:970][103]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.17.41:970][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.41:970][103]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.17.41:970][103]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.41:970][103]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.17.41:970][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.41:970][103]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=138.296 [2020.06.10-19.17.41:986][104]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.41:986][104]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.17.41:986][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.41:986][104]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.41:986][104]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.17.41:986][104]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.17.41:986][104]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.17.41:986][104]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.17.41:986][104]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.17.41:986][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.41:986][104]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.17.41:986][104]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.41:986][104]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.17.41:986][104]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.41:986][104]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.42:002][105]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.42:002][105]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.42:002][105]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.17.42:003][105]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.17.42:003][105]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=138.329 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.17.42:017][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.17.42:054][108]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.17.42:277][122]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_4] [2020.06.10-19.17.42:278][122]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.42:278][122]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.10-19.17.42:278][122]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.42:278][122]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.06.10-19.17.42:278][122]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.42:294][123]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.17.42:294][123]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.42:294][123]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.10-19.17.42:294][123]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.42:310][124]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.42:310][124]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.17.42:310][124]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.42:310][124]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.17.42:310][124]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.17.42:310][124]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.42:310][124]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.10-19.17.42:310][124]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.42:310][124]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.17.42:310][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.42:310][124]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.17.42:310][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.42:310][124]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.17.42:311][124]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=138.635 [2020.06.10-19.17.42:326][125]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.06.10-19.17.42:326][125]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.42:388][129]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.10-19.17.42:389][129]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.42:423][131]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.42:423][131]LogDBDPlayerMovement: StopSnapping Final Location (1261.898315 6477.115723 111.093674) [2020.06.10-19.17.42:423][131]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.17.42:423][131]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.17.42:423][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.42:423][131]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.42:423][131]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.17.42:423][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.42:423][131]Interaction: Interaction time: 0.000000 [2020.06.10-19.17.42:423][131]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DestroyWithPowerAttack HillBilly AnimTag_FPV. [2020.06.10-19.17.42:423][131]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DestroyWithPowerAttack' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.17.42:423][131]AnimLeader: Warning: Play Montage was requested but not found: DestroyWithPowerAttack HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.17.42:423][131]LogSM: Error: Play Update Montage AM_TC_CSAttack_Object Duration 0.000000 Timestamp 138.731873 [2020.06.10-19.17.42:423][131]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.17.42:424][131]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.17.42:424][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.42:519][137]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.026294 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.17.42:520][137]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.17.42:525][137]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.17.42:525][137]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.17.42:525][137]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.17.42:525][137]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.17.42:525][137]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.17.42:525][137]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.17.42:525][137]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.17.42:526][137]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-19.17.42:553][139]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-19.17.42:589][141]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.17.42:589][141]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.17.42:589][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.42:589][141]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.17.42:589][141]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.17.42:589][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.42:592][141]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-19.17.42:622][143]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.17.42:622][143]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.17.42:622][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.42:622][143]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.17.42:622][143]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.17.42:622][143]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.17.42:622][143]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.17.42:623][143]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.17.42:623][143]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.17.42:623][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.42:623][143]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-19.17.42:623][143]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.42:623][143]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.17.42:652][145]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.17.42:749][151]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.575832 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.17.42:783][153]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.17.42:783][153]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.17.43:216][180]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.300497 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.17.43:333][187]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.17.43:576][202]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.17.43:591][203]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.17.43:591][203]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.17.43:591][203]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.43:591][203]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.17.43:591][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.43:591][203]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.43:592][203]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.17.43:592][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.43:607][204]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.43:607][204]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.17.43:607][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.43:607][204]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.43:607][204]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.17.43:607][204]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.17.43:607][204]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.17.43:607][204]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.17.43:607][204]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.17.43:607][204]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.17.43:607][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.43:607][204]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.10-19.17.43:607][204]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.43:607][204]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.10-19.17.43:607][204]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.43:607][204]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.43:631][205]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.17.43:633][205]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.17.44:047][230]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.06.10-19.17.44:047][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.44:176][237]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_4] [2020.06.10-19.17.44:176][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.44:177][237]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.10-19.17.44:177][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.44:177][237]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.06.10-19.17.44:177][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.49:678][544]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-19.17.49:678][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.49:678][544]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-19.17.49:678][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.49:678][544]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-19.17.49:678][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.49:823][553]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-19.17.49:823][553]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.50:249][579]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-19.17.50:249][579]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.50:249][579]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-19.17.50:249][579]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.50:249][579]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-19.17.50:249][579]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.50:249][579]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-19.17.50:249][579]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.50:314][583]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-19.17.50:314][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.50:314][583]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-19.17.50:314][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.50:314][583]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-19.17.50:314][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.50:314][583]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-19.17.50:314][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.50:785][609]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-19.17.50:785][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.50:864][613]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-19.17.50:864][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.50:864][613]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-19.17.50:864][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.50:864][613]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-19.17.50:864][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.54:002][778]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.54:003][778]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.54:003][778]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.17.54:003][778]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=150.328 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.17.54:023][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.17.54:233][790]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.06.10-19.17.54:233][790]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.54:271][792]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.06.10-19.17.54:271][792]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.54:275][792]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.17.54:275][792]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.17.54:275][792]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.17.54:275][792]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.17.54:275][792]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.17.54:275][792]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.06.10-19.17.54:275][792]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.54:275][792]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.17.54:275][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.54:275][792]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.17.54:275][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.54:275][792]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.17.54:393][798]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-19.17.54:393][798]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.54:394][798]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-19.17.54:394][798]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.54:394][798]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-19.17.54:394][798]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.54:447][801]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-19.17.54:447][801]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.54:500][804]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.10-19.17.54:500][804]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.54:500][804]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.10-19.17.54:500][804]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.54:503][804]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.17.54:503][804]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.17.54:503][804]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=150.827 [2020.06.10-19.17.54:504][804]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=150.827 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.17.54:504][804]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.17.54:504][804]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.17.54:504][804]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.17.54:504][804]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.17.54:504][804]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.17.54:504][804]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.10-19.17.54:504][804]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.54:504][804]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.17.54:504][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.54:504][804]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.17.54:505][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.54:505][804]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.17.54:506][804]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.17.54:506][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.54:506][804]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.17.54:506][804]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.17.54:506][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.54:506][804]Interaction: Interaction time: 0.600000 [2020.06.10-19.17.54:506][804]AnimLeader: BP_CamperMale01_C_1 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Male. [2020.06.10-19.17.54:506][804]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.10-19.17.54:506][804]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.06.10-19.17.54:507][804]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.17.54:507][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.54:526][805]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.17.54:542][806]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.17.54:580][808]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.10-19.17.54:580][808]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.54:580][808]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.17.54:580][808]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.54:582][808]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.54:582][808]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.17.54:582][808]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.54:582][808]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.17.54:582][808]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.17.54:582][808]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.54:582][808]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.17.54:582][808]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.54:582][808]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.17.54:583][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.54:583][808]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.17.54:583][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.54:583][808]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=150.904 [2020.06.10-19.17.54:621][810]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.17.54:621][810]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-19.17.54:624][810]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.17.54:625][810]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.17.54:625][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.54:625][810]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.17.54:625][810]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.17.54:625][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.54:625][810]Interaction: Interaction time: 77.395279 [2020.06.10-19.17.54:625][810]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.17.54:625][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.54:625][810]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.17.54:638][811]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.17.54:638][811]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.54:641][811]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.54:641][811]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.17.54:641][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.54:641][811]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.54:641][811]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.17.54:641][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.54:641][811]Interaction: Interaction time: 1.000000 [2020.06.10-19.17.54:642][811]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankStun HillBilly AnimTag_FPV. [2020.06.10-19.17.54:642][811]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.17.54:642][811]AnimLeader: Warning: Play Montage was requested but not found: PlankStun HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.17.54:642][811]LogSM: Error: Play Update Montage AM_TC_Stun_Pallet Duration 1.000000 Timestamp 150.947250 [2020.06.10-19.17.54:642][811]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.17.54:642][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.54:914][825]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.17.55:109][835]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.17.55:109][835]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.17.55:109][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.55:109][835]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.17.55:109][835]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.17.55:109][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.55:109][835]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.17.55:109][835]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.17.55:110][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.55:110][835]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.17.55:110][835]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.17.55:110][835]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.17.55:110][835]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.17.55:110][835]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.17.55:110][835]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.06.10-19.17.55:110][835]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.17.55:110][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.55:110][835]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.06.10-19.17.55:110][835]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.55:110][835]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.17.55:379][848]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.17.55:606][861]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-19.17.55:606][861]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.55:606][861]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-19.17.55:606][861]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.55:608][861]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.17.55:608][861]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.17.55:609][861]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.17.55:609][861]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.17.55:609][861]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.17.55:609][861]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-19.17.55:609][861]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.55:609][861]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.17.55:609][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.55:609][861]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.17.55:609][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.55:609][861]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.17.55:630][862]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.17.55:645][863]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.17.55:645][863]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.17.55:645][863]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.55:645][863]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.17.55:646][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.55:646][863]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.55:646][863]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.17.55:646][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.55:662][864]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.55:662][864]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.17.55:662][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.55:662][864]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.55:662][864]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.17.55:662][864]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.17.55:662][864]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.17.55:662][864]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.17.55:662][864]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.17.55:662][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.55:662][864]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.17.55:662][864]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.55:662][864]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.17.55:662][864]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.55:662][864]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.55:689][865]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.17.55:692][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.17.55:723][867]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.17.55:737][868]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.17.55:740][868]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.17.55:740][868]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.17.55:740][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.55:740][868]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.17.55:740][868]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.17.55:740][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.55:740][868]Interaction: Interaction time: 89.740097 [2020.06.10-19.17.55:740][868]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.17.55:740][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.56:096][887]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-19.17.56:096][887]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:096][887]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-19.17.56:096][887]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:096][887]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-19.17.56:096][887]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:096][887]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-19.17.56:096][887]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:152][890]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-19.17.56:152][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:152][890]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-19.17.56:152][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:152][890]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-19.17.56:152][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:152][890]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-19.17.56:152][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:155][890]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:155][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:264][896]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.17.56:264][896]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:264][896]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.17.56:264][896]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:266][896]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.56:266][896]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.56:266][896]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.17.56:266][896]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.17.56:266][896]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.56:266][896]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.17.56:266][896]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:266][896]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.17.56:266][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.56:266][896]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.17.56:266][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.56:296][897]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:296][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:296][897]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:297][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:297][897]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:297][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:297][897]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:297][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:297][897]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:297][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:297][897]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:297][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:297][897]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:297][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:297][897]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:297][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:297][897]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:297][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:299][897]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.17.56:350][900]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.17.56:350][900]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:353][900]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.56:353][900]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.17.56:353][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.56:354][900]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.56:354][900]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.17.56:354][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.56:354][900]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.17.56:354][900]Interaction: Interaction time: 2.232143 [2020.06.10-19.17.56:354][900]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.17.56:354][900]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.17.56:354][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.56:355][900]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=152.676 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.17.56:403][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.17.56:462][906]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:462][906]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:462][906]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:462][906]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:462][906]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:463][906]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:463][906]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:463][906]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:463][906]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:463][906]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:463][906]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:463][906]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:463][906]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:463][906]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:463][906]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:463][906]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:463][906]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:463][906]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:477][907]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:477][907]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:477][907]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:477][907]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:477][907]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:477][907]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:477][907]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:477][907]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:477][907]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:477][907]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:478][907]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:478][907]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:478][907]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:478][907]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:478][907]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:478][907]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:478][907]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:478][907]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:495][908]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:495][908]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:495][908]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:495][908]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:495][908]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:495][908]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:495][908]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:495][908]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:495][908]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:495][908]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:495][908]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:495][908]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:495][908]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:495][908]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:495][908]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:495][908]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:495][908]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:495][908]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:515][909]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:515][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:515][909]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:515][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:515][909]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:515][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:515][909]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:515][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:515][909]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:515][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:515][909]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:515][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:515][909]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:515][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:515][909]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:515][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:515][909]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:515][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:531][910]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:531][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:531][910]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:531][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:531][910]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:531][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:531][910]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:531][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:531][910]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:531][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:531][910]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:531][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:531][910]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:531][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:531][910]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:531][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:531][910]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:531][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:607][914]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:607][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:607][914]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:607][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:607][914]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:607][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:607][914]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:607][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:607][914]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:607][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:607][914]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:607][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:607][914]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:607][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:607][914]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:607][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:607][914]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:607][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:662][917]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:662][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:662][917]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:662][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:662][917]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:662][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:662][917]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:662][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:662][917]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:662][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:662][917]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:662][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:662][917]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:662][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:663][917]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:663][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.56:663][917]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.17.56:663][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.57:056][937]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.318295 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.17.57:073][938]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-19.17.57:073][938]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.57:074][938]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-19.17.57:074][938]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.57:074][938]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-19.17.57:074][938]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.57:074][938]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-19.17.57:074][938]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.57:136][941]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-19.17.57:136][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.57:136][941]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-19.17.57:136][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.57:136][941]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-19.17.57:136][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.57:136][941]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-19.17.57:136][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.57:737][971]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-19.17.57:738][971]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.57:856][977]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.850800 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.17.57:919][980]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-19.17.57:919][980]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.57:919][980]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-19.17.57:919][980]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.57:919][980]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-19.17.57:919][980]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.58:452][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.17.58:452][ 8]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.58:452][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.17.58:452][ 8]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.58:452][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.17.58:452][ 8]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.58:452][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.17.58:452][ 8]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.58:452][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.17.58:452][ 8]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.58:452][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.17.58:452][ 8]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.58:452][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.17.58:452][ 8]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.58:452][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.17.58:452][ 8]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.58:452][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.17.58:452][ 8]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.58:473][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.17.58:474][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.58:474][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.17.58:474][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.58:474][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.17.58:474][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.58:474][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.17.58:474][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.58:474][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.17.58:474][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.58:474][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.17.58:474][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.58:474][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.17.58:474][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.58:474][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.17.58:474][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.58:474][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.17.58:474][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.58:658][ 18]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.17.58:658][ 18]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.17.58:658][ 18]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.17.58:658][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.58:663][ 18]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.17.58:674][ 19]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.17.58:674][ 19]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.17.58:674][ 19]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.58:674][ 19]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.17.58:674][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.58:674][ 19]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.17.58:674][ 19]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.58:674][ 19]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.17.58:674][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.58:674][ 19]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=154.998 [2020.06.10-19.17.58:698][ 20]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.58:698][ 20]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.17.58:698][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.58:698][ 20]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.58:698][ 20]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.17.58:698][ 20]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.17.58:698][ 20]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.17.58:698][ 20]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.17.58:698][ 20]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.17.58:698][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.17.58:698][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.17.58:698][ 20]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.58:698][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.17.58:698][ 20]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.58:699][ 20]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.58:717][ 21]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.58:717][ 21]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.17.58:717][ 21]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.17.58:718][ 21]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.17.58:718][ 21]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=155.041 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.17.58:737][ 22]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.17.58:737][ 22]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.17.58:737][ 22]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=155.061 [2020.06.10-19.17.58:737][ 22]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=155.061 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.17.58:753][ 23]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.17.58:760][ 23]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.17.58:817][ 26]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HitInjuredToCrawlL AnimTag_Male. [2020.06.10-19.17.58:872][ 29]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.17.58:872][ 29]GameFlow: Writing Profile Stat DBD_ChainsawHit: 1 [2020.06.10-19.17.58:874][ 29]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale01_C_1 [2020.06.10-19.17.58:877][ 29]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.17.58:877][ 29]GameFlow: Writing Profile Stat DBD_Chapter9_Slasher_Stat1: 1 [2020.06.10-19.17.58:878][ 29]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: BP_CamperMale01_C_1 [2020.06.10-19.17.58:878][ 29]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.17.58:881][ 29]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 20.035524 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.17.58:887][ 29]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - itsmetimohthy]: On [2020.06.10-19.17.58:939][ 32]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.06.10-19.17.58:939][ 32]Interaction: Player [BP_CamperMale01_C_1] is not in chase anymore. [2020.06.10-19.17.58:945][ 32]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.06.10-19.17.59:042][ 37]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.17.59:042][ 37]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 2.580000 [2020.06.10-19.17.59:042][ 37]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=155.367 [2020.06.10-19.17.59:042][ 37]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=155.367 Curve: PounceSucceedMaxSpeed Curve Duration 2.580000 [2020.06.10-19.17.59:211][ 46]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A323590DF0] Result: '1' k_EResultOK (success) [2020.06.10-19.17.59:211][ 46]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A323590DF0]' succeeded in 0.337071 seconds [2020.06.10-19.17.59:240][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.17.59:240][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.17.59:481][ 60]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A323590DF0] Result: '1' k_EResultOK (success) [2020.06.10-19.17.59:481][ 60]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A323590DF0]' succeeded in 0.602244 seconds [2020.06.10-19.17.59:728][ 73]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A323590DF0] Result: '1' k_EResultOK (success) [2020.06.10-19.17.59:747][ 74]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.863799 seconds [2020.06.10-19.18.00:351][104]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-19.18.00:351][104]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.00:351][104]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-19.18.00:351][104]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.00:354][104]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.00:354][104]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.00:354][104]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.18.00:354][104]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.00:354][104]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.00:354][104]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-19.18.00:354][104]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.00:354][104]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.18.00:354][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.00:354][104]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.18.00:354][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.00:414][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.06.10-19.18.00:417][107]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.00:417][107]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.18.00:417][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.00:417][107]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.00:417][107]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.18.00:417][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.00:417][107]Interaction: Interaction time: 16.000000 [2020.06.10-19.18.00:417][107]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.18.00:417][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.00:863][130]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - itsmetimohthy]: Off [2020.06.10-19.18.01:187][147]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.18.01:187][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.01:499][164]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.18.01:499][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.01:499][164]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.18.01:499][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.01:499][164]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.18.01:499][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.01:499][164]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.18.01:499][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.01:499][164]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.18.01:499][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.01:499][164]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.18.01:499][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.01:499][164]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.18.01:499][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.01:499][164]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.18.01:499][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.01:499][164]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.18.01:499][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.01:635][172]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.18.01:635][172]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=157.958 [2020.06.10-19.18.01:657][173]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.01:658][173]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.01:685][174]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.18.01:690][174]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.18.01:691][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.18.01:746][177]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-19.18.01:746][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.01:746][177]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-19.18.01:746][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.01:746][177]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-19.18.01:746][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.01:823][181]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.18.01:884][184]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-19.18.01:884][184]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.01:954][188]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.18.01:954][188]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.01:954][188]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.18.01:954][188]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.01:957][188]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.01:957][188]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.01:957][188]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.18.01:957][188]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.01:957][188]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.01:957][188]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.18.01:957][188]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.01:957][188]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.18.01:957][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.01:957][188]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeRight. [2020.06.10-19.18.01:957][188]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.18.01:957][188]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeRight AnimTag_Follower [2020.06.10-19.18.01:957][188]AnimLeader: BP_CamperMale01_C_1 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeRight AnimTag_Male AnimTag_Follower. [2020.06.10-19.18.01:957][188]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.18.01:957][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.01:957][188]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.18.01:958][188]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.18.01:960][188]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.18.01:984][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.18.02:126][197]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.02:127][197]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.18.02:127][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.02:127][197]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.02:127][197]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.18.02:127][197]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.02:127][197]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.18.02:127][197]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.02:127][197]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.18.02:127][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.02:127][197]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-19.18.02:127][197]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.02:127][197]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.02:130][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.06.10-19.18.02:158][199]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.18.02:158][199]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.02:286][206]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.02:286][206]LogDBDPlayerMovement: StopSnapping Final Location (1553.229004 9045.918945 111.092415) [2020.06.10-19.18.02:286][206]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.18.02:286][206]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.18.02:286][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.02:286][206]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.02:286][206]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.18.02:286][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.02:286][206]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.18.02:287][206]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_1. [2020.06.10-19.18.02:287][206]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-19.18.02:287][206]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-19.18.02:287][206]Interaction: Interaction time: 2.700000 [2020.06.10-19.18.02:287][206]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.18.02:287][206]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.18.02:287][206]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.18.02:287][206]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.18.02:287][206]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_1] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.18.02:287][206]AnimLeader: BP_CamperMale01_C_1 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-19.18.02:287][206]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 158.594284 [2020.06.10-19.18.02:287][206]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.18.02:288][206]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.18.02:288][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.02:293][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.18.02:296][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.18.02:298][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.18.02:298][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-19.18.02:298][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.18.02:447][215]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.02:447][215]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.02:522][219]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-19.18.04:720][348]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.18.04:979][364]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.18.04:994][365]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.18.04:994][365]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.18.04:994][365]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.04:994][365]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.18.04:994][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.04:994][365]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingCarried] [2020.06.10-19.18.04:994][365]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.18.04:994][365]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.04:994][365]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.18.04:994][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.05:011][366]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.05:011][366]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.18.05:011][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.05:011][366]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.05:011][366]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.18.05:011][366]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.05:011][366]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.18.05:011][366]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.05:011][366]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.18.05:011][366]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.18.05:011][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.05:011][366]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.18.05:011][366]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.05:011][366]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.18.05:011][366]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.05:011][366]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.05:216][378]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-19.18.05:216][378]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.05:253][380]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-19.18.05:253][380]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.05:255][380]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.05:255][380]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.05:255][380]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.18.05:255][380]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.05:255][380]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.05:255][380]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-19.18.05:255][380]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.05:256][380]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.18.05:256][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.05:256][380]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.18.05:256][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.05:350][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Enabled [2020.06.10-19.18.05:352][386]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.05:352][386]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.18.05:352][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.05:352][386]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.05:352][386]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.18.05:352][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.05:352][386]Interaction: Interaction time: 16.000000 [2020.06.10-19.18.05:352][386]AnimLeader: BP_CamperMale01_C_1 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-19.18.05:352][386]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-19.18.05:352][386]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.18.05:353][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.05:626][403]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-19.18.05:626][403]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.05:626][403]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-19.18.05:626][403]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.05:626][403]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-19.18.05:626][403]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.05:626][403]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-19.18.05:626][403]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.05:691][407]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-19.18.05:691][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.05:691][407]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-19.18.05:691][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.05:691][407]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-19.18.05:691][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.05:691][407]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-19.18.05:691][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.06:244][440]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-19.18.06:245][440]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.06:406][450]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-19.18.06:406][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.06:406][450]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-19.18.06:406][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.06:406][450]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-19.18.06:406][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.07:091][491]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.18.07:109][492]AnimLeader: BP_CamperMale01_C_1 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-19.18.07:351][507]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-19.18.07:351][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.07:352][507]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.18.07:371][508]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.18.07:417][511]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.18.07:417][511]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.07:418][511]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-19.18.07:418][511]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.07:419][511]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.07:419][511]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.07:420][511]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.18.07:420][511]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.07:420][511]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.07:420][511]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-19.18.07:420][511]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.07:420][511]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.18.07:420][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.07:420][511]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.18.07:420][511]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.18.07:420][511]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.18.07:420][511]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.18.07:420][511]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.18.07:420][511]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-19.18.07:420][511]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.18.07:420][511]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.18.07:420][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.07:420][511]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.18.07:421][511]AnimLeader: BP_CamperMale01_C_1 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-19.18.07:421][511]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.06.10-19.18.07:422][511]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.10-19.18.07:597][522]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.07:597][522]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.18.07:597][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.07:597][522]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.07:597][522]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.18.07:597][522]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.07:597][522]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.18.07:597][522]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.07:597][522]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.18.07:597][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.07:597][522]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-19.18.07:597][522]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.07:597][522]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.07:626][524]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-19.18.07:626][524]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.07:757][532]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.07:757][532]LogDBDPlayerMovement: StopSnapping Final Location (1369.186035 9932.929688 111.094772) [2020.06.10-19.18.07:757][532]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.18.07:757][532]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.18.07:757][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.07:757][532]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.07:757][532]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.18.07:757][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.07:758][532]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-19.18.07:758][532]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [Null] [2020.06.10-19.18.07:758][532]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-19.18.07:758][532]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.06.10-19.18.07:758][532]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.18.07:758][532]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.18.07:758][532]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.18.07:758][532]Interaction: Interaction time: 1.500000 [2020.06.10-19.18.07:758][532]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.18.07:758][532]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-19.18.07:758][532]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.18.07:758][532]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.18.07:758][532]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 164.066544 [2020.06.10-19.18.07:758][532]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.18.07:758][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.07:759][532]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-19.18.07:820][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.06.10-19.18.08:422][573]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.18.08:422][573]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.08:422][573]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.18.08:422][573]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.08:422][573]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.18.08:422][573]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.08:422][573]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.18.08:422][573]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.08:422][573]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.18.08:422][573]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.08:422][573]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.18.08:422][573]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.08:422][573]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.18.08:422][573]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.08:422][573]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.18.08:422][573]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.08:422][573]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.18.08:422][573]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.08:871][601]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.08:871][601]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.18.08:871][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.08:871][601]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.08:871][601]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.18.08:871][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.08:903][603]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.08:903][603]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.18.08:903][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.08:903][603]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.08:903][603]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.18.08:903][603]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.08:903][603]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.18.08:903][603]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.08:903][603]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.18.08:903][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.08:904][603]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.10-19.18.08:904][603]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.08:904][603]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.09:338][630]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.18.09:339][630]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.18.09:339][630]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.18.09:339][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.09:339][630]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.18.09:339][630]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_None] [2020.06.10-19.18.09:339][630]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.06.10-19.18.09:339][630]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale01_C_1 Current: NULL [2020.06.10-19.18.09:342][630]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.06.10-19.18.09:343][630]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.18.09:350][630]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.18.09:350][630]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.18.09:367][631]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.18.09:367][631]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.18.09:367][631]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.09:368][631]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.18.09:368][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.09:368][631]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.09:368][631]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.18.09:368][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.09:383][632]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.09:383][632]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.18.09:383][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.09:383][632]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.09:383][632]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.18.09:383][632]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.09:383][632]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.18.09:383][632]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.09:383][632]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.18.09:383][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.09:383][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-19.18.09:383][632]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.09:383][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-19.18.09:383][632]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.09:384][632]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.09:407][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.06.10-19.18.09:412][633]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.18.09:413][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.18.09:428][634]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale01_C_1 [2020.06.10-19.18.09:431][634]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Hydromancer106, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-19.18.09:434][634]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.06.10-19.18.09:436][634]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.18.09:436][634]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.18.09:436][634]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.18.09:436][634]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookCamperOut. [2020.06.10-19.18.09:437][634]AnimLeader: BP_Entity_C_1 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-19.18.09:437][634]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-19.18.09:437][634]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.10-19.18.09:441][634]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.06.10-19.18.09:472][635]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.09:472][635]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.09:797][654]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.275190 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.18.09:834][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-19.18.09:834][656]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.09:834][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.18.09:834][656]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.09:836][656]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.09:836][656]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.09:836][656]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.18.09:836][656]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.09:836][656]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.09:836][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.18.09:836][656]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.09:836][656]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.18.09:836][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.09:836][656]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.18.09:836][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.09:871][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.18.09:900][659]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.18.09:900][659]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.09:903][659]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.09:903][659]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.18.09:903][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.09:903][659]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.09:903][659]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.18.09:903][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.09:903][659]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.18.09:903][659]Interaction: Interaction time: 2.232143 [2020.06.10-19.18.09:903][659]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.18.09:903][659]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.18.09:903][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.09:903][659]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=166.226 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.18.09:960][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.18.10:005][664]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.18.10:005][664]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.10:050][667]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-19.18.10:050][667]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.10:132][672]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.18.10:132][672]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.18.10:132][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.10:132][672]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.18.10:132][672]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.18.10:133][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.10:135][672]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-19.18.10:166][674]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.18.10:166][674]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.18.10:166][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.10:166][674]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.18.10:166][674]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.18.10:167][674]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.10:167][674]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.18.10:167][674]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.10:167][674]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.18.10:167][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.10:167][674]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-19.18.10:167][674]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.10:167][674]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.18.11:032][722]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 44.579945 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.18.11:283][736]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.11:283][736]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.18.11:283][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.11:283][736]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.11:283][736]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.18.11:283][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.11:283][736]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.11:283][736]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.18.11:283][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.11:283][736]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.11:283][736]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.18.11:283][736]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.11:283][736]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.18.11:283][736]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.11:283][736]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.18.11:283][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.11:283][736]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-19.18.11:283][736]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.11:283][736]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.11:287][736]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-19.18.12:107][781]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.628202 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.18.12:215][787]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.18.12:215][787]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.18.12:215][787]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.18.12:215][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.12:219][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.18.12:231][788]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.18.12:231][788]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.18.12:231][788]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.12:231][788]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.18.12:231][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.12:231][788]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.18.12:231][788]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.12:231][788]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.18.12:231][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.12:231][788]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=168.556 [2020.06.10-19.18.12:247][789]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.12:247][789]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.18.12:247][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.12:247][789]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.12:247][789]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.18.12:247][789]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.12:247][789]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.18.12:247][789]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.12:247][789]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.18.12:247][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.12:247][789]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.18.12:247][789]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.12:247][789]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.18.12:247][789]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.12:247][789]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.12:268][790]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.12:268][790]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.12:268][790]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.18.12:269][790]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.18.12:269][790]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=168.593 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.18.12:298][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.18.12:305][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.18.12:351][795]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344359454 [2020.06.10-19.18.12:351][795]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344359454, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.18.13:440][856]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Hydromancer106, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.008997, Lifetime Duration: 4.000000 [2020.06.10-19.18.14:175][897]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.18.14:175][897]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.18.14:175][897]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.18.14:175][897]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.06.10-19.18.14:175][897]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-19.18.14:175][897]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-19.18.14:215][899]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.18.14:215][899]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.18.14:215][899]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookReactionIn. [2020.06.10-19.18.14:215][899]AnimLeader: BP_Entity_C_1 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.10-19.18.14:215][899]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.06.10-19.18.14:269][902]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-19.18.14:269][902]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.14:333][905]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-19.18.14:333][905]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.14:336][905]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.14:336][905]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.14:336][905]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.18.14:336][905]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.14:336][905]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.14:336][905]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-19.18.14:337][905]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.14:337][905]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.18.14:337][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.14:337][905]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.18.14:337][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.14:410][909]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.14:410][909]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.18.14:410][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.14:410][909]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.14:410][909]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.18.14:410][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.14:410][909]Interaction: Interaction time: 0.000000 [2020.06.10-19.18.14:410][909]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.06.10-19.18.14:410][909]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.18.14:410][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.14:411][909]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.18.14:488][913]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.18.15:072][943]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.18.15:072][943]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.18.15:072][943]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookReaction. [2020.06.10-19.18.15:072][943]AnimLeader: BP_Entity_C_1 Requested to Play: HookReaction AnimTag_Follower. [2020.06.10-19.18.15:072][943]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.06.10-19.18.15:072][943]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.18.15:114][945]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.18.15:588][969]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.18.15:588][969]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.18.15:588][969]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookReactionOut. [2020.06.10-19.18.15:588][969]AnimLeader: BP_Entity_C_1 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.10-19.18.15:588][969]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.06.10-19.18.15:588][969]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.18.15:591][969]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.18.15:722][976]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-19.18.15:722][976]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.15:940][987]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-19.18.15:940][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.17:074][ 47]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.18.17:074][ 47]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.18.17:074][ 47]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookStruggle. [2020.06.10-19.18.17:074][ 47]AnimLeader: BP_Entity_C_1 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.10-19.18.17:074][ 47]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.06.10-19.18.17:074][ 47]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.18.17:111][ 49]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.18.18:628][138]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.18.18:628][138]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.18.18:628][138]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=174.951 [2020.06.10-19.18.18:628][138]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=174.951 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.18.18:935][157]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.18.18:935][157]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.18.18:935][157]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=175.258 [2020.06.10-19.18.18:935][157]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=175.258 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.18.19:483][189]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 6.344556 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.18.21:523][311]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.18.21:524][311]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=177.846 [2020.06.10-19.18.21:538][312]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.21:539][312]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.21:562][313]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.18.21:565][313]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.18.21:573][314]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.18.21:573][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.21:605][315]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.18.21:636][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.18.21:636][317]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.21:636][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.18.21:637][317]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.21:639][317]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.21:639][317]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.21:639][317]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.18.21:639][317]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.21:639][317]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.21:639][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.18.21:639][317]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.21:639][317]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.18.21:640][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.21:640][317]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.18.21:640][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.21:640][317]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.18.21:658][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.18.21:687][320]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.18.21:687][320]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.21:690][320]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.18.21:690][320]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.21:737][323]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.21:738][323]LogDBDPlayerMovement: StopSnapping Final Location (8121.117188 9780.502930 111.094200) [2020.06.10-19.18.21:738][323]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.18.21:738][323]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.18.21:738][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.21:738][323]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.21:738][323]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.18.21:738][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.21:738][323]Interaction: Interaction time: 2.000000 [2020.06.10-19.18.21:738][323]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly AnimTag_FPV. [2020.06.10-19.18.21:738][323]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.10-19.18.21:738][323]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.18.21:738][323]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.18.21:738][323]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 178.046127 [2020.06.10-19.18.21:738][323]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.18.21:738][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.21:784][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.10-19.18.23:481][431]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.18.23:724][446]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.18.23:788][450]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.18.23:788][450]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.18.23:788][450]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.18.23:788][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.23:791][450]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.10-19.18.23:804][451]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.18.23:804][451]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.18.23:804][451]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.23:804][451]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.18.23:804][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.23:804][451]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.23:804][451]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.18.23:804][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.23:820][452]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.23:820][452]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.18.23:820][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.23:820][452]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.23:820][452]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.18.23:820][452]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.23:820][452]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.18.23:820][452]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.23:820][452]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.18.23:820][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.23:820][452]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.18.23:820][452]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.23:820][452]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.18.23:820][452]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.23:820][452]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.23:841][453]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.18.23:843][453]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.18.23:857][454]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.18.23:857][454]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.18.23:857][454]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.06.10-19.18.23:858][454]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-19.18.23:892][456]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.10-19.18.23:897][456]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.10-19.18.23:928][458]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.18.23:928][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.24:009][463]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.18.24:009][463]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.24:009][463]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.18.24:009][463]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.24:011][463]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.24:011][463]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.24:011][463]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.18.24:011][463]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.24:011][463]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.24:011][463]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.18.24:011][463]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.24:011][463]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.18.24:011][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.24:012][463]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.18.24:012][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.24:039][464]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-19.18.24:039][464]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.24:042][464]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.24:042][464]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.24:042][464]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.18.24:042][464]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.24:042][464]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.24:042][464]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-19.18.24:042][464]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.24:042][464]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.18.24:042][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.24:042][464]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.18.24:043][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.24:043][464]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.18.24:048][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.18.24:062][465]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.18.24:062][465]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.24:065][465]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.24:065][465]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.18.24:065][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.24:065][465]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.24:065][465]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.18.24:065][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.24:065][465]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.18.24:065][465]Interaction: Interaction time: 2.232143 [2020.06.10-19.18.24:065][465]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.18.24:065][465]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.18.24:065][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.24:065][465]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=180.387 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.18.24:117][468]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A323EE6EB0] Result: '1' k_EResultOK (success) [2020.06.10-19.18.24:117][468]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A323EE6EB0]' succeeded in 0.257807 seconds [2020.06.10-19.18.24:117][468]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.18.24:120][468]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.24:120][468]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.18.24:120][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.24:120][468]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.24:120][468]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.18.24:120][468]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.24:120][468]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.18.24:120][468]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.24:120][468]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.06.10-19.18.24:120][468]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.18.24:120][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.24:120][468]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-19.18.24:120][468]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.24:121][468]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.24:162][471]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A323EE6EB0] Result: '1' k_EResultOK (success) [2020.06.10-19.18.24:173][471]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-19.18.24:173][471]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.24:183][472]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.315306 seconds [2020.06.10-19.18.24:229][474]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-19.18.24:229][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Enabled [2020.06.10-19.18.24:231][474]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.18.24:231][474]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.24:231][474]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.24:231][474]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.18.24:231][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.24:232][474]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.24:232][474]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.18.24:232][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.24:232][474]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.06.10-19.18.24:232][474]Interaction: Interaction time: 1.000000 [2020.06.10-19.18.24:232][474]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female. [2020.06.10-19.18.24:232][474]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_1] - OnMontageStarted called with Leader BP_CamperFemale04_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.10-19.18.24:232][474]AnimLeader: BP_CamperMale01_C_1 Requested to Play: UnhookIn Struggle AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.06.10-19.18.24:232][474]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.10-19.18.24:232][474]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.18.24:232][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.24:233][474]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.18.24:255][475]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.18.24:255][475]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.18.24:255][475]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.18.24:255][475]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: UnhookIn. [2020.06.10-19.18.24:255][475]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.18.24:255][475]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-19.18.24:288][477]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.24:288][477]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.24:389][483]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.18.24:600][496]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.18.25:224][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Disabled [2020.06.10-19.18.25:288][537]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_1 - itsmetimohthy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.18.25:288][537]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.06.10-19.18.25:290][537]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.25:290][537]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.18.25:291][537]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.18.25:291][537]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.18.25:291][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.25:291][537]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.18.25:291][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.25:291][537]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.06.10-19.18.25:291][537]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [Null] [2020.06.10-19.18.25:291][537]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_1. Function Server_SetImmobilized will not be processed. [2020.06.10-19.18.25:291][537]AnimLeader: BP_CamperMale01_C_1 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.10-19.18.25:291][537]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: UnhookOut. [2020.06.10-19.18.25:291][537]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.18.25:291][537]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-19.18.25:292][537]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.25:292][537]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.06.10-19.18.25:292][537]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.18.25:292][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.25:295][537]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.06.10-19.18.25:359][541]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale01_C_1 - itsmetimohthy, Originating Player: BP_CamperMale01_C_1 - itsmetimohthy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.18.25:359][541]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.464652 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.18.25:361][541]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.18.25:361][541]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.18.25:362][541]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [Null] [2020.06.10-19.18.25:362][541]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-19.18.26:367][598]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.18.26:367][598]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.18.26:367][598]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.18.26:367][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.26:371][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.18.26:388][599]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.18.26:388][599]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.18.26:388][599]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.26:388][599]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.18.26:388][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.26:388][599]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.18.26:388][599]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.26:388][599]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.18.26:388][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.26:388][599]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=182.712 [2020.06.10-19.18.26:404][600]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.26:404][600]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.18.26:404][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.26:404][600]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.26:404][600]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.18.26:404][600]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.26:404][600]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.18.26:404][600]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.26:404][600]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.18.26:404][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.26:404][600]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.18.26:404][600]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.26:404][600]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.18.26:404][600]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.26:404][600]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.26:420][601]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.26:420][601]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.26:420][601]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.18.26:420][601]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.18.26:420][601]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=182.745 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.18.26:455][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.18.26:462][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.18.26:725][619]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_None] [2020.06.10-19.18.26:725][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Enabled [2020.06.10-19.18.26:728][619]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.26:728][619]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.18.26:728][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.26:728][619]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.18.26:728][619]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.26:728][619]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.18.26:728][619]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.26:728][619]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.18.26:728][619]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.26:728][619]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.18.26:728][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.26:728][619]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.18.26:728][619]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-19.18.26:728][619]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.26:728][619]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.26:732][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Disabled [2020.06.10-19.18.26:832][625]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.26:832][625]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.27:306][651]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.10-19.18.27:306][651]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.27:306][651]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.10-19.18.27:306][651]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.27:307][651]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingHealed] [2020.06.10-19.18.27:309][651]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.27:309][651]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.27:309][651]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.18.27:309][651]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.27:309][651]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.27:309][651]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.10-19.18.27:309][651]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.27:310][651]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.18.27:310][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.27:310][651]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.18.27:310][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.27:326][652]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.18.27:365][654]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.27:366][654]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.27:400][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.06.10-19.18.27:403][656]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.27:403][656]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.18.27:403][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.27:403][656]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.27:403][656]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.18.27:403][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.27:403][656]Interaction: Interaction time: 10.322581 [2020.06.10-19.18.27:403][656]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.18.27:403][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.27:403][656]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.18.29:007][749]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198119001561 [2020.06.10-19.18.29:014][749]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198119001561, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.18.29:885][795]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.10-19.18.29:885][795]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.29:989][801]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.10-19.18.29:989][801]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.30:006][802]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.18.30:006][802]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.18.30:006][802]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=186.328 [2020.06.10-19.18.30:006][802]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=186.328 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.18.30:030][803]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.10-19.18.30:030][803]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.30:326][818]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.18.30:326][818]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.18.30:326][818]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=186.648 [2020.06.10-19.18.30:326][818]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=186.648 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.18.30:968][853]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 3.540385 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.18.31:526][887]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.06.10-19.18.31:526][887]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.31:561][889]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.10-19.18.31:561][889]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.32:274][928]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.06.10-19.18.32:274][928]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.32:816][955]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.10-19.18.32:816][955]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.32:915][960]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.18.32:915][960]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=189.236 [2020.06.10-19.18.32:937][961]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.32:937][961]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.32:959][962]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.18.32:964][962]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.18.32:966][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.18.33:150][972]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.10-19.18.33:150][972]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.33:150][972]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.06.10-19.18.33:150][972]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.33:226][975]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.18.33:245][976]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.18.33:245][976]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.33:246][976]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.06.10-19.18.33:246][976]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.33:248][976]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.33:248][976]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.33:248][976]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.18.33:248][976]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.33:248][976]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.33:248][976]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.06.10-19.18.33:248][976]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.33:248][976]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.18.33:248][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.33:248][976]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.18.33:248][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.33:248][976]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.18.33:273][977]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.18.33:283][978]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.06.10-19.18.33:283][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.33:337][981]LogDBDPlayerMovement: StopSnapping Final Location (4371.215332 11663.243164 111.095024) [2020.06.10-19.18.33:337][981]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.18.33:372][983]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.06.10-19.18.33:372][983]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.33:374][983]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.33:374][983]LogDBDPlayerMovement: StopSnapping Final Location (4371.215332 11663.243164 111.095024) [2020.06.10-19.18.33:374][983]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.18.33:374][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.33:374][983]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.33:374][983]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.18.33:374][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.33:374][983]Interaction: Interaction time: 2.000000 [2020.06.10-19.18.33:374][983]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly AnimTag_FPV. [2020.06.10-19.18.33:374][983]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.10-19.18.33:374][983]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.18.33:374][983]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.18.33:374][983]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 189.677322 [2020.06.10-19.18.33:374][983]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.18.33:374][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.33:442][987]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.10-19.18.35:108][ 85]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.18.35:341][ 98]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.18.35:447][104]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.18.35:447][104]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.18.35:447][104]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.18.35:447][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.35:450][104]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.10-19.18.35:467][105]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.18.35:467][105]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.18.35:467][105]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.35:467][105]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.18.35:467][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.35:468][105]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.35:468][105]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.18.35:468][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.35:484][106]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.35:484][106]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.18.35:484][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.35:484][106]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.35:484][106]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.18.35:484][106]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.35:484][106]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.18.35:484][106]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.35:484][106]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.18.35:484][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.35:484][106]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.06.10-19.18.35:484][106]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.35:484][106]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.06.10-19.18.35:484][106]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.35:485][106]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.35:506][107]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.18.35:509][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.18.35:522][108]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-19.18.35:547][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.10-19.18.35:553][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.10-19.18.35:604][112]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.06.10-19.18.35:604][112]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.35:604][112]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.18.35:604][112]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.35:606][112]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.35:606][112]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.35:606][112]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.18.35:606][112]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.35:606][112]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.35:606][112]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.18.35:606][112]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.35:606][112]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.18.35:606][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.35:606][112]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.18.35:607][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.35:630][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.18.35:648][114]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.06.10-19.18.35:648][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.35:680][116]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.18.35:680][116]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.35:682][116]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.35:682][116]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.18.35:682][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.35:682][116]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.35:682][116]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.18.35:682][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.35:683][116]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.18.35:683][116]Interaction: Interaction time: 2.232143 [2020.06.10-19.18.35:683][116]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.18.35:683][116]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.18.35:683][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.35:683][116]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=192.005 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.18.35:743][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.18.35:925][128]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.06.10-19.18.35:925][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.35:987][131]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.10-19.18.35:987][131]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.36:165][140]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.10-19.18.36:165][140]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.37:679][219]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.014469 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.18.37:680][219]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.18.37:686][219]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.18.37:686][219]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.18.37:686][219]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.18.37:686][219]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.18.37:686][219]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.18.37:686][219]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.18.37:686][219]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.18.37:687][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.06.10-19.18.37:719][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.06.10-19.18.37:754][223]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.37:754][223]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.18.37:754][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.37:754][223]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.37:754][223]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.18.37:754][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.37:757][223]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.06.10-19.18.37:787][225]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.37:787][225]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.18.37:787][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.37:787][225]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.37:787][225]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.18.37:787][225]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.37:788][225]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.18.37:788][225]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.37:788][225]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.18.37:788][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.37:788][225]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.10-19.18.37:788][225]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.37:788][225]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.37:818][227]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_None] [2020.06.10-19.18.37:854][229]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-19.18.37:854][229]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.37:921][233]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.37:921][233]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.37:988][237]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.18.37:988][237]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.18.37:988][237]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.18.37:988][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.37:991][237]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.18.38:003][238]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.18.38:003][238]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.18.38:003][238]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.38:003][238]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.18.38:003][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.38:003][238]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.18.38:003][238]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.38:003][238]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.18.38:003][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.38:003][238]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=194.327 [2020.06.10-19.18.38:019][239]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.38:020][239]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.18.38:020][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.38:020][239]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.38:020][239]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.18.38:020][239]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.38:020][239]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.18.38:020][239]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.38:020][239]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.18.38:020][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.38:020][239]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.18.38:020][239]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.38:020][239]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.18.38:020][239]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.38:020][239]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.38:041][240]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.38:041][240]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.38:041][240]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.18.38:041][240]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.18.38:041][240]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=194.365 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.18.38:092][243]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.18.38:098][243]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.18.38:457][264]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-19.18.38:457][264]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.39:247][309]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.10-19.18.39:247][309]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.39:247][309]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.10-19.18.39:247][309]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.39:250][309]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.39:250][309]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.39:250][309]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.18.39:250][309]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.39:250][309]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.39:250][309]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.10-19.18.39:250][309]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.39:251][309]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.18.39:251][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.39:251][309]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.06.10-19.18.39:251][309]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.18.39:251][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.39:251][309]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.18.39:461][320]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.18.39:655][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-19.18.39:658][331]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.39:658][331]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.18.39:658][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.39:658][331]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.39:658][331]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.18.39:658][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.39:658][331]Interaction: Interaction time: 14.000000 [2020.06.10-19.18.39:658][331]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.06.10-19.18.39:658][331]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.06.10-19.18.39:658][331]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.18.39:658][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.39:659][331]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.18.39:659][331]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.10-19.18.40:263][366]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 125 [2020.06.10-19.18.40:320][370]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.18.40:320][370]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.18.40:321][370]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.18.40:321][370]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.18.40:352][372]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_1 - itsmetimohthy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.18.41:320][432]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.18.41:320][432]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-19.18.41:359][434]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.18.41:601][449]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly AnimTag_FPV. [2020.06.10-19.18.41:601][449]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_CS_BOW that has root motion is not supported [2020.06.10-19.18.41:601][449]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly AnimTag_FPV AnimTag_Follower. [2020.06.10-19.18.41:601][449]AnimLeader: Warning: Montage length differs Name(AM_TC_CS_BOW):Length(1.333333) VS Name(AM_CS_BounceoffWall):Length(1.000000) [2020.06.10-19.18.41:601][449]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.18.41:601][449]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawObstructedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.18.41:601][449]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=197.923 [2020.06.10-19.18.41:601][449]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=197.923 Curve: ChainsawObstructedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.18.42:494][503]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 3.539741 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.18.44:612][634]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawObstructedMaxSpeed [2020.06.10-19.18.44:612][634]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawObstructedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=200.936 [2020.06.10-19.18.44:629][635]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.44:629][635]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.44:652][636]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.18.44:654][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.18.44:788][644]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.233751 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.18.45:351][678]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.18.45:351][678]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.45:721][701]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.18.45:721][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.46:895][769]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_6] [2020.06.10-19.18.46:895][769]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.46:896][769]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_6] [2020.06.10-19.18.46:896][769]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.46:896][769]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.18.46:899][769]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.46:899][769]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.46:899][769]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.18.46:899][769]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.46:899][769]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.46:899][769]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_6] [2020.06.10-19.18.46:899][769]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.46:900][769]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.18.46:900][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.46:900][769]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.18.46:900][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.46:967][773]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.18.47:004][775]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.47:004][775]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.18.47:005][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.47:005][775]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.47:005][775]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.18.47:005][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.47:005][775]Interaction: Interaction time: 1.000000 [2020.06.10-19.18.47:005][775]AnimLeader: BP_CamperMale01_C_1 Requested to Play: WindowVaultMid AnimTag_Male. [2020.06.10-19.18.47:005][775]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 1.000000 Timestamp 0.000000 [2020.06.10-19.18.47:005][775]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.06.10-19.18.47:005][775]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.18.47:005][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.47:037][777]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.18.47:218][788]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.18.47:218][788]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.47:219][788]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.18.47:219][788]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.47:220][788]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.47:220][788]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.47:220][788]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.18.47:220][788]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.47:220][788]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.47:220][788]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.18.47:220][788]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.47:220][788]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.18.47:220][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.47:220][788]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.18.47:220][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.47:250][789]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.18.47:332][794]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.18.47:332][794]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.47:335][794]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.47:335][794]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.18.47:335][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.47:335][794]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.47:335][794]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.18.47:335][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.47:335][794]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.18.47:335][794]Interaction: Interaction time: 2.232143 [2020.06.10-19.18.47:335][794]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.18.47:335][794]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.18.47:335][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.47:335][794]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=203.657 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.18.47:402][798]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.18.47:966][830]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.18.48:002][832]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.48:002][832]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.18.48:002][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.48:002][832]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.48:002][832]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.18.48:002][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.48:002][832]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.18.48:002][832]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.18.48:053][835]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.18.48:056][835]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.48:057][835]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.18.48:057][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.48:057][835]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.48:057][835]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.18.48:057][835]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.48:057][835]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.18.48:057][835]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.48:057][835]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.06.10-19.18.48:057][835]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.18.48:057][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.48:057][835]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_6] [2020.06.10-19.18.48:057][835]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.48:057][835]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.49:643][924]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.18.49:643][924]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.18.49:643][924]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.18.49:643][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.49:647][924]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.18.49:659][925]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.18.49:659][925]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.18.49:659][925]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.49:659][925]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.18.49:659][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.49:659][925]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.18.49:659][925]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.49:659][925]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.18.49:659][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.49:659][925]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=205.982 [2020.06.10-19.18.49:680][926]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.49:680][926]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.18.49:680][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.49:680][926]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.49:680][926]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.18.49:680][926]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.49:680][926]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.18.49:680][926]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.49:680][926]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.18.49:680][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.49:680][926]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.18.49:680][926]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.49:680][926]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.18.49:680][926]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.49:680][926]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.49:697][927]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.49:697][927]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.18.49:697][927]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.18.49:698][927]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.18.49:698][927]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=206.020 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.18.49:711][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.18.49:750][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.18.50:871][995]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.10-19.18.50:871][995]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.50:871][995]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.10-19.18.50:871][995]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.50:874][995]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.50:874][995]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.50:874][995]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.18.50:874][995]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.50:874][995]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.50:874][995]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.10-19.18.50:874][995]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.50:874][995]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.18.50:874][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.50:874][995]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.18.50:874][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.50:911][997]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.18.51:013][ 3]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.18.51:017][ 3]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.51:017][ 3]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.18.51:017][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.51:017][ 3]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.51:017][ 3]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.18.51:017][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.51:017][ 3]Interaction: Interaction time: 55.374420 [2020.06.10-19.18.51:017][ 3]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.18.51:017][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.51:084][ 7]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.18.53:052][120]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.53:052][120]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.18.53:052][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.53:052][120]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.53:052][120]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.18.53:052][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.53:054][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-19.18.53:084][122]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.53:085][122]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.18.53:085][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.53:085][122]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.53:085][122]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.18.53:085][122]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.53:085][122]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.18.53:085][122]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.53:085][122]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.18.53:085][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.53:085][122]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.10-19.18.53:085][122]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.53:085][122]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.53:158][126]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-19.18.53:158][126]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.53:158][126]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-19.18.53:158][126]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.53:161][126]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.53:161][126]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.53:161][126]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.18.53:161][126]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.53:161][126]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.53:161][126]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-19.18.53:161][126]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.53:161][126]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.18.53:161][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.53:161][126]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.18.53:161][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.53:161][126]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.18.53:244][131]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.18.53:244][131]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-19.18.53:248][131]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.53:248][131]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.18.53:248][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.53:248][131]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.18.53:248][131]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.18.53:248][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.53:248][131]Interaction: Interaction time: 53.328682 [2020.06.10-19.18.53:248][131]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.18.53:248][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.53:248][131]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.18.53:651][153]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-19.18.53:710][156]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.53:710][156]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.18.53:710][156]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.18.53:710][156]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.18.53:710][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.53:710][156]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.18.53:710][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.53:710][156]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.53:710][156]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.18.53:710][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.53:746][158]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-19.18.53:749][158]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.53:749][158]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.18.53:749][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.53:749][158]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.53:749][158]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.18.53:749][158]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.53:749][158]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.18.53:749][158]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.53:749][158]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.18.53:749][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.53:750][158]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.10-19.18.53:750][158]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.53:750][158]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.53:754][158]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-19.18.53:840][163]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.036889 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.18.54:358][190]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.10-19.18.54:358][190]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.54:359][190]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.10-19.18.54:359][190]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.54:361][190]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.54:361][190]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.54:361][190]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.18.54:361][190]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.54:362][190]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.54:362][190]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.10-19.18.54:362][190]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.54:362][190]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.18.54:362][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.54:362][190]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.18.54:362][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.54:362][190]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.18.54:452][195]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.18.54:455][195]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.54:455][195]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.18.54:455][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.54:455][195]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.18.54:455][195]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.18.54:455][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.54:455][195]Interaction: Interaction time: 61.383701 [2020.06.10-19.18.54:455][195]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.18.54:455][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.54:495][197]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.18.55:364][244]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.18.55:507][252]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-19.18.55:508][252]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.55:508][252]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-19.18.55:508][252]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.55:510][252]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.18.55:510][252]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.18.55:510][252]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.18.55:510][252]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.18.55:510][252]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.18.55:510][252]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-19.18.55:510][252]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.55:510][252]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.18.55:510][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.55:511][252]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.18.55:511][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.55:547][254]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.18.55:654][260]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.18.55:657][260]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.18.55:657][260]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.18.55:657][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.55:657][260]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.18.55:657][260]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.18.55:657][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.55:657][260]Interaction: Interaction time: 63.349663 [2020.06.10-19.18.55:657][260]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.18.55:658][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.18.55:689][262]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.18.55:857][271]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.18.55:897][273]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.10-19.18.55:897][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.56:148][286]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.10-19.18.56:148][286]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.18.56:990][333]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.734615 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.18.58:798][431]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.968419 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.18.59:987][494]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.18.59:987][494]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.18.59:987][494]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=216.309 [2020.06.10-19.18.59:987][494]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=216.309 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.19.00:295][512]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.19.00:295][512]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.19.00:295][512]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=216.616 [2020.06.10-19.19.00:295][512]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=216.616 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.19.00:985][550]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 10.284966 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.19.02:870][657]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.19.02:870][657]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=219.192 [2020.06.10-19.19.02:885][658]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.02:885][658]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.02:912][659]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.19.02:915][659]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.19.06:460][863]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-19.19.06:460][863]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.06:460][863]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-19.19.06:460][863]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.06:463][863]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.06:463][863]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.06:463][863]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.19.06:463][863]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.06:463][863]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.06:463][863]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-19.19.06:463][863]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.06:463][863]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.19.06:463][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.06:464][863]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.19.06:464][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.06:495][865]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.19.06:572][870]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.19.06:575][870]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.06:575][870]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.19.06:575][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.06:575][870]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.06:575][870]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.19.06:575][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.06:575][870]Interaction: Interaction time: 45.214054 [2020.06.10-19.19.06:575][870]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.19.06:575][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.06:575][870]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.19.07:964][954]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-19.19.07:964][954]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.07:985][955]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.19.08:044][959]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.19.08:044][959]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.08:045][959]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-19.19.08:045][959]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.08:046][959]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.08:046][959]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.08:046][959]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.19.08:046][959]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.08:046][959]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.08:046][959]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-19.19.08:046][959]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.08:046][959]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.19.08:047][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.08:047][959]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.19.08:047][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.08:047][959]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.19.08:066][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.19.08:095][962]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-19.19.08:095][962]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.08:161][966]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.08:161][966]LogDBDPlayerMovement: StopSnapping Final Location (4020.319824 4059.427490 116.210785) [2020.06.10-19.19.08:162][966]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.19.08:162][966]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.19.08:162][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.08:162][966]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.08:162][966]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.19.08:162][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.08:162][966]Interaction: Interaction time: 2.000000 [2020.06.10-19.19.08:162][966]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly AnimTag_FPV. [2020.06.10-19.19.08:162][966]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.10-19.19.08:162][966]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.19.08:162][966]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.19.08:162][966]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 224.467407 [2020.06.10-19.19.08:162][966]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.19.08:162][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.08:240][971]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.10-19.19.09:908][ 74]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.19.10:150][ 89]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.19.10:246][ 95]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.19.10:246][ 95]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.19.10:246][ 95]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.19.10:246][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.10:248][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.10-19.19.10:262][ 96]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.19.10:262][ 96]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.19.10:262][ 96]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.10:262][ 96]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.19.10:262][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.10:262][ 96]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.10:262][ 96]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.19.10:262][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.10:278][ 97]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.10:279][ 97]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.19.10:279][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.10:279][ 97]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.10:279][ 97]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.19.10:279][ 97]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.10:279][ 97]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.19.10:279][ 97]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.10:279][ 97]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.19.10:279][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.10:279][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-19.19.10:279][ 97]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.10:279][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-19.19.10:279][ 97]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.10:279][ 97]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.10:300][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.19.10:302][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.19.10:313][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-19.19.10:368][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.10-19.19.10:374][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.10-19.19.10:707][121]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-19.19.10:708][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.10:775][125]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-19.19.10:775][125]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.10:775][125]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.19.10:775][125]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.10:777][125]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.10:777][125]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.10:777][125]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.19.10:777][125]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.10:777][125]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.10:777][125]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.19.10:777][125]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.10:777][125]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.19.10:777][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.10:777][125]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.19.10:777][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.10:809][126]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.19.10:838][128]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.19.10:838][128]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.10:840][128]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.10:840][128]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.19.10:840][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.10:840][128]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.10:840][128]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.19.10:840][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.10:840][128]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.19.10:840][128]Interaction: Interaction time: 2.232143 [2020.06.10-19.19.10:840][128]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.19.10:841][128]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.19.10:841][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.10:841][128]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=227.162 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.19.10:908][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.19.13:155][266]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.19.13:155][266]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.19.13:155][266]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.19.13:155][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.13:158][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.19.13:172][267]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.19.13:172][267]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.19.13:172][267]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.13:172][267]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.19.13:173][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.13:173][267]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.19.13:173][267]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.13:173][267]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.19.13:173][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.13:173][267]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=229.495 [2020.06.10-19.19.13:189][268]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.13:189][268]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.19.13:189][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.13:189][268]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.13:189][268]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.19.13:189][268]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.13:189][268]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.19.13:189][268]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.13:189][268]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.19.13:190][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.13:190][268]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.19.13:190][268]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.13:190][268]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.19.13:190][268]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.13:190][268]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.13:205][269]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.13:205][269]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.13:205][269]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.19.13:205][269]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.19.13:205][269]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=229.527 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.19.13:240][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.19.13:245][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.19.14:682][357]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.19.14:909][371]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.19.18:582][594]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.06.10-19.19.18:582][594]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.18:582][594]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.06.10-19.19.18:582][594]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.18:582][594]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.06.10-19.19.18:582][594]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.18:694][601]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.06.10-19.19.18:694][601]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.18:694][601]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.06.10-19.19.18:694][601]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.18:694][601]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.06.10-19.19.18:694][601]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.19:195][632]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.19.19:195][632]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.19.19:195][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.19:195][632]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.19.19:195][632]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.19.19:195][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.19:195][632]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.19.19:195][632]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.19.19:195][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.19:195][632]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.19.19:195][632]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.19.19:195][632]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.19:195][632]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.19.19:195][632]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.19:195][632]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.19.19:195][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.19:195][632]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-19.19.19:195][632]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.19:195][632]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.19.19:198][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-19.19.20:031][684]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 24.345778 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.19.20:861][735]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-19.19.20:889][737]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.20:889][737]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.19.20:889][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.20:889][737]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.20:889][737]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.19.20:889][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.20:889][737]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.20:889][737]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.19.20:890][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.20:890][737]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.20:890][737]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.19.20:890][737]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.20:890][737]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.19.20:890][737]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.20:890][737]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.19.20:890][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.20:890][737]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-19.19.20:890][737]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.20:890][737]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.20:960][741]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.06.10-19.19.20:965][741]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.19.20:965][741]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.19.20:965][741]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.19.20:965][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.20:965][741]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-19.19.20:965][741]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-19.19.20:965][741]LogDBDGeneral: Warning: Scalars [2020.06.10-19.19.20:965][741]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-19.19.20:965][741]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-19.19.20:965][741]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-19.19.20:965][741]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-19.19.20:965][741]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-19.19.20:965][741]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-19.19.20:965][741]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-19.19.20:965][741]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-19.19.20:965][741]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-19.19.20:965][741]LogDBDGeneral: Warning: Textures [2020.06.10-19.19.20:965][741]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-19.19.20:965][741]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-19.19.20:965][741]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-19.19.20:965][741]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-19.19.20:965][741]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-19.19.20:965][741]LogDBDGeneral: Warning: Vectors [2020.06.10-19.19.20:966][741]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-19.19.20:966][741]LogDBDGeneral: Warning: Scalars [2020.06.10-19.19.20:966][741]LogDBDGeneral: Warning: Textures [2020.06.10-19.19.20:966][741]LogDBDGeneral: Warning: Vectors [2020.06.10-19.19.20:966][741]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-19.19.20:966][741]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.20:966][741]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.19.20:966][741]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.19.20:966][741]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.19.20:966][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.20:966][741]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.19.20:966][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.20:966][741]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.20:967][741]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.19.20:967][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.21:000][743]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.19.21:000][743]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.19.21:000][743]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=237.321 [2020.06.10-19.19.21:000][743]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=237.321 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.19.21:002][743]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.21:002][743]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.19.21:002][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.21:002][743]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.21:002][743]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.19.21:002][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.21:002][743]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.21:002][743]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.19.21:002][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.21:002][743]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.21:002][743]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.19.21:002][743]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.21:002][743]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.19.21:002][743]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.21:002][743]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.19.21:002][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.21:002][743]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.10-19.19.21:002][743]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.21:002][743]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.21:002][743]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.21:002][743]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.19.21:002][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.21:002][743]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.21:002][743]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.19.21:002][743]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.21:003][743]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.19.21:003][743]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.21:003][743]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.19.21:003][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.21:003][743]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-19.19.21:003][743]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.21:003][743]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.21:005][743]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-19.19.21:005][743]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.21:085][748]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Male. [2020.06.10-19.19.21:173][753]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.19.21:173][753]GameFlow: Writing Profile Stat DBD_ChainsawHit: 1 [2020.06.10-19.19.21:174][753]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-19.19.21:179][753]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-19.19.21:179][753]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.19.21:185][753]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Hydromancer106]: On [2020.06.10-19.19.21:284][758]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.19.21:284][758]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.21:284][758]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-19.19.21:284][758]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.21:284][758]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.19.21:284][758]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.21:284][758]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.19.21:284][758]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.21:284][758]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-19.19.21:284][758]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.21:284][758]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-19.19.21:284][758]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.21:284][758]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-19.19.21:284][758]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.21:284][758]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-19.19.21:284][758]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.21:284][758]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-19.19.21:284][758]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.21:296][759]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.19.21:296][759]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 2.580000 [2020.06.10-19.19.21:296][759]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=237.617 [2020.06.10-19.19.21:296][759]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=237.617 Curve: PounceSucceedMaxSpeed Curve Duration 2.580000 [2020.06.10-19.19.21:424][767]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3235978D0] Result: '1' k_EResultOK (success) [2020.06.10-19.19.21:424][767]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3235978D0]' succeeded in 0.238300 seconds [2020.06.10-19.19.21:446][768]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3235978D0] Result: '1' k_EResultOK (success) [2020.06.10-19.19.21:475][769]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.284518 seconds [2020.06.10-19.19.21:599][776]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 20.291372 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.19.21:684][780]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.19.21:684][780]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.21:684][780]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-19.19.21:684][780]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.21:684][780]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.19.21:684][780]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.21:684][780]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.19.21:684][780]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.21:684][780]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-19.19.21:684][780]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.21:684][780]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-19.19.21:684][780]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.21:684][780]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-19.19.21:684][780]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.21:684][780]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-19.19.21:684][780]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.21:684][780]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-19.19.21:684][780]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.21:731][783]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 22.278519 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.19.21:787][786]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.802955 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.19.21:923][793]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.19.21:923][793]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.21:923][793]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-19.19.21:923][793]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.21:923][793]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.19.21:923][793]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.21:923][793]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.19.21:923][793]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.21:924][793]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-19.19.21:924][793]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.21:924][793]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-19.19.21:924][793]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.21:924][793]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-19.19.21:924][793]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.21:924][793]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-19.19.21:924][793]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.21:924][793]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-19.19.21:924][793]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.21:957][795]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 7.780260 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.19.23:163][860]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Hydromancer106]: Off [2020.06.10-19.19.23:179][861]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.19.23:180][861]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.23:180][861]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-19.19.23:180][861]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.23:180][861]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.19.23:180][861]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.23:180][861]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.19.23:180][861]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.23:180][861]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-19.19.23:180][861]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.23:180][861]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-19.19.23:180][861]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.23:180][861]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-19.19.23:180][861]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.23:180][861]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-19.19.23:180][861]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.23:180][861]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-19.19.23:180][861]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.23:886][900]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.19.23:886][900]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=0.206 [2020.06.10-19.19.23:907][901]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.23:908][901]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.23:930][902]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.19.23:932][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.19.24:119][912]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.19.24:120][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.24:120][912]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-19.19.24:120][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.24:120][912]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.19.24:120][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.24:120][912]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.19.24:120][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.24:120][912]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-19.19.24:120][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.24:120][912]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-19.19.24:120][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.24:120][912]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-19.19.24:120][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.24:120][912]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-19.19.24:120][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.24:120][912]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-19.19.24:120][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.24:139][913]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.19.24:478][933]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.19.24:478][933]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.24:478][933]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.19.24:478][933]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.24:479][933]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.24:480][933]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.24:480][933]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.19.24:480][933]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.24:480][933]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.24:480][933]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.19.24:480][933]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.24:480][933]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.19.24:480][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.24:480][933]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-19.19.24:480][933]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.19.24:480][933]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.19.24:480][933]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Male AnimTag_Follower. [2020.06.10-19.19.24:480][933]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.19.24:480][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.24:480][933]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.19.24:480][933]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.19.24:500][934]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.19.24:530][936]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.19.24:530][936]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.24:726][948]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_0] [2020.06.10-19.19.24:726][948]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.24:726][948]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_0] [2020.06.10-19.19.24:726][948]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.24:729][948]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.24:729][948]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.24:729][948]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.19.24:729][948]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.24:729][948]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.24:729][948]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.06.10-19.19.24:729][948]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.24:729][948]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.19.24:729][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.24:729][948]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.19.24:729][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.24:730][948]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.19.24:809][953]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.24:809][953]LogDBDPlayerMovement: StopSnapping Final Location (8730.182617 9697.969727 111.095825) [2020.06.10-19.19.24:809][953]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.19.24:809][953]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.19.24:809][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.24:809][953]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.24:809][953]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.19.24:809][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.24:809][953]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.19.24:809][953]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.06.10-19.19.24:809][953]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-19.19.24:809][953]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-19.19.24:809][953]Interaction: Interaction time: 2.700000 [2020.06.10-19.19.24:809][953]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.19.24:809][953]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.19.24:809][953]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.19.24:809][953]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.19.24:809][953]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.19.24:809][953]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-19.19.24:810][953]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 1.113663 [2020.06.10-19.19.24:810][953]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.19.24:810][953]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.19.24:810][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.24:815][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.19.24:817][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.19.24:819][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.19.24:819][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-19.19.24:819][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.19.24:936][960]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.19.24:936][960]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.19.24:965][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.10-19.19.24:969][962]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.24:969][962]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.19.24:969][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.24:969][962]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.24:969][962]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.19.24:969][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.24:969][962]Interaction: Interaction time: 10.000000 [2020.06.10-19.19.24:969][962]AnimLeader: BP_CamperMale01_C_1 Requested to Play: ChestOpen AnimTag_Male. [2020.06.10-19.19.24:969][962]LogSM: Error: Play Update Montage AM_M_LootChest Duration 10.000000 Timestamp 0.000000 [2020.06.10-19.19.24:969][962]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.19.24:969][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.25:004][964]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.19.25:051][967]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-19.19.27:252][102]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.19.27:496][117]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.19.27:510][118]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.19.27:510][118]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.19.27:510][118]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.27:510][118]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.19.27:510][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.27:510][118]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-19.19.27:510][118]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.19.27:510][118]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.27:511][118]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.19.27:511][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.27:527][119]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.27:527][119]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.19.27:527][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.27:527][119]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.27:527][119]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.19.27:527][119]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.27:527][119]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.19.27:527][119]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.27:527][119]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.19.27:527][119]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.19.27:527][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.27:528][119]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.19.27:528][119]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.27:528][119]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.19.27:528][119]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.27:528][119]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.27:679][128]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-19.19.27:679][128]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.27:679][128]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-19.19.27:680][128]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.27:684][128]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.19.27:684][128]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.19.27:684][128]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.19.27:684][128]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.27:684][128]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.19.27:684][128]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-19.19.27:684][128]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.27:684][128]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.19.27:684][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.27:684][128]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.19.27:684][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.27:741][131]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.06.10-19.19.27:745][131]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.19.27:745][131]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.19.27:746][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.27:746][131]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.19.27:746][131]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.19.27:746][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.27:746][131]Interaction: Interaction time: 16.000000 [2020.06.10-19.19.27:746][131]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.06.10-19.19.27:746][131]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-19.19.27:746][131]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.19.27:746][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.29:483][224]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.19.29:498][225]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-19.19.29:553][228]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.19.29:553][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.29:582][229]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.19.29:593][230]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.19.29:593][230]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.29:593][230]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.19.29:593][230]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.29:596][230]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.29:596][230]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.29:596][230]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.19.29:596][230]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.29:596][230]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.29:596][230]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.19.29:596][230]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.29:596][230]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.19.29:596][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.29:596][230]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.19.29:597][230]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.19.29:597][230]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.19.29:597][230]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.19.29:597][230]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.19.29:597][230]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-19.19.29:597][230]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.19.29:597][230]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.19.29:597][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.29:597][230]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.19.29:598][230]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-19.19.29:598][230]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.06.10-19.19.29:599][230]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.10-19.19.29:718][237]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.19.29:718][237]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.19.29:718][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.29:719][237]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.19.29:719][237]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.19.29:719][237]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.29:719][237]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.19.29:719][237]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.29:719][237]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.19.29:719][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.29:719][237]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-19.19.29:719][237]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.29:719][237]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.19.29:747][239]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.19.29:748][239]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.29:797][242]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.19.29:797][242]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.29:797][242]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.19.29:797][242]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.29:797][242]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.19.29:797][242]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.30:040][257]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.30:040][257]LogDBDPlayerMovement: StopSnapping Final Location (8079.376953 9568.310547 111.094101) [2020.06.10-19.19.30:040][257]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.19.30:040][257]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.19.30:040][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.30:040][257]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.30:040][257]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.19.30:040][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.30:041][257]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-19.19.30:041][257]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.10-19.19.30:041][257]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-19.19.30:041][257]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-19.19.30:041][257]AnimLeader: BP_SmallMeatLocker_HillBilly_C_11 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.19.30:041][257]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.19.30:041][257]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.19.30:041][257]Interaction: Interaction time: 1.500000 [2020.06.10-19.19.30:041][257]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.19.30:041][257]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-19.19.30:041][257]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.19.30:041][257]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.19.30:041][257]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 6.344496 [2020.06.10-19.19.30:041][257]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.19.30:041][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.30:042][257]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-19.19.30:104][261]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.HookChargeable Enabled?: Enabled [2020.06.10-19.19.30:145][264]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344359454 [2020.06.10-19.19.30:145][264]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344359454, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.19.30:705][298]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.19.30:705][298]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.30:705][298]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-19.19.30:705][298]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.30:705][298]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.19.30:705][298]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.30:705][298]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.19.30:705][298]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.30:705][298]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-19.19.30:705][298]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.30:705][298]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-19.19.30:705][298]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.30:705][298]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-19.19.30:705][298]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.30:705][298]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-19.19.30:705][298]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.30:705][298]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-19.19.30:706][298]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.31:624][355]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.19.31:624][355]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.19.31:624][355]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.19.31:624][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.31:624][355]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.19.31:624][355]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.10-19.19.31:624][355]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-19.19.31:624][355]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale01_C_0 Current: NULL [2020.06.10-19.19.31:628][355]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.HookChargeable Enabled?: Disabled [2020.06.10-19.19.31:629][355]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.19.31:636][355]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.19.31:636][355]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.19.31:658][356]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.19.31:658][356]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.19.31:658][356]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.31:658][356]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.19.31:658][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.31:658][356]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.31:658][356]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.19.31:658][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.31:670][357]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.31:670][357]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.19.31:670][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.31:670][357]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.31:670][357]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.19.31:670][357]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.31:670][357]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.19.31:671][357]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.31:671][357]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.19.31:671][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.31:671][357]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.19.31:671][357]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.31:671][357]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.19.31:671][357]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.31:671][357]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.31:700][358]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.19.31:705][358]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.19.31:707][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.19.31:726][359]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-19.19.31:728][359]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_1 - itsmetimohthy, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-19.19.31:734][359]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.19.31:734][359]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.19.31:734][359]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.19.31:734][359]AnimLeader: BP_SmallMeatLocker_HillBilly_C_11 Requested to Play: HookCamperOut. [2020.06.10-19.19.31:734][359]AnimLeader: BP_Entity_C_11 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-19.19.31:734][359]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-19.19.31:734][359]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.10-19.19.31:760][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.HookChargeable Enabled?: Enabled [2020.06.10-19.19.31:763][360]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.19.31:763][360]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.19.31:767][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.HookChargeable Enabled?: Disabled [2020.06.10-19.19.31:775][361]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.836618 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.19.31:865][366]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.19.31:865][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.31:865][366]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-19.19.31:865][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.31:865][366]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.19.31:865][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.31:865][366]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.19.31:865][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.31:865][366]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-19.19.31:865][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.31:865][366]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-19.19.31:865][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.31:865][366]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-19.19.31:866][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.31:866][366]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-19.19.31:866][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.31:866][366]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-19.19.31:866][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.32:074][379]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.19.32:075][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.32:075][379]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-19.19.32:075][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.32:075][379]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.19.32:075][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.32:075][379]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.19.32:075][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.32:075][379]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-19.19.32:075][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.32:075][379]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-19.19.32:075][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.32:075][379]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-19.19.32:075][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.32:075][379]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-19.19.32:075][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.32:075][379]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-19.19.32:075][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.32:269][391]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-19.19.32:269][391]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.32:298][393]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.19.32:298][393]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.32:533][407]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.19.32:533][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.32:557][408]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.19.32:577][409]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.06.10-19.19.32:577][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.32:616][411]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.19.32:627][412]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.19.32:627][412]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.32:728][417]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.19.32:728][417]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.32:728][417]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.06.10-19.19.32:728][417]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.32:730][417]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.32:730][417]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.32:730][417]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.19.32:730][417]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.32:730][417]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.32:730][417]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.06.10-19.19.32:730][417]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.32:730][417]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.19.32:730][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.32:730][417]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.19.32:730][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.32:730][417]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.19.32:750][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.19.32:784][420]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.06.10-19.19.32:784][420]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.32:838][423]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.32:839][423]LogDBDPlayerMovement: StopSnapping Final Location (8267.545898 9928.082031 111.094597) [2020.06.10-19.19.32:839][423]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.19.32:839][423]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.19.32:839][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.32:839][423]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.32:839][423]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.19.32:839][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.32:839][423]Interaction: Interaction time: 2.000000 [2020.06.10-19.19.32:839][423]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly AnimTag_FPV. [2020.06.10-19.19.32:839][423]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.10-19.19.32:839][423]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.19.32:839][423]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.19.32:839][423]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 9.139573 [2020.06.10-19.19.32:839][423]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.19.32:839][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.32:920][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.10-19.19.34:586][529]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.19.34:832][544]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.19.34:914][549]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.19.34:914][549]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.19.34:914][549]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.19.34:914][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.34:918][549]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.10-19.19.34:932][550]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.19.34:932][550]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.19.34:932][550]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.34:932][550]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.19.34:932][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.34:932][550]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.34:932][550]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.19.34:932][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.34:948][551]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.34:948][551]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.19.34:948][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.34:948][551]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.34:948][551]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.19.34:948][551]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.34:948][551]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.19.34:948][551]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.34:948][551]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.19.34:948][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.34:948][551]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.06.10-19.19.34:949][551]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.34:949][551]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.06.10-19.19.34:949][551]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.34:949][551]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.34:972][552]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.19.34:975][552]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.19.34:982][553]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.19.34:983][553]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.19.34:983][553]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.06.10-19.19.34:983][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-19.19.34:988][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.10-19.19.35:021][555]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.10-19.19.35:026][555]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.10-19.19.35:069][558]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.19.35:088][558]LogStreaming: Flushing async loaders took 18ms. [2020.06.10-19.19.35:089][558]GameFlow: OnRep_BegunPlayFenceGuid 06250244-08D8-0D73-369A-93BC3D311315 [2020.06.10-19.19.35:089][558]GameFlow: BegunPlayFenceGuid 06250244-08D8-0D73-369A-93BC3D311315 [2020.06.10-19.19.35:090][558]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flashlight took 0.000036 seconds [2020.06.10-19.19.35:090][558]GameFlow: ACollectable::BeginPlay [2020.06.10-19.19.35:090][558]GameFlow: BegunPlayFenceGuid 06250244-08D8-0D73-369A-93BC3D311315 [2020.06.10-19.19.35:092][558]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.35:092][558]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.19.35:092][558]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.19.35:092][558]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.19.35:092][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.35:092][558]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.19.35:092][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.35:093][558]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.35:093][558]AnimLeader: BP_CamperMale01_C_1 Requested to Play: ChestOpen_OutSuccess None AnimTag_Male. [2020.06.10-19.19.35:093][558]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.19.35:093][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.35:184][564]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.06.10-19.19.35:184][564]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.35:185][564]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.19.35:185][564]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.35:186][564]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.35:186][564]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.35:186][564]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.19.35:186][564]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.35:186][564]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.35:186][564]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.19.35:186][564]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.35:187][564]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.19.35:187][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.35:187][564]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.19.35:187][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.35:218][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.19.35:247][567]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.19.35:247][567]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.35:249][567]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.35:249][567]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.19.35:249][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.35:249][567]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.35:249][567]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.19.35:249][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.35:249][567]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.19.35:249][567]Interaction: Interaction time: 2.232143 [2020.06.10-19.19.35:249][567]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.19.35:249][567]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.19.35:249][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.35:249][567]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=11.570 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.19.35:276][569]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D1B0B410] Result: '1' k_EResultOK (success) [2020.06.10-19.19.35:276][569]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D1B0B410]' succeeded in 0.287565 seconds [2020.06.10-19.19.35:308][571]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D1B02FE0] Result: '1' k_EResultOK (success) [2020.06.10-19.19.35:317][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.19.35:328][572]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.339971 seconds [2020.06.10-19.19.35:368][574]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.19.35:368][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.35:418][577]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.06.10-19.19.35:418][577]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.35:712][594]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_1 - itsmetimohthy, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.027868, Lifetime Duration: 4.000000 [2020.06.10-19.19.35:821][600]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.19.35:821][600]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.36:451][638]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.19.36:451][638]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.19.36:451][638]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.19.36:451][638]AnimLeader: BP_SmallMeatLocker_HillBilly_C_11 Requested to Play: HookIdle. [2020.06.10-19.19.36:451][638]AnimLeader: BP_Entity_C_11 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-19.19.36:451][638]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-19.19.37:097][676]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.37:097][676]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.19.37:097][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.37:097][676]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.37:097][676]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.19.37:097][676]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.37:097][676]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.19.37:097][676]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.37:097][676]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.19.37:097][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.37:097][676]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_0] [2020.06.10-19.19.37:097][676]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.37:097][676]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.37:184][681]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Flashlight_002_C_0] [2020.06.10-19.19.37:184][681]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.37:184][681]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Flashlight_002_C_0] [2020.06.10-19.19.37:184][681]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.37:187][681]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.37:187][681]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.37:187][681]Interaction: Verbose: [CollectItem][BP_Flashlight_002_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.19.37:187][681]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.37:187][681]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.37:187][681]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Flashlight_002_C_0] [2020.06.10-19.19.37:187][681]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.37:187][681]Interaction: Verbose: [CollectItem][BP_Flashlight_002_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.19.37:187][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.37:187][681]Interaction: Verbose: [CollectItem][BP_Flashlight_002_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.19.37:187][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.37:254][685]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.37:254][685]Interaction: Verbose: [CollectItem][BP_Flashlight_002_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.19.37:254][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.37:254][685]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.37:254][685]Interaction: Verbose: [CollectItem][BP_Flashlight_002_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.19.37:254][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.37:255][685]Interaction: Interaction time: 0.000000 [2020.06.10-19.19.37:255][685]AnimLeader: BP_CamperMale01_C_1 Requested to Play: ItemCollect AnimTag_Male. [2020.06.10-19.19.37:255][685]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.10-19.19.37:255][685]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.06.10-19.19.37:255][685]Interaction: Verbose: [CollectItem][BP_Flashlight_002_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.19.37:255][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.37:549][702]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.19.37:549][702]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.19.37:549][702]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.19.37:549][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.37:553][702]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.19.37:572][703]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.19.37:572][703]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.19.37:572][703]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.37:572][703]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.19.37:572][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.37:572][703]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.19.37:572][703]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.37:572][703]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.19.37:572][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.37:573][703]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=13.893 [2020.06.10-19.19.37:588][704]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.37:588][704]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.19.37:588][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.37:588][704]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.37:588][704]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.19.37:588][704]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.37:588][704]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.19.37:588][704]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.37:588][704]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.19.37:588][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.37:588][704]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.19.37:589][704]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.37:589][704]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.19.37:589][704]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.37:589][704]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.37:604][705]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.37:604][705]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.37:605][705]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.19.37:605][705]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.19.37:605][705]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=13.925 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.19.37:618][706]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.19.37:660][708]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.19.37:725][712]GameFlow: OnDropped 600.183716 [2020.06.10-19.19.37:725][712]GameFlow: Collected received : BP_Flashlight_002_C_0. [2020.06.10-19.19.37:726][712]GameFlow: AddToInventory received : BP_Flashlight_002_C_0. [2020.06.10-19.19.37:987][727]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.19.38:232][741]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.19.38:299][745]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.38:299][745]Interaction: Verbose: [CollectItem][BP_Flashlight_002_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.19.38:299][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.38:299][745]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.38:299][745]Interaction: Verbose: [CollectItem][BP_Flashlight_002_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.19.38:299][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.38:299][745]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.38:299][745]Interaction: Verbose: [CollectItem][BP_Flashlight_002_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.19.38:299][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.38:299][745]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.38:299][745]Interaction: Verbose: [CollectItem][BP_Flashlight_002_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.19.38:299][745]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.38:299][745]Interaction: Verbose: [CollectItem][BP_Flashlight_002_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.19.38:299][745]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.38:299][745]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.06.10-19.19.38:300][745]Interaction: Verbose: [CollectItem][BP_Flashlight_002_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.19.38:300][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.38:300][745]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Flashlight_002_C_0] [2020.06.10-19.19.38:300][745]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.38:300][745]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.39:556][814]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.19.40:156][848]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 102 [2020.06.10-19.19.40:330][858]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.19.40:330][858]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.19.40:330][858]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.19.40:330][858]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.19.40:524][869]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-19.19.40:525][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.40:837][886]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-19.19.40:837][886]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.40:837][886]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-19.19.40:837][886]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.40:839][886]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.40:839][886]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.40:839][886]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.19.40:839][886]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.40:839][886]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.40:839][886]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-19.19.40:839][886]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.40:839][886]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.19.40:839][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.40:839][886]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.19.40:839][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.40:893][889]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-19.19.40:893][889]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.40:893][889]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.19.40:962][893]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.19.40:965][893]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.40:966][893]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.19.40:966][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.40:966][893]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.40:966][893]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.19.40:966][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.40:966][893]Interaction: Interaction time: 60.491508 [2020.06.10-19.19.40:966][893]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.19.40:966][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.40:966][893]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.19.41:333][912]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.19.41:333][912]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-19.19.41:364][913]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.19.42:092][953]Interaction: Player [BP_CamperMale01_C_1] is in chase. [2020.06.10-19.19.42:771][993]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.10-19.19.42:771][993]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.42:772][993]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.10-19.19.42:772][993]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.42:772][993]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.19.42:775][993]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.42:775][993]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.42:775][993]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.19.42:775][993]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.42:775][993]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.42:775][993]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.10-19.19.42:775][993]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.42:775][993]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.19.42:775][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.42:775][993]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.19.42:775][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.42:806][995]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.19.43:002][ 7]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.43:002][ 7]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.19.43:002][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.43:002][ 7]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.43:003][ 7]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.19.43:003][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.43:003][ 7]Interaction: Interaction time: 0.700000 [2020.06.10-19.19.43:003][ 7]AnimLeader: BP_CamperMale01_C_1 Requested to Play: WindowVaultFast AnimTag_Male. [2020.06.10-19.19.43:003][ 7]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-19.19.43:003][ 7]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.06.10-19.19.43:004][ 7]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.19.43:004][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.43:028][ 8]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.19.43:028][ 8]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.19.43:028][ 8]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=19.346 [2020.06.10-19.19.43:028][ 8]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=19.346 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.19.43:029][ 8]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.19.43:090][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-19.19.43:090][ 12]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.43:335][ 27]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.19.43:335][ 27]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.19.43:335][ 27]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=19.652 [2020.06.10-19.19.43:335][ 27]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=19.652 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.19.43:687][ 46]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.19.43:707][ 47]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.43:707][ 47]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.19.43:707][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.43:707][ 47]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.43:707][ 47]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.19.43:707][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.43:743][ 49]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.19.43:743][ 49]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.19.43:746][ 49]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.43:746][ 49]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.19.43:746][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.43:746][ 49]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.43:746][ 49]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.19.43:746][ 49]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.43:746][ 49]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.19.43:746][ 49]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.43:746][ 49]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.06.10-19.19.43:746][ 49]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.19.43:747][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.43:747][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.10-19.19.43:747][ 49]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.43:747][ 49]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.43:959][ 61]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 5.410026 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.19.44:530][ 91]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.202496 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.19.44:800][105]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.44:800][105]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.19.44:800][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.44:800][105]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.44:800][105]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.19.44:800][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.44:800][105]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.44:800][105]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.19.44:800][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.44:800][105]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.44:800][105]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.19.44:800][105]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.44:800][105]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.19.44:800][105]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.44:800][105]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.19.44:800][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.44:800][105]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-19.19.44:800][105]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.44:801][105]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.44:805][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-19.19.45:230][129]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-19.19.45:230][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.45:532][145]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.840263 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.19.45:762][157]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_6] [2020.06.10-19.19.45:762][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.45:762][157]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_6] [2020.06.10-19.19.45:762][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.45:852][162]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.19.45:852][162]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.45:852][162]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.19.45:852][162]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.45:855][162]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.45:855][162]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.45:856][162]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.19.45:856][162]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.45:856][162]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.45:856][162]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.19.45:856][162]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.45:856][162]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.19.45:856][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.45:856][162]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.19.45:856][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.45:871][163]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.19.45:932][166]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.19.45:932][166]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=22.253 [2020.06.10-19.19.45:946][167]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-19.19.45:946][167]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.UnhookChargeable Enabled?: Enabled [2020.06.10-19.19.45:949][167]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.45:949][167]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.45:949][167]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.45:949][167]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.19.45:949][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.45:949][167]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.45:949][167]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.19.45:949][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.45:949][167]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-19.19.45:949][167]Interaction: Interaction time: 1.000000 [2020.06.10-19.19.45:950][167]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.06.10-19.19.45:950][167]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_0] - OnMontageStarted called with Leader BP_CamperFemale04_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.10-19.19.45:950][167]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.06.10-19.19.45:950][167]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.10-19.19.45:950][167]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.19.45:950][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.45:950][167]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.19.45:972][168]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.19.45:972][168]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.19.45:972][168]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.19.45:972][168]AnimLeader: BP_SmallMeatLocker_HillBilly_C_11 Requested to Play: UnhookIn. [2020.06.10-19.19.45:972][168]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.19.45:972][168]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-19.19.45:979][168]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.19.45:984][168]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.19.45:986][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.19.46:013][170]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.137121 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.19.46:016][170]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.19.46:016][170]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.19.46:048][172]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.19.46:064][173]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.19.46:064][173]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.46:064][173]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault1][WindowStandard_C_6] [2020.06.10-19.19.46:064][173]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.46:065][173]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.46:065][173]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.46:065][173]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.19.46:065][173]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.46:065][173]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.46:066][173]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault1][WindowStandard_C_6] [2020.06.10-19.19.46:066][173]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.46:066][173]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.19.46:066][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.46:066][173]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.19.46:066][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.46:066][173]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.19.46:066][173]LogDBDPlayerMovement: StopSnapping Final Location (2685.000000 11202.000000 111.093895) [2020.06.10-19.19.46:066][173]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.19.46:087][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.19.46:133][177]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault1][WindowStandard_C_6] [2020.06.10-19.19.46:133][177]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.46:136][177]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.46:136][177]LogDBDPlayerMovement: StopSnapping Final Location (2685.000000 11202.000000 111.093895) [2020.06.10-19.19.46:136][177]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.19.46:136][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.46:136][177]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.46:136][177]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.19.46:136][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.46:136][177]Interaction: Interaction time: 1.700000 [2020.06.10-19.19.46:136][177]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.19.46:136][177]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.19.46:136][177]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: WindowVault HillBilly AnimTag_FPV. [2020.06.10-19.19.46:136][177]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_WindowVault that has root motion is not supported [2020.06.10-19.19.46:136][177]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.19.46:136][177]AnimLeader: Warning: Play Montage was requested but not found: WindowVault HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.19.46:136][177]LogSM: Error: Play Update Montage AM_TT_WindowVault Duration 1.700000 Timestamp 22.440140 [2020.06.10-19.19.46:136][177]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.19.46:137][177]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.19.46:137][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.46:216][181]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-19.19.46:319][186]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.19.46:801][210]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.06.10-19.19.46:801][210]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.46:801][210]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_6] [2020.06.10-19.19.46:801][210]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.46:962][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.UnhookChargeable Enabled?: Disabled [2020.06.10-19.19.47:013][220]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - Hydromancer106, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.19.47:016][220]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.47:016][220]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.19.47:016][220]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.19.47:016][220]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.19.47:016][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.47:016][220]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.19.47:016][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.47:017][220]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-19.19.47:017][220]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.10-19.19.47:017][220]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-19.19.47:017][220]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.10-19.19.47:017][220]AnimLeader: BP_SmallMeatLocker_HillBilly_C_11 Requested to Play: UnhookOut. [2020.06.10-19.19.47:017][220]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.19.47:017][220]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-19.19.47:018][220]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.47:018][220]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.06.10-19.19.47:018][220]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.19.47:018][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.47:090][223]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.079313 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.19.47:092][223]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.19.47:092][223]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.19.47:092][223]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.10-19.19.47:092][223]LogSM: [BP_SmallMeatLocker_HillBilly_C_11][CLIENT SLAVE] [2020.06.10-19.19.47:332][233]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_6] [2020.06.10-19.19.47:332][233]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.47:332][233]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_6] [2020.06.10-19.19.47:332][233]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.47:633][248]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.19.47:841][259]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.19.47:859][260]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.19.47:859][260]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.19.47:859][260]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.47:859][260]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.19.47:859][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.47:859][260]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.47:859][260]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.19.47:859][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.47:881][261]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.47:881][261]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.19.47:881][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.47:881][261]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.47:881][261]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.19.47:881][261]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.47:881][261]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.19.47:881][261]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.47:881][261]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.19.47:881][261]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.19.47:881][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.47:881][261]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault1][WindowStandard_C_6] [2020.06.10-19.19.47:881][261]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.47:881][261]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault1][WindowStandard_C_6] [2020.06.10-19.19.47:881][261]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.47:882][261]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.47:904][262]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.19.47:906][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.19.48:348][288]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.06.10-19.19.48:348][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.48:348][288]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_6] [2020.06.10-19.19.48:348][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.48:451][294]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.10-19.19.48:451][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.UnhookChargeable Enabled?: Enabled [2020.06.10-19.19.48:454][294]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.48:454][294]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.19.48:454][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.48:454][294]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.19.48:454][294]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.48:454][294]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.19.48:454][294]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.48:454][294]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.19.48:454][294]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.48:454][294]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_11] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.19.48:454][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.48:454][294]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.19.48:454][294]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_11] [2020.06.10-19.19.48:454][294]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.48:454][294]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.48:458][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_11.UnhookChargeable Enabled?: Disabled [2020.06.10-19.19.48:515][297]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.19.48:516][297]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.19.49:051][324]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-19.19.49:051][324]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.49:051][324]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-19.19.49:051][324]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.49:051][324]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.10-19.19.49:054][324]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.49:054][324]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.49:054][324]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.19.49:054][324]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.49:054][324]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.49:054][324]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-19.19.49:054][324]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.49:054][324]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.19.49:054][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.49:054][324]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.19.49:054][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.49:072][325]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.19.49:115][327]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.19.49:115][327]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.19.49:149][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-19.19.49:152][329]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.49:152][329]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.19.49:153][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.49:153][329]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.49:153][329]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.19.49:153][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.49:153][329]Interaction: Interaction time: 10.322581 [2020.06.10-19.19.49:153][329]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.19.49:153][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.49:176][330]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.19.50:611][406]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.10-19.19.50:611][406]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.50:611][406]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.10-19.19.50:611][406]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.50:611][406]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.19.50:615][406]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.50:615][406]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.50:615][406]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.19.50:615][406]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.50:615][406]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.50:615][406]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.10-19.19.50:615][406]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.50:615][406]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.19.50:615][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.50:615][406]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.19.50:615][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.50:655][408]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.19.50:919][422]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-19.19.50:919][422]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.50:920][422]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.50:920][422]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.19.50:920][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.50:920][422]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.50:920][422]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.19.50:920][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.50:920][422]Interaction: Interaction time: 0.673077 [2020.06.10-19.19.50:920][422]AnimLeader: BP_CamperMale01_C_1 Requested to Play: WindowVaultFast AnimTag_Male. [2020.06.10-19.19.50:920][422]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.673077 Timestamp 0.000000 [2020.06.10-19.19.50:920][422]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.06.10-19.19.50:921][422]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.19.50:921][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.51:042][428]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.19.51:198][436]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.51:198][436]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.51:198][436]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.19.51:198][436]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=27.520 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.19.51:222][437]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.19.51:545][455]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-19.19.51:545][455]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.51:581][457]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.51:581][457]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.19.51:581][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.51:581][457]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.51:581][457]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.19.51:581][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.51:613][459]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.19.51:616][459]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.51:616][459]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.19.51:616][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.51:616][459]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.51:616][459]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.19.51:616][459]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.51:616][459]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.19.51:616][459]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.51:616][459]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.06.10-19.19.51:617][459]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.19.51:617][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.51:617][459]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.10-19.19.51:617][459]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.51:617][459]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.51:696][463]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.19.51:696][463]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.19.51:696][463]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=28.017 [2020.06.10-19.19.51:696][463]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=28.017 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.19.51:697][463]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_6] [2020.06.10-19.19.51:697][463]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.51:697][463]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_6] [2020.06.10-19.19.51:697][463]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.51:923][475]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_6] [2020.06.10-19.19.51:923][475]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.51:923][475]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_6] [2020.06.10-19.19.51:923][475]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.52:012][480]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.19.52:012][480]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.10-19.19.52:012][480]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=28.333 [2020.06.10-19.19.52:012][480]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=28.333 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.10-19.19.52:080][484]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.19.52:211][491]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-19.19.52:211][491]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.52:211][491]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-19.19.52:211][491]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.52:212][491]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.10-19.19.52:215][491]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.52:215][491]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.52:215][491]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.19.52:215][491]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.52:215][491]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.52:215][491]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-19.19.52:215][491]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.52:215][491]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.19.52:215][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.52:215][491]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.19.52:215][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.52:216][491]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.19.52:288][495]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.19.52:357][499]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.52:357][499]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.19.52:357][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.52:357][499]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.52:357][499]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.19.52:357][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.52:358][499]Interaction: Interaction time: 11.033066 [2020.06.10-19.19.52:358][499]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.19.52:358][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.53:537][562]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceMissMaxSpeed [2020.06.10-19.19.53:537][562]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=29.856 [2020.06.10-19.19.53:560][563]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.53:560][563]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.53:585][564]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.19.53:587][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.19.53:737][572]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_6] [2020.06.10-19.19.53:737][572]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.53:737][572]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_6] [2020.06.10-19.19.53:737][572]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.53:765][573]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.19.53:815][576]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault1][WindowStandard_C_6] [2020.06.10-19.19.53:815][576]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.53:815][576]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault1][WindowStandard_C_6] [2020.06.10-19.19.53:815][576]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.53:817][576]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.53:817][576]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.53:817][576]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.19.53:817][576]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.53:817][576]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.53:817][576]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault1][WindowStandard_C_6] [2020.06.10-19.19.53:817][576]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.53:817][576]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.19.53:817][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.53:817][576]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.19.53:817][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.53:817][576]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.19.53:817][576]LogDBDPlayerMovement: StopSnapping Final Location (2685.000000 11202.000000 111.093895) [2020.06.10-19.19.53:817][576]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.19.53:838][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.19.53:890][580]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault1][WindowStandard_C_6] [2020.06.10-19.19.53:890][580]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.53:891][580]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.53:892][580]LogDBDPlayerMovement: StopSnapping Final Location (2685.000000 11202.000000 111.093895) [2020.06.10-19.19.53:892][580]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.19.53:892][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.53:892][580]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.53:892][580]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.19.53:892][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.53:892][580]Interaction: Interaction time: 1.700000 [2020.06.10-19.19.53:892][580]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.19.53:892][580]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.19.53:892][580]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: WindowVault HillBilly AnimTag_FPV. [2020.06.10-19.19.53:892][580]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_WindowVault that has root motion is not supported [2020.06.10-19.19.53:892][580]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.19.53:892][580]AnimLeader: Warning: Play Montage was requested but not found: WindowVault HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.19.53:892][580]LogSM: Error: Play Update Montage AM_TT_WindowVault Duration 1.700000 Timestamp 30.191160 [2020.06.10-19.19.53:892][580]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.19.53:892][580]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.19.53:892][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.53:987][585]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-19.19.54:535][613]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.06.10-19.19.54:535][613]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.54:536][613]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_6] [2020.06.10-19.19.54:536][613]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.55:078][636]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_6] [2020.06.10-19.19.55:078][636]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.55:078][636]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_6] [2020.06.10-19.19.55:078][636]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.55:285][646]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.19.55:285][646]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.55:356][650]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.19.55:428][654]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.19.55:428][654]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.55:428][654]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.19.55:428][654]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.55:428][654]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.19.55:428][654]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.55:428][654]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.19.55:428][654]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.55:428][654]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.19.55:428][654]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.55:428][654]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.19.55:428][654]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.55:428][654]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.19.55:428][654]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.55:428][654]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.19.55:428][654]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.55:428][654]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.19.55:428][654]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.55:560][661]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.19.55:578][662]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.19.55:578][662]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.19.55:578][662]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.55:578][662]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.19.55:578][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.55:578][662]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.55:578][662]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.19.55:578][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.55:594][663]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.55:594][663]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.19.55:594][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.55:594][663]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.55:594][663]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.19.55:594][663]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.55:594][663]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.19.55:594][663]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.55:595][663]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.19.55:595][663]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.19.55:595][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.55:595][663]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault1][WindowStandard_C_6] [2020.06.10-19.19.55:595][663]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.55:595][663]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault1][WindowStandard_C_6] [2020.06.10-19.19.55:595][663]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.55:595][663]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.55:621][664]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.19.55:624][664]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.19.55:753][671]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.19.55:753][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.55:753][671]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.19.55:753][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.55:753][671]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.19.55:753][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.55:753][671]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.19.55:753][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.55:753][671]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.19.55:753][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.55:753][671]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.19.55:753][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.55:753][671]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.19.55:753][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.55:753][671]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.19.55:753][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.55:753][671]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.19.55:753][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.55:791][673]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.19.55:791][673]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.55:791][673]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.19.55:791][673]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.55:791][673]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.19.55:791][673]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.55:792][673]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.19.55:792][673]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.55:792][673]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.19.55:792][673]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.55:792][673]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.19.55:792][673]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.55:792][673]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.19.55:792][673]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.55:792][673]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.19.55:792][673]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.55:792][673]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.19.55:792][673]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.56:050][686]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344359454 [2020.06.10-19.19.56:051][686]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344359454, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.19.56:108][688]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.56:108][688]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.56:108][688]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.19.56:108][688]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=32.426 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.19.56:124][689]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.19.56:124][689]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.19.56:124][689]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=32.444 [2020.06.10-19.19.56:124][689]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=32.444 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.19.56:131][689]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.19.56:166][691]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.06.10-19.19.56:166][691]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.56:166][691]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_6] [2020.06.10-19.19.56:166][691]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.56:208][693]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.19.56:208][693]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.56:208][693]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.19.56:208][693]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.56:208][693]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.19.56:208][693]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.56:209][693]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.19.56:209][693]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.56:209][693]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.19.56:209][693]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.56:209][693]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.19.56:209][693]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.56:209][693]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.19.56:209][693]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.56:209][693]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.19.56:209][693]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.56:209][693]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.19.56:209][693]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.56:226][694]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HitHealthyToInjuredL AnimTag_Male. [2020.06.10-19.19.56:271][696]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.19.56:271][696]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.56:271][696]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.19.56:271][696]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.56:271][696]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.19.56:271][696]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.56:271][696]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.19.56:271][696]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.56:271][696]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.19.56:271][696]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.56:271][696]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.19.56:271][696]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.56:271][696]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.19.56:271][696]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.56:272][696]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.19.56:272][696]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.56:272][696]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.19.56:272][696]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.56:303][698]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale01_C_1 [2020.06.10-19.19.56:305][698]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.19.56:306][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.06.10-19.19.56:311][698]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - itsmetimohthy]: On [2020.06.10-19.19.56:312][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.06.10-19.19.56:444][705]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.19.56:444][705]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.19.56:444][705]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=32.763 [2020.06.10-19.19.56:444][705]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=32.763 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.19.56:483][707]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.06.10-19.19.56:484][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.56:484][707]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_6] [2020.06.10-19.19.56:484][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.56:504][708]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_6] [2020.06.10-19.19.56:504][708]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.56:505][708]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_6] [2020.06.10-19.19.56:505][708]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.56:505][708]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.19.56:508][708]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.56:508][708]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.56:508][708]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.19.56:508][708]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.56:508][708]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.56:508][708]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_6] [2020.06.10-19.19.56:508][708]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.56:509][708]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.19.56:509][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.56:509][708]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.19.56:509][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.56:565][711]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.19.56:588][712]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.56:588][712]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.19.56:588][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.56:588][712]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.56:588][712]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.19.56:588][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.56:589][712]Interaction: Interaction time: 0.961538 [2020.06.10-19.19.56:589][712]AnimLeader: BP_CamperMale01_C_1 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Male. [2020.06.10-19.19.56:589][712]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 0.961538 Timestamp 0.000000 [2020.06.10-19.19.56:589][712]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.06.10-19.19.56:589][712]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.19.56:589][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.56:630][714]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.19.56:663][716]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015442 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.19.56:664][716]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.19.56:669][716]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.19.56:670][716]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.19.56:670][716]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.19.56:670][716]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.19.56:670][716]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.19.56:670][716]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.19.56:670][716]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.19.56:672][716]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-19.19.56:690][717]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-19.19.56:731][719]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.56:731][719]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.19.56:731][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.56:731][719]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.56:731][719]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.19.56:731][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.56:732][719]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.56:732][719]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.19.56:732][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.56:732][719]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.56:732][719]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.19.56:732][719]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.56:732][719]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.19.56:732][719]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.56:732][719]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.19.56:732][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.56:732][719]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-19.19.56:732][719]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.56:732][719]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.56:736][719]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-19.19.56:749][720]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.06.10-19.19.56:749][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.56:749][720]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_6] [2020.06.10-19.19.56:749][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.56:753][720]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.19.56:753][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.56:753][720]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.19.56:753][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.56:753][720]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.19.56:753][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.56:753][720]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.19.56:753][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.56:753][720]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.19.56:753][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.56:753][720]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.19.56:753][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.56:753][720]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.19.56:753][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.56:753][720]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.19.56:753][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.56:753][720]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.19.56:753][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.56:786][722]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.56:786][722]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.19.56:786][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.56:786][722]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.56:786][722]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.19.56:786][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.56:786][722]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.56:786][722]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.19.56:786][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.56:786][722]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.56:786][722]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.19.56:786][722]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.56:786][722]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.19.56:786][722]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.56:786][722]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.19.56:786][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.56:786][722]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-19.19.56:786][722]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.56:786][722]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.56:823][724]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.10-19.19.56:867][726]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_JumpOverWindowMid [2020.06.10-19.19.56:903][728]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.19.56:903][728]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.19.57:002][733]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.19.57:002][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.57:526][760]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.19.57:627][766]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.19.57:631][766]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.57:631][766]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.19.57:631][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.57:631][766]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.57:631][766]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.19.57:631][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.57:631][766]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.57:631][766]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.19.57:631][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.57:631][766]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.57:631][766]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.19.57:631][766]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.57:631][766]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.19.57:631][766]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.57:631][766]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.06.10-19.19.57:631][766]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.19.57:631][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.57:631][766]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_6] [2020.06.10-19.19.57:631][766]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.57:631][766]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.19.58:023][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-19.19.58:103][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-19.19.58:110][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-19.19.58:120][793]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-19.19.58:156][795]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.10-19.19.58:156][795]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.58:156][795]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.10-19.19.58:156][795]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.58:159][795]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.58:159][795]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.58:159][795]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.19.58:159][795]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.58:159][795]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.58:159][795]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.10-19.19.58:159][795]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.58:159][795]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.19.58:159][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.58:159][795]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.19.58:159][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.58:199][797]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.19.58:203][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-19.19.58:236][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-19.19.58:254][800]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.19.58:255][800]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-19.19.58:257][800]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.58:257][800]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.19.58:257][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.58:257][800]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.19.58:257][800]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.19.58:257][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.58:257][800]Interaction: Interaction time: 56.660019 [2020.06.10-19.19.58:257][800]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.19.58:257][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.58:258][800]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.19.58:301][802]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - itsmetimohthy]: Off [2020.06.10-19.19.58:303][802]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-19.19.58:335][804]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-19.19.58:404][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-19.19.58:437][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-19.19.58:502][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-19.19.58:537][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-19.19.58:606][817]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-19.19.58:618][818]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-19.19.58:710][822]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-19.19.58:721][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-19.19.58:766][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-19.19.58:802][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-19.19.58:832][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-19.19.58:899][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-19.19.58:930][834]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-19.19.58:930][834]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-19.19.58:996][837]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-19.19.59:024][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-19.19.59:094][842]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-19.19.59:094][842]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.59:094][842]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-19.19.59:094][842]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.59:098][842]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.19.59:098][842]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.19.59:098][842]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.19.59:098][842]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.59:098][842]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.19.59:098][842]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-19.19.59:098][842]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.59:098][842]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.19.59:098][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.59:098][842]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.19.59:098][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.59:103][842]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-19.19.59:131][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-19.19.59:135][844]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.19.59:197][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-19.19.59:228][849]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.19.59:229][849]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-19.19.59:232][849]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.19.59:232][849]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.19.59:232][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.59:232][849]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.19.59:232][849]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.19.59:232][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.59:232][849]Interaction: Interaction time: 65.578163 [2020.06.10-19.19.59:232][849]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.19.59:232][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.59:295][852]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.19.59:299][852]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-19.19.59:329][854]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-19.19.59:336][854]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-19.19.59:390][857]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.06.10-19.19.59:390][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.59:390][857]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_6] [2020.06.10-19.19.59:390][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.59:451][860]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.19.59:451][860]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=35.773 [2020.06.10-19.19.59:470][861]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.59:470][861]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.59:491][862]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-19.19.59:501][862]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.19.59:507][862]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.19.59:509][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.19.59:644][869]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault1][WindowStandard_C_6] [2020.06.10-19.19.59:644][869]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.59:644][869]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault2][WindowStandard_C_6] [2020.06.10-19.19.59:644][869]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.59:646][869]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.59:646][869]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.59:646][869]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.19.59:646][869]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.19.59:646][869]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.59:646][869]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.06.10-19.19.59:646][869]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.59:646][869]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.19.59:646][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.59:646][869]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.19.59:646][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.59:646][869]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.19.59:647][869]LogDBDPlayerMovement: StopSnapping Final Location (2555.000000 11202.000000 111.093895) [2020.06.10-19.19.59:647][869]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.19.59:671][870]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.19.59:706][872]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_6] [2020.06.10-19.19.59:706][872]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.19.59:708][872]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.59:708][872]LogDBDPlayerMovement: StopSnapping Final Location (2555.000000 11202.000000 111.093895) [2020.06.10-19.19.59:708][872]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.19.59:708][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.59:708][872]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.19.59:708][872]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.19.59:708][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.59:708][872]Interaction: Interaction time: 1.700000 [2020.06.10-19.19.59:708][872]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.19.59:708][872]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.19.59:708][872]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: WindowVault HillBilly AnimTag_FPV. [2020.06.10-19.19.59:708][872]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_WindowVault that has root motion is not supported [2020.06.10-19.19.59:708][872]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.19.59:708][872]AnimLeader: Warning: Play Montage was requested but not found: WindowVault HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.19.59:708][872]LogSM: Error: Play Update Montage AM_TT_WindowVault Duration 1.700000 Timestamp 36.010757 [2020.06.10-19.19.59:708][872]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.19.59:708][872]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.19.59:708][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.19.59:809][877]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_EvadeBlind Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.19.59:811][877]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-19.19.59:834][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-19.19.59:867][880]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-19.20.00:017][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-19.20.00:028][888]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-19.20.00:096][891]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-19.20.00:129][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-19.20.00:216][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-19.20.00:228][898]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-19.20.00:274][900]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-19.20.00:307][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-19.20.00:372][905]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_6] [2020.06.10-19.20.00:372][905]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.00:372][905]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_6] [2020.06.10-19.20.00:372][905]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.00:416][907]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-19.20.00:428][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-19.20.00:496][911]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-19.20.00:529][913]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-19.20.00:616][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-19.20.00:627][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-19.20.00:714][922]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-19.20.00:729][923]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-19.20.00:816][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-19.20.00:827][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-19.20.00:867][930]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseBlind Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.20.00:875][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-19.20.00:891][931]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.06.10-19.20.00:891][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.00:891][931]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_6] [2020.06.10-19.20.00:891][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.00:914][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-19.20.00:929][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-19.20.01:016][937]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-19.20.01:028][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-19.20.01:115][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-19.20.01:130][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-19.20.01:191][946]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.20.01:216][947]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-19.20.01:228][948]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-19.20.01:234][948]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-19.20.01:268][950]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-19.20.01:295][951]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-19.20.01:329][953]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-19.20.01:376][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-19.20.01:391][956]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.20.01:411][957]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.20.01:411][957]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.20.01:411][957]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.01:411][957]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.20.01:411][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.01:411][957]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.01:411][957]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.20.01:411][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.01:429][958]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.01:429][958]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.20.01:429][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.01:429][958]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.01:429][958]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.20.01:430][958]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.01:430][958]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.20.01:430][958]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.01:430][958]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.20.01:430][958]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.20.01:430][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.01:430][958]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_6] [2020.06.10-19.20.01:430][958]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.01:430][958]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault2][WindowStandard_C_6] [2020.06.10-19.20.01:430][958]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.01:430][958]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.01:458][959]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.20.01:460][959]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.20.01:811][977]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_6] [2020.06.10-19.20.01:811][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.01:811][977]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_6] [2020.06.10-19.20.01:811][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.02:028][988]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - Hydromancer106, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.20.03:079][ 41]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-19.20.03:586][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.10-19.20.03:586][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.03:586][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.06.10-19.20.03:586][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.03:586][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.06.10-19.20.03:586][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.03:683][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.06.10-19.20.03:683][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.04:090][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-19.20.04:126][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.06.10-19.20.04:126][ 93]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.04:126][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.10-19.20.04:126][ 93]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.04:126][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.06.10-19.20.04:126][ 93]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.04:126][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.06.10-19.20.04:126][ 93]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.04:194][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-19.20.04:194][ 96]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.04:194][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.10-19.20.04:194][ 96]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.04:194][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.10-19.20.04:194][ 96]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.04:194][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.10-19.20.04:194][ 96]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.04:684][121]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-19.20.04:684][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.04:819][128]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.10-19.20.04:819][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.04:819][128]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.10-19.20.04:819][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.04:819][128]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.10-19.20.04:819][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.05:401][159]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-19.20.05:401][159]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.05:401][159]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-19.20.05:401][159]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.05:403][159]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.05:403][159]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.05:403][159]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.20.05:403][159]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.05:403][159]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.05:403][159]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-19.20.05:403][159]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.05:403][159]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.20.05:403][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.05:403][159]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.20.05:403][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.05:404][159]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.20.05:538][166]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.20.05:540][166]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.05:541][166]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.20.05:541][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.05:541][166]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.05:541][166]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.20.05:541][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.05:541][166]Interaction: Interaction time: 64.235535 [2020.06.10-19.20.05:541][166]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.20.05:541][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.05:580][168]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.20.06:698][228]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_11] [2020.06.10-19.20.06:698][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.06:698][228]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_11] [2020.06.10-19.20.06:698][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.06:698][228]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_11] [2020.06.10-19.20.06:698][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.06:722][229]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.20.07:003][245]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_11] [2020.06.10-19.20.07:003][245]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.07:003][245]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_11] [2020.06.10-19.20.07:003][245]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.07:003][245]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_11] [2020.06.10-19.20.07:003][245]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.08:244][313]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.08:244][313]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.08:244][313]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.20.08:244][313]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=44.564 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.20.08:267][314]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.20.08:282][315]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.10-19.20.08:282][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.08:282][315]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.10-19.20.08:282][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.08:283][315]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.10-19.20.08:283][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.08:441][323]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-19.20.08:442][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.08:727][338]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-19.20.08:727][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.08:727][338]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.10-19.20.08:727][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.08:727][338]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.10-19.20.08:727][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.08:727][338]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.10-19.20.08:727][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.08:763][340]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.20.08:763][340]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.20.08:763][340]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=45.083 [2020.06.10-19.20.08:763][340]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=45.083 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.20.08:763][340]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.10-19.20.08:763][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.08:763][340]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.06.10-19.20.08:763][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.08:763][340]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.06.10-19.20.08:763][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.08:763][340]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.06.10-19.20.08:763][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.08:844][344]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.20.08:844][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.08:857][345]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Male. [2020.06.10-19.20.08:956][350]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale01_C_1 [2020.06.10-19.20.08:958][350]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.20.08:961][350]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 26.881413 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.20.08:967][350]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - itsmetimohthy]: On [2020.06.10-19.20.08:988][351]Interaction: Player [BP_CamperMale01_C_1] is not in chase anymore. [2020.06.10-19.20.09:011][352]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:011][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:011][352]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:011][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:011][352]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:011][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:011][352]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:011][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:011][352]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:011][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:011][352]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:011][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:011][352]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:011][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:011][352]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:011][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:011][352]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:011][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:047][354]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:047][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:047][354]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:047][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:047][354]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:047][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:047][354]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:047][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:047][354]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:047][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:047][354]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:047][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:047][354]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:048][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:048][354]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:048][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:048][354]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:048][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:060][355]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.06.10-19.20.09:060][355]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:060][355]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.10-19.20.09:060][355]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:060][355]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.06.10-19.20.09:060][355]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:060][355]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.06.10-19.20.09:060][355]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:079][356]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.20.09:079][356]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.20.09:079][356]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=45.399 [2020.06.10-19.20.09:079][356]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=45.399 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.20.09:083][356]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:083][356]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:083][356]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:083][356]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:083][356]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:083][356]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:083][356]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:083][356]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:083][356]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:083][356]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:083][356]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:083][356]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:083][356]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:083][356]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:083][356]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:083][356]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:083][356]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:083][356]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:123][358]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:123][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:123][358]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:123][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:123][358]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:123][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:123][358]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:123][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:123][358]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:123][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:123][358]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:123][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:123][358]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:124][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:124][358]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:124][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:124][358]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:124][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:275][366]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:275][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:275][366]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:275][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:275][366]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:275][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:275][366]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:275][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:275][366]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:275][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:275][366]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:275][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:275][366]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:275][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:275][366]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:275][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:275][366]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:275][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:481][377]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:481][377]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:481][377]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:481][377]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:481][377]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:481][377]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:481][377]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:481][377]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:481][377]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:481][377]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:481][377]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:481][377]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:481][377]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:481][377]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:481][377]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:481][377]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:481][377]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:481][377]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.09:819][394]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.20.09:819][394]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.10:151][412]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.20.10:151][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.10:963][454]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - itsmetimohthy]: Off [2020.06.10-19.20.11:893][505]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.20.11:893][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.11:893][505]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.20.11:893][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.11:893][505]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.20.11:893][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.11:893][505]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.20.11:893][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.11:893][505]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.20.11:893][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.11:893][505]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.20.11:893][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.11:893][505]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.20.11:893][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.11:893][505]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.20.11:893][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.11:894][505]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.20.11:894][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.12:081][516]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.20.12:081][516]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=48.402 [2020.06.10-19.20.12:098][517]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.12:098][517]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.12:125][518]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.20.12:131][518]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.20.12:132][518]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.20.12:236][524]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault2][WindowStandard_C_6] [2020.06.10-19.20.12:236][524]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.12:236][524]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.20.12:236][524]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.12:238][524]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.12:238][524]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.12:238][524]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.20.12:238][524]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.12:238][524]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.12:238][524]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.20.12:238][524]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.12:238][524]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.20.12:238][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.12:239][524]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-19.20.12:239][524]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.20.12:239][524]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.20.12:239][524]AnimLeader: BP_CamperMale01_C_1 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Male AnimTag_Follower. [2020.06.10-19.20.12:239][524]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.20.12:239][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.12:239][524]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.20.12:239][524]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.20.12:260][525]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.20.12:329][529]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.20.12:329][529]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.12:399][532]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-19.20.12:574][541]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.12:574][541]LogDBDPlayerMovement: StopSnapping Final Location (3358.878662 11185.330078 111.093849) [2020.06.10-19.20.12:574][541]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.20.12:574][541]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.20.12:574][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.12:574][541]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.12:574][541]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.20.12:574][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.12:575][541]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.20.12:575][541]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_1. [2020.06.10-19.20.12:575][541]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-19.20.12:575][541]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-19.20.12:575][541]Interaction: Interaction time: 2.700000 [2020.06.10-19.20.12:575][541]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.20.12:575][541]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.20.12:575][541]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.20.12:575][541]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.20.12:575][541]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_1] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.20.12:575][541]AnimLeader: BP_CamperMale01_C_1 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-19.20.12:575][541]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 48.878887 [2020.06.10-19.20.12:575][541]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.20.12:576][541]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.20.12:576][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.12:581][541]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.20.12:583][541]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.20.12:585][541]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.20.12:585][541]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-19.20.12:585][541]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.20.12:717][548]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.20.12:717][548]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.20.12:825][554]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-19.20.15:019][681]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.20.15:277][696]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.20.15:289][697]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.20.15:289][697]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.20.15:289][697]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.15:289][697]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.20.15:290][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.15:290][697]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingCarried] [2020.06.10-19.20.15:290][697]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.20.15:290][697]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.15:290][697]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.20.15:290][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.15:306][698]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.15:306][698]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.20.15:306][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.15:306][698]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.15:306][698]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.20.15:306][698]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.15:306][698]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.20.15:306][698]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.15:306][698]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.20.15:306][698]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.20.15:306][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.15:306][698]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.20.15:306][698]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.15:306][698]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.20.15:306][698]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.15:306][698]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.15:453][707]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-19.20.15:453][707]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.15:492][709]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-19.20.15:493][709]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.15:496][709]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.20.15:496][709]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.20.15:496][709]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.20.15:496][709]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.15:496][709]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.20.15:496][709]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-19.20.15:496][709]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.15:497][709]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.20.15:497][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.15:497][709]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.20.15:497][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.15:556][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Enabled [2020.06.10-19.20.15:559][712]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.20.15:559][712]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.20.15:559][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.15:559][712]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.20.15:559][712]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.20.15:559][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.15:559][712]Interaction: Interaction time: 16.000000 [2020.06.10-19.20.15:559][712]AnimLeader: BP_CamperMale01_C_1 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-19.20.15:559][712]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-19.20.15:559][712]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.20.15:559][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.17:160][796]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-19.20.17:160][796]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.17:182][797]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.20.17:298][804]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.20.17:318][805]AnimLeader: BP_CamperMale01_C_1 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.06.10-19.20.17:424][811]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.20.17:424][811]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.17:424][811]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-19.20.17:424][811]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.17:427][811]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.17:427][811]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.17:427][811]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.20.17:427][811]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.17:427][811]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.17:427][811]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-19.20.17:427][811]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.17:427][811]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.20.17:427][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.17:427][811]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.20.17:427][811]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.20.17:427][811]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight. [2020.06.10-19.20.17:427][811]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.20.17:427][811]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Follower [2020.06.10-19.20.17:427][811]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Male AnimTag_Follower. [2020.06.10-19.20.17:427][811]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.20.17:427][811]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.20.17:427][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.17:428][811]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.20.17:428][811]AnimLeader: BP_CamperMale01_C_1 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.06.10-19.20.17:428][811]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.06.10-19.20.17:430][811]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.10-19.20.17:545][817]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.20.17:598][820]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.20.17:598][820]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.20.17:598][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.17:598][820]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.20.17:598][820]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.20.17:598][820]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.17:598][820]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.20.17:598][820]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.17:598][820]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.20.17:598][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.17:598][820]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-19.20.17:598][820]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.17:598][820]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.20.17:636][822]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-19.20.17:636][822]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.17:636][822]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-19.20.17:636][822]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.17:636][822]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-19.20.17:636][822]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.17:636][822]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-19.20.17:636][822]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.17:814][831]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.17:814][831]LogDBDPlayerMovement: StopSnapping Final Location (2796.433838 11582.344727 111.094894) [2020.06.10-19.20.17:814][831]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.20.17:814][831]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.20.17:814][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.17:814][831]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.17:814][831]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.20.17:814][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.17:815][831]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-19.20.17:815][831]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [Null] [2020.06.10-19.20.17:815][831]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-19.20.17:815][831]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.06.10-19.20.17:815][831]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.20.17:815][831]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.20.17:815][831]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.20.17:815][831]Interaction: Interaction time: 1.500000 [2020.06.10-19.20.17:815][831]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.20.17:815][831]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-19.20.17:815][831]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.20.17:815][831]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.20.17:815][831]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 54.118698 [2020.06.10-19.20.17:815][831]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.20.17:815][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.17:816][831]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-19.20.17:858][833]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Enabled [2020.06.10-19.20.18:479][870]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.20.18:479][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.18:479][870]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.20.18:479][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.18:479][870]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.20.18:479][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.18:479][870]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.20.18:479][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.18:479][870]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.20.18:479][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.18:479][870]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.20.18:479][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.18:479][870]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.20.18:479][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.18:479][870]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.20.18:479][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.18:479][870]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.20.18:479][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.18:564][876]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344359454 [2020.06.10-19.20.18:565][876]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344359454, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.20.18:660][882]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344359454 [2020.06.10-19.20.18:663][882]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344359454, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.20.19:370][923]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.20.19:370][923]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.20.19:370][923]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.20.19:370][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.19:370][923]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.20.19:371][923]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_None] [2020.06.10-19.20.19:371][923]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.06.10-19.20.19:371][923]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale01_C_1 Current: NULL [2020.06.10-19.20.19:375][923]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Disabled [2020.06.10-19.20.19:377][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.20.19:385][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.20.19:385][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.20.19:401][924]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.20.19:401][924]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.20.19:401][924]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.19:401][924]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.20.19:401][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.19:401][924]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.19:401][924]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.20.19:402][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.19:418][925]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.19:418][925]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.20.19:418][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.19:418][925]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.19:418][925]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.20.19:418][925]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.19:418][925]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.20.19:418][925]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.19:418][925]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.20.19:418][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.19:418][925]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-19.20.19:418][925]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.19:418][925]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-19.20.19:419][925]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.19:419][925]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.19:442][926]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.06.10-19.20.19:446][926]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.20.19:449][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.20.19:462][927]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale04_Character_C_0 - Soothe, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-19.20.19:462][927]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Hydromancer106, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-19.20.19:463][927]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - ajrondon, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-19.20.19:464][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Enabled [2020.06.10-19.20.19:466][927]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-19.20.19:466][927]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-19.20.19:466][927]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-19.20.19:466][927]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookCamperOut. [2020.06.10-19.20.19:466][927]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-19.20.19:467][927]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-19.20.19:467][927]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.10-19.20.19:472][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Disabled [2020.06.10-19.20.19:491][928]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-19.20.19:491][928]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-19.20.19:491][928]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-19.20.19:491][928]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookSacrificeIn. [2020.06.10-19.20.19:491][928]AnimLeader: BP_Entity_C_4 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.10-19.20.19:491][928]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.06.10-19.20.19:491][928]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-19.20.19:492][928]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.20.19:493][928]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.20.19:548][931]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-19.20.19:548][931]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.19:548][931]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.20.19:548][931]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.19:549][931]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.19:549][931]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.19:549][931]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.20.19:549][931]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.19:549][931]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.19:549][931]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.20.19:549][931]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.19:549][931]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.20.19:550][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.19:550][931]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.20.19:550][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.19:578][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.20.19:591][933]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.20.19:591][933]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.19:593][933]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.19:593][933]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.20.19:593][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.19:593][933]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.19:593][933]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.20.19:593][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.19:593][933]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.20.19:593][933]Interaction: Interaction time: 2.232143 [2020.06.10-19.20.19:593][933]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.20.19:594][933]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.20.19:594][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.19:594][933]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=55.914 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.20.19:595][933]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.20.19:667][937]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.20.20:070][957]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.20.20:070][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.20:144][961]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-19.20.20:144][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.21:907][ 54]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.20.21:907][ 54]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.20.21:907][ 54]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.20.21:907][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.21:911][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.20.21:931][ 55]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.20.21:931][ 55]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.20.21:931][ 55]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.21:931][ 55]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.20.21:931][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.21:931][ 55]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.20.21:931][ 55]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.21:931][ 55]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.20.21:931][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.21:931][ 55]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=58.252 [2020.06.10-19.20.21:948][ 56]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.21:948][ 56]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.20.21:948][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.21:948][ 56]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.21:948][ 56]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.20.21:948][ 56]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.21:948][ 56]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.20.21:948][ 56]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.21:948][ 56]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.20.21:948][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.21:948][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.20.21:948][ 56]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.21:948][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.20.21:948][ 56]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.21:949][ 56]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.21:970][ 57]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.21:970][ 57]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.21:971][ 57]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.20.21:971][ 57]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.20.21:971][ 57]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=58.291 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.20.22:009][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.20.22:015][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.20.22:055][ 61]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-19.20.23:276][122]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-19.20.23:277][122]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-19.20.23:277][122]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookSacrificeOut. [2020.06.10-19.20.23:277][122]AnimLeader: BP_Entity_C_4 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.10-19.20.23:277][122]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.06.10-19.20.23:516][134]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Hydromancer106, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.20.23:516][134]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - ajrondon, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.20.23:516][134]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale04_Character_C_0 - Soothe, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.20.26:087][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-19.20.26:149][285]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.26:149][285]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.20.26:149][285]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.20.26:149][285]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.20.26:149][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.26:149][285]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-19.20.26:149][285]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-19.20.26:149][285]LogDBDGeneral: Warning: Scalars [2020.06.10-19.20.26:149][285]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-19.20.26:149][285]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-19.20.26:149][285]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-19.20.26:149][285]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-19.20.26:149][285]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-19.20.26:149][285]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-19.20.26:149][285]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-19.20.26:149][285]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-19.20.26:149][285]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-19.20.26:149][285]LogDBDGeneral: Warning: Textures [2020.06.10-19.20.26:149][285]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-19.20.26:149][285]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-19.20.26:149][285]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-19.20.26:149][285]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-19.20.26:149][285]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-19.20.26:149][285]LogDBDGeneral: Warning: Vectors [2020.06.10-19.20.26:149][285]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-19.20.26:149][285]LogDBDGeneral: Warning: Scalars [2020.06.10-19.20.26:149][285]LogDBDGeneral: Warning: Textures [2020.06.10-19.20.26:149][285]LogDBDGeneral: Warning: Vectors [2020.06.10-19.20.26:149][285]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-19.20.26:150][285]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.20.26:150][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.26:150][285]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.26:150][285]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.20.26:150][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.26:150][285]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.20.26:150][285]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.20.26:150][285]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.20.26:150][285]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.20.26:150][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.26:150][285]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.20.26:150][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.26:150][285]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.20.26:150][285]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.20.26:150][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.26:179][287]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 1 [2020.06.10-19.20.26:182][287]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.26:182][287]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.20.26:182][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.26:182][287]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.26:182][287]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.20.26:182][287]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.26:182][287]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.20.26:182][287]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.26:182][287]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.20.26:182][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.26:182][287]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.10-19.20.26:182][287]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.26:182][287]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.26:182][287]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.20.26:183][287]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.20.26:183][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.26:183][287]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.20.26:183][287]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.20.26:183][287]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.26:183][287]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.20.26:183][287]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.26:183][287]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.20.26:183][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.26:183][287]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-19.20.26:183][287]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.26:183][287]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.20.26:216][289]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.26:217][289]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.20.26:217][289]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.20.26:217][289]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.20.26:217][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.26:217][289]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.20.26:217][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.26:217][289]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.26:217][289]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.20.26:217][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.26:239][290]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.26:240][290]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.20.26:240][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.26:240][290]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.26:240][290]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.20.26:240][290]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.26:240][290]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.20.26:240][290]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.26:240][290]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.20.26:240][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.26:240][290]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-19.20.26:240][290]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.26:240][290]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.26:775][319]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 19.827314 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.20.26:775][319]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 21.587688 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.20.26:837][322]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 15.280490 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.20.27:053][334]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly AnimTag_FPV. [2020.06.10-19.20.27:053][334]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_CS_BOW that has root motion is not supported [2020.06.10-19.20.27:053][334]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly AnimTag_FPV AnimTag_Follower. [2020.06.10-19.20.27:054][334]AnimLeader: Warning: Montage length differs Name(AM_TC_CS_BOW):Length(1.333333) VS Name(AM_CS_BounceoffWall):Length(1.000000) [2020.06.10-19.20.27:054][334]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.20.27:054][334]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawObstructedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.20.27:054][334]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=63.374 [2020.06.10-19.20.27:054][334]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=63.374 Curve: ChainsawObstructedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.20.27:143][339]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.10-19.20.27:974][387]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 5.075522 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.20.28:185][398]Interaction: Player [BP_CamperFemale04_Character_C_0] is in chase. [2020.06.10-19.20.30:074][498]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawObstructedMaxSpeed [2020.06.10-19.20.30:074][498]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawObstructedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=66.393 [2020.06.10-19.20.30:093][499]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.30:093][499]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.30:117][500]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.20.30:120][500]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.20.31:115][552]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.333906 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.20.32:061][605]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.166975 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.20.32:128][609]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.975555 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.20.32:129][609]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.20.32:148][610]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.10-19.20.33:589][694]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.415963 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.20.33:590][694]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-19.20.33:590][694]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.20.33:590][694]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale01_C_1 [2020.06.10-19.20.33:591][694]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.20.33:591][694]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.06.10-19.20.33:591][694]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.06.10-19.20.33:595][694]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-19.20.33:595][694]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-19.20.33:595][694]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-19.20.33:596][694]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-19.20.33:600][694]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.20.33:600][694]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.20.33:600][694]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.20.33:600][694]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.20.33:600][694]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.20.33:600][694]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.20.33:600][694]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.20.33:653][697]GameFlow: OnDropped 656.098816 [2020.06.10-19.20.33:653][697]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-19.20.33:657][697]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.20.33:657][697]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.20.33:657][697]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-19.20.33:657][697]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_None] [2020.06.10-19.20.33:837][707]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8BF60D0] Result: '1' k_EResultOK (success) [2020.06.10-19.20.33:850][708]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8BF60D0]' succeeded in 0.246408 seconds [2020.06.10-19.20.33:881][709]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8BF60D0] Result: '1' k_EResultOK (success) [2020.06.10-19.20.33:914][711]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.307627 seconds [2020.06.10-19.20.35:168][779]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.10-19.20.35:168][779]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.35:168][779]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.10-19.20.35:168][779]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.35:168][779]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.20.35:171][779]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.35:171][779]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.35:171][779]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.20.35:171][779]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.35:171][779]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.35:171][779]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.10-19.20.35:171][779]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.35:171][779]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.20.35:171][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.35:171][779]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.20.35:171][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.35:171][779]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.20.35:431][794]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.35:431][794]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.20.35:431][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.35:431][794]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.35:431][794]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.20.35:431][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.35:432][794]Interaction: Interaction time: 0.700000 [2020.06.10-19.20.35:432][794]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.06.10-19.20.35:432][794]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-19.20.35:432][794]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.20.35:433][794]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.20.35:433][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.35:471][796]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.20.36:119][830]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.20.36:134][831]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.36:135][831]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.20.36:135][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.36:135][831]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.36:135][831]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.20.36:135][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.36:135][831]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.20.36:155][832]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.20.36:155][832]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.20.36:157][832]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.36:158][832]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.20.36:158][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.36:158][832]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.36:158][832]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.20.36:158][832]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.36:158][832]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.20.36:158][832]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.36:158][832]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.20.36:158][832]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.20.36:158][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.36:158][832]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.10-19.20.36:158][832]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.36:158][832]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.36:176][833]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.20.36:771][865]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.36:771][865]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.36:771][865]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.20.36:771][865]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=73.091 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.20.36:793][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.20.36:842][869]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-19.20.36:842][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.36:842][869]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.10-19.20.36:842][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.37:091][883]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-19.20.37:091][883]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.37:091][883]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.10-19.20.37:091][883]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.37:158][887]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.10-19.20.37:158][887]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.37:159][887]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.10-19.20.37:159][887]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.37:162][887]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.20.37:162][887]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.20.37:162][887]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.20.37:162][887]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.37:162][887]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.20.37:162][887]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.10-19.20.37:162][887]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.37:162][887]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.20.37:162][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.37:162][887]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.20.37:162][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.37:198][889]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.20.37:265][893]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.20.37:265][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-19.20.37:267][893]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.20.37:267][893]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.20.37:268][893]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=73.588 [2020.06.10-19.20.37:268][893]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=73.588 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.20.37:269][893]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.20.37:269][893]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.20.37:269][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.37:269][893]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.20.37:269][893]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.20.37:269][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.37:269][893]Interaction: Interaction time: 80.000000 [2020.06.10-19.20.37:269][893]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.20.37:269][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.37:302][895]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.012446 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.20.37:306][895]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.20.37:351][897]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.20.37:351][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.37:380][899]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.06.10-19.20.37:428][902]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale04_Character_C_0 [2020.06.10-19.20.37:430][902]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.20.37:431][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-19.20.37:436][902]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale04_Character_C_0 - Soothe]: On [2020.06.10-19.20.37:437][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-19.20.37:570][909]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.20.37:570][909]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.20.37:570][909]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=73.891 [2020.06.10-19.20.37:571][909]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=73.891 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.20.37:721][917]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.20.37:721][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.38:358][952]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.270663 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.20.39:075][992]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.20.39:075][992]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.20.39:076][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.39:076][992]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.20.39:076][992]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.20.39:076][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.39:079][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-19.20.39:110][994]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.20.39:110][994]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.20.39:110][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.39:110][994]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.20.39:110][994]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.20.39:110][994]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.39:110][994]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.20.39:110][994]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.39:110][994]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.20.39:110][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.39:110][994]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.10-19.20.39:110][994]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.39:110][994]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.20.39:422][ 11]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale04_Character_C_0 - Soothe]: Off [2020.06.10-19.20.39:562][ 18]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.20.39:808][ 32]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.867195 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.20.40:331][ 61]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.20.40:331][ 61]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.20.40:563][ 74]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.20.40:576][ 75]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.20.40:576][ 75]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=76.895 [2020.06.10-19.20.40:597][ 76]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.40:597][ 76]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.40:622][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.20.40:624][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.20.41:344][120]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.20.41:344][120]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.20.41:656][137]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 111 [2020.06.10-19.20.42:337][179]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.20.42:337][179]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.20.42:337][179]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.20.42:337][179]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-19.20.42:361][180]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.20.42:919][212]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-19.20.42:919][212]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.42:919][212]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.10-19.20.42:919][212]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.42:942][213]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.20.43:297][235]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-19.20.43:297][235]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.43:298][235]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.10-19.20.43:298][235]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.43:790][263]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-19.20.43:790][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.43:790][263]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.10-19.20.43:790][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.43:811][264]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.20.43:919][270]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.20.43:919][270]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.43:919][270]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-19.20.43:919][270]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.43:921][270]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.43:921][270]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.43:921][270]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.20.43:921][270]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.43:921][270]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.43:921][270]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-19.20.43:921][270]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.43:921][270]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.20.43:922][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.43:922][270]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.20.43:922][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.43:922][270]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.20.43:922][270]LogDBDPlayerMovement: StopSnapping Final Location (5814.500000 9778.900391 121.069321) [2020.06.10-19.20.43:922][270]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.20.43:949][271]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.20.43:978][273]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-19.20.43:978][273]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.43:980][273]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.43:980][273]LogDBDPlayerMovement: StopSnapping Final Location (5814.500000 9778.900391 121.069321) [2020.06.10-19.20.43:980][273]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.20.43:980][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.43:980][273]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.43:980][273]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.20.43:980][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.43:980][273]Interaction: Interaction time: 1.700000 [2020.06.10-19.20.43:980][273]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.20.43:980][273]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.20.43:980][273]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: WindowVault HillBilly AnimTag_FPV. [2020.06.10-19.20.43:980][273]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_WindowVault that has root motion is not supported [2020.06.10-19.20.43:980][273]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.20.43:980][273]AnimLeader: Warning: Play Montage was requested but not found: WindowVault HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.20.43:980][273]LogSM: Error: Play Update Montage AM_TT_WindowVault Duration 1.700000 Timestamp 80.284225 [2020.06.10-19.20.43:980][273]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.20.43:980][273]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.20.43:980][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.44:093][280]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-19.20.44:627][313]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-19.20.44:627][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.44:627][313]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.06.10-19.20.44:628][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.45:145][345]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-19.20.45:145][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.45:145][345]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.10-19.20.45:145][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.45:452][364]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.20.45:647][376]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.20.45:660][377]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.20.45:660][377]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.20.45:660][377]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.45:661][377]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.20.45:661][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.45:661][377]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.45:661][377]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.20.45:661][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.45:677][378]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.45:677][378]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.20.45:677][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.45:677][378]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.45:677][378]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.20.45:677][378]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.45:677][378]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.20.45:677][378]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.45:677][378]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.20.45:677][378]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.20.45:677][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.45:678][378]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-19.20.45:678][378]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.45:678][378]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-19.20.45:678][378]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.45:678][378]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.45:698][379]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.20.45:701][379]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.20.46:165][406]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.20.46:174][407]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-19.20.46:174][407]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.46:174][407]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-19.20.46:174][407]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.46:177][407]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.46:177][407]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.46:177][407]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.20.46:177][407]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.46:177][407]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.46:177][407]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-19.20.46:177][407]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.46:177][407]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.20.46:177][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.46:177][407]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.20.46:177][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.46:177][407]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.20.46:177][407]LogDBDPlayerMovement: StopSnapping Final Location (5944.500000 9778.900391 124.960266) [2020.06.10-19.20.46:177][407]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.20.46:205][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.20.46:240][410]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-19.20.46:240][410]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.46:242][410]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.46:242][410]LogDBDPlayerMovement: StopSnapping Final Location (5944.500000 9778.900391 124.960266) [2020.06.10-19.20.46:242][410]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.20.46:242][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.46:242][410]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.46:242][410]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.20.46:242][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.46:242][410]Interaction: Interaction time: 1.700000 [2020.06.10-19.20.46:242][410]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.20.46:243][410]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.20.46:243][410]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: WindowVault HillBilly AnimTag_FPV. [2020.06.10-19.20.46:243][410]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_WindowVault that has root motion is not supported [2020.06.10-19.20.46:243][410]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.20.46:243][410]AnimLeader: Warning: Play Montage was requested but not found: WindowVault HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.20.46:243][410]LogSM: Error: Play Update Montage AM_TT_WindowVault Duration 1.700000 Timestamp 82.545341 [2020.06.10-19.20.46:243][410]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.20.46:243][410]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.20.46:243][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.46:363][417]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-19.20.46:899][450]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-19.20.46:899][450]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.46:899][450]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.10-19.20.46:899][450]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.47:431][482]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-19.20.47:431][482]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.47:431][482]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.06.10-19.20.47:431][482]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.47:734][500]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.20.47:813][505]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_1] [2020.06.10-19.20.47:813][505]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.47:814][505]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_1] [2020.06.10-19.20.47:814][505]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.47:818][505]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.47:818][505]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.47:818][505]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.20.47:818][505]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.47:818][505]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.47:818][505]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.06.10-19.20.47:818][505]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.47:818][505]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.20.47:818][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.47:819][505]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.20.47:819][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.47:850][507]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.20.47:936][512]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.20.47:950][513]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.20.47:950][513]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.20.47:950][513]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.47:950][513]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.20.47:950][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.47:950][513]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.47:950][513]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.20.47:950][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.47:972][514]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.47:972][514]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.20.47:972][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.47:972][514]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.47:972][514]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.20.47:972][514]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.47:972][514]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.20.47:972][514]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.47:972][514]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.20.47:972][514]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.20.47:972][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.47:972][514]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-19.20.47:972][514]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.47:972][514]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-19.20.47:972][514]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.47:972][514]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.47:997][515]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.20.48:000][515]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.20.48:044][518]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.10-19.20.48:049][518]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.48:049][518]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.20.48:049][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.48:049][518]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.48:049][518]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.20.48:049][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.48:049][518]Interaction: Interaction time: 10.000000 [2020.06.10-19.20.48:049][518]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: ChestOpen AnimTag_Female. [2020.06.10-19.20.48:049][518]LogSM: Error: Play Update Montage AM_F_LootChest Duration 10.000000 Timestamp 0.000000 [2020.06.10-19.20.48:049][518]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.20.48:049][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.48:084][520]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.20.48:449][542]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-19.20.48:449][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.48:449][542]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.10-19.20.48:449][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.52:265][743]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.10-19.20.52:265][743]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.52:265][743]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.10-19.20.52:265][743]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.52:268][743]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.52:268][743]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.52:268][743]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.20.52:268][743]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.52:268][743]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.52:268][743]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.10-19.20.52:268][743]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.52:269][743]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.20.52:269][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.52:269][743]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.20.52:269][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.52:322][746]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.20.52:496][755]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.52:496][755]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.20.52:496][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.52:496][755]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.52:496][755]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.20.52:496][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.52:497][755]Interaction: Interaction time: 0.600000 [2020.06.10-19.20.52:497][755]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Female. [2020.06.10-19.20.52:497][755]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.10-19.20.52:497][755]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.20.52:497][755]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.20.52:498][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.52:602][761]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.20.52:894][777]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.20.53:090][788]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.53:090][788]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.20.53:090][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.53:090][788]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.53:090][788]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.20.53:090][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.53:090][788]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.53:090][788]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.20.53:090][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.53:090][788]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.53:090][788]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.20.53:090][788]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.53:090][788]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.20.53:090][788]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.53:090][788]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.20.53:090][788]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.20.53:090][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.53:090][788]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.10-19.20.53:090][788]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.53:090][788]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.54:228][856]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-19.20.54:228][856]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.54:228][856]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-19.20.54:228][856]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.54:231][856]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.20.54:231][856]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.20.54:231][856]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.20.54:231][856]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.54:231][856]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.20.54:231][856]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-19.20.54:231][856]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.54:231][856]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.20.54:231][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.54:231][856]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.20.54:231][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.54:295][860]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.20.54:325][862]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.20.54:325][862]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-19.20.54:329][862]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.20.54:329][862]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.20.54:329][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.54:329][862]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.20.54:329][862]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.20.54:329][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.54:329][862]Interaction: Interaction time: 73.710197 [2020.06.10-19.20.54:329][862]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.20.54:329][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.54:360][864]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.20.55:492][930]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-19.20.55:492][930]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.55:492][930]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-19.20.55:492][930]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.55:492][930]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-19.20.55:492][930]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.55:858][952]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault2][WindowStandard_C_2] [2020.06.10-19.20.55:859][952]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.55:859][952]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.20.55:859][952]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.55:860][952]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.55:860][952]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.55:860][952]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.20.55:860][952]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.55:860][952]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.55:860][952]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.20.55:860][952]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.55:861][952]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.20.55:861][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.55:861][952]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.20.55:861][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.55:881][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.20.55:927][956]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.20.55:927][956]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.55:929][956]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.55:929][956]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.20.55:929][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.55:929][956]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.55:929][956]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.20.55:929][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.55:930][956]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.20.55:930][956]Interaction: Interaction time: 2.232143 [2020.06.10-19.20.55:930][956]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.20.55:930][956]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.20.55:930][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.55:930][956]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=92.249 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.20.55:995][960]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.20.56:030][962]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-19.20.56:030][962]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.56:030][962]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-19.20.56:030][962]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.56:030][962]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-19.20.56:030][962]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.57:710][ 58]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.20.57:710][ 58]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.20.57:710][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.57:710][ 58]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.20.57:710][ 58]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.20.57:710][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.57:710][ 58]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.20.57:710][ 58]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.20.57:710][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.57:710][ 58]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.20.57:710][ 58]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.20.57:710][ 58]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.57:710][ 58]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.20.57:710][ 58]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.57:710][ 58]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.20.57:710][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.57:711][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-19.20.57:711][ 58]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.57:711][ 58]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.20.57:714][ 58]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-19.20.58:073][ 80]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.10-19.20.58:175][ 86]GameFlow: OnRep_BegunPlayFenceGuid 065D3B07-08D8-0D73-6823-FB584225362C [2020.06.10-19.20.58:176][ 86]GameFlow: BegunPlayFenceGuid 065D3B07-08D8-0D73-6823-FB584225362C [2020.06.10-19.20.58:176][ 86]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000037 seconds [2020.06.10-19.20.58:176][ 86]GameFlow: ACollectable::BeginPlay [2020.06.10-19.20.58:176][ 86]GameFlow: BegunPlayFenceGuid 065D3B07-08D8-0D73-6823-FB584225362C [2020.06.10-19.20.58:179][ 86]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.20.58:179][ 86]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.20.58:179][ 86]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.20.58:179][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.58:210][ 88]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.58:211][ 88]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.20.58:211][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.58:211][ 88]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.20.58:211][ 88]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Female. [2020.06.10-19.20.58:211][ 88]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.20.58:211][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.58:231][ 89]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.20.58:232][ 89]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.20.58:232][ 89]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.20.58:232][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.58:236][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.20.58:248][ 90]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.20.58:248][ 90]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.20.58:248][ 90]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.58:248][ 90]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.20.58:248][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.58:248][ 90]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.20.58:248][ 90]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.58:248][ 90]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.20.58:249][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.58:249][ 90]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=94.568 [2020.06.10-19.20.58:264][ 91]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.58:264][ 91]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.20.58:264][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.58:264][ 91]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.58:264][ 91]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.20.58:264][ 91]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.58:264][ 91]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.20.58:264][ 91]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.58:264][ 91]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.20.58:264][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.58:264][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.20.58:265][ 91]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.58:265][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.20.58:265][ 91]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.58:265][ 91]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.58:280][ 92]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.58:280][ 92]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.58:280][ 92]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.20.58:280][ 92]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.20.58:281][ 92]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=94.600 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.20.58:294][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.20.58:333][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.20.58:378][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-19.20.58:378][ 98]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.58:378][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-19.20.58:378][ 98]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.58:378][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-19.20.58:378][ 98]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.58:395][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.20.58:395][ 99]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.58:395][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-19.20.58:395][ 99]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.58:412][100]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.58:412][100]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.20.58:412][100]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.58:412][100]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.20.58:412][100]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.58:412][100]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.58:412][100]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-19.20.58:412][100]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.58:412][100]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.20.58:412][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.58:412][100]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.20.58:412][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.58:412][100]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.20.58:412][100]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=94.732 [2020.06.10-19.20.58:444][102]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-19.20.58:444][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.58:458][103]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-19.20.58:458][103]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.58:525][107]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.58:525][107]LogDBDPlayerMovement: StopSnapping Final Location (6168.800293 9128.100586 111.095856) [2020.06.10-19.20.58:525][107]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.20.58:525][107]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.20.58:525][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.58:525][107]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.58:525][107]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.20.58:525][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.58:525][107]Interaction: Interaction time: 0.000000 [2020.06.10-19.20.58:525][107]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DestroyWithPowerAttack HillBilly AnimTag_FPV. [2020.06.10-19.20.58:526][107]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DestroyWithPowerAttack' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.20.58:526][107]AnimLeader: Warning: Play Montage was requested but not found: DestroyWithPowerAttack HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.20.58:526][107]LogSM: Error: Play Update Montage AM_TC_CSAttack_Object Duration 0.000000 Timestamp 94.828728 [2020.06.10-19.20.58:526][107]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.20.58:526][107]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.20.58:526][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.58:539][108]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.418776 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.20.59:237][151]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.100171 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.20.59:437][163]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.20.59:678][178]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.20.59:694][179]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.20.59:694][179]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.20.59:694][179]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.59:694][179]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.20.59:694][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.59:694][179]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.59:694][179]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.20.59:694][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.59:710][180]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.59:710][180]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.20.59:710][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.59:710][180]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.59:710][180]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.20.59:710][180]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.59:710][180]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.20.59:710][180]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.59:710][180]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.20.59:710][180]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.20.59:710][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.59:711][180]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-19.20.59:711][180]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.59:711][180]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-19.20.59:711][180]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.59:711][180]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.59:735][181]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.20.59:738][181]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.20.59:771][183]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-19.20.59:771][183]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.59:771][183]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.20.59:771][183]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.59:773][183]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.59:773][183]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.59:773][183]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.20.59:773][183]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.20.59:773][183]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.59:773][183]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.20.59:773][183]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.59:773][183]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.20.59:773][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.59:773][183]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.20.59:773][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.59:798][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.20.59:828][186]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.20.59:828][186]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.20.59:831][186]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.59:831][186]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.20.59:831][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.59:831][186]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.20.59:831][186]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.20.59:831][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.59:831][186]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.20.59:831][186]Interaction: Interaction time: 2.232143 [2020.06.10-19.20.59:831][186]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.20.59:831][186]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.20.59:831][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.20.59:832][186]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=96.148 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.20.59:905][190]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.21.00:199][206]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.00:199][206]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.21.00:199][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.00:199][206]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.00:199][206]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.21.00:199][206]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.21.00:199][206]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.21.00:199][206]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.21.00:199][206]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.21.00:199][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.00:199][206]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_1] [2020.06.10-19.21.00:199][206]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.00:199][206]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.00:230][208]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-19.21.00:230][208]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.00:230][208]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-19.21.00:230][208]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.00:230][208]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-19.21.00:230][208]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.00:230][208]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-19.21.00:231][208]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.00:535][226]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.10-19.21.00:535][226]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.00:536][226]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.10-19.21.00:536][226]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.00:538][226]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.00:538][226]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.00:538][226]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.21.00:538][226]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.21.00:538][226]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.00:538][226]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.10-19.21.00:539][226]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.00:539][226]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.21.00:539][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.00:539][226]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.21.00:539][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.00:676][234]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.00:676][234]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.21.00:677][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.00:677][234]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.00:677][234]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.21.00:677][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.00:677][234]Interaction: Interaction time: 0.000000 [2020.06.10-19.21.00:677][234]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: ItemCollect AnimTag_Female. [2020.06.10-19.21.00:677][234]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.10-19.21.00:677][234]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.21.00:677][234]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.21.00:677][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.01:130][261]GameFlow: Collected received : BP_Toolbox_001_C_1. [2020.06.10-19.21.01:130][261]GameFlow: AddToInventory received : BP_Toolbox_001_C_1. [2020.06.10-19.21.01:149][262]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.21.01:450][279]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 33.292221 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.21.01:452][279]Interaction: Player [BP_CamperFemale04_Character_C_0] is not in chase anymore. [2020.06.10-19.21.01:657][290]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.21.01:679][291]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.01:679][291]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.21.01:679][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.01:679][291]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.01:679][291]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.21.01:679][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.01:718][293]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.01:718][293]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.21.01:719][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.01:719][293]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.01:719][293]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.21.01:719][293]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.21.01:719][293]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.21.01:719][293]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.21.01:719][293]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.21.01:719][293]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.21.01:719][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.01:719][293]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.10-19.21.01:719][293]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.01:719][293]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.02:148][317]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.21.02:148][317]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.21.02:148][317]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.21.02:148][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.02:153][317]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.21.02:169][318]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.21.02:169][318]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.21.02:169][318]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.21.02:169][318]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.21.02:169][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.02:169][318]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.21.02:169][318]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.21.02:169][318]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.21.02:169][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.02:169][318]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=98.489 [2020.06.10-19.21.02:185][319]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.21.02:185][319]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.21.02:185][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.02:185][319]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.21.02:185][319]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.21.02:185][319]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.21.02:185][319]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.21.02:186][319]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.21.02:186][319]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.21.02:186][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.02:186][319]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.21.02:186][319]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.02:186][319]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.21.02:186][319]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.02:186][319]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.21.02:202][320]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.21.02:202][320]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.21.02:202][320]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.21.02:202][320]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.21.02:202][320]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=98.521 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.21.02:236][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.21.02:243][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.21.02:810][354]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.701309 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.21.03:077][369]Interaction: Interactable Destroyed: BP_CamperInteractable_C_0 [2020.06.10-19.21.03:077][369]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_0]] - [Null][Null] [2020.06.10-19.21.03:077][369]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.03:077][369]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.10-19.21.03:077][369]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.03:077][369]Interaction: ------------------------ [2020.06.10-19.21.03:077][369]Interaction: - Interactions in Zone - [2020.06.10-19.21.03:077][369]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.21.03:077][369]Interaction: ---------------------------- [2020.06.10-19.21.03:078][369]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.21.03:078][369]Interaction: ---------------------------- [2020.06.10-19.21.03:078][369]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.21.03:078][369]Interaction: ---------------------------- [2020.06.10-19.21.03:078][369]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.21.03:078][369]Interaction: ---------------------------- [2020.06.10-19.21.03:078][369]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.21.03:078][369]Interaction: ---------------------------- [2020.06.10-19.21.03:078][369]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.21.03:078][369]Interaction: ---------------------------- [2020.06.10-19.21.03:078][369]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.21.03:078][369]Interaction: ---------------------------- [2020.06.10-19.21.03:078][369]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.21.03:078][369]Interaction: ---------------------------- [2020.06.10-19.21.03:078][369]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.21.03:078][369]Interaction: ---------------------------- [2020.06.10-19.21.03:078][369]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.06.10-19.21.03:078][369]Interaction: ---------------------------- [2020.06.10-19.21.03:078][369]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.06.10-19.21.03:078][369]Interaction: ---------------------------- [2020.06.10-19.21.03:078][369]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.21.03:078][369]Interaction: ---------------------------- [2020.06.10-19.21.03:078][369]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.21.03:078][369]Interaction: ---------------------------- [2020.06.10-19.21.03:078][369]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.21.03:078][369]Interaction: ---------------------------- [2020.06.10-19.21.03:078][369]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.21.03:078][369]Interaction: ---------------------------- [2020.06.10-19.21.03:078][369]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - itsmetimohthy][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.10-19.21.03:078][369]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.03:078][369]Interaction: ------------------------ [2020.06.10-19.21.03:078][369]Interaction: - Interactions in Zone - [2020.06.10-19.21.03:078][369]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.21.03:078][369]Interaction: ---------------------------- [2020.06.10-19.21.03:078][369]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.21.03:078][369]Interaction: ---------------------------- [2020.06.10-19.21.03:079][369]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.21.03:079][369]Interaction: ---------------------------- [2020.06.10-19.21.03:079][369]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.21.03:079][369]Interaction: ---------------------------- [2020.06.10-19.21.03:079][369]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.21.03:079][369]Interaction: ---------------------------- [2020.06.10-19.21.03:079][369]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.21.03:079][369]Interaction: ---------------------------- [2020.06.10-19.21.03:079][369]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.21.03:079][369]Interaction: ---------------------------- [2020.06.10-19.21.03:079][369]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.21.03:079][369]Interaction: ---------------------------- [2020.06.10-19.21.03:079][369]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.21.03:079][369]Interaction: ---------------------------- [2020.06.10-19.21.03:079][369]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.06.10-19.21.03:079][369]Interaction: ---------------------------- [2020.06.10-19.21.03:079][369]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.06.10-19.21.03:079][369]Interaction: ---------------------------- [2020.06.10-19.21.03:079][369]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.21.03:079][369]Interaction: ---------------------------- [2020.06.10-19.21.03:079][369]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.21.03:079][369]Interaction: ---------------------------- [2020.06.10-19.21.03:079][369]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.21.03:079][369]Interaction: ---------------------------- [2020.06.10-19.21.03:079][369]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.21.03:079][369]Interaction: ---------------------------- [2020.06.10-19.21.03:079][369]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1 - itsmetimohthy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.21.03:080][369]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperMale01_C_1 - itsmetimohthy, Originating Player: BP_CamperMale01_C_1 - itsmetimohthy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.21.03:080][369]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale01_C_1 - itsmetimohthy, Originating Player: BP_CamperMale01_C_1 - itsmetimohthy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.21.03:080][369]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_1 [2020.06.10-19.21.03:080][369]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.06.10-19.21.03:080][369]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.06.10-19.21.03:080][369]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_1 [2020.06.10-19.21.03:080][369]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.21.03:080][369]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.21.03:080][369]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.21.03:081][369]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-19.21.04:154][426]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair1][GeneratorStandard_C_0] [2020.06.10-19.21.04:154][426]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.04:154][426]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair1][GeneratorStandard_C_0] [2020.06.10-19.21.04:154][426]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.04:158][426]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.04:158][426]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.04:158][426]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.21.04:158][426]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.21.04:158][426]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.04:158][426]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_0] [2020.06.10-19.21.04:158][426]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.04:158][426]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.21.04:158][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.04:158][426]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.21.04:158][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.04:173][427]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.21.04:287][433]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.21.04:288][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-19.21.04:290][433]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.04:290][433]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.21.04:290][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.04:290][433]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.04:290][433]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.21.04:290][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.04:290][433]Interaction: Interaction time: 53.333332 [2020.06.10-19.21.04:291][433]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.21.04:291][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.04:291][433]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.21.04:668][454]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.06.10-19.21.04:668][454]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.04:878][465]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.06.10-19.21.04:878][465]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.04:878][465]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.10-19.21.04:878][465]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.04:934][468]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.10-19.21.04:934][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.04:990][471]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.21.04:990][471]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.21.04:990][471]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=101.308 [2020.06.10-19.21.04:990][471]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=101.308 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.21.05:295][488]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.21.05:295][488]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.21.05:295][488]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=101.615 [2020.06.10-19.21.05:295][488]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=101.615 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.21.05:986][523]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 2.771576 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.21.07:039][577]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.703036 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.21.07:833][621]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198302026137 [2020.06.10-19.21.07:837][621]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198302026137, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.06.10-19.21.07:893][624]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.21.07:893][624]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=104.212 [2020.06.10-19.21.07:909][625]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.21.07:910][625]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.21.07:935][626]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.21.07:938][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.21.09:583][727]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.10-19.21.09:583][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.09:583][727]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.10-19.21.09:583][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.09:583][727]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.10-19.21.09:583][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.09:712][735]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.06.10-19.21.09:712][735]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.10:135][761]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.06.10-19.21.10:135][761]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.10:135][761]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.10-19.21.10:135][761]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.10:135][761]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.10-19.21.10:135][761]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.10:135][761]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.10-19.21.10:135][761]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.10:188][764]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.06.10-19.21.10:188][764]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.10:188][764]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.10-19.21.10:188][764]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.10:188][764]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.10-19.21.10:188][764]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.10:188][764]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.10-19.21.10:188][764]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.10:387][776]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-19.21.10:387][776]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.10:387][776]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-19.21.10:387][776]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.10:390][776]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.10:391][776]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.10:391][776]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.21.10:391][776]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.21.10:391][776]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.10:391][776]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-19.21.10:391][776]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.10:391][776]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.21.10:391][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.10:391][776]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.21.10:391][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.10:462][780]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-19.21.10:465][780]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.10:465][780]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.21.10:465][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.10:465][780]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.10:465][780]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.21.10:465][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.10:465][780]Interaction: Interaction time: 10.322581 [2020.06.10-19.21.10:465][780]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.21.10:465][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.10:639][789]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.06.10-19.21.10:639][789]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.10:735][794]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.10-19.21.10:735][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.10:735][794]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.10-19.21.10:735][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.10:735][794]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.10-19.21.10:735][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.15:793][ 92]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.15:793][ 92]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.21.15:793][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.15:793][ 92]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.15:793][ 92]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.21.15:793][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.15:793][ 92]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.15:793][ 92]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.21.15:794][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.15:794][ 92]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.15:794][ 92]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.21.15:794][ 92]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.21.15:794][ 92]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.21.15:794][ 92]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.21.15:794][ 92]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.21.15:794][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.15:794][ 92]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-19.21.15:794][ 92]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.15:794][ 92]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.15:797][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-19.21.16:212][117]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-19.21.16:212][117]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.16:291][122]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_001_C_0] [2020.06.10-19.21.16:292][122]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.16:292][122]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_001_C_0] [2020.06.10-19.21.16:292][122]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.16:295][122]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-19.21.16:295][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.16:295][122]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.16:295][122]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.16:295][122]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.21.16:295][122]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.21.16:295][122]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.16:295][122]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.10-19.21.16:295][122]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.16:295][122]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.21.16:295][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.16:295][122]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.21.16:295][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.16:363][126]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.16:363][126]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.21.16:363][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.16:363][126]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.16:363][126]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.21.16:363][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.16:363][126]Interaction: Interaction time: 0.000000 [2020.06.10-19.21.16:363][126]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: ItemCollect AnimTag_Injured AnimTag_Female. [2020.06.10-19.21.16:363][126]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.10-19.21.16:363][126]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.21.16:363][126]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.21.16:363][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.16:829][155]GameFlow: OnDropped 699.257935 [2020.06.10-19.21.16:830][155]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.06.10-19.21.16:830][155]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.06.10-19.21.16:849][156]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.21.17:137][174]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.21.17:137][174]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.17:137][174]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.21.17:137][174]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.17:138][174]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.21.17:139][174]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.21.17:139][174]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.21.17:139][174]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.21.17:139][174]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.21.17:139][174]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.21.17:139][174]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.17:139][174]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.21.17:139][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.17:139][174]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.21.17:139][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.17:159][175]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.21.17:308][184]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.21.17:309][184]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.17:311][184]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.21.17:311][184]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.21.17:311][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.17:311][184]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.21.17:311][184]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.21.17:311][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.17:311][184]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.21.17:311][184]Interaction: Interaction time: 2.232143 [2020.06.10-19.21.17:311][184]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.21.17:312][184]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.21.17:312][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.17:312][184]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=113.627 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.21.17:373][188]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.21.17:376][188]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.21.17:395][189]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.17:395][189]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.21.17:395][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.17:395][189]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.17:396][189]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.21.17:396][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.17:396][189]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.17:396][189]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.21.17:396][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.17:396][189]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.17:396][189]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.21.17:396][189]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.21.17:396][189]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.21.17:396][189]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.21.17:396][189]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.21.17:396][189]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.21.17:396][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.17:396][189]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_001_C_0] [2020.06.10-19.21.17:396][189]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.17:396][189]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.19:608][316]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.21.19:608][316]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.21.19:608][316]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.21.19:608][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.19:612][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.21.19:624][317]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.21.19:624][317]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.21.19:624][317]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.21.19:624][317]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.21.19:624][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.19:624][317]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.21.19:624][317]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.21.19:624][317]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.21.19:624][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.19:625][317]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=115.944 [2020.06.10-19.21.19:641][318]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.21.19:641][318]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.21.19:641][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.19:641][318]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.21.19:641][318]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.21.19:641][318]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.21.19:641][318]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.21.19:641][318]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.21.19:641][318]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.21.19:641][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.19:641][318]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.21.19:641][318]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.19:641][318]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.21.19:641][318]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.19:641][318]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.21.19:661][319]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.21.19:661][319]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.21.19:662][319]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.21.19:662][319]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.21.19:662][319]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=115.981 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.21.19:676][320]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.21.19:720][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.21.21:237][409]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale04_Character_C_0 [2020.06.10-19.21.21:237][409]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-19.21.21:253][410]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.10-19.21.22:243][465]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.21.22:569][483]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.21.22:569][483]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.21.22:569][483]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=118.888 [2020.06.10-19.21.22:569][483]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=118.888 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.21.22:708][491]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.22:708][491]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.21.22:708][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.22:708][491]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.22:709][491]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.21.22:709][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.22:712][491]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-19.21.22:729][492]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.10-19.21.22:745][493]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.22:745][493]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.21.22:745][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.22:745][493]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.22:745][493]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.21.22:745][493]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.21.22:745][493]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.21.22:745][493]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.21.22:746][493]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.21.22:746][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.22:746][493]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair1][GeneratorStandard_C_0] [2020.06.10-19.21.22:746][493]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.22:746][493]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.22:746][493]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale04_Character_C_0 [2020.06.10-19.21.22:746][493]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.10-19.21.22:880][501]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.21.22:880][501]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.21.22:880][501]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=119.197 [2020.06.10-19.21.22:880][501]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=119.197 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.21.22:957][505]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.21.23:485][536]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 2.972504 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.21.23:606][543]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 23.781387 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.21.25:464][656]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.21.25:464][656]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=121.783 [2020.06.10-19.21.25:480][657]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.21.25:481][657]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.21.25:502][658]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.21.25:505][658]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.21.26:649][726]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.06.10-19.21.26:649][726]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.26:649][726]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.10-19.21.26:649][726]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.26:649][726]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.06.10-19.21.26:649][726]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.26:763][733]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.06.10-19.21.26:763][733]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.27:205][758]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.06.10-19.21.27:205][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.27:205][758]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.06.10-19.21.27:205][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.27:205][758]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.10-19.21.27:205][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.27:206][758]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.06.10-19.21.27:206][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.27:257][761]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.10-19.21.27:257][761]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.27:257][761]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.10-19.21.27:257][761]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.27:257][761]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.10-19.21.27:257][761]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.27:257][761]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.06.10-19.21.27:257][761]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.27:703][784]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.06.10-19.21.27:703][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.27:822][791]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.10-19.21.27:822][791]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.27:822][791]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.10-19.21.27:822][791]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.27:822][791]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.10-19.21.27:822][791]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.29:763][904]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.10-19.21.30:596][951]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.10-19.21.30:596][951]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.30:596][951]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.10-19.21.30:596][951]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.30:596][951]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.21.30:599][951]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.30:599][951]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.30:599][951]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.21.30:599][951]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.21.30:599][951]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.30:599][951]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.10-19.21.30:599][951]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.30:599][951]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.21.30:599][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.30:599][951]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.21.30:600][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.30:640][953]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.21.30:805][962]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.30:805][962]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.21.30:805][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.30:805][962]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.30:805][962]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.21.30:805][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.30:806][962]Interaction: Interaction time: 0.700000 [2020.06.10-19.21.30:806][962]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.06.10-19.21.30:806][962]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-19.21.30:806][962]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.21.30:807][962]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.21.30:807][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.30:830][963]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.21.31:497][999]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.21.31:534][ 1]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.31:535][ 1]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.21.31:535][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.31:535][ 1]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.31:535][ 1]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.21.31:535][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.31:535][ 1]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.21.31:535][ 1]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.21.31:567][ 3]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.21.31:568][ 3]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.21.31:572][ 3]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.31:572][ 3]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.21.31:572][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.31:572][ 3]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.31:572][ 3]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.21.31:572][ 3]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.21.31:572][ 3]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.21.31:572][ 3]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.21.31:572][ 3]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.21.31:572][ 3]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.21.31:572][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.31:572][ 3]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.10-19.21.31:572][ 3]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.31:572][ 3]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.31:639][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-19.21.31:639][ 7]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.31:661][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.21.31:778][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.21.31:778][ 15]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.31:778][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-19.21.31:778][ 15]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.31:780][ 15]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.21.31:780][ 15]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.21.31:780][ 15]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.21.31:780][ 15]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.21.31:780][ 15]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.21.31:780][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-19.21.31:780][ 15]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.31:781][ 15]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.21.31:781][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.31:781][ 15]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.21.31:781][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.31:781][ 15]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.21.31:801][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.21.31:828][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-19.21.31:828][ 18]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.31:881][ 21]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.21.31:881][ 21]LogDBDPlayerMovement: StopSnapping Final Location (4020.319824 4059.427490 116.210785) [2020.06.10-19.21.31:881][ 21]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.21.31:881][ 21]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.21.31:881][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.31:881][ 21]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.21.31:881][ 21]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.21.31:881][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.31:881][ 21]Interaction: Interaction time: 2.000000 [2020.06.10-19.21.31:881][ 21]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly AnimTag_FPV. [2020.06.10-19.21.31:881][ 21]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.10-19.21.31:881][ 21]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.21.31:881][ 21]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.21.31:881][ 21]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 128.183014 [2020.06.10-19.21.31:881][ 21]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.21.31:882][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.31:929][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.10-19.21.33:599][127]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.339991 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.21.33:619][128]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.21.33:879][144]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.21.33:941][148]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.21.33:941][148]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.21.33:941][148]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.21.33:941][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.33:945][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.10-19.21.33:958][149]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.21.33:958][149]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.21.33:958][149]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.21.33:958][149]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.21.33:958][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.33:958][149]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.21.33:958][149]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.21.33:958][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.33:974][150]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.21.33:974][150]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.21.33:974][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.33:975][150]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.21.33:975][150]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.21.33:975][150]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.21.33:975][150]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.21.33:975][150]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.21.33:975][150]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.21.33:975][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.33:975][150]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-19.21.33:975][150]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.33:975][150]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-19.21.33:975][150]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.33:975][150]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.21.33:997][151]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.21.33:999][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.21.34:031][153]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-19.21.34:104][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.10-19.21.34:111][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.10-19.21.34:281][166]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-19.21.34:281][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.37:035][314]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.280173 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.21.37:037][314]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.10-19.21.39:657][462]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 231 [2020.06.10-19.21.40:345][500]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.21.40:345][500]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.21.40:345][500]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.21.40:345][500]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-19.21.40:351][500]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.21.41:064][544]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-19.21.41:064][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.41:064][544]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-19.21.41:064][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.41:064][544]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-19.21.41:064][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.41:096][546]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-19.21.41:096][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.41:748][586]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-19.21.41:749][586]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.41:749][586]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-19.21.41:749][586]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.41:749][586]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-19.21.41:749][586]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.41:749][586]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-19.21.41:749][586]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.41:781][588]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.10-19.21.41:781][588]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.41:782][588]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-19.21.41:782][588]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.41:782][588]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.10-19.21.41:782][588]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.41:782][588]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-19.21.41:782][588]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.42:265][618]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-19.21.42:265][618]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.42:347][623]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.10-19.21.42:347][623]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.42:347][623]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-19.21.42:347][623]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.42:347][623]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.10-19.21.42:347][623]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.43:353][685]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.10-19.21.44:877][778]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.06.10-19.21.44:877][778]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.44:878][778]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.06.10-19.21.44:878][778]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.44:878][778]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.06.10-19.21.44:878][778]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.45:349][805]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.06.10-19.21.45:349][805]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.45:349][805]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.06.10-19.21.45:349][805]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.45:349][805]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.06.10-19.21.45:349][805]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.45:427][809]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.06.10-19.21.45:427][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.45:427][809]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.06.10-19.21.45:427][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.45:427][809]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.06.10-19.21.45:427][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.45:878][833]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.06.10-19.21.45:878][833]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.45:878][833]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.06.10-19.21.45:878][833]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.45:878][833]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.06.10-19.21.45:878][833]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.47:115][899]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.701266 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.21.48:393][968]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.10-19.21.48:393][968]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.48:393][968]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.10-19.21.48:393][968]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.48:396][968]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.48:396][968]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.48:396][968]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.21.48:396][968]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.21.48:396][968]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.48:396][968]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.10-19.21.48:397][968]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.48:397][968]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.21.48:397][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.48:397][968]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.21.48:397][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.48:436][970]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.21.48:610][979]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.48:610][979]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.21.48:610][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.48:610][979]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.48:610][979]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.21.48:610][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.48:611][979]Interaction: Interaction time: 0.600000 [2020.06.10-19.21.48:611][979]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Female. [2020.06.10-19.21.48:611][979]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.10-19.21.48:611][979]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.21.48:611][979]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.21.48:611][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.48:647][981]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.21.49:000][ 0]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.21.49:198][ 11]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.49:198][ 11]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.21.49:198][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.49:199][ 11]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.49:199][ 11]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.21.49:199][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.49:237][ 13]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.49:237][ 13]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.21.49:237][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.49:237][ 13]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.49:237][ 13]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.21.49:237][ 13]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.21.49:237][ 13]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.21.49:237][ 13]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.21.49:237][ 13]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.21.49:238][ 13]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.21.49:238][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.49:238][ 13]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.10-19.21.49:238][ 13]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.49:238][ 13]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.52:459][186]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-19.21.52:459][186]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.52:459][186]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-19.21.52:459][186]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.52:462][186]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.21.52:462][186]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.21.52:462][186]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.21.52:462][186]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.21.52:462][186]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.21.52:462][186]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-19.21.52:462][186]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.52:463][186]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.21.52:463][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.52:463][186]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.21.52:463][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.52:463][186]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.21.52:605][195]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.21.52:605][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-19.21.52:608][195]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.21.52:608][195]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.21.52:608][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.52:608][195]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.21.52:608][195]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.21.52:608][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.52:608][195]Interaction: Interaction time: 80.000000 [2020.06.10-19.21.52:608][195]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.21.52:608][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.52:608][195]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.21.54:580][302]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198120370369 [2020.06.10-19.21.54:586][302]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198120370369, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.21.54:586][302]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: TheDovahkiin, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-19.21.54:670][306]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:670][306]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:689][307]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.21.54:689][307]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.21.54:690][307]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.21.54:690][307]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=151.006 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.21.54:710][308]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.21.54:710][308]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.21.54:710][308]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=151.026 [2020.06.10-19.21.54:710][308]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=151.026 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.21.54:717][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.21.54:755][310]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:755][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:755][310]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:755][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:755][310]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:755][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:755][310]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:755][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:755][310]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:755][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:755][310]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:755][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:755][310]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:755][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:755][310]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:755][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:755][310]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:755][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:812][313]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Female. [2020.06.10-19.21.54:812][313]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-19.21.54:813][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:833][314]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:833][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:834][314]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:834][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:834][314]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:834][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:834][314]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:834][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:834][314]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:834][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:834][314]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:834][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:834][314]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:834][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:834][314]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:834][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:834][314]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:834][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:847][315]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.10-19.21.54:847][315]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:848][315]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.10-19.21.54:848][315]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:848][315]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-19.21.54:848][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:852][315]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-19.21.54:852][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:853][315]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.54:853][315]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.54:853][315]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.21.54:853][315]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.21.54:853][315]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.54:853][315]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.10-19.21.54:853][315]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:853][315]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.21.54:853][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.54:853][315]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Injured AnimTag_Female. [2020.06.10-19.21.54:853][315]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.21.54:853][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.54:856][315]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:856][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:856][315]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:856][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:856][315]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:856][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:856][315]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:856][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:856][315]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:856][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:856][315]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:856][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:856][315]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:856][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:857][315]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:857][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:857][315]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:857][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:869][316]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-19.21.54:871][316]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.21.54:871][316]GameFlow: Writing Profile Stat DBD_Chapter9_Slasher_Stat1: 1 [2020.06.10-19.21.54:871][316]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.21.54:871][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-19.21.54:878][316]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - ajrondon]: On [2020.06.10-19.21.54:878][316]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:879][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:879][316]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:879][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:879][316]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:879][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:879][316]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:879][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:879][316]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:879][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:879][316]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:879][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:879][316]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:879][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:879][316]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:879][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:879][316]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:879][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:880][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-19.21.54:903][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-19.21.54:903][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:906][317]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.21.54:909][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:909][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:909][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:909][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:909][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:909][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:909][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:909][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:910][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:910][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:910][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:910][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:910][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:910][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:910][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:910][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.54:910][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.21.54:910][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.55:009][322]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.21.55:009][322]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.55:009][322]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.21.55:009][322]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.55:009][322]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.21.55:009][322]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.55:009][322]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.21.55:009][322]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.55:009][322]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.21.55:009][322]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.55:009][322]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.21.55:009][322]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.55:009][322]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.21.55:009][322]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.55:009][322]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.21.55:009][322]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.55:009][322]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.21.55:009][322]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.55:023][323]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.21.55:023][323]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.21.55:023][323]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=151.339 [2020.06.10-19.21.55:023][323]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=151.339 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.21.55:203][334]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31BBA2620] Result: '1' k_EResultOK (success) [2020.06.10-19.21.55:203][334]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31BBA2620]' succeeded in 0.317714 seconds [2020.06.10-19.21.55:236][336]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31BBA2620] Result: '1' k_EResultOK (success) [2020.06.10-19.21.55:244][336]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-19.21.55:247][336]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.55:247][336]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.21.55:247][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.55:247][336]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.55:247][336]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.21.55:247][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.55:247][336]Interaction: Interaction time: 14.000000 [2020.06.10-19.21.55:247][336]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Injured AnimTag_Female. [2020.06.10-19.21.55:247][336]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.06.10-19.21.55:247][336]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.21.55:247][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.55:249][336]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.375236 seconds [2020.06.10-19.21.55:249][336]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.10-19.21.55:266][337]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.21.55:266][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.55:281][338]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.21.56:473][404]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.10-19.21.56:473][404]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.56:473][404]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.10-19.21.56:473][404]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.56:473][404]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.21.56:476][404]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.56:476][404]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.56:476][404]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.21.56:476][404]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.21.56:476][404]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.56:476][404]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.10-19.21.56:476][404]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.56:476][404]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.21.56:476][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.56:476][404]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.21.56:476][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.56:515][406]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.21.56:744][418]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.56:744][418]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.21.56:744][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.56:744][418]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.56:744][418]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.21.56:744][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.56:745][418]Interaction: Interaction time: 0.660377 [2020.06.10-19.21.56:746][418]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.10-19.21.56:746][418]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.660377 Timestamp 0.000000 [2020.06.10-19.21.56:746][418]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.21.56:746][418]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.21.56:746][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.56:864][425]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.21.56:867][425]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - ajrondon]: Off [2020.06.10-19.21.57:380][454]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.57:381][454]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.21.57:381][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.57:381][454]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.57:381][454]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.21.57:381][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.57:381][454]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.21.57:410][456]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.21.57:411][456]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.21.57:413][456]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.57:413][456]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.21.57:413][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.57:413][456]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.57:413][456]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.21.57:413][456]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.21.57:413][456]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.21.57:413][456]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.21.57:414][456]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.21.57:414][456]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.21.57:414][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.21.57:414][456]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.10-19.21.57:414][456]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.21.57:414][456]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.21.57:414][456]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.21.58:035][491]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.21.58:035][491]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=154.352 [2020.06.10-19.21.58:052][492]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.21.58:052][492]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.21.58:085][493]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.21.58:088][493]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.22.02:471][741]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-19.22.02:471][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.02:471][741]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-19.22.02:471][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.02:472][741]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-19.22.02:472][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.02:618][750]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-19.22.02:618][750]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.03:115][776]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-19.22.03:116][776]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.03:116][776]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-19.22.03:116][776]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.03:116][776]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-19.22.03:116][776]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.03:116][776]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-19.22.03:116][776]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.03:154][778]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-19.22.03:154][778]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.03:154][778]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-19.22.03:154][778]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.03:154][778]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-19.22.03:155][778]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.03:155][778]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-19.22.03:155][778]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.03:584][802]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-19.22.03:584][802]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.03:660][806]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-19.22.03:661][806]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.03:661][806]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-19.22.03:661][806]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.03:661][806]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-19.22.03:661][806]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.04:113][830]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.04:113][830]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.04:113][830]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.22.04:114][830]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=160.431 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.22.04:131][831]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.22.04:131][831]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.22.04:131][831]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=160.447 [2020.06.10-19.22.04:131][831]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=160.447 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.22.04:134][831]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.22.04:135][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.04:138][831]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.22.04:225][836]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Female. [2020.06.10-19.22.04:253][837]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.22.04:253][837]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.04:253][837]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.22.04:253][837]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.04:253][837]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.22.04:253][837]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.04:253][837]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.22.04:253][837]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.04:253][837]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.22.04:253][837]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.04:253][837]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.22.04:253][837]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.04:253][837]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.22.04:253][837]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.04:253][837]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.22.04:253][837]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.04:253][837]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.22.04:253][837]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.04:288][839]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-19.22.04:290][839]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.22.04:290][839]GameFlow: Writing Profile Stat DBD_Chapter9_Slasher_Stat1: 1 [2020.06.10-19.22.04:291][839]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.22.04:294][839]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 21.005167 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.22.04:300][839]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - ajrondon]: On [2020.06.10-19.22.04:300][839]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.22.04:300][839]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.04:300][839]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.22.04:300][839]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.04:300][839]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.22.04:300][839]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.04:300][839]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.22.04:301][839]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.04:301][839]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.22.04:301][839]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.04:301][839]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.22.04:301][839]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.04:301][839]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.22.04:301][839]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.04:301][839]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.22.04:301][839]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.04:301][839]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.22.04:301][839]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.04:321][840]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.10-19.22.04:402][844]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.22.04:402][844]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.04:439][846]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.22.04:440][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.04:453][847]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.22.04:453][847]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.22.04:453][847]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=160.769 [2020.06.10-19.22.04:453][847]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=160.769 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.22.04:574][854]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8FA9CD0] Result: '1' k_EResultOK (success) [2020.06.10-19.22.04:574][854]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8FA9CD0]' succeeded in 0.276678 seconds [2020.06.10-19.22.04:601][855]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8FA9CD0] Result: '1' k_EResultOK (success) [2020.06.10-19.22.04:629][857]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.323630 seconds [2020.06.10-19.22.05:062][880]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.22.05:062][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.05:542][905]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.22.05:542][905]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.06:288][945]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - ajrondon]: Off [2020.06.10-19.22.06:855][976]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.22.06:856][976]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.06:856][976]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.22.06:856][976]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.06:856][976]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.22.06:856][976]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.06:856][976]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.22.06:856][976]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.06:856][976]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.22.06:856][976]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.06:856][976]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.22.06:856][976]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.06:856][976]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.22.06:856][976]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.06:856][976]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.22.06:856][976]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.06:856][976]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.22.06:856][976]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.07:468][ 10]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.22.07:469][ 10]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=163.781 [2020.06.10-19.22.07:482][ 11]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.07:483][ 11]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.07:508][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.22.07:514][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.22.07:516][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.22.07:565][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-19.22.07:565][ 15]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.07:565][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.22.07:565][ 15]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.07:567][ 15]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.07:567][ 15]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.07:567][ 15]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.22.07:567][ 15]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.07:567][ 15]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.07:567][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.22.07:567][ 15]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.07:567][ 15]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.22.07:567][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.07:568][ 15]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-19.22.07:568][ 15]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.22.07:568][ 15]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.22.07:568][ 15]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.10-19.22.07:568][ 15]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.22.07:568][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.07:568][ 15]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.22.07:568][ 15]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.22.07:590][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.22.07:619][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.22.07:619][ 18]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.07:724][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-19.22.07:916][ 33]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.07:916][ 33]LogDBDPlayerMovement: StopSnapping Final Location (2591.627686 4955.283203 111.976471) [2020.06.10-19.22.07:916][ 33]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.22.07:916][ 33]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.22.07:916][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.07:916][ 33]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.07:916][ 33]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.22.07:916][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.07:916][ 33]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.22.07:916][ 33]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.06.10-19.22.07:916][ 33]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-19.22.07:916][ 33]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-19.22.07:916][ 33]Interaction: Interaction time: 2.700000 [2020.06.10-19.22.07:916][ 33]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.22.07:916][ 33]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.22.07:916][ 33]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.22.07:917][ 33]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.22.07:917][ 33]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.22.07:917][ 33]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.22.07:917][ 33]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 164.217773 [2020.06.10-19.22.07:917][ 33]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.22.07:917][ 33]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.22.07:917][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.07:922][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.22.07:925][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.22.07:927][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.22.07:927][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-19.22.07:927][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.22.08:061][ 40]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.08:061][ 40]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.08:157][ 45]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-19.22.09:263][103]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-19.22.09:339][107]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.09:340][107]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.22.09:340][107]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.22.09:340][107]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.22.09:340][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.09:340][107]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.22.09:340][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.09:340][107]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.09:340][107]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.22.09:340][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.09:377][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-19.22.09:379][109]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.09:379][109]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.22.09:379][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.09:379][109]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.09:379][109]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.22.09:379][109]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.09:379][109]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.22.09:379][109]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.09:379][109]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.22.09:379][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.09:379][109]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.10-19.22.09:379][109]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.09:379][109]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.09:383][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-19.22.10:368][160]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.22.10:612][173]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.22.10:634][174]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.22.10:634][174]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.22.10:634][174]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.10:634][174]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.22.10:634][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.10:634][174]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-19.22.10:634][174]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.22.10:634][174]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.10:634][174]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.22.10:634][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.10:653][175]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.10:654][175]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.22.10:654][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.10:654][175]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.10:654][175]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.22.10:654][175]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.10:654][175]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.22.10:654][175]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.10:654][175]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.22.10:654][175]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.22.10:654][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.10:654][175]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.22.10:654][175]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.10:654][175]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.22.10:654][175]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.10:654][175]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.10:833][184]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.22.10:833][184]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.10:833][184]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.22.10:833][184]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.10:836][184]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.10:836][184]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.10:836][184]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.22.10:836][184]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.10:836][184]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.10:836][184]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.22.10:837][184]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.10:837][184]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.22.10:837][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.10:837][184]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.22.10:837][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.10:967][191]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-19.22.10:971][191]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.10:971][191]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.22.10:971][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.10:972][191]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.10:972][191]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.22.10:972][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.10:972][191]Interaction: Interaction time: 16.000000 [2020.06.10-19.22.10:972][191]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.22.10:972][191]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-19.22.10:972][191]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.22.10:972][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.12:722][289]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.22.12:739][290]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.22.12:967][303]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.22.14:483][390]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.22.14:500][391]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.22.14:734][404]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.22.16:249][489]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.22.16:264][490]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.22.16:414][499]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.22.16:495][504]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.22.16:946][532]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.10-19.22.16:946][532]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.10-19.22.17:010][536]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-19.22.17:010][536]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-19.22.17:333][556]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.22.18:008][592]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.22.18:023][593]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.22.18:252][605]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.22.19:635][675]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-19.22.19:635][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.19:661][676]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.22.19:770][682]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.22.19:793][683]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.06.10-19.22.19:807][684]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.22.19:807][684]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.19:807][684]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-19.22.19:807][684]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.19:809][684]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.19:809][684]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.19:809][684]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.22.19:809][684]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.19:809][684]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.19:809][684]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-19.22.19:809][684]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.19:809][684]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.22.19:809][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.19:809][684]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.22.19:809][684]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.22.19:809][684]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight. [2020.06.10-19.22.19:809][684]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.22.19:809][684]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Follower [2020.06.10-19.22.19:810][684]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.06.10-19.22.19:810][684]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.22.19:810][684]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.22.19:810][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.19:810][684]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.22.19:810][684]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.06.10-19.22.19:811][684]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-19.22.19:812][684]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.22.19:812][684]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.22.19:812][684]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-19.22.20:027][695]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.20:027][695]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.22.20:027][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.20:027][695]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.20:027][695]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.22.20:027][695]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.20:027][695]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.22.20:027][695]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.20:027][695]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.22.20:027][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.20:027][695]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - ajrondon][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.22.20:027][695]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.20:027][695]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.20:045][696]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-19.22.20:045][696]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.20:160][702]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.20:160][702]LogDBDPlayerMovement: StopSnapping Final Location (3141.293945 4577.317871 -668.938660) [2020.06.10-19.22.20:160][702]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.22.20:160][702]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.22.20:160][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.20:160][702]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.20:160][702]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.22.20:160][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.20:160][702]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.22.20:160][702]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.22.20:160][702]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-19.22.20:160][702]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.22.20:160][702]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.22.20:160][702]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.22.20:160][702]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.22.20:160][702]Interaction: Interaction time: 1.500000 [2020.06.10-19.22.20:161][702]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.22.20:161][702]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-19.22.20:161][702]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.22.20:161][702]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.22.20:161][702]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 176.460083 [2020.06.10-19.22.20:161][702]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.22.20:161][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.20:162][702]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-19.22.20:258][707]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.10-19.22.20:836][737]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.22.20:837][737]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.20:837][737]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.22.20:837][737]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.20:837][737]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.22.20:837][737]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.20:837][737]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.22.20:837][737]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.20:837][737]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.22.20:837][737]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.20:837][737]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.22.20:837][737]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.20:837][737]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.22.20:837][737]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.20:837][737]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.22.20:837][737]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.20:837][737]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.22.20:837][737]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.21:757][786]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.22.21:757][786]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.22.21:757][786]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.22.21:757][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.21:757][786]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.22.21:758][786]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.22.21:758][786]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.22.21:758][786]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale03_Character_C_0 Current: NULL [2020.06.10-19.22.21:762][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.10-19.22.21:763][786]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.22.21:770][786]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.22.21:770][786]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.22.21:780][787]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.22.21:780][787]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.22.21:780][787]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.21:780][787]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.22.21:780][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.21:780][787]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.21:780][787]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.22.21:780][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.21:803][788]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.21:803][788]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.22.21:803][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.21:803][788]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.21:803][788]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.22.21:803][788]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.21:803][788]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.22.21:803][788]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.21:803][788]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.22.21:803][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.21:803][788]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-19.22.21:803][788]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.21:803][788]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-19.22.21:803][788]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.21:803][788]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.21:824][789]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.22.21:827][789]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.22.21:829][789]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.22.21:869][791]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HookInBasement Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-19.22.21:869][791]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.22.21:869][791]GameFlow: Writing Profile Stat DBD_DLC6_Slasher_Stat2: 1 [2020.06.10-19.22.21:869][791]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.22.21:870][791]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.22.21:871][791]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Hydromancer106, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-19.22.21:875][791]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.22.21:875][791]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.22.21:875][791]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.22.21:875][791]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamperOut. [2020.06.10-19.22.21:875][791]AnimLeader: BP_Entity_C_15 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-19.22.21:876][791]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-19.22.21:876][791]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-19.22.21:890][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.10-19.22.21:892][792]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.22.21:893][792]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.22.21:893][792]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.22.21:893][792]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookSacrificeIn. [2020.06.10-19.22.21:893][792]AnimLeader: BP_Entity_C_15 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.10-19.22.21:893][792]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.06.10-19.22.21:893][792]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-19.22.21:900][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.10-19.22.21:957][795]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.21:957][795]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.22:133][804]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.22.22:133][804]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.22:244][810]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C30C0C70] Result: '1' k_EResultOK (success) [2020.06.10-19.22.22:244][810]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C30C0C70]' succeeded in 0.365055 seconds [2020.06.10-19.22.22:279][811]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C30C0F10] Result: '1' k_EResultOK (success) [2020.06.10-19.22.22:299][812]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.424008 seconds [2020.06.10-19.22.22:303][812]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-19.22.22:303][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.23:132][852]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.10-19.22.24:260][911]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-19.22.24:260][911]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.24:260][911]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.22.24:260][911]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.24:262][911]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.24:262][911]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.24:262][911]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.22.24:262][911]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.24:262][911]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.24:262][911]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.22.24:262][911]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.24:262][911]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.22.24:262][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.24:262][911]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.22.24:262][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.24:284][912]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.22.24:338][915]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.22.24:338][915]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.24:341][915]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.24:341][915]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.22.24:341][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.24:341][915]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.24:341][915]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.22.24:341][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.24:341][915]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.22.24:341][915]Interaction: Interaction time: 2.232143 [2020.06.10-19.22.24:341][915]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.22.24:341][915]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.22.24:341][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.24:341][915]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=180.657 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.22.24:397][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.22.24:787][939]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.934976 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.22.24:899][945]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-19.22.24:899][945]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-19.22.25:654][987]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.22.25:654][987]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.22.25:654][987]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookSacrificeOut. [2020.06.10-19.22.25:654][987]AnimLeader: BP_Entity_C_15 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.10-19.22.25:654][987]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.06.10-19.22.25:858][998]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Hydromancer106, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.031857, Lifetime Duration: 4.000000 [2020.06.10-19.22.26:633][ 41]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.22.26:633][ 41]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.22.26:633][ 41]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.22.26:633][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.26:637][ 41]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.22.26:650][ 42]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.22.26:650][ 42]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.22.26:650][ 42]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.26:650][ 42]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.22.26:650][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.26:650][ 42]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.22.26:651][ 42]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.26:651][ 42]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.22.26:651][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.26:651][ 42]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=182.967 [2020.06.10-19.22.26:667][ 43]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.26:667][ 43]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.22.26:667][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.26:667][ 43]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.26:667][ 43]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.22.26:667][ 43]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.26:667][ 43]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.22.26:667][ 43]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.26:667][ 43]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.22.26:667][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.26:667][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.22.26:667][ 43]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.26:667][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.22.26:667][ 43]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.26:668][ 43]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.26:686][ 44]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.26:687][ 44]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.26:687][ 44]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.22.26:687][ 44]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.22.26:687][ 44]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=183.004 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.22.26:737][ 47]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.22.26:743][ 47]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.22.26:950][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-19.22.26:950][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.27:018][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-19.22.27:018][ 63]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.29:597][217]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 3.806761 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.22.29:943][237]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.22.29:943][237]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.22.29:943][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.29:943][237]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.22.29:943][237]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.22.29:944][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.29:947][237]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-19.22.29:976][239]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.22.29:976][239]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.22.29:976][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.29:976][239]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.22.29:976][239]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.22.29:976][239]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.29:976][239]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.22.29:976][239]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.29:976][239]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.22.29:976][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.29:976][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-19.22.29:976][239]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.29:976][239]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.22.30:197][252]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_4] [2020.06.10-19.22.30:197][252]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.30:197][252]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_4] [2020.06.10-19.22.30:197][252]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.30:408][265]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_4] [2020.06.10-19.22.30:408][265]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.30:408][265]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_4] [2020.06.10-19.22.30:408][265]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.30:796][288]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 39.039654 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.22.30:967][298]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.10-19.22.30:967][298]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.30:967][298]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.10-19.22.30:967][298]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.30:971][298]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.22.30:971][298]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.22.30:971][298]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.22.30:971][298]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.30:971][298]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.22.30:971][298]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.10-19.22.30:971][298]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.30:971][298]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.22.30:971][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.30:971][298]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.22.30:971][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.31:040][302]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.22.31:075][304]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.22.31:076][304]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-19.22.31:079][304]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.22.31:079][304]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.22.31:079][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.31:079][304]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.22.31:079][304]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.22.31:079][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.31:079][304]Interaction: Interaction time: 38.641838 [2020.06.10-19.22.31:079][304]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.22.31:079][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.31:115][306]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.22.31:407][322]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.22.31:407][322]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.22.31:407][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.31:407][322]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.22.31:407][322]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.22.31:407][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.31:410][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-19.22.31:441][324]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.22.31:441][324]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.22.31:442][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.31:442][324]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.22.31:442][324]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.22.31:442][324]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.31:442][324]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.22.31:442][324]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.31:442][324]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.22.31:442][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.31:442][324]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.10-19.22.31:442][324]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.31:442][324]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.22.31:850][346]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.06.10-19.22.31:850][346]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.31:971][352]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.06.10-19.22.31:971][352]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.31:984][353]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.06.10-19.22.31:984][353]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.32:013][354]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-19.22.32:013][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.32:051][356]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.06.10-19.22.32:051][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.32:055][356]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-19.22.32:055][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.32:122][360]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-19.22.32:122][360]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.32:147][361]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-19.22.32:147][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.32:300][369]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.353980 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.22.32:450][377]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.22.32:450][377]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.22.32:450][377]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=188.766 [2020.06.10-19.22.32:450][377]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=188.766 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.22.32:757][394]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.22.32:757][394]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.22.32:757][394]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=189.073 [2020.06.10-19.22.32:757][394]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=189.073 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.22.33:418][426]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.10-19.22.33:474][429]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 5.743550 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.22.35:356][528]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.22.35:356][528]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=191.673 [2020.06.10-19.22.35:379][529]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.35:379][529]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.35:403][530]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.22.35:405][530]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.22.35:541][537]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.06.10-19.22.35:542][537]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.35:569][538]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.22.35:759][548]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.06.10-19.22.35:759][548]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.35:781][549]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.22.35:781][549]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.35:781][549]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.06.10-19.22.35:781][549]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.35:783][549]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.35:783][549]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.35:783][549]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.22.35:783][549]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.35:783][549]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.35:783][549]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.06.10-19.22.35:783][549]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.35:783][549]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.22.35:784][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.35:784][549]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.22.35:784][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.35:784][549]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.22.35:784][549]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.06.10-19.22.35:784][549]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.35:803][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.22.35:858][553]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.06.10-19.22.35:858][553]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.35:877][554]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.35:877][554]LogDBDPlayerMovement: StopSnapping Final Location (7787.170898 6892.863281 111.094444) [2020.06.10-19.22.35:877][554]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.22.35:877][554]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.22.35:877][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.35:877][554]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.35:877][554]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.22.35:877][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.35:877][554]Interaction: Interaction time: 2.000000 [2020.06.10-19.22.35:877][554]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly AnimTag_FPV. [2020.06.10-19.22.35:877][554]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.10-19.22.35:877][554]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.22.35:878][554]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.22.35:878][554]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 192.176407 [2020.06.10-19.22.35:878][554]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.22.35:878][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.35:954][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.10-19.22.35:977][559]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.362259 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.22.35:978][559]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-19.22.35:978][559]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.22.35:978][559]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-19.22.35:978][559]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.22.35:978][559]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.06.10-19.22.35:979][559]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.06.10-19.22.35:979][559]GameFlow: Writing Profile Stat DBD_DLC7_Slasher_Stat2: 1 [2020.06.10-19.22.35:981][559]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.22.35:982][559]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.22.35:982][559]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.22.35:982][559]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.22.35:986][559]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.22.35:986][559]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.22.35:986][559]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.22.35:986][559]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.22.35:986][559]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.22.35:986][559]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.22.35:986][559]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.22.36:124][566]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_8] [2020.06.10-19.22.36:124][566]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.36:124][566]GameFlow: OnDropped 778.517517 [2020.06.10-19.22.36:125][566]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_8] [2020.06.10-19.22.36:125][566]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.36:125][566]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.22.36:128][566]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.36:128][566]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.36:128][566]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.22.36:128][566]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.36:128][566]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.36:128][566]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_8] [2020.06.10-19.22.36:128][566]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.36:128][566]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.22.36:128][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.36:128][566]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Female. [2020.06.10-19.22.36:128][566]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.22.36:128][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.36:129][566]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.22.36:129][566]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.36:129][566]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.36:129][566]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.36:129][566]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.22.36:294][575]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA3E6C10] Result: '1' k_EResultOK (success) [2020.06.10-19.22.36:294][575]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA3E6C10]' succeeded in 0.314653 seconds [2020.06.10-19.22.36:328][577]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA3E6C10] Result: '1' k_EResultOK (success) [2020.06.10-19.22.36:346][578]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.357161 seconds [2020.06.10-19.22.36:425][582]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.36:426][582]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.22.36:426][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.36:426][582]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.36:426][582]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.22.36:426][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.36:426][582]Interaction: Interaction time: 1.050000 [2020.06.10-19.22.36:426][582]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.06.10-19.22.36:426][582]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.10-19.22.36:426][582]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.22.36:426][582]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.22.36:426][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.36:426][582]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.22.36:679][597]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.308830 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.22.36:680][597]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.10-19.22.36:720][599]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.10-19.22.37:476][641]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.22.37:490][642]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.37:490][642]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.22.37:490][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.37:490][642]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.37:490][642]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.22.37:490][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.37:490][642]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.37:490][642]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.22.37:490][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.37:490][642]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.37:490][642]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.22.37:490][642]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.37:490][642]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.22.37:491][642]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.37:491][642]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.22.37:491][642]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.22.37:491][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.37:491][642]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_8] [2020.06.10-19.22.37:491][642]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.37:491][642]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.37:611][648]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.22.37:864][661]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.22.37:961][666]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.22.37:961][666]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.22.37:961][666]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.22.37:961][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.37:965][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.10-19.22.37:979][667]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.22.37:979][667]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.22.37:979][667]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.37:979][667]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.22.37:979][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.37:979][667]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.37:979][667]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.22.37:979][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.37:996][668]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.37:996][668]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.22.37:996][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.37:996][668]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.37:996][668]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.22.37:996][668]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.37:996][668]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.22.37:996][668]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.37:996][668]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.22.37:996][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.37:996][668]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.06.10-19.22.37:996][668]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.37:996][668]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.06.10-19.22.37:996][668]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.37:996][668]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.38:014][669]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-19.22.38:025][669]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.22.38:027][669]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.22.38:062][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.10-19.22.38:070][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.10-19.22.38:446][690]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.06.10-19.22.38:446][690]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.38:487][692]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.06.10-19.22.38:487][692]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.38:635][699]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.06.10-19.22.38:635][699]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.38:913][713]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.22.39:474][741]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale04_Character_C_0 [2020.06.10-19.22.39:474][741]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale04_Character_C_0 [2020.06.10-19.22.39:665][751]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.22.39:900][763]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.22.40:266][783]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.22.40:315][786]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.22.40:315][786]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.22.40:315][786]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.22.40:315][786]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.22.40:445][793]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.06.10-19.22.40:445][793]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.40:445][793]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.22.40:445][793]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.40:446][793]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.40:446][793]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.40:446][793]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.22.40:446][793]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.40:446][793]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.40:446][793]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.22.40:446][793]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.40:446][793]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.22.40:446][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.40:446][793]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.22.40:446][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.40:478][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.22.40:527][797]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.22.40:527][797]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.40:529][797]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.40:529][797]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.22.40:529][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.40:529][797]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.40:529][797]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.22.40:529][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.40:529][797]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.22.40:529][797]Interaction: Interaction time: 2.232143 [2020.06.10-19.22.40:529][797]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.22.40:529][797]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.22.40:529][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.40:529][797]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=196.846 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.22.40:597][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.22.41:350][844]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 62 [2020.06.10-19.22.41:820][872]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.22.41:823][872]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_4] [2020.06.10-19.22.41:823][872]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.41:823][872]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_4] [2020.06.10-19.22.41:823][872]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.42:124][890]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.10-19.22.42:327][902]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.22.42:327][902]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.22.42:327][902]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.22.42:327][902]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-19.22.42:350][903]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.22.42:382][905]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_4] [2020.06.10-19.22.42:382][905]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.42:382][905]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_4] [2020.06.10-19.22.42:382][905]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.42:825][931]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.22.42:825][931]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.22.42:825][931]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.22.42:825][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.42:829][931]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.22.42:845][932]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.22.42:845][932]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.22.42:845][932]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.42:845][932]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.22.42:845][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.42:845][932]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.22.42:846][932]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.42:846][932]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.22.42:846][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.42:846][932]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=199.163 [2020.06.10-19.22.42:862][933]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.42:862][933]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.22.42:862][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.42:862][933]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.42:862][933]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.22.42:862][933]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.42:862][933]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.22.42:862][933]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.42:862][933]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.22.42:862][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.42:862][933]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.22.42:862][933]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.42:862][933]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.22.42:862][933]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.42:862][933]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.42:879][934]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.42:879][934]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.42:879][934]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.22.42:879][934]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.22.42:879][934]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=199.195 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.22.42:897][935]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.22.42:936][937]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.22.43:525][970]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.10-19.22.43:525][970]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.43:525][970]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.10-19.22.43:525][970]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.43:528][970]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.43:528][970]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.43:528][970]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.22.43:528][970]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.43:528][970]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.43:528][970]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.10-19.22.43:528][970]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.43:528][970]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.22.43:528][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.43:528][970]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.22.43:528][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.43:600][974]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.43:600][974]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.22.43:600][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.43:600][974]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.43:600][974]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.22.43:600][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.43:600][974]Interaction: Interaction time: 0.000000 [2020.06.10-19.22.43:600][974]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: ItemCollect AnimTag_Injured AnimTag_Female. [2020.06.10-19.22.43:600][974]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.10-19.22.43:601][974]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.22.43:601][974]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.22.43:601][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.44:061][ 1]GameFlow: OnDropped 786.460449 [2020.06.10-19.22.44:061][ 1]GameFlow: Collected received : BP_Toolbox_001_C_1. [2020.06.10-19.22.44:061][ 1]GameFlow: AddToInventory received : BP_Toolbox_001_C_1. [2020.06.10-19.22.44:102][ 3]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.22.44:586][ 30]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.22.44:606][ 31]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.44:606][ 31]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.22.44:606][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.44:606][ 31]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.44:606][ 31]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.22.44:606][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.44:640][ 33]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.44:640][ 33]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.22.44:640][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.44:640][ 33]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.44:640][ 33]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.22.44:640][ 33]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.44:640][ 33]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.22.44:640][ 33]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.44:640][ 33]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.22.44:640][ 33]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.22.44:640][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.44:640][ 33]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.10-19.22.44:640][ 33]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.44:640][ 33]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.44:853][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.06.10-19.22.44:853][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.44:853][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.10-19.22.44:853][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.44:853][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.06.10-19.22.44:853][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.44:873][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.22.44:873][ 47]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.44:873][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.10-19.22.44:873][ 47]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.44:889][ 48]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.44:889][ 48]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.22.44:889][ 48]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.44:889][ 48]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.22.44:889][ 48]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.44:889][ 48]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.44:889][ 48]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.10-19.22.44:889][ 48]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.44:889][ 48]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.22.44:889][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.44:889][ 48]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.22.44:890][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.44:890][ 48]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.22.44:890][ 48]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=201.206 [2020.06.10-19.22.44:906][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.06.10-19.22.44:906][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.44:979][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.10-19.22.44:979][ 53]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.44:996][ 54]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.44:996][ 54]LogDBDPlayerMovement: StopSnapping Final Location (5150.791992 4348.863770 109.073067) [2020.06.10-19.22.44:997][ 54]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.22.44:997][ 54]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.22.44:997][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.44:997][ 54]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.44:997][ 54]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.22.44:997][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.44:997][ 54]Interaction: Interaction time: 0.000000 [2020.06.10-19.22.44:997][ 54]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DestroyWithPowerAttack HillBilly AnimTag_FPV. [2020.06.10-19.22.44:997][ 54]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DestroyWithPowerAttack' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.22.44:997][ 54]AnimLeader: Warning: Play Montage was requested but not found: DestroyWithPowerAttack HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.22.44:997][ 54]LogSM: Error: Play Update Montage AM_TC_CSAttack_Object Duration 0.000000 Timestamp 201.296509 [2020.06.10-19.22.44:997][ 54]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.22.44:998][ 54]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.22.44:998][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.45:396][ 77]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.10-19.22.45:738][ 98]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 2.003592 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.22.45:912][108]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.22.46:158][122]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.22.46:173][123]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.22.46:173][123]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.22.46:173][123]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.46:173][123]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.22.46:173][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.46:173][123]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.46:173][123]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.22.46:173][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.46:192][124]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.46:193][124]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.22.46:193][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.46:193][124]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.46:193][124]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.22.46:193][124]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.46:193][124]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.22.46:193][124]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.46:193][124]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.22.46:193][124]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.22.46:193][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.46:193][124]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.10-19.22.46:193][124]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.46:193][124]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.10-19.22.46:193][124]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.46:193][124]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.46:218][125]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.22.46:220][125]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.22.46:675][150]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.06.10-19.22.46:675][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.46:675][150]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.06.10-19.22.46:676][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.46:676][150]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.10-19.22.46:676][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.46:676][150]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.06.10-19.22.46:676][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.46:715][152]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.06.10-19.22.46:715][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.46:715][152]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.10-19.22.46:715][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.46:715][152]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.10-19.22.46:715][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.46:715][152]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.10-19.22.46:715][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.47:152][176]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.06.10-19.22.47:152][176]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.47:289][183]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.10-19.22.47:289][183]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.47:289][183]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.10-19.22.47:289][183]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.47:289][183]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.10-19.22.47:289][183]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.48:797][272]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.033402 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.22.49:317][302]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.017709 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.22.50:440][368]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_9] [2020.06.10-19.22.50:440][368]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.50:440][368]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_9] [2020.06.10-19.22.50:441][368]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.50:443][368]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.50:443][368]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.50:443][368]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.22.50:443][368]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.50:443][368]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.50:443][368]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_9] [2020.06.10-19.22.50:443][368]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.50:444][368]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.22.50:444][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.50:444][368]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.22.50:444][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.50:508][372]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.22.50:537][374]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.22.50:539][374]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.22.50:539][374]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale04_Character_C_0 - Soothe, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.22.50:541][374]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.50:541][374]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.22.50:541][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.50:541][374]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.50:541][374]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.22.50:541][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.50:541][374]Interaction: Interaction time: 0.000000 [2020.06.10-19.22.50:541][374]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: LockerEnter AnimTag_Injured AnimTag_Female. [2020.06.10-19.22.50:542][374]LogSM: Error: Play Update Montage AM_F_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.06.10-19.22.50:542][374]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.22.50:542][374]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.22.50:542][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.50:621][379]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.22.50:937][398]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.10-19.22.50:937][398]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.50:970][400]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.10-19.22.50:970][400]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.50:970][400]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.22.50:973][400]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.22.50:973][400]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.22.50:973][400]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.22.50:973][400]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.50:973][400]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.22.50:973][400]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.10-19.22.50:973][400]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.50:973][400]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.22.50:973][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.50:973][400]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.22.50:973][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.50:974][400]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.22.51:372][423]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.51:372][423]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.51:372][423]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.22.51:372][423]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=207.688 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.22.51:393][424]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.22.51:546][433]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.22.51:546][433]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.22.51:546][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.51:546][433]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.22.51:546][433]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.22.51:546][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.51:547][433]Interaction: Interaction time: 0.660377 [2020.06.10-19.22.51:547][433]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.06.10-19.22.51:547][433]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.660377 Timestamp 0.000000 [2020.06.10-19.22.51:547][433]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-19.22.51:547][433]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.22.51:547][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.51:628][438]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.22.51:885][454]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.22.51:885][454]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.22.51:885][454]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=208.202 [2020.06.10-19.22.51:885][454]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=208.202 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.22.51:902][455]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_8] [2020.06.10-19.22.51:902][455]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.51:902][455]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_8] [2020.06.10-19.22.51:902][455]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.52:002][461]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-19.22.52:002][461]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.52:050][464]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-19.22.52:052][464]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.22.52:052][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-19.22.52:058][464]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Hydromancer106]: On [2020.06.10-19.22.52:060][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-19.22.52:083][465]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-19.22.52:083][465]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.52:198][472]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.22.52:198][472]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.22.52:198][472]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=208.514 [2020.06.10-19.22.52:198][472]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=208.514 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.22.52:200][472]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.22.52:215][473]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.22.52:215][473]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.22.52:216][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.52:216][473]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.22.52:216][473]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.22.52:216][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.52:247][475]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.22.52:247][475]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.22.52:250][475]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.22.52:250][475]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.22.52:250][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.52:250][475]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.22.52:250][475]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.22.52:250][475]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.52:250][475]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.22.52:250][475]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.52:250][475]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-19.22.52:250][475]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.22.52:250][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.52:251][475]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.10-19.22.52:251][475]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.52:251][475]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.22.52:251][475]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.22.52:251][475]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.22.52:528][491]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.22.52:543][492]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.52:543][492]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.22.52:543][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.52:543][492]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale04_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-19.22.52:543][492]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.52:543][492]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.22.52:543][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.52:576][494]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.52:576][494]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.22.52:576][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.52:576][494]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.52:576][494]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.22.52:576][494]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.52:576][494]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.22.52:576][494]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.52:576][494]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.22.52:576][494]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.22.52:576][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.52:577][494]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_9] [2020.06.10-19.22.52:577][494]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.52:577][494]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.52:611][496]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.52:611][496]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.52:650][498]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_8] [2020.06.10-19.22.52:650][498]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.52:650][498]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_8] [2020.06.10-19.22.52:650][498]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.52:873][510]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_9] [2020.06.10-19.22.52:874][510]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.52:874][510]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_9] [2020.06.10-19.22.52:874][510]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.52:877][510]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.52:877][510]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.52:877][510]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.22.52:877][510]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.52:877][510]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.52:877][510]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_9] [2020.06.10-19.22.52:877][510]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.52:877][510]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.22.52:877][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.52:877][510]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.22.52:877][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.52:916][512]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.22.52:983][516]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.22.52:983][516]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale04_Character_C_0 - Soothe, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.22.52:986][516]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.52:986][516]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.22.52:987][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.52:987][516]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.52:987][516]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.22.52:987][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.52:987][516]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale04_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-19.22.52:987][516]Interaction: Interaction time: 0.000000 [2020.06.10-19.22.52:987][516]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: LockerExit AnimTag_Injured AnimTag_Female. [2020.06.10-19.22.52:987][516]LogSM: Error: Play Update Montage AM_F_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.06.10-19.22.52:987][516]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.22.52:987][516]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.22.52:987][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.53:009][517]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.22.54:041][573]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Hydromancer106]: Off [2020.06.10-19.22.54:650][606]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.249481 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.22.54:651][606]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.10-19.22.55:209][637]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.22.55:209][637]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=211.525 [2020.06.10-19.22.55:225][638]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.55:225][638]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.22.55:253][639]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.22.55:256][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.22.55:272][640]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.22.55:487][652]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.55:487][652]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.22.55:487][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.55:487][652]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.55:487][652]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.22.55:487][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.55:529][654]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.55:529][654]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.22.55:529][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.55:529][654]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.55:529][654]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.22.55:529][654]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.55:529][654]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.22.55:529][654]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.55:530][654]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.22.55:530][654]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.22.55:530][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.55:530][654]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_9] [2020.06.10-19.22.55:530][654]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.55:530][654]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.56:310][699]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_2] [2020.06.10-19.22.56:310][699]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.56:310][699]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_2] [2020.06.10-19.22.56:310][699]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.56:313][699]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.56:313][699]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.56:313][699]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.22.56:313][699]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.22.56:313][699]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.56:313][699]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.06.10-19.22.56:313][699]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.56:313][699]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.22.56:313][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.56:313][699]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.22.56:313][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.56:313][699]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.22.56:516][711]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.10-19.22.56:519][711]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.56:519][711]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.22.56:519][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.56:519][711]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.22.56:519][711]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.22.56:519][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.56:519][711]Interaction: Interaction time: 10.000000 [2020.06.10-19.22.56:519][711]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: ChestOpen AnimTag_Injured AnimTag_Female. [2020.06.10-19.22.56:519][711]LogSM: Error: Play Update Montage AM_F_LootChest Duration 10.000000 Timestamp 0.000000 [2020.06.10-19.22.56:519][711]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.22.56:519][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.22.56:556][713]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.22.56:833][728]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-19.22.56:833][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.56:833][728]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-19.22.56:833][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.56:833][728]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-19.22.56:833][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.56:971][736]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-19.22.56:971][736]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.57:405][761]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-19.22.57:405][761]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.57:405][761]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-19.22.57:405][761]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.57:405][761]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-19.22.57:405][761]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.57:405][761]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-19.22.57:405][761]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.57:453][764]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-19.22.57:453][764]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.57:453][764]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-19.22.57:453][764]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.57:453][764]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-19.22.57:453][764]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.57:453][764]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-19.22.57:453][764]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.57:905][791]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-19.22.57:905][791]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.58:061][800]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-19.22.58:061][800]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.58:061][800]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-19.22.58:061][800]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.22.58:062][800]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-19.22.58:062][800]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.00:022][907]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.367328 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.23.01:356][984]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.10-19.23.01:356][984]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.01:357][984]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.23.01:357][984]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.01:359][984]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.01:359][984]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.01:359][984]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.23.01:359][984]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.23.01:359][984]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.01:359][984]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.23.01:359][984]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.01:359][984]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.23.01:359][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.01:359][984]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.23.01:359][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.01:393][985]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.23.01:422][987]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.23.01:422][987]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.01:425][987]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.01:425][987]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.23.01:425][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.01:425][987]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.01:425][987]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.23.01:425][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.01:425][987]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.23.01:425][987]Interaction: Interaction time: 2.232143 [2020.06.10-19.23.01:425][987]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.23.01:425][987]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.23.01:425][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.01:425][987]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=217.740 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.23.01:498][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.23.03:739][117]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.23.03:739][117]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.23.03:739][117]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.23.03:739][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.03:742][117]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.23.03:755][118]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.23.03:755][118]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.23.03:755][118]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.03:755][118]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.23.03:755][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.03:755][118]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.23.03:755][118]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.03:755][118]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.23.03:755][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.03:755][118]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=220.071 [2020.06.10-19.23.03:771][119]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.03:771][119]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.23.03:771][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.03:771][119]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.03:771][119]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.23.03:771][119]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.23.03:771][119]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.23.03:771][119]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.23.03:771][119]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.23.03:771][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.03:771][119]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.23.03:771][119]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.03:771][119]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.23.03:771][119]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.03:771][119]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.03:791][120]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.03:792][120]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.03:792][120]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.23.03:792][120]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.23.03:792][120]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=220.108 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.23.03:843][123]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.23.03:849][123]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.23.06:501][276]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.10-19.23.06:576][281]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.23.06:577][281]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.23.06:578][281]GameFlow: OnRep_BegunPlayFenceGuid 069AB3C0-08D8-0D73-B4AD-00AA49CC822C [2020.06.10-19.23.06:579][281]GameFlow: BegunPlayFenceGuid 069AB3C0-08D8-0D73-B4AD-00AA49CC822C [2020.06.10-19.23.06:579][281]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flashlight took 0.000037 seconds [2020.06.10-19.23.06:579][281]GameFlow: ACollectable::BeginPlay [2020.06.10-19.23.06:579][281]GameFlow: BegunPlayFenceGuid 069AB3C0-08D8-0D73-B4AD-00AA49CC822C [2020.06.10-19.23.06:581][281]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.23.06:581][281]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.23.06:581][281]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.23.06:581][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.06:608][283]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_LootBasementChest Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: BP_CamperFemale04_Character_C_0 [2020.06.10-19.23.06:611][283]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.23.06:611][283]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.23.06:611][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.06:611][283]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.23.06:611][283]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Injured AnimTag_Female. [2020.06.10-19.23.06:611][283]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.23.06:611][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.07:298][324]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.849221 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.23.07:836][354]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.23.07:836][354]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.23.07:836][354]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=224.150 [2020.06.10-19.23.07:836][354]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=224.150 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.23.08:145][373]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.23.08:145][373]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.23.08:145][373]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=224.461 [2020.06.10-19.23.08:146][373]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=224.461 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.23.08:291][382]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_4] [2020.06.10-19.23.08:291][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.08:291][382]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_4] [2020.06.10-19.23.08:291][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.08:472][393]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_4] [2020.06.10-19.23.08:472][393]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.08:472][393]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_4] [2020.06.10-19.23.08:472][393]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.08:605][401]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.23.08:605][401]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.23.08:605][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.08:605][401]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.23.08:605][401]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.23.08:605][401]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.23.08:605][401]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.23.08:605][401]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.23.08:605][401]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.23.08:605][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.08:605][401]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_2] [2020.06.10-19.23.08:605][401]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.08:606][401]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.23.08:739][409]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 4.007069 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.23.08:873][417]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.10-19.23.08:873][417]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.08:873][417]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.10-19.23.08:873][417]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.08:875][417]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.23.08:875][417]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.23.08:876][417]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.23.08:876][417]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.23.08:876][417]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.23.08:876][417]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.10-19.23.08:876][417]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.08:876][417]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.23.08:876][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.08:876][417]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.23.08:876][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.08:945][421]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.23.08:945][421]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.23.08:945][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.08:945][421]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.23.08:945][421]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.23.08:945][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.08:945][421]Interaction: Interaction time: 0.000000 [2020.06.10-19.23.08:945][421]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: ItemCollect AnimTag_Injured AnimTag_Female. [2020.06.10-19.23.08:945][421]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.10-19.23.08:945][421]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.23.08:945][421]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.23.08:945][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.09:175][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-19.23.09:416][447]GameFlow: OnDropped 811.801270 [2020.06.10-19.23.09:417][447]GameFlow: Collected received : BP_Flashlight_001_C_0. [2020.06.10-19.23.09:417][447]GameFlow: AddToInventory received : BP_Flashlight_001_C_0. [2020.06.10-19.23.09:437][448]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.23.09:944][477]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.23.09:944][477]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.23.09:944][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.09:944][477]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.23.09:944][477]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.23.09:944][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.09:979][479]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.23.09:980][479]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.23.09:980][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.09:980][479]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.23.09:980][479]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.23.09:980][479]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.23.09:980][479]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.23.09:980][479]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.23.09:980][479]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.23.09:980][479]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.23.09:980][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.09:980][479]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.10-19.23.09:980][479]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.09:980][479]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.23.10:730][522]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.23.10:731][522]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=227.046 [2020.06.10-19.23.10:751][523]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.10:751][523]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.10:773][524]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.23.10:776][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.23.11:247][551]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.23.11:247][551]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.11:247][551]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.23.11:247][551]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.11:249][551]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.11:249][551]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.11:249][551]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.23.11:249][551]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.23.11:249][551]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.11:249][551]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.23.11:249][551]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.11:249][551]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.23.11:249][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.11:249][551]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.23.11:249][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.11:271][552]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.23.11:324][555]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.23.11:325][555]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.11:328][555]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.11:328][555]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.23.11:328][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.11:328][555]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.11:328][555]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.23.11:328][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.11:328][555]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.23.11:328][555]Interaction: Interaction time: 2.232143 [2020.06.10-19.23.11:328][555]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.23.11:328][555]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.23.11:328][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.11:328][555]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=227.641 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.23.11:384][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.23.13:618][683]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.23.13:618][683]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.23.13:618][683]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.23.13:618][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.13:622][683]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.23.13:634][684]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.23.13:634][684]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.23.13:635][684]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.13:635][684]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.23.13:635][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.13:635][684]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.23.13:635][684]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.13:635][684]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.23.13:635][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.13:635][684]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=229.950 [2020.06.10-19.23.13:651][685]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.13:651][685]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.23.13:651][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.13:651][685]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.13:651][685]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.23.13:651][685]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.23.13:651][685]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.23.13:651][685]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.23.13:651][685]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.23.13:651][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.13:651][685]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.23.13:651][685]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.13:651][685]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.23.13:651][685]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.13:652][685]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.13:667][686]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.13:667][686]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.13:667][686]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.23.13:667][686]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.23.13:668][686]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=229.982 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.23.13:683][687]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.23.13:723][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.23.15:363][780]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_003_C_0] [2020.06.10-19.23.15:363][780]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.15:363][780]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_003_C_0] [2020.06.10-19.23.15:363][780]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.15:368][780]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.23.15:368][780]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.23.15:368][780]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.23.15:368][780]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.23.15:368][780]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.23.15:368][780]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.06.10-19.23.15:368][780]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.15:368][780]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.23.15:368][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.15:368][780]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.23.15:368][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.15:425][783]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.23.15:425][783]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.23.15:426][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.15:426][783]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.23.15:426][783]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.23.15:426][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.15:426][783]Interaction: Interaction time: 0.000000 [2020.06.10-19.23.15:426][783]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ItemCollect AnimTag_Injured AnimTag_Male. [2020.06.10-19.23.15:426][783]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.10-19.23.15:426][783]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-19.23.15:426][783]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.23.15:426][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.15:500][787]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale04_Character_C_0 [2020.06.10-19.23.15:500][787]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale04_Character_C_0 [2020.06.10-19.23.15:890][808]GameFlow: OnDropped 818.272949 [2020.06.10-19.23.15:890][808]GameFlow: Collected received : BP_Medkit_003_C_0. [2020.06.10-19.23.15:890][808]GameFlow: AddToInventory received : BP_Medkit_003_C_0. [2020.06.10-19.23.16:161][823]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.23.16:380][835]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.23.16:432][838]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.23.16:432][838]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.23.16:432][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.16:432][838]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.23.16:432][838]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.23.16:433][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.16:433][838]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.23.16:433][838]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.23.16:433][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.16:433][838]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.23.16:433][838]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.23.16:433][838]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.23.16:433][838]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.23.16:433][838]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.23.16:433][838]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-19.23.16:433][838]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.23.16:433][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.16:433][838]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_003_C_0] [2020.06.10-19.23.16:433][838]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.16:433][838]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.23.17:966][924]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-19.23.17:966][924]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.17:966][924]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-19.23.17:966][924]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.17:969][924]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.23.17:969][924]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.23.17:969][924]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.23.17:969][924]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.23.17:969][924]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.23.17:969][924]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-19.23.17:969][924]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.17:970][924]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.23.17:970][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.17:970][924]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.23.17:970][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.18:029][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-19.23.18:032][927]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.23.18:032][927]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.23.18:032][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.18:032][927]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.23.18:032][927]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.23.18:032][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.18:032][927]Interaction: Interaction time: 32.000000 [2020.06.10-19.23.18:032][927]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.23.18:032][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.18:325][942]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.23.18:325][942]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.23.18:325][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.18:325][942]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.23.18:325][942]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.23.18:325][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.18:326][942]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.23.18:326][942]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.23.18:326][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.18:326][942]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.23.18:326][942]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.23.18:326][942]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.23.18:326][942]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.23.18:326][942]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.23.18:326][942]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.23.18:326][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.18:326][942]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-19.23.18:326][942]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.18:326][942]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.23.18:329][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-19.23.18:969][975]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.23.18:969][975]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.23.18:969][975]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=235.283 [2020.06.10-19.23.18:969][975]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=235.283 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.23.19:290][991]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.23.19:290][991]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.23.19:290][991]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=235.603 [2020.06.10-19.23.19:290][991]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=235.603 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.23.19:499][ 2]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.10-19.23.19:499][ 2]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.19:499][ 2]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.10-19.23.19:499][ 2]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.19:502][ 2]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.23.19:502][ 2]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.23.19:502][ 2]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.23.19:502][ 2]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.23.19:502][ 2]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.23.19:503][ 2]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.10-19.23.19:503][ 2]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.19:503][ 2]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.23.19:503][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.19:503][ 2]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.23.19:503][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.19:573][ 6]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.23.19:573][ 6]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.23.19:573][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.19:573][ 6]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.23.19:573][ 6]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.23.19:573][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.19:573][ 6]Interaction: Interaction time: 0.000000 [2020.06.10-19.23.19:573][ 6]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ItemCollect AnimTag_Injured AnimTag_Male. [2020.06.10-19.23.19:573][ 6]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.10-19.23.19:573][ 6]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-19.23.19:573][ 6]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.23.19:573][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.19:963][ 28]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 5.309621 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.23.20:031][ 31]GameFlow: OnDropped 822.407104 [2020.06.10-19.23.20:031][ 31]GameFlow: Collected received : BP_Toolbox_001_C_0. [2020.06.10-19.23.20:031][ 31]GameFlow: AddToInventory received : BP_Toolbox_001_C_0. [2020.06.10-19.23.20:319][ 47]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.23.20:543][ 59]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.23.20:597][ 62]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.23.20:597][ 62]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.23.20:597][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.20:597][ 62]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.23.20:597][ 62]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.23.20:597][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.20:597][ 62]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.23.20:597][ 62]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.23.20:597][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.20:597][ 62]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.23.20:597][ 62]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.23.20:597][ 62]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.23.20:597][ 62]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.23.20:597][ 62]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.23.20:597][ 62]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-19.23.20:598][ 62]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.23.20:598][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.20:598][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.10-19.23.20:598][ 62]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.20:598][ 62]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.23.21:888][136]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.23.21:888][136]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=238.203 [2020.06.10-19.23.21:903][137]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.21:903][137]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.21:931][138]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.23.21:934][138]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.23.23:976][251]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-19.23.23:976][251]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.23:976][251]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-19.23.23:976][251]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.23:979][251]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.23.23:979][251]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.23.23:979][251]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.23.23:979][251]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.23.23:979][251]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.23.23:979][251]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-19.23.23:980][251]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.23:980][251]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.23.23:980][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.23:980][251]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.23.23:980][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.24:032][254]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-19.23.24:035][254]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.23.24:035][254]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.23.24:035][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.24:035][254]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.23.24:035][254]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.23.24:035][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.24:035][254]Interaction: Interaction time: 31.699444 [2020.06.10-19.23.24:035][254]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.23.24:036][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.25:549][342]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.439422 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.23.26:687][409]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.23.26:687][409]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.26:687][409]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.23.26:687][409]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.26:689][409]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.26:689][409]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.26:689][409]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.23.26:689][409]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.23.26:689][409]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.26:689][409]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.23.26:689][409]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.26:689][409]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.23.26:689][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.26:689][409]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.23.26:689][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.26:711][410]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.23.26:742][412]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.23.26:742][412]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.26:746][412]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.26:746][412]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.23.26:746][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.26:746][412]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.26:746][412]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.23.26:746][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.26:746][412]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.23.26:746][412]Interaction: Interaction time: 2.232143 [2020.06.10-19.23.26:746][412]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.23.26:746][412]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.23.26:746][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.26:746][412]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=3.059 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.23.26:817][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.23.27:384][448]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_6] [2020.06.10-19.23.27:384][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.27:384][448]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_6] [2020.06.10-19.23.27:384][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.27:384][448]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.06.10-19.23.27:384][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.27:638][463]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_6] [2020.06.10-19.23.27:638][463]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.27:638][463]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_6] [2020.06.10-19.23.27:638][463]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.27:638][463]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.06.10-19.23.27:638][463]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.29:051][545]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.23.29:051][545]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.23.29:051][545]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.23.29:051][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.29:055][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.23.29:071][546]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.23.29:071][546]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.23.29:071][546]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.29:071][546]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.23.29:071][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.29:071][546]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.23.29:071][546]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.29:071][546]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.23.29:071][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.29:071][546]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=5.386 [2020.06.10-19.23.29:087][547]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.29:087][547]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.23.29:087][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.29:087][547]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.29:087][547]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.23.29:087][547]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.23.29:087][547]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.23.29:087][547]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.23.29:087][547]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.23.29:088][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.29:088][547]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.23.29:088][547]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.29:088][547]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.23.29:088][547]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.29:088][547]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.29:104][548]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.29:104][548]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.29:104][548]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.23.29:104][548]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.23.29:104][548]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=5.419 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.23.29:154][551]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.23.29:162][551]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.23.33:592][817]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.06.10-19.23.33:592][817]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.33:768][826]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.06.10-19.23.33:768][826]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.35:165][905]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.23.35:165][905]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.23.35:165][905]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=11.480 [2020.06.10-19.23.35:166][905]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=11.480 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.23.35:471][924]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.23.35:471][924]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.23.35:471][924]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=11.787 [2020.06.10-19.23.35:472][924]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=11.787 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.23.35:966][954]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 6.044152 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.23.38:058][ 79]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.23.38:058][ 79]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=14.373 [2020.06.10-19.23.38:073][ 80]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.38:074][ 80]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.38:096][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.23.38:099][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.23.38:563][109]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.23.38:563][109]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.38:563][109]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.23.38:563][109]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.38:565][109]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.38:565][109]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.38:565][109]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.23.38:565][109]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.23.38:565][109]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.38:565][109]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.23.38:565][109]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.38:565][109]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.23.38:565][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.38:565][109]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.23.38:565][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.38:586][110]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.23.38:631][113]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.23.38:631][113]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.38:633][113]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.38:633][113]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.23.38:633][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.38:633][113]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.38:633][113]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.23.38:633][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.38:633][113]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.23.38:634][113]Interaction: Interaction time: 2.232143 [2020.06.10-19.23.38:634][113]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.23.38:634][113]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.23.38:634][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.38:634][113]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=14.948 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.23.38:723][118]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.23.39:755][179]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.23.40:336][212]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.23.40:336][212]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.23.40:558][224]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 52 [2020.06.10-19.23.40:942][246]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.23.40:942][246]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.23.40:942][246]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.23.40:942][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.40:946][246]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.23.40:957][247]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.23.40:958][247]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.23.40:958][247]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.40:958][247]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.23.40:958][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.40:958][247]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.23.40:958][247]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.40:958][247]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.23.40:958][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.40:958][247]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=17.273 [2020.06.10-19.23.40:978][248]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.40:978][248]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.23.40:978][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.40:978][248]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.40:978][248]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.23.40:978][248]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.23.40:978][248]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.23.40:978][248]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.23.40:978][248]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.23.40:978][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.40:978][248]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.23.40:978][248]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.40:978][248]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.23.40:978][248]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.40:978][248]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.40:993][249]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.40:993][249]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.40:994][249]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.23.40:994][249]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.23.40:994][249]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=17.309 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.23.41:043][252]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.23.41:049][252]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.23.41:339][270]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.23.41:339][270]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.23.41:339][270]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.23.41:339][270]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-19.23.41:361][271]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.23.52:428][888]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015442 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.23.52:430][888]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.23.52:434][888]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.23.52:434][888]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.23.52:434][888]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.23.52:434][888]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.23.52:434][888]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.23.52:434][888]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.23.52:435][888]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.23.52:436][888]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-19.23.52:465][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-19.23.52:500][892]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.23.52:500][892]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.23.52:500][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.52:500][892]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.23.52:500][892]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.23.52:500][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.52:500][892]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.23.52:500][892]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.23.52:500][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.52:500][892]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.23.52:500][892]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.23.52:500][892]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.23.52:500][892]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.23.52:500][892]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.23.52:501][892]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.23.52:501][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.52:501][892]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-19.23.52:501][892]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.52:501][892]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.23.52:504][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-19.23.55:610][ 59]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.23.55:610][ 59]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.23.55:610][ 59]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=31.925 [2020.06.10-19.23.55:610][ 59]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=31.925 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.23.55:631][ 60]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-19.23.55:917][ 77]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.23.55:917][ 77]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.23.55:917][ 77]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=32.228 [2020.06.10-19.23.55:917][ 77]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=32.228 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.23.56:464][107]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 14.592591 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.23.58:500][222]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.23.58:500][222]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=34.815 [2020.06.10-19.23.58:517][223]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.58:517][223]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.58:543][224]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.23.58:546][224]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.23.58:574][226]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.23.58:574][226]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.58:574][226]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.23.58:574][226]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.58:576][226]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.58:576][226]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.58:576][226]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.23.58:576][226]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.23.58:577][226]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.58:577][226]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.23.58:577][226]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.58:577][226]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.23.58:577][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.58:577][226]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.23.58:577][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.58:599][227]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.23.58:666][231]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.23.58:666][231]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.23.58:669][231]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.58:669][231]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.23.58:669][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.58:669][231]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.23.58:669][231]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.23.58:669][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.58:669][231]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.23.58:669][231]Interaction: Interaction time: 2.232143 [2020.06.10-19.23.58:669][231]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.23.58:669][231]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.23.58:669][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.23.58:669][231]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=34.983 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.23.58:731][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.23.59:445][277]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-19.24.00:343][329]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-19.24.00:344][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.00:344][329]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-19.24.00:344][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.00:344][329]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-19.24.00:344][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.01:007][367]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-19.24.01:007][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.01:007][367]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-19.24.01:007][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.01:007][367]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-19.24.01:007][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.01:740][411]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.24.01:740][411]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.24.01:740][411]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.24.01:740][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.01:744][411]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.24.01:756][412]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.24.01:756][412]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.24.01:756][412]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.01:756][412]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.24.01:756][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.01:756][412]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.24.01:756][412]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.01:756][412]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.24.01:756][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.01:756][412]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=38.071 [2020.06.10-19.24.01:772][413]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.01:772][413]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.24.01:772][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.01:773][413]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.01:773][413]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.24.01:773][413]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.24.01:773][413]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.24.01:773][413]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.24.01:773][413]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.24.01:773][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.01:773][413]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.24.01:773][413]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.01:773][413]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.24.01:773][413]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.01:773][413]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.01:789][414]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.01:789][414]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.01:790][414]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.24.01:790][414]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.24.01:790][414]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=38.105 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.24.01:836][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.24.01:874][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.24.06:176][679]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.24.06:176][679]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.24.06:177][679]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=42.492 [2020.06.10-19.24.06:177][679]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=42.492 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.24.06:483][696]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.24.06:483][696]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.24.06:483][696]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=42.798 [2020.06.10-19.24.06:483][696]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=42.798 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.24.06:977][724]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 4.340968 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.24.08:561][810]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.934986 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.24.09:073][840]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.24.09:073][840]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=45.387 [2020.06.10-19.24.09:089][841]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.09:089][841]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.09:116][842]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.24.09:119][842]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.24.12:020][ 4]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale04_Character_C_0 [2020.06.10-19.24.12:020][ 4]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-19.24.13:955][121]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale04_Character_C_0 [2020.06.10-19.24.13:955][121]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.10-19.24.15:130][192]Interaction: Player [BP_CamperFemale04_Character_C_0] is in chase. [2020.06.10-19.24.16:668][285]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.10-19.24.16:668][285]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.16:668][285]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.10-19.24.16:668][285]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.16:671][285]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.16:671][285]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.16:671][285]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.24.16:671][285]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.24.16:671][285]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.16:671][285]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.10-19.24.16:671][285]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.16:671][285]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.24.16:671][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.16:671][285]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.24.16:671][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.16:671][285]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.24.16:899][298]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.10-19.24.16:899][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.16:899][298]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.10-19.24.16:899][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.16:900][298]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.10-19.24.16:900][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.16:900][298]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.16:900][298]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.24.16:900][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.16:900][298]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.16:900][298]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.24.16:900][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.16:900][298]Interaction: Interaction time: 0.600000 [2020.06.10-19.24.16:900][298]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Injured AnimTag_Female. [2020.06.10-19.24.16:900][298]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.10-19.24.16:901][298]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.24.16:901][298]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.24.16:901][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.16:966][302]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.24.17:015][305]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.06.10-19.24.17:016][305]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.17:129][312]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.24.17:129][312]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.17:129][312]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.24.17:129][312]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.17:131][312]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.17:131][312]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.17:131][312]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.24.17:131][312]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.24.17:131][312]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.17:131][312]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.24.17:131][312]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.17:131][312]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.24.17:131][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.17:131][312]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.24.17:131][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.17:155][313]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.24.17:200][316]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.24.17:200][316]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.17:202][316]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.17:202][316]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.24.17:202][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.17:202][316]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.17:202][316]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.24.17:202][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.17:202][316]Interaction: Interaction time: 1.000000 [2020.06.10-19.24.17:202][316]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankStun HillBilly AnimTag_FPV. [2020.06.10-19.24.17:203][316]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.24.17:203][316]AnimLeader: Warning: Play Montage was requested but not found: PlankStun HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.24.17:203][316]LogSM: Error: Play Update Montage AM_TC_Stun_Pallet Duration 1.000000 Timestamp 53.500000 [2020.06.10-19.24.17:203][316]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.24.17:203][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.17:312][322]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.24.17:509][333]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.17:509][333]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.24.17:509][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.17:510][333]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.17:510][333]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.24.17:510][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.17:543][335]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.17:543][335]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.24.17:543][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.17:543][335]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.17:543][335]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.24.17:543][335]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.24.17:543][335]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.24.17:543][335]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.24.17:543][335]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.24.17:544][335]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.24.17:544][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.17:544][335]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.10-19.24.17:544][335]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.17:544][335]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.17:937][357]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.24.18:196][372]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.24.18:216][373]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.24.18:216][373]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.24.18:216][373]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.18:216][373]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.24.18:216][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.18:216][373]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.18:216][373]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.24.18:216][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.18:232][374]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.18:232][374]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.24.18:232][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.18:232][374]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.18:232][374]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.24.18:232][374]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.24.18:232][374]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.24.18:232][374]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.24.18:232][374]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.24.18:232][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.18:232][374]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.24.18:232][374]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.18:232][374]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.24.18:232][374]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.18:232][374]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.18:256][375]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.24.18:259][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.24.18:723][399]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.06.10-19.24.18:723][399]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.18:723][399]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.10-19.24.18:724][399]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.18:724][399]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.10-19.24.18:724][399]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.18:724][399]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.10-19.24.18:724][399]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.18:777][402]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.06.10-19.24.18:777][402]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.18:777][402]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.10-19.24.18:777][402]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.18:777][402]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.10-19.24.18:777][402]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.18:777][402]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.10-19.24.18:777][402]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.19:041][417]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.370882 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.24.19:203][426]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.06.10-19.24.19:203][426]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.19:336][433]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.10-19.24.19:336][433]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.19:337][433]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.10-19.24.19:337][433]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.19:337][433]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.10-19.24.19:337][433]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.20:979][521]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.20:979][521]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.20:979][521]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.24.20:979][521]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=57.293 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.24.21:008][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.24.21:503][547]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.24.21:503][547]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.24.21:504][547]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=57.816 [2020.06.10-19.24.21:504][547]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=57.816 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.24.21:819][564]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.24.21:819][564]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.10-19.24.21:819][564]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=58.131 [2020.06.10-19.24.21:819][564]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=58.131 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.10-19.24.21:871][567]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.24.23:315][644]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceMissMaxSpeed [2020.06.10-19.24.23:315][644]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=59.629 [2020.06.10-19.24.23:331][645]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.23:331][645]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.23:356][646]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.24.23:358][646]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.24.27:190][872]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.06.10-19.24.27:190][872]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.27:190][872]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.06.10-19.24.27:191][872]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.27:193][872]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.27:194][872]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.27:194][872]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.24.27:194][872]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.24.27:194][872]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.27:194][872]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.06.10-19.24.27:194][872]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.27:194][872]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.24.27:194][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.27:194][872]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.24.27:194][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.27:194][872]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.24.27:353][882]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.27:353][882]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.24.27:353][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.27:353][882]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.27:353][882]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.24.27:353][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.27:354][882]Interaction: Interaction time: 0.600000 [2020.06.10-19.24.27:354][882]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Injured AnimTag_Female. [2020.06.10-19.24.27:354][882]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.10-19.24.27:354][882]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.24.27:354][882]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.24.27:354][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.27:419][886]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.24.27:757][907]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.24.27:804][910]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.24.27:804][910]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.27:804][910]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.24.27:804][910]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.27:806][910]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.27:806][910]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.27:806][910]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.24.27:806][910]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.24.27:806][910]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.27:806][910]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.24.27:806][910]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.27:806][910]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.24.27:806][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.27:806][910]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.24.27:806][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.27:837][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.24.27:851][912]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.24.27:851][912]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.27:853][912]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.27:853][912]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.24.27:853][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.27:853][912]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.27:853][912]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.24.27:853][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.27:853][912]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.24.27:853][912]Interaction: Interaction time: 2.232143 [2020.06.10-19.24.27:853][912]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.24.27:853][912]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.24.27:853][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.27:853][912]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=64.166 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.24.27:920][916]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.24.27:955][918]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.27:955][918]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.24.27:955][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.27:955][918]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.27:955][918]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.24.27:955][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.27:987][920]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.27:987][920]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.24.27:987][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.27:987][920]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.27:987][920]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.24.27:987][920]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.24.27:987][920]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.24.27:987][920]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.24.27:988][920]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.24.27:988][920]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.24.27:988][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.27:988][920]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.06.10-19.24.27:988][920]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.27:988][920]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.30:065][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_0] [2020.06.10-19.24.30:065][ 43]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.30:065][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.10-19.24.30:065][ 43]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.30:065][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.06.10-19.24.30:065][ 43]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.30:163][ 49]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.24.30:163][ 49]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.24.30:163][ 49]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.24.30:163][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.30:166][ 49]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.24.30:178][ 50]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.24.30:178][ 50]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.24.30:178][ 50]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.30:178][ 50]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.24.30:178][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.30:178][ 50]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.24.30:178][ 50]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.30:178][ 50]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.24.30:178][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.30:178][ 50]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=66.492 [2020.06.10-19.24.30:195][ 51]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.30:195][ 51]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.24.30:195][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.30:195][ 51]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.30:195][ 51]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.24.30:195][ 51]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.24.30:195][ 51]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.24.30:195][ 51]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.24.30:195][ 51]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.24.30:195][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.30:195][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.24.30:195][ 51]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.30:195][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.24.30:195][ 51]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.30:195][ 51]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.30:210][ 52]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.30:210][ 52]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.30:210][ 52]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.24.30:210][ 52]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.24.30:210][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.24.30:210][ 52]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.30:210][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.10-19.24.30:210][ 52]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.30:210][ 52]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=66.525 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.24.30:216][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.24.30:232][ 53]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.30:232][ 53]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.24.30:232][ 53]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.30:232][ 53]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.24.30:232][ 53]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.24.30:232][ 53]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.30:232][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.10-19.24.30:232][ 53]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.30:232][ 53]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.24.30:232][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.30:232][ 53]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.24.30:232][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.30:232][ 53]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.24.30:232][ 53]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=66.546 [2020.06.10-19.24.30:232][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.06.10-19.24.30:233][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.30:249][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.24.30:298][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.10-19.24.30:298][ 57]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.30:304][ 57]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.24.30:332][ 59]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.30:332][ 59]LogDBDPlayerMovement: StopSnapping Final Location (8374.200195 7626.500000 111.092888) [2020.06.10-19.24.30:332][ 59]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.24.30:332][ 59]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.24.30:332][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.30:332][ 59]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.30:332][ 59]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.24.30:332][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.30:332][ 59]Interaction: Interaction time: 0.000000 [2020.06.10-19.24.30:332][ 59]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DestroyWithPowerAttack HillBilly AnimTag_FPV. [2020.06.10-19.24.30:332][ 59]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DestroyWithPowerAttack' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.24.30:333][ 59]AnimLeader: Warning: Play Montage was requested but not found: DestroyWithPowerAttack HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.24.30:333][ 59]LogSM: Error: Play Update Montage AM_TC_CSAttack_Object Duration 0.000000 Timestamp 66.629868 [2020.06.10-19.24.30:333][ 59]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.24.30:333][ 59]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.24.30:333][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.31:243][108]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.24.31:489][120]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.24.31:504][121]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.24.31:504][121]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.24.31:504][121]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.31:504][121]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.24.31:504][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.31:504][121]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.31:504][121]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.24.31:504][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.31:524][122]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.31:524][122]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.24.31:524][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.31:524][122]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.31:524][122]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.24.31:524][122]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.24.31:524][122]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.24.31:524][122]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.24.31:524][122]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.24.31:524][122]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.24.31:525][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.31:525][122]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.10-19.24.31:525][122]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.31:525][122]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.10-19.24.31:525][122]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.31:525][122]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.31:548][123]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.24.31:550][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.24.31:917][144]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.06.10-19.24.31:918][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.32:033][151]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.10-19.24.32:034][151]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.32:034][151]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.10-19.24.32:034][151]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.32:034][151]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.24.32:037][151]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.32:037][151]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.32:037][151]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.24.32:037][151]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.24.32:037][151]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.32:037][151]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.10-19.24.32:037][151]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.32:037][151]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.24.32:037][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.32:037][151]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.24.32:037][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.32:099][154]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_0] [2020.06.10-19.24.32:099][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.32:099][154]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.10-19.24.32:099][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.32:099][154]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.06.10-19.24.32:099][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.32:099][154]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.24.32:288][165]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.32:288][165]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.24.32:288][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.32:288][165]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.32:288][165]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.24.32:288][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.32:289][165]Interaction: Interaction time: 0.660377 [2020.06.10-19.24.32:289][165]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.10-19.24.32:289][165]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.660377 Timestamp 0.000000 [2020.06.10-19.24.32:289][165]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.24.32:289][165]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.24.32:289][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.32:326][167]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.24.32:943][199]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.24.33:002][202]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.24.33:002][202]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.24.33:006][202]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.33:006][202]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.24.33:006][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.33:006][202]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.33:006][202]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.24.33:006][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.33:006][202]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.33:006][202]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.24.33:006][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.33:006][202]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.33:006][202]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.24.33:006][202]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.24.33:006][202]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.24.33:006][202]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.24.33:006][202]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.24.33:006][202]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.24.33:006][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.33:007][202]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.10-19.24.33:007][202]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.33:007][202]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.33:007][202]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.24.33:007][202]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.24.35:139][323]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_1] [2020.06.10-19.24.35:139][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.35:139][323]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_1] [2020.06.10-19.24.35:139][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.35:172][324]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.24.35:257][329]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.10-19.24.35:257][329]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.35:257][329]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault2][WindowStandard_C_1] [2020.06.10-19.24.35:257][329]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.35:259][329]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.35:259][329]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.35:259][329]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.24.35:259][329]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.24.35:259][329]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.35:259][329]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_1] [2020.06.10-19.24.35:259][329]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.35:259][329]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.24.35:260][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.35:260][329]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.24.35:260][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.35:260][329]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.24.35:260][329]LogDBDPlayerMovement: StopSnapping Final Location (7715.000000 8402.000000 111.094643) [2020.06.10-19.24.35:260][329]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.24.35:280][330]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.24.35:334][333]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_1] [2020.06.10-19.24.35:334][333]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.35:337][333]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.35:337][333]LogDBDPlayerMovement: StopSnapping Final Location (7715.000000 8402.000000 111.094643) [2020.06.10-19.24.35:337][333]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.24.35:337][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.35:337][333]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.35:337][333]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.24.35:337][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.35:337][333]Interaction: Interaction time: 1.700000 [2020.06.10-19.24.35:337][333]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.24.35:337][333]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.24.35:337][333]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: WindowVault HillBilly AnimTag_FPV. [2020.06.10-19.24.35:337][333]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_WindowVault that has root motion is not supported [2020.06.10-19.24.35:337][333]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.24.35:337][333]AnimLeader: Warning: Play Montage was requested but not found: WindowVault HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.24.35:337][333]LogSM: Error: Play Update Montage AM_TT_WindowVault Duration 1.700000 Timestamp 71.626152 [2020.06.10-19.24.35:337][333]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.24.35:338][333]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.24.35:338][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.35:984][372]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_1] [2020.06.10-19.24.35:984][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.35:984][372]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_1] [2020.06.10-19.24.35:984][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.36:507][402]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_2] [2020.06.10-19.24.36:507][402]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.36:507][402]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_2] [2020.06.10-19.24.36:508][402]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.36:510][402]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_1] [2020.06.10-19.24.36:510][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.36:510][402]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_1] [2020.06.10-19.24.36:510][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.36:510][402]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.24.36:510][402]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.24.36:510][402]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.24.36:510][402]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.24.36:510][402]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.24.36:510][402]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_2] [2020.06.10-19.24.36:510][402]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.36:511][402]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.24.36:511][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.36:511][402]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.10-19.24.36:511][402]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.24.36:511][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.36:550][404]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.24.36:766][416]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.24.36:766][416]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.24.36:766][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.36:766][416]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.24.36:766][416]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.24.36:766][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.36:766][416]Interaction: Interaction time: 1.050000 [2020.06.10-19.24.36:766][416]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.10-19.24.36:766][416]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.10-19.24.36:766][416]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-19.24.36:766][416]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.24.36:766][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.36:799][418]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.24.36:814][419]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.24.37:009][431]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.24.37:024][432]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.24.37:024][432]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.24.37:024][432]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.37:024][432]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.24.37:024][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.37:024][432]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.37:025][432]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.24.37:025][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.37:041][433]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.37:041][433]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.24.37:041][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.37:041][433]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.37:041][433]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.24.37:041][433]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.24.37:041][433]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.24.37:041][433]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.24.37:042][433]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.24.37:042][433]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.24.37:042][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.37:042][433]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_1] [2020.06.10-19.24.37:042][433]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.37:042][433]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault2][WindowStandard_C_1] [2020.06.10-19.24.37:042][433]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.37:042][433]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.37:058][434]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.10-19.24.37:064][434]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.24.37:066][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.24.37:198][441]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.24.37:461][456]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_1] [2020.06.10-19.24.37:461][456]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.37:461][456]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_1] [2020.06.10-19.24.37:461][456]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.37:808][477]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.24.37:838][479]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.24.37:839][479]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.24.37:839][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.37:839][479]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.24.37:839][479]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.24.37:839][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.37:839][479]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.24.37:839][479]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.24.37:839][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.37:839][479]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.24.37:839][479]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.24.37:839][479]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.24.37:839][479]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.24.37:839][479]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.24.37:839][479]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-19.24.37:839][479]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.24.37:839][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.37:839][479]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_2] [2020.06.10-19.24.37:839][479]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.37:839][479]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.24.39:759][584]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.24.40:336][617]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.24.40:337][617]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.24.40:760][641]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.24.41:337][676]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.24.41:337][676]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.24.41:861][708]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 58 [2020.06.10-19.24.42:350][738]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.24.42:350][738]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.24.42:350][738]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.24.42:350][738]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-19.24.42:357][738]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.24.48:055][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-19.24.48:055][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.48:055][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-19.24.48:055][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.48:055][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-19.24.48:055][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.48:181][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-19.24.48:181][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.48:615][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-19.24.48:615][ 86]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.48:615][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-19.24.48:615][ 86]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.48:615][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-19.24.48:615][ 86]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.48:615][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-19.24.48:615][ 86]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.48:668][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-19.24.48:669][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.48:669][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-19.24.48:669][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.48:669][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-19.24.48:669][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.48:669][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-19.24.48:669][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.49:095][113]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-19.24.49:095][113]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.49:231][121]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-19.24.49:231][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.49:231][121]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-19.24.49:231][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.49:231][121]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-19.24.49:232][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.49:786][152]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 19.467918 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.24.51:523][252]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_8] [2020.06.10-19.24.51:523][252]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.51:592][256]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_8] [2020.06.10-19.24.51:592][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.55:094][449]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-19.24.55:095][449]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.55:095][449]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-19.24.55:095][449]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.55:095][449]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.24.55:098][449]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.55:098][449]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.55:098][449]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.24.55:098][449]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.24.55:098][449]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.55:098][449]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-19.24.55:098][449]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.55:098][449]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.24.55:098][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.55:098][449]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.24.55:098][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.55:098][449]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.24.55:391][466]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.55:391][466]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.55:392][466]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.24.55:392][466]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=91.705 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.24.55:414][467]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.24.55:429][468]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.55:429][468]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.24.55:429][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.55:429][468]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.55:429][468]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.24.55:429][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.55:430][468]Interaction: Interaction time: 0.660377 [2020.06.10-19.24.55:430][468]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.10-19.24.55:430][468]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.660377 Timestamp 0.000000 [2020.06.10-19.24.55:430][468]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.24.55:430][468]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.24.55:430][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.55:431][468]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.24.55:866][495]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_4] [2020.06.10-19.24.55:867][495]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.55:867][495]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_4] [2020.06.10-19.24.55:867][495]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.55:899][497]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.24.55:899][497]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.24.55:899][497]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=92.212 [2020.06.10-19.24.55:899][497]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=92.212 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.24.56:075][508]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale04_Character_C_0 [2020.06.10-19.24.56:076][508]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.24.56:077][508]GameFlow: Writing Profile Stat DBD_Chapter9_Slasher_Stat1: 1 [2020.06.10-19.24.56:077][508]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: BP_CamperFemale04_Character_C_0 [2020.06.10-19.24.56:077][508]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.24.56:080][508]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 41.006157 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.24.56:085][508]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.24.56:086][508]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale04_Character_C_0 - Soothe]: On [2020.06.10-19.24.56:104][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-19.24.56:104][509]Interaction: Player [BP_CamperFemale04_Character_C_0] is not in chase anymore. [2020.06.10-19.24.56:108][509]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.56:108][509]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.24.56:108][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.56:108][509]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.56:108][509]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.24.56:108][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.56:108][509]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.24.56:108][509]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.24.56:112][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-19.24.56:136][511]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.24.56:140][511]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.56:140][511]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.24.56:140][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.56:140][511]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.56:140][511]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.24.56:140][511]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.24.56:140][511]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.24.56:140][511]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.24.56:140][511]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.24.56:140][511]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.24.56:140][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.56:140][511]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-19.24.56:140][511]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.56:140][511]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.56:204][515]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.24.56:204][515]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.24.56:204][515]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=92.518 [2020.06.10-19.24.56:204][515]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=92.518 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.24.56:361][525]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA7264F0] Result: '1' k_EResultOK (success) [2020.06.10-19.24.56:361][525]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA7264F0]' succeeded in 0.274657 seconds [2020.06.10-19.24.56:663][541]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA72D1B0] Result: '1' k_EResultOK (success) [2020.06.10-19.24.56:696][543]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.600550 seconds [2020.06.10-19.24.57:555][589]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_4] [2020.06.10-19.24.57:555][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.57:555][589]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_4] [2020.06.10-19.24.57:556][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.58:070][617]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale04_Character_C_0 - Soothe]: Off [2020.06.10-19.24.58:613][647]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-19.24.58:613][647]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.58:613][647]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-19.24.58:613][647]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.58:615][647]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.58:615][647]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.58:615][647]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.24.58:615][647]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.24.58:615][647]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.58:615][647]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-19.24.58:615][647]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.24.58:615][647]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.24.58:615][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.58:615][647]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.24.58:615][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.58:679][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.24.58:682][651]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.58:682][651]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.24.58:682][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.58:682][651]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.24.58:682][651]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.24.58:682][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.58:682][651]Interaction: Interaction time: 16.000000 [2020.06.10-19.24.58:682][651]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.24.58:682][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.24.59:207][681]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.24.59:208][681]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=95.520 [2020.06.10-19.24.59:228][682]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.59:228][682]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.24.59:250][683]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.24.59:253][683]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.25.01:158][791]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.25.01:158][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.01:328][800]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.25.01:328][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.01:328][800]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-19.25.01:328][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.01:328][800]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.25.01:328][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.01:328][800]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.25.01:328][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.01:328][800]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-19.25.01:328][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.01:328][800]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-19.25.01:328][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.01:328][800]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-19.25.01:328][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.01:328][800]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-19.25.01:328][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.01:328][800]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-19.25.01:328][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.01:346][801]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.25.01:645][819]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault2][WindowStandard_C_1] [2020.06.10-19.25.01:645][819]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.01:645][819]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.25.01:646][819]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.01:647][819]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.01:647][819]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.01:647][819]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.25.01:648][819]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.25.01:648][819]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.01:648][819]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.25.01:648][819]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.01:648][819]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.25.01:648][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.01:648][819]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-19.25.01:648][819]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.25.01:648][819]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.25.01:648][819]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.10-19.25.01:648][819]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.25.01:648][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.01:648][819]Interaction: [BP_CamperFemale04_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.25.01:648][819]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.25.01:668][820]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.25.01:783][827]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.25.01:783][827]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.25.01:783][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.01:783][827]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.25.01:783][827]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.25.01:783][827]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.25.01:783][827]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.25.01:783][827]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.25.01:783][827]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.25.01:783][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.01:783][827]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-19.25.01:783][827]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.01:783][827]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.25.01:787][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.25.01:816][829]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.25.01:816][829]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.01:986][839]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.01:986][839]LogDBDPlayerMovement: StopSnapping Final Location (6634.534180 5774.140137 111.093262) [2020.06.10-19.25.01:987][839]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.25.01:987][839]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.25.01:987][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.01:987][839]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.01:987][839]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.25.01:987][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.01:987][839]Interaction: [BP_CamperFemale04_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.25.01:987][839]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale04_Character_C_0. [2020.06.10-19.25.01:987][839]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-19.25.01:987][839]Interaction: [BP_CamperFemale04_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-19.25.01:987][839]Interaction: Interaction time: 2.700000 [2020.06.10-19.25.01:987][839]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.25.01:987][839]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.25.01:987][839]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.25.01:987][839]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.25.01:987][839]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale04_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.25.01:987][839]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.25.01:987][839]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 98.283531 [2020.06.10-19.25.01:987][839]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.25.01:987][839]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.25.01:988][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.01:992][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.25.01:995][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.25.01:997][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.25.01:997][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-19.25.01:997][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.25.02:144][848]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.25.02:144][848]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.25.02:226][853]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-19.25.04:430][988]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.25.04:673][ 3]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.25.04:687][ 4]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.25.04:687][ 4]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.25.04:687][ 4]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.04:687][ 4]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.25.04:687][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.04:687][ 4]Interaction: [BP_CamperFemale04_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-19.25.04:687][ 4]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.25.04:687][ 4]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.04:687][ 4]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.25.04:687][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.04:703][ 5]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.04:703][ 5]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.25.04:703][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.04:703][ 5]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.04:703][ 5]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.25.04:703][ 5]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.25.04:703][ 5]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.25.04:703][ 5]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.25.04:703][ 5]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.25.04:703][ 5]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.25.04:703][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.04:703][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.25.04:703][ 5]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.04:704][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.25.04:704][ 5]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.04:704][ 5]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.06:596][120]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-19.25.06:596][120]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.06:596][120]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-19.25.06:596][120]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.06:598][120]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.25.06:598][120]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.25.06:598][120]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.25.06:598][120]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.25.06:598][120]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.25.06:598][120]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-19.25.06:598][120]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.06:598][120]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.25.06:598][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.06:598][120]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.25.06:598][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.06:660][124]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-19.25.06:662][124]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.25.06:662][124]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.25.06:662][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.06:662][124]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.25.06:662][124]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.25.06:662][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.06:662][124]Interaction: Interaction time: 16.000000 [2020.06.10-19.25.06:663][124]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.25.06:663][124]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-19.25.06:663][124]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.25.06:663][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.08:414][232]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.25.08:428][233]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.25.08:657][247]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.25.10:171][341]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.25.10:186][342]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.25.10:416][356]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.25.10:481][360]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-19.25.10:481][360]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.10:503][361]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.25.10:581][366]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.25.10:582][366]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.10:582][366]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-19.25.10:582][366]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.10:583][366]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.10:583][366]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.10:583][366]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.25.10:583][366]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.25.10:583][366]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.10:583][366]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-19.25.10:583][366]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.10:583][366]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.25.10:583][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.10:584][366]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.25.10:584][366]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.25.10:584][366]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.25.10:584][366]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.25.10:584][366]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.25.10:584][366]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.25.10:584][366]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.25.10:584][366]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.25.10:584][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.10:584][366]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.25.10:584][366]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.25.10:584][366]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-19.25.10:586][366]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.25.10:586][366]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-19.25.10:728][375]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.25.10:728][375]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.25.10:728][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.10:728][375]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.25.10:728][375]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.25.10:728][375]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.25.10:728][375]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.25.10:728][375]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.25.10:728][375]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.25.10:728][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.10:728][375]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Soothe][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-19.25.10:728][375]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.10:728][375]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.25.10:758][377]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-19.25.10:758][377]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.10:889][385]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.10:889][385]LogDBDPlayerMovement: StopSnapping Final Location (8230.813477 4467.071289 111.094772) [2020.06.10-19.25.10:889][385]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.25.10:889][385]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.25.10:889][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.10:889][385]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.10:889][385]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.25.10:889][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.10:890][385]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.25.10:890][385]Interaction: [BP_CamperFemale04_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.25.10:890][385]Interaction: [BP_CamperFemale04_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-19.25.10:890][385]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.25.10:890][385]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.25.10:890][385]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.25.10:890][385]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.25.10:890][385]Interaction: Interaction time: 1.500000 [2020.06.10-19.25.10:890][385]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.25.10:890][385]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-19.25.10:890][385]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.25.10:891][385]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.25.10:891][385]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 107.186172 [2020.06.10-19.25.10:891][385]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.25.10:891][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.10:892][385]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-19.25.10:953][389]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.HookChargeable Enabled?: Enabled [2020.06.10-19.25.11:570][427]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.25.11:570][427]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.11:570][427]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-19.25.11:570][427]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.11:570][427]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.25.11:570][427]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.11:570][427]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.25.11:571][427]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.11:571][427]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-19.25.11:571][427]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.11:571][427]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-19.25.11:571][427]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.11:571][427]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-19.25.11:571][427]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.11:571][427]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-19.25.11:571][427]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.11:571][427]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-19.25.11:571][427]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.12:472][483]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.25.12:472][483]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.25.12:472][483]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.25.12:472][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.12:472][483]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.25.12:472][483]Interaction: [BP_CamperFemale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.25.12:472][483]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.25.12:472][483]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale04_Character_C_0 Current: NULL [2020.06.10-19.25.12:476][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.HookChargeable Enabled?: Disabled [2020.06.10-19.25.12:477][483]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.25.12:484][483]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.25.12:484][483]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.25.12:491][484]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.25.12:491][484]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.25.12:491][484]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.12:491][484]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.25.12:491][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.12:491][484]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.12:491][484]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.25.12:491][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.12:513][485]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.12:513][485]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.25.12:513][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.12:513][485]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.12:513][485]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.25.12:513][485]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.25.12:513][485]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.25.12:513][485]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.25.12:513][485]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.25.12:513][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.12:513][485]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-19.25.12:513][485]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.12:513][485]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-19.25.12:513][485]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.12:513][485]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.12:533][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.25.12:535][486]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.25.12:538][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.25.12:577][488]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.25.12:578][488]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.25.12:578][488]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Hydromancer106, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-19.25.12:580][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.HookChargeable Enabled?: Enabled [2020.06.10-19.25.12:581][488]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-19.25.12:582][488]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-19.25.12:582][488]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-19.25.12:582][488]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookCamperOut. [2020.06.10-19.25.12:582][488]AnimLeader: BP_Entity_C_9 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-19.25.12:582][488]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-19.25.12:582][488]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-19.25.12:588][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.HookChargeable Enabled?: Disabled [2020.06.10-19.25.12:595][489]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-19.25.12:595][489]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-19.25.12:595][489]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-19.25.12:595][489]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookSacrificeIn. [2020.06.10-19.25.12:595][489]AnimLeader: BP_Entity_C_9 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.10-19.25.12:595][489]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.06.10-19.25.12:595][489]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-19.25.12:596][489]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.25.12:596][489]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.25.12:780][499]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.25.12:780][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.12:914][506]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-19.25.12:914][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.16:379][701]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-19.25.16:379][701]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-19.25.16:379][701]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookSacrificeOut. [2020.06.10-19.25.16:379][701]AnimLeader: BP_Entity_C_9 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.10-19.25.16:379][701]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.06.10-19.25.16:608][714]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Hydromancer106, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.25.17:114][744]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-19.25.17:114][744]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.17:114][744]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.25.17:114][744]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.17:116][744]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.17:116][744]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.17:116][744]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.25.17:116][744]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.25.17:116][744]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.17:117][744]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.25.17:117][744]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.17:117][744]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.25.17:117][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.17:117][744]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.25.17:117][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.17:139][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.25.17:169][747]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.25.17:169][747]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.17:172][747]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.17:172][747]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.25.17:172][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.17:172][747]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.17:172][747]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.25.17:172][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.17:172][747]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.25.17:172][747]Interaction: Interaction time: 2.232143 [2020.06.10-19.25.17:172][747]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.25.17:172][747]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.25.17:172][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.17:172][747]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=113.483 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.25.17:245][751]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.25.17:619][772]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-19.25.17:642][773]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.25.17:906][788]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-19.25.17:908][788]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.25.18:190][804]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-19.25.18:368][815]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-19.25.18:653][831]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-19.25.18:979][849]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-19.25.19:297][865]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-19.25.19:710][887]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-19.25.20:159][911]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-19.25.20:848][950]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.25.20:848][950]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.25.20:848][950]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.20:849][950]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.25.20:849][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.20:849][950]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.25.20:849][950]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.20:849][950]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.25.20:849][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.20:849][950]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=117.159 [2020.06.10-19.25.20:869][951]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.20:869][951]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.25.20:869][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.20:869][951]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.20:869][951]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.25.20:869][951]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.25.20:869][951]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.25.20:869][951]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.25.20:869][951]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.25.20:869][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.20:869][951]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.25.20:869][951]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.20:869][951]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.25.20:869][951]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.20:869][951]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.20:889][952]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.25.20:951][955]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.25.20:954][955]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.25.21:085][962]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.06.10-19.25.21:085][962]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.21:252][971]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_8] [2020.06.10-19.25.21:252][971]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.21:252][971]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_8] [2020.06.10-19.25.21:252][971]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.21:254][971]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.25.21:254][971]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.25.21:254][971]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.25.21:254][971]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.25.21:254][971]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.25.21:254][971]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_8] [2020.06.10-19.25.21:254][971]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.21:255][971]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.25.21:255][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.21:255][971]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.10-19.25.21:255][971]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.25.21:255][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.21:255][971]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.25.21:414][980]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.06.10-19.25.21:414][980]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.21:577][989]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.25.21:577][989]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.25.21:577][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.21:577][989]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.25.21:577][989]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.25.21:577][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.21:577][989]Interaction: Interaction time: 0.990566 [2020.06.10-19.25.21:577][989]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.10-19.25.21:577][989]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 0.990566 Timestamp 0.000000 [2020.06.10-19.25.21:577][989]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-19.25.21:577][989]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.25.21:577][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.21:655][993]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.25.21:871][ 5]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.10-19.25.22:552][ 43]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.25.22:591][ 45]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.25.22:591][ 45]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.25.22:591][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.22:591][ 45]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.25.22:591][ 45]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.25.22:591][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.22:591][ 45]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.25.22:591][ 45]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.25.22:591][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.22:591][ 45]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.25.22:591][ 45]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.25.22:591][ 45]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.25.22:591][ 45]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.25.22:591][ 45]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.25.22:591][ 45]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-19.25.22:591][ 45]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.25.22:591][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.22:591][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_8] [2020.06.10-19.25.22:591][ 45]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.22:592][ 45]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.25.24:457][149]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.06.10-19.25.24:457][149]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.24:786][167]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.172199 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.25.25:195][188]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.06.10-19.25.25:195][188]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.26:193][244]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.06.10-19.25.26:193][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.26:687][270]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.338527 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.25.26:687][270]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-19.25.26:688][270]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.25.26:688][270]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale04_Character_C_0 [2020.06.10-19.25.26:688][270]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.25.26:688][270]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.06.10-19.25.26:689][270]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.06.10-19.25.26:690][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.25.26:693][270]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-19.25.26:693][270]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-19.25.26:693][270]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-19.25.26:693][270]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-19.25.26:696][270]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.25.26:696][270]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.25.26:697][270]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.25.26:697][270]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.25.26:697][270]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.25.26:697][270]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.25.26:697][270]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.25.26:699][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.25.26:764][274]GameFlow: OnDropped 949.080383 [2020.06.10-19.25.26:765][274]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.10-19.25.26:768][274]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.25.26:768][274]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.25.26:768][274]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.10-19.25.26:768][274]Interaction: [BP_CamperFemale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.25.26:768][274]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-19.25.26:796][275]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.25.26:953][284]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA6A7120] Result: '1' k_EResultOK (success) [2020.06.10-19.25.26:953][284]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA6A7120]' succeeded in 0.262834 seconds [2020.06.10-19.25.26:985][286]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA6A7120] Result: '1' k_EResultOK (success) [2020.06.10-19.25.27:012][287]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.307111 seconds [2020.06.10-19.25.27:169][296]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.25.27:169][296]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.27:169][296]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [CloseHatch][BP_Hatch01_C_0] [2020.06.10-19.25.27:169][296]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.27:171][296]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.27:171][296]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.27:171][296]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.25.27:171][296]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.25.27:171][296]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.27:171][296]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.06.10-19.25.27:171][296]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.27:171][296]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.25.27:171][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.27:171][296]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.25.27:171][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.27:171][296]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.25.27:192][297]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.25.27:220][299]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloseHatch][BP_Hatch01_C_0] [2020.06.10-19.25.27:220][299]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.27:487][315]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.27:487][315]LogDBDPlayerMovement: StopSnapping Final Location (5989.073242 6215.316406 111.094978) [2020.06.10-19.25.27:487][315]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.25.27:487][315]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.25.27:487][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.27:487][315]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.27:487][315]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.25.27:487][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.27:487][315]Interaction: Interaction time: 0.000000 [2020.06.10-19.25.27:487][315]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SlasherCloseHatch HillBilly AnimTag_FPV. [2020.06.10-19.25.27:488][315]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SlasherCloseHatch' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.25.27:488][315]AnimLeader: Warning: Play Montage was requested but not found: SlasherCloseHatch HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.25.27:488][315]AnimLeader: BP_Hatch01_C_0 Requested to Play: SlasherCloseHatch HillBilly AnimTag_FPV AnimTag_Follower. [2020.06.10-19.25.27:488][315]LogSM: Error: Play Update Montage AM_TC_Close_Hatch_FPV Duration 0.000000 Timestamp 123.780396 [2020.06.10-19.25.27:488][315]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.25.27:488][315]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.25.27:488][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.28:152][356]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.06.10-19.25.28:152][356]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.06.10-19.25.28:152][356]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.06.10-19.25.28:152][356]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.06.10-19.25.28:152][356]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.06.10-19.25.28:152][356]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.06.10-19.25.28:152][356]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.06.10-19.25.28:152][356]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.25.28:152][356]GameFlow: Writing Profile Stat DBD_Chapter13_Slasher_Stat1: 1 [2020.06.10-19.25.28:399][370]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31BBA1A50] Result: '1' k_EResultOK (success) [2020.06.10-19.25.28:399][370]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31BBA1A50]' succeeded in 0.234724 seconds [2020.06.10-19.25.28:432][372]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA402D40] Result: '1' k_EResultOK (success) [2020.06.10-19.25.28:447][373]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.286279 seconds [2020.06.10-19.25.28:974][402]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.25.29:131][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.10-19.25.29:132][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-19.25.29:132][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-19.25.29:132][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-19.25.29:138][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-19.25.29:138][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-19.25.29:138][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.10-19.25.29:138][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-19.25.29:214][414]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.25.29:229][415]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.25.29:230][415]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.25.29:230][415]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.29:230][415]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.25.29:230][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.29:230][415]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.29:230][415]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.25.29:230][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.29:253][416]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.29:253][416]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.25.29:253][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.29:253][416]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.29:253][416]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.25.29:253][416]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.25.29:253][416]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.25.29:253][416]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.25.29:253][416]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.25.29:254][416]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.25.29:254][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.29:254][416]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [CloseHatch][BP_Hatch01_C_0] [2020.06.10-19.25.29:254][416]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.29:254][416]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [CloseHatch][BP_Hatch01_C_0] [2020.06.10-19.25.29:254][416]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.29:254][416]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.29:277][417]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.25.29:280][417]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.25.30:033][458]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.06.10-19.25.30:033][458]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.39:859][ 8]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.25.40:359][ 36]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.25.40:359][ 36]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.25.40:762][ 58]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.25.40:907][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-19.25.40:907][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.40:907][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-19.25.40:907][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.40:907][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-19.25.40:907][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.40:907][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-19.25.40:907][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.41:345][ 94]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.25.41:345][ 94]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.25.41:447][100]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-19.25.41:447][100]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.41:447][100]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-19.25.41:447][100]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.41:447][100]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-19.25.41:447][100]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.41:447][100]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-19.25.41:447][100]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.41:851][122]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 153 [2020.06.10-19.25.42:307][147]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.25.42:307][147]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.25.42:307][147]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.25.42:307][147]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-19.25.42:364][150]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.25.44:069][244]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CloseHatch][BP_Hatch01_C_0] [2020.06.10-19.25.44:069][244]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.44:069][244]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.25.44:069][244]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.44:071][244]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.44:071][244]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.44:071][244]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.25.44:071][244]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.25.44:072][244]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.44:072][244]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.25.44:072][244]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.44:072][244]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.25.44:072][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.44:072][244]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.25.44:072][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.44:106][245]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.25.44:119][246]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.25.44:119][246]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.44:122][246]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.44:122][246]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.25.44:122][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.44:122][246]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.44:122][246]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.25.44:122][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.44:122][246]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.25.44:122][246]Interaction: Interaction time: 2.232143 [2020.06.10-19.25.44:122][246]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.25.44:122][246]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.25.44:122][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.44:122][246]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=140.432 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.25.44:188][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.25.45:482][319]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-19.25.45:482][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.45:482][319]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-19.25.45:482][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.45:482][319]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-19.25.45:482][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.45:630][327]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-19.25.45:630][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.45:990][347]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.10-19.25.45:990][347]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-19.25.46:200][359]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-19.25.46:200][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.46:200][359]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-19.25.46:200][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.46:200][359]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-19.25.46:200][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.46:200][359]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-19.25.46:200][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.46:256][362]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-19.25.46:256][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.46:256][362]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-19.25.46:256][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.46:256][362]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-19.25.46:256][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.46:256][362]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-19.25.46:256][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.46:344][367]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-19.25.46:344][367]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-19.25.46:432][372]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.25.46:432][372]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.25.46:432][372]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.25.46:432][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.46:435][372]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.25.46:453][373]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.25.46:453][373]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.25.46:453][373]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.46:453][373]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.25.46:453][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.46:453][373]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.25.46:453][373]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.46:453][373]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.25.46:453][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.46:453][373]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=142.765 [2020.06.10-19.25.46:469][374]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.46:469][374]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.25.46:469][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.46:469][374]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.46:469][374]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.25.46:469][374]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.25.46:469][374]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.25.46:469][374]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.25.46:469][374]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.25.46:469][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.46:469][374]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.25.46:470][374]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.46:470][374]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.25.46:470][374]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.46:470][374]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.46:485][375]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.46:485][375]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.46:486][375]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.25.46:486][375]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.25.46:486][375]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=142.797 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.25.46:520][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.25.46:527][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.25.46:723][388]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-19.25.46:723][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.46:813][393]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-19.25.46:813][393]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.46:813][393]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-19.25.46:813][393]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.46:813][393]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-19.25.46:813][393]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.48:953][520]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.06.10-19.25.48:953][520]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.48:953][520]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_4] [2020.06.10-19.25.48:953][520]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.48:953][520]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.10-19.25.48:953][520]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.48:953][520]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.06.10-19.25.48:953][520]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.49:033][525]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.25.49:033][525]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.25.49:033][525]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=145.344 [2020.06.10-19.25.49:033][525]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=145.344 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.25.49:340][544]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.25.49:340][544]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.25.49:341][544]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=145.651 [2020.06.10-19.25.49:341][544]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=145.651 Curve: ChainsawMissMaxSpeed Curve Duration 2.580000 [2020.06.10-19.25.49:678][565]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_4] [2020.06.10-19.25.49:678][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.49:678][565]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.10-19.25.49:678][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.49:678][565]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.06.10-19.25.49:678][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.49:678][565]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.06.10-19.25.49:678][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.49:824][574]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.10-19.25.49:824][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.49:824][574]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.10-19.25.49:824][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.49:824][574]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.06.10-19.25.49:824][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.49:824][574]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.06.10-19.25.49:824][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.49:966][583]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 2.537741 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.25.50:788][631]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.10-19.25.50:788][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.50:788][631]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.10-19.25.50:788][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.50:788][631]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.06.10-19.25.50:788][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.50:788][631]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.06.10-19.25.50:788][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.51:935][693]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.25.51:935][693]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=148.247 [2020.06.10-19.25.51:951][694]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.51:951][694]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.51:979][695]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.25.51:982][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.25.52:531][726]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-19.25.52:531][726]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.52:532][726]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-19.25.52:532][726]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.52:534][726]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.25.52:534][726]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.25.52:534][726]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.25.52:534][726]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.25.52:534][726]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.25.52:534][726]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-19.25.52:534][726]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.52:534][726]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.25.52:534][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.52:534][726]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.25.52:534][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.52:566][728]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.25.52:632][732]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.10-19.25.52:635][732]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.25.52:635][732]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.25.52:635][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.52:635][732]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.25.52:635][732]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.25.52:635][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.52:635][732]Interaction: Interaction time: 18.867926 [2020.06.10-19.25.52:635][732]AnimLeader: BP_CamperMale01_C_0 Requested to Play: EscapeOpen AnimTag_Male. [2020.06.10-19.25.52:635][732]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 18.867926 Timestamp 0.000000 [2020.06.10-19.25.52:635][732]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.25.52:635][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.52:737][738]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.25.54:843][855]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.25.54:843][855]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.25.54:843][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.54:843][855]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.25.54:843][855]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.25.54:843][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.54:846][855]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.10-19.25.54:879][857]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.25.54:879][857]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.25.54:880][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.54:880][857]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.25.54:880][857]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.25.54:880][857]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.25.54:880][857]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.25.54:880][857]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.25.54:880][857]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.25.54:880][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.25.54:880][857]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-19.25.54:880][857]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.54:880][857]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.25.55:274][879]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.10-19.25.57:056][978]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.57:056][978]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.25.57:056][978]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.25.57:056][978]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=153.367 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.25.57:078][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.25.57:417][998]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.25.57:417][998]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.25.57:417][998]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=153.727 [2020.06.10-19.25.57:417][998]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=153.727 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.25.57:506][ 3]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Male. [2020.06.10-19.25.57:576][ 7]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-19.25.57:578][ 7]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.25.57:578][ 7]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-19.25.57:583][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-19.25.57:583][ 7]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.57:583][ 7]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Hydromancer106]: On [2020.06.10-19.25.57:585][ 7]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-19.25.57:717][ 15]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.25.57:717][ 15]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.25.57:717][ 15]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=154.028 [2020.06.10-19.25.57:717][ 15]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=154.028 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.25.57:820][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-19.25.57:821][ 21]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.25.59:053][ 91]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.671781 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.25.59:567][120]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Hydromancer106]: Off [2020.06.10-19.26.00:735][185]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.26.00:735][185]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=157.046 [2020.06.10-19.26.00:759][186]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.00:759][186]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.00:782][187]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.26.00:784][187]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.26.04:686][401]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.04:686][401]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.04:686][401]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.04:686][401]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.04:688][401]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.04:688][401]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.04:688][401]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.26.04:689][401]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.26.04:689][401]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.04:689][401]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.04:689][401]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.04:689][401]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.26.04:689][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.04:689][401]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.26.04:689][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.04:719][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.26.04:771][405]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.04:771][405]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.04:774][405]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.04:774][405]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.26.04:774][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.04:774][405]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.04:774][405]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.26.04:774][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.04:774][405]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.26.04:774][405]Interaction: Interaction time: 2.232143 [2020.06.10-19.26.04:774][405]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.26.04:774][405]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.26.04:774][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.04:775][405]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=161.082 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.26.04:819][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.26.06:590][508]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-19.26.06:766][517]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.520405 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.26.06:825][520]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.10-19.26.07:255][543]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-19.26.07:255][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.07:255][543]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-19.26.07:255][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.07:255][543]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-19.26.07:255][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.07:470][555]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-19.26.07:470][555]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.07:764][571]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.26.07:764][571]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.26.07:764][571]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.26.07:764][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.07:768][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.26.07:787][572]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.26.07:787][572]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.26.07:787][572]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.07:787][572]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.26.07:787][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.07:787][572]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.26.07:787][572]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.07:787][572]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.26.07:787][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.07:787][572]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=164.096 [2020.06.10-19.26.07:806][573]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.10-19.26.07:809][573]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.07:809][573]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.26.07:809][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.07:809][573]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.07:809][573]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.26.07:809][573]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.26.07:809][573]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.26.07:809][573]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.26.07:809][573]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.26.07:809][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.07:809][573]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.07:809][573]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.07:809][573]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.07:809][573]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.07:809][573]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.07:826][574]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.07:826][574]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.07:827][574]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.26.07:827][574]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.26.07:827][574]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=164.136 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.26.07:896][578]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.26.07:902][578]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.26.08:052][586]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.26.08:052][586]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.26.08:052][586]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=164.363 [2020.06.10-19.26.08:052][586]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=164.363 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.26.08:072][587]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:072][587]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:135][591]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Injured AnimTag_Male. [2020.06.10-19.26.08:136][591]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-19.26.08:136][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:136][591]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-19.26.08:136][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:136][591]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-19.26.08:136][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:136][591]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-19.26.08:136][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:175][593]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:175][593]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:175][593]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:175][593]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:175][593]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:175][593]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:175][593]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:175][593]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:175][593]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:175][593]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:175][593]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:175][593]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:175][593]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:175][593]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:175][593]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:175][593]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:175][593]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:175][593]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:210][595]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.26.08:210][595]GameFlow: Writing Profile Stat DBD_ChainsawHit: 1 [2020.06.10-19.26.08:211][595]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-19.26.08:215][595]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-19.26.08:215][595]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.26.08:219][595]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.434102 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.26.08:224][595]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Hydromancer106]: On [2020.06.10-19.26.08:242][596]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.10-19.26.08:299][599]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:299][599]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:299][599]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:299][599]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:299][599]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:299][599]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:299][599]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:299][599]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:299][599]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:299][599]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:299][599]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:299][599]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:299][599]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:299][599]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:299][599]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:299][599]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:299][599]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:299][599]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:351][602]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.26.08:351][602]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 2.580000 [2020.06.10-19.26.08:352][602]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=164.662 [2020.06.10-19.26.08:352][602]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=164.662 Curve: PounceSucceedMaxSpeed Curve Duration 2.580000 [2020.06.10-19.26.08:375][603]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:375][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:375][603]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:375][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:375][603]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:375][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:375][603]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:375][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:375][603]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:376][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:376][603]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:376][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:376][603]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:376][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:376][603]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:376][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:376][603]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:376][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:413][605]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.10-19.26.08:413][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:413][605]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-19.26.08:413][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:413][605]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.10-19.26.08:413][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:413][605]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-19.26.08:413][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:416][605]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:416][605]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:416][605]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:416][605]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:416][605]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:416][605]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:416][605]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:416][605]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:416][605]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:416][605]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:416][605]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:416][605]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:416][605]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:416][605]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:416][605]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:416][605]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:416][605]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:416][605]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:472][608]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:472][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:472][608]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:472][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:472][608]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:472][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:472][608]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:472][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:472][608]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:472][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:472][608]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:472][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:472][608]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:472][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:472][608]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:472][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:472][608]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:472][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:559][614]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A323BF8D40] Result: '1' k_EResultOK (success) [2020.06.10-19.26.08:559][614]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A323BF8D40]' succeeded in 0.339927 seconds [2020.06.10-19.26.08:597][616]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA99F9D0] Result: '1' k_EResultOK (success) [2020.06.10-19.26.08:611][617]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.390614 seconds [2020.06.10-19.26.08:801][627]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:801][627]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:801][627]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:801][627]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:801][627]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:801][627]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:801][627]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:801][627]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:801][627]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:801][627]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:801][627]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:801][627]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:801][627]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:801][627]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:801][627]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:802][627]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:802][627]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:802][627]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:817][628]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:817][628]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:817][628]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:817][628]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:817][628]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:817][628]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:817][628]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:817][628]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:817][628]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:817][628]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:818][628]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:818][628]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:818][628]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:818][628]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:818][628]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:818][628]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:818][628]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:818][628]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:870][631]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:870][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:870][631]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:871][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:871][631]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:871][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:871][631]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:871][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:871][631]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:871][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:871][631]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:871][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:871][631]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:871][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:871][631]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:871][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:871][631]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-19.26.08:871][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.08:961][636]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.133565 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.26.09:337][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.26.09:337][656]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.09:337][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-19.26.09:337][656]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.09:337][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.26.09:337][656]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.09:338][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.26.09:338][656]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.09:338][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-19.26.09:338][656]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.09:338][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-19.26.09:338][656]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.09:338][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-19.26.09:338][656]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.09:338][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-19.26.09:338][656]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.09:338][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-19.26.09:338][656]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.10:096][696]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.26.10:096][696]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.10:096][696]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-19.26.10:096][696]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.10:096][696]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.26.10:096][696]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.10:096][696]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.26.10:096][696]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.10:096][696]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-19.26.10:096][696]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.10:096][696]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-19.26.10:096][696]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.10:096][696]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-19.26.10:096][696]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.10:096][696]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-19.26.10:096][696]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.10:096][696]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-19.26.10:096][696]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.10:113][697]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.26.10:113][697]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.10:113][697]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-19.26.10:113][697]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.10:114][697]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.26.10:114][697]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.10:114][697]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.26.10:114][697]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.10:114][697]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-19.26.10:114][697]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.10:114][697]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-19.26.10:114][697]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.10:114][697]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-19.26.10:114][697]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.10:114][697]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-19.26.10:114][697]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.10:114][697]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-19.26.10:114][697]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.10:217][702]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Hydromancer106]: Off [2020.06.10-19.26.10:217][702]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.26.10:217][702]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.10:217][702]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-19.26.10:217][702]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.10:218][702]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.26.10:218][702]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.10:218][702]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.26.10:218][702]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.10:218][702]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-19.26.10:218][702]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.10:218][702]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-19.26.10:218][702]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.10:218][702]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-19.26.10:218][702]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.10:218][702]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-19.26.10:218][702]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.10:218][702]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-19.26.10:218][702]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.10:810][734]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.133592 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.26.10:945][741]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.26.10:945][741]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=167.256 [2020.06.10-19.26.10:962][742]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.10:963][742]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.10:992][743]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.26.10:995][743]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.26.11:511][773]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.26.11:511][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.11:511][773]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-19.26.11:511][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.11:511][773]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.26.11:511][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.11:511][773]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.26.11:511][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.11:511][773]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-19.26.11:511][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.11:511][773]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-19.26.11:511][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.11:511][773]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-19.26.11:511][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.11:511][773]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-19.26.11:511][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.11:511][773]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-19.26.11:511][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.11:530][774]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.26.11:708][784]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.26.11:709][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.11:709][784]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-19.26.11:709][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.11:709][784]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.26.11:709][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.11:709][784]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.26.11:709][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.11:709][784]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-19.26.11:709][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.11:709][784]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-19.26.11:709][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.11:709][784]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-19.26.11:709][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.11:709][784]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-19.26.11:709][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.11:709][784]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-19.26.11:709][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.11:720][785]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.11:720][785]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.11:721][785]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.26.11:721][785]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.11:722][785]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.11:723][785]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.11:723][785]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.26.11:723][785]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.26.11:723][785]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.11:723][785]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.26.11:723][785]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.11:723][785]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.26.11:723][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.11:723][785]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeLeft. [2020.06.10-19.26.11:723][785]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.26.11:723][785]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeLeft AnimTag_Follower [2020.06.10-19.26.11:723][785]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeLeft AnimTag_Male AnimTag_Follower. [2020.06.10-19.26.11:723][785]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.26.11:723][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.11:723][785]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.26.11:723][785]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.26.11:748][786]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.26.11:778][788]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.26.11:778][788]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.12:055][803]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.12:055][803]LogDBDPlayerMovement: StopSnapping Final Location (3070.010498 3186.874268 110.874657) [2020.06.10-19.26.12:055][803]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.26.12:055][803]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.26.12:055][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.12:055][803]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.12:056][803]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.26.12:056][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.12:056][803]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.26.12:056][803]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.06.10-19.26.12:056][803]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-19.26.12:056][803]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-19.26.12:056][803]Interaction: Interaction time: 2.700000 [2020.06.10-19.26.12:056][803]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.26.12:056][803]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.26.12:056][803]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.26.12:056][803]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.26.12:056][803]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.26.12:056][803]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-19.26.12:057][803]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 168.349701 [2020.06.10-19.26.12:057][803]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.26.12:057][803]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.26.12:057][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.12:059][803]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.26.12:059][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.12:060][803]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-19.26.12:060][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.12:060][803]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.26.12:060][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.12:060][803]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.26.12:060][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.12:060][803]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-19.26.12:060][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.12:060][803]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-19.26.12:060][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.12:060][803]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-19.26.12:060][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.12:060][803]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-19.26.12:060][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.12:060][803]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-19.26.12:060][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.12:063][803]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.26.12:065][803]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.26.12:067][803]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.26.12:067][803]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-19.26.12:068][803]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.26.12:167][809]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.26.12:167][809]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.26.12:296][816]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-19.26.14:497][938]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.26.14:750][952]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.26.14:765][953]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.26.14:765][953]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.26.14:765][953]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.14:765][953]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.26.14:765][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.14:765][953]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-19.26.14:765][953]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.26.14:765][953]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.14:765][953]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.26.14:765][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.14:786][954]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.14:786][954]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.26.14:786][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.14:786][954]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.14:786][954]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.26.14:786][954]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.26.14:786][954]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.26.14:786][954]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.26.14:786][954]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.26.14:786][954]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.26.14:786][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.14:786][954]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.26.14:786][954]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.14:787][954]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.26.14:787][954]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.14:787][954]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.14:906][961]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-19.26.14:906][961]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.14:944][963]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-19.26.14:944][963]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.14:947][963]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.26.14:947][963]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.26.14:947][963]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.26.14:947][963]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.26.14:947][963]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.26.14:947][963]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-19.26.14:947][963]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.14:947][963]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.26.14:947][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.14:947][963]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.26.14:948][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.15:017][967]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.06.10-19.26.15:020][967]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.26.15:020][967]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.26.15:020][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.15:020][967]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.26.15:020][967]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.26.15:020][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.15:020][967]Interaction: Interaction time: 16.000000 [2020.06.10-19.26.15:021][967]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-19.26.15:021][967]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-19.26.15:021][967]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.26.15:021][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.15:363][986]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.10-19.26.15:363][986]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.15:363][986]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-19.26.15:363][986]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.15:363][986]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.10-19.26.15:363][986]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.15:363][986]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-19.26.15:363][986]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.15:433][990]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-19.26.15:433][990]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.15:433][990]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-19.26.15:433][990]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.15:433][990]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-19.26.15:433][990]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.15:433][990]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-19.26.15:433][990]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.16:002][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-19.26.16:002][ 23]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.16:019][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-19.26.16:019][ 24]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.16:019][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-19.26.16:019][ 24]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.16:019][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-19.26.16:019][ 24]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.16:754][ 63]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.26.16:770][ 64]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-19.26.17:017][ 77]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.26.17:715][116]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-19.26.17:880][126]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-19.26.18:511][163]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.26.18:533][164]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-19.26.18:776][177]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.26.20:217][251]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.10-19.26.20:218][251]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.10-19.26.20:281][254]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.26.20:296][255]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-19.26.20:523][266]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.26.21:121][296]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.26.21:121][296]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.26.21:121][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.21:121][296]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.26.21:121][296]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.26.21:121][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.21:121][296]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.26.21:121][296]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.26.21:121][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.21:121][296]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.26.21:121][296]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.26.21:121][296]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.26.21:121][296]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.26.21:121][296]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.26.21:121][296]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.26.21:122][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.21:122][296]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-19.26.21:122][296]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.21:122][296]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.26.21:197][300]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-19.26.21:197][300]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.21:197][300]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-19.26.21:197][300]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.21:200][300]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.26.21:201][300]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.26.21:201][300]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.26.21:201][300]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.26.21:201][300]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.26.21:201][300]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-19.26.21:201][300]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.21:201][300]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.26.21:201][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.21:201][300]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.26.21:201][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.21:257][303]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.26.21:257][303]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.26.21:257][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.21:257][303]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.26.21:257][303]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.26.21:257][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.21:257][303]Interaction: Interaction time: 9.894073 [2020.06.10-19.26.21:257][303]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-19.26.21:258][303]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 9.894073 Timestamp 0.000000 [2020.06.10-19.26.21:258][303]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.26.21:258][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.21:279][304]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-19.26.21:280][304]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.21:303][305]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.26.21:357][308]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.26.21:357][308]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.21:357][308]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-19.26.21:357][308]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.21:359][308]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.21:359][308]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.21:359][308]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.26.21:359][308]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.26.21:359][308]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.21:359][308]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-19.26.21:359][308]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.21:359][308]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.26.21:359][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.21:359][308]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.26.21:359][308]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.26.21:359][308]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.26.21:360][308]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.26.21:360][308]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.26.21:360][308]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-19.26.21:360][308]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.26.21:360][308]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.26.21:360][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.21:360][308]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.26.21:360][308]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-19.26.21:360][308]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.06.10-19.26.21:361][308]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.26.21:361][308]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.10-19.26.21:481][314]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.26.21:481][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.21:497][315]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.26.21:497][315]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.26.21:497][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.21:497][315]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.26.21:497][315]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.26.21:497][315]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.26.21:497][315]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.26.21:497][315]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.26.21:497][315]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.26.21:497][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.21:498][315]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-19.26.21:498][315]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.21:498][315]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.26.21:516][316]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-19.26.21:517][316]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.21:658][323]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.26.21:658][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.21:658][323]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.26.21:658][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.21:658][323]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.26.21:658][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.21:658][323]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.26.21:658][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.21:658][323]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.26.21:658][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.21:658][323]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.26.21:658][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.21:658][323]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.26.21:658][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.21:658][323]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.26.21:658][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.21:658][323]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.26.21:658][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.21:759][328]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.21:759][328]LogDBDPlayerMovement: StopSnapping Final Location (3141.293945 4577.317871 -668.938660) [2020.06.10-19.26.21:759][328]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.26.21:759][328]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.26.21:759][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.21:759][328]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.21:759][328]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.26.21:759][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.21:759][328]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-19.26.21:759][328]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.10-19.26.21:759][328]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-19.26.21:759][328]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-19.26.21:759][328]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.26.21:759][328]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.26.21:759][328]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.26.21:759][328]Interaction: Interaction time: 1.500000 [2020.06.10-19.26.21:759][328]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.26.21:760][328]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-19.26.21:760][328]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.26.21:760][328]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.26.21:760][328]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 178.045654 [2020.06.10-19.26.21:760][328]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.26.21:760][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.21:760][328]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-19.26.21:816][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.10-19.26.22:352][358]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.26.22:352][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.22:352][358]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.26.22:352][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.22:352][358]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.26.22:352][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.22:352][358]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.26.22:352][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.22:352][358]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.26.22:352][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.22:352][358]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.26.22:352][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.22:352][358]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.26.22:352][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.22:352][358]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.26.22:352][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.22:352][358]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.26.22:352][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.22:414][361]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.26.22:414][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.22:414][361]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-19.26.22:414][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.22:414][361]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.26.22:414][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.22:414][361]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.26.22:414][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.22:414][361]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-19.26.22:414][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.22:414][361]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-19.26.22:414][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.22:414][361]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-19.26.22:414][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.22:414][361]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-19.26.22:414][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.22:414][361]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-19.26.22:415][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.23:318][408]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.26.23:318][408]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.26.23:318][408]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.26.23:319][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.23:319][408]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.26.23:319][408]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.10-19.26.23:319][408]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-19.26.23:319][408]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale01_C_0 Current: NULL [2020.06.10-19.26.23:322][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.10-19.26.23:324][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.26.23:331][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.26.23:331][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.26.23:348][409]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.26.23:348][409]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.26.23:348][409]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.23:348][409]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.26.23:348][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.23:348][409]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.23:348][409]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.26.23:348][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.23:364][410]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.23:364][410]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.26.23:364][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.23:365][410]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.23:365][410]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.26.23:365][410]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.26.23:365][410]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.26.23:365][410]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.26.23:365][410]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.26.23:365][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.23:365][410]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-19.26.23:365][410]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.23:365][410]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-19.26.23:365][410]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.23:365][410]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.23:389][411]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.26.23:394][411]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.26.23:397][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.26.23:428][413]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HookInBasement Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-19.26.23:428][413]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.26.23:428][413]GameFlow: Writing Profile Stat DBD_DLC6_Slasher_Stat2: 1 [2020.06.10-19.26.23:428][413]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-19.26.23:438][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.10-19.26.23:441][413]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.26.23:441][413]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.26.23:441][413]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.26.23:441][413]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamperOut. [2020.06.10-19.26.23:441][413]AnimLeader: BP_Entity_C_15 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-19.26.23:441][413]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-19.26.23:441][413]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.10-19.26.23:447][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.10-19.26.23:475][414]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.26.23:476][414]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.26.23:670][424]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-19.26.23:670][424]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.23:670][424]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.26.23:670][424]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.23:752][429]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C487A5D0] Result: '1' k_EResultOK (success) [2020.06.10-19.26.23:752][429]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C487A5D0]' succeeded in 0.321531 seconds [2020.06.10-19.26.23:777][430]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C487A5D0] Result: '1' k_EResultOK (success) [2020.06.10-19.26.23:797][431]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.357153 seconds [2020.06.10-19.26.23:883][435]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-19.26.23:883][435]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.24:707][476]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-19.26.25:370][508]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-19.26.25:370][508]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.25:370][508]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.25:370][508]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.25:372][508]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.25:372][508]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.25:372][508]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.26.25:372][508]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.26.25:372][508]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.25:372][508]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.25:372][508]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.25:373][508]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.26.25:373][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.25:373][508]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.26.25:373][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.25:394][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.26.25:425][511]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.25:425][511]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.25:427][511]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.25:428][511]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.26.25:428][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.25:428][511]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.25:428][511]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.26.25:428][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.25:428][511]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.26.25:428][511]Interaction: Interaction time: 2.232143 [2020.06.10-19.26.25:428][511]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.26.25:428][511]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.26.25:428][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.25:428][511]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=181.738 Curve: ChainsawRevSpeedCurve Curve Duration 2.232143 [2020.06.10-19.26.25:497][515]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.26.26:574][574]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-19.26.27:736][639]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.26.27:736][639]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.26.27:736][639]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.26.27:736][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.27:740][639]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.26.27:752][640]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.26.27:752][640]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.26.27:752][640]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.27:752][640]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.26.27:752][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.27:752][640]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.26.27:752][640]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.27:752][640]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.26.27:752][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.27:752][640]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=184.062 [2020.06.10-19.26.27:772][641]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.27:772][641]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.26.27:772][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.27:772][641]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.27:772][641]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.26.27:772][641]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.26.27:772][641]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.26.27:772][641]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.26.27:772][641]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.26.27:772][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.27:772][641]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.27:772][641]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.27:772][641]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.27:772][641]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.27:772][641]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.27:789][642]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.27:789][642]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.27:790][642]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.26.27:790][642]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.26.27:790][642]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=184.099 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.26.27:807][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.26.27:831][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.26.28:172][664]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.26.28:172][664]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.26.28:172][664]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.26.28:172][664]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.06.10-19.26.28:172][664]AnimLeader: BP_Entity_C_15 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-19.26.28:172][664]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-19.26.28:204][666]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.26.28:204][666]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.26.28:205][666]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReactionIn. [2020.06.10-19.26.28:205][666]AnimLeader: BP_Entity_C_15 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.10-19.26.28:205][666]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.06.10-19.26.29:080][714]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.26.29:080][714]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.26.29:080][714]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReaction. [2020.06.10-19.26.29:080][714]AnimLeader: BP_Entity_C_15 Requested to Play: HookReaction AnimTag_Follower. [2020.06.10-19.26.29:080][714]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.06.10-19.26.29:579][742]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.26.29:579][742]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.26.29:579][742]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReactionOut. [2020.06.10-19.26.29:579][742]AnimLeader: BP_Entity_C_15 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.10-19.26.29:579][742]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.06.10-19.26.30:975][822]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.10-19.26.30:976][822]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.30:976][822]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.10-19.26.30:976][822]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.30:979][822]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.26.30:980][822]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.26.30:980][822]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.26.30:980][822]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.26.30:980][822]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.26.30:980][822]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.10-19.26.30:980][822]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.30:980][822]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.26.30:980][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.30:980][822]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.26.30:980][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.31:033][825]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.26.31:033][825]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.26.31:033][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.31:033][825]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.26.31:033][825]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.26.31:033][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.31:033][825]Interaction: Interaction time: 0.000000 [2020.06.10-19.26.31:033][825]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-19.26.31:033][825]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.26.31:033][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.31:068][827]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.26.31:068][827]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.26.31:068][827]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookStruggle. [2020.06.10-19.26.31:068][827]AnimLeader: BP_Entity_C_15 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.10-19.26.31:068][827]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.06.10-19.26.31:068][827]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.26.31:070][827]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.26.31:101][829]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.26.31:101][829]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.26.31:101][829]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.26.31:101][829]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.26.31:101][829]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookSacrificeIn. [2020.06.10-19.26.31:101][829]AnimLeader: BP_Entity_C_15 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.10-19.26.31:101][829]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.06.10-19.26.31:101][829]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.26.31:102][829]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-19.26.31:140][831]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.26.31:140][831]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.26.31:140][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.31:140][831]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.26.31:140][831]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.26.31:140][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.31:140][831]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.26.31:140][831]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.26.31:140][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.31:140][831]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.26.31:140][831]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.26.31:140][831]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.26.31:140][831]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.26.31:140][831]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.26.31:140][831]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-19.26.31:141][831]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.26.31:141][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.26.31:141][831]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Hydromancer106][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.10-19.26.31:141][831]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.31:141][831]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.26.31:911][878]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_4] [2020.06.10-19.26.31:911][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.31:911][878]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_4] [2020.06.10-19.26.31:911][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.32:129][891]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_4] [2020.06.10-19.26.32:129][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.32:129][891]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_4] [2020.06.10-19.26.32:129][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.34:878][ 46]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.26.34:878][ 46]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.26.34:878][ 46]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookSacrificeOut. [2020.06.10-19.26.34:878][ 46]AnimLeader: BP_Entity_C_15 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.10-19.26.34:878][ 46]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.06.10-19.26.37:443][203]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198063438999 [2020.06.10-19.26.37:443][203]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198063438999, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.26.37:443][203]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: rinzor, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-19.26.38:784][285]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 3.806773 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.26.39:952][350]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.26.40:330][371]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.26.40:331][371]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.26.40:763][394]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.26.41:316][423]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.26.41:316][423]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.26.41:850][453]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 51 [2020.06.10-19.26.42:039][463]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.26.42:039][463]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.26.42:039][463]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=198.347 [2020.06.10-19.26.42:039][463]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=198.347 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.26.42:137][469]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.26.42:137][469]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawObstructedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.26.42:137][469]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=198.446 [2020.06.10-19.26.42:138][469]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=198.446 Curve: ChainsawObstructedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.26.42:329][480]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.26.42:329][480]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.26.42:329][480]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.26.42:329][480]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-19.26.42:350][481]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.26.42:956][516]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 14.225349 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.26.45:158][632]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawObstructedMaxSpeed [2020.06.10-19.26.45:158][632]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawObstructedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=201.467 [2020.06.10-19.26.45:174][633]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.45:174][633]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.26.45:196][634]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.920687 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.26.45:196][634]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-19.26.45:196][634]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.26.45:196][634]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-19.26.45:197][634]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.26.45:197][634]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.06.10-19.26.45:197][634]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.06.10-19.26.45:197][634]GameFlow: Writing Profile Stat DBD_DLC8_Slasher_Stat2: 1 [2020.06.10-19.26.45:197][634]GameFlow: Writing Profile Stat DBD_Chapter11_Slasher_Stat1: 1 [2020.06.10-19.26.45:200][634]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.26.45:200][634]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.26.45:200][634]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.26.45:201][634]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.26.45:203][634]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.26.45:203][634]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.26.45:203][634]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.26.45:204][634]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.26.45:204][634]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.26.45:204][634]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.26.45:204][634]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.26.45:210][634]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.26.45:212][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.26.45:388][644]GameFlow: OnDropped 1027.671875 [2020.06.10-19.26.45:388][644]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.26.45:389][644]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.06.10-19.26.45:389][644]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-19.26.45:389][644]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_NoEscape Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.26.45:390][644]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 4.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.26.45:391][644]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.26.45:391][644]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.26.45:515][644]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 4ECB390901001001 [2020.06.10-19.26.45:515][644]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Chainsaw Addon1: Addon_Chainsaw_005 Addon2: Addon_Chainsaw_003 Perk1: BBQAndChilli 2 Perk2: pop_goes_the_weasel 2 Perk3: Enduring 2 Perk4: SpiritFury 2 Offering: _EMPTY_ [2020.06.10-19.26.45:519][644]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-19.26.45:519][644]GameFlow: Local_WriteGameEndStats IsLocalController [2020.06.10-19.26.45:519][644]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 67.118202 [2020.06.10-19.26.45:519][644]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 43.077122 [2020.06.10-19.26.45:519][644]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 6.010484 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 93.667191 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 33.563419 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 35.563530 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 22.040503 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 11.019636 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 116.710220 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 2.504374 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 55.599499 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 24.544445 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 107.189758 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 67.620331 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 36.062935 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 4.507462 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 95.168343 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 53.105778 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 53.096119 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 154.274475 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 116.703896 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 81.150391 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 76.132835 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 1.502569 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 41.573647 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 44.587559 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 86.153252 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 30.053886 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 60.106037 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 79.644310 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 90.662285 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 218.888870 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 65.114525 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 38.066109 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 2.003470 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 213.380249 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.26.45:520][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 31.722391 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 86.485817 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 320.671204 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 160.285278 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 67.452606 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 15.360310 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 41.740002 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 183.993668 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 85.818092 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 87.487137 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 162.621918 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 200.355240 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 268.814117 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 49.755554 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 332.922211 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 72.801735 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 210.051666 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 33.088299 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 92.494812 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 410.061584 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 115.204048 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 4.341021 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Hillbilly.Chainsaw.Hit Bloodpoints Value: 850.000000 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Hillbilly.Chainsaw.Hit Bloodpoints Value: 850.000000 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Hillbilly.Chainsaw.Hit Bloodpoints Value: 850.000000 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Hillbilly.Chainsaw.Hit Bloodpoints Value: 850.000000 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Hillbilly.Chainsaw.Hit Bloodpoints Value: 850.000000 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:521][644]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-19.26.45:522][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 3.512695 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 4.382312 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 4.382312 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 13.216511 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 6.573409 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 3.617197 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 3.860533 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 3.860533 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: DBDSlasherScore_EvadeBlind Bloodpoints Value: 75.000000 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:523][644]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:524][644]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.06.10-19.26.45:524][644]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.06.10-19.26.45:524][644]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.06.10-19.26.45:524][644]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.06.10-19.26.45:524][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.CloseHatch Bloodpoints Value: 250.000000 [2020.06.10-19.26.45:524][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.EndGame.Slasher.HookSurvivor Bloodpoints Value: 250.000000 [2020.06.10-19.26.45:524][644]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.EndGame.Slasher.SacrificeSurvivor Bloodpoints Value: 500.000000 [2020.06.10-19.26.45:524][644]GameFlow: Logging Player Score Event: DBDSlasherScore_NoEscape Bloodpoints Value: 2500.000000 [2020.06.10-19.26.45:524][644]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificedCount Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:524][644]GameFlow: Logging Player Score Event: DBDPlayerScore_EndGame Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:524][644]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.06.10-19.26.45:524][644]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.26.45:524][644]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 66200.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.26.45:524][644]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 66200.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.26.45:524][644]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 66200.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.26.45:524][644]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.26.45:524][644]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 66200 [2020.06.10-19.26.45:524][644]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 66200.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.26.45:524][644]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.06.10-19.26.45:525][644]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=73 [2020.06.10-19.26.45:525][644]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.26.45:525][644]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.26.45:525][644]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.26.45:525][644]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.26.45:525][644]GameFlow: Writing Profile Stat DBD_UnlockRanking: 1 [2020.06.10-19.26.45:525][644]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.26.45:525][644]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.26.45:525][644]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.26.45:525][644]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.26.45:525][644]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.26.45:525][644]GameFlow: Writing Profile Stat DBD_MaxBloodwebPointsOneCategory: 8000 [2020.06.10-19.26.45:525][644]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.26.45:525][644]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.26.45:525][644]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.26.45:525][644]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.26.45:525][644]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.26.45:525][644]GameFlow: Writing Profile Stat DBD_MaxBloodwebPointsOneCategory: 8000 [2020.06.10-19.26.45:525][644]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.26.45:525][644]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.26.45:525][644]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.26.45:525][644]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.26.45:525][644]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.26.45:525][644]GameFlow: Writing Profile Stat DBD_MaxBloodwebPointsOneCategory: 8000 [2020.06.10-19.26.45:525][644]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.26.45:525][644]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_MaxBloodpointsAllCategories Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.26.45:525][644]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_MaxBloodpointsAllCategories Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.26.45:525][644]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_MaxBloodpointsAllCategories Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.26.45:526][644]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.26.45:526][644]GameFlow: Writing Profile Stat DBD_SlasherMaxScoreByCategory: 1 [2020.06.10-19.26.45:526][644]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_MaxBloodpointsAllCategories Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.26.45:526][644]GameFlow: WriteGameEndStats: Skulls: 1 BloodPoints: 66200 FearTokens: 10 [2020.06.10-19.26.45:526][644]GameFlow: Writing Profile Stat DBD_KillerSkulls: 1 [2020.06.10-19.26.45:526][644]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=1 addSurvivorPips=0 [2020.06.10-19.26.45:526][644]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.10-19.26.45:526][644]LogQuestEvent: player did finish playing [2020.06.10-19.26.45:536][644]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA40A7B0] Result: '1' k_EResultOK (success) [2020.06.10-19.26.45:536][644]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA40A7B0]' succeeded in 0.337447 seconds [2020.06.10-19.26.45:536][644]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:536][644]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:536][644]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:536][644]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:536][644]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:536][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:536][644]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:536][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:536][644]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.26.45:536][644]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.26.45:536][644]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-19.26.45:536][644]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.10-19.26.45:536][644]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-19.26.45:541][644]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.45:541][644]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.45:541][644]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.45:541][644]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.45:543][644]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.26.45:547][645]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:547][645]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:547][645]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:547][645]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:547][645]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:547][645]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:547][645]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:547][645]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:552][645]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.45:552][645]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.45:567][646]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A41C390BE0] Result: '1' k_EResultOK (success) [2020.06.10-19.26.45:570][646]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:570][646]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:570][646]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:570][646]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:570][646]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:570][646]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:570][646]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:570][646]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:575][646]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.45:575][646]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.45:586][647]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.385946 seconds [2020.06.10-19.26.45:586][647]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:586][647]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:586][647]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:586][647]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:586][647]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:586][647]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:586][647]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:586][647]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:591][647]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.45:591][647]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.45:602][648]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:602][648]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:602][648]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:602][648]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:602][648]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:602][648]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:602][648]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:602][648]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:606][648]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.45:606][648]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.45:622][649]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.26.45:624][649]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:624][649]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:624][649]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:625][649]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:625][649]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:625][649]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:625][649]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:625][649]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:629][649]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.45:629][649]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.45:642][650]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:642][650]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:642][650]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:642][650]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:642][650]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:642][650]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:642][650]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:642][650]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:647][650]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.45:647][650]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.45:664][651]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:664][651]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:664][651]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:664][651]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:664][651]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:664][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:665][651]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:665][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:665][651]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.10-19.26.45:665][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:665][651]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.06.10-19.26.45:665][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:665][651]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.06.10-19.26.45:665][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:669][651]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.45:669][651]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.45:680][652]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:680][652]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:680][652]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:680][652]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:680][652]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:681][652]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:681][652]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:681][652]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:685][652]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.45:685][652]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.45:696][653]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:696][653]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:696][653]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:696][653]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:696][653]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:697][653]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:697][653]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:697][653]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:701][653]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.45:701][653]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.45:718][654]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:718][654]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:718][654]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:718][654]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:718][654]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:718][654]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:718][654]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:718][654]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:722][654]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.45:723][654]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.45:734][655]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:734][655]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:734][655]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:734][655]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:734][655]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:734][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:734][655]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:734][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:739][655]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.45:739][655]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.45:750][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:750][656]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:750][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:750][656]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:750][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:751][656]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:751][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:751][656]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:755][656]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.45:755][656]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.45:771][657]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:771][657]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:771][657]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:771][657]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:771][657]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:771][657]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:771][657]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:771][657]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:775][657]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.45:776][657]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.45:788][658]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:788][658]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:788][658]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:788][658]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:788][658]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:788][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:788][658]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:788][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:788][658]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.06.10-19.26.45:788][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:792][658]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.45:792][658]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.45:800][659]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.10-19.26.45:801][659]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.26.45:803][659]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:803][659]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:803][659]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:803][659]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:803][659]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:803][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:803][659]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:803][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:808][659]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.45:808][659]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.45:824][660]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:824][660]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:824][660]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:824][660]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:824][660]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:825][660]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:825][660]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:825][660]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:829][660]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.45:829][660]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.45:841][661]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:841][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:841][661]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:841][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:841][661]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:841][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:841][661]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:841][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:846][661]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.45:846][661]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.45:863][662]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:863][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:863][662]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:863][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:863][662]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:863][662]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:863][662]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:864][662]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:865][662]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:865][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:865][662]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:865][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:866][662]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:866][662]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:866][662]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:866][662]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:870][662]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.45:870][662]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.45:881][663]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:881][663]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:881][663]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:881][663]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:881][663]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:881][663]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:881][663]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:881][663]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:883][663]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:883][663]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:883][663]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:883][663]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:884][663]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:884][663]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:884][663]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:884][663]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:889][663]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.45:889][663]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.45:904][664]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:904][664]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:904][664]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:904][664]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:904][664]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:904][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:904][664]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:904][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:906][664]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:906][664]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:906][664]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:906][664]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:906][664]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:907][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:907][664]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:907][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:912][664]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.45:912][664]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.45:925][665]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:925][665]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:925][665]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:925][665]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:925][665]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:925][665]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:925][665]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:926][665]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:933][665]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C4872DD0] Result: '1' k_EResultOK (success) [2020.06.10-19.26.45:933][665]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C4872DD0]' succeeded in 0.403006 seconds [2020.06.10-19.26.45:933][665]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.45:933][665]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.45:945][666]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:945][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:945][666]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:945][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:945][666]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:945][666]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:945][666]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:945][666]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:950][666]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.45:950][666]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.45:961][667]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:961][667]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:961][667]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:961][667]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:961][667]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:961][667]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:961][667]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:961][667]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:965][667]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.45:966][667]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.45:985][668]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:985][668]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:985][668]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:985][668]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:985][668]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:985][668]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:985][668]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.45:985][668]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.45:989][668]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.45:989][668]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:001][669]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:001][669]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:001][669]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:001][669]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:001][669]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:001][669]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:001][669]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:001][669]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:006][669]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:006][669]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:018][670]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:018][670]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:018][670]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:018][670]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:018][670]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:018][670]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:018][670]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:018][670]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:023][670]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:023][670]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:038][671]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:038][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:038][671]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:038][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:038][671]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:038][671]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:038][671]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:038][671]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:042][671]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:042][671]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:054][672]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:055][672]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:055][672]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:055][672]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:055][672]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:055][672]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:055][672]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:055][672]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:059][672]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:059][672]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:078][673]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:078][673]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:078][673]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:078][673]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:078][673]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:078][673]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:078][673]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:078][673]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:082][673]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:082][673]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:094][674]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:094][674]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:094][674]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:095][674]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:095][674]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:095][674]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:095][674]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:095][674]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:099][674]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:099][674]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:111][675]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:111][675]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:111][675]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:111][675]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:111][675]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:111][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:111][675]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:111][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:116][675]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:116][675]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:131][676]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:131][676]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:131][676]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:131][676]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:131][676]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:131][676]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:131][676]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:131][676]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:136][676]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:136][676]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:148][677]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:148][677]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:148][677]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:148][677]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:148][677]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:148][677]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:148][677]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:148][677]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:150][677]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:150][677]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:150][677]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:150][677]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:150][677]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:150][677]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:150][677]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:150][677]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:154][677]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:154][677]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:168][678]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA6A16F0] Result: '1' k_EResultOK (success) [2020.06.10-19.26.46:168][678]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA6A16F0]' succeeded in 0.643289 seconds [2020.06.10-19.26.46:171][678]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:171][678]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:171][678]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:171][678]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:171][678]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:171][678]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:171][678]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:171][678]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:176][678]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:176][678]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:187][679]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:187][679]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:187][679]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:187][679]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:187][679]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:187][679]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:187][679]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:187][679]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:192][679]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:192][679]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:203][680]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:203][680]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:203][680]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:203][680]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:204][680]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.10-19.26.46:204][680]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:204][680]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.06.10-19.26.46:204][680]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:204][680]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.06.10-19.26.46:204][680]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:204][680]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.06.10-19.26.46:204][680]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:204][680]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:204][680]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:204][680]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:204][680]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:209][680]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:209][680]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:224][681]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:224][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:224][681]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:224][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:224][681]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:224][681]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:224][681]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:224][681]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:229][681]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:229][681]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:241][682]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:241][682]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:241][682]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:241][682]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:241][682]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:241][682]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:241][682]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:241][682]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:245][682]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:245][682]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:257][683]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:257][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:257][683]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:257][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:258][683]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:258][683]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:258][683]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:258][683]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:262][683]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:262][683]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:278][684]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:278][684]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:278][684]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:278][684]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:278][684]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:278][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:278][684]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:278][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:278][684]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.10-19.26.46:278][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:278][684]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.10-19.26.46:278][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:278][684]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.10-19.26.46:278][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:278][684]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-19.26.46:278][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:283][684]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:283][684]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:294][685]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:294][685]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:294][685]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:294][685]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:294][685]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:294][685]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:294][685]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:294][685]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:298][685]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:298][685]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:310][686]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:310][686]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:310][686]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:310][686]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:310][686]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:310][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:310][686]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:310][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:315][686]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:315][686]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:331][687]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:331][687]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:331][687]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:331][687]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:331][687]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:331][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:331][687]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.26.46:331][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:335][687]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:335][687]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:352][688]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:352][688]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:368][689]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:368][689]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:384][690]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.26.46:386][690]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.26.46:390][690]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-19.26.46:391][690]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-19.26.46:391][690]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_1] [2020.06.10-19.26.46:391][690]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:391][690]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_1] [2020.06.10-19.26.46:391][690]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:391][690]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_1] [2020.06.10-19.26.46:391][690]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:392][690]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_1] [2020.06.10-19.26.46:392][690]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:392][690]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_1] [2020.06.10-19.26.46:392][690]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:392][690]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_1] [2020.06.10-19.26.46:392][690]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.26.46:392][690]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-19.26.46:392][690]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-19.26.46:392][690]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-19.26.46:392][690]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_03_C_1 [2020.06.10-19.26.46:392][690]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_03_C_1 [2020.06.10-19.26.46:392][690]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_03_C_1 [2020.06.10-19.26.46:392][690]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-19.26.46:392][690]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.26.46:393][690]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.26.46:393][690]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.26.46:393][690]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000019 seconds [2020.06.10-19.26.46:393][690]GameFlow: Spawn Item: Item_Slasher_Chainsaw [2020.06.10-19.26.46:394][690]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_1.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.26.46:394][690]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_1.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.26.46:394][690]GameFlow: ACollectable::BeginPlay [2020.06.10-19.26.46:395][690]GameFlow: BegunPlayFenceGuid C27AA87F-43DB-9A06-91A6-CFAD34141A43 [2020.06.10-19.26.46:395][690]GameFlow: OnCreationFence C27AA87F-43DB-9A06-91A6-CFAD34141A43 [2020.06.10-19.26.46:395][690]GameFlow: Waiting for fence C27AA87F-43DB-9A06-91A6-CFAD34141A43 [2020.06.10-19.26.46:395][690]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: C27AA87F43DB9A0691A6CFAD34141A43 [2020.06.10-19.26.46:395][690]GameFlow: (BP_Slasher_Character_03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.26.46:395][690]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.26.46:395][690]GameFlow: (BP_Slasher_Character_03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.26.46:395][690]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.26.46:395][690]GameFlow: (BP_Slasher_Character_03_C_1) - UpdateCustomization with item TC_W05_03 [2020.06.10-19.26.46:396][690]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-19.26.46:399][690]LogSM: [BP_Slasher_Character_03_C_1][SERVER SLAVE] [2020.06.10-19.26.46:401][690]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:401][690]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:408][691]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:408][691]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:415][692]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C4874AE0] Result: '1' k_EResultOK (success) [2020.06.10-19.26.46:415][692]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C4874AE0]' succeeded in 0.889162 seconds [2020.06.10-19.26.46:431][692]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:431][692]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:446][693]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:446][693]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:462][694]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:463][694]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:479][695]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:479][695]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:495][696]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:495][696]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:511][697]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:511][697]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:531][698]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:531][698]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:545][699]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:545][699]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:561][700]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:561][700]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:576][701]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:576][701]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:592][702]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:592][702]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:609][703]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:609][703]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:625][704]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:625][704]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:641][705]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:641][705]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:656][706]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:657][706]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:673][707]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:673][707]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:689][708]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:689][708]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:705][709]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A41C390F40] Result: '1' k_EResultOK (success) [2020.06.10-19.26.46:705][709]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A41C390F40]' succeeded in 1.166156 seconds [2020.06.10-19.26.46:705][709]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:705][709]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:721][710]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:721][710]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:738][711]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:738][711]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:754][712]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:754][712]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:770][713]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:770][713]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:786][714]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:786][714]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:802][715]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:802][715]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:818][716]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:818][716]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:834][717]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:834][717]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:851][718]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:851][718]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:866][719]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:866][719]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:882][720]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:882][720]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:898][721]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:898][721]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:915][722]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:915][722]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:931][723]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:931][723]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:947][724]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:947][724]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:963][725]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:963][725]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:980][726]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:980][726]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.46:996][727]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A32359C880] Result: '1' k_EResultOK (success) [2020.06.10-19.26.46:996][727]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A32359C880]' succeeded in 1.468589 seconds [2020.06.10-19.26.46:996][727]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.46:996][727]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:012][728]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:012][728]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:028][729]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:028][729]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:044][730]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:044][730]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:060][731]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:060][731]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:077][732]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:077][732]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:092][733]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:092][733]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:108][734]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:108][734]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:124][735]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:124][735]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:141][736]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:141][736]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:156][737]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:157][737]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:173][738]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:173][738]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:189][739]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:189][739]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:205][740]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:205][740]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:221][741]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:221][741]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:238][742]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:238][742]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:253][743]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:253][743]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:269][744]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:269][744]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:285][745]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:285][745]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:302][746]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:302][746]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:318][747]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:318][747]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:334][748]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:334][748]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:349][749]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:349][749]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:366][750]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:366][750]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:381][751]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:381][751]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:398][752]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C487E740] Result: '1' k_EResultOK (success) [2020.06.10-19.26.47:398][752]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C487E740]' succeeded in 1.863092 seconds [2020.06.10-19.26.47:398][752]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:398][752]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:414][753]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:414][753]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:430][754]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:430][754]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:446][755]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:446][755]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:463][756]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:463][756]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:478][757]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:478][757]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:494][758]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:494][758]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:510][759]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:510][759]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:527][760]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:527][760]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:543][761]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:543][761]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:559][762]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:559][762]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:575][763]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:575][763]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:592][764]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:592][764]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:607][765]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:607][765]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:623][766]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:623][766]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:640][767]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:640][767]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:655][768]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C487E740] Result: '1' k_EResultOK (success) [2020.06.10-19.26.47:656][768]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: Probably Will Auto DC (R.I.P Ric [0x1A3C487E740]' succeeded in 2.051516 seconds [2020.06.10-19.26.47:656][768]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:656][768]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:657][769]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.06.10-19.26.47:657][769]LogRanks: URankManager::Async_GetPlayerPips [2020.06.10-19.26.47:657][769]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.10-19.26.47:671][769]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:672][769]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:688][770]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:688][770]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:704][771]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:704][771]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:720][772]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:720][772]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:721][773]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.10-19.26.47:721][773]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=15 Killer=73 [2020.06.10-19.26.47:721][773]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=15 [2020.06.10-19.26.47:721][773]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=73 [2020.06.10-19.26.47:721][773]GameFlow: Reading Profile Stat DBD_KillerSkulls: 73 [2020.06.10-19.26.47:721][773]GameFlow: Reading Profile Stat DBD_CamperSkulls: 15 [2020.06.10-19.26.47:721][773]GameFlow: Warning: [ADBDPlayerState::SetGameRole] Client trying to set the game role. Only the server is allowed to do that for modes other than Party Mode (unless when specified -> debug purposes only) [2020.06.10-19.26.47:721][773]GameFlow: FCharacterStateData::SetPips() with value=73 [2020.06.10-19.26.47:721][773]GameFlow: FCharacterStateData::SetPips() with value=15 [2020.06.10-19.26.47:736][773]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:736][773]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:752][774]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:752][774]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:769][775]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:769][775]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:785][776]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:785][776]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:801][777]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:801][777]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:817][778]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:817][778]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:833][779]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:833][779]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:849][780]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:849][780]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:865][781]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:865][781]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:881][782]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:881][782]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:898][783]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:898][783]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:914][784]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A32359C880] Result: '1' k_EResultOK (success) [2020.06.10-19.26.47:914][784]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A32359C880]' succeeded in 2.104598 seconds [2020.06.10-19.26.47:914][784]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:914][784]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:930][785]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:930][785]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:946][786]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:946][786]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:962][787]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:962][787]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:979][788]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:979][788]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.47:995][789]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.47:995][789]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:011][790]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:011][790]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:026][791]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:026][791]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:042][792]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:042][792]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:059][793]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:059][793]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:075][794]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:075][794]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:091][795]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:091][795]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:107][796]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:107][796]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:123][797]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:123][797]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:140][798]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:140][798]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:142][799]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8FA37C0] Result: '1' k_EResultOK (success) [2020.06.10-19.26.48:142][799]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8FA37C0]' succeeded in 0.419432 seconds [2020.06.10-19.26.48:155][799]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:155][799]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:172][800]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8FA37C0] Result: '1' k_EResultOK (success) [2020.06.10-19.26.48:172][800]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:172][800]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:188][801]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.450002 seconds [2020.06.10-19.26.48:188][801]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:188][801]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:204][802]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:204][802]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:220][803]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:220][803]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:236][804]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:236][804]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:252][805]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:252][805]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:269][806]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:269][806]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:284][807]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:285][807]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:301][808]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:301][808]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:317][809]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:317][809]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:333][810]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:333][810]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:349][811]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:349][811]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:365][812]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:366][812]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:381][813]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:381][813]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:398][814]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:398][814]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:413][815]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:413][815]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:430][816]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:430][816]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:446][817]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:446][817]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:462][818]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:462][818]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:479][819]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:479][819]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:495][820]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:495][820]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:511][821]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:511][821]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:527][822]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:527][822]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:543][823]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:543][823]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:559][824]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:559][824]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:575][825]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:575][825]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:591][826]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:591][826]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:607][827]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:608][827]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:623][828]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:623][828]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:639][829]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:639][829]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:656][830]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:656][830]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:672][831]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:672][831]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:689][832]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:689][832]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:704][833]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:704][833]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:721][834]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:721][834]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:736][835]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:736][835]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:753][836]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:753][836]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:769][837]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:769][837]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:785][838]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:785][838]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:801][839]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:801][839]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:817][840]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:817][840]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:833][841]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:833][841]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:850][842]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:850][842]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:865][843]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:865][843]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:882][844]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:882][844]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:898][845]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:898][845]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:914][846]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:914][846]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:930][847]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:930][847]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:946][848]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:946][848]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:962][849]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:962][849]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:978][850]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:979][850]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.48:995][851]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.48:995][851]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:011][852]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:011][852]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:027][853]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:027][853]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:043][854]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:043][854]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:059][855]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:059][855]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:075][856]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:076][856]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:091][857]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:091][857]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:108][858]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:108][858]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:124][859]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:124][859]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:140][860]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:140][860]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:156][861]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:156][861]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:172][862]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:172][862]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:188][863]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:188][863]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:204][864]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:204][864]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:220][865]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:220][865]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:237][866]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:237][866]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:253][867]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:253][867]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:269][868]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:269][868]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:285][869]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:285][869]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:301][870]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:301][870]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:317][871]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:317][871]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:333][872]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:333][872]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:349][873]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:349][873]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:366][874]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:366][874]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:381][875]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:382][875]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:398][876]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:398][876]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:414][877]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:414][877]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:430][878]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:430][878]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:446][879]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:446][879]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:462][880]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:462][880]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:478][881]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:478][881]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:494][882]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:495][882]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:511][883]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:511][883]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:527][884]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:527][884]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:543][885]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:543][885]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:559][886]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:559][886]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:575][887]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:575][887]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:591][888]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:591][888]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:608][889]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:608][889]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:623][890]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:624][890]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:640][891]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:640][891]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:656][892]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:656][892]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:672][893]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:672][893]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:688][894]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:688][894]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:704][895]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:704][895]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:720][896]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:720][896]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:737][897]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:737][897]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:752][898]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:752][898]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:769][899]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:769][899]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:785][900]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:785][900]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:801][901]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:801][901]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:817][902]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:817][902]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:834][903]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:834][903]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:850][904]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:850][904]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:865][905]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:865][905]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:882][906]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:882][906]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:898][907]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:898][907]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:915][908]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:915][908]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:930][909]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:930][909]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:946][910]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:946][910]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:962][911]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:962][911]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:979][912]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:979][912]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.49:994][913]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.49:995][913]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.50:011][914]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.50:011][914]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.50:027][915]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.50:027][915]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.50:043][916]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.50:043][916]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.50:059][917]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.50:059][917]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.50:076][918]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.50:076][918]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.50:091][919]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.50:092][919]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.50:108][920]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.50:108][920]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.50:124][921]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.50:124][921]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.50:140][922]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.50:140][922]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.50:156][923]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.50:156][923]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.50:172][924]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.50:172][924]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.50:188][925]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.50:188][925]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.50:204][926]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.50:204][926]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.50:220][927]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.50:220][927]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.50:237][928]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.50:237][928]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.50:252][929]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.50:253][929]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.50:270][930]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.50:270][930]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.50:285][931]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.50:285][931]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.50:301][932]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.50:301][932]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.50:317][933]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.50:317][933]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.50:333][934]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.50:333][934]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.50:349][935]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.50:349][935]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.50:365][936]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.50:365][936]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.50:382][937]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.50:382][937]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.50:398][938]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.50:398][938]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.50:414][939]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.50:414][939]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.50:430][940]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.50:430][940]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.50:446][941]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.50:446][941]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.50:462][942]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.50:462][942]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.50:478][943]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.50:478][943]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.50:495][944]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.50:495][944]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.50:511][945]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.50:511][945]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.50:527][946]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.50:527][946]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.50:543][947]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.50:543][947]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.50:559][948]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.26.50:559][948]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.26.50:559][948]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.06.10-19.26.50:560][948]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.26.50:560][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.06.10-19.26.50:561][948]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.26.50:561][948]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.26.50:561][948]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.26.50:561][948]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.10-19.26.50:564][948]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.26.50:564][948]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.06.10-19.26.50:564][948]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.10-19.26.50:564][948]GameFlow: InGameContextComponent::Leave [2020.06.10-19.26.50:565][948]LogAsyncLoad: Unloading library Game [2020.06.10-19.26.50:565][948]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.26.50:565][948]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.10-19.26.50:565][948]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.26.50:565][948]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.26.50:565][948]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.10-19.26.50:565][948]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-19.26.50:565][948]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.10-19.26.50:565][948]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.10-19.26.50:565][948]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.26.50:565][948]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-19.26.50:565][948]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.26.50:565][948]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-19.26.50:566][948]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.26.50:566][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.06.10-19.26.50:641][948]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.26.50:641][948]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.26.50:641][948]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.06.10-19.26.50:642][948]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.06.10-19.26.50:642][948]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.26.50:642][948]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-19.26.50:642][948]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.26.50:642][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-19.26.50:642][948]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.26.50:642][948]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.26.50:642][948]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-19.26.50:642][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-19.26.50:934][948]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.26.50:934][948]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-19.26.50:934][948]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.26.50:934][948]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-19.26.50:934][948]LogArchives: Error: Update node progress QuestEvent:QuestEvent.ChaseStartDifferent Repetition:4 [2020.06.10-19.26.50:935][948]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.10-19.26.50:935][948]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-19.26.50:935][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-19.26.50:935][948]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-19.26.50:935][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-19.26.50:935][948]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-19.26.50:937][948]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.26.50:937][948]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.06.10-19.26.50:941][948]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.26.50:941][948]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.26.50:941][948]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-19.26.50:941][948]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-19.26.50:941][948]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-19.26.50:947][949]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.10-19.26.50:948][949]GameFlow: TallyContextComponent::Enter [2020.06.10-19.26.50:965][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:1957 [2020.06.10-19.26.51:074][949]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94560] [2020.06.10-19.26.51:074][949]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.26.51:076][949]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18529&schemaVersion=0] [2020.06.10-19.26.51:077][949]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.06.10-19.26.51:077][949]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.06.10-19.26.51:077][949]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.06.10-19.26.51:077][949]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.06.10-19.26.51:077][949]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "921", matchId: "01DCB114-08D8-0D72-0ABD-A0E61F3499CE", isFirstMatch: "False", consecutiveMatch: "6", playerType: "killer" [2020.06.10-19.26.51:078][949]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.10-19.26.51:095][949]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-19.26.51:095][949]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.10-19.26.51:095][949]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.26.51:095][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.06.10-19.26.51:138][950]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.10-19.26.51:145][950]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.10-19.26.51:265][950]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.10-19.26.51:333][951]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.10-19.26.51:333][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:2556 - reached levels:1 - xp bonuses:2 [2020.06.10-19.26.51:333][951]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18529&schemaVersion=0] [2020.06.10-19.26.51:334][951]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.26.51:445][951]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94560] [2020.06.10-19.26.51:445][951]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.26.51:445][951]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.26.51:446][951]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-19.26.51:447][951]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-19.26.51:447][951]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-19.26.51:447][951]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.10-19.26.51:447][951]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-19.26.51:447][951]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.10-19.26.51:522][956]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-19.26.51:523][956]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.10-19.26.51:523][956]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-19.26.51:554][958]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-19.26.51:605][960]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-19.26.51:605][960]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.10-19.26.51:611][960]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-19.26.51:611][960]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.26.51:611][960]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.26.55:048][172]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.26.55:308][188]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.10-19.26.55:372][192]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.10-19.26.55:405][194]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.10-19.26.55:502][200]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.10-19.26.55:776][217]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TitleSectionDisplay: Play tier animation [2020.06.10-19.26.55:840][221]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.10-19.26.55:906][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.10-19.26.56:584][267]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.10-19.26.58:585][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.10-19.27.00:643][518]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.27.00:756][525]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198063438999 [2020.06.10-19.27.00:757][525]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198063438999, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.27.00:757][525]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: rinzor, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-19.27.01:222][553]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.27.01:246][553]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.06.10-19.27.02:122][606]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.27.02:129][606]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.06.10-19.27.06:258][862]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198120370369 [2020.06.10-19.27.06:258][862]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198120370369, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-19.27.06:258][862]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: TheDovahkiin, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-19.27.17:205][539]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.27.17:205][539]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_LOBBY(2) [2020.06.10-19.27.17:225][540]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.17:225][540]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.06.10-19.27.17:227][540]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.17:227][540]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.17:227][540]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.17:227][540]GameFlow: TallyContextComponent::Leave [2020.06.10-19.27.17:227][540]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-19.27.17:227][540]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-19.27.17:227][540]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.06.10-19.27.17:227][540]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-19.27.17:227][540]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-19.27.17:227][540]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-19.27.17:227][540]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-19.27.17:227][540]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.10-19.27.17:227][540]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-19.27.17:227][540]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-19.27.17:227][540]LogOnlineSession: Verbose: OSS: 0: 36874...96729 [2020.06.10-19.27.17:227][540]LogOnlineSession: Verbose: OSS: 1: 3d851...48270 [2020.06.10-19.27.17:227][540]LogOnlineSession: Verbose: OSS: 2: a3748...47571 [2020.06.10-19.27.17:227][540]LogOnlineSession: Verbose: OSS: 3: 66baa...60769 [2020.06.10-19.27.17:227][540]LogOnlineSession: Verbose: OSS: 4: 55dd2...47905 [2020.06.10-19.27.17:228][540]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-19.27.17:228][540]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.10-19.27.17:228][540]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.10-19.27.17:228][540]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-19.27.17:228][540]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.10-19.27.17:228][540]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.10-19.27.17:228][540]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-19.27.17:228][540]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.10-19.27.17:228][540]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-19.27.17:228][540]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-19.27.17:228][540]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.10-19.27.17:228][540]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-19.27.17:228][540]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-19.27.17:228][540]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-19.27.17:228][540]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-19.27.17:228][540]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-19.27.17:228][540]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-19.27.17:229][540]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-19.27.17:229][540]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-19.27.17:229][540]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-19.27.17:229][540]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.10-19.27.17:229][540]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.10-19.27.17:229][540]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.10-19.27.17:229][540]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.10-19.27.17:229][540]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.10-19.27.17:229][540]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.10-19.27.17:229][540]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.10-19.27.17:229][540]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-19.27.17:229][540]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-10T19:09:30.372Z : OnlineService [2020.06.10-19.27.17:229][540]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.10-19.27.17:229][540]LogOnlineSession: Verbose: OSS: MirrorsSessionId=805d2dc8-d684-4e5e-8b53-34ccbbaa9d20 : OnlineService [2020.06.10-19.27.17:229][540]LogOnlineSession: Verbose: OSS: HostPublicIp=3.89.73.96 : OnlineService [2020.06.10-19.27.17:229][540]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.06.10-19.27.17:229][540]LogOnlineSession: Verbose: OSS: EncryptionKey=RmYi6WQoJLJ3hE4eQs1UokkJlj1wOxfgC6fnNW7aq5E= : OnlineService [2020.06.10-19.27.17:229][540]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-19.27.17:229][540]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-19.27.17:229][540]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC600D08D80D71CDE1DCC8191EA0EF|3.89.73.96|7780 : OnlineService [2020.06.10-19.27.17:229][540]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-19.27.17:230][540]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-19.27.17:230][540]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-19.27.17:230][540]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-19.27.17:230][540]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-19.27.17:230][540]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.10-19.27.17:230][540]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-19.27.17:230][540]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-19.27.17:230][540]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-19.27.17:230][540]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-19.27.17:230][540]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.10-19.27.17:230][540]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.10-19.27.17:230][540]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-19.27.17:230][540]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.10-19.27.17:230][540]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 3.89.73.96:7780 SessionId: 00CC6...EA0EF [2020.06.10-19.27.17:230][540]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-19.27.17:230][540]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.10-19.27.17:230][540]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-19.27.17:230][540]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-19.27.17:230][540]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.10-19.27.17:230][540]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-19.27.17:230][540]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.10-19.27.17:230][540]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-19.27.17:230][540]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-19.27.17:230][540]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-19.27.17:230][540]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-19.27.17:231][540]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-19.27.17:231][540]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-19.27.17:231][540]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-19.27.17:231][540]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.10-19.27.17:231][540]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.10-19.27.17:231][540]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.10-19.27.17:231][540]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.10-19.27.17:231][540]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.10-19.27.17:231][540]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.10-19.27.17:231][540]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.10-19.27.17:231][540]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-19.27.17:231][540]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-10T19:09:30.372Z : OnlineService [2020.06.10-19.27.17:231][540]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.10-19.27.17:231][540]LogOnlineSession: Verbose: OSS: MirrorsSessionId=805d2dc8-d684-4e5e-8b53-34ccbbaa9d20 : OnlineService [2020.06.10-19.27.17:231][540]LogOnlineSession: Verbose: OSS: HostPublicIp=3.89.73.96 : OnlineService [2020.06.10-19.27.17:231][540]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.06.10-19.27.17:231][540]LogOnlineSession: Verbose: OSS: EncryptionKey=RmYi6WQoJLJ3hE4eQs1UokkJlj1wOxfgC6fnNW7aq5E= : OnlineService [2020.06.10-19.27.17:231][540]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-19.27.17:231][540]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-19.27.17:231][540]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC600D08D80D71CDE1DCC8191EA0EF|3.89.73.96|7780 : OnlineService [2020.06.10-19.27.17:231][540]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-19.27.17:231][540]LogOnline: Destroying session GameSession [2020.06.10-19.27.17:231][540]LogDBDEasyAntiCheat: DestroySession [2020.06.10-19.27.17:231][540]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.06.10-19.27.17:231][540]LogOnline: Destroying session GameSession [2020.06.10-19.27.17:231][540]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-19.27.17:232][540]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-19.27.17:232][540]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.10-19.27.17:235][540]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.17:235][540]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.17:235][540]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.17:235][540]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.17:235][540]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-19.27.17:235][540]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-19.27.17:236][540]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-19.27.17:236][540]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.27.17:236][540]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-19.27.17:236][540]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-19.27.17:238][540]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.27.17:238][540]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.06.10-19.27.17:238][540]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.27.17:238][540]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.27.17:238][540]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-19.27.17:239][540]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-19.27.17:239][540]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-19.27.17:239][540]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.27.17:239][540]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-19.27.17:239][540]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.27.17:239][540]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.27.17:239][540]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.27.17:239][540]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-19.27.17:252][541]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.27.17:329][546]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/805d2dc8-d684-4e5e-8b53-34ccbbaa9d20] [2020.06.10-19.27.17:330][546]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-19.27.17:330][546]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-19.27.17:330][546]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.10-19.27.17:330][546]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.06.10-19.27.17:330][546]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-19.27.17:330][546]LogOnlineSession: Verbose: OSS: 0: 36874...96729 [2020.06.10-19.27.17:330][546]LogOnlineSession: Verbose: OSS: 1: 3d851...48270 [2020.06.10-19.27.17:330][546]LogOnlineSession: Verbose: OSS: 2: a3748...47571 [2020.06.10-19.27.17:330][546]LogOnlineSession: Verbose: OSS: 3: 66baa...60769 [2020.06.10-19.27.17:330][546]LogOnlineSession: Verbose: OSS: 4: 55dd2...47905 [2020.06.10-19.27.17:330][546]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-19.27.17:330][546]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.10-19.27.17:330][546]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.10-19.27.17:330][546]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-19.27.17:330][546]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.10-19.27.17:330][546]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.10-19.27.17:330][546]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-19.27.17:330][546]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.10-19.27.17:330][546]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-19.27.17:330][546]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-19.27.17:330][546]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.10-19.27.17:330][546]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-19.27.17:330][546]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-19.27.17:330][546]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-19.27.17:330][546]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-19.27.17:330][546]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-19.27.17:330][546]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-19.27.17:330][546]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-19.27.17:330][546]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-19.27.17:330][546]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-19.27.17:330][546]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.10-19.27.17:330][546]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.10-19.27.17:330][546]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.10-19.27.17:330][546]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.10-19.27.17:330][546]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.10-19.27.17:330][546]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.10-19.27.17:330][546]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.10-19.27.17:330][546]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-19.27.17:330][546]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-10T19:09:30.372Z : OnlineService [2020.06.10-19.27.17:330][546]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.10-19.27.17:331][546]LogOnlineSession: Verbose: OSS: MirrorsSessionId=805d2dc8-d684-4e5e-8b53-34ccbbaa9d20 : OnlineService [2020.06.10-19.27.17:331][546]LogOnlineSession: Verbose: OSS: HostPublicIp=3.89.73.96 : OnlineService [2020.06.10-19.27.17:331][546]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.06.10-19.27.17:331][546]LogOnlineSession: Verbose: OSS: EncryptionKey=RmYi6WQoJLJ3hE4eQs1UokkJlj1wOxfgC6fnNW7aq5E= : OnlineService [2020.06.10-19.27.17:331][546]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-19.27.17:331][546]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-19.27.17:331][546]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC600D08D80D71CDE1DCC8191EA0EF|3.89.73.96|7780 : OnlineService [2020.06.10-19.27.17:331][546]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-19.27.17:331][546]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.06.10-19.27.17:342][547]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.104050 seconds [2020.06.10-19.27.17:342][547]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.06.10-19.27.17:343][547]LogDBDEasyAntiCheat: slave disconnected [2020.06.10-19.27.17:343][547]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.06.10-19.27.17:751][571]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.17:751][571]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.10-19.27.17:755][571]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.17:755][571]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.17:755][571]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.17:755][571]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.10-19.27.17:755][571]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.10-19.27.17:755][571]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.89.73.96:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=_EMPTY_?KillerPips=72?SurvivorPips=15?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;SpiritFury?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-19.27.17:755][571]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-19.27.17:756][571]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.10-19.27.17:756][571]LogAsyncLoad: Start loading library async: Menu [2020.06.10-19.27.17:756][571]LogAsyncLoad: 215 assets in Menu [2020.06.10-19.27.17:756][571]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.27.17:756][571]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.10-19.27.17:756][571]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.17:756][571]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.10-19.27.17:816][571]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.27.17:841][571]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.27.17:853][571]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.27.17:859][571]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.27.17:866][571]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.27.17:870][571]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.27.17:876][571]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.27.17:886][571]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.27.17:908][571]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.27.17:919][571]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.27.17:927][571]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.27.17:933][571]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.27.17:941][571]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.27.17:944][571]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.27.17:949][571]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.27.17:952][571]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.27.17:963][571]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.27.17:967][571]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.27.17:981][571]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.27.17:988][571]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.27.17:997][571]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.27.18:005][571]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.27.18:010][571]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.27.18:013][571]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.27.18:165][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.10-19.27.18:165][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:166][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.10-19.27.18:166][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:166][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.10-19.27.18:166][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:166][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.10-19.27.18:166][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:166][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.10-19.27.18:166][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:167][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.10-19.27.18:167][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:167][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.10-19.27.18:167][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:167][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.10-19.27.18:167][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:167][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.10-19.27.18:167][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:167][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.10-19.27.18:167][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:167][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.10-19.27.18:167][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:168][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.10-19.27.18:168][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:168][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.10-19.27.18:168][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:168][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.10-19.27.18:168][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:168][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.10-19.27.18:168][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:168][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.10-19.27.18:168][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:169][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.10-19.27.18:169][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:169][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.10-19.27.18:169][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:169][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.10-19.27.18:169][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:169][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.10-19.27.18:169][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:169][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.10-19.27.18:169][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:169][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.10-19.27.18:170][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:170][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.10-19.27.18:170][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:170][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.10-19.27.18:170][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:170][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.10-19.27.18:170][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:170][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.10-19.27.18:170][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:170][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.10-19.27.18:170][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:170][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.10-19.27.18:170][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:170][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.10-19.27.18:171][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:171][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.10-19.27.18:171][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:171][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.10-19.27.18:171][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:171][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.10-19.27.18:171][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:171][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.10-19.27.18:171][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:171][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.10-19.27.18:171][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:171][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.10-19.27.18:171][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:172][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.10-19.27.18:172][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:172][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.10-19.27.18:172][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:172][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.10-19.27.18:172][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:172][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.10-19.27.18:172][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:172][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.10-19.27.18:172][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:173][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.10-19.27.18:173][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:173][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.10-19.27.18:173][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:173][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.10-19.27.18:173][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:173][571]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.10-19.27.18:173][571]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.27.18:176][571]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.18:176][571]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.06.10-19.27.18:176][571]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.06.10-19.27.18:176][571]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.06.10-19.27.18:181][571]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.06.10-19.27.18:181][571]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.18:181][571]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.06.10-19.27.18:181][571]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.06.10-19.27.18:181][571]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.06.10-19.27.18:197][571]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.06.10-19.27.18:199][572]r.CullAll = "1" [2020.06.10-19.27.18:756][590]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.10-19.27.18:756][590]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.10-19.27.18:756][590]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.18:757][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.06.10-19.27.18:757][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.06.10-19.27.18:768][591]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.10-19.27.18:768][591]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.27.18:775][591]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-19.27.18:775][591]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.10-19.27.18:775][591]LogNet: World NetDriver shutdown SteamNetDriver_5 [GameNetDriver] [2020.06.10-19.27.18:775][591]LogNet: DestroyNamedNetDriver SteamNetDriver_5 [GameNetDriver] [2020.06.10-19.27.18:779][591]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 3.89.73.96:7780, Name: SteamNetConnection_5, Driver: GameNetDriver SteamNetDriver_5, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A3AA500280], Channels: 86, Time: 2020.06.10-19.27.18 [2020.06.10-19.27.18:779][591]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 3.89.73.96:7780, Name: SteamNetConnection_5, Driver: GameNetDriver SteamNetDriver_5, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A323591F30] [2020.06.10-19.27.18:780][591]LogExit: GameNetDriver SteamNetDriver_5 shut down [2020.06.10-19.27.18:783][591]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.06.10-19.27.18:783][591]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.06.10-19.27.18:783][591]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.06.10-19.27.18:783][591]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.06.10-19.27.18:783][591]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.27.18:783][591]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.27.18:783][591]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.27.18:783][591]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0 - Hydromancer106, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.27.18:783][591]LogDBDGeneral: StatusEffect::EndPlay - Id: None, Status Owner: BP_CamperMale01_C_0 - Hydromancer106, Originating Player: BP_CamperMale01_C_0 - Hydromancer106, Custom Param: 0.000000, Originating Effect: Pharmacy, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.27.18:783][591]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_0 - Hydromancer106, Originating Player: BP_CamperMale01_C_0 - Hydromancer106, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.27.18:783][591]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperMale01_C_0 - Hydromancer106, Originating Player: BP_CamperMale01_C_0 - Hydromancer106, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.27.18:783][591]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperMale01_C_0 - Hydromancer106, Originating Player: BP_CamperMale01_C_0 - Hydromancer106, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.27.18:783][591]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_03_C_0 [2020.06.10-19.27.18:783][591]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_03_C_0 [2020.06.10-19.27.18:784][591]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_03_C_0 [2020.06.10-19.27.18:784][591]LogDBDGeneral: StatusEffect::EndPlay - Id: DecreaseChainsawAttackCD_Slightly, Status Owner: BP_Slasher_Character_03_C_0, Originating Player: BP_Slasher_Character_03_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.27.18:784][591]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_03_C_0, Originating Player: BP_Slasher_Character_03_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.27.18:784][591]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_03_C_1 [2020.06.10-19.27.18:784][591]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_03_C_1 [2020.06.10-19.27.18:784][591]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_03_C_1 [2020.06.10-19.27.18:784][591]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.27.18:784][591]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.27.18:784][591]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.27.18:784][591]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale04_Character_C_0 [2020.06.10-19.27.18:784][591]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale04_Character_C_0 [2020.06.10-19.27.18:784][591]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale04_Character_C_0 [2020.06.10-19.27.18:784][591]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale04_Character_C_0 [2020.06.10-19.27.18:784][591]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.27.18:784][591]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.27.18:784][591]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.27.18:784][591]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale04_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.27.18:784][591]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale04_Character_C_0, Originating Player: BP_CamperFemale04_Character_C_0, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.27.18:784][591]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale04_Character_C_0, Originating Player: BP_CamperFemale04_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.27.18:784][591]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.06.10-19.27.18:784][591]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.10-19.27.18:784][591]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.10-19.27.18:784][591]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.06.10-19.27.18:784][591]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.27.18:784][591]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.27.18:784][591]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.27.18:784][591]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.27.18:784][591]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: BP_CamperFemale03_Character_C_0, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.27.18:785][591]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: BP_CamperFemale03_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.27.19:063][591]LogUObjectHash: Compacting FUObjectHashTables data took 9.41ms [2020.06.10-19.27.19:148][591]LogStreaming: Flushing async loaders. [2020.06.10-19.27.19:152][591]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-19.27.19:153][591]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.10-19.27.19:153][591]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.10-19.27.19:153][591]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.10-19.27.19:153][591]LogStreaming: Flushing async loaders. [2020.06.10-19.27.19:207][591]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.27.19:218][591]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.27.19:327][591]LogStreaming: Flushing async loaders took 174ms. [2020.06.10-19.27.19:329][591]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.10-19.27.19:329][591]LogStreaming: Flushing async loaders. [2020.06.10-19.27.19:371][591]LogStreaming: Flushing async loaders took 42ms. [2020.06.10-19.27.19:371][591]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.10-19.27.19:371][591]LogStreaming: Flushing async loaders. [2020.06.10-19.27.19:393][591]LogStreaming: Flushing async loaders took 22ms. [2020.06.10-19.27.19:393][591]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.10-19.27.19:393][591]LogStreaming: Flushing async loaders. [2020.06.10-19.27.19:547][591]LogStreaming: Flushing async loaders took 154ms. [2020.06.10-19.27.19:548][591]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.10-19.27.19:548][591]LogStreaming: Flushing async loaders. [2020.06.10-19.27.19:548][591]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.27.19:548][591]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.10-19.27.19:548][591]LogStreaming: Flushing async loaders. [2020.06.10-19.27.19:559][591]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-19.27.19:559][591]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.10-19.27.19:559][591]LogStreaming: Flushing async loaders. [2020.06.10-19.27.19:560][591]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.27.19:560][591]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.10-19.27.19:560][591]LogStreaming: Flushing async loaders. [2020.06.10-19.27.19:560][591]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.27.19:560][591]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.10-19.27.19:560][591]LogStreaming: Flushing async loaders. [2020.06.10-19.27.19:730][591]LogStreaming: Flushing async loaders took 169ms. [2020.06.10-19.27.19:732][591]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.10-19.27.19:732][591]LogStreaming: Flushing async loaders. [2020.06.10-19.27.19:734][591]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.27.19:734][591]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.10-19.27.19:734][591]LogStreaming: Flushing async loaders. [2020.06.10-19.27.19:995][591]LogStreaming: Flushing async loaders took 261ms. [2020.06.10-19.27.19:999][591]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.10-19.27.19:999][591]LogStreaming: Flushing async loaders. [2020.06.10-19.27.20:000][591]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.27.20:004][591]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.10-15.27.20 [2020.06.10-19.27.20:004][591]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.10-19.27.20:004][591]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.10-19.27.20:004][591]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-19.27.20:004][591]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-19.27.20:004][591]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-19.27.20:004][591]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-19.27.20:004][591]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-19.27.20:004][591]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-19.27.20:004][591]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-19.27.20:030][591]LogWorld: Bringing up level for play took: 0.027110 [2020.06.10-19.27.20:030][591]GameFlow: [Login Attempted] Options: "?Name=Probably Will Auto DC (R.I.P Ric" Response: "" [2020.06.10-19.27.20:030][591]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-19.27.20:030][591]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-19.27.20:031][591]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-19.27.20:031][591]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-19.27.20:031][591]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.10-19.27.20:040][591]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-19.27.20:040][591]GameFlow: FCharacterStateData::SetPips() with value=73 [2020.06.10-19.27.20:040][591]GameFlow: FCharacterStateData::SetPips() with value=15 [2020.06.10-19.27.20:153][591]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94560] [2020.06.10-19.27.20:153][591]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.27.20:153][591]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.27.20:154][591]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.27.20:154][591]LogCustomization: ------ [2020.06.10-19.27.20:154][591]LogCustomization: --> HB_Torso02 [2020.06.10-19.27.20:154][591]LogCustomization: --> TC_Legs006 [2020.06.10-19.27.20:154][591]LogCustomization: --> TC_W05_03 [2020.06.10-19.27.20:154][591]LogCustomization: ------ [2020.06.10-19.27.20:154][591]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.10-19.27.20:154][591]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.10-19.27.20:154][591]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.10-19.27.20:168][591]LogStreaming: Flushing async loaders. [2020.06.10-19.27.20:182][591]LogStreaming: Flushing async loaders took 14ms. [2020.06.10-19.27.20:211][591]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.10-19.27.20:294][591]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000035 seconds [2020.06.10-19.27.20:295][591]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000024 seconds [2020.06.10-19.27.20:295][591]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.10-19.27.20:296][591]LogLoad: Took 1.520244 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.10-19.27.20:296][591]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-19.27.20:296][591]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.10-19.27.20:296][591]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.10-19.27.20:297][591]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.20:297][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.06.10-19.27.20:298][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.06.10-19.27.20:472][592]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.20:472][592]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.06.10-19.27.20:473][592]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.06.10-19.27.20:477][592]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.06.10-19.27.20:478][592]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.06.10-19.27.20:478][592]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.06.10-19.27.20:478][592]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.06.10-19.27.20:656][592]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.06.10-19.27.20:656][592]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.10-19.27.20:656][592]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.06.10-19.27.20:657][592]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.06.10-19.27.20:658][592]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.06.10-19.27.20:747][592]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.10-19.27.20:747][592]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.06.10-19.27.20:747][592]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.06.10-19.27.20:748][592]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.06.10-19.27.20:762][593]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.20:762][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.06.10-19.27.20:763][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.06.10-19.27.21:045][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.06.10-19.27.21:144][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.10-19.27.21:144][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.06.10-19.27.21:144][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.06.10-19.27.21:151][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.06.10-19.27.21:159][594]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.06.10-19.27.21:200][596]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.21:200][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.06.10-19.27.21:201][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.06.10-19.27.21:322][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.06.10-19.27.21:322][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.06.10-19.27.21:322][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.06.10-19.27.21:426][602]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.21:427][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.06.10-19.27.21:427][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.06.10-19.27.21:551][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.06.10-19.27.21:551][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.06.10-19.27.21:551][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.06.10-19.27.21:561][603]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.21:561][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.06.10-19.27.21:563][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.06.10-19.27.21:686][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.06.10-19.27.22:858][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.06.10-19.27.22:858][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.06.10-19.27.22:858][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.06.10-19.27.22:858][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.06.10-19.27.22:859][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.06.10-19.27.22:859][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.06.10-19.27.22:859][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.06.10-19.27.22:859][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.06.10-19.27.22:860][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.06.10-19.27.22:860][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.06.10-19.27.22:860][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.06.10-19.27.22:860][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.06.10-19.27.22:860][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.06.10-19.27.22:880][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.06.10-19.27.22:889][604]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.06.10-19.27.23:086][616]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.27.23:087][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.06.10-19.27.23:088][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.06.10-19.27.23:274][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.06.10-19.27.23:274][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.06.10-19.27.23:274][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.06.10-19.27.23:285][617]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.27.23:285][617]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.06.10-19.27.23:286][617]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.06.10-19.27.23:470][617]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.06.10-19.27.23:470][617]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.06.10-19.27.23:470][617]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.06.10-19.27.23:483][618]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.27.23:483][618]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.06.10-19.27.23:484][618]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.06.10-19.27.23:675][618]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.06.10-19.27.23:675][618]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.06.10-19.27.23:676][618]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.06.10-19.27.23:704][620]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.27.23:704][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.06.10-19.27.23:705][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.06.10-19.27.23:908][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.06.10-19.27.23:908][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.06.10-19.27.23:910][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.06.10-19.27.23:923][621]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.27.23:924][621]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.06.10-19.27.23:925][621]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.06.10-19.27.24:127][621]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.06.10-19.27.24:127][621]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.06.10-19.27.24:128][621]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.06.10-19.27.24:142][622]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.27.24:142][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.06.10-19.27.24:144][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.06.10-19.27.24:361][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.06.10-19.27.24:361][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.06.10-19.27.24:362][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.06.10-19.27.24:375][623]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.27.24:375][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.06.10-19.27.24:376][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.06.10-19.27.24:597][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.06.10-19.27.24:597][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.06.10-19.27.24:598][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.06.10-19.27.24:610][624]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.27.24:610][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.06.10-19.27.24:611][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.06.10-19.27.24:838][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.06.10-19.27.24:838][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.06.10-19.27.24:839][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.06.10-19.27.24:870][626]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.10-19.27.24:871][626]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='7.123' TotalLoadTime='7.123' TimeStamp='2020-06-10T19:27:25.520Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DCB11408D80D720ABDA0E61F3499CE' LobbyId='014DCB2408D80D71CE52B61E1929E9DD' [2020.06.10-19.27.24:871][626]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.10-19.27.24:871][626]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='7.123' TimeStamp='2020-06-10T19:27:25.520Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DCB11408D80D720ABDA0E61F3499CE' LobbyId='014DCB2408D80D71CE52B61E1929E9DD' [2020.06.10-19.27.24:871][626]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.10-19.27.24:871][626]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='7.123' TimeStamp='2020-06-10T19:27:25.520Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DCB11408D80D720ABDA0E61F3499CE' LobbyId='014DCB2408D80D71CE52B61E1929E9DD' [2020.06.10-19.27.24:871][626]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.10-19.27.24:871][626]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='7.123' TimeStamp='2020-06-10T19:27:25.520Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DCB11408D80D720ABDA0E61F3499CE' LobbyId='014DCB2408D80D71CE52B61E1929E9DD' [2020.06.10-19.27.24:872][626]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_LOBBY. [2020.06.10-19.27.24:872][626]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.10-19.27.24:884][627]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.10-19.27.24:884][627]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.10-19.27.24:884][627]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.10-19.27.25:887][689]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.10-19.27.25:887][689]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-19.27.25:887][689]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.10-19.27.25:887][689]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.25:887][689]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.10-19.27.25:888][689]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.25:888][689]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.25:888][689]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.25:888][689]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.10-19.27.25:888][689]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-19.27.25:888][689]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.25:888][689]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.10-19.27.25:888][689]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-19.27.25:888][689]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-19.27.26:181][689]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.27.26:181][689]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-19.27.26:181][689]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-19.27.26:181][689]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-19.27.26:181][689]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-19.27.26:182][689]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.26:182][689]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-19.27.26:252][689]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.26:252][689]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.26:252][689]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-19.27.26:253][689]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-19.27.26:253][689]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-19.27.26:253][689]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.27.26:253][689]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-19.27.26:253][689]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-19.27.26:253][689]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.27.26:253][689]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-19.27.26:253][689]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.27.26:253][689]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-19.27.26:253][689]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.26:278][689]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.27.26:278][689]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-19.27.26:286][689]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.26:286][689]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.26:397][689]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94560] [2020.06.10-19.27.26:397][689]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.27.26:397][689]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.27.26:398][689]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.26:398][689]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.26:398][689]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-19.27.26:399][690]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-19.27.26:399][690]r.CullAll = "0" [2020.06.10-19.27.26:405][690]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-19.27.26:405][690]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-19.27.26:405][690]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.10-19.27.26:405][690]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-19.27.26:405][690]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-19.27.26:405][690]GameFlow: Warning: Entering Main Menu [2020.06.10-19.27.26:405][690]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-19.27.26:405][690]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-19.27.26:405][690]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-19.27.26:405][690]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-19.27.26:405][690]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-19.27.26:405][690]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-19.27.26:405][690]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-19.27.26:405][690]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.10-19.27.26:405][690]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.10-19.27.26:412][690]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-19.27.26:417][690]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.27.26:417][690]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-19.27.26:417][690]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.27.26:417][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-19.27.26:418][690]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.27.26:418][690]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.27.26:418][690]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.27.26:418][690]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-19.27.26:418][690]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-19.27.26:418][690]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-19.27.26:418][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-19.27.26:558][691]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-19.27.26:558][691]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-19.27.26:558][691]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-19.27.26:568][691]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-19.27.26:568][691]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-19.27.26:568][691]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-19.27.26:568][691]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.10-19.27.26:568][691]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.27.26:614][691]LogStreaming: Flushing async loaders took 45ms. [2020.06.10-19.27.26:615][691]LogStreaming: Flushing async loaders. [2020.06.10-19.27.26:616][691]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.27.26:616][691]LogStreaming: Flushing async loaders. [2020.06.10-19.27.26:629][691]LogStreaming: Flushing async loaders took 13ms. [2020.06.10-19.27.26:629][691]LogStreaming: Flushing async loaders. [2020.06.10-19.27.26:640][691]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-19.27.26:640][691]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000034 seconds [2020.06.10-19.27.26:640][691]LogStreaming: Flushing async loaders. [2020.06.10-19.27.26:642][691]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.27.26:642][691]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.7 [2020.06.10-19.27.26:642][691]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.27.26:642][691]LogCustomization: ------ [2020.06.10-19.27.26:642][691]LogCustomization: --> HB_Torso02 [2020.06.10-19.27.26:642][691]LogCustomization: --> TC_Legs006 [2020.06.10-19.27.26:642][691]LogCustomization: --> TC_W05_03 [2020.06.10-19.27.26:642][691]LogCustomization: ------ [2020.06.10-19.27.26:642][691]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.27.26:643][691]LogStreaming: Flushing async loaders. [2020.06.10-19.27.26:668][691]LogStreaming: Flushing async loaders took 26ms. [2020.06.10-19.27.26:669][691]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.27.26:669][691]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.27.26:669][691]LogStreaming: Flushing async loaders. [2020.06.10-19.27.26:679][691]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-19.27.26:680][691]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.27.26:680][691]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-19.27.26:680][691]LogStreaming: Flushing async loaders. [2020.06.10-19.27.26:682][691]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-19.27.26:683][691]LogStreaming: Flushing async loaders. [2020.06.10-19.27.26:685][691]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.27.26:685][691]LogStreaming: Flushing async loaders. [2020.06.10-19.27.26:686][691]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.27.26:687][691]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-19.27.26:974][705]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 8.70 ms [2020.06.10-19.27.27:234][718]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 4.41 ms [2020.06.10-19.27.28:463][782]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.10-19.27.31:034][920]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.06.10-19.27.32:096][977]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198063438999 [2020.06.10-19.27.32:100][977]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198063438999, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.27.32:100][977]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: rinzor, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-19.27.32:242][984]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198063438999 [2020.06.10-19.27.32:242][984]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.14 ms [2020.06.10-19.27.32:250][985]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198063438999, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.27.32:250][985]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: rinzor, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-19.27.32:796][ 15]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.06.10-19.27.32:797][ 15]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.06.10-19.27.33:662][ 63]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.07 ms [2020.06.10-19.27.33:702][ 65]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.03 ms [2020.06.10-19.27.34:011][ 82]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.10-19.27.34:734][122]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.07 ms [2020.06.10-19.27.35:168][145]LogAsyncLoad: Done loading library async: Menu in 136.2 sec [2020.06.10-19.27.37:154][256]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198063438999 [2020.06.10-19.27.37:154][256]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198063438999, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.27.37:154][256]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: rinzor, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-19.27.45:213][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.27.45:213][705]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.06.10-19.27.45:234][706]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.45:234][706]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-19.27.45:236][706]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.45:236][706]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.45:236][706]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.45:236][706]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.45:236][706]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.45:236][706]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.45:236][706]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.45:236][706]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.45:237][706]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-19.27.45:297][706]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.45:297][706]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.45:297][706]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.45:300][706]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435458 (playerChanged=true), bloodpoints:920709, #nodesDataArray:33, #pathsDataArray:41, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:50, prestige:3, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.10-19.27.45:301][706]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.06.10-19.27.45:302][706]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.06.10-19.27.45:302][706]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.27.45:302][706]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-19.27.45:309][706]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.45:309][706]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.45:334][706]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.45:334][706]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.27.45:335][706]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-19.27.45:337][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:33, #pathsDataArray:41, animate:true [2020.06.10-19.27.45:689][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000749318861 ) [2020.06.10-19.27.45:689][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000749318861 [2020.06.10-19.27.46:945][777]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000749318861 seconds [2020.06.10-19.27.47:707][823]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.27.47:708][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:103, completeWeb:true, teleport:true ) [2020.06.10-19.27.47:708][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:212) [2020.06.10-19.27.47:796][829]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.27.47:981][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.27.48:739][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:103 [2020.06.10-19.27.48:859][887]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94536] [2020.06.10-19.27.48:859][887]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.27.48:861][887]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18530&schemaVersion=0] [2020.06.10-19.27.48:864][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435458 (playerChanged=false), bloodpoints:916709, #nodesDataArray:33, #pathsDataArray:36, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:50, prestige:3, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.10-19.27.48:864][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.10-19.27.48:867][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000656419434 ) [2020.06.10-19.27.48:867][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000656419434 [2020.06.10-19.27.49:153][905]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18530&schemaVersion=0] [2020.06.10-19.27.49:153][905]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.27.50:346][977]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000656419434 seconds [2020.06.10-19.27.50:346][977]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:50, prestige:3, #levelUpDetailsDataArray:0 [2020.06.10-19.27.50:541][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.27.50:676][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.10-19.27.50:677][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:33, #pathsDataArray:36, animate:true [2020.06.10-19.27.50:998][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000624801032 ) [2020.06.10-19.27.50:998][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000624801032 [2020.06.10-19.27.50:998][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.10-19.27.52:277][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000624801032 seconds [2020.06.10-19.27.55:422][260]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.27.55:423][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:105) [2020.06.10-19.27.55:517][267]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.27.55:612][272]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.27.56:083][301]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.27.56:084][301]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:209) [2020.06.10-19.27.56:181][308]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.27.56:278][313]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.27.57:515][388]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.27.57:515][388]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:106) [2020.06.10-19.27.57:612][395]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.27.57:708][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.27.58:954][476]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.27.58:955][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:406, completeWeb:false, teleport:false ) [2020.06.10-19.27.58:955][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:406 [2020.06.10-19.27.58:956][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:104) [2020.06.10-19.27.59:032][481]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.27.59:116][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.27.59:510][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.27.59:981][539]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.27.59:981][539]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:311, completeWeb:false, teleport:false ) [2020.06.10-19.27.59:982][539]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:205) [2020.06.10-19.28.00:041][543]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.28.00:142][549]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.28.00:304][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:311 [2020.06.10-19.28.01:045][605]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.28.01:844][653]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.28.01:844][653]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_OpenMysteryBox Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.10-19.28.01:844][653]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.28.01:845][653]GameFlow: Writing Profile Stat DBD_Event1_Stat3: 1 [2020.06.10-19.28.01:845][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:211, completeWeb:false, teleport:false ) [2020.06.10-19.28.01:847][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:312, completeWeb:false, teleport:false ) [2020.06.10-19.28.01:848][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:306) [2020.06.10-19.28.01:939][659]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.28.02:042][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.28.02:173][673]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA573DC0] Result: '1' k_EResultOK (success) [2020.06.10-19.28.02:173][673]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA573DC0]' succeeded in 0.321575 seconds [2020.06.10-19.28.02:173][673]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:211 [2020.06.10-19.28.02:173][673]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:312 [2020.06.10-19.28.02:206][676]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA573DC0] Result: '1' k_EResultOK (success) [2020.06.10-19.28.02:220][677]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.358920 seconds [2020.06.10-19.28.02:318][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.28.03:451][750]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.28.03:452][750]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:101, completeWeb:false, teleport:false ) [2020.06.10-19.28.03:452][750]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:201, completeWeb:false, teleport:false ) [2020.06.10-19.28.03:452][750]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:301, completeWeb:false, teleport:false ) [2020.06.10-19.28.03:453][750]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:102) [2020.06.10-19.28.03:512][754]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.28.03:584][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.28.03:783][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:101 [2020.06.10-19.28.03:784][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:201 [2020.06.10-19.28.03:784][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:301 [2020.06.10-19.28.04:342][803]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.28.04:342][803]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:307, completeWeb:false, teleport:true ) [2020.06.10-19.28.04:343][803]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:202) [2020.06.10-19.28.04:419][808]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.28.04:476][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.28.04:874][835]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:307 [2020.06.10-19.28.05:349][864]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.28.05:350][864]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:206, completeWeb:false, teleport:false ) [2020.06.10-19.28.05:350][864]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:208) [2020.06.10-19.28.05:539][876]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.28.05:586][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.28.05:652][882]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:206 [2020.06.10-19.28.06:219][916]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.28.06:219][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:305, completeWeb:false, teleport:true ) [2020.06.10-19.28.06:220][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:207) [2020.06.10-19.28.06:414][928]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.28.06:499][934]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.28.06:737][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:305 [2020.06.10-19.28.07:350][985]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.28.07:351][985]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:302, completeWeb:false, teleport:true ) [2020.06.10-19.28.07:351][985]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:308) [2020.06.10-19.28.07:433][991]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.28.07:510][995]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.28.07:879][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:302 [2020.06.10-19.28.08:353][ 46]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.28.08:354][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:304, completeWeb:false, teleport:true ) [2020.06.10-19.28.08:354][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:103) [2020.06.10-19.28.08:432][ 52]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.28.08:542][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.28.08:880][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:304 [2020.06.10-19.28.09:405][111]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.28.09:406][111]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:303, completeWeb:false, teleport:true ) [2020.06.10-19.28.09:406][111]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:203) [2020.06.10-19.28.09:486][116]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.28.09:616][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.28.09:908][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:303 [2020.06.10-19.28.10:506][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.28.10:506][179]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.10-19.28.10:523][180]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.10:523][180]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-19.28.10:525][180]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.10:525][180]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.10:525][180]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.10:525][180]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.10:525][180]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.06.10-19.28.10:525][180]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.10:525][180]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.10:525][180]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.10:525][180]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.10:526][180]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-19.28.10:588][180]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.10:588][180]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.10:588][180]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.10:618][180]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.28.10:618][180]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-19.28.10:626][180]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.10:626][180]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.10:856][180]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.10:857][180]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.10:857][180]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-19.28.11:821][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.28.11:823][228]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-19.28.11:823][228]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.28.11:823][228]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.28.11:823][228]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.06.10-19.28.11:823][228]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.06.10-19.28.11:824][228]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-19.28.11:824][228]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.06.10-19.28.11:849][229]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.10-19.28.11:849][229]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.11:849][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-19.28.11:868][229]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.11:868][229]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.11:868][229]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.11:868][229]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.12:008][229]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.12:008][229]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.12:008][229]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.12:009][229]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.12:009][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-19.28.12:083][229]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.12:083][229]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.12:083][229]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.12:111][229]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.10-19.28.12:112][229]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.10-19.28.12:112][229]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.28.12:112][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-19.28.12:121][229]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.12:121][229]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.12:233][229]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94560] [2020.06.10-19.28.12:233][229]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.28.12:235][229]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18531&schemaVersion=0] [2020.06.10-19.28.12:236][229]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.12:236][229]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.12:236][229]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-19.28.12:284][230]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.06.10-19.28.12:284][230]GameFlow: Starting Quickmatch: GameSession [2020.06.10-19.28.12:284][230]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.06.10-19.28.12:284][230]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.06.10-19.28.12:284][230]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.06.10-19.28.12:284][230]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.06.10-19.28.12:284][230]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.06.10-19.28.12:284][230]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.06.10-19.28.12:284][230]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.06.10-19.28.12:284][230]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.06.10-19.28.12:284][230]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.06.10-19.28.12:284][230]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.06.10-19.28.12:284][230]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=4 : Near : -1 [2020.06.10-19.28.12:284][230]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.06.10-19.28.12:284][230]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.06.10-19.28.12:284][230]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.06.10-19.28.12:284][230]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.06.10-19.28.12:284][230]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.06.10-19.28.12:284][230]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.06.10-19.28.12:284][230]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.06.10-19.28.12:284][230]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.06.10-19.28.12:284][230]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.06.10-19.28.12:284][230]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.10-19.28.12:285][230]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.10-19.28.12:285][230]GameFlow: Verbose: Doing Find Sessions [2020.06.10-19.28.12:309][231]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.28.12:432][237]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18531&schemaVersion=0] [2020.06.10-19.28.12:432][237]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.28.12:448][238]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.28.12:450][238]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.28.12:450][238]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.10-19.28.12:465][239]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.168926 seconds [2020.06.10-19.28.12:473][239]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.12:474][239]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-19.28.12:475][239]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.12:475][239]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.12:475][239]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.12:476][239]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.12:476][239]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.12:476][239]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.12:476][239]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.12:476][239]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.12:476][239]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-19.28.12:535][239]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.12:535][239]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.12:535][239]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.12:560][239]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.28.12:560][239]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-19.28.12:567][239]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.12:567][239]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.12:809][239]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.12:809][239]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.28.12:810][239]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-19.28.13:054][248]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.28.13:247][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.28.13:954][289]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.28.14:049][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.28.14:154][299]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.28.14:344][310]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205338192 [2020.06.10-19.28.14:352][310]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205338192, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.28.14:352][310]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ☁ Icey ☁, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-19.28.15:446][365]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.28.18:184][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.28.18:425][513]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-19.28.18:425][513]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-19.28.18:425][513]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.06.10-19.28.18:425][513]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.28.18:425][513]LogCustomization: ------ [2020.06.10-19.28.18:425][513]LogCustomization: --> HB_Torso02 [2020.06.10-19.28.18:425][513]LogCustomization: --> TC_Legs006 [2020.06.10-19.28.18:425][513]LogCustomization: --> TC_W05_03 [2020.06.10-19.28.18:425][513]LogCustomization: ------ [2020.06.10-19.28.18:425][513]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.28.18:425][513]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.28.18:425][513]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.28.18:425][513]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.28.18:425][513]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-19.28.18:425][513]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-19.28.18:942][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.28.19:646][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.28.21:872][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.28.22:100][699]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-19.28.22:100][699]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-19.28.22:100][699]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.06.10-19.28.22:100][699]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.28.22:100][699]LogCustomization: ------ [2020.06.10-19.28.22:100][699]LogCustomization: --> HB_Torso02 [2020.06.10-19.28.22:100][699]LogCustomization: --> TC_Legs006 [2020.06.10-19.28.22:101][699]LogCustomization: --> TC_W05_03 [2020.06.10-19.28.22:101][699]LogCustomization: ------ [2020.06.10-19.28.22:101][699]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.28.22:101][699]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.28.22:101][699]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.28.22:101][699]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.28.22:101][699]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-19.28.22:101][699]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-19.28.22:499][722]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.28.22:632][730]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.28.22:644][731]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.156461 seconds [2020.06.10-19.28.25:745][922]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205338192 [2020.06.10-19.28.25:745][922]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205338192, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-19.28.25:745][922]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ☁ Icey ☁, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-19.28.26:986][998]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.28.27:572][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.28.28:183][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.28.32:679][316]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.28.32:818][324]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.28.32:825][325]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.164952 seconds [2020.06.10-19.28.42:858][940]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.28.43:140][958]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.28.43:154][959]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.295206 seconds [2020.06.10-19.28.53:180][563]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.28.53:311][571]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.28.53:324][572]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.146064 seconds [2020.06.10-19.29.03:354][190]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.29.03:515][200]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.29.03:529][201]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.167318 seconds [2020.06.10-19.29.13:563][815]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.29.13:690][823]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.29.13:708][824]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.147125 seconds [2020.06.10-19.29.23:737][443]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.29.23:884][452]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.29.23:916][454]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.166878 seconds [2020.06.10-19.29.33:949][ 66]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.29.34:122][ 77]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.29.34:123][ 77]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-19.29.34:123][ 77]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-19.29.34:123][ 77]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.10-19.29.34:123][ 77]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-19.29.34:123][ 77]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-19.29.34:123][ 77]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-19.29.34:123][ 77]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-19.29.34:123][ 77]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.06.10-19.29.34:123][ 77]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.06.10-19.29.34:123][ 77]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-19.29.34:123][ 77]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.06.10-19.29.34:123][ 77]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.10-19.29.34:123][ 77]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-19.29.34:123][ 77]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.06.10-19.29.34:123][ 77]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-19.29.34:123][ 77]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-19.29.34:123][ 77]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.10-19.29.34:123][ 77]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-19.29.34:123][ 77]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.10-19.29.34:123][ 77]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.06.10-19.29.34:123][ 77]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-19.29.34:123][ 77]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.06.10-19.29.34:123][ 77]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.06.10-19.29.34:123][ 77]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-19.29.34:123][ 77]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.06.10-19.29.34:123][ 77]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-19.29.34:123][ 77]LogOnlineSession: Verbose: OSS: MirrorsSessionId=2c74a616-e284-472b-840e-bea6083e33be : OnlineService [2020.06.10-19.29.34:123][ 77]LogOnlineSession: Verbose: OSS: MatchMembersA=["3d851480-bd94-11e6-b0c2-879f2804d5d0"] : OnlineService [2020.06.10-19.29.34:123][ 77]LogOnlineSession: Verbose: OSS: MatchMembersB=["61148738-ed07-4251-bfb1-534321ac8fb0","e565ed2c-c193-4fa9-82d8-7edcbac35897"] : OnlineService [2020.06.10-19.29.34:123][ 77]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-19.29.34:123][ 77]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-19.29.34:123][ 77]LogOnlineSession: Verbose: OSS: EncryptionKey=/Mld0EDXPKXAe1GZ1moO9b3hk5EGLBcxTOI63RNcE98= : OnlineService [2020.06.10-19.29.34:123][ 77]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-19.29.34:136][ 78]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.190877 seconds [2020.06.10-19.29.34:136][ 78]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: GameSession [2020.06.10-19.29.34:136][ 78]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.06.10-19.29.34:137][ 78]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2c74a616-e284-472b-840e-bea6083e33be] [2020.06.10-19.29.34:202][ 82]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2c74a616-e284-472b-840e-bea6083e33be] [2020.06.10-19.29.34:202][ 82]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.29.34:202][ 82]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.06.10-19.29.39:202][385]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.06.10-19.29.39:203][385]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2c74a616-e284-472b-840e-bea6083e33be] [2020.06.10-19.29.39:296][391]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2c74a616-e284-472b-840e-bea6083e33be] [2020.06.10-19.29.39:296][391]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.29.39:296][391]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.06.10-19.29.39:296][391]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.06.10-19.29.39:296][391]GameFlow: Joining sesion : GameSession [2020.06.10-19.29.39:296][391]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.06.10-19.29.39:296][391]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.06.10-19.29.39:296][391]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.06.10-19.29.39:296][391]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.06.10-19.29.39:296][391]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.06.10-19.29.39:296][391]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.06.10-19.29.39:297][391]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-19.29.39:297][391]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.06.10-19.29.39:297][391]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [Success] [2020.06.10-19.29.39:297][391]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.29.39:297][391]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.10-19.29.39:311][391]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.29.39:311][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-19.29.39:326][391]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.29.39:327][391]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.29.39:327][391]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.29.39:327][391]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.29.39:448][391]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.29.39:448][391]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.29.39:448][391]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.29.39:448][391]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.29.39:448][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.10-19.29.39:452][391]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.29.39:452][391]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.29.39:452][391]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.29.39:452][391]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-19.29.39:452][391]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-19.29.39:452][391]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.10-19.29.39:452][391]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.10-19.29.39:452][391]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-19.29.39:452][391]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.10-19.29.39:452][391]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-19.29.39:452][391]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-19.29.39:452][391]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-19.29.39:452][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-19.29.39:453][391]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.29.39:453][391]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-19.29.39:453][391]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-19.29.39:453][391]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-19.29.39:453][391]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.29.39:453][391]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-19.29.39:453][391]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-19.29.39:453][391]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.29.39:453][391]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-19.29.39:453][391]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.29.39:453][391]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-19.29.39:453][391]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.29.39:453][391]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-19.29.39:453][391]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-19.29.39:453][391]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.29.39:453][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.10-19.29.39:453][391]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.29.39:453][391]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.10-19.29.39:519][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.10-19.29.39:519][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:519][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.10-19.29.39:519][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:519][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.10-19.29.39:520][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:520][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.10-19.29.39:520][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:520][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.10-19.29.39:520][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:520][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.10-19.29.39:520][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:520][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.10-19.29.39:520][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:520][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.10-19.29.39:520][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:521][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.10-19.29.39:521][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:521][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.10-19.29.39:521][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:521][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.10-19.29.39:521][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:521][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.10-19.29.39:521][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:521][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.10-19.29.39:521][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:522][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.10-19.29.39:522][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:522][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.10-19.29.39:522][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:522][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.10-19.29.39:522][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:522][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.10-19.29.39:522][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:522][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.10-19.29.39:522][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:522][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.10-19.29.39:522][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:522][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.10-19.29.39:522][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:523][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.10-19.29.39:523][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:523][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.10-19.29.39:523][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:523][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.10-19.29.39:523][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:523][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.10-19.29.39:523][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:523][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.10-19.29.39:523][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:523][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.10-19.29.39:523][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:523][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.10-19.29.39:523][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:524][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.10-19.29.39:524][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:524][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.10-19.29.39:524][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:524][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.10-19.29.39:524][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:524][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.10-19.29.39:524][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:524][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.10-19.29.39:524][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:524][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.10-19.29.39:524][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:524][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.10-19.29.39:525][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:525][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.10-19.29.39:525][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:525][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.10-19.29.39:525][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:525][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.10-19.29.39:525][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:525][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.10-19.29.39:525][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:525][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.10-19.29.39:525][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:525][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.10-19.29.39:525][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:526][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.10-19.29.39:526][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:526][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.10-19.29.39:526][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:526][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.10-19.29.39:526][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:526][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.10-19.29.39:526][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.29.39:527][391]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.29.39:527][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-19.29.39:527][391]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.29.39:527][391]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.29.39:527][391]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.29.39:527][391]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-19.29.39:555][392]r.CullAll = "1" [2020.06.10-19.29.40:469][447]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-19.29.40:469][447]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.06.10-19.29.40:469][447]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-19.29.40:484][448]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.10-19.29.40:484][448]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.10-19.29.40:484][448]LogNet: Browse: 52.205.40.164:7778//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=DevoutSpottedowlWreath?KillerPips=73?SurvivorPips=15?MaxPlayers=5?Addons=ADDON_Chainsaw_ThompsonMix;Addon_Chainsaw_003?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;SpiritFury?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live [2020.06.10-19.29.40:484][448]LogInit: WinSock: Socket queue 32768 / 32768 [2020.06.10-19.29.40:485][448]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.06.10-19.29.40:485][448]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.06.10-19.29.40:486][448]LogNet: Game client on port 7778, rate 10000 [2020.06.10-19.29.40:565][453]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 52.205.40.164:7778, Name: SteamNetConnection_6, Driver: PendingNetDriver SteamNetDriver_6, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.06.10-19.29.40:678][460]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.06.10-19.29.40:679][460]LogLoad: LoadMap: 52.205.40.164:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=DevoutSpottedowlWreath?KillerPips=73?SurvivorPips=15?MaxPlayers=5?Addons=ADDON_Chainsaw_ThompsonMix;Addon_Chainsaw_003?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;SpiritFury?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.06.10-19.29.40:679][460]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-19.29.40:679][460]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-19.29.40:679][460]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-19.29.40:679][460]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435458 [2020.06.10-19.29.40:711][460]LogUObjectHash: Compacting FUObjectHashTables data took 9.25ms [2020.06.10-19.29.40:734][460]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.29.40:737][460]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-19.29.40:737][460]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.10-19.29.40:737][460]LogStreaming: Flushing async loaders. [2020.06.10-19.29.40:754][460]LogStreaming: Flushing async loaders took 17ms. [2020.06.10-19.29.40:755][460]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.06.10-19.29.40:755][460]LogStreaming: Flushing async loaders. [2020.06.10-19.29.40:782][460]LogStreaming: Flushing async loaders took 28ms. [2020.06.10-19.29.40:783][460]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.10-19.29.40:783][460]LogStreaming: Flushing async loaders. [2020.06.10-19.29.40:784][460]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.29.40:784][460]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.10-19.29.40:784][460]LogStreaming: Flushing async loaders. [2020.06.10-19.29.40:786][460]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.29.40:787][460]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.10-19.29.40:787][460]LogStreaming: Flushing async loaders. [2020.06.10-19.29.40:787][460]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.29.40:787][460]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.10-19.29.40:787][460]LogStreaming: Flushing async loaders. [2020.06.10-19.29.40:848][460]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.29.40:856][460]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.29.40:867][460]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.29.40:914][460]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.29.41:035][460]LogStreaming: Flushing async loaders took 248ms. [2020.06.10-19.29.41:037][460]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.10-19.29.41:037][460]LogStreaming: Flushing async loaders. [2020.06.10-19.29.41:144][460]LogStreaming: Flushing async loaders took 107ms. [2020.06.10-19.29.41:145][460]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.10-19.29.41:146][460]LogStreaming: Flushing async loaders. [2020.06.10-19.29.41:146][460]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.29.41:147][460]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.10-19.29.41:147][460]LogStreaming: Flushing async loaders. [2020.06.10-19.29.41:147][460]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.29.41:150][460]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.06.10-15.29.41 [2020.06.10-19.29.41:150][460]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.06.10-19.29.41:150][460]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.10-19.29.41:160][460]LogWorld: Bringing up level for play took: 0.011110 [2020.06.10-19.29.41:161][460]LogLoad: Took 0.482487 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.06.10-19.29.41:298][466]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.06.10-19.29.41:298][466]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.10-19.29.41:379][471]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000103 seconds [2020.06.10-19.29.41:379][471]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.06.10-19.29.41:379][471]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.06.10-19.29.41:475][477]LogDBDEasyAntiCheat: RPC to validate server [2020.06.10-19.29.41:475][477]LogDBDEasyAntiCheat: Server is dedicated [2020.06.10-19.29.41:476][477]LogDBDEasyAntiCheat: slave connected [2020.06.10-19.29.41:476][477]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-19.29.41:476][477]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:165154ae-95a2-4b90-8b05-17e3ac5bb59c|76561198401329142 [2020.06.10-19.29.41:476][477]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-19.29.41:476][477]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.29.41:476][477]LogCustomization: ------ [2020.06.10-19.29.41:476][477]LogCustomization: --> GS_Head01 [2020.06.10-19.29.41:476][477]LogCustomization: --> GS_Torso02_02 [2020.06.10-19.29.41:476][477]LogCustomization: --> GS_Legs02_02 [2020.06.10-19.29.41:476][477]LogCustomization: ------ [2020.06.10-19.29.41:477][477]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-19.29.41:539][481]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-19.29.41:539][481]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:a73de32b-a76e-4f69-9178-aef7401ff54c|76561198139674497 [2020.06.10-19.29.41:539][481]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-19.29.41:539][481]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.29.41:539][481]LogCustomization: ------ [2020.06.10-19.29.41:539][481]LogCustomization: --> SwedenSurvivor_Head01_P01 [2020.06.10-19.29.41:539][481]LogCustomization: --> SwedenSurvivor_Torso01_P01 [2020.06.10-19.29.41:539][481]LogCustomization: --> SwedenSurvivor_Legs01_P01 [2020.06.10-19.29.41:539][481]LogCustomization: ------ [2020.06.10-19.29.41:540][481]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.29.41:540][481]LogCustomization: ------ [2020.06.10-19.29.41:540][481]LogCustomization: --> SwedenSurvivor_Head01_P01 [2020.06.10-19.29.41:540][481]LogCustomization: --> SwedenSurvivor_Torso01_P01 [2020.06.10-19.29.41:540][481]LogCustomization: --> SwedenSurvivor_Legs01_P01 [2020.06.10-19.29.41:540][481]LogCustomization: ------ [2020.06.10-19.29.41:540][481]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-19.29.41:571][483]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.29.41:571][483]LogCustomization: ------ [2020.06.10-19.29.41:571][483]LogCustomization: --> GS_Head01 [2020.06.10-19.29.41:571][483]LogCustomization: --> GS_Torso02_02 [2020.06.10-19.29.41:571][483]LogCustomization: --> GS_Legs02_02 [2020.06.10-19.29.41:571][483]LogCustomization: ------ [2020.06.10-19.29.41:572][483]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-19.29.41:572][483]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-19.29.41:573][483]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.261' TotalLoadTime='2.261' TimeStamp='2020-06-10T19:29:42.224Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCB11408D80D720ABDA0E61F3499CE' LobbyId='014D8C1208D80D749D780668F5CAC266' [2020.06.10-19.29.41:573][483]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-19.29.41:573][483]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.261' TimeStamp='2020-06-10T19:29:42.224Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCB11408D80D720ABDA0E61F3499CE' LobbyId='014D8C1208D80D749D780668F5CAC266' [2020.06.10-19.29.41:573][483]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-19.29.41:573][483]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.261' TimeStamp='2020-06-10T19:29:42.224Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCB11408D80D720ABDA0E61F3499CE' LobbyId='014D8C1208D80D749D780668F5CAC266' [2020.06.10-19.29.41:573][483]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-19.29.41:733][493]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-19.29.41:733][493]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:3d851480-bd94-11e6-b0c2-879f2804d5d0|76561198115048270 [2020.06.10-19.29.41:733][493]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-19.29.41:733][493]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.29.41:733][493]LogCustomization: ------ [2020.06.10-19.29.41:733][493]LogCustomization: --> HB_Torso02 [2020.06.10-19.29.41:733][493]LogCustomization: --> TC_Legs006 [2020.06.10-19.29.41:733][493]LogCustomization: --> TC_W05_03 [2020.06.10-19.29.41:733][493]LogCustomization: ------ [2020.06.10-19.29.41:733][493]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-19.29.41:734][493]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-19.29.41:734][493]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.161' TotalLoadTime='2.423' TimeStamp='2020-06-10T19:29:42.386Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCB11408D80D720ABDA0E61F3499CE' LobbyId='014D8C1208D80D749D780668F5CAC266' [2020.06.10-19.29.41:734][493]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.06.10-19.29.41:734][493]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.10-19.29.41:749][494]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.10-19.29.41:749][494]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.10-19.29.41:749][494]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='52.205.40.164:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=DevoutSpottedowlWreath?KillerPips=73?SurvivorPips=15?MaxPlayers=5?Addons=ADDON_Chainsaw_ThompsonMix;Addon_Chainsaw_003?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;SpiritFury?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-19.29.41:813][498]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.29.41:813][498]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.29.41:862][501]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.29.41:943][506]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-19.29.41:943][506]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:e565ed2c-c193-4fa9-82d8-7edcbac35897|76561198300322004 [2020.06.10-19.29.41:943][506]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-19.29.41:943][506]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.29.41:943][506]LogCustomization: ------ [2020.06.10-19.29.41:943][506]LogCustomization: --> QM_Head01 [2020.06.10-19.29.41:943][506]LogCustomization: --> QM_Torso01 [2020.06.10-19.29.41:943][506]LogCustomization: --> QM_Legs01 [2020.06.10-19.29.41:943][506]LogCustomization: ------ [2020.06.10-19.29.41:943][506]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-19.29.42:750][556]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-19.29.42:750][556]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.10-19.29.42:750][556]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.10-19.29.42:750][556]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.29.42:750][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.10-19.29.42:751][556]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.29.42:751][556]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.29.42:751][556]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.29.42:751][556]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-19.29.42:751][556]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-19.29.42:751][556]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.29.42:751][556]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.10-19.29.42:751][556]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-19.29.42:751][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-19.29.43:042][556]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.29.43:042][556]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-19.29.43:042][556]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.29.43:042][556]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-19.29.43:042][556]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-19.29.43:042][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-19.29.43:043][556]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.29.43:043][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-19.29.43:113][556]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.29.43:113][556]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.29.43:113][556]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-19.29.43:114][556]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-19.29.43:115][556]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-19.29.43:115][556]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-19.29.43:115][556]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.29.43:115][556]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-19.29.43:115][556]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.29.43:115][556]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-19.29.43:115][556]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.29.43:115][556]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-19.29.43:115][556]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.10-19.29.43:115][556]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.29.43:116][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-19.29.43:116][556]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.29.43:116][556]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.29.43:116][556]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.29.43:140][556]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-19.29.43:140][556]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-19.29.43:140][556]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.29.43:140][556]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-19.29.43:140][556]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.29.43:140][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-19.29.43:149][556]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-19.29.43:149][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-19.29.43:150][556]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.29.43:150][556]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.29.43:260][556]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-19.29.43:261][556]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.29.43:262][556]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18532&schemaVersion=0] [2020.06.10-19.29.43:262][556]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.29.43:262][556]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.29.43:263][556]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-19.29.43:402][557]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-19.29.43:402][557]r.CullAll = "0" [2020.06.10-19.29.43:402][557]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.29.43:402][557]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.29.43:403][557]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.29.43:403][557]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-19.29.43:403][557]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-19.29.43:403][557]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.10-19.29.43:403][557]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.10-19.29.43:404][557]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-19.29.43:410][557]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-19.29.43:540][558]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18532&schemaVersion=0] [2020.06.10-19.29.43:540][558]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.29.43:644][558]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-19.29.43:644][558]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.29.43:646][558]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18533&schemaVersion=0] [2020.06.10-19.29.43:646][558]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-19.29.43:646][558]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-19.29.43:647][558]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-19.29.43:647][558]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-19.29.43:647][558]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-19.29.43:647][558]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.10-19.29.43:649][558]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000031 seconds [2020.06.10-19.29.43:649][558]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.29.43:651][558]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.29.43:651][558]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.5 [2020.06.10-19.29.43:651][558]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.29.43:651][558]LogCustomization: ------ [2020.06.10-19.29.43:651][558]LogCustomization: --> HB_Torso02 [2020.06.10-19.29.43:651][558]LogCustomization: --> TC_Legs006 [2020.06.10-19.29.43:651][558]LogCustomization: --> TC_W05_03 [2020.06.10-19.29.43:651][558]LogCustomization: ------ [2020.06.10-19.29.43:651][558]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.29.43:651][558]LogStreaming: Flushing async loaders. [2020.06.10-19.29.43:678][558]LogStreaming: Flushing async loaders took 26ms. [2020.06.10-19.29.43:678][558]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.29.43:678][558]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.29.43:678][558]LogStreaming: Flushing async loaders. [2020.06.10-19.29.43:690][558]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-19.29.43:691][558]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.29.43:691][558]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-19.29.43:691][558]LogStreaming: Flushing async loaders. [2020.06.10-19.29.43:694][558]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-19.29.43:694][558]LogStreaming: Flushing async loaders. [2020.06.10-19.29.43:695][558]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.29.43:696][558]LogStreaming: Flushing async loaders. [2020.06.10-19.29.43:697][558]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.29.43:697][558]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-19.29.43:699][558]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : GS_Head01. GS_Torso02_02. GS_Legs02_02. [2020.06.10-19.29.43:699][558]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-19.29.43:699][558]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : SwedenSurvivor_Head01_P01. SwedenSurvivor_Torso01_P01. SwedenSurvivor_Legs01_P01. [2020.06.10-19.29.43:699][558]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-19.29.43:699][558]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : QM_Head01. QM_Torso01. QM_Legs01. [2020.06.10-19.29.43:699][558]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-19.29.43:732][559]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-19.29.43:732][559]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-19.29.43:732][559]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-19.29.43:732][559]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 10. [2020.06.10-19.29.43:737][559]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000036 seconds [2020.06.10-19.29.43:737][559]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.2 [2020.06.10-19.29.43:737][559]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.29.43:737][559]LogCustomization: ------ [2020.06.10-19.29.43:737][559]LogCustomization: --> GS_Head01 [2020.06.10-19.29.43:737][559]LogCustomization: --> GS_Torso02_02 [2020.06.10-19.29.43:737][559]LogCustomization: --> GS_Legs02_02 [2020.06.10-19.29.43:737][559]LogCustomization: ------ [2020.06.10-19.29.43:737][559]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head01 [2020.06.10-19.29.43:738][559]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head01 [2020.06.10-19.29.43:738][559]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso02_02 [2020.06.10-19.29.43:738][559]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.29.43:745][559]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-19.29.43:746][559]LogStreaming: Flushing async loaders. [2020.06.10-19.29.43:748][559]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.29.43:748][559]LogStreaming: Flushing async loaders. [2020.06.10-19.29.43:753][559]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-19.29.43:754][559]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso02_02 [2020.06.10-19.29.43:754][559]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs02_02 [2020.06.10-19.29.43:754][559]LogStreaming: Flushing async loaders. [2020.06.10-19.29.43:759][559]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-19.29.43:759][559]LogStreaming: Flushing async loaders. [2020.06.10-19.29.43:761][559]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.29.43:761][559]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs02_02 [2020.06.10-19.29.43:761][559]LogStreaming: Flushing async loaders. [2020.06.10-19.29.43:765][559]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-19.29.43:765][559]LogStreaming: Flushing async loaders. [2020.06.10-19.29.43:767][559]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.29.43:767][559]LogStreaming: Flushing async loaders. [2020.06.10-19.29.43:769][559]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.29.43:770][559]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-19.29.43:770][559]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-19.29.43:770][559]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-19.29.43:770][559]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 19. [2020.06.10-19.29.43:782][559]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000034 seconds [2020.06.10-19.29.43:782][559]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.6 [2020.06.10-19.29.43:783][559]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.29.43:783][559]LogCustomization: ------ [2020.06.10-19.29.43:783][559]LogCustomization: --> SwedenSurvivor_Head01_P01 [2020.06.10-19.29.43:783][559]LogCustomization: --> SwedenSurvivor_Torso01_P01 [2020.06.10-19.29.43:783][559]LogCustomization: --> SwedenSurvivor_Legs01_P01 [2020.06.10-19.29.43:783][559]LogCustomization: ------ [2020.06.10-19.29.43:783][559]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01_P01 [2020.06.10-19.29.43:783][559]LogStreaming: Flushing async loaders. [2020.06.10-19.29.43:785][559]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.29.43:785][559]LogStreaming: Flushing async loaders. [2020.06.10-19.29.43:788][559]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.29.43:788][559]LogStreaming: Flushing async loaders. [2020.06.10-19.29.43:794][559]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-19.29.43:795][559]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01_P01 [2020.06.10-19.29.43:795][559]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01_P01 [2020.06.10-19.29.43:795][559]LogStreaming: Flushing async loaders. [2020.06.10-19.29.43:801][559]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-19.29.43:801][559]LogStreaming: Flushing async loaders. [2020.06.10-19.29.43:807][559]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-19.29.43:807][559]LogStreaming: Flushing async loaders. [2020.06.10-19.29.43:809][559]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.29.43:809][559]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01_P01 [2020.06.10-19.29.43:809][559]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01_P01 [2020.06.10-19.29.43:810][559]LogStreaming: Flushing async loaders. [2020.06.10-19.29.43:811][559]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.29.43:813][559]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01_P01 [2020.06.10-19.29.43:814][559]LogStreaming: Flushing async loaders. [2020.06.10-19.29.43:820][559]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-19.29.43:820][559]LogStreaming: Flushing async loaders. [2020.06.10-19.29.43:828][559]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-19.29.43:829][559]LogStreaming: Flushing async loaders. [2020.06.10-19.29.43:836][559]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-19.29.43:836][559]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-19.29.43:837][559]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-19.29.43:837][559]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-19.29.43:837][559]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 18. [2020.06.10-19.29.43:838][559]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000035 seconds [2020.06.10-19.29.43:838][559]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.9 [2020.06.10-19.29.43:838][559]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.29.43:838][559]LogCustomization: ------ [2020.06.10-19.29.43:838][559]LogCustomization: --> QM_Head01 [2020.06.10-19.29.43:838][559]LogCustomization: --> QM_Torso01 [2020.06.10-19.29.43:838][559]LogCustomization: --> QM_Legs01 [2020.06.10-19.29.43:838][559]LogCustomization: ------ [2020.06.10-19.29.43:838][559]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head01 [2020.06.10-19.29.43:839][559]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head01 [2020.06.10-19.29.43:839][559]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso01 [2020.06.10-19.29.43:839][559]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso01 [2020.06.10-19.29.43:839][559]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs01 [2020.06.10-19.29.43:840][559]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs01 [2020.06.10-19.29.43:850][560]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18533&schemaVersion=0] [2020.06.10-19.29.43:851][560]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.29.43:862][560]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.29.43:862][560]LogCustomization: ------ [2020.06.10-19.29.43:862][560]LogCustomization: --> HB_Torso02 [2020.06.10-19.29.43:862][560]LogCustomization: --> TC_Legs006 [2020.06.10-19.29.43:862][560]LogCustomization: --> TC_W05_03 [2020.06.10-19.29.43:863][560]LogCustomization: ------ [2020.06.10-19.29.43:863][560]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.29.43:863][560]LogCustomization: ------ [2020.06.10-19.29.43:863][560]LogCustomization: --> HB_Torso02 [2020.06.10-19.29.43:863][560]LogCustomization: --> TC_Legs006 [2020.06.10-19.29.43:863][560]LogCustomization: --> TC_W05_03 [2020.06.10-19.29.43:863][560]LogCustomization: ------ [2020.06.10-19.29.43:863][560]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.29.43:863][560]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.29.43:863][560]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.29.43:863][560]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.29.43:863][560]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-19.29.43:863][560]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-19.29.43:863][560]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.29.43:863][560]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.06.10-19.29.43:917][560]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-19.29.43:917][560]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-19.29.43:917][560]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.06.10-19.29.43:917][560]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.29.43:917][560]LogCustomization: ------ [2020.06.10-19.29.43:917][560]LogCustomization: --> HB_Torso02 [2020.06.10-19.29.43:917][560]LogCustomization: --> TC_Legs006 [2020.06.10-19.29.43:917][560]LogCustomization: --> TC_W05_03 [2020.06.10-19.29.43:917][560]LogCustomization: ------ [2020.06.10-19.29.43:917][560]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.29.43:917][560]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.29.43:917][560]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.29.43:917][560]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.29.43:917][560]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-19.29.43:917][560]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-19.29.43:919][560]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.29.43:919][560]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.06.10-19.29.43:919][560]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.29.44:191][574]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.29.44:191][574]LogCustomization: ------ [2020.06.10-19.29.44:192][574]LogCustomization: --> QM_Head01 [2020.06.10-19.29.44:192][574]LogCustomization: --> QM_Torso01 [2020.06.10-19.29.44:192][574]LogCustomization: --> QM_Legs01 [2020.06.10-19.29.44:192][574]LogCustomization: ------ [2020.06.10-19.29.44:192][574]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.29.44:192][574]LogCustomization: ------ [2020.06.10-19.29.44:192][574]LogCustomization: --> QM_Head01 [2020.06.10-19.29.44:192][574]LogCustomization: --> QM_Torso01 [2020.06.10-19.29.44:192][574]LogCustomization: --> QM_Legs01 [2020.06.10-19.29.44:192][574]LogCustomization: ------ [2020.06.10-19.29.44:192][574]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head01 [2020.06.10-19.29.44:192][574]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head01 [2020.06.10-19.29.44:192][574]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso01 [2020.06.10-19.29.44:192][574]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso01 [2020.06.10-19.29.44:192][574]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs01 [2020.06.10-19.29.44:192][574]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs01 [2020.06.10-19.29.44:193][574]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-19.29.44:193][574]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-19.29.44:193][574]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [18] and selected character id [18] [2020.06.10-19.29.44:193][574]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.29.44:193][574]LogCustomization: ------ [2020.06.10-19.29.44:193][574]LogCustomization: --> QM_Head01 [2020.06.10-19.29.44:193][574]LogCustomization: --> QM_Torso01 [2020.06.10-19.29.44:194][574]LogCustomization: --> QM_Legs01 [2020.06.10-19.29.44:194][574]LogCustomization: ------ [2020.06.10-19.29.44:194][574]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head01 [2020.06.10-19.29.44:194][574]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head01 [2020.06.10-19.29.44:194][574]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso01 [2020.06.10-19.29.44:194][574]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso01 [2020.06.10-19.29.44:194][574]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs01 [2020.06.10-19.29.44:194][574]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs01 [2020.06.10-19.29.44:312][580]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.06.10-19.29.44:312][580]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2c74a616-e284-472b-840e-bea6083e33be] [2020.06.10-19.29.44:415][585]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2c74a616-e284-472b-840e-bea6083e33be] [2020.06.10-19.29.44:416][585]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.29.44:416][585]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.06.10-19.29.44:805][606]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.29.44:805][606]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.29.44:805][606]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.29.44:805][606]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.29.44:805][606]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.29.44:805][606]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.10-19.29.44:805][606]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.29.44:805][606]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.10-19.29.44:805][606]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.29.44:805][606]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.06.10-19.29.44:859][606]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.29.44:859][606]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.29.44:859][606]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.29.44:859][606]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.29.44:859][606]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.29.44:859][606]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 67 [2020.06.10-19.29.44:936][611]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-19.29.44:936][611]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-19.29.45:096][619]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-19.29.45:818][657]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.29.45:818][657]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.29.45:819][657]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.29.45:819][657]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.29.45:819][657]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.29.45:819][657]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.29.45:819][657]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.29.45:819][657]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.06.10-19.29.45:820][657]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.29.46:014][668]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-19.29.46:014][668]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:61148738-ed07-4251-bfb1-534321ac8fb0|76561198873121165 [2020.06.10-19.29.46:014][668]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-19.29.46:014][668]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.29.46:014][668]LogCustomization: ------ [2020.06.10-19.29.46:014][668]LogCustomization: --> MT_Head05 [2020.06.10-19.29.46:014][668]LogCustomization: --> M_Torso01_P01 [2020.06.10-19.29.46:014][668]LogCustomization: --> M_Legs01_P01 [2020.06.10-19.29.46:014][668]LogCustomization: ------ [2020.06.10-19.29.46:014][668]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-19.29.46:015][668]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-19.29.46:015][668]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : MT_Head05. M_Torso01_P01. M_Legs01_P01. [2020.06.10-19.29.46:015][668]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-19.29.46:038][669]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-19.29.46:038][669]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-19.29.46:038][669]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-19.29.46:038][669]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.06.10-19.29.46:040][669]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000036 seconds [2020.06.10-19.29.46:041][669]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.7 [2020.06.10-19.29.46:041][669]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.29.46:041][669]LogCustomization: ------ [2020.06.10-19.29.46:041][669]LogCustomization: --> MT_Head05 [2020.06.10-19.29.46:041][669]LogCustomization: --> M_Torso01_P01 [2020.06.10-19.29.46:041][669]LogCustomization: --> M_Legs01_P01 [2020.06.10-19.29.46:041][669]LogCustomization: ------ [2020.06.10-19.29.46:041][669]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head05 [2020.06.10-19.29.46:041][669]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.29.46:056][669]LogStreaming: Flushing async loaders took 15ms. [2020.06.10-19.29.46:056][669]LogStreaming: Flushing async loaders. [2020.06.10-19.29.46:065][669]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-19.29.46:066][669]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head05 [2020.06.10-19.29.46:066][669]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.06.10-19.29.46:066][669]LogStreaming: Flushing async loaders. [2020.06.10-19.29.46:067][669]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.29.46:067][669]LogStreaming: Flushing async loaders. [2020.06.10-19.29.46:068][669]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.29.46:068][669]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.06.10-19.29.46:068][669]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs01_P01 [2020.06.10-19.29.46:068][669]LogStreaming: Flushing async loaders. [2020.06.10-19.29.46:070][669]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.29.46:070][669]LogStreaming: Flushing async loaders. [2020.06.10-19.29.46:071][669]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.29.46:071][669]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01_P01 [2020.06.10-19.29.46:345][685]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.29.46:345][685]LogCustomization: ------ [2020.06.10-19.29.46:345][685]LogCustomization: --> MT_Head05 [2020.06.10-19.29.46:345][685]LogCustomization: --> M_Torso01_P01 [2020.06.10-19.29.46:345][685]LogCustomization: --> M_Legs01_P01 [2020.06.10-19.29.46:345][685]LogCustomization: ------ [2020.06.10-19.29.46:345][685]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.29.46:345][685]LogCustomization: ------ [2020.06.10-19.29.46:345][685]LogCustomization: --> MT_Head05 [2020.06.10-19.29.46:345][685]LogCustomization: --> M_Torso01_P01 [2020.06.10-19.29.46:345][685]LogCustomization: --> M_Legs01_P01 [2020.06.10-19.29.46:345][685]LogCustomization: ------ [2020.06.10-19.29.46:345][685]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head05 [2020.06.10-19.29.46:345][685]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head05 [2020.06.10-19.29.46:345][685]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.06.10-19.29.46:345][685]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.06.10-19.29.46:345][685]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs01_P01 [2020.06.10-19.29.46:345][685]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01_P01 [2020.06.10-19.29.46:346][685]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.29.46:389][685]LogStreaming: Flushing async loaders took 43ms. [2020.06.10-19.29.46:390][685]LogStreaming: Flushing async loaders. [2020.06.10-19.29.46:397][685]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-19.29.46:397][685]LogStreaming: Flushing async loaders. [2020.06.10-19.29.46:410][685]LogStreaming: Flushing async loaders took 13ms. [2020.06.10-19.29.48:155][792]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.29.48:155][792]LogCustomization: ------ [2020.06.10-19.29.48:155][792]LogCustomization: --> MT_Head05 [2020.06.10-19.29.48:155][792]LogCustomization: --> M_Torso01_P01 [2020.06.10-19.29.48:155][792]LogCustomization: --> M_Legs01_P01 [2020.06.10-19.29.48:155][792]LogCustomization: ------ [2020.06.10-19.29.48:155][792]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.29.48:155][792]LogCustomization: ------ [2020.06.10-19.29.48:155][792]LogCustomization: --> MT_Head05 [2020.06.10-19.29.48:155][792]LogCustomization: --> M_Torso01_P01 [2020.06.10-19.29.48:155][792]LogCustomization: --> M_Legs01_P01 [2020.06.10-19.29.48:155][792]LogCustomization: ------ [2020.06.10-19.29.48:155][792]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head05 [2020.06.10-19.29.48:155][792]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head05 [2020.06.10-19.29.48:155][792]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.06.10-19.29.48:155][792]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.06.10-19.29.48:155][792]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs01_P01 [2020.06.10-19.29.48:156][792]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01_P01 [2020.06.10-19.29.48:157][792]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-19.29.48:157][792]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-19.29.48:157][792]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.10-19.29.48:157][792]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.29.48:157][792]LogCustomization: ------ [2020.06.10-19.29.48:157][792]LogCustomization: --> MT_Head05 [2020.06.10-19.29.48:157][792]LogCustomization: --> M_Torso01_P01 [2020.06.10-19.29.48:157][792]LogCustomization: --> M_Legs01_P01 [2020.06.10-19.29.48:157][792]LogCustomization: ------ [2020.06.10-19.29.48:157][792]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head05 [2020.06.10-19.29.48:157][792]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head05 [2020.06.10-19.29.48:157][792]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.06.10-19.29.48:158][792]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.06.10-19.29.48:158][792]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs01_P01 [2020.06.10-19.29.48:158][792]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01_P01 [2020.06.10-19.29.49:402][870]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.06.10-19.29.49:402][870]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2c74a616-e284-472b-840e-bea6083e33be] [2020.06.10-19.29.49:498][876]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2c74a616-e284-472b-840e-bea6083e33be] [2020.06.10-19.29.49:498][876]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.29.49:498][876]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.06.10-19.29.51:659][ 6]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-19.29.51:659][ 6]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-19.29.51:659][ 6]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [10] and selected character id [10] [2020.06.10-19.29.51:659][ 6]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.29.51:659][ 6]LogCustomization: ------ [2020.06.10-19.29.51:659][ 6]LogCustomization: --> GS_Head01 [2020.06.10-19.29.51:659][ 6]LogCustomization: --> GS_Torso02_02 [2020.06.10-19.29.51:659][ 6]LogCustomization: --> GS_Legs02_02 [2020.06.10-19.29.51:659][ 6]LogCustomization: ------ [2020.06.10-19.29.51:659][ 6]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head01 [2020.06.10-19.29.51:659][ 6]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head01 [2020.06.10-19.29.51:659][ 6]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso02_02 [2020.06.10-19.29.51:659][ 6]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso02_02 [2020.06.10-19.29.51:659][ 6]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs02_02 [2020.06.10-19.29.51:659][ 6]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs02_02 [2020.06.10-19.29.51:691][ 8]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.29.51:691][ 8]LogCustomization: ------ [2020.06.10-19.29.51:691][ 8]LogCustomization: --> QM_Head01 [2020.06.10-19.29.51:691][ 8]LogCustomization: --> QM_Torso01 [2020.06.10-19.29.51:691][ 8]LogCustomization: --> QM_Legs01 [2020.06.10-19.29.51:691][ 8]LogCustomization: ------ [2020.06.10-19.29.51:691][ 8]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.29.51:691][ 8]LogCustomization: ------ [2020.06.10-19.29.51:691][ 8]LogCustomization: --> QM_Head01 [2020.06.10-19.29.51:691][ 8]LogCustomization: --> QM_Torso01 [2020.06.10-19.29.51:691][ 8]LogCustomization: --> QM_Legs01 [2020.06.10-19.29.51:691][ 8]LogCustomization: ------ [2020.06.10-19.29.51:691][ 8]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head01 [2020.06.10-19.29.51:691][ 8]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head01 [2020.06.10-19.29.51:691][ 8]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso01 [2020.06.10-19.29.51:691][ 8]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso01 [2020.06.10-19.29.51:691][ 8]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs01 [2020.06.10-19.29.51:691][ 8]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs01 [2020.06.10-19.29.51:692][ 8]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-19.29.51:692][ 8]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-19.29.51:692][ 8]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [18] and selected character id [4] [2020.06.10-19.29.51:692][ 8]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 18 [2020.06.10-19.29.51:997][ 27]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.29.51:997][ 27]LogCustomization: ------ [2020.06.10-19.29.51:997][ 27]LogCustomization: --> N_Head01_P01 [2020.06.10-19.29.51:997][ 27]LogCustomization: --> N_Torso01_P01 [2020.06.10-19.29.51:997][ 27]LogCustomization: --> N_Legs01_P01 [2020.06.10-19.29.51:997][ 27]LogCustomization: ------ [2020.06.10-19.29.51:998][ 27]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.10-19.29.51:998][ 27]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, Pawn destroy for the same visible actor type target [2020.06.10-19.29.52:383][ 51]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.10-19.29.52:383][ 51]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-19.29.52:383][ 51]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-19.29.52:383][ 51]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart1 [2020.06.10-19.29.52:383][ 51]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart1 [2020.06.10-19.29.52:383][ 51]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart1 [2020.06.10-19.29.52:383][ 51]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart1 [2020.06.10-19.29.52:383][ 51]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart1 [2020.06.10-19.29.52:383][ 51]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-19.29.52:383][ 51]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-19.29.52:383][ 51]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.06.10-19.29.52:385][ 51]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000121 seconds [2020.06.10-19.29.52:385][ 51]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.3 [2020.06.10-19.29.52:385][ 51]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.29.52:385][ 51]LogCustomization: ------ [2020.06.10-19.29.52:385][ 51]LogCustomization: --> N_Head01_P01 [2020.06.10-19.29.52:385][ 51]LogCustomization: --> N_Torso01_P01 [2020.06.10-19.29.52:385][ 51]LogCustomization: --> N_Legs01_P01 [2020.06.10-19.29.52:385][ 51]LogCustomization: ------ [2020.06.10-19.29.52:385][ 51]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01_P01 [2020.06.10-19.29.52:385][ 51]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.29.52:387][ 51]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.29.52:387][ 51]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01_P01 [2020.06.10-19.29.52:387][ 51]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso01_P01 [2020.06.10-19.29.52:387][ 51]LogStreaming: Flushing async loaders. [2020.06.10-19.29.52:389][ 51]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.29.52:389][ 51]LogStreaming: Flushing async loaders. [2020.06.10-19.29.52:390][ 51]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.29.52:390][ 51]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso01_P01 [2020.06.10-19.29.52:390][ 51]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01_P01 [2020.06.10-19.29.52:391][ 51]LogStreaming: Flushing async loaders. [2020.06.10-19.29.52:392][ 51]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.29.52:392][ 51]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01_P01 [2020.06.10-19.29.52:393][ 51]LogStreaming: Flushing async loaders. [2020.06.10-19.29.52:396][ 51]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-19.29.52:396][ 51]LogStreaming: Flushing async loaders. [2020.06.10-19.29.52:401][ 51]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-19.29.52:401][ 51]LogStreaming: Flushing async loaders. [2020.06.10-19.29.52:403][ 51]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.29.53:022][ 89]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-19.29.53:022][ 89]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-19.29.53:022][ 89]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.06.10-19.29.53:022][ 89]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.29.53:022][ 89]LogCustomization: ------ [2020.06.10-19.29.53:022][ 89]LogCustomization: --> N_Head01_P01 [2020.06.10-19.29.53:022][ 89]LogCustomization: --> N_Torso01_P01 [2020.06.10-19.29.53:022][ 89]LogCustomization: --> N_Legs01_P01 [2020.06.10-19.29.53:022][ 89]LogCustomization: ------ [2020.06.10-19.29.53:022][ 89]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01_P01 [2020.06.10-19.29.53:022][ 89]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01_P01 [2020.06.10-19.29.53:022][ 89]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso01_P01 [2020.06.10-19.29.53:022][ 89]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso01_P01 [2020.06.10-19.29.53:022][ 89]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01_P01 [2020.06.10-19.29.53:022][ 89]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01_P01 [2020.06.10-19.29.54:492][181]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.06.10-19.29.54:492][181]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2c74a616-e284-472b-840e-bea6083e33be] [2020.06.10-19.29.54:571][186]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2c74a616-e284-472b-840e-bea6083e33be] [2020.06.10-19.29.54:571][186]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.29.54:571][186]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.06.10-19.29.59:557][495]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.06.10-19.29.59:557][495]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2c74a616-e284-472b-840e-bea6083e33be] [2020.06.10-19.29.59:668][502]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2c74a616-e284-472b-840e-bea6083e33be] [2020.06.10-19.29.59:668][502]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.29.59:668][502]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.06.10-19.30.04:655][811]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.06.10-19.30.04:655][811]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2c74a616-e284-472b-840e-bea6083e33be] [2020.06.10-19.30.04:816][821]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2c74a616-e284-472b-840e-bea6083e33be] [2020.06.10-19.30.04:816][821]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.30.04:816][821]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.06.10-19.30.09:819][131]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.06.10-19.30.09:819][131]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2c74a616-e284-472b-840e-bea6083e33be] [2020.06.10-19.30.09:934][138]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2c74a616-e284-472b-840e-bea6083e33be] [2020.06.10-19.30.09:935][138]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.30.09:935][138]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.06.10-19.30.14:333][410]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-19.30.14:333][410]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-19.30.14:333][410]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [19] and selected character id [19] [2020.06.10-19.30.14:333][410]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.30.14:333][410]LogCustomization: ------ [2020.06.10-19.30.14:333][410]LogCustomization: --> SwedenSurvivor_Head01_P01 [2020.06.10-19.30.14:333][410]LogCustomization: --> SwedenSurvivor_Torso01_P01 [2020.06.10-19.30.14:333][410]LogCustomization: --> SwedenSurvivor_Legs01_P01 [2020.06.10-19.30.14:333][410]LogCustomization: ------ [2020.06.10-19.30.14:333][410]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01_P01 [2020.06.10-19.30.14:333][410]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01_P01 [2020.06.10-19.30.14:333][410]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01_P01 [2020.06.10-19.30.14:333][410]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01_P01 [2020.06.10-19.30.14:333][410]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01_P01 [2020.06.10-19.30.14:333][410]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01_P01 [2020.06.10-19.30.14:916][447]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.06.10-19.30.14:916][447]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2c74a616-e284-472b-840e-bea6083e33be] [2020.06.10-19.30.15:015][453]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2c74a616-e284-472b-840e-bea6083e33be] [2020.06.10-19.30.15:015][453]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.30.15:015][453]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.06.10-19.30.20:014][763]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.06.10-19.30.20:014][763]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2c74a616-e284-472b-840e-bea6083e33be] [2020.06.10-19.30.20:094][768]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2c74a616-e284-472b-840e-bea6083e33be] [2020.06.10-19.30.20:094][768]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.30.20:094][768]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.06.10-19.30.24:012][ 10]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-19.30.24:012][ 10]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-19.30.24:012][ 10]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.10-19.30.24:012][ 10]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.30.24:012][ 10]LogCustomization: ------ [2020.06.10-19.30.24:012][ 10]LogCustomization: --> MT_Head05 [2020.06.10-19.30.24:012][ 10]LogCustomization: --> M_Torso01_P01 [2020.06.10-19.30.24:012][ 10]LogCustomization: --> M_Legs01_P01 [2020.06.10-19.30.24:012][ 10]LogCustomization: ------ [2020.06.10-19.30.24:012][ 10]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head05 [2020.06.10-19.30.24:012][ 10]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head05 [2020.06.10-19.30.24:012][ 10]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.06.10-19.30.24:012][ 10]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.06.10-19.30.24:012][ 10]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs01_P01 [2020.06.10-19.30.24:012][ 10]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01_P01 [2020.06.10-19.30.25:044][ 74]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-19.30.25:044][ 74]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-19.30.25:044][ 74]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.10-19.30.25:044][ 74]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.30.25:044][ 74]LogCustomization: ------ [2020.06.10-19.30.25:044][ 74]LogCustomization: --> MT_Head05 [2020.06.10-19.30.25:044][ 74]LogCustomization: --> M_Torso01_P01 [2020.06.10-19.30.25:044][ 74]LogCustomization: --> M_Legs01_P01 [2020.06.10-19.30.25:044][ 74]LogCustomization: ------ [2020.06.10-19.30.25:044][ 74]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head05 [2020.06.10-19.30.25:044][ 74]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head05 [2020.06.10-19.30.25:044][ 74]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.06.10-19.30.25:045][ 74]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.06.10-19.30.25:045][ 74]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs01_P01 [2020.06.10-19.30.25:045][ 74]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01_P01 [2020.06.10-19.30.25:081][ 77]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.06.10-19.30.25:081][ 77]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2c74a616-e284-472b-840e-bea6083e33be] [2020.06.10-19.30.25:192][ 84]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2c74a616-e284-472b-840e-bea6083e33be] [2020.06.10-19.30.25:192][ 84]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.30.25:192][ 84]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.06.10-19.30.26:093][139]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-19.30.26:093][139]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-19.30.26:093][139]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.10-19.30.26:093][139]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.30.26:093][139]LogCustomization: ------ [2020.06.10-19.30.26:093][139]LogCustomization: --> MT_Head05 [2020.06.10-19.30.26:093][139]LogCustomization: --> M_Torso01_P01 [2020.06.10-19.30.26:093][139]LogCustomization: --> M_Legs01_P01 [2020.06.10-19.30.26:093][139]LogCustomization: ------ [2020.06.10-19.30.26:093][139]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head05 [2020.06.10-19.30.26:093][139]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head05 [2020.06.10-19.30.26:093][139]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.06.10-19.30.26:093][139]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.06.10-19.30.26:093][139]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs01_P01 [2020.06.10-19.30.26:093][139]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01_P01 [2020.06.10-19.30.30:175][393]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.06.10-19.30.30:175][393]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2c74a616-e284-472b-840e-bea6083e33be] [2020.06.10-19.30.30:289][400]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2c74a616-e284-472b-840e-bea6083e33be] [2020.06.10-19.30.30:289][400]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.30.30:289][400]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.06.10-19.30.35:284][708]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.06.10-19.30.35:284][708]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2c74a616-e284-472b-840e-bea6083e33be] [2020.06.10-19.30.35:362][713]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2c74a616-e284-472b-840e-bea6083e33be] [2020.06.10-19.30.35:363][713]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.30.35:363][713]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.06.10-19.30.40:373][ 22]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.06.10-19.30.40:374][ 22]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2c74a616-e284-472b-840e-bea6083e33be] [2020.06.10-19.30.40:533][ 32]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2c74a616-e284-472b-840e-bea6083e33be] [2020.06.10-19.30.40:534][ 32]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.30.40:534][ 32]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.06.10-19.30.41:254][ 75]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-19.30.41:254][ 75]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-19.30.41:254][ 75]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.06.10-19.30.41:254][ 75]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.30.41:254][ 75]LogCustomization: ------ [2020.06.10-19.30.41:254][ 75]LogCustomization: --> HB_Torso02 [2020.06.10-19.30.41:254][ 75]LogCustomization: --> TC_Legs006 [2020.06.10-19.30.41:254][ 75]LogCustomization: --> TC_W05_03 [2020.06.10-19.30.41:254][ 75]LogCustomization: ------ [2020.06.10-19.30.41:254][ 75]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.30.41:254][ 75]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.30.41:254][ 75]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.30.41:254][ 75]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.30.41:254][ 75]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-19.30.41:254][ 75]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-19.30.44:910][301]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.30.45:413][332]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 208 [2020.06.10-19.30.45:527][340]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.06.10-19.30.45:527][340]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2c74a616-e284-472b-840e-bea6083e33be] [2020.06.10-19.30.45:613][345]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2c74a616-e284-472b-840e-bea6083e33be] [2020.06.10-19.30.45:613][345]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.30.45:613][345]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.06.10-19.30.45:814][357]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.30.45:815][357]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.30.45:815][357]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.30.45:815][357]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.30.45:815][357]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.30.45:815][357]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-19.30.45:816][357]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.30.47:118][430]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.06.10-19.30.47:118][430]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.06.10-19.30.47:118][430]GameFlow: AOfferingSequenceManager::InitSequence [2020.06.10-19.30.47:118][430]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.06.10-19.30.47:119][430]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-19.30.47:119][430]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-19.30.47:119][430]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-19.30.47:119][430]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-19.30.47:119][430]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-19.30.47:119][430]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.06.10-19.30.47:119][430]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-19.30.47:119][430]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-19.30.47:119][430]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-19.30.47:119][430]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-19.30.47:119][430]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-19.30.47:119][430]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-19.30.47:119][430]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-19.30.47:119][430]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-19.30.47:119][430]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.30.47:119][430]GameFlow: Writing Profile Stat DBD_SlasherFullLoadout: 1 [2020.06.10-19.30.47:119][430]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-19.30.47:119][430]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-19.30.47:119][430]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.06.10-19.30.47:119][430]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-19.30.47:119][430]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-19.30.47:119][430]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-19.30.47:119][430]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-19.30.47:119][430]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-19.30.47:119][430]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.06.10-19.30.47:119][430]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-19.30.47:120][430]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-19.30.47:120][430]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-19.30.47:120][430]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-19.30.47:120][430]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-19.30.47:121][431]GameFlow: AOfferingSequenceManager::PlaySequence [2020.06.10-19.30.47:121][431]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.10-19.30.47:137][432]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.06.10-19.30.47:347][443]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C35829B0] Result: '1' k_EResultOK (success) [2020.06.10-19.30.47:350][444]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C35829B0]' succeeded in 0.227873 seconds [2020.06.10-19.30.47:587][455]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C35829B0] Result: '1' k_EResultOK (success) [2020.06.10-19.30.47:608][457]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.484826 seconds [2020.06.10-19.30.50:121][584]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.06.10-19.30.50:121][584]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.06.10-19.30.50:121][584]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.06.10-19.30.50:288][591]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 46.50 ms [2020.06.10-19.30.50:306][593]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.06.10-19.30.50:306][593]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.10-19.30.50:306][593]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.06.10-19.30.50:653][607]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 16 [2020.06.10-19.30.50:653][607]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2c74a616-e284-472b-840e-bea6083e33be] [2020.06.10-19.30.50:733][610]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2c74a616-e284-472b-840e-bea6083e33be] [2020.06.10-19.30.50:733][610]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.30.50:733][610]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 16 [2020.06.10-19.30.51:827][651]GameFlow: AOfferingSequenceManager::FadeInDone [2020.06.10-19.30.51:827][651]GameFlow: AOfferingSequenceManager::InitCards [2020.06.10-19.30.51:827][651]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.06.10-19.30.51:827][651]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.30.51:827][651]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.30.51:828][651]LogStreaming: Flushing async loaders. [2020.06.10-19.30.51:828][651]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.30.51:828][651]LogStreaming: Flushing async loaders. [2020.06.10-19.30.51:828][651]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.30.51:853][652]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.10-19.30.52:280][668]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.06.10-19.30.52:280][668]GameFlow: AOfferingSequenceManager::RevealCards [2020.06.10-19.30.52:280][668]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.06.10-19.30.52:280][668]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Devout Spotted Owl Wreath [2020.06.10-19.30.52:280][668]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Devout Spotted Owl Wreath [2020.06.10-19.30.54:387][747]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.06.10-19.30.54:387][747]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.06.10-19.30.54:387][747]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.06.10-19.30.54:387][747]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.06.10-19.30.56:413][823]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.06.10-19.30.56:413][823]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.06.10-19.30.56:413][823]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.06.10-19.30.56:413][823]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.06.10-19.30.56:523][823]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94560] [2020.06.10-19.30.56:523][823]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.30.56:525][823]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18534&schemaVersion=0] [2020.06.10-19.30.56:527][823]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.06.10-19.30.56:527][823]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.06.10-19.30.56:527][823]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-19.30.56:527][823]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.30.56:528][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-19.30.56:542][823]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.30.56:542][823]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.30.56:542][823]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.30.56:542][823]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.30.56:542][823]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.30.56:542][823]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.30.56:542][823]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.30.56:543][823]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-19.30.56:543][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-19.30.56:543][823]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.30.56:543][823]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-19.30.56:543][823]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-19.30.56:543][823]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-19.30.56:545][823]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.10-19.30.56:546][823]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.30.56:546][823]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-19.30.56:546][823]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.30.56:546][823]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-19.30.56:546][823]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.30.56:546][823]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-19.30.56:546][823]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.30.56:546][823]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-19.30.56:546][823]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.10-19.30.56:546][823]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.30.56:546][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-19.30.56:547][823]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.30.56:547][823]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.30.56:547][823]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.30.56:547][823]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-19.30.56:547][823]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.30.56:547][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.10-19.30.56:550][823]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.30.56:550][823]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.30.56:550][823]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.30.56:550][823]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-19.30.56:550][823]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.10-19.30.56:550][823]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='52.205.40.164:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=DevoutSpottedowlWreath?KillerPips=73?SurvivorPips=15?MaxPlayers=5?Addons=ADDON_Chainsaw_ThompsonMix;Addon_Chainsaw_003?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;SpiritFury?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-19.30.56:550][823]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-19.30.56:550][823]LogAsyncLoad: Unloading library Menu [2020.06.10-19.30.56:550][823]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.06.10-19.30.56:550][823]LogAsyncLoad: Start loading library async: Game [2020.06.10-19.30.56:550][823]LogAsyncLoad: 28 assets in Game [2020.06.10-19.30.56:551][823]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.30.56:551][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.10-19.30.56:551][823]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.30.56:551][823]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.10-19.30.56:586][823]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.30.56:590][823]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.30.56:601][823]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.30.56:607][823]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.30.56:684][823]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.10-19.30.56:684][823]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.30.56:684][823]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.06.10-19.30.56:684][823]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.30.56:684][823]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.06.10-19.30.56:684][823]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.30.56:684][823]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.06.10-19.30.56:684][823]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.30.56:685][823]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.06.10-19.30.56:685][823]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.30.56:685][823]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.06.10-19.30.56:685][823]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.30.56:685][823]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.06.10-19.30.56:685][823]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.30.56:685][823]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.06.10-19.30.56:685][823]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.30.56:685][823]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.06.10-19.30.56:685][823]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.30.56:685][823]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.06.10-19.30.56:686][823]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.30.56:686][823]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.06.10-19.30.56:686][823]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.30.56:686][823]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.06.10-19.30.56:686][823]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.30.56:686][823]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.06.10-19.30.56:686][823]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.30.56:686][823]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.06.10-19.30.56:686][823]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.30.56:686][823]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.06.10-19.30.56:686][823]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.30.56:686][823]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.06.10-19.30.56:686][823]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.30.56:687][823]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.06.10-19.30.56:687][823]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.30.56:687][823]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.06.10-19.30.56:687][823]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.30.56:687][823]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.06.10-19.30.56:687][823]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.30.56:688][823]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.06.10-19.30.56:689][823]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.30.56:690][823]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.30.56:690][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.06.10-19.30.56:690][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.06.10-19.30.56:690][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.06.10-19.30.56:690][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.06.10-19.30.56:690][823]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.30.56:690][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.06.10-19.30.56:691][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.10-19.30.56:691][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.10-19.30.56:691][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.06.10-19.30.56:691][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.06.10-19.30.56:692][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.06.10-19.30.56:692][823]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.30.56:692][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.06.10-19.30.56:692][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.10-19.30.56:692][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.10-19.30.56:692][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.06.10-19.30.56:692][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.06.10-19.30.56:694][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.06.10-19.30.56:694][823]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.30.56:694][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.06.10-19.30.56:694][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.10-19.30.56:694][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.10-19.30.56:694][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.06.10-19.30.56:694][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.06.10-19.30.56:697][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.06.10-19.30.56:697][823]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.30.56:697][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.06.10-19.30.56:697][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.06.10-19.30.56:697][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.06.10-19.30.56:698][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.06.10-19.30.56:698][823]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.30.56:698][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.06.10-19.30.56:698][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.06.10-19.30.56:698][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.06.10-19.30.56:699][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.06.10-19.30.56:699][823]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.30.56:699][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.06.10-19.30.56:699][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.06.10-19.30.56:699][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.06.10-19.30.56:700][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.06.10-19.30.56:700][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.06.10-19.30.56:701][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.06.10-19.30.56:701][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.06.10-19.30.56:703][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.06.10-19.30.56:703][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.06.10-19.30.56:704][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.06.10-19.30.56:704][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.06.10-19.30.56:705][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.06.10-19.30.56:705][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.06.10-19.30.56:706][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.06.10-19.30.56:706][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.06.10-19.30.56:707][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.06.10-19.30.56:707][823]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.30.56:707][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.06.10-19.30.56:707][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.06.10-19.30.56:707][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.06.10-19.30.56:707][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.06.10-19.30.56:707][823]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.30.56:707][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.06.10-19.30.56:707][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.06.10-19.30.56:708][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.06.10-19.30.56:708][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.06.10-19.30.56:708][823]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.30.56:708][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.06.10-19.30.56:708][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.06.10-19.30.56:708][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.06.10-19.30.56:709][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.06.10-19.30.56:709][823]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.30.56:709][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.06.10-19.30.56:709][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.06.10-19.30.56:709][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.06.10-19.30.56:709][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.06.10-19.30.56:709][823]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.30.56:709][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.06.10-19.30.56:709][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.06.10-19.30.56:710][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.06.10-19.30.56:710][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.06.10-19.30.56:710][823]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.30.56:710][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.06.10-19.30.56:710][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.06.10-19.30.56:710][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.06.10-19.30.56:711][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.06.10-19.30.56:711][823]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.30.56:711][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.06.10-19.30.56:711][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.06.10-19.30.56:711][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.06.10-19.30.56:712][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.06.10-19.30.56:712][823]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.30.56:712][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.06.10-19.30.56:712][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.06.10-19.30.56:712][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.06.10-19.30.56:713][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.06.10-19.30.57:056][824]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18534&schemaVersion=0] [2020.06.10-19.30.57:057][824]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.30.57:058][824]r.CullAll = "1" [2020.06.10-19.30.57:305][836]LogAsyncLoad: Done loading library async: Game in 5.4 sec [2020.06.10-19.30.57:552][849]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-19.30.57:552][849]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-19.30.57:552][849]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.30.57:552][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.06.10-19.30.57:553][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.06.10-19.30.58:280][850]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.30.58:281][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.06.10-19.30.58:281][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.06.10-19.30.58:287][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.06.10-19.30.58:287][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.06.10-19.30.58:293][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.06.10-19.30.58:826][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.06.10-19.30.58:826][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.06.10-19.30.58:827][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.06.10-19.30.58:839][851]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.30.58:839][851]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.30.58:839][851]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.30.58:839][851]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.30.58:839][851]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.30.58:839][851]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.30.58:839][851]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.30.58:839][851]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.30.58:839][851]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.30.58:839][851]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.30.58:839][851]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.30.58:839][851]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.30.58:839][851]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.30.58:839][851]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.30.58:839][851]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.30.58:839][851]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.30.58:839][851]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.30.58:839][851]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.30.58:840][851]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.06.10-19.30.58:996][852]LogUObjectHash: Compacting FUObjectHashTables data took 9.48ms [2020.06.10-19.30.59:001][852]LogStats: SeamlessTravel FlushLevelStreaming - 0.000 s [2020.06.10-19.30.59:001][852]LogWorld: Bringing World /Temp/Untitled_8.Untitled up for play (max tick rate 0) at 2020.06.10-15.30.59 [2020.06.10-19.30.59:002][852]LogWorld: Bringing up level for play took: 0.000248 [2020.06.10-19.30.59:002][852]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.10-19.30.59:002][852]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.06.10-19.30.59:042][853]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.06.10-19.30.59:046][854]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.03 ms [2020.06.10-19.30.59:178][855]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.06.10-19.30.59:178][855]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-19.30.59:178][855]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-19.30.59:193][855]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='Untitled_8' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-19.30.59:194][855]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.760' TotalLoadTime='2.760' TimeStamp='2020-06-10T19:30:59.826Z' MapName='Untitled_8' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCB11408D80D720ABDA0E61F3499CE' LobbyId='014D8C1208D80D749D780668F5CAC266' [2020.06.10-19.30.59:194][855]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='Untitled_8' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-19.30.59:447][864]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-19.30.59:447][864]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-19.30.59:555][868]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-19.30.59:720][875]LogUObjectHash: Compacting FUObjectHashTables data took 5.56ms [2020.06.10-19.30.59:733][875]LogStats: SeamlessTravel FlushLevelStreaming - 0.009 s [2020.06.10-19.30.59:733][875]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.06.10-15.30.59 [2020.06.10-19.30.59:733][875]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-06-10T19:31:00.341Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB11408D80D720ABDA0E61F3499CE, lobbyId=014D8C1208D80D749D780668F5CAC266 [2020.06.10-19.30.59:734][875]LogWorld: Bringing up level for play took: 0.001529 [2020.06.10-19.30.59:734][875]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.10-19.30.59:734][875]LogWorld: ----SeamlessTravel finished in 0.89 seconds ------ [2020.06.10-19.30.59:780][878]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-19.30.59:780][878]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-19.30.59:781][878]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-19.30.59:822][880]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-19.30.59:822][880]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-19.30.59:927][885]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-19.30.59:927][885]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.753' TotalLoadTime='3.513' TimeStamp='2020-06-10T19:31:00.579Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCC4BD08D80D74CE346AA8FAAA663A' LobbyId='014D8C1208D80D749D780668F5CAC266' [2020.06.10-19.30.59:927][885]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-19.30.59:952][886]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-19.31.00:210][899]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-19.31.00:288][903]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-19.31.00:288][903]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-19.31.00:289][903]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-19.31.00:481][913]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-19.31.00:557][917]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.31.00:561][917]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-19.31.00:561][917]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.06.10-19.31.00:561][917]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=0.850, totalTime=0.850, timeStamp=2020-06-10T19:31:01.191Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCC4BD08D80D74CE346AA8FAAA663A, lobbyId=014D8C1208D80D749D780668F5CAC266 [2020.06.10-19.31.00:576][918]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.019, totalTime=0.869, timeStamp=2020-06-10T19:31:01.210Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCC4BD08D80D74CE346AA8FAAA663A, lobbyId=014D8C1208D80D749D780668F5CAC266 [2020.06.10-19.31.00:689][924]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.131, totalTime=1.000, timeStamp=2020-06-10T19:31:01.340Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCC4BD08D80D74CE346AA8FAAA663A, lobbyId=014D8C1208D80D749D780668F5CAC266 [2020.06.10-19.31.00:706][925]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.06.10-19.31.01) [2020.06.10-19.31.00:706][925]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.06.10-19.31.00:706][925]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.31.00:707][925]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.00:707][925]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1591817461 [2020.06.10-19.31.00:707][925]ProceduralLevelGeneration: InitLevel: Theme: Boreal Map: Brl_Temple Generation Seed: -1 [2020.06.10-19.31.00:708][925]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=1.000, timeStamp=2020-06-10T19:31:01.340Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCC4BD08D80D74CE346AA8FAAA663A, lobbyId=014D8C1208D80D749D780668F5CAC266 [2020.06.10-19.31.01:351][961]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.57 ms [2020.06.10-19.31.01:653][979]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.10-19.31.01:925][996]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.31.04:555][158]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.31.04:635][158]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.31.04:659][158]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.31.04:661][158]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.31.04:678][158]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.31.04:683][158]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.31.04:831][158]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.31.04:831][158]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.31.04:918][158]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.31.04:918][158]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.31.05:038][158]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.31.05:038][158]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.31.05:084][158]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.31.05:093][158]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.31.05:139][158]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-19.31.05:690][158]LogStreaming: Flushing async loaders took 1135ms. [2020.06.10-19.31.05:736][158]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.06.10-19.31.05:738][158]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.06.10-19.31.05:739][158]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.10-19.31.05:739][158]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.06.10-19.31.05:739][158]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.10-19.31.05:783][158]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.06.10-19.31.05:784][158]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.06.10-19.31.05:785][158]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.10-19.31.05:785][158]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.06.10-19.31.05:785][158]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.10-19.31.05:785][158]LogStreaming: Flushing async loaders. [2020.06.10-19.31.05:789][158]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=3.845, totalTime=4.845, timeStamp=2020-06-10T19:31:05.186Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCC4BD08D80D74CE346AA8FAAA663A, lobbyId=014D8C1208D80D749D780668F5CAC266 [2020.06.10-19.31.05:806][158]LogStreaming: Flushing async loaders took 21ms. [2020.06.10-19.31.05:982][158]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank FogHorn took 0.000041 seconds [2020.06.10-19.31.05:982][158]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank FogHorn took 0.000016 seconds [2020.06.10-19.31.06:021][159]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=4.861, timeStamp=2020-06-10T19:31:05.202Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCC4BD08D80D74CE346AA8FAAA663A, lobbyId=014D8C1208D80D749D780668F5CAC266 [2020.06.10-19.31.06:358][162]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_0) missing some fog at index 0 [2020.06.10-19.31.06:572][175]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_LD72_C_0.BP_Effect_LightRain' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_LightRain_GEN_VARIABLE_BP_Effect_LightRain_C_CAT_8.DefaultSceneRoot' which is static to it. Aborting. [2020.06.10-19.31.06:633][179]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_3) missing some fog at index 0 [2020.06.10-19.31.06:702][183]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_MD71_C_0.BP_Effect_LightRain' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_LightRain_GEN_VARIABLE_BP_Effect_LightRain_C_CAT_11.DefaultSceneRoot' which is static to it. Aborting. [2020.06.10-19.31.06:730][185]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_1) missing some fog at index 2 [2020.06.10-19.31.06:762][187]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_0) missing some fog at index 0 [2020.06.10-19.31.06:845][192]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_LD73_C_0.BP_Effect_LightRain' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_LightRain_GEN_VARIABLE_BP_Effect_LightRain_C_CAT_16.DefaultSceneRoot' which is static to it. Aborting. [2020.06.10-19.31.06:925][197]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_4) missing some fog at index 1 [2020.06.10-19.31.06:925][197]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_4) missing some fog at index 3 [2020.06.10-19.31.06:956][199]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_5) missing some fog at index 1 [2020.06.10-19.31.06:956][199]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_5) missing some fog at index 3 [2020.06.10-19.31.06:988][201]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_1) missing some fog at index 0 [2020.06.10-19.31.06:988][201]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_1) missing some fog at index 3 [2020.06.10-19.31.07:037][204]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_2) missing some fog at index 1 [2020.06.10-19.31.07:037][204]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_2) missing some fog at index 2 [2020.06.10-19.31.07:182][213]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_4) missing some fog at index 2 [2020.06.10-19.31.07:215][215]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_5) missing some fog at index 3 [2020.06.10-19.31.07:278][219]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_2) missing some fog at index 2 [2020.06.10-19.31.07:295][220]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_3) missing some fog at index 1 [2020.06.10-19.31.07:327][222]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_4) missing some fog at index 1 [2020.06.10-19.31.07:344][223]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_6) missing some fog at index 1 [2020.06.10-19.31.07:344][223]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_6) missing some fog at index 3 [2020.06.10-19.31.07:431][228]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_LD72_C_1.BP_Effect_LightRain' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_LightRain_GEN_VARIABLE_BP_Effect_LightRain_C_CAT_36.DefaultSceneRoot' which is static to it. Aborting. [2020.06.10-19.31.07:525][234]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_5) missing some fog at index 1 [2020.06.10-19.31.07:607][239]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_6) missing some fog at index 0 [2020.06.10-19.31.07:607][239]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_6) missing some fog at index 3 [2020.06.10-19.31.07:622][240]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_8) missing some fog at index 3 [2020.06.10-19.31.07:727][246]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_MD72_C_0.BP_Effect_LightRain' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_LightRain_GEN_VARIABLE_BP_Effect_LightRain_C_CAT_43.DefaultSceneRoot' which is static to it. Aborting. [2020.06.10-19.31.07:790][250]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_6) missing some fog at index 1 [2020.06.10-19.31.07:790][250]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_6) missing some fog at index 2 [2020.06.10-19.31.07:838][253]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_9) missing some fog at index 0 [2020.06.10-19.31.07:838][253]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_9) missing some fog at index 2 [2020.06.10-19.31.07:855][254]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_7) missing some fog at index 0 [2020.06.10-19.31.07:855][254]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_7) missing some fog at index 2 [2020.06.10-19.31.07:921][258]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_8) missing some fog at index 2 [2020.06.10-19.31.07:948][260]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=3.382, totalTime=8.243, timeStamp=2020-06-10T19:31:08.584Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCC4BD08D80D74CE346AA8FAAA663A, lobbyId=014D8C1208D80D749D780668F5CAC266 [2020.06.10-19.31.07:964][261]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.016, totalTime=8.259, timeStamp=2020-06-10T19:31:08.600Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCC4BD08D80D74CE346AA8FAAA663A, lobbyId=014D8C1208D80D749D780668F5CAC266 [2020.06.10-19.31.07:980][262]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.016, totalTime=8.275, timeStamp=2020-06-10T19:31:08.616Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCC4BD08D80D74CE346AA8FAAA663A, lobbyId=014D8C1208D80D749D780668F5CAC266 [2020.06.10-19.31.07:996][263]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_7] - randomizer [Wall Randomizer]. [2020.06.10-19.31.07:996][263]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_4] - randomizer [Wall Randomizer]. [2020.06.10-19.31.07:996][263]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_1] - randomizer [Wall Randomizer]. [2020.06.10-19.31.07:996][263]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_8] - randomizer [Wall Randomizer]. [2020.06.10-19.31.07:996][263]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_2] - randomizer [Wall Randomizer]. [2020.06.10-19.31.07:996][263]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_2] - randomizer [Tree Randomizer]. [2020.06.10-19.31.07:996][263]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_2] - randomizer [Tree Randomizer]. [2020.06.10-19.31.07:996][263]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_6] - randomizer [Tree Randomizer]. [2020.06.10-19.31.07:996][263]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_6] - randomizer [Tree Randomizer]. [2020.06.10-19.31.07:996][263]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_4] - randomizer [Tree Randomizer]. [2020.06.10-19.31.07:996][263]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_4] - randomizer [Tree Randomizer]. [2020.06.10-19.31.07:996][263]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_St_32x32_Temple_01_C_0] - randomizer [PalletARandomizer02]. [2020.06.10-19.31.07:996][263]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_St_32x32_Temple_01_C_0] - randomizer [PalletARandomizer02]. [2020.06.10-19.31.07:996][263]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_St_32x32_Temple_01_C_0] - randomizer [PalletARandomizer02]. [2020.06.10-19.31.07:996][263]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_St_32x32_Temple_01_C_0] - randomizer [PalletARandomizer02]. [2020.06.10-19.31.07:996][263]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[2] x modifier[1.000000] > actual number of non-null spawner[0]. Tile blueprint [BP_TL_St_32x32_Temple_01_C_0] - randomizer [PalletARandomizer02]. [2020.06.10-19.31.07:996][263]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_3] - randomizer [Tree Randomizer]. [2020.06.10-19.31.07:996][263]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_3] - randomizer [Tree Randomizer]. [2020.06.10-19.31.07:996][263]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_0] - randomizer [Tree Randomizer]. [2020.06.10-19.31.07:996][263]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_0] - randomizer [Tree Randomizer]. [2020.06.10-19.31.07:996][263]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_5] - randomizer [Tree Randomizer]. [2020.06.10-19.31.07:996][263]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_5] - randomizer [Tree Randomizer]. [2020.06.10-19.31.07:996][263]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_6] - randomizer [Wall Randomizer]. [2020.06.10-19.31.07:997][263]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_5] - randomizer [Wall Randomizer]. [2020.06.10-19.31.07:997][263]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_0] - randomizer [Wall Randomizer]. [2020.06.10-19.31.07:997][263]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_3] - randomizer [Wall Randomizer]. [2020.06.10-19.31.07:997][263]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_1] - randomizer [Tree Randomizer]. [2020.06.10-19.31.07:997][263]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_1] - randomizer [Tree Randomizer]. [2020.06.10-19.31.07:997][263]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.31.08:053][263]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_03.Default__BP_Slasher_Character_03_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-19.31.08:059][263]LogStreaming: Flushing async loaders took 62ms. [2020.06.10-19.31.08:059][263]LogStreaming: Flushing async loaders. [2020.06.10-19.31.08:067][263]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-19.31.08:067][263]LogStreaming: Flushing async loaders. [2020.06.10-19.31.08:068][263]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.08:068][263]LogStreaming: Flushing async loaders. [2020.06.10-19.31.08:068][263]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.31.08:068][263]LogStreaming: Flushing async loaders. [2020.06.10-19.31.08:069][263]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.31.08:069][263]LogStreaming: Flushing async loaders. [2020.06.10-19.31.08:070][263]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.08:070][263]LogStreaming: Flushing async loaders. [2020.06.10-19.31.08:071][263]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.08:071][263]LogStreaming: Flushing async loaders. [2020.06.10-19.31.08:114][263]LogStreaming: Flushing async loaders took 44ms. [2020.06.10-19.31.08:115][263]LogStreaming: Flushing async loaders. [2020.06.10-19.31.08:116][263]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.08:118][263]LogStreaming: Flushing async loaders. [2020.06.10-19.31.08:119][263]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.08:140][263]LogStreaming: Flushing async loaders. [2020.06.10-19.31.08:141][263]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.08:142][263]LogStreaming: Flushing async loaders. [2020.06.10-19.31.08:149][263]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-19.31.08:156][263]LogStreaming: Flushing async loaders. [2020.06.10-19.31.08:157][263]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.08:159][263]LogStreaming: Flushing async loaders. [2020.06.10-19.31.08:164][263]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-19.31.08:169][263]LogStreaming: Flushing async loaders. [2020.06.10-19.31.08:169][263]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.08:207][263]LogStreaming: Flushing async loaders. [2020.06.10-19.31.08:231][263]LogStreaming: Flushing async loaders took 25ms. [2020.06.10-19.31.08:238][263]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.016, totalTime=8.291, timeStamp=2020-06-10T19:31:08.632Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCC4BD08D80D74CE346AA8FAAA663A, lobbyId=014D8C1208D80D749D780668F5CAC266 [2020.06.10-19.31.08:287][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-19.31.08:287][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.HookChargeable Enabled?: Enabled [2020.06.10-19.31.08:287][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-19.31.08:288][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.Break Chargeable Enabled?: Enabled [2020.06.10-19.31.08:288][266]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.31.08:288][266]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_0 [2020.06.10-19.31.08:289][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-19.31.08:289][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.HookChargeable Enabled?: Disabled [2020.06.10-19.31.08:289][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-19.31.08:289][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.Break Chargeable Enabled?: Disabled [2020.06.10-19.31.08:291][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.UnhookChargeable Enabled?: Enabled [2020.06.10-19.31.08:292][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.HookChargeable Enabled?: Enabled [2020.06.10-19.31.08:292][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.EscapeChargeable Enabled?: Enabled [2020.06.10-19.31.08:292][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.Break Chargeable Enabled?: Enabled [2020.06.10-19.31.08:292][266]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.10-19.31.08:292][266]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_1 [2020.06.10-19.31.08:292][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.UnhookChargeable Enabled?: Disabled [2020.06.10-19.31.08:292][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.HookChargeable Enabled?: Disabled [2020.06.10-19.31.08:292][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.EscapeChargeable Enabled?: Disabled [2020.06.10-19.31.08:292][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.Break Chargeable Enabled?: Disabled [2020.06.10-19.31.08:293][266]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.10-19.31.08:293][266]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.31.08:306][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_2.UnhookChargeable Enabled?: Enabled [2020.06.10-19.31.08:306][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_2.HookChargeable Enabled?: Enabled [2020.06.10-19.31.08:306][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_2.EscapeChargeable Enabled?: Enabled [2020.06.10-19.31.08:306][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_2.Break Chargeable Enabled?: Enabled [2020.06.10-19.31.08:306][267]LogSM: [BP_SmallMeatLocker_Huntress_C_2][CLIENT SLAVE] [2020.06.10-19.31.08:306][267]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_2 [2020.06.10-19.31.08:307][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_2.UnhookChargeable Enabled?: Disabled [2020.06.10-19.31.08:307][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_2.HookChargeable Enabled?: Disabled [2020.06.10-19.31.08:307][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_2.EscapeChargeable Enabled?: Disabled [2020.06.10-19.31.08:307][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_2.Break Chargeable Enabled?: Disabled [2020.06.10-19.31.08:309][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.UnhookChargeable Enabled?: Enabled [2020.06.10-19.31.08:309][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.HookChargeable Enabled?: Enabled [2020.06.10-19.31.08:310][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.EscapeChargeable Enabled?: Enabled [2020.06.10-19.31.08:310][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.Break Chargeable Enabled?: Enabled [2020.06.10-19.31.08:310][267]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.10-19.31.08:310][267]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_3 [2020.06.10-19.31.08:310][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.UnhookChargeable Enabled?: Disabled [2020.06.10-19.31.08:310][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.HookChargeable Enabled?: Disabled [2020.06.10-19.31.08:310][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.EscapeChargeable Enabled?: Disabled [2020.06.10-19.31.08:310][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.Break Chargeable Enabled?: Disabled [2020.06.10-19.31.08:312][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.UnhookChargeable Enabled?: Enabled [2020.06.10-19.31.08:313][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.HookChargeable Enabled?: Enabled [2020.06.10-19.31.08:313][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.EscapeChargeable Enabled?: Enabled [2020.06.10-19.31.08:313][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.Break Chargeable Enabled?: Enabled [2020.06.10-19.31.08:313][267]LogSM: [BP_SmallMeatLocker_Huntress_C_4][CLIENT SLAVE] [2020.06.10-19.31.08:313][267]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_4 [2020.06.10-19.31.08:313][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.UnhookChargeable Enabled?: Disabled [2020.06.10-19.31.08:313][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.HookChargeable Enabled?: Disabled [2020.06.10-19.31.08:313][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.EscapeChargeable Enabled?: Disabled [2020.06.10-19.31.08:313][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.Break Chargeable Enabled?: Disabled [2020.06.10-19.31.08:314][267]LogSM: [BP_SmallMeatLocker_Huntress_C_4][CLIENT SLAVE] [2020.06.10-19.31.08:314][267]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.10-19.31.08:314][267]LogSM: [BP_SmallMeatLocker_Huntress_C_2][CLIENT SLAVE] [2020.06.10-19.31.08:324][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.UnhookChargeable Enabled?: Enabled [2020.06.10-19.31.08:324][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.HookChargeable Enabled?: Enabled [2020.06.10-19.31.08:324][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Enabled [2020.06.10-19.31.08:325][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.Break Chargeable Enabled?: Enabled [2020.06.10-19.31.08:325][268]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.10-19.31.08:325][268]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_5 [2020.06.10-19.31.08:325][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.UnhookChargeable Enabled?: Disabled [2020.06.10-19.31.08:325][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.HookChargeable Enabled?: Disabled [2020.06.10-19.31.08:325][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Disabled [2020.06.10-19.31.08:325][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.Break Chargeable Enabled?: Disabled [2020.06.10-19.31.08:326][268]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.10-19.31.08:330][269]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.10-19.31.08:340][269]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.UnhookChargeable Enabled?: Enabled [2020.06.10-19.31.08:341][269]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.HookChargeable Enabled?: Enabled [2020.06.10-19.31.08:341][269]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.EscapeChargeable Enabled?: Enabled [2020.06.10-19.31.08:341][269]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.Break Chargeable Enabled?: Enabled [2020.06.10-19.31.08:341][269]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.10-19.31.08:341][269]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_6 [2020.06.10-19.31.08:341][269]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.UnhookChargeable Enabled?: Disabled [2020.06.10-19.31.08:341][269]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.HookChargeable Enabled?: Disabled [2020.06.10-19.31.08:341][269]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.EscapeChargeable Enabled?: Disabled [2020.06.10-19.31.08:341][269]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.Break Chargeable Enabled?: Disabled [2020.06.10-19.31.08:344][269]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_7.UnhookChargeable Enabled?: Enabled [2020.06.10-19.31.08:344][269]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_7.HookChargeable Enabled?: Enabled [2020.06.10-19.31.08:344][269]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_7.EscapeChargeable Enabled?: Enabled [2020.06.10-19.31.08:344][269]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_7.Break Chargeable Enabled?: Enabled [2020.06.10-19.31.08:344][269]LogSM: [BP_SmallMeatLocker_Huntress_C_7][CLIENT SLAVE] [2020.06.10-19.31.08:344][269]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_7 [2020.06.10-19.31.08:344][269]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_7.UnhookChargeable Enabled?: Disabled [2020.06.10-19.31.08:344][269]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_7.HookChargeable Enabled?: Disabled [2020.06.10-19.31.08:344][269]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_7.EscapeChargeable Enabled?: Disabled [2020.06.10-19.31.08:344][269]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_7.Break Chargeable Enabled?: Disabled [2020.06.10-19.31.08:345][269]LogSM: [BP_SmallMeatLocker_Huntress_C_7][CLIENT SLAVE] [2020.06.10-19.31.08:345][269]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.10-19.31.08:357][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.UnhookChargeable Enabled?: Enabled [2020.06.10-19.31.08:357][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.HookChargeable Enabled?: Enabled [2020.06.10-19.31.08:357][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.EscapeChargeable Enabled?: Enabled [2020.06.10-19.31.08:357][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.Break Chargeable Enabled?: Enabled [2020.06.10-19.31.08:357][270]LogSM: [BP_SmallMeatLocker_Huntress_C_8][CLIENT SLAVE] [2020.06.10-19.31.08:357][270]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_8 [2020.06.10-19.31.08:357][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.UnhookChargeable Enabled?: Disabled [2020.06.10-19.31.08:357][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.HookChargeable Enabled?: Disabled [2020.06.10-19.31.08:357][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.EscapeChargeable Enabled?: Disabled [2020.06.10-19.31.08:357][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.Break Chargeable Enabled?: Disabled [2020.06.10-19.31.08:360][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.UnhookChargeable Enabled?: Enabled [2020.06.10-19.31.08:360][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.HookChargeable Enabled?: Enabled [2020.06.10-19.31.08:360][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Enabled [2020.06.10-19.31.08:360][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.Break Chargeable Enabled?: Enabled [2020.06.10-19.31.08:360][270]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.10-19.31.08:361][270]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_9 [2020.06.10-19.31.08:361][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.UnhookChargeable Enabled?: Disabled [2020.06.10-19.31.08:361][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.HookChargeable Enabled?: Disabled [2020.06.10-19.31.08:361][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Disabled [2020.06.10-19.31.08:361][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.Break Chargeable Enabled?: Disabled [2020.06.10-19.31.08:365][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.UnhookChargeable Enabled?: Enabled [2020.06.10-19.31.08:365][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.HookChargeable Enabled?: Enabled [2020.06.10-19.31.08:365][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.06.10-19.31.08:365][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.Break Chargeable Enabled?: Enabled [2020.06.10-19.31.08:365][270]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.10-19.31.08:365][270]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_10 [2020.06.10-19.31.08:365][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.UnhookChargeable Enabled?: Disabled [2020.06.10-19.31.08:365][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.HookChargeable Enabled?: Disabled [2020.06.10-19.31.08:365][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.06.10-19.31.08:366][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.Break Chargeable Enabled?: Disabled [2020.06.10-19.31.08:368][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_11.UnhookChargeable Enabled?: Enabled [2020.06.10-19.31.08:368][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_11.HookChargeable Enabled?: Enabled [2020.06.10-19.31.08:368][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_11.EscapeChargeable Enabled?: Enabled [2020.06.10-19.31.08:368][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_11.Break Chargeable Enabled?: Enabled [2020.06.10-19.31.08:368][270]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.06.10-19.31.08:369][270]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_11 [2020.06.10-19.31.08:369][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_11.UnhookChargeable Enabled?: Disabled [2020.06.10-19.31.08:369][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_11.HookChargeable Enabled?: Disabled [2020.06.10-19.31.08:369][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_11.EscapeChargeable Enabled?: Disabled [2020.06.10-19.31.08:369][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_11.Break Chargeable Enabled?: Disabled [2020.06.10-19.31.08:369][270]LogSM: [BP_SmallMeatLocker_Huntress_C_8][CLIENT SLAVE] [2020.06.10-19.31.08:369][270]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.10-19.31.08:370][270]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.10-19.31.08:370][270]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.06.10-19.31.08:414][273]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_12.UnhookChargeable Enabled?: Enabled [2020.06.10-19.31.08:414][273]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_12.HookChargeable Enabled?: Enabled [2020.06.10-19.31.08:414][273]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_12.EscapeChargeable Enabled?: Enabled [2020.06.10-19.31.08:414][273]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_12.Break Chargeable Enabled?: Enabled [2020.06.10-19.31.08:414][273]LogSM: [BP_SmallMeatLocker_Huntress_C_12][CLIENT SLAVE] [2020.06.10-19.31.08:414][273]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_12 [2020.06.10-19.31.08:414][273]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_12.UnhookChargeable Enabled?: Disabled [2020.06.10-19.31.08:414][273]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_12.HookChargeable Enabled?: Disabled [2020.06.10-19.31.08:414][273]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_12.EscapeChargeable Enabled?: Disabled [2020.06.10-19.31.08:415][273]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_12.Break Chargeable Enabled?: Disabled [2020.06.10-19.31.08:415][273]LogSM: [BP_SmallMeatLocker_Huntress_C_12][CLIENT SLAVE] [2020.06.10-19.31.08:460][276]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.06.10-19.31.08:460][276]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.06.10-19.31.08:533][281]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.10-19.31.08:654][288]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.31.08:753][294]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.06.10-19.31.08:753][294]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.06.10-19.31.08:783][296]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.31.09:039][312]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-19.31.09:092][315]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.06.10-19.31.09:092][315]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.06.10-19.31.10:067][375]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.31.10:067][375]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.31.10:135][379]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.31.10:135][379]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.31.10:168][381]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-19.31.10:168][381]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.10-19.31.10:169][381]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-19.31.10:169][381]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.10-19.31.10:169][381]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-19.31.10:276][388]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.06.10-19.31.10:277][388]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.06.10-19.31.10:503][402]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.31.10:509][402]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-19.31.10:511][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-19.31.10:511][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.06.10-19.31.10:511][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-19.31.10:511][402]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-19.31.10:511][402]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.06.10-19.31.10:511][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-19.31.10:511][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.06.10-19.31.10:511][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-19.31.10:512][402]LogStreaming: Flushing async loaders. [2020.06.10-19.31.10:513][402]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.10:515][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-19.31.10:515][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.10-19.31.10:515][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-19.31.10:515][402]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-19.31.10:515][402]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.06.10-19.31.10:515][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-19.31.10:515][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.10-19.31.10:515][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-19.31.10:516][402]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-19.31.10:516][402]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-19.31.10:535][404]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.31.10:536][404]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.10:538][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-19.31.10:538][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.06.10-19.31.10:538][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-19.31.10:538][404]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-19.31.10:539][404]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.06.10-19.31.10:539][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-19.31.10:539][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.06.10-19.31.10:539][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-19.31.10:539][404]LogStreaming: Flushing async loaders. [2020.06.10-19.31.10:540][404]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.10:542][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-19.31.10:542][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.10-19.31.10:542][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-19.31.10:542][404]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.31.10:543][404]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.06.10-19.31.10:543][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-19.31.10:543][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.10-19.31.10:543][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-19.31.10:544][404]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-19.31.10:544][404]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.31.10:567][406]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.06.10-19.31.10:567][406]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.06.10-19.31.10:599][408]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.06.10-19.31.10:858][424]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 377] [2020.06.10-19.31.10:858][424]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.06.10-19.31.10:921][424]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.06.10-19.31.10:922][424]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.06.10-19.31.10:923][424]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.06.10-19.31.10:923][424]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.06.10-19.31.10:924][424]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.06.10-19.31.10:925][424]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_5.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_5.Scene' which is static to it. Aborting. [2020.06.10-19.31.11:028][431]ProceduralLevelGeneration: HasLevelBeenSpawned Brl_Temple: 0 Spawned : 51/51 Dependencies : 1 [2020.06.10-19.31.11:029][431]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=3.032, totalTime=11.323, timeStamp=2020-06-10T19:31:11.664Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCC4BD08D80D74CE346AA8FAAA663A, lobbyId=014D8C1208D80D749D780668F5CAC266 [2020.06.10-19.31.11:029][431]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.06.10-19.31.11:495][460]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-19.31.11:563][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.31.11:564][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.31.11:675][471]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.31.11:838][481]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-19.31.11:839][481]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.10-19.31.11:839][481]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-19.31.11:839][481]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.10-19.31.11:839][481]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-19.31.12:030][493]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.31.12:142][500]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.10-19.31.12:142][500]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.10-19.31.12:142][500]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.10-19.31.12:142][500]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.10-19.31.12:142][500]LogSM: [BP_SmallMeatLocker_Huntress_C_12][CLIENT SLAVE] [2020.06.10-19.31.12:142][500]LogSM: [BP_SmallMeatLocker_Huntress_C_12][CLIENT SLAVE] [2020.06.10-19.31.12:174][502]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000061 seconds [2020.06.10-19.31.12:175][502]LogSM: [BP_SmallMeatLocker_Huntress_C_7][CLIENT SLAVE] [2020.06.10-19.31.12:175][502]LogSM: [BP_SmallMeatLocker_Huntress_C_7][CLIENT SLAVE] [2020.06.10-19.31.12:175][502]LogSM: [BP_SmallMeatLocker_Huntress_C_4][CLIENT SLAVE] [2020.06.10-19.31.12:175][502]LogSM: [BP_SmallMeatLocker_Huntress_C_4][CLIENT SLAVE] [2020.06.10-19.31.12:175][502]LogSM: [BP_SmallMeatLocker_Huntress_C_8][CLIENT SLAVE] [2020.06.10-19.31.12:175][502]LogSM: [BP_SmallMeatLocker_Huntress_C_8][CLIENT SLAVE] [2020.06.10-19.31.12:175][502]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.10-19.31.12:175][502]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.10-19.31.12:175][502]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.10-19.31.12:175][502]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.10-19.31.12:175][502]LogSM: [BP_SmallMeatLocker_Huntress_C_2][CLIENT SLAVE] [2020.06.10-19.31.12:175][502]LogSM: [BP_SmallMeatLocker_Huntress_C_2][CLIENT SLAVE] [2020.06.10-19.31.12:175][502]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.10-19.31.12:175][502]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.10-19.31.12:175][502]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.10-19.31.12:175][502]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.10-19.31.12:175][502]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.06.10-19.31.12:175][502]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.06.10-19.31.12:206][504]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-19.31.12:206][504]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-19.31.12:206][504]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-19.31.12:206][504]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-19.31.12:206][504]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-19.31.12:206][504]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-19.31.12:237][506]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-19.31.12:240][506]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.31.12:240][506]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.31.12:302][510]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=1.274, totalTime=12.597, timeStamp=2020-06-10T19:31:12.938Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCC4BD08D80D74CE346AA8FAAA663A, lobbyId=014D8C1208D80D749D780668F5CAC266 [2020.06.10-19.31.12:854][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.31.12:854][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.31.12:854][544]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.31.13:082][544]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-19.31.13:085][544]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale06_Character.Default__BP_CamperFemale06_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-19.31.13:115][544]LogStreaming: Flushing async loaders took 261ms. [2020.06.10-19.31.13:116][544]LogStreaming: Flushing async loaders. [2020.06.10-19.31.13:117][544]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.13:212][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-19.31.13:213][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-19.31.13:213][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.31.13:213][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-19.31.13:213][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.10-19.31.13:213][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-19.31.13:213][544]LogStreaming: Flushing async loaders. [2020.06.10-19.31.13:352][544]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.31.13:388][544]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.31.13:412][544]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.31.13:431][544]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.31.13:668][544]LogStreaming: Flushing async loaders took 454ms. [2020.06.10-19.31.13:668][544]LogStreaming: Flushing async loaders. [2020.06.10-19.31.13:708][544]LogStreaming: Flushing async loaders took 40ms. [2020.06.10-19.31.13:709][544]LogStreaming: Flushing async loaders. [2020.06.10-19.31.13:721][544]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-19.31.13:723][544]LogStreaming: Flushing async loaders. [2020.06.10-19.31.13:727][544]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-19.31.13:727][544]LogStreaming: Flushing async loaders. [2020.06.10-19.31.13:734][544]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-19.31.13:734][544]LogStreaming: Flushing async loaders. [2020.06.10-19.31.13:736][544]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.31.13:736][544]LogStreaming: Flushing async loaders. [2020.06.10-19.31.13:739][544]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.31.13:739][544]LogStreaming: Flushing async loaders. [2020.06.10-19.31.13:746][544]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-19.31.13:746][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-19.31.13:746][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-19.31.13:746][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.31.13:747][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-19.31.13:747][544]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale06_Character_C_0 [2020.06.10-19.31.13:747][544]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale06_Character_C_0 [2020.06.10-19.31.13:747][544]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale06_Character_C_0 [2020.06.10-19.31.13:747][544]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale06_Character_C_0 [2020.06.10-19.31.13:747][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.31.13:747][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.31.13:747][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-19.31.13:747][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.10-19.31.13:747][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-19.31.13:750][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-19.31.13:750][544]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.31.13:750][544]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.31.13:750][544]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.31.13:750][544]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000040 seconds [2020.06.10-19.31.13:751][544]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.06.10-19.31.13:752][544]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale06_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.31.13:752][544]LogStreaming: Flushing async loaders. [2020.06.10-19.31.13:755][544]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale09_Character.Default__BP_CamperFemale09_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-19.31.13:770][544]LogStreaming: Flushing async loaders took 19ms. [2020.06.10-19.31.13:857][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-19.31.13:858][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-19.31.13:858][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.31.13:858][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-19.31.13:858][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.10-19.31.13:858][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-19.31.13:858][544]LogStreaming: Flushing async loaders. [2020.06.10-19.31.13:870][544]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-19.31.13:870][544]LogStreaming: Flushing async loaders. [2020.06.10-19.31.13:885][544]LogStreaming: Flushing async loaders took 15ms. [2020.06.10-19.31.13:887][544]LogStreaming: Flushing async loaders. [2020.06.10-19.31.13:912][544]LogStreaming: Flushing async loaders took 25ms. [2020.06.10-19.31.13:923][544]LogStreaming: Flushing async loaders. [2020.06.10-19.31.13:926][544]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-19.31.13:926][544]LogStreaming: Flushing async loaders. [2020.06.10-19.31.13:931][544]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-19.31.13:931][544]LogStreaming: Flushing async loaders. [2020.06.10-19.31.13:936][544]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-19.31.13:938][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-19.31.13:938][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-19.31.13:938][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.31.13:939][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-19.31.13:939][544]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale09_Character_C_0 [2020.06.10-19.31.13:939][544]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale09_Character_C_0 [2020.06.10-19.31.13:939][544]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale09_Character_C_0 [2020.06.10-19.31.13:939][544]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale09_Character_C_0 [2020.06.10-19.31.13:939][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.31.13:939][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.31.13:939][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-19.31.13:939][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.10-19.31.13:939][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-19.31.13:949][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-19.31.13:949][544]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.31.13:949][544]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.31.13:949][544]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.31.13:950][544]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000055 seconds [2020.06.10-19.31.13:951][544]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale09_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.31.14:041][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-19.31.14:041][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-19.31.14:041][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.31.14:042][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-19.31.14:042][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.10-19.31.14:042][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-19.31.14:042][544]LogStreaming: Flushing async loaders. [2020.06.10-19.31.14:049][544]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-19.31.14:049][544]LogStreaming: Flushing async loaders. [2020.06.10-19.31.14:061][544]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-19.31.14:061][544]LogStreaming: Flushing async loaders. [2020.06.10-19.31.14:066][544]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-19.31.14:066][544]LogStreaming: Flushing async loaders. [2020.06.10-19.31.14:070][544]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-19.31.14:070][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-19.31.14:070][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-19.31.14:070][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.31.14:071][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-19.31.14:071][544]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.06.10-19.31.14:071][544]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.10-19.31.14:071][544]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.10-19.31.14:071][544]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.06.10-19.31.14:071][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.31.14:071][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.31.14:071][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-19.31.14:071][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.10-19.31.14:071][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-19.31.14:072][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-19.31.14:072][544]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.31.14:072][544]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.31.14:072][544]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.31.14:072][544]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000032 seconds [2020.06.10-19.31.14:074][544]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.31.14:074][544]LogStreaming: Flushing async loaders. [2020.06.10-19.31.14:078][544]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-19.31.14:086][544]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-19.31.14:171][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-19.31.14:171][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-19.31.14:171][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.31.14:171][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-19.31.14:171][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.10-19.31.14:171][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-19.31.14:171][544]LogStreaming: Flushing async loaders. [2020.06.10-19.31.14:175][544]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-19.31.14:176][544]LogStreaming: Flushing async loaders. [2020.06.10-19.31.14:186][544]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-19.31.14:186][544]LogStreaming: Flushing async loaders. [2020.06.10-19.31.14:196][544]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-19.31.14:196][544]LogStreaming: Flushing async loaders. [2020.06.10-19.31.14:201][544]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-19.31.14:201][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-19.31.14:201][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-19.31.14:202][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.31.14:202][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-19.31.14:202][544]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.06.10-19.31.14:202][544]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.10-19.31.14:202][544]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.10-19.31.14:202][544]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.06.10-19.31.14:203][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.31.14:203][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.31.14:203][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-19.31.14:203][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.10-19.31.14:203][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-19.31.14:203][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-19.31.14:203][544]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.31.14:204][544]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.31.14:204][544]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.31.14:204][544]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000041 seconds [2020.06.10-19.31.14:205][544]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.31.14:205][544]LogStreaming: Flushing async loaders. [2020.06.10-19.31.14:240][544]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_03.Default__BP_Slasher_Character_03_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-19.31.14:246][544]LogStreaming: Flushing async loaders took 40ms. [2020.06.10-19.31.14:253][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-19.31.14:253][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-19.31.14:253][544]LogStreaming: Flushing async loaders. [2020.06.10-19.31.14:367][544]LogStreaming: Flushing async loaders took 114ms. [2020.06.10-19.31.14:367][544]LogStreaming: Flushing async loaders. [2020.06.10-19.31.14:380][544]LogStreaming: Flushing async loaders took 13ms. [2020.06.10-19.31.14:380][544]LogStreaming: Flushing async loaders. [2020.06.10-19.31.14:388][544]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-19.31.14:388][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-19.31.14:388][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-19.31.14:389][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-19.31.14:389][544]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_03_C_0 [2020.06.10-19.31.14:389][544]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_03_C_0 [2020.06.10-19.31.14:389][544]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_03_C_0 [2020.06.10-19.31.14:389][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-19.31.14:390][544]LogStreaming: Flushing async loaders. [2020.06.10-19.31.14:393][544]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-19.31.14:393][544]LogStreaming: Flushing async loaders. [2020.06.10-19.31.14:394][544]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.14:394][544]LogStreaming: Flushing async loaders. [2020.06.10-19.31.14:394][544]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.14:394][544]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000020 seconds [2020.06.10-19.31.14:400][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-19.31.14:400][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.10-19.31.14:400][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-19.31.14:400][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.10-19.31.14:401][544]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-19.31.14:405][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.31.14:405][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.31.14:407][544]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.31.14:408][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.10-19.31.14:408][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.10-19.31.14:409][544]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.10-19.31.14:409][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.10-19.31.14:409][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.10-19.31.14:410][544]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.10-19.31.14:414][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-19.31.14:414][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.10-19.31.14:415][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-19.31.14:415][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.10-19.31.14:415][544]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-19.31.14:417][544]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.31.14:420][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.31.14:421][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.31.14:422][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-19.31.14:423][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-19.31.14:423][544]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-19.31.14:425][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-19.31.14:425][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-19.31.14:425][544]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-19.31.14:425][544]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-19.31.14:430][544]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.31.14:431][544]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-19.31.14:433][544]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-19.31.14:436][544]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000032 seconds [2020.06.10-19.31.14:436][544]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000023 seconds [2020.06.10-19.31.14:437][544]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.31.14:437][544]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.31.14:437][544]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.31.14:437][544]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.31.14:437][544]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.31.14:437][544]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.31.14:437][544]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.14:437][544]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.14:438][544]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.14:438][544]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.14:460][545]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.14:461][545]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.14:461][545]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.14:516][547]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.31.14:517][547]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] Restarting state machine [2020.06.10-19.31.14:517][547]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.31.14:517][547]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.31.14:544][548]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.31.14:544][548]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.31.14:606][551]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-19.31.14:673][554]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-19.31.14:779][558]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.31.14:782][558]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.14:884][564]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.31.14:949][568]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.31.15:044][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.10-19.31.15:044][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.10-19.31.15:044][574]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.10-19.31.15:077][576]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.31.15:143][580]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.31.15:239][586]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.31.15:319][591]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.31.15:414][597]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-19.31.15:483][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.31.15:484][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.31.15:577][607]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.31.15:641][611]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.31.15:739][617]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.31.15:820][622]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.31.15:820][622]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.31.15:918][628]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-19.31.15:918][628]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.10-19.31.15:919][628]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-19.31.15:919][628]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.10-19.31.15:919][628]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-19.31.16:110][640]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.31.16:207][646]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.31.16:208][646]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.31.16:320][653]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.31.16:321][653]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.31.16:446][661]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.31.16:452][661]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-19.31.16:453][661]LogStreaming: Flushing async loaders. [2020.06.10-19.31.16:457][661]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-19.31.16:457][661]LogStreaming: Flushing async loaders. [2020.06.10-19.31.16:462][661]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-19.31.16:473][661]GameFlow: (BP_CamperFemale06_Character_C_0) - UpdateCustomization with item GS_Head01 [2020.06.10-19.31.16:474][661]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head01 [2020.06.10-19.31.16:474][661]GameFlow: (BP_CamperFemale06_Character_C_0) - UpdateCustomization with item GS_Torso02_02 [2020.06.10-19.31.16:474][661]LogStreaming: Flushing async loaders. [2020.06.10-19.31.16:478][661]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-19.31.16:478][661]LogStreaming: Flushing async loaders. [2020.06.10-19.31.16:480][661]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.16:480][661]LogStreaming: Flushing async loaders. [2020.06.10-19.31.16:483][661]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-19.31.16:484][661]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso02_02 [2020.06.10-19.31.16:484][661]GameFlow: (BP_CamperFemale06_Character_C_0) - UpdateCustomization with item GS_Legs02_02 [2020.06.10-19.31.16:484][661]LogStreaming: Flushing async loaders. [2020.06.10-19.31.16:488][661]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-19.31.16:488][661]LogStreaming: Flushing async loaders. [2020.06.10-19.31.16:489][661]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.16:489][661]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs02_02 [2020.06.10-19.31.16:490][661]LogStreaming: Flushing async loaders. [2020.06.10-19.31.16:493][661]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-19.31.16:493][661]LogStreaming: Flushing async loaders. [2020.06.10-19.31.16:495][661]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.31.16:495][661]LogStreaming: Flushing async loaders. [2020.06.10-19.31.16:497][661]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.31.16:497][661]GameFlow: (BP_CamperFemale09_Character_C_0) - UpdateCustomization with item SwedenSurvivor_Head01_P01 [2020.06.10-19.31.16:498][661]LogStreaming: Flushing async loaders. [2020.06.10-19.31.16:499][661]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.16:499][661]LogStreaming: Flushing async loaders. [2020.06.10-19.31.16:500][661]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.16:500][661]LogStreaming: Flushing async loaders. [2020.06.10-19.31.16:506][661]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-19.31.16:507][661]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01_P01 [2020.06.10-19.31.16:507][661]GameFlow: (BP_CamperFemale09_Character_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01_P01 [2020.06.10-19.31.16:507][661]LogStreaming: Flushing async loaders. [2020.06.10-19.31.16:512][661]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-19.31.16:512][661]LogStreaming: Flushing async loaders. [2020.06.10-19.31.16:516][661]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-19.31.16:516][661]LogStreaming: Flushing async loaders. [2020.06.10-19.31.16:517][661]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.16:518][661]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01_P01 [2020.06.10-19.31.16:518][661]GameFlow: (BP_CamperFemale09_Character_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01_P01 [2020.06.10-19.31.16:518][661]LogStreaming: Flushing async loaders. [2020.06.10-19.31.16:519][661]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.16:522][661]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01_P01 [2020.06.10-19.31.16:531][661]LogStreaming: Flushing async loaders. [2020.06.10-19.31.16:539][661]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-19.31.16:539][661]LogStreaming: Flushing async loaders. [2020.06.10-19.31.16:547][661]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-19.31.16:548][661]GameFlow: (BP_Slasher_Character_03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.31.16:548][661]LogStreaming: Flushing async loaders. [2020.06.10-19.31.16:574][661]LogStreaming: Flushing async loaders took 26ms. [2020.06.10-19.31.16:574][661]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.31.16:574][661]GameFlow: (BP_Slasher_Character_03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.31.16:574][661]LogStreaming: Flushing async loaders. [2020.06.10-19.31.16:584][661]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-19.31.16:584][661]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.31.16:584][661]GameFlow: (BP_Slasher_Character_03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-19.31.16:585][661]LogStreaming: Flushing async loaders. [2020.06.10-19.31.16:587][661]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-19.31.16:587][661]LogStreaming: Flushing async loaders. [2020.06.10-19.31.16:589][661]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.16:589][661]LogStreaming: Flushing async loaders. [2020.06.10-19.31.16:590][661]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.31.16:591][661]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-19.31.16:591][661]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Head05 [2020.06.10-19.31.16:591][661]LogStreaming: Flushing async loaders. [2020.06.10-19.31.16:604][661]LogStreaming: Flushing async loaders took 13ms. [2020.06.10-19.31.16:605][661]LogStreaming: Flushing async loaders. [2020.06.10-19.31.16:613][661]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-19.31.16:613][661]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head05 [2020.06.10-19.31.16:613][661]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.06.10-19.31.16:614][661]LogStreaming: Flushing async loaders. [2020.06.10-19.31.16:615][661]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.16:615][661]LogStreaming: Flushing async loaders. [2020.06.10-19.31.16:616][661]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.16:616][661]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.06.10-19.31.16:616][661]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Legs01_P01 [2020.06.10-19.31.16:616][661]LogStreaming: Flushing async loaders. [2020.06.10-19.31.16:617][661]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.16:617][661]LogStreaming: Flushing async loaders. [2020.06.10-19.31.16:618][661]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.16:619][661]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01_P01 [2020.06.10-19.31.16:620][661]LogStreaming: Flushing async loaders. [2020.06.10-19.31.16:622][661]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-19.31.16:622][661]LogStreaming: Flushing async loaders. [2020.06.10-19.31.16:625][661]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-19.31.16:625][661]LogStreaming: Flushing async loaders. [2020.06.10-19.31.16:628][661]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.31.16:628][661]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Head01_P01 [2020.06.10-19.31.16:629][661]LogStreaming: Flushing async loaders. [2020.06.10-19.31.16:630][661]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.16:630][661]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01_P01 [2020.06.10-19.31.16:630][661]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Torso01_P01 [2020.06.10-19.31.16:630][661]LogStreaming: Flushing async loaders. [2020.06.10-19.31.16:631][661]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.16:631][661]LogStreaming: Flushing async loaders. [2020.06.10-19.31.16:632][661]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.16:633][661]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso01_P01 [2020.06.10-19.31.16:633][661]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Legs01_P01 [2020.06.10-19.31.16:633][661]LogStreaming: Flushing async loaders. [2020.06.10-19.31.16:634][661]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.16:634][661]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01_P01 [2020.06.10-19.31.16:635][661]LogStreaming: Flushing async loaders. [2020.06.10-19.31.16:637][661]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.31.16:637][661]LogStreaming: Flushing async loaders. [2020.06.10-19.31.16:639][661]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.31.16:643][661]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.31.16:646][661]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.31.16:647][661]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.31.16:648][661]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.31.16:648][661]ProceduralLevelGeneration: HasLevelBeenSpawned Brl_Temple: 1 Spawned : 51/51 Dependencies : 0 [2020.06.10-19.31.16:659][662]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.31.16:688][663]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_3.Chargeable Enabled?: Enabled [2020.06.10-19.31.16:689][663]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_3.Chargeable Enabled?: Disabled [2020.06.10-19.31.16:689][663]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.10-19.31.16:690][663]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.31.16:705][664]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.31.16:722][665]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.31.16:723][665]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.31.16:737][666]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.31.16:753][667]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.31.16:769][668]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.31.16:785][669]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.31.16:801][670]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.31.16:820][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-19.31.16:821][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.06.10-19.31.16:821][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-19.31.16:821][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.06.10-19.31.16:821][671]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-19.31.16:823][671]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.16:833][672]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.16:849][673]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.16:866][674]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.16:882][675]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.16:898][676]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.16:915][677]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.16:931][678]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.16:947][679]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.16:967][680]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.16:984][681]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.16:999][682]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:018][683]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.31.17:019][683]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:031][684]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:047][685]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:063][686]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:081][687]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.31.17:082][687]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:096][688]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:112][689]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:128][690]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:145][691]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:161][692]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:177][693]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:196][694]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.31.17:198][694]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:209][695]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:225][696]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:241][697]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:260][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.31.17:260][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.31.17:261][698]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:273][699]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:289][700]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:306][701]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:322][702]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:338][703]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:354][704]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:370][705]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:389][706]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.31.17:390][706]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.31.17:391][706]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:402][707]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:418][708]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:435][709]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:451][710]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:469][711]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:486][712]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.31.17:487][712]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:501][713]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:517][714]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:535][715]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:552][716]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:568][717]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:587][718]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.31.17:587][718]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.31.17:589][718]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:600][719]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:616][720]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:632][721]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:648][722]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:665][723]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:682][724]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.31.17:684][724]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:697][725]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:713][726]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:729][727]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:745][728]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:762][729]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:766][729]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.06.10-19.31.17:766][729]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.17:766][729]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.06.10-19.31.17:766][729]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.17:766][729]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.06.10-19.31.17:766][729]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.17:766][729]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.06.10-19.31.17:766][729]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.17:766][729]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.10-19.31.17:766][729]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.17:766][729]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.31.17:766][729]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.17:777][730]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:794][731]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:810][732]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:827][733]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-19.31.17:827][733]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-19.31.17:827][733]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-19.31.17:828][733]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:842][734]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:861][735]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.31.17:862][735]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.31.17:863][735]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:874][736]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:890][737]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:906][738]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:923][739]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:939][740]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:954][741]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-19.31.17:957][741]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:971][742]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.17:987][743]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.18:003][744]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.18:021][745]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.31.18:022][745]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.18:036][746]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.18:052][747]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.18:068][748]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.18:084][749]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.18:100][750]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.18:115][751]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-19.31.18:119][751]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.18:132][752]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.18:149][753]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.18:165][754]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.18:181][755]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.31.18:201][756]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-19.31.18:202][756]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.10-19.31.18:202][756]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-19.31.18:202][756]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.10-19.31.18:203][756]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-19.31.18:204][756]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.06.10-19.31.18:204][756]ProceduralLevelGeneration: HasLevelBeenSpawned Brl_Temple: 1 Spawned : 51/51 Dependencies : 1 [2020.06.10-19.31.18:204][756]GameFlow: GameState : Level is ready to play; map theme name: Boreal [2020.06.10-19.31.18:204][756]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.31.18:273][756]LogStreaming: Flushing async loaders took 69ms. [2020.06.10-19.31.18:426][758]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.31.18:497][762]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-19.31.18:497][762]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-19.31.18:497][762]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-19.31.18:529][764]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-19.31.18:530][764]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-19.31.18:530][764]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-19.31.18:562][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.06.10-19.31.18:562][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-19.31.18:562][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.10-19.31.18:564][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.06.10-19.31.18:564][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-19.31.18:564][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.10-19.31.18:573][766]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-19.31.18:573][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.18:573][766]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-19.31.18:573][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.18:573][766]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-19.31.18:573][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.18:573][766]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-19.31.18:573][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.18:573][766]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.10-19.31.18:573][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.18:574][766]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.10-19.31.18:574][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.18:574][766]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.10-19.31.18:574][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.18:574][766]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.06.10-19.31.18:574][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.18:574][766]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.10-19.31.18:574][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.18:574][766]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.10-19.31.18:574][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.18:574][766]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.10-19.31.18:574][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.18:574][766]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-19.31.18:574][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.18:574][766]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.10-19.31.18:574][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.18:574][766]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.06.10-19.31.18:574][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.18:574][766]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.06.10-19.31.18:574][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.18:574][766]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.HillBillyKill_C_0) Already registered. Aborting. [2020.06.10-19.31.18:857][784]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.06.10-19.31.18:857][784]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-19.31.18:857][784]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.06.10-19.31.18:857][784]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.06.10-19.31.18:857][784]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-19.31.18:857][784]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.06.10-19.31.18:862][784]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.31.18:862][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.18:862][784]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.06.10-19.31.18:862][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.18:862][784]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.10-19.31.18:862][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.18:863][784]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-19.31.18:863][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.18:863][784]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.10-19.31.18:863][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.18:863][784]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.10-19.31.18:863][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.18:863][784]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-19.31.18:863][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.18:863][784]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.06.10-19.31.18:863][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.18:863][784]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.10-19.31.18:863][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.18:863][784]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.10-19.31.18:863][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.18:863][784]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.10-19.31.18:863][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.18:863][784]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.10-19.31.18:863][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.18:863][784]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.10-19.31.18:863][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.18:863][784]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.06.10-19.31.18:863][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.18:863][784]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.06.10-19.31.18:863][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.18:864][784]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.HillBillyKill_C_0) Already registered. Aborting. [2020.06.10-19.31.19:097][799]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-19.31.19:226][807]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-19.31.19:324][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.06.10-19.31.19:324][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-19.31.19:324][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.06.10-19.31.19:325][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.06.10-19.31.19:325][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-19.31.19:325][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.06.10-19.31.19:330][813]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-19.31.19:330][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.19:330][813]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.10-19.31.19:330][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.19:330][813]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-19.31.19:330][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.19:330][813]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-19.31.19:330][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.19:330][813]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.10-19.31.19:330][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.19:330][813]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.10-19.31.19:331][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.19:331][813]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.10-19.31.19:331][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.19:331][813]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.06.10-19.31.19:331][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.19:331][813]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.10-19.31.19:331][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.19:331][813]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-19.31.19:331][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.19:331][813]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-19.31.19:331][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.19:331][813]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-19.31.19:331][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.19:331][813]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.10-19.31.19:331][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.19:331][813]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.06.10-19.31.19:331][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.19:331][813]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.06.10-19.31.19:331][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.19:331][813]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.HillBillyKill_C_0) Already registered. Aborting. [2020.06.10-19.31.19:485][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.06.10-19.31.19:485][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-19.31.19:485][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.06.10-19.31.19:486][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.06.10-19.31.19:486][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-19.31.19:486][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.06.10-19.31.19:490][823]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-19.31.19:490][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.19:490][823]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-19.31.19:490][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.19:490][823]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.10-19.31.19:490][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.19:490][823]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-19.31.19:490][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.19:490][823]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.10-19.31.19:490][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.19:490][823]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.10-19.31.19:490][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.19:490][823]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.10-19.31.19:490][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.19:490][823]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.06.10-19.31.19:490][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.19:490][823]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.06.10-19.31.19:490][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.19:490][823]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-19.31.19:490][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.19:490][823]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-19.31.19:491][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.19:491][823]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.10-19.31.19:491][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.19:491][823]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.10-19.31.19:491][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.19:491][823]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.06.10-19.31.19:491][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.19:491][823]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.06.10-19.31.19:491][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.19:491][823]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.HillBillyKill_C_0) Already registered. Aborting. [2020.06.10-19.31.19:726][838]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-19.31.19:823][844]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.31.19:847][844]LogStreaming: Flushing async loaders took 23ms. [2020.06.10-19.31.19:847][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.31.19:848][844]GameFlow: OnRep_BegunPlayFenceGuid 05B8F4BE-08D8-0D74-D8AA-5E84FBB631DD [2020.06.10-19.31.19:848][844]GameFlow: BegunPlayFenceGuid 05B8F4BE-08D8-0D74-D8AA-5E84FBB631DD [2020.06.10-19.31.19:848][844]GameFlow: OnCreationFence 05B8F4BE-08D8-0D74-D8AA-5E84FBB631DD [2020.06.10-19.31.19:848][844]GameFlow: Waiting for fence 05B8F4BE-08D8-0D74-D8AA-5E84FBB631DD [2020.06.10-19.31.19:848][844]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 05B8F4BE08D80D74D8AA5E84FBB631DD [2020.06.10-19.31.19:848][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.31.19:848][844]GameFlow: ACollectable::BeginPlay [2020.06.10-19.31.19:848][844]GameFlow: BegunPlayFenceGuid 05B8F4BE-08D8-0D74-D8AA-5E84FBB631DD [2020.06.10-19.31.19:848][844]GameFlow: OnCreationFence 05B8F4BE-08D8-0D74-D8AA-5E84FBB631DD [2020.06.10-19.31.19:848][844]GameFlow: Warning: Already Waiting for fence 05B8F4BE-08D8-0D74-D8AA-5E84FBB631DD [2020.06.10-19.31.19:925][849]GameFlow: Collected received : BP_Chainsaw_001_C_0. [2020.06.10-19.31.19:925][849]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.31.19:925][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.19:925][849]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.31.19:925][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.19:925][849]GameFlow: AddToInventory received : BP_Chainsaw_001_C_0. [2020.06.10-19.31.19:925][849]GameFlow: Fence Opened 05B8F4BE-08D8-0D74-D8AA-5E84FBB631DD. [2020.06.10-19.31.19:928][849]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.06.10-19.31.19:928][849]GameFlow: SetLoadoutSpawned. [2020.06.10-19.31.19:990][853]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.31.19:990][853]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.19:991][853]LogStreaming: Flushing async loaders. [2020.06.10-19.31.19:992][853]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.19:992][853]LogStreaming: Flushing async loaders. [2020.06.10-19.31.19:993][853]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.19:993][853]LogStreaming: Flushing async loaders. [2020.06.10-19.31.19:994][853]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.31.19:994][853]LogStreaming: Flushing async loaders. [2020.06.10-19.31.19:994][853]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.31.19:994][853]LogStreaming: Flushing async loaders. [2020.06.10-19.31.19:995][853]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.19:995][853]LogStreaming: Flushing async loaders. [2020.06.10-19.31.19:997][853]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.31.19:997][853]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale06_Character_C_0 - Matchu, Originating Player: BP_CamperFemale09_Character_C_0 - PurpleKing666, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.31.19:997][853]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale09_Character_C_0 - PurpleKing666, Originating Player: BP_CamperFemale09_Character_C_0 - PurpleKing666, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.31.19:998][853]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - Hex:Baby Entity, Originating Player: BP_CamperFemale09_Character_C_0 - PurpleKing666, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.31.19:998][853]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale03_Character_C_0 - Hex: Entity, Originating Player: BP_CamperFemale09_Character_C_0 - PurpleKing666, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.31.19:998][853]LogStreaming: Flushing async loaders. [2020.06.10-19.31.19:998][853]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.19:999][853]LogStreaming: Flushing async loaders. [2020.06.10-19.31.19:999][853]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.20:000][853]LogStreaming: Flushing async loaders. [2020.06.10-19.31.20:001][853]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.20:001][853]LogStreaming: Flushing async loaders. [2020.06.10-19.31.20:002][853]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.31.20:002][853]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DecreaseChainsawAttackCD_Considerably, Status Owner: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.31.20:002][853]LogStreaming: Flushing async loaders. [2020.06.10-19.31.20:002][853]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.31.20:003][853]LogStreaming: Flushing async loaders. [2020.06.10-19.31.20:004][853]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.20:004][853]LogStreaming: Flushing async loaders. [2020.06.10-19.31.20:005][853]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.20:005][853]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Hex:Baby Entity, Originating Player: BP_CamperFemale01_Character_C_0 - Hex:Baby Entity, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.31.20:006][853]LogStreaming: Flushing async loaders. [2020.06.10-19.31.20:006][853]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.20:006][853]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Hex: Entity, Originating Player: BP_CamperFemale03_Character_C_0 - Hex: Entity, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.31.20:006][853]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Hex: Entity, Originating Player: BP_CamperFemale03_Character_C_0 - Hex: Entity, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.31.21:142][924]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.31.21:143][924]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.21:143][924]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.31.21:233][929]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.06.10-19.31.21:233][929]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.06.10-19.31.21:233][929]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.06.10-19.31.21:233][929]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.06.10-19.31.21:233][929]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.06.10-19.31.21:233][929]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.06.10-19.31.21:233][929]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.10-19.31.21:233][929]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.06.10-19.31.21:334][929]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94728] [2020.06.10-19.31.21:334][929]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.31.21:337][929]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18535&schemaVersion=0] [2020.06.10-19.31.21:337][929]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 4ECB390901001001 [2020.06.10-19.31.21:337][929]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Chainsaw Addon1: ADDON_Chainsaw_ThompsonMix Addon2: Addon_Chainsaw_003 Perk1: BBQAndChilli 2 Perk2: pop_goes_the_weasel 2 Perk3: Enduring 2 Perk4: SpiritFury 2 Offering: _EMPTY_ [2020.06.10-19.31.21:345][929]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-19.31.21:345][929]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='21.307' TotalLoadTime='24.820' TimeStamp='2020-06-10T19:31:21.886Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCC4BD08D80D74CE346AA8FAAA663A' LobbyId='014D8C1208D80D749D780668F5CAC266' [2020.06.10-19.31.21:345][929]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-19.31.21:345][929]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='24.820' TimeStamp='2020-06-10T19:31:21.886Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCC4BD08D80D74CE346AA8FAAA663A' LobbyId='014D8C1208D80D749D780668F5CAC266' [2020.06.10-19.31.21:346][929]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.06.10-19.31.21:346][929]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.10-19.31.21:354][930]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.10-19.31.21:354][930]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.10-19.31.21:354][930]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='52.205.40.164:7778//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=DevoutSpottedowlWreath?KillerPips=73?SurvivorPips=15?MaxPlayers=5?Addons=ADDON_Chainsaw_ThompsonMix;Addon_Chainsaw_003?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;SpiritFury?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-19.31.21:370][932]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C3583F70] Result: '1' k_EResultOK (success) [2020.06.10-19.31.21:393][933]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.045738 seconds [2020.06.10-19.31.21:504][940]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18535&schemaVersion=0] [2020.06.10-19.31.21:504][940]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.31.22:359][992]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-19.31.22:359][992]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.06.10-19.31.22:359][992]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.31.22:359][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.10-19.31.22:359][992]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.31.22:359][992]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.31.22:359][992]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.31.22:359][992]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-19.31.22:359][992]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-19.31.22:359][992]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.31.22:359][992]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.10-19.31.22:359][992]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.31.22:359][992]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.31.22:359][992]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.06.10-19.31.22:812][993]r.CullAll = "0" [2020.06.10-19.31.22:819][993]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.31.22:820][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.06.10-19.31.22:838][993]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-19.31.22:847][993]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-19.31.22:847][993]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-19.31.22:854][993]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.10-19.31.22:854][993]GameFlow: InGameContextComponent::Enter [2020.06.10-19.31.22:855][993]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-19.31.22:857][993]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.10-19.31.22:857][993]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-19.31.22:857][993]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.06.10-19.31.22:858][993]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.31.22:858][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.06.10-19.31.22:858][993]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.31.22:858][993]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.31.22:858][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.31.22:863][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.31.22:863][993]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.06.10-19.31.22:863][993]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.31.22:863][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.31.22:863][993]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.10-19.31.22:863][993]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.31.22:863][993]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.31.22:863][993]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.06.10-19.31.22:864][993]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.10-19.31.22:864][993]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-19.31.22:864][993]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.06.10-19.31.22:864][993]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.10-19.31.22:864][993]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.10-19.31.22:864][993]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.31.22:864][993]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-19.31.22:864][993]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.31.22:864][993]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-19.31.22:864][993]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.10-19.31.22:981][994]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-19.31.22:981][994]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-19.31.22:992][994]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.31.23:006][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198873121165 playerName:Hex:Baby Entity isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.10-19.31.23:014][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198401329142 playerName:Matchu isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.10-19.31.23:021][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198139674497 playerName:PurpleKing666 isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.10-19.31.23:027][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198300322004 playerName:Hex: Entity isLocalPlayer:false playerStatus:8 playerObsessionState:1 isBroken:false [2020.06.10-19.31.23:027][994]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.31.23:028][994]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.23:028][994]LogStreaming: Flushing async loaders. [2020.06.10-19.31.23:029][994]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.31.23:029][994]LogStreaming: Flushing async loaders. [2020.06.10-19.31.23:029][994]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.31.23:029][994]LogStreaming: Flushing async loaders. [2020.06.10-19.31.23:030][994]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.23:030][994]LogStreaming: Flushing async loaders. [2020.06.10-19.31.23:030][994]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.31.23:030][994]LogStreaming: Flushing async loaders. [2020.06.10-19.31.23:031][994]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.31.23:031][994]LogStreaming: Flushing async loaders. [2020.06.10-19.31.23:031][994]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.31.23:031][994]LogStreaming: Flushing async loaders. [2020.06.10-19.31.23:031][994]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.31.23:032][994]LogStreaming: Flushing async loaders. [2020.06.10-19.31.23:032][994]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.31.23:032][994]LogStreaming: Flushing async loaders. [2020.06.10-19.31.23:032][994]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.31.23:032][994]LogStreaming: Flushing async loaders. [2020.06.10-19.31.23:033][994]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.31.23:033][994]LogStreaming: Flushing async loaders. [2020.06.10-19.31.23:033][994]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.31.29:773][370]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.06.10-19.31.29:774][370]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.06.10-19.31.29:774][370]LogQuestEvent: A Quest was evaluated [2020.06.10-19.31.29:774][370]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.31.29:774][370]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.31.29:774][370]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.31.29:774][370]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.29:774][370]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.29:774][370]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.29:794][371]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.06.10-19.31.29:844][374]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.29:844][374]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.29:844][374]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.29:885][376]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.29:885][376]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.29:885][376]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.30:045][384]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.30:045][384]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.30:045][384]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.30:826][423]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.06.10-19.31.31:860][474]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.06.10-19.31.32:111][487]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.10-19.31.32:111][487]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.32:111][487]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.10-19.31.32:111][487]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.32:114][487]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.32:114][487]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.32:114][487]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.31.32:114][487]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.31.32:114][487]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.32:114][487]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.10-19.31.32:114][487]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.32:114][487]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.31.32:114][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.31.32:114][487]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.31.32:114][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.31.32:152][489]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.31.32:275][495]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.31.32:276][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-19.31.32:279][495]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.32:279][495]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.31.32:279][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.31.32:279][495]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.32:279][495]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.31.32:279][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.31.32:279][495]Interaction: Interaction time: 80.000000 [2020.06.10-19.31.32:279][495]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.31.32:279][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.31.32:315][497]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.31.33:989][580]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-19.31.33:989][580]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.33:989][580]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-19.31.33:989][580]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.33:991][580]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.33:991][580]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.33:991][580]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.31.33:991][580]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.31.33:991][580]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.33:991][580]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-19.31.33:991][580]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.33:991][580]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.31.33:991][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.31.33:991][580]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.31.33:991][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.31.33:991][580]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.31.34:109][586]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.31.34:110][586]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-19.31.34:112][586]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.34:112][586]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.31.34:112][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.31.34:112][586]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.34:112][586]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.31.34:112][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.31.34:112][586]Interaction: Interaction time: 80.000000 [2020.06.10-19.31.34:112][586]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.31.34:112][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.31.34:191][590]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.31.35:801][670]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.35:801][670]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.31.35:801][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.31.35:801][670]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.35:801][670]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.31.35:801][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.31.35:804][670]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-19.31.35:819][671]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.35:819][671]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.31.35:819][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.31.35:819][671]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.35:819][671]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.31.35:819][671]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.31.35:819][671]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.31.35:819][671]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.31.35:819][671]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.31.35:819][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.31.35:819][671]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.10-19.31.35:819][671]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.35:819][671]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.35:856][673]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.10-19.31.35:856][673]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.35:856][673]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.10-19.31.35:856][673]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.35:859][673]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.35:859][673]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.35:859][673]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.31.35:859][673]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.31.35:859][673]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.35:859][673]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.10-19.31.35:859][673]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.35:859][673]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.31.35:859][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.31.35:859][673]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.31.35:859][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.31.35:881][674]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.31.35:958][678]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.31.35:960][678]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.35:960][678]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.31.35:960][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.31.35:960][678]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.35:960][678]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.31.35:961][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.31.35:961][678]Interaction: Interaction time: 79.865364 [2020.06.10-19.31.35:961][678]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.31.35:961][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.31.36:061][683]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.31.36:696][715]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.506280 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.31.40:431][901]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.10-19.31.40:431][901]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.40:432][901]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.10-19.31.40:432][901]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.40:434][901]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.40:434][901]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.40:434][901]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.31.40:434][901]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.31.40:434][901]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.40:434][901]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.10-19.31.40:434][901]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.40:434][901]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.31.40:434][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.31.40:434][901]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.31.40:434][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.31.40:455][902]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.31.40:571][908]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.31.40:572][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-19.31.40:574][908]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.40:574][908]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.31.40:574][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.31.40:574][908]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.40:574][908]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.31.40:574][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.31.40:574][908]Interaction: Interaction time: 76.493721 [2020.06.10-19.31.40:574][908]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.31.40:574][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.31.40:574][908]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.31.44:548][112]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-19.31.44:548][112]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.44:548][112]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-19.31.44:548][112]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.44:548][112]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-19.31.44:548][112]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.44:548][112]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-19.31.44:548][112]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.44:984][135]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.31.45:155][144]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-19.31.45:155][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.45:155][144]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-19.31.45:155][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.45:155][144]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-19.31.45:155][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.45:155][144]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-19.31.45:155][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.45:229][148]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.31.45:229][148]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.31.45:913][184]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.45:913][184]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.31.45:913][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.31.45:913][184]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.45:913][184]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.31.45:913][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.31.45:947][186]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.45:947][186]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.31.45:947][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.31.45:947][186]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.45:947][186]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.31.45:947][186]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.31.45:947][186]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.31.45:947][186]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.31.45:947][186]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.31.45:947][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.31.45:948][186]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-19.31.45:948][186]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.45:948][186]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.45:989][188]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.31.46:242][201]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.31.46:242][201]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.31.46:816][233]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.46:816][233]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.31.46:816][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.31.46:816][233]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.46:816][233]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.31.46:816][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.31.46:819][233]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-19.31.46:851][235]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 11.717639 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.31.46:854][235]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.46:854][235]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.31.46:854][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.31.46:854][235]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.46:854][235]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.31.46:854][235]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.31.46:854][235]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.31.46:854][235]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.31.46:854][235]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.31.46:854][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.31.46:854][235]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.10-19.31.46:854][235]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.46:855][235]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.46:990][242]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 102 [2020.06.10-19.31.47:235][256]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.31.47:235][256]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.31.47:235][256]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.31.47:235][256]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-19.31.47:297][259]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.31.47:611][276]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.623886 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.31.47:870][291]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.10-19.31.47:870][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.47:870][291]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.10-19.31.47:871][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.47:871][291]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.10-19.31.47:871][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.47:937][295]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.06.10-19.31.47:937][295]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.48:441][325]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.06.10-19.31.48:441][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.48:441][325]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.10-19.31.48:441][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.48:441][325]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.10-19.31.48:441][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.48:441][325]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.10-19.31.48:441][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.48:481][327]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.06.10-19.31.48:481][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.48:481][327]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.06.10-19.31.48:481][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.48:481][327]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.10-19.31.48:481][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.48:481][327]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.06.10-19.31.48:481][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.48:937][352]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.06.10-19.31.48:937][352]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.49:057][358]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.06.10-19.31.49:057][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.49:057][358]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.10-19.31.49:057][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.49:057][358]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.06.10-19.31.49:057][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.49:884][402]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_3] [2020.06.10-19.31.49:884][402]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.49:918][403]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.31.50:244][421]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_3] [2020.06.10-19.31.50:244][421]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.51:754][498]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.06.10-19.31.53:064][566]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_0] [2020.06.10-19.31.53:064][566]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.53:065][566]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_0] [2020.06.10-19.31.53:065][566]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.53:067][566]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.53:067][566]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.53:068][566]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.31.53:068][566]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.31.53:068][566]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.53:068][566]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.06.10-19.31.53:068][566]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.53:068][566]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.31.53:068][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.31.53:068][566]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.31.53:068][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.31.53:068][566]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.31.53:255][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.10-19.31.53:258][576]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.53:258][576]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.31.53:258][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.31.53:258][576]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.31.53:258][576]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.31.53:258][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.31.53:258][576]Interaction: Interaction time: 10.000000 [2020.06.10-19.31.53:258][576]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: ChestOpen AnimTag_Female. [2020.06.10-19.31.53:258][576]LogSM: Error: Play Update Montage AM_F_LootChest Duration 10.000000 Timestamp 0.000000 [2020.06.10-19.31.53:258][576]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.31.53:258][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.31.53:258][576]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.31.55:625][697]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.738547 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.31.56:525][744]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.31.56:525][744]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.31.56:525][744]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.31.56:525][744]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=41.971 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.31.56:554][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.31.56:749][755]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.31.56:749][755]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.31.56:749][755]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=42.194 [2020.06.10-19.31.56:749][755]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=42.194 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.31.56:828][759]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.06.10-19.31.56:865][761]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.914391 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.31.56:906][763]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.10-19.31.56:908][763]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.31.56:914][763]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - PurpleKing666]: On [2020.06.10-19.31.56:930][764]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.31.56:931][764]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.57:075][770]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.31.57:075][770]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.31.57:075][770]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=42.518 [2020.06.10-19.31.57:075][770]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=42.518 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.31.57:100][771]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.31.57:100][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.31.58:905][861]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - PurpleKing666]: Off [2020.06.10-19.32.00:071][919]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.32.00:071][919]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=45.516 [2020.06.10-19.32.00:089][920]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.00:089][920]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.00:115][921]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.32.00:118][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.32.00:730][952]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.667899 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.32.02:334][ 32]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.06.10-19.32.02:334][ 32]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.10-19.32.02:334][ 32]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.10-19.32.02:494][ 40]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-19.32.03:286][ 79]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.10-19.32.03:379][ 84]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.32.03:380][ 84]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.32.03:382][ 84]GameFlow: OnRep_BegunPlayFenceGuid 05BEBDB0-08D8-0D74-F4A2-FAECFE82418D [2020.06.10-19.32.03:382][ 84]GameFlow: BegunPlayFenceGuid 05BEBDB0-08D8-0D74-F4A2-FAECFE82418D [2020.06.10-19.32.03:382][ 84]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000031 seconds [2020.06.10-19.32.03:382][ 84]GameFlow: ACollectable::BeginPlay [2020.06.10-19.32.03:382][ 84]GameFlow: BegunPlayFenceGuid 05BEBDB0-08D8-0D74-F4A2-FAECFE82418D [2020.06.10-19.32.03:385][ 84]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.03:385][ 84]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.32.03:385][ 84]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.32.03:385][ 84]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.32.03:385][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.03:385][ 84]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.32.03:385][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.03:385][ 84]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.03:385][ 84]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Female. [2020.06.10-19.32.03:385][ 84]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.32.03:385][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.04:493][139]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-19.32.04:754][152]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.06.10-19.32.04:754][152]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.10-19.32.04:873][158]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.10-19.32.05:374][183]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.05:375][183]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.32.05:375][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.05:375][183]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.05:375][183]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.32.05:375][183]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.05:375][183]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.32.05:375][183]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.05:375][183]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.32.05:375][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.05:375][183]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_0] [2020.06.10-19.32.05:375][183]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.05:375][183]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.05:520][190]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Toolbox_002_C_0] [2020.06.10-19.32.05:520][190]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.05:520][190]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Toolbox_002_C_0] [2020.06.10-19.32.05:520][190]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.05:523][190]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.05:523][190]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.05:523][190]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.32.05:523][190]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.05:523][190]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.05:523][190]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.06.10-19.32.05:523][190]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.05:523][190]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.32.05:523][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.05:523][190]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.32.05:523][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.05:583][193]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.05:584][193]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.32.05:584][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.05:584][193]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.05:584][193]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.32.05:584][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.05:584][193]Interaction: Interaction time: 0.000000 [2020.06.10-19.32.05:584][193]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: ItemCollect AnimTag_Female. [2020.06.10-19.32.05:584][193]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.10-19.32.05:584][193]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.32.05:584][193]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.32.05:584][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.06:007][213]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.32.06:043][215]GameFlow: Collected received : BP_Toolbox_002_C_0. [2020.06.10-19.32.06:043][215]GameFlow: AddToInventory received : BP_Toolbox_002_C_0. [2020.06.10-19.32.06:047][215]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.10-19.32.06:228][224]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.06.10-19.32.06:228][224]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.10-19.32.06:349][230]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.06.10-19.32.06:567][241]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.32.06:606][243]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.06:606][243]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.32.06:606][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.06:606][243]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.06:606][243]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.32.06:606][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.06:606][243]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.06:606][243]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.32.06:606][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.06:607][243]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.06:607][243]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.32.06:607][243]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.06:607][243]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.32.06:607][243]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.06:607][243]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.32.06:607][243]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.32.06:607][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.06:607][243]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Toolbox_002_C_0] [2020.06.10-19.32.06:607][243]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.06:607][243]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.07:545][287]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-19.32.07:545][287]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.07:545][287]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-19.32.07:545][287]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.07:548][287]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.07:548][287]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.07:548][287]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.32.07:549][287]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.07:549][287]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.07:549][287]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-19.32.07:549][287]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.07:549][287]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.32.07:549][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.07:549][287]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.32.07:549][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.07:594][289]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.32.07:652][292]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.32.07:652][292]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-19.32.07:655][292]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.07:656][292]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.32.07:656][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.07:656][292]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.07:656][292]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.32.07:656][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.07:656][292]Interaction: Interaction time: 57.658470 [2020.06.10-19.32.07:656][292]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.32.07:656][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.07:656][292]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.32.08:132][314]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.32.08:566][335]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.10-19.32.08:587][336]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.06.10-19.32.08:708][342]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.06.10-19.32.08:708][342]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.10-19.32.08:893][351]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.32.10:721][442]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_12] [2020.06.10-19.32.10:721][442]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.10:721][442]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_12] [2020.06.10-19.32.10:721][442]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.10:724][442]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.10:724][442]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.10:724][442]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.32.10:724][442]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.10:724][442]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.10:724][442]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_12] [2020.06.10-19.32.10:724][442]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.10:724][442]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.32.10:724][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.10:725][442]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.32.10:725][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.10:725][442]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.32.10:863][449]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.06.10-19.32.10:863][449]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.10:863][449]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.06.10-19.32.10:863][449]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.10:863][449]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.06.10-19.32.10:863][449]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.10:883][450]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.10:883][450]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.32.10:883][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.10:883][450]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.10:883][450]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.32.10:883][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.10:884][450]Interaction: Interaction time: 0.600000 [2020.06.10-19.32.10:884][450]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Injured AnimTag_Female. [2020.06.10-19.32.10:884][450]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.10-19.32.10:884][450]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.32.10:884][450]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.32.10:884][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.10:884][450]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.32.10:981][455]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.06.10-19.32.10:981][455]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.11:301][471]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.32.11:500][481]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.11:500][481]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.32.11:500][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.11:500][481]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.11:500][481]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.32.11:500][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.11:520][482]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.11:520][482]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.32.11:520][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.11:520][482]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.11:520][482]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.32.11:520][482]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.11:520][482]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.32.11:520][482]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.11:520][482]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.32.11:520][482]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.32.11:520][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.11:520][482]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_12] [2020.06.10-19.32.11:520][482]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.11:520][482]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.11:526][482]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.32.11:563][484]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyLeft][Bookshelf_C_12] [2020.06.10-19.32.11:563][484]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.11:565][484]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.11:565][484]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.11:565][484]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.32.11:566][484]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.11:566][484]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.11:566][484]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.06.10-19.32.11:566][484]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.11:566][484]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.32.11:566][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.11:566][484]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.32.11:566][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.11:566][484]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.32.11:590][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.32.11:626][487]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_12] [2020.06.10-19.32.11:626][487]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.11:705][491]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-19.32.11:790][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-19.32.11:828][497]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.11:828][497]LogDBDPlayerMovement: StopSnapping Final Location (8858.299805 2994.300049 127.600571) [2020.06.10-19.32.11:828][497]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.32.11:828][497]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.32.11:828][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.11:828][497]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.11:828][497]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.32.11:829][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.11:829][497]Interaction: Interaction time: 2.600000 [2020.06.10-19.32.11:829][497]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankDestroy HillBilly AnimTag_FPV. [2020.06.10-19.32.11:829][497]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Destroy_Pallet that has root motion is not supported [2020.06.10-19.32.11:829][497]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.32.11:829][497]AnimLeader: Warning: Play Montage was requested but not found: PlankDestroy HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.32.11:829][497]LogSM: Error: Play Update Montage AM_TC_Destroy_Pallet Duration 2.600000 Timestamp 57.255909 [2020.06.10-19.32.11:829][497]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.32.11:829][497]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.32.11:829][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.12:682][540]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 31.226366 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.32.12:816][547]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.10-19.32.12:816][547]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.12:816][547]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.10-19.32.12:816][547]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.12:819][547]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.12:819][547]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.12:819][547]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.32.12:819][547]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.12:819][547]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.12:819][547]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.10-19.32.12:819][547]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.12:819][547]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.32.12:819][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.12:819][547]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.32.12:819][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.12:917][552]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.32.12:919][552]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.12:920][552]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.32.12:920][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.12:920][552]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.12:920][552]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.32.12:920][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.12:920][552]Interaction: Interaction time: 61.657906 [2020.06.10-19.32.12:920][552]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.32.12:920][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.12:920][552]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.32.12:998][556]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.32.14:173][615]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.32.14:413][627]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.32.14:431][628]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.32.14:432][628]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.32.14:432][628]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.14:432][628]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.32.14:432][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.14:432][628]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.14:432][628]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.32.14:432][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.14:454][629]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.14:454][629]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.32.14:454][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.14:454][629]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.14:454][629]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.32.14:454][629]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.14:454][629]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.32.14:454][629]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.14:454][629]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.32.14:454][629]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.32.14:454][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.14:454][629]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_12] [2020.06.10-19.32.14:454][629]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.14:454][629]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [DestroyLeft][Bookshelf_C_12] [2020.06.10-19.32.14:454][629]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.14:454][629]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.14:480][630]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.32.14:483][630]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.32.14:758][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-19.32.14:999][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.06.10-19.32.14:999][656]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.14:999][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.06.10-19.32.14:999][656]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.14:999][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.06.10-19.32.14:999][656]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.14:999][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.06.10-19.32.14:999][656]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.15:060][659]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_12] [2020.06.10-19.32.15:060][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.15:060][659]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.06.10-19.32.15:060][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.15:060][659]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.06.10-19.32.15:060][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.15:060][659]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.06.10-19.32.15:060][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.15:519][682]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.06.10-19.32.15:519][682]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.15:694][691]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_12] [2020.06.10-19.32.15:694][691]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.15:694][691]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.06.10-19.32.15:694][691]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.15:694][691]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.06.10-19.32.15:694][691]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.17:475][782]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-19.32.17:974][807]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.17:974][807]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.32.17:974][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.17:974][807]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.17:975][807]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.32.17:975][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.17:975][807]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.17:975][807]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.32.17:975][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.17:975][807]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.17:975][807]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.32.17:975][807]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.17:975][807]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.32.17:975][807]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.17:975][807]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.32.17:975][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.17:975][807]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.10-19.32.17:975][807]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.17:975][807]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.18:233][820]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 9.122659 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.32.18:368][826]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.860713 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.32.19:336][874]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.10-19.32.19:336][874]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.19:336][874]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.10-19.32.19:336][874]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.19:339][874]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.19:339][874]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.19:339][874]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.32.19:339][874]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.19:339][874]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.19:339][874]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.10-19.32.19:339][874]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.19:339][874]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.32.19:339][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.19:339][874]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.32.19:339][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.19:378][876]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.32.19:437][879]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.32.19:439][879]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.19:439][879]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.32.19:439][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.19:439][879]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.19:439][879]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.32.19:439][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.19:439][879]Interaction: Interaction time: 61.970703 [2020.06.10-19.32.19:439][879]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.32.19:439][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.19:439][879]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.32.19:979][906]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.19:979][906]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.32.19:979][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.19:979][906]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.19:979][906]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.32.19:979][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.19:999][907]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.19:999][907]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.32.19:999][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.19:999][907]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.19:999][907]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.32.19:999][907]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.20:000][907]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.32.20:000][907]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.20:000][907]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.32.20:000][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.20:000][907]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-19.32.20:000][907]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.20:000][907]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.20:438][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-19.32.21:839][999]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.10-19.32.21:979][ 6]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-19.32.22:000][ 7]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.06.10-19.32.22:000][ 7]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.10-19.32.23:988][106]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-19.32.24:246][118]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.10-19.32.24:401][125]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.06.10-19.32.24:401][125]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.10-19.32.24:983][154]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-19.32.24:983][154]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.24:983][154]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-19.32.24:983][154]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.24:986][154]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.24:986][154]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.24:986][154]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.32.24:986][154]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.24:986][154]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.24:986][154]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-19.32.24:986][154]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.24:986][154]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.32.24:986][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.24:986][154]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.32.24:986][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.25:026][156]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.32.25:122][161]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.32.25:126][161]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.25:126][161]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.32.25:126][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.25:126][161]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.25:126][161]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.32.25:126][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.25:126][161]Interaction: Interaction time: 56.437626 [2020.06.10-19.32.25:126][161]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.32.25:126][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.25:186][164]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.32.26:725][241]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.32.27:263][268]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.10-19.32.27:263][268]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.27:263][268]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.10-19.32.27:263][268]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.27:263][268]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.32.27:266][268]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.27:266][268]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.27:266][268]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.32.27:266][268]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.27:266][268]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.27:266][268]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.10-19.32.27:266][268]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.27:266][268]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.32.27:266][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.27:266][268]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.32.27:266][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.27:285][269]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.32.27:286][269]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.06.10-19.32.27:286][269]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.10-19.32.27:368][273]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.10-19.32.27:486][279]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-19.32.27:505][280]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.32.27:667][288]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.27:667][288]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.32.27:667][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.27:667][288]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.27:667][288]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.32.27:667][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.27:668][288]Interaction: Interaction time: 0.700000 [2020.06.10-19.32.27:668][288]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.10-19.32.27:668][288]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-19.32.27:668][288]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.32.27:668][288]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.32.27:668][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.27:668][288]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.32.28:067][308]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.32.28:128][311]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-19.32.28:329][321]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.06.10-19.32.28:329][321]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.10-19.32.28:347][322]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.32.28:365][323]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.28:365][323]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.32.28:365][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.28:366][323]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.28:366][323]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.32.28:366][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.28:383][324]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.32.28:384][324]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.32.28:387][324]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.28:387][324]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.32.28:387][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.28:387][324]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.28:387][324]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.32.28:387][324]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.28:387][324]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.32.28:387][324]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.28:387][324]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.32.28:387][324]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.32.28:387][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.28:387][324]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.10-19.32.28:387][324]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.28:387][324]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.28:445][327]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.10-19.32.28:668][338]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.32.29:503][380]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.32.29:861][396]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.06.10-19.32.29:862][396]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.10-19.32.29:999][403]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.29:999][403]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.32.29:999][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.29:999][403]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.29:999][403]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.32.29:999][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.29:999][403]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.29:999][403]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.32.29:999][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.29:999][403]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.29:999][403]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.32.29:999][403]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.29:999][403]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.32.29:999][403]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.29:999][403]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.32.29:999][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.29:999][403]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.10-19.32.29:999][403]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.29:999][403]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.30:019][404]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.06.10-19.32.30:019][404]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.10-19.32.30:197][413]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair3][GeneratorStandard_C_3] [2020.06.10-19.32.30:197][413]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.30:197][413]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair3][GeneratorStandard_C_3] [2020.06.10-19.32.30:197][413]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.30:200][413]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.30:200][413]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.30:200][413]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.32.30:200][413]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.30:200][413]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.30:200][413]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_3] [2020.06.10-19.32.30:200][413]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.30:200][413]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.32.30:200][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.30:200][413]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.32.30:200][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.30:260][416]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.32.30:317][419]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.32.30:320][419]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.30:320][419]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.32.30:320][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.30:320][419]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.30:320][419]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.32.30:320][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.30:320][419]Interaction: Interaction time: 30.956514 [2020.06.10-19.32.30:320][419]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.32.30:320][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.30:321][419]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.32.31:378][474]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.32.31:458][478]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.31:458][478]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.31:459][478]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.32.31:459][478]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=76.904 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.32.31:485][479]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.32.31:583][484]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.32.31:583][484]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.32.31:583][484]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=77.026 [2020.06.10-19.32.31:584][484]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=77.026 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.32.31:643][487]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.06.10-19.32.31:643][487]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.10-19.32.31:681][489]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Injured AnimTag_Female. [2020.06.10-19.32.31:736][492]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.10-19.32.31:739][492]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.32.31:739][492]GameFlow: Writing Profile Stat DBD_Chapter9_Slasher_Stat1: 1 [2020.06.10-19.32.31:740][492]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.10-19.32.31:740][492]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.32.31:743][492]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 40.009010 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.32.31:750][492]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - PurpleKing666]: On [2020.06.10-19.32.31:760][493]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.06.10-19.32.31:766][493]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.32.31:767][493]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.31:767][493]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-19.32.31:767][493]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.31:767][493]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.32.31:767][493]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.31:767][493]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.32.31:767][493]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.31:767][493]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-19.32.31:767][493]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.31:767][493]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-19.32.31:767][493]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.31:767][493]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-19.32.31:767][493]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.31:767][493]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-19.32.31:767][493]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.31:767][493]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-19.32.31:767][493]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.31:795][494]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.10-19.32.31:886][499]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.32.31:886][499]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.32.31:886][499]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=77.332 [2020.06.10-19.32.31:886][499]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=77.332 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.32.31:950][502]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.32.31:950][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.32:011][506]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA91E740] Result: '1' k_EResultOK (success) [2020.06.10-19.32.32:011][506]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA91E740]' succeeded in 0.265157 seconds [2020.06.10-19.32.32:025][506]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.32.32:052][508]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA91E740] Result: '1' k_EResultOK (success) [2020.06.10-19.32.32:073][509]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.318318 seconds [2020.06.10-19.32.32:322][521]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-19.32.32:322][521]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.32:322][521]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-19.32.32:322][521]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.32:324][521]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.32:325][521]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.32:325][521]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.32.32:325][521]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.32:325][521]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.32:325][521]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-19.32.32:325][521]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.32:325][521]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.32.32:325][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.32:325][521]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.32.32:325][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.32:424][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.32.32:426][526]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.32:426][526]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.32.32:426][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.32:426][526]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.32:426][526]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.32.32:426][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.32:426][526]Interaction: Interaction time: 11.851851 [2020.06.10-19.32.32:426][526]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.32.32:427][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.32:473][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.32.32:473][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.32:473][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-19.32.32:474][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.32:474][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.32.32:474][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.32:474][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.32.32:474][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.32:474][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-19.32.32:474][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.32:474][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-19.32.32:474][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.32:474][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-19.32.32:474][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.32:474][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-19.32.32:474][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.32:474][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-19.32.32:474][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.33:727][591]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - PurpleKing666]: Off [2020.06.10-19.32.33:991][604]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.32.33:991][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.33:991][604]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-19.32.33:991][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.33:991][604]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.32.33:991][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.33:991][604]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.32.33:991][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.33:991][604]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-19.32.33:991][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.33:991][604]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-19.32.33:991][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.33:992][604]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-19.32.33:992][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.33:992][604]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-19.32.33:992][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.33:992][604]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-19.32.33:992][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.34:686][639]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.32.34:907][650]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.32.34:907][650]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=80.352 [2020.06.10-19.32.34:926][651]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.34:926][651]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.34:927][651]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.32.34:952][652]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.32.34:959][652]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.32.34:961][652]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.32.35:069][658]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_12] [2020.06.10-19.32.35:069][658]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.35:069][658]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.32.35:069][658]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.35:071][658]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.35:071][658]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.35:071][658]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.32.35:071][658]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.35:071][658]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.35:071][658]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.32.35:071][658]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.35:071][658]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.32.35:071][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.35:071][658]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeLeft. [2020.06.10-19.32.35:071][658]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.32.35:071][658]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeLeft AnimTag_Follower [2020.06.10-19.32.35:071][658]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.06.10-19.32.35:071][658]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.32.35:071][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.35:071][658]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.32.35:071][658]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.32.35:096][659]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.32.35:208][665]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.35:208][665]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.32.35:208][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.35:208][665]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.35:208][665]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.32.35:208][665]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.35:208][665]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.32.35:208][665]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.35:208][665]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.32.35:208][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.35:208][665]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-19.32.35:208][665]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.35:208][665]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.35:211][665]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.32.35:242][667]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.32.35:242][667]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.35:419][676]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.35:419][676]LogDBDPlayerMovement: StopSnapping Final Location (10259.443359 3006.226318 110.859352) [2020.06.10-19.32.35:419][676]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.32.35:419][676]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.32.35:419][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.35:419][676]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.35:419][676]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.32.35:419][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.35:419][676]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.32.35:419][676]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale09_Character_C_0. [2020.06.10-19.32.35:419][676]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-19.32.35:419][676]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-19.32.35:419][676]Interaction: Interaction time: 2.700000 [2020.06.10-19.32.35:419][676]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.32.35:420][676]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.32.35:420][676]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.32.35:420][676]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.32.35:420][676]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale09_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.32.35:420][676]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.32.35:420][676]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 80.846161 [2020.06.10-19.32.35:420][676]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.32.35:420][676]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.32.35:420][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.35:426][676]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.32.35:429][676]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.32.35:431][676]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.32.35:431][676]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-19.32.35:431][676]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.32.35:577][683]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.35:577][683]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.35:652][686]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-19.32.37:852][794]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.32.38:113][808]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.32.38:132][809]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.32.38:133][809]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.32.38:133][809]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.38:133][809]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.32.38:133][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.38:133][809]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-19.32.38:133][809]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.32.38:133][809]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.38:133][809]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.32.38:133][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.38:149][810]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.38:149][810]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.32.38:149][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.38:149][810]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.38:150][810]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.32.38:150][810]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.38:150][810]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.32.38:150][810]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.38:150][810]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.32.38:150][810]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.32.38:150][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.38:150][810]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.32.38:150][810]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.38:150][810]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.32.38:150][810]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.38:150][810]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.38:280][817]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-19.32.38:280][817]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.38:280][817]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-19.32.38:280][817]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.38:283][817]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.38:283][817]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.38:283][817]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.32.38:283][817]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.38:283][817]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.38:283][817]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-19.32.38:283][817]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.38:283][817]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.32.38:283][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.38:283][817]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.32.38:283][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.38:300][818]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-19.32.38:304][818]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.38:304][818]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.32.38:304][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.38:304][818]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.38:304][818]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.32.38:304][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.38:304][818]Interaction: Interaction time: 16.000000 [2020.06.10-19.32.38:304][818]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.32.38:304][818]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-19.32.38:304][818]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.32.38:304][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.40:046][903]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.32.40:066][904]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.06.10-19.32.40:296][916]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.32.41:816][995]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.32.41:830][996]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.32.42:043][ 7]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.32.43:567][ 89]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.32.43:585][ 90]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.32.43:812][102]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.06.10-19.32.43:812][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.43:830][103]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.32.43:835][103]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.32.43:891][106]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.32.43:891][106]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.43:891][106]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.06.10-19.32.43:891][106]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.43:893][106]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.43:893][106]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.43:893][106]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.32.43:893][106]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.43:893][106]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.43:893][106]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.06.10-19.32.43:893][106]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.43:893][106]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.32.43:893][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.43:893][106]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.32.43:893][106]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.32.43:893][106]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.32.43:893][106]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.32.43:893][106]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.32.43:893][106]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.32.43:893][106]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.32.43:893][106]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.32.43:893][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.43:894][106]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.32.43:894][106]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.32.43:894][106]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-19.32.43:896][106]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.32.43:896][106]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-19.32.44:029][114]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.44:029][114]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.32.44:029][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.44:029][114]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.44:029][114]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.32.44:029][114]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.44:029][114]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.32.44:029][114]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.44:029][114]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.32.44:029][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.44:029][114]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-19.32.44:029][114]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.44:029][114]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.44:043][115]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.06.10-19.32.44:043][115]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.44:305][129]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.44:305][129]LogDBDPlayerMovement: StopSnapping Final Location (10775.475586 1155.989868 110.859375) [2020.06.10-19.32.44:305][129]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.32.44:305][129]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.32.44:305][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.44:305][129]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.44:305][129]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.32.44:305][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.44:305][129]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.32.44:306][129]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.32.44:306][129]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-19.32.44:306][129]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.32.44:306][129]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.32.44:306][129]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.32.44:306][129]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.32.44:306][129]Interaction: Interaction time: 1.500000 [2020.06.10-19.32.44:306][129]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.32.44:306][129]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-19.32.44:306][129]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.32.44:306][129]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.32.44:306][129]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 89.728622 [2020.06.10-19.32.44:306][129]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.32.44:306][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.44:307][129]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-19.32.44:390][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.HookChargeable Enabled?: Enabled [2020.06.10-19.32.44:978][169]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.32.44:978][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.44:978][169]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-19.32.44:978][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.44:978][169]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.32.44:978][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.44:978][169]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.32.44:978][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.44:978][169]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-19.32.44:978][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.44:978][169]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-19.32.44:978][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.44:978][169]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-19.32.44:978][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.44:978][169]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-19.32.44:978][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.44:978][169]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-19.32.44:978][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.44:994][170]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.32.45:214][184]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.32.45:214][184]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.32.45:891][225]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.32.45:891][225]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.32.45:891][225]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.32.45:891][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.45:891][225]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.32.45:891][225]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.32.45:891][225]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.32.45:892][225]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale09_Character_C_0 Current: NULL [2020.06.10-19.32.45:895][225]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.HookChargeable Enabled?: Disabled [2020.06.10-19.32.45:897][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.32.45:904][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.32.45:904][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.32.45:928][226]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.32.45:928][226]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.32.45:928][226]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.45:928][226]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.32.45:928][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.45:928][226]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.45:928][226]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.32.45:928][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.45:945][227]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.45:945][227]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.32.45:945][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.45:945][227]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.45:945][227]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.32.45:945][227]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.45:945][227]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.32.45:945][227]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.45:945][227]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.32.45:945][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.45:945][227]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.06.10-19.32.45:946][227]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.45:946][227]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.06.10-19.32.45:946][227]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.45:946][227]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.45:976][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.32.45:978][228]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.32.45:982][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.32.45:985][229]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.10-19.32.45:989][229]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.32.45:989][229]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.32.45:990][229]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Matchu, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-19.32.45:990][229]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Hex:Baby Entity, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-19.32.45:990][229]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Hex: Entity, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-19.32.45:996][229]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.10-19.32.45:996][229]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.10-19.32.45:996][229]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.10-19.32.45:996][229]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookCamperOut. [2020.06.10-19.32.45:996][229]AnimLeader: BP_Entity_C_10 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-19.32.45:996][229]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-19.32.45:996][229]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-19.32.46:000][229]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 58 [2020.06.10-19.32.46:022][230]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.06.10-19.32.46:022][230]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.46:022][230]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.32.46:022][230]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.46:024][230]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.46:024][230]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.46:024][230]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.32.46:024][230]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.46:024][230]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.46:024][230]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.32.46:024][230]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.46:025][230]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.32.46:025][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.46:025][230]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.32.46:025][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.46:055][231]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.HookChargeable Enabled?: Enabled [2020.06.10-19.32.46:063][231]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.HookChargeable Enabled?: Disabled [2020.06.10-19.32.46:065][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.32.46:084][232]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.32.46:084][232]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.46:086][232]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.46:086][232]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.32.46:086][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.46:087][232]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.46:087][232]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.32.46:087][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.46:087][232]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.32.46:087][232]Interaction: Interaction time: 2.016129 [2020.06.10-19.32.46:087][232]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.016129 [2020.06.10-19.32.46:087][232]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.32.46:087][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.46:087][232]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=91.531 Curve: ChainsawRevSpeedCurve Curve Duration 2.016129 [2020.06.10-19.32.46:087][232]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.46:087][232]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.46:116][233]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.32.46:136][234]LogSkeletalMesh: Warning: Attempted to calculate clothing bounds for a skeletal mesh that has no component transforms. Registered=True, Component=ClonedSkeletalMeshComponent_3, Mesh=GS_Bracelette_ACC01A_REF [2020.06.10-19.32.46:199][237]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.32.46:225][238]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.32.46:225][238]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.32.46:225][238]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.32.46:225][238]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-19.32.46:300][241]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.32.46:347][243]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.32.46:347][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.46:472][249]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.06.10-19.32.46:472][249]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.48:238][335]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.32.48:238][335]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.32.48:238][335]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.32.48:238][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.48:242][335]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.32.48:258][336]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.32.48:258][336]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.32.48:258][336]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.48:258][336]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.32.48:258][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.48:258][336]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.32.48:258][336]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.48:258][336]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.32.48:258][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.48:258][336]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=93.704 [2020.06.10-19.32.48:280][337]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.48:280][337]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.32.48:280][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.48:280][337]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.48:280][337]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.32.48:280][337]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.48:280][337]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.32.48:280][337]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.48:280][337]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.32.48:280][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.48:280][337]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.32.48:280][337]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.48:280][337]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.32.48:280][337]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.48:280][337]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.48:298][338]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.48:298][338]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.48:298][338]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.32.48:298][338]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.32.48:298][338]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=93.745 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.32.48:317][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.32.48:322][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.32.49:606][403]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-19.32.49:662][406]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.06.10-19.32.49:665][406]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.49:665][406]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.32.49:665][406]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.32.49:665][406]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.32.49:665][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.49:665][406]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-19.32.49:665][406]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-19.32.49:665][406]LogDBDGeneral: Warning: Scalars [2020.06.10-19.32.49:665][406]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-19.32.49:665][406]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-19.32.49:665][406]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-19.32.49:665][406]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-19.32.49:665][406]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-19.32.49:665][406]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-19.32.49:665][406]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-19.32.49:665][406]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-19.32.49:665][406]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-19.32.49:666][406]LogDBDGeneral: Warning: Textures [2020.06.10-19.32.49:666][406]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-19.32.49:666][406]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-19.32.49:666][406]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-19.32.49:666][406]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-19.32.49:666][406]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-19.32.49:666][406]LogDBDGeneral: Warning: Vectors [2020.06.10-19.32.49:666][406]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-19.32.49:666][406]LogDBDGeneral: Warning: Scalars [2020.06.10-19.32.49:666][406]LogDBDGeneral: Warning: Textures [2020.06.10-19.32.49:666][406]LogDBDGeneral: Warning: Vectors [2020.06.10-19.32.49:666][406]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-19.32.49:666][406]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.32.49:666][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.49:666][406]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.49:666][406]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.32.49:666][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.49:666][406]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.32.49:666][406]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.32.49:667][406]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.32.49:667][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.49:705][408]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.49:705][408]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.32.49:705][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.49:705][408]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.49:705][408]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.32.49:705][408]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.49:705][408]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.32.49:705][408]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.49:705][408]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.32.49:705][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.49:705][408]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair3][GeneratorStandard_C_3] [2020.06.10-19.32.49:705][408]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.49:705][408]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.49:706][408]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.49:706][408]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.32.49:706][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.49:706][408]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.49:706][408]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.32.49:706][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.49:706][408]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.49:706][408]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.32.49:706][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.49:706][408]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.49:706][408]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.32.49:706][408]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.49:706][408]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.32.49:706][408]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.49:706][408]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.32.49:706][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.49:706][408]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.10-19.32.49:706][408]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.49:706][408]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.50:000][423]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Hex: Entity, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.002583, Lifetime Duration: 4.000000 [2020.06.10-19.32.50:000][423]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Hex:Baby Entity, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.002583, Lifetime Duration: 4.000000 [2020.06.10-19.32.50:022][424]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Matchu, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.32.50:360][441]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 31.857876 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.32.50:502][448]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 20.838333 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.32.50:744][460]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.10-19.32.50:744][460]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.10-19.32.50:744][460]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.10-19.32.50:744][460]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookIdle. [2020.06.10-19.32.50:744][460]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-19.32.50:744][460]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-19.32.54:522][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_0] [2020.06.10-19.32.54:522][656]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.54:522][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.06.10-19.32.54:522][656]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.54:522][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.06.10-19.32.54:522][656]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.54:625][661]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.32.54:625][661]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.32.54:625][661]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=100.072 [2020.06.10-19.32.54:625][661]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=100.072 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.32.54:937][677]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.32.54:937][677]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-19.32.54:937][677]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=100.383 [2020.06.10-19.32.54:937][677]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=100.383 Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-19.32.55:264][693]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_0] [2020.06.10-19.32.55:264][693]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.55:264][693]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.06.10-19.32.55:264][693]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.55:264][693]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.06.10-19.32.55:265][693]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.55:440][702]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 6.312904 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.32.55:490][704]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.55:490][704]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.32.55:490][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.55:490][704]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.55:490][704]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.32.55:490][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.55:493][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-19.32.55:548][707]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.55:548][707]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.32.55:548][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.55:548][707]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.55:548][707]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.32.55:548][707]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.55:548][707]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.32.55:548][707]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.55:548][707]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.32.55:548][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.55:548][707]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.10-19.32.55:548][707]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.55:548][707]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.32.55:858][723]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.32.55:858][723]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.56:213][742]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 40.883369 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.32.56:378][750]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.10-19.32.57:104][787]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.32.57:104][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.57:279][796]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.32.57:279][796]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=102.725 [2020.06.10-19.32.57:298][797]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.57:298][797]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.57:328][798]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.32.57:331][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.32.57:842][823]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.06.10-19.32.57:842][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.57:870][824]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.32.58:001][831]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.32.58:001][831]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.58:001][831]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.06.10-19.32.58:001][831]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.58:003][831]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.58:003][831]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.58:003][831]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.32.58:003][831]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.32.58:003][831]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.58:003][831]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.06.10-19.32.58:003][831]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.58:003][831]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.32.58:003][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.58:003][831]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.32.58:003][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.58:003][831]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.32.58:029][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.32.58:051][833]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.06.10-19.32.58:051][833]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.58:089][835]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.06.10-19.32.58:089][835]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.32.58:117][836]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.58:117][836]LogDBDPlayerMovement: StopSnapping Final Location (4446.879883 3129.196289 110.859535) [2020.06.10-19.32.58:117][836]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.32.58:117][836]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.32.58:117][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.58:117][836]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.32.58:117][836]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.32.58:117][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.58:117][836]Interaction: Interaction time: 2.000000 [2020.06.10-19.32.58:117][836]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly AnimTag_FPV. [2020.06.10-19.32.58:118][836]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.10-19.32.58:118][836]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.32.58:118][836]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.32.58:118][836]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 103.538544 [2020.06.10-19.32.58:118][836]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.32.58:118][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.32.58:173][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.10-19.32.59:843][925]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.33.00:098][937]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.33.00:190][942]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.33.00:190][942]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.33.00:190][942]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.33.00:190][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.00:194][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.10-19.33.00:213][943]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.601197 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.33.00:216][943]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.33.00:216][943]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.33.00:216][943]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.00:216][943]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.33.00:216][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.00:216][943]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.00:216][943]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.33.00:216][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.00:239][944]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.00:239][944]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.33.00:239][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.00:239][944]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.00:239][944]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.33.00:239][944]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.00:239][944]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.33.00:239][944]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.00:239][944]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.33.00:239][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.00:239][944]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.06.10-19.33.00:239][944]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.00:239][944]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.06.10-19.33.00:239][944]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.00:239][944]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.00:270][945]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.33.00:270][945]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.33.00:270][945]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.06.10-19.33.00:271][945]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-19.33.00:282][945]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.33.00:283][945]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.33.00:302][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.10-19.33.00:309][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.10-19.33.00:608][962]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA273340] Result: '1' k_EResultOK (success) [2020.06.10-19.33.00:608][962]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA273340]' succeeded in 0.332973 seconds [2020.06.10-19.33.00:648][964]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA273340] Result: '1' k_EResultOK (success) [2020.06.10-19.33.00:672][965]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.391131 seconds [2020.06.10-19.33.01:279][994]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.33.01:279][994]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.02:129][ 35]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.33.02:129][ 35]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.04:361][149]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.018498 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.33.04:401][151]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.10-19.33.05:878][225]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.10-19.33.05:999][231]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.05:999][231]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.05:999][231]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.33.05:999][231]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=111.445 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.33.06:023][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.33.06:123][237]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.33.06:123][237]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.06:178][240]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-19.33.06:178][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.06:178][240]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-19.33.06:178][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.06:178][240]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-19.33.06:178][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.06:178][240]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-19.33.06:178][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.06:196][241]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.10-19.33.06:196][241]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.06:227][242]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.33.06:227][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.06:240][243]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.33.06:240][243]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.33.06:240][243]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=111.686 [2020.06.10-19.33.06:240][243]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=111.686 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.33.06:253][244]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198124339328 [2020.06.10-19.33.06:258][244]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198124339328, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.33.06:306][246]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.10-19.33.06:306][246]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.06:309][246]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.06:309][246]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.06:310][246]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.33.06:310][246]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.06:310][246]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.06:310][246]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.10-19.33.06:310][246]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.06:310][246]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.33.06:310][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.06:310][246]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.33.06:310][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.06:329][247]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.33.06:393][250]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.33.06:393][250]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.06:427][252]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-19.33.06:429][252]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.33.06:435][252]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Hex: Entity]: On [2020.06.10-19.33.06:495][255]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.06.10-19.33.06:495][255]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.06:495][255]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.33.06:495][255]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.06:497][255]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.06:497][255]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.33.06:497][255]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.06:497][255]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.33.06:497][255]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.06:497][255]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.06:497][255]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.33.06:497][255]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.06:497][255]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.33.06:498][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.06:498][255]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.33.06:498][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.06:498][255]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=111.944 [2020.06.10-19.33.06:499][255]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.06:499][255]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.33.06:499][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.06:499][255]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.06:499][255]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.33.06:499][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.06:500][255]Interaction: Interaction time: 0.600000 [2020.06.10-19.33.06:500][255]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Female. [2020.06.10-19.33.06:500][255]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.10-19.33.06:500][255]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.33.06:500][255]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.33.06:500][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.06:527][256]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.33.06:561][258]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.33.06:561][258]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.06:563][258]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.06:563][258]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.33.06:563][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.06:563][258]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.06:563][258]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.33.06:564][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.06:564][258]Interaction: Interaction time: 1.000000 [2020.06.10-19.33.06:564][258]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankStun HillBilly AnimTag_FPV. [2020.06.10-19.33.06:564][258]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.33.06:564][258]AnimLeader: Warning: Play Montage was requested but not found: PlankStun HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.33.06:564][258]LogSM: Error: Play Update Montage AM_TC_Stun_Pallet Duration 1.000000 Timestamp 111.991806 [2020.06.10-19.33.06:564][258]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.33.06:564][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.06:668][263]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.33.06:669][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.06:782][269]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.33.06:800][270]LogDBDPlayerMovement: StopSnapping Final Location (4193.700195 3644.400146 110.859627) [2020.06.10-19.33.06:800][270]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.33.06:892][275]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.33.07:097][286]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.07:097][286]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.33.07:097][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.07:097][286]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.07:097][286]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.33.07:097][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.07:132][288]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.07:132][288]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.33.07:132][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.07:132][288]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.07:132][288]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.33.07:132][288]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.07:132][288]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.33.07:132][288]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.07:132][288]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.33.07:132][288]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.33.07:132][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.07:132][288]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.10-19.33.07:132][288]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.07:132][288]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.07:310][297]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.33.07:550][309]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.33.07:570][310]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.33.07:570][310]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.33.07:570][310]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.07:570][310]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.33.07:570][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.07:570][310]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.07:570][310]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.33.07:570][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.07:588][311]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.07:588][311]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.33.07:588][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.07:588][311]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.07:588][311]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.33.07:588][311]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.07:588][311]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.33.07:588][311]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.07:588][311]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.33.07:588][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.07:589][311]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.33.07:589][311]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.07:589][311]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.33.07:589][311]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.07:589][311]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.07:618][312]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.33.07:624][312]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.33.07:626][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.33.07:678][315]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.33.07:678][315]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.07:678][315]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.33.07:678][315]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.07:680][315]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.07:680][315]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.07:680][315]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.33.07:680][315]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.07:680][315]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.07:680][315]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.33.07:680][315]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.07:680][315]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.33.07:680][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.07:680][315]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.33.07:680][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.07:716][316]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.06.10-19.33.07:716][316]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.06.10-19.33.07:716][316]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.10-19.33.07:721][316]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.33.07:737][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.33.07:738][317]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.07:741][317]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.07:741][317]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.33.07:741][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.07:741][317]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.07:741][317]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.33.07:741][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.07:741][317]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.33.07:741][317]Interaction: Interaction time: 2.016129 [2020.06.10-19.33.07:741][317]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.016129 [2020.06.10-19.33.07:741][317]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.33.07:741][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.07:742][317]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=113.186 Curve: ChainsawRevSpeedCurve Curve Duration 2.016129 [2020.06.10-19.33.07:807][320]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.33.07:874][323]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-19.33.07:874][323]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.07:894][324]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-19.33.08:079][333]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-19.33.08:079][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.08:079][333]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-19.33.08:079][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.08:079][333]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-19.33.08:079][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.08:421][350]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Hex: Entity]: Off [2020.06.10-19.33.09:265][392]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-19.33.09:265][392]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.09:707][414]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.367288 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.33.09:730][415]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-19.33.09:731][415]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.09:829][420]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.33.09:829][420]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.33.09:829][420]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.33.09:829][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.09:833][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.33.09:850][421]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.33.09:850][421]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.33.09:850][421]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.09:850][421]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.33.09:850][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.09:850][421]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.33.09:850][421]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.09:850][421]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.33.09:850][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.09:850][421]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=115.298 [2020.06.10-19.33.09:869][422]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.09:869][422]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.33.09:869][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.09:869][422]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.09:869][422]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.33.09:869][422]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.09:869][422]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.33.09:869][422]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.09:869][422]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.33.09:869][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.09:869][422]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.33.09:869][422]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.09:869][422]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.33.09:869][422]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.09:869][422]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.09:890][423]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.09:890][423]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.09:890][423]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.33.09:890][423]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.33.09:890][423]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=115.338 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.33.09:907][424]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.33.09:953][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.33.10:331][445]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.33.10:331][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.10:758][464]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.33.10:758][464]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.11:114][480]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.244445 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.33.11:364][491]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.33.11:365][491]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.33.11:365][491]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=116.810 [2020.06.10-19.33.11:365][491]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=116.810 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.33.11:663][506]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.33.11:663][506]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-19.33.11:664][506]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=117.111 [2020.06.10-19.33.11:664][506]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=117.111 Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-19.33.12:209][532]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 1.469374 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.33.14:006][618]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.33.14:006][618]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=119.453 [2020.06.10-19.33.14:026][619]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.14:026][619]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.14:059][620]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.33.14:062][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.33.14:816][655]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-19.33.14:816][655]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.14:816][655]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-19.33.14:817][655]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.14:817][655]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.33.14:818][655]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.33.14:818][655]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Hex: Entity, Originating Player: BP_CamperFemale03_Character_C_0 - Hex: Entity, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.10-19.33.14:818][655]LogStreaming: Flushing async loaders. [2020.06.10-19.33.14:819][655]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.33.14:819][655]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Hex: Entity, Originating Player: BP_CamperFemale03_Character_C_0 - Hex: Entity, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.33.14:823][655]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.14:823][655]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.14:823][655]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.33.14:823][655]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.14:823][655]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.14:823][655]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-19.33.14:823][655]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.14:823][655]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.33.14:823][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.14:823][655]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.33.14:823][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.14:917][659]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.14:917][659]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.33.14:918][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.14:918][659]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.14:918][659]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.33.14:918][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.14:918][659]Interaction: Interaction time: 0.500000 [2020.06.10-19.33.14:918][659]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.33.14:918][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.15:350][680]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.033392 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.33.15:397][682]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.15:397][682]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.15:397][682]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.33.15:397][682]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=120.839 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.33.15:413][683]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.15:413][683]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.33.15:413][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.15:414][683]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.15:414][683]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.33.15:414][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.15:420][683]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.33.15:478][686]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Hex: Entity, Originating Player: BP_CamperFemale03_Character_C_0 - Hex: Entity, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.33.15:483][686]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.15:483][686]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.33.15:483][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.15:483][686]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.15:483][686]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.33.15:483][686]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.15:483][686]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.33.15:483][686]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.15:483][686]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.33.15:483][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.15:483][686]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-19.33.15:483][686]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.15:483][686]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.15:677][696]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.06.10-19.33.15:677][696]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.15:717][698]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.06.10-19.33.15:717][698]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.15:720][698]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.15:720][698]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.15:721][698]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.33.15:721][698]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.15:721][698]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.15:721][698]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.06.10-19.33.15:721][698]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.15:721][698]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.33.15:721][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.15:721][698]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.33.15:721][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.15:721][698]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.33.15:840][704]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_0] [2020.06.10-19.33.15:840][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.15:840][704]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.10-19.33.15:841][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.15:841][704]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.06.10-19.33.15:841][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.15:841][704]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.06.10-19.33.15:841][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.15:879][706]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.33.15:879][706]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.33.15:880][706]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=121.324 [2020.06.10-19.33.15:880][706]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=121.324 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.33.15:955][710]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.33.15:955][710]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.15:955][710]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.33.15:955][710]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.15:959][710]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.15:959][710]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.33.15:959][710]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.15:959][710]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.33.15:959][710]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.15:959][710]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.15:959][710]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.33.15:959][710]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.15:959][710]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.33.15:959][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.15:959][710]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.33.15:959][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.15:959][710]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=121.403 [2020.06.10-19.33.15:960][710]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.15:960][710]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.33.15:960][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.15:961][710]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.15:961][710]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.33.15:961][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.15:962][710]Interaction: Interaction time: 0.600000 [2020.06.10-19.33.15:962][710]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.06.10-19.33.15:962][710]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.10-19.33.15:962][710]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.33.15:962][710]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.33.15:962][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.16:024][713]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.33.16:025][713]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.16:028][713]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.16:028][713]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.33.16:028][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.16:028][713]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.16:028][713]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.33.16:028][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.16:028][713]Interaction: Interaction time: 1.000000 [2020.06.10-19.33.16:028][713]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankStun HillBilly AnimTag_FPV. [2020.06.10-19.33.16:028][713]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.33.16:028][713]AnimLeader: Warning: Play Montage was requested but not found: PlankStun HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.33.16:028][713]LogSM: Error: Play Update Montage AM_TC_Stun_Pallet Duration 1.000000 Timestamp 121.454353 [2020.06.10-19.33.16:029][713]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.33.16:029][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.16:050][714]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.33.16:365][730]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.33.16:517][738]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.16:517][738]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.33.16:517][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.16:517][738]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.16:517][738]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.33.16:517][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.16:649][745]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.16:649][745]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.33.16:649][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.16:649][745]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.16:649][745]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.33.16:649][745]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.16:649][745]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.33.16:649][745]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.16:649][745]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.33.16:650][745]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.33.16:650][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.16:650][745]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.06.10-19.33.16:650][745]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.16:650][745]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.16:762][751]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.33.17:019][765]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.33.17:037][766]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.33.17:037][766]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.33.17:037][766]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.17:037][766]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.33.17:037][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.17:037][766]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.17:037][766]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.33.17:037][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.17:055][767]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.17:055][767]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.33.17:055][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.17:055][767]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.17:055][767]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.33.17:055][767]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.17:055][767]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.33.17:055][767]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.17:055][767]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.33.17:055][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.17:055][767]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.33.17:055][767]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.17:055][767]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.33.17:055][767]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.17:056][767]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.17:080][768]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.33.17:085][768]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.33.17:086][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.33.17:115][770]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.33.17:115][770]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.17:116][770]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyRight][Bookshelf_C_0] [2020.06.10-19.33.17:116][770]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.17:117][770]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.17:117][770]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.17:117][770]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.33.17:117][770]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.17:117][770]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.17:118][770]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_0] [2020.06.10-19.33.17:118][770]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.17:118][770]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.33.17:118][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.17:118][770]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.33.17:118][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.17:118][770]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.33.17:141][771]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.33.17:175][773]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_0] [2020.06.10-19.33.17:175][773]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.17:248][777]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-19.33.17:394][785]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.17:395][785]LogDBDPlayerMovement: StopSnapping Final Location (6087.197754 3283.193115 110.859413) [2020.06.10-19.33.17:395][785]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.33.17:395][785]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.33.17:395][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.17:395][785]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.17:395][785]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.33.17:395][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.17:395][785]Interaction: Interaction time: 2.600000 [2020.06.10-19.33.17:395][785]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankDestroy HillBilly AnimTag_FPV. [2020.06.10-19.33.17:395][785]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Destroy_Pallet that has root motion is not supported [2020.06.10-19.33.17:395][785]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.33.17:395][785]AnimLeader: Warning: Play Montage was requested but not found: PlankDestroy HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.33.17:395][785]LogSM: Error: Play Update Montage AM_TC_Destroy_Pallet Duration 2.600000 Timestamp 122.823494 [2020.06.10-19.33.17:395][785]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.33.17:395][785]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.33.17:395][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.17:814][809]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Huntress_C_10] [2020.06.10-19.33.17:814][809]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.17:814][809]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Huntress_C_10] [2020.06.10-19.33.17:814][809]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.17:817][809]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.17:817][809]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.17:817][809]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.33.17:817][809]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.17:817][809]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.17:817][809]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_10] [2020.06.10-19.33.17:817][809]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.17:817][809]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.33.17:817][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.17:817][809]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.33.17:817][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.17:817][809]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.33.17:918][815]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-19.33.17:919][815]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.UnhookChargeable Enabled?: Enabled [2020.06.10-19.33.17:922][815]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.17:922][815]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.33.17:922][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.17:922][815]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.17:922][815]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.33.17:922][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.17:922][815]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.33.17:922][815]Interaction: Interaction time: 1.000000 [2020.06.10-19.33.17:922][815]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.06.10-19.33.17:922][815]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale09_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale06_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.10-19.33.17:922][815]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.06.10-19.33.17:922][815]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.10-19.33.17:922][815]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.33.17:922][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.17:939][816]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.33.17:955][817]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.10-19.33.17:955][817]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.10-19.33.17:955][817]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.10-19.33.17:955][817]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: UnhookIn. [2020.06.10-19.33.17:955][817]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.33.17:955][817]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-19.33.18:025][821]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.18:025][821]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.18:093][825]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.33.18:345][840]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.33.18:921][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.UnhookChargeable Enabled?: Disabled [2020.06.10-19.33.18:981][879]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale09_Character_C_0 - PurpleKing666, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.33.18:983][879]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.33.18:983][879]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.33.18:983][879]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.33.18:984][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.19:013][881]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.33.19:015][881]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.19:015][881]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.33.19:015][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.19:015][881]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.33.19:015][881]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.33.19:015][881]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale09_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-19.33.19:015][881]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.10-19.33.19:015][881]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: UnhookOut. [2020.06.10-19.33.19:015][881]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.33.19:015][881]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-19.33.19:016][881]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.19:016][881]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.06.10-19.33.19:016][881]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.33.19:016][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.19:019][881]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.33.19:091][885]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.226842 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.33.19:093][885]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.10-19.33.19:093][885]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.10-19.33.19:093][885]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.33.19:093][885]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.10-19.33.19:738][920]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.33.19:987][933]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.33.20:001][934]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.33.20:001][934]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.33.20:001][934]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.20:001][934]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.33.20:001][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.20:001][934]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.20:001][934]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.33.20:001][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.20:024][935]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.20:024][935]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.33.20:024][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.20:024][935]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.20:024][935]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.33.20:024][935]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.20:024][935]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.33.20:024][935]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.20:024][935]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.33.20:024][935]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.33.20:024][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.20:024][935]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_0] [2020.06.10-19.33.20:024][935]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.20:024][935]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [DestroyRight][Bookshelf_C_0] [2020.06.10-19.33.20:024][935]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.20:024][935]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.20:047][936]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.33.20:050][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.33.20:448][957]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.33.20:448][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.UnhookChargeable Enabled?: Enabled [2020.06.10-19.33.20:450][957]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.20:450][957]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.33.20:450][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.20:450][957]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.33.20:450][957]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.20:450][957]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.33.20:450][957]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.20:450][957]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.33.20:450][957]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.20:450][957]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.33.20:451][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.20:451][957]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.33.20:451][957]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Huntress_C_10] [2020.06.10-19.33.20:451][957]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.20:451][957]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.20:454][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.UnhookChargeable Enabled?: Disabled [2020.06.10-19.33.20:466][958]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.06.10-19.33.20:466][958]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.20:523][961]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_0] [2020.06.10-19.33.20:523][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.20:523][961]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.10-19.33.20:523][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.20:523][961]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.06.10-19.33.20:523][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.20:523][961]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.20:523][961]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.22:334][ 55]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.33.22:585][ 68]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-19.33.22:601][ 69]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.06.10-19.33.22:736][ 76]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.06.10-19.33.22:736][ 76]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.10-19.33.22:797][ 79]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-19.33.22:797][ 79]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.22:797][ 79]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-19.33.22:797][ 79]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.22:801][ 79]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.22:801][ 79]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.22:801][ 79]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.33.22:801][ 79]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.22:801][ 79]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.22:801][ 79]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-19.33.22:801][ 79]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.22:802][ 79]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.33.22:802][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.22:802][ 79]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.33.22:802][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.22:802][ 79]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.33.22:961][ 88]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.33.22:962][ 88]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-19.33.22:965][ 88]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.22:965][ 88]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.33.22:965][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.22:965][ 88]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.22:965][ 88]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.33.22:965][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.22:965][ 88]Interaction: Interaction time: 69.565216 [2020.06.10-19.33.22:965][ 88]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.33.22:965][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.22:965][ 88]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.33.22:966][ 88]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.33.23:570][119]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-19.33.23:570][119]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.23:570][119]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-19.33.23:570][119]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.23:573][119]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.23:574][119]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.23:574][119]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.33.23:574][119]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.23:574][119]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.23:574][119]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-19.33.23:574][119]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.23:574][119]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.33.23:574][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.23:574][119]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.33.23:574][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.23:590][120]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.33.23:665][124]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.33.23:669][124]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.23:669][124]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.33.23:669][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.23:669][124]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.23:669][124]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.33.23:669][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.23:670][124]Interaction: Interaction time: 93.220840 [2020.06.10-19.33.23:670][124]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.33.23:670][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.23:692][125]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.33.23:808][131]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.33.27:122][297]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.10-19.33.27:122][297]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.10-19.33.27:141][298]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.10-19.33.27:141][298]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.27:141][298]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.10-19.33.27:141][298]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.27:144][298]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.27:144][298]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.27:144][298]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.33.27:144][298]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.27:144][298]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.27:144][298]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.10-19.33.27:144][298]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.27:144][298]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.33.27:144][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.27:144][298]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.33.27:144][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.27:144][298]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.33.27:242][303]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.33.27:242][303]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-19.33.27:245][303]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.27:245][303]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.33.27:245][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.27:245][303]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.27:245][303]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.33.27:245][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.27:245][303]Interaction: Interaction time: 80.000000 [2020.06.10-19.33.27:245][303]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.33.27:245][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.27:265][304]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.33.27:544][318]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.06.10-19.33.27:544][318]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.06.10-19.33.28:304][356]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.06.10-19.33.28:304][356]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.06.10-19.33.28:402][361]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.33.28:464][364]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.10-19.33.28:464][364]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.10-19.33.28:905][386]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.33.30:023][442]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.30:023][442]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.30:023][442]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.33.30:023][442]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=135.470 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.33.30:047][443]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.33.30:512][466]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.06.10-19.33.30:512][466]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.30:512][466]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.06.10-19.33.30:512][466]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.30:512][466]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.06.10-19.33.30:512][466]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.30:531][467]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.33.30:531][467]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.33.30:531][467]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=135.977 [2020.06.10-19.33.30:531][467]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=135.977 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.33.30:550][468]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_14] [2020.06.10-19.33.30:550][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.30:712][476]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.30:712][476]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.33.30:713][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.30:713][476]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.30:713][476]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.33.30:713][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.30:713][476]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.30:713][476]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.33.30:713][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.30:713][476]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.30:713][476]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.33.30:713][476]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.30:713][476]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.33.30:713][476]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.30:713][476]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.33.30:713][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.30:713][476]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-19.33.30:713][476]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.30:713][476]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.30:831][482]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.33.30:831][482]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.10-19.33.30:831][482]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=136.276 [2020.06.10-19.33.30:831][482]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=136.276 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.10-19.33.30:867][484]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.33.31:172][499]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_14] [2020.06.10-19.33.31:172][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.31:172][499]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.06.10-19.33.31:172][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.31:172][499]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.06.10-19.33.31:172][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.31:172][499]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.06.10-19.33.31:172][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.31:356][508]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_14] [2020.06.10-19.33.31:357][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.31:357][508]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_14] [2020.06.10-19.33.31:357][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.31:357][508]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_14] [2020.06.10-19.33.31:357][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.31:357][508]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] [2020.06.10-19.33.31:357][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.31:610][520]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.682538 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.33.31:614][520]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.31:614][520]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.33.31:614][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.31:614][520]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.31:614][520]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.33.31:614][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.31:614][520]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.31:614][520]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.33.31:614][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.31:614][520]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.31:614][520]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.33.31:614][520]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.31:614][520]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.33.31:614][520]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.31:614][520]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.33.31:614][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.31:615][520]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-19.33.31:615][520]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.31:615][520]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.31:619][520]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-19.33.32:335][557]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceMissMaxSpeed [2020.06.10-19.33.32:335][557]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=137.782 [2020.06.10-19.33.32:356][558]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.32:356][558]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.32:372][559]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.789958 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.33.32:382][559]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.33.32:385][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.33.32:437][562]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_14] [2020.06.10-19.33.32:437][562]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.32:437][562]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_14] [2020.06.10-19.33.32:437][562]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.32:437][562]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_14] [2020.06.10-19.33.32:437][562]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.32:437][562]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] [2020.06.10-19.33.32:437][562]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.33:548][618]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-19.33.33:548][618]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.33:548][618]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-19.33.33:548][618]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.33:550][618]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.33:551][618]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.33:551][618]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.33.33:551][618]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.33:551][618]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.33:551][618]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-19.33.33:551][618]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.33:551][618]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.33.33:551][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.33:551][618]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.33.33:551][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.33:589][620]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.33.33:647][623]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.33.33:648][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-19.33.33:650][623]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.33:650][623]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.33.33:650][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.33:650][623]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.33:650][623]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.33.33:650][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.33:650][623]Interaction: Interaction time: 64.527504 [2020.06.10-19.33.33:650][623]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.33.33:650][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.33:651][623]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.33.34:048][641]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale09_Character_C_0 - PurpleKing666, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.33.35:356][704]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.35:356][704]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.35:357][704]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.33.35:357][704]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=140.804 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.33.35:378][705]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_14] [2020.06.10-19.33.35:378][705]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.35:378][705]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_14] [2020.06.10-19.33.35:378][705]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.35:382][705]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.35:382][705]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.35:382][705]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_14] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.33.35:382][705]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.35:382][705]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.35:382][705]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_14] [2020.06.10-19.33.35:382][705]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.35:382][705]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_14] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.33.35:382][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.35:382][705]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_14] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.33.35:382][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.35:382][705]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.33.35:387][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.33.35:584][715]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.06.10-19.33.35:584][715]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.35:584][715]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.06.10-19.33.35:584][715]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.35:584][715]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.06.10-19.33.35:584][715]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.35:585][715]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.35:585][715]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_14] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.33.35:585][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.35:585][715]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.35:585][715]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_14] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.33.35:585][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.35:586][715]Interaction: Interaction time: 0.600000 [2020.06.10-19.33.35:586][715]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Female. [2020.06.10-19.33.35:586][715]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.10-19.33.35:586][715]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.33.35:586][715]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_14] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.33.35:586][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.35:602][716]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_14] [2020.06.10-19.33.35:603][716]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.35:680][719]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.33.35:718][721]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyRight][Bookshelf_C_0] [2020.06.10-19.33.35:718][721]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.35:718][721]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.33.35:718][721]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.35:721][721]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.35:721][721]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.33.35:721][721]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.35:721][721]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.33.35:721][721]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.35:721][721]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.35:721][721]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.33.35:721][721]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.35:721][721]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.33.35:721][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.35:721][721]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.33.35:721][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.35:721][721]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=141.164 [2020.06.10-19.33.35:745][722]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-19.33.35:745][722]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.35:745][722]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-19.33.35:745][722]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.35:748][722]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.35:748][722]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.35:748][722]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.33.35:748][722]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.35:748][722]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.35:748][722]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-19.33.35:748][722]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.35:748][722]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.33.35:748][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.35:748][722]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.33.35:749][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.35:749][722]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.33.35:781][724]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.33.35:782][724]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.35:784][724]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.35:784][724]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.33.35:784][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.35:784][724]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.35:784][724]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.33.35:784][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.35:784][724]Interaction: Interaction time: 1.000000 [2020.06.10-19.33.35:784][724]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankStun HillBilly AnimTag_FPV. [2020.06.10-19.33.35:784][724]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.33.35:784][724]AnimLeader: Warning: Play Montage was requested but not found: PlankStun HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.33.35:784][724]LogSM: Error: Play Update Montage AM_TC_Stun_Pallet Duration 1.000000 Timestamp 141.211899 [2020.06.10-19.33.35:784][724]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.33.35:784][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.35:861][728]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.33.35:864][728]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.35:864][728]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.33.35:864][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.35:864][728]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.35:864][728]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.33.35:864][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.35:864][728]Interaction: Interaction time: 63.748260 [2020.06.10-19.33.35:864][728]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.33.35:864][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.35:922][731]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.33.35:985][734]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.33.36:255][747]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.36:255][747]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_14] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.33.36:255][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.36:255][747]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.36:255][747]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_14] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.33.36:255][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.36:317][750]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.36:317][750]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_14] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.33.36:317][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.36:317][750]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.36:317][750]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_14] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.33.36:317][750]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.36:317][750]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_14] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.33.36:317][750]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.36:317][750]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.33.36:317][750]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_14] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.33.36:317][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.36:317][750]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_14] [2020.06.10-19.33.36:317][750]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.36:317][750]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.36:530][760]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.33.36:770][772]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.33.36:788][773]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.33.36:788][773]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.33.36:788][773]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.36:789][773]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.33.36:789][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.36:789][773]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.36:789][773]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.33.36:789][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.36:809][774]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.36:809][774]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.33.36:809][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.36:809][774]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.36:809][774]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.33.36:809][774]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.36:809][774]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.33.36:809][774]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.36:809][774]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.33.36:809][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.36:810][774]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.33.36:810][774]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.36:810][774]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.33.36:810][774]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.36:810][774]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.36:843][775]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.33.36:846][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.33.37:270][795]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_14] [2020.06.10-19.33.37:270][795]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.37:270][795]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.06.10-19.33.37:270][795]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.37:270][795]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.06.10-19.33.37:271][795]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.37:271][795]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.06.10-19.33.37:271][795]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.37:333][798]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] [2020.06.10-19.33.37:333][798]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.37:333][798]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_14] [2020.06.10-19.33.37:333][798]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.37:333][798]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_14] [2020.06.10-19.33.37:333][798]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.37:333][798]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_14] [2020.06.10-19.33.37:333][798]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.37:812][822]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] [2020.06.10-19.33.37:812][822]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.37:918][827]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_14] [2020.06.10-19.33.37:918][827]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.37:918][827]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_14] [2020.06.10-19.33.37:918][827]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.37:919][827]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_14] [2020.06.10-19.33.37:919][827]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.38:869][874]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.38:869][874]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.38:869][874]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.33.38:869][874]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=144.316 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.33.38:895][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.33.39:131][887]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.39:131][887]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.33.39:131][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.39:132][887]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.39:132][887]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.33.39:132][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.39:171][889]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.39:172][889]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.33.39:172][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.39:172][889]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.39:172][889]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.33.39:172][889]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.39:172][889]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.33.39:172][889]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.39:172][889]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.33.39:172][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.39:172][889]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-19.33.39:172][889]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.39:172][889]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.39:291][895]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.33.39:291][895]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.33.39:291][895]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=144.737 [2020.06.10-19.33.39:291][895]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=144.737 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.33.39:353][898]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.33.39:353][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.39:370][899]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Female. [2020.06.10-19.33.39:374][899]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.33.39:374][899]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.39:413][901]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.33.39:413][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.39:467][904]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-19.33.39:469][904]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.33.39:469][904]GameFlow: Writing Profile Stat DBD_Chapter9_Slasher_Stat1: 1 [2020.06.10-19.33.39:469][904]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-19.33.39:470][904]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.33.39:473][904]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 33.594307 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.33.39:481][904]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Hex: Entity]: On [2020.06.10-19.33.39:490][905]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.10-19.33.39:598][910]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.33.39:599][910]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.33.39:599][910]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=145.044 [2020.06.10-19.33.39:599][910]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=145.044 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.33.39:697][915]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.39:697][915]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.33.39:697][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.39:697][915]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.39:697][915]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.33.39:697][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.39:701][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-19.33.39:720][916]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.33.39:720][916]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.39:720][916]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.33.39:720][916]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.39:720][916]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.33.39:720][916]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.39:720][916]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.33.39:720][916]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.39:720][916]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.33.39:720][916]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.39:721][916]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.33.39:721][916]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.39:721][916]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.33.39:721][916]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.39:721][916]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.33.39:721][916]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.39:721][916]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.33.39:721][916]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.39:736][917]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.39:736][917]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.33.39:736][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.39:736][917]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.39:736][917]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.33.39:737][917]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.39:737][917]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.33.39:737][917]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.39:737][917]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.33.39:737][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.39:737][917]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-19.33.39:737][917]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.39:737][917]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.39:804][921]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA506220] Result: '1' k_EResultOK (success) [2020.06.10-19.33.39:804][921]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA506220]' succeeded in 0.330310 seconds [2020.06.10-19.33.39:820][921]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.33.39:820][921]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.39:820][921]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.33.39:820][921]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.39:820][921]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.33.39:820][921]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.39:820][921]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.33.39:820][921]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.39:820][921]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.33.39:820][921]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.39:820][921]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.33.39:820][921]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.39:820][921]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.33.39:820][921]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.39:820][921]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.33.39:820][921]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.39:820][921]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.33.39:820][921]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.39:832][922]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8BB2950] Result: '1' k_EResultOK (success) [2020.06.10-19.33.39:853][923]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.376306 seconds [2020.06.10-19.33.39:853][923]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.199762 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.33.39:860][923]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.33.39:860][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.39:860][923]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.33.39:860][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.39:860][923]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.33.39:860][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.39:860][923]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.33.39:860][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.39:860][923]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.33.39:860][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.39:860][923]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.33.39:860][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.39:860][923]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.33.39:860][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.39:860][923]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.33.39:860][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.39:860][923]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.33.39:860][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.39:920][926]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.33.39:920][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.39:920][926]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.33.39:920][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.39:920][926]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.33.39:920][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.39:920][926]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.33.39:920][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.39:920][926]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.33.39:920][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.39:920][926]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.33.39:920][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.39:920][926]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.33.39:920][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.39:921][926]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.33.39:921][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.39:921][926]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.33.39:921][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.40:533][957]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-19.33.40:533][957]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.40:534][957]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-19.33.40:534][957]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.40:537][957]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.40:537][957]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.40:538][957]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.33.40:538][957]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.40:538][957]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.40:538][957]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-19.33.40:538][957]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.40:538][957]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.33.40:538][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.40:538][957]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.33.40:538][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.40:594][960]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.33.40:597][960]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.40:597][960]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.33.40:597][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.40:597][960]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.40:597][960]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.33.40:597][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.40:597][960]Interaction: Interaction time: 16.000000 [2020.06.10-19.33.40:597][960]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.33.40:597][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.40:634][962]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 5.969301 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.33.41:460][ 3]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Hex: Entity]: Off [2020.06.10-19.33.42:363][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.33.42:363][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.42:363][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.33.42:363][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.42:363][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.33.42:363][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.42:363][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.33.42:363][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.42:364][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.33.42:364][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.42:364][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.33.42:364][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.42:364][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.33.42:364][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.42:364][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.33.42:364][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.42:364][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.33.42:364][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.42:381][ 48]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.33.42:602][ 59]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.33.42:602][ 59]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=148.049 [2020.06.10-19.33.42:623][ 60]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.42:623][ 60]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.42:625][ 60]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.33.42:650][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.33.42:654][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.33.42:656][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.33.42:692][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.33.42:692][ 63]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.42:692][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.33.42:692][ 63]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.42:692][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.33.42:692][ 63]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.42:692][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.33.42:692][ 63]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.42:693][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.33.42:693][ 63]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.42:693][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.33.42:693][ 63]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.42:693][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.33.42:693][ 63]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.42:693][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.33.42:693][ 63]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.42:693][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.33.42:693][ 63]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.42:857][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.33.42:857][ 71]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.44:336][146]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.44:336][146]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.44:336][146]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.33.44:336][146]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=149.782 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.33.44:362][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.33.44:506][154]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.06.10-19.33.44:530][155]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.33.44:530][155]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.33.44:530][155]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=149.977 [2020.06.10-19.33.44:530][155]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=149.977 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.33.44:614][159]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Female. [2020.06.10-19.33.44:660][161]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.33.44:660][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.44:675][162]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.10-19.33.44:677][162]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.10-19.33.44:678][162]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.33.44:681][162]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.233793 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.33.44:689][162]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - PurpleKing666]: On [2020.06.10-19.33.44:699][163]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.06.10-19.33.44:702][163]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.10-19.33.44:702][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.44:830][169]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.33.44:830][169]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.33.44:830][169]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=150.276 [2020.06.10-19.33.44:830][169]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=150.276 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.33.44:997][177]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 221 [2020.06.10-19.33.45:107][182]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.10-19.33.45:107][182]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.45:236][188]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-19.33.45:236][188]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.45:236][188]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-19.33.45:236][188]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.45:236][188]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.33.45:236][188]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.33.45:236][188]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.33.45:236][188]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-19.33.45:239][188]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.45:240][188]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.45:240][188]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.33.45:240][188]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.45:240][188]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.45:240][188]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-19.33.45:240][188]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.45:240][188]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.33.45:240][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.45:240][188]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.33.45:240][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.45:262][189]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.10-19.33.45:262][189]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.45:288][190]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.33.45:303][191]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.33.45:306][191]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.45:306][191]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.33.45:306][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.45:306][191]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.45:306][191]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.33.45:306][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.45:306][191]Interaction: Interaction time: 11.851851 [2020.06.10-19.33.45:306][191]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.33.45:306][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.46:188][233]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.33.46:188][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.46:188][233]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-19.33.46:188][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.46:188][233]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.33.46:188][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.46:188][233]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.33.46:188][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.46:188][233]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-19.33.46:188][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.46:188][233]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-19.33.46:188][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.46:188][233]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-19.33.46:188][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.46:188][233]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-19.33.46:188][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.46:188][233]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-19.33.46:188][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.46:661][256]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - PurpleKing666]: Off [2020.06.10-19.33.47:352][290]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.33.47:352][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.47:352][290]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-19.33.47:352][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.47:352][290]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.33.47:352][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.47:352][290]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.33.47:352][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.47:352][290]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-19.33.47:352][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.47:352][290]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-19.33.47:352][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.47:352][290]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-19.33.47:352][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.47:352][290]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-19.33.47:352][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.47:352][290]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-19.33.47:352][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.47:531][299]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.10-19.33.47:532][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.47:611][303]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.33.47:763][310]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.33.47:763][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.47:819][313]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.10-19.33.47:819][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.47:837][314]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.33.47:837][314]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=153.283 [2020.06.10-19.33.47:858][315]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.47:858][315]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.47:880][316]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.33.47:886][316]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.33.47:892][316]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.33.47:893][316]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.33.48:127][328]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.33.48:128][328]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.48:128][328]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.10-19.33.48:128][328]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.48:129][328]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.48:129][328]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.48:129][328]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.33.48:129][328]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.48:129][328]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.48:129][328]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.10-19.33.48:130][328]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.48:130][328]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.33.48:130][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.48:130][328]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.33.48:130][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.48:130][328]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.33.48:154][329]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.33.48:170][330]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.10-19.33.48:170][330]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.48:235][333]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.48:235][333]LogDBDPlayerMovement: StopSnapping Final Location (10007.365234 1449.500000 157.717316) [2020.06.10-19.33.48:235][333]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.33.48:235][333]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.33.48:235][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.48:235][333]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.48:235][333]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.33.48:235][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.48:235][333]Interaction: Interaction time: 2.000000 [2020.06.10-19.33.48:235][333]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly AnimTag_FPV. [2020.06.10-19.33.48:235][333]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.10-19.33.48:235][333]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.33.48:235][333]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.33.48:236][333]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 153.662369 [2020.06.10-19.33.48:236][333]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.33.48:236][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.48:314][337]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.10-19.33.48:381][340]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.500926 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.33.49:970][421]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.33.50:223][433]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.33.50:321][438]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.33.50:321][438]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.33.50:321][438]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.33.50:321][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.50:325][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.10-19.33.50:343][439]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.33.50:343][439]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.33.50:343][439]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.50:343][439]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.33.50:343][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.50:343][439]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.50:343][439]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.33.50:343][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.50:370][440]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.50:371][440]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.33.50:371][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.50:371][440]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.50:371][440]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.33.50:371][440]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.50:371][440]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.33.50:371][440]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.50:371][440]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.33.50:371][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.50:371][440]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.10-19.33.50:371][440]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.50:371][440]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.10-19.33.50:371][440]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.50:371][440]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.50:399][441]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-19.33.50:410][441]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.33.50:411][441]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.33.50:449][443]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.10-19.33.50:456][443]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.10-19.33.50:590][450]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.10-19.33.50:590][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.51:897][515]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.33.51:897][515]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.52:058][523]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.33.52:058][523]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.52:058][523]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.33.52:058][523]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.52:058][523]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.33.52:058][523]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.52:058][523]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.33.52:058][523]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.52:058][523]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.33.52:058][523]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.52:058][523]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.33.52:058][523]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.52:058][523]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.33.52:058][523]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.52:058][523]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.33.52:058][523]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.52:058][523]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.33.52:058][523]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.52:083][524]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.33.52:212][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.10-19.33.52:212][531]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.52:213][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.33.52:213][531]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.52:215][531]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.52:215][531]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.52:215][531]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.33.52:215][531]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.52:215][531]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.52:215][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.33.52:215][531]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.52:215][531]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.33.52:215][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.52:215][531]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-19.33.52:215][531]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.33.52:215][531]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.33.52:215][531]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.10-19.33.52:215][531]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.33.52:215][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.52:215][531]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.33.52:215][531]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.33.52:240][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.33.52:476][544]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.52:476][544]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.33.52:476][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.52:476][544]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.52:476][544]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.33.52:476][544]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.52:476][544]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.33.52:476][544]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.52:476][544]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.33.52:476][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.52:476][544]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-19.33.52:476][544]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.52:476][544]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.52:479][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.33.52:513][546]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.33.52:513][546]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.52:555][548]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.52:555][548]LogDBDPlayerMovement: StopSnapping Final Location (9372.428711 1722.463989 157.720428) [2020.06.10-19.33.52:555][548]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.33.52:556][548]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.33.52:556][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.52:556][548]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.52:556][548]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.33.52:556][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.52:556][548]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.33.52:556][548]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.06.10-19.33.52:556][548]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-19.33.52:556][548]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-19.33.52:556][548]Interaction: Interaction time: 2.700000 [2020.06.10-19.33.52:556][548]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.33.52:556][548]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.33.52:556][548]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.33.52:556][548]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.33.52:556][548]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.33.52:556][548]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.33.52:556][548]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 157.981583 [2020.06.10-19.33.52:556][548]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.33.52:556][548]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.33.52:556][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.52:562][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.33.52:565][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.33.52:568][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.33.52:568][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-19.33.52:568][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.33.52:796][560]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.52:796][560]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.52:797][560]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-19.33.54:988][670]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.33.55:249][683]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.33.55:267][684]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.33.55:267][684]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.33.55:267][684]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.55:267][684]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.33.55:267][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.55:267][684]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-19.33.55:267][684]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.33.55:267][684]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.55:267][684]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.33.55:267][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.55:289][685]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.55:289][685]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.33.55:289][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.55:289][685]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.55:289][685]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.33.55:289][685]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.55:289][685]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.33.55:289][685]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.55:289][685]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.33.55:289][685]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.33.55:289][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.55:289][685]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.33.55:289][685]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.55:289][685]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.33.55:289][685]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.55:289][685]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.55:449][693]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.33.55:449][693]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.55:533][697]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.33.55:533][697]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.55:537][697]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.55:537][697]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.55:537][697]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.33.55:537][697]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.55:537][697]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.55:537][697]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.33.55:537][697]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.55:537][697]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.33.55:537][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.55:537][697]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.33.55:537][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.55:626][702]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-19.33.55:630][702]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.55:630][702]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.33.55:630][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.55:630][702]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.55:630][702]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.33.55:630][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.55:630][702]Interaction: Interaction time: 16.000000 [2020.06.10-19.33.55:631][702]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.33.55:631][702]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-19.33.55:631][702]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.33.55:631][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.55:995][721]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.06.10-19.33.57:251][786]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-19.33.57:251][786]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.57:251][786]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-19.33.57:251][786]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.57:252][786]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.10-19.33.57:255][786]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.57:256][786]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.57:256][786]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.33.57:256][786]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.57:256][786]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.57:256][786]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-19.33.57:256][786]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.57:256][786]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.33.57:256][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.57:256][786]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.33.57:256][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.57:294][788]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.33.57:334][790]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.57:334][790]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.33.57:334][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.57:334][790]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.57:334][790]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.33.57:334][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.57:334][790]Interaction: Interaction time: 7.898076 [2020.06.10-19.33.57:334][790]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.33.57:334][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.57:334][790]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.57:334][790]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.33.57:334][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.57:334][790]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.57:334][790]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.33.57:334][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.57:334][790]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.57:334][790]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.33.57:334][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.57:334][790]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.57:334][790]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.33.57:334][790]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.57:334][790]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.33.57:335][790]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.57:335][790]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.33.57:335][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.57:335][790]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-19.33.57:335][790]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.57:335][790]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.57:375][792]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.33.57:396][793]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.33.57:397][793]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.33.57:617][804]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.33.58:034][825]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.070370 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.33.58:051][826]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.06.10-19.33.59:135][880]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.33.59:156][881]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.33.59:355][891]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] [2020.06.10-19.33.59:355][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.59:376][892]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.33.59:380][892]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.33.59:493][898]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.33.59:493][898]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.59:493][898]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] [2020.06.10-19.33.59:493][898]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.59:496][898]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.59:496][898]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.59:496][898]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.33.59:496][898]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.59:496][898]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.59:496][898]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] [2020.06.10-19.33.59:496][898]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.59:496][898]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.33.59:496][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.59:496][898]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.33.59:496][898]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.33.59:496][898]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.33.59:496][898]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.33.59:496][898]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.33.59:496][898]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.33.59:496][898]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.33.59:496][898]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.33.59:496][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.59:496][898]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.33.59:497][898]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.33.59:497][898]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-19.33.59:498][898]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.33.59:498][898]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-19.33.59:674][907]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] [2020.06.10-19.33.59:674][907]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.59:674][907]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] [2020.06.10-19.33.59:674][907]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.59:674][907]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] [2020.06.10-19.33.59:674][907]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.59:769][912]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.59:769][912]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.33.59:769][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.59:769][912]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.59:769][912]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.33.59:769][912]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.59:769][912]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.33.59:769][912]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.33.59:769][912]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.33.59:769][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.59:769][912]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.33.59:769][912]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.59:769][912]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.33.59:785][913]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] [2020.06.10-19.33.59:785][913]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.33.59:842][916]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.59:842][916]LogDBDPlayerMovement: StopSnapping Final Location (7909.005371 1582.208252 110.859436) [2020.06.10-19.33.59:843][916]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.33.59:843][916]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.33.59:843][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.59:843][916]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.33.59:843][916]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.33.59:843][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.59:843][916]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.33.59:843][916]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.33.59:843][916]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-19.33.59:843][916]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.33.59:843][916]AnimLeader: BP_SmallMeatLocker_Huntress_C_3 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.33.59:843][916]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.33.59:843][916]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.33.59:843][916]Interaction: Interaction time: 1.500000 [2020.06.10-19.33.59:843][916]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.33.59:843][916]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-19.33.59:844][916]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.33.59:844][916]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.33.59:844][916]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 165.271072 [2020.06.10-19.33.59:844][916]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.33.59:844][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.33.59:845][916]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-19.33.59:858][917]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 18.902199 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.33.59:896][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.HookChargeable Enabled?: Enabled [2020.06.10-19.34.00:516][952]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.34.00:516][952]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.00:516][952]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.34.00:516][952]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.00:516][952]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.34.00:516][952]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.00:516][952]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.34.00:516][952]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.00:516][952]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.34.00:516][952]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.00:516][952]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.34.00:516][952]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.00:516][952]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.34.00:516][952]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.00:516][952]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.34.00:516][952]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.00:516][952]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.34.00:517][952]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.01:395][ 0]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.34.01:395][ 0]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.34.01:395][ 0]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.34.01:395][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.01:395][ 0]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.34.01:395][ 0]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.34.01:395][ 0]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.34.01:395][ 0]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale03_Character_C_0 Current: NULL [2020.06.10-19.34.01:399][ 0]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.HookChargeable Enabled?: Disabled [2020.06.10-19.34.01:401][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.34.01:408][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.34.01:408][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.34.01:427][ 1]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.34.01:427][ 1]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.34.01:427][ 1]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.01:427][ 1]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.34.01:427][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.01:428][ 1]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.01:428][ 1]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.34.01:428][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.01:446][ 2]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.01:446][ 2]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.34.01:446][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.01:446][ 2]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.01:446][ 2]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.34.01:446][ 2]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.34.01:446][ 2]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.34.01:446][ 2]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.34.01:446][ 2]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.34.01:446][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.01:446][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] [2020.06.10-19.34.01:446][ 2]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.01:446][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] [2020.06.10-19.34.01:446][ 2]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.01:446][ 2]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.01:469][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.34.01:474][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.34.01:477][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.34.01:499][ 4]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-19.34.01:506][ 4]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.HookChargeable Enabled?: Enabled [2020.06.10-19.34.01:507][ 4]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.10-19.34.01:508][ 4]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.10-19.34.01:508][ 4]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.10-19.34.01:508][ 4]AnimLeader: BP_SmallMeatLocker_Huntress_C_3 Requested to Play: HookCamperOut. [2020.06.10-19.34.01:508][ 4]AnimLeader: BP_Entity_C_3 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-19.34.01:508][ 4]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-19.34.01:508][ 4]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-19.34.01:513][ 4]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.HookChargeable Enabled?: Disabled [2020.06.10-19.34.01:556][ 6]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Hex: Entity, Originating Player: BP_CamperFemale03_Character_C_0 - Hex: Entity, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.34.01:632][ 9]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.01:632][ 9]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.01:820][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.34.01:820][ 17]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.01:941][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] [2020.06.10-19.34.01:941][ 23]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.05:181][193]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorFailedHealSkillcheck Value: 0.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.34.05:189][193]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.34.05:502][209]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.05:502][209]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.34.05:502][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.05:502][209]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.05:502][209]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.34.05:502][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.05:542][211]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.05:542][211]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.34.05:542][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.05:542][211]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.05:542][211]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.34.05:542][211]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.34.05:542][211]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.34.05:542][211]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.34.05:542][211]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.34.05:542][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.05:542][211]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-19.34.05:542][211]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.05:542][211]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.05:580][213]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.34.05:604][214]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.05:604][214]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.06:073][238]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-19.34.06:073][238]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.06:073][238]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-19.34.06:073][238]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.06:076][238]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.06:076][238]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.06:076][238]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.34.06:076][238]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.34.06:076][238]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.06:076][238]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-19.34.06:076][238]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.06:076][238]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.34.06:076][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.06:076][238]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.34.06:076][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.06:156][242]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.06:156][242]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.34.06:156][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.06:156][242]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.06:156][242]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.34.06:156][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.06:156][242]Interaction: Interaction time: 1.212599 [2020.06.10-19.34.06:156][242]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.34.06:156][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.06:174][243]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.34.06:234][246]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.10-19.34.06:234][246]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.10-19.34.06:234][246]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.10-19.34.06:234][246]AnimLeader: BP_SmallMeatLocker_Huntress_C_3 Requested to Play: HookIdle. [2020.06.10-19.34.06:234][246]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-19.34.06:234][246]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-19.34.06:518][260]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.06.10-19.34.06:773][273]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.10-19.34.06:773][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.06:967][282]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.10-19.34.06:967][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.06:999][283]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.34.06:999][283]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.07:020][284]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.10-19.34.07:020][284]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.07:528][309]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.10-19.34.07:529][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.07:588][312]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.10-19.34.07:588][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.07:675][316]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.34.07:675][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.07:770][321]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.10-19.34.07:771][321]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.07:850][325]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.10-19.34.07:850][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.08:153][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.34.08:446][355]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.34.08:446][355]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.08:502][358]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.10-19.34.08:502][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.08:544][360]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.10-19.34.08:544][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.08:588][362]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.34.08:588][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.08:589][362]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-19.34.08:589][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.08:589][362]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.34.08:589][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.08:589][362]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.34.08:589][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.08:589][362]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-19.34.08:589][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.08:589][362]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-19.34.08:589][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.08:589][362]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-19.34.08:589][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.08:589][362]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-19.34.08:589][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.08:589][362]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-19.34.08:589][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.08:610][363]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.34.08:693][367]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.10-19.34.08:693][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.08:887][376]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] [2020.06.10-19.34.08:887][376]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.08:887][376]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.34.08:887][376]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.08:889][376]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.08:889][376]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.08:890][376]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.34.08:890][376]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.34.08:890][376]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.08:890][376]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.34.08:890][376]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.08:890][376]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.34.08:890][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.08:890][376]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeRight. [2020.06.10-19.34.08:890][376]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.34.08:890][376]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeRight AnimTag_Follower [2020.06.10-19.34.08:890][376]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.06.10-19.34.08:890][376]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.34.08:890][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.08:890][376]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.34.08:890][376]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.34.08:914][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.34.09:089][386]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.09:089][386]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.34.09:089][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.09:089][386]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.09:089][386]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.34.09:089][386]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.34.09:089][386]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.34.09:089][386]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.34.09:089][386]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.34.09:089][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.09:089][386]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-19.34.09:089][386]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.09:089][386]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.09:092][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.34.09:104][387]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.34.09:104][387]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.09:241][394]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.09:241][394]LogDBDPlayerMovement: StopSnapping Final Location (10215.929688 1287.093018 137.094757) [2020.06.10-19.34.09:241][394]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.34.09:241][394]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.34.09:241][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.09:242][394]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.09:242][394]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.34.09:242][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.09:242][394]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.34.09:242][394]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale09_Character_C_0. [2020.06.10-19.34.09:242][394]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-19.34.09:242][394]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-19.34.09:242][394]Interaction: Interaction time: 2.700000 [2020.06.10-19.34.09:242][394]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.34.09:242][394]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.34.09:242][394]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.34.09:242][394]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.34.09:242][394]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale09_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.34.09:242][394]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.34.09:242][394]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 174.669418 [2020.06.10-19.34.09:242][394]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.34.09:243][394]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.34.09:243][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.09:248][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.34.09:252][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.34.09:253][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.34.09:253][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-19.34.09:253][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.34.09:384][401]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.09:385][401]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.09:482][406]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-19.34.10:347][450]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.734732 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.34.11:676][516]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.34.11:934][529]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.34.11:955][530]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.34.11:955][530]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.34.11:955][530]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.11:955][530]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.34.11:955][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.11:955][530]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-19.34.11:955][530]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.34.11:955][530]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.11:955][530]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.34.11:955][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.11:973][531]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.11:973][531]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.34.11:973][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.11:973][531]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.11:973][531]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.34.11:973][531]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.34.11:973][531]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.34.11:973][531]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.34.11:973][531]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.34.11:974][531]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.34.11:974][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.11:974][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.34.11:974][531]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.11:974][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.34.11:974][531]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.11:974][531]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.12:216][543]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.34.12:216][543]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.12:216][543]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-19.34.12:217][543]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.12:220][543]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.12:220][543]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.12:220][543]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.34.12:220][543]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.34.12:220][543]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.12:220][543]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-19.34.12:220][543]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.12:220][543]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.34.12:220][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.12:220][543]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.34.12:220][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.12:277][546]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-19.34.12:278][546]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.12:280][546]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.12:280][546]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.34.12:280][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.12:280][546]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.12:280][546]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.34.12:280][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.12:280][546]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingPutDown] [2020.06.10-19.34.12:281][546]Interaction: Interaction time: 1.000000 [2020.06.10-19.34.12:281][546]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorStunDrop_Middle HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.34.12:281][546]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorStunDrop_Middle' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.34.12:281][546]AnimLeader: Warning: Play Montage was requested but not found: SurvivorStunDrop_Middle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.34.12:281][546]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorStunDrop_Middle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.34.12:281][546]LogSM: Error: Play Update Montage AM_TC_Stun_Drop_IN_FPV Duration 1.000000 Timestamp 177.704025 [2020.06.10-19.34.12:281][546]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.34.12:281][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.12:359][550]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.34.12:365][550]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.34.12:545][559]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.34.12:545][559]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.12:545][559]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-19.34.12:545][559]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.12:545][559]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.34.12:545][559]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.12:545][559]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.34.12:545][559]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.12:545][559]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-19.34.12:545][559]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.12:546][559]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-19.34.12:546][559]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.12:546][559]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-19.34.12:546][559]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.12:546][559]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-19.34.12:546][559]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.12:546][559]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-19.34.12:546][559]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.13:263][595]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.34.13:280][596]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.34.13:280][596]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.34.13:280][596]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.13:280][596]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.34.13:280][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.13:280][596]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.13:280][596]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorStunDrop_Out HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.34.13:281][596]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorStunDrop_Out' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.34.13:281][596]AnimLeader: Warning: Play Montage was requested but not found: SurvivorStunDrop_Out HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.34.13:281][596]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorStunDrop_Out' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.06.10-19.34.13:281][596]AnimLeader: Warning: Play Montage was requested but not found: SurvivorStunDrop_Out HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Injured AnimTag_Female AnimTag_Follower [2020.06.10-19.34.13:281][596]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.34.13:281][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.13:281][596]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.34.13:281][596]AuthoritativeMovement: <<< MoveIgnoreActorRemove BP_CamperFemale09_Character_C_0. [2020.06.10-19.34.13:281][596]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.34.13:281][596]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.34.13:281][596]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.34.13:282][596]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-19.34.13:286][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.34.13:292][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.34.13:292][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.34.13:368][600]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.34.13:368][600]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.34.13:376][600]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DecisiveStrike_Notification_3, Status Owner: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Originating Player: BP_CamperFemale09_Character_C_0 - PurpleKing666, Custom Param: 0.000000, Originating Effect: DecisiveStrike, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.10-19.34.13:395][601]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.34.13:421][602]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.13:421][602]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.13:685][615]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.34.13:685][615]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.14:489][656]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.014389 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.34.14:530][658]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.06.10-19.34.17:315][802]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.17:315][802]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.34.17:315][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.17:315][802]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.17:315][802]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.34.17:315][802]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.34.17:315][802]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.34.17:315][802]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.34.17:315][802]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.34.17:315][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.17:315][802]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-19.34.17:315][802]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.17:315][802]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-19.34.17:315][802]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.17:315][802]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.17:340][803]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.34.17:343][803]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.34.17:553][814]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-19.34.17:553][814]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.17:554][814]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.34.17:554][814]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.17:555][814]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.17:555][814]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.17:555][814]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.34.17:555][814]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.34.17:555][814]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.17:556][814]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.34.17:556][814]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.17:556][814]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.34.17:556][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.17:556][814]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.34.17:556][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.17:592][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.34.17:627][817]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.34.17:627][817]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.17:629][817]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.17:629][817]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.34.17:630][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.17:630][817]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.17:630][817]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.34.17:630][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.17:630][817]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.34.17:630][817]Interaction: Interaction time: 2.016129 [2020.06.10-19.34.17:630][817]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.016129 [2020.06.10-19.34.17:630][817]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.34.17:630][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.17:630][817]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=183.075 Curve: ChainsawRevSpeedCurve Curve Duration 2.016129 [2020.06.10-19.34.17:691][820]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.34.18:371][854]LogDBDGeneral: StatusEffect::EndPlay - Id: DecisiveStrike_Notification_3, Status Owner: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Originating Player: BP_CamperFemale09_Character_C_0 - PurpleKing666, Custom Param: 0.000000, Originating Effect: DecisiveStrike, Is Lifetime Initialized: True, Remaining Lifetime: 0.015374, Lifetime Duration: 5.000000 [2020.06.10-19.34.19:728][921]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.34.19:728][921]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.34.19:728][921]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.34.19:728][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.19:732][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.34.19:747][922]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.34.19:747][922]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.34.19:747][922]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.19:747][922]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.34.19:747][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.19:747][922]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.34.19:747][922]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.19:747][922]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.34.19:747][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.19:747][922]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=185.195 [2020.06.10-19.34.19:768][923]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.19:768][923]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.34.19:768][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.19:768][923]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.19:768][923]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.34.19:768][923]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.34.19:768][923]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.34.19:768][923]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.34.19:768][923]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.34.19:768][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.19:768][923]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.34.19:768][923]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.19:768][923]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.34.19:768][923]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.19:768][923]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.19:786][924]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.19:786][924]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.19:786][924]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.34.19:786][924]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.34.19:786][924]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=185.234 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.34.19:806][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.34.19:852][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.34.21:506][ 9]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.06.10-19.34.21:612][ 14]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.34.22:209][ 44]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.06.10-19.34.22:209][ 44]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.06.10-19.34.22:209][ 44]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.06.10-19.34.22:210][ 44]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.06.10-19.34.22:380][ 52]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.34.22:380][ 52]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.34.22:380][ 52]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=187.826 [2020.06.10-19.34.22:380][ 52]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=187.826 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.34.22:626][ 64]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.34.22:688][ 67]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.34.22:688][ 67]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-19.34.22:688][ 67]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=188.135 [2020.06.10-19.34.22:688][ 67]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=188.135 Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-19.34.23:206][ 93]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 2.604776 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.34.23:806][123]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-19.34.23:806][123]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.23:806][123]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-19.34.23:806][123]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.23:809][123]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.23:809][123]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.23:809][123]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.34.23:809][123]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.34.23:809][123]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.23:809][123]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-19.34.23:809][123]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.23:809][123]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.34.23:809][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.23:809][123]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.34.23:809][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.23:867][126]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.34.23:952][130]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.34.24:008][133]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.34.24:011][133]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.24:011][133]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.34.24:011][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.24:011][133]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.24:011][133]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.34.24:012][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.24:012][133]Interaction: Interaction time: 63.770500 [2020.06.10-19.34.24:012][133]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.34.24:012][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.24:345][150]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.34.25:027][184]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.34.25:027][184]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=190.474 [2020.06.10-19.34.25:046][185]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.25:046][185]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.25:072][186]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.34.25:075][186]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.34.25:149][190]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.25:149][190]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.34.25:149][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.25:149][190]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.25:149][190]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.34.25:149][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.25:149][190]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.25:149][190]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.34.25:149][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.25:150][190]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.25:150][190]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.34.25:150][190]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.34.25:150][190]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.34.25:150][190]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.34.25:150][190]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.34.25:150][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.25:150][190]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-19.34.25:150][190]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.25:150][190]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.25:154][190]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-19.34.25:379][202]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.881254 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.34.25:654][216]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.25:655][216]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.34.25:655][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.25:655][216]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.25:655][216]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.34.25:655][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.25:658][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-19.34.25:675][217]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.25:675][217]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.34.25:675][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.25:675][217]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.25:675][217]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.34.25:675][217]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.34.25:675][217]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.34.25:675][217]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.34.25:675][217]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.34.25:675][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.25:676][217]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.10-19.34.25:676][217]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.25:676][217]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.25:851][226]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.135363 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.34.25:907][229]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-19.34.25:907][229]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.25:907][229]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-19.34.25:907][229]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.25:910][229]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.25:910][229]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.25:910][229]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.34.25:910][229]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.34.25:910][229]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.25:910][229]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-19.34.25:910][229]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.25:910][229]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.34.25:910][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.25:910][229]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.34.25:910][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.26:007][234]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.34.26:009][234]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-19.34.26:013][234]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.26:013][234]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.34.26:013][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.26:013][234]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.26:013][234]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.34.26:013][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.26:013][234]Interaction: Interaction time: 62.630241 [2020.06.10-19.34.26:013][234]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.34.26:013][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.26:054][236]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.10-19.34.26:315][249]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.26:315][249]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.34.26:315][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.26:315][249]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.26:315][249]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.34.26:315][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.26:315][249]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.26:315][249]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.34.26:315][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.26:315][249]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.26:315][249]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.34.26:315][249]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.34.26:315][249]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.34.26:315][249]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.34.26:315][249]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.34.26:315][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.26:316][249]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-19.34.26:316][249]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.26:316][249]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.26:319][249]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-19.34.26:474][257]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 59.441154 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.34.27:113][289]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.300551 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.34.27:174][292]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.10-19.34.27:174][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.27:201][293]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.34.27:242][295]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.06.10-19.34.27:242][295]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.06.10-19.34.27:242][295]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.06.10-19.34.27:319][299]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.34.27:319][299]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.27:319][299]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.10-19.34.27:319][299]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.27:321][299]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.27:321][299]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.27:321][299]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.34.27:321][299]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.34.27:321][299]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.27:321][299]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.10-19.34.27:321][299]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.27:321][299]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.34.27:321][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.27:321][299]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.34.27:321][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.27:321][299]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.34.27:347][300]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.34.27:381][302]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.10-19.34.27:381][302]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.27:384][302]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.10-19.34.27:384][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.27:422][304]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.27:422][304]LogDBDPlayerMovement: StopSnapping Final Location (11031.644531 3784.241699 110.859528) [2020.06.10-19.34.27:422][304]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.34.27:422][304]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.34.27:422][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.27:422][304]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.27:422][304]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.34.27:422][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.27:422][304]Interaction: Interaction time: 2.000000 [2020.06.10-19.34.27:422][304]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly AnimTag_FPV. [2020.06.10-19.34.27:422][304]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.10-19.34.27:423][304]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.34.27:423][304]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.34.27:423][304]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 192.850037 [2020.06.10-19.34.27:423][304]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.34.27:423][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.27:442][305]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.06.10-19.34.27:478][307]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.10-19.34.28:687][373]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.179758 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.34.28:687][373]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.34.28:709][374]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.06.10-19.34.29:162][398]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.34.29:414][411]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.34.29:493][415]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.34.29:493][415]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.34.29:493][415]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.34.29:493][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.29:498][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.10-19.34.29:519][416]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.34.29:519][416]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.34.29:519][416]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.29:519][416]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.34.29:519][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.29:519][416]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.29:519][416]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.34.29:519][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.29:534][417]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.29:534][417]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.34.29:534][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.29:534][417]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.29:534][417]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.34.29:534][417]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.34.29:534][417]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.34.29:534][417]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.34.29:534][417]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.34.29:534][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.29:534][417]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.10-19.34.29:534][417]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.29:534][417]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.10-19.34.29:534][417]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.29:534][417]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.29:557][418]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.34.29:557][418]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.34.29:557][418]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.06.10-19.34.29:557][418]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-19.34.29:570][418]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.34.29:572][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.34.29:593][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.10-19.34.29:601][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.10-19.34.29:678][423]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.10-19.34.29:678][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.29:856][431]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA887CF0] Result: '1' k_EResultOK (success) [2020.06.10-19.34.29:856][431]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA887CF0]' succeeded in 0.297066 seconds [2020.06.10-19.34.29:884][432]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C2EBB440] Result: '1' k_EResultOK (success) [2020.06.10-19.34.29:904][433]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.344220 seconds [2020.06.10-19.34.29:954][435]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.10-19.34.29:954][435]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.29:992][437]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.100191 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.34.29:995][437]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.06.10-19.34.29:995][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.30:141][444]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.06.10-19.34.30:141][444]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.31:847][525]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.844799 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.34.31:891][527]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.10-19.34.32:352][550]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Huntress_C_3] [2020.06.10-19.34.32:352][550]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.32:352][550]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Huntress_C_3] [2020.06.10-19.34.32:352][550]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.32:354][550]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.32:354][550]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.32:354][550]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.34.32:354][550]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.34.32:354][550]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.32:354][550]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_3] [2020.06.10-19.34.32:355][550]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.32:355][550]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.34.32:355][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.32:355][550]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.34.32:355][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.32:355][550]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.34.32:490][557]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-19.34.32:490][557]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.UnhookChargeable Enabled?: Enabled [2020.06.10-19.34.32:494][557]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.32:494][557]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.34.32:494][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.32:494][557]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.32:494][557]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.34.32:494][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.32:494][557]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.34.32:494][557]Interaction: Interaction time: 1.000000 [2020.06.10-19.34.32:494][557]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.06.10-19.34.32:494][557]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale06_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.10-19.34.32:495][557]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.06.10-19.34.32:495][557]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.10-19.34.32:495][557]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.34.32:495][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.32:532][559]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.10-19.34.32:532][559]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.10-19.34.32:532][559]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.10-19.34.32:532][559]AnimLeader: BP_SmallMeatLocker_Huntress_C_3 Requested to Play: UnhookIn. [2020.06.10-19.34.32:532][559]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.34.32:532][559]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-19.34.32:534][559]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.34.32:595][562]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.32:595][562]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.32:635][564]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.34.32:896][577]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.34.33:499][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.UnhookChargeable Enabled?: Disabled [2020.06.10-19.34.33:596][612]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - Hex: Entity, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.34.33:599][612]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.34.33:599][612]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.34.33:599][612]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.34.33:599][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.33:621][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.34.33:625][613]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.33:625][613]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.34.33:625][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.33:625][613]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.34.33:625][613]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.34.33:626][613]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-19.34.33:626][613]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.10-19.34.33:626][613]AnimLeader: BP_SmallMeatLocker_Huntress_C_3 Requested to Play: UnhookOut. [2020.06.10-19.34.33:626][613]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.34.33:626][613]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-19.34.33:626][613]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.33:626][613]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.06.10-19.34.33:627][613]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.34.33:627][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.33:631][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.34.33:687][616]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.219020 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.34.33:689][616]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.10-19.34.33:690][616]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.10-19.34.33:690][616]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.34.33:690][616]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.10-19.34.35:064][685]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.34.35:064][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.UnhookChargeable Enabled?: Enabled [2020.06.10-19.34.35:067][685]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.35:067][685]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.34.35:067][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.35:067][685]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.34.35:067][685]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.35:067][685]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.34.35:067][685]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.34.35:067][685]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.34.35:067][685]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.34.35:067][685]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.34.35:067][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.35:067][685]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.34.35:067][685]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Huntress_C_3] [2020.06.10-19.34.35:067][685]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.35:067][685]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.35:071][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.UnhookChargeable Enabled?: Disabled [2020.06.10-19.34.35:168][690]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.35:169][690]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.36:566][760]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-19.34.36:566][760]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.36:566][760]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-19.34.36:566][760]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.36:569][760]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.36:569][760]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.36:569][760]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.34.36:569][760]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.34.36:569][760]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.36:569][760]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-19.34.36:569][760]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.36:569][760]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.34.36:569][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.36:569][760]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.34.36:570][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.36:629][763]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.34.36:665][765]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.34.36:669][765]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.36:669][765]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.34.36:669][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.36:669][765]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.36:669][765]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.34.36:669][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.36:669][765]Interaction: Interaction time: 42.314339 [2020.06.10-19.34.36:669][765]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.34.36:669][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.36:731][768]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.34.37:527][808]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.06.10-19.34.37:569][810]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.10-19.34.37:569][810]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.37:569][810]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.34.37:569][810]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.37:571][810]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.37:571][810]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.37:571][810]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.34.37:571][810]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.34.37:571][810]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.37:571][810]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.34.37:571][810]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.37:571][810]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.34.37:571][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.37:571][810]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.34.37:571][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.37:596][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.34.37:634][813]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.34.37:634][813]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.37:638][813]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.37:638][813]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.34.37:638][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.37:638][813]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.37:638][813]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.34.37:638][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.37:638][813]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.34.37:638][813]Interaction: Interaction time: 2.016129 [2020.06.10-19.34.37:638][813]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.016129 [2020.06.10-19.34.37:638][813]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.34.37:638][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.37:639][813]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=203.083 Curve: ChainsawRevSpeedCurve Curve Duration 2.016129 [2020.06.10-19.34.37:697][816]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.34.39:735][913]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.34.39:735][913]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.34.39:735][913]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.34.39:735][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.39:739][913]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.34.39:755][914]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.34.39:755][914]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.34.39:755][914]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.39:755][914]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.34.39:755][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.39:755][914]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.34.39:755][914]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.39:755][914]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.34.39:755][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.39:755][914]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=205.202 [2020.06.10-19.34.39:774][915]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.39:774][915]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.34.39:774][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.39:774][915]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.39:774][915]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.34.39:774][915]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.34.39:774][915]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.34.39:774][915]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.34.39:774][915]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.34.39:774][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.39:774][915]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.34.39:774][915]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.39:774][915]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.34.39:774][915]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.39:774][915]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.39:795][916]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.39:795][916]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.39:795][916]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.34.39:795][916]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.34.39:795][916]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=205.242 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.34.39:812][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.34.39:840][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.34.40:137][933]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.34.40:137][933]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.34.40:137][933]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=205.581 [2020.06.10-19.34.40:137][933]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=205.581 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.34.40:403][947]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.06.10-19.34.40:403][947]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.10-19.34.40:442][949]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.34.40:442][949]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-19.34.40:442][949]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=205.887 [2020.06.10-19.34.40:442][949]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=205.887 Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-19.34.40:478][951]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.441421 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.34.40:803][967]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.06.10-19.34.40:946][975]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.300515 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.34.41:136][984]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-19.34.41:346][995]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.684284 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.34.42:788][ 67]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.34.42:789][ 67]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=208.234 [2020.06.10-19.34.42:810][ 68]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.42:810][ 68]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.42:835][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.34.42:838][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.34.43:329][ 94]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.34.43:350][ 95]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.34.43:382][ 97]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.887256 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.34.43:516][104]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.34.43:802][119]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.34.43:820][120]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.34.43:951][127]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-19.34.44:170][138]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.06.10-19.34.44:170][138]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.10-19.34.44:170][138]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.06.10-19.34.44:361][148]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.34.45:001][181]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.34.45:094][186]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 236 [2020.06.10-19.34.45:220][193]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.34.45:220][193]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.34.45:220][193]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.34.45:220][193]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.34.45:421][203]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.34.45:438][204]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.077552 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.34.45:910][229]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.34.45:910][229]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.45:910][229]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.34.45:910][229]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.45:912][229]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.45:912][229]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.45:912][229]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.34.45:912][229]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.34.45:912][229]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.45:913][229]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.34.45:913][229]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.45:913][229]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.34.45:913][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.45:913][229]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.34.45:913][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.45:938][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.34.45:972][232]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.34.45:972][232]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.45:975][232]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.45:975][232]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.34.45:975][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.45:976][232]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.45:976][232]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.34.45:976][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.45:976][232]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.34.45:976][232]Interaction: Interaction time: 2.016129 [2020.06.10-19.34.45:976][232]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.016129 [2020.06.10-19.34.45:976][232]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.34.45:976][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.45:976][232]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=211.421 Curve: ChainsawRevSpeedCurve Curve Duration 2.016129 [2020.06.10-19.34.46:051][236]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.34.46:207][244]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.34.46:207][244]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-19.34.46:295][248]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.34.47:116][292]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.06.10-19.34.47:116][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.47:116][292]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.06.10-19.34.47:116][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.47:116][292]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.06.10-19.34.47:116][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.47:116][292]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.06.10-19.34.47:116][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.47:658][319]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.06.10-19.34.47:658][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.47:658][319]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.06.10-19.34.47:658][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.47:658][319]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.06.10-19.34.47:658][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.47:658][319]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.06.10-19.34.47:658][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.47:742][323]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_13] [2020.06.10-19.34.47:742][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.47:742][323]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.06.10-19.34.47:742][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.47:742][323]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.06.10-19.34.47:742][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.47:742][323]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.06.10-19.34.47:742][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.48:092][340]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.34.48:092][340]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.34.48:092][340]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.34.48:092][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.48:097][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.34.48:114][341]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.34.48:114][341]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.34.48:114][341]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.48:114][341]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.34.48:115][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.48:115][341]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.34.48:115][341]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.48:115][341]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.34.48:115][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.48:115][341]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=213.561 [2020.06.10-19.34.48:132][342]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.48:132][342]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.34.48:132][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.48:132][342]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.48:132][342]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.34.48:132][342]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.34.48:132][342]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.34.48:132][342]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.34.48:132][342]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.34.48:133][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.48:133][342]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.34.48:133][342]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.48:133][342]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.34.48:133][342]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.48:133][342]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.48:150][343]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.48:150][343]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.48:150][343]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.34.48:150][343]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.34.48:150][343]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=213.597 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.34.48:192][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.34.48:200][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.34.48:255][348]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.06.10-19.34.48:255][348]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.48:383][355]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_13] [2020.06.10-19.34.48:383][355]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.48:383][355]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.06.10-19.34.48:383][355]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.48:383][355]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.06.10-19.34.48:383][355]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.48:436][358]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.34.48:436][358]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.34.48:437][358]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=213.881 [2020.06.10-19.34.48:437][358]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=213.881 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.34.48:650][370]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - Hex: Entity, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.34.48:755][375]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.34.48:755][375]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-19.34.48:755][375]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=214.202 [2020.06.10-19.34.48:755][375]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=214.202 Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-19.34.49:450][410]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.267127 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.34.50:899][482]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.10-19.34.50:899][482]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.50:899][482]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.10-19.34.50:899][482]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.50:902][482]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.50:902][482]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.50:902][482]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.34.50:902][482]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.34.50:902][482]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.50:902][482]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.10-19.34.50:902][482]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.50:902][482]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.34.50:902][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.50:902][482]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.34.50:902][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.50:920][483]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.34.51:059][490]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.34.51:063][490]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.51:063][490]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.34.51:063][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.51:063][490]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.34.51:063][490]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.34.51:063][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.51:063][490]Interaction: Interaction time: 55.104160 [2020.06.10-19.34.51:063][490]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.34.51:063][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.51:063][490]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.34.51:101][492]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.34.51:101][492]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=216.548 [2020.06.10-19.34.51:120][493]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.51:120][493]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.51:143][494]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.34.51:145][494]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.34.54:080][640]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.06.10-19.34.54:080][640]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.54:080][640]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.06.10-19.34.54:080][640]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.54:080][640]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.06.10-19.34.54:080][640]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.54:254][649]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.06.10-19.34.54:254][649]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.54:254][649]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.06.10-19.34.54:254][649]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.54:254][649]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.06.10-19.34.54:254][649]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.55:302][705]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.55:302][705]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.55:302][705]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.34.55:303][705]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=220.748 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.34.55:326][706]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.34.55:536][717]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.06.10-19.34.55:536][717]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.55:626][721]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-19.34.55:626][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.55:823][730]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.34.55:823][730]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.34.55:823][730]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=221.268 [2020.06.10-19.34.55:823][730]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=221.268 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.34.55:971][736]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.06.10-19.34.56:033][739]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.10-19.34.56:035][739]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.34.56:042][739]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Matchu]: On [2020.06.10-19.34.56:134][744]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.34.56:134][744]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.34.56:134][744]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=221.579 [2020.06.10-19.34.56:134][744]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=221.579 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.34.56:238][749]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-19.34.56:238][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.56:328][754]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.06.10-19.34.56:328][754]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.58:015][840]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Matchu]: Off [2020.06.10-19.34.58:314][855]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_13] [2020.06.10-19.34.58:314][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.58:314][855]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.06.10-19.34.58:314][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.58:314][855]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.06.10-19.34.58:314][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.58:892][883]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.06.10-19.34.58:893][883]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.59:154][896]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.34.59:154][896]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=224.601 [2020.06.10-19.34.59:174][897]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.59:174][897]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.59:201][898]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.34.59:203][898]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.34.59:322][904]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.34.59:322][904]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.59:322][904]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.34.59:322][904]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.59:324][904]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.59:325][904]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.59:325][904]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.34.59:325][904]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.34.59:325][904]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.59:325][904]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.34.59:325][904]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.59:325][904]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.34.59:325][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.59:325][904]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.34.59:325][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.59:364][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.34.59:382][906]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.34.59:382][906]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.59:385][906]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.59:385][906]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.34.59:385][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.59:385][906]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.34.59:385][906]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.34.59:385][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.59:385][906]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.34.59:386][906]Interaction: Interaction time: 2.016129 [2020.06.10-19.34.59:386][906]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.016129 [2020.06.10-19.34.59:386][906]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.34.59:386][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.34.59:386][906]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=224.829 Curve: ChainsawRevSpeedCurve Curve Duration 2.016129 [2020.06.10-19.34.59:445][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.34.59:586][916]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.06.10-19.34.59:586][916]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.59:586][916]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_13] [2020.06.10-19.34.59:586][916]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.59:586][916]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.06.10-19.34.59:586][916]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.59:586][916]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.06.10-19.34.59:586][916]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.59:648][919]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.06.10-19.34.59:648][919]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.59:648][919]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.06.10-19.34.59:648][919]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.59:648][919]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.06.10-19.34.59:648][919]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.34.59:648][919]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.06.10-19.34.59:648][919]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.00:114][942]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.06.10-19.35.00:114][942]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.00:274][950]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.06.10-19.35.00:274][950]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.00:274][950]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.06.10-19.35.00:274][950]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.00:274][950]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.06.10-19.35.00:274][950]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.01:472][ 10]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_11] [2020.06.10-19.35.01:472][ 10]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.01:474][ 10]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.35.01:474][ 10]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.35.01:474][ 10]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.35.01:474][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.01:478][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.35.01:493][ 11]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.35.01:493][ 11]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.35.01:493][ 11]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.01:493][ 11]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.35.01:493][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.01:494][ 11]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.35.01:494][ 11]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.01:494][ 11]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.35.01:494][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.01:494][ 11]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=226.940 [2020.06.10-19.35.01:514][ 12]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.01:514][ 12]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.35.01:514][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.01:514][ 12]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.01:514][ 12]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.35.01:514][ 12]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.01:514][ 12]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.35.01:514][ 12]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.01:514][ 12]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.35.01:514][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.01:514][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.35.01:514][ 12]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.01:514][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.35.01:514][ 12]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.01:514][ 12]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.01:533][ 13]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.01:533][ 13]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.01:533][ 13]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.35.01:533][ 13]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.35.01:533][ 13]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=226.980 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.35.01:552][ 14]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_11] [2020.06.10-19.35.01:552][ 14]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.01:552][ 14]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.35.01:552][ 14]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.35.01:555][ 14]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.01:555][ 14]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.01:555][ 14]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.35.01:555][ 14]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.01:555][ 14]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.01:555][ 14]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_11] [2020.06.10-19.35.01:555][ 14]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.01:555][ 14]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.35.01:555][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.01:555][ 14]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.35.01:555][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.01:555][ 14]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.35.01:578][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.35.02:116][ 42]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.02:116][ 42]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.35.02:116][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.02:116][ 42]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.02:116][ 42]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.35.02:116][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.02:117][ 42]Interaction: Interaction time: 0.700000 [2020.06.10-19.35.02:117][ 42]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.10-19.35.02:117][ 42]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-19.35.02:117][ 42]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.35.02:117][ 42]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.35.02:117][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.02:173][ 45]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.35.02:797][ 76]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.35.02:814][ 77]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.02:814][ 77]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.35.02:814][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.02:814][ 77]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.02:814][ 77]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.35.02:814][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.02:814][ 77]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.35.02:814][ 77]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.35.02:851][ 79]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.35.02:851][ 79]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.35.02:855][ 79]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.02:855][ 79]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.35.02:855][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.02:855][ 79]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.02:855][ 79]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.35.02:855][ 79]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.02:855][ 79]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.35.02:855][ 79]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.02:855][ 79]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.35.02:855][ 79]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.35.02:855][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.02:856][ 79]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_11] [2020.06.10-19.35.02:856][ 79]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.02:856][ 79]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.03:152][ 94]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.10-19.35.03:152][ 94]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.03:153][ 94]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.10-19.35.03:153][ 94]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.03:156][ 94]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.03:156][ 94]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.03:156][ 94]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.35.03:156][ 94]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.03:156][ 94]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.03:156][ 94]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.10-19.35.03:156][ 94]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.03:156][ 94]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.35.03:156][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.03:157][ 94]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Injured AnimTag_Female. [2020.06.10-19.35.03:157][ 94]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.35.03:157][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.03:157][ 94]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.35.03:553][114]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-19.35.03:557][114]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.03:557][114]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.35.03:557][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.03:557][114]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.03:557][114]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.35.03:557][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.03:557][114]Interaction: Interaction time: 14.000000 [2020.06.10-19.35.03:557][114]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Injured AnimTag_Female. [2020.06.10-19.35.03:557][114]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.06.10-19.35.03:557][114]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.35.03:557][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.03:558][114]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.10-19.35.03:596][116]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.35.03:916][132]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.35.03:916][132]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.35.03:916][132]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=229.361 [2020.06.10-19.35.03:916][132]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=229.361 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.35.04:213][147]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.35.04:213][147]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-19.35.04:213][147]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=229.660 [2020.06.10-19.35.04:213][147]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=229.660 Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-19.35.04:369][155]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.10-19.35.04:499][162]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.10-19.35.04:499][162]LogDBDGeneral: Date-time synced online: 2020.06.10-19.35.05 (service used - Mirrors) [2020.06.10-19.35.04:704][172]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 2.337436 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.35.04:935][183]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.10-19.35.04:935][183]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.04:935][183]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.10-19.35.04:935][183]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.04:935][183]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.06.10-19.35.04:935][183]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.05:387][207]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.10-19.35.05:387][207]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.05:387][207]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.10-19.35.05:387][207]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.05:387][207]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.06.10-19.35.05:387][207]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.05:959][238]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.05:959][238]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.35.05:959][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.05:959][238]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.05:959][238]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.35.05:959][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.05:962][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-19.35.05:998][240]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.05:998][240]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.35.05:998][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.05:998][240]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.05:998][240]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.35.05:998][240]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.05:998][240]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.35.05:998][240]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.05:998][240]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.35.05:998][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.05:998][240]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-19.35.05:998][240]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.05:998][240]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.06:569][269]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.35.06:569][269]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=232.015 [2020.06.10-19.35.06:587][270]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.06:587][270]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.06:618][271]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.35.06:621][271]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.35.06:759][278]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 29.460260 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.35.07:549][318]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.10-19.35.07:549][318]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.07:585][320]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.10-19.35.07:585][320]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.07:586][320]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.35.07:589][320]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.07:589][320]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.07:589][320]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.35.07:589][320]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.07:589][320]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.07:589][320]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.10-19.35.07:589][320]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.07:589][320]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.35.07:589][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.07:589][320]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.35.07:589][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.07:626][322]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.35.07:859][334]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-19.35.07:859][334]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.07:859][334]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-19.35.07:859][334]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.07:862][334]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.07:862][334]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.07:862][334]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.35.07:862][334]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.07:862][334]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.07:862][334]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-19.35.07:862][334]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.07:862][334]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.35.07:862][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.07:862][334]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.35.07:863][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.07:922][337]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.35.07:957][339]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.35.07:957][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-19.35.07:962][339]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.07:962][339]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.35.07:962][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.07:962][339]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.07:962][339]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.35.07:962][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.07:962][339]Interaction: Interaction time: 12.867844 [2020.06.10-19.35.07:962][339]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.35.07:962][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.07:997][341]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.35.08:163][350]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.08:163][350]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.35.08:163][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.08:163][350]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.08:163][350]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.35.08:163][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.08:164][350]Interaction: Interaction time: 0.700000 [2020.06.10-19.35.08:164][350]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.10-19.35.08:164][350]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-19.35.08:164][350]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.35.08:164][350]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.35.08:164][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.08:222][353]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.35.08:849][386]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.08:849][386]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.35.08:849][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.08:849][386]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.08:850][386]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.35.08:850][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.08:886][388]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.35.08:886][388]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.35.08:889][388]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.08:889][388]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.35.08:889][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.08:889][388]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.08:889][388]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.35.08:889][388]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.08:889][388]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.35.08:889][388]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.08:889][388]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.35.08:889][388]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.35.08:889][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.08:889][388]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.10-19.35.08:889][388]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.08:889][388]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.11:729][539]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.536062 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.35.12:983][604]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.12:983][604]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.12:983][604]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.35.12:983][604]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=238.427 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.35.13:007][605]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.35.13:483][627]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.35.13:483][627]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.35.13:483][627]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=238.927 [2020.06.10-19.35.13:483][627]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=238.927 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.35.13:502][628]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_13] [2020.06.10-19.35.13:502][628]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.13:502][628]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.06.10-19.35.13:502][628]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.13:502][628]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.06.10-19.35.13:502][628]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.13:598][633]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.06.10-19.35.13:598][633]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.13:660][636]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.06.10-19.35.13:660][636]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.13:699][638]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.06.10-19.35.13:699][638]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.13:702][638]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Female. [2020.06.10-19.35.13:703][638]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.13:703][638]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.13:703][638]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.35.13:703][638]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.13:703][638]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.13:703][638]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.06.10-19.35.13:703][638]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.13:704][638]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.35.13:704][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.13:704][638]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.35.13:704][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.13:742][640]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.35.13:745][640]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-19.35.13:745][640]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.13:756][641]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.10-19.35.13:758][641]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.10-19.35.13:758][641]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.35.13:762][641]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 36.231228 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.35.13:769][641]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Matchu]: On [2020.06.10-19.35.13:789][642]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.06.10-19.35.13:811][643]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.35.13:811][643]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.35.13:811][643]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=239.257 [2020.06.10-19.35.13:811][643]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=239.257 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.35.13:908][648]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.13:908][648]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.35.13:908][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.13:908][648]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.13:908][648]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.10-19.35.13:908][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.13:929][649]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.13:929][649]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.13:929][649]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.35.13:929][649]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.13:929][649]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.35.13:929][649]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.13:930][649]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.35.13:930][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.13:930][649]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.06.10-19.35.13:930][649]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.13:930][649]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.13:952][650]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.35.13:952][650]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.13:953][650]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-19.35.13:953][650]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.13:953][650]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.35.13:953][650]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.13:953][650]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.35.13:953][650]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.13:953][650]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-19.35.13:953][650]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.13:953][650]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-19.35.13:953][650]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.13:953][650]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-19.35.13:953][650]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.13:953][650]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-19.35.13:953][650]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.13:953][650]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-19.35.13:953][650]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.14:317][668]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.06.10-19.35.14:317][668]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.14:317][668]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_13] [2020.06.10-19.35.14:317][668]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.14:317][668]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.06.10-19.35.14:317][668]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.14:317][668]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.06.10-19.35.14:317][668]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.14:724][689]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.06.10-19.35.14:725][689]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.14:725][689]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.06.10-19.35.14:725][689]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.14:725][689]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.06.10-19.35.14:725][689]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.14:725][689]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.06.10-19.35.14:725][689]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.15:701][738]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-19.35.15:701][738]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.15:702][738]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-19.35.15:702][738]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.15:705][738]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.15:705][738]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.15:705][738]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.35.15:705][738]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.15:706][738]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.15:706][738]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-19.35.15:706][738]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.15:706][738]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.35.15:706][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.15:706][738]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.35.15:706][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.15:741][740]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.35.15:744][740]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.15:744][740]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.35.15:744][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.15:744][740]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.15:744][740]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.35.15:744][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.15:744][740]Interaction: Interaction time: 12.307693 [2020.06.10-19.35.15:744][740]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.35.15:744][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.15:764][741]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Matchu]: Off [2020.06.10-19.35.16:711][791]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.35.16:727][792]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.35.16:825][797]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.35.16:826][797]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=2.272 [2020.06.10-19.35.16:847][798]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.16:847][798]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.16:871][799]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.35.16:876][799]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.35.16:877][799]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.35.16:962][804]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.35.16:997][806]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.35.16:997][806]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.16:997][806]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.35.16:997][806]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.16:999][806]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.16:999][806]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.16:999][806]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.35.16:999][806]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.16:999][806]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.16:999][806]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.35.16:999][806]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.16:999][806]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.35.16:999][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.17:000][806]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-19.35.17:000][806]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.35.17:000][806]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.35.17:000][806]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.10-19.35.17:000][806]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.35.17:000][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.17:000][806]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.35.17:000][806]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.35.17:025][807]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.35.17:133][813]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.17:133][813]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.35.17:133][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.17:133][813]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.17:133][813]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.35.17:133][813]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.17:133][813]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.35.17:133][813]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.17:133][813]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.35.17:133][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.17:133][813]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-19.35.17:133][813]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.17:133][813]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.17:137][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.35.17:166][815]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.35.17:166][815]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.17:333][824]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.17:333][824]LogDBDPlayerMovement: StopSnapping Final Location (11400.154297 1374.905518 110.859604) [2020.06.10-19.35.17:333][824]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.35.17:333][824]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.35.17:333][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.17:333][824]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.17:333][824]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.35.17:333][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.17:333][824]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.35.17:333][824]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale06_Character_C_0. [2020.06.10-19.35.17:333][824]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-19.35.17:333][824]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-19.35.17:333][824]Interaction: Interaction time: 2.700000 [2020.06.10-19.35.17:333][824]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.35.17:333][824]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.35.17:334][824]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.35.17:334][824]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.35.17:334][824]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale06_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.35.17:334][824]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.35.17:334][824]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 2.760765 [2020.06.10-19.35.17:334][824]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.35.17:334][824]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.35.17:334][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.17:340][824]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.35.17:343][824]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.35.17:345][824]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.35.17:345][824]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-19.35.17:345][824]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.35.17:499][833]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.17:499][833]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.17:573][837]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-19.35.17:575][837]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-19.35.17:612][839]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.35.17:612][839]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.35.17:612][839]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.35.17:612][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.17:631][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-19.35.17:634][840]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.17:634][840]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.35.17:634][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.17:634][840]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.17:634][840]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.35.17:634][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.17:634][840]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.17:634][840]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.35.17:634][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.17:634][840]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.17:634][840]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.35.17:634][840]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.17:634][840]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.35.17:634][840]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.17:634][840]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.35.17:634][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.17:634][840]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.10-19.35.17:634][840]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.17:634][840]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.17:639][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-19.35.19:770][950]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.35.20:030][963]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.35.20:048][964]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.35.20:048][964]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.35.20:048][964]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.20:049][964]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.35.20:049][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.20:049][964]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-19.35.20:049][964]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.35.20:049][964]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.20:049][964]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.35.20:049][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.20:066][965]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.20:066][965]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.35.20:066][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.20:066][965]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.20:067][965]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.35.20:067][965]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.20:067][965]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.35.20:067][965]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.20:067][965]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.35.20:067][965]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.35.20:067][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.20:067][965]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.35.20:067][965]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.20:067][965]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.35.20:067][965]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.20:067][965]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.20:210][972]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-19.35.20:210][972]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.20:249][974]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-19.35.20:249][974]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.20:253][974]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.20:253][974]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.20:253][974]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.35.20:253][974]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.20:253][974]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.20:254][974]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-19.35.20:254][974]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.20:254][974]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.35.20:254][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.20:254][974]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.35.20:254][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.20:302][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-19.35.20:306][977]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.06.10-19.35.20:306][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.20:307][977]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.06.10-19.35.20:307][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.20:307][977]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.06.10-19.35.20:307][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.20:307][977]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.06.10-19.35.20:307][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.20:307][977]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.20:307][977]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.35.20:307][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.20:307][977]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.20:307][977]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.35.20:307][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.20:307][977]Interaction: Interaction time: 16.000000 [2020.06.10-19.35.20:307][977]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.35.20:307][977]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-19.35.20:307][977]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.35.20:307][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.20:386][981]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_13] [2020.06.10-19.35.20:386][981]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.20:386][981]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.06.10-19.35.20:386][981]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.20:386][981]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.06.10-19.35.20:386][981]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.20:386][981]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.06.10-19.35.20:386][981]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.20:747][999]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-19.35.20:821][ 3]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.35.20:821][ 3]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.35.20:821][ 3]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.35.20:821][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.20:821][ 3]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-19.35.20:821][ 3]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-19.35.20:821][ 3]LogDBDGeneral: Warning: Scalars [2020.06.10-19.35.20:822][ 3]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-19.35.20:822][ 3]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-19.35.20:822][ 3]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-19.35.20:822][ 3]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-19.35.20:822][ 3]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-19.35.20:822][ 3]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-19.35.20:822][ 3]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-19.35.20:822][ 3]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-19.35.20:822][ 3]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-19.35.20:822][ 3]LogDBDGeneral: Warning: Textures [2020.06.10-19.35.20:822][ 3]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-19.35.20:822][ 3]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-19.35.20:822][ 3]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-19.35.20:822][ 3]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-19.35.20:822][ 3]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-19.35.20:822][ 3]LogDBDGeneral: Warning: Vectors [2020.06.10-19.35.20:822][ 3]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-19.35.20:822][ 3]LogDBDGeneral: Warning: Scalars [2020.06.10-19.35.20:822][ 3]LogDBDGeneral: Warning: Textures [2020.06.10-19.35.20:822][ 3]LogDBDGeneral: Warning: Vectors [2020.06.10-19.35.20:822][ 3]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-19.35.20:839][ 4]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.20:839][ 4]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.35.20:839][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.20:839][ 4]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.20:839][ 4]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.35.20:839][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.20:839][ 4]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.20:839][ 4]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.35.20:839][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.20:839][ 4]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.20:839][ 4]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.35.20:839][ 4]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.20:839][ 4]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.35.20:839][ 4]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.20:839][ 4]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.35.20:839][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.20:840][ 4]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-19.35.20:840][ 4]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.20:840][ 4]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.20:916][ 8]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.06.10-19.35.20:943][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.06.10-19.35.20:943][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.21:107][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_13] [2020.06.10-19.35.21:107][ 17]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.21:107][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.06.10-19.35.21:107][ 17]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.21:107][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.06.10-19.35.21:107][ 17]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.21:483][ 34]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.867748 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.35.21:984][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.06.10-19.35.21:984][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.22:012][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.35.22:061][ 59]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.35.22:075][ 60]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.06.10-19.35.22:131][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.35.22:131][ 63]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.22:132][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.06.10-19.35.22:132][ 63]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.22:134][ 63]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.22:134][ 63]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.22:134][ 63]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.35.22:134][ 63]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.22:134][ 63]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.22:134][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.06.10-19.35.22:134][ 63]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.22:134][ 63]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.35.22:134][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.22:134][ 63]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.35.22:134][ 63]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.35.22:134][ 63]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight. [2020.06.10-19.35.22:134][ 63]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.35.22:134][ 63]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Follower [2020.06.10-19.35.22:134][ 63]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.06.10-19.35.22:134][ 63]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.35.22:134][ 63]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.35.22:134][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.22:134][ 63]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.35.22:135][ 63]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.06.10-19.35.22:135][ 63]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-19.35.22:136][ 63]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.35.22:136][ 63]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.35.22:136][ 63]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-19.35.22:311][ 72]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.22:311][ 72]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.35.22:311][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.22:311][ 72]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.22:311][ 72]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.35.22:311][ 72]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.22:311][ 72]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.35.22:311][ 72]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.22:311][ 72]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.35.22:311][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.22:311][ 72]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-19.35.22:311][ 72]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.22:311][ 72]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.22:344][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.06.10-19.35.22:344][ 74]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.22:573][ 86]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.22:573][ 86]LogDBDPlayerMovement: StopSnapping Final Location (10775.475586 1155.989868 110.859375) [2020.06.10-19.35.22:574][ 86]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.35.22:574][ 86]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.35.22:574][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.22:574][ 86]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.22:574][ 86]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.35.22:574][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.22:574][ 86]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.35.22:574][ 86]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.35.22:574][ 86]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-19.35.22:574][ 86]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.35.22:574][ 86]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.35.22:574][ 86]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.35.22:574][ 86]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.35.22:574][ 86]Interaction: Interaction time: 1.500000 [2020.06.10-19.35.22:574][ 86]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.35.22:574][ 86]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-19.35.22:574][ 86]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.35.22:574][ 86]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.35.22:574][ 86]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 8.001564 [2020.06.10-19.35.22:574][ 86]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.35.22:574][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.22:576][ 86]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-19.35.22:650][ 90]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.HookChargeable Enabled?: Enabled [2020.06.10-19.35.23:244][123]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.35.23:244][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.23:244][123]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-19.35.23:244][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.23:244][123]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.35.23:244][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.23:244][123]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.35.23:244][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.23:244][123]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-19.35.23:244][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.23:244][123]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-19.35.23:244][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.23:244][123]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-19.35.23:244][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.23:244][123]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-19.35.23:244][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.23:244][123]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-19.35.23:244][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.24:157][174]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.35.24:157][174]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.35.24:157][174]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.35.24:157][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.24:157][174]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.35.24:157][174]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.35.24:157][174]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.35.24:157][174]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale06_Character_C_0 Current: NULL [2020.06.10-19.35.24:160][174]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.HookChargeable Enabled?: Disabled [2020.06.10-19.35.24:162][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.35.24:169][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.35.24:169][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.35.24:188][175]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.35.24:188][175]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.35.24:188][175]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.24:188][175]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.35.24:188][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.24:188][175]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.24:188][175]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.35.24:188][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.24:204][176]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.24:204][176]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.35.24:204][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.24:204][176]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.24:204][176]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.35.24:204][176]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.24:204][176]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.35.24:204][176]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.24:204][176]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.35.24:204][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.24:204][176]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.06.10-19.35.24:204][176]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.24:204][176]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.06.10-19.35.24:204][176]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.24:204][176]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.24:226][177]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.35.24:232][177]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.35.24:234][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.35.24:248][178]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.10-19.35.24:249][178]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.35.24:250][178]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.35.24:250][178]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale09_Character_C_0 - PurpleKing666, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-19.35.24:250][178]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Hex: Entity, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-19.35.24:255][178]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.10-19.35.24:255][178]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.10-19.35.24:256][178]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.10-19.35.24:256][178]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookCamperOut. [2020.06.10-19.35.24:256][178]AnimLeader: BP_Entity_C_10 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-19.35.24:256][178]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-19.35.24:256][178]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-19.35.24:285][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.HookChargeable Enabled?: Enabled [2020.06.10-19.35.24:295][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.HookChargeable Enabled?: Disabled [2020.06.10-19.35.24:317][180]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.06.10-19.35.24:317][180]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.24:317][180]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.35.24:318][180]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.24:320][180]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.24:320][180]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.24:320][180]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.35.24:320][180]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.24:320][180]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.24:320][180]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.35.24:320][180]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.24:321][180]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.35.24:321][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.24:321][180]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.35.24:321][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.24:321][180]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.24:321][180]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.24:355][181]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.35.24:398][183]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.35.24:398][183]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.24:401][183]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.24:401][183]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.35.24:401][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.24:401][183]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.24:401][183]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.35.24:401][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.24:401][183]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.35.24:401][183]Interaction: Interaction time: 2.016129 [2020.06.10-19.35.24:401][183]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.016129 [2020.06.10-19.35.24:401][183]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.35.24:401][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.24:402][183]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=9.844 Curve: ChainsawRevSpeedCurve Curve Duration 2.016129 [2020.06.10-19.35.24:485][186]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.35.24:765][197]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-19.35.24:765][197]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.24:830][200]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.06.10-19.35.24:830][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.26:526][277]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.35.26:526][277]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.35.26:526][277]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.35.26:526][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.26:530][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.35.26:545][278]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.35.26:545][278]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.35.26:545][278]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.26:545][278]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.35.26:545][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.26:545][278]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.35.26:545][278]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.26:545][278]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.35.26:546][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.26:546][278]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=11.992 [2020.06.10-19.35.26:566][279]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.26:566][279]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.35.26:566][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.26:567][279]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.26:567][279]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.35.26:567][279]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.26:567][279]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.35.26:567][279]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.26:567][279]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.35.26:567][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.26:567][279]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.35.26:567][279]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.26:567][279]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.35.26:567][279]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.26:567][279]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.26:585][280]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.26:585][280]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.26:585][280]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.35.26:586][280]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.35.26:586][280]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=12.032 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.35.26:623][282]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.35.26:629][282]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.35.27:497][325]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.437723 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.35.28:258][363]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Hex: Entity, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.011734, Lifetime Duration: 4.000000 [2020.06.10-19.35.28:258][363]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale09_Character_C_0 - PurpleKing666, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.011734, Lifetime Duration: 4.000000 [2020.06.10-19.35.28:987][399]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.10-19.35.28:987][399]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.10-19.35.28:987][399]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.10-19.35.28:987][399]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookIdle. [2020.06.10-19.35.28:987][399]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-19.35.28:987][399]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-19.35.29:484][424]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.10-19.35.29:484][424]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.29:484][424]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.10-19.35.29:484][424]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.29:487][424]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.29:487][424]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.29:487][424]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.35.29:487][424]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.29:487][424]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.29:487][424]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.10-19.35.29:487][424]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.29:487][424]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.35.29:487][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.29:487][424]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.35.29:487][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.29:564][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.06.10-19.35.29:567][428]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.29:567][428]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.35.29:567][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.29:567][428]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.29:567][428]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.35.29:567][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.29:567][428]Interaction: Interaction time: 1.500000 [2020.06.10-19.35.29:567][428]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.35.29:567][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.29:585][429]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.10-19.35.29:585][429]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.10-19.35.29:585][429]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookAttemptEscape. [2020.06.10-19.35.29:586][429]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.35.29:586][429]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-19.35.29:586][429]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-19.35.29:586][429]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.35.29:821][441]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.35.29:897][445]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-19.35.29:897][445]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.29:898][445]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-19.35.29:898][445]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.29:901][445]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.29:901][445]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.29:901][445]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.35.29:901][445]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.29:901][445]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.29:901][445]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-19.35.29:901][445]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.29:901][445]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.35.29:901][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.29:901][445]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.35.29:901][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.29:999][450]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.35.30:031][452]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.35.30:032][452]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-19.35.30:035][452]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.30:035][452]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.35.30:035][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.30:035][452]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.30:035][452]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.35.30:035][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.30:035][452]Interaction: Interaction time: 80.000000 [2020.06.10-19.35.30:035][452]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.35.30:035][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.30:074][454]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.35.30:902][499]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.30:902][499]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.35.30:902][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.30:902][499]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.30:902][499]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.35.30:902][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.30:905][499]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-19.35.30:943][501]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.30:943][501]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.35.30:943][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.30:943][501]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.30:943][501]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.35.30:943][501]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.30:943][501]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.35.30:943][501]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.30:943][501]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.35.30:943][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.30:943][501]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.10-19.35.30:943][501]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.30:943][501]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.31:067][507]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.06.10-19.35.31:160][512]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.35.31:160][512]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.35.31:160][512]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.35.31:160][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.31:196][514]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.35.31:197][514]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.35.31:198][514]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BrokenStatusEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Matchu, Originating Player: BP_CamperFemale06_Character_C_0 - Matchu, Custom Param: 60.000000, Originating Effect: Deliverance, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.06.10-19.35.31:198][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.35.31:200][514]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.10-19.35.31:201][514]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.35.31:201][514]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.35.31:201][514]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.10-19.35.31:201][514]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.10-19.35.31:201][514]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookEscaping. [2020.06.10-19.35.31:201][514]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookEscaping' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.35.31:201][514]AnimLeader: Warning: Play Montage was requested but not found: HookEscaping AnimTag_Follower [2020.06.10-19.35.31:202][514]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookEscaping AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.10-19.35.31:202][514]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.35.31:202][514]AnimLeader: Warning: Montage length differs Name(AM_meatHook_Escaping):Length(2.433333) VS Name(AM_F_HookedFree):Length(1.200000) [2020.06.10-19.35.31:203][514]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.31:203][514]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.35.31:203][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.31:203][514]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.31:203][514]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.35.31:203][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.31:203][514]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.31:203][514]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.35.31:203][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.31:203][514]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.31:203][514]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.35.31:203][514]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.31:203][514]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.35.31:203][514]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.31:203][514]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.35.31:203][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.31:203][514]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.06.10-19.35.31:203][514]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.31:203][514]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.31:208][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.35.31:221][515]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.06.10-19.35.31:229][515]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.06.10-19.35.31:303][519]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.31:303][519]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.31:698][539]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 43.473850 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.35.32:738][592]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_0] [2020.06.10-19.35.32:738][592]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.32:738][592]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.06.10-19.35.32:738][592]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.32:738][592]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.06.10-19.35.32:738][592]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.32:883][600]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_0] [2020.06.10-19.35.32:883][600]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.32:883][600]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.06.10-19.35.32:883][600]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.32:883][600]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.06.10-19.35.32:883][600]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.32:920][602]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.35.32:920][602]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.35.32:920][602]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=18.365 [2020.06.10-19.35.32:920][602]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=18.365 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.35.33:127][614]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198137534975 [2020.06.10-19.35.33:128][614]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198137534975, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.35.33:234][619]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.35.33:234][619]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-19.35.33:234][619]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=18.680 [2020.06.10-19.35.33:234][619]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=18.680 Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-19.35.33:432][629]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.018367 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.35.33:435][629]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.10-19.35.33:435][629]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.10-19.35.33:435][629]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.35.33:435][629]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.10-19.35.33:584][637]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.35.33:585][637]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.33:693][643]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 6.311498 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.35.35:235][718]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.35.35:235][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.35:595][734]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.35.35:595][734]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=21.040 [2020.06.10-19.35.35:621][735]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.35:621][735]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.35:645][736]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.35.35:647][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.35.36:036][754]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-19.35.36:036][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.36:069][755]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.35.36:178][760]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.35.36:178][760]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.36:178][760]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-19.35.36:178][760]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.36:180][760]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.36:180][760]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.36:180][760]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.35.36:180][760]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.36:180][760]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.36:180][760]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-19.35.36:180][760]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.36:180][760]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.35.36:180][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.36:180][760]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.35.36:181][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.36:181][760]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.35.36:204][761]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.35.36:233][763]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-19.35.36:233][763]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.36:273][765]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.36:273][765]LogDBDPlayerMovement: StopSnapping Final Location (4286.606445 3261.611328 110.859589) [2020.06.10-19.35.36:273][765]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.35.36:273][765]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.35.36:273][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.36:273][765]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.36:273][765]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.35.36:273][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.36:273][765]Interaction: Interaction time: 2.000000 [2020.06.10-19.35.36:273][765]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly AnimTag_FPV. [2020.06.10-19.35.36:273][765]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.10-19.35.36:273][765]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.35.36:273][765]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.35.36:273][765]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 21.700853 [2020.06.10-19.35.36:273][765]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.35.36:273][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.36:329][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.10-19.35.36:753][790]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198137534975 [2020.06.10-19.35.36:764][790]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198137534975, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.35.38:012][854]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.35.38:260][866]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.35.38:344][870]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.35.38:344][870]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.35.38:344][870]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.35.38:344][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.38:348][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.10-19.35.38:366][871]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.35.38:366][871]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.35.38:366][871]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.38:366][871]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.35.38:366][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.38:366][871]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.38:366][871]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.35.38:366][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.38:384][872]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.38:384][872]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.35.38:384][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.38:384][872]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.38:384][872]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.35.38:384][872]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.38:384][872]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.35.38:384][872]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.38:384][872]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.35.38:384][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.38:384][872]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-19.35.38:385][872]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.38:385][872]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-19.35.38:385][872]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.38:385][872]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.38:406][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-19.35.38:418][873]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.35.38:421][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.35.38:446][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.10-19.35.38:451][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.10-19.35.38:505][878]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-19.35.38:505][878]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.38:505][878]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.35.38:505][878]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.38:507][878]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.38:507][878]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.38:507][878]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.35.38:507][878]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.38:507][878]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.38:507][878]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.35.38:507][878]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.38:507][878]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.35.38:507][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.38:507][878]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.35.38:507][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.38:536][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.35.38:570][881]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.35.38:570][881]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.38:574][881]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.38:574][881]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.35.38:574][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.38:574][881]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.38:574][881]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.35.38:574][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.38:574][881]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.35.38:574][881]Interaction: Interaction time: 2.016129 [2020.06.10-19.35.38:574][881]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.016129 [2020.06.10-19.35.38:574][881]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.35.38:574][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.38:574][881]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=24.018 Curve: ChainsawRevSpeedCurve Curve Duration 2.016129 [2020.06.10-19.35.38:639][884]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.35.38:851][894]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.10-19.35.38:851][894]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.40:673][983]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.35.40:673][983]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.35.40:673][983]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.35.40:673][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.40:677][983]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.35.40:691][984]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.35.40:691][984]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.35.40:691][984]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.40:691][984]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.35.40:691][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.40:691][984]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.35.40:691][984]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.40:691][984]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.35.40:691][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.40:691][984]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=26.138 [2020.06.10-19.35.40:712][985]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.40:712][985]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.35.40:713][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.40:713][985]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.40:713][985]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.35.40:713][985]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.40:713][985]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.35.40:713][985]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.40:713][985]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.35.40:713][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.40:713][985]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.35.40:713][985]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.40:713][985]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.35.40:713][985]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.40:713][985]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.40:731][986]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.40:731][986]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.40:731][986]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.35.40:731][986]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.35.40:731][986]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=26.178 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.35.40:732][986]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-19.35.40:732][986]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.40:732][986]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-19.35.40:732][986]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.40:732][986]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-19.35.40:732][986]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.40:751][987]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.35.40:753][987]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.35.40:753][987]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.40:753][987]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-19.35.40:753][987]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.40:771][988]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.40:771][988]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.35.40:771][988]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.40:771][988]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.35.40:771][988]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.40:771][988]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.40:771][988]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-19.35.40:771][988]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.40:771][988]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.35.40:771][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.40:771][988]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.35.40:772][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.40:772][988]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.35.40:772][988]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=26.218 [2020.06.10-19.35.40:793][989]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-19.35.40:793][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.40:797][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.35.40:850][992]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-19.35.40:850][992]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.40:891][994]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.40:891][994]LogDBDPlayerMovement: StopSnapping Final Location (4218.700195 3644.400146 110.859627) [2020.06.10-19.35.40:891][994]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.35.40:891][994]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.35.40:891][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.40:891][994]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.40:891][994]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.35.40:892][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.40:892][994]Interaction: Interaction time: 0.000000 [2020.06.10-19.35.40:892][994]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DestroyWithPowerAttack HillBilly AnimTag_FPV. [2020.06.10-19.35.40:892][994]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DestroyWithPowerAttack' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.35.40:892][994]AnimLeader: Warning: Play Montage was requested but not found: DestroyWithPowerAttack HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.35.40:892][994]LogSM: Error: Play Update Montage AM_TC_CSAttack_Object Duration 0.000000 Timestamp 26.319597 [2020.06.10-19.35.40:892][994]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.35.40:893][994]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.35.40:893][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.41:724][ 37]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.033416 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.35.41:807][ 41]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.35.42:048][ 53]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.35.42:066][ 54]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.35.42:066][ 54]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.35.42:066][ 54]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.42:066][ 54]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.35.42:066][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.42:066][ 54]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.42:066][ 54]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.35.42:066][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.42:086][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-19.35.42:088][ 55]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.42:088][ 55]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.35.42:088][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.42:088][ 55]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.42:088][ 55]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.35.42:088][ 55]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.42:088][ 55]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.35.42:088][ 55]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.42:088][ 55]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.35.42:088][ 55]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.35.42:088][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.42:088][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-19.35.42:088][ 55]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.42:088][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-19.35.42:088][ 55]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.42:088][ 55]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.42:114][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.35.42:117][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.35.42:553][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-19.35.42:553][ 78]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.42:553][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-19.35.42:553][ 78]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.42:553][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-19.35.42:553][ 78]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.42:553][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.10-19.35.42:554][ 78]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.42:633][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-19.35.42:633][ 82]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.42:633][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-19.35.42:633][ 82]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.42:633][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-19.35.42:633][ 82]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.42:633][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-19.35.42:633][ 82]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.42:721][ 87]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198137534975 [2020.06.10-19.35.42:729][ 87]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198137534975, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.35.42:891][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.10-19.35.42:891][ 95]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.42:891][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.35.42:891][ 95]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.42:893][ 95]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.42:893][ 95]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.42:893][ 95]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.35.42:893][ 95]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.42:893][ 95]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.42:893][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.35.42:893][ 95]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.42:893][ 95]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.35.42:893][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.42:893][ 95]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.35.42:893][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.42:931][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.35.42:946][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.35.42:946][ 97]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.42:949][ 97]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.42:949][ 97]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.35.42:949][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.42:949][ 97]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.42:949][ 97]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.35.42:949][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.42:949][ 97]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.35.42:949][ 97]Interaction: Interaction time: 2.016129 [2020.06.10-19.35.42:949][ 97]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.016129 [2020.06.10-19.35.42:949][ 97]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.35.42:949][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.42:949][ 97]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=28.395 Curve: ChainsawRevSpeedCurve Curve Duration 2.016129 [2020.06.10-19.35.43:017][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.35.43:041][101]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-19.35.43:041][101]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.43:199][109]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-19.35.43:199][109]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.43:199][109]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.10-19.35.43:199][109]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.43:199][109]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.10-19.35.43:199][109]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.43:737][136]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/emblemTunable.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-19.35.43:918][145]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.35.43:918][145]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.44:899][194]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.35.44:899][194]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.45:059][202]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.35.45:059][202]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.35.45:059][202]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.35.45:059][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.45:063][202]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.35.45:078][203]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.35.45:078][203]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.35.45:078][203]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.45:078][203]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.35.45:078][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.45:078][203]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.35.45:078][203]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.45:078][203]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.35.45:078][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.45:078][203]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=30.525 [2020.06.10-19.35.45:083][203]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 238 [2020.06.10-19.35.45:099][204]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.45:099][204]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.35.45:099][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.45:099][204]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.45:099][204]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.35.45:099][204]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.45:099][204]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.35.45:099][204]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.45:099][204]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.35.45:099][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.45:099][204]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.35.45:099][204]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.45:100][204]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.35.45:100][204]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.45:100][204]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.45:118][205]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.45:118][205]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.45:118][205]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.35.45:118][205]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.35.45:118][205]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=30.565 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.35.45:156][207]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.35.45:163][207]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.35.45:217][210]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.35.45:217][210]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.35.45:238][211]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_0] [2020.06.10-19.35.45:238][211]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.45:238][211]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.06.10-19.35.45:238][211]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.45:238][211]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.06.10-19.35.45:238][211]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.45:439][221]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_0] [2020.06.10-19.35.45:439][221]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.45:439][221]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.06.10-19.35.45:439][221]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.45:439][221]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.06.10-19.35.45:439][221]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.45:716][235]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-19.35.45:716][235]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.45:716][235]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-19.35.45:716][235]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.45:716][235]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.10-19.35.45:719][235]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.45:719][235]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.45:719][235]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.35.45:719][235]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.45:719][235]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.45:719][235]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-19.35.45:719][235]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.45:719][235]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.35.45:719][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.45:719][235]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.35.45:719][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.45:719][235]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.35.45:796][239]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-19.35.45:799][239]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.45:799][239]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.35.45:799][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.45:799][239]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.45:799][239]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.35.45:799][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.45:799][239]Interaction: Interaction time: 16.000000 [2020.06.10-19.35.45:799][239]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.35.45:799][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.45:799][239]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.45:799][239]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.45:819][240]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.35.46:196][259]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.853064 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.35.46:218][260]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.35.46:218][260]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-19.35.46:283][263]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.35.50:394][470]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/ranksThresholds.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-19.35.50:699][485]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.35.50:699][485]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.35.50:700][485]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=36.146 [2020.06.10-19.35.50:700][485]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=36.146 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.35.50:999][500]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.35.50:999][500]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-19.35.50:999][500]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=36.445 [2020.06.10-19.35.50:999][500]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=36.445 Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-19.35.51:702][533]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 5.543359 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.35.51:810][538]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.10-19.35.51:810][538]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-19.35.51:896][542]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-19.35.51:896][542]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-19.35.53:352][612]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.35.53:352][612]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=38.799 [2020.06.10-19.35.53:371][613]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.53:372][613]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.35.53:398][614]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.35.53:401][614]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.35.53:479][618]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.53:479][618]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.35.53:479][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.53:479][618]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.53:479][618]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.35.53:479][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.53:479][618]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.53:479][618]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.35.53:479][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.53:479][618]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.53:479][618]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.35.53:479][618]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.53:480][618]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.35.53:480][618]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.53:480][618]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.35.53:480][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.53:480][618]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-19.35.53:480][618]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.53:480][618]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.53:483][618]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-19.35.53:498][619]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.35.53:579][623]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.53:579][623]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.57:216][804]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.10-19.35.57:216][804]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.57:216][804]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.10-19.35.57:216][804]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.57:219][804]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.57:219][804]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.57:219][804]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.35.57:219][804]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.35.57:219][804]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.57:220][804]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.10-19.35.57:220][804]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.35.57:220][804]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.35.57:220][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.57:220][804]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.35.57:220][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.57:220][804]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.35.57:315][809]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.35.57:319][809]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.57:319][809]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.35.57:319][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.57:319][809]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.35.57:319][809]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.35.57:319][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.57:320][809]Interaction: Interaction time: 37.890125 [2020.06.10-19.35.57:320][809]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.35.57:320][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.35.57:320][809]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.36.01:015][994]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.01:015][994]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.36.01:015][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.01:015][994]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.01:015][994]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.36.01:015][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.01:018][994]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-19.36.01:055][996]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.01:055][996]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.36.01:055][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.01:055][996]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.01:055][996]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.36.01:055][996]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.36.01:055][996]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.36.01:055][996]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.36.01:055][996]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.36.01:055][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.01:055][996]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-19.36.01:055][996]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.01:055][996]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.01:751][ 32]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 31.458092 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.36.02:397][ 66]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.36.02:398][ 66]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.36.02:398][ 66]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.36.02:398][ 66]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=47.844 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.36.02:424][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.36.02:664][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.36.02:664][ 79]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.02:680][ 80]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.36.02:680][ 80]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.36.02:680][ 80]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=48.124 [2020.06.10-19.36.02:680][ 80]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=48.124 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.36.02:700][ 81]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.10-19.36.02:764][ 84]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.06.10-19.36.02:818][ 87]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.10-19.36.02:820][ 87]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.36.02:827][ 87]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity]: On [2020.06.10-19.36.02:851][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.36.02:851][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.02:986][ 95]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.36.02:986][ 95]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.36.02:986][ 95]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=48.431 [2020.06.10-19.36.02:986][ 95]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=48.431 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.36.03:051][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.36.03:051][ 98]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.03:486][120]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.36.03:486][120]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.03:503][121]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.06.10-19.36.03:503][121]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.04:025][147]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.10-19.36.04:025][147]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.04:025][147]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.10-19.36.04:025][147]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.04:029][147]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.04:029][147]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.04:029][147]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.36.04:029][147]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.36.04:029][147]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.04:029][147]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.10-19.36.04:029][147]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.04:029][147]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.36.04:029][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.04:029][147]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Injured AnimTag_Female. [2020.06.10-19.36.04:029][147]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.36.04:029][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.04:499][169]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.04:499][169]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.36.04:499][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.04:499][169]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.04:499][169]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.10-19.36.04:499][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.04:517][170]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.04:517][170]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.04:517][170]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.36.04:517][170]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.36.04:517][170]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.36.04:517][170]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.36.04:517][170]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.36.04:518][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.04:518][170]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.10-19.36.04:518][170]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.04:518][170]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.04:826][184]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity]: Off [2020.06.10-19.36.05:018][194]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.10-19.36.05:018][194]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.05:018][194]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.10-19.36.05:018][194]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.05:021][194]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.05:021][194]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.05:021][194]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.36.05:021][194]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.36.05:021][194]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.05:021][194]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.10-19.36.05:021][194]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.05:021][194]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.36.05:021][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.05:022][194]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Injured AnimTag_Female. [2020.06.10-19.36.05:022][194]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.36.05:022][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.05:639][225]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.05:639][225]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.36.05:639][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.05:639][225]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.05:639][225]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.10-19.36.05:639][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.05:639][225]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.05:639][225]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.05:639][225]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.36.05:639][225]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.36.05:639][225]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.36.05:639][225]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.36.05:639][225]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.36.05:639][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.05:639][225]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.10-19.36.05:639][225]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.05:639][225]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.05:944][241]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.06.10-19.36.05:944][241]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.05:984][243]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.36.05:984][243]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=51.431 [2020.06.10-19.36.06:005][244]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.36.06:005][244]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.36.06:006][244]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.06.10-19.36.06:006][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.06:031][245]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.36.06:035][245]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.36.06:037][245]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.36.06:248][256]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.06.10-19.36.06:248][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.06:385][262]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.10-19.36.06:385][262]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.06:385][262]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.10-19.36.06:385][262]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.06:388][262]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.06:389][262]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.06:389][262]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.36.06:389][262]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.36.06:389][262]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.06:389][262]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.10-19.36.06:389][262]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.06:389][262]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.36.06:389][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.06:389][262]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Injured AnimTag_Female. [2020.06.10-19.36.06:389][262]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.36.06:389][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.06:496][267]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.001827 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.36.06:861][283]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.06:861][283]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.36.06:861][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.06:861][283]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.06:861][283]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.10-19.36.06:862][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.06:908][285]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.06:908][285]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.06:908][285]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.36.06:908][285]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.36.06:908][285]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.36.06:908][285]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.36.06:908][285]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.36.06:908][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.06:908][285]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.10-19.36.06:908][285]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.06:908][285]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.07:236][301]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.10-19.36.07:236][301]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.07:236][301]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.10-19.36.07:236][301]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.07:239][301]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.07:239][301]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.07:239][301]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.36.07:239][301]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.36.07:239][301]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.07:239][301]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.10-19.36.07:240][301]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.07:240][301]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.36.07:240][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.07:240][301]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Injured AnimTag_Female. [2020.06.10-19.36.07:240][301]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.36.07:240][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.07:698][324]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.07:698][324]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.36.07:698][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.07:698][324]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.07:698][324]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.10-19.36.07:698][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.07:739][326]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.07:739][326]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.07:739][326]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.36.07:739][326]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.36.07:739][326]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.36.07:739][326]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.36.07:739][326]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.36.07:739][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.07:739][326]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.10-19.36.07:739][326]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.07:739][326]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.09:027][389]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.06.10-19.36.09:027][389]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.06.10-19.36.09:027][389]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.10-19.36.09:145][395]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-19.36.10:900][481]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-19.36.11:181][495]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.06.10-19.36.11:181][495]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.06.10-19.36.11:181][495]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.10-19.36.11:240][498]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.06.10-19.36.11:240][498]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.06.10-19.36.11:240][498]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.10-19.36.11:400][506]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.10-19.36.12:375][553]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 14.225792 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.36.13:032][585]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.36.13:439][605]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.10-19.36.13:520][609]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.06.10-19.36.13:520][609]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.06.10-19.36.13:520][609]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.10-19.36.13:720][618]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.36.14:428][653]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.06.10-19.36.14:428][653]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.06.10-19.36.14:428][653]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.10-19.36.15:368][700]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.10-19.36.15:368][700]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.15:369][700]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.10-19.36.15:369][700]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.15:369][700]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.36.15:373][700]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.15:373][700]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.15:373][700]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.36.15:373][700]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.36.15:373][700]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.15:373][700]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.10-19.36.15:373][700]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.15:373][700]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.36.15:373][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.15:373][700]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.36.15:373][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.15:373][700]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.36.15:673][715]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-19.36.15:712][717]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.15:712][717]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.36.15:712][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.15:712][717]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.15:712][717]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.36.15:712][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.15:713][717]Interaction: Interaction time: 0.673077 [2020.06.10-19.36.15:713][717]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.10-19.36.15:713][717]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.673077 Timestamp 0.000000 [2020.06.10-19.36.15:713][717]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.36.15:713][717]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.36.15:713][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.15:751][719]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-19.36.15:751][719]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.15:751][719]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-19.36.15:751][719]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.15:754][719]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.15:754][719]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.15:754][719]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.36.15:754][719]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.36.15:754][719]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.15:754][719]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-19.36.15:754][719]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.15:754][719]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.36.15:754][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.15:754][719]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.36.15:754][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.15:756][719]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.36.15:775][720]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.36.15:870][725]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.36.15:870][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-19.36.15:873][725]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.15:873][725]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.36.15:873][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.15:873][725]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.15:873][725]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.36.15:873][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.15:874][725]Interaction: Interaction time: 48.541908 [2020.06.10-19.36.15:874][725]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.36.15:874][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.15:953][729]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.36.16:092][736]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.36.16:111][737]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.06.10-19.36.16:111][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.16:111][737]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.06.10-19.36.16:111][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.16:112][737]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.06.10-19.36.16:112][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.16:231][743]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.06.10-19.36.16:231][743]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.16:293][746]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-19.36.16:375][750]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.36.16:410][752]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.36.16:410][752]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.36.16:415][752]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.16:415][752]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.36.16:415][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.16:415][752]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.16:415][752]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.36.16:415][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.16:415][752]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.16:415][752]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.36.16:415][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.16:415][752]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.16:415][752]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.36.16:415][752]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.36.16:415][752]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.36.16:416][752]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.36.16:416][752]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.36.16:416][752]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.36.16:416][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.16:416][752]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.10-19.36.16:416][752]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.16:416][752]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.16:475][755]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.06.10-19.36.16:475][755]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.06.10-19.36.16:475][755]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.10-19.36.16:673][765]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.06.10-19.36.16:673][765]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.16:673][765]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.06.10-19.36.16:673][765]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.16:674][765]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.06.10-19.36.16:674][765]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.16:674][765]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.06.10-19.36.16:674][765]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.16:714][767]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_12] [2020.06.10-19.36.16:714][767]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.16:714][767]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.06.10-19.36.16:715][767]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.16:715][767]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.06.10-19.36.16:715][767]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.16:715][767]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.06.10-19.36.16:715][767]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.16:715][767]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.36.17:191][791]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.06.10-19.36.17:191][791]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.17:311][797]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_12] [2020.06.10-19.36.17:312][797]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.17:312][797]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.06.10-19.36.17:312][797]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.17:312][797]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.06.10-19.36.17:312][797]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.17:549][809]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.36.18:109][837]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 14.392488 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.36.18:212][842]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-19.36.18:212][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.18:212][842]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.10-19.36.18:212][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.18:532][858]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.10-19.36.18:532][858]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.18:532][858]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.10-19.36.18:532][858]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.18:909][877]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-19.36.18:909][877]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.18:909][877]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-19.36.18:909][877]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.18:912][877]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.18:912][877]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.18:912][877]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.36.18:912][877]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.36.18:912][877]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.18:912][877]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-19.36.18:912][877]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.18:913][877]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.36.18:913][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.18:913][877]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.36.18:913][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.18:913][877]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.36.18:991][881]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.36.19:048][884]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.36.19:051][884]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.19:052][884]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.36.19:052][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.19:052][884]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.19:052][884]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.36.19:052][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.19:052][884]Interaction: Interaction time: 46.349445 [2020.06.10-19.36.19:052][884]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.36.19:052][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.19:917][927]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.36.19:917][927]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.19:954][929]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.36.19:954][929]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.36.19:954][929]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.36.19:954][929]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=65.399 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.36.19:976][930]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.36.19:976][930]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.36.19:976][930]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=65.420 [2020.06.10-19.36.19:976][930]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=65.420 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.36.19:983][930]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.36.19:997][931]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.36.19:997][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.19:997][931]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.36.19:997][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.19:997][931]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.36.19:998][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.19:998][931]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.36.19:998][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.19:998][931]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.36.19:998][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.19:998][931]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.36.19:998][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.19:998][931]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.36.19:998][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.19:998][931]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.36.19:998][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.19:998][931]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.36.19:998][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.20:059][934]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Injured AnimTag_Female. [2020.06.10-19.36.20:116][937]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.10-19.36.20:118][937]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.10-19.36.20:119][937]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.36.20:122][937]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 17.431501 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.36.20:130][937]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity]: On [2020.06.10-19.36.20:156][938]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.10-19.36.20:293][945]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.36.20:293][945]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.36.20:293][945]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=65.737 [2020.06.10-19.36.20:293][945]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=65.737 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.36.20:516][956]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.36.20:516][956]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.20:516][956]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.36.20:516][956]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.20:516][956]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.36.20:516][956]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.20:516][956]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.36.20:516][956]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.20:516][956]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.36.20:516][956]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.20:516][956]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.36.20:516][956]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.20:516][956]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.36.20:516][956]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.20:516][956]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.36.20:517][956]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.20:517][956]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.36.20:517][956]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.20:618][961]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.36.20:618][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.20:618][961]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.36.20:618][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.20:618][961]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.36.20:618][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.20:618][961]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.36.20:618][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.20:618][961]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.36.20:618][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.20:618][961]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.36.20:619][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.20:619][961]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.36.20:619][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.20:619][961]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.36.20:619][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.20:619][961]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.36.20:619][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.20:995][980]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.36.20:995][980]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.20:995][980]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.36.20:995][980]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.20:995][980]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.36.20:995][980]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.20:995][980]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.36.20:995][980]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.20:996][980]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.36.20:996][980]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.20:996][980]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.36.20:996][980]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.20:996][980]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.36.20:996][980]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.20:996][980]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.36.20:996][980]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.20:996][980]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.36.20:996][980]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:214][991]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:214][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:214][991]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:214][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:214][991]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:214][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:214][991]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:214][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:214][991]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:214][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:214][991]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:214][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:214][991]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:214][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:214][991]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:214][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:214][991]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:214][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:254][993]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:254][993]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:254][993]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:254][993]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:254][993]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:254][993]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:254][993]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:254][993]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:254][993]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:254][993]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:254][993]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:255][993]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:255][993]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:255][993]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:255][993]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:255][993]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:255][993]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:255][993]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:354][998]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:354][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:354][998]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:354][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:354][998]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:354][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:354][998]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:354][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:354][998]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:354][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:354][998]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:354][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:354][998]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:354][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:354][998]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:354][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:355][998]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:355][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:373][999]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:373][999]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:373][999]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:373][999]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:373][999]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:373][999]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:373][999]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:373][999]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:373][999]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:373][999]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:374][999]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:374][999]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:374][999]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:374][999]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:374][999]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:374][999]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:374][999]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:374][999]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:708][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:708][ 16]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:708][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:708][ 16]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:708][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:708][ 16]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:709][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:709][ 16]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:709][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:709][ 16]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:709][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:709][ 16]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:709][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:709][ 16]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:709][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:709][ 16]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.21:709][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.36.21:709][ 16]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.22:108][ 36]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity]: Off [2020.06.10-19.36.23:303][ 96]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.36.23:303][ 96]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=68.750 [2020.06.10-19.36.23:324][ 97]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.36.23:324][ 97]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.36.23:350][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.36.23:355][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.36.23:357][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.36.23:469][104]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.36.23:469][104]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.23:470][104]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.36.23:470][104]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.23:471][104]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.36.23:471][104]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.36.23:471][104]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.36.23:471][104]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.36.23:471][104]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.36.23:472][104]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.36.23:472][104]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.23:472][104]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.36.23:472][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.23:472][104]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-19.36.23:472][104]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.36.23:472][104]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.36.23:472][104]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.10-19.36.23:472][104]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.36.23:472][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.23:472][104]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.36.23:472][104]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.36.23:496][105]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.36.23:514][106]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.36.23:514][106]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.23:818][121]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.36.23:818][121]LogDBDPlayerMovement: StopSnapping Final Location (10206.152344 2481.384766 110.859528) [2020.06.10-19.36.23:818][121]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.36.23:818][121]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.36.23:818][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.23:818][121]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.36.23:818][121]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.36.23:818][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.23:818][121]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.36.23:818][121]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.06.10-19.36.23:819][121]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-19.36.23:819][121]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-19.36.23:819][121]Interaction: Interaction time: 2.700000 [2020.06.10-19.36.23:819][121]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.36.23:819][121]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.36.23:819][121]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.36.23:819][121]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.36.23:819][121]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale01_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.36.23:819][121]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.36.23:819][121]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 69.243729 [2020.06.10-19.36.23:819][121]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.36.23:819][121]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.36.23:819][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.23:825][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.36.23:828][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.36.23:831][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.36.23:831][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-19.36.23:831][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.36.23:965][128]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.23:965][128]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.24:064][133]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-19.36.26:264][242]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.36.26:507][254]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.36.26:526][255]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.36.26:526][255]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.36.26:526][255]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.36.26:526][255]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.36.26:526][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.26:527][255]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-19.36.26:527][255]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.36.26:527][255]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.36.26:527][255]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.36.26:527][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.26:547][256]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.36.26:547][256]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.36.26:547][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.26:547][256]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.36.26:547][256]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.36.26:547][256]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.36.26:547][256]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.36.26:547][256]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.36.26:547][256]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.36.26:548][256]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.36.26:548][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.26:548][256]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.36.26:548][256]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.26:548][256]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.36.26:548][256]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.26:548][256]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.36.28:234][336]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-19.36.28:234][336]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.28:234][336]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-19.36.28:234][336]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.28:238][336]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.28:238][336]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.28:238][336]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.36.28:238][336]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.36.28:238][336]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.28:238][336]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-19.36.28:238][336]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.28:238][336]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.36.28:238][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.28:238][336]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.36.28:238][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.28:302][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-19.36.28:305][339]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.28:306][339]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.36.28:306][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.28:306][339]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.28:306][339]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.36.28:306][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.28:306][339]Interaction: Interaction time: 16.000000 [2020.06.10-19.36.28:306][339]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.36.28:306][339]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-19.36.28:306][339]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.36.28:306][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.30:032][423]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.36.30:051][424]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.36.30:292][436]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.36.30:831][463]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.30:831][463]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.36.30:831][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.30:831][463]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.30:831][463]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.36.30:831][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.30:831][463]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.30:831][463]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.36.30:831][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.30:831][463]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.30:831][463]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.36.30:831][463]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.36.30:831][463]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.36.30:831][463]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.36.30:831][463]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.36.30:831][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.30:831][463]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-19.36.30:831][463]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.30:832][463]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.31:269][485]LogDBDGeneral: StatusEffect::EndPlay - Id: BrokenStatusEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Matchu, Originating Player: BP_CamperFemale06_Character_C_0 - Matchu, Custom Param: 60.000000, Originating Effect: Deliverance, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.36.31:408][492]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-19.36.31:408][492]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.31:408][492]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-19.36.31:408][492]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.31:411][492]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.31:411][492]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.31:411][492]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.36.31:411][492]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.36.31:411][492]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.31:411][492]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-19.36.31:411][492]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.31:411][492]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.36.31:411][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.31:411][492]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.36.31:411][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.31:471][495]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.31:471][495]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.36.31:471][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.31:471][495]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.31:471][495]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.36.31:471][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.31:471][495]Interaction: Interaction time: 13.495854 [2020.06.10-19.36.31:471][495]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.36.31:471][495]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 13.495854 Timestamp 0.000000 [2020.06.10-19.36.31:471][495]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.36.31:471][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.31:522][498]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198137534975 [2020.06.10-19.36.31:526][498]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198137534975, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.36.33:212][582]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.36.33:231][583]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.36.33:472][595]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.36.33:807][612]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] [2020.06.10-19.36.33:807][612]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.34:031][623]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.36.34:087][626]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.36.34:087][626]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.34:088][626]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] [2020.06.10-19.36.34:088][626]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.34:090][626]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.36.34:090][626]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.36.34:090][626]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.36.34:090][626]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.36.34:090][626]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.36.34:090][626]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] [2020.06.10-19.36.34:090][626]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.34:090][626]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.36.34:090][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.34:090][626]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.36.34:091][626]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.36.34:091][626]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight. [2020.06.10-19.36.34:091][626]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.36.34:091][626]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Follower [2020.06.10-19.36.34:091][626]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.06.10-19.36.34:091][626]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.36.34:091][626]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.36.34:091][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.34:091][626]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.36.34:092][626]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.06.10-19.36.34:092][626]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-19.36.34:093][626]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.36.34:093][626]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-19.36.34:206][632]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.34:206][632]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.36.34:206][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.34:206][632]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.34:206][632]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.36.34:206][632]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.36.34:206][632]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.36.34:206][632]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.36.34:206][632]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.36.34:206][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.34:206][632]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-19.36.34:206][632]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.34:206][632]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.34:241][634]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] [2020.06.10-19.36.34:242][634]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.34:282][636]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] [2020.06.10-19.36.34:282][636]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.34:282][636]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] [2020.06.10-19.36.34:282][636]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.34:282][636]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] [2020.06.10-19.36.34:282][636]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.34:545][649]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.36.34:545][649]LogDBDPlayerMovement: StopSnapping Final Location (11538.916016 4597.176270 110.859299) [2020.06.10-19.36.34:545][649]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.36.34:545][649]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.36.34:545][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.34:545][649]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.36.34:545][649]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.36.34:545][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.34:545][649]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.36.34:545][649]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.36.34:546][649]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-19.36.34:546][649]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.36.34:546][649]AnimLeader: BP_SmallMeatLocker_Huntress_C_11 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.36.34:546][649]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.36.34:546][649]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.36.34:546][649]Interaction: Interaction time: 1.500000 [2020.06.10-19.36.34:546][649]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.36.34:546][649]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-19.36.34:546][649]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.36.34:546][649]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.36.34:546][649]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 79.971054 [2020.06.10-19.36.34:546][649]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.36.34:546][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.34:547][649]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-19.36.34:628][653]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_11.HookChargeable Enabled?: Enabled [2020.06.10-19.36.34:948][669]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.34:948][669]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.36.34:948][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.34:948][669]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.34:948][669]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.36.34:948][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.34:987][671]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.34:987][671]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.36.34:987][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.34:987][671]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.34:987][671]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.36.34:987][671]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.36.34:987][671]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.36.34:987][671]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.36.34:987][671]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.36.34:987][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.34:988][671]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-19.36.34:988][671]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.34:988][671]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.35:228][683]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.36.35:228][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.35:228][683]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.36.35:228][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.35:228][683]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.36.35:228][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.35:228][683]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.36.35:228][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.35:228][683]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.36.35:228][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.35:228][683]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.36.35:228][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.35:228][683]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.36.35:228][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.35:228][683]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.36.35:228][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.35:229][683]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.36.35:229][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.35:247][684]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-19.36.35:376][691]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.35:376][691]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.36.35:376][691]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.36.35:376][691]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.36.35:376][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.35:376][691]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-19.36.35:376][691]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-19.36.35:376][691]LogDBDGeneral: Warning: Scalars [2020.06.10-19.36.35:376][691]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-19.36.35:376][691]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-19.36.35:376][691]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-19.36.35:376][691]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-19.36.35:376][691]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-19.36.35:376][691]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-19.36.35:376][691]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-19.36.35:376][691]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-19.36.35:376][691]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-19.36.35:376][691]LogDBDGeneral: Warning: Textures [2020.06.10-19.36.35:376][691]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-19.36.35:376][691]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-19.36.35:376][691]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-19.36.35:376][691]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-19.36.35:376][691]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-19.36.35:376][691]LogDBDGeneral: Warning: Vectors [2020.06.10-19.36.35:376][691]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-19.36.35:376][691]LogDBDGeneral: Warning: Scalars [2020.06.10-19.36.35:376][691]LogDBDGeneral: Warning: Textures [2020.06.10-19.36.35:376][691]LogDBDGeneral: Warning: Vectors [2020.06.10-19.36.35:376][691]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-19.36.35:377][691]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.36.35:377][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.35:377][691]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.35:377][691]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.36.35:377][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.35:448][695]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.06.10-19.36.35:488][697]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.35:488][697]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.36.35:488][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.35:488][697]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.35:488][697]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.36.35:488][697]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.36.35:488][697]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.36.35:488][697]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.36.35:488][697]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.36.35:488][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.35:488][697]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.10-19.36.35:488][697]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.35:488][697]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.35:605][703]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.35:605][703]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.36.35:605][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.35:605][703]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.35:605][703]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.36.35:605][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.35:605][703]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.35:605][703]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.36.35:605][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.35:605][703]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.35:605][703]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.36.35:605][703]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.36.35:605][703]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.36.35:605][703]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.36.35:605][703]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.36.35:605][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.35:605][703]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-19.36.35:605][703]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.35:605][703]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.35:609][703]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-19.36.35:842][715]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 18.812880 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.36.35:941][720]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 41.317574 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.36.36:124][729]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.36.36:124][729]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.36.36:124][729]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.36.36:124][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.36:124][729]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.36.36:125][729]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.36.36:125][729]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.36.36:125][729]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale01_Character_C_0 Current: NULL [2020.06.10-19.36.36:130][729]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_11.HookChargeable Enabled?: Disabled [2020.06.10-19.36.36:131][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.36.36:140][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.36.36:140][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.36.36:158][730]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.36.36:159][730]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.36.36:159][730]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.36.36:159][730]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.36.36:159][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.36:159][730]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.36.36:159][730]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.36.36:159][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.36:180][731]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.36.36:180][731]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.36.36:180][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.36:180][731]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.36.36:180][731]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.36.36:180][731]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.36.36:180][731]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.36.36:180][731]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.36.36:180][731]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.36.36:180][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.36:180][731]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] [2020.06.10-19.36.36:180][731]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.36:180][731]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] [2020.06.10-19.36.36:180][731]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.36:181][731]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.36.36:185][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.36.36:211][732]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.10-19.36.36:213][732]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Hex: Entity, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-19.36.36:219][732]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.06.10-19.36.36:219][732]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.06.10-19.36.36:219][732]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.06.10-19.36.36:219][732]AnimLeader: BP_SmallMeatLocker_Huntress_C_11 Requested to Play: HookCamperOut. [2020.06.10-19.36.36:220][732]AnimLeader: BP_Entity_C_11 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-19.36.36:220][732]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-19.36.36:220][732]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-19.36.36:220][732]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.36.36:220][732]GameFlow: Writing Profile Stat DBD_Chapter14_Slasher_Stat1: 1 [2020.06.10-19.36.36:231][732]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.36.36:233][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.36.36:246][733]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_11.HookChargeable Enabled?: Enabled [2020.06.10-19.36.36:251][733]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.36:251][733]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.36.36:255][733]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_11.HookChargeable Enabled?: Disabled [2020.06.10-19.36.36:388][739]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 16.205507 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.36.36:533][746]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A32424D8A0] Result: '1' k_EResultOK (success) [2020.06.10-19.36.36:533][746]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A32424D8A0]' succeeded in 0.308203 seconds [2020.06.10-19.36.36:649][751]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.36.36:649][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.36:767][757]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8BB37F0] Result: '1' k_EResultOK (success) [2020.06.10-19.36.36:771][757]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] [2020.06.10-19.36.36:771][757]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.36:787][758]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.536931 seconds [2020.06.10-19.36.39:540][895]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.36.39:540][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.39:566][896]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.36.39:603][898]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] [2020.06.10-19.36.39:603][898]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.39:603][898]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.36.39:603][898]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.39:605][898]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.36.39:605][898]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.36.39:605][898]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.36.39:605][898]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.36.39:605][898]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.36.39:605][898]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.36.39:605][898]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.39:605][898]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.36.39:605][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.39:605][898]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.36.39:605][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.39:605][898]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.36.39:631][899]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.36.39:647][900]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.36.39:647][900]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.39:650][900]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.36.39:650][900]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.39:710][903]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.36.39:710][903]LogDBDPlayerMovement: StopSnapping Final Location (11206.717773 6039.847168 110.859596) [2020.06.10-19.36.39:710][903]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.36.39:711][903]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.36.39:711][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.39:711][903]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.36.39:711][903]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.36.39:711][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.39:711][903]Interaction: Interaction time: 2.000000 [2020.06.10-19.36.39:711][903]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly AnimTag_FPV. [2020.06.10-19.36.39:711][903]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.10-19.36.39:711][903]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.36.39:711][903]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.36.39:711][903]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 85.135574 [2020.06.10-19.36.39:711][903]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.36.39:711][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.39:788][907]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.10-19.36.40:248][930]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Hex: Entity, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.36.40:949][965]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.06.10-19.36.40:950][965]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.06.10-19.36.40:950][965]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.06.10-19.36.40:950][965]AnimLeader: BP_SmallMeatLocker_Huntress_C_11 Requested to Play: HookIdle. [2020.06.10-19.36.40:950][965]AnimLeader: BP_Entity_C_11 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-19.36.40:950][965]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-19.36.41:453][990]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.36.41:691][ 2]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.36.41:791][ 7]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.36.41:791][ 7]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.36.41:791][ 7]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.36.41:791][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.41:795][ 7]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.10-19.36.41:810][ 8]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.36.41:810][ 8]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.36.41:810][ 8]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.36.41:810][ 8]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.36.41:810][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.41:810][ 8]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.36.41:810][ 8]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.36.41:810][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.41:831][ 9]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.36.41:831][ 9]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.36.41:831][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.41:831][ 9]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.36.41:831][ 9]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.36.41:831][ 9]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.36.41:831][ 9]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.36.41:831][ 9]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.36.41:831][ 9]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.36.41:831][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.36.41:831][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.36.41:831][ 9]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.41:831][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.36.41:831][ 9]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.41:831][ 9]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.36.41:849][ 10]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.36.41:849][ 10]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.36.41:849][ 10]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.06.10-19.36.41:849][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-19.36.41:862][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.36.41:864][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.36.41:899][ 12]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.10-19.36.41:906][ 12]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.10-19.36.41:964][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.36.41:964][ 15]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.42:133][ 24]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AAA3FF40] Result: '1' k_EResultOK (success) [2020.06.10-19.36.42:133][ 24]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AAA3FF40]' succeeded in 0.275880 seconds [2020.06.10-19.36.42:175][ 26]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AAA3FF40] Result: '1' k_EResultOK (success) [2020.06.10-19.36.42:204][ 27]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.352547 seconds [2020.06.10-19.36.42:250][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.06.10-19.36.42:250][ 29]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.42:312][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.36.42:312][ 32]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.42:708][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.06.10-19.36.42:708][ 51]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.42:751][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.06.10-19.36.42:751][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.42:831][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.06.10-19.36.42:831][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.45:089][168]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 212 [2020.06.10-19.36.45:228][175]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.36.45:228][175]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.36.45:373][182]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] [2020.06.10-19.36.45:373][182]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.45:891][208]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] [2020.06.10-19.36.45:891][208]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.46:228][225]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.36.46:228][225]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-19.36.46:296][228]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.36.46:373][232]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-19.36.46:373][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.46:373][232]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-19.36.46:373][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.46:373][232]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-19.36.46:373][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.46:510][239]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-19.36.46:511][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.46:950][261]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-19.36.46:950][261]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.46:950][261]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-19.36.46:950][261]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.46:950][261]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-19.36.46:950][261]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.46:950][261]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-19.36.46:950][261]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.46:990][263]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-19.36.46:990][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.46:990][263]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-19.36.46:990][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.46:990][263]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-19.36.46:990][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.46:990][263]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-19.36.46:990][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.47:457][286]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-19.36.47:457][286]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.47:564][291]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-19.36.47:564][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.47:564][291]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-19.36.47:564][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.47:564][291]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-19.36.47:564][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.49:699][397]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.10-19.36.49:699][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.49:699][397]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-19.36.49:699][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.49:699][397]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.10-19.36.49:699][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.49:836][404]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-19.36.49:836][404]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.50:277][426]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-19.36.50:277][426]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.50:277][426]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.10-19.36.50:277][426]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.50:277][426]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-19.36.50:277][426]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.50:277][426]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.10-19.36.50:277][426]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.50:318][428]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-19.36.50:318][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.50:318][428]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-19.36.50:318][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.50:318][428]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-19.36.50:318][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.50:318][428]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-19.36.50:318][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.50:757][450]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-19.36.50:757][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.50:877][456]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-19.36.50:877][456]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.50:877][456]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-19.36.50:877][456]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.50:878][456]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-19.36.50:878][456]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.36.53:854][606]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 12.990651 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.36.56:274][732]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.06.10-19.37.00:129][933]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 20.437336 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.37.00:556][955]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_0] [2020.06.10-19.37.00:556][955]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.00:556][955]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.06.10-19.37.00:556][955]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.00:556][955]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.06.10-19.37.00:556][955]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.00:595][957]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-19.37.00:595][957]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.00:595][957]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-19.37.00:595][957]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.00:599][957]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.00:599][957]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.00:599][957]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.37.00:599][957]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.00:599][957]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.00:599][957]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-19.37.00:599][957]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.00:599][957]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.37.00:599][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.00:599][957]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.37.00:599][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.00:622][958]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.37.00:681][961]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.37.00:684][961]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.00:684][961]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.37.00:684][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.00:684][961]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.00:684][961]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.37.00:684][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.00:684][961]Interaction: Interaction time: 38.218971 [2020.06.10-19.37.00:684][961]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.37.00:684][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.00:765][965]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.37.00:902][972]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.00:902][972]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.37.00:902][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.00:902][972]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.00:902][972]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.37.00:902][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.00:902][972]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.00:902][972]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.37.00:902][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.00:902][972]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.00:902][972]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.37.00:902][972]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.00:902][972]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.37.00:902][972]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.00:902][972]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.37.00:902][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.00:902][972]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-19.37.00:902][972]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.00:902][972]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.00:906][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-19.37.00:986][976]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_0] [2020.06.10-19.37.00:986][976]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.00:986][976]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.06.10-19.37.00:987][976]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.00:987][976]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.06.10-19.37.00:987][976]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.01:273][990]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.37.01:273][990]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.01:431][998]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.37.01:431][998]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.01:593][ 7]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.200363 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.37.02:110][ 33]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.02:110][ 33]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.02:111][ 33]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.37.02:111][ 33]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=107.557 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.37.02:136][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.37.02:189][ 37]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.648816 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.37.02:493][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.37.02:493][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.02:534][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.37.02:534][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.02:624][ 58]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.37.02:624][ 58]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.37.02:625][ 58]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=108.068 [2020.06.10-19.37.02:625][ 58]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=108.068 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.37.02:718][ 62]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Female. [2020.06.10-19.37.02:745][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.37.02:745][ 63]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.02:745][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-19.37.02:745][ 63]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.02:745][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.37.02:745][ 63]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.02:745][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.37.02:745][ 63]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.02:745][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-19.37.02:745][ 63]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.02:745][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-19.37.02:745][ 63]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.02:745][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-19.37.02:745][ 63]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.02:745][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-19.37.02:745][ 63]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.02:745][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-19.37.02:745][ 63]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.02:785][ 65]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.10-19.37.02:787][ 65]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.37.02:791][ 65]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.511621 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.37.02:792][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-19.37.02:792][ 65]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.06.10-19.37.02:799][ 65]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - PurpleKing666]: On [2020.06.10-19.37.02:800][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.37.02:800][ 65]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.02:800][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-19.37.02:800][ 65]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.02:800][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.37.02:800][ 65]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.02:800][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.37.02:800][ 65]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.02:800][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-19.37.02:800][ 65]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.02:800][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-19.37.02:800][ 65]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.02:800][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-19.37.02:800][ 65]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.02:800][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-19.37.02:800][ 65]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.02:800][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-19.37.02:800][ 65]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.02:801][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-19.37.02:925][ 71]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.37.02:925][ 71]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.37.02:926][ 71]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=108.370 [2020.06.10-19.37.02:926][ 71]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=108.370 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.37.03:232][ 85]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-19.37.03:232][ 85]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.03:232][ 85]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-19.37.03:232][ 85]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.03:235][ 85]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.03:235][ 85]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.03:235][ 85]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.37.03:236][ 85]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.03:236][ 85]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.03:236][ 85]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-19.37.03:236][ 85]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.03:236][ 85]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.37.03:236][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.03:236][ 85]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.37.03:236][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.03:303][ 88]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.37.03:307][ 88]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.03:307][ 88]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.37.03:307][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.03:307][ 88]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.03:307][ 88]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.37.03:307][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.03:307][ 88]Interaction: Interaction time: 11.851851 [2020.06.10-19.37.03:307][ 88]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.37.03:307][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.03:605][101]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.37.03:605][101]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.03:627][102]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.37.03:627][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.03:709][106]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.37.03:709][106]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.03:988][120]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.37.03:988][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.04:785][159]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - PurpleKing666]: Off [2020.06.10-19.37.05:035][171]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.37.05:035][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.05:035][171]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-19.37.05:035][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.05:035][171]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.37.05:035][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.05:035][171]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.37.05:035][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.05:035][171]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-19.37.05:035][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.05:035][171]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-19.37.05:035][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.05:035][171]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-19.37.05:035][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.05:035][171]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-19.37.05:035][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.05:035][171]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-19.37.05:035][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.05:169][178]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Huntress_C_11] [2020.06.10-19.37.05:169][178]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.05:169][178]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Huntress_C_11] [2020.06.10-19.37.05:169][178]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.05:173][178]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.05:173][178]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.05:173][178]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_11] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.37.05:173][178]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.05:173][178]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.05:173][178]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_11] [2020.06.10-19.37.05:173][178]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.05:173][178]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_11] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.37.05:173][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.05:173][178]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_11] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.37.05:173][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.05:212][180]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.37.05:268][183]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-19.37.05:269][183]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_11.UnhookChargeable Enabled?: Enabled [2020.06.10-19.37.05:272][183]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.05:273][183]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_11] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.37.05:273][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.05:273][183]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.05:273][183]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_11] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.37.05:273][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.05:273][183]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.37.05:273][183]Interaction: Interaction time: 1.000000 [2020.06.10-19.37.05:273][183]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female. [2020.06.10-19.37.05:273][183]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale01_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale06_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.10-19.37.05:273][183]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.10-19.37.05:273][183]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.10-19.37.05:273][183]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_11] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.37.05:273][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.05:311][185]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.06.10-19.37.05:312][185]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.06.10-19.37.05:312][185]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.06.10-19.37.05:312][185]AnimLeader: BP_SmallMeatLocker_Huntress_C_11 Requested to Play: UnhookIn. [2020.06.10-19.37.05:312][185]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.37.05:312][185]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-19.37.05:333][186]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.05:333][186]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.05:333][186]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.37.05:371][188]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.37.05:532][196]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.37.05:532][196]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.05:614][200]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.37.05:712][205]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.37.05:930][216]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.37.05:930][216]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=111.376 [2020.06.10-19.37.05:951][217]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.05:951][217]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.05:971][218]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.37.05:977][218]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.37.05:981][218]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.37.05:983][218]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.37.05:988][219]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.37.05:988][219]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.05:988][219]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.37.05:988][219]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.05:990][219]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.05:991][219]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.05:991][219]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.37.05:991][219]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.05:991][219]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.05:991][219]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.37.05:991][219]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.05:991][219]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.37.05:991][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.05:991][219]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-19.37.05:991][219]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.37.05:991][219]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.37.05:991][219]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.10-19.37.05:991][219]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.37.05:991][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.05:991][219]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.37.05:991][219]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.37.06:022][220]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.37.06:137][226]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.06:137][226]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.37.06:137][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.06:137][226]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.06:137][226]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.37.06:137][226]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.06:137][226]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.37.06:137][226]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.06:137][226]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.37.06:137][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.06:137][226]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-19.37.06:137][226]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.06:137][226]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.06:141][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.37.06:174][228]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.37.06:174][228]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.06:175][228]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-19.37.06:279][233]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_11.UnhookChargeable Enabled?: Disabled [2020.06.10-19.37.06:334][236]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Hex:Baby Entity, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.37.06:337][236]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.06:337][236]LogDBDPlayerMovement: StopSnapping Final Location (5128.668457 3213.681152 110.859276) [2020.06.10-19.37.06:337][236]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.37.06:337][236]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.37.06:337][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.06:337][236]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.06:337][236]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.37.06:337][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.06:337][236]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.37.06:337][236]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale09_Character_C_0. [2020.06.10-19.37.06:337][236]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-19.37.06:337][236]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-19.37.06:337][236]Interaction: Interaction time: 2.700000 [2020.06.10-19.37.06:337][236]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.37.06:337][236]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.37.06:337][236]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.37.06:337][236]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.37.06:338][236]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale09_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.37.06:338][236]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.37.06:338][236]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 111.762451 [2020.06.10-19.37.06:338][236]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.37.06:338][236]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.37.06:338][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.06:338][236]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_11] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.37.06:338][236]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.37.06:338][236]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_11] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.37.06:338][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.06:343][236]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.37.06:347][236]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.37.06:350][236]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.37.06:350][236]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-19.37.06:350][236]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.37.06:380][238]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.06:380][238]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_11] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.37.06:380][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.06:380][238]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.37.06:380][238]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.37.06:380][238]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-19.37.06:380][238]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.10-19.37.06:380][238]AnimLeader: BP_SmallMeatLocker_Huntress_C_11 Requested to Play: UnhookOut. [2020.06.10-19.37.06:380][238]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.37.06:380][238]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-19.37.06:381][238]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.06:381][238]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.06.10-19.37.06:381][238]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_11] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.37.06:381][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.06:445][241]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.202867 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.37.06:447][241]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.06.10-19.37.06:447][241]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.06.10-19.37.06:448][241]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.37.06:448][241]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.06.10-19.37.06:467][242]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.06:467][242]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.06:584][248]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-19.37.07:801][309]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.37.07:801][309]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_11.UnhookChargeable Enabled?: Enabled [2020.06.10-19.37.07:803][309]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.07:803][309]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_11] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.37.07:803][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.07:803][309]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.37.07:803][309]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.07:803][309]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_11] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.37.07:804][309]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.07:804][309]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_11] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.37.07:804][309]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.07:804][309]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_11] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.37.07:804][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.07:804][309]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.37.07:804][309]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Huntress_C_11] [2020.06.10-19.37.07:804][309]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.07:804][309]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.07:807][309]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_11.UnhookChargeable Enabled?: Disabled [2020.06.10-19.37.07:883][313]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.07:883][313]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.08:778][359]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.37.09:018][371]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.37.09:036][372]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.37.09:036][372]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.37.09:036][372]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.09:036][372]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.37.09:036][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.09:036][372]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-19.37.09:036][372]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.37.09:036][372]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.09:036][372]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.37.09:036][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.09:058][373]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.09:058][373]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.37.09:058][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.09:058][373]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.09:058][373]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.37.09:058][373]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.09:058][373]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.37.09:058][373]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.09:058][373]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.37.09:058][373]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.37.09:058][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.09:058][373]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.37.09:058][373]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.09:058][373]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.37.09:058][373]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.09:059][373]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.09:175][379]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-19.37.09:175][379]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.09:216][381]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-19.37.09:216][381]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.09:220][381]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.09:220][381]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.09:220][381]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.37.09:220][381]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.09:220][381]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.09:220][381]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-19.37.09:220][381]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.09:220][381]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.37.09:221][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.09:221][381]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.37.09:221][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.09:273][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-19.37.09:278][384]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.09:278][384]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.37.09:278][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.09:278][384]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.09:278][384]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.37.09:278][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.09:278][384]Interaction: Interaction time: 16.000000 [2020.06.10-19.37.09:278][384]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.06.10-19.37.09:278][384]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-19.37.09:278][384]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.37.09:278][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.10:114][426]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.37.10:114][426]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.10:218][431]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.37.10:231][432]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.37.10:231][432]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.10:231][432]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.37.10:231][432]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.10:234][432]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.10:234][432]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.10:234][432]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.37.10:234][432]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.10:234][432]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.10:234][432]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.37.10:234][432]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.10:235][432]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.37.10:235][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.10:235][432]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.37.10:235][432]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.37.10:235][432]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.37.10:235][432]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.37.10:235][432]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.37.10:235][432]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.37.10:235][432]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.37.10:235][432]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.37.10:235][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.10:235][432]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.37.10:236][432]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.37.10:236][432]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-19.37.10:238][432]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.37.10:238][432]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-19.37.10:378][439]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.10:378][439]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.37.10:378][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.10:378][439]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.10:378][439]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.37.10:378][439]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.10:378][439]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.37.10:378][439]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.10:378][439]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.37.10:378][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.10:378][439]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-19.37.10:378][439]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.10:378][439]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.10:414][441]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.37.10:414][441]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.10:415][441]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.37.10:415][441]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.10:415][441]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.37.10:415][441]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.10:415][441]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.37.10:415][441]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.10:755][458]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.10:755][458]LogDBDPlayerMovement: StopSnapping Final Location (4905.916016 3210.718262 110.859375) [2020.06.10-19.37.10:755][458]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.37.10:755][458]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.37.10:755][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.10:755][458]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.10:756][458]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.37.10:756][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.10:756][458]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.37.10:756][458]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.37.10:756][458]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-19.37.10:756][458]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.37.10:756][458]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.37.10:756][458]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.37.10:756][458]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.37.10:756][458]Interaction: Interaction time: 1.500000 [2020.06.10-19.37.10:756][458]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.37.10:756][458]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-19.37.10:757][458]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.37.10:757][458]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.37.10:757][458]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 116.183083 [2020.06.10-19.37.10:757][458]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.37.10:757][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.10:758][458]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-19.37.10:816][461]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.HookChargeable Enabled?: Enabled [2020.06.10-19.37.11:425][491]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.37.11:425][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.11:425][491]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-19.37.11:425][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.11:425][491]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.37.11:425][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.11:425][491]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.37.11:425][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.11:425][491]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-19.37.11:425][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.11:425][491]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-19.37.11:425][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.11:425][491]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-19.37.11:425][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.11:425][491]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-19.37.11:425][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.11:426][491]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-19.37.11:426][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.12:174][529]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-19.37.12:174][529]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.12:174][529]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-19.37.12:174][529]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.12:177][529]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.12:177][529]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.12:177][529]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.37.12:177][529]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.12:177][529]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.12:177][529]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-19.37.12:177][529]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.12:177][529]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.37.12:177][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.12:177][529]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.37.12:177][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.12:177][529]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.37.12:272][534]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.37.12:272][534]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-19.37.12:274][534]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.12:275][534]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.37.12:275][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.12:275][534]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.12:275][534]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.37.12:275][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.12:275][534]Interaction: Interaction time: 38.022720 [2020.06.10-19.37.12:275][534]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.37.12:275][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.12:315][536]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.37.12:315][536]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.37.12:315][536]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.37.12:315][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.12:315][536]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.37.12:315][536]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.37.12:315][536]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.37.12:315][536]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale09_Character_C_0 Current: NULL [2020.06.10-19.37.12:316][536]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.37.12:321][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.HookChargeable Enabled?: Disabled [2020.06.10-19.37.12:323][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.37.12:330][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.37.12:330][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.37.12:349][537]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.37.12:349][537]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.37.12:349][537]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.12:349][537]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.37.12:349][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.12:349][537]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.12:349][537]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.37.12:350][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.12:368][538]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.12:369][538]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.37.12:369][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.12:369][538]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.12:369][538]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.37.12:369][538]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.12:369][538]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.37.12:369][538]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.12:369][538]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.37.12:369][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.12:369][538]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.37.12:369][538]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.12:369][538]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.37.12:369][538]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.12:369][538]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.12:393][539]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.37.12:399][539]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.37.12:401][539]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.37.12:417][540]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.10-19.37.12:418][540]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Matchu, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-19.37.12:418][540]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Hex:Baby Entity, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-19.37.12:419][540]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Hex: Entity, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-19.37.12:424][540]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.37.12:424][540]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.37.12:424][540]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.37.12:425][540]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookCamperOut. [2020.06.10-19.37.12:425][540]AnimLeader: BP_Entity_C_0 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-19.37.12:425][540]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-19.37.12:425][540]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-19.37.12:425][540]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.37.12:425][540]GameFlow: Writing Profile Stat DBD_Chapter14_Slasher_Stat1: 1 [2020.06.10-19.37.12:455][541]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.12:455][541]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.12:509][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.HookChargeable Enabled?: Enabled [2020.06.10-19.37.12:517][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.HookChargeable Enabled?: Disabled [2020.06.10-19.37.12:620][549]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.37.12:620][549]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.12:620][549]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-19.37.12:620][549]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.12:620][549]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.37.12:620][549]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.12:620][549]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.37.12:620][549]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.12:620][549]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-19.37.12:620][549]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.12:620][549]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-19.37.12:620][549]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.12:620][549]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-19.37.12:620][549]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.12:620][549]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-19.37.12:620][549]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.12:620][549]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-19.37.12:620][549]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.12:767][557]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA505470] Result: '1' k_EResultOK (success) [2020.06.10-19.37.12:767][557]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA505470]' succeeded in 0.332280 seconds [2020.06.10-19.37.12:801][558]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B0092800] Result: '1' k_EResultOK (success) [2020.06.10-19.37.12:801][558]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.37.12:801][558]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.12:801][558]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-19.37.12:801][558]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.12:801][558]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.37.12:801][558]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.12:801][558]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.37.12:801][558]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.12:801][558]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-19.37.12:801][558]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.12:801][558]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-19.37.12:801][558]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.12:801][558]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-19.37.12:801][558]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.12:801][558]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-19.37.12:801][558]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.12:801][558]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-19.37.12:801][558]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.12:836][560]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.383740 seconds [2020.06.10-19.37.13:022][568]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.37.13:022][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.13:075][571]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.37.13:075][571]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.13:352][585]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.06.10-19.37.13:352][585]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.13:353][585]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.06.10-19.37.13:353][585]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.13:357][585]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.13:357][585]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.13:357][585]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.37.13:357][585]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.13:357][585]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.13:357][585]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.06.10-19.37.13:357][585]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.13:357][585]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.37.13:357][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.13:357][585]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.37.13:357][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.13:357][585]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.37.13:455][590]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.37.13:459][590]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.13:459][590]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.37.13:459][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.13:459][590]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.13:459][590]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.37.13:459][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.13:459][590]Interaction: Interaction time: 39.773571 [2020.06.10-19.37.13:459][590]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.37.13:459][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.13:459][590]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.37.13:739][602]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.37.13:739][602]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.13:740][602]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.37.13:740][602]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.13:741][602]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.13:741][602]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.13:741][602]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.37.13:741][602]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.13:741][602]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.13:742][602]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.37.13:742][602]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.13:742][602]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.37.13:742][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.13:742][602]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.37.13:742][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.13:769][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.37.13:810][605]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.37.13:810][605]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.13:812][605]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.13:812][605]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.37.13:812][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.13:812][605]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.13:812][605]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.37.13:812][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.13:812][605]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.37.13:812][605]Interaction: Interaction time: 2.016129 [2020.06.10-19.37.13:812][605]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.016129 [2020.06.10-19.37.13:813][605]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.37.13:813][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.13:813][605]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=119.259 Curve: ChainsawRevSpeedCurve Curve Duration 2.016129 [2020.06.10-19.37.13:879][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.37.15:925][705]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.37.15:925][705]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.37.15:925][705]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.37.15:925][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.15:929][705]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.37.15:946][706]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.37.15:946][706]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.37.15:946][706]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.15:946][706]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.37.15:946][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.15:946][706]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.37.15:946][706]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.15:946][706]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.37.15:946][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.15:946][706]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=121.393 [2020.06.10-19.37.15:967][707]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.15:967][707]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.37.15:967][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.15:967][707]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.15:967][707]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.37.15:967][707]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.15:967][707]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.37.15:967][707]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.15:967][707]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.37.15:967][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.15:967][707]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.37.15:968][707]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.15:968][707]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.37.15:968][707]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.15:968][707]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.15:990][708]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.15:990][708]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.15:990][708]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.37.15:990][708]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.37.15:990][708]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=121.437 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.37.16:009][709]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.37.16:056][711]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.37.16:427][729]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Matchu, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.009201, Lifetime Duration: 4.000000 [2020.06.10-19.37.16:447][730]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Hex: Entity, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.37.16:489][732]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Hex:Baby Entity, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.37.17:157][764]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.37.17:157][764]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.37.17:157][764]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.37.17:157][764]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookIdle. [2020.06.10-19.37.17:157][764]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-19.37.17:157][764]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-19.37.17:197][766]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.37.17:197][766]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.37.17:197][766]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookReactionIn. [2020.06.10-19.37.17:197][766]AnimLeader: BP_Entity_C_0 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.10-19.37.17:197][766]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.10-19.37.18:063][809]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.37.18:063][809]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.37.18:063][809]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookReaction. [2020.06.10-19.37.18:063][809]AnimLeader: BP_Entity_C_0 Requested to Play: HookReaction AnimTag_Follower. [2020.06.10-19.37.18:063][809]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.10-19.37.18:320][822]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-19.37.18:320][822]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.18:320][822]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-19.37.18:320][822]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.18:323][822]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.18:323][822]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.18:323][822]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.37.18:323][822]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.18:323][822]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.18:323][822]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-19.37.18:323][822]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.18:323][822]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.37.18:323][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.18:323][822]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.37.18:323][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.18:363][824]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.37.18:420][827]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.37.18:420][827]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.18:420][827]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.37.18:420][827]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.18:423][827]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.18:423][827]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.18:423][827]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.37.18:423][827]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.18:423][827]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.18:423][827]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.37.18:423][827]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.18:423][827]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.37.18:423][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.18:423][827]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.37.18:423][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.18:460][829]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.37.18:463][829]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.18:463][829]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.37.18:463][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.18:463][829]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.18:463][829]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.37.18:463][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.18:463][829]Interaction: Interaction time: 40.131203 [2020.06.10-19.37.18:463][829]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.37.18:463][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.18:483][830]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.18:483][830]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.37.18:483][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.18:483][830]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.18:483][830]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.37.18:483][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.18:483][830]Interaction: Interaction time: 0.000000 [2020.06.10-19.37.18:483][830]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.37.18:483][830]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.37.18:483][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.18:483][830]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.37.18:562][834]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.37.18:562][834]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.37.18:562][834]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookReactionOut. [2020.06.10-19.37.18:562][834]AnimLeader: BP_Entity_C_0 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.10-19.37.18:562][834]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.10-19.37.18:562][834]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.37.18:604][836]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.37.19:363][873]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.19:363][873]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.37.19:363][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.19:363][873]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.19:363][873]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.37.19:363][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.19:423][876]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.19:423][876]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.37.19:423][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.19:423][876]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.19:423][876]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.37.19:423][876]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.19:423][876]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.37.19:423][876]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.19:423][876]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.37.19:423][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.19:423][876]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.06.10-19.37.19:423][876]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.19:423][876]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.20:061][908]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.37.20:061][908]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.37.20:061][908]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookStruggle. [2020.06.10-19.37.20:061][908]AnimLeader: BP_Entity_C_0 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.10-19.37.20:062][908]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.10-19.37.20:062][908]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.37.20:064][908]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.37.20:200][915]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 5.335097 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.37.20:665][938]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.20:665][938]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.37.20:665][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.20:665][938]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.20:665][938]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.37.20:665][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.20:665][938]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.20:665][938]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.37.20:665][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.20:665][938]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.20:665][938]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.37.20:665][938]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.20:665][938]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.37.20:665][938]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.20:665][938]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.37.20:665][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.20:665][938]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-19.37.20:665][938]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.20:665][938]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.20:670][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-19.37.21:362][973]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Hex:Baby Entity, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.37.21:501][980]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.779006 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.37.21:601][985]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.124708 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.37.22:124][ 11]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.37.22:124][ 11]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.37.22:124][ 11]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=127.569 [2020.06.10-19.37.22:124][ 11]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=127.569 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.37.22:321][ 21]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.06.10-19.37.22:425][ 26]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.37.22:426][ 26]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-19.37.22:426][ 26]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=127.872 [2020.06.10-19.37.22:426][ 26]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=127.872 Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-19.37.22:960][ 53]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 6.111226 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.37.23:641][ 87]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-19.37.24:247][117]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.06.10-19.37.24:247][117]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.24:266][118]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.24:266][118]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.37.24:266][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.24:266][118]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.24:266][118]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.37.24:266][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.24:269][118]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-19.37.24:304][120]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.24:304][120]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.37.24:304][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.24:304][120]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.24:304][120]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.37.24:304][120]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.24:305][120]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.37.24:305][120]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.24:305][120]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.37.24:305][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.24:305][120]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-19.37.24:305][120]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.24:305][120]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.24:442][127]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.06.10-19.37.24:442][127]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.24:482][129]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.06.10-19.37.24:482][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.24:782][144]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.37.24:782][144]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=130.228 [2020.06.10-19.37.24:807][145]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.24:807][145]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.24:842][146]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.37.24:847][146]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.37.24:850][146]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.37.24:867][147]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.10-19.37.24:915][149]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.37.24:916][149]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.25:008][153]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.634465 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.37.25:032][154]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.06.10-19.37.25:032][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.25:284][166]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.25:284][166]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.25:284][166]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.37.25:284][166]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=130.729 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.37.25:310][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.37.25:390][171]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.37.25:390][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.25:496][176]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.172343 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.37.25:496][176]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.37.25:546][178]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.06.10-19.37.25:717][186]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.37.25:717][186]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.37.25:717][186]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=131.164 [2020.06.10-19.37.25:717][186]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=131.164 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.37.25:797][190]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Female. [2020.06.10-19.37.25:802][190]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.37.25:802][190]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.25:880][194]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.10-19.37.25:883][194]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.10-19.37.25:883][194]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.37.25:887][194]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 1.035159 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.37.25:894][194]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity]: On [2020.06.10-19.37.25:916][195]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.10-19.37.25:942][196]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.37.25:943][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.25:943][196]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.37.25:943][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.25:943][196]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.37.25:943][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.25:943][196]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.37.25:943][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.25:943][196]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.37.25:943][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.25:943][196]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.37.25:943][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.25:943][196]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.37.25:943][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.25:943][196]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.37.25:943][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.25:943][196]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.37.25:943][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.26:031][200]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.37.26:031][200]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.37.26:031][200]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=131.476 [2020.06.10-19.37.26:031][200]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=131.476 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.37.26:036][200]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.37.26:036][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.26:036][200]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.37.26:036][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.26:036][200]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.37.26:036][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.26:036][200]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.37.26:036][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.26:036][200]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.37.26:036][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.26:036][200]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.37.26:036][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.26:036][200]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.37.26:036][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.26:036][200]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.37.26:036][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.26:037][200]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.37.26:037][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.26:325][213]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.37.26:325][213]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.27:180][255]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-19.37.27:180][255]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.27:180][255]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-19.37.27:180][255]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.27:184][255]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.27:184][255]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.27:184][255]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.37.27:184][255]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.27:184][255]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.27:184][255]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-19.37.27:184][255]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.27:184][255]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.37.27:184][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.27:184][255]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.37.27:184][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.27:241][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.37.27:245][258]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.27:245][258]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.37.27:245][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.27:245][258]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.27:245][258]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.37.27:245][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.27:245][258]Interaction: Interaction time: 11.851851 [2020.06.10-19.37.27:245][258]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.37.27:245][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.27:267][259]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.27:267][259]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.37.27:267][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.27:267][259]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.27:268][259]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.37.27:268][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.27:271][259]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.37.27:305][261]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.27:305][261]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.37.27:305][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.27:305][261]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.27:305][261]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.37.27:305][261]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.27:305][261]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.37.27:305][261]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.27:305][261]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.37.27:305][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.27:305][261]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-19.37.27:305][261]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.27:305][261]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.27:865][289]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity]: Off [2020.06.10-19.37.28:740][333]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.300542 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.37.29:049][348]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.37.29:049][348]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=134.494 [2020.06.10-19.37.29:072][349]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-19.37.29:072][349]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.29:072][349]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-19.37.29:072][349]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.29:075][349]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.29:075][349]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.29:077][349]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.29:077][349]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.29:077][349]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.37.29:077][349]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.29:077][349]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.29:077][349]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-19.37.29:077][349]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.29:077][349]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.37.29:077][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.29:077][349]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.37.29:077][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.29:103][350]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.37.29:107][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.37.29:153][352]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.37.29:157][352]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.29:157][352]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.37.29:157][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.29:158][352]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.29:158][352]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.37.29:158][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.29:158][352]Interaction: Interaction time: 11.835155 [2020.06.10-19.37.29:158][352]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.37.29:158][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.29:371][362]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.37.29:371][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.29:398][363]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.37.29:508][368]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.37.29:508][368]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.29:509][368]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.37.29:509][368]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.29:511][368]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.29:511][368]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.29:511][368]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.37.29:511][368]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.29:511][368]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.29:511][368]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.37.29:511][368]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.29:511][368]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.37.29:511][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.29:511][368]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.37.29:511][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.29:511][368]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.37.29:537][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.37.29:560][370]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.37.29:560][370]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.29:577][371]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.37.29:577][371]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.29:621][373]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.29:621][373]LogDBDPlayerMovement: StopSnapping Final Location (11206.717773 6039.847168 110.859596) [2020.06.10-19.37.29:621][373]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.37.29:621][373]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.37.29:621][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.29:621][373]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.29:621][373]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.37.29:621][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.29:621][373]Interaction: Interaction time: 2.000000 [2020.06.10-19.37.29:621][373]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly AnimTag_FPV. [2020.06.10-19.37.29:621][373]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.10-19.37.29:621][373]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.37.29:621][373]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.37.29:621][373]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 135.047470 [2020.06.10-19.37.29:621][373]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.37.29:622][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.29:680][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.10-19.37.31:363][460]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.37.31:603][472]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.37.31:683][476]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.37.31:683][476]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.37.31:683][476]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.37.31:683][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.31:687][476]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.10-19.37.31:702][477]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.37.31:702][477]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.37.31:702][477]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.31:702][477]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.37.31:702][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.31:702][477]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.31:702][477]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.37.31:702][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.31:722][478]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.31:722][478]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.37.31:722][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.31:722][478]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.31:722][478]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.37.31:722][478]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.31:722][478]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.37.31:722][478]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.31:722][478]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.37.31:722][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.31:722][478]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.37.31:722][478]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.31:722][478]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.37.31:722][478]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.31:722][478]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.31:740][479]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.37.31:741][479]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.37.31:741][479]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.06.10-19.37.31:741][479]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-19.37.31:753][479]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.37.31:755][479]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.37.31:800][481]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.10-19.37.31:809][481]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.10-19.37.32:070][494]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A339363010] Result: '1' k_EResultOK (success) [2020.06.10-19.37.32:070][494]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A339363010]' succeeded in 0.326648 seconds [2020.06.10-19.37.32:109][496]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A339363010] Result: '1' k_EResultOK (success) [2020.06.10-19.37.32:131][497]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.379864 seconds [2020.06.10-19.37.33:213][547]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.650617 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.37.33:434][558]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.37.33:434][558]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.33:434][558]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.37.33:434][558]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.33:436][558]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.33:436][558]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.33:436][558]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.37.33:436][558]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.33:436][558]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.33:436][558]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.37.33:436][558]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.33:436][558]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.37.33:436][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.33:436][558]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.37.33:436][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.33:462][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.37.33:522][562]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.37.33:522][562]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.33:525][562]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.33:525][562]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.37.33:525][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.33:525][562]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.33:525][562]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.37.33:525][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.33:525][562]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.37.33:525][562]Interaction: Interaction time: 2.016129 [2020.06.10-19.37.33:525][562]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.016129 [2020.06.10-19.37.33:525][562]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.37.33:525][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.33:525][562]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=138.971 Curve: ChainsawRevSpeedCurve Curve Duration 2.016129 [2020.06.10-19.37.33:576][564]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.37.35:616][664]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.37.35:617][664]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.37.35:617][664]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.37.35:617][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.35:621][664]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.37.35:636][665]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.37.35:636][665]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.37.35:636][665]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.35:636][665]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.37.35:636][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.35:636][665]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.37.35:636][665]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.35:636][665]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.37.35:636][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.35:637][665]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=141.083 [2020.06.10-19.37.35:656][666]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.35:656][666]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.37.35:656][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.35:656][666]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.35:656][666]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.37.35:656][666]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.35:656][666]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.37.35:656][666]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.35:656][666]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.37.35:656][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.35:657][666]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.37.35:657][666]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.35:657][666]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.37.35:657][666]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.35:657][666]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.35:675][667]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.35:675][667]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.35:676][667]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.37.35:676][667]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.37.35:676][667]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=141.123 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.37.35:693][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.37.35:720][669]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.37.40:200][893]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.37.40:200][893]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.40:204][893]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.40:204][893]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.40:204][893]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.37.40:204][893]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.40:204][893]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.40:204][893]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.37.40:204][893]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.40:204][893]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.37.40:204][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.40:204][893]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.37.40:204][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.40:264][896]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.37.40:303][898]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.40:303][898]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.37.40:304][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.40:304][898]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.40:304][898]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.37.40:304][898]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.40:304][898]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.37.40:304][898]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.40:304][898]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.37.40:304][898]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.37.40:304][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.40:304][898]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.37.40:304][898]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.40:304][898]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.40:321][899]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.37.40:321][899]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.40:325][899]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.37.40:421][904]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-19.37.40:421][904]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-19.37.40:425][904]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.40:425][904]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.37.40:425][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.40:425][904]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.40:425][904]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.37.40:425][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.40:425][904]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.37.40:425][904]Interaction: Interaction time: 0.869565 [2020.06.10-19.37.40:425][904]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Female. [2020.06.10-19.37.40:426][904]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale09_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale03_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.10-19.37.40:426][904]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.10-19.37.40:426][904]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 0.869565 Timestamp 0.000000 [2020.06.10-19.37.40:426][904]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.37.40:426][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.40:462][906]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.37.40:462][906]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.37.40:462][906]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.37.40:462][906]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: UnhookIn. [2020.06.10-19.37.40:462][906]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.37.40:462][906]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-19.37.40:504][908]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.40:504][908]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.40:524][909]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.37.40:801][923]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.37.41:339][951]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-19.37.41:427][956]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale09_Character_C_0 - PurpleKing666, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.37.41:431][956]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.37.41:431][956]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.37.41:431][956]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.37.41:432][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.41:502][960]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.37.41:505][960]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.41:505][960]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.37.41:505][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.41:505][960]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.37.41:505][960]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.37.41:505][960]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale09_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-19.37.41:505][960]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.10-19.37.41:506][960]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: UnhookOut. [2020.06.10-19.37.41:506][960]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.37.41:506][960]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-19.37.41:506][960]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.41:506][960]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.06.10-19.37.41:506][960]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.37.41:506][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.41:510][960]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.37.41:576][964]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale09_Character_C_0 - PurpleKing666, Originating Player: BP_CamperFemale09_Character_C_0 - PurpleKing666, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.37.41:576][964]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.467399 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.37.41:578][964]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.37.41:578][964]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.37.41:579][964]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.37.41:579][964]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.37.42:057][988]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.37.42:057][988]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.42:097][990]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.37.42:097][990]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.37.42:097][990]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=147.542 [2020.06.10-19.37.42:097][990]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=147.542 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.37.42:101][990]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.37.42:101][990]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.42:101][990]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.37.42:101][990]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.42:233][997]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.37.42:233][997]GameFlow: Writing Profile Stat DBD_ChainsawHit: 1 [2020.06.10-19.37.42:234][997]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-19.37.42:239][997]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-19.37.42:239][997]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.37.42:245][997]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Hex: Entity]: On [2020.06.10-19.37.42:403][ 5]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.37.42:403][ 5]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-19.37.42:407][ 5]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.37.42:407][ 5]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 2.340000 [2020.06.10-19.37.42:407][ 5]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=147.849 [2020.06.10-19.37.42:407][ 5]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=147.849 Curve: PounceSucceedMaxSpeed Curve Duration 2.340000 [2020.06.10-19.37.42:408][ 5]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.42:408][ 5]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.37.42:408][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.42:408][ 5]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.37.42:408][ 5]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.42:408][ 5]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.37.42:408][ 5]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.42:408][ 5]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.37.42:408][ 5]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.42:408][ 5]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.37.42:408][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.42:408][ 5]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.37.42:408][ 5]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.37.42:409][ 5]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.42:409][ 5]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.42:412][ 5]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-19.37.42:462][ 8]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.42:462][ 8]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.42:573][ 14]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A324245BC0] Result: '1' k_EResultOK (success) [2020.06.10-19.37.42:573][ 14]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A324245BC0]' succeeded in 0.329277 seconds [2020.06.10-19.37.42:597][ 15]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A324245BC0] Result: '1' k_EResultOK (success) [2020.06.10-19.37.42:600][ 15]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.784094 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.37.42:631][ 17]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.376389 seconds [2020.06.10-19.37.42:724][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.37.42:724][ 21]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.42:806][ 25]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.37.42:806][ 25]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.42:846][ 27]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.37.42:846][ 27]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.42:860][ 28]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.06.10-19.37.42:965][ 33]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 6.378436 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.37.42:974][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.37.42:974][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.43:601][ 64]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.10-19.37.43:601][ 64]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.43:601][ 64]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.10-19.37.43:601][ 64]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.43:601][ 64]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.10-19.37.43:604][ 64]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.43:604][ 64]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.43:605][ 64]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.37.43:605][ 64]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.43:605][ 64]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.43:605][ 64]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.10-19.37.43:605][ 64]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.43:605][ 64]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.37.43:605][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.43:605][ 64]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.37.43:605][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.43:609][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.37.43:609][ 64]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.43:643][ 66]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.37.43:661][ 67]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.43:661][ 67]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.37.43:662][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.43:662][ 67]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.43:662][ 67]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.37.43:662][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.43:665][ 67]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.37.43:698][ 69]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.636412 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.37.43:698][ 69]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.37.43:701][ 69]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.43:701][ 69]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.37.43:701][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.43:701][ 69]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.43:701][ 69]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.37.43:701][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.43:701][ 69]Interaction: Interaction time: 6.172150 [2020.06.10-19.37.43:702][ 69]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.37.43:702][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.43:702][ 69]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.43:702][ 69]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.37.43:702][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.43:702][ 69]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.43:702][ 69]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.37.43:702][ 69]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.43:702][ 69]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.37.43:702][ 69]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.43:702][ 69]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.37.43:702][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.43:702][ 69]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-19.37.43:702][ 69]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.43:702][ 69]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.43:805][ 74]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.37.44:023][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.37.44:023][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.44:226][ 92]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Hex: Entity]: Off [2020.06.10-19.37.44:749][117]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.37.44:749][117]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=150.195 [2020.06.10-19.37.44:768][118]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.44:768][118]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.44:795][119]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.37.44:798][119]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.37.44:939][126]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.37.44:939][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.45:101][134]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.37.45:101][134]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.45:101][134]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.37.45:101][134]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.45:101][134]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.37.45:101][134]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.45:101][134]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.37.45:101][134]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.45:101][134]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.37.45:101][134]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.45:101][134]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.37.45:101][134]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.45:101][134]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.37.45:101][134]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.45:101][134]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.37.45:101][134]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.45:101][134]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.37.45:101][134]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.45:102][134]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.37.45:124][135]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.37.45:192][138]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 58 [2020.06.10-19.37.45:240][141]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.37.45:240][141]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.37.45:240][141]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.37.45:240][141]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.37.45:263][142]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.37.45:263][142]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.45:281][143]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.37.45:281][143]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.45:281][143]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.37.45:281][143]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.45:283][143]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.45:283][143]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.45:283][143]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.37.45:283][143]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.45:283][143]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.45:283][143]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.37.45:283][143]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.45:283][143]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.37.45:283][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.45:283][143]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-19.37.45:284][143]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.37.45:284][143]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.37.45:284][143]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.10-19.37.45:284][143]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.37.45:284][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.45:284][143]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.37.45:284][143]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.37.45:307][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.37.45:344][146]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.37.45:344][146]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.45:459][152]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-19.37.45:621][160]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.45:621][160]LogDBDPlayerMovement: StopSnapping Final Location (4769.512695 3149.155518 110.859421) [2020.06.10-19.37.45:621][160]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.37.45:621][160]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.37.45:621][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.45:621][160]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.45:621][160]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.37.45:621][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.45:621][160]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.37.45:621][160]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.06.10-19.37.45:621][160]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-19.37.45:621][160]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-19.37.45:621][160]Interaction: Interaction time: 2.700000 [2020.06.10-19.37.45:622][160]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.37.45:622][160]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.37.45:622][160]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.37.45:622][160]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.37.45:622][160]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.37.45:622][160]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.37.45:622][160]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 151.048569 [2020.06.10-19.37.45:622][160]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.37.45:622][160]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.37.45:622][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.45:628][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.37.45:631][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.37.45:632][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.37.45:633][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-19.37.45:633][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.37.45:850][171]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.45:850][171]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.45:870][172]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-19.37.46:246][191]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.37.46:246][191]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-19.37.46:292][193]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.37.46:966][227]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.107812 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.37.47:008][229]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.06.10-19.37.48:069][282]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.37.48:311][294]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.37.48:330][295]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.37.48:330][295]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.37.48:330][295]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.48:330][295]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.37.48:330][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.48:330][295]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-19.37.48:330][295]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.37.48:330][295]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.48:330][295]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.37.48:330][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.48:351][296]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.48:351][296]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.37.48:351][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.48:351][296]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.48:351][296]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.37.48:351][296]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.48:351][296]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.37.48:351][296]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.48:351][296]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.37.48:351][296]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.37.48:351][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.48:351][296]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.37.48:351][296]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.48:352][296]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.37.48:352][296]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.48:352][296]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.48:395][298]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.37.48:395][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.48:416][299]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.37.48:505][303]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.37.48:505][303]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.48:613][308]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.37.48:613][308]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.48:617][308]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.48:617][308]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.48:617][308]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.37.48:617][308]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.48:617][308]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.48:617][308]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.37.48:617][308]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.48:617][308]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.37.48:617][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.48:617][308]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.37.48:617][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.48:707][312]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-19.37.48:711][312]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.48:711][312]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.37.48:711][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.48:711][312]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.48:711][312]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.37.48:711][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.48:711][312]Interaction: Interaction time: 16.000000 [2020.06.10-19.37.48:711][312]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.37.48:711][312]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-19.37.48:711][312]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.37.48:711][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.48:853][319]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.37.48:853][319]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.48:853][319]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.37.48:853][319]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.48:855][319]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.48:855][319]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.48:855][319]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.37.48:855][319]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.48:855][319]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.48:855][319]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.37.48:855][319]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.48:855][319]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.37.48:855][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.48:856][319]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.37.48:856][319]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.37.48:856][319]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.37.48:856][319]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.37.48:856][319]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.37.48:856][319]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.37.48:856][319]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.37.48:856][319]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.37.48:856][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.48:856][319]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.37.48:857][319]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.37.48:857][319]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-19.37.48:858][319]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.37.48:858][319]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-19.37.49:074][330]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.49:075][330]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.37.49:075][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.49:075][330]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.49:075][330]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.37.49:075][330]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.49:075][330]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.37.49:075][330]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.49:075][330]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.37.49:075][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.49:075][330]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.37.49:075][330]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.49:075][330]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.49:112][332]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.37.49:112][332]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.49:114][332]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.49:114][332]LogDBDPlayerMovement: StopSnapping Final Location (4905.916016 3210.718262 110.859375) [2020.06.10-19.37.49:114][332]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.37.49:114][332]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.37.49:114][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.49:114][332]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.49:114][332]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.37.49:114][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.49:115][332]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.37.49:115][332]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.37.49:115][332]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-19.37.49:115][332]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.37.49:115][332]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.37.49:115][332]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.37.49:115][332]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.37.49:115][332]Interaction: Interaction time: 1.500000 [2020.06.10-19.37.49:115][332]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.37.49:115][332]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-19.37.49:115][332]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.37.49:115][332]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.37.49:115][332]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 154.541779 [2020.06.10-19.37.49:115][332]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.37.49:115][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.49:117][332]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-19.37.49:173][335]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.HookChargeable Enabled?: Enabled [2020.06.10-19.37.49:798][366]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.37.49:798][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.49:798][366]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.37.49:798][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.49:798][366]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.37.49:798][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.49:798][366]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.37.49:798][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.49:798][366]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.37.49:798][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.49:798][366]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.37.49:798][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.49:798][366]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.37.49:798][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.49:798][366]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.37.49:798][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.49:799][366]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.37.49:799][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.49:853][369]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.073879 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.37.49:855][369]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.37.49:862][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.37.49:881][370]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.37.49:920][372]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-19.37.49:926][372]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.37.50:149][384]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.50:149][384]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.37.50:149][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.50:149][384]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.50:149][384]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.37.50:149][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.50:152][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-19.37.50:186][386]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.50:186][386]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.37.50:186][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.50:187][386]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.50:187][386]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.37.50:187][386]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.50:187][386]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.37.50:187][386]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.50:187][386]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.37.50:187][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.50:187][386]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.10-19.37.50:187][386]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.50:187][386]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.50:221][388]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.37.50:280][391]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.50:280][391]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.50:695][412]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.37.50:695][412]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.37.50:695][412]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.37.50:695][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.50:695][412]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.37.50:695][412]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.37.50:695][412]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.37.50:695][412]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale03_Character_C_0 Current: NULL [2020.06.10-19.37.50:699][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.HookChargeable Enabled?: Disabled [2020.06.10-19.37.50:701][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.37.50:709][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.37.50:709][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.37.50:728][413]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.37.50:728][413]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.37.50:728][413]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.50:728][413]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.37.50:728][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.50:728][413]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.50:728][413]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.37.50:728][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.50:748][414]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.50:748][414]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.37.50:748][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.50:748][414]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.50:748][414]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.37.50:748][414]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.50:748][414]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.37.50:749][414]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.50:749][414]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.37.50:749][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.50:749][414]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.37.50:749][414]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.50:749][414]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.37.50:749][414]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.50:749][414]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.50:753][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.37.50:781][415]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.37.50:783][415]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.37.50:790][416]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-19.37.50:794][416]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Matchu, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-19.37.50:794][416]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Hex:Baby Entity, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-19.37.50:800][416]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.37.50:800][416]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.37.50:800][416]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.37.50:800][416]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookCamperOut. [2020.06.10-19.37.50:801][416]AnimLeader: BP_Entity_C_0 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-19.37.50:801][416]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-19.37.50:801][416]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-19.37.50:801][416]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.37.50:801][416]GameFlow: Writing Profile Stat DBD_Chapter14_Slasher_Stat1: 1 [2020.06.10-19.37.50:853][418]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.HookChargeable Enabled?: Enabled [2020.06.10-19.37.50:854][418]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.37.50:854][418]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.50:854][418]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.37.50:854][418]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.50:857][418]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.50:857][418]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.50:857][418]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.37.50:857][418]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.50:857][418]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.50:857][418]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.37.50:857][418]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.50:857][418]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.37.50:857][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.50:857][418]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.37.50:857][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.50:863][418]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.HookChargeable Enabled?: Disabled [2020.06.10-19.37.50:909][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.37.50:927][420]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.37.50:927][420]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.50:931][420]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.50:931][420]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.37.50:931][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.50:931][420]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.50:931][420]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.37.50:931][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.50:931][420]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.37.50:931][420]Interaction: Interaction time: 2.016129 [2020.06.10-19.37.50:931][420]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.016129 [2020.06.10-19.37.50:931][420]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.37.50:931][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.50:931][420]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=156.373 Curve: ChainsawRevSpeedCurve Curve Duration 2.016129 [2020.06.10-19.37.50:933][420]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.37.50:962][421]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.50:962][421]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.50:965][421]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.37.50:965][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.50:965][421]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.37.50:965][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.50:965][421]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.37.50:965][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.50:965][421]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.37.50:965][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.50:965][421]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.37.50:965][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.50:965][421]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.37.50:965][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.50:965][421]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.37.50:965][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.50:966][421]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.37.50:966][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.50:966][421]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.37.50:966][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.50:980][422]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.37.51:061][426]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31BBA6130] Result: '1' k_EResultOK (success) [2020.06.10-19.37.51:061][426]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31BBA6130]' succeeded in 0.250185 seconds [2020.06.10-19.37.51:105][428]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31BBA6130] Result: '1' k_EResultOK (success) [2020.06.10-19.37.51:135][429]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.304815 seconds [2020.06.10-19.37.51:298][436]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.37.51:298][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.51:299][436]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.37.51:299][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.51:299][436]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.37.51:299][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.51:299][436]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.37.51:299][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.51:299][436]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.37.51:299][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.51:299][436]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.37.51:299][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.51:299][436]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.37.51:299][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.51:299][436]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.37.51:299][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.51:299][436]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.37.51:299][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.51:593][449]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.37.51:594][449]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.51:697][454]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.37.51:697][454]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.52:345][485]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-19.37.52:345][485]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.52:346][485]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-19.37.52:346][485]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.52:349][485]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.52:349][485]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.52:349][485]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.37.52:349][485]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.52:349][485]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.52:349][485]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-19.37.52:349][485]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.52:349][485]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.37.52:349][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.52:349][485]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.37.52:349][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.52:390][487]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.37.52:452][490]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.37.52:455][490]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.52:455][490]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.37.52:455][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.52:455][490]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.52:455][490]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.37.52:455][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.52:455][490]Interaction: Interaction time: 56.309242 [2020.06.10-19.37.52:455][490]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.37.52:455][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.52:496][492]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.37.53:024][517]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.37.53:024][517]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.37.53:024][517]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.37.53:024][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.53:028][517]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.37.53:044][518]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.37.53:044][518]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.37.53:044][518]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.53:045][518]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.37.53:045][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.53:045][518]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.37.53:045][518]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.53:045][518]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.37.53:045][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.53:045][518]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=158.492 [2020.06.10-19.37.53:064][519]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.53:064][519]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.37.53:064][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.53:064][519]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.53:064][519]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.37.53:064][519]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.53:065][519]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.37.53:065][519]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.53:065][519]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.37.53:065][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.53:065][519]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.37.53:065][519]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.53:065][519]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.37.53:065][519]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.53:065][519]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.53:086][520]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.53:086][520]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.37.53:086][520]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.37.53:086][520]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.37.53:086][520]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=158.533 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.37.53:125][522]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.37.53:133][522]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.37.53:150][523]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.53:150][523]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.37.53:150][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.53:150][523]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.53:150][523]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.37.53:150][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.53:150][523]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.53:150][523]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.37.53:150][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.53:151][523]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.53:151][523]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.37.53:151][523]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.53:151][523]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.37.53:151][523]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.53:151][523]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.37.53:151][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.53:151][523]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-19.37.53:151][523]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.53:151][523]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.53:155][523]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-19.37.54:094][567]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.701323 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.37.54:854][604]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Matchu, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.37.54:855][604]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Hex:Baby Entity, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.37.55:530][636]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.37.55:530][636]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.37.55:530][636]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.37.55:530][636]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookIdle. [2020.06.10-19.37.55:530][636]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-19.37.55:530][636]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-19.37.55:574][638]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.37.55:574][638]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.37.55:574][638]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookReactionIn. [2020.06.10-19.37.55:574][638]AnimLeader: BP_Entity_C_0 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.10-19.37.55:574][638]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.10-19.37.55:595][639]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.06.10-19.37.55:595][639]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.10-19.37.55:595][639]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.10-19.37.55:860][652]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-19.37.56:429][680]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.37.56:429][680]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.37.56:429][680]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookReaction. [2020.06.10-19.37.56:429][680]AnimLeader: BP_Entity_C_0 Requested to Play: HookReaction AnimTag_Follower. [2020.06.10-19.37.56:429][680]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.10-19.37.56:534][685]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale09_Character_C_0 - PurpleKing666, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.37.56:820][699]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.37.56:820][699]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.56:820][699]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.37.56:820][699]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.56:824][699]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.56:824][699]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.56:824][699]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.37.56:824][699]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.37.56:824][699]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.56:824][699]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.37.56:824][699]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.56:824][699]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.37.56:824][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.56:825][699]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.37.56:825][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.56:922][704]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.37.56:922][704]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.37.56:922][704]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookReactionOut. [2020.06.10-19.37.56:922][704]AnimLeader: BP_Entity_C_0 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.10-19.37.56:922][704]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.10-19.37.56:924][704]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.56:924][704]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.37.56:924][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.56:924][704]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.37.56:924][704]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.37.56:924][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.56:924][704]Interaction: Interaction time: 0.000000 [2020.06.10-19.37.56:924][704]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.37.56:924][704]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.37.56:924][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.37.56:964][706]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.37.58:365][776]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.447594 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.37.58:427][779]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.37.58:427][779]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.37.58:427][779]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookStruggle. [2020.06.10-19.37.58:427][779]AnimLeader: BP_Entity_C_0 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.10-19.37.58:427][779]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.10-19.37.58:427][779]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.37.58:429][779]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] [2020.06.10-19.37.58:429][779]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.37.58:490][782]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.37.58:588][787]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.37.58:589][787]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.37.58:589][787]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=164.035 [2020.06.10-19.37.58:589][787]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=164.035 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.37.58:893][801]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.37.58:893][801]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-19.37.58:893][801]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=164.334 [2020.06.10-19.37.58:893][801]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=164.334 Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-19.37.59:458][829]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 5.477076 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.38.00:364][874]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] [2020.06.10-19.38.00:364][874]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.01:248][918]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.38.01:248][918]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=166.694 [2020.06.10-19.38.01:269][919]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.01:269][919]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.01:295][920]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.38.01:298][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.38.02:986][ 6]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.538051 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.38.02:989][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.06.10-19.38.02:989][ 6]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.03:013][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.38.03:069][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.38.03:069][ 10]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.03:070][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.06.10-19.38.03:070][ 10]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.03:072][ 10]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.03:072][ 10]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.03:072][ 10]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.38.03:072][ 10]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.03:072][ 10]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.03:072][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.06.10-19.38.03:072][ 10]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.03:072][ 10]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.38.03:072][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.03:072][ 10]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.38.03:072][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.03:072][ 10]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.38.03:095][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.38.03:114][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.06.10-19.38.03:114][ 12]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.03:130][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.06.10-19.38.03:130][ 13]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.03:188][ 16]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.03:188][ 16]LogDBDPlayerMovement: StopSnapping Final Location (10882.189453 6119.156738 110.859589) [2020.06.10-19.38.03:188][ 16]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.38.03:188][ 16]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.38.03:188][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.03:188][ 16]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.03:188][ 16]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.38.03:188][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.03:188][ 16]Interaction: Interaction time: 2.000000 [2020.06.10-19.38.03:188][ 16]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly AnimTag_FPV. [2020.06.10-19.38.03:188][ 16]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.10-19.38.03:188][ 16]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.38.03:188][ 16]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.38.03:188][ 16]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 168.616486 [2020.06.10-19.38.03:188][ 16]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.38.03:188][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.03:242][ 19]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.10-19.38.04:923][105]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.38.05:182][118]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.38.05:242][121]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.38.05:242][121]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.38.05:242][121]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.38.05:242][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.05:246][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.10-19.38.05:260][122]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.38.05:260][122]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.38.05:260][122]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.05:260][122]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.38.05:260][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.05:260][122]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.05:260][122]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.38.05:260][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.05:282][123]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.05:282][123]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.38.05:282][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.05:282][123]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.05:282][123]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.38.05:282][123]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.05:282][123]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.38.05:282][123]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.05:282][123]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.38.05:282][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.05:282][123]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.06.10-19.38.05:282][123]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.05:282][123]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.06.10-19.38.05:282][123]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.05:282][123]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.05:306][124]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.38.05:309][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.38.05:325][125]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.38.05:325][125]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.38.05:325][125]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.06.10-19.38.05:325][125]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-19.38.05:361][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.10-19.38.05:370][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.10-19.38.05:672][140]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA7275D0] Result: '1' k_EResultOK (success) [2020.06.10-19.38.05:672][140]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA7275D0]' succeeded in 0.342426 seconds [2020.06.10-19.38.05:706][141]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA7275D0] Result: '1' k_EResultOK (success) [2020.06.10-19.38.05:725][142]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.398002 seconds [2020.06.10-19.38.06:767][191]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.38.07:048][205]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-19.38.07:191][212]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.06.10-19.38.07:191][212]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.10-19.38.07:191][212]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.10-19.38.07:429][224]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.38.08:068][256]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] [2020.06.10-19.38.08:068][256]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.08:244][265]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.38.08:548][280]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] [2020.06.10-19.38.08:548][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.09:049][305]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-19.38.09:049][305]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.09:049][305]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-19.38.09:049][305]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.09:049][305]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-19.38.09:050][305]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.09:392][322]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-19.38.09:392][322]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.09:392][322]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-19.38.09:392][322]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.09:392][322]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-19.38.09:392][322]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.10:138][359]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.06.10-19.38.10:138][359]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.10:138][359]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.38.10:138][359]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.10:141][359]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.10:141][359]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.10:141][359]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.38.10:141][359]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.10:141][359]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.10:141][359]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.38.10:141][359]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.10:141][359]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.38.10:141][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.10:141][359]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.38.10:141][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.10:168][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.38.10:226][363]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.38.10:226][363]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.10:229][363]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.10:229][363]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.38.10:229][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.10:230][363]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.10:230][363]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.38.10:230][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.10:230][363]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.38.10:230][363]Interaction: Interaction time: 2.016129 [2020.06.10-19.38.10:230][363]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.016129 [2020.06.10-19.38.10:230][363]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.38.10:230][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.10:230][363]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=175.675 Curve: ChainsawRevSpeedCurve Curve Duration 2.016129 [2020.06.10-19.38.10:292][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.38.11:361][417]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.679128 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.38.12:257][458]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-19.38.12:658][477]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-19.38.12:658][477]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.12:659][477]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-19.38.12:659][477]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.12:659][477]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-19.38.12:659][477]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.12:659][477]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-19.38.12:659][477]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.12:997][493]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.38.12:997][493]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.38.12:997][493]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.38.12:997][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.13:001][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.38.13:017][494]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.38.13:017][494]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.38.13:017][494]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.13:017][494]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.38.13:017][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.13:018][494]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.38.13:018][494]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.13:018][494]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.38.13:018][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.13:018][494]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=178.464 [2020.06.10-19.38.13:041][495]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.13:041][495]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.38.13:041][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.13:041][495]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.13:041][495]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.38.13:041][495]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.13:041][495]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.38.13:041][495]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.13:041][495]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.38.13:041][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.13:041][495]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.38.13:041][495]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.13:041][495]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.38.13:041][495]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.13:041][495]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.13:060][496]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.13:061][496]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.13:061][496]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.38.13:061][496]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.38.13:061][496]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=178.507 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.38.13:101][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.38.13:129][499]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.38.13:169][501]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-19.38.13:169][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.13:270][506]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-19.38.13:270][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.13:270][506]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-19.38.13:270][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.13:270][506]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-19.38.13:270][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.14:336][553]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.38.14:336][553]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.14:340][553]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.14:340][553]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.14:340][553]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.38.14:340][553]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.14:340][553]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.14:340][553]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.38.14:340][553]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.14:340][553]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.38.14:340][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.14:340][553]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.38.14:340][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.14:340][553]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.38.14:474][559]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.38.14:562][563]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.38.14:562][563]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.38.14:562][563]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=180.008 [2020.06.10-19.38.14:563][563]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=180.008 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.38.14:564][563]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.14:564][563]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.38.14:564][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.14:564][563]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.14:564][563]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.38.14:564][563]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.14:564][563]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.38.14:564][563]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.14:564][563]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.38.14:564][563]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.38.14:564][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.14:564][563]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.38.14:564][563]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.14:564][563]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.14:599][565]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.38.14:599][565]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.14:700][570]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-19.38.14:700][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-19.38.14:704][570]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.14:704][570]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.38.14:704][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.14:704][570]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.14:704][570]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.38.14:704][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.14:704][570]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.38.14:704][570]Interaction: Interaction time: 1.000000 [2020.06.10-19.38.14:704][570]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Female. [2020.06.10-19.38.14:704][570]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale09_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.10-19.38.14:704][570]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.10-19.38.14:705][570]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.10-19.38.14:705][570]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.38.14:705][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.14:722][571]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.38.14:722][571]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.38.14:722][571]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.38.14:722][571]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: UnhookIn. [2020.06.10-19.38.14:722][571]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.38.14:722][571]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-19.38.14:806][575]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.14:806][575]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.14:806][575]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.38.14:867][578]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.38.14:867][578]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-19.38.14:867][578]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=180.311 [2020.06.10-19.38.14:867][578]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=180.311 Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-19.38.15:087][588]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.38.15:458][606]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 1.469340 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.38.15:699][617]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-19.38.15:753][620]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - Hex: Entity, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.38.15:757][620]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.38.15:757][620]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.38.15:757][620]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.38.15:757][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.15:798][622]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.15:798][622]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.38.15:798][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.15:798][622]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.38.15:798][622]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.38.15:798][622]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-19.38.15:799][622]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.10-19.38.15:799][622]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: UnhookOut. [2020.06.10-19.38.15:799][622]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.38.15:799][622]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-19.38.15:800][622]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.15:800][622]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.06.10-19.38.15:800][622]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.38.15:800][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.15:864][625]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Hex: Entity, Originating Player: BP_CamperFemale03_Character_C_0 - Hex: Entity, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.38.15:864][625]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.440999 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.38.15:867][625]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.38.15:867][625]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.38.15:867][625]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.38.15:867][625]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.38.17:207][690]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.38.17:207][690]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-19.38.17:210][690]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.38.17:210][690]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=182.656 [2020.06.10-19.38.17:211][690]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.17:211][690]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.38.17:211][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.17:211][690]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.38.17:211][690]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.17:211][690]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.38.17:211][690]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.17:211][690]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.38.17:211][690]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.17:211][690]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.38.17:211][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.17:211][690]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.38.17:211][690]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.38.17:211][690]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.17:211][690]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.17:215][690]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-19.38.17:229][691]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.17:229][691]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.17:259][692]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.38.17:261][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.38.17:285][693]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.17:285][693]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.17:322][695]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.38.17:322][695]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.17:322][695]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.38.17:322][695]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.17:324][695]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.17:324][695]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.17:324][695]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.38.17:324][695]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.17:324][695]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.17:324][695]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.38.17:324][695]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.17:324][695]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.38.17:324][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.17:324][695]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.38.17:324][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.17:377][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.38.17:391][697]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.38.17:391][697]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.17:394][697]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.17:394][697]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.38.17:394][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.17:394][697]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.17:394][697]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.38.17:395][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.17:395][697]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.38.17:395][697]Interaction: Interaction time: 2.016129 [2020.06.10-19.38.17:395][697]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.016129 [2020.06.10-19.38.17:395][697]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.38.17:395][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.17:395][697]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=182.841 Curve: ChainsawRevSpeedCurve Curve Duration 2.016129 [2020.06.10-19.38.17:459][700]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.38.19:274][790]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.06.10-19.38.19:274][790]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.19:520][802]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.38.19:520][802]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.38.19:520][802]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.38.19:520][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.19:524][802]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.38.19:539][803]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.38.19:539][803]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.38.19:539][803]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.19:539][803]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.38.19:539][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.19:540][803]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.38.19:540][803]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.19:540][803]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.38.19:540][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.19:540][803]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=184.986 [2020.06.10-19.38.19:560][804]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.19:560][804]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.38.19:560][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.19:560][804]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.19:560][804]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.38.19:560][804]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.19:560][804]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.38.19:560][804]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.19:560][804]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.38.19:560][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.19:560][804]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.38.19:560][804]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.19:560][804]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.38.19:560][804]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.19:560][804]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.19:580][805]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.19:580][805]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.19:580][805]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.38.19:580][805]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.38.19:580][805]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=185.027 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.38.19:598][806]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.38.19:644][808]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.38.19:962][824]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.06.10-19.38.19:962][824]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.21:974][925]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.267151 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.38.22:035][928]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.38.22:035][928]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.38.22:035][928]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=187.481 [2020.06.10-19.38.22:035][928]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=187.481 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.38.22:341][944]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.38.22:341][944]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-19.38.22:341][944]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=187.785 [2020.06.10-19.38.22:341][944]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=187.785 Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-19.38.22:913][974]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-19.38.22:945][976]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 2.437681 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.38.23:104][984]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.834811 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.38.24:687][ 63]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.38.24:687][ 63]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=190.132 [2020.06.10-19.38.24:708][ 64]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.24:708][ 64]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.24:733][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.38.24:737][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.38.25:118][ 84]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.140713 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.38.25:406][ 98]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.25:406][ 98]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.25:407][ 98]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.38.25:407][ 98]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=190.851 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.38.25:435][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.38.25:464][100]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.38.25:464][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.25:480][101]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.38.25:480][101]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.38.25:480][101]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=190.925 [2020.06.10-19.38.25:480][101]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=190.925 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.38.25:547][104]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.06.10-19.38.25:548][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.25:548][104]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.06.10-19.38.25:548][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.25:548][104]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.06.10-19.38.25:548][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.25:548][104]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.06.10-19.38.25:548][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.25:552][104]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.38.25:552][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.25:576][105]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Female. [2020.06.10-19.38.25:642][108]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.10-19.38.25:645][108]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.38.25:645][108]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.38.25:645][108]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-19.38.25:653][108]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity]: On [2020.06.10-19.38.25:654][108]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.38.25:654][108]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-19.38.25:788][114]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.38.25:788][114]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.38.25:788][114]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=191.234 [2020.06.10-19.38.25:788][114]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=191.234 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.38.25:948][122]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.06.10-19.38.25:948][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.25:948][122]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.06.10-19.38.25:948][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.25:948][122]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.06.10-19.38.25:948][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.25:948][122]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.06.10-19.38.25:948][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.25:954][122]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.38.25:954][122]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.26:050][127]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_0] [2020.06.10-19.38.26:050][127]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.26:050][127]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.10-19.38.26:050][127]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.26:050][127]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.06.10-19.38.26:050][127]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.26:050][127]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.06.10-19.38.26:050][127]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.26:311][139]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.38.26:311][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.26:350][141]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.38.26:350][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.26:410][144]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.38.26:410][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.26:710][159]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.38.26:710][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.27:515][199]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.06.10-19.38.27:515][199]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.27:515][199]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.06.10-19.38.27:515][199]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.27:519][199]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.27:519][199]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.27:519][199]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.38.27:519][199]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.27:519][199]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.27:519][199]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.06.10-19.38.27:519][199]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.27:519][199]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.38.27:519][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.27:519][199]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.38.27:519][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.27:591][203]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.38.27:593][203]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.38.27:593][203]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale09_Character_C_0 - PurpleKing666, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.38.27:598][203]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.27:598][203]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.38.27:598][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.27:598][203]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.27:598][203]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.38.27:598][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.27:598][203]Interaction: Interaction time: 0.000000 [2020.06.10-19.38.27:598][203]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: LockerEnter AnimTag_Injured AnimTag_Female. [2020.06.10-19.38.27:598][203]LogSM: Error: Play Update Montage AM_F_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.06.10-19.38.27:598][203]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.38.27:598][203]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.38.27:598][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.27:642][205]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity]: Off [2020.06.10-19.38.27:852][215]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.38.27:852][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.27:852][215]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.38.27:852][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.27:852][215]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.38.27:852][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.27:852][215]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.38.27:852][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.27:852][215]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.38.27:852][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.27:852][215]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.38.27:853][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.27:853][215]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.38.27:853][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.27:853][215]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.38.27:853][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.27:853][215]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.38.27:853][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.28:609][253]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.06.10-19.38.28:610][253]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.28:807][263]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.38.28:807][263]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=194.253 [2020.06.10-19.38.28:827][264]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.28:827][264]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.28:854][265]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.38.28:859][265]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.38.28:860][265]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.38.28:933][269]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.38.28:933][269]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.28:933][269]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.38.28:933][269]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.28:936][269]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.28:936][269]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.28:936][269]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.38.28:936][269]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.28:936][269]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.28:936][269]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.38.28:936][269]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.28:936][269]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.38.28:936][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.28:936][269]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-19.38.28:936][269]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.38.28:936][269]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.38.28:936][269]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.10-19.38.28:936][269]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.38.28:936][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.28:936][269]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.38.28:936][269]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.38.28:961][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.38.29:015][273]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.38.29:015][273]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.29:269][286]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.29:269][286]LogDBDPlayerMovement: StopSnapping Final Location (6157.638184 3173.730225 110.859444) [2020.06.10-19.38.29:269][286]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.38.29:269][286]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.38.29:269][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.29:269][286]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.29:269][286]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.38.29:270][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.29:270][286]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.38.29:270][286]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.06.10-19.38.29:270][286]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-19.38.29:270][286]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-19.38.29:270][286]Interaction: Interaction time: 2.700000 [2020.06.10-19.38.29:270][286]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.38.29:270][286]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.38.29:270][286]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.38.29:270][286]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.38.29:270][286]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale01_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.38.29:270][286]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.38.29:270][286]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 194.697281 [2020.06.10-19.38.29:270][286]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.38.29:270][286]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.38.29:270][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.29:275][286]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.38.29:278][286]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.38.29:281][286]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.38.29:281][286]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-19.38.29:281][286]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.38.29:399][292]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.29:399][292]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.29:491][297]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.267151 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.38.29:514][298]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-19.38.29:555][300]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.38.29:575][301]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.38.29:653][305]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.29:653][305]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.38.29:653][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.29:653][305]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale09_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-19.38.29:653][305]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.29:654][305]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.38.29:654][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.29:694][307]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.29:694][307]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.38.29:694][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.29:694][307]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.29:694][307]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.38.29:694][307]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.29:694][307]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.38.29:694][307]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.29:694][307]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.38.29:694][307]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.38.29:694][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.29:694][307]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.06.10-19.38.29:694][307]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.29:694][307]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.29:794][312]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.29:794][312]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.29:931][319]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.10-19.38.29:931][319]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.29:931][319]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.10-19.38.29:931][319]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.29:934][319]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.29:934][319]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.29:934][319]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.38.29:934][319]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.29:934][319]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.29:934][319]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.10-19.38.29:934][319]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.29:934][319]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.38.29:934][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.29:934][319]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Injured AnimTag_Female. [2020.06.10-19.38.29:934][319]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.38.29:934][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.29:934][319]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.38.30:296][338]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-19.38.30:299][338]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.30:299][338]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.38.30:299][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.30:300][338]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.30:300][338]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.38.30:300][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.30:300][338]Interaction: Interaction time: 14.000000 [2020.06.10-19.38.30:300][338]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Injured AnimTag_Female. [2020.06.10-19.38.30:300][338]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.06.10-19.38.30:300][338]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.38.30:300][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.30:300][338]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.10-19.38.30:374][342]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.38.30:853][367]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - Hex: Entity, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.38.31:717][414]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.38.31:961][427]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.38.31:978][428]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.38.31:978][428]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.38.31:978][428]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.31:978][428]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.38.31:978][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.31:978][428]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-19.38.31:978][428]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.38.31:978][428]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.31:978][428]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.38.31:978][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.31:998][429]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.31:998][429]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.38.31:998][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.31:998][429]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.31:998][429]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.38.31:998][429]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.31:998][429]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.38.31:998][429]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.31:998][429]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.38.31:998][429]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.38.31:998][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.31:998][429]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.38.31:998][429]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.31:998][429]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.38.31:998][429]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.31:998][429]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.32:236][442]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.06.10-19.38.32:236][442]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.32:844][475]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.06.10-19.38.32:844][475]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.32:844][475]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_0] [2020.06.10-19.38.32:844][475]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.32:844][475]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.10-19.38.32:844][475]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.32:844][475]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.06.10-19.38.32:844][475]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.32:898][478]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.06.10-19.38.32:898][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.32:898][478]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.06.10-19.38.32:898][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.32:898][478]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.06.10-19.38.32:898][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.32:898][478]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.06.10-19.38.32:898][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.33:464][510]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.721104 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.38.33:467][510]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.06.10-19.38.33:467][510]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.33:632][519]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.06.10-19.38.33:632][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.33:632][519]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.06.10-19.38.33:632][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.33:632][519]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.06.10-19.38.33:632][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.33:921][535]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-19.38.33:921][535]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.33:922][535]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-19.38.33:922][535]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.33:925][535]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.33:925][535]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.33:925][535]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.38.33:925][535]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.33:925][535]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.33:925][535]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-19.38.33:925][535]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.33:925][535]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.38.33:925][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.33:925][535]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.38.33:925][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.34:001][539]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.38.34:055][542]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.38.34:055][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-19.38.34:059][542]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.34:059][542]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.38.34:059][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.34:059][542]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.34:059][542]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.38.34:059][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.34:059][542]Interaction: Interaction time: 57.183205 [2020.06.10-19.38.34:059][542]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.38.34:059][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.34:059][542]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.38.35:109][598]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.38.35:109][598]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.35:176][601]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.38.35:223][603]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.38.35:223][603]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.35:223][603]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.38.35:223][603]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.35:226][603]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.35:226][603]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.35:226][603]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.38.35:226][603]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.35:227][603]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.35:227][603]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.38.35:227][603]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.35:227][603]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.38.35:227][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.35:227][603]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.38.35:227][603]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.38.35:227][603]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.38.35:227][603]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.38.35:227][603]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.38.35:227][603]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.38.35:227][603]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.38.35:227][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.35:227][603]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.38.35:295][607]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.38.35:295][607]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.35:693][627]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.35:693][627]LogDBDPlayerMovement: StopSnapping Final Location (4905.916016 3210.718262 110.859375) [2020.06.10-19.38.35:693][627]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.38.35:693][627]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.38.35:693][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.35:693][627]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.35:693][627]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.38.35:693][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.35:693][627]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.38.35:693][627]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.38.35:693][627]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-19.38.35:693][627]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.38.35:693][627]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.38.35:694][627]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.38.35:694][627]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.38.35:694][627]Interaction: Interaction time: 1.500000 [2020.06.10-19.38.35:694][627]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.38.35:694][627]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-19.38.35:694][627]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.38.35:694][627]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.38.35:694][627]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 201.117233 [2020.06.10-19.38.35:694][627]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.38.35:694][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.35:695][627]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-19.38.35:771][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.HookChargeable Enabled?: Enabled [2020.06.10-19.38.36:368][662]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.38.36:368][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.36:368][662]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.38.36:368][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.36:368][662]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.38.36:368][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.36:368][662]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.38.36:368][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.36:368][662]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.38.36:368][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.36:368][662]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.38.36:368][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.36:368][662]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.38.36:368][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.36:368][662]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.38.36:368][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.36:368][662]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.38.36:368][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.37:271][710]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.38.37:271][710]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.38.37:271][710]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.38.37:271][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.37:271][710]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.38.37:271][710]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.38.37:271][710]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.38.37:272][710]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale01_Character_C_0 Current: NULL [2020.06.10-19.38.37:275][710]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.HookChargeable Enabled?: Disabled [2020.06.10-19.38.37:277][710]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.38.37:285][710]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.38.37:285][710]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.38.37:293][711]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.38.37:293][711]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.38.37:293][711]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.37:293][711]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.38.37:293][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.37:294][711]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.37:294][711]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.38.37:294][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.37:320][712]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.37:321][712]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.38.37:321][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.37:321][712]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.37:321][712]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.38.37:321][712]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.37:321][712]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.38.37:321][712]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.37:321][712]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.38.37:321][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.37:321][712]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.38.37:321][712]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.37:321][712]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.38.37:321][712]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.37:321][712]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.37:347][713]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.38.37:350][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.38.37:357][714]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.10-19.38.37:361][714]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Matchu, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-19.38.37:361][714]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Hex: Entity, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-19.38.37:366][714]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.38.37:366][714]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.38.37:366][714]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.38.37:366][714]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookCamperOut. [2020.06.10-19.38.37:366][714]AnimLeader: BP_Entity_C_0 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-19.38.37:366][714]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-19.38.37:366][714]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-19.38.37:367][714]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.38.37:367][714]GameFlow: Writing Profile Stat DBD_Chapter14_Slasher_Stat1: 1 [2020.06.10-19.38.37:393][715]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.HookChargeable Enabled?: Enabled [2020.06.10-19.38.37:397][715]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.37:397][715]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.37:401][715]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.HookChargeable Enabled?: Disabled [2020.06.10-19.38.37:508][720]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.38.37:508][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.37:508][720]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.38.37:508][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.37:508][720]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.38.37:508][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.37:508][720]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.38.37:508][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.37:508][720]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.38.37:508][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.37:508][720]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.38.37:509][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.37:509][720]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.38.37:509][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.37:509][720]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.38.37:509][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.37:509][720]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.38.37:509][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.37:713][729]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.38.37:713][729]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.37:713][729]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.38.37:713][729]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.37:715][729]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.37:715][729]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.37:715][729]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.38.37:715][729]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.37:715][729]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.37:715][729]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.38.37:715][729]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.37:715][729]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.38.37:715][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.37:715][729]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.38.37:716][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.37:719][729]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A33474C5E0] Result: '1' k_EResultOK (success) [2020.06.10-19.38.37:719][729]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.38.37:719][729]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.37:719][729]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.38.37:719][729]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.37:719][729]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A33474C5E0]' succeeded in 0.352462 seconds [2020.06.10-19.38.37:719][729]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.38.37:719][729]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.37:719][729]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.38.37:719][729]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.37:720][729]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.38.37:720][729]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.37:720][729]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.38.37:720][729]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.37:720][729]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.38.37:720][729]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.37:720][729]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.38.37:720][729]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.37:720][729]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.38.37:720][729]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.37:753][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.38.37:767][731]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A33474C5E0] Result: '1' k_EResultOK (success) [2020.06.10-19.38.37:771][731]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.38.37:771][731]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.37:773][731]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.37:773][731]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.38.37:773][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.37:773][731]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.37:773][731]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.38.37:773][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.37:773][731]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.38.37:774][731]Interaction: Interaction time: 2.016129 [2020.06.10-19.38.37:774][731]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.016129 [2020.06.10-19.38.37:774][731]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.38.37:774][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.37:774][731]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=203.220 Curve: ChainsawRevSpeedCurve Curve Duration 2.016129 [2020.06.10-19.38.37:787][732]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.389402 seconds [2020.06.10-19.38.37:834][734]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.38.37:903][737]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.38.37:903][737]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.37:961][740]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.38.37:961][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.38:136][748]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_0] [2020.06.10-19.38.38:136][748]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.38:136][748]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.06.10-19.38.38:137][748]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.38:137][748]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.06.10-19.38.38:137][748]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.38:610][771]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_0] [2020.06.10-19.38.38:610][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.38:610][771]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.06.10-19.38.38:610][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.38:610][771]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.06.10-19.38.38:610][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.39:866][834]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.38.39:866][834]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.38.39:866][834]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.38.39:866][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.39:870][834]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.38.39:885][835]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.38.39:885][835]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.38.39:885][835]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.39:885][835]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.38.39:885][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.39:885][835]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.38.39:885][835]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.39:885][835]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.38.39:885][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.39:885][835]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=205.332 [2020.06.10-19.38.39:906][836]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.39:906][836]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.38.39:906][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.39:906][836]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.39:906][836]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.38.39:906][836]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.39:906][836]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.38.39:906][836]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.39:906][836]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.38.39:906][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.39:906][836]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.38.39:906][836]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.39:906][836]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.38.39:906][836]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.39:906][836]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.39:924][837]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.39:925][837]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.39:925][837]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.38.39:925][837]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.38.39:925][837]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=205.371 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.38.39:944][838]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.38.39:969][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.38.41:131][897]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.06.10-19.38.41:131][897]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.41:131][897]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.06.10-19.38.41:131][897]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.41:134][897]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.41:134][897]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.41:134][897]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.38.41:134][897]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.41:134][897]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.41:134][897]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.06.10-19.38.41:135][897]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.41:135][897]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.38.41:135][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.41:135][897]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.38.41:135][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.41:213][901]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.38.41:271][904]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.38.41:271][904]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale09_Character_C_0 - PurpleKing666, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.38.41:274][904]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.41:274][904]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.38.41:274][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.41:274][904]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.41:274][904]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.38.41:274][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.41:274][904]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale09_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-19.38.41:274][904]Interaction: Interaction time: 0.000000 [2020.06.10-19.38.41:274][904]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: LockerExit AnimTag_Injured AnimTag_Female. [2020.06.10-19.38.41:274][904]LogSM: Error: Play Update Montage AM_F_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.06.10-19.38.41:274][904]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.38.41:274][904]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.38.41:274][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.41:275][904]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.38.41:413][911]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Matchu, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.38.41:434][912]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Hex: Entity, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.38.42:111][944]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.38.42:111][944]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.38.42:111][944]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.38.42:111][944]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookIdle. [2020.06.10-19.38.42:111][944]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-19.38.42:111][944]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-19.38.42:133][945]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.38.42:133][945]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.38.42:133][945]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookReactionIn. [2020.06.10-19.38.42:133][945]AnimLeader: BP_Entity_C_0 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.10-19.38.42:133][945]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.10-19.38.42:176][947]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.42:176][947]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.38.42:176][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.42:176][947]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.42:177][947]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.38.42:177][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.42:180][947]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-19.38.42:212][949]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.38.42:212][949]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.42:237][950]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.42:237][950]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.38.42:237][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.42:237][950]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.42:237][950]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.38.42:237][950]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.42:237][950]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.38.42:237][950]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.42:238][950]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.38.42:238][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.42:238][950]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-19.38.42:238][950]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.42:238][950]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.42:271][952]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.38.42:271][952]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.42:275][952]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.42:275][952]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.42:275][952]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.38.42:275][952]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.42:275][952]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.42:275][952]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.38.42:275][952]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.42:275][952]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.38.42:275][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.42:275][952]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.38.42:276][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.42:354][956]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.42:354][956]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.38.42:354][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.42:354][956]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.42:354][956]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.38.42:354][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.42:354][956]Interaction: Interaction time: 0.000000 [2020.06.10-19.38.42:354][956]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.38.42:354][956]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.38.42:354][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.42:414][959]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.38.42:414][959]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.38.42:950][986]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.882782 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.38.43:012][989]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.38.43:012][989]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.38.43:012][989]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookReaction. [2020.06.10-19.38.43:012][989]AnimLeader: BP_Entity_C_0 Requested to Play: HookReaction AnimTag_Follower. [2020.06.10-19.38.43:012][989]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.10-19.38.43:012][989]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.38.43:055][991]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.38.43:494][ 13]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.38.43:513][ 14]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.38.43:513][ 14]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.38.43:513][ 14]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookReactionOut. [2020.06.10-19.38.43:513][ 14]AnimLeader: BP_Entity_C_0 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.10-19.38.43:513][ 14]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.10-19.38.43:513][ 14]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.38.43:536][ 15]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.38.43:714][ 24]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.38.43:775][ 27]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.43:775][ 27]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.38.43:775][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.43:775][ 27]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.43:775][ 27]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.38.43:775][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.43:814][ 29]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.43:814][ 29]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.38.43:814][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.43:815][ 29]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.43:815][ 29]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.38.43:815][ 29]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.43:815][ 29]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.38.43:815][ 29]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.43:815][ 29]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.38.43:815][ 29]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.38.43:815][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.43:815][ 29]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.06.10-19.38.43:815][ 29]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.43:815][ 29]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.44:317][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-19.38.44:374][ 57]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.38.44:374][ 57]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.38.44:374][ 57]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.38.44:374][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.44:411][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-19.38.44:413][ 59]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.44:413][ 59]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.38.44:413][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.44:413][ 59]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.44:413][ 59]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.38.44:413][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.44:413][ 59]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.44:413][ 59]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.38.44:413][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.44:413][ 59]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.44:413][ 59]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.38.44:414][ 59]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.44:414][ 59]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.38.44:414][ 59]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.44:414][ 59]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.38.44:414][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.44:414][ 59]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.10-19.38.44:414][ 59]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.44:414][ 59]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.44:418][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-19.38.44:926][ 85]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.38.44:927][ 85]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.38.44:927][ 85]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=210.372 [2020.06.10-19.38.44:927][ 85]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=210.372 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.38.45:026][ 90]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.38.45:026][ 90]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.38.45:026][ 90]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookStruggle. [2020.06.10-19.38.45:026][ 90]AnimLeader: BP_Entity_C_0 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.10-19.38.45:026][ 90]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.10-19.38.45:026][ 90]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.38.45:048][ 91]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.38.45:184][ 98]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.38.45:242][101]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.38.45:242][101]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-19.38.45:242][101]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=210.687 [2020.06.10-19.38.45:242][101]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=210.687 Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-19.38.45:790][127]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 96 [2020.06.10-19.38.45:948][135]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 4.975521 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.38.46:210][148]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.38.46:210][148]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.38.46:210][148]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.38.46:210][148]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.38.46:210][148]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.38.46:210][148]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-19.38.46:293][152]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.38.47:578][217]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.38.47:579][217]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=213.025 [2020.06.10-19.38.47:599][218]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.47:599][218]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.47:632][219]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.38.47:635][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.38.47:877][231]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.38.47:877][231]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.47:880][231]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.47:880][231]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.47:880][231]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.38.47:881][231]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.47:881][231]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.47:881][231]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.38.47:881][231]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.47:881][231]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.38.47:881][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.47:881][231]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.38.47:881][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.47:920][233]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.38.47:997][237]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.47:997][237]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.38.47:997][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.47:997][237]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.47:997][237]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.38.47:997][237]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.47:997][237]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.38.47:997][237]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.47:997][237]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.38.47:998][237]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.38.47:998][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.47:998][237]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.38.47:998][237]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.47:998][237]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.48:011][238]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.38.48:012][238]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.48:015][238]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.38.48:032][239]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.10-19.38.48:032][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.48:058][240]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.38.48:112][243]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-19.38.48:112][243]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-19.38.48:113][243]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.38.48:113][243]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.48:113][243]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.10-19.38.48:113][243]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.48:115][243]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.48:115][243]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.48:115][243]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.38.48:115][243]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.48:115][243]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.48:115][243]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.10-19.38.48:115][243]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.48:115][243]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.38.48:115][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.48:115][243]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.38.48:115][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.48:115][243]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.38.48:116][243]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.48:116][243]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.38.48:116][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.48:116][243]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.48:116][243]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.38.48:116][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.48:116][243]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.38.48:116][243]Interaction: Interaction time: 1.000000 [2020.06.10-19.38.48:117][243]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Female. [2020.06.10-19.38.48:117][243]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale01_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale09_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.10-19.38.48:117][243]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.10-19.38.48:117][243]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.10-19.38.48:117][243]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.38.48:117][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.48:138][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.38.48:149][245]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.38.48:149][245]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.38.48:149][245]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.38.48:149][245]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: UnhookIn. [2020.06.10-19.38.48:150][245]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.38.48:150][245]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-19.38.48:186][247]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.10-19.38.48:186][247]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.48:190][247]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.48:190][247]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.48:190][247]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.38.48:226][249]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.48:226][249]LogDBDPlayerMovement: StopSnapping Final Location (10007.365234 1449.500000 157.717316) [2020.06.10-19.38.48:226][249]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.38.48:226][249]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.38.48:226][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.48:226][249]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.48:226][249]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.38.48:226][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.48:226][249]Interaction: Interaction time: 2.000000 [2020.06.10-19.38.48:226][249]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly AnimTag_FPV. [2020.06.10-19.38.48:226][249]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.10-19.38.48:227][249]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.38.48:227][249]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.38.48:227][249]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 213.653702 [2020.06.10-19.38.48:227][249]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.38.48:227][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.48:278][252]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.10-19.38.48:494][263]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.38.49:119][292]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-19.38.49:185][296]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Hex:Baby Entity, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.38.49:188][296]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.38.49:188][296]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.38.49:188][296]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.38.49:188][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.49:223][298]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.49:223][298]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.38.49:223][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.49:223][298]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.38.49:223][298]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.38.49:223][298]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-19.38.49:224][298]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.10-19.38.49:224][298]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: UnhookOut. [2020.06.10-19.38.49:224][298]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.38.49:224][298]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-19.38.49:224][298]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.49:224][298]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.06.10-19.38.49:224][298]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.38.49:224][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.49:283][301]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Hex:Baby Entity, Originating Player: BP_CamperFemale01_Character_C_0 - Hex:Baby Entity, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.38.49:283][301]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.347501 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.38.49:284][301]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.38.49:284][301]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.38.49:285][301]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.38.49:285][301]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.10-19.38.49:970][333]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.38.50:223][346]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.38.50:293][350]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.38.50:293][350]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.38.50:293][350]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.38.50:293][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.50:296][350]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.10-19.38.50:311][351]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.38.50:311][351]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.38.50:311][351]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.50:311][351]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.38.50:311][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.50:311][351]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.50:311][351]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.38.50:311][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.50:330][352]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.50:331][352]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.38.50:331][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.50:331][352]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.50:331][352]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.38.50:331][352]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.50:331][352]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.38.50:331][352]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.50:331][352]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.38.50:331][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.50:331][352]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.10-19.38.50:331][352]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.50:331][352]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.10-19.38.50:331][352]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.50:331][352]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.50:354][353]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.38.50:357][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.38.50:373][354]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-19.38.50:391][355]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.10-19.38.50:399][355]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.10-19.38.50:618][366]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.38.50:618][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-19.38.50:622][366]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.50:622][366]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.38.50:622][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.50:622][366]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.38.50:622][366]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.50:622][366]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.38.50:622][366]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.50:622][366]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.38.50:622][366]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.50:622][366]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.38.50:622][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.50:622][366]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.38.50:622][366]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Huntress_C_0] [2020.06.10-19.38.50:622][366]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.50:622][366]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.50:626][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-19.38.50:698][370]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.50:698][370]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.50:773][374]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.10-19.38.50:773][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.50:961][384]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.541458 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.38.51:184][396]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-19.38.51:184][396]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.51:184][396]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-19.38.51:184][396]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.51:184][396]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.10-19.38.51:187][396]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.51:187][396]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.51:187][396]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.38.51:187][396]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.51:187][396]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.51:187][396]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-19.38.51:187][396]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.51:187][396]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.38.51:187][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.51:188][396]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.38.51:188][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.51:259][400]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.38.51:295][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-19.38.51:299][402]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.51:299][402]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.38.51:299][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.51:299][402]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.51:299][402]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.38.51:299][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.51:299][402]Interaction: Interaction time: 16.000000 [2020.06.10-19.38.51:299][402]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.38.51:299][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.51:321][403]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.51:321][403]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.51:321][403]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.38.51:357][405]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.938574 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.38.52:920][489]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_13] [2020.06.10-19.38.52:920][489]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.52:920][489]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_13] [2020.06.10-19.38.52:920][489]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.52:924][489]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.52:924][489]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.52:924][489]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_13] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.38.52:924][489]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.52:924][489]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.52:924][489]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_13] [2020.06.10-19.38.52:924][489]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.52:924][489]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_13] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.38.52:924][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.52:924][489]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_13] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.38.52:924][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.52:963][491]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.38.53:161][501]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.53:161][501]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_13] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.38.53:161][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.53:161][501]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.53:161][501]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_13] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.38.53:161][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.53:162][501]Interaction: Interaction time: 0.600000 [2020.06.10-19.38.53:162][501]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Injured AnimTag_Female. [2020.06.10-19.38.53:162][501]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.10-19.38.53:162][501]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.38.53:162][501]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_13] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.38.53:162][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.53:162][501]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.38.53:561][521]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.38.53:712][529]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.06.10-19.38.53:712][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.53:712][529]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.06.10-19.38.53:712][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.53:712][529]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.06.10-19.38.53:712][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.53:776][532]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.53:776][532]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_13] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.38.53:776][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.53:776][532]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.53:776][532]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_13] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.38.53:776][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.53:862][537]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.53:862][537]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_13] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.38.53:862][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.53:862][537]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.53:862][537]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_13] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.38.53:862][537]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.53:862][537]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_13] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.38.53:862][537]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.53:862][537]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.38.53:862][537]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_13] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.38.53:862][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.53:862][537]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_13] [2020.06.10-19.38.53:862][537]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.53:862][537]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.53:867][537]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.38.53:900][539]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.10-19.38.53:900][539]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.53:900][539]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyLeft][Bookshelf_C_13] [2020.06.10-19.38.53:900][539]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.53:902][539]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.53:903][539]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.53:903][539]Interaction: Verbose: [DestroyLeft][Bookshelf_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.38.53:903][539]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.53:903][539]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.53:903][539]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.06.10-19.38.53:903][539]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.53:903][539]Interaction: Verbose: [DestroyLeft][Bookshelf_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.38.53:903][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.53:903][539]Interaction: Verbose: [DestroyLeft][Bookshelf_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.38.53:903][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.53:903][539]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.38.53:928][540]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.38.53:946][541]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.06.10-19.38.53:946][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.53:960][542]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_13] [2020.06.10-19.38.53:960][542]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.54:000][544]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.10-19.38.54:208][555]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.54:209][555]LogDBDPlayerMovement: StopSnapping Final Location (11445.128906 1486.802002 110.859520) [2020.06.10-19.38.54:209][555]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.38.54:209][555]Interaction: Verbose: [DestroyLeft][Bookshelf_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.38.54:209][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.54:209][555]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.54:209][555]Interaction: Verbose: [DestroyLeft][Bookshelf_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.38.54:209][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.54:209][555]Interaction: Interaction time: 2.600000 [2020.06.10-19.38.54:209][555]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankDestroy HillBilly AnimTag_FPV. [2020.06.10-19.38.54:209][555]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Destroy_Pallet that has root motion is not supported [2020.06.10-19.38.54:209][555]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.38.54:209][555]AnimLeader: Warning: Play Montage was requested but not found: PlankDestroy HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.38.54:209][555]LogSM: Error: Play Update Montage AM_TC_Destroy_Pallet Duration 2.600000 Timestamp 219.637024 [2020.06.10-19.38.54:209][555]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.38.54:209][555]Interaction: Verbose: [DestroyLeft][Bookshelf_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.38.54:209][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.56:530][681]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-19.38.56:530][681]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.56:530][681]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-19.38.56:530][681]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.56:533][681]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.56:533][681]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.56:533][681]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.38.56:533][681]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.56:533][681]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.56:533][681]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-19.38.56:533][681]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.56:533][681]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.38.56:533][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.56:533][681]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.38.56:533][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.56:551][682]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.38.56:603][685]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.38.56:637][687]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.38.56:637][687]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-19.38.56:639][687]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.56:639][687]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.38.56:639][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.56:639][687]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.38.56:639][687]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.38.56:639][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.56:639][687]Interaction: Interaction time: 80.000000 [2020.06.10-19.38.56:639][687]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.38.56:639][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.56:706][691]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.38.56:806][697]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.38.56:821][698]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.38.56:821][698]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.38.56:821][698]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.56:821][698]Interaction: Verbose: [DestroyLeft][Bookshelf_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.38.56:821][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.56:821][698]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.56:821][698]Interaction: Verbose: [DestroyLeft][Bookshelf_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.38.56:821][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.56:838][699]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.56:838][699]Interaction: Verbose: [DestroyLeft][Bookshelf_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.38.56:838][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.56:838][699]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.56:838][699]Interaction: Verbose: [DestroyLeft][Bookshelf_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.38.56:838][699]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.56:838][699]Interaction: Verbose: [DestroyLeft][Bookshelf_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.38.56:838][699]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.38.56:838][699]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.38.56:839][699]Interaction: Verbose: [DestroyLeft][Bookshelf_C_13] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.38.56:839][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.38.56:839][699]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_13] [2020.06.10-19.38.56:839][699]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.56:839][699]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [DestroyLeft][Bookshelf_C_13] [2020.06.10-19.38.56:839][699]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.56:839][699]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.38.56:860][700]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.38.56:862][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.38.57:306][723]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.06.10-19.38.57:306][723]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.57:306][723]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.06.10-19.38.57:306][723]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.57:306][723]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.06.10-19.38.57:306][723]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.38.57:306][723]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.06.10-19.38.57:306][723]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.03:509][ 34]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.517033 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.39.03:510][ 34]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.10-19.39.04:284][ 72]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Hex:Baby Entity, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.39.05:091][110]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.10-19.39.07:282][218]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015027 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.39.07:284][218]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.39.07:289][218]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.39.07:289][218]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.39.07:289][218]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.39.07:289][218]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.39.07:289][218]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.39.07:289][218]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.39.07:289][218]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.39.07:290][218]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-19.39.07:328][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-19.39.07:350][221]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.07:350][221]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.39.07:350][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.07:350][221]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.07:350][221]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.39.07:350][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.07:353][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-19.39.07:392][223]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.07:392][223]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.39.07:392][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.07:392][223]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.07:392][223]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.39.07:392][223]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.07:392][223]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.39.07:392][223]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.07:392][223]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.39.07:392][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.07:392][223]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-19.39.07:392][223]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.07:392][223]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.07:410][224]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.39.07:493][228]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.07:493][228]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.07:696][238]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.10-19.39.07:696][238]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.07:697][238]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.10-19.39.07:697][238]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.07:697][238]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.10-19.39.07:700][238]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.07:700][238]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.07:700][238]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.39.07:700][238]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.07:700][238]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.07:700][238]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.10-19.39.07:700][238]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.07:700][238]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.39.07:700][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.07:700][238]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.39.07:700][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.07:759][241]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.07:759][241]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.07:796][243]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-19.39.07:799][243]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.07:799][243]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.39.07:799][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.07:799][243]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.07:799][243]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.39.07:799][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.07:799][243]Interaction: Interaction time: 12.003001 [2020.06.10-19.39.07:799][243]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.39.07:799][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.08:956][301]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.502523 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.39.11:399][423]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.11:399][423]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.39.11:399][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.11:399][423]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.11:399][423]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.39.11:399][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.11:402][423]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-19.39.11:439][425]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.11:439][425]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.39.11:439][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.11:439][425]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.11:439][425]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.39.11:439][425]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.11:439][425]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.39.11:439][425]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.11:439][425]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.39.11:439][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.11:439][425]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-19.39.11:439][425]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.11:439][425]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.12:095][458]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 14.759424 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.39.16:610][684]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-19.39.16:902][699]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-19.39.16:902][699]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.16:903][699]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-19.39.16:903][699]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.16:903][699]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.39.16:903][699]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.39.16:904][699]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Hex: Entity, Originating Player: BP_CamperFemale03_Character_C_0 - Hex: Entity, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.10-19.39.16:904][699]LogStreaming: Flushing async loaders. [2020.06.10-19.39.16:904][699]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.39.16:904][699]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Hex: Entity, Originating Player: BP_CamperFemale03_Character_C_0 - Hex: Entity, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.39.16:908][699]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.16:908][699]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.16:908][699]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.39.16:908][699]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.16:908][699]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.16:908][699]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-19.39.16:908][699]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.16:908][699]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.39.16:908][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.16:908][699]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.39.16:908][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.17:044][706]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.17:044][706]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.39.17:044][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.17:044][706]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.17:044][706]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.39.17:044][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.17:044][706]Interaction: Interaction time: 0.500000 [2020.06.10-19.39.17:044][706]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.39.17:044][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.17:244][716]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] [2020.06.10-19.39.17:244][716]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.17:564][732]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.17:564][732]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.39.17:564][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.17:564][732]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.17:564][732]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.39.17:565][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.17:605][734]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.17:606][734]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.39.17:606][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.17:606][734]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.17:606][734]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.39.17:606][734]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.17:606][734]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.39.17:606][734]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.17:606][734]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.39.17:606][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.17:606][734]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-19.39.17:606][734]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.17:606][734]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.17:641][736]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Hex: Entity, Originating Player: BP_CamperFemale03_Character_C_0 - Hex: Entity, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.39.17:825][745]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.17:825][745]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.17:825][745]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.39.17:825][745]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=3.272 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.39.17:851][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.39.17:942][751]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.06.10-19.39.17:942][751]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.17:964][752]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] [2020.06.10-19.39.17:964][752]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.17:983][753]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.06.10-19.39.17:983][753]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.17:986][753]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.17:986][753]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.17:986][753]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.39.17:986][753]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.17:986][753]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.17:986][753]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.06.10-19.39.17:986][753]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.17:986][753]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.39.17:986][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.17:986][753]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.39.17:986][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.18:005][754]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.39.18:106][759]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-19.39.18:106][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.18:106][759]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-19.39.18:106][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.18:106][759]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-19.39.18:106][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.18:187][763]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-19.39.18:187][763]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.18:284][768]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_13] [2020.06.10-19.39.18:284][768]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.18:284][768]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.39.18:284][768]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.18:287][768]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.18:287][768]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.39.18:287][768]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.18:287][768]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.39.18:287][768]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.18:287][768]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.18:287][768]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.39.18:287][768]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.18:287][768]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.39.18:287][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.18:287][768]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.39.18:287][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.18:287][768]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=3.731 [2020.06.10-19.39.18:288][768]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.18:288][768]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.39.18:288][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.18:288][768]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.18:288][768]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.39.18:288][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.18:289][768]Interaction: Interaction time: 0.600000 [2020.06.10-19.39.18:289][768]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.06.10-19.39.18:289][768]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.10-19.39.18:289][768]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.39.18:289][768]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.39.18:289][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.18:347][771]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.39.18:347][771]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.18:350][771]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.18:350][771]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.39.18:350][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.18:350][771]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.18:350][771]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.39.18:350][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.18:350][771]Interaction: Interaction time: 1.000000 [2020.06.10-19.39.18:350][771]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankStun HillBilly AnimTag_FPV. [2020.06.10-19.39.18:350][771]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.39.18:350][771]AnimLeader: Warning: Play Montage was requested but not found: PlankStun HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.39.18:350][771]LogSM: Error: Play Update Montage AM_TC_Stun_Pallet Duration 1.000000 Timestamp 3.777063 [2020.06.10-19.39.18:350][771]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.39.18:350][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.18:388][773]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.39.18:694][788]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.39.18:852][796]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.18:852][796]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.39.18:852][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.18:852][796]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.18:852][796]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.39.18:852][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.18:911][799]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.18:911][799]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.39.18:911][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.18:911][799]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.18:911][799]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.39.18:911][799]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.18:911][799]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.39.18:911][799]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.18:911][799]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.39.18:911][799]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.39.18:911][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.18:911][799]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.06.10-19.39.18:911][799]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.18:912][799]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.19:092][808]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.39.19:332][820]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.39.19:350][821]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.39.19:350][821]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.39.19:350][821]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.19:350][821]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.39.19:350][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.19:350][821]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.19:350][821]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.39.19:350][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.19:371][822]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.19:371][822]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.39.19:371][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.19:371][822]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.19:371][822]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.39.19:371][822]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.19:371][822]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.39.19:371][822]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.19:372][822]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.39.19:372][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.19:372][822]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.39.19:372][822]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.19:372][822]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.39.19:372][822]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.19:372][822]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.19:397][823]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.39.19:400][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.39.19:769][842]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015306 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.39.19:770][842]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.39.19:776][842]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.39.19:776][842]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.39.19:776][842]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.39.19:776][842]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.39.19:776][842]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.39.19:776][842]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.39.19:776][842]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.39.19:777][842]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-19.39.19:810][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-19.39.19:852][846]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-19.39.19:852][846]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.19:852][846]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.10-19.39.19:852][846]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.19:852][846]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.10-19.39.19:852][846]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.19:852][846]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.10-19.39.19:852][846]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.19:856][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-19.39.19:912][849]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-19.39.19:912][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.19:912][849]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-19.39.19:912][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.19:912][849]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-19.39.19:912][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.19:912][849]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-19.39.19:912][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.19:913][849]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.19:913][849]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.39.19:913][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.19:913][849]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.19:913][849]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.39.19:913][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.19:913][849]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.19:913][849]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.39.19:913][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.19:913][849]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.19:913][849]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.39.19:913][849]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.19:913][849]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.39.19:913][849]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.19:913][849]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.39.19:913][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.19:913][849]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.10-19.39.19:913][849]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.19:913][849]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.19:948][851]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_24] [2020.06.10-19.39.19:948][851]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.19:948][851]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.39.19:948][851]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_24] [2020.06.10-19.39.19:948][851]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.19:951][851]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.19:951][851]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.19:951][851]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_24] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.39.19:951][851]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.19:951][851]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.19:951][851]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_24] [2020.06.10-19.39.19:951][851]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.19:951][851]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_24] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.39.19:952][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.19:952][851]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_24] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.39.19:952][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.19:971][852]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.39.20:012][854]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.20:012][854]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.20:049][856]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Matchu, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.39.20:051][856]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.20:051][856]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_24] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.39.20:052][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.20:052][856]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.20:052][856]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_24] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.39.20:052][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.20:052][856]Interaction: Interaction time: 0.000000 [2020.06.10-19.39.20:052][856]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: LockerEnter AnimTag_Injured AnimTag_Female. [2020.06.10-19.39.20:052][856]LogSM: Error: Play Update Montage AM_F_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.06.10-19.39.20:052][856]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.39.20:052][856]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_24] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.39.20:052][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.20:071][857]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.39.20:186][863]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.20:187][863]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.20:187][863]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.39.20:187][863]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=5.632 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.39.20:210][864]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.39.20:347][871]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-19.39.20:347][871]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.20:445][876]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-19.39.20:445][876]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.20:445][876]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-19.39.20:445][876]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.20:445][876]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-19.39.20:445][876]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.20:685][888]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.39.20:685][888]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.39.20:685][888]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=6.131 [2020.06.10-19.39.20:685][888]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=6.131 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.39.21:003][904]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.39.21:003][904]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.10-19.39.21:003][904]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=6.451 [2020.06.10-19.39.21:003][904]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=6.451 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.10-19.39.21:041][906]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.39.21:343][921]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.777380 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.39.21:999][954]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.39.22:058][957]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.22:058][957]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_24] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.39.22:058][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.22:058][957]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale06_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-19.39.22:058][957]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.22:058][957]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_24] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.39.22:058][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.22:118][960]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.22:118][960]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_24] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.39.22:118][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.22:119][960]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.22:119][960]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_24] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.39.22:119][960]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.22:119][960]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_24] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.39.22:119][960]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.22:119][960]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.39.22:119][960]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_24] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.39.22:119][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.22:119][960]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_24] [2020.06.10-19.39.22:119][960]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.22:119][960]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.22:119][960]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.22:119][960]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.22:520][981]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceMissMaxSpeed [2020.06.10-19.39.22:520][981]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=7.965 [2020.06.10-19.39.22:539][982]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.22:539][982]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.22:567][983]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.39.22:570][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.39.24:531][ 81]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.24:531][ 81]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.24:531][ 81]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.39.24:531][ 81]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=9.979 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.39.24:555][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.39.24:971][103]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.39.24:971][103]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.39.24:971][103]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=10.419 [2020.06.10-19.39.24:971][103]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=10.419 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.39.25:013][105]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.10-19.39.25:013][105]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.25:013][105]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-19.39.25:013][105]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.25:013][105]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.10-19.39.25:013][105]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.25:053][107]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Female. [2020.06.10-19.39.25:058][107]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.39.25:058][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.25:097][109]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-19.39.25:097][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.25:117][110]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-19.39.25:119][110]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.39.25:119][110]GameFlow: Writing Profile Stat DBD_Chapter9_Slasher_Stat1: 1 [2020.06.10-19.39.25:119][110]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.39.25:123][110]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 20.102463 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.39.25:131][110]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Hex: Entity]: On [2020.06.10-19.39.25:156][111]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.10-19.39.25:224][114]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.39.25:225][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.25:225][114]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.39.25:225][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.25:225][114]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.39.25:225][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.25:225][114]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.39.25:225][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.25:225][114]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.39.25:225][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.25:225][114]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.39.25:225][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.25:225][114]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.39.25:225][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.25:225][114]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.39.25:225][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.25:225][114]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.39.25:225][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.25:262][116]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.39.25:263][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.25:263][116]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.39.25:263][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.25:263][116]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.39.25:263][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.25:263][116]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.39.25:263][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.25:263][116]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.39.25:263][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.25:263][116]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.39.25:263][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.25:263][116]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.39.25:263][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.25:263][116]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.39.25:263][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.25:263][116]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.39.25:263][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.25:281][117]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.39.25:281][117]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.39.25:281][117]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=10.725 [2020.06.10-19.39.25:281][117]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=10.725 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.39.25:342][120]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.39.25:342][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.25:342][120]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.39.25:342][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.25:342][120]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.39.25:342][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.25:342][120]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.39.25:342][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.25:342][120]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.39.25:342][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.25:342][120]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.39.25:342][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.25:342][120]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.39.25:342][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.25:342][120]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.39.25:342][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.25:342][120]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.39.25:342][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.25:386][123]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA2AB440] Result: '1' k_EResultOK (success) [2020.06.10-19.39.25:386][123]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA2AB440]' succeeded in 0.259696 seconds [2020.06.10-19.39.25:427][125]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA2AB440] Result: '1' k_EResultOK (success) [2020.06.10-19.39.25:444][126]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.312299 seconds [2020.06.10-19.39.26:615][184]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-19.39.26:615][184]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.26:615][184]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-19.39.26:615][184]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.26:619][184]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.26:619][184]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.26:619][184]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.39.26:619][184]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.26:619][184]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.26:619][184]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-19.39.26:619][184]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.26:619][184]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.39.26:619][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.26:619][184]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.39.26:619][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.26:715][189]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.39.26:718][189]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.26:718][189]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.39.26:718][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.26:718][189]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.26:718][189]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.39.26:718][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.26:718][189]Interaction: Interaction time: 16.000000 [2020.06.10-19.39.26:718][189]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.39.26:718][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.27:102][208]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Hex: Entity]: Off [2020.06.10-19.39.27:532][230]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-19.39.27:532][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.27:532][230]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.10-19.39.27:532][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.27:532][230]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-19.39.27:532][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.27:533][230]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.10-19.39.27:533][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.27:792][243]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-19.39.27:792][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.27:792][243]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-19.39.27:792][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.27:792][243]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-19.39.27:792][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.27:792][243]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-19.39.27:792][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.28:064][257]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.39.28:287][269]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.39.28:287][269]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=13.733 [2020.06.10-19.39.28:304][270]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.28:304][270]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.28:306][270]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.39.28:330][271]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.39.28:334][271]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.39.28:335][271]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.39.28:443][277]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.39.28:443][277]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.28:444][277]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.39.28:444][277]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.28:447][277]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.28:447][277]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.28:447][277]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.39.28:447][277]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.28:447][277]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.28:447][277]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.39.28:447][277]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.28:447][277]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.39.28:447][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.28:447][277]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-19.39.28:448][277]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.39.28:448][277]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.39.28:448][277]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.10-19.39.28:448][277]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.39.28:448][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.28:448][277]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.39.28:448][277]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.39.28:470][278]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.39.28:662][288]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.28:662][288]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.39.28:662][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.28:662][288]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.28:662][288]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.39.28:662][288]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.28:662][288]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.39.28:662][288]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.28:662][288]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.39.28:662][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.28:663][288]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-19.39.28:663][288]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.28:663][288]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.28:665][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.39.28:696][290]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.39.28:696][290]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.28:791][295]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.28:791][295]LogDBDPlayerMovement: StopSnapping Final Location (7565.204590 6070.927734 110.859337) [2020.06.10-19.39.28:791][295]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.39.28:791][295]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.39.28:791][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.28:791][295]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.28:791][295]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.39.28:791][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.28:791][295]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.39.28:792][295]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.06.10-19.39.28:792][295]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-19.39.28:792][295]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-19.39.28:792][295]Interaction: Interaction time: 2.700000 [2020.06.10-19.39.28:792][295]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.39.28:792][295]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.39.28:792][295]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.39.28:792][295]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.39.28:792][295]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.39.28:792][295]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.39.28:792][295]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 14.220476 [2020.06.10-19.39.28:792][295]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.39.28:792][295]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.39.28:792][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.28:798][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.39.28:801][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.39.28:803][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.39.28:803][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-19.39.28:803][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.39.28:991][305]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.28:991][305]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.29:033][307]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-19.39.31:238][418]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.39.31:481][430]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.39.31:500][431]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.39.31:500][431]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.39.31:501][431]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.31:501][431]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.39.31:501][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.31:501][431]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-19.39.31:501][431]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.39.31:501][431]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.31:501][431]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.39.31:501][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.31:519][432]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.31:519][432]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.39.31:519][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.31:519][432]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.31:519][432]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.39.31:519][432]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.31:519][432]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.39.31:519][432]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.31:519][432]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.39.31:520][432]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.39.31:520][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.31:520][432]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.39.31:520][432]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.31:520][432]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.39.31:520][432]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.31:520][432]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.31:685][439]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.39.31:685][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.31:719][441]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.39.31:719][441]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.31:722][441]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.31:722][441]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.31:722][441]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: Attack_Slash_Hitting HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.39.31:722][441]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.39.31:722][441]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.39.31:722][441]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Attack_Slash_Hitting HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.39.31:722][441]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: SlashHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.39.31:722][441]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=17.168 Curve: SlashHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.39.31:770][443]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.39.31:770][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.31:770][443]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-19.39.31:770][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.31:770][443]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.39.31:770][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.31:770][443]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.39.31:770][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.31:770][443]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-19.39.31:770][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.31:771][443]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-19.39.31:771][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.31:771][443]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-19.39.31:771][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.31:771][443]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-19.39.31:771][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.31:771][443]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-19.39.31:771][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.31:805][445]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Female. [2020.06.10-19.39.31:824][446]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.39.31:824][446]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.31:828][446]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.31:828][446]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.31:828][446]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.39.31:828][446]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.31:828][446]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.31:828][446]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.39.31:828][446]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.31:828][446]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.39.31:828][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.31:828][446]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.39.31:828][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.31:863][448]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.10-19.39.31:864][448]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.39.31:864][448]GameFlow: Writing Profile Stat DBD_Chapter10_Slasher_Stat1: 1 [2020.06.10-19.39.31:866][448]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.39.31:878][448]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - PurpleKing666]: On [2020.06.10-19.39.31:911][450]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-19.39.31:911][450]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.06.10-19.39.31:919][450]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-19.39.31:932][451]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-19.39.31:932][451]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.31:969][453]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-19.39.31:973][453]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.31:973][453]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.39.31:973][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.31:973][453]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.31:973][453]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.39.31:973][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.31:973][453]Interaction: Interaction time: 16.000000 [2020.06.10-19.39.31:973][453]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.39.31:973][453]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-19.39.31:973][453]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.39.31:973][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.32:033][456]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: Attack_Slash_Succeed HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.39.32:033][456]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.39.32:033][456]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.39.32:033][456]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Attack_Slash_Succeed HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.39.32:033][456]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.39.32:033][456]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: SlashHittingMaxSpeed [2020.06.10-19.39.32:033][456]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: SlashSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.39.32:033][456]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlashHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=17.479 [2020.06.10-19.39.32:033][456]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=17.479 Curve: SlashSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.39.32:035][456]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-19.39.32:035][456]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.39.32:070][458]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015165 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.39.32:071][458]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.39.32:079][458]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.39.32:079][458]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.39.32:079][458]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.39.32:079][458]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.39.32:079][458]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.39.32:079][458]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.39.32:079][458]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.39.32:130][461]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA449340] Result: '1' k_EResultOK (success) [2020.06.10-19.39.32:130][461]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA449340]' succeeded in 0.265194 seconds [2020.06.10-19.39.32:154][462]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA449340] Result: '1' k_EResultOK (success) [2020.06.10-19.39.32:187][464]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.302088 seconds [2020.06.10-19.39.32:203][464]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.39.32:203][464]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.32:203][464]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-19.39.32:204][464]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.32:204][464]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.39.32:204][464]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.32:204][464]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.39.32:204][464]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.32:204][464]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-19.39.32:204][464]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.32:204][464]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-19.39.32:204][464]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.32:204][464]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-19.39.32:204][464]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.32:204][464]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-19.39.32:204][464]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.32:204][464]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-19.39.32:204][464]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.32:338][471]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-19.39.32:338][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.32:338][471]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-19.39.32:338][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.32:338][471]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-19.39.32:338][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.32:343][471]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.39.32:343][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.32:698][489]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.32:698][489]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.39.32:698][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.32:698][489]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.32:698][489]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.39.32:698][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.32:698][489]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.32:698][489]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.39.32:698][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.32:698][489]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.32:698][489]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.39.32:698][489]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.32:698][489]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.39.32:698][489]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.32:698][489]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.39.32:698][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.32:698][489]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.39.32:698][489]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.32:699][489]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.32:762][492]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.39.32:762][492]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.32:796][494]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.39.32:796][494]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.32:895][499]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.39.32:895][499]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.32:899][499]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.32:899][499]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.32:899][499]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.39.32:899][499]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.32:899][499]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.32:899][499]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.39.32:899][499]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.32:899][499]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.39.32:899][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.32:899][499]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.39.32:899][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.32:999][504]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.32:999][504]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.39.32:999][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.32:999][504]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.32:999][504]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.39.32:999][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.32:999][504]Interaction: Interaction time: 15.282123 [2020.06.10-19.39.32:999][504]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.39.33:000][504]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 15.282123 Timestamp 0.000000 [2020.06.10-19.39.33:000][504]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.39.33:000][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.33:081][508]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:081][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:081][508]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:081][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:082][508]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:082][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:082][508]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:082][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:082][508]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:082][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:082][508]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:082][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:082][508]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:082][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:082][508]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:082][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:082][508]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:082][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:223][515]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:223][515]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:223][515]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:223][515]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:223][515]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:223][515]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:223][515]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:223][515]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:223][515]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:223][515]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:223][515]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:223][515]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:223][515]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:223][515]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:223][515]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:224][515]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:224][515]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:224][515]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:243][516]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-19.39.33:265][517]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:265][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:265][517]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:265][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:265][517]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:265][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:265][517]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:265][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:265][517]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:265][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:265][517]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:265][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:265][517]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:266][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:266][517]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:266][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:266][517]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:266][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:307][519]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:307][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:307][519]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:307][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:307][519]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:307][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:307][519]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:307][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:307][519]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:307][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:308][519]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:308][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:308][519]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:308][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:308][519]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:308][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:308][519]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:308][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:350][521]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:350][521]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:350][521]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:350][521]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:350][521]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:350][521]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:350][521]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:350][521]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:350][521]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:350][521]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:351][521]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:351][521]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:351][521]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:351][521]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:351][521]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:351][521]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:351][521]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:351][521]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:489][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:489][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:489][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:489][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:489][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:489][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:489][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:489][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:489][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:489][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:489][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:489][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:489][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:489][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:489][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:489][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:489][528]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:489][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:548][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:548][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:548][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:548][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:548][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:548][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:548][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:548][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:548][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:548][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:548][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:548][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:549][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:549][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:549][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:549][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:549][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:549][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:589][533]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:589][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:589][533]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:589][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:589][533]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:589][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:589][533]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:589][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:589][533]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:589][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:589][533]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:589][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:589][533]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:589][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:590][533]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:590][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:590][533]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:590][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:609][534]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:609][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:609][534]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:609][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:609][534]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:609][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:609][534]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:609][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:609][534]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:609][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:609][534]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:609][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:609][534]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:609][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:609][534]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:609][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:610][534]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:610][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:669][537]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:669][537]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:669][537]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:669][537]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:669][537]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:669][537]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:669][537]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:669][537]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:669][537]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:669][537]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:669][537]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:669][537]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:669][537]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:669][537]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:669][537]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:669][537]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:669][537]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.39.33:669][537]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.33:874][547]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - PurpleKing666]: Off [2020.06.10-19.39.34:001][553]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.39.34:001][553]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.34:002][553]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.39.34:002][553]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.34:002][553]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.39.34:002][553]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.34:002][553]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.39.34:002][553]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.34:002][553]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.39.34:002][553]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.34:002][553]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.39.34:002][553]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.34:002][553]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.39.34:002][553]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.34:002][553]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.39.34:002][553]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.34:002][553]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.39.34:002][553]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.34:752][586]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.39.34:824][589]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.39.34:825][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.34:825][589]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.39.34:825][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.34:825][589]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.39.34:825][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.34:825][589]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.39.34:825][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.34:825][589]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.39.34:825][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.34:825][589]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.39.34:825][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.34:825][589]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.39.34:825][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.34:825][589]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.39.34:825][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.34:825][589]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.39.34:825][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.34:989][596]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.39.35:053][599]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: SlashSucceedMaxSpeed [2020.06.10-19.39.35:053][599]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlashSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=20.499 [2020.06.10-19.39.35:078][600]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.35:079][600]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.35:080][600]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.39.35:609][625]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.310987 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.39.35:678][628]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.840138 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.39.35:708][629]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.06.10-19.39.35:885][637]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.39.35:886][637]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.36:010][643]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.39.36:010][643]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.36:029][644]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.39.36:029][644]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.36:074][646]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.39.36:074][646]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.36:209][653]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_24] [2020.06.10-19.39.36:209][653]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.36:209][653]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_24] [2020.06.10-19.39.36:209][653]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.36:212][653]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.36:212][653]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.36:212][653]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_24] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.39.36:212][653]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.36:212][653]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.36:213][653]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_24] [2020.06.10-19.39.36:213][653]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.36:213][653]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_24] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.39.36:213][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.36:213][653]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_24] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.39.36:213][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.36:268][655]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.39.36:268][655]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.36:305][657]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.36:305][657]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_24] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.39.36:305][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.36:305][657]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.36:305][657]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_24] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.39.36:305][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.36:305][657]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale06_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-19.39.36:305][657]Interaction: Interaction time: 0.000000 [2020.06.10-19.39.36:305][657]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: LockerExit AnimTag_Female. [2020.06.10-19.39.36:305][657]LogSM: Error: Play Update Montage AM_F_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.06.10-19.39.36:305][657]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.39.36:305][657]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_24] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.39.36:305][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.36:363][660]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Matchu, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.39.36:675][675]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.39.36:675][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.36:714][677]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.39.36:715][677]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.36:813][682]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.39.36:831][683]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.39.36:874][685]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.36:874][685]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.39.36:874][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.36:874][685]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.36:874][685]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.39.36:874][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.36:935][688]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.36:935][688]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.39.36:935][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.36:935][688]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.36:935][688]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.39.36:935][688]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.36:935][688]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.39.36:935][688]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.36:935][688]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.39.36:935][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.36:935][688]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.39.36:935][688]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.36:935][688]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.37:029][693]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.39.37:029][693]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.37:069][695]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.39.37:069][695]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.37:073][695]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.37:073][695]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.37:073][695]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.39.37:073][695]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.37:073][695]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.37:073][695]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.39.37:073][695]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.37:073][695]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.39.37:073][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.37:073][695]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.39.37:073][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.37:076][695]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.39.37:076][695]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.37:137][698]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.39.37:137][698]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.37:178][700]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.37:178][700]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.39.37:178][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.37:178][700]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.37:178][700]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.39.37:178][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.37:178][700]Interaction: Interaction time: 11.420876 [2020.06.10-19.39.37:178][700]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.39.37:178][700]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 11.420876 Timestamp 0.000000 [2020.06.10-19.39.37:178][700]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.39.37:178][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.37:304][705]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.37:304][705]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.37:304][705]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: Attack_Slash_Hitting HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.39.37:304][705]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.39.37:304][705]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.39.37:304][705]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Attack_Slash_Hitting HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.39.37:304][705]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.39.37:305][705]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: SlashHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.39.37:305][705]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=22.749 Curve: SlashHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.39.37:308][705]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.39.37:310][705]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.39.37:310][705]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.37:377][708]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.39.37:377][708]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.37:377][708]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.39.37:377][708]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.37:377][708]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.39.37:378][708]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.37:378][708]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.39.37:378][708]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.37:378][708]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.39.37:378][708]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.37:378][708]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.39.37:378][708]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.37:378][708]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.39.37:378][708]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.37:378][708]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.39.37:378][708]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.37:378][708]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.39.37:378][708]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.37:390][709]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Female. [2020.06.10-19.39.37:453][712]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.10-19.39.37:453][712]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.39.37:454][712]GameFlow: Writing Profile Stat DBD_Chapter10_Slasher_Stat1: 1 [2020.06.10-19.39.37:456][712]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.39.37:468][712]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity]: On [2020.06.10-19.39.37:487][713]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-19.39.37:487][713]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.10-19.39.37:494][713]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.39.37:494][713]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.37:494][713]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.39.37:494][713]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.37:494][713]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.39.37:494][713]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.37:494][713]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.39.37:494][713]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.37:494][713]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.39.37:494][713]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.37:494][713]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.39.37:494][713]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.37:494][713]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.39.37:495][713]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.37:495][713]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.39.37:495][713]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.37:495][713]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.39.37:495][713]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.37:495][713]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-19.39.37:612][719]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: Attack_Slash_Succeed HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.39.37:612][719]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.39.37:612][719]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.39.37:612][719]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Attack_Slash_Succeed HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.39.37:612][719]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-19.39.37:613][719]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: SlashHittingMaxSpeed [2020.06.10-19.39.37:613][719]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: SlashSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.39.37:613][719]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlashHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=23.058 [2020.06.10-19.39.37:613][719]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=23.058 Curve: SlashSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.39.37:616][719]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-19.39.37:782][726]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A339365200] Result: '1' k_EResultOK (success) [2020.06.10-19.39.37:782][726]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A339365200]' succeeded in 0.320709 seconds [2020.06.10-19.39.37:782][726]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.39.37:782][726]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.37:815][728]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA998B30] Result: '1' k_EResultOK (success) [2020.06.10-19.39.37:837][729]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.374158 seconds [2020.06.10-19.39.38:513][761]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.39.38:754][773]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.39.38:812][776]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.38:812][776]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_24] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.39.38:812][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.38:812][776]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.38:812][776]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_24] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.39.38:812][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.38:812][776]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.38:812][776]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_24] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.39.38:812][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.38:812][776]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.38:812][776]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_24] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.39.38:812][776]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.38:812][776]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_24] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.39.38:812][776]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.38:812][776]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.39.38:812][776]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_24] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.39.38:812][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.38:812][776]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_24] [2020.06.10-19.39.38:813][776]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.38:813][776]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.39:443][805]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity]: Off [2020.06.10-19.39.40:342][849]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-19.39.40:599][862]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-19.39.40:618][863]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: SlashSucceedMaxSpeed [2020.06.10-19.39.40:618][863]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlashSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=26.065 [2020.06.10-19.39.40:637][864]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.40:637][864]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.40:639][864]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.39.41:037][884]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-19.39.41:037][884]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.41:037][884]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-19.39.41:037][884]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.41:040][884]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.41:040][884]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.41:040][884]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.39.41:040][884]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.41:040][884]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.41:040][884]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-19.39.41:040][884]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.41:041][884]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.39.41:041][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.41:041][884]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.39.41:041][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.41:121][888]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.39.41:209][892]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.39.41:209][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-19.39.41:212][892]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.41:212][892]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.39.41:212][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.41:212][892]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.41:212][892]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.39.41:212][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.41:212][892]Interaction: Interaction time: 65.240578 [2020.06.10-19.39.41:212][892]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.39.41:213][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.41:213][892]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.39.41:249][894]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.086021 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.39.41:399][901]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.06.10-19.39.41:399][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.41:869][924]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.06.10-19.39.41:869][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.42:373][949]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.39.42:392][950]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.39.42:470][954]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.06.10-19.39.42:471][954]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.42:498][955]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.39.42:632][961]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.39.42:716][965]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.39.42:716][965]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.42:716][965]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.06.10-19.39.42:716][965]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.42:718][965]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.42:718][965]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.42:718][965]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.39.42:718][965]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.42:718][965]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.42:718][965]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.06.10-19.39.42:718][965]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.42:718][965]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.39.42:718][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.42:718][965]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.39.42:718][965]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.39.42:718][965]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.39.42:718][965]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.39.42:718][965]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.39.42:718][965]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.39.42:718][965]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.39.42:718][965]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.39.42:718][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.42:718][965]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.39.42:719][965]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.39.42:719][965]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-19.39.42:721][965]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.39.42:721][965]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-19.39.42:883][973]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.339211 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.39.42:926][975]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.42:926][975]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.39.42:926][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.42:927][975]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.42:927][975]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.39.42:927][975]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.42:927][975]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.39.42:927][975]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.42:927][975]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.39.42:927][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.42:927][975]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Hex: Entity][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.39.42:927][975]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.42:927][975]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.42:943][976]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.06.10-19.39.42:943][976]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.42:965][977]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.42:966][977]LogDBDPlayerMovement: StopSnapping Final Location (7206.234375 4766.622559 110.859406) [2020.06.10-19.39.42:966][977]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.39.42:966][977]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.39.42:966][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.42:966][977]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.42:966][977]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.39.42:966][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.42:966][977]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.39.42:966][977]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.39.42:966][977]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-19.39.42:966][977]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.39.42:966][977]AnimLeader: BP_SmallMeatLocker_Huntress_C_6 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.39.42:966][977]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.39.42:966][977]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.39.42:966][977]Interaction: Interaction time: 1.500000 [2020.06.10-19.39.42:967][977]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.39.42:967][977]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-19.39.42:967][977]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.39.42:967][977]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.39.42:967][977]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 28.392328 [2020.06.10-19.39.42:967][977]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.39.42:967][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.42:968][977]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-19.39.43:008][979]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.HookChargeable Enabled?: Enabled [2020.06.10-19.39.43:635][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.39.43:635][ 10]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.43:635][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.39.43:635][ 10]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.43:635][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.39.43:635][ 10]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.43:635][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.39.43:635][ 10]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.43:635][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.39.43:635][ 10]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.43:635][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.39.43:635][ 10]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.43:635][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.39.43:635][ 10]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.43:635][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.39.43:636][ 10]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.43:636][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.39.43:636][ 10]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.44:512][ 54]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.39.44:512][ 54]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.39.44:512][ 54]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.39.44:512][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.44:513][ 54]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.39.44:513][ 54]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.39.44:513][ 54]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.39.44:513][ 54]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale03_Character_C_0 Current: NULL [2020.06.10-19.39.44:518][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.HookChargeable Enabled?: Disabled [2020.06.10-19.39.44:519][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.39.44:526][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.39.44:526][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.39.44:546][ 55]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.39.44:546][ 55]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.39.44:546][ 55]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.44:546][ 55]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.39.44:546][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.44:546][ 55]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.44:546][ 55]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.39.44:546][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.44:567][ 56]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.44:567][ 56]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.39.44:567][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.44:567][ 56]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.44:567][ 56]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.39.44:567][ 56]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.44:567][ 56]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.39.44:567][ 56]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.44:567][ 56]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.39.44:567][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.44:567][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.06.10-19.39.44:567][ 56]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.44:567][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.06.10-19.39.44:567][ 56]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.44:567][ 56]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.44:592][ 57]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.39.44:598][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.39.44:600][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.39.44:616][ 58]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Matchu, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-19.39.44:616][ 58]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale09_Character_C_0 - PurpleKing666, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-19.39.44:619][ 58]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.HookChargeable Enabled?: Enabled [2020.06.10-19.39.44:621][ 58]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.10-19.39.44:621][ 58]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.10-19.39.44:622][ 58]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.10-19.39.44:622][ 58]AnimLeader: BP_SmallMeatLocker_Huntress_C_6 Requested to Play: HookCamperOut. [2020.06.10-19.39.44:622][ 58]AnimLeader: BP_Entity_C_6 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-19.39.44:622][ 58]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-19.39.44:622][ 58]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-19.39.44:628][ 58]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.HookChargeable Enabled?: Disabled [2020.06.10-19.39.44:660][ 59]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.10-19.39.44:660][ 59]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.10-19.39.44:660][ 59]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.10-19.39.44:660][ 59]AnimLeader: BP_SmallMeatLocker_Huntress_C_6 Requested to Play: HookSacrificeIn. [2020.06.10-19.39.44:660][ 59]AnimLeader: BP_Entity_C_6 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.10-19.39.44:660][ 59]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.06.10-19.39.44:661][ 59]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-19.39.44:679][ 60]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Hex: Entity, Originating Player: BP_CamperFemale03_Character_C_0 - Hex: Entity, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.39.44:763][ 63]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.44:763][ 63]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.44:832][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.39.44:832][ 66]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.44:964][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.06.10-19.39.44:964][ 73]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.45:192][ 84]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 214 [2020.06.10-19.39.46:211][134]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.39.46:211][134]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.39.46:211][134]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.39.46:211][134]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-19.39.46:282][137]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.39.48:431][244]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.10-19.39.48:431][244]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.10-19.39.48:431][244]AnimLeader: BP_SmallMeatLocker_Huntress_C_6 Requested to Play: HookSacrificeOut. [2020.06.10-19.39.48:432][244]AnimLeader: BP_Entity_C_6 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.10-19.39.48:432][244]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.06.10-19.39.48:630][254]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Matchu, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.005489, Lifetime Duration: 4.000000 [2020.06.10-19.39.48:650][255]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale09_Character_C_0 - PurpleKing666, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.39.48:772][261]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.06.10-19.39.48:772][261]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.48:772][261]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.39.48:772][261]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.48:775][261]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.48:775][261]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.48:775][261]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.39.48:775][261]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.48:775][261]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.48:775][261]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.39.48:775][261]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.48:776][261]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.39.48:776][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.48:776][261]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.39.48:776][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.48:801][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.39.48:817][263]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.39.48:817][263]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.48:821][263]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.48:821][263]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.39.48:821][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.48:821][263]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.48:821][263]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.39.48:821][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.48:821][263]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.39.48:821][263]Interaction: Interaction time: 2.016129 [2020.06.10-19.39.48:821][263]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.016129 [2020.06.10-19.39.48:821][263]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.39.48:821][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.48:821][263]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=34.265 Curve: ChainsawRevSpeedCurve Curve Duration 2.016129 [2020.06.10-19.39.48:900][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.39.50:089][324]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 12.689195 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.39.50:138][326]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.10-19.39.50:937][365]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.39.50:937][365]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.39.50:937][365]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.39.50:937][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.50:941][365]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.39.50:957][366]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.39.50:957][366]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.39.50:957][366]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.50:957][366]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.39.50:957][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.50:957][366]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.39.50:957][366]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.50:957][366]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.39.50:957][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.50:957][366]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=36.404 [2020.06.10-19.39.50:977][367]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.50:977][367]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.39.50:977][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.50:977][367]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.50:977][367]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.39.50:977][367]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.50:978][367]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.39.50:978][367]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.50:978][367]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.39.50:978][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.50:978][367]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.39.50:978][367]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.50:978][367]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.39.50:978][367]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.50:978][367]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.50:999][368]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.50:999][368]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.51:000][368]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.39.51:000][368]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.39.51:000][368]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=36.447 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.39.51:036][370]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.39.51:042][370]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.39.54:311][531]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.54:311][531]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.39.54:311][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.54:311][531]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.54:311][531]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.39.54:311][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.54:314][531]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-19.39.54:331][532]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.54:331][532]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.39.54:331][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.54:331][532]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.54:331][532]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.39.54:331][532]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.54:332][532]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.39.54:332][532]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.54:332][532]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.39.54:332][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.54:332][532]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-19.39.54:332][532]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.54:332][532]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.55:107][571]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.089931 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.39.56:050][618]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.39.56:050][618]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.39.56:050][618]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=41.497 [2020.06.10-19.39.56:050][618]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=41.497 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.39.56:130][622]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.06.10-19.39.56:350][633]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.39.56:350][633]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-19.39.56:351][633]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=41.797 [2020.06.10-19.39.56:351][633]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=41.797 Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-19.39.56:747][653]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.037039 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.39.56:947][663]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 5.042196 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.39.56:969][664]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-19.39.56:969][664]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.56:969][664]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-19.39.56:969][664]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.56:972][664]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.56:972][664]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.56:972][664]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.39.56:972][664]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.56:972][664]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.56:972][664]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-19.39.56:972][664]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.56:972][664]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.39.56:972][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.56:972][664]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.39.56:973][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.57:051][668]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.39.57:109][671]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.39.57:110][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-19.39.57:113][671]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.57:113][671]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.39.57:113][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.57:113][671]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.57:113][671]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.39.57:113][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.57:113][671]Interaction: Interaction time: 80.000000 [2020.06.10-19.39.57:113][671]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.39.57:113][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.57:113][671]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.39.58:696][752]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.39.58:696][752]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=44.142 [2020.06.10-19.39.58:718][753]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.58:718][753]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.58:744][754]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.39.58:746][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.39.58:756][755]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.339982 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.39.58:756][755]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-19.39.58:756][755]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.39.58:756][755]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-19.39.58:757][755]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.39.58:757][755]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.06.10-19.39.58:757][755]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.06.10-19.39.58:761][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.39.58:763][755]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.10-19.39.58:763][755]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.10-19.39.58:763][755]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.10-19.39.58:763][755]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.10-19.39.58:765][755]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.06.10-19.39.58:765][755]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.58:768][755]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.39.58:768][755]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.39.58:768][755]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.39.58:768][755]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.39.58:768][755]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.39.58:768][755]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.39.58:768][755]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.39.58:770][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.39.58:802][756]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.39.58:819][757]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-19.39.58:823][757]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.58:823][757]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.58:824][757]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-19.39.58:824][757]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.39.58:898][761]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.06.10-19.39.58:898][761]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.58:920][762]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.06.10-19.39.58:920][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.58:952][763]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.39.59:092][770]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C3B067C0] Result: '1' k_EResultOK (success) [2020.06.10-19.39.59:092][770]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C3B067C0]' succeeded in 0.321792 seconds [2020.06.10-19.39.59:122][771]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C3B067C0] Result: '1' k_EResultOK (success) [2020.06.10-19.39.59:130][771]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.39.59:130][771]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.59:130][771]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.06.10-19.39.59:130][771]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.59:132][771]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.59:132][771]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.59:132][771]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.39.59:132][771]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.39.59:132][771]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.59:132][771]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.06.10-19.39.59:132][771]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.59:133][771]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.39.59:133][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.59:133][771]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.39.59:133][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.59:133][771]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.39.59:143][772]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.377647 seconds [2020.06.10-19.39.59:159][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.39.59:221][775]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.06.10-19.39.59:221][775]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.39.59:243][776]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.59:243][776]LogDBDPlayerMovement: StopSnapping Final Location (11082.032227 6206.203125 110.859512) [2020.06.10-19.39.59:243][776]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.39.59:243][776]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.39.59:243][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.59:243][776]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.39.59:243][776]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.39.59:243][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.59:244][776]Interaction: Interaction time: 2.000000 [2020.06.10-19.39.59:244][776]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly AnimTag_FPV. [2020.06.10-19.39.59:244][776]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.10-19.39.59:244][776]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.39.59:244][776]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.39.59:244][776]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 44.670689 [2020.06.10-19.39.59:244][776]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.39.59:244][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.39.59:320][780]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.10-19.39.59:610][794]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.506130 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.39.59:652][796]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.06.10-19.40.00:991][863]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.40.01:230][875]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.40.01:309][879]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.40.01:309][879]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.40.01:309][879]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.40.01:309][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.01:312][879]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.10-19.40.01:330][880]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.40.01:330][880]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.40.01:330][880]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.01:330][880]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.40.01:330][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.01:330][880]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.01:330][880]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.40.01:330][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.01:349][881]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.01:349][881]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.40.01:349][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.01:349][881]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.01:349][881]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.40.01:349][881]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.40.01:349][881]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.40.01:349][881]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.40.01:349][881]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.40.01:349][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.01:349][881]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.06.10-19.40.01:349][881]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.01:349][881]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.06.10-19.40.01:349][881]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.01:349][881]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.01:380][882]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.40.01:382][882]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.40.01:393][883]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-19.40.01:424][884]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.10-19.40.01:431][884]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.10-19.40.01:789][901]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.06.10-19.40.01:789][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.01:810][902]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.06.10-19.40.01:810][902]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.01:933][908]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.06.10-19.40.01:933][908]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.05:625][102]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.238975 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.40.08:121][233]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.06.10-19.40.09:518][311]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_1] [2020.06.10-19.40.09:518][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.09:518][311]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_1] [2020.06.10-19.40.09:518][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.09:636][317]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.40.09:989][334]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_1] [2020.06.10-19.40.09:990][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.09:990][334]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_1] [2020.06.10-19.40.09:990][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.11:864][428]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.335635 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.40.14:248][545]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.10-19.40.14:248][545]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.14:267][546]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.10-19.40.14:267][546]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.14:267][546]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.40.14:270][546]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.14:270][546]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.14:270][546]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.40.14:270][546]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.40.14:270][546]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.14:270][546]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.10-19.40.14:270][546]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.14:270][546]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.40.14:270][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.14:270][546]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.40.14:270][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.14:309][548]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.40.14:549][560]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.14:549][560]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.40.14:549][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.14:549][560]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.14:549][560]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.40.14:549][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.14:550][560]Interaction: Interaction time: 0.700000 [2020.06.10-19.40.14:550][560]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.10-19.40.14:550][560]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-19.40.14:550][560]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.40.14:550][560]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.40.14:550][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.14:611][563]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.40.15:251][595]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.15:251][595]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.40.15:251][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.15:251][595]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.15:251][595]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.40.15:251][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.15:251][595]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.40.15:266][596]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.40.15:266][596]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.40.15:269][596]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.15:269][596]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.40.15:269][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.15:269][596]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.15:269][596]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.40.15:269][596]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.40.15:269][596]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.40.15:269][596]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.40.15:269][596]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.40.15:269][596]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.40.15:269][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.15:269][596]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.10-19.40.15:269][596]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.15:269][596]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.15:270][596]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.40.19:344][800]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.19:344][800]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.19:344][800]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.40.19:345][800]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=64.790 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.40.19:369][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.40.19:569][811]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.40.19:569][811]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.19:602][813]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.40.19:602][813]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.40.19:602][813]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=65.049 [2020.06.10-19.40.19:602][813]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=65.049 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.40.19:696][818]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Female. [2020.06.10-19.40.19:749][821]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.10-19.40.19:751][821]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.40.19:755][821]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.620579 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.40.19:761][821]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - PurpleKing666]: On [2020.06.10-19.40.19:782][822]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.06.10-19.40.19:850][825]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.40.19:850][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.19:887][827]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.40.19:887][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.19:924][829]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.40.19:924][829]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.40.19:924][829]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=65.369 [2020.06.10-19.40.19:924][829]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=65.369 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.40.19:947][830]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.40.19:947][830]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.19:986][832]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.40.19:986][832]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.20:246][846]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.40.20:246][846]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.20:275][848]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-19.40.20:275][848]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.20:275][848]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-19.40.20:275][848]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.20:278][848]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.20:279][848]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.20:279][848]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.40.20:279][848]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.40.20:279][848]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.20:279][848]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-19.40.20:279][848]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.20:279][848]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.40.20:279][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.20:279][848]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.40.20:279][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.20:353][852]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.40.20:356][852]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.20:356][852]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.40.20:356][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.20:356][852]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.20:356][852]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.40.20:356][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.20:356][852]Interaction: Interaction time: 11.851851 [2020.06.10-19.40.20:356][852]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.40.20:356][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.21:523][913]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.40.21:523][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.21:750][925]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - PurpleKing666]: Off [2020.06.10-19.40.22:470][965]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.40.22:470][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.22:470][965]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-19.40.22:470][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.22:470][965]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.40.22:470][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.22:470][965]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.40.22:470][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.22:470][965]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-19.40.22:470][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.22:470][965]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-19.40.22:470][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.22:470][965]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-19.40.22:470][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.22:470][965]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-19.40.22:470][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.22:470][965]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-19.40.22:470][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.22:705][979]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.40.22:935][993]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.40.22:935][993]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=68.383 [2020.06.10-19.40.22:952][994]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.22:952][994]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.22:953][994]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.40.22:974][995]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.40.22:979][995]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.40.22:981][995]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.40.23:106][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.06.10-19.40.23:106][ 3]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.23:106][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.40.23:106][ 3]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.23:108][ 3]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.23:108][ 3]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.23:108][ 3]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.40.23:108][ 3]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.40.23:108][ 3]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.23:108][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.40.23:108][ 3]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.23:108][ 3]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.40.23:108][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.23:108][ 3]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-19.40.23:108][ 3]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.40.23:108][ 3]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.40.23:108][ 3]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.10-19.40.23:108][ 3]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.40.23:108][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.23:108][ 3]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.40.23:108][ 3]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.40.23:128][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.40.23:290][ 14]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.23:290][ 14]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.40.23:290][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.23:290][ 14]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.23:290][ 14]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.40.23:290][ 14]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.40.23:290][ 14]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.40.23:290][ 14]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.40.23:290][ 14]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.40.23:290][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.23:290][ 14]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-19.40.23:290][ 14]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.23:290][ 14]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.23:293][ 14]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.40.23:320][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.40.23:320][ 16]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.23:454][ 23]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.23:454][ 23]LogDBDPlayerMovement: StopSnapping Final Location (11633.201172 8102.421387 110.859322) [2020.06.10-19.40.23:455][ 23]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.40.23:455][ 23]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.40.23:455][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.23:455][ 23]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.23:455][ 23]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.40.23:455][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.23:455][ 23]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.40.23:455][ 23]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale09_Character_C_0. [2020.06.10-19.40.23:455][ 23]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-19.40.23:455][ 23]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-19.40.23:455][ 23]Interaction: Interaction time: 2.700000 [2020.06.10-19.40.23:455][ 23]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.40.23:455][ 23]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.40.23:455][ 23]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.40.23:455][ 23]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.40.23:455][ 23]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale09_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.40.23:455][ 23]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.40.23:455][ 23]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 68.885925 [2020.06.10-19.40.23:455][ 23]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.40.23:456][ 23]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.40.23:456][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.23:460][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.40.23:463][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.40.23:464][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.40.23:465][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-19.40.23:465][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.40.23:589][ 30]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.23:589][ 30]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.23:690][ 35]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-19.40.25:891][164]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.40.26:148][180]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.40.26:163][181]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.40.26:163][181]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.40.26:163][181]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.26:163][181]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.40.26:163][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.26:163][181]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-19.40.26:163][181]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.40.26:163][181]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.26:163][181]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.40.26:163][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.26:179][182]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.26:179][182]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.40.26:179][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.26:179][182]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.26:179][182]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.40.26:179][182]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.40.26:179][182]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.40.26:180][182]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.40.26:180][182]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.40.26:180][182]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.40.26:180][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.26:180][182]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.40.26:180][182]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.26:180][182]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.40.26:180][182]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.26:180][182]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.26:326][191]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-19.40.26:326][191]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.26:355][193]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-19.40.26:355][193]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.26:358][193]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.26:358][193]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.26:358][193]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.40.26:358][193]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.40.26:358][193]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.26:358][193]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-19.40.26:358][193]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.26:358][193]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.40.26:358][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.26:358][193]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.40.26:359][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.26:435][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-19.40.26:438][197]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.26:438][197]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.40.26:438][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.26:438][197]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.26:438][197]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.40.26:438][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.26:438][197]Interaction: Interaction time: 16.000000 [2020.06.10-19.40.26:438][197]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.06.10-19.40.26:438][197]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-19.40.26:439][197]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.40.26:439][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.28:174][284]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.40.28:196][285]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.40.28:416][296]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.40.29:862][368]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_12] [2020.06.10-19.40.29:863][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.29:886][369]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.40.29:944][372]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.40.29:959][373]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.40.29:980][374]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.40.29:980][374]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.29:981][374]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_12] [2020.06.10-19.40.29:981][374]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.29:983][374]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.29:983][374]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.29:983][374]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.40.29:983][374]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.40.29:983][374]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.29:983][374]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_12] [2020.06.10-19.40.29:983][374]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.29:983][374]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.40.29:983][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.29:983][374]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.40.29:983][374]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.40.29:983][374]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.40.29:983][374]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.40.29:983][374]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.40.29:983][374]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.40.29:983][374]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.40.29:983][374]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.40.29:983][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.29:983][374]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.40.29:984][374]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.40.29:984][374]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-19.40.29:985][374]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.40.29:985][374]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.40.29:986][374]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-19.40.30:102][380]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.30:102][380]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.40.30:102][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.30:103][380]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.30:103][380]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.40.30:103][380]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.40.30:103][380]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.40.30:103][380]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.40.30:103][380]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.40.30:103][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.30:103][380]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - PurpleKing666][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-19.40.30:103][380]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.30:103][380]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.30:140][382]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_12] [2020.06.10-19.40.30:140][382]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.30:376][395]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.30:376][395]LogDBDPlayerMovement: StopSnapping Final Location (11434.524414 6792.215332 110.859200) [2020.06.10-19.40.30:376][395]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.40.30:376][395]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.40.30:376][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.30:376][395]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.30:376][395]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.40.30:376][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.30:376][395]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.40.30:376][395]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.40.30:376][395]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-19.40.30:376][395]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.40.30:376][395]AnimLeader: BP_SmallMeatLocker_Huntress_C_12 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.40.30:376][395]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.40.30:376][395]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.40.30:376][395]Interaction: Interaction time: 1.500000 [2020.06.10-19.40.30:377][395]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.40.30:377][395]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-19.40.30:377][395]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.40.30:377][395]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.40.30:377][395]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 75.806473 [2020.06.10-19.40.30:377][395]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.40.30:377][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.30:378][395]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-19.40.30:433][398]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_12.HookChargeable Enabled?: Enabled [2020.06.10-19.40.31:065][434]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.40.31:065][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.31:065][434]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-19.40.31:065][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.31:065][434]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.40.31:065][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.31:066][434]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.40.31:066][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.31:066][434]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-19.40.31:066][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.31:066][434]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-19.40.31:066][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.31:066][434]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-19.40.31:066][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.31:066][434]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-19.40.31:066][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.31:066][434]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-19.40.31:066][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.31:932][484]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.40.31:932][484]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.40.31:932][484]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.40.31:932][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.31:932][484]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.40.31:932][484]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.40.31:932][484]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.40.31:933][484]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale09_Character_C_0 Current: NULL [2020.06.10-19.40.31:936][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_12.HookChargeable Enabled?: Disabled [2020.06.10-19.40.31:938][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.40.31:945][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.40.31:945][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.40.31:952][485]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.40.31:952][485]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.40.31:952][485]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.31:952][485]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.40.31:952][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.31:953][485]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.31:953][485]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.40.31:953][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.31:975][486]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.31:975][486]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.40.31:975][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.31:975][486]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.31:975][486]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.40.31:975][486]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.40.31:975][486]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.40.31:975][486]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.40.31:975][486]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_12] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.40.31:975][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.31:975][486]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_12] [2020.06.10-19.40.31:975][486]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.31:975][486]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_12] [2020.06.10-19.40.31:975][486]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.31:975][486]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.31:999][487]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.40.32:001][487]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.40.32:023][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.40.32:050][489]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Matchu, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-19.40.32:050][489]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Hex:Baby Entity, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-19.40.32:052][489]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_12.HookChargeable Enabled?: Enabled [2020.06.10-19.40.32:055][489]LogSM: [BP_SmallMeatLocker_Huntress_C_12][CLIENT SLAVE] [2020.06.10-19.40.32:055][489]LogSM: [BP_SmallMeatLocker_Huntress_C_12][CLIENT SLAVE] [2020.06.10-19.40.32:055][489]LogSM: [BP_SmallMeatLocker_Huntress_C_12][CLIENT SLAVE] [2020.06.10-19.40.32:055][489]AnimLeader: BP_SmallMeatLocker_Huntress_C_12 Requested to Play: HookCamperOut. [2020.06.10-19.40.32:055][489]AnimLeader: BP_Entity_C_12 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-19.40.32:056][489]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-19.40.32:056][489]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-19.40.32:063][489]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_12.HookChargeable Enabled?: Disabled [2020.06.10-19.40.32:088][490]LogSM: [BP_SmallMeatLocker_Huntress_C_12][CLIENT SLAVE] [2020.06.10-19.40.32:088][490]LogSM: [BP_SmallMeatLocker_Huntress_C_12][CLIENT SLAVE] [2020.06.10-19.40.32:088][490]LogSM: [BP_SmallMeatLocker_Huntress_C_12][CLIENT SLAVE] [2020.06.10-19.40.32:088][490]AnimLeader: BP_SmallMeatLocker_Huntress_C_12 Requested to Play: HookSacrificeIn. [2020.06.10-19.40.32:089][490]AnimLeader: BP_Entity_C_12 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.10-19.40.32:089][490]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.06.10-19.40.32:089][490]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-19.40.32:114][491]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.32:114][491]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.32:520][510]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.40.32:520][510]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.32:555][512]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_12] [2020.06.10-19.40.32:555][512]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.32:555][512]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.40.32:555][512]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.32:556][512]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.32:556][512]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.32:556][512]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.40.32:556][512]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.40.32:556][512]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.32:557][512]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.40.32:557][512]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.32:557][512]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.40.32:557][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.32:557][512]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.40.32:557][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.32:557][512]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_12] [2020.06.10-19.40.32:557][512]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.32:591][513]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.40.32:611][514]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.40.32:611][514]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.32:613][514]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.32:613][514]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.40.32:613][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.32:613][514]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.32:613][514]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.40.32:613][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.32:613][514]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.40.32:613][514]Interaction: Interaction time: 2.016129 [2020.06.10-19.40.32:613][514]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.016129 [2020.06.10-19.40.32:613][514]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.40.32:613][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.32:613][514]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=78.060 Curve: ChainsawRevSpeedCurve Curve Duration 2.016129 [2020.06.10-19.40.32:660][516]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.40.32:844][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-19.40.33:022][534]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.06.10-19.40.33:022][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.33:529][559]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.06.10-19.40.33:529][559]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.34:715][615]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.40.34:715][615]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.40.34:715][615]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.40.34:715][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.34:719][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.40.34:736][616]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.40.34:737][616]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.40.34:737][616]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.34:737][616]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.40.34:737][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.34:737][616]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.40.34:737][616]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.34:737][616]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.40.34:737][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.34:737][616]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=80.184 [2020.06.10-19.40.34:756][617]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.34:756][617]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.40.34:756][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.34:756][617]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.34:756][617]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.40.34:756][617]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.40.34:756][617]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.40.34:756][617]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.40.34:756][617]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.40.34:756][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.34:756][617]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.40.34:756][617]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.34:756][617]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.40.34:756][617]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.34:756][617]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.34:776][618]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.34:777][618]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.34:777][618]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.40.34:777][618]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.40.34:777][618]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=80.224 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.40.34:819][620]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.40.34:826][620]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.40.35:844][668]LogSM: [BP_SmallMeatLocker_Huntress_C_12][CLIENT SLAVE] [2020.06.10-19.40.35:844][668]LogSM: [BP_SmallMeatLocker_Huntress_C_12][CLIENT SLAVE] [2020.06.10-19.40.35:845][668]AnimLeader: BP_SmallMeatLocker_Huntress_C_12 Requested to Play: HookSacrificeOut. [2020.06.10-19.40.35:845][668]AnimLeader: BP_Entity_C_12 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.10-19.40.35:845][668]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.06.10-19.40.36:040][677]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Hex:Baby Entity, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.026169, Lifetime Duration: 4.000000 [2020.06.10-19.40.36:079][679]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Matchu, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.40.36:876][718]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.36:876][718]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.40.36:876][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.36:876][718]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.36:876][718]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.40.36:876][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.36:876][718]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.36:876][718]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.40.36:876][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.36:876][718]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.36:876][718]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.40.36:876][718]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.40.36:876][718]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.40.36:876][718]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.40.36:876][718]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.40.36:876][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.36:876][718]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-19.40.36:876][718]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.36:876][718]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.36:879][718]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-19.40.37:613][755]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 39.770706 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.40.38:343][792]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198197050082 [2020.06.10-19.40.38:353][792]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198197050082, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.40.39:511][855]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.40.39:511][855]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.40.39:511][855]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=84.957 [2020.06.10-19.40.39:511][855]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=84.957 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.40.39:828][871]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.40.39:828][871]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-19.40.39:828][871]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=85.273 [2020.06.10-19.40.39:828][871]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=85.273 Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-19.40.40:450][903]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 4.708280 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.40.42:174][985]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.40.42:174][985]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=87.620 [2020.06.10-19.40.42:192][986]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.42:193][986]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.42:193][986]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.10-19.40.42:193][986]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.42:217][987]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.40.42:223][987]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.40.42:224][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.40.42:586][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.40.42:586][ 6]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.42:586][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.10-19.40.42:586][ 6]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.42:588][ 6]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.42:588][ 6]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.42:588][ 6]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.40.42:588][ 6]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.40.42:588][ 6]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.42:588][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.10-19.40.42:588][ 6]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.42:588][ 6]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.40.42:588][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.42:588][ 6]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.40.42:588][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.42:588][ 6]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.40.42:617][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.40.42:651][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.10-19.40.42:651][ 9]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.42:654][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.10-19.40.42:654][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.42:688][ 11]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.42:689][ 11]LogDBDPlayerMovement: StopSnapping Final Location (10167.980469 1317.500244 157.715820) [2020.06.10-19.40.42:689][ 11]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.40.42:689][ 11]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.40.42:689][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.42:689][ 11]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.42:689][ 11]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.40.42:689][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.42:689][ 11]Interaction: Interaction time: 2.000000 [2020.06.10-19.40.42:689][ 11]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly AnimTag_FPV. [2020.06.10-19.40.42:689][ 11]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.10-19.40.42:689][ 11]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.40.42:689][ 11]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.40.42:689][ 11]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 88.117554 [2020.06.10-19.40.42:689][ 11]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.40.42:689][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.42:766][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.10-19.40.44:423][106]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.40.44:676][119]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.40.44:758][123]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.40.44:758][123]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.40.44:758][123]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.40.44:758][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.44:763][123]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.10-19.40.44:776][124]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.40.44:776][124]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.40.44:776][124]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.44:776][124]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.40.44:776][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.44:776][124]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.44:777][124]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.40.44:777][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.44:796][125]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.44:796][125]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.40.44:796][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.44:797][125]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.44:797][125]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.40.44:797][125]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.40.44:797][125]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.40.44:797][125]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.40.44:797][125]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.40.44:797][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.44:797][125]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.10-19.40.44:797][125]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.44:797][125]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.10-19.40.44:797][125]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.44:797][125]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.40.44:822][126]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.40.44:825][126]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.40.44:843][127]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.40.44:843][127]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.40.44:843][127]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.06.10-19.40.44:843][127]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-19.40.44:860][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.10-19.40.44:867][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.10-19.40.44:894][129]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.06.10-19.40.44:894][129]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.06.10-19.40.45:085][137]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C43C90D0] Result: '1' k_EResultOK (success) [2020.06.10-19.40.45:085][137]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C43C90D0]' succeeded in 0.240470 seconds [2020.06.10-19.40.45:114][139]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C43C90D0] Result: '1' k_EResultOK (success) [2020.06.10-19.40.45:137][140]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.282698 seconds [2020.06.10-19.40.45:296][147]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.40.45:409][153]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-19.40.45:700][168]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.06.10-19.40.46:166][193]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.305759 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.40.46:166][193]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-19.40.46:167][193]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.40.46:167][193]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.10-19.40.46:167][193]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.40.46:167][193]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.06.10-19.40.46:167][193]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.06.10-19.40.46:167][193]GameFlow: Writing Profile Stat DBD_DLC7_Slasher_Stat2: 1 [2020.06.10-19.40.46:168][193]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.40.46:170][193]LogSM: [BP_SmallMeatLocker_Huntress_C_12][CLIENT SLAVE] [2020.06.10-19.40.46:170][193]LogSM: [BP_SmallMeatLocker_Huntress_C_12][CLIENT SLAVE] [2020.06.10-19.40.46:170][193]LogSM: [BP_SmallMeatLocker_Huntress_C_12][CLIENT SLAVE] [2020.06.10-19.40.46:171][193]LogSM: [BP_SmallMeatLocker_Huntress_C_12][CLIENT SLAVE] [2020.06.10-19.40.46:175][193]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.40.46:175][193]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.40.46:175][193]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.40.46:175][193]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.40.46:175][193]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.40.46:175][193]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.40.46:175][193]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.40.46:176][193]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.40.46:225][196]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.40.46:225][196]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.40.46:225][196]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.40.46:225][196]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.40.46:225][196]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.40.46:225][196]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.40.46:225][196]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-19.40.46:229][196]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.46:229][196]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.46:229][196]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.46:229][196]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.40.46:423][207]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA7C6400] Result: '1' k_EResultOK (success) [2020.06.10-19.40.46:423][207]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA7C6400]' succeeded in 0.246766 seconds [2020.06.10-19.40.46:462][209]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA7C6400] Result: '1' k_EResultOK (success) [2020.06.10-19.40.46:481][210]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.304453 seconds [2020.06.10-19.40.46:781][226]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.40.47:981][291]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.06.10-19.40.47:981][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.47:981][291]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.06.10-19.40.47:982][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.47:982][291]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.06.10-19.40.47:982][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.48:000][292]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.06.10-19.40.48:000][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.48:093][297]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.06.10-19.40.48:093][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.48:259][305]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.06.10-19.40.48:259][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.48:259][305]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.06.10-19.40.48:259][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.48:259][305]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.06.10-19.40.48:259][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.49:663][380]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.10-19.40.49:663][380]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.49:663][380]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.10-19.40.49:663][380]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.49:666][380]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.49:666][380]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.49:666][380]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.40.49:666][380]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.40.49:667][380]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.49:667][380]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.10-19.40.49:667][380]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.49:667][380]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.40.49:667][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.49:667][380]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.40.49:667][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.49:667][380]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.40.49:806][388]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.40.49:808][388]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.49:808][388]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.40.49:808][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.49:808][388]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.49:809][388]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.40.49:809][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.49:809][388]Interaction: Interaction time: 80.000000 [2020.06.10-19.40.49:809][388]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.49:809][388]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.40.49:809][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.49:809][388]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.49:809][388]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.40.49:809][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.49:809][388]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.49:809][388]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.40.49:809][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.49:809][388]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.49:809][388]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.40.49:809][388]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.40.49:809][388]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.40.49:809][388]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.40.49:809][388]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.40.49:809][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.49:809][388]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.10-19.40.49:809][388]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.49:809][388]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.49:809][388]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.40.50:676][435]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.10-19.40.50:676][435]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.50:676][435]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.10-19.40.50:676][435]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.50:680][435]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.50:680][435]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.50:680][435]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.40.50:680][435]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.40.50:680][435]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.50:680][435]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.10-19.40.50:680][435]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.50:680][435]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.40.50:680][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.50:680][435]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.40.50:680][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.50:680][435]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.40.50:769][440]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.40.50:770][440]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-19.40.50:772][440]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.50:772][440]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.40.50:772][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.50:772][440]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.50:772][440]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.40.50:772][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.50:772][440]Interaction: Interaction time: 80.000000 [2020.06.10-19.40.50:772][440]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.40.50:772][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.50:809][442]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.50:809][442]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.40.50:809][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.50:809][442]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.50:809][442]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.40.50:809][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.50:809][442]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.50:809][442]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.40.50:809][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.50:809][442]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.50:809][442]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.40.50:809][442]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.40.50:809][442]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.40.50:809][442]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.40.50:809][442]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.40.50:809][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.50:809][442]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.10-19.40.50:809][442]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.50:809][442]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.50:812][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-19.40.50:843][444]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.40.51:507][480]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.10-19.40.51:507][480]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.51:507][480]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.10-19.40.51:507][480]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.51:510][480]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.51:510][480]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.51:510][480]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.40.51:510][480]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.40.51:510][480]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.51:510][480]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.10-19.40.51:510][480]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.51:510][480]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.40.51:510][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.51:510][480]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.40.51:510][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.51:582][484]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.40.51:633][487]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.40.51:633][487]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-19.40.51:636][487]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.51:636][487]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.40.51:636][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.51:636][487]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.40.51:636][487]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.40.51:636][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.51:636][487]Interaction: Interaction time: 79.966599 [2020.06.10-19.40.51:636][487]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.40.51:636][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.40.51:636][487]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.40.55:155][674]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_24] [2020.06.10-19.40.55:155][674]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.55:155][674]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_24] [2020.06.10-19.40.55:155][674]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.55:155][674]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_24] [2020.06.10-19.40.55:155][674]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.55:177][675]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.40.55:585][698]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_24] [2020.06.10-19.40.55:585][698]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.55:585][698]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_24] [2020.06.10-19.40.55:585][698]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.55:585][698]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_24] [2020.06.10-19.40.55:585][698]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.56:246][733]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.06.10-19.40.56:828][762]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_10] [2020.06.10-19.40.56:828][762]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.56:828][762]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_10] [2020.06.10-19.40.56:828][762]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.56:857][763]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.40.57:311][785]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_10] [2020.06.10-19.40.57:311][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.40.57:311][785]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_10] [2020.06.10-19.40.57:311][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.00:021][920]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_6] [2020.06.10-19.41.00:021][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.00:021][920]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_6] [2020.06.10-19.41.00:021][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.00:021][920]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.06.10-19.41.00:021][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.00:077][923]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 17.665207 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.41.00:323][935]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_6] [2020.06.10-19.41.00:323][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.00:323][935]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_6] [2020.06.10-19.41.00:323][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.00:323][935]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.06.10-19.41.00:323][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.01:481][993]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.01:481][993]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.01:482][993]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.41.01:482][993]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=106.928 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.41.01:507][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.41.01:842][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_4] [2020.06.10-19.41.01:842][ 11]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.01:842][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.10-19.41.01:842][ 11]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.01:842][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.06.10-19.41.01:842][ 11]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.01:942][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.06.10-19.41.01:942][ 16]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.02:000][ 19]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.41.02:000][ 19]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.41.02:000][ 19]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=107.447 [2020.06.10-19.41.02:000][ 19]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=107.447 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.41.02:254][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.06.10-19.41.02:254][ 32]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.02:254][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_4] [2020.06.10-19.41.02:254][ 32]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.02:254][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.10-19.41.02:254][ 32]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.02:254][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.06.10-19.41.02:254][ 32]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.02:314][ 35]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.41.02:314][ 35]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.10-19.41.02:315][ 35]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=107.762 [2020.06.10-19.41.02:315][ 35]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=107.762 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.10-19.41.02:334][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.10-19.41.02:334][ 36]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.02:334][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.10-19.41.02:334][ 36]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.02:334][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.06.10-19.41.02:334][ 36]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.02:334][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.06.10-19.41.02:334][ 36]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.02:349][ 37]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.41.03:667][106]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.06.10-19.41.03:667][106]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.03:827][114]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceMissMaxSpeed [2020.06.10-19.41.03:827][114]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=109.273 [2020.06.10-19.41.03:850][115]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.03:850][115]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.03:850][115]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.10-19.41.03:850][115]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.03:850][115]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.10-19.41.03:850][115]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.03:850][115]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.06.10-19.41.03:850][115]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.03:874][116]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.41.03:877][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.41.04:957][172]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_10] [2020.06.10-19.41.04:957][172]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.04:957][172]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_10] [2020.06.10-19.41.04:957][172]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.04:957][172]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.41.04:960][172]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.04:960][172]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.04:960][172]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.41.04:960][172]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.41.04:960][172]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.04:960][172]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_10] [2020.06.10-19.41.04:960][172]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.04:960][172]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.41.04:960][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.04:961][172]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.41.04:961][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.04:995][174]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.41.05:094][179]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.05:094][179]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.41.05:094][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.05:094][179]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.05:094][179]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.41.05:094][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.05:095][179]Interaction: Interaction time: 1.000000 [2020.06.10-19.41.05:095][179]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.06.10-19.41.05:095][179]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.06.10-19.41.05:095][179]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.41.05:095][179]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.41.05:095][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.05:154][182]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.41.05:390][195]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.05:390][195]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.05:390][195]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.41.05:390][195]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=110.836 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.41.05:412][196]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.41.05:758][215]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-19.41.05:758][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.05:791][217]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.41.05:792][217]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.41.05:792][217]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=111.236 [2020.06.10-19.41.05:792][217]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=111.236 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.41.05:810][218]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_10] [2020.06.10-19.41.05:810][218]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.05:810][218]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_10] [2020.06.10-19.41.05:810][218]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.05:962][226]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.10-19.41.05:965][226]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.41.05:971][226]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Matchu]: On [2020.06.10-19.41.06:054][230]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-19.41.06:055][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.06:090][232]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.06:090][232]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.41.06:090][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.06:090][232]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.06:090][232]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.41.06:091][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.06:116][233]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.41.06:117][233]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.41.06:117][233]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=111.561 [2020.06.10-19.41.06:117][233]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=111.561 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.41.06:131][234]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.41.06:131][234]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.41.06:134][234]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.06:134][234]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.41.06:134][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.06:134][234]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.06:134][234]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.41.06:134][234]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.41.06:134][234]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.41.06:134][234]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.41.06:134][234]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.41.06:134][234]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.41.06:134][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.06:135][234]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_10] [2020.06.10-19.41.06:135][234]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.06:135][234]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.06:484][251]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_10] [2020.06.10-19.41.06:484][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.06:484][251]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_10] [2020.06.10-19.41.06:484][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.07:966][327]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Matchu]: Off [2020.06.10-19.41.08:594][359]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_10] [2020.06.10-19.41.08:594][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.08:594][359]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_10] [2020.06.10-19.41.08:594][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.09:114][387]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.41.09:114][387]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=114.561 [2020.06.10-19.41.09:132][388]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.09:132][388]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.09:160][389]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.41.09:166][389]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.41.09:169][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.41.09:302][396]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.10-19.41.09:302][396]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.09:302][396]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault2][WindowStandard_C_10] [2020.06.10-19.41.09:302][396]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.09:304][396]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.09:304][396]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.09:304][396]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.41.09:304][396]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.41.09:304][396]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.09:304][396]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_10] [2020.06.10-19.41.09:304][396]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.09:304][396]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.41.09:305][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.09:305][396]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.41.09:305][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.09:305][396]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.41.09:305][396]LogDBDPlayerMovement: StopSnapping Final Location (13251.900391 4792.000000 110.859360) [2020.06.10-19.41.09:305][396]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.41.09:326][397]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.41.09:381][400]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_10] [2020.06.10-19.41.09:381][400]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.09:383][400]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.09:383][400]LogDBDPlayerMovement: StopSnapping Final Location (13251.900391 4792.000000 110.859360) [2020.06.10-19.41.09:383][400]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.41.09:383][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.09:383][400]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.09:383][400]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.41.09:383][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.09:384][400]Interaction: Interaction time: 1.700000 [2020.06.10-19.41.09:384][400]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.41.09:384][400]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.41.09:384][400]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: WindowVault HillBilly AnimTag_FPV. [2020.06.10-19.41.09:384][400]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_WindowVault that has root motion is not supported [2020.06.10-19.41.09:384][400]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.41.09:384][400]AnimLeader: Warning: Play Montage was requested but not found: WindowVault HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.41.09:384][400]LogSM: Error: Play Update Montage AM_TT_WindowVault Duration 1.700000 Timestamp 114.806602 [2020.06.10-19.41.09:384][400]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.41.09:384][400]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.41.09:384][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.10:026][433]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_10] [2020.06.10-19.41.10:026][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.10:026][433]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_10] [2020.06.10-19.41.10:026][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.10:546][459]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_10] [2020.06.10-19.41.10:546][459]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.10:546][459]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_10] [2020.06.10-19.41.10:546][459]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.10:852][474]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.41.11:049][484]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.41.11:066][485]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.41.11:067][485]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.41.11:067][485]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.11:067][485]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.41.11:067][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.11:067][485]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.11:067][485]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.41.11:067][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.11:090][486]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.11:090][486]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.41.11:090][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.11:090][486]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.11:090][486]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.41.11:090][486]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.41.11:090][486]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.41.11:090][486]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.41.11:090][486]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.41.11:090][486]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.41.11:090][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.11:091][486]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_10] [2020.06.10-19.41.11:091][486]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.11:091][486]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault2][WindowStandard_C_10] [2020.06.10-19.41.11:091][486]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.11:091][486]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.11:113][487]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.41.11:115][487]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.41.11:647][515]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_10] [2020.06.10-19.41.11:647][515]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.11:647][515]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_10] [2020.06.10-19.41.11:647][515]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.14:289][647]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_6] [2020.06.10-19.41.14:289][647]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.14:289][647]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_6] [2020.06.10-19.41.14:290][647]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.14:290][647]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.06.10-19.41.14:290][647]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.14:706][668]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_6] [2020.06.10-19.41.14:706][668]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.14:706][668]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_6] [2020.06.10-19.41.14:706][668]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.14:706][668]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.06.10-19.41.14:706][668]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.16:108][738]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.10-19.41.16:108][738]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.16:108][738]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.10-19.41.16:108][738]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.16:112][738]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.16:112][738]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.16:112][738]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.41.16:112][738]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.41.16:112][738]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.16:112][738]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.10-19.41.16:112][738]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.16:112][738]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.41.16:112][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.16:112][738]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.41.16:112][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.16:151][740]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.41.16:389][752]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.16:389][752]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.41.16:389][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.16:389][752]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.16:389][752]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.41.16:389][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.16:390][752]Interaction: Interaction time: 0.600000 [2020.06.10-19.41.16:390][752]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.06.10-19.41.16:390][752]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.10-19.41.16:390][752]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.41.16:390][752]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.41.16:390][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.16:449][755]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.41.16:788][772]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.41.16:988][782]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.16:988][782]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.41.16:988][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.16:988][782]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.16:988][782]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.41.16:988][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.16:988][782]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.16:988][782]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.41.16:988][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.16:988][782]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.16:988][782]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.41.16:988][782]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.41.16:988][782]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.41.16:988][782]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.41.16:988][782]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.41.16:989][782]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.41.16:989][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.16:989][782]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.10-19.41.16:989][782]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.16:989][782]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.17:348][800]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.17:348][800]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.17:348][800]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.41.17:348][800]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=122.794 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.41.17:373][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.41.17:836][823]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.10-19.41.17:836][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.17:836][823]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.10-19.41.17:836][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.17:836][823]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.06.10-19.41.17:836][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.17:857][824]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.41.17:857][824]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.41.17:857][824]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=123.302 [2020.06.10-19.41.17:857][824]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=123.302 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.41.17:894][826]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.06.10-19.41.17:894][826]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.18:154][839]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.41.18:154][839]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.10-19.41.18:154][839]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=123.601 [2020.06.10-19.41.18:154][839]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=123.601 Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.10-19.41.18:192][841]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.41.18:712][866]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.10-19.41.18:712][866]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.18:712][866]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.10-19.41.18:712][866]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.18:712][866]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.06.10-19.41.18:712][866]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.18:712][866]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.06.10-19.41.18:712][866]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.19:660][913]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceObstructedMaxSpeed [2020.06.10-19.41.19:660][913]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceObstructedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=125.108 [2020.06.10-19.41.19:679][914]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.19:680][914]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.19:707][915]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.41.19:710][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.41.25:623][204]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.25:623][204]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.25:623][204]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.41.25:623][204]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=131.070 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.41.25:648][205]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.41.25:901][218]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.41.25:901][218]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.41.25:902][218]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=131.347 [2020.06.10-19.41.25:902][218]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=131.347 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.41.25:905][218]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-19.41.25:905][218]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.25:947][220]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-19.41.25:947][220]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.26:021][224]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Female. [2020.06.10-19.41.26:085][227]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-19.41.26:085][227]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.26:099][228]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.10-19.41.26:101][228]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.41.26:101][228]GameFlow: Writing Profile Stat DBD_Chapter9_Slasher_Stat1: 1 [2020.06.10-19.41.26:101][228]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.10-19.41.26:101][228]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.41.26:105][228]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 29.886421 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.41.26:112][228]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Matchu]: On [2020.06.10-19.41.26:149][230]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.06.10-19.41.26:208][233]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.41.26:208][233]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.41.26:208][233]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=131.655 [2020.06.10-19.41.26:208][233]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=131.655 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.41.26:413][244]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D2BBD5A0] Result: '1' k_EResultOK (success) [2020.06.10-19.41.26:413][244]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D2BBD5A0]' succeeded in 0.309607 seconds [2020.06.10-19.41.26:441][245]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D2BBD5A0] Result: '1' k_EResultOK (success) [2020.06.10-19.41.26:461][246]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.353019 seconds [2020.06.10-19.41.26:626][254]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-19.41.26:626][254]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.26:626][254]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-19.41.26:626][254]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.26:629][254]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.26:629][254]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.26:629][254]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.41.26:629][254]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.41.26:629][254]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.26:629][254]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-19.41.26:629][254]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.26:629][254]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.41.26:629][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.26:629][254]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.41.26:629][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.26:666][256]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.41.26:670][256]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.26:670][256]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.41.26:670][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.26:670][256]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.26:671][256]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.41.26:671][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.26:671][256]Interaction: Interaction time: 12.307693 [2020.06.10-19.41.26:671][256]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.41.26:671][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.26:966][271]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-19.41.26:966][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.27:044][275]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-19.41.27:044][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.28:063][326]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.41.28:063][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.28:063][326]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-19.41.28:063][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.28:063][326]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.41.28:063][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.28:063][326]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.41.28:063][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.28:063][326]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-19.41.28:063][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.28:063][326]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-19.41.28:063][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.28:064][326]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-19.41.28:064][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.28:064][326]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-19.41.28:064][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.28:064][326]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-19.41.28:064][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.28:103][328]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Matchu]: Off [2020.06.10-19.41.29:029][375]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.41.29:217][385]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.41.29:218][385]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=134.665 [2020.06.10-19.41.29:236][386]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.29:236][386]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.29:260][387]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.41.29:264][387]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.41.29:266][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.41.29:283][388]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.41.29:373][393]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault2][WindowStandard_C_10] [2020.06.10-19.41.29:373][393]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.29:373][393]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.41.29:373][393]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.29:375][393]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.29:375][393]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.29:375][393]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.41.29:375][393]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.41.29:375][393]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.29:375][393]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.41.29:375][393]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.29:375][393]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.41.29:375][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.29:375][393]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-19.41.29:375][393]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.41.29:375][393]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.41.29:375][393]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.10-19.41.29:375][393]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.41.29:375][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.29:375][393]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.41.29:375][393]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.41.29:397][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.41.29:543][402]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.29:543][402]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.41.29:543][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.29:543][402]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.29:543][402]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.41.29:543][402]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.41.29:543][402]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.41.29:543][402]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.41.29:543][402]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.41.29:543][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.29:543][402]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-19.41.29:543][402]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.29:543][402]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.29:546][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.41.29:577][404]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.41.29:577][404]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.29:707][411]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.29:708][411]LogDBDPlayerMovement: StopSnapping Final Location (11154.355469 4505.322754 110.859497) [2020.06.10-19.41.29:708][411]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.41.29:708][411]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.41.29:708][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.29:708][411]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.29:708][411]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.41.29:708][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.29:708][411]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.41.29:708][411]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale06_Character_C_0. [2020.06.10-19.41.29:708][411]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-19.41.29:708][411]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-19.41.29:708][411]Interaction: Interaction time: 2.700000 [2020.06.10-19.41.29:708][411]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.41.29:708][411]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.41.29:708][411]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.41.29:708][411]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.41.29:708][411]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale06_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.41.29:708][411]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.41.29:708][411]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 135.136536 [2020.06.10-19.41.29:708][411]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.41.29:709][411]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.41.29:709][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.29:714][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.41.29:717][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.41.29:719][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.41.29:719][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-19.41.29:719][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.41.29:945][423]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.29:945][423]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.29:946][423]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-19.41.32:145][537]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.41.32:399][551]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.41.32:420][552]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.41.32:420][552]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.41.32:420][552]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.32:420][552]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.41.32:420][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.32:420][552]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-19.41.32:420][552]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.41.32:420][552]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.32:420][552]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.41.32:420][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.32:438][553]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.32:438][553]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.41.32:438][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.32:438][553]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.32:438][553]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.41.32:438][553]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.41.32:438][553]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.41.32:438][553]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.41.32:438][553]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.41.32:438][553]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.41.32:438][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.32:438][553]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.41.32:438][553]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.32:438][553]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.41.32:438][553]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.32:438][553]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.33:249][594]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] [2020.06.10-19.41.33:249][594]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.33:276][595]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.41.33:433][603]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.41.33:433][603]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.33:433][603]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] [2020.06.10-19.41.33:433][603]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.33:436][603]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.33:436][603]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.33:436][603]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.41.33:436][603]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.41.33:436][603]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.33:436][603]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] [2020.06.10-19.41.33:436][603]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.33:436][603]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.41.33:436][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.33:437][603]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.41.33:437][603]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.41.33:437][603]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight. [2020.06.10-19.41.33:437][603]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.41.33:437][603]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Follower [2020.06.10-19.41.33:437][603]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.06.10-19.41.33:437][603]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.41.33:437][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.33:437][603]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.41.33:513][607]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] [2020.06.10-19.41.33:513][607]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.33:793][621]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.33:793][621]LogDBDPlayerMovement: StopSnapping Final Location (11538.916016 4597.176270 110.859299) [2020.06.10-19.41.33:793][621]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.41.33:793][621]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.41.33:793][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.33:793][621]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.33:793][621]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.41.33:793][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.33:794][621]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.41.33:794][621]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.41.33:794][621]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-19.41.33:794][621]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.41.33:794][621]AnimLeader: BP_SmallMeatLocker_Huntress_C_11 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.41.33:794][621]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.41.33:794][621]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.41.33:794][621]Interaction: Interaction time: 1.500000 [2020.06.10-19.41.33:794][621]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.41.33:794][621]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-19.41.33:794][621]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.41.33:794][621]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.41.33:794][621]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 139.220413 [2020.06.10-19.41.33:794][621]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.41.33:794][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.33:795][621]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-19.41.33:837][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_11.HookChargeable Enabled?: Enabled [2020.06.10-19.41.34:468][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.41.34:468][656]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.34:468][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-19.41.34:468][656]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.34:468][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.41.34:468][656]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.34:468][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.41.34:468][656]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.34:468][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-19.41.34:468][656]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.34:468][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-19.41.34:468][656]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.34:468][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-19.41.34:468][656]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.34:468][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-19.41.34:468][656]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.34:469][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-19.41.34:469][656]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.35:339][701]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.41.35:340][701]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.41.35:340][701]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.41.35:340][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.35:340][701]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.41.35:340][701]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.41.35:340][701]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.41.35:340][701]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale06_Character_C_0 Current: NULL [2020.06.10-19.41.35:344][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_11.HookChargeable Enabled?: Disabled [2020.06.10-19.41.35:346][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.41.35:354][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.41.35:354][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.41.35:361][702]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.41.35:361][702]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.41.35:361][702]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.35:361][702]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.41.35:361][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.35:361][702]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.35:361][702]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.41.35:361][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.35:387][703]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.35:387][703]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.41.35:387][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.35:387][703]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.35:387][703]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.41.35:387][703]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.41.35:387][703]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.41.35:387][703]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.41.35:387][703]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.41.35:387][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.35:387][703]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] [2020.06.10-19.41.35:387][703]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.35:387][703]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] [2020.06.10-19.41.35:387][703]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.35:387][703]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.35:418][704]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.41.35:420][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.41.35:451][706]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.10-19.41.35:453][706]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Hex:Baby Entity, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-19.41.35:459][706]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.06.10-19.41.35:459][706]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.06.10-19.41.35:460][706]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.06.10-19.41.35:460][706]AnimLeader: BP_SmallMeatLocker_Huntress_C_11 Requested to Play: HookCamperOut. [2020.06.10-19.41.35:460][706]AnimLeader: BP_Entity_C_11 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-19.41.35:460][706]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-19.41.35:460][706]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-19.41.35:481][707]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_11.HookChargeable Enabled?: Enabled [2020.06.10-19.41.35:488][707]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_11.HookChargeable Enabled?: Disabled [2020.06.10-19.41.35:525][709]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.35:525][709]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.35:600][712]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.41.35:600][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.35:600][712]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-19.41.35:600][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.35:600][712]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.41.35:600][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.35:600][712]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.41.35:600][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.35:600][712]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-19.41.35:600][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.35:600][712]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-19.41.35:600][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.35:600][712]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-19.41.35:600][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.35:600][712]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-19.41.35:600][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.35:600][712]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-19.41.35:600][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.35:848][723]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.41.35:848][723]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.35:849][723]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-19.41.35:849][723]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.35:849][723]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.41.35:849][723]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.35:849][723]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.41.35:849][723]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.35:849][723]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-19.41.35:849][723]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.35:849][723]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-19.41.35:849][723]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.35:849][723]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-19.41.35:849][723]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.35:849][723]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-19.41.35:849][723]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.35:849][723]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-19.41.35:849][723]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.36:188][738]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-19.41.36:188][738]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.36:269][742]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] [2020.06.10-19.41.36:269][742]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.37:261][787]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_11] [2020.06.10-19.41.37:261][787]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.37:261][787]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.41.37:261][787]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.37:263][787]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.37:263][787]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.37:263][787]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.41.37:263][787]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.41.37:263][787]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.37:263][787]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.41.37:263][787]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.37:264][787]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.41.37:264][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.37:264][787]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.41.37:264][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.37:306][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.41.37:324][789]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.41.37:324][789]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.37:327][789]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.37:327][789]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.41.37:327][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.37:327][789]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.37:327][789]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.41.37:327][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.37:327][789]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.41.37:327][789]Interaction: Interaction time: 2.016129 [2020.06.10-19.41.37:327][789]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.016129 [2020.06.10-19.41.37:327][789]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.41.37:327][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.37:328][789]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=142.771 Curve: ChainsawRevSpeedCurve Curve Duration 2.016129 [2020.06.10-19.41.37:393][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.41.39:433][893]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.41.39:433][893]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.41.39:433][893]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.41.39:433][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.39:436][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.41.39:450][894]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Hex:Baby Entity, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.020822, Lifetime Duration: 4.000000 [2020.06.10-19.41.39:453][894]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.41.39:453][894]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.41.39:453][894]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.39:453][894]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.41.39:453][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.39:453][894]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.41.39:453][894]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.39:453][894]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.41.39:453][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.39:453][894]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=144.899 [2020.06.10-19.41.39:473][895]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.39:473][895]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.41.39:473][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.39:473][895]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.39:473][895]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.41.39:473][895]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.41.39:473][895]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.41.39:473][895]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.41.39:473][895]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.41.39:473][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.39:473][895]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.41.39:473][895]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.39:473][895]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.41.39:473][895]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.39:473][895]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.39:492][896]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.39:493][896]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.39:493][896]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.41.39:493][896]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.41.39:493][896]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=144.939 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.41.39:530][898]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.41.39:538][898]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.41.39:901][916]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-19.41.40:001][921]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.06.10-19.41.40:199][931]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.06.10-19.41.40:199][931]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.06.10-19.41.40:199][931]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.06.10-19.41.40:199][931]AnimLeader: BP_SmallMeatLocker_Huntress_C_11 Requested to Play: HookIdle. [2020.06.10-19.41.40:199][931]AnimLeader: BP_Entity_C_11 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-19.41.40:199][931]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-19.41.40:219][932]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.06.10-19.41.40:219][932]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.06.10-19.41.40:219][932]AnimLeader: BP_SmallMeatLocker_Huntress_C_11 Requested to Play: HookReactionIn. [2020.06.10-19.41.40:219][932]AnimLeader: BP_Entity_C_11 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.10-19.41.40:219][932]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.10-19.41.41:099][976]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.06.10-19.41.41:099][976]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.06.10-19.41.41:099][976]AnimLeader: BP_SmallMeatLocker_Huntress_C_11 Requested to Play: HookReaction. [2020.06.10-19.41.41:099][976]AnimLeader: BP_Entity_C_11 Requested to Play: HookReaction AnimTag_Follower. [2020.06.10-19.41.41:099][976]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.10-19.41.41:585][ 1]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.06.10-19.41.41:585][ 1]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.06.10-19.41.41:586][ 1]AnimLeader: BP_SmallMeatLocker_Huntress_C_11 Requested to Play: HookReactionOut. [2020.06.10-19.41.41:586][ 1]AnimLeader: BP_Entity_C_11 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.10-19.41.41:586][ 1]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.10-19.41.42:400][ 42]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.06.10-19.41.42:502][ 47]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-19.41.42:702][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.06.10-19.41.42:702][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.42:704][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.41.42:704][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.42:760][ 60]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.41.42:760][ 60]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.41.42:760][ 60]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=148.205 [2020.06.10-19.41.42:760][ 60]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=148.205 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.41.43:080][ 76]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.41.43:081][ 76]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-19.41.43:081][ 76]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=148.526 [2020.06.10-19.41.43:081][ 76]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=148.526 Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-19.41.43:102][ 77]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.06.10-19.41.43:102][ 77]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.06.10-19.41.43:102][ 77]AnimLeader: BP_SmallMeatLocker_Huntress_C_11 Requested to Play: HookStruggle. [2020.06.10-19.41.43:102][ 77]AnimLeader: BP_Entity_C_11 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.10-19.41.43:102][ 77]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.10-19.41.43:342][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.41.43:342][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.43:342][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.41.43:342][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.43:342][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.41.43:342][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.43:342][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.41.43:342][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.43:342][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.41.43:342][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.43:342][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.41.43:342][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.43:342][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.41.43:342][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.43:342][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.41.43:342][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.43:343][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.41.43:343][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.43:497][ 97]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_11] [2020.06.10-19.41.43:497][ 97]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.43:538][ 99]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_11] [2020.06.10-19.41.43:538][ 99]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.43:542][ 99]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.43:542][ 99]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.43:542][ 99]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_11] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.41.43:542][ 99]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.41.43:542][ 99]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.43:542][ 99]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_11] [2020.06.10-19.41.43:542][ 99]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.43:542][ 99]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_11] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.41.43:542][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.43:542][ 99]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_11] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.41.43:542][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.43:599][102]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.43:599][102]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_11] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.41.43:599][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.43:599][102]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.43:599][102]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_11] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.41.43:599][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.43:599][102]Interaction: Interaction time: 0.000000 [2020.06.10-19.41.43:599][102]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_11] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.41.43:599][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.43:641][104]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.43:641][104]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_11] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.41.43:641][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.43:641][104]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.43:641][104]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_11] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.41.43:641][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.43:641][104]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.43:641][104]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_11] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.41.43:641][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.43:641][104]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.43:641][104]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_11] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.41.43:641][104]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.41.43:641][104]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_11] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.41.43:641][104]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.41.43:641][104]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_11] - [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.41.43:641][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.43:641][104]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [EndInteraction Called] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_11] [2020.06.10-19.41.43:641][104]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.43:641][104]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.43:660][105]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.06.10-19.41.43:660][105]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.06.10-19.41.43:660][105]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.06.10-19.41.43:660][105]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.06.10-19.41.43:660][105]AnimLeader: BP_SmallMeatLocker_Huntress_C_11 Requested to Play: HookSacrificeIn. [2020.06.10-19.41.43:660][105]AnimLeader: BP_Entity_C_11 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.10-19.41.43:660][105]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.06.10-19.41.43:660][105]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-19.41.43:699][107]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 3.239039 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.41.44:543][149]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.41.44:543][149]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.44:543][149]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.41.44:544][149]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.44:544][149]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.41.44:544][149]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.44:544][149]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.41.44:544][149]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.44:544][149]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.41.44:544][149]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.44:544][149]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.41.44:544][149]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.44:544][149]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.41.44:544][149]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.44:544][149]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.41.44:544][149]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.44:544][149]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.41.44:544][149]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.44:723][158]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.41.44:723][158]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.44:781][161]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.06.10-19.41.44:781][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.45:383][191]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.41.45:439][194]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.41.45:439][194]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=150.885 [2020.06.10-19.41.45:460][195]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.45:460][195]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.41.45:485][196]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.41.45:488][196]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.41.45:983][221]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 56 [2020.06.10-19.41.46:231][234]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.41.46:231][234]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.41.46:231][234]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.41.46:231][234]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.41.46:231][234]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.41.46:231][234]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-19.41.46:296][237]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.41.47:438][296]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.06.10-19.41.47:438][296]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.06.10-19.41.47:438][296]AnimLeader: BP_SmallMeatLocker_Huntress_C_11 Requested to Play: HookSacrificeOut. [2020.06.10-19.41.47:438][296]AnimLeader: BP_Entity_C_11 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.10-19.41.47:438][296]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.06.10-19.41.49:437][403]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.49:437][403]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.41.49:437][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.49:437][403]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.49:437][403]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.41.49:437][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.49:437][403]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.49:438][403]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.41.49:438][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.49:438][403]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.49:438][403]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.41.49:438][403]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.41.49:438][403]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.41.49:438][403]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.41.49:438][403]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.41.49:438][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.41.49:438][403]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.10-19.41.49:438][403]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.41.49:438][403]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.49:441][403]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-19.41.50:248][445]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 58.075375 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.41.51:844][530]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.10-19.41.54:484][675]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.935053 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.41.57:750][851]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.981633 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.41.57:751][851]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-19.41.57:751][851]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.41.57:751][851]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.10-19.41.57:751][851]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.41.57:751][851]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.06.10-19.41.57:751][851]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.06.10-19.41.57:753][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.41.57:755][851]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.06.10-19.41.57:755][851]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.06.10-19.41.57:755][851]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.06.10-19.41.57:756][851]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.06.10-19.41.57:758][851]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.41.57:759][851]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.41.57:759][851]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.41.57:759][851]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.41.57:759][851]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.41.57:759][851]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.41.57:759][851]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.41.57:760][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.41.57:817][854]GameFlow: OnDropped 733.719543 [2020.06.10-19.41.57:817][854]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.41.57:821][854]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.57:821][854]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.57:821][854]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.41.57:821][854]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.41.57:821][854]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-19.41.58:101][870]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A33936C3A0] Result: '1' k_EResultOK (success) [2020.06.10-19.41.58:101][870]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A33936C3A0]' succeeded in 0.336360 seconds [2020.06.10-19.41.58:379][884]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A33474B620] Result: '1' k_EResultOK (success) [2020.06.10-19.41.58:399][885]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.643983 seconds [2020.06.10-19.42.03:974][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-19.42.04:939][231]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.04:939][231]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.04:939][231]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.04:939][231]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.04:941][231]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.04:941][231]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.04:941][231]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.42.04:941][231]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.42.04:941][231]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.04:941][231]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.04:941][231]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.04:941][231]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.42.04:941][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.04:941][231]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.42.04:941][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.04:963][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.42.04:995][234]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.04:995][234]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.04:998][234]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.04:998][234]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.42.04:998][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.04:998][234]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.04:998][234]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.42.04:998][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.04:998][234]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.42.04:998][234]Interaction: Interaction time: 2.016129 [2020.06.10-19.42.04:998][234]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.016129 [2020.06.10-19.42.04:998][234]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.42.04:998][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.04:999][234]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=170.445 Curve: ChainsawRevSpeedCurve Curve Duration 2.016129 [2020.06.10-19.42.05:057][237]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.42.05:831][278]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 14.025350 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.42.05:872][280]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.10-19.42.05:931][283]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.42.06:287][301]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-19.42.06:407][307]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.06.10-19.42.06:407][307]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.06.10-19.42.06:622][318]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.42.07:103][342]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.42.07:103][342]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.42.07:103][342]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.42.07:103][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.07:107][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.42.07:124][343]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.42.07:125][343]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.42.07:125][343]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.07:125][343]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.42.07:125][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.07:125][343]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.42.07:125][343]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.07:125][343]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.42.07:125][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.07:125][343]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=172.572 [2020.06.10-19.42.07:143][344]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.07:144][344]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.42.07:144][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.07:144][344]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.07:144][344]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.42.07:144][344]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.42.07:144][344]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.42.07:144][344]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.42.07:144][344]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.42.07:144][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.07:144][344]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.07:144][344]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.07:144][344]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.07:144][344]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.07:144][344]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.07:165][345]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.07:165][345]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.07:165][345]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.42.07:165][345]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.42.07:165][345]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=172.613 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.42.07:203][347]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.42.07:209][347]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.42.07:563][365]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.42.08:527][413]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.42.08:527][413]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.42.08:527][413]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=173.973 [2020.06.10-19.42.08:527][413]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=173.973 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.42.08:826][428]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.42.08:826][428]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-19.42.08:827][428]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=174.271 [2020.06.10-19.42.08:827][428]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=174.271 Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-19.42.09:334][454]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.10-19.42.09:443][460]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 1.335737 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.42.09:579][467]Interaction: Interactable Destroyed: BP_CamperInteractable_C_3 [2020.06.10-19.42.09:580][467]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_3]] - [Null][Null] [2020.06.10-19.42.09:580][467]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.09:580][467]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.10-19.42.09:580][467]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.09:580][467]Interaction: ------------------------ [2020.06.10-19.42.09:580][467]Interaction: - Interactions in Zone - [2020.06.10-19.42.09:580][467]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-19.42.09:580][467]Interaction: ---------------------------- [2020.06.10-19.42.09:580][467]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-19.42.09:580][467]Interaction: ---------------------------- [2020.06.10-19.42.09:580][467]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-19.42.09:580][467]Interaction: ---------------------------- [2020.06.10-19.42.09:580][467]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-19.42.09:580][467]Interaction: ---------------------------- [2020.06.10-19.42.09:580][467]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-19.42.09:580][467]Interaction: ---------------------------- [2020.06.10-19.42.09:580][467]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-19.42.09:580][467]Interaction: ---------------------------- [2020.06.10-19.42.09:580][467]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-19.42.09:580][467]Interaction: ---------------------------- [2020.06.10-19.42.09:580][467]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-19.42.09:580][467]Interaction: ---------------------------- [2020.06.10-19.42.09:580][467]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-19.42.09:580][467]Interaction: ---------------------------- [2020.06.10-19.42.09:580][467]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.06.10-19.42.09:580][467]Interaction: ---------------------------- [2020.06.10-19.42.09:580][467]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.06.10-19.42.09:580][467]Interaction: ---------------------------- [2020.06.10-19.42.09:580][467]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-19.42.09:580][467]Interaction: ---------------------------- [2020.06.10-19.42.09:580][467]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-19.42.09:580][467]Interaction: ---------------------------- [2020.06.10-19.42.09:580][467]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-19.42.09:580][467]Interaction: ---------------------------- [2020.06.10-19.42.09:580][467]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-19.42.09:580][467]Interaction: ---------------------------- [2020.06.10-19.42.09:580][467]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Matchu][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.10-19.42.09:580][467]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.09:580][467]Interaction: ------------------------ [2020.06.10-19.42.09:580][467]Interaction: - Interactions in Zone - [2020.06.10-19.42.09:580][467]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-19.42.09:581][467]Interaction: ---------------------------- [2020.06.10-19.42.09:581][467]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-19.42.09:581][467]Interaction: ---------------------------- [2020.06.10-19.42.09:581][467]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-19.42.09:581][467]Interaction: ---------------------------- [2020.06.10-19.42.09:581][467]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-19.42.09:581][467]Interaction: ---------------------------- [2020.06.10-19.42.09:581][467]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-19.42.09:581][467]Interaction: ---------------------------- [2020.06.10-19.42.09:581][467]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-19.42.09:581][467]Interaction: ---------------------------- [2020.06.10-19.42.09:581][467]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-19.42.09:581][467]Interaction: ---------------------------- [2020.06.10-19.42.09:581][467]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-19.42.09:581][467]Interaction: ---------------------------- [2020.06.10-19.42.09:581][467]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-19.42.09:581][467]Interaction: ---------------------------- [2020.06.10-19.42.09:581][467]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.06.10-19.42.09:581][467]Interaction: ---------------------------- [2020.06.10-19.42.09:581][467]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.06.10-19.42.09:581][467]Interaction: ---------------------------- [2020.06.10-19.42.09:581][467]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-19.42.09:581][467]Interaction: ---------------------------- [2020.06.10-19.42.09:581][467]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-19.42.09:581][467]Interaction: ---------------------------- [2020.06.10-19.42.09:581][467]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-19.42.09:581][467]Interaction: ---------------------------- [2020.06.10-19.42.09:581][467]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.10-19.42.09:581][467]Interaction: ---------------------------- [2020.06.10-19.42.09:581][467]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Matchu, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.42.09:581][467]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale06_Character_C_0 - Matchu, Originating Player: BP_CamperFemale09_Character_C_0 - PurpleKing666, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.42.09:582][467]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale06_Character_C_0 [2020.06.10-19.42.09:582][467]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale06_Character_C_0 [2020.06.10-19.42.09:582][467]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale06_Character_C_0 [2020.06.10-19.42.09:582][467]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale06_Character_C_0 [2020.06.10-19.42.09:582][467]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.42.09:582][467]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.42.09:582][467]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.42.09:583][467]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-19.42.11:178][547]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.42.11:178][547]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=176.626 [2020.06.10-19.42.11:197][548]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.11:197][548]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.11:224][549]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.42.11:227][549]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.42.11:462][561]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.42.11:462][561]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.12:038][589]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.12:038][589]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.12:038][589]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.42.12:038][589]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=177.483 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.42.12:066][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.42.12:373][605]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.42.12:373][605]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.12:551][614]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.42.12:551][614]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.42.12:552][614]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=177.999 [2020.06.10-19.42.12:552][614]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=177.999 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.42.12:635][618]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.42.12:635][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.12:734][623]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.42.12:734][623]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.12:865][630]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.42.12:865][630]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.10-19.42.12:866][630]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=178.311 [2020.06.10-19.42.12:866][630]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=178.311 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.10-19.42.12:926][633]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.42.13:243][649]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.233754 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.42.14:384][705]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceMissMaxSpeed [2020.06.10-19.42.14:384][705]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=179.831 [2020.06.10-19.42.14:405][706]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.14:405][706]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.14:431][707]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.42.14:434][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.42.16:817][825]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_12] [2020.06.10-19.42.16:817][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.16:817][825]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.06.10-19.42.16:817][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.16:817][825]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.06.10-19.42.16:817][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.16:953][831]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.06.10-19.42.16:953][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.17:392][852]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.06.10-19.42.17:392][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.17:392][852]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_12] [2020.06.10-19.42.17:392][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.17:392][852]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.06.10-19.42.17:392][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.17:392][852]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.06.10-19.42.17:392][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.17:438][854]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.06.10-19.42.17:438][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.17:438][854]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.06.10-19.42.17:438][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.17:438][854]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.06.10-19.42.17:438][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.17:438][854]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.06.10-19.42.17:438][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.17:873][874]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.06.10-19.42.17:873][874]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.17:998][880]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.06.10-19.42.17:998][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.17:998][880]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.06.10-19.42.17:998][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.17:998][880]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.06.10-19.42.17:998][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.20:079][981]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.20:079][981]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.20:079][981]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.42.20:080][981]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=185.525 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.42.20:110][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.42.20:300][992]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.42.20:300][992]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.42.20:300][992]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=185.747 [2020.06.10-19.42.20:300][992]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=185.747 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.42.20:399][997]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Female. [2020.06.10-19.42.20:425][998]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.42.20:425][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.20:459][ 0]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.10-19.42.20:462][ 0]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.42.20:466][ 0]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.120667 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.42.20:472][ 0]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity]: On [2020.06.10-19.42.20:499][ 1]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.10-19.42.20:608][ 6]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.42.20:608][ 6]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.42.20:608][ 6]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=186.050 [2020.06.10-19.42.20:608][ 6]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=186.050 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.42.21:295][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.42.21:295][ 40]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.21:670][ 59]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-19.42.21:670][ 59]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.21:670][ 59]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-19.42.21:670][ 59]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.21:673][ 59]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.42.21:673][ 59]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.42.21:673][ 59]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.42.21:673][ 59]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.42.21:673][ 59]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.42.21:673][ 59]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-19.42.21:673][ 59]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.21:673][ 59]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.42.21:673][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.21:673][ 59]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.42.21:673][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.21:729][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.42.21:731][ 62]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.42.21:731][ 62]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.42.21:731][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.21:731][ 62]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.42.21:731][ 62]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.42.21:731][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.21:731][ 62]Interaction: Interaction time: 11.851851 [2020.06.10-19.42.21:731][ 62]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.42.21:731][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.22:460][ 98]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity]: Off [2020.06.10-19.42.22:842][117]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.42.22:842][117]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.23:302][140]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.42.23:302][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.23:302][140]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.42.23:302][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.23:302][140]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.42.23:302][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.23:302][140]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.42.23:302][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.23:302][140]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.42.23:302][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.23:302][140]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.42.23:302][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.23:302][140]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.42.23:302][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.23:302][140]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.42.23:302][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.23:302][140]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.42.23:302][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.23:399][145]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.42.23:618][156]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.42.23:618][156]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=189.066 [2020.06.10-19.42.23:638][157]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.23:638][157]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.23:659][158]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.42.23:664][158]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.42.23:670][158]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.42.23:672][158]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.42.23:747][162]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.23:747][162]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.23:748][162]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.42.23:748][162]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.23:749][162]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.23:749][162]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.23:749][162]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.42.23:749][162]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.42.23:749][162]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.23:749][162]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.42.23:749][162]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.23:749][162]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.42.23:749][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.23:750][162]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-19.42.23:750][162]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.42.23:750][162]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.42.23:750][162]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.10-19.42.23:750][162]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.42.23:750][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.23:750][162]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.42.23:750][162]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.42.23:775][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.42.23:911][170]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.42.23:911][170]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.42.23:912][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.23:912][170]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.42.23:912][170]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.42.23:912][170]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.42.23:912][170]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.42.23:912][170]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.42.23:912][170]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.42.23:912][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.23:912][170]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Hex:Baby Entity][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-19.42.23:912][170]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.23:912][170]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.42.23:915][170]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.42.23:929][171]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.42.23:929][171]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.24:098][179]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.24:098][179]LogDBDPlayerMovement: StopSnapping Final Location (8923.138672 4570.458984 322.389374) [2020.06.10-19.42.24:098][179]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.42.24:098][179]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.42.24:098][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.24:098][179]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.24:098][179]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.42.24:098][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.24:098][179]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.42.24:098][179]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.06.10-19.42.24:099][179]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-19.42.24:099][179]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-19.42.24:099][179]Interaction: Interaction time: 2.700000 [2020.06.10-19.42.24:099][179]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.42.24:099][179]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.42.24:099][179]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.42.24:099][179]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.42.24:099][179]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale01_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.42.24:099][179]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.42.24:099][179]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 189.519012 [2020.06.10-19.42.24:099][179]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.42.24:099][179]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.42.24:099][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.24:104][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.42.24:108][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.42.24:112][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.42.24:112][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-19.42.24:112][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.42.24:232][184]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.42.24:232][184]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.42.24:340][189]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-19.42.26:539][298]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.42.26:784][310]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.42.26:800][311]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.42.26:800][311]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.42.26:800][311]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.26:800][311]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.42.26:800][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.26:800][311]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-19.42.26:800][311]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.42.26:800][311]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.26:800][311]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.42.26:800][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.26:821][312]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.26:821][312]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.42.26:822][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.26:822][312]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.26:822][312]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.42.26:822][312]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.42.26:822][312]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.42.26:822][312]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.42.26:822][312]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.42.26:822][312]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.42.26:822][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.26:822][312]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.42.26:822][312]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.26:822][312]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.42.26:822][312]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.26:822][312]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.31:458][543]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.42.31:974][568]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.10-19.42.31:974][568]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.10-19.42.32:052][572]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-19.42.32:052][572]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-19.42.32:394][589]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.42.37:873][877]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-19.42.37:873][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.37:897][878]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.42.37:918][879]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.10-19.42.37:918][879]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.38:004][883]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.42.38:038][884]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.42.38:181][891]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-19.42.38:182][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.38:208][892]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.42.38:622][913]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-19.42.38:622][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.38:838][924]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.10-19.42.38:838][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.38:870][925]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.42.38:942][929]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.42.38:943][929]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.38:943][929]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-19.42.38:943][929]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.38:945][929]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.38:945][929]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.38:945][929]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.42.38:945][929]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.42.38:945][929]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.38:945][929]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-19.42.38:945][929]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.38:945][929]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.42.38:945][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.38:945][929]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.42.38:945][929]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.42.38:945][929]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft. [2020.06.10-19.42.38:945][929]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.42.38:945][929]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Follower [2020.06.10-19.42.38:946][929]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.06.10-19.42.38:946][929]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.42.38:946][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.38:946][929]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.42.39:003][932]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-19.42.39:003][932]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.39:244][944]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.39:244][944]LogDBDPlayerMovement: StopSnapping Final Location (10752.299805 5227.600098 -1108.834106) [2020.06.10-19.42.39:244][944]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.42.39:244][944]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.42.39:245][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.39:245][944]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.39:245][944]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.42.39:245][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.39:245][944]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.42.39:245][944]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.42.39:245][944]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-19.42.39:245][944]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.42.39:245][944]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.42.39:245][944]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.42.39:245][944]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.42.39:245][944]Interaction: Interaction time: 1.500000 [2020.06.10-19.42.39:245][944]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.42.39:245][944]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-19.42.39:245][944]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.42.39:245][944]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.42.39:245][944]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 204.669632 [2020.06.10-19.42.39:245][944]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.42.39:246][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.39:246][944]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-19.42.39:340][949]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.10-19.42.39:918][978]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.42.39:919][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.39:919][978]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.42.39:919][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.39:919][978]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.42.39:919][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.39:919][978]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.42.39:919][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.39:919][978]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.42.39:919][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.39:919][978]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.42.39:919][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.39:919][978]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.42.39:919][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.39:919][978]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.42.39:919][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.39:919][978]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.42.39:919][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.40:836][ 24]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.42.40:836][ 24]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.42.40:836][ 24]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.42.40:837][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.40:837][ 24]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.42.40:837][ 24]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.42.40:837][ 24]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.42.40:837][ 24]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale01_Character_C_0 Current: NULL [2020.06.10-19.42.40:841][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.10-19.42.40:843][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.42.40:850][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.42.40:851][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.42.40:859][ 25]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.42.40:859][ 25]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.42.40:859][ 25]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.40:859][ 25]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.42.40:859][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.40:859][ 25]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.40:859][ 25]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.42.40:859][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.40:887][ 26]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.40:887][ 26]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.42.40:887][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.40:887][ 26]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.40:887][ 26]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.42.40:887][ 26]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.42.40:887][ 26]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.42.40:887][ 26]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.42.40:887][ 26]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.42.40:887][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.40:887][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-19.42.40:887][ 26]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.40:887][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-19.42.40:887][ 26]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.40:887][ 26]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.40:912][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.42.40:914][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.42.40:953][ 29]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HookInBasement Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.10-19.42.40:953][ 29]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.42.40:953][ 29]GameFlow: Writing Profile Stat DBD_DLC6_Slasher_Stat2: 1 [2020.06.10-19.42.40:955][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.10-19.42.40:957][ 29]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-19.42.40:957][ 29]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-19.42.40:957][ 29]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-19.42.40:957][ 29]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookCamperOut. [2020.06.10-19.42.40:957][ 29]AnimLeader: BP_Entity_C_14 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-19.42.40:957][ 29]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-19.42.40:957][ 29]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-19.42.40:962][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.10-19.42.40:983][ 30]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-19.42.40:983][ 30]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-19.42.40:983][ 30]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-19.42.40:983][ 30]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookSacrificeIn. [2020.06.10-19.42.40:983][ 30]AnimLeader: BP_Entity_C_14 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.10-19.42.40:983][ 30]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.06.10-19.42.40:983][ 30]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-19.42.40:984][ 30]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.42.40:984][ 30]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.42.41:289][ 46]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA26F850] Result: '1' k_EResultOK (success) [2020.06.10-19.42.41:289][ 46]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA26F850]' succeeded in 0.335059 seconds [2020.06.10-19.42.41:319][ 47]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA26F850] Result: '1' k_EResultOK (success) [2020.06.10-19.42.41:319][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.42.41:319][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.41:319][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.42.41:319][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.41:319][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.42.41:319][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.41:319][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.42.41:319][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.41:319][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.42.41:320][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.41:320][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.42.41:320][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.41:320][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.42.41:320][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.41:320][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.42.41:320][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.41:320][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.42.41:320][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.41:344][ 49]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.380009 seconds [2020.06.10-19.42.41:396][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.10-19.42.41:396][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.41:420][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.42.41:420][ 52]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.41:420][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.42.41:420][ 52]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.41:420][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.42.41:420][ 52]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.41:420][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.42.41:420][ 52]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.41:420][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.42.41:420][ 52]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.41:420][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.42.41:420][ 52]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.41:420][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.42.41:420][ 52]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.41:421][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.42.41:421][ 52]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.41:421][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.42.41:421][ 52]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.41:597][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-19.42.41:597][ 61]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.41:821][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.42.41:821][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.41:965][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-19.42.41:965][ 80]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.42:055][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-19.42.42:055][ 85]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.42:145][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.10-19.42.42:145][ 90]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.42:284][ 98]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198124339328 [2020.06.10-19.42.42:296][ 98]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198124339328, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-19.42.43:011][133]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.10-19.42.44:740][217]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-19.42.44:740][217]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-19.42.44:740][217]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookSacrificeOut. [2020.06.10-19.42.44:740][217]AnimLeader: BP_Entity_C_14 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.10-19.42.44:740][217]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.06.10-19.42.45:392][247]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.42.46:219][286]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.42.46:219][286]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.42.46:393][294]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.42.47:209][335]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.42.47:209][335]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.42.47:495][348]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 172 [2020.06.10-19.42.47:809][363]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.10-19.42.47:809][363]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.47:809][363]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.47:809][363]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.47:811][363]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.47:811][363]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.47:811][363]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.42.47:811][363]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.42.47:811][363]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.47:811][363]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.47:811][363]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.47:811][363]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.42.47:811][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.47:811][363]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.42.47:811][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.47:839][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.42.47:864][365]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-19.42.47:864][365]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-19.42.47:884][366]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.47:884][366]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.47:887][366]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.47:887][366]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.42.47:887][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.47:887][366]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.47:887][366]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.42.47:887][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.47:887][366]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.42.47:887][366]Interaction: Interaction time: 2.016129 [2020.06.10-19.42.47:887][366]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 2.016129 [2020.06.10-19.42.47:887][366]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.42.47:887][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.47:887][366]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=213.331 Curve: ChainsawRevSpeedCurve Curve Duration 2.016129 [2020.06.10-19.42.47:950][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.42.48:231][382]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.42.48:231][382]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.42.48:231][382]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.42.48:231][382]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-19.42.48:283][384]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.42.48:479][393]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 3.808915 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.42.49:983][468]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.42.49:983][468]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.42.49:984][468]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.42.49:984][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.49:987][468]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.42.50:004][469]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.42.50:004][469]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.42.50:004][469]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.50:004][469]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.42.50:004][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.50:004][469]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.42.50:004][469]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.50:004][469]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.42.50:004][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.50:004][469]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=215.451 [2020.06.10-19.42.50:025][470]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.50:025][470]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.42.50:025][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.50:025][470]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.50:025][470]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.42.50:025][470]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.42.50:025][470]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.42.50:025][470]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.42.50:025][470]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.42.50:025][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.42.50:025][470]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.50:025][470]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.50:025][470]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.50:025][470]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.50:025][470]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.50:045][471]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.50:045][471]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.42.50:046][471]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.42.50:046][471]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.42.50:046][471]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=215.491 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.42.50:062][472]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.42.50:087][473]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.42.52:992][619]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-19.42.52:992][619]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.52:992][619]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-19.42.52:992][619]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.52:992][619]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-19.42.52:992][619]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.53:201][630]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-19.42.53:201][630]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.53:201][630]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.10-19.42.53:201][630]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.53:201][630]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.10-19.42.53:201][630]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.54:543][696]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.42.54:543][696]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.42.54:543][696]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=219.989 [2020.06.10-19.42.54:543][696]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=219.989 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.42.54:870][711]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.42.54:870][711]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-19.42.54:870][711]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=220.317 [2020.06.10-19.42.54:870][711]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=220.317 Curve: ChainsawMissMaxSpeed Curve Duration 2.340000 [2020.06.10-19.42.55:055][719]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.449632 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.42.55:055][719]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-19.42.55:055][719]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.42.55:055][719]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.10-19.42.55:056][719]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.42.55:056][719]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.06.10-19.42.55:056][719]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.06.10-19.42.55:056][719]GameFlow: Writing Profile Stat DBD_Chapter11_Slasher_Stat1: 1 [2020.06.10-19.42.55:057][719]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.42.55:059][719]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-19.42.55:060][719]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-19.42.55:060][719]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-19.42.55:060][719]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-19.42.55:063][719]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.42.55:063][719]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.42.55:063][719]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.42.55:063][719]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.42.55:063][719]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.42.55:063][719]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.42.55:063][719]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.42.55:064][719]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.42.55:247][728]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.42.55:247][728]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.06.10-19.42.55:248][728]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.10-19.42.55:248][728]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_NoEscape Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.42.55:249][728]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 4.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.42.55:249][728]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.42.55:249][728]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.42.55:381][728]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA26F850] Result: '1' k_EResultOK (success) [2020.06.10-19.42.55:381][728]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA26F850]' succeeded in 0.274285 seconds [2020.06.10-19.42.55:381][728]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 4ECB390901001001 [2020.06.10-19.42.55:381][728]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Chainsaw Addon1: ADDON_Chainsaw_ThompsonMix Addon2: Addon_Chainsaw_003 Perk1: BBQAndChilli 2 Perk2: pop_goes_the_weasel 2 Perk3: Enduring 2 Perk4: SpiritFury 2 Offering: _EMPTY_ [2020.06.10-19.42.55:384][728]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-19.42.55:384][728]GameFlow: Local_WriteGameEndStats IsLocalController [2020.06.10-19.42.55:384][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.10-19.42.55:384][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.10-19.42.55:384][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.10-19.42.55:384][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.10-19.42.55:384][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.42.55:385][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.42.55:386][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.42.55:386][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.42.55:386][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.42.55:386][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.42.55:386][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.42.55:386][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.42.55:386][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.42.55:386][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.42.55:386][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.42.55:386][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.42.55:386][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.42.55:386][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.42.55:386][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.42.55:386][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.42.55:386][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.42.55:386][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.42.55:386][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-19.42.55:386][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-19.42.55:386][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-19.42.55:386][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-19.42.55:386][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-19.42.55:386][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-19.42.55:386][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 400.090088 [2020.06.10-19.42.55:386][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 80.184982 [2020.06.10-19.42.55:386][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 335.943054 [2020.06.10-19.42.55:386][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 2.337925 [2020.06.10-19.42.55:386][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 20.703701 [2020.06.10-19.42.55:386][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 80.143890 [2020.06.10-19.42.55:386][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 71.797577 [2020.06.10-19.42.55:386][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 58.447987 [2020.06.10-19.42.55:386][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 362.312286 [2020.06.10-19.42.55:386][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 174.315018 [2020.06.10-19.42.55:386][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 65.116211 [2020.06.10-19.42.55:386][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 31.723427 [2020.06.10-19.42.55:386][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 10.351591 [2020.06.10-19.42.55:386][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 41.078117 [2020.06.10-19.42.55:386][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 95.170326 [2020.06.10-19.42.55:386][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 201.024628 [2020.06.10-19.42.55:386][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 38.401379 [2020.06.10-19.42.55:387][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 126.891945 [2020.06.10-19.42.55:387][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 35.061295 [2020.06.10-19.42.55:387][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 116.205788 [2020.06.10-19.42.55:387][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 298.864197 [2020.06.10-19.42.55:387][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 140.253494 [2020.06.10-19.42.55:387][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 111.206673 [2020.06.10-19.42.55:387][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:387][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:387][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:387][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:387][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:387][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:387][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:387][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:387][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:387][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:387][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:387][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:387][728]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.10-19.42.55:387][728]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.10-19.42.55:387][728]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.10-19.42.55:387][728]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.10-19.42.55:387][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-19.42.55:387][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-19.42.55:387][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-19.42.55:387][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-19.42.55:387][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-19.42.55:387][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-19.42.55:387][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-19.42.55:387][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-19.42.55:387][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-19.42.55:387][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-19.42.55:387][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-19.42.55:387][728]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 94.693565 [2020.06.10-19.42.55:387][728]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 22.040606 [2020.06.10-19.42.55:387][728]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 39.071636 [2020.06.10-19.42.55:387][728]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 4.507729 [2020.06.10-19.42.55:387][728]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 4.006902 [2020.06.10-19.42.55:387][728]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 35.061539 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 94.672470 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 0.501237 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 83.150383 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 91.668381 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 95.676544 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 82.156136 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 22.040098 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 36.565216 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 74.632813 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 75.632935 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 70.624191 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 48.585579 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 20.036047 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Hillbilly.Chainsaw.Hit Bloodpoints Value: 850.000000 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 18.469706 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 3.756732 [2020.06.10-19.42.55:388][728]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 3.826544 [2020.06.10-19.42.55:389][728]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 3.791243 [2020.06.10-19.42.55:389][728]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:389][728]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:389][728]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:389][728]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:389][728]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.06.10-19.42.55:389][728]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.06.10-19.42.55:389][728]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.06.10-19.42.55:389][728]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.06.10-19.42.55:389][728]GameFlow: Logging Player Score Event: DBDSlasherScore_NoEscape Bloodpoints Value: 2500.000000 [2020.06.10-19.42.55:389][728]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificedCount Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:389][728]GameFlow: Logging Player Score Event: DBDPlayerScore_EndGame Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:389][728]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.06.10-19.42.55:389][728]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.42.55:389][728]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 61730.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.42.55:389][728]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 61730.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.42.55:389][728]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 61730.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.42.55:389][728]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 61730.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.42.55:389][728]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.42.55:389][728]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 61730 [2020.06.10-19.42.55:389][728]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.06.10-19.42.55:389][728]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=75 [2020.06.10-19.42.55:390][728]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 2.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.42.55:390][728]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 2.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.42.55:390][728]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 2.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.42.55:390][728]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 2.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.42.55:390][728]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.42.55:390][728]GameFlow: Writing Profile Stat DBD_UnlockRanking: 2 [2020.06.10-19.42.55:390][728]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.42.55:390][728]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.42.55:390][728]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.42.55:390][728]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.42.55:390][728]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.42.55:390][728]GameFlow: Writing Profile Stat DBD_MaxBloodwebPointsOneCategory: 8000 [2020.06.10-19.42.55:390][728]GameFlow: WriteGameEndStats: Skulls: 2 BloodPoints: 61730 FearTokens: 10 [2020.06.10-19.42.55:390][728]GameFlow: Writing Profile Stat DBD_KillerSkulls: 2 [2020.06.10-19.42.55:390][728]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=2 addSurvivorPips=0 [2020.06.10-19.42.55:390][728]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.10-19.42.55:390][728]LogQuestEvent: player did finish playing [2020.06.10-19.42.55:399][728]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-19.42.55:402][728]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:402][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:402][728]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:402][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:402][728]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:402][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:402][728]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:402][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:402][728]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.42.55:402][728]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.42.55:402][728]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-19.42.55:402][728]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.42.55:402][728]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-19.42.55:406][728]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.55:406][728]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.55:406][728]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.55:406][728]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.55:424][729]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:424][729]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:424][729]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:424][729]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:424][729]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:424][729]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:424][729]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:424][729]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:429][729]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.55:429][729]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.55:441][730]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 4.474544 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.42.55:446][730]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A60F1240] Result: '1' k_EResultOK (success) [2020.06.10-19.42.55:446][730]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:446][730]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:446][730]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:446][730]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:446][730]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:446][730]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:446][730]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:446][730]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:450][730]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.55:450][730]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.55:469][731]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:469][731]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:469][731]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:469][731]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:469][731]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:469][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:469][731]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:469][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:471][731]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:471][731]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:471][731]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:471][731]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:471][731]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:471][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:471][731]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:471][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:475][731]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.55:475][731]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.55:490][732]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.423202 seconds [2020.06.10-19.42.55:490][732]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:490][732]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:490][732]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:490][732]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:490][732]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:490][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:490][732]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:490][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:493][732]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:493][732]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:493][732]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:493][732]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:493][732]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:493][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:493][732]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:493][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:498][732]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.55:498][732]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.55:510][733]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:510][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:510][733]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:510][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:510][733]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:510][733]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:510][733]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:510][733]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:512][733]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:512][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:512][733]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:512][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:513][733]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:513][733]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:513][733]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:513][733]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:516][733]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.55:516][733]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.55:528][734]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:528][734]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:528][734]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:528][734]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:528][734]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:528][734]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:529][734]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:529][734]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:531][734]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:531][734]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:531][734]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:531][734]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:531][734]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:531][734]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:531][734]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:531][734]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:535][734]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.55:535][734]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.55:549][735]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:549][735]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:549][735]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:549][735]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:549][735]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:549][735]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:549][735]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:549][735]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:551][735]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:551][735]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:551][735]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:551][735]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:552][735]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:552][735]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:552][735]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:552][735]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:555][735]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.55:555][735]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.55:567][736]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:567][736]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:567][736]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:567][736]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:567][736]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:567][736]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:567][736]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:567][736]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:570][736]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:570][736]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:570][736]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:570][736]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:570][736]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:570][736]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:570][736]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:570][736]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:574][736]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.55:574][736]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.55:595][737]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:595][737]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:595][737]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:595][737]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:595][737]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:595][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:595][737]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:595][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:598][737]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:598][737]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:598][737]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:598][737]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:598][737]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:598][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:598][737]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:598][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:602][737]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.55:603][737]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.55:618][738]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:618][738]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:618][738]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:618][738]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:618][738]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:618][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:618][738]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:618][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:620][738]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:620][738]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:620][738]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:620][738]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:620][738]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:620][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:620][738]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:620][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:624][738]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.55:624][738]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.55:642][739]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.42.55:645][739]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:645][739]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:645][739]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:645][739]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:645][739]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:645][739]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:645][739]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:645][739]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:647][739]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:647][739]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:647][739]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:647][739]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:647][739]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:647][739]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:647][739]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:647][739]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:651][739]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.55:651][739]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.55:671][740]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:671][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:671][740]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:671][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:671][740]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:671][740]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:671][740]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:671][740]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:675][740]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.55:675][740]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.55:697][741]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:697][741]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:697][741]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:697][741]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:697][741]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:698][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:698][741]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:698][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:701][741]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.55:701][741]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.55:717][742]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:717][742]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:717][742]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:717][742]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:717][742]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:717][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:717][742]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:717][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:721][742]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.55:721][742]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.55:737][743]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:737][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:737][743]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:737][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:737][743]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:737][743]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:738][743]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:738][743]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:741][743]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.55:741][743]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.55:764][744]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:764][744]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:764][744]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:764][744]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:764][744]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:764][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:764][744]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:764][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:768][744]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.55:768][744]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.55:788][745]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.10-19.42.55:789][745]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.42.55:791][745]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:791][745]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:791][745]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:791][745]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:791][745]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:791][745]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:791][745]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:791][745]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:795][745]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8C0B770] Result: '1' k_EResultOK (success) [2020.06.10-19.42.55:795][745]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8C0B770]' succeeded in 0.403504 seconds [2020.06.10-19.42.55:795][745]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.55:795][745]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.55:818][746]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:818][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:818][746]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:818][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:818][746]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:818][746]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:818][746]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:818][746]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:821][746]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.55:821][746]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.55:837][747]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:837][747]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:837][747]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:837][747]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:837][747]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:837][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:837][747]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:837][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:841][747]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.55:841][747]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.55:858][748]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:858][748]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:858][748]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:858][748]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:858][748]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:858][748]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:858][748]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:858][748]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:862][748]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.55:862][748]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.55:876][749]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:876][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:876][749]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:876][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:876][749]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:876][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:876][749]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:876][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:878][749]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:878][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:878][749]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:878][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:878][749]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:878][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:878][749]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:878][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:882][749]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.55:882][749]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.55:900][750]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:900][750]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:900][750]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:900][750]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:900][750]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:900][750]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:900][750]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:900][750]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:903][750]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:903][750]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:903][750]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:903][750]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:903][750]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:903][750]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:903][750]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:903][750]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:908][750]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.55:908][750]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.55:925][751]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:925][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:925][751]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:925][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:925][751]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:925][751]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:925][751]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:925][751]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:927][751]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:927][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:927][751]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:927][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:927][751]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:927][751]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:927][751]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:927][751]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:932][751]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.55:932][751]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.55:951][752]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:951][752]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:951][752]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:951][752]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:951][752]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:951][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:951][752]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:951][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:954][752]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:954][752]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:954][752]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:954][752]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:954][752]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:954][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:954][752]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:954][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:958][752]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.55:958][752]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.55:971][753]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:971][753]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:971][753]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:971][753]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:971][753]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:971][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:971][753]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:971][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:973][753]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:973][753]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:973][753]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:973][753]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:973][753]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:973][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:973][753]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:973][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:978][753]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.55:978][753]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.55:992][754]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:992][754]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:992][754]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:992][754]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:992][754]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:992][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:992][754]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:992][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:994][754]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:994][754]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:994][754]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:994][754]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:994][754]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:994][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:994][754]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.55:994][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.55:999][754]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.55:999][754]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:010][755]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:010][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:010][755]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:010][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:010][755]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:010][755]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:010][755]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:010][755]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:012][755]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:012][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:012][755]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:012][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:012][755]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:012][755]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:012][755]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:012][755]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:016][755]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:016][755]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:034][756]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:034][756]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:034][756]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:034][756]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:034][756]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:034][756]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:034][756]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:034][756]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:037][756]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:037][756]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:037][756]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:037][756]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:037][756]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:037][756]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:037][756]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:037][756]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:042][756]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3650E3130] Result: '1' k_EResultOK (success) [2020.06.10-19.42.56:042][756]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3650E3130]' succeeded in 0.650691 seconds [2020.06.10-19.42.56:042][756]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:042][756]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:051][757]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:051][757]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:051][757]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:051][757]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:051][757]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:051][757]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:051][757]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:051][757]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:053][757]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:053][757]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:053][757]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:053][757]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:054][757]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:054][757]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:054][757]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:054][757]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:058][757]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:058][757]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:070][758]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:070][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:070][758]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:070][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:070][758]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:070][758]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:070][758]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:070][758]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:072][758]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:072][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:072][758]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:072][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:072][758]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:072][758]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:072][758]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:072][758]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:077][758]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:077][758]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:090][759]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:090][759]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:090][759]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:090][759]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:091][759]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:091][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:091][759]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:091][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:094][759]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:094][759]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:110][760]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:110][760]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:110][760]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:110][760]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:110][760]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:110][760]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:110][760]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:110][760]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:112][760]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:112][760]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:112][760]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:112][760]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:112][760]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:112][760]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:112][760]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:112][760]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:117][760]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:117][760]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:137][761]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:137][761]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:137][761]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:137][761]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:137][761]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:137][761]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:138][761]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:138][761]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:139][761]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:139][761]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:139][761]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:139][761]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:139][761]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:139][761]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:140][761]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:140][761]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:143][761]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:144][761]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:158][762]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:158][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:158][762]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:158][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:158][762]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:158][762]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:159][762]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:159][762]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:161][762]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:161][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:161][762]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:161][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:161][762]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:161][762]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:161][762]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:161][762]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:165][762]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:165][762]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:177][763]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:177][763]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:177][763]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:177][763]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:177][763]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:177][763]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:177][763]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:177][763]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:179][763]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:179][763]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:179][763]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:179][763]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:179][763]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:180][763]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:180][763]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:180][763]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:183][763]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:183][763]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:198][764]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:198][764]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:198][764]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:198][764]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:199][764]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:199][764]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:199][764]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:199][764]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:203][764]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:203][764]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:217][765]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:217][765]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:217][765]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:217][765]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:217][765]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:217][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:217][765]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.42.56:217][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:221][765]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:221][765]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:236][766]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.42.56:238][766]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.42.56:243][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-19.42.56:243][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-19.42.56:244][766]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_1] [2020.06.10-19.42.56:244][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:244][766]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_1] [2020.06.10-19.42.56:244][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:244][766]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_1] [2020.06.10-19.42.56:244][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:244][766]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_1] [2020.06.10-19.42.56:244][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:244][766]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_1] [2020.06.10-19.42.56:244][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:244][766]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_1] [2020.06.10-19.42.56:244][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.42.56:244][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-19.42.56:244][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-19.42.56:245][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-19.42.56:245][766]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_03_C_1 [2020.06.10-19.42.56:245][766]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_03_C_1 [2020.06.10-19.42.56:245][766]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_03_C_1 [2020.06.10-19.42.56:245][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-19.42.56:246][766]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.42.56:246][766]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.42.56:246][766]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.42.56:246][766]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000020 seconds [2020.06.10-19.42.56:247][766]GameFlow: Spawn Item: Item_Slasher_Chainsaw [2020.06.10-19.42.56:247][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_1.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.42.56:247][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_1.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.42.56:247][766]GameFlow: ACollectable::BeginPlay [2020.06.10-19.42.56:247][766]GameFlow: BegunPlayFenceGuid 4BF78CDF-4BC6-6459-A5CB-1682F05DC5A0 [2020.06.10-19.42.56:247][766]GameFlow: OnCreationFence 4BF78CDF-4BC6-6459-A5CB-1682F05DC5A0 [2020.06.10-19.42.56:247][766]GameFlow: Waiting for fence 4BF78CDF-4BC6-6459-A5CB-1682F05DC5A0 [2020.06.10-19.42.56:247][766]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 4BF78CDF4BC66459A5CB1682F05DC5A0 [2020.06.10-19.42.56:248][766]GameFlow: (BP_Slasher_Character_03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.42.56:248][766]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.42.56:248][766]GameFlow: (BP_Slasher_Character_03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.42.56:248][766]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.42.56:248][766]GameFlow: (BP_Slasher_Character_03_C_1) - UpdateCustomization with item TC_W05_03 [2020.06.10-19.42.56:248][766]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-19.42.56:251][766]LogSM: [BP_Slasher_Character_03_C_1][SERVER SLAVE] [2020.06.10-19.42.56:253][766]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:253][766]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:261][767]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:261][767]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:291][768]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:291][768]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:294][769]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8C0B770] Result: '1' k_EResultOK (success) [2020.06.10-19.42.56:294][769]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8C0B770]' succeeded in 0.903501 seconds [2020.06.10-19.42.56:310][769]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:310][769]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:329][770]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:329][770]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:349][771]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:349][771]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:367][772]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:367][772]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:392][773]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:392][773]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:406][774]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:406][774]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:425][775]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:425][775]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:444][776]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:444][776]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:463][777]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:463][777]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:482][778]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:482][778]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:501][779]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:501][779]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:520][780]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:520][780]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:522][781]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA74D060] Result: '1' k_EResultOK (success) [2020.06.10-19.42.56:522][781]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: Probably Will Auto DC (R.I.P Ric [0x1A3AA74D060]' succeeded in 1.017422 seconds [2020.06.10-19.42.56:523][781]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.06.10-19.42.56:523][781]LogRanks: URankManager::Async_GetPlayerPips [2020.06.10-19.42.56:523][781]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.10-19.42.56:538][781]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:539][781]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:558][782]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:558][782]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:577][783]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:577][783]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:577][784]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.10-19.42.56:577][784]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=15 Killer=75 [2020.06.10-19.42.56:577][784]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=15 [2020.06.10-19.42.56:577][784]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=75 [2020.06.10-19.42.56:577][784]GameFlow: Reading Profile Stat DBD_KillerSkulls: 75 [2020.06.10-19.42.56:577][784]GameFlow: Reading Profile Stat DBD_CamperSkulls: 15 [2020.06.10-19.42.56:578][784]GameFlow: Warning: [ADBDPlayerState::SetGameRole] Client trying to set the game role. Only the server is allowed to do that for modes other than Party Mode (unless when specified -> debug purposes only) [2020.06.10-19.42.56:578][784]GameFlow: FCharacterStateData::SetPips() with value=75 [2020.06.10-19.42.56:578][784]GameFlow: FCharacterStateData::SetPips() with value=15 [2020.06.10-19.42.56:596][784]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:596][784]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:614][785]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:614][785]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:632][786]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:632][786]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:651][787]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:652][787]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:671][788]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:671][788]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:689][789]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:689][789]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:708][790]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:708][790]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:726][791]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:726][791]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:744][792]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:744][792]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:762][793]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:762][793]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:781][794]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA2A1330] Result: '1' k_EResultOK (success) [2020.06.10-19.42.56:781][794]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA2A1330]' succeeded in 0.981393 seconds [2020.06.10-19.42.56:781][794]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:781][794]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:800][795]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:800][795]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:818][796]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:818][796]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:837][797]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:837][797]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:855][798]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:855][798]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:873][799]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:873][799]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:891][800]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:891][800]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:910][801]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:910][801]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:927][802]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:927][802]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:945][803]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:945][803]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:963][804]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:963][804]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:982][805]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:982][805]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.56:999][806]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.56:999][806]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:017][807]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:017][807]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:035][808]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA2A3EE0] Result: '1' k_EResultOK (success) [2020.06.10-19.42.57:035][808]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA2A3EE0]' succeeded in 0.451610 seconds [2020.06.10-19.42.57:035][808]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:035][808]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:053][809]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:053][809]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:071][810]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA2A3EE0] Result: '1' k_EResultOK (success) [2020.06.10-19.42.57:071][810]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:071][810]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:089][811]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.484565 seconds [2020.06.10-19.42.57:089][811]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:089][811]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:106][812]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:106][812]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:124][813]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:124][813]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:141][814]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:141][814]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:159][815]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:159][815]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:177][816]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:177][816]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:194][817]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:194][817]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:216][818]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:216][818]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:232][819]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:232][819]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:250][820]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:250][820]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:267][821]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:267][821]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:284][822]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:285][822]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:301][823]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:301][823]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:318][824]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:318][824]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:336][825]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:336][825]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:353][826]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:353][826]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:370][827]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:370][827]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:388][828]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:388][828]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:405][829]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:405][829]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:422][830]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:422][830]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:439][831]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:439][831]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:457][832]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:457][832]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:473][833]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:474][833]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:490][834]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:490][834]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:507][835]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:507][835]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:524][836]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:524][836]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:541][837]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:541][837]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:557][838]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:558][838]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:574][839]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:574][839]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:592][840]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:592][840]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:608][841]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:608][841]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:625][842]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:625][842]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:642][843]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:642][843]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:658][844]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:658][844]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:675][845]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:675][845]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:691][846]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:691][846]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:708][847]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:708][847]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:725][848]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:725][848]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:741][849]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:741][849]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:757][850]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:757][850]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:774][851]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:774][851]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:790][852]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:790][852]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:807][853]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:807][853]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:823][854]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:823][854]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:839][855]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:839][855]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:856][856]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:856][856]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:872][857]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:872][857]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:888][858]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:888][858]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:904][859]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:904][859]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:920][860]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:920][860]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:937][861]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:937][861]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:953][862]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:953][862]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:968][863]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:968][863]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.57:985][864]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.57:985][864]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:000][865]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:000][865]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:017][866]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:018][866]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:033][867]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:033][867]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:049][868]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:049][868]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:065][869]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:065][869]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:081][870]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:081][870]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:099][871]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:099][871]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:113][872]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:113][872]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:130][873]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:130][873]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:146][874]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:146][874]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:163][875]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:163][875]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:178][876]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:178][876]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:195][877]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:195][877]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:210][878]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:210][878]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:226][879]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:226][879]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:243][880]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:243][880]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:258][881]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:259][881]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:275][882]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:275][882]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:291][883]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:291][883]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:307][884]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:307][884]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:323][885]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:323][885]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:339][886]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:339][886]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:356][887]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:356][887]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:372][888]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:372][888]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:388][889]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:388][889]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:405][890]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:406][890]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:420][891]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:420][891]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:437][892]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:437][892]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:452][893]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:452][893]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:468][894]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:468][894]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:485][895]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:485][895]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:501][896]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:501][896]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:517][897]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:517][897]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:533][898]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:533][898]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:550][899]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:550][899]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:565][900]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:565][900]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:581][901]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:581][901]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:598][902]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:598][902]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:614][903]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:614][903]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:630][904]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:630][904]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:646][905]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:646][905]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:662][906]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:662][906]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:679][907]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:679][907]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:695][908]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:695][908]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:710][909]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:710][909]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:727][910]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:727][910]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:743][911]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:743][911]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:759][912]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:759][912]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:775][913]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:775][913]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:791][914]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:792][914]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:807][915]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:807][915]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:824][916]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:824][916]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:839][917]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:839][917]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:856][918]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:856][918]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:871][919]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:872][919]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:888][920]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:889][920]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:904][921]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:904][921]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:921][922]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:921][922]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:936][923]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:936][923]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:953][924]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:953][924]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:968][925]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:968][925]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.58:985][926]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.58:985][926]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:001][927]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:001][927]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:018][928]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:018][928]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:034][929]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:034][929]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:049][930]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:050][930]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:066][931]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:066][931]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:082][932]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:082][932]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:099][933]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:099][933]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:114][934]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:114][934]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:130][935]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:130][935]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:147][936]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:147][936]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:162][937]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:162][937]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:178][938]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:178][938]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:195][939]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:195][939]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:211][940]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:211][940]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:227][941]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:227][941]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:243][942]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:243][942]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:259][943]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:259][943]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:275][944]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:275][944]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:291][945]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:291][945]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:307][946]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:307][946]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:323][947]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:323][947]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:340][948]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:340][948]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:356][949]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:356][949]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:371][950]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:371][950]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:388][951]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:388][951]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:404][952]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:404][952]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:420][953]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:420][953]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:436][954]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:436][954]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:452][955]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:452][955]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:468][956]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:469][956]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:485][957]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:485][957]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:501][958]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:501][958]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:517][959]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:517][959]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:533][960]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:533][960]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:550][961]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:550][961]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:565][962]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:565][962]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:581][963]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:582][963]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:598][964]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:598][964]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:614][965]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:614][965]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:630][966]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:630][966]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:646][967]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:646][967]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:662][968]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:662][968]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:678][969]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:678][969]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:695][970]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:695][970]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:710][971]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:710][971]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:727][972]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:727][972]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:742][973]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:742][973]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:759][974]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:759][974]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:775][975]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:775][975]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:792][976]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:792][976]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:810][977]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:810][977]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:826][978]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:826][978]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:842][979]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:842][979]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:859][980]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:859][980]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:874][981]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:874][981]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:891][982]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:891][982]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:906][983]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:906][983]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:923][984]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:923][984]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:939][985]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:939][985]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:956][986]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:956][986]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:971][987]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:971][987]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.42.59:987][988]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.42.59:987][988]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.43.00:005][989]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.43.00:005][989]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.43.00:021][990]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.43.00:021][990]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.43.00:036][991]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.43.00:037][991]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.43.00:052][992]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.43.00:052][992]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.43.00:068][993]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.43.00:068][993]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.43.00:084][994]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.43.00:084][994]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.43.00:100][995]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.43.00:101][995]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.43.00:116][996]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.43.00:117][996]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.43.00:132][997]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.43.00:132][997]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.43.00:149][998]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.43.00:149][998]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.43.00:164][999]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.43.00:164][999]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.43.00:181][ 0]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.43.00:181][ 0]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.43.00:197][ 1]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.43.00:197][ 1]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.43.00:213][ 2]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.43.00:213][ 2]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.43.00:229][ 3]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.43.00:229][ 3]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.43.00:246][ 4]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.43.00:246][ 4]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.43.00:261][ 5]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.43.00:261][ 5]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.43.00:279][ 6]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.43.00:279][ 6]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.43.00:294][ 7]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.43.00:294][ 7]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.43.00:310][ 8]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.43.00:310][ 8]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.43.00:327][ 9]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.43.00:327][ 9]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.43.00:342][ 10]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.43.00:342][ 10]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.43.00:358][ 11]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.43.00:359][ 11]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.43.00:374][ 12]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.43.00:374][ 12]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.43.00:391][ 13]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.43.00:391][ 13]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.43.00:406][ 14]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.43.00:406][ 14]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.43.00:423][ 15]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.43.00:423][ 15]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.43.00:439][ 16]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.43.00:439][ 16]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.43.00:439][ 16]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.06.10-19.43.00:440][ 16]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.00:440][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.06.10-19.43.00:442][ 16]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.00:442][ 16]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.00:442][ 16]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.00:442][ 16]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.00:444][ 16]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.00:445][ 16]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.00:445][ 16]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.00:445][ 16]GameFlow: InGameContextComponent::Leave [2020.06.10-19.43.00:446][ 16]LogAsyncLoad: Unloading library Game [2020.06.10-19.43.00:446][ 16]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.00:446][ 16]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.00:446][ 16]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.00:446][ 16]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.00:446][ 16]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.00:446][ 16]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.00:446][ 16]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.00:446][ 16]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.00:446][ 16]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.00:446][ 16]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.00:446][ 16]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.00:446][ 16]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.00:446][ 16]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.00:447][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.06.10-19.43.00:534][ 16]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.00:534][ 16]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.00:534][ 16]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.00:534][ 16]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.06.10-19.43.00:534][ 16]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.00:534][ 16]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-19.43.00:535][ 16]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.43.00:535][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-19.43.00:535][ 16]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.43.00:535][ 16]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.43.00:535][ 16]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-19.43.00:535][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-19.43.00:911][ 16]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.43.00:911][ 16]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-19.43.00:911][ 16]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.43.00:911][ 16]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-19.43.00:911][ 16]LogArchives: Error: Update node progress QuestEvent:QuestEvent.ChaseStartDifferent Repetition:4 [2020.06.10-19.43.00:911][ 16]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.10-19.43.00:912][ 16]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-19.43.00:912][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-19.43.00:912][ 16]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-19.43.00:912][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-19.43.00:912][ 16]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-19.43.00:914][ 16]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.43.00:914][ 16]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.06.10-19.43.00:920][ 16]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.43.00:920][ 16]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.43.00:920][ 16]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-19.43.00:920][ 16]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-19.43.00:920][ 16]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-19.43.00:927][ 17]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.00:927][ 17]GameFlow: TallyContextComponent::Enter [2020.06.10-19.43.00:949][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:2556 [2020.06.10-19.43.01:076][ 17]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94580] [2020.06.10-19.43.01:076][ 17]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.43.01:078][ 17]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18536&schemaVersion=0] [2020.06.10-19.43.01:079][ 17]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.06.10-19.43.01:079][ 17]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.06.10-19.43.01:079][ 17]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.06.10-19.43.01:079][ 17]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.06.10-19.43.01:079][ 17]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "699", matchId: "01DCC4BD-08D8-0D74-CE34-6AA8FAAA663A", isFirstMatch: "False", consecutiveMatch: "7", playerType: "killer" [2020.06.10-19.43.01:079][ 17]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.10-19.43.01:101][ 17]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-19.43.01:101][ 17]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.10-19.43.01:102][ 17]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.43.01:102][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.06.10-19.43.01:153][ 18]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.10-19.43.01:168][ 18]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.10-19.43.01:168][ 18]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.10-19.43.01:168][ 18]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.10-19.43.01:168][ 18]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.10-19.43.01:283][ 18]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.10-19.43.01:333][ 19]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.10-19.43.01:334][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:3152 - reached levels:1 - xp bonuses:2 [2020.06.10-19.43.01:334][ 19]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-19.43.01:334][ 19]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-19.43.01:360][ 20]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.10-19.43.01:642][ 37]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.01:642][ 37]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.01:642][ 37]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.01:662][ 39]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-19.43.01:927][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.43.01:943][ 55]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18536&schemaVersion=0] [2020.06.10-19.43.01:943][ 55]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.43.02:061][ 55]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94580] [2020.06.10-19.43.02:061][ 55]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.43.02:061][ 55]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.43.02:216][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.10-19.43.02:296][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.10-19.43.02:329][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.10-19.43.02:425][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.10-19.43.03:037][116]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-19.43.03:931][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.10-19.43.03:998][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.10-19.43.04:046][177]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.10-19.43.04:046][177]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-19.43.04:230][189]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-19.43.04:231][189]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.10-19.43.04:232][189]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-19.43.04:328][195]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-19.43.04:328][195]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.10-19.43.05:794][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.10-19.43.06:666][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.10-19.43.06:830][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.10-19.43.06:960][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.10-19.43.07:693][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.43.08:369][442]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.43.08:397][442]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.06.10-19.43.09:038][480]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.43.09:046][480]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.06.10-19.43.10:571][574]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-19.43.13:828][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.43.13:834][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Leveling sequence already started [2020.06.10-19.43.14:067][789]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.43.14:229][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.43.14:366][804]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.43.20:108][156]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.10-19.43.20:710][193]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.10-19.43.20:838][200]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.10-19.43.21:507][241]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.43.21:507][241]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_LOBBY(2) [2020.06.10-19.43.21:528][242]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.21:528][242]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.06.10-19.43.21:529][242]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.21:530][242]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.21:530][242]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.21:530][242]GameFlow: TallyContextComponent::Leave [2020.06.10-19.43.21:530][242]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-19.43.21:530][242]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-19.43.21:530][242]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.06.10-19.43.21:530][242]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-19.43.21:530][242]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-19.43.21:530][242]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-19.43.21:530][242]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-19.43.21:530][242]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.10-19.43.21:530][242]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-19.43.21:530][242]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-19.43.21:530][242]LogOnlineSession: Verbose: OSS: 0: 16515...29142 [2020.06.10-19.43.21:530][242]LogOnlineSession: Verbose: OSS: 1: a73de...74497 [2020.06.10-19.43.21:530][242]LogOnlineSession: Verbose: OSS: 2: 3d851...48270 [2020.06.10-19.43.21:530][242]LogOnlineSession: Verbose: OSS: 3: e565e...22004 [2020.06.10-19.43.21:530][242]LogOnlineSession: Verbose: OSS: 4: 61148...21165 [2020.06.10-19.43.21:530][242]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-19.43.21:530][242]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.10-19.43.21:530][242]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.10-19.43.21:530][242]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-19.43.21:530][242]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.10-19.43.21:530][242]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.10-19.43.21:530][242]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-19.43.21:530][242]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-10T19:29:37.332Z : OnlineService [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: MirrorsSessionId=2c74a616-e284-472b-840e-bea6083e33be : OnlineService [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: HostPublicIp=52.205.40.164 : OnlineService [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: EncryptionKey=/Mld0EDXPKXAe1GZ1moO9b3hk5EGLBcxTOI63RNcE98= : OnlineService [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC90DA08D80D749D389F96F5C46B50|52.205.40.164|7778 : OnlineService [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-19.43.21:531][242]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-19.43.21:531][242]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 52.205.40.164:7778 SessionId: 00CC9...46B50 [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.10-19.43.21:531][242]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-19.43.21:532][242]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-19.43.21:532][242]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.10-19.43.21:532][242]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-19.43.21:532][242]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.10-19.43.21:532][242]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-19.43.21:532][242]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-19.43.21:532][242]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-19.43.21:532][242]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-19.43.21:532][242]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-19.43.21:532][242]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-19.43.21:532][242]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-19.43.21:532][242]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.10-19.43.21:532][242]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.10-19.43.21:532][242]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.10-19.43.21:532][242]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.10-19.43.21:532][242]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.10-19.43.21:532][242]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.10-19.43.21:532][242]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.10-19.43.21:532][242]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-19.43.21:532][242]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-10T19:29:37.332Z : OnlineService [2020.06.10-19.43.21:532][242]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.10-19.43.21:532][242]LogOnlineSession: Verbose: OSS: MirrorsSessionId=2c74a616-e284-472b-840e-bea6083e33be : OnlineService [2020.06.10-19.43.21:532][242]LogOnlineSession: Verbose: OSS: HostPublicIp=52.205.40.164 : OnlineService [2020.06.10-19.43.21:532][242]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.06.10-19.43.21:532][242]LogOnlineSession: Verbose: OSS: EncryptionKey=/Mld0EDXPKXAe1GZ1moO9b3hk5EGLBcxTOI63RNcE98= : OnlineService [2020.06.10-19.43.21:532][242]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-19.43.21:532][242]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-19.43.21:532][242]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC90DA08D80D749D389F96F5C46B50|52.205.40.164|7778 : OnlineService [2020.06.10-19.43.21:532][242]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-19.43.21:532][242]LogOnline: Destroying session GameSession [2020.06.10-19.43.21:532][242]LogDBDEasyAntiCheat: DestroySession [2020.06.10-19.43.21:532][242]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.06.10-19.43.21:532][242]LogOnline: Destroying session GameSession [2020.06.10-19.43.21:532][242]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-19.43.21:532][242]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-19.43.21:532][242]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.10-19.43.21:535][242]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.21:535][242]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.21:535][242]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.21:535][242]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.21:535][242]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-19.43.21:536][242]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-19.43.21:536][242]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-19.43.21:536][242]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.43.21:536][242]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-19.43.21:536][242]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-19.43.21:538][242]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.43.21:539][242]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.06.10-19.43.21:539][242]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.43.21:539][242]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.43.21:539][242]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-19.43.21:539][242]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-19.43.21:539][242]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-19.43.21:539][242]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.43.21:539][242]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-19.43.21:539][242]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.43.21:539][242]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.43.21:539][242]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.43.21:539][242]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-19.43.21:540][243]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2c74a616-e284-472b-840e-bea6083e33be] [2020.06.10-19.43.21:651][250]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2c74a616-e284-472b-840e-bea6083e33be] [2020.06.10-19.43.21:651][250]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-19.43.21:651][250]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-19.43.21:651][250]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.10-19.43.21:651][250]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.06.10-19.43.21:651][250]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-19.43.21:651][250]LogOnlineSession: Verbose: OSS: 0: 16515...29142 [2020.06.10-19.43.21:651][250]LogOnlineSession: Verbose: OSS: 1: a73de...74497 [2020.06.10-19.43.21:651][250]LogOnlineSession: Verbose: OSS: 2: 3d851...48270 [2020.06.10-19.43.21:651][250]LogOnlineSession: Verbose: OSS: 3: e565e...22004 [2020.06.10-19.43.21:651][250]LogOnlineSession: Verbose: OSS: 4: 61148...21165 [2020.06.10-19.43.21:651][250]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-19.43.21:651][250]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.10-19.43.21:651][250]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.10-19.43.21:652][250]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-19.43.21:652][250]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.10-19.43.21:652][250]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.10-19.43.21:652][250]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-19.43.21:652][250]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.10-19.43.21:652][250]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-19.43.21:652][250]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-19.43.21:652][250]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.10-19.43.21:652][250]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-19.43.21:652][250]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-19.43.21:652][250]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-19.43.21:652][250]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-19.43.21:652][250]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-19.43.21:652][250]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-19.43.21:652][250]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-19.43.21:652][250]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-19.43.21:652][250]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-19.43.21:652][250]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.10-19.43.21:652][250]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.10-19.43.21:652][250]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.10-19.43.21:652][250]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.10-19.43.21:652][250]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.10-19.43.21:652][250]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.10-19.43.21:652][250]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.10-19.43.21:652][250]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-19.43.21:652][250]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-10T19:29:37.332Z : OnlineService [2020.06.10-19.43.21:652][250]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.10-19.43.21:652][250]LogOnlineSession: Verbose: OSS: MirrorsSessionId=2c74a616-e284-472b-840e-bea6083e33be : OnlineService [2020.06.10-19.43.21:652][250]LogOnlineSession: Verbose: OSS: HostPublicIp=52.205.40.164 : OnlineService [2020.06.10-19.43.21:652][250]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.06.10-19.43.21:653][250]LogOnlineSession: Verbose: OSS: EncryptionKey=/Mld0EDXPKXAe1GZ1moO9b3hk5EGLBcxTOI63RNcE98= : OnlineService [2020.06.10-19.43.21:653][250]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-19.43.21:653][250]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-19.43.21:653][250]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC90DA08D80D749D389F96F5C46B50|52.205.40.164|7778 : OnlineService [2020.06.10-19.43.21:653][250]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-19.43.21:653][250]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.06.10-19.43.21:670][251]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.130364 seconds [2020.06.10-19.43.21:670][251]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.06.10-19.43.21:671][251]LogDBDEasyAntiCheat: slave disconnected [2020.06.10-19.43.21:671][251]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.06.10-19.43.22:061][274]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.22:062][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.10-19.43.22:065][274]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.22:065][274]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.22:065][274]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.22:065][274]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.10-19.43.22:065][274]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.10-19.43.22:065][274]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='52.205.40.164:7778//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=DevoutSpottedowlWreath?KillerPips=73?SurvivorPips=15?MaxPlayers=5?Addons=ADDON_Chainsaw_ThompsonMix;Addon_Chainsaw_003?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;SpiritFury?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-19.43.22:065][274]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-19.43.22:066][274]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.10-19.43.22:066][274]LogAsyncLoad: Start loading library async: Menu [2020.06.10-19.43.22:066][274]LogAsyncLoad: 215 assets in Menu [2020.06.10-19.43.22:066][274]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.43.22:066][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.10-19.43.22:066][274]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.22:066][274]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.10-19.43.22:131][274]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.43.22:157][274]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.43.22:170][274]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.43.22:173][274]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.43.22:181][274]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.43.22:185][274]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.43.22:198][274]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.43.22:203][274]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.43.22:219][274]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.43.22:246][274]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.43.22:254][274]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.43.22:259][274]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.43.22:270][274]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.43.22:277][274]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.43.22:285][274]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.43.22:289][274]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.43.22:295][274]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.43.22:299][274]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.43.22:310][274]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.43.22:313][274]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.43.22:326][274]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.43.22:332][274]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.43.22:340][274]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.43.22:344][274]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.43.22:347][274]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.43.22:353][274]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.43.22:510][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.10-19.43.22:510][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:510][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.10-19.43.22:510][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:510][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.10-19.43.22:510][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:511][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.10-19.43.22:511][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:511][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.10-19.43.22:511][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:511][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.10-19.43.22:511][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:511][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.10-19.43.22:511][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:511][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.10-19.43.22:511][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:511][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.10-19.43.22:511][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:512][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.10-19.43.22:512][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:512][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.10-19.43.22:512][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:512][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.10-19.43.22:512][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:512][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.10-19.43.22:512][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:512][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.10-19.43.22:512][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:512][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.10-19.43.22:512][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:513][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.10-19.43.22:513][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:513][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.10-19.43.22:513][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:513][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.10-19.43.22:513][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:513][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.10-19.43.22:513][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:513][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.10-19.43.22:513][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:513][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.10-19.43.22:513][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:513][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.10-19.43.22:514][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:514][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.10-19.43.22:514][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:514][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.10-19.43.22:514][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:514][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.10-19.43.22:514][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:514][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.10-19.43.22:514][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:514][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.10-19.43.22:514][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:514][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.10-19.43.22:514][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:515][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.10-19.43.22:515][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:515][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.10-19.43.22:515][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:515][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.10-19.43.22:515][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:515][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.10-19.43.22:515][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:515][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.10-19.43.22:515][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:515][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.10-19.43.22:515][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:515][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.10-19.43.22:515][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:516][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.10-19.43.22:516][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:516][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.10-19.43.22:516][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:516][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.10-19.43.22:516][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:516][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.10-19.43.22:516][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:516][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.10-19.43.22:516][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:517][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.10-19.43.22:517][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:517][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.10-19.43.22:517][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:517][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.10-19.43.22:517][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:517][274]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.10-19.43.22:517][274]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.43.22:521][274]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.22:521][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.06.10-19.43.22:521][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.06.10-19.43.22:521][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.06.10-19.43.22:527][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.06.10-19.43.22:527][274]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.22:527][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.06.10-19.43.22:527][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.06.10-19.43.22:527][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.06.10-19.43.22:539][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.06.10-19.43.22:540][275]r.CullAll = "1" [2020.06.10-19.43.23:078][292]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.10-19.43.23:078][292]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.10-19.43.23:078][292]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.23:078][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.06.10-19.43.23:079][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.06.10-19.43.23:177][293]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.10-19.43.23:183][293]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.10-19.43.23:183][293]LogNet: World NetDriver shutdown SteamNetDriver_6 [GameNetDriver] [2020.06.10-19.43.23:183][293]LogNet: DestroyNamedNetDriver SteamNetDriver_6 [GameNetDriver] [2020.06.10-19.43.23:185][293]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 52.205.40.164:7778, Name: SteamNetConnection_6, Driver: GameNetDriver SteamNetDriver_6, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A3C35801F0], Channels: 90, Time: 2020.06.10-19.43.23 [2020.06.10-19.43.23:186][293]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 52.205.40.164:7778, Name: SteamNetConnection_6, Driver: GameNetDriver SteamNetDriver_6, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A3C35835B0] [2020.06.10-19.43.23:186][293]LogExit: GameNetDriver SteamNetDriver_6 shut down [2020.06.10-19.43.23:190][293]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.06.10-19.43.23:190][293]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.10-19.43.23:190][293]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.10-19.43.23:190][293]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.06.10-19.43.23:190][293]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.43.23:190][293]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.43.23:190][293]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.43.23:190][293]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Hex:Baby Entity, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.43.23:190][293]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - Hex:Baby Entity, Originating Player: BP_CamperFemale09_Character_C_0 - PurpleKing666, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.43.23:190][293]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Hex:Baby Entity, Originating Player: BP_CamperFemale01_Character_C_0 - Hex:Baby Entity, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.43.23:191][293]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Hex:Baby Entity, Originating Player: BP_CamperFemale01_Character_C_0 - Hex:Baby Entity, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.43.23:191][293]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_03_C_0 [2020.06.10-19.43.23:191][293]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_03_C_0 [2020.06.10-19.43.23:191][293]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_03_C_0 [2020.06.10-19.43.23:191][293]LogDBDGeneral: StatusEffect::EndPlay - Id: DecreaseChainsawAttackCD_Considerably, Status Owner: BP_Slasher_Character_03_C_0, Originating Player: BP_Slasher_Character_03_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.43.23:191][293]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_03_C_0, Originating Player: BP_Slasher_Character_03_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.43.23:191][293]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_03_C_1 [2020.06.10-19.43.23:191][293]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_03_C_1 [2020.06.10-19.43.23:191][293]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_03_C_1 [2020.06.10-19.43.23:191][293]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.43.23:191][293]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.43.23:191][293]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.43.23:191][293]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale09_Character_C_0 [2020.06.10-19.43.23:191][293]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale09_Character_C_0 [2020.06.10-19.43.23:191][293]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale09_Character_C_0 [2020.06.10-19.43.23:191][293]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale09_Character_C_0 [2020.06.10-19.43.23:191][293]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.43.23:191][293]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.43.23:191][293]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.43.23:191][293]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale09_Character_C_0 - PurpleKing666, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.43.23:191][293]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale09_Character_C_0 - PurpleKing666, Originating Player: BP_CamperFemale09_Character_C_0 - PurpleKing666, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.43.23:191][293]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale09_Character_C_0 - PurpleKing666, Originating Player: BP_CamperFemale09_Character_C_0 - PurpleKing666, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.43.23:191][293]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.06.10-19.43.23:191][293]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.10-19.43.23:191][293]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.10-19.43.23:191][293]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.06.10-19.43.23:191][293]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.43.23:191][293]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.43.23:191][293]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.43.23:192][293]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.43.23:192][293]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: BP_CamperFemale09_Character_C_0 - PurpleKing666, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.43.23:192][293]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: BP_CamperFemale03_Character_C_0, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.43.23:192][293]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: BP_CamperFemale03_Character_C_0, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.43.23:192][293]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: BP_CamperFemale03_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.43.23:499][293]LogUObjectHash: Compacting FUObjectHashTables data took 9.66ms [2020.06.10-19.43.23:612][293]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.43.23:617][293]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-19.43.23:618][293]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.10-19.43.23:619][293]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.10-19.43.23:619][293]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.10-19.43.23:619][293]LogStreaming: Flushing async loaders. [2020.06.10-19.43.23:619][293]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.43.23:620][293]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.10-19.43.23:620][293]LogStreaming: Flushing async loaders. [2020.06.10-19.43.23:634][293]LogStreaming: Flushing async loaders took 14ms. [2020.06.10-19.43.23:634][293]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.10-19.43.23:634][293]LogStreaming: Flushing async loaders. [2020.06.10-19.43.23:637][293]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-19.43.23:637][293]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.10-19.43.23:637][293]LogStreaming: Flushing async loaders. [2020.06.10-19.43.23:638][293]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.43.23:638][293]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.10-19.43.23:638][293]LogStreaming: Flushing async loaders. [2020.06.10-19.43.23:699][293]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.43.23:707][293]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.43.23:722][293]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.43.23:775][293]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.43.23:885][293]LogStreaming: Flushing async loaders took 248ms. [2020.06.10-19.43.23:888][293]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.10-19.43.23:888][293]LogStreaming: Flushing async loaders. [2020.06.10-19.43.23:908][293]LogStreaming: Flushing async loaders took 20ms. [2020.06.10-19.43.23:909][293]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.10-19.43.23:909][293]LogStreaming: Flushing async loaders. [2020.06.10-19.43.24:031][293]LogStreaming: Flushing async loaders took 122ms. [2020.06.10-19.43.24:033][293]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.10-19.43.24:033][293]LogStreaming: Flushing async loaders. [2020.06.10-19.43.24:034][293]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.43.24:034][293]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.10-19.43.24:034][293]LogStreaming: Flushing async loaders. [2020.06.10-19.43.24:223][293]LogStreaming: Flushing async loaders took 189ms. [2020.06.10-19.43.24:223][293]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.10-19.43.24:223][293]LogStreaming: Flushing async loaders. [2020.06.10-19.43.24:432][293]LogStreaming: Flushing async loaders took 209ms. [2020.06.10-19.43.24:435][293]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.10-19.43.24:435][293]LogStreaming: Flushing async loaders. [2020.06.10-19.43.24:473][293]LogStreaming: Flushing async loaders took 38ms. [2020.06.10-19.43.24:474][293]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.10-19.43.24:474][293]LogStreaming: Flushing async loaders. [2020.06.10-19.43.24:474][293]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.43.24:478][293]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.10-15.43.24 [2020.06.10-19.43.24:478][293]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.10-19.43.24:478][293]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.10-19.43.24:478][293]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-19.43.24:478][293]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-19.43.24:478][293]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-19.43.24:478][293]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-19.43.24:478][293]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-19.43.24:478][293]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-19.43.24:478][293]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-19.43.24:499][293]LogWorld: Bringing up level for play took: 0.022779 [2020.06.10-19.43.24:500][293]GameFlow: [Login Attempted] Options: "?Name=Probably Will Auto DC (R.I.P Ric" Response: "" [2020.06.10-19.43.24:500][293]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-19.43.24:500][293]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-19.43.24:500][293]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-19.43.24:500][293]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-19.43.24:500][293]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.10-19.43.24:508][293]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-19.43.24:508][293]GameFlow: FCharacterStateData::SetPips() with value=75 [2020.06.10-19.43.24:508][293]GameFlow: FCharacterStateData::SetPips() with value=15 [2020.06.10-19.43.24:626][293]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94580] [2020.06.10-19.43.24:626][293]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.43.24:626][293]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.43.24:627][293]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.43.24:627][293]LogCustomization: ------ [2020.06.10-19.43.24:627][293]LogCustomization: --> HB_Torso02 [2020.06.10-19.43.24:627][293]LogCustomization: --> TC_Legs006 [2020.06.10-19.43.24:627][293]LogCustomization: --> TC_W05_03 [2020.06.10-19.43.24:627][293]LogCustomization: ------ [2020.06.10-19.43.24:627][293]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.10-19.43.24:627][293]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.10-19.43.24:627][293]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.10-19.43.24:641][293]LogStreaming: Flushing async loaders. [2020.06.10-19.43.24:657][293]LogStreaming: Flushing async loaders took 17ms. [2020.06.10-19.43.24:681][293]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.10-19.43.24:789][293]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000037 seconds [2020.06.10-19.43.24:790][293]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000020 seconds [2020.06.10-19.43.24:790][293]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.10-19.43.24:791][293]LogLoad: Took 1.608212 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.10-19.43.24:791][293]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-19.43.24:791][293]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.10-19.43.24:791][293]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.10-19.43.24:792][293]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.24:792][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.06.10-19.43.24:793][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.06.10-19.43.24:910][294]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.24:910][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.06.10-19.43.24:911][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.06.10-19.43.24:915][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.06.10-19.43.24:915][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.06.10-19.43.24:915][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.06.10-19.43.24:916][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.06.10-19.43.25:096][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.06.10-19.43.25:096][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.10-19.43.25:096][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.06.10-19.43.25:096][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.06.10-19.43.25:098][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.06.10-19.43.25:186][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.10-19.43.25:187][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.06.10-19.43.25:187][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.06.10-19.43.25:188][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.06.10-19.43.25:206][295]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.25:206][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.06.10-19.43.25:207][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.06.10-19.43.25:497][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.06.10-19.43.25:594][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.10-19.43.25:594][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.06.10-19.43.25:594][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.06.10-19.43.25:602][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.06.10-19.43.25:610][296]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.06.10-19.43.25:650][298]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.25:650][298]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.06.10-19.43.25:651][298]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.06.10-19.43.25:772][298]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.06.10-19.43.25:772][298]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.06.10-19.43.25:772][298]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.06.10-19.43.25:820][301]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 5.56 ms [2020.06.10-19.43.25:869][304]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.25:869][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.06.10-19.43.25:870][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.06.10-19.43.25:997][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.06.10-19.43.25:997][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.06.10-19.43.25:998][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.06.10-19.43.26:010][305]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.26:010][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.06.10-19.43.26:012][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.06.10-19.43.26:135][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.06.10-19.43.27:319][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.06.10-19.43.27:319][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.06.10-19.43.27:319][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.06.10-19.43.27:319][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.06.10-19.43.27:320][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.06.10-19.43.27:320][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.06.10-19.43.27:320][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.06.10-19.43.27:320][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.06.10-19.43.27:321][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.06.10-19.43.27:321][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.06.10-19.43.27:321][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.06.10-19.43.27:321][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.06.10-19.43.27:321][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.06.10-19.43.27:345][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.06.10-19.43.27:354][306]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.06.10-19.43.27:550][318]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.43.27:550][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.06.10-19.43.27:551][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.06.10-19.43.27:738][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.06.10-19.43.27:738][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.06.10-19.43.27:739][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.06.10-19.43.27:751][319]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.43.27:751][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.06.10-19.43.27:752][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.06.10-19.43.27:935][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.06.10-19.43.27:935][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.06.10-19.43.27:935][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.06.10-19.43.27:952][320]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.43.27:952][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.06.10-19.43.27:953][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.06.10-19.43.28:140][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.06.10-19.43.28:140][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.06.10-19.43.28:141][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.06.10-19.43.28:169][322]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.43.28:170][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.06.10-19.43.28:171][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.06.10-19.43.28:369][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.06.10-19.43.28:369][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.06.10-19.43.28:371][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.06.10-19.43.28:385][323]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.43.28:385][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.06.10-19.43.28:386][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.06.10-19.43.28:588][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.06.10-19.43.28:588][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.06.10-19.43.28:588][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.06.10-19.43.28:600][324]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.43.28:600][324]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.06.10-19.43.28:601][324]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.06.10-19.43.28:818][324]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.06.10-19.43.28:818][324]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.06.10-19.43.28:819][324]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.06.10-19.43.28:837][325]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.43.28:838][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.06.10-19.43.28:839][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.06.10-19.43.29:070][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.06.10-19.43.29:070][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.06.10-19.43.29:070][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.06.10-19.43.29:084][326]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.43.29:085][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.06.10-19.43.29:086][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.06.10-19.43.29:322][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.06.10-19.43.29:322][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.06.10-19.43.29:323][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.06.10-19.43.29:359][328]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.10-19.43.29:360][328]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='7.297' TotalLoadTime='7.297' TimeStamp='2020-06-10T19:43:29.876Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DCC4BD08D80D74CE346AA8FAAA663A' LobbyId='014D8C1208D80D749D780668F5CAC266' [2020.06.10-19.43.29:360][328]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.10-19.43.29:360][328]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='7.297' TimeStamp='2020-06-10T19:43:29.876Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DCC4BD08D80D74CE346AA8FAAA663A' LobbyId='014D8C1208D80D749D780668F5CAC266' [2020.06.10-19.43.29:360][328]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.10-19.43.29:360][328]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='7.297' TimeStamp='2020-06-10T19:43:29.876Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DCC4BD08D80D74CE346AA8FAAA663A' LobbyId='014D8C1208D80D749D780668F5CAC266' [2020.06.10-19.43.29:360][328]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.10-19.43.29:360][328]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='7.297' TimeStamp='2020-06-10T19:43:29.876Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DCC4BD08D80D74CE346AA8FAAA663A' LobbyId='014D8C1208D80D749D780668F5CAC266' [2020.06.10-19.43.29:360][328]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_LOBBY. [2020.06.10-19.43.29:360][328]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.10-19.43.29:374][329]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.10-19.43.29:374][329]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.10-19.43.29:374][329]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.10-19.43.30:364][389]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.10-19.43.30:364][389]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-19.43.30:364][389]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.10-19.43.30:364][389]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.30:365][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.10-19.43.30:365][389]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.30:365][389]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.30:365][389]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.30:365][389]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.10-19.43.30:365][389]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-19.43.30:365][389]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.30:365][389]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.10-19.43.30:365][389]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-19.43.30:365][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-19.43.30:727][389]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.43.30:727][389]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-19.43.30:727][389]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-19.43.30:727][389]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-19.43.30:727][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-19.43.30:727][389]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.30:727][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-19.43.30:803][389]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.30:804][389]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.30:804][389]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-19.43.30:804][389]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-19.43.30:804][389]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-19.43.30:804][389]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.43.30:804][389]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-19.43.30:805][389]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-19.43.30:805][389]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.43.30:805][389]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-19.43.30:805][389]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.43.30:805][389]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-19.43.30:805][389]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.30:829][389]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.43.30:829][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-19.43.30:837][389]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.30:837][389]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.30:948][389]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94580] [2020.06.10-19.43.30:948][389]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.43.30:949][389]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.43.30:949][389]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.30:949][389]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.30:949][389]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-19.43.30:950][390]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-19.43.30:950][390]r.CullAll = "0" [2020.06.10-19.43.30:951][390]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-19.43.30:951][390]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-19.43.30:951][390]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.10-19.43.30:951][390]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-19.43.30:951][390]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-19.43.30:951][390]GameFlow: Warning: Entering Main Menu [2020.06.10-19.43.30:951][390]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-19.43.30:951][390]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-19.43.30:951][390]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-19.43.30:951][390]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-19.43.30:951][390]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-19.43.30:951][390]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-19.43.30:952][390]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-19.43.30:952][390]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.10-19.43.30:952][390]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.10-19.43.30:958][390]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-19.43.30:963][390]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.43.30:964][390]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-19.43.30:964][390]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.43.30:964][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-19.43.30:964][390]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.43.30:964][390]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.43.30:964][390]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.43.30:964][390]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-19.43.30:965][390]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-19.43.30:965][390]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-19.43.30:965][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-19.43.31:111][391]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-19.43.31:116][391]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-19.43.31:116][391]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-19.43.31:117][391]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-19.43.31:117][391]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-19.43.31:117][391]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-19.43.31:117][391]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.10-19.43.31:117][391]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.43.31:186][391]LogStreaming: Flushing async loaders took 68ms. [2020.06.10-19.43.31:187][391]LogStreaming: Flushing async loaders. [2020.06.10-19.43.31:206][391]LogStreaming: Flushing async loaders took 19ms. [2020.06.10-19.43.31:206][391]LogStreaming: Flushing async loaders. [2020.06.10-19.43.31:219][391]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-19.43.31:219][391]LogStreaming: Flushing async loaders. [2020.06.10-19.43.31:227][391]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-19.43.31:228][391]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000033 seconds [2020.06.10-19.43.31:228][391]LogStreaming: Flushing async loaders. [2020.06.10-19.43.31:229][391]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.43.31:230][391]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.9 [2020.06.10-19.43.31:230][391]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.43.31:230][391]LogCustomization: ------ [2020.06.10-19.43.31:230][391]LogCustomization: --> HB_Torso02 [2020.06.10-19.43.31:230][391]LogCustomization: --> TC_Legs006 [2020.06.10-19.43.31:230][391]LogCustomization: --> TC_W05_03 [2020.06.10-19.43.31:230][391]LogCustomization: ------ [2020.06.10-19.43.31:230][391]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.43.31:230][391]LogStreaming: Flushing async loaders. [2020.06.10-19.43.31:255][391]LogStreaming: Flushing async loaders took 25ms. [2020.06.10-19.43.31:255][391]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.43.31:255][391]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.43.31:255][391]LogStreaming: Flushing async loaders. [2020.06.10-19.43.31:264][391]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-19.43.31:265][391]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.43.31:265][391]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-19.43.31:265][391]LogStreaming: Flushing async loaders. [2020.06.10-19.43.31:267][391]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.43.31:267][391]LogStreaming: Flushing async loaders. [2020.06.10-19.43.31:269][391]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.43.31:269][391]LogStreaming: Flushing async loaders. [2020.06.10-19.43.31:270][391]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.43.31:270][391]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-19.43.31:922][421]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 2.70 ms [2020.06.10-19.43.32:089][429]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.10-19.43.32:152][433]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.10-19.43.32:152][433]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.10-19.43.32:259][437]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-19.43.32:260][437]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-19.43.33:258][483]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.10-19.43.33:258][483]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.10-19.43.33:309][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.10-19.43.33:351][487]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-19.43.33:766][509]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.10 ms [2020.06.10-19.43.34:257][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.43.34:260][533]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-19.43.34:260][533]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.43.34:260][533]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.43.34:260][533]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.06.10-19.43.34:260][533]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.06.10-19.43.34:260][533]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-19.43.34:261][533]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.06.10-19.43.34:285][534]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.10-19.43.34:286][534]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.34:286][534]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-19.43.34:302][534]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.34:302][534]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.34:302][534]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.34:302][534]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.34:302][534]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.34:302][534]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.34:302][534]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.34:302][534]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.34:302][534]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-19.43.34:382][534]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.34:382][534]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.34:382][534]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.34:412][534]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.10-19.43.34:412][534]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.10-19.43.34:413][534]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.43.34:413][534]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-19.43.34:421][534]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.34:421][534]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.34:537][534]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94580] [2020.06.10-19.43.34:537][534]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.43.34:538][534]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.43.34:538][534]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.34:538][534]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.34:539][534]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-19.43.34:589][535]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.06.10-19.43.34:589][535]GameFlow: Starting Quickmatch: GameSession [2020.06.10-19.43.34:589][535]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.06.10-19.43.34:589][535]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.06.10-19.43.34:589][535]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.06.10-19.43.34:589][535]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.06.10-19.43.34:589][535]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.06.10-19.43.34:589][535]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.06.10-19.43.34:589][535]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.06.10-19.43.34:589][535]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.06.10-19.43.34:589][535]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.06.10-19.43.34:589][535]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.06.10-19.43.34:589][535]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=3 : Near : -1 [2020.06.10-19.43.34:589][535]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.06.10-19.43.34:589][535]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.06.10-19.43.34:589][535]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.06.10-19.43.34:589][535]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.06.10-19.43.34:589][535]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.06.10-19.43.34:589][535]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.06.10-19.43.34:589][535]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.06.10-19.43.34:589][535]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.06.10-19.43.34:589][535]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.06.10-19.43.34:589][535]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.10-19.43.34:589][535]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.10-19.43.34:589][535]GameFlow: Verbose: Doing Find Sessions [2020.06.10-19.43.34:614][536]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.43.34:790][544]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.43.34:801][545]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.210134 seconds [2020.06.10-19.43.35:122][560]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.43.35:122][560]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.10-19.43.35:138][561]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.35:138][561]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-19.43.35:140][561]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.35:140][561]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.35:140][561]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.35:140][561]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.35:140][561]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.35:140][561]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.35:140][561]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.35:140][561]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.35:141][561]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-19.43.35:203][561]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.35:204][561]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.35:204][561]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.35:229][561]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.43.35:229][561]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-19.43.35:236][561]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.35:236][561]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.35:300][561]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.35:300][561]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.43.35:300][561]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-19.43.35:490][567]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.10-19.43.35:989][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.43.36:244][601]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.10-19.43.36:759][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.43.40:109][803]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.43.40:341][804]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-19.43.40:341][804]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-19.43.40:341][804]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.06.10-19.43.40:341][804]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.43.40:341][804]LogCustomization: ------ [2020.06.10-19.43.40:341][804]LogCustomization: --> HB_Torso02 [2020.06.10-19.43.40:341][804]LogCustomization: --> TC_Legs006 [2020.06.10-19.43.40:341][804]LogCustomization: --> TC_W05_03 [2020.06.10-19.43.40:341][804]LogCustomization: ------ [2020.06.10-19.43.40:341][804]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.43.40:341][804]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.43.40:341][804]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.43.40:341][804]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.43.40:341][804]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-19.43.40:341][804]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-19.43.40:650][820]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.09 ms [2020.06.10-19.43.41:049][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.43.41:214][839]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.10-19.43.41:532][852]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.10 ms [2020.06.10-19.43.41:620][856]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.06.10-19.43.42:890][919]LogAsyncLoad: Done loading library async: Menu in 157.0 sec [2020.06.10-19.43.43:379][946]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.43.44:826][ 18]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.43.44:973][ 27]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.43.44:998][ 29]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.171956 seconds [2020.06.10-19.43.47:738][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.43.48:414][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.43.50:169][297]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.43.50:815][330]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.43.51:711][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.43.52:722][424]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.43.53:777][478]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.43.54:001][479]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-19.43.54:001][479]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-19.43.54:001][479]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.06.10-19.43.54:001][479]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.43.54:001][479]LogCustomization: ------ [2020.06.10-19.43.54:001][479]LogCustomization: --> HB_Torso02 [2020.06.10-19.43.54:001][479]LogCustomization: --> TC_Legs006 [2020.06.10-19.43.54:001][479]LogCustomization: --> TC_W05_03 [2020.06.10-19.43.54:001][479]LogCustomization: ------ [2020.06.10-19.43.54:001][479]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.43.54:001][479]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.43.54:001][479]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.43.54:001][479]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.43.54:001][479]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-19.43.54:001][479]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-19.43.55:040][532]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.43.56:226][595]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.43.56:235][596]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 1.214421 seconds [2020.06.10-19.44.06:256][190]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.44.06:371][197]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.44.06:384][198]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.122789 seconds [2020.06.10-19.44.09:206][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.44.09:481][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.44.13:577][583]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.44.16:412][738]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.44.16:608][750]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.44.16:622][751]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.210244 seconds [2020.06.10-19.44.21:608][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.44.26:444][313]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.44.26:645][326]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.44.27:292][362]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.44.27:310][363]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.662396 seconds [2020.06.10-19.44.27:708][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.44.33:504][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.44.33:504][724]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.06.10-19.44.33:520][725]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.44.33:521][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-19.44.33:522][725]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.44.33:522][725]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.44.33:523][725]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.44.33:523][725]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.44.33:648][725]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.44.33:649][725]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.44.33:649][725]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.44.33:649][725]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.44.33:649][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-19.44.33:714][725]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.44.33:714][725]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.44.33:714][725]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.44.33:718][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435458 (playerChanged=true), bloodpoints:925439, #nodesDataArray:33, #pathsDataArray:36, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:50, prestige:3, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.10-19.44.33:720][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.06.10-19.44.33:721][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.06.10-19.44.33:721][725]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.44.33:721][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-19.44.33:728][725]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.44.33:729][725]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.44.33:757][725]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.44.33:757][725]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.44.33:757][725]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-19.44.33:768][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:33, #pathsDataArray:36, animate:true [2020.06.10-19.44.34:129][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000486266799 ) [2020.06.10-19.44.34:129][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000486266799 [2020.06.10-19.44.35:368][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000486266799 seconds [2020.06.10-19.44.36:051][839]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.44.36:052][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:204) [2020.06.10-19.44.36:173][839]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94580] [2020.06.10-19.44.36:173][839]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.44.36:175][839]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18537&schemaVersion=0] [2020.06.10-19.44.36:178][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435458 (playerChanged=false), bloodpoints:921439, #nodesDataArray:32, #pathsDataArray:38, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:50, prestige:3, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.10-19.44.36:178][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.10-19.44.36:181][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.6000006515067 ) [2020.06.10-19.44.36:181][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.6000006515067 [2020.06.10-19.44.36:183][840]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.44.36:371][851]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.44.36:385][852]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18537&schemaVersion=0] [2020.06.10-19.44.36:385][852]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.44.37:345][911]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.44.37:532][920]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.44.37:555][922]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.218554 seconds [2020.06.10-19.44.37:654][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.6000006515067 seconds [2020.06.10-19.44.37:654][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:50, prestige:3, #levelUpDetailsDataArray:0 [2020.06.10-19.44.38:053][946]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.44.38:174][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.10-19.44.38:174][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:32, #pathsDataArray:38, animate:true [2020.06.10-19.44.38:531][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.60000075683929 ) [2020.06.10-19.44.38:531][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.60000075683929 [2020.06.10-19.44.38:531][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.10-19.44.39:776][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.60000075683929 seconds [2020.06.10-19.44.44:508][312]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.44.44:509][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:103) [2020.06.10-19.44.44:894][337]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.44.44:943][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.44.45:412][368]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.44.45:413][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:205) [2020.06.10-19.44.45:478][373]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.44.45:604][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.44.46:817][453]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.44.46:818][453]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:101) [2020.06.10-19.44.46:891][458]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.44.46:949][461]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.44.47:448][489]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.44.47:449][489]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:405, completeWeb:false, teleport:false ) [2020.06.10-19.44.47:449][489]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:405 [2020.06.10-19.44.47:449][489]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:201) [2020.06.10-19.44.47:531][494]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.44.47:551][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.44.47:598][498]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.44.47:798][510]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.44.47:804][511]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.213263 seconds [2020.06.10-19.44.48:011][522]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.44.48:012][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:309, completeWeb:false, teleport:false ) [2020.06.10-19.44.48:013][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:305) [2020.06.10-19.44.48:078][527]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.44.48:218][535]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.44.48:315][541]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:309 [2020.06.10-19.44.48:883][575]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.44.48:884][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:209, completeWeb:false, teleport:false ) [2020.06.10-19.44.48:885][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:105) [2020.06.10-19.44.48:973][581]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.44.49:045][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.44.49:212][595]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:209 [2020.06.10-19.44.49:953][640]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.44.49:954][640]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:310, completeWeb:false, teleport:false ) [2020.06.10-19.44.49:954][640]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:106) [2020.06.10-19.44.50:032][645]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.44.50:150][652]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.44.50:279][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:310 [2020.06.10-19.44.51:175][711]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.44.51:175][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:210, completeWeb:false, teleport:false ) [2020.06.10-19.44.51:176][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:104) [2020.06.10-19.44.51:254][717]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.44.51:319][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.44.51:481][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:210 [2020.06.10-19.44.52:051][764]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.44.52:052][764]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:308, completeWeb:false, teleport:true ) [2020.06.10-19.44.52:052][764]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:208) [2020.06.10-19.44.52:144][770]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.44.52:280][778]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.44.52:588][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:308 [2020.06.10-19.44.52:749][805]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.10-19.44.53:282][837]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.44.53:283][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:302, completeWeb:false, teleport:true ) [2020.06.10-19.44.53:283][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:306) [2020.06.10-19.44.53:342][841]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.44.53:475][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.44.53:786][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:302 [2020.06.10-19.44.54:375][904]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.44.54:375][904]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:312, completeWeb:false, teleport:true ) [2020.06.10-19.44.54:376][904]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:212) [2020.06.10-19.44.54:465][910]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.44.54:551][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.44.54:908][937]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:312 [2020.06.10-19.44.55:450][967]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.44.55:451][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:307, completeWeb:false, teleport:true ) [2020.06.10-19.44.55:451][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:301) [2020.06.10-19.44.55:570][975]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.44.55:645][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.44.55:951][998]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:307 [2020.06.10-19.44.56:438][ 26]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.44.56:439][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:206, completeWeb:false, teleport:false ) [2020.06.10-19.44.56:439][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:102) [2020.06.10-19.44.56:531][ 32]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.44.56:584][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.44.56:745][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:206 [2020.06.10-19.44.57:398][ 84]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.44.57:399][ 84]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_OpenMysteryBox Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.10-19.44.57:399][ 84]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.44.57:399][ 84]GameFlow: Writing Profile Stat DBD_Event1_Stat3: 1 [2020.06.10-19.44.57:399][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:303, completeWeb:false, teleport:true ) [2020.06.10-19.44.57:399][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:203) [2020.06.10-19.44.57:533][ 91]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.44.57:553][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.44.57:648][ 98]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C468AC60] Result: '1' k_EResultOK (success) [2020.06.10-19.44.57:648][ 98]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C468AC60]' succeeded in 0.243354 seconds [2020.06.10-19.44.57:677][100]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C468AC60] Result: '1' k_EResultOK (success) [2020.06.10-19.44.57:693][101]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.276285 seconds [2020.06.10-19.44.57:838][109]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.44.57:906][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:303 [2020.06.10-19.44.58:137][127]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.44.58:147][128]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.321474 seconds [2020.06.10-19.44.58:986][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.45.01:785][347]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.10-19.45.02:381][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.45.02:752][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.45.02:946][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.45.03:085][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.06.10-19.45.03:085][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.06.10-19.45.03:749][465]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.45.03:749][465]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:204, completeWeb:true, teleport:true ) [2020.06.10-19.45.03:750][465]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:207) [2020.06.10-19.45.03:864][472]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.45.04:043][483]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.45.04:753][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:204 [2020.06.10-19.45.04:871][527]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94688] [2020.06.10-19.45.04:871][527]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.45.04:873][527]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18538&schemaVersion=0] [2020.06.10-19.45.04:876][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435458 (playerChanged=false), bloodpoints:858439, #nodesDataArray:33, #pathsDataArray:43, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:50, prestige:3, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.10-19.45.04:876][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.10-19.45.04:879][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000641262159 ) [2020.06.10-19.45.04:879][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000641262159 [2020.06.10-19.45.05:064][539]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18538&schemaVersion=0] [2020.06.10-19.45.05:064][539]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.45.06:371][617]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000641262159 seconds [2020.06.10-19.45.06:371][617]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:50, prestige:3, #levelUpDetailsDataArray:0 [2020.06.10-19.45.06:372][617]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.45.06:692][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.45.06:812][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.10-19.45.06:812][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:33, #pathsDataArray:43, animate:true [2020.06.10-19.45.07:200][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000636442565 ) [2020.06.10-19.45.07:200][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000636442565 [2020.06.10-19.45.07:200][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.10-19.45.08:157][694]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.45.08:291][702]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.45.08:302][703]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.142404 seconds [2020.06.10-19.45.08:415][709]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000636442565 seconds [2020.06.10-19.45.11:010][868]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.45.11:010][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:105) [2020.06.10-19.45.11:122][876]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.45.11:218][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.45.11:687][910]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.45.11:688][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:209) [2020.06.10-19.45.11:818][919]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.45.11:914][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.45.14:149][ 59]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.45.14:150][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:103) [2020.06.10-19.45.14:245][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.45.14:279][ 68]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.45.14:755][ 96]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.45.14:755][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:406, completeWeb:false, teleport:false ) [2020.06.10-19.45.14:756][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:406 [2020.06.10-19.45.14:756][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:205) [2020.06.10-19.45.14:853][103]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.45.14:885][104]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.45.15:359][133]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.45.15:360][133]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_OpenMysteryBox Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.10-19.45.15:360][133]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.45.15:360][133]GameFlow: Writing Profile Stat DBD_Event1_Stat3: 1 [2020.06.10-19.45.15:360][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:312, completeWeb:false, teleport:false ) [2020.06.10-19.45.15:361][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:309) [2020.06.10-19.45.15:434][138]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.45.15:549][145]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.45.15:649][152]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AAA3EB30] Result: '1' k_EResultOK (success) [2020.06.10-19.45.15:649][152]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AAA3EB30]' succeeded in 0.280099 seconds [2020.06.10-19.45.15:680][153]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AAA3EB30] Result: '1' k_EResultOK (success) [2020.06.10-19.45.15:680][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:312 [2020.06.10-19.45.15:695][155]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.319804 seconds [2020.06.10-19.45.15:775][159]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.45.16:688][212]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.45.16:689][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:301, completeWeb:false, teleport:false ) [2020.06.10-19.45.16:690][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:308) [2020.06.10-19.45.16:816][221]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.45.16:880][224]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.45.17:008][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:301 [2020.06.10-19.45.17:560][264]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.45.17:561][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:212, completeWeb:false, teleport:false ) [2020.06.10-19.45.17:562][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:305) [2020.06.10-19.45.17:689][272]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.45.17:692][273]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.45.17:881][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:212 [2020.06.10-19.45.18:330][311]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.45.18:532][324]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.45.18:550][325]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.214456 seconds [2020.06.10-19.45.19:216][364]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.45.19:216][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:101, completeWeb:false, teleport:false ) [2020.06.10-19.45.19:217][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:211, completeWeb:false, teleport:false ) [2020.06.10-19.45.19:217][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:102) [2020.06.10-19.45.19:295][370]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.45.19:440][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.45.19:521][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:101 [2020.06.10-19.45.19:521][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:211 [2020.06.10-19.45.19:685][391]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.10-19.45.20:152][417]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.45.20:153][417]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:201, completeWeb:false, teleport:false ) [2020.06.10-19.45.20:153][417]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:202) [2020.06.10-19.45.20:223][422]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.45.20:349][429]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.45.20:478][437]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:201 [2020.06.10-19.45.21:210][481]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.45.21:210][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:307, completeWeb:false, teleport:true ) [2020.06.10-19.45.21:211][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:203) [2020.06.10-19.45.21:357][490]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.45.21:407][493]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.45.21:714][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:307 [2020.06.10-19.45.21:783][516]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.10-19.45.22:360][548]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.45.22:360][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:207, completeWeb:false, teleport:false ) [2020.06.10-19.45.22:360][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:304) [2020.06.10-19.45.22:450][554]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.45.22:577][561]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.45.22:675][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:207 [2020.06.10-19.45.22:710][569]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.10-19.45.23:255][601]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.45.23:256][601]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:208, completeWeb:false, teleport:false ) [2020.06.10-19.45.23:256][601]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:303) [2020.06.10-19.45.23:370][609]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.45.23:445][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.45.23:575][621]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:208 [2020.06.10-19.45.24:149][655]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.45.24:149][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:104, completeWeb:false, teleport:false ) [2020.06.10-19.45.24:150][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:206, completeWeb:false, teleport:false ) [2020.06.10-19.45.24:150][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:306) [2020.06.10-19.45.24:237][661]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.45.24:308][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.45.24:454][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:104 [2020.06.10-19.45.24:454][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:206 [2020.06.10-19.45.26:748][811]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.45.26:749][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435458, id:302, completeWeb:true, teleport:true ) [2020.06.10-19.45.26:749][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435458, id:106) [2020.06.10-19.45.26:839][817]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.45.26:977][825]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.45.27:751][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:302 [2020.06.10-19.45.27:871][873]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-19.45.27:871][873]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.45.27:873][873]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18539&schemaVersion=0] [2020.06.10-19.45.27:876][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435458 (playerChanged=false), bloodpoints:793439, #nodesDataArray:33, #pathsDataArray:44, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:50, prestige:3, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.10-19.45.27:876][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.10-19.45.27:880][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000656628981 ) [2020.06.10-19.45.27:880][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000656628981 [2020.06.10-19.45.28:143][890]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18539&schemaVersion=0] [2020.06.10-19.45.28:143][890]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.45.28:574][916]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.45.28:720][925]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-19.45.28:720][925]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-19.45.28:720][925]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-19.45.28:720][925]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.10-19.45.28:720][925]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-19.45.28:720][925]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-19.45.28:720][925]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-19.45.28:720][925]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-19.45.28:720][925]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.10-19.45.28:720][925]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.10-19.45.28:721][925]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-19.45.28:721][925]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.10-19.45.28:721][925]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.10-19.45.28:721][925]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-19.45.28:721][925]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.10-19.45.28:721][925]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-19.45.28:721][925]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-19.45.28:721][925]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.10-19.45.28:721][925]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-19.45.28:721][925]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-19.45.28:721][925]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-19.45.28:721][925]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-19.45.28:721][925]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-19.45.28:721][925]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-19.45.28:721][925]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-19.45.28:721][925]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-19.45.28:721][925]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-19.45.28:721][925]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.10-19.45.28:721][925]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.10-19.45.28:721][925]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.10-19.45.28:721][925]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.10-19.45.28:721][925]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.10-19.45.28:721][925]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.10-19.45.28:721][925]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.10-19.45.28:721][925]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-19.45.28:721][925]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-10T19:44:29.290Z : OnlineService [2020.06.10-19.45.28:721][925]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.10-19.45.28:721][925]LogOnlineSession: Verbose: OSS: MirrorsSessionId=2c91b61e-a0a6-4e5d-adeb-5f41699cdecd : OnlineService [2020.06.10-19.45.28:721][925]LogOnlineSession: Verbose: OSS: HostPublicIp=3.83.215.219 : OnlineService [2020.06.10-19.45.28:721][925]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.06.10-19.45.28:721][925]LogOnlineSession: Verbose: OSS: EncryptionKey=2PgQXWO4xzOCnCGT5Ni3XRSqhl1iGPtA44Zs8fHzcI0= : OnlineService [2020.06.10-19.45.28:721][925]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-19.45.28:721][925]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-19.45.28:721][925]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCA66C08D80D76B145C9446B954BE4|3.83.215.219|7779 : OnlineService [2020.06.10-19.45.28:721][925]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-19.45.28:721][925]LogOnlineSession: Verbose: OSS: MatchMembersA=["3d851480-bd94-11e6-b0c2-879f2804d5d0"] : OnlineService [2020.06.10-19.45.28:721][925]LogOnlineSession: Verbose: OSS: MatchMembersB=["99f8d9cd-e858-435b-8e24-7ec41c79dc71","1f21dca9-3afc-46bd-8ea9-ed083b9a6711","8fedb0f0-c245-11e6-9ff5-b382a5614225","afd4aeb0-bd85-11e6-9be6-6ba8442a8ce2"] : OnlineService [2020.06.10-19.45.28:733][926]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.06.10-19.45.28:733][926]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2c91b61e-a0a6-4e5d-adeb-5f41699cdecd] [2020.06.10-19.45.28:752][927]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.166076 seconds [2020.06.10-19.45.28:752][927]GameFlow: Matchmaking finished - not the host, and session is already opened. Joining session: GameSession [2020.06.10-19.45.28:752][927]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.06.10-19.45.28:752][927]GameFlow: Joining sesion : GameSession [2020.06.10-19.45.28:752][927]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.06.10-19.45.28:752][927]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.06.10-19.45.28:752][927]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.06.10-19.45.28:753][927]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.06.10-19.45.28:753][927]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.06.10-19.45.28:753][927]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.06.10-19.45.28:753][927]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-19.45.28:753][927]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.06.10-19.45.28:753][927]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [Success] [2020.06.10-19.45.28:753][927]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.45.28:753][927]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.10-19.45.28:765][927]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.28:765][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-19.45.28:781][927]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.28:781][927]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.28:781][927]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.28:781][927]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.28:781][927]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.06.10-19.45.28:781][927]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.28:781][927]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.28:782][927]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.28:782][927]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.28:782][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.10-19.45.28:785][927]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.28:785][927]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.28:785][927]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.28:785][927]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-19.45.28:785][927]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-19.45.28:785][927]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.10-19.45.28:785][927]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.10-19.45.28:785][927]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-19.45.28:785][927]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.10-19.45.28:785][927]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-19.45.28:785][927]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-19.45.28:785][927]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-19.45.28:786][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-19.45.28:786][927]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.45.28:786][927]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-19.45.28:786][927]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-19.45.28:786][927]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-19.45.28:786][927]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.45.28:786][927]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-19.45.28:786][927]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-19.45.28:786][927]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.45.28:786][927]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-19.45.28:786][927]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.45.28:786][927]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-19.45.28:786][927]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.45.28:786][927]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-19.45.28:787][927]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-19.45.28:787][927]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.45.28:787][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.10-19.45.28:787][927]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.28:787][927]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.10-19.45.28:856][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.10-19.45.28:856][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:857][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.10-19.45.28:857][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:857][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.10-19.45.28:857][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:857][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.10-19.45.28:857][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:857][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.10-19.45.28:857][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:857][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.10-19.45.28:857][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:857][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.10-19.45.28:858][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:858][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.10-19.45.28:858][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:858][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.10-19.45.28:858][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:858][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.10-19.45.28:858][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:858][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.10-19.45.28:858][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:858][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.10-19.45.28:858][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:859][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.10-19.45.28:859][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:859][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.10-19.45.28:859][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:859][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.10-19.45.28:859][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:859][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.10-19.45.28:859][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:859][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.10-19.45.28:859][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:859][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.10-19.45.28:859][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:859][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.10-19.45.28:859][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:860][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.10-19.45.28:860][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:860][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.10-19.45.28:860][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:860][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.10-19.45.28:860][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:860][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.10-19.45.28:860][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:860][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.10-19.45.28:860][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:860][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.10-19.45.28:860][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:860][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.10-19.45.28:861][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:861][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.10-19.45.28:861][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:861][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.10-19.45.28:861][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:861][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.10-19.45.28:861][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:861][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.10-19.45.28:861][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:861][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.10-19.45.28:861][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:861][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.10-19.45.28:861][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:862][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.10-19.45.28:862][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:862][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.10-19.45.28:862][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:862][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.10-19.45.28:862][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:862][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.10-19.45.28:862][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:862][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.10-19.45.28:862][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:863][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.10-19.45.28:863][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:863][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.10-19.45.28:863][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:863][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.10-19.45.28:863][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:863][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.10-19.45.28:863][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:863][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.10-19.45.28:863][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:864][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.10-19.45.28:864][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:864][927]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.10-19.45.28:864][927]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.45.28:865][927]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.45.28:865][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-19.45.28:865][927]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.45.28:865][927]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.45.28:865][927]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.45.28:865][927]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-19.45.28:866][928]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2c91b61e-a0a6-4e5d-adeb-5f41699cdecd] [2020.06.10-19.45.28:866][928]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.45.28:866][928]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.06.10-19.45.28:866][928]r.CullAll = "1" [2020.06.10-19.45.29:367][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000656628981 seconds [2020.06.10-19.45.29:367][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:50, prestige:3, #levelUpDetailsDataArray:0 [2020.06.10-19.45.29:480][964]LogScaleformUI: Error: Scaleform Log: null [2020.06.10-19.45.29:785][983]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-19.45.29:785][983]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.06.10-19.45.29:786][983]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-19.45.29:801][984]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.10-19.45.29:801][984]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.10-19.45.29:801][984]LogNet: Browse: 3.83.215.219:7779//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=SurvivorPudding?KillerPips=75?SurvivorPips=15?MaxPlayers=5?Addons=ADDON_Chainsaw_ThompsonMix;ADDON_Chainsaw_CarburatorGuide?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;SpiritFury?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live [2020.06.10-19.45.29:801][984]LogInit: WinSock: Socket queue 32768 / 32768 [2020.06.10-19.45.29:802][984]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.06.10-19.45.29:802][984]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.06.10-19.45.29:803][984]LogNet: Game client on port 7779, rate 10000 [2020.06.10-19.45.29:914][991]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 3.83.215.219:7779, Name: SteamNetConnection_7, Driver: PendingNetDriver SteamNetDriver_7, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.06.10-19.45.30:010][997]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.06.10-19.45.30:011][997]LogLoad: LoadMap: 3.83.215.219:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=SurvivorPudding?KillerPips=75?SurvivorPips=15?MaxPlayers=5?Addons=ADDON_Chainsaw_ThompsonMix;ADDON_Chainsaw_CarburatorGuide?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;SpiritFury?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.06.10-19.45.30:011][997]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-19.45.30:011][997]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-19.45.30:011][997]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-19.45.30:011][997]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435458 [2020.06.10-19.45.30:061][997]LogUObjectHash: Compacting FUObjectHashTables data took 9.78ms [2020.06.10-19.45.30:082][997]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.45.30:085][997]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-19.45.30:086][997]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.10-19.45.30:086][997]LogStreaming: Flushing async loaders. [2020.06.10-19.45.30:139][997]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.45.30:151][997]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.45.30:260][997]LogStreaming: Flushing async loaders took 174ms. [2020.06.10-19.45.30:262][997]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.10-19.45.30:262][997]LogStreaming: Flushing async loaders. [2020.06.10-19.45.30:449][997]LogStreaming: Flushing async loaders took 187ms. [2020.06.10-19.45.30:451][997]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.10-19.45.30:451][997]LogStreaming: Flushing async loaders. [2020.06.10-19.45.30:452][997]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.45.30:452][997]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.10-19.45.30:452][997]LogStreaming: Flushing async loaders. [2020.06.10-19.45.30:452][997]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.45.30:452][997]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.10-19.45.30:452][997]LogStreaming: Flushing async loaders. [2020.06.10-19.45.30:453][997]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.45.30:454][997]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.10-19.45.30:454][997]LogStreaming: Flushing async loaders. [2020.06.10-19.45.30:454][997]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.45.30:454][997]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.06.10-19.45.30:454][997]LogStreaming: Flushing async loaders. [2020.06.10-19.45.30:489][997]LogStreaming: Flushing async loaders took 35ms. [2020.06.10-19.45.30:489][997]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.10-19.45.30:489][997]LogStreaming: Flushing async loaders. [2020.06.10-19.45.30:506][997]LogStreaming: Flushing async loaders took 17ms. [2020.06.10-19.45.30:506][997]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.10-19.45.30:506][997]LogStreaming: Flushing async loaders. [2020.06.10-19.45.30:509][997]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-19.45.30:512][997]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.06.10-15.45.30 [2020.06.10-19.45.30:513][997]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.06.10-19.45.30:513][997]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.10-19.45.30:522][997]LogWorld: Bringing up level for play took: 0.009602 [2020.06.10-19.45.30:522][997]LogLoad: Took 0.511220 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.06.10-19.45.30:646][ 3]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.06.10-19.45.30:646][ 3]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.10-19.45.30:711][ 7]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000033 seconds [2020.06.10-19.45.30:712][ 7]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.06.10-19.45.30:712][ 7]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.06.10-19.45.30:856][ 16]LogDBDEasyAntiCheat: RPC to validate server [2020.06.10-19.45.30:856][ 16]LogDBDEasyAntiCheat: Server is dedicated [2020.06.10-19.45.30:856][ 16]LogDBDEasyAntiCheat: slave connected [2020.06.10-19.45.30:857][ 16]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-19.45.30:857][ 16]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:99f8d9cd-e858-435b-8e24-7ec41c79dc71|76561198991577991 [2020.06.10-19.45.30:857][ 16]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-19.45.30:857][ 16]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.45.30:857][ 16]LogCustomization: ------ [2020.06.10-19.45.30:857][ 16]LogCustomization: --> JP_Head04_01 [2020.06.10-19.45.30:857][ 16]LogCustomization: --> JP_Torso03_03 [2020.06.10-19.45.30:857][ 16]LogCustomization: --> JP_Legs05 [2020.06.10-19.45.30:857][ 16]LogCustomization: ------ [2020.06.10-19.45.30:857][ 16]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-19.45.30:905][ 19]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-19.45.30:905][ 19]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.140' TotalLoadTime='2.140' TimeStamp='2020-06-10T19:45:31.427Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCC4BD08D80D74CE346AA8FAAA663A' LobbyId='014D006908D80D76B182F5BC6B9B69F6' [2020.06.10-19.45.30:905][ 19]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-19.45.30:905][ 19]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.140' TimeStamp='2020-06-10T19:45:31.427Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCC4BD08D80D74CE346AA8FAAA663A' LobbyId='014D006908D80D76B182F5BC6B9B69F6' [2020.06.10-19.45.30:905][ 19]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-19.45.30:906][ 19]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.140' TimeStamp='2020-06-10T19:45:31.427Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCC4BD08D80D74CE346AA8FAAA663A' LobbyId='014D006908D80D76B182F5BC6B9B69F6' [2020.06.10-19.45.30:906][ 19]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-19.45.30:920][ 20]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-19.45.30:920][ 20]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:3d851480-bd94-11e6-b0c2-879f2804d5d0|76561198115048270 [2020.06.10-19.45.30:920][ 20]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-19.45.30:920][ 20]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.45.30:920][ 20]LogCustomization: ------ [2020.06.10-19.45.30:920][ 20]LogCustomization: --> HB_Torso02 [2020.06.10-19.45.30:920][ 20]LogCustomization: --> TC_Legs006 [2020.06.10-19.45.30:921][ 20]LogCustomization: --> TC_W05_03 [2020.06.10-19.45.30:921][ 20]LogCustomization: ------ [2020.06.10-19.45.30:921][ 20]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-19.45.30:921][ 20]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-19.45.30:922][ 20]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.016' TotalLoadTime='2.157' TimeStamp='2020-06-10T19:45:31.443Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCC4BD08D80D74CE346AA8FAAA663A' LobbyId='014D006908D80D76B182F5BC6B9B69F6' [2020.06.10-19.45.30:922][ 20]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.06.10-19.45.30:922][ 20]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.10-19.45.30:937][ 21]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.10-19.45.30:937][ 21]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.10-19.45.30:937][ 21]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.83.215.219:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=SurvivorPudding?KillerPips=75?SurvivorPips=15?MaxPlayers=5?Addons=ADDON_Chainsaw_ThompsonMix;ADDON_Chainsaw_CarburatorGuide?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;SpiritFury?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-19.45.31:114][ 32]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-19.45.31:114][ 32]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:afd4aeb0-bd85-11e6-9be6-6ba8442a8ce2|76561198315253037 [2020.06.10-19.45.31:114][ 32]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-19.45.31:114][ 32]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.45.31:115][ 32]LogCustomization: ------ [2020.06.10-19.45.31:115][ 32]LogCustomization: --> CM_Head011 [2020.06.10-19.45.31:115][ 32]LogCustomization: --> CM_Torso011 [2020.06.10-19.45.31:115][ 32]LogCustomization: --> CM_Legs011 [2020.06.10-19.45.31:115][ 32]LogCustomization: ------ [2020.06.10-19.45.31:115][ 32]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-19.45.31:179][ 36]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-19.45.31:179][ 36]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:8fedb0f0-c245-11e6-9ff5-b382a5614225|76561197968200968 [2020.06.10-19.45.31:179][ 36]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-19.45.31:179][ 36]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.45.31:179][ 36]LogCustomization: ------ [2020.06.10-19.45.31:179][ 36]LogCustomization: --> GS_Head010 [2020.06.10-19.45.31:179][ 36]LogCustomization: --> GS_Torso010 [2020.06.10-19.45.31:179][ 36]LogCustomization: --> GS_Legs010 [2020.06.10-19.45.31:179][ 36]LogCustomization: ------ [2020.06.10-19.45.31:179][ 36]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-19.45.31:485][ 55]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.45.31:485][ 55]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.45.31:550][ 59]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.45.31:582][ 61]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-19.45.31:582][ 61]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:1f21dca9-3afc-46bd-8ea9-ed083b9a6711|76561198296180349 [2020.06.10-19.45.31:582][ 61]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-19.45.31:582][ 61]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.45.31:582][ 61]LogCustomization: ------ [2020.06.10-19.45.31:582][ 61]LogCustomization: --> FM_Head008 [2020.06.10-19.45.31:582][ 61]LogCustomization: --> FM_Torso002 [2020.06.10-19.45.31:582][ 61]LogCustomization: --> FM_Legs011 [2020.06.10-19.45.31:582][ 61]LogCustomization: ------ [2020.06.10-19.45.31:583][ 61]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-19.45.31:937][ 83]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-19.45.31:937][ 83]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.10-19.45.31:937][ 83]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.10-19.45.31:937][ 83]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.31:937][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.10-19.45.31:937][ 83]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.31:937][ 83]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.31:938][ 83]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.31:938][ 83]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-19.45.31:938][ 83]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-19.45.31:938][ 83]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.31:938][ 83]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.10-19.45.31:938][ 83]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-19.45.31:938][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-19.45.32:291][ 83]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.45.32:291][ 83]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-19.45.32:291][ 83]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.45.32:291][ 83]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-19.45.32:291][ 83]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-19.45.32:291][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-19.45.32:291][ 83]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.32:292][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-19.45.32:365][ 83]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.32:366][ 83]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.32:366][ 83]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-19.45.32:366][ 83]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-19.45.32:368][ 83]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-19.45.32:368][ 83]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-19.45.32:368][ 83]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.45.32:368][ 83]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-19.45.32:368][ 83]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.45.32:368][ 83]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-19.45.32:368][ 83]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.45.32:368][ 83]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-19.45.32:368][ 83]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.10-19.45.32:368][ 83]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.45.32:368][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-19.45.32:369][ 83]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.45.32:369][ 83]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.45.32:369][ 83]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.32:392][ 83]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-19.45.32:392][ 83]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-19.45.32:393][ 83]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.45.32:393][ 83]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-19.45.32:393][ 83]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.45.32:393][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-19.45.32:401][ 83]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-19.45.32:401][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-19.45.32:401][ 83]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.32:401][ 83]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.32:512][ 83]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-19.45.32:513][ 83]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.45.32:513][ 83]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.45.32:513][ 83]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.32:513][ 83]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.32:513][ 83]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-19.45.32:514][ 84]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-19.45.32:514][ 84]r.CullAll = "0" [2020.06.10-19.45.32:514][ 84]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.45.32:514][ 84]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.45.32:515][ 84]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.45.32:515][ 84]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-19.45.32:515][ 84]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.10-19.45.32:515][ 84]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.10-19.45.32:515][ 84]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-19.45.32:627][ 84]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-19.45.32:627][ 84]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.45.32:629][ 84]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18540&schemaVersion=0] [2020.06.10-19.45.32:629][ 84]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-19.45.32:786][ 85]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-19.45.32:787][ 85]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-19.45.32:787][ 85]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-19.45.32:787][ 85]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-19.45.32:787][ 85]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-19.45.32:787][ 85]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-19.45.32:787][ 85]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-19.45.32:787][ 85]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.10-19.45.32:789][ 85]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000033 seconds [2020.06.10-19.45.32:789][ 85]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.45.32:790][ 85]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.45.32:790][ 85]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.6 [2020.06.10-19.45.32:791][ 85]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.45.32:791][ 85]LogCustomization: ------ [2020.06.10-19.45.32:791][ 85]LogCustomization: --> HB_Torso02 [2020.06.10-19.45.32:791][ 85]LogCustomization: --> TC_Legs006 [2020.06.10-19.45.32:791][ 85]LogCustomization: --> TC_W05_03 [2020.06.10-19.45.32:791][ 85]LogCustomization: ------ [2020.06.10-19.45.32:791][ 85]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.45.32:791][ 85]LogStreaming: Flushing async loaders. [2020.06.10-19.45.32:819][ 85]LogStreaming: Flushing async loaders took 29ms. [2020.06.10-19.45.32:820][ 85]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.45.32:820][ 85]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.45.32:820][ 85]LogStreaming: Flushing async loaders. [2020.06.10-19.45.32:830][ 85]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-19.45.32:830][ 85]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.45.32:830][ 85]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-19.45.32:830][ 85]LogStreaming: Flushing async loaders. [2020.06.10-19.45.32:833][ 85]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-19.45.32:833][ 85]LogStreaming: Flushing async loaders. [2020.06.10-19.45.32:834][ 85]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.45.32:834][ 85]LogStreaming: Flushing async loaders. [2020.06.10-19.45.32:836][ 85]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.45.32:836][ 85]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-19.45.32:838][ 85]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : JP_Head04_01. JP_Torso03_03. JP_Legs05. [2020.06.10-19.45.32:838][ 85]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-19.45.32:838][ 85]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : CM_Head011. CM_Torso011. CM_Legs011. [2020.06.10-19.45.32:838][ 85]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-19.45.32:838][ 85]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : GS_Head010. GS_Torso010. GS_Legs010. [2020.06.10-19.45.32:838][ 85]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-19.45.32:838][ 85]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : FM_Head008. FM_Torso002. FM_Legs011. [2020.06.10-19.45.32:838][ 85]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-19.45.32:979][ 86]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18540&schemaVersion=0] [2020.06.10-19.45.32:980][ 86]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.45.32:980][ 86]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-19.45.33:001][ 86]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.45.33:001][ 86]LogCustomization: ------ [2020.06.10-19.45.33:002][ 86]LogCustomization: --> HB_Torso02 [2020.06.10-19.45.33:002][ 86]LogCustomization: --> TC_Legs006 [2020.06.10-19.45.33:002][ 86]LogCustomization: --> TC_W05_03 [2020.06.10-19.45.33:002][ 86]LogCustomization: ------ [2020.06.10-19.45.33:002][ 86]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.45.33:002][ 86]LogCustomization: ------ [2020.06.10-19.45.33:002][ 86]LogCustomization: --> HB_Torso02 [2020.06.10-19.45.33:002][ 86]LogCustomization: --> TC_Legs006 [2020.06.10-19.45.33:002][ 86]LogCustomization: --> TC_W05_03 [2020.06.10-19.45.33:002][ 86]LogCustomization: ------ [2020.06.10-19.45.33:002][ 86]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.45.33:002][ 86]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.45.33:002][ 86]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.45.33:002][ 86]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.45.33:002][ 86]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-19.45.33:002][ 86]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-19.45.33:002][ 86]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-19.45.33:002][ 86]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-19.45.33:002][ 86]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-19.45.33:003][ 86]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 3. [2020.06.10-19.45.33:004][ 86]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000034 seconds [2020.06.10-19.45.33:005][ 86]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.5 [2020.06.10-19.45.33:005][ 86]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.45.33:005][ 86]LogCustomization: ------ [2020.06.10-19.45.33:005][ 86]LogCustomization: --> JP_Head04_01 [2020.06.10-19.45.33:005][ 86]LogCustomization: --> JP_Torso03_03 [2020.06.10-19.45.33:005][ 86]LogCustomization: --> JP_Legs05 [2020.06.10-19.45.33:005][ 86]LogCustomization: ------ [2020.06.10-19.45.33:005][ 86]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head04_01 [2020.06.10-19.45.33:005][ 86]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.45.33:005][ 86]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak added to pak precacher. [2020.06.10-19.45.33:008][ 86]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-19.45.33:008][ 86]LogStreaming: Flushing async loaders. [2020.06.10-19.45.33:024][ 86]LogStreaming: Flushing async loaders took 16ms. [2020.06.10-19.45.33:024][ 86]LogStreaming: Flushing async loaders. [2020.06.10-19.45.33:032][ 86]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-19.45.33:032][ 86]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head04_01 [2020.06.10-19.45.33:032][ 86]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso03_03 [2020.06.10-19.45.33:032][ 86]LogStreaming: Flushing async loaders. [2020.06.10-19.45.33:042][ 86]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-19.45.33:043][ 86]LogStreaming: Flushing async loaders. [2020.06.10-19.45.33:044][ 86]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.45.33:044][ 86]LogStreaming: Flushing async loaders. [2020.06.10-19.45.33:052][ 86]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-19.45.33:052][ 86]LogStreaming: Flushing async loaders. [2020.06.10-19.45.33:054][ 86]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.45.33:054][ 86]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso03_03 [2020.06.10-19.45.33:054][ 86]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Legs05 [2020.06.10-19.45.33:054][ 86]LogStreaming: Flushing async loaders. [2020.06.10-19.45.33:059][ 86]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-19.45.33:060][ 86]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs05 [2020.06.10-19.45.33:060][ 86]LogStreaming: Flushing async loaders. [2020.06.10-19.45.33:064][ 86]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-19.45.33:064][ 86]LogStreaming: Flushing async loaders. [2020.06.10-19.45.33:067][ 86]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.45.33:067][ 86]LogStreaming: Flushing async loaders. [2020.06.10-19.45.33:070][ 86]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-19.45.33:070][ 86]LogStreaming: Flushing async loaders. [2020.06.10-19.45.33:073][ 86]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-19.45.33:074][ 86]LogStreaming: Flushing async loaders. [2020.06.10-19.45.33:076][ 86]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.45.33:076][ 86]LogStreaming: Flushing async loaders. [2020.06.10-19.45.33:081][ 86]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-19.45.33:082][ 86]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-19.45.33:082][ 86]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-19.45.33:082][ 86]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.06.10-19.45.33:082][ 86]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.45.33:082][ 86]LogCustomization: ------ [2020.06.10-19.45.33:082][ 86]LogCustomization: --> HB_Torso02 [2020.06.10-19.45.33:082][ 86]LogCustomization: --> TC_Legs006 [2020.06.10-19.45.33:082][ 86]LogCustomization: --> TC_W05_03 [2020.06.10-19.45.33:082][ 86]LogCustomization: ------ [2020.06.10-19.45.33:082][ 86]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.45.33:082][ 86]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.45.33:082][ 86]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.45.33:082][ 86]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.45.33:082][ 86]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-19.45.33:082][ 86]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-19.45.33:082][ 86]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-19.45.33:082][ 86]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-19.45.33:083][ 86]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-19.45.33:083][ 86]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.06.10-19.45.33:084][ 86]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000044 seconds [2020.06.10-19.45.33:085][ 86]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.5 [2020.06.10-19.45.33:085][ 86]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.45.33:085][ 86]LogCustomization: ------ [2020.06.10-19.45.33:085][ 86]LogCustomization: --> CM_Head011 [2020.06.10-19.45.33:085][ 86]LogCustomization: --> CM_Torso011 [2020.06.10-19.45.33:085][ 86]LogCustomization: --> CM_Legs011 [2020.06.10-19.45.33:085][ 86]LogCustomization: ------ [2020.06.10-19.45.33:085][ 86]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head011 [2020.06.10-19.45.33:085][ 86]LogStreaming: Flushing async loaders. [2020.06.10-19.45.33:102][ 86]LogStreaming: Flushing async loaders took 17ms. [2020.06.10-19.45.33:103][ 86]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head011 [2020.06.10-19.45.33:103][ 86]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso011 [2020.06.10-19.45.33:103][ 86]LogStreaming: Flushing async loaders. [2020.06.10-19.45.33:112][ 86]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-19.45.33:112][ 86]LogStreaming: Flushing async loaders. [2020.06.10-19.45.33:125][ 86]LogStreaming: Flushing async loaders took 13ms. [2020.06.10-19.45.33:125][ 86]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso011 [2020.06.10-19.45.33:125][ 86]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs011 [2020.06.10-19.45.33:125][ 86]LogStreaming: Flushing async loaders. [2020.06.10-19.45.33:134][ 86]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-19.45.33:134][ 86]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs011 [2020.06.10-19.45.33:135][ 86]LogStreaming: Flushing async loaders. [2020.06.10-19.45.33:138][ 86]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-19.45.33:138][ 86]LogStreaming: Flushing async loaders. [2020.06.10-19.45.33:143][ 86]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-19.45.33:143][ 86]LogStreaming: Flushing async loaders. [2020.06.10-19.45.33:151][ 86]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-19.45.33:151][ 86]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-19.45.33:151][ 86]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-19.45.33:151][ 86]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-19.45.33:151][ 86]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 10. [2020.06.10-19.45.33:156][ 86]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000055 seconds [2020.06.10-19.45.33:157][ 86]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.9 [2020.06.10-19.45.33:157][ 86]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.45.33:157][ 86]LogCustomization: ------ [2020.06.10-19.45.33:157][ 86]LogCustomization: --> GS_Head010 [2020.06.10-19.45.33:157][ 86]LogCustomization: --> GS_Torso010 [2020.06.10-19.45.33:157][ 86]LogCustomization: --> GS_Legs010 [2020.06.10-19.45.33:157][ 86]LogCustomization: ------ [2020.06.10-19.45.33:157][ 86]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head010 [2020.06.10-19.45.33:157][ 86]LogStreaming: Flushing async loaders. [2020.06.10-19.45.33:159][ 86]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.45.33:159][ 86]LogStreaming: Flushing async loaders. [2020.06.10-19.45.33:170][ 86]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-19.45.33:171][ 86]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head010 [2020.06.10-19.45.33:171][ 86]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso010 [2020.06.10-19.45.33:171][ 86]LogStreaming: Flushing async loaders. [2020.06.10-19.45.33:179][ 86]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-19.45.33:180][ 86]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso010 [2020.06.10-19.45.33:180][ 86]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs010 [2020.06.10-19.45.33:180][ 86]LogStreaming: Flushing async loaders. [2020.06.10-19.45.33:185][ 86]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-19.45.33:185][ 86]LogStreaming: Flushing async loaders. [2020.06.10-19.45.33:192][ 86]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-19.45.33:192][ 86]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs010 [2020.06.10-19.45.33:193][ 86]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-19.45.33:193][ 86]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-19.45.33:193][ 86]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-19.45.33:193][ 86]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 8. [2020.06.10-19.45.33:194][ 86]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000034 seconds [2020.06.10-19.45.33:194][ 86]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.2 [2020.06.10-19.45.33:194][ 86]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.45.33:194][ 86]LogCustomization: ------ [2020.06.10-19.45.33:194][ 86]LogCustomization: --> FM_Head008 [2020.06.10-19.45.33:194][ 86]LogCustomization: --> FM_Torso002 [2020.06.10-19.45.33:194][ 86]LogCustomization: --> FM_Legs011 [2020.06.10-19.45.33:194][ 86]LogCustomization: ------ [2020.06.10-19.45.33:194][ 86]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head008 [2020.06.10-19.45.33:195][ 86]LogStreaming: Flushing async loaders. [2020.06.10-19.45.33:207][ 86]LogStreaming: Flushing async loaders took 13ms. [2020.06.10-19.45.33:208][ 86]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head008 [2020.06.10-19.45.33:208][ 86]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso002 [2020.06.10-19.45.33:208][ 86]LogStreaming: Flushing async loaders. [2020.06.10-19.45.33:216][ 86]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-19.45.33:216][ 86]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso002 [2020.06.10-19.45.33:216][ 86]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011 [2020.06.10-19.45.33:216][ 86]LogStreaming: Flushing async loaders. [2020.06.10-19.45.33:225][ 86]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-19.45.33:228][ 86]LogStreaming: Flushing async loaders. [2020.06.10-19.45.33:237][ 86]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-19.45.33:237][ 86]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011 [2020.06.10-19.45.33:238][ 86]LogStreaming: Flushing async loaders. [2020.06.10-19.45.33:244][ 86]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-19.45.33:245][ 86]LogStreaming: Flushing async loaders. [2020.06.10-19.45.33:252][ 86]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-19.45.33:252][ 86]LogStreaming: Flushing async loaders. [2020.06.10-19.45.33:254][ 86]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.45.33:491][ 97]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.45.33:492][ 97]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.06.10-19.45.33:568][ 98]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.45.33:569][ 98]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.06.10-19.45.33:569][ 98]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.45.33:773][110]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.06.10-19.45.33:774][110]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2c91b61e-a0a6-4e5d-adeb-5f41699cdecd] [2020.06.10-19.45.33:863][115]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2c91b61e-a0a6-4e5d-adeb-5f41699cdecd] [2020.06.10-19.45.33:863][115]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.45.33:863][115]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.06.10-19.45.34:498][150]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.45.34:498][150]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.45.34:498][150]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.45.34:498][150]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.45.34:498][150]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.45.34:498][150]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.10-19.45.34:498][150]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.45.34:498][150]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.10-19.45.34:498][150]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.45.34:499][150]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.06.10-19.45.34:554][151]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.45.34:554][151]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.45.34:554][151]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.45.34:554][151]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.45.34:554][151]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.45.34:555][151]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 67 [2020.06.10-19.45.35:498][208]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.45.35:498][208]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.45.35:498][208]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.45.35:498][208]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.45.35:498][208]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.45.35:498][208]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.45.35:498][208]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.45.35:498][208]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.06.10-19.45.35:531][210]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.45.36:726][284]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-19.45.36:726][284]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-19.45.36:726][284]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.06.10-19.45.36:726][284]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.45.36:726][284]LogCustomization: ------ [2020.06.10-19.45.36:726][284]LogCustomization: --> FM_Head008 [2020.06.10-19.45.36:726][284]LogCustomization: --> FM_Torso002 [2020.06.10-19.45.36:726][284]LogCustomization: --> FM_Legs011 [2020.06.10-19.45.36:726][284]LogCustomization: ------ [2020.06.10-19.45.36:726][284]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head008 [2020.06.10-19.45.36:726][284]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head008 [2020.06.10-19.45.36:726][284]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso002 [2020.06.10-19.45.36:726][284]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso002 [2020.06.10-19.45.36:726][284]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011 [2020.06.10-19.45.36:726][284]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011 [2020.06.10-19.45.38:856][417]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.06.10-19.45.38:856][417]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2c91b61e-a0a6-4e5d-adeb-5f41699cdecd] [2020.06.10-19.45.38:956][423]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2c91b61e-a0a6-4e5d-adeb-5f41699cdecd] [2020.06.10-19.45.38:957][423]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.45.38:957][423]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.06.10-19.45.41:546][581]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.45.41:546][581]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.10-19.45.41:569][582]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.41:569][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-19.45.41:571][582]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.41:571][582]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.41:571][582]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.41:571][582]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.41:571][582]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.41:571][582]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.41:571][582]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.41:571][582]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.41:571][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-19.45.41:635][582]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.41:635][582]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.41:635][582]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.41:658][582]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-19.45.41:658][582]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-19.45.41:659][582]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.45.41:659][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-19.45.41:666][582]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.41:666][582]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.41:748][582]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.41:748][582]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.41:748][582]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-19.45.43:775][693]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.45.43:775][693]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-19.45.43:775][693]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.10-19.45.43:801][694]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.43:801][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-19.45.43:816][694]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.43:816][694]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.43:816][694]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.43:816][694]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.43:938][694]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.44:064][694]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-19.45.44:064][694]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.45.44:066][694]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18541&schemaVersion=0] [2020.06.10-19.45.44:066][694]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.44:066][694]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.44:066][694]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.44:066][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-19.45.44:148][694]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.44:148][694]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.44:149][694]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.44:172][694]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-19.45.44:173][694]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-19.45.44:173][694]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.45.44:173][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-19.45.44:180][694]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.44:180][694]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.44:182][694]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.44:183][694]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.44:183][694]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-19.45.44:224][696]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.06.10-19.45.44:224][696]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2c91b61e-a0a6-4e5d-adeb-5f41699cdecd] [2020.06.10-19.45.44:253][697]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18541&schemaVersion=0] [2020.06.10-19.45.44:253][697]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.45.44:363][697]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-19.45.44:364][697]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.45.44:364][697]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.45.44:375][698]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2c91b61e-a0a6-4e5d-adeb-5f41699cdecd] [2020.06.10-19.45.44:375][698]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.45.44:375][698]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.06.10-19.45.47:887][909]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.45.47:887][909]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.10-19.45.47:908][910]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.47:908][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-19.45.47:910][910]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.47:910][910]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.47:910][910]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.47:910][910]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.47:910][910]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.47:910][910]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.47:910][910]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.47:911][910]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.47:911][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-19.45.47:977][910]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.47:977][910]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.47:978][910]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.48:002][910]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-19.45.48:003][910]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-19.45.48:003][910]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.45.48:003][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-19.45.48:010][910]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.48:011][910]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.48:088][910]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.48:089][910]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.48:089][910]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-19.45.49:249][972]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.06.10-19.45.49:249][972]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2c91b61e-a0a6-4e5d-adeb-5f41699cdecd] [2020.06.10-19.45.49:344][977]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2c91b61e-a0a6-4e5d-adeb-5f41699cdecd] [2020.06.10-19.45.49:344][977]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.45.49:344][977]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.06.10-19.45.51:654][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.45.51:811][108]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.45.54:351][245]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.06.10-19.45.54:351][245]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2c91b61e-a0a6-4e5d-adeb-5f41699cdecd] [2020.06.10-19.45.54:449][251]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2c91b61e-a0a6-4e5d-adeb-5f41699cdecd] [2020.06.10-19.45.54:449][251]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.45.54:449][251]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.06.10-19.45.54:751][269]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.10-19.45.54:751][269]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-19.45.54:852][276]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-19.45.54:852][276]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-19.45.55:712][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.45.55:744][324]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-19.45.55:744][324]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-19.45.55:744][324]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.06.10-19.45.55:744][324]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.45.55:744][324]LogCustomization: ------ [2020.06.10-19.45.55:744][324]LogCustomization: --> HB_Torso02 [2020.06.10-19.45.55:744][324]LogCustomization: --> TC_Legs006 [2020.06.10-19.45.55:744][324]LogCustomization: --> TC_W05_03 [2020.06.10-19.45.55:744][324]LogCustomization: ------ [2020.06.10-19.45.55:744][324]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.45.55:744][324]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.45.55:744][324]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.45.55:744][324]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.45.55:744][324]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-19.45.55:744][324]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-19.45.59:449][547]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.06.10-19.45.59:449][547]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2c91b61e-a0a6-4e5d-adeb-5f41699cdecd] [2020.06.10-19.45.59:529][552]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2c91b61e-a0a6-4e5d-adeb-5f41699cdecd] [2020.06.10-19.45.59:529][552]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.45.59:529][552]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.06.10-19.45.59:777][566]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.45.59:778][566]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-19.45.59:778][566]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.10-19.45.59:802][567]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.59:802][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-19.45.59:818][567]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.59:818][567]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.59:818][567]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.59:818][567]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.45.59:939][567]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.46.00:052][567]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-19.46.00:052][567]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.46.00:052][567]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.46.00:053][567]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.46.00:053][567]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.46.00:053][567]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.46.00:053][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-19.46.00:134][567]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.46.00:134][567]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.46.00:135][567]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.46.00:161][567]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-19.46.00:161][567]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-19.46.00:161][567]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.46.00:161][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-19.46.00:169][567]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.46.00:169][567]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.46.00:281][567]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-19.46.00:281][567]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.46.00:281][567]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.46.00:282][567]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.46.00:282][567]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.46.00:282][567]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.10-19.46.04:524][827]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.06.10-19.46.04:524][827]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2c91b61e-a0a6-4e5d-adeb-5f41699cdecd] [2020.06.10-19.46.04:637][834]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2c91b61e-a0a6-4e5d-adeb-5f41699cdecd] [2020.06.10-19.46.04:638][834]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.46.04:638][834]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.06.10-19.46.09:625][143]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.06.10-19.46.09:625][143]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2c91b61e-a0a6-4e5d-adeb-5f41699cdecd] [2020.06.10-19.46.09:720][149]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2c91b61e-a0a6-4e5d-adeb-5f41699cdecd] [2020.06.10-19.46.09:721][149]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.46.09:721][149]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.06.10-19.46.14:721][459]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.06.10-19.46.14:721][459]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2c91b61e-a0a6-4e5d-adeb-5f41699cdecd] [2020.06.10-19.46.14:831][466]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2c91b61e-a0a6-4e5d-adeb-5f41699cdecd] [2020.06.10-19.46.14:832][466]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.46.14:832][466]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.06.10-19.46.19:822][772]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.06.10-19.46.19:822][772]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2c91b61e-a0a6-4e5d-adeb-5f41699cdecd] [2020.06.10-19.46.19:933][779]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2c91b61e-a0a6-4e5d-adeb-5f41699cdecd] [2020.06.10-19.46.19:933][779]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.46.19:933][779]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.06.10-19.46.24:955][ 88]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.06.10-19.46.24:955][ 88]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2c91b61e-a0a6-4e5d-adeb-5f41699cdecd] [2020.06.10-19.46.25:061][ 95]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2c91b61e-a0a6-4e5d-adeb-5f41699cdecd] [2020.06.10-19.46.25:061][ 95]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.46.25:061][ 95]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.06.10-19.46.26:494][182]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-19.46.26:494][182]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-19.46.26:494][182]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.06.10-19.46.26:495][182]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.46.26:495][182]LogCustomization: ------ [2020.06.10-19.46.26:495][182]LogCustomization: --> JP_Head04_01 [2020.06.10-19.46.26:495][182]LogCustomization: --> JP_Torso03_03 [2020.06.10-19.46.26:495][182]LogCustomization: --> JP_Legs05 [2020.06.10-19.46.26:495][182]LogCustomization: ------ [2020.06.10-19.46.26:495][182]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head04_01 [2020.06.10-19.46.26:495][182]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head04_01 [2020.06.10-19.46.26:495][182]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso03_03 [2020.06.10-19.46.26:495][182]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso03_03 [2020.06.10-19.46.26:495][182]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Legs05 [2020.06.10-19.46.26:495][182]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs05 [2020.06.10-19.46.30:062][403]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.06.10-19.46.30:062][403]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2c91b61e-a0a6-4e5d-adeb-5f41699cdecd] [2020.06.10-19.46.30:127][407]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2c91b61e-a0a6-4e5d-adeb-5f41699cdecd] [2020.06.10-19.46.30:128][407]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.46.30:128][407]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.06.10-19.46.31:612][490]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.06.10-19.46.31:612][490]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.06.10-19.46.31:612][490]GameFlow: AOfferingSequenceManager::InitSequence [2020.06.10-19.46.31:612][490]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.06.10-19.46.31:613][490]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-19.46.31:613][490]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-19.46.31:613][490]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-19.46.31:613][490]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-19.46.31:613][490]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-19.46.31:613][490]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-19.46.31:613][490]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-19.46.31:613][490]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-19.46.31:613][490]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-19.46.31:613][490]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.46.31:613][490]GameFlow: Writing Profile Stat DBD_SlasherFullLoadout: 1 [2020.06.10-19.46.31:613][490]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-19.46.31:613][490]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.06.10-19.46.31:613][490]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-19.46.31:613][490]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-19.46.31:613][490]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-19.46.31:613][490]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-19.46.31:613][490]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-19.46.31:613][490]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.06.10-19.46.31:613][490]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-19.46.31:613][490]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-19.46.31:613][490]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-19.46.31:613][490]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-19.46.31:613][490]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-19.46.31:613][490]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.06.10-19.46.31:613][490]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-19.46.31:613][490]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-19.46.31:613][490]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-19.46.31:613][490]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-19.46.31:613][490]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-19.46.31:615][491]GameFlow: AOfferingSequenceManager::PlaySequence [2020.06.10-19.46.31:615][491]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.10-19.46.31:631][492]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.06.10-19.46.31:909][508]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA6AFC40] Result: '1' k_EResultOK (success) [2020.06.10-19.46.31:909][508]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA6AFC40]' succeeded in 0.289958 seconds [2020.06.10-19.46.31:948][510]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA6AFC40] Result: '1' k_EResultOK (success) [2020.06.10-19.46.31:969][511]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.352967 seconds [2020.06.10-19.46.34:613][656]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.06.10-19.46.34:613][656]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.06.10-19.46.34:613][656]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.06.10-19.46.34:614][656]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.46.34:724][662]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 222 [2020.06.10-19.46.34:791][663]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 47.57 ms [2020.06.10-19.46.34:809][665]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.06.10-19.46.34:809][665]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.10-19.46.34:809][665]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.06.10-19.46.35:168][679]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.06.10-19.46.35:168][679]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2c91b61e-a0a6-4e5d-adeb-5f41699cdecd] [2020.06.10-19.46.35:301][684]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2c91b61e-a0a6-4e5d-adeb-5f41699cdecd] [2020.06.10-19.46.35:301][684]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-19.46.35:301][684]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.06.10-19.46.35:515][692]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.46.35:515][692]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.46.35:515][692]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.46.35:515][692]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.46.35:515][692]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.46.35:515][692]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-19.46.35:516][692]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.46.36:314][722]GameFlow: AOfferingSequenceManager::FadeInDone [2020.06.10-19.46.36:314][722]GameFlow: AOfferingSequenceManager::InitCards [2020.06.10-19.46.36:314][722]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.06.10-19.46.36:314][722]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.46.36:315][722]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.46.36:315][722]LogStreaming: Flushing async loaders. [2020.06.10-19.46.36:316][722]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.46.36:316][722]LogStreaming: Flushing async loaders. [2020.06.10-19.46.36:317][722]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.46.36:341][723]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.10-19.46.36:767][739]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.06.10-19.46.36:767][739]GameFlow: AOfferingSequenceManager::RevealCards [2020.06.10-19.46.36:767][739]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.06.10-19.46.36:767][739]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Survivor Pudding [2020.06.10-19.46.36:767][739]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Survivor Pudding [2020.06.10-19.46.38:874][818]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.06.10-19.46.38:874][818]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.06.10-19.46.40:901][894]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.06.10-19.46.40:901][894]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.06.10-19.46.41:013][894]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94580] [2020.06.10-19.46.41:013][894]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.46.41:015][894]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18542&schemaVersion=0] [2020.06.10-19.46.41:017][894]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.06.10-19.46.41:017][894]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.06.10-19.46.41:017][894]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-19.46.41:018][894]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.46.41:018][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-19.46.41:033][894]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.46.41:033][894]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.46.41:033][894]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.46.41:033][894]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.46.41:034][894]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.46.41:034][894]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.46.41:034][894]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.46.41:034][894]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-19.46.41:034][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-19.46.41:034][894]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.46.41:034][894]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-19.46.41:034][894]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-19.46.41:034][894]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-19.46.41:037][894]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.10-19.46.41:037][894]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.46.41:037][894]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-19.46.41:037][894]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.46.41:037][894]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-19.46.41:037][894]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.46.41:037][894]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-19.46.41:037][894]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.46.41:037][894]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-19.46.41:037][894]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.10-19.46.41:038][894]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.46.41:038][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-19.46.41:038][894]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.46.41:039][894]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.46.41:039][894]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.46.41:039][894]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-19.46.41:039][894]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.46.41:039][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.10-19.46.41:042][894]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.46.41:042][894]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.46.41:042][894]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.46.41:042][894]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-19.46.41:042][894]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.10-19.46.41:042][894]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.83.215.219:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=SurvivorPudding?KillerPips=75?SurvivorPips=15?MaxPlayers=5?Addons=ADDON_Chainsaw_ThompsonMix;ADDON_Chainsaw_CarburatorGuide?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;SpiritFury?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-19.46.41:042][894]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-19.46.41:042][894]LogAsyncLoad: Unloading library Menu [2020.06.10-19.46.41:042][894]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.06.10-19.46.41:042][894]LogAsyncLoad: Start loading library async: Game [2020.06.10-19.46.41:042][894]LogAsyncLoad: 28 assets in Game [2020.06.10-19.46.41:043][894]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.46.41:043][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.10-19.46.41:043][894]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.46.41:043][894]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.10-19.46.41:077][894]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.46.41:081][894]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.46.41:089][894]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.46.41:095][894]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.46.41:174][894]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.10-19.46.41:174][894]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.46.41:175][894]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.06.10-19.46.41:175][894]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.46.41:175][894]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.06.10-19.46.41:175][894]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.46.41:175][894]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.06.10-19.46.41:175][894]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.46.41:175][894]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.06.10-19.46.41:175][894]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.46.41:176][894]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.06.10-19.46.41:176][894]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.46.41:176][894]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.06.10-19.46.41:176][894]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.46.41:176][894]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.06.10-19.46.41:176][894]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.46.41:176][894]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.06.10-19.46.41:176][894]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.46.41:176][894]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.06.10-19.46.41:176][894]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.46.41:177][894]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.06.10-19.46.41:177][894]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.46.41:177][894]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.06.10-19.46.41:177][894]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.46.41:177][894]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.06.10-19.46.41:177][894]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.46.41:177][894]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.06.10-19.46.41:177][894]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.46.41:177][894]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.06.10-19.46.41:177][894]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.46.41:178][894]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.06.10-19.46.41:178][894]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.46.41:178][894]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.06.10-19.46.41:178][894]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.46.41:178][894]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.06.10-19.46.41:178][894]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.46.41:178][894]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.06.10-19.46.41:178][894]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.46.41:180][894]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.06.10-19.46.41:181][894]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.46.41:182][894]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.46.41:182][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.06.10-19.46.41:182][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.06.10-19.46.41:182][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.06.10-19.46.41:182][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.06.10-19.46.41:182][894]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.46.41:183][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.06.10-19.46.41:183][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.10-19.46.41:183][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.10-19.46.41:183][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.06.10-19.46.41:183][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.06.10-19.46.41:184][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.06.10-19.46.41:184][894]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.46.41:184][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.06.10-19.46.41:184][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.10-19.46.41:184][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.10-19.46.41:184][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.06.10-19.46.41:184][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.06.10-19.46.41:186][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.06.10-19.46.41:186][894]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.46.41:186][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.06.10-19.46.41:186][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.10-19.46.41:186][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.10-19.46.41:187][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.06.10-19.46.41:187][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.06.10-19.46.41:189][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.06.10-19.46.41:189][894]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.46.41:189][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.06.10-19.46.41:189][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.06.10-19.46.41:189][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.06.10-19.46.41:189][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.06.10-19.46.41:189][894]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.46.41:189][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.06.10-19.46.41:190][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.06.10-19.46.41:190][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.06.10-19.46.41:191][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.06.10-19.46.41:191][894]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.46.41:191][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.06.10-19.46.41:192][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.06.10-19.46.41:192][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.06.10-19.46.41:193][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.06.10-19.46.41:193][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.06.10-19.46.41:193][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.06.10-19.46.41:193][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.06.10-19.46.41:195][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.06.10-19.46.41:195][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.06.10-19.46.41:197][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.06.10-19.46.41:197][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.06.10-19.46.41:198][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.06.10-19.46.41:198][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.06.10-19.46.41:199][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.06.10-19.46.41:199][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.06.10-19.46.41:199][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.06.10-19.46.41:199][894]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.46.41:199][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.06.10-19.46.41:199][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.06.10-19.46.41:200][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.06.10-19.46.41:200][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.06.10-19.46.41:200][894]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.46.41:200][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.06.10-19.46.41:200][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.06.10-19.46.41:200][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.06.10-19.46.41:201][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.06.10-19.46.41:201][894]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.46.41:201][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.06.10-19.46.41:201][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.06.10-19.46.41:201][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.06.10-19.46.41:201][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.06.10-19.46.41:201][894]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.46.41:202][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.06.10-19.46.41:202][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.06.10-19.46.41:202][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.06.10-19.46.41:202][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.06.10-19.46.41:202][894]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.46.41:202][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.06.10-19.46.41:202][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.06.10-19.46.41:202][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.06.10-19.46.41:202][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.06.10-19.46.41:202][894]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.46.41:202][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.06.10-19.46.41:203][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.06.10-19.46.41:203][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.06.10-19.46.41:203][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.06.10-19.46.41:203][894]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.46.41:203][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.06.10-19.46.41:203][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.06.10-19.46.41:204][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.06.10-19.46.41:204][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.06.10-19.46.41:204][894]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.46.41:204][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.06.10-19.46.41:204][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.06.10-19.46.41:204][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.06.10-19.46.41:205][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.06.10-19.46.41:206][895]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18542&schemaVersion=0] [2020.06.10-19.46.41:207][895]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.46.41:207][895]r.CullAll = "1" [2020.06.10-19.46.41:824][908]LogAsyncLoad: Done loading library async: Game in 6.2 sec [2020.06.10-19.46.42:057][920]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-19.46.42:057][920]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-19.46.42:057][920]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.46.42:057][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.06.10-19.46.42:058][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.06.10-19.46.42:783][921]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.46.42:784][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.06.10-19.46.42:784][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.06.10-19.46.42:791][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.06.10-19.46.42:791][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.06.10-19.46.42:796][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.06.10-19.46.43:333][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.06.10-19.46.43:333][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.06.10-19.46.43:334][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.06.10-19.46.43:346][922]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.46.43:346][922]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.46.43:346][922]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.46.43:346][922]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.46.43:347][922]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.46.43:347][922]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.46.43:347][922]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.46.43:347][922]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.46.43:347][922]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.46.43:347][922]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.46.43:347][922]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.46.43:347][922]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.46.43:347][922]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.46.43:347][922]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.46.43:347][922]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.46.43:347][922]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.46.43:347][922]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.46.43:347][922]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-19.46.43:347][922]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.06.10-19.46.43:348][922]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-19.46.43:348][922]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart2 [2020.06.10-19.46.43:348][922]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart2 [2020.06.10-19.46.43:349][922]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart2 [2020.06.10-19.46.43:349][922]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.10-19.46.43:349][922]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-19.46.43:349][922]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart2 [2020.06.10-19.46.43:349][922]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart2 [2020.06.10-19.46.43:349][922]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-19.46.43:349][922]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 2 [2020.06.10-19.46.43:349][922]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-19.46.43:481][923]LogUObjectHash: Compacting FUObjectHashTables data took 7.81ms [2020.06.10-19.46.43:487][923]LogStats: SeamlessTravel FlushLevelStreaming - 0.000 s [2020.06.10-19.46.43:487][923]LogWorld: Bringing World /Temp/Untitled_9.Untitled up for play (max tick rate 0) at 2020.06.10-15.46.43 [2020.06.10-19.46.43:487][923]LogWorld: Bringing up level for play took: 0.000215 [2020.06.10-19.46.43:487][923]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.10-19.46.43:488][923]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.06.10-19.46.43:488][923]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-19.46.43:488][923]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-19.46.43:535][925]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.08 ms [2020.06.10-19.46.43:692][926]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='Untitled_9' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-19.46.43:692][926]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.771' TotalLoadTime='2.771' TimeStamp='2020-06-10T19:46:44.194Z' MapName='Untitled_9' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCC4BD08D80D74CE346AA8FAAA663A' LobbyId='014D006908D80D76B182F5BC6B9B69F6' [2020.06.10-19.46.43:692][926]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='Untitled_9' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-19.46.44:050][939]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-19.46.44:160][944]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-19.46.44:160][944]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-19.46.44:215][946]LogUObjectHash: Compacting FUObjectHashTables data took 5.12ms [2020.06.10-19.46.44:227][946]LogStats: SeamlessTravel FlushLevelStreaming - 0.008 s [2020.06.10-19.46.44:227][946]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.06.10-15.46.44 [2020.06.10-19.46.44:227][946]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-06-10T19:46:44.705Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCC4BD08D80D74CE346AA8FAAA663A, lobbyId=014D006908D80D76B182F5BC6B9B69F6 [2020.06.10-19.46.44:228][946]LogWorld: Bringing up level for play took: 0.001527 [2020.06.10-19.46.44:228][946]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.10-19.46.44:228][946]LogWorld: ----SeamlessTravel finished in 0.88 seconds ------ [2020.06.10-19.46.44:294][950]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-19.46.44:295][950]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-19.46.44:295][950]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-19.46.44:422][956]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-19.46.44:423][956]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.750' TotalLoadTime='3.521' TimeStamp='2020-06-10T19:46:44.944Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC01AC08D80D770103AC58738EB641' LobbyId='014D006908D80D76B182F5BC6B9B69F6' [2020.06.10-19.46.44:423][956]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-19.46.44:447][957]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-19.46.44:484][959]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-19.46.44:484][959]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-19.46.44:588][964]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-19.46.44:629][966]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-19.46.44:690][969]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-19.46.44:749][972]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.46.44:754][972]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-19.46.44:754][972]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.06.10-19.46.44:754][972]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=0.547, totalTime=0.547, timeStamp=2020-06-10T19:46:45.252Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC01AC08D80D770103AC58738EB641, lobbyId=014D006908D80D76B182F5BC6B9B69F6 [2020.06.10-19.46.44:770][973]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.020, totalTime=0.568, timeStamp=2020-06-10T19:46:45.273Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC01AC08D80D770103AC58738EB641, lobbyId=014D006908D80D76B182F5BC6B9B69F6 [2020.06.10-19.46.44:890][979]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.139, totalTime=0.707, timeStamp=2020-06-10T19:46:45.412Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC01AC08D80D770103AC58738EB641, lobbyId=014D006908D80D76B182F5BC6B9B69F6 [2020.06.10-19.46.44:909][980]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.06.10-19.46.45) [2020.06.10-19.46.44:909][980]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.06.10-19.46.44:909][980]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.46.44:910][980]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.46.44:910][980]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1591818405 [2020.06.10-19.46.44:910][980]ProceduralLevelGeneration: InitLevel: Theme: Ukraine Map: Ukr_Saloon Generation Seed: -1 [2020.06.10-19.46.44:910][980]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=0.707, timeStamp=2020-06-10T19:46:45.412Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC01AC08D80D770103AC58738EB641, lobbyId=014D006908D80D76B182F5BC6B9B69F6 [2020.06.10-19.46.45:069][988]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.06.10-19.46.45:087][989]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak added to pak precacher. [2020.06.10-19.46.45:594][ 16]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.20 ms [2020.06.10-19.46.45:666][ 20]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.06 ms [2020.06.10-19.46.46:100][ 45]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.46.46:442][ 66]LogStreaming: Throttling on (incoming >= 100) [2020.06.10-19.46.47:945][158]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.46.48:025][158]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.46.48:729][158]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.46.48:729][158]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.46.48:900][158]LogStreaming: Flushing async loaders took 955ms. [2020.06.10-19.46.48:945][158]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.06.10-19.46.48:949][158]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.06.10-19.46.48:949][158]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.10-19.46.48:949][158]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.06.10-19.46.48:949][158]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.10-19.46.49:001][158]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.06.10-19.46.49:005][158]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.06.10-19.46.49:005][158]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.10-19.46.49:006][158]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.06.10-19.46.49:006][158]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.10-19.46.49:006][158]LogStreaming: Flushing async loaders. [2020.06.10-19.46.49:013][158]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=3.034, totalTime=3.740, timeStamp=2020-06-10T19:46:48.445Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC01AC08D80D770103AC58738EB641, lobbyId=014D006908D80D76B182F5BC6B9B69F6 [2020.06.10-19.46.49:033][158]LogStreaming: Flushing async loaders took 26ms. [2020.06.10-19.46.49:051][158]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_1x2_Escape_C_0.BP_GrassPatch_UKR_03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_GrassPatch_UKR_03_GEN_VARIABLE_BP_GrassPatch_UKR_03_C_CAT_0.root' which is static to it. Aborting. [2020.06.10-19.46.49:054][158]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_03_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_03_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_0.StaticMesh' which is static to it. Aborting. [2020.06.10-19.46.49:055][158]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_05_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_1.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_05_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_1.StaticMesh' which is static to it. Aborting. [2020.06.10-19.46.49:071][158]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_1x2_Escape_C_1.BP_GrassPatch_UKR_03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_GrassPatch_UKR_03_GEN_VARIABLE_BP_GrassPatch_UKR_03_C_CAT_1.root' which is static to it. Aborting. [2020.06.10-19.46.49:075][158]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_03_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_2.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_03_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_2.StaticMesh' which is static to it. Aborting. [2020.06.10-19.46.49:076][158]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_05_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_3.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_05_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_3.StaticMesh' which is static to it. Aborting. [2020.06.10-19.46.49:093][158]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_Shack_Uk_C_0.BP_Brl_Candle04' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Brl_Candle04_GEN_VARIABLE_BP_Brl_Candle04_C_CAT_0.Scene' which is static to it. Aborting. [2020.06.10-19.46.49:093][158]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_Shack_Uk_C_0.BP_Brl_Candle05' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Brl_Candle05_GEN_VARIABLE_BP_Brl_Candle04_C_CAT_1.Scene' which is static to it. Aborting. [2020.06.10-19.46.49:094][158]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_Shack_Uk_C_0.BP_Brl_Candle02' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Brl_Candle02_GEN_VARIABLE_BP_Brl_Candle02_C_CAT_0.Scene' which is static to it. Aborting. [2020.06.10-19.46.49:094][158]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_Shack_Uk_C_0.BP_Brl_Candle03_BigRadius' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Brl_Candle03_BigRadius_GEN_VARIABLE_BP_Brl_Candle03_BigRadius_C_CAT_0.Scene' which is static to it. Aborting. [2020.06.10-19.46.49:095][158]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_Shack_Uk_C_0.BP_Brl_Candle01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Brl_Candle01_GEN_VARIABLE_BP_Brl_Candle01_C_CAT_0.Scene' which is static to it. Aborting. [2020.06.10-19.46.49:102][158]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_BagB_02_GEN_VARIABLE_BP_UKR_BagB_01_C_CAT_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_BagB_02_GEN_VARIABLE_BP_UKR_BagB_01_C_CAT_0.StaticMesh' which is static to it. Aborting. [2020.06.10-19.46.49:103][158]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_BagC_01_GEN_VARIABLE_BP_UKR_BagC_01_C_CAT_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_BagC_01_GEN_VARIABLE_BP_UKR_BagC_01_C_CAT_0.StaticMesh' which is static to it. Aborting. [2020.06.10-19.46.49:104][158]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_Shack_Uk_C_0.BP_Ukr_WaterTrough_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Ukr_WaterTrough_01_GEN_VARIABLE_BP_Ukr_WaterTrough_01_C_CAT_0.root' which is static to it. Aborting. [2020.06.10-19.46.49:128][159]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=3.756, timeStamp=2020-06-10T19:46:48.461Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC01AC08D80D770103AC58738EB641, lobbyId=014D006908D80D76B182F5BC6B9B69F6 [2020.06.10-19.46.49:293][160]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_HD141_C_0) missing some fog at index 2 [2020.06.10-19.46.49:309][161]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_HD141_C_1) missing some fog at index 1 [2020.06.10-19.46.49:309][161]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_HD141_C_1) missing some fog at index 2 [2020.06.10-19.46.49:431][168]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_HD141_C_0) missing some fog at index 0 [2020.06.10-19.46.49:431][168]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_HD141_C_0) missing some fog at index 3 [2020.06.10-19.46.49:455][169]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_HD141_C_1) missing some fog at index 1 [2020.06.10-19.46.49:455][169]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_HD141_C_1) missing some fog at index 2 [2020.06.10-19.46.49:472][170]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_LD141_C_0) missing some fog at index 1 [2020.06.10-19.46.49:472][170]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_LD141_C_0) missing some fog at index 3 [2020.06.10-19.46.49:491][171]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_HD141_C_2) missing some fog at index 1 [2020.06.10-19.46.49:544][174]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_LD141_C_1) missing some fog at index 0 [2020.06.10-19.46.49:560][175]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_MD141_C_0) missing some fog at index 3 [2020.06.10-19.46.49:571][176]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_Fake_142_C_0.BP_Ukr_WaterTrough_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Ukr_WaterTrough_01_GEN_VARIABLE_BP_Ukr_WaterTrough_01_C_CAT_1.root' which is static to it. Aborting. [2020.06.10-19.46.49:644][178]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Saloon_141_C_0.BP_Ukr_WaterTrough_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Ukr_WaterTrough_01_GEN_VARIABLE_BP_Ukr_WaterTrough_01_C_CAT_2.root' which is static to it. Aborting. [2020.06.10-19.46.49:652][178]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignB_02_GEN_VARIABLE_BP_UKR_SignB_01_C_CAT_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignB_02_GEN_VARIABLE_BP_UKR_SignB_01_C_CAT_0.StaticMesh' which is static to it. Aborting. [2020.06.10-19.46.49:655][178]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Saloon_141_C_0.BP_UKR_SaloonPiano_Audio_Emitter' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SaloonPiano_Audio_Emitter_GEN_VARIABLE_BP_UKR_SaloonPiano_Audio_Emitter_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.06.10-19.46.49:658][178]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_WindowPanels_GEN_VARIABLE_BP_UKR_WindowPanels_C_CAT_0.SkeletalMeshComponent0' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_WindowPanels_GEN_VARIABLE_BP_UKR_WindowPanels_C_CAT_0.Ak_Audio_ukr_Windows' which is static to it. Aborting. [2020.06.10-19.46.49:658][178]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_WindowPanels1_GEN_VARIABLE_BP_UKR_WindowPanels_C_CAT_1.SkeletalMeshComponent0' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_WindowPanels1_GEN_VARIABLE_BP_UKR_WindowPanels_C_CAT_1.Ak_Audio_ukr_Windows' which is static to it. Aborting. [2020.06.10-19.46.49:659][178]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_WindowPanels2_GEN_VARIABLE_BP_UKR_WindowPanels_C_CAT_2.SkeletalMeshComponent0' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_WindowPanels2_GEN_VARIABLE_BP_UKR_WindowPanels_C_CAT_2.Ak_Audio_ukr_Windows' which is static to it. Aborting. [2020.06.10-19.46.49:659][178]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_01_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_01_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_0.StaticMesh' which is static to it. Aborting. [2020.06.10-19.46.49:659][178]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_02_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_1.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_02_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_1.StaticMesh' which is static to it. Aborting. [2020.06.10-19.46.49:660][178]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_03_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_2.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_03_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_2.StaticMesh' which is static to it. Aborting. [2020.06.10-19.46.49:660][178]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_04_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_3.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_04_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_3.StaticMesh' which is static to it. Aborting. [2020.06.10-19.46.49:660][178]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_05_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_4.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_05_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_4.StaticMesh' which is static to it. Aborting. [2020.06.10-19.46.49:663][178]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Chandelier_02_GEN_VARIABLE_BP_UKR_Chandelier_02_C_CAT_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Chandelier_02_GEN_VARIABLE_BP_UKR_Chandelier_02_C_CAT_0.StaticMesh' which is static to it. Aborting. [2020.06.10-19.46.49:664][178]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Chandelier_04_GEN_VARIABLE_BP_UKR_Chandelier_02_C_CAT_1.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Chandelier_04_GEN_VARIABLE_BP_UKR_Chandelier_02_C_CAT_1.StaticMesh' which is static to it. Aborting. [2020.06.10-19.46.49:664][178]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Chandelier_03_GEN_VARIABLE_BP_UKR_Chandelier_02_C_CAT_2.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Chandelier_03_GEN_VARIABLE_BP_UKR_Chandelier_02_C_CAT_2.StaticMesh' which is static to it. Aborting. [2020.06.10-19.46.49:739][182]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_HD141_C_3) missing some fog at index 0 [2020.06.10-19.46.49:756][183]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_LD141_C_0) missing some fog at index 2 [2020.06.10-19.46.49:796][185]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_LD141_C_2) missing some fog at index 3 [2020.06.10-19.46.49:859][189]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_MD141_C_2) missing some fog at index 0 [2020.06.10-19.46.49:859][189]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_MD141_C_2) missing some fog at index 2 [2020.06.10-19.46.49:878][190]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_LD141_C_1) missing some fog at index 1 [2020.06.10-19.46.49:956][195]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_MD141_C_3) missing some fog at index 3 [2020.06.10-19.46.49:973][196]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_MD141_C_4) missing some fog at index 0 [2020.06.10-19.46.50:024][199]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_LD141_C_3) missing some fog at index 2 [2020.06.10-19.46.50:054][201]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_LD141_C_2) missing some fog at index 1 [2020.06.10-19.46.50:071][202]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_LD141_C_3) missing some fog at index 3 [2020.06.10-19.46.50:091][203]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_Fake_144_C_0.BP_Ukr_WaterTrough_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Ukr_WaterTrough_01_GEN_VARIABLE_BP_Ukr_WaterTrough_01_C_CAT_3.root' which is static to it. Aborting. [2020.06.10-19.46.50:126][205]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_WindWater_C_0.BP_UKR_WindWheel_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_WindWheel_01_GEN_VARIABLE_BP_UKR_WindWheel_01_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.06.10-19.46.50:165][207]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_1x1_Maze_143_C_0.BP_Ukr_LogPile_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Ukr_LogPile_01_GEN_VARIABLE_BP_Ukr_LogPile_01_C_CAT_0.root' which is static to it. Aborting. [2020.06.10-19.46.50:166][207]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_1x1_Maze_143_C_0.BP_Ukr_WaterTrough_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Ukr_WaterTrough_01_GEN_VARIABLE_BP_Ukr_WaterTrough_01_C_CAT_4.root' which is static to it. Aborting. [2020.06.10-19.46.50:202][209]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_Gallow_141_C_0.BP_Geny_TrapDoor_02' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Geny_TrapDoor_02_GEN_VARIABLE_BP_Geny_UKR_TrapDoor01_C_CAT_0.Scene' which is static to it. Aborting. [2020.06.10-19.46.50:202][209]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_Gallow_141_C_0.BP_Geny_TrapDoor_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Geny_TrapDoor_01_GEN_VARIABLE_BP_Geny_UKR_TrapDoor01_C_CAT_1.Scene' which is static to it. Aborting. [2020.06.10-19.46.50:204][209]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_02_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_4.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_02_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_4.StaticMesh' which is static to it. Aborting. [2020.06.10-19.46.50:234][211]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_HD142_C_0.BP_GrassPatch_UKR_02' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_GrassPatch_UKR_02_GEN_VARIABLE_BP_GrassPatch_UKR_02_C_CAT_0.root' which is static to it. Aborting. [2020.06.10-19.46.50:235][211]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_HD142_C_0.BP_GrassPatch_UKR_03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_GrassPatch_UKR_03_GEN_VARIABLE_BP_GrassPatch_UKR_03_C_CAT_2.root' which is static to it. Aborting. [2020.06.10-19.46.50:236][211]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_HD142_C_0.BP_GrassPatch_UKR_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_GrassPatch_UKR_01_GEN_VARIABLE_BP_GrassPatch_UKR_01_C_CAT_0.root' which is static to it. Aborting. [2020.06.10-19.46.50:237][211]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_HD142_C_0.BP_GrassPatch_UKR_04' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_GrassPatch_UKR_04_GEN_VARIABLE_BP_GrassPatch_UKR_03_C_CAT_3.root' which is static to it. Aborting. [2020.06.10-19.46.50:253][212]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_LD141_C_4) missing some fog at index 0 [2020.06.10-19.46.50:269][213]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_LD141_C_5) missing some fog at index 1 [2020.06.10-19.46.50:286][214]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_FD_LD141_C_0) missing some fog at index 2 [2020.06.10-19.46.50:308][216]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.46.50:385][216]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.46.50:397][216]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.46.50:516][216]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-19.46.50:621][216]LogStreaming: Flushing async loaders took 313ms. [2020.06.10-19.46.50:625][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-19.46.50:625][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_0.HookChargeable Enabled?: Enabled [2020.06.10-19.46.50:625][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-19.46.50:625][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_0.Break Chargeable Enabled?: Enabled [2020.06.10-19.46.50:626][216]LogSM: [BP_SmallMeatLocker_Gunslinger_C_0][CLIENT SLAVE] [2020.06.10-19.46.50:626][216]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_0 [2020.06.10-19.46.50:626][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-19.46.50:626][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_0.HookChargeable Enabled?: Disabled [2020.06.10-19.46.50:626][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-19.46.50:626][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_0.Break Chargeable Enabled?: Disabled [2020.06.10-19.46.50:629][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.UnhookChargeable Enabled?: Enabled [2020.06.10-19.46.50:629][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.HookChargeable Enabled?: Enabled [2020.06.10-19.46.50:629][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.EscapeChargeable Enabled?: Enabled [2020.06.10-19.46.50:629][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.Break Chargeable Enabled?: Enabled [2020.06.10-19.46.50:629][216]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.06.10-19.46.50:630][216]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_1 [2020.06.10-19.46.50:630][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.UnhookChargeable Enabled?: Disabled [2020.06.10-19.46.50:630][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.HookChargeable Enabled?: Disabled [2020.06.10-19.46.50:630][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.EscapeChargeable Enabled?: Disabled [2020.06.10-19.46.50:630][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.Break Chargeable Enabled?: Disabled [2020.06.10-19.46.50:632][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.UnhookChargeable Enabled?: Enabled [2020.06.10-19.46.50:632][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.HookChargeable Enabled?: Enabled [2020.06.10-19.46.50:632][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.EscapeChargeable Enabled?: Enabled [2020.06.10-19.46.50:633][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.Break Chargeable Enabled?: Enabled [2020.06.10-19.46.50:633][216]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.10-19.46.50:633][216]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_2 [2020.06.10-19.46.50:633][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.UnhookChargeable Enabled?: Disabled [2020.06.10-19.46.50:633][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.HookChargeable Enabled?: Disabled [2020.06.10-19.46.50:633][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.EscapeChargeable Enabled?: Disabled [2020.06.10-19.46.50:633][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.Break Chargeable Enabled?: Disabled [2020.06.10-19.46.50:636][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.UnhookChargeable Enabled?: Enabled [2020.06.10-19.46.50:636][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.HookChargeable Enabled?: Enabled [2020.06.10-19.46.50:636][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.EscapeChargeable Enabled?: Enabled [2020.06.10-19.46.50:636][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.Break Chargeable Enabled?: Enabled [2020.06.10-19.46.50:636][216]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.06.10-19.46.50:636][216]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_3 [2020.06.10-19.46.50:636][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.UnhookChargeable Enabled?: Disabled [2020.06.10-19.46.50:636][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.HookChargeable Enabled?: Disabled [2020.06.10-19.46.50:636][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.EscapeChargeable Enabled?: Disabled [2020.06.10-19.46.50:636][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.Break Chargeable Enabled?: Disabled [2020.06.10-19.46.50:639][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.UnhookChargeable Enabled?: Enabled [2020.06.10-19.46.50:639][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.HookChargeable Enabled?: Enabled [2020.06.10-19.46.50:639][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.EscapeChargeable Enabled?: Enabled [2020.06.10-19.46.50:639][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.Break Chargeable Enabled?: Enabled [2020.06.10-19.46.50:639][216]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.06.10-19.46.50:639][216]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_4 [2020.06.10-19.46.50:639][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.UnhookChargeable Enabled?: Disabled [2020.06.10-19.46.50:639][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.HookChargeable Enabled?: Disabled [2020.06.10-19.46.50:639][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.EscapeChargeable Enabled?: Disabled [2020.06.10-19.46.50:639][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.Break Chargeable Enabled?: Disabled [2020.06.10-19.46.50:642][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_5.UnhookChargeable Enabled?: Enabled [2020.06.10-19.46.50:642][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_5.HookChargeable Enabled?: Enabled [2020.06.10-19.46.50:642][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_5.EscapeChargeable Enabled?: Enabled [2020.06.10-19.46.50:642][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_5.Break Chargeable Enabled?: Enabled [2020.06.10-19.46.50:642][216]LogSM: [BP_SmallMeatLocker_Gunslinger_C_5][CLIENT SLAVE] [2020.06.10-19.46.50:642][216]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_5 [2020.06.10-19.46.50:642][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_5.UnhookChargeable Enabled?: Disabled [2020.06.10-19.46.50:642][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_5.HookChargeable Enabled?: Disabled [2020.06.10-19.46.50:642][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_5.EscapeChargeable Enabled?: Disabled [2020.06.10-19.46.50:642][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_5.Break Chargeable Enabled?: Disabled [2020.06.10-19.46.50:645][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.UnhookChargeable Enabled?: Enabled [2020.06.10-19.46.50:645][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.HookChargeable Enabled?: Enabled [2020.06.10-19.46.50:645][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.EscapeChargeable Enabled?: Enabled [2020.06.10-19.46.50:645][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.Break Chargeable Enabled?: Enabled [2020.06.10-19.46.50:645][216]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.06.10-19.46.50:645][216]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_6 [2020.06.10-19.46.50:645][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.UnhookChargeable Enabled?: Disabled [2020.06.10-19.46.50:645][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.HookChargeable Enabled?: Disabled [2020.06.10-19.46.50:645][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.EscapeChargeable Enabled?: Disabled [2020.06.10-19.46.50:646][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.Break Chargeable Enabled?: Disabled [2020.06.10-19.46.50:649][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.UnhookChargeable Enabled?: Enabled [2020.06.10-19.46.50:649][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.HookChargeable Enabled?: Enabled [2020.06.10-19.46.50:649][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.EscapeChargeable Enabled?: Enabled [2020.06.10-19.46.50:649][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.Break Chargeable Enabled?: Enabled [2020.06.10-19.46.50:649][216]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.46.50:649][216]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_7 [2020.06.10-19.46.50:649][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.UnhookChargeable Enabled?: Disabled [2020.06.10-19.46.50:649][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.HookChargeable Enabled?: Disabled [2020.06.10-19.46.50:649][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.EscapeChargeable Enabled?: Disabled [2020.06.10-19.46.50:649][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.Break Chargeable Enabled?: Disabled [2020.06.10-19.46.50:652][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.UnhookChargeable Enabled?: Enabled [2020.06.10-19.46.50:652][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.HookChargeable Enabled?: Enabled [2020.06.10-19.46.50:652][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.EscapeChargeable Enabled?: Enabled [2020.06.10-19.46.50:652][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.Break Chargeable Enabled?: Enabled [2020.06.10-19.46.50:652][216]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.46.50:652][216]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_8 [2020.06.10-19.46.50:652][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.UnhookChargeable Enabled?: Disabled [2020.06.10-19.46.50:653][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.HookChargeable Enabled?: Disabled [2020.06.10-19.46.50:653][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.EscapeChargeable Enabled?: Disabled [2020.06.10-19.46.50:653][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.Break Chargeable Enabled?: Disabled [2020.06.10-19.46.50:653][216]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:663][216]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-19.46.50:663][216]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:664][216]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.46.50:664][216]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:665][216]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.46.50:665][216]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:665][216]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:665][216]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:666][216]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.46.50:666][216]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:666][216]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:666][216]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:667][216]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.46.50:667][216]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:667][216]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:667][216]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:668][216]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:668][216]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:668][216]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:668][216]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:668][216]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:669][216]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.06.10-19.46.50:669][216]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.06.10-19.46.50:674][216]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=2.354, totalTime=6.110, timeStamp=2020-06-10T19:46:50.815Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC01AC08D80D770103AC58738EB641, lobbyId=014D006908D80D76B182F5BC6B9B69F6 [2020.06.10-19.46.50:674][216]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.06.10-19.46.50:674][216]LogSM: [BP_SmallMeatLocker_Gunslinger_C_0][CLIENT SLAVE] [2020.06.10-19.46.50:674][216]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.10-19.46.50:674][216]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.06.10-19.46.50:674][216]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.06.10-19.46.50:674][216]LogSM: [BP_SmallMeatLocker_Gunslinger_C_5][CLIENT SLAVE] [2020.06.10-19.46.50:674][216]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.06.10-19.46.50:674][216]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.46.50:674][216]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.46.50:689][217]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.016, totalTime=6.126, timeStamp=2020-06-10T19:46:50.831Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC01AC08D80D770103AC58738EB641, lobbyId=014D006908D80D76B182F5BC6B9B69F6 [2020.06.10-19.46.50:707][218]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.46.50:708][218]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.46.50:708][218]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:708][218]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:708][218]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:708][218]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:709][218]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:709][218]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:713][218]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.376, totalTime=6.502, timeStamp=2020-06-10T19:46:51.207Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC01AC08D80D770103AC58738EB641, lobbyId=014D006908D80D76B182F5BC6B9B69F6 [2020.06.10-19.46.50:727][219]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_St_2x2_Saloon_141_C_0] - randomizer [PalletRandomizer]. [2020.06.10-19.46.50:727][219]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.46.50:786][219]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_03.Default__BP_Slasher_Character_03_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-19.46.50:792][219]LogStreaming: Flushing async loaders took 64ms. [2020.06.10-19.46.50:792][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:799][219]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-19.46.50:799][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:800][219]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.46.50:800][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:801][219]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.46.50:801][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:802][219]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.46.50:802][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:803][219]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.46.50:803][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:805][219]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-19.46.50:805][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:806][219]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.46.50:806][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:807][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:807][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:807][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:807][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:808][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:808][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:813][219]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-19.46.50:813][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:813][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:814][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:814][219]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.46.50:814][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:815][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:815][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:815][219]LogStreaming: Error: Couldn't find file for package /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT requested by async loading code. NameToLoad: /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT [2020.06.10-19.46.50:815][219]LogStreaming: Error: Found 0 dependent packages... [2020.06.10-19.46.50:815][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:815][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:815][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:815][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:815][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:815][219]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-19.46.50:815][219]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-19.46.50:819][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:819][219]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:819][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:819][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:819][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:819][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:819][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:819][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:819][219]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:819][219]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.46.50:819][219]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-19.46.50:819][219]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-19.46.50:822][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:823][219]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:823][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:823][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:823][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:823][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:823][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:823][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:823][219]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:823][219]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.46.50:823][219]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-19.46.50:823][219]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-19.46.50:824][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:824][219]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:824][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:825][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:825][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:825][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:825][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:825][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:825][219]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:825][219]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.46.50:828][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:829][219]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.46.50:830][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:830][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:830][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:830][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:830][219]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-19.46.50:830][219]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-19.46.50:834][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:834][219]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:834][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:834][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:834][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:834][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:834][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:834][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:834][219]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:834][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:834][219]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-19.46.50:834][219]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-19.46.50:834][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:834][219]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:834][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:834][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:835][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:835][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:835][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:835][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:835][219]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:835][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:835][219]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-19.46.50:835][219]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-19.46.50:836][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:836][219]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:836][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:836][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:836][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:836][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:836][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:837][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:837][219]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:837][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:837][219]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-19.46.50:837][219]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-19.46.50:838][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:838][219]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:838][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:838][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:838][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:839][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:839][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:839][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:839][219]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:839][219]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.46.50:839][219]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-19.46.50:839][219]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-19.46.50:843][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:843][219]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:843][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:843][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:843][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:843][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:843][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:843][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:843][219]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:843][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:843][219]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-19.46.50:843][219]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-19.46.50:845][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:845][219]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:845][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:845][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:845][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:845][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:845][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:845][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:845][219]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:845][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:845][219]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-19.46.50:845][219]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-19.46.50:846][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:846][219]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:846][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:846][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:846][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:846][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:846][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:846][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:846][219]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:846][219]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.46.50:846][219]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-19.46.50:846][219]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-19.46.50:848][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:848][219]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:848][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:848][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:848][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:848][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:848][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:849][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:849][219]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:849][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:849][219]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-19.46.50:849][219]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-19.46.50:851][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:851][219]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:851][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:851][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:851][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:851][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:851][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:851][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:851][219]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:852][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:852][219]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-19.46.50:852][219]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-19.46.50:852][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:852][219]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:852][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:852][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:852][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:852][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:852][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:852][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:852][219]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:852][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:853][219]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-19.46.50:853][219]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-19.46.50:863][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:863][219]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:863][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:863][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:863][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:863][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:864][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:864][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:864][219]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:864][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:864][219]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-19.46.50:864][219]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-19.46.50:865][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:865][219]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:865][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:865][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:865][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:865][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:865][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:865][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:865][219]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:865][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:865][219]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-19.46.50:865][219]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-19.46.50:866][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:866][219]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:866][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:866][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:866][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:867][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:867][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:867][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:867][219]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:867][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:867][219]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-19.46.50:867][219]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-19.46.50:869][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:869][219]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:869][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:869][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:869][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:869][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:869][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:869][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:869][219]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:869][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:869][219]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-19.46.50:869][219]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-19.46.50:871][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:871][219]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:872][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:872][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:872][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:872][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:872][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:872][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:872][219]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:872][219]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.46.50:872][219]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-19.46.50:872][219]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-19.46.50:874][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:874][219]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:874][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:875][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:875][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:875][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:875][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:875][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:875][219]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:875][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:875][219]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-19.46.50:875][219]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-19.46.50:879][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:879][219]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:879][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:879][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:880][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:880][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:880][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:880][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:880][219]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:880][219]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.46.50:886][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:886][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:886][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:886][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:886][219]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-19.46.50:886][219]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-19.46.50:892][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:892][219]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:892][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:892][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:892][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:892][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:892][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:892][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:892][219]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:892][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:892][219]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-19.46.50:892][219]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-19.46.50:896][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:896][219]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:896][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:896][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:896][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:896][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:896][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:896][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:896][219]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:896][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:896][219]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-19.46.50:896][219]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-19.46.50:906][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:906][219]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:906][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:906][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:906][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:906][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:906][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:906][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:906][219]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:906][219]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.46.50:906][219]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-19.46.50:906][219]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-19.46.50:908][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:908][219]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:908][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:908][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:908][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:908][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:908][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:908][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:908][219]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:908][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:908][219]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-19.46.50:908][219]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-19.46.50:913][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:914][219]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:914][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:914][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:914][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:914][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:914][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:914][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:914][219]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:914][219]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.46.50:928][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:928][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:928][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:928][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:928][219]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-19.46.50:928][219]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-19.46.50:929][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:930][219]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:930][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:930][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:930][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:930][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:930][219]LogStreaming: Flushing async loaders. [2020.06.10-19.46.50:930][219]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.50:930][219]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.50:930][219]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.46.50:930][219]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-19.46.50:930][219]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-19.46.50:972][219]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.023, totalTime=6.524, timeStamp=2020-06-10T19:46:51.229Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC01AC08D80D770103AC58738EB641, lobbyId=014D006908D80D76B182F5BC6B9B69F6 [2020.06.10-19.46.50:988][220]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.06.10-19.46.50:988][220]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.06.10-19.46.51:053][224]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.06.10-19.46.51:053][224]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.06.10-19.46.51:376][244]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.06.10-19.46.51:376][244]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.06.10-19.46.51:616][259]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.46.51:634][260]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.06.10-19.46.51:635][260]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.06.10-19.46.51:717][265]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.46.51:733][266]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.46.51:852][273]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.46.52:095][288]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-19.46.52:199][294]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.46.52:336][294]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.52:337][294]LogStreaming: Flushing async loaders. [2020.06.10-19.46.52:356][294]LogStreaming: Flushing async loaders took 19ms. [2020.06.10-19.46.52:356][294]LogStreaming: Flushing async loaders. [2020.06.10-19.46.52:356][294]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.52:356][294]LogStreaming: Flushing async loaders. [2020.06.10-19.46.52:356][294]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.46.52:356][294]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-19.46.52:356][294]LogStreaming: Flushing async loaders took 158ms. [2020.06.10-19.46.52:357][294]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 384] [2020.06.10-19.46.52:357][294]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.06.10-19.46.52:357][294]LogStreaming: Flushing async loaders. [2020.06.10-19.46.52:363][294]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-19.46.52:365][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-19.46.52:365][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.06.10-19.46.52:365][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-19.46.52:365][294]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-19.46.52:365][294]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.06.10-19.46.52:365][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-19.46.52:365][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.06.10-19.46.52:365][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-19.46.52:366][294]LogStreaming: Flushing async loaders. [2020.06.10-19.46.52:367][294]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.46.52:370][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-19.46.52:370][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.10-19.46.52:370][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-19.46.52:370][294]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-19.46.52:370][294]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.06.10-19.46.52:370][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-19.46.52:370][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.10-19.46.52:370][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-19.46.52:371][294]LogStreaming: Flushing async loaders. [2020.06.10-19.46.52:372][294]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.46.52:374][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-19.46.52:374][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.06.10-19.46.52:374][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-19.46.52:374][294]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-19.46.52:374][294]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.06.10-19.46.52:374][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-19.46.52:374][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.06.10-19.46.52:374][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-19.46.52:375][294]LogStreaming: Flushing async loaders. [2020.06.10-19.46.52:375][294]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.46.52:377][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-19.46.52:377][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.10-19.46.52:377][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-19.46.52:377][294]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.46.52:377][294]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.06.10-19.46.52:377][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-19.46.52:377][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.10-19.46.52:377][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-19.46.52:382][294]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.46.52:382][294]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-19.46.52:382][294]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-19.46.52:382][294]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-19.46.52:387][295]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.06.10-19.46.52:453][299]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_FireBarrel01_C_0.Flashing_Light_UKR' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_UKR_GEN_VARIABLE_Flashing_Light_UKR_C_CAT_0.Scene' which is static to it. Aborting. [2020.06.10-19.46.52:454][299]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_FireBarrel01_C_1.Flashing_Light_UKR' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_UKR_GEN_VARIABLE_Flashing_Light_UKR_C_CAT_1.Scene' which is static to it. Aborting. [2020.06.10-19.46.52:532][304]ProceduralLevelGeneration: ADBDClientSyncer: Received [384 - 448] [2020.06.10-19.46.52:532][304]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000006 [2020.06.10-19.46.52:790][320]ProceduralLevelGeneration: ADBDClientSyncer: Received [448 - 512] [2020.06.10-19.46.52:790][320]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000007 [2020.06.10-19.46.53:129][341]ProceduralLevelGeneration: ADBDClientSyncer: Received [512 - 547] [2020.06.10-19.46.53:129][341]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000008 [2020.06.10-19.46.53:246][345]ProceduralLevelGeneration: HasLevelBeenSpawned Ukr_Saloon: 0 Spawned : 44/44 Dependencies : 1 [2020.06.10-19.46.53:246][345]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=2.521, totalTime=9.046, timeStamp=2020-06-10T19:46:53.751Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC01AC08D80D770103AC58738EB641, lobbyId=014D006908D80D76B182F5BC6B9B69F6 [2020.06.10-19.46.53:247][345]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.06.10-19.46.54:002][392]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=0.758, totalTime=9.804, timeStamp=2020-06-10T19:46:54.509Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC01AC08D80D770103AC58738EB641, lobbyId=014D006908D80D76B182F5BC6B9B69F6 [2020.06.10-19.46.54:002][392]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.46.54:224][392]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-19.46.54:232][392]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-19.46.54:268][392]LogStreaming: Flushing async loaders took 266ms. [2020.06.10-19.46.54:269][392]LogStreaming: Flushing async loaders. [2020.06.10-19.46.54:270][392]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.46.54:367][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-19.46.54:367][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-19.46.54:367][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.46.54:367][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-19.46.54:367][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.10-19.46.54:367][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-19.46.54:368][392]LogStreaming: Flushing async loaders. [2020.06.10-19.46.54:513][392]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.46.54:545][392]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.46.54:575][392]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.46.54:594][392]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.46.54:830][392]LogStreaming: Flushing async loaders took 462ms. [2020.06.10-19.46.54:830][392]LogStreaming: Flushing async loaders. [2020.06.10-19.46.54:854][392]LogStreaming: Flushing async loaders took 23ms. [2020.06.10-19.46.54:855][392]LogStreaming: Flushing async loaders. [2020.06.10-19.46.54:857][392]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.46.54:857][392]LogStreaming: Flushing async loaders. [2020.06.10-19.46.54:861][392]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-19.46.54:861][392]LogStreaming: Flushing async loaders. [2020.06.10-19.46.54:865][392]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-19.46.54:865][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-19.46.54:865][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-19.46.54:865][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.46.54:866][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-19.46.54:866][392]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.06.10-19.46.54:866][392]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.10-19.46.54:866][392]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.10-19.46.54:866][392]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.06.10-19.46.54:866][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.46.54:866][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.46.54:866][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-19.46.54:866][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.10-19.46.54:866][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-19.46.54:867][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-19.46.54:867][392]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.46.54:867][392]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.46.54:868][392]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.46.54:868][392]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000044 seconds [2020.06.10-19.46.54:869][392]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.06.10-19.46.54:869][392]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.46.54:869][392]LogStreaming: Flushing async loaders. [2020.06.10-19.46.54:873][392]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale02_Character.Default__BP_CamperMale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-19.46.54:885][392]LogStreaming: Flushing async loaders took 15ms. [2020.06.10-19.46.54:971][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-19.46.54:971][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-19.46.54:971][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.46.54:971][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-19.46.54:971][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.10-19.46.54:971][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-19.46.54:971][392]LogStreaming: Flushing async loaders. [2020.06.10-19.46.54:979][392]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-19.46.54:979][392]LogStreaming: Flushing async loaders. [2020.06.10-19.46.54:993][392]LogStreaming: Flushing async loaders took 14ms. [2020.06.10-19.46.54:993][392]LogStreaming: Flushing async loaders. [2020.06.10-19.46.55:003][392]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-19.46.55:004][392]LogStreaming: Flushing async loaders. [2020.06.10-19.46.55:006][392]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.46.55:007][392]LogStreaming: Flushing async loaders. [2020.06.10-19.46.55:009][392]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.46.55:009][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-19.46.55:009][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-19.46.55:009][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.46.55:010][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-19.46.55:010][392]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale02_Character_C_0 [2020.06.10-19.46.55:010][392]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale02_Character_C_0 [2020.06.10-19.46.55:010][392]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale02_Character_C_0 [2020.06.10-19.46.55:010][392]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale02_Character_C_0 [2020.06.10-19.46.55:010][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.46.55:010][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.46.55:010][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-19.46.55:010][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.10-19.46.55:010][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-19.46.55:011][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-19.46.55:011][392]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.46.55:011][392]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.46.55:011][392]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.46.55:011][392]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000032 seconds [2020.06.10-19.46.55:013][392]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.46.55:013][392]LogStreaming: Flushing async loaders. [2020.06.10-19.46.55:017][392]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale05_Character.Default__BP_CamperFemale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-19.46.55:030][392]LogStreaming: Flushing async loaders took 17ms. [2020.06.10-19.46.55:117][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-19.46.55:118][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-19.46.55:118][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.46.55:118][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-19.46.55:118][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.10-19.46.55:118][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-19.46.55:118][392]LogStreaming: Flushing async loaders. [2020.06.10-19.46.55:121][392]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-19.46.55:121][392]LogStreaming: Flushing async loaders. [2020.06.10-19.46.55:131][392]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-19.46.55:131][392]LogStreaming: Flushing async loaders. [2020.06.10-19.46.55:137][392]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-19.46.55:137][392]LogStreaming: Flushing async loaders. [2020.06.10-19.46.55:142][392]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-19.46.55:142][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-19.46.55:143][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-19.46.55:143][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.46.55:143][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-19.46.55:143][392]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.06.10-19.46.55:143][392]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.10-19.46.55:143][392]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.10-19.46.55:143][392]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.06.10-19.46.55:143][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.46.55:143][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.46.55:144][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-19.46.55:144][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.10-19.46.55:144][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-19.46.55:144][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-19.46.55:144][392]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.46.55:144][392]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.46.55:144][392]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.46.55:145][392]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000183 seconds [2020.06.10-19.46.55:147][392]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.46.55:147][392]LogStreaming: Flushing async loaders. [2020.06.10-19.46.55:153][392]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale06_Character.Default__BP_CamperFemale06_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-19.46.55:163][392]LogStreaming: Flushing async loaders took 16ms. [2020.06.10-19.46.55:250][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-19.46.55:250][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-19.46.55:250][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.46.55:250][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-19.46.55:250][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.10-19.46.55:250][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-19.46.55:250][392]LogStreaming: Flushing async loaders. [2020.06.10-19.46.55:260][392]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-19.46.55:260][392]LogStreaming: Flushing async loaders. [2020.06.10-19.46.55:292][392]LogStreaming: Flushing async loaders took 32ms. [2020.06.10-19.46.55:292][392]LogStreaming: Flushing async loaders. [2020.06.10-19.46.55:303][392]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-19.46.55:305][392]LogStreaming: Flushing async loaders. [2020.06.10-19.46.55:309][392]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-19.46.55:309][392]LogStreaming: Flushing async loaders. [2020.06.10-19.46.55:316][392]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-19.46.55:317][392]LogStreaming: Flushing async loaders. [2020.06.10-19.46.55:318][392]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.46.55:318][392]LogStreaming: Flushing async loaders. [2020.06.10-19.46.55:320][392]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.46.55:321][392]LogStreaming: Flushing async loaders. [2020.06.10-19.46.55:328][392]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-19.46.55:328][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-19.46.55:328][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-19.46.55:328][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.46.55:329][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-19.46.55:329][392]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale06_Character_C_0 [2020.06.10-19.46.55:329][392]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale06_Character_C_0 [2020.06.10-19.46.55:329][392]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale06_Character_C_0 [2020.06.10-19.46.55:329][392]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale06_Character_C_0 [2020.06.10-19.46.55:329][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.46.55:329][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.46.55:329][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-19.46.55:329][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.10-19.46.55:329][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-19.46.55:332][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-19.46.55:332][392]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.46.55:332][392]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.46.55:332][392]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.46.55:332][392]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000031 seconds [2020.06.10-19.46.55:334][392]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale06_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.46.55:341][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-19.46.55:342][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-19.46.55:342][392]LogStreaming: Flushing async loaders. [2020.06.10-19.46.55:458][392]LogStreaming: Flushing async loaders took 116ms. [2020.06.10-19.46.55:458][392]LogStreaming: Flushing async loaders. [2020.06.10-19.46.55:471][392]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-19.46.55:471][392]LogStreaming: Flushing async loaders. [2020.06.10-19.46.55:479][392]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-19.46.55:479][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-19.46.55:479][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-19.46.55:480][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-19.46.55:480][392]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_03_C_0 [2020.06.10-19.46.55:480][392]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_03_C_0 [2020.06.10-19.46.55:480][392]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_03_C_0 [2020.06.10-19.46.55:480][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-19.46.55:481][392]LogStreaming: Flushing async loaders. [2020.06.10-19.46.55:483][392]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.46.55:483][392]LogStreaming: Flushing async loaders. [2020.06.10-19.46.55:484][392]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.46.55:484][392]LogStreaming: Flushing async loaders. [2020.06.10-19.46.55:485][392]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.46.55:485][392]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000021 seconds [2020.06.10-19.46.55:489][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-19.46.55:489][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-19.46.55:489][392]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-19.46.55:491][392]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-19.46.55:494][392]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000029 seconds [2020.06.10-19.46.55:495][392]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.06.10-19.46.55:495][392]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.55:499][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-19.46.55:499][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.10-19.46.55:500][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-19.46.55:500][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.10-19.46.55:500][392]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-19.46.55:506][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-19.46.55:506][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.10-19.46.55:507][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-19.46.55:507][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.10-19.46.55:507][392]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-19.46.55:508][392]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000027 seconds [2020.06.10-19.46.55:508][392]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000020 seconds [2020.06.10-19.46.55:508][392]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.06.10-19.46.55:508][392]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.06.10-19.46.55:508][392]LogSM: [BP_SmallMeatLocker_Gunslinger_C_0][CLIENT SLAVE] [2020.06.10-19.46.55:508][392]LogSM: [BP_SmallMeatLocker_Gunslinger_C_0][CLIENT SLAVE] [2020.06.10-19.46.55:508][392]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.10-19.46.55:508][392]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.10-19.46.55:508][392]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.46.55:508][392]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.46.55:508][392]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.06.10-19.46.55:508][392]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.06.10-19.46.55:508][392]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-19.46.55:508][392]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-19.46.55:508][392]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.06.10-19.46.55:508][392]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.06.10-19.46.55:508][392]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-19.46.55:508][392]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-19.46.55:508][392]LogSM: [BP_SmallMeatLocker_Gunslinger_C_5][CLIENT SLAVE] [2020.06.10-19.46.55:508][392]LogSM: [BP_SmallMeatLocker_Gunslinger_C_5][CLIENT SLAVE] [2020.06.10-19.46.55:508][392]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.06.10-19.46.55:508][392]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.06.10-19.46.55:508][392]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.46.55:509][392]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.46.55:509][392]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-19.46.55:509][392]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-19.46.55:509][392]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.46.55:509][392]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.46.55:509][392]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.46.55:509][392]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.46.55:509][392]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.46.55:509][392]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.46.55:510][392]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.46.55:510][392]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.46.55:510][392]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.46.55:510][392]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.46.55:510][392]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.46.55:510][392]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.46.55:513][392]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.06.10-19.46.55:513][392]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.55:513][392]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.06.10-19.46.55:513][392]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.55:513][392]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.06.10-19.46.55:513][392]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.55:513][392]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.06.10-19.46.55:513][392]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.55:513][392]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.10-19.46.55:513][392]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.55:513][392]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.46.55:513][392]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.55:532][393]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.46.55:532][393]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.46.55:533][393]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.46.55:559][395]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.46.55:559][395]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] Restarting state machine [2020.06.10-19.46.55:559][395]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.46.55:559][395]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.46.55:591][397]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-19.46.55:594][397]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.46.55:712][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.46.55:713][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.46.55:841][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.46.55:842][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.46.55:939][418]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.46.55:940][418]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.46.56:031][424]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-19.46.56:128][430]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-19.46.56:195][434]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.46.56:308][441]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.46.56:372][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.06.10-19.46.56:372][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-19.46.56:372][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.10-19.46.56:373][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.06.10-19.46.56:373][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-19.46.56:373][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.10-19.46.56:375][445]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-19.46.56:375][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.56:375][445]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-19.46.56:375][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.56:375][445]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-19.46.56:375][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.56:375][445]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-19.46.56:375][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.56:375][445]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.10-19.46.56:375][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.56:375][445]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.10-19.46.56:376][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.56:376][445]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.10-19.46.56:376][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.56:376][445]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.06.10-19.46.56:376][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.56:376][445]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.10-19.46.56:376][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.56:376][445]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.10-19.46.56:376][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.56:376][445]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.10-19.46.56:376][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.56:376][445]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-19.46.56:376][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.56:376][445]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.10-19.46.56:376][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.56:376][445]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.06.10-19.46.56:376][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.56:376][445]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.06.10-19.46.56:376][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.56:376][445]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.HillBillyKill_C_0) Already registered. Aborting. [2020.06.10-19.46.56:565][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.06.10-19.46.56:565][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-19.46.56:565][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.06.10-19.46.56:566][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.06.10-19.46.56:566][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-19.46.56:566][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.06.10-19.46.56:569][457]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.46.56:569][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.56:569][457]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.06.10-19.46.56:569][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.56:569][457]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.10-19.46.56:569][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.56:569][457]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-19.46.56:569][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.56:569][457]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.10-19.46.56:569][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.56:569][457]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.10-19.46.56:569][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.56:569][457]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-19.46.56:569][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.56:569][457]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.06.10-19.46.56:569][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.56:569][457]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.10-19.46.56:569][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.56:569][457]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.10-19.46.56:569][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.56:569][457]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.10-19.46.56:569][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.56:569][457]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.10-19.46.56:569][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.56:569][457]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.10-19.46.56:569][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.56:570][457]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.06.10-19.46.56:570][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.56:570][457]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.06.10-19.46.56:570][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.56:570][457]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.HillBillyKill_C_0) Already registered. Aborting. [2020.06.10-19.46.56:743][468]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.46.56:841][474]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.46.56:905][478]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.46.57:002][484]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.46.57:065][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.06.10-19.46.57:065][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-19.46.57:065][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.06.10-19.46.57:066][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.06.10-19.46.57:066][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-19.46.57:066][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.06.10-19.46.57:069][488]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-19.46.57:069][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.57:069][488]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.10-19.46.57:069][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.57:069][488]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-19.46.57:069][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.57:069][488]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-19.46.57:069][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.57:069][488]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.10-19.46.57:069][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.57:069][488]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.10-19.46.57:069][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.57:069][488]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.10-19.46.57:069][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.57:069][488]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.06.10-19.46.57:069][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.57:069][488]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.10-19.46.57:069][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.57:069][488]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-19.46.57:069][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.57:069][488]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-19.46.57:069][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.57:069][488]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-19.46.57:069][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.57:069][488]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.10-19.46.57:069][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.57:069][488]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.06.10-19.46.57:069][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.57:069][488]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.06.10-19.46.57:069][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.46.57:069][488]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.HillBillyKill_C_0) Already registered. Aborting. [2020.06.10-19.46.57:225][498]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.46.57:232][498]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-19.46.57:232][498]LogStreaming: Flushing async loaders. [2020.06.10-19.46.57:236][498]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-19.46.57:237][498]LogStreaming: Flushing async loaders. [2020.06.10-19.46.57:241][498]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-19.46.57:248][498]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Head011 [2020.06.10-19.46.57:248][498]LogStreaming: Flushing async loaders. [2020.06.10-19.46.57:264][498]LogStreaming: Flushing async loaders took 16ms. [2020.06.10-19.46.57:265][498]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head011 [2020.06.10-19.46.57:265][498]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Torso011 [2020.06.10-19.46.57:265][498]LogStreaming: Flushing async loaders. [2020.06.10-19.46.57:270][498]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-19.46.57:271][498]LogStreaming: Flushing async loaders. [2020.06.10-19.46.57:285][498]LogStreaming: Flushing async loaders took 14ms. [2020.06.10-19.46.57:286][498]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso011 [2020.06.10-19.46.57:286][498]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Legs011 [2020.06.10-19.46.57:286][498]LogStreaming: Flushing async loaders. [2020.06.10-19.46.57:293][498]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-19.46.57:294][498]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs011 [2020.06.10-19.46.57:295][498]LogStreaming: Flushing async loaders. [2020.06.10-19.46.57:299][498]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-19.46.57:300][498]LogStreaming: Flushing async loaders. [2020.06.10-19.46.57:302][498]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.46.57:302][498]LogStreaming: Flushing async loaders. [2020.06.10-19.46.57:304][498]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.46.57:305][498]LogStreaming: Flushing async loaders. [2020.06.10-19.46.57:307][498]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.46.57:307][498]LogStreaming: Flushing async loaders. [2020.06.10-19.46.57:311][498]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-19.46.57:311][498]LogStreaming: Flushing async loaders. [2020.06.10-19.46.57:320][498]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-19.46.57:320][498]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item JP_Head04_01 [2020.06.10-19.46.57:320][498]LogStreaming: Flushing async loaders. [2020.06.10-19.46.57:322][498]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.46.57:322][498]LogStreaming: Flushing async loaders. [2020.06.10-19.46.57:338][498]LogStreaming: Flushing async loaders took 16ms. [2020.06.10-19.46.57:338][498]LogStreaming: Flushing async loaders. [2020.06.10-19.46.57:346][498]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-19.46.57:346][498]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head04_01 [2020.06.10-19.46.57:346][498]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item JP_Torso03_03 [2020.06.10-19.46.57:346][498]LogStreaming: Flushing async loaders. [2020.06.10-19.46.57:352][498]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-19.46.57:353][498]LogStreaming: Flushing async loaders. [2020.06.10-19.46.57:354][498]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.46.57:354][498]LogStreaming: Flushing async loaders. [2020.06.10-19.46.57:360][498]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-19.46.57:360][498]LogStreaming: Flushing async loaders. [2020.06.10-19.46.57:361][498]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.46.57:362][498]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso03_03 [2020.06.10-19.46.57:362][498]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item JP_Legs05 [2020.06.10-19.46.57:362][498]LogStreaming: Flushing async loaders. [2020.06.10-19.46.57:364][498]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.46.57:365][498]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs05 [2020.06.10-19.46.57:366][498]LogStreaming: Flushing async loaders. [2020.06.10-19.46.57:368][498]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.46.57:368][498]LogStreaming: Flushing async loaders. [2020.06.10-19.46.57:371][498]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-19.46.57:372][498]LogStreaming: Flushing async loaders. [2020.06.10-19.46.57:374][498]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-19.46.57:375][498]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Head008 [2020.06.10-19.46.57:375][498]LogStreaming: Flushing async loaders. [2020.06.10-19.46.57:388][498]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-19.46.57:388][498]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head008 [2020.06.10-19.46.57:388][498]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Torso002 [2020.06.10-19.46.57:388][498]LogStreaming: Flushing async loaders. [2020.06.10-19.46.57:392][498]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-19.46.57:392][498]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso002 [2020.06.10-19.46.57:392][498]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Legs011 [2020.06.10-19.46.57:392][498]LogStreaming: Flushing async loaders. [2020.06.10-19.46.57:399][498]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-19.46.57:402][498]LogStreaming: Flushing async loaders. [2020.06.10-19.46.57:409][498]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-19.46.57:410][498]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011 [2020.06.10-19.46.57:415][498]LogStreaming: Flushing async loaders. [2020.06.10-19.46.57:421][498]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-19.46.57:421][498]LogStreaming: Flushing async loaders. [2020.06.10-19.46.57:424][498]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-19.46.57:425][498]GameFlow: (BP_Slasher_Character_03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.46.57:425][498]LogStreaming: Flushing async loaders. [2020.06.10-19.46.57:453][498]LogStreaming: Flushing async loaders took 28ms. [2020.06.10-19.46.57:454][498]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.46.57:454][498]GameFlow: (BP_Slasher_Character_03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.46.57:454][498]LogStreaming: Flushing async loaders. [2020.06.10-19.46.57:464][498]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-19.46.57:464][498]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.46.57:464][498]GameFlow: (BP_Slasher_Character_03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-19.46.57:465][498]LogStreaming: Flushing async loaders. [2020.06.10-19.46.57:467][498]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-19.46.57:467][498]LogStreaming: Flushing async loaders. [2020.06.10-19.46.57:469][498]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.46.57:469][498]LogStreaming: Flushing async loaders. [2020.06.10-19.46.57:470][498]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.46.57:471][498]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-19.46.57:471][498]GameFlow: (BP_CamperFemale06_Character_C_0) - UpdateCustomization with item GS_Head010 [2020.06.10-19.46.57:471][498]LogStreaming: Flushing async loaders. [2020.06.10-19.46.57:472][498]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.46.57:472][498]LogStreaming: Flushing async loaders. [2020.06.10-19.46.57:483][498]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-19.46.57:483][498]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head010 [2020.06.10-19.46.57:483][498]GameFlow: (BP_CamperFemale06_Character_C_0) - UpdateCustomization with item GS_Torso010 [2020.06.10-19.46.57:483][498]LogStreaming: Flushing async loaders. [2020.06.10-19.46.57:491][498]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-19.46.57:492][498]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso010 [2020.06.10-19.46.57:492][498]GameFlow: (BP_CamperFemale06_Character_C_0) - UpdateCustomization with item GS_Legs010 [2020.06.10-19.46.57:492][498]LogStreaming: Flushing async loaders. [2020.06.10-19.46.57:495][498]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-19.46.57:495][498]LogStreaming: Flushing async loaders. [2020.06.10-19.46.57:501][498]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-19.46.57:502][498]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs010 [2020.06.10-19.46.57:503][498]LogStreaming: Flushing async loaders. [2020.06.10-19.46.57:527][498]LogStreaming: Flushing async loaders took 25ms. [2020.06.10-19.46.57:528][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.46.57:529][498]GameFlow: OnRep_BegunPlayFenceGuid 056A5F02-08D8-0D77-096A-86827465CCCB [2020.06.10-19.46.57:529][498]GameFlow: BegunPlayFenceGuid 056A5F02-08D8-0D77-096A-86827465CCCB [2020.06.10-19.46.57:529][498]GameFlow: OnCreationFence 056A5F02-08D8-0D77-096A-86827465CCCB [2020.06.10-19.46.57:529][498]GameFlow: Waiting for fence 056A5F02-08D8-0D77-096A-86827465CCCB [2020.06.10-19.46.57:529][498]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 056A5F0208D80D77096A86827465CCCB [2020.06.10-19.46.57:529][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.46.57:529][498]GameFlow: ACollectable::BeginPlay [2020.06.10-19.46.57:529][498]GameFlow: BegunPlayFenceGuid 056A5F02-08D8-0D77-096A-86827465CCCB [2020.06.10-19.46.57:529][498]GameFlow: OnCreationFence 056A5F02-08D8-0D77-096A-86827465CCCB [2020.06.10-19.46.57:529][498]GameFlow: Warning: Already Waiting for fence 056A5F02-08D8-0D77-096A-86827465CCCB [2020.06.10-19.46.57:532][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-19.46.57:532][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-19.46.57:532][498]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-19.46.57:534][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-19.46.57:541][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-19.46.57:541][498]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-19.46.57:546][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-19.46.57:546][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.10-19.46.57:547][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-19.46.57:547][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.10-19.46.57:547][498]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-19.46.57:548][498]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 3/7 [2020.06.10-19.46.57:548][498]ProceduralLevelGeneration: HasLevelBeenSpawned Ukr_Saloon: 1 Spawned : 44/44 Dependencies : 0 [2020.06.10-19.46.57:559][499]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 3/7 [2020.06.10-19.46.57:590][500]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 3/7 [2020.06.10-19.46.57:608][501]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 3/7 [2020.06.10-19.46.57:624][502]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 3/7 [2020.06.10-19.46.57:640][503]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 3/7 [2020.06.10-19.46.57:656][504]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 3/7 [2020.06.10-19.46.57:672][505]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 3/7 [2020.06.10-19.46.57:688][506]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 3/7 [2020.06.10-19.46.57:709][507]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-19.46.57:709][507]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.10-19.46.57:709][507]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-19.46.57:709][507]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.10-19.46.57:710][507]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-19.46.57:711][507]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-19.46.57:721][508]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-19.46.57:737][509]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-19.46.57:753][510]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-19.46.57:769][511]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-19.46.57:785][512]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-19.46.57:802][513]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-19.46.57:818][514]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-19.46.57:834][515]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-19.46.57:854][516]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-19.46.57:879][517]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-19.46.57:895][518]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-19.46.57:913][519]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.46.57:914][519]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-19.46.57:928][520]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-19.46.57:943][521]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-19.46.57:960][522]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-19.46.57:977][523]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.46.57:979][523]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-19.46.57:992][524]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-19.46.58:008][525]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-19.46.58:024][526]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-19.46.58:042][527]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.46.58:043][527]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-19.46.58:057][528]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-19.46.58:073][529]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-19.46.58:089][530]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-19.46.58:105][531]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-19.46.58:121][532]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-19.46.58:137][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.10-19.46.58:138][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.10-19.46.58:138][533]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.10-19.46.58:139][533]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-19.46.58:153][534]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-19.46.58:173][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-19.46.58:173][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.10-19.46.58:174][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-19.46.58:174][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.10-19.46.58:174][535]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-19.46.58:175][535]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.46.58:186][536]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.46.58:202][537]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.46.58:218][538]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.46.58:234][539]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.46.58:250][540]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.46.58:266][541]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.46.58:282][542]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.46.58:299][543]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.46.58:315][544]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.46.58:331][545]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.46.58:347][546]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.46.58:364][547]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-19.46.58:364][547]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-19.46.58:364][547]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-19.46.58:365][547]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.46.58:379][548]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.46.58:395][549]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.46.58:413][550]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.46.58:428][551]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.46.58:447][552]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.46.58:448][552]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.46.58:449][552]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.46.58:461][553]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.46.58:476][554]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.46.58:492][555]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.46.58:508][556]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.46.58:525][557]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.46.58:542][558]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.46.58:557][559]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.46.58:574][560]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-19.46.58:574][560]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-19.46.58:574][560]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-19.46.58:575][560]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.46.58:589][561]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-19.46.58:610][562]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-19.46.58:610][562]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.10-19.46.58:610][562]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-19.46.58:610][562]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.10-19.46.58:611][562]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-19.46.58:612][562]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.46.58:621][563]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.46.58:637][564]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.46.58:654][565]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.46.58:670][566]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.46.58:686][567]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.46.58:702][568]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.46.58:718][569]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.46.58:734][570]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.46.58:750][571]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.46.58:766][572]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.46.58:783][573]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.46.58:799][574]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.46.58:815][575]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-19.46.58:835][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.10-19.46.58:835][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.10-19.46.58:836][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.10-19.46.58:836][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.10-19.46.58:836][576]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-19.46.58:837][576]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.06.10-19.46.58:837][576]ProceduralLevelGeneration: HasLevelBeenSpawned Ukr_Saloon: 1 Spawned : 44/44 Dependencies : 1 [2020.06.10-19.46.58:837][576]GameFlow: GameState : Level is ready to play; map theme name: Ukraine [2020.06.10-19.46.58:837][576]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.46.58:949][576]LogStreaming: Flushing async loaders took 112ms. [2020.06.10-19.46.58:952][576]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Ukraine_Lighting_C_0.BP_EnvironmentVFX' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_EnvironmentVFX_GEN_VARIABLE_BP_UK_EnvironmentEffects_C_CAT_0.FX' which is static to it. Aborting. [2020.06.10-19.46.59:139][578]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-19.46.59:183][580]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.10-19.46.59:183][580]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.10-19.46.59:183][580]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.10-19.46.59:237][583]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.10-19.46.59:237][583]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.10-19.46.59:237][583]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.10-19.46.59:286][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.46.59:287][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.46.59:401][591]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.46.59:533][598]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-19.46.59:615][603]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.46.59:745][611]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.46.59:746][611]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.46.59:874][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.46.59:875][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.47.00:084][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.47.00:084][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.47.00:149][636]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.47.00:149][636]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.47.00:277][644]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.47.00:341][648]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.47.00:468][656]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-19.47.00:535][660]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.47.00:616][665]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.47.00:713][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.47.00:714][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.47.00:810][677]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.47.00:872][681]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-19.47.00:955][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.47.00:956][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.47.01:081][694]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-19.47.01:149][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.47.01:149][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.47.01:245][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.47.01:246][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.47.01:339][710]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-19.47.01:436][716]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-19.47.01:519][721]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.47.01:581][725]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-19.47.01:681][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.47.01:681][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.47.01:778][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.47.01:778][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.47.01:871][743]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-19.47.01:936][747]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-19.47.02:019][752]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.47.02:073][755]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.47.02:186][762]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.47.02:251][766]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.47.02:349][772]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.47.02:445][778]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.47.02:507][782]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_14 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-19.47.02:607][788]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.47.02:751][797]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.47.02:813][801]GameFlow: Collected received : BP_Chainsaw_001_C_0. [2020.06.10-19.47.02:813][801]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.47.02:813][801]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.02:813][801]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.47.02:813][801]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.02:813][801]GameFlow: AddToInventory received : BP_Chainsaw_001_C_0. [2020.06.10-19.47.02:813][801]GameFlow: Fence Opened 056A5F02-08D8-0D77-096A-86827465CCCB. [2020.06.10-19.47.02:815][801]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.06.10-19.47.02:815][801]GameFlow: SetLoadoutSpawned. [2020.06.10-19.47.02:849][803]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_15.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-19.47.02:849][803]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_15.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-19.47.02:942][809]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.47.02:944][809]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.47.02:944][809]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV, Originating Player: BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.47.02:944][809]LogStreaming: Flushing async loaders. [2020.06.10-19.47.02:945][809]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.47.02:945][809]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV, Originating Player: BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.47.02:945][809]LogStreaming: Flushing async loaders. [2020.06.10-19.47.02:946][809]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.47.02:946][809]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperMale02_Character_C_0 - allfaithnoluck, Originating Player: BP_CamperMale02_Character_C_0 - allfaithnoluck, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.47.02:947][809]LogStreaming: Flushing async loaders. [2020.06.10-19.47.02:947][809]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.47.02:947][809]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale02_Character_C_0 - allfaithnoluck, Originating Player: BP_CamperMale02_Character_C_0 - allfaithnoluck, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.47.02:947][809]LogStreaming: Flushing async loaders. [2020.06.10-19.47.02:948][809]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.47.02:948][809]LogStreaming: Flushing async loaders. [2020.06.10-19.47.02:948][809]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.47.02:949][809]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperFemale05_Character_C_0 - FoiBoi, Originating Player: BP_CamperFemale05_Character_C_0 - FoiBoi, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.47.02:949][809]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale05_Character_C_0 - FoiBoi, Originating Player: BP_CamperFemale05_Character_C_0 - FoiBoi, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.47.02:958][810]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.47.02:959][810]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.47.02:960][810]LogStreaming: Flushing async loaders. [2020.06.10-19.47.02:961][810]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.47.02:961][810]LogStreaming: Flushing async loaders. [2020.06.10-19.47.02:962][810]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.47.02:962][810]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DecreaseChainsawAttackCD_Considerably, Status Owner: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.47.02:962][810]LogStreaming: Flushing async loaders. [2020.06.10-19.47.02:963][810]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.47.02:963][810]LogStreaming: Flushing async loaders. [2020.06.10-19.47.02:963][810]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.47.02:963][810]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DecreaseChainsawAttackCD_Slightly, Status Owner: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.47.02:963][810]LogStreaming: Flushing async loaders. [2020.06.10-19.47.02:964][810]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.47.02:964][810]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DecreaseChainsawObstruction_Slightly, Status Owner: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.47.02:964][810]LogStreaming: Flushing async loaders. [2020.06.10-19.47.02:965][810]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.47.02:965][810]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DecreaseChainsawNoise_Slightly, Status Owner: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.47.02:965][810]LogStreaming: Flushing async loaders. [2020.06.10-19.47.02:966][810]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.47.02:966][810]LogStreaming: Flushing async loaders. [2020.06.10-19.47.02:968][810]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.47.02:968][810]LogStreaming: Flushing async loaders. [2020.06.10-19.47.02:968][810]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.47.04:087][880]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_15 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-19.47.04:152][884]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_16 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-19.47.04:200][887]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.47.04:201][887]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.47.04:201][887]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.47.04:281][892]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.06.10-19.47.04:281][892]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.06.10-19.47.04:281][892]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.06.10-19.47.04:281][892]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.06.10-19.47.04:281][892]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.06.10-19.47.04:281][892]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.06.10-19.47.04:281][892]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.10-19.47.04:282][892]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.06.10-19.47.04:383][892]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94752] [2020.06.10-19.47.04:384][892]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.47.04:385][892]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18543&schemaVersion=0] [2020.06.10-19.47.04:386][892]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 4ECB390901001001 [2020.06.10-19.47.04:386][892]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Chainsaw Addon1: ADDON_Chainsaw_ThompsonMix Addon2: ADDON_Chainsaw_CarburatorGuide Perk1: BBQAndChilli 2 Perk2: pop_goes_the_weasel 2 Perk3: Enduring 2 Perk4: SpiritFury 2 Offering: _EMPTY_ [2020.06.10-19.47.04:391][892]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.47.04:392][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.06.10-19.47.04:392][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-19.47.04:392][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.06.10-19.47.04:393][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.06.10-19.47.04:393][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-19.47.04:393][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.06.10-19.47.04:397][892]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-19.47.04:397][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.04:397][892]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-19.47.04:397][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.04:398][892]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.10-19.47.04:398][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.04:398][892]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-19.47.04:398][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.04:398][892]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.10-19.47.04:398][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.04:398][892]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.10-19.47.04:398][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.04:398][892]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.10-19.47.04:398][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.04:398][892]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.06.10-19.47.04:398][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.04:398][892]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.06.10-19.47.04:398][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.04:398][892]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-19.47.04:398][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.04:398][892]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-19.47.04:398][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.04:398][892]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.10-19.47.04:398][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.04:398][892]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.10-19.47.04:398][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.04:398][892]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.06.10-19.47.04:398][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.04:398][892]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.06.10-19.47.04:398][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.04:398][892]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.HillBillyKill_C_0) Already registered. Aborting. [2020.06.10-19.47.04:399][892]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-19.47.04:399][892]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='19.859' TotalLoadTime='23.380' TimeStamp='2020-06-10T19:47:04.804Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC01AC08D80D770103AC58738EB641' LobbyId='014D006908D80D76B182F5BC6B9B69F6' [2020.06.10-19.47.04:399][892]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-19.47.04:400][892]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='23.380' TimeStamp='2020-06-10T19:47:04.804Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC01AC08D80D770103AC58738EB641' LobbyId='014D006908D80D76B182F5BC6B9B69F6' [2020.06.10-19.47.04:400][892]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.06.10-19.47.04:400][892]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.10-19.47.04:409][893]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.10-19.47.04:409][893]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.10-19.47.04:409][893]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.83.215.219:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=SurvivorPudding?KillerPips=75?SurvivorPips=15?MaxPlayers=5?Addons=ADDON_Chainsaw_ThompsonMix;ADDON_Chainsaw_CarburatorGuide?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;SpiritFury?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-19.47.04:518][900]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-19.47.04:537][902]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18543&schemaVersion=0] [2020.06.10-19.47.04:537][902]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.47.04:659][909]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A351D85530] Result: '1' k_EResultOK (success) [2020.06.10-19.47.04:674][910]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.272969 seconds [2020.06.10-19.47.05:415][955]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-19.47.05:415][955]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.06.10-19.47.05:415][955]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.47.05:415][955]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.10-19.47.05:415][955]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.47.05:415][955]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.47.05:415][955]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.47.05:415][955]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-19.47.05:416][955]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-19.47.05:416][955]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.47.05:416][955]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.10-19.47.05:416][955]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.47.05:416][955]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.47.05:416][955]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.06.10-19.47.05:875][956]r.CullAll = "0" [2020.06.10-19.47.05:881][956]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.47.05:882][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.06.10-19.47.05:900][956]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-19.47.05:910][956]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-19.47.05:910][956]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-19.47.05:919][956]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.10-19.47.05:919][956]GameFlow: InGameContextComponent::Enter [2020.06.10-19.47.05:920][956]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-19.47.05:922][956]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.10-19.47.05:922][956]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-19.47.05:922][956]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.06.10-19.47.05:922][956]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.47.05:922][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.06.10-19.47.05:923][956]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.47.05:923][956]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.47.05:923][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.47.05:928][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.47.05:929][956]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.06.10-19.47.05:929][956]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.47.05:929][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.47.05:929][956]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.10-19.47.05:929][956]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.47.05:929][956]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.47.05:929][956]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.06.10-19.47.05:929][956]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.10-19.47.05:929][956]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-19.47.05:929][956]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.06.10-19.47.05:929][956]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.10-19.47.05:929][956]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.10-19.47.05:929][956]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.47.05:929][956]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-19.47.05:929][956]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.47.05:930][956]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-19.47.05:930][956]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.10-19.47.06:051][957]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-19.47.06:051][957]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-19.47.06:060][957]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.47.06:074][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198991577991 playerName:allfaithnoluck isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.10-19.47.06:085][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198315253037 playerName:REV3pt0 II TTV isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.10-19.47.06:096][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198296180349 playerName:FoiBoi isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.10-19.47.06:106][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561197968200968 playerName:Volker isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.10-19.47.06:106][957]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.47.06:107][957]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.47.06:107][957]LogStreaming: Flushing async loaders. [2020.06.10-19.47.06:108][957]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.47.06:108][957]LogStreaming: Flushing async loaders. [2020.06.10-19.47.06:108][957]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.47.06:108][957]LogStreaming: Flushing async loaders. [2020.06.10-19.47.06:109][957]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.47.06:109][957]LogStreaming: Flushing async loaders. [2020.06.10-19.47.06:109][957]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.47.06:109][957]LogStreaming: Flushing async loaders. [2020.06.10-19.47.06:110][957]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.47.06:110][957]LogStreaming: Flushing async loaders. [2020.06.10-19.47.06:110][957]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.47.06:110][957]LogStreaming: Flushing async loaders. [2020.06.10-19.47.06:111][957]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.47.06:111][957]LogStreaming: Flushing async loaders. [2020.06.10-19.47.06:111][957]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.47.06:111][957]LogStreaming: Flushing async loaders. [2020.06.10-19.47.06:112][957]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.47.06:112][957]LogStreaming: Flushing async loaders. [2020.06.10-19.47.06:112][957]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.47.06:112][957]LogStreaming: Flushing async loaders. [2020.06.10-19.47.06:113][957]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-19.47.12:761][347]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.12:761][347]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.12:761][347]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.12:761][347]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.12:761][347]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.12:761][347]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.12:825][351]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.06.10-19.47.12:825][351]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.06.10-19.47.12:825][351]LogQuestEvent: A Quest was evaluated [2020.06.10-19.47.12:826][351]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.47.12:826][351]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.47.12:826][351]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.47.12:844][352]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.06.10-19.47.13:002][362]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.13:002][362]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.13:002][362]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.13:132][370]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.13:132][370]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.13:132][370]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.13:866][415]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.06.10-19.47.14:841][457]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.06.10-19.47.14:841][457]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.14:902][460]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.06.10-19.47.16:331][525]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-19.47.16:331][525]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.16:331][525]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-19.47.16:331][525]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.16:334][525]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.16:334][525]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.16:334][525]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.47.16:334][525]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.47.16:334][525]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.16:334][525]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-19.47.16:334][525]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.16:334][525]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.47.16:334][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.16:334][525]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.47.16:334][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.16:335][525]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.47.16:473][532]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-19.47.16:473][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-19.47.16:476][532]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.16:476][532]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.47.16:476][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.16:476][532]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.16:476][532]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.47.16:476][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.16:476][532]Interaction: Interaction time: 80.000000 [2020.06.10-19.47.16:476][532]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.47.16:476][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.16:476][532]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.47.17:543][584]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.17:544][584]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.47.17:544][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.17:544][584]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.17:544][584]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.47.17:544][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.17:547][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-19.47.17:584][586]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.17:584][586]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.47.17:584][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.17:584][586]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.17:584][586]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.47.17:584][586]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.47.17:584][586]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.47.17:584][586]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.47.17:584][586]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.47.17:584][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.17:584][586]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-19.47.17:584][586]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.17:584][586]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.18:244][619]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.068488 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-19.47.18:610][638]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-19.47.18:610][638]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.18:610][638]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-19.47.18:610][638]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.18:613][638]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.18:613][638]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.18:613][638]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.47.18:613][638]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.47.18:613][638]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.18:613][638]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-19.47.18:613][638]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.18:613][638]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.47.18:613][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.18:613][638]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.47.18:613][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.18:613][638]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.47.18:740][645]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-19.47.18:741][645]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-19.47.18:744][645]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.18:744][645]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.47.18:744][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.18:744][645]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.18:744][645]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.47.18:744][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.18:744][645]Interaction: Interaction time: 78.931511 [2020.06.10-19.47.18:744][645]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.47.18:744][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.18:801][648]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.47.21:107][772]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.10-19.47.21:107][772]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.10-19.47.21:107][772]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-19.47.21:294][782]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-19.47.22:431][847]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198124339328 [2020.06.10-19.47.22:433][847]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198124339328, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.47.23:489][907]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-19.47.23:489][907]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.23:859][927]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.10-19.47.23:859][927]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.23:860][927]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.10-19.47.23:860][927]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.23:862][927]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.23:862][927]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.23:862][927]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.47.23:862][927]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.47.23:862][927]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.23:862][927]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.10-19.47.23:862][927]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.23:862][927]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.47.23:862][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.23:862][927]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.47.23:862][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.23:915][930]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.47.23:983][934]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.47.23:983][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.10-19.47.23:986][934]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.23:986][934]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.47.23:986][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.23:986][934]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.23:987][934]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.47.23:987][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.23:987][934]Interaction: Interaction time: 80.000000 [2020.06.10-19.47.23:987][934]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.47.23:987][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.24:023][936]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-19.47.24:023][936]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.24:023][936]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.47.26:441][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_21] [2020.06.10-19.47.26:441][ 74]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.26:441][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_21] [2020.06.10-19.47.26:441][ 74]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.26:441][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_21] [2020.06.10-19.47.26:441][ 74]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.26:652][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_21] [2020.06.10-19.47.26:652][ 86]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.26:652][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_21] [2020.06.10-19.47.26:652][ 86]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.26:652][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_21] [2020.06.10-19.47.26:652][ 86]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.26:957][103]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.47.26:957][103]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.26:959][103]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.47.26:959][103]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.47.26:959][103]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.47.26:959][103]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.47.26:959][103]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.47.26:959][103]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.47.26:959][103]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.26:959][103]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.47.26:959][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.26:959][103]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.47.26:959][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.26:993][104]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.47.27:036][106]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.47.27:036][106]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.27:038][106]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.47.27:038][106]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.47.27:038][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.27:038][106]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.47.27:038][106]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.47.27:038][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.27:038][106]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.47.27:038][106]Interaction: Interaction time: 1.923077 [2020.06.10-19.47.27:038][106]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.47.27:038][106]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.47.27:038][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.27:038][106]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=31.427 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.47.27:087][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.47.29:035][210]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.47.29:035][210]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.47.29:035][210]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.47.29:035][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.29:040][210]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.47.29:055][211]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.47.29:055][211]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.47.29:055][211]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.47.29:055][211]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.47.29:055][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.29:055][211]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.47.29:055][211]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.47.29:055][211]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.47.29:055][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.29:055][211]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=33.444 [2020.06.10-19.47.29:075][212]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.47.29:075][212]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.47.29:075][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.29:075][212]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.47.29:075][212]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.47.29:075][212]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.47.29:075][212]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.47.29:075][212]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.47.29:075][212]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.47.29:076][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.29:076][212]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.47.29:076][212]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.29:076][212]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.47.29:076][212]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.29:076][212]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.47.29:107][213]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.47.29:107][213]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.47.29:107][213]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.47.29:107][213]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.47.29:107][213]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=33.497 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.47.29:126][214]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.47.29:132][214]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.47.30:302][274]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_11] [2020.06.10-19.47.30:302][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.30:302][274]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_11] [2020.06.10-19.47.30:302][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.30:320][275]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.47.30:320][275]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.30:320][275]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_11] [2020.06.10-19.47.30:320][275]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.30:336][276]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.47.30:336][276]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.47.30:336][276]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.47.30:336][276]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.47.30:336][276]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.47.30:336][276]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.47.30:336][276]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_11] [2020.06.10-19.47.30:336][276]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.30:336][276]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.47.30:336][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.30:336][276]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.47.30:336][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.30:336][276]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.47.30:336][276]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.47.30:336][276]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=34.726 [2020.06.10-19.47.30:387][279]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_11] [2020.06.10-19.47.30:387][279]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.30:444][282]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.47.30:444][282]LogDBDPlayerMovement: StopSnapping Final Location (6449.000000 4164.600098 162.838699) [2020.06.10-19.47.30:445][282]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.47.30:445][282]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.47.30:445][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.30:445][282]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.47.30:445][282]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.47.30:445][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.30:445][282]Interaction: Interaction time: 0.000000 [2020.06.10-19.47.30:445][282]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DestroyWithPowerAttack HillBilly AnimTag_FPV. [2020.06.10-19.47.30:445][282]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DestroyWithPowerAttack' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.47.30:445][282]AnimLeader: Warning: Play Montage was requested but not found: DestroyWithPowerAttack HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.47.30:445][282]LogSM: Error: Play Update Montage AM_TC_CSAttack_Object Duration 0.000000 Timestamp 34.815746 [2020.06.10-19.47.30:445][282]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.47.30:445][282]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.47.30:445][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.31:127][310]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 1.202052 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.47.31:370][319]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.47.31:603][330]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.47.31:621][331]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.47.31:621][331]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.47.31:621][331]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.47.31:621][331]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.47.31:621][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.31:621][331]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.47.31:621][331]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.47.31:621][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.31:639][332]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.47.31:639][332]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.47.31:639][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.31:639][332]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.47.31:640][332]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.47.31:640][332]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.47.31:640][332]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.47.31:640][332]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.47.31:640][332]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.47.31:640][332]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_11] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.47.31:640][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.31:640][332]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_11] [2020.06.10-19.47.31:640][332]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.31:640][332]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_11] [2020.06.10-19.47.31:640][332]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.31:640][332]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.47.31:668][333]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.47.31:670][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.47.32:027][351]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][BP_Uk_Breakable_01_C_11] [2020.06.10-19.47.32:027][351]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.32:027][351]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_11] [2020.06.10-19.47.32:027][351]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.32:088][354]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_11] [2020.06.10-19.47.32:088][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.32:088][354]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_11] [2020.06.10-19.47.32:088][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.32:528][376]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][BP_Uk_Breakable_01_C_11] [2020.06.10-19.47.32:528][376]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.32:528][376]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_11] [2020.06.10-19.47.32:528][376]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.33:537][430]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_11] [2020.06.10-19.47.33:537][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.33:537][430]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_11] [2020.06.10-19.47.33:537][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.33:537][430]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_11] [2020.06.10-19.47.33:537][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.33:661][437]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_11] [2020.06.10-19.47.33:661][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.34:090][461]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_11] [2020.06.10-19.47.34:090][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.34:090][461]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_11] [2020.06.10-19.47.34:090][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.34:090][461]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_11] [2020.06.10-19.47.34:090][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.34:090][461]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_11] [2020.06.10-19.47.34:090][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.34:141][464]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.06.10-19.47.34:141][464]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.34:141][464]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.10-19.47.34:141][464]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.34:141][464]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.06.10-19.47.34:141][464]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.34:141][464]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.06.10-19.47.34:141][464]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.34:575][488]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.06.10-19.47.34:575][488]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.34:700][495]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.47.34:713][496]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.06.10-19.47.34:713][496]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.34:713][496]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.10-19.47.34:713][496]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.34:713][496]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.06.10-19.47.34:713][496]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.34:833][503]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.47.34:833][503]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.47.35:687][554]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 61 [2020.06.10-19.47.35:834][563]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.47.35:834][563]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.47.36:081][577]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.10-19.47.36:081][577]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-19.47.36:135][580]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.36:135][580]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.47.36:135][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.36:135][580]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.36:135][580]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.47.36:135][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.36:135][580]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.36:135][580]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.47.36:135][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.36:135][580]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.36:135][580]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.47.36:135][580]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.47.36:135][580]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.47.36:135][580]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.47.36:135][580]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.47.36:135][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.36:136][580]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.10-19.47.36:136][580]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.36:136][580]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.36:139][580]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.10-19.47.36:190][583]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.10-19.47.36:211][584]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-19.47.36:847][618]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.47.36:847][618]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-19.47.36:895][620]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.47.37:066][629]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.06.10-19.47.37:085][630]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.954544 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.47.37:345][644]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-19.47.37:410][647]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.10-19.47.37:410][647]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-19.47.37:801][668]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-19.47.38:088][684]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.47.38:340][698]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.06.10-19.47.38:592][712]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.06.10-19.47.38:663][716]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.10-19.47.38:663][716]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-19.47.38:843][726]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.47.39:608][768]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.47.39:876][783]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-19.47.39:979][789]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.47.40:183][800]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.10-19.47.40:183][800]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-19.47.40:183][800]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.06.10-19.47.40:383][811]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.47.42:078][906]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.202108 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.47.42:513][929]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_11] [2020.06.10-19.47.42:513][929]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.42:513][929]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.47.42:513][929]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.42:514][929]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.47.42:514][929]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.47.42:514][929]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.47.42:515][929]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.47.42:515][929]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.47.42:515][929]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.47.42:515][929]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.42:515][929]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.47.42:515][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.42:515][929]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.47.42:515][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.42:549][930]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.47.42:574][932]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.47.42:574][932]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.42:579][932]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.47.42:579][932]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.47.42:579][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.42:579][932]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.47.42:579][932]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.47.42:579][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.42:579][932]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.47.42:579][932]Interaction: Interaction time: 1.923077 [2020.06.10-19.47.42:579][932]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.47.42:579][932]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.47.42:579][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.42:580][932]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=46.966 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.47.42:650][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.47.43:024][957]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.47.43:024][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.43:095][961]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.47.43:095][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.44:584][ 45]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.47.44:584][ 45]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.47.44:584][ 45]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.47.44:584][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.44:589][ 45]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.47.44:600][ 46]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.47.44:600][ 46]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.47.44:600][ 46]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.47.44:600][ 46]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.47.44:600][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.44:600][ 46]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.47.44:600][ 46]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.47.44:600][ 46]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.47.44:600][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.44:600][ 46]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=48.990 [2020.06.10-19.47.44:617][ 47]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.47.44:617][ 47]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.47.44:617][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.44:617][ 47]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.47.44:617][ 47]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.47.44:617][ 47]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.47.44:617][ 47]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.47.44:617][ 47]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.47.44:617][ 47]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.47.44:617][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.44:617][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.47.44:617][ 47]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.44:617][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.47.44:617][ 47]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.44:617][ 47]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.47.44:634][ 48]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.47.44:635][ 48]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.47.44:635][ 48]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.47.44:635][ 48]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.47.44:635][ 48]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=49.025 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.47.44:649][ 49]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.47.44:651][ 49]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.47.44:651][ 49]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.47.44:651][ 49]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=49.041 [2020.06.10-19.47.44:652][ 49]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=49.041 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.47.44:655][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.47.44:655][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.44:695][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.47.44:741][ 54]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Female. [2020.06.10-19.47.44:793][ 57]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.47.44:793][ 57]GameFlow: Writing Profile Stat DBD_ChainsawHit: 1 [2020.06.10-19.47.44:794][ 57]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.10-19.47.44:798][ 57]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.10-19.47.44:798][ 57]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.47.44:802][ 57]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.444565 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.47.44:808][ 57]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Volker]: On [2020.06.10-19.47.44:830][ 58]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.06.10-19.47.44:971][ 65]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.47.44:971][ 65]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 1.920000 [2020.06.10-19.47.44:971][ 65]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=49.358 [2020.06.10-19.47.44:972][ 65]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=49.358 Curve: PounceSucceedMaxSpeed Curve Duration 1.920000 [2020.06.10-19.47.45:167][ 76]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA2725F0] Result: '1' k_EResultOK (success) [2020.06.10-19.47.45:167][ 76]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA2725F0]' succeeded in 0.364336 seconds [2020.06.10-19.47.45:188][ 77]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA2725F0] Result: '1' k_EResultOK (success) [2020.06.10-19.47.45:218][ 79]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.404486 seconds [2020.06.10-19.47.45:627][101]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.47.45:627][101]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.46:227][133]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.06.10-19.47.46:227][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.46:227][133]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.06.10-19.47.46:227][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.46:227][133]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.06.10-19.47.46:227][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.46:785][164]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.06.10-19.47.46:785][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.46:788][164]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Volker]: Off [2020.06.10-19.47.46:892][170]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.47.46:892][170]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=51.282 [2020.06.10-19.47.46:915][171]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.47.46:915][171]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.47.46:940][172]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.47.46:943][172]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.47.47:344][192]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.06.10-19.47.47:344][192]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.47:344][192]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.06.10-19.47.47:345][192]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.47:345][192]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.06.10-19.47.47:345][192]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.47:345][192]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.06.10-19.47.47:345][192]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.47:382][194]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_12] [2020.06.10-19.47.47:382][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.47:382][194]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.06.10-19.47.47:382][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.47:382][194]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.06.10-19.47.47:382][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.47:382][194]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.06.10-19.47.47:382][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.47:800][217]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_12] [2020.06.10-19.47.47:800][217]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.47:801][217]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.06.10-19.47.47:801][217]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.47:801][217]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.06.10-19.47.47:801][217]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.47:801][217]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.06.10-19.47.47:801][217]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.48:027][230]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-19.47.48:027][230]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.48:027][230]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-19.47.48:027][230]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.48:030][230]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.48:030][230]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.48:030][230]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.47.48:030][230]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.47.48:030][230]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.48:030][230]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-19.47.48:030][230]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.48:030][230]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.47.48:030][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.48:030][230]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.47.48:030][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.48:063][232]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-19.47.48:063][232]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.48:063][232]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-19.47.48:063][232]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.48:066][232]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.48:066][232]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.48:067][232]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.47.48:067][232]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.47.48:067][232]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.48:067][232]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-19.47.48:067][232]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.48:067][232]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.47.48:067][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.48:067][232]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.47.48:067][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.48:067][232]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.47.48:067][232]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.47.48:155][237]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-19.47.48:155][237]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-19.47.48:158][237]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.48:158][237]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.47.48:158][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.48:158][237]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.48:158][237]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.47.48:158][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.48:158][237]Interaction: Interaction time: 80.000000 [2020.06.10-19.47.48:158][237]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.47.48:158][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.48:195][239]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-19.47.48:198][239]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.48:198][239]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.47.48:198][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.48:198][239]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.48:198][239]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.47.48:198][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.48:198][239]Interaction: Interaction time: 53.773544 [2020.06.10-19.47.48:198][239]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.47.48:198][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.48:198][239]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.47.48:199][239]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.47.49:224][298]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.49:224][298]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.47.49:224][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.49:224][298]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.49:224][298]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.47.49:224][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.49:224][298]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.49:224][298]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.47.49:224][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.49:224][298]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.49:224][298]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.47.49:224][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.49:228][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-19.47.49:260][300]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.49:261][300]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.47.49:261][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.49:261][300]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.49:261][300]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.47.49:261][300]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.47.49:261][300]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.47.49:261][300]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.47.49:261][300]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.47.49:261][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.49:261][300]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-19.47.49:261][300]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.49:261][300]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.49:261][300]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.49:261][300]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.47.49:262][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.49:262][300]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.49:262][300]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.47.49:262][300]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.47.49:262][300]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.47.49:262][300]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.47.49:262][300]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.47.49:262][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.49:262][300]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-19.47.49:262][300]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.49:262][300]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.49:394][308]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.06.10-19.47.50:007][341]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.932690 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-19.47.50:007][341]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 31.445240 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-19.47.51:193][409]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.434080 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-19.47.53:114][519]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-19.47.53:114][519]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.53:114][519]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-19.47.53:114][519]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.53:118][519]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.53:118][519]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.53:118][519]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.47.53:118][519]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.47.53:118][519]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.53:118][519]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-19.47.53:118][519]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.53:118][519]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.47.53:118][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.53:118][519]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.47.53:118][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.53:196][523]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.47.53:199][523]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.53:199][523]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.47.53:199][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.53:199][523]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.47.53:199][523]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.47.53:199][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.53:199][523]Interaction: Interaction time: 16.000000 [2020.06.10-19.47.53:199][523]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.47.53:199][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.47.56:034][667]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_4] [2020.06.10-19.47.56:034][667]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.56:034][667]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_4] [2020.06.10-19.47.56:034][667]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.56:034][667]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_4] [2020.06.10-19.47.56:034][667]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.56:354][683]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.06.10-19.47.56:354][683]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.56:355][683]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.06.10-19.47.56:355][683]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.56:355][683]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.06.10-19.47.56:355][683]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.56:478][689]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_4] [2020.06.10-19.47.56:478][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.56:478][689]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_4] [2020.06.10-19.47.56:478][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.56:478][689]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_4] [2020.06.10-19.47.56:478][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.56:492][690]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.47.56:492][690]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.47.56:492][690]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.47.56:492][690]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=60.881 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.47.56:522][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.47.56:743][702]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.06.10-19.47.56:743][702]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.56:743][702]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.06.10-19.47.56:743][702]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.56:743][702]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.06.10-19.47.56:743][702]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.56:797][705]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.47.56:797][705]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.47.56:797][705]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=61.187 [2020.06.10-19.47.56:798][705]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=61.187 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.47.56:887][710]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Male. [2020.06.10-19.47.56:939][713]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.10-19.47.56:942][713]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-19.47.56:948][713]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - allfaithnoluck]: On [2020.06.10-19.47.56:948][713]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.47.56:948][713]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.57:118][722]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.47.57:119][722]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.47.57:119][722]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=61.508 [2020.06.10-19.47.57:119][722]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=61.508 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.47.57:231][728]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.47.57:231][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.47.57:390][737]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-19.47.57:391][737]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.06.10-19.47.57:462][741]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-19.47.58:148][778]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198366034283 [2020.06.10-19.47.58:154][778]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198366034283, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.47.58:154][778]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ButWhy, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-19.47.58:333][787]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.10-19.47.58:387][790]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.10-19.47.58:936][818]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - allfaithnoluck]: Off [2020.06.10-19.48.00:014][876]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.506098 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-19.48.00:123][882]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.48.00:123][882]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=64.511 [2020.06.10-19.48.00:141][883]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.00:141][883]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.00:165][884]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.48.00:168][884]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.48.00:489][902]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.06.10-19.48.00:489][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.00:489][902]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.06.10-19.48.00:489][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.00:489][902]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.06.10-19.48.00:489][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.00:652][910]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.06.10-19.48.00:652][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.00:790][917]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.48.00:790][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.00:910][923]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.48.00:910][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.00:910][923]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.48.00:910][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.00:910][923]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.48.00:910][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.00:910][923]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.48.00:910][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.00:910][923]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.48.00:910][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.00:910][923]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.48.00:910][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.00:910][923]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.48.00:910][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.00:910][923]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.48.00:910][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.00:910][923]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.48.00:910][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.00:938][924]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.48.00:996][926]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.48.00:996][926]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.00:996][926]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.48.00:996][926]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.00:998][926]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.00:999][926]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.00:999][926]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.48.00:999][926]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.00:999][926]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.00:999][926]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.48.00:999][926]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.00:999][926]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.48.00:999][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.00:999][926]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-19.48.00:999][926]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.48.00:999][926]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.48.00:999][926]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.10-19.48.00:999][926]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.48.00:999][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.00:999][926]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.48.00:999][926]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.48.01:022][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.48.01:143][933]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-19.48.01:147][933]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.01:147][933]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.48.01:147][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.01:147][933]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.01:147][933]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.48.01:147][933]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.01:147][933]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.48.01:147][933]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.01:147][933]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.48.01:147][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.01:147][933]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-19.48.01:147][933]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.01:147][933]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.01:150][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.48.01:173][935]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.48.01:173][935]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.01:315][943]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.01:315][943]LogDBDPlayerMovement: StopSnapping Final Location (6695.609375 6460.731445 111.093712) [2020.06.10-19.48.01:315][943]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.48.01:315][943]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.48.01:315][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.01:315][943]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.01:315][943]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.48.01:315][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.01:315][943]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.48.01:315][943]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale06_Character_C_0. [2020.06.10-19.48.01:315][943]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-19.48.01:315][943]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-19.48.01:315][943]Interaction: Interaction time: 2.700000 [2020.06.10-19.48.01:315][943]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.48.01:315][943]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.48.01:315][943]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.48.01:315][943]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.48.01:315][943]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale06_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.48.01:315][943]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.48.01:316][943]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 65.687729 [2020.06.10-19.48.01:316][943]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.48.01:316][943]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.48.01:316][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.01:320][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.48.01:324][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.48.01:326][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.48.01:326][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-19.48.01:326][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.48.01:459][950]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.01:459][950]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.01:562][956]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-19.48.01:948][979]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.48.02:440][ 6]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-19.48.02:535][ 11]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-19.48.02:535][ 11]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.06.10-19.48.02:714][ 21]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.48.03:761][ 85]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.48.03:822][ 89]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-19.48.03:890][ 93]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 14.525356 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-19.48.03:897][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.48.03:897][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.03:916][ 94]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.06.10-19.48.04:004][ 99]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.48.04:021][100]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.48.04:021][100]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.48.04:021][100]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.04:021][100]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.48.04:021][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.04:022][100]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-19.48.04:022][100]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.48.04:022][100]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.04:022][100]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.48.04:022][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.04:038][101]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.04:038][101]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.48.04:038][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.04:038][101]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.04:038][101]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.48.04:038][101]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.04:039][101]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.48.04:039][101]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.04:039][101]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.48.04:039][101]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.48.04:039][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.04:039][101]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.48.04:039][101]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.04:039][101]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.48.04:039][101]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.04:039][101]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.04:178][108]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.48.04:178][108]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.04:223][111]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_12] [2020.06.10-19.48.04:223][111]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.04:223][111]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_12] [2020.06.10-19.48.04:223][111]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.04:227][111]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.04:227][111]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.04:227][111]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.48.04:227][111]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.04:227][111]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.04:227][111]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_12] [2020.06.10-19.48.04:227][111]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.04:227][111]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.48.04:227][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.04:227][111]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.48.04:227][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.04:253][112]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.48.04:269][113]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.04:269][113]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.04:269][113]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: Attack_Slash_Hitting HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft. [2020.06.10-19.48.04:269][113]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.48.04:269][113]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Follower [2020.06.10-19.48.04:269][113]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Attack_Slash_Hitting HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.06.10-19.48.04:270][113]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: SlashHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.48.04:270][113]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=68.655 Curve: SlashHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.48.04:420][121]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.48.04:420][121]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.04:420][121]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.48.04:420][121]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.04:424][121]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.04:424][121]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: SlashHittingMaxSpeed [2020.06.10-19.48.04:424][121]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.04:424][121]Interaction: Verbose: [DropByStunningPallet][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.48.04:424][121]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.04:424][121]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.04:424][121]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.48.04:424][121]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.04:424][121]Interaction: Verbose: [DropByStunningPallet][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.48.04:424][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.04:424][121]Interaction: Verbose: [DropByStunningPallet][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.48.04:424][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.04:424][121]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlashHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=68.810 [2020.06.10-19.48.04:425][121]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.04:425][121]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.48.04:425][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.04:425][121]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.04:425][121]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.48.04:425][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.04:426][121]Interaction: Interaction time: 0.600000 [2020.06.10-19.48.04:426][121]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Female. [2020.06.10-19.48.04:426][121]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.10-19.48.04:426][121]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.48.04:426][121]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.48.04:426][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.04:426][121]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.48.04:485][124]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.48.04:485][124]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.04:489][124]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.04:489][124]Interaction: Verbose: [DropByStunningPallet][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.48.04:489][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.04:489][124]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.04:489][124]Interaction: Verbose: [DropByStunningPallet][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.48.04:489][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.04:490][124]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPutDown] [2020.06.10-19.48.04:490][124]Interaction: Interaction time: 1.000000 [2020.06.10-19.48.04:490][124]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorStunDrop_Middle HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.48.04:490][124]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorStunDrop_Middle' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.48.04:490][124]AnimLeader: Warning: Play Montage was requested but not found: SurvivorStunDrop_Middle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.48.04:490][124]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorStunDrop_Middle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.48.04:490][124]LogSM: Error: Play Update Montage AM_TC_Stun_Drop_IN_FPV Duration 1.000000 Timestamp 68.854263 [2020.06.10-19.48.04:490][124]Interaction: Verbose: [DropByStunningPallet][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.48.04:490][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.04:549][127]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-19.48.04:558][127]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-19.48.04:726][137]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Stun_Drop_IN_FPV [2020.06.10-19.48.04:823][143]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.48.04:925][149]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.10-19.48.04:992][153]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.04:992][153]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.48.04:992][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.04:992][153]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.04:992][153]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.48.04:992][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.05:025][155]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.05:025][155]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.48.05:025][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.05:025][155]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.05:025][155]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.48.05:025][155]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.05:025][155]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.48.05:025][155]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.05:025][155]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.48.05:025][155]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.48.05:025][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.05:025][155]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_12] [2020.06.10-19.48.05:025][155]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.05:025][155]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.05:481][183]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.48.05:496][184]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.48.05:496][184]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.48.05:496][184]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.05:496][184]Interaction: Verbose: [DropByStunningPallet][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.48.05:496][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.05:496][184]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.05:496][184]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorStunDrop_Out HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.48.05:496][184]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorStunDrop_Out' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.48.05:496][184]AnimLeader: Warning: Play Montage was requested but not found: SurvivorStunDrop_Out HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.48.05:497][184]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorStunDrop_Out' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.06.10-19.48.05:497][184]AnimLeader: Warning: Play Montage was requested but not found: SurvivorStunDrop_Out HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Injured AnimTag_Female AnimTag_Follower [2020.06.10-19.48.05:497][184]Interaction: Verbose: [DropByStunningPallet][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.48.05:497][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.05:497][184]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.48.05:497][184]AuthoritativeMovement: <<< MoveIgnoreActorRemove BP_CamperFemale06_Character_C_0. [2020.06.10-19.48.05:497][184]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.48.05:497][184]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.48.05:497][184]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.48.05:498][184]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-19.48.05:502][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.48.05:508][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.48.05:508][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.48.05:550][187]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.48.05:623][191]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.05:623][191]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.06:227][225]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.06.10-19.48.06:227][225]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.06:227][225]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.06.10-19.48.06:227][225]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.06:227][225]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.48.06:231][225]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.06:231][225]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.06:231][225]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.48.06:231][225]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.06:232][225]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.06:232][225]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.06.10-19.48.06:232][225]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.06:232][225]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.48.06:232][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.06:232][225]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.48.06:232][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.06:232][225]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.48.06:327][231]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.06:327][231]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.48.06:327][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.06:327][231]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.06:327][231]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.48.06:327][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.06:328][231]Interaction: Interaction time: 1.100000 [2020.06.10-19.48.06:328][231]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Female. [2020.06.10-19.48.06:328][231]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.06.10-19.48.06:328][231]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.48.06:328][231]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.48.06:328][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.06:329][231]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.48.06:769][257]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.48.06:769][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.06:769][257]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.48.06:769][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.06:769][257]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.48.06:769][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.06:769][257]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.48.06:769][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.06:769][257]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.48.06:769][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.06:770][257]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.48.06:770][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.06:770][257]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.48.06:770][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.06:770][257]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.48.06:770][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.06:770][257]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.48.06:770][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.06:978][270]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.48.06:978][270]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.07:219][285]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.07:219][285]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.48.07:219][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.07:219][285]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.07:219][285]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.48.07:219][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.07:265][288]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.48.07:267][288]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.48.07:267][288]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Volker, Originating Player: BP_CamperFemale06_Character_C_0 - Volker, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.10-19.48.07:267][288]LogStreaming: Flushing async loaders. [2020.06.10-19.48.07:268][288]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.48.07:268][288]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Volker, Originating Player: BP_CamperFemale06_Character_C_0 - Volker, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.06.10-19.48.07:268][288]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.48.07:272][288]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.07:272][288]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.48.07:272][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.07:272][288]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.07:272][288]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.48.07:272][288]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.07:272][288]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.48.07:272][288]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.07:272][288]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.48.07:272][288]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.48.07:272][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.07:272][288]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.06.10-19.48.07:272][288]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.07:272][288]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.07:396][295]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.06.10-19.48.07:751][315]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.337399 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-19.48.08:531][361]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.08:531][361]Interaction: Verbose: [DropByStunningPallet][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.48.08:531][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.08:531][361]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.08:531][361]Interaction: Verbose: [DropByStunningPallet][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.48.08:531][361]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.08:531][361]Interaction: Verbose: [DropByStunningPallet][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.48.08:531][361]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.08:531][361]Interaction: Verbose: [DropByStunningPallet][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.48.08:531][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.08:531][361]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.48.08:531][361]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.08:531][361]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.48.08:531][361]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.08:532][361]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.08:552][362]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.48.08:556][362]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.48.08:558][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.48.08:880][379]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.06.10-19.48.08:880][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.08:880][379]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.06.10-19.48.08:880][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.08:880][379]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.06.10-19.48.08:880][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.08:880][379]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.06.10-19.48.08:880][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.10:293][458]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Volker, Originating Player: BP_CamperFemale06_Character_C_0 - Volker, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.48.11:235][509]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.840031 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.48.11:235][509]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-19.48.11:236][509]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.06.10-19.48.11:725][537]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.007043 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-19.48.11:726][537]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.48.11:726][537]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.11:726][537]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.48.11:726][537]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.11:728][537]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.11:728][537]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.11:728][537]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.48.11:728][537]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.11:728][537]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.11:728][537]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.48.11:728][537]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.11:728][537]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.48.11:728][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.11:728][537]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.48.11:728][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.11:761][538]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.48.11:800][540]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.48.11:800][540]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.11:803][540]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.11:803][540]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.48.11:803][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.11:803][540]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.11:803][540]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.48.11:803][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.11:803][540]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.48.11:803][540]Interaction: Interaction time: 1.923077 [2020.06.10-19.48.11:803][540]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.48.11:803][540]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.48.11:803][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.11:803][540]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=76.192 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.48.11:871][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.48.13:802][656]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.48.13:802][656]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.48.13:802][656]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.48.13:802][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.13:806][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.48.13:818][657]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.48.13:818][657]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.48.13:818][657]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.13:818][657]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.48.13:818][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.13:818][657]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.48.13:818][657]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.13:818][657]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.48.13:818][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.13:818][657]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=78.208 [2020.06.10-19.48.13:835][658]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.13:835][658]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.48.13:835][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.13:835][658]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.13:835][658]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.48.13:835][658]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.13:835][658]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.48.13:835][658]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.13:835][658]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.48.13:835][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.13:835][658]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.48.13:835][658]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.13:835][658]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.48.13:835][658]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.13:835][658]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.13:850][659]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.13:850][659]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.13:851][659]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.48.13:851][659]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.48.13:851][659]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=78.240 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.48.13:864][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.48.13:936][664]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.48.15:227][741]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.48.15:227][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.15:317][746]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.48.15:317][746]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.48.15:317][746]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=79.706 [2020.06.10-19.48.15:317][746]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=79.706 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.48.15:353][748]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.48.15:353][748]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.15:637][764]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.48.15:637][764]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.012400 [2020.06.10-19.48.15:637][764]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=80.023 [2020.06.10-19.48.15:638][764]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=80.023 Curve: ChainsawMissMaxSpeed Curve Duration 2.012400 [2020.06.10-19.48.16:141][791]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 1.435905 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.48.17:410][868]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-19.48.17:410][868]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.17:410][868]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-19.48.17:410][868]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.17:410][868]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-19.48.17:410][868]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.17:448][870]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-19.48.17:448][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.17:654][882]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.48.17:654][882]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=82.042 [2020.06.10-19.48.17:675][883]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.17:676][883]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.17:698][884]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.48.17:701][884]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.48.17:914][896]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.10-19.48.17:914][896]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.17:914][896]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.10-19.48.17:914][896]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.17:916][896]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-19.48.17:917][896]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.17:917][896]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-19.48.17:917][896]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.17:917][896]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-19.48.17:917][896]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.17:917][896]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-19.48.17:917][896]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.17:918][896]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.17:918][896]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.17:918][896]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.48.17:918][896]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.17:918][896]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.17:918][896]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.10-19.48.17:918][896]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.17:918][896]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.48.17:918][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.17:918][896]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.48.17:918][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.17:956][898]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.48.17:972][899]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.10-19.48.17:972][899]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.17:972][899]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.10-19.48.17:972][899]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.17:972][899]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.10-19.48.17:972][899]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.17:972][899]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-19.48.17:972][899]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.18:009][901]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.48.18:010][901]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-19.48.18:013][901]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.18:014][901]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.48.18:014][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.18:014][901]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.18:014][901]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.48.18:014][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.18:014][901]Interaction: Interaction time: 80.000000 [2020.06.10-19.48.18:014][901]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.48.18:014][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.18:056][903]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.48.18:072][904]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.173915 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.48.18:436][923]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-19.48.18:436][923]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.18:536][928]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.10-19.48.18:536][928]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.18:536][928]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.10-19.48.18:536][928]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.18:536][928]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.10-19.48.18:536][928]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.19:491][977]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.19:491][977]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.19:491][977]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.48.19:491][977]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=83.879 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.48.19:521][978]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.48.19:886][998]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.48.19:887][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.19:901][999]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.48.19:901][999]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.48.19:902][999]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=84.289 [2020.06.10-19.48.19:902][999]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=84.289 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.48.19:984][ 4]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.06.10-19.48.20:047][ 7]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.10-19.48.20:049][ 7]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-19.48.20:054][ 7]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - FoiBoi]: On [2020.06.10-19.48.20:098][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.48.20:098][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.20:132][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.48.20:132][ 11]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.20:221][ 16]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.48.20:221][ 16]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.48.20:221][ 16]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=84.609 [2020.06.10-19.48.20:221][ 16]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=84.609 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.48.20:241][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.48.20:241][ 17]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.20:258][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.48.20:258][ 18]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.20:304][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-19.48.20:304][ 21]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.20:304][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-19.48.20:304][ 21]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.20:304][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-19.48.20:304][ 21]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.20:307][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.48.20:307][ 21]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.20:342][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-19.48.20:342][ 23]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.22:052][119]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - FoiBoi]: Off [2020.06.10-19.48.22:876][165]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-19.48.22:876][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.22:876][165]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-19.48.22:876][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.22:876][165]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-19.48.22:876][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.22:876][165]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-19.48.22:876][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.23:010][172]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.10-19.48.23:010][172]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.23:010][172]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.10-19.48.23:011][172]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.23:011][172]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.10-19.48.23:011][172]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.23:011][172]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-19.48.23:011][172]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.23:219][183]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.48.23:219][183]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=87.609 [2020.06.10-19.48.23:236][184]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.23:237][184]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.23:266][185]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.48.23:269][185]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.48.23:612][203]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-19.48.23:612][203]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.23:690][207]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.23:691][207]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.48.23:691][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.23:691][207]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.23:691][207]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.48.23:691][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.23:694][207]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-19.48.23:730][209]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.23:730][209]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.48.23:730][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.23:730][209]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.23:730][209]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.48.23:730][209]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.23:731][209]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.48.23:731][209]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.23:731][209]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.48.23:731][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.23:731][209]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.10-19.48.23:731][209]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.23:731][209]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.23:767][211]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.48.23:767][211]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.23:768][211]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.48.23:768][211]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.23:770][211]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.23:770][211]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.23:770][211]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.48.23:770][211]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.23:770][211]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.23:770][211]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.48.23:770][211]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.23:770][211]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.48.23:770][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.23:770][211]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.48.23:770][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.23:770][211]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.10-19.48.23:770][211]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.23:770][211]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.10-19.48.23:770][211]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.23:770][211]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.10-19.48.23:770][211]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.23:798][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.48.23:814][213]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.48.23:814][213]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.23:817][213]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.23:817][213]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.48.23:817][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.23:817][213]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.23:818][213]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.48.23:818][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.23:818][213]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.48.23:818][213]Interaction: Interaction time: 1.923077 [2020.06.10-19.48.23:818][213]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.48.23:818][213]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.48.23:818][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.23:818][213]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=88.206 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.48.23:887][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.48.24:046][226]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.10-19.48.24:047][226]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.24:047][226]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.10-19.48.24:047][226]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.24:050][226]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.24:050][226]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.24:050][226]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.48.24:050][226]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.24:050][226]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.24:050][226]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.10-19.48.24:050][226]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.24:050][226]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.48.24:050][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.24:050][226]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.48.24:050][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.24:050][226]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.48.24:193][234]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.48.24:193][234]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-19.48.24:196][234]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.24:196][234]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.48.24:196][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.24:196][234]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.24:196][234]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.48.24:196][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.24:196][234]Interaction: Interaction time: 74.323341 [2020.06.10-19.48.24:196][234]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.48.24:196][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.24:250][237]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.48.25:824][319]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.48.25:824][319]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.48.25:824][319]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.48.25:824][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.25:827][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.48.25:847][320]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.48.25:847][320]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.48.25:847][320]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.25:847][320]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.48.25:847][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.25:847][320]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.48.25:847][320]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.25:847][320]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.48.25:847][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.25:848][320]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=90.235 [2020.06.10-19.48.25:864][321]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.25:864][321]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.48.25:864][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.25:864][321]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.25:864][321]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.48.25:864][321]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.25:864][321]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.48.25:864][321]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.25:864][321]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.48.25:864][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.25:865][321]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.48.25:865][321]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.25:865][321]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.48.25:865][321]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.25:865][321]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.25:887][322]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.25:887][322]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.25:887][322]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.48.25:888][322]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.48.25:888][322]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=90.275 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.48.25:924][324]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.48.25:930][324]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.48.26:745][368]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-19.48.26:745][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.26:745][368]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-19.48.26:745][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.26:745][368]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-19.48.26:745][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.26:882][375]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-19.48.26:882][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.26:882][375]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-19.48.26:882][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.26:882][375]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-19.48.26:882][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.28:653][471]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.48.28:653][471]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.48.28:654][471]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=93.042 [2020.06.10-19.48.28:654][471]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=93.042 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.48.28:967][488]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.48.28:967][488]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.012400 [2020.06.10-19.48.28:968][488]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=93.355 [2020.06.10-19.48.28:968][488]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=93.355 Curve: ChainsawMissMaxSpeed Curve Duration 2.012400 [2020.06.10-19.48.29:648][523]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 2.755470 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.48.30:989][591]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.48.30:989][591]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=95.375 [2020.06.10-19.48.31:007][592]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.31:007][592]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.31:033][593]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.48.31:036][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.48.31:415][612]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.31:415][612]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.48.31:415][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.31:415][612]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.31:415][612]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.48.31:415][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.31:415][612]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.31:415][612]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.48.31:415][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.31:415][612]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.31:415][612]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.48.31:415][612]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.31:415][612]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.48.31:415][612]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.31:415][612]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.48.31:416][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.31:416][612]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.10-19.48.31:416][612]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.31:416][612]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.31:419][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-19.48.32:355][659]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.906553 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.48.32:915][687]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.06.10-19.48.32:915][687]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.32:915][687]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.06.10-19.48.32:915][687]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.32:918][687]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.32:918][687]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.32:918][687]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.48.32:919][687]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.32:919][687]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.32:919][687]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.06.10-19.48.32:919][687]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.32:919][687]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.48.32:919][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.32:919][687]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.48.32:919][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.32:959][689]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.48.33:060][694]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.33:060][694]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.48.33:060][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.33:060][694]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.33:060][694]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.48.33:060][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.33:061][694]Interaction: Interaction time: 0.600000 [2020.06.10-19.48.33:061][694]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Injured AnimTag_Female. [2020.06.10-19.48.33:061][694]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.10-19.48.33:061][694]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.48.33:061][694]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.48.33:061][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.33:061][694]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.48.33:159][699]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-19.48.33:159][699]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.33:159][699]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-19.48.33:159][699]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.33:159][699]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-19.48.33:159][699]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.33:300][706]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-19.48.33:300][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.33:461][714]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.48.33:711][726]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.33:711][726]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.48.33:711][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.33:711][726]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.33:711][726]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.48.33:711][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.33:730][727]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.33:730][727]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.48.33:730][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.33:730][727]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.33:730][727]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.48.33:730][727]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.33:730][727]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.48.33:730][727]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.33:730][727]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.48.33:730][727]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.48.33:730][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.33:731][727]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.06.10-19.48.33:731][727]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.33:731][727]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.33:738][727]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.48.33:781][729]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.48.33:781][729]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.33:781][729]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyRight][Bookshelf_C_10] [2020.06.10-19.48.33:781][729]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.33:784][729]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.33:784][729]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.33:784][729]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.48.33:784][729]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.33:784][729]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.33:784][729]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-19.48.33:784][729]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.33:784][729]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.48.33:784][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.33:784][729]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.48.33:784][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.33:784][729]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.48.33:809][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.48.33:863][733]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_10] [2020.06.10-19.48.33:863][733]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.34:104][745]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.34:105][745]LogDBDPlayerMovement: StopSnapping Final Location (7997.000000 3895.699951 111.095726) [2020.06.10-19.48.34:105][745]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.48.34:105][745]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.48.34:105][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.34:105][745]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.34:105][745]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.48.34:105][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.34:105][745]Interaction: Interaction time: 2.600000 [2020.06.10-19.48.34:105][745]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankDestroy HillBilly AnimTag_FPV. [2020.06.10-19.48.34:105][745]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Destroy_Pallet that has root motion is not supported [2020.06.10-19.48.34:105][745]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.48.34:105][745]AnimLeader: Warning: Play Montage was requested but not found: PlankDestroy HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.48.34:105][745]LogSM: Error: Play Update Montage AM_TC_Destroy_Pallet Duration 2.600000 Timestamp 98.475006 [2020.06.10-19.48.34:105][745]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.48.34:105][745]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.48.34:105][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.34:797][780]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.48.35:799][833]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 250 [2020.06.10-19.48.35:833][835]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.48.35:833][835]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.48.36:452][867]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.48.36:692][879]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.48.36:712][880]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.48.36:712][880]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.48.36:712][880]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.36:712][880]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.48.36:713][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.36:713][880]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.36:713][880]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.48.36:713][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.36:730][881]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.36:730][881]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.48.36:730][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.36:730][881]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.36:730][881]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.48.36:730][881]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.36:730][881]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.48.36:731][881]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.36:731][881]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.48.36:731][881]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.48.36:731][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.36:731][881]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_10] [2020.06.10-19.48.36:731][881]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.36:731][881]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [DestroyRight][Bookshelf_C_10] [2020.06.10-19.48.36:731][881]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.36:731][881]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.36:760][882]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.48.36:763][882]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.48.36:836][886]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.48.36:836][886]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.48.36:836][886]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.48.36:836][886]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-19.48.36:858][887]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyRight][Bookshelf_C_10] [2020.06.10-19.48.36:858][887]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.36:858][887]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.48.36:858][887]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.36:860][887]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.36:860][887]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.36:860][887]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.48.36:860][887]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.36:860][887]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.36:860][887]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.48.36:860][887]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.36:860][887]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.48.36:860][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.36:860][887]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.48.36:860][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.36:894][888]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.48.36:895][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.48.36:942][890]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.48.36:942][890]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.36:945][890]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.36:945][890]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.48.36:945][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.36:945][890]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.36:945][890]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.48.36:945][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.36:945][890]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.48.36:945][890]Interaction: Interaction time: 1.923077 [2020.06.10-19.48.36:945][890]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.48.36:945][890]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.48.36:945][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.36:945][890]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=101.333 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.48.37:004][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.48.37:265][906]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-19.48.37:265][906]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.37:265][906]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-19.48.37:265][906]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.37:265][906]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-19.48.37:265][906]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.37:265][906]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-19.48.37:265][906]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.37:326][909]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-19.48.37:326][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.37:327][909]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-19.48.37:327][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.37:327][909]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-19.48.37:327][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.37:327][909]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-19.48.37:327][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.37:615][923]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.48.37:615][923]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.48.37:615][923]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.37:615][923]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.48.37:615][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.37:615][923]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.48.37:615][923]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.37:615][923]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.48.37:615][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.37:615][923]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=102.002 [2020.06.10-19.48.37:635][924]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.37:635][924]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.48.37:635][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.37:635][924]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.37:635][924]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.48.37:635][924]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.37:635][924]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.48.37:635][924]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.37:635][924]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.48.37:635][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.37:635][924]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.48.37:635][924]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.37:635][924]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.48.37:635][924]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.37:635][924]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.37:639][924]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.48.37:700][927]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.48.37:702][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.48.37:814][933]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-19.48.37:814][933]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.37:953][940]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-19.48.37:953][940]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.37:953][940]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-19.48.37:953][940]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.37:953][940]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-19.48.37:953][940]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.38:030][944]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.10-19.48.38:030][944]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.38:030][944]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.10-19.48.38:030][944]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.38:034][944]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.38:034][944]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.38:034][944]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.48.38:034][944]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.38:034][944]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.38:034][944]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.10-19.48.38:034][944]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.38:034][944]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.48.38:035][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.38:035][944]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Injured AnimTag_Female. [2020.06.10-19.48.38:035][944]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.48.38:035][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.38:035][944]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.48.38:431][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-19.48.38:434][964]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.38:434][964]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.48.38:434][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.38:435][964]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.38:435][964]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.48.38:435][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.38:435][964]Interaction: Interaction time: 14.000000 [2020.06.10-19.48.38:435][964]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Injured AnimTag_Female. [2020.06.10-19.48.38:435][964]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.06.10-19.48.38:435][964]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.48.38:435][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.38:436][964]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.10-19.48.38:473][966]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.48.39:595][ 26]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.940152 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.48.42:622][178]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.48.42:622][178]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.42:623][178]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.48.42:623][178]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.42:625][178]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.42:625][178]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.42:625][178]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.48.42:625][178]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.42:625][178]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.42:625][178]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.48.42:625][178]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.42:625][178]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.48.42:625][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.42:626][178]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.48.42:626][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.42:661][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.48.42:701][181]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.48.42:701][181]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.42:704][181]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.42:704][181]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.48.42:704][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.42:704][181]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.42:704][181]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.48.42:704][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.42:704][181]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.48.42:704][181]Interaction: Interaction time: 1.923077 [2020.06.10-19.48.42:704][181]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.48.42:704][181]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.48.42:704][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.42:705][181]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=107.093 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.48.42:777][185]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.48.43:978][245]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 39.085999 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-19.48.43:979][245]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.10-19.48.44:705][281]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.48.44:705][281]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.48.44:705][281]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.48.44:705][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.44:709][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.48.44:726][282]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.48.44:726][282]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.48.44:726][282]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.44:726][282]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.48.44:726][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.44:726][282]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.48.44:726][282]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.44:726][282]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.48.44:726][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.44:726][282]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=109.115 [2020.06.10-19.48.44:746][283]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.44:746][283]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.48.44:746][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.44:746][283]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.44:746][283]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.48.44:746][283]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.44:746][283]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.48.44:746][283]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.44:746][283]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.48.44:746][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.44:746][283]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.48.44:746][283]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.44:746][283]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.48.44:746][283]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.44:746][283]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.44:765][284]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.44:765][284]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.44:766][284]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.48.44:766][284]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.48.44:766][284]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=109.155 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.48.44:803][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.48.44:810][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.48.46:577][378]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_4] [2020.06.10-19.48.46:577][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.46:577][378]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_4] [2020.06.10-19.48.46:577][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.46:593][379]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.48.46:593][379]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.46:593][379]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_4] [2020.06.10-19.48.46:593][379]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.46:612][380]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.46:612][380]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.48.46:612][380]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.46:612][380]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.48.46:612][380]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.46:612][380]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.46:612][380]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_4] [2020.06.10-19.48.46:612][380]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.46:612][380]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.48.46:612][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.46:612][380]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.48.46:612][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.46:612][380]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.48.46:612][380]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.48.46:612][380]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=111.000 [2020.06.10-19.48.46:684][384]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_4] [2020.06.10-19.48.46:684][384]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.46:725][386]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.46:725][386]LogDBDPlayerMovement: StopSnapping Final Location (3941.000000 5369.700195 200.836273) [2020.06.10-19.48.46:726][386]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.48.46:726][386]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.48.46:726][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.46:726][386]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.46:726][386]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.48.46:726][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.46:726][386]Interaction: Interaction time: 0.000000 [2020.06.10-19.48.46:726][386]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DestroyWithPowerAttack HillBilly AnimTag_FPV. [2020.06.10-19.48.46:726][386]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DestroyWithPowerAttack' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.48.46:726][386]AnimLeader: Warning: Play Montage was requested but not found: DestroyWithPowerAttack HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.48.46:726][386]LogSM: Error: Play Update Montage AM_TC_CSAttack_Object Duration 0.000000 Timestamp 111.093575 [2020.06.10-19.48.46:726][386]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.48.46:727][386]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.48.46:727][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.47:377][414]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 1.803113 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.48.47:647][424]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.48.47:873][433]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.48.47:899][434]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.48.47:899][434]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.48.47:899][434]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.47:899][434]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.48.47:899][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.47:899][434]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.47:899][434]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.48.47:899][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.47:925][435]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.47:925][435]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.48.47:925][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.47:925][435]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.47:925][435]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.48.47:925][435]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.47:925][435]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.48.47:926][435]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.47:926][435]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.48.47:926][435]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_4] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.48.47:926][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.47:926][435]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_4] [2020.06.10-19.48.47:926][435]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.47:926][435]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_4] [2020.06.10-19.48.47:926][435]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.47:926][435]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.47:958][436]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.48.47:960][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.48.48:315][451]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][BP_Uk_Breakable_01_C_4] [2020.06.10-19.48.48:315][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.48:315][451]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_4] [2020.06.10-19.48.48:315][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.48:374][454]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_4] [2020.06.10-19.48.48:374][454]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.48:374][454]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_4] [2020.06.10-19.48.48:374][454]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.48:734][472]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][BP_Uk_Breakable_01_C_4] [2020.06.10-19.48.48:734][472]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.48:734][472]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_4] [2020.06.10-19.48.48:734][472]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.51:019][588]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.06.10-19.48.51:019][588]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.51:019][588]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.06.10-19.48.51:019][588]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.51:019][588]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.06.10-19.48.51:019][588]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.51:090][591]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.48.51:182][596]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_4] [2020.06.10-19.48.51:182][596]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.51:182][596]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SearchEmpty][ClosetStandard_C_17] [2020.06.10-19.48.51:182][596]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.51:185][596]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.51:185][596]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.51:185][596]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_17] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.48.51:185][596]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.51:186][596]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.51:186][596]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.06.10-19.48.51:186][596]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.51:186][596]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_17] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.48.51:186][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.51:186][596]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_17] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.48.51:186][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.51:186][596]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.48.51:209][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.48.51:261][600]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_17] [2020.06.10-19.48.51:261][600]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.51:310][602]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.51:310][602]LogDBDPlayerMovement: StopSnapping Final Location (3613.399902 6007.049805 201.261871) [2020.06.10-19.48.51:310][602]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.48.51:310][602]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_17] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.48.51:310][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.51:310][602]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.51:310][602]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_17] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.48.51:310][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.51:310][602]Interaction: Interaction time: 2.333000 [2020.06.10-19.48.51:310][602]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.48.51:310][602]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.48.51:310][602]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: LockerSearchEmpty HillBilly AnimTag_FPV. [2020.06.10-19.48.51:310][602]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.48.51:310][602]AnimLeader: Warning: Play Montage was requested but not found: LockerSearchEmpty HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.48.51:311][602]AnimLeader: ClosetStandard_C_17 Requested to Play: LockerSearchEmpty HillBilly AnimTag_FPV AnimTag_Follower. [2020.06.10-19.48.51:311][602]LogSM: Error: Play Update Montage AM_TT_Search_Locker Duration 2.333000 Timestamp 115.674591 [2020.06.10-19.48.51:311][602]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_17] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.48.51:311][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.51:366][605]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-19.48.52:053][642]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.52:053][642]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.48.52:053][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.52:053][642]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.52:053][642]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.48.52:053][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.52:053][642]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.52:053][642]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.48.52:053][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.52:053][642]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.52:053][642]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.48.52:053][642]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.52:053][642]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.48.52:053][642]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.52:053][642]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.48.52:054][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.52:054][642]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-19.48.52:054][642]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.52:054][642]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.52:057][642]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-19.48.52:453][664]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-19.48.52:552][670]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-19.48.52:555][670]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.52:555][670]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.48.52:555][670]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.48.52:555][670]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.48.52:555][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.52:555][670]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.48.52:555][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.52:555][670]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.52:555][670]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.48.52:555][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.52:555][670]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.52:555][670]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.48.52:556][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.52:556][670]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.52:556][670]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.48.52:556][670]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.52:556][670]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.48.52:556][670]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.52:556][670]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.48.52:556][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.52:556][670]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.10-19.48.52:556][670]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.52:556][670]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.52:558][670]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-19.48.52:963][693]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 64.360626 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-19.48.53:374][716]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.48.53:625][729]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.48.53:643][730]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.48.53:644][730]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.48.53:644][730]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.53:644][730]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_17] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.48.53:644][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.53:644][730]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.53:644][730]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_17] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.48.53:644][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.53:660][731]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.53:660][731]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_17] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.48.53:660][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.53:660][731]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.53:660][731]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_17] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.48.53:661][731]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.53:661][731]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_17] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.48.53:661][731]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.53:661][731]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_17] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.48.53:661][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.53:661][731]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_17] [2020.06.10-19.48.53:661][731]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.53:661][731]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SearchEmpty][ClosetStandard_C_17] [2020.06.10-19.48.53:661][731]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.53:661][731]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.53:686][732]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.48.53:689][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.48.53:745][734]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.48.54:194][756]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.06.10-19.48.54:194][756]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.54:194][756]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.06.10-19.48.54:194][756]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.54:194][756]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.06.10-19.48.54:194][756]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.55:861][841]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SearchEmpty][ClosetStandard_C_17] [2020.06.10-19.48.55:861][841]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.55:862][841]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.48.55:862][841]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.55:863][841]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.55:864][841]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.55:864][841]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.48.55:864][841]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.55:864][841]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.55:864][841]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.48.55:864][841]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.55:864][841]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.48.55:864][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.55:864][841]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.48.55:864][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.55:887][842]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.48.55:921][844]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.48.55:921][844]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.55:924][844]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.55:924][844]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.48.55:924][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.55:924][844]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.55:924][844]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.48.55:924][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.55:924][844]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.48.55:924][844]Interaction: Interaction time: 1.923077 [2020.06.10-19.48.55:924][844]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.48.55:924][844]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.48.55:924][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.55:924][844]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=120.313 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.48.55:999][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.48.56:656][881]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.10-19.48.56:656][881]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.56:656][881]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.10-19.48.56:656][881]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.56:659][881]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.56:659][881]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.56:659][881]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.48.56:659][881]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.56:659][881]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.56:659][881]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.10-19.48.56:659][881]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.56:659][881]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.48.56:659][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.56:659][881]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.48.56:659][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.56:699][883]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.48.56:779][887]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.48.56:779][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-19.48.56:783][887]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.56:783][887]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.48.56:783][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.56:783][887]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.56:783][887]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.48.56:783][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.56:783][887]Interaction: Interaction time: 67.093445 [2020.06.10-19.48.56:784][887]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.48.56:784][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.56:784][887]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.48.57:497][925]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.10-19.48.57:497][925]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.57:497][925]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.10-19.48.57:497][925]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.57:501][925]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.57:501][925]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.57:501][925]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.48.57:501][925]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.57:501][925]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.57:501][925]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.10-19.48.57:501][925]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.57:501][925]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.48.57:501][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.57:501][925]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.48.57:501][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.57:501][925]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.48.57:571][929]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-19.48.57:571][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-19.48.57:574][929]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.57:574][929]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.48.57:574][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.57:574][929]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.57:574][929]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.48.57:574][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.57:574][929]Interaction: Interaction time: 80.000000 [2020.06.10-19.48.57:574][929]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.48.57:574][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.57:593][930]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.48.57:697][936]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.435827 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-19.48.57:912][948]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][BP_Uk_Breakable_01_C_9] [2020.06.10-19.48.57:912][948]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.57:912][948]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_9] [2020.06.10-19.48.57:912][948]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.57:930][949]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.48.57:930][949]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.48.57:930][949]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.48.57:930][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.57:934][949]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.48.57:946][950]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.48.57:946][950]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.48.57:946][950]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.57:946][950]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.48.57:946][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.57:946][950]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.48.57:946][950]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.57:947][950]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.48.57:947][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.57:947][950]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=122.336 [2020.06.10-19.48.57:965][951]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.57:965][951]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.48.57:965][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.57:965][951]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.57:965][951]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.48.57:965][951]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.57:966][951]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.48.57:966][951]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.57:966][951]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.48.57:966][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.57:966][951]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.48.57:966][951]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.57:966][951]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.48.57:966][951]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.57:966][951]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.57:983][952]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.57:983][952]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.57:983][952]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.48.57:984][952]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.48.57:984][952]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.48.57:984][952]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.57:984][952]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_9] [2020.06.10-19.48.57:984][952]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.57:984][952]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=122.372 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.48.57:990][952]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.48.58:006][953]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.48.58:009][953]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.58:009][953]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.48.58:009][953]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.58:009][953]Interaction: Verbose: [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.48.58:009][953]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.58:009][953]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.58:009][953]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_9] [2020.06.10-19.48.58:009][953]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.58:009][953]Interaction: Verbose: [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.48.58:009][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.58:009][953]Interaction: Verbose: [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.48.58:009][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.58:009][953]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.48.58:009][953]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.48.58:010][953]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=122.398 [2020.06.10-19.48.58:030][954]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.48.58:062][956]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_9] [2020.06.10-19.48.58:062][956]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.58:116][959]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.58:116][959]LogDBDPlayerMovement: StopSnapping Final Location (2309.800049 5614.600098 201.259644) [2020.06.10-19.48.58:116][959]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.48.58:116][959]Interaction: Verbose: [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.48.58:116][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.58:116][959]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.58:116][959]Interaction: Verbose: [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.48.58:116][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.58:117][959]Interaction: Interaction time: 0.000000 [2020.06.10-19.48.58:117][959]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DestroyWithPowerAttack HillBilly AnimTag_FPV. [2020.06.10-19.48.58:117][959]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DestroyWithPowerAttack' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.48.58:117][959]AnimLeader: Warning: Play Montage was requested but not found: DestroyWithPowerAttack HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.48.58:117][959]LogSM: Error: Play Update Montage AM_TC_CSAttack_Object Duration 0.000000 Timestamp 122.488441 [2020.06.10-19.48.58:117][959]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.48.58:117][959]Interaction: Verbose: [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.48.58:117][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.59:024][ 1]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.48.59:273][ 14]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.551636 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-19.48.59:277][ 14]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.48.59:293][ 15]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.48.59:293][ 15]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.48.59:293][ 15]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.59:293][ 15]Interaction: Verbose: [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.48.59:293][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.59:293][ 15]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.59:293][ 15]Interaction: Verbose: [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.48.59:293][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.59:311][ 16]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.59:311][ 16]Interaction: Verbose: [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.48.59:311][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.59:311][ 16]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.59:311][ 16]Interaction: Verbose: [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.48.59:311][ 16]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.59:311][ 16]Interaction: Verbose: [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.48.59:311][ 16]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.59:311][ 16]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.48.59:312][ 16]Interaction: Verbose: [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_9] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.48.59:312][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.59:312][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_9] [2020.06.10-19.48.59:312][ 16]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.59:312][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_9] [2020.06.10-19.48.59:312][ 16]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.59:312][ 16]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.48.59:336][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.48.59:339][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.48.59:716][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_9] [2020.06.10-19.48.59:716][ 36]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.59:716][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_9] [2020.06.10-19.48.59:716][ 36]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.59:768][ 39]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_15] [2020.06.10-19.48.59:768][ 39]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.59:769][ 39]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_15] [2020.06.10-19.48.59:769][ 39]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.59:772][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][BP_Uk_Breakable_01_C_9] [2020.06.10-19.48.59:772][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.59:772][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_9] [2020.06.10-19.48.59:772][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.59:773][ 39]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.59:773][ 39]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.59:773][ 39]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.48.59:773][ 39]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.48.59:773][ 39]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.48.59:773][ 39]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_15] [2020.06.10-19.48.59:773][ 39]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.48.59:773][ 39]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.48.59:773][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.59:773][ 39]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Female. [2020.06.10-19.48.59:773][ 39]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.48.59:773][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.48.59:838][ 42]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.49.00:108][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_9] [2020.06.10-19.49.00:108][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.00:108][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_9] [2020.06.10-19.49.00:108][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.00:109][ 56]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.00:109][ 56]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.49.00:109][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.00:109][ 56]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.00:109][ 56]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.49.00:109][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.00:109][ 56]Interaction: Interaction time: 0.963303 [2020.06.10-19.49.00:109][ 56]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.06.10-19.49.00:109][ 56]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 0.963303 Timestamp 0.000000 [2020.06.10-19.49.00:109][ 56]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.49.00:109][ 56]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.49.00:109][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.00:127][ 57]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.49.00:145][ 58]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.10-19.49.00:145][ 58]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.06.10-19.49.00:336][ 68]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-19.49.00:367][ 70]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-19.49.00:367][ 70]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.00:367][ 70]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-19.49.00:367][ 70]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.00:370][ 70]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.00:370][ 70]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.00:370][ 70]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.49.00:370][ 70]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.00:370][ 70]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.00:370][ 70]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-19.49.00:370][ 70]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.00:370][ 70]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.49.00:370][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.00:371][ 70]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.49.00:371][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.00:405][ 72]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.10-19.49.00:441][ 74]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.49.00:475][ 76]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-19.49.00:475][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-19.49.00:476][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_9] [2020.06.10-19.49.00:476][ 76]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.00:476][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.49.00:476][ 76]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.00:478][ 76]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.00:478][ 76]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.00:478][ 76]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.49.00:478][ 76]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.00:478][ 76]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.00:478][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.49.00:478][ 76]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.00:478][ 76]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.49.00:478][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.00:478][ 76]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.49.00:478][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.00:479][ 76]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.00:479][ 76]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.49.00:479][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.00:479][ 76]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.00:479][ 76]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.49.00:479][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.00:479][ 76]Interaction: Interaction time: 15.639374 [2020.06.10-19.49.00:479][ 76]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.49.00:479][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.00:500][ 77]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.49.00:504][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.49.00:527][ 78]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-19.49.00:539][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.49.00:539][ 79]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.00:543][ 79]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.00:543][ 79]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.49.00:543][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.00:543][ 79]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.00:543][ 79]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.49.00:543][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.00:543][ 79]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.49.00:543][ 79]Interaction: Interaction time: 1.923077 [2020.06.10-19.49.00:543][ 79]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.49.00:543][ 79]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.49.00:543][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.00:543][ 79]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=124.930 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.49.00:600][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.49.01:073][107]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.01:073][107]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.49.01:073][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.01:073][107]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.01:073][107]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.49.01:073][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.01:112][109]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.01:113][109]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.49.01:113][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.01:113][109]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.01:113][109]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.49.01:113][109]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.01:113][109]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.49.01:113][109]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.01:113][109]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.49.01:113][109]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.49.01:113][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.01:113][109]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_15] [2020.06.10-19.49.01:113][109]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.01:113][109]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.02:804][195]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-19.49.03:345][222]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-19.49.03:708][240]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_2] [2020.06.10-19.49.03:708][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.03:708][240]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_2] [2020.06.10-19.49.03:708][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.03:744][242]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-19.49.04:202][265]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.571181 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-19.49.04:284][269]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.49.04:284][269]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.49.04:284][269]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.49.04:284][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.04:288][269]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.49.04:303][270]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.49.04:303][270]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.49.04:303][270]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.04:303][270]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.49.04:303][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.04:303][270]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.49.04:303][270]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.04:303][270]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.49.04:303][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.04:304][270]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=128.692 [2020.06.10-19.49.04:324][271]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.04:324][271]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.49.04:324][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.04:324][271]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.04:324][271]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.49.04:324][271]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.04:324][271]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.49.04:324][271]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.04:325][271]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.49.04:325][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.04:325][271]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.49.04:325][271]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.04:325][271]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.49.04:325][271]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.04:325][271]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.04:343][272]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.04:343][272]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.04:343][272]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.49.04:344][272]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.49.04:344][272]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.49.04:344][272]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.04:344][272]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_2] [2020.06.10-19.49.04:344][272]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.04:344][272]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=128.732 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.49.04:350][272]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.49.04:365][273]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.04:365][273]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.49.04:365][273]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.04:365][273]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.49.04:365][273]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.04:365][273]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.04:365][273]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_2] [2020.06.10-19.49.04:365][273]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.04:365][273]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.49.04:365][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.04:365][273]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.49.04:365][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.04:365][273]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.49.04:366][273]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.49.04:366][273]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=128.754 [2020.06.10-19.49.04:387][274]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.49.04:393][274]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.49.04:442][277]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_2] [2020.06.10-19.49.04:442][277]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.04:463][278]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.04:463][278]LogDBDPlayerMovement: StopSnapping Final Location (2308.199951 4126.200195 534.215210) [2020.06.10-19.49.04:463][278]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.49.04:463][278]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.49.04:463][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.04:463][278]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.04:463][278]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.49.04:463][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.04:463][278]Interaction: Interaction time: 0.000000 [2020.06.10-19.49.04:464][278]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DestroyWithPowerAttack HillBilly AnimTag_FPV. [2020.06.10-19.49.04:464][278]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DestroyWithPowerAttack' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.49.04:464][278]AnimLeader: Warning: Play Montage was requested but not found: DestroyWithPowerAttack HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.49.04:464][278]LogSM: Error: Play Update Montage AM_TC_CSAttack_Object Duration 0.000000 Timestamp 128.833969 [2020.06.10-19.49.04:464][278]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.49.04:464][278]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.49.04:464][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.05:084][304]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.05:084][304]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.49.05:085][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.05:085][304]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.05:085][304]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.49.05:085][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.05:088][304]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-19.49.05:112][305]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.05:112][305]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.49.05:112][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.05:112][305]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.05:112][305]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.49.05:112][305]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.05:112][305]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.49.05:112][305]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.05:112][305]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.49.05:112][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.05:112][305]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-19.49.05:112][305]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.05:112][305]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.05:379][315]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.49.05:619][324]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.49.05:644][325]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.49.05:645][325]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.49.05:645][325]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.05:645][325]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.49.05:645][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.05:645][325]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.05:645][325]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.49.05:645][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.05:671][326]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.05:671][326]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.49.05:671][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.05:671][326]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.05:671][326]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.49.05:671][326]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.05:671][326]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.49.05:671][326]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.05:671][326]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.49.05:671][326]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.49.05:671][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.05:672][326]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_2] [2020.06.10-19.49.05:672][326]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.05:672][326]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_2] [2020.06.10-19.49.05:672][326]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.05:672][326]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.05:704][327]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.49.05:707][327]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.49.05:886][334]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Volker, Originating Player: BP_CamperFemale06_Character_C_0 - Volker, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 0.026660, Lifetime Duration: 40.000000 [2020.06.10-19.49.05:944][337]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.686311 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-19.49.06:060][342]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_23] [2020.06.10-19.49.06:060][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.06:060][342]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_23] [2020.06.10-19.49.06:060][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.06:060][342]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_23] [2020.06.10-19.49.06:060][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.06:220][350]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_2] [2020.06.10-19.49.06:220][350]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.06:220][350]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_2] [2020.06.10-19.49.06:220][350]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.06:418][360]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_24] [2020.06.10-19.49.06:418][360]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.06:418][360]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_24] [2020.06.10-19.49.06:419][360]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.06:419][360]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_24] [2020.06.10-19.49.06:419][360]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.06:538][366]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_23] [2020.06.10-19.49.06:538][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.06:538][366]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_23] [2020.06.10-19.49.06:538][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.06:538][366]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_23] [2020.06.10-19.49.06:538][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.06:852][381]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_24] [2020.06.10-19.49.06:852][381]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.06:852][381]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_24] [2020.06.10-19.49.06:852][381]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.06:852][381]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_24] [2020.06.10-19.49.06:852][381]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.08:252][451]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][BP_Uk_Breakable_01_C_6] [2020.06.10-19.49.08:252][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.08:252][451]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_6] [2020.06.10-19.49.08:252][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.08:811][479]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][BP_Uk_Breakable_01_C_6] [2020.06.10-19.49.08:811][479]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.08:811][479]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_6] [2020.06.10-19.49.08:811][479]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.09:547][517]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_8] [2020.06.10-19.49.09:547][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.09:547][517]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_8] [2020.06.10-19.49.09:547][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.09:886][534]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.49.10:001][540]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_8] [2020.06.10-19.49.10:001][540]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.10:001][540]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_8] [2020.06.10-19.49.10:001][540]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.10:142][547]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.06.10-19.49.10:142][547]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.10:168][548]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.49.10:282][554]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.06.10-19.49.10:282][554]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.10:319][556]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.10-19.49.10:319][556]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.10:571][569]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.49.10:646][573]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_2] [2020.06.10-19.49.10:646][573]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.10:646][573]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.10-19.49.10:646][573]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.10:650][573]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.10:650][573]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.10:650][573]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.49.10:650][573]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.10:650][573]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.10:650][573]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.10-19.49.10:650][573]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.10:650][573]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.49.10:650][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.10:650][573]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.49.10:650][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.10:650][573]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.49.10:672][574]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.49.10:724][577]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.10-19.49.10:724][577]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.10:763][579]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.10:764][579]LogDBDPlayerMovement: StopSnapping Final Location (4057.800049 4863.186035 528.150146) [2020.06.10-19.49.10:764][579]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.49.10:764][579]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.49.10:764][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.10:764][579]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.10:764][579]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.49.10:764][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.10:764][579]Interaction: Interaction time: 2.000000 [2020.06.10-19.49.10:764][579]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly AnimTag_FPV. [2020.06.10-19.49.10:764][579]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.10-19.49.10:764][579]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.49.10:764][579]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.49.10:764][579]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 135.134293 [2020.06.10-19.49.10:764][579]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.49.10:764][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.10:852][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.10-19.49.11:191][603]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.970091 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-19.49.11:393][614]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_14] [2020.06.10-19.49.11:393][614]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.11:393][614]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_14] [2020.06.10-19.49.11:393][614]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.11:396][614]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.11:396][614]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.11:396][614]Interaction: Verbose: [Vault2][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.49.11:396][614]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.11:396][614]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.11:397][614]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_14] [2020.06.10-19.49.11:397][614]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.11:397][614]Interaction: Verbose: [Vault2][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.49.11:397][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.11:397][614]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.06.10-19.49.11:397][614]Interaction: Verbose: [Vault2][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.49.11:397][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.11:418][615]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.49.11:699][629]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.11:699][629]Interaction: Verbose: [Vault2][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.49.11:699][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.11:699][629]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.11:699][629]Interaction: Verbose: [Vault2][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.49.11:699][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.11:699][629]Interaction: Interaction time: 1.050000 [2020.06.10-19.49.11:699][629]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.06.10-19.49.11:699][629]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.10-19.49.11:699][629]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.49.11:699][629]Interaction: Verbose: [Vault2][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.49.11:699][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.11:741][631]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.49.11:992][644]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.10-19.49.12:508][672]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.49.12:739][685]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.49.12:756][686]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.12:756][686]Interaction: Verbose: [Vault2][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.49.12:756][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.12:756][686]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.12:756][686]Interaction: Verbose: [Vault2][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.49.12:756][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.12:756][686]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.12:756][686]Interaction: Verbose: [Vault2][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.49.12:756][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.12:756][686]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.12:756][686]Interaction: Verbose: [Vault2][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.49.12:756][686]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.12:756][686]Interaction: Verbose: [Vault2][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.49.12:756][686]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.12:756][686]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.49.12:756][686]Interaction: Verbose: [Vault2][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.49.12:757][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.12:757][686]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_14] [2020.06.10-19.49.12:757][686]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.12:757][686]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.12:758][686]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.49.12:862][692]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.49.12:862][692]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.49.12:862][692]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.49.12:862][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.12:866][692]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.10-19.49.12:879][693]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.49.12:879][693]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.49.12:879][693]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.12:879][693]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.49.12:880][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.12:880][693]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.12:880][693]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.49.12:880][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.12:899][694]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.12:899][694]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.49.12:900][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.12:900][694]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.12:900][694]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.49.12:900][694]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.12:900][694]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.49.12:900][694]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.12:900][694]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.49.12:900][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.12:900][694]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.10-19.49.12:900][694]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.12:900][694]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.10-19.49.12:900][694]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.12:900][694]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.12:924][695]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.49.12:926][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.49.12:947][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-19.49.12:967][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.10-19.49.12:975][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.10-19.49.13:289][714]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.10-19.49.13:289][714]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.13:322][716]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultOverPulldownRight][Bookshelf_C_12] [2020.06.10-19.49.13:322][716]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.13:322][716]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultOverPulldownRight][Bookshelf_C_12] [2020.06.10-19.49.13:322][716]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.13:325][716]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.13:325][716]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.13:325][716]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_12] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.49.13:326][716]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.13:326][716]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.13:326][716]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultOverPulldownRight][Bookshelf_C_12] [2020.06.10-19.49.13:326][716]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.13:326][716]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_12] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.49.13:326][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.13:326][716]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_12] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.49.13:326][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.13:326][716]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.49.13:540][728]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.13:541][728]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_12] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.49.13:541][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.13:541][728]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.13:541][728]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_12] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.49.13:541][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.13:541][728]Interaction: Interaction time: 1.834862 [2020.06.10-19.49.13:541][728]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: PlankVault Right AnimTag_Injured AnimTag_Female. [2020.06.10-19.49.13:541][728]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RT Duration 1.834862 Timestamp 0.000000 [2020.06.10-19.49.13:541][728]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.49.13:541][728]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_12] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.49.13:541][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.13:596][731]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.49.14:393][774]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_22] [2020.06.10-19.49.14:393][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.14:393][774]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_22] [2020.06.10-19.49.14:393][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.14:393][774]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_22] [2020.06.10-19.49.14:394][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.14:417][775]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.49.14:457][777]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.10-19.49.14:457][777]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.14:457][777]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SearchEmpty][ClosetStandard_C_22] [2020.06.10-19.49.14:457][777]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.14:460][777]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.14:460][777]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.14:460][777]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_22] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.49.14:461][777]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.14:461][777]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.14:461][777]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_22] [2020.06.10-19.49.14:461][777]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.14:461][777]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_22] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.49.14:461][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.14:461][777]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_22] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.49.14:461][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.14:461][777]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.49.14:479][778]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.49.14:531][781]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_22] [2020.06.10-19.49.14:531][781]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.14:551][782]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.14:551][782]LogDBDPlayerMovement: StopSnapping Final Location (3984.000000 5533.700195 528.150146) [2020.06.10-19.49.14:551][782]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.49.14:551][782]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_22] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.49.14:551][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.14:551][782]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.14:551][782]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_22] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.49.14:551][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.14:551][782]Interaction: Interaction time: 2.333000 [2020.06.10-19.49.14:551][782]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.49.14:551][782]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.49.14:551][782]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: LockerSearchEmpty HillBilly AnimTag_FPV. [2020.06.10-19.49.14:552][782]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.49.14:552][782]AnimLeader: Warning: Play Montage was requested but not found: LockerSearchEmpty HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.49.14:552][782]AnimLeader: ClosetStandard_C_22 Requested to Play: LockerSearchEmpty HillBilly AnimTag_FPV AnimTag_Follower. [2020.06.10-19.49.14:552][782]LogSM: Error: Play Update Montage AM_TT_Search_Locker Duration 2.333000 Timestamp 138.922668 [2020.06.10-19.49.14:552][782]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_22] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.49.14:552][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.14:620][786]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-19.49.15:138][814]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.49.15:156][815]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.15:156][815]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_12] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.49.15:156][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.15:156][815]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.15:156][815]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_12] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.49.15:156][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.15:190][817]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.15:190][817]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_12] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.49.15:190][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.15:190][817]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.15:190][817]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_12] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.49.15:190][817]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.15:190][817]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_12] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.49.15:190][817]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.15:190][817]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.49.15:191][817]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_12] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.49.15:191][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.15:191][817]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [EndInteraction Called] - [VaultOverPulldownRight][Bookshelf_C_12] [2020.06.10-19.49.15:191][817]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.15:191][817]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.15:553][838]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_14] [2020.06.10-19.49.15:554][838]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.15:554][838]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_14] [2020.06.10-19.49.15:554][838]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.15:557][838]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.15:557][838]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.15:557][838]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.49.15:557][838]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.15:557][838]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.15:557][838]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_14] [2020.06.10-19.49.15:557][838]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.15:557][838]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.49.15:557][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.15:557][838]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Crouched AnimTag_Female. [2020.06.10-19.49.15:557][838]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.49.15:558][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.15:558][838]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.49.15:871][856]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.15:871][856]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.49.15:871][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.15:872][856]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.15:872][856]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.49.15:872][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.15:872][856]Interaction: Interaction time: 0.990566 [2020.06.10-19.49.15:872][856]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.06.10-19.49.15:872][856]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 0.990566 Timestamp 0.000000 [2020.06.10-19.49.15:872][856]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.49.15:872][856]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.49.15:872][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.15:889][857]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.49.16:156][872]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.10-19.49.16:623][900]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.49.16:854][914]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.49.16:871][915]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.49.16:885][916]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.49.16:885][916]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.49.16:885][916]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.16:885][916]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_22] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.49.16:885][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.16:885][916]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.16:885][916]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_22] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.49.16:885][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.16:902][917]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.16:902][917]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_22] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.49.16:902][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.16:902][917]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.16:902][917]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_22] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.49.16:902][917]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.16:902][917]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_22] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.49.16:902][917]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.16:902][917]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_22] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.49.16:902][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.16:902][917]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_22] [2020.06.10-19.49.16:902][917]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.16:902][917]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SearchEmpty][ClosetStandard_C_22] [2020.06.10-19.49.16:902][917]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.16:902][917]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.16:902][917]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.16:902][917]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.49.16:902][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.16:902][917]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.16:902][917]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.49.16:902][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.16:902][917]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.16:902][917]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.49.16:902][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.16:903][917]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.16:903][917]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.49.16:903][917]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.16:903][917]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.49.16:903][917]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.16:903][917]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.49.16:903][917]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.49.16:903][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.16:903][917]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_14] [2020.06.10-19.49.16:903][917]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.16:903][917]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.16:933][918]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.49.16:935][918]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.49.16:981][920]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.49.17:755][964]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.10-19.49.17:755][964]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.06.10-19.49.17:898][972]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.49.17:993][977]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_14] [2020.06.10-19.49.17:993][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.17:993][977]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_14] [2020.06.10-19.49.17:993][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.17:993][977]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_14] [2020.06.10-19.49.17:993][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.18:017][978]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.49.18:052][980]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_22] [2020.06.10-19.49.18:052][980]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.18:052][980]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_22] [2020.06.10-19.49.18:052][980]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.18:052][980]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_22] [2020.06.10-19.49.18:052][980]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.18:409][999]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_14] [2020.06.10-19.49.18:409][999]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.18:409][999]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_14] [2020.06.10-19.49.18:409][999]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.18:409][999]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_14] [2020.06.10-19.49.18:409][999]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.18:845][ 23]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198063438999 [2020.06.10-19.49.18:845][ 23]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198063438999 [2020.06.10-19.49.18:846][ 23]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198063438999, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.49.18:846][ 23]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: rinzor, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-19.49.18:846][ 23]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198063438999, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.49.18:846][ 23]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: rinzor, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-19.49.18:869][ 24]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_14] [2020.06.10-19.49.18:869][ 24]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.18:870][ 24]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_14] [2020.06.10-19.49.18:870][ 24]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.18:873][ 24]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.18:873][ 24]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.18:873][ 24]Interaction: Verbose: [Vault2][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.49.18:874][ 24]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.18:874][ 24]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.18:874][ 24]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_14] [2020.06.10-19.49.18:874][ 24]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.18:874][ 24]Interaction: Verbose: [Vault2][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.49.18:874][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.18:874][ 24]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Crouched AnimTag_Female. [2020.06.10-19.49.18:874][ 24]Interaction: Verbose: [Vault2][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.49.18:874][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.18:874][ 24]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.49.18:914][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_5] [2020.06.10-19.49.18:914][ 26]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.18:914][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_5] [2020.06.10-19.49.18:914][ 26]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.19:019][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.49.19:199][ 41]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.19:199][ 41]Interaction: Verbose: [Vault2][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.49.19:199][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.19:199][ 41]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.19:199][ 41]Interaction: Verbose: [Vault2][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.49.19:199][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.19:199][ 41]Interaction: Interaction time: 0.990566 [2020.06.10-19.49.19:199][ 41]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.06.10-19.49.19:199][ 41]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 0.990566 Timestamp 0.000000 [2020.06.10-19.49.19:199][ 41]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.49.19:199][ 41]Interaction: Verbose: [Vault2][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.49.19:199][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.19:229][ 43]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198063438999 [2020.06.10-19.49.19:233][ 43]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198063438999, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.49.19:233][ 43]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: rinzor, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-19.49.19:260][ 44]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.49.19:489][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_5] [2020.06.10-19.49.19:489][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.19:489][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_5] [2020.06.10-19.49.19:489][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.19:491][ 56]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.10-19.49.19:557][ 60]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.19:557][ 60]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.19:558][ 60]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.49.19:558][ 60]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=143.946 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.49.19:582][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.49.19:782][ 72]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.49.19:782][ 72]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.49.19:782][ 72]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=144.170 [2020.06.10-19.49.19:782][ 72]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=144.170 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.49.19:785][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-19.49.19:785][ 72]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.19:849][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_14] [2020.06.10-19.49.19:849][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.19:849][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_14] [2020.06.10-19.49.19:849][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.19:943][ 80]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.10-19.49.19:946][ 80]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-19.49.19:956][ 80]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV]: On [2020.06.10-19.49.19:965][ 81]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.10-19.49.20:090][ 87]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.49.20:090][ 87]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.49.20:090][ 87]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=144.477 [2020.06.10-19.49.20:090][ 87]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=144.477 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.49.20:151][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_14] [2020.06.10-19.49.20:151][ 90]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.20:151][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_14] [2020.06.10-19.49.20:151][ 90]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.20:155][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-19.49.20:155][ 90]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.20:167][ 91]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.20:167][ 91]Interaction: Verbose: [Vault2][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.49.20:168][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.20:168][ 91]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.20:168][ 91]Interaction: Verbose: [Vault2][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.49.20:168][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.20:202][ 93]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-19.49.20:205][ 93]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.20:205][ 93]Interaction: Verbose: [Vault2][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.49.20:205][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.20:205][ 93]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.20:205][ 93]Interaction: Verbose: [Vault2][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.49.20:205][ 93]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.20:205][ 93]Interaction: Verbose: [Vault2][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.49.20:205][ 93]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.20:205][ 93]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.49.20:205][ 93]Interaction: Verbose: [Vault2][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.49.20:205][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.20:205][ 93]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_14] [2020.06.10-19.49.20:205][ 93]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.20:205][ 93]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.21:942][181]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV]: Off [2020.06.10-19.49.22:472][208]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.10-19.49.22:472][208]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.22:472][208]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.10-19.49.22:472][208]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.22:477][208]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.22:477][208]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.22:477][208]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.49.22:477][208]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.22:477][208]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.22:477][208]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.10-19.49.22:477][208]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.22:477][208]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.49.22:477][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.22:477][208]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.49.22:477][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.22:477][208]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.49.22:575][213]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-19.49.22:575][213]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.10-19.49.22:578][213]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.22:578][213]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.49.22:578][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.22:578][213]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.22:578][213]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.49.22:578][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.22:578][213]Interaction: Interaction time: 61.509590 [2020.06.10-19.49.22:578][213]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.49.22:578][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.22:618][215]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.49.22:739][221]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_14] [2020.06.10-19.49.22:739][221]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.22:739][221]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_14] [2020.06.10-19.49.22:739][221]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.23:097][239]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.49.23:097][239]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=147.487 [2020.06.10-19.49.23:115][240]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.23:115][240]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.23:144][241]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.49.23:150][241]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.49.23:152][241]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.49.23:539][261]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SearchEmpty][ClosetStandard_C_22] [2020.06.10-19.49.23:539][261]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.23:539][261]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.49.23:539][261]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.23:542][261]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.23:542][261]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.23:542][261]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.49.23:543][261]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.23:543][261]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.23:543][261]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.49.23:543][261]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.23:543][261]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.49.23:543][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.23:543][261]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.49.23:543][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.23:567][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.49.23:606][264]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.49.23:607][264]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.23:610][264]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.23:610][264]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.49.23:610][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.23:610][264]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.23:610][264]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.49.23:610][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.23:610][264]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.49.23:610][264]Interaction: Interaction time: 1.923077 [2020.06.10-19.49.23:610][264]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.49.23:610][264]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.49.23:610][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.23:610][264]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=147.997 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.49.23:633][265]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_14] [2020.06.10-19.49.23:633][265]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.23:633][265]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_14] [2020.06.10-19.49.23:633][265]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.23:677][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.49.24:247][297]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.341114 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-19.49.24:248][297]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.10-19.49.24:794][324]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_5] [2020.06.10-19.49.24:794][324]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.24:794][324]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_5] [2020.06.10-19.49.24:794][324]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.25:618][366]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.49.25:618][366]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.49.25:618][366]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.49.25:618][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.25:622][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.49.25:637][367]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.49.25:637][367]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.49.25:637][367]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.25:637][367]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.49.25:637][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.25:637][367]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.49.25:637][367]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.25:637][367]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.49.25:637][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.25:637][367]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=150.025 [2020.06.10-19.49.25:654][368]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.25:654][368]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.49.25:655][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.25:655][368]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.25:655][368]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.49.25:655][368]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.25:655][368]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.49.25:655][368]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.25:655][368]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.49.25:655][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.25:655][368]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.49.25:655][368]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.25:655][368]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.49.25:655][368]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.25:655][368]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.25:673][369]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.25:673][369]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.25:673][369]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.49.25:673][369]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.49.25:673][369]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.49.25:673][369]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.25:673][369]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_5] [2020.06.10-19.49.25:673][369]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.25:673][369]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=150.061 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.49.25:679][369]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.49.25:691][370]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.25:691][370]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.49.25:691][370]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.25:691][370]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.49.25:691][370]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.25:691][370]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.25:691][370]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_5] [2020.06.10-19.49.25:691][370]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.25:691][370]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.49.25:691][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.25:691][370]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.49.25:691][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.25:691][370]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.49.25:691][370]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.49.25:691][370]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=150.079 [2020.06.10-19.49.25:712][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.49.25:754][373]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.49.25:784][375]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_5] [2020.06.10-19.49.25:784][375]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.25:804][376]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.25:804][376]LogDBDPlayerMovement: StopSnapping Final Location (3739.476807 5966.198242 528.150024) [2020.06.10-19.49.25:805][376]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.49.25:805][376]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.49.25:805][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.25:805][376]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.25:805][376]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.49.25:805][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.25:805][376]Interaction: Interaction time: 0.000000 [2020.06.10-19.49.25:805][376]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DestroyWithPowerAttack HillBilly AnimTag_FPV. [2020.06.10-19.49.25:805][376]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DestroyWithPowerAttack' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.49.25:805][376]AnimLeader: Warning: Play Montage was requested but not found: DestroyWithPowerAttack HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.49.25:805][376]LogSM: Error: Play Update Montage AM_TC_CSAttack_Object Duration 0.000000 Timestamp 150.175720 [2020.06.10-19.49.25:805][376]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.49.25:805][376]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.49.25:805][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.26:246][398]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.870093 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-19.49.26:718][422]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.49.26:957][434]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.49.26:977][435]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.49.26:977][435]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.49.26:977][435]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.26:977][435]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.49.26:977][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.26:977][435]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.26:977][435]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.49.26:977][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.26:996][436]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.26:996][436]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.49.26:996][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.26:996][436]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.26:996][436]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.49.26:996][436]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.26:996][436]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.49.26:997][436]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.26:997][436]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.49.26:997][436]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.49.26:997][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.26:997][436]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_5] [2020.06.10-19.49.26:997][436]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.26:997][436]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_5] [2020.06.10-19.49.26:997][436]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.26:997][436]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.27:023][437]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.49.27:026][437]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.49.27:489][460]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_5] [2020.06.10-19.49.27:489][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.27:489][460]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_5] [2020.06.10-19.49.27:489][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.27:489][460]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.49.27:664][469]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-19.49.27:964][484]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_14] [2020.06.10-19.49.27:964][484]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.27:964][484]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_14] [2020.06.10-19.49.27:964][484]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.27:964][484]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_14] [2020.06.10-19.49.27:964][484]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.28:005][486]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.10-19.49.28:245][498]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.06.10-19.49.28:245][498]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.10-19.49.28:245][498]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.10-19.49.28:285][500]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_22] [2020.06.10-19.49.28:285][500]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.28:285][500]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_22] [2020.06.10-19.49.28:285][500]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.28:285][500]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_22] [2020.06.10-19.49.28:285][500]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.28:285][500]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.49.28:425][507]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_14] [2020.06.10-19.49.28:425][507]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.28:425][507]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_14] [2020.06.10-19.49.28:425][507]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.28:425][507]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_14] [2020.06.10-19.49.28:425][507]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.28:716][522]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_22] [2020.06.10-19.49.28:716][522]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.28:716][522]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_22] [2020.06.10-19.49.28:716][522]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.28:716][522]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_22] [2020.06.10-19.49.28:716][522]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.29:657][570]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-19.49.30:051][590]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.10-19.49.30:051][590]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.30:210][598]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.10-19.49.30:210][598]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.30:686][622]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.203920 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-19.49.31:437][660]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_5] [2020.06.10-19.49.31:437][660]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.31:437][660]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.49.31:437][660]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.31:440][660]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.31:440][660]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.31:440][660]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.49.31:440][660]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.31:440][660]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.31:440][660]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.49.31:440][660]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.31:440][660]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.49.31:440][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.31:440][660]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.49.31:440][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.31:464][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.49.31:499][663]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.49.31:499][663]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.31:502][663]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.31:502][663]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.49.31:502][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.31:502][663]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.31:502][663]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.49.31:502][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.31:502][663]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.49.31:502][663]Interaction: Interaction time: 1.923077 [2020.06.10-19.49.31:502][663]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.49.31:502][663]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.49.31:502][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.31:502][663]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=155.890 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.49.31:560][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.49.31:863][682]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][BP_Uk_Breakable_01_C_6] [2020.06.10-19.49.31:863][682]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.31:863][682]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_6] [2020.06.10-19.49.31:863][682]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.32:455][712]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_18] [2020.06.10-19.49.32:455][712]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.32:455][712]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_18] [2020.06.10-19.49.32:455][712]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.32:458][712]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.32:458][712]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.32:458][712]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_18] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.49.32:458][712]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.32:458][712]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.32:458][712]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_18] [2020.06.10-19.49.32:458][712]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.32:458][712]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_18] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.49.32:458][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.32:458][712]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_18] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.49.32:458][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.32:498][714]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.49.32:534][716]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][BP_Uk_Breakable_01_C_6] [2020.06.10-19.49.32:534][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.32:534][716]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_6] [2020.06.10-19.49.32:535][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.32:588][719]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.49.32:589][719]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.49.32:589][719]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.49.32:592][719]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.32:593][719]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_18] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.49.32:593][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.32:593][719]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.32:593][719]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_18] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.49.32:593][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.32:593][719]Interaction: Interaction time: 0.000000 [2020.06.10-19.49.32:593][719]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: LockerEnter AnimTag_Injured AnimTag_Female. [2020.06.10-19.49.32:593][719]LogSM: Error: Play Update Montage AM_F_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.06.10-19.49.32:593][719]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.49.32:593][719]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_18] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.49.32:593][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.32:668][723]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.49.33:490][765]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.49.33:490][765]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.49.33:490][765]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.49.33:490][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.33:493][765]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.49.33:510][766]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.49.33:510][766]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.49.33:510][766]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.33:510][766]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.49.33:510][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.33:510][766]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.49.33:510][766]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.33:510][766]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.49.33:510][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.33:510][766]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=157.900 [2020.06.10-19.49.33:529][767]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.33:530][767]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.49.33:530][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.33:530][767]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.33:530][767]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.49.33:530][767]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.33:530][767]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.49.33:530][767]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.33:530][767]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.49.33:530][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.33:530][767]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.49.33:530][767]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.33:530][767]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.49.33:530][767]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.33:530][767]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.33:550][768]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.33:550][768]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.33:550][768]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.49.33:550][768]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.49.33:550][768]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=157.939 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.49.33:566][769]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.49.33:594][770]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.49.34:097][798]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_24] [2020.06.10-19.49.34:097][798]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.34:097][798]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_24] [2020.06.10-19.49.34:097][798]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.34:097][798]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_24] [2020.06.10-19.49.34:097][798]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.34:235][806]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_23] [2020.06.10-19.49.34:235][806]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.34:235][806]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_23] [2020.06.10-19.49.34:235][806]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.34:235][806]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_23] [2020.06.10-19.49.34:235][806]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.34:322][811]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_24] [2020.06.10-19.49.34:322][811]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.34:322][811]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_24] [2020.06.10-19.49.34:322][811]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.34:322][811]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_24] [2020.06.10-19.49.34:322][811]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.34:376][814]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_2] [2020.06.10-19.49.34:376][814]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.34:376][814]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_2] [2020.06.10-19.49.34:376][814]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.34:460][819]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_23] [2020.06.10-19.49.34:460][819]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.34:460][819]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_23] [2020.06.10-19.49.34:460][819]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.34:460][819]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_23] [2020.06.10-19.49.34:460][819]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.34:588][826]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.49.34:608][827]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.34:608][827]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_18] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.49.34:608][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.34:608][827]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-19.49.34:608][827]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.34:608][827]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_18] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.49.34:608][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.34:623][828]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.49.34:623][828]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.49.34:623][828]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=159.011 [2020.06.10-19.49.34:623][828]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=159.011 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.49.34:624][828]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.34:624][828]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_18] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.49.34:624][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.34:624][828]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.34:624][828]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_18] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.49.34:624][828]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.34:624][828]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_18] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.49.34:624][828]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.34:624][828]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.49.34:624][828]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_18] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.49.34:624][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.34:624][828]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_18] [2020.06.10-19.49.34:624][828]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.34:624][828]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.34:657][830]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.34:657][830]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.34:802][838]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.49.34:932][846]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.49.34:932][846]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.012400 [2020.06.10-19.49.34:932][846]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=159.319 [2020.06.10-19.49.34:932][846]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=159.319 Curve: ChainsawMissMaxSpeed Curve Duration 2.012400 [2020.06.10-19.49.35:064][853]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_2] [2020.06.10-19.49.35:064][853]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.35:064][853]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_2] [2020.06.10-19.49.35:064][853]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.35:091][854]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 69 [2020.06.10-19.49.35:634][882]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 1.068516 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.49.35:841][892]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.49.35:841][892]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.49.35:841][892]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.49.35:841][892]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.49.35:841][892]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.49.35:842][892]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-19.49.35:901][895]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.49.36:886][944]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_2] [2020.06.10-19.49.36:886][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.36:886][944]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_2] [2020.06.10-19.49.36:886][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.36:971][948]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.49.36:972][948]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=161.356 [2020.06.10-19.49.36:992][949]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.36:993][949]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.37:019][950]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.49.37:022][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.49.37:359][966]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_23] [2020.06.10-19.49.37:359][966]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.37:359][966]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_23] [2020.06.10-19.49.37:359][966]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.37:359][966]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_23] [2020.06.10-19.49.37:359][966]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.37:386][967]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.49.37:499][973]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.49.37:499][973]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.37:500][973]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SearchEmpty][ClosetStandard_C_23] [2020.06.10-19.49.37:500][973]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.37:502][973]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.37:502][973]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.37:502][973]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_23] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.49.37:502][973]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.37:502][973]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.37:502][973]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_23] [2020.06.10-19.49.37:502][973]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.37:502][973]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_23] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.49.37:502][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.37:502][973]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_23] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.49.37:502][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.37:502][973]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.49.37:525][974]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_2] [2020.06.10-19.49.37:525][974]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.37:525][974]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_2] [2020.06.10-19.49.37:525][974]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.37:531][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.49.37:566][976]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_23] [2020.06.10-19.49.37:567][976]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.37:609][978]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.37:609][978]LogDBDPlayerMovement: StopSnapping Final Location (2463.199951 4072.600098 534.215393) [2020.06.10-19.49.37:609][978]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.49.37:609][978]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_23] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.49.37:609][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.37:609][978]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.37:609][978]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_23] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.49.37:609][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.37:609][978]Interaction: Interaction time: 2.333000 [2020.06.10-19.49.37:609][978]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.49.37:609][978]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.49.37:609][978]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: LockerSearchEmpty HillBilly AnimTag_FPV. [2020.06.10-19.49.37:610][978]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.49.37:610][978]AnimLeader: Warning: Play Montage was requested but not found: LockerSearchEmpty HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.49.37:610][978]AnimLeader: ClosetStandard_C_23 Requested to Play: LockerSearchEmpty HillBilly AnimTag_FPV AnimTag_Follower. [2020.06.10-19.49.37:610][978]LogSM: Error: Play Update Montage AM_TT_Search_Locker Duration 2.333000 Timestamp 161.979645 [2020.06.10-19.49.37:610][978]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_23] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.49.37:610][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.37:668][981]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-19.49.39:684][ 84]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.49.39:938][ 97]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.49.39:958][ 98]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.49.39:958][ 98]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.49.39:958][ 98]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.39:958][ 98]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_23] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.49.39:958][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.39:958][ 98]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.39:958][ 98]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_23] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.49.39:958][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.39:979][ 99]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.39:979][ 99]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_23] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.49.39:980][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.39:980][ 99]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.39:980][ 99]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_23] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.49.39:980][ 99]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.39:980][ 99]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_23] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.49.39:980][ 99]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.39:980][ 99]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_23] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.49.39:980][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.39:980][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_23] [2020.06.10-19.49.39:980][ 99]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.39:980][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SearchEmpty][ClosetStandard_C_23] [2020.06.10-19.49.39:980][ 99]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.39:980][ 99]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.40:003][100]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.49.40:006][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.49.40:051][102]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.49.40:215][109]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_24] [2020.06.10-19.49.40:215][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.40:215][109]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_24] [2020.06.10-19.49.40:215][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.40:215][109]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_24] [2020.06.10-19.49.40:215][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.40:256][111]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SearchEmpty][ClosetStandard_C_23] [2020.06.10-19.49.40:256][111]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.40:256][111]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.49.40:256][111]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.40:259][111]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.40:259][111]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.40:259][111]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.49.40:259][111]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.40:259][111]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.40:259][111]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.49.40:259][111]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.40:259][111]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.49.40:259][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.40:259][111]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.49.40:259][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.40:295][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.49.40:315][113]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.49.40:315][113]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.40:318][113]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.40:318][113]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.49.40:318][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.40:319][113]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.40:319][113]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.49.40:319][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.40:319][113]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.49.40:319][113]Interaction: Interaction time: 1.923077 [2020.06.10-19.49.40:319][113]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.49.40:319][113]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.49.40:319][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.40:319][113]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=164.706 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.49.40:388][116]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.49.40:413][117]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_23] [2020.06.10-19.49.40:413][117]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.40:413][117]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_23] [2020.06.10-19.49.40:413][117]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.40:413][117]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_23] [2020.06.10-19.49.40:413][117]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.40:710][132]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_24] [2020.06.10-19.49.40:710][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.40:710][132]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_24] [2020.06.10-19.49.40:710][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.40:710][132]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_24] [2020.06.10-19.49.40:710][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.42:317][212]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.49.42:318][212]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.49.42:318][212]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.49.42:318][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.42:321][212]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.49.42:337][213]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.49.42:337][213]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.49.42:337][213]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.42:337][213]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.49.42:337][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.42:337][213]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.49.42:337][213]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.42:337][213]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.49.42:337][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.42:337][213]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=166.726 [2020.06.10-19.49.42:356][214]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.42:356][214]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.49.42:356][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.42:356][214]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.42:356][214]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.49.42:356][214]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.42:356][214]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.49.42:356][214]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.42:356][214]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.49.42:356][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.42:356][214]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.49.42:356][214]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.42:356][214]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.49.42:356][214]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.42:356][214]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.42:377][215]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.42:377][215]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.42:377][215]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.49.42:377][215]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.49.42:377][215]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=166.766 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.49.42:414][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.49.42:420][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.49.42:823][238]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.49.43:023][248]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-19.49.43:491][272]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.10-19.49.43:623][279]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.10-19.49.43:623][279]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.06.10-19.49.43:642][280]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-19.49.43:733][285]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly AnimTag_FPV. [2020.06.10-19.49.43:733][285]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_CS_BOW that has root motion is not supported [2020.06.10-19.49.43:733][285]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly AnimTag_FPV AnimTag_Follower. [2020.06.10-19.49.43:733][285]AnimLeader: Warning: Montage length differs Name(AM_TC_CS_BOW):Length(1.333333) VS Name(AM_CS_BounceoffWall):Length(1.000000) [2020.06.10-19.49.43:733][285]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.49.43:733][285]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawObstructedMaxSpeed Curve Duration 2.640000 [2020.06.10-19.49.43:733][285]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=168.121 [2020.06.10-19.49.43:733][285]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=168.121 Curve: ChainsawObstructedMaxSpeed Curve Duration 2.640000 [2020.06.10-19.49.43:751][286]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.49.44:645][334]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 1.335664 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.49.45:498][377]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.45:498][377]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.49.45:498][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.45:498][377]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.45:498][377]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.49.45:498][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.45:501][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-19.49.45:515][378]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.45:515][378]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.49.45:515][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.45:515][378]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.45:515][378]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.49.45:515][378]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.45:515][378]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.49.45:515][378]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.45:515][378]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.49.45:515][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.45:516][378]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.10-19.49.45:516][378]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.45:516][378]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.46:227][413]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 48.740906 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-19.49.46:383][421]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawObstructedMaxSpeed [2020.06.10-19.49.46:383][421]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawObstructedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=170.771 [2020.06.10-19.49.46:405][422]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.46:405][422]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.46:428][423]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.49.46:431][423]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.49.46:627][433]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.10-19.49.46:627][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.46:627][433]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.10-19.49.46:627][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.46:627][433]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.10-19.49.46:627][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.46:627][433]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.06.10-19.49.46:627][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.46:645][434]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.49.46:645][434]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.46:645][434]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.49.46:645][434]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.46:648][434]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.46:648][434]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.46:648][434]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.49.46:648][434]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.46:648][434]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.46:648][434]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.49.46:648][434]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.46:648][434]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.49.46:648][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.46:648][434]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.49.46:649][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.46:675][435]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.49.46:713][437]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.49.46:713][437]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.46:716][437]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.46:716][437]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.49.46:716][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.46:717][437]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.46:717][437]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.49.46:717][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.46:717][437]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.49.46:717][437]Interaction: Interaction time: 1.923077 [2020.06.10-19.49.46:717][437]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.49.46:717][437]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.49.46:717][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.46:717][437]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=171.104 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.49.46:795][441]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.49.47:062][455]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.06.10-19.49.47:062][455]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.47:063][455]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.10-19.49.47:063][455]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.47:063][455]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.10-19.49.47:063][455]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.47:063][455]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.10-19.49.47:063][455]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.47:123][458]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.06.10-19.49.47:123][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.47:123][458]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.10-19.49.47:123][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.47:124][458]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.10-19.49.47:124][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.47:124][458]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.10-19.49.47:124][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.47:636][485]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.06.10-19.49.47:636][485]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.47:790][493]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.10-19.49.47:790][493]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.47:790][493]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.10-19.49.47:790][493]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.47:790][493]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.10-19.49.47:790][493]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.48:723][544]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.49.48:723][544]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.49.48:723][544]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.49.48:723][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.48:726][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.49.48:741][545]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.49.48:741][545]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.49.48:741][545]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.48:741][545]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.49.48:741][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.48:741][545]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.49.48:741][545]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.48:741][545]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.49.48:741][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.48:741][545]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=173.130 [2020.06.10-19.49.48:758][546]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.48:758][546]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.49.48:758][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.48:758][546]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.48:758][546]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.49.48:758][546]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.48:758][546]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.49.48:758][546]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.48:758][546]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.49.48:758][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.48:758][546]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.49.48:758][546]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.48:758][546]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.49.48:758][546]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.48:758][546]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.48:776][547]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.48:776][547]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.48:776][547]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.49.48:776][547]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.49.48:776][547]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=173.165 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.49.48:791][548]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.49.48:832][550]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.49.51:040][671]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.51:041][671]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.49.51:041][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.51:041][671]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.51:041][671]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.49.51:041][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.51:041][671]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.51:041][671]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.49.51:041][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.51:041][671]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.51:041][671]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.49.51:041][671]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.51:041][671]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.49.51:041][671]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.51:041][671]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.49.51:041][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.51:041][671]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.10-19.49.51:041][671]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.51:041][671]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.51:044][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-19.49.51:096][674]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_18] [2020.06.10-19.49.51:096][674]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.51:097][674]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_18] [2020.06.10-19.49.51:097][674]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.51:100][674]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.51:100][674]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.51:100][674]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_18] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.49.51:100][674]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.51:100][674]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.51:100][674]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_18] [2020.06.10-19.49.51:100][674]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.51:100][674]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_18] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.49.51:100][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.51:100][674]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_18] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.49.51:100][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.51:141][676]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.49.51:233][681]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.49.51:236][681]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.51:237][681]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_18] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.49.51:237][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.51:237][681]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.51:237][681]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_18] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.49.51:237][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.51:237][681]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-19.49.51:237][681]Interaction: Interaction time: 0.000000 [2020.06.10-19.49.51:237][681]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: LockerExit AnimTag_Injured AnimTag_Female. [2020.06.10-19.49.51:237][681]LogSM: Error: Play Update Montage AM_F_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.06.10-19.49.51:237][681]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.49.51:237][681]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_18] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.49.51:237][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.51:238][681]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.49.51:668][703]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.06.10-19.49.51:828][711]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 56.665241 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.49.52:009][721]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.06.10-19.49.52:009][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.52:206][732]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.06.10-19.49.52:206][732]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.52:329][739]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.49.52:329][739]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.49.52:329][739]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=176.716 [2020.06.10-19.49.52:329][739]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=176.716 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.49.52:644][757]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.49.52:645][757]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.012400 [2020.06.10-19.49.52:645][757]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=177.032 [2020.06.10-19.49.52:645][757]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=177.032 Curve: ChainsawMissMaxSpeed Curve Duration 2.012400 [2020.06.10-19.49.53:124][781]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 3.539618 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.49.53:337][791]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_3] [2020.06.10-19.49.53:337][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.53:505][799]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.49.53:539][801]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_3] [2020.06.10-19.49.53:539][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.53:724][811]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.49.53:741][812]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.53:741][812]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_18] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.49.53:741][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.53:741][812]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.53:741][812]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_18] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.49.53:741][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.53:777][814]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.53:777][814]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_18] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.49.53:777][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.53:777][814]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.53:777][814]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_18] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.49.53:777][814]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.53:777][814]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_18] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.49.53:777][814]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.53:777][814]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.49.53:777][814]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_18] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.49.53:777][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.53:777][814]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_18] [2020.06.10-19.49.53:778][814]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.53:778][814]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.54:672][863]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.49.54:672][863]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=179.059 [2020.06.10-19.49.54:688][864]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.54:688][864]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.49.54:718][865]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.49.54:721][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.49.55:338][900]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.300581 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.49.55:797][926]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_15] [2020.06.10-19.49.55:797][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.55:797][926]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_15] [2020.06.10-19.49.55:797][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.55:797][926]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_15] [2020.06.10-19.49.55:797][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.55:799][926]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.10-19.49.55:799][926]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.06.10-19.49.55:909][932]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_15] [2020.06.10-19.49.55:909][932]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.55:929][933]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.10-19.49.55:971][935]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-19.49.56:358][957]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_15] [2020.06.10-19.49.56:358][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.56:358][957]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_15] [2020.06.10-19.49.56:358][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.56:358][957]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_15] [2020.06.10-19.49.56:358][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.56:358][957]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_15] [2020.06.10-19.49.56:358][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.56:419][960]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_15] [2020.06.10-19.49.56:419][960]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.56:419][960]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_15] [2020.06.10-19.49.56:419][960]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.56:419][960]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_15] [2020.06.10-19.49.56:419][960]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.56:420][960]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_15] [2020.06.10-19.49.56:420][960]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.56:795][978]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-19.49.56:848][981]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_15] [2020.06.10-19.49.56:848][981]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.56:999][989]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_15] [2020.06.10-19.49.56:999][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.56:999][989]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_15] [2020.06.10-19.49.56:999][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.56:999][989]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_15] [2020.06.10-19.49.56:999][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.59:245][101]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_15] [2020.06.10-19.49.59:245][101]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.59:245][101]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_15] [2020.06.10-19.49.59:245][101]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.59:249][101]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.59:249][101]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.59:249][101]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.49.59:250][101]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.49.59:250][101]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.59:250][101]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_15] [2020.06.10-19.49.59:250][101]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.49.59:250][101]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.49.59:250][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.59:250][101]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.49.59:250][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.59:250][101]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.49.59:457][112]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.59:457][112]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.49.59:457][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.59:457][112]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.49.59:457][112]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.49.59:457][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.59:458][112]Interaction: Interaction time: 0.600000 [2020.06.10-19.49.59:458][112]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Female. [2020.06.10-19.49.59:458][112]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.10-19.49.59:458][112]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.49.59:458][112]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.49.59:458][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.49.59:493][114]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.49.59:850][134]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.50.00:084][146]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.00:084][146]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.50.00:084][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.00:084][146]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.00:084][146]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.50.00:084][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.00:084][146]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.00:084][146]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.50.00:084][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.00:084][146]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.00:084][146]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.50.00:084][146]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.00:084][146]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.50.00:084][146]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.00:084][146]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.50.00:084][146]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.50.00:084][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.00:084][146]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_15] [2020.06.10-19.50.00:084][146]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.00:084][146]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.00:280][156]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_15] [2020.06.10-19.50.00:280][156]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.00:280][156]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_15] [2020.06.10-19.50.00:280][156]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.00:280][156]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.50.00:284][156]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.00:284][156]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.00:284][156]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.50.00:284][156]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.00:284][156]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.00:284][156]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_15] [2020.06.10-19.50.00:284][156]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.00:284][156]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.50.00:284][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.00:284][156]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.50.00:284][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.00:382][161]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.00:382][161]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.50.00:382][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.00:382][161]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.00:382][161]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.50.00:382][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.00:382][161]Interaction: Interaction time: 1.100000 [2020.06.10-19.50.00:383][161]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Female. [2020.06.10-19.50.00:383][161]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.06.10-19.50.00:383][161]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.50.00:383][161]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.50.00:383][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.01:286][207]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.50.01:326][209]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.01:326][209]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.50.01:326][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.01:326][209]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.01:326][209]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.50.01:326][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.01:326][209]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.50.01:326][209]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.50.01:341][210]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.50.01:341][210]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Volker, Originating Player: BP_CamperFemale06_Character_C_0 - Volker, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.10-19.50.01:341][210]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.50.01:342][210]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.50.01:342][210]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Volker, Originating Player: BP_CamperFemale06_Character_C_0 - Volker, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.06.10-19.50.01:342][210]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.50.01:347][210]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.01:347][210]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.50.01:347][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.01:347][210]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.01:347][210]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.50.01:347][210]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.01:347][210]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.50.01:347][210]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.01:347][210]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.50.01:347][210]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.50.01:347][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.01:347][210]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_15] [2020.06.10-19.50.01:347][210]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.01:347][210]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.01:884][237]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_15] [2020.06.10-19.50.01:884][237]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.01:884][237]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_15] [2020.06.10-19.50.01:884][237]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.01:884][237]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_15] [2020.06.10-19.50.01:884][237]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.01:885][237]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_15] [2020.06.10-19.50.01:885][237]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.02:322][259]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-19.50.02:323][259]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.02:323][259]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-19.50.02:323][259]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.02:327][259]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.02:327][259]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.02:327][259]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.50.02:327][259]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.02:327][259]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.02:327][259]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-19.50.02:327][259]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.02:327][259]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.50.02:327][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.02:327][259]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.50.02:327][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.02:327][259]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.50.02:404][263]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_15] [2020.06.10-19.50.02:404][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.02:419][264]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-19.50.02:422][264]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_15] [2020.06.10-19.50.02:422][264]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.02:422][264]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_15] [2020.06.10-19.50.02:422][264]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.02:422][264]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_15] [2020.06.10-19.50.02:422][264]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.02:422][264]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.02:422][264]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.50.02:422][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.02:422][264]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.02:422][264]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.50.02:423][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.02:423][264]Interaction: Interaction time: 21.384813 [2020.06.10-19.50.02:423][264]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.50.02:423][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.02:483][267]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.50.04:362][368]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Volker, Originating Player: BP_CamperFemale06_Character_C_0 - Volker, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.50.05:771][442]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_15] [2020.06.10-19.50.05:771][442]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.05:771][442]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_15] [2020.06.10-19.50.05:771][442]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.05:771][442]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_15] [2020.06.10-19.50.05:771][442]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.05:795][443]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.50.05:815][444]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_15] [2020.06.10-19.50.05:815][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.05:865][447]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.50.05:865][447]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.05:865][447]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.50.05:865][447]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.05:867][447]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.05:867][447]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.05:868][447]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.50.05:868][447]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.05:868][447]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.05:868][447]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.50.05:868][447]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.05:868][447]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.50.05:868][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.05:868][447]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.50.05:868][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.05:890][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.50.05:922][450]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.50.05:922][450]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.05:926][450]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.05:926][450]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.50.05:926][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.05:926][450]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.05:926][450]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.50.05:926][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.05:926][450]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.50.05:926][450]Interaction: Interaction time: 1.923077 [2020.06.10-19.50.05:926][450]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.50.05:926][450]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.50.05:926][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.05:926][450]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=190.314 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.50.05:960][452]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_15] [2020.06.10-19.50.05:960][452]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.05:981][453]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.50.06:194][465]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_15] [2020.06.10-19.50.06:194][465]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.06:302][471]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_15] [2020.06.10-19.50.06:302][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.06:355][474]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_15] [2020.06.10-19.50.06:355][474]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.06:355][474]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_15] [2020.06.10-19.50.06:355][474]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.06:355][474]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_15] [2020.06.10-19.50.06:355][474]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.07:896][555]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_15] [2020.06.10-19.50.07:896][555]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.07:896][555]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_15] [2020.06.10-19.50.07:896][555]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.07:896][555]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_15] [2020.06.10-19.50.07:896][555]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.07:930][557]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.50.07:930][557]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.50.07:930][557]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.50.07:930][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.07:934][557]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.50.07:949][558]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.50.07:949][558]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.50.07:949][558]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.07:949][558]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.50.07:949][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.07:949][558]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.50.07:949][558]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.07:950][558]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.50.07:950][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.07:950][558]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=192.339 [2020.06.10-19.50.07:967][559]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.07:967][559]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.50.07:967][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.07:967][559]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.07:967][559]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.50.07:967][559]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.07:967][559]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.50.07:967][559]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.07:967][559]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.50.07:967][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.07:967][559]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.50.07:968][559]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.07:968][559]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.50.07:968][559]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.07:968][559]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.07:984][560]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.07:984][560]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.07:984][560]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.50.07:984][560]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.50.07:984][560]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.50.07:984][560]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.07:984][560]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_15] [2020.06.10-19.50.07:984][560]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.07:985][560]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=192.373 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.50.07:990][560]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.50.08:009][561]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.08:009][561]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.50.08:009][561]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.08:009][561]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_15] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.50.08:009][561]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.08:009][561]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.08:009][561]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_15] [2020.06.10-19.50.08:009][561]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.08:009][561]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_15] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.50.08:009][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.08:009][561]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_15] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.50.08:009][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.08:010][561]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.50.08:010][561]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=192.398 [2020.06.10-19.50.08:024][562]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.50.08:027][562]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_15] [2020.06.10-19.50.08:027][562]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.08:031][562]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.50.08:066][564]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_15] [2020.06.10-19.50.08:066][564]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.08:102][566]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.08:103][566]LogDBDPlayerMovement: StopSnapping Final Location (7930.204102 2220.145996 111.094048) [2020.06.10-19.50.08:103][566]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.50.08:103][566]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_15] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.50.08:103][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.08:103][566]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.08:103][566]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_15] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.50.08:103][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.08:103][566]Interaction: Interaction time: 0.000000 [2020.06.10-19.50.08:103][566]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DestroyWithPowerAttack HillBilly AnimTag_FPV. [2020.06.10-19.50.08:103][566]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DestroyWithPowerAttack' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.50.08:103][566]AnimLeader: Warning: Play Montage was requested but not found: DestroyWithPowerAttack HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.50.08:103][566]LogSM: Error: Play Update Montage AM_TC_CSAttack_Object Duration 0.000000 Timestamp 192.474701 [2020.06.10-19.50.08:103][566]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.50.08:103][566]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_15] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.50.08:103][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.09:008][616]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.50.09:257][630]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.50.09:272][631]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.50.09:273][631]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.50.09:273][631]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.09:273][631]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_15] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.50.09:273][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.09:273][631]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.09:273][631]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_15] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.50.09:273][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.09:289][632]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.09:289][632]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_15] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.50.09:289][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.09:289][632]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.09:289][632]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_15] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.50.09:289][632]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.09:289][632]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_15] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.50.09:289][632]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.09:289][632]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.50.09:290][632]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_15] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.50.09:290][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.09:290][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_15] [2020.06.10-19.50.09:290][632]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.09:290][632]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_15] [2020.06.10-19.50.09:290][632]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.09:290][632]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.09:315][633]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.50.09:318][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.50.09:776][657]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_15] [2020.06.10-19.50.09:776][657]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.09:776][657]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_15] [2020.06.10-19.50.09:776][657]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.09:776][657]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_15] [2020.06.10-19.50.09:776][657]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.09:776][657]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_15] [2020.06.10-19.50.09:776][657]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.12:579][806]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_15] [2020.06.10-19.50.12:580][806]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.12:580][806]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.50.12:580][806]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.12:581][806]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.12:581][806]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.12:581][806]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.50.12:581][806]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.12:581][806]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.12:581][806]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.50.12:582][806]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.12:582][806]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.50.12:582][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.12:582][806]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.50.12:582][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.12:615][807]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.50.12:645][809]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.50.12:645][809]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.12:648][809]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.12:648][809]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.50.12:648][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.12:648][809]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.12:648][809]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.50.12:648][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.12:648][809]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.50.12:649][809]Interaction: Interaction time: 1.923077 [2020.06.10-19.50.12:649][809]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.50.12:649][809]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.50.12:649][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.12:649][809]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=197.037 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.50.12:707][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.50.13:071][832]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_7] [2020.06.10-19.50.13:071][832]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.13:071][832]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_7] [2020.06.10-19.50.13:071][832]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.13:750][869]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_7] [2020.06.10-19.50.13:750][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.13:750][869]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_7] [2020.06.10-19.50.13:750][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.14:498][908]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_7] [2020.06.10-19.50.14:499][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.14:499][908]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_7] [2020.06.10-19.50.14:499][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.14:648][916]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.50.14:648][916]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.50.14:649][916]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.50.14:649][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.14:652][916]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.50.14:671][917]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.50.14:671][917]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.50.14:671][917]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.14:671][917]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.50.14:671][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.14:671][917]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.50.14:671][917]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.14:671][917]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.50.14:671][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.14:671][917]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=199.058 [2020.06.10-19.50.14:691][918]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.14:691][918]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.50.14:691][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.14:691][918]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.14:691][918]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.50.14:691][918]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.14:691][918]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.50.14:691][918]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.14:691][918]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.50.14:691][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.14:691][918]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.50.14:691][918]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.14:691][918]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.50.14:691][918]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.14:691][918]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.14:710][919]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.14:710][919]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.14:710][919]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.50.14:711][919]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.50.14:711][919]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.50.14:711][919]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.14:711][919]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_7] [2020.06.10-19.50.14:711][919]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.14:711][919]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=199.098 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.50.14:719][919]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.50.14:726][920]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.14:726][920]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.50.14:726][920]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.14:726][920]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.50.14:726][920]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.14:726][920]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.14:726][920]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_7] [2020.06.10-19.50.14:726][920]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.14:726][920]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.50.14:726][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.14:726][920]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.50.14:726][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.14:727][920]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.50.14:727][920]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.50.14:727][920]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=199.115 [2020.06.10-19.50.14:747][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.50.14:754][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.50.14:803][924]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_7] [2020.06.10-19.50.14:803][924]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.14:843][926]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.14:843][926]LogDBDPlayerMovement: StopSnapping Final Location (6995.000000 1475.000000 111.094208) [2020.06.10-19.50.14:843][926]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.50.14:843][926]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.50.14:843][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.14:843][926]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.14:843][926]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.50.14:843][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.14:844][926]Interaction: Interaction time: 0.000000 [2020.06.10-19.50.14:844][926]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DestroyWithPowerAttack HillBilly AnimTag_FPV. [2020.06.10-19.50.14:844][926]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DestroyWithPowerAttack' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.50.14:844][926]AnimLeader: Warning: Play Montage was requested but not found: DestroyWithPowerAttack HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.50.14:844][926]LogSM: Error: Play Update Montage AM_TC_CSAttack_Object Duration 0.000000 Timestamp 199.212189 [2020.06.10-19.50.14:844][926]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.50.14:844][926]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.50.14:844][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.15:644][962]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 24.043499 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.50.15:713][965]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.06.10-19.50.15:755][967]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.50.15:997][979]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.50.16:017][980]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.50.16:017][980]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.50.16:018][980]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.16:018][980]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.50.16:018][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.16:018][980]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.16:018][980]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.50.16:018][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.16:035][981]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.16:035][981]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.50.16:035][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.16:035][981]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.16:035][981]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.50.16:035][981]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.16:035][981]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.50.16:035][981]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.16:035][981]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.50.16:035][981]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.50.16:035][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.16:036][981]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_7] [2020.06.10-19.50.16:036][981]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.16:036][981]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_7] [2020.06.10-19.50.16:036][981]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.16:036][981]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.16:064][982]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.50.16:067][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.50.16:422][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][BP_Uk_Breakable_01_C_7] [2020.06.10-19.50.16:422][ 0]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.16:422][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_7] [2020.06.10-19.50.16:422][ 0]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.16:503][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_7] [2020.06.10-19.50.16:503][ 4]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.16:503][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_7] [2020.06.10-19.50.16:503][ 4]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.16:885][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][BP_Uk_Breakable_01_C_7] [2020.06.10-19.50.16:885][ 23]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.16:885][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_7] [2020.06.10-19.50.16:885][ 23]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.18:254][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.10-19.50.18:254][ 91]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.18:254][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.10-19.50.18:254][ 91]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.18:255][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.06.10-19.50.18:255][ 91]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.18:367][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.06.10-19.50.18:368][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.18:818][121]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.06.10-19.50.18:818][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.18:818][121]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.10-19.50.18:818][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.18:819][121]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.10-19.50.18:819][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.18:819][121]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.06.10-19.50.18:819][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.18:859][123]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.06.10-19.50.18:859][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.18:859][123]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.10-19.50.18:859][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.18:859][123]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.06.10-19.50.18:859][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.18:859][123]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.06.10-19.50.18:859][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.19:352][150]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.06.10-19.50.19:352][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.19:408][153]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.10-19.50.19:408][153]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.19:408][153]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.06.10-19.50.19:408][153]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.19:408][153]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.06.10-19.50.19:408][153]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.19:707][168]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.06.10-19.50.20:100][188]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-19.50.20:100][188]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.20:883][227]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-19.50.20:883][227]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.22:526][309]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.10-19.50.22:578][312]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.06.10-19.50.22:582][312]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.50.22:582][312]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.50.22:582][312]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.50.22:582][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.22:582][312]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-19.50.22:582][312]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-19.50.22:582][312]LogDBDGeneral: Warning: Scalars [2020.06.10-19.50.22:582][312]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-19.50.22:582][312]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-19.50.22:582][312]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-19.50.22:582][312]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-19.50.22:582][312]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-19.50.22:582][312]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-19.50.22:582][312]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-19.50.22:582][312]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-19.50.22:582][312]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-19.50.22:582][312]LogDBDGeneral: Warning: Textures [2020.06.10-19.50.22:582][312]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-19.50.22:582][312]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-19.50.22:582][312]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-19.50.22:582][312]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-19.50.22:583][312]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-19.50.22:583][312]LogDBDGeneral: Warning: Vectors [2020.06.10-19.50.22:583][312]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-19.50.22:583][312]LogDBDGeneral: Warning: Scalars [2020.06.10-19.50.22:583][312]LogDBDGeneral: Warning: Textures [2020.06.10-19.50.22:583][312]LogDBDGeneral: Warning: Vectors [2020.06.10-19.50.22:583][312]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-19.50.22:622][314]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.22:622][314]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.50.22:622][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.22:622][314]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.22:622][314]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.50.22:622][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.22:662][316]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.22:662][316]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.50.22:662][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.22:662][316]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.22:662][316]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.50.22:662][316]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.22:662][316]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.50.22:662][316]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.22:662][316]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.50.22:662][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.22:663][316]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.10-19.50.22:663][316]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.22:663][316]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.23:244][345]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 67.044807 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-19.50.23:586][362]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.007043 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.50.23:839][374]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-19.50.23:884][376]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.50.23:884][376]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.50.23:884][376]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.50.23:885][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.23:885][376]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-19.50.23:885][376]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-19.50.23:885][376]LogDBDGeneral: Warning: Scalars [2020.06.10-19.50.23:885][376]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-19.50.23:885][376]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-19.50.23:885][376]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-19.50.23:885][376]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-19.50.23:885][376]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-19.50.23:885][376]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-19.50.23:885][376]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-19.50.23:885][376]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-19.50.23:885][376]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-19.50.23:885][376]LogDBDGeneral: Warning: Textures [2020.06.10-19.50.23:885][376]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-19.50.23:885][376]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-19.50.23:885][376]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-19.50.23:885][376]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-19.50.23:885][376]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-19.50.23:885][376]LogDBDGeneral: Warning: Vectors [2020.06.10-19.50.23:885][376]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-19.50.23:885][376]LogDBDGeneral: Warning: Scalars [2020.06.10-19.50.23:885][376]LogDBDGeneral: Warning: Textures [2020.06.10-19.50.23:885][376]LogDBDGeneral: Warning: Vectors [2020.06.10-19.50.23:885][376]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-19.50.23:923][378]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.06.10-19.50.23:926][378]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.23:927][378]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.50.23:927][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.23:927][378]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.23:927][378]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.50.23:927][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.23:927][378]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.23:927][378]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.50.23:927][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.23:927][378]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.23:927][378]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.50.23:927][378]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.23:927][378]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.50.23:927][378]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.23:927][378]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.50.23:927][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.23:927][378]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-19.50.23:927][378]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.23:927][378]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.24:289][396]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.10-19.50.24:289][396]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.24:290][396]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.10-19.50.24:290][396]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.24:290][396]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.10-19.50.24:290][396]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.24:438][403]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.06.10-19.50.24:438][403]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.24:694][416]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 23.323545 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-19.50.24:900][426]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.06.10-19.50.24:900][426]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.24:900][426]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.10-19.50.24:900][426]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.24:900][426]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.10-19.50.24:900][426]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.24:900][426]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.10-19.50.24:900][426]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.24:940][428]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.10-19.50.24:940][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.24:940][428]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.10-19.50.24:940][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.24:940][428]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.10-19.50.24:940][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.24:940][428]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.06.10-19.50.24:940][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.24:977][430]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-19.50.25:178][440]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.10-19.50.25:178][440]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.06.10-19.50.25:278][445]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.50.25:396][451]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.06.10-19.50.25:396][451]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.25:415][452]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.10-19.50.25:415][452]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.25:416][452]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.10-19.50.25:416][452]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.25:416][452]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.10-19.50.25:416][452]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.25:738][468]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.50.27:141][538]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.27:141][538]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.27:141][538]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.50.27:141][538]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=211.529 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.50.27:165][539]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.50.27:603][561]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.10-19.50.27:603][561]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.27:624][562]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.10-19.50.27:624][562]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.27:629][562]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.27:629][562]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.27:629][562]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.50.27:629][562]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.27:629][562]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.27:629][562]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.10-19.50.27:629][562]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.27:629][562]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.50.27:629][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.27:629][562]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.50.27:629][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.27:648][563]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.50.27:648][563]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.50.27:648][563]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=212.035 [2020.06.10-19.50.27:648][563]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=212.035 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.50.27:648][563]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.06.10-19.50.27:648][563]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.27:648][563]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.10-19.50.27:648][563]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.27:648][563]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.10-19.50.27:648][563]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.27:648][563]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.10-19.50.27:648][563]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.27:667][564]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-19.50.27:667][564]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.27:667][564]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-19.50.27:667][564]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.27:672][564]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.27:672][564]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.27:672][564]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.50.27:672][564]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.27:672][564]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.27:672][564]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-19.50.27:672][564]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.27:672][564]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.50.27:672][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.27:672][564]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.50.27:672][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.27:673][564]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.50.27:735][567]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.50.27:735][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.27:773][569]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.50.27:776][569]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.50.27:776][569]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.27:788][570]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.10-19.50.27:790][570]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.10-19.50.27:790][570]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.50.27:790][570]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-19.50.27:794][570]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.147661 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.50.27:799][570]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.27:799][570]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.50.27:799][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.27:799][570]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.27:799][570]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.50.27:799][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.27:799][570]Interaction: Interaction time: 80.000000 [2020.06.10-19.50.27:799][570]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.50.27:799][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.27:802][570]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Volker]: On [2020.06.10-19.50.27:831][571]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_7] [2020.06.10-19.50.27:831][571]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.27:831][571]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.50.27:831][571]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.27:835][571]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.27:835][571]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.50.27:835][571]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.27:835][571]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.50.27:835][571]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.27:835][571]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.27:835][571]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.50.27:835][571]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.27:835][571]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.50.27:835][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.27:835][571]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.50.27:835][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.27:835][571]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=212.216 [2020.06.10-19.50.27:836][571]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.27:837][571]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.50.27:837][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.27:837][571]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.27:837][571]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.50.27:837][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.27:838][571]Interaction: Interaction time: 0.600000 [2020.06.10-19.50.27:838][571]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Female. [2020.06.10-19.50.27:838][571]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.10-19.50.27:838][571]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.50.27:838][571]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.50.27:838][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.27:862][572]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.06.10-19.50.27:866][572]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.50.27:906][574]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.50.27:906][574]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.27:910][574]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.27:910][574]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.50.27:910][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.27:910][574]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.27:910][574]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.50.27:910][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.27:910][574]Interaction: Interaction time: 1.000000 [2020.06.10-19.50.27:910][574]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankStun HillBilly AnimTag_FPV. [2020.06.10-19.50.27:910][574]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.50.27:910][574]AnimLeader: Warning: Play Montage was requested but not found: PlankStun HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.50.27:910][574]LogSM: Error: Play Update Montage AM_TC_Stun_Pallet Duration 1.000000 Timestamp 212.272949 [2020.06.10-19.50.27:910][574]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.50.27:910][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.27:926][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-19.50.27:929][575]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.50.28:204][588]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.50.28:429][598]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.28:430][598]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.50.28:430][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.28:430][598]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.28:430][598]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.50.28:430][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.28:430][598]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.28:430][598]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.50.28:430][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.28:430][598]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.28:430][598]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.50.28:430][598]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.28:430][598]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.50.28:430][598]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.28:430][598]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.50.28:430][598]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.50.28:430][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.28:430][598]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.10-19.50.28:430][598]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.28:430][598]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.28:638][608]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.50.28:760][614]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.868206 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-19.50.28:905][621]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.50.28:923][622]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.50.28:923][622]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.50.28:923][622]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.28:923][622]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.50.28:923][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.28:923][622]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.28:923][622]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.50.28:923][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.28:943][623]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.28:943][623]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.50.28:943][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.28:943][623]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.28:943][623]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.50.28:943][623]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.28:943][623]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.50.28:943][623]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.28:943][623]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.50.28:943][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.28:943][623]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.50.28:944][623]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.28:944][623]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.50.28:944][623]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.28:944][623]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.28:971][624]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.50.28:974][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.50.29:291][638]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.10-19.50.29:291][638]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.29:291][638]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.10-19.50.29:291][638]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.29:291][638]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.10-19.50.29:291][638]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.29:291][638]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.06.10-19.50.29:291][638]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.29:332][640]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.10-19.50.29:332][640]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.29:333][640]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.10-19.50.29:333][640]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.29:333][640]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.10-19.50.29:333][640]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.29:333][640]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.06.10-19.50.29:333][640]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.29:337][640]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.50.29:337][640]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.29:493][648]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.50.29:493][648]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.29:493][648]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.50.29:493][648]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.29:493][648]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.50.29:493][648]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.29:494][648]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.50.29:494][648]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.29:494][648]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.50.29:494][648]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.29:494][648]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.50.29:494][648]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.29:494][648]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.50.29:494][648]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.29:494][648]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.50.29:494][648]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.29:494][648]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.50.29:494][648]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.29:520][649]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.50.29:654][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.50.29:654][656]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.29:654][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.50.29:654][656]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.29:657][656]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.29:657][656]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.29:657][656]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.50.29:657][656]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.29:657][656]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.29:657][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.50.29:658][656]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.29:658][656]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.50.29:658][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.29:658][656]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeLeft. [2020.06.10-19.50.29:658][656]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.50.29:658][656]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeLeft AnimTag_Follower [2020.06.10-19.50.29:658][656]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.06.10-19.50.29:658][656]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.50.29:658][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.29:658][656]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.50.29:658][656]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.50.29:681][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.50.29:740][660]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.50.29:740][660]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.29:786][662]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Volker]: Off [2020.06.10-19.50.30:003][673]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.30:003][673]LogDBDPlayerMovement: StopSnapping Final Location (4165.860352 3760.976074 111.092186) [2020.06.10-19.50.30:004][673]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.50.30:004][673]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.50.30:004][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.30:004][673]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.30:004][673]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.50.30:004][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.30:004][673]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.50.30:004][673]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale06_Character_C_0. [2020.06.10-19.50.30:004][673]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-19.50.30:004][673]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-19.50.30:004][673]Interaction: Interaction time: 2.700000 [2020.06.10-19.50.30:004][673]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.50.30:004][673]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.50.30:004][673]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.50.30:004][673]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.50.30:004][673]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale06_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.50.30:004][673]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.50.30:004][673]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 214.370728 [2020.06.10-19.50.30:004][673]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.50.30:005][673]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.50.30:005][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.30:011][673]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.50.30:014][673]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.50.30:017][673]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.50.30:017][673]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-19.50.30:017][673]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.50.30:136][678]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.30:136][678]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.30:257][683]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-19.50.30:866][713]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-19.50.30:866][713]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.30:866][713]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-19.50.30:866][713]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.30:869][713]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.30:869][713]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.30:869][713]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.50.30:869][713]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.30:869][713]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.30:869][713]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-19.50.30:869][713]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.30:869][713]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.50.30:869][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.30:869][713]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.50.30:870][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.30:909][715]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.50.31:005][720]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-19.50.31:005][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-19.50.31:009][720]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.31:009][720]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.50.31:009][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.31:009][720]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.31:009][720]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.50.31:009][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.31:009][720]Interaction: Interaction time: 42.709698 [2020.06.10-19.50.31:009][720]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.50.31:009][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.31:069][723]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.50.32:427][791]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.638020 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-19.50.32:450][792]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.50.32:689][804]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.50.32:708][805]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.50.32:708][805]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.50.32:708][805]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.32:708][805]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.50.32:708][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.32:708][805]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-19.50.32:708][805]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.50.32:708][805]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.32:708][805]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.50.32:708][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.32:728][806]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.32:728][806]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.50.32:728][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.32:728][806]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.32:728][806]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.50.32:728][806]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.32:728][806]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.50.32:728][806]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.32:728][806]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.50.32:728][806]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.50.32:728][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.32:728][806]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.50.32:728][806]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.32:728][806]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.50.32:728][806]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.32:728][806]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.32:867][813]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.50.32:867][813]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.32:909][815]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.50.32:909][815]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.32:914][815]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.32:914][815]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.32:914][815]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.50.32:914][815]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.32:914][815]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.32:914][815]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.50.32:914][815]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.32:914][815]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.50.32:914][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.32:914][815]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.50.32:914][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.32:966][818]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-19.50.32:970][818]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.32:971][818]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.50.32:971][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.32:971][818]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.32:971][818]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.50.32:971][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.32:971][818]Interaction: Interaction time: 16.000000 [2020.06.10-19.50.32:971][818]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.50.32:971][818]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-19.50.32:971][818]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.50.32:971][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.33:269][833]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.06.10-19.50.33:269][833]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.33:289][834]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.10-19.50.33:289][834]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.33:289][834]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.10-19.50.33:289][834]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.33:289][834]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.10-19.50.33:289][834]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.34:269][883]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-19.50.34:269][883]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.34:296][884]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.50.34:575][898]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.50.34:575][898]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.34:575][898]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-19.50.34:575][898]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.34:578][898]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.34:578][898]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.34:578][898]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.50.34:578][898]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.34:578][898]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.34:578][898]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-19.50.34:578][898]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.34:578][898]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.50.34:578][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.34:578][898]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.50.34:578][898]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.50.34:578][898]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.50.34:578][898]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.50.34:579][898]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.50.34:579][898]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.50.34:579][898]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.50.34:579][898]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.50.34:579][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.34:579][898]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.50.34:580][898]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.50.34:580][898]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-19.50.34:581][898]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.50.34:581][898]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-19.50.34:738][906]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.34:738][906]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.50.34:738][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.34:738][906]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.34:738][906]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.50.34:738][906]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.34:738][906]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.50.34:738][906]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.34:738][906]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.50.34:738][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.34:738][906]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.50.34:738][906]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.34:738][906]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.34:772][908]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-19.50.34:772][908]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.34:886][913]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.50.34:962][917]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.34:962][917]LogDBDPlayerMovement: StopSnapping Final Location (3536.687500 3668.593506 111.095116) [2020.06.10-19.50.34:962][917]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.50.34:962][917]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.50.34:962][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.34:962][917]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.34:962][917]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.50.34:962][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.34:963][917]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.50.34:963][917]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.50.34:963][917]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-19.50.34:963][917]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.50.34:963][917]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_2 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.50.34:963][917]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.50.34:963][917]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.50.34:963][917]Interaction: Interaction time: 1.500000 [2020.06.10-19.50.34:963][917]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.50.34:963][917]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-19.50.34:963][917]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.50.34:963][917]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.50.34:963][917]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 219.330017 [2020.06.10-19.50.34:963][917]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.50.34:963][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.34:965][917]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-19.50.35:040][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.HookChargeable Enabled?: Enabled [2020.06.10-19.50.35:647][951]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.50.35:647][951]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.35:647][951]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.50.35:648][951]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.35:648][951]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.50.35:648][951]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.35:648][951]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.50.35:648][951]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.35:648][951]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.50.35:648][951]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.35:648][951]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.50.35:648][951]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.35:648][951]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.50.35:648][951]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.35:648][951]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.50.35:648][951]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.35:648][951]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.50.35:648][951]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.35:839][961]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.50.35:839][961]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.50.35:886][963]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 96 [2020.06.10-19.50.36:541][996]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.50.36:541][996]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.50.36:541][996]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.50.36:541][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.36:541][996]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.50.36:541][996]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.50.36:541][996]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.50.36:542][996]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale06_Character_C_0 Current: NULL [2020.06.10-19.50.36:545][996]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.HookChargeable Enabled?: Disabled [2020.06.10-19.50.36:547][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.50.36:554][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.50.36:554][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.50.36:562][997]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.50.36:562][997]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.50.36:562][997]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.36:562][997]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.50.36:562][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.36:562][997]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.36:562][997]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.50.36:562][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.36:591][998]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.36:591][998]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.50.36:591][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.36:591][998]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.36:591][998]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.50.36:591][998]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.36:591][998]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.50.36:591][998]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.36:591][998]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.50.36:591][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.36:591][998]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-19.50.36:592][998]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.36:592][998]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-19.50.36:592][998]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.36:592][998]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.36:615][999]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.50.36:621][999]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.50.36:624][999]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.50.36:662][ 1]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.10-19.50.36:664][ 1]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.50.36:665][ 1]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.50.36:665][ 1]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_0 - FoiBoi, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-19.50.36:669][ 1]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.HookChargeable Enabled?: Enabled [2020.06.10-19.50.36:672][ 1]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.10-19.50.36:672][ 1]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.10-19.50.36:672][ 1]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.10-19.50.36:672][ 1]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_2 Requested to Play: HookCamperOut. [2020.06.10-19.50.36:672][ 1]AnimLeader: BP_Entity_C_2 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-19.50.36:672][ 1]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-19.50.36:672][ 1]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-19.50.36:672][ 1]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.50.36:672][ 1]GameFlow: Writing Profile Stat DBD_Chapter14_Slasher_Stat1: 1 [2020.06.10-19.50.36:679][ 1]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.HookChargeable Enabled?: Disabled [2020.06.10-19.50.36:703][ 2]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Volker, Originating Player: BP_CamperFemale06_Character_C_0 - Volker, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.50.36:704][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-19.50.36:704][ 2]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.36:704][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.50.36:705][ 2]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.36:708][ 2]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.36:708][ 2]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.36:708][ 2]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.50.36:708][ 2]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.36:708][ 2]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.36:708][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.50.36:708][ 2]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.36:708][ 2]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.50.36:708][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.36:708][ 2]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.50.36:708][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.36:709][ 2]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.36:709][ 2]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.36:752][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.50.36:773][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.50.36:773][ 4]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.36:777][ 4]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.36:777][ 4]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.50.36:777][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.36:777][ 4]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.36:777][ 4]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.50.36:777][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.36:777][ 4]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.50.36:777][ 4]Interaction: Interaction time: 1.923077 [2020.06.10-19.50.36:777][ 4]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.50.36:777][ 4]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.50.36:777][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.36:777][ 4]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=221.163 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.50.36:835][ 6]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.50.36:835][ 6]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.50.36:835][ 6]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.50.36:835][ 6]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-19.50.36:836][ 6]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.50.36:887][ 8]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.50.36:944][ 11]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D2F81B10] Result: '1' k_EResultOK (success) [2020.06.10-19.50.36:944][ 11]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D2F81B10]' succeeded in 0.269666 seconds [2020.06.10-19.50.36:966][ 12]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D2F81B10] Result: '1' k_EResultOK (success) [2020.06.10-19.50.36:999][ 14]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.280447 seconds [2020.06.10-19.50.37:156][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.50.37:156][ 21]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.37:196][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-19.50.37:196][ 23]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.38:024][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.10-19.50.38:024][ 64]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.38:024][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.10-19.50.38:024][ 64]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.38:024][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.10-19.50.38:024][ 64]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.38:142][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.06.10-19.50.38:142][ 70]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.38:734][101]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.10-19.50.38:734][101]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.38:734][101]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.10-19.50.38:734][101]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.38:734][101]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.10-19.50.38:734][101]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.38:734][101]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.06.10-19.50.38:734][101]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.38:789][104]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.50.38:789][104]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.50.38:789][104]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.50.38:789][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.38:789][104]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.06.10-19.50.38:789][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.38:789][104]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.10-19.50.38:789][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.38:789][104]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.10-19.50.38:789][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.38:790][104]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.10-19.50.38:790][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.38:793][104]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.50.38:808][105]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.50.38:808][105]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.50.38:808][105]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.38:808][105]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.50.38:808][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.38:808][105]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.50.38:808][105]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.38:808][105]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.50.38:808][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.38:808][105]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=223.197 [2020.06.10-19.50.38:826][106]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.38:826][106]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.50.38:826][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.38:826][106]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.38:826][106]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.50.38:827][106]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.38:827][106]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.50.38:827][106]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.38:827][106]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.50.38:827][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.38:827][106]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.50.38:827][106]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.38:827][106]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.50.38:827][106]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.38:827][106]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.38:844][107]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.38:845][107]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.38:845][107]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.50.38:845][107]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.50.38:845][107]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=223.234 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.50.38:879][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.50.38:885][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.50.39:171][125]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.06.10-19.50.39:171][125]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.39:224][128]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.10-19.50.39:224][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.39:224][128]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.10-19.50.39:224][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.39:224][128]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.10-19.50.39:224][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.39:946][168]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.337424 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-19.50.40:656][205]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_0 - FoiBoi, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.020574, Lifetime Duration: 4.000000 [2020.06.10-19.50.41:391][245]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.10-19.50.41:391][245]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.10-19.50.41:391][245]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.10-19.50.41:391][245]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_2 Requested to Play: HookIdle. [2020.06.10-19.50.41:391][245]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-19.50.41:392][245]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-19.50.42:166][289]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.50.42:166][289]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.50.42:166][289]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=226.554 [2020.06.10-19.50.42:166][289]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=226.554 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.50.42:216][292]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-19.50.42:216][292]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.42:216][292]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-19.50.42:216][292]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.42:221][292]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.42:221][292]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.42:221][292]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.50.42:221][292]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.42:221][292]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.42:221][292]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-19.50.42:221][292]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.42:221][292]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.50.42:221][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.42:221][292]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.50.42:221][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.42:323][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.EscapeChargeable Enabled?: Enabled [2020.06.10-19.50.42:326][298]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.42:327][298]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.50.42:327][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.42:327][298]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.42:327][298]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.50.42:327][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.42:327][298]Interaction: Interaction time: 1.500000 [2020.06.10-19.50.42:327][298]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.50.42:327][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.42:360][300]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.10-19.50.42:360][300]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.10-19.50.42:361][300]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_2 Requested to Play: HookAttemptEscape. [2020.06.10-19.50.42:361][300]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.50.42:361][300]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-19.50.42:361][300]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-19.50.42:361][300]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.50.42:468][306]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.50.42:468][306]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.012400 [2020.06.10-19.50.42:468][306]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=226.857 [2020.06.10-19.50.42:468][306]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=226.857 Curve: ChainsawMissMaxSpeed Curve Duration 2.012400 [2020.06.10-19.50.42:589][313]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.50.42:589][313]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.42:590][313]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.50.42:590][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.42:590][313]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.42:590][313]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.50.42:590][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.42:590][313]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.42:590][313]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.50.42:590][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.42:590][313]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.42:590][313]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.50.42:590][313]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.42:590][313]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.50.42:590][313]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.42:590][313]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.50.42:590][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.42:590][313]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-19.50.42:590][313]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.42:590][313]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.42:592][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.EscapeChargeable Enabled?: Disabled [2020.06.10-19.50.42:621][315]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.10-19.50.42:621][315]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.10-19.50.42:621][315]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_2 Requested to Play: HookIdle. [2020.06.10-19.50.42:621][315]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-19.50.42:621][315]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-19.50.43:119][343]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 3.305812 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.50.43:315][354]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-19.50.43:389][358]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.10-19.50.43:389][358]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.06.10-19.50.43:389][358]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-19.50.43:526][366]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.50.44:451][420]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.06.10-19.50.44:451][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.44:487][422]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.50.44:487][422]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=228.873 [2020.06.10-19.50.44:511][423]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.44:511][423]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.44:534][424]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.50.44:539][424]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.50.44:541][424]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.50.44:733][434]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.50.44:733][434]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.44:733][434]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.06.10-19.50.44:733][434]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.44:735][434]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.44:735][434]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.44:735][434]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.50.44:735][434]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.44:735][434]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.44:735][434]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.06.10-19.50.44:735][434]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.44:735][434]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.50.44:735][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.44:735][434]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.50.44:735][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.44:735][434]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.50.44:755][435]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.50.44:788][437]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.06.10-19.50.44:788][437]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.44:843][440]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.44:843][440]LogDBDPlayerMovement: StopSnapping Final Location (7707.514160 3332.000000 111.094223) [2020.06.10-19.50.44:843][440]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.50.44:844][440]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.50.44:844][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.44:844][440]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.44:844][440]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.50.44:844][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.44:844][440]Interaction: Interaction time: 2.000000 [2020.06.10-19.50.44:844][440]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly AnimTag_FPV. [2020.06.10-19.50.44:844][440]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.10-19.50.44:844][440]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.50.44:844][440]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.50.44:844][440]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 229.211655 [2020.06.10-19.50.44:844][440]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.50.44:844][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.44:895][443]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.10-19.50.45:199][460]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-19.50.45:458][475]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.402427 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-19.50.46:293][526]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-19.50.46:293][526]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.46:293][526]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-19.50.46:293][526]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.46:296][526]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.46:296][526]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.46:296][526]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.50.46:296][526]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.46:296][526]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.46:296][526]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-19.50.46:296][526]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.46:296][526]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.50.46:296][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.46:296][526]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.50.46:296][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.46:365][530]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.50.46:428][534]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-19.50.46:428][534]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.UnhookChargeable Enabled?: Enabled [2020.06.10-19.50.46:432][534]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.46:433][534]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.50.46:433][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.46:433][534]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.46:433][534]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.50.46:433][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.46:433][534]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.50.46:433][534]Interaction: Interaction time: 0.917431 [2020.06.10-19.50.46:433][534]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female. [2020.06.10-19.50.46:433][534]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale06_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale02_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.10-19.50.46:433][534]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.10-19.50.46:433][534]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 0.917431 Timestamp 0.000000 [2020.06.10-19.50.46:433][534]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.50.46:433][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.46:434][534]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.50.46:468][536]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.10-19.50.46:468][536]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.10-19.50.46:468][536]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.10-19.50.46:468][536]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_2 Requested to Play: UnhookIn. [2020.06.10-19.50.46:468][536]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.50.46:468][536]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-19.50.46:522][539]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.46:522][539]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.46:562][541]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.50.46:579][542]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.50.46:793][554]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.50.46:830][556]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.50.46:899][560]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.50.46:899][560]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.50.46:900][560]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.50.46:900][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.46:903][560]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.10-19.50.46:913][561]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.50.46:913][561]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.50.46:913][561]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.46:913][561]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.50.46:914][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.46:914][561]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.46:914][561]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.50.46:914][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.46:935][562]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.46:935][562]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.50.46:935][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.46:935][562]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.46:935][562]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.50.46:935][562]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.46:935][562]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.50.46:935][562]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.46:935][562]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.50.46:935][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.46:935][562]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.06.10-19.50.46:935][562]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.46:935][562]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.06.10-19.50.46:935][562]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.46:935][562]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.46:957][563]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.50.46:960][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.50.46:976][564]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.50.46:976][564]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.50.46:976][564]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.06.10-19.50.46:976][564]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-19.50.47:002][565]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.10-19.50.47:009][565]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.10-19.50.47:072][569]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.06.10-19.50.47:072][569]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.47:072][569]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.50.47:072][569]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.47:075][569]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.47:075][569]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.47:075][569]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.50.47:075][569]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.47:075][569]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.47:075][569]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.50.47:075][569]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.47:075][569]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.50.47:075][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.47:076][569]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.50.47:076][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.47:103][570]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.50.47:121][571]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.50.47:121][571]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.47:125][571]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.47:125][571]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.50.47:125][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.47:125][571]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.47:125][571]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.50.47:125][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.47:125][571]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.50.47:126][571]Interaction: Interaction time: 1.923077 [2020.06.10-19.50.47:126][571]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.50.47:126][571]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.50.47:126][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.47:126][571]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=231.511 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.50.47:200][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.50.47:311][581]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D2F81B10] Result: '1' k_EResultOK (success) [2020.06.10-19.50.47:311][581]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D2F81B10]' succeeded in 0.334285 seconds [2020.06.10-19.50.47:348][583]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D2F81B10] Result: '1' k_EResultOK (success) [2020.06.10-19.50.47:365][583]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.382783 seconds [2020.06.10-19.50.47:365][583]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.UnhookChargeable Enabled?: Disabled [2020.06.10-19.50.47:381][584]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.06.10-19.50.47:381][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.47:402][585]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.06.10-19.50.47:402][585]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.47:439][587]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale06_Character_C_0 - Volker, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.50.47:442][587]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.50.47:443][587]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.50.47:443][587]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.50.47:443][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.47:460][588]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.47:460][588]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.50.47:460][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.47:460][588]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.50.47:460][588]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.50.47:460][588]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale06_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-19.50.47:460][588]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.10-19.50.47:460][588]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_2 Requested to Play: UnhookOut. [2020.06.10-19.50.47:460][588]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.50.47:460][588]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-19.50.47:461][588]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.47:461][588]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.06.10-19.50.47:461][588]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.50.47:461][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.47:521][591]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.06.10-19.50.47:521][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.47:537][592]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Volker, Originating Player: BP_CamperFemale06_Character_C_0 - Volker, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.50.47:537][592]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.042298 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.50.47:539][592]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.10-19.50.47:539][592]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.10-19.50.47:540][592]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.50.47:540][592]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.10-19.50.48:905][660]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.50.48:905][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.UnhookChargeable Enabled?: Enabled [2020.06.10-19.50.48:909][660]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.48:909][660]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.50.48:909][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.48:909][660]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.50.48:909][660]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.48:909][660]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.50.48:909][660]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.48:909][660]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.50.48:909][660]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.48:909][660]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.50.48:909][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.48:909][660]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.50.48:909][660]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-19.50.48:909][660]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.48:909][660]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.48:913][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.UnhookChargeable Enabled?: Disabled [2020.06.10-19.50.48:966][663]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.48:966][663]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.49:125][671]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.50.49:125][671]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.50.49:125][671]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.50.49:125][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.49:129][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.50.49:148][672]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.50.49:148][672]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.50.49:148][672]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.49:148][672]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.50.49:148][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.49:148][672]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.50.49:148][672]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.49:148][672]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.50.49:148][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.49:148][672]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=233.537 [2020.06.10-19.50.49:166][673]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.49:166][673]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.50.49:166][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.49:166][673]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.49:166][673]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.50.49:166][673]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.49:166][673]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.50.49:166][673]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.49:166][673]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.50.49:166][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.49:166][673]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.50.49:166][673]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.49:166][673]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.50.49:166][673]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.49:167][673]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.49:188][674]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.49:188][674]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.49:188][674]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.50.49:188][674]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.50.49:188][674]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=233.577 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.50.49:203][675]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.50.49:233][676]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.50.50:740][752]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.50:740][752]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.50.50:740][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.50:740][752]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.50:740][752]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.50.50:740][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.50:744][752]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-19.50.50:763][753]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.50:763][753]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.50.50:763][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.50:763][753]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.50:763][753]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.50.50:763][753]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.50:763][753]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.50.50:763][753]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.50:763][753]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.50.50:763][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.50:764][753]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-19.50.50:764][753]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.50:764][753]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.51:479][789]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 23.164717 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-19.50.52:042][817]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.10-19.50.52:042][817]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.52:042][817]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.10-19.50.52:042][817]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.52:042][817]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.10-19.50.52:042][817]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.52:083][819]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.06.10-19.50.52:083][819]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.52:323][831]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.06.10-19.50.52:323][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.52:323][831]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.10-19.50.52:323][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.52:323][831]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.10-19.50.52:323][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.52:323][831]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.10-19.50.52:323][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.52:343][832]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.06.10-19.50.52:343][832]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.52:343][832]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.10-19.50.52:343][832]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.52:343][832]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.10-19.50.52:343][832]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.52:343][832]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.10-19.50.52:343][832]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.52:567][843]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.06.10-19.50.52:567][843]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.52:585][844]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.10-19.50.52:585][844]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.52:585][844]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.10-19.50.52:585][844]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.52:585][844]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.10-19.50.52:585][844]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.52:953][862]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-19.50.52:954][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.53:337][881]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-19.50.53:337][881]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.53:713][900]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.06.10-19.50.54:395][934]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.50.54:395][934]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.50.54:395][934]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=238.782 [2020.06.10-19.50.54:395][934]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=238.782 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.50.54:710][951]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.50.54:710][951]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.012400 [2020.06.10-19.50.54:710][951]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=239.097 [2020.06.10-19.50.54:710][951]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=239.097 Curve: ChainsawMissMaxSpeed Curve Duration 2.012400 [2020.06.10-19.50.55:377][984]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 5.175635 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.50.56:728][ 51]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.50.56:729][ 51]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=1.115 [2020.06.10-19.50.56:753][ 52]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.56:753][ 52]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.56:779][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.50.56:782][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.50.56:926][ 60]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.10-19.50.56:926][ 60]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.10-19.50.56:926][ 60]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-19.50.57:010][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.50.57:010][ 64]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.57:010][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.50.57:010][ 64]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.57:013][ 64]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.57:013][ 64]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.57:013][ 64]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.50.57:013][ 64]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.57:013][ 64]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.57:013][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.50.57:013][ 64]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.57:013][ 64]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.50.57:013][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.57:013][ 64]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.50.57:013][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.57:040][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.50.57:080][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.50.57:080][ 67]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.57:083][ 67]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.57:083][ 67]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.50.57:084][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.57:084][ 67]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.57:084][ 67]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.50.57:084][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.57:084][ 67]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.50.57:084][ 67]Interaction: Interaction time: 1.923077 [2020.06.10-19.50.57:084][ 67]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.50.57:084][ 67]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.50.57:084][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.57:084][ 67]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=1.471 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.50.57:154][ 70]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.50.57:429][ 83]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-19.50.57:585][ 91]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.873409 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.50.57:949][108]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_18] [2020.06.10-19.50.57:949][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.57:949][108]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_18] [2020.06.10-19.50.57:950][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.57:950][108]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_18] [2020.06.10-19.50.57:950][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.58:218][121]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_18] [2020.06.10-19.50.58:218][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.58:218][121]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_18] [2020.06.10-19.50.58:218][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.58:218][121]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_18] [2020.06.10-19.50.58:218][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.58:616][140]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][BP_Uk_Breakable_01_C_3] [2020.06.10-19.50.58:616][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.58:616][140]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_3] [2020.06.10-19.50.58:616][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.58:711][145]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.402477 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-19.50.59:094][164]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.50.59:094][164]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.50.59:094][164]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.50.59:094][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.59:098][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.50.59:114][165]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.50.59:114][165]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.50.59:114][165]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.59:114][165]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.50.59:114][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.59:115][165]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.50.59:115][165]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.59:115][165]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.50.59:115][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.59:115][165]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=3.502 [2020.06.10-19.50.59:134][166]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.59:135][166]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.50.59:135][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.59:135][166]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.59:135][166]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.50.59:135][166]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.59:135][166]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.50.59:135][166]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.59:135][166]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.50.59:135][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.59:135][166]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.50.59:135][166]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.59:135][166]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.50.59:135][166]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.59:135][166]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.59:151][167]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_14] [2020.06.10-19.50.59:151][167]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.59:151][167]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_14] [2020.06.10-19.50.59:151][167]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.59:151][167]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.50.59:155][167]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.59:155][167]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.59:156][167]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.50.59:156][167]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.50.59:156][167]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.50.59:156][167]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.59:156][167]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_3] [2020.06.10-19.50.59:156][167]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.59:156][167]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=3.543 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.50.59:157][167]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.59:157][167]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.59:157][167]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.50.59:157][167]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.59:157][167]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.59:157][167]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_14] [2020.06.10-19.50.59:157][167]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.59:158][167]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.50.59:158][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.59:158][167]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.50.59:158][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.59:163][167]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.50.59:181][168]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.50.59:185][168]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.59:185][168]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.50.59:185][168]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.59:185][168]Interaction: Verbose: [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.50.59:185][168]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.50.59:185][168]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.59:185][168]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_3] [2020.06.10-19.50.59:185][168]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.59:185][168]Interaction: Verbose: [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.50.59:185][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.59:185][168]Interaction: Verbose: [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.50.59:185][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.59:185][168]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.50.59:185][168]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.50.59:185][168]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=3.573 [2020.06.10-19.50.59:190][168]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.50.59:230][170]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.50.59:245][171]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_3] [2020.06.10-19.50.59:245][171]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.50.59:286][173]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.59:286][173]LogDBDPlayerMovement: StopSnapping Final Location (2410.076660 4330.098145 201.271271) [2020.06.10-19.50.59:286][173]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.50.59:286][173]Interaction: Verbose: [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.50.59:286][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.59:287][173]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.50.59:287][173]Interaction: Verbose: [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.50.59:287][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.59:287][173]Interaction: Interaction time: 0.000000 [2020.06.10-19.50.59:287][173]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DestroyWithPowerAttack HillBilly AnimTag_FPV. [2020.06.10-19.50.59:287][173]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DestroyWithPowerAttack' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.50.59:287][173]AnimLeader: Warning: Play Montage was requested but not found: DestroyWithPowerAttack HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.50.59:287][173]LogSM: Error: Play Update Montage AM_TC_CSAttack_Object Duration 0.000000 Timestamp 3.655443 [2020.06.10-19.50.59:287][173]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.50.59:287][173]Interaction: Verbose: [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.50.59:287][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.59:387][178]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.59:387][178]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.50.59:387][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.59:387][178]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.50.59:387][178]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.50.59:388][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.59:388][178]Interaction: Interaction time: 0.700000 [2020.06.10-19.50.59:388][178]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.10-19.50.59:388][178]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-19.50.59:388][178]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.50.59:388][178]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.50.59:388][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.50.59:412][179]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.50.59:627][188]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.910296 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.50.59:678][190]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.06.10-19.51.00:082][205]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.00:082][205]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.51.00:082][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.00:082][205]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.00:082][205]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.51.00:082][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.00:132][207]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Volker, Originating Player: BP_CamperFemale06_Character_C_0 - Volker, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.10-19.51.00:132][207]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Volker, Originating Player: BP_CamperFemale06_Character_C_0 - Volker, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.06.10-19.51.00:132][207]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.51.00:135][207]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.00:135][207]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.51.00:135][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.00:136][207]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.00:136][207]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.51.00:136][207]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.00:136][207]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.51.00:136][207]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.00:136][207]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.51.00:136][207]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.51.00:136][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.00:136][207]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_14] [2020.06.10-19.51.00:136][207]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.00:136][207]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.00:189][209]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.51.00:265][212]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.569389 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-19.51.00:444][220]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.51.00:464][221]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.51.00:464][221]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.51.00:464][221]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.00:464][221]Interaction: Verbose: [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.51.00:464][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.00:464][221]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.00:464][221]Interaction: Verbose: [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.51.00:464][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.00:482][222]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.00:482][222]Interaction: Verbose: [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.51.00:482][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.00:482][222]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.00:482][222]Interaction: Verbose: [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.51.00:482][222]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.00:482][222]Interaction: Verbose: [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.51.00:482][222]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.00:482][222]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.51.00:482][222]Interaction: Verbose: [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.51.00:482][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.00:482][222]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_3] [2020.06.10-19.51.00:482][222]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.00:482][222]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_3] [2020.06.10-19.51.00:482][222]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.00:482][222]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.00:520][223]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.51.00:523][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.51.01:008][245]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][BP_Uk_Breakable_01_C_3] [2020.06.10-19.51.01:009][245]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.01:009][245]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_3] [2020.06.10-19.51.01:009][245]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.01:159][252]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-19.51.01:479][267]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.10-19.51.01:479][267]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.10-19.51.01:479][267]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-19.51.02:460][316]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale06_Character_C_0 - Volker, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.51.02:802][333]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.06.10-19.51.02:822][334]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.10-19.51.02:822][334]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.10-19.51.02:822][334]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-19.51.03:115][349]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Volker, Originating Player: BP_CamperFemale06_Character_C_0 - Volker, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 0.036351, Lifetime Duration: 3.000000 [2020.06.10-19.51.05:364][460]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][BP_Uk_Breakable_01_C_5] [2020.06.10-19.51.05:364][460]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.05:364][460]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_5] [2020.06.10-19.51.05:365][460]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.05:726][479]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_5] [2020.06.10-19.51.05:726][479]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.05:726][479]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_5] [2020.06.10-19.51.05:726][479]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.05:803][483]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][BP_Uk_Breakable_01_C_5] [2020.06.10-19.51.05:803][483]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.05:803][483]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_5] [2020.06.10-19.51.05:803][483]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.06:152][500]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_5] [2020.06.10-19.51.06:152][500]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.06:152][500]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_5] [2020.06.10-19.51.06:152][500]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.06:578][521]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_3] [2020.06.10-19.51.06:578][521]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.06:578][521]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.51.06:578][521]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.06:580][521]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.06:580][521]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.06:580][521]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.51.06:580][521]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.06:580][521]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.06:580][521]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.51.06:580][521]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.06:580][521]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.51.06:580][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.06:581][521]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.51.06:581][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.06:616][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.51.06:625][523]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.51.06:625][523]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.06:628][523]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.06:628][523]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.51.06:628][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.06:628][523]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.06:628][523]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.51.06:628][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.06:628][523]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.51.06:628][523]Interaction: Interaction time: 1.923077 [2020.06.10-19.51.06:628][523]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.51.06:629][523]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.51.06:629][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.06:629][523]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=11.017 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.51.06:675][525]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_14] [2020.06.10-19.51.06:675][525]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.06:675][525]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_14] [2020.06.10-19.51.06:675][525]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.06:675][525]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_14] [2020.06.10-19.51.06:675][525]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.06:692][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.51.07:018][542]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_22] [2020.06.10-19.51.07:018][542]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.07:018][542]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_22] [2020.06.10-19.51.07:018][542]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.07:018][542]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_22] [2020.06.10-19.51.07:018][542]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.07:158][549]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_14] [2020.06.10-19.51.07:158][549]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.07:158][549]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_14] [2020.06.10-19.51.07:158][549]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.07:158][549]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_14] [2020.06.10-19.51.07:158][549]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.07:502][566]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_22] [2020.06.10-19.51.07:502][566]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.07:502][566]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_22] [2020.06.10-19.51.07:502][566]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.07:502][566]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_22] [2020.06.10-19.51.07:502][566]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.07:801][581]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.51.08:582][620]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.06.10-19.51.08:582][620]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.10-19.51.08:582][620]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.10-19.51.08:582][620]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-19.51.08:642][623]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.51.08:642][623]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.51.08:642][623]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.51.08:642][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.08:645][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.51.08:661][624]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.51.08:661][624]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.51.08:661][624]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.08:661][624]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.51.08:661][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.08:662][624]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.51.08:662][624]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.08:662][624]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.51.08:662][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.08:662][624]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=13.049 [2020.06.10-19.51.08:681][625]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.08:681][625]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.51.08:681][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.08:681][625]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.08:681][625]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.51.08:681][625]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.08:681][625]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.51.08:681][625]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.08:681][625]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.51.08:681][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.08:681][625]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.51.08:681][625]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.08:681][625]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.51.08:681][625]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.08:681][625]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.08:701][626]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.08:701][626]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.08:701][626]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.51.08:701][626]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.51.08:701][626]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=13.089 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.51.08:737][628]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.51.08:740][628]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.51.08:744][628]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.51.10:432][717]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.10-19.51.10:433][717]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.10:433][717]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.10-19.51.10:433][717]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.10:437][717]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.10:437][717]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.10:437][717]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.51.10:437][717]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.10:437][717]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.10:437][717]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.10-19.51.10:437][717]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.10:437][717]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.51.10:437][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.10:437][717]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.51.10:437][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.10:472][719]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.51.10:540][723]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-19.51.10:541][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-19.51.10:544][723]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.10:544][723]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.51.10:544][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.10:544][723]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.10:544][723]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.51.10:544][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.10:544][723]Interaction: Interaction time: 31.259090 [2020.06.10-19.51.10:544][723]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.51.10:544][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.10:544][723]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.51.11:922][798]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.51.11:922][798]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.51.11:922][798]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=16.310 [2020.06.10-19.51.11:922][798]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=16.310 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.51.12:234][815]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.51.12:234][815]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.012400 [2020.06.10-19.51.12:234][815]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=16.620 [2020.06.10-19.51.12:234][815]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=16.620 Curve: ChainsawMissMaxSpeed Curve Duration 2.012400 [2020.06.10-19.51.12:866][851]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 3.205582 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.51.12:981][857]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-19.51.13:034][860]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.51.13:034][860]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.51.13:034][860]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.51.13:034][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.13:034][860]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-19.51.13:034][860]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-19.51.13:035][860]LogDBDGeneral: Warning: Scalars [2020.06.10-19.51.13:035][860]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-19.51.13:035][860]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-19.51.13:035][860]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-19.51.13:035][860]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-19.51.13:035][860]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-19.51.13:035][860]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-19.51.13:035][860]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-19.51.13:035][860]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-19.51.13:035][860]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-19.51.13:035][860]LogDBDGeneral: Warning: Textures [2020.06.10-19.51.13:035][860]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-19.51.13:035][860]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-19.51.13:035][860]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-19.51.13:035][860]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-19.51.13:035][860]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-19.51.13:035][860]LogDBDGeneral: Warning: Vectors [2020.06.10-19.51.13:035][860]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-19.51.13:035][860]LogDBDGeneral: Warning: Scalars [2020.06.10-19.51.13:035][860]LogDBDGeneral: Warning: Textures [2020.06.10-19.51.13:035][860]LogDBDGeneral: Warning: Vectors [2020.06.10-19.51.13:035][860]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-19.51.13:069][862]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.13:069][862]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.51.13:069][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.13:069][862]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.13:069][862]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.51.13:069][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.13:099][864]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.06.10-19.51.13:103][864]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.13:103][864]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.51.13:103][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.13:103][864]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.13:103][864]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.51.13:103][864]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.13:103][864]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.51.13:103][864]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.13:103][864]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.51.13:103][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.13:103][864]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-19.51.13:103][864]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.13:103][864]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.13:732][901]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 46.553158 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-19.51.14:257][931]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.51.14:257][931]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=18.646 [2020.06.10-19.51.14:273][932]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.14:273][932]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.14:300][933]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.51.14:304][933]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.51.18:091][147]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.10-19.51.18:091][147]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.18:092][147]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.10-19.51.18:092][147]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.18:095][147]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.18:095][147]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.18:095][147]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.51.18:095][147]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.18:095][147]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.18:095][147]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.10-19.51.18:095][147]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.18:095][147]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.51.18:095][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.18:095][147]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.51.18:095][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.18:111][148]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.51.18:285][158]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.18:285][158]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.51.18:285][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.18:285][158]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.18:286][158]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.51.18:286][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.18:286][158]Interaction: Interaction time: 0.600000 [2020.06.10-19.51.18:286][158]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Injured AnimTag_Female. [2020.06.10-19.51.18:286][158]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.10-19.51.18:286][158]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.51.18:286][158]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.51.18:287][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.18:309][159]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.51.18:405][164]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.18:405][164]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.18:405][164]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.51.18:405][164]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=22.793 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.51.18:434][165]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.51.18:487][168]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.51.18:487][168]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.51.18:487][168]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=22.874 [2020.06.10-19.51.18:487][168]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=22.874 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.51.18:507][169]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.51.18:507][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.18:537][171]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-19.51.18:538][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.18:538][171]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-19.51.18:538][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.18:538][171]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-19.51.18:538][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.18:555][172]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-19.51.18:555][172]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.18:626][176]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.51.18:626][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.18:626][176]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-19.51.18:626][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.18:627][176]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.51.18:627][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.18:627][176]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.51.18:627][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.18:627][176]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-19.51.18:627][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.18:627][176]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-19.51.18:627][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.18:627][176]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-19.51.18:627][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.18:627][176]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-19.51.18:627][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.18:627][176]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-19.51.18:627][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.18:654][178]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.10-19.51.18:656][178]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.10-19.51.18:656][178]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-19.51.18:661][178]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - FoiBoi]: On [2020.06.10-19.51.18:688][179]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.51.18:804][186]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.51.18:804][186]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.51.18:804][186]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=23.192 [2020.06.10-19.51.18:804][186]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=23.192 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.51.18:896][191]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.18:897][191]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.51.18:897][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.18:897][191]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.18:897][191]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.51.18:897][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.18:913][192]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.18:913][192]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.51.18:913][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.18:913][192]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.18:913][192]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.51.18:913][192]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.18:913][192]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.51.18:913][192]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.18:913][192]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.51.18:913][192]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.51.18:913][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.18:913][192]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.10-19.51.18:913][192]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.18:913][192]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.19:091][201]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.10-19.51.19:091][201]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.19:092][201]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.10-19.51.19:092][201]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.19:095][201]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.19:095][201]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.19:095][201]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.51.19:095][201]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.19:095][201]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.19:095][201]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.10-19.51.19:095][201]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.19:095][201]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.51.19:095][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.19:095][201]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.51.19:095][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.19:095][201]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.51.19:184][206]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-19.51.19:185][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-19.51.19:188][206]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.19:188][206]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.51.19:188][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.19:188][206]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.19:188][206]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.51.19:188][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.19:188][206]Interaction: Interaction time: 52.142460 [2020.06.10-19.51.19:188][206]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.51.19:188][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.19:188][206]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.51.19:416][219]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-19.51.19:417][219]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.20:043][254]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.51.20:043][254]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.20:043][254]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-19.51.20:043][254]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.20:043][254]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.51.20:043][254]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.20:043][254]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.51.20:043][254]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.20:043][254]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-19.51.20:043][254]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.20:043][254]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-19.51.20:043][254]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.20:043][254]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-19.51.20:043][254]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.20:043][254]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-19.51.20:043][254]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.20:044][254]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-19.51.20:044][254]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.20:630][288]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-19.51.20:630][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.20:630][288]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-19.51.20:630][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.20:630][288]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-19.51.20:630][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.20:648][289]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - FoiBoi]: Off [2020.06.10-19.51.20:951][304]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.51.20:951][304]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.21:051][309]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.51.21:051][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.21:187][316]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-19.51.21:187][316]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.21:188][316]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-19.51.21:188][316]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.21:188][316]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-19.51.21:188][316]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.21:230][318]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.51.21:230][318]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.21:256][320]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.170467 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-19.51.21:297][322]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.51.21:297][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.21:647][343]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-19.51.21:647][343]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.21:812][353]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.51.21:812][353]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=26.202 [2020.06.10-19.51.21:829][354]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.21:829][354]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.21:851][355]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.51.21:856][355]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.51.21:857][355]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.51.21:873][356]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.51.21:873][356]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.21:874][356]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-19.51.21:874][356]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.21:876][356]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.21:876][356]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.21:876][356]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.51.21:876][356]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.21:876][356]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.21:876][356]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-19.51.21:876][356]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.21:876][356]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.51.21:876][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.21:876][356]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.51.21:876][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.21:876][356]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.51.21:897][357]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.51.21:933][359]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-19.51.21:933][359]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.22:030][365]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-19.51.22:134][371]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.22:134][371]LogDBDPlayerMovement: StopSnapping Final Location (8058.533691 8166.132324 111.094315) [2020.06.10-19.51.22:134][371]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.51.22:134][371]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.51.22:134][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.22:134][371]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.22:134][371]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.51.22:134][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.22:134][371]Interaction: Interaction time: 2.600000 [2020.06.10-19.51.22:134][371]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankDestroy HillBilly AnimTag_FPV. [2020.06.10-19.51.22:134][371]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Destroy_Pallet that has root motion is not supported [2020.06.10-19.51.22:134][371]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.51.22:134][371]AnimLeader: Warning: Play Montage was requested but not found: PlankDestroy HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.51.22:134][371]LogSM: Error: Play Update Montage AM_TC_Destroy_Pallet Duration 2.600000 Timestamp 26.504219 [2020.06.10-19.51.22:134][371]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.51.22:134][371]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.51.22:134][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.22:593][397]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 18.832920 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.51.24:482][510]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.51.24:730][524]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.51.24:746][525]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.51.24:747][525]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.51.24:747][525]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.24:747][525]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.51.24:747][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.24:747][525]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.24:747][525]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.51.24:747][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.24:763][526]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.24:763][526]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.51.24:763][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.24:763][526]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.24:763][526]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.51.24:763][526]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.24:764][526]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.51.24:764][526]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.24:764][526]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.51.24:764][526]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.51.24:764][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.24:764][526]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-19.51.24:764][526]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.24:764][526]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-19.51.24:764][526]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.24:764][526]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.24:785][527]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.51.24:787][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.51.24:929][535]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.51.24:929][535]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.24:929][535]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-19.51.24:929][535]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.24:930][535]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.51.24:930][535]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.24:930][535]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.51.24:930][535]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.24:930][535]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-19.51.24:930][535]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.24:930][535]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-19.51.24:930][535]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.24:930][535]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-19.51.24:930][535]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.24:930][535]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-19.51.24:930][535]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.24:930][535]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-19.51.24:930][535]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.24:952][536]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.51.25:064][542]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.10-19.51.25:064][542]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.25:064][542]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.10-19.51.25:064][542]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.25:068][542]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.25:068][542]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.25:068][542]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.51.25:068][542]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.25:068][542]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.25:068][542]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.10-19.51.25:068][542]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.25:068][542]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.51.25:068][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.25:068][542]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.51.25:068][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.25:097][544]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-19.51.25:097][544]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.25:097][544]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.51.25:097][544]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.25:099][544]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.25:100][544]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.25:100][544]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.51.25:100][544]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.25:100][544]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.25:100][544]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.51.25:100][544]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.25:100][544]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.51.25:100][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.25:100][544]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeLeft. [2020.06.10-19.51.25:100][544]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.51.25:100][544]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeLeft AnimTag_Follower [2020.06.10-19.51.25:100][544]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.06.10-19.51.25:100][544]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.51.25:100][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.25:100][544]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.51.25:100][544]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.51.25:101][544]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.51.25:125][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.51.25:158][547]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.51.25:158][547]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.25:158][547]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.51.25:162][547]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.25:162][547]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.51.25:162][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.25:162][547]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.25:162][547]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.51.25:162][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.25:162][547]Interaction: Interaction time: 39.962276 [2020.06.10-19.51.25:162][547]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.51.25:162][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.25:194][549]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.51.25:432][563]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.25:432][563]LogDBDPlayerMovement: StopSnapping Final Location (8027.848633 8110.560059 111.094162) [2020.06.10-19.51.25:432][563]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.51.25:433][563]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.51.25:433][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.25:433][563]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.25:433][563]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.51.25:433][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.25:433][563]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.51.25:433][563]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale05_Character_C_0. [2020.06.10-19.51.25:433][563]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-19.51.25:433][563]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-19.51.25:433][563]Interaction: Interaction time: 2.700000 [2020.06.10-19.51.25:433][563]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.51.25:433][563]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.51.25:433][563]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.51.25:433][563]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.51.25:433][563]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale05_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.51.25:433][563]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.51.25:433][563]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 29.805521 [2020.06.10-19.51.25:433][563]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.51.25:433][563]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.51.25:433][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.25:438][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.51.25:441][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.51.25:442][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.51.25:442][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-19.51.25:443][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.51.25:565][570]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.25:565][570]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.25:681][576]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-19.51.27:881][705]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.51.28:124][719]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.51.28:139][720]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.51.28:139][720]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.51.28:139][720]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.28:139][720]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.51.28:139][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.28:139][720]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-19.51.28:140][720]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.51.28:140][720]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.28:140][720]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.51.28:140][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.28:154][721]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.28:154][721]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.51.28:154][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.28:154][721]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.28:154][721]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.51.28:154][721]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.28:154][721]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.51.28:154][721]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.28:154][721]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.51.28:154][721]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.51.28:154][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.28:154][721]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.51.28:154][721]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.28:154][721]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.51.28:154][721]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.28:154][721]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.28:306][729]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-19.51.28:306][729]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.28:306][729]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-19.51.28:306][729]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.28:310][729]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.28:310][729]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.28:310][729]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.51.28:310][729]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.28:311][729]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.28:311][729]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-19.51.28:311][729]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.28:311][729]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.51.28:311][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.28:311][729]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.51.28:311][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.28:371][732]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-19.51.28:375][732]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.28:375][732]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.51.28:375][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.28:375][732]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.28:375][732]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.51.28:375][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.28:375][732]Interaction: Interaction time: 16.000000 [2020.06.10-19.51.28:376][732]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.51.28:376][732]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-19.51.28:376][732]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.51.28:376][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.28:509][738]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-19.51.28:509][738]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.28:529][739]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-19.51.28:529][739]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.28:529][739]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-19.51.28:529][739]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.28:529][739]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-19.51.28:529][739]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.29:414][783]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.29:414][783]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.51.29:414][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.29:414][783]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.29:414][783]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.51.29:414][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.29:432][784]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.29:432][784]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.51.29:432][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.29:432][784]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.29:432][784]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.51.29:432][784]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.29:432][784]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.51.29:432][784]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.29:432][784]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.51.29:432][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.29:432][784]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-19.51.29:432][784]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.29:432][784]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.29:670][796]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-19.51.29:670][796]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.29:670][796]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-19.51.29:670][796]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.29:673][796]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.29:673][796]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.29:673][796]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.51.29:673][796]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.29:673][796]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.29:673][796]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-19.51.29:673][796]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.29:674][796]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.51.29:674][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.29:674][796]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.51.29:674][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.29:735][799]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.29:735][799]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.51.29:735][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.29:735][799]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.29:735][799]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.51.29:735][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.29:735][799]Interaction: Interaction time: 14.983191 [2020.06.10-19.51.29:735][799]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.51.29:735][799]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 14.983191 Timestamp 0.000000 [2020.06.10-19.51.29:735][799]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.51.29:735][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.29:839][804]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.29:839][804]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.51.29:839][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.29:840][804]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.29:840][804]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.51.29:840][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.29:840][804]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.29:840][804]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.51.29:840][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.29:840][804]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.29:840][804]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.51.29:840][804]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.29:840][804]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.51.29:840][804]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.29:840][804]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.51.29:840][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.29:840][804]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-19.51.29:840][804]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.29:840][804]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.29:903][807]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-19.51.29:903][807]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.29:946][809]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-19.51.29:946][809]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.29:950][809]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.29:951][809]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.29:951][809]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.51.29:951][809]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.29:951][809]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.29:951][809]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-19.51.29:951][809]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.29:951][809]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.51.29:951][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.29:951][809]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.51.29:951][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.30:007][812]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.30:007][812]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.51.30:007][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.30:007][812]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.30:007][812]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.51.30:007][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.30:007][812]Interaction: Interaction time: 14.891812 [2020.06.10-19.51.30:007][812]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.51.30:007][812]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 14.891812 Timestamp 0.000000 [2020.06.10-19.51.30:007][812]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.51.30:007][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.30:045][814]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.30:045][814]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.51.30:045][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.30:045][814]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.30:045][814]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.51.30:045][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.30:067][815]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.30:067][815]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.51.30:067][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.30:067][815]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.30:067][815]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.51.30:067][815]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.30:067][815]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.51.30:067][815]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.30:067][815]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.51.30:067][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.30:067][815]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-19.51.30:067][815]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.30:067][815]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.30:144][819]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-19.51.30:144][819]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.30:162][820]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-19.51.30:162][820]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.30:165][820]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.30:166][820]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.30:166][820]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.51.30:166][820]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.30:166][820]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.30:166][820]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-19.51.30:166][820]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.30:166][820]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.51.30:166][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.30:166][820]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.51.30:166][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.30:245][824]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.30:245][824]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.51.30:245][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.30:245][824]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.30:245][824]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.51.30:245][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.30:245][824]Interaction: Interaction time: 14.868753 [2020.06.10-19.51.30:245][824]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.51.30:245][824]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 14.868753 Timestamp 0.000000 [2020.06.10-19.51.30:245][824]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.51.30:245][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.30:286][826]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.51.31:998][913]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.51.32:017][914]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.51.32:240][924]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.51.33:755][ 6]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.51.33:775][ 7]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.51.34:004][ 20]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.51.34:892][ 69]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.51.35:299][ 91]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 197 [2020.06.10-19.51.35:521][104]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.51.35:537][105]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.51.35:765][118]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.51.35:851][123]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.51.35:851][123]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.51.35:851][123]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.51.35:851][123]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.51.35:851][123]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.51.35:851][123]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-19.51.35:889][125]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.51.37:161][194]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.51.37:161][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.37:182][195]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.51.37:254][199]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.51.37:254][199]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.37:254][199]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.51.37:254][199]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.37:257][199]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.37:257][199]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.37:257][199]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.51.37:257][199]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.37:257][199]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.37:257][199]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.51.37:257][199]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.37:257][199]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.51.37:257][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.37:257][199]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.51.37:257][199]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.51.37:257][199]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.51.37:257][199]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.51.37:257][199]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.51.37:257][199]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.51.37:257][199]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.51.37:257][199]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.51.37:258][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.37:258][199]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.51.37:258][199]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.51.37:258][199]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-19.51.37:260][199]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.51.37:260][199]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-19.51.37:452][209]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.51.37:452][209]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.37:452][209]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.51.37:452][209]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.37:452][209]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.51.37:452][209]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.37:455][209]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.37:455][209]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.51.37:455][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.37:455][209]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.37:455][209]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.51.37:455][209]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.37:455][209]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.51.37:455][209]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.37:455][209]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.51.37:455][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.37:455][209]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-19.51.37:455][209]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.37:455][209]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.37:490][211]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.51.37:490][211]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.37:667][220]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.37:667][220]LogDBDPlayerMovement: StopSnapping Final Location (7344.966797 8391.448242 111.094910) [2020.06.10-19.51.37:667][220]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.51.37:667][220]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.51.37:667][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.37:667][220]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.37:667][220]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.51.37:667][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.37:667][220]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.51.37:667][220]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.51.37:667][220]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-19.51.37:667][220]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.51.37:667][220]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_8 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.51.37:667][220]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.51.37:667][220]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.51.37:668][220]Interaction: Interaction time: 1.500000 [2020.06.10-19.51.37:668][220]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.51.37:668][220]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-19.51.37:668][220]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.51.37:668][220]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.51.37:668][220]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 42.034729 [2020.06.10-19.51.37:668][220]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.51.37:668][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.37:669][220]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-19.51.37:720][223]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.HookChargeable Enabled?: Enabled [2020.06.10-19.51.38:344][260]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-19.51.38:344][260]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.38:344][260]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.10-19.51.38:344][260]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.38:344][260]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.51.38:344][260]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.38:344][260]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.10-19.51.38:344][260]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.38:344][260]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.10-19.51.38:344][260]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.38:344][260]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.10-19.51.38:344][260]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.38:344][260]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.10-19.51.38:344][260]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.38:344][260]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.10-19.51.38:344][260]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.38:344][260]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.10-19.51.38:344][260]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.39:226][313]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.51.39:226][313]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.51.39:226][313]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.51.39:226][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.39:226][313]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.51.39:227][313]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.51.39:227][313]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.51.39:227][313]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale05_Character_C_0 Current: NULL [2020.06.10-19.51.39:230][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.HookChargeable Enabled?: Disabled [2020.06.10-19.51.39:232][313]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.51.39:239][313]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.51.39:239][313]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.51.39:246][314]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.51.39:246][314]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.51.39:246][314]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.39:246][314]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.51.39:246][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.39:246][314]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.39:246][314]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.51.39:246][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.39:268][315]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.39:268][315]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.51.39:268][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.39:268][315]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.39:268][315]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.51.39:268][315]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.39:268][315]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.51.39:268][315]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.39:268][315]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.51.39:268][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.39:268][315]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.51.39:268][315]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.39:268][315]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.51.39:268][315]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.39:268][315]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.39:287][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.51.39:292][316]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.51.39:294][316]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.51.39:318][318]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.10-19.51.39:319][318]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-19.51.39:319][318]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - allfaithnoluck, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-19.51.39:319][318]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Volker, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-19.51.39:325][318]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.51.39:325][318]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.51.39:325][318]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.51.39:325][318]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_8 Requested to Play: HookCamperOut. [2020.06.10-19.51.39:325][318]AnimLeader: BP_Entity_C_8 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-19.51.39:325][318]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-19.51.39:325][318]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-19.51.39:326][318]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.51.39:326][318]GameFlow: Writing Profile Stat DBD_Chapter14_Slasher_Stat1: 1 [2020.06.10-19.51.39:351][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.HookChargeable Enabled?: Enabled [2020.06.10-19.51.39:359][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.HookChargeable Enabled?: Disabled [2020.06.10-19.51.39:392][321]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.39:392][321]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.39:411][322]LogSkeletalMesh: Warning: Attempted to calculate clothing bounds for a skeletal mesh that has no component transforms. Registered=True, Component=ClonedSkeletalMeshComponent_3, Mesh=GS_Bracelette_ACC01A_REF [2020.06.10-19.51.39:469][325]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.51.39:469][325]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.39:469][325]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.51.39:469][325]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.39:472][325]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.39:472][325]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.39:472][325]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.51.39:472][325]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.39:473][325]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.39:473][325]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.51.39:473][325]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.39:473][325]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.51.39:473][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.39:473][325]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.51.39:473][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.39:498][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.51.39:517][327]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.51.39:517][327]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.39:520][327]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.39:520][327]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.51.39:520][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.39:520][327]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.39:520][327]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.51.39:520][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.39:520][327]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.51.39:521][327]Interaction: Interaction time: 1.923077 [2020.06.10-19.51.39:521][327]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.51.39:521][327]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.51.39:521][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.39:521][327]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=43.906 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.51.39:588][330]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.51.39:661][334]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA6DBEC0] Result: '1' k_EResultOK (success) [2020.06.10-19.51.39:661][334]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA6DBEC0]' succeeded in 0.332060 seconds [2020.06.10-19.51.39:690][335]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8BBC8B0] Result: '1' k_EResultOK (success) [2020.06.10-19.51.39:712][336]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.357710 seconds [2020.06.10-19.51.39:712][336]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.51.39:712][336]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.39:832][342]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.51.39:832][342]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.39:893][345]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.39:893][345]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.51.39:893][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.39:894][345]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.39:894][345]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.51.39:894][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.39:894][345]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.39:894][345]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.51.39:894][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.39:894][345]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.39:894][345]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.51.39:894][345]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.39:894][345]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.51.39:894][345]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.39:894][345]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.51.39:894][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.39:894][345]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.10-19.51.39:894][345]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.39:894][345]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.39:897][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-19.51.40:814][391]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 14.725950 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.51.41:519][426]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.51.41:519][426]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.51.41:519][426]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.51.41:519][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.41:524][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.51.41:538][427]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.51.41:538][427]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.51.41:538][427]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.41:538][427]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.51.41:538][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.41:538][427]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.51.41:538][427]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.41:538][427]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.51.41:538][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.41:538][427]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=45.927 [2020.06.10-19.51.41:560][428]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.41:560][428]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.51.41:560][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.41:560][428]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.41:560][428]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.51.41:560][428]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.41:560][428]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.51.41:560][428]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.41:560][428]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.51.41:560][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.41:560][428]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.51.41:560][428]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.41:560][428]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.51.41:560][428]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.41:560][428]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.41:576][429]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.41:576][429]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.41:576][429]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.51.41:576][429]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.51.41:576][429]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=45.965 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.51.41:597][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.51.41:643][432]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.51.41:843][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-19.51.41:898][445]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.51.41:898][445]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.51.41:898][445]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.51.41:898][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.41:898][445]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-19.51.41:898][445]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-19.51.41:898][445]LogDBDGeneral: Warning: Scalars [2020.06.10-19.51.41:898][445]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-19.51.41:898][445]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-19.51.41:898][445]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-19.51.41:898][445]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-19.51.41:899][445]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-19.51.41:899][445]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-19.51.41:899][445]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-19.51.41:899][445]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-19.51.41:899][445]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-19.51.41:899][445]LogDBDGeneral: Warning: Textures [2020.06.10-19.51.41:899][445]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-19.51.41:899][445]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-19.51.41:899][445]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-19.51.41:899][445]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-19.51.41:899][445]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-19.51.41:899][445]LogDBDGeneral: Warning: Vectors [2020.06.10-19.51.41:899][445]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-19.51.41:899][445]LogDBDGeneral: Warning: Scalars [2020.06.10-19.51.41:899][445]LogDBDGeneral: Warning: Textures [2020.06.10-19.51.41:899][445]LogDBDGeneral: Warning: Vectors [2020.06.10-19.51.41:899][445]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-19.51.41:920][446]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.41:920][446]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.51.41:920][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.41:920][446]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.41:920][446]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.51.41:920][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.41:920][446]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.41:920][446]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.51.41:920][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.41:920][446]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.41:920][446]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.51.41:920][446]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.41:920][446]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.51.41:920][446]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.41:921][446]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.51.41:921][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.41:921][446]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.10-19.51.41:921][446]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.41:921][446]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.41:957][448]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 1 [2020.06.10-19.51.42:717][486]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 31.258337 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-19.51.43:317][516]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - allfaithnoluck, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.022955, Lifetime Duration: 4.000000 [2020.06.10-19.51.43:317][516]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Volker, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.022955, Lifetime Duration: 4.000000 [2020.06.10-19.51.43:357][518]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.51.44:056][553]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.51.44:056][553]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.51.44:056][553]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.51.44:056][553]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_8 Requested to Play: HookIdle. [2020.06.10-19.51.44:056][553]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-19.51.44:056][553]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-19.51.45:814][641]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.51.45:814][641]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.51.45:814][641]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=50.202 [2020.06.10-19.51.45:814][641]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=50.202 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.51.46:125][657]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.51.46:125][657]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.012400 [2020.06.10-19.51.46:125][657]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=50.513 [2020.06.10-19.51.46:125][657]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=50.513 Curve: ChainsawMissMaxSpeed Curve Duration 2.012400 [2020.06.10-19.51.46:637][683]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 4.240763 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.51.48:147][765]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.51.48:147][765]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=52.535 [2020.06.10-19.51.48:165][766]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.48:165][766]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.48:188][767]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.51.48:191][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.51.48:248][770]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.06.10-19.51.48:248][770]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.48:276][771]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.51.48:316][773]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.51.48:316][773]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.48:316][773]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.06.10-19.51.48:316][773]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.48:320][773]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.48:320][773]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.48:320][773]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.51.48:320][773]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.48:320][773]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.48:320][773]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.06.10-19.51.48:320][773]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.48:320][773]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.51.48:320][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.48:320][773]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.51.48:320][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.48:320][773]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.51.48:341][774]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.51.48:380][776]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.06.10-19.51.48:380][776]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.48:417][778]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.48:417][778]LogDBDPlayerMovement: StopSnapping Final Location (7707.514160 3332.000000 111.094223) [2020.06.10-19.51.48:417][778]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.51.48:417][778]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.51.48:418][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.48:418][778]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.48:418][778]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.51.48:418][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.48:418][778]Interaction: Interaction time: 2.000000 [2020.06.10-19.51.48:418][778]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly AnimTag_FPV. [2020.06.10-19.51.48:418][778]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.10-19.51.48:418][778]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.51.48:418][778]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.51.48:418][778]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 52.787533 [2020.06.10-19.51.48:418][778]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.51.48:418][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.48:467][781]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.10-19.51.50:150][878]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.51.50:402][892]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.51.50:472][896]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.51.50:472][896]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.51.50:472][896]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.51.50:472][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.50:476][896]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.10-19.51.50:495][897]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.51.50:495][897]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.51.50:495][897]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.50:495][897]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.51.50:495][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.50:495][897]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.50:495][897]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.51.50:495][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.50:510][898]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.50:510][898]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.51.50:510][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.50:510][898]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.50:510][898]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.51.50:510][898]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.50:510][898]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.51.50:510][898]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.50:510][898]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.51.50:510][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.50:510][898]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.06.10-19.51.50:510][898]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.50:510][898]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.06.10-19.51.50:510][898]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.50:510][898]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.51.50:535][899]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.51.50:535][899]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.51.50:535][899]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.06.10-19.51.50:535][899]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-19.51.50:548][899]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.51.50:551][899]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.51.50:588][901]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.10-19.51.50:595][901]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.10-19.51.50:821][913]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8BBC8B0] Result: '1' k_EResultOK (success) [2020.06.10-19.51.50:821][913]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8BBC8B0]' succeeded in 0.283976 seconds [2020.06.10-19.51.50:852][915]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8BBC8B0] Result: '1' k_EResultOK (success) [2020.06.10-19.51.50:894][917]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.346157 seconds [2020.06.10-19.51.50:909][917]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.06.10-19.51.50:909][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.51:331][938]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.51.51:331][938]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.51:331][938]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.51.51:332][938]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.51:335][938]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.51:335][938]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.51:336][938]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.51.51:336][938]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.51:336][938]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.51:336][938]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.51.51:336][938]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.51:336][938]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.51.51:336][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.51:336][938]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.51.51:336][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.51:420][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.EscapeChargeable Enabled?: Enabled [2020.06.10-19.51.51:424][942]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.51:424][942]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.51.51:424][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.51:424][942]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.51:424][942]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.51.51:424][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.51:424][942]Interaction: Interaction time: 1.500000 [2020.06.10-19.51.51:424][942]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.51.51:424][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.51:444][943]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.51.51:444][943]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.51.51:444][943]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_8 Requested to Play: HookAttemptEscape. [2020.06.10-19.51.51:444][943]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.51.51:444][943]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-19.51.51:444][943]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-19.51.51:444][943]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.51.51:446][943]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.51:446][943]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.51.51:446][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.51:446][943]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.51:446][943]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.51.51:447][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.51:450][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.EscapeChargeable Enabled?: Disabled [2020.06.10-19.51.51:468][944]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.EscapeChargeable Enabled?: Enabled [2020.06.10-19.51.51:472][944]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.51:472][944]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.51.51:472][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.51:472][944]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.51:472][944]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.51.51:472][944]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.51:472][944]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.51.51:472][944]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.51:472][944]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.51.51:472][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.51:472][944]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.51.51:472][944]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.51:472][944]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.51:475][944]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.EscapeChargeable Enabled?: Disabled [2020.06.10-19.51.51:505][946]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.51.51:505][946]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.51.51:505][946]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_8 Requested to Play: HookIdle. [2020.06.10-19.51.51:505][946]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-19.51.51:505][946]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-19.51.52:836][ 13]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.108895 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.51.54:175][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_15] [2020.06.10-19.51.54:175][ 82]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.54:175][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_15] [2020.06.10-19.51.54:175][ 82]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.54:203][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.51.54:615][104]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_15] [2020.06.10-19.51.54:615][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.54:615][104]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_15] [2020.06.10-19.51.54:615][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.56:449][196]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.06.10-19.51.56:449][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.56:449][196]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.06.10-19.51.56:449][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.56:449][196]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.10-19.51.56:449][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.56:449][196]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.06.10-19.51.56:449][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.56:948][221]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_15] [2020.06.10-19.51.56:948][221]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.56:948][221]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_15] [2020.06.10-19.51.56:948][221]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.56:948][221]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.51.56:953][221]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.56:953][221]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.56:953][221]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.51.56:953][221]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.56:953][221]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.56:953][221]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_15] [2020.06.10-19.51.56:953][221]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.56:954][221]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.51.56:954][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.56:954][221]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.51.56:954][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.56:972][222]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.06.10-19.51.56:972][222]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.56:972][222]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.06.10-19.51.56:972][222]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.56:972][222]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.10-19.51.56:972][222]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.56:972][222]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.06.10-19.51.56:972][222]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.56:991][223]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.51.57:219][235]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.57:219][235]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.51.57:219][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.57:219][235]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.57:219][235]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.51.57:219][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.57:220][235]Interaction: Interaction time: 0.700000 [2020.06.10-19.51.57:220][235]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.10-19.51.57:220][235]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-19.51.57:220][235]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.51.57:220][235]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.51.57:220][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.57:256][237]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.51.57:816][268]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.06.10-19.51.57:916][273]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.57:916][273]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.51.57:916][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.57:916][273]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.57:916][273]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.51.57:916][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.57:916][273]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.51.57:933][274]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.51.57:947][275]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.51.57:948][275]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.51.57:951][275]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.57:951][275]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.51.57:951][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.57:951][275]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.57:952][275]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.51.57:952][275]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.57:952][275]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.51.57:952][275]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.51.57:952][275]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.51.57:952][275]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.51.57:952][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.51.57:952][275]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_15] [2020.06.10-19.51.57:952][275]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.57:952][275]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.51.58:858][322]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_15] [2020.06.10-19.51.58:858][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.58:858][322]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_15] [2020.06.10-19.51.58:858][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.59:302][345]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_15] [2020.06.10-19.51.59:302][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.51.59:302][345]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_15] [2020.06.10-19.51.59:302][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.00:755][417]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_11] [2020.06.10-19.52.00:755][417]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.00:755][417]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_11] [2020.06.10-19.52.00:755][417]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.01:054][432]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_0] [2020.06.10-19.52.01:054][432]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.01:055][432]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_0] [2020.06.10-19.52.01:055][432]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.01:058][432]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.01:058][432]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.01:058][432]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.52.01:058][432]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.01:058][432]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.01:058][432]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_0] [2020.06.10-19.52.01:058][432]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.01:058][432]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.52.01:058][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.01:059][432]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.52.01:059][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.01:098][434]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][BP_Uk_Breakable_01_C_11] [2020.06.10-19.52.01:098][434]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.01:098][434]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_11] [2020.06.10-19.52.01:098][434]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.01:120][435]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.52.01:158][437]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.52.01:160][437]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.52.01:160][437]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Volker, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.52.01:164][437]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.01:164][437]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.52.01:164][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.01:164][437]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.01:164][437]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.52.01:164][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.01:165][437]Interaction: Interaction time: 0.500000 [2020.06.10-19.52.01:165][437]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Injured AnimTag_Female. [2020.06.10-19.52.01:165][437]LogSM: Error: Play Update Montage AM_F_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.06.10-19.52.01:165][437]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.52.01:165][437]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.52.01:165][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.01:182][438]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_11] [2020.06.10-19.52.01:182][438]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.01:182][438]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_11] [2020.06.10-19.52.01:182][438]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.01:216][439]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.52.01:323][444]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.52.01:323][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.01:566][456]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_0] [2020.06.10-19.52.01:566][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.01:566][456]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.06.10-19.52.01:567][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.01:567][456]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.06.10-19.52.01:567][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.01:585][457]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.971827 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.52.01:666][461]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.01:667][461]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.52.01:667][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.01:667][461]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale06_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-19.52.01:667][461]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.01:667][461]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.52.01:667][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.01:700][463]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.52.01:705][463]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][BP_Uk_Breakable_01_C_11] [2020.06.10-19.52.01:705][463]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.01:705][463]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_11] [2020.06.10-19.52.01:705][463]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.01:705][463]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.01:705][463]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.52.01:705][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.01:706][463]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.01:706][463]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.52.01:706][463]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.01:706][463]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.52.01:706][463]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.01:706][463]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.52.01:706][463]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.52.01:706][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.01:706][463]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_0] [2020.06.10-19.52.01:706][463]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.01:706][463]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.01:712][463]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.52.01:734][464]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.01:734][464]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.01:806][468]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.06.10-19.52.01:807][468]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.01:807][468]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SearchPlayer][ClosetStandard_C_0] [2020.06.10-19.52.01:807][468]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.01:810][468]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.01:810][468]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.01:811][468]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.52.01:811][468]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.01:811][468]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.01:811][468]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.06.10-19.52.01:811][468]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.01:811][468]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.52.01:811][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.01:811][468]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.52.01:811][468]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.52.01:811][468]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: LockerSearchFull_In None HillBilly AnimTag_FPV. [2020.06.10-19.52.01:811][468]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_Grab_Locker_IN that has root motion is not supported [2020.06.10-19.52.01:811][468]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.52.01:811][468]AnimLeader: Warning: Play Montage was requested but not found: LockerSearchFull_In None HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.52.01:811][468]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale06_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_Grab_Locker_IN that has root motion is not supported [2020.06.10-19.52.01:811][468]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.06.10-19.52.01:811][468]AnimLeader: Warning: Play Montage was requested but not found: LockerSearchFull_In None HillBilly AnimTag_FPV AnimTag_Injured AnimTag_Female AnimTag_Follower [2020.06.10-19.52.01:811][468]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_Grab_Locker_IN that has root motion is not supported [2020.06.10-19.52.01:811][468]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.06.10-19.52.01:811][468]AnimLeader: Warning: Play Montage was requested but not found: LockerSearchFull_In None HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.52.01:811][468]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.52.01:811][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.01:811][468]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.52.01:834][469]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.52.01:834][469]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.01:834][469]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.52.01:834][469]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.01:834][469]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.52.01:834][469]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.01:834][469]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.52.01:834][469]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.01:834][469]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.52.01:834][469]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.01:834][469]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.52.01:834][469]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.01:834][469]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.52.01:834][469]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.01:834][469]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.52.01:834][469]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.01:834][469]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.52.01:834][469]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.01:837][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.52.01:892][472]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchPlayer][ClosetStandard_C_0] [2020.06.10-19.52.01:892][472]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.01:914][473]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.01:914][473]LogDBDPlayerMovement: StopSnapping Final Location (6272.061035 4396.731934 175.117798) [2020.06.10-19.52.01:914][473]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.52.01:914][473]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.52.01:914][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.01:914][473]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.52.01:914][473]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.01:915][473]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.52.01:915][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.01:915][473]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale06_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-19.52.01:915][473]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.52.01:915][473]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale06_Character_C_0. [2020.06.10-19.52.01:915][473]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-19.52.01:915][473]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-19.52.01:915][473]Interaction: Interaction time: 5.000000 [2020.06.10-19.52.01:915][473]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: LockerSearchFull None HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.52.01:915][473]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_Grab_Locker that has root motion is not supported [2020.06.10-19.52.01:915][473]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.52.01:915][473]AnimLeader: Warning: Play Montage was requested but not found: LockerSearchFull None HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.52.01:916][473]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale06_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_Grab_Locker that has root motion is not supported [2020.06.10-19.52.01:916][473]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: LockerSearchFull None HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.10-19.52.01:916][473]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_Grab_Locker that has root motion is not supported [2020.06.10-19.52.01:916][473]AnimLeader: ClosetStandard_C_0 Requested to Play: LockerSearchFull None HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower. [2020.06.10-19.52.01:916][473]LogSM: Error: Play Update Montage AM_TT_Grab_Locker Duration 5.000000 Timestamp 66.281837 [2020.06.10-19.52.01:916][473]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.52.01:916][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.01:917][473]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Grab_Locker [2020.06.10-19.52.01:922][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.52.01:925][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.52.01:927][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.52.01:927][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-19.52.01:927][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.52.01:982][476]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-19.52.02:013][477]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.174012 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.52.02:042][478]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Volker, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.52.02:042][478]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.06.10-19.52.02:102][481]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.02:102][481]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.02:102][481]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.02:102][481]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.03:134][538]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-19.52.03:135][538]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.03:135][538]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-19.52.03:135][538]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.03:138][538]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.03:138][538]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.03:138][538]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.52.03:138][538]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.03:138][538]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.03:138][538]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-19.52.03:138][538]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.03:138][538]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.52.03:138][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.03:138][538]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.52.03:138][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.03:190][541]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.52.03:222][543]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-19.52.03:226][543]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.03:226][543]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.52.03:226][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.03:226][543]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.03:226][543]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.52.03:226][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.03:226][543]Interaction: Interaction time: 8.551788 [2020.06.10-19.52.03:226][543]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.52.03:226][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.03:259][545]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.52.06:646][747]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.52.06:894][762]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.52.06:910][763]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.52.06:910][763]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.52.06:910][763]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.06:910][763]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.52.06:910][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.06:910][763]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.06:910][763]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.52.06:910][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.06:925][764]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.06:925][764]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.52.06:925][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.06:925][764]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.06:925][764]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.52.06:925][764]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.06:925][764]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.52.06:925][764]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.06:925][764]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.52.06:925][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.06:925][764]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-19.52.06:925][764]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.52.06:925][764]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SearchPlayer][ClosetStandard_C_0] [2020.06.10-19.52.06:926][764]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.06:926][764]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SearchPlayer][ClosetStandard_C_0] [2020.06.10-19.52.06:926][764]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.06:926][764]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.07:100][775]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.52.07:100][775]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.07:101][775]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.52.07:101][775]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.07:105][775]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.07:105][775]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.07:105][775]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.52.07:105][775]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.07:105][775]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.07:105][775]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.52.07:105][775]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.07:105][775]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.52.07:105][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.07:105][775]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.52.07:105][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.07:165][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-19.52.07:170][779]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.07:170][779]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.52.07:170][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.07:170][779]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.07:170][779]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.52.07:170][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.07:170][779]Interaction: Interaction time: 16.000000 [2020.06.10-19.52.07:170][779]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.06.10-19.52.07:170][779]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-19.52.07:170][779]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.52.07:170][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.07:236][783]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_0] [2020.06.10-19.52.07:236][783]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.07:236][783]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.06.10-19.52.07:236][783]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.07:236][783]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.06.10-19.52.07:236][783]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.07:338][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-19.52.07:399][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-19.52.07:403][791]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.52.07:403][791]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.52.07:403][791]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.52.07:403][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.07:403][791]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-19.52.07:403][791]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-19.52.07:403][791]LogDBDGeneral: Warning: Scalars [2020.06.10-19.52.07:404][791]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-19.52.07:404][791]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-19.52.07:404][791]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-19.52.07:404][791]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-19.52.07:404][791]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-19.52.07:404][791]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-19.52.07:404][791]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-19.52.07:404][791]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-19.52.07:404][791]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-19.52.07:404][791]LogDBDGeneral: Warning: Textures [2020.06.10-19.52.07:404][791]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-19.52.07:404][791]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-19.52.07:404][791]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-19.52.07:404][791]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-19.52.07:404][791]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-19.52.07:404][791]LogDBDGeneral: Warning: Vectors [2020.06.10-19.52.07:404][791]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-19.52.07:404][791]LogDBDGeneral: Warning: Scalars [2020.06.10-19.52.07:404][791]LogDBDGeneral: Warning: Textures [2020.06.10-19.52.07:404][791]LogDBDGeneral: Warning: Vectors [2020.06.10-19.52.07:404][791]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-19.52.07:405][791]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.52.07:405][791]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.52.07:405][791]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.52.07:405][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.07:450][793]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.07:451][793]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.52.07:451][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.07:451][793]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.07:451][793]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.52.07:451][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.07:451][793]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.07:451][793]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.52.07:451][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.07:451][793]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.07:451][793]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.52.07:451][793]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.07:451][793]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.52.07:451][793]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.07:451][793]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.52.07:451][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.07:451][793]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-19.52.07:451][793]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.07:451][793]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.07:451][793]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.07:451][793]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.52.07:451][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.07:451][793]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.07:452][793]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.52.07:452][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.07:455][793]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-19.52.07:455][793]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-19.52.07:469][794]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 0 [2020.06.10-19.52.07:470][794]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-19.52.07:470][794]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-19.52.07:470][794]LogDBDGeneral: Warning: Scalars [2020.06.10-19.52.07:470][794]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-19.52.07:470][794]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-19.52.07:470][794]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-19.52.07:470][794]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-19.52.07:470][794]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-19.52.07:470][794]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-19.52.07:470][794]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-19.52.07:470][794]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-19.52.07:470][794]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-19.52.07:470][794]LogDBDGeneral: Warning: Textures [2020.06.10-19.52.07:470][794]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-19.52.07:470][794]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-19.52.07:470][794]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-19.52.07:470][794]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-19.52.07:470][794]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-19.52.07:470][794]LogDBDGeneral: Warning: Vectors [2020.06.10-19.52.07:470][794]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-19.52.07:470][794]LogDBDGeneral: Warning: Scalars [2020.06.10-19.52.07:470][794]LogDBDGeneral: Warning: Textures [2020.06.10-19.52.07:470][794]LogDBDGeneral: Warning: Vectors [2020.06.10-19.52.07:470][794]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-19.52.07:470][794]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-19.52.07:470][794]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-19.52.07:471][794]LogDBDGeneral: Warning: Scalars [2020.06.10-19.52.07:471][794]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-19.52.07:471][794]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-19.52.07:471][794]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-19.52.07:471][794]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-19.52.07:471][794]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-19.52.07:471][794]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-19.52.07:471][794]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-19.52.07:471][794]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-19.52.07:471][794]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-19.52.07:471][794]LogDBDGeneral: Warning: Textures [2020.06.10-19.52.07:471][794]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-19.52.07:471][794]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-19.52.07:471][794]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-19.52.07:471][794]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-19.52.07:471][794]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-19.52.07:471][794]LogDBDGeneral: Warning: Vectors [2020.06.10-19.52.07:471][794]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-19.52.07:471][794]LogDBDGeneral: Warning: Scalars [2020.06.10-19.52.07:471][794]LogDBDGeneral: Warning: Textures [2020.06.10-19.52.07:471][794]LogDBDGeneral: Warning: Vectors [2020.06.10-19.52.07:471][794]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-19.52.07:475][794]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.07:475][794]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.52.07:475][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.07:475][794]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.07:476][794]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.52.07:476][794]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.07:476][794]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.52.07:476][794]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.07:476][794]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.52.07:476][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.07:476][794]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.10-19.52.07:476][794]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.07:476][794]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.08:209][831]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 53.372623 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-19.52.08:227][832]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.463814 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-19.52.08:400][841]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198063438999 [2020.06.10-19.52.08:409][841]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198063438999, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.52.08:409][841]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: rinzor, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-19.52.08:500][846]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198063438999 [2020.06.10-19.52.08:505][846]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198063438999, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.52.08:505][846]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: rinzor, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-19.52.08:707][856]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.06.10-19.52.08:708][856]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.06.10-19.52.08:708][856]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.06.10-19.52.08:812][862]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198063438999 [2020.06.10-19.52.08:823][862]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198063438999, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.52.08:823][862]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: rinzor, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-19.52.08:870][864]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-19.52.08:871][864]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-19.52.08:871][864]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-19.52.08:912][866]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.52.08:928][867]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.52.09:176][879]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.52.10:659][954]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.52.10:681][955]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.52.10:922][967]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.52.11:923][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-19.52.11:923][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.11:947][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.52.12:041][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SearchPlayer][ClosetStandard_C_0] [2020.06.10-19.52.12:041][ 23]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.12:041][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-19.52.12:041][ 23]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.12:043][ 23]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.12:043][ 23]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.12:043][ 23]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.52.12:043][ 23]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.12:043][ 23]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.12:043][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-19.52.12:043][ 23]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.12:043][ 23]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.52.12:044][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.12:044][ 23]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.52.12:044][ 23]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.52.12:044][ 23]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.52.12:044][ 23]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.52.12:044][ 23]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.52.12:044][ 23]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.52.12:044][ 23]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.52.12:044][ 23]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.52.12:044][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.12:044][ 23]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.52.12:045][ 23]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.52.12:045][ 23]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-19.52.12:046][ 23]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.52.12:046][ 23]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-19.52.12:204][ 31]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.12:204][ 31]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.52.12:204][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.12:204][ 31]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.12:204][ 31]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.52.12:204][ 31]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.12:204][ 31]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.52.12:204][ 31]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.12:204][ 31]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.52.12:204][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.12:204][ 31]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.52.12:204][ 31]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.12:204][ 31]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.12:223][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-19.52.12:223][ 32]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.12:223][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-19.52.12:223][ 32]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.12:223][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-19.52.12:223][ 32]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.12:240][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-19.52.12:240][ 33]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.12:363][ 39]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.12:363][ 39]LogDBDPlayerMovement: StopSnapping Final Location (6640.000000 5354.000000 -597.156616) [2020.06.10-19.52.12:363][ 39]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.52.12:363][ 39]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.52.12:363][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.12:363][ 39]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.12:363][ 39]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.52.12:363][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.12:364][ 39]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.52.12:364][ 39]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.52.12:364][ 39]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-19.52.12:364][ 39]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.52.12:364][ 39]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.52.12:364][ 39]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.52.12:364][ 39]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.52.12:364][ 39]Interaction: Interaction time: 1.500000 [2020.06.10-19.52.12:364][ 39]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.52.12:364][ 39]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-19.52.12:364][ 39]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.52.12:364][ 39]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.52.12:364][ 39]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 76.734169 [2020.06.10-19.52.12:365][ 39]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.52.12:365][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.12:366][ 39]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-19.52.12:408][ 41]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.10-19.52.13:048][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.52.13:048][ 73]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.13:048][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.52.13:049][ 73]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.13:049][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.52.13:049][ 73]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.13:049][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.52.13:049][ 73]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.13:049][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.52.13:049][ 73]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.13:049][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.52.13:049][ 73]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.13:049][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.52.13:049][ 73]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.13:049][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.52.13:049][ 73]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.13:049][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.52.13:049][ 73]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.13:923][117]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.52.13:923][117]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.52.13:923][117]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.52.13:923][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.13:923][117]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.52.13:924][117]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.52.13:924][117]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.52.13:924][117]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale06_Character_C_0 Current: NULL [2020.06.10-19.52.13:927][117]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.10-19.52.13:929][117]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.52.13:936][117]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.52.13:936][117]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.52.13:945][118]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.52.13:945][118]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.52.13:945][118]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.13:945][118]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.52.13:945][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.13:945][118]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.13:945][118]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.52.13:945][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.13:970][119]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.13:970][119]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.52.13:970][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.13:970][119]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.13:970][119]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.52.13:970][119]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.13:970][119]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.52.13:970][119]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.13:970][119]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.52.13:970][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.13:970][119]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-19.52.13:970][119]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.13:970][119]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-19.52.13:970][119]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.13:970][119]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.13:994][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.52.13:999][120]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.52.14:002][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.52.14:005][121]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HookInBasement Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.10-19.52.14:006][121]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.52.14:006][121]GameFlow: Writing Profile Stat DBD_DLC6_Slasher_Stat2: 1 [2020.06.10-19.52.14:006][121]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.10-19.52.14:011][121]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-19.52.14:017][121]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.52.14:017][121]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.52.14:017][121]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.52.14:017][121]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamperOut. [2020.06.10-19.52.14:017][121]AnimLeader: BP_Entity_C_12 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-19.52.14:017][121]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-19.52.14:017][121]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-19.52.14:054][122]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Volker, Originating Player: BP_CamperFemale06_Character_C_0 - Volker, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.52.14:054][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.10-19.52.14:059][122]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.14:059][122]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.14:063][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.10-19.52.14:295][133]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.52.14:295][133]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.14:380][138]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C4A04BA0] Result: '1' k_EResultOK (success) [2020.06.10-19.52.14:380][138]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C4A04BA0]' succeeded in 0.370625 seconds [2020.06.10-19.52.14:511][144]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-19.52.14:511][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.14:740][156]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA721B10] Result: '1' k_EResultOK (success) [2020.06.10-19.52.14:761][157]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.741885 seconds [2020.06.10-19.52.15:260][182]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.06.10-19.52.16:820][261]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-19.52.16:820][261]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-19.52.17:061][273]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-19.52.18:022][322]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.004395, Lifetime Duration: 4.000000 [2020.06.10-19.52.18:640][353]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_11] [2020.06.10-19.52.18:640][353]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.18:640][353]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_11] [2020.06.10-19.52.18:640][353]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.18:640][353]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_11] [2020.06.10-19.52.18:640][353]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.18:751][359]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.52.18:751][359]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.52.18:752][359]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.52.18:752][359]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.06.10-19.52.18:752][359]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-19.52.18:752][359]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-19.52.18:771][360]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_11] [2020.06.10-19.52.18:771][360]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.18:788][361]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.52.18:788][361]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.52.18:789][361]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReactionIn. [2020.06.10-19.52.18:789][361]AnimLeader: BP_Entity_C_12 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.10-19.52.18:789][361]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.10-19.52.18:859][365]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.10-19.52.18:860][365]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.18:896][367]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.10-19.52.18:896][367]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.18:900][367]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.18:900][367]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.18:901][367]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.52.18:901][367]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.18:901][367]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.18:901][367]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.10-19.52.18:901][367]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.18:901][367]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.52.18:901][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.18:901][367]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.52.18:901][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.19:001][372]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.19:001][372]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.52.19:001][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.19:001][372]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.19:001][372]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.52.19:001][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.19:001][372]Interaction: Interaction time: 0.000000 [2020.06.10-19.52.19:001][372]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.52.19:001][372]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.52.19:001][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.19:002][372]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.52.19:041][374]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.52.19:220][384]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.133569 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-19.52.19:223][384]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_11] [2020.06.10-19.52.19:224][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.19:224][384]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_11] [2020.06.10-19.52.19:224][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.19:224][384]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_11] [2020.06.10-19.52.19:224][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.19:224][384]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_11] [2020.06.10-19.52.19:224][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.19:260][386]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.06.10-19.52.19:260][386]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.19:260][386]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.10-19.52.19:260][386]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.19:260][386]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.06.10-19.52.19:260][386]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.19:260][386]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.06.10-19.52.19:260][386]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.19:661][407]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.52.19:661][407]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.52.19:661][407]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReaction. [2020.06.10-19.52.19:661][407]AnimLeader: BP_Entity_C_12 Requested to Play: HookReaction AnimTag_Follower. [2020.06.10-19.52.19:661][407]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.10-19.52.19:661][407]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.52.19:664][407]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.52.19:795][414]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.06.10-19.52.19:795][414]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.19:850][417]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.06.10-19.52.19:850][417]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.19:850][417]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.10-19.52.19:850][417]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.19:850][417]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.06.10-19.52.19:850][417]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.20:158][433]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.52.20:158][433]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.52.20:158][433]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReactionOut. [2020.06.10-19.52.20:158][433]AnimLeader: BP_Entity_C_12 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.10-19.52.20:158][433]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.10-19.52.20:158][433]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.52.20:161][433]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.52.21:655][511]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.52.21:655][511]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.52.21:655][511]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookStruggle. [2020.06.10-19.52.21:655][511]AnimLeader: BP_Entity_C_12 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.10-19.52.21:655][511]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.10-19.52.21:655][511]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.52.21:659][511]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.52.23:113][587]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198119001561 [2020.06.10-19.52.23:116][587]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198119001561, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.52.23:371][598]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_15] [2020.06.10-19.52.23:372][598]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.23:372][598]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_15] [2020.06.10-19.52.23:372][598]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.23:400][599]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.52.23:794][618]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_15] [2020.06.10-19.52.23:794][618]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.23:794][618]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_15] [2020.06.10-19.52.23:794][618]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.25:395][697]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198119001561 [2020.06.10-19.52.25:403][697]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198119001561, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.52.27:778][819]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_5] [2020.06.10-19.52.27:778][819]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.27:778][819]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_5] [2020.06.10-19.52.27:778][819]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.27:781][819]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.27:781][819]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.27:781][819]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.52.27:781][819]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.27:781][819]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.27:781][819]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_5] [2020.06.10-19.52.27:781][819]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.27:781][819]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.52.27:781][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.27:782][819]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Female. [2020.06.10-19.52.27:782][819]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.52.27:782][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.27:799][820]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.52.28:081][836]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.28:081][836]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.52.28:081][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.28:081][836]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.28:081][836]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.52.28:081][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.28:081][836]Interaction: Interaction time: 0.913043 [2020.06.10-19.52.28:081][836]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.06.10-19.52.28:081][836]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 0.913043 Timestamp 0.000000 [2020.06.10-19.52.28:081][836]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.52.28:081][836]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.52.28:081][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.28:098][837]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.52.28:321][850]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198063438999 [2020.06.10-19.52.28:329][850]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198063438999, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.52.28:329][850]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: rinzor, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-19.52.28:369][852]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.10-19.52.28:525][861]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198063438999 [2020.06.10-19.52.28:529][861]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198063438999, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.52.28:529][861]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: rinzor, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-19.52.28:977][885]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.52.29:011][887]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.29:011][887]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.52.29:011][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.29:011][887]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.29:011][887]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.52.29:012][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.29:048][889]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.29:048][889]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.52.29:048][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.29:048][889]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.29:048][889]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.52.29:048][889]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.29:048][889]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.52.29:048][889]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.29:048][889]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.52.29:048][889]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.52.29:048][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.29:049][889]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_5] [2020.06.10-19.52.29:049][889]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.29:049][889]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.29:907][934]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-19.52.29:907][934]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.29:907][934]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.52.29:907][934]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.29:910][934]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.29:910][934]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.29:910][934]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.52.29:910][934]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.29:910][934]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.29:910][934]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.52.29:910][934]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.29:910][934]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.52.29:910][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.29:910][934]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.52.29:911][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.29:952][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.52.29:971][936]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.52.29:972][936]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.29:975][936]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.29:975][936]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.52.29:975][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.29:975][936]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.29:975][936]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.52.29:975][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.29:975][936]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.52.29:975][936]Interaction: Interaction time: 1.923077 [2020.06.10-19.52.29:975][936]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.52.29:975][936]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.52.29:975][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.29:975][936]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=94.362 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.52.30:053][939]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.52.30:447][958]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.333904 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-19.52.31:976][ 30]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.52.31:977][ 30]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.52.31:977][ 30]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.52.31:977][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.31:980][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.52.31:998][ 31]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.52.31:998][ 31]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.52.31:998][ 31]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.31:998][ 31]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.52.31:998][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.31:998][ 31]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.52.31:998][ 31]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.31:998][ 31]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.52.31:998][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.31:998][ 31]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=96.386 [2020.06.10-19.52.32:016][ 32]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.32:016][ 32]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.52.32:016][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.32:016][ 32]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.32:016][ 32]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.52.32:016][ 32]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.32:016][ 32]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.52.32:016][ 32]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.32:016][ 32]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.52.32:016][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.32:016][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.52.32:016][ 32]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.32:016][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.52.32:016][ 32]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.32:016][ 32]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.32:038][ 33]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.32:038][ 33]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.32:038][ 33]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.52.32:038][ 33]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.52.32:038][ 33]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=96.426 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.52.32:075][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.52.32:082][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.52.32:875][ 75]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_5] [2020.06.10-19.52.32:875][ 75]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.32:875][ 75]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_5] [2020.06.10-19.52.32:875][ 75]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.32:879][ 75]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.32:879][ 75]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.32:879][ 75]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.52.32:879][ 75]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.32:879][ 75]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.32:879][ 75]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_5] [2020.06.10-19.52.32:879][ 75]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.32:879][ 75]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.52.32:879][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.32:879][ 75]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Crouched AnimTag_Female. [2020.06.10-19.52.32:879][ 75]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.52.32:879][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.32:880][ 75]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.52.33:212][ 92]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.33:212][ 92]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.52.33:212][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.33:212][ 92]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.33:212][ 92]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.52.33:212][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.33:213][ 92]Interaction: Interaction time: 0.963303 [2020.06.10-19.52.33:213][ 92]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.06.10-19.52.33:213][ 92]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 0.963303 Timestamp 0.000000 [2020.06.10-19.52.33:213][ 92]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.52.33:213][ 92]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.52.33:213][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.33:293][ 96]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.52.33:497][107]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.10-19.52.34:163][144]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.52.34:181][145]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.34:181][145]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.52.34:181][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.34:181][145]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.34:181][145]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.52.34:181][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.34:217][147]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.34:217][147]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.52.34:217][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.34:217][147]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.34:217][147]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.52.34:217][147]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.34:217][147]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.52.34:217][147]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.34:217][147]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.52.34:217][147]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.52.34:217][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.34:217][147]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_5] [2020.06.10-19.52.34:217][147]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.34:217][147]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.34:896][185]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.52.35:792][236]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.52.35:805][237]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.52.35:805][237]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.52.35:805][237]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=100.193 [2020.06.10-19.52.35:805][237]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=100.193 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.52.35:852][240]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.52.35:852][240]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.52.35:852][240]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.52.35:852][240]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.52.36:112][254]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.52.36:112][254]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.012400 [2020.06.10-19.52.36:112][254]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=100.497 [2020.06.10-19.52.36:112][254]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=100.497 Curve: ChainsawMissMaxSpeed Curve Duration 2.012400 [2020.06.10-19.52.36:613][282]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 3.739957 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.52.36:793][291]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 68 [2020.06.10-19.52.37:686][337]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_UKR_Escape01_C_1] [2020.06.10-19.52.37:686][337]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.37:686][337]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_UKR_Escape01_C_1] [2020.06.10-19.52.37:686][337]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.37:690][337]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.37:690][337]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.37:690][337]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.52.37:690][337]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.37:690][337]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.37:690][337]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_UKR_Escape01_C_1] [2020.06.10-19.52.37:690][337]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.37:690][337]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.52.37:690][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.37:690][337]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.52.37:690][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.37:690][337]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.52.37:788][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.10-19.52.37:792][342]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.37:792][342]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.52.37:792][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.37:792][342]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.37:792][342]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.52.37:792][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.37:792][342]Interaction: Interaction time: 18.348623 [2020.06.10-19.52.37:792][342]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: EscapeOpen AnimTag_Injured AnimTag_Female. [2020.06.10-19.52.37:792][342]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 18.348623 Timestamp 0.000000 [2020.06.10-19.52.37:792][342]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.52.37:792][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.37:792][342]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.52.37:828][344]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.52.37:828][344]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.52.37:828][344]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.52.37:828][344]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-19.52.37:895][347]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.52.38:048][355]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.52.38:048][355]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.38:048][355]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.52.38:048][355]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.38:052][355]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.38:052][355]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.38:052][355]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.52.38:052][355]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.38:052][355]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.38:052][355]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.52.38:052][355]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.38:052][355]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.52.38:052][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.38:052][355]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.52.38:052][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.38:128][359]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.EscapeChargeable Enabled?: Enabled [2020.06.10-19.52.38:131][359]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.52.38:132][359]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=102.520 [2020.06.10-19.52.38:132][359]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.38:132][359]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.52.38:132][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.38:132][359]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.38:132][359]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.52.38:132][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.38:132][359]Interaction: Interaction time: 1.500000 [2020.06.10-19.52.38:132][359]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.52.38:132][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.38:149][360]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.38:149][360]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.38:170][361]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.52.38:170][361]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.52.38:170][361]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_8 Requested to Play: HookAttemptEscape. [2020.06.10-19.52.38:170][361]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.52.38:170][361]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-19.52.38:170][361]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-19.52.38:170][361]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.52.38:178][361]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.52.38:181][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.52.38:203][362]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.38:203][362]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.52.38:203][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.38:203][362]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.38:203][362]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.52.38:203][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.38:207][362]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.EscapeChargeable Enabled?: Disabled [2020.06.10-19.52.38:220][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.EscapeChargeable Enabled?: Enabled [2020.06.10-19.52.38:223][363]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.38:223][363]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.52.38:223][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.38:223][363]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.38:223][363]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.52.38:223][363]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.38:223][363]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.52.38:223][363]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.38:223][363]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.52.38:223][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.38:223][363]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.52.38:223][363]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.38:223][363]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.38:226][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.EscapeChargeable Enabled?: Disabled [2020.06.10-19.52.38:263][365]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.52.38:263][365]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.52.38:263][365]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_8 Requested to Play: HookIdle. [2020.06.10-19.52.38:263][365]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-19.52.38:263][365]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-19.52.38:422][373]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.52.38:422][373]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.38:422][373]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.52.38:422][373]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.38:425][373]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.38:425][373]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.38:425][373]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.52.38:425][373]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.38:425][373]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.38:425][373]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.52.38:425][373]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.38:425][373]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.52.38:425][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.38:425][373]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.52.38:425][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.38:451][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.52.38:490][376]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.52.38:490][376]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.38:493][376]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.38:493][376]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.52.38:493][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.38:493][376]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.38:493][376]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.52.38:493][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.38:493][376]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.52.38:493][376]Interaction: Interaction time: 1.923077 [2020.06.10-19.52.38:493][376]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.52.38:493][376]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.52.38:493][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.38:493][376]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=102.881 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.52.38:555][379]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.52.40:491][476]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.52.40:491][476]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.52.40:491][476]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.52.40:491][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.40:494][476]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.52.40:508][477]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.52.40:508][477]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.52.40:509][477]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.40:509][477]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.52.40:509][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.40:509][477]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.52.40:509][477]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.40:509][477]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.52.40:509][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.40:509][477]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=104.897 [2020.06.10-19.52.40:531][478]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.40:531][478]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.52.40:531][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.40:531][478]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.40:531][478]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.52.40:531][478]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.40:531][478]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.52.40:531][478]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.40:531][478]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.52.40:531][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.40:531][478]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.52.40:531][478]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.40:531][478]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.52.40:531][478]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.40:531][478]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.40:549][479]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.40:549][479]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.40:549][479]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.52.40:549][479]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.52.40:549][479]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=104.938 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.52.40:568][480]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.52.40:592][481]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.52.40:989][501]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.40:990][501]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.52.40:990][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.40:990][501]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.40:990][501]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.52.40:990][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.40:993][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.10-19.52.41:030][503]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.41:030][503]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.52.41:030][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.41:030][503]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.41:031][503]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.52.41:031][503]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.41:031][503]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.52.41:031][503]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.41:031][503]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.52.41:031][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.41:031][503]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_UKR_Escape01_C_1] [2020.06.10-19.52.41:031][503]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.41:031][503]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.41:586][531]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.52.41:586][531]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.41:586][531]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.52.41:586][531]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.41:590][531]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.41:590][531]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.41:590][531]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.52.41:590][531]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.41:590][531]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.41:590][531]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.52.41:590][531]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.41:590][531]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.52.41:590][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.41:591][531]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.52.41:591][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.41:666][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.EscapeChargeable Enabled?: Enabled [2020.06.10-19.52.41:670][535]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.41:670][535]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.52.41:670][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.41:670][535]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.41:670][535]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.52.41:670][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.41:670][535]Interaction: Interaction time: 1.500000 [2020.06.10-19.52.41:670][535]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.52.41:671][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.41:705][537]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.52.41:705][537]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.52.41:705][537]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_8 Requested to Play: HookAttemptEscape. [2020.06.10-19.52.41:705][537]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.52.41:705][537]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-19.52.41:705][537]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-19.52.41:705][537]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.52.41:965][550]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.52.43:175][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.EscapeChargeable Enabled?: Disabled [2020.06.10-19.52.43:227][615]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.52.43:227][615]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.52.43:227][615]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.52.43:227][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.43:262][617]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.52.43:262][617]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.52.43:262][617]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_8 Requested to Play: HookIdle. [2020.06.10-19.52.43:262][617]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-19.52.43:262][617]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-19.52.43:262][617]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.52.43:264][617]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.43:264][617]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.52.43:264][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.43:264][617]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.43:264][617]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.52.43:264][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.43:296][619]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.10-19.52.43:298][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.EscapeChargeable Enabled?: Enabled [2020.06.10-19.52.43:299][619]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.52.43:299][619]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.52.43:300][619]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_8 Requested to Play: HookReactionIn. [2020.06.10-19.52.43:300][619]AnimLeader: BP_Entity_C_8 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.10-19.52.43:300][619]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.10-19.52.43:301][619]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.43:301][619]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.52.43:301][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.43:301][619]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.43:301][619]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.52.43:301][619]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.43:301][619]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.52.43:301][619]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.43:302][619]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.52.43:302][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.43:302][619]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.52.43:302][619]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.43:302][619]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.43:304][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.EscapeChargeable Enabled?: Disabled [2020.06.10-19.52.43:626][637]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.52.43:626][637]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.43:626][637]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.52.43:626][637]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.43:632][637]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.43:632][637]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.43:632][637]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.52.43:632][637]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.43:632][637]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.43:632][637]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.52.43:632][637]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.43:632][637]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.52.43:632][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.43:632][637]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.52.43:632][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.43:701][641]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.43:701][641]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.52.43:701][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.43:701][641]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.43:701][641]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.52.43:701][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.43:701][641]Interaction: Interaction time: 0.000000 [2020.06.10-19.52.43:701][641]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.52.43:702][641]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.52.43:702][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.44:161][665]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.52.44:161][665]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.52.44:162][665]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_8 Requested to Play: HookReaction. [2020.06.10-19.52.44:162][665]AnimLeader: BP_Entity_C_8 Requested to Play: HookReaction AnimTag_Follower. [2020.06.10-19.52.44:162][665]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.10-19.52.44:162][665]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.52.44:186][666]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.52.44:384][676]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.52.44:384][676]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.52.44:384][676]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=108.773 [2020.06.10-19.52.44:384][676]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=108.773 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.52.44:676][691]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.52.44:676][691]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.52.44:676][691]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_8 Requested to Play: HookReactionOut. [2020.06.10-19.52.44:677][691]AnimLeader: BP_Entity_C_8 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.10-19.52.44:677][691]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.10-19.52.44:677][691]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.52.44:696][692]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.52.44:696][692]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.012400 [2020.06.10-19.52.44:696][692]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=109.084 [2020.06.10-19.52.44:696][692]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=109.084 Curve: ChainsawMissMaxSpeed Curve Duration 2.012400 [2020.06.10-19.52.44:737][694]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.52.45:395][727]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 3.806739 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.52.46:171][766]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.52.46:172][766]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.52.46:172][766]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_8 Requested to Play: HookStruggle. [2020.06.10-19.52.46:172][766]AnimLeader: BP_Entity_C_8 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.10-19.52.46:172][766]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.10-19.52.46:172][766]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.52.46:174][766]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.52.46:720][796]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.52.46:721][796]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=111.106 [2020.06.10-19.52.46:736][797]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.46:737][797]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.46:766][798]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.52.46:770][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.52.47:100][815]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_10] [2020.06.10-19.52.47:100][815]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.47:100][815]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_10] [2020.06.10-19.52.47:100][815]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.47:117][816]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_10] [2020.06.10-19.52.47:117][816]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.47:117][816]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_10] [2020.06.10-19.52.47:117][816]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.47:124][816]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.52.47:797][852]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_1] [2020.06.10-19.52.47:797][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.47:797][852]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_1] [2020.06.10-19.52.47:797][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.47:822][853]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.52.48:372][883]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_10] [2020.06.10-19.52.48:372][883]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.48:372][883]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_10] [2020.06.10-19.52.48:372][883]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.48:372][883]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-19.52.48:376][883]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_1] [2020.06.10-19.52.48:376][883]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.48:376][883]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_1] [2020.06.10-19.52.48:376][883]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.48:376][883]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.48:376][883]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.48:376][883]Interaction: Verbose: [VaultMid1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.52.48:376][883]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.48:376][883]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.48:377][883]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_10] [2020.06.10-19.52.48:377][883]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.48:377][883]Interaction: Verbose: [VaultMid1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.52.48:377][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.48:377][883]Interaction: Verbose: [VaultMid1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.52.48:377][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.48:413][885]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.52.48:480][888]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.48:480][888]Interaction: Verbose: [VaultMid1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.52.48:480][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.48:480][888]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.48:480][888]Interaction: Verbose: [VaultMid1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.52.48:480][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.48:481][888]Interaction: Interaction time: 0.917431 [2020.06.10-19.52.48:481][888]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.06.10-19.52.48:481][888]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 0.917431 Timestamp 0.000000 [2020.06.10-19.52.48:481][888]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.52.48:481][888]Interaction: Verbose: [VaultMid1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.52.48:481][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.48:530][890]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.52.48:616][895]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_1] [2020.06.10-19.52.48:617][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.48:617][895]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_1] [2020.06.10-19.52.48:617][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.48:639][896]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.52.49:283][929]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_1] [2020.06.10-19.52.49:283][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.49:283][929]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_1] [2020.06.10-19.52.49:283][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.49:380][933]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.52.49:418][935]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.49:418][935]Interaction: Verbose: [VaultMid1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.52.49:418][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.49:418][935]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.49:418][935]Interaction: Verbose: [VaultMid1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.52.49:418][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.49:436][936]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-19.52.49:440][936]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.49:440][936]Interaction: Verbose: [VaultMid1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.52.49:440][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.49:441][936]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.49:441][936]Interaction: Verbose: [VaultMid1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.52.49:441][936]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.49:441][936]Interaction: Verbose: [VaultMid1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.52.49:441][936]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.49:441][936]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.52.49:441][936]Interaction: Verbose: [VaultMid1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.52.49:441][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.49:441][936]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_10] [2020.06.10-19.52.49:441][936]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.49:441][936]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.49:827][955]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.49:827][955]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.49:827][955]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.52.49:827][955]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=114.213 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.52.49:848][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.52.49:873][957]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_10] [2020.06.10-19.52.49:874][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.49:874][957]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_10] [2020.06.10-19.52.49:874][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.49:943][960]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.10-19.52.50:006][963]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.52.50:006][963]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.52.50:006][963]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=114.393 [2020.06.10-19.52.50:006][963]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=114.393 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.52.50:106][968]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Female. [2020.06.10-19.52.50:148][970]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-19.52.50:148][970]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.50:181][972]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.10-19.52.50:183][972]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.10-19.52.50:184][972]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-19.52.50:187][972]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.267143 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-19.52.50:194][972]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV]: On [2020.06.10-19.52.50:218][973]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.10-19.52.50:223][973]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_10] [2020.06.10-19.52.50:223][973]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.50:223][973]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_10] [2020.06.10-19.52.50:223][973]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.50:318][978]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.52.50:318][978]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.52.50:318][978]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=114.706 [2020.06.10-19.52.50:318][978]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=114.706 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.52.50:520][988]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.52.50:520][988]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.50:520][988]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-19.52.50:520][988]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.50:520][988]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.52.50:520][988]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.50:520][988]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.52.50:520][988]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.50:521][988]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-19.52.50:521][988]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.50:521][988]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-19.52.50:521][988]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.50:521][988]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-19.52.50:521][988]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.50:521][988]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-19.52.50:521][988]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.50:521][988]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-19.52.50:521][988]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.50:578][991]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.52.50:579][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.50:579][991]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-19.52.50:579][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.50:579][991]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.52.50:579][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.50:579][991]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.52.50:579][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.50:579][991]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-19.52.50:579][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.50:579][991]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-19.52.50:579][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.50:579][991]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-19.52.50:579][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.50:579][991]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-19.52.50:579][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.50:579][991]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-19.52.50:579][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.50:620][993]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.52.50:620][993]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.50:620][993]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-19.52.50:620][993]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.50:620][993]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.52.50:620][993]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.50:620][993]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.52.50:620][993]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.50:620][993]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-19.52.50:620][993]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.50:621][993]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-19.52.50:621][993]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.50:621][993]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-19.52.50:621][993]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.50:621][993]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-19.52.50:621][993]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.50:621][993]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-19.52.50:621][993]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.50:660][995]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.52.50:660][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.50:660][995]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-19.52.50:660][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.50:660][995]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.52.50:661][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.50:661][995]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.52.50:661][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.50:661][995]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-19.52.50:661][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.50:661][995]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-19.52.50:661][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.50:661][995]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-19.52.50:661][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.50:661][995]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-19.52.50:661][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.50:661][995]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-19.52.50:661][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.51:075][ 16]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.52.51:075][ 16]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.51:078][ 16]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.51:078][ 16]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.51:078][ 16]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.52.51:078][ 16]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.51:078][ 16]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.51:078][ 16]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.52.51:078][ 16]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.51:078][ 16]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.52.51:078][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.51:078][ 16]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.52.51:078][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.51:158][ 20]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.52.51:177][ 21]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.51:177][ 21]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.52.51:177][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.51:177][ 21]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.51:177][ 21]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.52.51:177][ 21]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.51:178][ 21]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.52.51:178][ 21]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.51:178][ 21]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.52.51:178][ 21]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.52.51:178][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.51:178][ 21]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.52.51:178][ 21]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.51:178][ 21]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.51:213][ 23]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.52.51:213][ 23]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.51:218][ 23]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.52.51:275][ 26]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-19.52.51:275][ 26]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.UnhookChargeable Enabled?: Enabled [2020.06.10-19.52.51:278][ 26]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.51:278][ 26]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.52.51:278][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.51:278][ 26]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.51:278][ 26]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.52.51:278][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.51:278][ 26]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.52.51:278][ 26]Interaction: Interaction time: 1.000000 [2020.06.10-19.52.51:278][ 26]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Male. [2020.06.10-19.52.51:278][ 26]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale05_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale02_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.10-19.52.51:278][ 26]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.06.10-19.52.51:278][ 26]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.10-19.52.51:278][ 26]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.52.51:278][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.51:317][ 28]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.52.51:317][ 28]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.52.51:317][ 28]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.52.51:317][ 28]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_8 Requested to Play: UnhookIn. [2020.06.10-19.52.51:317][ 28]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.52.51:317][ 28]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-19.52.51:359][ 30]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.51:359][ 30]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.51:377][ 31]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.52.51:682][ 46]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.52.52:187][ 72]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV]: Off [2020.06.10-19.52.52:286][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.UnhookChargeable Enabled?: Disabled [2020.06.10-19.52.52:341][ 80]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale05_Character_C_0 - FoiBoi, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.52.52:344][ 80]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.52:344][ 80]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.52.52:344][ 80]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.52.52:344][ 80]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.52.52:344][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.52:345][ 80]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.52.52:345][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.52:345][ 80]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.52.52:345][ 80]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.52.52:345][ 80]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-19.52.52:345][ 80]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male AnimTag_Follower. [2020.06.10-19.52.52:345][ 80]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_8 Requested to Play: UnhookOut. [2020.06.10-19.52.52:345][ 80]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.52.52:345][ 80]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-19.52.52:346][ 80]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.52:346][ 80]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.06.10-19.52.52:346][ 80]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.52.52:346][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.52:411][ 83]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale05_Character_C_0 - FoiBoi, Originating Player: BP_CamperFemale05_Character_C_0 - FoiBoi, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.52.52:411][ 83]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.727125 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.52.52:413][ 83]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.52.52:413][ 83]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.52.52:413][ 83]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.52.52:413][ 83]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.52.52:695][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.52.52:695][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.52:695][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-19.52.52:695][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.52:695][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.52.52:696][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.52:696][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.52.52:696][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.52:696][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-19.52.52:696][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.52:696][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-19.52.52:696][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.52:696][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-19.52.52:696][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.52:696][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-19.52.52:696][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.52:696][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-19.52.52:696][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.53:331][129]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.52.53:331][129]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=117.719 [2020.06.10-19.52.53:350][130]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.53:350][130]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.53:378][131]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.52.53:383][131]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.52.53:385][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.52.53:476][136]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.52.53:477][136]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.53:477][136]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.52.53:477][136]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.53:479][136]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.53:479][136]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.53:479][136]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.52.53:479][136]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.53:479][136]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.53:479][136]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.52.53:479][136]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.53:479][136]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.52.53:479][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.53:479][136]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-19.52.53:479][136]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.52.53:479][136]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.52.53:479][136]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.10-19.52.53:480][136]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.52.53:480][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.53:480][136]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.52.53:480][136]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.52.53:501][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.52.53:542][139]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.52.53:542][139]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.53:636][144]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-19.52.53:715][148]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.771586 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-19.52.53:782][151]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.52.53:782][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.UnhookChargeable Enabled?: Enabled [2020.06.10-19.52.53:784][151]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.53:784][151]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.52.53:784][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.53:784][151]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.52.53:784][151]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.53:785][151]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.52.53:785][151]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.53:785][151]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.52.53:785][151]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.53:785][151]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.52.53:785][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.53:785][151]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.52.53:785][151]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.52.53:785][151]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.53:785][151]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.53:788][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.UnhookChargeable Enabled?: Disabled [2020.06.10-19.52.53:838][153]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.53:838][153]LogDBDPlayerMovement: StopSnapping Final Location (7440.518555 1318.639771 111.095360) [2020.06.10-19.52.53:838][153]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.52.53:838][153]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.52.53:838][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.53:838][153]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.53:838][153]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.52.53:838][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.53:838][153]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.52.53:838][153]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.06.10-19.52.53:838][153]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-19.52.53:838][153]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-19.52.53:839][153]Interaction: Interaction time: 2.700000 [2020.06.10-19.52.53:839][153]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.52.53:839][153]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.52.53:839][153]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.52.53:839][153]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.52.53:839][153]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.52.53:839][153]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.52.53:839][153]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 118.198982 [2020.06.10-19.52.53:839][153]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.52.53:839][153]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.52.53:839][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.53:844][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.52.53:848][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.52.53:850][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.52.53:851][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-19.52.53:851][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.52.53:870][154]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.53:870][154]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.54:000][159]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.54:000][159]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.54:080][162]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-19.52.56:268][273]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.52.56:540][287]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.52.56:551][288]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.52.56:551][288]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.52.56:551][288]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.56:551][288]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.52.56:551][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.56:551][288]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-19.52.56:551][288]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.52.56:551][288]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.56:551][288]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.52.56:551][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.56:569][289]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.56:569][289]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.52.56:569][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.56:569][289]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.56:569][289]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.52.56:569][289]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.56:569][289]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.52.56:569][289]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.56:569][289]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.52.56:569][289]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.52.56:569][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.56:569][289]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.52.56:569][289]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.56:569][289]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.52.56:569][289]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.56:569][289]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.52.56:723][297]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-19.52.56:723][297]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.56:766][299]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-19.52.56:766][299]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.56:771][299]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.56:771][299]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.56:771][299]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.52.56:771][299]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.52.56:771][299]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.56:771][299]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-19.52.56:771][299]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.52.56:771][299]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.52.56:771][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.56:771][299]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.52.56:771][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.56:823][302]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-19.52.56:828][302]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.56:828][302]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.52.56:828][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.56:828][302]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.52.56:828][302]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.52.56:828][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.56:828][302]Interaction: Interaction time: 16.000000 [2020.06.10-19.52.56:828][302]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.06.10-19.52.56:828][302]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-19.52.56:828][302]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.52.56:828][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.52.58:565][386]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.52.58:583][387]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.52.58:827][399]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.53.00:315][472]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.53.00:336][473]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.53.00:573][485]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.53.02:069][560]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.53.02:085][561]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.53.02:323][573]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.53.02:601][588]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.02:601][588]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.02:862][599]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.53.02:991][604]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.53.02:991][604]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.02:991][604]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.02:991][604]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.02:994][604]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.02:994][604]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.02:994][604]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.53.02:994][604]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.02:994][604]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.02:994][604]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.02:994][604]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.02:994][604]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.53.02:994][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.02:994][604]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.53.02:994][604]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.53.02:994][604]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft. [2020.06.10-19.53.02:994][604]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.53.02:994][604]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Follower [2020.06.10-19.53.02:994][604]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.06.10-19.53.02:994][604]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.53.02:995][604]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.53.02:995][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.02:995][604]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.53.02:995][604]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.06.10-19.53.02:995][604]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-19.53.02:997][604]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.53.02:997][604]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-19.53.03:178][612]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.03:179][612]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.53.03:179][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.03:179][612]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.03:179][612]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.53.03:179][612]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.03:179][612]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.53.03:179][612]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.03:179][612]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.53.03:179][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.03:179][612]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-19.53.03:179][612]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.03:179][612]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.03:198][613]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.03:198][613]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.03:411][623]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.03:412][623]LogDBDPlayerMovement: StopSnapping Final Location (8482.279297 3290.027832 111.094109) [2020.06.10-19.53.03:412][623]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.53.03:412][623]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.53.03:412][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.03:412][623]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.03:412][623]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.53.03:412][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.03:412][623]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.53.03:412][623]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.53.03:412][623]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-19.53.03:412][623]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.53.03:412][623]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_7 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.53.03:412][623]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.53.03:412][623]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.53.03:413][623]Interaction: Interaction time: 1.500000 [2020.06.10-19.53.03:413][623]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.53.03:413][623]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-19.53.03:413][623]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.53.03:413][623]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.53.03:413][623]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 127.778557 [2020.06.10-19.53.03:413][623]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.53.03:413][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.03:414][623]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-19.53.03:474][626]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.HookChargeable Enabled?: Enabled [2020.06.10-19.53.04:083][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-19.53.04:083][656]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.04:083][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.10-19.53.04:083][656]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.04:084][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.53.04:084][656]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.04:084][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.10-19.53.04:084][656]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.04:084][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.10-19.53.04:084][656]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.04:084][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.10-19.53.04:084][656]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.04:084][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.10-19.53.04:084][656]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.04:084][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.10-19.53.04:084][656]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.04:084][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.10-19.53.04:084][656]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.04:812][694]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-19.53.04:833][695]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-19.53.04:833][695]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-19.53.04:971][702]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.53.04:971][702]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.53.04:971][702]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.53.04:971][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.04:971][702]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.53.04:972][702]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.53.04:972][702]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.53.04:972][702]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale02_Character_C_0 Current: NULL [2020.06.10-19.53.04:976][702]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.HookChargeable Enabled?: Disabled [2020.06.10-19.53.04:978][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.53.04:985][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.53.04:986][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.53.05:013][703]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.53.05:013][703]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.53.05:013][703]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.05:013][703]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.53.05:013][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.05:013][703]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.05:013][703]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.53.05:013][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.05:036][704]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.05:036][704]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.53.05:036][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.05:036][704]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.05:036][704]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.53.05:036][704]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.05:036][704]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.53.05:036][704]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.05:036][704]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.53.05:036][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.05:036][704]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.05:036][704]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.05:036][704]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.05:036][704]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.05:036][704]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.05:041][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.53.05:068][705]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.53.05:070][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.53.05:101][706]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.10-19.53.05:107][706]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.HookChargeable Enabled?: Enabled [2020.06.10-19.53.05:110][706]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.05:110][706]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.05:110][706]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.05:110][706]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_7 Requested to Play: HookCamperOut. [2020.06.10-19.53.05:110][706]AnimLeader: BP_Entity_C_7 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-19.53.05:110][706]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-19.53.05:110][706]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-19.53.05:112][706]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.05:112][706]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.05:116][706]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.HookChargeable Enabled?: Disabled [2020.06.10-19.53.05:295][712]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_3] [2020.06.10-19.53.05:295][712]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.05:413][717]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.05:413][717]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.05:959][742]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.05:959][742]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.05:959][742]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.53.05:959][742]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.05:962][742]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.05:962][742]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.05:962][742]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.53.05:962][742]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.05:962][742]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.05:962][742]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.53.05:962][742]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.05:962][742]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.53.05:962][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.05:962][742]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.53.05:962][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.05:989][743]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.53.06:050][746]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.53.06:050][746]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.06:053][746]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.06:053][746]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.53.06:053][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.06:053][746]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.06:053][746]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.53.06:053][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.06:053][746]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.53.06:053][746]Interaction: Interaction time: 1.923077 [2020.06.10-19.53.06:053][746]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.53.06:053][746]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.53.06:053][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.06:053][746]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=130.440 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.53.06:103][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.53.06:605][772]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.06.10-19.53.07:408][807]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale05_Character_C_0 - FoiBoi, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.53.07:742][822]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.10-19.53.07:742][822]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.07:747][822]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.07:747][822]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.07:747][822]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.53.07:747][822]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.07:747][822]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.07:747][822]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.10-19.53.07:747][822]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.07:747][822]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.53.07:747][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.07:747][822]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.53.07:747][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.07:747][822]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.53.07:858][827]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.53.07:858][827]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.07:858][827]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.53.07:858][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.07:858][827]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.07:858][827]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.53.07:858][827]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.07:858][827]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.53.07:858][827]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.07:858][827]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.53.07:858][827]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.53.07:859][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.07:859][827]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.10-19.53.07:859][827]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.07:859][827]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.07:874][828]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.10-19.53.07:874][828]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.07:940][831]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-19.53.07:940][831]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-19.53.07:943][831]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.07:943][831]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.53.07:943][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.07:943][831]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.07:943][831]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.53.07:943][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.07:944][831]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.53.07:944][831]Interaction: Interaction time: 0.917431 [2020.06.10-19.53.07:944][831]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Female. [2020.06.10-19.53.07:944][831]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale06_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale05_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.10-19.53.07:944][831]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.10-19.53.07:944][831]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 0.917431 Timestamp 0.000000 [2020.06.10-19.53.07:944][831]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.53.07:944][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.07:984][833]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.53.07:984][833]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.53.07:984][833]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.53.07:984][833]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: UnhookIn. [2020.06.10-19.53.07:985][833]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.53.07:985][833]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-19.53.08:009][834]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.08:009][834]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.08:050][836]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.53.08:050][836]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.53.08:050][836]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.53.08:050][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.08:054][836]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.53.08:072][837]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.53.08:072][837]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.53.08:072][837]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.08:072][837]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.53.08:072][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.08:072][837]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.53.08:072][837]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.08:072][837]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.53.08:073][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.08:073][837]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=132.460 [2020.06.10-19.53.08:094][838]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.08:094][838]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.53.08:094][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.08:094][838]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.08:094][838]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.53.08:094][838]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.08:094][838]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.53.08:094][838]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.08:094][838]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.53.08:094][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.08:094][838]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.53.08:094][838]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.08:094][838]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.53.08:094][838]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.08:094][838]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.08:115][839]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.08:115][839]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.08:115][839]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.53.08:115][839]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.53.08:115][839]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=132.503 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.53.08:116][839]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.53.08:135][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.53.08:142][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.53.08:293][847]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-19.53.08:293][847]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.08:293][847]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-19.53.08:293][847]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.08:293][847]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-19.53.08:293][847]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.08:357][850]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.53.08:377][851]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-19.53.08:377][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.08:605][862]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-19.53.08:605][862]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.08:605][862]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-19.53.08:605][862]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.08:605][862]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-19.53.08:605][862]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.08:605][862]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-19.53.08:606][862]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.08:628][863]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-19.53.08:628][863]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.08:628][863]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-19.53.08:628][863]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.08:628][863]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-19.53.08:629][863]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.08:629][863]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-19.53.08:629][863]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.08:887][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-19.53.08:902][876]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-19.53.08:902][876]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.08:942][878]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale06_Character_C_0 - Volker, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.53.08:946][878]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.53.08:946][878]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.53.08:946][878]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.53.08:946][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.08:967][879]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-19.53.08:967][879]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.08:967][879]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-19.53.08:967][879]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.08:967][879]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-19.53.08:967][879]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.08:984][880]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.53.08:985][880]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Volker, Originating Player: BP_CamperFemale06_Character_C_0 - Volker, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.10-19.53.08:985][880]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.53.08:986][880]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.53.08:986][880]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Volker, Originating Player: BP_CamperFemale06_Character_C_0 - Volker, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.10-19.53.08:989][880]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.08:990][880]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.53.08:990][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.08:990][880]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.53.08:990][880]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.53.08:990][880]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale06_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-19.53.08:990][880]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.10-19.53.08:990][880]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: UnhookOut. [2020.06.10-19.53.08:990][880]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.53.08:990][880]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-19.53.08:991][880]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.08:991][880]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.06.10-19.53.08:991][880]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.53.08:991][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.08:994][880]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.53.08:994][880]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.53.08:994][880]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.53.08:994][880]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.53.08:994][880]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.53.08:994][880]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.53.08:994][880]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.53.09:038][882]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.867870 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.53.09:040][882]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.53.09:040][882]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.53.09:041][882]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.53.09:041][882]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-19.53.09:813][918]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.09:813][918]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.09:813][918]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.09:813][918]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_7 Requested to Play: HookIdle. [2020.06.10-19.53.09:813][918]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-19.53.09:813][918]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-19.53.10:064][930]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_11] [2020.06.10-19.53.10:064][930]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.10:064][930]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_11] [2020.06.10-19.53.10:064][930]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.10:211][937]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.53.10:211][937]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.53.10:211][937]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=134.599 [2020.06.10-19.53.10:211][937]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=134.599 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.53.10:335][943]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.53.10:335][943]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawObstructedMaxSpeed Curve Duration 2.640000 [2020.06.10-19.53.10:335][943]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=134.722 [2020.06.10-19.53.10:335][943]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=134.722 Curve: ChainsawObstructedMaxSpeed Curve Duration 2.640000 [2020.06.10-19.53.10:413][947]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.53.10:413][947]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-19.53.10:417][947]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.10:417][947]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.53.10:417][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.10:417][947]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.53.10:418][947]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.10:418][947]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.53.10:418][947]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.10:418][947]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.53.10:418][947]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.10:418][947]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.53.10:418][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.10:418][947]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.53.10:418][947]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.10-19.53.10:418][947]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.10:418][947]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.10:422][947]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-19.53.10:478][950]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.10:478][950]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.10:717][962]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.53.11:156][984]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 2.070232 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.53.11:482][ 0]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.11:482][ 0]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.11:482][ 0]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.11:482][ 0]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.11:486][ 0]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.11:486][ 0]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.11:486][ 0]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.53.11:486][ 0]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.11:486][ 0]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.11:486][ 0]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.11:487][ 0]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.11:487][ 0]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.53.11:487][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.11:487][ 0]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.53.11:487][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.11:542][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.EscapeChargeable Enabled?: Enabled [2020.06.10-19.53.11:545][ 3]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.11:545][ 3]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.53.11:545][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.11:545][ 3]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.11:545][ 3]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.53.11:545][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.11:545][ 3]Interaction: Interaction time: 1.500000 [2020.06.10-19.53.11:545][ 3]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.53.11:545][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.11:583][ 5]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.11:583][ 5]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.11:583][ 5]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_7 Requested to Play: HookAttemptEscape. [2020.06.10-19.53.11:583][ 5]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.53.11:583][ 5]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-19.53.11:583][ 5]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-19.53.11:583][ 5]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.53.11:785][ 15]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.11:785][ 15]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.53.11:785][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.11:785][ 15]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.11:785][ 15]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.53.11:785][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.11:789][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.EscapeChargeable Enabled?: Disabled [2020.06.10-19.53.11:821][ 17]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.EscapeChargeable Enabled?: Enabled [2020.06.10-19.53.11:824][ 17]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.11:824][ 17]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.53.11:824][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.11:824][ 17]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.11:824][ 17]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.53.11:824][ 17]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.11:824][ 17]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.53.11:824][ 17]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.11:824][ 17]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.53.11:824][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.11:824][ 17]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.11:825][ 17]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.11:825][ 17]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.11:828][ 17]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.EscapeChargeable Enabled?: Disabled [2020.06.10-19.53.11:843][ 18]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.11:843][ 18]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.11:843][ 18]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_7 Requested to Play: HookIdle. [2020.06.10-19.53.11:843][ 18]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-19.53.11:843][ 18]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-19.53.12:122][ 32]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.12:122][ 32]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.12:122][ 32]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.12:122][ 32]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.12:127][ 32]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.12:127][ 32]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.12:127][ 32]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.53.12:127][ 32]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.12:127][ 32]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.12:127][ 32]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.12:127][ 32]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.12:127][ 32]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.53.12:127][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.12:127][ 32]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.53.12:127][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.12:184][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.EscapeChargeable Enabled?: Enabled [2020.06.10-19.53.12:188][ 35]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.12:188][ 35]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.53.12:188][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.12:188][ 35]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.12:188][ 35]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.53.12:188][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.12:188][ 35]Interaction: Interaction time: 1.500000 [2020.06.10-19.53.12:188][ 35]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.53.12:189][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.12:226][ 37]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.12:226][ 37]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.12:226][ 37]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_7 Requested to Play: HookAttemptEscape. [2020.06.10-19.53.12:226][ 37]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.53.12:226][ 37]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-19.53.12:226][ 37]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-19.53.12:226][ 37]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.53.12:286][ 40]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.12:286][ 40]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.53.12:286][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.12:286][ 40]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.12:286][ 40]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.53.12:286][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.12:291][ 40]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.EscapeChargeable Enabled?: Disabled [2020.06.10-19.53.12:322][ 42]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.EscapeChargeable Enabled?: Enabled [2020.06.10-19.53.12:326][ 42]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.12:326][ 42]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.53.12:326][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.12:326][ 42]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.12:326][ 42]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.53.12:326][ 42]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.12:326][ 42]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.53.12:326][ 42]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.12:326][ 42]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.53.12:326][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.12:326][ 42]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.12:326][ 42]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.12:326][ 42]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.12:331][ 42]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.EscapeChargeable Enabled?: Disabled [2020.06.10-19.53.12:344][ 43]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.12:344][ 43]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.12:344][ 43]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_7 Requested to Play: HookIdle. [2020.06.10-19.53.12:344][ 43]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-19.53.12:344][ 43]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-19.53.12:481][ 50]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.12:481][ 50]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.12:481][ 50]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.12:481][ 50]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.12:486][ 50]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.12:486][ 50]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.12:486][ 50]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.53.12:486][ 50]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.12:486][ 50]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.12:487][ 50]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.12:487][ 50]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.12:487][ 50]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.53.12:487][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.12:487][ 50]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.53.12:487][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.12:521][ 52]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.EscapeChargeable Enabled?: Enabled [2020.06.10-19.53.12:524][ 52]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.12:524][ 52]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.53.12:524][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.12:524][ 52]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.12:524][ 52]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.53.12:524][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.12:524][ 52]Interaction: Interaction time: 1.500000 [2020.06.10-19.53.12:524][ 52]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.53.12:524][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.12:525][ 52]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.53.12:562][ 54]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.12:562][ 54]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.12:562][ 54]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_7 Requested to Play: HookAttemptEscape. [2020.06.10-19.53.12:562][ 54]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.53.12:562][ 54]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-19.53.12:562][ 54]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-19.53.12:562][ 54]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.53.12:684][ 60]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.12:684][ 60]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.53.12:684][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.12:684][ 60]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.12:684][ 60]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.53.12:684][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.12:688][ 60]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.EscapeChargeable Enabled?: Disabled [2020.06.10-19.53.12:721][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.EscapeChargeable Enabled?: Enabled [2020.06.10-19.53.12:724][ 62]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.12:725][ 62]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.53.12:725][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.12:725][ 62]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.12:725][ 62]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.53.12:725][ 62]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.12:725][ 62]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.53.12:725][ 62]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.12:725][ 62]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.53.12:725][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.12:725][ 62]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.12:725][ 62]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.12:725][ 62]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.12:729][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.EscapeChargeable Enabled?: Disabled [2020.06.10-19.53.12:743][ 63]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.12:743][ 63]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.12:743][ 63]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_7 Requested to Play: HookIdle. [2020.06.10-19.53.12:743][ 63]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-19.53.12:743][ 63]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-19.53.12:982][ 75]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.12:982][ 75]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.12:982][ 75]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.12:982][ 75]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.12:986][ 75]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawObstructedMaxSpeed [2020.06.10-19.53.12:986][ 75]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawObstructedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=137.372 [2020.06.10-19.53.12:986][ 75]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.12:987][ 75]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.12:987][ 75]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.53.12:987][ 75]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.12:987][ 75]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.12:987][ 75]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.12:987][ 75]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.12:987][ 75]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.53.12:987][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.12:987][ 75]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.53.12:987][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.13:005][ 76]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.13:006][ 76]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.13:034][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.53.13:037][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.53.13:074][ 79]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.EscapeChargeable Enabled?: Enabled [2020.06.10-19.53.13:079][ 79]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.13:079][ 79]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.53.13:079][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.13:079][ 79]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.13:079][ 79]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.53.13:079][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.13:079][ 79]Interaction: Interaction time: 1.500000 [2020.06.10-19.53.13:079][ 79]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.53.13:079][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.13:097][ 80]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.13:097][ 80]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.13:097][ 80]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_7 Requested to Play: HookAttemptEscape. [2020.06.10-19.53.13:097][ 80]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.53.13:097][ 80]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-19.53.13:097][ 80]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-19.53.13:097][ 80]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.53.13:099][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][BP_Uk_Breakable_01_C_11] [2020.06.10-19.53.13:099][ 80]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.13:099][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_11] [2020.06.10-19.53.13:099][ 80]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.13:118][ 81]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.13:118][ 81]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.53.13:118][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.13:118][ 81]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.13:118][ 81]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.53.13:118][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.13:122][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.EscapeChargeable Enabled?: Disabled [2020.06.10-19.53.13:155][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.EscapeChargeable Enabled?: Enabled [2020.06.10-19.53.13:159][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_11] [2020.06.10-19.53.13:159][ 83]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.13:159][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_11] [2020.06.10-19.53.13:159][ 83]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.13:159][ 83]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.13:159][ 83]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.53.13:159][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.13:159][ 83]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.13:159][ 83]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.53.13:159][ 83]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.13:159][ 83]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.53.13:159][ 83]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.13:159][ 83]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.53.13:159][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.13:159][ 83]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.13:159][ 83]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.13:159][ 83]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.13:164][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.EscapeChargeable Enabled?: Disabled [2020.06.10-19.53.13:178][ 84]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.13:178][ 84]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.13:179][ 84]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_7 Requested to Play: HookIdle. [2020.06.10-19.53.13:179][ 84]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-19.53.13:179][ 84]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-19.53.13:242][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.53.13:242][ 87]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.13:242][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.53.13:242][ 87]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.13:245][ 87]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.13:245][ 87]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.13:245][ 87]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.53.13:245][ 87]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.13:245][ 87]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.13:245][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.53.13:246][ 87]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.13:246][ 87]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.53.13:246][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.13:246][ 87]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.53.13:246][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.13:288][ 88]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-19.53.13:293][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.53.13:316][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.53.13:316][ 89]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.13:320][ 89]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.13:320][ 89]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.53.13:320][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.13:320][ 89]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.13:320][ 89]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.53.13:320][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.13:320][ 89]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.53.13:321][ 89]Interaction: Interaction time: 1.923077 [2020.06.10-19.53.13:321][ 89]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.53.13:321][ 89]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.53.13:321][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.13:321][ 89]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=137.703 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.53.13:399][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.53.13:503][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_0] [2020.06.10-19.53.13:503][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.13:503][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.06.10-19.53.13:503][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.13:503][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.06.10-19.53.13:503][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.13:631][103]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][BP_Uk_Breakable_01_C_11] [2020.06.10-19.53.13:631][103]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.13:631][103]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_11] [2020.06.10-19.53.13:631][103]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.13:788][110]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_0] [2020.06.10-19.53.13:788][110]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.13:788][110]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.06.10-19.53.13:788][110]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.13:788][110]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.06.10-19.53.13:788][110]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.13:915][116]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.06.10-19.53.13:915][116]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.06.10-19.53.13:988][120]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Volker, Originating Player: BP_CamperFemale06_Character_C_0 - Volker, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 0.016215, Lifetime Duration: 5.000000 [2020.06.10-19.53.14:055][123]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.06.10-19.53.14:311][135]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.53.14:312][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.14:371][138]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.53.14:371][138]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.14:372][138]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.53.14:372][138]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.14:372][138]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.53.14:372][138]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.14:372][138]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.53.14:372][138]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.14:372][138]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.53.14:372][138]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.14:372][138]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.53.14:372][138]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.14:372][138]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.53.14:372][138]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.14:372][138]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.53.14:372][138]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.14:372][138]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.53.14:372][138]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.14:510][145]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.53.14:510][145]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.14:510][145]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.53.14:510][145]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.14:510][145]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.53.14:510][145]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.14:510][145]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.53.14:510][145]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.14:510][145]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.53.14:510][145]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.14:510][145]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.53.14:510][145]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.14:510][145]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.53.14:510][145]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.14:510][145]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.53.14:510][145]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.14:510][145]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.53.14:510][145]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.14:531][146]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.53.14:531][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.14:531][146]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.53.14:531][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.14:531][146]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.53.14:531][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.14:531][146]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.53.14:531][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.14:531][146]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.53.14:531][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.14:531][146]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.53.14:531][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.14:531][146]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.53.14:531][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.14:531][146]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.53.14:531][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.14:531][146]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.53.14:532][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.14:549][147]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.53.14:549][147]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.14:549][147]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.53.14:549][147]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.14:549][147]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.53.14:550][147]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.14:550][147]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.53.14:550][147]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.14:550][147]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.53.14:550][147]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.14:550][147]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.53.14:550][147]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.14:550][147]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.53.14:550][147]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.14:550][147]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.53.14:550][147]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.14:550][147]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.53.14:550][147]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.14:711][155]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.53.14:711][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.14:908][165]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-19.53.14:908][165]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-19.53.15:315][184]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-19.53.15:335][185]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.53.15:335][185]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.53.15:335][185]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.53.15:335][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.15:338][185]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-19.53.15:341][185]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.53.15:354][186]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.53.15:354][186]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.53.15:354][186]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.15:354][186]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.53.15:354][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.15:354][186]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.53.15:354][186]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.15:354][186]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.53.15:354][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.15:354][186]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=139.740 [2020.06.10-19.53.15:374][187]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.15:374][187]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.53.15:374][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.15:374][187]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.15:374][187]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.53.15:374][187]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.15:374][187]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.53.15:374][187]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.15:375][187]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.53.15:375][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.15:375][187]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.53.15:375][187]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.15:375][187]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.53.15:375][187]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.15:375][187]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.15:393][188]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.15:393][188]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.15:393][188]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.53.15:393][188]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.53.15:393][188]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=139.780 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.53.15:436][190]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.53.15:466][191]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.53.15:763][205]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-19.53.15:802][207]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly AnimTag_FPV. [2020.06.10-19.53.15:802][207]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_CS_BOW that has root motion is not supported [2020.06.10-19.53.15:802][207]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: Attack_Chainsaw_FullObstructed HillBilly AnimTag_FPV AnimTag_Follower. [2020.06.10-19.53.15:802][207]AnimLeader: Warning: Montage length differs Name(AM_TC_CS_BOW):Length(1.333333) VS Name(AM_CS_BounceoffWall):Length(1.000000) [2020.06.10-19.53.15:802][207]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.53.15:802][207]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawObstructedMaxSpeed Curve Duration 2.640000 [2020.06.10-19.53.15:802][207]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=140.188 [2020.06.10-19.53.15:802][207]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=140.188 Curve: ChainsawObstructedMaxSpeed Curve Duration 2.640000 [2020.06.10-19.53.15:843][209]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-19.53.15:924][213]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-19.53.16:548][244]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-19.53.16:548][244]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-19.53.16:622][248]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.400739 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.53.16:729][253]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.16:729][253]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.16:729][253]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.16:729][253]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.16:732][253]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.16:732][253]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.16:732][253]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.53.16:732][253]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.16:733][253]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.16:733][253]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.16:733][253]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.16:733][253]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.53.16:733][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.16:733][253]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.53.16:733][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.16:734][253]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-19.53.16:749][254]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.EscapeChargeable Enabled?: Enabled [2020.06.10-19.53.16:754][254]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.16:754][254]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.53.16:754][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.16:754][254]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.16:754][254]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.53.16:754][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.16:754][254]Interaction: Interaction time: 1.500000 [2020.06.10-19.53.16:754][254]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.53.16:754][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.16:790][256]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.16:790][256]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.16:790][256]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_7 Requested to Play: HookAttemptEscape. [2020.06.10-19.53.16:790][256]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.53.16:791][256]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-19.53.16:791][256]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-19.53.16:791][256]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.53.16:975][265]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.53.16:975][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.17:071][270]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.17:071][270]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.53.17:071][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.17:071][270]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.17:071][270]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.53.17:071][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.17:075][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.EscapeChargeable Enabled?: Disabled [2020.06.10-19.53.17:088][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.EscapeChargeable Enabled?: Enabled [2020.06.10-19.53.17:091][271]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.17:091][271]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.53.17:091][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.17:091][271]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.17:092][271]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.53.17:092][271]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.17:092][271]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.53.17:092][271]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.17:092][271]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.53.17:092][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.17:092][271]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.17:092][271]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.17:092][271]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.17:095][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.EscapeChargeable Enabled?: Disabled [2020.06.10-19.53.17:129][273]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.17:129][273]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.17:129][273]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_7 Requested to Play: HookIdle. [2020.06.10-19.53.17:129][273]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-19.53.17:129][273]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-19.53.17:332][283]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-19.53.17:332][283]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-19.53.17:332][283]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-19.53.17:334][283]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_2] [2020.06.10-19.53.17:334][283]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.17:470][290]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.10-19.53.17:563][294]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_03_C_0 [2020.06.10-19.53.17:596][296]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.17:596][296]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.17:596][296]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.17:596][296]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.17:597][296]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 4.808468 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.53.17:600][296]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.17:600][296]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.17:600][296]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.53.17:600][296]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.17:600][296]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.17:600][296]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.17:600][296]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.17:600][296]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.53.17:600][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.17:600][296]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.53.17:601][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.17:656][299]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.EscapeChargeable Enabled?: Enabled [2020.06.10-19.53.17:659][299]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.17:660][299]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.53.17:660][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.17:660][299]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.17:660][299]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.53.17:660][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.17:660][299]Interaction: Interaction time: 1.500000 [2020.06.10-19.53.17:660][299]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.53.17:660][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.17:697][301]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.17:697][301]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.17:697][301]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_7 Requested to Play: HookAttemptEscape. [2020.06.10-19.53.17:697][301]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.53.17:697][301]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-19.53.17:697][301]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-19.53.17:697][301]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-19.53.17:835][308]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.17:835][308]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.53.17:835][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.17:835][308]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.17:835][308]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.53.17:835][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.17:839][308]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.EscapeChargeable Enabled?: Disabled [2020.06.10-19.53.17:852][309]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.EscapeChargeable Enabled?: Enabled [2020.06.10-19.53.17:855][309]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.17:855][309]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.53.17:855][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.17:855][309]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.17:855][309]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.53.17:855][309]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.17:855][309]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.53.17:855][309]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.17:855][309]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.53.17:855][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.17:855][309]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.17:855][309]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.17:855][309]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.17:858][309]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.EscapeChargeable Enabled?: Disabled [2020.06.10-19.53.17:892][311]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.17:892][311]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.17:892][311]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_7 Requested to Play: HookIdle. [2020.06.10-19.53.17:892][311]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-19.53.17:893][311]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-19.53.18:233][329]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.10-19.53.18:234][329]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.18:234][329]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.10-19.53.18:234][329]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.18:234][329]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - FoiBoi, Originating Player: BP_CamperFemale05_Character_C_0 - FoiBoi, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.10-19.53.18:234][329]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.53.18:235][329]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.53.18:235][329]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale05_Character_C_0 - FoiBoi, Originating Player: BP_CamperFemale05_Character_C_0 - FoiBoi, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.53.18:239][329]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.18:239][329]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.18:239][329]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.53.18:239][329]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.18:239][329]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.18:239][329]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.10-19.53.18:239][329]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.18:239][329]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.53.18:239][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.18:239][329]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.53.18:239][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.18:331][334]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.18:332][334]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.53.18:332][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.18:332][334]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.18:332][334]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.53.18:332][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.18:332][334]Interaction: Interaction time: 0.500000 [2020.06.10-19.53.18:332][334]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.53.18:332][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.18:442][340]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawObstructedMaxSpeed [2020.06.10-19.53.18:442][340]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawObstructedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=142.830 [2020.06.10-19.53.18:464][341]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.18:464][341]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.18:490][342]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.53.18:493][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.53.18:633][349]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-19.53.18:633][349]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-19.53.18:634][349]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-19.53.18:794][357]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_03_C_0 [2020.06.10-19.53.18:833][359]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.18:833][359]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.53.18:833][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.18:834][359]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.18:834][359]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.53.18:834][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.18:870][361]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale05_Character_C_0 - FoiBoi, Originating Player: BP_CamperFemale05_Character_C_0 - FoiBoi, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.53.18:874][361]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.18:874][361]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.53.18:874][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.18:874][361]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.18:874][361]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.53.18:874][361]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.18:874][361]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.53.18:874][361]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.18:874][361]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.53.18:875][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.18:875][361]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.10-19.53.18:875][361]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.18:875][361]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.18:930][364]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_15] [2020.06.10-19.53.18:930][364]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.18:930][364]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_15] [2020.06.10-19.53.18:930][364]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.18:931][364]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-19.53.18:935][364]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.18:935][364]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.18:935][364]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_15] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.53.18:935][364]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.18:935][364]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.18:935][364]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_15] [2020.06.10-19.53.18:935][364]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.18:935][364]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_15] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.53.18:935][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.18:935][364]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_15] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.53.18:935][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.18:974][366]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.53.19:291][382]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.19:291][382]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_15] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.53.19:291][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.19:291][382]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.19:291][382]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_15] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.53.19:291][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.19:292][382]Interaction: Interaction time: 0.608696 [2020.06.10-19.53.19:292][382]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.10-19.53.19:292][382]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.608696 Timestamp 0.000000 [2020.06.10-19.53.19:292][382]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.53.19:292][382]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_15] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.53.19:292][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.19:331][384]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.53.19:891][413]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.53.19:925][415]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-19.53.19:925][415]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-19.53.19:929][415]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.19:929][415]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_15] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.53.19:929][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.19:929][415]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.19:929][415]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_15] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.53.19:929][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.19:929][415]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.19:929][415]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_15] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.53.19:929][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.19:930][415]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.19:930][415]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_15] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.53.19:930][415]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.19:930][415]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_15] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.53.19:930][415]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.19:930][415]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.53.19:930][415]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_15] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.53.19:930][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.19:930][415]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_15] [2020.06.10-19.53.19:930][415]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.19:930][415]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.19:930][415]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.53.19:930][415]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.53.19:983][418]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_0] [2020.06.10-19.53.19:983][418]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.19:983][418]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.06.10-19.53.19:983][418]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.19:983][418]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.06.10-19.53.19:983][418]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.20:175][428]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][BP_Uk_Breakable_01_C_11] [2020.06.10-19.53.20:175][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.20:175][428]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_11] [2020.06.10-19.53.20:175][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.20:323][436]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_0] [2020.06.10-19.53.20:323][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.20:323][436]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.06.10-19.53.20:323][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.20:323][436]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.06.10-19.53.20:323][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.20:473][444]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.20:473][444]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.20:473][444]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.20:473][444]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.20:478][444]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.20:478][444]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.20:478][444]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.53.20:478][444]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.20:478][444]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.20:478][444]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.20:478][444]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.20:478][444]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.53.20:478][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.20:478][444]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.53.20:478][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.20:478][444]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.53.20:560][449]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-19.53.20:560][449]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.UnhookChargeable Enabled?: Enabled [2020.06.10-19.53.20:563][449]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.20:563][449]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.53.20:563][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.20:563][449]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.20:564][449]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.53.20:564][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.20:564][449]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.53.20:564][449]Interaction: Interaction time: 0.943396 [2020.06.10-19.53.20:564][449]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Male. [2020.06.10-19.53.20:564][449]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale02_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.10-19.53.20:564][449]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.06.10-19.53.20:564][449]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 0.943396 Timestamp 0.000000 [2020.06.10-19.53.20:564][449]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.53.20:564][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.20:599][451]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.20:599][451]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.20:599][451]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.20:599][451]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_7 Requested to Play: UnhookIn. [2020.06.10-19.53.20:599][451]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.53.20:599][451]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-19.53.20:637][453]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.53.20:637][453]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.20:637][453]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.20:673][455]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_11] [2020.06.10-19.53.20:673][455]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.20:673][455]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_11] [2020.06.10-19.53.20:673][455]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.20:673][455]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.53.20:726][458]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][BP_Uk_Breakable_01_C_11] [2020.06.10-19.53.20:726][458]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.20:726][458]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_11] [2020.06.10-19.53.20:726][458]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.20:944][470]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.53.21:090][478]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_11] [2020.06.10-19.53.21:090][478]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.21:090][478]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_11] [2020.06.10-19.53.21:090][478]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.21:261][487]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.720674 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-19.53.21:534][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.UnhookChargeable Enabled?: Disabled [2020.06.10-19.53.21:607][505]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.53.21:611][505]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.53.21:611][505]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.53.21:611][505]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.53.21:611][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.21:629][506]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.21:629][506]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.53.21:629][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.21:629][506]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.53.21:629][506]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.53.21:629][506]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-19.53.21:629][506]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male AnimTag_Follower. [2020.06.10-19.53.21:629][506]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_7 Requested to Play: UnhookOut. [2020.06.10-19.53.21:629][506]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.53.21:629][506]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-19.53.21:630][506]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.21:630][506]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.06.10-19.53.21:630][506]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.53.21:630][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.21:696][510]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV, Originating Player: BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.53.21:697][510]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.089886 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.53.21:699][510]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.21:699][510]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.21:699][510]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.53.21:699][510]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.23:061][583]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.53.23:061][583]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.UnhookChargeable Enabled?: Enabled [2020.06.10-19.53.23:064][583]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.23:064][583]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.53.23:064][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.23:064][583]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.53.23:064][583]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.23:064][583]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.53.23:064][583]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.23:064][583]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.53.23:064][583]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.23:064][583]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.53.23:064][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.23:064][583]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.53.23:064][583]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.23:065][583]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.23:065][583]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.23:068][583]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.UnhookChargeable Enabled?: Disabled [2020.06.10-19.53.23:100][585]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.23:101][585]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.23:197][590]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.743465 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-19.53.23:240][592]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.10-19.53.23:295][595]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-19.53.23:295][595]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.23:295][595]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-19.53.23:295][595]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.23:295][595]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-19.53.23:295][595]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.23:432][602]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-19.53.23:432][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.23:868][626]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.10-19.53.23:868][626]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.23:868][626]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.10-19.53.23:868][626]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.23:868][626]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.10-19.53.23:868][626]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.23:868][626]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.10-19.53.23:868][626]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.23:923][629]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-19.53.23:923][629]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.23:923][629]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-19.53.23:923][629]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.23:923][629]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-19.53.23:923][629]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.23:923][629]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-19.53.23:923][629]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.23:987][632]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.10-19.53.23:987][632]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale06_Character_C_0 - Volker, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.53.24:010][633]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.06.10-19.53.24:374][653]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.10-19.53.24:375][653]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.24:523][661]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.10-19.53.24:523][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.24:523][661]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.10-19.53.24:523][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.24:523][661]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.10-19.53.24:523][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.26:000][742]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.26:001][742]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.26:001][742]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.53.26:001][742]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=150.388 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.53.26:023][743]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.53.26:441][765]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceOpenMaxSpeed [2020.06.10-19.53.26:441][765]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.53.26:441][765]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=150.828 [2020.06.10-19.53.26:441][765]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=150.828 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.53.26:510][768]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.53.26:510][768]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.26:525][769]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Injured AnimTag_Male. [2020.06.10-19.53.26:581][772]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.10-19.53.26:583][772]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.10-19.53.26:583][772]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-19.53.26:587][772]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.604866 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-19.53.26:588][772]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-19.53.26:595][772]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - allfaithnoluck]: On [2020.06.10-19.53.26:639][774]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.06.10-19.53.26:691][776]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.26:691][776]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.26:765][779]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceHittingMaxSpeed [2020.06.10-19.53.26:765][779]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.53.26:765][779]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=151.152 [2020.06.10-19.53.26:765][779]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=151.152 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.10-19.53.27:680][822]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_UKR_Escape01_C_0] [2020.06.10-19.53.27:680][822]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.27:680][822]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_UKR_Escape01_C_0] [2020.06.10-19.53.27:680][822]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.27:685][822]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.27:685][822]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.27:685][822]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.53.27:685][822]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.27:685][822]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.27:685][822]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_UKR_Escape01_C_0] [2020.06.10-19.53.27:685][822]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.27:685][822]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.53.27:685][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.27:685][822]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.53.27:685][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.27:723][824]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.53.27:740][825]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.516867 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-19.53.27:781][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.10-19.53.27:785][827]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.27:785][827]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.53.27:785][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.27:785][827]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.27:785][827]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.53.27:785][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.27:785][827]Interaction: Interaction time: 20.000000 [2020.06.10-19.53.27:785][827]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.06.10-19.53.27:785][827]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.06.10-19.53.27:785][827]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.53.27:785][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.27:824][829]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.53.27:940][835]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.634439 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-19.53.28:361][855]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.53.28:361][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.28:361][855]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.53.28:362][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.28:362][855]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.53.28:362][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.28:362][855]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.53.28:362][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.28:362][855]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.53.28:362][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.28:362][855]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.53.28:362][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.28:362][855]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.53.28:362][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.28:362][855]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.53.28:362][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.28:362][855]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.53.28:362][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.28:575][865]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - allfaithnoluck]: Off [2020.06.10-19.53.29:256][899]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.070257 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-19.53.29:775][926]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.53.29:775][926]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=154.163 [2020.06.10-19.53.29:793][927]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.29:793][927]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.29:817][928]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.53.29:823][928]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.53.29:825][928]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.53.29:951][935]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.53.29:951][935]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.29:951][935]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.53.29:951][935]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.29:953][935]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.29:953][935]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.29:954][935]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.53.29:954][935]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.29:954][935]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.29:954][935]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.53.29:954][935]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.29:954][935]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.53.29:954][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.29:954][935]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-19.53.29:954][935]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.53.29:954][935]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.53.29:954][935]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Male AnimTag_Follower. [2020.06.10-19.53.29:954][935]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.53.29:954][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.29:954][935]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.53.29:954][935]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.53.29:976][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.53.30:011][938]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.53.30:011][938]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.30:177][947]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-19.53.30:294][953]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.30:294][953]LogDBDPlayerMovement: StopSnapping Final Location (8347.832031 3376.075684 111.094337) [2020.06.10-19.53.30:294][953]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.53.30:294][953]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.53.30:294][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.30:295][953]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.30:295][953]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.53.30:295][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.30:295][953]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.53.30:295][953]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale02_Character_C_0. [2020.06.10-19.53.30:295][953]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-19.53.30:295][953]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-19.53.30:295][953]Interaction: Interaction time: 2.700000 [2020.06.10-19.53.30:295][953]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.53.30:295][953]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.53.30:295][953]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.53.30:295][953]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.53.30:295][953]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale02_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.53.30:295][953]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-19.53.30:295][953]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 154.664520 [2020.06.10-19.53.30:295][953]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.53.30:295][953]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.53.30:295][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.30:300][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.53.30:304][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.53.30:305][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.53.30:305][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-19.53.30:306][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.53.30:420][959]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.30:421][959]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.30:536][965]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-19.53.31:586][ 20]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 15.961776 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.53.31:982][ 42]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.014378 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-19.53.31:983][ 42]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.10-19.53.32:734][ 84]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.53.32:984][ 98]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.53.33:001][ 99]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.53.33:001][ 99]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.53.33:001][ 99]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.33:001][ 99]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.53.33:001][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.33:001][ 99]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-19.53.33:001][ 99]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.53.33:001][ 99]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.33:001][ 99]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.53.33:001][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.33:025][100]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.33:025][100]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.53.33:025][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.33:025][100]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.33:025][100]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.53.33:025][100]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.33:025][100]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.53.33:025][100]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.33:025][100]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.53.33:026][100]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.53.33:026][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.33:026][100]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.53.33:026][100]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.33:026][100]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.53.33:026][100]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.33:026][100]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.33:159][107]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-19.53.33:159][107]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.33:159][107]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-19.53.33:160][107]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.33:163][107]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.33:163][107]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.33:163][107]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.53.33:163][107]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.33:163][107]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.33:163][107]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-19.53.33:163][107]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.33:163][107]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.53.33:163][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.33:163][107]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.53.33:163][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.33:214][110]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-19.53.33:218][110]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.33:218][110]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.53.33:218][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.33:218][110]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.33:218][110]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.53.33:218][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.33:218][110]Interaction: Interaction time: 16.000000 [2020.06.10-19.53.33:218][110]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-19.53.33:218][110]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-19.53.33:219][110]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.53.33:219][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.33:263][112]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.53.33:277][113]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.53.33:277][113]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.33:277][113]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.33:277][113]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.33:280][113]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.33:281][113]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.33:281][113]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.53.33:281][113]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.33:281][113]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.33:281][113]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.33:281][113]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.33:281][113]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.53.33:281][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.33:281][113]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.53.33:281][113]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.53.33:281][113]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.53.33:281][113]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.53.33:281][113]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.53.33:281][113]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-19.53.33:281][113]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.53.33:281][113]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.53.33:281][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.33:281][113]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.53.33:282][113]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-19.53.33:282][113]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.06.10-19.53.33:283][113]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.10-19.53.33:423][120]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.33:423][120]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.53.33:423][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.33:423][120]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.33:423][120]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.53.33:423][120]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.33:423][120]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.53.33:423][120]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.33:423][120]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.53.33:423][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.33:423][120]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-19.53.33:423][120]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.33:423][120]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.33:460][122]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.33:460][122]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.33:519][125]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.33:520][125]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.33:520][125]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.33:520][125]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.33:520][125]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.33:520][125]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.33:670][132]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.33:670][132]LogDBDPlayerMovement: StopSnapping Final Location (8482.279297 3290.027832 111.094109) [2020.06.10-19.53.33:670][132]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.53.33:670][132]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.53.33:670][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.33:670][132]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.33:670][132]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.53.33:670][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.33:671][132]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.10-19.53.33:671][132]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.53.33:671][132]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-19.53.33:671][132]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.53.33:671][132]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_7 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.53.33:671][132]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.53.33:671][132]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.53.33:671][132]Interaction: Interaction time: 1.500000 [2020.06.10-19.53.33:671][132]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.53.33:671][132]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-19.53.33:671][132]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.53.33:671][132]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.53.33:671][132]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 158.037857 [2020.06.10-19.53.33:671][132]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.53.33:671][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.33:672][132]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-19.53.33:731][135]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.HookChargeable Enabled?: Enabled [2020.06.10-19.53.34:337][167]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-19.53.34:337][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.34:337][167]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.10-19.53.34:337][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.34:337][167]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.53.34:337][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.34:337][167]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.10-19.53.34:337][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.34:337][167]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.10-19.53.34:337][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.34:337][167]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.10-19.53.34:337][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.34:337][167]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.10-19.53.34:337][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.34:337][167]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.10-19.53.34:337][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.34:337][167]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.10-19.53.34:337][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.34:987][203]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.53.35:223][215]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.53.35:223][215]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.53.35:223][215]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.53.35:223][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.35:223][215]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.53.35:223][215]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.53.35:223][215]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.53.35:223][215]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale02_Character_C_0 Current: NULL [2020.06.10-19.53.35:227][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.HookChargeable Enabled?: Disabled [2020.06.10-19.53.35:228][215]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.53.35:237][215]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.53.35:237][215]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.53.35:259][216]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.53.35:259][216]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.53.35:259][216]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.35:259][216]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.53.35:259][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.35:260][216]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.35:260][216]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.53.35:260][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.35:277][217]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.35:277][217]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.53.35:277][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.35:277][217]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.35:277][217]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.53.35:277][217]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.35:278][217]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.53.35:278][217]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.35:278][217]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.53.35:278][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.35:278][217]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.35:278][217]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.35:278][217]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.35:278][217]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.35:278][217]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.35:307][218]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.53.35:308][218]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 128 [2020.06.10-19.53.35:311][218]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.53.35:314][218]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.53.35:328][219]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.10-19.53.35:334][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.HookChargeable Enabled?: Enabled [2020.06.10-19.53.35:335][219]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.35:335][219]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.35:336][219]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.35:336][219]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_7 Requested to Play: HookCamperOut. [2020.06.10-19.53.35:336][219]AnimLeader: BP_Entity_C_7 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-19.53.35:336][219]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-19.53.35:336][219]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.10-19.53.35:341][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.HookChargeable Enabled?: Disabled [2020.06.10-19.53.35:357][220]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.35:357][220]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.35:357][220]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.53.35:357][220]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.35:360][220]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.35:360][220]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.35:360][220]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.53.35:360][220]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.35:360][220]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.35:360][220]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.53.35:360][220]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.35:360][220]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.53.35:360][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.35:360][220]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.53.35:360][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.35:361][220]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.35:361][220]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.35:409][221]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.53.35:427][222]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.53.35:427][222]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.35:431][222]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.35:431][222]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.53.35:431][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.35:431][222]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.35:431][222]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.53.35:431][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.35:431][222]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.53.35:431][222]Interaction: Interaction time: 1.923077 [2020.06.10-19.53.35:431][222]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.53.35:431][222]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.53.35:431][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.35:431][222]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=159.816 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.53.35:433][222]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-19.53.35:485][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.53.35:546][226]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_0] [2020.06.10-19.53.35:546][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.35:670][232]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.35:670][232]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.35:833][240]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.53.35:833][240]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.53.35:834][240]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.53.35:834][240]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.53.35:834][240]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.53.35:834][240]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-19.53.35:899][243]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.53.36:618][281]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.53.37:436][326]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.53.37:436][326]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.53.37:436][326]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.53.37:436][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.37:439][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.53.37:454][327]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.53.37:454][327]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.53.37:454][327]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.37:454][327]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.53.37:454][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.37:454][327]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.53.37:454][327]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.37:454][327]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.53.37:454][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.37:455][327]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=161.842 [2020.06.10-19.53.37:471][328]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.37:471][328]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.53.37:471][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.37:471][328]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.37:471][328]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.53.37:471][328]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.37:471][328]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.53.37:471][328]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.37:471][328]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.53.37:471][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.37:471][328]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.53.37:471][328]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.37:471][328]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.53.37:471][328]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.37:471][328]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.37:489][329]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.37:489][329]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.37:489][329]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.53.37:490][329]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.53.37:490][329]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=161.878 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.53.37:522][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.53.37:526][331]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.37:526][331]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.53.37:526][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.37:526][331]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.37:526][331]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.53.37:526][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.37:530][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.10-19.53.37:530][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.53.37:561][333]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.37:561][333]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.53.37:561][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.37:561][333]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.37:561][333]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.53.37:561][333]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.37:561][333]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.53.37:561][333]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.37:561][333]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.53.37:561][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.37:561][333]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_UKR_Escape01_C_0] [2020.06.10-19.53.37:561][333]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.37:561][333]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.39:501][440]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.39:501][440]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.39:501][440]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.39:501][440]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.39:503][440]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.06.10-19.53.39:507][440]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.39:507][440]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.39:507][440]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.53.39:507][440]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.39:507][440]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.39:507][440]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.39:507][440]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.39:507][440]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.53.39:507][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.39:507][440]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.53.39:507][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.39:538][441]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.53.39:641][447]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-19.53.39:641][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.UnhookChargeable Enabled?: Enabled [2020.06.10-19.53.39:644][447]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.39:644][447]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.53.39:644][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.39:644][447]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.39:644][447]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.53.39:644][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.39:645][447]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.53.39:645][447]Interaction: Interaction time: 0.917431 [2020.06.10-19.53.39:645][447]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female. [2020.06.10-19.53.39:645][447]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale02_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale02_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.10-19.53.39:645][447]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.06.10-19.53.39:645][447]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 0.917431 Timestamp 0.000000 [2020.06.10-19.53.39:645][447]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.53.39:645][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.39:645][447]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.53.39:662][448]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.39:662][448]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.39:662][448]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_7 Requested to Play: UnhookIn. [2020.06.10-19.53.39:662][448]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.53.39:662][448]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-19.53.39:734][452]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.39:734][452]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.39:734][452]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.53.39:975][464]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.53.40:365][486]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.53.40:365][486]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.53.40:365][486]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=164.752 [2020.06.10-19.53.40:365][486]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=164.752 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.53.40:573][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.UnhookChargeable Enabled?: Disabled [2020.06.10-19.53.40:638][501]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale02_Character_C_0 - allfaithnoluck, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.53.40:642][501]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.40:643][501]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.53.40:643][501]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.53.40:643][501]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.53.40:643][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.40:643][501]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.53.40:643][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.40:643][501]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.53.40:643][501]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.53.40:643][501]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-19.53.40:643][501]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.10-19.53.40:643][501]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_7 Requested to Play: UnhookOut. [2020.06.10-19.53.40:643][501]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.53.40:643][501]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-19.53.40:644][501]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.40:644][501]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.06.10-19.53.40:644][501]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.53.40:644][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.40:691][503]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.53.40:691][503]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.012400 [2020.06.10-19.53.40:691][503]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=165.078 [2020.06.10-19.53.40:691][503]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=165.078 Curve: ChainsawMissMaxSpeed Curve Duration 2.012400 [2020.06.10-19.53.40:709][504]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.53.40:711][504]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.40:711][504]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.40:712][504]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.53.40:712][504]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-19.53.41:128][525]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 2.838298 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.53.42:106][573]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.53.42:106][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.UnhookChargeable Enabled?: Enabled [2020.06.10-19.53.42:110][573]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.42:110][573]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.53.42:110][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.42:110][573]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.53.42:110][573]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.42:110][573]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.53.42:110][573]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.42:110][573]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.53.42:110][573]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.42:110][573]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.53.42:110][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.42:111][573]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.53.42:111][573]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.10-19.53.42:111][573]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.42:111][573]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.42:114][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.UnhookChargeable Enabled?: Disabled [2020.06.10-19.53.42:128][574]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.10-19.53.42:128][574]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.42:129][574]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.10-19.53.42:129][574]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.42:133][574]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.42:133][574]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.42:133][574]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.53.42:133][574]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.42:133][574]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.42:133][574]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.10-19.53.42:133][574]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.42:133][574]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.53.42:133][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.42:134][574]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.53.42:134][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.42:150][575]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-19.53.42:150][575]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.42:150][575]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-19.53.42:150][575]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.42:150][575]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-19.53.42:150][575]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.42:174][576]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.42:175][576]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.42:175][576]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.53.42:344][584]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.42:344][584]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.53.42:344][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.42:344][584]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.42:344][584]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.53.42:344][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.42:345][584]Interaction: Interaction time: 0.600000 [2020.06.10-19.53.42:345][584]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Female. [2020.06.10-19.53.42:345][584]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.10-19.53.42:345][584]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.53.42:345][584]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.53.42:345][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.42:346][584]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.53.42:384][586]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-19.53.42:384][586]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.42:540][594]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.53.42:540][594]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.42:540][594]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.53.42:540][594]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.42:543][594]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.42:544][594]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.53.42:544][594]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.42:544][594]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.53.42:544][594]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.42:544][594]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.42:544][594]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.53.42:544][594]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.42:544][594]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.53.42:544][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.42:544][594]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.53.42:544][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.42:544][594]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=166.931 [2020.06.10-19.53.42:602][597]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.53.42:602][597]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.42:605][597]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.42:605][597]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.53.42:605][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.42:605][597]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.42:605][597]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.53.42:605][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.42:605][597]Interaction: Interaction time: 1.000000 [2020.06.10-19.53.42:605][597]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankStun HillBilly AnimTag_FPV. [2020.06.10-19.53.42:606][597]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.53.42:606][597]AnimLeader: Warning: Play Montage was requested but not found: PlankStun HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.53.42:606][597]LogSM: Error: Play Update Montage AM_TC_Stun_Pallet Duration 1.000000 Timestamp 166.970901 [2020.06.10-19.53.42:606][597]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.53.42:606][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.42:744][604]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.53.42:940][615]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.42:940][615]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.53.42:940][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.42:940][615]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.42:940][615]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.53.42:940][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.42:940][615]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.42:940][615]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.53.42:940][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.42:940][615]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.42:940][615]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.53.42:940][615]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.42:940][615]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.53.42:940][615]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.42:940][615]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.53.42:940][615]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.53.42:940][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.42:940][615]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.10-19.53.42:940][615]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.42:940][615]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.43:330][637]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.702954 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.53.43:335][637]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.53.43:452][643]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.803130 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-19.53.43:571][649]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-19.53.43:594][650]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.53.43:612][651]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.53.43:612][651]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.53.43:612][651]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.43:612][651]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.53.43:612][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.43:613][651]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.43:613][651]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.53.43:613][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.43:630][652]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.43:630][652]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.53.43:630][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.43:630][652]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.43:630][652]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.53.43:630][652]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.43:630][652]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.53.43:630][652]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.43:630][652]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.53.43:630][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.43:630][652]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.53.43:630][652]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.43:630][652]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.53.43:630][652]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.43:630][652]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.43:661][653]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.53.43:667][653]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.53.43:669][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.53.43:723][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-19.53.43:723][656]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.43:723][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyRight][Bookshelf_C_5] [2020.06.10-19.53.43:723][656]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.43:725][656]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.43:725][656]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.43:725][656]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.53.43:725][656]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.43:725][656]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.43:725][656]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-19.53.43:725][656]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.43:725][656]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.53.43:725][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.43:725][656]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.53.43:725][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.43:725][656]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.53.43:748][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.53.43:764][658]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_5] [2020.06.10-19.53.43:764][658]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.44:002][670]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.44:002][670]LogDBDPlayerMovement: StopSnapping Final Location (8545.280273 6494.368164 111.095322) [2020.06.10-19.53.44:002][670]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.53.44:002][670]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.53.44:002][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.44:002][670]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.44:002][670]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.53.44:002][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.44:002][670]Interaction: Interaction time: 2.600000 [2020.06.10-19.53.44:002][670]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankDestroy HillBilly AnimTag_FPV. [2020.06.10-19.53.44:002][670]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Destroy_Pallet that has root motion is not supported [2020.06.10-19.53.44:003][670]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.53.44:003][670]AnimLeader: Warning: Play Montage was requested but not found: PlankDestroy HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.53.44:003][670]LogSM: Error: Play Update Montage AM_TC_Destroy_Pallet Duration 2.600000 Timestamp 168.370605 [2020.06.10-19.53.44:003][670]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.53.44:003][670]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.53.44:003][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.44:729][709]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198197050082 [2020.06.10-19.53.44:729][709]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198197050082, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-19.53.46:337][799]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.53.46:597][812]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.53.46:614][813]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.53.46:614][813]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.53.46:614][813]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.46:614][813]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.53.46:614][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.46:614][813]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.46:614][813]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.53.46:614][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.46:636][814]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.46:636][814]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.53.46:636][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.46:636][814]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.46:636][814]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.53.46:636][814]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.46:636][814]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.53.46:636][814]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.46:636][814]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.53.46:636][814]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.53.46:636][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.46:636][814]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_5] [2020.06.10-19.53.46:636][814]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.46:636][814]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [DestroyRight][Bookshelf_C_5] [2020.06.10-19.53.46:636][814]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.46:636][814]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.46:662][815]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.53.46:665][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.53.46:860][824]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyRight][Bookshelf_C_5] [2020.06.10-19.53.46:860][824]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.46:861][824]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.53.46:861][824]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.46:863][824]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.46:864][824]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.46:864][824]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.53.46:864][824]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.46:864][824]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.46:864][824]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.53.46:864][824]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.46:864][824]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.53.46:864][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.46:864][824]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.53.46:864][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.46:890][825]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.53.46:907][826]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.53.46:907][826]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.46:911][826]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.46:912][826]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.53.46:912][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.46:912][826]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.46:912][826]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.53.46:912][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.46:912][826]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.53.46:912][826]Interaction: Interaction time: 1.923077 [2020.06.10-19.53.46:912][826]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.53.46:912][826]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.53.46:912][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.46:912][826]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=171.297 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.53.46:970][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.53.47:106][836]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-19.53.47:106][836]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.47:147][838]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-19.53.47:147][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.47:147][838]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-19.53.47:147][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.47:147][838]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-19.53.47:147][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.48:772][917]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.282650 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.53.48:773][917]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.06.10-19.53.48:907][924]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.53.48:907][924]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.53.48:907][924]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.53.48:907][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.48:912][924]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.53.48:925][925]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.53.48:925][925]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.53.48:925][925]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.48:925][925]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.53.48:925][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.48:925][925]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.53.48:925][925]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.48:925][925]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.53.48:925][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.48:925][925]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=173.313 [2020.06.10-19.53.48:942][926]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.48:942][926]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.53.48:942][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.48:943][926]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.48:943][926]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.53.48:943][926]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.48:943][926]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.53.48:943][926]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.48:943][926]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.53.48:943][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.48:943][926]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.53.48:943][926]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.48:943][926]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.53.48:943][926]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.48:943][926]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.48:960][927]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.48:960][927]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.48:960][927]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.53.48:961][927]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.53.48:961][927]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=173.349 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.53.48:980][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.53.49:026][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.53.49:084][934]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198366034283 [2020.06.10-19.53.49:090][934]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198366034283, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-19.53.49:090][934]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ButWhy, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-19.53.49:877][978]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_15] [2020.06.10-19.53.49:877][978]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.49:877][978]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_15] [2020.06.10-19.53.49:877][978]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.49:877][978]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.53.49:881][978]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.49:882][978]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.49:882][978]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.53.49:882][978]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.49:882][978]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.49:882][978]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_15] [2020.06.10-19.53.49:882][978]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.49:882][978]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.53.49:882][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.49:882][978]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.53.49:882][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.49:916][980]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.53.50:144][992]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.50:144][992]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.53.50:144][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.50:144][992]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.50:144][992]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.53.50:144][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.50:145][992]Interaction: Interaction time: 0.700000 [2020.06.10-19.53.50:145][992]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.06.10-19.53.50:145][992]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-19.53.50:145][992]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.53.50:145][992]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.53.50:145][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.50:221][996]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.53.50:783][ 25]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.53.50:886][ 31]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.53.50:890][ 31]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.50:890][ 31]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.53.50:890][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.50:890][ 31]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.50:890][ 31]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.53.50:890][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.50:890][ 31]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.50:890][ 31]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.53.50:890][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.50:890][ 31]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.50:890][ 31]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.53.50:890][ 31]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.50:890][ 31]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.53.50:890][ 31]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.50:890][ 31]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.53.50:890][ 31]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.53.50:890][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.50:890][ 31]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_15] [2020.06.10-19.53.50:891][ 31]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.50:891][ 31]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.54:297][218]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.53.54:297][218]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.53.54:297][218]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=178.684 [2020.06.10-19.53.54:297][218]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=178.684 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.53.54:612][235]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.53.54:612][235]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.012400 [2020.06.10-19.53.54:612][235]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=178.997 [2020.06.10-19.53.54:612][235]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=178.997 Curve: ChainsawMissMaxSpeed Curve Duration 2.012400 [2020.06.10-19.53.54:761][243]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.934919 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-19.53.55:119][261]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 5.342622 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.53.55:700][290]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale02_Character_C_0 - allfaithnoluck, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.53.56:090][310]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.305692 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.53.56:629][338]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.53.56:629][338]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=181.015 [2020.06.10-19.53.56:651][339]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.56:652][339]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.56:678][340]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.53.56:681][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.53.56:854][348]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.53.56:854][348]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.56:854][348]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.53.56:854][348]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.56:858][348]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.56:858][348]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.56:858][348]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.53.56:858][348]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.56:858][348]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.56:858][348]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.53.56:858][348]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.56:858][348]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.53.56:858][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.56:858][348]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.53.56:858][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.56:898][349]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.53.56:921][350]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.53.56:921][350]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.56:924][350]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.56:924][350]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.53.56:925][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.56:925][350]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.56:925][350]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.53.56:925][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.56:925][350]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.53.56:925][350]Interaction: Interaction time: 1.923077 [2020.06.10-19.53.56:925][350]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.53.56:925][350]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.53.56:925][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.56:925][350]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=181.309 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.53.56:999][353]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.53.57:838][395]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_UKR_Escape01_C_0] [2020.06.10-19.53.57:838][395]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.57:838][395]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_UKR_Escape01_C_0] [2020.06.10-19.53.57:838][395]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.57:842][395]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.57:842][395]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.57:842][395]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_0] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.53.57:842][395]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.57:842][395]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.57:842][395]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_UKR_Escape01_C_0] [2020.06.10-19.53.57:842][395]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.57:842][395]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_0] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.53.57:842][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.57:842][395]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_0] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.53.57:842][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.57:842][395]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.53.57:928][399]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.10-19.53.57:932][399]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.57:932][399]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_0] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.53.57:932][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.57:932][399]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.53.57:932][399]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_0] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.53.57:932][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.57:932][399]Interaction: Interaction time: 9.403323 [2020.06.10-19.53.57:933][399]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: EscapeOpen AnimTag_Injured AnimTag_Female. [2020.06.10-19.53.57:933][399]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 9.403323 Timestamp 0.000000 [2020.06.10-19.53.57:933][399]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_0] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.53.57:933][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.57:933][399]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.53.58:942][446]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.53.58:942][446]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.53.58:942][446]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.53.58:942][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.58:946][446]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.53.58:962][447]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.53.58:962][447]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.53.58:962][447]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.58:963][447]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.53.58:963][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.58:963][447]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.53.58:963][447]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.58:963][447]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.53.58:963][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.58:963][447]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=183.349 [2020.06.10-19.53.58:984][448]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.58:984][448]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.53.58:984][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.58:984][448]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.58:984][448]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.53.58:984][448]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.58:984][448]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.53.58:984][448]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.53.58:984][448]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.53.58:984][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.53.58:984][448]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.53.58:984][448]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.58:985][448]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.53.58:985][448]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.53.58:985][448]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.59:004][449]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.59:004][449]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.53.59:004][449]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.53.59:005][449]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.53.59:005][449]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=183.391 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.53.59:021][450]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.53.59:071][452]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.54.01:903][602]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.01:903][602]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_0] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.54.01:903][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.01:903][602]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.01:903][602]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_0] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.54.01:903][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.01:906][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.10-19.54.01:936][604]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.01:936][604]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_0] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.54.01:937][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.01:937][604]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.01:937][604]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_0] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.54.01:937][604]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.01:937][604]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_0] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.54.01:937][604]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.01:937][604]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_0] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.54.01:937][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.01:937][604]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_UKR_Escape01_C_0] [2020.06.10-19.54.01:937][604]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.01:937][604]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.02:006][608]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.10-19.54.02:006][608]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.02:006][608]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.10-19.54.02:006][608]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.02:009][608]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.02:009][608]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.02:009][608]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.54.02:009][608]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.02:009][608]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.02:009][608]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.10-19.54.02:009][608]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.02:009][608]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.54.02:009][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.02:009][608]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.06.10-19.54.02:010][608]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.54.02:010][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.02:010][608]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.54.02:396][630]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-19.54.02:401][630]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.02:401][630]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.54.02:401][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.02:401][630]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.02:401][630]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.54.02:401][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.02:401][630]Interaction: Interaction time: 14.000000 [2020.06.10-19.54.02:401][630]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.06.10-19.54.02:401][630]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.06.10-19.54.02:401][630]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.54.02:401][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.02:402][630]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.10-19.54.02:451][633]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.54.02:609][642]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.02:609][642]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.54.02:609][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.02:609][642]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.02:609][642]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.54.02:609][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.02:609][642]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.02:609][642]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.54.02:609][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.02:609][642]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.02:609][642]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.54.02:609][642]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.02:610][642]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.54.02:610][642]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.02:610][642]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.54.02:610][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.02:610][642]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.10-19.54.02:610][642]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.02:610][642]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.02:613][642]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-19.54.03:614][697]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.10-19.54.03:961][715]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.54.03:961][715]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.54.03:961][715]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=188.348 [2020.06.10-19.54.03:961][715]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=188.348 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.54.04:276][731]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.54.04:276][731]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.012400 [2020.06.10-19.54.04:276][731]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=188.655 [2020.06.10-19.54.04:277][731]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=188.655 Curve: ChainsawMissMaxSpeed Curve Duration 2.012400 [2020.06.10-19.54.04:874][762]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 4.948692 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.54.06:281][832]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.54.06:281][832]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=190.668 [2020.06.10-19.54.06:303][833]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.06:303][833]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.06:328][834]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.54.06:331][834]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.54.06:449][840]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.54.06:449][840]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.06:449][840]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.54.06:449][840]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.06:452][840]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.06:452][840]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.06:452][840]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.54.06:452][840]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.06:452][840]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.06:452][840]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.54.06:452][840]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.06:452][840]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.54.06:452][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.06:452][840]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.54.06:452][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.06:487][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.54.06:528][843]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.54.06:528][843]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.06:531][843]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.06:531][843]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.54.06:531][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.06:531][843]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.06:531][843]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.54.06:531][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.06:531][843]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.54.06:531][843]Interaction: Interaction time: 1.923077 [2020.06.10-19.54.06:531][843]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.54.06:531][843]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.54.06:531][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.06:531][843]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=190.918 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.54.06:581][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.54.07:091][872]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.06.10-19.54.07:490][893]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.409166 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-19.54.07:582][898]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-19.54.07:582][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.07:583][898]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.10-19.54.07:583][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.07:583][898]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-19.54.07:583][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.07:583][898]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.10-19.54.07:583][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.07:885][914]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.10-19.54.07:885][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.07:885][914]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.10-19.54.07:885][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.07:885][914]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.10-19.54.07:885][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.07:885][914]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-19.54.07:885][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.07:960][918]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-19.54.07:961][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.07:961][918]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-19.54.07:961][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.07:961][918]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-19.54.07:961][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.07:961][918]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-19.54.07:961][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.08:386][940]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-19.54.08:386][940]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.08:386][940]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-19.54.08:386][940]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.08:387][940]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-19.54.08:387][940]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.08:387][940]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-19.54.08:387][940]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.08:514][947]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.54.08:515][947]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.54.08:515][947]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.54.08:515][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.08:519][947]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.54.08:532][948]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.54.08:532][948]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.54.08:532][948]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.08:532][948]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.54.08:532][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.08:532][948]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.54.08:532][948]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.08:532][948]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.54.08:532][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.08:533][948]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=192.921 [2020.06.10-19.54.08:550][949]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.08:551][949]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.54.08:551][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.08:551][949]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.08:551][949]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.54.08:551][949]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.08:551][949]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.54.08:551][949]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.08:551][949]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.54.08:551][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.08:551][949]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.54.08:551][949]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.08:551][949]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.54.08:551][949]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.08:551][949]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.08:568][950]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.08:568][950]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.08:568][950]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.54.08:568][950]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.54.08:568][950]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=192.957 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.54.08:584][951]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.54.08:626][953]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.54.08:928][969]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_12] [2020.06.10-19.54.08:928][969]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.08:951][970]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.54.08:951][970]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.08:967][971]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_12] [2020.06.10-19.54.08:967][971]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.08:967][971]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-19.54.08:971][971]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.08:972][971]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.08:972][971]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_12] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.54.08:972][971]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.08:972][971]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.08:972][971]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_12] [2020.06.10-19.54.08:972][971]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.08:972][971]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_12] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.54.08:972][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.08:972][971]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_12] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.54.08:972][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.08:986][972]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.442935 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-19.54.08:987][972]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.54.08:988][972]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.10-19.54.08:991][972]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.54.09:092][977]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.09:092][977]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_12] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.54.09:092][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.09:092][977]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.09:092][977]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_12] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.54.09:092][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.09:093][977]Interaction: Interaction time: 1.009174 [2020.06.10-19.54.09:093][977]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Female. [2020.06.10-19.54.09:093][977]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.009174 Timestamp 0.000000 [2020.06.10-19.54.09:093][977]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.54.09:093][977]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_12] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.54.09:093][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.09:109][978]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.54.09:109][978]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.54.09:109][978]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=193.493 [2020.06.10-19.54.09:109][978]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=193.493 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.54.09:135][979]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.54.09:206][983]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.54.09:206][983]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.09:260][986]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.54.09:260][986]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.09:296][988]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.54.09:297][988]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.09:429][995]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.54.09:429][995]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.012400 [2020.06.10-19.54.09:429][995]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=193.814 [2020.06.10-19.54.09:429][995]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=193.814 Curve: ChainsawMissMaxSpeed Curve Duration 2.012400 [2020.06.10-19.54.09:889][ 19]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.09:889][ 19]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_12] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.54.09:889][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.09:890][ 19]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.09:890][ 19]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_12] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.54.09:890][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.09:921][ 21]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-19.54.09:924][ 21]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.09:924][ 21]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_12] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.54.09:924][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.09:924][ 21]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.09:924][ 21]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_12] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.54.09:924][ 21]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.09:924][ 21]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_12] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.54.09:924][ 21]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.09:924][ 21]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.54.09:924][ 21]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_12] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.54.09:924][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.09:924][ 21]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_12] [2020.06.10-19.54.09:925][ 21]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.09:925][ 21]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.09:925][ 21]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.54.09:925][ 21]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.54.10:130][ 32]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.534274 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.54.10:817][ 70]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.100171 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.54.11:385][103]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-19.54.11:385][103]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.11:385][103]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-19.54.11:385][103]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.11:385][103]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-19.54.11:385][103]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.11:451][107]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.54.11:452][107]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=195.838 [2020.06.10-19.54.11:470][108]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.11:470][108]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.11:499][109]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.54.11:502][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.54.11:918][129]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-19.54.11:918][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.11:918][129]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.10-19.54.11:918][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.11:918][129]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.10-19.54.11:918][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.14:143][255]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.10-19.54.14:143][255]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.10-19.54.14:143][255]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.06.10-19.54.14:704][287]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.10-19.54.14:704][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.14:704][287]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.10-19.54.14:704][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.14:704][287]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.10-19.54.14:704][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.14:761][290]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.10-19.54.14:761][290]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.10-19.54.14:761][290]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.06.10-19.54.14:812][293]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-19.54.14:812][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.14:813][293]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.54.15:241][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-19.54.15:241][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.15:241][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.10-19.54.15:241][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.15:241][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.10-19.54.15:241][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.15:241][317]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.10-19.54.15:241][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.15:294][320]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-19.54.15:294][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.15:294][320]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-19.54.15:294][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.15:294][320]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-19.54.15:294][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.15:294][320]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-19.54.15:294][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.15:295][320]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.54.15:708][342]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-19.54.15:708][342]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.15:822][348]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-19.54.15:822][348]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.15:822][348]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-19.54.15:822][348]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.15:822][348]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-19.54.15:822][348]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.15:940][354]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.54.15:940][354]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.15:940][354]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.54.15:940][354]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.15:942][354]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.15:942][354]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.15:942][354]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.54.15:942][354]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.15:943][354]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.15:943][354]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.54.15:943][354]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.15:943][354]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.54.15:943][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.15:943][354]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.54.15:943][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.15:978][355]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.54.15:993][356]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.54.15:993][356]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.15:997][356]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.15:997][356]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.54.15:997][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.15:997][356]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.15:997][356]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.54.15:997][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.15:998][356]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.54.15:998][356]Interaction: Interaction time: 1.923077 [2020.06.10-19.54.15:998][356]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.54.15:998][356]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.54.15:998][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.15:998][356]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=200.384 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.54.16:074][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.54.17:013][406]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.54.17:013][406]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.17:282][418]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.06.10-19.54.17:282][418]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.17:324][420]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-19.54.17:324][420]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.17:519][429]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.06.10-19.54.17:519][429]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.18:023][454]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.54.18:023][454]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.54.18:023][454]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.54.18:023][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.18:027][454]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.54.18:042][455]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.54.18:042][455]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.54.18:042][455]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.18:042][455]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.54.18:042][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.18:042][455]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.54.18:042][455]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.18:042][455]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.54.18:042][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.18:042][455]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=202.429 [2020.06.10-19.54.18:062][456]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.18:062][456]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.54.18:062][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.18:062][456]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.18:062][456]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.54.18:062][456]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.18:062][456]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.54.18:062][456]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.18:062][456]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.54.18:062][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.18:063][456]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.54.18:063][456]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.18:063][456]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.54.18:063][456]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.18:063][456]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.18:081][457]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.18:081][457]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.18:081][457]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.54.18:081][457]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.54.18:082][457]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=202.468 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.54.18:099][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.54.18:146][460]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.54.18:450][475]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.54.18:450][475]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.18:469][476]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.54.18:469][476]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.54.18:469][476]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=202.852 [2020.06.10-19.54.18:469][476]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=202.852 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.54.18:510][478]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.54.18:510][478]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.18:575][481]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Female. [2020.06.10-19.54.18:641][484]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.54.18:641][484]GameFlow: Writing Profile Stat DBD_ChainsawHit: 1 [2020.06.10-19.54.18:643][484]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.10-19.54.18:647][484]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.54.18:651][484]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.586871 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.54.18:660][484]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Volker]: On [2020.06.10-19.54.18:685][485]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.06.10-19.54.18:768][489]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.54.18:768][489]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 1.920000 [2020.06.10-19.54.18:768][489]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=203.156 [2020.06.10-19.54.18:769][489]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=203.156 Curve: PounceSucceedMaxSpeed Curve Duration 1.920000 [2020.06.10-19.54.18:909][497]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AABA9EB0] Result: '1' k_EResultOK (success) [2020.06.10-19.54.18:909][497]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AABA9EB0]' succeeded in 0.266734 seconds [2020.06.10-19.54.18:935][498]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AABA9EB0] Result: '1' k_EResultOK (success) [2020.06.10-19.54.18:966][500]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.301555 seconds [2020.06.10-19.54.19:017][502]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.54.19:017][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.19:380][520]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.367307 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.54.19:441][522]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.54.19:441][522]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.19:512][526]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.268863 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-19.54.20:634][583]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Volker]: Off [2020.06.10-19.54.20:634][583]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.54.20:634][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.20:684][586]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: PounceSucceedMaxSpeed [2020.06.10-19.54.20:684][586]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_03_C_0 at Time=205.073 [2020.06.10-19.54.20:702][587]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.20:702][587]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.20:728][588]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.54.20:731][588]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.54.20:869][595]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.54.20:869][595]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.20:869][595]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.54.20:869][595]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.20:869][595]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.54.20:869][595]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.20:869][595]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.54.20:869][595]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.20:869][595]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.54.20:869][595]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.20:869][595]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.54.20:869][595]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.20:869][595]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.54.20:869][595]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.20:869][595]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.54.20:869][595]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.20:869][595]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.54.20:869][595]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.20:890][596]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.54.21:185][611]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_UKR_Escape01_C_1] [2020.06.10-19.54.21:185][611]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.21:185][611]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_UKR_Escape01_C_1] [2020.06.10-19.54.21:185][611]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.21:189][611]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.21:189][611]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.21:189][611]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.54.21:189][611]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.21:189][611]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.21:189][611]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_UKR_Escape01_C_1] [2020.06.10-19.54.21:189][611]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.21:189][611]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.54.21:189][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.21:189][611]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.54.21:189][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.21:211][612]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.54.21:281][616]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.10-19.54.21:285][616]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.21:285][616]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.54.21:285][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.21:285][616]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.21:285][616]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.54.21:285][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.21:285][616]Interaction: Interaction time: 15.142970 [2020.06.10-19.54.21:285][616]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: EscapeOpen AnimTag_Injured AnimTag_Female. [2020.06.10-19.54.21:285][616]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 15.142970 Timestamp 0.000000 [2020.06.10-19.54.21:285][616]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.54.21:285][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.21:321][618]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.54.21:340][619]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.54.21:341][619]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.21:341][619]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.54.21:341][619]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.21:341][619]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.54.21:341][619]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.21:341][619]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.54.21:341][619]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.21:341][619]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.54.21:341][619]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.21:341][619]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.54.21:341][619]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.21:341][619]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.54.21:341][619]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.21:341][619]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.54.21:341][619]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.21:341][619]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.54.21:341][619]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.21:571][631]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.54.21:571][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.22:174][662]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.54.22:174][662]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.22:293][668]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.54.22:293][668]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.22:293][668]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.54.22:293][668]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.22:293][668]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.54.22:293][668]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.22:293][668]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.54.22:293][668]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.22:293][668]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.54.22:293][668]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.22:293][668]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.54.22:293][668]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.22:293][668]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.54.22:293][668]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.22:293][668]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.54.22:294][668]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.22:294][668]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.54.22:294][668]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.22:315][669]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.54.22:486][678]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.54.22:486][678]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.22:486][678]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.54.22:486][678]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.22:488][678]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.22:488][678]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.22:489][678]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.54.22:489][678]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.22:489][678]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.22:489][678]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.54.22:489][678]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.22:489][678]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.54.22:489][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.22:489][678]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV. [2020.06.10-19.54.22:489][678]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.54.22:489][678]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.54.22:489][678]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.10-19.54.22:489][678]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.54.22:489][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.22:489][678]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.54.22:489][678]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.54.22:511][679]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.54.22:546][681]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.54.22:546][681]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.22:822][696]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.22:822][696]LogDBDPlayerMovement: StopSnapping Final Location (7000.652832 7486.562012 111.092506) [2020.06.10-19.54.22:822][696]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.54.22:822][696]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.54.22:822][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.22:822][696]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.22:822][696]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.54.22:822][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.22:822][696]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.10-19.54.22:822][696]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale06_Character_C_0. [2020.06.10-19.54.22:822][696]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-19.54.22:822][696]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-19.54.22:822][696]Interaction: Interaction time: 2.700000 [2020.06.10-19.54.22:822][696]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.54.22:822][696]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.54.22:822][696]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.54.22:822][696]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.54.22:822][696]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale06_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.10-19.54.22:822][696]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.54.22:822][696]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 207.187851 [2020.06.10-19.54.22:822][696]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.54.22:823][696]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.54.22:823][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.22:828][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.54.22:831][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.54.22:833][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.54.22:833][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.10-19.54.22:833][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.54.22:950][702]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.22:950][702]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.23:057][708]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.10-19.54.25:252][830]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.54.25:502][844]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.54.25:518][845]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.54.25:518][845]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.54.25:518][845]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.25:518][845]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.54.25:518][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.25:519][845]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-19.54.25:519][845]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.54.25:519][845]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.25:519][845]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.54.25:519][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.25:543][846]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.25:543][846]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.54.25:543][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.25:543][846]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.25:543][846]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.54.25:543][846]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.25:543][846]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.54.25:543][846]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.25:543][846]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.54.25:543][846]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.54.25:543][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.25:543][846]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.54.25:543][846]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.25:543][846]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.54.25:543][846]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.25:544][846]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.25:715][855]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.54.25:715][855]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.25:716][855]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.54.25:716][855]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.25:719][855]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.25:719][855]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.25:719][855]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.54.25:719][855]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.25:719][855]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.25:719][855]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.54.25:719][855]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.25:720][855]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.54.25:720][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.25:720][855]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.54.25:720][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.25:819][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-19.54.25:823][860]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.25:823][860]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.54.25:823][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.25:823][860]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.25:823][860]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.54.25:823][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.25:823][860]Interaction: Interaction time: 16.000000 [2020.06.10-19.54.25:823][860]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.54.25:823][860]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-19.54.25:823][860]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.54.25:823][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.27:562][954]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.54.27:582][955]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.54.27:811][967]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.54.28:187][987]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.54.28:187][987]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.28:220][988]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.54.28:240][989]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.54.28:240][989]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.28:241][989]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.54.28:241][989]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.28:243][989]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.28:243][989]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.28:243][989]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.54.28:243][989]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.28:243][989]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.28:243][989]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.54.28:243][989]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.28:243][989]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.54.28:243][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.28:243][989]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.54.28:244][989]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.10-19.54.28:244][989]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.54.28:244][989]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.54.28:244][989]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.54.28:244][989]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-19.54.28:244][989]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.54.28:244][989]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.54.28:244][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.28:244][989]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.54.28:245][989]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.54.28:245][989]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-19.54.28:246][989]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.54.28:246][989]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-19.54.28:408][998]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.28:408][998]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.54.28:408][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.28:408][998]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.28:408][998]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.54.28:408][998]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.28:408][998]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.54.28:408][998]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.28:408][998]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.54.28:408][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.28:408][998]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-19.54.28:408][998]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.28:408][998]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.28:421][999]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.54.28:421][999]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.28:422][999]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.54.28:422][999]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.28:422][999]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.54.28:422][999]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.28:422][999]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.54.28:422][999]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.28:585][ 8]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.28:585][ 8]LogDBDPlayerMovement: StopSnapping Final Location (7344.966797 8391.448242 111.094910) [2020.06.10-19.54.28:585][ 8]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.54.28:585][ 8]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.54.28:585][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.28:585][ 8]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.28:585][ 8]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.54.28:585][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.28:585][ 8]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.10-19.54.28:585][ 8]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-19.54.28:585][ 8]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-19.54.28:585][ 8]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.54.28:586][ 8]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_8 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.54.28:586][ 8]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-19.54.28:586][ 8]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.54.28:586][ 8]Interaction: Interaction time: 1.500000 [2020.06.10-19.54.28:586][ 8]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_FPV AnimTag_Carry. [2020.06.10-19.54.28:586][ 8]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.10-19.54.28:586][ 8]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.54.28:586][ 8]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.10-19.54.28:586][ 8]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 212.955811 [2020.06.10-19.54.28:586][ 8]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.54.28:586][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.28:587][ 8]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.10-19.54.28:659][ 12]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.HookChargeable Enabled?: Enabled [2020.06.10-19.54.29:256][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.54.29:256][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.29:256][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.54.29:256][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.29:256][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.54.29:256][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.29:256][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.54.29:256][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.29:256][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.54.29:256][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.29:256][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.54.29:256][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.29:257][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.54.29:257][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.29:257][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.54.29:257][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.29:257][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.54.29:257][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.29:731][ 75]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.934951 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-19.54.30:154][100]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.54.30:154][100]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.54.30:154][100]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.54.30:154][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.30:154][100]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-19.54.30:154][100]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.54.30:154][100]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.54.30:154][100]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale06_Character_C_0 Current: NULL [2020.06.10-19.54.30:158][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.HookChargeable Enabled?: Disabled [2020.06.10-19.54.30:159][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-19.54.30:166][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.10-19.54.30:167][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.54.30:189][101]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.54.30:189][101]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.54.30:189][101]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.30:189][101]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.54.30:189][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.30:189][101]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.30:189][101]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.54.30:189][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.30:206][102]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.30:206][102]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.54.30:206][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.30:206][102]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.30:206][102]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.54.30:206][102]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.30:207][102]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.54.30:207][102]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.30:207][102]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.54.30:207][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.30:207][102]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.54.30:207][102]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.30:207][102]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.54.30:207][102]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.30:207][102]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.30:241][103]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-19.54.30:244][103]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.54.30:247][103]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.54.30:254][104]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.54.30:255][104]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.54.30:255][104]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.10-19.54.30:257][104]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.HookChargeable Enabled?: Enabled [2020.06.10-19.54.30:260][104]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.54.30:260][104]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.54.30:260][104]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.54.30:260][104]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_8 Requested to Play: HookCamperOut. [2020.06.10-19.54.30:260][104]AnimLeader: BP_Entity_C_8 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-19.54.30:260][104]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-19.54.30:260][104]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-19.54.30:260][104]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.54.30:260][104]GameFlow: Writing Profile Stat DBD_Chapter14_Slasher_Stat1: 1 [2020.06.10-19.54.30:265][104]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.HookChargeable Enabled?: Disabled [2020.06.10-19.54.30:295][105]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Volker, Originating Player: BP_CamperFemale06_Character_C_0 - Volker, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.54.30:297][105]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.54.30:298][105]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.54.30:298][105]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.54.30:298][105]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_8 Requested to Play: HookSacrificeIn. [2020.06.10-19.54.30:298][105]AnimLeader: BP_Entity_C_8 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.10-19.54.30:298][105]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.06.10-19.54.30:298][105]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-19.54.30:332][107]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.30:332][107]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.30:452][113]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.54.30:452][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.30:452][113]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.54.30:452][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.30:452][113]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.54.30:452][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.30:452][113]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.54.30:452][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.30:452][113]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.54.30:452][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.30:453][113]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.54.30:453][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.30:453][113]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.54.30:453][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.30:453][113]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.54.30:453][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.30:453][113]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.54.30:453][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.30:629][123]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA618140] Result: '1' k_EResultOK (success) [2020.06.10-19.54.30:629][123]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA618140]' succeeded in 0.360751 seconds [2020.06.10-19.54.30:640][123]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-19.54.30:640][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.30:640][123]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.10-19.54.30:640][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.30:640][123]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.54.30:640][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.30:640][123]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.10-19.54.30:640][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.30:640][123]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.10-19.54.30:640][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.30:640][123]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.10-19.54.30:640][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.30:640][123]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.10-19.54.30:640][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.30:640][123]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.10-19.54.30:640][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.30:640][123]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.10-19.54.30:640][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.30:659][125]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3BBCEAD50] Result: '1' k_EResultOK (success) [2020.06.10-19.54.30:682][126]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.377377 seconds [2020.06.10-19.54.31:070][147]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.10-19.54.31:071][147]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.31:101][149]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.54.31:101][149]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.31:115][150]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] [2020.06.10-19.54.31:115][150]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.31:116][150]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.54.31:116][150]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.31:118][150]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.31:118][150]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.31:118][150]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.54.31:118][150]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.31:118][150]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.31:118][150]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.54.31:118][150]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.31:118][150]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.54.31:118][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.31:118][150]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.54.31:118][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.31:153][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.54.31:167][152]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.54.31:167][152]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.31:170][152]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.31:170][152]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.54.31:170][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.31:170][152]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.31:170][152]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.54.31:170][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.31:170][152]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.54.31:170][152]Interaction: Interaction time: 1.923077 [2020.06.10-19.54.31:170][152]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.54.31:171][152]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.54.31:171][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.31:171][152]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=215.558 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.54.31:232][155]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.54.31:994][199]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-19.54.31:994][199]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.31:994][199]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-19.54.31:994][199]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.31:994][199]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-19.54.31:994][199]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.32:148][208]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-19.54.32:148][208]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.32:704][239]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-19.54.32:704][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.32:704][239]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.10-19.54.32:704][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.32:704][239]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.10-19.54.32:704][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.32:704][239]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.10-19.54.32:704][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.32:773][243]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-19.54.32:773][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.32:773][243]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.10-19.54.32:773][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.32:774][243]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.10-19.54.32:774][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.32:774][243]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.10-19.54.32:774][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.33:167][264]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.54.33:167][264]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.54.33:167][264]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.54.33:168][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.33:171][264]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.54.33:184][265]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.54.33:184][265]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.54.33:184][265]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.33:184][265]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.54.33:184][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.33:184][265]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.54.33:184][265]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.33:184][265]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.54.33:184][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.33:184][265]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=217.572 [2020.06.10-19.54.33:200][266]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.33:200][266]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.54.33:200][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.33:200][266]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.33:200][266]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.54.33:200][266]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.33:200][266]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.54.33:200][266]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.33:200][266]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.54.33:200][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.33:200][266]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.54.33:200][266]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.33:200][266]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.54.33:200][266]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.33:200][266]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.33:221][267]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.33:221][267]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.33:221][267]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.54.33:221][267]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.54.33:221][267]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=217.609 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.54.33:234][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.54.33:278][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.54.33:290][271]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-19.54.33:290][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.33:381][276]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.10-19.54.33:381][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.33:381][276]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.10-19.54.33:381][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.33:381][276]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.10-19.54.33:381][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.34:065][313]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.54.34:065][313]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.54.34:065][313]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_8 Requested to Play: HookSacrificeOut. [2020.06.10-19.54.34:065][313]AnimLeader: BP_Entity_C_8 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.10-19.54.34:065][313]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.06.10-19.54.34:343][327]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV, Originating Player: BP_Slasher_Character_03_C_0 - Probably Will Auto D, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.54.35:004][360]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.54.35:846][403]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.54.35:846][403]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.54.35:990][410]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 95 [2020.06.10-19.54.36:439][435]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.10-19.54.36:472][437]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.06.10-19.54.36:472][437]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.06.10-19.54.36:472][437]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.06.10-19.54.36:472][437]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.06.10-19.54.36:472][437]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.06.10-19.54.36:472][437]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.06.10-19.54.36:473][437]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.06.10-19.54.36:476][437]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.54.36:476][437]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.54.36:476][437]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.54.36:476][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.36:515][439]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.36:516][439]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.54.36:516][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.36:516][439]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.36:516][439]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.54.36:516][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.36:549][440]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.36:549][440]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.54.36:549][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.36:549][440]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.36:549][440]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.54.36:549][440]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.36:549][440]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.54.36:549][440]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.36:549][440]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.54.36:549][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.36:549][440]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_UKR_Escape01_C_1] [2020.06.10-19.54.36:549][440]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.36:549][440]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.36:845][455]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.54.36:845][455]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.54.36:845][455]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.54.36:845][455]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-19.54.36:900][457]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.54.37:433][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-19.54.37:433][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-19.54.37:434][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-19.54.37:434][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-19.54.37:434][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-19.54.37:434][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-19.54.37:434][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.10-19.54.37:441][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-19.54.37:441][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-19.54.37:441][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.10-19.54.37:441][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-19.54.37:441][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-19.54.37:441][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-19.54.37:441][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-19.54.40:172][631]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.10-19.54.40:172][631]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.40:209][633]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.10-19.54.40:209][633]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.40:214][633]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.40:214][633]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.40:214][633]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.54.40:214][633]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.40:214][633]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.40:214][633]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.10-19.54.40:214][633]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.40:214][633]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.54.40:214][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.40:214][633]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.54.40:214][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.40:277][636]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.40:277][636]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.54.40:277][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.40:277][636]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.40:277][636]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.54.40:277][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.40:278][636]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-19.54.40:278][636]Interaction: Interaction time: 0.000000 [2020.06.10-19.54.40:278][636]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.54.40:278][636]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.54.40:278][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.40:312][638]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.54.40:312][638]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV, Originating Player: BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.54.40:312][638]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV, Originating Player: BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.54.40:312][638]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV, Originating Player: BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.54.40:316][638]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.40:316][638]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.54.40:316][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.40:316][638]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.40:316][638]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.54.40:316][638]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.40:316][638]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.54.40:316][638]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.40:316][638]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.54.40:316][638]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.54.40:316][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.40:316][638]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - REV3pt0 II TTV][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.10-19.54.40:316][638]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.40:317][638]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.40:317][638]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.42:346][744]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.54.42:346][744]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.54.42:346][744]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=226.732 [2020.06.10-19.54.42:346][744]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=226.732 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.54.42:591][757]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - FoiBoi, Originating Player: BP_CamperFemale05_Character_C_0 - FoiBoi, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 0.141342, Lifetime Duration: 40.000000 [2020.06.10-19.54.42:652][760]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.54.42:652][760]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.012400 [2020.06.10-19.54.42:653][760]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=227.039 [2020.06.10-19.54.42:653][760]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=227.039 Curve: ChainsawMissMaxSpeed Curve Duration 2.012400 [2020.06.10-19.54.43:151][785]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 9.082573 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.54.44:382][846]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.089832 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.54.44:382][846]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-19.54.44:383][846]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.54.44:383][846]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.10-19.54.44:383][846]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.54.44:383][846]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.06.10-19.54.44:383][846]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.06.10-19.54.44:384][846]GameFlow: Writing Profile Stat DBD_DLC8_Slasher_Stat2: 1 [2020.06.10-19.54.44:387][846]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.54.44:387][846]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.54.44:388][846]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.54.44:388][846]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-19.54.44:392][846]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.54.44:392][846]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.54.44:392][846]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.54.44:392][846]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.54.44:392][846]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.54.44:392][846]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.54.44:392][846]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-19.54.44:449][849]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.10-19.54.44:454][849]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.44:454][849]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.44:454][849]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.44:454][849]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-19.54.44:674][860]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.54.44:674][860]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=229.062 [2020.06.10-19.54.44:692][861]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.44:692][861]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.44:701][862]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA81F490] Result: '1' k_EResultOK (success) [2020.06.10-19.54.44:701][862]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA81F490]' succeeded in 0.316664 seconds [2020.06.10-19.54.44:721][862]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.54.44:724][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.54.44:739][863]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA81F490] Result: '1' k_EResultOK (success) [2020.06.10-19.54.44:751][864]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.364627 seconds [2020.06.10-19.54.44:978][875]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-19.54.45:000][876]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.54.45:000][876]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-19.54.47:115][981]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_1] [2020.06.10-19.54.47:115][981]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.47:115][981]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_1] [2020.06.10-19.54.47:115][981]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.47:474][999]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_1] [2020.06.10-19.54.47:474][999]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.47:474][999]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_1] [2020.06.10-19.54.47:474][999]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.48:143][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_15] [2020.06.10-19.54.48:143][ 31]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.48:143][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_15] [2020.06.10-19.54.48:143][ 31]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.48:143][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_15] [2020.06.10-19.54.48:143][ 31]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.48:280][ 38]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_15] [2020.06.10-19.54.48:280][ 38]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.48:698][ 59]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.209180 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-19.54.48:720][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_15] [2020.06.10-19.54.48:720][ 60]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.48:720][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_15] [2020.06.10-19.54.48:720][ 60]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.48:720][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_15] [2020.06.10-19.54.48:720][ 60]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.48:720][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_15] [2020.06.10-19.54.48:720][ 60]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.48:762][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_15] [2020.06.10-19.54.48:762][ 62]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.48:762][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_15] [2020.06.10-19.54.48:763][ 62]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.48:763][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_15] [2020.06.10-19.54.48:763][ 62]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.48:763][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_15] [2020.06.10-19.54.48:763][ 62]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.49:201][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_15] [2020.06.10-19.54.49:201][ 83]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.49:341][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_15] [2020.06.10-19.54.49:341][ 90]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.49:341][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_15] [2020.06.10-19.54.49:341][ 90]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.49:341][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_15] [2020.06.10-19.54.49:341][ 90]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.50:692][161]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.54.50:692][161]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.50:693][161]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.54.50:693][161]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.50:695][161]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.50:695][161]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.50:695][161]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.54.50:695][161]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.50:695][161]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.50:695][161]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.54.50:695][161]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.50:695][161]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.54.50:695][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.50:695][161]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.54.50:695][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.50:718][162]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.54.50:769][165]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.54.50:769][165]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.50:772][165]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.50:772][165]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.54.50:772][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.50:772][165]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.50:772][165]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.54.50:772][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.50:772][165]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.54.50:772][165]Interaction: Interaction time: 1.923077 [2020.06.10-19.54.50:772][165]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.54.50:772][165]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.54.50:772][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.50:772][165]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=235.159 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.54.50:830][168]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.54.52:532][262]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.10-19.54.52:532][262]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.52:532][262]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.10-19.54.52:532][262]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.52:532][262]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - FoiBoi, Originating Player: BP_CamperFemale05_Character_C_0 - FoiBoi, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.10-19.54.52:533][262]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.54.52:534][262]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.54.52:534][262]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale05_Character_C_0 - FoiBoi, Originating Player: BP_CamperFemale05_Character_C_0 - FoiBoi, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.54.52:537][262]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.52:537][262]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.52:537][262]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.54.52:537][262]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.52:537][262]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.52:537][262]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.10-19.54.52:537][262]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.52:537][262]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.54.52:537][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.52:538][262]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.54.52:538][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.52:568][264]Interaction: Interactable Destroyed: BP_CamperInteractable_C_1 [2020.06.10-19.54.52:568][264]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_1]] - [Null][Null] [2020.06.10-19.54.52:568][264]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.52:568][264]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.10-19.54.52:568][264]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.52:568][264]Interaction: ------------------------ [2020.06.10-19.54.52:568][264]Interaction: - Interactions in Zone - [2020.06.10-19.54.52:568][264]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-19.54.52:568][264]Interaction: ---------------------------- [2020.06.10-19.54.52:568][264]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-19.54.52:568][264]Interaction: ---------------------------- [2020.06.10-19.54.52:568][264]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-19.54.52:568][264]Interaction: ---------------------------- [2020.06.10-19.54.52:568][264]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-19.54.52:568][264]Interaction: ---------------------------- [2020.06.10-19.54.52:568][264]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-19.54.52:568][264]Interaction: ---------------------------- [2020.06.10-19.54.52:568][264]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-19.54.52:568][264]Interaction: ---------------------------- [2020.06.10-19.54.52:568][264]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-19.54.52:568][264]Interaction: ---------------------------- [2020.06.10-19.54.52:569][264]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-19.54.52:569][264]Interaction: ---------------------------- [2020.06.10-19.54.52:569][264]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-19.54.52:569][264]Interaction: ---------------------------- [2020.06.10-19.54.52:569][264]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.06.10-19.54.52:569][264]Interaction: ---------------------------- [2020.06.10-19.54.52:569][264]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.06.10-19.54.52:569][264]Interaction: ---------------------------- [2020.06.10-19.54.52:569][264]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-19.54.52:569][264]Interaction: ---------------------------- [2020.06.10-19.54.52:569][264]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-19.54.52:569][264]Interaction: ---------------------------- [2020.06.10-19.54.52:569][264]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-19.54.52:569][264]Interaction: ---------------------------- [2020.06.10-19.54.52:569][264]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-19.54.52:569][264]Interaction: ---------------------------- [2020.06.10-19.54.52:569][264]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Volker][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.10-19.54.52:569][264]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.52:569][264]Interaction: ------------------------ [2020.06.10-19.54.52:569][264]Interaction: - Interactions in Zone - [2020.06.10-19.54.52:569][264]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-19.54.52:569][264]Interaction: ---------------------------- [2020.06.10-19.54.52:569][264]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-19.54.52:569][264]Interaction: ---------------------------- [2020.06.10-19.54.52:569][264]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-19.54.52:569][264]Interaction: ---------------------------- [2020.06.10-19.54.52:569][264]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-19.54.52:569][264]Interaction: ---------------------------- [2020.06.10-19.54.52:569][264]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-19.54.52:569][264]Interaction: ---------------------------- [2020.06.10-19.54.52:569][264]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-19.54.52:569][264]Interaction: ---------------------------- [2020.06.10-19.54.52:569][264]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-19.54.52:569][264]Interaction: ---------------------------- [2020.06.10-19.54.52:569][264]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-19.54.52:569][264]Interaction: ---------------------------- [2020.06.10-19.54.52:569][264]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-19.54.52:569][264]Interaction: ---------------------------- [2020.06.10-19.54.52:569][264]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.06.10-19.54.52:569][264]Interaction: ---------------------------- [2020.06.10-19.54.52:569][264]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.06.10-19.54.52:569][264]Interaction: ---------------------------- [2020.06.10-19.54.52:569][264]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-19.54.52:569][264]Interaction: ---------------------------- [2020.06.10-19.54.52:569][264]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-19.54.52:569][264]Interaction: ---------------------------- [2020.06.10-19.54.52:569][264]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-19.54.52:569][264]Interaction: ---------------------------- [2020.06.10-19.54.52:569][264]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-19.54.52:569][264]Interaction: ---------------------------- [2020.06.10-19.54.52:570][264]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Volker, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.54.52:570][264]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Volker, Originating Player: BP_CamperFemale06_Character_C_0 - Volker, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.54.52:570][264]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale06_Character_C_0 [2020.06.10-19.54.52:570][264]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale06_Character_C_0 [2020.06.10-19.54.52:570][264]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale06_Character_C_0 [2020.06.10-19.54.52:570][264]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale06_Character_C_0 [2020.06.10-19.54.52:570][264]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.54.52:570][264]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.54.52:570][264]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.54.52:571][264]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-19.54.52:630][267]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.52:630][267]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.54.52:630][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.52:630][267]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.52:630][267]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.54.52:630][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.52:630][267]Interaction: Interaction time: 0.500000 [2020.06.10-19.54.52:630][267]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.54.52:630][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.52:685][270]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.10-19.54.53:141][294]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale05_Character_C_0 - FoiBoi, Originating Player: BP_CamperFemale05_Character_C_0 - FoiBoi, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.54.53:144][294]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.53:145][294]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.54.53:145][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.53:145][294]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.53:145][294]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.54.53:145][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.53:145][294]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.53:145][294]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.54.53:145][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.53:145][294]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.53:145][294]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.54.53:145][294]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.53:145][294]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.54.53:145][294]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.53:145][294]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.54.53:145][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.53:145][294]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.10-19.54.53:145][294]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.53:145][294]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.53:195][297]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.10-19.54.53:195][297]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.53:198][297]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.54.53:198][297]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.54.53:198][297]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.54.53:198][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.53:201][297]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.54.53:214][298]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.54.53:214][298]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.54.53:214][298]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.53:214][298]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.54.53:214][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.53:215][298]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.54.53:215][298]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.53:215][298]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.54.53:215][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.53:215][298]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=237.602 [2020.06.10-19.54.53:231][299]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.10-19.54.53:231][299]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.53:234][299]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.53:234][299]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.54.53:234][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.53:234][299]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.53:234][299]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.54.53:234][299]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.53:234][299]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.54.53:234][299]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.53:234][299]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.54.53:234][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.53:234][299]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.54.53:234][299]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.53:234][299]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.54.53:234][299]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.53:234][299]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.53:235][299]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.53:235][299]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.53:235][299]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.54.53:235][299]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.53:235][299]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.53:235][299]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.10-19.54.53:235][299]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.53:235][299]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.54.53:235][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.53:235][299]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.54.53:235][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.53:250][300]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.53:250][300]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.53:251][300]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.54.53:251][300]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.54.53:251][300]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=237.638 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.54.53:271][301]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.54.53:309][303]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.53:309][303]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.54.53:309][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.53:309][303]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.53:309][303]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.54.53:309][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.53:309][303]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-19.54.53:309][303]Interaction: Interaction time: 0.000000 [2020.06.10-19.54.53:309][303]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.54.53:309][303]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.54.53:309][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.53:312][303]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.54.53:345][305]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.53:345][305]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.54.53:345][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.53:345][305]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.53:345][305]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.54.53:345][305]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.53:345][305]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.54.53:345][305]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.53:345][305]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.54.53:345][305]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.54.53:345][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.53:345][305]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - FoiBoi][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.10-19.54.53:345][305]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.53:345][305]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.53:345][305]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.53:364][306]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0 - FoiBoi, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.54.53:364][306]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperFemale05_Character_C_0 - FoiBoi, Originating Player: BP_CamperFemale05_Character_C_0 - FoiBoi, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.54.53:364][306]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale05_Character_C_0 - FoiBoi, Originating Player: BP_CamperFemale05_Character_C_0 - FoiBoi, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.54.53:364][306]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - FoiBoi, Originating Player: BP_CamperFemale05_Character_C_0 - FoiBoi, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 39.963657, Lifetime Duration: 40.000000 [2020.06.10-19.54.53:364][306]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale05_Character_C_0 - FoiBoi, Originating Player: BP_CamperFemale05_Character_C_0 - FoiBoi, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.54.54:996][389]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_1] [2020.06.10-19.54.54:996][389]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.54:996][389]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_1] [2020.06.10-19.54.54:996][389]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.55:012][390]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.54.55:012][390]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.55:012][390]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_1] [2020.06.10-19.54.55:012][390]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.55:034][391]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.55:034][391]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.54.55:034][391]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.55:034][391]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.54.55:034][391]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.55:034][391]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.55:034][391]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_1] [2020.06.10-19.54.55:034][391]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.55:034][391]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.54.55:034][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.55:034][391]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.54.55:034][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.55:034][391]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.54.55:034][391]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.54.55:034][391]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=239.421 [2020.06.10-19.54.55:103][395]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_1] [2020.06.10-19.54.55:103][395]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.55:146][397]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.55:146][397]LogDBDPlayerMovement: StopSnapping Final Location (8142.404297 1416.797363 111.093491) [2020.06.10-19.54.55:146][397]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.54.55:146][397]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.54.55:146][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.55:146][397]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.55:146][397]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.54.55:146][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.55:147][397]Interaction: Interaction time: 0.000000 [2020.06.10-19.54.55:147][397]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DestroyWithPowerAttack HillBilly AnimTag_FPV. [2020.06.10-19.54.55:147][397]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DestroyWithPowerAttack' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.10-19.54.55:147][397]AnimLeader: Warning: Play Montage was requested but not found: DestroyWithPowerAttack HillBilly AnimTag_FPV AnimTag_Follower [2020.06.10-19.54.55:147][397]LogSM: Error: Play Update Montage AM_TC_CSAttack_Object Duration 0.000000 Timestamp 239.514648 [2020.06.10-19.54.55:147][397]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.10-19.54.55:147][397]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.54.55:147][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.55:876][433]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 1.769699 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.54.56:047][441]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-19.54.56:305][454]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-19.54.56:326][455]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.54.56:327][455]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.54.56:327][455]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.56:327][455]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.54.56:327][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.56:327][455]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.56:327][455]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.54.56:327][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.56:346][456]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.56:346][456]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.54.56:346][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.56:346][456]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.56:346][456]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.54.56:346][456]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.56:346][456]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.54.56:346][456]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.56:346][456]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.10-19.54.56:346][456]Interaction: Verbose: [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_1] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.54.56:346][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.56:346][456]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_1] [2020.06.10-19.54.56:346][456]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.56:346][456]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_1] [2020.06.10-19.54.56:346][456]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.56:346][456]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.56:376][457]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.54.56:379][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.54.56:844][481]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_1] [2020.06.10-19.54.56:844][481]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.56:844][481]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_1] [2020.06.10-19.54.56:844][481]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.57:231][501]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.736322 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-19.54.57:875][535]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_UKR_Escape01_C_0] [2020.06.10-19.54.57:875][535]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.57:875][535]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_UKR_Escape01_C_0] [2020.06.10-19.54.57:875][535]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.57:879][535]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.57:879][535]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.57:879][535]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.54.57:879][535]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.57:879][535]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.57:879][535]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_UKR_Escape01_C_0] [2020.06.10-19.54.57:879][535]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.57:879][535]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.54.57:879][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.57:879][535]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.54.57:879][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.57:919][537]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-19.54.57:969][540]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.10-19.54.57:972][540]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.57:972][540]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.54.57:972][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.57:972][540]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.54.57:972][540]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.54.57:972][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.57:972][540]Interaction: Interaction time: 5.836237 [2020.06.10-19.54.57:972][540]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: EscapeOpen AnimTag_Injured AnimTag_Male. [2020.06.10-19.54.57:972][540]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 5.836237 Timestamp 0.000000 [2020.06.10-19.54.57:972][540]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.54.57:972][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.58:013][542]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-19.54.58:071][545]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-19.54.58:072][545]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_1] [2020.06.10-19.54.58:072][545]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.58:072][545]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.54.58:072][545]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.58:074][545]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.58:074][545]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.58:074][545]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-19.54.58:074][545]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.54.58:074][545]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.58:074][545]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.54.58:074][545]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.58:074][545]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-19.54.58:074][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.58:074][545]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.54.58:074][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.58:075][545]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.54.58:075][545]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-19.54.58:109][546]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.54.58:138][548]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.54.58:138][548]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.54.58:141][548]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.58:141][548]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.54.58:141][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.58:141][548]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.54.58:141][548]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.54.58:141][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.58:141][548]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.54.58:141][548]Interaction: Interaction time: 1.923077 [2020.06.10-19.54.58:141][548]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.54.58:141][548]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.54.58:141][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.54.58:141][548]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=2.528 Curve: ChainsawRevSpeedCurve Curve Duration 1.923077 [2020.06.10-19.54.58:218][552]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.54.59:515][616]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 23.140379 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-19.55.00:155][650]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-19.55.00:155][650]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.55.00:155][650]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.55.00:155][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.55.00:158][650]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.55.00:173][651]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.55.00:173][651]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-19.55.00:173][651]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.55.00:173][651]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.55.00:173][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.55.00:173][651]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawRevSpeedCurve [2020.06.10-19.55.00:173][651]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.55.00:173][651]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.55.00:173][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.55.00:173][651]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawRevSpeedCurve For BP_Slasher_Character_03_C_0 at Time=4.561 [2020.06.10-19.55.00:191][652]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.55.00:191][652]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.55.00:191][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.55.00:191][652]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.55.00:192][652]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-19.55.00:192][652]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.55.00:192][652]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-19.55.00:192][652]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.55.00:192][652]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.55.00:192][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.55.00:192][652]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.00:192][652]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.00:192][652]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.00:192][652]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.00:192][652]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.55.00:210][653]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.55.00:210][653]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.55.00:210][653]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.10-19.55.00:210][653]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.55.00:210][653]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=4.597 Curve: ChainsawOpenMaxSpeed Curve Duration 0.500000 [2020.06.10-19.55.00:248][655]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.55.00:254][655]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.55.03:836][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.10-19.55.03:892][842]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-19.55.03:892][842]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-19.55.03:892][842]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-19.55.03:892][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.55.03:932][844]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.55.03:932][844]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.55.03:932][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.55.03:932][844]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.55.03:932][844]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-19.55.03:932][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.55.03:932][844]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.55.03:932][844]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-19.55.03:932][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.55.03:932][844]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.55.03:932][844]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.55.03:932][844]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.55.03:932][844]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.55.03:932][844]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.55.03:932][844]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.55.03:932][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.55.03:932][844]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_UKR_Escape01_C_0] [2020.06.10-19.55.03:932][844]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.03:932][844]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.55.06:487][983]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.10-19.55.06:487][983]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.06:487][983]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.10-19.55.06:488][983]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.06:491][983]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.55.06:491][983]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.55.06:491][983]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-19.55.06:491][983]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.55.06:491][983]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.55.06:491][983]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.10-19.55.06:491][983]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.06:491][983]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-19.55.06:491][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.55.06:491][983]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-19.55.06:491][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.55.06:568][987]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.55.06:568][987]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-19.55.06:568][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.55.06:569][987]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.55.06:569][987]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-19.55.06:569][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.55.06:569][987]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-19.55.06:569][987]Interaction: Interaction time: 0.000000 [2020.06.10-19.55.06:569][987]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-19.55.06:569][987]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-19.55.06:569][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.55.06:586][988]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.55.06:586][988]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-19.55.06:586][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.55.06:586][988]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.55.06:586][988]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-19.55.06:586][988]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.55.06:586][988]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-19.55.06:586][988]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-19.55.06:586][988]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-19.55.06:586][988]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-19.55.06:586][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-19.55.06:586][988]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.10-19.55.06:586][988]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.06:586][988]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.55.06:586][988]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-19.55.06:621][990]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_0 - allfaithnoluck, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.55.06:621][990]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperMale02_Character_C_0 - allfaithnoluck, Originating Player: BP_CamperMale02_Character_C_0 - allfaithnoluck, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.55.06:622][990]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale02_Character_C_0 - allfaithnoluck, Originating Player: BP_CamperMale02_Character_C_0 - allfaithnoluck, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: True, Remaining Lifetime: 39.964695, Lifetime Duration: 40.000000 [2020.06.10-19.55.07:288][ 25]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [KillerOpenGate][BP_UKR_Escape01_C_0] [2020.06.10-19.55.07:288][ 25]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.07:397][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [KillerOpenGate][BP_UKR_Escape01_C_0] [2020.06.10-19.55.07:397][ 31]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.08:500][ 90]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198124339328 [2020.06.10-19.55.08:510][ 90]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198124339328, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-19.55.08:588][ 94]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawOpenMaxSpeed [2020.06.10-19.55.08:588][ 94]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.55.08:588][ 94]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawOpenMaxSpeed For BP_Slasher_Character_03_C_0 at Time=12.975 [2020.06.10-19.55.08:588][ 94]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=12.975 Curve: ChainsawHittingMaxSpeed Curve Duration 0.300000 [2020.06.10-19.55.08:697][100]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.06.10-19.55.08:893][110]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawHittingMaxSpeed [2020.06.10-19.55.08:893][110]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed Curve Duration 2.012400 [2020.06.10-19.55.08:893][110]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawHittingMaxSpeed For BP_Slasher_Character_03_C_0 at Time=13.278 [2020.06.10-19.55.08:893][110]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_03_C_0 at Time=13.278 Curve: ChainsawMissMaxSpeed Curve Duration 2.012400 [2020.06.10-19.55.09:390][135]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 8.347916 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.55.10:392][185]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 1.736403 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-19.55.10:434][187]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.06.10-19.55.10:912][211]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_03_C_0] Curve: ChainsawMissMaxSpeed [2020.06.10-19.55.10:912][211]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: ChainsawMissMaxSpeed For BP_Slasher_Character_03_C_0 at Time=15.300 [2020.06.10-19.55.10:930][212]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.55.10:930][212]LogSM: [BP_Slasher_Character_03_C_0][CLIENT MASTER] [2020.06.10-19.55.10:958][213]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-19.55.10:961][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-19.55.10:996][215]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-19.55.10:997][215]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-19.55.11:097][220]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-19.55.11:098][220]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.06.10-19.55.11:098][220]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-19.55.11:098][220]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-19.55.11:098][220]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.55.11:098][220]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.55.11:098][220]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.10-19.55.11:223][220]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 4ECB390901001001 [2020.06.10-19.55.11:223][220]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Chainsaw Addon1: ADDON_Chainsaw_ThompsonMix Addon2: ADDON_Chainsaw_CarburatorGuide Perk1: BBQAndChilli 2 Perk2: pop_goes_the_weasel 2 Perk3: Enduring 2 Perk4: SpiritFury 2 Offering: _EMPTY_ [2020.06.10-19.55.11:226][220]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-19.55.11:226][220]GameFlow: Local_WriteGameEndStats IsLocalController [2020.06.10-19.55.11:227][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyBreakableWall Bloodpoints Value: 100.000000 [2020.06.10-19.55.11:227][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyBreakableWall Bloodpoints Value: 100.000000 [2020.06.10-19.55.11:227][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyBreakableWall Bloodpoints Value: 100.000000 [2020.06.10-19.55.11:227][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyBreakableWall Bloodpoints Value: 100.000000 [2020.06.10-19.55.11:227][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyBreakableWall Bloodpoints Value: 100.000000 [2020.06.10-19.55.11:227][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyBreakableWall Bloodpoints Value: 100.000000 [2020.06.10-19.55.11:227][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyBreakableWall Bloodpoints Value: 100.000000 [2020.06.10-19.55.11:227][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyBreakableWall Bloodpoints Value: 100.000000 [2020.06.10-19.55.11:227][220]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 18.030781 [2020.06.10-19.55.11:227][220]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 21.538568 [2020.06.10-19.55.11:227][220]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 41.332050 [2020.06.10-19.55.11:227][220]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 27.046688 [2020.06.10-19.55.11:227][220]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 16.027739 [2020.06.10-19.55.11:227][220]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 20.034958 [2020.06.10-19.55.11:227][220]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 53.094265 [2020.06.10-19.55.11:227][220]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 49.587185 [2020.06.10-19.55.11:227][220]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 77.634529 [2020.06.10-19.55.11:227][220]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 48.083733 [2020.06.10-19.55.11:227][220]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 63.611443 [2020.06.10-19.55.11:227][220]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 56.099354 [2020.06.10-19.55.11:227][220]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 57.101089 [2020.06.10-19.55.11:227][220]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 31.053478 [2020.06.10-19.55.11:227][220]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 6.011083 [2020.06.10-19.55.11:227][220]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 42.574474 [2020.06.10-19.55.11:227][220]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 80.139328 [2020.06.10-19.55.11:227][220]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 74.230385 [2020.06.10-19.55.11:227][220]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 8.014107 [2020.06.10-19.55.11:227][220]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 5.509609 [2020.06.10-19.55.11:227][220]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 136.238586 [2020.06.10-19.55.11:227][220]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 26.545490 [2020.06.10-19.55.11:227][220]GameFlow: Logging Player Score Event: DBDSlasherScore_RunningWithChainsaw Bloodpoints Value: 125.218735 [2020.06.10-19.55.11:227][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.10-19.55.11:227][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.10-19.55.11:227][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.10-19.55.11:227][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.10-19.55.11:227][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.55.11:227][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.55.11:227][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.55.11:227][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Hillbilly.Chainsaw.Hit Bloodpoints Value: 850.000000 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Hillbilly.Chainsaw.Hit Bloodpoints Value: 850.000000 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 64.445656 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 145.253571 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 38.400314 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 390.859985 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 43.411140 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 240.434998 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 81.476608 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 59.102959 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 41.740116 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 2.671435 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 57.434650 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 26.048656 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 80.143776 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 92.826500 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 54.429344 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 115.868713 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 17.364027 [2020.06.10-19.55.11:228][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-19.55.11:229][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-19.55.11:229][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-19.55.11:229][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-19.55.11:229][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-19.55.11:229][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-19.55.11:229][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.10-19.55.11:229][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-19.55.11:229][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-19.55.11:229][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-19.55.11:229][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-19.55.11:229][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.10-19.55.11:229][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.10-19.55.11:229][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.10-19.55.11:229][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.10-19.55.11:229][220]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.10-19.55.11:229][220]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.10-19.55.11:229][220]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.10-19.55.11:229][220]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.10-19.55.11:229][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-19.55.11:229][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-19.55.11:229][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-19.55.11:229][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-19.55.11:229][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-19.55.11:229][220]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.10-19.55.11:229][220]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-19.55.11:229][220]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-19.55.11:229][220]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-19.55.11:229][220]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-19.55.11:229][220]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-19.55.11:229][220]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.10-19.55.11:229][220]GameFlow: Logging Player Score Event: GameEvent.PlayerExitCloset.FoundBySlasher Bloodpoints Value: 600.000000 [2020.06.10-19.55.11:229][220]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.06.10-19.55.11:229][220]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.06.10-19.55.11:229][220]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.06.10-19.55.11:229][220]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.06.10-19.55.11:229][220]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificedCount Bloodpoints Value: 0.000000 [2020.06.10-19.55.11:229][220]GameFlow: Logging Player Score Event: DBDPlayerScore_EndGame Bloodpoints Value: 0.000000 [2020.06.10-19.55.11:229][220]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.06.10-19.55.11:229][220]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.55.11:229][220]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 53469.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.55.11:230][220]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 53469.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.55.11:230][220]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 53469.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.55.11:230][220]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.55.11:230][220]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 53469 [2020.06.10-19.55.11:230][220]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 53469.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.55.11:230][220]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.06.10-19.55.11:230][220]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=74 [2020.06.10-19.55.11:230][220]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.55.11:230][220]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.55.11:230][220]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.55.11:230][220]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.55.11:230][220]GameFlow: Writing Profile Stat DBD_UnlockRanking: -1 [2020.06.10-19.55.11:230][220]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-19.55.11:231][220]GameFlow: WriteGameEndStats: Skulls: -1 BloodPoints: 53469 FearTokens: 9 [2020.06.10-19.55.11:231][220]GameFlow: Writing Profile Stat DBD_KillerSkulls: -1 [2020.06.10-19.55.11:231][220]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=-1 addSurvivorPips=0 [2020.06.10-19.55.11:231][220]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.10-19.55.11:231][220]LogQuestEvent: player did finish playing [2020.06.10-19.55.11:241][220]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:241][220]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:241][220]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:241][220]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:241][220]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:241][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:241][220]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:241][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:241][220]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:241][220]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:241][220]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:242][220]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:242][220]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:242][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:242][220]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:242][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:246][220]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.11:246][220]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.11:246][220]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.11:246][220]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.11:247][220]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-19.55.11:250][221]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:250][221]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:250][221]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:251][221]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:251][221]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:251][221]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:251][221]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:251][221]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:254][221]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:254][221]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:254][221]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:254][221]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:254][221]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:254][221]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:254][221]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:254][221]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:259][221]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.11:259][221]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.11:279][222]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:279][222]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:279][222]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:279][222]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:279][222]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:279][222]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:279][222]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:279][222]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:283][222]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.11:283][222]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.11:297][223]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:297][223]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:297][223]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:297][223]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:297][223]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:297][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:297][223]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:297][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:301][223]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.11:301][223]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.11:313][224]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:313][224]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:313][224]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:313][224]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:314][224]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:314][224]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:314][224]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:314][224]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:317][224]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:317][224]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:317][224]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:317][224]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:317][224]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:317][224]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:317][224]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:317][224]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:321][224]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.11:322][224]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.11:338][225]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:338][225]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:338][225]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:338][225]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:338][225]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:338][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:338][225]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:338][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:341][225]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:341][225]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:341][225]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:341][225]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:341][225]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:341][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:341][225]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:341][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:344][225]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.11:344][225]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.11:359][226]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:359][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:359][226]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:359][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:359][226]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:359][226]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:359][226]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:359][226]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:362][226]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.11:362][226]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.11:380][227]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:380][227]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:380][227]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:380][227]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:380][227]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:380][227]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:380][227]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:380][227]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:383][227]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.11:383][227]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.11:399][228]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:399][228]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:399][228]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:399][228]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:399][228]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:399][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:399][228]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:399][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:402][228]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.11:402][228]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.11:420][229]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:420][229]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:420][229]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:420][229]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:420][229]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:420][229]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:420][229]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:420][229]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:424][229]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.11:424][229]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.11:438][230]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:438][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:438][230]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:438][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:438][230]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:438][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:438][230]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:438][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:442][230]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.11:442][230]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.11:457][231]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.55.11:460][231]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:460][231]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:460][231]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:460][231]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:460][231]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:460][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:460][231]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:460][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:463][231]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.11:463][231]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.11:478][232]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:478][232]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:479][232]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:479][232]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:479][232]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:479][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:479][232]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:479][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:482][232]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.11:482][232]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.11:496][233]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.10-19.55.11:497][233]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.55.11:500][233]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:500][233]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:500][233]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:500][233]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:500][233]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:500][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:500][233]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:500][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:504][233]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.11:504][233]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.11:520][234]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:520][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:520][234]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:520][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:520][234]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:520][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:520][234]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:520][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:524][234]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.11:524][234]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.11:540][235]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:540][235]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:540][235]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:540][235]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:540][235]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:540][235]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:540][235]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:540][235]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:543][235]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.11:543][235]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.11:558][236]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA437630] Result: '1' k_EResultOK (success) [2020.06.10-19.55.11:558][236]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA437630]' succeeded in 0.327408 seconds [2020.06.10-19.55.11:558][236]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:558][236]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:558][236]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:558][236]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:558][236]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:559][236]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:559][236]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:559][236]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:562][236]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.11:562][236]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.11:579][237]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:580][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:580][237]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:580][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:580][237]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:580][237]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:580][237]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:580][237]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:583][237]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.11:583][237]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.11:598][238]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:598][238]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:598][238]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:598][238]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:598][238]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:598][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:598][238]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:599][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:602][238]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.11:602][238]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.11:620][239]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:620][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:620][239]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:620][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:620][239]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:620][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:620][239]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:620][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:623][239]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.11:623][239]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.11:638][240]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:638][240]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:638][240]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:638][240]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:638][240]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:638][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:638][240]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:638][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:642][240]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.11:642][240]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.11:659][241]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:659][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:659][241]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:659][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:660][241]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:660][241]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:660][241]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:660][241]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:663][241]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.11:663][241]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.11:678][242]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:678][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:678][242]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:678][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:679][242]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:679][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:679][242]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:679][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:683][242]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.11:683][242]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.11:700][243]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:700][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:700][243]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:700][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:700][243]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:700][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:700][243]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:700][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:704][243]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.11:704][243]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.11:718][244]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:718][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:718][244]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:718][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:718][244]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:719][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:719][244]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:719][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:722][244]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.11:722][244]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.11:739][245]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:739][245]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:739][245]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:739][245]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:739][245]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:739][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:739][245]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:739][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:743][245]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.11:743][245]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.11:758][246]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:758][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:758][246]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:758][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:758][246]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:758][246]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:758][246]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:758][246]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:762][246]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.11:762][246]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.11:781][247]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:781][247]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:781][247]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:781][247]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:781][247]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:781][247]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:781][247]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:781][247]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:784][247]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.11:784][247]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.11:799][248]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:799][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:799][248]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:799][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:799][248]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:799][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:799][248]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:799][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:803][248]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.11:803][248]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.11:820][249]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:820][249]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:820][249]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:820][249]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:820][249]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:820][249]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:820][249]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:820][249]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:824][249]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.11:824][249]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.11:840][250]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:840][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:840][250]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:840][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:840][250]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:840][250]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:840][250]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:840][250]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:844][250]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.11:844][250]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.11:858][251]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:858][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:858][251]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:858][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:858][251]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:858][251]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:858][251]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:858][251]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:861][251]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:861][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:861][251]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:861][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:861][251]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:861][251]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:861][251]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:861][251]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:864][251]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA619A00] Result: '1' k_EResultOK (success) [2020.06.10-19.55.11:864][251]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA619A00]' succeeded in 0.632606 seconds [2020.06.10-19.55.11:864][251]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.11:864][251]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.11:876][252]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:876][252]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:876][252]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:876][252]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:876][252]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:876][252]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:876][252]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:877][252]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:880][252]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:880][252]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:881][252]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:881][252]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:881][252]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:881][252]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:881][252]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:881][252]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:885][252]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.11:885][252]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.11:893][253]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA619A00] Result: '1' k_EResultOK (success) [2020.06.10-19.55.11:898][253]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:898][253]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:898][253]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:898][253]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:898][253]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:898][253]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:898][253]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:899][253]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:901][253]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:901][253]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:901][253]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:901][253]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:901][253]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:901][253]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:901][253]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:901][253]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:904][253]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.11:904][253]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.11:915][254]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.673866 seconds [2020.06.10-19.55.11:920][254]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:920][254]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:921][254]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:921][254]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:921][254]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:921][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:921][254]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:921][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:925][254]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.11:925][254]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.11:943][255]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:943][255]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:943][255]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:943][255]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:943][255]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:943][255]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:943][255]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:943][255]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:947][255]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.11:947][255]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.11:963][256]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:963][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:963][256]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:963][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:963][256]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:963][256]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:963][256]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:963][256]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:966][256]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.11:966][256]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.11:981][257]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:981][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:981][257]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:981][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:981][257]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:981][257]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:982][257]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.11:982][257]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.11:985][257]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.11:985][257]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.11:999][258]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.12:000][258]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.12:000][258]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.12:000][258]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.12:000][258]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.12:000][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.12:000][258]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.12:000][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.12:003][258]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:003][258]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:019][259]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.12:019][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.12:019][259]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.12:019][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.12:019][259]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.12:019][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.12:019][259]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.12:019][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.12:023][259]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:023][259]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:038][260]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.12:039][260]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.12:039][260]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.12:039][260]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.12:039][260]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.12:039][260]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.12:039][260]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.12:039][260]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.12:042][260]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:042][260]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:059][261]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.12:059][261]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.12:060][261]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.12:060][261]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.12:060][261]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.10-19.55.12:060][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.12:060][261]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Chainsaw_001_C_0] [2020.06.10-19.55.12:060][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.12:063][261]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:063][261]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:078][262]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.55.12:090][262]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-19.55.12:095][262]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-19.55.12:095][262]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-19.55.12:095][262]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_1] [2020.06.10-19.55.12:095][262]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.12:095][262]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_1] [2020.06.10-19.55.12:096][262]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.12:096][262]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_1] [2020.06.10-19.55.12:096][262]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.12:096][262]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_1] [2020.06.10-19.55.12:096][262]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.12:096][262]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_1] [2020.06.10-19.55.12:096][262]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.12:096][262]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_1][SERVER SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_1] [2020.06.10-19.55.12:096][262]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.12:096][262]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-19.55.12:096][262]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-19.55.12:096][262]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-19.55.12:096][262]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_03_C_1 [2020.06.10-19.55.12:096][262]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_03_C_1 [2020.06.10-19.55.12:096][262]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_03_C_1 [2020.06.10-19.55.12:096][262]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-19.55.12:097][262]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.55.12:097][262]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.55.12:097][262]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.55.12:097][262]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000020 seconds [2020.06.10-19.55.12:097][262]GameFlow: Spawn Item: Item_Slasher_Chainsaw [2020.06.10-19.55.12:099][262]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_1.UseChainsawChargeable Enabled?: Enabled [2020.06.10-19.55.12:099][262]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_1.UseChainsawChargeable Enabled?: Disabled [2020.06.10-19.55.12:099][262]GameFlow: ACollectable::BeginPlay [2020.06.10-19.55.12:099][262]GameFlow: BegunPlayFenceGuid 9BF08F16-439C-B196-83DB-1FAB1D0C36B5 [2020.06.10-19.55.12:099][262]GameFlow: OnCreationFence 9BF08F16-439C-B196-83DB-1FAB1D0C36B5 [2020.06.10-19.55.12:099][262]GameFlow: Waiting for fence 9BF08F16-439C-B196-83DB-1FAB1D0C36B5 [2020.06.10-19.55.12:099][262]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 9BF08F16439CB19683DB1FAB1D0C36B5 [2020.06.10-19.55.12:099][262]GameFlow: (BP_Slasher_Character_03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.55.12:100][262]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.55.12:100][262]GameFlow: (BP_Slasher_Character_03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.55.12:100][262]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.55.12:100][262]GameFlow: (BP_Slasher_Character_03_C_1) - UpdateCustomization with item TC_W05_03 [2020.06.10-19.55.12:101][262]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-19.55.12:104][262]LogSM: [BP_Slasher_Character_03_C_1][SERVER SLAVE] [2020.06.10-19.55.12:106][262]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:106][262]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:115][263]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:115][263]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:142][264]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:142][264]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:160][265]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:160][265]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:179][266]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:179][266]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:197][267]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:197][267]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:215][268]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A39A5F6400] Result: '1' k_EResultOK (success) [2020.06.10-19.55.12:215][268]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A39A5F6400]' succeeded in 0.707974 seconds [2020.06.10-19.55.12:215][268]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:215][268]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:234][269]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:234][269]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:252][270]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:252][270]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:271][271]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:271][271]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:289][272]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:289][272]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:307][273]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:307][273]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:325][274]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:325][274]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:343][275]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:343][275]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:361][276]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:361][276]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:379][277]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:379][277]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:398][278]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:398][278]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:416][279]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:416][279]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:434][280]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:434][280]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:451][281]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:452][281]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:470][282]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:470][282]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:487][283]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:487][283]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:505][284]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:505][284]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:523][285]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:523][285]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:541][286]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:541][286]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:560][287]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:560][287]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:576][288]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:576][288]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:594][289]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:594][289]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:612][290]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:612][290]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:629][291]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:629][291]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:646][292]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:646][292]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:664][293]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:664][293]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:681][294]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:681][294]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:698][295]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:698][295]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:716][296]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:716][296]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:733][297]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:733][297]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:750][298]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:750][298]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:768][299]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:768][299]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:785][300]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:785][300]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:802][301]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:802][301]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:819][302]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:819][302]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:837][303]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:837][303]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:853][304]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:854][304]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:870][305]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:871][305]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:888][306]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:888][306]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:905][307]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:905][307]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:922][308]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:922][308]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:938][309]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:939][309]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:956][310]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:956][310]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:973][311]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:973][311]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.12:990][312]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.12:990][312]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:006][313]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:006][313]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:023][314]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:023][314]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:040][315]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:040][315]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:059][316]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:059][316]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:075][317]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:075][317]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:092][318]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:092][318]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:108][319]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:109][319]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:125][320]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:125][320]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:141][321]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:141][321]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:158][322]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:158][322]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:174][323]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:174][323]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:191][324]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:191][324]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:207][325]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:207][325]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:224][326]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:224][326]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:240][327]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:240][327]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:257][328]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:257][328]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:273][329]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:273][329]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:290][330]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:290][330]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:306][331]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:306][331]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:322][332]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:322][332]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:338][333]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:338][333]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:354][334]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:354][334]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:370][335]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:370][335]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:386][336]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:386][336]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:403][337]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:403][337]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:419][338]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:419][338]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:435][339]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:435][339]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:450][340]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:451][340]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:467][341]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:467][341]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:483][342]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:483][342]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:499][343]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:499][343]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:515][344]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:515][344]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:532][345]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:532][345]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:548][346]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:548][346]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:564][347]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:564][347]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:580][348]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:580][348]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:596][349]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:596][349]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:612][350]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:612][350]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:629][351]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:629][351]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:644][352]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:645][352]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:661][353]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:661][353]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:677][354]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:677][354]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:693][355]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:693][355]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:709][356]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:709][356]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:725][357]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:725][357]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:741][358]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:741][358]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:757][359]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:758][359]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:773][360]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:773][360]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:790][361]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:791][361]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:806][362]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:806][362]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:822][363]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:822][363]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:838][364]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:839][364]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:855][365]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:855][365]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:871][366]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:871][366]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:887][367]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:887][367]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:903][368]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:903][368]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:919][369]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:919][369]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:935][370]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:935][370]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:951][371]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:951][371]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:967][372]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:967][372]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.13:983][373]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.13:983][373]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:000][374]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:000][374]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:016][375]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:016][375]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:032][376]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:032][376]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:048][377]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:048][377]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:064][378]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:064][378]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:080][379]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:080][379]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:097][380]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:097][380]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:112][381]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:113][381]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:129][382]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:129][382]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:145][383]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:145][383]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:161][384]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:161][384]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:177][385]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:177][385]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:193][386]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:193][386]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:209][387]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:209][387]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:225][388]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:225][388]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:242][389]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:242][389]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:258][390]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:258][390]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:274][391]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:274][391]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:291][392]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:291][392]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:306][393]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:306][393]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:322][394]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:322][394]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:339][395]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:339][395]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:354][396]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:354][396]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:371][397]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:371][397]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:387][398]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:387][398]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:403][399]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:403][399]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:419][400]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:419][400]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:435][401]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:435][401]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:451][402]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:451][402]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:467][403]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:467][403]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:483][404]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:483][404]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:500][405]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:500][405]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:515][406]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:515][406]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:532][407]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:532][407]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:548][408]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:548][408]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:564][409]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:564][409]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:580][410]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:580][410]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:597][411]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:597][411]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:612][412]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:612][412]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:629][413]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:629][413]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:644][414]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:645][414]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:660][415]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:660][415]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:677][416]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:677][416]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:693][417]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:693][417]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:710][418]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:710][418]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:726][419]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:726][419]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:742][420]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:742][420]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:758][421]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:758][421]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:774][422]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:774][422]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:790][423]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:790][423]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:806][424]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:806][424]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:822][425]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:822][425]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:839][426]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:839][426]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:855][427]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:855][427]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:871][428]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:871][428]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:887][429]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:887][429]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:903][430]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:903][430]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:919][431]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:919][431]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:936][432]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:936][432]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:952][433]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:952][433]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:967][434]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:967][434]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.14:984][435]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.14:984][435]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:000][436]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:000][436]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:016][437]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:016][437]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:032][438]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:032][438]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:048][439]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:048][439]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:064][440]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:064][440]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:080][441]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:080][441]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:096][442]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:096][442]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:113][443]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:113][443]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:129][444]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:129][444]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:144][445]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:145][445]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:161][446]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:161][446]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:177][447]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:177][447]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:193][448]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:193][448]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:209][449]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:209][449]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:226][450]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:226][450]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:242][451]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:242][451]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:258][452]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:258][452]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:274][453]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:274][453]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:290][454]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:290][454]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:306][455]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:306][455]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:323][456]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:323][456]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:339][457]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:339][457]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:354][458]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:354][458]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:371][459]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:371][459]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:386][460]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:387][460]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:403][461]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:403][461]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:419][462]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:419][462]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:435][463]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:435][463]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:451][464]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:451][464]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:467][465]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:467][465]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:484][466]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:484][466]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:496][467]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.501215 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-19.55.15:500][467]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:500][467]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:516][468]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:516][468]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:532][469]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:532][469]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:549][470]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:549][470]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:564][471]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:564][471]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:581][472]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:581][472]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:597][473]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:597][473]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:613][474]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:613][474]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:629][475]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:629][475]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:645][476]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:645][476]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:661][477]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:661][477]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:677][478]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:677][478]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:693][479]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:693][479]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:710][480]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:710][480]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:726][481]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:726][481]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:742][482]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:742][482]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:758][483]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:758][483]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:774][484]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:774][484]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:790][485]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:790][485]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:806][486]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:806][486]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:822][487]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:822][487]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:839][488]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:839][488]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:856][489]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:856][489]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:872][490]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:873][490]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:889][491]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:889][491]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:904][492]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:904][492]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:919][493]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:919][493]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:936][494]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:936][494]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:952][495]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:952][495]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:968][496]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:968][496]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.15:984][497]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.15:984][497]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.16:004][498]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.16:004][498]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.16:017][499]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.16:017][499]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.16:035][500]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.16:035][500]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.16:049][501]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.16:049][501]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.16:066][502]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.16:066][502]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.16:082][503]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.16:082][503]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.16:098][504]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.16:098][504]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.16:113][505]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.16:113][505]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.16:129][506]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.16:129][506]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.16:144][507]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.16:144][507]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.16:161][508]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.16:161][508]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.16:177][509]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.16:177][509]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.16:193][510]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.16:193][510]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.16:209][511]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.16:209][511]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.16:225][512]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.16:225][512]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.16:242][513]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.16:242][513]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.16:258][514]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-19.55.16:258][514]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-19.55.16:258][514]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.06.10-19.55.16:258][514]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.55.16:258][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.06.10-19.55.16:260][514]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.55.16:260][514]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.55.16:260][514]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.55.16:260][514]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.10-19.55.16:262][514]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.55.16:262][514]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.06.10-19.55.16:262][514]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.10-19.55.16:262][514]GameFlow: InGameContextComponent::Leave [2020.06.10-19.55.16:264][514]LogAsyncLoad: Unloading library Game [2020.06.10-19.55.16:264][514]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.55.16:264][514]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.10-19.55.16:264][514]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.55.16:264][514]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.55.16:264][514]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.10-19.55.16:264][514]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-19.55.16:264][514]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.10-19.55.16:264][514]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.10-19.55.16:264][514]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.55.16:264][514]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-19.55.16:264][514]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.55.16:264][514]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-19.55.16:264][514]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.55.16:264][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.06.10-19.55.16:355][514]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.55.16:355][514]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.55.16:355][514]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.06.10-19.55.16:355][514]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.06.10-19.55.16:355][514]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.55.16:355][514]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-19.55.16:356][514]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.55.16:356][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-19.55.16:356][514]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.55.16:356][514]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.55.16:356][514]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-19.55.16:356][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-19.55.16:754][514]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.55.16:754][514]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-19.55.16:754][514]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.55.16:754][514]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-19.55.16:754][514]LogArchives: Error: Update node progress QuestEvent:QuestEvent.ChaseStartDifferent Repetition:4 [2020.06.10-19.55.16:755][514]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.10-19.55.16:755][514]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-19.55.16:755][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-19.55.16:755][514]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-19.55.16:755][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-19.55.16:756][514]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-19.55.16:757][514]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.55.16:757][514]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.06.10-19.55.16:762][514]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.55.16:762][514]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.55.16:762][514]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-19.55.16:763][514]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-19.55.16:763][514]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-19.55.16:777][515]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.10-19.55.16:777][515]GameFlow: TallyContextComponent::Enter [2020.06.10-19.55.16:798][515]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:3152 [2020.06.10-19.55.16:910][515]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94580] [2020.06.10-19.55.16:910][515]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.55.16:912][515]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18544&schemaVersion=0] [2020.06.10-19.55.16:913][515]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.06.10-19.55.16:913][515]LogPlayerLevels: EarnPlayerXp called with emblem quality Bronze [2020.06.10-19.55.16:913][515]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.06.10-19.55.16:913][515]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.06.10-19.55.16:913][515]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "492", matchId: "01DC01AC-08D8-0D77-0103-AC58738EB641", isFirstMatch: "False", consecutiveMatch: "8", playerType: "killer" [2020.06.10-19.55.16:913][515]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.10-19.55.16:934][515]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-19.55.16:934][515]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.10-19.55.16:935][515]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.55.16:935][515]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.06.10-19.55.16:989][516]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.10-19.55.17:001][516]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.10-19.55.17:001][516]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.10-19.55.17:001][516]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.10-19.55.17:001][516]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.10-19.55.17:115][516]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.10-19.55.17:157][517]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.10-19.55.17:157][517]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:3650 - reached levels:1 - xp bonuses:2 [2020.06.10-19.55.17:158][517]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-19.55.17:158][517]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-19.55.17:158][517]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18544&schemaVersion=0] [2020.06.10-19.55.17:159][517]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.55.17:268][517]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94580] [2020.06.10-19.55.17:268][517]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.55.17:268][517]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.55.17:269][517]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-19.55.17:269][517]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.10-19.55.17:269][517]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-19.55.17:286][518]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.10-19.55.17:286][518]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-19.55.17:456][525]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-19.55.17:456][525]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.55.17:456][525]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.55.17:523][530]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-19.55.17:524][530]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.10-19.55.17:524][530]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-19.55.17:617][535]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.55.17:633][536]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-19.55.17:634][536]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.10-19.55.17:979][557]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.10-19.55.18:011][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.10-19.55.18:076][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.10-19.55.18:157][568]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.10-19.55.18:321][578]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-19.55.18:418][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-19.55.18:515][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.10-19.55.18:579][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.10-19.55.18:725][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.10-19.55.18:790][607]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.10-19.55.18:821][609]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.10-19.55.18:886][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.10-19.55.18:983][619]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.10-19.55.19:048][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.10-19.55.19:177][631]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.10-19.55.19:257][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.10-19.55.19:257][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.10-19.55.19:321][640]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.10-19.55.19:418][646]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-19.55.19:547][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-19.55.19:547][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.10-19.55.19:612][658]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.10-19.55.19:644][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.10-19.55.19:725][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.10-19.55.19:725][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyDown nav:null [2020.06.10-19.55.19:790][669]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyUp nav:null [2020.06.10-19.55.19:854][673]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-19.55.19:918][677]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-19.55.19:951][679]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-19.55.20:047][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-19.55.20:112][689]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.06.10-19.55.20:192][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.06.10-19.55.20:321][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.10-19.55.20:419][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.10-19.55.20:419][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.06.10-19.55.20:483][712]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.06.10-19.55.20:612][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyDown nav:null [2020.06.10-19.55.20:693][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyUp nav:null [2020.06.10-19.55.20:693][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-19.55.20:757][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-19.55.20:826][733]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.10-19.55.20:911][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.10-19.55.20:960][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.10-19.55.21:014][744]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.10-19.55.21:393][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.10-19.55.21:524][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TitleSectionDisplay: Play tier animation [2020.06.10-19.55.21:682][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.10-19.55.21:892][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.10-19.55.22:123][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.10-19.55.22:317][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.10-19.55.22:414][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.10-19.55.22:527][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.10-19.55.24:719][972]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.55.24:990][988]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.55.25:690][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.55.25:720][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.06.10-19.55.26:386][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.55.26:395][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.06.10-19.55.27:295][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.55.35:106][608]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-19.55.35:799][651]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 199 [2020.06.10-19.55.35:844][654]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.55.35:844][654]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.55.36:844][716]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.55.36:844][716]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-19.55.36:844][716]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-19.55.36:844][716]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-19.55.36:896][719]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-19.55.37:810][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.55.38:563][821]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.06.10-19.55.38:643][826]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.06.10-19.55.38:805][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-19.55.38:869][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-19.55.39:030][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.10-19.55.39:111][855]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.10-19.55.39:143][857]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.10-19.55.39:208][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.10-19.55.39:467][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.10-19.55.39:534][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.10-19.55.43:292][114]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-19.55.45:249][235]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.10-19.55.45:346][241]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.10-19.55.45:716][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-19.55.45:845][272]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-19.55.45:914][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.06.10-19.55.45:979][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.06.10-19.55.46:043][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-19.55.46:107][288]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-19.55.46:285][299]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.10-19.55.46:350][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.10-19.55.46:350][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.10-19.55.46:414][307]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.10-19.55.46:914][338]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-19.55.47:010][344]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-19.55.47:979][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.10-19.55.48:043][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.10-19.55.48:044][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.10-19.55.48:108][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.10-19.55.48:173][416]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-19.55.48:253][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-19.55.48:318][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.10-19.55.48:350][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.10-19.55.48:446][433]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-19.55.48:478][435]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-19.55.48:608][443]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.10-19.55.48:672][447]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.10-19.55.48:753][452]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-19.55.48:817][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-19.55.49:478][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.10-19.55.49:511][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.10-19.55.49:576][503]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.10-19.55.49:640][507]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.10-19.55.49:850][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-19.55.49:947][526]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-19.55.49:979][528]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.10-19.55.50:076][534]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.10-19.55.50:446][557]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.10-19.55.50:511][561]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.10-19.55.50:608][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.10-19.55.50:689][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.10-19.55.50:721][574]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.10-19.55.50:786][578]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.10-19.55.50:850][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.10-19.55.50:915][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.10-19.55.50:947][588]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.10-19.55.51:011][592]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.10-19.55.51:076][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-19.55.51:141][600]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.10-19.55.51:173][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-19.55.51:253][607]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.10-19.55.51:350][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-19.55.51:382][615]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-19.55.51:511][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.10-19.55.51:576][627]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.10-19.55.51:576][627]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.10-19.55.51:608][629]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.10-19.55.51:688][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.10-19.55.51:753][638]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.10-19.55.51:753][638]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.06.10-19.55.51:818][642]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.06.10-19.55.51:947][650]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-19.55.52:012][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-19.55.52:157][663]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.10-19.55.52:221][667]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.10-19.55.52:254][669]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.10-19.55.52:311][672]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.10-19.55.52:327][673]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-19.55.52:412][678]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-19.55.52:978][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:74 value:keyDown nav:null [2020.06.10-19.55.53:058][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:74 value:keyUp nav:null [2020.06.10-19.55.53:252][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.10-19.55.53:316][734]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.10-19.55.53:413][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.10-19.55.53:477][744]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.10-19.55.53:510][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.10-19.55.53:558][749]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.10-19.55.53:751][761]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.10-19.55.53:816][765]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.10-19.55.53:913][771]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.10-19.55.54:026][778]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.10-19.55.54:027][778]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.10-19.55.54:073][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.10-19.55.54:152][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-19.55.54:217][789]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-19.55.54:282][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.10-19.55.54:346][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.10-19.55.54:346][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.10-19.55.54:411][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.10-19.55.54:443][803]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-19.55.54:524][808]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-19.55.54:939][834]Interaction: Interactable Destroyed: BP_CamperInteractable_C_0 [2020.06.10-19.55.54:939][834]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_0]] - [Null][Null] [2020.06.10-19.55.54:939][834]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.54:939][834]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.10-19.55.54:939][834]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.54:939][834]Interaction: ------------------------ [2020.06.10-19.55.54:939][834]Interaction: - Interactions in Zone - [2020.06.10-19.55.54:939][834]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.55.54:939][834]Interaction: ---------------------------- [2020.06.10-19.55.54:939][834]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.55.54:939][834]Interaction: ---------------------------- [2020.06.10-19.55.54:939][834]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.55.54:939][834]Interaction: ---------------------------- [2020.06.10-19.55.54:939][834]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.55.54:939][834]Interaction: ---------------------------- [2020.06.10-19.55.54:939][834]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.55.54:939][834]Interaction: ---------------------------- [2020.06.10-19.55.54:939][834]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.55.54:939][834]Interaction: ---------------------------- [2020.06.10-19.55.54:939][834]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.55.54:939][834]Interaction: ---------------------------- [2020.06.10-19.55.54:939][834]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.55.54:940][834]Interaction: ---------------------------- [2020.06.10-19.55.54:940][834]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.55.54:940][834]Interaction: ---------------------------- [2020.06.10-19.55.54:940][834]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.06.10-19.55.54:940][834]Interaction: ---------------------------- [2020.06.10-19.55.54:940][834]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.06.10-19.55.54:940][834]Interaction: ---------------------------- [2020.06.10-19.55.54:940][834]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.55.54:940][834]Interaction: ---------------------------- [2020.06.10-19.55.54:940][834]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.55.54:940][834]Interaction: ---------------------------- [2020.06.10-19.55.54:940][834]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.55.54:940][834]Interaction: ---------------------------- [2020.06.10-19.55.54:940][834]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.55.54:940][834]Interaction: ---------------------------- [2020.06.10-19.55.54:940][834]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - allfaithnoluck][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.10-19.55.54:940][834]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-19.55.54:940][834]Interaction: ------------------------ [2020.06.10-19.55.54:940][834]Interaction: - Interactions in Zone - [2020.06.10-19.55.54:940][834]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.55.54:940][834]Interaction: ---------------------------- [2020.06.10-19.55.54:940][834]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.55.54:940][834]Interaction: ---------------------------- [2020.06.10-19.55.54:940][834]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.55.54:940][834]Interaction: ---------------------------- [2020.06.10-19.55.54:940][834]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.55.54:940][834]Interaction: ---------------------------- [2020.06.10-19.55.54:940][834]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.55.54:940][834]Interaction: ---------------------------- [2020.06.10-19.55.54:940][834]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.55.54:940][834]Interaction: ---------------------------- [2020.06.10-19.55.54:940][834]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.55.54:940][834]Interaction: ---------------------------- [2020.06.10-19.55.54:940][834]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.55.54:940][834]Interaction: ---------------------------- [2020.06.10-19.55.54:940][834]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.55.54:940][834]Interaction: ---------------------------- [2020.06.10-19.55.54:940][834]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.06.10-19.55.54:940][834]Interaction: ---------------------------- [2020.06.10-19.55.54:940][834]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.06.10-19.55.54:940][834]Interaction: ---------------------------- [2020.06.10-19.55.54:940][834]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.55.54:940][834]Interaction: ---------------------------- [2020.06.10-19.55.54:940][834]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.55.54:940][834]Interaction: ---------------------------- [2020.06.10-19.55.54:940][834]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.55.54:940][834]Interaction: ---------------------------- [2020.06.10-19.55.54:940][834]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.10-19.55.54:940][834]Interaction: ---------------------------- [2020.06.10-19.55.54:941][834]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale02_Character_C_0 [2020.06.10-19.55.54:941][834]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale02_Character_C_0 [2020.06.10-19.55.54:941][834]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale02_Character_C_0 [2020.06.10-19.55.54:941][834]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale02_Character_C_0 [2020.06.10-19.55.54:941][834]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.55.54:941][834]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.55.54:941][834]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.55.54:942][834]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-19.55.57:426][988]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.10-19.55.57:426][988]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-19.55.57:459][990]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.10-19.55.57:524][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.10-19.55.57:669][ 4]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-19.55.57:669][ 4]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-19.55.57:685][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.10-19.55.57:750][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.10-19.55.57:750][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.10-19.55.57:814][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.10-19.55.57:927][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-19.55.57:991][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-19.55.58:314][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.10-19.55.58:346][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.10-19.55.58:459][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.10-19.55.58:491][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.10-19.55.58:588][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.10-19.55.58:621][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.10-19.55.58:685][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.10-19.55.58:750][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.10-19.56.00:030][148]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.06.10-19.56.00:159][156]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.06.10-19.56.00:159][156]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.10-19.56.00:223][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.10-19.56.00:417][172]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.10-19.56.00:498][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.10-19.56.00:530][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.10-19.56.00:627][185]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.10-19.56.00:724][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.10-19.56.00:788][195]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.10-19.56.00:789][195]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.06.10-19.56.00:853][199]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.06.10-19.56.00:918][203]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-19.56.01:030][210]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-19.56.01:030][210]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.10-19.56.01:095][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.10-19.56.01:127][216]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.10-19.56.01:191][220]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.10-19.56.01:191][220]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.10-19.56.01:256][224]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.10-19.56.01:417][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyDown nav:null [2020.06.10-19.56.01:465][237]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyUp nav:null [2020.06.10-19.56.01:498][239]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.10-19.56.01:562][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.10-19.56.01:594][245]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyDown nav:null [2020.06.10-19.56.01:659][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyUp nav:null [2020.06.10-19.56.01:694][252]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198979424190 [2020.06.10-19.56.01:694][252]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198979424190, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.56.01:918][265]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-19.56.01:998][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-19.56.02:062][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.10-19.56.02:128][278]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.10-19.56.02:237][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-19.56.02:301][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-19.56.02:462][297]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.10-19.56.02:526][301]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.10-19.56.02:591][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.10-19.56.02:623][307]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.10-19.56.02:688][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.10-19.56.02:752][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.10-19.56.02:832][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.10-19.56.02:930][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.10-19.56.02:930][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.10-19.56.02:994][330]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.10-19.56.03:091][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-19.56.03:148][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-19.56.03:196][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.10-19.56.03:267][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.10-19.56.03:299][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.10-19.56.03:364][352]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.10-19.56.03:461][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.10-19.56.03:525][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-19.56.03:526][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.10-19.56.03:590][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-19.56.03:654][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.10-19.56.03:735][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.10-19.56.03:735][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.10-19.56.03:789][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.10-19.56.11:536][855]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.10-19.56.11:601][859]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.10-19.56.11:601][859]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.10-19.56.11:698][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.10-19.56.11:842][874]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.10-19.56.11:907][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.10-19.56.11:939][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-19.56.11:940][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-19.56.12:069][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.10-19.56.12:133][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.10-19.56.12:262][900]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.10-19.56.12:343][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:56 value:keyDown nav:null [2020.06.10-19.56.12:407][909]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:56 value:keyUp nav:null [2020.06.10-19.56.12:504][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-19.56.12:698][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.10-19.56.12:766][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.10-19.56.13:207][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyDown nav:null [2020.06.10-19.56.13:304][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyUp nav:null [2020.06.10-19.56.13:336][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.10-19.56.13:400][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.10-19.56.13:432][971]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.10-19.56.13:529][977]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.10-19.56.13:643][984]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-19.56.13:739][990]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-19.56.15:079][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.06.10-19.56.15:143][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.06.10-19.56.15:143][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-19.56.15:207][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-19.56.15:337][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.10-19.56.15:433][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.10-19.56.15:498][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.10-19.56.15:530][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.10-19.56.15:741][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.10-19.56.15:809][117]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.10-19.56.18:269][268]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.10-19.56.18:349][273]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.10-19.56.18:413][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.10-19.56.18:528][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.10-19.56.18:737][296]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.10-19.56.18:804][300]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.10-19.56.28:477][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.56.28:477][894]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_LOBBY(2) [2020.06.10-19.56.28:500][895]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.28:500][895]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.06.10-19.56.28:501][895]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.28:501][895]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.28:501][895]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.28:501][895]GameFlow: TallyContextComponent::Leave [2020.06.10-19.56.28:501][895]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-19.56.28:502][895]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-19.56.28:502][895]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.06.10-19.56.28:502][895]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-19.56.28:502][895]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-19.56.28:502][895]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-19.56.28:502][895]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-19.56.28:502][895]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.10-19.56.28:502][895]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-19.56.28:502][895]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-19.56.28:502][895]LogOnlineSession: Verbose: OSS: 0: 99f8d...77991 [2020.06.10-19.56.28:502][895]LogOnlineSession: Verbose: OSS: 1: 3d851...48270 [2020.06.10-19.56.28:502][895]LogOnlineSession: Verbose: OSS: 2: afd4a...53037 [2020.06.10-19.56.28:502][895]LogOnlineSession: Verbose: OSS: 3: 8fedb...00968 [2020.06.10-19.56.28:502][895]LogOnlineSession: Verbose: OSS: 4: 1f21d...80349 [2020.06.10-19.56.28:502][895]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-19.56.28:502][895]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.10-19.56.28:502][895]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.10-19.56.28:502][895]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-19.56.28:502][895]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.10-19.56.28:502][895]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.10-19.56.28:502][895]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-19.56.28:502][895]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.10-19.56.28:502][895]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-19.56.28:502][895]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-19.56.28:502][895]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.10-19.56.28:502][895]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-19.56.28:502][895]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-19.56.28:502][895]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-19.56.28:502][895]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-19.56.28:502][895]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-19.56.28:502][895]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-19.56.28:502][895]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-19.56.28:502][895]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-19.56.28:503][895]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-19.56.28:503][895]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.10-19.56.28:503][895]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.10-19.56.28:503][895]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.10-19.56.28:503][895]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.10-19.56.28:503][895]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.10-19.56.28:503][895]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.10-19.56.28:503][895]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.10-19.56.28:503][895]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-19.56.28:503][895]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-10T19:44:29.290Z : OnlineService [2020.06.10-19.56.28:503][895]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.10-19.56.28:503][895]LogOnlineSession: Verbose: OSS: MirrorsSessionId=2c91b61e-a0a6-4e5d-adeb-5f41699cdecd : OnlineService [2020.06.10-19.56.28:503][895]LogOnlineSession: Verbose: OSS: HostPublicIp=3.83.215.219 : OnlineService [2020.06.10-19.56.28:503][895]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.06.10-19.56.28:503][895]LogOnlineSession: Verbose: OSS: EncryptionKey=2PgQXWO4xzOCnCGT5Ni3XRSqhl1iGPtA44Zs8fHzcI0= : OnlineService [2020.06.10-19.56.28:503][895]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-19.56.28:503][895]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-19.56.28:503][895]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCA66C08D80D76B145C9446B954BE4|3.83.215.219|7779 : OnlineService [2020.06.10-19.56.28:503][895]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-19.56.28:503][895]LogOnlineSession: Verbose: OSS: MatchMembersA=["3d851480-bd94-11e6-b0c2-879f2804d5d0"] : OnlineService [2020.06.10-19.56.28:504][895]LogOnlineSession: Verbose: OSS: MatchMembersB=["99f8d9cd-e858-435b-8e24-7ec41c79dc71","1f21dca9-3afc-46bd-8ea9-ed083b9a6711","8fedb0f0-c245-11e6-9ff5-b382a5614225","afd4aeb0-bd85-11e6-9be6-6ba8442a8ce2"] : OnlineService [2020.06.10-19.56.28:504][895]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-19.56.28:504][895]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-19.56.28:504][895]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-19.56.28:504][895]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-19.56.28:504][895]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.10-19.56.28:504][895]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-19.56.28:504][895]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-19.56.28:504][895]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-19.56.28:504][895]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-19.56.28:504][895]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.10-19.56.28:504][895]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.10-19.56.28:504][895]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-19.56.28:504][895]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.10-19.56.28:504][895]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 3.83.215.219:7779 SessionId: 00CCA...54BE4 [2020.06.10-19.56.28:504][895]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-19.56.28:504][895]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.10-19.56.28:504][895]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-19.56.28:504][895]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-19.56.28:505][895]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.10-19.56.28:505][895]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-19.56.28:505][895]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.10-19.56.28:505][895]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-19.56.28:505][895]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-19.56.28:505][895]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-19.56.28:505][895]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-19.56.28:505][895]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-19.56.28:505][895]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-19.56.28:505][895]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-19.56.28:505][895]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.10-19.56.28:505][895]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.10-19.56.28:505][895]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.10-19.56.28:505][895]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.10-19.56.28:505][895]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.10-19.56.28:505][895]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.10-19.56.28:505][895]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.10-19.56.28:505][895]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-19.56.28:505][895]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-10T19:44:29.290Z : OnlineService [2020.06.10-19.56.28:505][895]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.10-19.56.28:506][895]LogOnlineSession: Verbose: OSS: MirrorsSessionId=2c91b61e-a0a6-4e5d-adeb-5f41699cdecd : OnlineService [2020.06.10-19.56.28:506][895]LogOnlineSession: Verbose: OSS: HostPublicIp=3.83.215.219 : OnlineService [2020.06.10-19.56.28:506][895]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.06.10-19.56.28:506][895]LogOnlineSession: Verbose: OSS: EncryptionKey=2PgQXWO4xzOCnCGT5Ni3XRSqhl1iGPtA44Zs8fHzcI0= : OnlineService [2020.06.10-19.56.28:506][895]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-19.56.28:506][895]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-19.56.28:506][895]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCA66C08D80D76B145C9446B954BE4|3.83.215.219|7779 : OnlineService [2020.06.10-19.56.28:506][895]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-19.56.28:506][895]LogOnlineSession: Verbose: OSS: MatchMembersA=["3d851480-bd94-11e6-b0c2-879f2804d5d0"] : OnlineService [2020.06.10-19.56.28:506][895]LogOnlineSession: Verbose: OSS: MatchMembersB=["99f8d9cd-e858-435b-8e24-7ec41c79dc71","1f21dca9-3afc-46bd-8ea9-ed083b9a6711","8fedb0f0-c245-11e6-9ff5-b382a5614225","afd4aeb0-bd85-11e6-9be6-6ba8442a8ce2"] : OnlineService [2020.06.10-19.56.28:506][895]LogOnline: Destroying session GameSession [2020.06.10-19.56.28:506][895]LogDBDEasyAntiCheat: DestroySession [2020.06.10-19.56.28:506][895]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.06.10-19.56.28:506][895]LogOnline: Destroying session GameSession [2020.06.10-19.56.28:506][895]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-19.56.28:507][895]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-19.56.28:507][895]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.10-19.56.28:511][895]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.28:511][895]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.28:511][895]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.28:511][895]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.28:511][895]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-19.56.28:511][895]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-19.56.28:511][895]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-19.56.28:512][895]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.56.28:512][895]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-19.56.28:512][895]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-19.56.28:514][895]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.56.28:514][895]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.06.10-19.56.28:514][895]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.56.28:514][895]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.56.28:515][895]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-19.56.28:515][895]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-19.56.28:515][895]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-19.56.28:515][895]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.56.28:515][895]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-19.56.28:515][895]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.56.28:515][895]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.56.28:515][895]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.56.28:515][895]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-19.56.28:516][896]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2c91b61e-a0a6-4e5d-adeb-5f41699cdecd] [2020.06.10-19.56.28:611][900]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2c91b61e-a0a6-4e5d-adeb-5f41699cdecd] [2020.06.10-19.56.28:611][900]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-19.56.28:611][900]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-19.56.28:611][900]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.10-19.56.28:611][900]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.06.10-19.56.28:611][900]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-19.56.28:611][900]LogOnlineSession: Verbose: OSS: 0: 99f8d...77991 [2020.06.10-19.56.28:611][900]LogOnlineSession: Verbose: OSS: 1: 3d851...48270 [2020.06.10-19.56.28:611][900]LogOnlineSession: Verbose: OSS: 2: afd4a...53037 [2020.06.10-19.56.28:611][900]LogOnlineSession: Verbose: OSS: 3: 8fedb...00968 [2020.06.10-19.56.28:611][900]LogOnlineSession: Verbose: OSS: 4: 1f21d...80349 [2020.06.10-19.56.28:611][900]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-19.56.28:611][900]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.10-19.56.28:611][900]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.10-19.56.28:611][900]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-19.56.28:611][900]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.10-19.56.28:611][900]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.10-19.56.28:611][900]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-19.56.28:611][900]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.10-19.56.28:611][900]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-19.56.28:611][900]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-19.56.28:611][900]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.10-19.56.28:612][900]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-19.56.28:612][900]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-19.56.28:612][900]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-19.56.28:612][900]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-19.56.28:612][900]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-19.56.28:612][900]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-19.56.28:612][900]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-19.56.28:612][900]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-19.56.28:612][900]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-19.56.28:612][900]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.10-19.56.28:612][900]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.10-19.56.28:612][900]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.10-19.56.28:612][900]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.10-19.56.28:612][900]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.10-19.56.28:612][900]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.10-19.56.28:612][900]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.10-19.56.28:612][900]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-19.56.28:612][900]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-10T19:44:29.290Z : OnlineService [2020.06.10-19.56.28:612][900]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.10-19.56.28:612][900]LogOnlineSession: Verbose: OSS: MirrorsSessionId=2c91b61e-a0a6-4e5d-adeb-5f41699cdecd : OnlineService [2020.06.10-19.56.28:612][900]LogOnlineSession: Verbose: OSS: HostPublicIp=3.83.215.219 : OnlineService [2020.06.10-19.56.28:612][900]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.06.10-19.56.28:612][900]LogOnlineSession: Verbose: OSS: EncryptionKey=2PgQXWO4xzOCnCGT5Ni3XRSqhl1iGPtA44Zs8fHzcI0= : OnlineService [2020.06.10-19.56.28:612][900]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-19.56.28:612][900]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-19.56.28:612][900]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCA66C08D80D76B145C9446B954BE4|3.83.215.219|7779 : OnlineService [2020.06.10-19.56.28:612][900]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-19.56.28:612][900]LogOnlineSession: Verbose: OSS: MatchMembersA=["3d851480-bd94-11e6-b0c2-879f2804d5d0"] : OnlineService [2020.06.10-19.56.28:612][900]LogOnlineSession: Verbose: OSS: MatchMembersB=["99f8d9cd-e858-435b-8e24-7ec41c79dc71","1f21dca9-3afc-46bd-8ea9-ed083b9a6711","8fedb0f0-c245-11e6-9ff5-b382a5614225","afd4aeb0-bd85-11e6-9be6-6ba8442a8ce2"] : OnlineService [2020.06.10-19.56.28:612][900]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.06.10-19.56.28:636][901]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.110101 seconds [2020.06.10-19.56.28:636][901]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.06.10-19.56.28:636][901]LogDBDEasyAntiCheat: slave disconnected [2020.06.10-19.56.28:636][901]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.06.10-19.56.29:099][920]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.29:099][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.10-19.56.29:107][920]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.29:107][920]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.29:107][920]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.29:107][920]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.10-19.56.29:107][920]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.10-19.56.29:107][920]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.83.215.219:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Chainsaw?Offering=SurvivorPudding?KillerPips=75?SurvivorPips=15?MaxPlayers=5?Addons=ADDON_Chainsaw_ThompsonMix;ADDON_Chainsaw_CarburatorGuide?Perks=BBQAndChilli;pop_goes_the_weasel;Enduring;SpiritFury?PerkLevels=2;2;2;2?CustomizationParts=HB_Torso02;TC_Legs006;TC_W05_03?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-19.56.29:107][920]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-19.56.29:107][920]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.10-19.56.29:107][920]LogAsyncLoad: Start loading library async: Menu [2020.06.10-19.56.29:107][920]LogAsyncLoad: 215 assets in Menu [2020.06.10-19.56.29:107][920]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.56.29:108][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.10-19.56.29:108][920]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.29:108][920]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.10-19.56.29:208][920]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.56.29:220][920]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.56.29:233][920]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.56.29:239][920]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.56.29:301][920]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.56.29:326][920]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.56.29:354][920]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.56.29:381][920]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.56.29:388][920]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.56.29:395][920]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.56.29:416][920]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.56.29:431][920]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.56.29:450][920]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.56.29:463][920]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.56.29:471][920]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.56.29:476][920]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.56.29:489][920]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.56.29:495][920]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.56.29:786][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.10-19.56.29:787][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:787][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.10-19.56.29:787][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:787][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.10-19.56.29:787][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:790][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.10-19.56.29:790][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:791][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.10-19.56.29:791][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:792][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.10-19.56.29:792][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:792][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.10-19.56.29:792][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:793][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.10-19.56.29:793][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:793][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.10-19.56.29:793][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:794][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.10-19.56.29:794][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:794][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.10-19.56.29:794][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:794][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.10-19.56.29:794][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:795][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.10-19.56.29:795][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:802][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.10-19.56.29:802][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:803][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.10-19.56.29:803][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:803][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.10-19.56.29:803][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:804][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.10-19.56.29:804][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:805][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.10-19.56.29:805][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:805][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.10-19.56.29:805][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:807][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.10-19.56.29:807][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:807][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.10-19.56.29:807][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:808][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.10-19.56.29:808][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:808][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.10-19.56.29:808][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:809][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.10-19.56.29:809][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:809][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.10-19.56.29:809][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:809][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.10-19.56.29:809][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:810][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.10-19.56.29:810][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:810][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.10-19.56.29:810][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:810][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.10-19.56.29:810][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:813][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.10-19.56.29:814][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:814][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.10-19.56.29:814][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:814][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.10-19.56.29:814][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:815][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.10-19.56.29:815][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:815][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.10-19.56.29:815][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:815][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.10-19.56.29:815][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:816][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.10-19.56.29:816][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:843][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.10-19.56.29:843][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:868][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.10-19.56.29:868][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:884][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.10-19.56.29:884][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:885][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.10-19.56.29:885][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:886][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.10-19.56.29:886][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:918][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.10-19.56.29:918][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:918][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.10-19.56.29:918][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:934][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.10-19.56.29:934][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-19.56.29:938][920]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.29:938][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.06.10-19.56.29:938][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.06.10-19.56.29:939][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.06.10-19.56.29:952][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.06.10-19.56.29:952][920]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.29:953][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.06.10-19.56.29:953][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.06.10-19.56.29:953][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.06.10-19.56.29:984][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.06.10-19.56.30:377][921]r.CullAll = "1" [2020.06.10-19.56.30:397][921]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.10-19.56.30:397][921]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.10-19.56.30:418][922]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.10-19.56.30:419][922]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.56.30:421][922]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-19.56.30:421][922]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.10-19.56.30:422][922]LogNet: World NetDriver shutdown SteamNetDriver_7 [GameNetDriver] [2020.06.10-19.56.30:422][922]LogNet: DestroyNamedNetDriver SteamNetDriver_7 [GameNetDriver] [2020.06.10-19.56.30:425][922]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 3.83.215.219:7779, Name: SteamNetConnection_7, Driver: GameNetDriver SteamNetDriver_7, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A3D1B06FA0], Channels: 95, Time: 2020.06.10-19.56.30 [2020.06.10-19.56.30:425][922]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 3.83.215.219:7779, Name: SteamNetConnection_7, Driver: GameNetDriver SteamNetDriver_7, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A3D1B05440] [2020.06.10-19.56.30:426][922]LogExit: GameNetDriver SteamNetDriver_7 shut down [2020.06.10-19.56.30:432][922]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_03_C_0 [2020.06.10-19.56.30:432][922]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_03_C_0 [2020.06.10-19.56.30:432][922]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_03_C_0 [2020.06.10-19.56.30:432][922]LogDBDGeneral: StatusEffect::EndPlay - Id: DecreaseChainsawAttackCD_Considerably, Status Owner: BP_Slasher_Character_03_C_0, Originating Player: BP_Slasher_Character_03_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.56.30:433][922]LogDBDGeneral: StatusEffect::EndPlay - Id: DecreaseChainsawAttackCD_Slightly, Status Owner: BP_Slasher_Character_03_C_0, Originating Player: BP_Slasher_Character_03_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.56.30:433][922]LogDBDGeneral: StatusEffect::EndPlay - Id: DecreaseChainsawObstruction_Slightly, Status Owner: BP_Slasher_Character_03_C_0, Originating Player: BP_Slasher_Character_03_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.56.30:433][922]LogDBDGeneral: StatusEffect::EndPlay - Id: DecreaseChainsawNoise_Slightly, Status Owner: BP_Slasher_Character_03_C_0, Originating Player: BP_Slasher_Character_03_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.56.30:433][922]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_03_C_0, Originating Player: BP_Slasher_Character_03_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-19.56.30:433][922]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_03_C_1 [2020.06.10-19.56.30:433][922]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_03_C_1 [2020.06.10-19.56.30:433][922]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_03_C_1 [2020.06.10-19.56.30:433][922]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.56.30:433][922]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.56.30:433][922]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.56.30:433][922]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.06.10-19.56.30:433][922]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.10-19.56.30:433][922]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.10-19.56.30:433][922]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.06.10-19.56.30:434][922]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.56.30:434][922]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.56.30:434][922]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.56.30:434][922]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.06.10-19.56.30:434][922]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.10-19.56.30:434][922]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.10-19.56.30:434][922]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.06.10-19.56.30:434][922]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.56.30:434][922]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.56.30:434][922]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-19.56.30:894][922]LogUObjectHash: Compacting FUObjectHashTables data took 14.58ms [2020.06.10-19.56.31:007][922]LogStreaming: Flushing async loaders. [2020.06.10-19.56.31:014][922]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-19.56.31:015][922]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.10-19.56.31:015][922]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.10-19.56.31:015][922]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.10-19.56.31:015][922]LogStreaming: Flushing async loaders. [2020.06.10-19.56.31:016][922]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.56.31:016][922]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.10-19.56.31:017][922]LogStreaming: Flushing async loaders. [2020.06.10-19.56.31:247][922]LogStreaming: Flushing async loaders took 231ms. [2020.06.10-19.56.31:248][922]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.10-19.56.31:248][922]LogStreaming: Flushing async loaders. [2020.06.10-19.56.31:249][922]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.56.31:249][922]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.10-19.56.31:250][922]LogStreaming: Flushing async loaders. [2020.06.10-19.56.31:250][922]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.56.31:251][922]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.10-19.56.31:251][922]LogStreaming: Flushing async loaders. [2020.06.10-19.56.31:273][922]LogStreaming: Flushing async loaders took 22ms. [2020.06.10-19.56.31:273][922]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.10-19.56.31:273][922]LogStreaming: Flushing async loaders. [2020.06.10-19.56.31:524][922]LogStreaming: Flushing async loaders took 251ms. [2020.06.10-19.56.31:528][922]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.10-19.56.31:528][922]LogStreaming: Flushing async loaders. [2020.06.10-19.56.31:632][922]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.56.31:645][922]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.56.31:657][922]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.56.31:659][922]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.56.31:670][922]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-19.56.31:747][922]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-19.56.31:904][922]LogStreaming: Flushing async loaders took 376ms. [2020.06.10-19.56.31:907][922]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.10-19.56.31:907][922]LogStreaming: Flushing async loaders. [2020.06.10-19.56.32:052][922]LogStreaming: Flushing async loaders took 145ms. [2020.06.10-19.56.32:054][922]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.10-19.56.32:054][922]LogStreaming: Flushing async loaders. [2020.06.10-19.56.32:076][922]LogStreaming: Flushing async loaders took 23ms. [2020.06.10-19.56.32:077][922]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.10-19.56.32:077][922]LogStreaming: Flushing async loaders. [2020.06.10-19.56.32:134][922]LogStreaming: Flushing async loaders took 57ms. [2020.06.10-19.56.32:134][922]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.10-19.56.32:134][922]LogStreaming: Flushing async loaders. [2020.06.10-19.56.32:136][922]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.56.32:136][922]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.10-19.56.32:136][922]LogStreaming: Flushing async loaders. [2020.06.10-19.56.32:137][922]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.56.32:142][922]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.10-15.56.32 [2020.06.10-19.56.32:143][922]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.10-19.56.32:143][922]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.10-19.56.32:143][922]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-19.56.32:143][922]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-19.56.32:143][922]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-19.56.32:143][922]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-19.56.32:143][922]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-19.56.32:143][922]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-19.56.32:144][922]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-19.56.32:175][922]LogWorld: Bringing up level for play took: 0.033876 [2020.06.10-19.56.32:175][922]GameFlow: [Login Attempted] Options: "?Name=Probably Will Auto DC (R.I.P Ric" Response: "" [2020.06.10-19.56.32:175][922]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-19.56.32:176][922]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-19.56.32:176][922]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-19.56.32:176][922]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-19.56.32:176][922]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.10-19.56.32:188][922]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-19.56.32:188][922]GameFlow: FCharacterStateData::SetPips() with value=74 [2020.06.10-19.56.32:188][922]GameFlow: FCharacterStateData::SetPips() with value=15 [2020.06.10-19.56.32:354][922]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94580] [2020.06.10-19.56.32:354][922]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.56.32:354][922]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.56.32:355][922]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.56.32:355][922]LogCustomization: ------ [2020.06.10-19.56.32:355][922]LogCustomization: --> HB_Torso02 [2020.06.10-19.56.32:355][922]LogCustomization: --> TC_Legs006 [2020.06.10-19.56.32:355][922]LogCustomization: --> TC_W05_03 [2020.06.10-19.56.32:355][922]LogCustomization: ------ [2020.06.10-19.56.32:355][922]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.10-19.56.32:355][922]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.10-19.56.32:355][922]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.10-19.56.32:372][922]LogStreaming: Flushing async loaders. [2020.06.10-19.56.32:393][922]LogStreaming: Flushing async loaders took 22ms. [2020.06.10-19.56.32:412][922]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.10-19.56.32:543][922]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000108 seconds [2020.06.10-19.56.32:543][922]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000049 seconds [2020.06.10-19.56.32:543][922]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.10-19.56.32:545][922]LogLoad: Took 2.123411 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.10-19.56.32:545][922]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-19.56.32:546][922]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.10-19.56.32:546][922]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.10-19.56.32:546][922]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.32:546][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.06.10-19.56.32:547][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.06.10-19.56.32:686][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.06.10-19.56.32:686][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.06.10-19.56.32:686][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.06.10-19.56.32:723][923]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.32:723][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.06.10-19.56.32:724][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.06.10-19.56.32:871][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.06.10-19.56.32:998][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.10-19.56.32:998][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.06.10-19.56.32:999][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.06.10-19.56.33:001][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.06.10-19.56.33:018][924]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.33:018][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.06.10-19.56.33:019][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.06.10-19.56.33:161][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.06.10-19.56.33:291][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.10-19.56.33:291][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.06.10-19.56.33:291][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.06.10-19.56.33:293][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.06.10-19.56.33:311][925]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.33:311][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.06.10-19.56.33:312][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.06.10-19.56.33:843][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.06.10-19.56.34:022][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.10-19.56.34:023][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.06.10-19.56.34:023][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.06.10-19.56.34:042][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.06.10-19.56.34:061][926]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.06.10-19.56.34:126][928]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.34:126][928]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.06.10-19.56.34:127][928]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.06.10-19.56.34:286][928]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.06.10-19.56.34:286][928]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.06.10-19.56.34:286][928]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.06.10-19.56.34:417][934]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.34:417][934]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.06.10-19.56.34:418][934]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.06.10-19.56.34:649][934]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.06.10-19.56.34:649][934]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.06.10-19.56.34:649][934]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.06.10-19.56.34:669][935]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.34:670][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.06.10-19.56.34:672][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.06.10-19.56.34:834][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.06.10-19.56.36:503][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.06.10-19.56.36:503][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.06.10-19.56.36:503][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.06.10-19.56.36:503][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.06.10-19.56.36:504][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.06.10-19.56.36:505][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.06.10-19.56.36:505][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.06.10-19.56.36:505][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.06.10-19.56.36:506][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.06.10-19.56.36:506][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.06.10-19.56.36:507][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.06.10-19.56.36:507][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.06.10-19.56.36:507][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.06.10-19.56.36:551][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.06.10-19.56.36:565][936]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.06.10-19.56.36:828][948]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.56.36:828][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.06.10-19.56.36:830][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.06.10-19.56.37:069][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.06.10-19.56.37:069][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.06.10-19.56.37:069][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.06.10-19.56.37:087][949]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.56.37:087][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.06.10-19.56.37:088][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.06.10-19.56.37:302][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.06.10-19.56.37:302][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.06.10-19.56.37:303][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.06.10-19.56.37:316][950]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.56.37:316][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.06.10-19.56.37:317][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.06.10-19.56.37:523][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.06.10-19.56.37:523][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.06.10-19.56.37:523][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.06.10-19.56.37:558][952]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.56.37:558][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.06.10-19.56.37:559][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.06.10-19.56.37:771][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.06.10-19.56.37:771][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.06.10-19.56.37:773][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.06.10-19.56.37:788][953]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.56.37:788][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.06.10-19.56.37:789][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.06.10-19.56.38:003][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.06.10-19.56.38:004][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.06.10-19.56.38:004][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.06.10-19.56.38:017][954]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.56.38:017][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.06.10-19.56.38:019][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.06.10-19.56.38:271][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.06.10-19.56.38:271][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.06.10-19.56.38:271][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.06.10-19.56.38:288][955]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.56.38:288][955]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.06.10-19.56.38:290][955]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.06.10-19.56.38:545][955]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.06.10-19.56.38:545][955]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.06.10-19.56.38:545][955]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.06.10-19.56.38:574][956]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-19.56.38:575][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.06.10-19.56.38:576][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.06.10-19.56.38:818][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.06.10-19.56.38:818][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.06.10-19.56.38:819][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.06.10-19.56.38:853][958]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.10-19.56.38:854][958]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='9.761' TotalLoadTime='9.761' TimeStamp='2020-06-10T19:56:39.375Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DC01AC08D80D770103AC58738EB641' LobbyId='014D006908D80D76B182F5BC6B9B69F6' [2020.06.10-19.56.38:854][958]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.10-19.56.38:854][958]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='9.761' TimeStamp='2020-06-10T19:56:39.375Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DC01AC08D80D770103AC58738EB641' LobbyId='014D006908D80D76B182F5BC6B9B69F6' [2020.06.10-19.56.38:854][958]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.10-19.56.38:854][958]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='9.761' TimeStamp='2020-06-10T19:56:39.375Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DC01AC08D80D770103AC58738EB641' LobbyId='014D006908D80D76B182F5BC6B9B69F6' [2020.06.10-19.56.38:854][958]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.10-19.56.38:854][958]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='9.761' TimeStamp='2020-06-10T19:56:39.375Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DC01AC08D80D770103AC58738EB641' LobbyId='014D006908D80D76B182F5BC6B9B69F6' [2020.06.10-19.56.38:854][958]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_LOBBY. [2020.06.10-19.56.38:854][958]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.10-19.56.38:871][959]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.10-19.56.38:871][959]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.10-19.56.38:871][959]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.10-19.56.39:865][ 18]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.10-19.56.39:865][ 18]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-19.56.39:865][ 18]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.10-19.56.39:865][ 18]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.39:865][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.10-19.56.39:866][ 18]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.39:866][ 18]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.39:866][ 18]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.39:866][ 18]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.10-19.56.39:866][ 18]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-19.56.39:866][ 18]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.39:866][ 18]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.10-19.56.39:866][ 18]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-19.56.39:866][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-19.56.40:303][ 18]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.56.40:303][ 18]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-19.56.40:303][ 18]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-19.56.40:304][ 18]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-19.56.40:304][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-19.56.40:304][ 18]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.40:304][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-19.56.40:390][ 18]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.40:390][ 18]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.40:390][ 18]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-19.56.40:391][ 18]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-19.56.40:391][ 18]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-19.56.40:391][ 18]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.56.40:391][ 18]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-19.56.40:391][ 18]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-19.56.40:391][ 18]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.56.40:391][ 18]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-19.56.40:391][ 18]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.56.40:391][ 18]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-19.56.40:391][ 18]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.40:426][ 18]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.56.40:426][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-19.56.40:436][ 18]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.40:436][ 18]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.40:550][ 18]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94580] [2020.06.10-19.56.40:550][ 18]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.56.40:551][ 18]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.56.40:551][ 18]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.40:551][ 18]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.40:551][ 18]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-19.56.40:695][ 19]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-19.56.40:696][ 19]r.CullAll = "0" [2020.06.10-19.56.40:697][ 19]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-19.56.40:697][ 19]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-19.56.40:697][ 19]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.10-19.56.40:697][ 19]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-19.56.40:697][ 19]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-19.56.40:697][ 19]GameFlow: Warning: Entering Main Menu [2020.06.10-19.56.40:697][ 19]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-19.56.40:697][ 19]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-19.56.40:697][ 19]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-19.56.40:697][ 19]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-19.56.40:697][ 19]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-19.56.40:697][ 19]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-19.56.40:697][ 19]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-19.56.40:697][ 19]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.10-19.56.40:697][ 19]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.10-19.56.40:705][ 19]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-19.56.40:714][ 19]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.56.40:714][ 19]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-19.56.40:714][ 19]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.56.40:714][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-19.56.40:714][ 19]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.56.40:714][ 19]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.56.40:715][ 19]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.56.40:715][ 19]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-19.56.40:715][ 19]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-19.56.40:715][ 19]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-19.56.40:715][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-19.56.40:748][ 20]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-19.56.40:748][ 20]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-19.56.40:748][ 20]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-19.56.40:748][ 20]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.10-19.56.40:748][ 20]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.56.40:796][ 20]LogStreaming: Flushing async loaders took 48ms. [2020.06.10-19.56.40:798][ 20]LogStreaming: Flushing async loaders. [2020.06.10-19.56.40:820][ 20]LogStreaming: Flushing async loaders took 22ms. [2020.06.10-19.56.40:821][ 20]LogStreaming: Flushing async loaders. [2020.06.10-19.56.40:838][ 20]LogStreaming: Flushing async loaders took 17ms. [2020.06.10-19.56.40:838][ 20]LogStreaming: Flushing async loaders. [2020.06.10-19.56.40:848][ 20]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-19.56.40:849][ 20]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000065 seconds [2020.06.10-19.56.40:849][ 20]LogStreaming: Flushing async loaders. [2020.06.10-19.56.40:851][ 20]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.56.40:851][ 20]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.5 [2020.06.10-19.56.40:851][ 20]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.56.40:851][ 20]LogCustomization: ------ [2020.06.10-19.56.40:851][ 20]LogCustomization: --> HB_Torso02 [2020.06.10-19.56.40:851][ 20]LogCustomization: --> TC_Legs006 [2020.06.10-19.56.40:851][ 20]LogCustomization: --> TC_W05_03 [2020.06.10-19.56.40:851][ 20]LogCustomization: ------ [2020.06.10-19.56.40:851][ 20]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.56.40:851][ 20]LogStreaming: Flushing async loaders. [2020.06.10-19.56.40:881][ 20]LogStreaming: Flushing async loaders took 30ms. [2020.06.10-19.56.40:882][ 20]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.56.40:882][ 20]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.56.40:882][ 20]LogStreaming: Flushing async loaders. [2020.06.10-19.56.40:891][ 20]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-19.56.40:891][ 20]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.56.40:891][ 20]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W05_03 [2020.06.10-19.56.40:891][ 20]LogStreaming: Flushing async loaders. [2020.06.10-19.56.40:895][ 20]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-19.56.40:895][ 20]LogStreaming: Flushing async loaders. [2020.06.10-19.56.40:897][ 20]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.56.40:897][ 20]LogStreaming: Flushing async loaders. [2020.06.10-19.56.40:898][ 20]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.56.40:899][ 20]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-19.56.40:907][ 21]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-19.56.40:907][ 21]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-19.56.40:907][ 21]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-19.56.41:177][ 34]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 12.71 ms [2020.06.10-19.56.41:192][ 35]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 5.44 ms [2020.06.10-19.56.41:506][ 49]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 19.39 ms [2020.06.10-19.56.41:525][ 50]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.08 ms [2020.06.10-19.56.44:460][192]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.11 ms [2020.06.10-19.56.46:015][267]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.06.10-19.56.46:018][267]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.14 ms [2020.06.10-19.56.49:338][432]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.08 ms [2020.06.10-19.56.49:697][450]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.09 ms [2020.06.10-19.56.49:698][450]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.06.10-19.56.49:963][463]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.10-19.56.50:151][472]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.06.10-19.56.50:441][486]LogAsyncLoad: Done loading library async: Menu in 178.4 sec [2020.06.10-19.56.58:241][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.10-19.56.59:108][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.56.59:108][923]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-19.56.59:108][923]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveStoryContext (UArchiveStoryScreen)(5) Transition: NONE(0) [2020.06.10-19.56.59:132][924]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-19.56.59:132][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-19.56.59:134][924]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.56.59:134][924]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-19.56.59:134][924]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-19.56.59:134][924]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-19.56.59:134][924]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.56.59:134][924]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-19.56.59:134][924]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-19.56.59:134][924]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.56.59:134][924]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-19.56.59:134][924]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.56.59:134][924]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-19.56.59:134][924]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.56.59:134][924]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-19.56.59:134][924]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-19.56.59:134][924]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.59:134][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-19.56.59:151][924]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.59:151][924]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.59:151][924]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.59:151][924]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.59:151][924]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.59:151][924]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.59:151][924]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.59:151][924]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.56.59:151][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-19.56.59:152][924]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.56.59:152][924]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.56.59:152][924]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.56.59:152][924]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-19.56.59:152][924]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.59:152][924]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.59:152][924]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.59:152][924]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.06.10-19.56.59:152][924]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.56.59:152][924]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-19.56.59:394][937]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.56.59:394][937]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-19.56.59:395][937]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.56.59:395][937]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.56.59:395][937]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.56.59:395][937]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-19.56.59:395][937]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-19.56.59:395][937]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-19.57.00:269][985]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.57.00:269][985]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveStoryScreen , layerIndex:0 ) [2020.06.10-19.57.00:283][985]LogContextSystem: Enter Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.06.10-19.57.00:283][985]GameFlow: ArchiveStoryContextComponent::Enter [2020.06.10-19.57.00:283][985]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-19.57.00:283][985]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435458 [2020.06.10-19.57.00:283][985]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: ArchiveNavigationContext (UNavigationScreen)(9) Transition: NONE(0) [2020.06.10-19.57.00:289][985]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.10-19.57.00:298][985]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.10-19.57.00:301][985]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.06.10-19.57.00:301][985]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.10-19.57.00:326][985]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.57.00:326][985]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveStoryScreen) [2020.06.10-19.57.00:326][985]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.57.00:326][985]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-19.57.00:326][985]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-19.57.00:327][985]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-19.57.00:726][985]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.57.00:726][985]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-19.57.00:726][985]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-19.57.00:726][985]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-19.57.00:727][985]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-19.57.00:727][985]LogContextSystem: Enter Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.06.10-19.57.00:728][985]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.57.00:728][985]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-19.57.00:728][985]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.57.00:767][986]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.06.10-19.57.00:768][986]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveQuests/Tome03.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-19.57.01:270][993]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-19.57.01:270][993]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-19.57.01:270][993]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-19.57.01:270][993]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-19.57.01:807][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_15, progress=0.0591 [2020.06.10-19.57.01:847][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_15, progress=0.4071 [2020.06.10-19.57.01:882][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_15, progress=0.64 [2020.06.10-19.57.01:901][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_15, progress=0.7449749999999999 [2020.06.10-19.57.01:942][ 15]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_15, progress=0.9099999999999999 [2020.06.10-19.57.01:983][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_15, progress=0.9918999999999999 [2020.06.10-19.57.02:002][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_15, progress=1 [2020.06.10-19.57.02:002][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionComplete: id=node_T3L3_15 [2020.06.10-19.57.02:003][ 18]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.06.10-19.57.02:132][ 25]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.06.10-19.57.02:133][ 25]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.57.02:237][ 25]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94580] [2020.06.10-19.57.02:238][ 25]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.57.02:240][ 25]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18545&schemaVersion=0] [2020.06.10-19.57.02:240][ 25]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 30000.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.10-19.57.02:240][ 25]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-19.57.02:240][ 25]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 30000 [2020.06.10-19.57.02:240][ 25]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-19.57.02:244][ 25]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-19.57.02:273][ 26]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-19.57.02:358][ 30]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-19.57.02:360][ 30]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.10-19.57.02:360][ 30]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-19.57.02:439][ 34]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-19.57.02:439][ 34]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.10-19.57.02:453][ 35]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18545&schemaVersion=0] [2020.06.10-19.57.02:454][ 35]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.57.02:579][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.57.02:595][ 42]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A33474DD20] Result: '1' k_EResultOK (success) [2020.06.10-19.57.02:595][ 42]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A33474DD20]' succeeded in 0.341427 seconds [2020.06.10-19.57.02:619][ 43]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8AD7E70] Result: '1' k_EResultOK (success) [2020.06.10-19.57.02:651][ 45]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.391700 seconds [2020.06.10-19.57.02:893][ 56]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-19.57.06:473][246]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198197050082 [2020.06.10-19.57.06:480][246]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198197050082, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.57.10:241][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.57.14:469][659]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.57.19:177][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.10-19.57.19:234][884]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.10-19.57.19:234][884]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.10-19.57.19:308][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-19.57.23:074][ 96]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.10-19.57.23:074][ 96]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.10-19.57.23:107][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-19.57.38:200][934]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.57.38:265][937]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-19.57.39:491][989]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198197050082 [2020.06.10-19.57.39:491][989]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198197050082, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-19.57.50:447][589]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.57.54:086][762]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_19, progress=0.049375 [2020.06.10-19.57.54:104][763]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_19, progress=0.2256 [2020.06.10-19.57.54:133][765]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_19, progress=0.4524 [2020.06.10-19.57.54:173][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_19, progress=0.7084 [2020.06.10-19.57.54:213][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_19, progress=0.8844 [2020.06.10-19.57.54:247][771]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_19, progress=0.9710999999999999 [2020.06.10-19.57.54:266][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_19, progress=0.9950999999999999 [2020.06.10-19.57.54:306][774]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_19, progress=1 [2020.06.10-19.57.54:306][774]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionComplete: id=node_T3L1_19 [2020.06.10-19.57.54:306][774]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.06.10-19.57.54:438][781]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.06.10-19.57.54:780][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.58.01:505][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.58.01:505][153]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-19.58.01:505][153]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.10-19.58.01:532][154]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.01:532][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveStoryScreen) [2020.06.10-19.58.01:539][154]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.01:539][154]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.01:539][154]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.01:539][154]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.06.10-19.58.01:539][154]LogContextSystem: Leave Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.01:539][154]GameFlow: ArchiveStoryContextComponent::Leave [2020.06.10-19.58.01:540][154]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.01:540][154]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.01:540][154]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-19.58.01:540][154]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.01:540][154]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-19.58.01:540][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-19.58.01:541][154]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.58.01:541][154]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-19.58.01:541][154]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-19.58.01:541][154]LogContextSystem: Leave Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.06.10-19.58.01:541][154]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.58.01:541][154]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-19.58.01:541][154]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.58.01:541][154]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.58.01:542][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-19.58.01:543][154]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.58.01:543][154]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.58.01:543][154]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.58.01:543][154]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-19.58.01:543][154]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-19.58.01:543][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-19.58.01:989][154]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.58.01:989][154]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-19.58.01:989][154]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-19.58.01:989][154]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-19.58.01:989][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-19.58.01:990][154]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-19.58.01:990][154]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-19.58.01:990][154]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-19.58.01:990][154]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.58.01:990][154]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-19.58.01:990][154]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-19.58.01:990][154]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.58.01:990][154]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-19.58.01:990][154]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-19.58.01:990][154]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-19.58.02:077][158]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-19.58.02:078][158]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-19.58.02:078][158]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-19.58.02:078][158]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-19.58.02:078][158]GameFlow: Warning: Entering Main Menu [2020.06.10-19.58.02:078][158]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-19.58.02:078][158]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-19.58.02:078][158]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-19.58.02:078][158]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-19.58.02:078][158]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-19.58.02:078][158]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-19.58.02:078][158]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-19.58.02:078][158]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.10-19.58.02:079][158]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.10-19.58.02:085][158]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-19.58.02:092][158]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-19.58.02:092][158]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-19.58.02:092][158]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.58.02:092][158]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-19.58.02:093][158]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.58.02:093][158]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.58.02:093][158]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-19.58.02:093][158]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-19.58.02:093][158]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-19.58.02:093][158]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-19.58.02:093][158]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-19.58.02:121][159]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-19.58.02:121][159]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-19.58.02:121][159]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-19.58.02:121][159]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.10-19.58.02:123][159]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000038 seconds [2020.06.10-19.58.02:123][159]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.58.02:125][159]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.58.02:125][159]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.8 [2020.06.10-19.58.02:125][159]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.58.02:125][159]LogCustomization: ------ [2020.06.10-19.58.02:125][159]LogCustomization: --> HB_Torso02 [2020.06.10-19.58.02:125][159]LogCustomization: --> TC_Legs006 [2020.06.10-19.58.02:125][159]LogCustomization: --> TC_W05_03 [2020.06.10-19.58.02:125][159]LogCustomization: ------ [2020.06.10-19.58.02:125][159]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.58.02:125][159]LogStreaming: Flushing async loaders. [2020.06.10-19.58.02:152][159]LogStreaming: Flushing async loaders took 27ms. [2020.06.10-19.58.02:152][159]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.58.02:152][159]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.58.02:152][159]LogStreaming: Flushing async loaders. [2020.06.10-19.58.02:163][159]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-19.58.02:163][159]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.58.02:163][159]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W05_03 [2020.06.10-19.58.02:163][159]LogStreaming: Flushing async loaders. [2020.06.10-19.58.02:167][159]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-19.58.02:167][159]LogStreaming: Flushing async loaders. [2020.06.10-19.58.02:168][159]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-19.58.02:168][159]LogStreaming: Flushing async loaders. [2020.06.10-19.58.02:170][159]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-19.58.02:170][159]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-19.58.02:263][164]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-19.58.02:733][184]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.02:733][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-19.58.02:824][184]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.02:825][184]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.02:825][184]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.02:849][184]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.58.02:850][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-19.58.02:857][184]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.02:858][184]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.02:966][184]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94580] [2020.06.10-19.58.02:966][184]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-19.58.02:966][184]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-19.58.02:968][184]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.02:968][184]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.02:968][184]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-19.58.04:843][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.58.04:843][277]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.10-19.58.04:860][278]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.04:861][278]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-19.58.04:862][278]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.04:863][278]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.04:863][278]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.04:863][278]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.04:863][278]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.04:863][278]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.04:863][278]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.04:863][278]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.04:863][278]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-19.58.04:937][278]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.04:937][278]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.04:937][278]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.05:131][278]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.58.05:131][278]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-19.58.05:138][278]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.05:139][278]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.05:166][278]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.05:166][278]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.05:166][278]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-19.58.08:772][454]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.58.08:772][454]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.10-19.58.08:795][455]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.08:795][455]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-19.58.08:798][455]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.08:798][455]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.08:798][455]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.08:798][455]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.08:798][455]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.08:798][455]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.08:798][455]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.08:798][455]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.08:798][455]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-19.58.08:873][455]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.08:873][455]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.08:873][455]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.08:900][455]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.58.08:901][455]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-19.58.08:908][455]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.08:909][455]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.09:009][455]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.09:009][455]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.09:010][455]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-19.58.09:378][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.58.09:515][478]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.58.09:744][490]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.58.10:381][515]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.58.11:345][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.58.11:599][564]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-19.58.11:599][564]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-19.58.11:599][564]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.06.10-19.58.11:599][564]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.58.11:599][564]LogCustomization: ------ [2020.06.10-19.58.11:599][564]LogCustomization: --> HB_Torso02 [2020.06.10-19.58.11:599][564]LogCustomization: --> TC_Legs006 [2020.06.10-19.58.11:599][564]LogCustomization: --> TC_W05_03 [2020.06.10-19.58.11:599][564]LogCustomization: ------ [2020.06.10-19.58.11:599][564]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.58.11:599][564]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.58.11:599][564]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.58.11:600][564]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.58.11:600][564]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W05_03 [2020.06.10-19.58.11:600][564]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-19.58.11:933][579]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.58.12:652][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.58.12:778][615]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.58.13:172][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.58.14:132][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.58.14:367][688]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-19.58.14:368][688]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-19.58.14:368][688]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.06.10-19.58.14:368][688]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.58.14:368][688]LogCustomization: ------ [2020.06.10-19.58.14:368][688]LogCustomization: --> HB_Torso02 [2020.06.10-19.58.14:368][688]LogCustomization: --> TC_Legs006 [2020.06.10-19.58.14:368][688]LogCustomization: --> TC_W05_03 [2020.06.10-19.58.14:368][688]LogCustomization: ------ [2020.06.10-19.58.14:368][688]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.58.14:368][688]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.58.14:368][688]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.58.14:368][688]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.58.14:368][688]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W05_03 [2020.06.10-19.58.14:368][688]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-19.58.14:869][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.58.15:932][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.10-19.58.17:772][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.10-19.58.17:900][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.10-19.58.18:504][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.58.18:632][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.58.18:748][937]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.58.21:414][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.58.21:657][ 87]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-19.58.21:657][ 87]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-19.58.21:657][ 87]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.06.10-19.58.21:657][ 87]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.58.21:657][ 87]LogCustomization: ------ [2020.06.10-19.58.21:658][ 87]LogCustomization: --> HB_Torso02 [2020.06.10-19.58.21:658][ 87]LogCustomization: --> TC_Legs006 [2020.06.10-19.58.21:658][ 87]LogCustomization: --> TC_W05_03 [2020.06.10-19.58.21:658][ 87]LogCustomization: ------ [2020.06.10-19.58.21:658][ 87]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.58.21:658][ 87]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.58.21:658][ 87]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.58.21:658][ 87]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.58.21:658][ 87]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W05_03 [2020.06.10-19.58.21:658][ 87]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-19.58.23:003][159]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.58.23:003][159]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CustomizationMenuContext (UPanelScreen)(16) Transition: NONE(0) [2020.06.10-19.58.23:024][160]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.23:024][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-19.58.23:026][160]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.23:026][160]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.23:026][160]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.23:026][160]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.23:148][160]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.23:149][160]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.23:149][160]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.23:149][160]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.23:149][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-19.58.23:220][160]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.23:220][160]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.23:220][160]LogContextSystem: Enter Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.23:267][160]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.58.23:267][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-19.58.23:275][160]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.23:275][160]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.23:298][160]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.23:298][160]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.23:298][160]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-19.58.25:147][254]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.58.25:148][254]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.10-19.58.25:171][255]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.25:171][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-19.58.25:173][255]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.25:173][255]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.25:173][255]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.25:173][255]LogContextSystem: Leave Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.25:173][255]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-19.58.25:173][255]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.25:173][255]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.25:173][255]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.25:173][255]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.25:173][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-19.58.25:245][255]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.25:245][255]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.25:245][255]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.25:439][255]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.58.25:439][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-19.58.25:447][255]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.25:447][255]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.25:470][255]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.25:470][255]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.25:471][255]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-19.58.25:528][256]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.10-19.58.25:528][256]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, right pawn already here and no destroy sequence launch [2020.06.10-19.58.27:009][328]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198137534975 [2020.06.10-19.58.27:023][328]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198137534975, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.58.27:111][333]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198137534975 [2020.06.10-19.58.27:116][333]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198137534975, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.58.32:508][600]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.58.32:509][600]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CustomizationMenuContext (UPanelScreen)(16) Transition: NONE(0) [2020.06.10-19.58.32:531][601]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.32:531][601]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-19.58.32:533][601]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.32:533][601]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.32:533][601]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.32:533][601]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.32:533][601]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.32:533][601]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.32:533][601]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.32:533][601]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.32:533][601]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-19.58.32:609][601]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.32:609][601]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.32:609][601]LogContextSystem: Enter Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.32:659][601]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-19.58.32:659][601]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-19.58.32:667][601]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.32:667][601]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.32:695][601]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.32:695][601]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-19.58.32:696][601]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-19.58.33:243][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.58.37:506][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.58.37:509][838]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.58.37:509][838]LogCustomization: ------ [2020.06.10-19.58.37:509][838]LogCustomization: --> Hillbilly_Body01_P01 [2020.06.10-19.58.37:509][838]LogCustomization: --> TC_Legs006 [2020.06.10-19.58.37:509][838]LogCustomization: --> TC_W05_03 [2020.06.10-19.58.37:509][838]LogCustomization: ------ [2020.06.10-19.58.37:509][838]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.58.37:509][838]LogCustomization: ------ [2020.06.10-19.58.37:509][838]LogCustomization: --> Hillbilly_Body01_P01 [2020.06.10-19.58.37:509][838]LogCustomization: --> TC_Legs006 [2020.06.10-19.58.37:509][838]LogCustomization: --> TC_W05_03 [2020.06.10-19.58.37:509][838]LogCustomization: ------ [2020.06.10-19.58.37:509][838]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Body01_P01 [2020.06.10-19.58.37:509][838]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.58.37:518][838]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-19.58.37:518][838]LogStreaming: Flushing async loaders. [2020.06.10-19.58.37:527][838]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-19.58.37:527][838]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Body01_P01 [2020.06.10-19.58.37:527][838]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.58.37:527][838]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.58.37:527][838]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W05_03 [2020.06.10-19.58.37:527][838]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-19.58.37:527][838]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.58.37:527][838]LogCustomization: ------ [2020.06.10-19.58.37:527][838]LogCustomization: --> Hillbilly_Body01_P01 [2020.06.10-19.58.37:527][838]LogCustomization: --> TC_Legs006 [2020.06.10-19.58.37:527][838]LogCustomization: --> TC_W05_03 [2020.06.10-19.58.37:527][838]LogCustomization: ------ [2020.06.10-19.58.37:527][838]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.58.37:527][838]LogCustomization: ------ [2020.06.10-19.58.37:527][838]LogCustomization: --> Hillbilly_Body01_P01 [2020.06.10-19.58.37:527][838]LogCustomization: --> TC_Legs006 [2020.06.10-19.58.37:527][838]LogCustomization: --> TC_W05_03 [2020.06.10-19.58.37:527][838]LogCustomization: ------ [2020.06.10-19.58.37:528][838]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Body01_P01 [2020.06.10-19.58.37:528][838]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Body01_P01 [2020.06.10-19.58.37:528][838]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.58.37:528][838]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.58.37:528][838]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W05_03 [2020.06.10-19.58.37:528][838]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-19.58.38:101][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.58.39:985][938]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.58.39:988][938]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.58.39:988][938]LogCustomization: ------ [2020.06.10-19.58.39:988][938]LogCustomization: --> Hillbilly_Body01_P01 [2020.06.10-19.58.39:988][938]LogCustomization: --> TC_Legs006 [2020.06.10-19.58.39:989][938]LogCustomization: --> Hillbilly_Weapon01_P01 [2020.06.10-19.58.39:989][938]LogCustomization: ------ [2020.06.10-19.58.39:989][938]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.58.39:989][938]LogCustomization: ------ [2020.06.10-19.58.39:989][938]LogCustomization: --> Hillbilly_Body01_P01 [2020.06.10-19.58.39:989][938]LogCustomization: --> TC_Legs006 [2020.06.10-19.58.39:989][938]LogCustomization: --> Hillbilly_Weapon01_P01 [2020.06.10-19.58.39:989][938]LogCustomization: ------ [2020.06.10-19.58.39:989][938]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Body01_P01 [2020.06.10-19.58.39:989][938]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Body01_P01 [2020.06.10-19.58.39:989][938]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.58.39:989][938]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.58.39:989][938]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Weapon01_P01 [2020.06.10-19.58.39:989][938]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.58.40:010][938]LogStreaming: Flushing async loaders took 21ms. [2020.06.10-19.58.40:010][938]LogStreaming: Flushing async loaders. [2020.06.10-19.58.40:014][938]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-19.58.40:015][938]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Weapon01_P01 [2020.06.10-19.58.40:015][938]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.58.40:015][938]LogCustomization: ------ [2020.06.10-19.58.40:015][938]LogCustomization: --> Hillbilly_Body01_P01 [2020.06.10-19.58.40:015][938]LogCustomization: --> TC_Legs006 [2020.06.10-19.58.40:015][938]LogCustomization: --> Hillbilly_Weapon01_P01 [2020.06.10-19.58.40:015][938]LogCustomization: ------ [2020.06.10-19.58.40:015][938]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.58.40:015][938]LogCustomization: ------ [2020.06.10-19.58.40:015][938]LogCustomization: --> Hillbilly_Body01_P01 [2020.06.10-19.58.40:015][938]LogCustomization: --> TC_Legs006 [2020.06.10-19.58.40:015][938]LogCustomization: --> Hillbilly_Weapon01_P01 [2020.06.10-19.58.40:015][938]LogCustomization: ------ [2020.06.10-19.58.40:015][938]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Body01_P01 [2020.06.10-19.58.40:015][938]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Body01_P01 [2020.06.10-19.58.40:015][938]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.58.40:015][938]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.58.40:015][938]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Weapon01_P01 [2020.06.10-19.58.40:015][938]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Weapon01_P01 [2020.06.10-19.58.40:510][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.58.41:442][999]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.58.42:585][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.58.42:588][ 45]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.58.42:588][ 45]LogCustomization: ------ [2020.06.10-19.58.42:588][ 45]LogCustomization: --> Hillbilly_Body01_P01 [2020.06.10-19.58.42:588][ 45]LogCustomization: --> Hillbilly_Legs01_P01 [2020.06.10-19.58.42:588][ 45]LogCustomization: --> Hillbilly_Weapon01_P01 [2020.06.10-19.58.42:588][ 45]LogCustomization: ------ [2020.06.10-19.58.42:588][ 45]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.58.42:588][ 45]LogCustomization: ------ [2020.06.10-19.58.42:588][ 45]LogCustomization: --> Hillbilly_Body01_P01 [2020.06.10-19.58.42:588][ 45]LogCustomization: --> Hillbilly_Legs01_P01 [2020.06.10-19.58.42:588][ 45]LogCustomization: --> Hillbilly_Weapon01_P01 [2020.06.10-19.58.42:588][ 45]LogCustomization: ------ [2020.06.10-19.58.42:588][ 45]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Body01_P01 [2020.06.10-19.58.42:588][ 45]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Body01_P01 [2020.06.10-19.58.42:588][ 45]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Legs01_P01 [2020.06.10-19.58.42:588][ 45]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.58.42:597][ 45]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-19.58.42:598][ 45]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Legs01_P01 [2020.06.10-19.58.42:598][ 45]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Weapon01_P01 [2020.06.10-19.58.42:598][ 45]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Weapon01_P01 [2020.06.10-19.58.42:598][ 45]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.58.42:598][ 45]LogCustomization: ------ [2020.06.10-19.58.42:598][ 45]LogCustomization: --> Hillbilly_Body01_P01 [2020.06.10-19.58.42:598][ 45]LogCustomization: --> Hillbilly_Legs01_P01 [2020.06.10-19.58.42:598][ 45]LogCustomization: --> Hillbilly_Weapon01_P01 [2020.06.10-19.58.42:598][ 45]LogCustomization: ------ [2020.06.10-19.58.42:598][ 45]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.58.42:598][ 45]LogCustomization: ------ [2020.06.10-19.58.42:598][ 45]LogCustomization: --> Hillbilly_Body01_P01 [2020.06.10-19.58.42:598][ 45]LogCustomization: --> Hillbilly_Legs01_P01 [2020.06.10-19.58.42:598][ 45]LogCustomization: --> Hillbilly_Weapon01_P01 [2020.06.10-19.58.42:598][ 45]LogCustomization: ------ [2020.06.10-19.58.42:598][ 45]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Body01_P01 [2020.06.10-19.58.42:598][ 45]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Body01_P01 [2020.06.10-19.58.42:598][ 45]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Legs01_P01 [2020.06.10-19.58.42:598][ 45]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Legs01_P01 [2020.06.10-19.58.42:598][ 45]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Weapon01_P01 [2020.06.10-19.58.42:598][ 45]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Weapon01_P01 [2020.06.10-19.58.46:184][218]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.58.49:978][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.58.49:980][392]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.58.49:980][392]LogCustomization: ------ [2020.06.10-19.58.49:980][392]LogCustomization: --> Hillbilly_Body01_P01 [2020.06.10-19.58.49:980][392]LogCustomization: --> Hillbilly_Legs01_P01 [2020.06.10-19.58.49:980][392]LogCustomization: --> TC_W007 [2020.06.10-19.58.49:980][392]LogCustomization: ------ [2020.06.10-19.58.49:981][392]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.58.49:981][392]LogCustomization: ------ [2020.06.10-19.58.49:981][392]LogCustomization: --> Hillbilly_Body01_P01 [2020.06.10-19.58.49:981][392]LogCustomization: --> Hillbilly_Legs01_P01 [2020.06.10-19.58.49:981][392]LogCustomization: --> TC_W007 [2020.06.10-19.58.49:981][392]LogCustomization: ------ [2020.06.10-19.58.49:981][392]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Body01_P01 [2020.06.10-19.58.49:981][392]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Body01_P01 [2020.06.10-19.58.49:981][392]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Legs01_P01 [2020.06.10-19.58.49:981][392]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Legs01_P01 [2020.06.10-19.58.49:981][392]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W007 [2020.06.10-19.58.49:981][392]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.58.49:988][392]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-19.58.49:988][392]GameFlow: (CustomizedAudio) - Update Sound with item TC_W007 [2020.06.10-19.58.49:988][392]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.58.49:988][392]LogCustomization: ------ [2020.06.10-19.58.49:988][392]LogCustomization: --> Hillbilly_Body01_P01 [2020.06.10-19.58.49:988][392]LogCustomization: --> Hillbilly_Legs01_P01 [2020.06.10-19.58.49:988][392]LogCustomization: --> TC_W007 [2020.06.10-19.58.49:988][392]LogCustomization: ------ [2020.06.10-19.58.49:988][392]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.58.49:988][392]LogCustomization: ------ [2020.06.10-19.58.49:988][392]LogCustomization: --> Hillbilly_Body01_P01 [2020.06.10-19.58.49:988][392]LogCustomization: --> Hillbilly_Legs01_P01 [2020.06.10-19.58.49:988][392]LogCustomization: --> TC_W007 [2020.06.10-19.58.49:988][392]LogCustomization: ------ [2020.06.10-19.58.49:988][392]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Body01_P01 [2020.06.10-19.58.49:988][392]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Body01_P01 [2020.06.10-19.58.49:988][392]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Legs01_P01 [2020.06.10-19.58.49:988][392]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Legs01_P01 [2020.06.10-19.58.49:988][392]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W007 [2020.06.10-19.58.49:988][392]GameFlow: (CustomizedAudio) - Update Sound with item TC_W007 [2020.06.10-19.59.07:148][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.59.15:574][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.59.15:577][714]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.59.15:577][714]LogCustomization: ------ [2020.06.10-19.59.15:577][714]LogCustomization: --> Hillbilly_Body01_P01 [2020.06.10-19.59.15:577][714]LogCustomization: --> TC_Legs006 [2020.06.10-19.59.15:577][714]LogCustomization: --> TC_W007 [2020.06.10-19.59.15:577][714]LogCustomization: ------ [2020.06.10-19.59.15:577][714]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.59.15:577][714]LogCustomization: ------ [2020.06.10-19.59.15:577][714]LogCustomization: --> Hillbilly_Body01_P01 [2020.06.10-19.59.15:577][714]LogCustomization: --> TC_Legs006 [2020.06.10-19.59.15:577][714]LogCustomization: --> TC_W007 [2020.06.10-19.59.15:577][714]LogCustomization: ------ [2020.06.10-19.59.15:577][714]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Body01_P01 [2020.06.10-19.59.15:577][714]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Body01_P01 [2020.06.10-19.59.15:577][714]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.59.15:578][714]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.59.15:578][714]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W007 [2020.06.10-19.59.15:578][714]GameFlow: (CustomizedAudio) - Update Sound with item TC_W007 [2020.06.10-19.59.15:578][714]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.59.15:578][714]LogCustomization: ------ [2020.06.10-19.59.15:578][714]LogCustomization: --> Hillbilly_Body01_P01 [2020.06.10-19.59.15:578][714]LogCustomization: --> TC_Legs006 [2020.06.10-19.59.15:578][714]LogCustomization: --> TC_W007 [2020.06.10-19.59.15:578][714]LogCustomization: ------ [2020.06.10-19.59.15:578][714]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.59.15:578][714]LogCustomization: ------ [2020.06.10-19.59.15:578][714]LogCustomization: --> Hillbilly_Body01_P01 [2020.06.10-19.59.15:578][714]LogCustomization: --> TC_Legs006 [2020.06.10-19.59.15:578][714]LogCustomization: --> TC_W007 [2020.06.10-19.59.15:578][714]LogCustomization: ------ [2020.06.10-19.59.15:578][714]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Body01_P01 [2020.06.10-19.59.15:578][714]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Body01_P01 [2020.06.10-19.59.15:578][714]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.59.15:578][714]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.59.15:578][714]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W007 [2020.06.10-19.59.15:578][714]GameFlow: (CustomizedAudio) - Update Sound with item TC_W007 [2020.06.10-19.59.16:770][762]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.59.17:568][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.59.17:571][790]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.59.17:571][790]LogCustomization: ------ [2020.06.10-19.59.17:571][790]LogCustomization: --> HB_Torso02 [2020.06.10-19.59.17:571][790]LogCustomization: --> TC_Legs006 [2020.06.10-19.59.17:571][790]LogCustomization: --> TC_W007 [2020.06.10-19.59.17:571][790]LogCustomization: ------ [2020.06.10-19.59.17:571][790]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.59.17:571][790]LogCustomization: ------ [2020.06.10-19.59.17:571][790]LogCustomization: --> HB_Torso02 [2020.06.10-19.59.17:571][790]LogCustomization: --> TC_Legs006 [2020.06.10-19.59.17:571][790]LogCustomization: --> TC_W007 [2020.06.10-19.59.17:571][790]LogCustomization: ------ [2020.06.10-19.59.17:571][790]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.59.17:571][790]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.59.17:601][790]LogStreaming: Flushing async loaders took 29ms. [2020.06.10-19.59.17:601][790]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.59.17:601][790]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.59.17:601][790]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.59.17:601][790]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W007 [2020.06.10-19.59.17:601][790]GameFlow: (CustomizedAudio) - Update Sound with item TC_W007 [2020.06.10-19.59.17:601][790]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.59.17:602][790]LogCustomization: ------ [2020.06.10-19.59.17:602][790]LogCustomization: --> HB_Torso02 [2020.06.10-19.59.17:602][790]LogCustomization: --> TC_Legs006 [2020.06.10-19.59.17:602][790]LogCustomization: --> TC_W007 [2020.06.10-19.59.17:602][790]LogCustomization: ------ [2020.06.10-19.59.17:602][790]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.59.17:602][790]LogCustomization: ------ [2020.06.10-19.59.17:602][790]LogCustomization: --> HB_Torso02 [2020.06.10-19.59.17:602][790]LogCustomization: --> TC_Legs006 [2020.06.10-19.59.17:602][790]LogCustomization: --> TC_W007 [2020.06.10-19.59.17:602][790]LogCustomization: ------ [2020.06.10-19.59.17:602][790]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.59.17:602][790]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.59.17:602][790]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.59.17:602][790]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.59.17:602][790]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W007 [2020.06.10-19.59.17:602][790]GameFlow: (CustomizedAudio) - Update Sound with item TC_W007 [2020.06.10-19.59.22:868][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.59.24:532][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.59.24:536][120]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.59.24:536][120]LogCustomization: ------ [2020.06.10-19.59.24:536][120]LogCustomization: --> HB_Torso02 [2020.06.10-19.59.24:536][120]LogCustomization: --> TC_Legs006 [2020.06.10-19.59.24:536][120]LogCustomization: --> Hillbilly_Weapon01 [2020.06.10-19.59.24:536][120]LogCustomization: ------ [2020.06.10-19.59.24:536][120]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.59.24:536][120]LogCustomization: ------ [2020.06.10-19.59.24:536][120]LogCustomization: --> HB_Torso02 [2020.06.10-19.59.24:536][120]LogCustomization: --> TC_Legs006 [2020.06.10-19.59.24:536][120]LogCustomization: --> Hillbilly_Weapon01 [2020.06.10-19.59.24:536][120]LogCustomization: ------ [2020.06.10-19.59.24:536][120]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.59.24:536][120]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.59.24:536][120]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.59.24:536][120]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.59.24:536][120]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Weapon01 [2020.06.10-19.59.24:537][120]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Weapon01 [2020.06.10-19.59.24:537][120]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.59.24:537][120]LogCustomization: ------ [2020.06.10-19.59.24:537][120]LogCustomization: --> HB_Torso02 [2020.06.10-19.59.24:537][120]LogCustomization: --> TC_Legs006 [2020.06.10-19.59.24:537][120]LogCustomization: --> Hillbilly_Weapon01 [2020.06.10-19.59.24:537][120]LogCustomization: ------ [2020.06.10-19.59.24:537][120]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.59.24:537][120]LogCustomization: ------ [2020.06.10-19.59.24:537][120]LogCustomization: --> HB_Torso02 [2020.06.10-19.59.24:537][120]LogCustomization: --> TC_Legs006 [2020.06.10-19.59.24:537][120]LogCustomization: --> Hillbilly_Weapon01 [2020.06.10-19.59.24:537][120]LogCustomization: ------ [2020.06.10-19.59.24:537][120]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.59.24:537][120]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.59.24:537][120]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-19.59.24:537][120]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-19.59.24:537][120]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Weapon01 [2020.06.10-19.59.24:537][120]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Weapon01 [2020.06.10-19.59.26:075][187]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.59.26:466][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.59.27:400][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.59.27:402][244]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.59.27:403][244]LogCustomization: ------ [2020.06.10-19.59.27:403][244]LogCustomization: --> HB_Torso02 [2020.06.10-19.59.27:403][244]LogCustomization: --> Hillbilly_Legs01 [2020.06.10-19.59.27:403][244]LogCustomization: --> Hillbilly_Weapon01 [2020.06.10-19.59.27:403][244]LogCustomization: ------ [2020.06.10-19.59.27:403][244]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.59.27:403][244]LogCustomization: ------ [2020.06.10-19.59.27:403][244]LogCustomization: --> HB_Torso02 [2020.06.10-19.59.27:403][244]LogCustomization: --> Hillbilly_Legs01 [2020.06.10-19.59.27:403][244]LogCustomization: --> Hillbilly_Weapon01 [2020.06.10-19.59.27:403][244]LogCustomization: ------ [2020.06.10-19.59.27:403][244]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.59.27:403][244]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.59.27:403][244]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Legs01 [2020.06.10-19.59.27:403][244]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Legs01 [2020.06.10-19.59.27:403][244]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Weapon01 [2020.06.10-19.59.27:403][244]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Weapon01 [2020.06.10-19.59.27:404][244]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.59.27:404][244]LogCustomization: ------ [2020.06.10-19.59.27:404][244]LogCustomization: --> HB_Torso02 [2020.06.10-19.59.27:404][244]LogCustomization: --> Hillbilly_Legs01 [2020.06.10-19.59.27:404][244]LogCustomization: --> Hillbilly_Weapon01 [2020.06.10-19.59.27:404][244]LogCustomization: ------ [2020.06.10-19.59.27:404][244]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.59.27:404][244]LogCustomization: ------ [2020.06.10-19.59.27:404][244]LogCustomization: --> HB_Torso02 [2020.06.10-19.59.27:404][244]LogCustomization: --> Hillbilly_Legs01 [2020.06.10-19.59.27:404][244]LogCustomization: --> Hillbilly_Weapon01 [2020.06.10-19.59.27:404][244]LogCustomization: ------ [2020.06.10-19.59.27:404][244]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.59.27:404][244]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.59.27:404][244]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Legs01 [2020.06.10-19.59.27:404][244]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Legs01 [2020.06.10-19.59.27:404][244]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Weapon01 [2020.06.10-19.59.27:404][244]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Weapon01 [2020.06.10-19.59.28:176][275]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.59.32:825][506]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198119001561 [2020.06.10-19.59.32:834][506]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198119001561, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.59.34:935][612]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.59.35:329][630]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.59.35:331][630]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.59.35:331][630]LogCustomization: ------ [2020.06.10-19.59.35:331][630]LogCustomization: --> HB_Torso02 [2020.06.10-19.59.35:331][630]LogCustomization: --> Hillbilly_Legs01 [2020.06.10-19.59.35:331][630]LogCustomization: --> Hillbilly_Weapon01_P01 [2020.06.10-19.59.35:332][630]LogCustomization: ------ [2020.06.10-19.59.35:332][630]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.59.35:332][630]LogCustomization: ------ [2020.06.10-19.59.35:332][630]LogCustomization: --> HB_Torso02 [2020.06.10-19.59.35:332][630]LogCustomization: --> Hillbilly_Legs01 [2020.06.10-19.59.35:332][630]LogCustomization: --> Hillbilly_Weapon01_P01 [2020.06.10-19.59.35:332][630]LogCustomization: ------ [2020.06.10-19.59.35:332][630]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.59.35:332][630]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.59.35:332][630]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Legs01 [2020.06.10-19.59.35:332][630]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Legs01 [2020.06.10-19.59.35:332][630]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Weapon01_P01 [2020.06.10-19.59.35:332][630]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Weapon01_P01 [2020.06.10-19.59.35:332][630]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.59.35:332][630]LogCustomization: ------ [2020.06.10-19.59.35:333][630]LogCustomization: --> HB_Torso02 [2020.06.10-19.59.35:333][630]LogCustomization: --> Hillbilly_Legs01 [2020.06.10-19.59.35:333][630]LogCustomization: --> Hillbilly_Weapon01_P01 [2020.06.10-19.59.35:333][630]LogCustomization: ------ [2020.06.10-19.59.35:333][630]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.59.35:333][630]LogCustomization: ------ [2020.06.10-19.59.35:333][630]LogCustomization: --> HB_Torso02 [2020.06.10-19.59.35:333][630]LogCustomization: --> Hillbilly_Legs01 [2020.06.10-19.59.35:333][630]LogCustomization: --> Hillbilly_Weapon01_P01 [2020.06.10-19.59.35:333][630]LogCustomization: ------ [2020.06.10-19.59.35:333][630]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.59.35:333][630]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.59.35:333][630]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Legs01 [2020.06.10-19.59.35:333][630]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Legs01 [2020.06.10-19.59.35:333][630]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Weapon01_P01 [2020.06.10-19.59.35:333][630]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Weapon01_P01 [2020.06.10-19.59.37:299][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.59.38:201][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.59.38:204][754]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.59.38:204][754]LogCustomization: ------ [2020.06.10-19.59.38:204][754]LogCustomization: --> HB_Torso02 [2020.06.10-19.59.38:204][754]LogCustomization: --> Hillbilly_Legs01_P01 [2020.06.10-19.59.38:204][754]LogCustomization: --> Hillbilly_Weapon01_P01 [2020.06.10-19.59.38:204][754]LogCustomization: ------ [2020.06.10-19.59.38:204][754]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.59.38:204][754]LogCustomization: ------ [2020.06.10-19.59.38:204][754]LogCustomization: --> HB_Torso02 [2020.06.10-19.59.38:204][754]LogCustomization: --> Hillbilly_Legs01_P01 [2020.06.10-19.59.38:204][754]LogCustomization: --> Hillbilly_Weapon01_P01 [2020.06.10-19.59.38:204][754]LogCustomization: ------ [2020.06.10-19.59.38:204][754]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.59.38:204][754]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.59.38:205][754]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Legs01_P01 [2020.06.10-19.59.38:205][754]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Legs01_P01 [2020.06.10-19.59.38:205][754]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Weapon01_P01 [2020.06.10-19.59.38:205][754]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Weapon01_P01 [2020.06.10-19.59.38:205][754]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.59.38:205][754]LogCustomization: ------ [2020.06.10-19.59.38:205][754]LogCustomization: --> HB_Torso02 [2020.06.10-19.59.38:205][754]LogCustomization: --> Hillbilly_Legs01_P01 [2020.06.10-19.59.38:205][754]LogCustomization: --> Hillbilly_Weapon01_P01 [2020.06.10-19.59.38:205][754]LogCustomization: ------ [2020.06.10-19.59.38:205][754]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.59.38:205][754]LogCustomization: ------ [2020.06.10-19.59.38:205][754]LogCustomization: --> HB_Torso02 [2020.06.10-19.59.38:205][754]LogCustomization: --> Hillbilly_Legs01_P01 [2020.06.10-19.59.38:205][754]LogCustomization: --> Hillbilly_Weapon01_P01 [2020.06.10-19.59.38:205][754]LogCustomization: ------ [2020.06.10-19.59.38:205][754]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-19.59.38:205][754]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-19.59.38:206][754]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Legs01_P01 [2020.06.10-19.59.38:206][754]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Legs01_P01 [2020.06.10-19.59.38:206][754]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Weapon01_P01 [2020.06.10-19.59.38:206][754]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Weapon01_P01 [2020.06.10-19.59.38:459][760]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198124339328 [2020.06.10-19.59.38:461][760]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198124339328, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.59.39:569][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.59.43:107][975]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.59.43:110][975]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.59.43:110][975]LogCustomization: ------ [2020.06.10-19.59.43:110][975]LogCustomization: --> Hillbilly_Body01 [2020.06.10-19.59.43:110][975]LogCustomization: --> Hillbilly_Legs01_P01 [2020.06.10-19.59.43:110][975]LogCustomization: --> Hillbilly_Weapon01_P01 [2020.06.10-19.59.43:110][975]LogCustomization: ------ [2020.06.10-19.59.43:110][975]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.59.43:110][975]LogCustomization: ------ [2020.06.10-19.59.43:110][975]LogCustomization: --> Hillbilly_Body01 [2020.06.10-19.59.43:110][975]LogCustomization: --> Hillbilly_Legs01_P01 [2020.06.10-19.59.43:110][975]LogCustomization: --> Hillbilly_Weapon01_P01 [2020.06.10-19.59.43:110][975]LogCustomization: ------ [2020.06.10-19.59.43:110][975]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Body01 [2020.06.10-19.59.43:111][975]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Body01 [2020.06.10-19.59.43:111][975]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Legs01_P01 [2020.06.10-19.59.43:111][975]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Legs01_P01 [2020.06.10-19.59.43:111][975]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Weapon01_P01 [2020.06.10-19.59.43:111][975]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Weapon01_P01 [2020.06.10-19.59.43:111][975]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.59.43:111][975]LogCustomization: ------ [2020.06.10-19.59.43:111][975]LogCustomization: --> Hillbilly_Body01 [2020.06.10-19.59.43:111][975]LogCustomization: --> Hillbilly_Legs01_P01 [2020.06.10-19.59.43:111][975]LogCustomization: --> Hillbilly_Weapon01_P01 [2020.06.10-19.59.43:111][975]LogCustomization: ------ [2020.06.10-19.59.43:111][975]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.59.43:111][975]LogCustomization: ------ [2020.06.10-19.59.43:111][975]LogCustomization: --> Hillbilly_Body01 [2020.06.10-19.59.43:111][975]LogCustomization: --> Hillbilly_Legs01_P01 [2020.06.10-19.59.43:111][975]LogCustomization: --> Hillbilly_Weapon01_P01 [2020.06.10-19.59.43:111][975]LogCustomization: ------ [2020.06.10-19.59.43:111][975]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Body01 [2020.06.10-19.59.43:111][975]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Body01 [2020.06.10-19.59.43:111][975]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Legs01_P01 [2020.06.10-19.59.43:111][975]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Legs01_P01 [2020.06.10-19.59.43:111][975]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Weapon01_P01 [2020.06.10-19.59.43:112][975]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Weapon01_P01 [2020.06.10-19.59.43:636][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.59.43:639][992]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.59.43:639][992]LogCustomization: ------ [2020.06.10-19.59.43:639][992]LogCustomization: --> Hillbilly_Body01_P01 [2020.06.10-19.59.43:639][992]LogCustomization: --> Hillbilly_Legs01_P01 [2020.06.10-19.59.43:639][992]LogCustomization: --> Hillbilly_Weapon01_P01 [2020.06.10-19.59.43:639][992]LogCustomization: ------ [2020.06.10-19.59.43:639][992]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.59.43:639][992]LogCustomization: ------ [2020.06.10-19.59.43:639][992]LogCustomization: --> Hillbilly_Body01_P01 [2020.06.10-19.59.43:639][992]LogCustomization: --> Hillbilly_Legs01_P01 [2020.06.10-19.59.43:639][992]LogCustomization: --> Hillbilly_Weapon01_P01 [2020.06.10-19.59.43:639][992]LogCustomization: ------ [2020.06.10-19.59.43:639][992]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Body01_P01 [2020.06.10-19.59.43:640][992]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.59.43:648][992]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-19.59.43:648][992]LogStreaming: Flushing async loaders. [2020.06.10-19.59.43:656][992]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-19.59.43:656][992]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Body01_P01 [2020.06.10-19.59.43:656][992]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Legs01_P01 [2020.06.10-19.59.43:656][992]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Legs01_P01 [2020.06.10-19.59.43:656][992]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Weapon01_P01 [2020.06.10-19.59.43:656][992]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Weapon01_P01 [2020.06.10-19.59.43:657][992]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.59.43:657][992]LogCustomization: ------ [2020.06.10-19.59.43:657][992]LogCustomization: --> Hillbilly_Body01_P01 [2020.06.10-19.59.43:657][992]LogCustomization: --> Hillbilly_Legs01_P01 [2020.06.10-19.59.43:657][992]LogCustomization: --> Hillbilly_Weapon01_P01 [2020.06.10-19.59.43:657][992]LogCustomization: ------ [2020.06.10-19.59.43:657][992]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.59.43:657][992]LogCustomization: ------ [2020.06.10-19.59.43:657][992]LogCustomization: --> Hillbilly_Body01_P01 [2020.06.10-19.59.43:657][992]LogCustomization: --> Hillbilly_Legs01_P01 [2020.06.10-19.59.43:657][992]LogCustomization: --> Hillbilly_Weapon01_P01 [2020.06.10-19.59.43:657][992]LogCustomization: ------ [2020.06.10-19.59.43:657][992]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Body01_P01 [2020.06.10-19.59.43:657][992]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Body01_P01 [2020.06.10-19.59.43:657][992]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Legs01_P01 [2020.06.10-19.59.43:657][992]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Legs01_P01 [2020.06.10-19.59.43:657][992]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Weapon01_P01 [2020.06.10-19.59.43:657][992]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Weapon01_P01 [2020.06.10-19.59.45:023][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.59.46:312][103]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-19.59.46:315][103]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.59.46:315][103]LogCustomization: ------ [2020.06.10-19.59.46:315][103]LogCustomization: --> Hillbilly_Body01_P01 [2020.06.10-19.59.46:315][103]LogCustomization: --> Hillbilly_Legs01_P01 [2020.06.10-19.59.46:315][103]LogCustomization: --> TC_W01_01 [2020.06.10-19.59.46:315][103]LogCustomization: ------ [2020.06.10-19.59.46:315][103]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.59.46:315][103]LogCustomization: ------ [2020.06.10-19.59.46:315][103]LogCustomization: --> Hillbilly_Body01_P01 [2020.06.10-19.59.46:315][103]LogCustomization: --> Hillbilly_Legs01_P01 [2020.06.10-19.59.46:315][103]LogCustomization: --> TC_W01_01 [2020.06.10-19.59.46:315][103]LogCustomization: ------ [2020.06.10-19.59.46:315][103]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Body01_P01 [2020.06.10-19.59.46:315][103]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Body01_P01 [2020.06.10-19.59.46:315][103]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Legs01_P01 [2020.06.10-19.59.46:315][103]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Legs01_P01 [2020.06.10-19.59.46:315][103]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W01_01 [2020.06.10-19.59.46:315][103]LogStreaming: Display: Flushing async loaders. [2020.06.10-19.59.46:323][103]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-19.59.46:323][103]GameFlow: (CustomizedAudio) - Update Sound with item TC_W01_01 [2020.06.10-19.59.46:324][103]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-19.59.46:324][103]LogCustomization: ------ [2020.06.10-19.59.46:324][103]LogCustomization: --> Hillbilly_Body01_P01 [2020.06.10-19.59.46:324][103]LogCustomization: --> Hillbilly_Legs01_P01 [2020.06.10-19.59.46:324][103]LogCustomization: --> TC_W01_01 [2020.06.10-19.59.46:324][103]LogCustomization: ------ [2020.06.10-19.59.46:324][103]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-19.59.46:324][103]LogCustomization: ------ [2020.06.10-19.59.46:324][103]LogCustomization: --> Hillbilly_Body01_P01 [2020.06.10-19.59.46:324][103]LogCustomization: --> Hillbilly_Legs01_P01 [2020.06.10-19.59.46:324][103]LogCustomization: --> TC_W01_01 [2020.06.10-19.59.46:324][103]LogCustomization: ------ [2020.06.10-19.59.46:324][103]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Body01_P01 [2020.06.10-19.59.46:324][103]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Body01_P01 [2020.06.10-19.59.46:324][103]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Legs01_P01 [2020.06.10-19.59.46:324][103]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Legs01_P01 [2020.06.10-19.59.46:324][103]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W01_01 [2020.06.10-19.59.46:324][103]GameFlow: (CustomizedAudio) - Update Sound with item TC_W01_01 [2020.06.10-19.59.49:214][227]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198120370369 [2020.06.10-19.59.49:235][227]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198120370369, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-19.59.49:235][227]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: TheDovahkiin, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-19.59.55:759][480]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198119001561 [2020.06.10-19.59.55:769][480]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198119001561, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.00.41:141][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.00.42:150][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.00.42:153][769]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.00.42:153][769]LogCustomization: ------ [2020.06.10-20.00.42:153][769]LogCustomization: --> Hillbilly_Body01_P01 [2020.06.10-20.00.42:153][769]LogCustomization: --> TC_Legs05_03 [2020.06.10-20.00.42:153][769]LogCustomization: --> TC_W01_01 [2020.06.10-20.00.42:153][769]LogCustomization: ------ [2020.06.10-20.00.42:153][769]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.00.42:153][769]LogCustomization: ------ [2020.06.10-20.00.42:153][769]LogCustomization: --> Hillbilly_Body01_P01 [2020.06.10-20.00.42:153][769]LogCustomization: --> TC_Legs05_03 [2020.06.10-20.00.42:153][769]LogCustomization: --> TC_W01_01 [2020.06.10-20.00.42:153][769]LogCustomization: ------ [2020.06.10-20.00.42:153][769]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Body01_P01 [2020.06.10-20.00.42:153][769]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Body01_P01 [2020.06.10-20.00.42:153][769]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs05_03 [2020.06.10-20.00.42:153][769]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.00.42:158][769]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.00.42:158][769]LogStreaming: Flushing async loaders. [2020.06.10-20.00.42:161][769]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.00.42:161][769]LogStreaming: Flushing async loaders. [2020.06.10-20.00.42:164][769]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.00.42:165][769]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs05_03 [2020.06.10-20.00.42:165][769]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W01_01 [2020.06.10-20.00.42:165][769]GameFlow: (CustomizedAudio) - Update Sound with item TC_W01_01 [2020.06.10-20.00.42:165][769]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.00.42:165][769]LogCustomization: ------ [2020.06.10-20.00.42:165][769]LogCustomization: --> Hillbilly_Body01_P01 [2020.06.10-20.00.42:165][769]LogCustomization: --> TC_Legs05_03 [2020.06.10-20.00.42:165][769]LogCustomization: --> TC_W01_01 [2020.06.10-20.00.42:165][769]LogCustomization: ------ [2020.06.10-20.00.42:165][769]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.00.42:165][769]LogCustomization: ------ [2020.06.10-20.00.42:165][769]LogCustomization: --> Hillbilly_Body01_P01 [2020.06.10-20.00.42:165][769]LogCustomization: --> TC_Legs05_03 [2020.06.10-20.00.42:165][769]LogCustomization: --> TC_W01_01 [2020.06.10-20.00.42:165][769]LogCustomization: ------ [2020.06.10-20.00.42:165][769]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Body01_P01 [2020.06.10-20.00.42:165][769]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Body01_P01 [2020.06.10-20.00.42:165][769]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs05_03 [2020.06.10-20.00.42:165][769]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs05_03 [2020.06.10-20.00.42:165][769]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W01_01 [2020.06.10-20.00.42:166][769]GameFlow: (CustomizedAudio) - Update Sound with item TC_W01_01 [2020.06.10-20.00.43:247][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.00.44:439][860]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.00.44:442][860]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.00.44:442][860]LogCustomization: ------ [2020.06.10-20.00.44:442][860]LogCustomization: --> Hillbilly_Body01 [2020.06.10-20.00.44:442][860]LogCustomization: --> TC_Legs05_03 [2020.06.10-20.00.44:442][860]LogCustomization: --> TC_W01_01 [2020.06.10-20.00.44:442][860]LogCustomization: ------ [2020.06.10-20.00.44:442][860]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.00.44:442][860]LogCustomization: ------ [2020.06.10-20.00.44:442][860]LogCustomization: --> Hillbilly_Body01 [2020.06.10-20.00.44:442][860]LogCustomization: --> TC_Legs05_03 [2020.06.10-20.00.44:442][860]LogCustomization: --> TC_W01_01 [2020.06.10-20.00.44:442][860]LogCustomization: ------ [2020.06.10-20.00.44:442][860]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Body01 [2020.06.10-20.00.44:442][860]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Body01 [2020.06.10-20.00.44:442][860]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs05_03 [2020.06.10-20.00.44:443][860]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs05_03 [2020.06.10-20.00.44:443][860]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W01_01 [2020.06.10-20.00.44:443][860]GameFlow: (CustomizedAudio) - Update Sound with item TC_W01_01 [2020.06.10-20.00.44:443][860]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.00.44:443][860]LogCustomization: ------ [2020.06.10-20.00.44:443][860]LogCustomization: --> Hillbilly_Body01 [2020.06.10-20.00.44:443][860]LogCustomization: --> TC_Legs05_03 [2020.06.10-20.00.44:443][860]LogCustomization: --> TC_W01_01 [2020.06.10-20.00.44:443][860]LogCustomization: ------ [2020.06.10-20.00.44:443][860]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.00.44:443][860]LogCustomization: ------ [2020.06.10-20.00.44:443][860]LogCustomization: --> Hillbilly_Body01 [2020.06.10-20.00.44:443][860]LogCustomization: --> TC_Legs05_03 [2020.06.10-20.00.44:443][860]LogCustomization: --> TC_W01_01 [2020.06.10-20.00.44:443][860]LogCustomization: ------ [2020.06.10-20.00.44:443][860]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Body01 [2020.06.10-20.00.44:443][860]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Body01 [2020.06.10-20.00.44:443][860]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs05_03 [2020.06.10-20.00.44:443][860]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs05_03 [2020.06.10-20.00.44:443][860]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W01_01 [2020.06.10-20.00.44:443][860]GameFlow: (CustomizedAudio) - Update Sound with item TC_W01_01 [2020.06.10-20.00.47:038][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.00.47:042][983]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.00.47:042][983]LogCustomization: ------ [2020.06.10-20.00.47:042][983]LogCustomization: --> TC_Torso05_03 [2020.06.10-20.00.47:042][983]LogCustomization: --> TC_Legs05_03 [2020.06.10-20.00.47:042][983]LogCustomization: --> TC_W01_01 [2020.06.10-20.00.47:042][983]LogCustomization: ------ [2020.06.10-20.00.47:042][983]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.00.47:042][983]LogCustomization: ------ [2020.06.10-20.00.47:042][983]LogCustomization: --> TC_Torso05_03 [2020.06.10-20.00.47:042][983]LogCustomization: --> TC_Legs05_03 [2020.06.10-20.00.47:042][983]LogCustomization: --> TC_W01_01 [2020.06.10-20.00.47:042][983]LogCustomization: ------ [2020.06.10-20.00.47:042][983]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Torso05_03 [2020.06.10-20.00.47:042][983]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.00.47:059][983]LogStreaming: Flushing async loaders took 17ms. [2020.06.10-20.00.47:059][983]LogStreaming: Flushing async loaders. [2020.06.10-20.00.47:061][983]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.00.47:062][983]LogStreaming: Flushing async loaders. [2020.06.10-20.00.47:063][983]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.00.47:064][983]LogStreaming: Flushing async loaders. [2020.06.10-20.00.47:065][983]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.00.47:065][983]GameFlow: (CustomizedAudio) - Update Sound with item TC_Torso05_03 [2020.06.10-20.00.47:065][983]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs05_03 [2020.06.10-20.00.47:066][983]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs05_03 [2020.06.10-20.00.47:066][983]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W01_01 [2020.06.10-20.00.47:066][983]GameFlow: (CustomizedAudio) - Update Sound with item TC_W01_01 [2020.06.10-20.00.47:066][983]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.00.47:066][983]LogCustomization: ------ [2020.06.10-20.00.47:066][983]LogCustomization: --> TC_Torso05_03 [2020.06.10-20.00.47:066][983]LogCustomization: --> TC_Legs05_03 [2020.06.10-20.00.47:066][983]LogCustomization: --> TC_W01_01 [2020.06.10-20.00.47:066][983]LogCustomization: ------ [2020.06.10-20.00.47:066][983]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.00.47:066][983]LogCustomization: ------ [2020.06.10-20.00.47:066][983]LogCustomization: --> TC_Torso05_03 [2020.06.10-20.00.47:066][983]LogCustomization: --> TC_Legs05_03 [2020.06.10-20.00.47:066][983]LogCustomization: --> TC_W01_01 [2020.06.10-20.00.47:066][983]LogCustomization: ------ [2020.06.10-20.00.47:066][983]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Torso05_03 [2020.06.10-20.00.47:066][983]GameFlow: (CustomizedAudio) - Update Sound with item TC_Torso05_03 [2020.06.10-20.00.47:066][983]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs05_03 [2020.06.10-20.00.47:066][983]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs05_03 [2020.06.10-20.00.47:066][983]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W01_01 [2020.06.10-20.00.47:066][983]GameFlow: (CustomizedAudio) - Update Sound with item TC_W01_01 [2020.06.10-20.00.49:937][119]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.00.49:940][119]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.00.49:940][119]LogCustomization: ------ [2020.06.10-20.00.49:940][119]LogCustomization: --> HB_Torso02 [2020.06.10-20.00.49:940][119]LogCustomization: --> TC_Legs05_03 [2020.06.10-20.00.49:940][119]LogCustomization: --> TC_W01_01 [2020.06.10-20.00.49:940][119]LogCustomization: ------ [2020.06.10-20.00.49:940][119]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.00.49:940][119]LogCustomization: ------ [2020.06.10-20.00.49:940][119]LogCustomization: --> HB_Torso02 [2020.06.10-20.00.49:940][119]LogCustomization: --> TC_Legs05_03 [2020.06.10-20.00.49:940][119]LogCustomization: --> TC_W01_01 [2020.06.10-20.00.49:940][119]LogCustomization: ------ [2020.06.10-20.00.49:940][119]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.00.49:941][119]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.00.49:967][119]LogStreaming: Flushing async loaders took 26ms. [2020.06.10-20.00.49:967][119]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.00.49:967][119]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs05_03 [2020.06.10-20.00.49:967][119]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs05_03 [2020.06.10-20.00.49:967][119]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W01_01 [2020.06.10-20.00.49:967][119]GameFlow: (CustomizedAudio) - Update Sound with item TC_W01_01 [2020.06.10-20.00.49:968][119]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.00.49:968][119]LogCustomization: ------ [2020.06.10-20.00.49:968][119]LogCustomization: --> HB_Torso02 [2020.06.10-20.00.49:968][119]LogCustomization: --> TC_Legs05_03 [2020.06.10-20.00.49:968][119]LogCustomization: --> TC_W01_01 [2020.06.10-20.00.49:968][119]LogCustomization: ------ [2020.06.10-20.00.49:968][119]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.00.49:968][119]LogCustomization: ------ [2020.06.10-20.00.49:968][119]LogCustomization: --> HB_Torso02 [2020.06.10-20.00.49:968][119]LogCustomization: --> TC_Legs05_03 [2020.06.10-20.00.49:968][119]LogCustomization: --> TC_W01_01 [2020.06.10-20.00.49:968][119]LogCustomization: ------ [2020.06.10-20.00.49:968][119]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.00.49:968][119]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.00.49:969][119]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs05_03 [2020.06.10-20.00.49:969][119]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs05_03 [2020.06.10-20.00.49:969][119]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W01_01 [2020.06.10-20.00.49:969][119]GameFlow: (CustomizedAudio) - Update Sound with item TC_W01_01 [2020.06.10-20.00.50:617][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.00.50:620][142]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.00.50:620][142]LogCustomization: ------ [2020.06.10-20.00.50:620][142]LogCustomization: --> TC_Body01_WinterEvent2017 [2020.06.10-20.00.50:620][142]LogCustomization: --> TC_Legs05_03 [2020.06.10-20.00.50:620][142]LogCustomization: --> TC_W01_01 [2020.06.10-20.00.50:620][142]LogCustomization: ------ [2020.06.10-20.00.50:620][142]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.00.50:620][142]LogCustomization: ------ [2020.06.10-20.00.50:620][142]LogCustomization: --> TC_Body01_WinterEvent2017 [2020.06.10-20.00.50:620][142]LogCustomization: --> TC_Legs05_03 [2020.06.10-20.00.50:620][142]LogCustomization: --> TC_W01_01 [2020.06.10-20.00.50:620][142]LogCustomization: ------ [2020.06.10-20.00.50:620][142]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Body01_WinterEvent2017 [2020.06.10-20.00.50:621][142]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.00.50:622][142]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.00.50:622][142]LogStreaming: Flushing async loaders. [2020.06.10-20.00.50:625][142]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.00.50:628][142]GameFlow: (CustomizedAudio) - Update Sound with item TC_Body01_WinterEvent2017 [2020.06.10-20.00.50:628][142]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs05_03 [2020.06.10-20.00.50:628][142]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs05_03 [2020.06.10-20.00.50:628][142]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W01_01 [2020.06.10-20.00.50:629][142]GameFlow: (CustomizedAudio) - Update Sound with item TC_W01_01 [2020.06.10-20.00.50:629][142]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.00.50:629][142]LogCustomization: ------ [2020.06.10-20.00.50:629][142]LogCustomization: --> TC_Body01_WinterEvent2017 [2020.06.10-20.00.50:629][142]LogCustomization: --> TC_Legs05_03 [2020.06.10-20.00.50:629][142]LogCustomization: --> TC_W01_01 [2020.06.10-20.00.50:629][142]LogCustomization: ------ [2020.06.10-20.00.50:629][142]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.00.50:629][142]LogCustomization: ------ [2020.06.10-20.00.50:629][142]LogCustomization: --> TC_Body01_WinterEvent2017 [2020.06.10-20.00.50:629][142]LogCustomization: --> TC_Legs05_03 [2020.06.10-20.00.50:629][142]LogCustomization: --> TC_W01_01 [2020.06.10-20.00.50:629][142]LogCustomization: ------ [2020.06.10-20.00.50:629][142]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Body01_WinterEvent2017 [2020.06.10-20.00.50:629][142]GameFlow: (CustomizedAudio) - Update Sound with item TC_Body01_WinterEvent2017 [2020.06.10-20.00.50:629][142]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs05_03 [2020.06.10-20.00.50:629][142]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs05_03 [2020.06.10-20.00.50:629][142]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W01_01 [2020.06.10-20.00.50:629][142]GameFlow: (CustomizedAudio) - Update Sound with item TC_W01_01 [2020.06.10-20.00.51:812][195]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.00.51:815][195]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.00.51:815][195]LogCustomization: ------ [2020.06.10-20.00.51:815][195]LogCustomization: --> HB_Torso03 [2020.06.10-20.00.51:815][195]LogCustomization: --> TC_Legs05_03 [2020.06.10-20.00.51:815][195]LogCustomization: --> TC_W01_01 [2020.06.10-20.00.51:815][195]LogCustomization: ------ [2020.06.10-20.00.51:815][195]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.00.51:815][195]LogCustomization: ------ [2020.06.10-20.00.51:815][195]LogCustomization: --> HB_Torso03 [2020.06.10-20.00.51:815][195]LogCustomization: --> TC_Legs05_03 [2020.06.10-20.00.51:815][195]LogCustomization: --> TC_W01_01 [2020.06.10-20.00.51:815][195]LogCustomization: ------ [2020.06.10-20.00.51:815][195]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item HB_Torso03 [2020.06.10-20.00.51:815][195]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.00.51:840][195]LogStreaming: Flushing async loaders took 25ms. [2020.06.10-20.00.51:841][195]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso03 [2020.06.10-20.00.51:841][195]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs05_03 [2020.06.10-20.00.51:841][195]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs05_03 [2020.06.10-20.00.51:841][195]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W01_01 [2020.06.10-20.00.51:841][195]GameFlow: (CustomizedAudio) - Update Sound with item TC_W01_01 [2020.06.10-20.00.51:841][195]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.00.51:841][195]LogCustomization: ------ [2020.06.10-20.00.51:841][195]LogCustomization: --> HB_Torso03 [2020.06.10-20.00.51:841][195]LogCustomization: --> TC_Legs05_03 [2020.06.10-20.00.51:841][195]LogCustomization: --> TC_W01_01 [2020.06.10-20.00.51:841][195]LogCustomization: ------ [2020.06.10-20.00.51:841][195]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.00.51:841][195]LogCustomization: ------ [2020.06.10-20.00.51:841][195]LogCustomization: --> HB_Torso03 [2020.06.10-20.00.51:841][195]LogCustomization: --> TC_Legs05_03 [2020.06.10-20.00.51:841][195]LogCustomization: --> TC_W01_01 [2020.06.10-20.00.51:841][195]LogCustomization: ------ [2020.06.10-20.00.51:841][195]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item HB_Torso03 [2020.06.10-20.00.51:841][195]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso03 [2020.06.10-20.00.51:841][195]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs05_03 [2020.06.10-20.00.51:841][195]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs05_03 [2020.06.10-20.00.51:841][195]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W01_01 [2020.06.10-20.00.51:842][195]GameFlow: (CustomizedAudio) - Update Sound with item TC_W01_01 [2020.06.10-20.00.53:511][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.00.53:514][270]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.00.53:514][270]LogCustomization: ------ [2020.06.10-20.00.53:514][270]LogCustomization: --> TC_Torso006 [2020.06.10-20.00.53:514][270]LogCustomization: --> TC_Legs05_03 [2020.06.10-20.00.53:514][270]LogCustomization: --> TC_W01_01 [2020.06.10-20.00.53:514][270]LogCustomization: ------ [2020.06.10-20.00.53:514][270]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.00.53:514][270]LogCustomization: ------ [2020.06.10-20.00.53:514][270]LogCustomization: --> TC_Torso006 [2020.06.10-20.00.53:514][270]LogCustomization: --> TC_Legs05_03 [2020.06.10-20.00.53:514][270]LogCustomization: --> TC_W01_01 [2020.06.10-20.00.53:514][270]LogCustomization: ------ [2020.06.10-20.00.53:514][270]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Torso006 [2020.06.10-20.00.53:514][270]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.00.53:545][270]LogStreaming: Flushing async loaders took 31ms. [2020.06.10-20.00.53:593][270]LogStreaming: Flushing async loaders. [2020.06.10-20.00.53:607][270]LogStreaming: Flushing async loaders took 13ms. [2020.06.10-20.00.53:607][270]LogStreaming: Flushing async loaders. [2020.06.10-20.00.53:628][270]LogStreaming: Flushing async loaders took 21ms. [2020.06.10-20.00.53:628][270]GameFlow: (CustomizedAudio) - Update Sound with item TC_Torso006 [2020.06.10-20.00.53:628][270]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs05_03 [2020.06.10-20.00.53:628][270]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs05_03 [2020.06.10-20.00.53:629][270]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W01_01 [2020.06.10-20.00.53:629][270]GameFlow: (CustomizedAudio) - Update Sound with item TC_W01_01 [2020.06.10-20.00.53:629][270]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.00.53:629][270]LogCustomization: ------ [2020.06.10-20.00.53:629][270]LogCustomization: --> TC_Torso006 [2020.06.10-20.00.53:629][270]LogCustomization: --> TC_Legs05_03 [2020.06.10-20.00.53:629][270]LogCustomization: --> TC_W01_01 [2020.06.10-20.00.53:629][270]LogCustomization: ------ [2020.06.10-20.00.53:629][270]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.00.53:629][270]LogCustomization: ------ [2020.06.10-20.00.53:629][270]LogCustomization: --> TC_Torso006 [2020.06.10-20.00.53:629][270]LogCustomization: --> TC_Legs05_03 [2020.06.10-20.00.53:629][270]LogCustomization: --> TC_W01_01 [2020.06.10-20.00.53:629][270]LogCustomization: ------ [2020.06.10-20.00.53:629][270]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Torso006 [2020.06.10-20.00.53:629][270]GameFlow: (CustomizedAudio) - Update Sound with item TC_Torso006 [2020.06.10-20.00.53:629][270]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs05_03 [2020.06.10-20.00.53:629][270]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs05_03 [2020.06.10-20.00.53:629][270]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W01_01 [2020.06.10-20.00.53:629][270]GameFlow: (CustomizedAudio) - Update Sound with item TC_W01_01 [2020.06.10-20.00.57:713][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.00.57:716][481]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.00.57:716][481]LogCustomization: ------ [2020.06.10-20.00.57:716][481]LogCustomization: --> Hillbilly_Body01 [2020.06.10-20.00.57:716][481]LogCustomization: --> TC_Legs05_03 [2020.06.10-20.00.57:716][481]LogCustomization: --> TC_W01_01 [2020.06.10-20.00.57:716][481]LogCustomization: ------ [2020.06.10-20.00.57:716][481]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.00.57:716][481]LogCustomization: ------ [2020.06.10-20.00.57:716][481]LogCustomization: --> Hillbilly_Body01 [2020.06.10-20.00.57:716][481]LogCustomization: --> TC_Legs05_03 [2020.06.10-20.00.57:716][481]LogCustomization: --> TC_W01_01 [2020.06.10-20.00.57:716][481]LogCustomization: ------ [2020.06.10-20.00.57:717][481]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Body01 [2020.06.10-20.00.57:717][481]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Body01 [2020.06.10-20.00.57:717][481]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs05_03 [2020.06.10-20.00.57:717][481]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs05_03 [2020.06.10-20.00.57:717][481]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W01_01 [2020.06.10-20.00.57:718][481]GameFlow: (CustomizedAudio) - Update Sound with item TC_W01_01 [2020.06.10-20.00.57:718][481]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.00.57:718][481]LogCustomization: ------ [2020.06.10-20.00.57:718][481]LogCustomization: --> Hillbilly_Body01 [2020.06.10-20.00.57:718][481]LogCustomization: --> TC_Legs05_03 [2020.06.10-20.00.57:718][481]LogCustomization: --> TC_W01_01 [2020.06.10-20.00.57:718][481]LogCustomization: ------ [2020.06.10-20.00.57:718][481]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.00.57:718][481]LogCustomization: ------ [2020.06.10-20.00.57:718][481]LogCustomization: --> Hillbilly_Body01 [2020.06.10-20.00.57:718][481]LogCustomization: --> TC_Legs05_03 [2020.06.10-20.00.57:718][481]LogCustomization: --> TC_W01_01 [2020.06.10-20.00.57:718][481]LogCustomization: ------ [2020.06.10-20.00.57:718][481]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Body01 [2020.06.10-20.00.57:718][481]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Body01 [2020.06.10-20.00.57:718][481]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs05_03 [2020.06.10-20.00.57:718][481]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs05_03 [2020.06.10-20.00.57:718][481]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W01_01 [2020.06.10-20.00.57:718][481]GameFlow: (CustomizedAudio) - Update Sound with item TC_W01_01 [2020.06.10-20.01.00:048][592]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.01.00:051][592]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.01.00:051][592]LogCustomization: ------ [2020.06.10-20.01.00:051][592]LogCustomization: --> TC_Torso006 [2020.06.10-20.01.00:051][592]LogCustomization: --> TC_Legs05_03 [2020.06.10-20.01.00:051][592]LogCustomization: --> TC_W01_01 [2020.06.10-20.01.00:051][592]LogCustomization: ------ [2020.06.10-20.01.00:051][592]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.01.00:051][592]LogCustomization: ------ [2020.06.10-20.01.00:051][592]LogCustomization: --> TC_Torso006 [2020.06.10-20.01.00:051][592]LogCustomization: --> TC_Legs05_03 [2020.06.10-20.01.00:051][592]LogCustomization: --> TC_W01_01 [2020.06.10-20.01.00:051][592]LogCustomization: ------ [2020.06.10-20.01.00:051][592]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Torso006 [2020.06.10-20.01.00:109][592]GameFlow: (CustomizedAudio) - Update Sound with item TC_Torso006 [2020.06.10-20.01.00:109][592]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs05_03 [2020.06.10-20.01.00:109][592]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs05_03 [2020.06.10-20.01.00:109][592]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W01_01 [2020.06.10-20.01.00:109][592]GameFlow: (CustomizedAudio) - Update Sound with item TC_W01_01 [2020.06.10-20.01.00:109][592]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.01.00:109][592]LogCustomization: ------ [2020.06.10-20.01.00:109][592]LogCustomization: --> TC_Torso006 [2020.06.10-20.01.00:109][592]LogCustomization: --> TC_Legs05_03 [2020.06.10-20.01.00:109][592]LogCustomization: --> TC_W01_01 [2020.06.10-20.01.00:109][592]LogCustomization: ------ [2020.06.10-20.01.00:109][592]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.01.00:109][592]LogCustomization: ------ [2020.06.10-20.01.00:109][592]LogCustomization: --> TC_Torso006 [2020.06.10-20.01.00:109][592]LogCustomization: --> TC_Legs05_03 [2020.06.10-20.01.00:109][592]LogCustomization: --> TC_W01_01 [2020.06.10-20.01.00:109][592]LogCustomization: ------ [2020.06.10-20.01.00:109][592]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Torso006 [2020.06.10-20.01.00:109][592]GameFlow: (CustomizedAudio) - Update Sound with item TC_Torso006 [2020.06.10-20.01.00:109][592]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs05_03 [2020.06.10-20.01.00:109][592]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs05_03 [2020.06.10-20.01.00:110][592]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W01_01 [2020.06.10-20.01.00:110][592]GameFlow: (CustomizedAudio) - Update Sound with item TC_W01_01 [2020.06.10-20.01.04:436][831]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.01.04:440][831]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.01.04:440][831]LogCustomization: ------ [2020.06.10-20.01.04:440][831]LogCustomization: --> HB_Torso02 [2020.06.10-20.01.04:440][831]LogCustomization: --> TC_Legs05_03 [2020.06.10-20.01.04:440][831]LogCustomization: --> TC_W01_01 [2020.06.10-20.01.04:440][831]LogCustomization: ------ [2020.06.10-20.01.04:440][831]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.01.04:440][831]LogCustomization: ------ [2020.06.10-20.01.04:440][831]LogCustomization: --> HB_Torso02 [2020.06.10-20.01.04:440][831]LogCustomization: --> TC_Legs05_03 [2020.06.10-20.01.04:440][831]LogCustomization: --> TC_W01_01 [2020.06.10-20.01.04:440][831]LogCustomization: ------ [2020.06.10-20.01.04:440][831]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.01.04:441][831]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.01.04:441][831]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs05_03 [2020.06.10-20.01.04:441][831]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs05_03 [2020.06.10-20.01.04:441][831]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W01_01 [2020.06.10-20.01.04:441][831]GameFlow: (CustomizedAudio) - Update Sound with item TC_W01_01 [2020.06.10-20.01.04:441][831]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.01.04:441][831]LogCustomization: ------ [2020.06.10-20.01.04:441][831]LogCustomization: --> HB_Torso02 [2020.06.10-20.01.04:441][831]LogCustomization: --> TC_Legs05_03 [2020.06.10-20.01.04:441][831]LogCustomization: --> TC_W01_01 [2020.06.10-20.01.04:441][831]LogCustomization: ------ [2020.06.10-20.01.04:441][831]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.01.04:441][831]LogCustomization: ------ [2020.06.10-20.01.04:441][831]LogCustomization: --> HB_Torso02 [2020.06.10-20.01.04:441][831]LogCustomization: --> TC_Legs05_03 [2020.06.10-20.01.04:441][831]LogCustomization: --> TC_W01_01 [2020.06.10-20.01.04:441][831]LogCustomization: ------ [2020.06.10-20.01.04:442][831]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.01.04:442][831]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.01.04:442][831]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs05_03 [2020.06.10-20.01.04:442][831]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs05_03 [2020.06.10-20.01.04:442][831]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W01_01 [2020.06.10-20.01.04:442][831]GameFlow: (CustomizedAudio) - Update Sound with item TC_W01_01 [2020.06.10-20.01.05:260][863]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198008590850 [2020.06.10-20.01.05:267][863]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198008590850, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-20.01.05:267][863]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Scootypuff Sr. The Doombringer, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-20.01.05:406][870]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.01.06:540][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.01.06:543][915]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.01.06:543][915]LogCustomization: ------ [2020.06.10-20.01.06:543][915]LogCustomization: --> HB_Torso02 [2020.06.10-20.01.06:543][915]LogCustomization: --> TC_Legs006 [2020.06.10-20.01.06:543][915]LogCustomization: --> TC_W01_01 [2020.06.10-20.01.06:543][915]LogCustomization: ------ [2020.06.10-20.01.06:543][915]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.01.06:543][915]LogCustomization: ------ [2020.06.10-20.01.06:543][915]LogCustomization: --> HB_Torso02 [2020.06.10-20.01.06:543][915]LogCustomization: --> TC_Legs006 [2020.06.10-20.01.06:543][915]LogCustomization: --> TC_W01_01 [2020.06.10-20.01.06:543][915]LogCustomization: ------ [2020.06.10-20.01.06:543][915]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.01.06:543][915]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.01.06:543][915]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.01.06:543][915]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.01.06:552][915]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-20.01.06:553][915]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.01.06:553][915]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W01_01 [2020.06.10-20.01.06:553][915]GameFlow: (CustomizedAudio) - Update Sound with item TC_W01_01 [2020.06.10-20.01.06:553][915]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.01.06:553][915]LogCustomization: ------ [2020.06.10-20.01.06:553][915]LogCustomization: --> HB_Torso02 [2020.06.10-20.01.06:553][915]LogCustomization: --> TC_Legs006 [2020.06.10-20.01.06:553][915]LogCustomization: --> TC_W01_01 [2020.06.10-20.01.06:553][915]LogCustomization: ------ [2020.06.10-20.01.06:553][915]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.01.06:553][915]LogCustomization: ------ [2020.06.10-20.01.06:553][915]LogCustomization: --> HB_Torso02 [2020.06.10-20.01.06:553][915]LogCustomization: --> TC_Legs006 [2020.06.10-20.01.06:553][915]LogCustomization: --> TC_W01_01 [2020.06.10-20.01.06:554][915]LogCustomization: ------ [2020.06.10-20.01.06:554][915]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.01.06:554][915]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.01.06:554][915]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.01.06:554][915]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.01.06:554][915]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W01_01 [2020.06.10-20.01.06:554][915]GameFlow: (CustomizedAudio) - Update Sound with item TC_W01_01 [2020.06.10-20.01.07:873][971]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.01.08:108][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.01.11:842][162]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.01.11:845][162]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.01.11:845][162]LogCustomization: ------ [2020.06.10-20.01.11:845][162]LogCustomization: --> HB_Torso02 [2020.06.10-20.01.11:845][162]LogCustomization: --> TC_Legs006 [2020.06.10-20.01.11:845][162]LogCustomization: --> TC_W006 [2020.06.10-20.01.11:845][162]LogCustomization: ------ [2020.06.10-20.01.11:845][162]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.01.11:845][162]LogCustomization: ------ [2020.06.10-20.01.11:845][162]LogCustomization: --> HB_Torso02 [2020.06.10-20.01.11:845][162]LogCustomization: --> TC_Legs006 [2020.06.10-20.01.11:845][162]LogCustomization: --> TC_W006 [2020.06.10-20.01.11:845][162]LogCustomization: ------ [2020.06.10-20.01.11:845][162]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.01.11:845][162]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.01.11:845][162]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.01.11:846][162]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.01.11:846][162]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W006 [2020.06.10-20.01.11:846][162]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.01.11:856][162]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-20.01.11:856][162]GameFlow: (CustomizedAudio) - Update Sound with item TC_W006 [2020.06.10-20.01.11:856][162]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.01.11:856][162]LogCustomization: ------ [2020.06.10-20.01.11:856][162]LogCustomization: --> HB_Torso02 [2020.06.10-20.01.11:856][162]LogCustomization: --> TC_Legs006 [2020.06.10-20.01.11:856][162]LogCustomization: --> TC_W006 [2020.06.10-20.01.11:856][162]LogCustomization: ------ [2020.06.10-20.01.11:857][162]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.01.11:857][162]LogCustomization: ------ [2020.06.10-20.01.11:857][162]LogCustomization: --> HB_Torso02 [2020.06.10-20.01.11:857][162]LogCustomization: --> TC_Legs006 [2020.06.10-20.01.11:857][162]LogCustomization: --> TC_W006 [2020.06.10-20.01.11:857][162]LogCustomization: ------ [2020.06.10-20.01.11:857][162]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.01.11:857][162]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.01.11:857][162]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.01.11:857][162]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.01.11:857][162]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W006 [2020.06.10-20.01.11:857][162]GameFlow: (CustomizedAudio) - Update Sound with item TC_W006 [2020.06.10-20.01.16:210][379]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.01.16:213][379]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.01.16:213][379]LogCustomization: ------ [2020.06.10-20.01.16:213][379]LogCustomization: --> HB_Torso02 [2020.06.10-20.01.16:213][379]LogCustomization: --> TC_Legs006 [2020.06.10-20.01.16:213][379]LogCustomization: --> TC_W01_01 [2020.06.10-20.01.16:213][379]LogCustomization: ------ [2020.06.10-20.01.16:213][379]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.01.16:213][379]LogCustomization: ------ [2020.06.10-20.01.16:213][379]LogCustomization: --> HB_Torso02 [2020.06.10-20.01.16:213][379]LogCustomization: --> TC_Legs006 [2020.06.10-20.01.16:213][379]LogCustomization: --> TC_W01_01 [2020.06.10-20.01.16:213][379]LogCustomization: ------ [2020.06.10-20.01.16:213][379]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.01.16:213][379]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.01.16:213][379]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.01.16:213][379]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.01.16:213][379]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W01_01 [2020.06.10-20.01.16:213][379]GameFlow: (CustomizedAudio) - Update Sound with item TC_W01_01 [2020.06.10-20.01.16:214][379]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.01.16:214][379]LogCustomization: ------ [2020.06.10-20.01.16:214][379]LogCustomization: --> HB_Torso02 [2020.06.10-20.01.16:214][379]LogCustomization: --> TC_Legs006 [2020.06.10-20.01.16:214][379]LogCustomization: --> TC_W01_01 [2020.06.10-20.01.16:214][379]LogCustomization: ------ [2020.06.10-20.01.16:214][379]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.01.16:214][379]LogCustomization: ------ [2020.06.10-20.01.16:214][379]LogCustomization: --> HB_Torso02 [2020.06.10-20.01.16:214][379]LogCustomization: --> TC_Legs006 [2020.06.10-20.01.16:214][379]LogCustomization: --> TC_W01_01 [2020.06.10-20.01.16:214][379]LogCustomization: ------ [2020.06.10-20.01.16:214][379]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.01.16:214][379]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.01.16:214][379]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.01.16:214][379]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.01.16:214][379]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W01_01 [2020.06.10-20.01.16:214][379]GameFlow: (CustomizedAudio) - Update Sound with item TC_W01_01 [2020.06.10-20.01.19:673][544]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.01.19:676][544]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.01.19:676][544]LogCustomization: ------ [2020.06.10-20.01.19:676][544]LogCustomization: --> HB_Torso02 [2020.06.10-20.01.19:676][544]LogCustomization: --> TC_Legs006 [2020.06.10-20.01.19:676][544]LogCustomization: --> TC_W007 [2020.06.10-20.01.19:676][544]LogCustomization: ------ [2020.06.10-20.01.19:676][544]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.01.19:676][544]LogCustomization: ------ [2020.06.10-20.01.19:676][544]LogCustomization: --> HB_Torso02 [2020.06.10-20.01.19:676][544]LogCustomization: --> TC_Legs006 [2020.06.10-20.01.19:676][544]LogCustomization: --> TC_W007 [2020.06.10-20.01.19:676][544]LogCustomization: ------ [2020.06.10-20.01.19:676][544]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.01.19:676][544]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.01.19:676][544]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.01.19:676][544]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.01.19:676][544]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W007 [2020.06.10-20.01.19:677][544]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.01.19:680][544]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.01.19:680][544]GameFlow: (CustomizedAudio) - Update Sound with item TC_W007 [2020.06.10-20.01.19:680][544]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.01.19:680][544]LogCustomization: ------ [2020.06.10-20.01.19:680][544]LogCustomization: --> HB_Torso02 [2020.06.10-20.01.19:680][544]LogCustomization: --> TC_Legs006 [2020.06.10-20.01.19:680][544]LogCustomization: --> TC_W007 [2020.06.10-20.01.19:680][544]LogCustomization: ------ [2020.06.10-20.01.19:680][544]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.01.19:680][544]LogCustomization: ------ [2020.06.10-20.01.19:680][544]LogCustomization: --> HB_Torso02 [2020.06.10-20.01.19:680][544]LogCustomization: --> TC_Legs006 [2020.06.10-20.01.19:680][544]LogCustomization: --> TC_W007 [2020.06.10-20.01.19:680][544]LogCustomization: ------ [2020.06.10-20.01.19:680][544]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.01.19:680][544]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.01.19:680][544]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.01.19:680][544]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.01.19:680][544]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W007 [2020.06.10-20.01.19:680][544]GameFlow: (CustomizedAudio) - Update Sound with item TC_W007 [2020.06.10-20.01.25:088][820]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.01.25:639][845]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.01.25:641][845]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.01.25:641][845]LogCustomization: ------ [2020.06.10-20.01.25:641][845]LogCustomization: --> HB_Torso02 [2020.06.10-20.01.25:641][845]LogCustomization: --> TC_Legs006 [2020.06.10-20.01.25:641][845]LogCustomization: --> Hillbilly_Weapon01 [2020.06.10-20.01.25:641][845]LogCustomization: ------ [2020.06.10-20.01.25:641][845]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.01.25:641][845]LogCustomization: ------ [2020.06.10-20.01.25:641][845]LogCustomization: --> HB_Torso02 [2020.06.10-20.01.25:641][845]LogCustomization: --> TC_Legs006 [2020.06.10-20.01.25:641][845]LogCustomization: --> Hillbilly_Weapon01 [2020.06.10-20.01.25:641][845]LogCustomization: ------ [2020.06.10-20.01.25:642][845]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.01.25:642][845]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.01.25:642][845]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.01.25:642][845]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.01.25:642][845]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Weapon01 [2020.06.10-20.01.25:642][845]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Weapon01 [2020.06.10-20.01.25:642][845]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.01.25:642][845]LogCustomization: ------ [2020.06.10-20.01.25:642][845]LogCustomization: --> HB_Torso02 [2020.06.10-20.01.25:642][845]LogCustomization: --> TC_Legs006 [2020.06.10-20.01.25:642][845]LogCustomization: --> Hillbilly_Weapon01 [2020.06.10-20.01.25:642][845]LogCustomization: ------ [2020.06.10-20.01.25:642][845]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.01.25:642][845]LogCustomization: ------ [2020.06.10-20.01.25:642][845]LogCustomization: --> HB_Torso02 [2020.06.10-20.01.25:642][845]LogCustomization: --> TC_Legs006 [2020.06.10-20.01.25:642][845]LogCustomization: --> Hillbilly_Weapon01 [2020.06.10-20.01.25:642][845]LogCustomization: ------ [2020.06.10-20.01.25:642][845]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.01.25:642][845]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.01.25:642][845]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.01.25:642][845]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.01.25:642][845]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item Hillbilly_Weapon01 [2020.06.10-20.01.25:642][845]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Weapon01 [2020.06.10-20.01.26:676][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.01.27:485][928]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.01.27:488][928]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.01.27:488][928]LogCustomization: ------ [2020.06.10-20.01.27:488][928]LogCustomization: --> HB_Torso02 [2020.06.10-20.01.27:488][928]LogCustomization: --> TC_Legs006 [2020.06.10-20.01.27:488][928]LogCustomization: --> TC_W007 [2020.06.10-20.01.27:488][928]LogCustomization: ------ [2020.06.10-20.01.27:488][928]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.01.27:488][928]LogCustomization: ------ [2020.06.10-20.01.27:488][928]LogCustomization: --> HB_Torso02 [2020.06.10-20.01.27:488][928]LogCustomization: --> TC_Legs006 [2020.06.10-20.01.27:488][928]LogCustomization: --> TC_W007 [2020.06.10-20.01.27:488][928]LogCustomization: ------ [2020.06.10-20.01.27:488][928]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.01.27:488][928]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.01.27:488][928]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.01.27:488][928]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.01.27:488][928]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W007 [2020.06.10-20.01.27:489][928]GameFlow: (CustomizedAudio) - Update Sound with item TC_W007 [2020.06.10-20.01.27:489][928]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.01.27:489][928]LogCustomization: ------ [2020.06.10-20.01.27:489][928]LogCustomization: --> HB_Torso02 [2020.06.10-20.01.27:489][928]LogCustomization: --> TC_Legs006 [2020.06.10-20.01.27:489][928]LogCustomization: --> TC_W007 [2020.06.10-20.01.27:489][928]LogCustomization: ------ [2020.06.10-20.01.27:489][928]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.01.27:489][928]LogCustomization: ------ [2020.06.10-20.01.27:489][928]LogCustomization: --> HB_Torso02 [2020.06.10-20.01.27:489][928]LogCustomization: --> TC_Legs006 [2020.06.10-20.01.27:489][928]LogCustomization: --> TC_W007 [2020.06.10-20.01.27:489][928]LogCustomization: ------ [2020.06.10-20.01.27:489][928]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.01.27:489][928]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.01.27:489][928]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.01.27:489][928]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.01.27:489][928]GameFlow: (BP_Menu_Slasher03_C_1) - UpdateCustomization with item TC_W007 [2020.06.10-20.01.27:489][928]GameFlow: (CustomizedAudio) - Update Sound with item TC_W007 [2020.06.10-20.01.30:503][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.01.32:139][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.01.41:142][615]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.01.41:142][615]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.06.10-20.01.41:165][616]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.41:165][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.01.41:167][616]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.41:167][616]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.41:167][616]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.41:167][616]LogContextSystem: Leave Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.41:167][616]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.01.41:167][616]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.41:168][616]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.41:168][616]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.41:168][616]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.41:168][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.01.41:242][616]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.41:242][616]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.41:242][616]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.41:245][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435458 (playerChanged=true), bloodpoints:876908, #nodesDataArray:33, #pathsDataArray:44, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:50, prestige:3, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.10-20.01.41:247][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.06.10-20.01.41:248][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.06.10-20.01.41:248][616]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.01.41:248][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.01.41:255][616]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.41:255][616]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.41:279][616]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.41:279][616]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.41:279][616]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-20.01.41:280][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:33, #pathsDataArray:44, animate:true [2020.06.10-20.01.41:696][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000759377144 ) [2020.06.10-20.01.41:696][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000759377144 [2020.06.10-20.01.41:738][617]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.10-20.01.41:739][617]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, right pawn already here and no destroy sequence launch [2020.06.10-20.01.42:764][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000759377144 seconds [2020.06.10-20.01.44:411][774]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.10-20.01.45:406][835]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.10-20.01.45:534][843]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.10-20.01.47:004][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.01.48:129][995]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.01.48:129][995]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-20.01.48:129][995]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-20.01.48:152][996]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.48:152][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.01.48:168][996]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.48:168][996]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.48:168][996]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.48:168][996]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.48:168][996]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.06.10-20.01.48:169][996]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.48:169][996]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.48:169][996]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.48:169][996]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.48:169][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.01.48:251][996]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.48:251][996]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.48:251][996]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.48:277][996]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.01.48:277][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.01.48:284][996]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.48:284][996]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.48:393][996]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-20.01.48:393][996]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.01.48:394][996]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18546&schemaVersion=0] [2020.06.10-20.01.48:395][996]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.48:395][996]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.48:395][996]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-20.01.48:397][997]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.01.48:398][997]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-20.01.48:398][997]GameFlow: NavigationContextComponent::OnBack() - GameFlowContextGroup::ContextUid::MainMenu - IsQuickmatching=0 | IsInGame=0 [2020.06.10-20.01.48:398][997]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.06.10-20.01.48:434][998]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.48:434][998]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.01.48:451][998]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.48:451][998]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.48:451][998]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.48:451][998]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.48:451][998]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.48:451][998]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.48:451][998]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.48:451][998]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.48:451][998]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.48:451][998]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.48:451][998]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.48:451][998]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.48:451][998]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.10-20.01.48:458][998]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.48:458][998]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.01.48:458][998]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435458 [2020.06.10-20.01.48:458][998]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.10-20.01.48:458][998]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-20.01.48:459][998]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-20.01.48:459][998]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-20.01.48:459][998]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-20.01.48:459][998]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-20.01.48:459][998]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-20.01.48:459][998]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-20.01.48:459][998]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.10-20.01.48:459][998]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.10-20.01.48:461][998]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.10-20.01.48:584][998]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-20.01.48:585][998]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.48:585][998]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-20.01.48:585][998]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.48:585][998]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.48:585][998]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.48:585][998]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.48:585][998]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.48:585][998]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.48:585][998]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.48:585][998]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.48:586][998]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.48:586][998]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.48:586][998]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.48:586][998]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.48:586][998]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-20.01.48:586][998]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.48:586][998]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.01.48:586][998]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.10-20.01.48:586][998]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.48:586][998]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.01.48:586][998]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-20.01.48:586][998]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.01.48:586][998]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.01.48:586][998]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.01.48:586][998]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-20.01.48:632][999]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18546&schemaVersion=0] [2020.06.10-20.01.48:632][999]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.01.48:632][999]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-20.01.48:633][999]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.01.48:633][999]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.01.48:633][999]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [-1] [2020.06.10-20.01.48:963][ 16]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.10-20.01.49:125][ 24]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.49:125][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-20.01.49:534][ 24]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.49:534][ 24]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.49:535][ 24]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-20.01.49:535][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-20.01.49:535][ 24]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.49:536][ 24]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.49:536][ 24]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.49:536][ 24]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.49:536][ 24]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.49:536][ 24]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.49:536][ 24]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.49:536][ 24]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.49:536][ 24]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.49:569][ 25]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.1 [2020.06.10-20.01.49:571][ 25]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000054 seconds [2020.06.10-20.01.49:571][ 25]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-20.01.49:571][ 25]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.01.49:577][ 25]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-20.01.49:578][ 25]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.01.49:578][ 25]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.01.49:578][ 25]LogStreaming: Flushing async loaders. [2020.06.10-20.01.49:585][ 25]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-20.01.49:585][ 25]LogStreaming: Flushing async loaders. [2020.06.10-20.01.49:586][ 25]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.01.49:586][ 25]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.01.49:586][ 25]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.01.49:587][ 25]LogStreaming: Flushing async loaders. [2020.06.10-20.01.49:589][ 25]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.01.49:590][ 25]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.01.49:590][ 25]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.3 [2020.06.10-20.01.49:591][ 25]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000090 seconds [2020.06.10-20.01.49:592][ 25]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head01 [2020.06.10-20.01.49:592][ 25]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head01 [2020.06.10-20.01.49:592][ 25]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso01 [2020.06.10-20.01.49:592][ 25]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso01 [2020.06.10-20.01.49:592][ 25]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs01 [2020.06.10-20.01.49:593][ 25]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs01 [2020.06.10-20.01.49:593][ 25]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.3 [2020.06.10-20.01.49:594][ 25]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000083 seconds [2020.06.10-20.01.49:595][ 25]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head012 [2020.06.10-20.01.49:595][ 25]LogStreaming: Flushing async loaders. [2020.06.10-20.01.49:610][ 25]LogStreaming: Flushing async loaders took 15ms. [2020.06.10-20.01.49:610][ 25]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head012 [2020.06.10-20.01.49:611][ 25]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso012 [2020.06.10-20.01.49:611][ 25]LogStreaming: Flushing async loaders. [2020.06.10-20.01.49:623][ 25]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-20.01.49:624][ 25]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso012 [2020.06.10-20.01.49:624][ 25]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Legs012 [2020.06.10-20.01.49:624][ 25]LogStreaming: Flushing async loaders. [2020.06.10-20.01.49:633][ 25]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-20.01.49:634][ 25]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs012 [2020.06.10-20.01.49:634][ 25]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.9 [2020.06.10-20.01.49:636][ 25]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000037 seconds [2020.06.10-20.01.49:636][ 25]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Head06 [2020.06.10-20.01.49:636][ 25]LogStreaming: Flushing async loaders. [2020.06.10-20.01.49:644][ 25]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-20.01.49:645][ 25]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head06 [2020.06.10-20.01.49:645][ 25]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Torso02 [2020.06.10-20.01.49:645][ 25]LogStreaming: Flushing async loaders. [2020.06.10-20.01.49:652][ 25]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-20.01.49:652][ 25]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso02 [2020.06.10-20.01.49:652][ 25]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Legs02 [2020.06.10-20.01.49:652][ 25]LogStreaming: Flushing async loaders. [2020.06.10-20.01.49:657][ 25]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.01.49:657][ 25]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs02 [2020.06.10-20.01.49:658][ 25]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.5 [2020.06.10-20.01.49:659][ 25]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000042 seconds [2020.06.10-20.01.49:659][ 25]GameFlow: (BP_Menu_Slasher03_C_2) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.01.49:660][ 25]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.01.49:660][ 25]GameFlow: (BP_Menu_Slasher03_C_2) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.01.49:660][ 25]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.01.49:660][ 25]GameFlow: (BP_Menu_Slasher03_C_2) - UpdateCustomization with item TC_W007 [2020.06.10-20.01.49:660][ 25]GameFlow: (CustomizedAudio) - Update Sound with item TC_W007 [2020.06.10-20.01.49:660][ 25]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.01.49:660][ 25]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.01.49:660][ 25]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-20.01.49:661][ 25]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-20.01.49:661][ 25]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 0 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-20.01.51:794][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.01.51:795][116]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Start checking privileges. [2020.06.10-20.01.51:795][116]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Check privileges done. success=true [2020.06.10-20.01.51:795][116]PartyFacade: Verbose: [UPartyFacade::CreateParty] Start creating party. [2020.06.10-20.01.51:795][116]PartyFacade: Verbose: [UPartyFacade::SyncParty] Start syncing party. [2020.06.10-20.01.51:795][116]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [SyncingParty] [2020.06.10-20.01.51:795][116]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.10-20.01.51:910][121]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.10-20.01.51:910][121]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in {Party}' [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.10-20.01.51:910][121]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [SyncingParty] -> [None] [2020.06.10-20.01.51:910][121]PartyFacade: Verbose: [UPartyFacade::SyncParty] Player is not in a party. [2020.06.10-20.01.51:910][121]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [CreatingParty] [2020.06.10-20.01.51:910][121]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.06.10-20.01.52:163][133]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.06.10-20.01.52:164][133]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::CreatePlatformSession] [MirrorsSocialPresence::CreatePlatformSession] Begin create party platform session. [2020.06.10-20.01.52:440][146]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamCreateLobby bWasSuccessful: 1 LobbyId: 109775240977824294 LobbyType: 1 Result: '1' k_EResultOK (success)' succeeded in 0.273890 seconds [2020.06.10-20.01.52:444][146]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-20.01.52:444][146]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.10-20.01.52:445][146]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.10-20.01.52:445][146]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-20.01.52:445][146]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-20.01.52:445][146]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-20.01.52:445][146]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-20.01.52:445][146]LogOnlineSession: Verbose: OSS: OwningPlayerName: Probably Will Auto DC (R.I.P Ric [2020.06.10-20.01.52:445][146]LogOnlineSession: Verbose: OSS: OwningPlayerId: Probably Will Auto DC (R.I.P Ric [0x1A324244A20] [2020.06.10-20.01.52:445][146]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-20.01.52:445][146]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.10-20.01.52:445][146]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198115048270:7777 Type: Lobby session SessionId: Lobby[0x18...BA26] [2020.06.10-20.01.52:445][146]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-20.01.52:445][146]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.10-20.01.52:445][146]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-20.01.52:445][146]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-20.01.52:445][146]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.10-20.01.52:445][146]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-20.01.52:445][146]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-20.01.52:445][146]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-20.01.52:445][146]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.10-20.01.52:445][146]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-20.01.52:445][146]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-20.01.52:446][146]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.10-20.01.52:446][146]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-20.01.52:446][146]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-20.01.52:446][146]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-20.01.52:446][146]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.10-20.01.52:446][146]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-500434478 : OnlineService [2020.06.10-20.01.52:446][146]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1907014209 : OnlineService [2020.06.10-20.01.52:446][146]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1982163535 : OnlineService [2020.06.10-20.01.52:446][146]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-849101080 : OnlineService [2020.06.10-20.01.52:446][146]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnCreatePlatformSessionComplete] [MirrorsSocialPresence::OnCreatePlatformSessionComplete] Create party platform session completed. Success:true [2020.06.10-20.01.52:446][146]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/e22bf9d2-8e55-45bf-89da-95b1cd63bee8] [2020.06.10-20.01.52:537][150]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/e22bf9d2-8e55-45bf-89da-95b1cd63bee8] [2020.06.10-20.01.52:537][150]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [CreatingParty] -> [None] [2020.06.10-20.01.52:537][150]PartyFacade: [UPartyFacade::CreateParty] Party created successfully, party id: e22bf9d2-8e55-45bf-89da-95b1cd63bee8 [2020.06.10-20.01.52:537][150]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party Id: e22bf9d2-8e55-45bf-89da-95b1cd63bee8 [2020.06.10-20.01.52:537][150]PartyFacade: [UPartyFacade::DisplayPartyDetails] Leader Id: 3d851480-bd94-11e6-b0c2-879f2804d5d0 [2020.06.10-20.01.52:537][150]PartyFacade: [UPartyFacade::DisplayPartyDetails] Members: [2020.06.10-20.01.52:537][150]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: 3d851480-bd94-11e6-b0c2-879f2804d5d0 [2020.06.10-20.01.52:537][150]PartyFacade: [UPartyFacade::DisplayPartyDetails] GameType: 0 [2020.06.10-20.01.52:538][150]PartyFacade: [UPartyFacade::DisplayPartyDetails] Version: live-299508-live [2020.06.10-20.01.52:538][150]DBDPartyFacade: Warning: [UDBDPartyFacade::CreateParty] -MKI- player: Probably Will Auto D, ID( 159787 ) setting playerRole : VE_Camper [2020.06.10-20.01.52:551][150]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.10-20.01.52:551][150]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.10-20.01.52:551][150]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.06.10-20.01.52:552][150]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-20.01.52:553][150]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.10-20.01.52:553][150]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/e22bf9d2-8e55-45bf-89da-95b1cd63bee8] [2020.06.10-20.01.52:553][150]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.52:553][150]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.52:553][150]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.52:553][150]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.52:553][150]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.52:553][150]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.52:553][150]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-20.01.52:554][150]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.52:554][150]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.52:554][150]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.52:554][150]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.52:554][150]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.52:554][150]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.52:554][150]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.52:554][150]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.52:554][150]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.52:554][150]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.52:554][150]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.52:554][150]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.52:554][150]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.06.10-20.01.52:601][152]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.10-20.01.52:617][153]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/e22bf9d2-8e55-45bf-89da-95b1cd63bee8] [2020.06.10-20.01.52:617][153]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.10-20.01.52:790][162]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198115048270 [2020.06.10-20.01.52:816][163]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.10-20.01.53:085][176]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.53:085][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-20.01.53:544][176]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.53:544][176]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.53:544][176]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.53:544][176]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-20.01.53:544][176]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.53:544][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.01.53:633][176]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.53:633][176]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.53:633][176]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-20.01.53:633][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-20.01.53:634][176]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.53:665][176]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.53:665][176]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.53:668][176]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.53:668][176]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.53:668][176]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-20.01.53:668][176]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.53:668][176]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.53:668][176]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.53:668][176]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.53:668][176]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.53:668][176]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.53:668][176]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.01.53:668][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.01.53:675][176]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.01.53:676][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-20.01.53:676][176]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.01.53:676][176]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.01.53:676][176]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.53:677][176]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.53:797][176]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-20.01.53:797][176]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.01.53:797][176]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.01.53:797][176]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.53:797][176]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.53:798][176]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.10-20.01.53:798][176]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.01.53:798][176]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-20.01.53:798][176]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-20.01.53:798][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-20.01.53:799][177]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-20.01.53:802][177]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-20.01.53:802][177]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.53:802][177]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-20.01.53:802][177]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-20.01.53:802][177]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-20.01.53:802][177]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-20.01.53:802][177]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-20.01.53:802][177]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-20.01.53:802][177]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.10-20.01.53:802][177]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.10-20.01.53:802][177]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-20.01.53:802][177]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-20.01.53:802][177]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-20.01.53:802][177]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-20.01.53:802][177]LogOnlineSession: Verbose: OSS: OwningPlayerName: Probably Will Auto DC (R.I.P Ric [2020.06.10-20.01.53:803][177]LogOnlineSession: Verbose: OSS: OwningPlayerId: Probably Will Auto DC (R.I.P Ric [0x1A3B5A27600] [2020.06.10-20.01.53:803][177]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-20.01.53:803][177]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.10-20.01.53:803][177]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198115048270:7777 Type: Lobby session SessionId: Lobby[0x18...BA26] [2020.06.10-20.01.53:803][177]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-20.01.53:803][177]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.10-20.01.53:803][177]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-20.01.53:803][177]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-20.01.53:803][177]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.10-20.01.53:803][177]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-20.01.53:803][177]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-20.01.53:803][177]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-20.01.53:803][177]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.10-20.01.53:803][177]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-20.01.53:803][177]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-20.01.53:803][177]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.10-20.01.53:803][177]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-20.01.53:803][177]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-20.01.53:803][177]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-20.01.53:803][177]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.10-20.01.53:803][177]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-500434478 : OnlineService [2020.06.10-20.01.53:803][177]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1907014209 : OnlineService [2020.06.10-20.01.53:803][177]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1982163535 : OnlineService [2020.06.10-20.01.53:803][177]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-849101080 : OnlineService [2020.06.10-20.01.53:803][177]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198115048270:7777|109775240977824294 : OnlineService [2020.06.10-20.01.53:804][177]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-20.01.53:804][177]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-20.01.53:804][177]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.10-20.01.53:804][177]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.01.53:804][177]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.01.53:811][177]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.01.53:861][178]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-20.01.53:861][178]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.01.53:861][178]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.01.53:861][178]GameFlow: Warning: [ADBDPlayerState_Menu::SpawnNewPawn] Trying to spawn menu pawn on invalid player start. [2020.06.10-20.01.53:862][178]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.01.53:863][178]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.10-20.01.53:863][178]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.01.53:863][178]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-20.01.53:863][178]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.01.53:919][180]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.01.53:919][180]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-20.01.53:957][182]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-20.01.53:957][182]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.01.54:029][186]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.01.54:063][187]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.01.54:063][187]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-20.01.54:288][201]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-20.01.54:288][201]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.01.54:288][201]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.10-20.01.54:288][201]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.01.54:608][219]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.01.54:608][219]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.01.54:620][219]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-20.01.54:620][219]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.10-20.01.54:620][219]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.10-20.01.54:623][219]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.10-20.01.54:624][219]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.10-20.01.54:625][219]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.10-20.01.54:625][219]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.10-20.01.54:627][219]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.10-20.01.54:627][219]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.10-20.01.54:629][219]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.06.10-20.01.54:629][219]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.01.54:635][219]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.01.54:640][219]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.01.54:640][219]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.01.54:640][219]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.10-20.01.54:640][219]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.01.54:642][220]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-20.01.54:642][220]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.01.54:643][220]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.01.54:643][220]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.10-20.01.54:643][220]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.06.10-20.01.54:646][220]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000033 seconds [2020.06.10-20.01.54:647][220]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.6 [2020.06.10-20.01.54:647][220]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.01.54:647][220]LogCustomization: ------ [2020.06.10-20.01.54:647][220]LogCustomization: --> DF_Head06 [2020.06.10-20.01.54:647][220]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.01.54:647][220]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.01.54:647][220]LogCustomization: ------ [2020.06.10-20.01.54:647][220]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head06 [2020.06.10-20.01.54:648][220]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.01.54:648][220]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.01.54:648][220]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.01.54:648][220]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.01.54:648][220]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.01.54:649][220]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.01.54:652][220]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.01.54:653][220]LogStreaming: Flushing async loaders. [2020.06.10-20.01.54:654][220]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.01.54:655][220]LogStreaming: Flushing async loaders. [2020.06.10-20.01.54:657][220]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.01.54:658][220]LogStreaming: Flushing async loaders. [2020.06.10-20.01.54:661][220]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.01.54:661][220]LogStreaming: Flushing async loaders. [2020.06.10-20.01.54:665][220]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.01.54:666][220]LogStreaming: Flushing async loaders. [2020.06.10-20.01.54:673][220]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-20.01.55:768][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.01.55:911][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.01.56:461][314]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.01.56:900][338]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.01.56:900][338]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : eNone [2020.06.10-20.01.56:900][338]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.06.10-20.01.56:900][338]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [LeavingParty] [2020.06.10-20.01.56:900][338]LogMirrors: SENDING REQUEST: [DELETE https://steam.live.bhvrdbd.com/api/v1/party/e22bf9d2-8e55-45bf-89da-95b1cd63bee8] [2020.06.10-20.01.56:900][338]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-20.01.56:963][342]LogMirrors: RESPONSE: code 204, request [DELETE https://steam.live.bhvrdbd.com/api/v1/party/e22bf9d2-8e55-45bf-89da-95b1cd63bee8] [2020.06.10-20.01.56:963][342]OnlinePresence: Error: [MirrorsSocial (4)::MirrorsSocialPresence::LeaveDestroyPlatformSession] [MirrorsSocialPresence::LeaveDestroyPlatformSession] Begin destroy party platform session [2020.06.10-20.01.56:975][343]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamLeaveLobby bWasSuccessful: 1 SessionName: PartySession LobbyId: Lobby[0x18...BA26]' succeeded in 0.000662 seconds [2020.06.10-20.01.56:990][344]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamDestroySession bWasSuccessful: 1 SessionName: PartySession' succeeded in 0.013416 seconds [2020.06.10-20.01.57:003][344]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.06.10-20.01.57:003][344]LogOnline: Warning: [FOnlineSessionMirrors::DestroySession] Cannot destroy a session that does not exist. SessionName PartySession [2020.06.10-20.01.57:003][344]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnDestroySessionCompleteDelegate_Platform] MirrorsMatchmaking: OnDestroySessionCompleteDelegate (Platform): Mirrors DestroySession Failed, but we don't care. [2020.06.10-20.01.57:003][344]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnLeaveDestroyPlatformSessionComplete] [MirrorsocialPresence::OnLeaveDestroyPlatformSessionComplete] Leave/Destroy party platform session completed. Success:true [2020.06.10-20.01.57:003][344]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [LeavingParty] -> [None] [2020.06.10-20.01.57:003][344]PartyFacade: [UPartyFacade::LeaveParty] Party left. [2020.06.10-20.01.57:003][344]LogContextSystem: ContextGroup request context end: Group: NavigationContextGroup(1) [2020.06.10-20.01.57:003][344]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.06.10-20.01.57:003][344]GameFlow: Verbose: [PartyContextComponent::OnPartyDestroyed] Party destroyed. success=true [2020.06.10-20.01.57:005][344]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.01.57:006][344]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.01.57:006][344]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyDisband [2020.06.10-20.01.57:006][344]PartyFacade: Warning: [UPartyFacade::OnPartyDisbanded] Ignoring the RTM, the party id [e22bf9d2-8e55-45bf-89da-95b1cd63bee8] doesn't match with the current party id []. [2020.06.10-20.01.57:006][344]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.01.57:006][344]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.01.57:006][344]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.10-20.01.57:007][344]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.01.57:007][344]LogCustomization: ------ [2020.06.10-20.01.57:007][344]LogCustomization: --> DF_Head06 [2020.06.10-20.01.57:007][344]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.01.57:007][344]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.01.57:007][344]LogCustomization: ------ [2020.06.10-20.01.57:007][344]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head06 [2020.06.10-20.01.57:007][344]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.01.57:007][344]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.01.57:007][344]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.01.57:007][344]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.01.57:007][344]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.01.57:009][344]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.57:009][344]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-20.01.57:010][344]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.57:010][344]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.57:010][344]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.57:010][344]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.57:012][344]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.57:018][344]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.01.57:020][344]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.01.57:020][344]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.57:020][344]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.57:020][344]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.57:021][344]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.57:021][344]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.57:021][344]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.57:021][344]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.57:021][344]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.57:021][344]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-20.01.57:021][344]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.57:021][344]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.01.57:036][344]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.57:036][344]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.57:036][344]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.57:036][344]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.57:037][344]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.57:037][344]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.57:037][344]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.57:037][344]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.01.57:037][344]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-20.01.57:037][344]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.01.57:037][344]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.01.57:037][344]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.01.57:037][344]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-20.01.57:037][344]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.57:037][344]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.57:037][344]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.57:037][344]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.57:037][344]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.57:038][344]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.10-20.01.57:041][344]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.57:041][344]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.10-20.01.57:042][344]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.01.57:042][344]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.01.57:042][344]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.06.10-20.01.57:042][344]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.10-20.01.57:042][344]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-20.01.57:042][344]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-20.01.57:042][344]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-20.01.57:042][344]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-20.01.57:042][344]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-20.01.57:042][344]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-20.01.57:042][344]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-20.01.57:042][344]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.10-20.01.57:042][344]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.10-20.01.57:044][344]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.10-20.01.57:171][344]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-20.01.57:171][344]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.01.57:171][344]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.10-20.01.57:172][344]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.57:220][345]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.01.57:220][345]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-20.01.57:222][345]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.01.57:222][345]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.01.57:222][345]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [-1] [2020.06.10-20.01.57:243][346]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-20.01.57:273][347]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.10-20.01.57:377][353]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198115048270 [2020.06.10-20.01.57:406][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.01.57:550][362]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.57:550][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-20.01.57:967][362]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.57:967][362]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.57:967][362]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-20.01.57:967][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-20.01.57:967][362]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.57:968][362]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.57:968][362]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.57:968][362]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.57:968][362]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.57:968][362]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.57:968][362]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.57:968][362]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.57:968][362]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.58:003][363]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.2 [2020.06.10-20.01.58:005][363]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000107 seconds [2020.06.10-20.01.58:005][363]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item DF_Head06 [2020.06.10-20.01.58:006][363]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.01.58:006][363]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.01.58:006][363]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.01.58:006][363]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.01.58:006][363]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.01.58:007][363]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.1 [2020.06.10-20.01.58:008][363]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000054 seconds [2020.06.10-20.01.58:008][363]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head01 [2020.06.10-20.01.58:009][363]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head01 [2020.06.10-20.01.58:009][363]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso01_CNEvent03 [2020.06.10-20.01.58:009][363]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.01.58:012][363]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.01.58:012][363]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso01_CNEvent03 [2020.06.10-20.01.58:012][363]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs010 [2020.06.10-20.01.58:012][363]LogStreaming: Flushing async loaders. [2020.06.10-20.01.58:017][363]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.01.58:017][363]LogStreaming: Flushing async loaders. [2020.06.10-20.01.58:021][363]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.01.58:022][363]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs010 [2020.06.10-20.01.58:022][363]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.8 [2020.06.10-20.01.58:023][363]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000035 seconds [2020.06.10-20.01.58:023][363]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.10-20.01.58:023][363]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.10-20.01.58:023][363]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.10-20.01.58:023][363]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.10-20.01.58:023][363]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.10-20.01.58:024][363]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.10-20.01.58:024][363]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.7 [2020.06.10-20.01.58:025][363]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000093 seconds [2020.06.10-20.01.58:026][363]GameFlow: (BP_Menu_CamperMale03_C_1) - UpdateCustomization with item AV_Head06 [2020.06.10-20.01.58:026][363]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head06 [2020.06.10-20.01.58:026][363]GameFlow: (BP_Menu_CamperMale03_C_1) - UpdateCustomization with item AV_Torso02 [2020.06.10-20.01.58:027][363]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso02 [2020.06.10-20.01.58:027][363]GameFlow: (BP_Menu_CamperMale03_C_1) - UpdateCustomization with item AV_Legs02 [2020.06.10-20.01.58:027][363]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs02 [2020.06.10-20.01.58:027][363]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.3 [2020.06.10-20.01.58:028][363]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000029 seconds [2020.06.10-20.01.58:028][363]GameFlow: (BP_Menu_Slasher03_C_3) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.01.58:029][363]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.01.58:029][363]GameFlow: (BP_Menu_Slasher03_C_3) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.01.58:029][363]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.01.58:029][363]GameFlow: (BP_Menu_Slasher03_C_3) - UpdateCustomization with item TC_W007 [2020.06.10-20.01.58:029][363]GameFlow: (CustomizedAudio) - Update Sound with item TC_W007 [2020.06.10-20.01.58:029][363]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.01.58:029][363]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.01.58:029][363]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-20.01.58:029][363]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-20.01.58:029][363]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 0 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.10-20.01.58:473][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.01.58:483][380]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-20.01.58:488][380]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-20.01.58:489][380]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.10-20.01.58:518][381]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-20.01.58:519][381]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.58:519][381]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.58:519][381]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.58:519][381]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.58:519][381]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.58:520][381]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.58:520][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-20.01.58:520][381]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.58:520][381]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.58:520][381]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.58:520][381]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.58:520][381]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.58:520][381]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.58:520][381]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.58:520][381]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.58:520][381]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.58:521][381]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.58:521][381]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.58:521][381]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.58:521][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.06.10-20.01.59:051][402]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.59:051][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-20.01.59:462][402]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.59:462][402]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.59:462][402]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.59:462][402]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.59:463][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.01.59:551][402]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.59:551][402]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.59:551][402]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-20.01.59:551][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-20.01.59:552][402]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.59:581][402]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.59:582][402]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.59:582][402]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-20.01.59:582][402]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.59:582][402]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.59:582][402]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.59:582][402]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.59:582][402]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.59:582][402]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.59:582][402]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.59:582][402]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.01.59:582][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.01.59:591][402]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.59:591][402]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.59:708][402]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-20.01.59:708][402]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.01.59:709][402]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.01.59:709][402]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.59:709][402]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.01.59:709][402]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-20.01.59:710][403]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-20.01.59:724][403]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-20.01.59:724][403]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.59:724][403]GameFlow: Warning: Entering Main Menu [2020.06.10-20.01.59:724][403]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-20.01.59:724][403]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-20.01.59:724][403]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-20.01.59:724][403]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-20.01.59:724][403]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-20.01.59:724][403]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-20.01.59:724][403]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-20.01.59:724][403]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.10-20.01.59:724][403]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.10-20.01.59:732][403]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-20.01.59:738][403]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.01.59:738][403]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-20.01.59:738][403]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.01.59:738][403]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-20.01.59:739][403]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.01.59:739][403]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.01.59:739][403]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.01.59:739][403]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-20.01.59:739][403]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.01.59:739][403]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-20.01.59:739][403]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-20.01.59:794][404]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-20.01.59:830][405]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.02.00:141][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.02.00:141][418]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.10-20.02.00:162][419]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.00:162][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.02.00:164][419]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.00:164][419]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.00:164][419]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.00:164][419]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.00:165][419]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.00:165][419]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.00:165][419]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.00:165][419]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.00:165][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.02.00:238][419]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.00:238][419]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.00:238][419]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.00:451][419]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.02.00:451][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.02.00:460][419]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.00:460][419]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.00:489][419]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.00:489][419]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.00:489][419]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-20.02.00:581][420]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.02.00:618][421]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-20.02.00:618][421]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.02.00:618][421]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.02.00:618][421]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.10-20.02.00:620][421]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000031 seconds [2020.06.10-20.02.00:620][421]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.1 [2020.06.10-20.02.00:620][421]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.02.00:620][421]LogCustomization: ------ [2020.06.10-20.02.00:620][421]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.00:620][421]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.00:620][421]LogCustomization: --> TC_W007 [2020.06.10-20.02.00:620][421]LogCustomization: ------ [2020.06.10-20.02.00:620][421]GameFlow: (BP_Menu_Slasher03_C_4) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.02.00:621][421]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.02.00:621][421]GameFlow: (BP_Menu_Slasher03_C_4) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.02.00:621][421]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.02.00:621][421]GameFlow: (BP_Menu_Slasher03_C_4) - UpdateCustomization with item TC_W007 [2020.06.10-20.02.00:622][421]GameFlow: (CustomizedAudio) - Update Sound with item TC_W007 [2020.06.10-20.02.01:644][472]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.02.01:644][472]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CustomizationMenuContext (UPanelScreen)(16) Transition: NONE(0) [2020.06.10-20.02.01:664][473]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.01:664][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.02.01:666][473]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.01:666][473]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.01:666][473]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.01:666][473]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.01:666][473]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.01:667][473]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.01:667][473]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.01:667][473]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.01:668][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.02.01:735][473]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.01:735][473]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.01:735][473]LogContextSystem: Enter Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.01:783][473]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.02.01:783][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.02.01:791][473]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.01:791][473]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.01:814][473]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.01:814][473]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.01:815][473]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-20.02.02:607][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.02.02:871][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.02.05:858][648]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.02.05:861][648]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.02.05:861][648]LogCustomization: ------ [2020.06.10-20.02.05:861][648]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.05:861][648]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.05:861][648]LogCustomization: --> Hillbilly_Weapon01 [2020.06.10-20.02.05:861][648]LogCustomization: ------ [2020.06.10-20.02.05:861][648]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.02.05:861][648]LogCustomization: ------ [2020.06.10-20.02.05:861][648]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.05:861][648]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.05:862][648]LogCustomization: --> Hillbilly_Weapon01 [2020.06.10-20.02.05:862][648]LogCustomization: ------ [2020.06.10-20.02.05:862][648]GameFlow: (BP_Menu_Slasher03_C_4) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.02.05:862][648]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.02.05:862][648]GameFlow: (BP_Menu_Slasher03_C_4) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.02.05:862][648]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.02.05:862][648]GameFlow: (BP_Menu_Slasher03_C_4) - UpdateCustomization with item Hillbilly_Weapon01 [2020.06.10-20.02.05:862][648]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Weapon01 [2020.06.10-20.02.05:862][648]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.02.05:862][648]LogCustomization: ------ [2020.06.10-20.02.05:862][648]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.05:862][648]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.05:862][648]LogCustomization: --> Hillbilly_Weapon01 [2020.06.10-20.02.05:863][648]LogCustomization: ------ [2020.06.10-20.02.05:863][648]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.02.05:863][648]LogCustomization: ------ [2020.06.10-20.02.05:863][648]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.05:863][648]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.05:863][648]LogCustomization: --> Hillbilly_Weapon01 [2020.06.10-20.02.05:863][648]LogCustomization: ------ [2020.06.10-20.02.05:863][648]GameFlow: (BP_Menu_Slasher03_C_4) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.02.05:863][648]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.02.05:863][648]GameFlow: (BP_Menu_Slasher03_C_4) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.02.05:863][648]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.02.05:863][648]GameFlow: (BP_Menu_Slasher03_C_4) - UpdateCustomization with item Hillbilly_Weapon01 [2020.06.10-20.02.05:863][648]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Weapon01 [2020.06.10-20.02.06:697][683]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.02.06:697][683]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-20.02.06:697][683]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-20.02.06:723][684]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.06:723][684]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.02.06:739][684]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.06:739][684]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.06:739][684]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.06:739][684]LogContextSystem: Leave Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.06:739][684]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.02.06:739][684]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.06:740][684]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.06:740][684]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.06:740][684]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.06:740][684]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.02.06:822][684]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.06:822][684]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.06:822][684]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.06:847][684]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.02.06:847][684]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.02.06:854][684]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.06:855][684]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.06:967][684]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94624] [2020.06.10-20.02.06:967][684]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.02.06:968][684]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18547&schemaVersion=0] [2020.06.10-20.02.06:968][684]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.06:969][684]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.06:969][684]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-20.02.06:988][685]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.10-20.02.06:988][685]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, right pawn already here and no destroy sequence launch [2020.06.10-20.02.07:175][694]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18547&schemaVersion=0] [2020.06.10-20.02.07:175][694]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.02.07:377][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.02.07:377][704]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-20.02.07:377][704]GameFlow: NavigationContextComponent::OnBack() - GameFlowContextGroup::ContextUid::MainMenu - IsQuickmatching=0 | IsInGame=0 [2020.06.10-20.02.07:377][704]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.06.10-20.02.07:399][705]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.07:399][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.02.07:415][705]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.07:415][705]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.07:415][705]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.07:415][705]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.07:415][705]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.07:415][705]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.07:415][705]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.07:416][705]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.07:416][705]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.07:416][705]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.07:416][705]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.07:416][705]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.07:416][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.10-20.02.07:421][705]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.07:421][705]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.02.07:421][705]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435458 [2020.06.10-20.02.07:421][705]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.10-20.02.07:421][705]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-20.02.07:421][705]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-20.02.07:421][705]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-20.02.07:421][705]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-20.02.07:421][705]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-20.02.07:421][705]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-20.02.07:421][705]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-20.02.07:421][705]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.10-20.02.07:421][705]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.10-20.02.07:423][705]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.10-20.02.07:548][705]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-20.02.07:549][705]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.07:549][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-20.02.07:550][705]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.07:550][705]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.07:550][705]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.07:550][705]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.07:550][705]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.07:550][705]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.07:550][705]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.07:550][705]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.07:550][705]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.07:550][705]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.07:550][705]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.07:550][705]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.07:550][705]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-20.02.07:550][705]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.07:550][705]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.02.07:550][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.10-20.02.07:551][705]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.07:551][705]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.02.07:551][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-20.02.07:551][705]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.02.07:551][705]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.02.07:551][705]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.02.07:551][705]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-20.02.07:597][706]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.10-20.02.07:598][706]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.02.07:598][706]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.02.07:598][706]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [-1] [2020.06.10-20.02.07:621][707]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-20.02.08:079][730]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.08:079][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-20.02.08:487][730]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.08:487][730]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.08:487][730]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-20.02.08:487][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-20.02.08:488][730]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.08:489][730]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.08:489][730]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.08:489][730]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.08:489][730]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.08:489][730]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.08:489][730]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.08:489][730]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.08:489][730]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.08:520][731]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.9 [2020.06.10-20.02.08:522][731]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000033 seconds [2020.06.10-20.02.08:523][731]GameFlow: (BP_Menu_CamperMale01_C_3) - UpdateCustomization with item DF_Head06 [2020.06.10-20.02.08:523][731]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.02.08:523][731]GameFlow: (BP_Menu_CamperMale01_C_3) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.02.08:524][731]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.02.08:524][731]GameFlow: (BP_Menu_CamperMale01_C_3) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.02.08:524][731]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.02.08:524][731]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.4 [2020.06.10-20.02.08:525][731]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000029 seconds [2020.06.10-20.02.08:525][731]GameFlow: (BP_Menu_CamperMale03_C_2) - UpdateCustomization with item AV_Head06 [2020.06.10-20.02.08:526][731]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head06 [2020.06.10-20.02.08:526][731]GameFlow: (BP_Menu_CamperMale03_C_2) - UpdateCustomization with item AV_Torso02 [2020.06.10-20.02.08:526][731]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso02 [2020.06.10-20.02.08:526][731]GameFlow: (BP_Menu_CamperMale03_C_2) - UpdateCustomization with item AV_Legs02 [2020.06.10-20.02.08:526][731]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs02 [2020.06.10-20.02.08:527][731]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.9 [2020.06.10-20.02.08:527][731]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000028 seconds [2020.06.10-20.02.08:528][731]GameFlow: (BP_Menu_CamperMale10_C_1) - UpdateCustomization with item ML_Hand01 [2020.06.10-20.02.08:528][731]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.10-20.02.08:528][731]GameFlow: (BP_Menu_CamperMale10_C_1) - UpdateCustomization with item ML_Torso01 [2020.06.10-20.02.08:528][731]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.10-20.02.08:528][731]GameFlow: (BP_Menu_CamperMale10_C_1) - UpdateCustomization with item ML_Legs01 [2020.06.10-20.02.08:528][731]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.10-20.02.08:529][731]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.0 [2020.06.10-20.02.08:530][731]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000030 seconds [2020.06.10-20.02.08:530][731]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.06.10-20.02.08:530][731]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.02.08:544][731]LogStreaming: Flushing async loaders took 14ms. [2020.06.10-20.02.08:545][731]LogStreaming: Flushing async loaders. [2020.06.10-20.02.08:549][731]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.02.08:549][731]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.06.10-20.02.08:549][731]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso001_03 [2020.06.10-20.02.08:549][731]LogStreaming: Flushing async loaders. [2020.06.10-20.02.08:562][731]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-20.02.08:562][731]LogStreaming: Flushing async loaders. [2020.06.10-20.02.08:569][731]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-20.02.08:569][731]LogStreaming: Flushing async loaders. [2020.06.10-20.02.08:574][731]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.02.08:574][731]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso001_03 [2020.06.10-20.02.08:574][731]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.06.10-20.02.08:574][731]LogStreaming: Flushing async loaders. [2020.06.10-20.02.08:577][731]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.02.08:577][731]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.06.10-20.02.08:578][731]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.8 [2020.06.10-20.02.08:579][731]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000035 seconds [2020.06.10-20.02.08:579][731]GameFlow: (BP_Menu_Slasher03_C_5) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.02.08:579][731]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.02.08:579][731]GameFlow: (BP_Menu_Slasher03_C_5) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.02.08:579][731]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.02.08:579][731]GameFlow: (BP_Menu_Slasher03_C_5) - UpdateCustomization with item Hillbilly_Weapon01 [2020.06.10-20.02.08:580][731]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Weapon01 [2020.06.10-20.02.08:580][731]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.02.08:580][731]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.02.08:580][731]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-20.02.08:580][731]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-20.02.08:580][731]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 0 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-20.02.16:827][ 66]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198366034283 [2020.06.10-20.02.16:843][ 66]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198366034283, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.02.16:843][ 66]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ButWhy, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-20.02.19:544][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.02.19:550][179]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-20.02.19:553][179]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-20.02.19:554][179]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.10-20.02.19:573][180]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-20.02.19:575][180]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.19:575][180]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.19:575][180]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.19:575][180]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.19:575][180]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.19:575][180]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.19:575][180]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-20.02.19:575][180]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.19:575][180]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.19:575][180]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.19:575][180]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.19:575][180]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.19:575][180]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.19:575][180]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.19:575][180]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.19:575][180]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.19:575][180]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.19:575][180]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.19:576][180]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.19:576][180]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.06.10-20.02.20:119][206]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.20:119][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-20.02.20:519][206]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.20:519][206]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.20:519][206]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.20:519][206]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.20:519][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.02.20:604][206]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.20:604][206]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.20:604][206]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-20.02.20:604][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-20.02.20:604][206]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.20:633][206]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.20:633][206]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.20:633][206]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-20.02.20:633][206]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.20:633][206]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.20:633][206]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.20:633][206]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.20:633][206]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.20:633][206]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.20:633][206]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.20:633][206]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.02.20:634][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.02.20:641][206]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.20:642][206]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.20:757][206]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94624] [2020.06.10-20.02.20:757][206]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.02.20:758][206]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.02.20:758][206]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.20:758][206]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.20:759][206]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-20.02.20:760][207]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-20.02.20:779][207]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-20.02.20:779][207]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.20:780][207]GameFlow: Warning: Entering Main Menu [2020.06.10-20.02.20:780][207]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-20.02.20:780][207]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-20.02.20:780][207]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-20.02.20:780][207]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-20.02.20:780][207]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-20.02.20:780][207]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-20.02.20:780][207]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-20.02.20:780][207]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.10-20.02.20:780][207]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.10-20.02.20:787][207]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-20.02.20:793][207]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.20:793][207]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-20.02.20:793][207]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.02.20:793][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-20.02.20:794][207]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.02.20:794][207]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.02.20:794][207]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.02.20:794][207]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-20.02.20:794][207]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.02.20:794][207]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-20.02.20:794][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-20.02.20:843][208]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-20.02.20:936][213]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.02.21:271][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.02.21:271][228]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CustomizationMenuContext (UPanelScreen)(16) Transition: NONE(0) [2020.06.10-20.02.21:291][229]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.21:291][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.02.21:294][229]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.21:294][229]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.21:294][229]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.21:294][229]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.21:294][229]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.21:294][229]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.21:294][229]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.21:294][229]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.21:295][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.02.21:363][229]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.21:364][229]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.21:364][229]LogContextSystem: Enter Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.21:409][229]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.02.21:409][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.02.21:417][229]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.21:417][229]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.21:440][229]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.21:440][229]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.21:440][229]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-20.02.21:648][231]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.02.21:669][232]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-20.02.21:669][232]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.02.21:669][232]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.02.21:669][232]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.10-20.02.21:670][232]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000035 seconds [2020.06.10-20.02.21:671][232]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.2 [2020.06.10-20.02.21:671][232]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.02.21:671][232]LogCustomization: ------ [2020.06.10-20.02.21:671][232]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.21:671][232]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.21:671][232]LogCustomization: --> Hillbilly_Weapon01 [2020.06.10-20.02.21:671][232]LogCustomization: ------ [2020.06.10-20.02.21:671][232]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.02.21:671][232]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.02.21:671][232]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.02.21:671][232]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.02.21:671][232]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item Hillbilly_Weapon01 [2020.06.10-20.02.21:672][232]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Weapon01 [2020.06.10-20.02.22:497][268]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.02.25:287][393]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344359454 [2020.06.10-20.02.25:287][393]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344359454, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.02.27:403][498]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.02.27:406][498]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.02.27:406][498]LogCustomization: ------ [2020.06.10-20.02.27:406][498]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.27:406][498]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.27:406][498]LogCustomization: --> TC_W01_01 [2020.06.10-20.02.27:406][498]LogCustomization: ------ [2020.06.10-20.02.27:406][498]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.02.27:406][498]LogCustomization: ------ [2020.06.10-20.02.27:406][498]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.27:406][498]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.27:406][498]LogCustomization: --> TC_W01_01 [2020.06.10-20.02.27:406][498]LogCustomization: ------ [2020.06.10-20.02.27:406][498]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.02.27:406][498]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.02.27:406][498]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.02.27:407][498]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.02.27:407][498]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item TC_W01_01 [2020.06.10-20.02.27:407][498]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.02.27:413][498]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-20.02.27:414][498]GameFlow: (CustomizedAudio) - Update Sound with item TC_W01_01 [2020.06.10-20.02.27:414][498]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.02.27:414][498]LogCustomization: ------ [2020.06.10-20.02.27:414][498]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.27:414][498]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.27:414][498]LogCustomization: --> TC_W01_01 [2020.06.10-20.02.27:414][498]LogCustomization: ------ [2020.06.10-20.02.27:414][498]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.02.27:414][498]LogCustomization: ------ [2020.06.10-20.02.27:414][498]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.27:414][498]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.27:414][498]LogCustomization: --> TC_W01_01 [2020.06.10-20.02.27:414][498]LogCustomization: ------ [2020.06.10-20.02.27:414][498]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.02.27:414][498]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.02.27:414][498]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.02.27:414][498]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.02.27:414][498]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item TC_W01_01 [2020.06.10-20.02.27:414][498]GameFlow: (CustomizedAudio) - Update Sound with item TC_W01_01 [2020.06.10-20.02.28:662][554]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344359454 [2020.06.10-20.02.28:672][554]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344359454, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.02.30:888][666]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344359454 [2020.06.10-20.02.30:888][666]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344359454, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.02.30:941][669]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.02.30:944][669]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.02.30:944][669]LogCustomization: ------ [2020.06.10-20.02.30:944][669]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.30:944][669]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.30:944][669]LogCustomization: --> TC_W006 [2020.06.10-20.02.30:944][669]LogCustomization: ------ [2020.06.10-20.02.30:944][669]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.02.30:944][669]LogCustomization: ------ [2020.06.10-20.02.30:944][669]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.30:944][669]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.30:944][669]LogCustomization: --> TC_W006 [2020.06.10-20.02.30:945][669]LogCustomization: ------ [2020.06.10-20.02.30:945][669]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.02.30:945][669]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.02.30:945][669]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.02.30:945][669]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.02.30:945][669]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item TC_W006 [2020.06.10-20.02.30:945][669]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.02.30:954][669]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-20.02.30:955][669]GameFlow: (CustomizedAudio) - Update Sound with item TC_W006 [2020.06.10-20.02.30:955][669]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.02.30:955][669]LogCustomization: ------ [2020.06.10-20.02.30:955][669]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.30:955][669]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.30:955][669]LogCustomization: --> TC_W006 [2020.06.10-20.02.30:955][669]LogCustomization: ------ [2020.06.10-20.02.30:955][669]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.02.30:955][669]LogCustomization: ------ [2020.06.10-20.02.30:955][669]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.30:955][669]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.30:955][669]LogCustomization: --> TC_W006 [2020.06.10-20.02.30:955][669]LogCustomization: ------ [2020.06.10-20.02.30:955][669]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.02.30:955][669]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.02.30:955][669]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.02.30:955][669]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.02.30:955][669]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item TC_W006 [2020.06.10-20.02.30:955][669]GameFlow: (CustomizedAudio) - Update Sound with item TC_W006 [2020.06.10-20.02.33:500][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.02.33:503][801]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.02.33:503][801]LogCustomization: ------ [2020.06.10-20.02.33:503][801]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.33:503][801]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.33:503][801]LogCustomization: --> TC_W01_01 [2020.06.10-20.02.33:503][801]LogCustomization: ------ [2020.06.10-20.02.33:503][801]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.02.33:503][801]LogCustomization: ------ [2020.06.10-20.02.33:503][801]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.33:503][801]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.33:503][801]LogCustomization: --> TC_W01_01 [2020.06.10-20.02.33:503][801]LogCustomization: ------ [2020.06.10-20.02.33:503][801]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.02.33:503][801]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.02.33:503][801]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.02.33:503][801]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.02.33:503][801]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item TC_W01_01 [2020.06.10-20.02.33:504][801]GameFlow: (CustomizedAudio) - Update Sound with item TC_W01_01 [2020.06.10-20.02.33:504][801]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.02.33:504][801]LogCustomization: ------ [2020.06.10-20.02.33:504][801]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.33:504][801]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.33:504][801]LogCustomization: --> TC_W01_01 [2020.06.10-20.02.33:504][801]LogCustomization: ------ [2020.06.10-20.02.33:504][801]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.02.33:504][801]LogCustomization: ------ [2020.06.10-20.02.33:504][801]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.33:504][801]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.33:504][801]LogCustomization: --> TC_W01_01 [2020.06.10-20.02.33:504][801]LogCustomization: ------ [2020.06.10-20.02.33:504][801]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.02.33:504][801]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.02.33:504][801]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.02.33:504][801]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.02.33:504][801]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item TC_W01_01 [2020.06.10-20.02.33:504][801]GameFlow: (CustomizedAudio) - Update Sound with item TC_W01_01 [2020.06.10-20.02.34:537][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.02.34:540][847]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.02.34:540][847]LogCustomization: ------ [2020.06.10-20.02.34:540][847]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.34:540][847]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.34:540][847]LogCustomization: --> TC_W006 [2020.06.10-20.02.34:540][847]LogCustomization: ------ [2020.06.10-20.02.34:540][847]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.02.34:540][847]LogCustomization: ------ [2020.06.10-20.02.34:540][847]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.34:540][847]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.34:540][847]LogCustomization: --> TC_W006 [2020.06.10-20.02.34:540][847]LogCustomization: ------ [2020.06.10-20.02.34:540][847]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.02.34:540][847]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.02.34:540][847]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.02.34:540][847]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.02.34:540][847]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item TC_W006 [2020.06.10-20.02.34:540][847]GameFlow: (CustomizedAudio) - Update Sound with item TC_W006 [2020.06.10-20.02.34:540][847]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.02.34:540][847]LogCustomization: ------ [2020.06.10-20.02.34:540][847]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.34:540][847]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.34:540][847]LogCustomization: --> TC_W006 [2020.06.10-20.02.34:540][847]LogCustomization: ------ [2020.06.10-20.02.34:540][847]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.02.34:540][847]LogCustomization: ------ [2020.06.10-20.02.34:540][847]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.34:541][847]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.34:541][847]LogCustomization: --> TC_W006 [2020.06.10-20.02.34:541][847]LogCustomization: ------ [2020.06.10-20.02.34:541][847]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.02.34:541][847]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.02.34:541][847]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.02.34:541][847]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.02.34:541][847]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item TC_W006 [2020.06.10-20.02.34:541][847]GameFlow: (CustomizedAudio) - Update Sound with item TC_W006 [2020.06.10-20.02.36:163][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.02.36:166][925]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.02.36:166][925]LogCustomization: ------ [2020.06.10-20.02.36:166][925]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.36:166][925]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.36:166][925]LogCustomization: --> HB_Hammer01_Addon01 [2020.06.10-20.02.36:166][925]LogCustomization: ------ [2020.06.10-20.02.36:166][925]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.02.36:166][925]LogCustomization: ------ [2020.06.10-20.02.36:166][925]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.36:166][925]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.36:166][925]LogCustomization: --> HB_Hammer01_Addon01 [2020.06.10-20.02.36:166][925]LogCustomization: ------ [2020.06.10-20.02.36:166][925]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.02.36:166][925]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.02.36:167][925]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.02.36:167][925]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.02.36:167][925]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item HB_Hammer01_Addon01 [2020.06.10-20.02.36:167][925]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.02.36:179][925]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-20.02.36:179][925]GameFlow: (CustomizedAudio) - Update Sound with item HB_Hammer01_Addon01 [2020.06.10-20.02.36:180][925]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.02.36:180][925]LogCustomization: ------ [2020.06.10-20.02.36:180][925]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.36:180][925]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.36:180][925]LogCustomization: --> HB_Hammer01_Addon01 [2020.06.10-20.02.36:180][925]LogCustomization: ------ [2020.06.10-20.02.36:180][925]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.02.36:180][925]LogCustomization: ------ [2020.06.10-20.02.36:180][925]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.36:180][925]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.36:180][925]LogCustomization: --> HB_Hammer01_Addon01 [2020.06.10-20.02.36:180][925]LogCustomization: ------ [2020.06.10-20.02.36:180][925]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.02.36:180][925]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.02.36:180][925]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.02.36:181][925]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.02.36:181][925]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item HB_Hammer01_Addon01 [2020.06.10-20.02.36:181][925]GameFlow: (CustomizedAudio) - Update Sound with item HB_Hammer01_Addon01 [2020.06.10-20.02.37:236][970]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.02.37:239][970]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.02.37:239][970]LogCustomization: ------ [2020.06.10-20.02.37:239][970]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.37:239][970]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.37:239][970]LogCustomization: --> TC_W006 [2020.06.10-20.02.37:239][970]LogCustomization: ------ [2020.06.10-20.02.37:239][970]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.02.37:239][970]LogCustomization: ------ [2020.06.10-20.02.37:239][970]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.37:239][970]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.37:239][970]LogCustomization: --> TC_W006 [2020.06.10-20.02.37:239][970]LogCustomization: ------ [2020.06.10-20.02.37:239][970]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.02.37:239][970]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.02.37:239][970]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.02.37:239][970]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.02.37:239][970]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item TC_W006 [2020.06.10-20.02.37:239][970]GameFlow: (CustomizedAudio) - Update Sound with item TC_W006 [2020.06.10-20.02.37:240][970]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.02.37:240][970]LogCustomization: ------ [2020.06.10-20.02.37:240][970]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.37:240][970]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.37:240][970]LogCustomization: --> TC_W006 [2020.06.10-20.02.37:240][970]LogCustomization: ------ [2020.06.10-20.02.37:240][970]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.02.37:240][970]LogCustomization: ------ [2020.06.10-20.02.37:240][970]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.37:240][970]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.37:240][970]LogCustomization: --> TC_W006 [2020.06.10-20.02.37:240][970]LogCustomization: ------ [2020.06.10-20.02.37:240][970]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.02.37:240][970]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.02.37:240][970]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.02.37:240][970]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.02.37:240][970]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item TC_W006 [2020.06.10-20.02.37:240][970]GameFlow: (CustomizedAudio) - Update Sound with item TC_W006 [2020.06.10-20.02.39:100][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.02.39:103][ 55]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.02.39:103][ 55]LogCustomization: ------ [2020.06.10-20.02.39:103][ 55]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.39:103][ 55]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.39:103][ 55]LogCustomization: --> TCW06_SummerEvent2018_01 [2020.06.10-20.02.39:103][ 55]LogCustomization: ------ [2020.06.10-20.02.39:103][ 55]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.02.39:103][ 55]LogCustomization: ------ [2020.06.10-20.02.39:103][ 55]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.39:103][ 55]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.39:103][ 55]LogCustomization: --> TCW06_SummerEvent2018_01 [2020.06.10-20.02.39:103][ 55]LogCustomization: ------ [2020.06.10-20.02.39:103][ 55]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.02.39:103][ 55]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.02.39:103][ 55]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.02.39:103][ 55]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.02.39:103][ 55]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item TCW06_SummerEvent2018_01 [2020.06.10-20.02.39:103][ 55]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.02.39:112][ 55]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-20.02.39:112][ 55]GameFlow: (CustomizedAudio) - Update Sound with item TCW06_SummerEvent2018_01 [2020.06.10-20.02.39:112][ 55]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.02.39:112][ 55]LogCustomization: ------ [2020.06.10-20.02.39:112][ 55]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.39:112][ 55]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.39:112][ 55]LogCustomization: --> TCW06_SummerEvent2018_01 [2020.06.10-20.02.39:112][ 55]LogCustomization: ------ [2020.06.10-20.02.39:112][ 55]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.02.39:112][ 55]LogCustomization: ------ [2020.06.10-20.02.39:112][ 55]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.39:112][ 55]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.39:112][ 55]LogCustomization: --> TCW06_SummerEvent2018_01 [2020.06.10-20.02.39:112][ 55]LogCustomization: ------ [2020.06.10-20.02.39:112][ 55]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.02.39:112][ 55]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.02.39:112][ 55]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.02.39:112][ 55]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.02.39:112][ 55]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item TCW06_SummerEvent2018_01 [2020.06.10-20.02.39:112][ 55]GameFlow: (CustomizedAudio) - Update Sound with item TCW06_SummerEvent2018_01 [2020.06.10-20.02.44:496][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.02.48:136][508]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.02.49:340][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.02.49:343][569]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.02.49:343][569]LogCustomization: ------ [2020.06.10-20.02.49:343][569]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.49:343][569]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.49:343][569]LogCustomization: --> TC_W007 [2020.06.10-20.02.49:343][569]LogCustomization: ------ [2020.06.10-20.02.49:343][569]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.02.49:343][569]LogCustomization: ------ [2020.06.10-20.02.49:343][569]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.49:343][569]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.49:343][569]LogCustomization: --> TC_W007 [2020.06.10-20.02.49:343][569]LogCustomization: ------ [2020.06.10-20.02.49:343][569]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.02.49:343][569]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.02.49:343][569]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.02.49:343][569]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.02.49:343][569]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item TC_W007 [2020.06.10-20.02.49:343][569]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.02.49:346][569]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.02.49:346][569]GameFlow: (CustomizedAudio) - Update Sound with item TC_W007 [2020.06.10-20.02.49:347][569]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.02.49:347][569]LogCustomization: ------ [2020.06.10-20.02.49:347][569]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.49:347][569]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.49:347][569]LogCustomization: --> TC_W007 [2020.06.10-20.02.49:347][569]LogCustomization: ------ [2020.06.10-20.02.49:347][569]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.02.49:347][569]LogCustomization: ------ [2020.06.10-20.02.49:347][569]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.49:347][569]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.49:347][569]LogCustomization: --> TC_W007 [2020.06.10-20.02.49:347][569]LogCustomization: ------ [2020.06.10-20.02.49:347][569]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.02.49:347][569]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.02.49:347][569]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.02.49:347][569]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.02.49:347][569]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item TC_W007 [2020.06.10-20.02.49:347][569]GameFlow: (CustomizedAudio) - Update Sound with item TC_W007 [2020.06.10-20.02.51:530][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.02.52:602][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.02.53:696][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.02.53:699][780]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.02.53:699][780]LogCustomization: ------ [2020.06.10-20.02.53:699][780]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.53:699][780]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.53:699][780]LogCustomization: --> TC_W05_03 [2020.06.10-20.02.53:699][780]LogCustomization: ------ [2020.06.10-20.02.53:699][780]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.02.53:699][780]LogCustomization: ------ [2020.06.10-20.02.53:699][780]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.53:699][780]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.53:699][780]LogCustomization: --> TC_W05_03 [2020.06.10-20.02.53:699][780]LogCustomization: ------ [2020.06.10-20.02.53:699][780]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.02.53:699][780]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.02.53:699][780]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.02.53:699][780]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.02.53:699][780]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item TC_W05_03 [2020.06.10-20.02.53:699][780]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.02.53:702][780]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.02.53:702][780]LogStreaming: Flushing async loaders. [2020.06.10-20.02.53:703][780]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.02.53:703][780]LogStreaming: Flushing async loaders. [2020.06.10-20.02.53:705][780]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.02.53:705][780]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-20.02.53:705][780]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.02.53:705][780]LogCustomization: ------ [2020.06.10-20.02.53:705][780]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.53:705][780]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.53:705][780]LogCustomization: --> TC_W05_03 [2020.06.10-20.02.53:705][780]LogCustomization: ------ [2020.06.10-20.02.53:705][780]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.02.53:705][780]LogCustomization: ------ [2020.06.10-20.02.53:705][780]LogCustomization: --> HB_Torso02 [2020.06.10-20.02.53:705][780]LogCustomization: --> TC_Legs006 [2020.06.10-20.02.53:705][780]LogCustomization: --> TC_W05_03 [2020.06.10-20.02.53:705][780]LogCustomization: ------ [2020.06.10-20.02.53:705][780]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.02.53:705][780]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.02.53:705][780]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.02.53:705][780]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.02.53:706][780]GameFlow: (BP_Menu_Slasher03_C_6) - UpdateCustomization with item TC_W05_03 [2020.06.10-20.02.53:706][780]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-20.02.55:908][889]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.02.55:908][889]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-20.02.55:909][889]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-20.02.55:933][890]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.55:933][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.02.55:948][890]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.55:948][890]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.55:948][890]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.55:948][890]LogContextSystem: Leave Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.55:949][890]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.02.55:949][890]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.55:949][890]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.55:949][890]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.55:949][890]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.55:949][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.02.56:035][890]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.56:035][890]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.56:035][890]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.56:060][890]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.02.56:060][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.02.56:068][890]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.56:068][890]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.56:175][890]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-20.02.56:175][890]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.02.56:177][890]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18548&schemaVersion=0] [2020.06.10-20.02.56:178][890]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.56:178][890]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.56:178][890]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-20.02.56:208][891]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.10-20.02.56:208][891]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, right pawn already here and no destroy sequence launch [2020.06.10-20.02.56:210][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.02.56:210][891]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-20.02.56:210][891]GameFlow: NavigationContextComponent::OnBack() - GameFlowContextGroup::ContextUid::MainMenu - IsQuickmatching=0 | IsInGame=0 [2020.06.10-20.02.56:210][891]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.06.10-20.02.56:237][892]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.56:238][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.02.56:257][892]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.56:257][892]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.56:257][892]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.56:257][892]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.56:257][892]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.56:257][892]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.56:257][892]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.56:258][892]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.56:258][892]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.56:258][892]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.56:258][892]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.56:258][892]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.56:258][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.10-20.02.56:262][892]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.56:262][892]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.02.56:262][892]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435458 [2020.06.10-20.02.56:262][892]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.10-20.02.56:262][892]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-20.02.56:262][892]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-20.02.56:262][892]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-20.02.56:262][892]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-20.02.56:262][892]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-20.02.56:262][892]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-20.02.56:262][892]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-20.02.56:263][892]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.10-20.02.56:263][892]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.10-20.02.56:264][892]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.10-20.02.56:388][892]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-20.02.56:389][892]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.56:389][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-20.02.56:389][892]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.56:389][892]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.56:389][892]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.56:389][892]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.56:389][892]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.56:389][892]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.56:389][892]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.56:390][892]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.56:390][892]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.56:390][892]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.56:390][892]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.56:390][892]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.56:390][892]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-20.02.56:390][892]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.56:390][892]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.02.56:390][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.10-20.02.56:390][892]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.56:390][892]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.02.56:390][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-20.02.56:390][892]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.02.56:390][892]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.02.56:390][892]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.02.56:390][892]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-20.02.56:443][893]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18548&schemaVersion=0] [2020.06.10-20.02.56:444][893]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.02.56:444][893]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-20.02.56:445][893]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.02.56:445][893]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.02.56:445][893]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [-1] [2020.06.10-20.02.56:474][894]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.10-20.02.56:927][917]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.56:927][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-20.02.57:333][917]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.57:333][917]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.57:333][917]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-20.02.57:333][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-20.02.57:333][917]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.57:334][917]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.57:334][917]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.57:334][917]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.57:334][917]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.57:334][917]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.57:334][917]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.57:334][917]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.57:334][917]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.57:382][918]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.4 [2020.06.10-20.02.57:383][918]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000052 seconds [2020.06.10-20.02.57:384][918]GameFlow: (BP_Menu_CamperMale01_C_4) - UpdateCustomization with item DF_Head06 [2020.06.10-20.02.57:384][918]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.02.57:390][918]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-20.02.57:390][918]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.02.57:390][918]GameFlow: (BP_Menu_CamperMale01_C_4) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.02.57:390][918]LogStreaming: Flushing async loaders. [2020.06.10-20.02.57:395][918]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.02.57:395][918]LogStreaming: Flushing async loaders. [2020.06.10-20.02.57:396][918]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.02.57:396][918]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.02.57:396][918]GameFlow: (BP_Menu_CamperMale01_C_4) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.02.57:396][918]LogStreaming: Flushing async loaders. [2020.06.10-20.02.57:397][918]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.02.57:397][918]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.02.57:398][918]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.6 [2020.06.10-20.02.57:400][918]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000032 seconds [2020.06.10-20.02.57:400][918]GameFlow: (BP_Menu_CamperMale03_C_3) - UpdateCustomization with item AV_Head06 [2020.06.10-20.02.57:400][918]LogStreaming: Flushing async loaders. [2020.06.10-20.02.57:408][918]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-20.02.57:408][918]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head06 [2020.06.10-20.02.57:408][918]GameFlow: (BP_Menu_CamperMale03_C_3) - UpdateCustomization with item AV_Torso02 [2020.06.10-20.02.57:408][918]LogStreaming: Flushing async loaders. [2020.06.10-20.02.57:411][918]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.02.57:412][918]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso02 [2020.06.10-20.02.57:412][918]GameFlow: (BP_Menu_CamperMale03_C_3) - UpdateCustomization with item AV_Legs02 [2020.06.10-20.02.57:412][918]LogStreaming: Flushing async loaders. [2020.06.10-20.02.57:414][918]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.02.57:414][918]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs02 [2020.06.10-20.02.57:416][918]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.4 [2020.06.10-20.02.57:417][918]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000119 seconds [2020.06.10-20.02.57:417][918]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Head02 [2020.06.10-20.02.57:417][918]LogStreaming: Flushing async loaders. [2020.06.10-20.02.57:432][918]LogStreaming: Flushing async loaders took 15ms. [2020.06.10-20.02.57:433][918]LogStreaming: Flushing async loaders. [2020.06.10-20.02.57:436][918]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.02.57:437][918]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.06.10-20.02.57:437][918]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Torso001_03 [2020.06.10-20.02.57:437][918]LogStreaming: Flushing async loaders. [2020.06.10-20.02.57:450][918]LogStreaming: Flushing async loaders took 13ms. [2020.06.10-20.02.57:450][918]LogStreaming: Flushing async loaders. [2020.06.10-20.02.57:455][918]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.02.57:455][918]LogStreaming: Flushing async loaders. [2020.06.10-20.02.57:460][918]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.02.57:460][918]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso001_03 [2020.06.10-20.02.57:460][918]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Legs02 [2020.06.10-20.02.57:460][918]LogStreaming: Flushing async loaders. [2020.06.10-20.02.57:463][918]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.02.57:463][918]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.06.10-20.02.57:464][918]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.1 [2020.06.10-20.02.57:465][918]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000038 seconds [2020.06.10-20.02.57:465][918]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head01 [2020.06.10-20.02.57:466][918]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head01 [2020.06.10-20.02.57:466][918]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso01_CNEvent03 [2020.06.10-20.02.57:466][918]LogStreaming: Flushing async loaders. [2020.06.10-20.02.57:467][918]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.02.57:467][918]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso01_CNEvent03 [2020.06.10-20.02.57:467][918]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs010 [2020.06.10-20.02.57:467][918]LogStreaming: Flushing async loaders. [2020.06.10-20.02.57:470][918]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.02.57:470][918]LogStreaming: Flushing async loaders. [2020.06.10-20.02.57:475][918]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.02.57:476][918]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs010 [2020.06.10-20.02.57:476][918]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.4 [2020.06.10-20.02.57:477][918]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000037 seconds [2020.06.10-20.02.57:477][918]GameFlow: (BP_Menu_Slasher03_C_7) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.02.57:478][918]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.02.57:478][918]GameFlow: (BP_Menu_Slasher03_C_7) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.02.57:478][918]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.02.57:478][918]GameFlow: (BP_Menu_Slasher03_C_7) - UpdateCustomization with item TC_W05_03 [2020.06.10-20.02.57:479][918]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-20.02.57:479][918]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.02.57:479][918]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.02.57:479][918]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-20.02.57:479][918]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-20.02.57:479][918]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 0 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-20.02.59:141][991]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344359454 [2020.06.10-20.02.59:149][991]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344359454, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.02.59:197][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.02.59:567][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.02.59:575][ 11]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-20.02.59:578][ 11]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-20.02.59:578][ 11]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.10-20.02.59:598][ 12]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-20.02.59:600][ 12]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.59:600][ 12]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.59:600][ 12]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.59:600][ 12]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.59:600][ 12]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.59:600][ 12]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.59:600][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-20.02.59:600][ 12]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.59:600][ 12]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.59:600][ 12]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.59:600][ 12]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.59:600][ 12]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.59:600][ 12]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.59:600][ 12]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.59:601][ 12]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.59:601][ 12]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.59:601][ 12]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.59:601][ 12]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.02.59:601][ 12]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.02.59:601][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.06.10-20.03.00:123][ 38]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.03.00:124][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-20.03.00:521][ 38]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.03.00:521][ 38]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.03.00:521][ 38]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-20.03.00:521][ 38]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.00:522][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.03.00:608][ 38]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.00:608][ 38]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.00:608][ 38]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-20.03.00:608][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-20.03.00:608][ 38]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.00:636][ 38]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.03.00:636][ 38]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-20.03.00:637][ 38]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-20.03.00:637][ 38]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.03.00:637][ 38]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.03.00:637][ 38]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.03.00:637][ 38]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.03.00:637][ 38]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.03.00:637][ 38]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.03.00:637][ 38]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.03.00:637][ 38]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.03.00:637][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.03.00:644][ 38]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.00:644][ 38]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.00:757][ 38]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-20.03.00:757][ 38]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.03.00:758][ 38]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.03.00:758][ 38]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.00:758][ 38]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.00:759][ 38]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-20.03.00:760][ 39]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-20.03.00:786][ 39]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-20.03.00:786][ 39]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-20.03.00:786][ 39]GameFlow: Warning: Entering Main Menu [2020.06.10-20.03.00:787][ 39]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-20.03.00:787][ 39]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-20.03.00:787][ 39]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-20.03.00:787][ 39]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-20.03.00:787][ 39]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-20.03.00:787][ 39]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-20.03.00:787][ 39]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-20.03.00:787][ 39]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.10-20.03.00:787][ 39]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.10-20.03.00:794][ 39]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-20.03.00:800][ 39]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.03.00:800][ 39]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-20.03.00:800][ 39]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.03.00:800][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-20.03.00:801][ 39]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.03.00:801][ 39]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.03.00:801][ 39]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.03.00:801][ 39]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-20.03.00:801][ 39]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.03.00:801][ 39]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-20.03.00:801][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-20.03.00:802][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.03.00:802][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.03.00:848][ 40]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-20.03.00:912][ 43]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.03.01:303][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.03.01:580][ 75]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.03.01:599][ 76]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-20.03.01:600][ 76]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.03.01:600][ 76]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.03.01:600][ 76]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.10-20.03.01:601][ 76]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000032 seconds [2020.06.10-20.03.01:601][ 76]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.7 [2020.06.10-20.03.01:601][ 76]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.03.01:601][ 76]LogCustomization: ------ [2020.06.10-20.03.01:601][ 76]LogCustomization: --> HB_Torso02 [2020.06.10-20.03.01:601][ 76]LogCustomization: --> TC_Legs006 [2020.06.10-20.03.01:601][ 76]LogCustomization: --> TC_W05_03 [2020.06.10-20.03.01:601][ 76]LogCustomization: ------ [2020.06.10-20.03.01:602][ 76]GameFlow: (BP_Menu_Slasher03_C_8) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.03.01:602][ 76]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.03.01:602][ 76]GameFlow: (BP_Menu_Slasher03_C_8) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.03.01:602][ 76]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.03.01:602][ 76]GameFlow: (BP_Menu_Slasher03_C_8) - UpdateCustomization with item TC_W05_03 [2020.06.10-20.03.01:603][ 76]GameFlow: (CustomizedAudio) - Update Sound with item TC_W05_03 [2020.06.10-20.03.01:640][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.03.07:299][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.03.08:140][430]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.03.10:066][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.03.10:066][536]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.10-20.03.10:088][537]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.10:088][537]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.03.10:090][537]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.10:090][537]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.10:090][537]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.10:090][537]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.10:091][537]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.10:091][537]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.10:091][537]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.10:091][537]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.10:091][537]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.03.10:159][537]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.10:159][537]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.10:159][537]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.10:369][537]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.03.10:370][537]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.03.10:378][537]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.10:378][537]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.10:408][537]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.10:408][537]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.10:409][537]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-20.03.13:445][688]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198008590850 [2020.06.10-20.03.13:454][688]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198008590850, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.03.13:454][688]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Scootypuff Sr. The Doombringer, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-20.03.14:404][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.03.16:832][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.03.17:403][893]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344359454 [2020.06.10-20.03.17:414][893]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344359454, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.03.19:765][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.03.26:934][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.03.27:832][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.03.29:341][494]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.03.29:341][494]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CustomizationMenuContext (UPanelScreen)(16) Transition: NONE(0) [2020.06.10-20.03.29:361][495]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.29:361][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.03.29:363][495]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.29:363][495]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.29:363][495]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.29:363][495]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.29:363][495]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.29:363][495]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.29:363][495]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.29:364][495]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.29:364][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.03.29:433][495]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.29:433][495]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.29:433][495]LogContextSystem: Enter Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.29:482][495]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.03.29:482][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.03.29:490][495]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.29:490][495]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.29:513][495]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.29:513][495]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.29:514][495]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-20.03.30:333][521]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.03.31:870][583]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.03.31:873][583]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.03.31:873][583]LogCustomization: ------ [2020.06.10-20.03.31:873][583]LogCustomization: --> HB_Torso02 [2020.06.10-20.03.31:873][583]LogCustomization: --> TC_Legs006 [2020.06.10-20.03.31:873][583]LogCustomization: --> TC_W007 [2020.06.10-20.03.31:873][583]LogCustomization: ------ [2020.06.10-20.03.31:873][583]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.03.31:873][583]LogCustomization: ------ [2020.06.10-20.03.31:873][583]LogCustomization: --> HB_Torso02 [2020.06.10-20.03.31:873][583]LogCustomization: --> TC_Legs006 [2020.06.10-20.03.31:873][583]LogCustomization: --> TC_W007 [2020.06.10-20.03.31:873][583]LogCustomization: ------ [2020.06.10-20.03.31:873][583]GameFlow: (BP_Menu_Slasher03_C_8) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.03.31:873][583]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.03.31:874][583]GameFlow: (BP_Menu_Slasher03_C_8) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.03.31:874][583]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.03.31:874][583]GameFlow: (BP_Menu_Slasher03_C_8) - UpdateCustomization with item TC_W007 [2020.06.10-20.03.31:874][583]GameFlow: (CustomizedAudio) - Update Sound with item TC_W007 [2020.06.10-20.03.31:874][583]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.03.31:874][583]LogCustomization: ------ [2020.06.10-20.03.31:874][583]LogCustomization: --> HB_Torso02 [2020.06.10-20.03.31:874][583]LogCustomization: --> TC_Legs006 [2020.06.10-20.03.31:874][583]LogCustomization: --> TC_W007 [2020.06.10-20.03.31:874][583]LogCustomization: ------ [2020.06.10-20.03.31:874][583]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.03.31:874][583]LogCustomization: ------ [2020.06.10-20.03.31:874][583]LogCustomization: --> HB_Torso02 [2020.06.10-20.03.31:874][583]LogCustomization: --> TC_Legs006 [2020.06.10-20.03.31:874][583]LogCustomization: --> TC_W007 [2020.06.10-20.03.31:874][583]LogCustomization: ------ [2020.06.10-20.03.31:874][583]GameFlow: (BP_Menu_Slasher03_C_8) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.03.31:874][583]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.03.31:874][583]GameFlow: (BP_Menu_Slasher03_C_8) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.03.31:874][583]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.03.31:874][583]GameFlow: (BP_Menu_Slasher03_C_8) - UpdateCustomization with item TC_W007 [2020.06.10-20.03.31:874][583]GameFlow: (CustomizedAudio) - Update Sound with item TC_W007 [2020.06.10-20.03.33:338][647]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.03.33:574][659]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.03.33:574][659]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.10-20.03.33:598][660]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.33:598][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.03.33:600][660]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.33:600][660]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.33:601][660]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.33:601][660]LogContextSystem: Leave Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.33:601][660]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.03.33:601][660]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.33:601][660]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.33:601][660]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.33:601][660]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.33:601][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.03.33:676][660]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.33:676][660]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.33:676][660]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.33:865][660]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.03.33:865][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.03.33:873][660]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.33:873][660]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.33:898][660]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.33:898][660]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.03.33:898][660]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-20.03.33:968][661]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.10-20.03.33:968][661]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, right pawn already here and no destroy sequence launch [2020.06.10-20.03.35:442][733]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.03.35:460][733]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-20.03.35:468][733]GameFlow: Authority_SetSelectedCharacterId: 268435457 Player: Probably Will Auto D [2020.06.10-20.03.35:483][733]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.03.35:483][733]LogCustomization: ------ [2020.06.10-20.03.35:483][733]LogCustomization: --> HB_Torso02 [2020.06.10-20.03.35:483][733]LogCustomization: --> TC_Legs006 [2020.06.10-20.03.35:483][733]LogCustomization: --> TC_W007 [2020.06.10-20.03.35:483][733]LogCustomization: ------ [2020.06.10-20.03.35:483][733]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.03.35:483][733]LogCustomization: ------ [2020.06.10-20.03.35:483][733]LogCustomization: --> HB_Torso02 [2020.06.10-20.03.35:483][733]LogCustomization: --> TC_Legs006 [2020.06.10-20.03.35:483][733]LogCustomization: --> TC_W007 [2020.06.10-20.03.35:483][733]LogCustomization: ------ [2020.06.10-20.03.35:483][733]GameFlow: (BP_Menu_Slasher03_C_8) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.03.35:483][733]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.03.35:483][733]GameFlow: (BP_Menu_Slasher03_C_8) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.03.35:483][733]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.03.35:483][733]GameFlow: (BP_Menu_Slasher03_C_8) - UpdateCustomization with item TC_W007 [2020.06.10-20.03.35:483][733]GameFlow: (CustomizedAudio) - Update Sound with item TC_W007 [2020.06.10-20.03.35:491][733]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.03.35:491][733]LogCustomization: ------ [2020.06.10-20.03.35:491][733]LogCustomization: --> TW_Head007 [2020.06.10-20.03.35:491][733]LogCustomization: --> TW_Body006 [2020.06.10-20.03.35:491][733]LogCustomization: --> TW_W007 [2020.06.10-20.03.35:491][733]LogCustomization: ------ [2020.06.10-20.03.35:491][733]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.03.35:491][733]LogCustomization: ------ [2020.06.10-20.03.35:491][733]LogCustomization: --> TW_Head007 [2020.06.10-20.03.35:492][733]LogCustomization: --> TW_Body006 [2020.06.10-20.03.35:492][733]LogCustomization: --> TW_W007 [2020.06.10-20.03.35:492][733]LogCustomization: ------ [2020.06.10-20.03.35:492][733]GameFlow: (BP_Menu_Slasher03_C_8) - UpdateCustomization with item TW_Head007 [2020.06.10-20.03.35:492][733]GameFlow: (BP_Menu_Slasher03_C_8) - UpdateCustomization with item TW_Body006 [2020.06.10-20.03.35:492][733]GameFlow: (BP_Menu_Slasher03_C_8) - UpdateCustomization with item TW_W007 [2020.06.10-20.03.35:514][734]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.03.35:514][734]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.03.35:514][734]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435457] [2020.06.10-20.03.35:514][734]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435458 [2020.06.10-20.03.36:269][771]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.10-20.03.36:269][771]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-20.03.36:269][771]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-20.03.36:269][771]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-20.03.36:269][771]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.03.36:269][771]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.03.36:269][771]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435457. [2020.06.10-20.03.36:289][771]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000042 seconds [2020.06.10-20.03.36:290][771]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.03.36:292][771]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.03.36:292][771]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.0 [2020.06.10-20.03.36:292][771]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.03.36:292][771]LogCustomization: ------ [2020.06.10-20.03.36:292][771]LogCustomization: --> TW_Head007 [2020.06.10-20.03.36:292][771]LogCustomization: --> TW_Body006 [2020.06.10-20.03.36:292][771]LogCustomization: --> TW_W007 [2020.06.10-20.03.36:292][771]LogCustomization: ------ [2020.06.10-20.03.36:292][771]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head007 [2020.06.10-20.03.36:292][771]LogStreaming: Flushing async loaders. [2020.06.10-20.03.36:320][771]LogStreaming: Flushing async loaders took 28ms. [2020.06.10-20.03.36:339][771]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.10-20.03.36:339][771]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body006 [2020.06.10-20.03.36:339][771]LogStreaming: Flushing async loaders. [2020.06.10-20.03.36:373][771]LogStreaming: Flushing async loaders took 34ms. [2020.06.10-20.03.36:373][771]LogStreaming: Flushing async loaders. [2020.06.10-20.03.36:381][771]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-20.03.36:381][771]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-20.03.36:381][771]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W007 [2020.06.10-20.03.36:382][771]LogStreaming: Flushing async loaders. [2020.06.10-20.03.36:388][771]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-20.03.36:388][771]LogStreaming: Flushing async loaders. [2020.06.10-20.03.36:394][771]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-20.03.36:394][771]LogStreaming: Flushing async loaders. [2020.06.10-20.03.36:397][771]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.03.36:398][771]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-20.06.02:476][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.06.02:476][915]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CustomizationMenuContext (UPanelScreen)(16) Transition: NONE(0) [2020.06.10-20.06.02:499][916]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.02:499][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.06.02:501][916]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.02:501][916]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.02:501][916]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.02:501][916]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.02:501][916]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.02:502][916]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.02:502][916]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.02:502][916]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.02:502][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.06.02:571][916]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.02:571][916]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.02:571][916]LogContextSystem: Enter Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.02:627][916]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.06.02:627][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.06.02:634][916]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.02:634][916]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.02:659][916]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.02:659][916]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.02:659][916]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-20.06.03:565][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.06.04:061][959]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.10-20.06.04:062][959]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.06.04:154][964]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.06.04:154][964]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-20.06.04:970][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.06.04:973][ 3]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.06.04:973][ 3]LogCustomization: ------ [2020.06.10-20.06.04:973][ 3]LogCustomization: --> TW_Head007 [2020.06.10-20.06.04:973][ 3]LogCustomization: --> TW_Body006 [2020.06.10-20.06.04:973][ 3]LogCustomization: --> Wraith_Weapon01 [2020.06.10-20.06.04:973][ 3]LogCustomization: ------ [2020.06.10-20.06.04:973][ 3]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.06.04:973][ 3]LogCustomization: ------ [2020.06.10-20.06.04:973][ 3]LogCustomization: --> TW_Head007 [2020.06.10-20.06.04:973][ 3]LogCustomization: --> TW_Body006 [2020.06.10-20.06.04:973][ 3]LogCustomization: --> Wraith_Weapon01 [2020.06.10-20.06.04:973][ 3]LogCustomization: ------ [2020.06.10-20.06.04:973][ 3]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head007 [2020.06.10-20.06.04:974][ 3]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.10-20.06.04:974][ 3]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body006 [2020.06.10-20.06.04:974][ 3]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-20.06.04:974][ 3]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item Wraith_Weapon01 [2020.06.10-20.06.04:974][ 3]GameFlow: (CustomizedAudio) - Update Sound with item Wraith_Weapon01 [2020.06.10-20.06.04:974][ 3]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.06.04:974][ 3]LogCustomization: ------ [2020.06.10-20.06.04:974][ 3]LogCustomization: --> TW_Head007 [2020.06.10-20.06.04:974][ 3]LogCustomization: --> TW_Body006 [2020.06.10-20.06.04:974][ 3]LogCustomization: --> Wraith_Weapon01 [2020.06.10-20.06.04:974][ 3]LogCustomization: ------ [2020.06.10-20.06.04:974][ 3]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.06.04:974][ 3]LogCustomization: ------ [2020.06.10-20.06.04:974][ 3]LogCustomization: --> TW_Head007 [2020.06.10-20.06.04:974][ 3]LogCustomization: --> TW_Body006 [2020.06.10-20.06.04:975][ 3]LogCustomization: --> Wraith_Weapon01 [2020.06.10-20.06.04:975][ 3]LogCustomization: ------ [2020.06.10-20.06.04:975][ 3]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head007 [2020.06.10-20.06.04:975][ 3]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.10-20.06.04:975][ 3]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body006 [2020.06.10-20.06.04:975][ 3]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-20.06.04:975][ 3]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item Wraith_Weapon01 [2020.06.10-20.06.04:975][ 3]GameFlow: (CustomizedAudio) - Update Sound with item Wraith_Weapon01 [2020.06.10-20.06.05:629][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.06.05:631][ 28]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.06.05:631][ 28]LogCustomization: ------ [2020.06.10-20.06.05:631][ 28]LogCustomization: --> TW_Head007 [2020.06.10-20.06.05:631][ 28]LogCustomization: --> TW_Body006 [2020.06.10-20.06.05:632][ 28]LogCustomization: --> WR_Machete02_Addon01 [2020.06.10-20.06.05:632][ 28]LogCustomization: ------ [2020.06.10-20.06.05:632][ 28]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.06.05:632][ 28]LogCustomization: ------ [2020.06.10-20.06.05:632][ 28]LogCustomization: --> TW_Head007 [2020.06.10-20.06.05:632][ 28]LogCustomization: --> TW_Body006 [2020.06.10-20.06.05:632][ 28]LogCustomization: --> WR_Machete02_Addon01 [2020.06.10-20.06.05:632][ 28]LogCustomization: ------ [2020.06.10-20.06.05:632][ 28]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head007 [2020.06.10-20.06.05:632][ 28]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.10-20.06.05:632][ 28]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body006 [2020.06.10-20.06.05:632][ 28]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-20.06.05:632][ 28]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item WR_Machete02_Addon01 [2020.06.10-20.06.05:632][ 28]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.06.05:646][ 28]LogStreaming: Flushing async loaders took 14ms. [2020.06.10-20.06.05:646][ 28]GameFlow: (CustomizedAudio) - Update Sound with item WR_Machete02_Addon01 [2020.06.10-20.06.05:646][ 28]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.06.05:646][ 28]LogCustomization: ------ [2020.06.10-20.06.05:646][ 28]LogCustomization: --> TW_Head007 [2020.06.10-20.06.05:647][ 28]LogCustomization: --> TW_Body006 [2020.06.10-20.06.05:647][ 28]LogCustomization: --> WR_Machete02_Addon01 [2020.06.10-20.06.05:647][ 28]LogCustomization: ------ [2020.06.10-20.06.05:647][ 28]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.06.05:647][ 28]LogCustomization: ------ [2020.06.10-20.06.05:647][ 28]LogCustomization: --> TW_Head007 [2020.06.10-20.06.05:647][ 28]LogCustomization: --> TW_Body006 [2020.06.10-20.06.05:647][ 28]LogCustomization: --> WR_Machete02_Addon01 [2020.06.10-20.06.05:647][ 28]LogCustomization: ------ [2020.06.10-20.06.05:647][ 28]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head007 [2020.06.10-20.06.05:647][ 28]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.10-20.06.05:647][ 28]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body006 [2020.06.10-20.06.05:647][ 28]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-20.06.05:647][ 28]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item WR_Machete02_Addon01 [2020.06.10-20.06.05:647][ 28]GameFlow: (CustomizedAudio) - Update Sound with item WR_Machete02_Addon01 [2020.06.10-20.06.06:202][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.06.06:202][ 49]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-20.06.06:202][ 49]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-20.06.06:225][ 50]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.06:225][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.06.06:242][ 50]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.06:242][ 50]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.06:242][ 50]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.06:242][ 50]LogContextSystem: Leave Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.06:242][ 50]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.06.06:242][ 50]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.06:242][ 50]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.06:242][ 50]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.06:242][ 50]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.06:242][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.06.06:328][ 50]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.06:328][ 50]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.06:328][ 50]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.06:353][ 50]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.06.06:353][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.06.06:361][ 50]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.06:361][ 50]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.06:478][ 50]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94624] [2020.06.10-20.06.06:478][ 50]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.06.06:480][ 50]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18549&schemaVersion=0] [2020.06.10-20.06.06:480][ 50]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.06:480][ 50]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.06:481][ 50]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-20.06.06:519][ 51]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.10-20.06.06:519][ 51]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, right pawn already here and no destroy sequence launch [2020.06.10-20.06.06:706][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.06.06:707][ 59]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-20.06.06:707][ 59]GameFlow: NavigationContextComponent::OnBack() - GameFlowContextGroup::ContextUid::MainMenu - IsQuickmatching=0 | IsInGame=0 [2020.06.10-20.06.06:707][ 59]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.06.10-20.06.06:727][ 60]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18549&schemaVersion=0] [2020.06.10-20.06.06:727][ 60]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.06.06:730][ 60]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.06:730][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.06.06:745][ 60]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.06:745][ 60]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.06:745][ 60]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.06:745][ 60]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.06:745][ 60]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.06:746][ 60]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.06:746][ 60]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.06:746][ 60]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.06:746][ 60]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.06:746][ 60]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.06:746][ 60]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.06:746][ 60]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.06:746][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.10-20.06.06:750][ 60]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.06:751][ 60]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.06.06:751][ 60]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435457 [2020.06.10-20.06.06:751][ 60]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.10-20.06.06:751][ 60]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-20.06.06:751][ 60]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-20.06.06:751][ 60]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-20.06.06:751][ 60]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-20.06.06:751][ 60]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-20.06.06:751][ 60]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-20.06.06:751][ 60]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-20.06.06:751][ 60]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.10-20.06.06:751][ 60]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.10-20.06.06:754][ 60]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.10-20.06.06:875][ 60]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-20.06.06:876][ 60]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.06:876][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-20.06.06:876][ 60]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.06:876][ 60]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.06:876][ 60]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.06:876][ 60]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.06:876][ 60]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.06:877][ 60]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.06:877][ 60]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.06:877][ 60]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.06:877][ 60]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.06:877][ 60]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.06:877][ 60]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.06:877][ 60]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.06:877][ 60]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-20.06.06:877][ 60]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.06:877][ 60]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.06.06:877][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.10-20.06.06:877][ 60]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.06:877][ 60]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.06.06:877][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-20.06.06:877][ 60]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.06.06:877][ 60]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.06.06:877][ 60]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.06.06:877][ 60]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-20.06.06:930][ 61]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.10-20.06.06:931][ 61]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.06.06:931][ 61]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.06.06:931][ 61]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435457] and selected character id [-1] [2020.06.10-20.06.06:963][ 63]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-20.06.07:422][ 85]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.07:422][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-20.06.07:815][ 85]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.07:815][ 85]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.07:815][ 85]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-20.06.07:815][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-20.06.07:815][ 85]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.07:816][ 85]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.07:816][ 85]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.07:816][ 85]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.07:816][ 85]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.07:816][ 85]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.07:816][ 85]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.07:816][ 85]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.07:816][ 85]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.07:843][ 86]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.9 [2020.06.10-20.06.07:845][ 86]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000033 seconds [2020.06.10-20.06.07:845][ 86]GameFlow: (BP_Menu_CamperMale01_C_5) - UpdateCustomization with item DF_Head06 [2020.06.10-20.06.07:846][ 86]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.06.07:851][ 86]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.06.07:851][ 86]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.06.07:851][ 86]GameFlow: (BP_Menu_CamperMale01_C_5) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.06.07:852][ 86]LogStreaming: Flushing async loaders. [2020.06.10-20.06.07:856][ 86]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.06.07:856][ 86]LogStreaming: Flushing async loaders. [2020.06.10-20.06.07:857][ 86]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.06.07:857][ 86]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.06.07:857][ 86]GameFlow: (BP_Menu_CamperMale01_C_5) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.06.07:857][ 86]LogStreaming: Flushing async loaders. [2020.06.10-20.06.07:858][ 86]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.06.07:859][ 86]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.06.07:859][ 86]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.5 [2020.06.10-20.06.07:861][ 86]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000032 seconds [2020.06.10-20.06.07:861][ 86]GameFlow: (BP_Menu_CamperMale03_C_4) - UpdateCustomization with item AV_Head06 [2020.06.10-20.06.07:861][ 86]LogStreaming: Flushing async loaders. [2020.06.10-20.06.07:869][ 86]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-20.06.07:869][ 86]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head06 [2020.06.10-20.06.07:869][ 86]GameFlow: (BP_Menu_CamperMale03_C_4) - UpdateCustomization with item AV_Torso02 [2020.06.10-20.06.07:870][ 86]LogStreaming: Flushing async loaders. [2020.06.10-20.06.07:873][ 86]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.06.07:873][ 86]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso02 [2020.06.10-20.06.07:873][ 86]GameFlow: (BP_Menu_CamperMale03_C_4) - UpdateCustomization with item AV_Legs02 [2020.06.10-20.06.07:873][ 86]LogStreaming: Flushing async loaders. [2020.06.10-20.06.07:876][ 86]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.06.07:876][ 86]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs02 [2020.06.10-20.06.07:877][ 86]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.3 [2020.06.10-20.06.07:878][ 86]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000036 seconds [2020.06.10-20.06.07:879][ 86]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Head01 [2020.06.10-20.06.07:879][ 86]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.06.10-20.06.07:879][ 86]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Torso01_01 [2020.06.10-20.06.07:879][ 86]LogStreaming: Flushing async loaders. [2020.06.10-20.06.07:886][ 86]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-20.06.07:886][ 86]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.06.10-20.06.07:886][ 86]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Legs01 [2020.06.10-20.06.07:887][ 86]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.06.10-20.06.07:887][ 86]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.4 [2020.06.10-20.06.07:888][ 86]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000056 seconds [2020.06.10-20.06.07:889][ 86]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head001_03 [2020.06.10-20.06.07:889][ 86]LogStreaming: Flushing async loaders. [2020.06.10-20.06.07:899][ 86]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-20.06.07:899][ 86]LogStreaming: Flushing async loaders. [2020.06.10-20.06.07:907][ 86]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-20.06.07:908][ 86]LogStreaming: Flushing async loaders. [2020.06.10-20.06.07:912][ 86]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.06.07:913][ 86]LogStreaming: Flushing async loaders. [2020.06.10-20.06.07:920][ 86]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-20.06.07:920][ 86]LogStreaming: Flushing async loaders. [2020.06.10-20.06.07:924][ 86]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.06.07:924][ 86]LogStreaming: Flushing async loaders. [2020.06.10-20.06.07:927][ 86]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.06.07:927][ 86]LogStreaming: Flushing async loaders. [2020.06.10-20.06.07:928][ 86]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.06.07:929][ 86]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head001_03 [2020.06.10-20.06.07:929][ 86]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_01 [2020.06.10-20.06.07:929][ 86]LogStreaming: Flushing async loaders. [2020.06.10-20.06.07:942][ 86]LogStreaming: Flushing async loaders took 13ms. [2020.06.10-20.06.07:959][ 86]LogStreaming: Flushing async loaders. [2020.06.10-20.06.07:965][ 86]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-20.06.07:966][ 86]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_01 [2020.06.10-20.06.07:966][ 86]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_01 [2020.06.10-20.06.07:966][ 86]LogStreaming: Flushing async loaders. [2020.06.10-20.06.07:972][ 86]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-20.06.07:972][ 86]LogStreaming: Flushing async loaders. [2020.06.10-20.06.07:974][ 86]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.06.07:974][ 86]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_01 [2020.06.10-20.06.07:975][ 86]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.1 [2020.06.10-20.06.07:993][ 86]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000037 seconds [2020.06.10-20.06.07:993][ 86]GameFlow: (BP_Menu_Slasher02_C_1) - UpdateCustomization with item TW_Head007 [2020.06.10-20.06.08:010][ 86]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.10-20.06.08:010][ 86]GameFlow: (BP_Menu_Slasher02_C_1) - UpdateCustomization with item TW_Body006 [2020.06.10-20.06.08:011][ 86]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-20.06.08:011][ 86]GameFlow: (BP_Menu_Slasher02_C_1) - UpdateCustomization with item WR_Machete02_Addon01 [2020.06.10-20.06.08:011][ 86]GameFlow: (CustomizedAudio) - Update Sound with item WR_Machete02_Addon01 [2020.06.10-20.06.08:011][ 86]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.06.08:011][ 86]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.06.08:011][ 86]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-20.06.08:011][ 86]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-20.06.08:011][ 86]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 0 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-20.06.09:996][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.06.10:004][177]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-20.06.10:007][177]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-20.06.10:007][177]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.10-20.06.10:026][178]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-20.06.10:028][178]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.10:028][178]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.10:028][178]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.10:028][178]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.10:028][178]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.10:028][178]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.10:028][178]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-20.06.10:029][178]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.10:029][178]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.10:029][178]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.10:029][178]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.10:029][178]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.10:029][178]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.10:029][178]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.10:029][178]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.10:029][178]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.10:029][178]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.10:029][178]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.10:030][178]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.10:030][178]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.06.10-20.06.10:555][201]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.10:556][201]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-20.06.10:961][201]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.10:961][201]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.10:961][201]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.10:961][201]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.10:961][201]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.06.11:045][201]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.11:045][201]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.11:045][201]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-20.06.11:045][201]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-20.06.11:046][201]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.11:070][201]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.11:071][201]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.11:071][201]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-20.06.11:071][201]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.11:071][201]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.11:071][201]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.11:071][201]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.11:071][201]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.11:071][201]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.11:071][201]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.11:071][201]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.06.11:071][201]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.06.11:079][201]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.11:079][201]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.11:188][201]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94624] [2020.06.10-20.06.11:188][201]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.06.11:188][201]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.06.11:189][201]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.11:189][201]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.11:189][201]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-20.06.11:230][202]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-20.06.11:239][202]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-20.06.11:239][202]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.11:239][202]GameFlow: Warning: Entering Main Menu [2020.06.10-20.06.11:239][202]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-20.06.11:239][202]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-20.06.11:239][202]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-20.06.11:239][202]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-20.06.11:239][202]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-20.06.11:239][202]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-20.06.11:240][202]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-20.06.11:240][202]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.10-20.06.11:240][202]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.10-20.06.11:247][202]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-20.06.11:253][202]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.11:253][202]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-20.06.11:253][202]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.06.11:253][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-20.06.11:253][202]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.06.11:253][202]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.06.11:253][202]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.06.11:253][202]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-20.06.11:254][202]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-20.06.11:254][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-20.06.11:283][203]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-20.06.11:422][210]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-20.06.11:422][210]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.06.11:527][215]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.06.12:037][240]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.06.12:056][241]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-20.06.12:056][241]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.06.12:056][241]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.06.12:056][241]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435457. [2020.06.10-20.06.12:077][241]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000033 seconds [2020.06.10-20.06.12:078][241]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.7 [2020.06.10-20.06.12:078][241]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.06.12:078][241]LogCustomization: ------ [2020.06.10-20.06.12:078][241]LogCustomization: --> TW_Head007 [2020.06.10-20.06.12:078][241]LogCustomization: --> TW_Body006 [2020.06.10-20.06.12:078][241]LogCustomization: --> WR_Machete02_Addon01 [2020.06.10-20.06.12:078][241]LogCustomization: ------ [2020.06.10-20.06.12:078][241]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_Head007 [2020.06.10-20.06.12:095][241]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.10-20.06.12:095][241]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_Body006 [2020.06.10-20.06.12:096][241]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-20.06.12:096][241]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item WR_Machete02_Addon01 [2020.06.10-20.06.12:096][241]GameFlow: (CustomizedAudio) - Update Sound with item WR_Machete02_Addon01 [2020.06.10-20.06.13:494][313]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.06.13:494][313]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CustomizationMenuContext (UPanelScreen)(16) Transition: NONE(0) [2020.06.10-20.06.13:515][314]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.13:515][314]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.06.13:517][314]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.13:517][314]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.13:517][314]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.13:517][314]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.13:518][314]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.13:518][314]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.13:518][314]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.13:518][314]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.13:518][314]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.06.13:591][314]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.13:591][314]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.13:591][314]LogContextSystem: Enter Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.13:646][314]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.06.13:646][314]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.06.13:654][314]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.13:654][314]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.13:679][314]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.13:680][314]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.13:680][314]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-20.06.14:394][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.06.15:657][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.06.15:660][391]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.06.15:660][391]LogCustomization: ------ [2020.06.10-20.06.15:660][391]LogCustomization: --> TW_Head007 [2020.06.10-20.06.15:660][391]LogCustomization: --> Wraith_Body01_P01 [2020.06.10-20.06.15:660][391]LogCustomization: --> WR_Machete02_Addon01 [2020.06.10-20.06.15:660][391]LogCustomization: ------ [2020.06.10-20.06.15:660][391]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.06.15:660][391]LogCustomization: ------ [2020.06.10-20.06.15:660][391]LogCustomization: --> TW_Head007 [2020.06.10-20.06.15:660][391]LogCustomization: --> Wraith_Body01_P01 [2020.06.10-20.06.15:660][391]LogCustomization: --> WR_Machete02_Addon01 [2020.06.10-20.06.15:660][391]LogCustomization: ------ [2020.06.10-20.06.15:660][391]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_Head007 [2020.06.10-20.06.15:660][391]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.10-20.06.15:660][391]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item Wraith_Body01_P01 [2020.06.10-20.06.15:661][391]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.06.15:669][391]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-20.06.15:669][391]LogStreaming: Flushing async loaders. [2020.06.10-20.06.15:679][391]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-20.06.15:679][391]GameFlow: (CustomizedAudio) - Update Sound with item Wraith_Body01_P01 [2020.06.10-20.06.15:679][391]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item WR_Machete02_Addon01 [2020.06.10-20.06.15:679][391]GameFlow: (CustomizedAudio) - Update Sound with item WR_Machete02_Addon01 [2020.06.10-20.06.15:679][391]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.06.15:679][391]LogCustomization: ------ [2020.06.10-20.06.15:679][391]LogCustomization: --> TW_Head007 [2020.06.10-20.06.15:679][391]LogCustomization: --> Wraith_Body01_P01 [2020.06.10-20.06.15:679][391]LogCustomization: --> WR_Machete02_Addon01 [2020.06.10-20.06.15:679][391]LogCustomization: ------ [2020.06.10-20.06.15:679][391]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.06.15:680][391]LogCustomization: ------ [2020.06.10-20.06.15:680][391]LogCustomization: --> TW_Head007 [2020.06.10-20.06.15:680][391]LogCustomization: --> Wraith_Body01_P01 [2020.06.10-20.06.15:680][391]LogCustomization: --> WR_Machete02_Addon01 [2020.06.10-20.06.15:680][391]LogCustomization: ------ [2020.06.10-20.06.15:680][391]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_Head007 [2020.06.10-20.06.15:680][391]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.10-20.06.15:680][391]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item Wraith_Body01_P01 [2020.06.10-20.06.15:680][391]GameFlow: (CustomizedAudio) - Update Sound with item Wraith_Body01_P01 [2020.06.10-20.06.15:680][391]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item WR_Machete02_Addon01 [2020.06.10-20.06.15:680][391]GameFlow: (CustomizedAudio) - Update Sound with item WR_Machete02_Addon01 [2020.06.10-20.06.16:502][424]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.06.18:203][500]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.06.18:206][500]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.06.18:206][500]LogCustomization: ------ [2020.06.10-20.06.18:206][500]LogCustomization: --> Wraith_Head01_P01 [2020.06.10-20.06.18:206][500]LogCustomization: --> Wraith_Body01_P01 [2020.06.10-20.06.18:206][500]LogCustomization: --> WR_Machete02_Addon01 [2020.06.10-20.06.18:206][500]LogCustomization: ------ [2020.06.10-20.06.18:206][500]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.06.18:206][500]LogCustomization: ------ [2020.06.10-20.06.18:206][500]LogCustomization: --> Wraith_Head01_P01 [2020.06.10-20.06.18:206][500]LogCustomization: --> Wraith_Body01_P01 [2020.06.10-20.06.18:206][500]LogCustomization: --> WR_Machete02_Addon01 [2020.06.10-20.06.18:206][500]LogCustomization: ------ [2020.06.10-20.06.18:206][500]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item Wraith_Head01_P01 [2020.06.10-20.06.18:225][500]GameFlow: (CustomizedAudio) - Update Sound with item Wraith_Head01_P01 [2020.06.10-20.06.18:225][500]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item Wraith_Body01_P01 [2020.06.10-20.06.18:225][500]GameFlow: (CustomizedAudio) - Update Sound with item Wraith_Body01_P01 [2020.06.10-20.06.18:225][500]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item WR_Machete02_Addon01 [2020.06.10-20.06.18:225][500]GameFlow: (CustomizedAudio) - Update Sound with item WR_Machete02_Addon01 [2020.06.10-20.06.18:226][500]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.06.18:226][500]LogCustomization: ------ [2020.06.10-20.06.18:226][500]LogCustomization: --> Wraith_Head01_P01 [2020.06.10-20.06.18:226][500]LogCustomization: --> Wraith_Body01_P01 [2020.06.10-20.06.18:226][500]LogCustomization: --> WR_Machete02_Addon01 [2020.06.10-20.06.18:226][500]LogCustomization: ------ [2020.06.10-20.06.18:226][500]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.06.18:226][500]LogCustomization: ------ [2020.06.10-20.06.18:226][500]LogCustomization: --> Wraith_Head01_P01 [2020.06.10-20.06.18:226][500]LogCustomization: --> Wraith_Body01_P01 [2020.06.10-20.06.18:226][500]LogCustomization: --> WR_Machete02_Addon01 [2020.06.10-20.06.18:226][500]LogCustomization: ------ [2020.06.10-20.06.18:226][500]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item Wraith_Head01_P01 [2020.06.10-20.06.18:226][500]GameFlow: (CustomizedAudio) - Update Sound with item Wraith_Head01_P01 [2020.06.10-20.06.18:226][500]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item Wraith_Body01_P01 [2020.06.10-20.06.18:226][500]GameFlow: (CustomizedAudio) - Update Sound with item Wraith_Body01_P01 [2020.06.10-20.06.18:226][500]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item WR_Machete02_Addon01 [2020.06.10-20.06.18:226][500]GameFlow: (CustomizedAudio) - Update Sound with item WR_Machete02_Addon01 [2020.06.10-20.06.21:060][644]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.06.24:275][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.06.24:623][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.06.24:625][812]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.06.24:625][812]LogCustomization: ------ [2020.06.10-20.06.24:625][812]LogCustomization: --> Wraith_Head01_P01 [2020.06.10-20.06.24:625][812]LogCustomization: --> Wraith_Body01_P01 [2020.06.10-20.06.24:625][812]LogCustomization: --> TW_W02 [2020.06.10-20.06.24:626][812]LogCustomization: ------ [2020.06.10-20.06.24:626][812]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.06.24:626][812]LogCustomization: ------ [2020.06.10-20.06.24:626][812]LogCustomization: --> Wraith_Head01_P01 [2020.06.10-20.06.24:626][812]LogCustomization: --> Wraith_Body01_P01 [2020.06.10-20.06.24:626][812]LogCustomization: --> TW_W02 [2020.06.10-20.06.24:626][812]LogCustomization: ------ [2020.06.10-20.06.24:626][812]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item Wraith_Head01_P01 [2020.06.10-20.06.24:626][812]GameFlow: (CustomizedAudio) - Update Sound with item Wraith_Head01_P01 [2020.06.10-20.06.24:626][812]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item Wraith_Body01_P01 [2020.06.10-20.06.24:626][812]GameFlow: (CustomizedAudio) - Update Sound with item Wraith_Body01_P01 [2020.06.10-20.06.24:626][812]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_W02 [2020.06.10-20.06.24:626][812]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.06.24:638][812]LogStreaming: Flushing async loaders took 13ms. [2020.06.10-20.06.24:639][812]GameFlow: (CustomizedAudio) - Update Sound with item TW_W02 [2020.06.10-20.06.24:639][812]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.06.24:639][812]LogCustomization: ------ [2020.06.10-20.06.24:639][812]LogCustomization: --> Wraith_Head01_P01 [2020.06.10-20.06.24:639][812]LogCustomization: --> Wraith_Body01_P01 [2020.06.10-20.06.24:639][812]LogCustomization: --> TW_W02 [2020.06.10-20.06.24:639][812]LogCustomization: ------ [2020.06.10-20.06.24:639][812]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.06.24:639][812]LogCustomization: ------ [2020.06.10-20.06.24:639][812]LogCustomization: --> Wraith_Head01_P01 [2020.06.10-20.06.24:639][812]LogCustomization: --> Wraith_Body01_P01 [2020.06.10-20.06.24:639][812]LogCustomization: --> TW_W02 [2020.06.10-20.06.24:639][812]LogCustomization: ------ [2020.06.10-20.06.24:639][812]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item Wraith_Head01_P01 [2020.06.10-20.06.24:639][812]GameFlow: (CustomizedAudio) - Update Sound with item Wraith_Head01_P01 [2020.06.10-20.06.24:639][812]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item Wraith_Body01_P01 [2020.06.10-20.06.24:639][812]GameFlow: (CustomizedAudio) - Update Sound with item Wraith_Body01_P01 [2020.06.10-20.06.24:639][812]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_W02 [2020.06.10-20.06.24:639][812]GameFlow: (CustomizedAudio) - Update Sound with item TW_W02 [2020.06.10-20.06.27:742][966]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.06.27:745][966]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.06.27:745][966]LogCustomization: ------ [2020.06.10-20.06.27:745][966]LogCustomization: --> Wraith_Head01_P01 [2020.06.10-20.06.27:745][966]LogCustomization: --> Wraith_Body01_P01 [2020.06.10-20.06.27:745][966]LogCustomization: --> Wraith_Weapon01_P01 [2020.06.10-20.06.27:745][966]LogCustomization: ------ [2020.06.10-20.06.27:745][966]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.06.27:745][966]LogCustomization: ------ [2020.06.10-20.06.27:745][966]LogCustomization: --> Wraith_Head01_P01 [2020.06.10-20.06.27:745][966]LogCustomization: --> Wraith_Body01_P01 [2020.06.10-20.06.27:745][966]LogCustomization: --> Wraith_Weapon01_P01 [2020.06.10-20.06.27:745][966]LogCustomization: ------ [2020.06.10-20.06.27:745][966]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item Wraith_Head01_P01 [2020.06.10-20.06.27:745][966]GameFlow: (CustomizedAudio) - Update Sound with item Wraith_Head01_P01 [2020.06.10-20.06.27:745][966]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item Wraith_Body01_P01 [2020.06.10-20.06.27:746][966]GameFlow: (CustomizedAudio) - Update Sound with item Wraith_Body01_P01 [2020.06.10-20.06.27:746][966]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item Wraith_Weapon01_P01 [2020.06.10-20.06.27:746][966]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.06.27:771][966]LogStreaming: Flushing async loaders took 25ms. [2020.06.10-20.06.27:771][966]LogStreaming: Flushing async loaders. [2020.06.10-20.06.27:775][966]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.06.27:776][966]GameFlow: (CustomizedAudio) - Update Sound with item Wraith_Weapon01_P01 [2020.06.10-20.06.27:777][966]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.06.27:777][966]LogCustomization: ------ [2020.06.10-20.06.27:777][966]LogCustomization: --> Wraith_Head01_P01 [2020.06.10-20.06.27:777][966]LogCustomization: --> Wraith_Body01_P01 [2020.06.10-20.06.27:777][966]LogCustomization: --> Wraith_Weapon01_P01 [2020.06.10-20.06.27:777][966]LogCustomization: ------ [2020.06.10-20.06.27:777][966]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.06.27:777][966]LogCustomization: ------ [2020.06.10-20.06.27:777][966]LogCustomization: --> Wraith_Head01_P01 [2020.06.10-20.06.27:777][966]LogCustomization: --> Wraith_Body01_P01 [2020.06.10-20.06.27:777][966]LogCustomization: --> Wraith_Weapon01_P01 [2020.06.10-20.06.27:777][966]LogCustomization: ------ [2020.06.10-20.06.27:777][966]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item Wraith_Head01_P01 [2020.06.10-20.06.27:778][966]GameFlow: (CustomizedAudio) - Update Sound with item Wraith_Head01_P01 [2020.06.10-20.06.27:778][966]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item Wraith_Body01_P01 [2020.06.10-20.06.27:778][966]GameFlow: (CustomizedAudio) - Update Sound with item Wraith_Body01_P01 [2020.06.10-20.06.27:778][966]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item Wraith_Weapon01_P01 [2020.06.10-20.06.27:778][966]GameFlow: (CustomizedAudio) - Update Sound with item Wraith_Weapon01_P01 [2020.06.10-20.06.32:289][196]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.06.32:292][196]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.06.32:292][196]LogCustomization: ------ [2020.06.10-20.06.32:292][196]LogCustomization: --> Wraith_Head01_P01 [2020.06.10-20.06.32:292][196]LogCustomization: --> Wraith_Body01_P01 [2020.06.10-20.06.32:292][196]LogCustomization: --> TW_W007 [2020.06.10-20.06.32:292][196]LogCustomization: ------ [2020.06.10-20.06.32:292][196]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.06.32:292][196]LogCustomization: ------ [2020.06.10-20.06.32:292][196]LogCustomization: --> Wraith_Head01_P01 [2020.06.10-20.06.32:292][196]LogCustomization: --> Wraith_Body01_P01 [2020.06.10-20.06.32:292][196]LogCustomization: --> TW_W007 [2020.06.10-20.06.32:292][196]LogCustomization: ------ [2020.06.10-20.06.32:292][196]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item Wraith_Head01_P01 [2020.06.10-20.06.32:292][196]GameFlow: (CustomizedAudio) - Update Sound with item Wraith_Head01_P01 [2020.06.10-20.06.32:292][196]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item Wraith_Body01_P01 [2020.06.10-20.06.32:292][196]GameFlow: (CustomizedAudio) - Update Sound with item Wraith_Body01_P01 [2020.06.10-20.06.32:292][196]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_W007 [2020.06.10-20.06.32:293][196]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-20.06.32:294][196]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.06.32:294][196]LogCustomization: ------ [2020.06.10-20.06.32:294][196]LogCustomization: --> Wraith_Head01_P01 [2020.06.10-20.06.32:294][196]LogCustomization: --> Wraith_Body01_P01 [2020.06.10-20.06.32:294][196]LogCustomization: --> TW_W007 [2020.06.10-20.06.32:294][196]LogCustomization: ------ [2020.06.10-20.06.32:294][196]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.06.32:294][196]LogCustomization: ------ [2020.06.10-20.06.32:294][196]LogCustomization: --> Wraith_Head01_P01 [2020.06.10-20.06.32:294][196]LogCustomization: --> Wraith_Body01_P01 [2020.06.10-20.06.32:294][196]LogCustomization: --> TW_W007 [2020.06.10-20.06.32:294][196]LogCustomization: ------ [2020.06.10-20.06.32:294][196]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item Wraith_Head01_P01 [2020.06.10-20.06.32:294][196]GameFlow: (CustomizedAudio) - Update Sound with item Wraith_Head01_P01 [2020.06.10-20.06.32:294][196]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item Wraith_Body01_P01 [2020.06.10-20.06.32:294][196]GameFlow: (CustomizedAudio) - Update Sound with item Wraith_Body01_P01 [2020.06.10-20.06.32:294][196]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_W007 [2020.06.10-20.06.32:294][196]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-20.06.34:235][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.06.35:599][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.06.35:602][353]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.06.35:602][353]LogCustomization: ------ [2020.06.10-20.06.35:602][353]LogCustomization: --> Wraith_Head01_P01 [2020.06.10-20.06.35:602][353]LogCustomization: --> TW_Body006 [2020.06.10-20.06.35:602][353]LogCustomization: --> TW_W007 [2020.06.10-20.06.35:602][353]LogCustomization: ------ [2020.06.10-20.06.35:602][353]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.06.35:602][353]LogCustomization: ------ [2020.06.10-20.06.35:602][353]LogCustomization: --> Wraith_Head01_P01 [2020.06.10-20.06.35:602][353]LogCustomization: --> TW_Body006 [2020.06.10-20.06.35:602][353]LogCustomization: --> TW_W007 [2020.06.10-20.06.35:602][353]LogCustomization: ------ [2020.06.10-20.06.35:602][353]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item Wraith_Head01_P01 [2020.06.10-20.06.35:602][353]GameFlow: (CustomizedAudio) - Update Sound with item Wraith_Head01_P01 [2020.06.10-20.06.35:602][353]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_Body006 [2020.06.10-20.06.35:603][353]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-20.06.35:603][353]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_W007 [2020.06.10-20.06.35:603][353]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-20.06.35:603][353]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.06.35:603][353]LogCustomization: ------ [2020.06.10-20.06.35:603][353]LogCustomization: --> Wraith_Head01_P01 [2020.06.10-20.06.35:603][353]LogCustomization: --> TW_Body006 [2020.06.10-20.06.35:603][353]LogCustomization: --> TW_W007 [2020.06.10-20.06.35:603][353]LogCustomization: ------ [2020.06.10-20.06.35:603][353]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.06.35:603][353]LogCustomization: ------ [2020.06.10-20.06.35:603][353]LogCustomization: --> Wraith_Head01_P01 [2020.06.10-20.06.35:603][353]LogCustomization: --> TW_Body006 [2020.06.10-20.06.35:603][353]LogCustomization: --> TW_W007 [2020.06.10-20.06.35:603][353]LogCustomization: ------ [2020.06.10-20.06.35:603][353]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item Wraith_Head01_P01 [2020.06.10-20.06.35:603][353]GameFlow: (CustomizedAudio) - Update Sound with item Wraith_Head01_P01 [2020.06.10-20.06.35:603][353]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_Body006 [2020.06.10-20.06.35:603][353]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-20.06.35:603][353]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_W007 [2020.06.10-20.06.35:604][353]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-20.06.36:322][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.06.38:460][487]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.06.38:462][487]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.06.38:462][487]LogCustomization: ------ [2020.06.10-20.06.38:462][487]LogCustomization: --> TW_Head006 [2020.06.10-20.06.38:462][487]LogCustomization: --> TW_Body006 [2020.06.10-20.06.38:462][487]LogCustomization: --> TW_W007 [2020.06.10-20.06.38:462][487]LogCustomization: ------ [2020.06.10-20.06.38:462][487]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.06.38:462][487]LogCustomization: ------ [2020.06.10-20.06.38:462][487]LogCustomization: --> TW_Head006 [2020.06.10-20.06.38:462][487]LogCustomization: --> TW_Body006 [2020.06.10-20.06.38:462][487]LogCustomization: --> TW_W007 [2020.06.10-20.06.38:463][487]LogCustomization: ------ [2020.06.10-20.06.38:463][487]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_Head006 [2020.06.10-20.06.38:463][487]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.06.38:491][487]LogStreaming: Flushing async loaders took 29ms. [2020.06.10-20.06.38:492][487]LogStreaming: Flushing async loaders. [2020.06.10-20.06.38:503][487]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-20.06.38:504][487]LogStreaming: Flushing async loaders. [2020.06.10-20.06.38:522][487]LogStreaming: Flushing async loaders took 18ms. [2020.06.10-20.06.38:523][487]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head006 [2020.06.10-20.06.38:523][487]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_Body006 [2020.06.10-20.06.38:523][487]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-20.06.38:523][487]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_W007 [2020.06.10-20.06.38:523][487]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-20.06.38:523][487]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.06.38:523][487]LogCustomization: ------ [2020.06.10-20.06.38:523][487]LogCustomization: --> TW_Head006 [2020.06.10-20.06.38:523][487]LogCustomization: --> TW_Body006 [2020.06.10-20.06.38:523][487]LogCustomization: --> TW_W007 [2020.06.10-20.06.38:523][487]LogCustomization: ------ [2020.06.10-20.06.38:523][487]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.06.38:523][487]LogCustomization: ------ [2020.06.10-20.06.38:523][487]LogCustomization: --> TW_Head006 [2020.06.10-20.06.38:523][487]LogCustomization: --> TW_Body006 [2020.06.10-20.06.38:523][487]LogCustomization: --> TW_W007 [2020.06.10-20.06.38:523][487]LogCustomization: ------ [2020.06.10-20.06.38:523][487]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_Head006 [2020.06.10-20.06.38:523][487]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head006 [2020.06.10-20.06.38:523][487]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_Body006 [2020.06.10-20.06.38:523][487]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-20.06.38:524][487]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_W007 [2020.06.10-20.06.38:524][487]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-20.06.40:000][558]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.06.40:003][558]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.06.40:003][558]LogCustomization: ------ [2020.06.10-20.06.40:003][558]LogCustomization: --> TW_Head007 [2020.06.10-20.06.40:003][558]LogCustomization: --> TW_Body006 [2020.06.10-20.06.40:003][558]LogCustomization: --> TW_W007 [2020.06.10-20.06.40:003][558]LogCustomization: ------ [2020.06.10-20.06.40:003][558]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.06.40:003][558]LogCustomization: ------ [2020.06.10-20.06.40:003][558]LogCustomization: --> TW_Head007 [2020.06.10-20.06.40:003][558]LogCustomization: --> TW_Body006 [2020.06.10-20.06.40:003][558]LogCustomization: --> TW_W007 [2020.06.10-20.06.40:003][558]LogCustomization: ------ [2020.06.10-20.06.40:003][558]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_Head007 [2020.06.10-20.06.40:022][558]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.10-20.06.40:022][558]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_Body006 [2020.06.10-20.06.40:022][558]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-20.06.40:022][558]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_W007 [2020.06.10-20.06.40:022][558]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-20.06.40:023][558]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.06.40:023][558]LogCustomization: ------ [2020.06.10-20.06.40:023][558]LogCustomization: --> TW_Head007 [2020.06.10-20.06.40:023][558]LogCustomization: --> TW_Body006 [2020.06.10-20.06.40:023][558]LogCustomization: --> TW_W007 [2020.06.10-20.06.40:023][558]LogCustomization: ------ [2020.06.10-20.06.40:023][558]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.06.40:023][558]LogCustomization: ------ [2020.06.10-20.06.40:023][558]LogCustomization: --> TW_Head007 [2020.06.10-20.06.40:023][558]LogCustomization: --> TW_Body006 [2020.06.10-20.06.40:023][558]LogCustomization: --> TW_W007 [2020.06.10-20.06.40:023][558]LogCustomization: ------ [2020.06.10-20.06.40:023][558]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_Head007 [2020.06.10-20.06.40:023][558]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.10-20.06.40:023][558]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_Body006 [2020.06.10-20.06.40:023][558]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-20.06.40:023][558]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_W007 [2020.06.10-20.06.40:023][558]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-20.06.41:574][627]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.06.41:576][627]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.06.41:577][627]LogCustomization: ------ [2020.06.10-20.06.41:577][627]LogCustomization: --> TW_Head009 [2020.06.10-20.06.41:577][627]LogCustomization: --> TW_Body006 [2020.06.10-20.06.41:577][627]LogCustomization: --> TW_W007 [2020.06.10-20.06.41:577][627]LogCustomization: ------ [2020.06.10-20.06.41:577][627]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.06.41:577][627]LogCustomization: ------ [2020.06.10-20.06.41:577][627]LogCustomization: --> TW_Head009 [2020.06.10-20.06.41:577][627]LogCustomization: --> TW_Body006 [2020.06.10-20.06.41:577][627]LogCustomization: --> TW_W007 [2020.06.10-20.06.41:577][627]LogCustomization: ------ [2020.06.10-20.06.41:577][627]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_Head009 [2020.06.10-20.06.41:577][627]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.06.41:588][627]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-20.06.41:594][627]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head009 [2020.06.10-20.06.41:594][627]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_Body006 [2020.06.10-20.06.41:594][627]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-20.06.41:594][627]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_W007 [2020.06.10-20.06.41:594][627]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-20.06.41:594][627]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.06.41:594][627]LogCustomization: ------ [2020.06.10-20.06.41:594][627]LogCustomization: --> TW_Head009 [2020.06.10-20.06.41:594][627]LogCustomization: --> TW_Body006 [2020.06.10-20.06.41:594][627]LogCustomization: --> TW_W007 [2020.06.10-20.06.41:594][627]LogCustomization: ------ [2020.06.10-20.06.41:594][627]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.06.41:594][627]LogCustomization: ------ [2020.06.10-20.06.41:594][627]LogCustomization: --> TW_Head009 [2020.06.10-20.06.41:594][627]LogCustomization: --> TW_Body006 [2020.06.10-20.06.41:594][627]LogCustomization: --> TW_W007 [2020.06.10-20.06.41:594][627]LogCustomization: ------ [2020.06.10-20.06.41:594][627]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_Head009 [2020.06.10-20.06.41:594][627]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head009 [2020.06.10-20.06.41:595][627]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_Body006 [2020.06.10-20.06.41:595][627]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-20.06.41:595][627]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_W007 [2020.06.10-20.06.41:595][627]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-20.06.43:228][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.06.43:230][705]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.06.43:231][705]LogCustomization: ------ [2020.06.10-20.06.43:231][705]LogCustomization: --> TW_Head03_03 [2020.06.10-20.06.43:231][705]LogCustomization: --> TW_Body006 [2020.06.10-20.06.43:231][705]LogCustomization: --> TW_W007 [2020.06.10-20.06.43:231][705]LogCustomization: ------ [2020.06.10-20.06.43:231][705]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.06.43:231][705]LogCustomization: ------ [2020.06.10-20.06.43:231][705]LogCustomization: --> TW_Head03_03 [2020.06.10-20.06.43:231][705]LogCustomization: --> TW_Body006 [2020.06.10-20.06.43:231][705]LogCustomization: --> TW_W007 [2020.06.10-20.06.43:231][705]LogCustomization: ------ [2020.06.10-20.06.43:231][705]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_Head03_03 [2020.06.10-20.06.43:231][705]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.06.43:248][705]LogStreaming: Flushing async loaders took 17ms. [2020.06.10-20.06.43:255][705]LogStreaming: Flushing async loaders. [2020.06.10-20.06.43:266][705]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-20.06.43:266][705]LogStreaming: Flushing async loaders. [2020.06.10-20.06.43:272][705]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-20.06.43:277][705]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head03_03 [2020.06.10-20.06.43:277][705]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_Body006 [2020.06.10-20.06.43:277][705]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-20.06.43:277][705]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_W007 [2020.06.10-20.06.43:277][705]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-20.06.43:278][705]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.06.43:278][705]LogCustomization: ------ [2020.06.10-20.06.43:278][705]LogCustomization: --> TW_Head03_03 [2020.06.10-20.06.43:278][705]LogCustomization: --> TW_Body006 [2020.06.10-20.06.43:278][705]LogCustomization: --> TW_W007 [2020.06.10-20.06.43:278][705]LogCustomization: ------ [2020.06.10-20.06.43:278][705]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.06.43:278][705]LogCustomization: ------ [2020.06.10-20.06.43:278][705]LogCustomization: --> TW_Head03_03 [2020.06.10-20.06.43:278][705]LogCustomization: --> TW_Body006 [2020.06.10-20.06.43:278][705]LogCustomization: --> TW_W007 [2020.06.10-20.06.43:278][705]LogCustomization: ------ [2020.06.10-20.06.43:278][705]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_Head03_03 [2020.06.10-20.06.43:278][705]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head03_03 [2020.06.10-20.06.43:278][705]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_Body006 [2020.06.10-20.06.43:278][705]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-20.06.43:278][705]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_W007 [2020.06.10-20.06.43:278][705]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-20.06.44:304][751]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.06.44:307][751]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.06.44:307][751]LogCustomization: ------ [2020.06.10-20.06.44:307][751]LogCustomization: --> TW_Head007 [2020.06.10-20.06.44:307][751]LogCustomization: --> TW_Body006 [2020.06.10-20.06.44:307][751]LogCustomization: --> TW_W007 [2020.06.10-20.06.44:307][751]LogCustomization: ------ [2020.06.10-20.06.44:307][751]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.06.44:307][751]LogCustomization: ------ [2020.06.10-20.06.44:307][751]LogCustomization: --> TW_Head007 [2020.06.10-20.06.44:307][751]LogCustomization: --> TW_Body006 [2020.06.10-20.06.44:307][751]LogCustomization: --> TW_W007 [2020.06.10-20.06.44:307][751]LogCustomization: ------ [2020.06.10-20.06.44:307][751]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_Head007 [2020.06.10-20.06.44:326][751]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.10-20.06.44:326][751]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_Body006 [2020.06.10-20.06.44:326][751]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-20.06.44:326][751]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_W007 [2020.06.10-20.06.44:326][751]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-20.06.44:326][751]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.06.44:327][751]LogCustomization: ------ [2020.06.10-20.06.44:327][751]LogCustomization: --> TW_Head007 [2020.06.10-20.06.44:327][751]LogCustomization: --> TW_Body006 [2020.06.10-20.06.44:327][751]LogCustomization: --> TW_W007 [2020.06.10-20.06.44:327][751]LogCustomization: ------ [2020.06.10-20.06.44:327][751]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.06.44:327][751]LogCustomization: ------ [2020.06.10-20.06.44:327][751]LogCustomization: --> TW_Head007 [2020.06.10-20.06.44:327][751]LogCustomization: --> TW_Body006 [2020.06.10-20.06.44:327][751]LogCustomization: --> TW_W007 [2020.06.10-20.06.44:327][751]LogCustomization: ------ [2020.06.10-20.06.44:327][751]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_Head007 [2020.06.10-20.06.44:327][751]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.10-20.06.44:327][751]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_Body006 [2020.06.10-20.06.44:327][751]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-20.06.44:327][751]GameFlow: (BP_Menu_Slasher02_C_2) - UpdateCustomization with item TW_W007 [2020.06.10-20.06.44:327][751]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-20.06.45:636][809]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.06.45:636][809]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: StoreContext (UStoreScreen)(28) Transition: LOBBY_TO_STORE_WITH_SELECTED_CHARACTER(100) [2020.06.10-20.06.45:659][810]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.45:659][810]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.06.45:676][810]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.45:676][810]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.45:676][810]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.45:676][810]LogContextSystem: Leave Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.45:676][810]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.06.45:676][810]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.45:677][810]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.45:677][810]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.45:677][810]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.45:677][810]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:StoreScreen , layerIndex:0 ) [2020.06.10-20.06.45:788][810]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.45:788][810]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.45:788][810]LogContextSystem: Enter Action StoreContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.45:788][810]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: StoreNavigationContext (UNavigationScreen)(6) Transition: NONE(0) [2020.06.10-20.06.45:788][810]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.06.45:788][810]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435457 [2020.06.10-20.06.45:791][810]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.45:791][810]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-20.06.45:791][810]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.45:791][810]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.45:791][810]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.45:791][810]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.45:791][810]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.45:791][810]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.45:792][810]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.45:792][810]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.45:792][810]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.45:792][810]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.45:792][810]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.45:792][810]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.45:792][810]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-20.06.45:792][810]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.45:792][810]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.06.45:792][810]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(StoreScreen) [2020.06.10-20.06.45:793][810]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.45:793][810]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.45:793][810]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.45:793][810]LogContextSystem: Enter Action StoreAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.06.45:793][810]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.06.45:793][810]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-20.06.45:793][810]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.06.45:793][810]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.06.45:793][810]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.06.45:793][810]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-20.06.45:877][811]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/catalog.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-20.06.45:877][811]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.06.10-20.06.45:878][811]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.06.45:878][811]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.06.45:878][811]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435457] and selected character id [268435457] [2020.06.10-20.06.46:320][835]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.46:320][835]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-20.06.46:716][835]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.46:716][835]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.46:716][835]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-20.06.46:716][835]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-20.06.46:717][835]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.46:718][835]LogContextSystem: Enter Action StoreNavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.46:718][835]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.46:718][835]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.46:718][835]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.46:718][835]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.06.46:719][836]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.06.10-20.06.46:719][836]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-20.06.46:720][836]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.06.46:720][836]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-20.06.46:720][836]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-20.06.46:720][836]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-20.06.46:810][840]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-20.06.46:811][840]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.10-20.06.46:811][840]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-20.06.46:913][845]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-20.06.46:913][845]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.10-20.06.46:953][847]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/banners/featuredPageContent.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-20.06.46:953][847]LogShopSystem: UShopManager::Local_BackendLoadShopDataComplete --> Updating Shop Data Succeeded. [2020.06.10-20.06.46:956][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 1 [2020.06.10-20.06.47:483][847]LogAsyncLoad: AssetLibraryManager: Starting priority loading for CharacterItemsLibrary_268435457 [2020.06.10-20.06.47:483][847]LogAsyncLoad: Start loading library async: CharacterItemsLibrary_268435457 [2020.06.10-20.06.47:484][847]LogAsyncLoad: 86 assets in CharacterItemsLibrary_268435457 [2020.06.10-20.06.47:583][847]LogAsyncLoad: AssetLibraryManager: Starting priority loading for CharacterItemsLibrary_268435457 [2020.06.10-20.06.47:583][847]LogAsyncLoad: Stopped loading library async: CharacterItemsLibrary_268435457 [2020.06.10-20.06.47:583][847]LogAsyncLoad: Resume loading library async: CharacterItemsLibrary_268435457 [2020.06.10-20.06.48:607][870]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000035 seconds [2020.06.10-20.06.48:607][870]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head007 [2020.06.10-20.06.48:626][870]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.10-20.06.48:626][870]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body006 [2020.06.10-20.06.48:626][870]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-20.06.48:626][870]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W007 [2020.06.10-20.06.48:628][870]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-20.06.48:923][884]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.11 ms [2020.06.10-20.06.49:536][907]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.06.49:887][919]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head011 [2020.06.10-20.06.50:203][919]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head011 [2020.06.10-20.06.50:203][919]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body011 [2020.06.10-20.06.50:204][919]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body011 [2020.06.10-20.06.50:204][919]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W011 [2020.06.10-20.06.50:205][919]GameFlow: (CustomizedAudio) - Update Sound with item TW_W011 [2020.06.10-20.06.50:431][930]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 1.60 ms [2020.06.10-20.06.50:452][931]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 3.23 ms [2020.06.10-20.06.50:456][931]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.39 ms [2020.06.10-20.06.50:658][939]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-20.06.50:833][947]LogAsyncLoad: Done loading library async: CharacterItemsLibrary_268435457 in 3.3 sec [2020.06.10-20.06.50:833][947]LogAsyncLoad: AssetLibraryManager: OnLibraryLoadCompleted CharacterItemsLibrary_268435457 [2020.06.10-20.06.50:833][947]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.10-20.06.50:833][947]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-20.06.50:833][947]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-20.06.50:833][947]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Global [2020.06.10-20.06.50:833][947]LogAsyncLoad: Resume loading library async: Global [2020.06.10-20.06.50:834][947]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.06.10-20.06.50:834][947]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.06.10-20.06.50:834][947]LogAsyncLoad: Resume loading library async: Global [2020.06.10-20.06.50:834][947]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.06.10-20.06.50:834][947]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.10-20.06.50:834][947]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-20.06.50:834][947]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-20.06.50:834][947]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Game [2020.06.10-20.06.50:834][947]LogAsyncLoad: Start loading library async: Game [2020.06.10-20.06.50:834][947]LogAsyncLoad: 28 assets in Game [2020.06.10-20.06.50:834][947]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.10-20.06.50:834][947]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-20.06.50:834][947]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-20.06.50:834][947]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.10-20.06.50:834][947]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-20.06.50:834][947]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-20.06.50:834][947]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.10-20.06.50:834][947]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-20.06.50:834][947]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-20.06.50:834][947]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.10-20.06.50:834][947]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-20.06.50:834][947]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-20.06.50:834][947]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.10-20.06.50:834][947]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-20.06.50:834][947]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-20.06.50:834][947]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.10-20.06.50:834][947]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-20.06.50:834][947]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-20.06.50:834][947]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.10-20.06.50:834][947]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-20.06.50:834][947]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-20.06.50:834][947]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.10-20.06.50:834][947]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-20.06.50:834][947]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-20.06.50:834][947]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.10-20.06.50:834][947]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-20.06.50:834][947]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-20.06.50:834][947]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.10-20.06.50:834][947]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-20.06.50:834][947]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-20.06.50:834][947]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.10-20.06.50:834][947]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-20.06.50:834][947]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-20.06.50:834][947]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.10-20.06.50:834][947]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-20.06.50:834][947]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-20.06.50:834][947]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.10-20.06.50:835][947]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-20.06.50:835][947]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-20.06.50:835][947]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.10-20.06.50:835][947]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-20.06.50:835][947]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-20.06.50:835][947]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.10-20.06.50:835][947]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-20.06.50:835][947]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-20.06.50:919][952]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.07 ms [2020.06.10-20.06.51:042][957]LogAsyncLoad: Done loading library async: Game in 6.4 sec [2020.06.10-20.06.51:438][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.06.51:443][976]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head007 [2020.06.10-20.06.51:461][976]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.10-20.06.51:461][976]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body006 [2020.06.10-20.06.51:462][976]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-20.06.51:462][976]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W007 [2020.06.10-20.06.51:462][976]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-20.06.52:840][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.06.52:865][ 33]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head011 [2020.06.10-20.06.53:169][ 33]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head011 [2020.06.10-20.06.53:767][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.06.53:772][ 60]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head007 [2020.06.10-20.06.53:790][ 60]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.10-20.06.53:790][ 60]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body006 [2020.06.10-20.06.53:790][ 60]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-20.06.53:790][ 60]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W007 [2020.06.10-20.06.53:790][ 60]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-20.06.54:601][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.06.54:642][ 92]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head011 [2020.06.10-20.06.54:938][ 92]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head011 [2020.06.10-20.06.54:938][ 92]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body011 [2020.06.10-20.06.54:939][ 92]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body011 [2020.06.10-20.06.54:939][ 92]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W011 [2020.06.10-20.06.54:940][ 92]GameFlow: (CustomizedAudio) - Update Sound with item TW_W011 [2020.06.10-20.06.58:507][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.06.58:542][260]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head01_CV05 [2020.06.10-20.06.58:560][260]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head01_CV05 [2020.06.10-20.06.58:560][260]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body01_CV05 [2020.06.10-20.06.58:560][260]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body01_CV05 [2020.06.10-20.06.58:560][260]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W007 [2020.06.10-20.06.58:561][260]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-20.07.00:390][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.07.00:431][341]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head011 [2020.06.10-20.07.00:786][341]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head011 [2020.06.10-20.07.00:786][341]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body011 [2020.06.10-20.07.00:786][341]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body011 [2020.06.10-20.07.00:786][341]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W011 [2020.06.10-20.07.00:787][341]GameFlow: (CustomizedAudio) - Update Sound with item TW_W011 [2020.06.10-20.07.02:371][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.07.02:403][413]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head01_CV03 [2020.06.10-20.07.02:421][413]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head01_CV03 [2020.06.10-20.07.02:421][413]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body01_CV03 [2020.06.10-20.07.02:422][413]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body01_CV03 [2020.06.10-20.07.02:422][413]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W007 [2020.06.10-20.07.02:423][413]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-20.07.04:106][490]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.07.04:128][490]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head006 [2020.06.10-20.07.04:130][490]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head006 [2020.06.10-20.07.04:130][490]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body006 [2020.06.10-20.07.04:130][490]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-20.07.04:130][490]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W006 [2020.06.10-20.07.04:130][490]GameFlow: (CustomizedAudio) - Update Sound with item TW_W006 [2020.06.10-20.07.05:967][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.07.06:006][573]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head011 [2020.06.10-20.07.06:331][573]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head011 [2020.06.10-20.07.06:331][573]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body011 [2020.06.10-20.07.06:332][573]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body011 [2020.06.10-20.07.06:332][573]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W011 [2020.06.10-20.07.06:333][573]GameFlow: (CustomizedAudio) - Update Sound with item TW_W011 [2020.06.10-20.07.08:846][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.07.08:875][691]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head010 [2020.06.10-20.07.08:887][691]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head010 [2020.06.10-20.07.08:887][691]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body010 [2020.06.10-20.07.08:888][691]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body010 [2020.06.10-20.07.08:888][691]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W010 [2020.06.10-20.07.08:888][691]GameFlow: (CustomizedAudio) - Update Sound with item TW_W010 [2020.06.10-20.07.13:606][918]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.07.18:433][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.07.19:766][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.07.35:206][972]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.07.41:473][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.07.43:473][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.07.43:511][375]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head011 [2020.06.10-20.07.43:846][375]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head011 [2020.06.10-20.07.43:846][375]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body011 [2020.06.10-20.07.43:847][375]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body011 [2020.06.10-20.07.43:847][375]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W011 [2020.06.10-20.07.43:848][375]GameFlow: (CustomizedAudio) - Update Sound with item TW_W011 [2020.06.10-20.07.47:065][528]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.07.47:096][528]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head010 [2020.06.10-20.07.47:108][528]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head010 [2020.06.10-20.07.47:108][528]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body010 [2020.06.10-20.07.47:108][528]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body010 [2020.06.10-20.07.47:108][528]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W010 [2020.06.10-20.07.47:109][528]GameFlow: (CustomizedAudio) - Update Sound with item TW_W010 [2020.06.10-20.07.47:966][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.07.48:006][567]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head011 [2020.06.10-20.07.48:337][567]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head011 [2020.06.10-20.07.48:337][567]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body011 [2020.06.10-20.07.48:338][567]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body011 [2020.06.10-20.07.48:338][567]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W011 [2020.06.10-20.07.48:339][567]GameFlow: (CustomizedAudio) - Update Sound with item TW_W011 [2020.06.10-20.07.51:938][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.07.51:978][740]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head008 [2020.06.10-20.07.52:029][740]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head008 [2020.06.10-20.07.52:030][740]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body008 [2020.06.10-20.07.52:030][740]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body008 [2020.06.10-20.07.52:030][740]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W008 [2020.06.10-20.07.52:030][740]GameFlow: (CustomizedAudio) - Update Sound with item TW_W008 [2020.06.10-20.07.54:330][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.07.54:358][850]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head007 [2020.06.10-20.07.54:377][850]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.10-20.07.54:377][850]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body007 [2020.06.10-20.07.54:378][850]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body007 [2020.06.10-20.07.54:378][850]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W007 [2020.06.10-20.07.54:379][850]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-20.08.06:299][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.08.06:341][434]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head03 [2020.06.10-20.08.06:353][434]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head03 [2020.06.10-20.08.06:353][434]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body03 [2020.06.10-20.08.06:382][434]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body03 [2020.06.10-20.08.06:382][434]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W04 [2020.06.10-20.08.06:382][434]GameFlow: (CustomizedAudio) - Update Sound with item TW_W04 [2020.06.10-20.08.08:846][530]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.08.08:878][530]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head010 [2020.06.10-20.08.08:890][530]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head010 [2020.06.10-20.08.08:890][530]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body010 [2020.06.10-20.08.08:890][530]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body010 [2020.06.10-20.08.08:890][530]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W010 [2020.06.10-20.08.08:891][530]GameFlow: (CustomizedAudio) - Update Sound with item TW_W010 [2020.06.10-20.08.12:491][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.08.12:531][703]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head02 [2020.06.10-20.08.12:618][703]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head02 [2020.06.10-20.08.12:618][703]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body02 [2020.06.10-20.08.12:618][703]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body02 [2020.06.10-20.08.12:618][703]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W03 [2020.06.10-20.08.12:623][703]GameFlow: (CustomizedAudio) - Update Sound with item TW_W03 [2020.06.10-20.08.14:957][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.08.14:988][817]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head010 [2020.06.10-20.08.15:003][817]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head010 [2020.06.10-20.08.15:003][817]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body010 [2020.06.10-20.08.15:004][817]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body010 [2020.06.10-20.08.15:004][817]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W010 [2020.06.10-20.08.15:005][817]GameFlow: (CustomizedAudio) - Update Sound with item TW_W010 [2020.06.10-20.08.15:770][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.08.15:811][853]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head011 [2020.06.10-20.08.16:142][853]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head011 [2020.06.10-20.08.16:142][853]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body011 [2020.06.10-20.08.16:143][853]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body011 [2020.06.10-20.08.16:143][853]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W011 [2020.06.10-20.08.16:143][853]GameFlow: (CustomizedAudio) - Update Sound with item TW_W011 [2020.06.10-20.08.17:781][932]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198366034283 [2020.06.10-20.08.17:782][932]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198366034283, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-20.08.17:782][932]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ButWhy, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-20.08.19:104][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.08.19:126][992]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head006 [2020.06.10-20.08.19:128][992]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head006 [2020.06.10-20.08.19:128][992]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body006 [2020.06.10-20.08.19:129][992]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-20.08.19:129][992]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W006 [2020.06.10-20.08.19:129][992]GameFlow: (CustomizedAudio) - Update Sound with item TW_W006 [2020.06.10-20.08.21:875][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.08.21:880][121]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head007 [2020.06.10-20.08.21:900][121]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.10-20.08.21:900][121]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body006 [2020.06.10-20.08.21:900][121]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-20.08.21:900][121]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W007 [2020.06.10-20.08.21:901][121]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-20.08.25:969][307]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.08.25:996][307]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head01_01 [2020.06.10-20.08.26:013][307]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head01_01 [2020.06.10-20.08.27:739][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.08.27:744][387]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head007 [2020.06.10-20.08.27:762][387]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.10-20.08.27:762][387]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body006 [2020.06.10-20.08.27:762][387]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-20.08.27:762][387]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W007 [2020.06.10-20.08.27:762][387]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-20.08.29:369][446]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.08.29:401][446]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body008 [2020.06.10-20.08.29:402][446]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body008 [2020.06.10-20.08.31:497][547]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.08.31:528][547]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body02 [2020.06.10-20.08.31:528][547]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body02 [2020.06.10-20.08.34:835][710]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.08.34:835][710]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 1 [2020.06.10-20.08.34:836][710]LogAsyncLoad: AssetLibraryManager: UnloadCharacterAssetLibrary 268435457 [2020.06.10-20.08.34:836][710]LogAsyncLoad: Unloading library CharacterItemsLibrary_268435457 [2020.06.10-20.08.36:695][774]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.08.36:879][774]LogAsyncLoad: AssetLibraryManager: Starting priority loading for CharacterItemsLibrary_268435462 [2020.06.10-20.08.36:879][774]LogAsyncLoad: Start loading library async: CharacterItemsLibrary_268435462 [2020.06.10-20.08.36:880][774]LogAsyncLoad: 112 assets in CharacterItemsLibrary_268435462 [2020.06.10-20.08.37:878][804]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000034 seconds [2020.06.10-20.08.37:878][804]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.08.37:893][804]LogStreaming: Flushing async loaders took 15ms. [2020.06.10-20.08.37:894][804]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Head006 [2020.06.10-20.08.37:894][804]LogStreaming: Flushing async loaders. [2020.06.10-20.08.37:905][804]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-20.08.37:905][804]LogStreaming: Flushing async loaders. [2020.06.10-20.08.37:912][804]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-20.08.37:913][804]LogStreaming: Flushing async loaders. [2020.06.10-20.08.37:916][804]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.08.37:917][804]GameFlow: (CustomizedAudio) - Update Sound with item DO_Head006 [2020.06.10-20.08.37:917][804]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Body010 [2020.06.10-20.08.37:917][804]LogStreaming: Flushing async loaders. [2020.06.10-20.08.37:950][804]LogStreaming: Flushing async loaders took 33ms. [2020.06.10-20.08.37:955][804]LogStreaming: Flushing async loaders. [2020.06.10-20.08.37:970][804]LogStreaming: Flushing async loaders took 15ms. [2020.06.10-20.08.37:973][804]GameFlow: (CustomizedAudio) - Update Sound with item DO_Body010 [2020.06.10-20.08.37:973][804]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_W007 [2020.06.10-20.08.37:973][804]LogStreaming: Flushing async loaders. [2020.06.10-20.08.37:982][804]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-20.08.37:982][804]GameFlow: (CustomizedAudio) - Update Sound with item DO_W007 [2020.06.10-20.08.38:130][813]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.06.10-20.08.39:251][857]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.06.10-20.08.39:998][889]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.08.40:201][896]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Head011 [2020.06.10-20.08.40:202][896]GameFlow: (CustomizedAudio) - Update Sound with item DO_Head011 [2020.06.10-20.08.40:202][896]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Body011 [2020.06.10-20.08.40:293][896]GameFlow: (CustomizedAudio) - Update Sound with item DO_Body011 [2020.06.10-20.08.40:293][896]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_W011 [2020.06.10-20.08.40:294][896]GameFlow: (CustomizedAudio) - Update Sound with item DO_W011 [2020.06.10-20.08.40:656][913]LogAsyncLoad: Done loading library async: CharacterItemsLibrary_268435462 in 3.8 sec [2020.06.10-20.08.40:656][913]LogAsyncLoad: AssetLibraryManager: OnLibraryLoadCompleted CharacterItemsLibrary_268435462 [2020.06.10-20.08.40:656][913]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.10-20.08.40:656][913]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-20.08.40:656][913]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-20.08.40:657][913]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Global [2020.06.10-20.08.40:657][913]LogAsyncLoad: Resume loading library async: Global [2020.06.10-20.08.40:657][913]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.06.10-20.08.40:657][913]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.06.10-20.08.40:657][913]LogAsyncLoad: Resume loading library async: Global [2020.06.10-20.08.40:657][913]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.06.10-20.08.40:657][913]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.10-20.08.40:657][913]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-20.08.40:657][913]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-20.08.40:657][913]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Game [2020.06.10-20.08.40:657][913]LogAsyncLoad: Resume loading library async: Game [2020.06.10-20.08.40:657][913]LogAsyncLoad: Loading library async: Game: Already fully loaded. [2020.06.10-20.08.40:657][913]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.10-20.08.40:657][913]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-20.08.40:657][913]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-20.08.40:657][913]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.10-20.08.40:657][913]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-20.08.40:657][913]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-20.08.40:657][913]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Game [2020.06.10-20.08.40:657][913]LogAsyncLoad: Resume loading library async: Game [2020.06.10-20.08.40:657][913]LogAsyncLoad: Loading library async: Game: Already fully loaded. [2020.06.10-20.08.40:657][913]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.10-20.08.40:657][913]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-20.08.40:657][913]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-20.08.40:657][913]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.10-20.08.40:657][913]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-20.08.40:657][913]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-20.08.40:657][913]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Game [2020.06.10-20.08.40:657][913]LogAsyncLoad: Resume loading library async: Game [2020.06.10-20.08.40:657][913]LogAsyncLoad: Loading library async: Game: Already fully loaded. [2020.06.10-20.08.40:657][913]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.10-20.08.40:657][913]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-20.08.40:657][913]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-20.08.40:657][913]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.10-20.08.40:657][913]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-20.08.40:658][913]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-20.08.40:658][913]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Game [2020.06.10-20.08.40:658][913]LogAsyncLoad: Resume loading library async: Game [2020.06.10-20.08.40:658][913]LogAsyncLoad: Loading library async: Game: Already fully loaded. [2020.06.10-20.08.40:658][913]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.10-20.08.40:658][913]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-20.08.40:658][913]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-20.08.40:658][913]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.10-20.08.40:658][913]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-20.08.40:658][913]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-20.08.40:658][913]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Game [2020.06.10-20.08.40:658][913]LogAsyncLoad: Resume loading library async: Game [2020.06.10-20.08.40:658][913]LogAsyncLoad: Loading library async: Game: Already fully loaded. [2020.06.10-20.08.40:658][913]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.10-20.08.40:658][913]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-20.08.40:658][913]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-20.08.40:658][913]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.10-20.08.40:658][913]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-20.08.40:658][913]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-20.08.40:658][913]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Game [2020.06.10-20.08.40:658][913]LogAsyncLoad: Resume loading library async: Game [2020.06.10-20.08.40:658][913]LogAsyncLoad: Loading library async: Game: Already fully loaded. [2020.06.10-20.08.40:658][913]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.10-20.08.40:658][913]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-20.08.40:658][913]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-20.08.40:658][913]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.10-20.08.40:658][913]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-20.08.40:658][913]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-20.08.40:658][913]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Game [2020.06.10-20.08.40:658][913]LogAsyncLoad: Resume loading library async: Game [2020.06.10-20.08.40:658][913]LogAsyncLoad: Loading library async: Game: Already fully loaded. [2020.06.10-20.08.40:658][913]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.10-20.08.40:658][913]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-20.08.40:658][913]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-20.08.40:659][913]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.10-20.08.40:659][913]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-20.08.40:659][913]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-20.08.40:659][913]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Game [2020.06.10-20.08.40:659][913]LogAsyncLoad: Resume loading library async: Game [2020.06.10-20.08.40:659][913]LogAsyncLoad: Loading library async: Game: Already fully loaded. [2020.06.10-20.08.40:659][913]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.10-20.08.40:659][913]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-20.08.40:659][913]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-20.08.40:659][913]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.06.10-20.08.40:659][913]LogAsyncLoad: Resume loading library async: Global [2020.06.10-20.08.40:659][913]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.06.10-20.08.42:169][985]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.08.43:138][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.08.43:176][ 31]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Head009 [2020.06.10-20.08.43:178][ 31]GameFlow: (CustomizedAudio) - Update Sound with item DO_Head009 [2020.06.10-20.08.43:178][ 31]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Body009 [2020.06.10-20.08.43:187][ 31]GameFlow: (CustomizedAudio) - Update Sound with item DO_Body009 [2020.06.10-20.08.43:187][ 31]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_W009 [2020.06.10-20.08.43:188][ 31]GameFlow: (CustomizedAudio) - Update Sound with item DO_W009 [2020.06.10-20.08.45:310][127]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.08.45:338][127]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Head011 [2020.06.10-20.08.45:339][127]GameFlow: (CustomizedAudio) - Update Sound with item DO_Head011 [2020.06.10-20.08.45:339][127]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Body011 [2020.06.10-20.08.45:422][127]GameFlow: (CustomizedAudio) - Update Sound with item DO_Body011 [2020.06.10-20.08.45:422][127]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_W011 [2020.06.10-20.08.45:423][127]GameFlow: (CustomizedAudio) - Update Sound with item DO_W011 [2020.06.10-20.08.46:937][200]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.08.46:976][200]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Head009 [2020.06.10-20.08.46:978][200]GameFlow: (CustomizedAudio) - Update Sound with item DO_Head009 [2020.06.10-20.08.46:978][200]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Body009 [2020.06.10-20.08.46:989][200]GameFlow: (CustomizedAudio) - Update Sound with item DO_Body009 [2020.06.10-20.08.46:989][200]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_W009 [2020.06.10-20.08.46:990][200]GameFlow: (CustomizedAudio) - Update Sound with item DO_W009 [2020.06.10-20.09.04:030][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.09.07:541][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.09.11:193][384]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.09.13:208][478]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.09.13:235][478]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Head011 [2020.06.10-20.09.13:236][478]GameFlow: (CustomizedAudio) - Update Sound with item DO_Head011 [2020.06.10-20.09.13:236][478]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Body011 [2020.06.10-20.09.13:315][478]GameFlow: (CustomizedAudio) - Update Sound with item DO_Body011 [2020.06.10-20.09.13:315][478]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_W011 [2020.06.10-20.09.13:315][478]GameFlow: (CustomizedAudio) - Update Sound with item DO_W011 [2020.06.10-20.09.14:936][557]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.09.15:602][589]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.09.20:029][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.09.20:029][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 1 [2020.06.10-20.09.20:030][798]LogAsyncLoad: AssetLibraryManager: UnloadCharacterAssetLibrary 268435462 [2020.06.10-20.09.20:030][798]LogAsyncLoad: Unloading library CharacterItemsLibrary_268435462 [2020.06.10-20.09.21:370][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.09.21:371][836]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-20.09.21:371][836]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.10-20.09.21:395][837]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.09.21:395][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(StoreScreen) [2020.06.10-20.09.21:403][837]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.09.21:403][837]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.09.21:403][837]LogContextSystem: Leave Action StoreContextComponent of GameFlowContextGroup (0) [2020.06.10-20.09.21:404][837]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-20.09.21:404][837]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.10-20.09.21:404][837]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.09.21:404][837]LogContextSystem: Leave Action StoreAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.09.21:404][837]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.21:404][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-20.09.21:404][837]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.21:404][837]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.21:404][837]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.21:404][837]LogContextSystem: Leave Action StoreNavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.21:404][837]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.21:404][837]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.21:404][837]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.21:405][837]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.21:405][837]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.09.21:405][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.09.21:503][837]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.09.21:503][837]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.09.21:503][837]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.09.21:528][837]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.09.21:528][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.09.21:535][837]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.09.21:535][837]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.09.21:647][837]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-20.09.21:647][837]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.09.21:649][837]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18550&schemaVersion=0] [2020.06.10-20.09.21:649][837]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.09.21:649][837]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.09.21:650][837]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-20.09.21:694][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.09.21:694][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.09.21:831][845]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18550&schemaVersion=0] [2020.06.10-20.09.21:831][845]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.09.21:926][849]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.21:926][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-20.09.22:424][849]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.22:424][849]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.22:424][849]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.22:424][849]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-20.09.22:424][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-20.09.22:425][849]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.22:425][849]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.22:426][849]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-20.09.22:426][849]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.22:426][849]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.22:426][849]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.22:426][849]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.22:426][849]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.22:426][849]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.22:426][849]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.22:501][852]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-20.09.22:504][852]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-20.09.22:504][852]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.22:504][852]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.09.22:504][852]GameFlow: Warning: Entering Main Menu [2020.06.10-20.09.22:504][852]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-20.09.22:504][852]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-20.09.22:504][852]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-20.09.22:504][852]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-20.09.22:504][852]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-20.09.22:504][852]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-20.09.22:504][852]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-20.09.22:504][852]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.10-20.09.22:504][852]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.10-20.09.22:512][852]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-20.09.22:519][852]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.22:519][852]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-20.09.22:519][852]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.09.22:519][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-20.09.22:520][852]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.09.22:520][852]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.09.22:520][852]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.09.22:520][852]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-20.09.22:520][852]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-20.09.22:520][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-20.09.22:563][853]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-20.09.22:564][853]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.09.22:564][853]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.09.22:564][853]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435457. [2020.06.10-20.09.22:584][853]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000062 seconds [2020.06.10-20.09.22:584][853]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.09.22:585][853]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.09.22:585][853]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.2 [2020.06.10-20.09.22:586][853]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.09.22:586][853]LogCustomization: ------ [2020.06.10-20.09.22:586][853]LogCustomization: --> TW_Head007 [2020.06.10-20.09.22:586][853]LogCustomization: --> TW_Body006 [2020.06.10-20.09.22:586][853]LogCustomization: --> TW_W007 [2020.06.10-20.09.22:586][853]LogCustomization: ------ [2020.06.10-20.09.22:586][853]GameFlow: (BP_Menu_Slasher02_C_3) - UpdateCustomization with item TW_Head007 [2020.06.10-20.09.22:586][853]LogStreaming: Flushing async loaders. [2020.06.10-20.09.22:614][853]LogStreaming: Flushing async loaders took 28ms. [2020.06.10-20.09.22:632][853]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.10-20.09.22:632][853]GameFlow: (BP_Menu_Slasher02_C_3) - UpdateCustomization with item TW_Body006 [2020.06.10-20.09.22:632][853]LogStreaming: Flushing async loaders. [2020.06.10-20.09.22:665][853]LogStreaming: Flushing async loaders took 33ms. [2020.06.10-20.09.22:665][853]LogStreaming: Flushing async loaders. [2020.06.10-20.09.22:666][853]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.09.22:666][853]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-20.09.22:666][853]GameFlow: (BP_Menu_Slasher02_C_3) - UpdateCustomization with item TW_W007 [2020.06.10-20.09.22:667][853]LogStreaming: Flushing async loaders. [2020.06.10-20.09.22:671][853]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.09.22:672][853]LogStreaming: Flushing async loaders. [2020.06.10-20.09.22:672][853]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.09.22:673][853]LogStreaming: Flushing async loaders. [2020.06.10-20.09.22:677][853]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.09.22:677][853]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-20.09.22:694][854]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-20.09.22:694][854]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.09.22:790][859]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.09.23:660][900]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.10-20.09.24:332][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.09.24:332][932]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-20.09.24:332][932]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveStoryContext (UArchiveStoryScreen)(5) Transition: NONE(0) [2020.06.10-20.09.24:357][933]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.24:357][933]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-20.09.24:359][933]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.24:359][933]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.24:359][933]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.24:359][933]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.24:359][933]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.24:359][933]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.24:359][933]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.24:359][933]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.24:359][933]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.24:359][933]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.24:359][933]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.24:359][933]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.24:360][933]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-20.09.24:360][933]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.24:360][933]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.09.24:360][933]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.09.24:375][933]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.09.24:375][933]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.09.24:375][933]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.09.24:375][933]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.09.24:376][933]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.09.24:376][933]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.09.24:376][933]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.09.24:376][933]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.09.24:376][933]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-20.09.24:376][933]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.09.24:376][933]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.09.24:377][933]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.09.24:377][933]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-20.09.24:377][933]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.09.24:377][933]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.09.24:377][933]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.10-20.09.24:377][933]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.06.10-20.09.24:377][933]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.09.24:377][933]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-20.09.24:618][945]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.09.24:618][945]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-20.09.24:618][945]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.09.24:618][945]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.09.24:619][945]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.09.24:619][945]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-20.09.24:619][945]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-20.09.24:619][945]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-20.09.25:482][991]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.09.25:482][991]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveStoryScreen , layerIndex:0 ) [2020.06.10-20.09.25:488][991]LogContextSystem: Enter Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.06.10-20.09.25:488][991]GameFlow: ArchiveStoryContextComponent::Enter [2020.06.10-20.09.25:488][991]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.09.25:488][991]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435457 [2020.06.10-20.09.25:488][991]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: ArchiveNavigationContext (UNavigationScreen)(9) Transition: NONE(0) [2020.06.10-20.09.25:497][991]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.10-20.09.25:506][991]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.10-20.09.25:510][991]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.06.10-20.09.25:511][991]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.10-20.09.25:534][991]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.09.25:534][991]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveStoryScreen) [2020.06.10-20.09.25:534][991]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.09.25:534][991]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-20.09.25:534][991]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.25:534][991]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-20.09.26:052][991]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.26:052][991]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.26:053][991]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-20.09.26:053][991]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-20.09.26:053][991]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.26:053][991]LogContextSystem: Enter Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.26:054][991]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.26:054][991]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.26:054][991]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.09.26:055][992]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveQuests/Tome03.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-20.09.26:097][992]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.06.10-20.09.26:540][997]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.09.26:540][997]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-20.09.26:540][997]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-20.09.26:540][997]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-20.09.27:833][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.10-20.09.27:909][ 58]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.10-20.09.27:909][ 58]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.10-20.09.27:939][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-20.09.46:142][ 10]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198120370369 [2020.06.10-20.09.46:148][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198120370369, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-20.09.46:148][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: TheDovahkiin, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-20.09.46:752][ 42]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198120370369 [2020.06.10-20.09.46:773][ 42]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198120370369, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.09.46:773][ 42]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: TheDovahkiin, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-20.09.48:609][140]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.10-20.09.48:609][140]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.10-20.09.48:668][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-20.09.49:548][186]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.10-20.09.49:593][189]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.10-20.09.49:593][189]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.10-20.09.49:669][192]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-20.10.18:135][687]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.10-20.10.18:135][687]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.10-20.10.18:200][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-20.10.29:173][224]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.10.29:173][224]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-20.10.29:173][224]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.10-20.10.29:196][225]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.29:196][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveStoryScreen) [2020.06.10-20.10.29:202][225]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.29:202][225]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.29:202][225]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.29:202][225]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.06.10-20.10.29:202][225]LogContextSystem: Leave Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.29:202][225]GameFlow: ArchiveStoryContextComponent::Leave [2020.06.10-20.10.29:202][225]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.29:202][225]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.29:202][225]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-20.10.29:202][225]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.29:202][225]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.29:202][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-20.10.29:203][225]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.29:203][225]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.29:203][225]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.29:203][225]LogContextSystem: Leave Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.29:203][225]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.29:203][225]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.29:203][225]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.29:204][225]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.10.29:204][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-20.10.29:204][225]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.10.29:204][225]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.10.29:204][225]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.10.29:204][225]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-20.10.29:204][225]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.29:205][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-20.10.29:655][225]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.29:655][225]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.29:655][225]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.29:655][225]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-20.10.29:655][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-20.10.29:656][225]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.29:656][225]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.29:656][225]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-20.10.29:656][225]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.29:656][225]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.29:656][225]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.29:656][225]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.29:656][225]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.29:656][225]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.29:656][225]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.29:682][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.10.29:683][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.10.29:744][229]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-20.10.29:745][229]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-20.10.29:745][229]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.29:746][229]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.10.29:746][229]GameFlow: Warning: Entering Main Menu [2020.06.10-20.10.29:746][229]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-20.10.29:746][229]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-20.10.29:746][229]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-20.10.29:746][229]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-20.10.29:746][229]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-20.10.29:746][229]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-20.10.29:746][229]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-20.10.29:746][229]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.10-20.10.29:746][229]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.10-20.10.29:753][229]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-20.10.29:760][229]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.29:760][229]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-20.10.29:760][229]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.10.29:760][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-20.10.29:761][229]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.10.29:761][229]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.10.29:761][229]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.10.29:761][229]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-20.10.29:761][229]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.10.29:761][229]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-20.10.29:761][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-20.10.29:792][230]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-20.10.29:792][230]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.10.29:792][230]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.10.29:792][230]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435457. [2020.06.10-20.10.29:812][230]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000031 seconds [2020.06.10-20.10.29:812][230]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.10.29:813][230]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.10.29:813][230]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.0 [2020.06.10-20.10.29:814][230]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.10.29:814][230]LogCustomization: ------ [2020.06.10-20.10.29:814][230]LogCustomization: --> TW_Head007 [2020.06.10-20.10.29:814][230]LogCustomization: --> TW_Body006 [2020.06.10-20.10.29:814][230]LogCustomization: --> TW_W007 [2020.06.10-20.10.29:814][230]LogCustomization: ------ [2020.06.10-20.10.29:814][230]GameFlow: (BP_Menu_Slasher02_C_4) - UpdateCustomization with item TW_Head007 [2020.06.10-20.10.29:814][230]LogStreaming: Flushing async loaders. [2020.06.10-20.10.29:839][230]LogStreaming: Flushing async loaders took 26ms. [2020.06.10-20.10.29:857][230]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.10-20.10.29:857][230]GameFlow: (BP_Menu_Slasher02_C_4) - UpdateCustomization with item TW_Body006 [2020.06.10-20.10.29:857][230]LogStreaming: Flushing async loaders. [2020.06.10-20.10.29:888][230]LogStreaming: Flushing async loaders took 31ms. [2020.06.10-20.10.29:889][230]LogStreaming: Flushing async loaders. [2020.06.10-20.10.29:890][230]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.10.29:890][230]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-20.10.29:890][230]GameFlow: (BP_Menu_Slasher02_C_4) - UpdateCustomization with item TW_W007 [2020.06.10-20.10.29:890][230]LogStreaming: Flushing async loaders. [2020.06.10-20.10.29:896][230]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-20.10.29:896][230]LogStreaming: Flushing async loaders. [2020.06.10-20.10.29:897][230]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.10.29:898][230]LogStreaming: Flushing async loaders. [2020.06.10-20.10.29:903][230]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.10.29:903][230]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-20.10.29:909][231]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.10.30:399][252]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.30:399][252]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.10.30:494][252]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.30:494][252]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.30:494][252]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.30:518][252]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.10.30:518][252]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.10.30:526][252]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.30:526][252]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.30:629][252]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-20.10.30:629][252]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.10.30:629][252]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.10.30:629][252]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.30:629][252]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.30:629][252]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-20.10.31:175][275]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.10.31:175][275]LogContextSystem: ContextGroup transition requested: Group: OverlayContextGroup(4) Context: OverlayMenuContext (UOverlayMenuScreen)(1) Transition: OVERLAY_FROM_UI(31) [2020.06.10-20.10.31:195][276]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.31:195][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.06.10-20.10.31:196][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.06.10-20.10.31:196][276]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.31:196][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.10-20.10.31:196][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.06.10-20.10.31:196][276]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.10.31:196][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.06.10-20.10.31:196][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.06.10-20.10.31:196][276]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.10-20.10.31:196][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:OverlayMenuScreen , layerIndex:4 ) [2020.06.10-20.10.31:240][276]LogContextSystem: Enter Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.06.10-20.10.31:240][276]LogContextSystem: Enter Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.06.10-20.10.31:240][276]LogContextSystem: Enter Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.06.10-20.10.31:240][276]LogContextSystem: Enter Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.06.10-20.10.31:259][276]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.10.31:259][276]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.10.31:259][276]LogStreaming: Flushing async loaders. [2020.06.10-20.10.31:261][276]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.10.31:261][276]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (1) [2020.06.10-20.10.31:261][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(OverlayMenuScreen) [2020.06.10-20.10.32:903][355]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.10.33:936][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.10.34:108][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.10.34:305][424]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.06.10-20.10.34:305][424]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.10.34:324][425]LogContextSystem: Leave Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.10-20.10.34:324][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(OverlayMenuScreen) [2020.06.10-20.10.34:327][425]LogContextSystem: Leave Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.06.10-20.10.34:327][425]LogContextSystem: Leave Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.06.10-20.10.34:327][425]LogContextSystem: Leave Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.06.10-20.10.34:330][425]LogContextSystem: Leave Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.06.10-20.10.34:330][425]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.34:331][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.06.10-20.10.34:331][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.06.10-20.10.34:331][425]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.34:331][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.10-20.10.34:331][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.06.10-20.10.34:331][425]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.10.34:332][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.06.10-20.10.34:332][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.06.10-20.10.34:341][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-20.10.35:893][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.10-20.10.36:169][525]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.10-20.10.36:270][530]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.10-20.10.36:604][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.10.36:900][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.10.36:901][564]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-20.10.36:901][564]GameFlow: NavigationContextComponent::OnBack() - GameFlowContextGroup::ContextUid::MainMenu - IsQuickmatching=0 | IsInGame=0 [2020.06.10-20.10.36:901][564]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.06.10-20.10.36:924][565]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.36:924][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.10.36:940][565]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.36:940][565]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.36:940][565]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.36:940][565]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.36:941][565]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.36:941][565]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.36:941][565]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.36:941][565]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.36:941][565]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.36:941][565]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.36:941][565]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.36:941][565]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.36:941][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.10-20.10.36:946][565]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.36:946][565]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.10.36:946][565]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435457 [2020.06.10-20.10.36:946][565]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.10-20.10.36:946][565]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-20.10.36:946][565]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-20.10.36:946][565]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-20.10.36:946][565]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-20.10.36:946][565]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-20.10.36:946][565]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-20.10.36:947][565]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-20.10.36:947][565]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.10-20.10.36:947][565]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.10-20.10.36:949][565]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.10-20.10.37:072][565]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-20.10.37:072][565]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.37:072][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-20.10.37:073][565]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.37:073][565]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.37:073][565]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.37:073][565]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.37:073][565]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.37:073][565]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.37:073][565]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.37:073][565]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.37:073][565]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.37:073][565]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.37:073][565]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.37:073][565]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.37:073][565]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-20.10.37:073][565]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.37:073][565]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.10.37:074][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.10-20.10.37:074][565]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.37:074][565]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.10.37:074][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-20.10.37:074][565]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.10.37:074][565]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.10.37:074][565]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.10.37:074][565]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-20.10.37:109][566]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.10-20.10.37:116][566]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.10.37:116][566]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.10.37:116][566]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435457] and selected character id [-1] [2020.06.10-20.10.37:157][568]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-20.10.37:590][590]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.37:590][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-20.10.38:048][590]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.38:048][590]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.38:048][590]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-20.10.38:049][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-20.10.38:049][590]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.38:049][590]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.38:050][590]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.38:050][590]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.38:050][590]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.38:050][590]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.38:050][590]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.38:050][590]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.38:050][590]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.38:078][591]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.5 [2020.06.10-20.10.38:080][591]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000047 seconds [2020.06.10-20.10.38:081][591]GameFlow: (BP_Menu_CamperMale01_C_6) - UpdateCustomization with item DF_Head06 [2020.06.10-20.10.38:081][591]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.10.38:086][591]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.10.38:086][591]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.10.38:086][591]GameFlow: (BP_Menu_CamperMale01_C_6) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.10.38:087][591]LogStreaming: Flushing async loaders. [2020.06.10-20.10.38:092][591]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.10.38:092][591]LogStreaming: Flushing async loaders. [2020.06.10-20.10.38:092][591]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.10.38:093][591]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.10.38:093][591]GameFlow: (BP_Menu_CamperMale01_C_6) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.10.38:093][591]LogStreaming: Flushing async loaders. [2020.06.10-20.10.38:094][591]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.10.38:094][591]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.10.38:095][591]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.1 [2020.06.10-20.10.38:096][591]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000033 seconds [2020.06.10-20.10.38:097][591]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Head01 [2020.06.10-20.10.38:097][591]GameFlow: (CustomizedAudio) - Update Sound with item QF_Head01 [2020.06.10-20.10.38:097][591]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Torso01 [2020.06.10-20.10.38:098][591]GameFlow: (CustomizedAudio) - Update Sound with item QF_Torso01 [2020.06.10-20.10.38:098][591]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Legs01 [2020.06.10-20.10.38:098][591]GameFlow: (CustomizedAudio) - Update Sound with item QF_Legs01 [2020.06.10-20.10.38:098][591]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.1 [2020.06.10-20.10.38:099][591]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000086 seconds [2020.06.10-20.10.38:100][591]GameFlow: (BP_Menu_CamperMale09_C_1) - UpdateCustomization with item KS_Head01 [2020.06.10-20.10.38:100][591]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.06.10-20.10.38:100][591]GameFlow: (BP_Menu_CamperMale09_C_1) - UpdateCustomization with item KS_Torso01_01 [2020.06.10-20.10.38:100][591]LogStreaming: Flushing async loaders. [2020.06.10-20.10.38:105][591]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.10.38:105][591]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.06.10-20.10.38:105][591]GameFlow: (BP_Menu_CamperMale09_C_1) - UpdateCustomization with item KS_Legs01 [2020.06.10-20.10.38:106][591]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.06.10-20.10.38:106][591]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.4 [2020.06.10-20.10.38:108][591]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000032 seconds [2020.06.10-20.10.38:108][591]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Head01 [2020.06.10-20.10.38:109][591]GameFlow: (CustomizedAudio) - Update Sound with item US_Head01 [2020.06.10-20.10.38:109][591]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Torso01 [2020.06.10-20.10.38:109][591]GameFlow: (CustomizedAudio) - Update Sound with item US_Torso01 [2020.06.10-20.10.38:109][591]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Legs01 [2020.06.10-20.10.38:110][591]GameFlow: (CustomizedAudio) - Update Sound with item US_Legs01 [2020.06.10-20.10.38:110][591]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.6 [2020.06.10-20.10.38:128][591]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000032 seconds [2020.06.10-20.10.38:129][591]GameFlow: (BP_Menu_Slasher02_C_5) - UpdateCustomization with item TW_Head007 [2020.06.10-20.10.38:146][591]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.10-20.10.38:146][591]GameFlow: (BP_Menu_Slasher02_C_5) - UpdateCustomization with item TW_Body006 [2020.06.10-20.10.38:147][591]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-20.10.38:147][591]GameFlow: (BP_Menu_Slasher02_C_5) - UpdateCustomization with item TW_W007 [2020.06.10-20.10.38:148][591]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-20.10.38:148][591]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.10.38:148][591]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.10.38:148][591]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-20.10.38:148][591]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-20.10.38:148][591]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 0 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-20.10.39:148][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.10.39:148][637]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveIntroContext (UArchiveIntroScreen)(1) Transition: NONE(0) [2020.06.10-20.10.39:179][638]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.39:179][638]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.39:180][638]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.39:180][638]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.39:180][638]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.39:180][638]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.39:180][638]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.06.10-20.10.39:707][663]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.39:707][663]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.39:707][663]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.39:707][663]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.06.10-20.10.40:840][716]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.40:840][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveIntroScreen , layerIndex:0 ) [2020.06.10-20.10.40:841][716]LogContextSystem: Enter Action ArchiveIntroContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.40:841][716]GameFlow: ArchiveIntroContextComponent::Enter [2020.06.10-20.10.40:841][716]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.10.40:841][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveIntroScreen) [2020.06.10-20.10.40:841][716]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.40:841][716]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.42:839][792]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveStoryContext (UArchiveStoryScreen)(5) Transition: NONE(0) [2020.06.10-20.10.42:840][792]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.42:840][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveIntroScreen) [2020.06.10-20.10.42:840][792]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.42:840][792]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.42:840][792]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.42:840][792]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.06.10-20.10.42:840][792]LogContextSystem: Leave Action ArchiveIntroContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.42:840][792]GameFlow: ArchiveIntroContextComponent::Leave [2020.06.10-20.10.42:840][792]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.42:840][792]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.42:841][792]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.42:841][792]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.42:841][792]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.42:841][792]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.06.10-20.10.42:841][792]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.42:841][792]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-20.10.42:841][792]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.42:841][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveStoryScreen , layerIndex:0 ) [2020.06.10-20.10.42:845][792]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.10.42:845][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-20.10.42:846][792]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.10.42:846][792]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.10.42:846][792]LogContextSystem: Enter Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.42:846][792]GameFlow: ArchiveStoryContextComponent::Enter [2020.06.10-20.10.42:846][792]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: ArchiveNavigationContext (UNavigationScreen)(9) Transition: NONE(0) [2020.06.10-20.10.42:853][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.10-20.10.42:861][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.10-20.10.42:865][792]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.06.10-20.10.42:865][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.10-20.10.42:919][792]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.10.42:919][792]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-20.10.42:919][792]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.42:919][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-20.10.42:919][792]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.42:919][792]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.42:919][792]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.42:919][792]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.42:919][792]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.42:919][792]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.42:919][792]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.42:919][792]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.42:919][792]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.42:919][792]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.42:919][792]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.42:919][792]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.10.42:920][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveStoryScreen) [2020.06.10-20.10.42:920][792]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-20.10.42:920][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-20.10.42:920][792]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.42:920][792]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.42:991][793]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.06.10-20.10.43:451][805]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.43:452][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-20.10.43:893][805]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.43:893][805]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.43:893][805]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-20.10.43:893][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-20.10.43:893][805]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.43:894][805]LogContextSystem: Enter Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.43:894][805]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.43:894][805]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.43:895][805]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.10.45:869][889]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.10.49:972][103]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.10.49:979][103]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/journal/showvignette] [2020.06.10-20.10.50:085][105]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/journal/showvignette] [2020.06.10-20.10.53:145][267]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.10.53:151][267]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 1 [2020.06.10-20.10.53:151][267]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveRewardsContext (UArchiveRewardsScreen)(4) Transition: NONE(0) [2020.06.10-20.10.53:171][268]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.53:171][268]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveStoryScreen) [2020.06.10-20.10.53:179][268]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.53:179][268]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.53:179][268]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.53:179][268]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.06.10-20.10.53:179][268]LogContextSystem: Leave Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.53:179][268]GameFlow: ArchiveStoryContextComponent::Leave [2020.06.10-20.10.53:179][268]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.53:179][268]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.53:179][268]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-20.10.53:179][268]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.53:179][268]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.10.53:179][268]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-20.10.53:180][268]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.10.53:180][268]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.10.53:180][268]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.10.53:180][268]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-20.10.53:180][268]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.53:180][268]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.53:180][268]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.53:180][268]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.06.10-20.10.53:180][268]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.53:180][268]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveRewardsScreen , layerIndex:0 ) [2020.06.10-20.10.53:194][268]LogContextSystem: Enter Action ArchiveRewardsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.53:194][268]GameFlow: ArchiveRewardsContextComponent::Enter [2020.06.10-20.10.53:201][268]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 1 [2020.06.10-20.10.53:209][268]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 1 [2020.06.10-20.10.53:212][268]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/checkPass] [2020.06.10-20.10.53:213][268]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/tier] [2020.06.10-20.10.53:213][268]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/reevaluateGrid] [2020.06.10-20.10.53:213][268]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.10.53:213][268]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveRewardsScreen) [2020.06.10-20.10.53:213][268]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.53:213][268]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.53:303][272]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/checkPass] [2020.06.10-20.10.53:743][290]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/reevaluateGrid] [2020.06.10-20.10.53:744][290]LogJson: Error: Json Value of type 'Null' used as a 'Array'. [2020.06.10-20.10.53:744][290]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-20.10.53:744][290]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/tier] [2020.06.10-20.10.53:751][290]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: SetRewardTiersData with 70 tiers [2020.06.10-20.10.53:753][290]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: SetTierCompletionInfo - completedTierNum:22, numStarsCollected:6, maxStars:10, isPaidTrackUnlocked:false [2020.06.10-20.10.53:756][290]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RewardGrid: displayPage: 2 [2020.06.10-20.10.53:800][290]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: PlayTierCompletionAnimation - previousCompletedTierNum:22 [2020.06.10-20.10.53:861][291]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-20.10.53:862][291]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.10-20.10.53:863][291]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-20.10.53:930][294]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-20.10.53:930][294]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.10-20.10.54:901][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.10.54:908][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.10-20.10.54:908][339]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveStoryContext (UArchiveStoryScreen)(5) Transition: NONE(0) [2020.06.10-20.10.54:929][340]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.54:929][340]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.54:929][340]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.54:929][340]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.06.10-20.10.54:929][340]LogContextSystem: Leave Action ArchiveRewardsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.54:929][340]GameFlow: ArchiveRewardsContextComponent::Leave [2020.06.10-20.10.54:929][340]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.54:929][340]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.54:929][340]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.54:929][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveRewardsScreen) [2020.06.10-20.10.54:936][340]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.54:936][340]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.54:936][340]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.54:936][340]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.06.10-20.10.54:936][340]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.54:936][340]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-20.10.54:936][340]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.54:936][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveStoryScreen , layerIndex:0 ) [2020.06.10-20.10.54:945][340]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.10.54:945][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-20.10.54:945][340]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.10.54:945][340]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.10.54:945][340]LogContextSystem: Enter Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.54:945][340]GameFlow: ArchiveStoryContextComponent::Enter [2020.06.10-20.10.54:952][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.10-20.10.54:963][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.10-20.10.54:967][340]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.06.10-20.10.54:967][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.10-20.10.55:023][340]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.10.55:023][340]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-20.10.55:024][340]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.10.55:024][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveStoryScreen) [2020.06.10-20.10.55:024][340]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-20.10.55:024][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-20.10.55:024][340]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.55:024][340]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-20.10.55:073][341]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.06.10-20.11.00:426][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.11.04:239][786]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.11.09:279][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.11.19:843][530]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.11.24:344][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.10-20.11.24:387][763]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.10-20.11.24:387][763]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.10-20.11.24:479][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-20.11.24:479][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-20.11.47:228][983]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.10-20.11.47:228][983]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.10-20.11.47:309][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-20.11.48:277][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.12.00:505][683]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.12.04:850][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.12.05:264][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.12.05:597][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.12.06:710][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.10-20.12.06:753][ 8]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.10-20.12.06:753][ 8]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.10-20.12.06:809][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-20.12.09:826][166]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198197050082 [2020.06.10-20.12.09:836][166]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198197050082, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.12.19:299][671]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.10-20.12.19:299][671]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.10-20.12.19:333][672]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-20.12.20:716][742]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.12.23:337][883]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.12.23:834][907]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.12.23:840][907]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/journal/readpage] [2020.06.10-20.12.23:941][912]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/journal/readpage] [2020.06.10-20.12.27:399][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-20.12.27:572][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-20.12.28:479][140]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.12.28:955][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.12.31:342][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.12.35:810][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.12.36:046][525]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.12.36:052][525]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/journal/readpage] [2020.06.10-20.12.36:154][530]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/journal/readpage] [2020.06.10-20.12.39:809][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.12.40:146][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.10-20.12.40:208][735]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.10-20.12.40:208][735]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.10-20.12.40:249][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-20.12.40:268][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-20.13.09:067][237]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.10-20.13.09:068][237]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.10-20.13.09:105][238]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-20.13.10:075][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.13.11:044][338]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198366034283 [2020.06.10-20.13.11:046][338]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198366034283, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.13.11:046][338]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ButWhy, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-20.13.39:543][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.10-20.13.39:561][851]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.10-20.13.39:561][851]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.10-20.13.39:608][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-20.13.50:977][433]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.10-20.13.50:977][433]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.10-20.13.51:021][435]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-20.15.21:609][380]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198119001561 [2020.06.10-20.15.21:629][380]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198119001561, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.15.21:708][385]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198119001561 [2020.06.10-20.15.21:722][385]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198119001561, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.15.35:669][140]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.15.39:695][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.10-20.15.39:772][351]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.10-20.15.39:772][351]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.10-20.15.39:833][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-20.15.39:834][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-20.15.45:155][626]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.10-20.15.45:155][626]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.10-20.15.45:204][628]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-20.16.04:988][673]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.16.05:603][706]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.10-20.16.05:603][706]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.16.05:693][711]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.16.05:693][711]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-20.16.29:578][ 30]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198197050082 [2020.06.10-20.16.29:586][ 30]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198197050082, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-20.17.18:901][744]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.17.51:309][498]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198197050082 [2020.06.10-20.17.51:317][498]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198197050082, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.17.51:455][506]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344471393 [2020.06.10-20.17.51:463][506]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344471393, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.06.10-20.18.13:463][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.18.13:469][682]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/journal/readpage] [2020.06.10-20.18.13:595][687]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/journal/readpage] [2020.06.10-20.18.17:768][904]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198137534975 [2020.06.10-20.18.17:768][904]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198137534975 [2020.06.10-20.18.17:782][904]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198137534975, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.18.17:782][904]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198137534975, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.18.32:129][686]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198366034283 [2020.06.10-20.18.32:129][686]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198366034283, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-20.18.32:129][686]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ButWhy, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-20.18.33:467][759]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344471393 [2020.06.10-20.18.33:476][759]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344471393, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.06.10-20.18.51:301][730]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344471393 [2020.06.10-20.18.51:302][730]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344471393, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.19.45:074][668]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.19.45:327][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.19.45:333][681]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/journal/readpage] [2020.06.10-20.19.45:432][686]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/journal/readpage] [2020.06.10-20.20.19:317][525]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344471393 [2020.06.10-20.20.19:325][525]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344471393, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.21.25:517][166]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.21.25:524][166]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/journal/readpage] [2020.06.10-20.21.25:629][171]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/journal/readpage] [2020.06.10-20.21.38:351][866]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198197050082 [2020.06.10-20.21.38:362][866]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198197050082, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-20.21.55:233][792]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198366034283 [2020.06.10-20.21.55:241][792]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198366034283, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.21.55:242][792]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ButWhy, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-20.22.13:176][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.22.13:181][768]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/journal/readpage] [2020.06.10-20.22.13:253][771]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/journal/readpage] [2020.06.10-20.22.38:873][172]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198161353402 [2020.06.10-20.22.38:893][172]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198161353402, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.22.38:893][172]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Crimsdark, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-20.22.40:518][260]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198124339328 [2020.06.10-20.22.40:533][260]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198124339328, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-20.23.24:936][677]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.10-20.23.24:967][679]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.10-20.23.24:967][679]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.10-20.23.25:070][684]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-20.23.25:071][684]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-20.24.02:752][658]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.10-20.24.02:752][658]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.10-20.24.02:812][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-20.24.04:244][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.24.04:285][736]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/journal/readpage] [2020.06.10-20.24.04:370][739]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/journal/readpage] [2020.06.10-20.24.34:091][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.24.34:097][346]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/journal/readpage] [2020.06.10-20.24.34:209][351]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/journal/readpage] [2020.06.10-20.25.21:668][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.25.48:920][431]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198197050082 [2020.06.10-20.25.48:927][431]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198197050082, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.25.54:616][752]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198197050082 [2020.06.10-20.25.54:633][752]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198197050082, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-20.26.05:609][342]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.10-20.26.05:609][342]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.26.05:712][348]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.26.05:712][348]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-20.26.40:081][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.26.40:081][250]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.06.10-20.26.40:081][250]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.10-20.26.40:103][251]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.40:103][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveStoryScreen) [2020.06.10-20.26.40:108][251]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.40:108][251]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.40:108][251]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.40:108][251]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.06.10-20.26.40:109][251]LogContextSystem: Leave Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.40:109][251]GameFlow: ArchiveStoryContextComponent::Leave [2020.06.10-20.26.40:109][251]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.40:109][251]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.40:109][251]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-20.26.40:109][251]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.40:109][251]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.40:109][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-20.26.40:109][251]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.40:109][251]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.40:109][251]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.40:109][251]LogContextSystem: Leave Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.40:109][251]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.40:109][251]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.40:109][251]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.40:110][251]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.26.40:110][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-20.26.40:110][251]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.26.40:111][251]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.26.40:111][251]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.26.40:111][251]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-20.26.40:405][258]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198124339328 [2020.06.10-20.26.40:405][258]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198124339328, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.26.40:659][268]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.40:660][268]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-20.26.41:078][268]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.41:078][268]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.41:078][268]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-20.26.41:078][268]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-20.26.41:079][268]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.41:079][268]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.41:079][268]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.41:079][268]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.41:079][268]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.41:079][268]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.41:079][268]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.41:079][268]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.41:079][268]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.41:237][276]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.41:237][276]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.41:237][276]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.41:237][276]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.41:237][276]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.41:238][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.10-20.26.41:242][276]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.41:266][276]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.1 [2020.06.10-20.26.41:268][276]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000046 seconds [2020.06.10-20.26.41:268][276]GameFlow: (BP_Menu_CamperMale01_C_7) - UpdateCustomization with item DF_Head06 [2020.06.10-20.26.41:268][276]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.26.41:274][276]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-20.26.41:275][276]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.26.41:275][276]GameFlow: (BP_Menu_CamperMale01_C_7) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.26.41:275][276]LogStreaming: Flushing async loaders. [2020.06.10-20.26.41:281][276]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-20.26.41:281][276]LogStreaming: Flushing async loaders. [2020.06.10-20.26.41:282][276]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.26.41:282][276]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.26.41:282][276]GameFlow: (BP_Menu_CamperMale01_C_7) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.26.41:282][276]LogStreaming: Flushing async loaders. [2020.06.10-20.26.41:283][276]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.26.41:284][276]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.26.41:284][276]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.1 [2020.06.10-20.26.41:286][276]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000039 seconds [2020.06.10-20.26.41:286][276]GameFlow: (BP_Menu_CamperMale02_C_1) - UpdateCustomization with item JP_Head012 [2020.06.10-20.26.41:287][276]LogStreaming: Flushing async loaders. [2020.06.10-20.26.41:303][276]LogStreaming: Flushing async loaders took 16ms. [2020.06.10-20.26.41:303][276]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head012 [2020.06.10-20.26.41:303][276]GameFlow: (BP_Menu_CamperMale02_C_1) - UpdateCustomization with item JP_Torso012 [2020.06.10-20.26.41:303][276]LogStreaming: Flushing async loaders. [2020.06.10-20.26.41:314][276]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-20.26.41:315][276]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso012 [2020.06.10-20.26.41:315][276]GameFlow: (BP_Menu_CamperMale02_C_1) - UpdateCustomization with item JP_Legs012 [2020.06.10-20.26.41:316][276]LogStreaming: Flushing async loaders. [2020.06.10-20.26.41:325][276]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-20.26.41:325][276]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs012 [2020.06.10-20.26.41:326][276]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.5 [2020.06.10-20.26.41:327][276]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000039 seconds [2020.06.10-20.26.41:327][276]GameFlow: (BP_Menu_CamperMale10_C_2) - UpdateCustomization with item ML_Hand01 [2020.06.10-20.26.41:328][276]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.10-20.26.41:328][276]GameFlow: (BP_Menu_CamperMale10_C_2) - UpdateCustomization with item ML_Torso01 [2020.06.10-20.26.41:328][276]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.10-20.26.41:328][276]GameFlow: (BP_Menu_CamperMale10_C_2) - UpdateCustomization with item ML_Legs01 [2020.06.10-20.26.41:328][276]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.10-20.26.41:328][276]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.0 [2020.06.10-20.26.41:329][276]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000031 seconds [2020.06.10-20.26.41:330][276]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Head001_03 [2020.06.10-20.26.41:330][276]LogStreaming: Flushing async loaders. [2020.06.10-20.26.41:338][276]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-20.26.41:338][276]LogStreaming: Flushing async loaders. [2020.06.10-20.26.41:344][276]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-20.26.41:345][276]LogStreaming: Flushing async loaders. [2020.06.10-20.26.41:349][276]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.26.41:349][276]LogStreaming: Flushing async loaders. [2020.06.10-20.26.41:354][276]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-20.26.41:355][276]LogStreaming: Flushing async loaders. [2020.06.10-20.26.41:358][276]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.26.41:359][276]LogStreaming: Flushing async loaders. [2020.06.10-20.26.41:360][276]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.26.41:360][276]LogStreaming: Flushing async loaders. [2020.06.10-20.26.41:361][276]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.26.41:361][276]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head001_03 [2020.06.10-20.26.41:361][276]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Torso02_01 [2020.06.10-20.26.41:361][276]LogStreaming: Flushing async loaders. [2020.06.10-20.26.41:373][276]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-20.26.41:390][276]LogStreaming: Flushing async loaders. [2020.06.10-20.26.41:394][276]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.26.41:395][276]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_01 [2020.06.10-20.26.41:395][276]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_01 [2020.06.10-20.26.41:395][276]LogStreaming: Flushing async loaders. [2020.06.10-20.26.41:397][276]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.26.41:398][276]LogStreaming: Flushing async loaders. [2020.06.10-20.26.41:399][276]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.26.41:399][276]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_01 [2020.06.10-20.26.41:400][276]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.4 [2020.06.10-20.26.41:418][276]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000036 seconds [2020.06.10-20.26.41:419][276]LogStreaming: Flushing async loaders. [2020.06.10-20.26.41:420][276]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.26.41:420][276]GameFlow: (BP_Menu_Slasher02_C_6) - UpdateCustomization with item TW_Head007 [2020.06.10-20.26.41:420][276]LogStreaming: Flushing async loaders. [2020.06.10-20.26.41:447][276]LogStreaming: Flushing async loaders took 27ms. [2020.06.10-20.26.41:466][276]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.10-20.26.41:466][276]GameFlow: (BP_Menu_Slasher02_C_6) - UpdateCustomization with item TW_Body006 [2020.06.10-20.26.41:466][276]LogStreaming: Flushing async loaders. [2020.06.10-20.26.41:500][276]LogStreaming: Flushing async loaders took 34ms. [2020.06.10-20.26.41:500][276]LogStreaming: Flushing async loaders. [2020.06.10-20.26.41:501][276]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.26.41:501][276]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-20.26.41:501][276]GameFlow: (BP_Menu_Slasher02_C_6) - UpdateCustomization with item TW_W007 [2020.06.10-20.26.41:502][276]LogStreaming: Flushing async loaders. [2020.06.10-20.26.41:506][276]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.26.41:506][276]LogStreaming: Flushing async loaders. [2020.06.10-20.26.41:507][276]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.26.41:507][276]LogStreaming: Flushing async loaders. [2020.06.10-20.26.41:510][276]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.26.41:511][276]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-20.26.41:511][276]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.26.41:511][276]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.10-20.26.41:511][276]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-20.26.41:511][276]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-20.26.41:511][276]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-20.26.41:511][276]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-20.26.41:511][276]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-20.26.41:511][276]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-20.26.41:511][276]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-20.26.41:512][276]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.10-20.26.41:513][276]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.10-20.26.41:633][276]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-20.26.41:633][276]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.26.41:633][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.10-20.26.41:634][276]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.41:667][277]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.10-20.26.41:667][277]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-20.26.41:708][278]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-20.26.43:274][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.26.43:275][345]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Start checking privileges. [2020.06.10-20.26.43:275][345]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Check privileges done. success=true [2020.06.10-20.26.43:275][345]PartyFacade: Verbose: [UPartyFacade::CreateParty] Start creating party. [2020.06.10-20.26.43:275][345]PartyFacade: Verbose: [UPartyFacade::SyncParty] Start syncing party. [2020.06.10-20.26.43:275][345]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [SyncingParty] [2020.06.10-20.26.43:275][345]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.10-20.26.43:337][347]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.10-20.26.43:337][347]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in {Party}' [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.10-20.26.43:337][347]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [SyncingParty] -> [None] [2020.06.10-20.26.43:337][347]PartyFacade: Verbose: [UPartyFacade::SyncParty] Player is not in a party. [2020.06.10-20.26.43:338][347]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [CreatingParty] [2020.06.10-20.26.43:338][347]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.06.10-20.26.43:431][351]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.06.10-20.26.43:432][351]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::CreatePlatformSession] [MirrorsSocialPresence::CreatePlatformSession] Begin create party platform session. [2020.06.10-20.26.43:651][360]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamCreateLobby bWasSuccessful: 1 LobbyId: 109775240977902299 LobbyType: 1 Result: '1' k_EResultOK (success)' succeeded in 0.218042 seconds [2020.06.10-20.26.43:659][360]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-20.26.43:659][360]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.10-20.26.43:659][360]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.10-20.26.43:659][360]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-20.26.43:659][360]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-20.26.43:659][360]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-20.26.43:660][360]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-20.26.43:660][360]LogOnlineSession: Verbose: OSS: OwningPlayerName: Probably Will Auto DC (R.I.P Ric [2020.06.10-20.26.43:660][360]LogOnlineSession: Verbose: OSS: OwningPlayerId: Probably Will Auto DC (R.I.P Ric [0x1A3C4A08170] [2020.06.10-20.26.43:660][360]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-20.26.43:660][360]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.10-20.26.43:660][360]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198115048270:7777 Type: Lobby session SessionId: Lobby[0x18...EADB] [2020.06.10-20.26.43:660][360]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-20.26.43:660][360]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.10-20.26.43:660][360]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-20.26.43:660][360]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-20.26.43:660][360]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.10-20.26.43:660][360]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-20.26.43:660][360]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-20.26.43:660][360]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-20.26.43:660][360]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.10-20.26.43:660][360]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-20.26.43:661][360]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-20.26.43:661][360]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.10-20.26.43:661][360]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-20.26.43:661][360]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-20.26.43:661][360]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-20.26.43:661][360]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.10-20.26.43:661][360]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1488329090 : OnlineService [2020.06.10-20.26.43:661][360]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1427553449 : OnlineService [2020.06.10-20.26.43:661][360]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1622229964 : OnlineService [2020.06.10-20.26.43:661][360]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-23670330 : OnlineService [2020.06.10-20.26.43:661][360]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnCreatePlatformSessionComplete] [MirrorsSocialPresence::OnCreatePlatformSessionComplete] Create party platform session completed. Success:true [2020.06.10-20.26.43:661][360]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/58b61982-aae9-4357-9f4e-bc34fe96d1c6] [2020.06.10-20.26.43:751][364]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/58b61982-aae9-4357-9f4e-bc34fe96d1c6] [2020.06.10-20.26.43:752][364]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [CreatingParty] -> [None] [2020.06.10-20.26.43:752][364]PartyFacade: [UPartyFacade::CreateParty] Party created successfully, party id: 58b61982-aae9-4357-9f4e-bc34fe96d1c6 [2020.06.10-20.26.43:752][364]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party Id: 58b61982-aae9-4357-9f4e-bc34fe96d1c6 [2020.06.10-20.26.43:752][364]PartyFacade: [UPartyFacade::DisplayPartyDetails] Leader Id: 3d851480-bd94-11e6-b0c2-879f2804d5d0 [2020.06.10-20.26.43:752][364]PartyFacade: [UPartyFacade::DisplayPartyDetails] Members: [2020.06.10-20.26.43:752][364]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: 3d851480-bd94-11e6-b0c2-879f2804d5d0 [2020.06.10-20.26.43:752][364]PartyFacade: [UPartyFacade::DisplayPartyDetails] GameType: 0 [2020.06.10-20.26.43:752][364]PartyFacade: [UPartyFacade::DisplayPartyDetails] Version: live-299508-live [2020.06.10-20.26.43:752][364]DBDPartyFacade: Warning: [UDBDPartyFacade::CreateParty] -MKI- player: Probably Will Auto D, ID( 159787 ) setting playerRole : VE_Camper [2020.06.10-20.26.43:762][364]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.10-20.26.43:762][364]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.10-20.26.43:763][364]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.06.10-20.26.43:763][364]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-20.26.43:765][364]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.10-20.26.43:765][364]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/58b61982-aae9-4357-9f4e-bc34fe96d1c6] [2020.06.10-20.26.43:765][364]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.43:766][364]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.43:766][364]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.43:766][364]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.43:766][364]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.43:766][364]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.43:766][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-20.26.43:766][364]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.43:766][364]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.43:766][364]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.43:766][364]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.43:766][364]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.43:766][364]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.43:766][364]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.43:766][364]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.43:766][364]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.43:766][364]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.43:766][364]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.43:767][364]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.43:767][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.06.10-20.26.43:789][365]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.10-20.26.43:872][369]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/58b61982-aae9-4357-9f4e-bc34fe96d1c6] [2020.06.10-20.26.43:872][369]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.10-20.26.43:898][370]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.10-20.26.43:959][373]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198115048270 [2020.06.10-20.26.44:300][387]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.44:300][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-20.26.44:720][387]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.44:720][387]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.44:720][387]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.44:720][387]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-20.26.44:720][387]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.44:720][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.26.44:806][387]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.44:806][387]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.44:806][387]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-20.26.44:806][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-20.26.44:807][387]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.44:832][387]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.44:832][387]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.44:835][387]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.44:835][387]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.44:835][387]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-20.26.44:835][387]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.44:835][387]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.44:835][387]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.44:835][387]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.44:835][387]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.44:835][387]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.44:836][387]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.26.44:836][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.26.44:843][387]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.26.44:843][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-20.26.44:843][387]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.26.44:843][387]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.26.44:843][387]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.44:843][387]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.44:950][387]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-20.26.44:950][387]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.26.44:950][387]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.26.44:950][387]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.44:950][387]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.44:951][387]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.10-20.26.44:951][387]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.26.44:951][387]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-20.26.44:951][387]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-20.26.44:951][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-20.26.44:989][388]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-20.26.44:991][388]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-20.26.44:991][388]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.06.10-20.26.44:991][388]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-20.26.44:991][388]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-20.26.44:991][388]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-20.26.44:991][388]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-20.26.44:991][388]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-20.26.44:991][388]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-20.26.44:991][388]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.10-20.26.44:991][388]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.10-20.26.44:991][388]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-20.26.44:992][388]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-20.26.44:992][388]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-20.26.44:992][388]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-20.26.44:992][388]LogOnlineSession: Verbose: OSS: OwningPlayerName: Probably Will Auto DC (R.I.P Ric [2020.06.10-20.26.44:992][388]LogOnlineSession: Verbose: OSS: OwningPlayerId: Probably Will Auto DC (R.I.P Ric [0x1A3AA269040] [2020.06.10-20.26.44:992][388]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-20.26.44:992][388]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.10-20.26.44:992][388]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198115048270:7777 Type: Lobby session SessionId: Lobby[0x18...EADB] [2020.06.10-20.26.44:992][388]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-20.26.44:992][388]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.10-20.26.44:992][388]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-20.26.44:992][388]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-20.26.44:992][388]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.10-20.26.44:992][388]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-20.26.44:992][388]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-20.26.44:992][388]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-20.26.44:992][388]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.10-20.26.44:992][388]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-20.26.44:992][388]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-20.26.44:992][388]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.10-20.26.44:992][388]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-20.26.44:992][388]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-20.26.44:992][388]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-20.26.44:993][388]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.10-20.26.44:993][388]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1488329090 : OnlineService [2020.06.10-20.26.44:993][388]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1427553449 : OnlineService [2020.06.10-20.26.44:993][388]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1622229964 : OnlineService [2020.06.10-20.26.44:993][388]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-23670330 : OnlineService [2020.06.10-20.26.44:993][388]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198115048270:7777|109775240977902299 : OnlineService [2020.06.10-20.26.44:993][388]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-20.26.44:993][388]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-20.26.44:993][388]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.10-20.26.44:993][388]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.26.44:993][388]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.26.45:002][388]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.26.45:032][389]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-20.26.45:032][389]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.26.45:032][389]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.26.45:032][389]GameFlow: Warning: [ADBDPlayerState_Menu::SpawnNewPawn] Trying to spawn menu pawn on invalid player start. [2020.06.10-20.26.45:034][389]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.26.45:034][389]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.10-20.26.45:034][389]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.26.45:034][389]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-20.26.45:035][389]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.26.45:070][390]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.26.45:070][390]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-20.26.45:112][392]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-20.26.45:112][392]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.26.45:191][396]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.26.45:231][397]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.26.45:231][397]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-20.26.45:285][400]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-20.26.45:285][400]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.26.45:285][400]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.10-20.26.45:285][400]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.26.45:793][425]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.26.45:793][425]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.26.45:799][425]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-20.26.45:800][425]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.10-20.26.45:800][425]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.10-20.26.45:802][425]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.10-20.26.45:802][425]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.10-20.26.45:804][425]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.10-20.26.45:804][425]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.10-20.26.45:805][425]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.10-20.26.45:806][425]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.10-20.26.45:807][425]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.06.10-20.26.45:807][425]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.26.45:813][425]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.26.45:819][425]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.26.45:819][425]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.26.45:819][425]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.10-20.26.45:819][425]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.26.45:821][426]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-20.26.45:821][426]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.26.45:821][426]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.26.45:821][426]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.10-20.26.45:822][426]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.06.10-20.26.45:825][426]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000037 seconds [2020.06.10-20.26.45:825][426]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.8 [2020.06.10-20.26.45:825][426]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.26.45:825][426]LogCustomization: ------ [2020.06.10-20.26.45:825][426]LogCustomization: --> DF_Head06 [2020.06.10-20.26.45:826][426]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.26.45:826][426]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.26.45:826][426]LogCustomization: ------ [2020.06.10-20.26.45:826][426]GameFlow: (BP_Menu_CamperMale01_C_8) - UpdateCustomization with item DF_Head06 [2020.06.10-20.26.45:826][426]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.26.45:826][426]GameFlow: (BP_Menu_CamperMale01_C_8) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.26.45:826][426]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.26.45:826][426]GameFlow: (BP_Menu_CamperMale01_C_8) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.26.45:826][426]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.26.45:827][426]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.26.45:830][426]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.26.45:831][426]LogStreaming: Flushing async loaders. [2020.06.10-20.26.45:833][426]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.26.45:833][426]LogStreaming: Flushing async loaders. [2020.06.10-20.26.45:835][426]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.26.45:835][426]LogStreaming: Flushing async loaders. [2020.06.10-20.26.45:839][426]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.26.47:371][504]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.10-20.26.49:012][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.10-20.26.49:133][601]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.10-20.26.49:633][628]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.26.49:633][628]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.10-20.26.49:658][629]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.49:658][629]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.26.49:660][629]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.49:660][629]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.49:660][629]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.49:660][629]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.49:660][629]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.49:660][629]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.49:660][629]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.49:660][629]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.49:661][629]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.26.49:736][629]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.49:736][629]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.49:737][629]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.49:762][629]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.26.49:762][629]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.26.49:769][629]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.49:769][629]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.49:828][629]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.49:828][629]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.26.49:828][629]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.10-20.26.52:033][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.26.52:852][775]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.10-20.26.53:038][784]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.26.55:690][914]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.10-20.26.56:076][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.26.56:437][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.26.56:700][958]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.10-20.26.57:131][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.00:275][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.02:577][300]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.03:383][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.06:744][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.06:744][531]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.10-20.27.06:744][531]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-20.27.06:766][532]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.06:766][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.27.06:782][532]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.06:782][532]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.06:782][532]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.06:782][532]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.06:904][532]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.07:009][532]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-20.27.07:009][532]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.27.07:010][532]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.27.07:010][532]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.07:010][532]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.07:011][532]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.07:011][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.27.07:099][532]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.07:099][532]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.07:099][532]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.07:124][532]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.27.07:124][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.27.07:131][532]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.07:131][532]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.07:234][532]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-20.27.07:234][532]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.27.07:234][532]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.27.07:234][532]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.07:234][532]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.07:235][532]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.10-20.27.07:847][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.07:847][564]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : eNone [2020.06.10-20.27.07:847][564]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.06.10-20.27.07:847][564]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [LeavingParty] [2020.06.10-20.27.07:847][564]LogMirrors: SENDING REQUEST: [DELETE https://steam.live.bhvrdbd.com/api/v1/party/58b61982-aae9-4357-9f4e-bc34fe96d1c6] [2020.06.10-20.27.07:847][564]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-20.27.08:057][576]LogMirrors: RESPONSE: code 204, request [DELETE https://steam.live.bhvrdbd.com/api/v1/party/58b61982-aae9-4357-9f4e-bc34fe96d1c6] [2020.06.10-20.27.08:057][576]OnlinePresence: Error: [MirrorsSocial (4)::MirrorsSocialPresence::LeaveDestroyPlatformSession] [MirrorsSocialPresence::LeaveDestroyPlatformSession] Begin destroy party platform session [2020.06.10-20.27.08:061][577]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamLeaveLobby bWasSuccessful: 1 SessionName: PartySession LobbyId: Lobby[0x18...EADB]' succeeded in 0.000211 seconds [2020.06.10-20.27.08:080][578]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamDestroySession bWasSuccessful: 1 SessionName: PartySession' succeeded in 0.013118 seconds [2020.06.10-20.27.08:097][578]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.06.10-20.27.08:097][578]LogOnline: Warning: [FOnlineSessionMirrors::DestroySession] Cannot destroy a session that does not exist. SessionName PartySession [2020.06.10-20.27.08:097][578]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnDestroySessionCompleteDelegate_Platform] MirrorsMatchmaking: OnDestroySessionCompleteDelegate (Platform): Mirrors DestroySession Failed, but we don't care. [2020.06.10-20.27.08:097][578]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnLeaveDestroyPlatformSessionComplete] [MirrorsocialPresence::OnLeaveDestroyPlatformSessionComplete] Leave/Destroy party platform session completed. Success:true [2020.06.10-20.27.08:097][578]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [LeavingParty] -> [None] [2020.06.10-20.27.08:097][578]PartyFacade: [UPartyFacade::LeaveParty] Party left. [2020.06.10-20.27.08:097][578]LogContextSystem: ContextGroup request context end: Group: NavigationContextGroup(1) [2020.06.10-20.27.08:097][578]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.06.10-20.27.08:097][578]GameFlow: Verbose: [PartyContextComponent::OnPartyDestroyed] Party destroyed. success=true [2020.06.10-20.27.08:099][578]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.27.08:099][578]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.27.08:100][578]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyDisband [2020.06.10-20.27.08:100][578]PartyFacade: Warning: [UPartyFacade::OnPartyDisbanded] Ignoring the RTM, the party id [58b61982-aae9-4357-9f4e-bc34fe96d1c6] doesn't match with the current party id []. [2020.06.10-20.27.08:100][578]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.27.08:100][578]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.27.08:100][578]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.10-20.27.08:100][578]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.27.08:100][578]LogCustomization: ------ [2020.06.10-20.27.08:100][578]LogCustomization: --> DF_Head06 [2020.06.10-20.27.08:100][578]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.27.08:100][578]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.27.08:100][578]LogCustomization: ------ [2020.06.10-20.27.08:100][578]GameFlow: (BP_Menu_CamperMale01_C_8) - UpdateCustomization with item DF_Head06 [2020.06.10-20.27.08:100][578]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.27.08:100][578]GameFlow: (BP_Menu_CamperMale01_C_8) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.27.08:100][578]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.27.08:100][578]GameFlow: (BP_Menu_CamperMale01_C_8) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.27.08:100][578]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.27.08:103][578]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.08:103][578]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-20.27.08:103][578]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.08:103][578]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.08:103][578]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.08:103][578]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.08:106][578]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.08:113][578]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.27.08:116][578]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.27.08:117][578]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.08:117][578]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.08:117][578]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.08:117][578]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.08:117][578]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.08:117][578]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.08:117][578]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.08:117][578]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.08:117][578]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-20.27.08:117][578]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.08:117][578]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.27.08:131][578]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.08:131][578]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.08:131][578]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.08:131][578]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.08:132][578]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.08:132][578]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.08:132][578]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.08:132][578]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.27.08:132][578]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-20.27.08:132][578]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.27.08:132][578]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.27.08:132][578]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.27.08:132][578]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-20.27.08:132][578]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.08:132][578]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.08:132][578]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.08:132][578]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.08:132][578]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.08:133][578]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.10-20.27.08:137][578]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.08:137][578]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.10-20.27.08:137][578]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.27.08:137][578]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.27.08:137][578]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.06.10-20.27.08:137][578]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.10-20.27.08:137][578]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-20.27.08:137][578]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-20.27.08:137][578]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-20.27.08:137][578]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-20.27.08:137][578]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-20.27.08:137][578]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-20.27.08:138][578]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-20.27.08:138][578]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.10-20.27.08:138][578]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.10-20.27.08:139][578]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.10-20.27.08:262][578]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-20.27.08:263][578]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.27.08:263][578]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.10-20.27.08:263][578]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.08:264][579]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.10-20.27.08:265][579]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.27.08:265][579]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.27.08:265][579]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [-1] [2020.06.10-20.27.08:323][580]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.27.08:323][580]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-20.27.08:323][580]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-20.27.08:382][582]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198115048270 [2020.06.10-20.27.08:628][597]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.08:629][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-20.27.09:075][597]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.09:075][597]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.09:075][597]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-20.27.09:075][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-20.27.09:076][597]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.09:076][597]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.09:076][597]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.09:076][597]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.09:076][597]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.09:076][597]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.09:076][597]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.09:076][597]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.09:076][597]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.09:119][598]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.6 [2020.06.10-20.27.09:121][598]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000033 seconds [2020.06.10-20.27.09:122][598]GameFlow: (BP_Menu_CamperMale01_C_9) - UpdateCustomization with item DF_Head06 [2020.06.10-20.27.09:122][598]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.27.09:123][598]GameFlow: (BP_Menu_CamperMale01_C_9) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.27.09:123][598]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.27.09:123][598]GameFlow: (BP_Menu_CamperMale01_C_9) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.27.09:123][598]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.27.09:124][598]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.6 [2020.06.10-20.27.09:125][598]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000083 seconds [2020.06.10-20.27.09:125][598]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Head02 [2020.06.10-20.27.09:125][598]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.27.09:136][598]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-20.27.09:137][598]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head02 [2020.06.10-20.27.09:137][598]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Torso02 [2020.06.10-20.27.09:137][598]LogStreaming: Flushing async loaders. [2020.06.10-20.27.09:142][598]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.27.09:143][598]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso02 [2020.06.10-20.27.09:143][598]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Legs01 [2020.06.10-20.27.09:143][598]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs01 [2020.06.10-20.27.09:143][598]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.5 [2020.06.10-20.27.09:145][598]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000037 seconds [2020.06.10-20.27.09:145][598]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Head01 [2020.06.10-20.27.09:146][598]GameFlow: (CustomizedAudio) - Update Sound with item FS_Head01 [2020.06.10-20.27.09:146][598]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Torso02 [2020.06.10-20.27.09:146][598]LogStreaming: Flushing async loaders. [2020.06.10-20.27.09:157][598]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-20.27.09:188][598]GameFlow: (CustomizedAudio) - Update Sound with item FS_Torso02 [2020.06.10-20.27.09:188][598]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Legs01 [2020.06.10-20.27.09:188][598]GameFlow: (CustomizedAudio) - Update Sound with item FS_Legs01 [2020.06.10-20.27.09:188][598]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.8 [2020.06.10-20.27.09:193][598]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000075 seconds [2020.06.10-20.27.09:193][598]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head01 [2020.06.10-20.27.09:194][598]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head01 [2020.06.10-20.27.09:194][598]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso01 [2020.06.10-20.27.09:196][598]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso01 [2020.06.10-20.27.09:196][598]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01 [2020.06.10-20.27.09:196][598]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.06.10-20.27.09:196][598]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.1 [2020.06.10-20.27.09:215][598]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000031 seconds [2020.06.10-20.27.09:215][598]GameFlow: (BP_Menu_Slasher02_C_7) - UpdateCustomization with item TW_Head007 [2020.06.10-20.27.09:233][598]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.10-20.27.09:233][598]GameFlow: (BP_Menu_Slasher02_C_7) - UpdateCustomization with item TW_Body006 [2020.06.10-20.27.09:234][598]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-20.27.09:234][598]GameFlow: (BP_Menu_Slasher02_C_7) - UpdateCustomization with item TW_W007 [2020.06.10-20.27.09:234][598]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-20.27.09:235][598]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.27.09:235][598]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.27.09:235][598]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-20.27.09:235][598]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-20.27.09:235][598]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 0 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.10-20.27.09:707][618]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.09:718][618]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-20.27.09:722][618]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-20.27.09:722][618]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.10-20.27.09:731][619]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-20.27.09:733][619]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.09:733][619]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.09:733][619]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.09:733][619]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.09:733][619]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.09:733][619]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.09:733][619]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-20.27.09:734][619]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.09:734][619]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.09:734][619]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.09:734][619]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.09:734][619]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.09:734][619]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.09:734][619]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.09:734][619]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.09:734][619]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.09:734][619]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.09:734][619]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.09:734][619]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.09:734][619]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.06.10-20.27.10:290][644]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.10:290][644]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-20.27.10:752][644]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.10:752][644]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.10:752][644]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.10:752][644]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.10:752][644]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.27.10:839][644]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.10:839][644]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.10:839][644]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-20.27.10:839][644]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-20.27.10:840][644]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.10:865][644]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.10:865][644]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.10:865][644]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-20.27.10:865][644]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.10:865][644]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.10:865][644]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.10:865][644]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.10:865][644]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.10:865][644]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.10:865][644]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.10:866][644]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.27.10:866][644]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.27.10:873][644]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.10:873][644]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.10:981][644]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-20.27.10:981][644]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.27.10:981][644]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.27.10:981][644]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.10:981][644]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.10:982][644]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-20.27.11:017][645]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-20.27.11:027][645]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-20.27.11:028][645]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.11:028][645]GameFlow: Warning: Entering Main Menu [2020.06.10-20.27.11:028][645]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-20.27.11:028][645]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-20.27.11:028][645]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-20.27.11:028][645]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-20.27.11:028][645]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-20.27.11:028][645]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-20.27.11:028][645]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-20.27.11:029][645]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.10-20.27.11:029][645]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.10-20.27.11:035][645]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-20.27.11:042][645]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.11:042][645]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-20.27.11:042][645]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.27.11:042][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-20.27.11:043][645]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.27.11:043][645]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.27.11:043][645]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.27.11:043][645]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-20.27.11:043][645]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.27.11:043][645]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-20.27.11:044][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-20.27.11:077][646]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-20.27.11:142][649]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.27.11:393][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.11:393][660]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.10-20.27.11:416][661]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.11:416][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.27.11:418][661]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.11:419][661]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.11:419][661]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.11:419][661]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.11:419][661]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.11:419][661]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.11:419][661]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.11:419][661]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.11:419][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.27.11:498][661]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.11:498][661]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.11:498][661]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.11:707][661]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.27.11:707][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.27.11:715][661]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.11:715][661]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.11:741][661]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.11:742][661]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.11:742][661]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-20.27.11:877][663]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.27.11:914][664]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-20.27.11:914][664]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.27.11:914][664]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.27.11:914][664]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435457. [2020.06.10-20.27.11:936][664]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000045 seconds [2020.06.10-20.27.11:936][664]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.7 [2020.06.10-20.27.11:936][664]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.27.11:936][664]LogCustomization: ------ [2020.06.10-20.27.11:937][664]LogCustomization: --> TW_Head007 [2020.06.10-20.27.11:937][664]LogCustomization: --> TW_Body006 [2020.06.10-20.27.11:937][664]LogCustomization: --> TW_W007 [2020.06.10-20.27.11:937][664]LogCustomization: ------ [2020.06.10-20.27.11:937][664]GameFlow: (BP_Menu_Slasher02_C_8) - UpdateCustomization with item TW_Head007 [2020.06.10-20.27.11:960][664]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.10-20.27.11:960][664]GameFlow: (BP_Menu_Slasher02_C_8) - UpdateCustomization with item TW_Body006 [2020.06.10-20.27.11:961][664]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-20.27.11:961][664]GameFlow: (BP_Menu_Slasher02_C_8) - UpdateCustomization with item TW_W007 [2020.06.10-20.27.11:962][664]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-20.27.12:353][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.12:373][685]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-20.27.12:383][685]GameFlow: Authority_SetSelectedCharacterId: 268435458 Player: Probably Will Auto D [2020.06.10-20.27.12:400][685]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.27.12:400][685]LogCustomization: ------ [2020.06.10-20.27.12:400][685]LogCustomization: --> TW_Head007 [2020.06.10-20.27.12:400][685]LogCustomization: --> TW_Body006 [2020.06.10-20.27.12:400][685]LogCustomization: --> TW_W007 [2020.06.10-20.27.12:400][685]LogCustomization: ------ [2020.06.10-20.27.12:400][685]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.27.12:400][685]LogCustomization: ------ [2020.06.10-20.27.12:400][685]LogCustomization: --> TW_Head007 [2020.06.10-20.27.12:401][685]LogCustomization: --> TW_Body006 [2020.06.10-20.27.12:401][685]LogCustomization: --> TW_W007 [2020.06.10-20.27.12:401][685]LogCustomization: ------ [2020.06.10-20.27.12:401][685]GameFlow: (BP_Menu_Slasher02_C_8) - UpdateCustomization with item TW_Head007 [2020.06.10-20.27.12:401][685]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.10-20.27.12:401][685]GameFlow: (BP_Menu_Slasher02_C_8) - UpdateCustomization with item TW_Body006 [2020.06.10-20.27.12:401][685]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-20.27.12:401][685]GameFlow: (BP_Menu_Slasher02_C_8) - UpdateCustomization with item TW_W007 [2020.06.10-20.27.12:401][685]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-20.27.12:409][685]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.27.12:410][685]LogCustomization: ------ [2020.06.10-20.27.12:410][685]LogCustomization: --> HB_Torso02 [2020.06.10-20.27.12:410][685]LogCustomization: --> TC_Legs006 [2020.06.10-20.27.12:410][685]LogCustomization: --> TC_W007 [2020.06.10-20.27.12:410][685]LogCustomization: ------ [2020.06.10-20.27.12:410][685]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.27.12:410][685]LogCustomization: ------ [2020.06.10-20.27.12:410][685]LogCustomization: --> HB_Torso02 [2020.06.10-20.27.12:410][685]LogCustomization: --> TC_Legs006 [2020.06.10-20.27.12:410][685]LogCustomization: --> TC_W007 [2020.06.10-20.27.12:410][685]LogCustomization: ------ [2020.06.10-20.27.12:410][685]GameFlow: (BP_Menu_Slasher02_C_8) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.27.12:410][685]GameFlow: (BP_Menu_Slasher02_C_8) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.27.12:410][685]GameFlow: (BP_Menu_Slasher02_C_8) - UpdateCustomization with item TC_W007 [2020.06.10-20.27.12:439][686]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.27.12:439][686]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.27.12:439][686]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435457] and selected character id [268435458] [2020.06.10-20.27.12:439][686]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435457 [2020.06.10-20.27.12:822][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.12:822][704]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.10-20.27.12:844][705]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.10-20.27.12:844][705]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-20.27.12:845][705]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-20.27.12:845][705]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-20.27.12:845][705]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.27.12:845][705]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.27.12:845][705]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.10-20.27.12:846][705]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000035 seconds [2020.06.10-20.27.12:846][705]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.27.12:848][705]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.27.12:848][705]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.0 [2020.06.10-20.27.12:848][705]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.27.12:848][705]LogCustomization: ------ [2020.06.10-20.27.12:848][705]LogCustomization: --> HB_Torso02 [2020.06.10-20.27.12:848][705]LogCustomization: --> TC_Legs006 [2020.06.10-20.27.12:848][705]LogCustomization: --> TC_W007 [2020.06.10-20.27.12:848][705]LogCustomization: ------ [2020.06.10-20.27.12:848][705]GameFlow: (BP_Menu_Slasher03_C_9) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.27.12:848][705]LogStreaming: Flushing async loaders. [2020.06.10-20.27.12:876][705]LogStreaming: Flushing async loaders took 28ms. [2020.06.10-20.27.12:876][705]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.27.12:876][705]GameFlow: (BP_Menu_Slasher03_C_9) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.27.12:877][705]LogStreaming: Flushing async loaders. [2020.06.10-20.27.12:888][705]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-20.27.12:888][705]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.27.12:888][705]GameFlow: (BP_Menu_Slasher03_C_9) - UpdateCustomization with item TC_W007 [2020.06.10-20.27.12:889][705]LogStreaming: Flushing async loaders. [2020.06.10-20.27.12:892][705]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.27.12:892][705]GameFlow: (CustomizedAudio) - Update Sound with item TC_W007 [2020.06.10-20.27.12:894][705]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.12:894][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.27.12:896][705]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.12:896][705]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.12:896][705]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.12:896][705]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.12:896][705]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.12:896][705]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.12:896][705]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.12:896][705]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.12:896][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.27.12:972][705]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.12:972][705]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.12:972][705]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.12:998][705]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.27.12:999][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.27.13:006][705]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.13:006][705]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.13:108][705]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.13:109][705]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.13:109][705]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-20.27.16:789][904]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.16:789][904]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-20.27.16:789][904]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-20.27.16:813][905]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.16:813][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.27.16:829][905]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.16:829][905]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.16:829][905]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.16:829][905]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.16:952][905]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.16:953][905]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.16:953][905]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.16:953][905]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.16:953][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.27.17:042][905]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.17:042][905]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.17:042][905]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.17:066][905]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.27.17:066][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.27.17:073][905]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.17:073][905]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.17:180][905]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-20.27.17:180][905]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.27.17:182][905]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18551&schemaVersion=0] [2020.06.10-20.27.17:182][905]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.17:182][905]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.17:182][905]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-20.27.17:377][913]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18551&schemaVersion=0] [2020.06.10-20.27.17:377][913]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.27.17:418][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.17:418][915]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-20.27.17:418][915]GameFlow: NavigationContextComponent::OnBack() - GameFlowContextGroup::ContextUid::MainMenu - IsQuickmatching=0 | IsInGame=0 [2020.06.10-20.27.17:418][915]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.06.10-20.27.17:441][916]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.17:441][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.27.17:457][916]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.17:457][916]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.17:457][916]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.17:457][916]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.17:457][916]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.17:457][916]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.17:457][916]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.17:457][916]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.17:457][916]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.17:457][916]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.17:457][916]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.17:457][916]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.17:457][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.10-20.27.17:462][916]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.17:462][916]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.27.17:462][916]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435458 [2020.06.10-20.27.17:462][916]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.10-20.27.17:462][916]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-20.27.17:462][916]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-20.27.17:462][916]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-20.27.17:462][916]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-20.27.17:462][916]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-20.27.17:462][916]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-20.27.17:463][916]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-20.27.17:463][916]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.10-20.27.17:463][916]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.10-20.27.17:465][916]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.10-20.27.17:585][916]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-20.27.17:586][916]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.17:586][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-20.27.17:586][916]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.17:586][916]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.17:586][916]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.17:586][916]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.17:587][916]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.17:587][916]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.17:587][916]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.17:587][916]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.17:587][916]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.17:587][916]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.17:587][916]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.17:587][916]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.17:587][916]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-20.27.17:587][916]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.17:587][916]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.27.17:587][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.10-20.27.17:587][916]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.17:588][916]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.27.17:588][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-20.27.17:588][916]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.27.17:588][916]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.27.17:588][916]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.27.17:588][916]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-20.27.17:636][917]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.10-20.27.17:637][917]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.27.17:637][917]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.27.17:637][917]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [-1] [2020.06.10-20.27.17:660][918]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-20.27.18:111][941]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.18:111][941]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-20.27.18:538][941]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.18:539][941]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.18:539][941]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-20.27.18:539][941]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-20.27.18:539][941]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.18:540][941]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.18:540][941]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.18:540][941]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.18:540][941]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.18:540][941]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.18:540][941]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.18:540][941]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.18:540][941]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.18:583][942]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.8 [2020.06.10-20.27.18:585][942]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000193 seconds [2020.06.10-20.27.18:586][942]GameFlow: (BP_Menu_CamperMale01_C_10) - UpdateCustomization with item DF_Head06 [2020.06.10-20.27.18:586][942]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.27.18:592][942]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.27.18:592][942]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.27.18:592][942]GameFlow: (BP_Menu_CamperMale01_C_10) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.27.18:592][942]LogStreaming: Flushing async loaders. [2020.06.10-20.27.18:597][942]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.27.18:597][942]LogStreaming: Flushing async loaders. [2020.06.10-20.27.18:598][942]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.27.18:598][942]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.27.18:598][942]GameFlow: (BP_Menu_CamperMale01_C_10) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.27.18:598][942]LogStreaming: Flushing async loaders. [2020.06.10-20.27.18:599][942]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.27.18:599][942]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.27.18:600][942]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.6 [2020.06.10-20.27.18:603][942]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000049 seconds [2020.06.10-20.27.18:603][942]GameFlow: (BP_Menu_CamperMale06_C_0) - UpdateCustomization with item QS_Head01 [2020.06.10-20.27.18:604][942]GameFlow: (CustomizedAudio) - Update Sound with item QS_Head01 [2020.06.10-20.27.18:604][942]GameFlow: (BP_Menu_CamperMale06_C_0) - UpdateCustomization with item QS_Torso01 [2020.06.10-20.27.18:604][942]GameFlow: (CustomizedAudio) - Update Sound with item QS_Torso01 [2020.06.10-20.27.18:604][942]GameFlow: (BP_Menu_CamperMale06_C_0) - UpdateCustomization with item QS_Legs01 [2020.06.10-20.27.18:604][942]GameFlow: (CustomizedAudio) - Update Sound with item QS_Legs01 [2020.06.10-20.27.18:605][942]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 10.0 [2020.06.10-20.27.18:606][942]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000044 seconds [2020.06.10-20.27.18:606][942]GameFlow: (BP_Menu_CamperMale03_C_5) - UpdateCustomization with item AV_Head06 [2020.06.10-20.27.18:606][942]LogStreaming: Flushing async loaders. [2020.06.10-20.27.18:613][942]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-20.27.18:614][942]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head06 [2020.06.10-20.27.18:614][942]GameFlow: (BP_Menu_CamperMale03_C_5) - UpdateCustomization with item AV_Torso02 [2020.06.10-20.27.18:614][942]LogStreaming: Flushing async loaders. [2020.06.10-20.27.18:617][942]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.27.18:617][942]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso02 [2020.06.10-20.27.18:617][942]GameFlow: (BP_Menu_CamperMale03_C_5) - UpdateCustomization with item AV_Legs02 [2020.06.10-20.27.18:617][942]LogStreaming: Flushing async loaders. [2020.06.10-20.27.18:619][942]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.27.18:620][942]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs02 [2020.06.10-20.27.18:621][942]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.3 [2020.06.10-20.27.18:622][942]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000038 seconds [2020.06.10-20.27.18:622][942]GameFlow: (BP_Menu_CamperMale05_C_2) - UpdateCustomization with item DK_Head02 [2020.06.10-20.27.18:622][942]LogStreaming: Flushing async loaders. [2020.06.10-20.27.18:637][942]LogStreaming: Flushing async loaders took 14ms. [2020.06.10-20.27.18:637][942]LogStreaming: Flushing async loaders. [2020.06.10-20.27.18:642][942]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.27.18:642][942]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.06.10-20.27.18:642][942]GameFlow: (BP_Menu_CamperMale05_C_2) - UpdateCustomization with item DK_Torso001_03 [2020.06.10-20.27.18:642][942]LogStreaming: Flushing async loaders. [2020.06.10-20.27.18:655][942]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-20.27.18:655][942]LogStreaming: Flushing async loaders. [2020.06.10-20.27.18:660][942]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.27.18:660][942]LogStreaming: Flushing async loaders. [2020.06.10-20.27.18:665][942]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.27.18:665][942]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso001_03 [2020.06.10-20.27.18:665][942]GameFlow: (BP_Menu_CamperMale05_C_2) - UpdateCustomization with item DK_Legs02 [2020.06.10-20.27.18:665][942]LogStreaming: Flushing async loaders. [2020.06.10-20.27.18:667][942]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.27.18:668][942]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.06.10-20.27.18:668][942]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.0 [2020.06.10-20.27.18:669][942]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000033 seconds [2020.06.10-20.27.18:670][942]GameFlow: (BP_Menu_Slasher03_C_10) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.27.18:670][942]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.27.18:670][942]GameFlow: (BP_Menu_Slasher03_C_10) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.27.18:670][942]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.27.18:670][942]GameFlow: (BP_Menu_Slasher03_C_10) - UpdateCustomization with item TC_W007 [2020.06.10-20.27.18:670][942]GameFlow: (CustomizedAudio) - Update Sound with item TC_W007 [2020.06.10-20.27.18:671][942]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.27.18:671][942]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.27.18:671][942]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-20.27.18:671][942]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-20.27.18:671][942]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 0 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-20.27.19:076][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.19:076][960]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Start checking privileges. [2020.06.10-20.27.19:076][960]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Check privileges done. success=true [2020.06.10-20.27.19:077][960]PartyFacade: Verbose: [UPartyFacade::CreateParty] Start creating party. [2020.06.10-20.27.19:077][960]PartyFacade: Verbose: [UPartyFacade::SyncParty] Start syncing party. [2020.06.10-20.27.19:077][960]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [SyncingParty] [2020.06.10-20.27.19:077][960]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.10-20.27.19:179][962]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.10-20.27.19:179][962]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in {Party}' [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.10-20.27.19:180][962]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [SyncingParty] -> [None] [2020.06.10-20.27.19:180][962]PartyFacade: Verbose: [UPartyFacade::SyncParty] Player is not in a party. [2020.06.10-20.27.19:180][962]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [CreatingParty] [2020.06.10-20.27.19:180][962]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.06.10-20.27.19:270][966]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.06.10-20.27.19:270][966]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::CreatePlatformSession] [MirrorsSocialPresence::CreatePlatformSession] Begin create party platform session. [2020.06.10-20.27.19:478][975]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamCreateLobby bWasSuccessful: 1 LobbyId: 109775240977904046 LobbyType: 1 Result: '1' k_EResultOK (success)' succeeded in 0.205382 seconds [2020.06.10-20.27.19:484][975]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-20.27.19:485][975]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.10-20.27.19:485][975]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.10-20.27.19:485][975]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-20.27.19:485][975]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-20.27.19:485][975]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-20.27.19:485][975]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-20.27.19:485][975]LogOnlineSession: Verbose: OSS: OwningPlayerName: Probably Will Auto DC (R.I.P Ric [2020.06.10-20.27.19:485][975]LogOnlineSession: Verbose: OSS: OwningPlayerId: Probably Will Auto DC (R.I.P Ric [0x1A3C85A4360] [2020.06.10-20.27.19:485][975]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-20.27.19:485][975]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.10-20.27.19:485][975]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198115048270:7777 Type: Lobby session SessionId: Lobby[0x18...F1AE] [2020.06.10-20.27.19:485][975]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-20.27.19:485][975]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.10-20.27.19:485][975]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-20.27.19:485][975]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-20.27.19:485][975]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.10-20.27.19:485][975]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-20.27.19:485][975]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-20.27.19:485][975]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-20.27.19:485][975]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.10-20.27.19:485][975]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-20.27.19:485][975]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-20.27.19:485][975]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.10-20.27.19:485][975]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-20.27.19:485][975]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-20.27.19:485][975]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-20.27.19:485][975]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.10-20.27.19:485][975]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1469364695 : OnlineService [2020.06.10-20.27.19:486][975]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-841791480 : OnlineService [2020.06.10-20.27.19:486][975]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1227532105 : OnlineService [2020.06.10-20.27.19:486][975]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=43081530 : OnlineService [2020.06.10-20.27.19:486][975]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnCreatePlatformSessionComplete] [MirrorsSocialPresence::OnCreatePlatformSessionComplete] Create party platform session completed. Success:true [2020.06.10-20.27.19:486][975]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/5794b9d7-cdd3-4808-b6d5-58b702915f3a] [2020.06.10-20.27.19:603][980]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/5794b9d7-cdd3-4808-b6d5-58b702915f3a] [2020.06.10-20.27.19:603][980]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [CreatingParty] -> [None] [2020.06.10-20.27.19:603][980]PartyFacade: [UPartyFacade::CreateParty] Party created successfully, party id: 5794b9d7-cdd3-4808-b6d5-58b702915f3a [2020.06.10-20.27.19:603][980]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party Id: 5794b9d7-cdd3-4808-b6d5-58b702915f3a [2020.06.10-20.27.19:603][980]PartyFacade: [UPartyFacade::DisplayPartyDetails] Leader Id: 3d851480-bd94-11e6-b0c2-879f2804d5d0 [2020.06.10-20.27.19:603][980]PartyFacade: [UPartyFacade::DisplayPartyDetails] Members: [2020.06.10-20.27.19:603][980]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: 3d851480-bd94-11e6-b0c2-879f2804d5d0 [2020.06.10-20.27.19:603][980]PartyFacade: [UPartyFacade::DisplayPartyDetails] GameType: 0 [2020.06.10-20.27.19:603][980]PartyFacade: [UPartyFacade::DisplayPartyDetails] Version: live-299508-live [2020.06.10-20.27.19:603][980]DBDPartyFacade: Warning: [UDBDPartyFacade::CreateParty] -MKI- player: Probably Will Auto D, ID( 159787 ) setting playerRole : VE_Camper [2020.06.10-20.27.19:614][980]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.10-20.27.19:614][980]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.10-20.27.19:614][980]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.06.10-20.27.19:615][980]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-20.27.19:616][980]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.10-20.27.19:616][980]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/5794b9d7-cdd3-4808-b6d5-58b702915f3a] [2020.06.10-20.27.19:616][980]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.19:616][980]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.19:616][980]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.19:616][980]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.19:616][980]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.19:617][980]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.19:617][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-20.27.19:617][980]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.19:617][980]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.19:617][980]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.19:617][980]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.19:617][980]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.19:617][980]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.19:617][980]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.19:617][980]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.19:617][980]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.19:617][980]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.19:617][980]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.19:617][980]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.19:618][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.06.10-20.27.19:637][981]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.10-20.27.19:745][987]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198115048270 [2020.06.10-20.27.19:765][987]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/5794b9d7-cdd3-4808-b6d5-58b702915f3a] [2020.06.10-20.27.19:766][987]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.10-20.27.19:843][990]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.10-20.27.20:142][ 5]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.20:142][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-20.27.20:572][ 5]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.20:572][ 5]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.20:572][ 5]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.20:572][ 5]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-20.27.20:572][ 5]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.20:572][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.27.20:682][ 5]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.20:682][ 5]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.20:682][ 5]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-20.27.20:682][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-20.27.20:683][ 5]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.20:714][ 5]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.20:714][ 5]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.20:717][ 5]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.20:717][ 5]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.20:717][ 5]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-20.27.20:717][ 5]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.20:717][ 5]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.20:717][ 5]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.20:717][ 5]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.20:717][ 5]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.20:717][ 5]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.20:718][ 5]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.27.20:718][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.27.20:725][ 5]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.27.20:725][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-20.27.20:726][ 5]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.27.20:726][ 5]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.27.20:726][ 5]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.20:726][ 5]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.20:844][ 5]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-20.27.20:844][ 5]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.27.20:844][ 5]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.27.20:845][ 5]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.20:845][ 5]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.20:845][ 5]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.10-20.27.20:845][ 5]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.27.20:845][ 5]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-20.27.20:845][ 5]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.27.20:846][ 5]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-20.27.20:846][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-20.27.20:885][ 6]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-20.27.20:909][ 6]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-20.27.20:910][ 6]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.20:910][ 6]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-20.27.20:910][ 6]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-20.27.20:910][ 6]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-20.27.20:910][ 6]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-20.27.20:910][ 6]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-20.27.20:910][ 6]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-20.27.20:910][ 6]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.10-20.27.20:910][ 6]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.10-20.27.20:910][ 6]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-20.27.20:910][ 6]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-20.27.20:910][ 6]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-20.27.20:910][ 6]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-20.27.20:910][ 6]LogOnlineSession: Verbose: OSS: OwningPlayerName: Probably Will Auto DC (R.I.P Ric [2020.06.10-20.27.20:910][ 6]LogOnlineSession: Verbose: OSS: OwningPlayerId: Probably Will Auto DC (R.I.P Ric [0x1A3B77F44E0] [2020.06.10-20.27.20:910][ 6]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-20.27.20:910][ 6]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.10-20.27.20:910][ 6]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198115048270:7777 Type: Lobby session SessionId: Lobby[0x18...F1AE] [2020.06.10-20.27.20:910][ 6]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-20.27.20:910][ 6]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.10-20.27.20:910][ 6]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-20.27.20:910][ 6]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-20.27.20:910][ 6]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.10-20.27.20:911][ 6]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-20.27.20:911][ 6]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-20.27.20:911][ 6]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-20.27.20:911][ 6]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.10-20.27.20:911][ 6]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-20.27.20:911][ 6]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-20.27.20:911][ 6]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.10-20.27.20:911][ 6]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-20.27.20:911][ 6]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-20.27.20:911][ 6]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-20.27.20:911][ 6]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.10-20.27.20:911][ 6]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1469364695 : OnlineService [2020.06.10-20.27.20:911][ 6]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-841791480 : OnlineService [2020.06.10-20.27.20:911][ 6]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1227532105 : OnlineService [2020.06.10-20.27.20:911][ 6]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=43081530 : OnlineService [2020.06.10-20.27.20:911][ 6]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198115048270:7777|109775240977904046 : OnlineService [2020.06.10-20.27.20:911][ 6]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-20.27.20:911][ 6]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-20.27.20:911][ 6]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.10-20.27.20:911][ 6]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.27.20:911][ 6]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.27.20:919][ 6]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.27.20:951][ 7]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.27.20:963][ 7]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-20.27.20:963][ 7]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.27.20:963][ 7]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.27.20:963][ 7]GameFlow: Warning: [ADBDPlayerState_Menu::SpawnNewPawn] Trying to spawn menu pawn on invalid player start. [2020.06.10-20.27.20:964][ 7]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.27.20:964][ 7]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.10-20.27.20:964][ 7]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.27.20:965][ 7]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-20.27.20:965][ 7]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.27.21:015][ 8]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.27.21:015][ 8]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-20.27.21:045][ 9]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.27.21:045][ 9]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-20.27.21:083][ 11]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-20.27.21:084][ 11]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.27.21:084][ 11]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.10-20.27.21:084][ 11]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.27.21:686][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.21:686][ 41]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.10-20.27.21:706][ 42]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.27.21:707][ 42]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.27.21:715][ 42]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-20.27.21:715][ 42]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.10-20.27.21:715][ 42]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.10-20.27.21:718][ 42]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.10-20.27.21:718][ 42]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.10-20.27.21:720][ 42]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.10-20.27.21:721][ 42]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.10-20.27.21:722][ 42]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.10-20.27.21:723][ 42]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.10-20.27.21:724][ 42]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.06.10-20.27.21:724][ 42]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.27.21:731][ 42]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.27.21:737][ 42]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.27.21:737][ 42]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.27.21:738][ 42]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.10-20.27.21:738][ 42]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.27.21:739][ 42]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.21:740][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.27.21:742][ 42]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.21:742][ 42]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.21:742][ 42]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.21:742][ 42]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.21:742][ 42]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.21:742][ 42]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.21:742][ 42]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.21:742][ 42]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.21:742][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.27.21:819][ 42]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.21:819][ 42]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.21:819][ 42]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.21:844][ 42]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.27.21:844][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.27.21:852][ 42]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.21:852][ 42]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.21:914][ 42]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.21:914][ 42]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.21:914][ 42]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.10-20.27.21:915][ 43]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-20.27.21:916][ 43]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.27.21:916][ 43]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.27.21:916][ 43]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.10-20.27.21:916][ 43]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.06.10-20.27.21:919][ 43]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000034 seconds [2020.06.10-20.27.21:919][ 43]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.9 [2020.06.10-20.27.21:919][ 43]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.27.21:919][ 43]LogCustomization: ------ [2020.06.10-20.27.21:919][ 43]LogCustomization: --> DF_Head06 [2020.06.10-20.27.21:919][ 43]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.27.21:919][ 43]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.27.21:919][ 43]LogCustomization: ------ [2020.06.10-20.27.21:920][ 43]GameFlow: (BP_Menu_CamperMale01_C_11) - UpdateCustomization with item DF_Head06 [2020.06.10-20.27.21:920][ 43]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.27.21:920][ 43]GameFlow: (BP_Menu_CamperMale01_C_11) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.27.21:920][ 43]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.27.21:920][ 43]GameFlow: (BP_Menu_CamperMale01_C_11) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.27.21:921][ 43]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.27.21:921][ 43]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.27.21:924][ 43]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.27.21:925][ 43]LogStreaming: Flushing async loaders. [2020.06.10-20.27.21:927][ 43]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.27.21:927][ 43]LogStreaming: Flushing async loaders. [2020.06.10-20.27.21:930][ 43]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.27.21:930][ 43]LogStreaming: Flushing async loaders. [2020.06.10-20.27.21:934][ 43]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.27.22:358][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.22:712][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.22:713][ 82]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.10-20.27.22:734][ 83]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.22:734][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.27.22:736][ 83]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.22:736][ 83]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.22:736][ 83]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.22:736][ 83]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.22:860][ 83]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.22:860][ 83]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.22:861][ 83]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.22:861][ 83]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.22:861][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.27.22:944][ 83]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.22:944][ 83]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.22:945][ 83]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.23:155][ 83]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.27.23:155][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.27.23:162][ 83]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.23:162][ 83]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.23:189][ 83]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.23:189][ 83]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.23:190][ 83]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.10-20.27.24:017][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.24:029][121]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.27.24:040][121]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.27.24:050][121]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.27.24:050][121]GameFlow: Authority_SetSelectedCharacterId: 4 Player: Probably Will Auto D [2020.06.10-20.27.24:063][121]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.27.24:067][121]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.27.24:067][121]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.27.24:068][121]LogCustomization: ------ [2020.06.10-20.27.24:068][121]LogCustomization: --> DF_Head06 [2020.06.10-20.27.24:068][121]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.27.24:068][121]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.27.24:068][121]LogCustomization: ------ [2020.06.10-20.27.24:068][121]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.27.24:068][121]LogCustomization: ------ [2020.06.10-20.27.24:068][121]LogCustomization: --> DF_Head06 [2020.06.10-20.27.24:068][121]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.27.24:068][121]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.27.24:068][121]LogCustomization: ------ [2020.06.10-20.27.24:068][121]GameFlow: (BP_Menu_CamperMale01_C_11) - UpdateCustomization with item DF_Head06 [2020.06.10-20.27.24:068][121]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.27.24:068][121]GameFlow: (BP_Menu_CamperMale01_C_11) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.27.24:068][121]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.27.24:068][121]GameFlow: (BP_Menu_CamperMale01_C_11) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.27.24:068][121]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.27.24:073][121]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.27.24:078][121]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.27.24:078][121]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.27.24:078][121]LogCustomization: ------ [2020.06.10-20.27.24:078][121]LogCustomization: --> NK_Head06 [2020.06.10-20.27.24:078][121]LogCustomization: --> NK_Torso007 [2020.06.10-20.27.24:078][121]LogCustomization: --> NK_Legs01_03 [2020.06.10-20.27.24:078][121]LogCustomization: ------ [2020.06.10-20.27.24:078][121]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.27.24:078][121]LogCustomization: ------ [2020.06.10-20.27.24:078][121]LogCustomization: --> NK_Head06 [2020.06.10-20.27.24:078][121]LogCustomization: --> NK_Torso007 [2020.06.10-20.27.24:078][121]LogCustomization: --> NK_Legs01_03 [2020.06.10-20.27.24:078][121]LogCustomization: ------ [2020.06.10-20.27.24:078][121]GameFlow: (BP_Menu_CamperMale01_C_11) - UpdateCustomization with item NK_Head06 [2020.06.10-20.27.24:078][121]GameFlow: (BP_Menu_CamperMale01_C_11) - UpdateCustomization with item NK_Torso007 [2020.06.10-20.27.24:078][121]GameFlow: (BP_Menu_CamperMale01_C_11) - UpdateCustomization with item NK_Legs01_03 [2020.06.10-20.27.24:129][122]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.27.24:129][122]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.27.24:129][122]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [4] [2020.06.10-20.27.24:130][122]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.06.10-20.27.24:130][122]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.27.24:131][122]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.10-20.27.24:131][122]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.27.24:131][122]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-20.27.24:131][122]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.27.24:220][125]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.27.24:220][125]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-20.27.24:297][129]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-20.27.24:297][129]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.27.24:297][129]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.10-20.27.24:297][129]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.27.24:482][138]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.24:725][151]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.10-20.27.24:725][151]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-20.27.24:725][151]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-20.27.24:725][151]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.10-20.27.24:725][151]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.10-20.27.24:726][151]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.10-20.27.24:727][151]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.27.24:728][151]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.27.24:728][151]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.10-20.27.24:728][151]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.06.10-20.27.24:729][151]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000087 seconds [2020.06.10-20.27.24:730][151]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.7 [2020.06.10-20.27.24:730][151]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.27.24:730][151]LogCustomization: ------ [2020.06.10-20.27.24:730][151]LogCustomization: --> NK_Head06 [2020.06.10-20.27.24:730][151]LogCustomization: --> NK_Torso007 [2020.06.10-20.27.24:730][151]LogCustomization: --> NK_Legs01_03 [2020.06.10-20.27.24:730][151]LogCustomization: ------ [2020.06.10-20.27.24:730][151]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head06 [2020.06.10-20.27.24:730][151]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.27.24:732][151]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.27.24:732][151]LogStreaming: Flushing async loaders. [2020.06.10-20.27.24:735][151]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.27.24:735][151]LogStreaming: Flushing async loaders. [2020.06.10-20.27.24:736][151]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.27.24:736][151]LogStreaming: Flushing async loaders. [2020.06.10-20.27.24:750][151]LogStreaming: Flushing async loaders took 14ms. [2020.06.10-20.27.24:751][151]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head06 [2020.06.10-20.27.24:751][151]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso007 [2020.06.10-20.27.24:751][151]LogStreaming: Flushing async loaders. [2020.06.10-20.27.24:758][151]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-20.27.24:758][151]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso007 [2020.06.10-20.27.24:758][151]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs01_03 [2020.06.10-20.27.24:758][151]LogStreaming: Flushing async loaders. [2020.06.10-20.27.24:760][151]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.27.24:761][151]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs01_03 [2020.06.10-20.27.24:831][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.24:832][154]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.10-20.27.24:854][155]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.24:854][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.27.24:856][155]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.24:856][155]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.24:856][155]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.24:856][155]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.24:856][155]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.24:856][155]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.24:856][155]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.24:856][155]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.24:857][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.27.24:935][155]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.24:935][155]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.24:935][155]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.24:961][155]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.27.24:961][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.27.24:969][155]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.24:969][155]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.25:041][155]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.25:041][155]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.25:041][155]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.10-20.27.31:155][480]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.31:420][495]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198137534975 [2020.06.10-20.27.31:430][495]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198137534975, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.27.31:432][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.31:432][495]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.10-20.27.31:433][495]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-20.27.31:455][496]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.31:455][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.27.31:471][496]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.31:471][496]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.31:471][496]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.31:471][496]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.31:593][496]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.31:703][496]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-20.27.31:703][496]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.27.31:705][496]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18552&schemaVersion=0] [2020.06.10-20.27.31:705][496]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.31:705][496]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.31:705][496]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.31:705][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.27.31:798][496]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.31:798][496]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.31:798][496]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.31:823][496]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.27.31:823][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.27.31:831][496]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.31:831][496]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.31:833][496]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.31:833][496]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.31:834][496]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.10-20.27.31:871][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.31:871][497]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : eNone [2020.06.10-20.27.31:871][497]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.06.10-20.27.31:871][497]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [LeavingParty] [2020.06.10-20.27.31:871][497]LogMirrors: SENDING REQUEST: [DELETE https://steam.live.bhvrdbd.com/api/v1/party/5794b9d7-cdd3-4808-b6d5-58b702915f3a] [2020.06.10-20.27.31:871][497]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-20.27.31:921][499]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18552&schemaVersion=0] [2020.06.10-20.27.31:921][499]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.27.32:029][499]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-20.27.32:030][499]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.27.32:030][499]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.27.32:040][500]LogMirrors: RESPONSE: code 204, request [DELETE https://steam.live.bhvrdbd.com/api/v1/party/5794b9d7-cdd3-4808-b6d5-58b702915f3a] [2020.06.10-20.27.32:041][500]OnlinePresence: Error: [MirrorsSocial (4)::MirrorsSocialPresence::LeaveDestroyPlatformSession] [MirrorsSocialPresence::LeaveDestroyPlatformSession] Begin destroy party platform session [2020.06.10-20.27.32:041][500]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyDisband [2020.06.10-20.27.32:051][501]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamLeaveLobby bWasSuccessful: 1 SessionName: PartySession LobbyId: Lobby[0x18...F1AE]' succeeded in 0.000340 seconds [2020.06.10-20.27.32:068][502]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamDestroySession bWasSuccessful: 1 SessionName: PartySession' succeeded in 0.016387 seconds [2020.06.10-20.27.32:076][502]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.06.10-20.27.32:076][502]LogOnline: Warning: [FOnlineSessionMirrors::DestroySession] Cannot destroy a session that does not exist. SessionName PartySession [2020.06.10-20.27.32:076][502]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnDestroySessionCompleteDelegate_Platform] MirrorsMatchmaking: OnDestroySessionCompleteDelegate (Platform): Mirrors DestroySession Failed, but we don't care. [2020.06.10-20.27.32:076][502]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnLeaveDestroyPlatformSessionComplete] [MirrorsocialPresence::OnLeaveDestroyPlatformSessionComplete] Leave/Destroy party platform session completed. Success:true [2020.06.10-20.27.32:076][502]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [LeavingParty] -> [None] [2020.06.10-20.27.32:076][502]PartyFacade: [UPartyFacade::LeaveParty] Party left. [2020.06.10-20.27.32:076][502]LogContextSystem: ContextGroup request context end: Group: NavigationContextGroup(1) [2020.06.10-20.27.32:076][502]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.06.10-20.27.32:076][502]GameFlow: Verbose: [PartyContextComponent::OnPartyDestroyed] Party destroyed. success=true [2020.06.10-20.27.32:078][502]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.27.32:079][502]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.27.32:079][502]PartyFacade: Warning: [UPartyFacade::OnPartyDisbanded] Ignoring the RTM, the party id [5794b9d7-cdd3-4808-b6d5-58b702915f3a] doesn't match with the current party id []. [2020.06.10-20.27.32:079][502]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.27.32:079][502]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.27.32:079][502]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.06.10-20.27.32:079][502]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.27.32:079][502]LogCustomization: ------ [2020.06.10-20.27.32:079][502]LogCustomization: --> NK_Head06 [2020.06.10-20.27.32:079][502]LogCustomization: --> NK_Torso007 [2020.06.10-20.27.32:079][502]LogCustomization: --> NK_Legs01_03 [2020.06.10-20.27.32:079][502]LogCustomization: ------ [2020.06.10-20.27.32:079][502]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head06 [2020.06.10-20.27.32:079][502]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head06 [2020.06.10-20.27.32:079][502]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso007 [2020.06.10-20.27.32:080][502]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso007 [2020.06.10-20.27.32:080][502]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs01_03 [2020.06.10-20.27.32:080][502]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs01_03 [2020.06.10-20.27.32:082][502]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.32:082][502]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-20.27.32:083][502]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.32:083][502]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.32:083][502]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.32:083][502]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.32:085][502]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.32:089][502]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.27.32:091][502]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.27.32:091][502]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.32:091][502]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.32:091][502]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.32:091][502]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.32:091][502]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.32:091][502]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.32:091][502]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.32:091][502]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.32:092][502]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-20.27.32:092][502]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.32:092][502]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.27.32:108][502]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.32:108][502]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.32:108][502]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.32:108][502]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.32:108][502]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.32:108][502]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.32:108][502]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.32:109][502]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.27.32:109][502]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-20.27.32:109][502]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.27.32:109][502]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.27.32:109][502]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.27.32:109][502]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-20.27.32:109][502]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.32:109][502]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.32:109][502]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.32:109][502]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.32:109][502]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.32:109][502]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.10-20.27.32:113][502]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.32:113][502]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.10-20.27.32:114][502]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.27.32:114][502]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.27.32:114][502]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 4 [2020.06.10-20.27.32:114][502]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.10-20.27.32:114][502]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-20.27.32:114][502]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-20.27.32:114][502]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-20.27.32:114][502]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-20.27.32:114][502]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-20.27.32:114][502]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-20.27.32:114][502]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-20.27.32:114][502]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.10-20.27.32:114][502]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.10-20.27.32:116][502]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.10-20.27.32:237][502]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-20.27.32:238][502]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.27.32:238][502]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.10-20.27.32:238][502]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.32:296][503]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.27.32:296][503]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-20.27.32:296][503]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.10-20.27.32:299][503]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.27.32:299][503]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.27.32:299][503]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [-1] [2020.06.10-20.27.32:332][504]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-20.27.32:467][511]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198115048270 [2020.06.10-20.27.32:644][521]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.32:644][521]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-20.27.33:087][521]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198161353402 [2020.06.10-20.27.33:087][521]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.33:087][521]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.33:087][521]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-20.27.33:087][521]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-20.27.33:088][521]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.33:088][521]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.33:088][521]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.33:088][521]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.33:089][521]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.33:089][521]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.33:089][521]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.33:089][521]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.33:089][521]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.33:090][522]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198161353402, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.27.33:090][522]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Crimsdark, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-20.27.33:118][522]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.7 [2020.06.10-20.27.33:119][522]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000038 seconds [2020.06.10-20.27.33:119][522]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item NK_Head06 [2020.06.10-20.27.33:120][522]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head06 [2020.06.10-20.27.33:120][522]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item NK_Torso007 [2020.06.10-20.27.33:120][522]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso007 [2020.06.10-20.27.33:120][522]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item NK_Legs01_03 [2020.06.10-20.27.33:120][522]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs01_03 [2020.06.10-20.27.33:121][522]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.5 [2020.06.10-20.27.33:122][522]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000053 seconds [2020.06.10-20.27.33:122][522]GameFlow: (BP_Menu_CamperFemale04_C_1) - UpdateCustomization with item LS_Head02 [2020.06.10-20.27.33:122][522]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.27.33:131][522]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-20.27.33:132][522]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head02 [2020.06.10-20.27.33:132][522]GameFlow: (BP_Menu_CamperFemale04_C_1) - UpdateCustomization with item LS_Torso02 [2020.06.10-20.27.33:132][522]LogStreaming: Flushing async loaders. [2020.06.10-20.27.33:136][522]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.27.33:136][522]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso02 [2020.06.10-20.27.33:136][522]GameFlow: (BP_Menu_CamperFemale04_C_1) - UpdateCustomization with item LS_Legs01 [2020.06.10-20.27.33:136][522]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs01 [2020.06.10-20.27.33:137][522]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.9 [2020.06.10-20.27.33:139][522]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000038 seconds [2020.06.10-20.27.33:140][522]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head004_03 [2020.06.10-20.27.33:140][522]LogStreaming: Flushing async loaders. [2020.06.10-20.27.33:143][522]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.27.33:143][522]LogStreaming: Flushing async loaders. [2020.06.10-20.27.33:160][522]LogStreaming: Flushing async loaders took 17ms. [2020.06.10-20.27.33:161][522]LogStreaming: Flushing async loaders. [2020.06.10-20.27.33:168][522]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-20.27.33:168][522]LogStreaming: Flushing async loaders. [2020.06.10-20.27.33:173][522]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.27.33:173][522]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head004_03 [2020.06.10-20.27.33:173][522]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_02 [2020.06.10-20.27.33:173][522]LogStreaming: Flushing async loaders. [2020.06.10-20.27.33:182][522]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-20.27.33:187][522]LogStreaming: Flushing async loaders. [2020.06.10-20.27.33:193][522]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-20.27.33:193][522]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_02 [2020.06.10-20.27.33:193][522]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs004_03 [2020.06.10-20.27.33:193][522]LogStreaming: Flushing async loaders. [2020.06.10-20.27.33:198][522]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.27.33:198][522]LogStreaming: Flushing async loaders. [2020.06.10-20.27.33:200][522]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.27.33:201][522]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs004_03 [2020.06.10-20.27.33:201][522]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.4 [2020.06.10-20.27.33:202][522]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000050 seconds [2020.06.10-20.27.33:203][522]GameFlow: (BP_Menu_CamperMale03_C_6) - UpdateCustomization with item AV_Head06 [2020.06.10-20.27.33:203][522]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head06 [2020.06.10-20.27.33:203][522]GameFlow: (BP_Menu_CamperMale03_C_6) - UpdateCustomization with item AV_Torso02 [2020.06.10-20.27.33:204][522]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso02 [2020.06.10-20.27.33:204][522]GameFlow: (BP_Menu_CamperMale03_C_6) - UpdateCustomization with item AV_Legs02 [2020.06.10-20.27.33:204][522]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs02 [2020.06.10-20.27.33:204][522]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.2 [2020.06.10-20.27.33:205][522]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000027 seconds [2020.06.10-20.27.33:205][522]GameFlow: (BP_Menu_Slasher03_C_11) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.27.33:205][522]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.27.33:206][522]GameFlow: (BP_Menu_Slasher03_C_11) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.27.33:206][522]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.27.33:206][522]GameFlow: (BP_Menu_Slasher03_C_11) - UpdateCustomization with item TC_W007 [2020.06.10-20.27.33:206][522]GameFlow: (CustomizedAudio) - Update Sound with item TC_W007 [2020.06.10-20.27.33:206][522]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.27.33:206][522]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.27.33:206][522]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-20.27.33:206][522]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-20.27.33:206][522]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 0 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.10-20.27.33:633][541]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.33:647][541]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-20.27.33:653][541]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-20.27.33:653][541]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.10-20.27.33:690][542]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-20.27.33:693][542]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.33:693][542]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.33:693][542]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.33:693][542]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.33:693][542]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.33:693][542]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.33:693][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-20.27.33:694][542]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.33:694][542]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.33:694][542]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.33:694][542]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.33:694][542]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.33:694][542]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.33:694][542]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.33:694][542]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.33:694][542]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.33:694][542]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.33:695][542]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.33:695][542]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.33:695][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.06.10-20.27.34:218][564]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.34:218][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-20.27.34:661][564]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.34:661][564]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.34:661][564]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.34:661][564]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-20.27.34:661][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-20.27.34:661][564]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.34:662][564]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.34:662][564]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-20.27.34:662][564]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.34:662][564]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.34:662][564]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.34:662][564]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.34:662][564]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.34:662][564]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.34:662][564]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.34:686][565]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.34:686][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.27.34:780][565]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.34:780][565]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.34:780][565]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.34:806][565]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.27.34:806][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.27.34:814][565]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.34:814][565]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.34:926][565]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-20.27.34:926][565]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.27.34:926][565]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.27.34:927][565]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.34:927][565]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.34:927][565]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-20.27.34:928][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.34:928][565]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.10-20.27.34:968][566]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-20.27.34:971][566]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-20.27.34:971][566]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.34:971][566]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.27.34:973][566]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.34:973][566]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.34:973][566]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.34:973][566]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.34:974][566]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.34:974][566]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.34:974][566]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.34:974][566]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.34:974][566]GameFlow: Warning: Entering Main Menu [2020.06.10-20.27.34:974][566]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-20.27.34:974][566]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-20.27.34:974][566]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-20.27.34:974][566]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-20.27.34:974][566]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-20.27.34:974][566]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-20.27.34:975][566]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-20.27.34:975][566]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.10-20.27.34:975][566]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.10-20.27.34:981][566]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-20.27.34:989][566]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.34:989][566]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-20.27.34:989][566]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.34:989][566]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.27.35:068][566]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.35:068][566]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.35:068][566]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.35:093][566]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.27.35:093][566]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-20.27.35:093][566]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.27.35:093][566]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.27.35:093][566]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.27.35:093][566]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.27.35:101][566]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.27.35:101][566]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-20.27.35:101][566]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.27.35:101][566]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.35:101][566]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.35:197][566]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.35:197][566]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.35:198][566]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-20.27.35:198][566]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-20.27.35:198][566]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-20.27.35:245][567]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.27.35:252][567]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-20.27.35:253][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.35:254][567]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-20.27.35:293][568]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.35:293][568]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.27.35:295][568]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.35:295][568]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.35:295][568]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.35:295][568]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.35:419][568]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.35:420][568]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.35:420][568]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.35:420][568]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.35:420][568]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.27.35:506][568]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.35:506][568]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.35:506][568]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.35:534][568]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.27.35:534][568]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.27.35:543][568]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.35:543][568]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.35:659][568]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-20.27.35:659][568]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.27.35:659][568]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.27.35:660][568]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.35:660][568]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.35:660][568]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-20.27.35:783][572]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.27.35:802][573]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-20.27.35:802][573]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.27.35:802][573]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.27.35:802][573]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.10-20.27.35:805][573]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000033 seconds [2020.06.10-20.27.35:805][573]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.4 [2020.06.10-20.27.35:805][573]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.27.35:805][573]LogCustomization: ------ [2020.06.10-20.27.35:805][573]LogCustomization: --> HB_Torso02 [2020.06.10-20.27.35:805][573]LogCustomization: --> TC_Legs006 [2020.06.10-20.27.35:806][573]LogCustomization: --> TC_W007 [2020.06.10-20.27.35:806][573]LogCustomization: ------ [2020.06.10-20.27.35:806][573]GameFlow: (BP_Menu_Slasher03_C_12) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.27.35:806][573]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.27.35:806][573]GameFlow: (BP_Menu_Slasher03_C_12) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.27.35:807][573]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.27.35:807][573]GameFlow: (BP_Menu_Slasher03_C_12) - UpdateCustomization with item TC_W007 [2020.06.10-20.27.35:807][573]GameFlow: (CustomizedAudio) - Update Sound with item TC_W007 [2020.06.10-20.27.36:485][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.36:485][608]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.10-20.27.36:509][609]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.36:509][609]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.27.36:511][609]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.36:511][609]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.36:511][609]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.36:511][609]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.36:511][609]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.36:511][609]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.36:511][609]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.36:511][609]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.36:512][609]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.27.36:592][609]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.36:592][609]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.36:592][609]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.36:618][609]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.27.36:618][609]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.27.36:626][609]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.36:626][609]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.36:724][609]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.36:724][609]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.36:725][609]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-20.27.37:318][636]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198979424190 [2020.06.10-20.27.37:319][636]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198979424190, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-20.27.37:462][643]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.37:951][670]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.39:426][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.40:927][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.40:927][829]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.10-20.27.40:948][830]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.40:949][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.27.40:951][830]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.40:951][830]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.40:951][830]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.40:951][830]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.41:073][830]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.41:073][830]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.41:073][830]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.41:074][830]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.41:074][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.27.41:152][830]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.41:152][830]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.41:152][830]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.41:342][830]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.27.41:342][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.27.41:349][830]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.41:349][830]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.41:372][830]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.41:372][830]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.41:373][830]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-20.27.42:395][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.42:415][876]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-20.27.42:424][876]GameFlow: Authority_SetSelectedCharacterId: 268435457 Player: Probably Will Auto D [2020.06.10-20.27.42:441][876]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.27.42:441][876]LogCustomization: ------ [2020.06.10-20.27.42:441][876]LogCustomization: --> HB_Torso02 [2020.06.10-20.27.42:441][876]LogCustomization: --> TC_Legs006 [2020.06.10-20.27.42:441][876]LogCustomization: --> TC_W007 [2020.06.10-20.27.42:441][876]LogCustomization: ------ [2020.06.10-20.27.42:441][876]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.27.42:441][876]LogCustomization: ------ [2020.06.10-20.27.42:441][876]LogCustomization: --> HB_Torso02 [2020.06.10-20.27.42:441][876]LogCustomization: --> TC_Legs006 [2020.06.10-20.27.42:441][876]LogCustomization: --> TC_W007 [2020.06.10-20.27.42:441][876]LogCustomization: ------ [2020.06.10-20.27.42:441][876]GameFlow: (BP_Menu_Slasher03_C_12) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.27.42:441][876]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.27.42:441][876]GameFlow: (BP_Menu_Slasher03_C_12) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.27.42:441][876]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.27.42:441][876]GameFlow: (BP_Menu_Slasher03_C_12) - UpdateCustomization with item TC_W007 [2020.06.10-20.27.42:441][876]GameFlow: (CustomizedAudio) - Update Sound with item TC_W007 [2020.06.10-20.27.42:450][876]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.27.42:450][876]LogCustomization: ------ [2020.06.10-20.27.42:450][876]LogCustomization: --> TW_Head007 [2020.06.10-20.27.42:450][876]LogCustomization: --> TW_Body006 [2020.06.10-20.27.42:450][876]LogCustomization: --> TW_W007 [2020.06.10-20.27.42:450][876]LogCustomization: ------ [2020.06.10-20.27.42:450][876]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.27.42:450][876]LogCustomization: ------ [2020.06.10-20.27.42:450][876]LogCustomization: --> TW_Head007 [2020.06.10-20.27.42:450][876]LogCustomization: --> TW_Body006 [2020.06.10-20.27.42:450][876]LogCustomization: --> TW_W007 [2020.06.10-20.27.42:450][876]LogCustomization: ------ [2020.06.10-20.27.42:450][876]GameFlow: (BP_Menu_Slasher03_C_12) - UpdateCustomization with item TW_Head007 [2020.06.10-20.27.42:450][876]GameFlow: (BP_Menu_Slasher03_C_12) - UpdateCustomization with item TW_Body006 [2020.06.10-20.27.42:450][876]GameFlow: (BP_Menu_Slasher03_C_12) - UpdateCustomization with item TW_W007 [2020.06.10-20.27.42:476][877]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.27.42:476][877]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.27.42:476][877]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435457] [2020.06.10-20.27.42:476][877]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435458 [2020.06.10-20.27.42:918][899]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.42:918][899]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.10-20.27.42:941][900]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.42:941][900]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.27.42:943][900]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.42:943][900]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.42:943][900]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.42:943][900]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.42:943][900]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.42:943][900]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.42:943][900]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.42:943][900]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.42:943][900]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.27.43:026][900]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.43:026][900]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.43:026][900]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.43:055][900]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.27.43:055][900]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.27.43:064][900]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.43:064][900]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.43:165][900]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.43:166][900]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.43:166][900]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-20.27.43:253][902]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.10-20.27.43:253][902]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-20.27.43:253][902]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-20.27.43:253][902]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-20.27.43:253][902]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.27.43:253][902]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.27.43:253][902]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435457. [2020.06.10-20.27.43:275][902]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000032 seconds [2020.06.10-20.27.43:275][902]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.3 [2020.06.10-20.27.43:275][902]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.27.43:275][902]LogCustomization: ------ [2020.06.10-20.27.43:275][902]LogCustomization: --> TW_Head007 [2020.06.10-20.27.43:275][902]LogCustomization: --> TW_Body006 [2020.06.10-20.27.43:275][902]LogCustomization: --> TW_W007 [2020.06.10-20.27.43:275][902]LogCustomization: ------ [2020.06.10-20.27.43:275][902]GameFlow: (BP_Menu_Slasher02_C_9) - UpdateCustomization with item TW_Head007 [2020.06.10-20.27.43:293][902]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.10-20.27.43:293][902]GameFlow: (BP_Menu_Slasher02_C_9) - UpdateCustomization with item TW_Body006 [2020.06.10-20.27.43:293][902]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.27.43:294][902]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.27.43:295][902]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-20.27.43:295][902]GameFlow: (BP_Menu_Slasher02_C_9) - UpdateCustomization with item TW_W007 [2020.06.10-20.27.43:295][902]LogStreaming: Flushing async loaders. [2020.06.10-20.27.43:295][902]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.27.43:296][902]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-20.27.44:494][959]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.44:494][959]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.10-20.27.44:515][960]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.44:515][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.27.44:517][960]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.44:518][960]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.44:518][960]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.44:518][960]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.44:640][960]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.44:640][960]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.44:640][960]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.44:641][960]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.44:641][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.27.44:716][960]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.44:716][960]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.44:716][960]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.44:905][960]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.27.44:905][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.27.44:912][960]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.44:912][960]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.44:935][960]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.44:936][960]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.44:936][960]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-20.27.45:397][978]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.45:416][978]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-20.27.45:426][978]GameFlow: Authority_SetSelectedCharacterId: 268435456 Player: Probably Will Auto D [2020.06.10-20.27.45:442][978]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.27.45:442][978]LogCustomization: ------ [2020.06.10-20.27.45:442][978]LogCustomization: --> TW_Head007 [2020.06.10-20.27.45:443][978]LogCustomization: --> TW_Body006 [2020.06.10-20.27.45:443][978]LogCustomization: --> TW_W007 [2020.06.10-20.27.45:443][978]LogCustomization: ------ [2020.06.10-20.27.45:443][978]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.27.45:443][978]LogCustomization: ------ [2020.06.10-20.27.45:443][978]LogCustomization: --> TW_Head007 [2020.06.10-20.27.45:443][978]LogCustomization: --> TW_Body006 [2020.06.10-20.27.45:443][978]LogCustomization: --> TW_W007 [2020.06.10-20.27.45:443][978]LogCustomization: ------ [2020.06.10-20.27.45:443][978]GameFlow: (BP_Menu_Slasher02_C_9) - UpdateCustomization with item TW_Head007 [2020.06.10-20.27.45:443][978]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.10-20.27.45:443][978]GameFlow: (BP_Menu_Slasher02_C_9) - UpdateCustomization with item TW_Body006 [2020.06.10-20.27.45:443][978]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.06.10-20.27.45:443][978]GameFlow: (BP_Menu_Slasher02_C_9) - UpdateCustomization with item TW_W007 [2020.06.10-20.27.45:443][978]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.10-20.27.45:452][978]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.27.45:452][978]LogCustomization: ------ [2020.06.10-20.27.45:452][978]LogCustomization: --> TR_Head05 [2020.06.10-20.27.45:452][978]LogCustomization: --> TR_Body009 [2020.06.10-20.27.45:452][978]LogCustomization: --> TR_W009 [2020.06.10-20.27.45:452][978]LogCustomization: ------ [2020.06.10-20.27.45:452][978]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.27.45:452][978]LogCustomization: ------ [2020.06.10-20.27.45:452][978]LogCustomization: --> TR_Head05 [2020.06.10-20.27.45:452][978]LogCustomization: --> TR_Body009 [2020.06.10-20.27.45:452][978]LogCustomization: --> TR_W009 [2020.06.10-20.27.45:452][978]LogCustomization: ------ [2020.06.10-20.27.45:452][978]GameFlow: (BP_Menu_Slasher02_C_9) - UpdateCustomization with item TR_Head05 [2020.06.10-20.27.45:452][978]GameFlow: (BP_Menu_Slasher02_C_9) - UpdateCustomization with item TR_Body009 [2020.06.10-20.27.45:453][978]GameFlow: (BP_Menu_Slasher02_C_9) - UpdateCustomization with item TR_W009 [2020.06.10-20.27.45:478][979]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.27.45:478][979]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.27.45:479][979]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435457] and selected character id [268435456] [2020.06.10-20.27.45:479][979]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435457 [2020.06.10-20.27.45:731][991]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.45:731][991]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.10-20.27.45:756][992]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.45:756][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.27.45:758][992]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.45:758][992]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.45:758][992]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.45:758][992]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.45:758][992]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.45:759][992]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.45:759][992]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.45:759][992]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.45:759][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.27.45:847][992]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.45:847][992]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.45:847][992]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.45:876][992]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.27.45:876][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.27.45:885][992]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.45:885][992]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.45:968][992]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.45:968][992]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.45:968][992]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-20.27.46:215][ 1]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.10-20.27.46:215][ 1]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-20.27.46:215][ 1]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-20.27.46:215][ 1]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-20.27.46:215][ 1]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.27.46:215][ 1]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.27.46:215][ 1]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435456. [2020.06.10-20.27.46:217][ 1]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000059 seconds [2020.06.10-20.27.46:217][ 1]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.27.46:219][ 1]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.27.46:220][ 1]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.1 [2020.06.10-20.27.46:220][ 1]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.27.46:220][ 1]LogCustomization: ------ [2020.06.10-20.27.46:220][ 1]LogCustomization: --> TR_Head05 [2020.06.10-20.27.46:220][ 1]LogCustomization: --> TR_Body009 [2020.06.10-20.27.46:220][ 1]LogCustomization: --> TR_W009 [2020.06.10-20.27.46:220][ 1]LogCustomization: ------ [2020.06.10-20.27.46:220][ 1]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Head05 [2020.06.10-20.27.46:220][ 1]LogStreaming: Flushing async loaders. [2020.06.10-20.27.46:229][ 1]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-20.27.46:229][ 1]GameFlow: (CustomizedAudio) - Update Sound with item TR_Head05 [2020.06.10-20.27.46:229][ 1]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Body009 [2020.06.10-20.27.46:229][ 1]LogStreaming: Flushing async loaders. [2020.06.10-20.27.46:244][ 1]LogStreaming: Flushing async loaders took 14ms. [2020.06.10-20.27.46:244][ 1]LogStreaming: Flushing async loaders. [2020.06.10-20.27.46:264][ 1]LogStreaming: Flushing async loaders took 20ms. [2020.06.10-20.27.46:265][ 1]GameFlow: (CustomizedAudio) - Update Sound with item TR_Body009 [2020.06.10-20.27.46:265][ 1]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_W009 [2020.06.10-20.27.46:265][ 1]LogStreaming: Flushing async loaders. [2020.06.10-20.27.46:270][ 1]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.27.46:270][ 1]GameFlow: (CustomizedAudio) - Update Sound with item TR_W009 [2020.06.10-20.27.47:221][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.47:221][ 46]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.10-20.27.47:247][ 47]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.47:247][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.27.47:249][ 47]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.47:249][ 47]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.47:249][ 47]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.47:249][ 47]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.47:377][ 47]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.47:377][ 47]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.47:377][ 47]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.47:377][ 47]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.47:378][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.27.47:462][ 47]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.47:462][ 47]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.47:463][ 47]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.47:677][ 47]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.27.47:677][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.27.47:685][ 47]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.47:685][ 47]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.47:712][ 47]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.47:712][ 47]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.47:713][ 47]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-20.27.49:964][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.49:984][153]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-20.27.49:993][153]GameFlow: Authority_SetSelectedCharacterId: 268435459 Player: Probably Will Auto D [2020.06.10-20.27.50:006][153]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.27.50:006][153]LogCustomization: ------ [2020.06.10-20.27.50:006][153]LogCustomization: --> TR_Head05 [2020.06.10-20.27.50:006][153]LogCustomization: --> TR_Body009 [2020.06.10-20.27.50:006][153]LogCustomization: --> TR_W009 [2020.06.10-20.27.50:006][153]LogCustomization: ------ [2020.06.10-20.27.50:006][153]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.27.50:006][153]LogCustomization: ------ [2020.06.10-20.27.50:006][153]LogCustomization: --> TR_Head05 [2020.06.10-20.27.50:006][153]LogCustomization: --> TR_Body009 [2020.06.10-20.27.50:006][153]LogCustomization: --> TR_W009 [2020.06.10-20.27.50:006][153]LogCustomization: ------ [2020.06.10-20.27.50:006][153]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Head05 [2020.06.10-20.27.50:007][153]GameFlow: (CustomizedAudio) - Update Sound with item TR_Head05 [2020.06.10-20.27.50:007][153]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Body009 [2020.06.10-20.27.50:007][153]GameFlow: (CustomizedAudio) - Update Sound with item TR_Body009 [2020.06.10-20.27.50:007][153]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_W009 [2020.06.10-20.27.50:007][153]GameFlow: (CustomizedAudio) - Update Sound with item TR_W009 [2020.06.10-20.27.50:015][153]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.27.50:015][153]LogCustomization: ------ [2020.06.10-20.27.50:015][153]LogCustomization: --> TN_Head009 [2020.06.10-20.27.50:015][153]LogCustomization: --> TN_Body009 [2020.06.10-20.27.50:016][153]LogCustomization: --> TN_W009 [2020.06.10-20.27.50:016][153]LogCustomization: ------ [2020.06.10-20.27.50:016][153]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.27.50:016][153]LogCustomization: ------ [2020.06.10-20.27.50:016][153]LogCustomization: --> TN_Head009 [2020.06.10-20.27.50:016][153]LogCustomization: --> TN_Body009 [2020.06.10-20.27.50:016][153]LogCustomization: --> TN_W009 [2020.06.10-20.27.50:016][153]LogCustomization: ------ [2020.06.10-20.27.50:016][153]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TN_Head009 [2020.06.10-20.27.50:016][153]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TN_Body009 [2020.06.10-20.27.50:016][153]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TN_W009 [2020.06.10-20.27.50:042][154]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.27.50:043][154]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.27.50:043][154]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435456] and selected character id [268435459] [2020.06.10-20.27.50:043][154]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435456 [2020.06.10-20.27.50:425][172]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.50:425][172]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.10-20.27.50:448][173]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.50:448][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.27.50:451][173]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.50:451][173]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.50:451][173]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.50:451][173]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.50:451][173]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.50:451][173]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.50:451][173]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.50:451][173]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.50:451][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.27.50:538][173]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.50:538][173]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.50:538][173]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.50:567][173]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.27.50:568][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.27.50:577][173]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.50:577][173]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.50:674][173]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.50:674][173]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.50:675][173]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-20.27.50:791][175]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.10-20.27.50:791][175]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-20.27.50:791][175]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-20.27.50:791][175]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-20.27.50:791][175]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.27.50:791][175]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.27.50:791][175]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435459. [2020.06.10-20.27.50:792][175]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000041 seconds [2020.06.10-20.27.50:792][175]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.27.50:795][175]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.27.50:795][175]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.4 [2020.06.10-20.27.50:795][175]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.27.50:795][175]LogCustomization: ------ [2020.06.10-20.27.50:795][175]LogCustomization: --> TN_Head009 [2020.06.10-20.27.50:795][175]LogCustomization: --> TN_Body009 [2020.06.10-20.27.50:795][175]LogCustomization: --> TN_W009 [2020.06.10-20.27.50:795][175]LogCustomization: ------ [2020.06.10-20.27.50:795][175]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Head009 [2020.06.10-20.27.50:795][175]LogStreaming: Flushing async loaders. [2020.06.10-20.27.50:806][175]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-20.27.50:806][175]LogStreaming: Flushing async loaders. [2020.06.10-20.27.50:811][175]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.27.50:811][175]LogStreaming: Flushing async loaders. [2020.06.10-20.27.50:828][175]LogStreaming: Flushing async loaders took 17ms. [2020.06.10-20.27.50:830][175]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head009 [2020.06.10-20.27.50:830][175]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Body009 [2020.06.10-20.27.50:830][175]LogStreaming: Flushing async loaders. [2020.06.10-20.27.50:875][175]LogStreaming: Flushing async loaders took 45ms. [2020.06.10-20.27.50:875][175]LogStreaming: Flushing async loaders. [2020.06.10-20.27.50:885][175]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-20.27.50:886][175]LogStreaming: Flushing async loaders. [2020.06.10-20.27.50:901][175]LogStreaming: Flushing async loaders took 15ms. [2020.06.10-20.27.50:902][175]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body009 [2020.06.10-20.27.50:902][175]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_W009 [2020.06.10-20.27.50:902][175]LogStreaming: Flushing async loaders. [2020.06.10-20.27.50:920][175]LogStreaming: Flushing async loaders took 18ms. [2020.06.10-20.27.50:920][175]LogStreaming: Flushing async loaders. [2020.06.10-20.27.50:924][175]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.27.50:925][175]GameFlow: (CustomizedAudio) - Update Sound with item TN_W009 [2020.06.10-20.27.52:118][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.53:653][307]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.53:653][307]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.10-20.27.53:675][308]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.53:675][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.27.53:677][308]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.53:677][308]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.53:677][308]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.53:677][308]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.53:812][308]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.53:813][308]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.53:813][308]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.53:813][308]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.53:813][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.27.53:905][308]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.53:905][308]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.53:905][308]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.54:135][308]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.27.54:135][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.27.54:143][308]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.54:144][308]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.54:173][308]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.54:173][308]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.54:173][308]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-20.27.54:754][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.54:770][335]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.10-20.27.54:777][335]GameFlow: Authority_SetSelectedCharacterId: 268435458 Player: Probably Will Auto D [2020.06.10-20.27.54:792][335]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.27.54:792][335]LogCustomization: ------ [2020.06.10-20.27.54:792][335]LogCustomization: --> TN_Head009 [2020.06.10-20.27.54:792][335]LogCustomization: --> TN_Body009 [2020.06.10-20.27.54:792][335]LogCustomization: --> TN_W009 [2020.06.10-20.27.54:793][335]LogCustomization: ------ [2020.06.10-20.27.54:793][335]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.27.54:793][335]LogCustomization: ------ [2020.06.10-20.27.54:793][335]LogCustomization: --> TN_Head009 [2020.06.10-20.27.54:793][335]LogCustomization: --> TN_Body009 [2020.06.10-20.27.54:793][335]LogCustomization: --> TN_W009 [2020.06.10-20.27.54:793][335]LogCustomization: ------ [2020.06.10-20.27.54:793][335]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Head009 [2020.06.10-20.27.54:793][335]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head009 [2020.06.10-20.27.54:793][335]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Body009 [2020.06.10-20.27.54:793][335]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body009 [2020.06.10-20.27.54:793][335]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_W009 [2020.06.10-20.27.54:793][335]GameFlow: (CustomizedAudio) - Update Sound with item TN_W009 [2020.06.10-20.27.54:801][335]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.27.54:801][335]LogCustomization: ------ [2020.06.10-20.27.54:802][335]LogCustomization: --> HB_Torso02 [2020.06.10-20.27.54:802][335]LogCustomization: --> TC_Legs006 [2020.06.10-20.27.54:802][335]LogCustomization: --> TC_W007 [2020.06.10-20.27.54:802][335]LogCustomization: ------ [2020.06.10-20.27.54:802][335]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.27.54:802][335]LogCustomization: ------ [2020.06.10-20.27.54:802][335]LogCustomization: --> HB_Torso02 [2020.06.10-20.27.54:802][335]LogCustomization: --> TC_Legs006 [2020.06.10-20.27.54:802][335]LogCustomization: --> TC_W007 [2020.06.10-20.27.54:802][335]LogCustomization: ------ [2020.06.10-20.27.54:802][335]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.27.54:802][335]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.27.54:802][335]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TC_W007 [2020.06.10-20.27.54:822][336]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.27.54:822][336]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.27.54:822][336]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [268435458] [2020.06.10-20.27.54:822][336]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435459 [2020.06.10-20.27.55:567][371]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.10-20.27.55:568][371]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-20.27.55:568][371]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-20.27.55:568][371]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-20.27.55:568][371]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.27.55:568][371]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.27.55:568][371]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.10-20.27.55:569][371]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000062 seconds [2020.06.10-20.27.55:570][371]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.8 [2020.06.10-20.27.55:570][371]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.27.55:570][371]LogCustomization: ------ [2020.06.10-20.27.55:570][371]LogCustomization: --> HB_Torso02 [2020.06.10-20.27.55:570][371]LogCustomization: --> TC_Legs006 [2020.06.10-20.27.55:570][371]LogCustomization: --> TC_W007 [2020.06.10-20.27.55:570][371]LogCustomization: ------ [2020.06.10-20.27.55:570][371]GameFlow: (BP_Menu_Slasher03_C_13) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.27.55:570][371]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.27.55:570][371]GameFlow: (BP_Menu_Slasher03_C_13) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.27.55:570][371]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.27.55:570][371]GameFlow: (BP_Menu_Slasher03_C_13) - UpdateCustomization with item TC_W007 [2020.06.10-20.27.55:571][371]GameFlow: (CustomizedAudio) - Update Sound with item TC_W007 [2020.06.10-20.27.56:751][431]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.57:128][450]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.57:128][450]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-20.27.57:129][450]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.10-20.27.57:150][451]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.57:150][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.27.57:167][451]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.57:167][451]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.57:167][451]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.57:167][451]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.57:167][451]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.57:167][451]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.57:167][451]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.57:167][451]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.57:167][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.27.57:258][451]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.57:258][451]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.57:258][451]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.57:283][451]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.27.57:283][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.27.57:290][451]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.57:290][451]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.57:402][451]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-20.27.57:402][451]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.27.57:402][451]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.27.57:403][451]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.57:403][451]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.57:403][451]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.10-20.27.57:617][460]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.57:617][460]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-20.27.57:617][460]GameFlow: NavigationContextComponent::OnBack() - GameFlowContextGroup::ContextUid::MainMenu - IsQuickmatching=0 | IsInGame=0 [2020.06.10-20.27.57:617][460]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.06.10-20.27.57:640][461]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.57:641][461]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.27.57:656][461]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.57:656][461]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.57:656][461]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.57:656][461]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.57:656][461]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.57:656][461]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.57:656][461]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.57:656][461]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.57:656][461]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.57:656][461]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.57:657][461]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.57:657][461]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.57:657][461]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.10-20.27.57:662][461]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.57:662][461]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.27.57:662][461]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435458 [2020.06.10-20.27.57:662][461]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.10-20.27.57:662][461]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-20.27.57:662][461]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-20.27.57:662][461]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-20.27.57:662][461]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-20.27.57:662][461]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-20.27.57:662][461]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-20.27.57:662][461]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-20.27.57:663][461]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.10-20.27.57:663][461]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.10-20.27.57:665][461]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.10-20.27.57:785][461]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-20.27.57:786][461]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.57:786][461]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-20.27.57:786][461]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.57:786][461]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.57:787][461]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.57:787][461]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.57:787][461]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.57:787][461]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.57:787][461]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.57:787][461]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.57:787][461]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.57:787][461]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.57:787][461]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.57:787][461]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.57:787][461]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-20.27.57:787][461]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.57:787][461]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.27.57:787][461]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.10-20.27.57:787][461]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.57:787][461]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.27.57:787][461]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-20.27.57:788][461]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.27.57:788][461]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.27.57:788][461]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.27.57:788][461]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-20.27.57:822][462]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.10-20.27.57:824][462]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.27.57:824][462]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.27.57:824][462]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [-1] [2020.06.10-20.27.57:853][463]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-20.27.58:311][486]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.58:311][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-20.27.58:769][486]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.58:769][486]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.58:769][486]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-20.27.58:770][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-20.27.58:770][486]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.58:770][486]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.58:771][486]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.58:771][486]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.58:771][486]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.58:771][486]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.58:771][486]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.58:771][486]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.58:771][486]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.58:804][487]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.3 [2020.06.10-20.27.58:805][487]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000033 seconds [2020.06.10-20.27.58:805][487]GameFlow: (BP_Menu_CamperFemale03_C_2) - UpdateCustomization with item NK_Head06 [2020.06.10-20.27.58:806][487]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head06 [2020.06.10-20.27.58:806][487]GameFlow: (BP_Menu_CamperFemale03_C_2) - UpdateCustomization with item NK_Torso007 [2020.06.10-20.27.58:806][487]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso007 [2020.06.10-20.27.58:806][487]GameFlow: (BP_Menu_CamperFemale03_C_2) - UpdateCustomization with item NK_Legs01_03 [2020.06.10-20.27.58:806][487]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs01_03 [2020.06.10-20.27.58:806][487]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.3 [2020.06.10-20.27.58:807][487]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000092 seconds [2020.06.10-20.27.58:808][487]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Head011 [2020.06.10-20.27.58:808][487]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.27.58:811][487]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.27.58:811][487]LogStreaming: Flushing async loaders. [2020.06.10-20.27.58:829][487]LogStreaming: Flushing async loaders took 18ms. [2020.06.10-20.27.58:830][487]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head011 [2020.06.10-20.27.58:830][487]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Torso01 [2020.06.10-20.27.58:830][487]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso01 [2020.06.10-20.27.58:830][487]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Legs01 [2020.06.10-20.27.58:830][487]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs01 [2020.06.10-20.27.58:831][487]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.2 [2020.06.10-20.27.58:832][487]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000040 seconds [2020.06.10-20.27.58:833][487]GameFlow: (BP_Menu_CamperMale09_C_2) - UpdateCustomization with item KS_Head01 [2020.06.10-20.27.58:834][487]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.06.10-20.27.58:834][487]GameFlow: (BP_Menu_CamperMale09_C_2) - UpdateCustomization with item KS_Torso01_01 [2020.06.10-20.27.58:834][487]LogStreaming: Flushing async loaders. [2020.06.10-20.27.58:838][487]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.27.58:838][487]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.06.10-20.27.58:838][487]GameFlow: (BP_Menu_CamperMale09_C_2) - UpdateCustomization with item KS_Legs01 [2020.06.10-20.27.58:839][487]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.06.10-20.27.58:839][487]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.1 [2020.06.10-20.27.58:841][487]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000038 seconds [2020.06.10-20.27.58:842][487]GameFlow: (BP_Menu_CamperMale01_C_12) - UpdateCustomization with item DF_Head06 [2020.06.10-20.27.58:842][487]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.27.58:842][487]GameFlow: (BP_Menu_CamperMale01_C_12) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.27.58:842][487]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.27.58:842][487]GameFlow: (BP_Menu_CamperMale01_C_12) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.27.58:842][487]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.27.58:843][487]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.4 [2020.06.10-20.27.58:844][487]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000050 seconds [2020.06.10-20.27.58:844][487]GameFlow: (BP_Menu_Slasher03_C_14) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.27.58:844][487]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.27.58:844][487]GameFlow: (BP_Menu_Slasher03_C_14) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.27.58:845][487]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.27.58:845][487]GameFlow: (BP_Menu_Slasher03_C_14) - UpdateCustomization with item TC_W007 [2020.06.10-20.27.58:845][487]GameFlow: (CustomizedAudio) - Update Sound with item TC_W007 [2020.06.10-20.27.58:845][487]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.27.58:845][487]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.27.58:845][487]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-20.27.58:845][487]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-20.27.58:845][487]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 0 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.10-20.27.59:064][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.27.59:064][496]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Start checking privileges. [2020.06.10-20.27.59:064][496]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Check privileges done. success=true [2020.06.10-20.27.59:064][496]PartyFacade: Verbose: [UPartyFacade::CreateParty] Start creating party. [2020.06.10-20.27.59:064][496]PartyFacade: Verbose: [UPartyFacade::SyncParty] Start syncing party. [2020.06.10-20.27.59:064][496]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [SyncingParty] [2020.06.10-20.27.59:064][496]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.10-20.27.59:171][500]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.10-20.27.59:171][500]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in {Party}' [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.10-20.27.59:171][500]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [SyncingParty] -> [None] [2020.06.10-20.27.59:171][500]PartyFacade: Verbose: [UPartyFacade::SyncParty] Player is not in a party. [2020.06.10-20.27.59:171][500]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [CreatingParty] [2020.06.10-20.27.59:171][500]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.06.10-20.27.59:269][504]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.06.10-20.27.59:269][504]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::CreatePlatformSession] [MirrorsSocialPresence::CreatePlatformSession] Begin create party platform session. [2020.06.10-20.27.59:455][511]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamCreateLobby bWasSuccessful: 1 LobbyId: 109775240977905974 LobbyType: 1 Result: '1' k_EResultOK (success)' succeeded in 0.183960 seconds [2020.06.10-20.27.59:456][511]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-20.27.59:456][511]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.10-20.27.59:456][511]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.10-20.27.59:456][511]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-20.27.59:456][511]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-20.27.59:456][511]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-20.27.59:456][511]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-20.27.59:456][511]LogOnlineSession: Verbose: OSS: OwningPlayerName: Probably Will Auto DC (R.I.P Ric [2020.06.10-20.27.59:456][511]LogOnlineSession: Verbose: OSS: OwningPlayerId: Probably Will Auto DC (R.I.P Ric [0x1A3BD688920] [2020.06.10-20.27.59:457][511]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-20.27.59:457][511]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.10-20.27.59:457][511]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198115048270:7777 Type: Lobby session SessionId: Lobby[0x18...F936] [2020.06.10-20.27.59:457][511]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-20.27.59:457][511]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.10-20.27.59:457][511]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-20.27.59:457][511]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-20.27.59:457][511]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.10-20.27.59:457][511]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-20.27.59:457][511]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-20.27.59:457][511]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-20.27.59:457][511]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.10-20.27.59:457][511]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-20.27.59:457][511]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-20.27.59:457][511]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.10-20.27.59:457][511]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-20.27.59:457][511]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-20.27.59:457][511]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-20.27.59:457][511]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.10-20.27.59:457][511]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1137329339 : OnlineService [2020.06.10-20.27.59:457][511]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=1473269357 : OnlineService [2020.06.10-20.27.59:457][511]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1223841953 : OnlineService [2020.06.10-20.27.59:457][511]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1291992620 : OnlineService [2020.06.10-20.27.59:457][511]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnCreatePlatformSessionComplete] [MirrorsSocialPresence::OnCreatePlatformSessionComplete] Create party platform session completed. Success:true [2020.06.10-20.27.59:458][511]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/bc35bb45-57d0-4e6d-b70d-a75fb2fdc1d4] [2020.06.10-20.27.59:522][514]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/bc35bb45-57d0-4e6d-b70d-a75fb2fdc1d4] [2020.06.10-20.27.59:522][514]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [CreatingParty] -> [None] [2020.06.10-20.27.59:522][514]PartyFacade: [UPartyFacade::CreateParty] Party created successfully, party id: bc35bb45-57d0-4e6d-b70d-a75fb2fdc1d4 [2020.06.10-20.27.59:522][514]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party Id: bc35bb45-57d0-4e6d-b70d-a75fb2fdc1d4 [2020.06.10-20.27.59:522][514]PartyFacade: [UPartyFacade::DisplayPartyDetails] Leader Id: 3d851480-bd94-11e6-b0c2-879f2804d5d0 [2020.06.10-20.27.59:522][514]PartyFacade: [UPartyFacade::DisplayPartyDetails] Members: [2020.06.10-20.27.59:522][514]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: 3d851480-bd94-11e6-b0c2-879f2804d5d0 [2020.06.10-20.27.59:522][514]PartyFacade: [UPartyFacade::DisplayPartyDetails] GameType: 0 [2020.06.10-20.27.59:522][514]PartyFacade: [UPartyFacade::DisplayPartyDetails] Version: live-299508-live [2020.06.10-20.27.59:522][514]DBDPartyFacade: Warning: [UDBDPartyFacade::CreateParty] -MKI- player: Probably Will Auto D, ID( 159787 ) setting playerRole : VE_Camper [2020.06.10-20.27.59:532][514]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.10-20.27.59:532][514]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.10-20.27.59:532][514]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.06.10-20.27.59:533][514]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-20.27.59:534][514]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.10-20.27.59:534][514]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/bc35bb45-57d0-4e6d-b70d-a75fb2fdc1d4] [2020.06.10-20.27.59:534][514]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.59:534][514]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.59:534][514]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.59:534][514]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.59:535][514]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.59:535][514]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.59:535][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-20.27.59:535][514]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.59:535][514]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.59:535][514]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.59:535][514]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.59:535][514]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.59:535][514]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.59:535][514]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.59:535][514]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.59:535][514]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.59:535][514]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.59:535][514]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.27.59:536][514]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.27.59:536][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.06.10-20.27.59:576][516]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.10-20.27.59:629][518]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/bc35bb45-57d0-4e6d-b70d-a75fb2fdc1d4] [2020.06.10-20.27.59:629][518]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.10-20.27.59:682][520]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.10-20.27.59:742][523]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198115048270 [2020.06.10-20.28.00:079][537]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.28.00:079][537]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-20.28.00:540][537]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.28.00:540][537]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.28.00:540][537]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.28.00:540][537]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-20.28.00:540][537]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.00:540][537]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.28.00:630][537]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.00:630][537]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.00:630][537]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-20.28.00:630][537]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-20.28.00:630][537]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.00:657][537]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.28.00:657][537]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-20.28.00:660][537]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.28.00:660][537]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-20.28.00:660][537]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-20.28.00:660][537]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.28.00:660][537]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.28.00:660][537]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.28.00:660][537]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.28.00:660][537]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.28.00:660][537]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.28.00:660][537]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.28.00:660][537]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.28.00:668][537]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.28.00:668][537]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-20.28.00:669][537]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.28.00:669][537]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.28.00:669][537]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.00:669][537]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.00:784][537]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94600] [2020.06.10-20.28.00:784][537]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.28.00:785][537]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.28.00:785][537]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.00:785][537]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.00:785][537]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.10-20.28.00:785][537]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.28.00:785][537]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-20.28.00:785][537]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.28.00:786][537]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-20.28.00:786][537]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-20.28.00:787][538]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-20.28.00:803][538]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-20.28.00:803][538]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.06.10-20.28.00:803][538]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-20.28.00:803][538]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-20.28.00:803][538]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-20.28.00:803][538]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-20.28.00:803][538]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-20.28.00:803][538]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-20.28.00:803][538]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.10-20.28.00:803][538]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.10-20.28.00:803][538]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-20.28.00:803][538]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-20.28.00:803][538]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-20.28.00:803][538]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-20.28.00:803][538]LogOnlineSession: Verbose: OSS: OwningPlayerName: Probably Will Auto DC (R.I.P Ric [2020.06.10-20.28.00:803][538]LogOnlineSession: Verbose: OSS: OwningPlayerId: Probably Will Auto DC (R.I.P Ric [0x1A3C3B0F0A0] [2020.06.10-20.28.00:803][538]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-20.28.00:803][538]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.10-20.28.00:803][538]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198115048270:7777 Type: Lobby session SessionId: Lobby[0x18...F936] [2020.06.10-20.28.00:803][538]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-20.28.00:803][538]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.10-20.28.00:803][538]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-20.28.00:803][538]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-20.28.00:803][538]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.10-20.28.00:803][538]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-20.28.00:804][538]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-20.28.00:804][538]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-20.28.00:804][538]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.10-20.28.00:804][538]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-20.28.00:804][538]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-20.28.00:804][538]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.10-20.28.00:804][538]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-20.28.00:804][538]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-20.28.00:804][538]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-20.28.00:804][538]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.10-20.28.00:804][538]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1137329339 : OnlineService [2020.06.10-20.28.00:804][538]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=1473269357 : OnlineService [2020.06.10-20.28.00:804][538]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1223841953 : OnlineService [2020.06.10-20.28.00:804][538]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1291992620 : OnlineService [2020.06.10-20.28.00:804][538]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198115048270:7777|109775240977905974 : OnlineService [2020.06.10-20.28.00:804][538]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-20.28.00:804][538]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-20.28.00:804][538]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.10-20.28.00:804][538]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.28.00:804][538]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.28.00:810][538]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.28.00:864][539]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.28.00:873][539]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-20.28.00:873][539]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.28.00:873][539]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.28.00:873][539]GameFlow: Warning: [ADBDPlayerState_Menu::SpawnNewPawn] Trying to spawn menu pawn on invalid player start. [2020.06.10-20.28.00:875][539]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.28.00:875][539]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.10-20.28.00:875][539]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.28.00:875][539]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-20.28.00:876][539]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.28.00:920][540]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.28.00:920][540]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-20.28.00:976][542]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.28.00:976][542]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-20.28.01:027][544]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-20.28.01:027][544]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.28.01:028][544]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.10-20.28.01:028][544]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.28.01:600][571]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.28.01:600][571]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.10-20.28.01:600][571]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.10-20.28.01:603][571]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.10-20.28.01:603][571]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.10-20.28.01:604][571]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.10-20.28.01:605][571]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.10-20.28.01:606][571]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.10-20.28.01:607][571]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.10-20.28.01:608][571]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.06.10-20.28.01:608][571]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.28.01:613][571]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.28.01:617][571]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.28.01:618][571]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.28.01:618][571]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.10-20.28.01:618][571]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.28.01:651][572]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-20.28.01:651][572]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.28.01:651][572]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.28.01:651][572]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.10-20.28.01:652][572]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.06.10-20.28.01:654][572]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000061 seconds [2020.06.10-20.28.01:655][572]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.9 [2020.06.10-20.28.01:655][572]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.28.01:655][572]LogCustomization: ------ [2020.06.10-20.28.01:655][572]LogCustomization: --> NK_Head06 [2020.06.10-20.28.01:655][572]LogCustomization: --> NK_Torso007 [2020.06.10-20.28.01:655][572]LogCustomization: --> NK_Legs01_03 [2020.06.10-20.28.01:655][572]LogCustomization: ------ [2020.06.10-20.28.01:655][572]GameFlow: (BP_Menu_CamperFemale03_C_3) - UpdateCustomization with item NK_Head06 [2020.06.10-20.28.01:656][572]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head06 [2020.06.10-20.28.01:656][572]GameFlow: (BP_Menu_CamperFemale03_C_3) - UpdateCustomization with item NK_Torso007 [2020.06.10-20.28.01:656][572]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso007 [2020.06.10-20.28.01:656][572]GameFlow: (BP_Menu_CamperFemale03_C_3) - UpdateCustomization with item NK_Legs01_03 [2020.06.10-20.28.01:656][572]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs01_03 [2020.06.10-20.28.02:224][600]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.28.02:224][600]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.10-20.28.02:247][601]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.02:247][601]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.28.02:249][601]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.02:249][601]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.02:249][601]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.02:249][601]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.02:250][601]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.02:250][601]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.02:250][601]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.02:250][601]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.02:250][601]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.28.02:333][601]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.02:333][601]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.02:333][601]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.02:358][601]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.28.02:358][601]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.28.02:366][601]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.02:366][601]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.02:448][601]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.02:448][601]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.02:449][601]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.10-20.28.03:164][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.28.03:164][633]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.10-20.28.03:184][634]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.03:184][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.28.03:186][634]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.03:186][634]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.03:186][634]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.03:186][634]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.03:314][634]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.03:315][634]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.03:315][634]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.03:315][634]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.03:315][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.28.03:402][634]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.03:402][634]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.03:403][634]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.03:607][634]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.28.03:607][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.28.03:614][634]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.03:614][634]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.03:638][634]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.03:638][634]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.03:638][634]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.10-20.28.04:726][680]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.28.04:736][680]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.28.04:744][680]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.28.04:753][680]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.28.04:753][680]GameFlow: Authority_SetSelectedCharacterId: 0 Player: Probably Will Auto D [2020.06.10-20.28.04:766][680]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.28.04:772][680]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.28.04:772][680]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.28.04:772][680]LogCustomization: ------ [2020.06.10-20.28.04:772][680]LogCustomization: --> NK_Head06 [2020.06.10-20.28.04:772][680]LogCustomization: --> NK_Torso007 [2020.06.10-20.28.04:772][680]LogCustomization: --> NK_Legs01_03 [2020.06.10-20.28.04:772][680]LogCustomization: ------ [2020.06.10-20.28.04:772][680]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.28.04:772][680]LogCustomization: ------ [2020.06.10-20.28.04:772][680]LogCustomization: --> NK_Head06 [2020.06.10-20.28.04:772][680]LogCustomization: --> NK_Torso007 [2020.06.10-20.28.04:772][680]LogCustomization: --> NK_Legs01_03 [2020.06.10-20.28.04:772][680]LogCustomization: ------ [2020.06.10-20.28.04:772][680]GameFlow: (BP_Menu_CamperFemale03_C_3) - UpdateCustomization with item NK_Head06 [2020.06.10-20.28.04:772][680]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head06 [2020.06.10-20.28.04:772][680]GameFlow: (BP_Menu_CamperFemale03_C_3) - UpdateCustomization with item NK_Torso007 [2020.06.10-20.28.04:772][680]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso007 [2020.06.10-20.28.04:772][680]GameFlow: (BP_Menu_CamperFemale03_C_3) - UpdateCustomization with item NK_Legs01_03 [2020.06.10-20.28.04:772][680]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs01_03 [2020.06.10-20.28.04:779][680]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.28.04:785][680]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.28.04:785][680]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.28.04:785][680]LogCustomization: ------ [2020.06.10-20.28.04:785][680]LogCustomization: --> DF_Head06 [2020.06.10-20.28.04:785][680]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.28.04:785][680]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.28.04:785][680]LogCustomization: ------ [2020.06.10-20.28.04:785][680]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.28.04:785][680]LogCustomization: ------ [2020.06.10-20.28.04:785][680]LogCustomization: --> DF_Head06 [2020.06.10-20.28.04:785][680]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.28.04:785][680]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.28.04:785][680]LogCustomization: ------ [2020.06.10-20.28.04:785][680]GameFlow: (BP_Menu_CamperFemale03_C_3) - UpdateCustomization with item DF_Head06 [2020.06.10-20.28.04:785][680]GameFlow: (BP_Menu_CamperFemale03_C_3) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.28.04:785][680]GameFlow: (BP_Menu_CamperFemale03_C_3) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.28.04:817][681]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.28.04:817][681]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.28.04:817][681]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [0] [2020.06.10-20.28.04:817][681]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 4 [2020.06.10-20.28.04:818][681]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.28.04:818][681]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.10-20.28.04:818][681]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.28.04:819][681]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-20.28.04:819][681]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.28.04:922][685]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.28.04:922][685]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-20.28.04:954][687]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-20.28.04:954][687]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.28.04:954][687]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.10-20.28.04:954][687]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.28.05:055][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.28.05:055][691]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.10-20.28.05:077][692]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.05:077][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.28.05:079][692]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.05:079][692]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.05:079][692]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.05:079][692]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.05:079][692]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.05:080][692]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.05:080][692]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.05:080][692]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.05:080][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.28.05:163][692]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.05:163][692]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.05:163][692]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.05:189][692]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.28.05:189][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.28.05:197][692]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.05:197][692]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.05:288][692]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.05:288][692]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.28.05:288][692]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.10-20.28.05:431][698]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.10-20.28.05:431][698]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-20.28.05:431][698]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-20.28.05:431][698]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.10-20.28.05:431][698]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.10-20.28.05:431][698]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.10-20.28.05:433][698]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.28.05:433][698]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.28.05:433][698]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.10-20.28.05:434][698]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.06.10-20.28.05:436][698]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000054 seconds [2020.06.10-20.28.05:436][698]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.2 [2020.06.10-20.28.05:436][698]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.28.05:436][698]LogCustomization: ------ [2020.06.10-20.28.05:436][698]LogCustomization: --> DF_Head06 [2020.06.10-20.28.05:436][698]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.28.05:436][698]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.28.05:436][698]LogCustomization: ------ [2020.06.10-20.28.05:436][698]GameFlow: (BP_Menu_CamperMale01_C_13) - UpdateCustomization with item DF_Head06 [2020.06.10-20.28.05:437][698]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.28.05:437][698]GameFlow: (BP_Menu_CamperMale01_C_13) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.28.05:437][698]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.28.05:437][698]GameFlow: (BP_Menu_CamperMale01_C_13) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.28.05:437][698]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.28.07:092][774]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.10-20.28.07:261][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.28.08:231][822]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.28.08:459][824]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.10-20.28.10:220][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.28.15:422][235]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.28.16:320][285]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198366034283 [2020.06.10-20.28.16:322][285]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198366034283, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-20.28.16:322][285]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ButWhy, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-20.28.24:830][807]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.28.24:845][807]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.28.25:129][808]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.28.25:129][808]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.28.25:129][808]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.10-20.28.25:129][808]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.28.25:129][808]LogCustomization: ------ [2020.06.10-20.28.25:129][808]LogCustomization: --> DF_Head06 [2020.06.10-20.28.25:129][808]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.28.25:129][808]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.28.25:129][808]LogCustomization: ------ [2020.06.10-20.28.25:129][808]GameFlow: (BP_Menu_CamperMale01_C_13) - UpdateCustomization with item DF_Head06 [2020.06.10-20.28.25:129][808]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.28.25:129][808]GameFlow: (BP_Menu_CamperMale01_C_13) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.28.25:129][808]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.28.25:129][808]GameFlow: (BP_Menu_CamperMale01_C_13) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.28.25:129][808]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.28.29:229][ 51]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.10-20.28.30:022][ 93]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.10-20.28.30:651][128]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198120370369 [2020.06.10-20.28.30:654][128]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198120370369, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-20.28.30:655][128]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: TheDovahkiin, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-20.28.30:678][129]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.28.31:513][171]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.28.32:507][222]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.28.32:521][222]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.28.32:842][223]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.28.32:842][223]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.28.32:842][223]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.10-20.28.32:842][223]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.28.32:842][223]LogCustomization: ------ [2020.06.10-20.28.32:842][223]LogCustomization: --> DF_Head06 [2020.06.10-20.28.32:842][223]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.28.32:842][223]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.28.32:842][223]LogCustomization: ------ [2020.06.10-20.28.32:842][223]GameFlow: (BP_Menu_CamperMale01_C_13) - UpdateCustomization with item DF_Head06 [2020.06.10-20.28.32:842][223]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.28.32:842][223]GameFlow: (BP_Menu_CamperMale01_C_13) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.28.32:842][223]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.28.32:842][223]GameFlow: (BP_Menu_CamperMale01_C_13) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.28.32:842][223]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.28.33:173][238]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.28.33:851][278]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.28.37:829][511]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.10-20.28.42:892][802]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.10-20.28.43:784][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.28.43:797][852]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.28.44:083][853]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.28.44:083][853]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.28.44:083][853]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.10-20.28.44:083][853]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.28.44:083][853]LogCustomization: ------ [2020.06.10-20.28.44:084][853]LogCustomization: --> DF_Head06 [2020.06.10-20.28.44:084][853]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.28.44:084][853]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.28.44:084][853]LogCustomization: ------ [2020.06.10-20.28.44:084][853]GameFlow: (BP_Menu_CamperMale01_C_13) - UpdateCustomization with item DF_Head06 [2020.06.10-20.28.44:084][853]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.28.44:084][853]GameFlow: (BP_Menu_CamperMale01_C_13) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.28.44:084][853]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.28.44:084][853]GameFlow: (BP_Menu_CamperMale01_C_13) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.28.44:084][853]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.28.46:887][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.28.48:153][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.28.48:160][ 78]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.28.48:163][ 78]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.10-20.28.48:163][ 78]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.06.10-20.28.48:163][ 78]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-20.28.48:163][ 78]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.06.10-20.28.48:163][ 78]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.28.48:193][ 79]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.28.48:193][ 79]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.28.48:194][ 79]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.10-20.28.48:194][ 79]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.28.48:194][ 79]LogCustomization: ------ [2020.06.10-20.28.48:194][ 79]LogCustomization: --> DF_Head06 [2020.06.10-20.28.48:194][ 79]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.28.48:194][ 79]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.28.48:194][ 79]LogCustomization: ------ [2020.06.10-20.28.48:194][ 79]GameFlow: (BP_Menu_CamperMale01_C_13) - UpdateCustomization with item DF_Head06 [2020.06.10-20.28.48:194][ 79]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.28.48:194][ 79]GameFlow: (BP_Menu_CamperMale01_C_13) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.28.48:194][ 79]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.28.48:194][ 79]GameFlow: (BP_Menu_CamperMale01_C_13) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.28.48:194][ 79]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.28.48:196][ 79]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.28.48:196][ 79]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.10-20.28.48:197][ 79]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.28.48:197][ 79]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-20.28.48:197][ 79]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.28.48:197][ 79]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.06.10-20.28.48:197][ 79]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.10-20.28.48:197][ 79]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.10-20.28.48:197][ 79]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/bc35bb45-57d0-4e6d-b70d-a75fb2fdc1d4] [2020.06.10-20.28.48:237][ 80]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.06.10-20.28.48:237][ 80]GameFlow: Starting Quickmatch: GameSession [2020.06.10-20.28.48:238][ 80]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.06.10-20.28.48:238][ 80]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.06.10-20.28.48:238][ 80]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.06.10-20.28.48:238][ 80]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.06.10-20.28.48:238][ 80]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.06.10-20.28.48:238][ 80]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.06.10-20.28.48:238][ 80]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.06.10-20.28.48:238][ 80]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.06.10-20.28.48:238][ 80]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.06.10-20.28.48:238][ 80]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.06.10-20.28.48:238][ 80]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=16 : Near : -1 [2020.06.10-20.28.48:238][ 80]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.06.10-20.28.48:238][ 80]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.06.10-20.28.48:238][ 80]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.06.10-20.28.48:238][ 80]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.06.10-20.28.48:238][ 80]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.06.10-20.28.48:238][ 80]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.06.10-20.28.48:238][ 80]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.06.10-20.28.48:238][ 80]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.06.10-20.28.48:238][ 80]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.06.10-20.28.48:238][ 80]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.10-20.28.48:238][ 80]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.10-20.28.48:238][ 80]GameFlow: Verbose: Doing Find Sessions [2020.06.10-20.28.48:262][ 81]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-20.28.48:286][ 82]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.28.48:286][ 82]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-20.28.48:320][ 84]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/bc35bb45-57d0-4e6d-b70d-a75fb2fdc1d4] [2020.06.10-20.28.48:320][ 84]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.10-20.28.48:334][ 85]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-20.28.48:334][ 85]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.28.48:334][ 85]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.10-20.28.48:334][ 85]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.28.48:360][ 86]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.10-20.28.48:520][ 95]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-20.28.48:547][ 96]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.290206 seconds [2020.06.10-20.28.58:564][708]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-20.28.58:680][715]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-20.28.58:681][715]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-20.28.58:681][715]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-20.28.58:681][715]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.10-20.28.58:681][715]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-20.28.58:681][715]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-20.28.58:681][715]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-20.28.58:681][715]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-20.28.58:681][715]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.06.10-20.28.58:681][715]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.06.10-20.28.58:681][715]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-20.28.58:681][715]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.06.10-20.28.58:681][715]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.10-20.28.58:681][715]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-20.28.58:681][715]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.06.10-20.28.58:681][715]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-20.28.58:681][715]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-20.28.58:681][715]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.10-20.28.58:681][715]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-20.28.58:681][715]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.10-20.28.58:681][715]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.06.10-20.28.58:681][715]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-20.28.58:681][715]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.06.10-20.28.58:681][715]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.06.10-20.28.58:681][715]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-20.28.58:681][715]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.06.10-20.28.58:681][715]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-20.28.58:681][715]LogOnlineSession: Verbose: OSS: MirrorsSessionId=d25f1ca5-935a-40c0-a082-9360f26bfa25 : OnlineService [2020.06.10-20.28.58:681][715]LogOnlineSession: Verbose: OSS: MatchMembersA=["15be52d0-a61e-4f01-9c36-7148a37d9e62"] : OnlineService [2020.06.10-20.28.58:681][715]LogOnlineSession: Verbose: OSS: MatchMembersB=["3d851480-bd94-11e6-b0c2-879f2804d5d0","c7b06b96-9fd3-4c59-a225-937f59a81523","db294910-c0ad-11e6-b5cf-271e67d364bb","0c8c66f0-37d1-11e7-bc7c-bd0691721730"] : OnlineService [2020.06.10-20.28.58:681][715]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-20.28.58:681][715]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-20.28.58:681][715]LogOnlineSession: Verbose: OSS: EncryptionKey=v3dJfKlMAwHUDhuXnhE6ZOzavJwH/ihqjQZQDWM6Z+I= : OnlineService [2020.06.10-20.28.58:681][715]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-20.28.58:693][716]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.125868 seconds [2020.06.10-20.28.58:693][716]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.28.58:694][716]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: GameSession [2020.06.10-20.28.58:694][716]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.06.10-20.28.58:694][716]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d25f1ca5-935a-40c0-a082-9360f26bfa25] [2020.06.10-20.28.58:706][716]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.06.10-20.28.58:706][716]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.10-20.28.58:706][716]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/bc35bb45-57d0-4e6d-b70d-a75fb2fdc1d4] [2020.06.10-20.28.58:753][719]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d25f1ca5-935a-40c0-a082-9360f26bfa25] [2020.06.10-20.28.58:753][719]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-20.28.58:753][719]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.06.10-20.28.58:813][722]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/bc35bb45-57d0-4e6d-b70d-a75fb2fdc1d4] [2020.06.10-20.28.58:813][722]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.10-20.28.58:840][724]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.10-20.29.03:760][ 28]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.06.10-20.29.03:760][ 28]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d25f1ca5-935a-40c0-a082-9360f26bfa25] [2020.06.10-20.29.03:840][ 33]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d25f1ca5-935a-40c0-a082-9360f26bfa25] [2020.06.10-20.29.03:840][ 33]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-20.29.03:840][ 33]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.06.10-20.29.03:840][ 33]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.06.10-20.29.03:840][ 33]GameFlow: Joining sesion : GameSession [2020.06.10-20.29.03:840][ 33]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.06.10-20.29.03:840][ 33]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.06.10-20.29.03:840][ 33]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.06.10-20.29.03:841][ 33]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.06.10-20.29.03:841][ 33]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.06.10-20.29.03:841][ 33]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.06.10-20.29.03:841][ 33]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-20.29.03:841][ 33]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.06.10-20.29.03:841][ 33]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.06.10-20.29.03:842][ 33]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.29.03:842][ 33]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.06.10-20.29.03:842][ 33]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.10-20.29.03:842][ 33]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-20.29.03:850][ 33]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.29.03:851][ 33]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.06.10-20.29.03:851][ 33]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.29.03:851][ 33]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-20.29.03:851][ 33]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.29.03:851][ 33]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.10-20.29.03:852][ 33]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/bc35bb45-57d0-4e6d-b70d-a75fb2fdc1d4] [2020.06.10-20.29.03:854][ 33]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.29.03:854][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.29.03:868][ 33]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.29.03:868][ 33]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.29.03:868][ 33]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.29.03:868][ 33]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.29.03:992][ 33]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.29.03:992][ 33]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.29.03:992][ 33]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.29.03:992][ 33]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.29.03:992][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-20.29.03:993][ 33]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.29.03:993][ 33]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.29.03:993][ 33]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.29.03:993][ 33]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-20.29.03:995][ 33]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.06.10-20.29.04:001][ 33]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.29.04:004][ 33]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.29.04:004][ 33]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.29.04:004][ 33]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.29.04:004][ 33]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.29.04:004][ 33]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.29.04:004][ 33]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.29.04:004][ 33]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.29.04:004][ 33]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.29.04:004][ 33]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.29.04:004][ 33]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-20.29.04:005][ 33]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.29.04:005][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-20.29.04:005][ 33]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.29.04:005][ 33]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.29.04:005][ 33]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.29.04:005][ 33]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-20.29.04:005][ 33]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.29.04:005][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.10-20.29.04:009][ 33]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.29.04:009][ 33]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.29.04:009][ 33]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.29.04:009][ 33]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-20.29.04:009][ 33]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.10-20.29.04:009][ 33]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.10-20.29.04:009][ 33]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-20.29.04:009][ 33]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.10-20.29.04:009][ 33]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-20.29.04:009][ 33]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-20.29.04:009][ 33]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.29.04:009][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.10-20.29.04:009][ 33]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.29.04:009][ 33]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.10-20.29.04:076][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.10-20.29.04:076][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:077][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.10-20.29.04:077][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:077][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.10-20.29.04:077][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:077][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.10-20.29.04:077][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:077][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.10-20.29.04:077][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:077][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.10-20.29.04:077][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:077][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.10-20.29.04:077][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:078][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.10-20.29.04:078][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:078][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.10-20.29.04:078][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:078][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.10-20.29.04:078][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:078][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.10-20.29.04:078][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:079][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.10-20.29.04:079][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:079][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.10-20.29.04:079][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:079][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.10-20.29.04:079][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:079][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.10-20.29.04:079][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:079][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.10-20.29.04:079][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:079][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.10-20.29.04:079][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:080][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.10-20.29.04:080][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:080][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.10-20.29.04:080][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:080][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.10-20.29.04:080][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:080][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.10-20.29.04:080][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:080][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.10-20.29.04:080][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:080][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.10-20.29.04:080][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:080][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.10-20.29.04:081][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:081][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.10-20.29.04:081][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:081][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.10-20.29.04:081][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:081][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.10-20.29.04:081][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:081][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.10-20.29.04:081][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:081][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.10-20.29.04:081][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:081][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.10-20.29.04:081][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:081][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.10-20.29.04:081][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:082][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.10-20.29.04:082][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:082][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.10-20.29.04:082][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:082][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.10-20.29.04:082][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:082][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.10-20.29.04:082][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:082][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.10-20.29.04:082][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:082][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.10-20.29.04:082][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:082][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.10-20.29.04:083][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:083][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.10-20.29.04:083][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:083][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.10-20.29.04:083][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:083][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.10-20.29.04:083][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:083][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.10-20.29.04:083][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:083][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.10-20.29.04:083][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:084][ 33]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.10-20.29.04:084][ 33]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.29.04:085][ 34]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.29.04:085][ 34]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-20.29.04:085][ 34]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/bc35bb45-57d0-4e6d-b70d-a75fb2fdc1d4] [2020.06.10-20.29.04:085][ 34]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.10-20.29.04:086][ 34]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-20.29.04:086][ 34]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.10-20.29.04:086][ 34]r.CullAll = "1" [2020.06.10-20.29.04:086][ 34]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.29.04:086][ 34]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.29.04:086][ 34]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.10-20.29.04:086][ 34]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.29.04:086][ 34]LogCustomization: ------ [2020.06.10-20.29.04:086][ 34]LogCustomization: --> DF_Head06 [2020.06.10-20.29.04:086][ 34]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.29.04:086][ 34]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.29.04:086][ 34]LogCustomization: ------ [2020.06.10-20.29.04:087][ 34]GameFlow: (BP_Menu_CamperMale01_C_13) - UpdateCustomization with item DF_Head06 [2020.06.10-20.29.04:087][ 34]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.29.04:087][ 34]GameFlow: (BP_Menu_CamperMale01_C_13) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.29.04:087][ 34]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.29.04:087][ 34]GameFlow: (BP_Menu_CamperMale01_C_13) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.29.04:087][ 34]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.29.04:088][ 34]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-20.29.04:089][ 34]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.29.04:277][ 36]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.29.04:277][ 36]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-20.29.04:277][ 36]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-20.29.05:013][ 81]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-20.29.05:013][ 81]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.06.10-20.29.05:014][ 81]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-20.29.05:029][ 82]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.10-20.29.05:029][ 82]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.10-20.29.05:029][ 82]LogNet: Browse: 3.89.246.66:7780//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=74?SurvivorPips=15?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;Urban_Evasion;Self_Care;DecisiveStrike?PerkLevels=2;2;0;1?CustomizationParts=DF_Head06;DF_Torso001_03;DF_Legs01_02?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live [2020.06.10-20.29.05:029][ 82]LogInit: WinSock: Socket queue 32768 / 32768 [2020.06.10-20.29.05:030][ 82]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.06.10-20.29.05:031][ 82]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.06.10-20.29.05:031][ 82]LogNet: Game client on port 7780, rate 10000 [2020.06.10-20.29.05:158][ 90]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 3.89.246.66:7780, Name: SteamNetConnection_8, Driver: PendingNetDriver SteamNetDriver_8, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.06.10-20.29.05:255][ 96]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.06.10-20.29.05:255][ 96]LogLoad: LoadMap: 3.89.246.66:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=74?SurvivorPips=15?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;Urban_Evasion;Self_Care;DecisiveStrike?PerkLevels=2;2;0;1?CustomizationParts=DF_Head06;DF_Torso001_03;DF_Legs01_02?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.06.10-20.29.05:256][ 96]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-20.29.05:256][ 96]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.10-20.29.05:256][ 96]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.10-20.29.05:256][ 96]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.29.05:256][ 96]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.06.10-20.29.05:256][ 96]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.29.05:256][ 96]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.06.10-20.29.05:294][ 96]LogUObjectHash: Compacting FUObjectHashTables data took 11.30ms [2020.06.10-20.29.05:314][ 96]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.29.05:318][ 96]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.29.05:318][ 96]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.10-20.29.05:318][ 96]LogStreaming: Flushing async loaders. [2020.06.10-20.29.05:320][ 96]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.29.05:320][ 96]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.10-20.29.05:320][ 96]LogStreaming: Flushing async loaders. [2020.06.10-20.29.05:321][ 96]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.29.05:321][ 96]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.10-20.29.05:321][ 96]LogStreaming: Flushing async loaders. [2020.06.10-20.29.05:323][ 96]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.29.05:323][ 96]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.10-20.29.05:323][ 96]LogStreaming: Flushing async loaders. [2020.06.10-20.29.05:324][ 96]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.29.05:324][ 96]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.10-20.29.05:324][ 96]LogStreaming: Flushing async loaders. [2020.06.10-20.29.05:375][ 96]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.29.05:386][ 96]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.29.05:493][ 96]LogStreaming: Flushing async loaders took 169ms. [2020.06.10-20.29.05:495][ 96]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.10-20.29.05:495][ 96]LogStreaming: Flushing async loaders. [2020.06.10-20.29.05:517][ 96]LogStreaming: Flushing async loaders took 22ms. [2020.06.10-20.29.05:517][ 96]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.10-20.29.05:517][ 96]LogStreaming: Flushing async loaders. [2020.06.10-20.29.05:694][ 96]LogStreaming: Flushing async loaders took 177ms. [2020.06.10-20.29.05:696][ 96]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.10-20.29.05:696][ 96]LogStreaming: Flushing async loaders. [2020.06.10-20.29.05:697][ 96]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.29.05:697][ 96]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.06.10-20.29.05:697][ 96]LogStreaming: Flushing async loaders. [2020.06.10-20.29.05:725][ 96]LogStreaming: Flushing async loaders took 28ms. [2020.06.10-20.29.05:728][ 96]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.06.10-16.29.05 [2020.06.10-20.29.05:728][ 96]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.06.10-20.29.05:728][ 96]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.10-20.29.05:736][ 96]LogWorld: Bringing up level for play took: 0.009258 [2020.06.10-20.29.05:737][ 96]LogLoad: Took 0.481654 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.06.10-20.29.05:870][102]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.06.10-20.29.05:870][102]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.10-20.29.05:935][106]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000031 seconds [2020.06.10-20.29.05:935][106]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.06.10-20.29.05:935][106]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.06.10-20.29.06:064][114]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-20.29.06:064][114]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:c7b06b96-9fd3-4c59-a225-937f59a81523|76561199061106846 [2020.06.10-20.29.06:064][114]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-20.29.06:064][114]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.29.06:064][114]LogCustomization: ------ [2020.06.10-20.29.06:064][114]LogCustomization: --> MT_Mask_DG_01 [2020.06.10-20.29.06:064][114]LogCustomization: --> MT_Torso02_Nana [2020.06.10-20.29.06:064][114]LogCustomization: --> MT_Legs04_03 [2020.06.10-20.29.06:064][114]LogCustomization: ------ [2020.06.10-20.29.06:064][114]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-20.29.06:112][117]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-20.29.06:112][117]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.262' TotalLoadTime='2.262' TimeStamp='2020-06-10T20:29:06.635Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC01AC08D80D770103AC58738EB641' LobbyId='014C5C2608D80D7CE93A4B58A822F5FF' [2020.06.10-20.29.06:112][117]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-20.29.06:113][117]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.262' TimeStamp='2020-06-10T20:29:06.635Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC01AC08D80D770103AC58738EB641' LobbyId='014C5C2608D80D7CE93A4B58A822F5FF' [2020.06.10-20.29.06:113][117]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-20.29.06:113][117]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.262' TimeStamp='2020-06-10T20:29:06.635Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC01AC08D80D770103AC58738EB641' LobbyId='014C5C2608D80D7CE93A4B58A822F5FF' [2020.06.10-20.29.06:113][117]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-20.29.06:160][120]LogDBDEasyAntiCheat: RPC to validate server [2020.06.10-20.29.06:160][120]LogDBDEasyAntiCheat: Server is dedicated [2020.06.10-20.29.06:161][120]LogDBDEasyAntiCheat: slave connected [2020.06.10-20.29.06:192][122]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-20.29.06:192][122]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:0c8c66f0-37d1-11e7-bc7c-bd0691721730|76561198307369688 [2020.06.10-20.29.06:192][122]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-20.29.06:192][122]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.29.06:192][122]LogCustomization: ------ [2020.06.10-20.29.06:192][122]LogCustomization: --> JP_Head04 [2020.06.10-20.29.06:192][122]LogCustomization: --> JP_Torso03_03 [2020.06.10-20.29.06:192][122]LogCustomization: --> JP_Legs05 [2020.06.10-20.29.06:192][122]LogCustomization: ------ [2020.06.10-20.29.06:193][122]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-20.29.06:289][128]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-20.29.06:289][128]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:3d851480-bd94-11e6-b0c2-879f2804d5d0|76561198115048270 [2020.06.10-20.29.06:289][128]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-20.29.06:289][128]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.29.06:289][128]LogCustomization: ------ [2020.06.10-20.29.06:289][128]LogCustomization: --> DF_Head06 [2020.06.10-20.29.06:289][128]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.29.06:289][128]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.29.06:289][128]LogCustomization: ------ [2020.06.10-20.29.06:289][128]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-20.29.06:290][128]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-20.29.06:290][128]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.177' TotalLoadTime='2.439' TimeStamp='2020-06-10T20:29:06.812Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC01AC08D80D770103AC58738EB641' LobbyId='014C5C2608D80D7CE93A4B58A822F5FF' [2020.06.10-20.29.06:291][128]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.06.10-20.29.06:291][128]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.10-20.29.06:306][129]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.10-20.29.06:306][129]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.10-20.29.06:306][129]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.89.246.66:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=74?SurvivorPips=15?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;Urban_Evasion;Self_Care;DecisiveStrike?PerkLevels=2;2;0;1?CustomizationParts=DF_Head06;DF_Torso001_03;DF_Legs01_02?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-20.29.06:338][131]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-20.29.06:338][131]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:15be52d0-a61e-4f01-9c36-7148a37d9e62|76561198306445126 [2020.06.10-20.29.06:338][131]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-20.29.06:338][131]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.29.06:338][131]LogCustomization: ------ [2020.06.10-20.29.06:338][131]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.06.10-20.29.06:338][131]LogCustomization: --> BE_Body01 [2020.06.10-20.29.06:338][131]LogCustomization: --> BE_W01 [2020.06.10-20.29.06:338][131]LogCustomization: ------ [2020.06.10-20.29.06:338][131]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-20.29.06:402][135]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-20.29.06:402][135]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:db294910-c0ad-11e6-b5cf-271e67d364bb|76561198118425701 [2020.06.10-20.29.06:402][135]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-20.29.06:402][135]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.29.06:402][135]LogCustomization: ------ [2020.06.10-20.29.06:402][135]LogCustomization: --> JP_Head011 [2020.06.10-20.29.06:402][135]LogCustomization: --> JP_Torso011 [2020.06.10-20.29.06:402][135]LogCustomization: --> JP_Legs011 [2020.06.10-20.29.06:402][135]LogCustomization: ------ [2020.06.10-20.29.06:403][135]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-20.29.06:531][143]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.29.06:531][143]LogCustomization: ------ [2020.06.10-20.29.06:531][143]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.06.10-20.29.06:531][143]LogCustomization: --> BE_Body01 [2020.06.10-20.29.06:531][143]LogCustomization: --> BE_W01 [2020.06.10-20.29.06:531][143]LogCustomization: ------ [2020.06.10-20.29.06:692][153]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.29.06:692][153]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.29.06:725][155]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.29.07:306][191]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-20.29.07:306][191]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.10-20.29.07:306][191]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.10-20.29.07:306][191]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.29.07:306][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.10-20.29.07:306][191]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.29.07:306][191]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.29.07:306][191]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.29.07:306][191]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-20.29.07:306][191]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-20.29.07:306][191]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.29.07:307][191]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.10-20.29.07:307][191]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.29.07:307][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-20.29.07:695][191]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.29.07:695][191]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.29.07:695][191]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.29.07:695][191]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-20.29.07:695][191]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-20.29.07:695][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-20.29.07:696][191]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.29.07:696][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.29.07:780][191]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.29.07:780][191]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.29.07:780][191]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.29.07:781][191]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-20.29.07:783][191]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-20.29.07:783][191]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-20.29.07:783][191]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.29.07:783][191]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.29.07:783][191]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.29.07:783][191]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.29.07:783][191]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.29.07:783][191]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.29.07:783][191]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.10-20.29.07:783][191]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.29.07:783][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-20.29.07:784][191]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.29.07:784][191]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.29.07:784][191]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.29.07:809][191]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-20.29.07:809][191]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-20.29.07:809][191]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.29.07:809][191]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-20.29.07:810][191]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.29.07:810][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.29.07:818][191]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-20.29.07:818][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-20.29.07:818][191]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.29.07:818][191]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.29.07:927][191]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94624] [2020.06.10-20.29.07:927][191]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.29.07:929][191]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18553&schemaVersion=0] [2020.06.10-20.29.07:929][191]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.29.07:929][191]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.29.07:929][191]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.10-20.29.08:085][192]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-20.29.08:085][192]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-20.29.08:085][192]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.29.08:085][192]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18553&schemaVersion=0] [2020.06.10-20.29.08:086][192]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.29.08:086][192]r.CullAll = "0" [2020.06.10-20.29.08:086][192]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.29.08:086][192]LogCustomization: ------ [2020.06.10-20.29.08:087][192]LogCustomization: --> JP_Head04 [2020.06.10-20.29.08:087][192]LogCustomization: --> JP_Torso03_03 [2020.06.10-20.29.08:087][192]LogCustomization: --> JP_Legs05 [2020.06.10-20.29.08:087][192]LogCustomization: ------ [2020.06.10-20.29.08:087][192]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.29.08:087][192]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.29.08:087][192]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.29.08:087][192]LogCustomization: ------ [2020.06.10-20.29.08:087][192]LogCustomization: --> MT_Mask_DG_01 [2020.06.10-20.29.08:087][192]LogCustomization: --> MT_Torso02_Nana [2020.06.10-20.29.08:087][192]LogCustomization: --> MT_Legs04_03 [2020.06.10-20.29.08:087][192]LogCustomization: ------ [2020.06.10-20.29.08:087][192]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-20.29.08:087][192]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-20.29.08:087][192]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.29.08:088][192]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-20.29.08:088][192]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.10-20.29.08:088][192]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.10-20.29.08:088][192]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.29.08:203][192]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94624] [2020.06.10-20.29.08:203][192]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.29.08:205][192]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18554&schemaVersion=0] [2020.06.10-20.29.08:205][192]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.29.08:236][193]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.29.08:243][193]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.29.08:243][193]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-20.29.08:243][193]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.29.08:243][193]LogCustomization: ------ [2020.06.10-20.29.08:243][193]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.06.10-20.29.08:243][193]LogCustomization: --> BE_Body01 [2020.06.10-20.29.08:243][193]LogCustomization: --> BE_W01 [2020.06.10-20.29.08:243][193]LogCustomization: ------ [2020.06.10-20.29.08:244][193]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-20.29.08:244][193]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.29.08:244][193]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.29.08:244][193]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.06.10-20.29.08:247][193]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000040 seconds [2020.06.10-20.29.08:247][193]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.1 [2020.06.10-20.29.08:247][193]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.29.08:247][193]LogCustomization: ------ [2020.06.10-20.29.08:247][193]LogCustomization: --> DF_Head06 [2020.06.10-20.29.08:247][193]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.29.08:247][193]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.29.08:247][193]LogCustomization: ------ [2020.06.10-20.29.08:247][193]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-20.29.08:248][193]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.29.08:256][193]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-20.29.08:257][193]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.29.08:257][193]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.29.08:257][193]LogStreaming: Flushing async loaders. [2020.06.10-20.29.08:262][193]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.29.08:262][193]LogStreaming: Flushing async loaders. [2020.06.10-20.29.08:263][193]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.29.08:263][193]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.29.08:263][193]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.29.08:263][193]LogStreaming: Flushing async loaders. [2020.06.10-20.29.08:265][193]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.29.08:265][193]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.29.08:265][193]LogStreaming: Flushing async loaders. [2020.06.10-20.29.08:269][193]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.29.08:269][193]LogStreaming: Flushing async loaders. [2020.06.10-20.29.08:272][193]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.29.08:273][193]LogStreaming: Flushing async loaders. [2020.06.10-20.29.08:275][193]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.29.08:275][193]LogStreaming: Flushing async loaders. [2020.06.10-20.29.08:278][193]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.29.08:279][193]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-20.29.08:281][193]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : MT_Mask_DG_01. MT_Torso02_Nana. MT_Legs04_03. [2020.06.10-20.29.08:281][193]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.29.08:281][193]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : JP_Head04. JP_Torso03_03. JP_Legs05. [2020.06.10-20.29.08:281][193]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.29.08:281][193]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : BE_Mask01_WinterEvent2017. BE_Body01. BE_W01. [2020.06.10-20.29.08:281][193]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.29.08:281][193]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : JP_Head011. JP_Torso011. JP_Legs011. [2020.06.10-20.29.08:281][193]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.29.08:354][194]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.29.08:354][194]LogCustomization: ------ [2020.06.10-20.29.08:354][194]LogCustomization: --> DF_Head06 [2020.06.10-20.29.08:354][194]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.29.08:354][194]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.29.08:354][194]LogCustomization: ------ [2020.06.10-20.29.08:354][194]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.29.08:354][194]LogCustomization: ------ [2020.06.10-20.29.08:354][194]LogCustomization: --> DF_Head06 [2020.06.10-20.29.08:354][194]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.29.08:354][194]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.29.08:354][194]LogCustomization: ------ [2020.06.10-20.29.08:354][194]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-20.29.08:354][194]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.29.08:354][194]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.29.08:354][194]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.29.08:354][194]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.29.08:354][194]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.29.08:356][194]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-20.29.08:356][194]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.29.08:356][194]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.29.08:356][194]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.06.10-20.29.08:358][194]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000034 seconds [2020.06.10-20.29.08:359][194]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.3 [2020.06.10-20.29.08:359][194]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.29.08:359][194]LogCustomization: ------ [2020.06.10-20.29.08:359][194]LogCustomization: --> MT_Mask_DG_01 [2020.06.10-20.29.08:359][194]LogCustomization: --> MT_Torso02_Nana [2020.06.10-20.29.08:359][194]LogCustomization: --> MT_Legs04_03 [2020.06.10-20.29.08:359][194]LogCustomization: ------ [2020.06.10-20.29.08:359][194]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Mask_DG_01 [2020.06.10-20.29.08:359][194]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.29.08:361][194]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.29.08:362][194]GameFlow: (CustomizedAudio) - Update Sound with item MT_Mask_DG_01 [2020.06.10-20.29.08:362][194]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_Nana [2020.06.10-20.29.08:362][194]LogStreaming: Flushing async loaders. [2020.06.10-20.29.08:371][194]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-20.29.08:374][194]LogStreaming: Flushing async loaders. [2020.06.10-20.29.08:380][194]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.29.08:380][194]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_Nana [2020.06.10-20.29.08:380][194]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.06.10-20.29.08:380][194]LogStreaming: Flushing async loaders. [2020.06.10-20.29.08:382][194]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.29.08:382][194]LogStreaming: Flushing async loaders. [2020.06.10-20.29.08:384][194]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.29.08:384][194]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.10-20.29.08:385][194]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-20.29.08:385][194]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.29.08:385][194]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.29.08:385][194]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 3. [2020.06.10-20.29.08:386][194]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000032 seconds [2020.06.10-20.29.08:387][194]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.7 [2020.06.10-20.29.08:387][194]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.29.08:387][194]LogCustomization: ------ [2020.06.10-20.29.08:387][194]LogCustomization: --> JP_Head04 [2020.06.10-20.29.08:387][194]LogCustomization: --> JP_Torso03_03 [2020.06.10-20.29.08:387][194]LogCustomization: --> JP_Legs05 [2020.06.10-20.29.08:387][194]LogCustomization: ------ [2020.06.10-20.29.08:387][194]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head04 [2020.06.10-20.29.08:387][194]LogStreaming: Flushing async loaders. [2020.06.10-20.29.08:398][194]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-20.29.08:399][194]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head04 [2020.06.10-20.29.08:399][194]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso03_03 [2020.06.10-20.29.08:399][194]LogStreaming: Flushing async loaders. [2020.06.10-20.29.08:409][194]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-20.29.08:409][194]LogStreaming: Flushing async loaders. [2020.06.10-20.29.08:410][194]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.29.08:410][194]LogStreaming: Flushing async loaders. [2020.06.10-20.29.08:417][194]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-20.29.08:417][194]LogStreaming: Flushing async loaders. [2020.06.10-20.29.08:418][194]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.29.08:418][194]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso03_03 [2020.06.10-20.29.08:418][194]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Legs05 [2020.06.10-20.29.08:418][194]LogStreaming: Flushing async loaders. [2020.06.10-20.29.08:423][194]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.29.08:423][194]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs05 [2020.06.10-20.29.08:423][194]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.29.08:423][194]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.29.08:423][194]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.10-20.29.08:423][194]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.29.08:423][194]LogCustomization: ------ [2020.06.10-20.29.08:423][194]LogCustomization: --> DF_Head06 [2020.06.10-20.29.08:423][194]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.29.08:423][194]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.29.08:423][194]LogCustomization: ------ [2020.06.10-20.29.08:423][194]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-20.29.08:423][194]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.29.08:424][194]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.29.08:424][194]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.29.08:424][194]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.29.08:424][194]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.29.08:424][194]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-20.29.08:424][194]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.29.08:424][194]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.29.08:424][194]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435463. [2020.06.10-20.29.08:434][194]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000031 seconds [2020.06.10-20.29.08:434][194]LogStreaming: Flushing async loaders. [2020.06.10-20.29.08:437][194]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.29.08:437][194]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.9 [2020.06.10-20.29.08:437][194]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.29.08:437][194]LogCustomization: ------ [2020.06.10-20.29.08:437][194]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.06.10-20.29.08:437][194]LogCustomization: --> BE_Body01 [2020.06.10-20.29.08:437][194]LogCustomization: --> BE_W01 [2020.06.10-20.29.08:437][194]LogCustomization: ------ [2020.06.10-20.29.08:437][194]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.06.10-20.29.08:438][194]LogStreaming: Flushing async loaders. [2020.06.10-20.29.08:445][194]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-20.29.08:445][194]LogStreaming: Flushing async loaders. [2020.06.10-20.29.08:448][194]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.29.08:453][194]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.06.10-20.29.08:453][194]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.06.10-20.29.08:453][194]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.06.10-20.29.08:453][194]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.06.10-20.29.08:453][194]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.06.10-20.29.08:454][194]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-20.29.08:454][194]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.29.08:454][194]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.29.08:454][194]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 3. [2020.06.10-20.29.08:456][194]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000031 seconds [2020.06.10-20.29.08:456][194]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.3 [2020.06.10-20.29.08:456][194]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.29.08:456][194]LogCustomization: ------ [2020.06.10-20.29.08:456][194]LogCustomization: --> JP_Head011 [2020.06.10-20.29.08:456][194]LogCustomization: --> JP_Torso011 [2020.06.10-20.29.08:456][194]LogCustomization: --> JP_Legs011 [2020.06.10-20.29.08:456][194]LogCustomization: ------ [2020.06.10-20.29.08:456][194]GameFlow: (BP_Menu_CamperMale02_C_1) - UpdateCustomization with item JP_Head011 [2020.06.10-20.29.08:456][194]LogStreaming: Flushing async loaders. [2020.06.10-20.29.08:476][194]LogStreaming: Flushing async loaders took 20ms. [2020.06.10-20.29.08:477][194]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head011 [2020.06.10-20.29.08:477][194]GameFlow: (BP_Menu_CamperMale02_C_1) - UpdateCustomization with item JP_Torso011 [2020.06.10-20.29.08:477][194]LogStreaming: Flushing async loaders. [2020.06.10-20.29.08:496][194]LogStreaming: Flushing async loaders took 19ms. [2020.06.10-20.29.08:497][194]LogStreaming: Flushing async loaders. [2020.06.10-20.29.08:509][194]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-20.29.08:510][194]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso011 [2020.06.10-20.29.08:510][194]GameFlow: (BP_Menu_CamperMale02_C_1) - UpdateCustomization with item JP_Legs011 [2020.06.10-20.29.08:510][194]LogStreaming: Flushing async loaders. [2020.06.10-20.29.08:526][194]LogStreaming: Flushing async loaders took 16ms. [2020.06.10-20.29.08:532][194]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs011 [2020.06.10-20.29.08:536][194]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-20.29.08:536][194]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.29.08:566][195]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18554&schemaVersion=0] [2020.06.10-20.29.08:567][195]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.29.08:639][197]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.29.08:640][197]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-20.29.08:693][200]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-20.29.08:693][200]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.29.08:693][200]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.06.10-20.29.08:754][201]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.29.08:754][201]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.06.10-20.29.08:754][201]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.29.08:852][207]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.06.10-20.29.08:853][207]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d25f1ca5-935a-40c0-a082-9360f26bfa25] [2020.06.10-20.29.08:877][208]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.29.08:877][208]LogCustomization: ------ [2020.06.10-20.29.08:877][208]LogCustomization: --> JP_Head011 [2020.06.10-20.29.08:877][208]LogCustomization: --> JP_Torso011 [2020.06.10-20.29.08:877][208]LogCustomization: --> JP_Legs011 [2020.06.10-20.29.08:877][208]LogCustomization: ------ [2020.06.10-20.29.08:877][208]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.29.08:878][208]LogCustomization: ------ [2020.06.10-20.29.08:878][208]LogCustomization: --> JP_Head011 [2020.06.10-20.29.08:878][208]LogCustomization: --> JP_Torso011 [2020.06.10-20.29.08:878][208]LogCustomization: --> JP_Legs011 [2020.06.10-20.29.08:878][208]LogCustomization: ------ [2020.06.10-20.29.08:878][208]GameFlow: (BP_Menu_CamperMale02_C_1) - UpdateCustomization with item JP_Head011 [2020.06.10-20.29.08:878][208]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head011 [2020.06.10-20.29.08:878][208]GameFlow: (BP_Menu_CamperMale02_C_1) - UpdateCustomization with item JP_Torso011 [2020.06.10-20.29.08:878][208]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso011 [2020.06.10-20.29.08:878][208]GameFlow: (BP_Menu_CamperMale02_C_1) - UpdateCustomization with item JP_Legs011 [2020.06.10-20.29.08:878][208]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs011 [2020.06.10-20.29.08:880][208]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.29.08:880][208]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.29.08:880][208]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.06.10-20.29.08:880][208]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.29.08:880][208]LogCustomization: ------ [2020.06.10-20.29.08:880][208]LogCustomization: --> JP_Head011 [2020.06.10-20.29.08:880][208]LogCustomization: --> JP_Torso011 [2020.06.10-20.29.08:880][208]LogCustomization: --> JP_Legs011 [2020.06.10-20.29.08:880][208]LogCustomization: ------ [2020.06.10-20.29.08:880][208]GameFlow: (BP_Menu_CamperMale02_C_1) - UpdateCustomization with item JP_Head011 [2020.06.10-20.29.08:880][208]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head011 [2020.06.10-20.29.08:880][208]GameFlow: (BP_Menu_CamperMale02_C_1) - UpdateCustomization with item JP_Torso011 [2020.06.10-20.29.08:880][208]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso011 [2020.06.10-20.29.08:880][208]GameFlow: (BP_Menu_CamperMale02_C_1) - UpdateCustomization with item JP_Legs011 [2020.06.10-20.29.08:880][208]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs011 [2020.06.10-20.29.08:959][212]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d25f1ca5-935a-40c0-a082-9360f26bfa25] [2020.06.10-20.29.08:959][212]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-20.29.08:960][212]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.06.10-20.29.09:696][254]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.29.09:696][254]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.29.09:696][254]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.29.09:696][254]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.29.09:696][254]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.29.09:696][254]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.10-20.29.09:696][254]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.29.09:696][254]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.10-20.29.09:696][254]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.29.09:696][254]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.06.10-20.29.09:752][255]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.29.09:752][255]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.29.09:752][255]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.29.09:752][255]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.29.09:752][255]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.29.09:753][255]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 67 [2020.06.10-20.29.10:702][313]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.29.10:702][313]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.29.10:702][313]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.29.10:702][313]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.29.10:702][313]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.29.10:702][313]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.29.10:702][313]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.29.10:702][313]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.06.10-20.29.10:703][313]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.29.13:930][514]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.06.10-20.29.13:930][514]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d25f1ca5-935a-40c0-a082-9360f26bfa25] [2020.06.10-20.29.14:013][519]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d25f1ca5-935a-40c0-a082-9360f26bfa25] [2020.06.10-20.29.14:014][519]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-20.29.14:014][519]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.06.10-20.29.19:026][825]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.06.10-20.29.19:026][825]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d25f1ca5-935a-40c0-a082-9360f26bfa25] [2020.06.10-20.29.19:159][833]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d25f1ca5-935a-40c0-a082-9360f26bfa25] [2020.06.10-20.29.19:159][833]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-20.29.19:159][833]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.06.10-20.29.21:088][951]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198120370369 [2020.06.10-20.29.21:093][951]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198120370369, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.29.21:093][951]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: TheDovahkiin, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-20.29.22:936][ 62]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205338192 [2020.06.10-20.29.22:936][ 62]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205338192, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.29.22:936][ 62]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ☁ Icey ☁, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-20.29.24:159][137]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.06.10-20.29.24:159][137]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d25f1ca5-935a-40c0-a082-9360f26bfa25] [2020.06.10-20.29.24:273][144]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d25f1ca5-935a-40c0-a082-9360f26bfa25] [2020.06.10-20.29.24:273][144]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-20.29.24:273][144]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.06.10-20.29.29:262][445]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.06.10-20.29.29:262][445]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d25f1ca5-935a-40c0-a082-9360f26bfa25] [2020.06.10-20.29.29:377][452]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d25f1ca5-935a-40c0-a082-9360f26bfa25] [2020.06.10-20.29.29:377][452]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-20.29.29:378][452]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.06.10-20.29.32:441][638]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205338192 [2020.06.10-20.29.32:442][638]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205338192, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-20.29.32:442][638]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ☁ Icey ☁, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-20.29.34:363][757]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.06.10-20.29.34:363][757]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d25f1ca5-935a-40c0-a082-9360f26bfa25] [2020.06.10-20.29.34:492][765]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d25f1ca5-935a-40c0-a082-9360f26bfa25] [2020.06.10-20.29.34:493][765]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-20.29.34:493][765]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.06.10-20.29.39:497][ 67]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.06.10-20.29.39:497][ 67]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d25f1ca5-935a-40c0-a082-9360f26bfa25] [2020.06.10-20.29.39:612][ 74]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d25f1ca5-935a-40c0-a082-9360f26bfa25] [2020.06.10-20.29.39:612][ 74]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-20.29.39:612][ 74]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.06.10-20.29.44:610][381]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.06.10-20.29.44:610][381]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d25f1ca5-935a-40c0-a082-9360f26bfa25] [2020.06.10-20.29.44:706][387]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d25f1ca5-935a-40c0-a082-9360f26bfa25] [2020.06.10-20.29.44:706][387]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-20.29.44:706][387]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.06.10-20.29.45:416][431]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198161353402 [2020.06.10-20.29.45:416][431]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198161353402, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.29.45:416][431]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Crimsdark, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-20.29.49:707][690]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.06.10-20.29.49:708][690]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d25f1ca5-935a-40c0-a082-9360f26bfa25] [2020.06.10-20.29.49:804][696]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d25f1ca5-935a-40c0-a082-9360f26bfa25] [2020.06.10-20.29.49:805][696]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-20.29.49:805][696]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.06.10-20.29.54:798][993]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.06.10-20.29.54:798][993]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d25f1ca5-935a-40c0-a082-9360f26bfa25] [2020.06.10-20.29.54:905][ 0]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d25f1ca5-935a-40c0-a082-9360f26bfa25] [2020.06.10-20.29.54:905][ 0]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-20.29.54:905][ 0]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.06.10-20.29.59:905][289]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.06.10-20.29.59:905][289]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d25f1ca5-935a-40c0-a082-9360f26bfa25] [2020.06.10-20.29.59:998][294]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d25f1ca5-935a-40c0-a082-9360f26bfa25] [2020.06.10-20.29.59:998][294]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-20.29.59:999][294]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.06.10-20.30.01:803][399]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.30.01:803][399]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.30.01:803][399]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.10-20.30.01:803][399]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.30.01:803][399]LogCustomization: ------ [2020.06.10-20.30.01:803][399]LogCustomization: --> MT_Mask_DG_01 [2020.06.10-20.30.01:803][399]LogCustomization: --> MT_Torso02_Nana [2020.06.10-20.30.01:803][399]LogCustomization: --> MT_Legs04_03 [2020.06.10-20.30.01:803][399]LogCustomization: ------ [2020.06.10-20.30.01:803][399]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Mask_DG_01 [2020.06.10-20.30.01:803][399]GameFlow: (CustomizedAudio) - Update Sound with item MT_Mask_DG_01 [2020.06.10-20.30.01:803][399]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_Nana [2020.06.10-20.30.01:803][399]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_Nana [2020.06.10-20.30.01:803][399]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.06.10-20.30.01:803][399]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.10-20.30.01:826][400]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.30.01:827][400]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.30.01:827][400]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.06.10-20.30.01:827][400]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.30.01:827][400]LogCustomization: ------ [2020.06.10-20.30.01:827][400]LogCustomization: --> JP_Head04 [2020.06.10-20.30.01:827][400]LogCustomization: --> JP_Torso03_03 [2020.06.10-20.30.01:827][400]LogCustomization: --> JP_Legs05 [2020.06.10-20.30.01:827][400]LogCustomization: ------ [2020.06.10-20.30.01:827][400]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head04 [2020.06.10-20.30.01:827][400]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head04 [2020.06.10-20.30.01:827][400]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso03_03 [2020.06.10-20.30.01:827][400]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso03_03 [2020.06.10-20.30.01:827][400]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Legs05 [2020.06.10-20.30.01:827][400]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs05 [2020.06.10-20.30.01:859][402]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.30.01:859][402]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.30.01:859][402]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.06.10-20.30.01:859][402]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.30.01:859][402]LogCustomization: ------ [2020.06.10-20.30.01:859][402]LogCustomization: --> JP_Head011 [2020.06.10-20.30.01:859][402]LogCustomization: --> JP_Torso011 [2020.06.10-20.30.01:859][402]LogCustomization: --> JP_Legs011 [2020.06.10-20.30.01:859][402]LogCustomization: ------ [2020.06.10-20.30.01:859][402]GameFlow: (BP_Menu_CamperMale02_C_1) - UpdateCustomization with item JP_Head011 [2020.06.10-20.30.01:859][402]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head011 [2020.06.10-20.30.01:859][402]GameFlow: (BP_Menu_CamperMale02_C_1) - UpdateCustomization with item JP_Torso011 [2020.06.10-20.30.01:859][402]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso011 [2020.06.10-20.30.01:860][402]GameFlow: (BP_Menu_CamperMale02_C_1) - UpdateCustomization with item JP_Legs011 [2020.06.10-20.30.01:860][402]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs011 [2020.06.10-20.30.01:934][406]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.30.01:934][406]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.30.01:934][406]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.06.10-20.30.01:934][406]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.30.01:934][406]LogCustomization: ------ [2020.06.10-20.30.01:934][406]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.06.10-20.30.01:934][406]LogCustomization: --> BE_Body01 [2020.06.10-20.30.01:934][406]LogCustomization: --> BE_W01 [2020.06.10-20.30.01:934][406]LogCustomization: ------ [2020.06.10-20.30.01:934][406]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.06.10-20.30.01:934][406]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.06.10-20.30.01:934][406]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.06.10-20.30.01:934][406]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.06.10-20.30.01:934][406]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.06.10-20.30.01:934][406]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.06.10-20.30.01:969][408]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.30.01:969][408]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.30.01:969][408]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.10-20.30.01:969][408]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.30.01:969][408]LogCustomization: ------ [2020.06.10-20.30.01:969][408]LogCustomization: --> DF_Head06 [2020.06.10-20.30.01:969][408]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.30.01:970][408]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.30.01:970][408]LogCustomization: ------ [2020.06.10-20.30.01:970][408]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-20.30.01:970][408]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.30.01:970][408]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.30.01:970][408]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.30.01:970][408]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.30.01:970][408]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.30.04:976][591]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.06.10-20.30.04:976][591]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d25f1ca5-935a-40c0-a082-9360f26bfa25] [2020.06.10-20.30.05:087][598]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d25f1ca5-935a-40c0-a082-9360f26bfa25] [2020.06.10-20.30.05:088][598]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-20.30.05:088][598]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.06.10-20.30.07:336][724]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.06.10-20.30.07:336][724]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.06.10-20.30.07:337][724]GameFlow: AOfferingSequenceManager::InitSequence [2020.06.10-20.30.07:337][724]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.06.10-20.30.07:337][724]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-20.30.07:337][724]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-20.30.07:337][724]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-20.30.07:337][724]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-20.30.07:337][724]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-20.30.07:337][724]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.06.10-20.30.07:337][724]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-20.30.07:337][724]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-20.30.07:337][724]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-20.30.07:337][724]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-20.30.07:337][724]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-20.30.07:337][724]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-20.30.07:337][724]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-20.30.07:337][724]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-20.30.07:337][724]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-20.30.07:337][724]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-20.30.07:337][724]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.06.10-20.30.07:337][724]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-20.30.07:337][724]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-20.30.07:337][724]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-20.30.07:337][724]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-20.30.07:337][724]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-20.30.07:337][724]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.06.10-20.30.07:337][724]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-20.30.07:337][724]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-20.30.07:337][724]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-20.30.07:337][724]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-20.30.07:338][724]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-20.30.07:340][725]GameFlow: AOfferingSequenceManager::PlaySequence [2020.06.10-20.30.07:342][725]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.06.10-20.30.07:342][725]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.06.10-20.30.07:342][725]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-20.30.07:344][725]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.07:344][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.30.07:362][725]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.07:362][725]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.07:362][725]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.07:362][725]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.07:363][725]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.07:363][725]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.07:363][725]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.07:363][725]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.30.07:363][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-20.30.07:363][725]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.30.07:363][725]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.30.07:363][725]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.30.07:363][725]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-20.30.07:366][725]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.10-20.30.07:366][725]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.30.07:366][725]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.30.07:366][725]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.30.07:366][725]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.30.07:366][725]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.30.07:366][725]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.30.07:366][725]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.30.07:366][725]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-20.30.07:366][725]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.10-20.30.07:367][725]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.30.07:367][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-20.30.07:367][725]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.30.07:367][725]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.30.07:367][725]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.30.07:367][725]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-20.30.07:368][725]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.07:368][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.10-20.30.07:373][725]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.07:373][725]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.07:373][725]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.07:373][725]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-20.30.07:373][725]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.10-20.30.07:373][725]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.89.246.66:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=74?SurvivorPips=15?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;Urban_Evasion;Self_Care;DecisiveStrike?PerkLevels=2;2;0;1?CustomizationParts=DF_Head06;DF_Torso001_03;DF_Legs01_02?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-20.30.07:373][725]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-20.30.07:373][725]LogAsyncLoad: Unloading library Menu [2020.06.10-20.30.07:373][725]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.06.10-20.30.07:373][725]LogAsyncLoad: Resume loading library async: Game [2020.06.10-20.30.07:373][725]LogAsyncLoad: Loading library async: Game: Already fully loaded. [2020.06.10-20.30.07:374][725]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.30.07:374][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.10-20.30.07:374][725]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.07:374][725]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.10-20.30.07:399][725]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.06.10-20.30.07:399][725]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.30.07:399][725]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.06.10-20.30.07:399][725]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.30.07:399][725]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.06.10-20.30.07:399][725]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.30.07:461][725]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.06.10-20.30.07:461][725]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.30.07:519][725]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.10-20.30.07:519][725]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.30.07:519][725]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.06.10-20.30.07:519][725]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.30.07:521][725]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.06.10-20.30.07:521][725]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.30.07:560][725]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.06.10-20.30.07:560][725]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.30.07:560][725]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.06.10-20.30.07:560][725]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.30.07:560][725]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.06.10-20.30.07:560][725]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.30.07:560][725]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.06.10-20.30.07:560][725]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.30.07:561][725]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.06.10-20.30.07:561][725]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.30.07:561][725]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.06.10-20.30.07:561][725]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.30.07:561][725]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.06.10-20.30.07:561][725]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.30.07:561][725]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.06.10-20.30.07:561][725]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.30.07:561][725]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.06.10-20.30.07:561][725]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.30.07:562][725]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.06.10-20.30.07:562][725]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.30.07:562][725]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.06.10-20.30.07:562][725]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.30.07:562][725]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.06.10-20.30.07:562][725]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.30.07:564][725]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.06.10-20.30.07:564][725]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.30.07:565][725]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.07:565][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.06.10-20.30.07:565][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.06.10-20.30.07:565][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.06.10-20.30.07:565][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.06.10-20.30.07:565][725]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.07:565][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.06.10-20.30.07:566][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.10-20.30.07:566][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.10-20.30.07:566][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.06.10-20.30.07:566][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.06.10-20.30.07:566][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.06.10-20.30.07:566][725]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.07:566][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.06.10-20.30.07:566][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.10-20.30.07:567][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.10-20.30.07:567][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.06.10-20.30.07:567][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.06.10-20.30.07:569][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.06.10-20.30.07:569][725]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.07:569][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.06.10-20.30.07:570][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.10-20.30.07:570][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.10-20.30.07:570][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.06.10-20.30.07:570][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.06.10-20.30.07:573][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.06.10-20.30.07:573][725]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.07:573][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.06.10-20.30.07:573][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.06.10-20.30.07:573][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.06.10-20.30.07:574][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.06.10-20.30.07:574][725]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.07:574][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.06.10-20.30.07:574][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.06.10-20.30.07:574][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.06.10-20.30.07:575][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.06.10-20.30.07:575][725]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.07:576][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.06.10-20.30.07:576][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.06.10-20.30.07:576][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.06.10-20.30.07:578][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.06.10-20.30.07:578][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.06.10-20.30.07:578][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.06.10-20.30.07:578][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.06.10-20.30.07:580][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.06.10-20.30.07:580][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.06.10-20.30.07:582][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.06.10-20.30.07:582][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.06.10-20.30.07:583][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.06.10-20.30.07:583][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.06.10-20.30.07:585][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.06.10-20.30.07:585][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.06.10-20.30.07:585][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.06.10-20.30.07:585][725]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.30.07:585][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.06.10-20.30.07:586][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.06.10-20.30.07:586][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.06.10-20.30.07:586][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.06.10-20.30.07:586][725]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.30.07:586][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.06.10-20.30.07:586][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.06.10-20.30.07:586][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.06.10-20.30.07:587][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.06.10-20.30.07:587][725]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.30.07:587][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.06.10-20.30.07:587][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.06.10-20.30.07:587][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.06.10-20.30.07:588][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.06.10-20.30.07:588][725]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.30.07:588][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.06.10-20.30.07:588][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.06.10-20.30.07:588][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.06.10-20.30.07:588][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.06.10-20.30.07:588][725]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.30.07:588][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.06.10-20.30.07:588][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.06.10-20.30.07:588][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.06.10-20.30.07:589][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.06.10-20.30.07:589][725]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.30.07:589][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.06.10-20.30.07:589][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.06.10-20.30.07:589][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.06.10-20.30.07:589][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.06.10-20.30.07:589][725]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.30.07:590][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.06.10-20.30.07:590][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.06.10-20.30.07:590][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.06.10-20.30.07:590][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.06.10-20.30.07:590][725]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.30.07:590][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.06.10-20.30.07:590][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.06.10-20.30.07:591][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.06.10-20.30.07:591][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.06.10-20.30.07:989][725]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".notificationMc.newTxt". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.06.10-20.30.08:004][726]r.CullAll = "1" [2020.06.10-20.30.08:008][726]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-20.30.08:008][726]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.30.08:008][726]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.10-20.30.08:009][726]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/bc35bb45-57d0-4e6d-b70d-a75fb2fdc1d4] [2020.06.10-20.30.08:106][732]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.30.08:106][732]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-20.30.08:106][732]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/bc35bb45-57d0-4e6d-b70d-a75fb2fdc1d4] [2020.06.10-20.30.08:107][732]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.10-20.30.08:171][736]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-20.30.08:171][736]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.10-20.30.08:382][748]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-20.30.08:382][748]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-20.30.08:382][748]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.08:382][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.06.10-20.30.08:383][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.06.10-20.30.08:399][749]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.08:399][749]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.06.10-20.30.08:399][749]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.06.10-20.30.09:704][751]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.30.09:704][751]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.30.09:704][751]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.30.09:704][751]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.30.09:704][751]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.30.09:705][751]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.30.09:705][751]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.30.09:705][751]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.30.09:705][751]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.30.09:705][751]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.30.09:705][751]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.30.09:705][751]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.30.09:705][751]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.30.09:705][751]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.30.09:705][751]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.30.09:705][751]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.30.09:705][751]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.30.09:705][751]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.30.09:705][751]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.06.10-20.30.09:707][751]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-20.30.09:707][751]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart1 [2020.06.10-20.30.09:707][751]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.10-20.30.09:707][751]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.30.09:707][751]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart1 [2020.06.10-20.30.09:707][751]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart1 [2020.06.10-20.30.09:707][751]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart1 [2020.06.10-20.30.09:707][751]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart1 [2020.06.10-20.30.09:707][751]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.30.09:707][751]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 3 [2020.06.10-20.30.09:707][751]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-20.30.09:717][751]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.06.10-20.30.09:718][751]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.06.10-20.30.09:726][751]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.06.10-20.30.09:726][751]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.06.10-20.30.09:727][751]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.06.10-20.30.09:733][751]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.06.10-20.30.09:881][752]LogUObjectHash: Compacting FUObjectHashTables data took 9.15ms [2020.06.10-20.30.09:887][752]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.06.10-20.30.09:887][752]LogWorld: Bringing World /Temp/Untitled_127.Untitled up for play (max tick rate 0) at 2020.06.10-16.30.09 [2020.06.10-20.30.09:887][752]LogWorld: Bringing up level for play took: 0.000245 [2020.06.10-20.30.09:887][752]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.10-20.30.09:887][752]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.06.10-20.30.09:887][752]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.30.09:887][752]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-20.30.09:887][752]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.30.09:887][752]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-20.30.09:930][753]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.30.10:038][754]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.03 ms [2020.06.10-20.30.10:053][754]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='Untitled_127' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-20.30.10:054][754]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.693' TotalLoadTime='2.693' TimeStamp='2020-06-10T20:30:10.556Z' MapName='Untitled_127' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC01AC08D80D770103AC58738EB641' LobbyId='014C5C2608D80D7CE93A4B58A822F5FF' [2020.06.10-20.30.10:054][754]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='Untitled_127' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-20.30.10:170][757]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.06.10-20.30.10:170][757]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d25f1ca5-935a-40c0-a082-9360f26bfa25] [2020.06.10-20.30.10:242][760]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d25f1ca5-935a-40c0-a082-9360f26bfa25] [2020.06.10-20.30.10:242][760]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-20.30.10:242][760]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.06.10-20.30.10:466][769]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-20.30.10:544][772]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.30.10:545][772]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-20.30.10:638][776]LogUObjectHash: Compacting FUObjectHashTables data took 6.07ms [2020.06.10-20.30.10:650][776]LogStats: SeamlessTravel FlushLevelStreaming - 0.008 s [2020.06.10-20.30.10:651][776]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.06.10-16.30.10 [2020.06.10-20.30.10:651][776]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-06-10T20:30:11.133Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC01AC08D80D770103AC58738EB641, lobbyId=014C5C2608D80D7CE93A4B58A822F5FF [2020.06.10-20.30.10:652][776]LogWorld: Bringing up level for play took: 0.001526 [2020.06.10-20.30.10:652][776]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.10-20.30.10:652][776]LogWorld: ----SeamlessTravel finished in 0.95 seconds ------ [2020.06.10-20.30.10:702][780]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.30.10:702][780]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-20.30.10:703][780]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-20.30.10:710][780]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.30.10:710][780]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.30.10:767][784]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 164 [2020.06.10-20.30.10:816][787]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-20.30.10:817][787]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.782' TotalLoadTime='3.475' TimeStamp='2020-06-10T20:30:11.338Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DB29FB08D80D7D1260D51AAC406A7F' LobbyId='014C5C2608D80D7CE93A4B58A822F5FF' [2020.06.10-20.30.10:817][787]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-20.30.10:854][789]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-20.30.10:880][791]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-20.30.10:912][793]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-20.30.10:944][795]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.30.10:948][795]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.30.10:977][797]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-20.30.11:058][802]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=0.431, totalTime=0.431, timeStamp=2020-06-10T20:30:11.564Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB29FB08D80D7D1260D51AAC406A7F, lobbyId=014C5C2608D80D7CE93A4B58A822F5FF [2020.06.10-20.30.11:074][803]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.016, totalTime=0.447, timeStamp=2020-06-10T20:30:11.580Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB29FB08D80D7D1260D51AAC406A7F, lobbyId=014C5C2608D80D7CE93A4B58A822F5FF [2020.06.10-20.30.11:188][810]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.129, totalTime=0.576, timeStamp=2020-06-10T20:30:11.709Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB29FB08D80D7D1260D51AAC406A7F, lobbyId=014C5C2608D80D7CE93A4B58A822F5FF [2020.06.10-20.30.11:203][811]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.06.10-20.30.11) [2020.06.10-20.30.11:203][811]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.06.10-20.30.11:203][811]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.30.11:204][811]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.30.11:204][811]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1591821011 [2020.06.10-20.30.11:204][811]ProceduralLevelGeneration: InitLevel: Theme: Farm Map: Frm_Barn Generation Seed: -1 [2020.06.10-20.30.11:204][811]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=0.576, timeStamp=2020-06-10T20:30:11.709Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB29FB08D80D7D1260D51AAC406A7F, lobbyId=014C5C2608D80D7CE93A4B58A822F5FF [2020.06.10-20.30.11:353][820]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 1.00 ms [2020.06.10-20.30.11:562][833]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.10-20.30.11:708][842]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.29 ms [2020.06.10-20.30.11:708][842]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.30.11:708][842]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.30.11:708][842]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.30.11:708][842]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-20.30.11:772][846]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.30.11:852][851]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.30.12:919][917]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.30.13:069][917]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.30.13:107][917]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.30.13:125][917]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.30.13:160][917]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.30.13:168][917]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.30.13:210][917]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.30.13:226][917]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.30.13:227][917]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-20.30.13:647][917]LogStreaming: Flushing async loaders took 727ms. [2020.06.10-20.30.13:648][917]LogStreaming: Flushing async loaders. [2020.06.10-20.30.13:652][917]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=1.710, totalTime=2.286, timeStamp=2020-06-10T20:30:13.420Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB29FB08D80D7D1260D51AAC406A7F, lobbyId=014C5C2608D80D7CE93A4B58A822F5FF [2020.06.10-20.30.13:850][917]LogStreaming: Flushing async loaders took 202ms. [2020.06.10-20.30.13:895][917]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.06.10-20.30.13:898][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.06.10-20.30.13:898][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.10-20.30.13:899][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.06.10-20.30.13:899][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.10-20.30.13:949][917]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.06.10-20.30.13:951][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.06.10-20.30.13:951][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.10-20.30.13:952][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.06.10-20.30.13:952][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.10-20.30.13:952][917]LogStreaming: Flushing async loaders. [2020.06.10-20.30.13:966][917]LogStreaming: Flushing async loaders took 14ms. [2020.06.10-20.30.14:043][918]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=2.303, timeStamp=2020-06-10T20:30:13.436Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB29FB08D80D7D1260D51AAC406A7F, lobbyId=014C5C2608D80D7CE93A4B58A822F5FF [2020.06.10-20.30.14:196][925]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_0) missing some fog at index 2 [2020.06.10-20.30.14:230][927]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_1) missing some fog at index 3 [2020.06.10-20.30.14:267][929]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_2) missing some fog at index 2 [2020.06.10-20.30.14:283][930]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_0) missing some fog at index 2 [2020.06.10-20.30.14:332][933]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_3) missing some fog at index 0 [2020.06.10-20.30.14:332][933]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_3) missing some fog at index 3 [2020.06.10-20.30.14:348][934]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_4) missing some fog at index 1 [2020.06.10-20.30.14:348][934]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_4) missing some fog at index 3 [2020.06.10-20.30.14:428][939]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_1) missing some fog at index 2 [2020.06.10-20.30.14:445][940]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_0) missing some fog at index 0 [2020.06.10-20.30.14:445][940]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_0) missing some fog at index 2 [2020.06.10-20.30.14:510][944]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_5) missing some fog at index 1 [2020.06.10-20.30.14:525][945]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_2) missing some fog at index 1 [2020.06.10-20.30.14:541][946]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_3) missing some fog at index 1 [2020.06.10-20.30.14:573][948]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_4) missing some fog at index 2 [2020.06.10-20.30.14:590][949]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_1) missing some fog at index 0 [2020.06.10-20.30.14:640][952]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_2) missing some fog at index 1 [2020.06.10-20.30.14:656][953]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_5) missing some fog at index 1 [2020.06.10-20.30.14:685][955]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_2.SM_Lamp01' which is static to it. Aborting. [2020.06.10-20.30.14:686][955]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_5.Scene' which is static to it. Aborting. [2020.06.10-20.30.14:686][955]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_3.SM_Lamp01' which is static to it. Aborting. [2020.06.10-20.30.14:728][957]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_6) missing some fog at index 3 [2020.06.10-20.30.14:744][958]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_7) missing some fog at index 3 [2020.06.10-20.30.14:798][961]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_7) missing some fog at index 0 [2020.06.10-20.30.14:798][961]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_7) missing some fog at index 3 [2020.06.10-20.30.14:830][963]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_8) missing some fog at index 1 [2020.06.10-20.30.14:830][963]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_8) missing some fog at index 2 [2020.06.10-20.30.14:863][965]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked01_2' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked01_C_0.Root' which is static to it. Aborting. [2020.06.10-20.30.14:864][965]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked01_3' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked01_C_1.Root' which is static to it. Aborting. [2020.06.10-20.30.14:864][965]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked01_1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked01_C_2.Root' which is static to it. Aborting. [2020.06.10-20.30.14:864][965]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked02_1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked02_C_0.Root' which is static to it. Aborting. [2020.06.10-20.30.14:865][965]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked03_2' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked03_C_0.Root' which is static to it. Aborting. [2020.06.10-20.30.14:865][965]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked03_3' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked03_C_1.Root' which is static to it. Aborting. [2020.06.10-20.30.14:866][965]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked02_2' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked02_C_1.Root' which is static to it. Aborting. [2020.06.10-20.30.14:866][965]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked02_3' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked02_C_2.Root' which is static to it. Aborting. [2020.06.10-20.30.14:880][966]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_3) missing some fog at index 0 [2020.06.10-20.30.14:896][967]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_8) missing some fog at index 3 [2020.06.10-20.30.14:930][969]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_4.SM_Lamp01' which is static to it. Aborting. [2020.06.10-20.30.14:930][969]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_0.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_5.SM_Lamp01' which is static to it. Aborting. [2020.06.10-20.30.14:930][969]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_6.Scene' which is static to it. Aborting. [2020.06.10-20.30.15:023][975]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_6.SM_Lamp01' which is static to it. Aborting. [2020.06.10-20.30.15:024][975]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_7.Scene' which is static to it. Aborting. [2020.06.10-20.30.15:024][975]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_7.SM_Lamp01' which is static to it. Aborting. [2020.06.10-20.30.15:089][979]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_9) missing some fog at index 3 [2020.06.10-20.30.15:106][980]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_1.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_8.SM_Lamp01' which is static to it. Aborting. [2020.06.10-20.30.15:107][980]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_1.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_9.SM_Lamp01' which is static to it. Aborting. [2020.06.10-20.30.15:107][980]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_1.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_8.Scene' which is static to it. Aborting. [2020.06.10-20.30.15:139][982]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_10) missing some fog at index 0 [2020.06.10-20.30.15:150][983]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=2.220, totalTime=4.523, timeStamp=2020-06-10T20:30:15.656Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB29FB08D80D7D1260D51AAC406A7F, lobbyId=014C5C2608D80D7CE93A4B58A822F5FF [2020.06.10-20.30.15:166][984]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.016, totalTime=4.539, timeStamp=2020-06-10T20:30:15.672Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB29FB08D80D7D1260D51AAC406A7F, lobbyId=014C5C2608D80D7CE93A4B58A822F5FF [2020.06.10-20.30.15:182][985]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.016, totalTime=4.555, timeStamp=2020-06-10T20:30:15.688Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB29FB08D80D7D1260D51AAC406A7F, lobbyId=014C5C2608D80D7CE93A4B58A822F5FF [2020.06.10-20.30.15:198][986]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.30.15:409][986]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-20.30.15:437][986]LogStreaming: Flushing async loaders took 239ms. [2020.06.10-20.30.15:437][986]LogStreaming: Flushing async loaders. [2020.06.10-20.30.15:438][986]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.30.15:438][986]LogStreaming: Flushing async loaders. [2020.06.10-20.30.15:440][986]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.30.15:440][986]LogStreaming: Flushing async loaders. [2020.06.10-20.30.15:442][986]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.30.15:442][986]LogStreaming: Flushing async loaders. [2020.06.10-20.30.15:443][986]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.30.15:443][986]LogStreaming: Flushing async loaders. [2020.06.10-20.30.15:443][986]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.30.15:444][986]LogStreaming: Flushing async loaders. [2020.06.10-20.30.15:445][986]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.30.15:446][986]LogStreaming: Flushing async loaders. [2020.06.10-20.30.15:451][986]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.30.15:451][986]LogStreaming: Flushing async loaders. [2020.06.10-20.30.15:452][986]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.30.15:454][986]LogStreaming: Flushing async loaders. [2020.06.10-20.30.15:455][986]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.30.15:455][986]LogStreaming: Flushing async loaders. [2020.06.10-20.30.15:456][986]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.30.15:505][986]LogStreaming: Flushing async loaders. [2020.06.10-20.30.15:530][986]LogStreaming: Flushing async loaders took 25ms. [2020.06.10-20.30.15:536][986]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.016, totalTime=4.571, timeStamp=2020-06-10T20:30:15.704Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB29FB08D80D7D1260D51AAC406A7F, lobbyId=014C5C2608D80D7CE93A4B58A822F5FF [2020.06.10-20.30.15:594][990]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.10-20.30.15:922][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-20.30.15:922][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Enabled [2020.06.10-20.30.15:922][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.30.15:922][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.Break Chargeable Enabled?: Enabled [2020.06.10-20.30.15:922][ 10]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.10-20.30.15:923][ 10]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_0 [2020.06.10-20.30.15:923][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-20.30.15:923][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Disabled [2020.06.10-20.30.15:923][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.30.15:923][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.Break Chargeable Enabled?: Disabled [2020.06.10-20.30.15:926][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Enabled [2020.06.10-20.30.15:926][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.06.10-20.30.15:926][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.10-20.30.15:926][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.Break Chargeable Enabled?: Enabled [2020.06.10-20.30.15:926][ 10]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-20.30.15:926][ 10]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_1 [2020.06.10-20.30.15:926][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Disabled [2020.06.10-20.30.15:926][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.06.10-20.30.15:926][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.10-20.30.15:926][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.Break Chargeable Enabled?: Disabled [2020.06.10-20.30.15:929][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.UnhookChargeable Enabled?: Enabled [2020.06.10-20.30.15:929][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Enabled [2020.06.10-20.30.15:929][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.EscapeChargeable Enabled?: Enabled [2020.06.10-20.30.15:929][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.Break Chargeable Enabled?: Enabled [2020.06.10-20.30.15:929][ 10]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.10-20.30.15:930][ 10]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_2 [2020.06.10-20.30.15:930][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.UnhookChargeable Enabled?: Disabled [2020.06.10-20.30.15:930][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Disabled [2020.06.10-20.30.15:930][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.EscapeChargeable Enabled?: Disabled [2020.06.10-20.30.15:930][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.Break Chargeable Enabled?: Disabled [2020.06.10-20.30.15:932][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Enabled [2020.06.10-20.30.15:932][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Enabled [2020.06.10-20.30.15:932][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.EscapeChargeable Enabled?: Enabled [2020.06.10-20.30.15:932][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.Break Chargeable Enabled?: Enabled [2020.06.10-20.30.15:932][ 10]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.10-20.30.15:933][ 10]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_3 [2020.06.10-20.30.15:933][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Disabled [2020.06.10-20.30.15:933][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Disabled [2020.06.10-20.30.15:933][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.EscapeChargeable Enabled?: Disabled [2020.06.10-20.30.15:933][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.Break Chargeable Enabled?: Disabled [2020.06.10-20.30.15:936][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Enabled [2020.06.10-20.30.15:936][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Enabled [2020.06.10-20.30.15:936][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Enabled [2020.06.10-20.30.15:937][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.Break Chargeable Enabled?: Enabled [2020.06.10-20.30.15:937][ 10]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.30.15:937][ 10]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_4 [2020.06.10-20.30.15:937][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Disabled [2020.06.10-20.30.15:937][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Disabled [2020.06.10-20.30.15:937][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Disabled [2020.06.10-20.30.15:937][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.Break Chargeable Enabled?: Disabled [2020.06.10-20.30.15:940][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.UnhookChargeable Enabled?: Enabled [2020.06.10-20.30.15:940][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Enabled [2020.06.10-20.30.15:940][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Enabled [2020.06.10-20.30.15:940][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.Break Chargeable Enabled?: Enabled [2020.06.10-20.30.15:940][ 10]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.06.10-20.30.15:941][ 10]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_5 [2020.06.10-20.30.15:941][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.UnhookChargeable Enabled?: Disabled [2020.06.10-20.30.15:941][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Disabled [2020.06.10-20.30.15:941][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Disabled [2020.06.10-20.30.15:941][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.Break Chargeable Enabled?: Disabled [2020.06.10-20.30.15:944][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Enabled [2020.06.10-20.30.15:944][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Enabled [2020.06.10-20.30.15:944][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Enabled [2020.06.10-20.30.15:944][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.Break Chargeable Enabled?: Enabled [2020.06.10-20.30.15:944][ 10]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-20.30.15:944][ 10]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_6 [2020.06.10-20.30.15:944][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Disabled [2020.06.10-20.30.15:944][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Disabled [2020.06.10-20.30.15:944][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Disabled [2020.06.10-20.30.15:944][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.Break Chargeable Enabled?: Disabled [2020.06.10-20.30.15:947][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.UnhookChargeable Enabled?: Enabled [2020.06.10-20.30.15:947][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Enabled [2020.06.10-20.30.15:947][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.EscapeChargeable Enabled?: Enabled [2020.06.10-20.30.15:947][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.Break Chargeable Enabled?: Enabled [2020.06.10-20.30.15:947][ 10]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.10-20.30.15:947][ 10]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_7 [2020.06.10-20.30.15:947][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.UnhookChargeable Enabled?: Disabled [2020.06.10-20.30.15:947][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Disabled [2020.06.10-20.30.15:947][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.EscapeChargeable Enabled?: Disabled [2020.06.10-20.30.15:947][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.Break Chargeable Enabled?: Disabled [2020.06.10-20.30.15:950][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.UnhookChargeable Enabled?: Enabled [2020.06.10-20.30.15:950][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.HookChargeable Enabled?: Enabled [2020.06.10-20.30.15:950][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.EscapeChargeable Enabled?: Enabled [2020.06.10-20.30.15:950][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.Break Chargeable Enabled?: Enabled [2020.06.10-20.30.15:950][ 10]LogSM: [BP_SmallMeatLocker_HillBilly_C_8][CLIENT SLAVE] [2020.06.10-20.30.15:950][ 10]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_8 [2020.06.10-20.30.15:950][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.UnhookChargeable Enabled?: Disabled [2020.06.10-20.30.15:950][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.HookChargeable Enabled?: Disabled [2020.06.10-20.30.15:950][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.EscapeChargeable Enabled?: Disabled [2020.06.10-20.30.15:951][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.Break Chargeable Enabled?: Disabled [2020.06.10-20.30.15:951][ 10]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.10-20.30.15:951][ 10]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-20.30.15:951][ 10]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.10-20.30.15:951][ 10]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.10-20.30.15:951][ 10]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.30.15:951][ 10]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.06.10-20.30.15:951][ 10]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-20.30.15:951][ 10]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.10-20.30.15:951][ 10]LogSM: [BP_SmallMeatLocker_HillBilly_C_8][CLIENT SLAVE] [2020.06.10-20.30.15:997][ 13]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.UnhookChargeable Enabled?: Enabled [2020.06.10-20.30.15:997][ 13]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.HookChargeable Enabled?: Enabled [2020.06.10-20.30.15:997][ 13]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.06.10-20.30.15:998][ 13]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.Break Chargeable Enabled?: Enabled [2020.06.10-20.30.15:998][ 13]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-20.30.15:998][ 13]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_9 [2020.06.10-20.30.15:998][ 13]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.UnhookChargeable Enabled?: Disabled [2020.06.10-20.30.15:998][ 13]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.HookChargeable Enabled?: Disabled [2020.06.10-20.30.15:998][ 13]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.06.10-20.30.15:998][ 13]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.Break Chargeable Enabled?: Disabled [2020.06.10-20.30.15:998][ 13]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.06.10-20.30.15:999][ 13]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-20.30.16:332][ 34]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.06.10-20.30.16:333][ 34]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.06.10-20.30.16:748][ 60]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.30.16:748][ 60]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.30.16:784][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-20.30.16:784][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.10-20.30.16:785][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-20.30.16:785][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.10-20.30.16:785][ 62]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-20.30.16:786][ 62]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.10-20.30.16:786][ 62]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.10-20.30.16:991][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-20.30.16:991][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-20.30.16:991][ 75]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-20.30.17:054][ 79]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.10-20.30.17:054][ 79]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.10-20.30.17:054][ 79]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-20.30.17:054][ 79]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.10-20.30.17:054][ 79]LogSM: [BP_SmallMeatLocker_HillBilly_C_8][CLIENT SLAVE] [2020.06.10-20.30.17:054][ 79]LogSM: [BP_SmallMeatLocker_HillBilly_C_8][CLIENT SLAVE] [2020.06.10-20.30.17:092][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-20.30.17:092][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.10-20.30.17:092][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-20.30.17:093][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.10-20.30.17:093][ 81]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-20.30.17:093][ 81]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.10-20.30.17:093][ 81]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.10-20.30.17:093][ 81]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-20.30.17:093][ 81]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-20.30.17:093][ 81]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.10-20.30.17:093][ 81]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.10-20.30.17:093][ 81]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.06.10-20.30.17:093][ 81]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.06.10-20.30.17:093][ 81]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-20.30.17:094][ 81]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.10-20.30.17:167][ 86]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.06.10-20.30.17:167][ 86]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.06.10-20.30.17:425][102]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.06.10-20.30.17:425][102]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.06.10-20.30.17:425][102]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.30.17:432][102]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-20.30.17:434][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-20.30.17:434][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.06.10-20.30.17:434][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.30.17:434][102]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-20.30.17:434][102]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.06.10-20.30.17:434][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-20.30.17:434][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.06.10-20.30.17:434][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.30.17:437][102]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-20.30.17:457][104]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.30.17:458][104]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.30.17:460][104]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-20.30.17:460][104]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.10-20.30.17:460][104]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.30.17:460][104]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-20.30.17:461][104]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.06.10-20.30.17:461][104]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-20.30.17:461][104]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.10-20.30.17:461][104]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.30.17:462][104]LogStreaming: Flushing async loaders. [2020.06.10-20.30.17:463][104]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.30.17:465][104]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-20.30.17:465][104]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.06.10-20.30.17:465][104]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.30.17:465][104]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-20.30.17:465][104]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.06.10-20.30.17:465][104]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-20.30.17:465][104]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.06.10-20.30.17:465][104]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.30.17:468][104]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-20.30.17:468][104]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-20.30.17:522][108]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.30.17:523][108]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.30.17:525][108]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-20.30.17:525][108]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.10-20.30.17:525][108]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.30.17:525][108]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-20.30.17:525][108]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.06.10-20.30.17:525][108]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-20.30.17:525][108]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.10-20.30.17:525][108]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.30.17:526][108]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.06.10-20.30.17:529][108]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-20.30.17:715][120]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 253] [2020.06.10-20.30.17:715][120]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.06.10-20.30.17:778][120]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.06.10-20.30.17:779][120]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.06.10-20.30.17:780][120]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.06.10-20.30.17:782][120]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.06.10-20.30.17:784][120]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.06.10-20.30.17:888][127]ProceduralLevelGeneration: HasLevelBeenSpawned Frm_Barn: 0 Spawned : 50/50 Dependencies : 1 [2020.06.10-20.30.17:888][127]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=2.688, totalTime=7.259, timeStamp=2020-06-10T20:30:18.392Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB29FB08D80D7D1260D51AAC406A7F, lobbyId=014C5C2608D80D7CE93A4B58A822F5FF [2020.06.10-20.30.17:888][127]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.06.10-20.30.18:047][137]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=0.161, totalTime=7.421, timeStamp=2020-06-10T20:30:18.554Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB29FB08D80D7D1260D51AAC406A7F, lobbyId=014C5C2608D80D7CE93A4B58A822F5FF [2020.06.10-20.30.18:982][195]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.30.19:142][195]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale02_Character.Default__BP_CamperMale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-20.30.19:175][195]LogStreaming: Flushing async loaders took 193ms. [2020.06.10-20.30.19:176][195]LogStreaming: Flushing async loaders. [2020.06.10-20.30.19:177][195]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.30.19:275][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-20.30.19:275][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-20.30.19:275][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-20.30.19:275][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-20.30.19:275][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.10-20.30.19:275][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-20.30.19:275][195]LogStreaming: Flushing async loaders. [2020.06.10-20.30.19:736][195]LogStreaming: Flushing async loaders took 460ms. [2020.06.10-20.30.19:736][195]LogStreaming: Flushing async loaders. [2020.06.10-20.30.19:765][195]LogStreaming: Flushing async loaders took 29ms. [2020.06.10-20.30.19:766][195]LogStreaming: Flushing async loaders. [2020.06.10-20.30.19:777][195]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-20.30.19:777][195]LogStreaming: Flushing async loaders. [2020.06.10-20.30.19:779][195]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.30.19:780][195]LogStreaming: Flushing async loaders. [2020.06.10-20.30.19:783][195]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.30.19:783][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-20.30.19:784][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.30.19:784][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-20.30.19:785][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.30.19:785][195]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale02_Character_C_0 [2020.06.10-20.30.19:785][195]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale02_Character_C_0 [2020.06.10-20.30.19:785][195]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale02_Character_C_0 [2020.06.10-20.30.19:785][195]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale02_Character_C_0 [2020.06.10-20.30.19:785][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-20.30.19:785][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-20.30.19:785][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-20.30.19:785][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.10-20.30.19:785][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-20.30.19:786][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-20.30.19:786][195]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.30.19:786][195]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.30.19:786][195]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.30.19:786][195]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000035 seconds [2020.06.10-20.30.19:787][195]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.06.10-20.30.19:788][195]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.30.19:788][195]LogStreaming: Flushing async loaders. [2020.06.10-20.30.19:843][195]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-20.30.19:860][195]LogStreaming: Flushing async loaders took 72ms. [2020.06.10-20.30.19:948][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-20.30.19:949][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-20.30.19:949][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-20.30.19:949][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-20.30.19:949][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.10-20.30.19:949][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-20.30.19:949][195]LogStreaming: Flushing async loaders. [2020.06.10-20.30.19:956][195]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-20.30.19:956][195]LogStreaming: Flushing async loaders. [2020.06.10-20.30.19:969][195]LogStreaming: Flushing async loaders took 13ms. [2020.06.10-20.30.19:970][195]LogStreaming: Flushing async loaders. [2020.06.10-20.30.19:975][195]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.30.19:976][195]LogStreaming: Flushing async loaders. [2020.06.10-20.30.19:979][195]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.30.19:980][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-20.30.19:980][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.30.19:980][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-20.30.19:981][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.30.19:981][195]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.06.10-20.30.19:981][195]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.10-20.30.19:981][195]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.10-20.30.19:981][195]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.06.10-20.30.19:981][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-20.30.19:981][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-20.30.19:981][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-20.30.19:981][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.10-20.30.19:981][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-20.30.19:982][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-20.30.19:983][195]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.30.19:983][195]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.30.19:983][195]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.30.19:983][195]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000039 seconds [2020.06.10-20.30.19:984][195]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.30.20:072][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-20.30.20:072][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.10-20.30.20:072][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.10-20.30.20:072][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.10-20.30.20:073][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.10-20.30.20:073][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-20.30.20:073][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.10-20.30.20:073][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.30.20:073][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.10-20.30.20:074][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.30.20:074][195]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale02_Character_C_1 [2020.06.10-20.30.20:074][195]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale02_Character_C_1 [2020.06.10-20.30.20:074][195]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale02_Character_C_1 [2020.06.10-20.30.20:074][195]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale02_Character_C_1 [2020.06.10-20.30.20:074][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.10-20.30.20:074][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.10-20.30.20:074][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.10-20.30.20:074][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.10-20.30.20:074][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-20.30.20:075][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.10-20.30.20:075][195]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.30.20:075][195]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.30.20:075][195]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.30.20:075][195]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000041 seconds [2020.06.10-20.30.20:077][195]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.30.20:077][195]LogStreaming: Flushing async loaders. [2020.06.10-20.30.20:085][195]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-20.30.20:096][195]LogStreaming: Flushing async loaders took 19ms. [2020.06.10-20.30.20:181][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-20.30.20:181][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.06.10-20.30.20:181][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-20.30.20:181][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-20.30.20:181][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.06.10-20.30.20:181][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-20.30.20:182][195]LogStreaming: Flushing async loaders. [2020.06.10-20.30.20:189][195]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-20.30.20:189][195]LogStreaming: Flushing async loaders. [2020.06.10-20.30.20:191][195]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.30.20:191][195]LogStreaming: Flushing async loaders. [2020.06.10-20.30.20:195][195]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.30.20:196][195]LogStreaming: Flushing async loaders. [2020.06.10-20.30.20:207][195]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-20.30.20:208][195]LogStreaming: Flushing async loaders. [2020.06.10-20.30.20:211][195]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.30.20:211][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-20.30.20:212][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.30.20:212][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.10-20.30.20:213][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.30.20:213][195]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.06.10-20.30.20:213][195]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.06.10-20.30.20:213][195]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.06.10-20.30.20:213][195]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.06.10-20.30.20:213][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.10-20.30.20:213][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-20.30.20:213][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-20.30.20:213][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.06.10-20.30.20:213][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-20.30.20:214][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-20.30.20:215][195]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.30.20:215][195]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.30.20:215][195]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.30.20:215][195]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000031 seconds [2020.06.10-20.30.20:216][195]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.30.20:216][195]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.30.20:222][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-20.30.20:222][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.10-20.30.20:223][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-20.30.20:223][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.10-20.30.20:223][195]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-20.30.20:227][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-20.30.20:227][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-20.30.20:230][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.06.10-20.30.20:230][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-20.30.20:230][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.10-20.30.20:231][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.06.10-20.30.20:231][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-20.30.20:231][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.10-20.30.20:234][195]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.30.20:236][195]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000031 seconds [2020.06.10-20.30.20:236][195]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-20.30.20:241][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.06.10-20.30.20:241][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-20.30.20:241][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.06.10-20.30.20:241][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.06.10-20.30.20:241][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-20.30.20:241][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.06.10-20.30.20:242][195]LogStreaming: Flushing async loaders. [2020.06.10-20.30.20:244][195]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.30.20:244][195]LogStreaming: Flushing async loaders. [2020.06.10-20.30.20:244][195]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.30.20:441][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-20.30.20:441][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-20.30.20:441][195]LogStreaming: Flushing async loaders. [2020.06.10-20.30.20:556][195]LogStreaming: Flushing async loaders took 115ms. [2020.06.10-20.30.20:556][195]LogStreaming: Flushing async loaders. [2020.06.10-20.30.20:577][195]LogStreaming: Flushing async loaders took 20ms. [2020.06.10-20.30.20:581][195]LogStreaming: Flushing async loaders. [2020.06.10-20.30.20:617][195]LogStreaming: Flushing async loaders took 36ms. [2020.06.10-20.30.20:622][195]LogStreaming: Flushing async loaders. [2020.06.10-20.30.20:623][195]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.30.20:624][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.30.20:624][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-20.30.20:624][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.30.20:625][195]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_08_C_0 [2020.06.10-20.30.20:625][195]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_08_C_0 [2020.06.10-20.30.20:625][195]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_08_C_0 [2020.06.10-20.30.20:625][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-20.30.20:633][195]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.30.20:633][195]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.30.20:633][195]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.30.20:633][195]LogStreaming: Flushing async loaders. [2020.06.10-20.30.20:638][195]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.30.20:638][195]LogStreaming: Flushing async loaders. [2020.06.10-20.30.20:640][195]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.30.20:640][195]LogStreaming: Flushing async loaders. [2020.06.10-20.30.20:641][195]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.30.20:641][195]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000020 seconds [2020.06.10-20.30.20:644][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.06.10-20.30.20:644][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-20.30.20:644][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.06.10-20.30.20:645][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.06.10-20.30.20:645][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-20.30.20:645][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.06.10-20.30.20:647][195]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.30.20:650][195]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.30.20:651][195]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000030 seconds [2020.06.10-20.30.20:651][195]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000028 seconds [2020.06.10-20.30.20:651][195]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-20.30.20:651][195]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-20.30.20:651][195]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-20.30.20:651][195]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-20.30.20:651][195]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-20.30.20:651][195]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-20.30.20:651][195]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-20.30.20:651][195]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-20.30.20:652][195]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.30.20:652][195]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.30.20:652][195]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.30.20:652][195]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.30.20:652][195]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.30.20:652][195]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.30.20:652][195]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.30.20:653][195]GameFlow: Loadout Item Is Loaded because there is no loadout item. [2020.06.10-20.30.20:653][195]GameFlow: SetLoadoutSpawned. [2020.06.10-20.30.20:653][195]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.30.20:653][195]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.30.20:653][195]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.30.20:671][196]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.30.20:671][196]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.30.20:672][196]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.30.20:672][196]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.30.20:672][196]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.30.20:672][196]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.30.20:675][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-20.30.20:675][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:675][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-20.30.20:675][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:675][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-20.30.20:675][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:675][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-20.30.20:675][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:675][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.10-20.30.20:675][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:675][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.10-20.30.20:675][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:675][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.10-20.30.20:675][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:675][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.06.10-20.30.20:675][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:675][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.10-20.30.20:675][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:675][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.10-20.30.20:675][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:675][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.10-20.30.20:676][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:676][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-20.30.20:676][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:676][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.10-20.30.20:676][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:676][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.06.10-20.30.20:676][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:676][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.06.10-20.30.20:676][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:693][197]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.HuntressKill_C_0) Already registered. Aborting. [2020.06.10-20.30.20:693][197]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-20.30.20:693][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:693][197]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.06.10-20.30.20:693][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:693][197]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.10-20.30.20:693][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:693][197]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-20.30.20:693][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:693][197]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.10-20.30.20:693][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:693][197]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.10-20.30.20:693][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:693][197]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-20.30.20:693][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:694][197]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.06.10-20.30.20:694][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:694][197]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.10-20.30.20:694][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:694][197]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.10-20.30.20:694][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:694][197]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.10-20.30.20:694][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:694][197]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.10-20.30.20:694][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:694][197]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.10-20.30.20:694][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:694][197]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.06.10-20.30.20:694][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:694][197]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.06.10-20.30.20:694][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:713][198]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.HuntressKill_C_0) Already registered. Aborting. [2020.06.10-20.30.20:713][198]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-20.30.20:713][198]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:713][198]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.10-20.30.20:713][198]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:713][198]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-20.30.20:713][198]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:713][198]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-20.30.20:713][198]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:713][198]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.10-20.30.20:713][198]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:713][198]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.10-20.30.20:713][198]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:713][198]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.10-20.30.20:713][198]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:714][198]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.06.10-20.30.20:714][198]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:714][198]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.10-20.30.20:714][198]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:714][198]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.30.20:714][198]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:714][198]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.30.20:714][198]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:714][198]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-20.30.20:714][198]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:714][198]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.10-20.30.20:714][198]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:714][198]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.06.10-20.30.20:714][198]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:714][198]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.06.10-20.30.20:714][198]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.20:714][198]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.HuntressKill_C_0) Already registered. Aborting. [2020.06.10-20.30.20:735][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-20.30.20:735][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-20.30.20:750][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-20.30.20:750][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-20.30.20:750][200]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-20.30.20:790][202]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-20.30.20:791][202]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-20.30.20:886][207]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-20.30.20:947][210]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.30.21:089][219]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-20.30.21:156][223]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.30.21:218][227]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-20.30.21:284][231]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-20.30.21:284][231]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-20.30.21:284][231]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-20.30.21:320][233]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-20.30.21:320][233]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.10-20.30.21:320][233]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-20.30.21:320][233]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.10-20.30.21:321][233]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-20.30.21:528][246]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-20.30.21:528][246]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-20.30.21:655][254]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.10-20.30.21:655][254]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.10-20.30.21:655][254]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.10-20.30.21:686][256]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-20.30.21:752][260]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-20.30.21:752][260]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-20.30.21:752][260]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-20.30.21:817][264]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-20.30.21:817][264]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-20.30.21:817][264]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-20.30.21:850][266]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.30.21:963][273]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-20.30.21:964][273]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-20.30.22:058][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.10-20.30.22:058][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.10-20.30.22:058][279]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.10-20.30.22:089][281]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-20.30.22:157][285]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.06.10-20.30.22:157][285]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.22:157][285]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.06.10-20.30.22:157][285]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.22:157][285]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.06.10-20.30.22:157][285]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.22:157][285]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.06.10-20.30.22:157][285]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.22:157][285]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.10-20.30.22:157][285]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.22:157][285]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-20.30.22:157][285]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.22:221][289]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.30.22:283][293]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-20.30.22:347][297]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.30.22:356][297]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-20.30.22:356][297]LogStreaming: Flushing async loaders. [2020.06.10-20.30.22:361][297]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.30.22:361][297]LogStreaming: Flushing async loaders. [2020.06.10-20.30.22:365][297]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.30.22:373][297]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item JP_Head011 [2020.06.10-20.30.22:374][297]LogStreaming: Flushing async loaders. [2020.06.10-20.30.22:395][297]LogStreaming: Flushing async loaders took 21ms. [2020.06.10-20.30.22:396][297]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head011 [2020.06.10-20.30.22:396][297]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item JP_Torso011 [2020.06.10-20.30.22:396][297]LogStreaming: Flushing async loaders. [2020.06.10-20.30.22:416][297]LogStreaming: Flushing async loaders took 20ms. [2020.06.10-20.30.22:416][297]LogStreaming: Flushing async loaders. [2020.06.10-20.30.22:430][297]LogStreaming: Flushing async loaders took 14ms. [2020.06.10-20.30.22:431][297]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso011 [2020.06.10-20.30.22:431][297]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item JP_Legs011 [2020.06.10-20.30.22:431][297]LogStreaming: Flushing async loaders. [2020.06.10-20.30.22:447][297]LogStreaming: Flushing async loaders took 16ms. [2020.06.10-20.30.22:452][297]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs011 [2020.06.10-20.30.22:457][297]LogStreaming: Flushing async loaders. [2020.06.10-20.30.22:460][297]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.30.22:460][297]LogStreaming: Flushing async loaders. [2020.06.10-20.30.22:462][297]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.30.22:462][297]LogStreaming: Flushing async loaders. [2020.06.10-20.30.22:464][297]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.30.22:464][297]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Mask_DG_01 [2020.06.10-20.30.22:465][297]LogStreaming: Flushing async loaders. [2020.06.10-20.30.22:467][297]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.30.22:467][297]GameFlow: (CustomizedAudio) - Update Sound with item MT_Mask_DG_01 [2020.06.10-20.30.22:467][297]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Torso02_Nana [2020.06.10-20.30.22:467][297]LogStreaming: Flushing async loaders. [2020.06.10-20.30.22:477][297]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-20.30.22:480][297]LogStreaming: Flushing async loaders. [2020.06.10-20.30.22:484][297]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.30.22:485][297]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_Nana [2020.06.10-20.30.22:485][297]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.06.10-20.30.22:485][297]LogStreaming: Flushing async loaders. [2020.06.10-20.30.22:487][297]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.30.22:487][297]LogStreaming: Flushing async loaders. [2020.06.10-20.30.22:488][297]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.30.22:488][297]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.10-20.30.22:491][297]GameFlow: (BP_CamperMale02_Character_C_1) - UpdateCustomization with item JP_Head04 [2020.06.10-20.30.22:491][297]LogStreaming: Flushing async loaders. [2020.06.10-20.30.22:503][297]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-20.30.22:503][297]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head04 [2020.06.10-20.30.22:503][297]GameFlow: (BP_CamperMale02_Character_C_1) - UpdateCustomization with item JP_Torso03_03 [2020.06.10-20.30.22:504][297]LogStreaming: Flushing async loaders. [2020.06.10-20.30.22:508][297]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.30.22:509][297]LogStreaming: Flushing async loaders. [2020.06.10-20.30.22:510][297]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.30.22:511][297]LogStreaming: Flushing async loaders. [2020.06.10-20.30.22:516][297]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-20.30.22:517][297]LogStreaming: Flushing async loaders. [2020.06.10-20.30.22:518][297]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.30.22:518][297]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso03_03 [2020.06.10-20.30.22:518][297]GameFlow: (BP_CamperMale02_Character_C_1) - UpdateCustomization with item JP_Legs05 [2020.06.10-20.30.22:518][297]LogStreaming: Flushing async loaders. [2020.06.10-20.30.22:521][297]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.30.22:521][297]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs05 [2020.06.10-20.30.22:521][297]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.06.10-20.30.22:522][297]LogStreaming: Flushing async loaders. [2020.06.10-20.30.22:528][297]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-20.30.22:528][297]LogStreaming: Flushing async loaders. [2020.06.10-20.30.22:531][297]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.30.22:533][297]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.06.10-20.30.22:533][297]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_Body01 [2020.06.10-20.30.22:533][297]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.06.10-20.30.22:533][297]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_W01 [2020.06.10-20.30.22:533][297]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.06.10-20.30.22:541][297]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-20.30.22:541][297]LogStreaming: Flushing async loaders. [2020.06.10-20.30.22:547][297]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-20.30.22:547][297]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.30.22:547][297]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.30.22:548][297]LogStreaming: Flushing async loaders. [2020.06.10-20.30.22:553][297]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.30.22:553][297]LogStreaming: Flushing async loaders. [2020.06.10-20.30.22:554][297]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.30.22:554][297]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.30.22:554][297]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.30.22:554][297]LogStreaming: Flushing async loaders. [2020.06.10-20.30.22:556][297]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.30.22:556][297]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.30.22:557][297]LogStreaming: Flushing async loaders. [2020.06.10-20.30.22:561][297]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.30.22:563][297]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-20.30.22:568][297]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.30.22:569][297]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-20.30.22:569][297]ProceduralLevelGeneration: HasLevelBeenSpawned Frm_Barn: 1 Spawned : 50/50 Dependencies : 0 [2020.06.10-20.30.22:581][298]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-20.30.22:609][299]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-20.30.22:626][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.30.22:626][300]GameFlow: OnRep_BegunPlayFenceGuid 04D255E9-08D8-0D7D-1A32-6010AD08920E [2020.06.10-20.30.22:626][300]GameFlow: BegunPlayFenceGuid 04D255E9-08D8-0D7D-1A32-6010AD08920E [2020.06.10-20.30.22:626][300]GameFlow: OnCreationFence 04D255E9-08D8-0D7D-1A32-6010AD08920E [2020.06.10-20.30.22:626][300]GameFlow: Waiting for fence 04D255E9-08D8-0D7D-1A32-6010AD08920E [2020.06.10-20.30.22:626][300]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04D255E908D80D7D1A326010AD08920E [2020.06.10-20.30.22:626][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.30.22:626][300]GameFlow: ACollectable::BeginPlay [2020.06.10-20.30.22:626][300]GameFlow: BegunPlayFenceGuid 04D255E9-08D8-0D7D-1A32-6010AD08920E [2020.06.10-20.30.22:626][300]GameFlow: OnCreationFence 04D255E9-08D8-0D7D-1A32-6010AD08920E [2020.06.10-20.30.22:626][300]GameFlow: Warning: Already Waiting for fence 04D255E9-08D8-0D7D-1A32-6010AD08920E [2020.06.10-20.30.22:627][300]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-20.30.22:642][301]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-20.30.22:658][302]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-20.30.22:674][303]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-20.30.22:692][304]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-20.30.22:693][304]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-20.30.22:694][304]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-20.30.22:706][305]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-20.30.22:722][306]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-20.30.22:738][307]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-20.30.22:755][308]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-20.30.22:771][309]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-20.30.22:790][310]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-20.30.22:794][310]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-20.30.22:803][311]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-20.30.22:819][312]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-20.30.22:835][313]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.06.10-20.30.22:855][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-20.30.22:855][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.10-20.30.22:856][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-20.30.22:856][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.10-20.30.22:856][314]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-20.30.22:857][314]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.22:867][315]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.22:884][316]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.22:900][317]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.22:916][318]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.22:932][319]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.22:948][320]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.22:964][321]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.22:980][322]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.22:997][323]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.23:013][324]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.23:029][325]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.23:045][326]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.23:061][327]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.23:077][328]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.23:095][329]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.30.23:096][329]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.23:109][330]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.23:126][331]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.23:142][332]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.23:159][333]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.30.23:161][333]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.23:174][334]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.23:190][335]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.23:206][336]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.23:225][337]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-20.30.23:226][337]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-20.30.23:227][337]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.23:239][338]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.23:255][339]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.23:271][340]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.23:287][341]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.23:303][342]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.23:319][343]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.23:335][344]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.23:352][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.10-20.30.23:352][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.10-20.30.23:353][345]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.10-20.30.23:354][345]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.23:368][346]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.23:386][347]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-20.30.23:387][347]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-20.30.23:388][347]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.23:400][348]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.23:416][349]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.23:432][350]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.23:448][351]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.23:465][352]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.23:481][353]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.23:499][354]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-20.30.23:500][354]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-20.30.23:501][354]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.23:513][355]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.23:529][356]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.23:545][357]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.23:561][358]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.23:577][359]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.10-20.30.23:598][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-20.30.23:598][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.10-20.30.23:598][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-20.30.23:598][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.10-20.30.23:599][360]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-20.30.23:600][360]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.30.23:610][361]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.30.23:626][362]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.30.23:642][363]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.30.23:658][364]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.30.23:674][365]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.30.23:690][366]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.30.23:706][367]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.30.23:723][368]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.30.23:739][369]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.30.23:755][370]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.30.23:771][371]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.30.23:787][372]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-20.30.23:790][372]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.30.23:803][373]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.30.23:820][374]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.30.23:836][375]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.30.23:853][376]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.30.23:854][376]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.30.23:868][377]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.30.23:884][378]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.30.23:900][379]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.30.23:916][380]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.30.23:932][381]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.30.23:949][382]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.30.23:965][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.06.10-20.30.23:965][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-20.30.23:965][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.06.10-20.30.23:966][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.06.10-20.30.23:966][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-20.30.23:966][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.06.10-20.30.23:967][383]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.30.23:970][383]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-20.30.23:970][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.23:970][383]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-20.30.23:970][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.23:970][383]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.10-20.30.23:970][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.23:970][383]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-20.30.23:970][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.23:970][383]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.10-20.30.23:970][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.23:970][383]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.10-20.30.23:970][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.23:970][383]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.10-20.30.23:970][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.23:970][383]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.06.10-20.30.23:971][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.23:971][383]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.06.10-20.30.23:971][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.23:971][383]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.30.23:971][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.23:971][383]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.30.23:971][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.23:971][383]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.10-20.30.23:971][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.23:971][383]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.10-20.30.23:971][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.23:971][383]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.06.10-20.30.23:971][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.23:971][383]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.06.10-20.30.23:971][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.23:971][383]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.HuntressKill_C_0) Already registered. Aborting. [2020.06.10-20.30.23:981][384]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.30.23:997][385]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.30.24:013][386]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.30.24:029][387]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.30.24:045][388]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.30.24:062][389]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.30.24:077][390]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.30.24:094][391]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.30.24:110][392]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.30.24:130][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.10-20.30.24:130][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.10-20.30.24:131][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.10-20.30.24:131][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.10-20.30.24:131][393]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-20.30.24:132][393]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.06.10-20.30.24:132][393]ProceduralLevelGeneration: HasLevelBeenSpawned Frm_Barn: 1 Spawned : 50/50 Dependencies : 1 [2020.06.10-20.30.24:132][393]GameFlow: GameState : Level is ready to play; map theme name: Farm [2020.06.10-20.30.24:133][393]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.30.24:203][393]LogStreaming: Flushing async loaders took 70ms. [2020.06.10-20.30.24:323][398]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-20.30.24:390][402]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.30.24:455][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-20.30.24:456][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-20.30.24:600][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-20.30.24:601][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-20.30.24:661][419]GameFlow: Collected received : TheHuntressPower_C_0. [2020.06.10-20.30.24:662][419]GameFlow: AddToInventory received : TheHuntressPower_C_0. [2020.06.10-20.30.24:662][419]GameFlow: Fence Opened 04D255E9-08D8-0D7D-1A32-6010AD08920E. [2020.06.10-20.30.24:697][421]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-20.30.24:698][421]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-20.30.24:726][423]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.30.24:727][423]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.30.24:727][423]LogStreaming: Flushing async loaders. [2020.06.10-20.30.24:728][423]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.30.24:728][423]LogStreaming: Flushing async loaders. [2020.06.10-20.30.24:730][423]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.30.24:730][423]LogStreaming: Flushing async loaders. [2020.06.10-20.30.24:731][423]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.30.24:731][423]LogStreaming: Flushing async loaders. [2020.06.10-20.30.24:733][423]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.30.24:733][423]LogStreaming: Flushing async loaders. [2020.06.10-20.30.24:734][423]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.30.24:734][423]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale02_Character_C_1 - BeastRaid, Originating Player: BP_CamperMale02_Character_C_1 - BeastRaid, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.30.24:734][423]LogStreaming: Flushing async loaders. [2020.06.10-20.30.24:736][423]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.30.24:736][423]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperMale02_Character_C_1 - BeastRaid, Originating Player: BP_CamperMale02_Character_C_1 - BeastRaid, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.30.24:736][423]LogStreaming: Flushing async loaders. [2020.06.10-20.30.24:738][423]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.30.24:738][423]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BeastOfPreyHunterBonus, Status Owner: BP_Slasher_Character_08_C_0 - Ace, Originating Player: BP_Slasher_Character_08_C_0 - Ace, Custom Param: 0.000000, Originating Effect: BeastOfPrey, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.30.24:738][423]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: AbilityStealthUndetectableEffect, Status Owner: BP_Slasher_Character_08_C_0 - Ace, Originating Player: BP_Slasher_Character_08_C_0 - Ace, Custom Param: 0.000000, Originating Effect: BeastOfPrey, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.30.24:738][423]LogStreaming: Flushing async loaders. [2020.06.10-20.30.24:740][423]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.30.24:740][423]LogStreaming: Flushing async loaders. [2020.06.10-20.30.24:740][423]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.30.24:741][423]LogStreaming: Flushing async loaders. [2020.06.10-20.30.24:741][423]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.30.24:741][423]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_0 - Probably Will Auto D, Originating Player: BP_CamperMale01_C_0 - Probably Will Auto D, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.30.24:741][423]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperMale01_C_0 - Probably Will Auto D, Originating Player: BP_CamperMale01_C_0 - Probably Will Auto D, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.30.24:741][423]LogStreaming: Flushing async loaders. [2020.06.10-20.30.24:742][423]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.30.25:457][468]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-20.30.25:505][471]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.30.25:506][471]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.30.25:506][471]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_08_C_0 - Ace, Originating Player: BP_Slasher_Character_08_C_0 - Ace, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.30.25:602][477]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.06.10-20.30.25:602][477]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.06.10-20.30.25:602][477]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.06.10-20.30.25:602][477]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.06.10-20.30.25:602][477]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.06.10-20.30.25:602][477]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.06.10-20.30.25:602][477]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.10-20.30.25:602][477]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.06.10-20.30.25:709][477]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94728] [2020.06.10-20.30.25:709][477]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.30.25:711][477]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18555&schemaVersion=0] [2020.06.10-20.30.25:712][477]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 4ECB390901001001 [2020.06.10-20.30.25:712][477]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Bond 2 Perk2: Urban_Evasion 2 Perk3: Self_Care 0 Perk4: DecisiveStrike 1 Offering: _EMPTY_ [2020.06.10-20.30.25:717][477]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-20.30.25:718][477]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-20.30.25:735][477]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-20.30.25:736][477]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='14.786' TotalLoadTime='18.262' TimeStamp='2020-06-10T20:30:26.125Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DB29FB08D80D7D1260D51AAC406A7F' LobbyId='014C5C2608D80D7CE93A4B58A822F5FF' [2020.06.10-20.30.25:736][477]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-20.30.25:736][477]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='18.262' TimeStamp='2020-06-10T20:30:26.125Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DB29FB08D80D7D1260D51AAC406A7F' LobbyId='014C5C2608D80D7CE93A4B58A822F5FF' [2020.06.10-20.30.25:736][477]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.06.10-20.30.25:736][477]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.10-20.30.25:744][478]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.10-20.30.25:744][478]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.10-20.30.25:744][478]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.89.246.66:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=74?SurvivorPips=15?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;Urban_Evasion;Self_Care;DecisiveStrike?PerkLevels=2;2;0;1?CustomizationParts=DF_Head06;DF_Torso001_03;DF_Legs01_02?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-20.30.25:889][488]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18555&schemaVersion=0] [2020.06.10-20.30.25:889][488]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.30.26:066][499]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B9F16E80] Result: '1' k_EResultOK (success) [2020.06.10-20.30.26:097][501]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.353859 seconds [2020.06.10-20.30.26:742][540]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-20.30.26:742][540]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.06.10-20.30.26:743][540]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.26:743][540]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.10-20.30.26:743][540]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.26:743][540]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.26:743][540]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.26:743][540]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-20.30.26:743][540]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-20.30.26:743][540]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.26:743][540]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.10-20.30.26:743][540]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.26:743][540]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.26:743][540]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.27:215][541]r.CullAll = "0" [2020.06.10-20.30.27:222][541]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.27:222][541]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.06.10-20.30.27:243][541]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-20.30.27:254][541]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-20.30.27:254][541]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-20.30.27:262][541]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.27:262][541]GameFlow: InGameContextComponent::Enter [2020.06.10-20.30.27:263][541]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-20.30.27:265][541]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.10-20.30.27:265][541]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.30.27:265][541]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.06.10-20.30.27:266][541]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.30.27:266][541]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.06.10-20.30.27:266][541]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.27:266][541]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.27:266][541]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.27:266][541]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.27:266][541]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-20.30.27:266][541]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.27:266][541]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.27:266][541]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.27:266][541]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.06.10-20.30.27:267][541]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.27:267][541]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.27:267][541]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.06.10-20.30.27:267][541]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.27:267][541]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.27:267][541]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.27:267][541]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.27:267][541]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.27:267][541]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.27:267][541]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.10-20.30.27:595][542]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.30.27:595][542]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-20.30.27:616][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198115048270 playerName:Probably Will Auto D isLocalPlayer:true playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.10-20.30.27:625][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198118425701 playerName:Mummify Me UwU isLocalPlayer:false playerStatus:8 playerObsessionState:1 isBroken:false [2020.06.10-20.30.27:634][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198307369688 playerName:BeastRaid isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.10-20.30.27:642][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561199061106846 playerName:fuck i'm depressed isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.10-20.30.27:643][542]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.30.27:643][542]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.30.27:644][542]LogStreaming: Flushing async loaders. [2020.06.10-20.30.27:644][542]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.30.27:644][542]LogStreaming: Flushing async loaders. [2020.06.10-20.30.27:644][542]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.30.27:644][542]LogStreaming: Flushing async loaders. [2020.06.10-20.30.27:645][542]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.30.27:645][542]LogStreaming: Flushing async loaders. [2020.06.10-20.30.27:645][542]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.30.27:645][542]LogStreaming: Flushing async loaders. [2020.06.10-20.30.27:646][542]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.30.27:646][542]LogStreaming: Flushing async loaders. [2020.06.10-20.30.27:646][542]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.30.27:647][542]LogStreaming: Flushing async loaders. [2020.06.10-20.30.27:647][542]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.30.27:647][542]LogStreaming: Flushing async loaders. [2020.06.10-20.30.27:647][542]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.30.27:647][542]LogStreaming: Flushing async loaders. [2020.06.10-20.30.27:648][542]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.30.27:648][542]LogStreaming: Flushing async loaders. [2020.06.10-20.30.27:648][542]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.30.27:649][542]LogStreaming: Flushing async loaders. [2020.06.10-20.30.27:649][542]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.30.34:074][922]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.30.34:074][922]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.30.34:074][922]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.30.34:105][924]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.30.34:105][924]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.30.34:105][924]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.30.34:169][928]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.30.34:169][928]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.30.34:169][928]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.30.34:170][928]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.06.10-20.30.34:171][928]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.06.10-20.30.34:171][928]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.10-20.30.34:171][928]LogQuestEvent: A Quest was evaluated [2020.06.10-20.30.34:171][928]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.30.34:171][928]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.30.34:171][928]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.30.34:189][929]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.06.10-20.30.34:316][937]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.30.34:316][937]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.30.34:316][937]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.30.35:206][992]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.06.10-20.30.36:208][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.06.10-20.30.38:966][226]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198161353402 [2020.06.10-20.30.38:966][226]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198161353402, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.30.38:966][226]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Crimsdark, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-20.30.42:186][425]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-20.30.42:186][425]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.42:187][425]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-20.30.42:187][425]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.42:189][425]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.30.42:189][425]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.30.42:189][425]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.30.42:189][425]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.30.42:189][425]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.30.42:189][425]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-20.30.42:189][425]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.42:189][425]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.30.42:189][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.30.42:189][425]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: SurvivorGesture1 AnimTag_Male. [2020.06.10-20.30.42:189][425]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.30.42:189][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.30.43:124][483]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.30.43:124][483]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.30.43:124][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.30.43:124][483]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.30.43:124][483]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.10-20.30.43:124][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.30.43:157][485]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.30.43:157][485]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.30.43:157][485]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.30.43:157][485]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.30.43:157][485]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.30.43:157][485]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.30.43:157][485]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.30.43:157][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.30.43:157][485]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-20.30.43:157][485]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.43:157][485]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.30.43:558][510]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.10-20.30.47:461][752]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.073892 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.30.49:402][860]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear. [2020.06.10-20.30.49:405][860]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.30.49:405][860]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.30.49:936][889]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear. [2020.06.10-20.30.50:050][894]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Obstructed Bear. [2020.06.10-20.30.50:050][894]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.30.50:345][910]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.10-20.30.50:345][910]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.50:345][910]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.10-20.30.50:345][910]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.50:346][910]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.30.50:347][910]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.30.50:347][910]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.30.50:347][910]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.30.50:347][910]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.30.50:347][910]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.10-20.30.50:347][910]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.50:347][910]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.30.50:347][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.30.50:347][910]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.30.50:347][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.30.50:411][914]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.30.50:442][916]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.30.50:443][916]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-20.30.50:444][916]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.30.50:444][916]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.30.50:444][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.30.50:444][916]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.30.50:444][916]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.30.50:444][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.30.50:444][916]Interaction: Interaction time: 80.000000 [2020.06.10-20.30.50:444][916]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.30.50:444][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.30.50:476][918]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.30.50:814][939]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.10-20.30.50:814][939]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.50:814][939]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.10-20.30.50:814][939]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.50:814][939]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.30.50:815][939]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.30.50:815][939]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.30.50:815][939]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.30.50:815][939]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.30.50:815][939]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.30.50:815][939]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.10-20.30.50:815][939]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.50:815][939]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.30.50:815][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.30.50:815][939]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.30.50:815][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.30.50:816][939]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.30.51:040][953]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.30.51:040][953]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.30.51:040][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.30.51:040][953]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.30.51:040][953]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.30.51:040][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.30.51:040][953]Interaction: Interaction time: 0.700000 [2020.06.10-20.30.51:040][953]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.06.10-20.30.51:040][953]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-20.30.51:041][953]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.30.51:041][953]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.30.51:041][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.30.51:089][956]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.30.51:576][986]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.30.51:576][986]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.30.51:738][996]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.30.51:738][996]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.30.51:738][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.30.51:738][996]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.30.51:738][996]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.30.51:738][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.30.51:769][998]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.30.51:770][998]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DodgeAndVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_Slasher_Character_08_C_0 [2020.06.10-20.30.51:770][998]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.30.51:771][998]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.30.51:771][998]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.30.51:771][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.30.51:771][998]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.30.51:771][998]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.30.51:771][998]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.30.51:771][998]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.30.51:771][998]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.30.51:771][998]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.30.51:771][998]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.30.51:771][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.30.51:771][998]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.10-20.30.51:771][998]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.51:771][998]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.30.51:771][998]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-20.30.51:771][998]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.30.52:127][ 20]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-20.30.52:127][ 20]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.52:127][ 20]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-20.30.52:127][ 20]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.52:127][ 20]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-20.30.52:127][ 20]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.52:127][ 20]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-20.30.52:127][ 20]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.52:354][ 34]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-20.30.52:354][ 34]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.52:354][ 34]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-20.30.52:354][ 34]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.52:354][ 34]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-20.30.52:354][ 34]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.52:354][ 34]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_9] [2020.06.10-20.30.52:354][ 34]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.55:068][193]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=34.734 [2020.06.10-20.30.58:065][368]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_3] [2020.06.10-20.30.58:065][368]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.58:065][368]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_3] [2020.06.10-20.30.58:065][368]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.58:068][368]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.30.58:068][368]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.30.58:068][368]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.30.58:068][368]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.30.58:068][368]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.30.58:068][368]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_3] [2020.06.10-20.30.58:068][368]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.58:068][368]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.30.58:068][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.30.58:068][368]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.10-20.30.58:068][368]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.30.58:068][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.30.58:121][371]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.30.58:347][383]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.30.58:347][383]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.30.58:347][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.30.58:347][383]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.30.58:347][383]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.30.58:347][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.30.58:347][383]Interaction: Interaction time: 1.050000 [2020.06.10-20.30.58:347][383]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: WindowVault AnimTag_Male. [2020.06.10-20.30.58:347][383]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.10-20.30.58:347][383]AuthoritativeMovement: BP_CamperMale02_Character_C_1 AuthoritativeMovement set to True [2020.06.10-20.30.58:347][383]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.30.58:347][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.30.58:383][385]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.30.58:603][398]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=38.268 [2020.06.10-20.30.58:636][400]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.10-20.30.59:016][423]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.06.10-20.30.59:016][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.59:081][427]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.06.10-20.30.59:081][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.59:081][427]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.06.10-20.30.59:081][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.59:098][428]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.06.10-20.30.59:098][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.59:098][428]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_0] [2020.06.10-20.30.59:098][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.59:383][443]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.30.59:431][446]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.30.59:431][446]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.30.59:431][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.30.59:431][446]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.30.59:431][446]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.30.59:431][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.30.59:431][446]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.30.59:431][446]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.30.59:431][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.30.59:431][446]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.30.59:431][446]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.30.59:431][446]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.30.59:431][446]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.30.59:431][446]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.30.59:431][446]AuthoritativeMovement: BP_CamperMale02_Character_C_1 AuthoritativeMovement set to False [2020.06.10-20.30.59:432][446]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.30.59:432][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.30.59:432][446]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_3] [2020.06.10-20.30.59:432][446]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.59:432][446]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.30.59:560][454]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.06.10-20.30.59:560][454]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.59:560][454]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.06.10-20.30.59:560][454]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.59:560][454]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.06.10-20.30.59:560][454]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.59:560][454]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_0] [2020.06.10-20.30.59:560][454]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.59:576][455]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.06.10-20.30.59:576][455]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.59:581][455]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.30.59:621][457]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.06.10-20.30.59:621][457]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.59:639][458]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.06.10-20.30.59:639][458]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.59:639][458]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_0] [2020.06.10-20.30.59:639][458]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.59:639][458]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_0] [2020.06.10-20.30.59:639][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.30.59:639][458]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_0] [2020.06.10-20.30.59:639][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.00:117][485]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.06.10-20.31.00:117][485]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.00:117][485]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_0] [2020.06.10-20.31.00:117][485]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.00:149][487]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_0] [2020.06.10-20.31.00:149][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.00:149][487]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_0] [2020.06.10-20.31.00:149][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.00:223][491]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.06.10-20.31.00:223][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.02:191][605]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.10-20.31.02:191][605]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.02:191][605]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.10-20.31.02:191][605]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.02:195][605]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.31.02:195][605]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.31.02:195][605]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.31.02:195][605]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.31.02:195][605]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.31.02:195][605]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.10-20.31.02:195][605]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.02:196][605]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.31.02:196][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.02:196][605]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.31.02:196][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.02:226][607]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.31.02:296][611]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.10-20.31.02:299][611]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.31.02:299][611]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.31.02:299][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.02:299][611]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.31.02:299][611]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.31.02:299][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.02:299][611]Interaction: Interaction time: 79.202042 [2020.06.10-20.31.02:299][611]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.31.02:299][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.02:334][613]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.31.02:386][616]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear. [2020.06.10-20.31.02:388][616]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.31.02:388][616]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.31.02:893][644]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear. [2020.06.10-20.31.03:131][658]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.31.03:131][658]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.31.03:131][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.03:131][658]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.31.03:131][658]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.31.03:131][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.03:131][658]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.31.03:131][658]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.31.03:131][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.03:131][658]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.31.03:131][658]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.31.03:131][658]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.31.03:131][658]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.31.03:131][658]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.31.03:131][658]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.31.03:131][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.03:131][658]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.10-20.31.03:131][658]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.03:131][658]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.31.03:162][660]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.31.03:194][662]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Miss Bear. [2020.06.10-20.31.03:929][705]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.353992 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.31.04:299][726]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-20.31.04:299][726]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.04:299][726]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-20.31.04:299][726]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.04:299][726]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-20.31.04:299][726]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.04:299][726]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-20.31.04:299][726]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.04:725][749]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.31.04:725][749]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.31.05:149][774]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-20.31.05:149][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.05:149][774]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-20.31.05:149][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.05:149][774]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-20.31.05:149][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.05:149][774]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-20.31.05:150][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.05:489][792]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear. [2020.06.10-20.31.05:491][792]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.31.05:492][792]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.31.06:009][820]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear. [2020.06.10-20.31.06:011][820]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.31.06:011][820]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.31.06:011][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.06:011][820]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.31.06:011][820]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.31.06:011][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.06:014][820]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-20.31.06:028][821]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.31.06:028][821]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.31.06:028][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.06:028][821]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.31.06:028][821]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.31.06:028][821]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.31.06:028][821]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.31.06:028][821]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.31.06:028][821]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.31.06:028][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.06:029][821]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.10-20.31.06:029][821]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.06:029][821]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.31.06:292][836]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.10-20.31.06:292][836]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.06:292][836]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.10-20.31.06:292][836]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.06:292][836]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.31.06:293][836]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.31.06:293][836]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.31.06:293][836]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.31.06:293][836]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.31.06:293][836]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.31.06:293][836]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.10-20.31.06:293][836]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.06:293][836]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.31.06:293][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.06:293][836]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.31.06:293][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.06:330][838]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Miss Bear. [2020.06.10-20.31.06:366][840]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.31.06:562][851]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.31.06:562][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-20.31.06:563][851]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.31.06:563][851]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.31.06:563][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.06:563][851]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.31.06:563][851]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.31.06:563][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.06:563][851]Interaction: Interaction time: 63.064796 [2020.06.10-20.31.06:563][851]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.31.06:563][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.06:600][853]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.31.06:636][855]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.10-20.31.06:636][855]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.06:636][855]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.10-20.31.06:636][855]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.06:638][855]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.31.06:638][855]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.31.06:638][855]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.31.06:638][855]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.31.06:638][855]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.31.06:638][855]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.10-20.31.06:638][855]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.06:638][855]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.31.06:638][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.06:638][855]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.31.06:638][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.06:639][855]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.31.06:763][862]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.10-20.31.06:766][862]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.31.06:766][862]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.31.06:766][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.06:766][862]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.31.06:766][862]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.31.06:766][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.06:766][862]Interaction: Interaction time: 74.021530 [2020.06.10-20.31.06:766][862]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.31.06:766][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.06:815][865]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.31.07:877][929]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.31.07:877][929]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.31.08:070][941]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.06.10-20.31.08:070][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.08:092][942]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.31.08:383][960]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_3] [2020.06.10-20.31.08:383][960]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.08:383][960]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_3] [2020.06.10-20.31.08:383][960]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.08:403][961]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.31.08:467][965]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault1][WindowStandard_C_3] [2020.06.10-20.31.08:467][965]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.08:470][965]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.31.08:470][965]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.31.08:470][965]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.31.08:470][965]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.31.08:470][965]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.31.08:471][965]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_3] [2020.06.10-20.31.08:471][965]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.08:471][965]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.31.08:471][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.08:471][965]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.10-20.31.08:471][965]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.31.08:471][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.08:471][965]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.31.08:472][965]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.31.08:486][966]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.31.08:513][967]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.31.08:531][968]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.31.08:543][969]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_3] [2020.06.10-20.31.08:543][969]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.08:546][969]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.31.08:564][970]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.31.08:580][971]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.31.08:599][972]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.31.08:615][973]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.31.08:632][974]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.31.08:647][975]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.31.08:664][976]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.31.08:679][977]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.31.08:775][983]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.31.08:775][983]LogDBDPlayerMovement: StopSnapping Final Location (4882.399902 9307.700195 127.849968) [2020.06.10-20.31.08:775][983]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.31.08:775][983]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.31.08:775][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.08:775][983]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.31.08:775][983]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.31.08:775][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.08:775][983]Interaction: Interaction time: 1.050000 [2020.06.10-20.31.08:775][983]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.10-20.31.08:775][983]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 48.424969 [2020.06.10-20.31.08:775][983]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-20.31.08:775][983]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.31.08:775][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.09:067][ 1]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.10-20.31.09:082][ 2]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.10-20.31.09:082][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.09:082][ 2]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_3] [2020.06.10-20.31.09:082][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.09:082][ 2]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_3] [2020.06.10-20.31.09:082][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.09:357][ 19]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_3] [2020.06.10-20.31.09:357][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.09:357][ 19]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_3] [2020.06.10-20.31.09:357][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.09:357][ 19]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.06.10-20.31.09:357][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.09:810][ 47]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.31.09:824][ 48]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.31.09:824][ 48]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.31.09:824][ 48]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.31.09:824][ 48]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.31.09:824][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.09:824][ 48]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.31.09:824][ 48]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.31.09:824][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.09:841][ 49]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.31.09:841][ 49]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.31.09:841][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.09:841][ 49]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.31.09:841][ 49]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.31.09:841][ 49]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.31.09:841][ 49]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.31.09:841][ 49]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.31.09:841][ 49]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-20.31.09:841][ 49]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.31.09:841][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.09:841][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Vault1][WindowStandard_C_3] [2020.06.10-20.31.09:841][ 49]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.09:841][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Vault1][WindowStandard_C_3] [2020.06.10-20.31.09:841][ 49]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.09:841][ 49]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.31.09:909][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.31.09:964][ 56]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.31.10:291][ 76]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_3] [2020.06.10-20.31.10:291][ 76]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.10:291][ 76]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_3] [2020.06.10-20.31.10:291][ 76]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.10:411][ 83]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.10-20.31.10:412][ 83]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.10:670][ 99]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.31.10:670][ 99]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.31.10:863][110]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 217 [2020.06.10-20.31.11:548][149]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear. [2020.06.10-20.31.11:550][149]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.31.11:550][149]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.31.11:676][155]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.31.11:676][155]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.31.11:676][155]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.31.11:676][155]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-20.31.11:681][155]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.31.12:033][174]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.31.12:034][174]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.12:034][174]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.31.12:034][174]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.12:034][174]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.31.12:034][174]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.12:034][174]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.31.12:034][174]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.12:034][174]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.31.12:034][174]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.12:034][174]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.31.12:034][174]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.12:034][174]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.31.12:034][174]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.12:049][175]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear. [2020.06.10-20.31.12:324][190]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.31.12:324][190]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.12:324][190]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.31.12:324][190]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.12:324][190]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.31.12:324][190]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.12:324][190]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.31.12:324][190]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.12:324][190]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.31.12:324][190]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.12:324][190]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.31.12:324][190]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.12:324][190]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.31.12:324][190]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.12:343][191]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Miss Bear. [2020.06.10-20.31.12:343][191]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.31.12:506][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.31.12:506][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.12:506][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.31.12:506][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.12:507][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.31.12:507][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.12:507][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.31.12:507][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.12:507][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.31.12:507][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.12:507][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.31.12:507][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.12:507][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.31.12:507][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.13:193][236]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.10-20.31.13:193][236]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.13:193][236]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_3] [2020.06.10-20.31.13:193][236]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.13:193][236]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_3] [2020.06.10-20.31.13:193][236]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.13:220][237]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.31.13:343][243]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault1][WindowStandard_C_3] [2020.06.10-20.31.13:343][243]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.13:344][243]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.10-20.31.13:344][243]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.13:345][243]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.31.13:345][243]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.31.13:345][243]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.31.13:345][243]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.31.13:345][243]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.31.13:346][243]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.10-20.31.13:346][243]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.13:346][243]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.31.13:346][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.13:346][243]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.31.13:346][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.13:346][243]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.31.13:416][246]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.10-20.31.13:416][246]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.13:459][248]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.31.13:459][248]LogDBDPlayerMovement: StopSnapping Final Location (3654.699951 9012.000000 88.092316) [2020.06.10-20.31.13:459][248]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.31.13:459][248]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.31.13:459][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.13:459][248]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.31.13:460][248]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.31.13:460][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.13:460][248]Interaction: Interaction time: 73.506996 [2020.06.10-20.31.13:460][248]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.31.13:460][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.13:548][253]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.31.13:891][272]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.31.13:891][272]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.31.18:448][527]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear. [2020.06.10-20.31.18:450][527]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.31.18:450][527]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.31.18:895][551]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear. [2020.06.10-20.31.18:996][556]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.10-20.31.18:997][556]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.31.18:997][556]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.06.10-20.31.19:002][556]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - fuck i'm depressed]: On [2020.06.10-20.31.19:196][566]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear. [2020.06.10-20.31.20:986][661]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - fuck i'm depressed]: Off [2020.06.10-20.31.22:224][727]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.31.22:224][727]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.31.26:975][984]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 43.477207 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.31.27:012][986]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.10-20.31.27:868][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.31.27:868][ 33]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.27:868][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.31.27:868][ 33]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.27:871][ 33]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.31.27:871][ 33]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.31.27:871][ 33]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.31.27:871][ 33]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.31.27:872][ 33]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.31.27:872][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.31.27:872][ 33]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.27:872][ 33]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.31.27:872][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.27:872][ 33]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-20.31.27:872][ 33]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.31.27:872][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.28:069][ 44]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.10-20.31.28:878][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.31.28:881][ 89]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.31.28:881][ 89]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.31.28:881][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.28:881][ 89]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.31.28:881][ 89]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.31.28:881][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.28:881][ 89]Interaction: Interaction time: 1.000000 [2020.06.10-20.31.28:881][ 89]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-20.31.28:881][ 89]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-20.31.28:881][ 89]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.31.28:881][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.28:971][ 94]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.10-20.31.29:888][144]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.31.29:943][147]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.31.29:943][147]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.31.29:943][147]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.31.29:943][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.31:971][259]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.868143 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.31.32:067][264]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6454435586929321, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-20.31.32:067][264]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-20.31.32:083][265]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01496454514563084, xOffset=0, yOffset=0) [2020.06.10-20.31.32:106][266]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0356898158788681, xOffset=0, yOffset=0) [2020.06.10-20.31.32:124][267]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.051991906017065, xOffset=0, yOffset=0) [2020.06.10-20.31.32:141][268]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06702454388141632, xOffset=0, yOffset=0) [2020.06.10-20.31.32:160][269]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08477736264467239, xOffset=0, yOffset=0) [2020.06.10-20.31.32:178][270]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09976635873317719, xOffset=0, yOffset=0) [2020.06.10-20.31.32:193][271]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1147371754050255, xOffset=0, yOffset=0) [2020.06.10-20.31.32:214][272]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1337867230176926, xOffset=0, yOffset=0) [2020.06.10-20.31.32:231][273]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.148767352104187, xOffset=0, yOffset=0) [2020.06.10-20.31.32:253][274]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1698240786790848, xOffset=0, yOffset=0) [2020.06.10-20.31.32:270][275]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1848214417695999, xOffset=0, yOffset=0) [2020.06.10-20.31.32:287][276]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1998045295476913, xOffset=0, yOffset=0) [2020.06.10-20.31.32:306][277]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2182430773973465, xOffset=0, yOffset=0) [2020.06.10-20.31.32:324][278]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2332349866628647, xOffset=0, yOffset=0) [2020.06.10-20.31.32:341][279]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2482160776853561, xOffset=0, yOffset=0) [2020.06.10-20.31.32:360][280]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2667279839515686, xOffset=0, yOffset=0) [2020.06.10-20.31.32:376][281]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.28171506524086, xOffset=0, yOffset=0) [2020.06.10-20.31.32:394][282]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.29669314622879, xOffset=0, yOffset=0) [2020.06.10-20.31.32:413][283]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.315015971660614, xOffset=0, yOffset=0) [2020.06.10-20.31.32:430][284]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3299981355667114, xOffset=0, yOffset=0) [2020.06.10-20.31.32:446][285]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3449631333351135, xOffset=0, yOffset=0) [2020.06.10-20.31.32:468][286]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3641532361507416, xOffset=0, yOffset=0) [2020.06.10-20.31.32:485][287]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3791257739067078, xOffset=0, yOffset=0) [2020.06.10-20.31.32:507][288]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3998448550701141, xOffset=0, yOffset=0) [2020.06.10-20.31.32:523][289]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4148298501968384, xOffset=0, yOffset=0) [2020.06.10-20.31.32:541][290]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4298014044761658, xOffset=0, yOffset=0) [2020.06.10-20.31.32:561][291]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4486872255802155, xOffset=0, yOffset=0) [2020.06.10-20.31.32:577][292]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4636695981025696, xOffset=0, yOffset=0) [2020.06.10-20.31.32:593][293]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4786446094512939, xOffset=0, yOffset=0) [2020.06.10-20.31.32:613][294]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4969979822635651, xOffset=0, yOffset=0) [2020.06.10-20.31.32:630][295]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5119810104370117, xOffset=0, yOffset=0) [2020.06.10-20.31.32:647][296]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5269472002983093, xOffset=0, yOffset=0) [2020.06.10-20.31.32:666][297]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5452697277069092, xOffset=0, yOffset=0) [2020.06.10-20.31.32:684][298]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5602423548698425, xOffset=0, yOffset=0) [2020.06.10-20.31.32:700][299]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5752061009407043, xOffset=0, yOffset=0) [2020.06.10-20.31.32:721][300]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5940584540367126, xOffset=0, yOffset=0) [2020.06.10-20.31.32:737][301]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6090295314788818, xOffset=0, yOffset=0) [2020.06.10-20.31.32:755][302]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6239867806434631, xOffset=0, yOffset=0) [2020.06.10-20.31.32:774][303]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6423584818840027, xOffset=0, yOffset=0) [2020.06.10-20.31.32:790][304]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6576142311096191, xOffset=0, yOffset=0) [2020.06.10-20.31.32:814][305]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6788357496261597, xOffset=0, yOffset=0) [2020.06.10-20.31.32:830][306]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.69382232427597, xOffset=0, yOffset=0) [2020.06.10-20.31.32:842][307]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-20.31.32:842][307]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-20.31.32:842][307]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.32:844][307]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.32:847][307]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-20.31.32:863][308]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.32:881][309]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.32:897][310]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.32:916][311]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.31.32:916][311]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-20.31.32:920][311]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.32:944][312]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.32:960][313]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.32:978][314]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.32:997][315]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.33:015][316]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.33:031][317]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.33:051][318]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.33:067][319]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.33:084][320]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.33:104][321]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.33:121][322]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.33:138][323]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.33:158][324]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.33:174][325]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.33:192][326]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.33:211][327]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.33:227][328]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.33:231][329]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3650EDA80] Result: '1' k_EResultOK (success) [2020.06.10-20.31.33:231][329]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3650EDA80]' succeeded in 0.313558 seconds [2020.06.10-20.31.33:244][329]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.33:257][330]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3650EDA80] Result: '1' k_EResultOK (success) [2020.06.10-20.31.33:264][330]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.33:277][331]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.359287 seconds [2020.06.10-20.31.35:623][460]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.31.35:624][460]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.31.35:624][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.35:624][460]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.31.35:624][460]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-20.31.35:624][460]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.31.35:624][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.35:784][469]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.31.35:784][469]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.35:821][471]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.31.35:822][471]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.31.35:822][471]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.35:822][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.31.35:825][471]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.31.35:825][471]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.31.35:825][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.35:825][471]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.31.35:825][471]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.31.35:825][471]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.31.35:825][471]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.31.35:825][471]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.31.35:825][471]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.31.35:825][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.35:825][471]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.31.35:825][471]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.35:825][471]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.31.35:825][471]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.31.35:825][471]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.31.35:825][471]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.31.35:825][471]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.31.35:825][471]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.31.35:825][471]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.31.35:825][471]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.35:825][471]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.31.35:825][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.35:825][471]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-20.31.35:825][471]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.31.35:825][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.35:828][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.31.37:226][548]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.31.37:226][548]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.31.37:226][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.37:226][548]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.31.37:226][548]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.31.37:226][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.37:226][548]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.31.37:226][548]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.31.37:226][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.37:226][548]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.31.37:226][548]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.31.37:226][548]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.31.37:226][548]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.31.37:226][548]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.31.37:226][548]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.31.37:226][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.37:226][548]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.10-20.31.37:227][548]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.37:227][548]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.31.37:359][555]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.31.37:359][555]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.37:359][555]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.31.37:359][555]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.37:359][555]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.31.37:359][555]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.37:359][555]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.31.37:359][555]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.37:359][555]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.31.37:359][555]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.37:359][555]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.31.37:359][555]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.37:359][555]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.31.37:359][555]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.37:430][559]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.31.37:430][559]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.37:430][559]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.31.37:430][559]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.37:430][559]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.31.37:430][559]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.37:430][559]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.31.37:430][559]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.37:430][559]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.31.37:430][559]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.37:430][559]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.31.37:430][559]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.37:430][559]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.31.37:430][559]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.37:523][564]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.31.37:523][564]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.37:523][564]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.31.37:523][564]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.37:523][564]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.31.37:523][564]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.37:523][564]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.31.37:523][564]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.37:523][564]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.31.37:523][564]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.37:523][564]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.31.37:523][564]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.37:523][564]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.31.37:523][564]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.37:651][571]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.31.37:651][571]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.31.37:651][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.37:651][571]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.31.37:651][571]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.31.37:651][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.37:651][571]Interaction: Interaction time: 0.000000 [2020.06.10-20.31.37:651][571]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.31.37:651][571]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.31.37:651][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.37:651][571]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.31.37:651][571]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.31.37:651][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.37:685][573]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.31.37:685][573]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.31.37:685][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.37:685][573]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.31.37:685][573]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.31.37:685][573]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.31.37:685][573]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.31.37:685][573]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.31.37:685][573]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.31.37:685][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.37:685][573]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.31.37:685][573]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.37:685][573]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.31.37:757][577]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-20.31.37:757][577]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.31.37:757][577]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.31.37:757][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.37:757][577]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-20.31.37:757][577]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-20.31.37:757][577]LogDBDGeneral: Warning: Scalars [2020.06.10-20.31.37:757][577]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-20.31.37:757][577]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-20.31.37:757][577]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-20.31.37:757][577]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-20.31.37:757][577]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-20.31.37:757][577]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-20.31.37:757][577]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-20.31.37:757][577]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-20.31.37:757][577]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-20.31.37:757][577]LogDBDGeneral: Warning: Textures [2020.06.10-20.31.37:757][577]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-20.31.37:757][577]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-20.31.37:757][577]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-20.31.37:757][577]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-20.31.37:757][577]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-20.31.37:757][577]LogDBDGeneral: Warning: Vectors [2020.06.10-20.31.37:757][577]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-20.31.37:757][577]LogDBDGeneral: Warning: Scalars [2020.06.10-20.31.37:757][577]LogDBDGeneral: Warning: Textures [2020.06.10-20.31.37:758][577]LogDBDGeneral: Warning: Vectors [2020.06.10-20.31.37:758][577]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-20.31.37:760][577]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-20.31.37:774][578]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.31.37:774][578]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.31.37:774][578]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.31.37:774][578]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.31.37:774][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.37:774][578]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.31.37:774][578]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.31.37:774][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.37:791][579]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.31.37:791][579]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.31.37:791][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.37:791][579]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.31.37:791][579]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.31.37:791][579]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.31.37:791][579]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.31.37:791][579]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.31.37:791][579]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.31.37:791][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.37:791][579]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.10-20.31.37:791][579]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.37:791][579]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.10-20.31.37:791][579]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.37:791][579]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.31.37:827][581]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.31.37:827][581]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.31.37:827][581]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.31.37:827][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.37:865][583]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.31.37:865][583]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.644788 [2020.06.10-20.31.37:867][583]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.06.10-20.31.37:870][583]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.31.37:870][583]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.31.37:870][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.37:870][583]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.31.37:870][583]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.31.37:870][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.37:870][583]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.31.37:870][583]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.31.37:870][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.37:870][583]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.31.37:870][583]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.31.37:870][583]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.31.37:870][583]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.31.37:870][583]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.31.37:870][583]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.31.37:870][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.37:870][583]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.10-20.31.37:870][583]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.37:871][583]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.31.37:969][588]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 22.504854 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.31.38:098][595]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3650EDA80] Result: '1' k_EResultOK (success) [2020.06.10-20.31.38:098][595]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3650EDA80]' succeeded in 0.227979 seconds [2020.06.10-20.31.38:127][596]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3650EDA80] Result: '1' k_EResultOK (success) [2020.06.10-20.31.38:155][598]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.277976 seconds [2020.06.10-20.31.38:251][602]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.10-20.31.38:251][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.38:251][602]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_3] [2020.06.10-20.31.38:251][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.38:251][602]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_3] [2020.06.10-20.31.38:251][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.38:292][604]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.10-20.31.38:292][604]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.38:292][604]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_3] [2020.06.10-20.31.38:292][604]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.38:292][604]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_3] [2020.06.10-20.31.38:292][604]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.38:585][619]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 27.142796 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.10-20.31.38:651][622]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.10-20.31.38:652][622]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.38:652][622]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_3] [2020.06.10-20.31.38:652][622]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.38:652][622]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_3] [2020.06.10-20.31.38:652][622]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.38:689][624]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 17.014786 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.31.40:805][733]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.06.10-20.31.40:805][733]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.40:805][733]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.06.10-20.31.40:805][733]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.40:805][733]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_1] [2020.06.10-20.31.40:805][733]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.40:805][733]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_1] [2020.06.10-20.31.40:805][733]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.40:805][733]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.06.10-20.31.40:805][733]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.40:805][733]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_1] [2020.06.10-20.31.40:805][733]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.40:805][733]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_1] [2020.06.10-20.31.40:805][733]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.40:805][733]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_1] [2020.06.10-20.31.40:805][733]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.40:827][734]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.31.40:964][742]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.10-20.31.40:964][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.40:981][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.06.10-20.31.40:981][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.40:981][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.06.10-20.31.40:981][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.40:981][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_1] [2020.06.10-20.31.40:981][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.40:981][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_1] [2020.06.10-20.31.40:981][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.40:981][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.06.10-20.31.40:981][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.40:981][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_1] [2020.06.10-20.31.40:981][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.40:982][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_1] [2020.06.10-20.31.40:982][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.40:982][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_1] [2020.06.10-20.31.40:982][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.40:988][743]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.31.41:089][749]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.10-20.31.41:090][749]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.41:090][749]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.10-20.31.41:090][749]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.41:092][749]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.31.41:092][749]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.31.41:092][749]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.31.41:092][749]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.31.41:092][749]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.31.41:092][749]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.10-20.31.41:092][749]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.41:093][749]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.31.41:093][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.41:093][749]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.31.41:093][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.41:093][749]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.31.41:161][753]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.10-20.31.41:161][753]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.41:161][753]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.31.41:230][757]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_3] [2020.06.10-20.31.41:230][757]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.41:230][757]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_3] [2020.06.10-20.31.41:230][757]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.41:262][759]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-20.31.41:262][759]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-20.31.41:262][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.41:265][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.41:280][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.41:298][761]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.41:314][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.41:331][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.41:347][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.41:364][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.41:381][766]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.41:397][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.41:413][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.41:431][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.41:447][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.41:463][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.41:479][772]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.41:495][773]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.31.41:495][773]LogDBDPlayerMovement: StopSnapping Final Location (4747.399902 9307.700195 130.549377) [2020.06.10-20.31.41:495][773]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.31.41:495][773]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.31.41:495][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.41:495][773]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.31.41:496][773]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.31.41:496][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.41:496][773]Interaction: Interaction time: 0.700000 [2020.06.10-20.31.41:496][773]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.06.10-20.31.41:496][773]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 81.142693 [2020.06.10-20.31.41:496][773]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-20.31.41:496][773]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.31.41:496][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.41:497][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.41:512][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.41:529][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.41:544][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.41:561][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.41:576][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.41:592][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.41:609][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.41:624][781]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.41:640][782]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.41:657][783]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.41:673][784]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.31.41:689][785]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_3] [2020.06.10-20.31.41:689][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.41:689][785]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_3] [2020.06.10-20.31.41:689][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.41:689][785]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.06.10-20.31.41:689][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.41:818][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_3] [2020.06.10-20.31.41:818][793]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.41:818][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_3] [2020.06.10-20.31.41:818][793]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.41:818][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.10-20.31.41:818][793]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.42:191][816]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.31.42:212][817]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.31.42:212][817]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.31.42:212][817]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.31.42:213][817]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.31.42:213][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.42:213][817]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.31.42:213][817]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.31.42:213][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.42:213][817]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-20.31.42:229][818]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.31.42:229][818]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.31.42:229][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.42:229][818]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.31.42:229][818]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.31.42:229][818]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.31.42:229][818]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.31.42:229][818]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.31.42:229][818]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-20.31.42:229][818]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.31.42:229][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.42:229][818]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.10-20.31.42:229][818]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.42:229][818]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.10-20.31.42:229][818]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.42:229][818]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.31.42:275][820]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.31.42:275][820]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_3] [2020.06.10-20.31.42:275][820]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.42:275][820]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_3] [2020.06.10-20.31.42:275][820]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.42:290][821]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.31.42:682][843]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.06.10-20.31.42:682][843]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.43:959][913]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-20.31.43:959][913]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.43:995][915]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-20.31.43:995][915]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.43:995][915]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.31.43:996][915]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.31.43:996][915]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.31.43:996][915]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.31.43:996][915]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.31.43:996][915]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.31.43:996][915]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-20.31.43:996][915]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.43:996][915]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.31.43:996][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.43:996][915]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.31.43:996][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.43:997][915]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.31.44:262][930]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.31.44:262][930]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.31.44:262][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.44:262][930]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.31.44:262][930]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.31.44:262][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.44:262][930]Interaction: Interaction time: 0.700000 [2020.06.10-20.31.44:262][930]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.10-20.31.44:262][930]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-20.31.44:262][930]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.31.44:263][930]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.31.44:263][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.44:333][934]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.31.44:917][966]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.31.44:972][969]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.31.44:972][969]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.31.44:972][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.44:972][969]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.31.44:972][969]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.31.44:972][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.45:002][971]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.31.45:003][971]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.31.45:004][971]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.31.45:004][971]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.31.45:004][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.45:004][971]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.31.45:004][971]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.31.45:004][971]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.31.45:004][971]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.31.45:004][971]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.31.45:004][971]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.31.45:004][971]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.31.45:004][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.45:004][971]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-20.31.45:004][971]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.45:004][971]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.31.45:005][971]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-20.31.45:005][971]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.31.45:717][ 8]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-20.31.45:717][ 8]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.45:717][ 8]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-20.31.45:717][ 8]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.45:717][ 8]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-20.31.45:717][ 8]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.45:717][ 8]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-20.31.45:717][ 8]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.45:864][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-20.31.45:864][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.45:864][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-20.31.45:864][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.45:864][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-20.31.45:864][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.45:864][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.06.10-20.31.45:864][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.50:027][262]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_0] [2020.06.10-20.31.50:027][262]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.50:511][292]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_0] [2020.06.10-20.31.50:511][292]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.50:815][311]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-20.31.50:815][311]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.50:815][311]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-20.31.50:815][311]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.50:816][311]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.31.50:816][311]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.31.50:816][311]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.31.50:816][311]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.31.50:816][311]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.31.50:816][311]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-20.31.50:816][311]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.50:816][311]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.31.50:816][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.50:816][311]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.31.50:816][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.50:817][311]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.31.50:944][319]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.31.50:944][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-20.31.50:945][319]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.31.50:945][319]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.31.50:945][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.50:945][319]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.31.50:945][319]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.31.50:945][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.50:945][319]Interaction: Interaction time: 80.000000 [2020.06.10-20.31.50:945][319]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.31.50:945][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.50:976][321]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.10-20.31.50:976][321]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.50:977][321]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.10-20.31.50:977][321]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.50:978][321]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.31.50:979][321]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.31.50:979][321]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.31.50:979][321]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.31.50:979][321]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.31.50:979][321]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.31.50:979][321]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.10-20.31.50:979][321]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.50:979][321]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.31.50:979][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.50:979][321]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.31.50:980][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.50:980][321]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.31.51:105][329]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.10-20.31.51:107][329]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.31.51:107][329]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.31.51:107][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.51:107][329]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.31.51:107][329]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.31.51:107][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.51:108][329]Interaction: Interaction time: 93.969444 [2020.06.10-20.31.51:108][329]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.31.51:108][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.51:140][331]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.31.51:689][365]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.31.51:689][365]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.51:689][365]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.31.51:690][365]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.51:692][365]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.31.51:693][365]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.31.51:693][365]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.31.51:693][365]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.31.51:693][365]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.31.51:693][365]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.31.51:693][365]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.51:693][365]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.31.51:693][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.51:693][365]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-20.31.51:693][365]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.31.51:693][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.51:875][376]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.31.51:875][376]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.31.51:875][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.51:875][376]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.31.51:875][376]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.31.51:875][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.51:913][378]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.31.51:913][378]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.31.51:913][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.51:913][378]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.31.51:913][378]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.31.51:913][378]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.31.51:913][378]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.31.51:913][378]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.31.51:913][378]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.31.51:913][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.51:914][378]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-20.31.51:914][378]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.51:914][378]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.31.52:674][423]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.804799 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.31.52:674][423]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.31.52:677][423]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.31.52:677][423]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.31.52:677][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.52:677][423]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.31.52:677][423]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.31.52:677][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.52:677][423]Interaction: Interaction time: 1.000000 [2020.06.10-20.31.52:677][423]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-20.31.52:677][423]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-20.31.52:677][423]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.31.52:677][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.52:761][428]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.10-20.31.53:693][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.31.53:761][486]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.31.53:761][486]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.31.53:761][486]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.31.53:761][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.54:003][500]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.10-20.31.54:003][500]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.54:028][501]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.31.54:249][513]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.10-20.31.54:249][513]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.54:249][513]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.10-20.31.54:249][513]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.54:251][513]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.31.54:251][513]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.31.54:252][513]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.31.54:252][513]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.31.54:252][513]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.31.54:252][513]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.10-20.31.54:252][513]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.54:252][513]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.31.54:252][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.54:252][513]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.06.10-20.31.54:252][513]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.31.54:252][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.54:252][513]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.31.54:319][517]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.10-20.31.54:319][517]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.31.54:645][536]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.31.54:646][536]LogDBDPlayerMovement: StopSnapping Final Location (9151.224609 8454.128906 88.095070) [2020.06.10-20.31.54:646][536]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.31.54:646][536]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.31.54:646][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.54:646][536]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.31.54:646][536]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.31.54:646][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.54:646][536]Interaction: Interaction time: 14.000000 [2020.06.10-20.31.54:646][536]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.06.10-20.31.54:646][536]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 94.293724 [2020.06.10-20.31.54:646][536]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.31.54:646][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.31.54:647][536]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.06.10-20.31.54:716][540]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-20.31.58:120][738]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 30.054295 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.31.58:154][740]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.10-20.32.04:700][119]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.037050 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.32.07:207][263]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.10-20.32.07:979][307]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.07:979][307]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.32.07:979][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.07:979][307]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.07:979][307]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-20.32.07:979][307]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.32.07:980][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.08:146][317]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.32.08:146][317]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.08:178][319]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.32.08:179][319]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.32.08:179][319]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.08:180][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.32.08:183][319]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.08:183][319]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.32.08:183][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.08:183][319]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.08:183][319]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.32.08:183][319]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.08:183][319]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.32.08:183][319]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.08:183][319]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.32.08:183][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.08:183][319]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.32.08:183][319]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.08:183][319]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.08:183][319]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.08:183][319]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.08:183][319]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.32.08:183][319]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.08:183][319]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.08:183][319]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.32.08:183][319]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.08:183][319]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.32.08:183][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.08:183][319]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-20.32.08:183][319]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.32.08:183][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.08:185][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.32.08:722][350]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-20.32.08:722][350]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.32.08:723][350]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.32.08:723][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.08:726][350]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-20.32.08:742][351]Interaction: Exiting Interaction because interactor is no longer useable. [2020.06.10-20.32.08:742][351]Interaction: Exiting Interaction because interactor is no longer useable. [2020.06.10-20.32.08:742][351]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.32.08:742][351]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.32.08:742][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.08:742][351]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.32.08:742][351]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.32.08:742][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.08:758][352]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.32.08:758][352]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.32.08:758][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.08:758][352]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.32.08:758][352]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.32.08:758][352]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.08:758][352]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.32.08:758][352]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.08:758][352]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.32.08:758][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.08:758][352]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.10-20.32.08:758][352]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.08:758][352]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.10-20.32.08:758][352]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.08:758][352]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.32.08:867][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-20.32.08:874][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-20.32.09:094][369]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.10-20.32.09:094][369]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.09:974][417]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.32.10:012][419]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.10:012][419]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.32.10:012][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.10:012][419]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.10:012][419]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.32.10:012][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.10:012][419]Interaction: Interaction time: 0.000000 [2020.06.10-20.32.10:012][419]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.10:012][419]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.32.10:012][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.10:012][419]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.10:012][419]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.32.10:012][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.10:032][420]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.10:032][420]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.32.10:032][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.10:033][420]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.10:033][420]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.32.10:033][420]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.10:033][420]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.32.10:033][420]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.10:033][420]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.32.10:033][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.10:033][420]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.32.10:033][420]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.10:033][420]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.10:701][457]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.32.10:701][457]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.32.10:971][472]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.539640 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.32.11:069][477]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.32.11:566][506]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.06.10-20.32.11:566][506]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.11:566][506]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.06.10-20.32.11:566][506]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.11:567][506]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.11:567][506]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.11:567][506]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.32.11:567][506]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.11:568][506]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.11:568][506]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.06.10-20.32.11:568][506]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.11:568][506]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.32.11:568][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.11:568][506]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.32.11:568][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.11:601][508]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.32.11:674][512]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.32.11:676][512]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.32.11:676][512]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale02_Character_C_0 - Mummify Me UwU, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.32.11:676][512]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.32.11:676][512]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.32.11:677][512]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.11:677][512]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.32.11:677][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.11:677][512]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.11:677][512]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.32.11:677][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.11:677][512]Interaction: Interaction time: 0.500000 [2020.06.10-20.32.11:677][512]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Male. [2020.06.10-20.32.11:677][512]LogSM: Error: Play Update Montage AM_M_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.06.10-20.32.11:677][512]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.32.11:678][512]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.32.11:678][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.11:707][514]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.32.11:975][529]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=111.638 [2020.06.10-20.32.12:167][540]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.12:167][540]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.32.12:167][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.12:168][540]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-20.32.12:168][540]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.12:168][540]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.32.12:168][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.12:173][540]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 53 [2020.06.10-20.32.12:199][542]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.32.12:200][542]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.12:200][542]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.32.12:200][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.12:200][542]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.12:200][542]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.32.12:200][542]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.12:200][542]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.32.12:200][542]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.12:200][542]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.32.12:200][542]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.32.12:200][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.12:200][542]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.06.10-20.32.12:200][542]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.12:200][542]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.12:274][546]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.12:274][546]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.12:676][568]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.32.12:677][568]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.32.12:677][568]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.32.12:677][568]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-20.32.12:684][568]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.32.15:015][698]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_8] [2020.06.10-20.32.15:015][698]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.15:015][698]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_8] [2020.06.10-20.32.15:015][698]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.15:015][698]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_8] [2020.06.10-20.32.15:015][698]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.15:015][698]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_8] [2020.06.10-20.32.15:015][698]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.15:159][706]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_8] [2020.06.10-20.32.15:159][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.15:159][706]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_8] [2020.06.10-20.32.15:159][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.15:174][707]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.026837 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.32.15:247][711]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.10-20.32.15:440][722]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.068538 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.32.16:542][786]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_8] [2020.06.10-20.32.16:542][786]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.16:542][786]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_8] [2020.06.10-20.32.16:542][786]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.16:542][786]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_8] [2020.06.10-20.32.16:542][786]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.16:543][786]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_8] [2020.06.10-20.32.16:543][786]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.16:713][796]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.32.16:713][796]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.16:713][796]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.32.16:713][796]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.16:716][796]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.16:716][796]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.16:716][796]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.32.16:716][796]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.16:716][796]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.16:716][796]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.32.16:716][796]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.16:716][796]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.32.16:716][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.16:716][796]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_StrafeRight. [2020.06.10-20.32.16:716][796]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.32.16:716][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.16:764][799]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_8] [2020.06.10-20.32.16:764][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.16:764][799]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_8] [2020.06.10-20.32.16:764][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.16:918][808]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.06.10-20.32.16:918][808]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.17:066][816]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-20.32.17:066][816]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.17:067][816]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-20.32.17:067][816]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.17:067][816]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.32.17:068][816]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.17:068][816]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.17:068][816]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.32.17:068][816]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.17:068][816]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.17:068][816]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-20.32.17:068][816]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.17:068][816]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.32.17:068][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.17:068][816]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.32.17:068][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.17:069][816]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.32.17:188][822]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [OpenHatch][BP_Hatch01_C_0] [2020.06.10-20.32.17:189][822]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.17:208][823]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.10-20.32.17:381][833]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.17:381][833]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.32.17:381][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.17:381][833]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.17:381][833]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.32.17:381][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.17:381][833]Interaction: Interaction time: 0.700000 [2020.06.10-20.32.17:381][833]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.10-20.32.17:381][833]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-20.32.17:381][833]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.32.17:382][833]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.32.17:382][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.17:412][835]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetExitSwing][ClosetStandard_C_10] [2020.06.10-20.32.17:412][835]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.17:412][835]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetExitSwing][ClosetStandard_C_10] [2020.06.10-20.32.17:412][835]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.17:413][835]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.17:413][835]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.17:413][835]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.32.17:413][835]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.17:413][835]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.17:413][835]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetExitSwing][ClosetStandard_C_10] [2020.06.10-20.32.17:413][835]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.17:413][835]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.32.17:413][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.17:413][835]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.32.17:413][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.17:414][835]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.32.17:430][836]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.32.17:502][840]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.17:502][840]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.32.17:502][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.17:502][840]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.17:502][840]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.32.17:502][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.17:502][840]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-20.32.17:502][840]Interaction: Interaction time: 0.000000 [2020.06.10-20.32.17:502][840]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: LockerExitSwing AnimTag_Male. [2020.06.10-20.32.17:502][840]LogSM: Error: Play Update Montage AM_M_ClosetUnhideSwing Duration 0.000000 Timestamp 0.000000 [2020.06.10-20.32.17:502][840]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.32.17:503][840]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.32.17:503][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.17:504][840]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_ClosetUnhideSwing [2020.06.10-20.32.17:569][844]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale02_Character_C_0 - Mummify Me UwU, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.32.17:585][845]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.32.17:714][852]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.17:714][852]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.32.17:715][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.17:715][852]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.17:715][852]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.32.17:715][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.17:715][852]Interaction: Interaction time: 1.000000 [2020.06.10-20.32.17:715][852]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-20.32.17:715][852]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-20.32.17:715][852]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.17:715][852]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.32.17:715][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.17:715][852]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.17:715][852]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-20.32.17:715][852]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.32.17:715][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.17:883][863]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198979424190 [2020.06.10-20.32.17:884][863]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198979424190, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.32.17:905][864]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.32.17:905][864]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.17:905][864]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.32.17:909][864]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.17:909][864]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.32.17:909][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.17:909][864]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.17:909][864]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.32.17:909][864]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.17:909][864]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.32.17:909][864]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.17:909][864]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.32.17:909][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.17:909][864]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.32.17:909][864]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.17:909][864]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.17:910][864]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.32.17:910][864]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.32.17:910][864]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.32.17:910][864]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.32.17:910][864]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.32.17:910][864]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.32.17:910][864]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.32.17:925][865]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.32.17:925][865]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.32.17:925][865]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.32.17:925][865]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.32.17:925][865]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.32.17:925][865]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.32.17:925][865]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.32.17:925][865]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.32.17:937][866]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.32.17:937][866]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.17:940][866]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.17:941][866]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.17:941][866]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.32.17:941][866]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.17:941][866]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.17:941][866]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.32.17:941][866]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.17:941][866]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.32.17:941][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.17:941][866]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_StrafeRight. [2020.06.10-20.32.17:941][866]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.32.17:941][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.18:069][874]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.32.18:083][875]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.18:083][875]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.32.18:083][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.18:083][875]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.18:083][875]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.32.18:083][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.18:084][875]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-20.32.18:116][877]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.32.18:117][877]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.32.18:118][877]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.18:118][877]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.32.18:118][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.18:118][877]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.18:118][877]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.32.18:118][877]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.18:118][877]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.32.18:118][877]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.18:118][877]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.32.18:118][877]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.32.18:118][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.18:118][877]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-20.32.18:118][877]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.18:118][877]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.18:119][877]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.32.18:120][877]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.32.18:182][881]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.10-20.32.18:182][881]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.32.18:182][881]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.06.10-20.32.18:182][881]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 1.001775 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.32.18:185][881]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.06.10-20.32.18:185][881]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.18:185][881]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.32.18:187][881]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - fuck i'm depressed]: On [2020.06.10-20.32.18:215][883]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.18:215][883]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.32.18:215][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.18:215][883]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.18:215][883]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.32.18:215][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.18:235][884]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.32.18:235][884]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.10-20.32.18:236][884]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.18:236][884]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.32.18:236][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.18:236][884]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.18:236][884]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.32.18:236][884]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.18:236][884]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.32.18:236][884]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.18:236][884]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.32.18:236][884]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.32.18:236][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.18:236][884]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [EndInteraction Called] - [ClosetExitSwing][ClosetStandard_C_10] [2020.06.10-20.32.18:236][884]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.18:236][884]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.18:310][888]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [OpenHatch][BP_Hatch01_C_0] [2020.06.10-20.32.18:310][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.18:503][898]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=118.166 [2020.06.10-20.32.18:746][912]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.06.10-20.32.19:076][932]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-20.32.19:076][932]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.19:076][932]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-20.32.19:076][932]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.19:077][932]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.19:077][932]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.19:077][932]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.32.19:077][932]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.19:077][932]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.19:077][932]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-20.32.19:077][932]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.19:077][932]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.32.19:077][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.19:077][932]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.32.19:077][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.19:145][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-20.32.19:146][936]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.19:146][936]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.32.19:146][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.19:146][936]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.19:146][936]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.32.19:146][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.19:146][936]Interaction: Interaction time: 16.000000 [2020.06.10-20.32.19:146][936]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.32.19:146][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.19:742][971]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.19:742][971]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.32.19:742][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.19:742][971]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.19:742][971]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.32.19:742][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.19:742][971]Interaction: Interaction time: 0.000000 [2020.06.10-20.32.19:742][971]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.32.19:742][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.19:743][971]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-20.32.19:776][973]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.19:776][973]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.32.19:776][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.19:776][973]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.19:776][973]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.32.19:776][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.19:776][973]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.19:777][973]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.32.19:777][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.19:777][973]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.19:777][973]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.32.19:777][973]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.19:777][973]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.32.19:777][973]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.19:777][973]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.32.19:777][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.19:777][973]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.32.19:777][973]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.19:777][973]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.20:174][996]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - fuck i'm depressed]: Off [2020.06.10-20.32.20:374][ 8]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-20.32.20:374][ 8]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.20:415][ 10]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-20.32.20:415][ 10]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.20:415][ 10]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.32.20:416][ 10]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.20:416][ 10]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.20:416][ 10]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.32.20:416][ 10]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.20:417][ 10]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.20:417][ 10]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-20.32.20:417][ 10]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.20:417][ 10]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.32.20:417][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.20:417][ 10]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.32.20:417][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.20:449][ 12]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.32.20:742][ 28]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.20:742][ 28]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.32.20:742][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.20:742][ 28]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.20:742][ 28]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.32.20:742][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.20:742][ 28]Interaction: Interaction time: 0.700000 [2020.06.10-20.32.20:742][ 28]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.06.10-20.32.20:742][ 28]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-20.32.20:742][ 28]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.32.20:742][ 28]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.32.20:742][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.20:758][ 29]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.32.20:984][ 41]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.803212 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.32.21:195][ 52]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.32.21:442][ 65]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.32.21:443][ 65]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-20.32.21:452][ 66]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.21:452][ 66]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.32.21:452][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.21:452][ 66]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.21:452][ 66]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.32.21:452][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.21:452][ 66]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-20.32.21:490][ 68]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.32.21:491][ 68]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.32.21:492][ 68]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.21:492][ 68]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.32.21:492][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.21:492][ 68]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.21:492][ 68]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.32.21:492][ 68]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.21:492][ 68]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.32.21:492][ 68]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.21:492][ 68]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.32.21:492][ 68]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.32.21:492][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.21:493][ 68]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-20.32.21:493][ 68]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.21:493][ 68]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.21:493][ 68]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.32.22:447][121]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.233753 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.32.22:619][131]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-20.32.22:619][131]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.22:622][131]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.22:622][131]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.22:622][131]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.32.22:622][131]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.22:622][131]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.22:622][131]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-20.32.22:622][131]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.22:622][131]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.32.22:622][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.22:622][131]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear. [2020.06.10-20.32.22:622][131]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_Female AnimTag_Follower. [2020.06.10-20.32.22:622][131]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.32.22:622][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.22:622][131]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.06.10-20.32.22:654][133]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.32.22:728][137]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.22:728][137]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.32.22:728][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.22:728][137]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.22:728][137]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.32.22:728][137]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.22:728][137]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.32.22:728][137]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.22:728][137]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.32.22:728][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.22:728][137]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-20.32.22:728][137]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.22:728][137]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.22:733][137]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-20.32.22:743][138]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-20.32.22:743][138]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.22:988][152]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.22:988][152]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.32.22:988][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.22:988][152]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.22:988][152]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.32.22:988][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.22:988][152]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.06.10-20.32.22:988][152]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.06.10-20.32.22:988][152]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-20.32.22:988][152]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-20.32.22:988][152]Interaction: Interaction time: 2.700000 [2020.06.10-20.32.22:989][152]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_Carry. [2020.06.10-20.32.22:989][152]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-20.32.22:989][152]LogSM: Error: Play Update Montage AM_BE_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.10-20.32.22:989][152]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.10-20.32.22:989][152]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.32.22:989][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.23:023][154]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.32.23:090][158]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.23:090][158]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.23:236][166]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP [2020.06.10-20.32.24:936][264]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-20.32.24:936][264]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.24:936][264]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_4] [2020.06.10-20.32.24:936][264]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.24:936][264]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_4] [2020.06.10-20.32.24:936][264]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.24:953][265]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.32.24:954][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.24:954][265]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.32.24:954][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.24:954][265]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.32.24:954][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.24:954][265]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.32.24:954][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.24:954][265]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.32.24:954][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.24:954][265]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.32.24:954][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.24:954][265]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.32.24:954][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.24:957][265]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.32.25:080][272]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.10-20.32.25:080][272]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.25:080][272]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-20.32.25:080][272]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.25:083][272]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.32.25:083][272]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.32.25:083][272]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.32.25:083][272]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.25:083][272]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.32.25:083][272]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-20.32.25:083][272]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.25:083][272]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.32.25:083][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.25:083][272]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.32.25:083][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.25:083][272]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.32.25:171][276]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-20.32.25:171][276]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.25:190][277]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.32.25:190][277]LogDBDPlayerMovement: StopSnapping Final Location (6860.395508 5347.208008 88.092667) [2020.06.10-20.32.25:190][277]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.32.25:190][277]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.32.25:190][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.25:190][277]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.32.25:190][277]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.32.25:190][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.25:191][277]Interaction: Interaction time: 53.312542 [2020.06.10-20.32.25:191][277]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.32.25:191][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.25:247][280]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.32.25:426][290]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.32.25:652][303]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.25:652][303]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.32.25:652][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.25:653][303]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-20.32.25:653][303]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-20.32.25:653][303]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.25:653][303]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.32.25:653][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.25:689][305]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.25:689][305]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.32.25:689][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.25:689][305]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.25:689][305]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.32.25:689][305]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.25:689][305]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.32.25:689][305]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.25:689][305]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.10-20.32.25:689][305]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.32.25:689][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.25:689][305]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-20.32.25:689][305]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.25:689][305]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.25:757][309]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-20.32.25:757][309]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.25:793][311]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-20.32.25:793][311]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.25:794][311]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.25:794][311]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.25:794][311]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.32.25:794][311]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.25:794][311]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.25:794][311]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-20.32.25:794][311]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.25:794][311]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.32.25:794][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.25:794][311]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.32.25:794][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.25:863][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-20.32.25:864][315]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.25:864][315]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.32.25:864][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.25:864][315]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.25:864][315]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.32.25:864][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.25:864][315]Interaction: Interaction time: 16.000000 [2020.06.10-20.32.25:864][315]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.06.10-20.32.25:864][315]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-20.32.25:864][315]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.32.25:864][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.27:129][388]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.448397 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.32.27:130][388]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.06.10-20.32.27:609][415]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.32.27:624][416]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-20.32.27:786][425]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.8343043327331543, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-20.32.27:786][425]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-20.32.27:811][426]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0223481822758913, xOffset=0, yOffset=0) [2020.06.10-20.32.27:827][427]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03701145201921463, xOffset=0, yOffset=0) [2020.06.10-20.32.27:844][428]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.051674909889698, xOffset=0, yOffset=0) [2020.06.10-20.32.27:855][429]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.32.27:860][429]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.066337913274765, xOffset=0, yOffset=0) [2020.06.10-20.32.27:876][430]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08100146055221558, xOffset=0, yOffset=0) [2020.06.10-20.32.27:892][431]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09668882191181183, xOffset=0, yOffset=0) [2020.06.10-20.32.27:908][432]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1113525480031967, xOffset=0, yOffset=0) [2020.06.10-20.32.27:925][433]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.12601563334465, xOffset=0, yOffset=0) [2020.06.10-20.32.27:942][434]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1406788229942322, xOffset=0, yOffset=0) [2020.06.10-20.32.27:959][435]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1577528268098831, xOffset=0, yOffset=0) [2020.06.10-20.32.27:977][436]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1724166423082352, xOffset=0, yOffset=0) [2020.06.10-20.32.27:992][437]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1870800107717514, xOffset=0, yOffset=0) [2020.06.10-20.32.28:013][438]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2059310972690582, xOffset=0, yOffset=0) [2020.06.10-20.32.28:030][439]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2210585474967957, xOffset=0, yOffset=0) [2020.06.10-20.32.28:046][440]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2359539121389389, xOffset=0, yOffset=0) [2020.06.10-20.32.28:066][441]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.25456827878952, xOffset=0, yOffset=0) [2020.06.10-20.32.28:082][442]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2692315578460693, xOffset=0, yOffset=0) [2020.06.10-20.32.28:100][443]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2838953733444214, xOffset=0, yOffset=0) [2020.06.10-20.32.28:114][444]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2985589206218719, xOffset=0, yOffset=0) [2020.06.10-20.32.28:133][445]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3151806592941284, xOffset=0, yOffset=0) [2020.06.10-20.32.28:149][446]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3298439383506775, xOffset=0, yOffset=0) [2020.06.10-20.32.28:166][447]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3445073068141937, xOffset=0, yOffset=0) [2020.06.10-20.32.28:186][448]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3635222017765045, xOffset=0, yOffset=0) [2020.06.10-20.32.28:203][449]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3781856596469879, xOffset=0, yOffset=0) [2020.06.10-20.32.28:219][450]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3928492069244385, xOffset=0, yOffset=0) [2020.06.10-20.32.28:240][451]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4125660359859467, xOffset=0, yOffset=0) [2020.06.10-20.32.28:256][452]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4272297620773315, xOffset=0, yOffset=0) [2020.06.10-20.32.28:272][453]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4418927729129791, xOffset=0, yOffset=0) [2020.06.10-20.32.28:293][454]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4603947699069977, xOffset=0, yOffset=0) [2020.06.10-20.32.28:308][455]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4750583171844482, xOffset=0, yOffset=0) [2020.06.10-20.32.28:324][456]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4897216856479645, xOffset=0, yOffset=0) [2020.06.10-20.32.28:346][457]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5088948607444763, xOffset=0, yOffset=0) [2020.06.10-20.32.28:363][458]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5235577821731567, xOffset=0, yOffset=0) [2020.06.10-20.32.28:379][459]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5382210612297058, xOffset=0, yOffset=0) [2020.06.10-20.32.28:399][460]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5574266910552979, xOffset=0, yOffset=0) [2020.06.10-20.32.28:416][461]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5720929503440857, xOffset=0, yOffset=0) [2020.06.10-20.32.28:433][462]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5867716073989868, xOffset=0, yOffset=0) [2020.06.10-20.32.28:452][463]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6057137250900269, xOffset=0, yOffset=0) [2020.06.10-20.32.28:470][464]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6203778982162476, xOffset=0, yOffset=0) [2020.06.10-20.32.28:485][465]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6350411772727966, xOffset=0, yOffset=0) [2020.06.10-20.32.28:501][466]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6497043371200562, xOffset=0, yOffset=0) [2020.06.10-20.32.28:520][467]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6670415997505188, xOffset=0, yOffset=0) [2020.06.10-20.32.28:537][468]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6825977563858032, xOffset=0, yOffset=0) [2020.06.10-20.32.28:554][469]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6972616910934448, xOffset=0, yOffset=0) [2020.06.10-20.32.28:573][470]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7149328589439392, xOffset=0, yOffset=0) [2020.06.10-20.32.28:589][471]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7295957803726196, xOffset=0, yOffset=0) [2020.06.10-20.32.28:606][472]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.74425858259201, xOffset=0, yOffset=0) [2020.06.10-20.32.28:626][473]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7634685039520264, xOffset=0, yOffset=0) [2020.06.10-20.32.28:642][474]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7781452536582947, xOffset=0, yOffset=0) [2020.06.10-20.32.28:659][475]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7928209900856018, xOffset=0, yOffset=0) [2020.06.10-20.32.28:679][476]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8118786215782166, xOffset=0, yOffset=0) [2020.06.10-20.32.28:696][477]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.82654196023941, xOffset=0, yOffset=0) [2020.06.10-20.32.28:712][478]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8412054181098938, xOffset=0, yOffset=0) [2020.06.10-20.32.28:733][479]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8604942560195923, xOffset=0, yOffset=0) [2020.06.10-20.32.28:742][480]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-20.32.28:742][480]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-20.32.28:750][480]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-20.32.28:797][483]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.32.28:797][483]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-20.32.29:062][498]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA4DA9F0] Result: '1' k_EResultOK (success) [2020.06.10-20.32.29:062][498]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA4DA9F0]' succeeded in 0.256198 seconds [2020.06.10-20.32.29:084][499]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA4DA9F0] Result: '1' k_EResultOK (success) [2020.06.10-20.32.29:110][501]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.304099 seconds [2020.06.10-20.32.29:369][515]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.32.29:383][516]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.06.10-20.32.29:622][530]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.32.31:121][616]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.32.31:140][617]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-20.32.31:371][630]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.32.31:927][661]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.968292 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.32.32:877][714]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.32.32:891][715]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-20.32.33:121][728]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.32.33:731][762]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.10-20.32.33:731][762]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.33:731][762]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.10-20.32.33:731][762]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.33:732][762]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.33:732][762]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.33:732][762]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.32.33:732][762]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.33:732][762]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.33:732][762]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.10-20.32.33:732][762]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.33:732][762]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.32.33:732][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.33:732][762]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.32.33:733][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.33:770][764]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.32.33:838][768]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.32.33:840][768]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.33:840][768]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.32.33:840][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.33:840][768]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.33:840][768]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.32.33:840][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.33:840][768]Interaction: Interaction time: 42.724663 [2020.06.10-20.32.33:840][768]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.32.33:840][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.33:841][768]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.32.34:626][812]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.32.34:647][813]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-20.32.34:878][824]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.32.36:394][905]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.32.36:410][906]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-20.32.36:646][919]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.32.38:155][999]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.32.38:171][ 0]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-20.32.38:408][ 13]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.32.38:784][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.32.38:784][ 34]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.38:787][ 34]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.38:787][ 34]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.38:787][ 34]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.32.38:787][ 34]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.38:787][ 34]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.38:787][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.32.38:787][ 34]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.38:787][ 34]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.32.38:787][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.38:787][ 34]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-20.32.38:787][ 34]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-20.32.38:787][ 34]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_Carry. [2020.06.10-20.32.38:787][ 34]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Bear AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-20.32.38:787][ 34]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.32.38:787][ 34]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.32.38:787][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.38:788][ 34]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.32.38:808][ 35]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-20.32.38:808][ 35]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-20.32.38:810][ 35]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.32.38:810][ 35]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-20.32.38:847][ 37]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.38:847][ 37]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.32.38:847][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.38:847][ 37]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.38:847][ 37]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.32.38:847][ 37]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.38:847][ 37]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.32.38:847][ 37]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.38:847][ 37]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.32.38:847][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.38:847][ 37]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-20.32.38:848][ 37]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.38:848][ 37]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.38:886][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.32.38:887][ 39]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.39:113][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Enabled [2020.06.10-20.32.39:115][ 51]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.39:115][ 51]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.32.39:115][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.39:115][ 51]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.39:115][ 51]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.32.39:115][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.39:116][ 51]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Bear AnimTag_Carry AnimTag_Female. [2020.06.10-20.32.39:116][ 51]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-20.32.39:116][ 51]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-20.32.39:116][ 51]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.32.39:116][ 51]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookCamper Bear AnimTag_Carry. [2020.06.10-20.32.39:116][ 51]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.32.39:116][ 51]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_Carry AnimTag_Follower [2020.06.10-20.32.39:116][ 51]Interaction: Interaction time: 1.500000 [2020.06.10-20.32.39:116][ 51]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_Carry. [2020.06.10-20.32.39:116][ 51]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.10-20.32.39:116][ 51]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.32.39:116][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.39:117][ 51]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.32.39:117][ 51]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.06.10-20.32.39:627][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.32.39:630][ 80]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.32.39:630][ 80]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.32.39:630][ 80]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.32.39:630][ 80]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.32.39:630][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.39:630][ 80]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.32.39:630][ 80]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.32.39:630][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.39:632][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.32.39:648][ 81]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.32.39:648][ 81]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.32.39:648][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.39:648][ 81]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.32.39:648][ 81]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.32.39:648][ 81]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.39:648][ 81]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.32.39:648][ 81]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.39:648][ 81]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.32.39:649][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.39:649][ 81]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-20.32.39:649][ 81]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.39:649][ 81]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-20.32.39:649][ 81]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.39:649][ 81]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.32.39:726][ 85]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.32.39:726][ 85]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.347095 [2020.06.10-20.32.39:737][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.32.39:938][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.32.39:938][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.39:938][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.32.39:938][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.39:938][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.32.39:938][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.39:938][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.32.39:938][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.39:938][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.32.39:938][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.39:938][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.32.39:938][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.39:938][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.32.39:939][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.39:955][ 97]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-20.32.39:955][ 97]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.39:955][ 97]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_4] [2020.06.10-20.32.39:955][ 97]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.39:955][ 97]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_4] [2020.06.10-20.32.39:956][ 97]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.40:046][102]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA7E5CB0] Result: '1' k_EResultOK (success) [2020.06.10-20.32.40:046][102]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA7E5CB0]' succeeded in 0.318909 seconds [2020.06.10-20.32.40:071][104]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA7E5CB0] Result: '1' k_EResultOK (success) [2020.06.10-20.32.40:091][105]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.358621 seconds [2020.06.10-20.32.40:454][125]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.170104 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.32.40:586][132]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=140.248 [2020.06.10-20.32.40:623][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Disabled [2020.06.10-20.32.40:692][138]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.40:692][138]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.32.40:692][138]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.32.40:692][138]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.32.40:692][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.40:692][138]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-20.32.40:693][138]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-20.32.40:693][138]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.32.40:693][138]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.32.40:693][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.40:693][138]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.40:693][138]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.32.40:693][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.40:696][138]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-20.32.40:726][140]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.10-20.32.40:726][140]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Enabled [2020.06.10-20.32.40:728][140]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.40:728][140]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.40:728][140]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.40:728][140]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookCamperOut. [2020.06.10-20.32.40:728][140]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-20.32.40:728][140]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-20.32.40:728][140]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-20.32.40:729][140]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.40:730][140]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.32.40:730][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.40:730][140]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.40:730][140]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.32.40:730][140]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.40:730][140]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.32.40:730][140]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.40:730][140]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.32.40:730][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.40:730][140]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.32.40:730][140]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.40:730][140]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.40:733][140]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Disabled [2020.06.10-20.32.40:784][143]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.40:784][143]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.42:981][264]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.32.42:981][264]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.32.42:981][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.42:981][264]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.32.42:981][264]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.32.42:981][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.42:981][264]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.32.42:981][264]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.32.42:981][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.42:981][264]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.32.42:981][264]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.32.42:981][264]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.42:982][264]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.32.42:982][264]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.42:982][264]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.32.42:982][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.42:982][264]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.10-20.32.42:982][264]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.42:982][264]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.32.43:317][283]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.43:317][283]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.32.43:317][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.43:317][283]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.43:317][283]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.32.43:317][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.43:321][283]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-20.32.43:353][285]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.43:354][285]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.32.43:354][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.43:354][285]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.43:354][285]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.32.43:354][285]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.43:354][285]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.32.43:354][285]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.43:354][285]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.32.43:354][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.43:354][285]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.10-20.32.43:354][285]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.43:354][285]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.43:783][309]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.06.10-20.32.43:825][311]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 48.182423 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.10-20.32.44:183][329]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.219351 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.32.44:183][329]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.500836 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.32.44:761][359]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.32.44:762][359]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.44:762][359]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.32.44:762][359]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.44:766][359]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.44:766][359]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.44:767][359]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.32.44:767][359]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.44:767][359]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.44:767][359]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.32.44:767][359]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.44:767][359]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.32.44:767][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.44:767][359]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-20.32.44:767][359]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.32.44:767][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.45:461][394]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.45:461][394]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.45:461][394]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.45:461][394]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookIdle. [2020.06.10-20.32.45:461][394]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.32.45:461][394]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-20.32.45:757][409]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.32.45:757][409]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.45:758][409]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.32.45:758][409]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.45:758][409]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.45:758][409]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.45:758][409]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.32.45:759][409]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.45:759][409]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.45:759][409]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.32.45:759][409]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.45:759][409]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.32.45:759][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.45:759][409]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.32.45:759][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.45:797][411]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.32.45:799][411]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.45:799][411]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.32.45:799][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.45:799][411]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.45:799][411]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.32.45:799][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.45:799][411]Interaction: Interaction time: 1.000000 [2020.06.10-20.32.45:799][411]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-20.32.45:799][411]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-20.32.45:799][411]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.32.45:799][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.45:832][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Enabled [2020.06.10-20.32.45:833][413]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.45:833][413]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.32.45:833][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.45:833][413]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.45:833][413]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.32.45:833][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.45:833][413]Interaction: Interaction time: 1.500000 [2020.06.10-20.32.45:833][413]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.32.45:833][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.45:851][414]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.45:851][414]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.45:851][414]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookAttemptEscape. [2020.06.10-20.32.45:851][414]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.32.45:851][414]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.32.45:851][414]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-20.32.45:852][414]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.32.45:896][416]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.10-20.32.45:969][420]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.45:969][420]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.32.45:969][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.45:969][420]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.45:969][420]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-20.32.45:969][420]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.32.45:969][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.45:972][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.32.46:105][427]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-20.32.46:121][428]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.32.46:121][428]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.46:156][430]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.32.46:157][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.32.46:160][430]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.46:160][430]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.32.46:160][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.46:160][430]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.46:160][430]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.32.46:160][430]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.46:160][430]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.32.46:160][430]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.46:160][430]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.32.46:160][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.46:160][430]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.32.46:160][430]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.46:160][430]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.46:162][430]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.32.46:162][430]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.32.46:162][430]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.32.46:162][430]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.32.46:162][430]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.32.46:162][430]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.32.46:162][430]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.32.46:163][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.32.46:182][431]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.32.46:182][431]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.32.46:182][431]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.32.46:182][431]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.32.46:182][431]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.32.46:182][431]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.32.46:182][431]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.32.46:182][431]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.32.46:197][432]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.32.46:197][432]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.46:200][432]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.46:200][432]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.46:200][432]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.32.46:200][432]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.46:200][432]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.46:200][432]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.32.46:200][432]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.46:200][432]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.32.46:200][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.46:200][432]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_StrafeRight. [2020.06.10-20.32.46:200][432]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.32.46:201][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.46:353][440]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.46:353][440]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.32.46:353][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.46:353][440]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.46:353][440]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.32.46:353][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.46:353][440]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.46:353][440]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.32.46:353][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.46:353][440]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.46:353][440]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.32.46:353][440]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.46:353][440]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.32.46:353][440]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.46:353][440]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.32.46:353][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.46:353][440]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.32.46:353][440]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.46:353][440]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.46:357][440]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Disabled [2020.06.10-20.32.46:393][442]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.46:393][442]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.46:393][442]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookIdle. [2020.06.10-20.32.46:393][442]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.32.46:393][442]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-20.32.46:618][454]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.32.46:619][454]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.46:619][454]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.32.46:619][454]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.46:620][454]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.46:620][454]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.46:620][454]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.32.46:620][454]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.46:620][454]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.46:620][454]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.32.46:620][454]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.46:620][454]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.32.46:620][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.46:620][454]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.32.46:620][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.46:699][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Enabled [2020.06.10-20.32.46:700][458]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.46:700][458]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.32.46:700][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.46:700][458]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.46:700][458]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.32.46:700][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.46:700][458]Interaction: Interaction time: 1.500000 [2020.06.10-20.32.46:700][458]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.32.46:700][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.46:740][460]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.46:740][460]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.46:740][460]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookAttemptEscape. [2020.06.10-20.32.46:740][460]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.32.46:740][460]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.32.46:740][460]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-20.32.46:741][460]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.32.46:958][471]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.46:958][471]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.32.46:958][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.46:958][471]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.46:958][471]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.32.46:958][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.46:958][471]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.46:958][471]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.32.46:958][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.46:958][471]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.46:958][471]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.32.46:958][471]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.46:958][471]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.32.46:958][471]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.46:958][471]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.32.46:958][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.46:958][471]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.32.46:958][471]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.46:958][471]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.46:962][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Disabled [2020.06.10-20.32.46:998][473]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.46:998][473]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.46:998][473]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookIdle. [2020.06.10-20.32.46:998][473]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.32.46:998][473]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-20.32.47:197][483]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.32.47:197][483]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.47:197][483]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.32.47:197][483]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.47:198][483]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.47:199][483]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.47:199][483]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.32.47:199][483]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.47:199][483]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.47:199][483]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.32.47:199][483]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.47:199][483]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.32.47:199][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.47:199][483]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.32.47:199][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.47:259][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Enabled [2020.06.10-20.32.47:261][486]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.47:261][486]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.32.47:261][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.47:261][486]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.47:261][486]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.32.47:261][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.47:261][486]Interaction: Interaction time: 1.500000 [2020.06.10-20.32.47:261][486]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.32.47:261][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.47:266][486]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-20.32.47:290][487]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.47:290][487]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.47:290][487]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookAttemptEscape. [2020.06.10-20.32.47:290][487]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.32.47:290][487]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.32.47:290][487]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-20.32.47:291][487]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.32.47:489][497]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.47:489][497]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.32.47:489][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.47:489][497]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.47:489][497]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.32.47:489][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.47:489][497]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.47:489][497]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.32.47:489][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.47:489][497]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.47:489][497]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.32.47:489][497]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.47:489][497]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.32.47:489][497]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.47:489][497]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.32.47:489][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.47:489][497]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.32.47:489][497]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.47:490][497]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.47:496][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Disabled [2020.06.10-20.32.47:533][499]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.47:533][499]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.47:533][499]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookIdle. [2020.06.10-20.32.47:533][499]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.32.47:533][499]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-20.32.47:700][508]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.166949 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.32.47:736][510]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.32.47:736][510]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.47:736][510]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.32.47:736][510]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.47:737][510]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.47:738][510]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.47:738][510]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.32.47:738][510]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.47:738][510]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.47:738][510]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.32.47:738][510]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.47:738][510]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.32.47:738][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.47:738][510]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.32.47:738][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.47:790][513]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Enabled [2020.06.10-20.32.47:791][513]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.47:791][513]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.32.47:791][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.47:791][513]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.47:791][513]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.32.47:791][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.47:792][513]Interaction: Interaction time: 1.500000 [2020.06.10-20.32.47:792][513]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.32.47:792][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.47:793][513]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-20.32.47:828][515]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.47:828][515]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.47:828][515]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookAttemptEscape. [2020.06.10-20.32.47:828][515]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.32.47:828][515]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.32.47:828][515]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-20.32.47:829][515]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.32.47:971][523]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.47:971][523]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.32.47:972][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.47:972][523]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.47:972][523]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.32.47:972][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.47:972][523]Interaction: Interaction time: 0.000000 [2020.06.10-20.32.47:972][523]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.32.47:972][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.47:988][524]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-20.32.48:006][525]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.48:006][525]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.32.48:006][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.48:006][525]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.48:006][525]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.32.48:006][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.48:006][525]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.48:006][525]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.32.48:006][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.48:006][525]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.48:006][525]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.32.48:006][525]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.48:006][525]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.32.48:006][525]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.48:006][525]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.32.48:006][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.48:006][525]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.32.48:006][525]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.48:006][525]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.48:021][526]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.48:021][526]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.32.48:021][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.48:021][526]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.48:021][526]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.32.48:021][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.48:021][526]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.48:021][526]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.32.48:022][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.48:022][526]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.48:022][526]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.32.48:022][526]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.48:022][526]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.32.48:022][526]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.48:022][526]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.32.48:022][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.48:022][526]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.32.48:022][526]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.48:022][526]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.48:025][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Disabled [2020.06.10-20.32.48:058][528]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.48:058][528]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.48:058][528]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookIdle. [2020.06.10-20.32.48:058][528]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.32.48:058][528]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-20.32.48:268][540]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.32.48:268][540]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.48:268][540]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.06.10-20.32.48:268][540]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.48:268][540]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.32.48:268][540]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.48:268][540]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.06.10-20.32.48:268][540]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.48:270][540]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.48:270][540]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.48:270][540]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.32.48:270][540]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.48:270][540]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.48:270][540]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.32.48:270][540]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.48:270][540]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.32.48:270][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.48:270][540]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.32.48:270][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.48:273][540]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.48:273][540]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.48:273][540]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.32.48:273][540]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.48:273][540]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.48:273][540]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.06.10-20.32.48:273][540]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.48:273][540]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.32.48:273][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.48:273][540]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.32.48:273][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.48:309][542]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.32.48:345][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Enabled [2020.06.10-20.32.48:346][544]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.48:346][544]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.32.48:346][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.48:346][544]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.48:346][544]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.32.48:346][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.48:347][544]Interaction: Interaction time: 1.500000 [2020.06.10-20.32.48:347][544]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.32.48:347][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.48:368][545]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.48:369][545]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.48:369][545]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookAttemptEscape. [2020.06.10-20.32.48:369][545]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.32.48:369][545]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.32.48:369][545]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-20.32.48:370][545]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.32.48:408][547]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.10-20.32.48:412][547]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.48:412][547]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.32.48:413][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.48:413][547]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.48:413][547]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.32.48:413][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.48:413][547]Interaction: Interaction time: 2.000000 [2020.06.10-20.32.48:413][547]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear. [2020.06.10-20.32.48:413][547]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.10-20.32.48:413][547]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.32.48:413][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.48:413][547]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.32.48:426][548]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.48:426][548]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.32.48:426][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.48:426][548]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.48:427][548]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.32.48:427][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.48:427][548]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.48:427][548]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.32.48:427][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.48:427][548]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.48:427][548]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.32.48:427][548]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.48:427][548]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.32.48:427][548]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.48:427][548]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.32.48:427][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.48:427][548]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.32.48:427][548]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.48:427][548]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.48:431][548]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Disabled [2020.06.10-20.32.48:465][550]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.48:465][550]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.48:465][550]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookIdle. [2020.06.10-20.32.48:465][550]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.32.48:465][550]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-20.32.48:703][563]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.32.48:703][563]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.48:703][563]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.32.48:703][563]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.48:704][563]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.48:704][563]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.48:704][563]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.32.48:704][563]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.48:704][563]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.48:704][563]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.32.48:704][563]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.48:704][563]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.32.48:704][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.48:704][563]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.32.48:704][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.48:756][566]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Enabled [2020.06.10-20.32.48:757][566]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.48:757][566]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.32.48:757][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.48:757][566]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.48:757][566]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.32.48:757][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.48:757][566]Interaction: Interaction time: 1.500000 [2020.06.10-20.32.48:757][566]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.32.48:757][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.48:797][568]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.48:797][568]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.48:797][568]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookAttemptEscape. [2020.06.10-20.32.48:797][568]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.32.48:797][568]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.32.48:797][568]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-20.32.48:798][568]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.32.48:834][570]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.48:834][570]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.32.48:834][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.48:834][570]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.48:835][570]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.32.48:835][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.48:840][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Disabled [2020.06.10-20.32.48:877][572]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Enabled [2020.06.10-20.32.48:879][572]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.48:879][572]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.32.48:879][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.48:879][572]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.48:879][572]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.32.48:879][572]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.48:879][572]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.32.48:879][572]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.48:879][572]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.32.48:879][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.48:879][572]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.32.48:879][572]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.48:879][572]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.48:885][572]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Disabled [2020.06.10-20.32.48:897][573]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.48:897][573]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.48:897][573]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookIdle. [2020.06.10-20.32.48:897][573]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.32.48:897][573]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-20.32.49:058][582]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.32.49:058][582]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.49:058][582]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.32.49:058][582]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.49:060][582]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.49:060][582]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.49:060][582]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.32.49:060][582]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.49:060][582]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.49:060][582]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.32.49:060][582]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.49:060][582]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.32.49:060][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.49:060][582]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.32.49:060][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.49:130][586]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Enabled [2020.06.10-20.32.49:131][586]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.49:131][586]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.32.49:131][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.49:131][586]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.49:131][586]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.32.49:131][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.49:131][586]Interaction: Interaction time: 1.500000 [2020.06.10-20.32.49:131][586]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.32.49:131][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.49:154][587]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-20.32.49:171][588]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.49:171][588]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.49:171][588]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookAttemptEscape. [2020.06.10-20.32.49:171][588]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.32.49:171][588]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.32.49:171][588]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-20.32.49:171][588]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.32.49:300][595]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.49:300][595]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.32.49:300][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.49:300][595]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.49:300][595]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.32.49:300][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.49:303][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Disabled [2020.06.10-20.32.49:339][597]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Enabled [2020.06.10-20.32.49:340][597]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.49:340][597]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.32.49:340][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.49:340][597]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.49:340][597]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.32.49:340][597]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.49:340][597]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.32.49:340][597]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.49:340][597]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.32.49:340][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.49:340][597]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.32.49:340][597]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.49:340][597]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.49:344][597]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Disabled [2020.06.10-20.32.49:358][598]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.49:358][598]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.49:358][598]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookIdle. [2020.06.10-20.32.49:358][598]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.32.49:358][598]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-20.32.49:729][619]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.32.49:729][619]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.49:729][619]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.32.49:729][619]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.49:730][619]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.49:730][619]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.49:730][619]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.32.49:730][619]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.49:730][619]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.49:730][619]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.32.49:730][619]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.49:730][619]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.32.49:730][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.49:730][619]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.32.49:730][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.49:800][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Enabled [2020.06.10-20.32.49:801][623]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.49:801][623]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.32.49:801][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.49:801][623]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.49:801][623]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.32.49:801][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.49:801][623]Interaction: Interaction time: 1.500000 [2020.06.10-20.32.49:801][623]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.32.49:801][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.49:838][625]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.49:838][625]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.49:838][625]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookAttemptEscape. [2020.06.10-20.32.49:838][625]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.32.49:838][625]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.32.49:838][625]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-20.32.49:838][625]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.32.49:999][634]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.10-20.32.49:999][634]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.50:021][635]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.32.50:101][639]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-20.32.50:119][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.10-20.32.50:119][640]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.50:119][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-20.32.50:119][640]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.50:137][641]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.32.50:172][643]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.10-20.32.50:172][643]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.50:172][643]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.10-20.32.50:172][643]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.50:404][656]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.32.50:406][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.10-20.32.50:472][660]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.32.50:472][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-20.32.50:475][660]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.50:475][660]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.32.50:475][660]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.32.50:475][660]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.32.50:475][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.50:475][660]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.32.50:475][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.50:475][660]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.50:475][660]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.32.50:475][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.50:506][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.10-20.32.50:509][662]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.50:510][662]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.32.50:510][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.50:510][662]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.50:510][662]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.32.50:510][662]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.50:510][662]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.32.50:510][662]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.50:510][662]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.32.50:510][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.50:510][662]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.06.10-20.32.50:510][662]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.50:510][662]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.50:512][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.10-20.32.50:999][689]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.10-20.32.50:999][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.50:999][689]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-20.32.50:999][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.50:999][689]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.10-20.32.50:999][689]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.50:999][689]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.10-20.32.50:999][689]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.51:034][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.10-20.32.51:034][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.51:105][695]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.10-20.32.51:105][695]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.51:123][696]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.10-20.32.51:123][696]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.51:123][696]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.10-20.32.51:123][696]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.51:130][696]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.32.51:155][697]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.10-20.32.51:155][697]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.51:155][697]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-20.32.51:155][697]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.51:240][702]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-20.32.51:240][702]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.51:240][702]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-20.32.51:240][702]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.51:242][702]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.32.51:243][702]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.32.51:243][702]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.32.51:243][702]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.51:243][702]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.32.51:243][702]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-20.32.51:243][702]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.51:243][702]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.32.51:243][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.51:243][702]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.32.51:243][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.51:297][705]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.32.51:301][705]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Disabled [2020.06.10-20.32.51:329][707]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.10-20.32.51:331][707]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.32.51:331][707]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.32.51:331][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.51:331][707]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.32.51:331][707]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.32.51:331][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.51:332][707]Interaction: Interaction time: 11.823837 [2020.06.10-20.32.51:332][707]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.32.51:332][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.51:366][709]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.32.51:366][709]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.32.51:366][709]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.32.51:366][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.51:400][711]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Enabled [2020.06.10-20.32.51:401][711]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.51:401][711]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.32.51:401][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.51:401][711]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.51:401][711]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.32.51:401][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.51:401][711]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.51:401][711]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.32.51:401][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.51:401][711]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.51:401][711]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.32.51:401][711]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.51:401][711]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.32.51:401][711]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.51:401][711]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.32.51:401][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.51:401][711]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.32.51:401][711]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.51:402][711]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.51:403][711]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.51:403][711]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.51:403][711]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookIdle. [2020.06.10-20.32.51:403][711]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.32.51:403][711]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-20.32.51:405][711]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.32.51:408][711]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Disabled [2020.06.10-20.32.51:563][720]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.10-20.32.51:563][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.51:563][720]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-20.32.51:563][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.51:563][720]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.10-20.32.51:563][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.51:563][720]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.10-20.32.51:563][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.51:598][722]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.10-20.32.51:598][722]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.51:625][723]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.32.51:682][726]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.10-20.32.51:682][726]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.51:702][727]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.10-20.32.51:702][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.51:702][727]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.10-20.32.51:702][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.51:719][728]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.10-20.32.51:719][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.51:719][728]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-20.32.51:719][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.52:199][755]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.32.52:199][755]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.52:199][755]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.32.52:199][755]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.52:200][755]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.52:200][755]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.52:200][755]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.32.52:200][755]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.52:200][755]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.52:200][755]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.32.52:200][755]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.52:201][755]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.32.52:201][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.52:201][755]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.32.52:201][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.52:201][755]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.32.52:277][759]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-20.32.52:277][759]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Enabled [2020.06.10-20.32.52:278][759]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.52:278][759]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.32.52:278][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.52:278][759]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.52:278][759]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.32.52:278][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.52:278][759]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.32.52:279][759]Interaction: Interaction time: 1.000000 [2020.06.10-20.32.52:279][759]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.06.10-20.32.52:279][759]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale01_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale02_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.10-20.32.52:279][759]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.06.10-20.32.52:279][759]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.10-20.32.52:279][759]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.32.52:279][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.52:313][761]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.581903 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.32.52:314][761]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.52:314][761]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.52:314][761]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.52:314][761]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: UnhookIn. [2020.06.10-20.32.52:315][761]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.32.52:315][761]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-20.32.52:331][762]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.52:331][762]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.52:366][764]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.06.10-20.32.52:367][764]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.32.52:368][764]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.32.52:519][772]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.10-20.32.52:519][772]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.52:519][772]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.10-20.32.52:519][772]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.52:572][775]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.10-20.32.52:572][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.52:573][775]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-20.32.52:573][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.52:647][779]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.32.52:686][781]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.10-20.32.52:686][781]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.53:282][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Disabled [2020.06.10-20.32.53:340][816]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - fuck i'm depressed, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.32.53:341][816]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.32.53:341][816]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.32.53:341][816]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.32.53:341][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.53:380][818]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-20.32.53:380][818]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.53:380][818]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.32.53:380][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.53:380][818]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.32.53:381][818]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-20.32.53:381][818]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-20.32.53:381][818]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.10-20.32.53:381][818]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: UnhookOut. [2020.06.10-20.32.53:381][818]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.32.53:381][818]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-20.32.53:381][818]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.53:381][818]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.06.10-20.32.53:381][818]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.32.53:381][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.53:386][818]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-20.32.53:438][821]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale01_Character_C_0 - fuck i'm depressed, Originating Player: BP_CamperFemale01_Character_C_0 - fuck i'm depressed, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.32.53:438][821]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.223715 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.32.53:440][821]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.53:440][821]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.53:440][821]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-20.32.53:440][821]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.10-20.32.53:768][838]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=153.430 [2020.06.10-20.32.54:771][890]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-20.32.54:771][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Enabled [2020.06.10-20.32.54:771][890]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.54:772][890]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.32.54:772][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.54:772][890]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.32.54:772][890]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.54:772][890]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.32.54:772][890]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.54:772][890]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.32.54:772][890]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.54:772][890]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.32.54:772][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.54:772][890]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.32.54:772][890]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.32.54:772][890]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.54:772][890]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.54:776][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Disabled [2020.06.10-20.32.54:833][893]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.54:833][893]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.32.55:784][944]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.06.10-20.32.56:381][975]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=156.044 [2020.06.10-20.32.56:781][996]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=156.444 [2020.06.10-20.32.59:063][115]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.32.59:064][115]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.59:064][115]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.32.59:064][115]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.59:064][115]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.32.59:064][115]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.59:064][115]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.32.59:064][115]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.59:064][115]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.32.59:064][115]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.59:064][115]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.32.59:064][115]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.59:064][115]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.32.59:064][115]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.59:113][118]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.32.59:113][118]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.59:113][118]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.32.59:113][118]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.59:116][118]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.59:116][118]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.59:116][118]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.32.59:116][118]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.59:116][118]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.32.59:116][118]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.32.59:116][118]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.59:116][118]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.32.59:116][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.59:116][118]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-20.32.59:117][118]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.32.59:117][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.59:487][138]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.10-20.32.59:487][138]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.59:487][138]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.06.10-20.32.59:487][138]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.59:487][138]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_4] [2020.06.10-20.32.59:487][138]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.59:511][139]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.32.59:603][144]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-20.32.59:603][144]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.59:603][144]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.10-20.32.59:603][144]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.59:605][144]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.32.59:605][144]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.32.59:605][144]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.32.59:605][144]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.32.59:605][144]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.32.59:605][144]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.10-20.32.59:605][144]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.59:605][144]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.32.59:605][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.59:605][144]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.32.59:605][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.59:606][144]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.32.59:679][148]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.10-20.32.59:679][148]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.32.59:679][148]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.734639 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.32.59:726][150]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.32.59:726][150]LogDBDPlayerMovement: StopSnapping Final Location (6825.620117 5211.494141 88.092758) [2020.06.10-20.32.59:726][150]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.32.59:727][150]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.32.59:727][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.59:727][150]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.32.59:727][150]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.32.59:727][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.59:727][150]Interaction: Interaction time: 3.157483 [2020.06.10-20.32.59:727][150]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.32.59:727][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.32.59:779][153]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.33.00:125][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.33.00:127][172]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.33.00:127][172]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.33.00:127][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.00:127][172]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.33.00:127][172]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.33.00:127][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.00:127][172]Interaction: Interaction time: 1.000000 [2020.06.10-20.33.00:127][172]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-20.33.00:127][172]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-20.33.00:128][172]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.33.00:128][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.00:218][177]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.10-20.33.01:122][227]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.33.01:189][231]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.33.01:190][231]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.33.01:190][231]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.33.01:190][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.01:314][238]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-20.33.01:314][238]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.33.01:314][238]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.33.01:314][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.01:314][238]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-20.33.01:314][238]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-20.33.01:314][238]LogDBDGeneral: Warning: Scalars [2020.06.10-20.33.01:314][238]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-20.33.01:314][238]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-20.33.01:314][238]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-20.33.01:314][238]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-20.33.01:314][238]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-20.33.01:314][238]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-20.33.01:314][238]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-20.33.01:314][238]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-20.33.01:314][238]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-20.33.01:314][238]LogDBDGeneral: Warning: Textures [2020.06.10-20.33.01:314][238]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-20.33.01:314][238]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-20.33.01:314][238]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-20.33.01:314][238]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-20.33.01:314][238]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-20.33.01:314][238]LogDBDGeneral: Warning: Vectors [2020.06.10-20.33.01:314][238]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-20.33.01:314][238]LogDBDGeneral: Warning: Scalars [2020.06.10-20.33.01:314][238]LogDBDGeneral: Warning: Textures [2020.06.10-20.33.01:314][238]LogDBDGeneral: Warning: Vectors [2020.06.10-20.33.01:315][238]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-20.33.01:317][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-20.33.01:331][239]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.33.01:331][239]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.33.01:331][239]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.33.01:331][239]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.33.01:331][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.01:331][239]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.33.01:331][239]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.33.01:331][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.01:350][240]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.33.01:350][240]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.33.01:350][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.01:350][240]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.33.01:351][240]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.33.01:351][240]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.01:351][240]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.33.01:351][240]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.01:351][240]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.33.01:351][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.01:351][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.10-20.33.01:351][240]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.01:351][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.10-20.33.01:351][240]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.01:351][240]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.33.01:382][242]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.06.10-20.33.01:385][242]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.01:385][242]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.33.01:385][242]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.33.01:385][242]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.33.01:385][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.01:385][242]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.33.01:385][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.01:385][242]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.01:385][242]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.33.01:385][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.01:423][244]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.33.01:423][244]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.033648 [2020.06.10-20.33.01:427][244]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.01:427][244]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.33.01:427][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.01:427][244]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.01:427][244]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.33.01:427][244]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.01:427][244]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.33.01:427][244]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.01:427][244]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.33.01:427][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.01:427][244]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-20.33.01:427][244]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.01:427][244]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.01:722][258]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA767300] Result: '1' k_EResultOK (success) [2020.06.10-20.33.01:722][258]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA767300]' succeeded in 0.289347 seconds [2020.06.10-20.33.01:751][259]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3F295E110] Result: '1' k_EResultOK (success) [2020.06.10-20.33.01:755][259]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.10-20.33.01:755][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.01:755][259]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.06.10-20.33.01:755][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.01:755][259]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_4] [2020.06.10-20.33.01:755][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.01:757][259]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.33.01:757][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.01:757][259]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.33.01:757][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.01:757][259]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.33.01:757][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.01:757][259]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.33.01:757][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.01:757][259]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.33.01:757][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.01:757][259]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.33.01:757][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.01:757][259]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.33.01:757][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.01:779][261]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.344811 seconds [2020.06.10-20.33.02:090][276]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.543904 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.10-20.33.02:192][281]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.305572 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.33.04:552][403]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.815643 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.33.04:552][403]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.06.10-20.33.06:063][483]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.100181 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.10-20.33.06:420][502]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.309484 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.33.07:726][575]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.877144 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.33.07:960][588]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.33.07:960][588]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.33.07:960][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.07:960][588]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.33.07:960][588]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear. [2020.06.10-20.33.07:960][588]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.33.07:960][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.08:365][611]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - fuck i'm depressed, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.33.08:996][646]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.33.08:999][646]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.33.08:999][646]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.33.08:999][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.08:999][646]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.33.08:999][646]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.33.08:999][646]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.08:999][646]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.33.08:999][646]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.08:999][646]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.33.08:999][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.08:999][646]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.33.08:999][646]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.08:999][646]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.33.09:002][646]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.33.10:072][707]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.33.10:623][740]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=170.286 [2020.06.10-20.33.10:674][743]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.33.10:674][743]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.33.11:057][764]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 32 [2020.06.10-20.33.11:671][799]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.33.11:671][799]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.33.11:671][799]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.33.11:671][799]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-20.33.11:677][799]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.33.13:034][874]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.33.13:034][874]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.13:035][874]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.33.13:035][874]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.13:037][874]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.33.13:037][874]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.33.13:037][874]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.33.13:037][874]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.13:037][874]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.33.13:037][874]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.33.13:037][874]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.13:038][874]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.33.13:038][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.13:038][874]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-20.33.13:038][874]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.33.13:038][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.14:035][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.33.14:037][930]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.33.14:037][930]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.33.14:037][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.14:037][930]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.33.14:037][930]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.33.14:037][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.14:037][930]Interaction: Interaction time: 1.000000 [2020.06.10-20.33.14:037][930]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-20.33.14:037][930]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-20.33.14:037][930]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.33.14:037][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.14:110][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.33.14:128][935]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.10-20.33.14:146][936]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.33.14:146][936]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.33.14:146][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.14:146][936]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.33.14:146][936]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear. [2020.06.10-20.33.14:146][936]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.33.14:146][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.14:769][971]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_4] [2020.06.10-20.33.14:769][971]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.14:770][971]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_4] [2020.06.10-20.33.14:770][971]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.14:773][971]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.14:773][971]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.14:773][971]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.33.14:773][971]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.14:773][971]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.14:773][971]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_4] [2020.06.10-20.33.14:773][971]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.14:773][971]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.33.14:773][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.14:773][971]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.10-20.33.14:773][971]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.33.14:773][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.14:773][971]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.33.15:018][985]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_9] [2020.06.10-20.33.15:018][985]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.15:018][985]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_9] [2020.06.10-20.33.15:019][985]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.15:020][985]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.15:020][985]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.15:020][985]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.33.15:020][985]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.15:020][985]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.15:020][985]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_9] [2020.06.10-20.33.15:020][985]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.15:020][985]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.33.15:020][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.15:020][985]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.33.15:020][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.15:021][985]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.33.15:074][988]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.15:074][988]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.33.15:074][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.15:074][988]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.15:074][988]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.33.15:074][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.15:074][988]Interaction: Interaction time: 1.050000 [2020.06.10-20.33.15:074][988]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: WindowVault AnimTag_Male. [2020.06.10-20.33.15:074][988]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.10-20.33.15:074][988]AuthoritativeMovement: BP_CamperMale02_Character_C_1 AuthoritativeMovement set to True [2020.06.10-20.33.15:074][988]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.33.15:074][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.15:075][988]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.33.15:106][990]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale01_Character_C_0 - fuck i'm depressed, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.33.15:107][990]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.15:107][990]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.33.15:107][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.15:107][990]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.15:107][990]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.33.15:108][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.15:108][990]Interaction: Interaction time: 0.000000 [2020.06.10-20.33.15:108][990]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: LockerEnter AnimTag_Injured AnimTag_Female. [2020.06.10-20.33.15:108][990]LogSM: Error: Play Update Montage AM_F_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.06.10-20.33.15:108][990]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.33.15:108][990]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.33.15:108][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.15:128][991]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=174.790 [2020.06.10-20.33.15:178][994]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.33.15:181][994]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.33.15:181][994]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.33.15:181][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.15:181][994]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.33.15:181][994]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.33.15:181][994]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.15:181][994]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.33.15:181][994]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.15:181][994]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.33.15:181][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.15:182][994]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.33.15:182][994]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.15:182][994]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.33.15:185][994]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.33.15:219][996]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.33.15:360][ 4]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.10-20.33.16:118][ 46]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.33.16:151][ 48]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.16:151][ 48]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.33.16:151][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.16:151][ 48]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.16:151][ 48]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.33.16:151][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.16:151][ 48]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.16:151][ 48]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.33.16:151][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.16:151][ 48]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.16:151][ 48]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.33.16:151][ 48]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.16:151][ 48]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.33.16:151][ 48]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.16:151][ 48]AuthoritativeMovement: BP_CamperMale02_Character_C_1 AuthoritativeMovement set to False [2020.06.10-20.33.16:151][ 48]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.33.16:152][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.16:152][ 48]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_4] [2020.06.10-20.33.16:152][ 48]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.16:152][ 48]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.17:106][102]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.17:106][102]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.33.17:106][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.17:106][102]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-20.33.17:106][102]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.17:106][102]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.33.17:106][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.17:143][104]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.17:143][104]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.33.17:144][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.17:144][104]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.17:144][104]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.33.17:144][104]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.17:144][104]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.33.17:144][104]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.17:144][104]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.33.17:144][104]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.33.17:144][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.17:144][104]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_9] [2020.06.10-20.33.17:144][104]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.17:144][104]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.17:180][106]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.17:180][106]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.17:667][133]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=177.330 [2020.06.10-20.33.19:285][224]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.10-20.33.19:285][224]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.19:285][224]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.10-20.33.19:285][224]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.19:287][224]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.19:287][224]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.19:287][224]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.33.19:287][224]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.19:287][224]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.19:287][224]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.10-20.33.19:287][224]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.19:287][224]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.33.19:287][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.19:287][224]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: SurvivorGesture2 AnimTag_Male. [2020.06.10-20.33.19:287][224]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.33.19:287][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.19:428][232]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.19:428][232]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.33.19:428][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.19:428][232]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.19:428][232]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.10-20.33.19:428][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.19:428][232]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.19:429][232]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.19:429][232]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.33.19:429][232]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.19:429][232]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.33.19:429][232]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.19:429][232]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.33.19:429][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.19:429][232]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.10-20.33.19:430][232]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.19:430][232]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.19:856][257]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.10-20.33.19:856][257]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.19:856][257]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.10-20.33.19:856][257]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.19:858][257]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.19:858][257]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.19:858][257]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.33.19:858][257]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.19:858][257]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.19:858][257]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.10-20.33.19:858][257]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.19:859][257]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.33.19:859][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.19:859][257]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: SurvivorGesture2 AnimTag_Male. [2020.06.10-20.33.19:859][257]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.33.19:859][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.20:778][312]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_9] [2020.06.10-20.33.20:778][312]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.20:779][312]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_9] [2020.06.10-20.33.20:779][312]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.20:780][312]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.20:780][312]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.20:780][312]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.33.20:780][312]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.20:780][312]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.20:780][312]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_9] [2020.06.10-20.33.20:780][312]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.20:780][312]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.33.20:780][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.20:780][312]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.33.20:780][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.20:781][312]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.33.20:892][319]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.20:892][319]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.33.20:892][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.20:892][319]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.20:892][319]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.33.20:892][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.20:892][319]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-20.33.20:893][319]Interaction: Interaction time: 0.000000 [2020.06.10-20.33.20:893][319]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: LockerExit AnimTag_Injured AnimTag_Female. [2020.06.10-20.33.20:893][319]LogSM: Error: Play Update Montage AM_F_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.06.10-20.33.20:893][319]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.33.20:893][319]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.33.20:893][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.20:927][321]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=180.590 [2020.06.10-20.33.20:948][322]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale01_Character_C_0 - fuck i'm depressed, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.33.20:950][322]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.33.21:283][342]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.21:283][342]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.33.21:283][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.21:283][342]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.21:283][342]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.10-20.33.21:283][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.21:315][344]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.21:315][344]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.21:315][344]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.33.21:315][344]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.21:315][344]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.33.21:315][344]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.21:315][344]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.33.21:315][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.21:315][344]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.10-20.33.21:315][344]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.21:315][344]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.22:751][426]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.33.22:751][426]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.22:752][426]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.33.22:752][426]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.22:754][426]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.33.22:754][426]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.33.22:754][426]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.33.22:755][426]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.22:755][426]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.33.22:755][426]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.33.22:755][426]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.22:755][426]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.33.22:755][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.22:755][426]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-20.33.22:755][426]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.33.22:755][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.23:193][451]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.33.23:385][463]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.23:385][463]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.33.23:385][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.23:385][463]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.23:385][463]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.33.23:385][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.23:418][465]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.23:418][465]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.33.23:418][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.23:418][465]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.23:418][465]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.33.23:418][465]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.23:418][465]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.33.23:418][465]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.23:418][465]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.33.23:418][465]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.33.23:418][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.23:418][465]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_9] [2020.06.10-20.33.23:418][465]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.23:418][465]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.23:656][479]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_9] [2020.06.10-20.33.23:657][479]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.23:720][483]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_9] [2020.06.10-20.33.23:720][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.23:720][483]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-20.33.23:720][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.23:734][484]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-20.33.23:734][484]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.23:734][484]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-20.33.23:734][484]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.23:734][484]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.10-20.33.23:736][484]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.23:736][484]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.23:736][484]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.33.23:736][484]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.23:736][484]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.23:736][484]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-20.33.23:736][484]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.23:737][484]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.33.23:737][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.23:737][484]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.33.23:737][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.23:754][485]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.06.10-20.33.23:754][485]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.23:754][485]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_9] [2020.06.10-20.33.23:754][485]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.23:800][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-20.33.23:800][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.33.23:800][488]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.23:801][488]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.23:802][488]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.23:802][488]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.33.23:802][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.23:802][488]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.23:802][488]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.33.23:802][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.23:802][488]Interaction: Interaction time: 16.000000 [2020.06.10-20.33.23:802][488]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.33.23:802][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.23:803][488]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.33.23:803][488]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.33.23:803][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.23:804][488]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.33.23:804][488]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.33.23:804][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.23:804][488]Interaction: Interaction time: 1.000000 [2020.06.10-20.33.23:804][488]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-20.33.23:804][488]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-20.33.23:804][488]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.33.23:804][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.23:903][494]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.10-20.33.24:207][513]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_9] [2020.06.10-20.33.24:207][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.24:207][513]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_9] [2020.06.10-20.33.24:207][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.24:207][513]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.06.10-20.33.24:207][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.24:207][513]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_9] [2020.06.10-20.33.24:207][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.24:224][514]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.06.10-20.33.24:224][514]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.24:228][514]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.33.24:262][516]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_9] [2020.06.10-20.33.24:262][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.24:277][517]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.06.10-20.33.24:277][517]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.24:277][517]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_9] [2020.06.10-20.33.24:278][517]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.24:278][517]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.06.10-20.33.24:278][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.24:278][517]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-20.33.24:278][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.24:762][547]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.06.10-20.33.24:762][547]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.24:762][547]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_9] [2020.06.10-20.33.24:762][547]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.24:799][549]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.06.10-20.33.24:799][549]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.24:799][549]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-20.33.24:799][549]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.24:802][549]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.33.24:851][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.06.10-20.33.24:851][552]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.24:867][553]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.33.24:867][553]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.33.24:867][553]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.33.24:867][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.25:383][585]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-20.33.25:383][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.25:383][585]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_4] [2020.06.10-20.33.25:383][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.25:383][585]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_4] [2020.06.10-20.33.25:383][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.25:409][586]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.33.25:665][602]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-20.33.25:665][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.25:665][602]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.10-20.33.25:665][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.25:665][602]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.10-20.33.25:665][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.25:665][602]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.10-20.33.25:665][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.25:665][602]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.10-20.33.25:665][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.25:665][602]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.10-20.33.25:665][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.25:665][602]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.10-20.33.25:665][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.25:683][603]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.33.25:707][604]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.33.25:707][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.25:707][604]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.33.25:707][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.25:708][604]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.33.25:708][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.25:708][604]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.33.25:708][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.25:708][604]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.33.25:708][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.25:708][604]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.33.25:708][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.25:708][604]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.33.25:708][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.25:862][613]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_4] [2020.06.10-20.33.25:862][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.25:862][613]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_4] [2020.06.10-20.33.25:862][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.25:862][613]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-20.33.25:862][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.25:930][617]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.10-20.33.25:931][617]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.25:931][617]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.10-20.33.25:931][617]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.25:933][617]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.33.25:933][617]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.33.25:933][617]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.33.25:933][617]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.25:933][617]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.33.25:933][617]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.10-20.33.25:933][617]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.25:933][617]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.33.25:933][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.25:933][617]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.33.25:933][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.25:934][617]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.33.25:972][619]LogDBDPlayerMovement: StopSnapping Final Location (10055.875000 2924.613770 104.112503) [2020.06.10-20.33.25:972][619]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.33.26:005][621]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.10-20.33.26:005][621]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.26:005][621]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.10-20.33.26:007][621]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.33.26:007][621]LogDBDPlayerMovement: StopSnapping Final Location (10055.875000 2924.613770 101.962502) [2020.06.10-20.33.26:007][621]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.33.26:007][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.26:007][621]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.33.26:007][621]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.33.26:007][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.26:007][621]Interaction: Interaction time: 13.813044 [2020.06.10-20.33.26:007][621]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.33.26:007][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.31:636][956]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6119556427001953, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-20.33.31:636][956]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-20.33.31:651][957]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01344108302146196, xOffset=0, yOffset=0) [2020.06.10-20.33.31:675][958]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03384433314204216, xOffset=0, yOffset=0) [2020.06.10-20.33.31:691][959]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.047495499253273, xOffset=0, yOffset=0) [2020.06.10-20.33.31:708][960]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06093683466315269, xOffset=0, yOffset=0) [2020.06.10-20.33.31:724][961]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07437875121831894, xOffset=0, yOffset=0) [2020.06.10-20.33.31:741][962]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08782050013542175, xOffset=0, yOffset=0) [2020.06.10-20.33.31:756][963]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1016940847039223, xOffset=0, yOffset=0) [2020.06.10-20.33.31:774][964]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1151364147663116, xOffset=0, yOffset=0) [2020.06.10-20.33.31:790][965]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1285784095525742, xOffset=0, yOffset=0) [2020.06.10-20.33.31:806][966]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.14202007651329, xOffset=0, yOffset=0) [2020.06.10-20.33.31:823][967]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1572535783052444, xOffset=0, yOffset=0) [2020.06.10-20.33.31:840][968]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1706954091787338, xOffset=0, yOffset=0) [2020.06.10-20.33.31:855][969]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1841364949941635, xOffset=0, yOffset=0) [2020.06.10-20.33.31:872][970]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.197578489780426, xOffset=0, yOffset=0) [2020.06.10-20.33.31:890][971]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.21270215511322, xOffset=0, yOffset=0) [2020.06.10-20.33.31:907][972]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2261435687541962, xOffset=0, yOffset=0) [2020.06.10-20.33.31:922][973]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2395847290754318, xOffset=0, yOffset=0) [2020.06.10-20.33.31:939][974]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2530265748500824, xOffset=0, yOffset=0) [2020.06.10-20.33.31:956][975]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.26841789484024, xOffset=0, yOffset=0) [2020.06.10-20.33.31:974][976]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.28186497092247, xOffset=0, yOffset=0) [2020.06.10-20.33.31:989][977]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2953068017959595, xOffset=0, yOffset=0) [2020.06.10-20.33.32:006][978]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3087580502033234, xOffset=0, yOffset=0) [2020.06.10-20.33.32:023][979]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.323967307806015, xOffset=0, yOffset=0) [2020.06.10-20.33.32:040][980]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3374086320400238, xOffset=0, yOffset=0) [2020.06.10-20.33.32:055][981]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3508496284484863, xOffset=0, yOffset=0) [2020.06.10-20.33.32:073][982]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3642910420894623, xOffset=0, yOffset=0) [2020.06.10-20.33.32:090][983]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3795839548110962, xOffset=0, yOffset=0) [2020.06.10-20.33.32:106][984]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3930250406265259, xOffset=0, yOffset=0) [2020.06.10-20.33.32:122][985]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4064663052558899, xOffset=0, yOffset=0) [2020.06.10-20.33.32:139][986]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4199073910713196, xOffset=0, yOffset=0) [2020.06.10-20.33.32:156][987]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4350853860378265, xOffset=0, yOffset=0) [2020.06.10-20.33.32:174][988]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4493668079376221, xOffset=0, yOffset=0) [2020.06.10-20.33.32:190][989]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4628084003925323, xOffset=0, yOffset=0) [2020.06.10-20.33.32:209][990]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4793111383914948, xOffset=0, yOffset=0) [2020.06.10-20.33.32:226][991]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4927538931369781, xOffset=0, yOffset=0) [2020.06.10-20.33.32:243][992]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5061956644058228, xOffset=0, yOffset=0) [2020.06.10-20.33.32:259][993]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5196367502212524, xOffset=0, yOffset=0) [2020.06.10-20.33.32:274][994]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5330782532691956, xOffset=0, yOffset=0) [2020.06.10-20.33.32:290][995]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5465195178985596, xOffset=0, yOffset=0) [2020.06.10-20.33.32:306][996]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5599610209465027, xOffset=0, yOffset=0) [2020.06.10-20.33.32:323][997]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5734021067619324, xOffset=0, yOffset=0) [2020.06.10-20.33.32:340][998]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5868438482284546, xOffset=0, yOffset=0) [2020.06.10-20.33.32:356][999]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6016547679901123, xOffset=0, yOffset=0) [2020.06.10-20.33.32:373][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6150959134101868, xOffset=0, yOffset=0) [2020.06.10-20.33.32:389][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6285372376441956, xOffset=0, yOffset=0) [2020.06.10-20.33.32:406][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6419786810874939, xOffset=0, yOffset=0) [2020.06.10-20.33.32:423][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6572498679161072, xOffset=0, yOffset=0) [2020.06.10-20.33.32:434][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-20.33.32:434][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-20.33.32:434][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.33.32:437][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.33.32:440][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-20.33.32:452][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.33.32:470][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.33.32:486][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.33.32:501][ 8]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.33.32:501][ 8]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-20.33.32:502][ 8]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.020033 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.33.32:502][ 8]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.33.32:504][ 8]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.33.32:504][ 8]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.33.32:504][ 8]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.33.32:505][ 8]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.33.32:505][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.32:505][ 8]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.33.32:505][ 8]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.33.32:505][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.32:505][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.33.32:507][ 8]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.33.32:507][ 8]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.33.32:507][ 8]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.33.32:507][ 8]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.33.32:507][ 8]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.33.32:507][ 8]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.33.32:507][ 8]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.33.32:508][ 8]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-20.33.32:530][ 9]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.33.32:530][ 9]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.33.32:530][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.32:530][ 9]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.33.32:530][ 9]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.33.32:531][ 9]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.32:531][ 9]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.33.32:531][ 9]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.32:531][ 9]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.33.32:531][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.32:531][ 9]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.10-20.33.32:531][ 9]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.32:531][ 9]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.10-20.33.32:531][ 9]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.32:531][ 9]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.33.32:544][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-20.33.32:580][ 12]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.32:580][ 12]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.33.32:580][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.32:580][ 12]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.32:580][ 12]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.33.32:580][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.32:580][ 12]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.32:580][ 12]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.33.32:580][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.32:580][ 12]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.32:580][ 12]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.33.32:580][ 12]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.32:580][ 12]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.33.32:580][ 12]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.32:580][ 12]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.33.32:580][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.32:580][ 12]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-20.33.32:580][ 12]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.32:580][ 12]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.32:583][ 12]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-20.33.32:644][ 16]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-20.33.32:649][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.33.32:649][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.32:649][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.33.32:649][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.32:649][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.33.32:649][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.32:649][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.33.32:649][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.32:649][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.33.32:649][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.32:649][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.33.32:649][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.32:649][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.33.32:649][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.32:711][ 20]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.32:711][ 20]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.32:766][ 23]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_4] [2020.06.10-20.33.32:766][ 23]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.32:766][ 23]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_4] [2020.06.10-20.33.32:766][ 23]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.32:766][ 23]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-20.33.32:766][ 23]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.32:773][ 24]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA8D3400] Result: '1' k_EResultOK (success) [2020.06.10-20.33.32:773][ 24]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA8D3400]' succeeded in 0.270627 seconds [2020.06.10-20.33.32:787][ 24]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.33.32:787][ 24]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.32:787][ 24]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.33.32:787][ 24]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.32:787][ 24]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.33.32:787][ 24]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.32:787][ 24]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.33.32:787][ 24]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.32:787][ 24]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.33.32:787][ 24]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.32:787][ 24]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.33.32:787][ 24]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.32:787][ 24]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.33.32:787][ 24]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.32:790][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.33.32:803][ 25]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.33.32:803][ 25]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.32:803][ 25]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.33.32:803][ 25]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.32:803][ 25]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA8D3400] Result: '1' k_EResultOK (success) [2020.06.10-20.33.32:803][ 25]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.33.32:803][ 25]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.32:803][ 25]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.33.32:803][ 25]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.32:803][ 25]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.33.32:803][ 25]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.32:803][ 25]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.33.32:803][ 25]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.32:803][ 25]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.33.32:803][ 25]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.32:829][ 27]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.319976 seconds [2020.06.10-20.33.33:091][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.33.33:170][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-20.33.33:170][ 45]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.33:170][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.10-20.33.33:170][ 45]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.33:170][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.10-20.33.33:170][ 45]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.33:170][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.10-20.33.33:170][ 45]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.33:170][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.10-20.33.33:170][ 45]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.33:170][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.10-20.33.33:170][ 45]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.33:170][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.10-20.33.33:170][ 45]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.33:438][ 61]GameFlow: Daily Ritual Handler : 0.860571 progress added to Ritual DR_healother, by event GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent or DBDScore_Count, totalling 0.860571 out of threshold 3.000000 [2020.06.10-20.33.33:438][ 61]GameFlow: Ritual tracks game event : GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent [2020.06.10-20.33.33:438][ 61]GameFlow: Ritual tracks game event : GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent.GeneratorsComplete [2020.06.10-20.33.33:438][ 61]GameFlow: Ritual tracks game event : GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent.EndGame [2020.06.10-20.33.33:438][ 61]GameFlow: Ritual tracks game event : GameEvent.HealFromDying [2020.06.10-20.33.33:438][ 61]GameFlow: Ritual tracks game event : GameEvent.HealFromDying.PostExit [2020.06.10-20.33.33:438][ 61]GameFlow: Ritual tracks game event : GameEvent.ScoreEvent.Camper.Heal.Other.Medkit.Percent [2020.06.10-20.33.33:438][ 61]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.33.33:438][ 61]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.860571 [2020.06.10-20.33.33:467][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_4] [2020.06.10-20.33.33:468][ 62]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.33:468][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_4] [2020.06.10-20.33.33:468][ 62]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.33:468][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-20.33.33:468][ 62]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.33:524][ 65]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-20.33.33:524][ 65]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.33:524][ 65]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-20.33.33:524][ 65]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.33:527][ 65]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.33:527][ 65]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.33:527][ 65]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.33.33:527][ 65]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.33:527][ 65]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.33:527][ 65]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-20.33.33:527][ 65]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.33:527][ 65]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.33.33:527][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.33:527][ 65]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.33.33:527][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.33:527][ 65]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.33.33:610][ 70]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.10-20.33.33:610][ 70]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-20.33.33:613][ 70]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.33:613][ 70]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.33.33:613][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.33:613][ 70]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.33.33:613][ 70]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.33.33:613][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.33:613][ 70]Interaction: Interaction time: 80.000000 [2020.06.10-20.33.33:613][ 70]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.33.33:613][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.33:613][ 70]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.33.33:792][ 81]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA86AF60] Result: '1' k_EResultOK (success) [2020.06.10-20.33.33:792][ 81]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA86AF60]' succeeded in 0.351883 seconds [2020.06.10-20.33.33:822][ 83]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA2DFE50] Result: '1' k_EResultOK (success) [2020.06.10-20.33.33:839][ 84]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.392554 seconds [2020.06.10-20.33.34:022][ 93]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.06.10-20.33.34:022][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.34:148][100]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.33.34:331][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.06.10-20.33.34:331][110]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.34:514][121]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-20.33.34:514][121]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.34:514][121]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-20.33.34:514][121]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.34:515][121]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.34:515][121]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.34:515][121]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.33.34:515][121]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.34:515][121]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.34:515][121]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-20.33.34:515][121]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.34:515][121]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.33.34:516][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.34:516][121]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.33.34:516][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.34:548][123]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.33.34:551][123]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-20.33.34:551][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.34:551][123]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.10-20.33.34:551][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.34:551][123]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.10-20.33.34:552][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.34:552][123]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.10-20.33.34:552][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.34:552][123]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.10-20.33.34:552][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.34:552][123]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.10-20.33.34:552][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.34:552][123]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.10-20.33.34:552][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.34:611][127]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.33.34:612][127]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.34:612][127]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.33.34:612][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.34:612][127]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.34:612][127]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.33.34:612][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.34:612][127]Interaction: Interaction time: 92.914108 [2020.06.10-20.33.34:612][127]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.33.34:612][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.34:613][127]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.33.34:615][127]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-20.33.34:615][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.34:615][127]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.10-20.33.34:615][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.34:615][127]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.10-20.33.34:615][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.34:615][127]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.10-20.33.34:615][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.34:615][127]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.10-20.33.34:615][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.34:615][127]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.10-20.33.34:615][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.34:615][127]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.10-20.33.34:615][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.34:968][149]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-20.33.34:968][149]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.34:968][149]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_5] [2020.06.10-20.33.34:968][149]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.34:968][149]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_5] [2020.06.10-20.33.34:968][149]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.34:990][150]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.33.35:028][152]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-20.33.35:028][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.35:028][152]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.10-20.33.35:028][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.35:028][152]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.10-20.33.35:028][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.35:028][152]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.10-20.33.35:028][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.35:028][152]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.10-20.33.35:028][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.35:028][152]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.10-20.33.35:028][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.35:028][152]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.10-20.33.35:028][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.35:192][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-20.33.35:192][162]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.35:192][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.10-20.33.35:192][162]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.35:192][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.10-20.33.35:192][162]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.35:192][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.10-20.33.35:192][162]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.35:192][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.10-20.33.35:192][162]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.35:192][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.10-20.33.35:192][162]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.35:192][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.10-20.33.35:192][162]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.35:302][169]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.10-20.33.35:302][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.35:302][169]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.06.10-20.33.35:302][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.35:302][169]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_5] [2020.06.10-20.33.35:302][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.35:319][170]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-20.33.35:319][170]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.35:319][170]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_5] [2020.06.10-20.33.35:319][170]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.35:319][170]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_5] [2020.06.10-20.33.35:319][170]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.35:326][170]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.33.35:546][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.10-20.33.35:546][183]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.35:547][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.10-20.33.35:547][183]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.35:549][183]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.33.35:549][183]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.33.35:549][183]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.33.35:549][183]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.35:549][183]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.33.35:549][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.10-20.33.35:550][183]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.35:550][183]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.33.35:550][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.35:550][183]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.33.35:550][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.35:550][183]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.33.35:551][183]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.33.35:583][184]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.33.35:584][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.33.35:584][184]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.35:584][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.33.35:584][184]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.35:584][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.33.35:584][184]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.35:584][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.33.35:584][184]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.35:584][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.33.35:584][184]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.35:584][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.33.35:584][184]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.35:584][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.33.35:584][184]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.35:605][185]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.10-20.33.35:605][185]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.35:609][185]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.33.35:637][186]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.33.35:655][187]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.33.35:656][187]LogDBDPlayerMovement: StopSnapping Final Location (9664.500000 3109.264404 101.947746) [2020.06.10-20.33.35:656][187]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.33.35:656][187]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.33.35:656][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.35:656][187]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.33.35:656][187]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.33.35:656][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.35:656][187]Interaction: Interaction time: 110.530205 [2020.06.10-20.33.35:656][187]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.33.35:656][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.35:657][187]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.33.35:674][188]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.33.35:692][189]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.33.35:704][190]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.33.35:708][190]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.33.35:727][191]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.33.40:582][487]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.06.10-20.33.40:582][487]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.40:582][487]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.06.10-20.33.40:582][487]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.40:583][487]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.40:583][487]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.40:583][487]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.33.40:583][487]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.40:583][487]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.40:583][487]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.06.10-20.33.40:583][487]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.40:583][487]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.33.40:583][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.40:583][487]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.33.40:583][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.40:615][489]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.33.40:695][494]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale02_Character_C_0 - Mummify Me UwU, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.33.40:696][494]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.40:696][494]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.33.40:696][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.40:696][494]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.40:696][494]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.33.40:696][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.40:696][494]Interaction: Interaction time: 0.500000 [2020.06.10-20.33.40:696][494]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Male. [2020.06.10-20.33.40:696][494]LogSM: Error: Play Update Montage AM_M_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.06.10-20.33.40:696][494]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.33.40:696][494]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.33.40:696][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.40:729][496]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.33.41:183][524]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.41:183][524]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.33.41:183][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.41:183][524]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-20.33.41:183][524]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.41:183][524]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.33.41:183][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.41:217][526]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.33.41:218][526]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.41:218][526]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.33.41:218][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.41:218][526]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.41:218][526]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.33.41:218][526]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.41:218][526]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.33.41:218][526]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.41:218][526]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.33.41:218][526]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.33.41:218][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.41:218][526]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.06.10-20.33.41:218][526]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.41:218][526]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.41:250][528]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.41:250][528]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.42:584][609]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.33.42:584][609]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.33.42:584][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.42:584][609]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.33.42:584][609]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear. [2020.06.10-20.33.42:584][609]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.33.42:584][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.43:631][674]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.33.43:633][674]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.33.43:633][674]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.33.43:633][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.43:633][674]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.33.43:633][674]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.33.43:633][674]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.43:633][674]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.33.43:633][674]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.43:633][674]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.33.43:633][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.43:633][674]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.33.43:633][674]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.43:633][674]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.33.43:636][674]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.33.44:421][723]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 31.121700 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.33.57:616][538]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetExitSwing][ClosetStandard_C_2] [2020.06.10-20.33.57:616][538]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.57:616][538]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetExitSwing][ClosetStandard_C_2] [2020.06.10-20.33.57:616][538]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.57:617][538]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.57:617][538]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.57:617][538]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.33.57:617][538]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.57:617][538]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.57:617][538]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetExitSwing][ClosetStandard_C_2] [2020.06.10-20.33.57:617][538]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.57:617][538]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.33.57:617][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.57:617][538]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.33.57:617][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.57:618][538]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.33.57:713][544]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.57:713][544]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.33.57:713][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.57:713][544]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.57:713][544]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.33.57:713][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.57:713][544]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-20.33.57:714][544]Interaction: Interaction time: 0.000000 [2020.06.10-20.33.57:714][544]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: LockerExitSwing AnimTag_Male. [2020.06.10-20.33.57:714][544]LogSM: Error: Play Update Montage AM_M_ClosetUnhideSwing Duration 0.000000 Timestamp 0.000000 [2020.06.10-20.33.57:714][544]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.33.57:714][544]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.33.57:714][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.57:716][544]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_ClosetUnhideSwing [2020.06.10-20.33.57:745][546]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale02_Character_C_0 - Mummify Me UwU, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.33.57:764][547]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.33.58:346][583]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.33.58:427][588]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.33.58:458][590]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.58:458][590]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.33.58:458][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.58:458][590]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.58:458][590]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.33.58:458][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.58:618][600]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.33.58:619][600]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.58:619][600]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.33.58:619][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.58:619][600]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.33.58:619][600]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.33.58:619][600]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.58:620][600]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.33.58:620][600]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.33.58:620][600]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.33.58:620][600]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.33.58:620][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.33.58:620][600]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [EndInteraction Called] - [ClosetExitSwing][ClosetStandard_C_2] [2020.06.10-20.33.58:620][600]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.33.58:620][600]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.02:305][828]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.10-20.34.02:305][828]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.10-20.34.02:306][828]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.10-20.34.02:386][833]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.10-20.34.03:672][912]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.34.03:672][912]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.34.03:672][912]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.34.03:672][912]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.34.03:673][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.03:673][912]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.34.03:673][912]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.34.03:673][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.03:691][913]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.34.03:691][913]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.34.03:691][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.03:691][913]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.34.03:691][913]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.34.03:691][913]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.34.03:691][913]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.34.03:691][913]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.34.03:691][913]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.34.03:691][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.03:691][913]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.10-20.34.03:691][913]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.03:691][913]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.10-20.34.03:691][913]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.03:691][913]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.34.03:758][917]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.34.03:758][917]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.737880 [2020.06.10-20.34.03:771][917]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.34.03:908][924]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.34.03:908][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.03:908][924]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.34.03:908][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.03:908][924]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.34.03:908][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.03:908][924]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.34.03:908][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.03:908][924]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.34.03:909][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.03:909][924]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.34.03:909][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.03:909][924]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.34.03:909][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.04:061][934]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3F295DA20] Result: '1' k_EResultOK (success) [2020.06.10-20.34.04:061][934]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3F295DA20]' succeeded in 0.300289 seconds [2020.06.10-20.34.04:093][936]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3F295DA20] Result: '1' k_EResultOK (success) [2020.06.10-20.34.04:107][937]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.341197 seconds [2020.06.10-20.34.04:169][940]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.10-20.34.04:169][940]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.04:169][940]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.06.10-20.34.04:169][940]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.04:169][940]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_5] [2020.06.10-20.34.04:169][940]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.04:185][941]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-20.34.04:185][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.04:185][941]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_5] [2020.06.10-20.34.04:185][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.04:185][941]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_5] [2020.06.10-20.34.04:185][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.04:220][942]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.34.04:299][946]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-20.34.04:299][946]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.04:299][946]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_5] [2020.06.10-20.34.04:299][946]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.04:299][946]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_5] [2020.06.10-20.34.04:299][946]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.04:433][954]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 19.611156 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.34.04:489][957]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.06.10-20.34.04:489][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.04:538][960]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.06.10-20.34.04:538][960]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.04:538][960]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-20.34.04:538][960]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.04:553][961]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.06.10-20.34.04:553][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.04:553][961]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_9] [2020.06.10-20.34.04:553][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.04:835][978]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.34.05:120][995]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.34.05:507][ 18]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.06.10-20.34.05:507][ 18]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.05:507][ 18]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_9] [2020.06.10-20.34.05:507][ 18]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.05:507][ 18]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.06.10-20.34.05:507][ 18]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.05:507][ 18]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-20.34.05:507][ 18]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.05:523][ 19]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.06.10-20.34.05:523][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.05:635][ 26]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.10-20.34.05:635][ 26]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.05:688][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.34.06:740][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.34.06:793][ 95]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.10-20.34.06:793][ 95]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.06:793][ 95]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.10-20.34.06:793][ 95]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.06:795][ 95]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.34.06:795][ 95]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.34.06:795][ 95]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.34.06:795][ 95]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.34.06:795][ 95]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.34.06:795][ 95]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.10-20.34.06:795][ 95]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.06:795][ 95]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.34.06:795][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.06:795][ 95]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.06.10-20.34.06:795][ 95]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.34.06:795][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.06:796][ 95]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.34.06:867][ 99]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.10-20.34.06:867][ 99]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.07:209][120]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.34.07:209][120]LogDBDPlayerMovement: StopSnapping Final Location (10044.485352 3407.231689 101.959908) [2020.06.10-20.34.07:209][120]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.34.07:209][120]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.34.07:209][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.07:209][120]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.34.07:209][120]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.34.07:209][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.07:209][120]Interaction: Interaction time: 14.000000 [2020.06.10-20.34.07:209][120]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.06.10-20.34.07:209][120]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 226.851517 [2020.06.10-20.34.07:209][120]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.34.07:209][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.07:210][120]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.06.10-20.34.07:271][124]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-20.34.08:177][179]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.06.10-20.34.08:178][179]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.08:178][179]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.06.10-20.34.08:178][179]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.08:179][179]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.08:179][179]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.08:179][179]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.34.08:179][179]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.34.08:179][179]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.08:179][179]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.06.10-20.34.08:179][179]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.08:179][179]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.34.08:179][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.08:179][179]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.34.08:179][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.08:179][179]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.34.08:274][185]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale02_Character_C_0 - Mummify Me UwU, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.34.08:275][185]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.08:275][185]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.34.08:275][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.08:275][185]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.08:275][185]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.34.08:275][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.08:276][185]Interaction: Interaction time: 0.500000 [2020.06.10-20.34.08:276][185]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Male. [2020.06.10-20.34.08:276][185]LogSM: Error: Play Update Montage AM_M_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.06.10-20.34.08:276][185]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.34.08:276][185]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.34.08:276][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.08:292][186]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.34.08:764][214]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.08:764][214]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.34.08:764][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.08:764][214]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-20.34.08:765][214]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.08:765][214]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.34.08:765][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.08:804][216]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.34.08:805][216]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.08:805][216]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.34.08:805][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.08:805][216]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.08:805][216]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.34.08:805][216]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.34.08:805][216]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.34.08:805][216]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.34.08:805][216]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.34.08:806][216]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.34.08:806][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.08:806][216]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.06.10-20.34.08:806][216]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.08:806][216]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.08:874][220]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.08:874][220]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.10:075][291]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.34.10:668][326]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.34.10:669][326]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.34.10:963][344]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 153 [2020.06.10-20.34.11:669][388]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.34.11:669][388]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.34.11:669][388]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.34.11:669][388]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-20.34.11:771][394]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.34.11:946][405]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.100176 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.34.14:549][565]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-20.34.14:610][569]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.14:610][569]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.34.14:610][569]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.34.14:610][569]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.34.14:610][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.14:610][569]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-20.34.14:610][569]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-20.34.14:610][569]LogDBDGeneral: Warning: Scalars [2020.06.10-20.34.14:610][569]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-20.34.14:610][569]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-20.34.14:610][569]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-20.34.14:610][569]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-20.34.14:610][569]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-20.34.14:610][569]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-20.34.14:610][569]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-20.34.14:610][569]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-20.34.14:610][569]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-20.34.14:610][569]LogDBDGeneral: Warning: Textures [2020.06.10-20.34.14:610][569]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-20.34.14:610][569]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-20.34.14:610][569]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-20.34.14:610][569]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-20.34.14:610][569]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-20.34.14:611][569]LogDBDGeneral: Warning: Vectors [2020.06.10-20.34.14:611][569]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-20.34.14:611][569]LogDBDGeneral: Warning: Scalars [2020.06.10-20.34.14:611][569]LogDBDGeneral: Warning: Textures [2020.06.10-20.34.14:611][569]LogDBDGeneral: Warning: Vectors [2020.06.10-20.34.14:611][569]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-20.34.14:611][569]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.34.14:611][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.14:611][569]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.14:611][569]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.34.14:611][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.14:612][569]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.34.14:612][569]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.34.14:612][569]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.34.14:612][569]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.34.14:612][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.14:612][569]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.34.14:612][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.14:612][569]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.34.14:612][569]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.34.14:612][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.14:658][572]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.06.10-20.34.14:659][572]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.14:660][572]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.34.14:660][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.14:660][572]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.14:660][572]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.34.14:660][572]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.34.14:660][572]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.34.14:660][572]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.34.14:660][572]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.34.14:660][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.14:660][572]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-20.34.14:660][572]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.14:660][572]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.14:661][572]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.34.14:661][572]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.34.14:661][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.14:661][572]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.34.14:661][572]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.34.14:661][572]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.34.14:661][572]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.34.14:661][572]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.34.14:661][572]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.34.14:661][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.14:661][572]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-20.34.14:661][572]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.14:661][572]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.34.15:312][610]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 30.693392 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.10-20.34.15:488][620]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 29.706686 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.34.21:298][966]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-20.34.21:298][966]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.34.21:298][966]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.34.21:298][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.21:301][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-20.34.21:314][967]Interaction: Exiting Interaction because interactor is no longer useable. [2020.06.10-20.34.21:314][967]Interaction: Exiting Interaction because interactor is no longer useable. [2020.06.10-20.34.21:314][967]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.34.21:314][967]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.34.21:314][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.21:314][967]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.34.21:314][967]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.34.21:314][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.21:330][968]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.34.21:330][968]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.34.21:330][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.21:330][968]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.34.21:330][968]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.34.21:330][968]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.34.21:330][968]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.34.21:330][968]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.34.21:330][968]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.34.21:331][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.21:331][968]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.10-20.34.21:331][968]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.21:331][968]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.10-20.34.21:331][968]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.21:331][968]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.34.21:403][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-20.34.21:408][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-20.34.21:797][994]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.10-20.34.21:797][994]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.21:821][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.06.10-20.34.21:821][995]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.21:821][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_9] [2020.06.10-20.34.21:821][995]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.21:821][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.06.10-20.34.21:821][995]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.21:821][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.06.10-20.34.21:821][995]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.21:821][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-20.34.21:821][995]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.21:936][ 1]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.10-20.34.21:936][ 1]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.21:936][ 1]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.10-20.34.21:936][ 1]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.21:936][ 1]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.34.21:937][ 1]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.21:937][ 1]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.21:937][ 1]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.34.21:937][ 1]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.34.21:937][ 1]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.21:937][ 1]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.10-20.34.21:937][ 1]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.21:937][ 1]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.34.21:937][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.21:937][ 1]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.34.21:937][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.21:938][ 1]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.34.22:162][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.34.22:391][ 25]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.22:391][ 25]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.34.22:391][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.22:391][ 25]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.22:391][ 25]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.34.22:391][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.22:391][ 25]Interaction: Interaction time: 0.700000 [2020.06.10-20.34.22:391][ 25]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.06.10-20.34.22:391][ 25]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-20.34.22:391][ 25]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.34.22:391][ 25]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.34.22:391][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.22:424][ 27]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.34.22:530][ 33]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=2.189 [2020.06.10-20.34.22:806][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.06.10-20.34.22:807][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.22:807][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_9] [2020.06.10-20.34.22:807][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.22:807][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.06.10-20.34.22:807][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.22:807][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_9] [2020.06.10-20.34.22:807][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.22:807][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.06.10-20.34.22:807][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.23:073][ 62]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.34.23:104][ 64]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.34.23:105][ 64]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.23:105][ 64]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.34.23:105][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.23:105][ 64]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.23:105][ 64]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.34.23:105][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.23:105][ 64]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.23:105][ 64]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.34.23:105][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.23:105][ 64]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.23:105][ 64]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.34.23:105][ 64]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.34.23:105][ 64]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.34.23:105][ 64]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.34.23:105][ 64]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.34.23:105][ 64]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.34.23:105][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.23:106][ 64]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.10-20.34.23:106][ 64]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.23:106][ 64]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.23:889][107]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.10-20.34.24:135][121]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.34.24:135][121]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.24:135][121]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.34.24:135][121]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.24:138][121]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.34.24:138][121]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.34.24:138][121]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.34.24:138][121]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.34.24:138][121]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.34.24:138][121]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.34.24:138][121]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.24:139][121]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.34.24:139][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.24:139][121]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-20.34.24:139][121]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.34.24:139][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.25:141][177]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.34.25:144][177]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.34.25:144][177]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.34.25:144][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.25:144][177]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.34.25:144][177]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.34.25:144][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.25:144][177]Interaction: Interaction time: 1.000000 [2020.06.10-20.34.25:144][177]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-20.34.25:144][177]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-20.34.25:145][177]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.34.25:145][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.25:220][181]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.10-20.34.26:141][234]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.34.26:202][238]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.34.26:202][238]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.34.26:202][238]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.34.26:202][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.26:871][275]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_8] [2020.06.10-20.34.26:871][275]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.26:871][275]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_8] [2020.06.10-20.34.26:871][275]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.26:872][275]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.26:872][275]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.26:872][275]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.34.26:872][275]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.34.26:872][275]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.26:873][275]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_8] [2020.06.10-20.34.26:873][275]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.26:873][275]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.34.26:873][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.26:873][275]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.34.26:873][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.26:910][277]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.34.27:016][283]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale02_Character_C_0 - Mummify Me UwU, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.34.27:016][283]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.27:016][283]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.34.27:016][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.27:017][283]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.27:017][283]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.34.27:017][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.27:017][283]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-20.34.27:017][283]Interaction: Interaction time: 0.000000 [2020.06.10-20.34.27:017][283]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: LockerExit AnimTag_Male. [2020.06.10-20.34.27:017][283]LogSM: Error: Play Update Montage AM_M_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.06.10-20.34.27:017][283]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.34.27:017][283]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.34.27:017][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.27:018][283]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_ClosetUnhide [2020.06.10-20.34.27:103][288]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.34.27:751][324]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.070365 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.34.27:887][331]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.34.27:887][331]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.34.27:887][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.27:887][331]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.34.27:887][331]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-20.34.27:887][331]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.34.27:888][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.28:043][340]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.34.28:043][340]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.28:084][342]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.34.28:085][342]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.34.28:085][342]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.28:085][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.34.28:089][342]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.34.28:089][342]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.34.28:089][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.28:089][342]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.34.28:089][342]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.34.28:089][342]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.34.28:089][342]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.34.28:089][342]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.34.28:090][342]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.34.28:090][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.28:090][342]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.34.28:090][342]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.28:090][342]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.34.28:090][342]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.34.28:090][342]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.34.28:090][342]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.34.28:090][342]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.34.28:090][342]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.34.28:090][342]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.34.28:090][342]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.28:090][342]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.34.28:090][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.28:090][342]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-20.34.28:090][342]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.34.28:090][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.28:093][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.34.29:308][409]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.34.29:504][420]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.29:504][420]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.34.29:504][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.29:504][420]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.29:504][420]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.34.29:505][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.29:505][420]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.29:505][420]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.34.29:505][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.29:505][420]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.29:505][420]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.34.29:505][420]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.34.29:505][420]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.34.29:505][420]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.34.29:505][420]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.34.29:505][420]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.34.29:505][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.29:505][420]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_8] [2020.06.10-20.34.29:505][420]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.29:505][420]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.29:877][441]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.34.29:877][441]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.34.29:877][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.29:877][441]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.34.29:877][441]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.34.29:877][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.29:877][441]Interaction: Interaction time: 0.000000 [2020.06.10-20.34.29:877][441]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.34.29:877][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.29:878][441]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-20.34.29:914][443]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.34.29:914][443]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.34.29:914][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.29:914][443]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.34.29:914][443]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.34.29:914][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.29:914][443]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.34.29:914][443]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.34.29:914][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.29:914][443]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.34.29:914][443]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.34.29:914][443]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.34.29:914][443]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.34.29:914][443]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.34.29:914][443]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.34.29:914][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.29:914][443]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.34.29:914][443]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.29:914][443]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.34.33:319][628]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.10-20.34.33:319][628]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.10-20.34.33:319][628]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.10-20.34.33:353][630]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.10-20.34.35:227][733]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.10-20.34.35:227][733]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.35:227][733]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.10-20.34.35:227][733]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.35:227][733]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.34.35:228][733]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.35:228][733]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.35:229][733]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.34.35:229][733]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.34.35:229][733]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.35:229][733]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.10-20.34.35:229][733]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.35:229][733]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.34.35:229][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.35:229][733]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.34.35:229][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.35:245][734]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.34.35:315][738]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.740262 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.10-20.34.35:589][754]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.35:589][754]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.34.35:589][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.35:589][754]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.35:589][754]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.34.35:589][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.35:590][754]Interaction: Interaction time: 0.700000 [2020.06.10-20.34.35:590][754]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.06.10-20.34.35:590][754]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-20.34.35:590][754]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.34.35:590][754]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.34.35:590][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.35:590][754]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.34.35:912][772]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 12.021541 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.34.35:982][776]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.10-20.34.36:231][791]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.34.36:246][792]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.36:246][792]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.34.36:246][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.36:246][792]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.36:246][792]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.34.36:246][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.36:282][794]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.34.36:283][794]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.36:284][794]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.34.36:284][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.36:284][794]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.36:284][794]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.34.36:284][794]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.34.36:284][794]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.34.36:284][794]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.34.36:284][794]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.34.36:284][794]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.34.36:284][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.36:284][794]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.10-20.34.36:284][794]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.36:284][794]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.36:285][794]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-20.34.36:285][794]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.34.36:685][818]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 29.919842 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.34.39:721][996]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.10-20.34.39:721][996]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.39:721][996]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.10-20.34.39:721][996]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.39:723][996]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.39:723][996]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.39:723][996]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.34.39:723][996]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.34.39:723][996]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.39:723][996]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.10-20.34.39:723][996]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.39:723][996]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.34.39:723][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.39:723][996]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.34.39:723][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.39:771][999]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.34.39:834][ 3]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.34.39:834][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-20.34.39:835][ 3]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.39:835][ 3]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.34.39:835][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.39:835][ 3]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.34.39:835][ 3]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.34.39:835][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.39:835][ 3]Interaction: Interaction time: 80.000000 [2020.06.10-20.34.39:835][ 3]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.34.39:835][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.39:870][ 5]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.34.39:885][ 6]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=19.543 [2020.06.10-20.34.42:753][177]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.34.42:753][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.42:753][177]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.34.42:753][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.42:753][177]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.34.42:753][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.42:753][177]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.34.42:753][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.42:883][185]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.34.42:883][185]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.42:883][185]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.34.42:883][185]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.43:341][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.34.43:341][212]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.43:341][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.34.43:341][212]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.43:628][229]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.34.43:628][229]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.43:628][229]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.34.43:628][229]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.43:628][229]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.34.43:628][229]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.43:628][229]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.34.43:628][229]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.44:701][292]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.801500 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.34.45:631][344]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReloadHatchet][ClosetStandard_C_10] [2020.06.10-20.34.45:631][344]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.45:631][344]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_10] [2020.06.10-20.34.45:631][344]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.45:634][344]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.34.45:635][344]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.34.45:635][344]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_10] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.34.45:635][344]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.34.45:635][344]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.34.45:635][344]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_10] [2020.06.10-20.34.45:635][344]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.45:635][344]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_10] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.34.45:635][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.45:635][344]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_10] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.34.45:635][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.45:635][344]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.34.45:753][350]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.34.45:753][350]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_10] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.34.45:753][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.45:753][350]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.34.45:753][350]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_10] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.34.45:753][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.45:753][350]Interaction: Interaction time: 4.000000 [2020.06.10-20.34.45:753][350]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear. [2020.06.10-20.34.45:753][350]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_10] - OnMontageStarted called with Leader BP_Slasher_Character_08_C_0 and Montage AM_BE_Reload that has root motion is not supported [2020.06.10-20.34.45:753][350]AnimLeader: ClosetStandard_C_10 Requested to Play: ReloadAmmo Bear AnimTag_Follower. [2020.06.10-20.34.45:753][350]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 0.000000 [2020.06.10-20.34.45:753][350]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.10-20.34.45:753][350]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_10] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.34.45:753][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.45:754][350]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.34.47:391][444]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_0.Ak' which is static to it. Aborting. [2020.06.10-20.34.49:436][556]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.34.49:689][570]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.34.49:781][575]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.34.49:781][575]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_10] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.34.49:781][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.49:781][575]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.34.49:781][575]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_10] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.34.49:781][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.49:781][575]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.34.49:781][575]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_10] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.34.49:781][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.49:781][575]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.34.49:781][575]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_10] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.34.49:781][575]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.34.49:781][575]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_10] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.34.49:781][575]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.34.49:781][575]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.10-20.34.49:781][575]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_10] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.34.49:781][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.49:781][575]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_10] [2020.06.10-20.34.49:781][575]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.49:781][575]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.34.50:174][599]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-20.34.50:174][599]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.50:174][599]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-20.34.50:174][599]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.50:176][599]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.34.50:177][599]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.34.50:177][599]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.34.50:177][599]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.34.50:177][599]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.34.50:177][599]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-20.34.50:177][599]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.50:177][599]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.34.50:177][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.50:177][599]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.34.50:177][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.50:208][601]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.34.50:270][605]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.10-20.34.50:272][605]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.34.50:272][605]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.34.50:272][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.50:272][605]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.34.50:272][605]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.34.50:272][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.50:272][605]Interaction: Interaction time: 81.805992 [2020.06.10-20.34.50:272][605]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.34.50:272][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.50:304][607]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.34.50:480][618]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.747499 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.34.56:447][960]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.10-20.34.56:988][991]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.34.56:989][991]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.56:989][991]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.34.56:989][991]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.56:992][991]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.34.56:992][991]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.34.56:992][991]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.34.56:992][991]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.34.56:992][991]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.34.56:992][991]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.34.56:992][991]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.56:992][991]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.34.56:992][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.56:992][991]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-20.34.56:992][991]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.34.56:992][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.58:033][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.34.58:035][ 53]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.34.58:035][ 53]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.34.58:035][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.58:035][ 53]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.34.58:035][ 53]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.34.58:035][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.58:035][ 53]Interaction: Interaction time: 1.000000 [2020.06.10-20.34.58:035][ 53]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-20.34.58:036][ 53]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-20.34.58:036][ 53]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.34.58:036][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.58:070][ 55]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.34.58:070][ 55]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.34.58:070][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.58:070][ 55]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.34.58:070][ 55]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.34.58:070][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.58:103][ 57]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.34.58:103][ 57]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.34.58:103][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.58:103][ 57]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.34.58:103][ 57]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.34.58:103][ 57]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.34.58:103][ 57]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.34.58:103][ 57]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.34.58:103][ 57]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.34.58:103][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.58:103][ 57]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-20.34.58:103][ 57]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.58:103][ 57]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.34.58:120][ 58]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.10-20.34.58:820][101]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.613256 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.10-20.34.59:038][114]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.34.59:101][118]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.34.59:102][118]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.34.59:102][118]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.34.59:102][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.59:260][128]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.10-20.34.59:260][128]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.59:260][128]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.10-20.34.59:260][128]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.59:262][128]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.34.59:262][128]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.34.59:263][128]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.34.59:263][128]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.34.59:263][128]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.34.59:263][128]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.10-20.34.59:263][128]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.59:263][128]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.34.59:263][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.59:263][128]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: SurvivorGesture2 AnimTag_Male. [2020.06.10-20.34.59:263][128]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.34.59:263][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.59:359][134]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.34.59:359][134]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.34.59:359][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.59:359][134]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.34.59:359][134]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.10-20.34.59:359][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.59:391][136]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.34.59:391][136]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.34.59:391][136]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.34.59:391][136]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.34.59:391][136]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.34.59:391][136]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.34.59:391][136]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.34.59:391][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.59:391][136]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.10-20.34.59:391][136]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.59:392][136]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.34.59:696][155]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.10-20.34.59:696][155]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.59:696][155]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.10-20.34.59:696][155]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.59:698][155]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.34.59:698][155]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.34.59:698][155]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.34.59:698][155]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.34.59:698][155]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.34.59:698][155]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.10-20.34.59:698][155]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.34.59:698][155]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.34.59:698][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.34.59:698][155]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: SurvivorGesture2 AnimTag_Male. [2020.06.10-20.34.59:698][155]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.34.59:699][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.00:223][187]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.871716 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.35.00:467][202]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.35.00:467][202]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.35.00:467][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.00:467][202]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.35.00:467][202]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.10-20.35.00:467][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.00:467][202]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.35.00:467][202]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.35.00:467][202]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.35.00:467][202]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.00:467][202]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.35.00:467][202]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.00:467][202]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.35.00:467][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.00:467][202]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.10-20.35.00:467][202]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.00:467][202]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.35.01:194][245]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.10-20.35.01:194][245]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.01:194][245]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.10-20.35.01:194][245]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.01:196][245]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.35.01:196][245]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.35.01:196][245]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.35.01:196][245]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.01:196][245]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.35.01:196][245]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.10-20.35.01:196][245]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.01:196][245]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.35.01:196][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.01:196][245]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.35.01:196][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.01:234][247]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.35.01:324][252]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.10-20.35.01:327][252]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.35.01:327][252]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.35.01:327][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.01:327][252]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.35.01:327][252]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.35.01:327][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.01:327][252]Interaction: Interaction time: 62.515888 [2020.06.10-20.35.01:327][252]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.35.01:327][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.01:327][252]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.35.03:050][355]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.35.03:050][355]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.03:050][355]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.35.03:050][355]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.03:050][355]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.35.03:050][355]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.03:050][355]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.35.03:050][355]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.03:050][355]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.35.03:050][355]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.03:050][355]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.35.03:050][355]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.03:050][355]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.35.03:050][355]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.03:473][379]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-20.35.03:473][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.03:473][379]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.06.10-20.35.03:473][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.03:473][379]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_1] [2020.06.10-20.35.03:473][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.03:494][380]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.35.03:522][381]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.35.03:522][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.03:522][381]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.35.03:522][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.03:522][381]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.35.03:522][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.03:522][381]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.35.03:522][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.03:523][381]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.35.03:523][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.03:523][381]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.35.03:523][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.03:523][381]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.35.03:523][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.03:596][385]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.10-20.35.03:596][385]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.03:596][385]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-20.35.03:596][385]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.03:598][385]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.03:598][385]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.03:598][385]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.35.03:598][385]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.03:598][385]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.03:598][385]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-20.35.03:598][385]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.03:598][385]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.35.03:598][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.03:598][385]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.35.03:598][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.03:599][385]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.35.03:682][388]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-20.35.03:682][388]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.03:702][389]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.03:703][389]LogDBDPlayerMovement: StopSnapping Final Location (6170.158691 9370.793945 88.093269) [2020.06.10-20.35.03:703][389]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.35.03:703][389]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.35.03:703][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.03:703][389]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.03:703][389]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.35.03:703][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.03:703][389]Interaction: Interaction time: 70.231102 [2020.06.10-20.35.03:703][389]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.35.03:703][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.03:767][393]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.35.04:491][434]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.10-20.35.04:656][444]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.10-20.35.04:656][444]LogDBDGeneral: Date-time synced online: 2020.06.10-20.35.05 (service used - Mirrors) [2020.06.10-20.35.05:290][479]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6221902966499329, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-20.35.05:290][479]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-20.35.05:315][480]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.022407092154026, xOffset=0, yOffset=0) [2020.06.10-20.35.05:331][481]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03707127273082733, xOffset=0, yOffset=0) [2020.06.10-20.35.05:347][482]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05173481628298759, xOffset=0, yOffset=0) [2020.06.10-20.35.05:366][483]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07017017900943756, xOffset=0, yOffset=0) [2020.06.10-20.35.05:383][484]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08483381569385529, xOffset=0, yOffset=0) [2020.06.10-20.35.05:399][485]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09949672222137451, xOffset=0, yOffset=0) [2020.06.10-20.35.05:420][486]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1187568083405495, xOffset=0, yOffset=0) [2020.06.10-20.35.05:437][487]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1334201693534851, xOffset=0, yOffset=0) [2020.06.10-20.35.05:452][488]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1480833441019058, xOffset=0, yOffset=0) [2020.06.10-20.35.05:473][489]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1672031581401825, xOffset=0, yOffset=0) [2020.06.10-20.35.05:491][490]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818666160106659, xOffset=0, yOffset=0) [2020.06.10-20.35.05:506][491]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1965298056602478, xOffset=0, yOffset=0) [2020.06.10-20.35.05:526][492]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2154908925294876, xOffset=0, yOffset=0) [2020.06.10-20.35.05:542][493]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2301540672779083, xOffset=0, yOffset=0) [2020.06.10-20.35.05:559][494]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.24481788277626, xOffset=0, yOffset=0) [2020.06.10-20.35.05:579][495]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2641707062721252, xOffset=0, yOffset=0) [2020.06.10-20.35.05:597][496]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2788342535495758, xOffset=0, yOffset=0) [2020.06.10-20.35.05:612][497]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2934977114200592, xOffset=0, yOffset=0) [2020.06.10-20.35.05:633][498]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.31259998679161, xOffset=0, yOffset=0) [2020.06.10-20.35.05:649][499]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3272634446620941, xOffset=0, yOffset=0) [2020.06.10-20.35.05:667][500]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3420340716838837, xOffset=0, yOffset=0) [2020.06.10-20.35.05:687][501]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3614358007907867, xOffset=0, yOffset=0) [2020.06.10-20.35.05:703][502]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3760988116264343, xOffset=0, yOffset=0) [2020.06.10-20.35.05:721][503]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3907628953456879, xOffset=0, yOffset=0) [2020.06.10-20.35.05:740][504]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4094685316085815, xOffset=0, yOffset=0) [2020.06.10-20.35.05:756][505]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.42413181066513, xOffset=0, yOffset=0) [2020.06.10-20.35.05:773][506]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4387951791286469, xOffset=0, yOffset=0) [2020.06.10-20.35.05:793][507]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4582972824573517, xOffset=0, yOffset=0) [2020.06.10-20.35.05:809][508]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4729600846767426, xOffset=0, yOffset=0) [2020.06.10-20.35.05:826][509]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4876228868961334, xOffset=0, yOffset=0) [2020.06.10-20.35.05:847][510]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5067520737648, xOffset=0, yOffset=0) [2020.06.10-20.35.05:863][511]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5214162468910217, xOffset=0, yOffset=0) [2020.06.10-20.35.05:881][512]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5360792279243469, xOffset=0, yOffset=0) [2020.06.10-20.35.05:899][513]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5549995899200439, xOffset=0, yOffset=0) [2020.06.10-20.35.05:915][514]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5696625113487244, xOffset=0, yOffset=0) [2020.06.10-20.35.05:932][515]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5843259692192078, xOffset=0, yOffset=0) [2020.06.10-20.35.05:953][516]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6035691499710083, xOffset=0, yOffset=0) [2020.06.10-20.35.05:970][517]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6191399693489075, xOffset=0, yOffset=0) [2020.06.10-20.35.05:988][518]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.633803129196167, xOffset=0, yOffset=0) [2020.06.10-20.35.06:006][519]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6520260572433472, xOffset=0, yOffset=0) [2020.06.10-20.35.06:022][520]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6666889786720276, xOffset=0, yOffset=0) [2020.06.10-20.35.06:033][521]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-20.35.06:033][521]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-20.35.06:040][521]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-20.35.06:109][525]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.35.06:109][525]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-20.35.06:373][540]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA5BCCA0] Result: '1' k_EResultOK (success) [2020.06.10-20.35.06:373][540]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA5BCCA0]' succeeded in 0.261875 seconds [2020.06.10-20.35.06:404][542]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA5BCCA0] Result: '1' k_EResultOK (success) [2020.06.10-20.35.06:425][543]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.306820 seconds [2020.06.10-20.35.06:472][545]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.017502 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.35.06:507][547]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.10-20.35.07:403][598]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.35.07:403][598]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.35.07:403][598]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.07:403][598]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.35.07:403][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.07:403][598]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.07:403][598]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.35.07:403][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.07:418][599]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.35.07:420][599]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.07:420][599]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.35.07:420][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.07:420][599]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.07:420][599]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.35.07:420][599]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.07:420][599]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.35.07:420][599]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.07:420][599]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.35.07:420][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.07:420][599]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-20.35.07:420][599]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.07:420][599]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-20.35.07:420][599]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.07:420][599]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.07:471][602]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.35.07:471][602]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.099172 [2020.06.10-20.35.07:482][602]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.35.07:550][606]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=47.208 [2020.06.10-20.35.07:735][617]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA762A70] Result: '1' k_EResultOK (success) [2020.06.10-20.35.07:735][617]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA762A70]' succeeded in 0.262632 seconds [2020.06.10-20.35.07:759][618]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA762A70] Result: '1' k_EResultOK (success) [2020.06.10-20.35.07:786][620]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.305729 seconds [2020.06.10-20.35.07:818][621]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.35.07:819][621]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.07:819][621]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.35.07:819][621]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.07:819][621]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.35.07:819][621]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.07:819][621]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.35.07:819][621]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.07:819][621]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.35.07:819][621]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.07:819][621]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.35.07:819][621]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.07:819][621]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.35.07:819][621]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.07:901][626]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-20.35.07:901][626]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.07:901][626]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.06.10-20.35.07:901][626]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.07:902][626]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_1] [2020.06.10-20.35.07:902][626]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.08:135][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-20.35.08:135][640]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.08:135][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-20.35.08:135][640]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.08:137][640]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.08:137][640]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.08:137][640]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.35.08:137][640]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.08:137][640]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.08:137][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-20.35.08:137][640]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.08:137][640]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.35.08:137][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.08:137][640]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorGesture1 AnimTag_Crouched AnimTag_Male. [2020.06.10-20.35.08:137][640]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.35.08:137][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.08:183][643]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.594493 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.35.08:206][644]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-20.35.08:206][644]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.08:309][650]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.08:309][650]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.35.08:309][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.08:309][650]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.08:309][650]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-20.35.08:309][650]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.35.08:309][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.08:475][660]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.35.08:475][660]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.08:510][662]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.35.08:511][662]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.35.08:511][662]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.08:511][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.35.08:513][662]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.08:513][662]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.35.08:513][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.08:513][662]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.08:513][662]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.35.08:513][662]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.08:513][662]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.35.08:513][662]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.08:513][662]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.35.08:513][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.08:513][662]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.35.08:513][662]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.08:513][662]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.08:513][662]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.08:513][662]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.08:513][662]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.35.08:514][662]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.08:514][662]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.08:514][662]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.35.08:514][662]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.08:514][662]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.35.08:514][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.08:514][662]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-20.35.08:514][662]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.35.08:514][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.08:516][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.35.09:074][695]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.09:074][695]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.35.09:074][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.09:074][695]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.09:074][695]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCancelled] [2020.06.10-20.35.09:074][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.09:097][696]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.09:097][696]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.09:097][696]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.35.09:097][696]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.09:097][696]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.35.09:097][696]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.09:097][696]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.35.09:097][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.09:097][696]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-20.35.09:097][696]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.09:097][696]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-20.35.09:097][696]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.09:097][696]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.09:150][699]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=48.808 [2020.06.10-20.35.09:220][703]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-20.35.09:220][703]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.09:220][703]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.06.10-20.35.09:220][703]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.09:220][703]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_1] [2020.06.10-20.35.09:220][703]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.09:235][704]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.10-20.35.09:235][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.09:235][704]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_1] [2020.06.10-20.35.09:235][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.09:235][704]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_1] [2020.06.10-20.35.09:235][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.09:240][704]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.35.09:337][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.10-20.35.09:337][709]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.09:337][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_1] [2020.06.10-20.35.09:337][709]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.09:337][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_1] [2020.06.10-20.35.09:337][709]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.09:339][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.35.09:339][709]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.09:339][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.35.09:339][709]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.09:339][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.35.09:339][709]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.09:339][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.35.09:339][709]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.09:339][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.35.09:339][709]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.09:339][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.35.09:339][709]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.09:339][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.35.09:339][709]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.09:418][714]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-20.35.09:418][714]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.09:419][714]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-20.35.09:419][714]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.09:420][714]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.09:420][714]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.09:421][714]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.35.09:421][714]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.09:421][714]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.09:421][714]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-20.35.09:421][714]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.09:421][714]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.35.09:421][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.09:421][714]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.35.09:421][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.09:421][714]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.35.09:484][717]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-20.35.09:484][717]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.09:527][719]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.09:528][719]LogDBDPlayerMovement: StopSnapping Final Location (6170.158691 9370.793945 88.093269) [2020.06.10-20.35.09:528][719]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.35.09:528][719]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.35.09:528][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.09:528][719]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.09:528][719]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.35.09:528][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.09:528][719]Interaction: Interaction time: 53.823887 [2020.06.10-20.35.09:528][719]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.35.09:528][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.09:543][720]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.35.09:543][720]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.35.09:543][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.09:543][720]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.35.09:543][720]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.35.09:543][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.09:578][722]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.35.09:579][722]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.35.09:580][722]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.35.09:580][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.09:580][722]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.35.09:580][722]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.35.09:580][722]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.09:580][722]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.35.09:580][722]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.09:580][722]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.35.09:580][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.09:580][722]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.10-20.35.09:580][722]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.09:580][722]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.35.09:677][727]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.35.09:677][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.09:677][727]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.35.09:677][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.09:677][727]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.35.09:677][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.09:677][727]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.35.09:677][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.09:677][727]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.35.09:677][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.09:677][727]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.35.09:677][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.09:677][727]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.35.09:677][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.10:160][755]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.35.10:301][763]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.35.10:301][763]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.35.10:301][763]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.10:301][763]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.35.10:301][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.10:301][763]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.10:301][763]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.35.10:302][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.10:312][764]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.406086 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.10-20.35.10:314][764]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.10:314][764]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.35.10:315][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.10:315][764]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.10:315][764]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.35.10:315][764]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.10:315][764]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.35.10:315][764]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.10:315][764]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.35.10:315][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.10:315][764]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-20.35.10:315][764]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.10:315][764]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-20.35.10:315][764]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.10:315][764]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.10:353][766]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.10:353][766]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.35.10:353][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.10:353][766]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.10:353][766]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.35.10:353][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.10:353][766]Interaction: Interaction time: 0.000000 [2020.06.10-20.35.10:353][766]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.10:353][766]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.35.10:353][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.10:354][766]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.10:354][766]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.35.10:354][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.10:390][768]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.35.10:391][768]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.018198 [2020.06.10-20.35.10:395][768]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.10:395][768]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.35.10:395][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.10:395][768]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.10:395][768]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.35.10:395][768]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.10:395][768]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.35.10:395][768]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.10:395][768]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.35.10:395][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.10:395][768]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.35.10:395][768]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.10:395][768]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.10:403][768]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.35.10:460][771]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.35.10:665][783]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA762500] Result: '1' k_EResultOK (success) [2020.06.10-20.35.10:665][783]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA762500]' succeeded in 0.274138 seconds [2020.06.10-20.35.10:685][784]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.35.10:685][784]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.35.10:685][784]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.35.10:685][784]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.35.10:696][785]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA762500] Result: '1' k_EResultOK (success) [2020.06.10-20.35.10:712][786]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.314898 seconds [2020.06.10-20.35.10:775][789]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-20.35.10:775][789]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.10:775][789]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.10-20.35.10:775][789]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.10:777][789]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.10:777][789]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.10:777][789]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.35.10:777][789]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.10:777][789]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.10:777][789]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.10-20.35.10:777][789]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.10:778][789]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.35.10:778][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.10:778][789]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorGesture2 AnimTag_Male. [2020.06.10-20.35.10:778][789]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.35.10:778][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.10:779][789]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.35.10:795][790]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.35.10:849][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.10-20.35.10:849][793]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.11:174][811]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.652795 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.35.11:327][819]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.11:328][819]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.35.11:328][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.11:328][819]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.11:328][819]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCancelled] [2020.06.10-20.35.11:328][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.11:352][820]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.11:352][820]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.11:352][820]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.35.11:352][820]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.11:352][820]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.35.11:352][820]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.11:352][820]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.35.11:352][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.11:352][820]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.10-20.35.11:352][820]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.11:352][820]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.10-20.35.11:352][820]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.11:352][820]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.11:376][821]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.35.11:460][825]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 141 [2020.06.10-20.35.11:528][829]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.35.11:528][829]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.11:528][829]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.35.11:528][829]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.11:528][829]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.35.11:528][829]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.11:528][829]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.35.11:528][829]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.11:528][829]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.35.11:528][829]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.11:528][829]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.35.11:528][829]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.11:528][829]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.35.11:528][829]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.11:595][833]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-20.35.11:595][833]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.11:595][833]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.06.10-20.35.11:595][833]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.11:595][833]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_1] [2020.06.10-20.35.11:595][833]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.11:686][838]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.35.11:687][838]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.35.11:687][838]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.35.11:687][838]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-20.35.11:769][842]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.35.12:313][873]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=51.972 [2020.06.10-20.35.12:403][878]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=52.061 [2020.06.10-20.35.12:472][882]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=52.131 [2020.06.10-20.35.12:646][892]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.35.12:646][892]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.12:646][892]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.35.12:646][892]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.12:650][892]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.12:650][892]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.12:650][892]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.35.12:650][892]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.12:650][892]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.12:650][892]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.35.12:650][892]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.12:650][892]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.35.12:650][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.12:650][892]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-20.35.12:650][892]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.35.12:650][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.12:793][900]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=52.451 [2020.06.10-20.35.13:169][921]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=52.827 [2020.06.10-20.35.13:648][948]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.35.13:652][948]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.13:652][948]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.35.13:652][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.13:652][948]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.13:652][948]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.35.13:652][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.13:652][948]Interaction: Interaction time: 1.000000 [2020.06.10-20.35.13:652][948]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-20.35.13:652][948]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-20.35.13:652][948]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.35.13:652][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.13:691][950]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=53.347 [2020.06.10-20.35.13:729][952]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.10-20.35.14:243][981]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-20.35.14:243][981]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.14:243][981]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.06.10-20.35.14:243][981]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.14:243][981]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_1] [2020.06.10-20.35.14:243][981]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.14:265][982]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.35.14:288][983]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.35.14:288][983]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.14:288][983]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.35.14:288][983]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.14:288][983]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.35.14:288][983]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.14:288][983]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.35.14:288][983]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.14:288][983]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.35.14:288][983]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.14:288][983]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.35.14:288][983]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.14:288][983]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.35.14:288][983]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.14:458][993]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.10-20.35.14:458][993]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.14:459][993]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-20.35.14:459][993]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.14:461][993]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.14:461][993]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.14:461][993]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.35.14:461][993]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.14:461][993]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.14:461][993]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-20.35.14:461][993]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.14:461][993]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.35.14:461][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.14:461][993]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.35.14:461][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.14:462][993]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.35.14:537][996]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-20.35.14:537][996]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.14:571][998]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.14:571][998]LogDBDPlayerMovement: StopSnapping Final Location (6170.158691 9370.793945 88.093269) [2020.06.10-20.35.14:571][998]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.35.14:571][998]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.35.14:571][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.14:571][998]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.14:572][998]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.35.14:572][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.14:572][998]Interaction: Interaction time: 37.769562 [2020.06.10-20.35.14:572][998]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.35.14:572][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.14:621][ 1]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.35.14:664][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.35.14:716][ 6]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.35.14:716][ 6]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.35.14:716][ 6]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.35.14:716][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.16:153][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5961189270019531, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-20.35.16:153][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-20.35.16:177][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0214088186621666, xOffset=0, yOffset=0) [2020.06.10-20.35.16:193][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03623099997639656, xOffset=0, yOffset=0) [2020.06.10-20.35.16:209][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05104945227503777, xOffset=0, yOffset=0) [2020.06.10-20.35.16:226][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06585754454135895, xOffset=0, yOffset=0) [2020.06.10-20.35.16:242][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08066318184137344, xOffset=0, yOffset=0) [2020.06.10-20.35.16:260][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09708772599697113, xOffset=0, yOffset=0) [2020.06.10-20.35.16:276][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1118991822004318, xOffset=0, yOffset=0) [2020.06.10-20.35.16:294][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1267019957304, xOffset=0, yOffset=0) [2020.06.10-20.35.16:313][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.145494356751442, xOffset=0, yOffset=0) [2020.06.10-20.35.16:329][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1603101789951324, xOffset=0, yOffset=0) [2020.06.10-20.35.16:346][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.17512509226799, xOffset=0, yOffset=0) [2020.06.10-20.35.16:366][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1940222680568695, xOffset=0, yOffset=0) [2020.06.10-20.35.16:384][100]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2088473588228226, xOffset=0, yOffset=0) [2020.06.10-20.35.16:399][101]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2236656248569489, xOffset=0, yOffset=0) [2020.06.10-20.35.16:419][102]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2423821687698364, xOffset=0, yOffset=0) [2020.06.10-20.35.16:437][103]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2572098076343536, xOffset=0, yOffset=0) [2020.06.10-20.35.16:452][104]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2720275223255157, xOffset=0, yOffset=0) [2020.06.10-20.35.16:473][105]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2909494340419769, xOffset=0, yOffset=0) [2020.06.10-20.35.16:489][106]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3057768046855927, xOffset=0, yOffset=0) [2020.06.10-20.35.16:505][107]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.32059708237648, xOffset=0, yOffset=0) [2020.06.10-20.35.16:526][108]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.33938780426979, xOffset=0, yOffset=0) [2020.06.10-20.35.16:542][109]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.354218065738678, xOffset=0, yOffset=0) [2020.06.10-20.35.16:559][110]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3690391480922699, xOffset=0, yOffset=0) [2020.06.10-20.35.16:576][111]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3838765919208527, xOffset=0, yOffset=0) [2020.06.10-20.35.16:593][112]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4000166952610016, xOffset=0, yOffset=0) [2020.06.10-20.35.16:609][113]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.41482925415039, xOffset=0, yOffset=0) [2020.06.10-20.35.16:623][114]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.16:623][114]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.35.16:623][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.16:623][114]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.16:623][114]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-20.35.16:623][114]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.35.16:623][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.16:627][114]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4296326041221619, xOffset=0, yOffset=0) [2020.06.10-20.35.16:646][115]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4487965106964111, xOffset=0, yOffset=0) [2020.06.10-20.35.16:662][116]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4636737704277039, xOffset=0, yOffset=0) [2020.06.10-20.35.16:680][117]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4784833192825317, xOffset=0, yOffset=0) [2020.06.10-20.35.16:699][118]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4970295131206512, xOffset=0, yOffset=0) [2020.06.10-20.35.16:716][119]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5127140283584595, xOffset=0, yOffset=0) [2020.06.10-20.35.16:733][120]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.52753746509552, xOffset=0, yOffset=0) [2020.06.10-20.35.16:753][121]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5457547307014465, xOffset=0, yOffset=0) [2020.06.10-20.35.16:770][122]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5605867505073547, xOffset=0, yOffset=0) [2020.06.10-20.35.16:786][123]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.575465202331543, xOffset=0, yOffset=0) [2020.06.10-20.35.16:800][124]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.35.16:800][124]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.16:806][124]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.594007670879364, xOffset=0, yOffset=0) [2020.06.10-20.35.16:822][125]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6088334918022156, xOffset=0, yOffset=0) [2020.06.10-20.35.16:833][126]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.35.16:833][126]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.35.16:833][126]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.16:834][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.35.16:836][126]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.16:836][126]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.35.16:836][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.16:836][126]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.16:836][126]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.35.16:836][126]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.16:836][126]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.35.16:836][126]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.16:836][126]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.35.16:836][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.16:836][126]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.35.16:836][126]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.16:836][126]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.16:836][126]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.16:836][126]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.16:836][126]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.35.16:836][126]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.16:836][126]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.16:836][126]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.35.16:836][126]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.16:836][126]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.35.16:836][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.16:836][126]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-20.35.16:837][126]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.35.16:837][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.16:839][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.35.16:841][126]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6236520409584045, xOffset=0, yOffset=0) [2020.06.10-20.35.16:854][127]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-20.35.16:854][127]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-20.35.16:854][127]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.16:857][127]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.16:860][127]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-20.35.16:873][128]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.16:890][129]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.16:910][130]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.16:925][131]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.35.16:925][131]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-20.35.16:929][131]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.16:953][132]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.16:969][133]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.16:987][134]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.17:003][135]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.17:020][136]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.17:037][137]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.17:058][138]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.17:073][139]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.17:091][140]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.17:110][141]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.17:126][142]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.17:143][143]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.17:155][144]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA765DD0] Result: '1' k_EResultOK (success) [2020.06.10-20.35.17:155][144]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA765DD0]' succeeded in 0.228690 seconds [2020.06.10-20.35.17:163][144]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.17:180][145]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.17:185][146]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA765DD0] Result: '1' k_EResultOK (success) [2020.06.10-20.35.17:196][146]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.17:201][147]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.274403 seconds [2020.06.10-20.35.17:216][147]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.17:234][148]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.17:249][149]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.17:270][150]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.18:637][227]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.18:637][227]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.35.18:637][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.18:637][227]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.18:637][227]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.35.18:637][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.18:637][227]Interaction: Interaction time: 0.000000 [2020.06.10-20.35.18:637][227]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.35.18:637][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.18:670][229]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.18:670][229]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.35.18:670][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.18:670][229]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.18:670][229]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.35.18:670][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.18:670][229]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.18:670][229]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.35.18:670][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.18:670][229]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.18:670][229]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.35.18:670][229]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.18:670][229]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.35.18:670][229]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.18:670][229]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.35.18:670][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.18:670][229]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.35.18:670][229]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.18:670][229]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.18:990][248]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.10-20.35.22:966][482]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.843480 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.35.23:169][493]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.3301153779029846, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-20.35.23:170][493]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-20.35.23:194][494]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03053918108344078, xOffset=0, yOffset=0) [2020.06.10-20.35.23:209][495]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04520308971405029, xOffset=0, yOffset=0) [2020.06.10-20.35.23:224][496]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05986636132001877, xOffset=0, yOffset=0) [2020.06.10-20.35.23:246][497]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07995200157165527, xOffset=0, yOffset=0) [2020.06.10-20.35.23:263][498]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09461509436368942, xOffset=0, yOffset=0) [2020.06.10-20.35.23:278][499]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.10927827656269, xOffset=0, yOffset=0) [2020.06.10-20.35.23:295][500]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1239412724971771, xOffset=0, yOffset=0) [2020.06.10-20.35.23:313][501]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1403709053993225, xOffset=0, yOffset=0) [2020.06.10-20.35.23:329][502]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1550341844558716, xOffset=0, yOffset=0) [2020.06.10-20.35.23:345][503]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1696973592042923, xOffset=0, yOffset=0) [2020.06.10-20.35.23:366][504]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1893015503883362, xOffset=0, yOffset=0) [2020.06.10-20.35.23:383][505]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2039656341075897, xOffset=0, yOffset=0) [2020.06.10-20.35.23:400][506]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2186303585767746, xOffset=0, yOffset=0) [2020.06.10-20.35.23:415][507]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.233293816447258, xOffset=0, yOffset=0) [2020.06.10-20.35.23:433][508]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2497190833091736, xOffset=0, yOffset=0) [2020.06.10-20.35.23:449][509]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2643821835517883, xOffset=0, yOffset=0) [2020.06.10-20.35.23:466][510]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2792217135429382, xOffset=0, yOffset=0) [2020.06.10-20.35.23:486][511]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2981415390968323, xOffset=0, yOffset=0) [2020.06.10-20.35.23:502][512]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.312804639339447, xOffset=0, yOffset=0) [2020.06.10-20.35.23:519][513]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3274675607681274, xOffset=0, yOffset=0) [2020.06.10-20.35.23:535][514]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.342130571603775, xOffset=0, yOffset=0) [2020.06.10-20.35.23:553][515]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3586455583572388, xOffset=0, yOffset=0) [2020.06.10-20.35.23:570][516]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3733092844486237, xOffset=0, yOffset=0) [2020.06.10-20.35.23:585][517]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3879731893539429, xOffset=0, yOffset=0) [2020.06.10-20.35.23:606][518]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4070143699645996, xOffset=0, yOffset=0) [2020.06.10-20.35.23:617][519]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-20.35.23:617][519]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-20.35.23:623][519]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-20.35.23:669][522]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.35.23:669][522]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-20.35.23:928][538]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3F295D660] Result: '1' k_EResultOK (success) [2020.06.10-20.35.23:930][538]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3F295D660]' succeeded in 0.259226 seconds [2020.06.10-20.35.23:961][540]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3F295D660] Result: '1' k_EResultOK (success) [2020.06.10-20.35.23:976][541]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.305897 seconds [2020.06.10-20.35.27:006][717]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.014140 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.35.27:041][719]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.10-20.35.28:153][784]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.35.28:153][784]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.28:153][784]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.35.28:153][784]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.28:156][784]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.28:156][784]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.28:156][784]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.35.28:156][784]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.28:156][784]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.28:156][784]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.35.28:156][784]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.28:156][784]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.35.28:156][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.28:156][784]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-20.35.28:156][784]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.35.28:156][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.29:140][842]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.35.29:144][842]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.29:144][842]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.35.29:144][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.29:144][842]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.29:144][842]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.35.29:144][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.29:144][842]Interaction: Interaction time: 1.000000 [2020.06.10-20.35.29:144][842]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-20.35.29:144][842]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-20.35.29:144][842]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.35.29:144][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.29:217][846]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.10-20.35.29:584][868]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.29:584][868]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.35.29:584][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.29:584][868]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.29:584][868]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-20.35.29:584][868]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.35.29:584][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.29:587][868]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.35.29:749][878]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.35.29:749][878]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.29:781][880]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.35.29:782][880]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.35.29:782][880]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.29:782][880]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.35.29:784][880]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.29:785][880]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.35.29:785][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.29:785][880]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.29:785][880]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.35.29:785][880]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.29:785][880]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.35.29:785][880]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.29:785][880]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.35.29:785][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.29:785][880]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.35.29:785][880]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.29:785][880]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.29:785][880]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.29:785][880]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.29:785][880]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.35.29:785][880]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.29:785][880]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.29:785][880]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.35.29:785][880]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.29:786][880]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.35.29:786][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.29:786][880]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-20.35.29:786][880]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.35.29:786][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.29:788][880]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.35.30:169][902]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.3902673423290253, hitAreaLength=0.13000002503395, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-20.35.30:169][902]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-20.35.30:186][903]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01466418150812387, xOffset=0, yOffset=0) [2020.06.10-20.35.30:208][904]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03570354357361794, xOffset=0, yOffset=0) [2020.06.10-20.35.30:224][905]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05036718025803566, xOffset=0, yOffset=0) [2020.06.10-20.35.30:241][906]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06503044813871384, xOffset=0, yOffset=0) [2020.06.10-20.35.30:260][907]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08237626403570175, xOffset=0, yOffset=0) [2020.06.10-20.35.30:275][908]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0970400869846344, xOffset=0, yOffset=0) [2020.06.10-20.35.30:293][909]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.111703634262085, xOffset=0, yOffset=0) [2020.06.10-20.35.30:312][910]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.13066491484642, xOffset=0, yOffset=0) [2020.06.10-20.35.30:329][911]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1453281790018082, xOffset=0, yOffset=0) [2020.06.10-20.35.30:345][912]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1599931865930557, xOffset=0, yOffset=0) [2020.06.10-20.35.30:362][913]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1746567338705063, xOffset=0, yOffset=0) [2020.06.10-20.35.30:379][914]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1914162784814835, xOffset=0, yOffset=0) [2020.06.10-20.35.30:396][915]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2060796469449997, xOffset=0, yOffset=0) [2020.06.10-20.35.30:412][916]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.22074282169342, xOffset=0, yOffset=0) [2020.06.10-20.35.30:433][917]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2397914528846741, xOffset=0, yOffset=0) [2020.06.10-20.35.30:442][918]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198124339328 [2020.06.10-20.35.30:443][918]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198124339328, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-20.35.30:449][918]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2550729215145111, xOffset=0, yOffset=0) [2020.06.10-20.35.30:466][919]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2697367370128632, xOffset=0, yOffset=0) [2020.06.10-20.35.30:486][920]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2883828282356262, xOffset=0, yOffset=0) [2020.06.10-20.35.30:502][921]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030480146408081, xOffset=0, yOffset=0) [2020.06.10-20.35.30:520][922]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.31771183013916, xOffset=0, yOffset=0) [2020.06.10-20.35.30:534][923]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3323848247528076, xOffset=0, yOffset=0) [2020.06.10-20.35.30:553][924]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3489661812782288, xOffset=0, yOffset=0) [2020.06.10-20.35.30:568][925]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.36363673210144, xOffset=0, yOffset=0) [2020.06.10-20.35.30:586][926]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3784759938716888, xOffset=0, yOffset=0) [2020.06.10-20.35.30:600][927]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3931392729282379, xOffset=0, yOffset=0) [2020.06.10-20.35.30:619][928]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4094995558261871, xOffset=0, yOffset=0) [2020.06.10-20.35.30:635][929]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.424162358045578, xOffset=0, yOffset=0) [2020.06.10-20.35.30:646][930]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-20.35.30:646][930]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-20.35.30:646][930]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.30:649][930]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.30:653][930]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-20.35.30:664][931]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.30:683][932]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.30:700][933]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.30:714][934]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.35.30:714][934]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-20.35.30:718][934]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.30:740][935]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.30:756][936]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.30:772][937]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.30:790][938]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.30:806][939]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.30:823][940]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.30:843][941]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.30:860][942]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.30:875][943]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.30:891][944]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.30:909][945]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.30:926][946]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.30:943][947]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.30:963][948]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.30:967][949]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA7E3250] Result: '1' k_EResultOK (success) [2020.06.10-20.35.30:967][949]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA7E3250]' succeeded in 0.249604 seconds [2020.06.10-20.35.30:979][949]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.30:995][950]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.31:016][951]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.31:032][952]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.31:048][953]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.31:066][954]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.35.31:253][965]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA865C50] Result: '1' k_EResultOK (success) [2020.06.10-20.35.31:266][966]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.547937 seconds [2020.06.10-20.35.31:625][987]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.31:625][987]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.35.31:625][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.31:625][987]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.31:625][987]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.35.31:625][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.31:625][987]Interaction: Interaction time: 0.000000 [2020.06.10-20.35.31:625][987]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.31:625][987]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.35.31:625][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.31:625][987]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.31:625][987]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.35.31:625][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.31:657][989]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.31:657][989]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.35.31:657][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.31:657][989]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.31:657][989]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.35.31:657][989]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.31:657][989]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.35.31:657][989]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.31:657][989]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.35.31:657][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.31:657][989]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.35.31:657][989]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.31:657][989]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.32:293][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.35.32:293][ 26]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.32:293][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.35.32:293][ 26]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.32:296][ 26]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.32:296][ 26]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.32:296][ 26]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.35.32:296][ 26]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.32:296][ 26]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.32:296][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.35.32:296][ 26]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.32:296][ 26]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.35.32:296][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.32:296][ 26]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_StrafeLeft. [2020.06.10-20.35.32:296][ 26]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.35.32:296][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.32:816][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.35.32:819][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.35.32:836][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.35.32:852][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.35.32:869][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.35.32:887][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.35.32:903][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.35.32:923][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.35.32:940][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.35.32:958][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.35.32:974][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.35.32:990][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.35.33:005][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.35.33:022][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.35.33:043][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.35.33:057][ 70]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.10-20.35.33:060][ 70]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-20.35.33:060][ 70]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.35.33:060][ 70]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.35.33:060][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.33:060][ 70]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-20.35.33:060][ 70]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-20.35.33:060][ 70]LogDBDGeneral: Warning: Scalars [2020.06.10-20.35.33:060][ 70]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-20.35.33:060][ 70]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-20.35.33:060][ 70]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-20.35.33:060][ 70]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-20.35.33:060][ 70]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-20.35.33:060][ 70]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-20.35.33:060][ 70]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-20.35.33:060][ 70]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-20.35.33:060][ 70]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-20.35.33:060][ 70]LogDBDGeneral: Warning: Textures [2020.06.10-20.35.33:060][ 70]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-20.35.33:060][ 70]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-20.35.33:060][ 70]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-20.35.33:060][ 70]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-20.35.33:060][ 70]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-20.35.33:060][ 70]LogDBDGeneral: Warning: Vectors [2020.06.10-20.35.33:060][ 70]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-20.35.33:060][ 70]LogDBDGeneral: Warning: Scalars [2020.06.10-20.35.33:060][ 70]LogDBDGeneral: Warning: Textures [2020.06.10-20.35.33:061][ 70]LogDBDGeneral: Warning: Vectors [2020.06.10-20.35.33:061][ 70]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-20.35.33:062][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.35.33:064][ 70]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-20.35.33:075][ 71]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.35.33:075][ 71]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.35.33:075][ 71]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.33:075][ 71]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.35.33:075][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.33:075][ 71]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.33:075][ 71]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.35.33:075][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.33:076][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.35.33:095][ 72]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.33:095][ 72]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.35.33:095][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.33:095][ 72]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.33:095][ 72]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.35.33:096][ 72]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.33:096][ 72]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.35.33:096][ 72]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.33:096][ 72]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.35.33:096][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.33:096][ 72]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-20.35.33:096][ 72]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.33:096][ 72]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-20.35.33:096][ 72]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.33:096][ 72]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.33:146][ 75]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.35.33:146][ 75]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.402361 [2020.06.10-20.35.33:148][ 75]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 1 [2020.06.10-20.35.33:149][ 75]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.35.33:149][ 75]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.35.33:149][ 75]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.35.33:149][ 75]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.35.33:149][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.33:149][ 75]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.35.33:149][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.33:149][ 75]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.35.33:149][ 75]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.35.33:149][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.33:189][ 77]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.35.33:189][ 77]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.35.33:189][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.33:189][ 77]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.35.33:189][ 77]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.35.33:189][ 77]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.33:189][ 77]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.35.33:189][ 77]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.33:189][ 77]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.35.33:189][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.33:189][ 77]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.10-20.35.33:189][ 77]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.33:189][ 77]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.35.33:286][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.35.33:289][ 82]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.33:289][ 82]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.35.33:289][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.33:289][ 82]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.33:289][ 82]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.35.33:289][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.33:289][ 82]Interaction: Interaction time: 1.000000 [2020.06.10-20.35.33:289][ 82]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-20.35.33:289][ 82]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-20.35.33:289][ 82]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.35.33:289][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.33:325][ 84]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.33:325][ 84]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.35.33:325][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.33:325][ 84]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.33:325][ 84]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-20.35.33:325][ 84]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.35.33:325][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.33:327][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.35.33:422][ 90]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA8DC580] Result: '1' k_EResultOK (success) [2020.06.10-20.35.33:422][ 90]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA8DC580]' succeeded in 0.270055 seconds [2020.06.10-20.35.33:452][ 91]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA8DC580] Result: '1' k_EResultOK (success) [2020.06.10-20.35.33:472][ 92]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.322249 seconds [2020.06.10-20.35.33:480][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.35.33:480][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.33:480][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.35.33:480][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.33:480][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.35.33:480][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.33:480][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.35.33:480][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.33:480][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.35.33:480][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.33:480][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.35.33:480][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.33:480][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.35.33:480][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.33:535][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.35.33:535][ 95]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.33:535][ 95]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.35.33:536][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.35.33:540][ 95]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-20.35.33:540][ 95]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.33:540][ 95]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.06.10-20.35.33:540][ 95]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.33:540][ 95]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_1] [2020.06.10-20.35.33:540][ 95]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.33:540][ 95]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.33:540][ 95]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.35.33:540][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.33:540][ 95]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.33:540][ 95]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.35.33:540][ 95]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.33:540][ 95]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.35.33:540][ 95]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.33:540][ 95]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.35.33:540][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.33:540][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.35.33:540][ 95]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.33:541][ 95]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.33:543][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.35.33:555][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.35.33:555][ 96]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.33:558][ 96]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.33:558][ 96]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.33:558][ 96]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.35.33:558][ 96]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.33:559][ 96]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.33:559][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.35.33:559][ 96]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.33:559][ 96]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.35.33:559][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.33:559][ 96]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-20.35.33:559][ 96]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.35.33:559][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.33:960][118]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 47.294151 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.35.33:960][118]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 16.459393 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.35.35:362][194]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.35:362][194]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.35.35:362][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.35:362][194]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.35:362][194]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.35.35:362][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.35:362][194]Interaction: Interaction time: 0.000000 [2020.06.10-20.35.35:362][194]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.35:362][194]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.35.35:362][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.35:363][194]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.35:363][194]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.35.35:363][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.35:397][196]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.35:397][196]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.35.35:397][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.35:397][196]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.35:397][196]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.35.35:397][196]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.35:397][196]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.35.35:397][196]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.35:397][196]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.35.35:397][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.35:397][196]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.35.35:397][196]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.35:397][196]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.36:973][284]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.274158 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.35.39:069][401]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.333924 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.10-20.35.41:548][538]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.514885 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.35.41:548][538]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.10-20.35.42:469][590]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.35.42:469][590]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.42:470][590]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.35.42:470][590]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.42:473][590]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.42:473][590]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.42:473][590]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.35.42:473][590]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.42:473][590]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.42:473][590]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.35.42:473][590]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.42:473][590]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.35.42:473][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.42:473][590]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-20.35.42:474][590]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.35.42:474][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.42:972][619]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-20.35.42:972][619]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.42:973][619]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-20.35.42:973][619]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.42:973][619]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.35.42:973][619]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.35.42:973][619]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.35.42:974][619]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.35.42:974][619]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.42:974][619]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.35.42:974][619]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-20.35.42:974][619]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.42:974][619]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.35.42:974][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.42:974][619]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.35.42:974][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.43:045][623]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.35.43:273][636]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.35.43:273][636]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.35.43:273][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.43:273][636]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.35.43:273][636]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.35.43:273][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.43:273][636]Interaction: Interaction time: 0.700000 [2020.06.10-20.35.43:273][636]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.06.10-20.35.43:273][636]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-20.35.43:273][636]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.35.43:273][636]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.35.43:273][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.43:310][638]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.35.43:472][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.35.43:476][647]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.43:476][647]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.35.43:476][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.43:476][647]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.43:476][647]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.35.43:476][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.43:476][647]Interaction: Interaction time: 1.000000 [2020.06.10-20.35.43:476][647]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-20.35.43:476][647]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-20.35.43:476][647]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.35.43:476][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.43:530][650]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.06.10-20.35.43:530][650]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.43:546][651]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.10-20.35.43:567][652]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.10-20.35.43:602][654]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.06.10-20.35.43:602][654]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.43:602][654]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.06.10-20.35.43:602][654]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.43:636][656]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.10-20.35.43:636][656]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.43:636][656]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.06.10-20.35.43:636][656]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.43:673][658]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.43:673][658]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.35.43:673][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.43:673][658]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.43:673][658]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-20.35.43:673][658]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.35.43:673][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.43:676][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.35.43:846][668]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.35.43:846][668]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.43:883][670]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.35.43:884][670]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.35.43:884][670]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.43:885][670]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.35.43:888][670]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.43:888][670]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.35.43:888][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.43:888][670]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.43:888][670]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.35.43:888][670]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.43:888][670]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.35.43:889][670]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.43:889][670]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.35.43:889][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.43:889][670]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.35.43:889][670]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.43:889][670]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.43:889][670]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.43:889][670]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.43:889][670]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.35.43:889][670]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.43:889][670]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.43:889][670]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.35.43:889][670]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.43:889][670]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.35.43:889][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.43:889][670]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-20.35.43:889][670]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.35.43:889][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.43:892][670]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.35.43:969][675]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.35.43:969][675]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.35.43:971][675]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.35.43:971][675]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.35.43:971][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.43:971][675]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.35.43:971][675]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.35.43:971][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.43:971][675]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.35.43:971][675]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.35.43:971][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.43:971][675]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.35.43:971][675]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.35.43:971][675]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.43:971][675]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.35.43:971][675]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.43:971][675]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.35.43:971][675]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.35.43:971][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.43:971][675]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-20.35.43:971][675]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.43:971][675]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.35.43:972][675]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-20.35.43:987][676]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.35.44:073][681]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.35.44:074][681]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.06.10-20.35.44:074][681]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-20.35.44:079][681]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - fuck i'm depressed]: On [2020.06.10-20.35.44:080][681]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-20.35.44:096][682]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.06.10-20.35.44:096][682]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.44:096][682]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.06.10-20.35.44:096][682]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.44:096][682]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.10-20.35.44:096][682]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.44:096][682]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.06.10-20.35.44:096][682]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.44:112][683]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.10-20.35.44:112][683]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.44:117][683]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.35.44:156][685]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.06.10-20.35.44:156][685]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.44:175][686]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.10-20.35.44:175][686]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.44:175][686]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.06.10-20.35.44:175][686]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.44:175][686]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.10-20.35.44:175][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.44:175][686]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.10-20.35.44:175][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.44:628][711]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.10-20.35.44:628][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.44:628][711]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.06.10-20.35.44:628][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.44:670][713]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.10-20.35.44:670][713]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.44:670][713]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.10-20.35.44:670][713]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.44:722][716]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.10-20.35.44:722][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.45:236][745]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.06.10-20.35.45:236][745]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.45:262][746]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.35.45:273][747]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-20.35.45:273][747]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.45:273][747]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [OpenSearchable][Searchable_BP_C_1] [2020.06.10-20.35.45:273][747]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.45:275][747]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.45:275][747]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.45:275][747]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.35.45:275][747]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.45:275][747]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.45:275][747]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.06.10-20.35.45:275][747]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.45:276][747]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.35.45:276][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.45:276][747]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.35.45:276][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.45:276][747]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.35.45:347][750]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_1] [2020.06.10-20.35.45:347][750]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.45:509][758]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.45:509][758]LogDBDPlayerMovement: StopSnapping Final Location (6549.994629 5944.128906 88.094276) [2020.06.10-20.35.45:509][758]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.35.45:509][758]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.35.45:509][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.45:509][758]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.45:509][758]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.35.45:509][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.45:509][758]Interaction: Interaction time: 10.000000 [2020.06.10-20.35.45:509][758]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ChestOpen AnimTag_Male. [2020.06.10-20.35.45:509][758]LogSM: Error: Play Update Montage AM_M_LootChest Duration 10.000000 Timestamp 85.144897 [2020.06.10-20.35.45:510][758]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.35.45:510][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.45:579][762]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.10-20.35.45:712][769]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.45:712][769]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.35.45:712][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.45:712][769]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.45:712][769]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.35.45:712][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.45:712][769]Interaction: Interaction time: 0.000000 [2020.06.10-20.35.45:712][769]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.45:712][769]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.35.45:712][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.45:712][769]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.45:712][769]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.35.45:712][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.45:751][771]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.45:751][771]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.35.45:751][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.45:751][771]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.45:751][771]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.35.45:751][771]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.45:751][771]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.35.45:751][771]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.45:751][771]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.35.45:751][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.45:751][771]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.35.45:751][771]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.45:751][771]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.46:063][788]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - fuck i'm depressed]: Off [2020.06.10-20.35.47:495][864]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.903330 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.35.49:190][956]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_StrafeRight. [2020.06.10-20.35.49:193][956]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.49:193][956]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.49:420][969]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear. [2020.06.10-20.35.49:693][984]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.35.49:710][985]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Miss Bear. [2020.06.10-20.35.51:219][ 68]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.51:219][ 68]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.52:816][155]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault1][WindowStandard_C_4] [2020.06.10-20.35.52:816][155]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.52:816][155]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault1][WindowStandard_C_4] [2020.06.10-20.35.52:816][155]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.52:819][155]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.52:819][155]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.52:819][155]Interaction: Verbose: [SlasherVault1][WindowStandard_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.35.52:819][155]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.52:819][155]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.52:819][155]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault1][WindowStandard_C_4] [2020.06.10-20.35.52:819][155]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.52:820][155]Interaction: Verbose: [SlasherVault1][WindowStandard_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.35.52:820][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.52:820][155]Interaction: Verbose: [SlasherVault1][WindowStandard_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.35.52:820][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.52:889][159]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.52:889][159]Interaction: Verbose: [SlasherVault1][WindowStandard_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.35.52:889][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.52:889][159]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.52:889][159]Interaction: Verbose: [SlasherVault1][WindowStandard_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.35.52:889][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.52:890][159]Interaction: Interaction time: 1.700000 [2020.06.10-20.35.52:890][159]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-20.35.52:890][159]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-20.35.52:890][159]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: WindowVault Bear. [2020.06.10-20.35.52:890][159]LogSM: Error: Play Update Montage AM_TT_WindowVault Duration 1.700000 Timestamp 0.000000 [2020.06.10-20.35.52:890][159]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.10-20.35.52:890][159]Interaction: Verbose: [SlasherVault1][WindowStandard_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.35.52:890][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.53:830][209]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.869896 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.10-20.35.54:390][240]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.35.54:576][250]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.35.54:593][251]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.54:594][251]Interaction: Verbose: [SlasherVault1][WindowStandard_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.35.54:594][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.54:594][251]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.54:594][251]Interaction: Verbose: [SlasherVault1][WindowStandard_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.35.54:594][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.54:594][251]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.54:594][251]Interaction: Verbose: [SlasherVault1][WindowStandard_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.35.54:594][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.54:594][251]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.54:594][251]Interaction: Verbose: [SlasherVault1][WindowStandard_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.35.54:594][251]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.54:594][251]Interaction: Verbose: [SlasherVault1][WindowStandard_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.35.54:594][251]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.54:594][251]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.10-20.35.54:594][251]Interaction: Verbose: [SlasherVault1][WindowStandard_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.35.54:594][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.54:594][251]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault1][WindowStandard_C_4] [2020.06.10-20.35.54:594][251]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.54:594][251]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.55:593][307]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-20.35.55:593][307]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.35.55:593][307]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.35.55:593][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.55:595][307]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.10-20.35.55:609][308]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.35.55:609][308]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.35.55:609][308]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.55:609][308]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.35.55:609][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.55:609][308]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.55:609][308]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Male. [2020.06.10-20.35.55:609][308]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.35.55:609][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.55:666][311]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.35.55:670][311]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.35.55:672][311]GameFlow: OnRep_BegunPlayFenceGuid 0588389B-08D8-0D7D-E0DE-FFC0C0E6A3B7 [2020.06.10-20.35.55:672][311]GameFlow: BegunPlayFenceGuid 0588389B-08D8-0D7D-E0DE-FFC0C0E6A3B7 [2020.06.10-20.35.55:672][311]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000041 seconds [2020.06.10-20.35.55:672][311]GameFlow: ACollectable::BeginPlay [2020.06.10-20.35.55:672][311]GameFlow: BegunPlayFenceGuid 0588389B-08D8-0D7D-E0DE-FFC0C0E6A3B7 [2020.06.10-20.35.55:672][311]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.10-20.35.55:672][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.55:672][311]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.35.55:672][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.55:935][326]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.55:935][326]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.35.55:935][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.55:935][326]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.55:935][326]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCancelled] [2020.06.10-20.35.55:935][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.55:952][327]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.55:952][327]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.55:952][327]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.35.55:952][327]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.55:952][327]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.35.55:952][327]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.55:952][327]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.35.55:952][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.55:952][327]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_1] [2020.06.10-20.35.55:952][327]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.55:952][327]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [OpenSearchable][Searchable_BP_C_1] [2020.06.10-20.35.55:952][327]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.55:952][327]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.55:974][328]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.35.56:093][334]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault2][WindowStandard_C_4] [2020.06.10-20.35.56:093][334]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.56:093][334]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_4] [2020.06.10-20.35.56:093][334]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.56:096][334]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.56:096][334]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.56:096][334]Interaction: Verbose: [SlasherVault2][WindowStandard_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.35.56:096][334]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.56:096][334]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.56:096][334]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_4] [2020.06.10-20.35.56:096][334]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.56:097][334]Interaction: Verbose: [SlasherVault2][WindowStandard_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.35.56:097][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.56:097][334]Interaction: Verbose: [SlasherVault2][WindowStandard_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.35.56:097][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.56:166][338]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.56:166][338]Interaction: Verbose: [SlasherVault2][WindowStandard_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.35.56:166][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.56:166][338]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.56:166][338]Interaction: Verbose: [SlasherVault2][WindowStandard_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.35.56:166][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.56:166][338]Interaction: Interaction time: 1.700000 [2020.06.10-20.35.56:166][338]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-20.35.56:166][338]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-20.35.56:166][338]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: WindowVault Bear. [2020.06.10-20.35.56:167][338]LogSM: Error: Play Update Montage AM_TT_WindowVault Duration 1.700000 Timestamp 0.000000 [2020.06.10-20.35.56:167][338]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.10-20.35.56:167][338]Interaction: Verbose: [SlasherVault2][WindowStandard_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.35.56:167][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.56:287][345]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [OpenSearchable][Searchable_BP_C_1] [2020.06.10-20.35.56:287][345]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.56:287][345]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.35.56:287][345]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.56:290][345]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.56:290][345]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.56:290][345]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.35.56:290][345]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.56:290][345]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.56:290][345]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.35.56:290][345]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.56:290][345]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.35.56:290][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.56:290][345]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.35.56:290][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.56:290][345]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.35.56:290][345]LogDBDPlayerMovement: StopSnapping Final Location (6559.428711 5918.562988 88.094276) [2020.06.10-20.35.56:290][345]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.35.56:364][349]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.35.56:364][349]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.56:367][349]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.56:367][349]LogDBDPlayerMovement: StopSnapping Final Location (6559.428711 5918.562988 88.094276) [2020.06.10-20.35.56:367][349]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.35.56:367][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.56:367][349]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.56:367][349]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.35.56:367][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.56:367][349]Interaction: Interaction time: 0.000000 [2020.06.10-20.35.56:367][349]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ItemCollect AnimTag_Male. [2020.06.10-20.35.56:367][349]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 96.006310 [2020.06.10-20.35.56:367][349]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-20.35.56:367][349]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.35.56:367][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.56:418][352]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.10-20.35.56:440][353]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.35.56:440][353]GameFlow: Writing Profile Stat DBD_DLC7_Camper_Stat1: 1 [2020.06.10-20.35.56:894][377]GameFlow: Collected received : BP_Toolbox_003_C_0. [2020.06.10-20.35.56:894][377]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.35.56:894][377]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.56:894][377]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.35.56:894][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.56:895][377]GameFlow: AddToInventory received : BP_Toolbox_003_C_0. [2020.06.10-20.35.56:903][377]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA6DA8A0] Result: '1' k_EResultOK (success) [2020.06.10-20.35.56:903][377]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA6DA8A0]' succeeded in 0.457523 seconds [2020.06.10-20.35.56:903][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-20.35.56:939][379]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA6DA8A0] Result: '1' k_EResultOK (success) [2020.06.10-20.35.56:955][380]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.511758 seconds [2020.06.10-20.35.57:123][388]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.35.57:365][400]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.35.57:381][401]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.35.57:381][401]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.35.57:381][401]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.57:381][401]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.35.57:381][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.57:381][401]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.57:381][401]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.35.57:381][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.57:409][402]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.57:409][402]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.35.57:409][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.57:409][402]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.57:409][402]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.35.57:409][402]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.57:409][402]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.35.57:409][402]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.57:409][402]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-20.35.57:409][402]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.35.57:409][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.57:409][402]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.35.57:409][402]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.57:409][402]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.35.57:409][402]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.57:410][402]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.57:657][415]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.35.57:713][418]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.06.10-20.35.57:713][418]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.57:843][425]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.57:843][425]Interaction: Verbose: [SlasherVault2][WindowStandard_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.35.57:843][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.57:843][425]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.57:843][425]Interaction: Verbose: [SlasherVault2][WindowStandard_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.35.57:843][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.57:861][426]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.57:861][426]Interaction: Verbose: [SlasherVault2][WindowStandard_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.35.57:861][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.57:861][426]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.57:861][426]Interaction: Verbose: [SlasherVault2][WindowStandard_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.35.57:861][426]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.57:861][426]Interaction: Verbose: [SlasherVault2][WindowStandard_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.35.57:861][426]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.57:861][426]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.10-20.35.57:861][426]Interaction: Verbose: [SlasherVault2][WindowStandard_C_4] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.35.57:861][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.57:862][426]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_4] [2020.06.10-20.35.57:862][426]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.57:862][426]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.35.58:560][463]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 15.026214 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.35.58:600][465]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.10-20.35.59:633][519]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.10-20.35.59:633][519]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.59:660][520]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.35.59:787][527]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.35.59:787][527]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.59:787][527]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.10-20.35.59:787][527]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.59:789][527]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.59:789][527]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.59:789][527]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.35.59:789][527]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.35.59:789][527]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.35.59:789][527]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.10-20.35.59:790][527]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.35.59:790][527]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.35.59:790][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.59:790][527]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.06.10-20.35.59:790][527]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.35.59:790][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.35.59:790][527]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.35.59:828][529]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.10-20.35.59:828][529]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.00:202][548]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.36.00:203][548]LogDBDPlayerMovement: StopSnapping Final Location (5967.964844 5934.653320 88.092735) [2020.06.10-20.36.00:203][548]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.36.00:203][548]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.36.00:203][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.00:203][548]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.36.00:203][548]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.36.00:203][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.00:203][548]Interaction: Interaction time: 14.000000 [2020.06.10-20.36.00:203][548]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.06.10-20.36.00:203][548]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 99.836121 [2020.06.10-20.36.00:203][548]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.36.00:203][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.00:204][548]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.06.10-20.36.00:279][552]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-20.36.00:706][575]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.644982 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.36.02:666][681]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.06.10-20.36.02:666][681]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.02:666][681]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.06.10-20.36.02:666][681]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.02:667][681]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.02:667][681]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.02:667][681]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.36.02:667][681]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.02:667][681]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.02:667][681]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.06.10-20.36.02:667][681]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.02:667][681]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.36.02:667][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.02:667][681]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.36.02:667][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.02:702][683]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.36.02:773][687]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale02_Character_C_0 - Mummify Me UwU, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.36.02:774][687]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.02:774][687]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.36.02:774][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.02:774][687]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.02:774][687]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.36.02:774][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.02:774][687]Interaction: Interaction time: 0.500000 [2020.06.10-20.36.02:774][687]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Male. [2020.06.10-20.36.02:774][687]LogSM: Error: Play Update Montage AM_M_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.06.10-20.36.02:774][687]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.36.02:774][687]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.36.02:774][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.02:845][691]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.36.03:242][712]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.03:242][712]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.36.03:242][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.03:242][712]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-20.36.03:242][712]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.03:242][712]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.36.03:242][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.03:280][714]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.36.03:281][714]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.03:281][714]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.36.03:281][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.03:281][714]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.03:281][714]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.36.03:281][714]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.03:281][714]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.36.03:281][714]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.03:281][714]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.36.03:281][714]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.36.03:281][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.03:281][714]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.06.10-20.36.03:282][714]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.03:282][714]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.03:320][716]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.03:320][716]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.03:626][733]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/emblemTunable.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-20.36.03:627][733]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/ranksThresholds.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-20.36.05:119][814]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.10-20.36.06:159][869]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.10-20.36.06:159][869]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.06:160][869]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.10-20.36.06:160][869]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.06:160][869]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.36.06:161][869]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.06:161][869]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.06:161][869]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.36.06:161][869]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.06:161][869]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.06:161][869]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.10-20.36.06:161][869]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.06:161][869]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.36.06:161][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.06:161][869]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.36.06:161][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.06:218][872]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.36.06:447][885]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.903343 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.36.06:520][889]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.06:520][889]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.36.06:520][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.06:520][889]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.06:520][889]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.36.06:520][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.06:520][889]Interaction: Interaction time: 0.700000 [2020.06.10-20.36.06:520][889]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.10-20.36.06:520][889]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-20.36.06:520][889]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.36.06:520][889]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.36.06:520][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.06:591][893]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.36.07:216][926]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.36.07:217][926]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.36.07:218][926]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.07:218][926]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.36.07:218][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.07:218][926]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.07:218][926]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.36.07:218][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.07:218][926]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.07:218][926]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.36.07:218][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.07:218][926]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.07:218][926]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.36.07:218][926]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.07:218][926]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.36.07:218][926]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.07:218][926]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.36.07:218][926]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.36.07:218][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.07:218][926]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.10-20.36.07:218][926]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.07:218][926]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.07:239][927]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.10-20.36.07:239][927]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.07:239][927]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.10-20.36.07:239][927]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.07:241][927]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.36.07:242][927]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.36.07:242][927]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.36.07:242][927]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.07:242][927]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.36.07:242][927]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.10-20.36.07:242][927]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.07:242][927]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.36.07:242][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.07:242][927]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.06.10-20.36.07:242][927]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.36.07:242][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.07:356][933]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.36.07:434][938]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198161353402 [2020.06.10-20.36.07:440][938]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198161353402, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.36.07:440][938]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Crimsdark, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-20.36.07:674][951]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-20.36.07:676][951]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.36.07:676][951]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.36.07:676][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.07:676][951]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.36.07:676][951]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.36.07:676][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.07:676][951]Interaction: Interaction time: 14.000000 [2020.06.10-20.36.07:676][951]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.06.10-20.36.07:676][951]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 0.000000 [2020.06.10-20.36.07:676][951]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.36.07:676][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.07:695][952]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.06.10-20.36.07:712][953]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.36.08:989][ 24]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.511395 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.36.10:171][ 90]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.36.10:369][101]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.36.10:692][120]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.36.10:692][120]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.36.10:692][120]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.36.10:692][120]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.36.11:370][158]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 138 [2020.06.10-20.36.11:685][176]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.36.11:685][176]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.36.11:685][176]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.36.11:685][176]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-20.36.11:691][176]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.10-20.36.11:691][176]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.36.11:758][180]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.36.11:759][180]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-20.36.11:764][180]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.36.13:667][287]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198124339328 [2020.06.10-20.36.13:667][287]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198124339328, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.36.14:301][323]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-20.36.14:301][323]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.36.14:301][323]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.36.14:301][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.14:304][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-20.36.14:317][324]Interaction: Exiting Interaction because interactor is no longer useable. [2020.06.10-20.36.14:317][324]Interaction: Exiting Interaction because interactor is no longer useable. [2020.06.10-20.36.14:317][324]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.36.14:317][324]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.36.14:317][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.14:317][324]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.36.14:317][324]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.36.14:317][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.14:334][325]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.36.14:334][325]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.36.14:334][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.14:334][325]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.36.14:334][325]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.36.14:334][325]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.14:335][325]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.36.14:335][325]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.14:335][325]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.36.14:335][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.14:335][325]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.10-20.36.14:335][325]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.14:335][325]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.10-20.36.14:335][325]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.14:335][325]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.36.14:458][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-20.36.14:464][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-20.36.14:694][345]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.10-20.36.14:695][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.15:106][367]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.017573 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.36.15:107][367]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.10-20.36.21:713][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-20.36.21:780][741]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.36.21:780][741]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.36.21:780][741]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.36.21:780][741]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.36.21:780][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.21:780][741]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.36.21:780][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.21:780][741]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.36.21:780][741]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.36.21:780][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.21:813][743]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-20.36.21:816][743]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.36.21:816][743]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.36.21:816][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.21:816][743]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.36.21:816][743]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.36.21:816][743]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.21:817][743]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.36.21:817][743]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.21:817][743]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.36.21:817][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.21:817][743]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.10-20.36.21:817][743]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.21:817][743]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.36.21:820][743]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-20.36.23:612][849]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetExitSwing][ClosetStandard_C_10] [2020.06.10-20.36.23:612][849]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.23:612][849]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetExitSwing][ClosetStandard_C_10] [2020.06.10-20.36.23:612][849]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.23:613][849]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.23:613][849]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.23:613][849]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.36.23:613][849]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.23:613][849]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.23:613][849]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetExitSwing][ClosetStandard_C_10] [2020.06.10-20.36.23:613][849]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.23:613][849]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.36.23:613][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.23:613][849]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.36.23:613][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.23:645][851]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.36.23:710][855]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale02_Character_C_0 - Mummify Me UwU, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.36.23:711][855]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.23:711][855]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.36.23:711][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.23:711][855]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.23:711][855]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.36.23:711][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.23:712][855]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-20.36.23:712][855]Interaction: Interaction time: 0.000000 [2020.06.10-20.36.23:712][855]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: LockerExitSwing AnimTag_Male. [2020.06.10-20.36.23:712][855]LogSM: Error: Play Update Montage AM_M_ClosetUnhideSwing Duration 0.000000 Timestamp 0.000000 [2020.06.10-20.36.23:712][855]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.36.23:712][855]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.36.23:712][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.23:713][855]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_ClosetUnhideSwing [2020.06.10-20.36.23:733][856]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.36.23:937][868]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear. [2020.06.10-20.36.23:940][868]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.23:940][868]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.24:145][880]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.10-20.36.24:145][880]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.24:145][880]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.10-20.36.24:145][880]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.24:148][880]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.36.24:148][880]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.36.24:148][880]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.36.24:148][880]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.24:148][880]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.36.24:148][880]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.10-20.36.24:148][880]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.24:148][880]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.36.24:148][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.24:148][880]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.36.24:148][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.24:178][882]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.10-20.36.24:181][882]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.36.24:290][888]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.10-20.36.24:290][888]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-20.36.24:293][888]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.36.24:293][888]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.36.24:293][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.24:293][888]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.36.24:293][888]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.36.24:293][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.24:293][888]Interaction: Interaction time: 80.000000 [2020.06.10-20.36.24:293][888]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.36.24:293][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.24:306][889]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.10-20.36.24:306][889]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.24:306][889]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.10-20.36.24:307][889]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.24:309][889]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.36.24:309][889]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.36.24:309][889]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.36.24:309][889]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.24:309][889]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.36.24:309][889]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.10-20.36.24:309][889]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.24:309][889]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.36.24:309][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.24:309][889]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorGesture2 AnimTag_Male. [2020.06.10-20.36.24:309][889]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.36.24:309][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.24:340][891]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.36.24:341][891]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.36.24:371][893]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.10-20.36.24:371][893]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.24:404][895]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.36.24:405][895]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.24:405][895]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.36.24:405][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.24:405][895]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.24:405][895]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.36.24:405][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.24:405][895]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.24:405][895]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.36.24:405][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.24:406][895]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.24:406][895]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.36.24:406][895]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.24:406][895]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.36.24:406][895]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.24:406][895]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.36.24:406][895]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_10] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.36.24:406][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.24:406][895]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [EndInteraction Called] - [ClosetExitSwing][ClosetStandard_C_10] [2020.06.10-20.36.24:406][895]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.24:406][895]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.24:441][897]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear. [2020.06.10-20.36.24:508][901]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.10-20.36.24:509][901]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.10-20.36.24:509][901]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.36.24:509][901]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Female. [2020.06.10-20.36.24:509][901]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.400705 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.36.24:514][901]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - fuck i'm depressed]: On [2020.06.10-20.36.24:540][903]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.10-20.36.24:777][917]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear. [2020.06.10-20.36.25:164][940]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.36.25:164][940]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.36.25:164][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.25:164][940]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.36.25:164][940]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCancelled] [2020.06.10-20.36.25:164][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.25:181][941]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.36.25:181][941]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.36.25:181][941]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.36.25:181][941]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.25:181][941]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.36.25:181][941]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.25:181][941]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.36.25:181][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.25:181][941]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.10-20.36.25:181][941]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.25:181][941]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.10-20.36.25:181][941]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.25:181][941]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.36.26:513][ 15]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - fuck i'm depressed]: Off [2020.06.10-20.36.27:445][ 69]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-20.36.27:445][ 69]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.27:445][ 69]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-20.36.27:445][ 69]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.27:446][ 69]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.27:446][ 69]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.27:446][ 69]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.36.27:446][ 69]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.27:446][ 69]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.27:446][ 69]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-20.36.27:446][ 69]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.27:446][ 69]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.36.27:446][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.27:446][ 69]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.36.27:446][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.27:518][ 73]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-20.36.27:519][ 73]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.27:519][ 73]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.36.27:519][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.27:519][ 73]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.27:519][ 73]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.36.27:519][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.27:519][ 73]Interaction: Interaction time: 16.000000 [2020.06.10-20.36.27:519][ 73]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.36.27:519][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.27:720][ 85]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-20.36.27:752][ 87]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.27:753][ 87]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.27:988][101]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.114086 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.36.28:175][112]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReloadHatchet][ClosetStandard_C_10] [2020.06.10-20.36.28:175][112]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.28:175][112]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_10] [2020.06.10-20.36.28:175][112]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.28:178][112]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.28:178][112]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.28:178][112]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_10] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.36.28:178][112]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.28:178][112]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.28:178][112]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_10] [2020.06.10-20.36.28:178][112]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.28:178][112]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_10] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.36.28:178][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.28:178][112]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_10] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.36.28:178][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.28:214][114]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.36.28:281][118]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.28:281][118]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_10] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.36.28:281][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.28:281][118]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.28:281][118]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_10] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.36.28:281][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.28:281][118]Interaction: Interaction time: 4.000000 [2020.06.10-20.36.28:281][118]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear. [2020.06.10-20.36.28:281][118]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_10] - OnMontageStarted called with Leader BP_Slasher_Character_08_C_0 and Montage AM_BE_Reload that has root motion is not supported [2020.06.10-20.36.28:281][118]AnimLeader: ClosetStandard_C_10 Requested to Play: ReloadAmmo Bear AnimTag_Follower. [2020.06.10-20.36.28:281][118]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 0.000000 [2020.06.10-20.36.28:281][118]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.10-20.36.28:281][118]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_10] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.36.28:281][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.28:282][118]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.36.28:313][120]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.10-20.36.28:313][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.28:381][124]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.10-20.36.28:381][124]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.28:381][124]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-20.36.28:381][124]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.28:396][125]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.10-20.36.28:396][125]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.28:396][125]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.10-20.36.28:396][125]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.28:864][154]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.10-20.36.28:864][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.28:864][154]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-20.36.28:864][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.28:864][154]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.10-20.36.28:864][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.28:864][154]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.10-20.36.28:864][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.28:881][155]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.10-20.36.28:881][155]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.28:886][155]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.36.28:922][157]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.10-20.36.28:922][157]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.28:937][158]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.10-20.36.28:937][158]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.28:937][158]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.10-20.36.28:937][158]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.28:954][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.10-20.36.28:954][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.28:954][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-20.36.28:954][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.29:177][173]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.701279 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.36.29:396][186]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.10-20.36.29:396][186]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.29:396][186]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.10-20.36.29:396][186]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.29:428][188]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.10-20.36.29:428][188]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.29:428][188]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-20.36.29:428][188]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.29:484][191]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.10-20.36.29:485][191]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.29:985][222]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_1.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_1.Ak' which is static to it. Aborting. [2020.06.10-20.36.30:951][282]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=130.608 [2020.06.10-20.36.31:306][304]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.36.31:306][304]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.31:306][304]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.36.31:306][304]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.31:306][304]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.36.31:306][304]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.31:306][304]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.36.31:306][304]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.31:306][304]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.36.31:306][304]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.31:306][304]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.36.31:306][304]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.31:327][305]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.36.31:330][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-20.36.32:025][347]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.36.32:267][362]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.36.32:300][364]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.32:300][364]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_10] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.36.32:300][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.32:300][364]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.32:300][364]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_10] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.36.32:300][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.32:300][364]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.32:300][364]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_10] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.36.32:300][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.32:300][364]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.32:300][364]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_10] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.36.32:300][364]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.32:300][364]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_10] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.36.32:300][364]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.32:300][364]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.10-20.36.32:300][364]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_10] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.36.32:300][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.32:300][364]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_10] [2020.06.10-20.36.32:300][364]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.32:300][364]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.32:887][399]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.36.32:887][399]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.32:887][399]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.36.32:887][399]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.32:906][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-20.36.33:061][409]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.36.33:061][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.33:062][409]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.36.33:062][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.33:062][409]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.36.33:062][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.33:062][409]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.36.33:062][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.36:971][645]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-20.36.36:972][645]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.36:974][645]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.36:974][645]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.36:974][645]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.36.36:974][645]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.36:974][645]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.36:974][645]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-20.36.36:974][645]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.36:974][645]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.36.36:974][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.36:974][645]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear. [2020.06.10-20.36.36:974][645]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_Female AnimTag_Follower. [2020.06.10-20.36.36:974][645]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.36.36:975][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.36:975][645]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.06.10-20.36.36:975][645]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.36.37:069][651]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.37:069][651]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.36.37:069][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.37:069][651]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.37:069][651]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.36.37:069][651]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.37:069][651]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.36.37:069][651]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.37:069][651]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.36.37:069][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.37:069][651]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-20.36.37:069][651]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.37:069][651]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.37:073][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-20.36.37:100][653]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-20.36.37:101][653]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.37:296][665]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.37:296][665]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.36.37:296][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.37:296][665]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.37:296][665]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.36.37:296][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.37:296][665]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.06.10-20.36.37:296][665]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.06.10-20.36.37:296][665]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-20.36.37:296][665]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-20.36.37:297][665]Interaction: Interaction time: 2.700000 [2020.06.10-20.36.37:297][665]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_Carry. [2020.06.10-20.36.37:297][665]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-20.36.37:297][665]LogSM: Error: Play Update Montage AM_BE_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.10-20.36.37:297][665]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.10-20.36.37:297][665]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.36.37:297][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.37:329][667]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.36.37:391][671]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.37:391][671]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.37:539][680]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP [2020.06.10-20.36.39:734][816]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.36.39:993][831]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.36.40:009][832]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.40:009][832]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.36.40:009][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.40:009][832]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-20.36.40:009][832]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-20.36.40:010][832]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.40:010][832]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.36.40:010][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.40:010][832]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.40:010][832]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.36.40:010][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.40:010][832]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.40:010][832]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.36.40:010][832]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.40:010][832]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.36.40:010][832]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.40:010][832]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.10-20.36.40:010][832]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.36.40:010][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.40:010][832]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-20.36.40:010][832]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.40:010][832]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.40:105][838]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-20.36.40:105][838]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.40:105][838]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-20.36.40:105][838]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.40:106][838]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.40:106][838]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.40:107][838]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.36.40:107][838]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.40:107][838]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.40:107][838]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-20.36.40:107][838]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.40:107][838]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.36.40:107][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.40:107][838]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.36.40:107][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.40:173][842]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-20.36.40:174][842]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.40:174][842]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.36.40:174][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.40:174][842]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.40:174][842]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.36.40:174][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.40:174][842]Interaction: Interaction time: 16.000000 [2020.06.10-20.36.40:175][842]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-20.36.40:175][842]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-20.36.40:175][842]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.36.40:175][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.40:820][879]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=140.475 [2020.06.10-20.36.41:884][945]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.36.41:884][945]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.41:884][945]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.36.41:884][945]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.41:917][947]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.36.41:931][948]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-20.36.42:043][955]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] [2020.06.10-20.36.42:043][955]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.42:047][955]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.42:047][955]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.42:047][955]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.36.42:047][955]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.42:047][955]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.42:047][955]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] [2020.06.10-20.36.42:047][955]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.42:047][955]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.36.42:047][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.42:047][955]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-20.36.42:047][955]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-20.36.42:047][955]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_Carry. [2020.06.10-20.36.42:047][955]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Bear AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-20.36.42:047][955]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.36.42:047][955]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.36.42:047][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.42:047][955]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.36.42:060][956]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-20.36.42:060][956]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-20.36.42:062][956]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.36.42:062][956]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.36.42:062][956]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-20.36.42:108][959]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.42:108][959]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.36.42:108][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.42:108][959]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.42:108][959]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.36.42:108][959]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.42:109][959]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.36.42:109][959]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.42:109][959]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.36.42:109][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.42:109][959]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-20.36.42:109][959]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.42:109][959]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.42:140][961]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] [2020.06.10-20.36.42:140][961]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.42:271][969]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.36.42:271][969]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.42:271][969]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.36.42:271][969]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.42:271][969]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.36.42:271][969]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.42:271][969]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.36.42:271][969]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.42:389][976]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.36.42:391][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-20.36.42:472][981]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Enabled [2020.06.10-20.36.42:475][981]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.42:475][981]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.36.42:475][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.42:475][981]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.42:475][981]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.36.42:475][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.42:475][981]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Bear AnimTag_Carry AnimTag_Female. [2020.06.10-20.36.42:475][981]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-20.36.42:475][981]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-20.36.42:475][981]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.36.42:475][981]AnimLeader: BP_SmallMeatLocker_HillBilly_C_7 Requested to Play: HookCamper Bear AnimTag_Carry. [2020.06.10-20.36.42:475][981]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.36.42:475][981]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_Carry AnimTag_Follower [2020.06.10-20.36.42:475][981]Interaction: Interaction time: 1.500000 [2020.06.10-20.36.42:476][981]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_Carry. [2020.06.10-20.36.42:476][981]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.10-20.36.42:476][981]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.36.42:476][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.42:477][981]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.06.10-20.36.42:523][984]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.36.43:936][ 70]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.36.43:936][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.43:936][ 70]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.36.43:936][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.43:958][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-20.36.43:983][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Disabled [2020.06.10-20.36.44:009][ 74]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198161353402 [2020.06.10-20.36.44:013][ 74]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198161353402, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.36.44:013][ 74]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Crimsdark, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-20.36.44:051][ 76]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.44:051][ 76]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.36.44:051][ 76]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.36.44:051][ 76]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.36.44:051][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.44:051][ 76]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-20.36.44:051][ 76]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-20.36.44:051][ 76]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.36.44:052][ 76]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.36.44:052][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.44:052][ 76]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.44:052][ 76]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.36.44:052][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.44:056][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-20.36.44:083][ 78]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.10-20.36.44:083][ 78]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Enabled [2020.06.10-20.36.44:085][ 78]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.10-20.36.44:085][ 78]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.10-20.36.44:086][ 78]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.10-20.36.44:086][ 78]AnimLeader: BP_SmallMeatLocker_HillBilly_C_7 Requested to Play: HookCamperOut. [2020.06.10-20.36.44:086][ 78]AnimLeader: BP_Entity_C_7 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-20.36.44:086][ 78]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-20.36.44:086][ 78]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-20.36.44:088][ 78]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.44:088][ 78]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.36.44:088][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.44:088][ 78]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.44:088][ 78]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.36.44:088][ 78]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.44:088][ 78]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.36.44:088][ 78]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.44:088][ 78]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.36.44:088][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.44:088][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] [2020.06.10-20.36.44:088][ 78]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.44:088][ 78]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.44:092][ 78]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Disabled [2020.06.10-20.36.44:118][ 80]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.44:118][ 80]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.45:374][156]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.36.45:374][156]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.45:374][156]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.36.45:374][156]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.45:374][156]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.36.45:374][156]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.45:374][156]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.36.45:374][156]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.46:213][205]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.36.46:213][205]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.46:213][205]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.36.46:213][205]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.46:213][205]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.36.46:213][205]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.46:213][205]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.36.46:213][205]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.46:296][210]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.36.46:296][210]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.46:296][210]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.36.46:296][210]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.46:318][211]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.36.46:321][211]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-20.36.47:022][251]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.36.47:022][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.47:022][251]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.36.47:022][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.47:043][252]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-20.36.47:056][253]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.36.47:056][253]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.47:056][253]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.36.47:056][253]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.47:056][253]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.36.47:056][253]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.47:056][253]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.36.47:056][253]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.48:814][352]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.10-20.36.48:814][352]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.10-20.36.48:814][352]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.10-20.36.48:814][352]AnimLeader: BP_SmallMeatLocker_HillBilly_C_7 Requested to Play: HookIdle. [2020.06.10-20.36.48:814][352]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.36.48:814][352]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-20.36.48:853][354]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.10-20.36.48:853][354]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.10-20.36.48:853][354]AnimLeader: BP_SmallMeatLocker_HillBilly_C_7 Requested to Play: HookReactionIn. [2020.06.10-20.36.48:853][354]AnimLeader: BP_Entity_C_7 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.10-20.36.48:853][354]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.10-20.36.48:923][358]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_HillBilly_C_7] [2020.06.10-20.36.48:924][358]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.48:944][359]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_HillBilly_C_7] [2020.06.10-20.36.48:944][359]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.48:945][359]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.48:945][359]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.48:945][359]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.36.48:945][359]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.48:945][359]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.48:945][359]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_7] [2020.06.10-20.36.48:945][359]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.48:945][359]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.36.48:945][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.48:945][359]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.36.48:945][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.49:015][363]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.49:015][363]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.36.49:015][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.49:015][363]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.49:015][363]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.36.49:015][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.49:015][363]Interaction: Interaction time: 0.000000 [2020.06.10-20.36.49:015][363]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.36.49:015][363]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.36.49:015][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.49:069][366]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-20.36.49:107][368]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-20.36.49:719][402]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.10-20.36.49:719][402]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.10-20.36.49:719][402]AnimLeader: BP_SmallMeatLocker_HillBilly_C_7 Requested to Play: HookReaction. [2020.06.10-20.36.49:719][402]AnimLeader: BP_Entity_C_7 Requested to Play: HookReaction AnimTag_Follower. [2020.06.10-20.36.49:719][402]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.10-20.36.49:720][402]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.36.49:736][403]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-20.36.50:225][430]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.10-20.36.50:226][430]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.10-20.36.50:226][430]AnimLeader: BP_SmallMeatLocker_HillBilly_C_7 Requested to Play: HookReactionOut. [2020.06.10-20.36.50:226][430]AnimLeader: BP_Entity_C_7 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.10-20.36.50:226][430]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.10-20.36.50:226][430]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.36.50:243][431]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-20.36.51:701][505]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_HillBilly_C_7] [2020.06.10-20.36.51:702][505]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.51:703][505]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.51:703][505]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.51:703][505]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.36.51:703][505]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.51:703][505]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.51:703][505]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_7] [2020.06.10-20.36.51:703][505]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.51:703][505]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.36.51:703][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.51:703][505]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.36.51:703][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.51:723][506]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.36.51:723][506]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.10-20.36.51:723][506]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.10-20.36.51:723][506]AnimLeader: BP_SmallMeatLocker_HillBilly_C_7 Requested to Play: HookStruggle. [2020.06.10-20.36.51:724][506]AnimLeader: BP_Entity_C_7 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.10-20.36.51:724][506]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.10-20.36.51:725][506]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.36.51:738][507]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-20.36.51:761][508]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.51:761][508]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.36.51:761][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.51:761][508]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.51:761][508]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.36.51:761][508]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.51:761][508]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.36.51:761][508]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.51:761][508]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.36.51:761][508]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.36.51:761][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.51:761][508]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_HillBilly_C_7] [2020.06.10-20.36.51:761][508]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.51:761][508]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.51:797][510]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_7] [2020.06.10-20.36.51:797][510]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.51:799][510]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.36.51:853][513]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-20.36.51:854][513]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.UnhookChargeable Enabled?: Enabled [2020.06.10-20.36.51:854][513]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.51:854][513]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.36.51:854][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.51:854][513]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.51:855][513]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.36.51:855][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.51:855][513]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.36.51:855][513]Interaction: Interaction time: 1.000000 [2020.06.10-20.36.51:855][513]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male. [2020.06.10-20.36.51:855][513]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale01_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale02_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.10-20.36.51:855][513]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.06.10-20.36.51:855][513]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.10-20.36.51:855][513]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.36.51:855][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.51:896][515]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.10-20.36.51:896][515]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.10-20.36.51:896][515]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.10-20.36.51:896][515]AnimLeader: BP_SmallMeatLocker_HillBilly_C_7 Requested to Play: UnhookIn. [2020.06.10-20.36.51:896][515]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.36.51:896][515]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-20.36.51:918][516]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.51:918][516]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.51:959][518]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.36.52:223][531]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.36.52:646][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.10-20.36.52:646][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.52:646][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.06.10-20.36.52:646][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.52:646][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.06.10-20.36.52:646][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.52:856][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.UnhookChargeable Enabled?: Disabled [2020.06.10-20.36.52:930][567]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - fuck i'm depressed, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.36.52:931][567]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.36.52:932][567]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.36.52:932][567]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.36.52:932][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.52:971][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-20.36.52:971][569]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.52:971][569]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.36.52:972][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.52:972][569]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.36.52:972][569]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-20.36.52:972][569]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-20.36.52:972][569]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.10-20.36.52:972][569]AnimLeader: BP_SmallMeatLocker_HillBilly_C_7 Requested to Play: UnhookOut. [2020.06.10-20.36.52:972][569]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.36.52:972][569]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-20.36.52:972][569]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.52:972][569]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.06.10-20.36.52:972][569]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.36.52:972][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.52:977][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-20.36.53:027][572]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.301886 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.36.53:029][572]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.10-20.36.53:029][572]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.10-20.36.53:030][572]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-20.36.53:030][572]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.10-20.36.53:110][576]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.10-20.36.53:110][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.53:110][576]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.06.10-20.36.53:110][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.53:110][576]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.06.10-20.36.53:110][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.54:387][643]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-20.36.54:388][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.UnhookChargeable Enabled?: Enabled [2020.06.10-20.36.54:388][643]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.54:388][643]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.36.54:388][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.54:388][643]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.36.54:389][643]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.54:389][643]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.36.54:389][643]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.54:389][643]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.36.54:389][643]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.54:389][643]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.36.54:389][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.54:389][643]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.36.54:389][643]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_7] [2020.06.10-20.36.54:389][643]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.54:389][643]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.54:394][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.UnhookChargeable Enabled?: Disabled [2020.06.10-20.36.54:464][647]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.54:465][647]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.36.58:307][862]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.36.58:307][862]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.58:307][862]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.36.58:308][862]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.58:310][862]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.58:311][862]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.58:311][862]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.36.58:311][862]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.58:311][862]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.58:311][862]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.36.58:311][862]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.58:311][862]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.36.58:311][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.58:311][862]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-20.36.58:311][862]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.36.58:311][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.59:337][917]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.59:337][917]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.36.59:337][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.59:337][917]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.59:337][917]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.36.59:337][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.59:337][917]Interaction: Interaction time: 1.000000 [2020.06.10-20.36.59:337][917]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-20.36.59:337][917]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-20.36.59:337][917]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.59:337][917]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.36.59:337][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.59:337][917]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.59:337][917]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-20.36.59:337][917]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.36.59:337][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.59:531][928]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.36.59:531][928]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.59:531][928]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.36.59:535][928]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.59:535][928]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.36.59:535][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.59:535][928]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.59:535][928]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.36.59:535][928]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.59:535][928]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.36.59:535][928]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.59:535][928]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.36.59:535][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.59:535][928]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.36.59:535][928]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.59:535][928]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.59:536][928]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.36.59:536][928]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.36.59:536][928]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.36.59:537][928]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.36.59:537][928]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.36.59:537][928]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.36.59:537][928]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.36.59:537][928]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.36.59:551][929]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.36.59:551][929]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.36.59:551][929]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.36.59:551][929]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.36.59:551][929]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.36.59:551][929]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.36.59:551][929]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.36.59:552][929]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.36.59:552][929]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.36.59:564][930]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.36.59:564][930]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.59:567][930]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.59:567][930]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.59:567][930]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.36.59:567][930]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.36.59:567][930]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.36.59:567][930]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.36.59:567][930]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.36.59:568][930]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.36.59:568][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.36.59:568][930]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-20.36.59:568][930]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.36.59:568][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.00:717][994]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.06.10-20.37.01:377][ 31]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.01:377][ 31]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.37.01:377][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.01:377][ 31]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.01:377][ 31]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.37.01:377][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.01:377][ 31]Interaction: Interaction time: 0.000000 [2020.06.10-20.37.01:377][ 31]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.37.01:377][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.01:413][ 33]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.01:413][ 33]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.37.01:413][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.01:413][ 33]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.01:413][ 33]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.37.01:413][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.01:413][ 33]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.01:413][ 33]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.37.01:413][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.01:413][ 33]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.01:413][ 33]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.37.01:413][ 33]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.37.01:413][ 33]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.37.01:413][ 33]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.37.01:414][ 33]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.37.01:414][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.01:414][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.37.01:414][ 33]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.01:414][ 33]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.02:051][ 68]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.10-20.37.02:051][ 68]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.02:084][ 70]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.10-20.37.02:084][ 70]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.02:085][ 70]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.37.02:085][ 70]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.37.02:085][ 70]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.37.02:086][ 70]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.37.02:086][ 70]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.37.02:086][ 70]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.10-20.37.02:086][ 70]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.02:086][ 70]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.37.02:086][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.02:086][ 70]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.37.02:086][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.02:086][ 70]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.37.02:239][ 78]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.37.02:239][ 78]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.37.02:239][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.02:239][ 78]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.37.02:239][ 78]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.37.02:239][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.02:239][ 78]Interaction: Interaction time: 0.600000 [2020.06.10-20.37.02:239][ 78]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Male. [2020.06.10-20.37.02:240][ 78]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.10-20.37.02:240][ 78]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.37.02:240][ 78]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.37.02:240][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.02:279][ 80]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.37.02:632][100]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.37.02:851][112]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.37.02:851][112]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.37.02:851][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.02:851][112]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.37.02:851][112]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.37.02:851][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.02:891][114]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.37.02:891][114]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.37.02:891][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.02:891][114]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.37.02:891][114]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.37.02:891][114]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.37.02:891][114]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.37.02:891][114]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.37.02:891][114]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.37.02:891][114]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.37.02:891][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.02:891][114]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.10-20.37.02:891][114]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.02:891][114]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.37.03:440][145]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_3] [2020.06.10-20.37.03:440][145]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.03:440][145]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_3] [2020.06.10-20.37.03:440][145]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.03:443][145]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.03:443][145]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.03:443][145]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.37.03:443][145]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.37.03:443][145]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.03:443][145]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.10-20.37.03:443][145]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.03:443][145]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.37.03:443][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.03:443][145]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.37.03:443][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.03:480][147]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.37.03:780][164]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.03:780][164]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.37.03:780][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.03:780][164]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.03:780][164]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.37.03:781][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.03:781][164]Interaction: Interaction time: 2.600000 [2020.06.10-20.37.03:781][164]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-20.37.03:781][164]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-20.37.03:781][164]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankDestroy Bear. [2020.06.10-20.37.03:781][164]LogSM: Error: Play Update Montage AM_TT_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.10-20.37.03:781][164]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.10-20.37.03:781][164]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.37.03:781][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.03:799][165]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.37.04:450][202]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.507933 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.37.05:816][280]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=165.472 [2020.06.10-20.37.05:817][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.10-20.37.05:817][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.05:846][282]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.10-20.37.05:846][282]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.06:122][298]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.37.06:304][309]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.10-20.37.06:304][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.06:370][313]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.37.06:383][314]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.10-20.37.06:383][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.06:385][314]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.10-20.37.06:385][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.06:386][314]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.06:386][314]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.37.06:386][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.06:386][314]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.06:386][314]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.37.06:386][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.06:386][314]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.06:386][314]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.37.06:386][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.06:386][314]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.06:386][314]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.37.06:386][314]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.37.06:386][314]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.37.06:386][314]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.37.06:386][314]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.10-20.37.06:386][314]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.37.06:386][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.06:386][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_3] [2020.06.10-20.37.06:386][314]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.06:386][314]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.06:484][320]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.10-20.37.06:484][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.06:484][320]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-20.37.06:484][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.06:536][323]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.10-20.37.06:537][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.06:537][323]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.10-20.37.06:537][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.07:029][350]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.10-20.37.07:029][350]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.07:029][350]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.10-20.37.07:029][350]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.07:083][353]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.10-20.37.07:083][353]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.07:083][353]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-20.37.07:083][353]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.07:261][362]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.10-20.37.07:262][362]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.07:373][368]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.10-20.37.07:373][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.07:391][369]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=167.044 [2020.06.10-20.37.07:521][376]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.10-20.37.07:521][376]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.07:521][376]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-20.37.07:521][376]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.07:560][378]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.10-20.37.07:560][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.07:560][378]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.10-20.37.07:560][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.07:829][392]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.10-20.37.07:829][392]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.07:829][392]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.10-20.37.07:829][392]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.07:884][395]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.10-20.37.07:884][395]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.07:884][395]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-20.37.07:884][395]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.07:974][400]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.10-20.37.07:974][400]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.07:987][401]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - fuck i'm depressed, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.37.10:275][521]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.37.10:572][538]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.37.10:689][545]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.017665 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.37.10:690][545]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.37.10:690][545]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.37.10:690][545]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.37.10:690][545]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.37.10:690][545]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.06.10-20.37.11:250][579]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.37.11:250][579]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.11:250][579]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.37.11:250][579]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.11:253][579]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.11:253][579]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.11:253][579]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.37.11:253][579]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.37.11:253][579]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.11:253][579]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.37.11:253][579]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.11:253][579]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.37.11:253][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.11:253][579]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_StrafeRight. [2020.06.10-20.37.11:253][579]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.37.11:253][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.11:662][604]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 128 [2020.06.10-20.37.12:264][640]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.37.12:266][640]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.12:266][640]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.37.12:266][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.12:266][640]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.12:266][640]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.37.12:266][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.12:266][640]Interaction: Interaction time: 1.000000 [2020.06.10-20.37.12:266][640]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-20.37.12:266][640]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-20.37.12:266][640]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.37.12:267][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.12:366][646]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.10-20.37.12:690][665]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.37.12:691][665]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.37.12:691][665]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.37.12:691][665]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-20.37.12:771][669]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.37.13:226][696]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.10-20.37.13:268][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.37.13:332][702]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.37.13:332][702]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.37.13:333][702]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.37.13:333][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.15:526][824]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.06.10-20.37.15:526][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.15:526][824]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_7] [2020.06.10-20.37.15:526][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.15:526][824]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_7] [2020.06.10-20.37.15:527][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.15:553][825]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.37.15:702][833]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.068551 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.37.16:079][854]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_7] [2020.06.10-20.37.16:079][854]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.16:079][854]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_7] [2020.06.10-20.37.16:079][854]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.16:404][871]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.16:404][871]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.37.16:404][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.16:404][871]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.16:404][871]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-20.37.16:405][871]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.37.16:405][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.16:563][880]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.37.16:563][880]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.16:601][882]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.37.16:602][882]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.37.16:602][882]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.16:602][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.37.16:605][882]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.16:605][882]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.37.16:605][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.16:605][882]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.16:605][882]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.37.16:605][882]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.37.16:605][882]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.37.16:605][882]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.37.16:605][882]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.37.16:605][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.16:605][882]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.37.16:605][882]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.16:606][882]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.16:606][882]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.16:606][882]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.16:606][882]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.37.16:606][882]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.37.16:606][882]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.16:606][882]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.37.16:606][882]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.16:606][882]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.37.16:606][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.16:606][882]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-20.37.16:606][882]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.37.16:606][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.16:609][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.37.16:935][900]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 16.295351 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.37.16:959][901]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_7] [2020.06.10-20.37.16:959][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.16:959][901]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_7] [2020.06.10-20.37.16:959][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.16:984][902]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.10-20.37.16:985][902]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.16:985][902]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultMid1][WindowStandard_C_7] [2020.06.10-20.37.16:985][902]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.16:989][902]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.37.17:013][903]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.37.17:014][903]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.37.17:014][903]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.37.17:014][903]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.37.17:014][903]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.37.17:014][903]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_7] [2020.06.10-20.37.17:014][903]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.17:014][903]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.37.17:014][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.17:014][903]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.37.17:014][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.17:014][903]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.37.17:074][906]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_7] [2020.06.10-20.37.17:074][906]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.17:074][906]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.37.17:075][906]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-20.37.17:075][906]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-20.37.17:075][906]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.17:078][906]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.17:093][907]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.17:110][908]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.37.17:111][908]LogDBDPlayerMovement: StopSnapping Final Location (6555.000000 2798.000000 88.094292) [2020.06.10-20.37.17:111][908]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.37.17:111][908]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.37.17:111][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.17:111][908]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.37.17:111][908]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.37.17:111][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.17:111][908]Interaction: Interaction time: 1.000000 [2020.06.10-20.37.17:111][908]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultMid AnimTag_Male. [2020.06.10-20.37.17:111][908]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 1.000000 Timestamp 176.748184 [2020.06.10-20.37.17:111][908]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-20.37.17:111][908]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.37.17:111][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.17:112][908]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.17:133][909]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.17:152][910]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.17:173][911]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.17:190][912]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.17:213][913]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.17:233][914]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.17:253][915]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.17:270][916]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.17:287][917]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.17:306][918]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.17:324][919]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.17:340][920]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.17:359][921]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.17:376][922]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.17:394][923]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.17:413][924]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.17:430][925]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.17:447][926]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.17:466][927]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.17:482][928]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_7] [2020.06.10-20.37.17:482][928]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.17:482][928]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_7] [2020.06.10-20.37.17:482][928]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.17:482][928]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.10-20.37.17:482][928]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.17:483][928]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.17:707][940]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_7] [2020.06.10-20.37.17:707][940]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.17:707][940]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_7] [2020.06.10-20.37.17:707][940]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.17:707][940]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.06.10-20.37.17:707][940]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.18:100][960]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.37.18:118][961]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.37.18:119][961]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.37.18:119][961]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.37.18:119][961]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.37.18:119][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.18:119][961]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.37.18:119][961]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.37.18:119][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.18:119][961]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-20.37.18:138][962]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.37.18:138][962]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.37.18:138][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.18:138][962]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.37.18:138][962]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.37.18:138][962]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.37.18:138][962]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.37.18:138][962]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.37.18:138][962]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-20.37.18:138][962]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.37.18:138][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.18:138][962]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_7] [2020.06.10-20.37.18:138][962]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.18:138][962]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [VaultMid1][WindowStandard_C_7] [2020.06.10-20.37.18:138][962]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.18:138][962]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.37.18:177][964]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.37.18:197][965]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.37.18:198][965]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.37.18:198][965]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.10-20.37.18:199][965]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.37.18:210][965]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.37.18:352][972]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_7] [2020.06.10-20.37.18:352][972]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.18:353][972]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_7] [2020.06.10-20.37.18:353][972]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.18:436][976]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.18:436][976]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.37.18:436][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.18:437][976]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.18:437][976]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.37.18:437][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.18:437][976]Interaction: Interaction time: 0.000000 [2020.06.10-20.37.18:437][976]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.18:437][976]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.37.18:437][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.18:437][976]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.18:437][976]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.37.18:437][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.18:453][977]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.10-20.37.18:453][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.18:470][978]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.18:470][978]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.37.18:470][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.18:470][978]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.18:470][978]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.37.18:471][978]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.37.18:471][978]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.37.18:471][978]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.37.18:471][978]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.37.18:471][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.18:471][978]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.37.18:471][978]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.18:471][978]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.18:475][979]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA867390] Result: '1' k_EResultOK (success) [2020.06.10-20.37.18:478][979]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA867390]' succeeded in 0.277751 seconds [2020.06.10-20.37.18:511][981]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA867390] Result: '1' k_EResultOK (success) [2020.06.10-20.37.18:531][982]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.323265 seconds [2020.06.10-20.37.22:774][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.06.10-20.37.22:774][212]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.22:774][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_6] [2020.06.10-20.37.22:774][212]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.22:774][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_6] [2020.06.10-20.37.22:774][212]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.22:774][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_6] [2020.06.10-20.37.22:774][212]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.22:774][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.06.10-20.37.22:774][212]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.22:774][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_6] [2020.06.10-20.37.22:774][212]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.22:774][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_6] [2020.06.10-20.37.22:774][212]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.22:774][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_6] [2020.06.10-20.37.22:774][212]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.22:796][213]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.37.23:246][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.06.10-20.37.23:246][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.23:246][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_6] [2020.06.10-20.37.23:246][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.23:246][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_6] [2020.06.10-20.37.23:246][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.23:246][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_6] [2020.06.10-20.37.23:246][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.23:246][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.06.10-20.37.23:246][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.23:246][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_6] [2020.06.10-20.37.23:246][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.23:246][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_6] [2020.06.10-20.37.23:246][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.23:246][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_6] [2020.06.10-20.37.23:246][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.23:348][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.10-20.37.23:348][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.23:348][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.10-20.37.23:348][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.23:348][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.10-20.37.23:348][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.23:348][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-20.37.23:348][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.23:348][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.10-20.37.23:348][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.23:841][271]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.10-20.37.23:841][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.23:841][271]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-20.37.23:841][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.23:857][272]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.10-20.37.23:858][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.23:858][272]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.10-20.37.23:858][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.23:875][273]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.10-20.37.23:875][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.23:880][273]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.37.23:916][275]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.10-20.37.23:916][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.23:916][275]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.10-20.37.23:916][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.23:916][275]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.10-20.37.23:917][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.23:933][276]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.10-20.37.23:933][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.23:933][276]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-20.37.23:933][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.24:400][303]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.10-20.37.24:400][303]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.24:400][303]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-20.37.24:400][303]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.24:400][303]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.10-20.37.24:400][303]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.24:400][303]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.10-20.37.24:400][303]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.24:400][303]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.10-20.37.24:400][303]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.26:132][392]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.06.10-20.37.26:132][392]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.26:155][393]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.37.26:336][402]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultMid1][WindowStandard_C_7] [2020.06.10-20.37.26:337][402]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.26:337][402]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition1][WindowStandard_C_7] [2020.06.10-20.37.26:337][402]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.26:342][402]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.37.26:355][403]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.37.26:355][403]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.37.26:355][403]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.37.26:355][403]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.37.26:355][403]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.37.26:355][403]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.06.10-20.37.26:355][403]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.26:355][403]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.37.26:355][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.26:355][403]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.37.26:355][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.26:355][403]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.37.26:385][404]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_7] [2020.06.10-20.37.26:385][404]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.26:385][404]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_7] [2020.06.10-20.37.26:385][404]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.26:413][405]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_7] [2020.06.10-20.37.26:413][405]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.26:413][405]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.37.26:469][408]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-20.37.26:469][408]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-20.37.26:469][408]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.26:472][408]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.26:492][409]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.26:509][410]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.26:528][411]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.26:545][412]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.26:564][413]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.26:581][414]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.26:598][415]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.26:614][416]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-20.37.26:614][416]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-20.37.26:616][416]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.26:638][417]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.37.26:638][417]LogDBDPlayerMovement: StopSnapping Final Location (6550.000000 2798.000000 88.094276) [2020.06.10-20.37.26:638][417]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.37.26:638][417]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.37.26:638][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.26:638][417]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.37.26:638][417]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.37.26:638][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.26:638][417]Interaction: Interaction time: 0.700000 [2020.06.10-20.37.26:638][417]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.06.10-20.37.26:638][417]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 186.271225 [2020.06.10-20.37.26:638][417]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-20.37.26:638][417]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.37.26:638][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.26:639][417]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.26:656][418]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.26:679][419]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.26:697][420]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.26:719][421]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.26:737][422]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.26:759][423]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.26:778][424]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.26:799][425]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.26:817][426]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_7] [2020.06.10-20.37.26:817][426]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.26:817][426]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_7] [2020.06.10-20.37.26:817][426]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.26:817][426]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.10-20.37.26:817][426]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.26:817][426]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.26:838][427]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.26:859][428]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.26:880][429]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.26:902][430]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.26:924][431]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.26:944][432]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.26:961][433]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_7] [2020.06.10-20.37.26:961][433]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.26:961][433]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_7] [2020.06.10-20.37.26:961][433]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.26:961][433]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.06.10-20.37.26:961][433]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.26:961][433]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.26:981][434]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.27:002][435]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.27:022][436]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.37.27:327][453]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.37.27:343][454]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.37.27:343][454]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.37.27:343][454]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.37.27:343][454]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.37.27:343][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.27:343][454]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.37.27:343][454]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.37.27:343][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.27:344][454]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-20.37.27:360][455]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.37.27:360][455]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.37.27:360][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.27:360][455]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.37.27:360][455]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.37.27:360][455]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.37.27:360][455]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.37.27:360][455]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.37.27:360][455]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-20.37.27:360][455]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.37.27:360][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.27:361][455]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_7] [2020.06.10-20.37.27:361][455]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.27:361][455]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition1][WindowStandard_C_7] [2020.06.10-20.37.27:361][455]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.27:361][455]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.37.27:395][457]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.37.27:395][457]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_7] [2020.06.10-20.37.27:395][457]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.27:396][457]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_7] [2020.06.10-20.37.27:396][457]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.27:428][459]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.37.27:700][474]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.10-20.37.27:700][474]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.28:826][537]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198979424190 [2020.06.10-20.37.28:830][537]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198979424190, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-20.37.30:332][624]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=189.987 [2020.06.10-20.37.31:728][710]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 18.533054 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.37.31:733][710]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.10-20.37.34:951][905]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=194.606 [2020.06.10-20.37.35:646][948]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=195.301 [2020.06.10-20.37.39:176][164]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.267150 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.37.40:449][231]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.37.40:449][231]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.40:449][231]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.37.40:449][231]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.40:450][231]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.37.40:450][231]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.37.40:450][231]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.37.40:450][231]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.37.40:450][231]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.37.40:450][231]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.37.40:450][231]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.40:450][231]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.37.40:450][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.40:450][231]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.37.40:450][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.40:451][231]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.37.40:545][236]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.37.40:545][236]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-20.37.40:546][236]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.37.40:546][236]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.37.40:546][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.40:546][236]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.37.40:546][236]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.37.40:546][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.40:546][236]Interaction: Interaction time: 80.000000 [2020.06.10-20.37.40:546][236]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.37.40:546][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.40:583][238]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.37.41:877][309]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-20.37.41:945][313]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.053280 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.37.41:945][313]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.37.41:945][313]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.37.41:946][313]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.37.41:946][313]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - fuck i'm depressed, Originating Player: BP_CamperFemale01_Character_C_0 - fuck i'm depressed, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.06.10-20.37.41:946][313]LogStreaming: Flushing async loaders. [2020.06.10-20.37.41:947][313]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.37.41:947][313]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - fuck i'm depressed, Originating Player: BP_CamperFemale01_Character_C_0 - fuck i'm depressed, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.10-20.37.41:950][313]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.37.41:950][313]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.37.41:950][313]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.37.41:950][313]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.37.41:950][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.41:950][313]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-20.37.41:950][313]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-20.37.41:950][313]LogDBDGeneral: Warning: Scalars [2020.06.10-20.37.41:950][313]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-20.37.41:950][313]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-20.37.41:950][313]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-20.37.41:950][313]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-20.37.41:950][313]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-20.37.41:950][313]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-20.37.41:950][313]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-20.37.41:950][313]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-20.37.41:950][313]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-20.37.41:951][313]LogDBDGeneral: Warning: Textures [2020.06.10-20.37.41:951][313]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-20.37.41:951][313]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-20.37.41:951][313]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-20.37.41:951][313]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-20.37.41:951][313]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-20.37.41:951][313]LogDBDGeneral: Warning: Vectors [2020.06.10-20.37.41:951][313]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-20.37.41:951][313]LogDBDGeneral: Warning: Scalars [2020.06.10-20.37.41:951][313]LogDBDGeneral: Warning: Textures [2020.06.10-20.37.41:951][313]LogDBDGeneral: Warning: Vectors [2020.06.10-20.37.41:951][313]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-20.37.41:951][313]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.37.41:951][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.41:951][313]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.37.41:951][313]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.37.41:951][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.41:953][313]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.37.41:953][313]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.37.41:953][313]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.37.41:953][313]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.37.41:953][313]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.37.41:953][313]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.37.41:953][313]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.37.41:984][315]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.37.41:984][315]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.37.41:984][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.41:984][315]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.37.41:984][315]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.37.41:984][315]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.37.41:985][315]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.37.41:985][315]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.37.41:985][315]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.37.41:985][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.41:985][315]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.10-20.37.41:985][315]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.41:985][315]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.37.42:052][319]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.37.42:052][319]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.37.42:052][319]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.37.42:052][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.42:052][319]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-20.37.42:052][319]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-20.37.42:052][319]LogDBDGeneral: Warning: Scalars [2020.06.10-20.37.42:052][319]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-20.37.42:052][319]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-20.37.42:052][319]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-20.37.42:052][319]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-20.37.42:053][319]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-20.37.42:053][319]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-20.37.42:053][319]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-20.37.42:053][319]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-20.37.42:053][319]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-20.37.42:053][319]LogDBDGeneral: Warning: Textures [2020.06.10-20.37.42:053][319]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-20.37.42:053][319]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-20.37.42:053][319]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-20.37.42:053][319]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-20.37.42:053][319]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-20.37.42:053][319]LogDBDGeneral: Warning: Vectors [2020.06.10-20.37.42:053][319]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-20.37.42:053][319]LogDBDGeneral: Warning: Scalars [2020.06.10-20.37.42:053][319]LogDBDGeneral: Warning: Textures [2020.06.10-20.37.42:053][319]LogDBDGeneral: Warning: Vectors [2020.06.10-20.37.42:053][319]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-20.37.42:089][321]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 0 [2020.06.10-20.37.42:089][321]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-20.37.42:089][321]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-20.37.42:089][321]LogDBDGeneral: Warning: Scalars [2020.06.10-20.37.42:090][321]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-20.37.42:090][321]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-20.37.42:090][321]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-20.37.42:090][321]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-20.37.42:090][321]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-20.37.42:090][321]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-20.37.42:090][321]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-20.37.42:090][321]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-20.37.42:090][321]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-20.37.42:090][321]LogDBDGeneral: Warning: Textures [2020.06.10-20.37.42:090][321]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-20.37.42:090][321]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-20.37.42:090][321]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-20.37.42:090][321]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-20.37.42:090][321]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-20.37.42:090][321]LogDBDGeneral: Warning: Vectors [2020.06.10-20.37.42:090][321]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-20.37.42:090][321]LogDBDGeneral: Warning: Scalars [2020.06.10-20.37.42:090][321]LogDBDGeneral: Warning: Textures [2020.06.10-20.37.42:090][321]LogDBDGeneral: Warning: Vectors [2020.06.10-20.37.42:090][321]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-20.37.42:091][321]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.37.42:091][321]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.37.42:091][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.42:091][321]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.37.42:091][321]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.37.42:091][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.42:091][321]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.37.42:091][321]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.37.42:091][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.42:091][321]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.37.42:091][321]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.37.42:091][321]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.37.42:092][321]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.37.42:092][321]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.37.42:092][321]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.37.42:092][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.42:092][321]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.37.42:092][321]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.42:092][321]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.37.42:110][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.10-20.37.42:116][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-20.37.42:116][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.10-20.37.42:218][328]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.37.42:218][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.42:218][328]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.37.42:218][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.42:218][328]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.37.42:218][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.42:218][328]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.37.42:219][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.42:418][339]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.37.42:418][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.42:418][339]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.37.42:418][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.42:443][340]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.37.42:445][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-20.37.42:688][353]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.435884 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.37.42:815][360]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 80.000000 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.10-20.37.43:246][383]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.37.43:246][383]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.43:246][383]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.37.43:246][383]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.43:274][384]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-20.37.43:310][386]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.37.43:310][386]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.43:310][386]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.37.43:310][386]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.43:310][386]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.37.43:310][386]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.43:311][386]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.10-20.37.43:311][386]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.43:885][419]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=203.538 [2020.06.10-20.37.45:053][483]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-20.37.45:053][483]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.45:053][483]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-20.37.45:053][483]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.45:056][483]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.37.45:056][483]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.37.45:056][483]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.37.45:056][483]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.37.45:056][483]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.37.45:056][483]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-20.37.45:056][483]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.45:056][483]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.37.45:056][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.45:056][483]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.37.45:056][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.45:081][484]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.37.45:156][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.10-20.37.45:158][488]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.37.45:158][488]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.37.45:158][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.45:158][488]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.37.45:158][488]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.37.45:158][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.45:158][488]Interaction: Interaction time: 20.000000 [2020.06.10-20.37.45:158][488]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: EscapeOpen AnimTag_Male. [2020.06.10-20.37.45:159][488]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.06.10-20.37.45:159][488]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.37.45:159][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.45:159][488]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.37.45:696][515]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=205.350 [2020.06.10-20.37.46:452][554]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-20.37.46:452][554]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.46:452][554]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-20.37.46:452][554]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.46:453][554]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.37.46:453][554]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.37.46:453][554]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.37.46:453][554]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.37.46:453][554]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.37.46:453][554]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-20.37.46:453][554]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.46:453][554]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.37.46:453][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.46:453][554]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.37.46:453][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.46:454][554]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.37.46:546][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.10-20.37.46:546][559]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.37.46:546][559]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.37.46:546][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.46:546][559]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.37.46:546][559]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.37.46:546][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.46:547][559]Interaction: Interaction time: 20.000000 [2020.06.10-20.37.46:547][559]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.06.10-20.37.46:547][559]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.06.10-20.37.46:547][559]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.37.46:547][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.46:583][561]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.37.46:989][582]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - fuck i'm depressed, Originating Player: BP_CamperFemale01_Character_C_0 - fuck i'm depressed, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.37.48:991][695]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.10-20.37.48:991][695]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.49:045][698]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.10-20.37.49:045][698]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.49:045][698]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-20.37.49:045][698]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.49:081][700]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.10-20.37.49:081][700]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.49:082][700]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.10-20.37.49:082][700]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.49:942][747]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.10-20.37.49:943][747]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.49:943][747]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-20.37.49:943][747]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.49:960][748]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.10-20.37.49:960][748]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.49:960][748]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.10-20.37.49:961][748]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.49:976][749]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.10-20.37.49:976][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.50:046][753]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.10-20.37.50:046][753]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.50:064][754]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.37.50:064][754]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.37.50:064][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.50:064][754]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.37.50:064][754]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.37.50:064][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.50:067][754]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.10-20.37.50:081][755]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.10-20.37.50:081][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.50:081][755]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.10-20.37.50:081][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.50:081][755]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.10-20.37.50:081][755]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.50:082][755]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-20.37.50:082][755]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.50:098][756]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.37.50:098][756]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.37.50:098][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.50:098][756]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.37.50:098][756]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.37.50:098][756]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.37.50:098][756]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.37.50:098][756]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.37.50:098][756]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.37.50:099][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.50:099][756]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-20.37.50:099][756]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.50:099][756]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.37.50:912][801]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.10-20.37.50:912][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.50:912][801]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.10-20.37.50:912][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.50:965][804]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.10-20.37.50:965][804]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.50:965][804]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-20.37.50:965][804]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.51:071][810]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.10-20.37.51:072][810]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.53:265][929]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.37.53:265][929]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.53:265][929]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.37.53:265][929]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.53:268][929]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.53:268][929]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.53:268][929]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.37.53:268][929]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.37.53:268][929]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.53:268][929]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.37.53:268][929]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.37.53:268][929]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.37.53:268][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.53:268][929]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-20.37.53:269][929]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.37.53:269][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.54:293][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.37.54:295][985]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.54:296][985]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.37.54:296][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.54:296][985]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.37.54:296][985]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.37.54:296][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.54:296][985]Interaction: Interaction time: 1.000000 [2020.06.10-20.37.54:296][985]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-20.37.54:296][985]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-20.37.54:296][985]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.37.54:296][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.37.54:393][990]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.10-20.37.55:051][ 26]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=214.705 [2020.06.10-20.37.55:312][ 39]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.37.55:366][ 42]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.37.55:366][ 42]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.37.55:366][ 42]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.37.55:366][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.01:305][367]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.434094 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.10-20.38.01:577][383]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=221.231 [2020.06.10-20.38.03:891][516]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.03:891][516]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.38.03:891][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.03:891][516]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.03:891][516]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-20.38.03:891][516]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.38.03:891][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.04:080][527]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.38.04:081][527]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.04:081][527]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.38.04:082][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.38.04:084][527]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.04:084][527]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.38.04:084][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.04:085][527]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.04:085][527]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.38.04:085][527]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.04:085][527]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.38.04:085][527]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.04:085][527]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.38.04:085][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.04:085][527]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.38.04:085][527]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.04:085][527]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.04:086][527]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.04:086][527]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.04:086][527]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.04:086][527]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.04:086][527]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.04:086][527]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.04:086][527]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.04:086][527]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.04:087][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.38.04:105][528]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.04:105][528]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.04:105][528]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.04:105][528]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.04:105][528]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.04:105][528]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.04:105][528]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.04:105][528]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.04:105][528]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.04:117][529]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.38.04:117][529]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.04:120][529]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.04:120][529]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.04:120][529]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.38.04:120][529]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.04:121][529]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.04:121][529]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.38.04:121][529]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.04:121][529]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.38.04:121][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.04:121][529]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_StrafeRight. [2020.06.10-20.38.04:121][529]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.38.04:121][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.04:447][548]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.367390 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.38.05:327][599]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-20.38.05:327][599]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.05:328][599]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-20.38.05:328][599]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.05:330][599]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.05:330][599]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.05:330][599]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.38.05:330][599]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.05:330][599]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.05:330][599]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-20.38.05:330][599]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.05:330][599]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.38.05:330][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.05:330][599]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.38.05:330][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.05:384][602]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.38.05:414][604]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.10-20.38.05:417][604]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.05:417][604]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.38.05:417][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.05:417][604]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.05:417][604]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.38.05:417][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.05:417][604]Interaction: Interaction time: 15.091403 [2020.06.10-20.38.05:417][604]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: EscapeOpen AnimTag_Male. [2020.06.10-20.38.05:417][604]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 15.091403 Timestamp 0.000000 [2020.06.10-20.38.05:417][604]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.38.05:417][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.05:453][606]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.38.05:919][633]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.05:919][633]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.38.05:919][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.05:919][633]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.05:920][633]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.38.05:920][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.05:920][633]Interaction: Interaction time: 0.000000 [2020.06.10-20.38.05:920][633]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.05:920][633]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.38.05:920][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.05:920][633]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.05:920][633]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.38.05:920][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.05:952][635]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.05:952][635]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.38.05:952][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.05:952][635]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.05:952][635]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.38.05:952][635]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.05:952][635]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.38.05:952][635]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.05:952][635]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.38.05:952][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.05:952][635]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.38.05:952][635]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.05:952][635]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.06:559][669]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.10-20.38.06:624][673]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.06.10-20.38.06:624][673]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.06.10-20.38.06:625][673]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.06.10-20.38.06:625][673]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.06.10-20.38.06:625][673]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.06.10-20.38.06:625][673]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.06.10-20.38.06:625][673]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.06.10-20.38.06:626][673]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.06:626][673]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.38.06:626][673]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.38.06:626][673]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.38.06:626][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.06:626][673]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.38.06:626][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.06:626][673]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.06:626][673]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.38.06:626][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.06:669][675]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition1][WindowStandard_C_7] [2020.06.10-20.38.06:669][675]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.06:669][675]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-20.38.06:669][675]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.06:670][675]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.06:670][675]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.38.06:670][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.06:670][675]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.06:670][675]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.38.06:670][675]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.06:670][675]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.38.06:670][675]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.06:670][675]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.38.06:670][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.06:670][675]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-20.38.06:670][675]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.06:670][675]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.06:672][675]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.38.06:672][675]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.38.06:672][675]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.38.06:672][675]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.06:672][675]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.38.06:672][675]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-20.38.06:672][675]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.06:672][675]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.38.06:672][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.06:672][675]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorGesture1 AnimTag_Crouched AnimTag_Male. [2020.06.10-20.38.06:672][675]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.38.06:672][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.06:715][678]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-20.38.06:715][678]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.07:253][707]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.38.07:253][707]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.38.07:253][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.07:253][707]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.38.07:253][707]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCancelled] [2020.06.10-20.38.07:253][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.07:269][708]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.38.07:269][708]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.38.07:269][708]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.38.07:269][708]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.07:269][708]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.38.07:269][708]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.07:269][708]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.38.07:269][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.07:269][708]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-20.38.07:269][708]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.07:269][708]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-20.38.07:270][708]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.07:270][708]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.38.07:584][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.10-20.38.07:584][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-20.38.07:584][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-20.38.07:584][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-20.38.07:585][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-20.38.07:585][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-20.38.07:585][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-20.38.07:591][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-20.38.07:591][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-20.38.07:591][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-20.38.07:591][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-20.38.07:591][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-20.38.07:591][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.10-20.38.07:591][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-20.38.07:731][733]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.38.07:731][733]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.07:731][733]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.38.07:731][733]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.07:734][733]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.07:734][733]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.07:734][733]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.38.07:734][733]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.07:734][733]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.07:734][733]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.38.07:735][733]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.07:735][733]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.38.07:735][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.07:735][733]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-20.38.07:735][733]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.38.07:735][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.08:734][787]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.08:734][787]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.38.08:734][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.08:734][787]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.08:734][787]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.38.08:734][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.08:734][787]Interaction: Interaction time: 1.000000 [2020.06.10-20.38.08:734][787]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-20.38.08:734][787]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-20.38.08:734][787]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.08:734][787]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.38.08:734][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.08:734][787]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.08:734][787]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-20.38.08:734][787]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.38.08:734][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.08:822][792]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.10-20.38.08:931][798]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.38.08:931][798]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.08:931][798]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.38.08:935][798]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.08:935][798]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.38.08:935][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.08:935][798]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.08:935][798]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.38.08:935][798]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.08:935][798]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.38.08:935][798]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.08:935][798]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.38.08:935][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.08:935][798]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.38.08:935][798]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.08:935][798]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.08:936][798]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.08:936][798]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.08:936][798]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.08:937][798]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.08:937][798]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.08:937][798]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.08:937][798]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.08:937][798]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.08:937][798]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.08:952][799]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.08:952][799]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.08:952][799]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.08:952][799]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.08:952][799]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.08:954][799]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.08:954][799]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.08:954][799]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.08:954][799]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.08:967][800]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.38.08:968][800]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.08:971][800]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.08:971][800]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.08:971][800]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.38.08:971][800]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.08:971][800]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.08:971][800]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.38.08:971][800]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.08:971][800]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.38.08:971][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.08:971][800]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-20.38.08:971][800]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.38.08:971][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.10:176][867]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=229.831 [2020.06.10-20.38.10:361][877]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.38.10:677][894]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.38.10:677][894]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.38.10:758][898]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.10:758][898]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.38.10:758][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.10:758][898]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.10:758][898]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.38.10:758][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.10:758][898]Interaction: Interaction time: 0.000000 [2020.06.10-20.38.10:758][898]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.10:758][898]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.38.10:758][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.10:758][898]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.10:758][898]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.38.10:758][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.10:761][898]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 31 [2020.06.10-20.38.10:799][900]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.10:799][900]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.38.10:799][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.10:799][900]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.10:799][900]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.38.10:799][900]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.10:799][900]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.38.10:799][900]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.10:799][900]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.38.10:799][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.10:799][900]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.38.10:799][900]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.10:799][900]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.11:194][921]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.38.11:194][921]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.11:195][921]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.38.11:195][921]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.11:198][921]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.11:198][921]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.11:198][921]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.38.11:198][921]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.11:198][921]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.11:198][921]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.38.11:198][921]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.11:198][921]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.38.11:198][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.11:198][921]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-20.38.11:198][921]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.38.11:198][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.11:661][946]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.38.11:661][946]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.38.11:661][946]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.38.11:661][946]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-20.38.11:667][946]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.38.12:225][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.38.12:228][977]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.12:228][977]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.38.12:228][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.12:228][977]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.12:228][977]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.38.12:228][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.12:228][977]Interaction: Interaction time: 1.000000 [2020.06.10-20.38.12:228][977]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-20.38.12:228][977]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-20.38.12:228][977]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.38.12:228][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.12:314][982]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.10-20.38.12:741][ 7]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.736374 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.38.12:777][ 9]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.10-20.38.12:777][ 9]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.12:831][ 12]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.10-20.38.12:831][ 12]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.12:831][ 12]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.10-20.38.12:831][ 12]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.12:870][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.10-20.38.12:870][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.12:870][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.10-20.38.12:870][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.13:255][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.38.13:309][ 38]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.38.13:310][ 38]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.38.13:310][ 38]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.38.13:310][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.13:325][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.10-20.38.13:325][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.13:326][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.10-20.38.13:326][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.13:326][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.10-20.38.13:326][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.13:326][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.10-20.38.13:326][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.13:347][ 40]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.10-20.38.13:347][ 40]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.13:353][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.38.13:390][ 42]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.10-20.38.13:390][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.13:390][ 42]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.10-20.38.13:390][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.13:390][ 42]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.10-20.38.13:390][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.13:390][ 42]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.10-20.38.13:390][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.13:390][ 42]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.10-20.38.13:390][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.13:773][ 63]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.13:773][ 63]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.38.13:773][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.13:774][ 63]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.13:774][ 63]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-20.38.13:774][ 63]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.38.13:774][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.13:881][ 69]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.10-20.38.13:881][ 69]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.13:881][ 69]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.10-20.38.13:881][ 69]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.13:922][ 71]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.10-20.38.13:922][ 71]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.13:922][ 71]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.10-20.38.13:922][ 71]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.13:961][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.38.13:961][ 73]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.13:962][ 73]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.38.13:963][ 73]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.38.13:966][ 73]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.13:966][ 73]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.38.13:966][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.13:966][ 73]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.13:966][ 73]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.38.13:966][ 73]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.13:966][ 73]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.38.13:967][ 73]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.13:967][ 73]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.38.13:967][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.13:967][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.38.13:967][ 73]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.13:967][ 73]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.13:970][ 73]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.38.13:991][ 74]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.13:991][ 74]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.13:991][ 74]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.13:991][ 74]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.13:991][ 74]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.13:991][ 74]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.13:991][ 74]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.13:991][ 74]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.38.14:005][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.38.14:005][ 75]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.14:009][ 75]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.14:009][ 75]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.14:009][ 75]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.38.14:009][ 75]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.14:009][ 75]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.14:009][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.38.14:009][ 75]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.14:009][ 75]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.38.14:009][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.14:009][ 75]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-20.38.14:009][ 75]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.38.14:009][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.14:010][ 75]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.10-20.38.14:010][ 75]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.14:010][ 75]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.10-20.38.14:010][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.14:010][ 75]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.10-20.38.14:010][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.14:010][ 75]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.10-20.38.14:010][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.14:010][ 75]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.10-20.38.14:010][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.14:157][ 83]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.10-20.38.14:157][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.14:157][ 83]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.10-20.38.14:157][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.14:178][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.38.14:181][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-20.38.14:864][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.10-20.38.14:864][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.14:864][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.10-20.38.14:864][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.14:884][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-20.38.15:245][143]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.10-20.38.15:245][143]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.15:245][143]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.10-20.38.15:245][143]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.15:245][143]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.10-20.38.15:245][143]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.15:245][143]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.10-20.38.15:245][143]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.15:801][175]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.15:801][175]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.38.15:801][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.15:801][175]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.15:801][175]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.38.15:801][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.15:802][175]Interaction: Interaction time: 0.000000 [2020.06.10-20.38.15:802][175]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.15:802][175]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.38.15:802][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.15:802][175]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.15:802][175]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.38.15:802][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.15:841][177]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.15:841][177]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.38.15:841][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.15:841][177]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.15:841][177]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.38.15:841][177]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.15:841][177]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.38.15:841][177]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.15:841][177]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.38.15:841][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.15:841][177]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.38.15:841][177]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.15:841][177]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.17:843][288]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.06.10-20.38.18:543][322]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.18:543][322]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.38.18:543][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.18:543][322]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.18:543][322]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.38.18:543][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.18:546][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.10-20.38.18:583][324]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.18:583][324]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.38.18:583][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.18:583][324]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.18:583][324]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.38.18:583][324]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.18:583][324]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.38.18:583][324]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.18:583][324]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.38.18:583][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.18:583][324]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-20.38.18:583][324]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.18:583][324]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.20:043][402]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-20.38.20:043][402]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.20:043][402]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-20.38.20:043][402]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.20:045][402]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.20:045][402]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.20:045][402]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.38.20:045][402]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.20:045][402]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.20:045][402]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-20.38.20:045][402]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.20:045][402]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.38.20:045][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.20:045][402]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: SurvivorGesture1 AnimTag_Male. [2020.06.10-20.38.20:045][402]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.38.20:045][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.21:089][460]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear. [2020.06.10-20.38.21:092][460]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.21:092][460]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.21:556][486]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.21:556][486]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.38.21:556][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.21:556][486]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.21:556][486]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.38.21:556][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.21:556][486]Interaction: Interaction time: 0.000000 [2020.06.10-20.38.21:556][486]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.21:556][486]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.38.21:556][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.21:556][486]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.21:556][486]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.38.21:556][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.21:590][488]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.21:590][488]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.38.21:590][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.21:590][488]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.21:590][488]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.38.21:590][488]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.21:590][488]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.38.21:590][488]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.21:590][488]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.38.21:590][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.21:590][488]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-20.38.21:590][488]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.21:590][488]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.21:608][489]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear. [2020.06.10-20.38.21:678][493]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-20.38.21:678][493]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.21:678][493]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-20.38.21:678][493]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.21:678][493]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.38.21:678][493]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.919179 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.38.21:680][493]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.21:681][493]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.21:681][493]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.38.21:681][493]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.21:681][493]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.21:681][493]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-20.38.21:681][493]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.21:681][493]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.38.21:681][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.21:681][493]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: SurvivorGesture1 AnimTag_Male. [2020.06.10-20.38.21:681][493]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.38.21:681][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.21:730][496]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Obstructed Bear. [2020.06.10-20.38.23:063][568]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.23:063][568]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.38.23:063][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.23:063][568]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.23:063][568]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.10-20.38.23:063][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.23:080][569]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.23:080][569]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.23:080][569]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.38.23:080][569]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.23:080][569]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.38.23:080][569]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.23:080][569]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.38.23:080][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.23:080][569]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-20.38.23:080][569]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.23:080][569]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.23:213][576]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.23:213][576]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.24:040][618]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-20.38.24:040][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.24:069][619]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.38.24:208][626]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-20.38.24:208][626]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.24:208][626]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-20.38.24:208][626]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.24:210][626]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.38.24:210][626]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.38.24:210][626]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.38.24:210][626]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.24:210][626]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.38.24:211][626]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-20.38.24:211][626]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.24:211][626]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.38.24:211][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.24:211][626]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.38.24:211][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.24:211][626]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.38.24:287][630]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-20.38.24:287][630]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.24:307][631]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.38.24:307][631]LogDBDPlayerMovement: StopSnapping Final Location (4484.800293 461.099915 89.857666) [2020.06.10-20.38.24:307][631]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.38.24:307][631]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.38.24:307][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.24:307][631]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.38.24:307][631]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.38.24:307][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.24:307][631]Interaction: Interaction time: 1.968298 [2020.06.10-20.38.24:307][631]AnimLeader: BP_CamperMale01_C_0 Requested to Play: EscapeOpen AnimTag_Male. [2020.06.10-20.38.24:307][631]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 1.968298 Timestamp 3.943749 [2020.06.10-20.38.24:307][631]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.38.24:307][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.24:410][636]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.38.24:410][636]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.38.24:410][636]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.38.24:410][636]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.38.24:410][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.24:410][636]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.38.24:410][636]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.38.24:410][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.24:434][637]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.10-20.38.24:436][637]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.38.24:436][637]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.38.24:436][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.24:436][637]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.38.24:436][637]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.38.24:436][637]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.24:436][637]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.38.24:436][637]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.24:437][637]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.38.24:437][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.24:437][637]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-20.38.24:437][637]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.24:437][637]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-20.38.24:437][637]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.24:437][637]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.38.24:507][640]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.10-20.38.24:511][640]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.38.24:708][650]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-20.38.24:708][650]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.24:708][650]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-20.38.24:708][650]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.24:710][650]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.38.24:710][650]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.38.24:710][650]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.38.24:710][650]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.24:710][650]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.38.24:711][650]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-20.38.24:711][650]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.24:711][650]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.38.24:711][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.24:711][650]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.38.24:711][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.24:711][650]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.38.24:821][655]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-20.38.24:821][655]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.24:824][655]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.38.24:824][655]LogDBDPlayerMovement: StopSnapping Final Location (4484.800293 461.099915 89.857666) [2020.06.10-20.38.24:824][655]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.38.24:824][655]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.38.24:824][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.24:824][655]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.38.24:824][655]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.38.24:824][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.24:824][655]Interaction: Interaction time: 1.901537 [2020.06.10-20.38.24:824][655]AnimLeader: BP_CamperMale01_C_0 Requested to Play: EscapeOpen AnimTag_Male. [2020.06.10-20.38.24:824][655]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 1.901537 Timestamp 4.453915 [2020.06.10-20.38.24:824][655]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.38.24:824][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.24:887][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.10-20.38.26:597][744]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.38.26:597][744]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.38.26:597][744]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.38.26:597][744]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.38.26:597][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.26:597][744]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.38.26:597][744]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.38.26:597][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.26:615][745]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.38.26:615][745]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.38.26:615][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.26:615][745]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.38.26:615][745]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.38.26:615][745]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.26:615][745]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.38.26:615][745]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.26:615][745]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.38.26:615][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.26:615][745]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-20.38.26:615][745]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.26:615][745]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-20.38.26:615][745]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.26:615][745]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.38.26:657][747]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.10-20.38.26:703][749]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.38.26:801][754]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.26:801][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.26:801][754]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.38.26:801][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.26:801][754]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.26:801][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.26:801][754]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.26:802][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.26:802][754]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.38.26:802][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.26:802][754]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.38.26:802][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.26:802][754]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.38.26:802][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.26:857][757]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.26:857][757]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.26:857][757]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.38.26:858][757]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.26:858][757]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.26:858][757]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.26:858][757]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.26:858][757]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.26:858][757]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.38.26:858][757]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.26:858][757]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.38.26:858][757]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.26:858][757]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.38.26:858][757]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.28:088][820]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-20.38.28:088][820]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.28:088][820]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-20.38.28:088][820]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.28:091][820]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.38.28:092][820]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.38.28:092][820]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.38.28:092][820]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.28:092][820]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.38.28:092][820]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-20.38.28:092][820]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.28:092][820]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.38.28:092][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.28:092][820]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.38.28:092][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.28:092][820]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.38.28:188][825]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-20.38.28:188][825]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.28:191][825]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.38.28:191][825]LogDBDPlayerMovement: StopSnapping Final Location (4484.800293 461.099915 89.857666) [2020.06.10-20.38.28:191][825]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.38.28:191][825]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.38.28:191][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.28:191][825]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.38.28:191][825]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.38.28:191][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.28:191][825]Interaction: Interaction time: 0.131781 [2020.06.10-20.38.28:191][825]AnimLeader: BP_CamperMale01_C_0 Requested to Play: EscapeOpen AnimTag_Male. [2020.06.10-20.38.28:191][825]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 0.131781 Timestamp 7.826239 [2020.06.10-20.38.28:192][825]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.38.28:192][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.28:261][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.10-20.38.28:391][836]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-20.38.28:391][836]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.38.28:391][836]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.38.28:391][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.28:391][836]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.10-20.38.28:409][837]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.38.28:409][837]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.38.28:409][837]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.38.28:409][837]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.38.28:409][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.28:409][837]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.38.28:409][837]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.38.28:410][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.28:427][838]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.38.28:427][838]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.38.28:427][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.28:427][838]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.38.28:427][838]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.38.28:427][838]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.28:427][838]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.38.28:427][838]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.28:427][838]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.38.28:427][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.28:428][838]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-20.38.28:428][838]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.28:428][838]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-20.38.28:428][838]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.28:428][838]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.38.28:487][841]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.38.28:487][841]GameFlow: Writing Profile Stat DBD_DLC7_Camper_Stat2: 1 [2020.06.10-20.38.28:801][858]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D9047060] Result: '1' k_EResultOK (success) [2020.06.10-20.38.28:801][858]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D9047060]' succeeded in 0.313154 seconds [2020.06.10-20.38.28:835][860]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D9047060] Result: '1' k_EResultOK (success) [2020.06.10-20.38.28:855][861]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.359683 seconds [2020.06.10-20.38.29:449][890]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-20.38.29:449][890]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.32:665][ 60]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear. [2020.06.10-20.38.32:669][ 60]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.32:669][ 60]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.32:807][ 68]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear. [2020.06.10-20.38.32:903][ 73]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.10-20.38.32:903][ 73]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.38.32:904][ 73]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.38.32:904][ 73]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Injured AnimTag_Female. [2020.06.10-20.38.32:909][ 73]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - fuck i'm depressed]: On [2020.06.10-20.38.33:134][ 86]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear. [2020.06.10-20.38.34:067][137]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.10-20.38.34:067][137]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.34:067][137]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.10-20.38.34:067][137]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.34:068][137]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.34:068][137]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.34:068][137]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.38.34:068][137]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.34:069][137]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.34:069][137]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.10-20.38.34:069][137]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.34:069][137]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.38.34:069][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.34:069][137]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Injured AnimTag_Female. [2020.06.10-20.38.34:069][137]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.38.34:069][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.34:510][161]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.34:510][161]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.38.34:510][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.34:510][161]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.34:510][161]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.10-20.38.34:510][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.34:510][161]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.34:510][161]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.34:510][161]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.38.34:510][161]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.34:510][161]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.38.34:510][161]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.34:510][161]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.38.34:510][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.34:510][161]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.10-20.38.34:510][161]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.34:510][161]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.34:913][183]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - fuck i'm depressed]: Off [2020.06.10-20.38.36:148][252]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.36:148][252]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.36:901][293]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198366034283 [2020.06.10-20.38.36:901][293]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198366034283, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.38.36:901][293]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ButWhy, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-20.38.38:624][380]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.10-20.38.38:624][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.38:624][380]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.10-20.38.38:624][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.38:624][380]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.10-20.38.38:624][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.38:624][380]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.10-20.38.38:624][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.38:839][391]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 21.037115 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.38.38:839][391]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.38.38:879][393]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.06.10-20.38.39:464][422]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.10-20.38.39:464][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.39:464][422]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.10-20.38.39:464][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.39:464][422]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.10-20.38.39:464][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.39:464][422]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.10-20.38.39:464][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.39:959][447]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.10-20.38.39:959][447]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.39:959][447]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.10-20.38.39:959][447]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.39:960][447]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.39:960][447]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.39:960][447]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.38.39:960][447]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.39:960][447]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.39:960][447]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.10-20.38.39:960][447]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.39:960][447]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.38.39:960][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.39:960][447]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Injured AnimTag_Female. [2020.06.10-20.38.39:960][447]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.38.39:960][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.40:279][463]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear. [2020.06.10-20.38.40:282][463]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.40:282][463]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.40:320][465]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear. [2020.06.10-20.38.40:381][468]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.10-20.38.40:381][468]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.38.40:382][468]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 31.588961 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.38.40:387][468]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - fuck i'm depressed]: On [2020.06.10-20.38.40:420][470]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.10-20.38.40:480][473]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.40:480][473]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.38.40:480][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.40:480][473]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.40:480][473]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.38.40:480][473]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.40:480][473]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.38.40:480][473]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.40:480][473]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.38.40:480][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.40:480][473]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - fuck i'm depressed][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.10-20.38.40:480][473]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.40:480][473]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.40:621][480]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear. [2020.06.10-20.38.42:369][570]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - fuck i'm depressed]: Off [2020.06.10-20.38.43:351][621]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.43:351][621]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.43:351][621]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.38.43:351][621]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.43:351][621]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.43:351][621]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.43:351][621]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.43:351][621]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.43:351][621]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.38.43:351][621]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.43:351][621]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.38.43:351][621]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.43:351][621]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.38.43:351][621]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.43:410][624]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.10-20.38.43:410][624]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.43:410][624]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.10-20.38.43:410][624]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.43:410][624]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.06.10-20.38.43:410][624]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.43:572][632]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.43:572][632]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.43:572][632]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.38.43:572][632]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.43:572][632]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.43:573][632]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.43:573][632]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.43:573][632]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.43:573][632]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.38.43:573][632]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.43:573][632]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.38.43:573][632]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.43:573][632]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.38.43:573][632]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.43:666][637]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.43:666][637]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.43:799][644]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.10-20.38.43:799][644]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.43:799][644]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.10-20.38.43:799][644]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.43:799][644]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.06.10-20.38.43:799][644]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.43:852][647]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-20.38.43:852][647]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.43:852][647]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-20.38.43:852][647]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.43:856][647]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.43:856][647]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.43:856][647]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.38.43:856][647]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.43:856][647]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.43:856][647]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-20.38.43:856][647]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.43:856][647]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.38.43:856][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.43:856][647]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear. [2020.06.10-20.38.43:856][647]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_Female AnimTag_Follower. [2020.06.10-20.38.43:856][647]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.38.43:857][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.43:857][647]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.06.10-20.38.43:857][647]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.38.44:231][667]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-20.38.44:233][667]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.10-20.38.44:233][667]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.44:233][667]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.44:233][667]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.38.44:233][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.44:233][667]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.44:234][667]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.38.44:234][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.44:234][667]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.06.10-20.38.44:234][667]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.06.10-20.38.44:234][667]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-20.38.44:234][667]Interaction: Interaction time: 2.700000 [2020.06.10-20.38.44:234][667]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_Carry. [2020.06.10-20.38.44:234][667]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-20.38.44:234][667]LogSM: Error: Play Update Montage AM_BE_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.10-20.38.44:234][667]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.10-20.38.44:234][667]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.38.44:234][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.44:250][668]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.38.44:285][670]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.44:285][670]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.44:467][680]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP [2020.06.10-20.38.44:665][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.44:665][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.44:665][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.38.44:665][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.44:665][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.44:665][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.44:665][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.44:665][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.44:665][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.38.44:665][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.44:665][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.38.44:665][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.44:665][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.38.44:665][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.44:840][701]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.10-20.38.44:840][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.45:327][726]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.38.45:460][733]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.10-20.38.46:683][795]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.38.46:916][807]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.38.46:935][808]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.46:935][808]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.38.46:935][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.46:935][808]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-20.38.46:935][808]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-20.38.46:935][808]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.46:935][808]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.38.46:935][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.46:935][808]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.46:935][808]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.38.46:935][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.46:935][808]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.46:935][808]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.38.46:935][808]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.46:935][808]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.38.46:935][808]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.46:935][808]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.10-20.38.46:935][808]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.38.46:935][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.46:935][808]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-20.38.46:935][808]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.46:935][808]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.47:018][812]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:019][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:019][812]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:019][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:019][812]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:019][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:019][812]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:019][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:019][812]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:019][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:019][812]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:019][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:019][812]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:019][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:119][817]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:119][817]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:119][817]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:119][817]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:120][817]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:120][817]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:120][817]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:120][817]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:120][817]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:120][817]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:120][817]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:120][817]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:120][817]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:120][817]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:393][831]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-20.38.47:393][831]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:393][831]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-20.38.47:394][831]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:397][831]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.47:397][831]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.47:397][831]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.38.47:397][831]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.47:397][831]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.47:397][831]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-20.38.47:397][831]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:397][831]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.38.47:397][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.47:397][831]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-20.38.47:397][831]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-20.38.47:397][831]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_Carry. [2020.06.10-20.38.47:397][831]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Bear AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-20.38.47:397][831]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.38.47:397][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.47:397][831]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.38.47:551][839]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:551][839]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:551][839]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:551][839]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:551][839]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:551][839]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:551][839]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:551][839]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:551][839]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:551][839]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:552][839]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:552][839]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:552][839]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:552][839]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:654][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.06.10-20.38.47:657][845]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.47:657][845]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.38.47:657][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.47:658][845]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.47:658][845]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.38.47:658][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.47:658][845]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Bear AnimTag_Carry AnimTag_Female. [2020.06.10-20.38.47:658][845]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-20.38.47:658][845]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-20.38.47:658][845]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.38.47:658][845]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookCamper Bear AnimTag_Carry. [2020.06.10-20.38.47:658][845]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.38.47:658][845]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_Carry AnimTag_Follower [2020.06.10-20.38.47:658][845]Interaction: Interaction time: 1.500000 [2020.06.10-20.38.47:658][845]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_Carry. [2020.06.10-20.38.47:658][845]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.10-20.38.47:658][845]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.38.47:658][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.47:658][845]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.38.47:660][845]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.06.10-20.38.47:830][854]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:830][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:830][854]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:830][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:830][854]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:830][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:830][854]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:830][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:830][854]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:830][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:830][854]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:830][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:830][854]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:830][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:923][859]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:923][859]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:923][859]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:923][859]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:923][859]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:923][859]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:923][859]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:923][859]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:923][859]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:923][859]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:923][859]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:924][859]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:924][859]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:924][859]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:945][860]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:945][860]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:945][860]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:945][860]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:946][860]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:946][860]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:946][860]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:946][860]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:946][860]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:946][860]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:946][860]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:946][860]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.47:946][860]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.38.47:946][860]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.48:146][870]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.48:146][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.48:146][870]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.38.48:146][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.48:146][870]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.48:146][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.48:146][870]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.48:147][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.48:147][870]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.38.48:147][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.48:147][870]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.38.48:147][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.48:147][870]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.38.48:147][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.48:863][906]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-20.38.48:863][906]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.48:863][906]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-20.38.48:863][906]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.48:863][906]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-20.38.48:863][906]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.48:863][906]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-20.38.48:864][906]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.48:966][911]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-20.38.48:966][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.48:966][911]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.10-20.38.48:966][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.48:966][911]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.10-20.38.48:966][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.48:966][911]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.10-20.38.48:966][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.48:966][911]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.10-20.38.48:966][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.48:966][911]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.10-20.38.48:966][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.48:966][911]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.10-20.38.48:966][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.49:145][920]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=28.796 [2020.06.10-20.38.49:166][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.06.10-20.38.49:243][925]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.49:243][925]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.38.49:243][925]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.38.49:243][925]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.38.49:243][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.49:243][925]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-20.38.49:243][925]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-20.38.49:243][925]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.38.49:243][925]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.38.49:243][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.49:243][925]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.49:243][925]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.38.49:243][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.49:261][926]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.06.10-20.38.49:262][926]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-20.38.49:263][926]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-20.38.49:263][926]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-20.38.49:263][926]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookCamperOut. [2020.06.10-20.38.49:263][926]AnimLeader: BP_Entity_C_1 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-20.38.49:263][926]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-20.38.49:263][926]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-20.38.49:266][926]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.49:266][926]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.38.49:266][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.49:266][926]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.49:266][926]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.38.49:266][926]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.49:266][926]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.38.49:266][926]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.49:266][926]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.38.49:266][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.49:266][926]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-20.38.49:266][926]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.49:266][926]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.49:270][926]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.06.10-20.38.49:300][928]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - fuck i'm depressed, Originating Player: BP_CamperFemale01_Character_C_0 - fuck i'm depressed, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.38.49:302][928]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-20.38.49:302][928]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-20.38.49:302][928]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-20.38.49:302][928]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookSacrificeIn. [2020.06.10-20.38.49:302][928]AnimLeader: BP_Entity_C_1 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.10-20.38.49:302][928]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.06.10-20.38.49:302][928]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-20.38.49:341][930]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.49:341][930]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.50:044][965]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=29.695 [2020.06.10-20.38.50:068][966]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-20.38.50:068][966]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.50:068][966]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.10-20.38.50:068][966]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.50:068][966]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.10-20.38.50:068][966]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.50:068][966]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.10-20.38.50:068][966]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.50:068][966]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.10-20.38.50:068][966]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.50:069][966]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.10-20.38.50:069][966]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.50:069][966]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.10-20.38.50:069][966]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.50:188][972]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-20.38.50:188][972]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.50:188][972]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.10-20.38.50:188][972]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.50:188][972]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.10-20.38.50:188][972]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.50:188][972]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.10-20.38.50:188][972]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.50:188][972]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.10-20.38.50:188][972]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.50:188][972]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.10-20.38.50:188][972]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.50:188][972]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.10-20.38.50:188][972]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.50:401][983]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_7] [2020.06.10-20.38.50:401][983]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.50:401][983]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_7] [2020.06.10-20.38.50:401][983]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.50:403][983]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.50:403][983]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.50:403][983]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.38.50:403][983]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.50:403][983]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.50:403][983]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_7] [2020.06.10-20.38.50:403][983]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.50:403][983]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.38.50:403][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.50:403][983]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.38.50:403][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.50:441][985]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.10-20.38.50:464][986]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.38.50:502][988]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.38.50:504][988]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.38.50:504][988]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale02_Character_C_0 - Mummify Me UwU, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.38.50:505][988]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.50:505][988]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.38.50:505][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.50:505][988]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.50:505][988]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.38.50:505][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.50:506][988]Interaction: Interaction time: 0.500000 [2020.06.10-20.38.50:506][988]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Male. [2020.06.10-20.38.50:506][988]LogSM: Error: Play Update Montage AM_M_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.06.10-20.38.50:506][988]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.38.50:506][988]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.38.50:506][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.50:542][990]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.38.50:623][994]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-20.38.50:623][994]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.50:623][994]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-20.38.50:623][994]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.51:039][ 15]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.38.51:040][ 15]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.51:040][ 15]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.38.51:040][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.51:040][ 15]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-20.38.51:040][ 15]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.51:040][ 15]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.38.51:040][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.51:040][ 15]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.51:040][ 15]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.38.51:040][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.51:041][ 15]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.51:041][ 15]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.38.51:041][ 15]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.51:041][ 15]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.38.51:041][ 15]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.51:041][ 15]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.38.51:041][ 15]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.38.51:041][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.51:041][ 15]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_7] [2020.06.10-20.38.51:041][ 15]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.51:041][ 15]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.51:141][ 20]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.51:141][ 20]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.51:202][ 23]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-20.38.51:202][ 23]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.51:202][ 23]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-20.38.51:202][ 23]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.52:922][111]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.52:923][111]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.52:923][111]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.38.52:923][111]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.52:923][111]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.52:923][111]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.52:923][111]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.52:923][111]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.52:923][111]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.38.52:923][111]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.52:923][111]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.38.52:923][111]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.52:923][111]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.38.52:923][111]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.53:063][119]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-20.38.53:063][119]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-20.38.53:063][119]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookSacrificeOut. [2020.06.10-20.38.53:063][119]AnimLeader: BP_Entity_C_1 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.10-20.38.53:063][119]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.06.10-20.38.53:097][121]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-20.38.53:097][121]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.53:097][121]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-20.38.53:097][121]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.53:101][121]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.53:101][121]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.53:101][121]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.38.53:101][121]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.53:101][121]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.53:101][121]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-20.38.53:101][121]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.53:101][121]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.38.53:101][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.53:101][121]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: SurvivorGesture1 AnimTag_Male. [2020.06.10-20.38.53:101][121]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.38.53:101][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.53:346][135]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitRushed][ClosetStandard_C_7] [2020.06.10-20.38.53:346][135]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.53:346][135]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitRushed][ClosetStandard_C_7] [2020.06.10-20.38.53:346][135]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.53:347][135]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.53:347][135]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.53:347][135]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.38.53:347][135]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.53:347][135]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.53:347][135]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitRushed][ClosetStandard_C_7] [2020.06.10-20.38.53:347][135]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.53:347][135]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.38.53:347][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.53:347][135]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.38.53:347][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.53:382][137]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.38.53:433][140]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.38.53:434][140]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.53:434][140]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.38.53:434][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.53:434][140]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.53:434][140]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.38.53:434][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.53:435][140]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-20.38.53:435][140]Interaction: Interaction time: 0.000000 [2020.06.10-20.38.53:435][140]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: LockerExitFast AnimTag_Male. [2020.06.10-20.38.53:435][140]LogSM: Error: Play Update Montage AM_M_ClosetUnhideFast Duration 0.000000 Timestamp 0.000000 [2020.06.10-20.38.53:435][140]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.38.53:435][140]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.38.53:435][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.53:435][140]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_ClosetUnhideFast [2020.06.10-20.38.53:473][142]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale02_Character_C_0 - Mummify Me UwU, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.38.53:475][142]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.38.53:571][147]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear. [2020.06.10-20.38.53:575][147]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.53:575][147]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.53:735][156]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear. [2020.06.10-20.38.53:846][162]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-20.38.53:847][162]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.38.53:847][162]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.10-20.38.53:847][162]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Injured AnimTag_Male. [2020.06.10-20.38.53:852][162]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Probably Will Auto D]: On [2020.06.10-20.38.53:866][163]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=33.520 [2020.06.10-20.38.53:872][163]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.38.54:041][172]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear. [2020.06.10-20.38.54:096][175]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.38.54:212][181]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.344378 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.38.54:283][184]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.54:283][184]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.38.54:283][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.54:283][184]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.54:283][184]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.38.54:283][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.54:316][185]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.38.54:317][185]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.54:317][185]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.38.54:317][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.54:317][185]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.54:317][185]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.38.54:317][185]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.54:317][185]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.38.54:317][185]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.54:317][185]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.38.54:317][185]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.38.54:317][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.54:317][185]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitRushed][ClosetStandard_C_7] [2020.06.10-20.38.54:317][185]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.54:317][185]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.54:446][192]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_7] [2020.06.10-20.38.54:446][192]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.54:447][192]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_7] [2020.06.10-20.38.54:447][192]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.54:448][192]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.54:448][192]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.54:448][192]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.38.54:448][192]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.54:448][192]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.54:448][192]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_7] [2020.06.10-20.38.54:448][192]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.54:448][192]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.38.54:448][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.54:448][192]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.38.54:448][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.54:468][193]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.38.54:493][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-20.38.54:493][194]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.54:493][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.10-20.38.54:493][194]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.54:493][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.10-20.38.54:493][194]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.54:493][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.10-20.38.54:493][194]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.54:493][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.10-20.38.54:493][194]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.54:493][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.10-20.38.54:493][194]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.54:493][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.10-20.38.54:493][194]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.54:546][197]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale02_Character_C_0 - Mummify Me UwU, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.38.54:547][197]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.54:547][197]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.38.54:547][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.54:547][197]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.54:547][197]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.38.54:547][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.54:547][197]Interaction: Interaction time: 0.500000 [2020.06.10-20.38.54:547][197]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Male. [2020.06.10-20.38.54:547][197]LogSM: Error: Play Update Montage AM_M_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.06.10-20.38.54:547][197]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.38.54:548][197]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.38.54:548][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.54:571][198]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.38.54:590][199]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-20.38.54:590][199]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.54:590][199]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-20.38.54:590][199]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.54:590][199]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-20.38.54:590][199]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.54:590][199]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.10-20.38.54:590][199]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.54:613][200]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.54:613][200]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.38.54:613][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.54:613][200]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.54:613][200]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.38.54:613][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.54:613][200]Interaction: Interaction time: 0.000000 [2020.06.10-20.38.54:613][200]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.54:613][200]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.38.54:613][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.54:613][200]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.54:613][200]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.38.54:613][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.54:651][202]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.54:651][202]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.38.54:651][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.54:651][202]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.54:651][202]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.38.54:651][202]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.54:651][202]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.38.54:651][202]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.54:651][202]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.38.54:651][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.54:651][202]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-20.38.54:651][202]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.54:651][202]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.54:704][205]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-20.38.54:705][205]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.54:705][205]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-20.38.54:705][205]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.54:708][205]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.54:708][205]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.54:708][205]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.38.54:708][205]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.54:708][205]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.54:708][205]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-20.38.54:708][205]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.54:708][205]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.38.54:708][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.54:708][205]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: SurvivorGesture1 AnimTag_Male. [2020.06.10-20.38.54:708][205]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.38.54:708][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.55:026][221]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.55:026][221]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.55:026][221]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.38.55:026][221]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.55:027][221]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.55:027][221]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.55:027][221]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.38.55:027][221]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.55:027][221]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.38.55:027][221]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.55:027][221]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.38.55:027][221]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.55:027][221]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.38.55:027][221]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.55:039][222]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.55:039][222]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.38.55:039][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.55:039][222]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-20.38.55:040][222]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.55:040][222]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.38.55:040][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.55:078][224]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.38.55:079][224]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.55:079][224]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.38.55:079][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.55:079][224]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.55:080][224]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.38.55:080][224]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.55:080][224]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.38.55:080][224]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.55:080][224]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.38.55:080][224]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.38.55:080][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.55:080][224]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_7] [2020.06.10-20.38.55:080][224]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.55:080][224]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.55:141][227]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.55:141][227]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.55:842][262]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Probably Will Auto D]: Off [2020.06.10-20.38.55:861][263]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=35.516 [2020.06.10-20.38.56:144][278]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitRushed][ClosetStandard_C_7] [2020.06.10-20.38.56:144][278]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.56:144][278]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitRushed][ClosetStandard_C_7] [2020.06.10-20.38.56:144][278]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.56:145][278]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.56:145][278]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.56:145][278]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.38.56:145][278]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.56:145][278]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.56:145][278]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitRushed][ClosetStandard_C_7] [2020.06.10-20.38.56:145][278]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.56:146][278]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.38.56:146][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.56:146][278]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.38.56:146][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.56:221][282]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.38.56:222][282]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.56:222][282]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.38.56:222][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.56:222][282]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.56:222][282]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.38.56:222][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.56:222][282]Interaction: Interaction time: 0.000000 [2020.06.10-20.38.56:222][282]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.38.56:222][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.56:237][283]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.38.56:238][283]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.56:239][283]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.38.56:239][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.56:239][283]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.56:239][283]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.38.56:239][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.56:239][283]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-20.38.56:239][283]Interaction: Interaction time: 0.000000 [2020.06.10-20.38.56:239][283]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: LockerExitFast AnimTag_Male. [2020.06.10-20.38.56:239][283]LogSM: Error: Play Update Montage AM_M_ClosetUnhideFast Duration 0.000000 Timestamp 0.000000 [2020.06.10-20.38.56:239][283]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.38.56:240][283]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.38.56:240][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.56:240][283]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_ClosetUnhideFast [2020.06.10-20.38.56:241][283]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.56:241][283]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.38.56:241][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.56:241][283]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.56:241][283]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.38.56:241][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.56:241][283]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.56:241][283]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.38.56:241][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.56:241][283]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.56:241][283]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.38.56:241][283]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.56:241][283]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.38.56:241][283]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.56:241][283]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.38.56:241][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.56:241][283]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-20.38.56:241][283]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.56:242][283]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.56:315][287]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale02_Character_C_0 - Mummify Me UwU, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.38.56:316][287]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.38.56:582][300]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.745190 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.10-20.38.56:623][302]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-20.38.56:623][302]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.56:623][302]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-20.38.56:623][302]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.56:627][302]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.56:627][302]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.56:627][302]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.38.56:627][302]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.56:627][302]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.56:627][302]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-20.38.56:627][302]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.56:628][302]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.38.56:628][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.56:628][302]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: SurvivorGesture1 AnimTag_Male. [2020.06.10-20.38.56:628][302]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.38.56:628][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.56:902][315]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.38.57:062][323]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.38.57:079][324]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.57:079][324]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.38.57:079][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.57:079][324]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.57:079][324]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.38.57:079][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.57:082][324]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.57:082][324]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.57:118][326]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.38.57:120][326]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.57:120][326]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.38.57:120][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.57:120][326]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.57:120][326]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.38.57:120][326]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.57:120][326]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.38.57:120][326]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.57:120][326]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.38.57:120][326]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.38.57:120][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.57:120][326]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitRushed][ClosetStandard_C_7] [2020.06.10-20.38.57:120][326]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.57:120][326]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.57:180][329]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_7] [2020.06.10-20.38.57:180][329]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.57:220][331]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_7] [2020.06.10-20.38.57:220][331]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.57:221][331]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.57:221][331]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.57:221][331]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.38.57:221][331]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.57:221][331]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.57:221][331]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_7] [2020.06.10-20.38.57:221][331]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.57:221][331]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.38.57:222][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.57:222][331]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.38.57:222][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.57:222][331]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.38.57:319][336]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale02_Character_C_0 - Mummify Me UwU, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.38.57:320][336]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.57:320][336]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.38.57:320][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.57:320][336]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.57:320][336]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.38.57:320][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.57:321][336]Interaction: Interaction time: 0.500000 [2020.06.10-20.38.57:321][336]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Male. [2020.06.10-20.38.57:321][336]LogSM: Error: Play Update Montage AM_M_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.06.10-20.38.57:321][336]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.38.57:321][336]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.38.57:321][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.57:341][337]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.38.57:580][349]Interaction: [CLIENT SLAVE] --- [Multicast_StoreInterruption_Interruptor] Character: [Ace] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.06.10-20.38.57:620][351]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear. [2020.06.10-20.38.57:620][351]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear. [2020.06.10-20.38.57:623][351]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.57:623][351]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.38.57:718][356]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale02_Character_C_1 [2020.06.10-20.38.57:719][356]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.10-20.38.57:726][356]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_1 - BeastRaid]: On [2020.06.10-20.38.57:740][357]Interaction: Player [BP_CamperMale02_Character_C_1] is in chase. [2020.06.10-20.38.57:821][361]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.57:821][361]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.38.57:821][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.57:821][361]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-20.38.57:821][361]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.57:821][361]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.38.57:821][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.57:823][361]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.57:823][361]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.38.57:823][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.57:823][361]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.57:823][361]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.38.57:823][361]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.57:823][361]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.38.57:823][361]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.57:823][361]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.38.57:823][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.57:823][361]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-20.38.57:823][361]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.57:823][361]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.38.57:838][362]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.38.57:839][362]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.57:839][362]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.38.57:839][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.57:839][362]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.57:839][362]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.38.57:839][362]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.57:839][362]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.38.57:839][362]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.38.57:839][362]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.38.57:839][362]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.38.57:840][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.38.57:840][362]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_7] [2020.06.10-20.38.57:840][362]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.38.57:840][362]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.57:879][364]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.57:879][364]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.38.57:920][366]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear. [2020.06.10-20.38.59:096][424]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.38.59:711][455]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_1 - BeastRaid]: Off [2020.06.10-20.38.59:855][462]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.39.00:456][492]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.116038 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.39.00:746][507]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.385106 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.39.00:752][507]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.10-20.39.00:752][507]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.10-20.39.00:948][517]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.00:948][517]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.01:193][529]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.39.01:288][534]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-20.39.01:288][534]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.01:288][534]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-20.39.01:288][534]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.01:291][534]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.01:291][534]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.01:291][534]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.39.01:291][534]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.01:291][534]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.01:292][534]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-20.39.01:292][534]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.01:292][534]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.39.01:292][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.01:292][534]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorGesture1 AnimTag_Injured AnimTag_Male. [2020.06.10-20.39.01:292][534]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.39.01:292][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.01:351][537]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-20.39.01:351][537]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.01:880][564]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.207416 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.10-20.39.01:881][564]Interaction: Player [BP_CamperMale02_Character_C_1] is not in chase anymore. [2020.06.10-20.39.02:425][592]Interaction: TryInteractionType exits because found no available interactions of type VE_Gesture01 [2020.06.10-20.39.02:599][601]Interaction: TryInteractionType exits because found no available interactions of type VE_Gesture01 [2020.06.10-20.39.02:747][609]Interaction: TryInteractionType exits because found no available interactions of type VE_Gesture01 [2020.06.10-20.39.02:816][612]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.02:816][612]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.39.02:816][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.02:816][612]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.02:816][612]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.39.02:816][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.02:816][612]Interaction: Interaction time: 0.000000 [2020.06.10-20.39.02:816][612]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.39.02:817][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.02:831][613]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.39.02:832][613]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.39.02:832][613]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.02:832][613]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.39.02:832][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.02:832][613]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.02:832][613]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.39.02:832][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.02:853][614]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.02:853][614]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.39.02:853][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.02:853][614]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.02:853][614]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.39.02:853][614]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.02:853][614]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.39.02:853][614]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.02:853][614]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.39.02:853][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.02:853][614]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-20.39.02:853][614]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.02:853][614]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-20.39.02:853][614]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.02:853][614]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.02:877][615]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.39.02:994][621]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-20.39.02:994][621]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.02:994][621]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-20.39.02:994][621]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.02:996][621]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.02:996][621]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.02:996][621]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.39.02:996][621]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.02:996][621]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.02:996][621]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-20.39.02:996][621]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.02:996][621]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.39.02:997][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.02:997][621]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorGesture1 AnimTag_Injured AnimTag_Male. [2020.06.10-20.39.02:997][621]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.39.02:997][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.03:066][624]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-20.39.03:067][624]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.03:261][634]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetExitSwing][ClosetStandard_C_7] [2020.06.10-20.39.03:261][634]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.03:261][634]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetExitSwing][ClosetStandard_C_7] [2020.06.10-20.39.03:261][634]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.03:263][634]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.03:263][634]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.03:263][634]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.39.03:263][634]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.03:263][634]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.03:263][634]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetExitSwing][ClosetStandard_C_7] [2020.06.10-20.39.03:263][634]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.03:263][634]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.39.03:263][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.03:263][634]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.39.03:263][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.03:302][636]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.39.03:358][639]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale02_Character_C_0 - Mummify Me UwU, Originating Player: BP_CamperMale02_Character_C_0 - Mummify Me UwU, Custom Param: 0.000000, Originating Effect: HeadOn, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.10-20.39.03:359][639]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale02_Character_C_0 - Mummify Me UwU, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.39.03:360][639]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.03:360][639]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.39.03:360][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.03:360][639]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.03:360][639]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.39.03:360][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.03:360][639]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-20.39.03:360][639]Interaction: Interaction time: 0.000000 [2020.06.10-20.39.03:360][639]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: LockerExitSwing AnimTag_Male. [2020.06.10-20.39.03:360][639]LogSM: Error: Play Update Montage AM_M_ClosetUnhideSwing Duration 0.000000 Timestamp 0.000000 [2020.06.10-20.39.03:360][639]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.39.03:360][639]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.39.03:361][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.03:361][639]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.39.03:363][639]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_ClosetUnhideSwing [2020.06.10-20.39.03:400][641]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.474399 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.39.03:400][641]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-20.39.03:401][641]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.39.03:401][641]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.10-20.39.03:403][641]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-20.39.03:403][641]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-20.39.03:403][641]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-20.39.03:404][641]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.10-20.39.03:407][641]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.39.03:407][641]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.39.03:408][641]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.39.03:408][641]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.39.03:408][641]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.39.03:408][641]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.39.03:408][641]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.39.03:420][642]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetStun][SlasherInteractable_C_0] [2020.06.10-20.39.03:420][642]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.03:420][642]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetStun][SlasherInteractable_C_0] [2020.06.10-20.39.03:420][642]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.03:424][642]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.03:424][642]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.03:424][642]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.39.03:424][642]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.03:424][642]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.03:424][642]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.10-20.39.03:425][642]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.03:425][642]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.39.03:425][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.03:425][642]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.39.03:425][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.03:460][644]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.10-20.39.03:461][644]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.03:461][644]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.03:461][644]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.03:461][644]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-20.39.03:503][646]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.03:503][646]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.39.03:503][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.03:503][646]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.03:503][646]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.39.03:503][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.03:503][646]Interaction: Interaction time: 3.000000 [2020.06.10-20.39.03:503][646]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankStun Bear. [2020.06.10-20.39.03:503][646]LogSM: Error: Play Update Montage AM_BE_Stun_Pallet Duration 3.000000 Timestamp 0.000000 [2020.06.10-20.39.03:504][646]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.39.03:504][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.03:584][650]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=43.236 [2020.06.10-20.39.03:983][670]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.39.04:061][674]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.04:061][674]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.39.04:061][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.04:061][674]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.04:061][674]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.39.04:061][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.04:100][676]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.39.04:101][676]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.04:101][676]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.39.04:101][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.04:101][676]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.04:101][676]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.39.04:101][676]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.04:101][676]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.39.04:101][676]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.04:101][676]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.39.04:101][676]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.39.04:101][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.04:101][676]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [EndInteraction Called] - [ClosetExitSwing][ClosetStandard_C_7] [2020.06.10-20.39.04:101][676]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.04:102][676]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.04:496][696]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.04:496][696]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.39.04:496][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.04:496][696]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.04:496][696]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.39.04:496][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.04:496][696]Interaction: Interaction time: 0.000000 [2020.06.10-20.39.04:496][696]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.39.04:496][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.04:517][697]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.39.04:517][697]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.39.04:517][697]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.04:517][697]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.39.04:517][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.04:517][697]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.04:517][697]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.39.04:517][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.04:534][698]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.04:534][698]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.39.04:534][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.04:534][698]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.04:534][698]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.39.04:534][698]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.04:534][698]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.39.04:534][698]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.04:534][698]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.39.04:534][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.04:534][698]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-20.39.04:534][698]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.04:534][698]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-20.39.04:534][698]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.04:534][698]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.04:556][699]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.39.05:765][759]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.39.05:803][761]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-20.39.05:803][761]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.05:803][761]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-20.39.05:803][761]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.05:807][761]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.05:807][761]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.05:807][761]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.39.05:807][761]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.05:807][761]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.05:807][761]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-20.39.05:807][761]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.05:807][761]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.39.05:807][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.05:808][761]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorGesture1 AnimTag_Injured AnimTag_Crouched AnimTag_Male. [2020.06.10-20.39.05:808][761]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.39.05:808][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.05:867][764]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-20.39.05:867][764]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.06:249][783]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.39.06:398][791]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.10-20.39.06:398][791]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.06:398][791]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.10-20.39.06:398][791]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.06:401][791]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.39.06:401][791]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.39.06:401][791]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.39.06:401][791]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.06:401][791]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.39.06:401][791]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.10-20.39.06:401][791]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.06:402][791]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.39.06:402][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.06:402][791]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.39.06:402][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.06:457][794]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.10-20.39.06:460][794]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.39.06:460][794]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.39.06:460][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.06:460][794]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.39.06:460][794]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.39.06:460][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.06:460][794]Interaction: Interaction time: 32.000000 [2020.06.10-20.39.06:460][794]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.39.06:460][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.06:496][796]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.06:496][796]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.39.06:496][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.06:497][796]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.06:497][796]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.39.06:497][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.06:534][798]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.06:534][798]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.39.06:534][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.06:534][798]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.06:534][798]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.39.06:534][798]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.06:534][798]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.39.06:534][798]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.06:535][798]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.39.06:535][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.06:535][798]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [ClosetStun][SlasherInteractable_C_0] [2020.06.10-20.39.06:535][798]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.06:535][798]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.06:798][812]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReloadHatchet][ClosetStandard_C_7] [2020.06.10-20.39.06:798][812]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.06:798][812]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_7] [2020.06.10-20.39.06:798][812]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.06:801][812]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.06:801][812]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.06:801][812]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.39.06:801][812]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.06:801][812]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.06:801][812]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.06.10-20.39.06:801][812]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.06:801][812]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.39.06:801][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.06:801][812]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.39.06:801][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.06:801][812]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.39.06:935][819]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.06:935][819]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.39.06:935][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.06:935][819]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.06:935][819]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.39.06:935][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.06:935][819]Interaction: Interaction time: 4.000000 [2020.06.10-20.39.06:936][819]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear. [2020.06.10-20.39.06:936][819]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_7] - OnMontageStarted called with Leader BP_Slasher_Character_08_C_0 and Montage AM_BE_Reload that has root motion is not supported [2020.06.10-20.39.06:936][819]AnimLeader: ClosetStandard_C_7 Requested to Play: ReloadAmmo Bear AnimTag_Follower. [2020.06.10-20.39.06:936][819]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 0.000000 [2020.06.10-20.39.06:936][819]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.10-20.39.06:936][819]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.39.06:936][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.06:974][821]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.39.07:314][838]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.07:314][838]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.39.07:314][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.07:314][838]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.07:314][838]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.39.07:314][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.07:314][838]Interaction: Interaction time: 0.000000 [2020.06.10-20.39.07:314][838]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.39.07:314][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.07:333][839]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.39.07:333][839]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.39.07:333][839]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.07:333][839]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.39.07:333][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.07:333][839]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.07:333][839]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.39.07:333][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.07:354][840]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.07:354][840]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.39.07:354][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.07:354][840]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.07:354][840]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.39.07:354][840]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.07:354][840]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.39.07:354][840]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.07:354][840]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.39.07:354][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.07:354][840]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-20.39.07:354][840]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.07:355][840]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-20.39.07:355][840]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.07:355][840]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.07:379][841]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.39.07:422][843]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.39.07:422][843]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.39.07:422][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.07:422][843]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.39.07:423][843]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.39.07:423][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.07:425][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.10-20.39.07:460][845]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.39.07:460][845]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.39.07:460][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.07:460][845]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.39.07:460][845]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.39.07:460][845]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.07:460][845]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.39.07:460][845]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.07:460][845]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.39.07:460][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.07:460][845]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.10-20.39.07:460][845]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.07:460][845]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.39.08:629][906]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_2.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_2.Ak' which is static to it. Aborting. [2020.06.10-20.39.08:731][911]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.39.08:731][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.08:731][911]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.39.08:731][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.08:731][911]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.39.08:731][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.08:731][911]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.39.08:731][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.08:731][911]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.39.08:731][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.08:731][911]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.39.08:731][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.08:731][911]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.39.08:731][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.08:913][920]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.39.08:992][924]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.10-20.39.08:992][924]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.08:992][924]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.10-20.39.08:992][924]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.08:992][924]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.10-20.39.08:995][924]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.39.08:995][924]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.39.08:995][924]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.39.08:995][924]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.08:995][924]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.39.08:995][924]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.10-20.39.08:995][924]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.08:995][924]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.39.08:995][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.08:995][924]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.39.08:995][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.08:996][924]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.08:996][924]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.09:042][926]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.39.09:077][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-20.39.09:079][928]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.39.09:080][928]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.39.09:080][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.09:080][928]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.39.09:080][928]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.39.09:080][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.09:080][928]Interaction: Interaction time: 16.000000 [2020.06.10-20.39.09:080][928]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.39.09:080][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.09:101][929]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.39.10:456][997]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.39.10:672][ 8]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.39.10:673][ 8]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.39.10:676][ 8]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.39.10:934][ 21]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.10:934][ 21]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.39.10:935][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.10:935][ 21]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.10:935][ 21]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.39.10:935][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.10:957][ 22]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 43 [2020.06.10-20.39.10:973][ 23]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.10:973][ 23]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.39.10:973][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.10:973][ 23]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.10:973][ 23]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.39.10:973][ 23]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.10:974][ 23]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.39.10:974][ 23]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.10:974][ 23]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.10-20.39.10:974][ 23]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.39.10:974][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.10:974][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_7] [2020.06.10-20.39.10:974][ 23]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.10:974][ 23]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.11:666][ 58]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.39.11:666][ 58]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.39.11:666][ 58]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.39.11:666][ 58]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-20.39.11:673][ 58]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.39.12:064][ 78]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_7] [2020.06.10-20.39.12:065][ 78]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.12:798][115]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_7] [2020.06.10-20.39.12:798][115]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.12:798][115]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_7] [2020.06.10-20.39.12:798][115]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.12:799][115]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.12:799][115]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.12:799][115]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.39.12:799][115]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.12:799][115]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.12:799][115]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_7] [2020.06.10-20.39.12:799][115]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.12:799][115]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.39.12:799][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.12:799][115]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.39.12:799][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.12:878][119]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale02_Character_C_0 - Mummify Me UwU, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.39.12:879][119]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.12:879][119]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.39.12:879][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.12:879][119]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.12:879][119]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.39.12:879][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.12:879][119]Interaction: Interaction time: 0.500000 [2020.06.10-20.39.12:879][119]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Male. [2020.06.10-20.39.12:880][119]LogSM: Error: Play Update Montage AM_M_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.06.10-20.39.12:880][119]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.39.12:880][119]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.39.12:880][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.13:420][146]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.13:420][146]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.39.13:420][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.13:420][146]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-20.39.13:420][146]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.13:420][146]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.39.13:420][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.13:437][147]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.39.13:438][147]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.13:438][147]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.39.13:438][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.13:439][147]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.13:439][147]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.39.13:439][147]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.13:439][147]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.39.13:439][147]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.13:439][147]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.39.13:439][147]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.39.13:439][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.13:439][147]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_7] [2020.06.10-20.39.13:439][147]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.13:439][147]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.13:500][150]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.13:500][150]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.14:299][190]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitRushed][ClosetStandard_C_7] [2020.06.10-20.39.14:299][190]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.14:299][190]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitRushed][ClosetStandard_C_7] [2020.06.10-20.39.14:299][190]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.14:300][190]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.14:300][190]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.14:300][190]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.39.14:300][190]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.14:300][190]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.14:300][190]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitRushed][ClosetStandard_C_7] [2020.06.10-20.39.14:300][190]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.14:300][190]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.39.14:300][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.14:300][190]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.39.14:300][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.14:381][194]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.39.14:438][197]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.39.14:439][197]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.14:439][197]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.39.14:439][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.14:439][197]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.14:439][197]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.39.14:439][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.14:439][197]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-20.39.14:439][197]Interaction: Interaction time: 0.000000 [2020.06.10-20.39.14:439][197]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: LockerExitFast AnimTag_Male. [2020.06.10-20.39.14:439][197]LogSM: Error: Play Update Montage AM_M_ClosetUnhideFast Duration 0.000000 Timestamp 0.000000 [2020.06.10-20.39.14:439][197]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.39.14:439][197]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.39.14:439][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.14:441][197]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_ClosetUnhideFast [2020.06.10-20.39.14:478][199]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale02_Character_C_0 - Mummify Me UwU, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.39.14:479][199]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.39.15:101][230]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.39.15:261][238]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.39.15:279][239]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.15:279][239]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.39.15:279][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.15:279][239]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.15:279][239]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.39.15:279][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.15:318][241]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.39.15:319][241]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.15:319][241]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.39.15:319][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.15:319][241]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.15:319][241]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.39.15:319][241]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.15:319][241]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.39.15:319][241]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.15:319][241]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.39.15:319][241]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_7] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.39.15:319][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.15:319][241]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitRushed][ClosetStandard_C_7] [2020.06.10-20.39.15:319][241]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.15:319][241]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.15:939][273]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066784 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.39.17:272][341]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear. [2020.06.10-20.39.17:275][341]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.17:275][341]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.17:309][343]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear. [2020.06.10-20.39.17:384][347]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.10-20.39.17:385][347]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.39.17:385][347]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Injured AnimTag_Crouched AnimTag_Male. [2020.06.10-20.39.17:391][347]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - Mummify Me UwU]: On [2020.06.10-20.39.17:406][348]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.06.10-20.39.17:618][359]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear. [2020.06.10-20.39.19:377][447]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - Mummify Me UwU]: Off [2020.06.10-20.39.20:654][511]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.20:654][511]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.21:050][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.39.21:050][531]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.21:050][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.39.21:050][531]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.21:053][531]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.21:053][531]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.21:053][531]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.39.21:053][531]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.21:053][531]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.21:053][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.39.21:053][531]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.21:053][531]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.39.21:053][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.21:053][531]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-20.39.21:053][531]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.39.21:053][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.21:231][540]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorFailedHealSkillcheck Value: 0.000000 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.10-20.39.21:237][540]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-20.39.22:050][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.39.22:054][581]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.22:054][581]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.39.22:054][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.22:054][581]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.22:054][581]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.39.22:054][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.22:054][581]Interaction: Interaction time: 1.000000 [2020.06.10-20.39.22:054][581]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-20.39.22:054][581]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-20.39.22:054][581]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.39.22:054][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.22:093][583]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=61.747 [2020.06.10-20.39.22:094][583]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.22:094][583]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.39.22:094][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.22:094][583]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.22:094][583]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-20.39.22:094][583]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.39.22:094][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.22:096][583]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.39.22:234][590]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.39.22:234][590]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.39.22:234][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.22:234][590]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.39.22:235][590]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.39.22:235][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.22:235][590]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.39.22:235][590]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.39.22:235][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.22:235][590]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.39.22:235][590]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.39.22:235][590]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.22:235][590]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.39.22:235][590]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.22:235][590]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.39.22:235][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.22:235][590]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.10-20.39.22:235][590]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.22:235][590]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.39.22:251][591]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.39.22:251][591]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.22:251][591]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.10-20.39.22:254][591]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.22:254][591]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.22:261][591]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.39.22:298][593]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.39.22:298][593]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.39.22:298][593]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.22:299][593]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.39.22:302][593]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.22:302][593]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.39.22:302][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.22:302][593]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.22:302][593]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.39.22:302][593]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.22:302][593]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.39.22:302][593]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.22:302][593]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.39.22:302][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.22:302][593]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.39.22:302][593]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.22:303][593]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.22:303][593]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.22:303][593]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.22:303][593]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.39.22:303][593]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.22:303][593]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.22:303][593]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.39.22:303][593]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.22:303][593]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.39.22:303][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.22:303][593]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-20.39.22:303][593]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.39.22:303][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.22:306][593]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.39.23:227][639]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.39.23:292][642]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.39.23:292][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.23:292][642]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.39.23:293][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.23:293][642]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.39.23:293][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.23:293][642]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.39.23:293][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.23:293][642]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.39.23:293][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.23:293][642]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.39.23:293][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.23:293][642]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.39.23:293][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.23:740][664]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.39.23:740][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.23:740][664]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.39.23:740][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.23:740][664]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.39.23:740][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.23:740][664]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.39.23:740][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.23:740][664]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.39.23:740][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.23:740][664]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.39.23:741][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.23:741][664]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.39.23:741][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.23:765][665]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.39.24:125][683]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.24:125][683]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.39.24:125][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.24:125][683]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.24:125][683]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.39.24:125][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.24:125][683]Interaction: Interaction time: 0.000000 [2020.06.10-20.39.24:125][683]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.24:125][683]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.39.24:125][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.24:126][683]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.24:126][683]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.39.24:126][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.24:161][685]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.24:161][685]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.39.24:161][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.24:161][685]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.24:161][685]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.39.24:161][685]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.24:161][685]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.39.24:161][685]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.24:161][685]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.39.24:162][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.24:162][685]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.39.24:162][685]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.24:162][685]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.24:233][689]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.39.24:233][689]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.24:233][689]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.39.24:233][689]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.24:236][689]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.24:237][689]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.24:237][689]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.39.24:237][689]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.24:237][689]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.24:237][689]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.39.24:237][689]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.24:237][689]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.39.24:237][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.24:237][689]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-20.39.24:237][689]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.39.24:237][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.24:419][699]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.10-20.39.25:271][745]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.25:272][745]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.39.25:272][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.25:272][745]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.25:272][745]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.39.25:272][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.25:272][745]Interaction: Interaction time: 1.000000 [2020.06.10-20.39.25:272][745]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-20.39.25:272][745]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-20.39.25:272][745]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.25:272][745]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.39.25:272][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.25:272][745]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.25:272][745]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-20.39.25:272][745]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.39.25:272][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.25:458][755]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.39.25:458][755]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.25:459][755]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.39.25:463][755]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.25:463][755]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.39.25:463][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.25:463][755]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.25:463][755]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.39.25:464][755]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.25:464][755]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.39.25:464][755]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.25:464][755]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.39.25:464][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.25:464][755]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.39.25:464][755]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.25:464][755]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.25:465][755]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.39.25:465][755]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.39.25:465][755]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.39.25:465][755]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.39.25:465][755]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.39.25:465][755]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.39.25:482][756]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.39.25:482][756]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.39.25:483][756]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.39.25:483][756]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.39.25:483][756]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.39.25:483][756]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.39.25:483][756]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.39.25:483][756]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.39.25:499][757]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.39.25:499][757]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.25:503][757]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.25:503][757]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.25:503][757]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.39.25:503][757]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.25:503][757]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.25:503][757]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.39.25:503][757]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.25:503][757]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.39.25:503][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.25:503][757]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-20.39.25:503][757]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.39.25:503][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.25:672][766]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.10-20.39.25:672][766]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.39.25:672][766]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Crouched AnimTag_Male. [2020.06.10-20.39.25:673][766]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.314630 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.39.25:673][766]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.39.25:679][766]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - Mummify Me UwU]: On [2020.06.10-20.39.25:734][769]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.06.10-20.39.25:902][778]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.10-20.39.25:903][778]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.25:903][778]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.10-20.39.25:903][778]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.25:906][778]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.39.25:906][778]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.39.25:906][778]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.39.25:906][778]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.25:906][778]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.39.25:906][778]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.10-20.39.25:906][778]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.25:906][778]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.39.25:906][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.25:906][778]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.39.25:906][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.25:958][780]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.25:958][780]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.25:958][780]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.39.25:958][780]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.25:958][780]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.25:958][780]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.25:958][780]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.25:958][780]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.25:958][780]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.39.25:958][780]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.25:958][780]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.25:958][780]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.25:958][780]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.25:958][780]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.25:973][781]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.39.25:973][781]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.39.25:973][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.25:974][781]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.39.25:974][781]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.39.25:974][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.25:974][781]GameFlow: Quest event evaluator received: GameEvent.CamperEscape.ThroughExitGate [2020.06.10-20.39.25:974][781]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_1. Function Server_SetImmobilized will not be processed. [2020.06.10-20.39.25:974][781]Interaction: Interaction time: 0.000000 [2020.06.10-20.39.25:974][781]AuthoritativeMovement: BP_CamperMale02_Character_C_1 AuthoritativeMovement set to True [2020.06.10-20.39.25:974][781]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.39.25:974][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.25:980][781]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.39.25:994][782]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.39.25:994][782]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.39.25:994][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.25:994][782]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.39.25:994][782]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.39.25:994][782]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.25:994][782]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.39.25:994][782]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.25:994][782]AuthoritativeMovement: BP_CamperMale02_Character_C_1 AuthoritativeMovement set to False [2020.06.10-20.39.25:994][782]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.39.25:994][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.25:994][782]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.10-20.39.25:994][782]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.25:994][782]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.39.25:994][782]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.10-20.39.26:021][783]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_1 - BeastRaid, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.39.26:021][783]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale02_Character_C_1 - BeastRaid, Originating Player: BP_CamperMale02_Character_C_1 - BeastRaid, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.39.26:021][783]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperMale02_Character_C_1 - BeastRaid, Originating Player: BP_CamperMale02_Character_C_1 - BeastRaid, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.39.26:345][799]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.39.26:345][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.26:345][799]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.39.26:345][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.26:345][799]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.39.26:345][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.26:345][799]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.39.26:345][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.26:345][799]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.39.26:345][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.26:345][799]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.39.26:345][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.26:345][799]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.39.26:345][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.26:356][800]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.10-20.39.26:356][800]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.26:356][800]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.10-20.39.26:356][800]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.26:358][800]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.26:358][800]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.26:358][800]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.39.26:358][800]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.26:358][800]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.26:358][800]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.10-20.39.26:358][800]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.26:359][800]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.39.26:359][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.26:359][800]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.39.26:359][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.26:369][800]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.39.26:423][803]Interaction: Player [BP_CamperMale02_Character_C_1] is in chase. [2020.06.10-20.39.26:471][805]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_0 - Mummify Me UwU, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.39.26:471][805]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale02_Character_C_0 - Mummify Me UwU, Originating Player: BP_CamperMale02_Character_C_0 - Mummify Me UwU, Custom Param: 0.000000, Originating Effect: HeadOn, Is Lifetime Initialized: True, Remaining Lifetime: 23.674129, Lifetime Duration: 40.000000 [2020.06.10-20.39.26:472][805]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.26:472][805]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.39.26:472][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.26:472][805]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.26:472][805]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.39.26:472][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.26:472][805]GameFlow: Quest event evaluator received: GameEvent.CamperEscape.ThroughExitGate [2020.06.10-20.39.26:472][805]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-20.39.26:472][805]Interaction: Interaction time: 0.000000 [2020.06.10-20.39.26:472][805]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.39.26:472][805]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.26:472][805]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.39.26:472][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.26:472][805]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.26:472][805]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.39.26:472][805]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.26:472][805]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.39.26:472][805]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.26:472][805]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.39.26:472][805]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.39.26:472][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.26:472][805]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mummify Me UwU][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.10-20.39.26:472][805]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.26:472][805]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.26:472][805]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.39.26:853][824]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.39.27:307][847]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.27:307][847]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.39.27:307][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.27:308][847]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.27:308][847]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.39.27:308][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.27:308][847]Interaction: Interaction time: 0.000000 [2020.06.10-20.39.27:308][847]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.27:308][847]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.39.27:308][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.27:308][847]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.27:308][847]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.39.27:308][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.27:329][848]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.27:329][848]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.39.27:329][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.27:329][848]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.27:329][848]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.39.27:329][848]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.27:329][848]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.39.27:329][848]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.27:329][848]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.39.27:329][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.27:329][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.39.27:329][848]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.27:329][848]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.27:493][856]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.39.28:197][892]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.701226 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.39.29:005][933]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.39.29:677][968]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.39.29:677][968]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.29:677][968]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.39.29:677][968]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.29:680][968]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.29:680][968]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.29:680][968]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.39.29:680][968]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.29:680][968]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.29:680][968]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.39.29:680][968]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.29:680][968]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.39.29:680][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.29:680][968]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-20.39.29:680][968]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.39.29:680][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.30:331][ 2]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.834816 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.10-20.39.30:562][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.30:562][ 14]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.30:563][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.39.30:563][ 14]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.30:563][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.30:563][ 14]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.30:563][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.30:563][ 14]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.30:563][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.39.30:563][ 14]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.30:563][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.30:563][ 14]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.30:563][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.30:563][ 14]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.30:575][ 15]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.140570 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.10-20.39.30:575][ 15]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.39.30:581][ 15]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.30:581][ 15]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.30:582][ 15]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.39.30:582][ 15]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.30:582][ 15]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.30:582][ 15]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.30:582][ 15]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.30:582][ 15]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.30:582][ 15]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.39.30:582][ 15]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.30:582][ 15]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.30:582][ 15]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.30:582][ 15]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.30:582][ 15]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.30:597][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.30:597][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.30:597][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.39.30:597][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.30:597][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.30:597][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.30:597][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.30:597][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.30:597][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.39.30:597][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.30:597][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.30:597][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.30:597][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.30:597][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.30:616][ 17]Interaction: Player [BP_CamperMale02_Character_C_1] is not in chase anymore. [2020.06.10-20.39.30:672][ 20]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.39.30:674][ 20]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.30:674][ 20]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.39.30:674][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.30:674][ 20]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.30:674][ 20]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.39.30:674][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.30:675][ 20]Interaction: Interaction time: 1.000000 [2020.06.10-20.39.30:675][ 20]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-20.39.30:675][ 20]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-20.39.30:675][ 20]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.39.30:675][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.30:715][ 22]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.30:715][ 22]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.39.30:715][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.30:715][ 22]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.30:715][ 22]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-20.39.30:715][ 22]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.39.30:715][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.30:717][ 22]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.39.30:765][ 25]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.10-20.39.30:769][ 25]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-20.39.30:769][ 25]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-20.39.30:872][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.39.30:872][ 31]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.30:894][ 32]GameFlow: EscapeMap player begin overlap escape zone: BP_CamperMale01_C_0 [2020.06.10-20.39.30:894][ 32]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-20.39.30:894][ 32]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.30:894][ 32]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.10-20.39.30:894][ 32]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.30:894][ 32]GameFlow: EscapeMap TryEscapeInteraction : BP_CamperMale01_C_0 interaction returned:true, Damage State: 1, IsBeingPickedUp: false, IsCarried: false, IsBeingPutDown: false [2020.06.10-20.39.30:896][ 32]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.10-20.39.30:896][ 32]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.30:896][ 32]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.10-20.39.30:896][ 32]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.30:896][ 32]GameFlow: EscapeMap TryEscapeInteraction : BP_CamperMale01_C_0 interaction returned:false, Damage State: 1, IsBeingPickedUp: false, IsCarried: false, IsBeingPutDown: false [2020.06.10-20.39.30:915][ 33]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.39.30:925][ 33]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-20.39.30:925][ 33]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.39.30:926][ 33]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Male. [2020.06.10-20.39.30:926][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.39.30:926][ 33]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.30:926][ 33]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.477984 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.39.30:930][ 33]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.30:930][ 33]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.30:930][ 33]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.39.30:930][ 33]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.30:930][ 33]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.30:930][ 33]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.10-20.39.30:930][ 33]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.30:930][ 33]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.39.30:930][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.30:930][ 33]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.39.30:930][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.30:931][ 33]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.30:931][ 33]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.39.30:931][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.30:931][ 33]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.30:931][ 33]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.39.30:931][ 33]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.30:931][ 33]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.39.30:931][ 33]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.30:931][ 33]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.39.30:931][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.30:931][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.39.30:931][ 33]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.30:931][ 33]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.30:931][ 33]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.30:931][ 33]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.30:931][ 33]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.39.30:931][ 33]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.30:931][ 33]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.39.30:932][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.39.30:932][ 33]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.30:932][ 33]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.39.30:932][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.30:932][ 33]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-20.39.30:932][ 33]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.39.30:932][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.30:933][ 33]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Probably Will Auto D]: On [2020.06.10-20.39.30:957][ 34]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=70.611 [2020.06.10-20.39.30:972][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-20.39.30:972][ 35]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.10-20.39.30:973][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.39.30:980][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-20.39.30:980][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.39.30:994][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_ExternalRequestEscape [2020.06.10-20.39.30:994][ 36]GameFlow: EscapeMap TryEscapeInteraction : BP_CamperMale01_C_0 interaction returned:false, Damage State: 2, IsBeingPickedUp: false, IsCarried: false, IsBeingPutDown: false [2020.06.10-20.39.31:012][ 37]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.10-20.39.31:013][ 37]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:015][ 37]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.31:015][ 37]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.39.31:015][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.31:015][ 37]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.31:015][ 37]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.39.31:015][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.31:015][ 37]GameFlow: Warning: [LOCAL] Trying to set a new gamestate to an already finished gamestate. Old: VE_Escaped New: VE_Escaped [2020.06.10-20.39.31:015][ 37]Interaction: Interaction time: 0.000000 [2020.06.10-20.39.31:015][ 37]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-20.39.31:016][ 37]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.39.31:016][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.31:018][ 37]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:018][ 37]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:018][ 37]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:018][ 37]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:018][ 37]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:018][ 37]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:018][ 37]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:018][ 37]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:018][ 37]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:018][ 37]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:018][ 37]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:018][ 37]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:018][ 37]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:018][ 37]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:020][ 37]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.31:020][ 37]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.31:034][ 38]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.31:034][ 38]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.39.31:034][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.31:034][ 38]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.31:034][ 38]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.39.31:034][ 38]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.31:034][ 38]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.39.31:034][ 38]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.39.31:034][ 38]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-20.39.31:034][ 38]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.39.31:034][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.39.31:034][ 38]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.10-20.39.31:034][ 38]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:034][ 38]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.10-20.39.31:034][ 38]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:034][ 38]GameFlow: EscapeMap Interaction ended player escaped = true [2020.06.10-20.39.31:035][ 38]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.31:035][ 38]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.39.31:035][ 38]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.39.31:037][ 38]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.39.31:038][ 38]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:038][ 38]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:038][ 38]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:038][ 38]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:039][ 38]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:039][ 38]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:039][ 38]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:039][ 38]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:041][ 38]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:041][ 38]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:051][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:051][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:051][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:051][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:051][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:051][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:051][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:051][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:051][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:051][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:051][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:051][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:051][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:051][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:053][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:053][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:054][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:054][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:054][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:054][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:055][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:055][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:055][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:055][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:055][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:055][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:055][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:055][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:055][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:055][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:055][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:055][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:082][ 40]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.39.31:082][ 40]GameFlow: Writing Profile Stat DBD_Escape: 1 [2020.06.10-20.39.31:082][ 40]GameFlow: Writing Profile Stat DBD_DLC8_Camper_Stat1: 1 [2020.06.10-20.39.31:082][ 40]GameFlow: Writing Profile Stat DBD_EscapeKO: 1 [2020.06.10-20.39.31:083][ 40]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NewItem Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.39.31:083][ 40]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.39.31:083][ 40]GameFlow: Writing Profile Stat DBD_CamperNewItem: 1 [2020.06.10-20.39.31:093][ 40]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:093][ 40]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:094][ 40]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:094][ 40]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:094][ 40]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:094][ 40]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:094][ 40]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:094][ 40]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:094][ 40]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:094][ 40]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:094][ 40]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:094][ 40]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:094][ 40]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:094][ 40]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:096][ 40]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:096][ 40]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:097][ 40]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:097][ 40]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:098][ 40]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:098][ 40]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:098][ 40]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:098][ 40]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:098][ 40]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:098][ 40]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:098][ 40]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:098][ 40]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:098][ 40]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:098][ 40]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:098][ 40]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:098][ 40]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:098][ 40]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:098][ 40]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:118][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:118][ 41]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:118][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:118][ 41]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:119][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:119][ 41]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:119][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:119][ 41]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:119][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:119][ 41]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:119][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:119][ 41]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:119][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:119][ 41]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:122][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:122][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:123][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:123][ 41]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:123][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:123][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:123][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:123][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:124][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:124][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:124][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:124][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:124][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:124][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:124][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:124][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:124][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:124][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:136][ 42]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0 - Probably Will Auto D, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.39.31:136][ 42]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_0 - Probably Will Auto D, Originating Player: BP_CamperMale01_C_0 - Probably Will Auto D, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.39.31:136][ 42]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperMale01_C_0 - Probably Will Auto D, Originating Player: BP_CamperMale01_C_0 - Probably Will Auto D, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.39.31:136][ 42]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:136][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:137][ 42]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:137][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:137][ 42]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:137][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:137][ 42]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:137][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:137][ 42]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:137][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:137][ 42]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:137][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:137][ 42]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:137][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:140][ 42]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=70.792 [2020.06.10-20.39.31:140][ 42]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:140][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:141][ 42]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:141][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:142][ 42]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:143][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:143][ 42]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:143][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:143][ 42]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:143][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:143][ 42]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:143][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:143][ 42]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:143][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:143][ 42]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:143][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:143][ 42]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:143][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:155][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:155][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:155][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:155][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:156][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:156][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:156][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:156][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:156][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:156][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:156][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:156][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:156][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:156][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:158][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:158][ 43]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:159][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:159][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:160][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:160][ 43]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:160][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:160][ 43]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:160][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:160][ 43]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:160][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:160][ 43]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:160][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:160][ 43]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:160][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:160][ 43]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:160][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:161][ 43]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:179][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:179][ 44]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:179][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:179][ 44]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:180][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:180][ 44]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:181][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:181][ 44]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:181][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:181][ 44]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:181][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:181][ 44]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:181][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:181][ 44]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:181][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:181][ 44]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:181][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:181][ 44]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:182][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:182][ 44]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:183][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:183][ 44]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:183][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:183][ 44]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:184][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:184][ 44]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:184][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:184][ 44]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:184][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:184][ 44]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:184][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:184][ 44]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:185][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:185][ 44]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:185][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:185][ 44]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:186][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:186][ 44]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:187][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:187][ 44]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:187][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:187][ 44]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:187][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:187][ 44]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:187][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:187][ 44]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:187][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:187][ 44]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:187][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:187][ 44]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:188][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:188][ 44]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:207][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:207][ 45]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:207][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:207][ 45]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:207][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:207][ 45]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:207][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:207][ 45]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:207][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:207][ 45]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:207][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:207][ 45]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:207][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:208][ 45]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:209][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:210][ 45]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:211][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:211][ 45]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:212][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:212][ 45]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:212][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:212][ 45]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:212][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:212][ 45]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:212][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:212][ 45]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:212][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:212][ 45]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:212][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:212][ 45]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:212][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:212][ 45]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:233][ 46]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:233][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:233][ 46]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:233][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:233][ 46]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:233][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:233][ 46]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:233][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:233][ 46]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:233][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:233][ 46]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:233][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:233][ 46]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:233][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:236][ 46]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:236][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:237][ 46]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:237][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:239][ 46]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:239][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:239][ 46]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:239][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:239][ 46]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:239][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:239][ 46]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:239][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:239][ 46]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:239][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:239][ 46]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:239][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:239][ 46]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:239][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:260][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:260][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:260][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:261][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:261][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:261][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:261][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:261][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:261][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:261][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:261][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:261][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:261][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:261][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:263][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:263][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:264][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:264][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:265][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:265][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:265][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:265][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:265][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:265][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:265][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:265][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:265][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:266][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:266][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:266][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:266][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:266][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:286][ 48]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:286][ 48]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:286][ 48]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:286][ 48]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:286][ 48]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:286][ 48]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:288][ 48]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:288][ 48]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:288][ 48]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:288][ 48]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:288][ 48]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:288][ 48]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:288][ 48]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:288][ 48]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:288][ 48]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:288][ 48]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:288][ 48]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:288][ 48]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:288][ 48]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:288][ 48]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:290][ 48]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:290][ 48]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:290][ 48]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:290][ 48]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:290][ 48]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:290][ 48]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:290][ 48]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:291][ 48]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:291][ 48]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:291][ 48]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:291][ 48]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:291][ 48]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:291][ 48]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:291][ 48]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:291][ 48]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:291][ 48]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:293][ 48]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:293][ 48]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:294][ 48]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:294][ 48]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:294][ 48]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:294][ 48]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:294][ 48]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:294][ 48]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:294][ 48]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:294][ 48]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:294][ 48]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:294][ 48]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:294][ 48]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:294][ 48]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:294][ 48]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:294][ 48]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:314][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:314][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:314][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:314][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:314][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:314][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:314][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:314][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:314][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:314][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:314][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:314][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:314][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:314][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:316][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:316][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:317][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:317][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:319][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:319][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:319][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:319][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:319][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:319][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:319][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:319][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:319][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:319][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:319][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:319][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:319][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:319][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:340][ 50]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:340][ 50]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:340][ 50]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:340][ 50]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:340][ 50]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:340][ 50]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:340][ 50]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:340][ 50]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:340][ 50]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:340][ 50]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:340][ 50]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:340][ 50]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:340][ 50]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:340][ 50]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:343][ 50]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:343][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:344][ 50]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:344][ 50]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:346][ 50]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:346][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:346][ 50]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:346][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:346][ 50]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:346][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:346][ 50]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:346][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:346][ 50]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:346][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:346][ 50]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:346][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:347][ 50]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:347][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:367][ 51]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:367][ 51]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:367][ 51]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:367][ 51]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:367][ 51]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:367][ 51]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:367][ 51]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:367][ 51]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:367][ 51]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:367][ 51]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:367][ 51]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:367][ 51]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:367][ 51]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:367][ 51]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:370][ 51]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:370][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:370][ 51]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:370][ 51]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:371][ 51]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:371][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:372][ 51]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:372][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:372][ 51]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:372][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:372][ 51]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:372][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:372][ 51]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:372][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:372][ 51]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:372][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:372][ 51]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:372][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:382][ 52]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D2411A50] Result: '1' k_EResultOK (success) [2020.06.10-20.39.31:382][ 52]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D2411A50]' succeeded in 0.299893 seconds [2020.06.10-20.39.31:392][ 52]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:392][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:393][ 52]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:393][ 52]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:393][ 52]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:393][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:394][ 52]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:394][ 52]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:394][ 52]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:394][ 52]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:394][ 52]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:394][ 52]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:394][ 52]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:394][ 52]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:394][ 52]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:394][ 52]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:394][ 52]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:394][ 52]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:394][ 52]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:394][ 52]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:397][ 52]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:397][ 52]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:397][ 52]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:397][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:397][ 52]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:397][ 52]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:397][ 52]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:397][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:398][ 52]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:398][ 52]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:398][ 52]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:398][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:398][ 52]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:398][ 52]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:398][ 52]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:398][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:400][ 52]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:400][ 52]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:402][ 52]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:403][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:403][ 52]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:403][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:403][ 52]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:403][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:403][ 52]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:403][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:403][ 52]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:403][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:403][ 52]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:403][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:403][ 52]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:403][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:419][ 53]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:419][ 53]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:419][ 53]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:419][ 53]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:419][ 53]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:419][ 53]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:419][ 53]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:419][ 53]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:419][ 53]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:419][ 53]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:419][ 53]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:419][ 53]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:419][ 53]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:419][ 53]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:423][ 53]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:423][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:424][ 53]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:424][ 53]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:425][ 53]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:425][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:425][ 53]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:425][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:425][ 53]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:426][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:426][ 53]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:426][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:426][ 53]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:426][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:426][ 53]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:426][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:426][ 53]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:426][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:446][ 54]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:446][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:446][ 54]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:446][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:446][ 54]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:446][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:446][ 54]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:446][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:446][ 54]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:446][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:446][ 54]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:446][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:446][ 54]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:446][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:448][ 54]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:448][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:449][ 54]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:449][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:451][ 54]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:451][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:451][ 54]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:451][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:451][ 54]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:451][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:451][ 54]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:451][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:451][ 54]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:451][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:451][ 54]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:451][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:451][ 54]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:451][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:473][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:473][ 55]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:473][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:473][ 55]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:473][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:473][ 55]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:473][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:473][ 55]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:473][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:473][ 55]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:473][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:473][ 55]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:473][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.39.31:473][ 55]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:473][ 55]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-20.39.31:473][ 55]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-20.39.31:475][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:475][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:476][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:476][ 55]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:501][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:501][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:502][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:502][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:527][ 57]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:527][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:529][ 57]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:529][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:545][ 58]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.39.31:545][ 58]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.06.10-20.39.31:545][ 58]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-20.39.31:545][ 58]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.10-20.39.31:546][ 58]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.39.31:546][ 58]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.39.31:546][ 58]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.39.31:546][ 58]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.39.31:547][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:547][ 58]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:547][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:547][ 58]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:547][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:547][ 58]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:550][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:550][ 58]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:551][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:551][ 58]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:551][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:551][ 58]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:551][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:551][ 58]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:552][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:552][ 58]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:552][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:552][ 58]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:552][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:552][ 58]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:552][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:552][ 58]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:553][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:553][ 58]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:568][ 59]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:568][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:569][ 59]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:569][ 59]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:595][ 60]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:595][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:596][ 60]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:596][ 60]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:623][ 61]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:623][ 61]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:624][ 61]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:624][ 61]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:652][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:652][ 62]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:652][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:652][ 62]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:652][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:652][ 62]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:654][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:654][ 62]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:654][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:654][ 62]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:655][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:655][ 62]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:655][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:655][ 62]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:655][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:655][ 62]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:655][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:655][ 62]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:656][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:656][ 62]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:664][ 63]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A738E380] Result: '1' k_EResultOK (success) [2020.06.10-20.39.31:664][ 63]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A738E380]' succeeded in 0.576530 seconds [2020.06.10-20.39.31:674][ 63]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:674][ 63]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:675][ 63]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:675][ 63]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:693][ 64]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A738E380] Result: '1' k_EResultOK (success) [2020.06.10-20.39.31:700][ 64]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:700][ 64]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:701][ 64]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:701][ 64]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:714][ 65]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.620362 seconds [2020.06.10-20.39.31:727][ 65]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:727][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:728][ 65]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:728][ 65]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:752][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:752][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:752][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:752][ 66]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:752][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:752][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:754][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:754][ 66]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:754][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:754][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:755][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:755][ 66]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:755][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:755][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:755][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:755][ 66]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:755][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:755][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:756][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:756][ 66]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:780][ 67]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:780][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:781][ 67]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:781][ 67]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:807][ 68]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:807][ 68]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:808][ 68]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:808][ 68]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:834][ 69]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:834][ 69]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:835][ 69]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:835][ 69]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:861][ 70]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:861][ 70]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:862][ 70]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:862][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:887][ 71]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:887][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:888][ 71]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:888][ 71]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:914][ 72]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:914][ 72]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:915][ 72]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:915][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:941][ 73]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:941][ 73]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:942][ 73]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:942][ 73]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:967][ 74]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:967][ 74]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:968][ 74]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:968][ 74]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:994][ 75]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:994][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.31:995][ 75]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.31:995][ 75]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.32:021][ 76]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.32:021][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.32:022][ 76]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.32:022][ 76]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.32:048][ 77]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.32:048][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.32:049][ 77]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.32:049][ 77]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.32:074][ 78]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.32:074][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.32:075][ 78]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.32:075][ 78]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.32:391][ 90]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205338192 [2020.06.10-20.39.32:392][ 90]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205338192, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.06.10-20.39.32:392][ 90]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ☁ Icey ☁, Status: default, CachedStatus: default, RichPresence: Offline [2020.06.10-20.39.32:694][102]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.32:694][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.32:695][102]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.32:695][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.32:713][103]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.32:713][103]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.32:714][103]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.32:714][103]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.32:742][104]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.32:742][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.32:743][104]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.32:743][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.32:767][105]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.32:767][105]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.32:768][105]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.32:768][105]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.32:794][106]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.32:794][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.32:795][106]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.32:795][106]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.32:814][107]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.32:814][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.32:815][107]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.32:815][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.32:834][108]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.32:834][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.32:835][108]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.32:835][108]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.32:855][109]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.32:855][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.32:856][109]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.32:856][109]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.32:874][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.32:874][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.32:875][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.32:875][110]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.32:894][111]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.32:894][111]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.32:895][111]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.32:895][111]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.32:914][112]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.32:914][112]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.32:914][112]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.32:915][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.32:933][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.32:933][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.32:934][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.32:934][113]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.32:953][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.32:953][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.32:954][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.32:954][114]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.32:974][115]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.32:974][115]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.32:975][115]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.32:975][115]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.32:993][116]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.32:993][116]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.32:994][116]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.32:994][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:014][117]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:014][117]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:015][117]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:015][117]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:033][118]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:034][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:034][118]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:034][118]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:053][119]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:053][119]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:054][119]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:054][119]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:074][120]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:074][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:074][120]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:074][120]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:094][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:094][121]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:095][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:095][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:114][122]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:114][122]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:114][122]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:114][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:133][123]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:133][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:134][123]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:134][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:153][124]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:153][124]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:154][124]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:154][124]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:173][125]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:174][125]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:175][125]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:175][125]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:193][126]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:194][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:194][126]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:194][126]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:213][127]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:213][127]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:214][127]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:214][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:234][128]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:234][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:235][128]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:235][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:253][129]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:254][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:255][129]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:255][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:273][130]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:273][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:274][130]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:274][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:294][131]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:294][131]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:295][131]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:295][131]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:312][132]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:312][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:313][132]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:313][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:332][133]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:332][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:333][133]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:333][133]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:352][134]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:352][134]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:353][134]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:353][134]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:370][135]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:370][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:371][135]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:371][135]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:390][136]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:390][136]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:391][136]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:391][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:408][137]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:408][137]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:410][137]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:410][137]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:427][138]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:427][138]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:429][138]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:429][138]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:447][139]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:447][139]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:448][139]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:448][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:467][140]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:467][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:468][140]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:468][140]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:487][141]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:487][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:488][141]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:488][141]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:506][142]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:506][142]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:507][142]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:507][142]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:527][143]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:527][143]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:528][143]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:528][143]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:546][144]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:546][144]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:547][144]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:547][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:567][145]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:567][145]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:567][145]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:568][145]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:594][146]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:594][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:595][146]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:595][146]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:613][147]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:613][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:615][147]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:615][147]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:634][148]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:634][148]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:635][148]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:635][148]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:651][149]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:651][149]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:651][149]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:651][149]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:651][149]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:651][149]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:655][149]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:655][149]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:655][149]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:655][149]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:655][149]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:655][149]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:655][149]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:655][149]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:655][149]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:655][149]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:655][149]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:655][149]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:656][149]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:656][149]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:656][149]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:656][149]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:657][149]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:657][149]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:674][150]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:674][150]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:675][150]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:675][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:694][151]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:694][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:695][151]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:695][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:714][152]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:714][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:715][152]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:715][152]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:733][153]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:734][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:734][153]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:734][153]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:753][154]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:753][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:754][154]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:754][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:773][155]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:773][155]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:774][155]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:774][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:794][156]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:794][156]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:795][156]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:795][156]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:813][157]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:813][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:814][157]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:814][157]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:834][158]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:834][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:835][158]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:835][158]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:853][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:853][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:854][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:854][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:874][160]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:874][160]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:875][160]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:875][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:893][161]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:893][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:894][161]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:894][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:914][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:914][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:914][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:914][162]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:933][163]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:933][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:935][163]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:935][163]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:953][164]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:953][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:953][164]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:953][164]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:954][164]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:954][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:954][164]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:954][164]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:973][165]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:973][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:973][165]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:973][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:973][165]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:973][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:975][165]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:975][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:993][166]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:993][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:994][166]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:994][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:994][166]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:994][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.33:995][166]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.33:995][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:013][167]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:013][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:013][167]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:013][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:013][167]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:013][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:014][167]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:014][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:033][168]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:033][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:034][168]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:034][168]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:034][168]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:034][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:035][168]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:035][168]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:053][169]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:053][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:053][169]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:053][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:053][169]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:053][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:054][169]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:054][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:073][170]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:073][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:074][170]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:074][170]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:074][170]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:074][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:075][170]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:075][170]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:093][171]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:093][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:094][171]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:094][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:094][171]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:094][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:095][171]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:095][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:114][172]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:114][172]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:114][172]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:114][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:114][172]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:114][172]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:115][172]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:115][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:133][173]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:133][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:134][173]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:134][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:134][173]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:134][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:135][173]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:135][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:153][174]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:153][174]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:153][174]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:153][174]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:154][174]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:154][174]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:155][174]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:155][174]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:173][175]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:173][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:173][175]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:173][175]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:173][175]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:173][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:175][175]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:175][175]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:194][176]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:194][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:194][176]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:194][176]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:194][176]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:194][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:195][176]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:195][176]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:214][177]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:214][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:214][177]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:214][177]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:214][177]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:214][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:216][177]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:216][177]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:233][178]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:233][178]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:233][178]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:233][178]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:234][178]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:234][178]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:235][178]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:235][178]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:253][179]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:253][179]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:253][179]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:253][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:253][179]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:253][179]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:254][179]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:254][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:273][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:273][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:274][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:274][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:274][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:274][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:275][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:275][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:293][181]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:293][181]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:294][181]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:294][181]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:294][181]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:294][181]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:295][181]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:295][181]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:313][182]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:313][182]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:313][182]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:314][182]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:314][182]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:314][182]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:314][182]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:315][182]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:333][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:333][183]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:333][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:333][183]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:333][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:333][183]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:334][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:334][183]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:353][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:353][184]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:354][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:354][184]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:354][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:354][184]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:355][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:355][184]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:374][185]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:374][185]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:374][185]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:374][185]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:374][185]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:374][185]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:375][185]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:375][185]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:393][186]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:393][186]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:393][186]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:393][186]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:394][186]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:394][186]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:394][186]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:394][186]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:413][187]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:413][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:413][187]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:413][187]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:414][187]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:414][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:415][187]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:415][187]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:434][188]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:434][188]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:434][188]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:434][188]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:434][188]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:434][188]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:435][188]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:435][188]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:453][189]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:453][189]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:453][189]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:453][189]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:453][189]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:453][189]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:455][189]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:455][189]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:473][190]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:473][190]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:473][190]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:473][190]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:473][190]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:473][190]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:474][190]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:474][190]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:492][191]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:492][191]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:492][191]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:493][191]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:493][191]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:493][191]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:494][191]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:494][191]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:513][192]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:513][192]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:514][192]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:514][192]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:514][192]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:514][192]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:515][192]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:515][192]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:533][193]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:533][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:533][193]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:533][193]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:533][193]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:533][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:535][193]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:535][193]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:553][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:553][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:554][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:554][194]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:554][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:554][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:555][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:555][194]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:573][195]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:573][195]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:573][195]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:574][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:574][195]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:574][195]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:575][195]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:575][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:591][196]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.200378 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.10-20.39.34:594][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:594][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:594][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:594][196]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:594][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:594][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:595][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:595][196]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:613][197]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:613][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:614][197]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:614][197]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:614][197]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:614][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:615][197]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:615][197]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:633][198]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:633][198]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:634][198]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:634][198]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:634][198]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:634][198]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:635][198]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:635][198]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:653][199]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:653][199]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:653][199]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:653][199]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:654][199]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:654][199]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:655][199]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:655][199]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:673][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:673][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:674][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:674][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:674][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:674][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:675][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:675][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:693][201]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:693][201]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:693][201]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:693][201]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:693][201]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:693][201]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:694][201]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:694][201]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:713][202]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:713][202]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:713][202]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:713][202]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:713][202]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:714][202]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:714][202]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:715][202]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:732][203]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:732][203]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:733][203]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:733][203]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:733][203]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:733][203]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:734][203]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:734][203]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:753][204]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:753][204]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:754][204]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:754][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:754][204]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:754][204]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:755][204]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:755][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:773][205]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:773][205]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:773][205]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:773][205]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:773][205]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:773][205]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:774][205]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:774][205]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:793][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:793][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:793][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:793][206]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:793][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:793][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:794][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:794][206]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:812][207]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:812][207]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:813][207]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:813][207]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:813][207]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:813][207]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:814][207]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:814][207]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:833][208]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:833][208]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:834][208]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:834][208]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:834][208]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:834][208]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:835][208]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:835][208]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:893][211]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:893][211]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:893][211]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:893][211]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:893][211]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:893][211]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:894][211]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:895][211]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:914][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:914][212]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:914][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:914][212]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:914][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:914][212]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:915][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:915][212]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:933][213]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:933][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:933][213]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:933][213]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:933][213]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:933][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:935][213]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:935][213]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:953][214]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:953][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:953][214]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:953][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:954][214]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:954][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:954][214]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:955][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:973][215]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:973][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:973][215]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:973][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:973][215]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:973][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:975][215]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:975][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:993][216]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:993][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:994][216]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:994][216]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:994][216]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:994][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.34:995][216]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.34:995][216]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:013][217]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:013][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:013][217]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:013][217]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:013][217]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:013][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:014][217]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:014][217]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:033][218]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:033][218]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:033][218]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:033][218]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:034][218]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:034][218]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:034][218]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:034][218]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:053][219]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:053][219]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:053][219]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:053][219]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:053][219]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:054][219]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:055][219]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:055][219]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:073][220]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:073][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:074][220]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:074][220]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:074][220]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:074][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:075][220]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:075][220]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:093][221]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:093][221]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:093][221]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:093][221]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:093][221]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:093][221]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:094][221]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:094][221]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:113][222]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:113][222]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:113][222]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:113][222]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:113][222]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:113][222]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:114][222]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:114][222]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:132][223]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:132][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:133][223]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:133][223]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:133][223]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:133][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:134][223]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:134][223]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:153][224]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:153][224]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:154][224]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:154][224]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:154][224]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:154][224]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:155][224]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:155][224]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:173][225]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:173][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:173][225]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:173][225]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:174][225]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:174][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:175][225]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:175][225]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:193][226]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:193][226]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:194][226]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:194][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:194][226]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:194][226]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:195][226]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:195][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:213][227]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:213][227]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:213][227]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:213][227]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:213][227]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:213][227]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:214][227]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:215][227]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:233][228]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:233][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:233][228]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:233][228]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:233][228]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:233][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:234][228]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:234][228]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:252][229]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:252][229]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:253][229]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:253][229]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:253][229]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:253][229]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:254][229]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:254][229]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:273][230]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:273][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:274][230]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:274][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:274][230]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:274][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:275][230]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:275][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:293][231]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:293][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:294][231]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:294][231]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:294][231]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:294][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:295][231]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:295][231]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:314][232]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:314][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:314][232]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:314][232]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:314][232]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:314][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:315][232]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:315][232]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:333][233]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:333][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:333][233]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:333][233]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:333][233]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:333][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:334][233]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:334][233]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:353][234]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:353][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:354][234]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:354][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:354][234]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:354][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:355][234]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:355][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:374][235]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:374][235]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:374][235]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:374][235]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:374][235]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:374][235]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:376][235]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:376][235]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:393][236]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:394][236]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:394][236]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:394][236]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:394][236]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:394][236]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:395][236]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:395][236]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:413][237]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:413][237]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:413][237]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:413][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:413][237]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:413][237]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:414][237]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:414][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:434][238]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:434][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:434][238]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:434][238]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:434][238]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:434][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:435][238]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:435][238]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:458][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:458][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:458][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:458][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:458][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:459][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:460][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:460][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:477][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:477][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:477][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:477][240]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:477][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:477][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:479][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:479][240]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:495][241]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:495][241]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:495][241]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:495][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:495][241]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:495][241]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:496][241]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:496][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:514][242]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:514][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:514][242]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:514][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:514][242]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:514][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:515][242]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:515][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:533][243]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:533][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:533][243]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:533][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:533][243]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:533][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:534][243]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:534][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:553][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:554][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:554][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:554][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:554][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:554][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:555][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:555][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:573][245]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:573][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:573][245]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:573][245]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:573][245]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:573][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:574][245]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:574][245]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:594][246]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:594][246]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:594][246]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:594][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:594][246]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:594][246]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:595][246]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:595][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:613][247]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:613][247]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:614][247]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:614][247]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:614][247]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:614][247]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:615][247]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:615][247]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:633][248]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:633][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:633][248]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:633][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:633][248]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:633][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:634][248]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:634][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:653][249]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:653][249]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:653][249]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:653][249]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:653][249]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:653][249]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:654][249]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:654][249]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:673][250]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:674][250]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:674][250]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:674][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:674][250]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:674][250]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:675][250]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:675][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:693][251]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:693][251]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:693][251]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:693][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:693][251]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:693][251]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:694][251]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:694][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:713][252]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:713][252]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:714][252]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:714][252]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:714][252]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:714][252]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:715][252]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:715][252]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:732][253]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:732][253]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:733][253]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:733][253]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:733][253]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:733][253]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:734][253]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:734][253]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:753][254]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:753][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:753][254]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:753][254]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:753][254]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:753][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:754][254]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:754][254]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:773][255]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:773][255]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:773][255]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:773][255]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:773][255]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:773][255]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:774][255]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:774][255]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:794][256]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:794][256]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:794][256]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:794][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:794][256]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:794][256]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:795][256]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:795][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:813][257]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:813][257]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:813][257]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:813][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:813][257]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:813][257]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:814][257]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:814][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:833][258]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:833][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:834][258]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:834][258]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:834][258]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:834][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:835][258]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:835][258]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:853][259]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:853][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:853][259]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:853][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:853][259]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:853][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:854][259]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:854][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:873][260]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:873][260]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:874][260]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:874][260]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:874][260]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:874][260]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:875][260]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:875][260]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:893][261]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:893][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:893][261]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:893][261]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:893][261]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:893][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:895][261]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:895][261]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:913][262]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:913][262]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:914][262]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:914][262]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:914][262]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:914][262]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:915][262]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:915][262]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:933][263]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:933][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:933][263]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:933][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:933][263]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:933][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:934][263]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:934][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:953][264]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:953][264]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:953][264]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:953][264]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:953][264]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:953][264]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:954][264]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:954][264]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:972][265]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:972][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:973][265]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:973][265]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:973][265]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:973][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:974][265]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:974][265]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:993][266]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:993][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:993][266]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:993][266]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:994][266]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:994][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.35:995][266]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.35:995][266]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:013][267]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:013][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:013][267]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:013][267]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:013][267]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:013][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:015][267]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:015][267]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:033][268]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:033][268]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:034][268]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:034][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:034][268]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:034][268]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:035][268]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:035][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:052][269]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:052][269]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:052][269]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:052][269]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:052][269]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:052][269]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:053][269]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:053][269]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:079][270]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.39.36:079][270]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.10-20.39.36:204][270]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 4ECB390901001001 [2020.06.10-20.39.36:204][270]GameFlow: Warning: LogCurrentLoadout: Item: Item_Camper_MechanicsToolbox Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Bond 2 Perk2: Urban_Evasion 2 Perk3: Self_Care 0 Perk4: DecisiveStrike 1 Offering: _EMPTY_ [2020.06.10-20.39.36:207][270]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-20.39.36:207][270]GameFlow: Local_WriteGameEndStats IsLocalController [2020.06.10-20.39.36:208][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.10-20.39.36:208][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.10-20.39.36:208][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.10-20.39.36:208][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.10-20.39.36:208][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.10-20.39.36:208][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.10-20.39.36:208][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.10-20.39.36:208][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 805.984741 [2020.06.10-20.39.36:208][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 433.868591 [2020.06.10-20.39.36:208][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 42.060017 [2020.06.10-20.39.36:208][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 922.349792 [2020.06.10-20.39.36:208][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 123.964508 [2020.06.10-20.39.36:208][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 22.747814 [2020.06.10-20.39.36:208][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 502.951233 [2020.06.10-20.39.36:208][270]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.10-20.39.36:208][270]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.10-20.39.36:208][270]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.10-20.39.36:208][270]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.10-20.39.36:208][270]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.10-20.39.36:208][270]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.10-20.39.36:208][270]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.10-20.39.36:208][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 1286.403687 [2020.06.10-20.39.36:208][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 712.188110 [2020.06.10-20.39.36:208][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 65.041443 [2020.06.10-20.39.36:208][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 1470.834351 [2020.06.10-20.39.36:208][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 196.340057 [2020.06.10-20.39.36:208][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 32.514542 [2020.06.10-20.39.36:208][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 826.722412 [2020.06.10-20.39.36:208][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.10-20.39.36:208][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.10-20.39.36:208][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.10-20.39.36:208][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.10-20.39.36:209][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.10-20.39.36:209][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.10-20.39.36:209][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.10-20.39.36:209][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CleanseTotem.Dull Bloodpoints Value: 1000.000000 [2020.06.10-20.39.36:209][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CleanseTotem.Dull Bloodpoints Value: 1000.000000 [2020.06.10-20.39.36:209][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CleanseTotem.Dull Bloodpoints Value: 1000.000000 [2020.06.10-20.39.36:209][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 300.000000 [2020.06.10-20.39.36:209][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 300.000000 [2020.06.10-20.39.36:209][270]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 1.502508 [2020.06.10-20.39.36:209][270]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 15.928452 [2020.06.10-20.39.36:209][270]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 2.404500 [2020.06.10-20.39.36:209][270]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 48.886055 [2020.06.10-20.39.36:209][270]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 0.801451 [2020.06.10-20.39.36:209][270]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 1.102171 [2020.06.10-20.39.36:209][270]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 19.033133 [2020.06.10-20.39.36:209][270]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 2.103679 [2020.06.10-20.39.36:209][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.06.10-20.39.36:209][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Other.Success.Good Bloodpoints Value: 50.000000 [2020.06.10-20.39.36:209][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAltruism Bloodpoints Value: 344.903564 [2020.06.10-20.39.36:209][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 430.285278 [2020.06.10-20.39.36:209][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SearchableCompleteContributionPercent Bloodpoints Value: 0.000000 [2020.06.10-20.39.36:209][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SearchablePercent Bloodpoints Value: 250.000000 [2020.06.10-20.39.36:209][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.06.10-20.39.36:209][270]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 741.322144 [2020.06.10-20.39.36:209][270]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 415.404236 [2020.06.10-20.39.36:209][270]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 259.119385 [2020.06.10-20.39.36:209][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 400.000000 [2020.06.10-20.39.36:209][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.10-20.39.36:209][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.10-20.39.36:209][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.OpenDoorPercent Bloodpoints Value: 4.172549 [2020.06.10-20.39.36:209][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.OpenDoorPercent Bloodpoints Value: 110.609756 [2020.06.10-20.39.36:209][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.OpenDoorPercent Bloodpoints Value: 8.236319 [2020.06.10-20.39.36:209][270]GameFlow: Logging Player Score Event: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Bloodpoints Value: 315.000000 [2020.06.10-20.39.36:209][270]GameFlow: Logging Player Score Event: DBDCamperScore_ChaseSteal Bloodpoints Value: 250.000000 [2020.06.10-20.39.36:209][270]GameFlow: Logging Player Score Event: DBDCamperScore_ChaseSteal Bloodpoints Value: 250.000000 [2020.06.10-20.39.36:209][270]GameFlow: Logging Player Score Event: DBDCamperScore_FirstTimeDying Bloodpoints Value: 0.000000 [2020.06.10-20.39.36:209][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveTimer Bloodpoints Value: 0.000000 [2020.06.10-20.39.36:209][270]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveKO Bloodpoints Value: 5000.000000 [2020.06.10-20.39.36:209][270]GameFlow: Logging Player Score Event: DBDPlayerScore_EndGame Bloodpoints Value: 0.000000 [2020.06.10-20.39.36:209][270]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.06.10-20.39.36:210][270]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-20.39.36:210][270]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 20692.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-20.39.36:210][270]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 20692.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-20.39.36:210][270]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 20692.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-20.39.36:210][270]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 20692.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-20.39.36:210][270]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 20692.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-20.39.36:210][270]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.39.36:210][270]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 20692 [2020.06.10-20.39.36:210][270]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.06.10-20.39.36:210][270]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=16 [2020.06.10-20.39.36:210][270]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-20.39.36:210][270]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-20.39.36:210][270]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-20.39.36:210][270]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-20.39.36:210][270]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-20.39.36:210][270]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.39.36:210][270]GameFlow: Writing Profile Stat DBD_UnlockRanking: 1 [2020.06.10-20.39.36:210][270]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-20.39.36:210][270]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-20.39.36:210][270]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-20.39.36:210][270]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-20.39.36:210][270]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-20.39.36:211][270]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.39.36:211][270]GameFlow: Writing Profile Stat DBD_MaxBloodwebPointsOneCategory: 8000 [2020.06.10-20.39.36:211][270]GameFlow: WriteGameEndStats: Skulls: 1 BloodPoints: 20692 FearTokens: 10 [2020.06.10-20.39.36:211][270]GameFlow: Writing Profile Stat DBD_CamperSkulls: 1 [2020.06.10-20.39.36:211][270]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=0 addSurvivorPips=1 [2020.06.10-20.39.36:211][270]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.10-20.39.36:211][270]LogQuestEvent: player did finish playing [2020.06.10-20.39.36:221][270]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:221][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:221][270]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:221][270]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:221][270]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:221][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:222][270]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:222][270]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:225][270]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:225][270]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:230][271]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:230][271]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:231][271]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:231][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:231][271]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:231][271]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:232][271]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:232][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:236][271]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:236][271]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:250][272]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:250][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:250][272]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:250][272]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:250][272]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:250][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:251][272]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:251][272]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:254][272]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:254][272]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:270][273]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:270][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:270][273]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:270][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:270][273]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:270][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:271][273]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:271][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:274][273]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:274][273]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:278][274]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-20.39.36:288][274]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:288][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:288][274]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:289][274]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:289][274]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:289][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:290][274]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:290][274]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:292][274]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:292][274]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:307][275]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:308][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:308][275]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:308][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:308][275]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:308][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:310][275]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:310][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:313][275]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:313][275]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:326][276]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:326][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:327][276]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:327][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:327][276]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:327][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:328][276]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:328][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:330][276]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:330][276]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:345][277]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:345][277]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:345][277]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:345][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:345][277]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:345][277]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:346][277]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:346][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:349][277]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:349][277]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:364][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:365][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:365][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:365][278]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:365][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:365][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:366][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:366][278]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:368][278]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:368][278]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:383][279]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:383][279]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:384][279]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:384][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:384][279]GameFlow: EscapeMap player end overlap escape zone: BP_CamperMale01_C_0 [2020.06.10-20.39.36:384][279]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:384][279]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:385][279]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:385][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:387][279]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:388][279]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:402][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:402][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:402][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:402][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:402][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:402][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:403][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:403][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:405][280]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:405][280]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:421][281]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:421][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:421][281]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:421][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:421][281]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:421][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:422][281]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:422][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:424][281]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:424][281]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:427][282]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.10-20.39.36:428][282]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.39.36:440][282]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:440][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:440][282]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:440][282]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:440][282]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:440][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:441][282]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:441][282]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:444][282]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:444][282]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:459][283]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:459][283]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:459][283]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:459][283]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:459][283]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:459][283]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:460][283]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:460][283]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:463][283]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:463][283]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:478][284]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:478][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:478][284]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:478][284]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:478][284]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:478][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:479][284]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:480][284]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:482][284]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:482][284]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:496][285]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3F2951B70] Result: '1' k_EResultOK (success) [2020.06.10-20.39.36:496][285]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3F2951B70]' succeeded in 0.285326 seconds [2020.06.10-20.39.36:496][285]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:496][285]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:497][285]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:497][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:497][285]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:497][285]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:498][285]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:498][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:500][285]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:500][285]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:515][286]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:515][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:516][286]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:516][286]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:516][286]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:516][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:517][286]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:517][286]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:518][286]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:519][286]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:534][287]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:534][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:534][287]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:534][287]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:534][287]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:534][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:535][287]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:535][287]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:537][287]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:537][287]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:553][288]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:553][288]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:553][288]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:553][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:553][288]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:553][288]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:554][288]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:554][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:556][288]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:556][288]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:571][289]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:572][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:572][289]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:572][289]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:572][289]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:572][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:573][289]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:573][289]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:575][289]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:575][289]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:590][290]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:590][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:590][290]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:590][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:590][290]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:590][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:591][290]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:592][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:594][290]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:594][290]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:609][291]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:609][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:609][291]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:609][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:609][291]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:609][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:610][291]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:610][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:612][291]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:612][291]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:627][292]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:627][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:627][292]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:627][292]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:627][292]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:627][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:628][292]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:628][292]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:630][292]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:630][292]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:645][293]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:645][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:646][293]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:646][293]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:646][293]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:646][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:647][293]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:647][293]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:649][293]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:649][293]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:664][294]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:664][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:664][294]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:664][294]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:664][294]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:664][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:665][294]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:665][294]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:667][294]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:667][294]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:682][295]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:682][295]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:682][295]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:682][295]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:682][295]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:683][295]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:684][295]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:684][295]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:686][295]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:686][295]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:701][296]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:701][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:702][296]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:702][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:702][296]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:702][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:703][296]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:703][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:705][296]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:705][296]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:719][297]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:719][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:719][297]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:719][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:719][297]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:719][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:720][297]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:720][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:722][297]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:723][297]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:737][298]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:737][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:738][298]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:738][298]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:738][298]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:738][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:739][298]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:739][298]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:741][298]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:741][298]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:756][299]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:756][299]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:756][299]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:756][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:756][299]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:756][299]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:757][299]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:757][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:759][299]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:759][299]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:774][300]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:774][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:774][300]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:774][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:774][300]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:774][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:775][300]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:775][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:778][300]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:778][300]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:793][301]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:793][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:793][301]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:793][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:793][301]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:793][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:794][301]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:794][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:796][301]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:796][301]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:811][302]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:811][302]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:811][302]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:811][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:811][302]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:811][302]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:812][302]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:812][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:814][302]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:815][302]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:828][303]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:828][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:829][303]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:829][303]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:829][303]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:829][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:830][303]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:830][303]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:832][303]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B5A2D1E0] Result: '1' k_EResultOK (success) [2020.06.10-20.39.36:832][303]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B5A2D1E0]' succeeded in 0.620781 seconds [2020.06.10-20.39.36:832][303]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:832][303]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:847][304]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:847][304]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:847][304]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:847][304]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:847][304]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:847][304]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:848][304]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:848][304]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:851][304]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:851][304]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:865][305]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:865][305]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:865][305]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:865][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:865][305]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:865][305]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:866][305]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:866][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:868][305]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:868][305]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:883][306]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:883][306]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:883][306]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:883][306]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:884][306]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:884][306]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:885][306]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:885][306]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:887][306]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:887][306]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:901][307]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:901][307]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:901][307]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:901][307]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:901][307]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:901][307]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:902][307]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:902][307]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:904][307]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:904][307]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:920][308]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:920][308]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:920][308]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:920][308]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:920][308]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:920][308]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:921][308]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:921][308]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:923][308]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:923][308]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:937][309]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:937][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:937][309]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:937][309]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:938][309]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:938][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:939][309]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:939][309]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:941][309]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:941][309]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:955][310]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:955][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:955][310]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:955][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:955][310]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:955][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:956][310]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:956][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:958][310]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:958][310]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:973][311]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:973][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:973][311]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:973][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:973][311]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:973][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:974][311]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:974][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:976][311]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:976][311]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.36:991][312]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:991][312]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:991][312]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:991][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:991][312]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:991][312]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:992][312]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.36:992][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.36:995][312]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.36:995][312]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.37:009][313]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.37:009][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:009][313]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.37:009][313]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:009][313]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.37:009][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:010][313]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.37:010][313]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:012][313]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.37:013][313]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.37:027][314]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.37:027][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:027][314]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-20.39.37:027][314]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.10-20.39.37:027][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:027][314]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-20.39.37:115][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-20.39.37:115][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Enabled [2020.06.10-20.39.37:115][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.06.10-20.39.37:115][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.06.10-20.39.37:115][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Enabled [2020.06.10-20.39.37:115][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-20.39.37:117][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Enabled [2020.06.10-20.39.37:118][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Enabled [2020.06.10-20.39.37:118][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-20.39.37:118][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Enabled [2020.06.10-20.39.37:118][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Disabled [2020.06.10-20.39.37:118][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-20.39.37:118][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Disabled [2020.06.10-20.39.37:119][314]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_4] [2020.06.10-20.39.37:119][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:119][314]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_4] [2020.06.10-20.39.37:119][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:119][314]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_4] [2020.06.10-20.39.37:119][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:119][314]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_4] [2020.06.10-20.39.37:119][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:119][314]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_4] [2020.06.10-20.39.37:119][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:119][314]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_4] [2020.06.10-20.39.37:119][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:119][314]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_4] [2020.06.10-20.39.37:119][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:119][314]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_4] [2020.06.10-20.39.37:119][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:119][314]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_4] [2020.06.10-20.39.37:119][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:120][314]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_4] [2020.06.10-20.39.37:120][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:120][314]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_4] [2020.06.10-20.39.37:120][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:120][314]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_4] [2020.06.10-20.39.37:120][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:120][314]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_4] [2020.06.10-20.39.37:120][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:120][314]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_4] [2020.06.10-20.39.37:120][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:120][314]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_4] [2020.06.10-20.39.37:120][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:120][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.39.37:120][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.06.10-20.39.37:120][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.39.37:120][314]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_1 [2020.06.10-20.39.37:120][314]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.06.10-20.39.37:120][314]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.06.10-20.39.37:120][314]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_1 [2020.06.10-20.39.37:121][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.06.10-20.39.37:121][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.06.10-20.39.37:121][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.06.10-20.39.37:121][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Disabled [2020.06.10-20.39.37:121][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-20.39.37:123][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Disabled [2020.06.10-20.39.37:123][314]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.39.37:123][314]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.39.37:123][314]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.39.37:123][314]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000035 seconds [2020.06.10-20.39.37:124][314]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.10-20.39.37:124][314]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.39.37:125][314]GameFlow: Spawn Item: Item_Camper_MechanicsToolbox [2020.06.10-20.39.37:125][314]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000083 seconds [2020.06.10-20.39.37:126][314]GameFlow: ACollectable::BeginPlay [2020.06.10-20.39.37:126][314]GameFlow: BegunPlayFenceGuid F6F11490-4041-A12F-2581-ADAA977D6298 [2020.06.10-20.39.37:126][314]GameFlow: OnCreationFence F6F11490-4041-A12F-2581-ADAA977D6298 [2020.06.10-20.39.37:126][314]GameFlow: Waiting for fence F6F11490-4041-A12F-2581-ADAA977D6298 [2020.06.10-20.39.37:126][314]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: F6F114904041A12F2581ADAA977D6298 [2020.06.10-20.39.37:126][314]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item DF_Head06 [2020.06.10-20.39.37:126][314]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.39.37:126][314]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.39.37:126][314]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.39.37:126][314]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.39.37:127][314]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.39.37:216][314]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D2BB76C0] Result: '1' k_EResultOK (success) [2020.06.10-20.39.37:216][314]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D2BB76C0]' succeeded in 0.931269 seconds [2020.06.10-20.39.37:216][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-20.39.37:216][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.10-20.39.37:216][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.10-20.39.37:216][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.10-20.39.37:216][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.10-20.39.37:216][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-20.39.37:217][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.10-20.39.37:219][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Enabled [2020.06.10-20.39.37:219][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-20.39.37:219][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Enabled [2020.06.10-20.39.37:219][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Disabled [2020.06.10-20.39.37:219][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-20.39.37:219][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Disabled [2020.06.10-20.39.37:220][314]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_5] [2020.06.10-20.39.37:220][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:220][314]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_5] [2020.06.10-20.39.37:220][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:220][314]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_5] [2020.06.10-20.39.37:220][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:220][314]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_5] [2020.06.10-20.39.37:220][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:220][314]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_5] [2020.06.10-20.39.37:220][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:220][314]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_5] [2020.06.10-20.39.37:220][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:220][314]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_5] [2020.06.10-20.39.37:220][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:220][314]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_5] [2020.06.10-20.39.37:220][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:220][314]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_5] [2020.06.10-20.39.37:220][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:220][314]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_5] [2020.06.10-20.39.37:220][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:220][314]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_5] [2020.06.10-20.39.37:220][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:220][314]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_5] [2020.06.10-20.39.37:220][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:220][314]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_5] [2020.06.10-20.39.37:220][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:220][314]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_5] [2020.06.10-20.39.37:220][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:220][314]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_5] [2020.06.10-20.39.37:220][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:220][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.39.37:220][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.10-20.39.37:221][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.39.37:221][314]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.06.10-20.39.37:221][314]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.06.10-20.39.37:221][314]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.06.10-20.39.37:221][314]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.06.10-20.39.37:221][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.10-20.39.37:221][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.10-20.39.37:221][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.10-20.39.37:221][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.10-20.39.37:221][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-20.39.37:222][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.10-20.39.37:222][314]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.39.37:222][314]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.39.37:222][314]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.39.37:222][314]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000036 seconds [2020.06.10-20.39.37:223][314]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.10-20.39.37:223][314]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.39.37:223][314]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Mask_DG_01 [2020.06.10-20.39.37:224][314]GameFlow: (CustomizedAudio) - Update Sound with item MT_Mask_DG_01 [2020.06.10-20.39.37:224][314]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Torso02_Nana [2020.06.10-20.39.37:227][314]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_Nana [2020.06.10-20.39.37:227][314]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Legs04_03 [2020.06.10-20.39.37:227][314]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.10-20.39.37:316][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_2.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-20.39.37:316][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_2.CarryEscape Enabled?: Enabled [2020.06.10-20.39.37:316][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_2.HPSlot01 Enabled?: Enabled [2020.06.10-20.39.37:316][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_2.HPSlot02 Enabled?: Enabled [2020.06.10-20.39.37:316][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_2.MendChargeable Enabled?: Enabled [2020.06.10-20.39.37:316][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_2.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-20.39.37:317][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_2.StalkedCharge Enabled?: Enabled [2020.06.10-20.39.37:319][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Enabled [2020.06.10-20.39.37:319][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-20.39.37:319][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Enabled [2020.06.10-20.39.37:319][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Disabled [2020.06.10-20.39.37:319][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-20.39.37:319][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Disabled [2020.06.10-20.39.37:319][314]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_6] [2020.06.10-20.39.37:320][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:320][314]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_6] [2020.06.10-20.39.37:320][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:320][314]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_6] [2020.06.10-20.39.37:320][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:320][314]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_6] [2020.06.10-20.39.37:320][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:320][314]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_6] [2020.06.10-20.39.37:320][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:320][314]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_6] [2020.06.10-20.39.37:320][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:320][314]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_6] [2020.06.10-20.39.37:320][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:320][314]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_6] [2020.06.10-20.39.37:320][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:320][314]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_6] [2020.06.10-20.39.37:320][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:320][314]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_6] [2020.06.10-20.39.37:320][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:320][314]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_6] [2020.06.10-20.39.37:320][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:320][314]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_6] [2020.06.10-20.39.37:320][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:320][314]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_6] [2020.06.10-20.39.37:320][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:320][314]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_6] [2020.06.10-20.39.37:320][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:320][314]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_6] [2020.06.10-20.39.37:320][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:320][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_2.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.39.37:320][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_2.CarryEscape Enabled?: Disabled [2020.06.10-20.39.37:321][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_2.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.39.37:321][314]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale02_Character_C_2 [2020.06.10-20.39.37:321][314]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale02_Character_C_2 [2020.06.10-20.39.37:321][314]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale02_Character_C_2 [2020.06.10-20.39.37:321][314]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale02_Character_C_2 [2020.06.10-20.39.37:321][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_2.CarryEscape Enabled?: Disabled [2020.06.10-20.39.37:321][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_2.HPSlot01 Enabled?: Disabled [2020.06.10-20.39.37:321][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_2.HPSlot02 Enabled?: Disabled [2020.06.10-20.39.37:321][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_2.MendChargeable Enabled?: Disabled [2020.06.10-20.39.37:321][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_2.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-20.39.37:321][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_2.StalkedCharge Enabled?: Disabled [2020.06.10-20.39.37:322][314]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.39.37:322][314]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.39.37:322][314]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.39.37:322][314]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000033 seconds [2020.06.10-20.39.37:323][314]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.10-20.39.37:323][314]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_2, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.39.37:323][314]GameFlow: (BP_CamperMale02_Character_C_2) - UpdateCustomization with item JP_Head04 [2020.06.10-20.39.37:323][314]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head04 [2020.06.10-20.39.37:323][314]GameFlow: (BP_CamperMale02_Character_C_2) - UpdateCustomization with item JP_Torso03_03 [2020.06.10-20.39.37:324][314]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso03_03 [2020.06.10-20.39.37:324][314]GameFlow: (BP_CamperMale02_Character_C_2) - UpdateCustomization with item JP_Legs05 [2020.06.10-20.39.37:324][314]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs05 [2020.06.10-20.39.37:412][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_3.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-20.39.37:413][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_3.CarryEscape Enabled?: Enabled [2020.06.10-20.39.37:413][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_3.HPSlot01 Enabled?: Enabled [2020.06.10-20.39.37:413][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_3.HPSlot02 Enabled?: Enabled [2020.06.10-20.39.37:413][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_3.MendChargeable Enabled?: Enabled [2020.06.10-20.39.37:413][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_3.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-20.39.37:414][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_3.StalkedCharge Enabled?: Enabled [2020.06.10-20.39.37:416][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Enabled [2020.06.10-20.39.37:416][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-20.39.37:416][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Enabled [2020.06.10-20.39.37:416][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Disabled [2020.06.10-20.39.37:416][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-20.39.37:416][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Disabled [2020.06.10-20.39.37:416][314]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_7] [2020.06.10-20.39.37:416][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:416][314]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_7] [2020.06.10-20.39.37:416][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:417][314]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_7] [2020.06.10-20.39.37:417][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:417][314]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_7] [2020.06.10-20.39.37:417][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:417][314]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_7] [2020.06.10-20.39.37:417][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:417][314]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_7] [2020.06.10-20.39.37:417][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:417][314]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_7] [2020.06.10-20.39.37:417][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:417][314]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_7] [2020.06.10-20.39.37:417][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:417][314]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_7] [2020.06.10-20.39.37:417][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:417][314]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_7] [2020.06.10-20.39.37:417][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:417][314]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_7] [2020.06.10-20.39.37:417][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:417][314]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_7] [2020.06.10-20.39.37:417][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:417][314]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_7] [2020.06.10-20.39.37:417][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:417][314]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_7] [2020.06.10-20.39.37:417][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:417][314]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_7] [2020.06.10-20.39.37:417][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.37:417][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_3.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.39.37:417][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_3.CarryEscape Enabled?: Disabled [2020.06.10-20.39.37:417][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_3.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.39.37:418][314]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale02_Character_C_3 [2020.06.10-20.39.37:418][314]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale02_Character_C_3 [2020.06.10-20.39.37:418][314]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale02_Character_C_3 [2020.06.10-20.39.37:418][314]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale02_Character_C_3 [2020.06.10-20.39.37:418][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_3.CarryEscape Enabled?: Disabled [2020.06.10-20.39.37:418][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_3.HPSlot01 Enabled?: Disabled [2020.06.10-20.39.37:418][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_3.HPSlot02 Enabled?: Disabled [2020.06.10-20.39.37:418][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_3.MendChargeable Enabled?: Disabled [2020.06.10-20.39.37:418][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_3.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-20.39.37:419][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_3.StalkedCharge Enabled?: Disabled [2020.06.10-20.39.37:419][314]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.39.37:419][314]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.39.37:419][314]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.39.37:419][314]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000039 seconds [2020.06.10-20.39.37:420][314]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.10-20.39.37:421][314]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.39.37:421][314]GameFlow: (BP_CamperMale02_Character_C_3) - UpdateCustomization with item JP_Head011 [2020.06.10-20.39.37:421][314]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head011 [2020.06.10-20.39.37:421][314]GameFlow: (BP_CamperMale02_Character_C_3) - UpdateCustomization with item JP_Torso011 [2020.06.10-20.39.37:422][314]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso011 [2020.06.10-20.39.37:422][314]GameFlow: (BP_CamperMale02_Character_C_3) - UpdateCustomization with item JP_Legs011 [2020.06.10-20.39.37:427][314]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs011 [2020.06.10-20.39.37:435][314]LogSM: [BP_CamperMale01_C_1][SERVER SLAVE] [2020.06.10-20.39.37:435][314]LogSM: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] [2020.06.10-20.39.37:435][314]LogSM: [BP_CamperMale02_Character_C_2][SERVER SLAVE] [2020.06.10-20.39.37:435][314]LogSM: [BP_CamperMale02_Character_C_3][SERVER SLAVE] [2020.06.10-20.39.37:439][314]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.37:439][314]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.37:451][315]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.37:451][315]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.37:466][316]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3347486E0] Result: '1' k_EResultOK (success) [2020.06.10-20.39.37:493][316]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.37:493][316]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.37:504][317]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.284529 seconds [2020.06.10-20.39.37:511][317]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.37:511][317]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.37:532][318]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.37:532][318]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.37:550][319]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.37:551][319]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.37:571][320]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.37:571][320]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.37:590][321]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.37:590][321]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.37:610][322]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.37:610][322]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.37:630][323]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.37:630][323]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.37:651][324]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.37:651][324]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.37:669][325]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.37:669][325]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.37:690][326]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.37:690][326]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.37:719][327]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.37:719][327]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.37:727][328]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.37:727][328]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.37:746][329]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.37:746][329]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.37:764][330]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.37:765][330]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.37:783][331]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.37:783][331]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.37:801][332]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B7248F80] Result: '1' k_EResultOK (success) [2020.06.10-20.39.37:801][332]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B7248F80]' succeeded in 1.365890 seconds [2020.06.10-20.39.37:801][332]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.37:801][332]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.37:820][333]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.37:820][333]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.37:838][334]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.37:838][334]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.37:856][335]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.37:856][335]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.37:875][336]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.37:875][336]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.37:893][337]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.37:893][337]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.37:911][338]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.37:911][338]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.37:929][339]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.37:929][339]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.37:947][340]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.37:947][340]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.37:966][341]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.37:966][341]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.37:983][342]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.37:983][342]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:002][343]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:002][343]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:024][344]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:025][344]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:042][345]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:042][345]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:060][346]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:060][346]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:077][347]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:077][347]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:095][348]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:095][348]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:114][349]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:114][349]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:131][350]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:131][350]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:149][351]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:149][351]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:167][352]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:167][352]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:184][353]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:185][353]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:202][354]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:203][354]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:221][355]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:221][355]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:238][356]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:238][356]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:255][357]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:255][357]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:273][358]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:273][358]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:290][359]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:290][359]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:308][360]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:308][360]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:326][361]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:326][361]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:344][362]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:344][362]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:360][363]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:360][363]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:377][364]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:378][364]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:395][365]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:395][365]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:413][366]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:413][366]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:429][367]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:429][367]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:447][368]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:447][368]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:464][369]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:464][369]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:482][370]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:482][370]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:499][371]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:499][371]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:516][372]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:516][372]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:533][373]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:533][373]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:550][374]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:550][374]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:568][375]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:568][375]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:584][376]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:584][376]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:601][377]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:601][377]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:618][378]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:618][378]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:635][379]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:635][379]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:652][380]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:652][380]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:669][381]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:669][381]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:685][382]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:685][382]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:702][383]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:703][383]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:719][384]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:719][384]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:735][385]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:735][385]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:752][386]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:753][386]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:769][387]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:769][387]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:785][388]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:785][388]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:802][389]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:802][389]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:819][390]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:819][390]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:835][391]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:835][391]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:852][392]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:852][392]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:868][393]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:868][393]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:885][394]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:885][394]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:901][395]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:902][395]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:917][396]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:917][396]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:934][397]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:934][397]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:950][398]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:950][398]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:967][399]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:967][399]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:983][400]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:983][400]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.38:999][401]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.38:999][401]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:014][402]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:014][402]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:031][403]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:032][403]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:047][404]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:047][404]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:063][405]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:063][405]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:079][406]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:079][406]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:095][407]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:095][407]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:112][408]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:112][408]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:128][409]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:128][409]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:144][410]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:144][410]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:160][411]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:160][411]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:176][412]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:176][412]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:192][413]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:192][413]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:209][414]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:209][414]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:225][415]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:225][415]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:240][416]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:240][416]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:257][417]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:257][417]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:273][418]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:274][418]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:289][419]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:289][419]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:305][420]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:305][420]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:321][421]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:321][421]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:337][422]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:337][422]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:353][423]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:353][423]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:369][424]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:370][424]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:386][425]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:386][425]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:402][426]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:402][426]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:419][427]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:419][427]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:435][428]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:435][428]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:451][429]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:451][429]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:467][430]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:467][430]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:483][431]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:483][431]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:499][432]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:499][432]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:515][433]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:515][433]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:531][434]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:531][434]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:547][435]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:547][435]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:563][436]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:563][436]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:580][437]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:580][437]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:595][438]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:595][438]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:612][439]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:612][439]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:628][440]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:628][440]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:644][441]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:644][441]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:660][442]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:660][442]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:676][443]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:676][443]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:692][444]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:692][444]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:708][445]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:708][445]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:724][446]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:725][446]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:740][447]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:741][447]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:757][448]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:757][448]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:773][449]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:773][449]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:789][450]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:789][450]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:805][451]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:805][451]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:822][452]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:822][452]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:837][453]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:837][453]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:853][454]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:853][454]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:869][455]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:869][455]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:886][456]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:886][456]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:902][457]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:902][457]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:918][458]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:918][458]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:934][459]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:934][459]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:951][460]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:951][460]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:966][461]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:967][461]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:983][462]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:984][462]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.39:999][463]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.39:999][463]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:014][464]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:014][464]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:031][465]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:031][465]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:047][466]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:047][466]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:064][467]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:064][467]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:079][468]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:079][468]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:096][469]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:096][469]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:112][470]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:112][470]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:128][471]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:128][471]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:144][472]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:144][472]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:160][473]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:160][473]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:176][474]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:176][474]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:193][475]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:193][475]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:209][476]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:209][476]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:225][477]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:225][477]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:241][478]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:241][478]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:257][479]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:257][479]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:273][480]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:273][480]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:289][481]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:289][481]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:305][482]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:305][482]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:321][483]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:321][483]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:337][484]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:337][484]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:354][485]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:354][485]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:370][486]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:370][486]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:386][487]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:386][487]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:402][488]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:402][488]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:418][489]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:418][489]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:435][490]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:435][490]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:451][491]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:451][491]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:466][492]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:466][492]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:484][493]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:484][493]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:499][494]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:499][494]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:515][495]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:516][495]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:531][496]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:531][496]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:547][497]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:547][497]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:564][498]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:564][498]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:580][499]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:580][499]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:596][500]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:596][500]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:611][501]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:611][501]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:628][502]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:628][502]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:644][503]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:644][503]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:660][504]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:660][504]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:676][505]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:676][505]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:692][506]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:692][506]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:708][507]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:708][507]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:724][508]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:725][508]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:741][509]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:741][509]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:757][510]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:757][510]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:773][511]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:773][511]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:789][512]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:789][512]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:805][513]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:805][513]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:821][514]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:821][514]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:837][515]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:837][515]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:853][516]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:853][516]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:869][517]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:870][517]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:886][518]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:886][518]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:902][519]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:902][519]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:918][520]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:918][520]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:934][521]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:935][521]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:951][522]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:951][522]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:967][523]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:967][523]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:983][524]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:983][524]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.40:999][525]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.40:999][525]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.41:015][526]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.41:015][526]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.41:031][527]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.41:031][527]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.41:047][528]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.41:047][528]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.41:063][529]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.41:063][529]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.41:080][530]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.41:080][530]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.41:096][531]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.39.41:096][531]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.39.41:096][531]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.06.10-20.39.41:096][531]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.39.41:096][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.06.10-20.39.41:099][531]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.39.41:099][531]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.39.41:099][531]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.39.41:099][531]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.10-20.39.41:101][531]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.39.41:101][531]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.06.10-20.39.41:101][531]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.10-20.39.41:101][531]GameFlow: InGameContextComponent::Leave [2020.06.10-20.39.41:102][531]LogAsyncLoad: Unloading library Game [2020.06.10-20.39.41:102][531]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.39.41:102][531]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.10-20.39.41:102][531]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.39.41:102][531]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.39.41:102][531]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.10-20.39.41:102][531]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-20.39.41:103][531]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.10-20.39.41:103][531]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.10-20.39.41:103][531]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.39.41:103][531]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-20.39.41:103][531]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.39.41:103][531]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-20.39.41:103][531]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.39.41:103][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.06.10-20.39.41:191][531]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.39.41:191][531]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.39.41:191][531]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.06.10-20.39.41:191][531]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.06.10-20.39.41:191][531]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.39.41:191][531]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-20.39.41:191][531]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.39.41:191][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-20.39.41:192][531]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.39.41:192][531]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.39.41:192][531]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.39.41:192][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-20.39.41:596][531]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.39.41:596][531]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.39.41:596][531]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.39.41:596][531]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-20.39.41:596][531]LogArchives: Error: Update node progress QuestEvent:QuestEvent.EscapeOther Repetition:2 [2020.06.10-20.39.41:596][531]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.10-20.39.41:596][531]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-20.39.41:597][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-20.39.41:597][531]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-20.39.41:597][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-20.39.41:597][531]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-20.39.41:599][531]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.39.41:599][531]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.06.10-20.39.41:603][531]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.39.41:603][531]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.39.41:603][531]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.39.41:604][531]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.39.41:604][531]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.39.41:657][532]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.10-20.39.41:657][532]GameFlow: TallyContextComponent::Enter [2020.06.10-20.39.41:680][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:3650 [2020.06.10-20.39.41:796][532]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94708] [2020.06.10-20.39.41:796][532]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.39.41:798][532]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18556&schemaVersion=0] [2020.06.10-20.39.41:798][532]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.06.10-20.39.41:798][532]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.06.10-20.39.41:798][532]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.06.10-20.39.41:798][532]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.06.10-20.39.41:798][532]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "555", matchId: "01DB29FB-08D8-0D7D-1260-D51AAC406A7F", isFirstMatch: "True", consecutiveMatch: "1", playerType: "survivor" [2020.06.10-20.39.41:800][532]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.10-20.39.41:828][532]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-20.39.41:828][532]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.10-20.39.41:828][532]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.39.41:828][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.06.10-20.39.41:882][533]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-20.39.41:897][533]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-20.39.41:897][533]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.39.41:898][533]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.10-20.39.41:898][533]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.10-20.39.41:898][533]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.10-20.39.41:898][533]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.10-20.39.41:978][533]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.10-20.39.42:025][534]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18556&schemaVersion=0] [2020.06.10-20.39.42:026][534]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.39.42:144][534]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94708] [2020.06.10-20.39.42:144][534]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.39.42:144][534]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.39.42:145][534]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-20.39.42:145][534]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.10-20.39.42:145][534]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-20.39.42:145][534]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.10-20.39.42:146][534]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:308 - reached levels:2 - xp bonuses:3 [2020.06.10-20.39.42:146][534]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-20.39.42:146][534]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.10-20.39.42:146][534]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-20.39.42:170][535]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.39.42:170][535]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-20.39.42:171][535]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.10-20.39.42:171][535]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.39.42:205][537]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-20.39.42:205][537]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.10-20.39.42:219][538]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-20.39.42:220][538]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.10-20.39.42:220][538]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-20.39.42:362][547]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-20.39.42:362][547]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.10-20.39.42:374][547]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-20.39.42:375][547]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.39.42:375][547]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.39.42:805][574]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.39.43:067][588]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.39.43:369][606]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.10-20.39.43:933][641]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.10-20.39.43:998][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.10-20.39.44:063][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.10-20.39.44:191][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.10-20.39.45:837][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.10-20.39.45:896][762]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.10-20.39.46:995][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TitleSectionDisplay: Play tier animation [2020.06.10-20.39.52:741][183]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.10-20.39.52:869][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.10-20.39.54:303][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.39.54:426][288]Interaction: Interactable Destroyed: BP_CamperInteractable_C_2 [2020.06.10-20.39.54:426][288]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_2]] - [Null][Null] [2020.06.10-20.39.54:426][288]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.54:426][288]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.10-20.39.54:427][288]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.54:427][288]Interaction: ------------------------ [2020.06.10-20.39.54:427][288]Interaction: - Interactions in Zone - [2020.06.10-20.39.54:427][288]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-20.39.54:427][288]Interaction: ---------------------------- [2020.06.10-20.39.54:427][288]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-20.39.54:427][288]Interaction: ---------------------------- [2020.06.10-20.39.54:427][288]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-20.39.54:427][288]Interaction: ---------------------------- [2020.06.10-20.39.54:427][288]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-20.39.54:427][288]Interaction: ---------------------------- [2020.06.10-20.39.54:427][288]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-20.39.54:427][288]Interaction: ---------------------------- [2020.06.10-20.39.54:427][288]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-20.39.54:427][288]Interaction: ---------------------------- [2020.06.10-20.39.54:427][288]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-20.39.54:427][288]Interaction: ---------------------------- [2020.06.10-20.39.54:427][288]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-20.39.54:427][288]Interaction: ---------------------------- [2020.06.10-20.39.54:427][288]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-20.39.54:427][288]Interaction: ---------------------------- [2020.06.10-20.39.54:427][288]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.06.10-20.39.54:427][288]Interaction: ---------------------------- [2020.06.10-20.39.54:427][288]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.06.10-20.39.54:427][288]Interaction: ---------------------------- [2020.06.10-20.39.54:427][288]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-20.39.54:427][288]Interaction: ---------------------------- [2020.06.10-20.39.54:427][288]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-20.39.54:427][288]Interaction: ---------------------------- [2020.06.10-20.39.54:427][288]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-20.39.54:427][288]Interaction: ---------------------------- [2020.06.10-20.39.54:427][288]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-20.39.54:427][288]Interaction: ---------------------------- [2020.06.10-20.39.54:427][288]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - BeastRaid][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.10-20.39.54:427][288]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.39.54:427][288]Interaction: ------------------------ [2020.06.10-20.39.54:427][288]Interaction: - Interactions in Zone - [2020.06.10-20.39.54:427][288]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-20.39.54:427][288]Interaction: ---------------------------- [2020.06.10-20.39.54:427][288]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-20.39.54:427][288]Interaction: ---------------------------- [2020.06.10-20.39.54:427][288]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-20.39.54:427][288]Interaction: ---------------------------- [2020.06.10-20.39.54:427][288]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-20.39.54:427][288]Interaction: ---------------------------- [2020.06.10-20.39.54:427][288]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-20.39.54:427][288]Interaction: ---------------------------- [2020.06.10-20.39.54:427][288]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-20.39.54:427][288]Interaction: ---------------------------- [2020.06.10-20.39.54:427][288]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-20.39.54:427][288]Interaction: ---------------------------- [2020.06.10-20.39.54:428][288]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-20.39.54:428][288]Interaction: ---------------------------- [2020.06.10-20.39.54:428][288]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-20.39.54:428][288]Interaction: ---------------------------- [2020.06.10-20.39.54:428][288]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.06.10-20.39.54:428][288]Interaction: ---------------------------- [2020.06.10-20.39.54:428][288]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.06.10-20.39.54:428][288]Interaction: ---------------------------- [2020.06.10-20.39.54:428][288]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-20.39.54:428][288]Interaction: ---------------------------- [2020.06.10-20.39.54:428][288]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-20.39.54:428][288]Interaction: ---------------------------- [2020.06.10-20.39.54:428][288]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-20.39.54:428][288]Interaction: ---------------------------- [2020.06.10-20.39.54:428][288]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-20.39.54:428][288]Interaction: ---------------------------- [2020.06.10-20.39.54:428][288]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale02_Character_C_1 [2020.06.10-20.39.54:428][288]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale02_Character_C_1 [2020.06.10-20.39.54:428][288]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale02_Character_C_1 [2020.06.10-20.39.54:428][288]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale02_Character_C_1 [2020.06.10-20.39.54:428][288]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.39.54:428][288]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.39.54:428][288]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.39.54:429][288]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-20.39.55:214][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.39.56:175][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.39.56:183][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 3 xp bonuses [2020.06.10-20.39.57:145][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.39.57:162][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.06.10-20.40.03:203][821]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-20.40.04:851][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.40.05:477][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.10-20.40.05:590][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.10-20.40.05:590][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-20.40.05:688][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-20.40.05:720][975]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.10-20.40.05:784][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.10-20.40.05:816][981]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-20.40.05:880][985]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-20.40.05:945][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-20.40.05:945][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-20.40.06:069][997]GameFlow: OnDropped 656.979248 [2020.06.10-20.40.06:069][997]Interaction: Interactable Destroyed: SlasherInteractable_C_0 [2020.06.10-20.40.06:069][997]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ActorDestroyed [SlasherInteractable_C_0]] - [Null][Null] [2020.06.10-20.40.06:069][997]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.40.06:069][997]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.10-20.40.06:069][997]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.40.06:069][997]Interaction: ------------------------ [2020.06.10-20.40.06:069][997]Interaction: - Interactions in Zone - [2020.06.10-20.40.06:069][997]Interaction: [GenericStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.10-20.40.06:069][997]Interaction: ---------------------------- [2020.06.10-20.40.06:069][997]Interaction: [EvilWithinStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.10-20.40.06:069][997]Interaction: ---------------------------- [2020.06.10-20.40.06:069][997]Interaction: [KickStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.10-20.40.06:070][997]Interaction: ---------------------------- [2020.06.10-20.40.06:070][997]Interaction: [StunBySkillCheck] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.10-20.40.06:070][997]Interaction: ---------------------------- [2020.06.10-20.40.06:070][997]Interaction: [ClosetStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.10-20.40.06:070][997]Interaction: ---------------------------- [2020.06.10-20.40.06:070][997]Interaction: [PalletStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.10-20.40.06:070][997]Interaction: ---------------------------- [2020.06.10-20.40.06:070][997]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.10-20.40.06:070][997]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.40.06:070][997]Interaction: ------------------------ [2020.06.10-20.40.06:070][997]Interaction: - Interactions in Zone - [2020.06.10-20.40.06:070][997]Interaction: [GenericStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.10-20.40.06:070][997]Interaction: ---------------------------- [2020.06.10-20.40.06:070][997]Interaction: [EvilWithinStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.10-20.40.06:070][997]Interaction: ---------------------------- [2020.06.10-20.40.06:070][997]Interaction: [KickStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.10-20.40.06:070][997]Interaction: ---------------------------- [2020.06.10-20.40.06:070][997]Interaction: [StunBySkillCheck] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.10-20.40.06:070][997]Interaction: ---------------------------- [2020.06.10-20.40.06:070][997]Interaction: [ClosetStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.10-20.40.06:070][997]Interaction: ---------------------------- [2020.06.10-20.40.06:070][997]Interaction: [PalletStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.10-20.40.06:070][997]Interaction: ---------------------------- [2020.06.10-20.40.06:070][997]LogDBDGeneral: StatusEffect::EndPlay - Id: ThrowStanceTerrorRadiusEffect, Status Owner: BP_Slasher_Character_08_C_0 - Ace, Originating Player: BP_Slasher_Character_08_C_0 - Ace, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.40.06:070][997]LogDBDGeneral: StatusEffect::EndPlay - Id: OutOfAmmoEffect, Status Owner: BP_Slasher_Character_08_C_0 - Ace, Originating Player: BP_Slasher_Character_08_C_0 - Ace, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.40.06:070][997]LogDBDGeneral: StatusEffect::EndPlay - Id: BeastOfPreyHunterBonus, Status Owner: BP_Slasher_Character_08_C_0 - Ace, Originating Player: BP_Slasher_Character_08_C_0 - Ace, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.40.06:070][997]LogDBDGeneral: StatusEffect::EndPlay - Id: AbilityStealthUndetectableEffect, Status Owner: BP_Slasher_Character_08_C_0 - Ace, Originating Player: BP_Slasher_Character_08_C_0 - Ace, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.40.06:070][997]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_08_C_0 - Ace, Originating Player: BP_Slasher_Character_08_C_0 - Ace, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.40.06:070][997]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_08_C_0 [2020.06.10-20.40.06:070][997]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_08_C_0 [2020.06.10-20.40.06:070][997]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_08_C_0 [2020.06.10-20.40.06:071][997]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.40.06:071][997]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.40.06:071][997]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.40.06:071][997]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.40.06:071][997]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.40.06:071][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.40.06:071][997]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.40.06:071][997]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.40.06:071][997]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.40.06:071][997]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.40.06:071][997]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.40.06:071][997]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.40.06:071][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.40.06:071][997]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Ace][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.40.06:071][997]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.40.06:072][997]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-20.40.06:090][998]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.10-20.40.06:187][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.10-20.40.06:251][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-20.40.06:348][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-20.40.06:381][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.10-20.40.06:477][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.10-20.40.06:477][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.10-20.40.06:557][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.10-20.40.06:591][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-20.40.06:688][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-20.40.06:815][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.10-20.40.06:913][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.10-20.40.06:913][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.10-20.40.06:977][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.10-20.40.07:057][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-20.40.07:155][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-20.40.07:284][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.10-20.40.07:349][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.10-20.40.07:381][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.10-20.40.07:413][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.10-20.40.07:477][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.10-20.40.07:558][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.10-20.40.07:591][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-20.40.07:687][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-20.40.07:816][105]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.10-20.40.07:881][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.10-20.40.07:881][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.10-20.40.07:977][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.10-20.40.08:025][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-20.40.08:090][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-20.40.08:155][126]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-20.40.08:224][130]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-20.40.08:288][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.10-20.40.08:353][138]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.10-20.40.08:416][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.10-20.40.08:481][146]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.10-20.40.08:482][146]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.10-20.40.08:546][150]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.10-20.40.08:659][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyDown nav:null [2020.06.10-20.40.08:724][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyUp nav:null [2020.06.10-20.40.08:853][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-20.40.08:950][175]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-20.40.09:046][181]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.06.10-20.40.09:127][186]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.06.10-20.40.09:127][186]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.10-20.40.09:191][190]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.10-20.40.09:320][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.10-20.40.09:385][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.10-20.40.09:417][204]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.10-20.40.09:482][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.10-20.40.09:514][210]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.10-20.40.09:595][215]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.10-20.40.09:595][215]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-20.40.09:659][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-20.40.09:724][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.10-20.40.09:788][227]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.10-20.40.09:789][227]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.10-20.40.09:852][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.10-20.40.09:982][239]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-20.40.10:046][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-20.40.10:127][248]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.10-20.40.10:191][252]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.10-20.40.10:288][258]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-20.40.10:385][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-20.40.10:386][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.10-20.40.10:481][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.10-20.40.10:545][274]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 206 [2020.06.10-20.40.10:546][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.10-20.40.10:626][279]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.10-20.40.10:670][282]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.40.10:670][282]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.40.10:755][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.10-20.40.10:821][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.10-20.40.10:917][297]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.10-20.40.10:991][301]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.10-20.40.11:675][343]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.40.11:675][343]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-20.40.11:743][347]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.40.11:955][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.10-20.40.12:019][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.10-20.40.12:083][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-20.40.12:147][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-20.40.12:180][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.10-20.40.12:292][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.10-20.40.12:293][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.10-20.40.12:357][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.10-20.40.12:357][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.10-20.40.12:455][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.10-20.40.12:551][397]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-20.40.12:663][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-20.40.12:663][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.10-20.40.12:728][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.10-20.40.12:825][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.10-20.40.12:858][416]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.10-20.40.12:954][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.10-20.40.12:986][424]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-20.40.12:987][424]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.10-20.40.13:051][428]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-20.40.13:196][437]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.10-20.40.13:261][441]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.10-20.40.13:293][443]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.10-20.40.13:358][447]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.10-20.40.13:390][449]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-20.40.13:423][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-20.40.13:487][455]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-20.40.13:552][459]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-20.40.13:552][459]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.06.10-20.40.13:632][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.06.10-20.40.13:697][468]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.10-20.40.13:762][472]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.10-20.40.13:890][480]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.10-20.40.13:923][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.10-20.40.13:988][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.10-20.40.14:020][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-20.40.14:052][490]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.10-20.40.14:084][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-20.40.14:165][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.10-20.40.14:229][501]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.10-20.40.14:294][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-20.40.14:359][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-20.40.14:359][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.10-20.40.14:423][513]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.10-20.40.14:552][521]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.10-20.40.14:633][526]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.10-20.40.14:633][526]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-20.40.14:665][528]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-20.40.14:729][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.10-20.40.14:826][538]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.10-20.40.14:924][544]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.10-20.40.14:999][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.10-20.40.16:654][648]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.06.10-20.40.16:735][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.06.10-20.40.16:735][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.10-20.40.16:799][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.10-20.40.16:832][659]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.10-20.40.16:897][663]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.10-20.40.16:928][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.10-20.40.16:961][667]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.10-20.40.16:994][669]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-20.40.17:090][675]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-20.40.17:122][677]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.06.10-20.40.17:187][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.06.10-20.40.17:187][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-20.40.17:267][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-20.40.17:300][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-20.40.17:396][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.10-20.40.17:429][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-20.40.17:461][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.10-20.40.17:622][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.10-20.40.17:687][712]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.06.10-20.40.17:687][712]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.10-20.40.17:768][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.06.10-20.40.17:800][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.06.10-20.40.17:897][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.06.10-20.40.17:897][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-20.40.17:962][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-20.40.18:090][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyDown nav:null [2020.06.10-20.40.18:155][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyUp nav:null [2020.06.10-20.40.18:203][744]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.10-20.40.18:268][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.10-20.40.18:300][750]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.06.10-20.40.18:364][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.06.10-20.40.18:591][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.10-20.40.18:655][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.10-20.40.18:656][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.10-20.40.18:728][776]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.10-20.40.19:761][839]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.40.19:761][839]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.40.32:111][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.40.32:111][590]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.06.10-20.40.32:147][591]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.32:147][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.06.10-20.40.32:149][591]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.32:149][591]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.32:149][591]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.32:149][591]GameFlow: TallyContextComponent::Leave [2020.06.10-20.40.32:149][591]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-20.40.32:150][591]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-20.40.32:150][591]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.06.10-20.40.32:150][591]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-20.40.32:150][591]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-20.40.32:150][591]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-20.40.32:150][591]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-20.40.32:150][591]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.10-20.40.32:150][591]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-20.40.32:150][591]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-20.40.32:150][591]LogOnlineSession: Verbose: OSS: 0: c7b06...06846 [2020.06.10-20.40.32:150][591]LogOnlineSession: Verbose: OSS: 1: 0c8c6...69688 [2020.06.10-20.40.32:150][591]LogOnlineSession: Verbose: OSS: 2: 3d851...48270 [2020.06.10-20.40.32:150][591]LogOnlineSession: Verbose: OSS: 3: 15be5...45126 [2020.06.10-20.40.32:150][591]LogOnlineSession: Verbose: OSS: 4: db294...25701 [2020.06.10-20.40.32:150][591]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-20.40.32:150][591]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.10-20.40.32:150][591]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.10-20.40.32:150][591]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-20.40.32:150][591]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.10-20.40.32:150][591]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.10-20.40.32:151][591]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-20.40.32:151][591]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.10-20.40.32:151][591]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-20.40.32:151][591]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-20.40.32:151][591]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.10-20.40.32:151][591]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-20.40.32:151][591]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-20.40.32:151][591]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-20.40.32:151][591]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-20.40.32:151][591]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-20.40.32:151][591]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-20.40.32:151][591]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-20.40.32:151][591]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-20.40.32:151][591]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-20.40.32:151][591]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.10-20.40.32:151][591]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.10-20.40.32:151][591]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.10-20.40.32:151][591]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.10-20.40.32:151][591]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.10-20.40.32:151][591]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.10-20.40.32:151][591]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.10-20.40.32:151][591]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-20.40.32:151][591]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-10T20:28:59.896Z : OnlineService [2020.06.10-20.40.32:151][591]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.10-20.40.32:151][591]LogOnlineSession: Verbose: OSS: MirrorsSessionId=d25f1ca5-935a-40c0-a082-9360f26bfa25 : OnlineService [2020.06.10-20.40.32:152][591]LogOnlineSession: Verbose: OSS: HostPublicIp=3.89.246.66 : OnlineService [2020.06.10-20.40.32:152][591]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.06.10-20.40.32:152][591]LogOnlineSession: Verbose: OSS: EncryptionKey=v3dJfKlMAwHUDhuXnhE6ZOzavJwH/ihqjQZQDWM6Z+I= : OnlineService [2020.06.10-20.40.32:152][591]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-20.40.32:152][591]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-20.40.32:152][591]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB337D08D80D7CE8FED3DEA81D03A6|3.89.246.66|7780 : OnlineService [2020.06.10-20.40.32:152][591]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-20.40.32:152][591]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-20.40.32:152][591]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-20.40.32:152][591]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.10-20.40.32:152][591]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.10-20.40.32:152][591]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-20.40.32:152][591]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-20.40.32:152][591]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-20.40.32:152][591]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-20.40.32:152][591]LogOnlineSession: Verbose: OSS: OwningPlayerName: Probably Will Auto DC (R.I.P Ric [2020.06.10-20.40.32:153][591]LogOnlineSession: Verbose: OSS: OwningPlayerId: Probably Will Auto DC (R.I.P Ric [0x1A3AA88F460] [2020.06.10-20.40.32:153][591]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-20.40.32:153][591]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.10-20.40.32:153][591]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198115048270:7777 Type: Lobby session SessionId: Lobby[0x18...F936] [2020.06.10-20.40.32:153][591]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-20.40.32:153][591]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.10-20.40.32:153][591]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-20.40.32:153][591]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-20.40.32:153][591]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.10-20.40.32:153][591]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-20.40.32:154][591]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-20.40.32:154][591]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-20.40.32:154][591]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.10-20.40.32:154][591]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-20.40.32:154][591]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-20.40.32:154][591]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.10-20.40.32:154][591]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-20.40.32:154][591]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-20.40.32:154][591]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-20.40.32:154][591]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.10-20.40.32:154][591]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1137329339 : OnlineService [2020.06.10-20.40.32:154][591]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=1473269357 : OnlineService [2020.06.10-20.40.32:154][591]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1223841953 : OnlineService [2020.06.10-20.40.32:154][591]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1291992620 : OnlineService [2020.06.10-20.40.32:154][591]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198115048270:7777|109775240977905974 : OnlineService [2020.06.10-20.40.32:154][591]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-20.40.32:154][591]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-20.40.32:154][591]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-20.40.32:154][591]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.10-20.40.32:154][591]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-20.40.32:155][591]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-20.40.32:155][591]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-20.40.32:155][591]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-20.40.32:155][591]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.10-20.40.32:155][591]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.10-20.40.32:155][591]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-20.40.32:155][591]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.10-20.40.32:155][591]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 3.89.246.66:7780 SessionId: 00CB3...D03A6 [2020.06.10-20.40.32:155][591]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-20.40.32:155][591]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.10-20.40.32:155][591]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-20.40.32:155][591]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-20.40.32:155][591]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.10-20.40.32:155][591]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-20.40.32:155][591]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.10-20.40.32:155][591]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-20.40.32:155][591]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-20.40.32:155][591]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-20.40.32:155][591]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-20.40.32:155][591]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-20.40.32:155][591]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-20.40.32:155][591]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-20.40.32:155][591]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.10-20.40.32:155][591]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.10-20.40.32:155][591]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.10-20.40.32:155][591]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.10-20.40.32:155][591]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.10-20.40.32:155][591]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.10-20.40.32:155][591]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.10-20.40.32:155][591]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-20.40.32:155][591]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-10T20:28:59.896Z : OnlineService [2020.06.10-20.40.32:155][591]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.10-20.40.32:156][591]LogOnlineSession: Verbose: OSS: MirrorsSessionId=d25f1ca5-935a-40c0-a082-9360f26bfa25 : OnlineService [2020.06.10-20.40.32:156][591]LogOnlineSession: Verbose: OSS: HostPublicIp=3.89.246.66 : OnlineService [2020.06.10-20.40.32:156][591]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.06.10-20.40.32:156][591]LogOnlineSession: Verbose: OSS: EncryptionKey=v3dJfKlMAwHUDhuXnhE6ZOzavJwH/ihqjQZQDWM6Z+I= : OnlineService [2020.06.10-20.40.32:156][591]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-20.40.32:156][591]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-20.40.32:156][591]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB337D08D80D7CE8FED3DEA81D03A6|3.89.246.66|7780 : OnlineService [2020.06.10-20.40.32:156][591]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-20.40.32:156][591]LogOnline: Destroying session GameSession [2020.06.10-20.40.32:156][591]LogDBDEasyAntiCheat: DestroySession [2020.06.10-20.40.32:156][591]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.06.10-20.40.32:156][591]LogOnline: Destroying session GameSession [2020.06.10-20.40.32:156][591]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-20.40.32:156][591]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-20.40.32:156][591]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.10-20.40.32:163][591]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.32:163][591]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.32:163][591]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.32:163][591]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.32:163][591]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-20.40.32:163][591]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.32:163][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-20.40.32:164][591]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.32:164][591]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.32:164][591]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.32:167][591]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.32:167][591]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.32:167][591]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.32:167][591]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.32:167][591]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.32:167][591]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.32:167][591]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.32:167][591]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.40.32:167][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-20.40.32:167][591]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.40.32:167][591]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.40.32:167][591]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.40.32:167][591]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-20.40.32:196][592]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d25f1ca5-935a-40c0-a082-9360f26bfa25] [2020.06.10-20.40.32:269][595]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d25f1ca5-935a-40c0-a082-9360f26bfa25] [2020.06.10-20.40.32:269][595]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-20.40.32:269][595]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-20.40.32:269][595]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.10-20.40.32:269][595]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.06.10-20.40.32:269][595]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-20.40.32:269][595]LogOnlineSession: Verbose: OSS: 0: c7b06...06846 [2020.06.10-20.40.32:269][595]LogOnlineSession: Verbose: OSS: 1: 0c8c6...69688 [2020.06.10-20.40.32:269][595]LogOnlineSession: Verbose: OSS: 2: 3d851...48270 [2020.06.10-20.40.32:269][595]LogOnlineSession: Verbose: OSS: 3: 15be5...45126 [2020.06.10-20.40.32:269][595]LogOnlineSession: Verbose: OSS: 4: db294...25701 [2020.06.10-20.40.32:269][595]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-20.40.32:269][595]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.10-20.40.32:269][595]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.10-20.40.32:269][595]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-20.40.32:269][595]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.10-20.40.32:269][595]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.10-20.40.32:269][595]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-20.40.32:269][595]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.10-20.40.32:269][595]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-20.40.32:269][595]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-20.40.32:269][595]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.10-20.40.32:269][595]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-20.40.32:270][595]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-20.40.32:270][595]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-20.40.32:270][595]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-20.40.32:270][595]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-20.40.32:270][595]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-20.40.32:270][595]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-20.40.32:270][595]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-20.40.32:270][595]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-20.40.32:270][595]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.10-20.40.32:270][595]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.10-20.40.32:270][595]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.10-20.40.32:270][595]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.10-20.40.32:270][595]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.10-20.40.32:270][595]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.10-20.40.32:270][595]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.10-20.40.32:270][595]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-20.40.32:270][595]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-10T20:28:59.896Z : OnlineService [2020.06.10-20.40.32:270][595]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.10-20.40.32:270][595]LogOnlineSession: Verbose: OSS: MirrorsSessionId=d25f1ca5-935a-40c0-a082-9360f26bfa25 : OnlineService [2020.06.10-20.40.32:270][595]LogOnlineSession: Verbose: OSS: HostPublicIp=3.89.246.66 : OnlineService [2020.06.10-20.40.32:270][595]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.06.10-20.40.32:270][595]LogOnlineSession: Verbose: OSS: EncryptionKey=v3dJfKlMAwHUDhuXnhE6ZOzavJwH/ihqjQZQDWM6Z+I= : OnlineService [2020.06.10-20.40.32:270][595]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-20.40.32:270][595]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-20.40.32:270][595]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB337D08D80D7CE8FED3DEA81D03A6|3.89.246.66|7780 : OnlineService [2020.06.10-20.40.32:270][595]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-20.40.32:270][595]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.06.10-20.40.32:280][596]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.121326 seconds [2020.06.10-20.40.32:284][596]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.06.10-20.40.32:285][596]LogDBDEasyAntiCheat: slave disconnected [2020.06.10-20.40.32:285][596]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.06.10-20.40.32:313][598]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.016209 seconds [2020.06.10-20.40.32:703][620]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.32:703][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.10-20.40.32:709][620]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.32:709][620]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.32:709][620]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.32:709][620]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.10-20.40.32:709][620]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.10-20.40.32:709][620]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.89.246.66:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=74?SurvivorPips=15?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;Urban_Evasion;Self_Care;DecisiveStrike?PerkLevels=2;2;0;1?CustomizationParts=DF_Head06;DF_Torso001_03;DF_Legs01_02?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-20.40.32:709][620]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-20.40.32:709][620]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.10-20.40.32:709][620]LogAsyncLoad: Start loading library async: Menu [2020.06.10-20.40.32:709][620]LogAsyncLoad: 215 assets in Menu [2020.06.10-20.40.32:709][620]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.40.32:709][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.10-20.40.32:709][620]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.32:709][620]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.10-20.40.32:905][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.10-20.40.32:905][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.32:994][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.10-20.40.32:994][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:221][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.10-20.40.33:221][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:222][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.10-20.40.33:222][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:222][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.10-20.40.33:222][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:224][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.10-20.40.33:224][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:224][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.10-20.40.33:224][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:225][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.10-20.40.33:225][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:225][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.10-20.40.33:225][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:225][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.10-20.40.33:225][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:226][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.10-20.40.33:226][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:226][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.10-20.40.33:226][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:227][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.10-20.40.33:227][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:227][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.10-20.40.33:227][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:227][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.10-20.40.33:227][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:228][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.10-20.40.33:228][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:228][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.10-20.40.33:228][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:228][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.10-20.40.33:228][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:229][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.10-20.40.33:229][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:229][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.10-20.40.33:230][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:231][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.10-20.40.33:231][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:231][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.10-20.40.33:231][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:232][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.10-20.40.33:232][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:233][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.10-20.40.33:233][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:233][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.10-20.40.33:233][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:233][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.10-20.40.33:233][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:234][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.10-20.40.33:234][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:234][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.10-20.40.33:234][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:234][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.10-20.40.33:234][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:234][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.10-20.40.33:235][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:235][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.10-20.40.33:235][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:235][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.10-20.40.33:235][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:235][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.10-20.40.33:235][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:235][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.10-20.40.33:235][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:236][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.10-20.40.33:236][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:236][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.10-20.40.33:236][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:236][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.10-20.40.33:236][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:236][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.10-20.40.33:236][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:237][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.10-20.40.33:237][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:237][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.10-20.40.33:237][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:237][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.10-20.40.33:237][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:238][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.10-20.40.33:238][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:238][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.10-20.40.33:238][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:238][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.10-20.40.33:238][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.40.33:241][620]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.33:241][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.06.10-20.40.33:241][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.06.10-20.40.33:242][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.06.10-20.40.33:249][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.06.10-20.40.33:249][620]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.33:249][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.06.10-20.40.33:249][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.06.10-20.40.33:249][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.06.10-20.40.33:267][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.06.10-20.40.33:279][621]r.CullAll = "1" [2020.06.10-20.40.33:775][622]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.10-20.40.33:775][622]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.10-20.40.33:775][622]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.33:776][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.06.10-20.40.33:778][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.06.10-20.40.33:868][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.06.10-20.40.33:869][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.06.10-20.40.33:869][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.06.10-20.40.33:889][623]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.10-20.40.33:900][623]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.10-20.40.33:900][623]LogNet: World NetDriver shutdown SteamNetDriver_8 [GameNetDriver] [2020.06.10-20.40.33:900][623]LogNet: DestroyNamedNetDriver SteamNetDriver_8 [GameNetDriver] [2020.06.10-20.40.33:904][623]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 3.89.246.66:7780, Name: SteamNetConnection_8, Driver: GameNetDriver SteamNetDriver_8, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A3F295D660], Channels: 75, Time: 2020.06.10-20.40.33 [2020.06.10-20.40.33:904][623]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 3.89.246.66:7780, Name: SteamNetConnection_8, Driver: GameNetDriver SteamNetDriver_8, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A3AA99E350] [2020.06.10-20.40.33:905][623]LogExit: GameNetDriver SteamNetDriver_8 shut down [2020.06.10-20.40.33:909][623]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale02_Character_C_0 [2020.06.10-20.40.33:910][623]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale02_Character_C_0 [2020.06.10-20.40.33:910][623]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale02_Character_C_0 [2020.06.10-20.40.33:910][623]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale02_Character_C_0 [2020.06.10-20.40.33:910][623]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.40.33:910][623]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.40.33:910][623]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.40.33:910][623]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale02_Character_C_2 [2020.06.10-20.40.33:910][623]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale02_Character_C_2 [2020.06.10-20.40.33:910][623]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale02_Character_C_2 [2020.06.10-20.40.33:910][623]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale02_Character_C_2 [2020.06.10-20.40.33:910][623]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.40.33:910][623]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.40.33:910][623]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.40.33:910][623]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_2, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.40.33:910][623]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale02_Character_C_3 [2020.06.10-20.40.33:910][623]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale02_Character_C_3 [2020.06.10-20.40.33:910][623]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale02_Character_C_3 [2020.06.10-20.40.33:910][623]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale02_Character_C_3 [2020.06.10-20.40.33:911][623]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.40.33:911][623]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.40.33:911][623]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.40.33:911][623]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.40.33:911][623]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.06.10-20.40.33:911][623]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.10-20.40.33:911][623]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.10-20.40.33:911][623]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.06.10-20.40.33:911][623]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.40.33:911][623]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.40.33:911][623]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.40.33:911][623]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.06.10-20.40.33:911][623]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.06.10-20.40.33:911][623]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.06.10-20.40.33:911][623]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.06.10-20.40.33:911][623]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.40.33:912][623]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.40.33:912][623]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.40.33:912][623]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.40.33:912][623]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.06.10-20.40.33:912][623]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.06.10-20.40.33:912][623]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.06.10-20.40.33:912][623]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.06.10-20.40.33:912][623]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_1 [2020.06.10-20.40.33:912][623]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.06.10-20.40.33:912][623]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.06.10-20.40.33:912][623]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_1 [2020.06.10-20.40.33:912][623]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.40.33:912][623]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.40.33:912][623]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.40.33:912][623]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.40.34:260][623]LogUObjectHash: Compacting FUObjectHashTables data took 12.80ms [2020.06.10-20.40.34:369][623]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.40.34:380][623]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-20.40.34:380][623]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.10-20.40.34:380][623]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.10-20.40.34:381][623]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.10-20.40.34:381][623]LogStreaming: Flushing async loaders. [2020.06.10-20.40.34:408][623]LogStreaming: Flushing async loaders took 28ms. [2020.06.10-20.40.34:409][623]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.10-20.40.34:409][623]LogStreaming: Flushing async loaders. [2020.06.10-20.40.34:410][623]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.40.34:410][623]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.10-20.40.34:410][623]LogStreaming: Flushing async loaders. [2020.06.10-20.40.34:413][623]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.40.34:413][623]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.10-20.40.34:413][623]LogStreaming: Flushing async loaders. [2020.06.10-20.40.34:414][623]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.40.34:414][623]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.10-20.40.34:414][623]LogStreaming: Flushing async loaders. [2020.06.10-20.40.34:513][623]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.40.34:527][623]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.40.34:542][623]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.40.34:612][623]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.40.34:786][623]LogStreaming: Flushing async loaders took 372ms. [2020.06.10-20.40.34:797][623]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.10-20.40.34:797][623]LogStreaming: Flushing async loaders. [2020.06.10-20.40.34:983][623]LogStreaming: Flushing async loaders took 186ms. [2020.06.10-20.40.34:985][623]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.10-20.40.34:985][623]LogStreaming: Flushing async loaders. [2020.06.10-20.40.35:033][623]LogStreaming: Flushing async loaders took 48ms. [2020.06.10-20.40.35:033][623]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.10-20.40.35:033][623]LogStreaming: Flushing async loaders. [2020.06.10-20.40.35:034][623]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.40.35:034][623]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.10-20.40.35:034][623]LogStreaming: Flushing async loaders. [2020.06.10-20.40.35:035][623]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.40.35:035][623]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.10-20.40.35:035][623]LogStreaming: Flushing async loaders. [2020.06.10-20.40.35:252][623]LogStreaming: Flushing async loaders took 217ms. [2020.06.10-20.40.35:252][623]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.10-20.40.35:252][623]LogStreaming: Flushing async loaders. [2020.06.10-20.40.35:264][623]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-20.40.35:265][623]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.10-20.40.35:265][623]LogStreaming: Flushing async loaders. [2020.06.10-20.40.35:471][623]LogStreaming: Flushing async loaders took 206ms. [2020.06.10-20.40.35:477][623]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.10-16.40.35 [2020.06.10-20.40.35:477][623]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.10-20.40.35:477][623]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.10-20.40.35:477][623]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-20.40.35:477][623]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-20.40.35:477][623]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-20.40.35:477][623]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-20.40.35:478][623]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-20.40.35:478][623]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-20.40.35:478][623]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.10-20.40.35:478][623]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.10-20.40.35:478][623]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-20.40.35:478][623]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-20.40.35:478][623]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-20.40.35:478][623]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-20.40.35:478][623]LogOnlineSession: Verbose: OSS: OwningPlayerName: Probably Will Auto DC (R.I.P Ric [2020.06.10-20.40.35:478][623]LogOnlineSession: Verbose: OSS: OwningPlayerId: Probably Will Auto DC (R.I.P Ric [0x1A31FDE6B80] [2020.06.10-20.40.35:478][623]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-20.40.35:478][623]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.10-20.40.35:478][623]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198115048270:7777 Type: Lobby session SessionId: Lobby[0x18...F936] [2020.06.10-20.40.35:478][623]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-20.40.35:478][623]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.10-20.40.35:478][623]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-20.40.35:478][623]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-20.40.35:478][623]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.10-20.40.35:478][623]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-20.40.35:478][623]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-20.40.35:479][623]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-20.40.35:479][623]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.10-20.40.35:479][623]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-20.40.35:479][623]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-20.40.35:479][623]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.10-20.40.35:479][623]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-20.40.35:479][623]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-20.40.35:479][623]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-20.40.35:479][623]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.10-20.40.35:479][623]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1137329339 : OnlineService [2020.06.10-20.40.35:479][623]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=1473269357 : OnlineService [2020.06.10-20.40.35:479][623]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1223841953 : OnlineService [2020.06.10-20.40.35:479][623]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1291992620 : OnlineService [2020.06.10-20.40.35:479][623]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198115048270:7777|109775240977905974 : OnlineService [2020.06.10-20.40.35:479][623]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-20.40.35:479][623]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-20.40.35:508][623]LogWorld: Bringing up level for play took: 0.032578 [2020.06.10-20.40.35:509][623]GameFlow: [Login Attempted] Options: "?Name=Probably Will Auto DC (R.I.P Ric" Response: "" [2020.06.10-20.40.35:509][623]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-20.40.35:509][623]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-20.40.35:509][623]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-20.40.35:509][623]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-20.40.35:509][623]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.10-20.40.35:509][623]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.10-20.40.35:509][623]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-20.40.35:509][623]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-20.40.35:509][623]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-20.40.35:509][623]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-20.40.35:509][623]LogOnlineSession: Verbose: OSS: OwningPlayerName: Probably Will Auto DC (R.I.P Ric [2020.06.10-20.40.35:510][623]LogOnlineSession: Verbose: OSS: OwningPlayerId: Probably Will Auto DC (R.I.P Ric [0x1A3BD680A90] [2020.06.10-20.40.35:510][623]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-20.40.35:510][623]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.10-20.40.35:510][623]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198115048270:7777 Type: Lobby session SessionId: Lobby[0x18...F936] [2020.06.10-20.40.35:510][623]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-20.40.35:510][623]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.10-20.40.35:510][623]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-20.40.35:510][623]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-20.40.35:510][623]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.10-20.40.35:510][623]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-20.40.35:510][623]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-20.40.35:510][623]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-20.40.35:510][623]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.10-20.40.35:510][623]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-20.40.35:510][623]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-20.40.35:510][623]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.10-20.40.35:510][623]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-20.40.35:510][623]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-20.40.35:510][623]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-20.40.35:510][623]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.10-20.40.35:510][623]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1137329339 : OnlineService [2020.06.10-20.40.35:510][623]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=1473269357 : OnlineService [2020.06.10-20.40.35:510][623]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1223841953 : OnlineService [2020.06.10-20.40.35:510][623]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1291992620 : OnlineService [2020.06.10-20.40.35:510][623]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198115048270:7777|109775240977905974 : OnlineService [2020.06.10-20.40.35:511][623]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-20.40.35:511][623]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.10-20.40.35:521][623]GameFlow: FCharacterStateData::SetPips() with value=74 [2020.06.10-20.40.35:521][623]GameFlow: FCharacterStateData::SetPips() with value=16 [2020.06.10-20.40.35:666][623]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94708] [2020.06.10-20.40.35:666][623]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.40.35:666][623]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.40.35:667][623]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.40.35:667][623]LogCustomization: ------ [2020.06.10-20.40.35:667][623]LogCustomization: --> DF_Head06 [2020.06.10-20.40.35:667][623]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.40.35:667][623]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.40.35:667][623]LogCustomization: ------ [2020.06.10-20.40.35:667][623]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.10-20.40.35:667][623]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.10-20.40.35:667][623]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.10-20.40.35:681][623]LogStreaming: Flushing async loaders. [2020.06.10-20.40.35:708][623]LogStreaming: Flushing async loaders took 27ms. [2020.06.10-20.40.35:739][623]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.10-20.40.35:857][623]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000034 seconds [2020.06.10-20.40.35:857][623]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000022 seconds [2020.06.10-20.40.35:857][623]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.10-20.40.35:858][623]LogLoad: Took 1.958087 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.10-20.40.35:859][623]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-20.40.35:859][623]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.10-20.40.35:859][623]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.10-20.40.35:859][623]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.35:859][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.06.10-20.40.35:861][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.06.10-20.40.36:034][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.06.10-20.40.36:131][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.10-20.40.36:131][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.06.10-20.40.36:131][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.06.10-20.40.36:133][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.06.10-20.40.36:163][624]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.36:163][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.06.10-20.40.36:164][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.06.10-20.40.36:288][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.06.10-20.40.36:401][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.10-20.40.36:401][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.06.10-20.40.36:401][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.06.10-20.40.36:402][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.06.10-20.40.36:425][625]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.36:425][625]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.06.10-20.40.36:426][625]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.06.10-20.40.36:800][625]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.06.10-20.40.36:957][625]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.10-20.40.36:957][625]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.06.10-20.40.36:957][625]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.06.10-20.40.36:967][625]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.06.10-20.40.37:025][628]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.37:025][628]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.06.10-20.40.37:025][628]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.06.10-20.40.37:179][628]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.06.10-20.40.37:179][628]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.06.10-20.40.37:179][628]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.06.10-20.40.37:206][630]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 4.69 ms [2020.06.10-20.40.37:295][634]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.37:295][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.06.10-20.40.37:295][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.06.10-20.40.37:428][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.06.10-20.40.37:428][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.06.10-20.40.37:429][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.06.10-20.40.37:443][635]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.37:443][635]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.06.10-20.40.37:444][635]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.06.10-20.40.37:585][635]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.06.10-20.40.38:944][635]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.06.10-20.40.38:944][635]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.06.10-20.40.38:944][635]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.06.10-20.40.38:944][635]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.06.10-20.40.38:945][635]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.06.10-20.40.38:946][635]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.06.10-20.40.38:946][635]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.06.10-20.40.38:946][635]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.06.10-20.40.38:947][635]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.06.10-20.40.38:947][635]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.06.10-20.40.38:948][635]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.06.10-20.40.38:948][635]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.06.10-20.40.38:948][635]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.06.10-20.40.38:974][635]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.06.10-20.40.38:985][636]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.06.10-20.40.39:024][638]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 4.03 ms [2020.06.10-20.40.39:195][648]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.40.39:195][648]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.06.10-20.40.39:196][648]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.06.10-20.40.39:439][648]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.06.10-20.40.39:439][648]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.06.10-20.40.39:440][648]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.06.10-20.40.39:457][649]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.40.39:457][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.06.10-20.40.39:458][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.06.10-20.40.39:666][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.06.10-20.40.39:667][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.06.10-20.40.39:667][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.06.10-20.40.39:680][650]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.40.39:680][650]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.06.10-20.40.39:682][650]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.06.10-20.40.39:885][650]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.06.10-20.40.39:885][650]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.06.10-20.40.39:885][650]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.06.10-20.40.39:917][652]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.40.39:917][652]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.06.10-20.40.39:919][652]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.06.10-20.40.40:124][652]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.06.10-20.40.40:124][652]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.06.10-20.40.40:126][652]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.06.10-20.40.40:144][653]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.40.40:144][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.06.10-20.40.40:145][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.06.10-20.40.40:406][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.06.10-20.40.40:406][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.06.10-20.40.40:407][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.06.10-20.40.40:421][654]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.40.40:421][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.06.10-20.40.40:423][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.06.10-20.40.40:660][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.06.10-20.40.40:660][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.06.10-20.40.40:661][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.06.10-20.40.40:682][655]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.40.40:682][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.06.10-20.40.40:683][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.06.10-20.40.40:921][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.06.10-20.40.40:921][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.06.10-20.40.40:921][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.06.10-20.40.40:937][656]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.40.40:937][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.06.10-20.40.40:938][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.06.10-20.40.41:180][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.06.10-20.40.41:180][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.06.10-20.40.41:181][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.06.10-20.40.41:215][658]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.10-20.40.41:215][658]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='8.519' TotalLoadTime='8.519' TimeStamp='2020-06-10T20:40:41.570Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DB29FB08D80D7D1260D51AAC406A7F' LobbyId='014C5C2608D80D7CE93A4B58A822F5FF' [2020.06.10-20.40.41:215][658]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.10-20.40.41:215][658]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='8.519' TimeStamp='2020-06-10T20:40:41.570Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DB29FB08D80D7D1260D51AAC406A7F' LobbyId='014C5C2608D80D7CE93A4B58A822F5FF' [2020.06.10-20.40.41:216][658]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.10-20.40.41:216][658]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='8.519' TimeStamp='2020-06-10T20:40:41.570Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DB29FB08D80D7D1260D51AAC406A7F' LobbyId='014C5C2608D80D7CE93A4B58A822F5FF' [2020.06.10-20.40.41:216][658]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.10-20.40.41:216][658]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='8.519' TimeStamp='2020-06-10T20:40:41.570Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DB29FB08D80D7D1260D51AAC406A7F' LobbyId='014C5C2608D80D7CE93A4B58A822F5FF' [2020.06.10-20.40.41:216][658]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.06.10-20.40.41:216][658]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.10-20.40.41:233][659]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.10-20.40.41:233][659]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.10-20.40.41:233][659]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.10-20.40.42:229][718]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.10-20.40.42:229][718]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.10-20.40.42:230][718]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.06.10-20.40.42:230][718]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.42:230][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.10-20.40.42:230][718]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.42:230][718]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.42:230][718]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.42:230][718]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.10-20.40.42:230][718]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-20.40.42:230][718]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.42:230][718]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.10-20.40.42:230][718]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.42:230][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-20.40.42:679][718]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.42:679][718]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.42:679][718]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.42:679][718]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-20.40.42:679][718]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-20.40.42:679][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-20.40.42:679][718]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.42:680][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.40.42:763][718]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.42:763][718]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.42:763][718]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.42:764][718]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.42:765][718]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.42:766][718]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.42:766][718]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-20.40.42:766][718]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.42:766][718]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.42:766][718]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.42:766][718]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.42:766][718]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.42:766][718]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.42:766][718]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.40.42:766][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-20.40.42:767][718]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.40.42:767][718]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.40.42:767][718]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.42:792][718]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.40.42:792][718]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-20.40.42:792][718]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.40.42:793][718]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.40.42:793][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.40.42:801][718]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-20.40.42:801][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-20.40.42:801][718]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.42:801][718]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.42:916][718]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94708] [2020.06.10-20.40.42:917][718]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.40.42:917][718]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.40.42:917][718]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.42:917][718]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.42:918][718]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.10-20.40.43:061][719]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-20.40.43:061][719]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.40.43:062][719]r.CullAll = "0" [2020.06.10-20.40.43:071][719]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-20.40.43:071][719]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.43:071][719]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-20.40.43:071][719]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-20.40.43:071][719]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-20.40.43:071][719]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-20.40.43:071][719]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-20.40.43:071][719]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-20.40.43:071][719]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.10-20.40.43:071][719]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.10-20.40.43:071][719]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-20.40.43:071][719]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-20.40.43:071][719]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-20.40.43:072][719]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-20.40.43:072][719]LogOnlineSession: Verbose: OSS: OwningPlayerName: Probably Will Auto DC (R.I.P Ric [2020.06.10-20.40.43:072][719]LogOnlineSession: Verbose: OSS: OwningPlayerId: Probably Will Auto DC (R.I.P Ric [0x1A3D2F8F1F0] [2020.06.10-20.40.43:072][719]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-20.40.43:072][719]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.10-20.40.43:072][719]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198115048270:7777 Type: Lobby session SessionId: Lobby[0x18...F936] [2020.06.10-20.40.43:072][719]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-20.40.43:072][719]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.10-20.40.43:072][719]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-20.40.43:072][719]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-20.40.43:072][719]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.10-20.40.43:072][719]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-20.40.43:072][719]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-20.40.43:072][719]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-20.40.43:072][719]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.10-20.40.43:072][719]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-20.40.43:072][719]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-20.40.43:072][719]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.10-20.40.43:072][719]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-20.40.43:072][719]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-20.40.43:072][719]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-20.40.43:072][719]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.10-20.40.43:072][719]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1137329339 : OnlineService [2020.06.10-20.40.43:072][719]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=1473269357 : OnlineService [2020.06.10-20.40.43:072][719]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1223841953 : OnlineService [2020.06.10-20.40.43:072][719]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1291992620 : OnlineService [2020.06.10-20.40.43:072][719]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198115048270:7777|109775240977905974 : OnlineService [2020.06.10-20.40.43:072][719]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-20.40.43:072][719]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-20.40.43:072][719]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.10-20.40.43:073][719]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.40.43:073][719]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.40.43:073][719]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.40.43:091][719]LogStreaming: Flushing async loaders took 18ms. [2020.06.10-20.40.43:091][719]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.10-20.40.43:092][719]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.10-20.40.43:094][719]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.10-20.40.43:094][719]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.10-20.40.43:096][719]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.10-20.40.43:097][719]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.10-20.40.43:098][719]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.10-20.40.43:098][719]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.10-20.40.43:100][719]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.06.10-20.40.43:100][719]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.40.43:106][719]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.40.43:113][719]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.40.43:114][719]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.40.43:114][719]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.10-20.40.43:114][719]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.40.43:114][719]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.40.43:119][719]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.40.43:155][720]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.40.43:155][720]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-20.40.43:156][720]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-20.40.43:156][720]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.40.43:156][720]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.40.43:156][720]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.10-20.40.43:157][720]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.06.10-20.40.43:157][720]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.40.43:253][720]LogStreaming: Flushing async loaders took 96ms. [2020.06.10-20.40.43:256][720]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000029 seconds [2020.06.10-20.40.43:256][720]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.8 [2020.06.10-20.40.43:256][720]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.40.43:256][720]LogCustomization: ------ [2020.06.10-20.40.43:256][720]LogCustomization: --> DF_Head06 [2020.06.10-20.40.43:256][720]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.40.43:256][720]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.40.43:256][720]LogCustomization: ------ [2020.06.10-20.40.43:256][720]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-20.40.43:257][720]LogStreaming: Flushing async loaders. [2020.06.10-20.40.43:262][720]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-20.40.43:265][720]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.40.43:265][720]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.40.43:265][720]LogStreaming: Flushing async loaders. [2020.06.10-20.40.43:270][720]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.40.43:270][720]LogStreaming: Flushing async loaders. [2020.06.10-20.40.43:271][720]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.40.43:271][720]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.40.43:271][720]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.40.43:271][720]LogStreaming: Flushing async loaders. [2020.06.10-20.40.43:272][720]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.40.43:272][720]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.40.43:272][720]LogStreaming: Flushing async loaders. [2020.06.10-20.40.43:276][720]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.40.43:276][720]LogStreaming: Flushing async loaders. [2020.06.10-20.40.43:279][720]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.40.43:279][720]LogStreaming: Flushing async loaders. [2020.06.10-20.40.43:281][720]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.40.43:281][720]LogStreaming: Flushing async loaders. [2020.06.10-20.40.43:284][720]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.40.43:284][720]LogStreaming: Flushing async loaders. [2020.06.10-20.40.43:287][720]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.40.43:287][720]LogStreaming: Flushing async loaders. [2020.06.10-20.40.43:294][720]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-20.40.43:295][720]LogStreaming: Flushing async loaders. [2020.06.10-20.40.43:301][720]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-20.40.43:302][720]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.40.43:302][720]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.10-20.40.43:302][720]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.40.43:303][720]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-20.40.43:303][720]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.40.43:392][723]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.40.43:392][723]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-20.40.43:444][726]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-20.40.43:444][726]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.40.43:444][726]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.10-20.40.43:444][726]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.40.43:632][734]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.11 ms [2020.06.10-20.40.44:135][756]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.04 ms [2020.06.10-20.40.44:342][765]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.40.44:350][765]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.40.44:354][765]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.10-20.40.44:354][765]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.06.10-20.40.44:354][765]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-20.40.44:354][765]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.06.10-20.40.44:354][765]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.40.44:399][766]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.40.44:399][766]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.40.44:399][766]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.10-20.40.44:399][766]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.40.44:399][766]LogCustomization: ------ [2020.06.10-20.40.44:399][766]LogCustomization: --> DF_Head06 [2020.06.10-20.40.44:399][766]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.40.44:399][766]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.40.44:399][766]LogCustomization: ------ [2020.06.10-20.40.44:399][766]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-20.40.44:399][766]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.40.44:399][766]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.40.44:399][766]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.40.44:400][766]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.40.44:400][766]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.40.44:402][766]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.40.44:403][766]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.10-20.40.44:403][766]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.40.44:403][766]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-20.40.44:403][766]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.40.44:403][766]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.06.10-20.40.44:403][766]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.10-20.40.44:404][766]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.10-20.40.44:404][766]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/bc35bb45-57d0-4e6d-b70d-a75fb2fdc1d4] [2020.06.10-20.40.44:466][767]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.06.10-20.40.44:466][767]GameFlow: Starting Quickmatch: GameSession [2020.06.10-20.40.44:466][767]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.06.10-20.40.44:466][767]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.06.10-20.40.44:466][767]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.06.10-20.40.44:466][767]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.06.10-20.40.44:466][767]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.06.10-20.40.44:466][767]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.06.10-20.40.44:466][767]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.06.10-20.40.44:466][767]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.06.10-20.40.44:467][767]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.06.10-20.40.44:467][767]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.06.10-20.40.44:467][767]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=16 : Near : -1 [2020.06.10-20.40.44:467][767]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.06.10-20.40.44:467][767]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.06.10-20.40.44:467][767]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.06.10-20.40.44:467][767]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.06.10-20.40.44:467][767]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.06.10-20.40.44:467][767]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.06.10-20.40.44:467][767]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.06.10-20.40.44:467][767]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.06.10-20.40.44:467][767]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.06.10-20.40.44:467][767]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.10-20.40.44:467][767]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.10-20.40.44:467][767]GameFlow: Verbose: Doing Find Sessions [2020.06.10-20.40.44:496][768]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.40.44:496][768]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-20.40.44:496][768]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/bc35bb45-57d0-4e6d-b70d-a75fb2fdc1d4] [2020.06.10-20.40.44:496][768]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.10-20.40.44:496][768]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-20.40.44:518][769]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-20.40.44:518][769]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.40.44:518][769]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.10-20.40.44:518][769]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.40.44:528][770]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.10-20.40.44:615][773]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-20.40.44:633][774]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.152536 seconds [2020.06.10-20.40.44:977][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.40.44:977][790]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.10-20.40.45:007][791]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.45:007][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.40.45:010][791]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.45:010][791]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.45:010][791]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.45:010][791]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.45:010][791]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.45:010][791]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.45:010][791]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.45:010][791]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.45:011][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.40.45:119][791]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.45:119][791]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.45:119][791]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.45:151][791]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.40.45:152][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.40.45:161][791]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.45:161][791]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.45:309][791]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.45:309][791]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.45:310][791]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.10-20.40.45:742][807]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.40.47:166][856]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.40.47:173][856]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.40.47:175][856]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.10-20.40.47:175][856]GameFlow: Canceling Matchmaking [2020.06.10-20.40.47:176][856]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [CancellingMatchmaking] [2020.06.10-20.40.47:176][856]LogOnline: Mirrors: [FOnlineSessionMirrors::CancelFindSession_Impl] StartCancelQueueTask [2020.06.10-20.40.47:176][856]LogOnline: Mirrors: [FOnlineSessionMirrors::CancelFindSession_Impl] We have a current search session but no GameSession session name. It happens. [2020.06.10-20.40.47:176][856]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.10-20.40.47:176][856]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: FALSE; quickmatchCancelled: TRUE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.10-20.40.47:176][856]GameFlow: FindSessions canceled! [2020.06.10-20.40.47:176][856]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-20.40.47:176][856]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [CancellingMatchmaking] to [None] [2020.06.10-20.40.47:176][856]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is not Success) [2020.06.10-20.40.47:176][856]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : SessionCanceled [2020.06.10-20.40.47:176][856]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.40.47:205][857]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue/cancel] [2020.06.10-20.40.47:207][857]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.40.47:207][857]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.40.47:207][857]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.10-20.40.47:207][857]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.40.47:207][857]LogCustomization: ------ [2020.06.10-20.40.47:207][857]LogCustomization: --> DF_Head06 [2020.06.10-20.40.47:207][857]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.40.47:207][857]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.40.47:207][857]LogCustomization: ------ [2020.06.10-20.40.47:207][857]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-20.40.47:207][857]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.40.47:207][857]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.40.47:207][857]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.40.47:207][857]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.40.47:207][857]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.40.47:210][857]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.40.47:210][857]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.10-20.40.47:210][857]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.40.47:210][857]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-20.40.47:211][857]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.40.47:211][857]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.06.10-20.40.47:211][857]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.10-20.40.47:211][857]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/bc35bb45-57d0-4e6d-b70d-a75fb2fdc1d4] [2020.06.10-20.40.47:364][861]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.40.47:364][861]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-20.40.47:364][861]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue/cancel] [2020.06.10-20.40.47:416][862]LogOnline: Verbose: OSS: Async task 'FSessionAsyncCancelQueue bWasSuccessful: 1, bIsComplete: 1' succeeded in 0.193741 seconds [2020.06.10-20.40.47:417][862]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-20.40.47:417][862]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.40.47:417][862]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.10-20.40.47:418][862]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.40.47:458][863]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/bc35bb45-57d0-4e6d-b70d-a75fb2fdc1d4] [2020.06.10-20.40.47:458][863]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.10-20.40.47:503][864]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.10-20.40.47:698][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.40.47:711][873]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.40.47:718][873]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.40.47:724][873]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.40.47:944][873]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.40.47:972][874]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.40.47:972][874]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.40.47:972][874]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.10-20.40.47:972][874]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.40.47:972][874]LogCustomization: ------ [2020.06.10-20.40.47:972][874]LogCustomization: --> DF_Head06 [2020.06.10-20.40.47:972][874]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.40.47:972][874]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.40.47:972][874]LogCustomization: ------ [2020.06.10-20.40.47:972][874]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-20.40.47:972][874]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.40.47:972][874]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.40.47:972][874]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.40.47:972][874]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.40.47:972][874]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.40.47:974][874]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.40.47:974][874]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.10-20.40.47:974][874]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.40.47:975][874]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-20.40.47:975][874]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.40.48:057][877]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.40.48:057][877]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-20.40.48:183][883]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-20.40.48:184][883]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.40.48:184][883]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.10-20.40.48:184][883]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.40.48:467][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.10-20.40.49:065][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.40.49:066][925]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-20.40.49:066][925]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveStoryContext (UArchiveStoryScreen)(5) Transition: NONE(0) [2020.06.10-20.40.49:089][926]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.49:089][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-20.40.49:091][926]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.49:091][926]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.49:091][926]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.49:091][926]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.49:093][926]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.49:098][926]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.40.49:100][926]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.40.49:100][926]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.49:100][926]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.49:100][926]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.49:100][926]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.49:100][926]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.49:100][926]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.49:100][926]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.49:100][926]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.49:100][926]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-20.40.49:100][926]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.49:100][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.40.49:115][926]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.49:115][926]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.49:115][926]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.49:115][926]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.49:238][926]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.49:238][926]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.49:238][926]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.49:238][926]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.40.49:238][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-20.40.49:239][926]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.40.49:239][926]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.40.49:239][926]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.40.49:239][926]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-20.40.49:239][926]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.49:239][926]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.49:239][926]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.49:239][926]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.06.10-20.40.49:239][926]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.49:239][926]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-20.40.49:242][927]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.40.49:242][927]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.40.49:242][927]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.10-20.40.49:242][927]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.40.49:242][927]LogCustomization: ------ [2020.06.10-20.40.49:242][927]LogCustomization: --> DF_Head06 [2020.06.10-20.40.49:242][927]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.40.49:242][927]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.40.49:242][927]LogCustomization: ------ [2020.06.10-20.40.49:242][927]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-20.40.49:243][927]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.40.49:243][927]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.40.49:243][927]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.40.49:243][927]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.40.49:243][927]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.40.49:459][936]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.40.49:459][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-20.40.49:460][936]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.40.49:460][936]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.40.49:460][936]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.40.49:460][936]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-20.40.49:460][936]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-20.40.49:460][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-20.40.50:216][975]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.50:216][975]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveStoryScreen , layerIndex:0 ) [2020.06.10-20.40.50:228][975]LogContextSystem: Enter Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.50:228][975]GameFlow: ArchiveStoryContextComponent::Enter [2020.06.10-20.40.50:229][975]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.40.50:229][975]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.06.10-20.40.50:229][975]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: ArchiveNavigationContext (UNavigationScreen)(9) Transition: NONE(0) [2020.06.10-20.40.50:234][975]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.10-20.40.50:241][975]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.10-20.40.50:244][975]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.06.10-20.40.50:244][975]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.10-20.40.50:264][975]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.40.50:264][975]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveStoryScreen) [2020.06.10-20.40.50:264][975]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.50:264][975]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.50:265][975]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.50:265][975]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-20.40.50:668][975]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.50:668][975]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.50:668][975]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-20.40.50:668][975]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-20.40.50:669][975]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.50:669][975]LogContextSystem: Enter Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.50:670][975]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.50:670][975]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.50:670][975]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.50:671][976]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.06.10-20.40.50:671][976]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveQuests/Tome03.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-20.40.51:064][981]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.40.51:064][981]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-20.40.51:064][981]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-20.40.51:064][981]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.10-20.40.51:064][981]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.10-20.40.51:064][981]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.40.51:064][981]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.40.51:064][981]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.40.51:064][981]GameFlow: Warning: [ADBDPlayerState_Menu::SpawnNewPawn] Trying to spawn menu pawn on invalid player start. [2020.06.10-20.40.51:145][982]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-20.40.52:492][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.40.53:910][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.40.54:702][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_19, progress=0.0591 [2020.06.10-20.40.54:715][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_19, progress=0.180975 [2020.06.10-20.40.54:748][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_19, progress=0.4524 [2020.06.10-20.40.54:781][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_19, progress=0.6751 [2020.06.10-20.40.54:811][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_19, progress=0.819375 [2020.06.10-20.40.54:880][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_19, progress=0.9936 [2020.06.10-20.40.54:881][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_19, progress=0.994375 [2020.06.10-20.40.54:899][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_19, progress=1 [2020.06.10-20.40.54:899][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionComplete: id=node_T3L1_19 [2020.06.10-20.40.54:900][ 91]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.06.10-20.40.55:064][ 99]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.06.10-20.40.55:064][ 99]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-20.40.55:170][ 99]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94688] [2020.06.10-20.40.55:170][ 99]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.40.55:172][ 99]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18557&schemaVersion=0] [2020.06.10-20.40.55:172][ 99]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 25000.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.10-20.40.55:173][ 99]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.40.55:173][ 99]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 25000 [2020.06.10-20.40.55:173][ 99]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-20.40.55:226][ 99]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.40.55:264][100]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-20.40.55:323][103]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-20.40.55:324][103]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.10-20.40.55:324][103]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-20.40.55:343][103]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.40.55:384][105]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18557&schemaVersion=0] [2020.06.10-20.40.55:385][105]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.40.55:385][105]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-20.40.55:385][105]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.10-20.40.55:531][112]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B77F9A30] Result: '1' k_EResultOK (success) [2020.06.10-20.40.55:532][112]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B77F9A30]' succeeded in 0.358434 seconds [2020.06.10-20.40.55:700][119]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.40.55:840][125]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AAA3B980] Result: '1' k_EResultOK (success) [2020.06.10-20.40.55:880][127]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.632770 seconds [2020.06.10-20.40.56:301][145]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TitleSectionDisplay: Play tier animation [2020.06.10-20.40.56:625][160]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.10-20.40.56:813][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.10-20.40.57:114][181]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TitleSectionDisplay: Tier unlocked [2020.06.10-20.40.57:767][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.40.57:767][214]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-20.40.57:767][214]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveStoryContext (UArchiveStoryScreen)(5) Transition: NONE(0) [2020.06.10-20.40.57:788][215]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.57:788][215]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-20.40.57:789][215]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.57:789][215]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.57:789][215]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.57:790][215]LogContextSystem: Leave Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.57:790][215]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.57:790][215]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.57:790][215]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.57:790][215]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.57:790][215]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveStoryScreen) [2020.06.10-20.40.57:795][215]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.57:796][215]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.57:796][215]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.57:796][215]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.06.10-20.40.57:796][215]LogContextSystem: Leave Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.57:796][215]GameFlow: ArchiveStoryContextComponent::Leave [2020.06.10-20.40.57:796][215]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.57:796][215]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.57:796][215]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-20.40.57:796][215]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.57:796][215]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.40.57:796][215]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-20.40.57:796][215]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.40.57:797][215]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.40.57:797][215]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.40.57:797][215]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-20.40.57:797][215]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.57:797][215]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.57:797][215]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.57:797][215]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.06.10-20.40.57:797][215]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.57:797][215]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-20.40.57:797][215]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.57:797][215]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveStoryScreen , layerIndex:0 ) [2020.06.10-20.40.57:801][215]LogContextSystem: Enter Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.57:801][215]GameFlow: ArchiveStoryContextComponent::Enter [2020.06.10-20.40.57:801][215]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: ArchiveNavigationContext (UNavigationScreen)(9) Transition: NONE(0) [2020.06.10-20.40.57:808][215]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.10-20.40.57:816][215]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.10-20.40.57:819][215]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.06.10-20.40.57:820][215]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.10-20.40.57:873][215]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.40.57:873][215]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveStoryScreen) [2020.06.10-20.40.57:873][215]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.57:873][215]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.57:874][215]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.57:874][215]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-20.40.58:312][215]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.58:312][215]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.58:312][215]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-20.40.58:312][215]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-20.40.58:313][215]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.58:313][215]LogContextSystem: Enter Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.58:313][215]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.58:313][215]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.58:313][215]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.40.58:314][216]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.06.10-20.40.58:394][217]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.40.58:395][217]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-20.40.58:395][217]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.40.58:395][217]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.40.58:395][217]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.40.58:395][217]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-20.40.58:395][217]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-20.40.58:396][217]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-20.40.59:050][230]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.06.10-20.40.59:806][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.40.59:812][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 1 [2020.06.10-20.40.59:812][262]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveRewardsContext (UArchiveRewardsScreen)(4) Transition: NONE(0) [2020.06.10-20.40.59:831][263]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.59:831][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveStoryScreen) [2020.06.10-20.40.59:836][263]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.59:836][263]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.59:836][263]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.59:836][263]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.06.10-20.40.59:836][263]LogContextSystem: Leave Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.59:836][263]GameFlow: ArchiveStoryContextComponent::Leave [2020.06.10-20.40.59:837][263]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.59:837][263]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.59:837][263]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-20.40.59:837][263]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.59:837][263]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.40.59:837][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-20.40.59:837][263]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.40.59:837][263]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.40.59:837][263]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.40.59:837][263]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-20.40.59:838][263]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.59:838][263]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.59:838][263]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.59:838][263]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.06.10-20.40.59:838][263]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.59:838][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveRewardsScreen , layerIndex:0 ) [2020.06.10-20.40.59:851][263]LogContextSystem: Enter Action ArchiveRewardsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.59:851][263]GameFlow: ArchiveRewardsContextComponent::Enter [2020.06.10-20.40.59:857][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 1 [2020.06.10-20.40.59:864][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 1 [2020.06.10-20.40.59:868][263]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/checkPass] [2020.06.10-20.40.59:868][263]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/tier] [2020.06.10-20.40.59:868][263]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/reevaluateGrid] [2020.06.10-20.40.59:869][263]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.40.59:869][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveRewardsScreen) [2020.06.10-20.40.59:869][263]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.59:869][263]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-20.40.59:989][268]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/checkPass] [2020.06.10-20.40.59:989][268]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/tier] [2020.06.10-20.41.00:323][281]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/reevaluateGrid] [2020.06.10-20.41.00:323][281]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-20.41.00:330][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: SetRewardTiersData with 70 tiers [2020.06.10-20.41.00:332][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: SetTierCompletionInfo - completedTierNum:23, numStarsCollected:2, maxStars:10, isPaidTrackUnlocked:false [2020.06.10-20.41.00:334][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RewardGrid: displayPage: 3 [2020.06.10-20.41.00:379][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: PlayTierCompletionAnimation - previousCompletedTierNum:22 [2020.06.10-20.41.00:379][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RewardGrid: displayPage: 2 [2020.06.10-20.41.00:525][282]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-20.41.00:526][282]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.10-20.41.00:526][282]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-20.41.00:642][287]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-20.41.00:642][287]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.10-20.41.01:199][313]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RewardGrid: displayPage: 3 [2020.06.10-20.41.02:037][349]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.06.10-20.41.02:084][351]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.08 ms [2020.06.10-20.41.03:349][413]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 1.57 ms [2020.06.10-20.41.03:623][427]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.06.10-20.41.03:735][433]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.06.10-20.41.03:910][441]LogAsyncLoad: Done loading library async: Menu in 209.6 sec [2020.06.10-20.41.05:123][503]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.10-20.41.05:162][505]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.10-20.41.05:162][505]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.10-20.41.05:224][508]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-20.41.05:224][508]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.10-20.41.19:088][228]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198120370369 [2020.06.10-20.41.19:095][228]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198120370369, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-20.41.19:095][228]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: TheDovahkiin, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-20.41.34:891][ 79]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.10-20.41.34:891][ 79]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.10-20.41.34:967][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-20.41.36:482][162]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.41.36:699][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.41.36:705][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.10-20.41.36:705][173]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveStoryContext (UArchiveStoryScreen)(5) Transition: NONE(0) [2020.06.10-20.41.36:722][174]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.36:722][174]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.36:722][174]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.36:722][174]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.06.10-20.41.36:722][174]LogContextSystem: Leave Action ArchiveRewardsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.36:722][174]GameFlow: ArchiveRewardsContextComponent::Leave [2020.06.10-20.41.36:722][174]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.36:722][174]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.36:722][174]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.36:722][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveRewardsScreen) [2020.06.10-20.41.36:728][174]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.36:728][174]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.36:729][174]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.36:729][174]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.06.10-20.41.36:729][174]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.36:729][174]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-20.41.36:729][174]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.36:729][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveStoryScreen , layerIndex:0 ) [2020.06.10-20.41.36:733][174]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.41.36:733][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-20.41.36:734][174]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.41.36:734][174]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.41.36:734][174]LogContextSystem: Enter Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.36:734][174]GameFlow: ArchiveStoryContextComponent::Enter [2020.06.10-20.41.36:741][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.10-20.41.36:749][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.10-20.41.36:752][174]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.06.10-20.41.36:753][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.10-20.41.36:806][174]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.41.36:806][174]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-20.41.36:806][174]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.41.36:806][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveStoryScreen) [2020.06.10-20.41.36:806][174]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-20.41.36:806][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-20.41.36:806][174]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.36:806][174]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.36:827][175]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.06.10-20.41.39:101][269]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.41.39:301][279]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.41.39:496][289]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.41.41:878][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_21, progress=0.049375 [2020.06.10-20.41.41:898][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_21, progress=0.2256 [2020.06.10-20.41.41:935][388]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_21, progress=0.5239 [2020.06.10-20.41.41:976][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_21, progress=0.7599 [2020.06.10-20.41.41:994][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_21, progress=0.84 [2020.06.10-20.41.42:033][393]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_21, progress=0.96 [2020.06.10-20.41.42:073][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_21, progress=1 [2020.06.10-20.41.42:073][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionComplete: id=node_T3L1_21 [2020.06.10-20.41.42:074][395]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.06.10-20.41.42:200][402]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.06.10-20.41.42:540][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.41.42:984][441]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198302026137 [2020.06.10-20.41.43:001][441]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198302026137, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.41.44:066][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.41.44:066][497]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveStoryContext (UArchiveStoryScreen)(5) Transition: NONE(0) [2020.06.10-20.41.44:066][497]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: ArchiveNavigationContext (UNavigationScreen)(9) Transition: NONE(0) [2020.06.10-20.41.44:087][498]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.44:087][498]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveStoryScreen) [2020.06.10-20.41.44:093][498]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.44:093][498]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.44:093][498]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.44:093][498]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.06.10-20.41.44:093][498]LogContextSystem: Leave Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.44:093][498]GameFlow: ArchiveStoryContextComponent::Leave [2020.06.10-20.41.44:093][498]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.44:093][498]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.44:093][498]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-20.41.44:093][498]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.44:093][498]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.44:093][498]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-20.41.44:094][498]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.44:095][498]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.44:095][498]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.44:095][498]LogContextSystem: Leave Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.44:095][498]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.44:095][498]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.44:095][498]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.44:095][498]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.41.44:095][498]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-20.41.44:096][498]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.41.44:096][498]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.41.44:096][498]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.41.44:096][498]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-20.41.44:096][498]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.44:096][498]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.44:096][498]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.44:096][498]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.06.10-20.41.44:096][498]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.44:096][498]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-20.41.44:096][498]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.44:096][498]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-20.41.44:567][498]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.44:567][498]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.44:567][498]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-20.41.44:567][498]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-20.41.44:568][498]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.44:568][498]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveStoryScreen , layerIndex:0 ) [2020.06.10-20.41.44:571][498]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.44:571][498]LogContextSystem: Enter Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.44:572][498]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.44:572][498]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.44:572][498]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.44:572][498]LogContextSystem: Enter Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.44:572][498]GameFlow: ArchiveStoryContextComponent::Enter [2020.06.10-20.41.44:578][498]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.10-20.41.44:581][498]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.06.10-20.41.44:584][498]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/journal/getjournal?storyId=None] [2020.06.10-20.41.44:585][498]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.41.44:585][498]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-20.41.44:586][498]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.41.44:586][498]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.41.44:586][498]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.41.44:586][498]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveStoryScreen) [2020.06.10-20.41.44:586][498]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.41.44:586][498]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-20.41.44:586][498]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.44:586][498]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.44:586][498]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-20.41.44:586][498]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-20.41.44:622][500]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-20.41.44:632][500]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.06.10-20.41.44:636][500]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.06.10-20.41.44:656][501]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/journal/getjournal?storyId=None] [2020.06.10-20.41.44:703][503]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.06.10-20.41.44:787][507]LogS3Command: Error: IS3Command::OnRequestComplete: Request failed with error code [403] for request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveQuests/None.json >>! [2020.06.10-20.41.44:787][507]LogS3Command: Warning: IDBDS3Command<>::HandleRequestComplete: content/3.7.0_311092live/archiveQuests/None.json : request failed. Error code: 403 [2020.06.10-20.41.44:788][507]LogArchives: Error: Unable to get Story None, failed to fetch definition from S3 [2020.06.10-20.41.44:788][507]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.06.10-20.41.44:796][507]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.44:796][507]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveStoryScreen) [2020.06.10-20.41.44:796][507]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Holding [object MovieClip] as suspended focus. [2020.06.10-20.41.44:796][507]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.44:796][507]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.10-20.41.44:796][507]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.06.10-20.41.44:797][507]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.41.44:797][507]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.06.10-20.41.44:797][507]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.06.10-20.41.44:797][507]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.41.44:797][507]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.06.10-20.41.44:804][507]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.41.44:805][507]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.41.44:805][507]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.41.44:807][507]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.06.10-20.41.44:807][507]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.06.10-20.41.45:895][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.41.45:895][555]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.06.10-20.41.45:922][556]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.41.45:922][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.06.10-20.41.45:922][556]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.41.45:922][556]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.41.45:922][556]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.41.45:922][556]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.06.10-20.41.45:923][556]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.10-20.41.45:923][556]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.45:923][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveStoryScreen) [2020.06.10-20.41.45:923][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Returning suspended focus to [object MovieClip] [2020.06.10-20.41.45:923][556]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.45:923][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.10-20.41.45:923][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.06.10-20.41.45:923][556]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.41.45:923][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.06.10-20.41.45:923][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.06.10-20.41.45:924][556]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.45:924][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveStoryScreen) [2020.06.10-20.41.45:925][556]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.45:925][556]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.45:925][556]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.45:925][556]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.06.10-20.41.45:925][556]LogContextSystem: Leave Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.45:925][556]GameFlow: ArchiveStoryContextComponent::Leave [2020.06.10-20.41.45:925][556]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.45:925][556]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.45:925][556]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-20.41.45:925][556]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.45:925][556]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.45:925][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-20.41.45:927][556]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.45:927][556]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.45:927][556]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.45:927][556]LogContextSystem: Leave Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.45:927][556]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.45:927][556]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.45:927][556]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.45:927][556]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.41.45:927][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-20.41.45:928][556]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.41.45:928][556]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.41.45:928][556]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.41.45:928][556]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-20.41.45:928][556]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.45:928][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-20.41.46:406][556]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.46:406][556]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.46:406][556]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-20.41.46:406][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-20.41.46:407][556]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.46:407][556]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.46:407][556]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.46:407][556]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.46:407][556]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.46:407][556]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.46:407][556]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.46:407][556]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.46:407][556]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.47:140][586]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.47:140][586]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.47:140][586]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.47:140][586]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.47:140][586]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.06.10-20.41.47:140][586]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [LeavingParty] [2020.06.10-20.41.47:140][586]LogMirrors: SENDING REQUEST: [DELETE https://steam.live.bhvrdbd.com/api/v1/party/bc35bb45-57d0-4e6d-b70d-a75fb2fdc1d4] [2020.06.10-20.41.47:140][586]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.47:140][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.10-20.41.47:227][590]LogMirrors: RESPONSE: code 204, request [DELETE https://steam.live.bhvrdbd.com/api/v1/party/bc35bb45-57d0-4e6d-b70d-a75fb2fdc1d4] [2020.06.10-20.41.47:227][590]OnlinePresence: Error: [MirrorsSocial (4)::MirrorsSocialPresence::LeaveDestroyPlatformSession] [MirrorsSocialPresence::LeaveDestroyPlatformSession] Begin destroy party platform session [2020.06.10-20.41.47:242][591]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamLeaveLobby bWasSuccessful: 1 SessionName: PartySession LobbyId: Lobby[0x18...F936]' succeeded in 0.000188 seconds [2020.06.10-20.41.47:259][592]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamDestroySession bWasSuccessful: 1 SessionName: PartySession' succeeded in 0.015009 seconds [2020.06.10-20.41.47:259][592]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.06.10-20.41.47:259][592]LogOnline: Warning: [FOnlineSessionMirrors::DestroySession] Cannot destroy a session that does not exist. SessionName PartySession [2020.06.10-20.41.47:259][592]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnDestroySessionCompleteDelegate_Platform] MirrorsMatchmaking: OnDestroySessionCompleteDelegate (Platform): Mirrors DestroySession Failed, but we don't care. [2020.06.10-20.41.47:259][592]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnLeaveDestroyPlatformSessionComplete] [MirrorsocialPresence::OnLeaveDestroyPlatformSessionComplete] Leave/Destroy party platform session completed. Success:true [2020.06.10-20.41.47:259][592]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [LeavingParty] -> [None] [2020.06.10-20.41.47:259][592]PartyFacade: [UPartyFacade::LeaveParty] Party left. [2020.06.10-20.41.47:259][592]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyDisband [2020.06.10-20.41.47:259][592]PartyFacade: Warning: [UPartyFacade::OnPartyDisbanded] Ignoring the RTM, the party id [bc35bb45-57d0-4e6d-b70d-a75fb2fdc1d4] doesn't match with the current party id []. [2020.06.10-20.41.47:276][592]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.47:276][592]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.10-20.41.47:276][592]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.41.47:301][592]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.9 [2020.06.10-20.41.47:303][592]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000031 seconds [2020.06.10-20.41.47:303][592]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head06 [2020.06.10-20.41.47:303][592]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.41.47:310][592]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-20.41.47:310][592]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.41.47:310][592]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.41.47:310][592]LogStreaming: Flushing async loaders. [2020.06.10-20.41.47:315][592]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.41.47:315][592]LogStreaming: Flushing async loaders. [2020.06.10-20.41.47:315][592]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.41.47:315][592]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.41.47:315][592]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.41.47:315][592]LogStreaming: Flushing async loaders. [2020.06.10-20.41.47:316][592]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.41.47:316][592]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.41.47:317][592]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.1 [2020.06.10-20.41.47:319][592]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000055 seconds [2020.06.10-20.41.47:320][592]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Head01 [2020.06.10-20.41.47:320][592]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.06.10-20.41.47:320][592]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Torso01_01 [2020.06.10-20.41.47:320][592]LogStreaming: Flushing async loaders. [2020.06.10-20.41.47:325][592]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.41.47:325][592]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.06.10-20.41.47:327][592]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Legs01 [2020.06.10-20.41.47:327][592]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.06.10-20.41.47:327][592]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.1 [2020.06.10-20.41.47:329][592]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000056 seconds [2020.06.10-20.41.47:329][592]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Head06 [2020.06.10-20.41.47:329][592]LogStreaming: Flushing async loaders. [2020.06.10-20.41.47:335][592]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-20.41.47:335][592]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head06 [2020.06.10-20.41.47:335][592]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Torso02 [2020.06.10-20.41.47:336][592]LogStreaming: Flushing async loaders. [2020.06.10-20.41.47:339][592]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.41.47:339][592]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso02 [2020.06.10-20.41.47:339][592]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Legs02 [2020.06.10-20.41.47:339][592]LogStreaming: Flushing async loaders. [2020.06.10-20.41.47:342][592]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.41.47:342][592]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs02 [2020.06.10-20.41.47:343][592]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.5 [2020.06.10-20.41.47:344][592]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000037 seconds [2020.06.10-20.41.47:345][592]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head001_03 [2020.06.10-20.41.47:345][592]LogStreaming: Flushing async loaders. [2020.06.10-20.41.47:353][592]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-20.41.47:354][592]LogStreaming: Flushing async loaders. [2020.06.10-20.41.47:360][592]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-20.41.47:360][592]LogStreaming: Flushing async loaders. [2020.06.10-20.41.47:365][592]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.41.47:365][592]LogStreaming: Flushing async loaders. [2020.06.10-20.41.47:371][592]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-20.41.47:371][592]LogStreaming: Flushing async loaders. [2020.06.10-20.41.47:376][592]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.41.47:376][592]LogStreaming: Flushing async loaders. [2020.06.10-20.41.47:378][592]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.41.47:378][592]LogStreaming: Flushing async loaders. [2020.06.10-20.41.47:379][592]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.41.47:379][592]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head001_03 [2020.06.10-20.41.47:379][592]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_01 [2020.06.10-20.41.47:379][592]LogStreaming: Flushing async loaders. [2020.06.10-20.41.47:391][592]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-20.41.47:407][592]LogStreaming: Flushing async loaders. [2020.06.10-20.41.47:413][592]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.41.47:413][592]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_01 [2020.06.10-20.41.47:413][592]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_01 [2020.06.10-20.41.47:413][592]LogStreaming: Flushing async loaders. [2020.06.10-20.41.47:415][592]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.41.47:415][592]LogStreaming: Flushing async loaders. [2020.06.10-20.41.47:416][592]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.41.47:417][592]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_01 [2020.06.10-20.41.47:417][592]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.8 [2020.06.10-20.41.47:418][592]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000035 seconds [2020.06.10-20.41.47:418][592]LogStreaming: Flushing async loaders. [2020.06.10-20.41.47:419][592]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.41.47:420][592]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-20.41.47:420][592]LogStreaming: Flushing async loaders. [2020.06.10-20.41.47:446][592]LogStreaming: Flushing async loaders took 26ms. [2020.06.10-20.41.47:446][592]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-20.41.47:446][592]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-20.41.47:446][592]LogStreaming: Flushing async loaders. [2020.06.10-20.41.47:456][592]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-20.41.47:456][592]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-20.41.47:456][592]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W007 [2020.06.10-20.41.47:456][592]LogStreaming: Flushing async loaders. [2020.06.10-20.41.47:459][592]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.41.47:459][592]GameFlow: (CustomizedAudio) - Update Sound with item TC_W007 [2020.06.10-20.41.47:459][592]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.41.47:459][592]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.10-20.41.47:459][592]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-20.41.47:460][592]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-20.41.47:460][592]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-20.41.47:460][592]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-20.41.47:460][592]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-20.41.47:460][592]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-20.41.47:460][592]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-20.41.47:460][592]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.10-20.41.47:461][592]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.10-20.41.47:581][592]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-20.41.47:581][592]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.41.47:581][592]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.10-20.41.47:582][592]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.47:584][593]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.41.47:584][593]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-20.41.47:584][593]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.10-20.41.47:584][593]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-20.41.47:634][594]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198115048270 [2020.06.10-20.41.47:655][595]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-20.41.48:668][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.41.48:669][639]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Start checking privileges. [2020.06.10-20.41.48:669][639]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Check privileges done. success=true [2020.06.10-20.41.48:669][639]PartyFacade: Verbose: [UPartyFacade::CreateParty] Start creating party. [2020.06.10-20.41.48:669][639]PartyFacade: Verbose: [UPartyFacade::SyncParty] Start syncing party. [2020.06.10-20.41.48:669][639]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [SyncingParty] [2020.06.10-20.41.48:669][639]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.10-20.41.48:773][643]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.10-20.41.48:773][643]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in {Party}' [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.10-20.41.48:773][643]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [SyncingParty] -> [None] [2020.06.10-20.41.48:773][643]PartyFacade: Verbose: [UPartyFacade::SyncParty] Player is not in a party. [2020.06.10-20.41.48:773][643]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [CreatingParty] [2020.06.10-20.41.48:773][643]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.06.10-20.41.48:856][647]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.06.10-20.41.48:856][647]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::CreatePlatformSession] [MirrorsSocialPresence::CreatePlatformSession] Begin create party platform session. [2020.06.10-20.41.49:090][658]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamCreateLobby bWasSuccessful: 1 LobbyId: 109775240977947699 LobbyType: 1 Result: '1' k_EResultOK (success)' succeeded in 0.231746 seconds [2020.06.10-20.41.49:107][658]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-20.41.49:108][658]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.10-20.41.49:108][658]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.10-20.41.49:108][658]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-20.41.49:108][658]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-20.41.49:108][658]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-20.41.49:108][658]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-20.41.49:108][658]LogOnlineSession: Verbose: OSS: OwningPlayerName: Probably Will Auto DC (R.I.P Ric [2020.06.10-20.41.49:108][658]LogOnlineSession: Verbose: OSS: OwningPlayerId: Probably Will Auto DC (R.I.P Ric [0x1A3B77F61C0] [2020.06.10-20.41.49:108][658]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-20.41.49:108][658]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.10-20.41.49:108][658]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198115048270:7777 Type: Lobby session SessionId: Lobby[0x18...9C33] [2020.06.10-20.41.49:108][658]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-20.41.49:108][658]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.10-20.41.49:108][658]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-20.41.49:108][658]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-20.41.49:108][658]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.10-20.41.49:108][658]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-20.41.49:108][658]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-20.41.49:108][658]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-20.41.49:108][658]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.10-20.41.49:108][658]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-20.41.49:108][658]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-20.41.49:108][658]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.10-20.41.49:108][658]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-20.41.49:108][658]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-20.41.49:108][658]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-20.41.49:108][658]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.10-20.41.49:108][658]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1313358802 : OnlineService [2020.06.10-20.41.49:108][658]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1292874858 : OnlineService [2020.06.10-20.41.49:108][658]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1097757006 : OnlineService [2020.06.10-20.41.49:108][658]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1239549976 : OnlineService [2020.06.10-20.41.49:109][658]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnCreatePlatformSessionComplete] [MirrorsSocialPresence::OnCreatePlatformSessionComplete] Create party platform session completed. Success:true [2020.06.10-20.41.49:109][658]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/b1b7bc2e-b2f0-4b96-be91-8eb2b61df7e8] [2020.06.10-20.41.49:202][662]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/b1b7bc2e-b2f0-4b96-be91-8eb2b61df7e8] [2020.06.10-20.41.49:202][662]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [CreatingParty] -> [None] [2020.06.10-20.41.49:202][662]PartyFacade: [UPartyFacade::CreateParty] Party created successfully, party id: b1b7bc2e-b2f0-4b96-be91-8eb2b61df7e8 [2020.06.10-20.41.49:202][662]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party Id: b1b7bc2e-b2f0-4b96-be91-8eb2b61df7e8 [2020.06.10-20.41.49:202][662]PartyFacade: [UPartyFacade::DisplayPartyDetails] Leader Id: 3d851480-bd94-11e6-b0c2-879f2804d5d0 [2020.06.10-20.41.49:202][662]PartyFacade: [UPartyFacade::DisplayPartyDetails] Members: [2020.06.10-20.41.49:203][662]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: 3d851480-bd94-11e6-b0c2-879f2804d5d0 [2020.06.10-20.41.49:203][662]PartyFacade: [UPartyFacade::DisplayPartyDetails] GameType: 0 [2020.06.10-20.41.49:203][662]PartyFacade: [UPartyFacade::DisplayPartyDetails] Version: live-299508-live [2020.06.10-20.41.49:203][662]DBDPartyFacade: Warning: [UDBDPartyFacade::CreateParty] -MKI- player: Probably Will Auto D, ID( 159627 ) setting playerRole : VE_Camper [2020.06.10-20.41.49:213][662]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.10-20.41.49:213][662]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.10-20.41.49:213][662]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.06.10-20.41.49:214][662]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-20.41.49:215][662]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.10-20.41.49:215][662]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/b1b7bc2e-b2f0-4b96-be91-8eb2b61df7e8] [2020.06.10-20.41.49:215][662]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.49:215][662]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.49:215][662]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.49:216][662]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.49:216][662]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.49:216][662]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.49:216][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-20.41.49:217][662]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.49:217][662]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.49:217][662]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.49:217][662]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.49:217][662]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.49:217][662]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.49:217][662]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.49:217][662]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.49:217][662]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.49:217][662]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.49:217][662]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.49:217][662]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.49:217][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.06.10-20.41.49:218][662]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.49:218][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-20.41.49:695][662]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198115048270 [2020.06.10-20.41.49:695][662]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.49:695][662]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.49:695][662]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.49:695][662]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-20.41.49:695][662]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-20.41.49:695][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-20.41.49:695][662]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.49:696][662]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.49:698][662]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.49:698][662]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.49:698][662]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-20.41.49:698][662]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.49:698][662]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.49:698][662]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.49:698][662]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.49:698][662]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.49:698][662]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.49:698][662]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.41.49:698][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-20.41.49:699][662]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.41.49:699][662]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.41.49:699][662]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.41.49:699][662]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-20.41.49:699][662]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.41.49:699][662]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-20.41.49:699][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-20.41.49:722][663]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.10-20.41.49:722][663]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.10-20.41.49:722][663]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/b1b7bc2e-b2f0-4b96-be91-8eb2b61df7e8] [2020.06.10-20.41.49:723][663]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.10-20.41.49:747][664]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.49:747][664]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.41.49:847][664]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.49:847][664]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.49:847][664]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.49:873][664]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.41.49:873][664]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.41.49:881][664]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.49:882][664]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.49:990][664]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94688] [2020.06.10-20.41.49:990][664]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.41.49:990][664]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.41.49:992][664]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.49:992][664]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.49:992][664]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.10-20.41.50:033][665]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.41.50:040][665]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-20.41.50:042][665]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-20.41.50:042][665]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.06.10-20.41.50:042][665]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-20.41.50:042][665]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-20.41.50:042][665]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-20.41.50:042][665]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-20.41.50:042][665]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-20.41.50:042][665]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-20.41.50:042][665]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.10-20.41.50:042][665]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.10-20.41.50:042][665]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-20.41.50:042][665]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-20.41.50:042][665]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-20.41.50:042][665]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-20.41.50:042][665]LogOnlineSession: Verbose: OSS: OwningPlayerName: Probably Will Auto DC (R.I.P Ric [2020.06.10-20.41.50:043][665]LogOnlineSession: Verbose: OSS: OwningPlayerId: Probably Will Auto DC (R.I.P Ric [0x1A33474CF10] [2020.06.10-20.41.50:043][665]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-20.41.50:043][665]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.10-20.41.50:043][665]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198115048270:7777 Type: Lobby session SessionId: Lobby[0x18...9C33] [2020.06.10-20.41.50:043][665]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-20.41.50:043][665]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.10-20.41.50:043][665]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-20.41.50:043][665]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-20.41.50:043][665]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.10-20.41.50:043][665]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-20.41.50:043][665]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-20.41.50:043][665]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-20.41.50:043][665]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.10-20.41.50:043][665]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-20.41.50:043][665]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-20.41.50:043][665]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.10-20.41.50:043][665]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-20.41.50:043][665]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-20.41.50:043][665]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-20.41.50:043][665]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.10-20.41.50:043][665]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1313358802 : OnlineService [2020.06.10-20.41.50:043][665]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1292874858 : OnlineService [2020.06.10-20.41.50:043][665]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1097757006 : OnlineService [2020.06.10-20.41.50:043][665]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1239549976 : OnlineService [2020.06.10-20.41.50:043][665]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198115048270:7777|109775240977947699 : OnlineService [2020.06.10-20.41.50:043][665]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-20.41.50:043][665]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-20.41.50:043][665]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.10-20.41.50:043][665]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.41.50:044][665]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.41.50:053][665]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.41.50:094][666]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-20.41.50:094][666]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.41.50:094][666]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.41.50:094][666]GameFlow: Warning: [ADBDPlayerState_Menu::SpawnNewPawn] Trying to spawn menu pawn on invalid player start. [2020.06.10-20.41.50:095][666]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.41.50:095][666]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.10-20.41.50:096][666]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.41.50:096][666]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-20.41.50:096][666]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.41.50:133][667]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.41.50:133][667]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-20.41.50:158][668]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.41.50:158][668]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-20.41.50:213][671]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-20.41.50:213][671]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.41.50:213][671]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.10-20.41.50:214][671]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.41.50:861][701]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.41.50:861][701]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.41.50:871][701]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-20.41.50:871][701]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.10-20.41.50:871][701]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.10-20.41.50:873][701]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.10-20.41.50:873][701]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.10-20.41.50:875][701]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.10-20.41.50:875][701]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.10-20.41.50:877][701]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.10-20.41.50:877][701]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.10-20.41.50:878][701]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.06.10-20.41.50:879][701]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.41.50:886][701]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.41.50:893][701]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.41.50:894][701]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.41.50:894][701]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.10-20.41.50:894][701]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.41.50:941][702]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-20.41.50:941][702]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.41.50:941][702]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.41.50:941][702]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.10-20.41.50:942][702]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.06.10-20.41.50:944][702]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000037 seconds [2020.06.10-20.41.50:945][702]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.7 [2020.06.10-20.41.50:945][702]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.41.50:945][702]LogCustomization: ------ [2020.06.10-20.41.50:945][702]LogCustomization: --> DF_Head06 [2020.06.10-20.41.50:945][702]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.41.50:945][702]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.41.50:945][702]LogCustomization: ------ [2020.06.10-20.41.50:945][702]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item DF_Head06 [2020.06.10-20.41.50:945][702]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.41.50:945][702]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.41.50:945][702]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.41.50:945][702]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.41.50:946][702]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.41.50:946][702]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.41.50:950][702]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.41.50:950][702]LogStreaming: Flushing async loaders. [2020.06.10-20.41.50:952][702]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.41.50:953][702]LogStreaming: Flushing async loaders. [2020.06.10-20.41.50:955][702]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.41.50:955][702]LogStreaming: Flushing async loaders. [2020.06.10-20.41.50:958][702]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.41.50:958][702]LogStreaming: Flushing async loaders. [2020.06.10-20.41.50:962][702]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.41.50:962][702]LogStreaming: Flushing async loaders. [2020.06.10-20.41.50:969][702]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-20.41.51:902][749]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.41.51:910][749]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.41.51:912][749]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.10-20.41.51:912][749]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.06.10-20.41.51:913][749]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-20.41.51:913][749]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.06.10-20.41.51:913][749]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.41.51:942][750]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.41.51:942][750]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.41.51:942][750]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.10-20.41.51:942][750]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.41.51:942][750]LogCustomization: ------ [2020.06.10-20.41.51:942][750]LogCustomization: --> DF_Head06 [2020.06.10-20.41.51:942][750]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.41.51:942][750]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.41.51:942][750]LogCustomization: ------ [2020.06.10-20.41.51:942][750]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item DF_Head06 [2020.06.10-20.41.51:942][750]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.41.51:942][750]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.41.51:942][750]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.41.51:942][750]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.41.51:942][750]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.41.51:944][750]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.41.51:944][750]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.10-20.41.51:944][750]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.41.51:945][750]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-20.41.51:945][750]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.41.51:945][750]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.06.10-20.41.51:945][750]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.10-20.41.51:945][750]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.10-20.41.51:945][750]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/b1b7bc2e-b2f0-4b96-be91-8eb2b61df7e8] [2020.06.10-20.41.51:978][751]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.06.10-20.41.51:978][751]GameFlow: Starting Quickmatch: GameSession [2020.06.10-20.41.51:978][751]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.06.10-20.41.51:978][751]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.06.10-20.41.51:978][751]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.06.10-20.41.51:979][751]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.06.10-20.41.51:979][751]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.06.10-20.41.51:979][751]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.06.10-20.41.51:979][751]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.06.10-20.41.51:979][751]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.06.10-20.41.51:979][751]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.06.10-20.41.51:979][751]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.06.10-20.41.51:979][751]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=16 : Near : -1 [2020.06.10-20.41.51:979][751]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.06.10-20.41.51:979][751]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.06.10-20.41.51:979][751]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.06.10-20.41.51:979][751]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.06.10-20.41.51:979][751]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.06.10-20.41.51:979][751]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.06.10-20.41.51:979][751]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.06.10-20.41.51:979][751]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.06.10-20.41.51:979][751]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.06.10-20.41.51:979][751]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.10-20.41.51:979][751]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.10-20.41.51:979][751]GameFlow: Verbose: Doing Find Sessions [2020.06.10-20.41.52:003][752]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-20.41.52:040][754]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.41.52:040][754]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-20.41.52:040][754]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/b1b7bc2e-b2f0-4b96-be91-8eb2b61df7e8] [2020.06.10-20.41.52:040][754]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.10-20.41.52:093][757]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.10-20.41.52:125][758]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-20.41.52:125][758]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.41.52:125][758]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.10-20.41.52:125][758]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.41.52:200][762]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-20.41.52:215][763]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.228198 seconds [2020.06.10-20.41.52:737][789]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.10-20.41.53:239][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.10-20.41.53:375][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.10-20.41.53:832][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.41.54:000][856]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.41.54:001][856]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.10-20.41.54:022][857]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.54:022][857]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.41.54:025][857]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.54:025][857]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.54:025][857]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.54:025][857]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.54:025][857]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.54:025][857]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.54:025][857]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.54:025][857]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.54:025][857]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.41.54:106][857]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.54:106][857]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.54:106][857]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.54:293][857]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.41.54:293][857]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.41.54:301][857]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.54:301][857]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.54:328][857]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.54:328][857]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.54:329][857]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.10-20.41.55:607][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.41.55:617][917]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.41.55:627][917]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.41.55:636][917]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.41.55:637][917]GameFlow: Authority_SetSelectedCharacterId: 15 Player: Probably Will Auto D [2020.06.10-20.41.55:648][917]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.41.55:653][917]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.41.55:653][917]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.41.55:653][917]LogCustomization: ------ [2020.06.10-20.41.55:653][917]LogCustomization: --> DF_Head06 [2020.06.10-20.41.55:653][917]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.41.55:653][917]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.41.55:653][917]LogCustomization: ------ [2020.06.10-20.41.55:653][917]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.41.55:653][917]LogCustomization: ------ [2020.06.10-20.41.55:653][917]LogCustomization: --> DF_Head06 [2020.06.10-20.41.55:653][917]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.41.55:654][917]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.41.55:654][917]LogCustomization: ------ [2020.06.10-20.41.55:654][917]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item DF_Head06 [2020.06.10-20.41.55:654][917]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.41.55:654][917]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.41.55:654][917]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.41.55:654][917]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.41.55:654][917]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.41.55:659][917]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.41.55:663][917]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.41.55:663][917]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.41.55:663][917]LogCustomization: ------ [2020.06.10-20.41.55:663][917]LogCustomization: --> MS_Head011 [2020.06.10-20.41.55:663][917]LogCustomization: --> MS_Torso01 [2020.06.10-20.41.55:663][917]LogCustomization: --> MS_Legs01 [2020.06.10-20.41.55:663][917]LogCustomization: ------ [2020.06.10-20.41.55:663][917]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.41.55:663][917]LogCustomization: ------ [2020.06.10-20.41.55:663][917]LogCustomization: --> MS_Head011 [2020.06.10-20.41.55:663][917]LogCustomization: --> MS_Torso01 [2020.06.10-20.41.55:663][917]LogCustomization: --> MS_Legs01 [2020.06.10-20.41.55:663][917]LogCustomization: ------ [2020.06.10-20.41.55:663][917]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item MS_Head011 [2020.06.10-20.41.55:663][917]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item MS_Torso01 [2020.06.10-20.41.55:663][917]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item MS_Legs01 [2020.06.10-20.41.55:664][917]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.41.55:670][917]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-20.41.55:701][918]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.41.55:701][918]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.41.55:702][918]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [15] [2020.06.10-20.41.55:702][918]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.06.10-20.41.55:702][918]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.41.55:702][918]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.10-20.41.55:703][918]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.41.55:703][918]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-20.41.55:703][918]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.41.55:787][922]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.41.55:787][922]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-20.41.55:826][924]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-20.41.55:827][924]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.41.55:827][924]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.10-20.41.55:827][924]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.41.56:211][945]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198302026137 [2020.06.10-20.41.56:214][945]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198302026137, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.41.56:317][950]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.10-20.41.56:317][950]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-20.41.56:317][950]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-20.41.56:317][950]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.10-20.41.56:317][950]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.10-20.41.56:318][950]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.10-20.41.56:320][950]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.41.56:320][950]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.41.56:322][950]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.10-20.41.56:323][950]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 15. [2020.06.10-20.41.56:325][950]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000037 seconds [2020.06.10-20.41.56:325][950]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.4 [2020.06.10-20.41.56:325][950]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.41.56:325][950]LogCustomization: ------ [2020.06.10-20.41.56:325][950]LogCustomization: --> MS_Head011 [2020.06.10-20.41.56:325][950]LogCustomization: --> MS_Torso01 [2020.06.10-20.41.56:325][950]LogCustomization: --> MS_Legs01 [2020.06.10-20.41.56:325][950]LogCustomization: ------ [2020.06.10-20.41.56:325][950]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Head011 [2020.06.10-20.41.56:325][950]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.41.56:327][950]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.41.56:327][950]LogStreaming: Flushing async loaders. [2020.06.10-20.41.56:347][950]LogStreaming: Flushing async loaders took 20ms. [2020.06.10-20.41.56:348][950]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head011 [2020.06.10-20.41.56:348][950]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Torso01 [2020.06.10-20.41.56:348][950]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso01 [2020.06.10-20.41.56:348][950]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Legs01 [2020.06.10-20.41.56:349][950]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs01 [2020.06.10-20.41.58:068][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.41.58:069][ 36]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.06.10-20.41.58:091][ 37]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.58:091][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.41.58:093][ 37]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.58:093][ 37]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.58:093][ 37]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.58:093][ 37]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.58:093][ 37]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.58:093][ 37]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.58:093][ 37]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.58:094][ 37]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.58:094][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.41.58:177][ 37]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.58:177][ 37]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.58:177][ 37]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.58:180][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 15 (playerChanged=true), bloodpoints:922600, #nodesDataArray:19, #pathsDataArray:24, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:36, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.10-20.41.58:182][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.06.10-20.41.58:183][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.06.10-20.41.58:183][ 37]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.41.58:183][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.41.58:191][ 37]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.58:191][ 37]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.58:214][ 37]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.58:214][ 37]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.41.58:215][ 37]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.10-20.41.58:215][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:19, #pathsDataArray:24, animate:true [2020.06.10-20.41.58:501][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000751134939 ) [2020.06.10-20.41.58:501][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000751134939 [2020.06.10-20.41.59:696][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000751134939 seconds [2020.06.10-20.42.02:334][259]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-20.42.02:475][268]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-20.42.02:476][268]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-20.42.02:476][268]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-20.42.02:476][268]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.10-20.42.02:476][268]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-20.42.02:476][268]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-20.42.02:476][268]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-20.42.02:476][268]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-20.42.02:476][268]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.10-20.42.02:476][268]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.10-20.42.02:476][268]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-20.42.02:476][268]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.10-20.42.02:476][268]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.10-20.42.02:476][268]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-20.42.02:476][268]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.10-20.42.02:476][268]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-20.42.02:476][268]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-20.42.02:476][268]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.10-20.42.02:476][268]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-20.42.02:476][268]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-20.42.02:476][268]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-20.42.02:476][268]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-20.42.02:476][268]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-20.42.02:476][268]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-20.42.02:476][268]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-20.42.02:476][268]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-20.42.02:476][268]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-20.42.02:476][268]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.10-20.42.02:476][268]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.10-20.42.02:476][268]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.10-20.42.02:476][268]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.10-20.42.02:476][268]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.10-20.42.02:476][268]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.10-20.42.02:476][268]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.10-20.42.02:476][268]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-20.42.02:476][268]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-10T20:40:50.756Z : OnlineService [2020.06.10-20.42.02:476][268]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.10-20.42.02:476][268]LogOnlineSession: Verbose: OSS: MirrorsSessionId=2b2f78b1-0256-46a7-82e4-f5fe41e23b43 : OnlineService [2020.06.10-20.42.02:476][268]LogOnlineSession: Verbose: OSS: HostPublicIp=54.224.161.120 : OnlineService [2020.06.10-20.42.02:476][268]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.06.10-20.42.02:477][268]LogOnlineSession: Verbose: OSS: EncryptionKey=8eEbQlnBE0KjlVmCH7lafhqTCr2b4P7nbPGknCHv/Rc= : OnlineService [2020.06.10-20.42.02:477][268]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-20.42.02:477][268]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-20.42.02:477][268]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCBDB208D80D7E9076954C0C376A48|54.224.161.120|7778 : OnlineService [2020.06.10-20.42.02:477][268]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-20.42.02:477][268]LogOnlineSession: Verbose: OSS: MatchMembersA=["3250970a-788d-46a1-ba07-f2d05f991458"] : OnlineService [2020.06.10-20.42.02:477][268]LogOnlineSession: Verbose: OSS: MatchMembersB=["3d851480-bd94-11e6-b0c2-879f2804d5d0","253e9d36-5a1e-4c20-853f-4d57b18d4ba1","ec92ebea-ff1a-40a0-9077-ebab14b8d252","57608aa0-2ac8-11e7-a022-e9abb5e298ab"] : OnlineService [2020.06.10-20.42.02:477][268]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.06.10-20.42.02:477][268]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2b2f78b1-0256-46a7-82e4-f5fe41e23b43] [2020.06.10-20.42.02:507][270]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.167321 seconds [2020.06.10-20.42.02:508][270]GameFlow: Matchmaking finished - not the host, and session is already opened. Joining session: GameSession [2020.06.10-20.42.02:508][270]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.06.10-20.42.02:508][270]GameFlow: Joining sesion : GameSession [2020.06.10-20.42.02:508][270]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.06.10-20.42.02:508][270]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.06.10-20.42.02:508][270]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.06.10-20.42.02:509][270]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.06.10-20.42.02:509][270]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.06.10-20.42.02:509][270]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.06.10-20.42.02:509][270]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-20.42.02:509][270]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.06.10-20.42.02:509][270]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.06.10-20.42.02:509][270]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.42.02:510][270]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.06.10-20.42.02:510][270]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.10-20.42.02:510][270]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-20.42.02:523][270]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.42.02:523][270]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.06.10-20.42.02:523][270]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.42.02:524][270]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-20.42.02:524][270]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.42.02:524][270]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.06.10-20.42.02:524][270]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.10-20.42.02:524][270]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/b1b7bc2e-b2f0-4b96-be91-8eb2b61df7e8] [2020.06.10-20.42.02:526][270]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.02:526][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.42.02:541][270]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.02:541][270]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.02:541][270]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.02:541][270]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.02:541][270]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.06.10-20.42.02:541][270]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.02:541][270]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.02:541][270]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.02:541][270]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.02:542][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-20.42.02:543][270]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.02:543][270]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.02:543][270]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.02:543][270]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.02:546][270]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.02:550][270]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.42.02:553][270]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.42.02:553][270]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.02:553][270]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.02:553][270]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.02:554][270]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.02:554][270]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.02:554][270]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.02:554][270]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.02:554][270]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.02:554][270]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-20.42.02:554][270]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.42.02:554][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-20.42.02:554][270]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.42.02:554][270]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.42.02:554][270]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.42.02:554][270]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-20.42.02:554][270]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.02:554][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.10-20.42.02:558][270]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.02:558][270]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.02:558][270]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.02:558][270]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-20.42.02:558][270]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.10-20.42.02:558][270]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.10-20.42.02:558][270]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-20.42.02:558][270]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.10-20.42.02:558][270]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-20.42.02:558][270]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-20.42.02:558][270]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.42.02:558][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.10-20.42.02:558][270]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.02:558][270]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.10-20.42.02:634][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.10-20.42.02:634][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:635][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.10-20.42.02:635][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:635][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.10-20.42.02:635][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:635][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.10-20.42.02:635][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:636][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.10-20.42.02:636][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:636][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.10-20.42.02:636][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:636][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.10-20.42.02:636][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:636][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.10-20.42.02:636][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:636][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.10-20.42.02:636][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:636][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.10-20.42.02:636][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:637][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.10-20.42.02:637][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:637][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.10-20.42.02:637][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:637][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.10-20.42.02:637][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:637][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.10-20.42.02:637][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:637][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.10-20.42.02:637][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:637][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.10-20.42.02:637][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:638][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.10-20.42.02:638][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:638][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.10-20.42.02:638][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:638][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.10-20.42.02:638][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:638][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.10-20.42.02:638][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:638][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.10-20.42.02:638][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:638][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.10-20.42.02:638][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:639][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.10-20.42.02:639][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:639][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.10-20.42.02:639][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:639][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.10-20.42.02:639][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:639][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.10-20.42.02:639][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:639][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.10-20.42.02:639][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:639][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.10-20.42.02:639][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:640][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.10-20.42.02:640][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:640][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.10-20.42.02:640][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:640][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.10-20.42.02:640][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:640][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.10-20.42.02:640][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:640][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.10-20.42.02:640][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:640][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.10-20.42.02:640][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:640][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.10-20.42.02:640][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:641][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.10-20.42.02:641][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:641][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.10-20.42.02:641][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:641][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.10-20.42.02:641][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:641][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.10-20.42.02:641][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:641][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.10-20.42.02:641][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:641][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.10-20.42.02:641][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:642][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.10-20.42.02:642][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:642][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.10-20.42.02:642][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:642][270]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.10-20.42.02:642][270]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.02:678][271]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-20.42.02:678][271]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.10-20.42.02:678][271]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2b2f78b1-0256-46a7-82e4-f5fe41e23b43] [2020.06.10-20.42.02:678][271]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-20.42.02:678][271]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.06.10-20.42.02:678][271]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.42.02:679][271]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-20.42.02:679][271]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/b1b7bc2e-b2f0-4b96-be91-8eb2b61df7e8] [2020.06.10-20.42.02:679][271]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.10-20.42.02:679][271]r.CullAll = "1" [2020.06.10-20.42.02:679][271]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.42.02:679][271]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.42.02:680][271]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [15] and selected character id [15] [2020.06.10-20.42.02:680][271]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.42.02:680][271]LogCustomization: ------ [2020.06.10-20.42.02:680][271]LogCustomization: --> MS_Head011 [2020.06.10-20.42.02:680][271]LogCustomization: --> MS_Torso01 [2020.06.10-20.42.02:680][271]LogCustomization: --> MS_Legs01 [2020.06.10-20.42.02:680][271]LogCustomization: ------ [2020.06.10-20.42.02:680][271]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Head011 [2020.06.10-20.42.02:680][271]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head011 [2020.06.10-20.42.02:680][271]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Torso01 [2020.06.10-20.42.02:680][271]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso01 [2020.06.10-20.42.02:680][271]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Legs01 [2020.06.10-20.42.02:680][271]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs01 [2020.06.10-20.42.02:682][271]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-20.42.02:682][271]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.42.02:746][275]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.42.02:746][275]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-20.42.02:818][279]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-20.42.03:561][325]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-20.42.03:561][325]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.06.10-20.42.03:562][325]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-20.42.03:577][326]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.10-20.42.03:577][326]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.10-20.42.03:577][326]LogNet: Browse: 54.224.161.120:7778//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=15?KillerIndex=268435458?CharacterLevel=36?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=74?SurvivorPips=16?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Solidarity;HeadOn;Poised;Self_Care?PerkLevels=0;0;1;0?CustomizationParts=MS_Head011;MS_Torso01;MS_Legs01?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live [2020.06.10-20.42.03:577][326]LogInit: WinSock: Socket queue 32768 / 32768 [2020.06.10-20.42.03:579][326]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.06.10-20.42.03:579][326]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.06.10-20.42.03:579][326]LogNet: Game client on port 7778, rate 10000 [2020.06.10-20.42.03:690][333]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 54.224.161.120:7778, Name: SteamNetConnection_9, Driver: PendingNetDriver SteamNetDriver_9, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.06.10-20.42.03:819][341]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.06.10-20.42.03:820][341]LogLoad: LoadMap: 54.224.161.120:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=15?KillerIndex=268435458?CharacterLevel=36?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=74?SurvivorPips=16?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Solidarity;HeadOn;Poised;Self_Care?PerkLevels=0;0;1;0?CustomizationParts=MS_Head011;MS_Torso01;MS_Legs01?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.06.10-20.42.03:820][341]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-20.42.03:820][341]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.10-20.42.03:820][341]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.10-20.42.03:820][341]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.42.03:820][341]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.06.10-20.42.03:820][341]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.42.03:820][341]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 15 [2020.06.10-20.42.03:861][341]LogUObjectHash: Compacting FUObjectHashTables data took 9.19ms [2020.06.10-20.42.03:886][341]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.42.03:890][341]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.42.03:890][341]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.06.10-20.42.03:890][341]LogStreaming: Flushing async loaders. [2020.06.10-20.42.03:915][341]LogStreaming: Flushing async loaders took 25ms. [2020.06.10-20.42.03:915][341]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.10-20.42.03:916][341]LogStreaming: Flushing async loaders. [2020.06.10-20.42.03:916][341]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.42.03:916][341]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.10-20.42.03:916][341]LogStreaming: Flushing async loaders. [2020.06.10-20.42.03:916][341]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.42.03:917][341]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.10-20.42.03:917][341]LogStreaming: Flushing async loaders. [2020.06.10-20.42.03:965][341]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.42.03:976][341]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.42.04:081][341]LogStreaming: Flushing async loaders took 164ms. [2020.06.10-20.42.04:084][341]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.10-20.42.04:084][341]LogStreaming: Flushing async loaders. [2020.06.10-20.42.04:086][341]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.42.04:086][341]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.10-20.42.04:086][341]LogStreaming: Flushing async loaders. [2020.06.10-20.42.04:087][341]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.42.04:087][341]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.10-20.42.04:087][341]LogStreaming: Flushing async loaders. [2020.06.10-20.42.04:090][341]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.42.04:090][341]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.10-20.42.04:090][341]LogStreaming: Flushing async loaders. [2020.06.10-20.42.04:111][341]LogStreaming: Flushing async loaders took 21ms. [2020.06.10-20.42.04:111][341]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.10-20.42.04:112][341]LogStreaming: Flushing async loaders. [2020.06.10-20.42.04:286][341]LogStreaming: Flushing async loaders took 175ms. [2020.06.10-20.42.04:291][341]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.06.10-16.42.04 [2020.06.10-20.42.04:291][341]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.06.10-20.42.04:291][341]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.10-20.42.04:301][341]LogWorld: Bringing up level for play took: 0.011142 [2020.06.10-20.42.04:302][341]LogLoad: Took 0.482747 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.06.10-20.42.04:458][347]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.06.10-20.42.04:458][347]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.10-20.42.04:522][351]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000041 seconds [2020.06.10-20.42.04:523][351]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.06.10-20.42.04:523][351]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.06.10-20.42.04:619][357]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-20.42.04:619][357]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:ec92ebea-ff1a-40a0-9077-ebab14b8d252|76561198076856937 [2020.06.10-20.42.04:619][357]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-20.42.04:619][357]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.42.04:619][357]LogCustomization: ------ [2020.06.10-20.42.04:619][357]LogCustomization: --> C_Head03 [2020.06.10-20.42.04:619][357]LogCustomization: --> C_Torso02 [2020.06.10-20.42.04:619][357]LogCustomization: --> CM_Legs05 [2020.06.10-20.42.04:619][357]LogCustomization: ------ [2020.06.10-20.42.04:619][357]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-20.42.04:651][359]LogDBDEasyAntiCheat: RPC to validate server [2020.06.10-20.42.04:651][359]LogDBDEasyAntiCheat: Server is dedicated [2020.06.10-20.42.04:652][359]LogDBDEasyAntiCheat: slave connected [2020.06.10-20.42.04:684][361]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-20.42.04:684][361]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.161' TotalLoadTime='2.161' TimeStamp='2020-06-10T20:42:05.039Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DB29FB08D80D7D1260D51AAC406A7F' LobbyId='014DAEC408D80D7E90EA63A00C42FEFC' [2020.06.10-20.42.04:684][361]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-20.42.04:684][361]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.161' TimeStamp='2020-06-10T20:42:05.039Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DB29FB08D80D7D1260D51AAC406A7F' LobbyId='014DAEC408D80D7E90EA63A00C42FEFC' [2020.06.10-20.42.04:684][361]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-20.42.04:684][361]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.161' TimeStamp='2020-06-10T20:42:05.039Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DB29FB08D80D7D1260D51AAC406A7F' LobbyId='014DAEC408D80D7E90EA63A00C42FEFC' [2020.06.10-20.42.04:684][361]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-20.42.04:748][365]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-20.42.04:748][365]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:253e9d36-5a1e-4c20-853f-4d57b18d4ba1|76561199049279139 [2020.06.10-20.42.04:748][365]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-20.42.04:748][365]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.42.04:748][365]LogCustomization: ------ [2020.06.10-20.42.04:748][365]LogCustomization: --> DK_Head01 [2020.06.10-20.42.04:748][365]LogCustomization: --> DK_Torso01 [2020.06.10-20.42.04:748][365]LogCustomization: --> DK_Legs01 [2020.06.10-20.42.04:748][365]LogCustomization: ------ [2020.06.10-20.42.04:749][365]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-20.42.04:828][370]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-20.42.04:829][370]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:3d851480-bd94-11e6-b0c2-879f2804d5d0|76561198115048270 [2020.06.10-20.42.04:829][370]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-20.42.04:829][370]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.42.04:829][370]LogCustomization: ------ [2020.06.10-20.42.04:829][370]LogCustomization: --> MS_Head011 [2020.06.10-20.42.04:829][370]LogCustomization: --> MS_Torso01 [2020.06.10-20.42.04:829][370]LogCustomization: --> MS_Legs01 [2020.06.10-20.42.04:829][370]LogCustomization: ------ [2020.06.10-20.42.04:829][370]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-20.42.04:830][370]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-20.42.04:830][370]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.145' TotalLoadTime='2.306' TimeStamp='2020-06-10T20:42:05.184Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DB29FB08D80D7D1260D51AAC406A7F' LobbyId='014DAEC408D80D7E90EA63A00C42FEFC' [2020.06.10-20.42.04:830][370]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.06.10-20.42.04:830][370]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.10-20.42.04:845][371]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.10-20.42.04:845][371]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.10-20.42.04:845][371]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.224.161.120:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=15?KillerIndex=268435458?CharacterLevel=36?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=74?SurvivorPips=16?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Solidarity;HeadOn;Poised;Self_Care?PerkLevels=0;0;1;0?CustomizationParts=MS_Head011;MS_Torso01;MS_Legs01?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-20.42.04:860][372]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.42.04:860][372]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.42.04:909][375]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.42.05:054][384]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-20.42.05:054][384]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:57608aa0-2ac8-11e7-a022-e9abb5e298ab|76561198256688102 [2020.06.10-20.42.05:054][384]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-20.42.05:054][384]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.42.05:054][384]LogCustomization: ------ [2020.06.10-20.42.05:054][384]LogCustomization: --> QM_Head006 [2020.06.10-20.42.05:054][384]LogCustomization: --> QM_Torso007 [2020.06.10-20.42.05:054][384]LogCustomization: --> QM_Legs01_P01 [2020.06.10-20.42.05:054][384]LogCustomization: ------ [2020.06.10-20.42.05:055][384]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-20.42.05:328][401]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-20.42.05:328][401]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:3250970a-788d-46a1-ba07-f2d05f991458|76561198210755824 [2020.06.10-20.42.05:328][401]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-20.42.05:329][401]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.42.05:329][401]LogCustomization: ------ [2020.06.10-20.42.05:329][401]LogCustomization: --> TW_Head01_CV01 [2020.06.10-20.42.05:329][401]LogCustomization: --> TW_Body01_CV01 [2020.06.10-20.42.05:329][401]LogCustomization: --> TW_W02 [2020.06.10-20.42.05:329][401]LogCustomization: ------ [2020.06.10-20.42.05:329][401]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-20.42.05:845][433]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-20.42.05:845][433]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.10-20.42.05:845][433]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.10-20.42.05:845][433]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.05:845][433]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.10-20.42.05:846][433]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.05:846][433]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.05:846][433]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.05:846][433]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-20.42.05:846][433]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-20.42.05:846][433]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.05:846][433]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.10-20.42.05:846][433]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.05:846][433]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-20.42.06:298][433]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.06:298][433]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.06:298][433]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.06:298][433]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-20.42.06:298][433]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-20.42.06:298][433]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-20.42.06:299][433]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.06:299][433]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.42.06:392][433]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.06:392][433]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.06:392][433]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.06:393][433]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.06:394][433]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.06:395][433]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-20.42.06:395][433]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.06:395][433]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.06:395][433]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.06:395][433]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.06:395][433]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.06:395][433]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.06:395][433]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.06:395][433]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.42.06:395][433]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-20.42.06:396][433]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.42.06:396][433]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.42.06:396][433]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.06:420][433]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-20.42.06:420][433]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-20.42.06:420][433]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.42.06:420][433]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-20.42.06:420][433]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.42.06:421][433]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.42.06:421][433]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.42.06:429][433]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-20.42.06:429][433]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-20.42.06:429][433]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.06:429][433]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.06:541][433]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94688] [2020.06.10-20.42.06:541][433]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.42.06:543][433]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18558&schemaVersion=0] [2020.06.10-20.42.06:543][433]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.06:543][433]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.06:544][433]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.10-20.42.06:544][434]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-20.42.06:544][434]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.42.06:551][434]r.CullAll = "0" [2020.06.10-20.42.06:551][434]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.42.06:551][434]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.42.06:552][434]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.42.06:552][434]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-20.42.06:552][434]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.06:552][434]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.10-20.42.06:553][434]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.42.06:558][434]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.42.06:766][435]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.42.06:766][435]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-20.42.06:766][435]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18558&schemaVersion=0] [2020.06.10-20.42.06:767][435]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.42.06:879][435]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94708] [2020.06.10-20.42.06:879][435]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.42.06:881][435]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18559&schemaVersion=0] [2020.06.10-20.42.06:881][435]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.42.06:881][435]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.06.10-20.42.06:934][435]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-20.42.06:934][435]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.42.06:934][435]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.42.06:936][435]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 15. [2020.06.10-20.42.06:937][435]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000085 seconds [2020.06.10-20.42.06:938][435]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.1 [2020.06.10-20.42.06:938][435]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.42.06:938][435]LogCustomization: ------ [2020.06.10-20.42.06:938][435]LogCustomization: --> MS_Head011 [2020.06.10-20.42.06:938][435]LogCustomization: --> MS_Torso01 [2020.06.10-20.42.06:938][435]LogCustomization: --> MS_Legs01 [2020.06.10-20.42.06:938][435]LogCustomization: ------ [2020.06.10-20.42.06:938][435]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Head011 [2020.06.10-20.42.06:938][435]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.42.06:939][435]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.42.06:939][435]LogStreaming: Flushing async loaders. [2020.06.10-20.42.06:957][435]LogStreaming: Flushing async loaders took 18ms. [2020.06.10-20.42.06:958][435]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head011 [2020.06.10-20.42.06:958][435]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Torso01 [2020.06.10-20.42.06:958][435]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso01 [2020.06.10-20.42.06:958][435]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Legs01 [2020.06.10-20.42.06:959][435]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs01 [2020.06.10-20.42.06:959][435]LogStreaming: Flushing async loaders. [2020.06.10-20.42.06:963][435]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.42.06:963][435]LogStreaming: Flushing async loaders. [2020.06.10-20.42.06:965][435]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.42.06:965][435]LogStreaming: Flushing async loaders. [2020.06.10-20.42.06:967][435]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.42.06:968][435]LogStreaming: Flushing async loaders. [2020.06.10-20.42.06:970][435]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.42.06:970][435]LogStreaming: Flushing async loaders. [2020.06.10-20.42.06:972][435]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.42.06:972][435]LogStreaming: Flushing async loaders. [2020.06.10-20.42.06:978][435]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-20.42.06:979][435]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.42.06:979][435]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.06.10-20.42.06:979][435]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.42.06:980][435]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : C_Head03. C_Torso02. CM_Legs05. [2020.06.10-20.42.06:980][435]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.42.06:980][435]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : DK_Head01. DK_Torso01. DK_Legs01. [2020.06.10-20.42.06:980][435]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.42.06:980][435]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : QM_Head006. QM_Torso007. QM_Legs01_P01. [2020.06.10-20.42.06:980][435]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.42.06:980][435]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : TW_Head01_CV01. TW_Body01_CV01. TW_W02. [2020.06.10-20.42.06:980][435]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.42.07:137][436]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18559&schemaVersion=0] [2020.06.10-20.42.07:137][436]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.42.07:150][436]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.42.07:150][436]LogCustomization: ------ [2020.06.10-20.42.07:150][436]LogCustomization: --> MS_Head011 [2020.06.10-20.42.07:150][436]LogCustomization: --> MS_Torso01 [2020.06.10-20.42.07:150][436]LogCustomization: --> MS_Legs01 [2020.06.10-20.42.07:150][436]LogCustomization: ------ [2020.06.10-20.42.07:150][436]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.42.07:150][436]LogCustomization: ------ [2020.06.10-20.42.07:150][436]LogCustomization: --> MS_Head011 [2020.06.10-20.42.07:150][436]LogCustomization: --> MS_Torso01 [2020.06.10-20.42.07:150][436]LogCustomization: --> MS_Legs01 [2020.06.10-20.42.07:150][436]LogCustomization: ------ [2020.06.10-20.42.07:150][436]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Head011 [2020.06.10-20.42.07:150][436]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head011 [2020.06.10-20.42.07:150][436]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Torso01 [2020.06.10-20.42.07:150][436]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso01 [2020.06.10-20.42.07:150][436]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Legs01 [2020.06.10-20.42.07:150][436]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs01 [2020.06.10-20.42.07:151][436]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-20.42.07:151][436]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.42.07:151][436]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.42.07:151][436]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.06.10-20.42.07:153][436]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000059 seconds [2020.06.10-20.42.07:153][436]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.6 [2020.06.10-20.42.07:153][436]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.42.07:153][436]LogCustomization: ------ [2020.06.10-20.42.07:153][436]LogCustomization: --> C_Head03 [2020.06.10-20.42.07:153][436]LogCustomization: --> C_Torso02 [2020.06.10-20.42.07:153][436]LogCustomization: --> CM_Legs05 [2020.06.10-20.42.07:153][436]LogCustomization: ------ [2020.06.10-20.42.07:153][436]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head03 [2020.06.10-20.42.07:154][436]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.42.07:161][436]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-20.42.07:162][436]LogStreaming: Flushing async loaders. [2020.06.10-20.42.07:169][436]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-20.42.07:169][436]GameFlow: (CustomizedAudio) - Update Sound with item C_Head03 [2020.06.10-20.42.07:170][436]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso02 [2020.06.10-20.42.07:170][436]LogStreaming: Flushing async loaders. [2020.06.10-20.42.07:187][436]LogStreaming: Flushing async loaders took 17ms. [2020.06.10-20.42.07:204][436]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.06.10-20.42.07:204][436]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.06.10-20.42.07:204][436]LogStreaming: Flushing async loaders. [2020.06.10-20.42.07:212][436]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-20.42.07:212][436]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.06.10-20.42.07:212][436]LogStreaming: Flushing async loaders. [2020.06.10-20.42.07:215][436]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.42.07:215][436]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-20.42.07:215][436]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.42.07:215][436]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.42.07:216][436]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.06.10-20.42.07:218][436]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000091 seconds [2020.06.10-20.42.07:218][436]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.1 [2020.06.10-20.42.07:218][436]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.42.07:218][436]LogCustomization: ------ [2020.06.10-20.42.07:218][436]LogCustomization: --> DK_Head01 [2020.06.10-20.42.07:218][436]LogCustomization: --> DK_Torso01 [2020.06.10-20.42.07:218][436]LogCustomization: --> DK_Legs01 [2020.06.10-20.42.07:218][436]LogCustomization: ------ [2020.06.10-20.42.07:218][436]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01 [2020.06.10-20.42.07:219][436]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.06.10-20.42.07:219][436]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.06.10-20.42.07:219][436]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.06.10-20.42.07:219][436]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01 [2020.06.10-20.42.07:219][436]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01 [2020.06.10-20.42.07:220][436]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.42.07:220][436]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.42.07:220][436]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [15] and selected character id [15] [2020.06.10-20.42.07:220][436]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.42.07:220][436]LogCustomization: ------ [2020.06.10-20.42.07:220][436]LogCustomization: --> MS_Head011 [2020.06.10-20.42.07:220][436]LogCustomization: --> MS_Torso01 [2020.06.10-20.42.07:220][436]LogCustomization: --> MS_Legs01 [2020.06.10-20.42.07:220][436]LogCustomization: ------ [2020.06.10-20.42.07:220][436]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Head011 [2020.06.10-20.42.07:220][436]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head011 [2020.06.10-20.42.07:220][436]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Torso01 [2020.06.10-20.42.07:220][436]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso01 [2020.06.10-20.42.07:220][436]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Legs01 [2020.06.10-20.42.07:220][436]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs01 [2020.06.10-20.42.07:221][436]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-20.42.07:221][436]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.42.07:221][436]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.42.07:221][436]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 18. [2020.06.10-20.42.07:223][436]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000088 seconds [2020.06.10-20.42.07:223][436]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.1 [2020.06.10-20.42.07:223][436]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.42.07:223][436]LogCustomization: ------ [2020.06.10-20.42.07:223][436]LogCustomization: --> QM_Head006 [2020.06.10-20.42.07:223][436]LogCustomization: --> QM_Torso007 [2020.06.10-20.42.07:223][436]LogCustomization: --> QM_Legs01_P01 [2020.06.10-20.42.07:223][436]LogCustomization: ------ [2020.06.10-20.42.07:223][436]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head006 [2020.06.10-20.42.07:223][436]LogStreaming: Flushing async loaders. [2020.06.10-20.42.07:230][436]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-20.42.07:230][436]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head006 [2020.06.10-20.42.07:230][436]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso007 [2020.06.10-20.42.07:230][436]LogStreaming: Flushing async loaders. [2020.06.10-20.42.07:236][436]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.42.07:236][436]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso007 [2020.06.10-20.42.07:236][436]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs01_P01 [2020.06.10-20.42.07:236][436]LogStreaming: Flushing async loaders. [2020.06.10-20.42.07:238][436]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.42.07:238][436]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs01_P01 [2020.06.10-20.42.07:239][436]LogStreaming: Flushing async loaders. [2020.06.10-20.42.07:241][436]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.42.07:241][436]LogStreaming: Flushing async loaders. [2020.06.10-20.42.07:250][436]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-20.42.07:250][436]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-20.42.07:250][436]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.42.07:250][436]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.42.07:250][436]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435457. [2020.06.10-20.42.07:269][436]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000106 seconds [2020.06.10-20.42.07:270][436]LogStreaming: Flushing async loaders. [2020.06.10-20.42.07:271][436]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.42.07:271][436]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.4 [2020.06.10-20.42.07:271][436]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.42.07:271][436]LogCustomization: ------ [2020.06.10-20.42.07:271][436]LogCustomization: --> TW_Head01_CV01 [2020.06.10-20.42.07:271][436]LogCustomization: --> TW_Body01_CV01 [2020.06.10-20.42.07:271][436]LogCustomization: --> TW_W02 [2020.06.10-20.42.07:271][436]LogCustomization: ------ [2020.06.10-20.42.07:271][436]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head01_CV01 [2020.06.10-20.42.07:271][436]LogStreaming: Flushing async loaders. [2020.06.10-20.42.07:279][436]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-20.42.07:279][436]LogStreaming: Flushing async loaders. [2020.06.10-20.42.07:280][436]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.42.07:280][436]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head01_CV01 [2020.06.10-20.42.07:280][436]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body01_CV01 [2020.06.10-20.42.07:280][436]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body01_CV01 [2020.06.10-20.42.07:280][436]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W02 [2020.06.10-20.42.07:280][436]LogStreaming: Flushing async loaders. [2020.06.10-20.42.07:289][436]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-20.42.07:289][436]GameFlow: (CustomizedAudio) - Update Sound with item TW_W02 [2020.06.10-20.42.07:293][436]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-20.42.07:294][436]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.42.07:360][439]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.42.07:360][439]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-20.42.07:413][442]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-20.42.07:573][450]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.06.10-20.42.07:574][450]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2b2f78b1-0256-46a7-82e4-f5fe41e23b43] [2020.06.10-20.42.07:679][456]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2b2f78b1-0256-46a7-82e4-f5fe41e23b43] [2020.06.10-20.42.07:680][456]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-20.42.07:680][456]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.06.10-20.42.07:857][466]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.42.07:857][466]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.42.07:857][466]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.42.07:857][466]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.42.07:857][466]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.42.07:857][466]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.10-20.42.07:857][466]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.42.07:857][466]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.10-20.42.07:857][466]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.42.07:857][466]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.06.10-20.42.07:930][468]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.42.07:930][468]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.42.07:930][468]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.42.07:931][468]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.42.07:931][468]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.42.07:931][468]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 67 [2020.06.10-20.42.08:855][520]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.42.08:855][520]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.42.08:855][520]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.42.08:855][520]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.42.08:855][520]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.42.08:855][520]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.42.08:855][520]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.42.08:855][520]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.06.10-20.42.08:921][524]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.42.10:282][604]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.42.10:282][604]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.06.10-20.42.10:305][605]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.10:305][605]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.42.10:307][605]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.10:307][605]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.10:307][605]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.10:307][605]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.10:308][605]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.10:308][605]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.10:308][605]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.10:308][605]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.10:308][605]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.42.10:382][605]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.10:382][605]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.10:382][605]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.10:385][605]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 15 (playerChanged=true), bloodpoints:922600, #nodesDataArray:19, #pathsDataArray:24, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:36, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.10-20.42.10:386][605]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.06.10-20.42.10:387][605]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.06.10-20.42.10:387][605]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.42.10:387][605]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.42.10:395][605]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.10:395][605]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.10:418][605]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-20.42.10:418][605]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-20.42.10:418][605]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.10:418][605]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.10:419][605]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.10-20.42.10:419][605]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:19, #pathsDataArray:24, animate:true [2020.06.10-20.42.10:663][605]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000674719922 ) [2020.06.10-20.42.10:663][605]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000674719922 [2020.06.10-20.42.10:706][606]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.10-20.42.11:912][669]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000674719922 seconds [2020.06.10-20.42.12:652][711]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.06.10-20.42.12:653][711]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2b2f78b1-0256-46a7-82e4-f5fe41e23b43] [2020.06.10-20.42.12:752][716]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2b2f78b1-0256-46a7-82e4-f5fe41e23b43] [2020.06.10-20.42.12:752][716]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-20.42.12:752][716]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.06.10-20.42.13:145][739]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-20.42.13:145][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:15, id:103) [2020.06.10-20.42.13:239][745]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-20.42.13:303][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.42.14:444][813]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-20.42.14:445][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:15, id:203) [2020.06.10-20.42.14:608][822]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.42.14:701][827]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198979424190 [2020.06.10-20.42.14:702][827]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198979424190, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.42.14:702][827]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-20.42.15:240][857]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-20.42.15:240][857]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:15, id:101) [2020.06.10-20.42.15:339][863]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.42.15:346][864]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-20.42.15:885][893]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-20.42.15:886][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:15, id:403, completeWeb:false, teleport:false ) [2020.06.10-20.42.15:886][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:403 [2020.06.10-20.42.15:886][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:15, id:212) [2020.06.10-20.42.15:937][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.42.16:030][900]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-20.42.16:436][922]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-20.42.16:437][922]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 2.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-20.42.16:437][922]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 2.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-20.42.16:437][922]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 2.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-20.42.16:437][922]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 2.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-20.42.16:437][922]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 2.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-20.42.16:437][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:15, id:306, completeWeb:false, teleport:false ) [2020.06.10-20.42.16:437][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:15, id:312) [2020.06.10-20.42.16:520][927]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-20.42.16:565][929]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.42.16:739][939]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:306 [2020.06.10-20.42.17:350][971]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-20.42.17:351][971]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:15, id:205, completeWeb:false, teleport:false ) [2020.06.10-20.42.17:352][971]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:15, id:305, completeWeb:false, teleport:false ) [2020.06.10-20.42.17:353][971]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:15, id:303) [2020.06.10-20.42.17:439][975]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-20.42.17:539][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.42.17:674][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:205 [2020.06.10-20.42.17:674][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:305 [2020.06.10-20.42.17:733][991]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.06.10-20.42.17:733][991]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2b2f78b1-0256-46a7-82e4-f5fe41e23b43] [2020.06.10-20.42.17:862][997]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2b2f78b1-0256-46a7-82e4-f5fe41e23b43] [2020.06.10-20.42.17:862][997]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-20.42.17:862][997]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.06.10-20.42.18:577][ 33]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-20.42.18:578][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:15, id:206, completeWeb:false, teleport:false ) [2020.06.10-20.42.18:578][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:15, id:104) [2020.06.10-20.42.18:648][ 37]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-20.42.18:805][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.42.18:898][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:206 [2020.06.10-20.42.19:583][ 85]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-20.42.19:584][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:15, id:210, completeWeb:false, teleport:true ) [2020.06.10-20.42.19:584][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:15, id:106) [2020.06.10-20.42.19:679][ 91]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-20.42.19:829][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.42.20:097][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:210 [2020.06.10-20.42.20:672][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.06.10-20.42.20:672][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.06.10-20.42.21:501][187]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.06.10-20.42.21:501][187]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.06.10-20.42.21:902][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.42.22:866][259]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.06.10-20.42.22:866][259]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2b2f78b1-0256-46a7-82e4-f5fe41e23b43] [2020.06.10-20.42.22:972][265]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2b2f78b1-0256-46a7-82e4-f5fe41e23b43] [2020.06.10-20.42.22:972][265]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-20.42.22:972][265]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.06.10-20.42.23:101][272]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-20.42.23:102][272]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:15, id:105, completeWeb:true, teleport:false ) [2020.06.10-20.42.23:103][272]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:15, id:102) [2020.06.10-20.42.23:194][277]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-20.42.23:539][296]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.42.24:136][329]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:105 [2020.06.10-20.42.24:136][329]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 37.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-20.42.24:136][329]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 37.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-20.42.24:136][329]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 37.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-20.42.24:136][329]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 37.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-20.42.24:136][329]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 37.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-20.42.24:253][329]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94728] [2020.06.10-20.42.24:253][329]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.42.24:255][329]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18560&schemaVersion=0] [2020.06.10-20.42.24:258][329]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 15 (playerChanged=false), bloodpoints:886600, #nodesDataArray:21, #pathsDataArray:23, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:37, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.10-20.42.24:260][329]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.10-20.42.24:263][329]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000748387538 ) [2020.06.10-20.42.24:263][329]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000748387538 [2020.06.10-20.42.24:274][330]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.42.24:274][330]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.42.24:274][330]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [15] and selected character id [15] [2020.06.10-20.42.24:274][330]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.42.24:274][330]LogCustomization: ------ [2020.06.10-20.42.24:274][330]LogCustomization: --> MS_Head011 [2020.06.10-20.42.24:274][330]LogCustomization: --> MS_Torso01 [2020.06.10-20.42.24:274][330]LogCustomization: --> MS_Legs01 [2020.06.10-20.42.24:274][330]LogCustomization: ------ [2020.06.10-20.42.24:274][330]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Head011 [2020.06.10-20.42.24:274][330]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head011 [2020.06.10-20.42.24:274][330]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Torso01 [2020.06.10-20.42.24:274][330]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso01 [2020.06.10-20.42.24:274][330]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Legs01 [2020.06.10-20.42.24:274][330]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs01 [2020.06.10-20.42.24:277][330]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-20.42.24:277][330]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.42.24:321][333]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3BD68B650] Result: '1' k_EResultOK (success) [2020.06.10-20.42.24:342][334]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.066607 seconds [2020.06.10-20.42.24:399][337]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.42.24:399][337]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-20.42.24:425][338]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18560&schemaVersion=0] [2020.06.10-20.42.24:425][338]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.42.24:440][339]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-20.42.25:749][409]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000748387538 seconds [2020.06.10-20.42.25:749][409]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:37, prestige:0, #levelUpDetailsDataArray:0 [2020.06.10-20.42.27:433][493]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.42.27:540][498]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.10-20.42.27:540][498]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:21, #pathsDataArray:23, animate:true [2020.06.10-20.42.27:796][498]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000730762258 ) [2020.06.10-20.42.27:796][498]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000730762258 [2020.06.10-20.42.27:796][498]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.10-20.42.27:996][501]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.06.10-20.42.27:996][501]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2b2f78b1-0256-46a7-82e4-f5fe41e23b43] [2020.06.10-20.42.28:091][505]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2b2f78b1-0256-46a7-82e4-f5fe41e23b43] [2020.06.10-20.42.28:091][505]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-20.42.28:091][505]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.06.10-20.42.29:156][560]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000730762258 seconds [2020.06.10-20.42.29:341][570]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.42.29:341][570]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.10-20.42.29:366][571]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.29:366][571]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.42.29:368][571]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.29:368][571]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.29:368][571]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.29:368][571]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.29:368][571]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.06.10-20.42.29:368][571]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.29:368][571]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.29:368][571]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.29:368][571]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.29:368][571]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.42.29:449][571]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.29:449][571]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.29:449][571]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.29:657][571]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.42.29:657][571]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.42.29:666][571]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.29:666][571]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.29:691][571]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-20.42.29:691][571]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-20.42.29:691][571]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.29:691][571]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.29:692][571]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.10-20.42.29:767][572]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.10-20.42.30:706][617]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.42.30:706][617]GameFlow: Warning: [ADBDPlayerState::SetGameRole] Client trying to set the game role. Only the server is allowed to do that for modes other than Party Mode (unless when specified -> debug purposes only) [2020.06.10-20.42.30:740][618]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.42.30:741][618]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.42.30:741][618]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [15] and selected character id [15] [2020.06.10-20.42.30:741][618]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.42.30:741][618]LogCustomization: ------ [2020.06.10-20.42.30:741][618]LogCustomization: --> MS_Head011 [2020.06.10-20.42.30:741][618]LogCustomization: --> MS_Torso01 [2020.06.10-20.42.30:741][618]LogCustomization: --> MS_Legs01 [2020.06.10-20.42.30:741][618]LogCustomization: ------ [2020.06.10-20.42.30:741][618]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Head011 [2020.06.10-20.42.30:741][618]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head011 [2020.06.10-20.42.30:741][618]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Torso01 [2020.06.10-20.42.30:741][618]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso01 [2020.06.10-20.42.30:741][618]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Legs01 [2020.06.10-20.42.30:741][618]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs01 [2020.06.10-20.42.30:744][618]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-20.42.30:744][618]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.42.30:816][621]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.42.30:816][621]LogCustomization: ------ [2020.06.10-20.42.30:816][621]LogCustomization: --> MS_Head011 [2020.06.10-20.42.30:816][621]LogCustomization: --> MS_Torso01 [2020.06.10-20.42.30:816][621]LogCustomization: --> MS_Legs01 [2020.06.10-20.42.30:816][621]LogCustomization: ------ [2020.06.10-20.42.30:816][621]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.42.30:816][621]LogCustomization: ------ [2020.06.10-20.42.30:816][621]LogCustomization: --> MS_Head011 [2020.06.10-20.42.30:816][621]LogCustomization: --> MS_Torso01 [2020.06.10-20.42.30:816][621]LogCustomization: --> MS_Legs01 [2020.06.10-20.42.30:816][621]LogCustomization: ------ [2020.06.10-20.42.30:816][621]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Head011 [2020.06.10-20.42.30:816][621]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head011 [2020.06.10-20.42.30:816][621]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Torso01 [2020.06.10-20.42.30:816][621]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso01 [2020.06.10-20.42.30:816][621]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Legs01 [2020.06.10-20.42.30:816][621]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs01 [2020.06.10-20.42.30:818][621]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.42.30:818][621]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.42.30:818][621]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [15] and selected character id [0] [2020.06.10-20.42.30:818][621]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 15 [2020.06.10-20.42.30:820][621]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-20.42.30:820][621]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.42.30:848][622]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.42.30:848][622]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-20.42.30:874][623]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-20.42.30:941][626]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.42.30:941][626]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-20.42.30:972][627]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-20.42.31:267][643]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.42.31:267][643]LogCustomization: ------ [2020.06.10-20.42.31:267][643]LogCustomization: --> DF_Head06 [2020.06.10-20.42.31:267][643]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.42.31:267][643]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.42.31:267][643]LogCustomization: ------ [2020.06.10-20.42.31:446][652]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.42.31:495][655]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.10-20.42.31:495][655]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-20.42.31:495][655]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-20.42.31:495][655]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 1 , spawn: LocalSlasherStart , startUnregistered: LocalCamperStart [2020.06.10-20.42.31:495][655]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart1 , startUnregistered: LocalCamperStart [2020.06.10-20.42.31:495][655]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: LocalCamperStart , startUnregistered: LocalCamperStart [2020.06.10-20.42.31:495][655]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: CamperStart2 , startUnregistered: LocalCamperStart [2020.06.10-20.42.31:495][655]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: CamperStart3 , startUnregistered: LocalCamperStart [2020.06.10-20.42.31:495][655]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.42.31:495][655]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.42.31:495][655]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.06.10-20.42.31:497][655]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000034 seconds [2020.06.10-20.42.31:498][655]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.6 [2020.06.10-20.42.31:498][655]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.42.31:498][655]LogCustomization: ------ [2020.06.10-20.42.31:498][655]LogCustomization: --> DF_Head06 [2020.06.10-20.42.31:498][655]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.42.31:498][655]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.42.31:498][655]LogCustomization: ------ [2020.06.10-20.42.31:498][655]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-20.42.31:498][655]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.42.31:504][655]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-20.42.31:504][655]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.42.31:504][655]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.42.31:505][655]LogStreaming: Flushing async loaders. [2020.06.10-20.42.31:509][655]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.42.31:509][655]LogStreaming: Flushing async loaders. [2020.06.10-20.42.31:510][655]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.42.31:510][655]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.42.31:510][655]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.42.31:510][655]LogStreaming: Flushing async loaders. [2020.06.10-20.42.31:511][655]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.42.31:511][655]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.42.31:513][655]LogStreaming: Flushing async loaders. [2020.06.10-20.42.31:516][655]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.42.32:079][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.42.32:111][687]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.42.32:111][687]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.42.32:111][687]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.10-20.42.32:111][687]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.42.32:111][687]LogCustomization: ------ [2020.06.10-20.42.32:111][687]LogCustomization: --> DF_Head06 [2020.06.10-20.42.32:111][687]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.42.32:111][687]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.42.32:111][687]LogCustomization: ------ [2020.06.10-20.42.32:111][687]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-20.42.32:111][687]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.42.32:111][687]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.42.32:111][687]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.42.32:111][687]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.42.32:111][687]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.42.32:114][687]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-20.42.32:115][687]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.42.32:212][692]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.42.32:212][692]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-20.42.32:772][723]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-20.42.33:092][742]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.06.10-20.42.33:092][742]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2b2f78b1-0256-46a7-82e4-f5fe41e23b43] [2020.06.10-20.42.33:217][749]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2b2f78b1-0256-46a7-82e4-f5fe41e23b43] [2020.06.10-20.42.33:218][749]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-20.42.33:218][749]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.06.10-20.42.33:477][764]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.42.34:166][804]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.42.34:166][804]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-20.42.34:166][804]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.10-20.42.34:195][805]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.34:195][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.42.34:211][805]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.34:211][805]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.34:211][805]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.34:211][805]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.34:211][805]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.34:326][805]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94708] [2020.06.10-20.42.34:326][805]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.42.34:328][805]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18561&schemaVersion=0] [2020.06.10-20.42.34:328][805]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.34:328][805]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.34:328][805]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.34:329][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.42.34:423][805]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.34:423][805]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.34:423][805]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.34:451][805]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-20.42.34:451][805]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-20.42.34:451][805]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.42.34:451][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.42.34:459][805]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.34:459][805]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.34:461][805]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.34:461][805]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.34:462][805]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.10-20.42.34:481][806]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18561&schemaVersion=0] [2020.06.10-20.42.34:481][806]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.42.34:589][806]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94708] [2020.06.10-20.42.34:589][806]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.42.34:589][806]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.42.36:081][885]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.42.36:081][885]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.42.36:081][885]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [18] and selected character id [18] [2020.06.10-20.42.36:081][885]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.42.36:081][885]LogCustomization: ------ [2020.06.10-20.42.36:081][885]LogCustomization: --> QM_Head006 [2020.06.10-20.42.36:081][885]LogCustomization: --> QM_Torso007 [2020.06.10-20.42.36:081][885]LogCustomization: --> QM_Legs01_P01 [2020.06.10-20.42.36:081][885]LogCustomization: ------ [2020.06.10-20.42.36:082][885]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head006 [2020.06.10-20.42.36:082][885]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head006 [2020.06.10-20.42.36:082][885]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso007 [2020.06.10-20.42.36:082][885]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso007 [2020.06.10-20.42.36:082][885]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs01_P01 [2020.06.10-20.42.36:082][885]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs01_P01 [2020.06.10-20.42.38:238][ 3]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.06.10-20.42.38:238][ 3]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2b2f78b1-0256-46a7-82e4-f5fe41e23b43] [2020.06.10-20.42.38:358][ 10]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2b2f78b1-0256-46a7-82e4-f5fe41e23b43] [2020.06.10-20.42.38:358][ 10]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-20.42.38:358][ 10]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.06.10-20.42.41:698][185]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.06.10-20.42.41:698][185]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.06.10-20.42.41:698][185]GameFlow: AOfferingSequenceManager::InitSequence [2020.06.10-20.42.41:698][185]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.06.10-20.42.41:698][185]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-20.42.41:698][185]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-20.42.41:698][185]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-20.42.41:698][185]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-20.42.41:698][185]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-20.42.41:698][185]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.06.10-20.42.41:699][185]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-20.42.41:699][185]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-20.42.41:699][185]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-20.42.41:699][185]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-20.42.41:699][185]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-20.42.41:699][185]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-20.42.41:699][185]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-20.42.41:699][185]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-20.42.41:699][185]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-20.42.41:699][185]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-20.42.41:699][185]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.06.10-20.42.41:699][185]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-20.42.41:699][185]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-20.42.41:699][185]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-20.42.41:699][185]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-20.42.41:699][185]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-20.42.41:699][185]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.06.10-20.42.41:699][185]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-20.42.41:699][185]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-20.42.41:699][185]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-20.42.41:699][185]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-20.42.41:699][185]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-20.42.41:702][186]GameFlow: AOfferingSequenceManager::PlaySequence [2020.06.10-20.42.41:702][186]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.10-20.42.41:719][187]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.06.10-20.42.43:358][269]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.06.10-20.42.43:359][269]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2b2f78b1-0256-46a7-82e4-f5fe41e23b43] [2020.06.10-20.42.43:452][274]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2b2f78b1-0256-46a7-82e4-f5fe41e23b43] [2020.06.10-20.42.43:452][274]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-20.42.43:452][274]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.06.10-20.42.44:719][337]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.06.10-20.42.44:719][337]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.06.10-20.42.44:719][337]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.06.10-20.42.44:930][345]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 47.37 ms [2020.06.10-20.42.44:949][347]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.06.10-20.42.44:949][347]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.10-20.42.44:949][347]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.06.10-20.42.46:465][405]GameFlow: AOfferingSequenceManager::FadeInDone [2020.06.10-20.42.46:465][405]GameFlow: AOfferingSequenceManager::InitCards [2020.06.10-20.42.46:465][405]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.06.10-20.42.46:465][405]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.42.46:468][405]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.42.46:469][405]LogStreaming: Flushing async loaders. [2020.06.10-20.42.46:470][405]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.42.46:470][405]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.06.10-20.42.46:470][405]LogStreaming: Flushing async loaders. [2020.06.10-20.42.46:471][405]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.42.46:471][405]LogStreaming: Flushing async loaders. [2020.06.10-20.42.46:471][405]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.42.46:471][405]LogStreaming: Flushing async loaders. [2020.06.10-20.42.46:472][405]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.42.46:492][406]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.10-20.42.46:785][417]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.10-20.42.47:212][433]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.06.10-20.42.47:212][433]GameFlow: AOfferingSequenceManager::RevealCards [2020.06.10-20.42.47:212][433]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.06.10-20.42.47:212][433]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Sweet William Sachet [2020.06.10-20.42.47:212][433]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Sweet William Sachet [2020.06.10-20.42.47:212][433]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Devout Tanager Wreath [2020.06.10-20.42.47:212][433]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Devout Tanager Wreath [2020.06.10-20.42.49:425][516]GameFlow: AOfferingSequenceManager::ShowInteraction [2020.06.10-20.42.51:398][590]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.06.10-20.42.51:398][590]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.06.10-20.42.51:398][590]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.06.10-20.42.51:398][590]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.06.10-20.42.53:398][665]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.06.10-20.42.53:398][665]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.06.10-20.42.53:398][665]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.06.10-20.42.53:398][665]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.06.10-20.42.53:400][665]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.06.10-20.42.53:400][665]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.06.10-20.42.53:400][665]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-20.42.53:401][665]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.53:401][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.42.53:416][665]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.53:416][665]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.53:416][665]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.53:416][665]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.53:417][665]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.53:417][665]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.53:417][665]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.53:417][665]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.53:417][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-20.42.53:418][665]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.53:418][665]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.53:418][665]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.53:418][665]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.53:421][665]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.53:421][665]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.53:421][665]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.53:421][665]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.53:421][665]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.53:421][665]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.53:421][665]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.53:421][665]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.53:421][665]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-20.42.53:421][665]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.10-20.42.53:422][665]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.42.53:422][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-20.42.53:422][665]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.42.53:422][665]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.42.53:422][665]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.42.53:422][665]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-20.42.53:422][665]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.53:423][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.10-20.42.53:426][665]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.53:426][665]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.53:426][665]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.53:426][665]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-20.42.53:426][665]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.10-20.42.53:426][665]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.224.161.120:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=15?KillerIndex=268435458?CharacterLevel=36?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=74?SurvivorPips=16?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Solidarity;HeadOn;Poised;Self_Care?PerkLevels=0;0;1;0?CustomizationParts=MS_Head011;MS_Torso01;MS_Legs01?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-20.42.53:426][665]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-20.42.53:426][665]LogAsyncLoad: Unloading library Menu [2020.06.10-20.42.53:426][665]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.06.10-20.42.53:426][665]LogAsyncLoad: Start loading library async: Game [2020.06.10-20.42.53:426][665]LogAsyncLoad: 28 assets in Game [2020.06.10-20.42.53:427][665]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.42.53:427][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.10-20.42.53:427][665]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.53:427][665]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.10-20.42.53:461][665]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.42.53:464][665]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.42.53:476][665]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.42.53:483][665]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.42.53:554][665]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.10-20.42.53:554][665]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.53:554][665]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.06.10-20.42.53:554][665]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.53:554][665]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.06.10-20.42.53:555][665]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.53:555][665]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.06.10-20.42.53:555][665]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.53:555][665]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.06.10-20.42.53:555][665]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.53:555][665]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.06.10-20.42.53:555][665]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.53:555][665]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.06.10-20.42.53:555][665]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.53:555][665]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.06.10-20.42.53:555][665]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.53:556][665]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.06.10-20.42.53:556][665]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.53:556][665]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.06.10-20.42.53:556][665]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.53:556][665]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.06.10-20.42.53:556][665]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.53:556][665]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.06.10-20.42.53:556][665]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.53:556][665]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.06.10-20.42.53:556][665]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.53:556][665]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.06.10-20.42.53:556][665]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.53:557][665]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.06.10-20.42.53:557][665]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.53:557][665]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.06.10-20.42.53:557][665]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.53:557][665]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.06.10-20.42.53:557][665]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.53:557][665]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.06.10-20.42.53:557][665]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.53:557][665]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.06.10-20.42.53:557][665]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.53:559][665]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.06.10-20.42.53:560][665]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.42.53:561][665]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.53:561][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.06.10-20.42.53:561][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.06.10-20.42.53:561][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.06.10-20.42.53:562][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.06.10-20.42.53:562][665]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.53:562][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.06.10-20.42.53:562][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.10-20.42.53:562][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.10-20.42.53:562][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.06.10-20.42.53:562][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.06.10-20.42.53:563][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.06.10-20.42.53:563][665]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.53:563][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.06.10-20.42.53:563][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.10-20.42.53:563][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.10-20.42.53:563][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.06.10-20.42.53:563][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.06.10-20.42.53:565][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.06.10-20.42.53:565][665]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.53:566][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.06.10-20.42.53:567][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.10-20.42.53:567][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.10-20.42.53:567][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.06.10-20.42.53:567][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.06.10-20.42.53:571][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.06.10-20.42.53:571][665]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.53:571][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.06.10-20.42.53:572][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.06.10-20.42.53:572][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.06.10-20.42.53:572][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.06.10-20.42.53:572][665]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.53:572][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.06.10-20.42.53:572][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.06.10-20.42.53:572][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.06.10-20.42.53:575][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.06.10-20.42.53:575][665]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.53:575][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.06.10-20.42.53:575][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.06.10-20.42.53:575][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.06.10-20.42.53:576][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.06.10-20.42.53:576][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.06.10-20.42.53:576][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.06.10-20.42.53:576][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.06.10-20.42.53:578][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.06.10-20.42.53:578][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.06.10-20.42.53:580][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.06.10-20.42.53:580][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.06.10-20.42.53:581][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.06.10-20.42.53:581][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.06.10-20.42.53:583][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.06.10-20.42.53:583][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.06.10-20.42.53:583][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.06.10-20.42.53:583][665]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.42.53:583][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.06.10-20.42.53:583][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.06.10-20.42.53:583][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.06.10-20.42.53:584][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.06.10-20.42.53:584][665]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.42.53:584][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.06.10-20.42.53:584][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.06.10-20.42.53:584][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.06.10-20.42.53:585][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.06.10-20.42.53:585][665]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.42.53:585][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.06.10-20.42.53:585][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.06.10-20.42.53:585][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.06.10-20.42.53:585][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.06.10-20.42.53:585][665]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.42.53:585][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.06.10-20.42.53:586][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.06.10-20.42.53:586][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.06.10-20.42.53:586][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.06.10-20.42.53:586][665]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.42.53:586][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.06.10-20.42.53:587][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.06.10-20.42.53:587][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.06.10-20.42.53:587][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.06.10-20.42.53:587][665]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.42.53:587][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.06.10-20.42.53:587][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.06.10-20.42.53:587][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.06.10-20.42.53:588][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.06.10-20.42.53:588][665]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.42.53:588][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.06.10-20.42.53:588][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.06.10-20.42.53:588][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.06.10-20.42.53:589][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.06.10-20.42.53:589][665]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.42.53:589][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.06.10-20.42.53:589][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.06.10-20.42.53:589][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.06.10-20.42.53:589][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.06.10-20.42.53:971][666]r.CullAll = "1" [2020.06.10-20.42.53:979][666]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-20.42.53:979][666]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.42.53:980][666]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.10-20.42.53:980][666]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/b1b7bc2e-b2f0-4b96-be91-8eb2b61df7e8] [2020.06.10-20.42.54:064][670]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.42.54:064][670]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-20.42.54:084][671]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/b1b7bc2e-b2f0-4b96-be91-8eb2b61df7e8] [2020.06.10-20.42.54:085][671]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.10-20.42.54:104][672]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-20.42.54:127][673]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.10-20.42.54:219][676]LogAsyncLoad: Done loading library async: Game in 7.2 sec [2020.06.10-20.42.54:428][685]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-20.42.54:428][685]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-20.42.54:428][685]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.54:428][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.06.10-20.42.54:429][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.06.10-20.42.55:175][686]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.42.55:175][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.06.10-20.42.55:176][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.06.10-20.42.55:183][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.06.10-20.42.55:183][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.06.10-20.42.55:190][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.06.10-20.42.55:738][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.06.10-20.42.55:738][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.06.10-20.42.55:740][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.06.10-20.42.55:769][687]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.42.55:769][687]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.42.55:769][687]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.42.55:769][687]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.42.55:769][687]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.42.55:769][687]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.42.55:769][687]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.42.55:769][687]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.42.55:769][687]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.42.55:769][687]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.42.55:769][687]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.42.55:769][687]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.42.55:769][687]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.42.55:769][687]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.42.55:770][687]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.42.55:770][687]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.42.55:770][687]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.42.55:770][687]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.42.55:770][687]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.06.10-20.42.55:911][688]LogUObjectHash: Compacting FUObjectHashTables data took 7.98ms [2020.06.10-20.42.55:916][688]LogStats: SeamlessTravel FlushLevelStreaming - 0.000 s [2020.06.10-20.42.55:917][688]LogWorld: Bringing World /Temp/Untitled_128.Untitled up for play (max tick rate 0) at 2020.06.10-16.42.55 [2020.06.10-20.42.55:917][688]LogWorld: Bringing up level for play took: 0.000225 [2020.06.10-20.42.55:917][688]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.10-20.42.55:917][688]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.06.10-20.42.55:917][688]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.42.55:917][688]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-20.42.56:097][691]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='Untitled_128' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-20.42.56:098][691]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.679' TotalLoadTime='2.679' TimeStamp='2020-06-10T20:42:56.433Z' MapName='Untitled_128' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DB29FB08D80D7D1260D51AAC406A7F' LobbyId='014DAEC408D80D7E90EA63A00C42FEFC' [2020.06.10-20.42.56:098][691]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='Untitled_128' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-20.42.56:184][693]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.42.56:185][693]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-20.42.56:391][701]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.42.56:391][701]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-20.42.56:477][704]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-20.42.56:654][711]LogUObjectHash: Compacting FUObjectHashTables data took 5.22ms [2020.06.10-20.42.56:666][711]LogStats: SeamlessTravel FlushLevelStreaming - 0.009 s [2020.06.10-20.42.56:666][711]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.06.10-16.42.56 [2020.06.10-20.42.56:667][711]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-06-10T20:42:56.974Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB29FB08D80D7D1260D51AAC406A7F, lobbyId=014DAEC408D80D7E90EA63A00C42FEFC [2020.06.10-20.42.56:667][711]LogWorld: Bringing up level for play took: 0.001435 [2020.06.10-20.42.56:667][711]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.10-20.42.56:667][711]LogWorld: ----SeamlessTravel finished in 0.90 seconds ------ [2020.06.10-20.42.56:721][714]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.42.56:721][714]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-20.42.56:722][714]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-20.42.56:821][718]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-20.42.56:822][718]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.743' TotalLoadTime='3.422' TimeStamp='2020-06-10T20:42:57.176Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC2D3908D80D7EDB3145F013B087A4' LobbyId='014DAEC408D80D7E90EA63A00C42FEFC' [2020.06.10-20.42.56:822][718]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-20.42.56:894][721]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-20.42.57:156][732]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.42.57:156][732]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-20.42.57:157][732]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-20.42.57:227][735]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-20.42.57:388][742]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-20.42.57:433][744]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.42.57:437][744]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.42.57:437][744]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.06.10-20.42.57:438][744]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=0.793, totalTime=0.793, timeStamp=2020-06-10T20:42:57.767Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC2D3908D80D7EDB3145F013B087A4, lobbyId=014DAEC408D80D7E90EA63A00C42FEFC [2020.06.10-20.42.57:456][745]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.023, totalTime=0.816, timeStamp=2020-06-10T20:42:57.790Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC2D3908D80D7EDB3145F013B087A4, lobbyId=014DAEC408D80D7E90EA63A00C42FEFC [2020.06.10-20.42.57:592][751]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.157, totalTime=0.973, timeStamp=2020-06-10T20:42:57.947Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC2D3908D80D7EDB3145F013B087A4, lobbyId=014DAEC408D80D7E90EA63A00C42FEFC [2020.06.10-20.42.57:613][752]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.06.10-20.42.57) [2020.06.10-20.42.57:613][752]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.06.10-20.42.57:613][752]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.42.57:614][752]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.42.57:614][752]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1591821778 [2020.06.10-20.42.57:614][752]ProceduralLevelGeneration: InitLevel: Theme: Industrial Map: Ind_CoalTower Generation Seed: -1 [2020.06.10-20.42.57:615][752]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=0.973, timeStamp=2020-06-10T20:42:57.947Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC2D3908D80D7EDB3145F013B087A4, lobbyId=014DAEC408D80D7E90EA63A00C42FEFC [2020.06.10-20.42.58:138][776]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.06.10-20.42.58:386][788]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.42.59:400][840]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.42.59:581][840]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.42.59:592][840]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.42.59:607][840]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.42.59:616][840]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.42.59:620][840]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.42.59:630][840]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.42.59:636][840]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.42.59:642][840]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.42.59:648][840]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.42.59:652][840]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.42.59:653][840]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.43.00:016][840]LogStreaming: Flushing async loaders took 616ms. [2020.06.10-20.43.00:067][840]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.06.10-20.43.00:070][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.06.10-20.43.00:070][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.10-20.43.00:072][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.06.10-20.43.00:073][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.10-20.43.00:117][840]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.06.10-20.43.00:119][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.06.10-20.43.00:120][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.10-20.43.00:120][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.06.10-20.43.00:120][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.10-20.43.00:121][840]LogStreaming: Flushing async loaders. [2020.06.10-20.43.00:124][840]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=1.785, totalTime=2.758, timeStamp=2020-06-10T20:42:59.732Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC2D3908D80D7EDB3145F013B087A4, lobbyId=014DAEC408D80D7E90EA63A00C42FEFC [2020.06.10-20.43.00:140][840]LogStreaming: Flushing async loaders took 20ms. [2020.06.10-20.43.00:214][841]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.018, totalTime=2.777, timeStamp=2020-06-10T20:42:59.750Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC2D3908D80D7EDB3145F013B087A4, lobbyId=014DAEC408D80D7E90EA63A00C42FEFC [2020.06.10-20.43.00:317][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:317][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid [2020.06.10-20.43.00:317][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:317][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[1] invalid [2020.06.10-20.43.00:317][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:317][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[2] invalid [2020.06.10-20.43.00:317][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:317][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[3] invalid [2020.06.10-20.43.00:317][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:317][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[4] invalid [2020.06.10-20.43.00:317][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:317][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[5] invalid [2020.06.10-20.43.00:317][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:317][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[6] invalid [2020.06.10-20.43.00:317][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:317][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[7] invalid [2020.06.10-20.43.00:317][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:317][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[8] invalid [2020.06.10-20.43.00:317][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:317][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[9] invalid [2020.06.10-20.43.00:317][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:317][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[10] invalid [2020.06.10-20.43.00:318][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:318][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[11] invalid [2020.06.10-20.43.00:318][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:318][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[12] invalid [2020.06.10-20.43.00:318][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:318][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[13] invalid [2020.06.10-20.43.00:318][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:318][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[14] invalid [2020.06.10-20.43.00:318][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:318][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[15] invalid [2020.06.10-20.43.00:318][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:318][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[16] invalid [2020.06.10-20.43.00:318][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:318][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[17] invalid [2020.06.10-20.43.00:318][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:318][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[18] invalid [2020.06.10-20.43.00:318][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:318][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[19] invalid [2020.06.10-20.43.00:318][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:318][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[20] invalid [2020.06.10-20.43.00:318][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:318][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[21] invalid [2020.06.10-20.43.00:318][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:318][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[22] invalid [2020.06.10-20.43.00:318][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:318][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[23] invalid [2020.06.10-20.43.00:318][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:318][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[24] invalid [2020.06.10-20.43.00:318][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:318][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[25] invalid [2020.06.10-20.43.00:318][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:318][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[26] invalid [2020.06.10-20.43.00:318][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:318][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[27] invalid [2020.06.10-20.43.00:318][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:318][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[28] invalid [2020.06.10-20.43.00:318][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:318][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[29] invalid [2020.06.10-20.43.00:319][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:319][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[30] invalid [2020.06.10-20.43.00:319][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:319][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[31] invalid [2020.06.10-20.43.00:319][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:319][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[32] invalid [2020.06.10-20.43.00:319][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:319][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[33] invalid [2020.06.10-20.43.00:319][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:319][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[34] invalid [2020.06.10-20.43.00:319][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:319][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[35] invalid [2020.06.10-20.43.00:319][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:319][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[36] invalid [2020.06.10-20.43.00:319][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:319][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[37] invalid [2020.06.10-20.43.00:319][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:319][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[38] invalid [2020.06.10-20.43.00:319][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:319][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[39] invalid [2020.06.10-20.43.00:319][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:319][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[40] invalid [2020.06.10-20.43.00:319][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:319][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[41] invalid [2020.06.10-20.43.00:319][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:319][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[42] invalid [2020.06.10-20.43.00:319][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:319][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[43] invalid [2020.06.10-20.43.00:319][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:319][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[44] invalid [2020.06.10-20.43.00:319][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:319][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[45] invalid [2020.06.10-20.43.00:319][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:319][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[46] invalid [2020.06.10-20.43.00:319][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:319][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[47] invalid [2020.06.10-20.43.00:319][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:319][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[48] invalid [2020.06.10-20.43.00:320][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:320][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[49] invalid [2020.06.10-20.43.00:320][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:320][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[50] invalid [2020.06.10-20.43.00:320][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:320][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[51] invalid [2020.06.10-20.43.00:320][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:320][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[52] invalid [2020.06.10-20.43.00:320][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:320][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[53] invalid [2020.06.10-20.43.00:320][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:320][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[54] invalid [2020.06.10-20.43.00:320][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:320][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[55] invalid [2020.06.10-20.43.00:320][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:320][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[56] invalid [2020.06.10-20.43.00:320][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:320][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[57] invalid [2020.06.10-20.43.00:320][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:320][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[58] invalid [2020.06.10-20.43.00:320][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:320][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[59] invalid [2020.06.10-20.43.00:320][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:320][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[60] invalid [2020.06.10-20.43.00:320][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:320][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[61] invalid [2020.06.10-20.43.00:320][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:320][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[62] invalid [2020.06.10-20.43.00:320][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:320][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[63] invalid [2020.06.10-20.43.00:320][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:320][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[64] invalid [2020.06.10-20.43.00:320][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:320][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[65] invalid [2020.06.10-20.43.00:320][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:320][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[66] invalid [2020.06.10-20.43.00:320][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:320][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[67] invalid [2020.06.10-20.43.00:320][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:320][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[68] invalid [2020.06.10-20.43.00:320][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:320][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[69] invalid [2020.06.10-20.43.00:320][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:321][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[70] invalid [2020.06.10-20.43.00:321][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:321][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[71] invalid [2020.06.10-20.43.00:321][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:321][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[72] invalid [2020.06.10-20.43.00:321][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:321][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[73] invalid [2020.06.10-20.43.00:321][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:321][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[74] invalid [2020.06.10-20.43.00:321][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:321][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[75] invalid [2020.06.10-20.43.00:321][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:321][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[76] invalid [2020.06.10-20.43.00:321][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:321][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[77] invalid [2020.06.10-20.43.00:321][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:321][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[78] invalid [2020.06.10-20.43.00:321][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:321][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[79] invalid [2020.06.10-20.43.00:321][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:321][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[80] invalid [2020.06.10-20.43.00:321][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:321][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[81] invalid [2020.06.10-20.43.00:321][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:321][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[82] invalid [2020.06.10-20.43.00:321][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:321][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[83] invalid [2020.06.10-20.43.00:321][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:321][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[84] invalid [2020.06.10-20.43.00:321][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:321][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[85] invalid [2020.06.10-20.43.00:321][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:321][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[86] invalid [2020.06.10-20.43.00:321][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:321][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[87] invalid [2020.06.10-20.43.00:321][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:321][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[88] invalid [2020.06.10-20.43.00:321][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:321][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[89] invalid [2020.06.10-20.43.00:322][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:322][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[90] invalid [2020.06.10-20.43.00:322][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:322][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[91] invalid [2020.06.10-20.43.00:322][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:322][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[92] invalid [2020.06.10-20.43.00:322][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:322][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[93] invalid [2020.06.10-20.43.00:322][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:322][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[94] invalid [2020.06.10-20.43.00:322][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:322][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[95] invalid [2020.06.10-20.43.00:322][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:322][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[96] invalid [2020.06.10-20.43.00:322][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:322][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[97] invalid [2020.06.10-20.43.00:322][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:322][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[98] invalid [2020.06.10-20.43.00:322][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:322][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[99] invalid [2020.06.10-20.43.00:322][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:322][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[100] invalid [2020.06.10-20.43.00:322][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:322][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[101] invalid [2020.06.10-20.43.00:322][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:322][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[102] invalid [2020.06.10-20.43.00:322][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:322][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[103] invalid [2020.06.10-20.43.00:322][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:322][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[104] invalid [2020.06.10-20.43.00:322][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:322][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[105] invalid [2020.06.10-20.43.00:322][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:322][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[106] invalid [2020.06.10-20.43.00:322][843]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.10-20.43.00:322][843]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[107] invalid [2020.06.10-20.43.00:325][843]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.06.10-20.43.00:351][844]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_0) missing some fog at index 1 [2020.06.10-20.43.00:351][844]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_0) missing some fog at index 2 [2020.06.10-20.43.00:466][850]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_2) missing some fog at index 0 [2020.06.10-20.43.00:485][851]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_3) missing some fog at index 1 [2020.06.10-20.43.00:485][851]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_3) missing some fog at index 3 [2020.06.10-20.43.00:523][853]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_0) missing some fog at index 0 [2020.06.10-20.43.00:636][859]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_0) missing some fog at index 3 [2020.06.10-20.43.00:655][860]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_4) missing some fog at index 0 [2020.06.10-20.43.00:674][861]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_5) missing some fog at index 0 [2020.06.10-20.43.00:674][861]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_5) missing some fog at index 2 [2020.06.10-20.43.00:754][865]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_2) missing some fog at index 3 [2020.06.10-20.43.00:774][866]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_6) missing some fog at index 0 [2020.06.10-20.43.00:774][866]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_6) missing some fog at index 3 [2020.06.10-20.43.00:792][867]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_3) missing some fog at index 2 [2020.06.10-20.43.00:829][869]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_4) missing some fog at index 3 [2020.06.10-20.43.00:866][871]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_7) missing some fog at index 1 [2020.06.10-20.43.00:886][872]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_8) missing some fog at index 2 [2020.06.10-20.43.00:905][873]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_5) missing some fog at index 1 [2020.06.10-20.43.00:905][873]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_5) missing some fog at index 2 [2020.06.10-20.43.01:046][880]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_6) missing some fog at index 1 [2020.06.10-20.43.01:047][880]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_6) missing some fog at index 3 [2020.06.10-20.43.01:066][881]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_9) missing some fog at index 0 [2020.06.10-20.43.01:086][882]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_1) missing some fog at index 2 [2020.06.10-20.43.01:122][884]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_7) missing some fog at index 2 [2020.06.10-20.43.01:196][888]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_10) missing some fog at index 3 [2020.06.10-20.43.01:213][889]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_8) missing some fog at index 3 [2020.06.10-20.43.01:228][890]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=1.814, totalTime=4.591, timeStamp=2020-06-10T20:43:01.564Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC2D3908D80D7EDB3145F013B087A4, lobbyId=014DAEC408D80D7E90EA63A00C42FEFC [2020.06.10-20.43.01:245][891]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.018, totalTime=4.609, timeStamp=2020-06-10T20:43:01.583Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC2D3908D80D7EDB3145F013B087A4, lobbyId=014DAEC408D80D7E90EA63A00C42FEFC [2020.06.10-20.43.01:263][892]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.018, totalTime=4.627, timeStamp=2020-06-10T20:43:01.601Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC2D3908D80D7EDB3145F013B087A4, lobbyId=014DAEC408D80D7E90EA63A00C42FEFC [2020.06.10-20.43.01:281][893]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_3] - randomizer [Tree Randomizer]. [2020.06.10-20.43.01:281][893]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_3] - randomizer [Tree Randomizer]. [2020.06.10-20.43.01:281][893]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_7] - randomizer [Tree Randomizer]. [2020.06.10-20.43.01:281][893]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_7] - randomizer [Tree Randomizer]. [2020.06.10-20.43.01:281][893]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_5] - randomizer [Tree Randomizer]. [2020.06.10-20.43.01:281][893]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_5] - randomizer [Tree Randomizer]. [2020.06.10-20.43.01:281][893]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_0] - randomizer [Tree Randomizer]. [2020.06.10-20.43.01:281][893]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_0] - randomizer [Tree Randomizer]. [2020.06.10-20.43.01:281][893]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_1] - randomizer [Tree Randomizer]. [2020.06.10-20.43.01:281][893]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_1] - randomizer [Tree Randomizer]. [2020.06.10-20.43.01:281][893]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_6] - randomizer [Tree Randomizer]. [2020.06.10-20.43.01:281][893]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_6] - randomizer [Tree Randomizer]. [2020.06.10-20.43.01:282][893]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_2] - randomizer [Tree Randomizer]. [2020.06.10-20.43.01:282][893]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_2] - randomizer [Tree Randomizer]. [2020.06.10-20.43.01:282][893]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_4] - randomizer [Tree Randomizer]. [2020.06.10-20.43.01:282][893]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_4] - randomizer [Tree Randomizer]. [2020.06.10-20.43.01:282][893]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_8] - randomizer [Tree Randomizer]. [2020.06.10-20.43.01:282][893]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_8] - randomizer [Tree Randomizer]. [2020.06.10-20.43.01:282][893]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.43.01:372][893]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.43.01:393][893]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.43.01:531][893]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-20.43.01:536][893]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_02.Default__BP_Slasher_Character_02_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-20.43.01:595][893]LogStreaming: Flushing async loaders took 314ms. [2020.06.10-20.43.01:596][893]LogStreaming: Flushing async loaders. [2020.06.10-20.43.01:596][893]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.43.01:597][893]LogStreaming: Flushing async loaders. [2020.06.10-20.43.01:597][893]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.43.01:598][893]LogStreaming: Flushing async loaders. [2020.06.10-20.43.01:598][893]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.43.01:598][893]LogStreaming: Flushing async loaders. [2020.06.10-20.43.01:599][893]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.43.01:599][893]LogStreaming: Flushing async loaders. [2020.06.10-20.43.01:600][893]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.43.01:600][893]LogStreaming: Flushing async loaders. [2020.06.10-20.43.01:601][893]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.43.01:601][893]LogStreaming: Flushing async loaders. [2020.06.10-20.43.01:602][893]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.43.01:602][893]LogStreaming: Flushing async loaders. [2020.06.10-20.43.01:602][893]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.43.01:702][893]LogStreaming: Flushing async loaders. [2020.06.10-20.43.01:778][893]LogStreaming: Flushing async loaders took 76ms. [2020.06.10-20.43.01:785][893]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.018, totalTime=4.645, timeStamp=2020-06-10T20:43:01.619Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC2D3908D80D7EDB3145F013B087A4, lobbyId=014DAEC408D80D7E90EA63A00C42FEFC [2020.06.10-20.43.01:796][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-20.43.01:796][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Enabled [2020.06.10-20.43.01:796][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.43.01:797][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.Break Chargeable Enabled?: Enabled [2020.06.10-20.43.01:797][894]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.43.01:797][894]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_0 [2020.06.10-20.43.01:797][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-20.43.01:797][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Disabled [2020.06.10-20.43.01:797][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.43.01:797][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.Break Chargeable Enabled?: Disabled [2020.06.10-20.43.01:800][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.UnhookChargeable Enabled?: Enabled [2020.06.10-20.43.01:800][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.HookChargeable Enabled?: Enabled [2020.06.10-20.43.01:800][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.EscapeChargeable Enabled?: Enabled [2020.06.10-20.43.01:800][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.Break Chargeable Enabled?: Enabled [2020.06.10-20.43.01:800][894]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.10-20.43.01:800][894]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_1 [2020.06.10-20.43.01:800][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.UnhookChargeable Enabled?: Disabled [2020.06.10-20.43.01:800][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.HookChargeable Enabled?: Disabled [2020.06.10-20.43.01:800][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.EscapeChargeable Enabled?: Disabled [2020.06.10-20.43.01:801][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.Break Chargeable Enabled?: Disabled [2020.06.10-20.43.01:803][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Enabled [2020.06.10-20.43.01:803][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Enabled [2020.06.10-20.43.01:803][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Enabled [2020.06.10-20.43.01:803][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.Break Chargeable Enabled?: Enabled [2020.06.10-20.43.01:804][894]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.10-20.43.01:804][894]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_2 [2020.06.10-20.43.01:804][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Disabled [2020.06.10-20.43.01:804][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Disabled [2020.06.10-20.43.01:804][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Disabled [2020.06.10-20.43.01:804][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.Break Chargeable Enabled?: Disabled [2020.06.10-20.43.01:806][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.UnhookChargeable Enabled?: Enabled [2020.06.10-20.43.01:806][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.HookChargeable Enabled?: Enabled [2020.06.10-20.43.01:806][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.06.10-20.43.01:806][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.Break Chargeable Enabled?: Enabled [2020.06.10-20.43.01:807][894]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.06.10-20.43.01:807][894]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_3 [2020.06.10-20.43.01:807][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.UnhookChargeable Enabled?: Disabled [2020.06.10-20.43.01:807][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.HookChargeable Enabled?: Disabled [2020.06.10-20.43.01:807][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.06.10-20.43.01:807][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.Break Chargeable Enabled?: Disabled [2020.06.10-20.43.01:809][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Enabled [2020.06.10-20.43.01:809][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Enabled [2020.06.10-20.43.01:810][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.EscapeChargeable Enabled?: Enabled [2020.06.10-20.43.01:810][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.Break Chargeable Enabled?: Enabled [2020.06.10-20.43.01:810][894]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-20.43.01:810][894]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_4 [2020.06.10-20.43.01:810][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Disabled [2020.06.10-20.43.01:810][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Disabled [2020.06.10-20.43.01:810][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.EscapeChargeable Enabled?: Disabled [2020.06.10-20.43.01:810][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.Break Chargeable Enabled?: Disabled [2020.06.10-20.43.01:813][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Enabled [2020.06.10-20.43.01:813][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Enabled [2020.06.10-20.43.01:813][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Enabled [2020.06.10-20.43.01:813][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.Break Chargeable Enabled?: Enabled [2020.06.10-20.43.01:813][894]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.43.01:813][894]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_5 [2020.06.10-20.43.01:813][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Disabled [2020.06.10-20.43.01:813][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Disabled [2020.06.10-20.43.01:813][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Disabled [2020.06.10-20.43.01:813][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.Break Chargeable Enabled?: Disabled [2020.06.10-20.43.01:816][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Enabled [2020.06.10-20.43.01:816][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Enabled [2020.06.10-20.43.01:816][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.EscapeChargeable Enabled?: Enabled [2020.06.10-20.43.01:816][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.Break Chargeable Enabled?: Enabled [2020.06.10-20.43.01:816][894]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-20.43.01:816][894]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_6 [2020.06.10-20.43.01:816][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Disabled [2020.06.10-20.43.01:816][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Disabled [2020.06.10-20.43.01:816][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.EscapeChargeable Enabled?: Disabled [2020.06.10-20.43.01:817][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.Break Chargeable Enabled?: Disabled [2020.06.10-20.43.01:819][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.UnhookChargeable Enabled?: Enabled [2020.06.10-20.43.01:819][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Enabled [2020.06.10-20.43.01:819][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.10-20.43.01:819][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.Break Chargeable Enabled?: Enabled [2020.06.10-20.43.01:819][894]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-20.43.01:819][894]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_7 [2020.06.10-20.43.01:819][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.UnhookChargeable Enabled?: Disabled [2020.06.10-20.43.01:819][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Disabled [2020.06.10-20.43.01:819][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.10-20.43.01:820][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.Break Chargeable Enabled?: Disabled [2020.06.10-20.43.01:820][894]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.06.10-20.43.01:820][894]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.06.10-20.43.01:823][894]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.10-20.43.01:823][894]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.43.01:823][894]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.10-20.43.01:823][894]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.06.10-20.43.01:823][894]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-20.43.01:823][894]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.43.01:823][894]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-20.43.01:823][894]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-20.43.01:874][897]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.06.10-20.43.01:874][897]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.06.10-20.43.01:913][899]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.06.10-20.43.01:915][899]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.06.10-20.43.01:986][903]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.06.10-20.43.02:079][908]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.10-20.43.02:442][928]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.43.02:456][928]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.43.02:502][928]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.43.02:505][928]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.43.02:526][928]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.43.02:707][928]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-20.43.02:786][928]LogStreaming: Flushing async loaders took 344ms. [2020.06.10-20.43.02:792][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-20.43.02:792][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.10-20.43.02:793][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-20.43.02:793][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.10-20.43.02:793][928]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-20.43.02:796][928]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.06.10-20.43.02:796][928]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.06.10-20.43.02:796][928]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-20.43.02:796][928]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-20.43.02:796][928]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-20.43.02:796][928]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.10-20.43.02:896][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-20.43.02:896][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.10-20.43.02:897][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-20.43.02:897][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.10-20.43.02:897][934]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-20.43.03:094][945]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-20.43.03:094][945]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.10-20.43.03:095][945]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-20.43.03:095][945]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.10-20.43.03:095][945]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-20.43.03:096][945]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.10-20.43.03:096][945]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.10-20.43.03:096][945]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.43.03:096][945]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.43.03:096][945]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.10-20.43.03:096][945]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.10-20.43.03:096][945]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-20.43.03:096][945]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-20.43.03:096][945]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.43.03:096][945]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.43.03:350][960]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.10-20.43.03:350][960]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.10-20.43.03:350][960]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.10-20.43.03:384][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-20.43.03:385][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-20.43.03:385][962]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-20.43.03:418][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-20.43.03:418][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-20.43.03:418][964]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-20.43.03:516][970]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.06.10-20.43.03:517][970]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.06.10-20.43.03:602][975]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.06.10-20.43.03:809][988]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.06.10-20.43.03:809][988]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.06.10-20.43.03:809][988]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.43.03:815][988]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-20.43.03:817][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-20.43.03:817][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.06.10-20.43.03:817][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.43.03:818][988]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-20.43.03:818][988]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.06.10-20.43.03:818][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-20.43.03:818][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.06.10-20.43.03:818][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.43.03:818][988]LogStreaming: Flushing async loaders. [2020.06.10-20.43.03:819][988]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.43.03:821][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-20.43.03:821][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.10-20.43.03:821][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.43.03:821][988]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-20.43.03:821][988]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.06.10-20.43.03:822][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-20.43.03:822][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.10-20.43.03:822][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.43.03:824][988]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-20.43.03:824][988]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-20.43.03:859][991]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.43.03:860][991]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.43.03:862][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-20.43.03:862][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.06.10-20.43.03:862][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.43.03:862][991]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-20.43.03:863][991]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.06.10-20.43.03:863][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-20.43.03:863][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.06.10-20.43.03:863][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.43.03:863][991]LogStreaming: Flushing async loaders. [2020.06.10-20.43.03:864][991]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.43.03:866][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-20.43.03:866][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.10-20.43.03:866][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.43.03:866][991]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-20.43.03:866][991]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.06.10-20.43.03:866][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-20.43.03:866][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.10-20.43.03:867][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.43.03:870][991]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-20.43.03:870][991]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-20.43.03:907][994]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.06.10-20.43.04:117][ 7]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.06.10-20.43.04:117][ 7]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.06.10-20.43.04:375][ 23]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 342] [2020.06.10-20.43.04:375][ 23]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.06.10-20.43.04:468][ 25]ProceduralLevelGeneration: HasLevelBeenSpawned Ind_CoalTower: 0 Spawned : 43/43 Dependencies : 1 [2020.06.10-20.43.04:468][ 25]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=3.186, totalTime=7.832, timeStamp=2020-06-10T20:43:04.805Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC2D3908D80D7EDB3145F013B087A4, lobbyId=014DAEC408D80D7E90EA63A00C42FEFC [2020.06.10-20.43.04:468][ 25]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.06.10-20.43.04:675][ 38]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=0.210, totalTime=8.041, timeStamp=2020-06-10T20:43:05.015Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC2D3908D80D7EDB3145F013B087A4, lobbyId=014DAEC408D80D7E90EA63A00C42FEFC [2020.06.10-20.43.05:288][ 76]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.43.05:507][ 76]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-20.43.05:516][ 76]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-20.43.05:552][ 76]LogStreaming: Flushing async loaders took 264ms. [2020.06.10-20.43.05:553][ 76]LogStreaming: Flushing async loaders. [2020.06.10-20.43.05:554][ 76]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.43.05:649][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-20.43.05:649][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-20.43.05:650][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-20.43.05:650][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-20.43.05:650][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.10-20.43.05:650][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-20.43.05:650][ 76]LogStreaming: Flushing async loaders. [2020.06.10-20.43.05:791][ 76]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.43.05:823][ 76]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.43.05:849][ 76]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.43.05:868][ 76]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.43.06:109][ 76]LogStreaming: Flushing async loaders took 460ms. [2020.06.10-20.43.06:110][ 76]LogStreaming: Flushing async loaders. [2020.06.10-20.43.06:130][ 76]LogStreaming: Flushing async loaders took 20ms. [2020.06.10-20.43.06:130][ 76]LogStreaming: Flushing async loaders. [2020.06.10-20.43.06:134][ 76]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.43.06:134][ 76]LogStreaming: Flushing async loaders. [2020.06.10-20.43.06:139][ 76]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.43.06:139][ 76]LogStreaming: Flushing async loaders. [2020.06.10-20.43.06:142][ 76]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.43.06:142][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-20.43.06:142][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.43.06:142][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-20.43.06:143][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.43.06:143][ 76]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.06.10-20.43.06:143][ 76]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.10-20.43.06:143][ 76]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.10-20.43.06:143][ 76]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.06.10-20.43.06:144][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-20.43.06:144][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-20.43.06:144][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-20.43.06:144][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.10-20.43.06:144][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-20.43.06:145][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-20.43.06:145][ 76]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.43.06:145][ 76]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.43.06:145][ 76]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.43.06:145][ 76]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000032 seconds [2020.06.10-20.43.06:146][ 76]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.06.10-20.43.06:146][ 76]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.43.06:146][ 76]LogStreaming: Flushing async loaders. [2020.06.10-20.43.06:152][ 76]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale05_Character.Default__BP_CamperMale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-20.43.06:168][ 76]LogStreaming: Flushing async loaders took 21ms. [2020.06.10-20.43.06:253][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-20.43.06:254][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-20.43.06:254][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-20.43.06:254][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-20.43.06:254][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.10-20.43.06:254][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-20.43.06:254][ 76]LogStreaming: Flushing async loaders. [2020.06.10-20.43.06:261][ 76]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-20.43.06:262][ 76]LogStreaming: Flushing async loaders. [2020.06.10-20.43.06:270][ 76]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-20.43.06:271][ 76]LogStreaming: Flushing async loaders. [2020.06.10-20.43.06:278][ 76]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-20.43.06:278][ 76]LogStreaming: Flushing async loaders. [2020.06.10-20.43.06:280][ 76]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.43.06:280][ 76]LogStreaming: Flushing async loaders. [2020.06.10-20.43.06:283][ 76]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.43.06:284][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-20.43.06:284][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.43.06:284][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-20.43.06:284][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.43.06:284][ 76]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale05_Character_C_0 [2020.06.10-20.43.06:285][ 76]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.06.10-20.43.06:285][ 76]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.06.10-20.43.06:285][ 76]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale05_Character_C_0 [2020.06.10-20.43.06:285][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-20.43.06:285][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-20.43.06:285][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-20.43.06:285][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.10-20.43.06:285][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-20.43.06:285][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-20.43.06:285][ 76]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.43.06:285][ 76]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.43.06:285][ 76]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.43.06:286][ 76]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000033 seconds [2020.06.10-20.43.06:287][ 76]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.43.06:287][ 76]LogStreaming: Flushing async loaders. [2020.06.10-20.43.06:295][ 76]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-20.43.06:304][ 76]LogStreaming: Flushing async loaders took 17ms. [2020.06.10-20.43.06:391][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-20.43.06:391][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.06.10-20.43.06:391][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-20.43.06:391][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-20.43.06:391][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.06.10-20.43.06:391][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-20.43.06:391][ 76]LogStreaming: Flushing async loaders. [2020.06.10-20.43.06:398][ 76]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-20.43.06:399][ 76]LogStreaming: Flushing async loaders. [2020.06.10-20.43.06:399][ 76]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.43.06:400][ 76]LogStreaming: Flushing async loaders. [2020.06.10-20.43.06:409][ 76]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-20.43.06:409][ 76]LogStreaming: Flushing async loaders. [2020.06.10-20.43.06:419][ 76]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-20.43.06:420][ 76]LogStreaming: Flushing async loaders. [2020.06.10-20.43.06:423][ 76]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.43.06:423][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-20.43.06:423][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.43.06:424][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.10-20.43.06:424][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.43.06:424][ 76]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.06.10-20.43.06:424][ 76]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.06.10-20.43.06:424][ 76]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.06.10-20.43.06:424][ 76]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.06.10-20.43.06:424][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.10-20.43.06:424][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-20.43.06:424][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-20.43.06:424][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.06.10-20.43.06:425][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-20.43.06:427][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-20.43.06:427][ 76]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.43.06:427][ 76]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.43.06:427][ 76]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.43.06:427][ 76]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000030 seconds [2020.06.10-20.43.06:428][ 76]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.43.06:429][ 76]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.43.06:429][ 76]LogStreaming: Flushing async loaders. [2020.06.10-20.43.06:433][ 76]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale11_Character.Default__BP_CamperMale11_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-20.43.06:446][ 76]LogStreaming: Flushing async loaders took 17ms. [2020.06.10-20.43.06:532][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-20.43.06:532][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-20.43.06:532][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-20.43.06:532][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-20.43.06:532][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.10-20.43.06:532][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-20.43.06:532][ 76]LogStreaming: Flushing async loaders. [2020.06.10-20.43.06:542][ 76]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-20.43.06:542][ 76]LogStreaming: Flushing async loaders. [2020.06.10-20.43.06:547][ 76]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.43.06:547][ 76]LogStreaming: Flushing async loaders. [2020.06.10-20.43.06:552][ 76]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.43.06:552][ 76]LogStreaming: Flushing async loaders. [2020.06.10-20.43.06:555][ 76]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.43.06:555][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-20.43.06:555][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.43.06:555][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-20.43.06:556][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.43.06:556][ 76]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale11_Character_C_0 [2020.06.10-20.43.06:556][ 76]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale11_Character_C_0 [2020.06.10-20.43.06:556][ 76]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale11_Character_C_0 [2020.06.10-20.43.06:556][ 76]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale11_Character_C_0 [2020.06.10-20.43.06:556][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-20.43.06:556][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-20.43.06:556][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-20.43.06:556][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.10-20.43.06:557][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-20.43.06:557][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-20.43.06:557][ 76]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.43.06:557][ 76]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.43.06:557][ 76]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.43.06:557][ 76]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000034 seconds [2020.06.10-20.43.06:559][ 76]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale11_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.43.06:568][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_02_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-20.43.06:568][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_02_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-20.43.06:568][ 76]LogStreaming: Flushing async loaders. [2020.06.10-20.43.06:672][ 76]LogStreaming: Flushing async loaders took 104ms. [2020.06.10-20.43.06:672][ 76]LogStreaming: Flushing async loaders. [2020.06.10-20.43.06:696][ 76]LogStreaming: Flushing async loaders took 24ms. [2020.06.10-20.43.06:714][ 76]LogStreaming: Flushing async loaders. [2020.06.10-20.43.06:717][ 76]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.43.06:717][ 76]LogStreaming: Flushing async loaders. [2020.06.10-20.43.06:735][ 76]LogStreaming: Flushing async loaders took 18ms. [2020.06.10-20.43.06:735][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_02_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.43.06:736][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_02_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-20.43.06:736][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_02_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.43.06:736][ 76]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_02_C_0 [2020.06.10-20.43.06:736][ 76]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_02_C_0 [2020.06.10-20.43.06:736][ 76]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_02_C_0 [2020.06.10-20.43.06:736][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_02_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-20.43.06:754][ 76]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.43.06:754][ 76]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.43.06:754][ 76]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.43.06:754][ 76]LogStreaming: Flushing async loaders. [2020.06.10-20.43.06:760][ 76]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-20.43.06:760][ 76]LogStreaming: Flushing async loaders. [2020.06.10-20.43.06:761][ 76]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.43.06:761][ 76]LogStreaming: Flushing async loaders. [2020.06.10-20.43.06:763][ 76]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.43.06:763][ 76]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000024 seconds [2020.06.10-20.43.06:766][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-20.43.06:766][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-20.43.06:766][ 76]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-20.43.06:770][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-20.43.06:770][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.10-20.43.06:771][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-20.43.06:771][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.10-20.43.06:771][ 76]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-20.43.06:776][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-20.43.06:776][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.10-20.43.06:776][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-20.43.06:776][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.10-20.43.06:777][ 76]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-20.43.06:777][ 76]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-20.43.06:780][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.10-20.43.06:781][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.10-20.43.06:781][ 76]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.10-20.43.06:784][ 76]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.43.06:788][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-20.43.06:788][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-20.43.06:789][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.10-20.43.06:789][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.10-20.43.06:790][ 76]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.10-20.43.06:793][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-20.43.06:794][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-20.43.06:797][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-20.43.06:798][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-20.43.06:799][ 76]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-20.43.06:803][ 76]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.43.06:804][ 76]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-20.43.06:806][ 76]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000033 seconds [2020.06.10-20.43.06:806][ 76]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000023 seconds [2020.06.10-20.43.06:806][ 76]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-20.43.06:807][ 76]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-20.43.06:807][ 76]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-20.43.06:807][ 76]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-20.43.06:807][ 76]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-20.43.06:807][ 76]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-20.43.06:807][ 76]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-20.43.06:807][ 76]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-20.43.06:807][ 76]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.43.06:807][ 76]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.43.06:808][ 76]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.43.06:808][ 76]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.06:808][ 76]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.06:808][ 76]GameFlow: Loadout Item Is Loaded because there is no loadout item. [2020.06.10-20.43.06:808][ 76]GameFlow: SetLoadoutSpawned. [2020.06.10-20.43.06:808][ 76]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.43.06:808][ 76]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.43.06:808][ 76]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.10-20.43.06:808][ 76]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.10-20.43.06:808][ 76]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-20.43.06:808][ 76]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_02_C_0 [2020.06.10-20.43.06:808][ 76]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.06:809][ 76]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.43.06:828][ 77]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.06:828][ 77]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.06:894][ 81]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.43.06:956][ 85]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-20.43.06:960][ 85]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.07:033][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-20.43.07:034][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-20.43.07:129][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.06.10-20.43.07:129][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.07:129][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.06.10-20.43.07:129][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.07:129][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.06.10-20.43.07:129][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.07:129][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.06.10-20.43.07:129][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.07:129][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.10-20.43.07:129][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.07:129][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-20.43.07:129][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.07:193][ 99]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.43.07:257][103]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.43.07:355][109]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.43.07:420][113]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-20.43.07:420][113]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-20.43.07:529][120]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-20.43.07:598][124]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-20.43.07:598][124]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.10-20.43.07:599][124]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-20.43.07:599][124]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.10-20.43.07:599][124]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-20.43.07:691][130]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.43.07:757][134]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.43.07:757][134]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.43.07:820][138]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-20.43.07:886][142]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.43.07:951][146]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.43.08:016][150]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.43.08:065][153]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.43.08:066][153]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.43.08:160][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.06.10-20.43.08:160][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-20.43.08:161][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.10-20.43.08:161][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.06.10-20.43.08:161][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-20.43.08:161][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.10-20.43.08:164][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-20.43.08:164][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.08:164][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-20.43.08:164][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.08:164][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-20.43.08:164][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.08:164][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-20.43.08:164][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.08:164][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.10-20.43.08:164][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.08:164][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.10-20.43.08:164][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.08:164][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.10-20.43.08:164][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.08:164][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.06.10-20.43.08:165][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.08:165][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.10-20.43.08:165][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.08:165][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.10-20.43.08:165][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.08:165][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.10-20.43.08:165][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.08:165][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-20.43.08:165][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.08:165][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.10-20.43.08:165][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.08:165][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.06.10-20.43.08:165][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.08:165][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.06.10-20.43.08:165][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.08:165][159]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WraithKill_C_0) Already registered. Aborting. [2020.06.10-20.43.08:371][172]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.43.08:435][176]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.43.08:530][182]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-20.43.08:596][186]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.43.08:661][190]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.43.08:773][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.06.10-20.43.08:773][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-20.43.08:773][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.06.10-20.43.08:774][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.06.10-20.43.08:774][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-20.43.08:774][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.06.10-20.43.08:778][197]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-20.43.08:778][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.08:778][197]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.06.10-20.43.08:778][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.08:778][197]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.10-20.43.08:778][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.08:778][197]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-20.43.08:778][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.08:778][197]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.10-20.43.08:778][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.08:778][197]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.10-20.43.08:778][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.08:778][197]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-20.43.08:778][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.08:778][197]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.06.10-20.43.08:778][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.08:778][197]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.10-20.43.08:778][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.08:778][197]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.10-20.43.08:778][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.08:778][197]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.10-20.43.08:778][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.08:778][197]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.10-20.43.08:778][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.08:778][197]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.10-20.43.08:778][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.08:778][197]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.06.10-20.43.08:778][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.08:778][197]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.06.10-20.43.08:778][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.08:778][197]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WraithKill_C_0) Already registered. Aborting. [2020.06.10-20.43.08:787][198]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.43.08:788][198]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.43.08:903][205]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.43.08:935][207]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.43.09:064][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-20.43.09:064][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-20.43.09:064][215]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-20.43.09:126][219]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-20.43.09:193][223]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000048 seconds [2020.06.10-20.43.09:224][225]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-20.43.09:368][234]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.43.09:378][234]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-20.43.09:378][234]LogStreaming: Flushing async loaders. [2020.06.10-20.43.09:383][234]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.43.09:383][234]LogStreaming: Flushing async loaders. [2020.06.10-20.43.09:387][234]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.43.09:388][234]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Head03 [2020.06.10-20.43.09:388][234]LogStreaming: Flushing async loaders. [2020.06.10-20.43.09:391][234]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.43.09:391][234]LogStreaming: Flushing async loaders. [2020.06.10-20.43.09:397][234]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-20.43.09:397][234]GameFlow: (CustomizedAudio) - Update Sound with item C_Head03 [2020.06.10-20.43.09:397][234]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Torso02 [2020.06.10-20.43.09:398][234]LogStreaming: Flushing async loaders. [2020.06.10-20.43.09:409][234]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-20.43.09:443][234]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.06.10-20.43.09:443][234]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Legs05 [2020.06.10-20.43.09:443][234]LogStreaming: Flushing async loaders. [2020.06.10-20.43.09:447][234]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.43.09:448][234]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.06.10-20.43.09:482][234]LogStreaming: Flushing async loaders. [2020.06.10-20.43.09:485][234]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.43.09:485][234]LogStreaming: Flushing async loaders. [2020.06.10-20.43.09:487][234]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.43.09:488][234]LogStreaming: Flushing async loaders. [2020.06.10-20.43.09:490][234]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.43.09:490][234]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Head01 [2020.06.10-20.43.09:491][234]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.06.10-20.43.09:491][234]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Torso01 [2020.06.10-20.43.09:491][234]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.06.10-20.43.09:491][234]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Legs01 [2020.06.10-20.43.09:491][234]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01 [2020.06.10-20.43.09:492][234]GameFlow: (BP_Slasher_Character_02_C_0) - UpdateCustomization with item TW_Head01_CV01 [2020.06.10-20.43.09:492][234]LogStreaming: Flushing async loaders. [2020.06.10-20.43.09:498][234]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-20.43.09:499][234]LogStreaming: Flushing async loaders. [2020.06.10-20.43.09:500][234]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.43.09:500][234]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head01_CV01 [2020.06.10-20.43.09:500][234]GameFlow: (BP_Slasher_Character_02_C_0) - UpdateCustomization with item TW_Body01_CV01 [2020.06.10-20.43.09:500][234]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body01_CV01 [2020.06.10-20.43.09:500][234]GameFlow: (BP_Slasher_Character_02_C_0) - UpdateCustomization with item TW_W02 [2020.06.10-20.43.09:500][234]LogStreaming: Flushing async loaders. [2020.06.10-20.43.09:508][234]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-20.43.09:509][234]GameFlow: (CustomizedAudio) - Update Sound with item TW_W02 [2020.06.10-20.43.09:526][234]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-20.43.09:527][234]LogStreaming: Flushing async loaders. [2020.06.10-20.43.09:532][234]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.43.09:533][234]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.43.09:533][234]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.43.09:533][234]LogStreaming: Flushing async loaders. [2020.06.10-20.43.09:538][234]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.43.09:538][234]LogStreaming: Flushing async loaders. [2020.06.10-20.43.09:539][234]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.43.09:539][234]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.43.09:539][234]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.43.09:539][234]LogStreaming: Flushing async loaders. [2020.06.10-20.43.09:540][234]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.43.09:540][234]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.43.09:542][234]LogStreaming: Flushing async loaders. [2020.06.10-20.43.09:545][234]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.43.09:546][234]GameFlow: (BP_CamperMale11_Character_C_0) - UpdateCustomization with item QM_Head006 [2020.06.10-20.43.09:546][234]LogStreaming: Flushing async loaders. [2020.06.10-20.43.09:551][234]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.43.09:552][234]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head006 [2020.06.10-20.43.09:552][234]GameFlow: (BP_CamperMale11_Character_C_0) - UpdateCustomization with item QM_Torso007 [2020.06.10-20.43.09:552][234]LogStreaming: Flushing async loaders. [2020.06.10-20.43.09:555][234]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.43.09:555][234]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso007 [2020.06.10-20.43.09:555][234]GameFlow: (BP_CamperMale11_Character_C_0) - UpdateCustomization with item QM_Legs01_P01 [2020.06.10-20.43.09:555][234]LogStreaming: Flushing async loaders. [2020.06.10-20.43.09:557][234]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.43.09:557][234]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs01_P01 [2020.06.10-20.43.09:558][234]LogStreaming: Flushing async loaders. [2020.06.10-20.43.09:566][234]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-20.43.09:569][234]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.06.10-20.43.09:569][234]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-20.43.09:569][234]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.06.10-20.43.09:569][234]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.06.10-20.43.09:569][234]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-20.43.09:569][234]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.06.10-20.43.09:572][234]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.43.09:573][234]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.43.09:573][234]ProceduralLevelGeneration: HasLevelBeenSpawned Ind_CoalTower: 1 Spawned : 43/43 Dependencies : 0 [2020.06.10-20.43.09:576][234]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-20.43.09:576][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.09:576][234]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.10-20.43.09:576][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.09:576][234]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-20.43.09:576][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.09:576][234]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-20.43.09:576][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.09:576][234]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.10-20.43.09:576][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.09:576][234]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.10-20.43.09:576][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.09:576][234]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.10-20.43.09:576][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.09:577][234]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.06.10-20.43.09:577][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.09:577][234]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.10-20.43.09:577][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.09:577][234]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.43.09:577][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.09:577][234]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.43.09:577][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.09:577][234]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-20.43.09:577][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.09:577][234]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.10-20.43.09:577][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.09:577][234]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.06.10-20.43.09:577][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.09:577][234]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.06.10-20.43.09:577][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.09:577][234]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WraithKill_C_0) Already registered. Aborting. [2020.06.10-20.43.09:582][235]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.43.09:598][236]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.43.09:614][237]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.43.09:630][238]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.43.09:646][239]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.43.09:663][240]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.43.09:682][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-20.43.09:682][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-20.43.09:683][241]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.43.09:695][242]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.43.09:711][243]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.43.09:727][244]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.43.09:743][245]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.43.09:759][246]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.10-20.43.09:775][247]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.43.09:775][247]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.43.09:780][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.10-20.43.09:780][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.10-20.43.09:780][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.10-20.43.09:780][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.10-20.43.09:780][247]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-20.43.09:781][247]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.06.10-20.43.09:781][247]ProceduralLevelGeneration: HasLevelBeenSpawned Ind_CoalTower: 1 Spawned : 43/43 Dependencies : 1 [2020.06.10-20.43.09:782][247]GameFlow: GameState : Level is ready to play; map theme name: Industrial [2020.06.10-20.43.09:782][247]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.43.09:803][247]LogStreaming: Flushing async loaders took 21ms. [2020.06.10-20.43.09:914][252]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 70 [2020.06.10-20.43.09:978][256]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-20.43.09:978][256]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-20.43.10:106][264]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.43.10:170][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-20.43.10:170][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-20.43.10:170][268]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-20.43.10:203][270]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.43.10:315][277]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.43.10:413][283]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.43.10:507][289]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-20.43.10:573][293]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.06.10-20.43.10:573][293]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-20.43.10:573][293]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.06.10-20.43.10:574][293]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.06.10-20.43.10:574][293]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-20.43.10:574][293]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.06.10-20.43.10:577][293]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-20.43.10:577][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.10:577][293]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-20.43.10:577][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.10:577][293]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.10-20.43.10:577][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.10:577][293]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-20.43.10:577][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.10:577][293]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.10-20.43.10:577][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.10:577][293]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.10-20.43.10:577][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.10:577][293]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.10-20.43.10:577][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.10:577][293]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.06.10-20.43.10:577][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.10:577][293]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.06.10-20.43.10:577][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.10:577][293]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.43.10:577][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.10:577][293]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.43.10:577][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.10:577][293]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.10-20.43.10:578][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.10:578][293]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.10-20.43.10:578][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.10:578][293]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.06.10-20.43.10:578][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.10:578][293]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.06.10-20.43.10:578][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.10:578][293]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WraithKill_C_0) Already registered. Aborting. [2020.06.10-20.43.10:765][305]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.43.10:765][305]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.43.10:765][305]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.43.10:765][305]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-20.43.10:769][305]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-20.43.10:769][305]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-20.43.10:816][308]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.43.10:910][314]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.43.10:911][314]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.43.10:912][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.06.10-20.43.10:912][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.06.10-20.43.10:912][314]GameFlow: OnRep_BegunPlayFenceGuid 052F21A7-08D8-0D7E-E360-2D0E1482066B [2020.06.10-20.43.10:912][314]GameFlow: BegunPlayFenceGuid 052F21A7-08D8-0D7E-E360-2D0E1482066B [2020.06.10-20.43.10:912][314]GameFlow: OnCreationFence 052F21A7-08D8-0D7E-E360-2D0E1482066B [2020.06.10-20.43.10:912][314]GameFlow: Waiting for fence 052F21A7-08D8-0D7E-E360-2D0E1482066B [2020.06.10-20.43.10:912][314]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 052F21A708D80D7EE3602D0E1482066B [2020.06.10-20.43.10:912][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.06.10-20.43.10:912][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.06.10-20.43.10:912][314]GameFlow: ACollectable::BeginPlay [2020.06.10-20.43.10:912][314]GameFlow: BegunPlayFenceGuid 052F21A7-08D8-0D7E-E360-2D0E1482066B [2020.06.10-20.43.10:913][314]GameFlow: OnCreationFence 052F21A7-08D8-0D7E-E360-2D0E1482066B [2020.06.10-20.43.10:913][314]GameFlow: Warning: Already Waiting for fence 052F21A7-08D8-0D7E-E360-2D0E1482066B [2020.06.10-20.43.10:975][318]GameFlow: Collected received : BP_CloakingBell_001_C_0. [2020.06.10-20.43.10:975][318]GameFlow: AddToInventory received : BP_CloakingBell_001_C_0. [2020.06.10-20.43.10:975][318]GameFlow: Fence Opened 052F21A7-08D8-0D7E-E360-2D0E1482066B. [2020.06.10-20.43.11:039][322]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.43.11:040][322]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.43.11:040][322]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0 - JRodriguez17, Originating Player: BP_CamperFemale02_Character_C_0 - JRodriguez17, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.43.11:040][322]LogStreaming: Flushing async loaders. [2020.06.10-20.43.11:041][322]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.43.11:041][322]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperFemale02_Character_C_0 - JRodriguez17, Originating Player: BP_CamperFemale02_Character_C_0 - JRodriguez17, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.43.11:041][322]LogStreaming: Flushing async loaders. [2020.06.10-20.43.11:043][322]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.43.11:043][322]LogStreaming: Flushing async loaders. [2020.06.10-20.43.11:044][322]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.43.11:044][322]LogStreaming: Flushing async loaders. [2020.06.10-20.43.11:046][322]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.43.11:071][324]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale02_Character_C_0 - JRodriguez17, Originating Player: BP_CamperFemale02_Character_C_0 - JRodriguez17, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.43.11:072][324]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.43.11:118][324]LogStreaming: Flushing async loaders took 47ms. [2020.06.10-20.43.11:119][324]LogStreaming: Flushing async loaders. [2020.06.10-20.43.11:121][324]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.43.11:121][324]LogStreaming: Flushing async loaders. [2020.06.10-20.43.11:122][324]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.43.11:122][324]LogStreaming: Flushing async loaders. [2020.06.10-20.43.11:122][324]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.43.11:123][324]LogStreaming: Flushing async loaders. [2020.06.10-20.43.11:123][324]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.43.11:123][324]LogStreaming: Flushing async loaders. [2020.06.10-20.43.11:125][324]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.43.11:126][324]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: None, Status Owner: BP_Slasher_Character_02_C_0 - LittleLuna, Originating Player: BP_Slasher_Character_02_C_0 - LittleLuna, Custom Param: 0.000000, Originating Effect: Addon_Bell_010, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.43.11:126][324]LogStreaming: Flushing async loaders. [2020.06.10-20.43.11:126][324]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.43.11:126][324]LogStreaming: Flushing async loaders. [2020.06.10-20.43.11:127][324]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.43.11:127][324]LogStreaming: Flushing async loaders. [2020.06.10-20.43.11:128][324]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.43.11:128][324]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_0 - Probably Will Auto D, Originating Player: BP_CamperMale01_C_0 - Probably Will Auto D, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.43.11:128][324]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperMale01_C_0 - Probably Will Auto D, Originating Player: BP_CamperMale01_C_0 - Probably Will Auto D, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.43.11:128][324]LogStreaming: Flushing async loaders. [2020.06.10-20.43.11:129][324]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.43.11:129][324]LogStreaming: Flushing async loaders. [2020.06.10-20.43.11:129][324]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.43.11:129][324]LogStreaming: Flushing async loaders. [2020.06.10-20.43.11:129][324]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.43.11:130][324]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BabysitterEffect, Status Owner: BP_CamperFemale02_Character_C_0 - JRodriguez17, Originating Player: BP_CamperMale11_Character_C_0 - CometTheOdd, Custom Param: 0.000000, Originating Effect: Babysitter, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.43.11:130][324]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BabysitterEffect, Status Owner: BP_CamperMale05_Character_C_0 - Capon3_456, Originating Player: BP_CamperMale11_Character_C_0 - CometTheOdd, Custom Param: 0.000000, Originating Effect: Babysitter, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.43.11:130][324]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BabysitterEffect, Status Owner: BP_CamperMale01_C_0 - Probably Will Auto D, Originating Player: BP_CamperMale11_Character_C_0 - CometTheOdd, Custom Param: 0.000000, Originating Effect: Babysitter, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.43.11:130][324]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BabysitterEffect, Status Owner: BP_CamperMale11_Character_C_0 - CometTheOdd, Originating Player: BP_CamperMale11_Character_C_0 - CometTheOdd, Custom Param: 0.000000, Originating Effect: Babysitter, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.43.12:071][383]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.43.12:072][383]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.43.12:072][383]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_02_C_0 - LittleLuna, Originating Player: BP_Slasher_Character_02_C_0 - LittleLuna, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.43.12:072][383]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.06.10-20.43.12:073][383]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.06.10-20.43.12:073][383]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.06.10-20.43.12:073][383]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.06.10-20.43.12:073][383]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.06.10-20.43.12:073][383]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.06.10-20.43.12:073][383]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.10-20.43.12:073][383]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.06.10-20.43.12:174][383]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94816] [2020.06.10-20.43.12:174][383]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.43.12:176][383]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18562&schemaVersion=0] [2020.06.10-20.43.12:176][383]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 4ECB390901001001 [2020.06.10-20.43.12:176][383]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Bond 2 Perk2: Urban_Evasion 2 Perk3: Self_Care 0 Perk4: DecisiveStrike 1 Offering: _EMPTY_ [2020.06.10-20.43.12:204][383]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-20.43.12:204][383]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='15.251' TotalLoadTime='18.673' TimeStamp='2020-06-10T20:43:12.427Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC2D3908D80D7EDB3145F013B087A4' LobbyId='014DAEC408D80D7E90EA63A00C42FEFC' [2020.06.10-20.43.12:204][383]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-20.43.12:204][383]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='18.673' TimeStamp='2020-06-10T20:43:12.427Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC2D3908D80D7EDB3145F013B087A4' LobbyId='014DAEC408D80D7E90EA63A00C42FEFC' [2020.06.10-20.43.12:204][383]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.06.10-20.43.12:204][383]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.10-20.43.12:212][384]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.10-20.43.12:212][384]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.10-20.43.12:212][384]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.224.161.120:7778//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=15?KillerIndex=268435458?CharacterLevel=36?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=74?SurvivorPips=16?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Solidarity;HeadOn;Poised;Self_Care?PerkLevels=0;0;1;0?CustomizationParts=MS_Head011;MS_Torso01;MS_Legs01?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-20.43.12:231][386]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C43CFE80] Result: '1' k_EResultOK (success) [2020.06.10-20.43.12:247][387]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.046902 seconds [2020.06.10-20.43.12:343][393]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18562&schemaVersion=0] [2020.06.10-20.43.12:343][393]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.43.13:212][446]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-20.43.13:212][446]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.06.10-20.43.13:212][446]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.43.13:212][446]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.10-20.43.13:212][446]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.43.13:212][446]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.43.13:212][446]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.43.13:212][446]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-20.43.13:212][446]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-20.43.13:212][446]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.43.13:212][446]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.10-20.43.13:212][446]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.43.13:212][446]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.43.13:212][446]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.06.10-20.43.13:694][447]r.CullAll = "0" [2020.06.10-20.43.13:699][447]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.43.13:699][447]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.06.10-20.43.13:720][447]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-20.43.13:732][447]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-20.43.13:732][447]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-20.43.13:740][447]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.10-20.43.13:740][447]GameFlow: InGameContextComponent::Enter [2020.06.10-20.43.13:741][447]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-20.43.13:743][447]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.10-20.43.13:743][447]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.43.13:743][447]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.06.10-20.43.13:744][447]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.43.13:744][447]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.06.10-20.43.13:745][447]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.43.13:745][447]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.43.13:745][447]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.06.10-20.43.13:745][447]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.43.13:745][447]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-20.43.13:745][447]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.10-20.43.13:745][447]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.43.13:745][447]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.43.13:745][447]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.06.10-20.43.13:745][447]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.10-20.43.13:745][447]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-20.43.13:745][447]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.06.10-20.43.13:745][447]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.10-20.43.13:745][447]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.10-20.43.13:745][447]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.43.13:745][447]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-20.43.13:745][447]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.43.13:745][447]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-20.43.13:746][447]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.10-20.43.13:871][448]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.43.13:871][448]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-20.43.13:891][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198115048270 playerName:Probably Will Auto D isLocalPlayer:true playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.10-20.43.13:899][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561199049279139 playerName:Capon3_456 isLocalPlayer:false playerStatus:8 playerObsessionState:1 isBroken:false [2020.06.10-20.43.13:907][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198256688102 playerName:CometTheOdd isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.10-20.43.13:915][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198076856937 playerName:JRodriguez17 isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.10-20.43.13:915][448]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.43.13:916][448]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.43.13:916][448]LogStreaming: Flushing async loaders. [2020.06.10-20.43.13:916][448]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.43.13:916][448]LogStreaming: Flushing async loaders. [2020.06.10-20.43.13:917][448]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.43.13:917][448]LogStreaming: Flushing async loaders. [2020.06.10-20.43.13:917][448]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.43.13:918][448]LogStreaming: Flushing async loaders. [2020.06.10-20.43.13:918][448]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.43.13:918][448]LogStreaming: Flushing async loaders. [2020.06.10-20.43.13:918][448]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.43.13:919][448]LogStreaming: Flushing async loaders. [2020.06.10-20.43.13:919][448]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.43.13:919][448]LogStreaming: Flushing async loaders. [2020.06.10-20.43.13:919][448]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.43.13:919][448]LogStreaming: Flushing async loaders. [2020.06.10-20.43.13:920][448]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.43.13:920][448]LogStreaming: Flushing async loaders. [2020.06.10-20.43.13:920][448]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.43.13:920][448]LogStreaming: Flushing async loaders. [2020.06.10-20.43.13:920][448]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.43.13:920][448]LogStreaming: Flushing async loaders. [2020.06.10-20.43.13:921][448]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.43.20:575][839]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.20:575][839]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.20:576][839]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.20:645][843]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.06.10-20.43.20:645][843]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.06.10-20.43.20:645][843]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.10-20.43.20:645][843]LogQuestEvent: A Quest was evaluated [2020.06.10-20.43.20:645][843]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.43.20:645][843]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.43.20:645][843]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.43.20:668][844]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.06.10-20.43.20:681][845]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.20:681][845]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.20:681][845]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.20:682][845]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.20:682][845]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.20:682][845]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.20:745][848]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.43.20:746][848]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.43.20:746][848]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.43.21:669][899]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.06.10-20.43.21:974][916]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.43.21:975][916]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.43.21:975][916]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: WraithUndetectableEffect, Status Owner: BP_Slasher_Character_02_C_0 - LittleLuna, Originating Player: BP_Slasher_Character_02_C_0 - LittleLuna, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.43.22:671][953]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.06.10-20.43.23:909][ 22]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.10-20.43.23:910][ 22]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.23:910][ 22]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.10-20.43.23:910][ 22]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.23:911][ 22]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.23:911][ 22]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.23:911][ 22]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.43.23:911][ 22]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.43.23:911][ 22]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.23:911][ 22]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.10-20.43.23:911][ 22]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.23:911][ 22]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.43.23:911][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.23:911][ 22]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.43.23:911][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.23:951][ 24]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.43.24:017][ 28]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.10-20.43.24:018][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-20.43.24:020][ 28]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.24:020][ 28]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.43.24:020][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.24:020][ 28]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.24:020][ 28]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.43.24:020][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.24:020][ 28]Interaction: Interaction time: 80.000000 [2020.06.10-20.43.24:020][ 28]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.43.24:020][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.24:020][ 28]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.43.24:132][ 34]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-20.43.24:132][ 34]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.24:132][ 34]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_5] [2020.06.10-20.43.24:132][ 34]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.24:132][ 34]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_5] [2020.06.10-20.43.24:132][ 34]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.24:154][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.43.24:292][ 42]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-20.43.24:292][ 42]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.24:294][ 42]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.43.24:294][ 42]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.43.24:294][ 42]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.43.24:294][ 42]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.43.24:294][ 42]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.43.24:294][ 42]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-20.43.24:294][ 42]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.24:294][ 42]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.43.24:294][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.24:294][ 42]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.43.24:294][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.24:294][ 42]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.43.24:352][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-20.43.24:352][ 45]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.24:398][ 47]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.43.24:399][ 47]LogDBDPlayerMovement: StopSnapping Final Location (1142.882202 4715.488281 87.859337) [2020.06.10-20.43.24:399][ 47]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.43.24:399][ 47]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.43.24:399][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.24:399][ 47]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.43.24:399][ 47]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.43.24:399][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.24:399][ 47]Interaction: Interaction time: 80.000000 [2020.06.10-20.43.24:399][ 47]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.43.24:399][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.24:452][ 50]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.43.24:452][ 50]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-20.43.24:612][ 59]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_0] [2020.06.10-20.43.24:612][ 59]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.24:612][ 59]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_0] [2020.06.10-20.43.24:612][ 59]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.24:614][ 59]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.24:614][ 59]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.24:614][ 59]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.43.24:614][ 59]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.43.24:614][ 59]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.24:614][ 59]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.06.10-20.43.24:614][ 59]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.24:614][ 59]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.43.24:614][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.24:614][ 59]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.43.24:614][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.24:614][ 59]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.43.24:843][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.10-20.43.24:845][ 72]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.24:845][ 72]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.43.24:845][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.24:845][ 72]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.24:845][ 72]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.43.24:846][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.24:846][ 72]Interaction: Interaction time: 10.000000 [2020.06.10-20.43.24:846][ 72]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: ChestOpen AnimTag_Male. [2020.06.10-20.43.24:846][ 72]LogSM: Error: Play Update Montage AM_M_LootChest Duration 10.000000 Timestamp 0.000000 [2020.06.10-20.43.24:846][ 72]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.43.24:846][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.24:867][ 73]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.43.34:007][585]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.3529072105884552, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-20.43.34:007][585]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-20.43.34:031][586]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02242100052535534, xOffset=0, yOffset=0) [2020.06.10-20.43.34:046][587]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03708463162183762, xOffset=0, yOffset=0) [2020.06.10-20.43.34:063][588]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05176017805933952, xOffset=0, yOffset=0) [2020.06.10-20.43.34:082][589]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06947272270917892, xOffset=0, yOffset=0) [2020.06.10-20.43.34:099][590]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08413644880056381, xOffset=0, yOffset=0) [2020.06.10-20.43.34:114][591]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0988001748919487, xOffset=0, yOffset=0) [2020.06.10-20.43.34:131][592]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1134630814194679, xOffset=0, yOffset=0) [2020.06.10-20.43.34:148][593]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1300943493843079, xOffset=0, yOffset=0) [2020.06.10-20.43.34:166][594]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1447571665048599, xOffset=0, yOffset=0) [2020.06.10-20.43.34:181][595]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1594204455614, xOffset=0, yOffset=0) [2020.06.10-20.43.34:198][596]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1741684377193451, xOffset=0, yOffset=0) [2020.06.10-20.43.34:215][597]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1905791610479355, xOffset=0, yOffset=0) [2020.06.10-20.43.34:231][598]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2052421569824219, xOffset=0, yOffset=0) [2020.06.10-20.43.34:248][599]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2199064195156097, xOffset=0, yOffset=0) [2020.06.10-20.43.34:264][600]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.234570324420929, xOffset=0, yOffset=0) [2020.06.10-20.43.34:282][601]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2515491247177124, xOffset=0, yOffset=0) [2020.06.10-20.43.34:291][602]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198302026137 [2020.06.10-20.43.34:291][602]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198302026137, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.43.34:300][602]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2662124931812286, xOffset=0, yOffset=0) [2020.06.10-20.43.34:314][603]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.280875951051712, xOffset=0, yOffset=0) [2020.06.10-20.43.34:336][604]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.30017203092575, xOffset=0, yOffset=0) [2020.06.10-20.43.34:352][605]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.314835399389267, xOffset=0, yOffset=0) [2020.06.10-20.43.34:368][606]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3294987678527832, xOffset=0, yOffset=0) [2020.06.10-20.43.34:388][607]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3480833172798157, xOffset=0, yOffset=0) [2020.06.10-20.43.34:405][608]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3628250360488892, xOffset=0, yOffset=0) [2020.06.10-20.43.34:421][609]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3774882256984711, xOffset=0, yOffset=0) [2020.06.10-20.43.34:437][610]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3921515941619873, xOffset=0, yOffset=0) [2020.06.10-20.43.34:451][611]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-20.43.34:451][611]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-20.43.34:456][611]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-20.43.34:539][616]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.43.34:539][616]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-20.43.34:832][633]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B9F11030] Result: '1' k_EResultOK (success) [2020.06.10-20.43.34:832][633]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B9F11030]' succeeded in 0.291136 seconds [2020.06.10-20.43.34:871][634]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B9F11030] Result: '1' k_EResultOK (success) [2020.06.10-20.43.34:871][634]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.10-20.43.34:891][636]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.350789 seconds [2020.06.10-20.43.34:933][638]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.43.34:935][638]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.43.34:936][638]GameFlow: OnRep_BegunPlayFenceGuid 0540F12B-08D8-0D7E-F29D-D104160832C3 [2020.06.10-20.43.34:936][638]GameFlow: BegunPlayFenceGuid 0540F12B-08D8-0D7E-F29D-D104160832C3 [2020.06.10-20.43.34:936][638]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000034 seconds [2020.06.10-20.43.34:936][638]GameFlow: ACollectable::BeginPlay [2020.06.10-20.43.34:936][638]GameFlow: BegunPlayFenceGuid 0540F12B-08D8-0D7E-F29D-D104160832C3 [2020.06.10-20.43.34:938][638]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.43.34:938][638]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.43.34:938][638]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.43.34:938][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.34:967][640]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.34:967][640]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.43.34:967][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.34:968][640]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.34:968][640]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Male. [2020.06.10-20.43.34:968][640]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.43.34:968][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.36:945][752]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.36:945][752]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.43.36:945][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.36:945][752]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.36:945][752]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.43.36:945][752]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.43.36:945][752]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.43.36:945][752]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.43.36:945][752]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.43.36:945][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.36:945][752]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_0] [2020.06.10-20.43.36:945][752]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.36:945][752]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.37:013][756]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_001_C_0] [2020.06.10-20.43.37:013][756]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.37:013][756]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_001_C_0] [2020.06.10-20.43.37:013][756]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.37:015][756]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.37:015][756]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.37:015][756]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.43.37:015][756]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.43.37:015][756]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.37:015][756]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.10-20.43.37:015][756]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.37:015][756]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.43.37:015][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.37:015][756]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.43.37:015][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.37:068][759]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.37:068][759]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.43.37:068][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.37:068][759]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.37:068][759]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.43.37:068][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.37:068][759]Interaction: Interaction time: 0.000000 [2020.06.10-20.43.37:068][759]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: ItemCollect AnimTag_Male. [2020.06.10-20.43.37:068][759]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.10-20.43.37:068][759]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.43.37:068][759]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.43.37:068][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.37:533][785]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.06.10-20.43.37:533][785]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.06.10-20.43.37:815][801]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.43.38:055][814]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.43.38:079][815]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.38:079][815]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.43.38:079][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.38:079][815]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.38:079][815]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.43.38:079][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.38:119][817]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.38:119][817]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.43.38:119][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.38:119][817]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.38:119][817]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.43.38:119][817]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.43.38:119][817]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.43.38:119][817]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.43.38:119][817]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.43.38:120][817]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.43.38:120][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.38:120][817]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_001_C_0] [2020.06.10-20.43.38:120][817]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.38:120][817]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.40:420][944]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.43.40:420][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.40:420][944]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.43.40:420][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.40:420][944]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.43.40:420][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.40:420][944]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.43.40:420][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.40:420][944]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.43.40:420][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.40:420][944]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.43.40:420][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.40:420][944]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.43.40:420][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.40:506][949]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-20.43.40:506][949]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.40:506][949]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-20.43.40:506][949]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.40:508][949]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.40:508][949]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.40:508][949]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.43.40:508][949]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.43.40:508][949]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.40:508][949]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-20.43.40:508][949]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.40:508][949]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.43.40:508][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.40:508][949]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.43.40:508][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.40:508][949]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.43.40:511][949]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.43.40:511][949]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.40:511][949]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.43.40:511][949]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.40:511][949]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.43.40:511][949]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.40:511][949]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.43.40:511][949]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.40:511][949]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.43.40:511][949]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.40:511][949]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.43.40:511][949]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.40:511][949]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.43.40:511][949]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.40:615][954]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.43.40:615][954]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.40:615][954]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.43.40:615][954]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.40:615][954]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.43.40:615][954]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.40:615][954]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.43.40:615][954]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.40:615][954]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.43.40:615][954]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.40:615][954]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.43.40:615][954]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.40:615][954]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.43.40:615][954]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.40:643][956]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.43.40:645][956]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.40:645][956]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.43.40:645][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.40:645][956]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.40:645][956]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.43.40:645][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.40:645][956]Interaction: Interaction time: 75.143120 [2020.06.10-20.43.40:645][956]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.43.40:645][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.40:719][960]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.43.41:682][ 14]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.10-20.43.41:682][ 14]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.41:682][ 14]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.10-20.43.41:682][ 14]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.41:683][ 14]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.41:683][ 14]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.41:683][ 14]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.43.41:684][ 14]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.43.41:684][ 14]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.41:684][ 14]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.10-20.43.41:684][ 14]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.41:684][ 14]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.43.41:684][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.41:684][ 14]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.43.41:684][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.41:758][ 18]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.43.41:810][ 21]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.43.41:810][ 21]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-20.43.41:811][ 21]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.41:811][ 21]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.43.41:811][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.41:811][ 21]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.41:811][ 21]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.43.41:811][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.41:811][ 21]Interaction: Interaction time: 80.000000 [2020.06.10-20.43.41:811][ 21]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.43.41:811][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.41:843][ 23]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.43.45:996][257]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4440250992774963, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-20.43.45:996][257]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-20.43.46:014][258]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.018800726160407, xOffset=0, yOffset=0) [2020.06.10-20.43.46:037][259]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03875163197517395, xOffset=0, yOffset=0) [2020.06.10-20.43.46:053][260]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05341517552733421, xOffset=0, yOffset=0) [2020.06.10-20.43.46:069][261]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.068078264594078, xOffset=0, yOffset=0) [2020.06.10-20.43.46:085][262]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08274135738611221, xOffset=0, yOffset=0) [2020.06.10-20.43.46:101][263]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09740445017814636, xOffset=0, yOffset=0) [2020.06.10-20.43.46:122][264]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1156967207789421, xOffset=0, yOffset=0) [2020.06.10-20.43.46:138][265]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1303756237030029, xOffset=0, yOffset=0) [2020.06.10-20.43.46:153][266]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1450390815734863, xOffset=0, yOffset=0) [2020.06.10-20.43.46:175][267]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1643120795488358, xOffset=0, yOffset=0) [2020.06.10-20.43.46:192][268]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1792718917131424, xOffset=0, yOffset=0) [2020.06.10-20.43.46:208][269]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1939350664615631, xOffset=0, yOffset=0) [2020.06.10-20.43.46:224][270]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2085986137390137, xOffset=0, yOffset=0) [2020.06.10-20.43.46:241][271]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2248456180095673, xOffset=0, yOffset=0) [2020.06.10-20.43.46:257][272]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2395091652870178, xOffset=0, yOffset=0) [2020.06.10-20.43.46:274][273]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2541721761226654, xOffset=0, yOffset=0) [2020.06.10-20.43.46:294][274]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.27336037158966, xOffset=0, yOffset=0) [2020.06.10-20.43.46:311][275]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2880234718322754, xOffset=0, yOffset=0) [2020.06.10-20.43.46:327][276]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.30268657207489, xOffset=0, yOffset=0) [2020.06.10-20.43.46:348][277]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.321659117937088, xOffset=0, yOffset=0) [2020.06.10-20.43.46:365][278]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3363225758075714, xOffset=0, yOffset=0) [2020.06.10-20.43.46:380][279]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.35098585486412, xOffset=0, yOffset=0) [2020.06.10-20.43.46:401][280]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.370230495929718, xOffset=0, yOffset=0) [2020.06.10-20.43.46:418][281]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3848944008350372, xOffset=0, yOffset=0) [2020.06.10-20.43.46:433][282]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3995583057403564, xOffset=0, yOffset=0) [2020.06.10-20.43.46:455][283]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4188887476921082, xOffset=0, yOffset=0) [2020.06.10-20.43.46:472][284]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4335527420043945, xOffset=0, yOffset=0) [2020.06.10-20.43.46:488][285]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4482164680957794, xOffset=0, yOffset=0) [2020.06.10-20.43.46:508][286]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4671456515789032, xOffset=0, yOffset=0) [2020.06.10-20.43.46:525][287]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4818096458911896, xOffset=0, yOffset=0) [2020.06.10-20.43.46:541][288]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4964740872383118, xOffset=0, yOffset=0) [2020.06.10-20.43.46:562][289]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5157394409179688, xOffset=0, yOffset=0) [2020.06.10-20.43.46:577][290]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5304023623466492, xOffset=0, yOffset=0) [2020.06.10-20.43.46:589][291]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-20.43.46:589][291]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-20.43.46:589][291]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.43.46:591][291]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.43.46:595][291]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-20.43.46:611][292]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.43.46:628][293]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.43.46:644][294]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.43.46:665][295]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.43.46:665][295]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-20.43.46:667][295]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.43.46:689][296]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.43.46:705][297]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.43.46:722][298]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.43.46:737][299]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.43.46:754][300]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.43.46:771][301]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.43.46:788][302]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.43.46:804][303]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.43.46:825][304]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.43.46:841][305]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.43.46:857][306]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.43.46:878][307]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.43.46:894][308]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.43.46:910][309]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.43.46:927][310]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.43.46:945][311]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.43.46:961][312]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.43.46:977][313]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A379D87C90] Result: '1' k_EResultOK (success) [2020.06.10-20.43.46:977][313]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A379D87C90]' succeeded in 0.309145 seconds [2020.06.10-20.43.46:978][313]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.43.46:999][314]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.43.47:019][316]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A379D87C90] Result: '1' k_EResultOK (success) [2020.06.10-20.43.47:040][317]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.372200 seconds [2020.06.10-20.43.48:252][385]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.43.48:252][385]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.48:252][385]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.43.48:253][385]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.48:254][385]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.43.48:254][385]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.43.48:255][385]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.43.48:255][385]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.43.48:255][385]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.43.48:255][385]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.43.48:255][385]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.48:255][385]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.43.48:255][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.48:255][385]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.43.48:255][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.48:322][389]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.06.10-20.43.48:324][389]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.43.48:324][389]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.43.48:324][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.48:324][389]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.43.48:324][389]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.43.48:324][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.48:324][389]Interaction: Interaction time: 3.000000 [2020.06.10-20.43.48:324][389]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob. [2020.06.10-20.43.48:324][389]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.06.10-20.43.48:324][389]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.43.48:324][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.48:521][400]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.48:521][400]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.43.48:521][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.48:521][400]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.48:521][400]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.43.48:521][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.48:524][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-20.43.48:557][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-20.43.48:558][402]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.48:558][402]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.43.48:558][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.48:558][402]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.48:558][402]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.43.48:558][402]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.43.48:558][402]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.43.48:558][402]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.43.48:559][402]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.43.48:559][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.48:559][402]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.10-20.43.48:559][402]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.48:559][402]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.48:562][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-20.43.49:005][427]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.455577552318573, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-20.43.49:005][427]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-20.43.49:031][428]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02268263511359692, xOffset=0, yOffset=0) [2020.06.10-20.43.49:046][429]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03734645247459412, xOffset=0, yOffset=0) [2020.06.10-20.43.49:061][430]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05200999602675438, xOffset=0, yOffset=0) [2020.06.10-20.43.49:081][431]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.070139542222023, xOffset=0, yOffset=0) [2020.06.10-20.43.49:098][432]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0848025381565094, xOffset=0, yOffset=0) [2020.06.10-20.43.49:116][433]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09946635365486145, xOffset=0, yOffset=0) [2020.06.10-20.43.49:135][434]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1186489909887314, xOffset=0, yOffset=0) [2020.06.10-20.43.49:152][435]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1333130747079849, xOffset=0, yOffset=0) [2020.06.10-20.43.49:167][436]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1479762494564056, xOffset=0, yOffset=0) [2020.06.10-20.43.49:188][437]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1669263392686844, xOffset=0, yOffset=0) [2020.06.10-20.43.49:205][438]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1815901547670364, xOffset=0, yOffset=0) [2020.06.10-20.43.49:220][439]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1962542533874512, xOffset=0, yOffset=0) [2020.06.10-20.43.49:241][440]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2153275310993195, xOffset=0, yOffset=0) [2020.06.10-20.43.49:257][441]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2299914360046387, xOffset=0, yOffset=0) [2020.06.10-20.43.49:273][442]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.24465525150299, xOffset=0, yOffset=0) [2020.06.10-20.43.49:295][443]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2644788920879364, xOffset=0, yOffset=0) [2020.06.10-20.43.49:311][444]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2791427075862885, xOffset=0, yOffset=0) [2020.06.10-20.43.49:328][445]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2938061654567719, xOffset=0, yOffset=0) [2020.06.10-20.43.49:348][446]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3126110732555389, xOffset=0, yOffset=0) [2020.06.10-20.43.49:364][447]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.327274888753891, xOffset=0, yOffset=0) [2020.06.10-20.43.49:380][448]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3419389724731445, xOffset=0, yOffset=0) [2020.06.10-20.43.49:396][449]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 24.510878 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.10-20.43.49:402][449]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.36096316576004, xOffset=0, yOffset=0) [2020.06.10-20.43.49:417][450]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3756259679794312, xOffset=0, yOffset=0) [2020.06.10-20.43.49:434][451]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3902897834777832, xOffset=0, yOffset=0) [2020.06.10-20.43.49:455][452]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4102072417736053, xOffset=0, yOffset=0) [2020.06.10-20.43.49:473][453]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4248701632022858, xOffset=0, yOffset=0) [2020.06.10-20.43.49:488][454]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4395339787006378, xOffset=0, yOffset=0) [2020.06.10-20.43.49:508][455]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4582436084747314, xOffset=0, yOffset=0) [2020.06.10-20.43.49:526][456]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4729073345661163, xOffset=0, yOffset=0) [2020.06.10-20.43.49:541][457]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4875701367855072, xOffset=0, yOffset=0) [2020.06.10-20.43.49:557][458]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-20.43.49:557][458]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-20.43.49:561][458]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-20.43.49:627][462]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.43.49:627][462]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-20.43.49:916][479]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B9F11030] Result: '1' k_EResultOK (success) [2020.06.10-20.43.49:916][479]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B9F11030]' succeeded in 0.279847 seconds [2020.06.10-20.43.49:952][481]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B9F11030] Result: '1' k_EResultOK (success) [2020.06.10-20.43.49:971][482]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.342581 seconds [2020.06.10-20.43.51:339][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.06.10-20.43.51:411][562]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.43.51:411][562]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.43.51:411][562]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.43.51:411][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.51:426][563]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakInView Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.06.10-20.43.51:426][563]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CloakStalkPerSecond Value: 2.771688 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.06.10-20.43.51:426][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.06.10-20.43.51:428][563]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.43.51:428][563]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.43.51:428][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.51:429][563]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob. [2020.06.10-20.43.51:429][563]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.43.51:429][563]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.43.51:429][563]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.43.51:429][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.51:429][563]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.43.51:429][563]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.43.51:429][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.51:429][563]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.43.51:429][563]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.43.51:429][563]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.43.51:429][563]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.43.51:429][563]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.43.51:429][563]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.43.51:429][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.51:429][563]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.43.51:429][563]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.51:429][563]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.43.51:432][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.06.10-20.43.51:535][569]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.06.10-20.43.52:173][605]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.06.10-20.43.52:671][633]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.43.52:671][633]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.43.52:935][648]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakAttack Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale05_Character_C_0 [2020.06.10-20.43.52:935][648]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale05_Character_C_0 [2020.06.10-20.43.52:936][648]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.10-20.43.52:936][648]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Male. [2020.06.10-20.43.52:940][648]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Capon3_456]: On [2020.06.10-20.43.54:933][760]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Capon3_456]: Off [2020.06.10-20.43.55:718][805]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198124339328 [2020.06.10-20.43.55:730][805]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198124339328, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-20.43.56:105][826]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.43.56:105][826]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.43.56:135][828]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.434106 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.10-20.43.56:508][849]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-20.43.56:508][849]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.56:509][849]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-20.43.56:509][849]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.56:509][849]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.43.56:510][849]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.43.56:510][849]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Capon3_456, Originating Player: BP_CamperMale05_Character_C_0 - Capon3_456, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 50.000000, Lifetime Duration: 50.000000 [2020.06.10-20.43.56:510][849]LogStreaming: Flushing async loaders. [2020.06.10-20.43.56:510][849]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.43.56:511][849]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_0 - Capon3_456, Originating Player: BP_CamperMale05_Character_C_0 - Capon3_456, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.43.56:512][849]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.56:512][849]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.56:512][849]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.43.56:512][849]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.43.56:512][849]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.56:512][849]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-20.43.56:512][849]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.56:512][849]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.43.56:512][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.56:512][849]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.43.56:512][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.56:547][851]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.56:547][851]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.43.56:547][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.56:547][851]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.56:547][851]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.43.56:547][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.56:548][851]Interaction: Interaction time: 0.500000 [2020.06.10-20.43.56:548][851]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.43.56:548][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.57:043][879]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.57:043][879]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.43.57:043][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.57:043][879]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.57:043][879]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.43.57:043][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.57:081][881]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.57:081][881]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.43.57:081][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.57:081][881]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.57:081][881]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.43.57:081][881]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.43.57:081][881]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.43.57:081][881]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.43.57:081][881]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.43.57:081][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.43.57:081][881]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-20.43.57:081][881]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.43.57:081][881]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.43.57:116][883]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_0 - Capon3_456, Originating Player: BP_CamperMale05_Character_C_0 - Capon3_456, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.44.08:106][482]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.44.08:404][498]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.44.08:796][519]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.44.08:796][519]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.44.08:796][519]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.44.08:796][519]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.44.09:404][550]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 82 [2020.06.10-20.44.09:464][553]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.44.09:464][553]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.44.09:795][570]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.44.09:796][570]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.44.09:796][570]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.44.09:796][570]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-20.44.09:801][570]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.44.09:836][572]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale05_Character_C_0 [2020.06.10-20.44.09:836][572]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: BP_CamperMale05_Character_C_0 [2020.06.10-20.44.09:836][572]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.10-20.44.09:836][572]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.06.10-20.44.09:837][572]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 17.667601 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.10-20.44.09:841][572]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Capon3_456]: On [2020.06.10-20.44.09:893][575]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.06.10-20.44.11:006][631]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.46551501750946, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-20.44.11:006][631]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-20.44.11:030][632]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02190826833248138, xOffset=0, yOffset=0) [2020.06.10-20.44.11:047][633]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03776708617806435, xOffset=0, yOffset=0) [2020.06.10-20.44.11:068][634]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05684517696499825, xOffset=0, yOffset=0) [2020.06.10-20.44.11:086][635]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07270453870296478, xOffset=0, yOffset=0) [2020.06.10-20.44.11:108][636]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09328017383813858, xOffset=0, yOffset=0) [2020.06.10-20.44.11:127][637]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1091521754860878, xOffset=0, yOffset=0) [2020.06.10-20.44.11:148][638]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1296530812978745, xOffset=0, yOffset=0) [2020.06.10-20.44.11:166][639]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.14553390443325, xOffset=0, yOffset=0) [2020.06.10-20.44.11:188][640]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1661403626203537, xOffset=0, yOffset=0) [2020.06.10-20.44.11:206][641]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1820362657308578, xOffset=0, yOffset=0) [2020.06.10-20.44.11:224][642]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.197928175330162, xOffset=0, yOffset=0) [2020.06.10-20.44.11:241][643]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2145112752914429, xOffset=0, yOffset=0) [2020.06.10-20.44.11:259][644]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2304020971059799, xOffset=0, yOffset=0) [2020.06.10-20.44.11:281][645]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2509326338768, xOffset=0, yOffset=0) [2020.06.10-20.44.11:299][646]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2668347358703613, xOffset=0, yOffset=0) [2020.06.10-20.44.11:322][647]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2872696518898, xOffset=0, yOffset=0) [2020.06.10-20.44.11:339][648]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.30318284034729, xOffset=0, yOffset=0) [2020.06.10-20.44.11:361][649]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3236027359962463, xOffset=0, yOffset=0) [2020.06.10-20.44.11:379][650]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.339519739151, xOffset=0, yOffset=0) [2020.06.10-20.44.11:402][651]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3599350154399872, xOffset=0, yOffset=0) [2020.06.10-20.44.11:419][652]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3765496611595154, xOffset=0, yOffset=0) [2020.06.10-20.44.11:442][653]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3963523805141449, xOffset=0, yOffset=0) [2020.06.10-20.44.11:459][654]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4122956395149231, xOffset=0, yOffset=0) [2020.06.10-20.44.11:481][655]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4328207373619, xOffset=0, yOffset=0) [2020.06.10-20.44.11:500][656]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4487741887569427, xOffset=0, yOffset=0) [2020.06.10-20.44.11:521][657]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4691217243671417, xOffset=0, yOffset=0) [2020.06.10-20.44.11:539][658]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4850820004940033, xOffset=0, yOffset=0) [2020.06.10-20.44.11:561][659]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5054904818534851, xOffset=0, yOffset=0) [2020.06.10-20.44.11:579][660]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5214571356773376, xOffset=0, yOffset=0) [2020.06.10-20.44.11:596][661]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-20.44.11:596][661]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-20.44.11:596][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.44.11:598][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.44.11:602][661]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-20.44.11:616][662]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.44.11:638][663]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.44.11:655][664]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.44.11:677][665]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.44.11:677][665]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-20.44.11:680][665]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.44.11:706][666]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.44.11:723][667]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.44.11:744][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.44.11:762][669]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.44.11:785][670]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.44.11:803][671]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.44.11:824][672]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.44.11:825][672]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Capon3_456]: Off [2020.06.10-20.44.11:843][673]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.44.11:864][674]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.44.11:882][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.44.11:904][676]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.44.11:923][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.44.11:944][678]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.44.11:951][679]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8BF9910] Result: '1' k_EResultOK (success) [2020.06.10-20.44.11:951][679]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8BF9910]' succeeded in 0.271254 seconds [2020.06.10-20.44.11:967][679]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.44.11:982][680]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8BF9910] Result: '1' k_EResultOK (success) [2020.06.10-20.44.11:984][680]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.44.12:003][681]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.322958 seconds [2020.06.10-20.44.12:003][681]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.44.12:944][728]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.44.12:944][728]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.44.14:169][793]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-20.44.14:169][793]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.14:169][793]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-20.44.14:169][793]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.14:171][793]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.44.14:171][793]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.44.14:171][793]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.44.14:171][793]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.44.14:171][793]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.44.14:171][793]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-20.44.14:171][793]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.14:171][793]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.44.14:171][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.14:171][793]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: SurvivorPickup_In Bob. [2020.06.10-20.44.14:172][793]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup_In Bob AnimTag_Male AnimTag_Follower. [2020.06.10-20.44.14:172][793]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.44.14:172][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.14:172][793]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_02_C_0] [2020.06.10-20.44.14:172][793]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.44.14:512][812]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-20.44.14:512][812]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.44.14:512][812]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.44.14:512][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.14:512][812]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.44.14:512][812]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.44.14:512][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.14:513][812]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_02_C_0] [2020.06.10-20.44.14:513][812]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale05_Character_C_0. [2020.06.10-20.44.14:513][812]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-20.44.14:513][812]Interaction: Interaction time: 2.700000 [2020.06.10-20.44.14:513][812]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: SurvivorPickup Bob AnimTag_Carry. [2020.06.10-20.44.14:513][812]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup Bob AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-20.44.14:513][812]LogSM: Error: Play Update Montage AM_TW_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.10-20.44.14:513][812]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to True [2020.06.10-20.44.14:513][812]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.44.14:513][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.14:583][816]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.44.14:583][816]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.44.14:584][816]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.44.14:761][826]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_PickUP [2020.06.10-20.44.14:996][839]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5960201025009155, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-20.44.14:996][839]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-20.44.15:013][840]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01687918044626713, xOffset=0, yOffset=0) [2020.06.10-20.44.15:037][841]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0378604531288147, xOffset=0, yOffset=0) [2020.06.10-20.44.15:054][842]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05366081371903419, xOffset=0, yOffset=0) [2020.06.10-20.44.15:072][843]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06945035606622696, xOffset=0, yOffset=0) [2020.06.10-20.44.15:089][844]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08525153994560242, xOffset=0, yOffset=0) [2020.06.10-20.44.15:107][845]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1016850844025612, xOffset=0, yOffset=0) [2020.06.10-20.44.15:126][846]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1174671724438667, xOffset=0, yOffset=0) [2020.06.10-20.44.15:142][847]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1332371681928635, xOffset=0, yOffset=0) [2020.06.10-20.44.15:161][848]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1503846198320389, xOffset=0, yOffset=0) [2020.06.10-20.44.15:178][849]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1661499887704849, xOffset=0, yOffset=0) [2020.06.10-20.44.15:195][850]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.18189762532711, xOffset=0, yOffset=0) [2020.06.10-20.44.15:214][851]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1989027112722397, xOffset=0, yOffset=0) [2020.06.10-20.44.15:233][852]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2146503478288651, xOffset=0, yOffset=0) [2020.06.10-20.44.15:249][853]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2303829789161682, xOffset=0, yOffset=0) [2020.06.10-20.44.15:267][854]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2474396079778671, xOffset=0, yOffset=0) [2020.06.10-20.44.15:285][855]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.26317024230957, xOffset=0, yOffset=0) [2020.06.10-20.44.15:302][856]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2788870632648468, xOffset=0, yOffset=0) [2020.06.10-20.44.15:321][857]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2956005930900574, xOffset=0, yOffset=0) [2020.06.10-20.44.15:338][858]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3113174140453339, xOffset=0, yOffset=0) [2020.06.10-20.44.15:355][859]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3270635902881622, xOffset=0, yOffset=0) [2020.06.10-20.44.15:374][860]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3442054986953735, xOffset=0, yOffset=0) [2020.06.10-20.44.15:393][861]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.359914243221283, xOffset=0, yOffset=0) [2020.06.10-20.44.15:409][862]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3756093382835388, xOffset=0, yOffset=0) [2020.06.10-20.44.15:427][863]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.392778068780899, xOffset=0, yOffset=0) [2020.06.10-20.44.15:444][864]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.408467173576355, xOffset=0, yOffset=0) [2020.06.10-20.44.15:463][865]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4241413474082947, xOffset=0, yOffset=0) [2020.06.10-20.44.15:480][866]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.441220611333847, xOffset=0, yOffset=0) [2020.06.10-20.44.15:500][867]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4568946957588196, xOffset=0, yOffset=0) [2020.06.10-20.44.15:515][868]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4726841449737549, xOffset=0, yOffset=0) [2020.06.10-20.44.15:534][869]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4898962378501892, xOffset=0, yOffset=0) [2020.06.10-20.44.15:551][870]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5055558085441589, xOffset=0, yOffset=0) [2020.06.10-20.44.15:568][871]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5212000012397766, xOffset=0, yOffset=0) [2020.06.10-20.44.15:587][872]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5385400056838989, xOffset=0, yOffset=0) [2020.06.10-20.44.15:606][873]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5541839003562927, xOffset=0, yOffset=0) [2020.06.10-20.44.15:623][874]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5698235630989075, xOffset=0, yOffset=0) [2020.06.10-20.44.15:640][875]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5865765810012817, xOffset=0, yOffset=0) [2020.06.10-20.44.15:657][876]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6022050380706787, xOffset=0, yOffset=0) [2020.06.10-20.44.15:675][877]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6178157925605774, xOffset=0, yOffset=0) [2020.06.10-20.44.15:689][878]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-20.44.15:689][878]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-20.44.15:694][878]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-20.44.15:747][881]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.44.15:747][881]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-20.44.16:039][897]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA3875A0] Result: '1' k_EResultOK (success) [2020.06.10-20.44.16:039][897]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA3875A0]' succeeded in 0.289696 seconds [2020.06.10-20.44.16:060][898]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA3875A0] Result: '1' k_EResultOK (success) [2020.06.10-20.44.16:089][900]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.331613 seconds [2020.06.10-20.44.16:961][948]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.44.17:174][960]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-20.44.17:174][960]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.44.17:174][960]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.44.17:174][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.17:174][960]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-20.44.17:174][960]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-20.44.17:174][960]LogDBDGeneral: Warning: Scalars [2020.06.10-20.44.17:175][960]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-20.44.17:175][960]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-20.44.17:175][960]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-20.44.17:175][960]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-20.44.17:175][960]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-20.44.17:175][960]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-20.44.17:175][960]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-20.44.17:175][960]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-20.44.17:175][960]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-20.44.17:175][960]LogDBDGeneral: Warning: Textures [2020.06.10-20.44.17:175][960]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-20.44.17:175][960]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-20.44.17:175][960]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-20.44.17:175][960]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-20.44.17:175][960]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-20.44.17:175][960]LogDBDGeneral: Warning: Vectors [2020.06.10-20.44.17:175][960]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-20.44.17:175][960]LogDBDGeneral: Warning: Scalars [2020.06.10-20.44.17:175][960]LogDBDGeneral: Warning: Textures [2020.06.10-20.44.17:175][960]LogDBDGeneral: Warning: Vectors [2020.06.10-20.44.17:175][960]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-20.44.17:177][960]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-20.44.17:191][961]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.44.17:191][961]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.44.17:191][961]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.44.17:191][961]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.44.17:191][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.17:191][961]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.44.17:191][961]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.44.17:191][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.17:210][962]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.44.17:210][962]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.44.17:210][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.17:210][962]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.44.17:210][962]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.44.17:210][962]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.44.17:210][962]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.44.17:210][962]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.44.17:210][962]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.44.17:210][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.17:211][962]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-20.44.17:211][962]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.17:211][962]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-20.44.17:211][962]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.17:211][962]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.44.17:211][962]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.44.17:249][964]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.44.17:250][964]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.44.17:250][964]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - JRodriguez17, Originating Player: BP_Slasher_Character_02_C_0 - LittleLuna, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.10-20.44.17:250][964]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Probably Will Auto D, Originating Player: BP_Slasher_Character_02_C_0 - LittleLuna, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.10-20.44.17:253][964]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.44.17:253][964]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.44.17:253][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.17:253][964]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-20.44.17:253][964]LogAkAudio: Warning: [BP_Slasher_Character_02_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-20.44.17:253][964]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.44.17:253][964]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.44.17:253][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.17:253][964]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.44.17:253][964]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.44.17:253][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.17:253][964]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.44.17:253][964]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.44.17:253][964]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.44.17:253][964]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.44.17:253][964]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.44.17:254][964]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to False [2020.06.10-20.44.17:254][964]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.44.17:254][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.17:254][964]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-20.44.17:254][964]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.17:254][964]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.44.17:289][966]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.44.17:289][966]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 1.000000 [2020.06.10-20.44.17:292][966]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.44.17:292][966]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.44.17:292][966]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.44.17:292][966]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.44.17:292][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.17:292][966]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.44.17:292][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.17:292][966]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.44.17:292][966]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.44.17:293][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.17:306][967]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-20.44.17:306][967]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.17:306][967]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-20.44.17:306][967]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.17:307][967]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.44.17:308][967]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.44.17:308][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.17:308][967]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.44.17:308][967]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.44.17:308][967]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.44.17:308][967]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.44.17:308][967]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.44.17:308][967]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.44.17:308][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.17:308][967]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-20.44.17:308][967]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.17:308][967]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.44.17:308][967]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.44.17:308][967]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.44.17:308][967]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.44.17:308][967]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.44.17:308][967]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.44.17:308][967]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-20.44.17:308][967]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.17:309][967]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.44.17:309][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.17:309][967]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.44.17:309][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.17:349][969]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.06.10-20.44.17:386][971]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-20.44.17:388][971]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.44.17:388][971]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.44.17:388][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.17:388][971]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.44.17:388][971]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.44.17:388][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.17:388][971]Interaction: Interaction time: 16.000000 [2020.06.10-20.44.17:389][971]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.06.10-20.44.17:389][971]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-20.44.17:389][971]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.44.17:389][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.17:618][983]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A379D8F220] Result: '1' k_EResultOK (success) [2020.06.10-20.44.17:618][983]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A379D8F220]' succeeded in 0.320025 seconds [2020.06.10-20.44.17:646][984]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C30CA3C0] Result: '1' k_EResultOK (success) [2020.06.10-20.44.17:668][985]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.374467 seconds [2020.06.10-20.44.17:668][985]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-20.44.17:668][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.17:668][985]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_5] [2020.06.10-20.44.17:668][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.17:668][985]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_5] [2020.06.10-20.44.17:668][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.17:906][997]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 48.030472 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.44.17:986][ 1]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 31.983366 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.44.18:150][ 9]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.44.18:150][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.18:150][ 9]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.44.18:150][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.18:150][ 9]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.44.18:150][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.18:150][ 9]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.44.18:150][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.18:150][ 9]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.44.18:150][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.18:151][ 9]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.44.18:151][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.18:151][ 9]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.44.18:151][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.19:136][ 58]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.44.19:157][ 59]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.06.10-20.44.19:375][ 70]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.44.20:896][146]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.44.20:917][147]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.06.10-20.44.21:138][158]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.44.21:320][167]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=74.821 [2020.06.10-20.44.22:251][215]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - JRodriguez17, Originating Player: BP_Slasher_Character_02_C_0 - LittleLuna, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 0.021513, Lifetime Duration: 5.000000 [2020.06.10-20.44.22:290][217]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Probably Will Auto D, Originating Player: BP_Slasher_Character_02_C_0 - LittleLuna, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.44.22:651][235]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.44.22:674][236]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.06.10-20.44.22:907][247]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.44.23:182][261]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.803314 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.44.24:080][305]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=77.578 [2020.06.10-20.44.24:413][322]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.44.24:430][323]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.06.10-20.44.24:665][335]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.44.25:263][365]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.10-20.44.25:720][388]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.703075 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.44.26:176][412]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.44.26:197][413]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.06.10-20.44.26:415][424]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.44.27:830][497]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=81.329 [2020.06.10-20.44.27:929][502]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.44.27:929][502]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.27:933][502]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.44.27:933][502]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.44.27:933][502]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.44.27:933][502]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.44.27:933][502]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.44.27:933][502]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.44.27:933][502]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.27:933][502]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.44.27:933][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.27:933][502]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.06.10-20.44.27:933][502]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.06.10-20.44.27:933][502]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: HookSetup Bob AnimTag_Carry. [2020.06.10-20.44.27:933][502]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookSetup Bob AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-20.44.27:933][502]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.44.27:933][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.27:933][502]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.44.27:934][502]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.44.27:949][503]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.06.10-20.44.27:949][503]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.06.10-20.44.27:950][503]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.10-20.44.28:011][506]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.44.28:011][506]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.44.28:011][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.28:011][506]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.44.28:011][506]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.44.28:011][506]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.44.28:011][506]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.44.28:011][506]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.44.28:011][506]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.44.28:011][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.28:011][506]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-20.44.28:011][506]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.28:011][506]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.44.28:026][507]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.44.28:026][507]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.28:190][516]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Enabled [2020.06.10-20.44.28:192][516]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.44.28:192][516]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.44.28:192][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.28:192][516]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.44.28:192][516]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.44.28:192][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.28:193][516]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamper Bob AnimTag_Carry AnimTag_Male. [2020.06.10-20.44.28:193][516]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-20.44.28:193][516]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-20.44.28:193][516]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.44.28:193][516]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookCamper Bob AnimTag_Carry. [2020.06.10-20.44.28:193][516]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.44.28:193][516]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bob AnimTag_Carry AnimTag_Follower [2020.06.10-20.44.28:193][516]Interaction: Interaction time: 1.500000 [2020.06.10-20.44.28:193][516]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: HookCamper Bob AnimTag_Carry. [2020.06.10-20.44.28:193][516]LogSM: Error: Play Update Montage AM_TW_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.10-20.44.28:193][516]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.44.28:193][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.28:193][516]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Hook_IN [2020.06.10-20.44.28:229][518]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.44.29:168][569]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.935041 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.44.29:285][575]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=82.786 [2020.06.10-20.44.29:713][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Disabled [2020.06.10-20.44.29:765][602]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.44.29:765][602]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.44.29:765][602]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.44.29:765][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.29:765][602]LogAkAudio: Warning: [BP_Slasher_Character_02_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-20.44.29:765][602]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-20.44.29:765][602]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.44.29:768][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-20.44.29:799][604]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale05_Character_C_0 [2020.06.10-20.44.29:799][604]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Enabled [2020.06.10-20.44.29:800][604]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-20.44.29:800][604]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-20.44.29:801][604]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-20.44.29:801][604]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookCamperOut. [2020.06.10-20.44.29:801][604]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-20.44.29:801][604]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-20.44.29:801][604]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.10-20.44.29:802][604]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.44.29:803][604]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.44.29:803][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.29:803][604]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.44.29:803][604]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.44.29:803][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.29:803][604]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.44.29:803][604]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.44.29:803][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.29:803][604]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.44.29:803][604]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.44.29:803][604]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.44.29:803][604]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.44.29:803][604]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.44.29:803][604]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.44.29:803][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.29:803][604]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.44.29:803][604]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.29:803][604]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.44.29:806][604]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Disabled [2020.06.10-20.44.29:836][606]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.44.29:836][606]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.44.29:869][608]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Capon3_456, Originating Player: BP_CamperMale05_Character_C_0 - Capon3_456, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.44.33:244][792]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.014612 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.44.33:309][795]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.10-20.44.34:546][864]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-20.44.34:546][864]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-20.44.34:546][864]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-20.44.34:546][864]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookIdle. [2020.06.10-20.44.34:546][864]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.44.34:546][864]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-20.44.35:349][910]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=88.850 [2020.06.10-20.44.36:147][955]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.44.36:147][955]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.36:147][955]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.44.36:147][955]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.36:149][955]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.44.36:149][955]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.44.36:149][955]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.44.36:149][955]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.44.36:149][955]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.44.36:149][955]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.44.36:149][955]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.36:149][955]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.44.36:149][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.36:149][955]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.44.36:149][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.36:221][959]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.06.10-20.44.36:223][959]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.44.36:223][959]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.44.36:223][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.36:223][959]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.44.36:223][959]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.44.36:223][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.36:223][959]Interaction: Interaction time: 1.500000 [2020.06.10-20.44.36:223][959]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.06.10-20.44.36:223][959]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.06.10-20.44.36:223][959]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.44.36:223][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.36:812][992]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=90.311 [2020.06.10-20.44.37:620][ 35]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.44.37:724][ 41]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.44.37:726][ 41]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.06.10-20.44.37:775][ 44]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.44.37:776][ 44]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.44.37:776][ 44]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.44.37:776][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.37:811][ 46]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.06.10-20.44.37:813][ 46]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.44.37:813][ 46]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.44.37:813][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.37:813][ 46]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.06.10-20.44.37:813][ 46]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.44.37:813][ 46]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.44.37:813][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.37:813][ 46]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.44.37:813][ 46]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.44.37:813][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.37:813][ 46]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.44.37:813][ 46]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.44.37:813][ 46]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.44.37:814][ 46]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.44.37:814][ 46]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.44.37:814][ 46]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.44.37:814][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.37:814][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.44.37:814][ 46]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.37:814][ 46]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.44.37:816][ 46]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.06.10-20.44.37:890][ 50]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.06.10-20.44.44:655][450]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=98.156 [2020.06.10-20.44.45:174][482]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=98.676 [2020.06.10-20.44.51:412][860]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=104.912 [2020.06.10-20.44.52:859][936]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198366034283 [2020.06.10-20.44.52:862][936]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198366034283, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-20.44.52:862][936]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ButWhy, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-20.44.57:050][171]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-20.44.57:051][171]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.57:051][171]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-20.44.57:051][171]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.57:052][171]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.44.57:052][171]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.44.57:052][171]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.44.57:052][171]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.44.57:052][171]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.44.57:053][171]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-20.44.57:053][171]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.57:053][171]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.44.57:053][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.57:053][171]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.44.57:053][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.57:089][173]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.44.57:194][179]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.44.57:194][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-20.44.57:195][179]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.44.57:195][179]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.44.57:195][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.57:196][179]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.44.57:196][179]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.44.57:196][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.57:196][179]Interaction: Interaction time: 62.244236 [2020.06.10-20.44.57:196][179]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.44.57:196][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.57:196][179]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.44.58:889][274]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.44.58:889][274]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.44.58:889][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.58:889][274]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.44.58:889][274]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.44.58:889][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.58:889][274]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.44.58:889][274]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.44.58:889][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.58:889][274]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.44.58:889][274]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.44.58:889][274]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.44.58:889][274]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.44.58:889][274]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.44.58:889][274]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.44.58:889][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.58:890][274]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-20.44.58:890][274]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.58:890][274]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.44.58:893][274]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-20.44.58:958][278]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=112.459 [2020.06.10-20.44.59:393][301]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.44.59:393][301]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.59:393][301]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.44.59:393][301]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.59:396][301]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.44.59:396][301]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.44.59:396][301]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.44.59:396][301]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.44.59:396][301]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.44.59:396][301]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.44.59:396][301]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.59:396][301]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.44.59:396][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.59:396][301]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.44.59:396][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.59:461][305]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.06.10-20.44.59:463][305]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.44.59:463][305]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.44.59:463][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.59:463][305]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.44.59:463][305]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.44.59:463][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.59:463][305]Interaction: Interaction time: 3.000000 [2020.06.10-20.44.59:463][305]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob AnimTag_StrafeRight. [2020.06.10-20.44.59:463][305]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.06.10-20.44.59:463][305]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.44.59:463][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.59:719][319]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.737529 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.44.59:929][330]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.44.59:929][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.59:929][330]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.44.59:929][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.59:929][330]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.44.59:929][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.59:929][330]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.44.59:929][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.59:950][331]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.44.59:973][332]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.10-20.44.59:973][332]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.59:973][332]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.44.59:973][332]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.59:974][332]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.44.59:974][332]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.44.59:974][332]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.44.59:975][332]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.44.59:975][332]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.44.59:975][332]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.44.59:975][332]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.59:975][332]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.44.59:975][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.59:975][332]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.44.59:975][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.44.59:975][332]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.44.59:975][332]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.44.59:975][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.59:975][332]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.44.59:975][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.59:977][332]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-20.44.59:978][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.59:978][332]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.10-20.44.59:978][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.59:978][332]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.10-20.44.59:978][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.59:978][332]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.10-20.44.59:978][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.59:978][332]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.10-20.44.59:978][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.59:978][332]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.10-20.44.59:978][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.44.59:978][332]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.10-20.44.59:978][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.00:039][335]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.45.00:039][335]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.00:075][337]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.45.00:075][337]LogDBDPlayerMovement: StopSnapping Final Location (2628.201660 6317.244141 87.859283) [2020.06.10-20.45.00:075][337]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.45.00:075][337]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.45.00:075][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.00:075][337]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.45.00:076][337]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.45.00:076][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.00:076][337]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.45.00:076][337]Interaction: Interaction time: 1.000000 [2020.06.10-20.45.00:076][337]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.06.10-20.45.00:076][337]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale05_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale01_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.10-20.45.00:076][337]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Follower. [2020.06.10-20.45.00:076][337]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 113.556755 [2020.06.10-20.45.00:076][337]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.45.00:076][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.00:130][340]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-20.45.00:130][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Enabled [2020.06.10-20.45.00:155][341]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-20.45.00:155][341]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-20.45.00:155][341]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-20.45.00:155][341]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: UnhookIn. [2020.06.10-20.45.00:155][341]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.45.00:155][341]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-20.45.00:156][341]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.00:156][341]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.00:188][343]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.45.00:455][357]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.45.01:133][393]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-20.45.01:133][393]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.45.01:133][393]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.45.01:133][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.01:135][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Disabled [2020.06.10-20.45.01:156][394]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.45.01:156][394]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.45.01:156][394]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.45.01:156][394]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.45.01:156][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.01:156][394]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.45.01:156][394]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-20.45.01:156][394]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-20.45.01:156][394]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.10-20.45.01:156][394]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: UnhookOut. [2020.06.10-20.45.01:156][394]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.45.01:156][394]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-20.45.01:156][394]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.45.01:157][394]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.06.10-20.45.01:157][394]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.45.01:157][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.01:208][397]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_0 - Capon3_456, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.45.01:208][397]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.45.01:208][397]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.06.10-20.45.01:289][401]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.213457 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.06.10-20.45.01:290][401]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-20.45.01:290][401]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-20.45.01:291][401]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-20.45.01:291][401]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-20.45.01:549][416]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA9FCD30] Result: '1' k_EResultOK (success) [2020.06.10-20.45.01:549][416]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA9FCD30]' succeeded in 0.334737 seconds [2020.06.10-20.45.01:580][418]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA9FCD30] Result: '1' k_EResultOK (success) [2020.06.10-20.45.01:601][419]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.383999 seconds [2020.06.10-20.45.01:830][431]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-20.45.01:891][435]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale11_Character_C_0 - CometTheOdd, Originating Player: BP_Slasher_Character_02_C_0 - LittleLuna, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.10-20.45.01:893][435]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.45.01:893][435]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.45.01:893][435]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.45.01:893][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.01:894][435]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-20.45.01:894][435]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-20.45.01:894][435]LogDBDGeneral: Warning: Scalars [2020.06.10-20.45.01:894][435]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-20.45.01:894][435]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-20.45.01:894][435]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-20.45.01:894][435]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-20.45.01:894][435]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-20.45.01:894][435]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-20.45.01:894][435]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-20.45.01:894][435]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-20.45.01:894][435]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-20.45.01:894][435]LogDBDGeneral: Warning: Textures [2020.06.10-20.45.01:894][435]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-20.45.01:894][435]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-20.45.01:894][435]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-20.45.01:894][435]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-20.45.01:894][435]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-20.45.01:894][435]LogDBDGeneral: Warning: Vectors [2020.06.10-20.45.01:894][435]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-20.45.01:894][435]LogDBDGeneral: Warning: Scalars [2020.06.10-20.45.01:894][435]LogDBDGeneral: Warning: Textures [2020.06.10-20.45.01:894][435]LogDBDGeneral: Warning: Vectors [2020.06.10-20.45.01:894][435]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-20.45.01:932][437]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.01:932][437]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.45.01:932][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.01:932][437]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.01:932][437]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.45.01:932][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.01:970][439]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.01:970][439]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.45.01:970][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.01:970][439]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.01:970][439]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.45.01:970][439]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.01:970][439]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.45.01:970][439]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.01:970][439]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.45.01:970][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.01:970][439]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.10-20.45.01:970][439]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.01:970][439]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.01:999][441]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.06.10-20.45.02:473][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.06.10-20.45.02:542][471]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.45.02:542][471]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.45.02:542][471]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.45.02:542][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.02:556][472]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakInView Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.06.10-20.45.02:557][472]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.06.10-20.45.02:559][472]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.02:559][472]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.45.02:559][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.02:559][472]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob. [2020.06.10-20.45.02:559][472]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.45.02:559][472]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.02:559][472]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.45.02:559][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.02:559][472]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.02:559][472]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.45.02:559][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.02:559][472]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.02:559][472]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.45.02:559][472]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.02:559][472]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.45.02:559][472]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.02:559][472]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.45.02:559][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.02:559][472]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.45.02:559][472]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.02:559][472]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.02:562][472]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.06.10-20.45.02:575][473]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.45.02:575][473]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.45.02:575][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.02:575][473]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-20.45.02:575][473]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.45.02:575][473]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.45.02:575][473]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.02:575][473]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.45.02:575][473]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.02:575][473]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.45.02:575][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.02:575][473]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-20.45.02:575][473]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.45.02:575][473]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.02:575][473]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.45.02:575][473]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.02:575][473]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.45.02:594][474]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 80.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.45.02:628][476]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-20.45.02:628][476]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Enabled [2020.06.10-20.45.02:633][476]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Disabled [2020.06.10-20.45.02:651][477]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.06.10-20.45.02:667][478]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.02:667][478]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.02:919][492]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.45.02:920][492]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.02:920][492]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.45.02:920][492]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.03:179][506]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-20.45.03:180][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.03:180][506]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.10-20.45.03:180][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.03:180][506]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.10-20.45.03:180][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.03:180][506]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.10-20.45.03:180][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.03:180][506]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.10-20.45.03:180][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.03:180][506]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.10-20.45.03:180][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.03:180][506]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.10-20.45.03:180][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.03:267][511]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.45.03:267][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.03:267][511]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.45.03:267][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.03:267][511]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.45.03:267][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.03:268][511]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.45.03:268][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.03:695][535]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.10-20.45.03:695][535]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.03:764][539]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.03:764][539]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.03:783][540]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.10-20.45.03:783][540]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.03:783][540]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.10-20.45.03:783][540]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.03:815][542]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.10-20.45.03:815][542]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.03:815][542]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.10-20.45.03:815][542]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.03:866][545]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakAttack Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.10-20.45.03:866][545]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.10-20.45.03:867][545]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.45.03:867][545]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Crouched AnimTag_Female. [2020.06.10-20.45.03:868][545]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.10-20.45.03:872][545]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - JRodriguez17]: On [2020.06.10-20.45.04:261][568]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.10-20.45.04:261][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.04:261][568]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.10-20.45.04:261][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.04:277][569]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.10-20.45.04:277][569]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.04:277][569]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.10-20.45.04:277][569]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.04:294][570]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.10-20.45.04:294][570]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.04:299][570]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.45.04:334][572]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.10-20.45.04:334][572]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.04:334][572]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.10-20.45.04:334][572]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.04:334][572]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.10-20.45.04:334][572]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.04:350][573]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.10-20.45.04:350][573]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.04:350][573]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.10-20.45.04:350][573]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.04:867][604]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.10-20.45.04:867][604]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.04:867][604]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.10-20.45.04:867][604]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.04:899][606]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.10-20.45.04:899][606]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.04:899][606]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.10-20.45.04:899][606]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.04:972][610]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.10-20.45.04:972][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.05:864][659]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - JRodriguez17]: Off [2020.06.10-20.45.06:135][675]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198302026137 [2020.06.10-20.45.06:141][675]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198302026137, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...4217] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.45.06:972][720]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale11_Character_C_0 - CometTheOdd, Originating Player: BP_Slasher_Character_02_C_0 - LittleLuna, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.45.07:103][727]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.07:103][727]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.08:201][788]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.45.08:705][816]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 52 [2020.06.10-20.45.08:770][820]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.45.08:770][820]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.45.08:770][820]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.45.08:770][820]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.45.09:074][837]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_0] [2020.06.10-20.45.09:074][837]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.09:074][837]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_0] [2020.06.10-20.45.09:074][837]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.09:074][837]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.45.09:076][837]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.09:076][837]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.09:076][837]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.45.09:076][837]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.09:076][837]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.09:076][837]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_0] [2020.06.10-20.45.09:076][837]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.09:076][837]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.45.09:076][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.09:077][837]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.45.09:077][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.09:077][837]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.45.09:341][851]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.09:342][851]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.45.09:342][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.09:342][851]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.09:342][851]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.45.09:342][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.09:342][851]Interaction: Interaction time: 0.686275 [2020.06.10-20.45.09:342][851]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.10-20.45.09:342][851]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.686275 Timestamp 0.000000 [2020.06.10-20.45.09:342][851]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.45.09:342][851]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.45.09:342][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.09:374][853]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.45.09:611][866]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.037466 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.45.09:783][875]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.45.09:783][875]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-20.45.09:812][876]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.45.10:015][887]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.45.10:051][889]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.10:051][889]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.45.10:051][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.10:051][889]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.10:051][889]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.45.10:051][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.10:074][890]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.45.10:074][890]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.45.10:076][890]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.10:076][890]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.45.10:076][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.10:076][890]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.10:076][890]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.45.10:076][890]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.10:076][890]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.45.10:076][890]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.10:076][890]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.45.10:076][890]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.45.10:076][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.10:076][890]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_0] [2020.06.10-20.45.10:076][890]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.10:076][890]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.10:077][890]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.10:077][890]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.10:210][897]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.06.10-20.45.11:213][950]GameFlow: Quest event evaluator received: GameEvent.ScoreEvent.Camper.SafeUnhook [2020.06.10-20.45.11:749][979]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.11:749][979]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.14:495][129]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.14:495][129]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.14:583][134]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.10-20.45.14:584][134]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.10-20.45.14:584][134]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.45.14:584][134]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Crouched AnimTag_Female. [2020.06.10-20.45.14:585][134]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.754822 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.45.14:589][134]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - JRodriguez17]: On [2020.06.10-20.45.14:620][136]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.10-20.45.14:622][136]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=128.122 [2020.06.10-20.45.15:198][166]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=128.695 [2020.06.10-20.45.16:263][224]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_0 - Capon3_456, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.45.16:583][241]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - JRodriguez17]: Off [2020.06.10-20.45.17:315][282]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.45.17:316][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.17:316][282]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.06.10-20.45.17:316][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.17:316][282]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_2] [2020.06.10-20.45.17:316][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.17:336][283]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.45.17:427][288]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.45.17:427][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.17:427][288]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.06.10-20.45.17:427][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.17:427][288]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_2] [2020.06.10-20.45.17:427][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.17:479][290]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.45.17:479][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.17:479][290]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.10-20.45.17:479][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.17:479][290]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.06.10-20.45.17:479][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.17:499][291]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.45.17:597][296]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.45.17:597][296]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.17:597][296]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.45.17:597][296]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.17:600][296]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.45.17:600][296]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.45.17:600][296]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.45.17:600][296]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.17:600][296]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.45.17:601][296]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.45.17:601][296]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.17:601][296]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.45.17:601][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.17:601][296]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.45.17:601][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.17:601][296]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.45.17:602][296]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.45.17:624][297]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.45.17:650][298]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.45.17:663][299]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.45.17:664][299]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.17:667][299]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.45.17:690][300]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.45.17:705][301]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.45.17:705][301]LogDBDPlayerMovement: StopSnapping Final Location (4382.603516 6345.838867 87.859558) [2020.06.10-20.45.17:705][301]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.45.17:705][301]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.45.17:705][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.17:705][301]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.45.17:705][301]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.45.17:705][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.17:705][301]Interaction: Interaction time: 80.000000 [2020.06.10-20.45.17:705][301]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.45.17:705][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.17:706][301]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.45.17:729][302]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.45.17:746][303]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.45.17:759][304]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.45.17:759][304]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-20.45.17:762][304]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.45.17:782][305]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.45.17:799][306]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.45.17:822][307]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.45.17:862][309]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.17:862][309]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.17:900][311]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-20.45.17:900][311]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.17:900][311]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-20.45.17:900][311]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.17:902][311]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.17:902][311]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.17:902][311]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.45.17:902][311]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.17:902][311]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.17:902][311]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-20.45.17:902][311]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.17:902][311]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.45.17:902][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.17:902][311]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: SurvivorPickup_In Bob. [2020.06.10-20.45.17:902][311]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Bob AnimTag_Female AnimTag_Follower. [2020.06.10-20.45.17:902][311]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.45.17:902][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.17:903][311]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_02_C_0] [2020.06.10-20.45.17:935][313]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.45.18:153][325]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.135631 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.45.18:268][331]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.18:268][331]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.45.18:268][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.18:268][331]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.18:268][331]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.45.18:268][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.18:268][331]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_02_C_0] [2020.06.10-20.45.18:268][331]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.06.10-20.45.18:268][331]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-20.45.18:268][331]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-20.45.18:268][331]Interaction: Interaction time: 2.700000 [2020.06.10-20.45.18:268][331]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: SurvivorPickup Bob AnimTag_Carry. [2020.06.10-20.45.18:268][331]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Bob AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-20.45.18:268][331]LogSM: Error: Play Update Montage AM_TW_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.10-20.45.18:268][331]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to True [2020.06.10-20.45.18:269][331]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.45.18:269][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.18:269][331]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.45.18:371][337]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.18:371][337]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.18:508][345]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_PickUP [2020.06.10-20.45.20:715][465]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.45.20:969][479]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.20:969][479]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.45.20:969][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.20:969][479]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-20.45.20:969][479]LogAkAudio: Warning: [BP_Slasher_Character_02_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-20.45.20:969][479]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.20:969][479]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.45.20:969][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.20:969][479]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.20:969][479]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.45.20:969][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.20:969][479]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.20:969][479]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.45.20:969][479]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.20:969][479]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.45.20:970][479]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.20:970][479]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to False [2020.06.10-20.45.20:970][479]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.45.20:970][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.20:970][479]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-20.45.20:970][479]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.20:970][479]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.24:372][668]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_2] [2020.06.10-20.45.24:372][668]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.24:372][668]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_2] [2020.06.10-20.45.24:372][668]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.24:374][668]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.24:374][668]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.24:374][668]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.45.24:374][668]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.24:374][668]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.24:374][668]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.06.10-20.45.24:374][668]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.24:374][668]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.45.24:374][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.24:374][668]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.45.24:374][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.24:412][670]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.45.24:606][681]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.10-20.45.24:608][681]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.24:608][681]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.45.24:608][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.24:608][681]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.24:608][681]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.45.24:608][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.24:608][681]Interaction: Interaction time: 10.000000 [2020.06.10-20.45.24:609][681]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: ChestOpen AnimTag_Injured AnimTag_Male. [2020.06.10-20.45.24:609][681]LogSM: Error: Play Update Montage AM_M_LootChest Duration 10.000000 Timestamp 0.000000 [2020.06.10-20.45.24:609][681]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.45.24:609][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.24:609][681]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.45.25:957][757]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-20.45.26:649][796]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-20.45.26:649][796]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.26:649][796]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-20.45.26:649][796]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.26:652][796]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.26:652][796]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.26:652][796]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.45.26:652][796]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.26:652][796]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.26:652][796]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-20.45.26:652][796]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.26:652][796]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.45.26:652][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.26:652][796]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.06.10-20.45.26:652][796]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.06.10-20.45.26:652][796]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: HookSetup Bob AnimTag_Carry. [2020.06.10-20.45.26:652][796]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Bob AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-20.45.26:652][796]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.45.26:652][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.26:653][796]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.45.26:812][805]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_02_C_0 [2020.06.10-20.45.26:866][808]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.10-20.45.26:866][808]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.10-20.45.26:866][808]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.10-20.45.26:953][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Enabled [2020.06.10-20.45.26:955][813]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.26:955][813]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.45.26:955][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.26:955][813]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.26:955][813]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.45.26:955][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.26:955][813]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Bob AnimTag_Carry AnimTag_Female. [2020.06.10-20.45.26:956][813]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-20.45.26:956][813]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-20.45.26:956][813]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.45.26:956][813]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: HookCamper Bob AnimTag_Carry. [2020.06.10-20.45.26:956][813]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.45.26:956][813]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bob AnimTag_Carry AnimTag_Follower [2020.06.10-20.45.26:956][813]Interaction: Interaction time: 1.500000 [2020.06.10-20.45.26:956][813]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: HookCamper Bob AnimTag_Carry. [2020.06.10-20.45.26:956][813]LogSM: Error: Play Update Montage AM_TW_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.10-20.45.26:956][813]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.45.26:956][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.26:956][813]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.45.26:957][813]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Hook_IN [2020.06.10-20.45.27:008][816]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.45.28:450][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Disabled [2020.06.10-20.45.28:519][901]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.45.28:519][901]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.45.28:519][901]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.45.28:519][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.28:519][901]LogAkAudio: Warning: [BP_Slasher_Character_02_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-20.45.28:519][901]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-20.45.28:519][901]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.45.28:553][903]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.10-20.45.28:553][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Enabled [2020.06.10-20.45.28:554][903]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-20.45.28:554][903]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-20.45.28:555][903]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-20.45.28:555][903]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: HookCamperOut. [2020.06.10-20.45.28:555][903]AnimLeader: BP_Entity_C_6 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-20.45.28:555][903]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-20.45.28:555][903]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-20.45.28:556][903]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.28:556][903]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.45.28:556][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.28:556][903]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.28:556][903]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.45.28:556][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.28:557][903]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.28:557][903]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.45.28:557][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.28:557][903]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.28:557][903]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.45.28:557][903]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.28:557][903]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.45.28:557][903]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.28:557][903]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.45.28:557][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.28:557][903]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-20.45.28:557][903]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.28:557][903]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.28:560][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Disabled [2020.06.10-20.45.28:608][906]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.28:608][906]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.28:822][918]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.45.29:142][936]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.45.29:142][936]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.29:142][936]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.45.29:142][936]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.29:145][936]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.29:145][936]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.29:145][936]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.45.29:145][936]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.29:145][936]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.29:145][936]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.45.29:146][936]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.29:146][936]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.45.29:146][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.29:146][936]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.45.29:146][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.29:211][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.06.10-20.45.29:214][940]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.29:215][940]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.45.29:215][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.29:215][940]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.29:215][940]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.45.29:215][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.29:215][940]Interaction: Interaction time: 1.500000 [2020.06.10-20.45.29:215][940]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob AnimTag_StrafeLeft. [2020.06.10-20.45.29:215][940]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.06.10-20.45.29:215][940]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.45.29:215][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.30:612][ 16]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.45.30:728][ 22]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.45.30:730][ 22]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.06.10-20.45.30:782][ 25]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.45.30:782][ 25]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.45.30:782][ 25]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.45.30:782][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.30:819][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.06.10-20.45.30:821][ 27]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.30:821][ 27]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.45.30:821][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.30:821][ 27]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.06.10-20.45.30:821][ 27]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.30:821][ 27]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.45.30:821][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.30:822][ 27]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.30:822][ 27]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.45.30:822][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.30:822][ 27]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.30:822][ 27]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.45.30:822][ 27]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.30:822][ 27]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.45.30:822][ 27]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.30:822][ 27]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.45.30:822][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.30:822][ 27]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.45.30:822][ 27]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.30:822][ 27]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.30:825][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.06.10-20.45.30:892][ 31]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.06.10-20.45.31:553][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.06.10-20.45.31:553][ 67]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.31:553][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.06.10-20.45.31:553][ 67]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.31:555][ 67]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.31:555][ 67]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.31:555][ 67]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.45.31:555][ 67]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.31:555][ 67]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.31:555][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.06.10-20.45.31:555][ 67]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.31:556][ 67]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.45.31:556][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.31:556][ 67]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.45.31:556][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.31:556][ 67]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.45.31:660][ 73]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.10-20.45.31:662][ 73]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.31:662][ 73]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.45.31:662][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.31:662][ 73]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.31:662][ 73]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.45.31:662][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.31:662][ 73]Interaction: Interaction time: 2.000000 [2020.06.10-20.45.31:662][ 73]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: DamageGenerator Bob. [2020.06.10-20.45.31:662][ 73]LogSM: Error: Play Update Montage AM_TW_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.10-20.45.31:662][ 73]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.45.31:662][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.31:715][ 76]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.45.33:290][163]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-20.45.33:290][163]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-20.45.33:290][163]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-20.45.33:290][163]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: HookIdle. [2020.06.10-20.45.33:290][163]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.45.33:290][163]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-20.45.33:398][169]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.45.33:652][183]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.45.33:654][183]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.10-20.45.33:726][187]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.06.10-20.45.33:726][187]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-20.45.33:728][187]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.33:728][187]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.45.33:728][187]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.45.33:728][187]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.45.33:728][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.33:728][187]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.45.33:728][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.33:729][187]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.33:729][187]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.45.33:729][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.33:766][189]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.10-20.45.33:768][189]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.33:768][189]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.45.33:768][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.33:768][189]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.33:768][189]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.45.33:768][189]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.33:768][189]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.45.33:768][189]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.33:768][189]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.45.33:768][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.33:768][189]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.06.10-20.45.33:768][189]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.33:768][189]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.33:771][189]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.10-20.45.34:637][237]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.10-20.45.34:672][239]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.45.34:673][239]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.45.34:674][239]GameFlow: OnRep_BegunPlayFenceGuid 057EA2D6-08D8-0D7F-39FA-15A81D2B10E8 [2020.06.10-20.45.34:674][239]GameFlow: BegunPlayFenceGuid 057EA2D6-08D8-0D7F-39FA-15A81D2B10E8 [2020.06.10-20.45.34:675][239]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000032 seconds [2020.06.10-20.45.34:675][239]GameFlow: ACollectable::BeginPlay [2020.06.10-20.45.34:675][239]GameFlow: BegunPlayFenceGuid 057EA2D6-08D8-0D7F-39FA-15A81D2B10E8 [2020.06.10-20.45.34:676][239]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.45.34:677][239]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.45.34:677][239]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.45.34:677][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.34:692][240]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.34:692][240]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.45.34:692][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.34:692][240]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.34:692][240]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Injured AnimTag_Male. [2020.06.10-20.45.34:692][240]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.45.34:692][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.36:661][349]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.36:661][349]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.45.36:661][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.36:661][349]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.36:661][349]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.45.36:661][349]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.36:661][349]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.45.36:661][349]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.36:661][349]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.45.36:661][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.36:661][349]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_2] [2020.06.10-20.45.36:661][349]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.36:661][349]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.41:825][636]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.45.41:825][636]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.45.41:825][636]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.45.41:825][636]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.45.41:825][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.41:825][636]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.45.41:825][636]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.45.41:825][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.41:842][637]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.45.41:842][637]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.45.41:842][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.41:842][637]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.45.41:842][637]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.45.41:842][637]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.41:842][637]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.45.41:842][637]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.41:842][637]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.45.41:842][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.41:842][637]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.45.41:842][637]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.41:842][637]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.45.41:842][637]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.41:843][637]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.45.41:914][641]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.45.41:914][641]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.301822 [2020.06.10-20.45.41:922][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-20.45.41:927][641]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.45.42:000][645]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-20.45.42:000][645]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.42:000][645]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-20.45.42:000][645]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.42:003][645]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.42:003][645]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.42:003][645]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.45.42:003][645]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.42:003][645]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.42:003][645]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-20.45.42:003][645]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.42:003][645]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.45.42:003][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.42:003][645]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.45.42:003][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.42:038][647]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.42:038][647]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.45.42:038][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.42:038][647]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.42:038][647]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.45.42:038][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.42:038][647]Interaction: Interaction time: 0.000000 [2020.06.10-20.45.42:038][647]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: ItemCollect AnimTag_Injured AnimTag_Male. [2020.06.10-20.45.42:038][647]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.10-20.45.42:038][647]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.45.42:038][647]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.45.42:038][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.42:094][650]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=155.593 [2020.06.10-20.45.42:275][660]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.45.42:275][660]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.42:275][660]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.06.10-20.45.42:275][660]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.42:275][660]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_2] [2020.06.10-20.45.42:275][660]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.42:296][662]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA4743C0] Result: '1' k_EResultOK (success) [2020.06.10-20.45.42:296][662]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA4743C0]' succeeded in 0.379885 seconds [2020.06.10-20.45.42:320][663]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA4743C0] Result: '1' k_EResultOK (success) [2020.06.10-20.45.42:353][664]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.422808 seconds [2020.06.10-20.45.42:353][664]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.45.42:375][665]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.45.42:375][665]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.42:375][665]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.10-20.45.42:375][665]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.42:375][665]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.06.10-20.45.42:375][665]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.42:501][672]GameFlow: Collected received : BP_Medkit_002_C_0. [2020.06.10-20.45.42:501][672]GameFlow: AddToInventory received : BP_Medkit_002_C_0. [2020.06.10-20.45.42:678][682]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 24.145779 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.45.42:734][685]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.45.42:734][685]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.42:734][685]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.06.10-20.45.42:734][685]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.42:734][685]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_2] [2020.06.10-20.45.42:734][685]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.42:752][686]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.45.43:002][700]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.45.43:080][704]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.43:080][704]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.45.43:080][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.43:080][704]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.43:080][704]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.45.43:080][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.43:080][704]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.43:080][704]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.45.43:080][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.43:080][704]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.43:080][704]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.45.43:080][704]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.43:080][704]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.45.43:080][704]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.43:080][704]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.45.43:080][704]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.45.43:080][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.43:081][704]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-20.45.43:081][704]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.43:081][704]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.45:114][816]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-20.45.45:114][816]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.45:114][816]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-20.45.45:115][816]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.45:115][816]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.45.45:116][816]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.45.45:116][816]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Capon3_456, Originating Player: BP_CamperMale05_Character_C_0 - Capon3_456, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 50.000000, Lifetime Duration: 50.000000 [2020.06.10-20.45.45:116][816]LogStreaming: Flushing async loaders. [2020.06.10-20.45.45:117][816]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.45.45:117][816]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_0 - Capon3_456, Originating Player: BP_CamperMale05_Character_C_0 - Capon3_456, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.45.45:120][816]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.45:120][816]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.45:120][816]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.45.45:120][816]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.45:120][816]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.45:120][816]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-20.45.45:120][816]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.45:120][816]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.45.45:120][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.45:120][816]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.45.45:121][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.45:154][818]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.45:154][818]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.45.45:155][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.45:155][818]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.45:155][818]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.45.45:155][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.45:155][818]Interaction: Interaction time: 0.500000 [2020.06.10-20.45.45:155][818]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.45.45:155][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.45:678][846]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_0 - Capon3_456, Originating Player: BP_CamperMale05_Character_C_0 - Capon3_456, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.45.45:682][846]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.45:682][846]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.45.45:682][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.45:682][846]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.45:682][846]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.45.45:682][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.45:682][846]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.45:682][846]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.45.45:682][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.45:682][846]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.45:682][846]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.45.45:682][846]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.45:682][846]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.45.45:682][846]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.45:682][846]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.45.45:682][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.45:682][846]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-20.45.45:682][846]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.45:682][846]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.46:126][870]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-20.45.46:126][870]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.46:126][870]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-20.45.46:126][870]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.46:128][870]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.46:128][870]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.46:128][870]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.45.46:128][870]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.46:128][870]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.46:128][870]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-20.45.46:128][870]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.46:128][870]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.45.46:128][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.46:128][870]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.45.46:128][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.46:144][871]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.45.46:222][875]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-20.45.46:222][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Enabled [2020.06.10-20.45.46:224][875]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.46:224][875]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.45.46:224][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.46:224][875]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.46:224][875]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.45.46:224][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.46:224][875]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.45.46:224][875]Interaction: Interaction time: 1.000000 [2020.06.10-20.45.46:224][875]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.06.10-20.45.46:224][875]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale11_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.10-20.45.46:224][875]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.06.10-20.45.46:224][875]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.10-20.45.46:224][875]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.45.46:224][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.46:240][876]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.45.46:260][877]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-20.45.46:260][877]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-20.45.46:260][877]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-20.45.46:260][877]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: UnhookIn. [2020.06.10-20.45.46:260][877]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.45.46:260][877]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-20.45.46:315][880]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.46:315][880]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.46:315][880]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.45.46:615][897]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.45.47:218][931]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Disabled [2020.06.10-20.45.47:285][935]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - JRodriguez17, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.45.47:287][935]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.45.47:288][935]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.45.47:288][935]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.45.47:288][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.47:320][937]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.47:320][937]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.45.47:320][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.47:320][937]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.45.47:320][937]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-20.45.47:321][937]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-20.45.47:321][937]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.10-20.45.47:321][937]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: UnhookOut. [2020.06.10-20.45.47:321][937]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.45.47:321][937]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-20.45.47:321][937]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.47:321][937]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.06.10-20.45.47:321][937]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.45.47:321][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.47:392][941]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.107981 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.06.10-20.45.47:393][941]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-20.45.47:393][941]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-20.45.47:394][941]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-20.45.47:394][941]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-20.45.47:443][944]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=160.942 [2020.06.10-20.45.48:758][ 15]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-20.45.48:758][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Enabled [2020.06.10-20.45.48:761][ 15]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.48:761][ 15]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.45.48:761][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.48:761][ 15]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.45.48:761][ 15]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.48:761][ 15]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.45.48:761][ 15]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.48:761][ 15]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.45.48:761][ 15]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.48:762][ 15]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.45.48:762][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.48:762][ 15]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.45.48:762][ 15]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-20.45.48:762][ 15]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.48:762][ 15]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.48:765][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Disabled [2020.06.10-20.45.48:850][ 20]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-20.45.48:850][ 20]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.48:851][ 20]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-20.45.48:851][ 20]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.48:852][ 20]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.48:852][ 20]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.48:853][ 20]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.48:853][ 20]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.48:853][ 20]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.45.48:853][ 20]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.48:853][ 20]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.48:853][ 20]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-20.45.48:853][ 20]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.48:853][ 20]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.45.48:853][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.48:853][ 20]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Male. [2020.06.10-20.45.48:853][ 20]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.45.48:853][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.49:713][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.45.49:713][ 69]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.49:713][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.45.49:713][ 69]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.49:717][ 69]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.49:717][ 69]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.49:717][ 69]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.45.49:717][ 69]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.49:717][ 69]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.49:717][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.45.49:717][ 69]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.49:717][ 69]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.45.49:717][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.49:717][ 69]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.45.49:717][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.49:784][ 73]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.06.10-20.45.49:786][ 73]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.49:786][ 73]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.45.49:786][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.49:786][ 73]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.49:786][ 73]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.45.49:786][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.49:786][ 73]Interaction: Interaction time: 3.000000 [2020.06.10-20.45.49:786][ 73]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob. [2020.06.10-20.45.49:787][ 73]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.06.10-20.45.49:787][ 73]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.45.49:787][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.49:900][ 79]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.49:900][ 79]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.45.49:900][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.49:900][ 79]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.49:900][ 79]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.10-20.45.49:900][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.49:918][ 80]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.49:918][ 80]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.49:918][ 80]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.45.49:918][ 80]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.49:918][ 80]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.45.49:918][ 80]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.49:918][ 80]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.45.49:918][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.49:918][ 80]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-20.45.49:918][ 80]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.49:918][ 80]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.50:392][106]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.45.50:392][106]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.50:392][106]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.45.50:392][106]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.50:392][106]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.10-20.45.50:395][106]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.50:395][106]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.50:395][106]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.45.50:395][106]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.50:395][106]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.50:395][106]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.45.50:395][106]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.50:395][106]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.45.50:395][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.50:395][106]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.45.50:395][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.50:426][108]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.45.50:500][112]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.50:500][112]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.50:555][115]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-20.45.50:557][115]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.50:557][115]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.45.50:557][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.50:557][115]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.45.50:557][115]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.45.50:557][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.50:557][115]Interaction: Interaction time: 12.800000 [2020.06.10-20.45.50:557][115]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.45.50:557][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.50:594][117]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.45.52:794][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.06.10-20.45.52:860][245]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.52:860][245]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.45.52:860][245]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.45.52:860][245]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.45.52:860][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.52:861][245]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.45.52:861][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.52:861][245]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob. [2020.06.10-20.45.52:861][245]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.45.52:861][245]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.52:861][245]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.45.52:861][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.52:888][247]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CloakStalkPerSecond Value: 7.012762 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.06.10-20.45.52:888][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.06.10-20.45.52:892][247]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.52:892][247]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.45.52:892][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.52:892][247]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.52:892][247]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.45.52:892][247]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.52:892][247]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.45.52:892][247]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.52:892][247]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.45.52:892][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.52:892][247]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.45.52:892][247]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.52:892][247]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.52:895][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.06.10-20.45.52:922][249]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.06.10-20.45.53:892][308]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.06.10-20.45.57:383][508]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.57:383][508]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.45.57:638][523]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.567736 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.10-20.45.57:767][531]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakAttack Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale05_Character_C_0 [2020.06.10-20.45.57:767][531]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale05_Character_C_0 [2020.06.10-20.45.57:768][531]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: BP_CamperMale05_Character_C_0 [2020.06.10-20.45.57:768][531]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.10-20.45.57:768][531]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Male. [2020.06.10-20.45.57:768][531]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.873887 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.10-20.45.57:772][531]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Capon3_456]: On [2020.06.10-20.45.57:831][535]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.06.10-20.45.58:960][604]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-20.45.58:960][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.58:960][604]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-20.45.58:960][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.58:960][604]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-20.45.58:960][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.58:960][604]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-20.45.58:960][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.58:960][604]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-20.45.58:960][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.58:960][604]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-20.45.58:960][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.59:026][608]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.45.59:026][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.59:026][608]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.45.59:026][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.59:026][608]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.45.59:026][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.59:026][608]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.45.59:026][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.59:026][608]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.45.59:026][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.59:026][608]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.45.59:026][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.59:026][608]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.45.59:026][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.59:045][609]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.45.59:069][610]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.45.59:069][610]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.59:069][610]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.45.59:069][610]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.59:069][610]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.45.59:069][610]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.59:069][610]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.45.59:069][610]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.59:069][610]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.45.59:069][610]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.59:069][610]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.45.59:069][610]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.59:069][610]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.45.59:069][610]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.59:193][617]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.45.59:193][617]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.59:193][617]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.45.59:194][617]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.59:196][617]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.45.59:196][617]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.45.59:196][617]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.45.59:196][617]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.45.59:196][617]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.45.59:196][617]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.45.59:196][617]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.59:196][617]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.45.59:196][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.59:196][617]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.45.59:196][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.59:197][617]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.45.59:212][618]LogDBDPlayerMovement: StopSnapping Final Location (6071.623047 1326.493530 90.009514) [2020.06.10-20.45.59:212][618]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.45.59:272][621]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.45.59:272][621]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.45.59:272][621]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.10-20.45.59:275][621]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.45.59:275][621]LogDBDPlayerMovement: StopSnapping Final Location (6071.623047 1326.493530 87.859558) [2020.06.10-20.45.59:275][621]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.45.59:275][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.59:275][621]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.45.59:275][621]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.45.59:275][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.59:275][621]Interaction: Interaction time: 5.186774 [2020.06.10-20.45.59:275][621]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.45.59:275][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.45.59:770][647]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Capon3_456]: Off [2020.06.10-20.46.01:013][722]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.01:013][722]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.01:440][747]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-20.46.01:440][747]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.01:440][747]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-20.46.01:440][747]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.01:442][747]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.01:442][747]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.01:442][747]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.46.01:442][747]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.46.01:442][747]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.01:442][747]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-20.46.01:442][747]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.01:443][747]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.46.01:443][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.01:443][747]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: SurvivorPickup_In Bob. [2020.06.10-20.46.01:443][747]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup_In Bob AnimTag_Male AnimTag_Follower. [2020.06.10-20.46.01:443][747]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.46.01:443][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.01:443][747]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_02_C_0] [2020.06.10-20.46.01:474][749]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.46.01:542][753]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015312 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.06.10-20.46.01:543][753]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.46.01:545][753]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.46.01:545][753]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.46.01:545][753]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.46.01:545][753]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.46.01:545][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.01:545][753]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.46.01:545][753]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.46.01:545][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.01:546][753]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.46.01:547][753]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.46.01:547][753]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.46.01:547][753]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.46.01:547][753]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.46.01:547][753]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.46.01:547][753]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.46.01:548][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-20.46.01:560][754]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.46.01:560][754]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.46.01:560][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.01:560][754]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.46.01:560][754]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.46.01:560][754]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.46.01:560][754]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.46.01:560][754]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.46.01:560][754]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.46.01:560][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.01:560][754]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.46.01:560][754]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.01:560][754]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.46.01:560][754]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.01:560][754]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.46.01:574][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-20.46.01:613][757]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.01:613][757]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.46.01:613][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.01:613][757]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.01:613][757]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.46.01:613][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.01:616][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-20.46.01:648][759]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.01:649][759]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.46.01:649][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.01:649][759]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.01:649][759]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.46.01:649][759]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.46.01:649][759]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.46.01:649][759]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.46.01:649][759]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.46.01:649][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.01:649][759]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [EndInteraction Called] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.46.01:649][759]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.01:649][759]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.01:678][761]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-20.46.01:773][766]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.01:773][766]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.01:774][766]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.46.01:814][768]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.01:814][768]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.46.01:814][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.01:814][768]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.01:814][768]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.46.01:814][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.01:814][768]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_02_C_0] [2020.06.10-20.46.01:814][768]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale05_Character_C_0. [2020.06.10-20.46.01:814][768]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-20.46.01:814][768]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-20.46.01:814][768]Interaction: Interaction time: 2.700000 [2020.06.10-20.46.01:814][768]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: SurvivorPickup Bob AnimTag_Carry. [2020.06.10-20.46.01:814][768]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup Bob AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-20.46.01:814][768]LogSM: Error: Play Update Montage AM_TW_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.10-20.46.01:814][768]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to True [2020.06.10-20.46.01:815][768]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.46.01:815][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.01:888][772]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.01:888][772]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.02:009][778]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.46.02:010][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.02:010][778]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.46.02:010][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.02:010][778]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.46.02:010][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.02:010][778]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.46.02:010][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.02:010][778]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.46.02:010][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.02:010][778]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.46.02:010][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.02:010][778]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.46.02:010][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.02:024][779]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_PickUP [2020.06.10-20.46.02:050][780]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.46.02:050][780]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.02:051][780]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.46.02:051][780]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.02:051][780]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.46.02:051][780]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.02:051][780]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.46.02:051][780]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.02:051][780]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.46.02:051][780]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.02:051][780]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.46.02:051][780]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.02:051][780]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.46.02:051][780]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.02:104][783]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-20.46.02:104][783]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.02:104][783]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-20.46.02:104][783]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.02:121][784]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-20.46.02:121][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.02:121][784]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-20.46.02:121][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.02:121][784]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-20.46.02:121][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.02:121][784]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-20.46.02:121][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.02:392][799]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - JRodriguez17, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.46.02:409][800]GameFlow: Daily Ritual Handler : 0.313820 progress added to Ritual DR_healother, by event GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent or DBDScore_Count, totalling 1.174391 out of threshold 3.000000 [2020.06.10-20.46.02:409][800]GameFlow: Ritual tracks game event : GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent [2020.06.10-20.46.02:409][800]GameFlow: Ritual tracks game event : GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent.GeneratorsComplete [2020.06.10-20.46.02:409][800]GameFlow: Ritual tracks game event : GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent.EndGame [2020.06.10-20.46.02:409][800]GameFlow: Ritual tracks game event : GameEvent.HealFromDying [2020.06.10-20.46.02:409][800]GameFlow: Ritual tracks game event : GameEvent.HealFromDying.PostExit [2020.06.10-20.46.02:409][800]GameFlow: Ritual tracks game event : GameEvent.ScoreEvent.Camper.Heal.Other.Medkit.Percent [2020.06.10-20.46.02:409][800]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.46.02:409][800]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.313820 [2020.06.10-20.46.02:712][817]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A37025F430] Result: '1' k_EResultOK (success) [2020.06.10-20.46.02:712][817]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A37025F430]' succeeded in 0.293825 seconds [2020.06.10-20.46.02:975][830]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A37025F430] Result: '1' k_EResultOK (success) [2020.06.10-20.46.02:996][831]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.580170 seconds [2020.06.10-20.46.04:111][893]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-20.46.04:111][893]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.04:111][893]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-20.46.04:111][893]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.04:113][893]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.04:113][893]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.04:113][893]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.46.04:113][893]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.46.04:113][893]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.04:113][893]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-20.46.04:113][893]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.04:113][893]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.46.04:113][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.04:113][893]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.46.04:113][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.04:145][895]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.46.04:218][899]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.46.04:220][899]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.04:220][899]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.46.04:220][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.04:220][899]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.04:220][899]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.46.04:220][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.04:220][899]Interaction: Interaction time: 69.372749 [2020.06.10-20.46.04:220][899]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.46.04:220][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.04:220][899]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.46.04:221][899]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.46.04:466][913]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.46.04:520][916]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.04:520][916]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.46.04:520][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.04:520][916]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-20.46.04:520][916]LogAkAudio: Warning: [BP_Slasher_Character_02_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-20.46.04:520][916]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.04:520][916]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.46.04:520][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.04:520][916]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.04:520][916]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.46.04:520][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.04:520][916]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.04:520][916]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.46.04:520][916]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.46.04:520][916]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.46.04:520][916]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.46.04:520][916]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to False [2020.06.10-20.46.04:520][916]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.46.04:520][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.04:520][916]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-20.46.04:520][916]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.04:521][916]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.08:131][125]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.10-20.46.08:131][125]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.08:179][128]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.10-20.46.08:179][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.08:179][128]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-20.46.08:179][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.08:212][130]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.10-20.46.08:212][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.08:212][130]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.10-20.46.08:212][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.08:296][135]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.46.08:686][158]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.10-20.46.08:687][158]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.08:687][158]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.10-20.46.08:687][158]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.08:687][158]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.10-20.46.08:687][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.08:687][158]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.10-20.46.08:687][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.08:687][158]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.10-20.46.08:687][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.08:707][159]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.46.08:745][161]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.10-20.46.08:745][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.08:762][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.10-20.46.08:762][162]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.08:762][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.10-20.46.08:762][162]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.08:762][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.10-20.46.08:762][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.08:762][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-20.46.08:762][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.08:794][164]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.46.08:794][164]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.46.08:903][170]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.46.09:316][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.10-20.46.09:316][194]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.09:316][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.10-20.46.09:316][194]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.09:332][195]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.10-20.46.09:332][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.09:332][195]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-20.46.09:332][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.09:393][198]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.10-20.46.09:393][198]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.09:797][221]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.46.09:797][221]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.46.10:000][232]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 155 [2020.06.10-20.46.10:784][277]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.46.10:784][277]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.46.10:784][277]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.46.10:784][277]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-20.46.10:810][278]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.46.14:791][503]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.46.14:791][503]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.14:791][503]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.46.14:792][503]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.14:794][503]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.14:794][503]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.14:794][503]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.46.14:794][503]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.46.14:794][503]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.14:794][503]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.46.14:794][503]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.14:794][503]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.46.14:794][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.14:794][503]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.06.10-20.46.14:794][503]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.06.10-20.46.14:794][503]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: HookSetup Bob AnimTag_Carry. [2020.06.10-20.46.14:794][503]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookSetup Bob AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-20.46.14:794][503]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.46.14:794][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.14:826][505]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.46.15:061][518]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Enabled [2020.06.10-20.46.15:064][518]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.15:064][518]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.46.15:064][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.15:064][518]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.15:064][518]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.46.15:064][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.15:064][518]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamper Bob AnimTag_Carry AnimTag_Male. [2020.06.10-20.46.15:064][518]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-20.46.15:064][518]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-20.46.15:064][518]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.46.15:064][518]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookCamper Bob AnimTag_Carry. [2020.06.10-20.46.15:064][518]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.46.15:064][518]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bob AnimTag_Carry AnimTag_Follower [2020.06.10-20.46.15:064][518]Interaction: Interaction time: 1.500000 [2020.06.10-20.46.15:064][518]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: HookCamper Bob AnimTag_Carry. [2020.06.10-20.46.15:064][518]LogSM: Error: Play Update Montage AM_TW_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.10-20.46.15:064][518]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.46.15:064][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.15:065][518]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Hook_IN [2020.06.10-20.46.15:088][519]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.46.16:575][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Disabled [2020.06.10-20.46.16:646][605]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.46.16:646][605]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.46.16:646][605]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.46.16:646][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.16:646][605]LogAkAudio: Warning: [BP_Slasher_Character_02_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-20.46.16:646][605]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-20.46.16:647][605]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.46.16:676][607]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale05_Character_C_0 [2020.06.10-20.46.16:677][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Enabled [2020.06.10-20.46.16:678][607]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-20.46.16:678][607]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-20.46.16:679][607]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-20.46.16:679][607]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookCamperOut. [2020.06.10-20.46.16:679][607]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-20.46.16:679][607]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-20.46.16:679][607]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.10-20.46.16:681][607]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.16:681][607]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.46.16:681][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.16:681][607]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.16:681][607]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.46.16:681][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.16:681][607]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.16:681][607]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.46.16:681][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.16:681][607]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.16:681][607]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.46.16:681][607]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.46.16:681][607]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.46.16:681][607]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.46.16:681][607]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.46.16:681][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.16:681][607]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.46.16:681][607]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.16:681][607]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.16:684][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Disabled [2020.06.10-20.46.16:698][608]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Capon3_456, Originating Player: BP_CamperMale05_Character_C_0 - Capon3_456, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.46.16:700][608]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.16:700][608]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.17:074][629]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.46.17:075][629]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.17:075][629]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.46.17:075][629]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.17:077][629]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.17:077][629]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.17:077][629]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.46.17:077][629]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.46.17:077][629]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.17:077][629]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.46.17:077][629]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.17:077][629]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.46.17:077][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.17:077][629]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.46.17:077][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.17:143][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.06.10-20.46.17:146][633]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.17:146][633]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.46.17:146][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.17:146][633]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.17:146][633]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.46.17:146][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.17:146][633]Interaction: Interaction time: 1.500000 [2020.06.10-20.46.17:146][633]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.06.10-20.46.17:146][633]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.06.10-20.46.17:146][633]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.46.17:146][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.18:533][707]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.46.18:640][713]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.46.18:642][713]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.06.10-20.46.18:713][717]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.18:713][717]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.46.18:713][717]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.46.18:713][717]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.46.18:713][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.18:713][717]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.46.18:713][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.18:713][717]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob AnimTag_StrafeLeft. [2020.06.10-20.46.18:713][717]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.18:713][717]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.46.18:713][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.18:743][719]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.06.10-20.46.18:745][719]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.18:745][719]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.46.18:745][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.18:745][719]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.18:745][719]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.46.18:745][719]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.46.18:745][719]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.46.18:746][719]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.46.18:746][719]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.46.18:746][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.18:746][719]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.46.18:746][719]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.18:746][719]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.18:748][719]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.06.10-20.46.18:783][721]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.06.10-20.46.19:223][744]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.10-20.46.19:223][744]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.46.19:326][750]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.46.19:326][750]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-20.46.20:674][822]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.936821 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.46.20:785][828]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.20:785][828]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.46.20:785][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.20:786][828]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.20:786][828]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.46.20:786][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.20:788][828]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-20.46.20:805][829]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.20:805][829]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.46.20:806][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.20:806][829]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.20:806][829]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.46.20:806][829]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.46.20:806][829]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.46.20:806][829]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.46.20:806][829]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.46.20:806][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.20:806][829]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-20.46.20:806][829]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.20:806][829]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.21:405][862]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-20.46.21:405][862]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-20.46.21:405][862]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-20.46.21:405][862]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookIdle. [2020.06.10-20.46.21:405][862]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.46.21:405][862]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-20.46.21:438][864]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-20.46.21:438][864]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-20.46.21:438][864]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookReactionIn. [2020.06.10-20.46.21:438][864]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.10-20.46.21:438][864]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.06.10-20.46.21:608][873]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 16.563164 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.46.22:316][912]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-20.46.22:316][912]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-20.46.22:316][912]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookReaction. [2020.06.10-20.46.22:316][912]AnimLeader: BP_Entity_C_4 Requested to Play: HookReaction AnimTag_Follower. [2020.06.10-20.46.22:316][912]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.06.10-20.46.22:805][939]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-20.46.22:805][939]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-20.46.22:805][939]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookReactionOut. [2020.06.10-20.46.22:805][939]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.10-20.46.22:805][939]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.06.10-20.46.23:143][956]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.46.23:143][956]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.23:143][956]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.46.23:143][956]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.23:145][956]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.23:145][956]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.23:145][956]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.46.23:145][956]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.46.23:145][956]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.23:145][956]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.46.23:145][956]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.23:145][956]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.46.23:145][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.23:145][956]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.46.23:145][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.23:179][958]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.23:179][958]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.46.23:179][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.23:179][958]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.23:179][958]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.46.23:179][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.23:179][958]Interaction: Interaction time: 0.000000 [2020.06.10-20.46.23:179][958]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.46.23:180][958]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.46.23:180][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.23:391][970]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-20.46.23:391][970]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.23:391][970]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-20.46.23:391][970]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.23:393][970]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.23:393][970]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.23:393][970]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.46.23:393][970]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.46.23:393][970]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.23:393][970]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-20.46.23:393][970]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.23:393][970]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.46.23:393][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.23:393][970]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.46.23:393][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.23:410][971]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.46.23:478][975]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.10-20.46.23:480][975]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.23:481][975]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.46.23:481][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.23:481][975]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.23:481][975]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.46.23:481][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.23:481][975]Interaction: Interaction time: 2.000000 [2020.06.10-20.46.23:481][975]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: DamageGenerator Bob. [2020.06.10-20.46.23:481][975]LogSM: Error: Play Update Montage AM_TW_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.10-20.46.23:481][975]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.46.23:481][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.23:500][976]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.46.24:315][ 21]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-20.46.24:315][ 21]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-20.46.24:315][ 21]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookStruggle. [2020.06.10-20.46.24:316][ 21]AnimLeader: BP_Entity_C_4 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.10-20.46.24:316][ 21]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.06.10-20.46.24:316][ 21]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.46.24:318][ 21]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-20.46.24:864][ 51]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=198.361 [2020.06.10-20.46.25:222][ 70]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.46.25:477][ 83]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.46.25:503][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.10-20.46.25:554][ 87]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.06.10-20.46.25:554][ 87]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-20.46.25:556][ 87]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.46.25:556][ 87]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.46.25:556][ 87]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.46.25:556][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.25:596][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.10-20.46.25:598][ 89]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.25:598][ 89]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.46.25:598][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.25:598][ 89]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.25:598][ 89]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.46.25:598][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.25:598][ 89]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.25:598][ 89]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.46.25:598][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.25:598][ 89]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.25:598][ 89]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.46.25:598][ 89]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.46.25:598][ 89]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.46.25:598][ 89]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.46.25:598][ 89]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.46.25:598][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.25:598][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-20.46.25:598][ 89]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.25:598][ 89]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.25:601][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.10-20.46.29:859][316]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=203.357 [2020.06.10-20.46.34:913][581]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.46.34:913][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.34:913][581]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.46.34:913][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.34:913][581]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.46.34:913][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.34:913][581]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.46.34:913][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.34:936][582]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.46.34:949][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-20.46.34:949][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.34:949][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.10-20.46.34:949][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.34:949][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.10-20.46.34:949][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.34:949][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.10-20.46.34:949][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.34:949][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.10-20.46.34:949][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.34:949][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.10-20.46.34:949][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.34:949][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.10-20.46.34:949][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.35:062][589]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.46.35:062][589]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.35:062][589]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.46.35:062][589]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.35:064][589]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.46.35:064][589]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.46.35:064][589]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.46.35:064][589]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.46.35:064][589]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.46.35:064][589]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.46.35:065][589]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.35:065][589]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.46.35:065][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.35:065][589]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.46.35:065][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.35:065][589]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.46.35:065][589]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.46.35:065][589]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.35:065][589]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.46.35:065][589]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.35:124][592]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.10-20.46.35:124][592]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.35:124][592]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-20.46.35:124][592]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.35:179][595]LogDBDPlayerMovement: StopSnapping Final Location (2662.484863 6202.246094 87.859283) [2020.06.10-20.46.35:179][595]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.46.35:213][597]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.35:213][597]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.46.35:213][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.35:213][597]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.35:213][597]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.46.35:213][597]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.46.35:213][597]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.46.35:213][597]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.46.35:213][597]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.46.35:213][597]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.46.35:214][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.35:214][597]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.46.35:214][597]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.35:214][597]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.35:231][598]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.46.35:231][598]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.35:233][598]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.46.35:233][598]LogDBDPlayerMovement: StopSnapping Final Location (2662.815186 6201.137207 87.859283) [2020.06.10-20.46.35:233][598]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.46.35:233][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.35:233][598]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.46.35:233][598]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.46.35:233][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.35:233][598]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.46.35:233][598]Interaction: Interaction time: 1.000000 [2020.06.10-20.46.35:233][598]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male. [2020.06.10-20.46.35:233][598]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale05_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale01_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.10-20.46.35:233][598]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male AnimTag_Follower. [2020.06.10-20.46.35:233][598]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 208.710617 [2020.06.10-20.46.35:234][598]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.46.35:234][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.35:304][602]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-20.46.35:305][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Enabled [2020.06.10-20.46.35:342][604]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-20.46.35:342][604]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-20.46.35:342][604]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-20.46.35:342][604]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: UnhookIn. [2020.06.10-20.46.35:342][604]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.46.35:342][604]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-20.46.35:343][604]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.35:343][604]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.35:405][607]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.46.35:645][620]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.46.36:299][653]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-20.46.36:299][653]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.46.36:299][653]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.46.36:299][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.36:302][653]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Disabled [2020.06.10-20.46.36:316][654]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.46.36:316][654]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.46.36:316][654]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.46.36:316][654]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.46.36:316][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.36:316][654]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.46.36:316][654]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-20.46.36:316][654]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-20.46.36:317][654]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.10-20.46.36:317][654]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: UnhookOut. [2020.06.10-20.46.36:317][654]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.46.36:317][654]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-20.46.36:317][654]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.46.36:317][654]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.06.10-20.46.36:317][654]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.46.36:317][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.36:377][657]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_0 - Capon3_456, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.46.36:378][657]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.46.36:378][657]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.06.10-20.46.36:444][660]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale05_Character_C_0 - Capon3_456, Originating Player: BP_CamperMale05_Character_C_0 - Capon3_456, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.46.36:444][660]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.402586 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.06.10-20.46.36:445][660]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-20.46.36:445][660]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-20.46.36:445][660]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-20.46.36:445][660]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.10-20.46.36:699][673]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA2613F0] Result: '1' k_EResultOK (success) [2020.06.10-20.46.36:699][673]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA2613F0]' succeeded in 0.317363 seconds [2020.06.10-20.46.36:723][674]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA2613F0] Result: '1' k_EResultOK (success) [2020.06.10-20.46.36:753][676]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.361752 seconds [2020.06.10-20.46.37:638][721]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.46.37:638][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.37:638][721]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.46.37:638][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.37:638][721]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.46.37:638][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.37:638][721]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.46.37:638][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.37:638][721]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.46.37:638][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.37:638][721]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.46.37:638][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.37:638][721]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.46.37:638][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.37:755][727]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.46.37:755][727]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.46.37:755][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.37:755][727]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-20.46.37:755][727]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.46.37:755][727]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.46.37:755][727]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.46.37:755][727]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.46.37:755][727]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.46.37:755][727]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.46.37:755][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.37:755][727]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-20.46.37:755][727]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.46.37:755][727]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.37:755][727]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.46.37:755][727]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.37:755][727]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.46.37:808][730]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-20.46.37:808][730]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Enabled [2020.06.10-20.46.37:813][730]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Disabled [2020.06.10-20.46.37:874][733]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.37:874][733]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.38:276][753]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.10-20.46.38:276][753]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.38:276][753]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-20.46.38:276][753]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.38:277][753]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.10-20.46.38:277][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.38:277][753]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-20.46.38:277][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.38:293][754]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.10-20.46.38:293][754]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.38:293][754]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-20.46.38:293][754]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.38:348][757]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198302026137 [2020.06.10-20.46.38:350][757]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198302026137, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.46.38:479][763]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-20.46.38:479][763]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.38:479][763]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.10-20.46.38:479][763]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.38:479][763]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.10-20.46.38:479][763]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.38:479][763]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.10-20.46.38:479][763]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.38:479][763]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.10-20.46.38:479][763]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.38:479][763]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.10-20.46.38:479][763]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.38:479][763]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.10-20.46.38:479][763]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.38:756][778]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.46.38:756][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.38:757][778]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.46.38:757][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.38:759][778]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.46.38:760][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.38:760][778]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.46.38:760][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.38:760][778]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.46.38:760][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.38:760][778]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.46.38:760][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.38:760][778]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.46.38:760][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.38:760][778]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.46.38:760][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.38:760][778]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.46.38:760][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.38:894][785]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.46.38:894][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.38:894][785]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.46.38:894][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.38:894][785]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.46.38:894][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.38:894][785]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.46.38:894][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.38:894][785]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.46.38:894][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.38:894][785]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.46.38:894][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.38:894][785]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.46.38:894][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.38:930][787]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.46.38:930][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.38:930][787]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.46.38:930][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.38:930][787]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.46.38:930][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.38:930][787]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.46.38:930][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.38:930][787]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.46.38:930][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.38:930][787]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.46.38:931][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.38:931][787]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.46.38:931][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.39:077][795]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.46.39:077][795]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.39:077][795]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.46.39:077][795]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.39:077][795]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.46.39:077][795]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.39:077][795]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.46.39:077][795]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.39:151][799]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.46.39:151][799]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.39:151][799]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.46.39:151][799]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.39:151][799]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.46.39:151][799]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.39:151][799]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.46.39:151][799]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.39:151][799]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.46.39:151][799]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.39:151][799]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.46.39:151][799]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.39:151][799]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.46.39:151][799]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.39:170][800]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.46.39:170][800]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.39:170][800]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.46.39:170][800]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.39:170][800]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.46.39:170][800]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.39:170][800]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.46.39:170][800]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.39:170][800]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.46.39:170][800]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.39:170][800]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.46.39:170][800]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.39:170][800]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.46.39:170][800]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.41:135][903]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198302026137 [2020.06.10-20.46.41:137][903]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198302026137, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...5D70] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.46.42:272][967]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198366034283 [2020.06.10-20.46.42:284][967]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198366034283, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.46.42:284][967]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ButWhy, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-20.46.43:330][ 25]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=216.827 [2020.06.10-20.46.43:487][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.46.43:487][ 34]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.43:487][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.46.43:487][ 34]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.43:490][ 34]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.43:490][ 34]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.43:490][ 34]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.46.43:490][ 34]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.46.43:490][ 34]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.43:490][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.46.43:490][ 34]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.43:490][ 34]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.46.43:490][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.43:491][ 34]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.46.43:491][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.43:557][ 38]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.06.10-20.46.43:560][ 38]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.43:560][ 38]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.46.43:560][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.43:560][ 38]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.43:560][ 38]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.46.43:560][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.43:560][ 38]Interaction: Interaction time: 3.000000 [2020.06.10-20.46.43:560][ 38]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob. [2020.06.10-20.46.43:560][ 38]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.06.10-20.46.43:560][ 38]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.46.43:560][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.45:553][147]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-20.46.45:554][147]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.45:554][147]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-20.46.45:554][147]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.45:554][147]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.10-20.46.45:556][147]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.45:556][147]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.45:556][147]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.46.45:556][147]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.46.45:556][147]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.45:556][147]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-20.46.45:556][147]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.45:556][147]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.46.45:556][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.45:556][147]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.46.45:557][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.45:557][147]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.46.45:592][149]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.45:592][149]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.45:624][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-20.46.45:626][151]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.45:626][151]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.46.45:626][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.45:626][151]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.45:626][151]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.46.45:626][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.45:626][151]Interaction: Interaction time: 16.000000 [2020.06.10-20.46.45:626][151]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.46.45:626][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.45:662][153]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.46.45:929][168]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.45:929][168]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.46.45:929][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.45:929][168]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.45:929][168]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.46.45:929][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.45:933][168]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-20.46.45:965][170]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.45:965][170]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.46.45:965][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.45:965][170]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.45:965][170]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.46.45:965][170]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.46.45:965][170]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.46.45:965][170]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.46.45:965][170]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.46.45:965][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.45:966][170]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-20.46.45:966][170]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.45:966][170]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.45:996][172]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-20.46.46:019][173]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.46:019][173]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.46:355][192]GameFlow: Quest event evaluator received: GameEvent.ScoreEvent.Camper.SafeUnhook [2020.06.10-20.46.46:561][203]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.06.10-20.46.46:621][206]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.46:621][206]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.46.46:621][206]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.46.46:621][206]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.46.46:621][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.46:621][206]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.46.46:622][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.46:622][206]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob. [2020.06.10-20.46.46:622][206]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.46.46:622][206]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.46:622][206]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.46.46:622][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.46:658][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.06.10-20.46.46:660][208]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.46:660][208]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.46.46:660][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.46:660][208]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.46:660][208]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.46.46:660][208]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.46.46:660][208]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.46.46:661][208]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.46.46:661][208]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.46.46:661][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.46:661][208]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.46.46:661][208]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.46:661][208]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.46:664][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.06.10-20.46.46:700][210]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.06.10-20.46.48:060][285]Interaction: Player [BP_CamperMale11_Character_C_0] is in chase. [2020.06.10-20.46.48:278][297]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=221.776 [2020.06.10-20.46.48:529][311]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.48:529][311]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.48:633][317]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakAttack Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.10-20.46.48:634][317]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.10-20.46.48:634][317]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.46.48:634][317]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Injured AnimTag_Male. [2020.06.10-20.46.48:640][317]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - CometTheOdd]: On [2020.06.10-20.46.49:063][341]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.06.10-20.46.50:625][424]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - CometTheOdd]: Off [2020.06.10-20.46.51:463][470]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_0 - Capon3_456, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.46.51:858][491]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.267146 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.46.51:914][494]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.51:914][494]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.46.52:393][521]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-20.46.52:393][521]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.52:393][521]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-20.46.52:393][521]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.52:395][521]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.52:395][521]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.52:395][521]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.46.52:395][521]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.46.52:395][521]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.52:395][521]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-20.46.52:395][521]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.52:395][521]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.46.52:395][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.52:395][521]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.46.52:395][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.52:432][523]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.46.52:528][528]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.46.52:529][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-20.46.52:531][528]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.52:531][528]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.46.52:531][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.52:531][528]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.52:531][528]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.46.52:531][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.52:531][528]Interaction: Interaction time: 52.810921 [2020.06.10-20.46.52:531][528]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.46.52:531][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.52:532][528]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.46.52:904][548]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.100197 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.10-20.46.54:551][635]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.543242 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.10-20.46.54:551][635]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.46.54:568][636]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.06.10-20.46.54:977][658]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.979185 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.46.55:010][660]Interaction: Player [BP_CamperMale11_Character_C_0] is not in chase anymore. [2020.06.10-20.46.55:032][661]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.10-20.46.55:032][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.55:032][661]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_2] [2020.06.10-20.46.55:032][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.55:033][661]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_2] [2020.06.10-20.46.55:033][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.55:054][662]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.46.55:231][672]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.46.55:231][672]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.55:231][672]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.10-20.46.55:231][672]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.55:233][672]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.46.55:233][672]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.46.55:233][672]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.46.55:233][672]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.46.55:233][672]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.46.55:233][672]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.10-20.46.55:233][672]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.55:233][672]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.46.55:233][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.55:234][672]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.46.55:234][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.55:234][672]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.46.55:304][676]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.10-20.46.55:305][676]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.55:342][678]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.46.55:342][678]LogDBDPlayerMovement: StopSnapping Final Location (4455.233887 6226.036621 87.859558) [2020.06.10-20.46.55:342][678]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.46.55:342][678]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.46.55:342][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.55:342][678]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.46.55:342][678]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.46.55:342][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.55:342][678]Interaction: Interaction time: 63.283703 [2020.06.10-20.46.55:342][678]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.46.55:342][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.55:409][682]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.46.55:410][682]GameFlow: Writing Profile Stat DBD_Camper8_Stat1: 1 [2020.06.10-20.46.55:410][682]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.46.55:763][703]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8FAD3C0] Result: '1' k_EResultOK (success) [2020.06.10-20.46.55:763][703]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8FAD3C0]' succeeded in 0.347694 seconds [2020.06.10-20.46.55:799][705]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8FAD3C0] Result: '1' k_EResultOK (success) [2020.06.10-20.46.55:819][706]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.405170 seconds [2020.06.10-20.46.56:943][770]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6028592586517334, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-20.46.56:943][770]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-20.46.56:966][771]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02200318314135075, xOffset=0, yOffset=0) [2020.06.10-20.46.56:983][772]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03666609153151512, xOffset=0, yOffset=0) [2020.06.10-20.46.56:999][773]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0513293668627739, xOffset=0, yOffset=0) [2020.06.10-20.46.57:015][774]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06599309295415878, xOffset=0, yOffset=0) [2020.06.10-20.46.57:031][775]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08065627515316, xOffset=0, yOffset=0) [2020.06.10-20.46.57:048][776]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09704864025115967, xOffset=0, yOffset=0) [2020.06.10-20.46.57:065][777]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.111711822450161, xOffset=0, yOffset=0) [2020.06.10-20.46.57:075][778]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-20.46.57:075][778]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.57:075][778]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-20.46.57:075][778]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.57:076][778]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Capon3_456, Originating Player: BP_CamperMale05_Character_C_0 - Capon3_456, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 50.000000, Lifetime Duration: 50.000000 [2020.06.10-20.46.57:076][778]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_0 - Capon3_456, Originating Player: BP_CamperMale05_Character_C_0 - Capon3_456, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.46.57:078][778]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.57:078][778]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.57:078][778]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.46.57:078][778]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.46.57:078][778]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.57:078][778]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-20.46.57:078][778]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.57:078][778]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.46.57:078][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.57:078][778]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.46.57:078][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.57:083][778]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.12637573480606, xOffset=0, yOffset=0) [2020.06.10-20.46.57:102][779]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1457603722810745, xOffset=0, yOffset=0) [2020.06.10-20.46.57:119][780]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1604240089654922, xOffset=0, yOffset=0) [2020.06.10-20.46.57:136][781]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1750878244638443, xOffset=0, yOffset=0) [2020.06.10-20.46.57:151][782]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.57:151][782]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.46.57:151][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.57:152][782]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.57:152][782]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.46.57:152][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.57:152][782]Interaction: Interaction time: 0.500000 [2020.06.10-20.46.57:152][782]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.46.57:152][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.57:155][782]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1940273642539978, xOffset=0, yOffset=0) [2020.06.10-20.46.57:172][783]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2086905390024185, xOffset=0, yOffset=0) [2020.06.10-20.46.57:189][784]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.22335435450077, xOffset=0, yOffset=0) [2020.06.10-20.46.57:209][785]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2423525303602219, xOffset=0, yOffset=0) [2020.06.10-20.46.57:224][786]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2570157945156097, xOffset=0, yOffset=0) [2020.06.10-20.46.57:241][787]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2716788947582245, xOffset=0, yOffset=0) [2020.06.10-20.46.57:263][788]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.291273444890976, xOffset=0, yOffset=0) [2020.06.10-20.46.57:279][789]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.305937260389328, xOffset=0, yOffset=0) [2020.06.10-20.46.57:295][790]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3206177055835724, xOffset=0, yOffset=0) [2020.06.10-20.46.57:315][791]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3394618928432465, xOffset=0, yOffset=0) [2020.06.10-20.46.57:332][792]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.354125440120697, xOffset=0, yOffset=0) [2020.06.10-20.46.57:348][793]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3687897026538849, xOffset=0, yOffset=0) [2020.06.10-20.46.57:368][794]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3877503275871277, xOffset=0, yOffset=0) [2020.06.10-20.46.57:385][795]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4024133384227753, xOffset=0, yOffset=0) [2020.06.10-20.46.57:401][796]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4170766174793243, xOffset=0, yOffset=0) [2020.06.10-20.46.57:423][797]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4362968802452087, xOffset=0, yOffset=0) [2020.06.10-20.46.57:438][798]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4509603381156921, xOffset=0, yOffset=0) [2020.06.10-20.46.57:454][799]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4656237065792084, xOffset=0, yOffset=0) [2020.06.10-20.46.57:475][800]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.484857976436615, xOffset=0, yOffset=0) [2020.06.10-20.46.57:491][801]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4995218813419342, xOffset=0, yOffset=0) [2020.06.10-20.46.57:507][802]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5141857862472534, xOffset=0, yOffset=0) [2020.06.10-20.46.57:524][803]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5288489460945129, xOffset=0, yOffset=0) [2020.06.10-20.46.57:543][804]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5456189513206482, xOffset=0, yOffset=0) [2020.06.10-20.46.57:558][805]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.560282766819, xOffset=0, yOffset=0) [2020.06.10-20.46.57:574][806]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5749493837356567, xOffset=0, yOffset=0) [2020.06.10-20.46.57:595][807]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5940619111061096, xOffset=0, yOffset=0) [2020.06.10-20.46.57:612][808]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6087255477905273, xOffset=0, yOffset=0) [2020.06.10-20.46.57:628][809]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.62343293428421, xOffset=0, yOffset=0) [2020.06.10-20.46.57:640][810]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.57:640][810]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.46.57:640][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.57:640][810]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.57:640][810]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.46.57:640][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.57:640][810]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.57:640][810]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.46.57:640][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.57:640][810]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.57:640][810]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.46.57:640][810]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.46.57:640][810]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.46.57:640][810]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.46.57:640][810]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.46.57:640][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.57:640][810]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-20.46.57:640][810]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.57:641][810]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.57:645][810]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6380963921546936, xOffset=0, yOffset=0) [2020.06.10-20.46.57:657][811]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-20.46.57:657][811]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-20.46.57:657][811]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.46.57:659][811]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.46.57:662][811]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-20.46.57:672][812]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_0 - Capon3_456, Originating Player: BP_CamperMale05_Character_C_0 - Capon3_456, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.46.57:676][812]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.46.57:691][813]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.46.57:711][814]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.46.57:711][814]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-20.46.57:714][814]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.46.57:738][815]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.46.57:753][816]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.46.57:770][817]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.46.57:785][818]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.46.57:805][819]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.46.57:822][820]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.46.57:822][820]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.46.57:822][820]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.46.57:822][820]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.46.57:822][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.57:822][820]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.46.57:822][820]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.46.57:822][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.57:823][820]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.46.57:838][821]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.46.57:838][821]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.46.57:838][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.57:838][821]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.46.57:839][821]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.46.57:839][821]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.46.57:839][821]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.46.57:839][821]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.46.57:839][821]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.46.57:839][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.57:839][821]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.10-20.46.57:839][821]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.57:839][821]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.10-20.46.57:839][821]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.57:839][821]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.46.57:910][825]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.46.57:910][825]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.030991 [2020.06.10-20.46.57:913][825]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=231.409 [2020.06.10-20.46.57:916][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-20.46.57:921][825]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.46.58:003][830]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA9986B0] Result: '1' k_EResultOK (success) [2020.06.10-20.46.58:003][830]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA9986B0]' succeeded in 0.290413 seconds [2020.06.10-20.46.58:016][830]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_8] [2020.06.10-20.46.58:017][830]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.58:017][830]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_8] [2020.06.10-20.46.58:017][830]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.58:019][830]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.58:019][830]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.58:019][830]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.46.58:019][830]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.46.58:019][830]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.58:019][830]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_8] [2020.06.10-20.46.58:019][830]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.58:019][830]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.46.58:019][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.58:019][830]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Male. [2020.06.10-20.46.58:019][830]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.46.58:019][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.58:019][830]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.46.58:042][832]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA9986B0] Result: '1' k_EResultOK (success) [2020.06.10-20.46.58:056][833]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.343847 seconds [2020.06.10-20.46.58:184][839]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.10-20.46.58:184][839]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.58:184][839]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_2] [2020.06.10-20.46.58:184][839]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.58:184][839]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_2] [2020.06.10-20.46.58:184][839]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.58:296][845]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA9986B0] Result: '1' k_EResultOK (success) [2020.06.10-20.46.58:296][845]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA9986B0]' succeeded in 0.385442 seconds [2020.06.10-20.46.58:351][848]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.58:351][848]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.46.58:351][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.58:351][848]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.58:351][848]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.46.58:351][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.58:351][848]Interaction: Interaction time: 1.050000 [2020.06.10-20.46.58:351][848]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Male. [2020.06.10-20.46.58:351][848]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.10-20.46.58:351][848]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.46.58:351][848]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.46.58:351][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.58:421][852]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.46.58:612][863]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA9986B0] Result: '1' k_EResultOK (success) [2020.06.10-20.46.58:612][863]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: Probably Will Auto DC (R.I.P Ric [0x1A3AA9986B0]' succeeded in 0.536894 seconds [2020.06.10-20.46.58:618][863]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.06.10-20.46.58:618][863]LogRanks: URankManager::Async_GetPlayerPips [2020.06.10-20.46.58:618][863]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.10-20.46.58:638][864]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.10-20.46.58:675][866]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.504352 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.46.58:696][867]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.10-20.46.58:696][867]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=16 Killer=74 [2020.06.10-20.46.58:696][867]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=16 [2020.06.10-20.46.58:696][867]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=74 [2020.06.10-20.46.58:696][867]GameFlow: Reading Profile Stat DBD_KillerSkulls: 74 [2020.06.10-20.46.58:696][867]GameFlow: Reading Profile Stat DBD_CamperSkulls: 16 [2020.06.10-20.46.58:696][867]GameFlow: Warning: [ADBDPlayerState::SetGameRole] Client trying to set the game role. Only the server is allowed to do that for modes other than Party Mode (unless when specified -> debug purposes only) [2020.06.10-20.46.58:696][867]GameFlow: FCharacterStateData::SetPips() with value=74 [2020.06.10-20.46.58:696][867]GameFlow: FCharacterStateData::SetPips() with value=16 [2020.06.10-20.46.59:004][883]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8FAD3C0] Result: '1' k_EResultOK (success) [2020.06.10-20.46.59:004][883]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8FAD3C0]' succeeded in 0.305973 seconds [2020.06.10-20.46.59:027][884]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8FAD3C0] Result: '1' k_EResultOK (success) [2020.06.10-20.46.59:057][886]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.341830 seconds [2020.06.10-20.46.59:190][892]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.573142 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.46.59:384][902]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.59:384][902]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.46.59:384][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.59:384][902]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.59:384][902]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.46.59:384][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.59:409][903]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.59:409][903]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.46.59:409][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.59:409][903]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.59:409][903]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.46.59:409][903]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.46.59:409][903]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.46.59:409][903]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.46.59:409][903]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.46.59:410][903]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.46.59:410][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.46.59:410][903]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_8] [2020.06.10-20.46.59:410][903]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.46.59:410][903]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.46.59:995][933]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=233.493 [2020.06.10-20.47.00:333][950]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.47.00:333][950]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.00:333][950]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.47.00:333][950]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.00:333][950]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.47.00:333][950]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.00:333][950]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.47.00:333][950]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.00:675][968]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.47.00:675][968]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.00:676][968]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.47.00:676][968]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.01:047][989]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.10-20.47.01:353][ 5]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.537786 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.47.01:462][ 11]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.47.01:462][ 11]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.01:462][ 11]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.47.01:462][ 11]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.01:462][ 11]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.47.01:462][ 11]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.01:462][ 11]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.47.01:463][ 11]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.01:516][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.47.01:516][ 14]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.01:516][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.47.01:516][ 14]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.04:915][188]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.801501 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.47.05:325][208]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.05:325][208]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.05:936][239]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-20.47.05:936][239]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.47.05:937][239]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.06.10-20.47.05:942][239]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Probably Will Auto D]: On [2020.06.10-20.47.05:956][240]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=239.453 [2020.06.10-20.47.07:931][348]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Probably Will Auto D]: Off [2020.06.10-20.47.07:946][349]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=1.443 [2020.06.10-20.47.08:086][357]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198302026137 [2020.06.10-20.47.08:086][357]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198302026137, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...5D70] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.47.08:402][374]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.47.08:790][396]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.47.08:790][396]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.47.09:096][413]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.47.09:195][419]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.09:196][419]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.09:802][454]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.47.09:802][454]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.47.10:197][477]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 57 [2020.06.10-20.47.10:807][514]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.47.10:807][514]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.47.10:807][514]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.47.10:807][514]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-20.47.10:906][519]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.47.12:136][585]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.120343 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.47.12:141][585]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.10-20.47.12:223][589]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.10-20.47.12:223][589]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.12:485][603]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.47.12:626][610]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.10-20.47.12:626][610]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.12:627][610]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.10-20.47.12:627][610]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.12:630][610]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.47.12:630][610]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.47.12:630][610]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.47.12:630][610]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.47.12:630][610]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.47.12:630][610]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.10-20.47.12:630][610]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.12:630][610]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.47.12:630][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.12:631][610]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.47.12:631][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.12:631][610]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.47.12:687][613]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_4] [2020.06.10-20.47.12:687][613]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.12:687][613]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_4] [2020.06.10-20.47.12:687][613]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.12:701][614]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.10-20.47.12:701][614]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.12:701][614]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.47.12:898][624]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 14.426318 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.10-20.47.12:938][626]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.47.12:938][626]LogDBDPlayerMovement: StopSnapping Final Location (4499.300293 3169.000000 88.115990) [2020.06.10-20.47.12:938][626]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.47.12:938][626]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.47.12:938][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.12:938][626]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.47.12:938][626]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.47.12:938][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.12:938][626]Interaction: Interaction time: 0.700000 [2020.06.10-20.47.12:939][626]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.10-20.47.12:939][626]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 6.414821 [2020.06.10-20.47.12:939][626]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-20.47.12:939][626]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.47.12:939][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.13:128][636]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-20.47.13:129][636]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.13:129][636]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_4] [2020.06.10-20.47.13:129][636]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.13:129][636]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_4] [2020.06.10-20.47.13:129][636]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.13:264][643]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_4] [2020.06.10-20.47.13:264][643]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.13:264][643]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_4] [2020.06.10-20.47.13:264][643]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.13:264][643]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.10-20.47.13:264][643]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.13:635][662]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.47.13:650][663]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.47.13:650][663]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.47.13:650][663]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.47.13:650][663]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.47.13:650][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.13:650][663]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.47.13:650][663]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.47.13:650][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.13:650][663]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-20.47.13:666][664]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.47.13:666][664]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.47.13:666][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.13:666][664]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.47.13:666][664]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.47.13:666][664]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.47.13:666][664]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.47.13:666][664]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.47.13:666][664]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-20.47.13:666][664]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.47.13:666][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.13:667][664]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.10-20.47.13:667][664]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.13:667][664]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.10-20.47.13:667][664]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.13:667][664]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.47.13:703][666]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.47.13:703][666]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_4] [2020.06.10-20.47.13:703][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.13:703][666]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_4] [2020.06.10-20.47.13:703][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.13:742][668]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.47.13:911][676]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.10-20.47.13:911][676]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.13:911][676]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.10-20.47.13:911][676]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.13:914][676]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.47.13:914][676]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.47.13:914][676]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.47.13:914][676]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.47.13:914][676]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.47.13:914][676]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.10-20.47.13:914][676]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.13:914][676]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.47.13:914][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.13:914][676]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.47.13:914][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.13:950][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-20.47.13:952][678]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.47.13:952][678]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.47.13:952][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.13:952][678]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.47.13:952][678]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.47.13:952][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.13:952][678]Interaction: Interaction time: 15.699449 [2020.06.10-20.47.13:952][678]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.47.13:952][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.14:047][683]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-20.47.14:047][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.14:574][712]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.10-20.47.14:574][712]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.10-20.47.14:593][713]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.06.10-20.47.14:725][721]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_02_C_0 [2020.06.10-20.47.16:116][799]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.10-20.47.16:116][799]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.10-20.47.16:273][807]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_02_C_0 [2020.06.10-20.47.16:819][837]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale11_Character_C_0 [2020.06.10-20.47.17:849][896]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.47.17:849][896]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.17:849][896]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.47.17:849][896]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.17:852][896]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.17:852][896]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.17:852][896]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.47.17:852][896]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.47.17:852][896]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.17:852][896]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.47.17:852][896]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.17:852][896]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.47.17:852][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.17:852][896]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.47.17:852][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.17:914][900]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.06.10-20.47.17:917][900]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.17:917][900]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.47.17:917][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.17:917][900]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.17:917][900]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.47.17:917][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.17:917][900]Interaction: Interaction time: 1.500000 [2020.06.10-20.47.17:917][900]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.06.10-20.47.17:917][900]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.06.10-20.47.17:918][900]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.47.17:918][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.19:311][979]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.47.19:424][986]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.47.19:426][986]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.06.10-20.47.19:485][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.06.10-20.47.19:488][990]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.19:488][990]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.47.19:488][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.19:489][990]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.06.10-20.47.19:489][990]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.19:489][990]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.47.19:489][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.19:489][990]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.19:489][990]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.47.19:489][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.19:489][990]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.19:489][990]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.47.19:489][990]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.47.19:489][990]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.47.19:489][990]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.47.19:489][990]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.47.19:489][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.19:489][990]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.47.19:489][990]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.19:489][990]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.19:492][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.06.10-20.47.19:573][995]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.06.10-20.47.19:784][ 7]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.10-20.47.19:784][ 7]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.10-20.47.19:861][ 11]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-20.47.20:128][ 25]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_02_C_0 [2020.06.10-20.47.20:235][ 31]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_02_C_0 [2020.06.10-20.47.20:365][ 38]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-20.47.20:501][ 45]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-20.47.20:698][ 56]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.10-20.47.20:698][ 56]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.10-20.47.20:847][ 64]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.47.20:862][ 65]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=14.358 [2020.06.10-20.47.21:303][ 89]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.007 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=14.801 [2020.06.10-20.47.21:324][ 90]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.019 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=14.822 [2020.06.10-20.47.21:330][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.47.21:341][ 91]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.035 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=14.838 [2020.06.10-20.47.21:367][ 92]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-20.47.21:368][ 92]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.046 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=14.865 [2020.06.10-20.47.21:391][ 93]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.066 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=14.889 [2020.06.10-20.47.21:407][ 94]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.083 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=14.905 [2020.06.10-20.47.21:426][ 95]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.095 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=14.921 [2020.06.10-20.47.21:446][ 96]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.107 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=14.942 [2020.06.10-20.47.21:465][ 97]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.122 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=14.962 [2020.06.10-20.47.21:488][ 98]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.137 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=14.982 [2020.06.10-20.47.21:502][ 99]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.151 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=14.998 [2020.06.10-20.47.21:519][100]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.163 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.014 [2020.06.10-20.47.21:539][101]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.175 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.036 [2020.06.10-20.47.21:556][102]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.190 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.052 [2020.06.10-20.47.21:581][103]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.202 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.075 [2020.06.10-20.47.21:595][104]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.220 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.092 [2020.06.10-20.47.21:617][105]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.231 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.115 [2020.06.10-20.47.21:634][106]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.249 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.131 [2020.06.10-20.47.21:650][107]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.261 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.148 [2020.06.10-20.47.21:670][108]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.272 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.168 [2020.06.10-20.47.21:688][109]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.288 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.185 [2020.06.10-20.47.21:703][110]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.299 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.201 [2020.06.10-20.47.21:724][111]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.311 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.222 [2020.06.10-20.47.21:741][112]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.327 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.238 [2020.06.10-20.47.21:756][113]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.338 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.254 [2020.06.10-20.47.21:777][114]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.275 [2020.06.10-20.47.21:794][115]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.365 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.291 [2020.06.10-20.47.21:809][116]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.377 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.307 [2020.06.10-20.47.21:831][117]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.389 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.329 [2020.06.10-20.47.21:848][118]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.405 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.345 [2020.06.10-20.47.21:848][118]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.06.10-20.47.21:864][119]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.416 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.361 [2020.06.10-20.47.21:887][120]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.428 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.382 [2020.06.10-20.47.21:902][121]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.444 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.399 [2020.06.10-20.47.21:926][122]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.456 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.422 [2020.06.10-20.47.21:942][123]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.473 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.438 [2020.06.10-20.47.21:966][124]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.485 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.462 [2020.06.10-20.47.21:982][125]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.502 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.478 [2020.06.10-20.47.22:006][126]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.514 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.502 [2020.06.10-20.47.22:024][127]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.531 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.518 [2020.06.10-20.47.22:044][128]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.543 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.542 [2020.06.10-20.47.22:062][129]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.560 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.558 [2020.06.10-20.47.22:077][130]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.572 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.575 [2020.06.10-20.47.22:098][131]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.584 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.595 [2020.06.10-20.47.22:116][132]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.599 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.612 [2020.06.10-20.47.22:140][133]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.611 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.635 [2020.06.10-20.47.22:156][134]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.629 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.652 [2020.06.10-20.47.22:178][135]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.640 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.675 [2020.06.10-20.47.22:194][136]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.658 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.691 [2020.06.10-20.47.22:195][136]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.10-20.47.22:218][137]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.670 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.716 [2020.06.10-20.47.22:218][137]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.10-20.47.22:218][137]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.10-20.47.22:234][138]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.687 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.732 [2020.06.10-20.47.22:251][139]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.699 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.748 [2020.06.10-20.47.22:271][140]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.711 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.769 [2020.06.10-20.47.22:288][141]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.726 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.785 [2020.06.10-20.47.22:303][142]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.47.22:303][142]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.738 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.801 [2020.06.10-20.47.22:324][143]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.822 [2020.06.10-20.47.22:341][144]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.765 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.839 [2020.06.10-20.47.22:364][145]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.777 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.862 [2020.06.10-20.47.22:381][146]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.794 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.878 [2020.06.10-20.47.22:399][147]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.806 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.894 [2020.06.10-20.47.22:421][148]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.818 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.916 [2020.06.10-20.47.22:436][149]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.834 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.932 [2020.06.10-20.47.22:460][150]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.845 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.955 [2020.06.10-20.47.22:476][151]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.862 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.972 [2020.06.10-20.47.22:500][152]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.874 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=15.996 [2020.06.10-20.47.22:519][153]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.892 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=16.012 [2020.06.10-20.47.22:538][154]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.904 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=16.035 [2020.06.10-20.47.22:554][155]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.921 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=16.052 [2020.06.10-20.47.22:577][156]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.933 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=16.075 [2020.06.10-20.47.22:594][157]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.950 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=16.092 [2020.06.10-20.47.22:610][158]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.962 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=16.108 [2020.06.10-20.47.22:631][159]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.974 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=16.129 [2020.06.10-20.47.22:648][160]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.989 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=16.146 [2020.06.10-20.47.22:670][161]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=16.169 [2020.06.10-20.47.22:703][163]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.10-20.47.22:704][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.22:704][163]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.10-20.47.22:704][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.22:704][163]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.10-20.47.22:704][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.22:704][163]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.10-20.47.22:704][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.22:722][164]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.47.22:724][164]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.10-20.47.22:724][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.22:724][164]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.10-20.47.22:724][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.23:237][192]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.10-20.47.23:237][192]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.23:237][192]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.10-20.47.23:237][192]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.23:671][215]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.10-20.47.23:671][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.23:672][215]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.10-20.47.23:672][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.23:672][215]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.10-20.47.23:672][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.23:672][215]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.10-20.47.23:672][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.24:189][243]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.47.24:222][245]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_9] [2020.06.10-20.47.24:222][245]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.24:258][247]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_9] [2020.06.10-20.47.24:259][247]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.24:261][247]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.47.24:261][247]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.47.24:261][247]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.47.24:261][247]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.47.24:261][247]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.47.24:262][247]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_9] [2020.06.10-20.47.24:262][247]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.24:262][247]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.47.24:262][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.24:262][247]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Male. [2020.06.10-20.47.24:262][247]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.47.24:262][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.24:262][247]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.47.24:538][261]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-20.47.24:554][262]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.47.24:554][262]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.47.24:554][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.24:554][262]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.47.24:554][262]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.47.24:554][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.24:554][262]Interaction: Interaction time: 1.050000 [2020.06.10-20.47.24:554][262]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Male. [2020.06.10-20.47.24:554][262]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.10-20.47.24:554][262]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.47.24:554][262]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.47.24:554][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.24:647][267]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.47.24:845][277]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.10-20.47.25:368][305]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale11_Character_C_0 [2020.06.10-20.47.25:383][306]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.10-20.47.25:383][306]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.10-20.47.25:383][306]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.10-20.47.25:405][307]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.47.25:476][311]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-20.47.25:597][317]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.47.25:597][317]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.47.25:597][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.25:598][317]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.47.25:598][317]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.47.25:598][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.25:633][319]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.47.25:633][319]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.47.25:633][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.25:633][319]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.47.25:633][319]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.47.25:633][319]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.47.25:633][319]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.47.25:633][319]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.47.25:633][319]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.47.25:633][319]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.47.25:633][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.25:633][319]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_9] [2020.06.10-20.47.25:633][319]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.25:633][319]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.47.25:945][336]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.47.28:828][487]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.016838 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.06.10-20.47.28:829][487]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.10-20.47.28:833][487]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.47.28:833][487]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.47.28:833][487]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.47.28:833][487]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.47.28:833][487]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.47.28:833][487]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.47.28:833][487]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.47.28:834][487]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-20.47.28:870][489]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.47.28:870][489]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.47.28:870][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.28:870][489]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.47.28:870][489]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.47.28:871][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.28:910][491]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.47.28:910][491]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.47.28:910][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.28:910][491]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.47.28:911][491]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.47.28:911][491]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.47.28:911][491]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.47.28:911][491]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.47.28:911][491]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.47.28:911][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.28:911][491]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.10-20.47.28:911][491]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.28:911][491]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.47.31:082][604]Interaction: Player [BP_CamperMale11_Character_C_0] is in chase. [2020.06.10-20.47.32:936][694]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 12.722980 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.47.34:838][791]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 20.971310 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.47.36:049][857]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.47.36:190][865]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.10-20.47.36:190][865]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.36:190][865]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-20.47.36:190][865]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.36:192][865]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.47.36:192][865]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.47.36:192][865]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.47.36:192][865]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.47.36:192][865]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.47.36:192][865]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-20.47.36:192][865]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.36:192][865]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.47.36:193][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.36:193][865]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.47.36:193][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.36:247][868]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-20.47.36:247][868]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.36:250][868]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.47.36:250][868]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.47.36:250][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.36:250][868]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.47.36:250][868]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.47.36:250][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.36:250][868]Interaction: Interaction time: 32.000000 [2020.06.10-20.47.36:250][868]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.47.36:250][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.36:308][871]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-20.47.40:123][ 83]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-20.47.40:123][ 83]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.40:123][ 83]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-20.47.40:123][ 83]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.40:123][ 83]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.47.40:124][ 83]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.47.40:124][ 83]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.47.40:124][ 83]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.47.40:124][ 83]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.47.40:124][ 83]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.47.40:124][ 83]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-20.47.40:124][ 83]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.40:125][ 83]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.47.40:125][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.40:125][ 83]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.47.40:125][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.40:125][ 83]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.47.40:554][107]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.47.40:554][107]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.47.40:554][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.40:554][107]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.47.40:554][107]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.47.40:554][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.40:554][107]Interaction: Interaction time: 0.700000 [2020.06.10-20.47.40:554][107]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.10-20.47.40:554][107]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-20.47.40:554][107]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.47.40:554][107]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.47.40:554][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.40:647][112]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.47.41:257][145]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.47.41:257][145]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.47.41:257][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.41:257][145]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.47.41:257][145]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.47.41:257][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.41:288][147]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.47.41:288][147]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.47.41:290][147]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.47.41:290][147]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.47.41:290][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.41:290][147]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.47.41:290][147]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.47.41:290][147]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.47.41:290][147]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.47.41:291][147]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.47.41:291][147]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.47.41:291][147]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.47.41:291][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.41:291][147]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-20.47.41:291][147]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.41:291][147]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.47.41:291][147]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-20.47.41:291][147]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.47.41:556][162]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.41:556][162]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.41:735][172]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.06.10-20.47.43:266][258]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.43:266][258]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.43:589][277]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.47.43:589][277]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.43:589][277]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.47.43:589][277]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.43:591][277]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.43:591][277]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.43:591][277]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.47.43:591][277]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.47.43:591][277]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.43:591][277]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.47.43:591][277]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.43:591][277]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.47.43:591][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.43:592][277]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.47.43:592][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.43:659][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.06.10-20.47.43:661][281]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.43:661][281]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.47.43:661][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.43:661][281]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.43:661][281]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.47.43:661][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.43:661][281]Interaction: Interaction time: 1.500000 [2020.06.10-20.47.43:662][281]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.06.10-20.47.43:662][281]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.06.10-20.47.43:662][281]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.47.43:662][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.44:007][300]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.47.44:007][300]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.47.44:007][300]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.47.44:007][300]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.47.44:007][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.44:007][300]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.47.44:007][300]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.47.44:007][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.44:023][301]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.47.44:023][301]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.47.44:023][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.44:023][301]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.47.44:023][301]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.47.44:024][301]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.47.44:024][301]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.47.44:024][301]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.47.44:024][301]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.47.44:024][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.44:024][301]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-20.47.44:024][301]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.44:024][301]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-20.47.44:024][301]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.44:024][301]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.47.44:063][303]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-20.47.44:345][319]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.47.44:401][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-20.47.44:501][328]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.47.44:502][328]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.47.44:502][328]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - JRodriguez17, Originating Player: BP_Slasher_Character_02_C_0 - LittleLuna, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.10-20.47.44:503][328]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.06.10-20.47.44:505][328]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.47.44:505][328]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.47.44:505][328]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.47.44:505][328]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.47.44:505][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.44:505][328]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-20.47.44:505][328]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-20.47.44:505][328]LogDBDGeneral: Warning: Scalars [2020.06.10-20.47.44:505][328]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-20.47.44:505][328]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-20.47.44:505][328]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-20.47.44:505][328]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-20.47.44:505][328]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-20.47.44:505][328]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-20.47.44:505][328]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-20.47.44:505][328]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-20.47.44:505][328]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-20.47.44:506][328]LogDBDGeneral: Warning: Textures [2020.06.10-20.47.44:506][328]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-20.47.44:506][328]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-20.47.44:506][328]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-20.47.44:506][328]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-20.47.44:506][328]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-20.47.44:506][328]LogDBDGeneral: Warning: Vectors [2020.06.10-20.47.44:506][328]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-20.47.44:506][328]LogDBDGeneral: Warning: Scalars [2020.06.10-20.47.44:506][328]LogDBDGeneral: Warning: Textures [2020.06.10-20.47.44:506][328]LogDBDGeneral: Warning: Vectors [2020.06.10-20.47.44:506][328]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-20.47.44:506][328]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.47.44:506][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.44:506][328]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.47.44:506][328]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.47.44:506][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.44:537][330]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.47.44:537][330]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.47.44:537][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.44:537][330]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.47.44:537][330]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.47.44:537][330]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.47.44:537][330]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.47.44:537][330]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.47.44:537][330]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.47.44:537][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.44:537][330]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.10-20.47.44:537][330]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.44:537][330]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.47.44:568][332]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-20.47.44:568][332]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.44:569][332]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-20.47.44:569][332]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.44:570][332]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.47.44:570][332]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.47.44:570][332]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.47.44:570][332]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.47.44:570][332]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.47.44:570][332]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-20.47.44:570][332]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.44:571][332]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.47.44:571][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.44:571][332]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.47.44:571][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.44:634][335]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-20.47.44:634][335]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.44:636][335]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.47.44:636][335]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.47.44:636][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.44:636][335]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.47.44:636][335]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.47.44:636][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.44:636][335]Interaction: Interaction time: 24.251970 [2020.06.10-20.47.44:636][335]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.47.44:636][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.44:695][338]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-20.47.45:047][357]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.47.45:168][364]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.06.10-20.47.45:183][365]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.47.45:233][368]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 52.811028 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.47.45:236][368]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.47.45:236][368]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.47.45:236][368]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.47.45:236][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.45:258][369]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 14.193534 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.47.45:259][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.06.10-20.47.45:259][369]Interaction: Player [BP_CamperMale11_Character_C_0] is not in chase anymore. [2020.06.10-20.47.45:262][369]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.45:262][369]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.47.45:262][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.45:262][369]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.06.10-20.47.45:262][369]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.45:262][369]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.47.45:262][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.45:262][369]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.45:262][369]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.47.45:262][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.45:262][369]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.45:262][369]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.47.45:262][369]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.47.45:262][369]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.47.45:262][369]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.47.45:262][369]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.47.45:262][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.45:262][369]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.47.45:262][369]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.45:262][369]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.45:265][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.06.10-20.47.45:276][370]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.06.10-20.47.46:278][425]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.562109112739563, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-20.47.46:278][425]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-20.47.46:301][426]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01978258229792118, xOffset=0, yOffset=0) [2020.06.10-20.47.46:317][427]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03322358429431915, xOffset=0, yOffset=0) [2020.06.10-20.47.46:334][428]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04666466638445854, xOffset=0, yOffset=0) [2020.06.10-20.47.46:350][429]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06010608375072479, xOffset=0, yOffset=0) [2020.06.10-20.47.46:368][430]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.075348749756813, xOffset=0, yOffset=0) [2020.06.10-20.47.46:384][431]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08879091590642929, xOffset=0, yOffset=0) [2020.06.10-20.47.46:400][432]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.102232500910759, xOffset=0, yOffset=0) [2020.06.10-20.47.46:421][433]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1198029965162277, xOffset=0, yOffset=0) [2020.06.10-20.47.46:437][434]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.13324449956417, xOffset=0, yOffset=0) [2020.06.10-20.47.46:454][435]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1466865837574, xOffset=0, yOffset=0) [2020.06.10-20.47.46:476][436]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.16469357907772, xOffset=0, yOffset=0) [2020.06.10-20.47.46:491][437]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1781354993581772, xOffset=0, yOffset=0) [2020.06.10-20.47.46:507][438]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1915773302316666, xOffset=0, yOffset=0) [2020.06.10-20.47.46:529][439]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2092271596193314, xOffset=0, yOffset=0) [2020.06.10-20.47.46:545][440]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2226689159870148, xOffset=0, yOffset=0) [2020.06.10-20.47.46:561][441]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2361107468605042, xOffset=0, yOffset=0) [2020.06.10-20.47.46:581][442]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2532348334789276, xOffset=0, yOffset=0) [2020.06.10-20.47.46:597][443]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.266676664352417, xOffset=0, yOffset=0) [2020.06.10-20.47.46:614][444]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2801177501678467, xOffset=0, yOffset=0) [2020.06.10-20.47.46:635][445]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2976304888725281, xOffset=0, yOffset=0) [2020.06.10-20.47.46:650][446]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3110724985599518, xOffset=0, yOffset=0) [2020.06.10-20.47.46:667][447]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3245143294334412, xOffset=0, yOffset=0) [2020.06.10-20.47.46:689][448]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3426057398319244, xOffset=0, yOffset=0) [2020.06.10-20.47.46:705][449]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3560470044612885, xOffset=0, yOffset=0) [2020.06.10-20.47.46:721][450]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.369488000869751, xOffset=0, yOffset=0) [2020.06.10-20.47.46:741][451]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3865721523761749, xOffset=0, yOffset=0) [2020.06.10-20.47.46:757][452]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4000131487846375, xOffset=0, yOffset=0) [2020.06.10-20.47.46:774][453]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4134549796581268, xOffset=0, yOffset=0) [2020.06.10-20.47.46:796][454]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.431117981672287, xOffset=0, yOffset=0) [2020.06.10-20.47.46:812][455]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4449248909950256, xOffset=0, yOffset=0) [2020.06.10-20.47.46:835][456]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4643473923206329, xOffset=0, yOffset=0) [2020.06.10-20.47.46:851][457]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4777891337871552, xOffset=0, yOffset=0) [2020.06.10-20.47.46:866][458]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4912316203117371, xOffset=0, yOffset=0) [2020.06.10-20.47.46:888][459]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5089597702026367, xOffset=0, yOffset=0) [2020.06.10-20.47.46:905][460]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5224016904830933, xOffset=0, yOffset=0) [2020.06.10-20.47.46:921][461]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5358429551124573, xOffset=0, yOffset=0) [2020.06.10-20.47.46:941][462]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5532926917076111, xOffset=0, yOffset=0) [2020.06.10-20.47.46:957][463]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.566734254360199, xOffset=0, yOffset=0) [2020.06.10-20.47.46:974][464]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5801762342453, xOffset=0, yOffset=0) [2020.06.10-20.47.46:989][465]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-20.47.46:989][465]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-20.47.46:989][465]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.47.46:991][465]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.47.46:994][465]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-20.47.47:008][466]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.47.47:024][467]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.47.47:044][468]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.47.47:061][469]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.47.47:076][470]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.47.47:076][470]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-20.47.47:078][470]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.47.47:102][471]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.47.47:117][472]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.47.47:134][473]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.47.47:151][474]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.47.47:167][475]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.47.47:184][476]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.47.47:205][477]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.47.47:222][478]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.47.47:237][479]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.47.47:257][480]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.47.47:275][481]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.47.47:290][482]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.47.47:312][483]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.47.47:328][484]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.47.47:344][485]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.47.47:365][486]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.47.47:381][487]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.47.47:397][488]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.47.47:409][489]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA9F4210] Result: '1' k_EResultOK (success) [2020.06.10-20.47.47:409][489]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA9F4210]' succeeded in 0.332421 seconds [2020.06.10-20.47.47:440][491]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA9F4210] Result: '1' k_EResultOK (success) [2020.06.10-20.47.47:457][492]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.379196 seconds [2020.06.10-20.47.49:565][608]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - JRodriguez17, Originating Player: BP_Slasher_Character_02_C_0 - LittleLuna, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.47.49:741][618]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.534385 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.47.51:122][695]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.970402 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.47.51:388][710]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.47.51:388][710]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.51:388][710]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.47.51:388][710]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.51:391][710]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.51:391][710]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.51:391][710]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.47.51:391][710]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.47.51:391][710]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.51:391][710]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.47.51:391][710]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.51:391][710]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.47.51:391][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.51:391][710]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.47.51:391][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.51:443][713]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.06.10-20.47.51:445][713]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.51:445][713]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.47.51:445][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.51:445][713]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.51:445][713]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.47.51:445][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.51:445][713]Interaction: Interaction time: 3.000000 [2020.06.10-20.47.51:445][713]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob. [2020.06.10-20.47.51:445][713]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.06.10-20.47.51:446][713]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.47.51:446][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.54:453][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.06.10-20.47.54:516][889]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.47.54:516][889]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.47.54:516][889]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.47.54:516][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.54:554][891]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.54:554][891]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.47.54:554][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.54:554][891]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob. [2020.06.10-20.47.54:554][891]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.47.54:554][891]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.54:555][891]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.47.54:555][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.54:588][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.06.10-20.47.54:590][893]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.54:591][893]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.47.54:591][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.54:591][893]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.54:591][893]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.47.54:591][893]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.47.54:591][893]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.47.54:591][893]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.47.54:591][893]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.47.54:591][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.47.54:591][893]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.47.54:591][893]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.47.54:591][893]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.54:593][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.06.10-20.47.54:640][896]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.06.10-20.47.55:594][950]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.55:594][950]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.55:684][955]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakAttack Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.10-20.47.55:685][955]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.10-20.47.55:685][955]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.47.55:686][955]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.06.10-20.47.55:686][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-20.47.55:686][955]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.10-20.47.55:691][955]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - JRodriguez17]: On [2020.06.10-20.47.55:692][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-20.47.57:675][ 69]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - JRodriguez17]: Off [2020.06.10-20.47.58:923][141]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.58:924][141]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.58:994][145]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.58:994][145]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.47.59:082][150]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakAttack Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.10-20.47.59:082][150]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.10-20.47.59:082][150]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.10-20.47.59:082][150]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.47.59:082][150]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.06.10-20.47.59:083][150]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.439734 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.47.59:088][150]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - JRodriguez17]: On [2020.06.10-20.47.59:114][152]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.10-20.48.01:078][263]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - JRodriguez17]: Off [2020.06.10-20.48.02:326][334]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.02:326][334]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.02:660][353]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-20.48.02:660][353]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.02:660][353]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-20.48.02:660][353]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.02:663][353]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.02:663][353]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.02:663][353]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.48.02:663][353]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.02:663][353]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.02:663][353]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-20.48.02:663][353]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.02:663][353]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.48.02:663][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.02:663][353]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: SurvivorPickup_In Bob. [2020.06.10-20.48.02:663][353]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Bob AnimTag_Female AnimTag_Follower. [2020.06.10-20.48.02:663][353]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.48.02:663][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.02:663][353]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_02_C_0] [2020.06.10-20.48.02:663][353]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.48.03:004][372]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.03:004][372]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.48.03:004][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.03:004][372]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.03:004][372]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.48.03:004][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.03:004][372]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_02_C_0] [2020.06.10-20.48.03:004][372]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.06.10-20.48.03:004][372]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-20.48.03:004][372]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-20.48.03:004][372]Interaction: Interaction time: 2.700000 [2020.06.10-20.48.03:004][372]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: SurvivorPickup Bob AnimTag_Carry. [2020.06.10-20.48.03:004][372]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Bob AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-20.48.03:004][372]LogSM: Error: Play Update Montage AM_TW_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.10-20.48.03:004][372]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to True [2020.06.10-20.48.03:004][372]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.48.03:004][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.03:036][374]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.48.03:109][378]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.03:109][378]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.03:247][386]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_PickUP [2020.06.10-20.48.05:434][510]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.48.05:683][524]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.48.05:700][525]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.05:700][525]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.48.05:700][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.05:700][525]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-20.48.05:700][525]LogAkAudio: Warning: [BP_Slasher_Character_02_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-20.48.05:700][525]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.05:700][525]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.48.05:700][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.05:737][527]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.05:737][527]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.48.05:737][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.05:737][527]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.05:737][527]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.48.05:737][527]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.05:737][527]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.48.05:737][527]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.05:737][527]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to False [2020.06.10-20.48.05:737][527]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.48.05:737][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.05:737][527]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-20.48.05:737][527]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.05:737][527]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.07:349][618]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.48.07:352][618]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.48.07:352][618]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.48.07:352][618]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.48.07:352][618]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.48.07:352][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.07:352][618]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.48.07:352][618]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.48.07:353][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.07:355][618]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.48.07:355][618]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.48.07:355][618]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.48.07:355][618]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.48.07:355][618]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.48.07:355][618]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.48.07:355][618]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.48.07:356][618]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-20.48.07:365][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-20.48.07:368][619]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.48.07:368][619]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.48.07:368][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.07:368][619]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.48.07:368][619]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.48.07:368][619]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.07:368][619]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.48.07:368][619]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.07:368][619]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.48.07:368][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.07:368][619]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-20.48.07:368][619]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.07:368][619]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-20.48.07:368][619]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.07:369][619]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.48.07:408][621]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-20.48.08:409][677]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.48.08:766][698]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.48.08:766][698]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.48.08:793][699]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 49 [2020.06.10-20.48.09:774][754]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.48.09:774][754]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.48.09:774][754]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.48.09:774][754]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-20.48.09:796][755]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.48.12:218][888]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-20.48.12:218][888]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.12:218][888]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-20.48.12:218][888]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.12:221][888]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.12:221][888]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.12:221][888]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.48.12:221][888]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.12:221][888]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.12:221][888]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-20.48.12:221][888]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.12:221][888]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.48.12:221][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.12:221][888]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.06.10-20.48.12:221][888]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.06.10-20.48.12:221][888]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: HookSetup Bob AnimTag_Carry. [2020.06.10-20.48.12:222][888]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Bob AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-20.48.12:222][888]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.48.12:222][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.12:222][888]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.48.12:486][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Enabled [2020.06.10-20.48.12:489][903]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.12:489][903]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.48.12:489][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.12:489][903]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.12:489][903]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.48.12:489][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.12:489][903]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Bob AnimTag_Carry AnimTag_Female. [2020.06.10-20.48.12:489][903]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-20.48.12:489][903]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-20.48.12:490][903]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.48.12:490][903]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: HookCamper Bob AnimTag_Carry. [2020.06.10-20.48.12:490][903]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.48.12:490][903]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bob AnimTag_Carry AnimTag_Follower [2020.06.10-20.48.12:490][903]Interaction: Interaction time: 1.500000 [2020.06.10-20.48.12:490][903]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: HookCamper Bob AnimTag_Carry. [2020.06.10-20.48.12:490][903]LogSM: Error: Play Update Montage AM_TW_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.10-20.48.12:490][903]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.48.12:490][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.12:490][903]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Hook_IN [2020.06.10-20.48.12:527][905]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.48.12:617][910]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.48.12:617][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.12:617][910]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.10-20.48.12:617][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.12:617][910]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.06.10-20.48.12:617][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.12:637][911]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.48.12:659][912]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-20.48.12:659][912]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.12:659][912]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.48.12:659][912]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.12:662][912]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.48.12:662][912]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.48.12:662][912]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.48.12:662][912]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.12:662][912]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.48.12:662][912]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.48.12:662][912]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.12:662][912]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.48.12:662][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.12:662][912]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.48.12:662][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.12:662][912]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.48.12:663][912]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.48.12:677][913]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.48.12:697][914]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.48.12:720][915]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.48.12:721][915]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.12:723][915]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.48.12:739][916]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.48.12:755][917]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.48.12:755][917]LogDBDPlayerMovement: StopSnapping Final Location (4382.603516 6345.838867 87.859558) [2020.06.10-20.48.12:755][917]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.48.12:755][917]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.48.12:755][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.12:756][917]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.48.12:756][917]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.48.12:756][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.12:756][917]Interaction: Interaction time: 60.813377 [2020.06.10-20.48.12:756][917]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.48.12:756][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.12:756][917]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.48.12:776][918]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.48.12:793][919]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.48.12:809][920]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.48.12:827][921]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.48.12:828][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-20.48.13:553][962]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.48.13:553][962]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.48.13:553][962]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.48.13:553][962]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.48.13:553][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.13:553][962]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.48.13:553][962]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.48.13:553][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.13:569][963]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.48.13:569][963]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.48.13:569][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.13:569][963]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.48.13:569][963]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.48.13:569][963]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.13:569][963]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.48.13:569][963]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.13:569][963]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.48.13:569][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.13:569][963]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.48.13:569][963]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.13:569][963]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.48.13:569][963]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.13:569][963]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.48.13:620][966]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.48.13:620][966]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.010019 [2020.06.10-20.48.13:627][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-20.48.13:631][966]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.48.13:684][969]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=67.180 [2020.06.10-20.48.13:957][985]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA261D80] Result: '1' k_EResultOK (success) [2020.06.10-20.48.13:959][985]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA261D80]' succeeded in 0.337088 seconds [2020.06.10-20.48.13:985][986]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA261D80] Result: '1' k_EResultOK (success) [2020.06.10-20.48.13:985][986]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Disabled [2020.06.10-20.48.14:009][988]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.380527 seconds [2020.06.10-20.48.14:057][990]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.48.14:057][990]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.48.14:057][990]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.48.14:057][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.14:057][990]LogAkAudio: Warning: [BP_Slasher_Character_02_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-20.48.14:057][990]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-20.48.14:057][990]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.48.14:086][992]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.10-20.48.14:087][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Enabled [2020.06.10-20.48.14:088][992]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-20.48.14:088][992]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-20.48.14:088][992]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-20.48.14:089][992]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: HookCamperOut. [2020.06.10-20.48.14:089][992]AnimLeader: BP_Entity_C_6 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-20.48.14:089][992]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-20.48.14:089][992]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-20.48.14:090][992]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.14:090][992]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.48.14:091][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.14:091][992]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.14:091][992]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.48.14:091][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.14:091][992]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.14:091][992]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.48.14:091][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.14:091][992]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.14:091][992]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.48.14:091][992]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.14:091][992]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.48.14:091][992]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.14:091][992]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.48.14:091][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.14:091][992]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-20.48.14:091][992]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.14:091][992]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.14:094][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Disabled [2020.06.10-20.48.14:196][998]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.14:196][998]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.14:415][ 10]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.801514 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.48.15:017][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.48.15:017][ 44]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.15:017][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.48.15:017][ 44]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.15:020][ 44]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.15:020][ 44]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.15:020][ 44]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.48.15:020][ 44]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.15:020][ 44]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.15:020][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.48.15:021][ 44]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.15:021][ 44]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.48.15:021][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.15:021][ 44]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.48.15:021][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.15:086][ 48]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.06.10-20.48.15:089][ 48]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.15:089][ 48]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.48.15:089][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.15:089][ 48]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.15:089][ 48]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.48.15:089][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.15:089][ 48]Interaction: Interaction time: 1.500000 [2020.06.10-20.48.15:089][ 48]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.06.10-20.48.15:089][ 48]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.06.10-20.48.15:089][ 48]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.48.15:089][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.16:477][125]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.48.16:583][131]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.48.16:606][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.06.10-20.48.16:656][135]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.16:656][135]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.48.16:656][135]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.48.16:656][135]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.48.16:656][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.16:656][135]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.48.16:656][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.16:657][135]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.06.10-20.48.16:657][135]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.16:657][135]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.48.16:657][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.16:687][137]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.06.10-20.48.16:689][137]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.16:689][137]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.48.16:689][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.16:689][137]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.16:689][137]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.48.16:689][137]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.16:689][137]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.48.16:690][137]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.16:690][137]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.48.16:690][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.16:690][137]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.48.16:690][137]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.16:690][137]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.16:692][137]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.06.10-20.48.16:727][139]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.06.10-20.48.18:547][237]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.48.18:547][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.18:547][237]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.10-20.48.18:547][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.18:547][237]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.06.10-20.48.18:547][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.18:821][252]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-20.48.18:821][252]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-20.48.18:821][252]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-20.48.18:821][252]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: HookIdle. [2020.06.10-20.48.18:822][252]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.48.18:822][252]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-20.48.18:858][254]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-20.48.18:858][254]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-20.48.18:858][254]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: HookReactionIn. [2020.06.10-20.48.18:858][254]AnimLeader: BP_Entity_C_6 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.10-20.48.18:859][254]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.10-20.48.19:735][303]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-20.48.19:735][303]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-20.48.19:735][303]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: HookReaction. [2020.06.10-20.48.19:735][303]AnimLeader: BP_Entity_C_6 Requested to Play: HookReaction AnimTag_Follower. [2020.06.10-20.48.19:735][303]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.10-20.48.19:858][310]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-20.48.19:858][310]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.19:858][310]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-20.48.19:858][310]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.19:860][310]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.19:860][310]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.19:860][310]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.48.19:860][310]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.19:860][310]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.19:860][310]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-20.48.19:860][310]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.19:860][310]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.48.19:860][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.19:860][310]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.48.19:860][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.19:965][316]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.19:965][316]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.48.19:965][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.19:965][316]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.19:965][316]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.48.19:965][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.19:966][316]Interaction: Interaction time: 0.000000 [2020.06.10-20.48.19:966][316]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.48.19:966][316]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.48.19:966][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.20:228][331]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-20.48.20:228][331]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-20.48.20:228][331]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: HookReactionOut. [2020.06.10-20.48.20:228][331]AnimLeader: BP_Entity_C_6 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.10-20.48.20:228][331]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.10-20.48.20:228][331]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.48.20:230][331]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-20.48.21:737][417]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-20.48.21:737][417]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-20.48.21:737][417]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: HookStruggle. [2020.06.10-20.48.21:737][417]AnimLeader: BP_Entity_C_6 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.10-20.48.21:737][417]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.10-20.48.21:737][417]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.48.21:740][417]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-20.48.23:645][525]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Capon3_456, Originating Player: BP_CamperMale05_Character_C_0 - Capon3_456, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.48.25:060][603]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=78.555 [2020.06.10-20.48.27:205][731]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.06.10-20.48.27:205][731]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.27:205][731]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.06.10-20.48.27:205][731]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.27:208][731]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.27:208][731]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.27:208][731]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.48.27:208][731]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.27:208][731]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.27:209][731]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.06.10-20.48.27:209][731]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.27:209][731]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.48.27:209][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.27:209][731]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.48.27:209][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.27:209][731]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.48.27:307][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.10-20.48.27:310][737]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.27:310][737]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.48.27:310][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.27:310][737]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.27:310][737]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.48.27:310][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.27:310][737]Interaction: Interaction time: 2.000000 [2020.06.10-20.48.27:310][737]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: DamageGenerator Bob. [2020.06.10-20.48.27:310][737]LogSM: Error: Play Update Montage AM_TW_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.10-20.48.27:310][737]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.48.27:310][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.27:310][737]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.48.29:046][831]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.48.29:303][844]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.48.29:326][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.10-20.48.29:390][849]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.06.10-20.48.29:390][849]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-20.48.29:393][849]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.48.29:393][849]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.48.29:393][849]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.48.29:393][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.29:406][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.10-20.48.29:409][850]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.29:410][850]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.48.29:410][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.29:410][850]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.29:410][850]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.48.29:410][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.29:410][850]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.29:410][850]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.48.29:410][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.29:410][850]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.29:410][850]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.48.29:410][850]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.29:410][850]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.48.29:410][850]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.29:410][850]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.48.29:410][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.29:410][850]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.06.10-20.48.29:410][850]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.29:410][850]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.29:413][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.10-20.48.30:594][916]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=84.090 [2020.06.10-20.48.30:988][938]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.10-20.48.30:988][938]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.30:988][938]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.10-20.48.30:988][938]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.30:991][938]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.30:991][938]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.30:991][938]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.48.30:991][938]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.30:991][938]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.30:991][938]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.10-20.48.30:991][938]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.30:991][938]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.48.30:991][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.30:991][938]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.48.30:991][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.30:991][938]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.48.31:110][945]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.10-20.48.31:110][945]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.10-20.48.31:112][945]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.31:112][945]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.48.31:112][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.31:113][945]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.31:113][945]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.48.31:113][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.31:113][945]Interaction: Interaction time: 80.000000 [2020.06.10-20.48.31:113][945]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.48.31:113][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.31:149][947]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.48.31:324][957]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.10-20.48.31:324][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.31:480][966]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-20.48.31:480][966]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.31:482][966]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.31:482][966]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.31:482][966]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.48.31:482][966]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.31:482][966]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.31:482][966]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-20.48.31:482][966]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.31:482][966]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.48.31:482][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.31:483][966]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.48.31:483][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.31:515][968]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.48.31:552][970]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.10-20.48.31:553][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.31:589][972]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.48.31:621][974]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.31:621][974]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.48.31:621][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.31:621][974]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.31:621][974]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.48.31:621][974]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.31:621][974]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.48.31:621][974]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.31:621][974]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.48.31:621][974]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.48.31:621][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.31:621][974]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-20.48.31:621][974]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.31:621][974]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.31:657][976]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-20.48.31:657][976]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.31:726][980]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-20.48.31:726][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Enabled [2020.06.10-20.48.31:728][980]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.31:728][980]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.48.31:728][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.31:728][980]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.31:728][980]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.48.31:728][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.31:728][980]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.48.31:728][980]Interaction: Interaction time: 1.000000 [2020.06.10-20.48.31:728][980]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Male. [2020.06.10-20.48.31:728][980]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale11_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.10-20.48.31:728][980]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.06.10-20.48.31:728][980]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.10-20.48.31:728][980]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.48.31:728][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.31:761][982]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-20.48.31:761][982]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-20.48.31:761][982]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-20.48.31:761][982]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: UnhookIn. [2020.06.10-20.48.31:762][982]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.48.31:762][982]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-20.48.31:815][985]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.31:815][985]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.31:849][987]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.48.32:189][ 6]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.48.32:727][ 37]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Disabled [2020.06.10-20.48.32:790][ 41]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - JRodriguez17, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.48.32:792][ 41]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.48.32:792][ 41]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.48.32:792][ 41]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.48.32:792][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.32:824][ 43]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.32:824][ 43]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.48.32:824][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.32:824][ 43]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.48.32:825][ 43]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-20.48.32:825][ 43]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-20.48.32:825][ 43]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male AnimTag_Follower. [2020.06.10-20.48.32:825][ 43]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: UnhookOut. [2020.06.10-20.48.32:825][ 43]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.48.32:825][ 43]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-20.48.32:825][ 43]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.32:825][ 43]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.06.10-20.48.32:825][ 43]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.48.32:825][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.32:894][ 47]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale02_Character_C_0 - JRodriguez17, Originating Player: BP_CamperFemale02_Character_C_0 - JRodriguez17, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.48.32:894][ 47]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.499716 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.06.10-20.48.32:895][ 47]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-20.48.32:895][ 47]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-20.48.32:896][ 47]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-20.48.32:896][ 47]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.10-20.48.34:259][126]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-20.48.34:260][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Enabled [2020.06.10-20.48.34:261][126]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.34:261][126]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.48.34:261][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.34:261][126]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.48.34:261][126]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.34:261][126]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.48.34:262][126]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.34:262][126]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.48.34:262][126]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.34:262][126]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.48.34:262][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.34:262][126]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.48.34:262][126]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_6] [2020.06.10-20.48.34:262][126]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.34:262][126]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.34:265][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Disabled [2020.06.10-20.48.34:351][131]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.34:351][131]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.35:166][177]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=88.661 [2020.06.10-20.48.36:056][227]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.48.36:056][227]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.36:056][227]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.48.36:056][227]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.36:060][227]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.36:060][227]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.36:060][227]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.48.36:060][227]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.36:060][227]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.36:060][227]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.48.36:060][227]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.36:060][227]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.48.36:060][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.36:060][227]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.48.36:060][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.36:126][231]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.06.10-20.48.36:128][231]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.36:128][231]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.48.36:128][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.36:129][231]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.36:129][231]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.48.36:129][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.36:129][231]Interaction: Interaction time: 3.000000 [2020.06.10-20.48.36:129][231]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob. [2020.06.10-20.48.36:129][231]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.06.10-20.48.36:129][231]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.48.36:129][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.39:129][396]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.06.10-20.48.39:203][400]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.48.39:204][400]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.48.39:204][400]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.48.39:204][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.39:241][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.06.10-20.48.39:244][402]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.39:244][402]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.48.39:244][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.39:244][402]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob. [2020.06.10-20.48.39:244][402]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.48.39:244][402]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.39:244][402]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.48.39:244][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.39:244][402]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.39:244][402]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.48.39:244][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.39:244][402]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.39:244][402]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.48.39:244][402]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.39:244][402]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.48.39:244][402]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.39:244][402]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.48.39:244][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.39:244][402]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.48.39:244][402]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.39:244][402]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.39:247][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.06.10-20.48.39:322][406]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.06.10-20.48.41:709][539]Interaction: Player [BP_CamperMale11_Character_C_0] is in chase. [2020.06.10-20.48.42:029][556]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.48.42:030][556]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.42:030][556]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.10-20.48.42:030][556]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.42:030][556]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.06.10-20.48.42:030][556]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.42:050][557]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.48.42:177][564]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.48.42:177][564]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.42:177][564]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.48.42:177][564]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.42:179][564]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.48.42:179][564]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.48.42:179][564]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.48.42:179][564]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.42:179][564]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.48.42:179][564]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.48.42:179][564]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.42:180][564]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.48.42:180][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.42:180][564]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.48.42:180][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.42:180][564]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.48.42:237][567]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.48.42:237][567]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.42:287][570]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.48.42:287][570]LogDBDPlayerMovement: StopSnapping Final Location (4382.603516 6345.838867 87.859558) [2020.06.10-20.48.42:287][570]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.48.42:287][570]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.48.42:287][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.42:287][570]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.48.42:287][570]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.48.42:288][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.42:288][570]Interaction: Interaction time: 63.223297 [2020.06.10-20.48.42:288][570]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.48.42:288][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.42:339][573]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.48.44:602][700]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.10-20.48.44:603][700]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.44:603][700]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.10-20.48.44:603][700]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.44:603][700]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.48.44:605][700]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.44:605][700]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.44:605][700]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.48.44:605][700]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.44:605][700]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.44:605][700]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.10-20.48.44:605][700]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.44:605][700]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.48.44:605][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.44:605][700]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.48.44:605][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.44:605][700]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.48.45:123][729]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.45:123][729]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.48.45:123][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.45:123][729]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.45:123][729]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.48.45:123][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.45:124][729]Interaction: Interaction time: 0.700000 [2020.06.10-20.48.45:124][729]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.10-20.48.45:124][729]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-20.48.45:124][729]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.48.45:124][729]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.48.45:124][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.45:138][730]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.48.45:509][751]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.45:509][751]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.45:614][757]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.003501 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.48.45:807][768]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.45:807][768]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.48.45:807][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.45:807][768]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.45:807][768]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.48.45:807][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.45:843][770]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.48.45:843][770]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.48.45:843][770]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.06.10-20.48.45:846][770]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.45:846][770]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.48.45:846][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.45:846][770]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.45:846][770]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.48.45:846][770]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.45:846][770]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.48.45:846][770]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.45:846][770]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.48.45:846][770]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.48.45:846][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.45:846][770]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.10-20.48.45:846][770]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.45:846][770]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.46:254][793]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.203861 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.48.47:385][857]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.47:385][857]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.47:853][883]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - JRodriguez17, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.48.48:501][919]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.48.48:502][919]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.48.48:502][919]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.48.48:502][919]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.48.48:502][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.48:502][919]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.48.48:502][919]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.48.48:502][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.48:522][920]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.48.48:522][920]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.48.48:522][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.48:522][920]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.48.48:522][920]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.48.48:522][920]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.48:522][920]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.48.48:522][920]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.48:522][920]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.48.48:522][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.48:523][920]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.48.48:523][920]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.48:523][920]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.48.48:523][920]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.48:523][920]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.48.48:557][922]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-20.48.48:589][924]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.48.48:589][924]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.077324 [2020.06.10-20.48.48:600][924]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.48.48:893][941]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA38AE70] Result: '1' k_EResultOK (success) [2020.06.10-20.48.48:893][941]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA38AE70]' succeeded in 0.302997 seconds [2020.06.10-20.48.48:916][942]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.48.48:916][942]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.48:916][942]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.06.10-20.48.48:916][942]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.48:917][942]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_2] [2020.06.10-20.48.48:917][942]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.48:923][943]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA38AE70] Result: '1' k_EResultOK (success) [2020.06.10-20.48.48:942][944]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.344850 seconds [2020.06.10-20.48.49:006][947]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.48.49:006][947]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.49:006][947]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.10-20.48.49:006][947]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.49:006][947]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.06.10-20.48.49:006][947]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.49:013][947]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.48.49:067][950]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.48.49:067][950]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.49:067][950]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.48.49:067][950]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.49:070][950]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.48.49:070][950]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.48.49:070][950]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.48.49:070][950]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.49:070][950]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.48.49:070][950]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.48.49:070][950]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.49:070][950]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.48.49:070][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.49:070][950]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.48.49:070][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.49:070][950]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.48.49:122][953]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.48.49:122][953]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.49:175][956]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.48.49:175][956]LogDBDPlayerMovement: StopSnapping Final Location (4292.000000 6242.152344 87.859596) [2020.06.10-20.48.49:175][956]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.48.49:175][956]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.48.49:175][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.49:175][956]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.48.49:175][956]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.48.49:175][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.49:176][956]Interaction: Interaction time: 57.040085 [2020.06.10-20.48.49:176][956]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.48.49:176][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.49:256][961]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.48.49:256][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-20.48.49:616][982]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-20.48.49:616][982]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.49:616][982]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-20.48.49:616][982]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.49:618][982]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.49:618][982]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.49:618][982]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.48.49:618][982]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.49:618][982]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.49:618][982]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-20.48.49:618][982]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.49:618][982]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.48.49:618][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.49:618][982]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.48.49:618][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.49:709][987]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-20.48.49:711][987]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.49:711][987]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.48.49:711][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.49:711][987]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.49:711][987]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.48.49:711][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.49:711][987]Interaction: Interaction time: 32.000000 [2020.06.10-20.48.49:712][987]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.48.49:712][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.49:816][993]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.10-20.48.49:816][993]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.49:817][993]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.10-20.48.49:817][993]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.49:817][993]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.48.49:819][993]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.49:819][993]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.49:819][993]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.48.49:819][993]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.49:819][993]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.49:819][993]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.10-20.48.49:819][993]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.49:819][993]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.48.49:819][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.49:819][993]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.48.49:819][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.49:887][997]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.48.50:248][ 18]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.50:248][ 18]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.48.50:248][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.50:248][ 18]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.50:248][ 18]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.48.50:248][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.50:248][ 18]Interaction: Interaction time: 0.700000 [2020.06.10-20.48.50:249][ 18]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.10-20.48.50:249][ 18]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-20.48.50:249][ 18]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.48.50:249][ 18]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.48.50:249][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.50:268][ 19]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.48.50:939][ 58]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.48.50:953][ 59]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.50:953][ 59]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.48.50:953][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.50:954][ 59]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.50:954][ 59]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.48.50:954][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.50:989][ 61]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.48.50:989][ 61]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.48.50:991][ 61]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.50:991][ 61]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.48.50:991][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.50:991][ 61]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.50:991][ 61]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.48.50:991][ 61]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.50:991][ 61]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.48.50:991][ 61]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.50:991][ 61]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.48.50:991][ 61]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.48.50:991][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.50:991][ 61]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.10-20.48.50:991][ 61]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.50:991][ 61]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.50:991][ 61]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-20.48.50:992][ 61]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.48.55:162][301]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.48.55:162][301]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.48.55:162][301]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.48.55:162][301]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.48.55:162][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.55:162][301]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.48.55:162][301]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.48.55:162][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.55:178][302]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.48.55:179][302]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.48.55:179][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.55:179][302]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.48.55:179][302]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.48.55:179][302]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.55:179][302]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.48.55:179][302]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.55:179][302]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.48.55:179][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.55:179][302]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.48.55:179][302]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.55:179][302]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.48.55:179][302]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.55:179][302]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.48.55:216][304]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=108.711 [2020.06.10-20.48.55:235][305]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-20.48.55:254][306]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.48.55:254][306]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.074717 [2020.06.10-20.48.55:266][306]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.48.55:461][317]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.55:461][317]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.55:586][324]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.10-20.48.55:587][324]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.10-20.48.55:587][324]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.48.55:587][324]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Male. [2020.06.10-20.48.55:588][324]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.891387 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.48.55:593][324]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - CometTheOdd]: On [2020.06.10-20.48.55:597][325]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA276940] Result: '1' k_EResultOK (success) [2020.06.10-20.48.55:597][325]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA276940]' succeeded in 0.340363 seconds [2020.06.10-20.48.55:626][327]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA276940] Result: '1' k_EResultOK (success) [2020.06.10-20.48.55:640][327]Interaction: Player [BP_CamperMale11_Character_C_0] is not in chase anymore. [2020.06.10-20.48.55:649][328]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.384293 seconds [2020.06.10-20.48.56:173][357]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-20.48.56:173][357]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.56:173][357]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-20.48.56:173][357]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.56:173][357]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.188332 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.48.56:175][357]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.56:175][357]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.56:175][357]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.48.56:175][357]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.56:175][357]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.56:175][357]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-20.48.56:175][357]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.56:175][357]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.48.56:175][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.56:175][357]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.48.56:175][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.56:226][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-20.48.56:228][360]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.56:228][360]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.48.56:228][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.56:228][360]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.56:228][360]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.48.56:228][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.56:228][360]Interaction: Interaction time: 16.000000 [2020.06.10-20.48.56:228][360]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.48.56:228][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.57:218][415]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.48.57:219][415]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.57:219][415]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.06.10-20.48.57:219][415]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.57:219][415]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_2] [2020.06.10-20.48.57:219][415]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.57:580][435]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - CometTheOdd]: Off [2020.06.10-20.48.58:595][492]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.48.58:828][505]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.58:828][505]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.58:845][506]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-20.48.59:679][553]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-20.48.59:679][553]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.59:681][553]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.59:681][553]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.59:681][553]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.48.59:681][553]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.59:681][553]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.48.59:681][553]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-20.48.59:681][553]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.59:682][553]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.48.59:682][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.59:682][553]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: SurvivorPickup_In Bob. [2020.06.10-20.48.59:682][553]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: SurvivorPickup_In Bob AnimTag_Male AnimTag_Follower. [2020.06.10-20.48.59:682][553]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.48.59:682][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.59:682][553]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_02_C_0] [2020.06.10-20.48.59:682][553]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.48.59:767][558]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.59:767][558]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.48.59:767][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.59:767][558]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.59:767][558]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.48.59:767][558]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.59:767][558]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.48.59:767][558]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.48.59:767][558]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.48.59:767][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.48.59:767][558]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-20.48.59:767][558]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.48.59:767][558]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.48.59:770][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-20.48.59:802][560]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-20.48.59:802][560]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.00:034][573]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.00:034][573]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.49.00:034][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.00:034][573]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.00:034][573]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.49.00:034][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.00:034][573]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_02_C_0] [2020.06.10-20.49.00:034][573]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale11_Character_C_0. [2020.06.10-20.49.00:034][573]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-20.49.00:034][573]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-20.49.00:035][573]Interaction: Interaction time: 2.700000 [2020.06.10-20.49.00:035][573]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: SurvivorPickup Bob AnimTag_Carry. [2020.06.10-20.49.00:035][573]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: SurvivorPickup Bob AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-20.49.00:035][573]LogSM: Error: Play Update Montage AM_TW_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.10-20.49.00:035][573]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to True [2020.06.10-20.49.00:035][573]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.49.00:035][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.00:035][573]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.49.00:107][577]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.00:107][577]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.00:272][586]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_PickUP [2020.06.10-20.49.01:764][669]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.49.01:764][669]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.01:764][669]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.06.10-20.49.01:764][669]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.01:764][669]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_2] [2020.06.10-20.49.01:764][669]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.01:787][670]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.49.01:810][671]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.49.01:810][671]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.01:810][671]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.49.01:810][671]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.01:812][671]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.01:812][671]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.01:813][671]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.49.01:813][671]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.01:813][671]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.01:813][671]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.49.01:813][671]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.01:813][671]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.49.01:813][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.01:813][671]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.49.01:813][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.01:813][671]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.49.01:843][673]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=115.337 [2020.06.10-20.49.01:868][674]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.49.01:868][674]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.01:908][676]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.01:908][676]LogDBDPlayerMovement: StopSnapping Final Location (4292.000000 6242.152344 87.859596) [2020.06.10-20.49.01:908][676]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.49.01:908][676]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.49.01:908][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.01:908][676]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.01:908][676]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.49.01:908][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.01:908][676]Interaction: Interaction time: 51.062733 [2020.06.10-20.49.01:908][676]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.49.01:908][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.01:976][680]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.49.01:976][680]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-20.49.02:474][708]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.49.02:708][721]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.02:708][721]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.49.02:708][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.02:708][721]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-20.49.02:708][721]LogAkAudio: Warning: [BP_Slasher_Character_02_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-20.49.02:708][721]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.02:708][721]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.49.02:708][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.02:740][723]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.02:740][723]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.49.02:740][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.02:740][723]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.02:740][723]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.49.02:740][723]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.02:740][723]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.49.02:740][723]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.02:740][723]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to False [2020.06.10-20.49.02:741][723]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.49.02:741][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.02:741][723]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-20.49.02:741][723]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.02:741][723]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.02:812][727]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-20.49.02:812][727]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.02:845][729]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-20.49.02:845][729]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.02:847][729]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.02:847][729]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.02:847][729]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.49.02:847][729]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.02:847][729]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.02:847][729]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-20.49.02:847][729]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.02:847][729]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.49.02:847][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.02:847][729]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.49.02:847][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.02:919][733]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-20.49.02:921][733]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.02:921][733]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.49.02:921][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.02:921][733]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.02:921][733]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.49.02:921][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.02:921][733]Interaction: Interaction time: 16.000000 [2020.06.10-20.49.02:922][733]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.06.10-20.49.02:922][733]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-20.49.02:922][733]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.49.02:922][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.04:658][831]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.49.04:674][832]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.06.10-20.49.04:917][846]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.49.05:633][887]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.49.05:633][887]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.49.05:634][887]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.05:634][887]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.49.05:634][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.05:634][887]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.05:634][887]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.49.05:634][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.05:655][888]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.05:655][888]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.49.05:655][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.05:655][888]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.05:655][888]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.49.05:655][888]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.05:655][888]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.49.05:655][888]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.05:655][888]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.49.05:655][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.05:656][888]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.49.05:656][888]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.05:656][888]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.49.05:656][888]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.05:656][888]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.05:706][891]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.49.05:706][891]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.046753 [2020.06.10-20.49.05:712][891]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-20.49.05:717][891]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.49.05:824][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.10-20.49.06:007][908]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA27CF70] Result: '1' k_EResultOK (success) [2020.06.10-20.49.06:007][908]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA27CF70]' succeeded in 0.295718 seconds [2020.06.10-20.49.06:040][910]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA27CF70] Result: '1' k_EResultOK (success) [2020.06.10-20.49.06:054][910]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.344397 seconds [2020.06.10-20.49.06:054][910]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=119.549 [2020.06.10-20.49.06:087][912]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.49.06:088][912]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.06:088][912]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.06.10-20.49.06:088][912]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.06:088][912]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_2] [2020.06.10-20.49.06:088][912]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.06:426][931]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.740245 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.49.06:429][931]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.49.06:444][932]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.06.10-20.49.06:444][932]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.06:444][932]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.49.06:444][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.06:445][932]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.06:445][932]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.49.06:445][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.06:445][932]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.06:445][932]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.49.06:445][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.06:445][932]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.06:445][932]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.49.06:445][932]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.06:445][932]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.49.06:445][932]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.06:445][932]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.49.06:445][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.06:445][932]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.10-20.49.06:445][932]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.06:445][932]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.06:639][943]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 34.695526 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.10-20.49.06:675][945]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.49.08:182][ 29]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.49.08:201][ 30]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.06.10-20.49.08:441][ 43]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.49.08:506][ 47]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 197 [2020.06.10-20.49.08:778][ 62]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.49.08:778][ 62]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.49.08:778][ 62]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.49.08:778][ 62]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-20.49.08:806][ 63]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.49.09:013][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.09:013][ 74]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.09:016][ 74]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.09:016][ 74]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.09:016][ 74]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.49.09:016][ 74]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.09:016][ 74]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.09:016][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.09:016][ 74]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.09:016][ 74]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.49.09:016][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.09:016][ 74]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.06.10-20.49.09:016][ 74]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.06.10-20.49.09:016][ 74]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: HookSetup Bob AnimTag_Carry. [2020.06.10-20.49.09:016][ 74]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookSetup Bob AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-20.49.09:016][ 74]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.49.09:016][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.09:017][ 74]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.49.09:030][ 75]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.06.10-20.49.09:030][ 75]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.06.10-20.49.09:032][ 75]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.10-20.49.09:048][ 76]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.49.09:124][ 80]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.09:124][ 80]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.49.09:124][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.09:124][ 80]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.09:124][ 80]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.49.09:124][ 80]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.09:124][ 80]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.49.09:124][ 80]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.09:124][ 80]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.49.09:124][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.09:124][ 80]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-20.49.09:124][ 80]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.09:125][ 80]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.09:161][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.09:161][ 82]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.09:319][ 90]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Enabled [2020.06.10-20.49.09:322][ 90]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.09:322][ 90]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.49.09:322][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.09:322][ 90]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.09:322][ 90]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.49.09:322][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.09:323][ 90]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookCamper Bob AnimTag_Carry AnimTag_Male. [2020.06.10-20.49.09:323][ 90]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-20.49.09:323][ 90]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-20.49.09:323][ 90]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.49.09:323][ 90]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookCamper Bob AnimTag_Carry. [2020.06.10-20.49.09:323][ 90]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.49.09:323][ 90]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bob AnimTag_Carry AnimTag_Follower [2020.06.10-20.49.09:323][ 90]Interaction: Interaction time: 1.500000 [2020.06.10-20.49.09:323][ 90]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: HookCamper Bob AnimTag_Carry. [2020.06.10-20.49.09:323][ 90]LogSM: Error: Play Update Montage AM_TW_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.10-20.49.09:323][ 90]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.49.09:323][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.09:324][ 90]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Hook_IN [2020.06.10-20.49.09:354][ 92]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.49.10:833][170]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Disabled [2020.06.10-20.49.10:885][173]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.10:885][173]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.49.10:885][173]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.49.10:885][173]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.49.10:885][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.10:885][173]LogAkAudio: Warning: [BP_Slasher_Character_02_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-20.49.10:885][173]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-20.49.10:885][173]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.49.10:885][173]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.49.10:885][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.10:886][173]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.10:886][173]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.49.10:886][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.10:889][173]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-20.49.10:920][175]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.10-20.49.10:921][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Enabled [2020.06.10-20.49.10:922][175]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.10:922][175]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.10:923][175]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.10:923][175]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookCamperOut. [2020.06.10-20.49.10:923][175]AnimLeader: BP_Entity_C_5 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-20.49.10:923][175]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-20.49.10:923][175]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.10-20.49.10:925][175]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.10:925][175]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.49.10:925][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.10:925][175]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.10:925][175]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.49.10:925][175]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.10:925][175]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.49.10:925][175]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.10:925][175]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.49.10:925][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.10:925][175]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.10:925][175]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.10:925][175]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.10:928][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Disabled [2020.06.10-20.49.10:953][177]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.10:953][177]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.11:533][209]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.49.11:533][209]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.11:533][209]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.49.11:533][209]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.11:535][209]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.11:535][209]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.11:535][209]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.49.11:535][209]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.11:535][209]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.11:535][209]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.49.11:535][209]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.11:536][209]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.49.11:536][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.11:536][209]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.49.11:536][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.11:589][212]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.06.10-20.49.11:592][212]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.11:593][212]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.49.11:593][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.11:593][212]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.11:593][212]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.49.11:593][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.11:593][212]Interaction: Interaction time: 1.500000 [2020.06.10-20.49.11:593][212]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.06.10-20.49.11:593][212]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.06.10-20.49.11:593][212]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.49.11:593][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.12:990][286]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.49.13:109][292]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.49.13:111][292]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.06.10-20.49.13:165][295]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.13:165][295]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.49.13:165][295]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.49.13:165][295]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.49.13:165][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.13:165][295]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.49.13:165][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.13:165][295]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.06.10-20.49.13:165][295]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.13:165][295]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.49.13:165][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.13:199][297]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.06.10-20.49.13:201][297]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.13:201][297]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.49.13:201][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.13:201][297]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.13:201][297]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.49.13:201][297]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.13:201][297]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.49.13:201][297]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.13:201][297]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.49.13:201][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.13:202][297]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.49.13:202][297]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.13:202][297]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.13:204][297]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.06.10-20.49.13:258][300]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.06.10-20.49.15:670][433]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.15:670][433]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.15:670][433]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.15:670][433]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookIdle. [2020.06.10-20.49.15:670][433]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.49.15:670][433]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-20.49.16:135][459]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.16:135][459]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.16:135][459]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.16:135][459]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.16:137][459]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.16:137][459]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.16:137][459]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.49.16:137][459]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.16:137][459]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.16:137][459]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.16:137][459]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.16:137][459]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.49.16:137][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.16:137][459]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.49.16:137][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.16:212][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Enabled [2020.06.10-20.49.16:214][463]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.16:214][463]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.49.16:214][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.16:214][463]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.16:214][463]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.49.16:214][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.16:214][463]Interaction: Interaction time: 1.500000 [2020.06.10-20.49.16:214][463]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.49.16:214][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.16:229][464]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.16:229][464]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.16:229][464]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookAttemptEscape. [2020.06.10-20.49.16:229][464]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.49.16:229][464]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.49.16:230][464]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-20.49.16:230][464]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.49.16:482][478]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-20.49.16:627][486]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.16:627][486]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.49.16:627][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.16:627][486]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.16:627][486]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.49.16:627][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.16:630][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Disabled [2020.06.10-20.49.16:657][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Enabled [2020.06.10-20.49.16:659][488]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.16:659][488]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.49.16:659][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.16:659][488]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.16:659][488]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.49.16:659][488]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.16:659][488]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.49.16:659][488]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.16:659][488]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.49.16:659][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.16:659][488]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.16:659][488]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.16:659][488]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.16:662][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Disabled [2020.06.10-20.49.16:712][491]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.16:712][491]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.16:712][491]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookIdle. [2020.06.10-20.49.16:712][491]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.49.16:712][491]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-20.49.17:059][510]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.17:059][510]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.17:059][510]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.17:059][510]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.17:061][510]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.17:061][510]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.17:061][510]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.49.17:061][510]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.17:061][510]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.17:061][510]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.17:061][510]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.17:061][510]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.49.17:061][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.17:061][510]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.49.17:061][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.17:135][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Enabled [2020.06.10-20.49.17:137][514]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.17:137][514]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.49.17:137][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.17:137][514]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.17:137][514]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.49.17:137][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.17:137][514]Interaction: Interaction time: 1.500000 [2020.06.10-20.49.17:137][514]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.49.17:137][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.17:174][516]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.17:174][516]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.17:174][516]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookAttemptEscape. [2020.06.10-20.49.17:174][516]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.49.17:174][516]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.49.17:174][516]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-20.49.17:174][516]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.49.17:405][529]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-20.49.17:604][540]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.17:604][540]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.49.17:604][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.17:604][540]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.17:604][540]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.49.17:604][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.17:607][540]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Disabled [2020.06.10-20.49.17:632][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Enabled [2020.06.10-20.49.17:633][542]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.17:633][542]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.49.17:633][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.17:633][542]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.17:633][542]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.49.17:634][542]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.17:634][542]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.49.17:634][542]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.17:634][542]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.49.17:634][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.17:634][542]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.17:634][542]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.17:634][542]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.17:637][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Disabled [2020.06.10-20.49.17:669][544]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.17:669][544]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.17:669][544]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookIdle. [2020.06.10-20.49.17:669][544]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.49.17:669][544]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-20.49.18:002][563]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.18:002][563]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.18:002][563]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.18:002][563]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.18:004][563]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.18:004][563]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.18:004][563]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.49.18:004][563]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.18:004][563]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.18:004][563]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.18:004][563]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.18:004][563]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.49.18:004][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.18:004][563]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.49.18:004][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.18:071][567]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Enabled [2020.06.10-20.49.18:073][567]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.18:073][567]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.49.18:073][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.18:073][567]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.18:073][567]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.49.18:073][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.18:073][567]Interaction: Interaction time: 1.500000 [2020.06.10-20.49.18:073][567]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.49.18:073][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.18:106][569]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.18:106][569]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.18:106][569]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookAttemptEscape. [2020.06.10-20.49.18:106][569]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.49.18:106][569]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.49.18:106][569]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-20.49.18:106][569]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.49.18:348][582]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-20.49.18:533][592]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.18:533][592]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.49.18:533][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.18:534][592]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.18:534][592]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.49.18:534][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.18:536][592]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Disabled [2020.06.10-20.49.18:564][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Enabled [2020.06.10-20.49.18:566][594]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.18:566][594]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.49.18:566][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.18:566][594]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.18:566][594]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.49.18:566][594]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.18:566][594]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.49.18:566][594]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.18:566][594]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.49.18:566][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.18:566][594]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.18:566][594]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.18:566][594]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.18:570][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Disabled [2020.06.10-20.49.18:602][596]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.18:602][596]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.18:603][596]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookIdle. [2020.06.10-20.49.18:603][596]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.49.18:603][596]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-20.49.18:879][611]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.18:879][611]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.18:879][611]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.18:879][611]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.18:882][611]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.18:882][611]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.18:882][611]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.49.18:882][611]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.18:882][611]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.18:882][611]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.18:882][611]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.18:882][611]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.49.18:882][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.18:882][611]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.49.18:882][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.18:936][614]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Enabled [2020.06.10-20.49.18:938][614]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.18:938][614]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.49.18:938][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.18:938][614]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.18:938][614]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.49.18:938][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.18:938][614]Interaction: Interaction time: 1.500000 [2020.06.10-20.49.18:938][614]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.49.18:938][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.18:974][616]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.18:974][616]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.18:974][616]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookAttemptEscape. [2020.06.10-20.49.18:974][616]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.49.18:974][616]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.49.18:974][616]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-20.49.18:974][616]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.49.19:209][629]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-20.49.19:402][639]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.19:402][639]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.49.19:402][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.19:402][639]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.19:402][639]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.49.19:402][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.19:405][639]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Disabled [2020.06.10-20.49.19:440][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Enabled [2020.06.10-20.49.19:442][641]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.19:442][641]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.49.19:442][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.19:442][641]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.19:442][641]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.49.19:442][641]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.19:442][641]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.49.19:442][641]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.19:442][641]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.49.19:442][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.19:442][641]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.19:442][641]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.19:442][641]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.19:446][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Disabled [2020.06.10-20.49.19:482][643]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.19:482][643]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.19:482][643]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookIdle. [2020.06.10-20.49.19:482][643]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.49.19:482][643]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-20.49.19:812][661]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.19:812][661]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.19:812][661]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.19:812][661]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.19:813][661]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.19:813][661]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.19:813][661]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.49.19:813][661]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.19:813][661]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.19:813][661]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.19:814][661]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.19:814][661]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.49.19:814][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.19:814][661]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.49.19:814][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.19:865][664]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Enabled [2020.06.10-20.49.19:867][664]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.19:867][664]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.49.19:867][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.19:867][664]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.19:867][664]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.49.19:867][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.19:867][664]Interaction: Interaction time: 1.500000 [2020.06.10-20.49.19:867][664]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.49.19:867][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.19:898][666]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.19:898][666]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.19:898][666]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookAttemptEscape. [2020.06.10-20.49.19:898][666]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.49.19:898][666]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.49.19:898][666]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-20.49.19:899][666]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.49.20:136][679]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-20.49.20:253][685]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.20:253][685]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.49.20:253][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.20:253][685]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.20:253][685]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.49.20:253][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.20:256][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Disabled [2020.06.10-20.49.20:268][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Enabled [2020.06.10-20.49.20:270][686]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.20:270][686]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.49.20:270][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.20:270][686]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.20:270][686]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.49.20:270][686]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.20:270][686]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.49.20:270][686]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.20:270][686]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.49.20:270][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.20:270][686]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.20:270][686]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.20:270][686]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.20:273][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Disabled [2020.06.10-20.49.20:306][688]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.20:306][688]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.20:306][688]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookIdle. [2020.06.10-20.49.20:306][688]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.49.20:306][688]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-20.49.20:612][704]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.20:612][704]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.20:612][704]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.20:612][704]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.20:614][704]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.20:614][704]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.20:614][704]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.49.20:614][704]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.20:614][704]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.20:614][704]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.20:614][704]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.20:614][704]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.49.20:614][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.20:614][704]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.49.20:614][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.20:668][707]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Enabled [2020.06.10-20.49.20:670][707]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.20:670][707]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.49.20:670][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.20:670][707]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.20:670][707]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.49.20:670][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.20:670][707]Interaction: Interaction time: 1.500000 [2020.06.10-20.49.20:670][707]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.49.20:670][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.20:707][709]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.20:707][709]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.20:707][709]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookAttemptEscape. [2020.06.10-20.49.20:707][709]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.49.20:707][709]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.49.20:707][709]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-20.49.20:707][709]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.49.20:948][722]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-20.49.21:110][731]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.21:110][731]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.49.21:110][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.21:110][731]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.21:110][731]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.49.21:110][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.21:113][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Disabled [2020.06.10-20.49.21:145][733]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Enabled [2020.06.10-20.49.21:147][733]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.21:147][733]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.49.21:147][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.21:147][733]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.21:147][733]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.49.21:147][733]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.21:147][733]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.49.21:147][733]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.21:147][733]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.49.21:147][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.21:147][733]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.21:147][733]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.21:147][733]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.21:150][733]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Disabled [2020.06.10-20.49.21:178][735]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.21:178][735]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.21:179][735]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookIdle. [2020.06.10-20.49.21:179][735]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.49.21:179][735]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-20.49.21:572][756]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.21:572][756]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.21:572][756]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.21:572][756]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.21:574][756]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.21:574][756]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.21:574][756]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.49.21:574][756]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.21:574][756]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.21:574][756]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.21:575][756]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.21:575][756]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.49.21:575][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.21:575][756]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.49.21:575][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.21:644][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Enabled [2020.06.10-20.49.21:645][760]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.21:645][760]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.49.21:645][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.21:645][760]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.21:646][760]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.49.21:646][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.21:646][760]Interaction: Interaction time: 1.500000 [2020.06.10-20.49.21:646][760]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.49.21:646][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.21:666][761]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.21:666][761]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.21:666][761]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookAttemptEscape. [2020.06.10-20.49.21:666][761]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.49.21:666][761]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.49.21:666][761]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-20.49.21:667][761]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.49.21:719][764]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.016280 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.06.10-20.49.21:719][764]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.49.21:723][764]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.49.21:723][764]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.49.21:723][764]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.49.21:723][764]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.49.21:723][764]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.49.21:723][764]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.49.21:723][764]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.49.21:724][764]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-20.49.21:735][765]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-20.49.21:776][767]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-20.49.21:806][769]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.21:806][769]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.49.21:806][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.21:806][769]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.21:806][769]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.49.21:806][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.21:806][769]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.21:806][769]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.49.21:806][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.21:806][769]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.21:806][769]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.49.21:806][769]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.21:806][769]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.49.21:806][769]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.21:806][769]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.49.21:806][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.21:806][769]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-20.49.21:806][769]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.21:806][769]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.21:897][774]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-20.49.22:150][788]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.22:150][788]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.49.22:150][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.22:150][788]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.22:150][788]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.49.22:150][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.22:153][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Disabled [2020.06.10-20.49.22:180][790]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Enabled [2020.06.10-20.49.22:182][790]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.22:182][790]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.49.22:182][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.22:182][790]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.22:182][790]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.49.22:182][790]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.22:182][790]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.49.22:182][790]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.22:182][790]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.49.22:182][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.22:182][790]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.22:182][790]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.22:182][790]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.22:185][790]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Disabled [2020.06.10-20.49.22:215][792]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.49.22:215][792]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.22:215][792]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.49.22:216][792]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.22:217][792]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.22:217][792]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.22:217][792]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookIdle. [2020.06.10-20.49.22:217][792]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.49.22:217][792]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-20.49.22:218][792]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.22:218][792]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.22:218][792]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.49.22:218][792]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.22:218][792]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.22:218][792]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.49.22:219][792]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.22:219][792]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.49.22:219][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.22:219][792]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.49.22:219][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.22:278][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.06.10-20.49.22:281][795]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.22:281][795]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.49.22:281][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.22:281][795]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.22:281][795]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.49.22:281][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.22:281][795]Interaction: Interaction time: 3.000000 [2020.06.10-20.49.22:281][795]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob AnimTag_StrafeLeft. [2020.06.10-20.49.22:281][795]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.06.10-20.49.22:281][795]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.49.22:281][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.22:313][797]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=135.807 [2020.06.10-20.49.23:782][879]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.23:782][879]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.23:782][879]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.23:782][879]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.23:782][879]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.23:783][879]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.23:783][879]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.23:783][879]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.23:810][880]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.49.23:911][885]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.49.23:911][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.23:911][885]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.49.23:911][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.23:911][885]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.49.23:911][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.23:911][885]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.49.23:911][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.23:911][885]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.49.23:911][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.23:911][885]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.49.23:911][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.23:911][885]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.49.23:911][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.24:053][893]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.49.24:053][893]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.24:053][893]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.24:053][893]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.24:056][893]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.24:056][893]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.24:056][893]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.49.24:056][893]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.24:056][893]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.24:056][893]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.24:056][893]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.24:056][893]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.49.24:057][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.24:057][893]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.49.24:057][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.24:057][893]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.49.24:072][894]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.10-20.49.24:072][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.24:072][894]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.10-20.49.24:072][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.24:098][895]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.24:098][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.24:098][895]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.24:098][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.24:111][896]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.24:111][896]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.24:150][898]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.24:151][898]LogDBDPlayerMovement: StopSnapping Final Location (4873.041504 6683.632324 87.859375) [2020.06.10-20.49.24:151][898]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.49.24:151][898]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.49.24:151][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.24:151][898]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.24:151][898]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.49.24:151][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.24:151][898]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.49.24:151][898]Interaction: Interaction time: 1.000000 [2020.06.10-20.49.24:151][898]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.06.10-20.49.24:152][898]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale11_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale01_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.10-20.49.24:152][898]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Follower. [2020.06.10-20.49.24:152][898]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 137.627655 [2020.06.10-20.49.24:152][898]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.49.24:152][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.24:241][903]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-20.49.24:241][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Enabled [2020.06.10-20.49.24:275][905]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.24:275][905]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.24:275][905]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.24:275][905]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: UnhookIn. [2020.06.10-20.49.24:275][905]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.49.24:275][905]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-20.49.24:315][907]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.24:315][907]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.24:350][909]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.49.24:640][925]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.49.25:027][945]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.49.25:027][945]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.49.25:027][945]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.25:028][945]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.49.25:028][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.25:028][945]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.25:028][945]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.49.25:028][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.25:028][945]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-20.49.25:028][945]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.49.25:045][946]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.25:045][946]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.25:045][946]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.25:045][946]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.25:067][947]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.10-20.49.25:067][947]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.25:067][947]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.10-20.49.25:067][947]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.25:123][950]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.25:123][950]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.49.25:123][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.25:123][950]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-20.49.25:123][950]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.25:123][950]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.49.25:123][950]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.25:123][950]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.49.25:123][950]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.25:123][950]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.49.25:123][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.25:124][950]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-20.49.25:124][950]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.49.25:124][950]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.25:124][950]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.25:124][950]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.25:124][950]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.25:124][950]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.25:124][950]LogDBDPlayerMovement: StopSnapping Final Location (4838.287598 6661.498535 90.009377) [2020.06.10-20.49.25:124][950]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.49.25:127][950]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Disabled [2020.06.10-20.49.25:175][953]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-20.49.25:175][953]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Enabled [2020.06.10-20.49.25:180][953]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Disabled [2020.06.10-20.49.25:212][955]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.25:212][955]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.25:212][955]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.25:213][955]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookIdle. [2020.06.10-20.49.25:213][955]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.49.25:213][955]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-20.49.25:219][955]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.49.25:260][957]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.25:260][957]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.25:280][958]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.06.10-20.49.25:354][962]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.49.25:355][962]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.49.25:355][962]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.49.25:355][962]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.49.25:355][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.25:373][963]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakInView Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.06.10-20.49.25:373][963]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CloakStalkPerSecond Value: 2.604578 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.06.10-20.49.25:373][963]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.06.10-20.49.25:376][963]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.25:376][963]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.49.25:376][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.25:377][963]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob. [2020.06.10-20.49.25:377][963]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.49.25:377][963]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.25:377][963]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.49.25:377][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.25:377][963]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.25:377][963]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.49.25:377][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.25:377][963]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.25:377][963]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.49.25:377][963]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.25:377][963]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.49.25:377][963]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.25:377][963]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.49.25:377][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.25:377][963]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.49.25:377][963]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.25:377][963]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.25:380][963]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.06.10-20.49.25:456][967]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.06.10-20.49.25:457][967]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.49.25:457][967]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.25:457][967]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.49.25:457][967]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.25:457][967]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.49.25:457][967]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.25:457][967]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.49.25:458][967]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.25:458][967]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.49.25:458][967]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.25:458][967]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.49.25:458][967]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.25:458][967]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.49.25:458][967]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.25:592][974]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.25:592][974]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.25:593][974]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.25:593][974]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.25:593][974]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.25:593][974]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.25:593][974]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.25:593][974]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.25:615][975]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.49.25:716][980]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.25:716][980]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.25:756][982]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.25:756][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.25:756][982]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.25:756][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.25:756][982]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.25:756][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.25:756][982]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.25:756][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.25:783][983]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.49.25:809][984]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakAttack Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-20.49.25:809][984]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-20.49.25:810][984]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.49.25:810][984]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.06.10-20.49.25:811][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-20.49.25:811][984]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.10-20.49.25:817][984]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Probably Will Auto D]: On [2020.06.10-20.49.25:818][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-20.49.25:831][985]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=139.323 [2020.06.10-20.49.25:871][987]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.49.25:871][987]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.25:871][987]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.49.25:871][987]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.25:871][987]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.49.25:871][987]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.25:871][987]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.49.25:872][987]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.25:872][987]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.49.25:872][987]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.25:872][987]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.49.25:872][987]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.25:872][987]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.49.25:872][987]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.26:317][ 10]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.49.26:317][ 10]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.26:317][ 10]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.49.26:317][ 10]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.26:317][ 10]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.49.26:317][ 10]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.26:317][ 10]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.49.26:317][ 10]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.26:317][ 10]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.49.26:317][ 10]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.26:317][ 10]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.49.26:317][ 10]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.26:317][ 10]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.49.26:317][ 10]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.26:392][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.26:392][ 14]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.26:392][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.26:392][ 14]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.26:392][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.26:392][ 14]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.26:392][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.26:392][ 14]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.27:794][ 86]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Probably Will Auto D]: Off [2020.06.10-20.49.27:815][ 87]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=141.308 [2020.06.10-20.49.29:089][157]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.29:089][157]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.29:683][190]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.233749 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.49.34:400][444]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.10-20.49.34:401][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.34:422][445]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.49.34:559][452]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.34:559][452]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.34:559][452]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.10-20.49.34:559][452]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.34:561][452]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.34:561][452]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.34:561][452]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.49.34:561][452]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.34:561][452]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.34:561][452]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.10-20.49.34:561][452]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.34:562][452]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.49.34:562][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.34:562][452]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.49.34:562][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.34:562][452]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.49.34:624][455]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.10-20.49.34:624][455]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.34:625][455]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.49.34:661][457]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_4] [2020.06.10-20.49.34:661][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.34:662][457]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_4] [2020.06.10-20.49.34:662][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.34:719][460]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-20.49.34:719][460]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-20.49.34:719][460]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.49.34:721][460]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.49.34:739][461]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.49.34:761][462]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.49.34:779][463]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.49.34:801][464]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.49.34:818][465]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.49.34:841][466]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.49.34:858][467]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.49.34:879][468]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-20.49.34:879][468]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-20.49.34:881][468]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.49.34:898][469]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.49.34:915][470]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.49.34:933][471]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.34:934][471]LogDBDPlayerMovement: StopSnapping Final Location (4499.300293 3169.000000 88.115990) [2020.06.10-20.49.34:934][471]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.49.34:934][471]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.49.34:934][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.34:934][471]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.34:934][471]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.49.34:934][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.34:934][471]Interaction: Interaction time: 0.700000 [2020.06.10-20.49.34:934][471]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.10-20.49.34:934][471]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 148.408234 [2020.06.10-20.49.34:934][471]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-20.49.34:934][471]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.49.34:934][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.34:935][471]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.49.34:951][472]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.49.34:974][473]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.49.34:993][474]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.49.35:015][475]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.49.35:034][476]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.49.35:058][477]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.49.35:073][478]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.49.35:099][479]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.49.35:116][480]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.49.35:136][481]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-20.49.35:136][481]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.35:136][481]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_4] [2020.06.10-20.49.35:136][481]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.35:136][481]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_4] [2020.06.10-20.49.35:136][481]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.35:137][481]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.49.35:153][482]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.35:156][482]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.49.35:156][482]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.35:177][483]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.49.35:177][483]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.35:193][484]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.49.35:193][484]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.35:214][485]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.49.35:214][485]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.35:231][486]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.49.35:231][486]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.35:253][487]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_4] [2020.06.10-20.49.35:253][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.35:253][487]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_4] [2020.06.10-20.49.35:253][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.35:253][487]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.10-20.49.35:253][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.35:254][487]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.49.35:254][487]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.35:271][488]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.49.35:272][488]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.35:288][489]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.49.35:288][489]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.35:308][490]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.35:325][491]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.35:347][492]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.35:365][493]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.35:381][494]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.35:401][495]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.35:421][496]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.35:444][497]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.35:463][498]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.35:485][499]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.35:500][500]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.35:524][501]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.35:540][502]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.35:563][503]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.35:619][506]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.49.35:642][507]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.49.35:642][507]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.49.35:642][507]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.35:642][507]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.49.35:642][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.35:643][507]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.35:643][507]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.49.35:643][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.35:643][507]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-20.49.35:659][508]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.35:659][508]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.49.35:659][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.35:659][508]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.35:659][508]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.49.35:659][508]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.35:659][508]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.49.35:659][508]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.35:659][508]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-20.49.35:660][508]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.49.35:660][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.35:660][508]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.10-20.49.35:660][508]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.35:660][508]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.10-20.49.35:660][508]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.35:660][508]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.35:684][509]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_4] [2020.06.10-20.49.35:684][509]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.35:684][509]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_4] [2020.06.10-20.49.35:684][509]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.35:700][510]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.49.35:737][512]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.49.35:737][512]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.49.35:737][512]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.10-20.49.35:739][512]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.49.36:061][530]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA267C90] Result: '1' k_EResultOK (success) [2020.06.10-20.49.36:061][530]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA267C90]' succeeded in 0.321198 seconds [2020.06.10-20.49.36:088][531]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA267C90] Result: '1' k_EResultOK (success) [2020.06.10-20.49.36:119][533]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.366332 seconds [2020.06.10-20.49.36:215][537]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-20.49.36:215][537]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.38:735][677]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.276240 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.49.42:840][889]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.10-20.49.42:840][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.42:894][891]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.10-20.49.42:894][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.42:894][891]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.06.10-20.49.42:894][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.42:894][891]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.06.10-20.49.42:894][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.42:894][891]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.06.10-20.49.42:894][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.43:158][904]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.768016 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.10-20.49.43:400][914]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.10-20.49.43:400][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.43:400][914]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.06.10-20.49.43:400][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.43:428][915]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.10-20.49.43:428][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.43:428][915]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.06.10-20.49.43:428][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.43:428][915]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.06.10-20.49.43:428][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.43:428][915]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.43:428][915]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.43:461][916]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.49.43:472][917]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.10-20.49.43:472][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.43:500][918]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.06.10-20.49.43:500][918]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.43:500][918]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.06.10-20.49.43:500][918]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.43:500][918]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.10-20.49.43:500][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.43:500][918]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.06.10-20.49.43:500][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.43:923][938]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-20.49.43:933][938]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-20.49.43:933][938]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.49.43:933][938]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Male. [2020.06.10-20.49.43:934][938]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 18.132551 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.49.43:935][938]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.10-20.49.43:939][938]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Probably Will Auto D]: On [2020.06.10-20.49.43:967][939]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=157.460 [2020.06.10-20.49.43:973][939]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.49.44:012][941]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.44:013][941]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.44:013][941]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.44:013][941]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.44:015][941]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.44:015][941]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.44:015][941]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.49.44:015][941]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.44:015][941]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.44:015][941]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.44:015][941]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.44:015][941]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.49.44:015][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.44:015][941]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.49.44:015][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.44:054][943]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.49.44:094][945]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.10-20.49.44:095][945]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.44:095][945]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.06.10-20.49.44:095][945]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.44:095][945]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.06.10-20.49.44:095][945]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.44:095][945]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.10-20.49.44:095][945]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.44:095][945]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.06.10-20.49.44:095][945]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.44:149][948]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-20.49.44:149][948]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Enabled [2020.06.10-20.49.44:151][948]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.44:151][948]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.49.44:151][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.44:151][948]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.44:151][948]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.49.44:151][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.44:152][948]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.49.44:152][948]Interaction: Interaction time: 1.000000 [2020.06.10-20.49.44:152][948]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.06.10-20.49.44:152][948]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale11_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale05_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.10-20.49.44:152][948]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Follower. [2020.06.10-20.49.44:152][948]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.10-20.49.44:152][948]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.49.44:152][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.44:153][948]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.49.44:189][950]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.44:189][950]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.44:189][950]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.44:189][950]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: UnhookIn. [2020.06.10-20.49.44:190][950]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.49.44:190][950]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-20.49.44:213][951]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.44:213][951]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.44:254][953]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.49.44:494][965]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.49.44:812][981]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.10-20.49.44:812][981]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.44:812][981]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-20.49.44:812][981]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.44:814][981]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.44:814][981]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.44:814][981]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.49.44:814][981]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.44:814][981]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.44:814][981]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-20.49.44:814][981]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.44:814][981]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.49.44:814][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.44:814][981]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.49.44:814][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.44:891][985]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-20.49.44:891][985]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.44:893][985]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.44:893][985]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.49.44:893][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.44:893][985]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.44:893][985]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.49.44:893][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.44:893][985]Interaction: Interaction time: 16.000000 [2020.06.10-20.49.44:893][985]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.49.44:893][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.44:949][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-20.49.45:156][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Disabled [2020.06.10-20.49.45:191][ 0]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale11_Character_C_0 - CometTheOdd, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.49.45:193][ 0]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.49.45:193][ 0]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.49.45:193][ 0]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.49.45:193][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.45:213][ 1]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.49.45:214][ 1]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.49.45:214][ 1]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BrokenStatusEffect, Status Owner: BP_CamperMale11_Character_C_0 - CometTheOdd, Originating Player: BP_CamperMale11_Character_C_0 - CometTheOdd, Custom Param: 0.000000, Originating Effect: SecondWind, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.49.45:215][ 1]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-20.49.45:217][ 1]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.45:217][ 1]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.49.45:217][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.45:217][ 1]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.49.45:218][ 1]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-20.49.45:218][ 1]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale11_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-20.49.45:218][ 1]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.10-20.49.45:218][ 1]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: UnhookOut. [2020.06.10-20.49.45:218][ 1]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.49.45:218][ 1]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-20.49.45:218][ 1]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.45:218][ 1]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.06.10-20.49.45:218][ 1]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.49.45:218][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.45:222][ 1]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-20.49.45:291][ 5]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale11_Character_C_0 - CometTheOdd, Originating Player: BP_CamperMale11_Character_C_0 - CometTheOdd, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.49.45:291][ 5]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.229863 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.06.10-20.49.45:293][ 5]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.45:293][ 5]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.45:293][ 5]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-20.49.45:293][ 5]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.49.45:915][ 36]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Probably Will Auto D]: Off [2020.06.10-20.49.45:933][ 37]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=159.427 [2020.06.10-20.49.46:213][ 51]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.49.46:213][ 51]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.49.46:213][ 51]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.46:213][ 51]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.49.46:213][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.46:213][ 51]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.46:213][ 51]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.49.46:213][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.46:232][ 52]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.46:232][ 52]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.49.46:232][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.46:232][ 52]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.46:232][ 52]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.49.46:232][ 52]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.46:232][ 52]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.49.46:233][ 52]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.46:233][ 52]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.49.46:233][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.46:233][ 52]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-20.49.46:233][ 52]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.46:233][ 52]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-20.49.46:233][ 52]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.46:233][ 52]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.46:296][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-20.49.46:299][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.49.46:658][ 73]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.10-20.49.46:658][ 73]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.46:658][ 73]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-20.49.46:658][ 73]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.10-20.49.46:658][ 73]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.46:658][ 73]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Enabled [2020.06.10-20.49.46:660][ 73]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.46:660][ 73]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.46:660][ 73]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.49.46:660][ 73]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.46:660][ 73]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.46:660][ 73]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.10-20.49.46:660][ 73]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.46:660][ 73]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.49.46:661][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.46:661][ 73]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.49.46:661][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.46:661][ 73]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.46:661][ 73]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.49.46:661][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.46:661][ 73]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.49.46:661][ 73]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.46:661][ 73]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.49.46:661][ 73]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.46:661][ 73]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.49.46:662][ 73]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.46:662][ 73]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.49.46:662][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.46:662][ 73]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.49.46:662][ 73]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.49.46:662][ 73]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.46:662][ 73]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.46:666][ 73]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Disabled [2020.06.10-20.49.46:680][ 74]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.49.46:720][ 76]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.46:720][ 76]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.46:758][ 78]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.49.46:758][ 78]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.10-20.49.46:760][ 78]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.46:760][ 78]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.49.46:760][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.46:760][ 78]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.46:760][ 78]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.49.46:760][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.46:760][ 78]Interaction: Interaction time: 53.304474 [2020.06.10-20.49.46:760][ 78]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.49.46:760][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.46:760][ 78]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.49.47:160][ 98]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.47:160][ 98]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.48:224][151]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-20.49.48:224][151]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.48:224][151]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-20.49.48:224][151]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.48:227][151]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.48:227][151]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.48:227][151]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.49.48:227][151]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.48:227][151]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.48:227][151]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-20.49.48:227][151]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.48:227][151]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.49.48:227][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.48:227][151]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: SurvivorPickup_In Bob. [2020.06.10-20.49.48:227][151]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup_In Bob AnimTag_Male AnimTag_Follower. [2020.06.10-20.49.48:227][151]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.49.48:227][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.48:227][151]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_02_C_0] [2020.06.10-20.49.48:227][151]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.49.48:552][167]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.48:552][167]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.49.48:552][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.48:552][167]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.48:552][167]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.49.48:552][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.48:552][167]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_02_C_0] [2020.06.10-20.49.48:552][167]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.06.10-20.49.48:552][167]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-20.49.48:553][167]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-20.49.48:553][167]Interaction: Interaction time: 2.700000 [2020.06.10-20.49.48:553][167]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: SurvivorPickup Bob AnimTag_Carry. [2020.06.10-20.49.48:553][167]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup Bob AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-20.49.48:553][167]LogSM: Error: Play Update Montage AM_TW_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.10-20.49.48:553][167]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to True [2020.06.10-20.49.48:553][167]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.49.48:553][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.48:573][168]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.48:573][168]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.48:592][169]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.49.48:791][179]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_PickUP [2020.06.10-20.49.50:992][289]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.49.51:091][294]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.51:093][294]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.51:112][295]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.51:133][296]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.51:152][297]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.51:173][298]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.51:191][299]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.51:213][300]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.51:232][301]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.51:254][302]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.51:254][302]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.49.51:272][303]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.51:272][303]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.49.51:272][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.51:272][303]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-20.49.51:272][303]LogAkAudio: Warning: [BP_Slasher_Character_02_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-20.49.51:272][303]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.51:272][303]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.49.51:272][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.51:273][303]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.51:293][304]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.51:293][304]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.49.51:293][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.51:293][304]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.51:293][304]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.49.51:293][304]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.51:293][304]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.49.51:293][304]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.51:293][304]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to False [2020.06.10-20.49.51:293][304]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.49.51:293][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.51:293][304]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-20.49.51:293][304]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.51:293][304]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.51:294][304]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-20.49.51:294][304]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.51:294][304]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-20.49.51:294][304]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.51:299][304]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.49.51:321][305]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.51:321][305]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.51:321][305]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.49.51:322][305]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.51:322][305]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.51:322][305]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-20.49.51:322][305]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.51:322][305]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.49.51:322][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.51:322][305]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.49.51:322][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.51:323][305]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.06.10-20.49.51:340][306]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.51:366][307]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.51:384][308]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.51:400][309]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-20.49.51:400][309]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.51:402][309]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.51:402][309]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.49.51:402][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.51:402][309]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.51:402][309]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.49.51:402][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.51:403][309]Interaction: Interaction time: 16.000000 [2020.06.10-20.49.51:403][309]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.06.10-20.49.51:403][309]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 164.877823 [2020.06.10-20.49.51:403][309]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.49.51:403][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.51:404][309]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.51:422][310]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.51:440][311]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.51:456][312]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.06.10-20.49.51:459][312]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.51:480][313]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.51:499][314]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.51:520][315]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.51:539][316]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.51:560][317]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.51:579][318]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.51:600][319]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.51:619][320]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.51:641][321]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.51:660][322]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.51:680][323]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.51:700][324]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.51:720][325]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.51:739][326]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.51:761][327]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.51:779][328]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.51:801][329]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.51:819][330]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.51:841][331]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.51:859][332]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.51:881][333]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.51:903][334]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.51:922][335]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.51:941][336]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.51:962][337]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.51:980][338]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:004][339]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:024][340]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:042][341]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:062][342]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:081][343]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:100][344]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:120][345]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:139][346]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:160][347]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:179][348]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:200][349]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:219][350]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:240][351]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:259][352]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:281][353]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:301][354]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:318][355]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:337][356]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:354][357]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:374][358]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:393][359]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:414][360]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:433][361]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:453][362]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:473][363]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:494][364]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:513][365]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:534][366]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:553][367]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:574][368]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:593][369]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:613][370]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:633][371]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:654][372]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:674][373]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:694][374]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:713][375]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:734][376]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:752][377]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:774][378]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:793][379]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:814][380]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:833][381]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:854][382]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:873][383]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:894][384]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:913][385]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:934][386]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:953][387]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:971][388]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.52:989][389]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:007][390]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:027][391]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:045][392]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:067][393]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:085][394]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:104][395]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:122][396]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:141][397]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:141][397]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.49.53:160][398]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.06.10-20.49.53:160][398]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:179][399]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:200][400]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:219][401]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:240][402]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:259][403]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:281][404]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:300][405]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:320][406]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:339][407]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:357][408]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:375][409]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:394][410]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:394][410]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.49.53:414][411]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:432][412]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:453][413]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:472][414]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:491][415]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:509][416]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:527][417]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:544][418]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:563][419]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:581][420]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:599][421]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:618][422]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:635][423]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:653][424]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:671][425]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:689][426]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:707][427]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:725][428]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:743][429]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:761][430]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:779][431]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:797][432]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:814][433]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:832][434]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:850][435]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:867][436]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:886][437]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:903][438]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:921][439]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:939][440]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:956][441]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:974][442]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.53:991][443]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:009][444]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:027][445]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:045][446]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:063][447]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:080][448]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:098][449]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:115][450]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:133][451]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:152][452]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:168][453]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:187][454]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:207][455]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:222][456]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:240][457]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:258][458]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:275][459]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:293][460]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:312][461]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:329][462]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:347][463]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:365][464]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:382][465]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:401][466]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:418][467]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:441][468]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:455][469]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:473][470]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:497][471]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:516][472]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:536][473]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:559][474]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:571][475]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.49.54:572][475]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.54:572][475]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.49.54:572][475]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.54:574][475]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.54:574][475]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.54:574][475]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.49.54:574][475]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.54:574][475]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.54:574][475]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.49.54:574][475]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.54:574][475]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.49.54:574][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.54:574][475]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.49.54:574][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.54:574][475]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.49.54:576][475]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:591][476]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:613][477]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:632][478]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:653][479]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:668][480]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.49.54:668][480]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-20.49.54:670][480]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.54:670][480]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.49.54:670][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.54:670][480]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.49.54:670][480]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.49.54:670][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.54:671][480]Interaction: Interaction time: 47.322491 [2020.06.10-20.49.54:671][480]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.49.54:671][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.54:672][480]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:694][481]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:711][482]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:732][483]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.49.54:734][483]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:750][484]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:773][485]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:790][486]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:814][487]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:831][488]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:853][489]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:873][490]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:894][491]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:894][491]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.49.54:911][492]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.06.10-20.49.54:912][492]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:935][493]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:952][494]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:974][495]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.54:991][496]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.55:014][497]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.55:032][498]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.55:053][499]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.55:071][500]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.55:093][501]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.55:112][502]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.55:134][503]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.55:151][504]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.55:151][504]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.49.55:173][505]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.55:191][506]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.55:214][507]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.55:232][508]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.55:253][509]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.55:271][510]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.55:293][511]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.49.55:293][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.55:293][511]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.49.55:293][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.55:293][511]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.49.55:293][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.55:293][511]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.49.55:293][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.55:294][511]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.55:311][512]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.55:334][513]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.55:351][514]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.55:374][515]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.55:391][516]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.55:413][517]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.49.55:428][518]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.49.55:428][518]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.55:428][518]Interaction: Client_SendCancelInteraction_Implementation [2020.06.10-20.49.55:431][518]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.55:431][518]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.55:431][518]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.49.55:431][518]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.55:431][518]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.55:431][518]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.49.55:431][518]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.55:431][518]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.49.55:431][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.55:431][518]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.06.10-20.49.55:431][518]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.06.10-20.49.55:431][518]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: HookSetup Bob AnimTag_Carry. [2020.06.10-20.49.55:431][518]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup Bob AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-20.49.55:431][518]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.49.55:431][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.55:431][518]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.49.55:432][518]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.55:432][518]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.49.55:452][519]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.55:452][519]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.49.55:452][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.55:453][519]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.55:453][519]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.49.55:453][519]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.55:453][519]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.49.55:453][519]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.55:453][519]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.49.55:453][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.55:453][519]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-20.49.55:453][519]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.55:453][519]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-20.49.55:453][519]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.55:453][519]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.55:453][519]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.55:471][520]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.55:493][521]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.55:512][522]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.55:531][523]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.49.55:531][523]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.55:533][523]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.55:551][524]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.55:573][525]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.55:591][526]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.55:613][527]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.55:631][528]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.55:653][529]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.55:671][530]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.55:693][531]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.55:711][532]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.55:731][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Enabled [2020.06.10-20.49.55:733][533]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.55:733][533]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.49.55:733][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.55:733][533]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.55:733][533]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.49.55:733][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.55:733][533]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper Bob AnimTag_Carry AnimTag_Male. [2020.06.10-20.49.55:733][533]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.10-20.49.55:733][533]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-20.49.55:733][533]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-20.49.55:733][533]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookCamper Bob AnimTag_Carry. [2020.06.10-20.49.55:733][533]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.49.55:734][533]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bob AnimTag_Carry AnimTag_Follower [2020.06.10-20.49.55:734][533]Interaction: Interaction time: 1.500000 [2020.06.10-20.49.55:734][533]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: HookCamper Bob AnimTag_Carry. [2020.06.10-20.49.55:734][533]LogSM: Error: Play Update Montage AM_TW_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.10-20.49.55:734][533]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.49.55:734][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.55:734][533]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.55:734][533]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Hook_IN [2020.06.10-20.49.55:751][534]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.55:773][535]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.49.55:773][535]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.55:791][536]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.55:813][537]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.55:831][538]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.55:853][539]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.55:871][540]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.55:893][541]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.55:910][542]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.55:933][543]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.55:951][544]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.55:973][545]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.55:991][546]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.56:013][547]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.56:031][548]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.56:053][549]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.56:071][550]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.56:093][551]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.56:111][552]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.56:133][553]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.56:151][554]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.56:173][555]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.56:191][556]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.49.56:213][557]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.49.56:213][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.56:213][557]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.49.56:213][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.57:233][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Disabled [2020.06.10-20.49.57:332][613]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.57:332][613]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.49.57:332][613]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.49.57:332][613]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.49.57:332][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.57:333][613]LogAkAudio: Warning: [BP_Slasher_Character_02_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-20.49.57:333][613]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.10-20.49.57:333][613]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-20.49.57:333][613]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.49.57:333][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.57:333][613]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.57:333][613]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.49.57:333][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.57:336][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.10-20.49.57:350][614]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.57:350][614]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.49.57:371][615]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-20.49.57:371][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Enabled [2020.06.10-20.49.57:372][615]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.49.57:372][615]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.49.57:373][615]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.49.57:373][615]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookCamperOut. [2020.06.10-20.49.57:373][615]AnimLeader: BP_Entity_C_0 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-20.49.57:373][615]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-20.49.57:373][615]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.10-20.49.57:375][615]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.57:375][615]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.49.57:375][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.57:375][615]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.57:375][615]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.49.57:375][615]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.57:375][615]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.49.57:375][615]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.57:375][615]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.49.57:375][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.57:375][615]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.49.57:375][615]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.57:375][615]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.57:378][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Disabled [2020.06.10-20.49.58:469][670]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.49.58:469][670]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.58:469][670]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.49.58:469][670]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.58:471][670]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.58:472][670]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.58:472][670]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.49.58:472][670]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.49.58:472][670]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.58:472][670]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.49.58:472][670]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.49.58:472][670]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.49.58:472][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.58:472][670]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.49.58:472][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.58:549][674]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.06.10-20.49.58:551][674]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.58:551][674]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.49.58:551][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.58:551][674]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.49.58:551][674]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.49.58:551][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.58:551][674]Interaction: Interaction time: 1.500000 [2020.06.10-20.49.58:551][674]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.06.10-20.49.58:551][674]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.06.10-20.49.58:551][674]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.49.58:551][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.49.59:933][743]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.50.00:053][749]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.50.00:055][749]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.06.10-20.50.00:111][752]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.50.00:111][752]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.50.00:111][752]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.50.00:111][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.00:149][754]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.06.10-20.50.00:151][754]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.50.00:151][754]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.50.00:151][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.00:151][754]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.06.10-20.50.00:151][754]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.50.00:151][754]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.50.00:151][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.00:151][754]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.50.00:151][754]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.50.00:151][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.00:151][754]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.50.00:151][754]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.50.00:151][754]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.00:152][754]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.50.00:152][754]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.00:152][754]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.50.00:152][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.00:152][754]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.50.00:152][754]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.00:152][754]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.50.00:155][754]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.06.10-20.50.00:211][757]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale11_Character_C_0 - CometTheOdd, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.50.00:232][758]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.06.10-20.50.02:110][852]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.02:110][852]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.02:110][852]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.02:110][852]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.06.10-20.50.02:110][852]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.50.02:110][852]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.02:116][852]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.50.02:497][871]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-20.50.02:497][871]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.02:497][871]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.02:497][871]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.02:499][871]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.02:499][871]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.02:499][871]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.50.02:499][871]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.02:499][871]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.02:499][871]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.02:499][871]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.02:499][871]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.50.02:499][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.02:499][871]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.50.02:499][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.02:561][874]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.02:561][874]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.02:563][874]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.02:563][874]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.50.02:563][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.02:563][874]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.02:563][874]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.50.02:563][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.02:563][874]Interaction: Interaction time: 1.500000 [2020.06.10-20.50.02:563][874]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.50.02:563][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.02:619][877]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.02:619][877]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.02:619][877]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.02:619][877]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.50.02:619][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.02:619][877]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.02:619][877]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.50.02:619][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.02:639][878]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.02:639][878]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.50.02:639][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.02:639][878]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.02:639][878]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.50.02:639][878]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.02:639][878]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.50.02:639][878]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.02:639][878]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.50.02:639][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.02:639][878]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.02:640][878]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.02:640][878]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.02:640][878]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.02:640][878]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.02:656][879]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.02:678][880]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.02:678][880]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.02:678][880]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-20.50.02:678][880]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.50.02:678][880]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.50.02:678][880]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.02:682][880]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.02:717][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.02:722][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.02:758][884]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.02:758][884]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.02:758][884]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.06.10-20.50.02:758][884]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.50.02:758][884]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.02:765][884]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.50.02:825][887]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.02:825][887]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.02:826][887]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.02:826][887]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.02:827][887]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.02:827][887]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.02:827][887]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.50.02:827][887]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.02:827][887]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.02:827][887]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.02:827][887]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.02:827][887]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.50.02:828][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.02:828][887]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.50.02:828][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.02:889][890]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.02:889][890]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.02:892][890]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.02:892][890]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.50.02:892][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.02:892][890]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.02:892][890]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.50.02:892][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.02:892][890]Interaction: Interaction time: 1.500000 [2020.06.10-20.50.02:892][890]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.50.02:892][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.02:912][891]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-20.50.02:984][895]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.02:986][895]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.02:986][895]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.02:986][895]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.02:986][895]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.50.02:986][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.02:986][895]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.02:986][895]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.50.02:986][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.03:005][896]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.03:005][896]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.50.03:005][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.03:005][896]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.03:005][896]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.50.03:005][896]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.03:005][896]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.50.03:005][896]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.03:005][896]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.50.03:005][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.03:005][896]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.03:005][896]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.03:005][896]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.03:006][896]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.03:006][896]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.03:025][897]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.03:025][897]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.03:025][897]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-20.50.03:025][897]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.50.03:025][897]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.50.03:025][897]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.03:048][898]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.03:083][900]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.03:087][900]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.03:123][902]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.03:123][902]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.03:123][902]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.06.10-20.50.03:123][902]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.50.03:123][902]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.03:130][902]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.50.03:963][945]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.03:963][945]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.03:963][945]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.03:963][945]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.03:965][945]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.03:965][945]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.03:965][945]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.50.03:965][945]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.03:965][945]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.03:966][945]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.03:966][945]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.03:966][945]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.50.03:966][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.03:966][945]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.50.03:966][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.04:045][949]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.04:045][949]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.04:047][949]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.04:047][949]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.50.04:047][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.04:047][949]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.04:047][949]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.50.04:047][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.04:047][949]Interaction: Interaction time: 1.500000 [2020.06.10-20.50.04:048][949]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.50.04:048][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.04:106][952]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.04:106][952]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.04:106][952]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.04:106][952]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.50.04:106][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.04:106][952]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.04:106][952]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.50.04:106][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.04:123][953]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.04:126][953]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.04:126][953]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.50.04:126][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.04:126][953]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.04:126][953]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.50.04:126][953]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.04:126][953]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.50.04:126][953]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.04:126][953]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.50.04:126][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.04:126][953]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.04:126][953]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.04:126][953]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.04:126][953]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.04:126][953]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.04:145][954]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.04:145][954]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.04:145][954]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-20.50.04:145][954]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.50.04:145][954]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.50.04:145][954]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.04:188][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.04:225][958]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.04:225][958]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.04:225][958]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.06.10-20.50.04:225][958]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.50.04:225][958]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.04:231][958]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.50.04:310][962]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.04:310][962]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.04:310][962]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.04:311][962]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.04:312][962]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.04:312][962]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.04:312][962]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.50.04:312][962]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.04:312][962]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.04:312][962]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.04:312][962]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.04:313][962]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.50.04:313][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.04:313][962]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.50.04:313][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.04:393][966]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.04:393][966]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.04:396][966]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.04:396][966]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.50.04:396][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.04:396][966]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.04:396][966]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.50.04:396][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.04:396][966]Interaction: Interaction time: 1.500000 [2020.06.10-20.50.04:396][966]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.50.04:396][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.04:451][969]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.04:453][969]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.04:453][969]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.04:453][969]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.04:453][969]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.50.04:453][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.04:453][969]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.04:453][969]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.50.04:453][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.04:472][970]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.04:472][970]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.50.04:472][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.04:472][970]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.04:472][970]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.50.04:472][970]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.04:472][970]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.50.04:472][970]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.04:472][970]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.50.04:473][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.04:473][970]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.04:473][970]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.04:473][970]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.04:473][970]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.04:473][970]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.04:489][971]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.04:489][971]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.04:489][971]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-20.50.04:489][971]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.50.04:489][971]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.50.04:489][971]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.04:529][973]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.04:544][974]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.04:544][974]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.04:544][974]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.06.10-20.50.04:544][974]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.50.04:545][974]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.04:550][974]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.50.04:723][983]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.04:723][983]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.04:723][983]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.04:723][983]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.04:725][983]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.04:725][983]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.04:725][983]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.50.04:725][983]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.04:725][983]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.04:725][983]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.04:725][983]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.04:725][983]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.50.04:725][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.04:725][983]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.50.04:725][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.04:822][988]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.04:822][988]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.04:825][988]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.04:825][988]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.50.04:825][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.04:825][988]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.04:825][988]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.50.04:825][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.04:825][988]Interaction: Interaction time: 1.500000 [2020.06.10-20.50.04:825][988]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.50.04:825][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.04:842][989]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.04:842][989]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.04:843][989]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.04:843][989]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.50.04:843][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.04:843][989]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.04:843][989]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.50.04:843][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.04:860][990]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.04:861][990]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.50.04:861][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.04:861][990]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.04:861][990]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.50.04:861][990]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.04:861][990]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.50.04:861][990]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.04:861][990]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.50.04:861][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.04:861][990]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.04:861][990]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.04:861][990]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.04:861][990]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.04:861][990]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.04:877][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.04:918][993]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.04:918][993]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.04:918][993]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-20.50.04:918][993]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.50.04:918][993]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.50.04:918][993]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.04:922][993]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.04:958][995]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.04:958][995]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.04:958][995]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.06.10-20.50.04:958][995]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.50.04:958][995]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.04:964][995]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.50.05:163][ 5]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.05:163][ 5]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.05:163][ 5]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.05:163][ 5]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.05:165][ 5]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.05:165][ 5]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.05:165][ 5]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.50.05:165][ 5]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.05:165][ 5]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.05:165][ 5]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.05:165][ 5]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.05:165][ 5]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.50.05:165][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.05:165][ 5]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.50.05:166][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.05:228][ 8]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.05:228][ 8]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.05:230][ 8]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.05:230][ 8]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.50.05:230][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.05:231][ 8]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.05:231][ 8]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.50.05:231][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.05:231][ 8]Interaction: Interaction time: 1.500000 [2020.06.10-20.50.05:231][ 8]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.50.05:231][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.05:284][ 11]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.05:323][ 13]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.05:323][ 13]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.05:323][ 13]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-20.50.05:323][ 13]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.50.05:323][ 13]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.50.05:324][ 13]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.05:324][ 13]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.50.05:325][ 13]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.05:326][ 13]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.05:326][ 13]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.05:326][ 13]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.50.05:326][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.05:326][ 13]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.05:326][ 13]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.50.05:326][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.05:346][ 14]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.05:346][ 14]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.50.05:346][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.05:346][ 14]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.05:346][ 14]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.50.05:346][ 14]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.05:346][ 14]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.50.05:346][ 14]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.05:346][ 14]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.50.05:346][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.05:346][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.05:347][ 14]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.05:347][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.05:347][ 14]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.05:347][ 14]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.05:389][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.05:424][ 18]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.05:429][ 18]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.05:464][ 20]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.05:465][ 20]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.05:465][ 20]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.06.10-20.50.05:465][ 20]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.50.05:465][ 20]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.05:471][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.50.05:550][ 24]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.05:550][ 24]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.05:550][ 24]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.05:550][ 24]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.05:551][ 24]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.05:551][ 24]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.50.05:551][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.05:551][ 24]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.05:551][ 24]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.50.05:551][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.05:551][ 24]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.05:551][ 24]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.05:552][ 24]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.50.05:552][ 24]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.05:552][ 24]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.05:552][ 24]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.05:552][ 24]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.05:552][ 24]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.50.05:552][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.05:552][ 24]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.50.05:552][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.05:555][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-20.50.05:599][ 26]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.05:599][ 26]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.50.05:599][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.05:599][ 26]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.05:599][ 26]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.50.05:599][ 26]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.05:600][ 26]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.50.05:600][ 26]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.05:600][ 26]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.50.05:600][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.05:600][ 26]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.50.05:600][ 26]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.05:600][ 26]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.05:616][ 27]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.05:616][ 27]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.05:618][ 27]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.05:618][ 27]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.50.05:618][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.05:618][ 27]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.05:618][ 27]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.50.05:618][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.05:618][ 27]Interaction: Interaction time: 1.500000 [2020.06.10-20.50.05:618][ 27]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.50.05:618][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.05:655][ 29]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.05:655][ 29]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.05:655][ 29]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.05:655][ 29]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.50.05:655][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.05:655][ 29]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.05:655][ 29]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.50.05:655][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.05:674][ 30]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.05:675][ 30]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.50.05:675][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.05:675][ 30]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.05:675][ 30]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.50.05:675][ 30]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.05:675][ 30]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.50.05:675][ 30]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.05:675][ 30]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.50.05:675][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.05:675][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.05:675][ 30]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.05:675][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.05:675][ 30]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.05:675][ 30]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.05:690][ 31]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.05:731][ 33]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.05:731][ 33]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.05:731][ 33]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-20.50.05:731][ 33]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.50.05:731][ 33]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.50.05:731][ 33]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.05:736][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.05:749][ 34]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.05:754][ 34]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.05:790][ 36]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.05:790][ 36]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.05:790][ 36]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.06.10-20.50.05:790][ 36]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.50.05:790][ 36]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.05:797][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.50.06:357][ 64]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.886385 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.50.08:397][167]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-20.50.08:397][167]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.08:397][167]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-20.50.08:397][167]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.08:399][167]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.50.08:399][167]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.50.08:399][167]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.50.08:399][167]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.08:399][167]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.50.08:399][167]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-20.50.08:399][167]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.08:400][167]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.50.08:400][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.08:400][167]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.50.08:400][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.08:400][167]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.50.08:495][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.10-20.50.08:499][172]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.50.08:499][172]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.50.08:499][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.08:499][172]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.50.08:499][172]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.50.08:499][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.08:499][172]Interaction: Interaction time: 2.000000 [2020.06.10-20.50.08:499][172]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: DamageGenerator Bob. [2020.06.10-20.50.08:499][172]LogSM: Error: Play Update Montage AM_TW_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.10-20.50.08:499][172]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.50.08:499][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.08:519][173]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.50.08:602][177]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.50.08:797][187]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.50.08:797][187]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.50.09:201][207]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.50.09:797][237]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.50.09:797][237]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.50.10:202][257]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 103 [2020.06.10-20.50.10:239][259]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.50.10:493][272]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.50.10:494][272]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.10-20.50.10:567][276]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.06.10-20.50.10:568][276]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-20.50.10:570][276]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.50.10:570][276]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.50.10:570][276]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.50.10:570][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.10:604][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.10-20.50.10:606][278]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.50.10:607][278]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.50.10:607][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.10:607][278]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.50.10:607][278]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.50.10:607][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.10:607][278]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.50.10:607][278]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.50.10:607][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.10:607][278]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.50.10:607][278]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.50.10:607][278]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.10:607][278]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.50.10:607][278]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.10:607][278]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.50.10:607][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.10:607][278]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-20.50.10:607][278]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.10:607][278]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.50.10:610][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.10-20.50.10:798][288]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.50.10:799][288]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.50.10:799][288]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.50.10:799][288]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-20.50.10:805][288]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.50.12:530][377]LogContextSystem: ContextGroup transition requested: Group: OverlayContextGroup(4) Context: OverlayMenuContext (UOverlayMenuScreen)(1) Transition: OVERLAY_FROM_GAME(32) [2020.06.10-20.50.12:531][377]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.50.12:531][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(HudScreen) [2020.06.10-20.50.12:531][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Holding [object MovieClip] as suspended focus. [2020.06.10-20.50.12:531][377]LogContextSystem: Unfocus Action HudContextComponent of GameFlowContextGroup (0) [2020.06.10-20.50.12:531][377]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.10-20.50.12:531][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:OverlayMenuScreen , layerIndex:4 ) [2020.06.10-20.50.12:569][377]LogContextSystem: Enter Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.06.10-20.50.12:569][377]LogContextSystem: Enter Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.06.10-20.50.12:569][377]LogContextSystem: Enter Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.06.10-20.50.12:569][377]LogContextSystem: Enter Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.06.10-20.50.12:592][377]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.50.12:592][377]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.50.12:593][377]LogStreaming: Flushing async loaders. [2020.06.10-20.50.12:594][377]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.50.12:594][377]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (1) [2020.06.10-20.50.12:594][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(OverlayMenuScreen) [2020.06.10-20.50.13:242][407]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.10-20.50.13:242][407]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.13:242][407]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.10-20.50.13:242][407]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.13:244][407]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.13:244][407]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.13:244][407]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.50.13:244][407]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.13:244][407]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.13:244][407]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.10-20.50.13:244][407]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.13:245][407]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.50.13:245][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.13:245][407]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.50.13:245][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.13:305][410]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.50.13:362][413]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.10-20.50.13:364][413]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.13:364][413]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.50.13:364][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.13:364][413]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.13:364][413]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.50.13:364][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.13:364][413]Interaction: Interaction time: 31.419619 [2020.06.10-20.50.13:364][413]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.50.13:365][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.13:404][415]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.50.14:877][491]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CloakStalkPerSecond Value: 8.014292 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.06.10-20.50.14:975][496]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.50.14:975][496]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.14:975][496]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.50.14:975][496]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.14:977][496]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.50.14:977][496]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.50.14:977][496]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.50.14:977][496]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.14:977][496]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.50.14:977][496]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.50.14:977][496]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.14:978][496]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.50.14:978][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.14:978][496]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.50.14:978][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.15:037][499]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.06.10-20.50.15:039][499]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.50.15:039][499]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.50.15:039][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.15:039][499]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.50.15:039][499]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.50.15:039][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.15:039][499]Interaction: Interaction time: 3.000000 [2020.06.10-20.50.15:039][499]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob. [2020.06.10-20.50.15:039][499]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.06.10-20.50.15:039][499]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.50.15:039][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.15:244][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.06.10-20.50.15:244][509]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.50.15:261][510]LogContextSystem: Leave Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.10-20.50.15:261][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(OverlayMenuScreen) [2020.06.10-20.50.15:264][510]LogContextSystem: Leave Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.06.10-20.50.15:264][510]LogContextSystem: Leave Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.06.10-20.50.15:264][510]LogContextSystem: Leave Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.06.10-20.50.15:267][510]LogContextSystem: Leave Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.06.10-20.50.15:267][510]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.50.15:267][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(HudScreen) [2020.06.10-20.50.15:267][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Returning suspended focus to [object MovieClip] [2020.06.10-20.50.15:267][510]LogContextSystem: Focus Action HudContextComponent of GameFlowContextGroup (0) [2020.06.10-20.50.15:763][535]LogContextSystem: ContextGroup transition requested: Group: OverlayContextGroup(4) Context: OverlayMenuContext (UOverlayMenuScreen)(1) Transition: OVERLAY_FROM_GAME(32) [2020.06.10-20.50.15:764][535]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.50.15:764][535]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(HudScreen) [2020.06.10-20.50.15:764][535]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Holding [object MovieClip] as suspended focus. [2020.06.10-20.50.15:764][535]LogContextSystem: Unfocus Action HudContextComponent of GameFlowContextGroup (0) [2020.06.10-20.50.15:764][535]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.10-20.50.15:765][535]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:OverlayMenuScreen , layerIndex:4 ) [2020.06.10-20.50.15:803][535]LogContextSystem: Enter Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.06.10-20.50.15:803][535]LogContextSystem: Enter Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.06.10-20.50.15:803][535]LogContextSystem: Enter Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.06.10-20.50.15:804][535]LogContextSystem: Enter Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.06.10-20.50.15:824][535]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (1) [2020.06.10-20.50.15:824][535]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(OverlayMenuScreen) [2020.06.10-20.50.16:013][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.10-20.50.16:685][576]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.16:685][576]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.50.16:685][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.16:685][576]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.16:685][576]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.50.16:686][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.16:686][576]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.16:686][576]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.50.16:686][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.16:686][576]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.16:686][576]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.50.16:686][576]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.16:686][576]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.50.16:686][576]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.16:686][576]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.50.16:686][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.16:686][576]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.10-20.50.16:686][576]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.16:686][576]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.16:744][579]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 28.868130 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.50.16:893][584]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.242242 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.10-20.50.18:041][636]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.06.10-20.50.18:121][640]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.50.18:121][640]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.50.18:121][640]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.50.18:121][640]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.50.18:121][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.18:121][640]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.50.18:121][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.18:121][640]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob. [2020.06.10-20.50.18:121][640]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.50.18:122][640]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.50.18:122][640]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.50.18:122][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.18:138][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.06.10-20.50.18:140][641]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.50.18:140][641]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.50.18:140][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.18:140][641]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.50.18:141][641]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.50.18:141][641]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.18:141][641]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.50.18:141][641]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.18:141][641]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.50.18:141][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.18:141][641]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.50.18:141][641]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.18:141][641]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.50.18:144][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.06.10-20.50.18:201][644]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.06.10-20.50.18:979][681]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.10-20.50.19:254][693]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.018502 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.06.10-20.50.19:254][693]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.50.19:259][693]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.50.19:259][693]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.50.19:259][693]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.50.19:259][693]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.50.19:259][693]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.50.19:259][693]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.50.19:260][693]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.50.19:328][696]LogDBDGeneral: StatusEffect::EndPlay - Id: BrokenStatusEffect, Status Owner: BP_CamperMale11_Character_C_0 - CometTheOdd, Originating Player: BP_CamperMale11_Character_C_0 - CometTheOdd, Custom Param: 0.000000, Originating Effect: SecondWind, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.50.20:958][775]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.20:958][775]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.50.20:958][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.20:958][775]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.20:958][775]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.50.20:958][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.20:961][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.10-20.50.20:978][776]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.20:978][776]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.50.20:978][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.20:978][776]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.20:978][776]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.50.20:978][776]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.20:978][776]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.50.20:978][776]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.20:978][776]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.50.20:978][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.20:978][776]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.10-20.50.20:978][776]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.20:978][776]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.21:752][814]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.970230 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.50.26:492][ 38]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.500926 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.50.27:404][ 74]Interaction: Player [BP_CamperMale11_Character_C_0] is in chase. [2020.06.10-20.50.28:289][110]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyHold nav:escape-gamepad_B [2020.06.10-20.50.28:371][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-20.50.28:846][138]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.06.10-20.50.28:846][138]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.50.28:866][139]LogContextSystem: Leave Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.10-20.50.28:866][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(OverlayMenuScreen) [2020.06.10-20.50.28:868][139]LogContextSystem: Leave Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.06.10-20.50.28:868][139]LogContextSystem: Leave Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.06.10-20.50.28:868][139]LogContextSystem: Leave Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.06.10-20.50.28:871][139]LogContextSystem: Leave Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.06.10-20.50.28:871][139]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.50.28:871][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(HudScreen) [2020.06.10-20.50.28:871][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Returning suspended focus to [object MovieClip] [2020.06.10-20.50.28:871][139]LogContextSystem: Focus Action HudContextComponent of GameFlowContextGroup (0) [2020.06.10-20.50.28:898][140]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.10-20.50.29:289][160]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.10-20.50.29:289][160]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.29:290][160]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.10-20.50.29:290][160]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.29:291][160]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.29:291][160]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.29:291][160]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.50.29:291][160]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.29:291][160]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.29:291][160]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.10-20.50.29:291][160]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.29:291][160]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.50.29:291][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.29:291][160]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.50.29:291][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.29:371][164]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.50.29:389][165]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.50.29:389][165]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.10-20.50.29:390][165]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.29:390][165]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.50.29:390][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.29:390][165]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.29:391][165]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.50.29:391][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.29:391][165]Interaction: Interaction time: 28.223896 [2020.06.10-20.50.29:391][165]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.50.29:391][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.29:472][169]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.50.30:949][243]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.30:950][243]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.30:950][243]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.30:950][243]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.30:951][243]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.30:951][243]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.30:952][243]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.50.30:952][243]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.30:952][243]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.30:952][243]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.30:952][243]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.30:952][243]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.50.30:952][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.30:952][243]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.50.30:952][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.30:997][245]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.30:997][245]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.30:999][245]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.30:999][245]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.50.30:999][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.30:999][245]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.30:999][245]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.50.30:999][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.30:999][245]Interaction: Interaction time: 1.500000 [2020.06.10-20.50.30:999][245]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.50.30:999][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.31:076][249]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.31:097][250]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.31:097][250]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.31:097][250]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-20.50.31:097][250]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.50.31:097][250]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.50.31:097][250]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.31:098][250]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.50.31:338][262]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.31:338][262]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.31:338][262]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.31:338][262]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.50.31:338][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.31:338][262]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.31:338][262]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.50.31:339][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.31:358][263]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.31:358][263]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.50.31:358][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.31:358][263]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.31:358][263]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.50.31:358][263]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.31:358][263]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.50.31:358][263]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.31:359][263]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.50.31:359][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.31:359][263]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.31:359][263]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.31:359][263]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.31:359][263]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.31:359][263]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.31:375][264]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.482213 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.50.31:401][265]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.31:436][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.31:441][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.31:477][269]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.31:477][269]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.31:477][269]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.06.10-20.50.31:477][269]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.50.31:477][269]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.31:485][269]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.50.31:517][271]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.31:517][271]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.31:517][271]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.31:517][271]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.31:519][271]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.31:519][271]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.31:519][271]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.50.31:519][271]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.31:519][271]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.31:519][271]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.31:519][271]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.31:519][271]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.50.31:519][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.31:519][271]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.50.31:519][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.31:602][275]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.31:602][275]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.31:605][275]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.31:605][275]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.50.31:605][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.31:605][275]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.31:605][275]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.50.31:605][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.31:605][275]Interaction: Interaction time: 1.500000 [2020.06.10-20.50.31:606][275]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.50.31:606][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.31:663][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.31:704][280]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.31:704][280]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.31:704][280]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-20.50.31:704][280]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.50.31:704][280]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.50.31:704][280]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.31:704][280]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.50.31:727][281]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-20.50.31:945][292]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.31:945][292]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.31:945][292]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.31:945][292]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.50.31:945][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.31:945][292]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.31:945][292]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.50.31:945][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.31:965][293]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.31:965][293]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.50.31:965][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.31:965][293]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.31:965][293]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.50.31:965][293]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.31:965][293]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.50.31:965][293]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.31:965][293]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.50.31:965][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.31:965][293]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.31:965][293]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.31:965][293]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.31:965][293]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.31:965][293]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.32:008][295]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.32:042][297]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.32:049][297]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.32:063][298]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.32:063][298]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.32:063][298]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.06.10-20.50.32:064][298]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.50.32:064][298]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.32:070][298]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.50.32:171][303]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.32:171][303]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.32:171][303]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.32:171][303]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.32:173][303]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.32:173][303]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.32:173][303]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.50.32:173][303]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.32:173][303]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.32:173][303]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.32:173][303]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.32:173][303]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.50.32:173][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.32:173][303]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.50.32:173][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.32:236][306]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.32:236][306]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.32:239][306]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.32:239][306]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.50.32:239][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.32:239][306]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.32:239][306]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.50.32:239][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.32:239][306]Interaction: Interaction time: 1.500000 [2020.06.10-20.50.32:239][306]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.50.32:239][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.32:296][309]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.32:301][309]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-20.50.32:337][311]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.32:337][311]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.32:337][311]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-20.50.32:337][311]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.50.32:337][311]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.50.32:337][311]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.32:337][311]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.50.32:538][321]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.32:538][321]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.32:538][321]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.32:538][321]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.50.32:538][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.32:538][321]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.32:538][321]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.50.32:538][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.32:558][322]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.32:558][322]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.50.32:558][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.32:558][322]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.32:558][322]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.50.32:558][322]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.32:558][322]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.50.32:558][322]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.32:558][322]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.50.32:558][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.32:558][322]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.32:558][322]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.32:558][322]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.32:559][322]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.32:559][322]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.32:601][324]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.32:636][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.32:641][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.32:677][328]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.32:677][328]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.32:677][328]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.06.10-20.50.32:677][328]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.50.32:677][328]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.32:684][328]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.50.32:838][336]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.32:838][336]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.32:839][336]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.32:839][336]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.32:841][336]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.32:841][336]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.32:841][336]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.50.32:841][336]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.32:841][336]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.32:841][336]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.32:841][336]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.32:841][336]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.50.32:841][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.32:841][336]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.50.32:841][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.32:903][339]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.32:903][339]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.32:906][339]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.32:906][339]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.50.32:906][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.32:906][339]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.32:906][339]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.50.32:906][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.32:906][339]Interaction: Interaction time: 1.500000 [2020.06.10-20.50.32:906][339]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.50.32:906][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.32:925][340]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-20.50.32:960][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.33:002][344]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.33:002][344]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.33:002][344]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-20.50.33:002][344]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.50.33:002][344]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.50.33:002][344]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.33:002][344]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.50.33:177][353]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.33:177][353]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.33:178][353]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.33:178][353]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.50.33:178][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.33:178][353]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.33:178][353]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.50.33:178][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.33:198][354]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.33:198][354]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.50.33:198][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.33:199][354]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.33:199][354]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.50.33:199][354]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.33:199][354]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.50.33:199][354]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.33:199][354]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.50.33:199][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.33:199][354]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.33:199][354]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.33:199][354]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.33:199][354]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.33:199][354]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.33:241][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.33:276][358]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.33:281][358]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.33:297][359]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.33:297][359]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.33:297][359]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.06.10-20.50.33:297][359]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.50.33:297][359]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.33:304][359]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.50.33:450][366]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.33:450][366]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.33:450][366]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.33:450][366]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.33:452][366]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.33:452][366]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.33:452][366]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.50.33:452][366]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.33:452][366]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.33:452][366]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.33:452][366]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.33:452][366]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.50.33:452][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.33:452][366]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.50.33:452][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.33:496][368]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.33:496][368]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.33:499][368]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.33:499][368]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.50.33:499][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.33:499][368]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.33:499][368]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.50.33:499][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.33:499][368]Interaction: Interaction time: 1.500000 [2020.06.10-20.50.33:499][368]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.50.33:499][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.33:538][370]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-20.50.33:575][372]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.33:597][373]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.33:597][373]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.33:597][373]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-20.50.33:597][373]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.50.33:597][373]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.50.33:597][373]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.33:597][373]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.50.33:842][385]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.33:842][385]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.33:842][385]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.33:842][385]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.50.33:842][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.33:842][385]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.33:842][385]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.50.33:842][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.33:861][386]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.33:861][386]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.50.33:861][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.33:861][386]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.33:861][386]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.50.33:861][386]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.33:861][386]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.50.33:861][386]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.33:861][386]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.50.33:861][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.33:861][386]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.33:861][386]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.33:861][386]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.33:861][386]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.33:861][386]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.33:903][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.33:935][390]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.33:941][390]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.33:976][392]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.33:976][392]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.33:976][392]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.06.10-20.50.33:976][392]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.50.33:976][392]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.33:985][392]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.50.34:522][419]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.34:523][419]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.34:523][419]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.34:523][419]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.34:525][419]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.34:525][419]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.34:525][419]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.50.34:525][419]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.34:525][419]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.34:525][419]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.34:525][419]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.34:525][419]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.50.34:525][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.34:525][419]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.50.34:525][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.34:609][423]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.34:609][423]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.34:611][423]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.34:611][423]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.50.34:611][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.34:611][423]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.34:611][423]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.50.34:611][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.34:611][423]Interaction: Interaction time: 1.500000 [2020.06.10-20.50.34:611][423]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.50.34:611][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.34:666][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.34:705][428]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.34:706][428]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.34:706][428]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-20.50.34:706][428]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.50.34:706][428]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.50.34:706][428]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.34:706][428]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.50.34:826][434]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.34:826][434]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.34:826][434]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.34:826][434]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.50.34:827][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.34:827][434]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.34:827][434]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.50.34:827][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.34:845][435]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.34:845][435]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.50.34:845][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.34:845][435]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.34:845][435]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.50.34:845][435]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.34:845][435]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.50.34:845][435]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.34:845][435]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.50.34:845][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.34:845][435]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.34:845][435]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.34:845][435]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.34:845][435]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.34:845][435]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.34:908][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.34:944][440]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.34:944][440]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.34:944][440]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.06.10-20.50.34:944][440]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.50.34:944][440]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.34:950][440]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.50.35:269][456]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.35:269][456]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.35:270][456]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.35:270][456]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.35:272][456]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.35:272][456]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.35:272][456]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.50.35:272][456]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.35:272][456]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.35:272][456]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.35:272][456]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.35:272][456]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.50.35:272][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.35:272][456]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.50.35:272][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.35:335][459]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.35:335][459]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.35:338][459]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.35:339][459]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.50.35:339][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.35:339][459]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.35:339][459]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.50.35:339][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.35:339][459]Interaction: Interaction time: 1.500000 [2020.06.10-20.50.35:339][459]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.50.35:339][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.35:415][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.35:437][464]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.35:437][464]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.35:437][464]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-20.50.35:437][464]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.50.35:437][464]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.50.35:437][464]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.35:437][464]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.50.35:598][472]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.35:598][472]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.35:598][472]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.35:598][472]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.50.35:598][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.35:598][472]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.35:598][472]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.50.35:598][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.35:618][473]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.35:618][473]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.50.35:618][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.35:618][473]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.35:618][473]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.50.35:618][473]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.35:618][473]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.50.35:618][473]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.35:618][473]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.50.35:618][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.35:618][473]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.35:618][473]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.35:619][473]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.35:619][473]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.35:619][473]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.35:681][476]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.35:717][478]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.35:717][478]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.35:717][478]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.06.10-20.50.35:717][478]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.50.35:717][478]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.35:724][478]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.50.35:997][492]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.35:997][492]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.35:997][492]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.35:997][492]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.35:999][492]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.35:999][492]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.35:999][492]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.50.35:999][492]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.35:999][492]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.35:999][492]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.35:999][492]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.35:999][492]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.50.35:999][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.35:999][492]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.50.35:999][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.36:081][496]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.36:081][496]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.36:083][496]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.36:083][496]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.50.36:083][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.36:083][496]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.36:083][496]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.50.36:083][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.36:083][496]Interaction: Interaction time: 1.500000 [2020.06.10-20.50.36:083][496]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.50.36:083][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.36:137][499]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.36:176][501]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.36:177][501]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.36:177][501]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-20.50.36:177][501]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.50.36:177][501]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.50.36:177][501]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.36:177][501]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.50.36:236][504]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.10-20.50.36:236][504]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.36:236][504]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.10-20.50.36:236][504]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.36:237][504]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.36:237][504]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.36:237][504]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.50.36:237][504]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.36:237][504]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.36:237][504]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.10-20.50.36:237][504]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.36:237][504]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.50.36:238][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.36:238][504]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.50.36:238][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.36:278][506]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.50.36:278][506]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.36:278][506]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.36:278][506]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.36:279][506]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.50.36:279][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.36:279][506]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.36:279][506]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.50.36:279][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.36:298][507]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.36:298][507]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.50.36:298][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.36:298][507]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.36:298][507]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.50.36:298][507]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.36:298][507]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.50.36:298][507]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.36:298][507]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.50.36:298][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.36:298][507]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.36:298][507]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.36:298][507]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.36:298][507]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.36:298][507]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.36:342][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.36:375][511]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.36:381][511]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.36:416][513]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.36:416][513]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.36:416][513]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.06.10-20.50.36:416][513]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.50.36:416][513]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.36:423][513]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.50.36:438][514]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.36:438][514]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.50.36:438][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.36:438][514]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.36:438][514]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.50.36:438][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.36:438][514]Interaction: Interaction time: 0.600000 [2020.06.10-20.50.36:438][514]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Male. [2020.06.10-20.50.36:438][514]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.10-20.50.36:438][514]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.50.36:438][514]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.50.36:438][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.36:468][515]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.50.36:847][534]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.50.36:884][536]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.36:884][536]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.36:884][536]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.36:884][536]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.36:886][536]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.36:886][536]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.36:886][536]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.50.36:886][536]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.36:886][536]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.36:886][536]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.36:886][536]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.36:887][536]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.50.36:887][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.36:887][536]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.50.36:887][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.36:935][538]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.36:935][538]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.36:938][538]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.36:938][538]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.50.36:938][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.36:938][538]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.36:938][538]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.50.36:938][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.36:938][538]Interaction: Interaction time: 1.500000 [2020.06.10-20.50.36:938][538]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.50.36:938][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.37:011][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.37:054][544]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.37:054][544]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.37:054][544]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-20.50.37:054][544]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.50.37:054][544]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.50.37:054][544]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.37:054][544]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.50.37:055][544]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.37:055][544]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.50.37:055][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.37:055][544]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.37:055][544]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.50.37:055][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.37:072][545]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.37:072][545]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.50.37:072][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.37:072][545]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.37:072][545]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.50.37:072][545]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.37:072][545]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.50.37:072][545]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.37:072][545]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.50.37:072][545]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.50.37:073][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.37:073][545]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.10-20.50.37:073][545]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.37:073][545]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.37:198][551]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.37:198][551]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.37:198][551]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.37:198][551]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.50.37:198][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.37:198][551]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.37:198][551]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.50.37:198][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.37:217][552]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.37:217][552]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.50.37:217][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.37:217][552]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.37:217][552]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.50.37:217][552]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.37:218][552]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.50.37:218][552]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.37:218][552]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.50.37:218][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.37:218][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.37:218][552]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.37:218][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.37:218][552]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.37:218][552]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.37:275][555]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.37:310][557]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.37:310][557]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.37:310][557]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.06.10-20.50.37:310][557]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.50.37:310][557]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.37:316][557]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.50.37:666][574]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.37:666][574]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.37:666][574]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.37:666][574]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.37:668][574]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.37:668][574]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.37:668][574]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.50.37:668][574]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.37:668][574]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.37:668][574]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.37:668][574]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.37:669][574]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.50.37:669][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.37:669][574]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.50.37:669][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.37:742][578]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.37:742][578]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.37:744][578]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.37:744][578]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.50.37:744][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.37:744][578]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.37:744][578]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.50.37:744][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.37:744][578]Interaction: Interaction time: 1.500000 [2020.06.10-20.50.37:745][578]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.50.37:745][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.37:817][582]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.37:837][583]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.37:837][583]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.37:837][583]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-20.50.37:837][583]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.50.37:837][583]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.50.37:837][583]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.37:837][583]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.50.37:931][588]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.37:931][588]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.37:931][588]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.37:931][588]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.50.37:931][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.37:931][588]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.37:931][588]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.50.37:931][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.37:950][589]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.37:950][589]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.50.37:950][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.37:950][589]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.37:950][589]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.50.37:950][589]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.37:950][589]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.50.37:950][589]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.37:950][589]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.50.37:950][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.37:951][589]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.37:951][589]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.37:951][589]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.37:951][589]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.37:951][589]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.37:990][591]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.38:003][592]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.38:007][592]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.38:041][594]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.38:041][594]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.38:041][594]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.06.10-20.50.38:041][594]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.50.38:041][594]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.38:047][594]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.50.38:889][641]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 15.862335 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.10-20.50.39:893][697]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.39:893][697]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.39:894][697]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.39:894][697]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.39:896][697]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.39:896][697]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.39:896][697]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.50.39:896][697]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.39:896][697]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.39:896][697]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.39:896][697]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.39:896][697]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.50.39:896][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.39:896][697]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.50.39:896][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.39:910][698]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_6] [2020.06.10-20.50.39:910][698]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.39:910][698]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_6] [2020.06.10-20.50.39:910][698]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.39:913][698]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.50.39:913][698]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.50.39:913][698]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.50.39:913][698]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.39:913][698]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.50.39:913][698]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.10-20.50.39:913][698]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.39:913][698]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.50.39:913][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.39:913][698]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.50.39:913][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.39:913][698]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.50.39:954][700]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.39:954][700]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.39:957][700]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.39:957][700]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.50.39:957][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.39:957][700]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.39:957][700]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.50.39:957][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.39:957][700]Interaction: Interaction time: 1.500000 [2020.06.10-20.50.39:957][700]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.50.39:957][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.40:022][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.40:041][705]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.40:041][705]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.40:041][705]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-20.50.40:041][705]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.50.40:041][705]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.50.40:041][705]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.40:041][705]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.50.40:202][714]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.40:202][714]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.40:202][714]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.40:202][714]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.50.40:203][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.40:203][714]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.40:203][714]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.50.40:203][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.40:219][715]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.40:219][715]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.50.40:219][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.40:219][715]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.40:219][715]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.50.40:219][715]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.40:219][715]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.50.40:219][715]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.40:219][715]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.50.40:219][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.40:219][715]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.40:219][715]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.40:219][715]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.40:219][715]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.40:219][715]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.40:259][717]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.40:289][719]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.40:292][719]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.50.40:292][719]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.50.40:292][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.40:292][719]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.50.40:292][719]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.50.40:292][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.40:292][719]Interaction: Interaction time: 2.600000 [2020.06.10-20.50.40:292][719]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: PlankDestroy Bob. [2020.06.10-20.50.40:292][719]LogSM: Error: Play Update Montage AM_TW_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.10-20.50.40:292][719]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to True [2020.06.10-20.50.40:292][719]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.50.40:292][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.40:292][719]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.50.40:295][719]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.40:324][721]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.40:324][721]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.40:324][721]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.06.10-20.50.40:324][721]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.50.40:324][721]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.40:330][721]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.50.40:453][728]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.40:453][728]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.40:454][728]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.40:454][728]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.40:456][728]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.40:456][728]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.40:456][728]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.50.40:456][728]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.40:456][728]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.40:456][728]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.40:456][728]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.40:456][728]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.50.40:456][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.40:456][728]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.50.40:456][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.40:510][731]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.40:510][731]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.40:514][731]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.40:514][731]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.50.40:514][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.40:515][731]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.40:515][731]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.50.40:515][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.40:515][731]Interaction: Interaction time: 1.500000 [2020.06.10-20.50.40:515][731]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.50.40:515][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.40:565][734]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-20.50.40:583][735]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.40:617][737]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.40:617][737]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.40:617][737]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-20.50.40:617][737]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.50.40:617][737]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.50.40:617][737]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.40:617][737]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.50.40:798][747]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.40:798][747]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.40:798][747]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.40:798][747]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.50.40:798][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.40:798][747]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.40:798][747]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.50.40:798][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.40:815][748]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.40:815][748]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.50.40:815][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.40:815][748]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.40:815][748]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.50.40:815][748]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.40:815][748]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.50.40:815][748]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.40:815][748]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.50.40:815][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.40:815][748]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.40:815][748]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.40:815][748]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.40:815][748]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.40:815][748]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.40:854][750]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.40:882][752]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.40:887][752]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.40:921][754]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.40:921][754]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.40:921][754]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.06.10-20.50.40:921][754]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.50.40:921][754]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.40:928][754]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.50.41:296][775]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.41:296][775]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.41:296][775]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.41:296][775]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.41:298][775]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.41:298][775]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.41:298][775]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.50.41:298][775]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.41:298][775]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.41:298][775]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.41:298][775]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.41:298][775]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.50.41:298][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.41:298][775]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.50.41:298][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.41:358][778]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.41:358][778]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.41:361][778]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.41:361][778]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.50.41:361][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.41:361][778]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.41:361][778]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.50.41:361][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.41:361][778]Interaction: Interaction time: 1.500000 [2020.06.10-20.50.41:361][778]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.50.41:361][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.41:425][782]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.41:464][784]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.41:464][784]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.41:464][784]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-20.50.41:464][784]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.50.41:464][784]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.50.41:464][784]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.41:464][784]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.50.41:612][792]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.41:612][792]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.41:612][792]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.41:612][792]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.50.41:612][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.41:613][792]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.41:613][792]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.50.41:613][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.41:629][793]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.41:629][793]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.50.41:629][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.41:629][793]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.41:629][793]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.50.41:629][793]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.41:629][793]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.50.41:630][793]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.41:630][793]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.50.41:630][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.41:630][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.41:630][793]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.41:630][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.41:630][793]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.41:630][793]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.41:685][796]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.41:717][798]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.41:717][798]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.41:717][798]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.06.10-20.50.41:717][798]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.50.41:717][798]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.41:723][798]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.50.42:133][821]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.42:133][821]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.42:133][821]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.42:133][821]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.42:135][821]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.42:135][821]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.42:135][821]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.50.42:136][821]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.42:136][821]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.42:136][821]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.42:136][821]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.42:136][821]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.50.42:136][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.42:136][821]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.50.42:136][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.42:195][824]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.42:195][824]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.42:198][824]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.42:198][824]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.50.42:198][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.42:198][824]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.42:198][824]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.50.42:198][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.42:198][824]Interaction: Interaction time: 1.500000 [2020.06.10-20.50.42:198][824]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.50.42:198][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.42:279][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.42:317][831]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.42:317][831]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.42:317][831]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-20.50.42:317][831]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.50.42:317][831]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.50.42:317][831]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.42:317][831]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.50.42:441][838]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.42:441][838]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.42:441][838]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.42:441][838]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.50.42:441][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.42:441][838]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.42:441][838]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.50.42:441][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.42:458][839]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.42:458][839]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.50.42:458][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.42:458][839]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.42:458][839]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.50.42:458][839]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.42:458][839]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.50.42:458][839]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.42:458][839]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.50.42:458][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.42:458][839]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.42:458][839]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.42:458][839]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.42:458][839]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.42:458][839]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.42:534][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.42:546][844]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.42:547][844]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.42:547][844]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.06.10-20.50.42:547][844]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.50.42:547][844]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.42:554][844]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.50.42:625][848]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.50.42:891][863]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.50.42:891][863]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.50.42:891][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.42:891][863]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.50.42:891][863]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.50.42:891][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.42:931][865]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.50.42:931][865]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.50.42:931][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.42:931][865]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.50.42:931][865]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.50.42:931][865]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.42:932][865]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.50.42:932][865]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.42:932][865]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to False [2020.06.10-20.50.42:932][865]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.50.42:932][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.42:932][865]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_6] [2020.06.10-20.50.42:932][865]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.42:932][865]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.50.43:336][888]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.43:336][888]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.43:336][888]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.43:336][888]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.43:337][888]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.43:337][888]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.43:338][888]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.50.43:338][888]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.43:338][888]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.43:338][888]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.43:338][888]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.43:338][888]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.50.43:338][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.43:338][888]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.50.43:338][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.43:399][891]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.43:399][891]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.43:401][891]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.43:402][891]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.50.43:402][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.43:402][891]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.43:402][891]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.50.43:402][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.43:402][891]Interaction: Interaction time: 1.500000 [2020.06.10-20.50.43:402][891]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.50.43:402][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.43:449][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.43:483][896]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.43:483][896]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.43:483][896]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-20.50.43:483][896]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.50.43:483][896]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.50.43:483][896]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.43:483][896]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.50.43:597][902]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.43:598][902]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.43:598][902]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.43:598][902]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.50.43:598][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.43:598][902]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.43:598][902]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.50.43:598][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.43:615][903]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.43:615][903]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.50.43:615][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.43:615][903]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.43:615][903]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.50.43:615][903]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.43:615][903]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.50.43:615][903]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.43:615][903]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.50.43:615][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.43:615][903]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.43:615][903]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.43:615][903]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.43:615][903]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.43:615][903]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.43:654][905]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.43:686][907]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.43:692][907]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.43:722][909]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.43:722][909]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.43:722][909]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.06.10-20.50.43:723][909]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.50.43:723][909]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.43:730][909]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.50.43:917][918]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.43:917][918]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.43:917][918]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.43:917][918]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.43:919][918]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.43:919][918]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.43:919][918]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.50.43:919][918]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.43:919][918]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.43:919][918]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.43:919][918]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.43:919][918]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.50.43:919][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.43:919][918]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.50.43:919][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.43:995][922]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.43:995][922]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.43:998][922]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.43:998][922]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.50.43:998][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.43:998][922]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.43:998][922]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.50.43:998][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.43:998][922]Interaction: Interaction time: 1.500000 [2020.06.10-20.50.43:998][922]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.50.43:998][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.44:052][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.44:095][927]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.44:096][927]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.44:096][927]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-20.50.44:096][927]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.50.44:096][927]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.50.44:096][927]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.44:096][927]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.50.44:223][933]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.44:223][933]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.44:223][933]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.44:223][933]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.50.44:223][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.44:223][933]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.44:223][933]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.50.44:223][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.44:240][934]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.44:240][934]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.50.44:240][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.44:240][934]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.44:240][934]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.50.44:240][934]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.44:240][934]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.50.44:240][934]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.44:240][934]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.50.44:240][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.44:240][934]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.44:240][934]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.44:240][934]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.44:240][934]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.44:240][934]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.44:299][937]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.44:317][938]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.44:317][938]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.44:317][938]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.06.10-20.50.44:317][938]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.50.44:317][938]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.44:324][938]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.50.44:658][955]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.44:658][955]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.44:659][955]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.44:659][955]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.44:660][955]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.44:660][955]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.44:660][955]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.50.44:660][955]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.44:661][955]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.44:661][955]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.44:661][955]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.44:661][955]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.50.44:661][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.44:661][955]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.50.44:661][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.44:719][958]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.44:719][958]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.44:723][958]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.44:723][958]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.50.44:723][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.44:723][958]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.44:723][958]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.50.44:723][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.44:723][958]Interaction: Interaction time: 1.500000 [2020.06.10-20.50.44:723][958]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.50.44:723][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.44:789][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.44:827][964]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.44:827][964]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.44:827][964]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-20.50.44:827][964]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.50.44:827][964]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.50.44:827][964]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.44:827][964]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.50.44:905][968]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.44:905][968]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.44:905][968]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.44:905][968]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.50.44:905][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.44:905][968]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.44:905][968]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.50.44:905][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.44:922][969]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.44:922][969]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.50.44:922][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.44:922][969]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.44:922][969]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.50.44:923][969]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.44:923][969]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.50.44:923][969]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.44:923][969]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.50.44:923][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.44:923][969]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.44:923][969]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.44:923][969]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.44:923][969]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.44:923][969]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.44:962][971]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.44:997][973]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.45:003][973]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.45:039][975]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.45:039][975]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.45:039][975]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.06.10-20.50.45:039][975]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.50.45:039][975]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.45:047][975]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.50.45:517][998]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.45:517][998]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.45:517][998]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.45:517][998]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.45:519][998]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.45:519][998]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.45:519][998]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.50.45:519][998]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.45:519][998]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.45:520][998]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.45:520][998]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.45:520][998]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.50.45:520][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.45:520][998]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.50.45:520][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.45:588][ 1]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.45:588][ 1]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.45:591][ 1]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.45:591][ 1]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.50.45:591][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.45:591][ 1]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.45:591][ 1]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.50.45:591][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.45:591][ 1]Interaction: Interaction time: 1.500000 [2020.06.10-20.50.45:591][ 1]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.50.45:591][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.45:651][ 4]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.45:692][ 6]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.45:692][ 6]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.45:692][ 6]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-20.50.45:692][ 6]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.50.45:692][ 6]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.50.45:692][ 6]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.45:692][ 6]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.50.45:771][ 10]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.45:772][ 10]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.45:772][ 10]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.45:772][ 10]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.50.45:772][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.45:772][ 10]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.45:772][ 10]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.50.45:772][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.45:791][ 11]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.45:791][ 11]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.50.45:791][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.45:791][ 11]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.45:791][ 11]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.50.45:791][ 11]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.45:791][ 11]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.50.45:791][ 11]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.45:792][ 11]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.50.45:792][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.45:792][ 11]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.45:792][ 11]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.45:792][ 11]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.45:792][ 11]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.45:792][ 11]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.45:871][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.45:890][ 16]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.45:890][ 16]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.45:890][ 16]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.06.10-20.50.45:890][ 16]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.50.45:890][ 16]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.45:897][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.50.46:175][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.46:175][ 30]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.46:175][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.46:175][ 30]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.46:177][ 30]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.46:177][ 30]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.46:177][ 30]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.50.46:177][ 30]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.46:177][ 30]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.46:177][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.46:177][ 30]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.46:177][ 30]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.50.46:178][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.46:178][ 30]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.50.46:178][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.46:225][ 32]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.46:225][ 32]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.46:227][ 32]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.46:227][ 32]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.50.46:227][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.46:227][ 32]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.46:227][ 32]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.50.46:227][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.46:227][ 32]Interaction: Interaction time: 1.500000 [2020.06.10-20.50.46:228][ 32]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.50.46:228][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.46:303][ 36]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.46:325][ 37]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.46:325][ 37]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.46:325][ 37]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-20.50.46:325][ 37]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.50.46:325][ 37]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.50.46:325][ 37]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.46:325][ 37]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.50.46:361][ 39]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.10-20.50.46:361][ 39]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.46:403][ 41]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.10-20.50.46:403][ 41]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.46:403][ 41]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.50.46:405][ 41]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.46:405][ 41]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.46:405][ 41]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.50.46:405][ 41]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.46:405][ 41]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.46:405][ 41]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.10-20.50.46:405][ 41]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.46:405][ 41]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.50.46:405][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.46:405][ 41]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.50.46:405][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.46:426][ 42]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.50.46:445][ 43]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.46:445][ 43]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.46:445][ 43]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.46:445][ 43]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.50.46:445][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.46:445][ 43]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.46:445][ 43]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.50.46:445][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.46:464][ 44]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.46:465][ 44]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.50.46:465][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.46:465][ 44]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.46:465][ 44]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.50.46:465][ 44]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.46:465][ 44]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.50.46:465][ 44]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.46:465][ 44]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.50.46:465][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.46:465][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.46:465][ 44]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.46:465][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.46:465][ 44]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.46:465][ 44]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.46:507][ 46]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.46:520][ 47]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.46:526][ 47]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.46:561][ 49]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.46:561][ 49]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.46:561][ 49]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.06.10-20.50.46:561][ 49]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.50.46:561][ 49]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.46:568][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.50.46:668][ 54]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.46:668][ 54]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.50.46:668][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.46:668][ 54]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.46:668][ 54]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.50.46:668][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.46:668][ 54]Interaction: Interaction time: 0.700000 [2020.06.10-20.50.46:668][ 54]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.06.10-20.50.46:669][ 54]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-20.50.46:669][ 54]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.50.46:669][ 54]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.50.46:669][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.46:748][ 58]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.50.46:912][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.46:912][ 66]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.46:912][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.46:912][ 66]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.46:915][ 66]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.46:916][ 66]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.46:916][ 66]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.50.46:916][ 66]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.46:916][ 66]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.46:916][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.46:916][ 66]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.46:916][ 66]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.50.46:916][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.46:916][ 66]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.50.46:916][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.46:968][ 68]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.46:968][ 68]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.46:971][ 68]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.46:971][ 68]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.50.46:971][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.46:971][ 68]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.46:971][ 68]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.50.46:971][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.46:971][ 68]Interaction: Interaction time: 1.500000 [2020.06.10-20.50.46:971][ 68]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.50.46:972][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.47:022][ 71]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.47:059][ 73]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.47:059][ 73]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.47:059][ 73]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-20.50.47:059][ 73]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.50.47:059][ 73]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.50.47:059][ 73]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.47:059][ 73]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.50.47:131][ 77]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.47:131][ 77]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.47:132][ 77]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.47:132][ 77]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.50.47:132][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.47:132][ 77]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.47:132][ 77]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.50.47:132][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.47:149][ 78]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.47:150][ 78]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.50.47:150][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.47:150][ 78]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.47:150][ 78]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.50.47:150][ 78]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.47:150][ 78]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.50.47:150][ 78]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.47:150][ 78]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.50.47:150][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.47:150][ 78]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.47:150][ 78]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.47:150][ 78]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.47:150][ 78]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.47:150][ 78]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.47:207][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.47:236][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.47:238][ 83]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.50.47:238][ 83]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.50.47:241][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.47:255][ 84]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.47:255][ 84]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.47:255][ 84]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.06.10-20.50.47:255][ 84]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.50.47:255][ 84]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.47:262][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.50.47:337][ 88]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.47:337][ 88]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.50.47:337][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.47:337][ 88]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.47:338][ 88]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.50.47:338][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.47:371][ 90]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.50.47:372][ 90]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.50.47:374][ 90]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.47:374][ 90]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.50.47:374][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.47:374][ 90]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.47:374][ 90]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.50.47:374][ 90]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.47:374][ 90]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.50.47:374][ 90]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.47:374][ 90]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.50.47:375][ 90]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.50.47:375][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.47:375][ 90]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.10-20.50.47:375][ 90]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.47:375][ 90]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.47:389][ 91]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.06.10-20.50.47:530][ 98]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.47:530][ 98]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.47:530][ 98]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.47:530][ 98]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.47:531][ 98]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.47:531][ 98]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.47:531][ 98]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.50.47:531][ 98]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.47:531][ 98]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.47:532][ 98]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.47:532][ 98]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.47:532][ 98]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.50.47:532][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.47:532][ 98]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.50.47:532][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.47:595][101]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.47:595][101]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.47:597][101]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.47:597][101]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.50.47:597][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.47:597][101]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.47:597][101]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.50.47:597][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.47:598][101]Interaction: Interaction time: 1.500000 [2020.06.10-20.50.47:598][101]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.50.47:598][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.47:666][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.47:690][106]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.47:690][106]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.47:690][106]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-20.50.47:690][106]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.50.47:690][106]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.50.47:690][106]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.47:690][106]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.50.47:749][109]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.47:749][109]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.47:749][109]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.47:749][109]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.50.47:749][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.47:749][109]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.47:749][109]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.50.47:749][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.47:771][110]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.47:771][110]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.50.47:771][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.47:771][110]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.47:771][110]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.50.47:771][110]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.47:771][110]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.50.47:771][110]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.47:771][110]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.50.47:771][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.47:771][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.47:772][110]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.47:772][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.47:772][110]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.47:772][110]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.47:811][112]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.47:823][113]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.47:828][113]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.47:863][115]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.47:863][115]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.47:863][115]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.06.10-20.50.47:863][115]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.50.47:863][115]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.47:870][115]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.50.48:170][130]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.48:170][130]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.48:170][130]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.48:170][130]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.48:172][130]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.48:172][130]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.48:172][130]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.50.48:172][130]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.48:172][130]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.48:172][130]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.48:172][130]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.48:172][130]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.50.48:172][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.48:172][130]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.50.48:172][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.48:230][133]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.48:230][133]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.48:232][133]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.48:232][133]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.50.48:232][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.48:232][133]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.48:232][133]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.50.48:232][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.48:232][133]Interaction: Interaction time: 1.500000 [2020.06.10-20.50.48:233][133]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.50.48:233][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.48:289][136]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.48:330][138]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.48:330][138]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.48:330][138]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.06.10-20.50.48:330][138]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.50.48:330][138]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-20.50.48:330][138]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.48:330][138]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.50.48:373][140]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-20.50.48:373][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.48:373][140]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.10-20.50.48:373][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.48:373][140]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.10-20.50.48:373][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.48:373][140]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.10-20.50.48:374][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.48:374][140]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.10-20.50.48:374][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.48:374][140]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.10-20.50.48:374][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.48:374][140]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.10-20.50.48:374][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.48:545][149]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.48:545][149]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.50.48:545][149]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.48:545][149]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.50.48:545][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.48:545][149]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.48:545][149]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.50.48:545][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.48:563][150]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.48:563][150]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.50.48:563][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.48:563][150]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.48:563][150]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.50.48:564][150]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.48:564][150]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.50.48:564][150]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.48:564][150]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.50.48:564][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.48:564][150]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.48:564][150]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.48:564][150]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.48:564][150]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.48:564][150]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.48:581][151]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.10-20.50.48:581][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.48:581][151]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-20.50.48:581][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.48:582][151]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.10-20.50.48:582][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.48:582][151]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-20.50.48:582][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.48:596][152]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.48:596][152]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.48:596][152]Interaction: Client_SendCancelInteraction_Implementation [2020.06.10-20.50.48:596][152]Interaction: Client_SendCancelInteraction_Implementation [2020.06.10-20.50.48:597][152]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.48:598][152]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.48:598][152]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.50.48:598][152]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.48:598][152]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.48:598][152]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.48:598][152]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.48:598][152]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.50.48:598][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.48:598][152]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.50.48:598][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.48:598][152]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.50.48:601][152]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.48:636][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.50.48:639][154]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.10-20.50.48:639][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.48:639][154]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-20.50.48:639][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.48:641][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.50.48:675][156]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.48:675][156]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.48:676][156]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.48:676][156]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.48:676][156]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.06.10-20.50.48:676][156]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.50.48:676][156]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.48:696][157]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.50.48:729][159]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-20.50.48:729][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-20.50.48:731][159]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.48:731][159]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.50.48:731][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.48:731][159]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.48:731][159]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.50.48:731][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.48:731][159]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.50.48:731][159]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-20.50.48:731][159]Interaction: Interaction time: 1.000000 [2020.06.10-20.50.48:731][159]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.06.10-20.50.48:731][159]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_0] - OnMontageStarted called with Leader BP_CamperMale05_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.10-20.50.48:732][159]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.48:732][159]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.10-20.50.48:732][159]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.50.48:732][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.48:732][159]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.48:732][159]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.48:770][161]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.48:770][161]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.48:770][161]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.48:770][161]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: UnhookIn. [2020.06.10-20.50.48:770][161]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.50.48:770][161]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-20.50.48:881][167]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-20.50.48:944][170]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.50.48:944][170]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.50.48:997][173]LogDBDPlayerMovement: StopSnapping Final Location (1941.381226 1876.433960 87.859238) [2020.06.10-20.50.48:997][173]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.50.49:738][212]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-20.50.49:773][214]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - Probably Will Auto D, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.50.49:776][214]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.50.49:776][214]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.50.49:776][214]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.50.49:776][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.49:809][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-20.50.49:811][216]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.49:811][216]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.50.49:811][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.49:811][216]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-20.50.49:811][216]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.10-20.50.49:812][216]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.10-20.50.49:812][216]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: UnhookOut. [2020.06.10-20.50.49:812][216]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.50.49:812][216]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-20.50.49:812][216]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.49:812][216]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.06.10-20.50.49:812][216]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.50.49:812][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.49:816][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-20.50.49:866][219]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale01_C_0 - Probably Will Auto D, Originating Player: BP_CamperMale01_C_0 - Probably Will Auto D, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.50.49:866][219]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.388760 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.06.10-20.50.49:868][219]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.49:868][219]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.49:868][219]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.10-20.50.49:869][219]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.10-20.50.51:249][292]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.10-20.50.51:249][292]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-20.50.51:252][292]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.51:252][292]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.50.51:252][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.51:252][292]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.50.51:252][292]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.51:252][292]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.50.51:252][292]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.51:252][292]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.50.51:252][292]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.51:252][292]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.50.51:252][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.51:252][292]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.50.51:252][292]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.51:252][292]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.51:252][292]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.51:252][292]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.51:252][292]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.50.51:255][292]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-20.50.51:257][292]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.50.51:604][310]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.51:604][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.51:604][310]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.51:604][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.51:642][312]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.10-20.50.51:642][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.51:642][312]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-20.50.51:642][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.51:686][314]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-20.50.51:686][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.51:686][314]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.10-20.50.51:686][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.51:686][314]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.10-20.50.51:686][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.51:686][314]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.10-20.50.51:686][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.51:686][314]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.10-20.50.51:686][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.51:687][314]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.10-20.50.51:687][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.51:687][314]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.10-20.50.51:687][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.51:918][326]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.51:918][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.51:918][326]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.51:918][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.51:918][326]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.51:918][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.51:918][326]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.50.51:918][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.54:413][453]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.10-20.50.54:413][453]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.54:413][453]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.10-20.50.54:413][453]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.54:414][453]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.50.54:415][453]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.54:415][453]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.54:415][453]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.50.54:415][453]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.54:415][453]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.54:415][453]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.10-20.50.54:415][453]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.54:415][453]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.50.54:415][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.54:415][453]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.50.54:415][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.54:437][454]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.50.55:016][483]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.55:016][483]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.50.55:016][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.55:016][483]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.55:016][483]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.50.55:016][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.55:017][483]Interaction: Interaction time: 0.700000 [2020.06.10-20.50.55:017][483]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.06.10-20.50.55:017][483]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-20.50.55:017][483]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.50.55:017][483]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.50.55:017][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.55:124][489]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.50.55:162][491]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.10-20.50.55:162][491]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.55:489][508]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.10-20.50.55:489][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.55:704][519]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.50.55:720][520]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.50.55:722][520]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.55:722][520]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.50.55:722][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.55:722][520]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.55:722][520]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.50.55:722][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.55:722][520]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.55:722][520]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.50.55:722][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.55:722][520]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.55:722][520]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.50.55:722][520]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.55:722][520]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.50.55:722][520]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.55:722][520]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.50.55:722][520]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.50.55:722][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.55:722][520]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.10-20.50.55:722][520]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.55:722][520]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.56:858][579]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.10-20.50.56:957][584]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.50.56:958][584]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.50.56:958][584]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - JRodriguez17, Originating Player: BP_Slasher_Character_02_C_0 - LittleLuna, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.10-20.50.56:958][584]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 1 [2020.06.10-20.50.56:961][584]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.56:961][584]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.50.56:961][584]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.50.56:962][584]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.50.56:962][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.56:962][584]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-20.50.56:962][584]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-20.50.56:962][584]LogDBDGeneral: Warning: Scalars [2020.06.10-20.50.56:962][584]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-20.50.56:962][584]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-20.50.56:962][584]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-20.50.56:962][584]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-20.50.56:962][584]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-20.50.56:962][584]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-20.50.56:962][584]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-20.50.56:962][584]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-20.50.56:962][584]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-20.50.56:962][584]LogDBDGeneral: Warning: Textures [2020.06.10-20.50.56:962][584]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-20.50.56:962][584]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-20.50.56:962][584]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-20.50.56:962][584]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-20.50.56:962][584]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-20.50.56:962][584]LogDBDGeneral: Warning: Vectors [2020.06.10-20.50.56:962][584]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-20.50.56:962][584]LogDBDGeneral: Warning: Scalars [2020.06.10-20.50.56:962][584]LogDBDGeneral: Warning: Textures [2020.06.10-20.50.56:963][584]LogDBDGeneral: Warning: Vectors [2020.06.10-20.50.56:963][584]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-20.50.56:963][584]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.50.56:963][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.56:963][584]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.56:963][584]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.50.56:963][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.56:979][585]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.56:979][585]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.50.56:979][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.56:979][585]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.56:979][585]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.50.56:979][585]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.56:979][585]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.50.56:979][585]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.50.56:979][585]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.50.56:979][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.50.56:979][585]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.10-20.50.56:979][585]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.50.56:979][585]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.50.57:744][626]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 28.223473 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.51.01:129][810]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.10-20.51.01:129][810]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.01:129][810]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.10-20.51.01:129][810]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.01:132][810]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.01:132][810]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.01:132][810]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.51.01:132][810]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.51.01:132][810]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.01:132][810]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.10-20.51.01:132][810]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.01:132][810]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.51.01:132][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.01:132][810]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.06.10-20.51.01:132][810]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.51.01:132][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.01:133][810]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.51.01:530][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-20.51.01:531][832]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.01:532][832]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.51.01:532][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.01:532][832]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.01:532][832]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.51.01:532][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.01:532][832]Interaction: Interaction time: 14.000000 [2020.06.10-20.51.01:532][832]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.06.10-20.51.01:532][832]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.06.10-20.51.01:532][832]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.51.01:532][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.01:533][832]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.10-20.51.01:548][833]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.51.01:985][857]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - JRodriguez17, Originating Player: BP_Slasher_Character_02_C_0 - LittleLuna, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.51.02:197][868]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 34.795673 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.51.02:252][871]Interaction: Player [BP_CamperMale11_Character_C_0] is not in chase anymore. [2020.06.10-20.51.04:827][ 5]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - Probably Will Auto D, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.51.08:695][215]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.51.08:801][221]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.51.08:801][221]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.51.08:861][224]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.738425 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.51.09:301][246]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 211 [2020.06.10-20.51.09:768][271]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.51.09:768][271]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.51.09:768][271]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.51.09:768][271]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-20.51.09:790][272]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.51.09:972][282]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.06.10-20.51.10:209][295]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.51.10:229][296]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.10-20.51.10:229][296]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.10:229][296]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-20.51.10:229][296]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.10:231][296]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.51.10:231][296]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.51.10:231][296]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.51.10:231][296]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.51.10:231][296]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.51.10:231][296]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-20.51.10:231][296]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.10:232][296]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.51.10:232][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.10:232][296]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.51.10:232][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.10:302][299]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-20.51.10:302][299]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.10:304][299]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.51.10:304][299]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.51.10:304][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.10:304][299]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.51.10:304][299]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.51.10:304][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.10:304][299]Interaction: Interaction time: 32.000000 [2020.06.10-20.51.10:305][299]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.51.10:305][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.10:372][303]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-20.51.13:411][471]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 16.663139 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.51.13:543][478]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.51.13:544][478]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.51.13:544][478]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.51.13:544][478]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.51.13:544][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.13:544][478]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.51.13:544][478]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.51.13:544][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.13:562][479]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.51.13:562][479]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.51.13:562][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.13:562][479]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.51.13:562][479]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.51.13:562][479]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.51.13:562][479]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.51.13:562][479]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.51.13:562][479]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.51.13:562][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.13:562][479]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-20.51.13:562][479]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.13:562][479]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-20.51.13:562][479]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.13:562][479]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.51.13:618][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-20.51.13:878][496]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 22.573957 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.10-20.51.13:918][498]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.13:918][498]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.14:681][540]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale05_Character_C_0 [2020.06.10-20.51.14:682][540]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.10-20.51.14:682][540]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.06.10-20.51.14:688][540]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Capon3_456]: On [2020.06.10-20.51.15:560][588]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-20.51.15:643][593]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.15:643][593]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.51.15:643][593]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.51.15:643][593]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.51.15:643][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.15:643][593]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.51.15:643][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.15:643][593]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.15:644][593]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.51.15:644][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.15:678][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-20.51.15:680][595]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.15:680][595]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.51.15:680][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.15:680][595]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.15:680][595]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.51.15:680][595]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.51.15:680][595]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.51.15:680][595]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.51.15:680][595]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.51.15:681][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.15:681][595]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.10-20.51.15:681][595]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.15:681][595]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.15:685][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-20.51.16:672][649]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Capon3_456]: Off [2020.06.10-20.51.17:751][707]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.17:751][707]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.18:147][729]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-20.51.18:147][729]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.18:147][729]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-20.51.18:147][729]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.18:147][729]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.51.18:148][729]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.51.18:148][729]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Capon3_456, Originating Player: BP_CamperMale05_Character_C_0 - Capon3_456, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 50.000000, Lifetime Duration: 50.000000 [2020.06.10-20.51.18:149][729]LogStreaming: Flushing async loaders. [2020.06.10-20.51.18:149][729]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.51.18:149][729]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_0 - Capon3_456, Originating Player: BP_CamperMale05_Character_C_0 - Capon3_456, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.51.18:152][729]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.18:152][729]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.18:153][729]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.51.18:153][729]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.51.18:153][729]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.18:153][729]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-20.51.18:153][729]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.18:153][729]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.51.18:153][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.18:153][729]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.51.18:153][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.18:257][735]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.18:257][735]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.51.18:257][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.18:257][735]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.18:257][735]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.51.18:257][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.18:257][735]Interaction: Interaction time: 0.500000 [2020.06.10-20.51.18:257][735]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.51.18:257][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.18:800][763]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.18:800][763]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.51.18:800][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.18:800][763]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.18:800][763]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.51.18:800][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.18:800][763]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.18:800][763]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.51.18:800][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.18:800][763]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.18:800][763]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.51.18:801][763]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.51.18:801][763]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.51.18:801][763]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.51.18:801][763]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.51.18:801][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.18:801][763]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-20.51.18:801][763]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.18:801][763]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.18:848][766]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_0 - Capon3_456, Originating Player: BP_CamperMale05_Character_C_0 - Capon3_456, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.51.19:010][775]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=12.505 [2020.06.10-20.51.19:893][823]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.51.19:893][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.19:893][823]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.51.19:893][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.19:893][823]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.51.19:893][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.19:893][823]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.51.19:893][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.19:893][823]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.51.19:893][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.19:893][823]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.51.19:893][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.19:893][823]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.51.19:893][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.19:907][824]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.10-20.51.19:907][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.19:907][824]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.10-20.51.19:907][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.19:907][824]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.10-20.51.19:907][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.19:907][824]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.10-20.51.19:907][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.19:907][824]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-20.51.19:907][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.19:929][825]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.51.20:312][846]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.51.20:435][853]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.10-20.51.20:435][853]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.20:435][853]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.10-20.51.20:435][853]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.20:435][853]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.10-20.51.20:437][853]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.20:437][853]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.20:437][853]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.51.20:437][853]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.51.20:437][853]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.20:437][853]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.10-20.51.20:437][853]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.20:437][853]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.51.20:438][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.20:438][853]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.51.20:438][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.20:438][853]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.51.20:438][853]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.51.20:489][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-20.51.20:491][856]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.20:491][856]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.51.20:491][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.20:491][856]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.20:491][856]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.51.20:491][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.20:491][856]Interaction: Interaction time: 14.380434 [2020.06.10-20.51.20:491][856]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.51.20:492][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.20:576][861]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.10-20.51.20:576][861]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.20:576][861]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.10-20.51.20:576][861]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.22:667][977]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.977748 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.51.22:867][988]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.037127 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.51.23:491][ 23]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.526317 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.10-20.51.26:733][204]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.51.26:733][204]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.26:733][204]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.51.26:733][204]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.26:735][204]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.26:735][204]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.26:735][204]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.51.26:735][204]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.51.26:735][204]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.26:735][204]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.51.26:735][204]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.26:735][204]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.51.26:735][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.26:735][204]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.51.26:735][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.26:736][204]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.51.26:860][211]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.51.26:862][211]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.26:862][211]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.51.26:862][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.26:862][211]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.26:862][211]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.51.26:862][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.26:862][211]Interaction: Interaction time: 54.421524 [2020.06.10-20.51.26:862][211]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.51.26:862][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.26:895][213]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.51.27:776][262]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.27:776][262]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.27:933][271]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale05_Character_C_0 [2020.06.10-20.51.27:934][271]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.10-20.51.27:934][271]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Male. [2020.06.10-20.51.27:934][271]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.441278 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.10-20.51.27:939][271]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Capon3_456]: On [2020.06.10-20.51.27:970][273]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.06.10-20.51.28:732][315]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.669727 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.51.29:925][378]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Capon3_456]: Off [2020.06.10-20.51.31:146][445]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.31:146][445]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.31:580][469]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-20.51.31:580][469]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.31:580][469]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-20.51.31:580][469]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.31:582][469]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.31:582][469]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.31:582][469]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.51.31:582][469]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.51.31:582][469]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.31:583][469]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-20.51.31:583][469]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.31:583][469]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.51.31:583][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.31:583][469]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: SurvivorPickup_In Bob. [2020.06.10-20.51.31:583][469]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup_In Bob AnimTag_Male AnimTag_Follower. [2020.06.10-20.51.31:583][469]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.51.31:583][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.31:583][469]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_02_C_0] [2020.06.10-20.51.31:583][469]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.51.31:946][489]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-20.51.31:946][489]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.31:947][489]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.51.31:947][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.31:947][489]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.31:947][489]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.51.31:947][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.31:947][489]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_02_C_0] [2020.06.10-20.51.31:947][489]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale05_Character_C_0. [2020.06.10-20.51.31:947][489]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-20.51.31:947][489]Interaction: Interaction time: 2.700000 [2020.06.10-20.51.31:947][489]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: SurvivorPickup Bob AnimTag_Carry. [2020.06.10-20.51.31:947][489]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup Bob AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-20.51.31:947][489]LogSM: Error: Play Update Montage AM_TW_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.10-20.51.31:947][489]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to True [2020.06.10-20.51.31:947][489]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.51.31:947][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.31:947][489]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.51.32:089][497]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.32:089][497]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.32:183][502]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_PickUP [2020.06.10-20.51.34:396][624]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.51.34:649][638]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.34:649][638]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.51.34:649][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.34:649][638]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-20.51.34:649][638]LogAkAudio: Warning: [BP_Slasher_Character_02_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-20.51.34:649][638]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.34:650][638]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.51.34:650][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.34:650][638]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.34:650][638]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.51.34:650][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.34:650][638]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.34:650][638]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.51.34:650][638]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.51.34:650][638]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.51.34:650][638]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.51.34:650][638]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to False [2020.06.10-20.51.34:650][638]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.51.34:650][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.34:650][638]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-20.51.34:650][638]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.34:650][638]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.34:743][643]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-20.51.34:744][643]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.34:780][645]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-20.51.34:780][645]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.34:782][645]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.34:782][645]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.34:782][645]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.51.34:782][645]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.51.34:782][645]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.34:782][645]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-20.51.34:783][645]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.34:783][645]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.51.34:783][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.34:783][645]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.51.34:783][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.34:860][649]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.019340 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.06.10-20.51.34:861][649]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.51.34:865][649]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.51.34:865][649]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.51.34:865][649]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.51.34:865][649]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.51.34:865][649]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.51.34:865][649]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.51.34:865][649]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.51.34:866][649]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-20.51.34:877][650]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-20.51.34:877][650]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-20.51.34:879][650]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.34:879][650]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.51.34:879][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.34:880][650]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.34:880][650]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.51.34:880][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.34:880][650]Interaction: Interaction time: 16.000000 [2020.06.10-20.51.34:880][650]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.06.10-20.51.34:880][650]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-20.51.34:880][650]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.51.34:880][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.34:920][652]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.34:920][652]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.51.34:921][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.34:921][652]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.34:921][652]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.51.34:921][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.34:924][652]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-20.51.34:956][654]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.34:956][654]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.51.34:956][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.34:956][654]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.34:956][654]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.51.34:956][654]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.51.34:956][654]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.51.34:956][654]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.51.34:956][654]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.51.34:956][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.34:956][654]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.10-20.51.34:956][654]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.34:956][654]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.34:974][655]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.10-20.51.34:974][655]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.34:974][655]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.10-20.51.34:974][655]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.34:987][656]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.10-20.51.34:990][656]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.51.34:990][656]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.51.35:315][673]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=28.810 [2020.06.10-20.51.35:618][689]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.51.35:900][704]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.10-20.51.35:900][704]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.35:900][704]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.10-20.51.35:900][704]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.35:934][706]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.10-20.51.35:934][706]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.35:934][706]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.10-20.51.35:934][706]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.35:996][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.10-20.51.35:996][709]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.35:996][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.10-20.51.35:996][709]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.35:997][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.10-20.51.35:997][709]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.35:997][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.10-20.51.35:997][709]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.36:013][710]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.10-20.51.36:013][710]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.36:013][710]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.10-20.51.36:013][710]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.36:014][710]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.10-20.51.36:014][710]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.36:386][730]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.10-20.51.36:386][730]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.36:386][730]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.10-20.51.36:386][730]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.36:627][743]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.51.36:643][744]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.06.10-20.51.36:716][748]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=30.211 [2020.06.10-20.51.36:879][757]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.51.36:898][758]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.51.36:898][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.36:898][758]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.51.36:898][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.36:898][758]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.51.36:898][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.36:898][758]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.51.36:898][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.36:898][758]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.51.36:898][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.36:898][758]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.51.36:898][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.36:898][758]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.51.36:898][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.36:947][761]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.51.36:947][761]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.36:950][761]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.36:950][761]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.36:950][761]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.51.36:950][761]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.51.36:951][761]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.36:951][761]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.51.36:951][761]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.36:951][761]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.51.36:951][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.36:951][761]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.06.10-20.51.36:951][761]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.06.10-20.51.36:951][761]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: HookSetup Bob AnimTag_Carry AnimTag_StrafeRight. [2020.06.10-20.51.36:951][761]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookSetup Bob AnimTag_Carry AnimTag_StrafeRight AnimTag_Male AnimTag_Follower. [2020.06.10-20.51.36:951][761]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.51.36:951][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.36:951][761]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.51.36:952][761]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.51.36:969][762]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Male. [2020.06.10-20.51.36:969][762]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.06.10-20.51.36:970][762]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.10-20.51.37:027][765]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.37:027][765]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.51.37:027][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.37:027][765]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.37:027][765]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.51.37:027][765]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.51.37:027][765]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.51.37:027][765]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.51.37:027][765]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.51.37:027][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.37:027][765]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-20.51.37:027][765]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.37:027][765]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.37:048][766]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.51.37:048][766]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.37:361][782]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Enabled [2020.06.10-20.51.37:363][782]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.37:363][782]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.51.37:363][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.37:363][782]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.37:363][782]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.51.37:363][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.37:363][782]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamper Bob AnimTag_Carry AnimTag_Male. [2020.06.10-20.51.37:363][782]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-20.51.37:363][782]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-20.51.37:363][782]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.51.37:363][782]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookCamper Bob AnimTag_Carry. [2020.06.10-20.51.37:363][782]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.51.37:363][782]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bob AnimTag_Carry AnimTag_Follower [2020.06.10-20.51.37:364][782]Interaction: Interaction time: 1.500000 [2020.06.10-20.51.37:364][782]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: HookCamper Bob AnimTag_Carry. [2020.06.10-20.51.37:364][782]LogSM: Error: Play Update Montage AM_TW_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.10-20.51.37:364][782]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.51.37:364][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.37:365][782]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.51.37:366][782]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Hook_IN [2020.06.10-20.51.37:519][790]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.37:520][790]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.51.37:520][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.37:520][790]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.37:520][790]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.51.37:520][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.37:523][790]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-20.51.37:559][792]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.37:559][792]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.51.37:559][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.37:560][792]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.37:560][792]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.51.37:560][792]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.51.37:560][792]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.51.37:560][792]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.51.37:560][792]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.51.37:560][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.37:560][792]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.51.37:560][792]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.37:560][792]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.38:260][830]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.760236 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.51.38:853][862]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Disabled [2020.06.10-20.51.38:930][866]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.51.38:930][866]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.51.38:930][866]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.51.38:930][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.38:930][866]LogAkAudio: Warning: [BP_Slasher_Character_02_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-20.51.38:931][866]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-20.51.38:931][866]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.51.38:934][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-20.51.38:967][868]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Enabled [2020.06.10-20.51.38:968][868]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.51.38:968][868]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.51.38:969][868]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.51.38:969][868]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookCamperOut. [2020.06.10-20.51.38:969][868]AnimLeader: BP_Entity_C_5 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-20.51.38:969][868]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-20.51.38:969][868]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.10-20.51.38:971][868]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.38:971][868]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.51.38:972][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.38:972][868]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.38:972][868]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.51.38:972][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.38:972][868]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.38:972][868]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.51.38:972][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.38:972][868]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.38:972][868]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.51.38:972][868]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.51.38:972][868]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.51.38:972][868]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.51.38:972][868]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.51.38:972][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.38:972][868]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.51.38:972][868]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.38:972][868]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.38:975][868]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Disabled [2020.06.10-20.51.38:985][869]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Capon3_456, Originating Player: BP_CamperMale05_Character_C_0 - Capon3_456, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.51.38:986][869]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.51.38:986][869]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.51.38:986][869]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.51.38:986][869]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookSacrificeIn. [2020.06.10-20.51.38:986][869]AnimLeader: BP_Entity_C_5 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.10-20.51.38:986][869]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.06.10-20.51.38:987][869]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-20.51.38:988][869]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.38:988][869]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.40:167][928]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.734623 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.51.42:759][ 58]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.51.42:759][ 58]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.51.42:759][ 58]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookSacrificeOut. [2020.06.10-20.51.42:759][ 58]AnimLeader: BP_Entity_C_5 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.10-20.51.42:759][ 58]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.06.10-20.51.44:425][142]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-20.51.44:425][142]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.44:425][142]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-20.51.44:426][142]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.44:429][142]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.44:429][142]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.44:429][142]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.51.44:429][142]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.51.44:429][142]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.44:429][142]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-20.51.44:429][142]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.44:429][142]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.51.44:429][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.44:429][142]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.51.44:429][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.44:468][144]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.51.44:526][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.10-20.51.44:528][147]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.44:528][147]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.51.44:528][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.44:528][147]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.44:528][147]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.51.44:529][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.44:529][147]Interaction: Interaction time: 2.000000 [2020.06.10-20.51.44:529][147]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: DamageGenerator Bob. [2020.06.10-20.51.44:529][147]LogSM: Error: Play Update Montage AM_TW_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.10-20.51.44:529][147]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.51.44:529][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.44:529][147]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.51.45:861][214]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=39.357 [2020.06.10-20.51.46:262][234]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.51.46:515][247]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.51.46:537][248]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.10-20.51.46:609][252]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.06.10-20.51.46:609][252]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-20.51.46:611][252]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.46:611][252]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.51.46:611][252]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.51.46:611][252]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.51.46:611][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.46:611][252]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.51.46:611][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.46:612][252]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.46:612][252]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.51.46:612][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.46:647][254]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.10-20.51.46:649][254]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.46:649][254]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.51.46:649][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.46:649][254]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.46:649][254]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.51.46:649][254]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.51.46:649][254]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.51.46:649][254]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.51.46:649][254]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.51.46:649][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.46:649][254]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.10-20.51.46:650][254]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.46:650][254]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.46:652][254]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.10-20.51.47:088][276]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=40.583 [2020.06.10-20.51.48:078][326]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.51.48:078][326]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.48:078][326]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.51.48:078][326]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.48:082][326]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.48:082][326]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.48:082][326]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.51.48:082][326]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.51.48:082][326]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.48:082][326]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.51.48:082][326]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.48:082][326]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.51.48:082][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.48:082][326]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.51.48:082][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.48:140][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.06.10-20.51.48:142][329]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.48:142][329]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.51.48:142][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.48:142][329]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.48:142][329]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.51.48:142][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.48:142][329]Interaction: Interaction time: 1.500000 [2020.06.10-20.51.48:142][329]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.06.10-20.51.48:142][329]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.06.10-20.51.48:143][329]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.51.48:143][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.49:529][399]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.51.49:647][405]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.51.49:649][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.06.10-20.51.49:706][408]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.51.49:706][408]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.51.49:706][408]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.51.49:706][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.49:742][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.06.10-20.51.49:745][410]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.49:745][410]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.51.49:745][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.49:745][410]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.06.10-20.51.49:745][410]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.49:745][410]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.51.49:745][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.49:745][410]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.49:745][410]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.51.49:745][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.49:745][410]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.49:745][410]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.51.49:745][410]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.51.49:745][410]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.51.49:745][410]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.51.49:745][410]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.51.49:745][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.49:745][410]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.51.49:746][410]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.49:746][410]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.51.49:748][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.06.10-20.51.49:823][414]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.06.10-20.51.53:090][591]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.383957 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.06.10-20.51.53:091][591]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-20.51.53:092][591]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.06.10-20.51.53:092][591]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale05_Character_C_0 [2020.06.10-20.51.53:093][591]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.51.53:093][591]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.51.53:093][591]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.51.53:094][591]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.10-20.51.53:097][591]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.51.53:097][591]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.51.53:097][591]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.51.53:097][591]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.51.53:097][591]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.51.53:097][591]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.51.53:097][591]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.51.53:144][594]GameFlow: OnDropped 586.497925 [2020.06.10-20.51.53:144][594]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.10-20.51.53:147][594]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.53:147][594]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.53:148][594]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.53:148][594]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-20.51.53:380][607]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.10-20.51.53:381][607]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.53:381][607]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.10-20.51.53:381][607]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.53:382][607]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.53:382][607]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.53:382][607]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.51.53:382][607]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.51.53:382][607]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.53:382][607]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.10-20.51.53:382][607]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.53:382][607]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.51.53:382][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.53:382][607]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.51.53:382][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.53:417][609]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.51.53:487][613]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.51.53:489][613]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.53:489][613]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.51.53:489][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.53:489][613]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.51.53:489][613]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.51.53:489][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.53:489][613]Interaction: Interaction time: 46.457523 [2020.06.10-20.51.53:489][613]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.51.53:489][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.51.53:489][613]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.51.57:048][812]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=50.543 [2020.06.10-20.51.59:670][956]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.51.59:670][956]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.59:670][956]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.51.59:670][956]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.59:670][956]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.51.59:670][956]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.59:670][956]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.51.59:670][956]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.59:670][956]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.51.59:670][956]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.59:670][956]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.51.59:670][956]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.59:670][956]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.51.59:670][956]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.59:692][957]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.51.59:692][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.59:692][957]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.51.59:692][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.59:692][957]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.51.59:692][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.59:692][957]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.51.59:692][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.59:693][957]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.51.59:693][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.59:693][957]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.51.59:693][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.51.59:693][957]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.51.59:693][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.00:133][980]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.52.00:133][980]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.00:133][980]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.10-20.52.00:133][980]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.00:134][980]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.06.10-20.52.00:134][980]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.00:154][981]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.52.00:255][986]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.52.00:255][986]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.00:255][986]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.52.00:255][986]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.00:255][986]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.52.00:255][986]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.00:255][986]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.52.00:255][986]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.00:255][986]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.52.00:255][986]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.00:255][986]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.52.00:255][986]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.00:255][986]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.52.00:255][986]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.00:418][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.52.00:418][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.00:418][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.52.00:418][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.00:418][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.52.00:418][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.00:418][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.52.00:418][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.00:418][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.52.00:418][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.00:418][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.52.00:418][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.00:418][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.52.00:418][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.00:468][998]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.52.00:468][998]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.00:468][998]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.10-20.52.00:469][998]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.00:469][998]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.06.10-20.52.00:469][998]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.00:488][999]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.52.00:488][999]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.00:488][999]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.06.10-20.52.00:488][999]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.00:488][999]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_2] [2020.06.10-20.52.00:488][999]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.00:517][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.52.00:694][ 10]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-20.52.00:694][ 10]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.00:694][ 10]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.52.00:694][ 10]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.00:696][ 10]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.52.00:696][ 10]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.52.00:696][ 10]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.52.00:696][ 10]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.52.00:696][ 10]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.52.00:696][ 10]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.52.00:696][ 10]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.00:696][ 10]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.52.00:696][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.00:696][ 10]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.52.00:696][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.00:696][ 10]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.52.00:697][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.52.00:723][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.52.00:747][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.52.00:761][ 13]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.52.00:761][ 13]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.00:765][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.52.00:790][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.52.00:806][ 15]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.52.00:806][ 15]LogDBDPlayerMovement: StopSnapping Final Location (4292.000000 6242.152344 87.859596) [2020.06.10-20.52.00:806][ 15]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.52.00:806][ 15]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.52.00:806][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.00:806][ 15]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.52.00:806][ 15]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.52.00:806][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.00:807][ 15]Interaction: Interaction time: 46.063679 [2020.06.10-20.52.00:807][ 15]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.52.00:807][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.00:807][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.52.00:824][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.52.00:843][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.52.00:860][ 18]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.52.00:862][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.52.00:879][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.52.00:895][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.52.00:915][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.52.00:933][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.52.00:951][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.52.00:969][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.52.02:103][ 88]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-20.52.02:103][ 88]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.02:103][ 88]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-20.52.02:103][ 88]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.02:105][ 88]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.02:105][ 88]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.02:105][ 88]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.52.02:105][ 88]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.52.02:105][ 88]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.02:105][ 88]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-20.52.02:105][ 88]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.02:105][ 88]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.52.02:105][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.02:105][ 88]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.52.02:105][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.02:158][ 91]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.02:158][ 91]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.52.02:158][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.02:158][ 91]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.02:158][ 91]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.52.02:158][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.02:158][ 91]Interaction: Interaction time: 0.000000 [2020.06.10-20.52.02:158][ 91]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: ItemCollect AnimTag_Male. [2020.06.10-20.52.02:158][ 91]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.10-20.52.02:158][ 91]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.52.02:158][ 91]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.52.02:158][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.02:636][118]GameFlow: OnDropped 595.991882 [2020.06.10-20.52.02:636][118]GameFlow: Collected received : BP_Medkit_002_C_0. [2020.06.10-20.52.02:636][118]GameFlow: AddToInventory received : BP_Medkit_002_C_0. [2020.06.10-20.52.02:905][133]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.52.03:155][147]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.52.03:172][148]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.03:172][148]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.52.03:172][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.03:172][148]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.03:172][148]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.52.03:172][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.03:194][150]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198366034283 [2020.06.10-20.52.03:207][150]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198366034283, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-20.52.03:207][150]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ButWhy, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-20.52.03:208][150]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.03:208][150]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.52.03:208][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.03:208][150]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.03:209][150]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.52.03:209][150]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.52.03:209][150]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.52.03:209][150]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.52.03:209][150]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.52.03:209][150]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.52.03:209][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.03:209][150]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-20.52.03:209][150]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.03:209][150]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.06:401][326]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.8565522432327271, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-20.52.06:401][326]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-20.52.06:425][327]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02129100263118744, xOffset=0, yOffset=0) [2020.06.10-20.52.06:442][328]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03613008931279182, xOffset=0, yOffset=0) [2020.06.10-20.52.06:458][329]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05096100270748138, xOffset=0, yOffset=0) [2020.06.10-20.52.06:478][330]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.069927729666233, xOffset=0, yOffset=0) [2020.06.10-20.52.06:495][331]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08476909250020981, xOffset=0, yOffset=0) [2020.06.10-20.52.06:511][332]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09960281848907471, xOffset=0, yOffset=0) [2020.06.10-20.52.06:531][333]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1183327287435532, xOffset=0, yOffset=0) [2020.06.10-20.52.06:549][334]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1331724524497986, xOffset=0, yOffset=0) [2020.06.10-20.52.06:564][335]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1479960829019547, xOffset=0, yOffset=0) [2020.06.10-20.52.06:585][336]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1672117114067078, xOffset=0, yOffset=0) [2020.06.10-20.52.06:601][337]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1820474416017532, xOffset=0, yOffset=0) [2020.06.10-20.52.06:617][338]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1968768090009689, xOffset=0, yOffset=0) [2020.06.10-20.52.06:638][339]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2155139893293381, xOffset=0, yOffset=0) [2020.06.10-20.52.06:654][340]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.230351448059082, xOffset=0, yOffset=0) [2020.06.10-20.52.06:671][341]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2451744377613068, xOffset=0, yOffset=0) [2020.06.10-20.52.06:692][342]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2639439702033997, xOffset=0, yOffset=0) [2020.06.10-20.52.06:708][343]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2787795960903168, xOffset=0, yOffset=0) [2020.06.10-20.52.06:725][344]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2936035990715027, xOffset=0, yOffset=0) [2020.06.10-20.52.06:745][345]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.312441498041153, xOffset=0, yOffset=0) [2020.06.10-20.52.06:761][346]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3272743225097656, xOffset=0, yOffset=0) [2020.06.10-20.52.06:778][347]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3421023190021515, xOffset=0, yOffset=0) [2020.06.10-20.52.06:798][348]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3610046803951263, xOffset=0, yOffset=0) [2020.06.10-20.52.06:816][349]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.375840038061142, xOffset=0, yOffset=0) [2020.06.10-20.52.06:831][350]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3906572163105011, xOffset=0, yOffset=0) [2020.06.10-20.52.06:852][351]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4098793864250183, xOffset=0, yOffset=0) [2020.06.10-20.52.06:868][352]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4247057437896729, xOffset=0, yOffset=0) [2020.06.10-20.52.06:885][353]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4395219385623932, xOffset=0, yOffset=0) [2020.06.10-20.52.06:905][354]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4578964710235596, xOffset=0, yOffset=0) [2020.06.10-20.52.06:922][355]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4727198481559753, xOffset=0, yOffset=0) [2020.06.10-20.52.06:937][356]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.487530380487442, xOffset=0, yOffset=0) [2020.06.10-20.52.06:958][357]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.50644963979721, xOffset=0, yOffset=0) [2020.06.10-20.52.06:975][358]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5215854644775391, xOffset=0, yOffset=0) [2020.06.10-20.52.06:991][359]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5363990068435669, xOffset=0, yOffset=0) [2020.06.10-20.52.07:012][360]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5549947619438171, xOffset=0, yOffset=0) [2020.06.10-20.52.07:029][361]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5698647499084473, xOffset=0, yOffset=0) [2020.06.10-20.52.07:045][362]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5846736431121826, xOffset=0, yOffset=0) [2020.06.10-20.52.07:064][363]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6033784747123718, xOffset=0, yOffset=0) [2020.06.10-20.52.07:082][364]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6181963682174683, xOffset=0, yOffset=0) [2020.06.10-20.52.07:098][365]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6330040693283081, xOffset=0, yOffset=0) [2020.06.10-20.52.07:118][366]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6519995927810669, xOffset=0, yOffset=0) [2020.06.10-20.52.07:135][367]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6668137907981873, xOffset=0, yOffset=0) [2020.06.10-20.52.07:158][368]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6883100867271423, xOffset=0, yOffset=0) [2020.06.10-20.52.07:175][369]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7031451463699341, xOffset=0, yOffset=0) [2020.06.10-20.52.07:191][370]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.717969536781311, xOffset=0, yOffset=0) [2020.06.10-20.52.07:212][371]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.736854076385498, xOffset=0, yOffset=0) [2020.06.10-20.52.07:228][372]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7516868710517883, xOffset=0, yOffset=0) [2020.06.10-20.52.07:245][373]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7665109634399414, xOffset=0, yOffset=0) [2020.06.10-20.52.07:264][374]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7850771546363831, xOffset=0, yOffset=0) [2020.06.10-20.52.07:281][375]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7999089956283569, xOffset=0, yOffset=0) [2020.06.10-20.52.07:305][376]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8214141130447388, xOffset=0, yOffset=0) [2020.06.10-20.52.07:321][377]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8362662792205811, xOffset=0, yOffset=0) [2020.06.10-20.52.07:338][378]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8511263728141785, xOffset=0, yOffset=0) [2020.06.10-20.52.07:358][379]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8701204657554626, xOffset=0, yOffset=0) [2020.06.10-20.52.07:375][380]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8849729299545288, xOffset=0, yOffset=0) [2020.06.10-20.52.07:391][381]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8998149037361145, xOffset=0, yOffset=0) [2020.06.10-20.52.07:406][382]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-20.52.07:406][382]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-20.52.07:412][382]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-20.52.07:480][386]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.52.07:481][386]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-20.52.07:828][405]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C2CEB7D0] Result: '1' k_EResultOK (success) [2020.06.10-20.52.07:828][405]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C2CEB7D0]' succeeded in 0.346480 seconds [2020.06.10-20.52.08:081][419]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A34CB9CF70] Result: '1' k_EResultOK (success) [2020.06.10-20.52.08:101][420]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.618253 seconds [2020.06.10-20.52.08:108][420]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.52.08:108][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.08:108][420]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.52.08:108][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.08:108][420]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.52.08:108][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.08:108][420]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.52.08:108][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.08:108][420]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.52.08:108][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.08:108][420]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.52.08:108][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.08:108][420]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.52.08:108][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.08:286][430]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.52.08:286][430]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.08:286][430]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.52.08:286][430]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.08:288][430]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.08:288][430]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.08:288][430]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.52.08:288][430]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.52.08:288][430]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.08:288][430]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.52.08:288][430]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.08:288][430]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.52.08:288][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.08:288][430]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.52.08:288][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.08:304][431]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.52.08:409][437]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.52.08:411][437]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.08:411][437]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.52.08:411][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.08:411][437]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.08:411][437]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.52.08:411][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.08:411][437]Interaction: Interaction time: 37.523331 [2020.06.10-20.52.08:411][437]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.52.08:411][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.08:448][439]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.52.08:479][441]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.52.08:479][441]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.08:479][441]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.52.08:479][441]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.08:481][441]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.08:482][441]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.08:482][441]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.52.08:482][441]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.52.08:482][441]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.08:482][441]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.52.08:482][441]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.08:482][441]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.52.08:482][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.08:482][441]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.52.08:482][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.08:553][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.06.10-20.52.08:555][445]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.08:555][445]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.52.08:555][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.08:555][445]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.08:555][445]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.52.08:555][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.08:555][445]Interaction: Interaction time: 3.000000 [2020.06.10-20.52.08:555][445]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob. [2020.06.10-20.52.08:555][445]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.06.10-20.52.08:555][445]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.52.08:555][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.08:706][453]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.52.08:769][457]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.52.08:769][457]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.52.09:398][492]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.52.09:398][492]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.52.09:398][492]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.52.09:398][492]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.52.09:398][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.09:398][492]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.52.09:398][492]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.52.09:398][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.09:423][493]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.52.09:423][493]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.52.09:423][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.09:423][493]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.52.09:423][493]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.52.09:423][493]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.52.09:423][493]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.52.09:423][493]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.52.09:423][493]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.52.09:423][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.09:423][493]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.52.09:423][493]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.09:423][493]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.52.09:423][493]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.09:423][493]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.52.09:477][496]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.52.09:477][496]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.189654 [2020.06.10-20.52.09:489][496]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.52.09:688][507]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.09:688][507]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.52.09:688][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.09:688][507]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.09:688][507]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.52.09:688][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.09:721][509]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.09:721][509]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.52.09:721][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.09:721][509]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.09:721][509]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.52.09:721][509]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.52.09:721][509]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.52.09:721][509]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.52.09:721][509]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.52.09:721][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.09:721][509]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.52.09:721][509]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.09:722][509]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.09:744][510]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.52.09:744][510]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.09:744][510]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.06.10-20.52.09:744][510]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.09:744][510]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_2] [2020.06.10-20.52.09:744][510]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.09:795][512]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 113 [2020.06.10-20.52.09:811][513]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA474780] Result: '1' k_EResultOK (success) [2020.06.10-20.52.09:811][513]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA474780]' succeeded in 0.329689 seconds [2020.06.10-20.52.09:811][513]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.52.09:811][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.09:811][513]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.52.09:811][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.09:811][513]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.52.09:811][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.09:811][513]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.52.09:811][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.09:811][513]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.52.09:811][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.09:811][513]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.52.09:812][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.09:812][513]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.52.09:812][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.09:841][515]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA474780] Result: '1' k_EResultOK (success) [2020.06.10-20.52.09:861][516]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.380368 seconds [2020.06.10-20.52.10:180][532]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.121073 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.52.10:609][554]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.913336 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.52.10:784][563]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.52.10:785][563]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.52.10:785][563]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.52.10:785][563]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-20.52.10:814][564]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.52.10:949][571]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.10:949][571]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.52.10:949][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.10:949][571]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.10:949][571]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.52.10:949][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.10:949][571]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.10:949][571]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.52.10:949][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.10:949][571]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.10:949][571]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.52.10:949][571]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.52.10:949][571]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.52.10:949][571]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.52.10:949][571]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.52.10:949][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.10:950][571]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.10-20.52.10:950][571]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.10:950][571]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.10:954][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-20.52.11:567][604]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.06.10-20.52.11:628][607]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.52.11:628][607]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.52.11:628][607]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.52.11:628][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.11:661][609]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CloakStalkPerSecond Value: 4.576119 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.06.10-20.52.11:661][609]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CloakStalkPerSecond Value: 0.567724 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.06.10-20.52.11:662][609]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.06.10-20.52.11:665][609]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.11:665][609]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.52.11:665][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.11:665][609]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob. [2020.06.10-20.52.11:665][609]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.52.11:665][609]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.11:665][609]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.52.11:665][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.11:665][609]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.11:665][609]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.52.11:665][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.11:665][609]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.11:665][609]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.52.11:665][609]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.52.11:665][609]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.52.11:665][609]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.52.11:665][609]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.52.11:665][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.11:665][609]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.52.11:665][609]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.11:665][609]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.11:668][609]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.06.10-20.52.11:741][613]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.06.10-20.52.11:755][614]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 16.053282 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.52.12:078][630]Interaction: Player [BP_CamperMale11_Character_C_0] is in chase. [2020.06.10-20.52.12:113][632]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.10-20.52.12:835][668]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.12:835][668]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.13:394][696]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_UncloakAttack Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.10-20.52.13:394][696]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.10-20.52.13:395][696]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.52.13:397][696]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.06.10-20.52.13:402][696]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - CometTheOdd]: On [2020.06.10-20.52.14:871][769]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.52.14:871][769]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.14:871][769]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.52.14:871][769]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.14:871][769]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.52.14:871][769]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.14:871][769]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.52.14:871][769]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.14:906][771]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.52.14:906][771]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.14:906][771]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.52.14:906][771]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.15:380][795]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - CometTheOdd]: Off [2020.06.10-20.52.15:530][803]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.10-20.52.15:530][803]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.15:531][803]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.10-20.52.15:531][803]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.15:533][803]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.15:533][803]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.15:533][803]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.52.15:533][803]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.52.15:533][803]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.15:533][803]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.10-20.52.15:533][803]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.15:533][803]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.52.15:533][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.15:533][803]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.52.15:533][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.15:555][804]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.52.15:672][810]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.52.15:673][810]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-20.52.15:674][810]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.15:674][810]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.52.15:674][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.15:674][810]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.15:674][810]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.52.15:674][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.15:674][810]Interaction: Interaction time: 22.384304 [2020.06.10-20.52.15:674][810]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.52.15:674][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.15:675][810]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.52.15:733][813]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.52.15:733][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.15:733][813]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.52.15:733][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.15:733][813]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.52.15:733][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.15:733][813]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.52.15:733][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.15:733][813]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.52.15:733][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.15:733][813]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.10-20.52.15:733][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.15:850][819]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.166969 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.52.15:930][823]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066789 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.52.16:622][858]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.16:622][858]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.17:500][903]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.411251 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.52.17:506][903]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.52.17:506][903]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.10-20.52.19:962][ 31]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198979424190 [2020.06.10-20.52.19:971][ 31]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198979424190, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.52.22:704][169]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.10-20.52.22:704][169]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.22:704][169]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.10-20.52.22:704][169]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.22:706][169]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.22:706][169]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.22:706][169]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.52.22:706][169]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.52.22:706][169]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.22:706][169]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.10-20.52.22:706][169]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.22:706][169]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.52.22:706][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.22:706][169]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.52.22:706][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.22:746][171]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.52.22:826][175]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.52.22:826][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.22:826][175]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.10-20.52.22:826][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.22:826][175]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.06.10-20.52.22:826][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.22:851][176]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.52.22:851][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.22:851][176]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.52.22:851][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.22:851][176]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.52.22:851][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.22:851][176]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.52.22:851][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.22:851][176]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.52.22:851][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.22:851][176]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.52.22:851][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.22:851][176]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.52.22:851][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.22:854][176]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.52.22:911][179]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.22:911][179]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.52.22:912][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.22:912][179]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.22:912][179]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.52.22:912][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.22:912][179]Interaction: Interaction time: 0.600000 [2020.06.10-20.52.22:912][179]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Male. [2020.06.10-20.52.22:912][179]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.10-20.52.22:912][179]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.52.22:912][179]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.52.22:912][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.22:930][180]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.52.23:006][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.52.23:006][184]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.23:006][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.52.23:006][184]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.23:007][184]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.52.23:008][184]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.52.23:008][184]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.52.23:008][184]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.52.23:008][184]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.52.23:008][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.52.23:008][184]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.23:008][184]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.52.23:008][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.23:008][184]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.52.23:008][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.23:008][184]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.52.23:087][187]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.52.23:087][187]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.23:107][188]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.52.23:107][188]LogDBDPlayerMovement: StopSnapping Final Location (4382.603516 6345.838867 87.859558) [2020.06.10-20.52.23:107][188]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.52.23:107][188]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.52.23:107][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.23:107][188]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.52.23:107][188]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.52.23:107][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.23:107][188]Interaction: Interaction time: 17.562902 [2020.06.10-20.52.23:107][188]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.52.23:107][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.23:184][192]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.52.23:208][193]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.23:208][193]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.23:308][198]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.52.23:545][210]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.23:546][210]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.52.23:546][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.23:546][210]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.23:546][210]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.52.23:546][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.23:567][211]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.23:567][211]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.52.23:567][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.23:567][211]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.23:567][211]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.52.23:567][211]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.52.23:567][211]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.52.23:567][211]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.52.23:567][211]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.52.23:568][211]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.52.23:568][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.23:568][211]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.10-20.52.23:568][211]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.23:568][211]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.23:778][222]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.06.10-20.52.25:345][304]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.25:345][304]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.25:829][330]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_2] [2020.06.10-20.52.25:829][330]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.25:830][330]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_2] [2020.06.10-20.52.25:830][330]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.25:832][330]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.25:832][330]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.25:832][330]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.52.25:832][330]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.52.25:832][330]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.25:832][330]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.10-20.52.25:832][330]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.25:832][330]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.52.25:832][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.25:832][330]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.52.25:832][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.25:832][330]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.52.26:051][342]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.26:051][342]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.52.26:051][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.26:051][342]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.26:051][342]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.52.26:051][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.26:052][342]Interaction: Interaction time: 2.600000 [2020.06.10-20.52.26:052][342]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: PlankDestroy Bob. [2020.06.10-20.52.26:052][342]LogSM: Error: Play Update Montage AM_TW_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.10-20.52.26:052][342]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to True [2020.06.10-20.52.26:052][342]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.52.26:052][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.26:087][344]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.52.26:916][389]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.075765 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.52.28:385][469]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.52.28:643][483]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.52.28:660][484]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.28:660][484]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.52.28:660][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.28:660][484]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.28:660][484]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.52.28:660][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.28:679][485]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.28:679][485]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.52.28:679][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.28:679][485]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.28:679][485]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.52.28:679][485]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.52.28:679][485]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.52.28:679][485]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.52.28:679][485]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to False [2020.06.10-20.52.28:679][485]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.52.28:679][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.28:679][485]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_2] [2020.06.10-20.52.28:679][485]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.28:679][485]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.30:796][594]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.52.30:799][594]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.52.30:822][595]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.52.30:839][596]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.52.30:864][597]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.52.30:881][598]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.52.30:902][599]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.52.30:923][600]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.52.30:941][601]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.52.30:959][602]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.52.30:983][603]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.52.31:001][604]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.52.31:020][605]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.52.31:038][606]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.52.31:056][607]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.52.31:073][608]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.52.31:092][609]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.52.31:113][610]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.52.31:132][611]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.52.31:154][612]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.52.31:172][613]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.52.31:190][614]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.52.31:207][615]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.52.31:618][636]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 19.536880 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.52.31:658][638]Interaction: Player [BP_CamperMale11_Character_C_0] is not in chase anymore. [2020.06.10-20.52.31:717][641]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.10-20.52.31:717][641]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.31:757][643]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.10-20.52.31:757][643]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.31:757][643]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.52.31:759][643]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.31:759][643]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.31:759][643]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.52.31:759][643]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.52.31:759][643]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.31:759][643]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.10-20.52.31:759][643]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.31:759][643]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.52.31:759][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.31:760][643]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.52.31:760][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.31:760][643]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.52.31:933][652]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-20.52.31:933][652]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.52.31:933][652]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.52.31:933][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.31:933][652]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-20.52.31:933][652]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-20.52.31:933][652]LogDBDGeneral: Warning: Scalars [2020.06.10-20.52.31:933][652]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-20.52.31:933][652]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-20.52.31:933][652]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-20.52.31:933][652]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-20.52.31:933][652]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-20.52.31:933][652]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-20.52.31:933][652]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-20.52.31:933][652]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-20.52.31:933][652]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-20.52.31:933][652]LogDBDGeneral: Warning: Textures [2020.06.10-20.52.31:933][652]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-20.52.31:934][652]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-20.52.31:934][652]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-20.52.31:934][652]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-20.52.31:934][652]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-20.52.31:934][652]LogDBDGeneral: Warning: Vectors [2020.06.10-20.52.31:934][652]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-20.52.31:934][652]LogDBDGeneral: Warning: Scalars [2020.06.10-20.52.31:934][652]LogDBDGeneral: Warning: Textures [2020.06.10-20.52.31:934][652]LogDBDGeneral: Warning: Vectors [2020.06.10-20.52.31:934][652]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-20.52.31:937][652]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-20.52.31:950][653]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.52.31:950][653]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.52.31:950][653]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.52.31:950][653]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.52.31:950][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.31:950][653]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.52.31:950][653]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.52.31:950][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.31:967][654]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.52.31:967][654]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.52.31:967][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.31:967][654]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.52.31:967][654]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.52.31:967][654]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.52.31:967][654]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.52.31:967][654]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.52.31:967][654]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.52.31:967][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.31:967][654]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.52.31:967][654]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.31:967][654]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.52.31:967][654]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.31:967][654]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.52.31:986][655]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.52.31:987][655]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.52.31:987][655]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale02_Character_C_0 - JRodriguez17, Originating Player: None, Custom Param: 0.000000, Originating Effect: No_One_Escapes_Death, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.52.31:987][655]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperMale01_C_0 - Probably Will Auto D, Originating Player: None, Custom Param: 0.000000, Originating Effect: No_One_Escapes_Death, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.52.31:987][655]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperMale11_Character_C_0 - CometTheOdd, Originating Player: None, Custom Param: 0.000000, Originating Effect: No_One_Escapes_Death, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.52.31:987][655]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - JRodriguez17, Originating Player: BP_Slasher_Character_02_C_0 - LittleLuna, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.10-20.52.31:987][655]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Probably Will Auto D, Originating Player: BP_Slasher_Character_02_C_0 - LittleLuna, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.10-20.52.31:987][655]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale11_Character_C_0 - CometTheOdd, Originating Player: BP_Slasher_Character_02_C_0 - LittleLuna, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.10-20.52.32:025][657]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.52.32:025][657]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.187038 [2020.06.10-20.52.32:028][657]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.32:028][657]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.52.32:028][657]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.52.32:028][657]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.52.32:028][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.32:028][657]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.52.32:028][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.32:028][657]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.32:028][657]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.52.32:028][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.32:056][658]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.32:057][658]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.52.32:057][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.32:057][658]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.32:057][658]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.52.32:057][658]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.52.32:057][658]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.52.32:057][658]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.52.32:057][658]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.52.32:057][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.32:057][658]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.10-20.52.32:057][658]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.32:057][658]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.32:087][660]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.52.32:087][660]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.32:088][660]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.52.32:088][660]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.32:090][660]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.32:090][660]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.52.32:090][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.32:090][660]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.32:090][660]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.52.32:090][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.32:091][660]Interaction: Interaction time: 0.700000 [2020.06.10-20.52.32:091][660]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.10-20.52.32:091][660]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-20.52.32:091][660]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.52.32:091][660]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.52.32:091][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.32:091][660]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.32:091][660]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.32:091][660]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.52.32:091][660]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.52.32:091][660]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.32:091][660]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.52.32:091][660]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.32:092][660]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.52.32:092][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.32:092][660]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.52.32:092][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.32:160][664]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-20.52.32:165][664]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-20.52.32:196][666]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 0 [2020.06.10-20.52.32:197][666]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-20.52.32:197][666]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-20.52.32:197][666]LogDBDGeneral: Warning: Scalars [2020.06.10-20.52.32:197][666]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-20.52.32:197][666]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-20.52.32:197][666]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-20.52.32:197][666]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-20.52.32:197][666]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-20.52.32:197][666]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-20.52.32:197][666]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-20.52.32:197][666]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-20.52.32:197][666]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-20.52.32:197][666]LogDBDGeneral: Warning: Textures [2020.06.10-20.52.32:197][666]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-20.52.32:197][666]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-20.52.32:197][666]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-20.52.32:197][666]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-20.52.32:197][666]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-20.52.32:197][666]LogDBDGeneral: Warning: Vectors [2020.06.10-20.52.32:197][666]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-20.52.32:197][666]LogDBDGeneral: Warning: Scalars [2020.06.10-20.52.32:197][666]LogDBDGeneral: Warning: Textures [2020.06.10-20.52.32:197][666]LogDBDGeneral: Warning: Vectors [2020.06.10-20.52.32:197][666]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-20.52.32:197][666]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-20.52.32:198][666]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-20.52.32:198][666]LogDBDGeneral: Warning: Scalars [2020.06.10-20.52.32:198][666]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-20.52.32:198][666]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-20.52.32:198][666]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-20.52.32:198][666]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-20.52.32:198][666]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-20.52.32:198][666]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-20.52.32:198][666]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-20.52.32:198][666]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-20.52.32:198][666]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-20.52.32:198][666]LogDBDGeneral: Warning: Textures [2020.06.10-20.52.32:198][666]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-20.52.32:198][666]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-20.52.32:198][666]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-20.52.32:198][666]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-20.52.32:198][666]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-20.52.32:198][666]LogDBDGeneral: Warning: Vectors [2020.06.10-20.52.32:198][666]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-20.52.32:198][666]LogDBDGeneral: Warning: Scalars [2020.06.10-20.52.32:198][666]LogDBDGeneral: Warning: Textures [2020.06.10-20.52.32:198][666]LogDBDGeneral: Warning: Vectors [2020.06.10-20.52.32:198][666]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-20.52.32:202][666]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.52.32:202][666]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.32:202][666]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.52.32:202][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.32:202][666]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.32:202][666]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.52.32:202][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.32:203][666]Interaction: Interaction time: 1.500000 [2020.06.10-20.52.32:203][666]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.06.10-20.52.32:203][666]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.06.10-20.52.32:203][666]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.52.32:203][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.32:218][667]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-20.52.32:218][667]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.06.10-20.52.32:224][667]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-20.52.32:358][674]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA266430] Result: '1' k_EResultOK (success) [2020.06.10-20.52.32:358][674]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.52.32:358][674]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.32:358][674]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.10-20.52.32:358][674]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.32:358][674]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.06.10-20.52.32:358][674]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.32:365][675]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA266430]' succeeded in 0.333581 seconds [2020.06.10-20.52.32:390][676]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA266430] Result: '1' k_EResultOK (success) [2020.06.10-20.52.32:411][677]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.382030 seconds [2020.06.10-20.52.32:649][689]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.431395 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.52.32:718][692]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 14.975718 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.52.32:767][694]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-20.52.32:767][694]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.32:767][694]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-20.52.32:767][694]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.32:768][694]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-20.52.32:768][694]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.32:768][694]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.52.32:768][694]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.32:768][694]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-20.52.32:768][694]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.32:768][694]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-20.52.32:768][694]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.32:768][694]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.52.32:768][694]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.32:781][695]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.52.32:798][696]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.32:798][696]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.52.32:798][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.32:798][696]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.32:798][696]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.52.32:798][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.32:798][696]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-20.52.32:799][696]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.52.32:818][697]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.52.32:820][697]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.32:820][697]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.52.32:820][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.32:820][697]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.32:821][697]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.52.32:821][697]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.52.32:821][697]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.52.32:821][697]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.52.32:821][697]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.52.32:821][697]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.52.32:821][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.32:821][697]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.10-20.52.32:821][697]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.32:821][697]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.33:090][711]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.33:091][711]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.52.33:091][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.33:091][711]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.06.10-20.52.33:091][711]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.52.33:091][711]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.33:091][711]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.52.33:091][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.33:091][711]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.33:091][711]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.52.33:091][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.33:091][711]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.33:091][711]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.52.33:091][711]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.52.33:091][711]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.52.33:091][711]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.52.33:091][711]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.52.33:092][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.33:092][711]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.52.33:092][711]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.33:092][711]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.33:094][711]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.06.10-20.52.33:168][715]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.06.10-20.52.33:406][727]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.52.33:406][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.33:406][727]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.52.33:406][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.33:406][727]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.52.33:406][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.33:406][727]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.52.33:406][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.33:504][732]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-20.52.33:504][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.33:504][732]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.10-20.52.33:504][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.33:504][732]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.10-20.52.33:504][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.33:504][732]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.10-20.52.33:504][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.33:504][732]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.10-20.52.33:504][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.33:504][732]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.10-20.52.33:504][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.33:504][732]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.10-20.52.33:504][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.33:618][738]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.10-20.52.33:820][749]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.52.33:820][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.33:820][749]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.52.33:820][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.34:240][771]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.52.34:240][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.34:240][771]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.52.34:240][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.34:240][771]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.52.34:240][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.34:240][771]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.52.34:240][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.34:243][771]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-20.52.34:243][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.34:243][771]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.10-20.52.34:243][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.34:243][771]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.10-20.52.34:243][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.34:243][771]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.10-20.52.34:244][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.34:244][771]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.10-20.52.34:244][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.34:244][771]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.10-20.52.34:244][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.34:244][771]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.10-20.52.34:244][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.34:325][775]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.52.34:325][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.34:325][775]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.10-20.52.34:325][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.36:026][862]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.36:026][862]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.36:223][872]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.10-20.52.36:224][872]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.52.36:224][872]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Female. [2020.06.10-20.52.36:224][872]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.604774 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.52.36:225][872]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-20.52.36:225][872]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.10-20.52.36:231][872]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - JRodriguez17]: On [2020.06.10-20.52.36:242][872]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-20.52.37:005][906]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Probably Will Auto D, Originating Player: BP_Slasher_Character_02_C_0 - LittleLuna, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.52.37:005][906]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - JRodriguez17, Originating Player: BP_Slasher_Character_02_C_0 - LittleLuna, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.52.37:023][907]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale11_Character_C_0 - CometTheOdd, Originating Player: BP_Slasher_Character_02_C_0 - LittleLuna, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.52.37:026][907]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=90.520 [2020.06.10-20.52.37:359][924]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.836731 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.52.37:491][931]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.701305 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.52.37:796][947]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-20.52.37:796][947]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.37:797][947]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-20.52.37:797][947]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.37:798][947]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.37:798][947]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.37:798][947]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.52.37:798][947]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.52.37:798][947]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.37:798][947]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-20.52.37:798][947]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.37:799][947]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.52.37:799][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.37:799][947]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.52.37:799][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.37:906][953]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-20.52.37:907][953]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.37:907][953]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.52.37:907][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.37:907][953]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.37:907][953]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.52.37:907][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.37:907][953]Interaction: Interaction time: 16.000000 [2020.06.10-20.52.37:907][953]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.52.37:907][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.38:212][970]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - JRodriguez17]: Off [2020.06.10-20.52.39:240][ 30]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.52.39:397][ 39]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-20.52.39:397][ 39]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.39:398][ 39]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-20.52.39:398][ 39]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.39:400][ 39]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.39:400][ 39]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.39:400][ 39]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.52.39:400][ 39]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.52.39:400][ 39]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.39:400][ 39]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-20.52.39:400][ 39]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.39:400][ 39]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.52.39:400][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.39:400][ 39]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.52.39:400][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.39:471][ 43]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-20.52.39:473][ 43]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.39:473][ 43]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.52.39:473][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.39:473][ 43]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.39:473][ 43]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.52.39:473][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.39:473][ 43]Interaction: Interaction time: 16.000000 [2020.06.10-20.52.39:473][ 43]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.52.39:473][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.39:473][ 43]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.39:473][ 43]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.52.39:490][ 44]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-20.52.39:975][ 72]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=93.470 [2020.06.10-20.52.40:046][ 76]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.40:046][ 76]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.52.40:046][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.40:046][ 76]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.40:046][ 76]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.52.40:046][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.40:046][ 76]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.40:047][ 76]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.52.40:047][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.40:047][ 76]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.40:047][ 76]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.52.40:047][ 76]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.52.40:047][ 76]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.52.40:047][ 76]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.52.40:047][ 76]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.52.40:047][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.40:047][ 76]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-20.52.40:047][ 76]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.40:047][ 76]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.40:050][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-20.52.40:364][ 94]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-20.52.40:364][ 94]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.40:364][ 94]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-20.52.40:364][ 94]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.40:366][ 94]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.40:366][ 94]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.40:366][ 94]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.52.40:366][ 94]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.52.40:366][ 94]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.40:366][ 94]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-20.52.40:366][ 94]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.40:366][ 94]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.52.40:366][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.40:366][ 94]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.52.40:366][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.40:471][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-20.52.40:473][100]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.40:473][100]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.52.40:473][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.40:473][100]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.40:473][100]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.52.40:473][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.40:473][100]Interaction: Interaction time: 14.931391 [2020.06.10-20.52.40:473][100]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.52.40:473][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.45:459][373]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=98.955 [2020.06.10-20.52.46:810][448]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=100.305 [2020.06.10-20.52.48:597][545]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.48:597][545]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.52.48:598][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.48:598][545]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.48:598][545]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.52.48:598][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.48:601][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-20.52.48:636][547]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.48:636][547]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.52.48:636][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.48:636][547]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.48:636][547]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.52.48:636][547]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.52.48:636][547]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.52.48:636][547]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.52.48:636][547]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.52.48:636][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.48:636][547]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-20.52.48:636][547]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.48:636][547]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.53:486][822]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-20.52.53:486][822]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.53:834][841]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-20.52.53:834][841]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.55:970][958]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=109.464 [2020.06.10-20.52.57:460][ 37]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-20.52.57:460][ 37]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.57:460][ 37]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-20.52.57:460][ 37]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.57:462][ 37]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.57:462][ 37]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.57:462][ 37]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.52.57:462][ 37]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.52.57:462][ 37]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.57:462][ 37]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-20.52.57:462][ 37]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.52.57:463][ 37]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.52.57:463][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.57:463][ 37]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.52.57:463][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.57:499][ 39]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.52.57:604][ 45]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.10-20.52.57:606][ 45]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.57:606][ 45]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.52.57:606][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.57:606][ 45]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.52.57:606][ 45]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.52.57:606][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.57:606][ 45]Interaction: Interaction time: 20.000000 [2020.06.10-20.52.57:606][ 45]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: EscapeOpen AnimTag_Injured AnimTag_Male. [2020.06.10-20.52.57:606][ 45]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.06.10-20.52.57:606][ 45]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.52.57:606][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.52.57:660][ 48]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.52.59:685][153]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 17.865559 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.53.01:365][239]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=114.861 [2020.06.10-20.53.02:217][283]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.53.02:217][283]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.02:217][283]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.53.02:217][283]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.02:219][283]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.02:219][283]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.02:219][283]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.53.02:219][283]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.53.02:219][283]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.02:219][283]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.53.02:219][283]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.02:219][283]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.53.02:219][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.02:219][283]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.53.02:220][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.02:405][293]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.06.10-20.53.02:409][293]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.02:409][293]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.53.02:409][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.02:409][293]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.02:409][293]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.53.02:409][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.02:409][293]Interaction: Interaction time: 1.500000 [2020.06.10-20.53.02:409][293]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.06.10-20.53.02:409][293]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.06.10-20.53.02:410][293]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.53.02:410][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.02:605][303]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=116.101 [2020.06.10-20.53.02:646][305]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.02:646][305]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.53.02:646][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.02:646][305]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.06.10-20.53.02:646][305]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.53.02:646][305]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.02:646][305]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.53.02:646][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.02:649][305]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.06.10-20.53.02:684][307]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.06.10-20.53.02:686][307]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.02:686][307]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.53.02:686][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.02:686][307]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.02:686][307]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.53.02:686][307]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.53.02:686][307]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.53.02:686][307]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.53.02:686][307]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.53.02:686][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.02:686][307]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.53.02:686][307]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.02:686][307]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.02:689][307]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.06.10-20.53.02:726][309]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.06.10-20.53.06:181][486]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.868291 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.53.07:897][577]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.53.07:897][577]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.07:897][577]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.53.07:897][577]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.07:900][577]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.07:900][577]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.07:900][577]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.53.07:900][577]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.53.07:900][577]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.07:900][577]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.53.07:900][577]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.07:900][577]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.53.07:900][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.07:900][577]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.53.07:900][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.07:955][580]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.06.10-20.53.07:957][580]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.07:957][580]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.53.07:957][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.07:957][580]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.07:957][580]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.53.07:957][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.07:957][580]Interaction: Interaction time: 1.500000 [2020.06.10-20.53.07:957][580]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.06.10-20.53.07:957][580]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.06.10-20.53.07:958][580]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.53.07:958][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.08:706][620]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.53.08:758][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-20.53.08:790][625]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.53.08:790][625]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.53.08:795][625]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.53.09:340][655]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.53.09:446][661]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.53.09:463][662]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.09:463][662]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.53.09:463][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.09:463][662]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.09:463][662]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.53.09:463][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.09:466][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.06.10-20.53.09:498][664]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.09:499][664]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.53.09:499][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.09:499][664]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.09:499][664]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.53.09:499][664]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.53.09:499][664]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.53.09:499][664]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.53.09:499][664]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.53.09:499][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.09:499][664]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-20.53.09:499][664]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.09:499][664]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.09:535][666]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.09:535][666]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.53.09:535][666]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.53.09:536][666]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.53.09:536][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.09:536][666]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.53.09:536][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.09:536][666]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.06.10-20.53.09:536][666]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.09:536][666]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.53.09:536][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.09:551][667]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.06.10-20.53.09:553][667]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.09:553][667]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.53.09:554][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.09:554][667]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.09:554][667]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.53.09:554][667]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.53.09:554][667]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.53.09:554][667]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.53.09:554][667]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.53.09:554][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.09:554][667]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.53.09:554][667]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.09:554][667]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.09:556][667]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.06.10-20.53.09:608][670]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.06.10-20.53.09:785][679]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.53.09:785][679]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.53.09:810][680]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 31 [2020.06.10-20.53.10:798][734]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.53.10:798][734]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.53.10:798][734]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.53.10:798][734]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-20.53.10:805][734]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.53.12:139][810]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198197050082 [2020.06.10-20.53.12:140][810]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198197050082, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.53.15:419][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.53.15:419][ 1]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.15:419][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.53.15:419][ 1]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.15:422][ 1]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.15:422][ 1]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.15:422][ 1]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.53.15:422][ 1]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.53.15:422][ 1]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.15:422][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.53.15:422][ 1]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.15:422][ 1]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.53.15:422][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.15:422][ 1]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.53.15:422][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.15:473][ 4]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.06.10-20.53.15:476][ 4]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.15:476][ 4]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.53.15:476][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.15:476][ 4]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.15:476][ 4]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.53.15:476][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.15:476][ 4]Interaction: Interaction time: 3.000000 [2020.06.10-20.53.15:476][ 4]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle Bob. [2020.06.10-20.53.15:476][ 4]LogSM: Error: Play Update Montage AM_TW_Bell_SINGLE Duration 3.000000 Timestamp 0.000000 [2020.06.10-20.53.15:476][ 4]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.53.15:476][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.17:612][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.10-20.53.17:686][124]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.06.10-20.53.17:686][124]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.06.10-20.53.17:686][124]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.06.10-20.53.17:687][124]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.06.10-20.53.17:687][124]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.06.10-20.53.17:687][124]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.06.10-20.53.17:687][124]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.06.10-20.53.17:703][124]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.53.17:703][124]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.53.17:703][124]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.53.17:703][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.17:713][125]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.17:713][125]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.53.17:713][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.17:714][125]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.17:714][125]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.53.17:714][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.17:753][127]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.17:754][127]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.53.17:754][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.17:754][127]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.17:754][127]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.53.17:754][127]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.53.17:754][127]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.53.17:754][127]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.53.17:754][127]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.53.17:754][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.17:754][127]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.06.10-20.53.17:754][127]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.17:754][127]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.18:488][163]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.06.10-20.53.18:556][167]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.53.18:556][167]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.53.18:556][167]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.53.18:557][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.18:577][168]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.06.10-20.53.18:579][168]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.18:579][168]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.53.18:579][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.18:579][168]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out Bob. [2020.06.10-20.53.18:579][168]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.53.18:579][168]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.18:579][168]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.53.18:579][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.18:580][168]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.18:580][168]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.53.18:580][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.18:580][168]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.18:580][168]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.53.18:580][168]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.53.18:580][168]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.53.18:580][168]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.53.18:580][168]Interaction: Verbose: [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.53.18:580][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.18:580][168]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [UncloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.53.18:580][168]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.18:580][168]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.18:583][168]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.06.10-20.53.18:656][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-20.53.18:656][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-20.53.18:656][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-20.53.18:656][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.10-20.53.18:656][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-20.53.18:656][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-20.53.18:657][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-20.53.18:660][172]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.06.10-20.53.18:663][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-20.53.18:663][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-20.53.18:663][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-20.53.18:663][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-20.53.18:663][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.10-20.53.18:663][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-20.53.18:663][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-20.53.18:982][189]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-20.53.18:982][189]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.18:982][189]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-20.53.18:982][189]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.18:986][189]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.18:986][189]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.18:986][189]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.53.18:986][189]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.53.18:986][189]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.18:986][189]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-20.53.18:986][189]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.18:986][189]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.53.18:986][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.18:986][189]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: SurvivorPickup_In Bob. [2020.06.10-20.53.18:986][189]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Bob AnimTag_Female AnimTag_Follower. [2020.06.10-20.53.18:986][189]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.53.18:986][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.18:986][189]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_02_C_0] [2020.06.10-20.53.18:987][189]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.53.19:312][206]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-20.53.19:313][206]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.19:313][206]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.53.19:313][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.19:313][206]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.19:313][206]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.53.19:313][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.19:313][206]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_02_C_0] [2020.06.10-20.53.19:313][206]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.06.10-20.53.19:314][206]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-20.53.19:314][206]Interaction: Interaction time: 2.700000 [2020.06.10-20.53.19:314][206]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: SurvivorPickup Bob AnimTag_Carry. [2020.06.10-20.53.19:314][206]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Bob AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-20.53.19:314][206]LogSM: Error: Play Update Montage AM_TW_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.10-20.53.19:314][206]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to True [2020.06.10-20.53.19:314][206]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.53.19:314][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.19:352][208]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.53.19:458][214]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.19:458][214]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.19:547][219]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_PickUP [2020.06.10-20.53.21:193][307]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.10-20.53.21:193][307]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.21:216][308]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.10-20.53.21:216][308]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.21:219][308]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.21:219][308]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.21:219][308]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.53.21:219][308]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.53.21:219][308]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.21:219][308]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.10-20.53.21:219][308]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.21:219][308]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.53.21:219][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.21:219][308]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.53.21:219][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.21:297][312]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NewItem Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.53.21:300][312]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.21:300][312]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.53.21:300][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.21:300][312]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.21:300][312]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.53.21:300][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.21:300][312]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale11_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-20.53.21:300][312]Interaction: Interaction time: 0.000000 [2020.06.10-20.53.21:300][312]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.53.21:300][312]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.53.21:300][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.21:357][315]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.21:357][315]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.53.21:357][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.21:357][315]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.21:357][315]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.53.21:357][315]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.53.21:357][315]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.53.21:357][315]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.53.21:357][315]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.53.21:357][315]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.53.21:357][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.21:357][315]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CometTheOdd][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.10-20.53.21:357][315]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.21:357][315]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.21:357][315]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.21:394][317]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale11_Character_C_0 - CometTheOdd, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.53.21:394][317]LogDBDGeneral: StatusEffect::EndPlay - Id: BabysitterEffect, Status Owner: BP_CamperMale11_Character_C_0 - CometTheOdd, Originating Player: BP_CamperMale11_Character_C_0 - CometTheOdd, Custom Param: 0.000000, Originating Effect: Babysitter, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.53.21:394][317]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperMale11_Character_C_0 - CometTheOdd, Originating Player: None, Custom Param: 0.000000, Originating Effect: No_One_Escapes_Death, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.53.21:394][317]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale11_Character_C_0 - CometTheOdd, Originating Player: BP_CamperMale11_Character_C_0 - CometTheOdd, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.53.21:753][335]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.53.21:994][347]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.53.22:034][349]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.22:034][349]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.53.22:034][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.22:034][349]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-20.53.22:034][349]LogAkAudio: Warning: [BP_Slasher_Character_02_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-20.53.22:034][349]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.22:034][349]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.53.22:034][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.22:034][349]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.22:034][349]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.53.22:034][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.22:034][349]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.22:034][349]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.53.22:034][349]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.53.22:034][349]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.53.22:035][349]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.53.22:035][349]AuthoritativeMovement: BP_Slasher_Character_02_C_0 AuthoritativeMovement set to False [2020.06.10-20.53.22:035][349]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.53.22:035][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.22:035][349]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-20.53.22:035][349]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.22:035][349]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.22:352][365]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=135.847 [2020.06.10-20.53.23:070][401]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-20.53.23:070][401]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.23:070][401]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-20.53.23:070][401]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.23:072][401]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.23:072][401]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.23:072][401]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.53.23:072][401]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.53.23:072][401]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.23:072][401]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-20.53.23:072][401]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.23:072][401]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.53.23:072][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.23:072][401]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.53.23:072][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.23:150][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-20.53.23:152][405]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.23:152][405]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.53.23:152][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.23:152][405]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.23:152][405]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.53.23:152][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.23:152][405]Interaction: Interaction time: 16.000000 [2020.06.10-20.53.23:152][405]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Female. [2020.06.10-20.53.23:152][405]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-20.53.23:152][405]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.53.23:152][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.23:552][425]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.23:552][425]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.53.23:552][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.23:552][425]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.23:552][425]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.53.23:552][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.23:552][425]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.23:552][425]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.53.23:552][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.23:552][425]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.23:552][425]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.53.23:552][425]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.53.23:552][425]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.53.23:552][425]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.53.23:552][425]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.53.23:552][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.23:552][425]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-20.53.23:552][425]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.23:552][425]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.23:670][431]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-20.53.23:670][431]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.23:670][431]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-20.53.23:670][431]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.23:672][431]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.23:672][431]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.23:672][431]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.53.23:672][431]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.53.23:672][431]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.23:672][431]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-20.53.23:672][431]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.23:672][431]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.53.23:672][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.23:672][431]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.53.23:672][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.23:752][435]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.23:752][435]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.53.23:752][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.23:752][435]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.23:752][435]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.53.23:752][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.23:752][435]Interaction: Interaction time: 15.610329 [2020.06.10-20.53.23:752][435]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Female. [2020.06.10-20.53.23:752][435]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 15.610329 Timestamp 0.000000 [2020.06.10-20.53.23:752][435]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.53.23:752][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.23:793][437]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.53.25:486][523]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.53.25:504][524]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Female. [2020.06.10-20.53.25:744][536]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.53.26:005][549]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-20.53.26:005][549]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-20.53.26:043][551]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.10-20.53.26:258][562]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=139.753 [2020.06.10-20.53.27:240][612]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.53.27:260][613]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Female. [2020.06.10-20.53.27:500][625]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.53.28:999][703]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.53.29:011][704]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Female. [2020.06.10-20.53.29:256][717]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.53.29:927][752]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.406183 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.53.30:760][795]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.53.30:780][796]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Female. [2020.06.10-20.53.31:003][808]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.10-20.53.31:003][808]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.31:005][808]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.31:005][808]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.31:005][808]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.53.31:005][808]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.53.31:006][808]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.31:006][808]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.10-20.53.31:006][808]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.31:006][808]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.53.31:006][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.31:006][808]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.06.10-20.53.31:006][808]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher002_AnimMappings.Slasher002_AnimMappings'. [2020.06.10-20.53.31:006][808]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: HookSetup Bob AnimTag_Carry. [2020.06.10-20.53.31:006][808]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Bob AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-20.53.31:006][808]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.53.31:006][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.31:006][808]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.53.31:006][808]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.53.31:006][808]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.53.31:023][809]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bob AnimTag_Carry AnimTag_Female. [2020.06.10-20.53.31:023][809]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-20.53.31:024][809]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.53.31:024][809]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-20.53.31:098][813]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.31:098][813]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.53.31:098][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.31:098][813]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.31:098][813]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.53.31:098][813]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.53.31:098][813]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.53.31:098][813]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.53.31:098][813]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.53.31:098][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.31:098][813]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - JRodriguez17][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-20.53.31:098][813]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.31:098][813]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.31:131][815]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.10-20.53.31:131][815]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.31:314][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.HookChargeable Enabled?: Enabled [2020.06.10-20.53.31:316][825]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.31:316][825]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.53.31:317][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.31:317][825]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.31:317][825]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.53.31:317][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.31:317][825]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Bob AnimTag_Carry AnimTag_Female. [2020.06.10-20.53.31:317][825]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-20.53.31:317][825]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-20.53.31:317][825]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.53.31:317][825]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookCamper Bob AnimTag_Carry. [2020.06.10-20.53.31:317][825]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.53.31:317][825]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bob AnimTag_Carry AnimTag_Follower [2020.06.10-20.53.31:317][825]Interaction: Interaction time: 1.500000 [2020.06.10-20.53.31:317][825]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: HookCamper Bob AnimTag_Carry. [2020.06.10-20.53.31:317][825]LogSM: Error: Play Update Montage AM_TW_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.10-20.53.31:317][825]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.53.31:317][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.31:317][825]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.53.31:318][825]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TW_Hook_IN [2020.06.10-20.53.32:814][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.HookChargeable Enabled?: Disabled [2020.06.10-20.53.32:872][905]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.32:872][905]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.53.32:872][905]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.53.32:872][905]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.53.32:872][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.32:872][905]LogAkAudio: Warning: [BP_Slasher_Character_02_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-20.53.32:872][905]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-20.53.32:873][905]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.53.32:873][905]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.53.32:873][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.32:873][905]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.32:873][905]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.53.32:873][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.32:876][905]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-20.53.32:905][907]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.HookChargeable Enabled?: Enabled [2020.06.10-20.53.32:906][907]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.06.10-20.53.32:906][907]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.06.10-20.53.32:907][907]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.06.10-20.53.32:907][907]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookCamperOut. [2020.06.10-20.53.32:907][907]AnimLeader: BP_Entity_C_3 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-20.53.32:907][907]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-20.53.32:907][907]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-20.53.32:908][907]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.32:908][907]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.53.32:908][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.32:908][907]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.32:908][907]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.53.32:908][907]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.53.32:908][907]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.53.32:909][907]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.53.32:909][907]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.53.32:909][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.32:909][907]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.10-20.53.32:909][907]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.32:909][907]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.32:911][907]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.HookChargeable Enabled?: Disabled [2020.06.10-20.53.32:942][909]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.06.10-20.53.32:942][909]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.06.10-20.53.32:942][909]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.06.10-20.53.32:942][909]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookSacrificeIn. [2020.06.10-20.53.32:942][909]AnimLeader: BP_Entity_C_3 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.10-20.53.32:942][909]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.06.10-20.53.32:942][909]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-20.53.33:004][912]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.33:004][912]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.35:248][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.53.35:248][ 26]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.35:249][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.53.35:249][ 26]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.35:252][ 26]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.35:252][ 26]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.35:252][ 26]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.53.35:252][ 26]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.53.35:252][ 26]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.35:252][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.53.35:252][ 26]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.35:252][ 26]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.53.35:252][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.35:252][ 26]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.53.35:252][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.35:310][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.06.10-20.53.35:312][ 29]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.35:313][ 29]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.53.35:313][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.35:313][ 29]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.35:313][ 29]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.53.35:313][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.35:313][ 29]Interaction: Interaction time: 1.500000 [2020.06.10-20.53.35:313][ 29]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_CombinedInMiddle_Cloak Bob. [2020.06.10-20.53.35:313][ 29]LogSM: Error: Play Update Montage AM_TW_Bell_Cloak_ENTERUPDATE Duration 1.500000 Timestamp 0.000000 [2020.06.10-20.53.35:313][ 29]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.53.35:313][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.36:693][ 98]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.53.36:710][ 99]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.06.10-20.53.36:710][ 99]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.06.10-20.53.36:711][ 99]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookSacrificeOut. [2020.06.10-20.53.36:711][ 99]AnimLeader: BP_Entity_C_3 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.10-20.53.36:711][ 99]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.06.10-20.53.36:793][103]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.53.36:815][104]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.06.10-20.53.36:891][108]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.53.36:891][108]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.53.36:891][108]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.53.36:891][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.36:909][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.06.10-20.53.36:911][109]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.36:911][109]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.53.36:911][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.36:912][109]AnimLeader: BP_Slasher_Character_02_C_0 Requested to Play: BellRing_Out None Bob. [2020.06.10-20.53.36:912][109]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.36:912][109]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.53.36:912][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.36:912][109]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.36:912][109]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.53.36:912][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.36:912][109]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.36:912][109]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.53.36:912][109]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.53.36:912][109]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.53.36:912][109]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.53.36:912][109]Interaction: Verbose: [CloakInteractionDefinition][BP_CloakingBell_001_C_0] - [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.53.36:912][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.36:912][109]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - LittleLuna][CLIENT SLAVE] - [EndInteraction Called] - [CloakInteractionDefinition][BP_CloakingBell_001_C_0] [2020.06.10-20.53.36:912][109]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.36:912][109]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.06.10-20.53.36:915][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.06.10-20.53.36:992][113]Interaction: Warning: InteractionAnimNotify SetBearTrap has no current interaction. [2020.06.10-20.53.39:771][254]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=153.265 [2020.06.10-20.53.44:421][495]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.667890 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.53.47:033][638]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.392303 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.06.10-20.53.47:033][638]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-20.53.47:033][638]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.06.10-20.53.47:034][638]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.10-20.53.47:034][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-20.53.47:035][638]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.06.10-20.53.47:035][638]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.06.10-20.53.47:035][638]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.06.10-20.53.47:035][638]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.06.10-20.53.47:038][638]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.53.47:038][638]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.53.47:038][638]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.53.47:038][638]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.53.47:038][638]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.53.47:038][638]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.53.47:038][638]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-20.53.47:039][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-20.53.47:136][643]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.53.47:138][643]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.47:138][643]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.47:138][643]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.53.47:138][643]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-20.53.47:138][643]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-20.53.54:464][ 41]GameFlow: EscapeMap player begin overlap escape zone: BP_CamperMale01_C_0 [2020.06.10-20.53.54:464][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.53.54:464][ 41]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.54:464][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.10-20.53.54:464][ 41]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.54:464][ 41]GameFlow: EscapeMap TryEscapeInteraction : BP_CamperMale01_C_0 interaction returned:true, Damage State: 0, IsBeingPickedUp: false, IsCarried: false, IsBeingPutDown: false [2020.06.10-20.53.54:467][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.10-20.53.54:467][ 41]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.54:467][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.10-20.53.54:467][ 41]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.54:467][ 41]GameFlow: EscapeMap TryEscapeInteraction : BP_CamperMale01_C_0 interaction returned:false, Damage State: 0, IsBeingPickedUp: false, IsCarried: false, IsBeingPutDown: false [2020.06.10-20.53.54:484][ 42]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.53.54:484][ 42]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.53.54:484][ 42]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.53.54:484][ 42]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.53.54:484][ 42]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.53.54:484][ 42]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.10-20.53.54:484][ 42]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.54:484][ 42]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.53.54:484][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.54:484][ 42]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.53.54:484][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.54:539][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.10-20.53.54:539][ 45]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.54:541][ 45]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.53.54:541][ 45]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.53.54:541][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.54:541][ 45]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.53.54:541][ 45]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.53.54:541][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.54:542][ 45]GameFlow: Warning: [LOCAL] Trying to set a new gamestate to an already finished gamestate. Old: VE_Escaped New: VE_Escaped [2020.06.10-20.53.54:542][ 45]Interaction: Interaction time: 0.000000 [2020.06.10-20.53.54:542][ 45]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-20.53.54:542][ 45]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.53.54:542][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.54:546][ 45]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.53.54:546][ 45]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.53.54:564][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_ExternalRequestEscape [2020.06.10-20.53.54:564][ 46]GameFlow: EscapeMap TryEscapeInteraction : BP_CamperMale01_C_0 interaction returned:false, Damage State: 0, IsBeingPickedUp: false, IsCarried: false, IsBeingPutDown: false [2020.06.10-20.53.54:564][ 46]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.53.54:564][ 46]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.53.54:564][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.54:564][ 46]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.53.54:564][ 46]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.53.54:564][ 46]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.53.54:564][ 46]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.53.54:564][ 46]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.53.54:564][ 46]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-20.53.54:565][ 46]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.53.54:565][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.53.54:565][ 46]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.10-20.53.54:565][ 46]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.54:565][ 46]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.10-20.53.54:565][ 46]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.53.54:565][ 46]GameFlow: EscapeMap Interaction ended player escaped = true [2020.06.10-20.53.54:565][ 46]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.53.54:565][ 46]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.53.54:565][ 46]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.53.54:608][ 46]LogStreaming: Flushing async loaders took 43ms. [2020.06.10-20.53.54:618][ 47]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.53.54:618][ 47]GameFlow: Writing Profile Stat DBD_Escape: 1 [2020.06.10-20.53.54:618][ 47]GameFlow: Writing Profile Stat DBD_DLC8_Camper_Stat1: 1 [2020.06.10-20.53.54:710][ 50]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0 - Probably Will Auto D, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.53.54:710][ 50]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_0 - Probably Will Auto D, Originating Player: BP_CamperMale01_C_0 - Probably Will Auto D, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.53.54:710][ 50]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperMale01_C_0 - Probably Will Auto D, Originating Player: BP_CamperMale01_C_0 - Probably Will Auto D, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.53.54:710][ 50]LogDBDGeneral: StatusEffect::EndPlay - Id: BabysitterEffect, Status Owner: BP_CamperMale01_C_0 - Probably Will Auto D, Originating Player: BP_CamperMale11_Character_C_0 - CometTheOdd, Custom Param: 0.000000, Originating Effect: Babysitter, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.53.54:710][ 50]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperMale01_C_0 - Probably Will Auto D, Originating Player: None, Custom Param: 0.000000, Originating Effect: No_One_Escapes_Death, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.53.54:710][ 50]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale01_C_0 - Probably Will Auto D, Originating Player: BP_CamperMale01_C_0 - Probably Will Auto D, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.53.54:959][ 61]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8BF37F0] Result: '1' k_EResultOK (success) [2020.06.10-20.53.54:959][ 61]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8BF37F0]' succeeded in 0.338854 seconds [2020.06.10-20.53.54:992][ 63]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8BF37F0] Result: '1' k_EResultOK (success) [2020.06.10-20.53.55:012][ 64]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.385037 seconds [2020.06.10-20.53.55:377][ 79]GameFlow: EscapeMap player end overlap escape zone: BP_CamperMale01_C_0 [2020.06.10-20.53.59:432][291]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.53.59:433][291]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.10-20.53.59:556][291]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 4ECB390901001001 [2020.06.10-20.53.59:556][291]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Bond 2 Perk2: Urban_Evasion 2 Perk3: Self_Care 0 Perk4: DecisiveStrike 1 Offering: _EMPTY_ [2020.06.10-20.53.59:559][291]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-20.53.59:559][291]GameFlow: Local_WriteGameEndStats IsLocalController [2020.06.10-20.53.59:560][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.10-20.53.59:560][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.10-20.53.59:560][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.10-20.53.59:560][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.10-20.53.59:560][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.10-20.53.59:560][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.10-20.53.59:560][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.10-20.53.59:560][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.10-20.53.59:560][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.10-20.53.59:560][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 300.000000 [2020.06.10-20.53.59:560][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 1250.000000 [2020.06.10-20.53.59:560][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 377.277802 [2020.06.10-20.53.59:560][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 38.739052 [2020.06.10-20.53.59:560][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 12.523663 [2020.06.10-20.53.59:560][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 96.654572 [2020.06.10-20.53.59:560][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 93.396156 [2020.06.10-20.53.59:560][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 58.441273 [2020.06.10-20.53.59:560][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 237.067261 [2020.06.10-20.53.59:560][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 233.797424 [2020.06.10-20.53.59:560][291]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.10-20.53.59:560][291]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.10-20.53.59:560][291]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.10-20.53.59:560][291]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.10-20.53.59:560][291]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.10-20.53.59:560][291]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.10-20.53.59:560][291]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.10-20.53.59:560][291]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.10-20.53.59:560][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 1621.295898 [2020.06.10-20.53.59:560][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 377.261627 [2020.06.10-20.53.59:560][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 371.822510 [2020.06.10-20.53.59:560][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.10-20.53.59:560][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.10-20.53.59:560][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.10-20.53.59:560][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.10-20.53.59:560][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.06.10-20.53.59:560][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.06.10-20.53.59:560][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.06.10-20.53.59:560][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 5.409944 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 2.805122 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 3.406894 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 5.810464 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 10.719426 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 2.404504 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 38.168941 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 0.701247 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 49.989418 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 14.933244 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 2.203869 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 0.200366 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 15.227294 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 53.596676 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 2.604873 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 10.218549 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 2.003671 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 320.584473 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 444.813721 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 725.302063 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 216.450027 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 400.000000 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAltruism Bloodpoints Value: 127.406372 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 156.910034 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Self.Success.Bonus Bloodpoints Value: 150.000000 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 315.312958 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 30.366858 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: DBDCamperScore_FirstTimeDying Bloodpoints Value: 0.000000 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 101.019630 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveTimer Bloodpoints Value: 0.000000 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveHealthy Bloodpoints Value: 5000.000000 [2020.06.10-20.53.59:561][291]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.06.10-20.53.59:562][291]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-20.53.59:562][291]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 18659.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-20.53.59:562][291]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 18659.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-20.53.59:562][291]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 18659.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-20.53.59:562][291]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 18659.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-20.53.59:562][291]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.53.59:562][291]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 18659 [2020.06.10-20.53.59:562][291]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 18659.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-20.53.59:562][291]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.06.10-20.53.59:562][291]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=17 [2020.06.10-20.53.59:562][291]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-20.53.59:562][291]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-20.53.59:562][291]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-20.53.59:562][291]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-20.53.59:562][291]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.53.59:562][291]GameFlow: Writing Profile Stat DBD_UnlockRanking: 1 [2020.06.10-20.53.59:562][291]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-20.53.59:562][291]GameFlow: WriteGameEndStats: Skulls: 1 BloodPoints: 18659 FearTokens: 10 [2020.06.10-20.53.59:562][291]GameFlow: Writing Profile Stat DBD_CamperSkulls: 1 [2020.06.10-20.53.59:562][291]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=0 addSurvivorPips=1 [2020.06.10-20.53.59:562][291]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.10-20.53.59:563][291]LogQuestEvent: player did finish playing [2020.06.10-20.53.59:569][291]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.06.10-20.53.59:570][291]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.53.59:570][291]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.10-20.53.59:570][291]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 2.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.06.10-20.53.59:570][291]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.06.10-20.53.59:570][291]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.06.10-20.53.59:570][291]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.53.59:576][291]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.53.59:576][291]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.53.59:586][292]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.53.59:587][292]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.53.59:601][293]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.53.59:601][293]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.53.59:630][294]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.53.59:630][294]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.53.59:647][295]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.53.59:647][295]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.53.59:665][296]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.53.59:665][296]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.53.59:694][297]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.53.59:694][297]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.53.59:704][298]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.53.59:704][298]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.53.59:728][299]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.53.59:728][299]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.53.59:745][300]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.53.59:746][300]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.53.59:763][301]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.53.59:763][301]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.53.59:778][302]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.53.59:778][302]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.53.59:795][303]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.53.59:795][303]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.53.59:812][304]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.53.59:812][304]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.53.59:814][305]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-20.53.59:829][305]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8BF4360] Result: '1' k_EResultOK (success) [2020.06.10-20.53.59:829][305]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8BF4360]' succeeded in 0.265368 seconds [2020.06.10-20.53.59:829][305]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.53.59:829][305]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.53.59:832][306]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.10-20.53.59:832][306]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.53.59:845][306]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.53.59:845][306]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.53.59:863][307]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.53.59:863][307]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.53.59:879][308]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.53.59:879][308]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.53.59:897][309]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.53.59:897][309]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.53.59:914][310]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.53.59:914][310]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.53.59:930][311]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.53.59:930][311]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.53.59:947][312]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.53.59:947][312]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.53.59:963][313]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.53.59:963][313]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.53.59:979][314]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.53.59:979][314]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.53.59:996][315]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.53.59:996][315]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.00:014][316]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.00:014][316]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.00:031][317]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.00:031][317]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.00:046][318]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.00:046][318]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.00:062][319]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.00:062][319]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.00:078][320]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.00:079][320]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.00:096][321]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.00:096][321]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.00:112][322]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.00:112][322]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.00:128][323]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA53AA20] Result: '1' k_EResultOK (success) [2020.06.10-20.54.00:128][323]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA53AA20]' succeeded in 0.559120 seconds [2020.06.10-20.54.00:128][323]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.00:128][323]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.00:145][324]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.00:145][324]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.00:160][325]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA53AA20] Result: '1' k_EResultOK (success) [2020.06.10-20.54.00:160][325]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.00:160][325]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.00:177][326]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.598959 seconds [2020.06.10-20.54.00:177][326]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.00:177][326]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.00:193][327]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.00:193][327]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.00:209][328]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.00:209][328]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.00:225][329]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.00:226][329]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.00:241][330]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.00:241][330]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.00:255][331]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-20.54.00:256][331]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-20.54.00:343][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-20.54.00:343][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Enabled [2020.06.10-20.54.00:343][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.06.10-20.54.00:343][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.06.10-20.54.00:343][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Enabled [2020.06.10-20.54.00:344][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-20.54.00:345][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Enabled [2020.06.10-20.54.00:347][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Enabled [2020.06.10-20.54.00:347][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-20.54.00:347][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Enabled [2020.06.10-20.54.00:347][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Disabled [2020.06.10-20.54.00:347][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-20.54.00:347][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Disabled [2020.06.10-20.54.00:347][331]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_4] [2020.06.10-20.54.00:347][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:347][331]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_4] [2020.06.10-20.54.00:347][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:347][331]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_4] [2020.06.10-20.54.00:347][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:347][331]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_4] [2020.06.10-20.54.00:347][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:347][331]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_4] [2020.06.10-20.54.00:347][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:347][331]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_4] [2020.06.10-20.54.00:347][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:347][331]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_4] [2020.06.10-20.54.00:347][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:348][331]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_4] [2020.06.10-20.54.00:348][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:348][331]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_4] [2020.06.10-20.54.00:348][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:348][331]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_4] [2020.06.10-20.54.00:348][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:348][331]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_4] [2020.06.10-20.54.00:348][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:348][331]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_4] [2020.06.10-20.54.00:348][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:348][331]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_4] [2020.06.10-20.54.00:348][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:348][331]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_4] [2020.06.10-20.54.00:348][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:348][331]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_4] [2020.06.10-20.54.00:348][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:348][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.54.00:348][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.06.10-20.54.00:348][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.54.00:348][331]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_1 [2020.06.10-20.54.00:348][331]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.06.10-20.54.00:348][331]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.06.10-20.54.00:348][331]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_1 [2020.06.10-20.54.00:348][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.06.10-20.54.00:348][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.06.10-20.54.00:348][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.06.10-20.54.00:349][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Disabled [2020.06.10-20.54.00:349][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-20.54.00:350][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Disabled [2020.06.10-20.54.00:350][331]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.54.00:350][331]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.54.00:350][331]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.54.00:350][331]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000032 seconds [2020.06.10-20.54.00:351][331]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.10-20.54.00:352][331]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.54.00:352][331]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item DF_Head06 [2020.06.10-20.54.00:352][331]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.54.00:352][331]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.54.00:352][331]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.54.00:352][331]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.54.00:352][331]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.54.00:442][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-20.54.00:442][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.10-20.54.00:442][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.10-20.54.00:442][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.10-20.54.00:442][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.10-20.54.00:442][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-20.54.00:443][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.10-20.54.00:445][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Enabled [2020.06.10-20.54.00:445][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-20.54.00:445][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Enabled [2020.06.10-20.54.00:445][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Disabled [2020.06.10-20.54.00:445][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-20.54.00:445][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Disabled [2020.06.10-20.54.00:445][331]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_5] [2020.06.10-20.54.00:445][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:445][331]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_5] [2020.06.10-20.54.00:445][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:446][331]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_5] [2020.06.10-20.54.00:446][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:446][331]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_5] [2020.06.10-20.54.00:446][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:446][331]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_5] [2020.06.10-20.54.00:446][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:446][331]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_5] [2020.06.10-20.54.00:446][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:446][331]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_5] [2020.06.10-20.54.00:446][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:446][331]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_5] [2020.06.10-20.54.00:446][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:446][331]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_5] [2020.06.10-20.54.00:446][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:446][331]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_5] [2020.06.10-20.54.00:446][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:446][331]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_5] [2020.06.10-20.54.00:446][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:446][331]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_5] [2020.06.10-20.54.00:446][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:446][331]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_5] [2020.06.10-20.54.00:446][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:446][331]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_5] [2020.06.10-20.54.00:446][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:446][331]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_5] [2020.06.10-20.54.00:446][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:446][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.54.00:446][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.10-20.54.00:446][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.54.00:447][331]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale05_Character_C_1 [2020.06.10-20.54.00:447][331]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale05_Character_C_1 [2020.06.10-20.54.00:447][331]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale05_Character_C_1 [2020.06.10-20.54.00:447][331]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale05_Character_C_1 [2020.06.10-20.54.00:447][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.10-20.54.00:447][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.10-20.54.00:447][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.10-20.54.00:447][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.10-20.54.00:447][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-20.54.00:447][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.10-20.54.00:447][331]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.54.00:447][331]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.54.00:447][331]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.54.00:448][331]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000048 seconds [2020.06.10-20.54.00:449][331]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.10-20.54.00:449][331]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.54.00:449][331]GameFlow: (BP_CamperMale05_Character_C_1) - UpdateCustomization with item DK_Head01 [2020.06.10-20.54.00:449][331]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.06.10-20.54.00:449][331]GameFlow: (BP_CamperMale05_Character_C_1) - UpdateCustomization with item DK_Torso01 [2020.06.10-20.54.00:450][331]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.06.10-20.54.00:450][331]GameFlow: (BP_CamperMale05_Character_C_1) - UpdateCustomization with item DK_Legs01 [2020.06.10-20.54.00:450][331]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01 [2020.06.10-20.54.00:536][331]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A36540DC90] Result: '1' k_EResultOK (success) [2020.06.10-20.54.00:537][331]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A36540DC90]' succeeded in 0.632516 seconds [2020.06.10-20.54.00:537][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-20.54.00:537][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.10-20.54.00:537][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.10-20.54.00:537][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.10-20.54.00:537][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.10-20.54.00:537][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-20.54.00:538][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.10-20.54.00:539][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Enabled [2020.06.10-20.54.00:539][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-20.54.00:539][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Enabled [2020.06.10-20.54.00:539][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Disabled [2020.06.10-20.54.00:539][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-20.54.00:539][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Disabled [2020.06.10-20.54.00:540][331]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_6] [2020.06.10-20.54.00:540][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:540][331]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_6] [2020.06.10-20.54.00:540][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:540][331]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_6] [2020.06.10-20.54.00:540][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:540][331]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_6] [2020.06.10-20.54.00:540][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:540][331]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_6] [2020.06.10-20.54.00:540][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:540][331]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_6] [2020.06.10-20.54.00:540][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:540][331]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_6] [2020.06.10-20.54.00:540][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:540][331]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_6] [2020.06.10-20.54.00:540][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:540][331]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_6] [2020.06.10-20.54.00:540][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:540][331]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_6] [2020.06.10-20.54.00:540][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:540][331]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_6] [2020.06.10-20.54.00:540][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:540][331]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_6] [2020.06.10-20.54.00:540][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:540][331]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_6] [2020.06.10-20.54.00:540][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:540][331]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_6] [2020.06.10-20.54.00:540][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:540][331]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_6] [2020.06.10-20.54.00:540][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:540][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.54.00:541][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.10-20.54.00:541][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.54.00:541][331]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale11_Character_C_1 [2020.06.10-20.54.00:541][331]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale11_Character_C_1 [2020.06.10-20.54.00:541][331]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale11_Character_C_1 [2020.06.10-20.54.00:541][331]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale11_Character_C_1 [2020.06.10-20.54.00:541][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.10-20.54.00:541][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.10-20.54.00:541][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.10-20.54.00:541][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.10-20.54.00:541][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-20.54.00:541][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.10-20.54.00:542][331]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.54.00:542][331]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.54.00:542][331]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.54.00:542][331]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000033 seconds [2020.06.10-20.54.00:543][331]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.10-20.54.00:543][331]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale11_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.54.00:543][331]GameFlow: (BP_CamperMale11_Character_C_1) - UpdateCustomization with item QM_Head006 [2020.06.10-20.54.00:544][331]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head006 [2020.06.10-20.54.00:544][331]GameFlow: (BP_CamperMale11_Character_C_1) - UpdateCustomization with item QM_Torso007 [2020.06.10-20.54.00:544][331]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso007 [2020.06.10-20.54.00:544][331]GameFlow: (BP_CamperMale11_Character_C_1) - UpdateCustomization with item QM_Legs01_P01 [2020.06.10-20.54.00:544][331]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs01_P01 [2020.06.10-20.54.00:630][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-20.54.00:631][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.10-20.54.00:631][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.10-20.54.00:631][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.10-20.54.00:631][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.10-20.54.00:631][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-20.54.00:631][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.10-20.54.00:633][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Enabled [2020.06.10-20.54.00:633][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-20.54.00:633][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Enabled [2020.06.10-20.54.00:633][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Disabled [2020.06.10-20.54.00:633][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-20.54.00:633][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Disabled [2020.06.10-20.54.00:633][331]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_7] [2020.06.10-20.54.00:633][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:634][331]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_7] [2020.06.10-20.54.00:634][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:634][331]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_7] [2020.06.10-20.54.00:634][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:634][331]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_7] [2020.06.10-20.54.00:634][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:634][331]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_7] [2020.06.10-20.54.00:634][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:634][331]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_7] [2020.06.10-20.54.00:634][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:634][331]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_7] [2020.06.10-20.54.00:634][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:634][331]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_7] [2020.06.10-20.54.00:634][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:634][331]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_7] [2020.06.10-20.54.00:634][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:634][331]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_7] [2020.06.10-20.54.00:634][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:634][331]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_7] [2020.06.10-20.54.00:634][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:634][331]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_7] [2020.06.10-20.54.00:634][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:634][331]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_7] [2020.06.10-20.54.00:634][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:634][331]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_7] [2020.06.10-20.54.00:634][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:634][331]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_7] [2020.06.10-20.54.00:634][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.00:634][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.54.00:634][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.10-20.54.00:635][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.54.00:635][331]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_1 [2020.06.10-20.54.00:635][331]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_1 [2020.06.10-20.54.00:635][331]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_1 [2020.06.10-20.54.00:635][331]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_1 [2020.06.10-20.54.00:635][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.10-20.54.00:635][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.10-20.54.00:635][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.10-20.54.00:635][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.10-20.54.00:635][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-20.54.00:635][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.10-20.54.00:635][331]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.54.00:635][331]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.54.00:636][331]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.54.00:636][331]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000029 seconds [2020.06.10-20.54.00:637][331]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.10-20.54.00:637][331]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.54.00:637][331]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item C_Head03 [2020.06.10-20.54.00:638][331]GameFlow: (CustomizedAudio) - Update Sound with item C_Head03 [2020.06.10-20.54.00:638][331]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item C_Torso02 [2020.06.10-20.54.00:672][331]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.06.10-20.54.00:672][331]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item CM_Legs05 [2020.06.10-20.54.00:673][331]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.06.10-20.54.00:710][331]LogSM: [BP_CamperMale01_C_1][SERVER SLAVE] [2020.06.10-20.54.00:710][331]LogSM: [BP_CamperMale05_Character_C_1][SERVER SLAVE] [2020.06.10-20.54.00:710][331]LogSM: [BP_CamperMale11_Character_C_1][SERVER SLAVE] [2020.06.10-20.54.00:710][331]LogSM: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] [2020.06.10-20.54.00:713][331]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.00:713][331]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.00:721][332]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.00:722][332]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.00:763][333]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.00:763][333]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.00:781][334]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.00:781][334]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.00:801][335]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.00:801][335]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.00:821][336]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.00:821][336]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.00:839][337]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.00:839][337]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.00:861][338]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.00:861][338]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.00:878][339]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.00:878][339]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.00:895][340]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.00:895][340]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.00:914][341]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.00:914][341]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.00:932][342]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.00:932][342]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.00:947][343]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.00:947][343]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.00:973][344]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.00:973][344]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.00:982][345]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.00:982][345]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.00:998][346]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.00:998][346]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:015][347]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:015][347]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:032][348]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:032][348]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:048][349]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:048][349]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:065][350]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:065][350]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:082][351]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:082][351]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:098][352]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:098][352]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:115][353]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:115][353]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:131][354]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:131][354]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:147][355]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:147][355]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:165][356]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:165][356]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:180][357]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:180][357]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:197][358]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:197][358]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:220][359]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:220][359]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:236][360]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:236][360]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:253][361]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:253][361]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:269][362]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:269][362]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:285][363]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:285][363]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:301][364]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:301][364]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:317][365]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:318][365]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:334][366]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:334][366]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:349][367]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:350][367]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:366][368]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:366][368]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:382][369]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:382][369]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:398][370]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:398][370]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:415][371]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:415][371]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:431][372]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:431][372]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:446][373]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:446][373]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:463][374]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:463][374]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:478][375]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:478][375]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:495][376]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:495][376]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:511][377]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:511][377]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:527][378]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:527][378]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:543][379]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:543][379]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:559][380]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:559][380]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:576][381]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:576][381]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:592][382]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:592][382]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:608][383]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:608][383]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:624][384]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:624][384]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:640][385]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:640][385]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:657][386]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:657][386]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:673][387]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:673][387]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:688][388]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:688][388]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:705][389]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:705][389]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:721][390]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:721][390]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:738][391]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:738][391]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:753][392]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:753][392]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:769][393]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:769][393]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:786][394]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:786][394]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:802][395]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:802][395]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:818][396]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:818][396]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:834][397]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:834][397]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:849][398]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:849][398]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:866][399]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:866][399]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:882][400]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:882][400]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:898][401]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:898][401]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:914][402]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:914][402]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:931][403]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:931][403]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:946][404]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:946][404]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:963][405]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:963][405]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:978][406]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:978][406]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.01:995][407]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.01:995][407]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:011][408]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:011][408]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:027][409]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:027][409]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:043][410]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:043][410]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:059][411]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:059][411]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:076][412]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:076][412]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:092][413]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:092][413]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:108][414]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:108][414]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:124][415]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:125][415]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:140][416]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:140][416]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:156][417]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:156][417]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:173][418]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:173][418]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:188][419]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:188][419]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:205][420]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:205][420]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:220][421]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:220][421]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:237][422]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:237][422]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:253][423]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:253][423]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:269][424]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:269][424]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:285][425]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:285][425]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:302][426]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:302][426]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:317][427]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:317][427]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:334][428]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:334][428]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:349][429]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:349][429]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:366][430]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:366][430]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:382][431]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:382][431]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:398][432]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:398][432]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:414][433]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:414][433]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:430][434]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:430][434]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:446][435]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:446][435]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:463][436]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:463][436]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:479][437]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:479][437]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:496][438]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:496][438]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:511][439]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:511][439]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:527][440]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:527][440]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:544][441]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:544][441]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:559][442]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:559][442]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:576][443]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:576][443]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:592][444]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:592][444]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:608][445]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:608][445]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:624][446]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:624][446]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:640][447]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:640][447]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:656][448]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:656][448]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:673][449]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:673][449]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:688][450]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:688][450]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:705][451]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:705][451]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:721][452]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:721][452]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:737][453]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:737][453]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:754][454]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:754][454]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:769][455]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:769][455]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:785][456]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:785][456]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:801][457]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:801][457]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:818][458]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:818][458]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:835][459]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:835][459]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:850][460]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:850][460]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:866][461]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:866][461]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:882][462]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:882][462]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:898][463]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:898][463]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:914][464]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:914][464]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:930][465]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:930][465]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:946][466]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:946][466]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:964][467]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:964][467]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:978][468]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:978][468]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.02:995][469]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.02:995][469]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:011][470]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:011][470]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:027][471]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:027][471]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:044][472]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:044][472]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:059][473]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:059][473]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:076][474]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:076][474]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:092][475]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:092][475]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:108][476]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:108][476]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:124][477]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:124][477]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:140][478]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:140][478]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:156][479]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:156][479]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:172][480]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:172][480]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:189][481]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:189][481]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:205][482]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:205][482]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:221][483]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:221][483]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:237][484]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:237][484]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:253][485]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:253][485]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:269][486]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:269][486]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:285][487]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:285][487]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:301][488]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:301][488]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:317][489]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:317][489]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:334][490]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:334][490]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:350][491]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:350][491]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:366][492]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:366][492]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:382][493]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:382][493]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:398][494]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:398][494]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:415][495]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:415][495]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:430][496]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:430][496]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:446][497]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:446][497]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:463][498]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:463][498]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:479][499]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:479][499]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:495][500]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:495][500]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:511][501]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:511][501]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:528][502]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:528][502]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:543][503]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:543][503]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:559][504]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:559][504]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:575][505]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:575][505]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:592][506]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:592][506]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:608][507]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:608][507]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:624][508]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:624][508]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:641][509]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:641][509]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:656][510]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:656][510]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:673][511]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:673][511]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:688][512]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:688][512]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:705][513]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:705][513]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:721][514]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:721][514]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:737][515]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:737][515]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:753][516]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:753][516]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:769][517]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:769][517]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:785][518]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:785][518]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:802][519]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:802][519]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:817][520]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:818][520]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:834][521]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:834][521]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:850][522]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:850][522]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:866][523]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:866][523]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:883][524]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:883][524]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:898][525]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:898][525]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:914][526]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:914][526]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:930][527]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:930][527]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:947][528]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:947][528]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:963][529]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:963][529]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:979][530]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:979][530]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.03:995][531]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.03:995][531]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.04:012][532]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.04:012][532]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.04:027][533]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.04:027][533]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.04:044][534]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.04:044][534]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.04:059][535]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.04:059][535]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.04:076][536]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.04:076][536]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.04:092][537]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.04:092][537]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.04:108][538]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.04:108][538]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.04:124][539]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.04:124][539]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.04:140][540]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.04:140][540]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.04:156][541]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.04:156][541]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.04:172][542]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.04:172][542]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.04:189][543]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.04:189][543]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.04:204][544]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.04:204][544]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.04:221][545]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.04:221][545]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.04:237][546]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.04:237][546]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.04:253][547]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.04:253][547]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.04:270][548]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.04:270][548]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.04:285][549]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.04:285][549]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.04:301][550]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.04:301][550]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.04:318][551]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.04:318][551]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.04:334][552]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.04:334][552]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.04:350][553]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.04:350][553]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.04:366][554]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.04:366][554]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.04:382][555]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.04:382][555]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.04:398][556]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.04:398][556]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.04:415][557]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.04:415][557]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.04:431][558]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.04:431][558]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.04:446][559]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-20.54.04:446][559]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-20.54.04:446][559]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.06.10-20.54.04:447][559]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.04:447][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.06.10-20.54.04:449][559]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.04:449][559]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.04:449][559]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.04:449][559]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.04:452][559]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.04:452][559]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.04:452][559]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.04:452][559]GameFlow: InGameContextComponent::Leave [2020.06.10-20.54.04:453][559]LogAsyncLoad: Unloading library Game [2020.06.10-20.54.04:453][559]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.04:453][559]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.04:453][559]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.04:454][559]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.04:454][559]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.04:454][559]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.04:454][559]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.04:454][559]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.04:454][559]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.04:454][559]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.04:454][559]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.04:454][559]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.04:454][559]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.04:454][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.06.10-20.54.04:547][559]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.04:548][559]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.04:548][559]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.04:548][559]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.06.10-20.54.04:548][559]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.04:548][559]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-20.54.04:548][559]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.54.04:548][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-20.54.04:548][559]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.54.04:548][559]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.54.04:548][559]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.54.04:549][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-20.54.04:972][559]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.54.04:972][559]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.54.04:972][559]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.54.04:972][559]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-20.54.04:972][559]LogArchives: Error: Update node progress QuestEvent:QuestEvent.Unhook Repetition:2 [2020.06.10-20.54.04:973][559]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.10-20.54.04:973][559]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-20.54.04:973][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-20.54.04:973][559]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-20.54.04:973][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-20.54.04:973][559]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-20.54.04:975][559]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.54.04:975][559]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.06.10-20.54.04:980][559]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.54.04:980][559]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.54.04:981][559]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.54.04:981][559]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.54.04:981][559]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.54.04:988][560]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.04:988][560]GameFlow: TallyContextComponent::Enter [2020.06.10-20.54.05:010][560]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:308 [2020.06.10-20.54.05:121][560]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94708] [2020.06.10-20.54.05:121][560]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.54.05:123][560]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18563&schemaVersion=0] [2020.06.10-20.54.05:124][560]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.06.10-20.54.05:124][560]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.06.10-20.54.05:124][560]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.06.10-20.54.05:124][560]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.06.10-20.54.05:124][560]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "652", matchId: "01DC2D39-08D8-0D7E-DB31-45F013B087A4", isFirstMatch: "False", consecutiveMatch: "2", playerType: "survivor" [2020.06.10-20.54.05:124][560]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.10-20.54.05:145][560]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-20.54.05:145][560]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.10-20.54.05:145][560]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.54.05:145][560]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.06.10-20.54.05:230][561]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.10-20.54.05:237][561]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-20.54.05:237][561]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.54.05:238][561]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.10-20.54.05:238][561]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.10-20.54.05:238][561]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.10-20.54.05:238][561]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.10-20.54.05:352][561]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.10-20.54.05:402][562]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.10-20.54.05:402][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:903 - reached levels:1 - xp bonuses:2 [2020.06.10-20.54.05:402][562]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18563&schemaVersion=0] [2020.06.10-20.54.05:403][562]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.54.05:517][562]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94708] [2020.06.10-20.54.05:517][562]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.54.05:517][562]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.54.05:518][562]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-20.54.05:518][562]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.54.05:518][562]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-20.54.05:518][562]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.10-20.54.05:519][562]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-20.54.05:519][562]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.54.05:519][562]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-20.54.05:519][562]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-20.54.05:554][563]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.10-20.54.05:636][568]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-20.54.05:638][568]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.10-20.54.05:638][568]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-20.54.05:663][569]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.05:663][569]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.05:663][569]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.05:715][573]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-20.54.05:715][573]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.10-20.54.05:938][587]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.54.06:732][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.10-20.54.07:743][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.54.08:802][761]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.54.09:046][776]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.10-20.54.09:099][779]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.54.09:101][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.10-20.54.09:180][784]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.10-20.54.09:245][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.10-20.54.09:438][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.10-20.54.09:497][803]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.10-20.54.09:778][820]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.54.09:778][820]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.54.09:778][820]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.54.09:778][820]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.54.10:109][839]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 84 [2020.06.10-20.54.10:182][843]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TitleSectionDisplay: Play tier animation [2020.06.10-20.54.10:786][879]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.54.10:786][879]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.54.10:786][879]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.54.10:786][879]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-20.54.10:806][880]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.54.10:897][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.54.11:017][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.10-20.54.11:571][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.54.11:600][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.06.10-20.54.12:244][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.54.12:253][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.06.10-20.54.13:049][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.10-20.54.27:909][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.54.28:705][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.10-20.54.28:785][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.10-20.54.28:898][986]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.06.10-20.54.28:963][990]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.06.10-20.54.28:995][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-20.54.29:060][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-20.54.29:157][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.10-20.54.29:254][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.10-20.54.29:301][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-20.54.29:398][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-20.54.29:398][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.06.10-20.54.29:462][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.06.10-20.54.29:559][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.10-20.54.29:624][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.10-20.54.29:865][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.10-20.54.29:930][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.10-20.54.29:995][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.10-20.54.30:060][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.10-20.54.30:118][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-20.54.30:166][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-20.54.30:263][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.10-20.54.30:328][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.10-20.54.30:392][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-20.54.30:488][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-20.54.30:489][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.06.10-20.54.30:553][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.06.10-20.54.30:601][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.10-20.54.30:665][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.10-20.54.30:666][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.10-20.54.30:730][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.10-20.54.30:859][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.10-20.54.30:907][110]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.10-20.54.30:925][111]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-20.54.31:020][117]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-20.54.31:054][119]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.10-20.54.31:133][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.10-20.54.31:231][130]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.10-20.54.31:296][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.10-20.54.31:391][140]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.10-20.54.31:456][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.10-20.54.31:566][150]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.10-20.54.31:624][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.10-20.54.31:892][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.10-20.54.31:956][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.10-20.54.32:069][180]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.06.10-20.54.32:134][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.06.10-20.54.32:198][188]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-20.54.32:296][194]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-20.54.32:328][196]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.10-20.54.32:424][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.10-20.54.32:521][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.10-20.54.32:569][211]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.10-20.54.32:794][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.10-20.54.32:860][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.10-20.54.32:892][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.06.10-20.54.32:956][235]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.06.10-20.54.33:069][242]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-20.54.33:135][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-20.54.33:569][273]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.10-20.54.33:634][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.10-20.54.33:962][296]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-20.54.34:027][300]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-20.54.34:125][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.10-20.54.34:172][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.10-20.54.34:268][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-20.54.34:317][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-20.54.34:397][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-20.54.34:462][327]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-20.54.34:527][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyDown nav:null [2020.06.10-20.54.34:591][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyUp nav:null [2020.06.10-20.54.34:720][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-20.54.34:801][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-20.54.34:898][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.06.10-20.54.34:962][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.06.10-20.54.35:126][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.10-20.54.35:205][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.10-20.54.35:237][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.10-20.54.35:302][379]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.10-20.54.35:302][379]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.10-20.54.35:398][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.10-20.54.35:495][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-20.54.35:559][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-20.54.35:639][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-20.54.35:704][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-20.54.35:768][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.10-20.54.35:833][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.10-20.54.35:914][417]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-20.54.36:027][424]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-20.54.36:172][433]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.06.10-20.54.36:269][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.06.10-20.54.36:269][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.10-20.54.36:301][441]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.10-20.54.36:430][449]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.10-20.54.36:495][453]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.10-20.54.36:640][462]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.10-20.54.36:705][466]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.10-20.54.36:737][468]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.10-20.54.36:834][474]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.10-20.54.36:834][474]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.10-20.54.36:914][479]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.10-20.54.36:930][480]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-20.54.36:995][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-20.54.37:076][489]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.10-20.54.37:125][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.10-20.54.37:172][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-20.54.37:269][501]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-20.54.37:301][503]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.10-20.54.37:366][507]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.10-20.54.37:431][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.10-20.54.37:495][515]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.10-20.54.37:575][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.10-20.54.37:608][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.10-20.54.37:640][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-20.54.37:737][530]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-20.54.37:963][544]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.10-20.54.38:027][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.10-20.54.38:027][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.10-20.54.38:108][553]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.10-20.54.38:140][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-20.54.38:237][561]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-20.54.38:269][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-20.54.38:366][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-20.54.38:431][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.06.10-20.54.38:495][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.06.10-20.54.38:495][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.10-20.54.38:576][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.10-20.54.38:704][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.10-20.54.38:769][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.10-20.54.38:914][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.10-20.54.39:019][607]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.10-20.54.39:067][610]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.10-20.54.39:131][614]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.10-20.54.39:211][619]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-20.54.39:244][621]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-20.54.39:307][625]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.10-20.54.39:373][629]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.10-20.54.39:405][631]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.10-20.54.39:470][635]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.10-20.54.39:598][643]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-20.54.39:663][647]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-20.54.39:743][652]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.10-20.54.39:808][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.10-20.54.39:905][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-20.54.40:002][668]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-20.54.40:244][683]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.06.10-20.54.40:308][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.06.10-20.54.40:340][689]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.10-20.54.40:406][693]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.10-20.54.40:437][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.10-20.54.40:501][699]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.10-20.54.40:534][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-20.54.40:630][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-20.54.40:662][709]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.06.10-20.54.40:728][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.06.10-20.54.40:840][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.10-20.54.40:904][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.10-20.54.40:980][729]Interaction: Interactable Destroyed: BP_CamperInteractable_C_1 [2020.06.10-20.54.40:980][729]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_1]] - [Null][Null] [2020.06.10-20.54.40:980][729]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.40:980][729]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.10-20.54.40:980][729]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.40:980][729]Interaction: ------------------------ [2020.06.10-20.54.40:980][729]Interaction: - Interactions in Zone - [2020.06.10-20.54.40:980][729]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-20.54.40:980][729]Interaction: ---------------------------- [2020.06.10-20.54.40:980][729]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-20.54.40:981][729]Interaction: ---------------------------- [2020.06.10-20.54.40:981][729]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-20.54.40:981][729]Interaction: ---------------------------- [2020.06.10-20.54.40:981][729]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-20.54.40:981][729]Interaction: ---------------------------- [2020.06.10-20.54.40:981][729]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-20.54.40:981][729]Interaction: ---------------------------- [2020.06.10-20.54.40:981][729]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-20.54.40:981][729]Interaction: ---------------------------- [2020.06.10-20.54.40:981][729]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-20.54.40:981][729]Interaction: ---------------------------- [2020.06.10-20.54.40:981][729]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-20.54.40:981][729]Interaction: ---------------------------- [2020.06.10-20.54.40:981][729]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-20.54.40:981][729]Interaction: ---------------------------- [2020.06.10-20.54.40:981][729]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.06.10-20.54.40:981][729]Interaction: ---------------------------- [2020.06.10-20.54.40:981][729]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.06.10-20.54.40:981][729]Interaction: ---------------------------- [2020.06.10-20.54.40:981][729]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-20.54.40:981][729]Interaction: ---------------------------- [2020.06.10-20.54.40:981][729]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-20.54.40:981][729]Interaction: ---------------------------- [2020.06.10-20.54.40:981][729]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-20.54.40:981][729]Interaction: ---------------------------- [2020.06.10-20.54.40:981][729]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-20.54.40:981][729]Interaction: ---------------------------- [2020.06.10-20.54.40:981][729]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Capon3_456][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.10-20.54.40:981][729]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.54.40:981][729]Interaction: ------------------------ [2020.06.10-20.54.40:981][729]Interaction: - Interactions in Zone - [2020.06.10-20.54.40:981][729]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-20.54.40:981][729]Interaction: ---------------------------- [2020.06.10-20.54.40:981][729]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-20.54.40:981][729]Interaction: ---------------------------- [2020.06.10-20.54.40:981][729]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-20.54.40:981][729]Interaction: ---------------------------- [2020.06.10-20.54.40:981][729]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-20.54.40:981][729]Interaction: ---------------------------- [2020.06.10-20.54.40:981][729]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-20.54.40:981][729]Interaction: ---------------------------- [2020.06.10-20.54.40:981][729]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-20.54.40:981][729]Interaction: ---------------------------- [2020.06.10-20.54.40:981][729]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-20.54.40:981][729]Interaction: ---------------------------- [2020.06.10-20.54.40:981][729]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-20.54.40:981][729]Interaction: ---------------------------- [2020.06.10-20.54.40:981][729]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-20.54.40:981][729]Interaction: ---------------------------- [2020.06.10-20.54.40:981][729]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.06.10-20.54.40:981][729]Interaction: ---------------------------- [2020.06.10-20.54.40:982][729]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.06.10-20.54.40:982][729]Interaction: ---------------------------- [2020.06.10-20.54.40:982][729]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-20.54.40:982][729]Interaction: ---------------------------- [2020.06.10-20.54.40:982][729]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-20.54.40:982][729]Interaction: ---------------------------- [2020.06.10-20.54.40:982][729]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-20.54.40:982][729]Interaction: ---------------------------- [2020.06.10-20.54.40:982][729]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.10-20.54.40:982][729]Interaction: ---------------------------- [2020.06.10-20.54.40:982][729]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0 - Capon3_456, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.54.40:982][729]LogDBDGeneral: StatusEffect::EndPlay - Id: BabysitterEffect, Status Owner: BP_CamperMale05_Character_C_0 - Capon3_456, Originating Player: BP_CamperMale11_Character_C_0, Custom Param: 0.000000, Originating Effect: Babysitter, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.54.40:982][729]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale05_Character_C_0 - Capon3_456, Originating Player: BP_CamperMale05_Character_C_0 - Capon3_456, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.54.40:982][729]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale05_Character_C_0 [2020.06.10-20.54.40:982][729]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.06.10-20.54.40:982][729]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.06.10-20.54.40:982][729]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale05_Character_C_0 [2020.06.10-20.54.40:982][729]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.54.40:982][729]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.54.40:982][729]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.54.40:983][729]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-20.54.41:001][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.10-20.54.41:066][734]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.10-20.54.41:130][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.10-20.54.41:210][743]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.10-20.54.41:244][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-20.54.41:276][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-20.54.41:372][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.10-20.54.41:436][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.10-20.54.41:469][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.10-20.54.41:543][763]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.10-20.54.56:538][673]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.54.56:538][673]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.06.10-20.54.56:555][674]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.56:556][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.06.10-20.54.56:557][674]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.56:557][674]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.56:557][674]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.56:557][674]GameFlow: TallyContextComponent::Leave [2020.06.10-20.54.56:557][674]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-20.54.56:557][674]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-20.54.56:557][674]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.06.10-20.54.56:557][674]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-20.54.56:557][674]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-20.54.56:557][674]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-20.54.56:557][674]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-20.54.56:557][674]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.10-20.54.56:557][674]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-20.54.56:557][674]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-20.54.56:557][674]LogOnlineSession: Verbose: OSS: 0: ec92e...56937 [2020.06.10-20.54.56:557][674]LogOnlineSession: Verbose: OSS: 1: 253e9...79139 [2020.06.10-20.54.56:557][674]LogOnlineSession: Verbose: OSS: 2: 3d851...48270 [2020.06.10-20.54.56:557][674]LogOnlineSession: Verbose: OSS: 3: 57608...88102 [2020.06.10-20.54.56:557][674]LogOnlineSession: Verbose: OSS: 4: 32509...55824 [2020.06.10-20.54.56:557][674]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-10T20:40:50.756Z : OnlineService [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: MirrorsSessionId=2b2f78b1-0256-46a7-82e4-f5fe41e23b43 : OnlineService [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: HostPublicIp=54.224.161.120 : OnlineService [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: EncryptionKey=8eEbQlnBE0KjlVmCH7lafhqTCr2b4P7nbPGknCHv/Rc= : OnlineService [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCBDB208D80D7E9076954C0C376A48|54.224.161.120|7778 : OnlineService [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: MatchMembersA=["3250970a-788d-46a1-ba07-f2d05f991458"] : OnlineService [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: MatchMembersB=["3d851480-bd94-11e6-b0c2-879f2804d5d0","253e9d36-5a1e-4c20-853f-4d57b18d4ba1","ec92ebea-ff1a-40a0-9077-ebab14b8d252","57608aa0-2ac8-11e7-a022-e9abb5e298ab"] : OnlineService [2020.06.10-20.54.56:558][674]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-20.54.56:558][674]LogOnlineSession: Verbose: OSS: OwningPlayerName: Probably Will Auto DC (R.I.P Ric [2020.06.10-20.54.56:559][674]LogOnlineSession: Verbose: OSS: OwningPlayerId: Probably Will Auto DC (R.I.P Ric [0x1A3BD688230] [2020.06.10-20.54.56:559][674]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-20.54.56:559][674]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.10-20.54.56:559][674]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198115048270:7777 Type: Lobby session SessionId: Lobby[0x18...9C33] [2020.06.10-20.54.56:559][674]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-20.54.56:559][674]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.10-20.54.56:559][674]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-20.54.56:559][674]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-20.54.56:559][674]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.10-20.54.56:559][674]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-20.54.56:559][674]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-20.54.56:559][674]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-20.54.56:559][674]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.10-20.54.56:559][674]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-20.54.56:559][674]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-20.54.56:559][674]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.10-20.54.56:559][674]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-20.54.56:559][674]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-20.54.56:559][674]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-20.54.56:559][674]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.10-20.54.56:559][674]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1313358802 : OnlineService [2020.06.10-20.54.56:559][674]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1292874858 : OnlineService [2020.06.10-20.54.56:559][674]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1097757006 : OnlineService [2020.06.10-20.54.56:559][674]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1239549976 : OnlineService [2020.06.10-20.54.56:559][674]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198115048270:7777|109775240977947699 : OnlineService [2020.06.10-20.54.56:559][674]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-20.54.56:559][674]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-20.54.56:559][674]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-20.54.56:559][674]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.10-20.54.56:559][674]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-20.54.56:559][674]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-20.54.56:559][674]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-20.54.56:559][674]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-20.54.56:559][674]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.10-20.54.56:559][674]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.10-20.54.56:560][674]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-20.54.56:560][674]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.10-20.54.56:560][674]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 54.224.161.120:7778 SessionId: 00CCB...76A48 [2020.06.10-20.54.56:560][674]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-20.54.56:560][674]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.10-20.54.56:560][674]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-20.54.56:560][674]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-20.54.56:560][674]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.10-20.54.56:560][674]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-20.54.56:560][674]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.10-20.54.56:560][674]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-20.54.56:560][674]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-20.54.56:560][674]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-20.54.56:560][674]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-20.54.56:560][674]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-20.54.56:560][674]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-20.54.56:560][674]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-20.54.56:560][674]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.10-20.54.56:560][674]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.10-20.54.56:560][674]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.10-20.54.56:560][674]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.10-20.54.56:560][674]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.10-20.54.56:560][674]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.10-20.54.56:560][674]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.10-20.54.56:560][674]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-20.54.56:560][674]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-10T20:40:50.756Z : OnlineService [2020.06.10-20.54.56:560][674]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.10-20.54.56:560][674]LogOnlineSession: Verbose: OSS: MirrorsSessionId=2b2f78b1-0256-46a7-82e4-f5fe41e23b43 : OnlineService [2020.06.10-20.54.56:560][674]LogOnlineSession: Verbose: OSS: HostPublicIp=54.224.161.120 : OnlineService [2020.06.10-20.54.56:560][674]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.06.10-20.54.56:560][674]LogOnlineSession: Verbose: OSS: EncryptionKey=8eEbQlnBE0KjlVmCH7lafhqTCr2b4P7nbPGknCHv/Rc= : OnlineService [2020.06.10-20.54.56:560][674]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-20.54.56:560][674]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-20.54.56:560][674]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCBDB208D80D7E9076954C0C376A48|54.224.161.120|7778 : OnlineService [2020.06.10-20.54.56:560][674]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-20.54.56:560][674]LogOnlineSession: Verbose: OSS: MatchMembersA=["3250970a-788d-46a1-ba07-f2d05f991458"] : OnlineService [2020.06.10-20.54.56:560][674]LogOnlineSession: Verbose: OSS: MatchMembersB=["3d851480-bd94-11e6-b0c2-879f2804d5d0","253e9d36-5a1e-4c20-853f-4d57b18d4ba1","ec92ebea-ff1a-40a0-9077-ebab14b8d252","57608aa0-2ac8-11e7-a022-e9abb5e298ab"] : OnlineService [2020.06.10-20.54.56:560][674]LogOnline: Destroying session GameSession [2020.06.10-20.54.56:560][674]LogDBDEasyAntiCheat: DestroySession [2020.06.10-20.54.56:560][674]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.06.10-20.54.56:561][674]LogOnline: Destroying session GameSession [2020.06.10-20.54.56:561][674]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-20.54.56:561][674]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-20.54.56:561][674]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.10-20.54.56:565][674]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.56:565][674]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.56:565][674]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.56:565][674]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.56:565][674]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-20.54.56:565][674]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.54.56:565][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-20.54.56:567][674]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.54.56:567][674]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.54.56:567][674]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-20.54.56:569][674]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.54.56:569][674]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.06.10-20.54.56:569][674]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.54.56:569][674]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.54.56:569][674]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.54.56:569][674]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.54.56:569][674]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.54.56:570][674]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.54.56:570][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-20.54.56:570][674]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.54.56:570][674]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.54.56:570][674]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.54.56:570][674]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-20.54.56:590][675]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2b2f78b1-0256-46a7-82e4-f5fe41e23b43] [2020.06.10-20.54.56:654][678]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2b2f78b1-0256-46a7-82e4-f5fe41e23b43] [2020.06.10-20.54.56:654][678]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-20.54.56:654][678]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-20.54.56:654][678]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.10-20.54.56:654][678]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.06.10-20.54.56:654][678]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-20.54.56:654][678]LogOnlineSession: Verbose: OSS: 0: ec92e...56937 [2020.06.10-20.54.56:654][678]LogOnlineSession: Verbose: OSS: 1: 253e9...79139 [2020.06.10-20.54.56:654][678]LogOnlineSession: Verbose: OSS: 2: 3d851...48270 [2020.06.10-20.54.56:654][678]LogOnlineSession: Verbose: OSS: 3: 57608...88102 [2020.06.10-20.54.56:654][678]LogOnlineSession: Verbose: OSS: 4: 32509...55824 [2020.06.10-20.54.56:654][678]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-20.54.56:654][678]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.10-20.54.56:654][678]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.10-20.54.56:654][678]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-20.54.56:654][678]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.10-20.54.56:654][678]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.10-20.54.56:654][678]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-20.54.56:654][678]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.10-20.54.56:654][678]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-20.54.56:654][678]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-20.54.56:654][678]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.10-20.54.56:654][678]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-20.54.56:654][678]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-20.54.56:654][678]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-20.54.56:654][678]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-20.54.56:654][678]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-20.54.56:654][678]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-20.54.56:654][678]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-20.54.56:654][678]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-20.54.56:654][678]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-20.54.56:654][678]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.10-20.54.56:654][678]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.10-20.54.56:655][678]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.10-20.54.56:655][678]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.10-20.54.56:655][678]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.10-20.54.56:655][678]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.10-20.54.56:655][678]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.10-20.54.56:655][678]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-20.54.56:655][678]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-10T20:40:50.756Z : OnlineService [2020.06.10-20.54.56:655][678]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.10-20.54.56:655][678]LogOnlineSession: Verbose: OSS: MirrorsSessionId=2b2f78b1-0256-46a7-82e4-f5fe41e23b43 : OnlineService [2020.06.10-20.54.56:655][678]LogOnlineSession: Verbose: OSS: HostPublicIp=54.224.161.120 : OnlineService [2020.06.10-20.54.56:655][678]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.06.10-20.54.56:655][678]LogOnlineSession: Verbose: OSS: EncryptionKey=8eEbQlnBE0KjlVmCH7lafhqTCr2b4P7nbPGknCHv/Rc= : OnlineService [2020.06.10-20.54.56:655][678]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-20.54.56:655][678]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-20.54.56:655][678]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCBDB208D80D7E9076954C0C376A48|54.224.161.120|7778 : OnlineService [2020.06.10-20.54.56:655][678]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-20.54.56:655][678]LogOnlineSession: Verbose: OSS: MatchMembersA=["3250970a-788d-46a1-ba07-f2d05f991458"] : OnlineService [2020.06.10-20.54.56:655][678]LogOnlineSession: Verbose: OSS: MatchMembersB=["3d851480-bd94-11e6-b0c2-879f2804d5d0","253e9d36-5a1e-4c20-853f-4d57b18d4ba1","ec92ebea-ff1a-40a0-9077-ebab14b8d252","57608aa0-2ac8-11e7-a022-e9abb5e298ab"] : OnlineService [2020.06.10-20.54.56:655][678]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.06.10-20.54.56:672][679]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.109946 seconds [2020.06.10-20.54.56:673][679]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.06.10-20.54.56:673][679]LogDBDEasyAntiCheat: slave disconnected [2020.06.10-20.54.56:673][679]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.06.10-20.54.56:684][680]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.003103 seconds [2020.06.10-20.54.57:086][703]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.57:086][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.10-20.54.57:092][703]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.57:092][703]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.57:092][703]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.57:092][703]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.10-20.54.57:092][703]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.10-20.54.57:092][703]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.224.161.120:7778//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=15?KillerIndex=268435458?CharacterLevel=36?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=74?SurvivorPips=16?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Solidarity;HeadOn;Poised;Self_Care?PerkLevels=0;0;1;0?CustomizationParts=MS_Head011;MS_Torso01;MS_Legs01?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-20.54.57:092][703]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-20.54.57:092][703]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.10-20.54.57:092][703]LogAsyncLoad: Start loading library async: Menu [2020.06.10-20.54.57:092][703]LogAsyncLoad: 215 assets in Menu [2020.06.10-20.54.57:092][703]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.54.57:092][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.10-20.54.57:092][703]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.57:092][703]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.10-20.54.57:149][703]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.54.57:171][703]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.54.57:187][703]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.54.57:193][703]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.54.57:199][703]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.54.57:210][703]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.54.57:223][703]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.54.57:229][703]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.54.57:237][703]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.54.57:242][703]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.54.57:253][703]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.54.57:257][703]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.54.57:271][703]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.54.57:277][703]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.54.57:289][703]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.54.57:302][703]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.54.57:440][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.10-20.54.57:440][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:441][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.10-20.54.57:441][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:441][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.10-20.54.57:441][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:441][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.10-20.54.57:442][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:442][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.10-20.54.57:442][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:442][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.10-20.54.57:442][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:442][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.10-20.54.57:442][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:442][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.10-20.54.57:442][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:443][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.10-20.54.57:443][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:443][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.10-20.54.57:443][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:443][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.10-20.54.57:443][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:443][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.10-20.54.57:443][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:444][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.10-20.54.57:444][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:444][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.10-20.54.57:444][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:444][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.10-20.54.57:444][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:444][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.10-20.54.57:444][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:445][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.10-20.54.57:445][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:445][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.10-20.54.57:445][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:445][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.10-20.54.57:445][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:445][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.10-20.54.57:445][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:445][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.10-20.54.57:445][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:446][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.10-20.54.57:446][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:446][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.10-20.54.57:446][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:446][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.10-20.54.57:446][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:446][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.10-20.54.57:446][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:447][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.10-20.54.57:447][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:447][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.10-20.54.57:447][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:447][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.10-20.54.57:447][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:447][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.10-20.54.57:447][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:447][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.10-20.54.57:447][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:448][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.10-20.54.57:448][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:448][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.10-20.54.57:448][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:448][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.10-20.54.57:448][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:448][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.10-20.54.57:448][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:448][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.10-20.54.57:448][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:449][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.10-20.54.57:449][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:449][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.10-20.54.57:449][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:449][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.10-20.54.57:449][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:449][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.10-20.54.57:449][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:450][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.10-20.54.57:450][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:450][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.10-20.54.57:450][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:450][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.10-20.54.57:450][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:450][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.10-20.54.57:450][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:450][703]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.10-20.54.57:450][703]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.54.57:453][703]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.57:453][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.06.10-20.54.57:453][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.06.10-20.54.57:453][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.06.10-20.54.57:458][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.06.10-20.54.57:458][703]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.57:458][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.06.10-20.54.57:458][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.06.10-20.54.57:458][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.06.10-20.54.57:470][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.06.10-20.54.57:724][704]r.CullAll = "1" [2020.06.10-20.54.58:104][726]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.10-20.54.58:104][726]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.10-20.54.58:104][726]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.58:104][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.06.10-20.54.58:105][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.06.10-20.54.58:115][727]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.10-20.54.58:115][727]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.54.58:124][727]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-20.54.58:124][727]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.10-20.54.58:125][727]LogNet: World NetDriver shutdown SteamNetDriver_9 [GameNetDriver] [2020.06.10-20.54.58:125][727]LogNet: DestroyNamedNetDriver SteamNetDriver_9 [GameNetDriver] [2020.06.10-20.54.58:127][727]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 54.224.161.120:7778, Name: SteamNetConnection_9, Driver: GameNetDriver SteamNetDriver_9, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A37025B2F0], Channels: 82, Time: 2020.06.10-20.54.58 [2020.06.10-20.54.58:127][727]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 54.224.161.120:7778, Name: SteamNetConnection_9, Driver: GameNetDriver SteamNetDriver_9, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A3C4CA0C10] [2020.06.10-20.54.58:128][727]LogExit: GameNetDriver SteamNetDriver_9 shut down [2020.06.10-20.54.58:132][727]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale05_Character_C_1 [2020.06.10-20.54.58:132][727]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale05_Character_C_1 [2020.06.10-20.54.58:132][727]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale05_Character_C_1 [2020.06.10-20.54.58:132][727]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale05_Character_C_1 [2020.06.10-20.54.58:132][727]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.54.58:132][727]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.54.58:132][727]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.54.58:132][727]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.54.58:132][727]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.06.10-20.54.58:132][727]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.06.10-20.54.58:132][727]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.06.10-20.54.58:132][727]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.06.10-20.54.58:133][727]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_1 [2020.06.10-20.54.58:133][727]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.06.10-20.54.58:133][727]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.06.10-20.54.58:133][727]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_1 [2020.06.10-20.54.58:133][727]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.54.58:133][727]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.54.58:133][727]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.54.58:133][727]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.54.58:133][727]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale11_Character_C_0 [2020.06.10-20.54.58:133][727]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale11_Character_C_0 [2020.06.10-20.54.58:133][727]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale11_Character_C_0 [2020.06.10-20.54.58:133][727]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale11_Character_C_0 [2020.06.10-20.54.58:133][727]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.54.58:133][727]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.54.58:133][727]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.54.58:133][727]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale11_Character_C_1 [2020.06.10-20.54.58:133][727]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale11_Character_C_1 [2020.06.10-20.54.58:133][727]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale11_Character_C_1 [2020.06.10-20.54.58:133][727]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale11_Character_C_1 [2020.06.10-20.54.58:133][727]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.54.58:133][727]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.54.58:133][727]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.54.58:133][727]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale11_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.54.58:133][727]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_02_C_0 [2020.06.10-20.54.58:133][727]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_02_C_0 [2020.06.10-20.54.58:133][727]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_02_C_0 [2020.06.10-20.54.58:133][727]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.54.58:133][727]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.54.58:133][727]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.54.58:133][727]LogDBDGeneral: StatusEffect::EndPlay - Id: None, Status Owner: BP_Slasher_Character_02_C_0 - LittleLuna, Originating Player: BP_Slasher_Character_02_C_0 - LittleLuna, Custom Param: 0.000000, Originating Effect: Addon_Bell_010, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.54.58:133][727]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_02_C_0 - LittleLuna, Originating Player: BP_Slasher_Character_02_C_0 - LittleLuna, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.54.58:134][727]LogDBDGeneral: StatusEffect::EndPlay - Id: WraithUndetectableEffect, Status Owner: BP_Slasher_Character_02_C_0 - LittleLuna, Originating Player: BP_Slasher_Character_02_C_0 - LittleLuna, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.54.58:134][727]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.06.10-20.54.58:134][727]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.10-20.54.58:134][727]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.10-20.54.58:134][727]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.06.10-20.54.58:134][727]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.54.58:134][727]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.54.58:134][727]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.54.58:134][727]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0 - JRodriguez17, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.54.58:134][727]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0 - JRodriguez17, Originating Player: BP_CamperFemale02_Character_C_0 - JRodriguez17, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.54.58:134][727]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperFemale02_Character_C_0 - JRodriguez17, Originating Player: BP_CamperFemale02_Character_C_0 - JRodriguez17, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.54.58:134][727]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale02_Character_C_0 - JRodriguez17, Originating Player: BP_CamperFemale02_Character_C_0 - JRodriguez17, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.54.58:134][727]LogDBDGeneral: StatusEffect::EndPlay - Id: BabysitterEffect, Status Owner: BP_CamperFemale02_Character_C_0 - JRodriguez17, Originating Player: BP_CamperMale11_Character_C_0, Custom Param: 0.000000, Originating Effect: Babysitter, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.54.58:134][727]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale02_Character_C_0 - JRodriguez17, Originating Player: BP_CamperFemale02_Character_C_0 - JRodriguez17, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.54.58:134][727]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale02_Character_C_0 - JRodriguez17, Originating Player: None, Custom Param: 0.000000, Originating Effect: No_One_Escapes_Death, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.54.58:134][727]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_1 [2020.06.10-20.54.58:134][727]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_1 [2020.06.10-20.54.58:134][727]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_1 [2020.06.10-20.54.58:134][727]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_1 [2020.06.10-20.54.58:134][727]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.54.58:134][727]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.54.58:134][727]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.54.58:134][727]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.54.58:420][727]LogUObjectHash: Compacting FUObjectHashTables data took 9.54ms [2020.06.10-20.54.58:506][727]LogStreaming: Flushing async loaders. [2020.06.10-20.54.58:510][727]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.54.58:510][727]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.10-20.54.58:511][727]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.10-20.54.58:511][727]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.10-20.54.58:511][727]LogStreaming: Flushing async loaders. [2020.06.10-20.54.58:513][727]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.54.58:513][727]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.10-20.54.58:513][727]LogStreaming: Flushing async loaders. [2020.06.10-20.54.58:673][727]LogStreaming: Flushing async loaders took 160ms. [2020.06.10-20.54.58:673][727]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.10-20.54.58:673][727]LogStreaming: Flushing async loaders. [2020.06.10-20.54.58:674][727]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.54.58:674][727]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.10-20.54.58:674][727]LogStreaming: Flushing async loaders. [2020.06.10-20.54.58:707][727]LogStreaming: Flushing async loaders took 33ms. [2020.06.10-20.54.58:707][727]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.10-20.54.58:707][727]LogStreaming: Flushing async loaders. [2020.06.10-20.54.58:709][727]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.54.58:709][727]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.10-20.54.58:709][727]LogStreaming: Flushing async loaders. [2020.06.10-20.54.58:724][727]LogStreaming: Flushing async loaders took 15ms. [2020.06.10-20.54.58:725][727]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.10-20.54.58:725][727]LogStreaming: Flushing async loaders. [2020.06.10-20.54.58:725][727]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.54.58:725][727]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.10-20.54.58:725][727]LogStreaming: Flushing async loaders. [2020.06.10-20.54.58:774][727]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.54.58:787][727]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.54.58:896][727]LogStreaming: Flushing async loaders took 171ms. [2020.06.10-20.54.58:898][727]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.10-20.54.58:898][727]LogStreaming: Flushing async loaders. [2020.06.10-20.54.59:085][727]LogStreaming: Flushing async loaders took 188ms. [2020.06.10-20.54.59:088][727]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.10-20.54.59:088][727]LogStreaming: Flushing async loaders. [2020.06.10-20.54.59:317][727]LogStreaming: Flushing async loaders took 229ms. [2020.06.10-20.54.59:320][727]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.10-20.54.59:320][727]LogStreaming: Flushing async loaders. [2020.06.10-20.54.59:343][727]LogStreaming: Flushing async loaders took 23ms. [2020.06.10-20.54.59:343][727]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.10-20.54.59:343][727]LogStreaming: Flushing async loaders. [2020.06.10-20.54.59:344][727]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.54.59:347][727]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.10-16.54.59 [2020.06.10-20.54.59:348][727]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.10-20.54.59:348][727]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.10-20.54.59:348][727]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-20.54.59:348][727]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-20.54.59:348][727]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-20.54.59:348][727]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-20.54.59:348][727]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-20.54.59:348][727]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-20.54.59:348][727]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.10-20.54.59:348][727]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.10-20.54.59:348][727]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-20.54.59:348][727]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-20.54.59:348][727]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-20.54.59:348][727]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-20.54.59:348][727]LogOnlineSession: Verbose: OSS: OwningPlayerName: Probably Will Auto DC (R.I.P Ric [2020.06.10-20.54.59:348][727]LogOnlineSession: Verbose: OSS: OwningPlayerId: Probably Will Auto DC (R.I.P Ric [0x1A3B5A21B40] [2020.06.10-20.54.59:348][727]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-20.54.59:348][727]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.10-20.54.59:349][727]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198115048270:7777 Type: Lobby session SessionId: Lobby[0x18...9C33] [2020.06.10-20.54.59:349][727]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-20.54.59:349][727]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.10-20.54.59:349][727]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-20.54.59:349][727]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-20.54.59:349][727]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.10-20.54.59:349][727]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-20.54.59:349][727]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-20.54.59:349][727]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-20.54.59:349][727]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.10-20.54.59:349][727]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-20.54.59:349][727]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-20.54.59:349][727]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.10-20.54.59:349][727]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-20.54.59:349][727]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-20.54.59:349][727]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-20.54.59:349][727]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.10-20.54.59:349][727]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1313358802 : OnlineService [2020.06.10-20.54.59:349][727]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1292874858 : OnlineService [2020.06.10-20.54.59:349][727]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1097757006 : OnlineService [2020.06.10-20.54.59:349][727]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1239549976 : OnlineService [2020.06.10-20.54.59:349][727]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198115048270:7777|109775240977947699 : OnlineService [2020.06.10-20.54.59:349][727]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-20.54.59:349][727]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-20.54.59:375][727]LogWorld: Bringing up level for play took: 0.028743 [2020.06.10-20.54.59:376][727]GameFlow: [Login Attempted] Options: "?Name=Probably Will Auto DC (R.I.P Ric" Response: "" [2020.06.10-20.54.59:376][727]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-20.54.59:376][727]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-20.54.59:376][727]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-20.54.59:376][727]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-20.54.59:376][727]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.10-20.54.59:376][727]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.10-20.54.59:376][727]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-20.54.59:376][727]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-20.54.59:376][727]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-20.54.59:376][727]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-20.54.59:376][727]LogOnlineSession: Verbose: OSS: OwningPlayerName: Probably Will Auto DC (R.I.P Ric [2020.06.10-20.54.59:376][727]LogOnlineSession: Verbose: OSS: OwningPlayerId: Probably Will Auto DC (R.I.P Ric [0x1A3AA57B710] [2020.06.10-20.54.59:376][727]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-20.54.59:376][727]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.10-20.54.59:376][727]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198115048270:7777 Type: Lobby session SessionId: Lobby[0x18...9C33] [2020.06.10-20.54.59:376][727]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-20.54.59:376][727]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.10-20.54.59:376][727]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-20.54.59:376][727]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-20.54.59:376][727]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.10-20.54.59:376][727]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-20.54.59:376][727]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-20.54.59:376][727]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-20.54.59:376][727]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.10-20.54.59:376][727]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-20.54.59:376][727]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-20.54.59:376][727]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.10-20.54.59:376][727]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-20.54.59:377][727]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-20.54.59:377][727]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-20.54.59:377][727]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.10-20.54.59:377][727]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1313358802 : OnlineService [2020.06.10-20.54.59:377][727]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1292874858 : OnlineService [2020.06.10-20.54.59:377][727]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1097757006 : OnlineService [2020.06.10-20.54.59:377][727]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1239549976 : OnlineService [2020.06.10-20.54.59:377][727]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198115048270:7777|109775240977947699 : OnlineService [2020.06.10-20.54.59:377][727]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-20.54.59:377][727]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.10-20.54.59:384][727]GameFlow: FCharacterStateData::SetPips() with value=74 [2020.06.10-20.54.59:384][727]GameFlow: FCharacterStateData::SetPips() with value=17 [2020.06.10-20.54.59:502][727]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94708] [2020.06.10-20.54.59:502][727]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.54.59:503][727]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.54.59:503][727]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.54.59:503][727]LogCustomization: ------ [2020.06.10-20.54.59:503][727]LogCustomization: --> DF_Head06 [2020.06.10-20.54.59:503][727]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.54.59:503][727]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.54.59:503][727]LogCustomization: ------ [2020.06.10-20.54.59:503][727]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.10-20.54.59:503][727]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.10-20.54.59:503][727]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.10-20.54.59:517][727]LogStreaming: Flushing async loaders. [2020.06.10-20.54.59:532][727]LogStreaming: Flushing async loaders took 15ms. [2020.06.10-20.54.59:557][727]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.10-20.54.59:656][727]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000033 seconds [2020.06.10-20.54.59:657][727]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000020 seconds [2020.06.10-20.54.59:657][727]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.10-20.54.59:658][727]LogLoad: Took 1.533151 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.10-20.54.59:658][727]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-20.54.59:659][727]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.10-20.54.59:659][727]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.10-20.54.59:659][727]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.59:659][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.06.10-20.54.59:661][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.06.10-20.54.59:834][728]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.54.59:835][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.06.10-20.54.59:836][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.06.10-20.54.59:842][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.06.10-20.54.59:842][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.06.10-20.54.59:842][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.06.10-20.54.59:842][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.06.10-20.55.00:039][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.06.10-20.55.00:039][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.10-20.55.00:039][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.06.10-20.55.00:039][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.06.10-20.55.00:041][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.06.10-20.55.00:138][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.10-20.55.00:138][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.06.10-20.55.00:138][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.06.10-20.55.00:139][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.06.10-20.55.00:153][729]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.00:153][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.06.10-20.55.00:154][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.06.10-20.55.00:455][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.06.10-20.55.00:562][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.10-20.55.00:563][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.06.10-20.55.00:563][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.06.10-20.55.00:570][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.06.10-20.55.00:625][732]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.00:625][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.06.10-20.55.00:626][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.06.10-20.55.00:757][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.06.10-20.55.00:757][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.06.10-20.55.00:757][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.06.10-20.55.00:817][735]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.26 ms [2020.06.10-20.55.00:871][738]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.00:871][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.06.10-20.55.00:872][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.06.10-20.55.01:005][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.06.10-20.55.01:005][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.06.10-20.55.01:005][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.06.10-20.55.01:020][739]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.01:020][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.06.10-20.55.01:023][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.06.10-20.55.01:154][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.06.10-20.55.02:422][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.06.10-20.55.02:422][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.06.10-20.55.02:422][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.06.10-20.55.02:422][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.06.10-20.55.02:423][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.06.10-20.55.02:423][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.06.10-20.55.02:424][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.06.10-20.55.02:424][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.06.10-20.55.02:425][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.06.10-20.55.02:425][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.06.10-20.55.02:425][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.06.10-20.55.02:425][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.06.10-20.55.02:425][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.06.10-20.55.02:449][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.06.10-20.55.02:460][740]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.06.10-20.55.02:658][752]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.55.02:658][752]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.06.10-20.55.02:660][752]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.06.10-20.55.02:858][752]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.06.10-20.55.02:858][752]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.06.10-20.55.02:859][752]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.06.10-20.55.02:880][753]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.55.02:880][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.06.10-20.55.02:882][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.06.10-20.55.03:078][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.06.10-20.55.03:078][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.06.10-20.55.03:078][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.06.10-20.55.03:095][754]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.55.03:095][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.06.10-20.55.03:096][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.06.10-20.55.03:301][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.06.10-20.55.03:301][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.06.10-20.55.03:301][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.06.10-20.55.03:337][756]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.55.03:337][756]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.06.10-20.55.03:339][756]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.06.10-20.55.03:547][756]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.06.10-20.55.03:547][756]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.06.10-20.55.03:549][756]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.06.10-20.55.03:568][757]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.55.03:568][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.06.10-20.55.03:569][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.06.10-20.55.03:790][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.06.10-20.55.03:790][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.06.10-20.55.03:790][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.06.10-20.55.03:805][758]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.55.03:806][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.06.10-20.55.03:807][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.06.10-20.55.04:041][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.06.10-20.55.04:041][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.06.10-20.55.04:041][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.06.10-20.55.04:057][759]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.55.04:057][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.06.10-20.55.04:059][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.06.10-20.55.04:298][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.06.10-20.55.04:298][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.06.10-20.55.04:299][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.06.10-20.55.04:319][760]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.55.04:319][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.06.10-20.55.04:321][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.06.10-20.55.04:568][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.06.10-20.55.04:568][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.06.10-20.55.04:569][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.06.10-20.55.04:602][762]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.10-20.55.04:603][762]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='7.521' TotalLoadTime='7.521' TimeStamp='2020-06-10T20:55:04.957Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC2D3908D80D7EDB3145F013B087A4' LobbyId='014DAEC408D80D7E90EA63A00C42FEFC' [2020.06.10-20.55.04:603][762]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.10-20.55.04:603][762]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='7.521' TimeStamp='2020-06-10T20:55:04.957Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC2D3908D80D7EDB3145F013B087A4' LobbyId='014DAEC408D80D7E90EA63A00C42FEFC' [2020.06.10-20.55.04:603][762]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.10-20.55.04:603][762]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='7.521' TimeStamp='2020-06-10T20:55:04.957Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC2D3908D80D7EDB3145F013B087A4' LobbyId='014DAEC408D80D7E90EA63A00C42FEFC' [2020.06.10-20.55.04:603][762]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.10-20.55.04:603][762]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='7.521' TimeStamp='2020-06-10T20:55:04.957Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC2D3908D80D7EDB3145F013B087A4' LobbyId='014DAEC408D80D7E90EA63A00C42FEFC' [2020.06.10-20.55.04:603][762]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.06.10-20.55.04:603][762]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.10-20.55.04:619][763]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.10-20.55.04:619][763]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.10-20.55.04:619][763]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.10-20.55.05:614][824]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.10-20.55.05:614][824]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.10-20.55.05:614][824]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.06.10-20.55.05:614][824]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.05:614][824]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.10-20.55.05:615][824]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.05:615][824]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.05:615][824]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.05:615][824]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.10-20.55.05:615][824]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-20.55.05:615][824]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.05:615][824]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.10-20.55.05:615][824]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.05:615][824]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-20.55.06:034][824]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.06:034][824]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.06:034][824]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.06:034][824]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-20.55.06:034][824]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-20.55.06:034][824]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-20.55.06:035][824]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.06:035][824]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.55.06:123][824]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.06:123][824]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.06:123][824]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.06:124][824]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.06:125][824]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.06:125][824]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.06:125][824]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-20.55.06:125][824]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.06:125][824]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.06:125][824]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.06:125][824]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.06:125][824]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.06:125][824]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.06:126][824]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.55.06:126][824]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-20.55.06:126][824]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.55.06:126][824]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.55.06:126][824]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.06:151][824]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.55.06:151][824]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-20.55.06:152][824]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.55.06:152][824]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.55.06:152][824]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.55.06:160][824]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-20.55.06:160][824]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-20.55.06:160][824]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.06:160][824]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.06:266][824]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94708] [2020.06.10-20.55.06:266][824]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.55.06:267][824]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.55.06:267][824]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.06:267][824]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.06:267][824]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.10-20.55.06:775][825]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-20.55.06:775][825]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.55.06:776][825]r.CullAll = "0" [2020.06.10-20.55.06:778][825]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-20.55.06:778][825]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.06:778][825]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-20.55.06:778][825]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-20.55.06:778][825]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-20.55.06:778][825]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-20.55.06:778][825]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-20.55.06:778][825]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-20.55.06:778][825]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.10-20.55.06:778][825]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.10-20.55.06:778][825]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-20.55.06:778][825]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-20.55.06:778][825]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-20.55.06:778][825]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-20.55.06:778][825]LogOnlineSession: Verbose: OSS: OwningPlayerName: Probably Will Auto DC (R.I.P Ric [2020.06.10-20.55.06:779][825]LogOnlineSession: Verbose: OSS: OwningPlayerId: Probably Will Auto DC (R.I.P Ric [0x1A3AABAF070] [2020.06.10-20.55.06:779][825]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-20.55.06:779][825]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.10-20.55.06:779][825]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198115048270:7777 Type: Lobby session SessionId: Lobby[0x18...9C33] [2020.06.10-20.55.06:779][825]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-20.55.06:779][825]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.10-20.55.06:779][825]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-20.55.06:779][825]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-20.55.06:779][825]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.10-20.55.06:779][825]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-20.55.06:779][825]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-20.55.06:779][825]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-20.55.06:779][825]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.10-20.55.06:779][825]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-20.55.06:779][825]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-20.55.06:779][825]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.10-20.55.06:779][825]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-20.55.06:779][825]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-20.55.06:779][825]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-20.55.06:779][825]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.10-20.55.06:779][825]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1313358802 : OnlineService [2020.06.10-20.55.06:779][825]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1292874858 : OnlineService [2020.06.10-20.55.06:779][825]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1097757006 : OnlineService [2020.06.10-20.55.06:779][825]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1239549976 : OnlineService [2020.06.10-20.55.06:779][825]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198115048270:7777|109775240977947699 : OnlineService [2020.06.10-20.55.06:779][825]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-20.55.06:779][825]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-20.55.06:779][825]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.10-20.55.06:779][825]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.55.06:780][825]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.55.06:780][825]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.55.06:809][825]LogStreaming: Flushing async loaders took 29ms. [2020.06.10-20.55.06:809][825]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.10-20.55.06:809][825]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.10-20.55.06:812][825]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.10-20.55.06:812][825]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.10-20.55.06:813][825]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.10-20.55.06:814][825]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.10-20.55.06:815][825]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.10-20.55.06:815][825]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.10-20.55.06:817][825]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.06.10-20.55.06:817][825]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.55.06:823][825]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.55.06:828][825]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.55.06:828][825]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.55.06:828][825]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.10-20.55.06:828][825]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.55.06:828][825]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.55.06:833][825]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.55.06:982][826]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.55.06:982][826]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-20.55.06:982][826]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-20.55.06:982][826]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.55.06:982][826]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.55.06:982][826]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.10-20.55.06:984][826]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.06.10-20.55.06:984][826]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.55.07:075][826]LogStreaming: Flushing async loaders took 91ms. [2020.06.10-20.55.07:078][826]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000030 seconds [2020.06.10-20.55.07:078][826]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.2 [2020.06.10-20.55.07:078][826]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.55.07:078][826]LogCustomization: ------ [2020.06.10-20.55.07:078][826]LogCustomization: --> DF_Head06 [2020.06.10-20.55.07:079][826]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.07:079][826]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.55.07:079][826]LogCustomization: ------ [2020.06.10-20.55.07:079][826]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-20.55.07:079][826]LogStreaming: Flushing async loaders. [2020.06.10-20.55.07:084][826]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.55.07:085][826]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.55.07:085][826]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.55.07:085][826]LogStreaming: Flushing async loaders. [2020.06.10-20.55.07:089][826]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.55.07:089][826]LogStreaming: Flushing async loaders. [2020.06.10-20.55.07:090][826]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.55.07:090][826]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.55.07:090][826]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.55.07:090][826]LogStreaming: Flushing async loaders. [2020.06.10-20.55.07:092][826]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.55.07:092][826]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.55.07:092][826]LogStreaming: Flushing async loaders. [2020.06.10-20.55.07:096][826]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.55.07:096][826]LogStreaming: Flushing async loaders. [2020.06.10-20.55.07:098][826]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.55.07:098][826]LogStreaming: Flushing async loaders. [2020.06.10-20.55.07:100][826]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.55.07:101][826]LogStreaming: Flushing async loaders. [2020.06.10-20.55.07:103][826]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.55.07:103][826]LogStreaming: Flushing async loaders. [2020.06.10-20.55.07:106][826]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.55.07:107][826]LogStreaming: Flushing async loaders. [2020.06.10-20.55.07:113][826]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-20.55.07:114][826]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.55.07:114][826]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.10-20.55.07:115][826]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.55.07:115][826]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-20.55.07:115][826]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.55.07:206][830]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.55.07:206][830]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-20.55.07:293][835]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-20.55.07:293][835]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.55.07:293][835]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.10-20.55.07:294][835]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.55.09:271][936]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.10 ms [2020.06.10-20.55.09:680][958]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.08 ms [2020.06.10-20.55.09:970][971]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.55.09:978][971]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.55.09:981][971]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.10-20.55.09:981][971]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.06.10-20.55.09:981][971]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-20.55.09:981][971]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.06.10-20.55.09:981][971]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.55.10:002][972]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.55.10:002][972]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.55.10:002][972]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.10-20.55.10:002][972]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.55.10:002][972]LogCustomization: ------ [2020.06.10-20.55.10:002][972]LogCustomization: --> DF_Head06 [2020.06.10-20.55.10:002][972]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.10:002][972]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.55.10:002][972]LogCustomization: ------ [2020.06.10-20.55.10:002][972]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-20.55.10:002][972]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.55.10:002][972]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.55.10:002][972]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.55.10:002][972]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.55.10:002][972]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.55.10:004][972]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.55.10:004][972]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.10-20.55.10:004][972]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.55.10:004][972]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-20.55.10:005][972]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.55.10:005][972]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.06.10-20.55.10:005][972]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.10-20.55.10:005][972]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.10-20.55.10:005][972]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/b1b7bc2e-b2f0-4b96-be91-8eb2b61df7e8] [2020.06.10-20.55.10:039][973]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.06.10-20.55.10:039][973]GameFlow: Starting Quickmatch: GameSession [2020.06.10-20.55.10:039][973]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.06.10-20.55.10:039][973]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.06.10-20.55.10:039][973]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.06.10-20.55.10:039][973]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.06.10-20.55.10:039][973]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.06.10-20.55.10:039][973]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.06.10-20.55.10:039][973]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.06.10-20.55.10:039][973]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.06.10-20.55.10:039][973]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.06.10-20.55.10:039][973]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.06.10-20.55.10:039][973]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=16 : Near : -1 [2020.06.10-20.55.10:039][973]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.06.10-20.55.10:039][973]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.06.10-20.55.10:039][973]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.06.10-20.55.10:039][973]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.06.10-20.55.10:039][973]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.06.10-20.55.10:039][973]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.06.10-20.55.10:039][973]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.06.10-20.55.10:039][973]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.06.10-20.55.10:039][973]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.06.10-20.55.10:039][973]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.10-20.55.10:039][973]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.10-20.55.10:039][973]GameFlow: Verbose: Doing Find Sessions [2020.06.10-20.55.10:059][974]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-20.55.10:093][976]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.55.10:093][976]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-20.55.10:093][976]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/b1b7bc2e-b2f0-4b96-be91-8eb2b61df7e8] [2020.06.10-20.55.10:093][976]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.10-20.55.10:147][979]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.10-20.55.10:147][979]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-20.55.10:147][979]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.55.10:147][979]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.10-20.55.10:147][979]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.55.10:276][984]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-20.55.10:305][985]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.245006 seconds [2020.06.10-20.55.12:018][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.55.12:018][ 71]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CustomizationMenuContext (UPanelScreen)(16) Transition: NONE(0) [2020.06.10-20.55.12:044][ 72]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.12:044][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.55.12:046][ 72]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.12:046][ 72]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.12:046][ 72]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.12:046][ 72]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.12:046][ 72]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.12:046][ 72]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.12:046][ 72]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.12:046][ 72]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.12:046][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.55.12:122][ 72]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.12:122][ 72]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.12:122][ 72]LogContextSystem: Enter Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.12:180][ 72]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.55.12:180][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.55.12:188][ 72]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.12:188][ 72]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.12:212][ 72]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.12:212][ 72]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.12:212][ 72]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.10-20.55.13:826][136]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.55.15:952][240]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.55.15:955][240]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.55.15:955][240]LogCustomization: ------ [2020.06.10-20.55.15:955][240]LogCustomization: --> DF_Head06 [2020.06.10-20.55.15:955][240]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.15:955][240]LogCustomization: --> DF_Legs01_03 [2020.06.10-20.55.15:955][240]LogCustomization: ------ [2020.06.10-20.55.15:956][240]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.55.15:956][240]LogCustomization: ------ [2020.06.10-20.55.15:956][240]LogCustomization: --> DF_Head06 [2020.06.10-20.55.15:956][240]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.15:956][240]LogCustomization: --> DF_Legs01_03 [2020.06.10-20.55.15:956][240]LogCustomization: ------ [2020.06.10-20.55.15:956][240]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-20.55.15:956][240]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.55.15:956][240]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.55.15:956][240]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.55.15:956][240]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_03 [2020.06.10-20.55.15:956][240]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.55.15:965][240]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-20.55.15:965][240]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_03 [2020.06.10-20.55.15:966][240]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.55.15:966][240]LogCustomization: ------ [2020.06.10-20.55.15:966][240]LogCustomization: --> DF_Head06 [2020.06.10-20.55.15:966][240]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.15:966][240]LogCustomization: --> DF_Legs01_03 [2020.06.10-20.55.15:966][240]LogCustomization: ------ [2020.06.10-20.55.15:966][240]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.55.15:966][240]LogCustomization: ------ [2020.06.10-20.55.15:967][240]LogCustomization: --> DF_Head06 [2020.06.10-20.55.15:967][240]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.15:967][240]LogCustomization: --> DF_Legs01_03 [2020.06.10-20.55.15:967][240]LogCustomization: ------ [2020.06.10-20.55.15:967][240]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-20.55.15:967][240]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.55.15:967][240]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.55.15:967][240]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.55.15:967][240]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_03 [2020.06.10-20.55.15:967][240]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_03 [2020.06.10-20.55.16:115][241]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.55.16:115][241]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.10-20.55.16:115][241]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.55.16:116][241]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-20.55.16:116][241]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.55.16:221][244]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.55.16:222][244]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-20.55.16:402][254]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-20.55.16:402][254]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.55.16:403][254]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.10-20.55.16:403][254]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.55.16:623][265]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.06.10-20.55.17:277][300]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.55.17:280][300]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.55.17:280][300]LogCustomization: ------ [2020.06.10-20.55.17:280][300]LogCustomization: --> DF_Head06 [2020.06.10-20.55.17:280][300]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.17:280][300]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.55.17:280][300]LogCustomization: ------ [2020.06.10-20.55.17:280][300]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.55.17:280][300]LogCustomization: ------ [2020.06.10-20.55.17:280][300]LogCustomization: --> DF_Head06 [2020.06.10-20.55.17:280][300]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.17:280][300]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.55.17:281][300]LogCustomization: ------ [2020.06.10-20.55.17:281][300]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-20.55.17:281][300]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.55.17:281][300]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.55.17:281][300]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.55.17:281][300]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.55.17:281][300]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.55.17:282][300]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.55.17:282][300]LogCustomization: ------ [2020.06.10-20.55.17:282][300]LogCustomization: --> DF_Head06 [2020.06.10-20.55.17:282][300]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.17:282][300]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.55.17:282][300]LogCustomization: ------ [2020.06.10-20.55.17:282][300]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.55.17:282][300]LogCustomization: ------ [2020.06.10-20.55.17:282][300]LogCustomization: --> DF_Head06 [2020.06.10-20.55.17:282][300]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.17:282][300]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.55.17:282][300]LogCustomization: ------ [2020.06.10-20.55.17:282][300]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-20.55.17:282][300]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.55.17:282][300]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.55.17:282][300]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.55.17:282][300]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.55.17:282][300]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.55.17:307][301]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.55.17:307][301]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.10-20.55.17:307][301]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.55.17:307][301]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-20.55.17:308][301]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.55.17:447][302]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.55.17:447][302]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-20.55.17:447][302]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-20.55.17:447][302]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.55.17:448][302]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.10-20.55.17:448][302]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.55.18:295][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.55.18:298][343]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.55.18:298][343]LogCustomization: ------ [2020.06.10-20.55.18:298][343]LogCustomization: --> DF_Head06 [2020.06.10-20.55.18:298][343]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.18:298][343]LogCustomization: --> DF_Legs01_03 [2020.06.10-20.55.18:298][343]LogCustomization: ------ [2020.06.10-20.55.18:298][343]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.55.18:298][343]LogCustomization: ------ [2020.06.10-20.55.18:298][343]LogCustomization: --> DF_Head06 [2020.06.10-20.55.18:298][343]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.18:298][343]LogCustomization: --> DF_Legs01_03 [2020.06.10-20.55.18:298][343]LogCustomization: ------ [2020.06.10-20.55.18:298][343]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-20.55.18:298][343]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.55.18:299][343]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.55.18:299][343]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.55.18:299][343]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_03 [2020.06.10-20.55.18:299][343]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_03 [2020.06.10-20.55.18:300][343]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.55.18:300][343]LogCustomization: ------ [2020.06.10-20.55.18:300][343]LogCustomization: --> DF_Head06 [2020.06.10-20.55.18:300][343]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.18:300][343]LogCustomization: --> DF_Legs01_03 [2020.06.10-20.55.18:300][343]LogCustomization: ------ [2020.06.10-20.55.18:300][343]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.55.18:300][343]LogCustomization: ------ [2020.06.10-20.55.18:300][343]LogCustomization: --> DF_Head06 [2020.06.10-20.55.18:300][343]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.18:300][343]LogCustomization: --> DF_Legs01_03 [2020.06.10-20.55.18:300][343]LogCustomization: ------ [2020.06.10-20.55.18:300][343]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-20.55.18:300][343]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.55.18:300][343]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.55.18:300][343]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.55.18:300][343]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_03 [2020.06.10-20.55.18:300][343]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_03 [2020.06.10-20.55.18:456][344]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.55.18:456][344]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.10-20.55.18:456][344]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.55.18:457][344]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-20.55.18:457][344]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.55.18:533][347]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.55.18:533][347]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-20.55.18:633][353]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-20.55.18:634][353]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.55.18:634][353]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.10-20.55.18:634][353]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.55.18:726][357]LogAsyncLoad: Done loading library async: Menu in 231.2 sec [2020.06.10-20.55.19:124][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.55.19:127][377]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.55.19:127][377]LogCustomization: ------ [2020.06.10-20.55.19:127][377]LogCustomization: --> DF_Head06 [2020.06.10-20.55.19:127][377]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.19:127][377]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.55.19:127][377]LogCustomization: ------ [2020.06.10-20.55.19:127][377]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.55.19:127][377]LogCustomization: ------ [2020.06.10-20.55.19:127][377]LogCustomization: --> DF_Head06 [2020.06.10-20.55.19:127][377]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.19:127][377]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.55.19:127][377]LogCustomization: ------ [2020.06.10-20.55.19:127][377]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-20.55.19:127][377]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.55.19:127][377]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.55.19:127][377]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.55.19:127][377]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.55.19:128][377]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.55.19:128][377]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.55.19:128][377]LogCustomization: ------ [2020.06.10-20.55.19:128][377]LogCustomization: --> DF_Head06 [2020.06.10-20.55.19:128][377]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.19:128][377]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.55.19:129][377]LogCustomization: ------ [2020.06.10-20.55.19:129][377]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.55.19:129][377]LogCustomization: ------ [2020.06.10-20.55.19:129][377]LogCustomization: --> DF_Head06 [2020.06.10-20.55.19:129][377]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.19:129][377]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.55.19:129][377]LogCustomization: ------ [2020.06.10-20.55.19:129][377]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-20.55.19:129][377]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.55.19:129][377]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.55.19:129][377]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.55.19:129][377]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.55.19:129][377]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.55.19:273][378]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.55.19:273][378]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.10-20.55.19:273][378]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.55.19:273][378]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-20.55.19:273][378]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.55.19:359][382]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.55.19:359][382]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-20.55.19:414][385]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-20.55.19:414][385]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.55.19:414][385]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.10-20.55.19:415][385]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.55.19:946][407]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.55.19:950][407]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.55.19:950][407]LogCustomization: ------ [2020.06.10-20.55.19:950][407]LogCustomization: --> DF_Head06 [2020.06.10-20.55.19:950][407]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.19:950][407]LogCustomization: --> D_Legs01_P01 [2020.06.10-20.55.19:950][407]LogCustomization: ------ [2020.06.10-20.55.19:950][407]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.55.19:950][407]LogCustomization: ------ [2020.06.10-20.55.19:950][407]LogCustomization: --> DF_Head06 [2020.06.10-20.55.19:950][407]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.19:950][407]LogCustomization: --> D_Legs01_P01 [2020.06.10-20.55.19:950][407]LogCustomization: ------ [2020.06.10-20.55.19:950][407]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-20.55.19:950][407]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.55.19:950][407]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.55.19:950][407]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.55.19:950][407]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.06.10-20.55.19:950][407]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.55.19:954][407]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.55.19:954][407]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.06.10-20.55.19:955][407]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.55.19:955][407]LogCustomization: ------ [2020.06.10-20.55.19:955][407]LogCustomization: --> DF_Head06 [2020.06.10-20.55.19:955][407]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.19:955][407]LogCustomization: --> D_Legs01_P01 [2020.06.10-20.55.19:955][407]LogCustomization: ------ [2020.06.10-20.55.19:955][407]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.55.19:955][407]LogCustomization: ------ [2020.06.10-20.55.19:955][407]LogCustomization: --> DF_Head06 [2020.06.10-20.55.19:955][407]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.19:955][407]LogCustomization: --> D_Legs01_P01 [2020.06.10-20.55.19:955][407]LogCustomization: ------ [2020.06.10-20.55.19:956][407]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-20.55.19:956][407]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.55.19:956][407]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.55.19:956][407]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.55.19:956][407]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.06.10-20.55.19:956][407]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.06.10-20.55.20:101][408]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.55.20:101][408]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.10-20.55.20:101][408]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.55.20:102][408]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-20.55.20:102][408]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.55.20:199][412]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.55.20:199][412]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-20.55.20:241][415]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-20.55.20:241][415]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.55.20:241][415]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.10-20.55.20:242][415]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.55.20:353][418]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-20.55.20:600][428]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-20.55.20:600][428]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-20.55.20:600][428]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-20.55.20:600][428]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.10-20.55.20:600][428]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-20.55.20:600][428]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-20.55.20:600][428]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-20.55.20:600][428]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-20.55.20:600][428]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.10-20.55.20:600][428]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.10-20.55.20:600][428]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-20.55.20:600][428]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.10-20.55.20:600][428]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.10-20.55.20:600][428]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-20.55.20:600][428]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.10-20.55.20:601][428]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-20.55.20:601][428]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-20.55.20:601][428]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.10-20.55.20:601][428]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-20.55.20:601][428]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-20.55.20:601][428]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-20.55.20:601][428]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-20.55.20:601][428]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-20.55.20:601][428]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-20.55.20:601][428]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-20.55.20:601][428]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-20.55.20:601][428]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-20.55.20:601][428]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.10-20.55.20:601][428]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.10-20.55.20:601][428]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.10-20.55.20:601][428]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.10-20.55.20:601][428]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.10-20.55.20:601][428]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.10-20.55.20:601][428]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.10-20.55.20:601][428]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-20.55.20:601][428]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-10T20:55:16.852Z : OnlineService [2020.06.10-20.55.20:601][428]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.10-20.55.20:601][428]LogOnlineSession: Verbose: OSS: MirrorsSessionId=f5d78eb9-f313-40c0-abf1-c3f3e8aba7e4 : OnlineService [2020.06.10-20.55.20:601][428]LogOnlineSession: Verbose: OSS: HostPublicIp=54.210.248.223 : OnlineService [2020.06.10-20.55.20:601][428]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.06.10-20.55.20:601][428]LogOnlineSession: Verbose: OSS: EncryptionKey=yQX5+giyr58KdNurvYzmlpmiwGuThBkVnCWeuqFLYpw= : OnlineService [2020.06.10-20.55.20:601][428]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-20.55.20:601][428]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-20.55.20:601][428]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCE31B08D80D8094C626105C18D25A|54.210.248.223|7780 : OnlineService [2020.06.10-20.55.20:601][428]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-20.55.20:601][428]LogOnlineSession: Verbose: OSS: MatchMembersA=["67e9264d-f256-4ba7-ac6c-7d3f9dd0e4fd"] : OnlineService [2020.06.10-20.55.20:601][428]LogOnlineSession: Verbose: OSS: MatchMembersB=["3d851480-bd94-11e6-b0c2-879f2804d5d0","c30eabfd-58f7-410d-9f8f-4921cc9fb4ba","a4b9a476-9618-4692-8444-011ba3ba757b","9db8454e-5dd3-41b9-a5a9-188e3a4766ac"] : OnlineService [2020.06.10-20.55.20:601][428]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.06.10-20.55.20:602][428]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f5d78eb9-f313-40c0-abf1-c3f3e8aba7e4] [2020.06.10-20.55.20:627][430]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.299503 seconds [2020.06.10-20.55.20:628][430]GameFlow: Matchmaking finished - not the host, and session is already opened. Joining session: GameSession [2020.06.10-20.55.20:628][430]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.06.10-20.55.20:628][430]GameFlow: Joining sesion : GameSession [2020.06.10-20.55.20:628][430]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.06.10-20.55.20:628][430]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.06.10-20.55.20:628][430]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.06.10-20.55.20:628][430]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.06.10-20.55.20:628][430]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.06.10-20.55.20:628][430]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.06.10-20.55.20:629][430]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-20.55.20:629][430]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.06.10-20.55.20:629][430]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.06.10-20.55.20:629][430]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.55.20:630][430]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.06.10-20.55.20:630][430]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.10-20.55.20:630][430]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-20.55.20:645][430]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-20.55.20:645][430]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.06.10-20.55.20:646][430]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-20.55.20:646][430]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-20.55.20:646][430]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.55.20:646][430]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.06.10-20.55.20:646][430]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.10-20.55.20:646][430]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/b1b7bc2e-b2f0-4b96-be91-8eb2b61df7e8] [2020.06.10-20.55.20:648][430]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.20:648][430]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.55.20:666][430]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.20:666][430]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.20:666][430]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.20:666][430]LogContextSystem: Leave Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.20:666][430]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.55.20:666][430]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.20:667][430]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.20:667][430]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.20:667][430]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.20:667][430]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-20.55.20:669][430]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.20:669][430]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.20:669][430]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.20:669][430]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.20:671][430]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.20:676][430]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.55.20:681][430]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-20.55.20:682][430]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.20:682][430]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.20:682][430]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.20:682][430]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.20:682][430]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.20:682][430]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.20:682][430]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.20:682][430]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.20:682][430]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-20.55.20:682][430]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.55.20:682][430]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-20.55.20:682][430]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.55.20:682][430]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.55.20:682][430]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.55.20:682][430]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-20.55.20:682][430]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.20:682][430]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.10-20.55.20:687][430]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.20:687][430]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.20:687][430]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.20:687][430]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-20.55.20:687][430]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.10-20.55.20:687][430]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.10-20.55.20:687][430]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-20.55.20:687][430]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.10-20.55.20:687][430]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-20.55.20:687][430]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-20.55.20:687][430]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.55.20:687][430]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.10-20.55.20:687][430]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.20:687][430]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.10-20.55.20:723][431]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f5d78eb9-f313-40c0-abf1-c3f3e8aba7e4] [2020.06.10-20.55.20:723][431]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-20.55.20:723][431]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.06.10-20.55.20:723][431]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.55.20:723][431]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-20.55.20:723][431]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/b1b7bc2e-b2f0-4b96-be91-8eb2b61df7e8] [2020.06.10-20.55.20:723][431]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.10-20.55.20:723][431]r.CullAll = "1" [2020.06.10-20.55.20:728][431]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.10-20.55.20:728][431]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, right pawn already here and no destroy sequence launch [2020.06.10-20.55.20:729][431]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-20.55.20:729][431]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.55.20:753][432]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-20.55.20:764][433]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.10-20.55.20:853][438]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.55.20:853][438]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-20.55.20:889][440]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-20.55.21:692][485]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-20.55.21:692][485]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.06.10-20.55.21:692][485]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-20.55.21:708][486]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.10-20.55.21:708][486]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.10-20.55.21:708][486]LogNet: Browse: 54.210.248.223:7780//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=74?SurvivorPips=17?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;Urban_Evasion;Self_Care;DecisiveStrike?PerkLevels=2;2;0;1?CustomizationParts=DF_Head06;DF_Torso001_03;D_Legs01_P01?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live [2020.06.10-20.55.21:708][486]LogInit: WinSock: Socket queue 32768 / 32768 [2020.06.10-20.55.21:709][486]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.06.10-20.55.21:710][486]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.06.10-20.55.21:710][486]LogNet: Game client on port 7780, rate 10000 [2020.06.10-20.55.21:822][493]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 54.210.248.223:7780, Name: SteamNetConnection_10, Driver: PendingNetDriver SteamNetDriver_10, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.06.10-20.55.21:950][501]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.06.10-20.55.21:951][501]LogLoad: LoadMap: 54.210.248.223:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=74?SurvivorPips=17?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;Urban_Evasion;Self_Care;DecisiveStrike?PerkLevels=2;2;0;1?CustomizationParts=DF_Head06;DF_Torso001_03;D_Legs01_P01?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.06.10-20.55.21:951][501]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-20.55.21:951][501]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.10-20.55.21:951][501]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.10-20.55.21:951][501]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.55.21:952][501]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.06.10-20.55.21:952][501]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.55.21:952][501]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.06.10-20.55.21:992][501]LogUObjectHash: Compacting FUObjectHashTables data took 9.25ms [2020.06.10-20.55.22:015][501]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.55.22:018][501]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.55.22:019][501]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.10-20.55.22:019][501]LogStreaming: Flushing async loaders. [2020.06.10-20.55.22:036][501]LogStreaming: Flushing async loaders took 17ms. [2020.06.10-20.55.22:036][501]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.06.10-20.55.22:036][501]LogStreaming: Flushing async loaders. [2020.06.10-20.55.22:062][501]LogStreaming: Flushing async loaders took 26ms. [2020.06.10-20.55.22:062][501]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.10-20.55.22:062][501]LogStreaming: Flushing async loaders. [2020.06.10-20.55.22:063][501]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.55.22:063][501]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.10-20.55.22:063][501]LogStreaming: Flushing async loaders. [2020.06.10-20.55.22:064][501]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.55.22:064][501]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.10-20.55.22:064][501]LogStreaming: Flushing async loaders. [2020.06.10-20.55.22:065][501]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.55.22:065][501]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.10-20.55.22:065][501]LogStreaming: Flushing async loaders. [2020.06.10-20.55.22:067][501]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.55.22:067][501]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.10-20.55.22:067][501]LogStreaming: Flushing async loaders. [2020.06.10-20.55.22:067][501]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.55.22:067][501]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.10-20.55.22:067][501]LogStreaming: Flushing async loaders. [2020.06.10-20.55.22:129][501]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.55.22:138][501]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.55.22:149][501]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.55.22:193][501]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.55.22:196][501]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.55.22:201][501]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.55.22:315][501]LogStreaming: Flushing async loaders took 247ms. [2020.06.10-20.55.22:317][501]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.10-20.55.22:317][501]LogStreaming: Flushing async loaders. [2020.06.10-20.55.22:425][501]LogStreaming: Flushing async loaders took 108ms. [2020.06.10-20.55.22:429][501]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.06.10-16.55.22 [2020.06.10-20.55.22:429][501]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.06.10-20.55.22:429][501]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.10-20.55.22:439][501]LogWorld: Bringing up level for play took: 0.010870 [2020.06.10-20.55.22:440][501]LogLoad: Took 0.489092 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.06.10-20.55.22:575][507]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.06.10-20.55.22:575][507]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.10-20.55.22:658][512]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000037 seconds [2020.06.10-20.55.22:659][512]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.06.10-20.55.22:659][512]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.06.10-20.55.22:754][518]LogDBDEasyAntiCheat: RPC to validate server [2020.06.10-20.55.22:754][518]LogDBDEasyAntiCheat: Server is dedicated [2020.06.10-20.55.22:754][518]LogDBDEasyAntiCheat: slave connected [2020.06.10-20.55.22:803][521]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-20.55.22:803][521]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.159' TotalLoadTime='2.159' TimeStamp='2020-06-10T20:55:23.158Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC2D3908D80D7EDB3145F013B087A4' LobbyId='014D213808D80D80950D549A5C1FF09A' [2020.06.10-20.55.22:803][521]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-20.55.22:803][521]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.159' TimeStamp='2020-06-10T20:55:23.158Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC2D3908D80D7EDB3145F013B087A4' LobbyId='014D213808D80D80950D549A5C1FF09A' [2020.06.10-20.55.22:803][521]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-20.55.22:804][521]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.159' TimeStamp='2020-06-10T20:55:23.158Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC2D3908D80D7EDB3145F013B087A4' LobbyId='014D213808D80D80950D549A5C1FF09A' [2020.06.10-20.55.22:804][521]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-20.55.22:819][522]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-20.55.22:819][522]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:3d851480-bd94-11e6-b0c2-879f2804d5d0|76561198115048270 [2020.06.10-20.55.22:819][522]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-20.55.22:819][522]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.55.22:819][522]LogCustomization: ------ [2020.06.10-20.55.22:819][522]LogCustomization: --> DF_Head06 [2020.06.10-20.55.22:819][522]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.22:819][522]LogCustomization: --> D_Legs01_P01 [2020.06.10-20.55.22:819][522]LogCustomization: ------ [2020.06.10-20.55.22:819][522]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-20.55.22:820][522]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-20.55.22:820][522]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.016' TotalLoadTime='2.175' TimeStamp='2020-06-10T20:55:23.174Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC2D3908D80D7EDB3145F013B087A4' LobbyId='014D213808D80D80950D549A5C1FF09A' [2020.06.10-20.55.22:820][522]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.06.10-20.55.22:820][522]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.10-20.55.22:836][523]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.10-20.55.22:836][523]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.10-20.55.22:836][523]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.210.248.223:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=74?SurvivorPips=17?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;Urban_Evasion;Self_Care;DecisiveStrike?PerkLevels=2;2;0;1?CustomizationParts=DF_Head06;DF_Torso001_03;D_Legs01_P01?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-20.55.23:044][536]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-20.55.23:044][536]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:9db8454e-5dd3-41b9-a5a9-188e3a4766ac|76561198315376621 [2020.06.10-20.55.23:045][536]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-20.55.23:045][536]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.55.23:045][536]LogCustomization: ------ [2020.06.10-20.55.23:045][536]LogCustomization: --> FM_Head011_01 [2020.06.10-20.55.23:045][536]LogCustomization: --> FM_Torso011_01 [2020.06.10-20.55.23:045][536]LogCustomization: --> FM_Legs001_01 [2020.06.10-20.55.23:045][536]LogCustomization: ------ [2020.06.10-20.55.23:045][536]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-20.55.23:093][539]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-20.55.23:093][539]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:67e9264d-f256-4ba7-ac6c-7d3f9dd0e4fd|76561198335341049 [2020.06.10-20.55.23:093][539]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-20.55.23:093][539]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.55.23:093][539]LogCustomization: ------ [2020.06.10-20.55.23:093][539]LogCustomization: --> BE_Mask01_Ohmwrecker [2020.06.10-20.55.23:093][539]LogCustomization: --> BE_Body01 [2020.06.10-20.55.23:093][539]LogCustomization: --> BE_W01 [2020.06.10-20.55.23:093][539]LogCustomization: ------ [2020.06.10-20.55.23:093][539]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-20.55.23:190][545]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-20.55.23:190][545]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:c30eabfd-58f7-410d-9f8f-4921cc9fb4ba|76561198965995360 [2020.06.10-20.55.23:190][545]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-20.55.23:190][545]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.55.23:190][545]LogCustomization: ------ [2020.06.10-20.55.23:190][545]LogCustomization: --> N_Head01 [2020.06.10-20.55.23:190][545]LogCustomization: --> N_Torso01_P01 [2020.06.10-20.55.23:190][545]LogCustomization: --> N_Legs01 [2020.06.10-20.55.23:190][545]LogCustomization: ------ [2020.06.10-20.55.23:190][545]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-20.55.23:415][559]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.55.23:415][559]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.55.23:480][563]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-20.55.23:480][563]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:a4b9a476-9618-4692-8444-011ba3ba757b|76561197970577645 [2020.06.10-20.55.23:480][563]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-20.55.23:480][563]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.55.23:480][563]LogCustomization: ------ [2020.06.10-20.55.23:480][563]LogCustomization: --> CM_Head010_01 [2020.06.10-20.55.23:480][563]LogCustomization: --> CM_Torso010_01 [2020.06.10-20.55.23:480][563]LogCustomization: --> CM_Legs010_01 [2020.06.10-20.55.23:480][563]LogCustomization: ------ [2020.06.10-20.55.23:480][563]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-20.55.23:480][563]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.55.23:835][585]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-20.55.23:835][585]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.10-20.55.23:835][585]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.10-20.55.23:835][585]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.23:835][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.10-20.55.23:836][585]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.23:836][585]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.23:836][585]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.23:836][585]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-20.55.23:836][585]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-20.55.23:836][585]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.23:836][585]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.10-20.55.23:836][585]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.23:836][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-20.55.24:250][585]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.24:250][585]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.24:250][585]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.24:250][585]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-20.55.24:250][585]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-20.55.24:250][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-20.55.24:251][585]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.24:251][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.55.24:331][585]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.24:331][585]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.24:331][585]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.24:332][585]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.24:333][585]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.24:334][585]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-20.55.24:334][585]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.24:334][585]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.24:334][585]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.24:334][585]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.24:334][585]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.24:334][585]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.24:334][585]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.24:334][585]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.55.24:334][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-20.55.24:335][585]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.55.24:335][585]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.55.24:335][585]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.24:359][585]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-20.55.24:359][585]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-20.55.24:359][585]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.55.24:359][585]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-20.55.24:360][585]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.55.24:360][585]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.55.24:360][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.55.24:368][585]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-20.55.24:368][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-20.55.24:368][585]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.24:368][585]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.24:482][585]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94708] [2020.06.10-20.55.24:482][585]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.55.24:484][585]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18564&schemaVersion=0] [2020.06.10-20.55.24:484][585]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.24:484][585]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.24:484][585]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.10-20.55.24:485][586]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-20.55.24:485][586]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-20.55.24:486][586]r.CullAll = "0" [2020.06.10-20.55.24:486][586]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.55.24:486][586]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.55.24:487][586]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.55.24:487][586]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-20.55.24:487][586]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.10-20.55.24:487][586]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.10-20.55.24:488][586]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.55.24:492][586]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.55.24:659][587]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.55.24:659][587]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-20.55.24:659][587]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18564&schemaVersion=0] [2020.06.10-20.55.24:659][587]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.55.24:764][587]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94708] [2020.06.10-20.55.24:764][587]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.55.24:766][587]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18565&schemaVersion=0] [2020.06.10-20.55.24:767][587]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-20.55.24:767][587]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.55.24:767][587]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.55.24:767][587]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.06.10-20.55.24:769][587]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000035 seconds [2020.06.10-20.55.24:770][587]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.9 [2020.06.10-20.55.24:770][587]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.55.24:770][587]LogCustomization: ------ [2020.06.10-20.55.24:770][587]LogCustomization: --> DF_Head06 [2020.06.10-20.55.24:770][587]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.24:770][587]LogCustomization: --> D_Legs01_P01 [2020.06.10-20.55.24:770][587]LogCustomization: ------ [2020.06.10-20.55.24:770][587]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-20.55.24:770][587]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.55.24:776][587]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-20.55.24:776][587]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.55.24:776][587]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.55.24:776][587]LogStreaming: Flushing async loaders. [2020.06.10-20.55.24:781][587]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.55.24:781][587]LogStreaming: Flushing async loaders. [2020.06.10-20.55.24:782][587]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.55.24:782][587]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.55.24:782][587]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.06.10-20.55.24:782][587]LogStreaming: Flushing async loaders. [2020.06.10-20.55.24:784][587]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.55.24:784][587]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.06.10-20.55.24:784][587]LogStreaming: Flushing async loaders. [2020.06.10-20.55.24:787][587]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.55.24:788][587]LogStreaming: Flushing async loaders. [2020.06.10-20.55.24:790][587]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.55.24:790][587]LogStreaming: Flushing async loaders. [2020.06.10-20.55.24:792][587]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.55.24:792][587]LogStreaming: Flushing async loaders. [2020.06.10-20.55.24:795][587]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.55.24:795][587]LogStreaming: Flushing async loaders. [2020.06.10-20.55.24:798][587]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.55.24:799][587]LogStreaming: Flushing async loaders. [2020.06.10-20.55.24:805][587]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-20.55.24:807][587]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : FM_Head011_01. FM_Torso011_01. FM_Legs001_01. [2020.06.10-20.55.24:807][587]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.55.24:807][587]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : BE_Mask01_Ohmwrecker. BE_Body01. BE_W01. [2020.06.10-20.55.24:807][587]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.55.24:807][587]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : N_Head01. N_Torso01_P01. N_Legs01. [2020.06.10-20.55.24:807][587]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.55.24:807][587]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : CM_Head010_01. CM_Torso010_01. CM_Legs010_01. [2020.06.10-20.55.24:807][587]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.55.24:961][588]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18565&schemaVersion=0] [2020.06.10-20.55.24:962][588]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.55.24:976][588]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.55.24:976][588]LogCustomization: ------ [2020.06.10-20.55.24:976][588]LogCustomization: --> DF_Head06 [2020.06.10-20.55.24:976][588]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.24:976][588]LogCustomization: --> D_Legs01_P01 [2020.06.10-20.55.24:976][588]LogCustomization: ------ [2020.06.10-20.55.24:976][588]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.55.24:976][588]LogCustomization: ------ [2020.06.10-20.55.24:976][588]LogCustomization: --> DF_Head06 [2020.06.10-20.55.24:976][588]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.24:976][588]LogCustomization: --> D_Legs01_P01 [2020.06.10-20.55.24:976][588]LogCustomization: ------ [2020.06.10-20.55.24:976][588]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-20.55.24:976][588]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.55.24:976][588]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.55.24:976][588]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.55.24:976][588]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.06.10-20.55.24:976][588]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.06.10-20.55.24:978][588]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.55.24:978][588]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.55.24:978][588]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.10-20.55.24:978][588]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.55.24:978][588]LogCustomization: ------ [2020.06.10-20.55.24:978][588]LogCustomization: --> DF_Head06 [2020.06.10-20.55.24:978][588]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.24:978][588]LogCustomization: --> D_Legs01_P01 [2020.06.10-20.55.24:978][588]LogCustomization: ------ [2020.06.10-20.55.24:978][588]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-20.55.24:978][588]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.55.24:978][588]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.55.24:978][588]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.55.24:978][588]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.06.10-20.55.24:978][588]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.06.10-20.55.24:979][588]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-20.55.24:979][588]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.55.24:979][588]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.55.24:979][588]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 8. [2020.06.10-20.55.24:981][588]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000036 seconds [2020.06.10-20.55.24:981][588]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.9 [2020.06.10-20.55.24:982][588]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.55.24:982][588]LogCustomization: ------ [2020.06.10-20.55.24:982][588]LogCustomization: --> FM_Head011_01 [2020.06.10-20.55.24:982][588]LogCustomization: --> FM_Torso011_01 [2020.06.10-20.55.24:982][588]LogCustomization: --> FM_Legs001_01 [2020.06.10-20.55.24:982][588]LogCustomization: ------ [2020.06.10-20.55.24:982][588]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011_01 [2020.06.10-20.55.24:982][588]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.55.25:000][588]LogStreaming: Flushing async loaders took 18ms. [2020.06.10-20.55.25:003][588]LogStreaming: Flushing async loaders. [2020.06.10-20.55.25:008][588]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.55.25:008][588]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.10-20.55.25:008][588]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.06.10-20.55.25:008][588]LogStreaming: Flushing async loaders. [2020.06.10-20.55.25:016][588]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-20.55.25:016][588]LogStreaming: Flushing async loaders. [2020.06.10-20.55.25:016][588]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.55.25:017][588]LogStreaming: Flushing async loaders. [2020.06.10-20.55.25:020][588]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.55.25:020][588]LogStreaming: Flushing async loaders. [2020.06.10-20.55.25:033][588]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-20.55.25:033][588]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.10-20.55.25:034][588]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs001_01 [2020.06.10-20.55.25:034][588]LogStreaming: Flushing async loaders. [2020.06.10-20.55.25:038][588]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.55.25:038][588]LogStreaming: Flushing async loaders. [2020.06.10-20.55.25:039][588]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.55.25:039][588]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs001_01 [2020.06.10-20.55.25:040][588]LogStreaming: Flushing async loaders. [2020.06.10-20.55.25:043][588]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.55.25:043][588]LogStreaming: Flushing async loaders. [2020.06.10-20.55.25:046][588]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.55.25:047][588]LogStreaming: Flushing async loaders. [2020.06.10-20.55.25:050][588]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.55.25:051][588]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-20.55.25:051][588]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.55.25:051][588]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.55.25:051][588]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435463. [2020.06.10-20.55.25:060][588]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000031 seconds [2020.06.10-20.55.25:060][588]LogStreaming: Flushing async loaders. [2020.06.10-20.55.25:061][588]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.55.25:062][588]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.2 [2020.06.10-20.55.25:062][588]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.55.25:062][588]LogCustomization: ------ [2020.06.10-20.55.25:062][588]LogCustomization: --> BE_Mask01_Ohmwrecker [2020.06.10-20.55.25:062][588]LogCustomization: --> BE_Body01 [2020.06.10-20.55.25:062][588]LogCustomization: --> BE_W01 [2020.06.10-20.55.25:062][588]LogCustomization: ------ [2020.06.10-20.55.25:062][588]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_Ohmwrecker [2020.06.10-20.55.25:062][588]LogStreaming: Flushing async loaders. [2020.06.10-20.55.25:069][588]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-20.55.25:069][588]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_Ohmwrecker [2020.06.10-20.55.25:069][588]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.06.10-20.55.25:070][588]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.06.10-20.55.25:070][588]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.06.10-20.55.25:070][588]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.06.10-20.55.25:070][588]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-20.55.25:070][588]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.55.25:070][588]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.55.25:070][588]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.06.10-20.55.25:072][588]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000037 seconds [2020.06.10-20.55.25:073][588]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.2 [2020.06.10-20.55.25:073][588]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.55.25:073][588]LogCustomization: ------ [2020.06.10-20.55.25:073][588]LogCustomization: --> N_Head01 [2020.06.10-20.55.25:073][588]LogCustomization: --> N_Torso01_P01 [2020.06.10-20.55.25:073][588]LogCustomization: --> N_Legs01 [2020.06.10-20.55.25:073][588]LogCustomization: ------ [2020.06.10-20.55.25:073][588]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.06.10-20.55.25:073][588]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.10-20.55.25:073][588]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso01_P01 [2020.06.10-20.55.25:073][588]LogStreaming: Flushing async loaders. [2020.06.10-20.55.25:075][588]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.55.25:075][588]LogStreaming: Flushing async loaders. [2020.06.10-20.55.25:077][588]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.55.25:077][588]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso01_P01 [2020.06.10-20.55.25:077][588]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.06.10-20.55.25:077][588]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.10-20.55.25:078][588]LogStreaming: Flushing async loaders. [2020.06.10-20.55.25:080][588]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.55.25:080][588]LogStreaming: Flushing async loaders. [2020.06.10-20.55.25:083][588]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.55.25:083][588]LogStreaming: Flushing async loaders. [2020.06.10-20.55.25:088][588]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.55.25:089][588]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-20.55.25:089][588]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-20.55.25:089][588]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-20.55.25:089][588]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.06.10-20.55.25:091][588]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000036 seconds [2020.06.10-20.55.25:091][588]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.7 [2020.06.10-20.55.25:091][588]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.55.25:091][588]LogCustomization: ------ [2020.06.10-20.55.25:091][588]LogCustomization: --> CM_Head010_01 [2020.06.10-20.55.25:091][588]LogCustomization: --> CM_Torso010_01 [2020.06.10-20.55.25:091][588]LogCustomization: --> CM_Legs010_01 [2020.06.10-20.55.25:091][588]LogCustomization: ------ [2020.06.10-20.55.25:091][588]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head010_01 [2020.06.10-20.55.25:092][588]LogStreaming: Flushing async loaders. [2020.06.10-20.55.25:095][588]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.55.25:095][588]LogStreaming: Flushing async loaders. [2020.06.10-20.55.25:106][588]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-20.55.25:107][588]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head010_01 [2020.06.10-20.55.25:107][588]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso010_01 [2020.06.10-20.55.25:107][588]LogStreaming: Flushing async loaders. [2020.06.10-20.55.25:118][588]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-20.55.25:118][588]LogStreaming: Flushing async loaders. [2020.06.10-20.55.25:124][588]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-20.55.25:125][588]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso010_01 [2020.06.10-20.55.25:125][588]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs010_01 [2020.06.10-20.55.25:125][588]LogStreaming: Flushing async loaders. [2020.06.10-20.55.25:142][588]LogStreaming: Flushing async loaders took 17ms. [2020.06.10-20.55.25:153][588]LogStreaming: Flushing async loaders. [2020.06.10-20.55.25:158][588]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.55.25:158][588]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs010_01 [2020.06.10-20.55.25:159][588]LogStreaming: Flushing async loaders. [2020.06.10-20.55.25:163][588]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.55.25:163][588]LogStreaming: Flushing async loaders. [2020.06.10-20.55.25:169][588]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-20.55.25:175][588]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-20.55.25:175][588]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.55.25:287][592]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.55.25:287][592]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-20.55.25:332][595]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-20.55.25:419][600]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.55.25:419][600]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.06.10-20.55.25:498][601]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.55.25:498][601]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.06.10-20.55.25:498][601]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.55.25:552][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.55.25:552][603]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CustomizationMenuContext (UPanelScreen)(16) Transition: NONE(0) [2020.06.10-20.55.25:578][604]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.25:578][604]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.55.25:580][604]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.25:580][604]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.25:580][604]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.25:580][604]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.25:581][604]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.25:581][604]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.25:581][604]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.25:581][604]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.25:581][604]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.55.25:653][604]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.25:653][604]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.25:653][604]LogContextSystem: Enter Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.25:713][604]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.55.25:713][604]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.55.25:721][604]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.25:721][604]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.25:748][604]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-20.55.25:749][604]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-20.55.25:749][604]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.25:749][604]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.25:749][604]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.10-20.55.25:975][605]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.10-20.55.26:017][606]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.06.10-20.55.26:017][606]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f5d78eb9-f313-40c0-abf1-c3f3e8aba7e4] [2020.06.10-20.55.26:136][610]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f5d78eb9-f313-40c0-abf1-c3f3e8aba7e4] [2020.06.10-20.55.26:136][610]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-20.55.26:136][610]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.06.10-20.55.26:427][622]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.55.26:428][622]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.55.26:428][622]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.55.26:428][622]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.55.26:428][622]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.55.26:428][622]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.10-20.55.26:428][622]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.55.26:428][622]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.10-20.55.26:428][622]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.55.26:428][622]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.06.10-20.55.26:484][622]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.55.26:484][622]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.55.26:484][622]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.55.26:484][622]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.55.26:484][622]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.55.26:484][622]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 67 [2020.06.10-20.55.26:949][644]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.55.27:342][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.55.27:430][666]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.55.27:430][666]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.55.27:430][666]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.55.27:430][666]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.55.27:430][666]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.55.27:430][666]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.55.27:430][666]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.55.27:430][666]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.06.10-20.55.27:432][666]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.55.28:642][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.55.28:645][711]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.55.28:645][711]LogCustomization: ------ [2020.06.10-20.55.28:645][711]LogCustomization: --> DF_Head06 [2020.06.10-20.55.28:645][711]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.28:645][711]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.55.28:645][711]LogCustomization: ------ [2020.06.10-20.55.28:645][711]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.55.28:645][711]LogCustomization: ------ [2020.06.10-20.55.28:645][711]LogCustomization: --> DF_Head06 [2020.06.10-20.55.28:645][711]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.28:645][711]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.55.28:645][711]LogCustomization: ------ [2020.06.10-20.55.28:645][711]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-20.55.28:645][711]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.55.28:645][711]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.55.28:645][711]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.55.28:645][711]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.55.28:646][711]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.55.28:647][711]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.55.28:647][711]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.55.28:799][712]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.55.28:799][712]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.55.28:799][712]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.10-20.55.28:799][712]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.55.28:799][712]LogCustomization: ------ [2020.06.10-20.55.28:799][712]LogCustomization: --> CM_Head010_01 [2020.06.10-20.55.28:799][712]LogCustomization: --> CM_Torso010_01 [2020.06.10-20.55.28:799][712]LogCustomization: --> CM_Legs010_01 [2020.06.10-20.55.28:799][712]LogCustomization: ------ [2020.06.10-20.55.28:799][712]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head010_01 [2020.06.10-20.55.28:800][712]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head010_01 [2020.06.10-20.55.28:800][712]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso010_01 [2020.06.10-20.55.28:800][712]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso010_01 [2020.06.10-20.55.28:800][712]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs010_01 [2020.06.10-20.55.28:800][712]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs010_01 [2020.06.10-20.55.30:123][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.55.30:708][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.55.31:162][814]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.06.10-20.55.31:162][814]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f5d78eb9-f313-40c0-abf1-c3f3e8aba7e4] [2020.06.10-20.55.31:252][819]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f5d78eb9-f313-40c0-abf1-c3f3e8aba7e4] [2020.06.10-20.55.31:252][819]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-20.55.31:252][819]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.06.10-20.55.32:381][868]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.55.32:381][868]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.55.32:381][868]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.06.10-20.55.32:381][868]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.55.32:381][868]LogCustomization: ------ [2020.06.10-20.55.32:381][868]LogCustomization: --> FM_Head011_01 [2020.06.10-20.55.32:381][868]LogCustomization: --> FM_Torso011_01 [2020.06.10-20.55.32:381][868]LogCustomization: --> FM_Legs001_01 [2020.06.10-20.55.32:381][868]LogCustomization: ------ [2020.06.10-20.55.32:381][868]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011_01 [2020.06.10-20.55.32:381][868]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.10-20.55.32:381][868]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.06.10-20.55.32:381][868]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.10-20.55.32:381][868]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs001_01 [2020.06.10-20.55.32:381][868]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs001_01 [2020.06.10-20.55.36:260][ 63]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.06.10-20.55.36:260][ 63]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f5d78eb9-f313-40c0-abf1-c3f3e8aba7e4] [2020.06.10-20.55.36:374][ 67]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f5d78eb9-f313-40c0-abf1-c3f3e8aba7e4] [2020.06.10-20.55.36:374][ 67]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-20.55.36:375][ 67]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.06.10-20.55.37:125][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.55.37:989][150]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.55.37:992][150]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.55.37:992][150]LogCustomization: ------ [2020.06.10-20.55.37:992][150]LogCustomization: --> DF_Head07 [2020.06.10-20.55.37:992][150]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.37:992][150]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.55.37:992][150]LogCustomization: ------ [2020.06.10-20.55.37:992][150]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.55.37:992][150]LogCustomization: ------ [2020.06.10-20.55.37:992][150]LogCustomization: --> DF_Head07 [2020.06.10-20.55.37:992][150]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.37:992][150]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.55.37:992][150]LogCustomization: ------ [2020.06.10-20.55.37:992][150]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head07 [2020.06.10-20.55.37:992][150]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.55.37:997][150]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.55.37:997][150]LogStreaming: Flushing async loaders. [2020.06.10-20.55.38:000][150]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.55.38:001][150]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head07 [2020.06.10-20.55.38:001][150]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.55.38:001][150]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.55.38:001][150]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.55.38:001][150]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.55.38:588][168]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.55.38:588][168]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.55.38:588][168]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.06.10-20.55.38:588][168]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.55.38:588][168]LogCustomization: ------ [2020.06.10-20.55.38:588][168]LogCustomization: --> BE_Mask01_Ohmwrecker [2020.06.10-20.55.38:588][168]LogCustomization: --> BE_Body01 [2020.06.10-20.55.38:588][168]LogCustomization: --> BE_W01 [2020.06.10-20.55.38:588][168]LogCustomization: ------ [2020.06.10-20.55.38:588][168]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_Ohmwrecker [2020.06.10-20.55.38:588][168]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_Ohmwrecker [2020.06.10-20.55.38:588][168]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.06.10-20.55.38:588][168]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.06.10-20.55.38:588][168]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.06.10-20.55.38:588][168]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.06.10-20.55.40:023][254]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.55.40:912][301]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.55.40:915][301]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.55.40:915][301]LogCustomization: ------ [2020.06.10-20.55.40:915][301]LogCustomization: --> DF_Head06 [2020.06.10-20.55.40:915][301]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.40:915][301]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.55.40:915][301]LogCustomization: ------ [2020.06.10-20.55.40:915][301]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.55.40:915][301]LogCustomization: ------ [2020.06.10-20.55.40:915][301]LogCustomization: --> DF_Head06 [2020.06.10-20.55.40:916][301]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.40:916][301]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.55.40:916][301]LogCustomization: ------ [2020.06.10-20.55.40:916][301]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-20.55.40:916][301]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.55.40:916][301]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.55.40:917][301]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.55.40:917][301]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.55.40:917][301]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.55.41:371][317]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.06.10-20.55.41:371][317]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f5d78eb9-f313-40c0-abf1-c3f3e8aba7e4] [2020.06.10-20.55.41:452][321]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f5d78eb9-f313-40c0-abf1-c3f3e8aba7e4] [2020.06.10-20.55.41:452][321]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-20.55.41:452][321]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.06.10-20.55.45:256][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.55.45:271][505]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.55.45:296][506]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.10-20.55.45:296][506]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, right pawn already here and no destroy sequence launch [2020.06.10-20.55.46:446][547]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.06.10-20.55.46:446][547]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f5d78eb9-f313-40c0-abf1-c3f3e8aba7e4] [2020.06.10-20.55.46:557][552]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f5d78eb9-f313-40c0-abf1-c3f3e8aba7e4] [2020.06.10-20.55.46:557][552]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-20.55.46:557][552]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.06.10-20.55.47:308][592]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.55.50:724][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.55.50:724][754]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.55.50:724][754]LogCustomization: ------ [2020.06.10-20.55.50:724][754]LogCustomization: --> DF_Head06 [2020.06.10-20.55.50:724][754]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.50:724][754]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.55.50:724][754]LogCustomization: ------ [2020.06.10-20.55.50:724][754]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.55.50:724][754]LogCustomization: ------ [2020.06.10-20.55.50:724][754]LogCustomization: --> DF_Head06 [2020.06.10-20.55.50:724][754]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.50:724][754]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.55.50:724][754]LogCustomization: ------ [2020.06.10-20.55.50:724][754]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-20.55.50:724][754]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.55.50:724][754]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.55.50:724][754]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.55.50:724][754]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.55.50:725][754]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.55.50:726][754]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.55.50:726][754]LogCustomization: ------ [2020.06.10-20.55.50:726][754]LogCustomization: --> DF_Head06 [2020.06.10-20.55.50:726][754]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.50:726][754]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.55.50:726][754]LogCustomization: ------ [2020.06.10-20.55.50:726][754]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.55.50:726][754]LogCustomization: ------ [2020.06.10-20.55.50:726][754]LogCustomization: --> DF_Head06 [2020.06.10-20.55.50:726][754]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.50:726][754]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.55.50:726][754]LogCustomization: ------ [2020.06.10-20.55.50:726][754]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-20.55.50:726][754]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.55.50:726][754]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.55.50:726][754]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.55.50:726][754]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.55.50:726][754]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.55.50:727][754]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.55.50:729][754]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.55.51:543][787]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.06.10-20.55.51:543][787]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f5d78eb9-f313-40c0-abf1-c3f3e8aba7e4] [2020.06.10-20.55.51:629][790]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f5d78eb9-f313-40c0-abf1-c3f3e8aba7e4] [2020.06.10-20.55.51:630][790]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-20.55.51:630][790]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.06.10-20.55.52:071][812]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.55.52:071][812]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.55.52:071][812]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.06.10-20.55.52:071][812]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.55.52:071][812]LogCustomization: ------ [2020.06.10-20.55.52:071][812]LogCustomization: --> N_Head01 [2020.06.10-20.55.52:071][812]LogCustomization: --> N_Torso01_P01 [2020.06.10-20.55.52:071][812]LogCustomization: --> N_Legs01 [2020.06.10-20.55.52:071][812]LogCustomization: ------ [2020.06.10-20.55.52:071][812]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.06.10-20.55.52:071][812]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.10-20.55.52:071][812]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso01_P01 [2020.06.10-20.55.52:071][812]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso01_P01 [2020.06.10-20.55.52:071][812]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.06.10-20.55.52:071][812]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.10-20.55.53:754][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.55.53:754][890]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.55.53:754][890]LogCustomization: ------ [2020.06.10-20.55.53:754][890]LogCustomization: --> DF_Head06 [2020.06.10-20.55.53:754][890]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.53:754][890]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.55.53:754][890]LogCustomization: ------ [2020.06.10-20.55.53:754][890]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.55.53:754][890]LogCustomization: ------ [2020.06.10-20.55.53:754][890]LogCustomization: --> DF_Head06 [2020.06.10-20.55.53:754][890]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.53:754][890]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.55.53:755][890]LogCustomization: ------ [2020.06.10-20.55.53:755][890]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-20.55.53:755][890]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.55.53:755][890]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.55.53:755][890]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.55.53:755][890]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.55.53:755][890]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.55.53:759][890]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.55.53:759][890]LogCustomization: ------ [2020.06.10-20.55.53:759][890]LogCustomization: --> DF_Head06 [2020.06.10-20.55.53:759][890]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.53:759][890]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.55.53:759][890]LogCustomization: ------ [2020.06.10-20.55.53:759][890]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.55.53:759][890]LogCustomization: ------ [2020.06.10-20.55.53:759][890]LogCustomization: --> DF_Head06 [2020.06.10-20.55.53:759][890]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.53:759][890]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.55.53:759][890]LogCustomization: ------ [2020.06.10-20.55.53:759][890]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-20.55.53:759][890]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.55.53:759][890]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.55.53:759][890]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.55.53:759][890]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.55.53:759][890]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.55.54:922][937]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.55.55:646][972]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.55.55:646][972]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.55.55:646][972]LogCustomization: ------ [2020.06.10-20.55.55:646][972]LogCustomization: --> DF_Head06 [2020.06.10-20.55.55:646][972]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.55:646][972]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.55.55:646][972]LogCustomization: ------ [2020.06.10-20.55.55:646][972]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.55.55:646][972]LogCustomization: ------ [2020.06.10-20.55.55:648][972]LogCustomization: --> DF_Head06 [2020.06.10-20.55.55:648][972]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.55:648][972]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.55.55:648][972]LogCustomization: ------ [2020.06.10-20.55.55:648][972]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-20.55.55:648][972]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.55.55:648][972]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.55.55:648][972]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.55.55:648][972]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.55.55:648][972]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.55.55:651][972]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-20.55.55:651][972]LogCustomization: ------ [2020.06.10-20.55.55:651][972]LogCustomization: --> DF_Head06 [2020.06.10-20.55.55:651][972]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.55:651][972]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.55.55:651][972]LogCustomization: ------ [2020.06.10-20.55.55:651][972]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.55.55:651][972]LogCustomization: ------ [2020.06.10-20.55.55:651][972]LogCustomization: --> DF_Head06 [2020.06.10-20.55.55:651][972]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.55:651][972]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.55.55:651][972]LogCustomization: ------ [2020.06.10-20.55.55:651][972]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-20.55.55:651][972]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.55.55:651][972]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.55.55:651][972]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.55.55:651][972]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.55.55:651][972]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.55.56:223][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-20.55.56:257][995]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-20.55.56:257][995]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-20.55.56:257][995]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.10-20.55.56:258][995]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-20.55.56:258][995]LogCustomization: ------ [2020.06.10-20.55.56:258][995]LogCustomization: --> DF_Head06 [2020.06.10-20.55.56:258][995]LogCustomization: --> DF_Torso001_03 [2020.06.10-20.55.56:258][995]LogCustomization: --> DF_Legs01_02 [2020.06.10-20.55.56:258][995]LogCustomization: ------ [2020.06.10-20.55.56:258][995]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-20.55.56:258][995]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.55.56:258][995]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.55.56:258][995]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.55.56:258][995]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.55.56:258][995]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.55.56:261][995]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-20.55.56:261][995]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.55.56:371][ 1]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.55.56:371][ 1]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-20.55.56:415][ 3]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.10-20.55.56:416][ 3]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.56:416][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.55.56:431][ 3]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.56:431][ 3]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.56:431][ 3]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.56:431][ 3]LogContextSystem: Leave Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.56:431][ 3]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-20.55.56:431][ 3]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.56:539][ 3]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94728] [2020.06.10-20.55.56:539][ 3]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.55.56:541][ 3]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18566&schemaVersion=0] [2020.06.10-20.55.56:542][ 3]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.56:542][ 3]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.56:542][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.56:542][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-20.55.56:633][ 3]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.56:633][ 3]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.56:633][ 3]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.56:660][ 3]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-20.55.56:660][ 3]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-20.55.56:661][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.55.56:661][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-20.55.56:669][ 3]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.56:669][ 3]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.56:673][ 3]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.56:673][ 3]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.55.56:673][ 3]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.10-20.55.56:712][ 4]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18566&schemaVersion=0] [2020.06.10-20.55.56:713][ 4]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.55.56:821][ 4]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94728] [2020.06.10-20.55.56:821][ 4]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.55.56:821][ 4]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.55.56:821][ 4]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-20.55.56:827][ 4]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.10-20.55.56:827][ 4]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, right pawn already here and no destroy sequence launch [2020.06.10-20.55.56:856][ 5]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.06.10-20.55.56:856][ 5]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f5d78eb9-f313-40c0-abf1-c3f3e8aba7e4] [2020.06.10-20.55.56:962][ 10]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f5d78eb9-f313-40c0-abf1-c3f3e8aba7e4] [2020.06.10-20.55.56:962][ 10]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-20.55.56:962][ 10]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.06.10-20.56.01:958][286]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.06.10-20.56.01:958][286]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f5d78eb9-f313-40c0-abf1-c3f3e8aba7e4] [2020.06.10-20.56.02:064][292]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f5d78eb9-f313-40c0-abf1-c3f3e8aba7e4] [2020.06.10-20.56.02:064][292]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-20.56.02:064][292]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.06.10-20.56.02:408][304]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.06.10-20.56.02:408][304]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.06.10-20.56.02:408][304]GameFlow: AOfferingSequenceManager::InitSequence [2020.06.10-20.56.02:408][304]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-20.56.02:408][304]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-20.56.02:409][304]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-20.56.02:409][304]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-20.56.02:409][304]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-20.56.02:409][304]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.06.10-20.56.02:409][304]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-20.56.02:409][304]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-20.56.02:409][304]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-20.56.02:409][304]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-20.56.02:409][304]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-20.56.02:409][304]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.06.10-20.56.02:409][304]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-20.56.02:409][304]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-20.56.02:409][304]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-20.56.02:409][304]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-20.56.02:409][304]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-20.56.02:409][304]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.06.10-20.56.02:409][304]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-20.56.02:409][304]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-20.56.02:409][304]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-20.56.02:409][304]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-20.56.02:409][304]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-20.56.02:409][304]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.06.10-20.56.02:409][304]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-20.56.02:409][304]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-20.56.02:409][304]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-20.56.02:409][304]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-20.56.02:410][304]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-20.56.02:415][305]GameFlow: AOfferingSequenceManager::PlaySequence [2020.06.10-20.56.02:418][305]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.06.10-20.56.02:418][305]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.06.10-20.56.02:418][305]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-20.56.02:419][305]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.02:419][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-20.56.02:436][305]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.02:437][305]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.02:437][305]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.02:437][305]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.02:437][305]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.02:437][305]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.02:437][305]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.02:437][305]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-20.56.02:437][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-20.56.02:439][305]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.56.02:439][305]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-20.56.02:439][305]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-20.56.02:439][305]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-20.56.02:441][305]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.10-20.56.02:441][305]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.56.02:441][305]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-20.56.02:441][305]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.56.02:441][305]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-20.56.02:441][305]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-20.56.02:441][305]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-20.56.02:442][305]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-20.56.02:442][305]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-20.56.02:442][305]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.10-20.56.02:442][305]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.56.02:442][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-20.56.02:442][305]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.56.02:442][305]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.56.02:442][305]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-20.56.02:443][305]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-20.56.02:443][305]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.02:443][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.10-20.56.02:446][305]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.02:446][305]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.02:446][305]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.02:446][305]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-20.56.02:446][305]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.10-20.56.02:446][305]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.210.248.223:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=74?SurvivorPips=17?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;Urban_Evasion;Self_Care;DecisiveStrike?PerkLevels=2;2;0;1?CustomizationParts=DF_Head06;DF_Torso001_03;D_Legs01_P01?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-20.56.02:446][305]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-20.56.02:447][305]LogAsyncLoad: Unloading library Menu [2020.06.10-20.56.02:447][305]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.06.10-20.56.02:447][305]LogAsyncLoad: Start loading library async: Game [2020.06.10-20.56.02:447][305]LogAsyncLoad: 28 assets in Game [2020.06.10-20.56.02:447][305]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.56.02:447][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.10-20.56.02:447][305]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.02:447][305]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.10-20.56.02:488][305]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.56.02:492][305]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.56.02:503][305]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.56.02:509][305]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.56.02:514][305]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.56.02:515][305]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.56.02:589][305]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.10-20.56.02:589][305]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.56.02:589][305]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.06.10-20.56.02:589][305]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.56.02:589][305]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.06.10-20.56.02:589][305]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.56.02:589][305]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.06.10-20.56.02:589][305]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.56.02:590][305]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.06.10-20.56.02:590][305]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.56.02:590][305]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.06.10-20.56.02:590][305]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.56.02:590][305]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.06.10-20.56.02:590][305]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.56.02:590][305]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.06.10-20.56.02:590][305]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.56.02:590][305]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.06.10-20.56.02:590][305]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.56.02:591][305]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.06.10-20.56.02:591][305]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.56.02:591][305]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.06.10-20.56.02:591][305]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.56.02:591][305]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.06.10-20.56.02:591][305]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.56.02:591][305]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.06.10-20.56.02:591][305]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.56.02:591][305]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.06.10-20.56.02:591][305]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.56.02:591][305]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.06.10-20.56.02:591][305]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.56.02:592][305]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.06.10-20.56.02:592][305]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.56.02:592][305]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.06.10-20.56.02:592][305]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.56.02:592][305]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.06.10-20.56.02:592][305]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.56.02:592][305]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.06.10-20.56.02:592][305]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.56.02:594][305]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.06.10-20.56.02:594][305]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-20.56.02:595][305]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.02:595][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.06.10-20.56.02:595][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.06.10-20.56.02:595][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.06.10-20.56.02:595][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.06.10-20.56.02:595][305]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.02:595][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.06.10-20.56.02:596][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.10-20.56.02:596][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.10-20.56.02:596][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.06.10-20.56.02:596][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.06.10-20.56.02:596][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.06.10-20.56.02:596][305]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.02:597][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.06.10-20.56.02:597][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.10-20.56.02:597][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.10-20.56.02:597][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.06.10-20.56.02:597][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.06.10-20.56.02:599][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.06.10-20.56.02:599][305]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.02:599][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.06.10-20.56.02:599][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.10-20.56.02:599][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.10-20.56.02:599][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.06.10-20.56.02:599][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.06.10-20.56.02:602][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.06.10-20.56.02:603][305]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.02:603][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.06.10-20.56.02:603][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.06.10-20.56.02:603][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.06.10-20.56.02:603][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.06.10-20.56.02:603][305]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.02:604][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.06.10-20.56.02:604][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.06.10-20.56.02:604][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.06.10-20.56.02:605][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.06.10-20.56.02:605][305]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.02:605][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.06.10-20.56.02:605][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.06.10-20.56.02:605][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.06.10-20.56.02:607][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.06.10-20.56.02:607][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.06.10-20.56.02:607][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.06.10-20.56.02:607][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.06.10-20.56.02:609][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.06.10-20.56.02:609][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.06.10-20.56.02:611][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.06.10-20.56.02:611][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.06.10-20.56.02:613][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.06.10-20.56.02:613][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.06.10-20.56.02:614][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.06.10-20.56.02:614][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.06.10-20.56.02:615][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.06.10-20.56.02:615][305]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.56.02:615][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.06.10-20.56.02:615][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.06.10-20.56.02:615][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.06.10-20.56.02:615][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.06.10-20.56.02:615][305]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.56.02:615][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.06.10-20.56.02:616][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.06.10-20.56.02:616][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.06.10-20.56.02:616][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.06.10-20.56.02:616][305]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.56.02:616][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.06.10-20.56.02:616][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.06.10-20.56.02:616][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.06.10-20.56.02:617][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.06.10-20.56.02:617][305]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.56.02:617][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.06.10-20.56.02:617][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.06.10-20.56.02:617][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.06.10-20.56.02:618][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.06.10-20.56.02:618][305]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.56.02:618][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.06.10-20.56.02:618][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.06.10-20.56.02:618][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.06.10-20.56.02:618][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.06.10-20.56.02:618][305]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.56.02:618][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.06.10-20.56.02:618][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.06.10-20.56.02:619][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.06.10-20.56.02:619][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.06.10-20.56.02:619][305]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.56.02:619][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.06.10-20.56.02:620][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.06.10-20.56.02:620][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.06.10-20.56.02:620][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.06.10-20.56.02:620][305]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-20.56.02:621][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.06.10-20.56.02:621][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.06.10-20.56.02:621][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.06.10-20.56.02:621][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.06.10-20.56.03:002][306]r.CullAll = "1" [2020.06.10-20.56.03:024][306]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-20.56.03:024][306]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.56.03:024][306]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.10-20.56.03:024][306]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/b1b7bc2e-b2f0-4b96-be91-8eb2b61df7e8] [2020.06.10-20.56.03:104][311]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-20.56.03:104][311]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-20.56.03:134][313]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/b1b7bc2e-b2f0-4b96-be91-8eb2b61df7e8] [2020.06.10-20.56.03:134][313]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.10-20.56.03:159][314]LogAsyncLoad: Done loading library async: Game in 7.9 sec [2020.06.10-20.56.03:160][315]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.10-20.56.03:177][316]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-20.56.03:454][332]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-20.56.03:454][332]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-20.56.03:454][332]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.03:454][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.06.10-20.56.03:455][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.06.10-20.56.04:223][333]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.04:223][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.06.10-20.56.04:224][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.06.10-20.56.04:232][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.06.10-20.56.04:232][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.06.10-20.56.04:238][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.06.10-20.56.04:795][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.06.10-20.56.04:795][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.06.10-20.56.04:797][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.06.10-20.56.04:828][334]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.56.04:828][334]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.56.04:828][334]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.56.04:828][334]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.56.04:828][334]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.56.04:828][334]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.56.04:828][334]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.56.04:828][334]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.56.04:828][334]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.56.04:828][334]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.56.04:828][334]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.56.04:828][334]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.56.04:828][334]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.56.04:828][334]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.56.04:828][334]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.56.04:828][334]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.56.04:828][334]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.56.04:828][334]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-20.56.04:830][334]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.06.10-20.56.04:984][335]LogUObjectHash: Compacting FUObjectHashTables data took 8.50ms [2020.06.10-20.56.04:989][335]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.06.10-20.56.04:990][335]LogWorld: Bringing World /Temp/Untitled_129.Untitled up for play (max tick rate 0) at 2020.06.10-16.56.04 [2020.06.10-20.56.04:990][335]LogWorld: Bringing up level for play took: 0.000248 [2020.06.10-20.56.04:990][335]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.10-20.56.04:990][335]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.06.10-20.56.05:018][336]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.56.05:018][336]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-20.56.05:018][336]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.56.05:018][336]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-20.56.05:041][337]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.06.10-20.56.05:158][337]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.56.05:158][337]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-20.56.05:200][338]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='Untitled_129' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-20.56.05:200][338]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.767' TotalLoadTime='2.767' TimeStamp='2020-06-10T20:56:05.535Z' MapName='Untitled_129' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC2D3908D80D7EDB3145F013B087A4' LobbyId='014D213808D80D80950D549A5C1FF09A' [2020.06.10-20.56.05:200][338]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='Untitled_129' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-20.56.05:575][352]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-20.56.05:725][358]LogUObjectHash: Compacting FUObjectHashTables data took 5.06ms [2020.06.10-20.56.05:736][358]LogStats: SeamlessTravel FlushLevelStreaming - 0.008 s [2020.06.10-20.56.05:737][358]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.06.10-16.56.05 [2020.06.10-20.56.05:737][358]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-06-10T20:56:06.051Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC2D3908D80D7EDB3145F013B087A4, lobbyId=014D213808D80D80950D549A5C1FF09A [2020.06.10-20.56.05:738][358]LogWorld: Bringing up level for play took: 0.001599 [2020.06.10-20.56.05:738][358]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.10-20.56.05:738][358]LogWorld: ----SeamlessTravel finished in 0.91 seconds ------ [2020.06.10-20.56.05:797][362]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.56.05:797][362]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-20.56.05:798][362]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-20.56.05:890][367]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-20.56.05:890][367]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.709' TotalLoadTime='3.476' TimeStamp='2020-06-10T20:56:06.244Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCB72208D80D80B17624EA5EF73871' LobbyId='014D213808D80D80950D549A5C1FF09A' [2020.06.10-20.56.05:890][367]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-20.56.06:049][376]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-20.56.06:084][378]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-20.56.06:155][382]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-20.56.06:458][400]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-20.56.06:458][400]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-20.56.06:458][400]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-20.56.06:733][417]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.56.06:737][417]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.56.06:738][417]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.06.10-20.56.06:738][417]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=1.022, totalTime=1.022, timeStamp=2020-06-10T20:56:07.073Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB72208D80D80B17624EA5EF73871, lobbyId=014D213808D80D80950D549A5C1FF09A [2020.06.10-20.56.06:750][418]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.016, totalTime=1.038, timeStamp=2020-06-10T20:56:07.090Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB72208D80D80B17624EA5EF73871, lobbyId=014D213808D80D80950D549A5C1FF09A [2020.06.10-20.56.06:847][424]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.113, totalTime=1.151, timeStamp=2020-06-10T20:56:07.202Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB72208D80D80B17624EA5EF73871, lobbyId=014D213808D80D80950D549A5C1FF09A [2020.06.10-20.56.06:862][425]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.06.10-20.56.07) [2020.06.10-20.56.06:863][425]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.06.10-20.56.06:863][425]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.56.06:863][425]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.56.06:863][425]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1591822567 [2020.06.10-20.56.06:864][425]ProceduralLevelGeneration: InitLevel: Theme: Junkyard Map: Jnk_GasStation Generation Seed: -1 [2020.06.10-20.56.06:864][425]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=1.151, timeStamp=2020-06-10T20:56:07.202Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB72208D80D80B17624EA5EF73871, lobbyId=014D213808D80D80950D549A5C1FF09A [2020.06.10-20.56.07:013][434]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.24 ms [2020.06.10-20.56.07:047][437]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.06.10-20.56.07:047][437]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f5d78eb9-f313-40c0-abf1-c3f3e8aba7e4] [2020.06.10-20.56.07:093][439]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.10-20.56.07:143][443]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f5d78eb9-f313-40c0-abf1-c3f3e8aba7e4] [2020.06.10-20.56.07:143][443]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-20.56.07:143][443]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.06.10-20.56.07:192][445]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.06 ms [2020.06.10-20.56.07:400][458]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.07 ms [2020.06.10-20.56.07:591][470]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.56.08:772][543]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.56.09:025][543]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.56.09:036][543]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.56.09:059][543]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.56.09:063][543]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.56.09:065][543]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.56.09:071][543]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.56.09:078][543]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.56.09:544][543]LogStreaming: Flushing async loaders took 772ms. [2020.06.10-20.56.09:596][543]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.06.10-20.56.09:599][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.06.10-20.56.09:599][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.10-20.56.09:600][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.06.10-20.56.09:600][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.10-20.56.09:648][543]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.06.10-20.56.09:651][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.06.10-20.56.09:651][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.10-20.56.09:652][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.06.10-20.56.09:652][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.10-20.56.09:652][543]LogStreaming: Flushing async loaders. [2020.06.10-20.56.09:653][543]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=1.904, totalTime=3.055, timeStamp=2020-06-10T20:56:09.106Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB72208D80D80B17624EA5EF73871, lobbyId=014D213808D80D80950D549A5C1FF09A [2020.06.10-20.56.09:670][543]LogStreaming: Flushing async loaders took 18ms. [2020.06.10-20.56.09:742][544]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=3.071, timeStamp=2020-06-10T20:56:09.122Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB72208D80D80B17624EA5EF73871, lobbyId=014D213808D80D80950D549A5C1FF09A [2020.06.10-20.56.09:813][546]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_0) missing some fog at index 0 [2020.06.10-20.56.09:813][546]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_0) missing some fog at index 3 [2020.06.10-20.56.09:848][548]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_0) missing some fog at index 0 [2020.06.10-20.56.09:848][548]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_0) missing some fog at index 2 [2020.06.10-20.56.09:937][551]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_32x32_GasStation_C_0.BP_Trash01_02' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Trash01_GEN_VARIABLE_BP_Trash01_C_CAT_6.BP_Trash01' which is static to it. Aborting. [2020.06.10-20.56.09:938][551]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_32x32_GasStation_C_0.BP_Trash01_03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Trash01_GEN_VARIABLE_BP_Trash01_C_CAT_7.BP_Trash01' which is static to it. Aborting. [2020.06.10-20.56.09:943][551]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Neon took 0.000033 seconds [2020.06.10-20.56.10:033][554]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_0) missing some fog at index 3 [2020.06.10-20.56.10:140][560]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_2) missing some fog at index 0 [2020.06.10-20.56.10:173][562]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_1) missing some fog at index 0 [2020.06.10-20.56.10:256][567]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_3) missing some fog at index 1 [2020.06.10-20.56.10:256][567]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_3) missing some fog at index 2 [2020.06.10-20.56.10:338][572]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_2) missing some fog at index 1 [2020.06.10-20.56.10:402][576]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_3) missing some fog at index 2 [2020.06.10-20.56.10:417][577]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_4) missing some fog at index 0 [2020.06.10-20.56.10:417][577]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_4) missing some fog at index 3 [2020.06.10-20.56.10:471][580]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_5) missing some fog at index 0 [2020.06.10-20.56.10:471][580]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_5) missing some fog at index 3 [2020.06.10-20.56.10:551][585]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_6) missing some fog at index 3 [2020.06.10-20.56.10:569][586]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_3) missing some fog at index 1 [2020.06.10-20.56.10:584][587]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_4) missing some fog at index 1 [2020.06.10-20.56.10:584][587]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_4) missing some fog at index 2 [2020.06.10-20.56.10:632][590]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_5) missing some fog at index 3 [2020.06.10-20.56.10:648][591]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_7) missing some fog at index 1 [2020.06.10-20.56.10:763][598]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_9) missing some fog at index 1 [2020.06.10-20.56.10:763][598]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_9) missing some fog at index 2 [2020.06.10-20.56.10:796][600]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_4) missing some fog at index 0 [2020.06.10-20.56.10:813][601]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_10) missing some fog at index 2 [2020.06.10-20.56.10:845][603]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_6) missing some fog at index 2 [2020.06.10-20.56.10:861][604]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_5) missing some fog at index 3 [2020.06.10-20.56.10:892][606]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_11) missing some fog at index 0 [2020.06.10-20.56.10:909][607]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_6) missing some fog at index 1 [2020.06.10-20.56.10:909][607]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_6) missing some fog at index 3 [2020.06.10-20.56.10:941][609]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=2.153, totalTime=5.224, timeStamp=2020-06-10T20:56:11.276Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB72208D80D80B17624EA5EF73871, lobbyId=014D213808D80D80950D549A5C1FF09A [2020.06.10-20.56.10:957][610]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.021, totalTime=5.245, timeStamp=2020-06-10T20:56:11.297Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB72208D80D80B17624EA5EF73871, lobbyId=014D213808D80D80950D549A5C1FF09A [2020.06.10-20.56.10:973][611]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.016, totalTime=5.261, timeStamp=2020-06-10T20:56:11.313Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB72208D80D80B17624EA5EF73871, lobbyId=014D213808D80D80950D549A5C1FF09A [2020.06.10-20.56.10:989][612]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_0] - randomizer [Wall Randomizer]. [2020.06.10-20.56.10:989][612]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_10] - randomizer [Wall Randomizer]. [2020.06.10-20.56.10:989][612]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_3] - randomizer [Wall Randomizer]. [2020.06.10-20.56.10:989][612]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_9] - randomizer [Wall Randomizer]. [2020.06.10-20.56.10:989][612]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_11] - randomizer [Wall Randomizer]. [2020.06.10-20.56.10:989][612]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_1] - randomizer [Wall Randomizer]. [2020.06.10-20.56.10:989][612]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_7] - randomizer [Wall Randomizer]. [2020.06.10-20.56.10:989][612]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_2] - randomizer [Wall Randomizer]. [2020.06.10-20.56.10:989][612]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_4] - randomizer [Wall Randomizer]. [2020.06.10-20.56.10:989][612]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_8] - randomizer [Wall Randomizer]. [2020.06.10-20.56.10:989][612]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_5] - randomizer [Wall Randomizer]. [2020.06.10-20.56.10:990][612]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_6] - randomizer [Wall Randomizer]. [2020.06.10-20.56.10:990][612]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.56.11:129][612]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.56.11:209][612]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.56.11:371][612]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-20.56.11:375][612]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-20.56.11:457][612]LogStreaming: Flushing async loaders took 468ms. [2020.06.10-20.56.11:458][612]LogStreaming: Flushing async loaders. [2020.06.10-20.56.11:465][612]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-20.56.11:465][612]LogStreaming: Flushing async loaders. [2020.06.10-20.56.11:476][612]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-20.56.11:476][612]LogStreaming: Flushing async loaders. [2020.06.10-20.56.11:477][612]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.56.11:477][612]LogStreaming: Flushing async loaders. [2020.06.10-20.56.11:478][612]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.56.11:478][612]LogStreaming: Flushing async loaders. [2020.06.10-20.56.11:484][612]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-20.56.11:484][612]LogStreaming: Flushing async loaders. [2020.06.10-20.56.11:486][612]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.56.11:486][612]LogStreaming: Flushing async loaders. [2020.06.10-20.56.11:487][612]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.56.11:487][612]LogStreaming: Flushing async loaders. [2020.06.10-20.56.11:487][612]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.56.11:489][612]LogStreaming: Flushing async loaders. [2020.06.10-20.56.11:489][612]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.56.11:490][612]LogStreaming: Flushing async loaders. [2020.06.10-20.56.11:490][612]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.56.11:494][612]LogStreaming: Flushing async loaders. [2020.06.10-20.56.11:495][612]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.56.11:500][612]LogStreaming: Flushing async loaders. [2020.06.10-20.56.11:501][612]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.56.11:554][612]LogStreaming: Flushing async loaders. [2020.06.10-20.56.11:631][612]LogStreaming: Flushing async loaders took 77ms. [2020.06.10-20.56.11:638][612]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.016, totalTime=5.277, timeStamp=2020-06-10T20:56:11.329Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB72208D80D80B17624EA5EF73871, lobbyId=014D213808D80D80950D549A5C1FF09A [2020.06.10-20.56.11:649][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-20.56.11:649][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.HookChargeable Enabled?: Enabled [2020.06.10-20.56.11:649][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.56.11:650][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.Break Chargeable Enabled?: Enabled [2020.06.10-20.56.11:650][613]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.06.10-20.56.11:650][613]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_0 [2020.06.10-20.56.11:650][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-20.56.11:650][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.HookChargeable Enabled?: Disabled [2020.06.10-20.56.11:650][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.56.11:651][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.Break Chargeable Enabled?: Disabled [2020.06.10-20.56.11:653][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.UnhookChargeable Enabled?: Enabled [2020.06.10-20.56.11:653][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.HookChargeable Enabled?: Enabled [2020.06.10-20.56.11:654][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.EscapeChargeable Enabled?: Enabled [2020.06.10-20.56.11:654][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.Break Chargeable Enabled?: Enabled [2020.06.10-20.56.11:654][613]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.10-20.56.11:654][613]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_1 [2020.06.10-20.56.11:654][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.UnhookChargeable Enabled?: Disabled [2020.06.10-20.56.11:654][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.HookChargeable Enabled?: Disabled [2020.06.10-20.56.11:654][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.EscapeChargeable Enabled?: Disabled [2020.06.10-20.56.11:654][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.Break Chargeable Enabled?: Disabled [2020.06.10-20.56.11:657][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.UnhookChargeable Enabled?: Enabled [2020.06.10-20.56.11:657][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Enabled [2020.06.10-20.56.11:657][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.EscapeChargeable Enabled?: Enabled [2020.06.10-20.56.11:657][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.Break Chargeable Enabled?: Enabled [2020.06.10-20.56.11:657][613]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.06.10-20.56.11:657][613]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_2 [2020.06.10-20.56.11:657][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.UnhookChargeable Enabled?: Disabled [2020.06.10-20.56.11:657][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Disabled [2020.06.10-20.56.11:657][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.EscapeChargeable Enabled?: Disabled [2020.06.10-20.56.11:658][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.Break Chargeable Enabled?: Disabled [2020.06.10-20.56.11:660][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Enabled [2020.06.10-20.56.11:660][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Enabled [2020.06.10-20.56.11:660][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.EscapeChargeable Enabled?: Enabled [2020.06.10-20.56.11:660][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.Break Chargeable Enabled?: Enabled [2020.06.10-20.56.11:660][613]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.06.10-20.56.11:661][613]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_3 [2020.06.10-20.56.11:661][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Disabled [2020.06.10-20.56.11:661][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Disabled [2020.06.10-20.56.11:661][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.EscapeChargeable Enabled?: Disabled [2020.06.10-20.56.11:661][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.Break Chargeable Enabled?: Disabled [2020.06.10-20.56.11:664][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.06.10-20.56.11:664][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.06.10-20.56.11:664][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Enabled [2020.06.10-20.56.11:664][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.Break Chargeable Enabled?: Enabled [2020.06.10-20.56.11:664][613]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-20.56.11:665][613]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_4 [2020.06.10-20.56.11:665][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.06.10-20.56.11:665][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.06.10-20.56.11:665][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Disabled [2020.06.10-20.56.11:665][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.Break Chargeable Enabled?: Disabled [2020.06.10-20.56.11:667][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Enabled [2020.06.10-20.56.11:667][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Enabled [2020.06.10-20.56.11:667][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.EscapeChargeable Enabled?: Enabled [2020.06.10-20.56.11:667][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.Break Chargeable Enabled?: Enabled [2020.06.10-20.56.11:667][613]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-20.56.11:668][613]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_5 [2020.06.10-20.56.11:668][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Disabled [2020.06.10-20.56.11:668][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Disabled [2020.06.10-20.56.11:668][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.EscapeChargeable Enabled?: Disabled [2020.06.10-20.56.11:668][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.Break Chargeable Enabled?: Disabled [2020.06.10-20.56.11:670][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Enabled [2020.06.10-20.56.11:670][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Enabled [2020.06.10-20.56.11:670][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.EscapeChargeable Enabled?: Enabled [2020.06.10-20.56.11:670][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.Break Chargeable Enabled?: Enabled [2020.06.10-20.56.11:670][613]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-20.56.11:671][613]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_6 [2020.06.10-20.56.11:671][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Disabled [2020.06.10-20.56.11:671][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Disabled [2020.06.10-20.56.11:671][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.EscapeChargeable Enabled?: Disabled [2020.06.10-20.56.11:671][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.Break Chargeable Enabled?: Disabled [2020.06.10-20.56.11:673][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Enabled [2020.06.10-20.56.11:673][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Enabled [2020.06.10-20.56.11:673][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.EscapeChargeable Enabled?: Enabled [2020.06.10-20.56.11:674][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.Break Chargeable Enabled?: Enabled [2020.06.10-20.56.11:674][613]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.10-20.56.11:674][613]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_7 [2020.06.10-20.56.11:674][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Disabled [2020.06.10-20.56.11:674][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Disabled [2020.06.10-20.56.11:674][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.EscapeChargeable Enabled?: Disabled [2020.06.10-20.56.11:674][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.Break Chargeable Enabled?: Disabled [2020.06.10-20.56.11:676][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.UnhookChargeable Enabled?: Enabled [2020.06.10-20.56.11:676][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.HookChargeable Enabled?: Enabled [2020.06.10-20.56.11:677][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.EscapeChargeable Enabled?: Enabled [2020.06.10-20.56.11:677][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.Break Chargeable Enabled?: Enabled [2020.06.10-20.56.11:677][613]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.10-20.56.11:677][613]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_8 [2020.06.10-20.56.11:677][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.UnhookChargeable Enabled?: Disabled [2020.06.10-20.56.11:677][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.HookChargeable Enabled?: Disabled [2020.06.10-20.56.11:677][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.EscapeChargeable Enabled?: Disabled [2020.06.10-20.56.11:677][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.Break Chargeable Enabled?: Disabled [2020.06.10-20.56.11:680][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.UnhookChargeable Enabled?: Enabled [2020.06.10-20.56.11:680][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.HookChargeable Enabled?: Enabled [2020.06.10-20.56.11:680][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.EscapeChargeable Enabled?: Enabled [2020.06.10-20.56.11:680][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.Break Chargeable Enabled?: Enabled [2020.06.10-20.56.11:680][613]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.06.10-20.56.11:680][613]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_9 [2020.06.10-20.56.11:680][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.UnhookChargeable Enabled?: Disabled [2020.06.10-20.56.11:680][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.HookChargeable Enabled?: Disabled [2020.06.10-20.56.11:680][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.EscapeChargeable Enabled?: Disabled [2020.06.10-20.56.11:680][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.Break Chargeable Enabled?: Disabled [2020.06.10-20.56.11:681][613]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.06.10-20.56.11:681][613]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.10-20.56.11:681][613]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.06.10-20.56.11:681][613]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.06.10-20.56.11:681][613]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-20.56.11:681][613]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-20.56.11:681][613]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-20.56.11:681][613]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.10-20.56.11:681][613]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.10-20.56.11:681][613]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.06.10-20.56.11:713][615]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.06.10-20.56.11:713][615]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.06.10-20.56.11:848][623]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.06.10-20.56.11:848][623]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.06.10-20.56.12:415][657]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.56.12:477][657]LogStreaming: Flushing async loaders took 62ms. [2020.06.10-20.56.12:477][657]LogStreaming: Flushing async loaders. [2020.06.10-20.56.12:482][657]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.56.12:482][657]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.06.10-20.56.12:482][657]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.06.10-20.56.12:482][657]LogStreaming: Flushing async loaders. [2020.06.10-20.56.12:489][657]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-20.56.12:491][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-20.56.12:491][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.06.10-20.56.12:491][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.56.12:491][657]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-20.56.12:492][657]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.06.10-20.56.12:492][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-20.56.12:492][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.06.10-20.56.12:492][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.56.12:492][657]LogStreaming: Flushing async loaders. [2020.06.10-20.56.12:493][657]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.56.12:495][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-20.56.12:495][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.10-20.56.12:495][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.56.12:495][657]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-20.56.12:496][657]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.06.10-20.56.12:496][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-20.56.12:496][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.10-20.56.12:496][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.56.12:497][657]LogStreaming: Flushing async loaders. [2020.06.10-20.56.12:498][657]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.56.12:500][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-20.56.12:501][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.06.10-20.56.12:501][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.56.12:501][657]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-20.56.12:501][657]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.06.10-20.56.12:501][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-20.56.12:501][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.06.10-20.56.12:501][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.56.12:504][657]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-20.56.12:504][657]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-20.56.12:504][657]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-20.56.12:511][658]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.56.12:512][658]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.56.12:514][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-20.56.12:514][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.10-20.56.12:514][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-20.56.12:514][658]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-20.56.12:514][658]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.06.10-20.56.12:514][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-20.56.12:514][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.10-20.56.12:514][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-20.56.12:517][658]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-20.56.12:541][660]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.06.10-20.56.12:735][672]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.06.10-20.56.12:735][672]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.06.10-20.56.13:042][691]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.06.10-20.56.13:042][691]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.06.10-20.56.13:332][709]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 347] [2020.06.10-20.56.13:332][709]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.06.10-20.56.13:399][709]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.06.10-20.56.13:400][709]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.06.10-20.56.13:401][709]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.06.10-20.56.13:402][709]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.06.10-20.56.13:403][709]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.06.10-20.56.13:403][709]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_5.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_5.Scene' which is static to it. Aborting. [2020.06.10-20.56.13:405][709]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_6.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_6.Scene' which is static to it. Aborting. [2020.06.10-20.56.13:414][710]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_7.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_7.Scene' which is static to it. Aborting. [2020.06.10-20.56.13:445][712]ProceduralLevelGeneration: HasLevelBeenSpawned Jnk_GasStation: 0 Spawned : 53/53 Dependencies : 1 [2020.06.10-20.56.13:445][712]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=2.453, totalTime=7.730, timeStamp=2020-06-10T20:56:13.782Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB72208D80D80B17624EA5EF73871, lobbyId=014D213808D80D80950D549A5C1FF09A [2020.06.10-20.56.13:445][712]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.06.10-20.56.13:816][735]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.06.10-20.56.13:816][735]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.06.10-20.56.13:816][735]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.06.10-20.56.13:816][735]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.06.10-20.56.13:850][737]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.56.13:945][743]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-20.56.13:945][743]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-20.56.13:945][743]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-20.56.14:013][747]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-20.56.14:014][747]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-20.56.14:073][751]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-20.56.14:172][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-20.56.14:173][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-20.56.14:282][764]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.56.14:286][764]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.56.14:313][766]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-20.56.14:378][770]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.10-20.56.14:379][770]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.10-20.56.14:379][770]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.10-20.56.14:410][772]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-20.56.14:480][776]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-20.56.14:480][776]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.10-20.56.14:481][776]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-20.56.14:481][776]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.10-20.56.14:481][776]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-20.56.14:721][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-20.56.14:721][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.10-20.56.14:721][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-20.56.14:721][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.10-20.56.14:722][791]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-20.56.14:722][791]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.06.10-20.56.14:722][791]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.06.10-20.56.14:722][791]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.10-20.56.14:722][791]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.10-20.56.14:722][791]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-20.56.14:722][791]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-20.56.14:723][791]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-20.56.14:723][791]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-20.56.14:723][791]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-20.56.14:723][791]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-20.56.14:723][791]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.10-20.56.14:723][791]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.10-20.56.14:723][791]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.10-20.56.14:723][791]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.10-20.56.14:723][791]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.06.10-20.56.14:723][791]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.06.10-20.56.14:910][803]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-20.56.14:976][807]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.56.14:977][807]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-20.56.14:977][807]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-20.56.14:977][807]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-20.56.14:977][807]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-20.56.14:977][807]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-20.56.14:977][807]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-20.56.14:977][807]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-20.56.14:977][807]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-20.56.15:072][813]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000030 seconds [2020.06.10-20.56.15:075][813]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.56.15:186][820]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.56.15:251][824]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.56.15:345][830]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-20.56.15:412][834]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.56.15:477][838]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-20.56.15:478][838]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-20.56.15:571][844]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-20.56.15:654][849]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.56.15:721][853]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-20.56.15:721][853]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.10-20.56.15:722][853]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-20.56.15:722][853]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.10-20.56.15:722][853]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-20.56.15:980][869]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-20.56.15:980][869]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.10-20.56.15:980][869]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-20.56.15:980][869]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.10-20.56.15:981][869]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-20.56.16:187][882]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.56.16:316][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-20.56.16:317][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-20.56.16:411][896]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-20.56.16:411][896]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-20.56.16:411][896]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-20.56.16:447][898]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-20.56.16:447][898]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.10-20.56.16:447][898]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-20.56.16:447][898]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.10-20.56.16:447][898]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-20.56.16:656][911]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-20.56.16:656][911]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.10-20.56.16:657][911]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-20.56.16:657][911]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.10-20.56.16:657][911]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-20.56.16:845][923]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-20.56.16:914][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.10-20.56.16:914][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.10-20.56.16:915][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.10-20.56.16:915][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.10-20.56.16:915][927]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-20.56.17:071][937]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-20.56.17:153][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-20.56.17:154][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-20.56.17:154][942]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-20.56.17:187][944]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-20.56.17:188][944]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-20.56.17:347][954]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-20.56.17:347][954]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-20.56.17:347][954]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-20.56.17:382][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-20.56.17:382][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-20.56.17:476][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-20.56.17:476][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-20.56.17:476][962]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-20.56.17:542][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-20.56.17:543][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-20.56.17:687][975]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.56.17:749][979]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-20.56.17:816][983]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.56.17:910][989]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-20.56.18:009][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.10-20.56.18:009][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.10-20.56.18:009][995]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.10-20.56.18:056][998]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-20.56.18:123][ 2]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.56.18:187][ 6]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-20.56.18:188][ 6]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-20.56.18:283][ 12]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.56.18:378][ 18]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-20.56.18:458][ 23]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-20.56.18:975][ 55]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=5.533, totalTime=13.263, timeStamp=2020-06-10T20:56:19.315Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB72208D80D80B17624EA5EF73871, lobbyId=014D213808D80D80950D549A5C1FF09A [2020.06.10-20.56.18:975][ 55]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.56.19:196][ 55]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-20.56.19:204][ 55]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale05_Character.Default__BP_CamperFemale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-20.56.19:241][ 55]LogStreaming: Flushing async loaders took 266ms. [2020.06.10-20.56.19:242][ 55]LogStreaming: Flushing async loaders. [2020.06.10-20.56.19:243][ 55]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.56.19:337][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-20.56.19:338][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-20.56.19:338][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-20.56.19:338][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-20.56.19:338][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.10-20.56.19:338][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-20.56.19:338][ 55]LogStreaming: Flushing async loaders. [2020.06.10-20.56.19:481][ 55]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-20.56.19:569][ 55]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-20.56.19:797][ 55]LogStreaming: Flushing async loaders took 459ms. [2020.06.10-20.56.19:797][ 55]LogStreaming: Flushing async loaders. [2020.06.10-20.56.19:822][ 55]LogStreaming: Flushing async loaders took 24ms. [2020.06.10-20.56.19:822][ 55]LogStreaming: Flushing async loaders. [2020.06.10-20.56.19:827][ 55]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.56.19:827][ 55]LogStreaming: Flushing async loaders. [2020.06.10-20.56.19:833][ 55]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-20.56.19:833][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-20.56.19:833][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.56.19:833][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-20.56.19:834][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.56.19:834][ 55]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.06.10-20.56.19:834][ 55]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.10-20.56.19:834][ 55]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.10-20.56.19:834][ 55]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.06.10-20.56.19:834][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-20.56.19:834][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-20.56.19:834][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-20.56.19:834][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.10-20.56.19:835][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-20.56.19:836][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-20.56.19:836][ 55]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.56.19:836][ 55]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.56.19:836][ 55]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.56.19:836][ 55]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000038 seconds [2020.06.10-20.56.19:837][ 55]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.06.10-20.56.19:838][ 55]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.56.19:838][ 55]LogStreaming: Flushing async loaders. [2020.06.10-20.56.19:843][ 55]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-20.56.19:854][ 55]LogStreaming: Flushing async loaders took 16ms. [2020.06.10-20.56.19:942][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-20.56.19:942][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-20.56.19:942][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-20.56.19:943][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-20.56.19:943][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.10-20.56.19:943][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-20.56.19:943][ 55]LogStreaming: Flushing async loaders. [2020.06.10-20.56.19:947][ 55]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.56.19:947][ 55]LogStreaming: Flushing async loaders. [2020.06.10-20.56.19:957][ 55]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-20.56.19:958][ 55]LogStreaming: Flushing async loaders. [2020.06.10-20.56.19:968][ 55]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-20.56.19:968][ 55]LogStreaming: Flushing async loaders. [2020.06.10-20.56.19:973][ 55]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.56.19:974][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-20.56.19:974][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.56.19:974][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-20.56.19:975][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.56.19:975][ 55]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.06.10-20.56.19:975][ 55]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.10-20.56.19:975][ 55]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.10-20.56.19:975][ 55]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.06.10-20.56.19:975][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-20.56.19:975][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-20.56.19:975][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-20.56.19:975][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.10-20.56.19:975][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-20.56.19:976][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-20.56.19:976][ 55]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.56.19:976][ 55]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.56.19:976][ 55]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.56.19:977][ 55]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000077 seconds [2020.06.10-20.56.19:979][ 55]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.56.19:979][ 55]LogStreaming: Flushing async loaders. [2020.06.10-20.56.19:983][ 55]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-20.56.19:992][ 55]LogStreaming: Flushing async loaders took 13ms. [2020.06.10-20.56.20:077][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-20.56.20:077][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-20.56.20:077][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-20.56.20:077][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-20.56.20:077][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.10-20.56.20:078][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-20.56.20:078][ 55]LogStreaming: Flushing async loaders. [2020.06.10-20.56.20:085][ 55]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-20.56.20:085][ 55]LogStreaming: Flushing async loaders. [2020.06.10-20.56.20:095][ 55]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-20.56.20:095][ 55]LogStreaming: Flushing async loaders. [2020.06.10-20.56.20:097][ 55]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.56.20:097][ 55]LogStreaming: Flushing async loaders. [2020.06.10-20.56.20:101][ 55]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.56.20:101][ 55]LogStreaming: Flushing async loaders. [2020.06.10-20.56.20:104][ 55]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.56.20:104][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-20.56.20:104][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.56.20:104][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-20.56.20:106][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.56.20:106][ 55]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.06.10-20.56.20:106][ 55]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.10-20.56.20:106][ 55]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.10-20.56.20:106][ 55]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.06.10-20.56.20:106][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-20.56.20:106][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-20.56.20:106][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-20.56.20:106][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.10-20.56.20:106][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-20.56.20:107][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-20.56.20:107][ 55]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.56.20:107][ 55]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.56.20:107][ 55]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.56.20:107][ 55]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000037 seconds [2020.06.10-20.56.20:108][ 55]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.56.20:108][ 55]LogStreaming: Flushing async loaders. [2020.06.10-20.56.20:116][ 55]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-20.56.20:123][ 55]LogStreaming: Flushing async loaders took 15ms. [2020.06.10-20.56.20:209][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-20.56.20:209][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.06.10-20.56.20:209][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-20.56.20:209][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-20.56.20:209][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.06.10-20.56.20:209][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-20.56.20:209][ 55]LogStreaming: Flushing async loaders. [2020.06.10-20.56.20:216][ 55]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-20.56.20:217][ 55]LogStreaming: Flushing async loaders. [2020.06.10-20.56.20:218][ 55]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.56.20:218][ 55]LogStreaming: Flushing async loaders. [2020.06.10-20.56.20:228][ 55]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-20.56.20:229][ 55]LogStreaming: Flushing async loaders. [2020.06.10-20.56.20:239][ 55]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-20.56.20:240][ 55]LogStreaming: Flushing async loaders. [2020.06.10-20.56.20:243][ 55]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.56.20:243][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-20.56.20:243][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.56.20:243][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.10-20.56.20:244][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.56.20:244][ 55]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.06.10-20.56.20:244][ 55]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.06.10-20.56.20:244][ 55]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.06.10-20.56.20:244][ 55]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.06.10-20.56.20:244][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.10-20.56.20:244][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-20.56.20:244][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-20.56.20:244][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.06.10-20.56.20:244][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-20.56.20:246][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-20.56.20:246][ 55]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.56.20:246][ 55]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.56.20:246][ 55]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.56.20:246][ 55]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000060 seconds [2020.06.10-20.56.20:248][ 55]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.56.20:248][ 55]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.56.20:249][ 55]LogStreaming: Flushing async loaders. [2020.06.10-20.56.20:250][ 55]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.56.20:250][ 55]LogStreaming: Flushing async loaders. [2020.06.10-20.56.20:251][ 55]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.56.20:444][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-20.56.20:444][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-20.56.20:445][ 55]LogStreaming: Flushing async loaders. [2020.06.10-20.56.20:575][ 55]LogStreaming: Flushing async loaders took 131ms. [2020.06.10-20.56.20:580][ 55]LogStreaming: Flushing async loaders. [2020.06.10-20.56.20:617][ 55]LogStreaming: Flushing async loaders took 37ms. [2020.06.10-20.56.20:622][ 55]LogStreaming: Flushing async loaders. [2020.06.10-20.56.20:623][ 55]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.56.20:623][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.56.20:624][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-20.56.20:624][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-20.56.20:624][ 55]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_08_C_0 [2020.06.10-20.56.20:624][ 55]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_08_C_0 [2020.06.10-20.56.20:625][ 55]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_08_C_0 [2020.06.10-20.56.20:625][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-20.56.20:633][ 55]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.56.20:633][ 55]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.56.20:633][ 55]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-20.56.20:633][ 55]LogStreaming: Flushing async loaders. [2020.06.10-20.56.20:636][ 55]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.56.20:636][ 55]LogStreaming: Flushing async loaders. [2020.06.10-20.56.20:637][ 55]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.56.20:638][ 55]LogStreaming: Flushing async loaders. [2020.06.10-20.56.20:638][ 55]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.56.20:638][ 55]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000021 seconds [2020.06.10-20.56.20:642][ 55]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.56.20:646][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-20.56.20:646][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-20.56.20:648][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.06.10-20.56.20:649][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-20.56.20:649][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.10-20.56.20:649][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.06.10-20.56.20:649][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-20.56.20:649][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.10-20.56.20:651][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.06.10-20.56.20:651][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-20.56.20:651][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.06.10-20.56.20:652][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.06.10-20.56.20:652][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-20.56.20:652][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.06.10-20.56.20:653][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.06.10-20.56.20:653][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-20.56.20:653][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.06.10-20.56.20:654][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.06.10-20.56.20:654][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-20.56.20:654][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.06.10-20.56.20:657][ 55]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.56.20:657][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.10-20.56.20:658][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.10-20.56.20:658][ 55]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.10-20.56.20:658][ 55]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-20.56.20:662][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.06.10-20.56.20:662][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-20.56.20:662][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.06.10-20.56.20:662][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.06.10-20.56.20:662][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-20.56.20:662][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.06.10-20.56.20:665][ 55]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.56.20:665][ 55]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000031 seconds [2020.06.10-20.56.20:666][ 55]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000026 seconds [2020.06.10-20.56.20:666][ 55]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.56.20:666][ 55]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.56.20:667][ 55]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.56.20:667][ 55]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.56.20:667][ 55]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.56.20:667][ 55]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.56.20:667][ 55]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.56.20:667][ 55]GameFlow: Loadout Item Is Loaded because there is no loadout item. [2020.06.10-20.56.20:667][ 55]GameFlow: SetLoadoutSpawned. [2020.06.10-20.56.20:667][ 55]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.56.20:667][ 55]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.56.20:668][ 55]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.56.20:691][ 56]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-20.56.20:692][ 56]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.56.20:692][ 56]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.56.20:692][ 56]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.56.20:695][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.06.10-20.56.20:695][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:695][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.06.10-20.56.20:695][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:695][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.06.10-20.56.20:695][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:695][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.06.10-20.56.20:695][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:695][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.10-20.56.20:695][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:695][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-20.56.20:695][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:718][ 57]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-20.56.20:718][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:718][ 57]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-20.56.20:718][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:718][ 57]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-20.56.20:718][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:718][ 57]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-20.56.20:718][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:718][ 57]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.10-20.56.20:718][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:718][ 57]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.10-20.56.20:718][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:719][ 57]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.10-20.56.20:719][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:719][ 57]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.06.10-20.56.20:719][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:719][ 57]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.10-20.56.20:719][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:719][ 57]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.10-20.56.20:719][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:719][ 57]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.10-20.56.20:719][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:719][ 57]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-20.56.20:719][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:719][ 57]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.10-20.56.20:719][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:719][ 57]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.06.10-20.56.20:719][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:719][ 57]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.06.10-20.56.20:719][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:719][ 57]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.HuntressKill_C_0) Already registered. Aborting. [2020.06.10-20.56.20:719][ 57]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-20.56.20:719][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:719][ 57]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.06.10-20.56.20:719][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:719][ 57]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.10-20.56.20:719][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:719][ 57]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-20.56.20:719][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:719][ 57]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.10-20.56.20:719][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:720][ 57]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.10-20.56.20:720][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:720][ 57]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-20.56.20:720][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:720][ 57]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.06.10-20.56.20:720][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:720][ 57]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.10-20.56.20:720][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:720][ 57]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.10-20.56.20:720][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:720][ 57]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.10-20.56.20:720][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:720][ 57]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.10-20.56.20:720][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:720][ 57]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.10-20.56.20:720][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:720][ 57]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.06.10-20.56.20:720][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:720][ 57]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.06.10-20.56.20:720][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:739][ 58]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.HuntressKill_C_0) Already registered. Aborting. [2020.06.10-20.56.20:739][ 58]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-20.56.20:739][ 58]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:739][ 58]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.10-20.56.20:739][ 58]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:739][ 58]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-20.56.20:739][ 58]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:739][ 58]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-20.56.20:739][ 58]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:739][ 58]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.10-20.56.20:739][ 58]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:739][ 58]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.10-20.56.20:739][ 58]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:739][ 58]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.10-20.56.20:739][ 58]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:739][ 58]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.06.10-20.56.20:739][ 58]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:739][ 58]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.10-20.56.20:739][ 58]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:739][ 58]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.56.20:739][ 58]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:739][ 58]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.56.20:739][ 58]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:739][ 58]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-20.56.20:740][ 58]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:740][ 58]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.10-20.56.20:740][ 58]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:740][ 58]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.06.10-20.56.20:740][ 58]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:740][ 58]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.06.10-20.56.20:740][ 58]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:740][ 58]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.HuntressKill_C_0) Already registered. Aborting. [2020.06.10-20.56.20:763][ 59]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-20.56.20:763][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:763][ 59]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-20.56.20:763][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:763][ 59]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.10-20.56.20:763][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:763][ 59]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-20.56.20:763][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:763][ 59]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.10-20.56.20:763][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:763][ 59]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.10-20.56.20:763][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:763][ 59]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.10-20.56.20:763][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:764][ 59]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.06.10-20.56.20:764][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:764][ 59]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.06.10-20.56.20:764][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:764][ 59]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-20.56.20:764][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:764][ 59]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-20.56.20:764][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:764][ 59]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.10-20.56.20:764][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:764][ 59]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.10-20.56.20:764][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:764][ 59]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.06.10-20.56.20:764][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:764][ 59]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.06.10-20.56.20:764][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.20:764][ 59]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.HuntressKill_C_0) Already registered. Aborting. [2020.06.10-20.56.23:088][201]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.56.23:152][205]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.56.23:152][205]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.56.24:699][300]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.56.24:705][300]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-20.56.24:706][300]LogStreaming: Flushing async loaders. [2020.06.10-20.56.24:710][300]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.56.24:710][300]LogStreaming: Flushing async loaders. [2020.06.10-20.56.24:714][300]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.56.24:715][300]LogStreaming: Flushing async loaders. [2020.06.10-20.56.24:722][300]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-20.56.24:723][300]LogStreaming: Flushing async loaders. [2020.06.10-20.56.24:726][300]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.56.24:736][300]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Head011_01 [2020.06.10-20.56.24:736][300]LogStreaming: Flushing async loaders. [2020.06.10-20.56.24:756][300]LogStreaming: Flushing async loaders took 20ms. [2020.06.10-20.56.24:759][300]LogStreaming: Flushing async loaders. [2020.06.10-20.56.24:764][300]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.56.24:767][300]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.10-20.56.24:767][300]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.06.10-20.56.24:767][300]LogStreaming: Flushing async loaders. [2020.06.10-20.56.24:774][300]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-20.56.24:774][300]LogStreaming: Flushing async loaders. [2020.06.10-20.56.24:774][300]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.56.24:775][300]LogStreaming: Flushing async loaders. [2020.06.10-20.56.24:779][300]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-20.56.24:779][300]LogStreaming: Flushing async loaders. [2020.06.10-20.56.24:790][300]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-20.56.24:791][300]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.10-20.56.24:791][300]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Legs001_01 [2020.06.10-20.56.24:791][300]LogStreaming: Flushing async loaders. [2020.06.10-20.56.24:793][300]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.56.24:794][300]LogStreaming: Flushing async loaders. [2020.06.10-20.56.24:795][300]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.56.24:795][300]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs001_01 [2020.06.10-20.56.24:795][300]LogStreaming: Flushing async loaders. [2020.06.10-20.56.24:798][300]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-20.56.24:798][300]LogStreaming: Flushing async loaders. [2020.06.10-20.56.24:800][300]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.56.24:800][300]LogStreaming: Flushing async loaders. [2020.06.10-20.56.24:802][300]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.56.24:803][300]LogStreaming: Flushing async loaders. [2020.06.10-20.56.24:804][300]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.56.24:804][300]LogStreaming: Flushing async loaders. [2020.06.10-20.56.24:807][300]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.56.24:807][300]LogStreaming: Flushing async loaders. [2020.06.10-20.56.24:809][300]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.56.24:809][300]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Head01 [2020.06.10-20.56.24:810][300]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.10-20.56.24:810][300]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Torso01_P01 [2020.06.10-20.56.24:810][300]LogStreaming: Flushing async loaders. [2020.06.10-20.56.24:811][300]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.56.24:811][300]LogStreaming: Flushing async loaders. [2020.06.10-20.56.24:812][300]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.56.24:812][300]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso01_P01 [2020.06.10-20.56.24:812][300]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Legs01 [2020.06.10-20.56.24:812][300]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.10-20.56.24:814][300]LogStreaming: Flushing async loaders. [2020.06.10-20.56.24:816][300]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.56.24:816][300]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Head010_01 [2020.06.10-20.56.24:816][300]LogStreaming: Flushing async loaders. [2020.06.10-20.56.24:818][300]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.56.24:818][300]LogStreaming: Flushing async loaders. [2020.06.10-20.56.24:829][300]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-20.56.24:830][300]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head010_01 [2020.06.10-20.56.24:830][300]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Torso010_01 [2020.06.10-20.56.24:830][300]LogStreaming: Flushing async loaders. [2020.06.10-20.56.24:838][300]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-20.56.24:838][300]LogStreaming: Flushing async loaders. [2020.06.10-20.56.24:843][300]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.56.24:843][300]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso010_01 [2020.06.10-20.56.24:843][300]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Legs010_01 [2020.06.10-20.56.24:843][300]LogStreaming: Flushing async loaders. [2020.06.10-20.56.24:858][300]LogStreaming: Flushing async loaders took 14ms. [2020.06.10-20.56.24:957][300]LogStreaming: Flushing async loaders. [2020.06.10-20.56.24:961][300]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.56.24:961][300]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs010_01 [2020.06.10-20.56.25:057][300]LogStreaming: Flushing async loaders. [2020.06.10-20.56.25:059][300]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.56.25:060][300]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-20.56.25:061][300]LogStreaming: Flushing async loaders. [2020.06.10-20.56.25:067][300]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-20.56.25:067][300]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-20.56.25:067][300]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-20.56.25:068][300]LogStreaming: Flushing async loaders. [2020.06.10-20.56.25:073][300]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-20.56.25:073][300]LogStreaming: Flushing async loaders. [2020.06.10-20.56.25:074][300]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.56.25:075][300]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-20.56.25:075][300]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-20.56.25:075][300]LogStreaming: Flushing async loaders. [2020.06.10-20.56.25:076][300]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.56.25:076][300]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-20.56.25:078][300]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_Mask01_Ohmwrecker [2020.06.10-20.56.25:078][300]LogStreaming: Flushing async loaders. [2020.06.10-20.56.25:084][300]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-20.56.25:084][300]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_Ohmwrecker [2020.06.10-20.56.25:084][300]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_Body01 [2020.06.10-20.56.25:084][300]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.06.10-20.56.25:084][300]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_W01 [2020.06.10-20.56.25:084][300]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.06.10-20.56.25:095][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.56.25:095][300]GameFlow: OnRep_BegunPlayFenceGuid 04F04AB6-08D8-0D80-BD71-63E06029F1D7 [2020.06.10-20.56.25:095][300]GameFlow: BegunPlayFenceGuid 04F04AB6-08D8-0D80-BD71-63E06029F1D7 [2020.06.10-20.56.25:095][300]GameFlow: OnCreationFence 04F04AB6-08D8-0D80-BD71-63E06029F1D7 [2020.06.10-20.56.25:095][300]GameFlow: Waiting for fence 04F04AB6-08D8-0D80-BD71-63E06029F1D7 [2020.06.10-20.56.25:095][300]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04F04AB608D80D80BD7163E06029F1D7 [2020.06.10-20.56.25:095][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.56.25:095][300]GameFlow: ACollectable::BeginPlay [2020.06.10-20.56.25:095][300]GameFlow: BegunPlayFenceGuid 04F04AB6-08D8-0D80-BD71-63E06029F1D7 [2020.06.10-20.56.25:095][300]GameFlow: OnCreationFence 04F04AB6-08D8-0D80-BD71-63E06029F1D7 [2020.06.10-20.56.25:095][300]GameFlow: Warning: Already Waiting for fence 04F04AB6-08D8-0D80-BD71-63E06029F1D7 [2020.06.10-20.56.25:096][300]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.06.10-20.56.25:097][300]GameFlow: GameState : Level is ready to play; map theme name: Junkyard [2020.06.10-20.56.25:097][300]LogStreaming: Flushing async loaders. [2020.06.10-20.56.25:119][300]LogStreaming: Flushing async loaders took 22ms. [2020.06.10-20.56.25:422][314]GameFlow: Collected received : TheHuntressPower_C_0. [2020.06.10-20.56.25:422][314]GameFlow: AddToInventory received : TheHuntressPower_C_0. [2020.06.10-20.56.25:422][314]GameFlow: Fence Opened 04F04AB6-08D8-0D80-BD71-63E06029F1D7. [2020.06.10-20.56.25:567][323]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.56.25:568][323]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.56.25:568][323]LogStreaming: Flushing async loaders. [2020.06.10-20.56.25:569][323]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.56.25:569][323]LogStreaming: Flushing async loaders. [2020.06.10-20.56.25:571][323]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.56.25:571][323]LogStreaming: Flushing async loaders. [2020.06.10-20.56.25:572][323]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.56.25:572][323]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseObsessionChance, Status Owner: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Originating Player: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.56.25:572][323]LogStreaming: Flushing async loaders. [2020.06.10-20.56.25:573][323]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.56.25:573][323]LogStreaming: Flushing async loaders. [2020.06.10-20.56.25:573][323]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.56.25:574][323]LogStreaming: Flushing async loaders. [2020.06.10-20.56.25:574][323]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.56.25:574][323]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseObsessionChance, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.56.25:574][323]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseObsessionChance, Status Owner: BP_CamperFemale02_Character_C_0 - Die Fast, Originating Player: BP_CamperFemale02_Character_C_0 - Die Fast, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.56.25:574][323]LogStreaming: Flushing async loaders. [2020.06.10-20.56.25:575][323]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.56.25:575][323]LogStreaming: Flushing async loaders. [2020.06.10-20.56.25:577][323]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.56.25:577][323]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Die Fast, Originating Player: BP_CamperFemale02_Character_C_0 - Die Fast, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.56.25:577][323]LogStreaming: Flushing async loaders. [2020.06.10-20.56.25:577][323]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.56.25:577][323]LogStreaming: Flushing async loaders. [2020.06.10-20.56.25:578][323]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.56.25:578][323]LogStreaming: Flushing async loaders. [2020.06.10-20.56.25:579][323]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.56.25:579][323]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_0 - Probably Will Auto D, Originating Player: BP_CamperMale01_C_0 - Probably Will Auto D, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.56.25:579][323]LogStreaming: Flushing async loaders. [2020.06.10-20.56.25:580][323]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.56.25:580][323]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperMale01_C_0 - Probably Will Auto D, Originating Player: BP_CamperMale01_C_0 - Probably Will Auto D, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.56.25:580][323]LogStreaming: Flushing async loaders. [2020.06.10-20.56.25:582][323]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.56.25:582][323]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperMale01_C_0 - Probably Will Auto D, Originating Player: BP_Slasher_Character_08_C_0 - baby Jesus, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.56.25:582][323]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Originating Player: BP_Slasher_Character_08_C_0 - baby Jesus, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.56.25:582][323]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: BP_Slasher_Character_08_C_0 - baby Jesus, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.56.25:582][323]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale02_Character_C_0 - Die Fast, Originating Player: BP_Slasher_Character_08_C_0 - baby Jesus, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.56.25:582][323]LogStreaming: Flushing async loaders. [2020.06.10-20.56.25:583][323]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.56.25:584][323]LogStreaming: Flushing async loaders. [2020.06.10-20.56.25:585][323]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.56.25:585][323]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Hex_HuntressLullabyEffect, Status Owner: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Originating Player: BP_Slasher_Character_08_C_0 - baby Jesus, Custom Param: 0.060000, Originating Effect: Hex_HuntressLullaby, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.56.25:585][323]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Hex_HuntressLullabyEffect, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: BP_Slasher_Character_08_C_0 - baby Jesus, Custom Param: 0.060000, Originating Effect: Hex_HuntressLullaby, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.56.25:585][323]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Hex_HuntressLullabyEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Die Fast, Originating Player: BP_Slasher_Character_08_C_0 - baby Jesus, Custom Param: 0.060000, Originating Effect: Hex_HuntressLullaby, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.56.25:585][323]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Hex_HuntressLullabyEffect, Status Owner: BP_CamperMale01_C_0 - Probably Will Auto D, Originating Player: BP_Slasher_Character_08_C_0 - baby Jesus, Custom Param: 0.060000, Originating Effect: Hex_HuntressLullaby, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.56.25:585][323]LogStreaming: Flushing async loaders. [2020.06.10-20.56.25:586][323]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.56.25:586][323]LogStreaming: Flushing async loaders. [2020.06.10-20.56.25:587][323]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.56.26:097][355]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.10-20.56.26:097][355]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.56.26:182][361]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.56.26:182][361]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-20.56.26:484][379]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.56.26:884][404]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.56.26:884][404]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.56.26:885][404]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_08_C_0 - baby Jesus, Originating Player: BP_Slasher_Character_08_C_0 - baby Jesus, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.56.26:885][404]LogStreaming: Flushing async loaders. [2020.06.10-20.56.26:885][404]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.56.26:886][404]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BrokenStatusEffect, Status Owner: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Originating Player: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Custom Param: 0.000000, Originating Effect: NoMither, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.56.26:886][404]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BrokenStatusEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Die Fast, Originating Player: BP_CamperFemale02_Character_C_0 - Die Fast, Custom Param: 0.000000, Originating Effect: NoMither, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.56.26:886][404]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.56.26:886][404]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.56.26:964][409]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.06.10-20.56.26:964][409]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.06.10-20.56.26:964][409]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.06.10-20.56.26:964][409]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.06.10-20.56.26:965][409]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.06.10-20.56.26:965][409]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.06.10-20.56.26:965][409]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.10-20.56.26:965][409]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.06.10-20.56.27:067][409]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94816] [2020.06.10-20.56.27:067][409]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-20.56.27:069][409]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18567&schemaVersion=0] [2020.06.10-20.56.27:069][409]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 4ECB390901001001 [2020.06.10-20.56.27:069][409]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Bond 2 Perk2: Urban_Evasion 2 Perk3: Self_Care 0 Perk4: DecisiveStrike 1 Offering: _EMPTY_ [2020.06.10-20.56.27:094][409]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-20.56.27:095][409]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='21.076' TotalLoadTime='24.552' TimeStamp='2020-06-10T20:56:27.320Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCB72208D80D80B17624EA5EF73871' LobbyId='014D213808D80D80950D549A5C1FF09A' [2020.06.10-20.56.27:095][409]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-20.56.27:095][409]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='24.552' TimeStamp='2020-06-10T20:56:27.320Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCB72208D80D80B17624EA5EF73871' LobbyId='014D213808D80D80950D549A5C1FF09A' [2020.06.10-20.56.27:095][409]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.06.10-20.56.27:095][409]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.10-20.56.27:102][410]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.10-20.56.27:102][410]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.10-20.56.27:102][410]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.210.248.223:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=74?SurvivorPips=17?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;Urban_Evasion;Self_Care;DecisiveStrike?PerkLevels=2;2;0;1?CustomizationParts=DF_Head06;DF_Torso001_03;D_Legs01_P01?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-20.56.27:120][412]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A91E99A0] Result: '1' k_EResultOK (success) [2020.06.10-20.56.27:137][413]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.047234 seconds [2020.06.10-20.56.27:184][415]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 173 [2020.06.10-20.56.27:251][420]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18567&schemaVersion=0] [2020.06.10-20.56.27:251][420]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-20.56.27:857][457]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.56.27:857][457]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.56.27:857][457]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.56.27:857][457]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-20.56.27:877][458]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.56.28:103][472]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-20.56.28:103][472]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.06.10-20.56.28:104][472]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.28:104][472]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.10-20.56.28:104][472]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.28:104][472]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.28:104][472]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.28:104][472]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-20.56.28:104][472]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-20.56.28:104][472]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.28:104][472]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.10-20.56.28:104][472]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.28:104][472]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.28:104][472]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.28:105][473]r.CullAll = "0" [2020.06.10-20.56.28:119][473]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.28:119][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.06.10-20.56.28:141][473]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-20.56.28:152][473]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-20.56.28:152][473]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-20.56.28:161][473]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.28:161][473]GameFlow: InGameContextComponent::Enter [2020.06.10-20.56.28:162][473]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-20.56.28:164][473]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.10-20.56.28:164][473]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.56.28:164][473]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.06.10-20.56.28:165][473]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-20.56.28:165][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.06.10-20.56.28:165][473]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.28:165][473]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.28:165][473]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.28:165][473]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.28:165][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-20.56.28:166][473]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.28:166][473]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.28:166][473]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.28:166][473]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.06.10-20.56.28:166][473]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.28:166][473]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.28:166][473]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.06.10-20.56.28:166][473]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.28:166][473]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.28:166][473]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.28:166][473]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.28:166][473]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.28:166][473]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.28:166][473]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.10-20.56.28:651][474]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-20.56.28:651][474]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-20.56.28:676][474]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198115048270 playerName:Probably Will Auto D isLocalPlayer:true playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.10-20.56.28:687][474]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198315376621 playerName:let me snoot ur boop isLocalPlayer:false playerStatus:4 playerObsessionState:0 isBroken:true [2020.06.10-20.56.28:698][474]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198965995360 playerName:The Midnight Sun isLocalPlayer:false playerStatus:8 playerObsessionState:1 isBroken:false [2020.06.10-20.56.28:709][474]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561197970577645 playerName:Die Fast isLocalPlayer:false playerStatus:4 playerObsessionState:0 isBroken:true [2020.06.10-20.56.28:711][474]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.56.28:711][474]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.56.28:712][474]LogStreaming: Flushing async loaders. [2020.06.10-20.56.28:712][474]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.56.28:712][474]LogStreaming: Flushing async loaders. [2020.06.10-20.56.28:712][474]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.56.28:712][474]LogStreaming: Flushing async loaders. [2020.06.10-20.56.28:713][474]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.56.28:713][474]LogStreaming: Flushing async loaders. [2020.06.10-20.56.28:713][474]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.56.28:713][474]LogStreaming: Flushing async loaders. [2020.06.10-20.56.28:714][474]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.56.28:714][474]LogStreaming: Flushing async loaders. [2020.06.10-20.56.28:714][474]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.56.28:714][474]LogStreaming: Flushing async loaders. [2020.06.10-20.56.28:715][474]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.56.28:715][474]LogStreaming: Flushing async loaders. [2020.06.10-20.56.28:715][474]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.56.28:715][474]LogStreaming: Flushing async loaders. [2020.06.10-20.56.28:715][474]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.56.28:716][474]LogStreaming: Flushing async loaders. [2020.06.10-20.56.28:716][474]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.56.28:716][474]LogStreaming: Flushing async loaders. [2020.06.10-20.56.28:716][474]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-20.56.35:514][871]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.56.35:514][871]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.56.35:514][871]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.56.35:514][871]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.56.35:514][871]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.56.35:514][871]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.56.35:514][871]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.56.35:514][871]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.56.35:514][871]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.56.35:547][873]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.56.35:547][873]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.56.35:547][873]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.56.35:579][875]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.06.10-20.56.35:579][875]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.06.10-20.56.35:579][875]LogQuestEvent: No questEvent in the ArchiveStoriesContainer [2020.06.10-20.56.35:579][875]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.56.35:579][875]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.56.35:579][875]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.56.35:598][876]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.06.10-20.56.36:617][932]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.06.10-20.56.37:650][993]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.06.10-20.56.39:909][116]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.10-20.56.39:910][116]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.39:910][116]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_3] [2020.06.10-20.56.39:910][116]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.39:910][116]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_3] [2020.06.10-20.56.39:910][116]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.39:930][117]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.56.40:132][128]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.10-20.56.40:132][128]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.40:135][128]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.56.40:135][128]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.56.40:135][128]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.56.40:135][128]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.56.40:135][128]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.56.40:135][128]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.10-20.56.40:135][128]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.40:135][128]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.56.40:135][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.56.40:135][128]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.56.40:135][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.56.40:135][128]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.56.40:191][131]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.10-20.56.40:191][131]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.40:231][133]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.56.40:231][133]LogDBDPlayerMovement: StopSnapping Final Location (6844.724609 9350.889648 88.093216) [2020.06.10-20.56.40:231][133]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.56.40:231][133]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.56.40:232][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.56.40:232][133]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.56.40:232][133]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.56.40:232][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.56.40:232][133]Interaction: Interaction time: 80.000000 [2020.06.10-20.56.40:232][133]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.56.40:232][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.56.40:295][137]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.56.40:296][137]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-20.56.44:337][367]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.56.44:337][367]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.56.44:338][367]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.56.44:338][367]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.56.44:338][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.56.44:338][367]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.56.44:338][367]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.56.44:338][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.56.44:353][368]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.56.44:353][368]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.56.44:353][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.56.44:354][368]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.56.44:354][368]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.56.44:354][368]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.56.44:354][368]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.56.44:354][368]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.56.44:354][368]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.56.44:354][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.56.44:354][368]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.10-20.56.44:354][368]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.44:354][368]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.10-20.56.44:354][368]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.44:354][368]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.56.44:403][371]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.56.44:403][371]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.051349 [2020.06.10-20.56.44:411][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-20.56.44:415][371]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.56.44:554][380]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=24.111 [2020.06.10-20.56.44:793][394]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A379D8B2F0] Result: '1' k_EResultOK (success) [2020.06.10-20.56.44:793][394]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A379D8B2F0]' succeeded in 0.388339 seconds [2020.06.10-20.56.44:801][394]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.10-20.56.44:801][394]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.44:801][394]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_3] [2020.06.10-20.56.44:801][394]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.44:801][394]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_3] [2020.06.10-20.56.44:801][394]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.44:823][395]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A379D8B2F0] Result: '1' k_EResultOK (success) [2020.06.10-20.56.44:847][396]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.431227 seconds [2020.06.10-20.56.45:237][418]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.107943 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.56.45:736][446]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.56.45:736][446]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.45:736][446]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.56.45:737][446]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.45:739][446]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.56.45:739][446]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.56.45:739][446]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.56.45:739][446]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.56.45:739][446]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.56.45:739][446]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.56.45:739][446]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.45:739][446]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.56.45:739][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.56.45:739][446]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.56.45:739][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.56.45:801][449]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.56.45:838][451]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-20.56.45:838][451]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-20.56.45:840][451]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.56.45:841][451]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.56.45:841][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.56.45:841][451]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.56.45:841][451]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.56.45:841][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.56.45:841][451]Interaction: Interaction time: 80.000000 [2020.06.10-20.56.45:841][451]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.56.45:841][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.56.45:912][455]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.56.53:939][893]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=33.495 [2020.06.10-20.56.53:955][894]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.56.53:955][894]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.56.53:955][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.56.53:955][894]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.56.53:955][894]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.56.53:955][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.56.53:955][894]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.56.53:955][894]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.56.53:955][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.56.53:955][894]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.56.53:956][894]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.56.53:956][894]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.56.53:956][894]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.56.53:956][894]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.56.53:956][894]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.56.53:956][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.56.53:956][894]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.56.53:956][894]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.53:956][894]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.56.53:959][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-20.56.54:602][931]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.06.10-20.56.54:602][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.54:667][935]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.10-20.56.54:667][935]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.54:667][935]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.06.10-20.56.54:667][935]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.54:699][937]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.10-20.56.54:699][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.54:699][937]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.06.10-20.56.54:699][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.54:729][939]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.114457 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-20.56.55:099][960]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.56.55:216][966]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.10-20.56.55:216][966]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.55:216][966]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.06.10-20.56.55:216][966]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.55:233][967]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.10-20.56.55:233][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.55:233][967]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.10-20.56.55:233][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.55:253][968]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.10-20.56.55:253][968]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.55:278][969]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.56.55:339][972]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.06.10-20.56.55:339][972]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.55:348][972]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.56.55:357][973]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.10-20.56.55:357][973]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.55:357][973]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.06.10-20.56.55:357][973]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.55:365][973]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.56.55:390][974]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.10-20.56.55:390][974]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.55:390][974]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-20.56.55:390][974]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.55:536][983]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=35.093 [2020.06.10-20.56.55:731][995]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.574721 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-20.56.56:222][ 23]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.10-20.56.56:222][ 23]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.56:222][ 23]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.10-20.56.56:222][ 23]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.56:271][ 26]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.10-20.56.56:271][ 26]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.56:271][ 26]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-20.56.56:271][ 26]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.56:362][ 31]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.10-20.56.56:363][ 31]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.57:532][100]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.56.57:532][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.57:532][100]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.10-20.56.57:532][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.57:532][100]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.06.10-20.56.57:533][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.57:554][101]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.56.57:832][117]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.10-20.56.57:832][117]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.57:832][117]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.56.57:832][117]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.57:834][117]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.56.57:834][117]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.56.57:834][117]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.56.57:834][117]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.56.57:835][117]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.56.57:835][117]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.56.57:835][117]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.57:835][117]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.56.57:835][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.56.57:835][117]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.56.57:835][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.56.57:835][117]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.56.57:878][119]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=37.434 [2020.06.10-20.56.57:891][120]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.56.57:891][120]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.56.57:945][123]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.56.57:945][123]LogDBDPlayerMovement: StopSnapping Final Location (9337.480469 9269.700195 88.093193) [2020.06.10-20.56.57:945][123]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.56.57:945][123]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.56.57:945][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.56.57:945][123]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.56.57:945][123]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.56.57:945][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.56.57:945][123]Interaction: Interaction time: 71.885544 [2020.06.10-20.56.57:946][123]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.56.57:946][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.56.57:996][126]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.56.57:996][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-20.56.59:023][184]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198366034283 [2020.06.10-20.56.59:030][184]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198366034283, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.56.59:030][184]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ButWhy, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-20.57.05:091][533]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.57.05:091][533]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.57.05:091][533]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.57.05:092][533]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.57.05:092][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.05:092][533]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.57.05:092][533]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.57.05:092][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.05:107][534]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.57.05:109][534]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.57.05:109][534]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.57.05:109][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.05:109][534]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.57.05:109][534]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.57.05:109][534]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.05:109][534]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.57.05:109][534]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.05:109][534]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.57.05:109][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.05:109][534]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.57.05:109][534]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.05:109][534]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.57.05:109][534]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.05:109][534]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.57.05:144][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-20.57.05:173][538]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.57.05:173][538]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.089341 [2020.06.10-20.57.05:186][538]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.57.05:349][547]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.57.05:349][547]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.05:350][547]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.57.05:350][547]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.05:352][547]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.57.05:352][547]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.57.05:352][547]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.57.05:352][547]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.05:352][547]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.57.05:352][547]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.57.05:352][547]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.05:352][547]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.57.05:352][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.05:352][547]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.57.05:352][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.05:353][547]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.57.05:354][547]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.57.05:373][548]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.57.05:388][549]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.57.05:410][550]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.57.05:411][550]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.05:415][550]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.57.05:430][551]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.57.05:438][552]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA767210] Result: '1' k_EResultOK (success) [2020.06.10-20.57.05:438][552]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA767210]' succeeded in 0.264485 seconds [2020.06.10-20.57.05:447][552]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.57.05:462][553]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA767210] Result: '1' k_EResultOK (success) [2020.06.10-20.57.05:466][553]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.57.05:466][553]LogDBDPlayerMovement: StopSnapping Final Location (9337.480469 9269.700195 88.093193) [2020.06.10-20.57.05:466][553]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.57.05:466][553]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.57.05:466][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.05:466][553]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.57.05:466][553]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.57.05:466][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.05:466][553]Interaction: Interaction time: 64.738228 [2020.06.10-20.57.05:466][553]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.57.05:467][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.05:468][553]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.57.05:483][554]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.305592 seconds [2020.06.10-20.57.05:483][554]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.57.05:500][555]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.57.05:521][556]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.57.05:536][557]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.57.05:549][558]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.57.05:549][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-20.57.05:553][558]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.57.05:574][559]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.57.05:590][560]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.57.05:607][561]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.57.05:627][562]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.57.05:643][563]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.57.05:658][564]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.57.05:679][565]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.57.05:696][566]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.57.05:711][567]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.57.05:732][568]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.57.05:749][569]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.57.05:766][570]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.57.05:785][571]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.57.05:802][572]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.57.05:819][573]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.57.05:841][574]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.57.05:856][575]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.57.06:552][613]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.57.06:552][613]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.57.06:552][613]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.57.06:552][613]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.57.06:552][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.06:552][613]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.57.06:552][613]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.57.06:552][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.06:574][614]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.57.06:574][614]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.57.06:574][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.06:574][614]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.57.06:574][614]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.57.06:574][614]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.06:574][614]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.57.06:574][614]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.06:574][614]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.57.06:574][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.06:574][614]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.57.06:574][614]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.06:574][614]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.57.06:574][614]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.06:574][614]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.57.06:618][616]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-20.57.06:650][618]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.57.06:650][618]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.013358 [2020.06.10-20.57.06:662][618]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.57.06:884][630]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=46.438 [2020.06.10-20.57.06:938][634]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA403CA0] Result: '1' k_EResultOK (success) [2020.06.10-20.57.06:938][634]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA403CA0]' succeeded in 0.280195 seconds [2020.06.10-20.57.06:972][636]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA403CA0] Result: '1' k_EResultOK (success) [2020.06.10-20.57.06:993][637]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.333578 seconds [2020.06.10-20.57.07:040][639]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.57.07:040][639]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.07:040][639]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.10-20.57.07:040][639]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.07:040][639]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.06.10-20.57.07:040][639]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.07:481][663]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.215973 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.57.08:149][699]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.10-20.57.08:149][699]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.08:171][700]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.57.08:229][703]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.10-20.57.08:229][703]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.08:229][703]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-20.57.08:229][703]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.08:953][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.10-20.57.08:953][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.08:953][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-20.57.08:953][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.09:162][754]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.10-20.57.09:162][754]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.11:413][874]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-20.57.11:413][874]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.11:414][874]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-20.57.11:414][874]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.11:417][874]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.11:417][874]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.11:417][874]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.57.11:417][874]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.11:417][874]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.11:417][874]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-20.57.11:417][874]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.11:417][874]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.57.11:417][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.11:417][874]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.57.11:417][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.11:492][878]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.57.11:561][882]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-20.57.11:561][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-20.57.11:563][882]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.11:563][882]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.57.11:564][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.11:564][882]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.11:564][882]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.57.11:564][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.11:564][882]Interaction: Interaction time: 80.000000 [2020.06.10-20.57.11:564][882]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.57.11:564][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.11:564][882]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.57.12:217][919]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.206008 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-20.57.12:775][951]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=52.332 [2020.06.10-20.57.13:228][978]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.608818 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-20.57.13:362][986]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.06.10-20.57.13:362][986]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.13:378][987]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.10-20.57.13:378][987]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.13:378][987]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.06.10-20.57.13:378][987]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.13:395][988]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.10-20.57.13:395][988]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.13:395][988]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.06.10-20.57.13:395][988]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.13:937][ 20]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.10-20.57.13:937][ 20]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.13:937][ 20]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.06.10-20.57.13:937][ 20]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.13:952][ 21]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.10-20.57.13:952][ 21]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.13:953][ 21]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.10-20.57.13:953][ 21]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.13:953][ 21]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.10-20.57.13:953][ 21]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.13:974][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.57.14:012][ 24]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.10-20.57.14:012][ 24]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.14:012][ 24]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.06.10-20.57.14:012][ 24]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.14:012][ 24]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.06.10-20.57.14:012][ 24]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.14:028][ 25]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.10-20.57.14:028][ 25]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.14:028][ 25]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-20.57.14:028][ 25]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.14:332][ 43]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.10-20.57.14:332][ 43]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.14:332][ 43]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.10-20.57.14:332][ 43]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.14:334][ 43]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.14:334][ 43]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.14:334][ 43]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.57.14:334][ 43]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.14:334][ 43]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.14:334][ 43]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.10-20.57.14:334][ 43]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.14:334][ 43]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.57.14:334][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.14:334][ 43]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Injured AnimTag_Female. [2020.06.10-20.57.14:334][ 43]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.57.14:334][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.14:334][ 43]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Exiting interaction because snap failed] [2020.06.10-20.57.14:334][ 43]Interaction: Verbose: (Line: [242] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.10-20.57.14:372][ 45]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.57.14:562][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.10-20.57.14:562][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.14:562][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.10-20.57.14:562][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.14:585][ 57]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.10-20.57.14:585][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.14:585][ 57]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-20.57.14:585][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.14:617][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.10-20.57.14:617][ 58]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.14:719][ 64]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-20.57.14:721][ 64]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.14:721][ 64]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.10-20.57.14:721][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.14:721][ 64]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.57.14:721][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.14:721][ 64]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.14:721][ 64]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.57.14:721][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.14:721][ 64]Interaction: Interaction time: 14.000000 [2020.06.10-20.57.14:721][ 64]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Injured AnimTag_Female. [2020.06.10-20.57.14:721][ 64]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.06.10-20.57.14:721][ 64]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.57.14:721][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.14:722][ 64]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.10-20.57.14:737][ 65]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.57.15:239][ 93]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.57.15:239][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.15:239][ 93]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.10-20.57.15:239][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.15:239][ 93]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.06.10-20.57.15:239][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.15:262][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.57.15:339][ 98]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.57.15:339][ 98]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.15:339][ 98]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.57.15:339][ 98]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.15:342][ 98]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.57.15:342][ 98]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.57.15:342][ 98]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.57.15:342][ 98]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.15:342][ 98]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.57.15:342][ 98]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.57.15:342][ 98]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.15:343][ 98]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.57.15:343][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.15:343][ 98]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.57.15:343][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.15:343][ 98]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.57.15:397][101]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.57.15:397][101]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.15:452][104]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.57.15:453][104]LogDBDPlayerMovement: StopSnapping Final Location (9337.480469 9269.700195 88.093193) [2020.06.10-20.57.15:453][104]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.57.15:453][104]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.57.15:453][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.15:453][104]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.57.15:453][104]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.57.15:453][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.15:453][104]Interaction: Interaction time: 63.669556 [2020.06.10-20.57.15:453][104]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.57.15:453][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.15:519][108]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.57.15:519][108]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-20.57.16:034][138]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.06.10-20.57.16:034][138]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.16:034][138]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.06.10-20.57.16:034][138]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.16:036][138]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.16:036][138]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.16:036][138]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_8] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.57.16:036][138]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.16:036][138]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.16:036][138]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.06.10-20.57.16:036][138]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.16:036][138]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_8] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.57.16:036][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.16:036][138]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_8] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.57.16:036][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.16:068][140]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.57.16:224][149]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.16:224][149]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_8] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.57.16:224][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.16:224][149]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.16:224][149]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_8] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.57.16:224][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.16:224][149]Interaction: Interaction time: 0.600000 [2020.06.10-20.57.16:224][149]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Injured AnimTag_Female. [2020.06.10-20.57.16:224][149]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.10-20.57.16:224][149]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.57.16:224][149]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_8] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.57.16:224][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.16:258][151]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.57.16:625][172]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.57.16:827][184]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.16:827][184]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_8] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.57.16:827][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.16:827][184]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.16:827][184]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_8] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.57.16:827][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.16:864][186]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.16:864][186]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_8] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.57.16:864][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.16:864][186]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.16:864][186]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_8] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.57.16:864][186]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.16:864][186]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_8] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.57.16:864][186]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.16:864][186]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.57.16:864][186]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_8] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.57.16:864][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.16:864][186]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.06.10-20.57.16:864][186]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.16:864][186]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.17:024][196]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.57.17:024][196]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.17:024][196]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.57.17:024][196]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.17:024][196]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.10-20.57.17:027][196]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.17:027][196]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.17:027][196]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.57.17:027][196]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.17:027][196]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.17:027][196]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.57.17:027][196]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.17:027][196]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.57.17:027][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.17:027][196]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-20.57.17:027][196]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.57.17:027][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.18:067][256]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.18:067][256]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.57.18:067][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.18:067][256]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.18:067][256]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.57.18:068][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.18:068][256]Interaction: Interaction time: 1.000000 [2020.06.10-20.57.18:068][256]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-20.57.18:068][256]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-20.57.18:068][256]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.18:068][256]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.57.18:068][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.18:068][256]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.18:068][256]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-20.57.18:068][256]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.57.18:068][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.18:268][268]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.57.18:268][268]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.18:268][268]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.57.18:272][268]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.18:272][268]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.57.18:272][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.18:272][268]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.18:272][268]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.57.18:272][268]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.18:272][268]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.57.18:272][268]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.18:272][268]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.57.18:272][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.18:272][268]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.57.18:272][268]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.18:272][268]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.18:273][268]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.57.18:273][268]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.57.18:273][268]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.57.18:273][268]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.57.18:273][268]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.57.18:273][268]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.57.18:273][268]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.57.18:273][268]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.57.18:287][269]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.57.18:287][269]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.57.18:287][269]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.57.18:287][269]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.57.18:287][269]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.57.18:287][269]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.57.18:287][269]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.57.18:287][269]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.57.18:288][269]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.57.18:302][270]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.57.18:302][270]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.18:305][270]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.18:305][270]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.18:305][270]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.57.18:305][270]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.18:305][270]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.18:305][270]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.57.18:305][270]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.18:305][270]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.57.18:305][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.18:306][270]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-20.57.18:306][270]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.57.18:306][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.19:095][314]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.19:095][314]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.57.19:095][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.19:095][314]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.19:095][314]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.57.19:095][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.19:095][314]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.19:095][314]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.57.19:095][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.19:095][314]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.19:095][314]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.57.19:095][314]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.19:095][314]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.57.19:095][314]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.19:095][314]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.57.19:095][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.19:095][314]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.10-20.57.19:095][314]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.19:095][314]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.19:099][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-20.57.19:329][328]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.187325 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.57.19:974][365]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.546549 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-20.57.20:307][384]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.20:308][384]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.57.20:308][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.20:308][384]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.20:308][384]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.57.20:308][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.20:308][384]Interaction: Interaction time: 0.000000 [2020.06.10-20.57.20:308][384]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.57.20:308][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.20:340][386]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.20:341][386]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.57.20:341][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.20:341][386]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.20:341][386]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.57.20:341][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.20:341][386]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.20:341][386]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.57.20:341][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.20:341][386]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.20:341][386]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.57.20:341][386]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.20:341][386]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.57.20:341][386]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.20:341][386]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.57.20:341][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.20:341][386]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.57.20:341][386]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.20:341][386]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.21:742][467]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.57.21:742][467]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.21:742][467]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.57.21:742][467]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.21:745][467]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.21:745][467]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.21:745][467]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.57.21:745][467]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.21:745][467]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.21:745][467]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.57.21:745][467]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.21:745][467]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.57.21:745][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.21:745][467]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_StrafeRight. [2020.06.10-20.57.21:745][467]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.57.21:745][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.22:771][526]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.22:771][526]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.57.22:771][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.22:771][526]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.22:771][526]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.57.22:771][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.22:771][526]Interaction: Interaction time: 1.000000 [2020.06.10-20.57.22:772][526]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-20.57.22:772][526]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-20.57.22:772][526]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.22:772][526]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.57.22:772][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.22:772][526]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.22:772][526]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-20.57.22:772][526]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.57.22:772][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.22:972][538]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.57.22:972][538]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.22:972][538]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.57.22:976][538]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.22:976][538]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.57.22:976][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.22:976][538]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.22:976][538]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.57.22:976][538]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.22:976][538]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.57.22:976][538]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.22:976][538]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.57.22:976][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.22:976][538]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.57.22:976][538]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.22:976][538]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.22:977][538]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.57.22:977][538]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.57.22:977][538]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.57.22:977][538]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.57.22:977][538]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.57.22:977][538]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.57.22:977][538]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.57.22:977][538]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.57.22:992][539]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.57.22:992][539]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.57.22:992][539]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.57.22:992][539]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.57.22:992][539]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.57.22:992][539]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.57.22:992][539]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.57.22:992][539]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.57.22:993][539]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.57.23:009][540]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.57.23:009][540]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.23:012][540]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.23:012][540]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.23:012][540]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.57.23:012][540]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.23:012][540]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.23:012][540]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.57.23:012][540]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.23:012][540]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.57.23:012][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.23:012][540]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-20.57.23:012][540]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.57.23:012][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.23:804][586]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.57.23:804][586]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.57.23:804][586]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.57.23:804][586]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.57.23:804][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.23:804][586]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.57.23:804][586]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.57.23:804][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.23:824][587]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.57.23:824][587]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.57.23:824][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.23:825][587]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.57.23:825][587]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.57.23:825][587]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.23:825][587]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.57.23:825][587]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.23:825][587]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.57.23:825][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.23:825][587]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.57.23:825][587]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.23:825][587]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.57.23:825][587]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.23:825][587]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.57.23:875][590]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.57.23:875][590]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.104347 [2020.06.10-20.57.23:883][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-20.57.23:888][590]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.57.24:221][608]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D4D3F220] Result: '1' k_EResultOK (success) [2020.06.10-20.57.24:221][608]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D4D3F220]' succeeded in 0.342678 seconds [2020.06.10-20.57.24:229][608]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.10-20.57.24:229][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.24:229][608]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_2] [2020.06.10-20.57.24:229][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.24:229][608]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_2] [2020.06.10-20.57.24:229][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.24:260][609]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.57.24:284][610]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.57.24:284][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.24:284][610]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.10-20.57.24:284][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.24:284][610]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.06.10-20.57.24:284][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.24:504][622]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.24:505][622]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.57.24:505][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.24:505][622]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.24:505][622]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.57.24:505][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.24:509][622]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-20.57.24:522][623]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.10-20.57.24:522][623]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.24:522][623]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_2] [2020.06.10-20.57.24:522][623]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.24:522][623]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_2] [2020.06.10-20.57.24:522][623]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.24:536][624]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31C8A6610] Result: '1' k_EResultOK (success) [2020.06.10-20.57.24:539][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-20.57.24:541][624]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.24:541][624]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.57.24:541][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.24:541][624]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.24:541][624]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.57.24:541][624]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.24:541][624]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.57.24:541][624]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.24:541][624]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.57.24:541][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.24:541][624]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.10-20.57.24:541][624]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.24:541][624]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.24:546][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-20.57.24:584][626]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.678898 seconds [2020.06.10-20.57.24:745][635]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.10-20.57.24:745][635]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.24:745][635]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.10-20.57.24:745][635]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.24:746][635]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.347775 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.57.24:748][635]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.24:748][635]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.24:748][635]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.57.24:748][635]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.24:748][635]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.24:748][635]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.10-20.57.24:748][635]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.24:748][635]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.57.24:748][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.24:748][635]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Injured AnimTag_Female. [2020.06.10-20.57.24:748][635]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.57.24:748][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.24:748][635]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.57.25:016][650]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.25:016][650]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.57.25:016][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.25:016][650]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.25:016][650]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.57.25:016][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.25:016][650]Interaction: Interaction time: 0.000000 [2020.06.10-20.57.25:016][650]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.25:016][650]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.57.25:016][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.25:016][650]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.25:016][650]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.57.25:016][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.25:048][652]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.25:048][652]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.57.25:048][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.25:048][652]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.25:048][652]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.57.25:048][652]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.25:048][652]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.57.25:048][652]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.25:048][652]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.57.25:048][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.25:048][652]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.57.25:048][652]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.25:048][652]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.25:110][656]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_8] [2020.06.10-20.57.25:110][656]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.25:110][656]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_8] [2020.06.10-20.57.25:110][656]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.25:114][656]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.25:114][656]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.25:114][656]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.57.25:114][656]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.25:114][656]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.25:114][656]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.06.10-20.57.25:114][656]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.25:114][656]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.57.25:114][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.25:114][656]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.57.25:114][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.25:114][656]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.57.25:142][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-20.57.25:144][658]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.25:144][658]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.57.25:144][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.25:144][658]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.25:144][658]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.57.25:144][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.25:144][658]Interaction: Interaction time: 14.000000 [2020.06.10-20.57.25:144][658]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Injured AnimTag_Female. [2020.06.10-20.57.25:144][658]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.06.10-20.57.25:144][658]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.57.25:144][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.25:146][658]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.10-20.57.25:177][660]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.57.25:415][674]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.25:415][674]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.57.25:415][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.25:415][674]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.25:415][674]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.57.25:415][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.25:415][674]Interaction: Interaction time: 2.600000 [2020.06.10-20.57.25:415][674]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-20.57.25:415][674]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-20.57.25:415][674]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankDestroy Bear. [2020.06.10-20.57.25:415][674]LogSM: Error: Play Update Montage AM_TT_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.10-20.57.25:415][674]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.10-20.57.25:415][674]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.57.25:415][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.25:430][675]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.57.25:878][702]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=65.434 [2020.06.10-20.57.26:517][739]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.57.26:723][751]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.57.26:881][760]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.57.26:882][760]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.57.26:882][760]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.57.26:882][760]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.57.27:745][808]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198979424190 [2020.06.10-20.57.27:749][808]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198979424190, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-20.57.27:755][808]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.57.27:819][811]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 62 [2020.06.10-20.57.27:889][815]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.57.27:889][815]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.57.28:016][821]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.28:016][821]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.57.28:016][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.28:016][821]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.28:016][821]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.57.28:016][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.28:016][821]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.28:016][821]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.57.28:016][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.28:016][821]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.28:016][821]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.57.28:016][821]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.28:016][821]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.57.28:016][821]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.28:016][821]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.10-20.57.28:017][821]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.57.28:017][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.28:017][821]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_8] [2020.06.10-20.57.28:017][821]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.28:017][821]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.28:449][846]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198140238051 [2020.06.10-20.57.28:453][846]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198140238051, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-20.57.28:852][868]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.57.28:852][868]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-20.57.28:921][871]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.57.29:536][904]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198302026137 [2020.06.10-20.57.29:542][904]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198302026137, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...5D70] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-20.57.29:985][929]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.611465 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-20.57.31:082][990]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.10-20.57.31:082][990]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.31:083][990]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.10-20.57.31:083][990]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.31:086][990]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.31:086][990]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.31:086][990]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.57.31:086][990]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.31:086][990]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.31:086][990]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.10-20.57.31:086][990]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.31:086][990]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.57.31:086][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.31:086][990]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.57.31:086][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.31:127][992]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.57.31:268][999]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.31:268][999]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.57.31:268][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.31:268][999]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.31:268][999]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.57.31:268][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.31:268][999]Interaction: Interaction time: 0.600000 [2020.06.10-20.57.31:268][999]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Female. [2020.06.10-20.57.31:269][999]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.10-20.57.31:269][999]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.57.31:269][999]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.57.31:269][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.31:287][ 0]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.57.31:592][ 17]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=71.147 [2020.06.10-20.57.31:645][ 20]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.57.31:851][ 31]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.31:851][ 31]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.57.31:851][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.31:851][ 31]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.31:851][ 31]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.57.31:851][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.31:891][ 33]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.31:891][ 33]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.57.31:891][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.31:891][ 33]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.31:891][ 33]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.57.31:891][ 33]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.31:891][ 33]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.57.31:891][ 33]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.31:891][ 33]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.57.31:892][ 33]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.57.31:892][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.31:892][ 33]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.10-20.57.31:892][ 33]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.31:892][ 33]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.32:019][ 40]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 15.026285 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.57.32:054][ 42]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.10-20.57.33:029][ 95]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.10-20.57.33:435][117]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.10-20.57.33:435][117]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.33:435][117]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.10-20.57.33:435][117]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.33:437][117]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.33:437][117]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.33:437][117]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.57.33:437][117]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.33:437][117]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.33:438][117]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.10-20.57.33:438][117]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.33:438][117]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.57.33:438][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.33:438][117]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.06.10-20.57.33:438][117]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.57.33:438][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.33:454][118]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.57.33:822][139]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-20.57.33:824][139]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.33:824][139]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.57.33:824][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.33:824][139]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.33:825][139]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.57.33:825][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.33:825][139]Interaction: Interaction time: 14.000000 [2020.06.10-20.57.33:825][139]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.06.10-20.57.33:825][139]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.06.10-20.57.33:825][139]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.57.33:825][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.33:825][139]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.57.33:826][139]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.10-20.57.34:000][148]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.10-20.57.34:000][148]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.34:000][148]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_3] [2020.06.10-20.57.34:000][148]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.34:000][148]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_3] [2020.06.10-20.57.34:000][148]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.34:023][149]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.57.34:149][156]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.57.34:149][156]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.34:150][156]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.10-20.57.34:150][156]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.34:152][156]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.57.34:152][156]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.57.34:152][156]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.57.34:152][156]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.34:152][156]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.57.34:152][156]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.10-20.57.34:152][156]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.34:152][156]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.57.34:152][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.34:152][156]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.57.34:152][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.34:153][156]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.57.34:228][160]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.10-20.57.34:228][160]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.34:264][162]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.57.34:264][162]LogDBDPlayerMovement: StopSnapping Final Location (6844.724609 9350.889648 88.093216) [2020.06.10-20.57.34:264][162]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.57.34:264][162]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.57.34:264][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.34:265][162]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.57.34:265][162]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.57.34:265][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.34:265][162]Interaction: Interaction time: 75.892059 [2020.06.10-20.57.34:265][162]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.57.34:265][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.34:332][166]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.57.34:332][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-20.57.34:692][187]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.57.34:692][187]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.34:692][187]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.57.34:692][187]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.34:695][187]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.34:695][187]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.34:695][187]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.57.34:695][187]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.34:695][187]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.34:695][187]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.57.34:695][187]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.34:695][187]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.57.34:695][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.34:695][187]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_StrafeRight. [2020.06.10-20.57.34:695][187]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.57.34:695][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.35:731][246]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.35:731][246]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.57.35:731][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.35:731][246]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.35:731][246]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.57.35:731][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.35:731][246]Interaction: Interaction time: 1.000000 [2020.06.10-20.57.35:731][246]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-20.57.35:731][246]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-20.57.35:731][246]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.35:731][246]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.57.35:731][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.35:731][246]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.35:731][246]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-20.57.35:731][246]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.57.35:731][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.35:895][256]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.57.35:895][256]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.35:927][258]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.57.35:928][258]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.57.35:928][258]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.35:931][258]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.35:931][258]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.57.35:931][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.35:931][258]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.35:931][258]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.57.35:931][258]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.35:931][258]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.57.35:931][258]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.35:931][258]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.57.35:931][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.35:931][258]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.57.35:931][258]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.35:931][258]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.35:931][258]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.35:931][258]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.35:931][258]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.57.35:931][258]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.35:932][258]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.35:932][258]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.57.35:932][258]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.35:932][258]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.57.35:932][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.35:932][258]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-20.57.35:932][258]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.57.35:932][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.36:830][311]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.400710 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.57.37:850][370]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7520526647567749, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-20.57.37:850][370]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-20.57.37:875][371]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02223690785467625, xOffset=0, yOffset=0) [2020.06.10-20.57.37:891][372]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03690018132328987, xOffset=0, yOffset=0) [2020.06.10-20.57.37:908][373]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05256299674510956, xOffset=0, yOffset=0) [2020.06.10-20.57.37:924][374]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06722644716501236, xOffset=0, yOffset=0) [2020.06.10-20.57.37:941][375]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08188999444246292, xOffset=0, yOffset=0) [2020.06.10-20.57.37:957][376]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09655417501926422, xOffset=0, yOffset=0) [2020.06.10-20.57.37:970][377]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.37:970][377]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.57.37:970][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.37:970][377]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.37:971][377]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.57.37:971][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.37:971][377]Interaction: Interaction time: 0.000000 [2020.06.10-20.57.37:971][377]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.37:971][377]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.57.37:971][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.37:971][377]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.37:971][377]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.57.37:971][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.37:971][377]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.37:971][377]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.57.37:971][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.37:971][377]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.37:971][377]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.57.37:971][377]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.37:971][377]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.57.37:971][377]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.37:971][377]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.57.37:971][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.37:971][377]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.57.37:971][377]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.37:971][377]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.37:975][377]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1131147220730782, xOffset=0, yOffset=0) [2020.06.10-20.57.37:991][378]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1277777254581451, xOffset=0, yOffset=0) [2020.06.10-20.57.38:014][379]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1494804471731186, xOffset=0, yOffset=0) [2020.06.10-20.57.38:030][380]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1641440838575363, xOffset=0, yOffset=0) [2020.06.10-20.57.38:048][381]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1788696348667145, xOffset=0, yOffset=0) [2020.06.10-20.57.38:065][382]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.193532720208168, xOffset=0, yOffset=0) [2020.06.10-20.57.38:079][383]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2081957161426544, xOffset=0, yOffset=0) [2020.06.10-20.57.38:095][384]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2228589951992035, xOffset=0, yOffset=0) [2020.06.10-20.57.38:112][385]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2375224530696869, xOffset=0, yOffset=0) [2020.06.10-20.57.38:128][386]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2521856427192688, xOffset=0, yOffset=0) [2020.06.10-20.57.38:145][387]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2668492794036865, xOffset=0, yOffset=0) [2020.06.10-20.57.38:159][388]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2815123796463013, xOffset=0, yOffset=0) [2020.06.10-20.57.38:176][389]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2961759269237518, xOffset=0, yOffset=0) [2020.06.10-20.57.38:192][390]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3108396530151367, xOffset=0, yOffset=0) [2020.06.10-20.57.38:208][391]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.32550311088562, xOffset=0, yOffset=0) [2020.06.10-20.57.38:224][392]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3401670157909393, xOffset=0, yOffset=0) [2020.06.10-20.57.38:240][393]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3548302948474884, xOffset=0, yOffset=0) [2020.06.10-20.57.38:256][394]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3694935739040375, xOffset=0, yOffset=0) [2020.06.10-20.57.38:273][395]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3841572105884552, xOffset=0, yOffset=0) [2020.06.10-20.57.38:288][396]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3988205790519714, xOffset=0, yOffset=0) [2020.06.10-20.57.38:308][397]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4162856638431549, xOffset=0, yOffset=0) [2020.06.10-20.57.38:323][398]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4309493899345398, xOffset=0, yOffset=0) [2020.06.10-20.57.38:341][399]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4456131160259247, xOffset=0, yOffset=0) [2020.06.10-20.57.38:361][400]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4646462798118591, xOffset=0, yOffset=0) [2020.06.10-20.57.38:377][401]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4793093800544739, xOffset=0, yOffset=0) [2020.06.10-20.57.38:394][402]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4939729273319244, xOffset=0, yOffset=0) [2020.06.10-20.57.38:408][403]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.57.38:408][403]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.38:408][403]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.57.38:408][403]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.38:411][403]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.38:411][403]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.38:411][403]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.57.38:411][403]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.38:411][403]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.38:411][403]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.57.38:411][403]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.38:411][403]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.57.38:411][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.38:411][403]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-20.57.38:411][403]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.57.38:411][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.38:415][403]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5130943059921265, xOffset=0, yOffset=0) [2020.06.10-20.57.38:431][404]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5277581214904785, xOffset=0, yOffset=0) [2020.06.10-20.57.38:448][405]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.542421281337738, xOffset=0, yOffset=0) [2020.06.10-20.57.38:468][406]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.56157374382019, xOffset=0, yOffset=0) [2020.06.10-20.57.38:484][407]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5762373208999634, xOffset=0, yOffset=0) [2020.06.10-20.57.38:500][408]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5909007787704468, xOffset=0, yOffset=0) [2020.06.10-20.57.38:516][409]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6055724024772644, xOffset=0, yOffset=0) [2020.06.10-20.57.38:535][410]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6225191950798035, xOffset=0, yOffset=0) [2020.06.10-20.57.38:551][411]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6371824741363525, xOffset=0, yOffset=0) [2020.06.10-20.57.38:574][412]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6585227251052856, xOffset=0, yOffset=0) [2020.06.10-20.57.38:591][413]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6731865406036377, xOffset=0, yOffset=0) [2020.06.10-20.57.38:607][414]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6878500580787659, xOffset=0, yOffset=0) [2020.06.10-20.57.38:624][415]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7025138139724731, xOffset=0, yOffset=0) [2020.06.10-20.57.38:639][416]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7171769738197327, xOffset=0, yOffset=0) [2020.06.10-20.57.38:655][417]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7318399548530579, xOffset=0, yOffset=0) [2020.06.10-20.57.38:671][418]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7465037703514099, xOffset=0, yOffset=0) [2020.06.10-20.57.38:694][419]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7674951553344727, xOffset=0, yOffset=0) [2020.06.10-20.57.38:711][420]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7821590900421143, xOffset=0, yOffset=0) [2020.06.10-20.57.38:727][421]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.796823263168335, xOffset=0, yOffset=0) [2020.06.10-20.57.38:737][422]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-20.57.38:737][422]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-20.57.38:744][422]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-20.57.38:805][426]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.57.38:805][426]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-20.57.38:885][430]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.06.10-20.57.38:885][430]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.38:907][431]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.06.10-20.57.38:907][431]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.38:907][431]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.57.38:909][431]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.38:909][431]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.38:909][431]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.57.38:909][431]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.38:909][431]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.38:909][431]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.06.10-20.57.38:909][431]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.38:909][431]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.57.38:909][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.38:909][431]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.57.38:909][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.38:909][431]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.57.38:999][435]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.38:999][435]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.57.38:999][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.38:999][435]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.38:999][435]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.57.38:999][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.38:999][435]Interaction: Interaction time: 1.009174 [2020.06.10-20.57.38:999][435]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Female. [2020.06.10-20.57.38:999][435]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.009174 Timestamp 0.000000 [2020.06.10-20.57.39:000][435]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.57.39:000][435]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.57.39:000][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.39:086][440]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31E782170] Result: '1' k_EResultOK (success) [2020.06.10-20.57.39:086][440]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31E782170]' succeeded in 0.280140 seconds [2020.06.10-20.57.39:115][442]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31E782170] Result: '1' k_EResultOK (success) [2020.06.10-20.57.39:134][443]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.323116 seconds [2020.06.10-20.57.39:176][445]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.57.39:180][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-20.57.39:240][449]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.57.39:240][449]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.57.39:240][449]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.57.39:240][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.39:270][451]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-20.57.39:272][451]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.39:272][451]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.57.39:272][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.39:272][451]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.39:273][451]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.57.39:273][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.39:273][451]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.39:273][451]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.57.39:273][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.39:273][451]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.39:273][451]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.57.39:273][451]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.39:273][451]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.57.39:273][451]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.39:273][451]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.57.39:273][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.39:273][451]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.10-20.57.39:273][451]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.39:273][451]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.39:277][451]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-20.57.39:414][459]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.39:414][459]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.57.39:414][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.39:414][459]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.39:414][459]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.57.39:414][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.39:415][459]Interaction: Interaction time: 1.000000 [2020.06.10-20.57.39:415][459]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-20.57.39:415][459]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-20.57.39:415][459]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.39:415][459]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.57.39:415][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.39:415][459]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.39:415][459]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-20.57.39:415][459]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.57.39:415][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.39:606][470]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.57.39:606][470]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.39:638][472]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.57.39:639][472]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.57.39:639][472]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.39:642][472]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.39:642][472]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.57.39:642][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.39:642][472]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.39:642][472]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.57.39:642][472]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.39:642][472]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.57.39:642][472]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.39:642][472]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.57.39:642][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.39:642][472]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.57.39:642][472]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.39:642][472]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.39:642][472]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.39:642][472]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.39:642][472]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.57.39:642][472]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.39:642][472]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.39:642][472]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.57.39:642][472]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.39:642][472]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.57.39:642][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.39:642][472]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-20.57.39:642][472]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.57.39:642][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.39:736][478]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.10-20.57.39:736][478]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.57.39:737][478]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.711585 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.57.39:742][478]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Die Fast]: On [2020.06.10-20.57.39:767][480]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.10-20.57.39:803][482]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.57.39:877][486]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.57.39:878][486]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.57.39:879][486]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Die Fast, Originating Player: BP_CamperFemale02_Character_C_0 - Die Fast, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.10-20.57.39:879][486]LogStreaming: Flushing async loaders. [2020.06.10-20.57.39:879][486]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.57.39:879][486]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Die Fast, Originating Player: BP_CamperFemale02_Character_C_0 - Die Fast, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.06.10-20.57.39:879][486]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.57.39:882][486]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.39:882][486]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.57.39:882][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.39:882][486]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.39:882][486]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.57.39:882][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.39:882][486]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.39:882][486]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.57.39:882][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.39:882][486]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.39:882][486]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.57.39:882][486]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.39:882][486]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.57.39:882][486]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.39:882][486]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.57.39:882][486]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.57.39:882][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.39:882][486]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.06.10-20.57.39:882][486]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.39:882][486]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.41:651][587]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.41:651][587]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.57.41:651][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.41:651][587]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.41:651][587]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.57.41:651][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.41:651][587]Interaction: Interaction time: 0.000000 [2020.06.10-20.57.41:651][587]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.57.41:651][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.41:667][588]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.41:667][588]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.57.41:667][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.41:668][588]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.41:668][588]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.57.41:668][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.41:668][588]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.41:668][588]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.57.41:668][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.41:668][588]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.41:668][588]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.57.41:668][588]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.41:668][588]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.57.41:668][588]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.41:668][588]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.57.41:668][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.41:668][588]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.57.41:668][588]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.41:668][588]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.41:739][592]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Die Fast]: Off [2020.06.10-20.57.41:864][599]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6990200281143188, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-20.57.41:864][599]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-20.57.41:890][600]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.022881181910634, xOffset=0, yOffset=0) [2020.06.10-20.57.41:906][601]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03754445165395737, xOffset=0, yOffset=0) [2020.06.10-20.57.41:915][602]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_1] [2020.06.10-20.57.41:915][602]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.41:915][602]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_1] [2020.06.10-20.57.41:915][602]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.41:918][602]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.41:918][602]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.41:918][602]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.57.41:918][602]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.41:918][602]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.41:918][602]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.10-20.57.41:918][602]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.41:918][602]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.57.41:918][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.41:918][602]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.57.41:918][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.41:918][602]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.57.41:923][602]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05302726849913597, xOffset=0, yOffset=0) [2020.06.10-20.57.41:941][603]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06955453753471375, xOffset=0, yOffset=0) [2020.06.10-20.57.41:962][604]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08942662924528122, xOffset=0, yOffset=0) [2020.06.10-20.57.41:978][605]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1040897220373154, xOffset=0, yOffset=0) [2020.06.10-20.57.41:995][606]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1187567189335823, xOffset=0, yOffset=0) [2020.06.10-20.57.42:010][607]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1334204524755478, xOffset=0, yOffset=0) [2020.06.10-20.57.42:028][608]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1501731723546982, xOffset=0, yOffset=0) [2020.06.10-20.57.42:045][609]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1648368090391159, xOffset=0, yOffset=0) [2020.06.10-20.57.42:069][610]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1863822638988495, xOffset=0, yOffset=0) [2020.06.10-20.57.42:085][611]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2010461688041687, xOffset=0, yOffset=0) [2020.06.10-20.57.42:101][612]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2157094329595566, xOffset=0, yOffset=0) [2020.06.10-20.57.42:123][613]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2349202483892441, xOffset=0, yOffset=0) [2020.06.10-20.57.42:139][614]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2498511523008347, xOffset=0, yOffset=0) [2020.06.10-20.57.42:155][615]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2645148634910583, xOffset=0, yOffset=0) [2020.06.10-20.57.42:175][616]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2833274900913239, xOffset=0, yOffset=0) [2020.06.10-20.57.42:192][617]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2979904115200043, xOffset=0, yOffset=0) [2020.06.10-20.57.42:204][618]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.42:205][618]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.57.42:205][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.42:205][618]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.42:205][618]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.57.42:205][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.42:205][618]Interaction: Interaction time: 2.600000 [2020.06.10-20.57.42:205][618]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-20.57.42:205][618]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-20.57.42:205][618]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankDestroy Bear. [2020.06.10-20.57.42:205][618]LogSM: Error: Play Update Montage AM_TT_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.10-20.57.42:205][618]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.10-20.57.42:205][618]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.57.42:205][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.42:205][618]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.57.42:210][618]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3126548528671265, xOffset=0, yOffset=0) [2020.06.10-20.57.42:224][619]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3273713886737823, xOffset=0, yOffset=0) [2020.06.10-20.57.42:241][620]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3439131081104279, xOffset=0, yOffset=0) [2020.06.10-20.57.42:257][621]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3585770130157471, xOffset=0, yOffset=0) [2020.06.10-20.57.42:274][622]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.373240202665329, xOffset=0, yOffset=0) [2020.06.10-20.57.42:294][623]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3923666477203369, xOffset=0, yOffset=0) [2020.06.10-20.57.42:312][624]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4070303738117218, xOffset=0, yOffset=0) [2020.06.10-20.57.42:327][625]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4216940104961395, xOffset=0, yOffset=0) [2020.06.10-20.57.42:344][626]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4363572001457214, xOffset=0, yOffset=0) [2020.06.10-20.57.42:359][627]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4510201215744019, xOffset=0, yOffset=0) [2020.06.10-20.57.42:376][628]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4656840264797211, xOffset=0, yOffset=0) [2020.06.10-20.57.42:392][629]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4803477525711, xOffset=0, yOffset=0) [2020.06.10-20.57.42:408][630]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4950112998485565, xOffset=0, yOffset=0) [2020.06.10-20.57.42:424][631]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5096743106842041, xOffset=0, yOffset=0) [2020.06.10-20.57.42:441][632]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5257769227027893, xOffset=0, yOffset=0) [2020.06.10-20.57.42:459][633]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5404942035675049, xOffset=0, yOffset=0) [2020.06.10-20.57.42:474][634]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5551575422286987, xOffset=0, yOffset=0) [2020.06.10-20.57.42:490][635]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.56982135772705, xOffset=0, yOffset=0) [2020.06.10-20.57.42:508][636]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5864333510398865, xOffset=0, yOffset=0) [2020.06.10-20.57.42:524][637]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6010969877243042, xOffset=0, yOffset=0) [2020.06.10-20.57.42:540][638]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6157604455947876, xOffset=0, yOffset=0) [2020.06.10-20.57.42:561][639]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6348880529403687, xOffset=0, yOffset=0) [2020.06.10-20.57.42:578][640]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6495516896247864, xOffset=0, yOffset=0) [2020.06.10-20.57.42:595][641]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6642153263092041, xOffset=0, yOffset=0) [2020.06.10-20.57.42:610][642]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6788782477378845, xOffset=0, yOffset=0) [2020.06.10-20.57.42:628][643]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6935420632362366, xOffset=0, yOffset=0) [2020.06.10-20.57.42:642][644]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7082051634788513, xOffset=0, yOffset=0) [2020.06.10-20.57.42:659][645]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7228694558143616, xOffset=0, yOffset=0) [2020.06.10-20.57.42:675][646]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7375329732894897, xOffset=0, yOffset=0) [2020.06.10-20.57.42:691][647]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.75219589471817, xOffset=0, yOffset=0) [2020.06.10-20.57.42:707][648]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7668849825859, xOffset=0, yOffset=0) [2020.06.10-20.57.42:716][649]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-20.57.42:716][649]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-20.57.42:717][649]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.57.42:719][649]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.57.42:723][649]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-20.57.42:736][650]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.57.42:751][651]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.57.42:769][652]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.57.42:783][653]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.57.42:783][653]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-20.57.42:786][653]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.57.42:813][654]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.57.42:830][655]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.57.42:851][656]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.57.42:868][657]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.57.42:882][658]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Die Fast, Originating Player: BP_CamperFemale02_Character_C_0 - Die Fast, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 0.012134, Lifetime Duration: 3.000000 [2020.06.10-20.57.42:885][658]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.57.42:904][659]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.57.42:921][660]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.57.42:938][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.57.42:958][662]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.57.42:975][663]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.57.42:998][664]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.57.43:014][665]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.57.43:022][666]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31C8A76F0] Result: '1' k_EResultOK (success) [2020.06.10-20.57.43:022][666]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31C8A76F0]' succeeded in 0.234308 seconds [2020.06.10-20.57.43:031][666]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.57.43:052][667]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31C8A76F0] Result: '1' k_EResultOK (success) [2020.06.10-20.57.43:053][667]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.57.43:070][668]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.283559 seconds [2020.06.10-20.57.43:070][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.57.43:087][669]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.57.43:118][670]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.57.43:137][671]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.57.43:243][677]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-20.57.43:243][677]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.43:243][677]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-20.57.43:243][677]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.43:246][677]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.43:246][677]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.43:246][677]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.57.43:246][677]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.43:247][677]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.43:247][677]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-20.57.43:247][677]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.43:247][677]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.57.43:247][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.43:247][677]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.57.43:247][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.43:348][683]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-20.57.43:350][683]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.43:351][683]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.57.43:351][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.43:351][683]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.43:351][683]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.57.43:351][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.43:351][683]Interaction: Interaction time: 16.000000 [2020.06.10-20.57.43:351][683]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.57.43:351][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.44:508][748]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.57.44:761][762]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.57.44:810][765]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.44:810][765]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.57.44:810][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.44:810][765]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.44:810][765]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.57.44:810][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.44:843][767]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.44:843][767]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.57.44:843][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.44:843][767]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.44:843][767]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.57.44:843][767]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.44:843][767]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.57.44:843][767]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.44:843][767]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.10-20.57.44:843][767]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.57.44:843][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.44:843][767]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_1] [2020.06.10-20.57.44:843][767]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.44:843][767]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.45:285][791]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.57.45:285][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.45:285][791]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.57.45:285][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.45:285][791]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.57.45:285][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.45:285][791]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.57.45:285][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.45:285][791]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.57.45:285][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.45:285][791]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.57.45:285][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.45:285][791]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.57.45:286][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.45:475][802]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.10-20.57.45:475][802]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.45:475][802]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.10-20.57.45:475][802]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.45:477][802]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.45:477][802]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.45:477][802]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.57.45:477][802]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.45:477][802]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.45:477][802]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.10-20.57.45:477][802]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.45:478][802]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.57.45:478][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.45:478][802]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.57.45:478][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.45:525][804]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.57.45:604][808]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-20.57.45:606][808]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.45:606][808]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.57.45:606][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.45:606][808]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.45:606][808]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.57.45:606][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.45:606][808]Interaction: Interaction time: 76.112663 [2020.06.10-20.57.45:606][808]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.57.45:606][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.45:641][810]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.57.47:859][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-20.57.47:929][942]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.57.47:929][942]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.57.47:929][942]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.57.47:930][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.47:961][944]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-20.57.47:963][944]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.47:963][944]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.57.47:963][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.47:963][944]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.47:963][944]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.57.47:963][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.47:963][944]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.47:963][944]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.57.47:963][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.47:963][944]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.47:963][944]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.57.47:963][944]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.47:963][944]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.57.47:963][944]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.47:963][944]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.57.47:963][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.47:963][944]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.10-20.57.47:963][944]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.47:963][944]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.47:967][944]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-20.57.48:517][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReloadHatchet][ClosetStandard_C_2] [2020.06.10-20.57.48:517][976]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.48:517][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_2] [2020.06.10-20.57.48:517][976]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.48:520][976]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.48:520][976]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.48:520][976]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.57.48:520][976]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.48:520][976]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.48:520][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_2] [2020.06.10-20.57.48:520][976]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.48:520][976]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.57.48:520][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.48:520][976]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.57.48:520][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.48:520][976]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.57.48:626][982]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.48:626][982]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.57.48:626][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.48:626][982]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.48:626][982]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.57.48:626][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.48:626][982]Interaction: Interaction time: 4.000000 [2020.06.10-20.57.48:626][982]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear. [2020.06.10-20.57.48:626][982]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_2] - OnMontageStarted called with Leader BP_Slasher_Character_08_C_0 and Montage AM_BE_Reload that has root motion is not supported [2020.06.10-20.57.48:626][982]AnimLeader: ClosetStandard_C_2 Requested to Play: ReloadAmmo Bear AnimTag_Follower. [2020.06.10-20.57.48:626][982]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 0.000000 [2020.06.10-20.57.48:626][982]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.10-20.57.48:626][982]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.57.48:626][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.48:643][983]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.57.50:320][ 80]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_0.Ak' which is static to it. Aborting. [2020.06.10-20.57.51:841][169]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.8460710048675537, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-20.57.51:841][169]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-20.57.51:860][170]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01466345693916082, xOffset=0, yOffset=0) [2020.06.10-20.57.51:883][171]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03850863501429558, xOffset=0, yOffset=0) [2020.06.10-20.57.51:899][172]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0531759075820446, xOffset=0, yOffset=0) [2020.06.10-20.57.51:916][173]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06783908605575562, xOffset=0, yOffset=0) [2020.06.10-20.57.51:935][174]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08487608283758163, xOffset=0, yOffset=0) [2020.06.10-20.57.51:952][175]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09996789693832397, xOffset=0, yOffset=0) [2020.06.10-20.57.51:968][176]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1151078939437866, xOffset=0, yOffset=0) [2020.06.10-20.57.51:988][177]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1336215287446976, xOffset=0, yOffset=0) [2020.06.10-20.57.52:005][178]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1482852548360825, xOffset=0, yOffset=0) [2020.06.10-20.57.52:021][179]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1629489809274673, xOffset=0, yOffset=0) [2020.06.10-20.57.52:041][180]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1819747984409332, xOffset=0, yOffset=0) [2020.06.10-20.57.52:059][181]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1966377943754196, xOffset=0, yOffset=0) [2020.06.10-20.57.52:075][182]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2113012522459, xOffset=0, yOffset=0) [2020.06.10-20.57.52:092][183]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2259640693664551, xOffset=0, yOffset=0) [2020.06.10-20.57.52:107][184]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2425763458013535, xOffset=0, yOffset=0) [2020.06.10-20.57.52:124][185]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2572392523288727, xOffset=0, yOffset=0) [2020.06.10-20.57.52:141][186]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2721450626850128, xOffset=0, yOffset=0) [2020.06.10-20.57.52:161][187]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2909859716892242, xOffset=0, yOffset=0) [2020.06.10-20.57.52:177][188]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3056488931179047, xOffset=0, yOffset=0) [2020.06.10-20.57.52:194][189]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3203129768371582, xOffset=0, yOffset=0) [2020.06.10-20.57.52:215][190]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3397210836410522, xOffset=0, yOffset=0) [2020.06.10-20.57.52:232][191]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3553867936134338, xOffset=0, yOffset=0) [2020.06.10-20.57.52:248][192]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3702781498432159, xOffset=0, yOffset=0) [2020.06.10-20.57.52:268][193]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3878297805786133, xOffset=0, yOffset=0) [2020.06.10-20.57.52:284][194]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.40249279141426, xOffset=0, yOffset=0) [2020.06.10-20.57.52:300][195]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4171555936336517, xOffset=0, yOffset=0) [2020.06.10-20.57.52:321][196]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4364190399646759, xOffset=0, yOffset=0) [2020.06.10-20.57.52:338][197]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4510829448699951, xOffset=0, yOffset=0) [2020.06.10-20.57.52:355][198]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4657462239265442, xOffset=0, yOffset=0) [2020.06.10-20.57.52:366][199]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.57.52:370][199]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4804096817970276, xOffset=0, yOffset=0) [2020.06.10-20.57.52:387][200]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4968504905700684, xOffset=0, yOffset=0) [2020.06.10-20.57.52:404][201]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.51151430606842, xOffset=0, yOffset=0) [2020.06.10-20.57.52:420][202]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5261778235435486, xOffset=0, yOffset=0) [2020.06.10-20.57.52:441][203]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5453718900680542, xOffset=0, yOffset=0) [2020.06.10-20.57.52:458][204]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.56003588438034, xOffset=0, yOffset=0) [2020.06.10-20.57.52:473][205]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5746996998786926, xOffset=0, yOffset=0) [2020.06.10-20.57.52:490][206]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5893628001213074, xOffset=0, yOffset=0) [2020.06.10-20.57.52:505][207]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6040263175964355, xOffset=0, yOffset=0) [2020.06.10-20.57.52:522][208]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6187435984611511, xOffset=0, yOffset=0) [2020.06.10-20.57.52:538][209]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.63340675830841, xOffset=0, yOffset=0) [2020.06.10-20.57.52:555][210]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6480700373649597, xOffset=0, yOffset=0) [2020.06.10-20.57.52:570][211]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6627336740493774, xOffset=0, yOffset=0) [2020.06.10-20.57.52:587][212]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6787647008895874, xOffset=0, yOffset=0) [2020.06.10-20.57.52:604][213]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6934280395507813, xOffset=0, yOffset=0) [2020.06.10-20.57.52:616][214]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.57.52:620][214]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7080914974212646, xOffset=0, yOffset=0) [2020.06.10-20.57.52:631][215]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.52:631][215]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.57.52:631][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.52:631][215]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.52:631][215]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.57.52:631][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.52:637][215]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7227547764778137, xOffset=0, yOffset=0) [2020.06.10-20.57.52:652][216]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7374192476272583, xOffset=0, yOffset=0) [2020.06.10-20.57.52:663][217]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.52:664][217]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.57.52:664][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.52:664][217]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.52:664][217]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.57.52:664][217]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.52:664][217]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.57.52:664][217]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.52:664][217]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.10-20.57.52:664][217]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.57.52:664][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.52:664][217]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_2] [2020.06.10-20.57.52:664][217]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.52:664][217]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.52:669][217]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7520824074745178, xOffset=0, yOffset=0) [2020.06.10-20.57.52:684][218]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7667452096939087, xOffset=0, yOffset=0) [2020.06.10-20.57.52:701][219]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7814081311225891, xOffset=0, yOffset=0) [2020.06.10-20.57.52:721][220]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7999767661094666, xOffset=0, yOffset=0) [2020.06.10-20.57.52:737][221]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8146404027938843, xOffset=0, yOffset=0) [2020.06.10-20.57.52:754][222]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8293036818504333, xOffset=0, yOffset=0) [2020.06.10-20.57.52:771][223]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8439741134643555, xOffset=0, yOffset=0) [2020.06.10-20.57.52:787][224]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8608375787734985, xOffset=0, yOffset=0) [2020.06.10-20.57.52:805][225]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8755010366439819, xOffset=0, yOffset=0) [2020.06.10-20.57.52:821][226]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8901650309562683, xOffset=0, yOffset=0) [2020.06.10-20.57.52:841][227]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9090349674224854, xOffset=0, yOffset=0) [2020.06.10-20.57.52:851][228]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-20.57.52:851][228]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-20.57.52:858][228]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-20.57.52:932][233]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.57.52:932][233]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-20.57.53:170][247]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D2BBB4A0] Result: '1' k_EResultOK (success) [2020.06.10-20.57.53:170][247]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D2BBB4A0]' succeeded in 0.236802 seconds [2020.06.10-20.57.53:204][249]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D2BBB4A0] Result: '1' k_EResultOK (success) [2020.06.10-20.57.53:223][250]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.287468 seconds [2020.06.10-20.57.56:197][422]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-20.57.56:197][422]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.56:199][422]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.56:199][422]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.56:199][422]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.57.56:199][422]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.56:199][422]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.56:199][422]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-20.57.56:199][422]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.56:199][422]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.57.56:199][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.56:200][422]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear. [2020.06.10-20.57.56:200][422]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_Female AnimTag_Follower. [2020.06.10-20.57.56:200][422]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.57.56:200][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.56:200][422]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.06.10-20.57.56:200][422]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.57.56:335][430]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.56:335][430]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.57.56:335][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.56:335][430]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.56:335][430]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.57.56:335][430]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.56:335][430]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.57.56:335][430]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.56:336][430]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.57.56:336][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.56:336][430]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-20.57.56:336][430]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.56:336][430]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.56:339][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-20.57.56:368][432]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-20.57.56:368][432]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.56:538][442]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.56:538][442]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.57.56:538][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.56:538][442]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.56:538][442]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.57.56:538][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.56:538][442]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.06.10-20.57.56:539][442]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.06.10-20.57.56:539][442]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-20.57.56:539][442]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-20.57.56:539][442]Interaction: Interaction time: 2.700000 [2020.06.10-20.57.56:539][442]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_Carry. [2020.06.10-20.57.56:539][442]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-20.57.56:539][442]LogSM: Error: Play Update Montage AM_BE_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.10-20.57.56:539][442]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.10-20.57.56:539][442]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.57.56:539][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.56:570][444]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.57.56:669][450]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.56:669][450]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.56:786][457]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP [2020.06.10-20.57.58:973][587]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.57.59:237][602]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.57.59:269][604]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.59:269][604]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.57.59:269][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.59:269][604]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-20.57.59:270][604]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-20.57.59:270][604]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.59:270][604]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.57.59:270][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.59:270][604]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.59:270][604]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.57.59:270][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.59:270][604]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.59:270][604]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.57.59:270][604]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.59:270][604]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.57.59:270][604]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.59:270][604]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.10-20.57.59:270][604]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.57.59:270][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.59:270][604]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-20.57.59:270][604]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.59:270][604]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.57.59:402][612]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-20.57.59:402][612]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.59:402][612]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-20.57.59:403][612]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.59:405][612]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.59:405][612]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.59:405][612]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.57.59:405][612]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.57.59:405][612]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.59:406][612]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-20.57.59:406][612]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.57.59:406][612]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.57.59:406][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.59:406][612]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.57.59:406][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.59:501][618]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-20.57.59:503][618]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.59:503][618]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.57.59:503][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.59:503][618]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.57.59:503][618]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.57.59:503][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.57.59:504][618]Interaction: Interaction time: 16.000000 [2020.06.10-20.57.59:504][618]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-20.57.59:504][618]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-20.57.59:504][618]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.57.59:504][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.01:251][720]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.58.01:265][721]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-20.58.01:504][735]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.58.03:013][823]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.58.03:028][824]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-20.58.03:257][837]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.58.04:784][925]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.58.04:798][926]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-20.58.04:983][937]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-20.58.04:983][937]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.04:986][937]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.04:986][937]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.04:986][937]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.58.04:986][937]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.04:987][937]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.04:987][937]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-20.58.04:987][937]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.04:987][937]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.58.04:987][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.04:987][937]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-20.58.04:987][937]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-20.58.04:987][937]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_Carry. [2020.06.10-20.58.04:987][937]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Bear AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-20.58.04:987][937]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.58.04:987][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.04:988][937]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.58.05:002][938]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-20.58.05:002][938]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-20.58.05:003][938]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.58.05:003][938]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.58.05:003][938]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-20.58.05:019][939]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.58.05:116][945]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.05:116][945]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.58.05:116][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.05:116][945]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.05:116][945]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.58.05:116][945]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.05:116][945]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.58.05:116][945]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.05:116][945]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.58.05:116][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.05:116][945]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-20.58.05:116][945]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.05:116][945]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.05:146][947]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-20.58.05:146][947]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.05:349][959]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.06.10-20.58.05:352][959]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.05:352][959]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.58.05:352][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.05:352][959]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.05:352][959]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.58.05:352][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.05:352][959]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Bear AnimTag_Carry AnimTag_Female. [2020.06.10-20.58.05:352][959]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-20.58.05:352][959]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-20.58.05:352][959]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.58.05:352][959]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookCamper Bear AnimTag_Carry. [2020.06.10-20.58.05:352][959]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.58.05:352][959]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_Carry AnimTag_Follower [2020.06.10-20.58.05:352][959]Interaction: Interaction time: 1.500000 [2020.06.10-20.58.05:353][959]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_Carry. [2020.06.10-20.58.05:353][959]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.10-20.58.05:353][959]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.58.05:353][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.05:354][959]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.06.10-20.58.05:369][960]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.58.06:855][ 46]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.06.10-20.58.06:857][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6125659942626953, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-20.58.06:857][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-20.58.06:882][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.023284088820219, xOffset=0, yOffset=0) [2020.06.10-20.58.06:898][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.037961546331644, xOffset=0, yOffset=0) [2020.06.10-20.58.06:910][ 49]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.58.06:910][ 49]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.58.06:910][ 49]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.58.06:910][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.06:910][ 49]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-20.58.06:911][ 49]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-20.58.06:911][ 49]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.58.06:914][ 49]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-20.58.06:917][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05262508988380432, xOffset=0, yOffset=0) [2020.06.10-20.58.06:933][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07014017552137375, xOffset=0, yOffset=0) [2020.06.10-20.58.06:946][ 51]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.10-20.58.06:947][ 51]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-20.58.06:947][ 51]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-20.58.06:948][ 51]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-20.58.06:948][ 51]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookCamperOut. [2020.06.10-20.58.06:948][ 51]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-20.58.06:948][ 51]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-20.58.06:948][ 51]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-20.58.06:949][ 51]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.06:949][ 51]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.58.06:949][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.06:949][ 51]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.06:949][ 51]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.58.06:949][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.06:954][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08688335865736, xOffset=0, yOffset=0) [2020.06.10-20.58.06:974][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1065239012241364, xOffset=0, yOffset=0) [2020.06.10-20.58.06:983][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.06.10-20.58.06:985][ 53]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.06:985][ 53]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.58.06:986][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.06:986][ 53]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.06:986][ 53]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.58.06:986][ 53]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.06:986][ 53]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.58.06:986][ 53]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.06:986][ 53]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.58.06:986][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.06:986][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-20.58.06:986][ 53]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.06:986][ 53]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.06:990][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.06.10-20.58.06:991][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1211930811405182, xOffset=0, yOffset=0) [2020.06.10-20.58.07:015][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1427239030599594, xOffset=0, yOffset=0) [2020.06.10-20.58.07:023][ 55]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Die Fast, Originating Player: BP_CamperFemale02_Character_C_0 - Die Fast, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.58.07:030][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1573868989944458, xOffset=0, yOffset=0) [2020.06.10-20.58.07:046][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1722212582826614, xOffset=0, yOffset=0) [2020.06.10-20.58.07:062][ 57]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.07:062][ 57]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.07:067][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.191264808177948, xOffset=0, yOffset=0) [2020.06.10-20.58.07:084][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2059278041124344, xOffset=0, yOffset=0) [2020.06.10-20.58.07:099][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2205915302038193, xOffset=0, yOffset=0) [2020.06.10-20.58.07:120][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.239615261554718, xOffset=0, yOffset=0) [2020.06.10-20.58.07:136][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2549524307250977, xOffset=0, yOffset=0) [2020.06.10-20.58.07:153][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2696159780025482, xOffset=0, yOffset=0) [2020.06.10-20.58.07:174][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2883326113224, xOffset=0, yOffset=0) [2020.06.10-20.58.07:190][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3029966056346893, xOffset=0, yOffset=0) [2020.06.10-20.58.07:207][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3176603317260742, xOffset=0, yOffset=0) [2020.06.10-20.58.07:224][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3323240578174591, xOffset=0, yOffset=0) [2020.06.10-20.58.07:240][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3487941622734, xOffset=0, yOffset=0) [2020.06.10-20.58.07:257][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.36345824599266, xOffset=0, yOffset=0) [2020.06.10-20.58.07:272][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3781212568283081, xOffset=0, yOffset=0) [2020.06.10-20.58.07:288][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.39278507232666, xOffset=0, yOffset=0) [2020.06.10-20.58.07:307][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4096290767192841, xOffset=0, yOffset=0) [2020.06.10-20.58.07:324][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4247554540634155, xOffset=0, yOffset=0) [2020.06.10-20.58.07:340][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.43941855430603, xOffset=0, yOffset=0) [2020.06.10-20.58.07:360][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4578746557235718, xOffset=0, yOffset=0) [2020.06.10-20.58.07:376][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4729279279708862, xOffset=0, yOffset=0) [2020.06.10-20.58.07:394][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4875908493995667, xOffset=0, yOffset=0) [2020.06.10-20.58.07:413][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5065186023712158, xOffset=0, yOffset=0) [2020.06.10-20.58.07:430][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5211824178695679, xOffset=0, yOffset=0) [2020.06.10-20.58.07:447][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5358453989028931, xOffset=0, yOffset=0) [2020.06.10-20.58.07:463][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.55050903558731, xOffset=0, yOffset=0) [2020.06.10-20.58.07:480][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5668817758560181, xOffset=0, yOffset=0) [2020.06.10-20.58.07:490][ 82]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-20.58.07:490][ 82]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.07:490][ 82]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-20.58.07:490][ 82]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.07:491][ 82]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.07:492][ 82]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.07:492][ 82]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.58.07:492][ 82]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.07:492][ 82]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.07:492][ 82]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-20.58.07:492][ 82]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.07:492][ 82]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.58.07:492][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.07:492][ 82]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.58.07:492][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.07:497][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5815448760986328, xOffset=0, yOffset=0) [2020.06.10-20.58.07:514][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5962085723876953, xOffset=0, yOffset=0) [2020.06.10-20.58.07:525][ 84]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.58.07:530][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6108719110488892, xOffset=0, yOffset=0) [2020.06.10-20.58.07:547][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6276736259460449, xOffset=0, yOffset=0) [2020.06.10-20.58.07:563][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6423364281654358, xOffset=0, yOffset=0) [2020.06.10-20.58.07:579][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6569995880126953, xOffset=0, yOffset=0) [2020.06.10-20.58.07:594][ 88]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-20.58.07:594][ 88]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.06.10-20.58.07:594][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-20.58.07:594][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-20.58.07:594][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.58.07:596][ 88]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.07:596][ 88]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.58.07:596][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.07:596][ 88]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.07:596][ 88]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.58.07:596][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.07:596][ 88]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.58.07:596][ 88]Interaction: Interaction time: 1.000000 [2020.06.10-20.58.07:596][ 88]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.06.10-20.58.07:596][ 88]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale03_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.10-20.58.07:596][ 88]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.06.10-20.58.07:596][ 88]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.10-20.58.07:596][ 88]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.58.07:596][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.07:597][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.58.07:601][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-20.58.07:611][ 89]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-20.58.07:611][ 89]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-20.58.07:611][ 89]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: UnhookIn. [2020.06.10-20.58.07:611][ 89]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.58.07:611][ 89]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-20.58.07:613][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.58.07:628][ 90]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.58.07:629][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.58.07:648][ 91]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.58.07:648][ 91]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-20.58.07:652][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.58.07:678][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.58.07:693][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.58.07:710][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.58.07:729][ 95]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.07:729][ 95]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.07:729][ 95]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.58.07:731][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.58.07:746][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.58.07:763][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.58.07:784][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.58.07:799][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.58.07:816][100]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.58.07:837][101]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.58.07:853][102]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.58.07:869][103]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.58.07:886][104]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.58.07:903][105]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.58.07:920][106]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.58.07:935][107]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.58.07:956][108]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.58.07:957][108]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.58.07:973][109]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.58.07:981][110]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A339364D50] Result: '1' k_EResultOK (success) [2020.06.10-20.58.07:981][110]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A339364D50]' succeeded in 0.331805 seconds [2020.06.10-20.58.07:989][110]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.58.08:005][111]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A339364D50] Result: '1' k_EResultOK (success) [2020.06.10-20.58.08:009][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.58.08:033][113]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.375449 seconds [2020.06.10-20.58.08:588][144]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.06.10-20.58.08:650][148]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - Die Fast, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.58.08:650][148]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.58.08:652][148]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-20.58.08:653][148]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: InjuredBleedoutPossible, Status Owner: BP_CamperFemale02_Character_C_0 - Die Fast, Originating Player: None, Custom Param: 0.000000, Originating Effect: BorrowedTime, Is Lifetime Initialized: True, Remaining Lifetime: 15.000000, Lifetime Duration: 15.000000 [2020.06.10-20.58.08:655][148]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.58.08:655][148]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.58.08:655][148]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.58.08:655][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.08:683][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-20.58.08:685][150]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.08:685][150]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.58.08:685][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.08:685][150]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.58.08:685][150]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-20.58.08:685][150]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-20.58.08:686][150]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.10-20.58.08:686][150]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: UnhookOut. [2020.06.10-20.58.08:686][150]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.58.08:686][150]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-20.58.08:686][150]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.08:686][150]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.06.10-20.58.08:686][150]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.58.08:686][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.08:689][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-20.58.08:754][154]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.58.08:755][154]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-20.58.08:755][154]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-20.58.08:755][154]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-20.58.08:755][154]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-20.58.09:589][202]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.10-20.58.10:090][231]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-20.58.10:090][231]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.06.10-20.58.10:092][231]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.10:092][231]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.58.10:092][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.10:092][231]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.58.10:092][231]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.10:092][231]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.58.10:092][231]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.10:092][231]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.58.10:092][231]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.10:092][231]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.58.10:092][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.10:092][231]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.58.10:092][231]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-20.58.10:092][231]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.10:092][231]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.10:096][231]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.06.10-20.58.10:196][237]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.10:196][237]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.10:450][252]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_StrafeRight. [2020.06.10-20.58.10:452][252]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.10:452][252]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.10:693][266]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear. [2020.06.10-20.58.10:783][271]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.10-20.58.10:784][271]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KOPreventedHighlightEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Die Fast, Originating Player: None, Custom Param: 0.000000, Originating Effect: InjuredBleedoutPossible, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.58.10:784][271]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Female. [2020.06.10-20.58.10:789][271]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Die Fast]: On [2020.06.10-20.58.10:834][274]LogDBDGeneral: StatusEffect::EndPlay - Id: InjuredBleedoutPossible, Status Owner: BP_CamperFemale02_Character_C_0 - Die Fast, Originating Player: None, Custom Param: 0.000000, Originating Effect: BorrowedTime, Is Lifetime Initialized: True, Remaining Lifetime: 12.834357, Lifetime Duration: 15.000000 [2020.06.10-20.58.11:015][283]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear. [2020.06.10-20.58.12:330][359]LogDBDGeneral: StatusEffect::EndPlay - Id: KOPreventedHighlightEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Die Fast, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.58.12:787][384]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Die Fast]: Off [2020.06.10-20.58.13:130][405]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.10-20.58.14:024][455]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.14:024][455]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.14:713][495]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5745631456375122, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-20.58.14:713][495]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-20.58.14:728][496]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01466427277773619, xOffset=0, yOffset=0) [2020.06.10-20.58.14:753][497]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03552654385566711, xOffset=0, yOffset=0) [2020.06.10-20.58.14:769][498]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.050190545618534, xOffset=0, yOffset=0) [2020.06.10-20.58.14:787][499]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06729363650083542, xOffset=0, yOffset=0) [2020.06.10-20.58.14:805][500]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08305354416370392, xOffset=0, yOffset=0) [2020.06.10-20.58.14:828][501]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1034811809659, xOffset=0, yOffset=0) [2020.06.10-20.58.14:846][502]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1181451827287674, xOffset=0, yOffset=0) [2020.06.10-20.58.14:861][503]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1328088194131851, xOffset=0, yOffset=0) [2020.06.10-20.58.14:882][504]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.152232825756073, xOffset=0, yOffset=0) [2020.06.10-20.58.14:897][505]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1668972820043564, xOffset=0, yOffset=0) [2020.06.10-20.58.14:914][506]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1816563755273819, xOffset=0, yOffset=0) [2020.06.10-20.58.14:934][507]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2006115615367889, xOffset=0, yOffset=0) [2020.06.10-20.58.14:949][508]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2152752876281738, xOffset=0, yOffset=0) [2020.06.10-20.58.14:966][509]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2299393713474274, xOffset=0, yOffset=0) [2020.06.10-20.58.14:986][510]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.249159649014473, xOffset=0, yOffset=0) [2020.06.10-20.58.15:004][511]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.263822466135025, xOffset=0, yOffset=0) [2020.06.10-20.58.15:026][512]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2854860126972198, xOffset=0, yOffset=0) [2020.06.10-20.58.15:044][513]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.30014955997467, xOffset=0, yOffset=0) [2020.06.10-20.58.15:060][514]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.314812570810318, xOffset=0, yOffset=0) [2020.06.10-20.58.15:069][515]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 1.970059 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-20.58.15:069][515]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.58.15:076][515]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3294757604598999, xOffset=0, yOffset=0) [2020.06.10-20.58.15:090][516]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3441397547721863, xOffset=0, yOffset=0) [2020.06.10-20.58.15:101][517]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.10-20.58.15:107][517]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3588026762008667, xOffset=0, yOffset=0) [2020.06.10-20.58.15:126][518]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3734660446643829, xOffset=0, yOffset=0) [2020.06.10-20.58.15:141][519]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.388129860162735, xOffset=0, yOffset=0) [2020.06.10-20.58.15:155][520]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4027933180332184, xOffset=0, yOffset=0) [2020.06.10-20.58.15:175][521]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4188227653503418, xOffset=0, yOffset=0) [2020.06.10-20.58.15:191][522]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4334884881973267, xOffset=0, yOffset=0) [2020.06.10-20.58.15:207][523]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4481516778469086, xOffset=0, yOffset=0) [2020.06.10-20.58.15:226][524]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4673925936222076, xOffset=0, yOffset=0) [2020.06.10-20.58.15:243][525]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4820556044578552, xOffset=0, yOffset=0) [2020.06.10-20.58.15:259][526]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.49671870470047, xOffset=0, yOffset=0) [2020.06.10-20.58.15:275][527]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5113822221755981, xOffset=0, yOffset=0) [2020.06.10-20.58.15:291][528]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5260461568832397, xOffset=0, yOffset=0) [2020.06.10-20.58.15:309][529]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5414478182792664, xOffset=0, yOffset=0) [2020.06.10-20.58.15:323][530]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5561114549636841, xOffset=0, yOffset=0) [2020.06.10-20.58.15:341][531]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.57077544927597, xOffset=0, yOffset=0) [2020.06.10-20.58.15:356][532]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5854390859603882, xOffset=0, yOffset=0) [2020.06.10-20.58.15:374][533]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6004707813262939, xOffset=0, yOffset=0) [2020.06.10-20.58.15:388][534]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.615134060382843, xOffset=0, yOffset=0) [2020.06.10-20.58.15:406][535]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6297978758811951, xOffset=0, yOffset=0) [2020.06.10-20.58.15:415][536]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-20.58.15:416][536]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-20.58.15:423][536]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-20.58.15:465][539]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.58.15:465][539]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-20.58.15:744][555]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8AD99A0] Result: '1' k_EResultOK (success) [2020.06.10-20.58.15:744][555]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8AD99A0]' succeeded in 0.276860 seconds [2020.06.10-20.58.15:781][557]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8AD99A0] Result: '1' k_EResultOK (success) [2020.06.10-20.58.15:807][558]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.327510 seconds [2020.06.10-20.58.18:100][689]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.58.18:100][689]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.18:100][689]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.58.18:100][689]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.18:103][689]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.18:103][689]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.18:103][689]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.58.18:103][689]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.18:103][689]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.18:103][689]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.58.18:103][689]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.18:103][689]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.58.18:103][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.18:103][689]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-20.58.18:103][689]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.58.18:103][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.19:100][745]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.58.19:102][745]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.19:102][745]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.58.19:102][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.19:102][745]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.19:102][745]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.58.19:102][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.19:103][745]Interaction: Interaction time: 1.000000 [2020.06.10-20.58.19:103][745]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-20.58.19:103][745]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-20.58.19:103][745]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.58.19:103][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.19:135][747]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.19:135][747]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.58.19:135][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.19:135][747]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.19:135][747]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-20.58.19:135][747]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.58.19:135][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.19:138][747]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.58.19:303][757]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.58.19:303][757]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.19:340][759]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.58.19:341][759]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.58.19:341][759]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.19:341][759]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.58.19:343][759]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.19:343][759]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.58.19:343][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.19:343][759]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.19:343][759]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.58.19:343][759]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.19:344][759]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.58.19:344][759]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.19:344][759]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.58.19:344][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.19:344][759]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.58.19:344][759]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.19:344][759]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.19:344][759]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.19:344][759]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.19:344][759]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.58.19:344][759]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.19:344][759]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.19:344][759]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.58.19:344][759]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.19:344][759]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.58.19:344][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.19:344][759]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-20.58.19:344][759]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.58.19:344][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.19:347][759]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.58.20:745][841]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.282767 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-20.58.21:340][875]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.21:340][875]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.58.21:340][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.21:340][875]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.21:340][875]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.58.21:340][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.21:340][875]Interaction: Interaction time: 0.000000 [2020.06.10-20.58.21:340][875]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.58.21:340][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.21:372][877]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.21:372][877]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.58.21:372][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.21:372][877]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.21:372][877]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.58.21:372][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.21:372][877]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.21:372][877]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.58.21:373][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.21:373][877]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.21:373][877]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.58.21:373][877]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.21:373][877]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.58.21:373][877]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.21:373][877]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.58.21:373][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.21:373][877]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.58.21:373][877]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.21:373][877]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.21:607][891]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.10-20.58.21:607][891]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.21:607][891]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.10-20.58.21:607][891]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.21:610][891]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.21:610][891]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.21:610][891]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.58.21:610][891]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.21:610][891]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.21:610][891]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.10-20.58.21:610][891]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.21:610][891]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.58.21:610][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.21:610][891]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.58.21:610][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.21:713][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.10-20.58.21:715][897]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.21:715][897]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.58.21:715][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.21:715][897]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.21:715][897]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.58.21:715][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.21:715][897]Interaction: Interaction time: 12.000000 [2020.06.10-20.58.21:716][897]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: MendSelf AnimTag_Injured AnimTag_Female. [2020.06.10-20.58.21:716][897]LogSM: Error: Play Update Montage AM_F_MendingSelf Duration 12.000000 Timestamp 0.000000 [2020.06.10-20.58.21:716][897]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.58.21:716][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.23:174][980]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-20.58.23:174][980]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.58.23:174][980]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.58.23:174][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.23:174][980]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-20.58.23:174][980]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-20.58.23:174][980]LogDBDGeneral: Warning: Scalars [2020.06.10-20.58.23:175][980]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-20.58.23:175][980]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-20.58.23:175][980]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-20.58.23:175][980]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-20.58.23:175][980]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-20.58.23:175][980]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-20.58.23:175][980]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-20.58.23:175][980]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-20.58.23:175][980]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-20.58.23:175][980]LogDBDGeneral: Warning: Textures [2020.06.10-20.58.23:175][980]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-20.58.23:175][980]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-20.58.23:175][980]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-20.58.23:175][980]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-20.58.23:175][980]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-20.58.23:175][980]LogDBDGeneral: Warning: Vectors [2020.06.10-20.58.23:175][980]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-20.58.23:175][980]LogDBDGeneral: Warning: Scalars [2020.06.10-20.58.23:175][980]LogDBDGeneral: Warning: Textures [2020.06.10-20.58.23:175][980]LogDBDGeneral: Warning: Vectors [2020.06.10-20.58.23:175][980]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-20.58.23:179][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-20.58.23:191][981]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.58.23:191][981]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.58.23:191][981]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.58.23:191][981]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.58.23:191][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.23:191][981]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.58.23:191][981]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.58.23:191][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.23:207][982]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.58.23:207][982]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.58.23:207][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.23:207][982]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.58.23:207][982]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.58.23:207][982]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.23:207][982]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.58.23:207][982]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.23:207][982]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.58.23:207][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.23:207][982]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.10-20.58.23:207][982]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.23:207][982]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.10-20.58.23:207][982]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.23:207][982]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.58.23:255][985]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.58.23:255][985]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.58.23:255][985]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.58.23:255][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.23:287][987]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.58.23:287][987]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.948651 [2020.06.10-20.58.23:291][987]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.23:291][987]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.58.23:291][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.23:291][987]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.23:291][987]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.58.23:292][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.23:292][987]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.23:292][987]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.58.23:292][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.23:292][987]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.23:292][987]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.58.23:292][987]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.23:292][987]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.58.23:292][987]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.23:292][987]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.58.23:292][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.23:292][987]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.10-20.58.23:292][987]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.23:292][987]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.23:353][990]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.06.10-20.58.23:452][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-20.58.23:452][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.23:452][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-20.58.23:452][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.23:452][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-20.58.23:452][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.23:452][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-20.58.23:452][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.23:452][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-20.58.23:452][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.23:452][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-20.58.23:452][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.23:452][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-20.58.23:452][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.23:590][ 3]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D4D33C70] Result: '1' k_EResultOK (success) [2020.06.10-20.58.23:590][ 3]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D4D33C70]' succeeded in 0.296995 seconds [2020.06.10-20.58.23:619][ 4]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D4D33C70] Result: '1' k_EResultOK (success) [2020.06.10-20.58.23:626][ 4]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.10-20.58.23:627][ 4]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.23:627][ 4]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_3] [2020.06.10-20.58.23:627][ 4]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.23:627][ 4]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_3] [2020.06.10-20.58.23:627][ 4]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.23:647][ 6]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.348865 seconds [2020.06.10-20.58.23:718][ 9]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - Die Fast, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.58.23:843][ 15]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.23:844][ 15]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.58.23:844][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.23:844][ 15]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.23:844][ 15]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.58.23:844][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.23:844][ 15]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.23:844][ 15]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.58.23:844][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.23:844][ 15]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.23:844][ 15]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.58.23:844][ 15]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.23:844][ 15]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.58.23:844][ 15]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.23:844][ 15]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.58.23:844][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.23:844][ 15]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.10-20.58.23:844][ 15]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.23:844][ 15]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.23:848][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.10-20.58.23:982][ 22]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 32.724255 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-20.58.23:983][ 22]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 43.190250 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.58.24:128][ 29]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 14.525013 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.58.24:143][ 30]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.10-20.58.24:860][ 69]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.10-20.58.24:860][ 69]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.24:860][ 69]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.10-20.58.24:860][ 69]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.24:863][ 69]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.24:863][ 69]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.24:863][ 69]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.58.24:863][ 69]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.24:863][ 69]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.24:863][ 69]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.10-20.58.24:863][ 69]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.24:863][ 69]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.58.24:863][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.24:863][ 69]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.58.24:863][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.24:878][ 70]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.58.25:079][ 81]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-20.58.25:079][ 81]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.25:079][ 81]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-20.58.25:079][ 81]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.25:082][ 81]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.25:083][ 81]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.25:083][ 81]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.58.25:083][ 81]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.25:083][ 81]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.25:083][ 81]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-20.58.25:083][ 81]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.25:083][ 81]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.58.25:083][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.25:083][ 81]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.58.25:083][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.25:083][ 81]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.25:083][ 81]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.58.25:084][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.25:084][ 81]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.25:084][ 81]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.58.25:084][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.25:084][ 81]Interaction: Interaction time: 0.600000 [2020.06.10-20.58.25:084][ 81]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.06.10-20.58.25:084][ 81]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.10-20.58.25:084][ 81]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.58.25:084][ 81]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.58.25:084][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.25:085][ 81]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.58.25:121][ 83]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.58.25:181][ 86]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-20.58.25:182][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-20.58.25:184][ 86]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.25:184][ 86]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.58.25:184][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.25:184][ 86]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.25:184][ 86]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.58.25:184][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.25:184][ 86]Interaction: Interaction time: 80.000000 [2020.06.10-20.58.25:185][ 86]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.58.25:185][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.25:224][ 88]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.58.25:435][100]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.58.25:680][115]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.25:680][115]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.58.25:680][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.25:681][115]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.25:681][115]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.58.25:681][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.25:720][117]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.25:720][117]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.58.25:720][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.25:720][117]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.25:720][117]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.58.25:720][117]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.25:720][117]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.58.25:720][117]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.25:720][117]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.58.25:720][117]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.58.25:721][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.25:721][117]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.10-20.58.25:721][117]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.25:721][117]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.26:121][141]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.10-20.58.26:626][172]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.58.26:818][184]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 89 [2020.06.10-20.58.26:846][186]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.58.26:846][186]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.58.27:320][215]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.58.27:320][215]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.27:320][215]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.58.27:320][215]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.27:322][215]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.27:322][215]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.27:322][215]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.58.27:322][215]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.27:322][215]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.27:323][215]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.58.27:323][215]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.27:323][215]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.58.27:323][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.27:323][215]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_StrafeLeft. [2020.06.10-20.58.27:323][215]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.58.27:323][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.27:852][248]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.58.27:852][248]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.58.27:852][248]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.58.27:852][248]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-20.58.27:920][252]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.58.28:349][278]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.28:349][278]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.58.28:349][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.28:349][278]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.28:349][278]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.58.28:349][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.28:349][278]Interaction: Interaction time: 1.000000 [2020.06.10-20.58.28:349][278]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-20.58.28:349][278]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-20.58.28:349][278]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.28:350][278]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.58.28:350][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.28:350][278]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.28:350][278]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-20.58.28:350][278]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.58.28:350][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.28:557][291]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.58.28:557][291]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.28:590][293]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.58.28:590][293]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.58.28:590][293]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.28:593][293]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.28:593][293]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.58.28:593][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.28:594][293]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.28:594][293]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.58.28:594][293]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.28:594][293]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.58.28:594][293]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.28:594][293]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.58.28:594][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.28:594][293]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.58.28:594][293]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.28:594][293]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.28:594][293]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.28:594][293]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.28:594][293]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.58.28:594][293]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.28:594][293]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.28:594][293]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.58.28:594][293]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.28:594][293]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.58.28:594][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.28:594][293]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-20.58.28:594][293]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.58.28:594][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.28:656][297]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.10-20.58.28:656][297]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.58.28:656][297]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.06.10-20.58.28:657][297]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.537711 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.58.28:661][297]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Die Fast]: On [2020.06.10-20.58.28:687][299]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.10-20.58.29:973][372]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.10-20.58.29:973][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.29:973][372]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_2] [2020.06.10-20.58.29:973][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.29:973][372]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_2] [2020.06.10-20.58.29:973][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.29:993][373]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.58.30:095][379]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.135329 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-20.58.30:180][384]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.58.30:180][384]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.30:180][384]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.10-20.58.30:180][384]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.30:180][384]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.06.10-20.58.30:180][384]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.30:203][385]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.58.30:230][386]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.10-20.58.30:230][386]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.30:230][386]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_2] [2020.06.10-20.58.30:230][386]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.30:230][386]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_2] [2020.06.10-20.58.30:230][386]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.30:409][396]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.10-20.58.30:409][396]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.30:410][396]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.58.30:410][396]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.30:413][396]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.58.30:413][396]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.58.30:413][396]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.58.30:413][396]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.30:413][396]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.58.30:413][396]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.58.30:413][396]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.30:413][396]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.58.30:413][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.30:413][396]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.58.30:413][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.30:413][396]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.58.30:487][400]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.58.30:487][400]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.30:510][401]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.58.30:510][401]LogDBDPlayerMovement: StopSnapping Final Location (9337.480469 9269.700195 88.093193) [2020.06.10-20.58.30:510][401]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.58.30:510][401]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.58.30:510][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.30:510][401]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.58.30:510][401]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.58.30:511][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.30:511][401]Interaction: Interaction time: 55.321785 [2020.06.10-20.58.30:511][401]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.58.30:511][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.30:593][406]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.58.30:593][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-20.58.30:596][406]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.30:596][406]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.58.30:596][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.30:596][406]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.30:596][406]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.58.30:596][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.30:596][406]Interaction: Interaction time: 0.000000 [2020.06.10-20.58.30:596][406]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.30:596][406]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.58.30:596][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.30:596][406]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.30:596][406]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.58.30:596][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.30:628][408]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.30:628][408]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.58.30:628][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.30:628][408]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.30:628][408]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.58.30:628][408]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.30:628][408]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.58.30:628][408]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.30:628][408]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.58.30:628][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.30:628][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.58.30:628][408]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.30:628][408]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.30:650][409]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Die Fast]: Off [2020.06.10-20.58.30:783][417]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_5] [2020.06.10-20.58.30:783][417]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.30:783][417]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_5] [2020.06.10-20.58.30:783][417]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.30:786][417]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.30:786][417]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.30:786][417]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.58.30:786][417]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.30:786][417]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.30:786][417]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.10-20.58.30:786][417]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.30:786][417]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.58.30:786][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.30:787][417]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.58.30:787][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.30:787][417]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.58.30:896][423]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-20.58.30:896][423]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.30:896][423]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-20.58.30:896][423]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.30:899][423]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.30:899][423]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.30:899][423]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.58.30:899][423]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.30:899][423]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.30:899][423]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-20.58.30:899][423]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.30:899][423]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.58.30:899][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.30:899][423]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.58.30:899][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.31:020][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-20.58.31:022][430]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.31:022][430]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.58.31:022][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.31:022][430]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.31:022][430]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.58.31:022][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.31:022][430]Interaction: Interaction time: 16.000000 [2020.06.10-20.58.31:022][430]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.58.31:022][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.31:092][434]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.31:092][434]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.58.31:092][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.31:092][434]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.31:092][434]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.58.31:092][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.31:092][434]Interaction: Interaction time: 2.600000 [2020.06.10-20.58.31:092][434]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-20.58.31:092][434]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-20.58.31:092][434]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankDestroy Bear. [2020.06.10-20.58.31:092][434]LogSM: Error: Play Update Montage AM_TT_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.10-20.58.31:092][434]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.10-20.58.31:092][434]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.58.31:092][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.31:125][436]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.58.31:612][464]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.58.31:869][479]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-20.58.33:151][554]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198140238051 [2020.06.10-20.58.33:157][554]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198140238051, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.06.10-20.58.33:438][570]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.58.33:685][584]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.58.33:702][585]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.33:702][585]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.58.33:702][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.33:703][585]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.33:703][585]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.58.33:703][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.33:703][585]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.33:703][585]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.58.33:703][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.33:703][585]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.33:703][585]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.58.33:703][585]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.33:703][585]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.58.33:703][585]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.33:703][585]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.10-20.58.33:703][585]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.58.33:703][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.33:703][585]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_5] [2020.06.10-20.58.33:703][585]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.33:703][585]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.36:868][767]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.36:868][767]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.58.36:868][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.36:868][767]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.36:868][767]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.58.36:868][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.36:871][767]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-20.58.36:905][769]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.36:905][769]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.58.36:905][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.36:905][769]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.36:905][769]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.58.36:905][769]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.36:905][769]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.58.36:905][769]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.36:905][769]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.58.36:905][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.36:905][769]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-20.58.36:905][769]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.36:905][769]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.37:313][791]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-20.58.37:313][791]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.37:315][791]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.37:315][791]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.37:315][791]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.58.37:315][791]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.37:315][791]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.37:315][791]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-20.58.37:315][791]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.37:315][791]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.58.37:315][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.37:316][791]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear. [2020.06.10-20.58.37:316][791]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_Female AnimTag_Follower. [2020.06.10-20.58.37:316][791]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.58.37:316][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.37:316][791]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.06.10-20.58.37:316][791]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.58.37:435][797]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.37:435][797]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.58.37:435][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.37:435][797]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.37:435][797]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.58.37:435][797]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.37:435][797]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.58.37:435][797]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.37:435][797]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.58.37:435][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.37:435][797]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-20.58.37:435][797]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.37:435][797]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.37:439][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-20.58.37:465][799]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-20.58.37:465][799]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.37:678][811]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-20.58.37:678][811]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.37:678][811]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.58.37:679][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.37:679][811]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.37:679][811]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.58.37:679][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.37:679][811]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.06.10-20.58.37:679][811]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.06.10-20.58.37:679][811]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-20.58.37:679][811]Interaction: Interaction time: 2.700000 [2020.06.10-20.58.37:679][811]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_Carry. [2020.06.10-20.58.37:679][811]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-20.58.37:679][811]LogSM: Error: Play Update Montage AM_BE_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.10-20.58.37:679][811]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.10-20.58.37:679][811]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.58.37:679][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.37:679][811]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.58.37:726][814]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.486694 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-20.58.37:798][818]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.37:798][818]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.37:929][825]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP [2020.06.10-20.58.40:121][950]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.58.40:382][964]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.40:382][964]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.58.40:382][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.40:382][964]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-20.58.40:382][964]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-20.58.40:382][964]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.40:382][964]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.58.40:382][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.40:382][964]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.40:382][964]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.58.40:382][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.40:382][964]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.40:382][964]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.58.40:382][964]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.40:382][964]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.58.40:383][964]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.40:383][964]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.10-20.58.40:383][964]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.58.40:383][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.40:383][964]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-20.58.40:383][964]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.40:383][964]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.40:502][971]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-20.58.40:502][971]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.40:539][973]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-20.58.40:539][973]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.40:542][973]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.40:542][973]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.40:542][973]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.58.40:542][973]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.40:542][973]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.40:542][973]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-20.58.40:542][973]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.40:542][973]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.58.40:542][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.40:542][973]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.58.40:542][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.40:646][979]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-20.58.40:648][979]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.40:648][979]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.58.40:648][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.40:648][979]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.40:648][979]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.58.40:648][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.40:648][979]Interaction: Interaction time: 16.000000 [2020.06.10-20.58.40:648][979]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-20.58.40:648][979]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-20.58.40:648][979]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.58.40:648][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.41:300][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.58.41:303][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.58.41:318][ 16]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.58.41:318][ 16]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.58.41:318][ 16]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.58.41:318][ 16]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.58.41:318][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.41:318][ 16]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.58.41:318][ 16]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.58.41:318][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.41:319][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.58.41:335][ 17]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.58.41:335][ 17]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.58.41:335][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.41:335][ 17]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.58.41:335][ 17]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.58.41:335][ 17]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.41:335][ 17]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.58.41:335][ 17]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.41:335][ 17]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.58.41:335][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.41:336][ 17]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.58.41:336][ 17]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.41:336][ 17]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.58.41:336][ 17]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.41:336][ 17]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.58.41:389][ 20]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-20.58.41:414][ 22]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.58.41:414][ 22]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.134814 [2020.06.10-20.58.41:427][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.58.41:675][ 36]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D4D39760] Result: '1' k_EResultOK (success) [2020.06.10-20.58.41:675][ 36]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D4D39760]' succeeded in 0.259660 seconds [2020.06.10-20.58.41:696][ 37]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D4D39760] Result: '1' k_EResultOK (success) [2020.06.10-20.58.41:718][ 38]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.298276 seconds [2020.06.10-20.58.41:718][ 38]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.58.41:718][ 38]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.41:718][ 38]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.06.10-20.58.41:718][ 38]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.41:718][ 38]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_2] [2020.06.10-20.58.41:718][ 38]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.41:775][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.58.41:775][ 41]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.41:775][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.10-20.58.41:775][ 41]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.41:775][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.06.10-20.58.41:775][ 41]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.41:798][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.58.41:903][ 48]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.58.41:903][ 48]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.41:903][ 48]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.58.41:903][ 48]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.41:906][ 48]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.58.41:906][ 48]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.58.41:906][ 48]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.58.41:906][ 48]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.41:906][ 48]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.58.41:906][ 48]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.58.41:906][ 48]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.41:906][ 48]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.58.41:906][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.41:906][ 48]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.58.41:906][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.41:907][ 48]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.58.41:979][ 52]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.58.41:979][ 52]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.42:014][ 54]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.58.42:014][ 54]LogDBDPlayerMovement: StopSnapping Final Location (9226.865234 9351.700195 88.092888) [2020.06.10-20.58.42:015][ 54]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.58.42:015][ 54]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.58.42:015][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.42:015][ 54]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.58.42:015][ 54]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.58.42:015][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.42:015][ 54]Interaction: Interaction time: 44.536686 [2020.06.10-20.58.42:015][ 54]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.58.42:015][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.42:082][ 58]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.58.42:082][ 58]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-20.58.42:383][ 75]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.58.42:397][ 76]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-20.58.42:631][ 89]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.58.43:516][142]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.06.10-20.58.43:516][142]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.43:548][144]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.06.10-20.58.43:548][144]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.43:551][144]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.43:551][144]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.43:551][144]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.58.43:551][144]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.43:551][144]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.43:551][144]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.06.10-20.58.43:551][144]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.43:551][144]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.58.43:551][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.43:551][144]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.58.43:551][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.43:621][148]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.58.43:652][150]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.58.43:653][150]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.58.43:653][150]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.58.43:656][150]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.43:656][150]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.58.43:656][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.43:656][150]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.43:656][150]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.58.43:656][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.43:656][150]Interaction: Interaction time: 0.000000 [2020.06.10-20.58.43:656][150]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerEnter AnimTag_Female. [2020.06.10-20.58.43:656][150]LogSM: Error: Play Update Montage AM_F_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.06.10-20.58.43:656][150]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.58.43:656][150]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.58.43:656][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.43:716][154]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-20.58.43:716][154]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.43:719][154]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.58.43:720][154]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.43:720][154]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.43:720][154]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.58.43:720][154]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.43:720][154]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.43:720][154]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-20.58.43:720][154]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.43:720][154]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.58.43:720][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.43:720][154]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-20.58.43:720][154]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-20.58.43:720][154]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_Carry. [2020.06.10-20.58.43:720][154]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Bear AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-20.58.43:720][154]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.58.43:720][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.43:720][154]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.58.43:721][154]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.58.43:734][155]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-20.58.43:734][155]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-20.58.43:735][155]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.58.43:735][155]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-20.58.43:848][162]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.43:849][162]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.58.43:849][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.43:849][162]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.43:849][162]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.58.43:849][162]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.43:849][162]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.58.43:849][162]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.43:849][162]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.58.43:849][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.43:849][162]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-20.58.43:849][162]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.43:849][162]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.43:878][164]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-20.58.43:879][164]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.44:042][174]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Enabled [2020.06.10-20.58.44:045][174]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.44:045][174]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.58.44:045][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.44:045][174]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.44:045][174]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.58.44:045][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.44:045][174]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Bear AnimTag_Carry AnimTag_Female. [2020.06.10-20.58.44:045][174]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-20.58.44:045][174]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-20.58.44:045][174]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.58.44:045][174]AnimLeader: BP_SmallMeatLocker_Banshee_C_5 Requested to Play: HookCamper Bear AnimTag_Carry. [2020.06.10-20.58.44:045][174]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.58.44:045][174]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_Carry AnimTag_Follower [2020.06.10-20.58.44:045][174]Interaction: Interaction time: 1.500000 [2020.06.10-20.58.44:046][174]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_Carry. [2020.06.10-20.58.44:046][174]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.10-20.58.44:046][174]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.58.44:046][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.44:047][174]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.06.10-20.58.44:109][178]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.58.45:561][264]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Disabled [2020.06.10-20.58.45:614][267]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.58.45:614][267]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.58.45:614][267]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.58.45:614][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.45:614][267]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-20.58.45:614][267]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-20.58.45:614][267]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.58.45:618][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-20.58.45:631][268]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.58.45:644][269]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.10-20.58.45:646][269]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-20.58.45:646][269]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-20.58.45:647][269]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-20.58.45:647][269]AnimLeader: BP_SmallMeatLocker_Banshee_C_5 Requested to Play: HookCamperOut. [2020.06.10-20.58.45:647][269]AnimLeader: BP_Entity_C_5 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-20.58.45:647][269]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-20.58.45:647][269]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-20.58.45:648][269]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.45:648][269]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.58.45:648][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.45:648][269]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.45:649][269]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.58.45:649][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.45:662][270]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.58.45:676][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Enabled [2020.06.10-20.58.45:679][271]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.45:679][271]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.58.45:679][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.45:679][271]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-20.58.45:679][271]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.45:679][271]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.58.45:679][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.45:680][271]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.45:680][271]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.58.45:680][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.45:680][271]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.45:680][271]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.58.45:680][271]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.45:680][271]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.58.45:680][271]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.45:680][271]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.58.45:680][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.45:680][271]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-20.58.45:680][271]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.45:680][271]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.58.45:685][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Disabled [2020.06.10-20.58.45:726][274]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.45:727][274]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.58.45:727][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.45:727][274]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.45:727][274]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.58.45:727][274]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.45:727][274]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.58.45:727][274]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.45:727][274]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.58.45:727][274]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.58.45:727][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.45:727][274]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.06.10-20.58.45:727][274]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.45:727][274]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.45:759][276]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.45:759][276]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.45:759][276]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.45:759][276]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.46:489][318]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.270550 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-20.58.49:523][495]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.58.49:523][495]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.58.49:523][495]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.58.49:523][495]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.58.49:523][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.49:523][495]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.58.49:523][495]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.58.49:523][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.49:541][496]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.58.49:541][496]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.58.49:541][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.49:541][496]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.58.49:541][496]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.58.49:541][496]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.49:541][496]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.58.49:542][496]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.49:542][496]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.58.49:542][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.49:542][496]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.58.49:542][496]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.49:542][496]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.58.49:542][496]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.49:542][496]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.58.49:573][498]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=149.127 [2020.06.10-20.58.49:588][499]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.58.49:588][499]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.093923 [2020.06.10-20.58.49:595][499]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-20.58.49:599][499]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.58.49:887][515]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A33936D780] Result: '1' k_EResultOK (success) [2020.06.10-20.58.49:899][516]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A33936D780]' succeeded in 0.299202 seconds [2020.06.10-20.58.49:925][517]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A33936D780] Result: '1' k_EResultOK (success) [2020.06.10-20.58.49:929][517]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.58.49:929][517]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.49:929][517]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.06.10-20.58.49:929][517]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.49:929][517]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_2] [2020.06.10-20.58.49:929][517]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.49:950][519]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.353649 seconds [2020.06.10-20.58.50:396][543]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-20.58.50:396][543]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-20.58.50:396][543]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-20.58.50:396][543]AnimLeader: BP_SmallMeatLocker_Banshee_C_5 Requested to Play: HookIdle. [2020.06.10-20.58.50:396][543]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-20.58.50:396][543]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-20.58.50:434][545]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-20.58.50:434][545]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-20.58.50:434][545]AnimLeader: BP_SmallMeatLocker_Banshee_C_5 Requested to Play: HookReactionIn. [2020.06.10-20.58.50:434][545]AnimLeader: BP_Entity_C_5 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.10-20.58.50:434][545]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.10-20.58.50:502][549]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 18.299080 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.58.50:555][552]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-20.58.50:555][552]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.50:555][552]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-20.58.50:555][552]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.50:557][552]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.50:557][552]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.50:557][552]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.58.50:557][552]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.50:558][552]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.50:558][552]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-20.58.50:558][552]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.50:558][552]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.58.50:558][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.50:558][552]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.58.50:558][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.50:661][558]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.50:662][558]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.58.50:662][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.50:662][558]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.50:662][558]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.58.50:662][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.50:662][558]Interaction: Interaction time: 0.000000 [2020.06.10-20.58.50:662][558]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.58.50:662][558]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.58.50:662][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.50:678][559]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-20.58.51:133][584]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.10-20.58.51:134][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.51:161][585]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.58.51:188][586]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.10-20.58.51:188][586]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.51:188][586]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-20.58.51:188][586]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.51:204][587]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.10-20.58.51:204][587]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.51:204][587]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.10-20.58.51:204][587]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.51:294][592]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-20.58.51:294][592]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-20.58.51:294][592]AnimLeader: BP_SmallMeatLocker_Banshee_C_5 Requested to Play: HookReaction. [2020.06.10-20.58.51:294][592]AnimLeader: BP_Entity_C_5 Requested to Play: HookReaction AnimTag_Follower. [2020.06.10-20.58.51:294][592]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.10-20.58.51:294][592]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.58.51:315][593]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-20.58.51:366][596]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.10-20.58.51:366][596]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.51:366][596]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.10-20.58.51:366][596]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.51:368][596]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.51:368][596]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.51:368][596]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.58.51:368][596]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.51:368][596]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.51:368][596]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.10-20.58.51:368][596]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.51:368][596]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.58.51:368][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.51:368][596]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Injured AnimTag_Female. [2020.06.10-20.58.51:368][596]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.58.51:368][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.51:368][596]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.58.51:755][618]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-20.58.51:757][618]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.51:757][618]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.58.51:757][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.51:757][618]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.51:757][618]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.58.51:757][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.51:757][618]Interaction: Interaction time: 14.000000 [2020.06.10-20.58.51:757][618]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Injured AnimTag_Female. [2020.06.10-20.58.51:757][618]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.06.10-20.58.51:757][618]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.58.51:757][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.51:759][618]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.10-20.58.51:781][619]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.58.51:798][620]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-20.58.51:798][620]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-20.58.51:798][620]AnimLeader: BP_SmallMeatLocker_Banshee_C_5 Requested to Play: HookReactionOut. [2020.06.10-20.58.51:798][620]AnimLeader: BP_Entity_C_5 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.10-20.58.51:798][620]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.10-20.58.51:799][620]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.58.51:817][621]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-20.58.52:888][681]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.10-20.58.52:888][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.52:888][681]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.10-20.58.52:888][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.52:921][683]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.10-20.58.52:921][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.52:921][683]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-20.58.52:921][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.52:974][686]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.10-20.58.52:974][686]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.53:292][704]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-20.58.53:292][704]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-20.58.53:292][704]AnimLeader: BP_SmallMeatLocker_Banshee_C_5 Requested to Play: HookStruggle. [2020.06.10-20.58.53:292][704]AnimLeader: BP_Entity_C_5 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.10-20.58.53:293][704]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.10-20.58.53:293][704]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-20.58.53:311][705]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-20.58.54:093][749]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.58.54:093][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.54:093][749]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.10-20.58.54:093][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.54:093][749]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.06.10-20.58.54:093][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.54:117][750]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.58.54:356][763]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-20.58.54:356][763]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.54:356][763]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.58.54:356][763]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.54:358][763]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.58.54:358][763]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.58.54:358][763]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.58.54:358][763]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.54:358][763]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.58.54:358][763]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.58.54:358][763]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.54:358][763]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.58.54:358][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.54:359][763]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.58.54:359][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.54:359][763]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.58.54:395][765]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=153.948 [2020.06.10-20.58.54:437][767]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.58.54:437][767]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.54:474][769]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.58.54:475][769]LogDBDPlayerMovement: StopSnapping Final Location (9337.480469 9269.700195 88.093193) [2020.06.10-20.58.54:475][769]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.58.54:475][769]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.58.54:475][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.54:475][769]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.58.54:475][769]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.58.54:475][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.54:475][769]Interaction: Interaction time: 37.022858 [2020.06.10-20.58.54:475][769]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.58.54:475][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.54:526][772]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.58.54:526][772]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-20.58.55:379][821]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.06.10-20.58.55:379][821]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.55:379][821]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.06.10-20.58.55:379][821]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.55:381][821]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.55:381][821]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.55:381][821]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.58.55:381][821]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.55:381][821]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.55:381][821]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.06.10-20.58.55:381][821]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.55:381][821]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.58.55:381][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.55:381][821]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.58.55:381][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.55:381][821]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.58.55:464][826]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-20.58.55:467][826]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.55:467][826]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.58.55:467][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.55:467][826]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.55:467][826]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.58.55:467][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.55:467][826]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-20.58.55:467][826]Interaction: Interaction time: 0.000000 [2020.06.10-20.58.55:467][826]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerExit AnimTag_Female. [2020.06.10-20.58.55:467][826]LogSM: Error: Play Update Montage AM_F_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.06.10-20.58.55:467][826]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.58.55:467][826]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.58.55:467][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.55:539][830]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.58.55:541][830]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.58.57:742][954]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.58.57:955][966]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.58.57:970][967]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.57:970][967]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.58.57:970][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.57:970][967]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.57:970][967]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.58.57:970][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.58:007][969]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.58:007][969]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.58.58:007][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.58:007][969]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.58.58:007][969]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.58.58:007][969]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.58:007][969]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.58.58:007][969]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.58.58:008][969]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.58.58:008][969]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.58.58:008][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.58.58:008][969]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.06.10-20.58.58:008][969]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.58.58:008][969]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.02:712][235]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.567574 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-20.59.02:851][243]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_1] [2020.06.10-20.59.02:851][243]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.02:872][244]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_1] [2020.06.10-20.59.02:872][244]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.02:874][244]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.02:874][244]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.02:874][244]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.59.02:874][244]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.02:874][244]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.02:875][244]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_1] [2020.06.10-20.59.02:875][244]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.02:875][244]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.59.02:875][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.02:875][244]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.06.10-20.59.02:875][244]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.59.02:875][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.02:875][244]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.59.03:051][254]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.59.03:051][254]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.59.03:051][254]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.59.03:051][254]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.59.03:051][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.03:051][254]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.59.03:051][254]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.59.03:051][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.03:067][255]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.59.03:067][255]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.59.03:067][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.03:067][255]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.59.03:067][255]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.59.03:067][255]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.03:067][255]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.59.03:067][255]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.03:067][255]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.59.03:067][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.03:067][255]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.59.03:067][255]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.03:068][255]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.59.03:068][255]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.03:068][255]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.59.03:126][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-20.59.03:139][259]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.59.03:139][259]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.107268 [2020.06.10-20.59.03:151][259]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.59.03:189][261]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.03:189][261]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.59.03:189][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.03:189][261]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.03:189][261]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.59.03:189][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.03:189][261]Interaction: Interaction time: 1.050000 [2020.06.10-20.59.03:189][261]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.06.10-20.59.03:189][261]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.10-20.59.03:189][261]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.59.03:189][261]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.59.03:189][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.03:190][261]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.59.03:426][275]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D4D34F90] Result: '1' k_EResultOK (success) [2020.06.10-20.59.03:426][275]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D4D34F90]' succeeded in 0.286165 seconds [2020.06.10-20.59.03:465][277]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D4D34F90] Result: '1' k_EResultOK (success) [2020.06.10-20.59.03:476][277]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.331930 seconds [2020.06.10-20.59.03:477][277]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.59.03:477][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.03:477][277]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.10-20.59.03:477][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.03:477][277]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.06.10-20.59.03:477][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.03:478][277]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.10-20.59.03:981][304]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.581522 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.59.04:208][316]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.59.04:261][319]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.04:261][319]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.59.04:261][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.04:261][319]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.04:261][319]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.59.04:261][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.04:262][319]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.04:262][319]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.59.04:262][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.04:262][319]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.04:262][319]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.59.04:262][319]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.04:262][319]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.59.04:262][319]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.04:262][319]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.59.04:262][319]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.59.04:262][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.04:262][319]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_1] [2020.06.10-20.59.04:262][319]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.04:262][319]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.05:784][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-20.59.05:851][406]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.59.05:851][406]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.59.05:851][406]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.59.05:851][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.05:886][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-20.59.05:889][408]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.05:889][408]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.59.05:889][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.05:889][408]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.05:889][408]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.59.05:889][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.05:889][408]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.05:889][408]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.59.05:889][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.05:889][408]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.05:889][408]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.59.05:889][408]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.05:889][408]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.59.05:889][408]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.05:889][408]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.59.05:889][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.05:890][408]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.10-20.59.05:890][408]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.05:890][408]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.05:894][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-20.59.10:089][634]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_0] [2020.06.10-20.59.10:089][634]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.10:089][634]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_0] [2020.06.10-20.59.10:089][634]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.10:092][634]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.10:092][634]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.10:092][634]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.59.10:092][634]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.10:092][634]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.10:092][634]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.06.10-20.59.10:092][634]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.10:092][634]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.59.10:092][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.10:092][634]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.59.10:092][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.10:124][636]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.59.10:395][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.10-20.59.10:397][651]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.10:398][651]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.59.10:398][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.10:398][651]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.10:398][651]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.59.10:398][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.10:398][651]Interaction: Interaction time: 10.000000 [2020.06.10-20.59.10:398][651]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: ChestOpen AnimTag_Injured AnimTag_Female. [2020.06.10-20.59.10:398][651]LogSM: Error: Play Update Montage AM_F_LootChest Duration 10.000000 Timestamp 0.000000 [2020.06.10-20.59.10:398][651]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.59.10:398][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.10:398][651]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.59.10:935][682]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-20.59.10:935][682]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.10:937][682]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.10:937][682]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.10:937][682]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.59.10:937][682]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.10:937][682]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.10:937][682]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-20.59.10:937][682]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.10:937][682]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.59.10:937][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.10:937][682]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.59.10:937][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.10:954][683]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.59.11:074][690]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.59.11:074][690]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.11:074][690]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.59.11:074][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.11:074][690]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.11:074][690]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.59.11:074][690]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.11:074][690]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.59.11:075][690]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.11:075][690]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.59.11:075][690]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.59.11:075][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.11:075][690]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-20.59.11:075][690]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.11:075][690]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.11:088][691]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-20.59.11:088][691]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.11:158][695]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-20.59.11:158][695]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Enabled [2020.06.10-20.59.11:161][695]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.11:161][695]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.59.11:161][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.11:161][695]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.11:161][695]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.59.11:161][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.11:161][695]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.59.11:161][695]Interaction: Interaction time: 1.000000 [2020.06.10-20.59.11:161][695]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female. [2020.06.10-20.59.11:161][695]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale03_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.10-20.59.11:161][695]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female AnimTag_Follower. [2020.06.10-20.59.11:161][695]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.10-20.59.11:161][695]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.59.11:161][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.11:196][697]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-20.59.11:196][697]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-20.59.11:196][697]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-20.59.11:196][697]AnimLeader: BP_SmallMeatLocker_Banshee_C_5 Requested to Play: UnhookIn. [2020.06.10-20.59.11:196][697]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.59.11:196][697]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-20.59.11:267][701]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.11:267][701]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.11:337][705]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.59.11:599][720]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.59.12:161][752]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Disabled [2020.06.10-20.59.12:263][758]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - Die Fast, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.59.12:263][758]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-20.59.12:266][758]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.12:266][758]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.59.12:266][758]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.59.12:266][758]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.59.12:266][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.12:266][758]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.59.12:266][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.12:266][758]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.59.12:266][758]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-20.59.12:266][758]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-20.59.12:266][758]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.10-20.59.12:266][758]AnimLeader: BP_SmallMeatLocker_Banshee_C_5 Requested to Play: UnhookOut. [2020.06.10-20.59.12:266][758]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-20.59.12:266][758]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-20.59.12:267][758]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.12:267][758]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.06.10-20.59.12:267][758]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.59.12:267][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.12:272][758]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-20.59.12:339][762]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Die Fast, Originating Player: BP_CamperFemale02_Character_C_0 - Die Fast, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.59.12:340][762]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.673354 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.59.12:341][762]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-20.59.12:341][762]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-20.59.12:342][762]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-20.59.12:342][762]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-20.59.13:701][838]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-20.59.13:702][838]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Enabled [2020.06.10-20.59.13:704][838]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.13:704][838]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.59.13:704][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.13:704][838]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.59.13:704][838]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.13:704][838]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.59.13:704][838]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.13:704][838]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.59.13:704][838]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.13:704][838]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.59.13:704][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.13:704][838]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.59.13:704][838]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-20.59.13:704][838]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.13:705][838]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.13:709][838]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Disabled [2020.06.10-20.59.13:794][843]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.13:794][843]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.16:450][992]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.10-20.59.16:450][992]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.16:830][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.59.16:868][ 15]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.10-20.59.16:868][ 15]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.17:578][ 55]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.10-20.59.17:578][ 55]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.17:579][ 55]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.10-20.59.17:579][ 55]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.17:579][ 55]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-20.59.17:581][ 55]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.17:581][ 55]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.17:581][ 55]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.59.17:581][ 55]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.17:581][ 55]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.17:581][ 55]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.10-20.59.17:581][ 55]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.17:581][ 55]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.59.17:581][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.17:581][ 55]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.59.17:581][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.17:582][ 55]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.59.17:947][ 76]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.17:947][ 76]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.59.17:947][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.17:947][ 76]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.17:947][ 76]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.59.17:947][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.17:947][ 76]Interaction: Interaction time: 0.700000 [2020.06.10-20.59.17:947][ 76]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.06.10-20.59.17:947][ 76]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-20.59.17:947][ 76]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.59.17:947][ 76]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.59.17:947][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.17:967][ 77]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.59.18:635][113]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.18:635][113]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.59.18:635][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.18:635][113]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.18:635][113]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.59.18:636][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.18:636][113]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-20.59.18:651][114]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.59.18:673][115]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-20.59.18:676][115]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.18:676][115]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.59.18:676][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.18:676][115]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.18:676][115]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.59.18:676][115]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.18:676][115]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.59.18:676][115]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.18:676][115]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.59.18:676][115]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.59.18:676][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.18:676][115]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.10-20.59.18:676][115]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.18:676][115]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.20:414][209]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.10-20.59.20:471][212]LogStreaming: Display: Flushing async loaders. [2020.06.10-20.59.20:473][212]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-20.59.20:474][212]GameFlow: OnRep_BegunPlayFenceGuid 05642590-08D8-0D81-2636-50206AA408B3 [2020.06.10-20.59.20:474][212]GameFlow: BegunPlayFenceGuid 05642590-08D8-0D81-2636-50206AA408B3 [2020.06.10-20.59.20:474][212]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000031 seconds [2020.06.10-20.59.20:474][212]GameFlow: ACollectable::BeginPlay [2020.06.10-20.59.20:474][212]GameFlow: BegunPlayFenceGuid 05642590-08D8-0D81-2636-50206AA408B3 [2020.06.10-20.59.20:476][212]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.59.20:476][212]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.59.20:476][212]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.59.20:476][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.20:513][214]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.20:513][214]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.59.20:513][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.20:513][214]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.20:513][214]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Injured AnimTag_Female. [2020.06.10-20.59.20:513][214]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.59.20:513][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.22:486][316]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.22:486][316]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.59.22:486][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.22:486][316]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.22:486][316]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.59.22:486][316]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.22:486][316]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.59.22:486][316]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.22:486][316]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.59.22:486][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.22:487][316]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_0] [2020.06.10-20.59.22:487][316]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.22:487][316]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.22:644][324]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-20.59.22:644][324]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.22:645][324]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-20.59.22:645][324]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.22:646][324]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.22:646][324]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.22:647][324]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.59.22:647][324]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.22:647][324]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.22:647][324]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-20.59.22:647][324]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.22:647][324]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.59.22:647][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.22:647][324]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.59.22:647][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.22:705][327]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=182.258 [2020.06.10-20.59.22:744][329]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.22:744][329]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.59.22:744][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.22:744][329]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.22:744][329]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.59.22:744][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.22:744][329]Interaction: Interaction time: 0.000000 [2020.06.10-20.59.22:744][329]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: ItemCollect AnimTag_Injured AnimTag_Female. [2020.06.10-20.59.22:744][329]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.10-20.59.22:744][329]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.59.22:745][329]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.59.22:745][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.22:925][338]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.59.22:925][338]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.22:925][338]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.59.22:925][338]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.22:927][338]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.22:927][338]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.22:928][338]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.59.22:928][338]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.22:928][338]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.22:928][338]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.59.22:928][338]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.22:928][338]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.59.22:928][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.22:928][338]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-20.59.22:928][338]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.59.22:928][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.23:218][353]GameFlow: Collected received : BP_Medkit_002_C_0. [2020.06.10-20.59.23:218][353]GameFlow: AddToInventory received : BP_Medkit_002_C_0. [2020.06.10-20.59.23:240][354]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.59.23:742][379]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.59.23:759][380]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.23:759][380]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.59.23:759][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.23:759][380]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.23:759][380]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.59.23:759][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.23:759][380]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.23:759][380]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.59.23:759][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.23:759][380]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.23:759][380]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.59.23:759][380]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.23:759][380]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.59.23:759][380]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.23:759][380]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.59.23:759][380]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.59.23:759][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.23:759][380]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-20.59.23:759][380]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.23:759][380]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.23:917][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.59.23:920][388]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.23:920][388]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.59.23:920][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.23:920][388]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.23:920][388]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.59.23:920][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.23:920][388]Interaction: Interaction time: 1.000000 [2020.06.10-20.59.23:920][388]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-20.59.23:920][388]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-20.59.23:920][388]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.59.23:920][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.24:014][393]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.10-20.59.24:926][441]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.59.24:981][444]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-20.59.24:981][444]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-20.59.24:981][444]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-20.59.24:981][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.26:720][534]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-20.59.26:849][541]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.59.26:849][541]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.59.26:916][544]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 47 [2020.06.10-20.59.27:193][558]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.27:193][558]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.59.27:193][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.27:193][558]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.27:193][558]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-20.59.27:193][558]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.59.27:193][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.27:290][563]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - Die Fast, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-20.59.27:293][563]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=186.845 [2020.06.10-20.59.27:391][568]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.59.27:391][568]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.27:391][568]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.59.27:392][568]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.59.27:394][568]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.27:394][568]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.59.27:394][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.27:394][568]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.27:394][568]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.59.27:394][568]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.27:394][568]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.59.27:394][568]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.27:394][568]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.59.27:395][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.27:395][568]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.59.27:395][568]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.27:395][568]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.27:396][568]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.59.27:396][568]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.59.27:396][568]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.59.27:396][568]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.59.27:396][568]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.59.27:396][568]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.59.27:396][568]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.59.27:396][568]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.59.27:398][568]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.59.27:413][569]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.59.27:413][569]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.59.27:413][569]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.59.27:413][569]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.59.27:413][569]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.59.27:413][569]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.59.27:413][569]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.59.27:413][569]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.59.27:413][569]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-20.59.27:431][570]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.59.27:431][570]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.27:434][570]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.27:434][570]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.27:434][570]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.59.27:434][570]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.27:434][570]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.27:434][570]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.59.27:434][570]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.27:434][570]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.59.27:435][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.27:435][570]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-20.59.27:435][570]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.59.27:435][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.27:732][585]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.10-20.59.27:858][591]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.59.27:858][591]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-20.59.27:858][591]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-20.59.27:858][591]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-20.59.27:922][594]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-20.59.29:427][669]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.29:427][669]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.59.29:428][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.29:428][669]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.29:428][669]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.59.29:428][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.29:428][669]Interaction: Interaction time: 0.000000 [2020.06.10-20.59.29:428][669]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.29:428][669]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.59.29:428][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.29:428][669]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.29:428][669]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.59.29:428][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.29:467][671]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.29:468][671]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.59.29:468][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.29:468][671]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.29:468][671]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.59.29:468][671]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.29:468][671]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.59.29:468][671]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.29:468][671]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.59.29:468][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.29:468][671]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.59.29:468][671]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.29:468][671]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.31:292][763]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.59.31:292][763]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.31:292][763]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.59.31:292][763]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.31:297][763]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.31:297][763]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.31:297][763]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.59.31:297][763]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.31:297][763]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.31:297][763]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.59.31:297][763]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.31:297][763]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.59.31:297][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.31:297][763]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-20.59.31:297][763]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.59.31:297][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.31:509][774]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066788 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.59.32:303][814]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.32:303][814]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.59.32:303][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.32:303][814]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.32:303][814]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.59.32:303][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.32:303][814]Interaction: Interaction time: 1.000000 [2020.06.10-20.59.32:303][814]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-20.59.32:303][814]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-20.59.32:303][814]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.32:304][814]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.59.32:304][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.32:304][814]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.32:304][814]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-20.59.32:304][814]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.59.32:304][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.32:498][824]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.59.32:498][824]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.32:498][824]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.59.32:499][824]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.59.32:499][824]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.32:503][824]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.32:503][824]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.59.32:503][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.32:503][824]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.32:503][824]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.59.32:503][824]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.32:503][824]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.59.32:503][824]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.32:503][824]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.59.32:503][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.32:503][824]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.59.32:503][824]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.32:504][824]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.32:504][824]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.32:504][824]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.32:504][824]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.59.32:504][824]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.32:504][824]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.32:504][824]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.59.32:504][824]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.32:504][824]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.59.32:504][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.32:504][824]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-20.59.32:504][824]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.59.32:504][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.34:540][926]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.34:540][926]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.59.34:540][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.34:540][926]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.34:540][926]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.59.34:540][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.34:540][926]Interaction: Interaction time: 0.000000 [2020.06.10-20.59.34:540][926]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.34:540][926]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.59.34:540][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.34:540][926]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.34:540][926]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.59.34:540][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.34:580][928]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.34:580][928]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.59.34:580][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.34:580][928]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.34:580][928]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.59.34:580][928]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.34:580][928]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.59.34:580][928]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.34:580][928]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.59.34:580][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.34:580][928]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.59.34:580][928]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.34:580][928]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.34:699][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.59.34:699][934]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.34:700][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.59.34:700][934]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.34:703][934]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.34:703][934]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.34:703][934]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.59.34:703][934]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.34:703][934]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.34:703][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.59.34:703][934]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.34:703][934]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.59.34:703][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.34:703][934]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-20.59.34:703][934]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.59.34:703][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.35:699][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.59.35:702][984]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.35:702][984]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.59.35:702][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.35:702][984]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.35:702][984]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.59.35:702][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.35:702][984]Interaction: Interaction time: 1.000000 [2020.06.10-20.59.35:702][984]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-20.59.35:702][984]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-20.59.35:703][984]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.59.35:703][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.35:782][988]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.10-20.59.35:841][991]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.35:841][991]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.59.35:841][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.35:841][991]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.35:841][991]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-20.59.35:842][991]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.59.35:842][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.35:846][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.59.36:036][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.59.36:036][ 1]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.36:074][ 3]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-20.59.36:075][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.59.36:075][ 3]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.36:075][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-20.59.36:078][ 3]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.36:078][ 3]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.59.36:078][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.36:078][ 3]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.36:078][ 3]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.59.36:078][ 3]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.36:078][ 3]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.59.36:078][ 3]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.36:078][ 3]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.59.36:078][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.36:078][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.59.36:078][ 3]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.36:078][ 3]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.36:078][ 3]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.36:078][ 3]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.36:078][ 3]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.59.36:078][ 3]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.36:078][ 3]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.36:078][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.59.36:078][ 3]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.36:078][ 3]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.59.36:078][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.36:078][ 3]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-20.59.36:079][ 3]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.59.36:079][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.36:081][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-20.59.38:087][108]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.38:087][108]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.59.38:087][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.38:087][108]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.38:087][108]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.59.38:087][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.38:087][108]Interaction: Interaction time: 0.000000 [2020.06.10-20.59.38:087][108]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.38:087][108]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.59.38:087][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.38:087][108]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.38:087][108]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.59.38:087][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.38:127][110]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.38:127][110]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.59.38:127][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.38:127][110]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.38:127][110]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.59.38:127][110]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.38:127][110]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.59.38:127][110]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.38:127][110]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.59.38:127][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.38:127][110]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-20.59.38:127][110]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.38:127][110]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.38:900][149]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.10-20.59.38:900][149]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.39:048][156]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.59.39:148][161]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.59.39:149][161]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.39:149][161]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.10-20.59.39:149][161]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.39:151][161]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.59.39:152][161]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.59.39:152][161]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.59.39:152][161]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.39:152][161]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.59.39:152][161]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.10-20.59.39:152][161]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.39:152][161]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.59.39:152][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.39:152][161]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.59.39:152][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.39:152][161]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.59.39:153][161]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.39:172][162]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.39:188][163]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.39:214][164]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.10-20.59.39:214][164]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.39:215][164]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.59.39:219][164]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.39:238][165]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.39:257][166]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.39:278][167]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.39:296][168]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.39:314][169]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-20.59.39:314][169]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-20.59.39:316][169]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_10] [2020.06.10-20.59.39:316][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.39:317][169]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_10] [2020.06.10-20.59.39:317][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.39:318][169]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.39:334][170]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.39:357][171]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.39:374][172]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.39:397][173]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.39:416][174]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.39:436][175]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.39:456][176]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.39:473][177]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-20.59.39:473][177]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-20.59.39:476][177]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.39:493][178]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.39:512][179]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear. [2020.06.10-20.59.39:516][179]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.39:516][179]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.39:517][179]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.39:534][180]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.39:553][181]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.59.39:554][181]LogDBDPlayerMovement: StopSnapping Final Location (7242.977051 4119.598633 88.012802) [2020.06.10-20.59.39:554][181]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.59.39:554][181]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.59.39:554][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.39:554][181]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.59.39:554][181]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.59.39:554][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.39:554][181]Interaction: Interaction time: 0.700000 [2020.06.10-20.59.39:554][181]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.06.10-20.59.39:554][181]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 199.084686 [2020.06.10-20.59.39:554][181]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-20.59.39:554][181]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.59.39:554][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.39:556][181]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.39:574][182]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.39:594][183]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.39:613][184]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.39:635][185]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.39:654][186]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.39:677][187]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.39:694][188]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.39:715][189]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.39:732][190]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.10-20.59.39:732][190]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.39:732][190]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_10] [2020.06.10-20.59.39:732][190]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.39:733][190]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_10] [2020.06.10-20.59.39:733][190]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.39:734][190]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.39:754][191]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.39:772][192]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.39:794][193]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.39:813][194]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.39:834][195]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.39:852][196]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.39:871][197]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear. [2020.06.10-20.59.39:874][197]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_10] [2020.06.10-20.59.39:874][197]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.39:874][197]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_10] [2020.06.10-20.59.39:874][197]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.39:874][197]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.10-20.59.39:874][197]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.39:875][197]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.39:952][201]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-20.59.39:953][201]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.59.39:960][201]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Probably Will Auto D]: On [2020.06.10-20.59.39:977][202]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=199.529 [2020.06.10-20.59.40:183][212]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear. [2020.06.10-20.59.40:251][215]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.59.40:270][216]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.59.40:270][216]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.59.40:271][216]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.59.40:271][216]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.59.40:271][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.40:271][216]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.59.40:271][216]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.59.40:271][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.40:271][216]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-20.59.40:288][217]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.59.40:289][217]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.59.40:289][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.40:289][217]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.59.40:289][217]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.59.40:289][217]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.40:289][217]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.59.40:289][217]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.40:289][217]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-20.59.40:289][217]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.59.40:289][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.40:289][217]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.10-20.59.40:289][217]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.40:289][217]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.10-20.59.40:289][217]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.40:289][217]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.59.40:290][217]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_10] [2020.06.10-20.59.40:290][217]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.40:290][217]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_10] [2020.06.10-20.59.40:290][217]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.40:328][219]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.59.40:344][220]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.59.40:345][220]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-20.59.40:345][220]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.10-20.59.40:345][220]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.59.40:593][232]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.10-20.59.40:593][232]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.40:640][235]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA9F17B0] Result: '1' k_EResultOK (success) [2020.06.10-20.59.40:640][235]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA9F17B0]' succeeded in 0.292364 seconds [2020.06.10-20.59.40:673][237]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA9F17B0] Result: '1' k_EResultOK (success) [2020.06.10-20.59.40:693][238]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.335555 seconds [2020.06.10-20.59.41:941][305]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Probably Will Auto D]: Off [2020.06.10-20.59.41:956][306]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=201.510 [2020.06.10-20.59.42:719][344]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.59.43:217][370]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.43:217][370]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.44:089][415]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.59.44:089][415]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.44:089][415]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.59.44:089][415]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.44:092][415]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.44:092][415]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.44:092][415]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.59.44:092][415]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.44:092][415]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.44:092][415]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.59.44:092][415]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.44:092][415]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.59.44:092][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.44:092][415]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.59.44:093][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.44:113][416]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.59.44:190][420]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-20.59.44:191][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-20.59.44:193][420]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.44:193][420]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.59.44:193][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.44:193][420]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.44:193][420]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.59.44:193][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.44:193][420]Interaction: Interaction time: 28.441399 [2020.06.10-20.59.44:193][420]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.59.44:193][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.44:193][420]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.59.44:386][430]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.59.44:684][446]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReloadHatchet][ClosetStandard_C_2] [2020.06.10-20.59.44:684][446]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.44:684][446]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_2] [2020.06.10-20.59.44:684][446]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.44:688][446]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.44:688][446]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.44:688][446]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.59.44:688][446]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.44:688][446]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.44:688][446]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_2] [2020.06.10-20.59.44:688][446]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.44:689][446]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.59.44:689][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.44:689][446]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.59.44:689][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.44:689][446]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.59.44:788][451]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.44:788][451]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.59.44:788][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.44:788][451]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.44:788][451]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.59.44:788][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.44:788][451]Interaction: Interaction time: 4.000000 [2020.06.10-20.59.44:788][451]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear. [2020.06.10-20.59.44:788][451]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_2] - OnMontageStarted called with Leader BP_Slasher_Character_08_C_0 and Montage AM_BE_Reload that has root motion is not supported [2020.06.10-20.59.44:788][451]AnimLeader: ClosetStandard_C_2 Requested to Play: ReloadAmmo Bear AnimTag_Follower. [2020.06.10-20.59.44:788][451]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 0.000000 [2020.06.10-20.59.44:788][451]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.10-20.59.44:788][451]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.59.44:788][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.44:826][453]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.59.45:628][496]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.59.46:255][530]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.46:255][530]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.59.46:255][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.46:255][530]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.46:255][530]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.59.46:255][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.46:259][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-20.59.46:291][532]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.46:291][532]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.59.46:291][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.46:291][532]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.46:291][532]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.59.46:291][532]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.46:291][532]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.59.46:291][532]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.46:291][532]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.59.46:291][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.46:291][532]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.59.46:291][532]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.46:291][532]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.46:487][543]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_1.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_1.Ak' which is static to it. Aborting. [2020.06.10-20.59.46:990][570]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.59.46:990][570]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.46:990][570]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.59.46:990][570]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.46:990][570]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.070189 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-20.59.46:993][570]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.46:993][570]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.46:993][570]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.59.46:993][570]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.46:993][570]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.46:993][570]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.59.46:993][570]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.46:993][570]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.59.46:993][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.46:993][570]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.59.46:993][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.47:028][572]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.59.47:115][577]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-20.59.47:115][577]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-20.59.47:117][577]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.47:118][577]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.59.47:118][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.47:118][577]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.47:118][577]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.59.47:118][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.47:118][577]Interaction: Interaction time: 26.371223 [2020.06.10-20.59.47:118][577]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.59.47:118][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.47:118][577]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.59.48:258][636]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 20.535828 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.59.48:338][639]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.10-20.59.48:382][641]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.10-20.59.48:382][641]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.48:406][642]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.59.48:530][648]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.59.48:589][651]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.10-20.59.48:589][651]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.48:589][651]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.10-20.59.48:589][651]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.48:592][651]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.59.48:592][651]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.59.48:592][651]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-20.59.48:592][651]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.48:592][651]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.59.48:593][651]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.10-20.59.48:593][651]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.48:593][651]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-20.59.48:593][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.48:593][651]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.59.48:593][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.48:593][651]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.59.48:665][655]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.10-20.59.48:665][655]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.48:665][655]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.59.48:757][660]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-20.59.48:757][660]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-20.59.48:758][660]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.48:761][660]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.48:781][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.48:781][661]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-20.59.48:800][662]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_1] [2020.06.10-20.59.48:800][662]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.48:800][662]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_1] [2020.06.10-20.59.48:800][662]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.48:800][662]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.48:800][662]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.59.48:800][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.48:801][662]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.48:801][662]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.59.48:801][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.48:802][662]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.48:822][663]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.48:822][663]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.59.48:822][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.48:822][663]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.48:823][663]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.59.48:823][663]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.48:823][663]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.59.48:823][663]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.48:823][663]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.10-20.59.48:823][663]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.59.48:823][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.48:823][663]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_2] [2020.06.10-20.59.48:823][663]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.48:823][663]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.48:824][663]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.48:847][664]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.48:864][665]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.48:884][666]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.48:904][667]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.48:922][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.48:941][669]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.48:959][670]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.48:980][671]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.48:999][672]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.49:019][673]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.59.49:019][673]LogDBDPlayerMovement: StopSnapping Final Location (7355.698242 2944.322998 88.012909) [2020.06.10-20.59.49:019][673]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.59.49:019][673]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.59.49:019][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.49:019][673]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.59.49:019][673]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.59.49:019][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.49:019][673]Interaction: Interaction time: 0.700000 [2020.06.10-20.59.49:019][673]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.10-20.59.49:019][673]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 208.550568 [2020.06.10-20.59.49:019][673]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-20.59.49:020][673]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.59.49:020][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.49:021][673]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.49:039][674]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.49:061][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.49:080][676]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.49:103][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.49:122][678]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.49:142][679]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.49:159][680]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.49:180][681]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-20.59.49:199][682]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.10-20.59.49:199][682]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.49:199][682]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_1] [2020.06.10-20.59.49:199][682]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.49:199][682]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_1] [2020.06.10-20.59.49:199][682]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.49:275][686]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.59.49:279][686]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.59.49:301][687]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.59.49:318][688]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.59.49:339][689]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_1] [2020.06.10-20.59.49:339][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.49:339][689]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_1] [2020.06.10-20.59.49:339][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.49:339][689]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.10-20.59.49:339][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.49:340][689]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.59.49:358][690]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.59.49:380][691]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.59.49:399][692]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.59.49:417][693]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.59.49:435][694]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.59.49:454][695]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.59.49:477][696]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.59.49:495][697]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.59.49:516][698]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.59.49:534][699]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.59.49:555][700]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.59.49:576][701]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.59.49:594][702]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.59.49:612][703]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.59.49:633][704]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.59.49:652][705]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.59.49:674][706]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.59.49:693][707]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-20.59.49:713][708]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-20.59.49:732][709]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.59.49:732][709]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-20.59.49:732][709]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.59.49:732][709]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.59.49:732][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.49:732][709]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.59.49:732][709]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.59.49:732][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.49:732][709]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-20.59.49:753][710]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.59.49:753][710]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.59.49:753][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.49:753][710]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.59.49:753][710]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-20.59.49:753][710]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.49:753][710]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-20.59.49:754][710]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.49:754][710]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-20.59.49:754][710]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.59.49:754][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.49:754][710]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.10-20.59.49:754][710]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.49:754][710]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.10-20.59.49:754][710]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.49:754][710]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-20.59.49:793][712]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.59.49:794][712]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_1] [2020.06.10-20.59.49:794][712]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.49:794][712]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_1] [2020.06.10-20.59.49:794][712]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.49:830][714]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-20.59.50:011][723]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_1] [2020.06.10-20.59.50:011][723]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.50:011][723]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_1] [2020.06.10-20.59.50:011][723]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.50:039][724]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-20.59.50:133][728]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_1] [2020.06.10-20.59.50:133][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.50:133][728]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_1] [2020.06.10-20.59.50:133][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.50:147][729]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.10-20.59.50:147][729]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.51:879][820]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.10-20.59.51:879][820]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.51:929][823]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_1] [2020.06.10-20.59.51:929][823]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.51:929][823]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_1] [2020.06.10-20.59.51:929][823]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.51:932][823]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.51:932][823]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.51:932][823]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.59.51:933][823]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.51:933][823]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.51:933][823]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_1] [2020.06.10-20.59.51:933][823]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.51:933][823]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.59.51:933][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.51:933][823]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Female. [2020.06.10-20.59.51:933][823]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.59.51:933][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.51:934][823]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.10-20.59.51:934][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.51:934][823]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-20.59.51:934][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.51:969][825]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-20.59.51:970][825]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.10-20.59.51:970][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.51:970][825]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.10-20.59.51:970][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.52:232][839]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.52:232][839]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.59.52:232][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.52:232][839]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.52:232][839]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.59.52:232][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.52:232][839]Interaction: Interaction time: 1.050000 [2020.06.10-20.59.52:232][839]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.06.10-20.59.52:232][839]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.10-20.59.52:232][839]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-20.59.52:232][839]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.59.52:232][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.52:286][842]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-20.59.52:411][849]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.10-20.59.52:411][849]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.52:411][849]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-20.59.52:411][849]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.52:430][850]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.10-20.59.52:430][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.52:430][850]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.10-20.59.52:430][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.52:447][851]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.10-20.59.52:447][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.52:465][852]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.10-20.59.52:465][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.52:486][853]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.10-20.59.52:486][853]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.52:487][853]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.10-20.59.52:487][853]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.52:520][855]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.10-20.59.52:520][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.52:521][855]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-20.59.52:521][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.52:521][855]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.10-20.59.52:728][866]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.277521 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-20.59.52:953][878]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.10-20.59.52:953][878]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.52:954][878]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-20.59.52:954][878]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.52:954][878]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.10-20.59.52:954][878]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.52:954][878]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.10-20.59.52:954][878]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.52:970][879]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.10-20.59.52:971][879]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.53:236][893]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.59.53:236][893]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.53:236][893]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.59.53:236][893]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.53:239][893]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.53:239][893]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.53:239][893]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-20.59.53:239][893]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.53:239][893]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.53:239][893]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.59.53:239][893]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.53:240][893]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-20.59.53:240][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.53:240][893]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-20.59.53:240][893]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-20.59.53:240][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.53:261][894]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.53:261][894]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.59.53:262][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.53:262][894]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.53:262][894]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.59.53:262][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.53:306][896]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.53:306][896]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.59.53:306][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.53:306][896]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.53:306][896]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.59.53:306][896]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.53:306][896]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.59.53:306][896]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.53:306][896]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-20.59.53:307][896]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.59.53:307][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.53:307][896]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_1] [2020.06.10-20.59.53:307][896]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.53:307][896]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.54:237][948]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.54:237][948]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-20.59.54:237][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.54:237][948]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.54:237][948]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-20.59.54:237][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.54:237][948]Interaction: Interaction time: 1.000000 [2020.06.10-20.59.54:237][948]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-20.59.54:237][948]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-20.59.54:237][948]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-20.59.54:237][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.54:277][950]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.54:277][950]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.59.54:277][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.54:278][950]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.54:278][950]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear. [2020.06.10-20.59.54:278][950]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.59.54:278][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.55:282][ 5]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.55:282][ 5]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.59.55:282][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.55:282][ 5]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.55:282][ 5]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.59.55:282][ 5]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.55:282][ 5]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.59.55:282][ 5]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.55:282][ 5]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.59.55:282][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.55:282][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-20.59.55:283][ 5]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.55:283][ 5]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.55:766][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-20.59.55:766][ 30]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.55:766][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-20.59.55:766][ 30]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.55:767][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-20.59.55:767][ 30]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.55:767][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-20.59.55:767][ 30]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.55:767][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-20.59.55:767][ 30]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.55:767][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-20.59.55:767][ 30]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.55:841][ 34]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-20.59.56:314][ 60]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.56:314][ 60]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-20.59.56:314][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.56:314][ 60]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.56:314][ 60]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-20.59.56:314][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.56:314][ 60]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.56:314][ 60]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-20.59.56:314][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.56:314][ 60]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.56:314][ 60]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-20.59.56:314][ 60]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.56:315][ 60]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-20.59.56:315][ 60]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-20.59.56:315][ 60]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-20.59.56:315][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-20.59.56:315][ 60]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-20.59.56:315][ 60]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.56:315][ 60]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-20.59.56:573][ 75]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-20.59.56:573][ 75]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.56:573][ 75]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-20.59.56:573][ 75]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.56:692][ 82]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-20.59.56:692][ 82]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.56:692][ 82]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-20.59.56:692][ 82]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.56:692][ 82]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-20.59.56:692][ 82]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.56:692][ 82]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-20.59.56:692][ 82]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-20.59.56:740][ 85]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.714923 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-20.59.59:476][241]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear. [2020.06.10-20.59.59:476][241]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear. [2020.06.10-20.59.59:479][241]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.59:479][241]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-20.59.59:516][243]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.10-20.59.59:517][243]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.10-20.59.59:518][243]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-20.59.59:518][243]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Crouched AnimTag_Female. [2020.06.10-20.59.59:524][243]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - let me snoot ur boop]: On [2020.06.10-20.59.59:743][256]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear. [2020.06.10-21.00.00:210][282]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-21.00.00:210][282]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.00:210][282]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-21.00.00:210][282]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.00:213][282]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.00:213][282]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.00:213][282]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.00.00:213][282]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.00:213][282]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.00:213][282]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-21.00.00:213][282]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.00:213][282]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.00.00:213][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.00:213][282]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.00.00:213][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.00:245][284]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.00.00:343][290]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.00.00:343][290]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-21.00.00:345][290]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.00:345][290]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.00.00:345][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.00:345][290]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.00:345][290]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.00.00:345][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.00:346][290]Interaction: Interaction time: 30.456360 [2020.06.10-21.00.00:346][290]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.00.00:346][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.00:346][290]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.00.01:250][340]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.915323 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.00.01:509][354]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - let me snoot ur boop]: Off [2020.06.10-21.00.02:754][428]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.02:754][428]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.03:013][444]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-21.00.03:013][444]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.03:013][444]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-21.00.03:013][444]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.03:016][444]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.03:016][444]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.03:016][444]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.00.03:016][444]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.03:016][444]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.03:016][444]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-21.00.03:016][444]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.03:016][444]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.00.03:016][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.03:016][444]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear. [2020.06.10-21.00.03:016][444]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_Female AnimTag_Follower. [2020.06.10-21.00.03:016][444]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.00.03:016][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.03:016][444]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.06.10-21.00.03:016][444]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.00.03:388][467]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.03:388][467]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.00.03:388][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.03:388][467]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.03:388][467]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.00.03:388][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.03:388][467]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.06.10-21.00.03:388][467]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale05_Character_C_0. [2020.06.10-21.00.03:388][467]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-21.00.03:388][467]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-21.00.03:388][467]Interaction: Interaction time: 2.700000 [2020.06.10-21.00.03:388][467]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_Carry. [2020.06.10-21.00.03:388][467]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-21.00.03:388][467]LogSM: Error: Play Update Montage AM_BE_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.10-21.00.03:388][467]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.10-21.00.03:388][467]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.00.03:388][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.03:452][471]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.00.03:484][473]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.03:484][473]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.03:581][479]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP [2020.06.10-21.00.05:810][615]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.00.06:041][627]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.00.06:101][630]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.06:101][630]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.00.06:101][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.06:101][630]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-21.00.06:101][630]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-21.00.06:102][630]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.06:102][630]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.00.06:102][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.06:118][631]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.06:118][631]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.00.06:118][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.06:118][631]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.06:118][631]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.00.06:118][631]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.06:118][631]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.00.06:118][631]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.06:118][631]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.10-21.00.06:118][631]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.00.06:118][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.06:118][631]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-21.00.06:118][631]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.06:118][631]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.06:199][635]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-21.00.06:199][635]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.06:219][636]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-21.00.06:219][636]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.06:222][636]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.06:222][636]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.06:222][636]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.00.06:222][636]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.06:222][636]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.06:222][636]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-21.00.06:222][636]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.06:222][636]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.00.06:222][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.06:222][636]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.00.06:222][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.06:298][640]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-21.00.06:300][640]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.06:300][640]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.00.06:300][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.06:300][640]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.06:300][640]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.00.06:300][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.06:300][640]Interaction: Interaction time: 16.000000 [2020.06.10-21.00.06:301][640]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-21.00.06:301][640]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-21.00.06:301][640]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.00.06:301][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.08:037][739]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.00.08:052][740]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-21.00.08:312][755]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.00.09:812][839]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.00.09:832][840]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-21.00.10:104][855]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.00.10:263][863]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-21.00.10:263][863]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.10:263][863]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-21.00.10:263][863]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.10:263][863]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-21.00.10:263][863]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.10:263][863]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-21.00.10:263][863]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.10:263][863]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-21.00.10:263][863]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.10:263][863]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-21.00.10:263][863]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.10:263][863]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-21.00.10:263][863]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.11:488][925]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=231.041 [2020.06.10-21.00.11:566][929]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.00.11:581][930]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-21.00.11:581][930]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=231.134 [2020.06.10-21.00.11:627][932]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.00.11:666][934]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=231.219 [2020.06.10-21.00.11:743][938]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=231.295 [2020.06.10-21.00.11:805][941]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=231.358 [2020.06.10-21.00.11:838][943]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.00.11:874][945]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=231.428 [2020.06.10-21.00.11:929][948]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=231.481 [2020.06.10-21.00.12:012][952]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=231.564 [2020.06.10-21.00.12:048][954]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=231.601 [2020.06.10-21.00.12:152][959]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=231.704 [2020.06.10-21.00.12:192][961]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=231.745 [2020.06.10-21.00.12:264][965]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=231.817 [2020.06.10-21.00.12:341][969]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=231.895 [2020.06.10-21.00.12:405][972]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=231.958 [2020.06.10-21.00.12:463][975]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=232.015 [2020.06.10-21.00.12:543][979]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=232.095 [2020.06.10-21.00.12:605][982]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=232.158 [2020.06.10-21.00.12:658][985]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=232.211 [2020.06.10-21.00.12:731][989]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=232.284 [2020.06.10-21.00.12:805][993]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=232.358 [2020.06.10-21.00.12:845][995]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=232.398 [2020.06.10-21.00.12:914][999]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=232.467 [2020.06.10-21.00.12:992][ 3]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=232.545 [2020.06.10-21.00.13:045][ 6]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=232.598 [2020.06.10-21.00.13:125][ 10]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=232.678 [2020.06.10-21.00.13:178][ 13]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=232.731 [2020.06.10-21.00.13:235][ 16]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=232.788 [2020.06.10-21.00.13:288][ 19]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=232.841 [2020.06.10-21.00.13:326][ 21]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.00.13:342][ 22]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-21.00.13:515][ 31]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=233.068 [2020.06.10-21.00.13:572][ 34]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=233.124 [2020.06.10-21.00.13:592][ 35]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.00.13:685][ 40]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=233.238 [2020.06.10-21.00.13:742][ 43]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=233.294 [2020.06.10-21.00.13:818][ 47]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=233.371 [2020.06.10-21.00.13:888][ 51]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=233.441 [2020.06.10-21.00.13:982][ 56]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=233.534 [2020.06.10-21.00.14:039][ 59]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=233.590 [2020.06.10-21.00.14:336][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-21.00.14:336][ 74]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.14:339][ 74]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.14:339][ 74]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.14:339][ 74]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.00.14:339][ 74]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.14:339][ 74]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.14:339][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-21.00.14:339][ 74]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.14:339][ 74]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.00.14:339][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.14:339][ 74]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-21.00.14:339][ 74]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-21.00.14:339][ 74]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_Carry AnimTag_StrafeRight. [2020.06.10-21.00.14:339][ 74]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookSetup Bear AnimTag_Carry AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.06.10-21.00.14:339][ 74]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.00.14:339][ 74]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.00.14:339][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.14:354][ 75]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-21.00.14:354][ 75]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-21.00.14:357][ 75]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.00.14:357][ 75]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-21.00.14:379][ 76]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.00.14:419][ 78]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-21.00.14:419][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.14:419][ 78]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.06.10-21.00.14:419][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.14:419][ 78]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_2] [2020.06.10-21.00.14:419][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.14:436][ 79]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.14:436][ 79]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.00.14:436][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.14:436][ 79]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.14:436][ 79]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.00.14:436][ 79]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.14:436][ 79]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.00.14:436][ 79]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.14:436][ 79]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.00.14:436][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.14:436][ 79]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-21.00.14:436][ 79]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.14:436][ 79]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.14:443][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.00.14:485][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-21.00.14:485][ 81]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.14:504][ 82]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.10-21.00.14:504][ 82]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.14:504][ 82]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-21.00.14:504][ 82]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.14:506][ 82]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.14:506][ 82]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.14:506][ 82]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.00.14:506][ 82]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.14:506][ 82]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.14:506][ 82]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-21.00.14:506][ 82]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.14:506][ 82]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.00.14:506][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.14:506][ 82]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.00.14:506][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.14:507][ 82]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.00.14:569][ 85]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-21.00.14:569][ 85]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.14:621][ 87]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.14:621][ 87]LogDBDPlayerMovement: StopSnapping Final Location (9226.865234 9351.700195 88.092888) [2020.06.10-21.00.14:621][ 87]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.00.14:621][ 87]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.00.14:621][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.14:621][ 87]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.14:621][ 87]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.00.14:621][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.14:621][ 87]Interaction: Interaction time: 18.109138 [2020.06.10-21.00.14:622][ 87]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.00.14:622][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.14:710][ 92]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.00.14:751][ 94]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.06.10-21.00.14:754][ 94]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.14:754][ 94]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.00.14:754][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.14:754][ 94]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.14:754][ 94]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.00.14:754][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.14:754][ 94]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamper Bear AnimTag_Carry AnimTag_Female. [2020.06.10-21.00.14:754][ 94]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-21.00.14:754][ 94]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-21.00.14:754][ 94]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.00.14:754][ 94]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookCamper Bear AnimTag_Carry. [2020.06.10-21.00.14:754][ 94]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-21.00.14:754][ 94]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_Carry AnimTag_Follower [2020.06.10-21.00.14:754][ 94]Interaction: Interaction time: 1.500000 [2020.06.10-21.00.14:754][ 94]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_Carry. [2020.06.10-21.00.14:754][ 94]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.10-21.00.14:755][ 94]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.00.14:755][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.14:755][ 94]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.06.10-21.00.14:770][ 95]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.00.16:111][168]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.16:111][168]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.00.16:111][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.16:111][168]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.16:111][168]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.00.16:111][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.16:146][170]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.16:146][170]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.00.16:146][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.16:146][170]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.16:146][170]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.00.16:146][170]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.16:146][170]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.00.16:146][170]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.16:146][170]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.00.16:146][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.16:146][170]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-21.00.16:146][170]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.16:146][170]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.16:239][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.06.10-21.00.16:306][179]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-21.00.16:306][179]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.00.16:306][179]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.00.16:306][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.16:306][179]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-21.00.16:306][179]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-21.00.16:306][179]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.00.16:310][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-21.00.16:341][181]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.10-21.00.16:342][181]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.06.10-21.00.16:343][181]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-21.00.16:343][181]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-21.00.16:344][181]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-21.00.16:344][181]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookCamperOut. [2020.06.10-21.00.16:344][181]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-21.00.16:344][181]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-21.00.16:344][181]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-21.00.16:345][181]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.16:345][181]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.00.16:345][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.16:345][181]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.16:345][181]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.00.16:345][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.16:345][181]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.16:345][181]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.00.16:345][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.16:345][181]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.16:345][181]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.00.16:345][181]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.16:346][181]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.00.16:346][181]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.16:346][181]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.00.16:346][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.16:346][181]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-21.00.16:346][181]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.16:346][181]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.16:349][181]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.06.10-21.00.16:418][185]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.16:418][185]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.16:970][215]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 16.335148 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.00.18:412][293]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-21.00.18:412][293]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.18:412][293]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-21.00.18:412][293]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.18:412][293]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-21.00.18:412][293]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.18:412][293]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-21.00.18:412][293]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.18:412][293]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-21.00.18:412][293]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.18:412][293]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-21.00.18:412][293]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.18:412][293]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-21.00.18:412][293]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.21:086][439]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-21.00.21:086][439]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-21.00.21:086][439]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-21.00.21:086][439]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.06.10-21.00.21:086][439]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-21.00.21:086][439]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-21.00.22:804][534]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6811392307281494, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-21.00.22:804][534]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-21.00.22:828][535]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01959527283906937, xOffset=0, yOffset=0) [2020.06.10-21.00.22:855][536]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04728572815656662, xOffset=0, yOffset=0) [2020.06.10-21.00.22:871][537]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06287736445665359, xOffset=0, yOffset=0) [2020.06.10-21.00.22:889][538]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07989863306283951, xOffset=0, yOffset=0) [2020.06.10-21.00.22:907][539]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.095999538898468, xOffset=0, yOffset=0) [2020.06.10-21.00.22:926][540]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1115906313061714, xOffset=0, yOffset=0) [2020.06.10-21.00.22:942][541]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1282410025596619, xOffset=0, yOffset=0) [2020.06.10-21.00.22:960][542]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1438303589820862, xOffset=0, yOffset=0) [2020.06.10-21.00.22:978][543]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1594102680683136, xOffset=0, yOffset=0) [2020.06.10-21.00.22:997][544]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1769071817398071, xOffset=0, yOffset=0) [2020.06.10-21.00.23:013][545]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1924947202205658, xOffset=0, yOffset=0) [2020.06.10-21.00.23:032][546]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2080779075622559, xOffset=0, yOffset=0) [2020.06.10-21.00.23:049][547]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2254134565591812, xOffset=0, yOffset=0) [2020.06.10-21.00.23:067][548]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2410023659467697, xOffset=0, yOffset=0) [2020.06.10-21.00.23:084][549]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2565847337245941, xOffset=0, yOffset=0) [2020.06.10-21.00.23:103][550]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2739013731479645, xOffset=0, yOffset=0) [2020.06.10-21.00.23:121][551]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2894826531410217, xOffset=0, yOffset=0) [2020.06.10-21.00.23:137][552]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.305058479309082, xOffset=0, yOffset=0) [2020.06.10-21.00.23:156][553]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3221388459205627, xOffset=0, yOffset=0) [2020.06.10-21.00.23:173][554]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3377589285373688, xOffset=0, yOffset=0) [2020.06.10-21.00.23:191][555]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3533327579498291, xOffset=0, yOffset=0) [2020.06.10-21.00.23:211][556]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3709867596626282, xOffset=0, yOffset=0) [2020.06.10-21.00.23:227][557]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.38656547665596, xOffset=0, yOffset=0) [2020.06.10-21.00.23:249][558]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.407207190990448, xOffset=0, yOffset=0) [2020.06.10-21.00.23:267][559]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4228020012378693, xOffset=0, yOffset=0) [2020.06.10-21.00.23:284][560]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.438387542963028, xOffset=0, yOffset=0) [2020.06.10-21.00.23:303][561]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.45582890510559, xOffset=0, yOffset=0) [2020.06.10-21.00.23:321][562]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.471416711807251, xOffset=0, yOffset=0) [2020.06.10-21.00.23:343][563]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.492046982049942, xOffset=0, yOffset=0) [2020.06.10-21.00.23:360][564]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5076457858085632, xOffset=0, yOffset=0) [2020.06.10-21.00.23:383][565]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5285555124282837, xOffset=0, yOffset=0) [2020.06.10-21.00.23:401][566]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5443042516708374, xOffset=0, yOffset=0) [2020.06.10-21.00.23:423][567]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5647004246711731, xOffset=0, yOffset=0) [2020.06.10-21.00.23:440][568]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5803343057632446, xOffset=0, yOffset=0) [2020.06.10-21.00.23:457][569]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5959629416465759, xOffset=0, yOffset=0) [2020.06.10-21.00.23:476][570]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6132540106773376, xOffset=0, yOffset=0) [2020.06.10-21.00.23:493][571]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6288829445838928, xOffset=0, yOffset=0) [2020.06.10-21.00.23:511][572]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6445051431655884, xOffset=0, yOffset=0) [2020.06.10-21.00.23:530][573]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6617933511734, xOffset=0, yOffset=0) [2020.06.10-21.00.23:548][574]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6784200668334961, xOffset=0, yOffset=0) [2020.06.10-21.00.23:570][575]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6981331706047058, xOffset=0, yOffset=0) [2020.06.10-21.00.23:588][576]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7137715220451355, xOffset=0, yOffset=0) [2020.06.10-21.00.23:605][577]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7294025421142578, xOffset=0, yOffset=0) [2020.06.10-21.00.23:617][578]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-21.00.23:617][578]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-21.00.23:623][578]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-21.00.23:688][582]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.00.23:688][582]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-21.00.24:044][602]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D4D35EC0] Result: '1' k_EResultOK (success) [2020.06.10-21.00.24:044][602]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D4D35EC0]' succeeded in 0.354164 seconds [2020.06.10-21.00.24:081][604]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D4D35EC0] Result: '1' k_EResultOK (success) [2020.06.10-21.00.24:101][605]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.409017 seconds [2020.06.10-21.00.26:812][754]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-21.00.26:869][757]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.00.26:869][757]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.00.27:128][771]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 116 [2020.06.10-21.00.27:423][788]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.00.27:423][788]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.27:423][788]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.00.27:424][788]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.27:426][788]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.27:426][788]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.27:426][788]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.00.27:427][788]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.27:427][788]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.27:427][788]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.00.27:427][788]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.27:427][788]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.00.27:427][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.27:427][788]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-21.00.27:427][788]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.00.27:427][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.27:859][811]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.00.27:860][811]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.00.27:860][811]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.00.27:860][811]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-21.00.27:919][814]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-21.00.28:469][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.00.28:471][844]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.28:471][844]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.00.28:471][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.28:471][844]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.28:471][844]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.00.28:471][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.28:471][844]Interaction: Interaction time: 1.000000 [2020.06.10-21.00.28:471][844]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-21.00.28:471][844]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-21.00.28:471][844]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.00.28:471][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.28:565][849]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.10-21.00.29:066][877]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-21.00.29:066][877]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.00.29:066][877]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.00.29:066][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.29:066][877]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-21.00.29:066][877]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-21.00.29:066][877]LogDBDGeneral: Warning: Scalars [2020.06.10-21.00.29:066][877]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-21.00.29:066][877]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-21.00.29:067][877]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-21.00.29:067][877]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-21.00.29:067][877]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-21.00.29:067][877]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-21.00.29:067][877]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-21.00.29:067][877]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-21.00.29:067][877]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-21.00.29:067][877]LogDBDGeneral: Warning: Textures [2020.06.10-21.00.29:067][877]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-21.00.29:067][877]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-21.00.29:067][877]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-21.00.29:067][877]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-21.00.29:067][877]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-21.00.29:067][877]LogDBDGeneral: Warning: Vectors [2020.06.10-21.00.29:067][877]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-21.00.29:067][877]LogDBDGeneral: Warning: Scalars [2020.06.10-21.00.29:067][877]LogDBDGeneral: Warning: Textures [2020.06.10-21.00.29:067][877]LogDBDGeneral: Warning: Vectors [2020.06.10-21.00.29:067][877]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-21.00.29:071][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-21.00.29:084][878]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.00.29:084][878]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.00.29:084][878]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.29:084][878]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.00.29:084][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.29:084][878]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.29:084][878]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.00.29:084][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.29:102][879]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.29:102][879]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.00.29:102][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.29:102][879]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.29:103][879]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.00.29:103][879]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.29:103][879]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.00.29:103][879]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.29:103][879]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.00.29:103][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.29:103][879]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-21.00.29:103][879]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.29:103][879]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-21.00.29:103][879]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.29:103][879]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.29:132][880]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.00.29:186][882]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.00.29:186][882]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.192899 [2020.06.10-21.00.29:238][884]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.06.10-21.00.29:475][896]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.00.29:498][898]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31E78CDF0] Result: '1' k_EResultOK (success) [2020.06.10-21.00.29:498][898]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31E78CDF0]' succeeded in 0.299645 seconds [2020.06.10-21.00.29:530][899]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31E78CDF0] Result: '1' k_EResultOK (success) [2020.06.10-21.00.29:530][899]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-21.00.29:530][899]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.00.29:530][899]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.00.29:530][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.29:551][900]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.360852 seconds [2020.06.10-21.00.29:551][900]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-21.00.29:551][900]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.29:552][900]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.06.10-21.00.29:552][900]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.29:552][900]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_2] [2020.06.10-21.00.29:552][900]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.30:006][923]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 14.120758 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.00.30:432][944]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.10-21.00.30:432][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.30:450][945]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.10-21.00.30:450][945]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.30:450][945]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-21.00.30:450][945]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.30:472][946]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.10-21.00.30:472][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.30:472][946]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.10-21.00.30:472][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.30:951][970]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.10-21.00.30:951][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.30:952][970]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-21.00.30:952][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.30:969][971]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.10-21.00.30:970][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.30:970][971]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.06.10-21.00.30:970][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.30:970][971]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.06.10-21.00.30:970][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.30:997][972]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.00.31:023][973]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.10-21.00.31:023][973]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.31:023][973]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.10-21.00.31:023][973]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.31:023][973]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.10-21.00.31:023][973]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.31:041][974]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.10-21.00.31:041][974]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.31:041][974]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.06.10-21.00.31:041][974]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.31:476][996]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.10-21.00.31:476][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.31:476][996]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.06.10-21.00.31:476][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.31:498][997]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.10-21.00.31:498][997]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.31:498][997]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.06.10-21.00.31:498][997]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.31:562][ 0]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.06.10-21.00.31:562][ 0]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.31:876][ 16]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.31:876][ 16]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.00.31:876][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.31:876][ 16]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.31:877][ 16]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-21.00.31:877][ 16]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.00.31:877][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.32:074][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.00.32:074][ 26]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.32:074][ 26]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-21.00.32:075][ 26]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.00.32:078][ 26]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.32:078][ 26]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.00.32:078][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.32:078][ 26]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.32:078][ 26]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.00.32:078][ 26]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.32:078][ 26]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.00.32:078][ 26]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.32:078][ 26]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.00.32:078][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.32:078][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.00.32:078][ 26]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.32:078][ 26]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.32:079][ 26]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.00.32:079][ 26]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.00.32:079][ 26]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.00.32:079][ 26]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.00.32:079][ 26]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.00.32:079][ 26]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.00.32:079][ 26]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.00.32:079][ 26]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.00.32:081][ 26]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.00.32:096][ 27]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.00.32:096][ 27]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.32:099][ 27]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.32:099][ 27]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.32:099][ 27]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.00.32:099][ 27]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.32:099][ 27]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.32:099][ 27]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.00.32:099][ 27]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.32:099][ 27]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.00.32:099][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.32:099][ 27]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-21.00.32:099][ 27]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.00.32:099][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.32:924][ 69]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198302026137 [2020.06.10-21.00.32:927][ 69]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198302026137, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...5D70] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-21.00.32:969][ 71]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-21.00.32:969][ 71]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.32:969][ 71]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-21.00.32:969][ 71]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.32:972][ 71]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.32:972][ 71]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.32:972][ 71]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.00.32:972][ 71]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.32:972][ 71]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.32:972][ 71]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-21.00.32:972][ 71]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.32:972][ 71]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.00.32:972][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.32:972][ 71]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.00.32:972][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.33:029][ 74]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Enabled [2020.06.10-21.00.33:031][ 74]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.33:031][ 74]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.00.33:031][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.33:031][ 74]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.33:031][ 74]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.00.33:031][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.33:031][ 74]Interaction: Interaction time: 1.500000 [2020.06.10-21.00.33:031][ 74]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.00.33:031][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.33:067][ 76]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-21.00.33:067][ 76]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-21.00.33:067][ 76]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookAttemptEscape. [2020.06.10-21.00.33:067][ 76]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-21.00.33:067][ 76]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.10-21.00.33:067][ 76]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.10-21.00.33:067][ 76]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-21.00.33:171][ 82]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198302026137 [2020.06.10-21.00.33:177][ 82]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198302026137, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...5D70] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-21.00.33:323][ 89]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-21.00.33:891][119]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=13.442 [2020.06.10-21.00.34:078][129]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.34:078][129]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.00.34:078][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.34:078][129]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.34:078][129]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.00.34:078][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.34:078][129]Interaction: Interaction time: 0.000000 [2020.06.10-21.00.34:078][129]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.00.34:078][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.34:079][129]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-21.00.34:117][131]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.34:117][131]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.00.34:117][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.34:117][131]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.34:117][131]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.00.34:117][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.34:117][131]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.34:117][131]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.00.34:117][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.34:117][131]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.34:117][131]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.00.34:117][131]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.34:117][131]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.00.34:117][131]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.34:117][131]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.00.34:117][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.34:117][131]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.00.34:117][131]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.34:117][131]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.34:555][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Disabled [2020.06.10-21.00.34:605][157]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-21.00.34:605][157]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.00.34:605][157]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.00.34:605][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.34:639][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Enabled [2020.06.10-21.00.34:642][159]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-21.00.34:642][159]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-21.00.34:642][159]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.06.10-21.00.34:642][159]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-21.00.34:642][159]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-21.00.34:642][159]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-21.00.34:643][159]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.34:643][159]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.00.34:643][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.34:643][159]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.34:643][159]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.00.34:643][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.34:643][159]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.34:643][159]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.00.34:643][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.34:643][159]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.34:643][159]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.00.34:643][159]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.34:643][159]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.00.34:643][159]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.34:643][159]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.00.34:643][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.34:643][159]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-21.00.34:643][159]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.34:643][159]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.34:647][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Disabled [2020.06.10-21.00.34:675][161]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.10-21.00.34:675][161]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.34:675][161]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.10-21.00.34:675][161]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.34:675][161]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-21.00.34:678][161]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.34:678][161]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.34:678][161]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.00.34:678][161]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.34:678][161]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.34:678][161]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.10-21.00.34:678][161]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.34:678][161]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.00.34:678][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.34:678][161]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.00.34:678][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.34:750][165]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.00.34:837][170]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.10-21.00.35:036][181]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.35:036][181]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.00.35:036][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.35:036][181]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.35:036][181]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.00.35:036][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.35:036][181]Interaction: Interaction time: 0.642202 [2020.06.10-21.00.35:036][181]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.10-21.00.35:036][181]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.642202 Timestamp 0.000000 [2020.06.10-21.00.35:036][181]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.00.35:036][181]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.00.35:036][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.35:106][185]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.00.35:323][197]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.00.35:345][198]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear. [2020.06.10-21.00.35:348][198]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.35:348][198]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.35:667][216]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.00.35:684][217]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.35:684][217]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.00.35:684][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.35:685][217]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.35:685][217]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.00.35:685][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.35:685][217]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-21.00.35:685][217]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.00.35:717][219]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-21.00.35:717][219]LogStreaming: Display: Flushing async loaders. [2020.06.10-21.00.35:718][219]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.00.35:718][219]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Die Fast, Originating Player: BP_CamperFemale02_Character_C_0 - Die Fast, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.10-21.00.35:719][219]LogStreaming: Flushing async loaders. [2020.06.10-21.00.35:719][219]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.00.35:719][219]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Die Fast, Originating Player: BP_CamperFemale02_Character_C_0 - Die Fast, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.06.10-21.00.35:719][219]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-21.00.35:722][219]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.35:722][219]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.00.35:723][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.35:723][219]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.35:723][219]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.00.35:723][219]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.35:723][219]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.00.35:723][219]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.35:723][219]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.00.35:723][219]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.00.35:723][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.35:723][219]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.10-21.00.35:723][219]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.35:723][219]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.35:842][226]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear. [2020.06.10-21.00.35:949][232]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Obstructed Bear. [2020.06.10-21.00.35:949][232]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-21.00.37:513][319]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-21.00.37:513][319]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.37:513][319]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-21.00.37:513][319]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.37:515][319]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.37:516][319]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.37:516][319]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.00.37:516][319]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.37:516][319]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.37:516][319]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-21.00.37:516][319]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.37:516][319]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.00.37:516][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.37:516][319]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.00.37:516][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.37:517][319]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.37:517][319]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.37:586][323]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.00.37:602][324]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-21.00.37:602][324]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.06.10-21.00.37:604][324]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.37:604][324]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.00.37:605][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.37:605][324]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.37:605][324]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.00.37:605][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.37:605][324]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.00.37:605][324]Interaction: Interaction time: 1.000000 [2020.06.10-21.00.37:605][324]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.06.10-21.00.37:605][324]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale05_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale03_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.10-21.00.37:605][324]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.06.10-21.00.37:605][324]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.10-21.00.37:605][324]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.00.37:605][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.37:638][326]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-21.00.37:638][326]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-21.00.37:638][326]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-21.00.37:638][326]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: UnhookIn. [2020.06.10-21.00.37:638][326]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-21.00.37:638][326]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-21.00.37:639][326]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.00.37:674][328]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.37:675][328]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.37:699][329]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=17.252 [2020.06.10-21.00.37:755][332]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.00.37:992][344]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.00.38:383][365]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.00.38:383][365]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.38:383][365]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.00.38:383][365]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.38:387][365]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.38:387][365]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.38:387][365]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.00.38:387][365]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.38:387][365]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.38:387][365]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.00.38:387][365]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.38:387][365]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.00.38:387][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.38:387][365]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-21.00.38:387][365]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.00.38:387][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.38:492][371]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198302026137 [2020.06.10-21.00.38:500][371]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198302026137, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-21.00.38:579][375]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.369099 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-21.00.38:619][377]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.773248 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-21.00.38:620][377]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.10-21.00.38:627][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.06.10-21.00.38:677][380]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.00.38:679][380]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-21.00.38:679][380]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.00.38:680][380]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.00.38:680][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.38:715][382]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.38:715][382]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.00.38:715][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.38:715][382]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.00.38:715][382]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-21.00.38:715][382]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-21.00.38:715][382]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.10-21.00.38:715][382]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: UnhookOut. [2020.06.10-21.00.38:716][382]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-21.00.38:716][382]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-21.00.38:716][382]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.38:716][382]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.06.10-21.00.38:716][382]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.00.38:716][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.38:789][386]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Originating Player: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.00.38:789][386]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.304692 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-21.00.38:789][386]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Die Fast, Originating Player: BP_CamperFemale02_Character_C_0 - Die Fast, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.00.38:790][386]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-21.00.38:790][386]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-21.00.38:791][386]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-21.00.38:791][386]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-21.00.39:379][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.00.39:383][417]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.39:383][417]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.00.39:383][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.39:383][417]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.39:383][417]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.00.39:383][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.39:383][417]Interaction: Interaction time: 1.000000 [2020.06.10-21.00.39:383][417]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-21.00.39:383][417]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-21.00.39:383][417]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.00.39:383][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.39:477][422]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.10-21.00.40:124][457]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-21.00.40:125][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.06.10-21.00.40:127][457]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.40:127][457]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.00.40:127][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.40:127][457]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.00.40:127][457]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.40:128][457]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.00.40:128][457]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.40:128][457]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.00.40:128][457]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.40:128][457]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.00.40:128][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.40:128][457]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.00.40:128][457]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-21.00.40:128][457]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.40:128][457]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.40:132][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.06.10-21.00.40:224][462]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.40:224][462]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.40:394][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.00.40:426][473]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.40:427][473]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.00.40:427][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.40:427][473]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.40:427][473]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-21.00.40:427][473]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.00.40:427][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.40:623][484]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.00.40:623][484]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.40:659][486]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-21.00.40:660][486]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.00.40:660][486]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.40:660][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.00.40:663][486]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.40:663][486]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.00.40:663][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.40:663][486]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.40:663][486]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.00.40:663][486]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.40:663][486]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.00.40:663][486]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.40:663][486]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.00.40:664][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.40:664][486]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.00.40:664][486]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.40:664][486]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.40:664][486]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.40:664][486]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.40:664][486]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.00.40:664][486]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.40:664][486]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.40:664][486]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.00.40:664][486]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.40:664][486]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.00.40:664][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.40:664][486]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-21.00.40:664][486]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.00.40:664][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.40:667][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.00.41:632][538]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198302026137 [2020.06.10-21.00.41:643][538]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198302026137, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-21.00.42:666][591]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.42:667][591]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.00.42:667][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.42:667][591]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.42:667][591]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.00.42:667][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.42:667][591]Interaction: Interaction time: 0.000000 [2020.06.10-21.00.42:667][591]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.42:667][591]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.00.42:667][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.42:667][591]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.42:667][591]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.00.42:667][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.42:703][593]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.42:703][593]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.00.42:703][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.42:703][593]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.42:703][593]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.00.42:703][593]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.42:703][593]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.00.42:703][593]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.42:704][593]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.00.42:704][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.42:704][593]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.00.42:704][593]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.42:704][593]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.42:823][600]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.233746 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-21.00.42:992][609]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.00.43:014][610]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.10-21.00.43:014][610]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.43:014][610]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.00.43:014][610]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.43:017][610]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.43:017][610]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.43:017][610]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.00.43:017][610]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.43:017][610]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.43:017][610]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.00.43:017][610]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.43:017][610]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.00.43:017][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.43:017][610]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.00.43:017][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.43:091][613]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.00.43:091][613]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.43:094][613]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.43:094][613]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.00.43:094][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.43:094][613]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.43:094][613]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.00.43:095][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.43:095][613]Interaction: Interaction time: 32.000000 [2020.06.10-21.00.43:095][613]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.00.43:095][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.43:162][617]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-21.00.47:422][855]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.00.47:425][855]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.00.47:446][856]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.00.47:462][857]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.00.47:479][858]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.00.47:479][858]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.00.47:479][858]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.47:479][858]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.00.47:479][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.47:479][858]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.47:479][858]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.00.47:479][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.47:481][858]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.00.47:499][859]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.47:499][859]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.00.47:499][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.47:499][859]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.47:499][859]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.00.47:499][859]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.47:499][859]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.00.47:499][859]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.47:499][859]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.00.47:499][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.47:499][859]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.00.47:499][859]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.47:499][859]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.00.47:499][859]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.47:499][859]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.47:536][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-21.00.48:476][913]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198302026137 [2020.06.10-21.00.48:485][913]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198302026137, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.06.10-21.00.48:768][929]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear. [2020.06.10-21.00.48:772][929]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.48:773][929]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.48:805][931]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear. [2020.06.10-21.00.48:913][937]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.10-21.00.48:914][937]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-21.00.48:914][937]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Female. [2020.06.10-21.00.48:921][937]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Die Fast]: On [2020.06.10-21.00.49:148][949]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear. [2020.06.10-21.00.50:916][ 39]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Die Fast]: Off [2020.06.10-21.00.51:068][ 47]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.00.51:068][ 47]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.51:068][ 47]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.00.51:068][ 47]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.51:071][ 47]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.51:071][ 47]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.51:071][ 47]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.00.51:071][ 47]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.51:071][ 47]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.51:071][ 47]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.00.51:071][ 47]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.51:071][ 47]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.00.51:071][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.51:071][ 47]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.00.51:071][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.51:071][ 47]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.00.51:167][ 52]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.00.51:167][ 52]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-21.00.51:169][ 52]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.51:169][ 52]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.00.51:169][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.51:169][ 52]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.51:169][ 52]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.00.51:169][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.51:169][ 52]Interaction: Interaction time: 67.513306 [2020.06.10-21.00.51:170][ 52]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.00.51:170][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.51:249][ 56]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.00.51:876][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.00.52:008][ 94]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.52:008][ 94]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.00.52:008][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.52:008][ 94]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.52:008][ 94]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.00.52:009][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.52:009][ 94]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.52:009][ 94]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.00.52:009][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.52:009][ 94]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.52:009][ 94]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.00.52:009][ 94]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.52:009][ 94]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.00.52:009][ 94]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.52:009][ 94]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.00.52:009][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.52:009][ 94]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.00.52:009][ 94]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.52:009][ 94]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.52:012][ 94]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-21.00.52:127][100]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.00.52:127][100]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.52:127][100]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.00.52:127][100]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.52:129][100]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.52:129][100]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.52:129][100]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.00.52:129][100]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.52:129][100]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.52:129][100]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.00.52:129][100]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.52:129][100]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.00.52:129][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.52:129][100]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.00.52:129][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.52:177][102]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.00.52:177][102]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.52:179][102]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.52:179][102]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.00.52:179][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.52:179][102]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.52:179][102]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.00.52:179][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.52:180][102]Interaction: Interaction time: 27.625702 [2020.06.10-21.00.52:180][102]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.00.52:180][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.52:180][102]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.52:180][102]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.52:243][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-21.00.52:468][116]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.168690 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.00.52:721][129]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.834740 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.00.52:801][133]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.500903 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-21.00.53:045][145]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.00.53:045][145]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.00.53:045][145]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.53:045][145]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.00.53:045][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.53:045][145]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.53:045][145]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.00.53:045][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.53:065][146]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.53:065][146]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.00.53:066][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.53:066][146]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.53:066][146]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.00.53:066][146]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.53:066][146]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.00.53:066][146]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.53:066][146]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.00.53:066][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.53:066][146]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.00.53:066][146]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.53:066][146]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.00.53:066][146]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.53:066][146]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.53:121][149]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-21.00.53:121][149]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.53:122][149]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-21.00.53:122][149]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.53:124][149]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.53:124][149]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.53:124][149]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.00.53:124][149]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.53:125][149]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.53:125][149]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-21.00.53:125][149]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.53:125][149]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.00.53:125][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.53:125][149]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear. [2020.06.10-21.00.53:125][149]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_Female AnimTag_Follower. [2020.06.10-21.00.53:125][149]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.00.53:125][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.53:125][149]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.06.10-21.00.53:125][149]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.00.53:129][149]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-21.00.53:131][149]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.00.53:332][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.00.53:332][159]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.53:332][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.00.53:332][159]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.53:335][159]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.53:335][159]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.53:335][159]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.00.53:335][159]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.53:335][159]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.53:335][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.00.53:335][159]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.53:335][159]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.00.53:335][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.53:335][159]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.00.53:335][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.53:416][163]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.00.53:417][163]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.53:419][163]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.53:419][163]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.00.53:419][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.53:419][163]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.53:419][163]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.00.53:419][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.53:419][163]Interaction: Interaction time: 26.757547 [2020.06.10-21.00.53:419][163]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.00.53:419][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.53:437][164]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.00.53:437][164]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.00.53:437][164]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.53:438][164]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.00.53:438][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.53:438][164]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.53:438][164]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.00.53:438][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.53:458][165]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.53:458][165]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.00.53:458][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.53:458][165]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.53:458][165]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.00.53:458][165]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.53:458][165]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.00.53:458][165]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.53:458][165]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.00.53:458][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.53:458][165]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.00.53:458][165]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.53:458][165]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.00.53:458][165]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.53:458][165]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.53:458][165]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.53:458][165]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.00.53:458][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.53:458][165]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.53:458][165]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.00.53:459][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.53:459][165]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.06.10-21.00.53:459][165]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.06.10-21.00.53:459][165]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-21.00.53:459][165]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-21.00.53:459][165]Interaction: Interaction time: 2.700000 [2020.06.10-21.00.53:459][165]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_Carry. [2020.06.10-21.00.53:459][165]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-21.00.53:459][165]LogSM: Error: Play Update Montage AM_BE_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.10-21.00.53:459][165]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.10-21.00.53:459][165]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.00.53:459][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.53:473][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-21.00.53:476][166]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.00.53:515][168]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-21.00.53:518][168]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.00.53:579][171]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.53:579][171]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.53:595][172]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.00.53:595][172]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.53:595][172]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.00.53:595][172]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.53:597][172]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.53:597][172]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.53:597][172]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.00.53:597][172]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.53:597][172]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.53:597][172]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.00.53:597][172]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.53:597][172]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.00.53:597][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.53:597][172]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.00.53:598][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.53:641][174]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.00.53:641][174]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.53:644][174]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.53:644][174]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.00.53:644][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.53:644][174]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.53:644][174]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.00.53:644][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.53:644][174]Interaction: Interaction time: 26.724157 [2020.06.10-21.00.53:645][174]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.00.53:645][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.53:706][177]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.00.53:706][177]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-21.00.53:709][177]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.00.53:709][177]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.00.53:709][177]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.53:709][177]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.00.53:709][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.53:709][177]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.53:709][177]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.00.53:709][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.53:711][177]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP [2020.06.10-21.00.53:728][178]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.53:728][178]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.00.53:728][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.53:728][178]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.53:728][178]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.00.53:728][178]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.53:728][178]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.00.53:728][178]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.53:728][178]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.00.53:728][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.53:728][178]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.00.53:728][178]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.53:728][178]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.00.53:728][178]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.53:728][178]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.53:786][181]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-21.00.53:788][181]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.00.53:828][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.00.53:828][183]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.53:828][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.00.53:828][183]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.53:830][183]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.53:830][183]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.53:830][183]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.00.53:830][183]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.53:830][183]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.53:830][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.00.53:830][183]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.53:831][183]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.00.53:831][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.53:831][183]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.00.53:831][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.53:873][185]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.00.53:873][185]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.53:875][185]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.53:875][185]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.00.53:875][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.53:875][185]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.53:875][185]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.00.53:875][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.53:876][185]Interaction: Interaction time: 26.657377 [2020.06.10-21.00.53:876][185]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.00.53:876][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.53:938][188]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-21.00.53:940][188]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.00.53:940][188]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.00.53:940][188]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.53:940][188]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.00.53:940][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.53:941][188]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.53:941][188]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.00.53:941][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.53:958][189]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.53:958][189]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.00.53:958][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.53:958][189]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.53:958][189]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.00.53:958][189]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.53:958][189]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.00.53:958][189]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.53:958][189]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.00.53:958][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.53:958][189]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.00.53:959][189]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.53:959][189]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.00.53:959][189]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.53:959][189]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.54:020][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-21.00.54:023][192]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.00.54:065][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.00.54:065][194]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.54:065][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.00.54:065][194]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.54:067][194]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.54:067][194]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.54:067][194]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.00.54:067][194]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.54:067][194]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.54:067][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.00.54:067][194]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.54:067][194]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.00.54:067][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.54:067][194]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.00.54:067][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.54:111][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.00.54:111][196]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.54:113][196]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.54:114][196]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.00.54:114][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.54:114][196]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.54:114][196]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.00.54:114][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.54:114][196]Interaction: Interaction time: 26.590591 [2020.06.10-21.00.54:114][196]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.00.54:114][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.54:150][198]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.00.54:150][198]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.00.54:150][198]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.54:150][198]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.00.54:150][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.54:150][198]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.54:151][198]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.00.54:151][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.54:176][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-21.00.54:179][199]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.54:179][199]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.00.54:179][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.54:180][199]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.54:180][199]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.00.54:180][199]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.54:180][199]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.00.54:180][199]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.54:180][199]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.00.54:180][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.54:180][199]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.00.54:180][199]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.54:180][199]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.00.54:180][199]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.54:180][199]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.54:220][201]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-21.00.54:260][203]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.00.55:025][242]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-21.00.55:025][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.55:025][242]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-21.00.55:025][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.55:025][242]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-21.00.55:025][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.55:025][242]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-21.00.55:025][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.55:025][242]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-21.00.55:025][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.55:025][242]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-21.00.55:025][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.55:025][242]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-21.00.55:025][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.55:375][260]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DropItem][BP_Medkit_002_C_0] [2020.06.10-21.00.55:375][260]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.55:375][260]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DropItem][BP_Medkit_002_C_0] [2020.06.10-21.00.55:375][260]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.55:377][260]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.55:377][260]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.55:377][260]Interaction: Verbose: [DropItem][BP_Medkit_002_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.00.55:377][260]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.55:377][260]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.55:377][260]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.10-21.00.55:377][260]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.55:377][260]Interaction: Verbose: [DropItem][BP_Medkit_002_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.00.55:377][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.55:377][260]Interaction: Verbose: [DropItem][BP_Medkit_002_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.00.55:377][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.55:454][264]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.55:454][264]Interaction: Verbose: [DropItem][BP_Medkit_002_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.00.55:454][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.55:454][264]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.55:454][264]Interaction: Verbose: [DropItem][BP_Medkit_002_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.00.55:454][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.55:454][264]Interaction: Interaction time: 0.000000 [2020.06.10-21.00.55:454][264]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: ItemCollect AnimTag_Injured AnimTag_Female. [2020.06.10-21.00.55:454][264]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.10-21.00.55:455][264]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.00.55:455][264]Interaction: Verbose: [DropItem][BP_Medkit_002_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.00.55:455][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.55:892][286]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.00.55:909][287]GameFlow: OnDropped 330.520691 [2020.06.10-21.00.55:952][289]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.00.56:153][299]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.56:153][299]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.00.56:153][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.56:153][299]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-21.00.56:153][299]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-21.00.56:154][299]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.56:154][299]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.00.56:154][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.56:191][301]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.56:191][301]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.00.56:191][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.56:191][301]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.56:191][301]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.00.56:191][301]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.56:191][301]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.00.56:191][301]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.56:191][301]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.10-21.00.56:191][301]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.00.56:191][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.56:191][301]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.10-21.00.56:191][301]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.56:191][301]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.00.56:287][306]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-21.00.56:287][306]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.56:308][307]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-21.00.56:308][307]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.56:310][307]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.56:310][307]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.56:310][307]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.00.56:310][307]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.56:311][307]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.56:311][307]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-21.00.56:311][307]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.56:311][307]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.00.56:311][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.56:311][307]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.00.56:311][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.56:429][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-21.00.56:432][313]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.56:432][313]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.00.56:432][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.56:433][313]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.56:433][313]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.00.56:433][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.56:433][313]Interaction: Interaction time: 16.000000 [2020.06.10-21.00.56:433][313]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-21.00.56:433][313]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-21.00.56:433][313]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.00.56:433][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.56:452][314]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.00.56:491][316]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.56:491][316]Interaction: Verbose: [DropItem][BP_Medkit_002_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.00.56:491][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.56:491][316]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.56:491][316]Interaction: Verbose: [DropItem][BP_Medkit_002_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.00.56:491][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.56:491][316]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.56:491][316]Interaction: Verbose: [DropItem][BP_Medkit_002_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.00.56:491][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.56:491][316]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.56:491][316]Interaction: Verbose: [DropItem][BP_Medkit_002_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.00.56:491][316]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.56:491][316]Interaction: Verbose: [DropItem][BP_Medkit_002_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.00.56:491][316]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.56:492][316]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.00.56:492][316]Interaction: Verbose: [DropItem][BP_Medkit_002_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.00.56:492][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.56:492][316]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [EndInteraction Called] - [DropItem][BP_Medkit_002_C_0] [2020.06.10-21.00.56:492][316]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.56:492][316]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.00.56:690][325]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.00.56:818][331]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.10-21.00.56:818][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.56:818][331]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.00.56:818][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.57:317][358]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.00.57:484][366]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-21.00.57:484][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.57:484][366]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-21.00.57:484][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.57:484][366]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-21.00.57:484][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.57:484][366]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-21.00.57:484][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.57:484][366]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-21.00.57:484][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.57:484][366]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-21.00.57:484][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.57:484][366]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-21.00.57:484][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.57:532][369]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.00.57:532][369]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.57:532][369]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.00.57:532][369]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.57:535][369]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.57:535][369]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.57:535][369]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.00.57:535][369]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.57:535][369]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.57:535][369]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.00.57:535][369]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.57:535][369]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.00.57:535][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.57:535][369]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.00.57:536][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.57:536][369]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.00.57:536][369]LogDBDPlayerMovement: StopSnapping Final Location (5012.692871 9601.471680 88.096016) [2020.06.10-21.00.57:536][369]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.00.57:593][372]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.00.57:593][372]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.57:596][372]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.57:596][372]LogDBDPlayerMovement: StopSnapping Final Location (5012.965332 9601.642578 88.096016) [2020.06.10-21.00.57:597][372]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.00.57:597][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.57:597][372]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.57:597][372]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.00.57:597][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.57:597][372]Interaction: Interaction time: 0.000000 [2020.06.10-21.00.57:597][372]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ItemCollect AnimTag_Injured AnimTag_Male. [2020.06.10-21.00.57:597][372]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 37.130444 [2020.06.10-21.00.57:597][372]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-21.00.57:597][372]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.00.57:597][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.58:024][395]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.00.58:027][395]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.00.58:043][396]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.00.58:062][397]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.00.58:084][398]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.00.58:102][399]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.00.58:116][400]GameFlow: Collected received : BP_Medkit_002_C_0. [2020.06.10-21.00.58:116][400]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.00.58:116][400]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.58:116][400]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.00.58:117][400]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.58:117][400]GameFlow: AddToInventory received : BP_Medkit_002_C_0. [2020.06.10-21.00.58:122][400]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.00.58:127][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.10-21.00.58:157][401]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.00.58:176][402]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.00.58:177][402]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.00.58:195][403]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-21.00.58:196][403]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.00.58:226][404]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.00.58:248][405]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.00.58:271][406]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.00.58:291][407]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.00.58:315][408]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.00.58:335][409]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.00.58:335][409]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.00.58:355][410]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.00.58:375][411]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.00.58:395][412]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.00.58:414][413]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.00.58:415][413]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.00.58:433][414]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.00.58:591][422]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.00.58:608][423]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.00.58:608][423]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.00.58:608][423]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.58:608][423]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.00.58:608][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.58:608][423]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.58:608][423]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.00.58:608][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.58:629][424]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.58:629][424]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.00.58:629][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.58:629][424]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.58:629][424]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.00.58:630][424]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.58:630][424]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.00.58:630][424]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.58:630][424]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-21.00.58:630][424]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.00.58:630][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.58:630][424]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.00.58:630][424]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.58:630][424]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.00.58:630][424]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.58:630][424]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.58:656][425]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.00.58:663][425]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.00.58:665][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-21.00.58:711][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-21.00.59:362][459]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.00.59:368][459]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.00.59:369][459]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-21.00.59:394][460]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-21.00.59:797][480]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.00.59:803][480]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.00.59:806][480]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-21.00.59:922][486]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.00.59:922][486]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.59:922][486]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.00.59:922][486]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.59:924][486]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.59:924][486]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.59:924][486]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.00.59:924][486]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.00.59:924][486]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.59:924][486]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.00.59:924][486]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.59:924][486]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.00.59:924][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.59:924][486]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.00.59:924][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.59:965][487]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.00.59:970][487]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-21.00.59:988][488]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.00.59:988][488]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.00.59:990][488]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.59:990][488]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.00.59:990][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.59:990][488]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.00.59:990][488]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.00.59:990][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.59:990][488]Interaction: Interaction time: 13.278599 [2020.06.10-21.00.59:990][488]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.00.59:991][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.00.59:991][488]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-21.00.59:991][488]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-21.01.00:061][491]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-21.01.00:183][497]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.01.00:544][515]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.10-21.01.00:544][515]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.10-21.01.00:544][515]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.10-21.01.00:644][520]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.06.10-21.01.00:644][520]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.06.10-21.01.00:644][520]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.06.10-21.01.00:742][525]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.01.01:733][577]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.01.01:749][578]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-21.01.01:983][590]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.01.03:489][669]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.01.03:510][670]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-21.01.03:743][682]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.01.04:334][712]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-21.01.04:334][712]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.04:337][712]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.04:337][712]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.04:337][712]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.01.04:337][712]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.04:337][712]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.04:337][712]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-21.01.04:337][712]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.04:337][712]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.01.04:337][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.04:337][712]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-21.01.04:337][712]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-21.01.04:337][712]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_Carry. [2020.06.10-21.01.04:337][712]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Bear AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-21.01.04:337][712]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.01.04:337][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.04:338][712]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.01.04:355][713]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-21.01.04:355][713]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-21.01.04:357][713]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.01.04:357][713]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-21.01.04:377][714]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.01.04:470][719]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.04:470][719]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.01.04:470][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.04:470][719]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.04:470][719]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.01.04:470][719]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.04:470][719]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.01.04:470][719]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.04:470][719]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.01.04:470][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.04:471][719]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Die Fast][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-21.01.04:471][719]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.04:471][719]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.04:508][721]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-21.01.04:508][721]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.04:709][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.10-21.01.04:712][731]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.04:712][731]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.01.04:712][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.04:712][731]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.04:712][731]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.01.04:712][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.04:713][731]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Bear AnimTag_Carry AnimTag_Female. [2020.06.10-21.01.04:713][731]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-21.01.04:713][731]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-21.01.04:713][731]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.01.04:713][731]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamper Bear AnimTag_Carry. [2020.06.10-21.01.04:713][731]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-21.01.04:713][731]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_Carry AnimTag_Follower [2020.06.10-21.01.04:713][731]Interaction: Interaction time: 1.500000 [2020.06.10-21.01.04:713][731]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_Carry. [2020.06.10-21.01.04:713][731]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.10-21.01.04:713][731]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.01.04:713][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.04:713][731]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.01.04:714][731]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.06.10-21.01.06:198][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.10-21.01.06:273][811]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-21.01.06:273][811]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.01.06:273][811]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.01.06:273][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.06:273][811]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-21.01.06:273][811]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-21.01.06:273][811]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.01.06:277][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-21.01.06:308][813]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HookInBasement Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.10-21.01.06:309][813]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.01.06:309][813]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.01.06:310][813]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.01.06:310][813]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamperOut. [2020.06.10-21.01.06:310][813]AnimLeader: BP_Entity_C_13 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-21.01.06:310][813]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-21.01.06:310][813]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-21.01.06:311][813]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.06:311][813]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.01.06:311][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.06:311][813]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.06:311][813]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.01.06:312][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.06:348][815]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.10-21.01.06:349][815]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.01.06:349][815]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.01.06:349][815]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.01.06:349][815]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookSacrificeIn. [2020.06.10-21.01.06:349][815]AnimLeader: BP_Entity_C_13 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.10-21.01.06:349][815]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.06.10-21.01.06:349][815]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-21.01.06:350][815]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.06:350][815]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.01.06:350][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.06:350][815]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.06:350][815]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.01.06:350][815]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.06:350][815]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.01.06:350][815]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.06:350][815]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.01.06:350][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.06:350][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-21.01.06:350][815]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.06:351][815]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.06:354][815]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.10-21.01.06:366][816]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Die Fast, Originating Player: BP_CamperFemale02_Character_C_0 - Die Fast, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.01.06:408][818]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.06:408][818]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.06:428][819]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear. [2020.06.10-21.01.06:430][819]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.06:430][819]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.06:468][821]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear. [2020.06.10-21.01.06:766][836]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear. [2020.06.10-21.01.07:075][851]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.632030725479126, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-21.01.07:075][851]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-21.01.07:096][852]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01537908427417278, xOffset=0, yOffset=0) [2020.06.10-21.01.07:122][853]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03830066695809364, xOffset=0, yOffset=0) [2020.06.10-21.01.07:141][854]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05370283126831055, xOffset=0, yOffset=0) [2020.06.10-21.01.07:159][855]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06909641623497, xOffset=0, yOffset=0) [2020.06.10-21.01.07:178][856]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08448783308267593, xOffset=0, yOffset=0) [2020.06.10-21.01.07:195][857]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.099927581846714, xOffset=0, yOffset=0) [2020.06.10-21.01.07:216][858]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1153174936771393, xOffset=0, yOffset=0) [2020.06.10-21.01.07:236][859]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1332954913377762, xOffset=0, yOffset=0) [2020.06.10-21.01.07:253][860]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.14869324862957, xOffset=0, yOffset=0) [2020.06.10-21.01.07:276][861]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666620820760727, xOffset=0, yOffset=0) [2020.06.10-21.01.07:294][862]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1820600777864456, xOffset=0, yOffset=0) [2020.06.10-21.01.07:315][863]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1999826580286026, xOffset=0, yOffset=0) [2020.06.10-21.01.07:334][864]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2153866589069366, xOffset=0, yOffset=0) [2020.06.10-21.01.07:356][865]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2332978248596191, xOffset=0, yOffset=0) [2020.06.10-21.01.07:374][866]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2487082332372665, xOffset=0, yOffset=0) [2020.06.10-21.01.07:396][867]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2666129767894745, xOffset=0, yOffset=0) [2020.06.10-21.01.07:415][868]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.282426655292511, xOffset=0, yOffset=0) [2020.06.10-21.01.07:436][869]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.29995372891426, xOffset=0, yOffset=0) [2020.06.10-21.01.07:455][870]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3153737187385559, xOffset=0, yOffset=0) [2020.06.10-21.01.07:475][871]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.33330088853836, xOffset=0, yOffset=0) [2020.06.10-21.01.07:494][872]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.34872281551361, xOffset=0, yOffset=0) [2020.06.10-21.01.07:516][873]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3666437268257141, xOffset=0, yOffset=0) [2020.06.10-21.01.07:534][874]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3820717334747314, xOffset=0, yOffset=0) [2020.06.10-21.01.07:555][875]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3998938202857971, xOffset=0, yOffset=0) [2020.06.10-21.01.07:574][876]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4153280556201935, xOffset=0, yOffset=0) [2020.06.10-21.01.07:595][877]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4332277178764343, xOffset=0, yOffset=0) [2020.06.10-21.01.07:614][878]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4486697912216187, xOffset=0, yOffset=0) [2020.06.10-21.01.07:635][879]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4665327966213226, xOffset=0, yOffset=0) [2020.06.10-21.01.07:655][880]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4819810390472412, xOffset=0, yOffset=0) [2020.06.10-21.01.07:676][881]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5000688433647156, xOffset=0, yOffset=0) [2020.06.10-21.01.07:694][882]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5155197381973267, xOffset=0, yOffset=0) [2020.06.10-21.01.07:716][883]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5332951545715332, xOffset=0, yOffset=0) [2020.06.10-21.01.07:734][884]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5487530827522278, xOffset=0, yOffset=0) [2020.06.10-21.01.07:755][885]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5665155053138733, xOffset=0, yOffset=0) [2020.06.10-21.01.07:774][886]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5819789171218872, xOffset=0, yOffset=0) [2020.06.10-21.01.07:795][887]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.599945068359375, xOffset=0, yOffset=0) [2020.06.10-21.01.07:814][888]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6154126524925232, xOffset=0, yOffset=0) [2020.06.10-21.01.07:836][889]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6332473158836365, xOffset=0, yOffset=0) [2020.06.10-21.01.07:854][890]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6487213969230652, xOffset=0, yOffset=0) [2020.06.10-21.01.07:876][891]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6664990782737732, xOffset=0, yOffset=0) [2020.06.10-21.01.07:895][892]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6819740533828735, xOffset=0, yOffset=0) [2020.06.10-21.01.07:908][893]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-21.01.07:908][893]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-21.01.07:908][893]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.07:911][893]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.07:916][893]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-21.01.07:929][894]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.07:950][895]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.07:967][896]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.01.07:967][896]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-21.01.07:971][896]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.07:991][897]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.08:019][898]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.08:037][899]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.08:057][900]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.08:076][901]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.08:097][902]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.08:115][903]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.08:137][904]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.08:156][905]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.08:177][906]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.08:196][907]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.08:218][908]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.08:236][909]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A32076DFC0] Result: '1' k_EResultOK (success) [2020.06.10-21.01.08:236][909]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A32076DFC0]' succeeded in 0.266794 seconds [2020.06.10-21.01.08:236][909]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.08:257][910]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.08:276][911]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A32076DFC0] Result: '1' k_EResultOK (success) [2020.06.10-21.01.08:276][911]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.08:297][912]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.327197 seconds [2020.06.10-21.01.08:297][912]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.08:315][913]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.09:804][987]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.09:804][987]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.10:101][ 2]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.01.10:101][ 2]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.01.10:101][ 2]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookSacrificeOut. [2020.06.10-21.01.10:101][ 2]AnimLeader: BP_Entity_C_13 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.10-21.01.10:101][ 2]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.06.10-21.01.10:524][ 23]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.10-21.01.11:075][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4508789479732513, hitAreaLength=0.1500000059604645, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-21.01.11:075][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-21.01.11:097][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01566774770617485, xOffset=0, yOffset=0) [2020.06.10-21.01.11:122][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03937049582600594, xOffset=0, yOffset=0) [2020.06.10-21.01.11:141][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05506149679422379, xOffset=0, yOffset=0) [2020.06.10-21.01.11:160][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07073907554149628, xOffset=0, yOffset=0) [2020.06.10-21.01.11:179][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08640232682228088, xOffset=0, yOffset=0) [2020.06.10-21.01.11:198][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.102071575820446, xOffset=0, yOffset=0) [2020.06.10-21.01.11:217][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.117715910077095, xOffset=0, yOffset=0) [2020.06.10-21.01.11:234][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.13335958123207, xOffset=0, yOffset=0) [2020.06.10-21.01.11:253][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1489978283643723, xOffset=0, yOffset=0) [2020.06.10-21.01.11:276][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1667952537536621, xOffset=0, yOffset=0) [2020.06.10-21.01.11:294][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1824309229850769, xOffset=0, yOffset=0) [2020.06.10-21.01.11:315][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1999722570180893, xOffset=0, yOffset=0) [2020.06.10-21.01.11:335][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.21561250090599, xOffset=0, yOffset=0) [2020.06.10-21.01.11:355][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2332386672496796, xOffset=0, yOffset=0) [2020.06.10-21.01.11:375][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2488786727190018, xOffset=0, yOffset=0) [2020.06.10-21.01.11:394][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2666474282741547, xOffset=0, yOffset=0) [2020.06.10-21.01.11:414][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2822906672954559, xOffset=0, yOffset=0) [2020.06.10-21.01.11:434][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.29991266131401, xOffset=0, yOffset=0) [2020.06.10-21.01.11:455][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3155552446842194, xOffset=0, yOffset=0) [2020.06.10-21.01.11:476][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3336042463779449, xOffset=0, yOffset=0) [2020.06.10-21.01.11:494][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3492445945739746, xOffset=0, yOffset=0) [2020.06.10-21.01.11:515][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3667801618576, xOffset=0, yOffset=0) [2020.06.10-21.01.11:533][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.382422149181366, xOffset=0, yOffset=0) [2020.06.10-21.01.11:554][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3998359739780426, xOffset=0, yOffset=0) [2020.06.10-21.01.11:574][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.415708065032959, xOffset=0, yOffset=0) [2020.06.10-21.01.11:595][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.43329906463623, xOffset=0, yOffset=0) [2020.06.10-21.01.11:614][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4489502310752869, xOffset=0, yOffset=0) [2020.06.10-21.01.11:635][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4665498137474, xOffset=0, yOffset=0) [2020.06.10-21.01.11:654][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4821968972682953, xOffset=0, yOffset=0) [2020.06.10-21.01.11:675][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4999070763587952, xOffset=0, yOffset=0) [2020.06.10-21.01.11:693][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5155557990074158, xOffset=0, yOffset=0) [2020.06.10-21.01.11:714][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5332351326942444, xOffset=0, yOffset=0) [2020.06.10-21.01.11:734][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5488862991333, xOffset=0, yOffset=0) [2020.06.10-21.01.11:755][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5666053891181946, xOffset=0, yOffset=0) [2020.06.10-21.01.11:767][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-21.01.11:767][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-21.01.11:774][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-21.01.11:845][ 90]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.01.11:845][ 90]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-21.01.12:140][105]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA659400] Result: '1' k_EResultOK (success) [2020.06.10-21.01.12:140][105]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA659400]' succeeded in 0.292635 seconds [2020.06.10-21.01.12:174][107]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA659400] Result: '1' k_EResultOK (success) [2020.06.10-21.01.12:197][108]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.340955 seconds [2020.06.10-21.01.12:250][110]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.06.10-21.01.12:250][110]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.06.10-21.01.12:270][111]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.06.10-21.01.13:321][164]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.01.13:323][164]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.01.13:323][164]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.01.13:323][164]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.01.13:323][164]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.01.13:323][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.13:323][164]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.01.13:323][164]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.01.13:323][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.13:326][164]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.01.13:326][164]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.01.13:326][164]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.01.13:326][164]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.01.13:327][164]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.01.13:327][164]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.01.13:327][164]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.01.13:327][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-21.01.13:339][165]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-21.01.13:341][165]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.01.13:341][165]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.01.13:341][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.13:341][165]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.01.13:341][165]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.01.13:341][165]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.13:342][165]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.01.13:342][165]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.13:342][165]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.01.13:342][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.13:342][165]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.01.13:342][165]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.13:342][165]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.01.13:342][165]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.13:342][165]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.01.13:386][167]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-21.01.13:724][184]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=53.276 [2020.06.10-21.01.13:821][189]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 3.806550 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-21.01.14:980][249]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.786934 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.01.16:489][324]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=56.041 [2020.06.10-21.01.20:429][521]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.326646 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-21.01.20:429][521]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-21.01.20:429][521]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-21.01.20:429][521]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.10-21.01.20:431][521]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.01.20:431][521]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.01.20:431][521]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.01.20:432][521]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.01.20:435][521]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.01.20:435][521]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.01.20:435][521]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.01.20:435][521]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.01.20:435][521]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.01.20:435][521]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.01.20:435][521]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.01.20:523][526]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.10-21.01.20:526][526]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.20:526][526]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.20:526][526]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.20:526][526]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-21.01.23:987][719]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.10-21.01.24:057][723]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.01.24:057][723]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.24:057][723]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.01.24:057][723]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.24:060][723]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.24:060][723]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.24:060][723]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.01.24:060][723]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.24:060][723]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.24:060][723]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.01.24:060][723]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.24:060][723]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.01.24:060][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.24:060][723]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-21.01.24:060][723]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.01.24:060][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.25:057][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.01.25:060][778]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.25:060][778]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.01.25:060][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.25:060][778]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.25:060][778]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.01.25:060][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.25:060][778]Interaction: Interaction time: 1.000000 [2020.06.10-21.01.25:060][778]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-21.01.25:060][778]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-21.01.25:060][778]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.01.25:060][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.25:153][783]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.10-21.01.25:496][801]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.25:496][801]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.01.25:496][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.25:496][801]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.25:496][801]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-21.01.25:496][801]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.01.25:496][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.25:499][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.01.25:583][806]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.10-21.01.25:583][806]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.25:608][807]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.01.25:668][811]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.01.25:668][811]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.25:701][813]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-21.01.25:702][813]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.01.25:702][813]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.25:702][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.01.25:705][813]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.25:705][813]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.01.25:705][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.25:706][813]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.25:706][813]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.01.25:706][813]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.25:706][813]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.01.25:706][813]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.25:706][813]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.01.25:706][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.25:706][813]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.01.25:706][813]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.25:706][813]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.25:706][813]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.25:706][813]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.25:706][813]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.01.25:706][813]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.25:706][813]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.25:706][813]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.01.25:706][813]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.25:706][813]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.01.25:706][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.25:706][813]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-21.01.25:706][813]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.01.25:706][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.25:709][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.01.26:017][831]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [OpenHatch][BP_Hatch01_C_0] [2020.06.10-21.01.26:017][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.26:103][836]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.06.10-21.01.26:103][836]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.26:303][848]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_7] [2020.06.10-21.01.26:303][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.26:303][848]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_7] [2020.06.10-21.01.26:303][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.26:325][849]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.01.26:511][860]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.01.26:511][860]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.26:511][860]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault2][WindowStandard_C_7] [2020.06.10-21.01.26:511][860]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.26:513][860]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.01.26:513][860]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.01.26:513][860]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.01.26:513][860]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.26:513][860]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.01.26:513][860]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_7] [2020.06.10-21.01.26:513][860]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.26:513][860]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.01.26:513][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.26:513][860]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.10-21.01.26:513][860]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.01.26:513][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.26:513][860]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.01.26:515][860]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.26:532][861]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.26:550][862]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.26:575][863]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.26:592][864]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.26:604][865]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_7] [2020.06.10-21.01.26:604][865]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.26:608][865]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.26:624][866]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.26:642][867]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.06.10-21.01.26:643][867]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.26:644][867]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.26:660][868]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.26:678][869]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.26:694][870]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-21.01.26:695][870]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-21.01.26:697][870]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.26:714][871]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.26:730][872]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [OpenHatch][BP_Hatch01_C_0] [2020.06.10-21.01.26:730][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.26:732][872]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.26:747][873]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.26:764][874]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.26:780][875]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.26:797][876]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.26:816][877]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.26:819][877]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-21.01.26:833][878]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.01.26:833][878]LogDBDPlayerMovement: StopSnapping Final Location (3021.100098 7544.500000 100.802383) [2020.06.10-21.01.26:833][878]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.01.26:833][878]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.01.26:833][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.26:833][878]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.01.26:833][878]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.01.26:833][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.26:833][878]Interaction: Interaction time: 1.050000 [2020.06.10-21.01.26:833][878]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.10-21.01.26:833][878]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 66.368729 [2020.06.10-21.01.26:833][878]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-21.01.26:834][878]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.01.26:834][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.26:835][878]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.26:851][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.26:867][880]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.01.26:867][880]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.01.26:870][880]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.26:887][881]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.26:903][882]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.26:921][883]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.26:937][884]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.26:953][885]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.26:970][886]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.26:990][887]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.27:007][888]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.27:024][889]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.27:044][890]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.27:061][891]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.27:077][892]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.27:097][893]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.27:113][894]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.01.27:129][895]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.06.10-21.01.27:129][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.27:129][895]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_7] [2020.06.10-21.01.27:129][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.27:129][895]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_7] [2020.06.10-21.01.27:129][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.27:130][895]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.10-21.01.27:419][912]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_7] [2020.06.10-21.01.27:419][912]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.27:419][912]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_7] [2020.06.10-21.01.27:419][912]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.27:419][912]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.10-21.01.27:419][912]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.27:738][931]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.172098 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.01.27:742][931]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.27:742][931]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.01.27:742][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.27:742][931]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.27:742][931]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.01.27:742][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.27:742][931]Interaction: Interaction time: 0.000000 [2020.06.10-21.01.27:742][931]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.27:742][931]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.01.27:742][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.27:742][931]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.27:742][931]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.01.27:742][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.27:776][933]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.27:776][933]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.01.27:776][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.27:776][933]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.27:776][933]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.01.27:776][933]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.27:776][933]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.01.27:776][933]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.27:776][933]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.01.27:776][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.27:776][933]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.01.27:776][933]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.27:777][933]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.27:884][939]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.01.27:898][940]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.01.27:898][940]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.01.27:898][940]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.01.27:898][940]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.01.27:898][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.27:898][940]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.01.27:898][940]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.01.27:898][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.27:914][941]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.01.27:914][941]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.01.27:914][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.27:914][941]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.01.27:914][941]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.01.27:914][941]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.27:914][941]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.01.27:914][941]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.27:914][941]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-21.01.27:914][941]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.01.27:914][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.27:915][941]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Vault2][WindowStandard_C_7] [2020.06.10-21.01.27:915][941]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.27:915][941]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Vault2][WindowStandard_C_7] [2020.06.10-21.01.27:915][941]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.27:915][941]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.01.27:919][941]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 159 [2020.06.10-21.01.27:975][944]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.01.28:073][949]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.01.28:286][961]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_7] [2020.06.10-21.01.28:286][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.28:286][961]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_7] [2020.06.10-21.01.28:286][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.28:707][983]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.10-21.01.28:707][983]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.28:707][983]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.10-21.01.28:707][983]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.28:707][983]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.01.28:709][983]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.06.10-21.01.28:710][983]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.28:710][983]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.28:710][983]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.28:710][983]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.01.28:710][983]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.28:710][983]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.28:710][983]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.10-21.01.28:710][983]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.28:710][983]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.01.28:710][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.28:710][983]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.01.28:710][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.28:743][985]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.01.28:872][992]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.01.28:872][992]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.01.28:873][992]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.01.28:873][992]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-21.01.28:915][994]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-21.01.28:964][997]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.01.28:964][997]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.28:964][997]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.01.28:964][997]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.28:967][997]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.28:967][997]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.28:967][997]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.01.28:967][997]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.28:967][997]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.28:967][997]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.01.28:967][997]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.28:967][997]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.01.28:967][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.28:967][997]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-21.01.28:967][997]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.01.28:967][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.29:043][ 1]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.29:043][ 1]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.01.29:043][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.29:043][ 1]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.29:043][ 1]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.01.29:043][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.29:043][ 1]Interaction: Interaction time: 0.700000 [2020.06.10-21.01.29:043][ 1]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.10-21.01.29:043][ 1]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-21.01.29:043][ 1]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.01.29:043][ 1]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.01.29:043][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.29:044][ 1]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.01.29:723][ 38]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.01.29:739][ 39]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.29:739][ 39]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.01.29:739][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.29:739][ 39]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.29:739][ 39]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.01.29:739][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.29:739][ 39]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-21.01.29:739][ 39]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.01.29:773][ 41]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.01.29:774][ 41]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.01.29:776][ 41]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.29:776][ 41]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.01.29:776][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.29:776][ 41]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.29:777][ 41]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.01.29:777][ 41]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.29:777][ 41]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.01.29:777][ 41]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.29:777][ 41]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.01.29:777][ 41]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.01.29:777][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.29:777][ 41]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.10-21.01.29:777][ 41]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.29:777][ 41]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.29:973][ 52]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.01.29:976][ 52]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.29:976][ 52]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.01.29:976][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.29:976][ 52]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.29:976][ 52]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.01.29:976][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.29:976][ 52]Interaction: Interaction time: 1.000000 [2020.06.10-21.01.29:977][ 52]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-21.01.29:977][ 52]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-21.01.29:977][ 52]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.01.29:977][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.30:010][ 54]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.30:010][ 54]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.01.30:010][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.30:010][ 54]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.30:010][ 54]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-21.01.30:011][ 54]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.01.30:011][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.30:014][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.01.30:043][ 56]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.10-21.01.30:043][ 56]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.30:043][ 56]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.10-21.01.30:043][ 56]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.30:044][ 56]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Originating Player: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.10-21.01.30:044][ 56]LogStreaming: Display: Flushing async loaders. [2020.06.10-21.01.30:044][ 56]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.01.30:045][ 56]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Originating Player: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.01.30:047][ 56]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.30:047][ 56]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.30:047][ 56]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.01.30:047][ 56]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.30:047][ 56]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.30:047][ 56]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.10-21.01.30:047][ 56]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.30:047][ 56]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.01.30:047][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.30:047][ 56]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.01.30:047][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.30:136][ 61]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.30:136][ 61]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.01.30:136][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.30:136][ 61]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.30:136][ 61]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.01.30:136][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.30:136][ 61]Interaction: Interaction time: 0.500000 [2020.06.10-21.01.30:136][ 61]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.01.30:136][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.30:174][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.01.30:175][ 63]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.30:219][ 65]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-21.01.30:221][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.01.30:221][ 65]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.30:221][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.01.30:225][ 65]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.30:225][ 65]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.01.30:225][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.30:225][ 65]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.30:225][ 65]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.01.30:225][ 65]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.30:225][ 65]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.01.30:225][ 65]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.30:225][ 65]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.01.30:225][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.30:225][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.01.30:225][ 65]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.30:225][ 65]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.30:225][ 65]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.30:225][ 65]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.30:225][ 65]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.01.30:225][ 65]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.30:225][ 65]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.30:225][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.01.30:226][ 65]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.30:226][ 65]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.01.30:226][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.30:226][ 65]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-21.01.30:226][ 65]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.01.30:226][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.30:229][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.01.30:605][ 86]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.30:605][ 86]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.01.30:605][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.30:605][ 86]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.30:606][ 86]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.01.30:606][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.30:644][ 88]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Originating Player: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.01.30:646][ 88]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.30:646][ 88]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.01.30:646][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.30:646][ 88]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.30:646][ 88]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.01.30:647][ 88]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.30:647][ 88]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.01.30:647][ 88]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.30:647][ 88]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.01.30:647][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.30:647][ 88]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.10-21.01.30:647][ 88]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.30:647][ 88]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.32:205][174]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.32:205][174]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.01.32:205][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.32:205][174]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.32:206][174]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.01.32:206][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.32:206][174]Interaction: Interaction time: 0.000000 [2020.06.10-21.01.32:206][174]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.01.32:206][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.32:206][174]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-21.01.32:239][176]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.32:239][176]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.01.32:239][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.32:239][176]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.32:239][176]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.01.32:239][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.32:272][178]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.32:272][178]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.01.32:272][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.32:272][178]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.32:272][178]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.01.32:272][178]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.32:272][178]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.01.32:272][178]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.32:272][178]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.01.32:272][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.32:272][178]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.01.32:272][178]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.32:273][178]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.36:417][402]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.10-21.01.36:417][402]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.36:525][408]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.10-21.01.36:525][408]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.36:831][423]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReloadHatchet][ClosetStandard_C_4] [2020.06.10-21.01.36:832][423]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.36:832][423]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_4] [2020.06.10-21.01.36:832][423]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.36:835][423]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.36:835][423]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.36:835][423]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.01.36:835][423]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.36:835][423]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.36:835][423]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_4] [2020.06.10-21.01.36:835][423]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.36:835][423]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.01.36:835][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.36:835][423]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.01.36:835][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.36:836][423]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.01.36:927][428]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.36:927][428]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.01.36:927][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.36:928][428]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.36:928][428]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.01.36:928][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.36:928][428]Interaction: Interaction time: 4.000000 [2020.06.10-21.01.36:928][428]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear. [2020.06.10-21.01.36:928][428]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_4] - OnMontageStarted called with Leader BP_Slasher_Character_08_C_0 and Montage AM_BE_Reload that has root motion is not supported [2020.06.10-21.01.36:928][428]AnimLeader: ClosetStandard_C_4 Requested to Play: ReloadAmmo Bear AnimTag_Follower. [2020.06.10-21.01.36:928][428]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 0.000000 [2020.06.10-21.01.36:928][428]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.10-21.01.36:928][428]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.01.36:928][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.36:990][431]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.01.37:448][455]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.523199 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.01.37:521][459]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.10-21.01.38:624][518]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_2.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_2.Ak' which is static to it. Aborting. [2020.06.10-21.01.38:720][523]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.06.10-21.01.38:720][523]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.38:754][525]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.06.10-21.01.38:754][525]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.38:757][525]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.38:757][525]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.38:757][525]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.01.38:757][525]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.38:757][525]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.38:757][525]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.06.10-21.01.38:757][525]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.38:757][525]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.01.38:757][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.38:757][525]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.01.38:757][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.38:794][527]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.01.38:884][532]LogStreaming: Display: Flushing async loaders. [2020.06.10-21.01.38:886][532]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-21.01.38:886][532]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.01.38:889][532]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.38:889][532]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.01.38:889][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.38:889][532]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.38:889][532]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.01.38:889][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.38:889][532]Interaction: Interaction time: 0.500000 [2020.06.10-21.01.38:889][532]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Female. [2020.06.10-21.01.38:889][532]LogSM: Error: Play Update Montage AM_F_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.06.10-21.01.38:889][532]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.01.38:889][532]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.01.38:889][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.38:904][533]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.01.39:363][559]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.39:363][559]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.01.39:363][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.39:363][559]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-21.01.39:363][559]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.39:363][559]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.01.39:363][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.39:394][561]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.01.39:397][561]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.39:397][561]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.01.39:398][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.39:398][561]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.39:398][561]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.01.39:398][561]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.39:398][561]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.01.39:398][561]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.39:398][561]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.01.39:398][561]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.01.39:398][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.39:398][561]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.06.10-21.01.39:398][561]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.39:398][561]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.39:430][563]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.39:431][563]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.39:530][569]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_0] [2020.06.10-21.01.39:530][569]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.39:530][569]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_0] [2020.06.10-21.01.39:530][569]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.39:530][569]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_0] [2020.06.10-21.01.39:530][569]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.39:530][569]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_0] [2020.06.10-21.01.39:530][569]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.39:530][569]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_0] [2020.06.10-21.01.39:530][569]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.39:530][569]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_0] [2020.06.10-21.01.39:530][569]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.40:192][607]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_0] [2020.06.10-21.01.40:193][607]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.40:193][607]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_0] [2020.06.10-21.01.40:193][607]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.40:487][624]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_0] [2020.06.10-21.01.40:487][624]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.40:487][624]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_0] [2020.06.10-21.01.40:487][624]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.40:487][624]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_0] [2020.06.10-21.01.40:487][624]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.40:487][624]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_0] [2020.06.10-21.01.40:487][624]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.40:665][635]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.01.40:931][651]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.40:931][651]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.01.40:931][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.40:931][651]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.40:931][651]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.01.40:931][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.40:964][653]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.40:965][653]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.01.40:965][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.40:965][653]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.40:965][653]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.01.40:965][653]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.40:965][653]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.01.40:965][653]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.40:965][653]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.10-21.01.40:965][653]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.01.40:965][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.40:965][653]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_4] [2020.06.10-21.01.40:965][653]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.40:965][653]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.42:258][729]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.10-21.01.42:258][729]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.42:258][729]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.10-21.01.42:258][729]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.42:258][729]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.01.42:261][729]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.42:261][729]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.42:261][729]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.01.42:261][729]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.42:261][729]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.42:261][729]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.10-21.01.42:261][729]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.42:261][729]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.01.42:261][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.42:261][729]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.01.42:261][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.42:363][735]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.01.42:560][747]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.42:560][747]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.01.42:560][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.42:560][747]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.42:560][747]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.01.42:560][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.42:561][747]Interaction: Interaction time: 0.700000 [2020.06.10-21.01.42:561][747]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.10-21.01.42:561][747]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-21.01.42:561][747]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.01.42:561][747]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.01.42:561][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.42:593][749]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.01.42:719][757]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.337231 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.01.43:208][787]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.01.43:302][793]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.01.43:305][793]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.43:305][793]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.01.43:305][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.43:305][793]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.43:305][793]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.01.43:305][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.43:305][793]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.43:305][793]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.01.43:305][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.43:305][793]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.43:305][793]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.01.43:305][793]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.43:305][793]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.01.43:305][793]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.43:305][793]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.01.43:305][793]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.01.43:305][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.43:306][793]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.10-21.01.43:306][793]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.43:306][793]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.47:600][ 33]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetExitSwing][ClosetStandard_C_2] [2020.06.10-21.01.47:600][ 33]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.47:600][ 33]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetExitSwing][ClosetStandard_C_2] [2020.06.10-21.01.47:600][ 33]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.47:603][ 33]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.47:603][ 33]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.47:603][ 33]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.01.47:603][ 33]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.47:603][ 33]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.47:603][ 33]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetExitSwing][ClosetStandard_C_2] [2020.06.10-21.01.47:603][ 33]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.47:603][ 33]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.01.47:603][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.47:603][ 33]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.01.47:603][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.47:642][ 35]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.01.47:709][ 39]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Custom Param: 0.000000, Originating Effect: HeadOn, Is Lifetime Initialized: True, Remaining Lifetime: 50.000000, Lifetime Duration: 50.000000 [2020.06.10-21.01.47:710][ 39]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.01.47:712][ 39]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.47:712][ 39]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.01.47:712][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.47:712][ 39]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.47:712][ 39]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.01.47:712][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.47:712][ 39]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-21.01.47:713][ 39]Interaction: Interaction time: 0.000000 [2020.06.10-21.01.47:713][ 39]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerExitSwing AnimTag_Female. [2020.06.10-21.01.47:713][ 39]LogSM: Error: Play Update Montage AM_F_ClosetUnhideSwing Duration 0.000000 Timestamp 0.000000 [2020.06.10-21.01.47:713][ 39]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.01.47:713][ 39]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.01.47:713][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.47:714][ 39]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_ClosetUnhideSwing [2020.06.10-21.01.47:808][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetStun][SlasherInteractable_C_0] [2020.06.10-21.01.47:808][ 45]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.47:808][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetStun][SlasherInteractable_C_0] [2020.06.10-21.01.47:808][ 45]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.47:812][ 45]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.47:812][ 45]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.47:812][ 45]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.01.47:812][ 45]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.47:812][ 45]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.47:812][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.10-21.01.47:812][ 45]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.47:812][ 45]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.01.47:812][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.47:812][ 45]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.01.47:812][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.47:829][ 46]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.01.47:884][ 49]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.47:884][ 49]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.01.47:884][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.47:884][ 49]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.47:884][ 49]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.01.47:884][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.47:884][ 49]Interaction: Interaction time: 3.000000 [2020.06.10-21.01.47:884][ 49]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankStun Bear. [2020.06.10-21.01.47:885][ 49]LogSM: Error: Play Update Montage AM_BE_Stun_Pallet Duration 3.000000 Timestamp 0.000000 [2020.06.10-21.01.47:885][ 49]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.01.47:885][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.48:352][ 76]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.01.48:405][ 79]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.48:405][ 79]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.01.48:405][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.48:405][ 79]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.48:405][ 79]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.01.48:405][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.48:439][ 81]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.01.48:442][ 81]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.48:442][ 81]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.01.48:442][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.48:442][ 81]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.48:442][ 81]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.01.48:442][ 81]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.48:442][ 81]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.01.48:442][ 81]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.48:442][ 81]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.01.48:443][ 81]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_2] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.01.48:443][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.48:443][ 81]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [ClosetExitSwing][ClosetStandard_C_2] [2020.06.10-21.01.48:443][ 81]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.48:443][ 81]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.49:264][132]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_10] [2020.06.10-21.01.49:264][132]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.49:264][132]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_10] [2020.06.10-21.01.49:264][132]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.49:265][132]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.01.49:267][132]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.49:267][132]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.49:267][132]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.01.49:267][132]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.49:267][132]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.49:267][132]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_10] [2020.06.10-21.01.49:267][132]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.49:267][132]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.01.49:267][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.49:267][132]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.01.49:267][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.49:348][137]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.01.49:379][139]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.49:379][139]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.01.49:379][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.49:379][139]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.49:379][139]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.01.49:379][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.49:380][139]Interaction: Interaction time: 1.000000 [2020.06.10-21.01.49:380][139]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.06.10-21.01.49:380][139]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.06.10-21.01.49:380][139]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.01.49:380][139]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.01.49:380][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.49:515][147]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.01.50:363][194]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.01.50:379][195]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.50:379][195]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.01.50:379][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.50:379][195]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.50:379][195]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.01.50:379][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.50:413][197]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.01.50:416][197]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.50:416][197]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.01.50:416][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.50:416][197]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.50:416][197]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.01.50:416][197]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.50:416][197]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.01.50:416][197]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.50:416][197]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.01.50:416][197]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.01.50:416][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.50:416][197]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_10] [2020.06.10-21.01.50:416][197]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.50:416][197]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.50:622][209]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.01.50:882][224]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.50:882][224]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.01.50:882][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.50:882][224]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.50:882][224]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.01.50:882][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.50:915][226]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.50:915][226]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.01.50:915][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.50:915][226]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.50:915][226]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.01.50:915][226]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.50:915][226]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.01.50:915][226]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.50:916][226]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.01.50:916][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.50:916][226]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [ClosetStun][SlasherInteractable_C_0] [2020.06.10-21.01.50:916][226]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.50:916][226]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.51:979][285]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.10-21.01.52:089][291]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=91.642 [2020.06.10-21.01.52:213][298]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.117368 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.01.55:719][496]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.303912 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.01.55:755][498]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=95.307 [2020.06.10-21.01.56:015][513]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.10-21.01.56:016][513]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.56:016][513]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.10-21.01.56:016][513]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.56:018][513]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.56:018][513]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.56:018][513]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.01.56:018][513]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.56:018][513]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.56:018][513]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.10-21.01.56:018][513]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.56:018][513]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.01.56:018][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.56:018][513]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Injured AnimTag_Female. [2020.06.10-21.01.56:018][513]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.01.56:018][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.56:055][515]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.01.56:254][526]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_2] [2020.06.10-21.01.56:255][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.56:255][526]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_2] [2020.06.10-21.01.56:255][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.56:255][526]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_2] [2020.06.10-21.01.56:255][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.56:255][526]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_2] [2020.06.10-21.01.56:255][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.56:255][526]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_2] [2020.06.10-21.01.56:255][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.56:255][526]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_2] [2020.06.10-21.01.56:255][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.56:413][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-21.01.56:415][535]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.56:415][535]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.01.56:415][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.56:415][535]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.56:415][535]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.01.56:415][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.56:415][535]Interaction: Interaction time: 14.000000 [2020.06.10-21.01.56:415][535]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Injured AnimTag_Female. [2020.06.10-21.01.56:415][535]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.06.10-21.01.56:415][535]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.01.56:415][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.56:417][535]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.10-21.01.56:448][537]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.01.57:035][570]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_2] [2020.06.10-21.01.57:035][570]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.57:035][570]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_2] [2020.06.10-21.01.57:035][570]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.57:155][576]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_2] [2020.06.10-21.01.57:155][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.57:155][576]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_2] [2020.06.10-21.01.57:155][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.57:155][576]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_2] [2020.06.10-21.01.57:155][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.57:155][576]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_2] [2020.06.10-21.01.57:155][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.57:716][607]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.57:716][607]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.01.57:716][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.57:716][607]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.57:716][607]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.01.57:716][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.57:720][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-21.01.57:773][610]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-21.01.57:775][610]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.57:775][610]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.01.57:775][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.57:775][610]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.57:775][610]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.01.57:775][610]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.57:775][610]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.01.57:775][610]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.57:775][610]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.01.57:775][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.57:776][610]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.10-21.01.57:776][610]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.57:776][610]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.01.57:780][610]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-21.01.59:296][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.01.59:296][695]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.59:296][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.01.59:296][695]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.59:299][695]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.59:299][695]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.59:300][695]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.01.59:300][695]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.01.59:300][695]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.01.59:300][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.01.59:300][695]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.01.59:300][695]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.01.59:300][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.01.59:300][695]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-21.01.59:300][695]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.01.59:300][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.00:326][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.02.00:330][753]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.00:330][753]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.02.00:330][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.00:330][753]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.00:331][753]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.02.00:331][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.00:331][753]Interaction: Interaction time: 1.000000 [2020.06.10-21.02.00:331][753]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-21.02.00:331][753]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-21.02.00:331][753]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.02.00:331][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.00:416][758]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.10-21.02.01:232][803]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.01:233][803]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.02.01:233][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.01:233][803]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.01:233][803]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-21.02.01:233][803]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.02.01:233][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.01:236][803]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.02.01:432][814]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.02.01:432][814]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.01:433][814]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-21.02.01:434][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.02.01:438][814]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.01:438][814]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.02.01:438][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.01:438][814]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.01:438][814]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.02.01:438][814]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.02.01:438][814]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.02.01:438][814]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.02.01:438][814]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.02.01:439][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.01:439][814]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.02.01:439][814]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.01:439][814]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.01:440][814]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.02.01:440][814]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.02.01:440][814]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.02.01:440][814]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.02.01:440][814]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.02.01:440][814]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.02.01:440][814]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.02.01:440][814]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.02.01:442][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.02.01:455][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.02.01:455][815]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.01:459][815]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.01:459][815]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.01:459][815]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.02.01:459][815]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.02.01:459][815]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.01:459][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.02.01:459][815]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.01:459][815]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.02.01:459][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.01:459][815]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-21.02.01:459][815]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.02.01:459][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.03:428][929]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.03:428][929]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.02.03:428][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.03:428][929]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.03:428][929]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.02.03:428][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.03:428][929]Interaction: Interaction time: 0.000000 [2020.06.10-21.02.03:428][929]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.02.03:428][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.03:445][930]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-21.02.03:461][931]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.03:461][931]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.02.03:461][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.03:461][931]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.03:461][931]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.02.03:461][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.03:461][931]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.03:461][931]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.02.03:461][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.03:461][931]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.03:461][931]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.02.03:461][931]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.02.03:461][931]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.02.03:461][931]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.02.03:461][931]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.02.03:461][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.03:461][931]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.02.03:461][931]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.03:461][931]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.04:285][978]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_1] [2020.06.10-21.02.04:285][978]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.04:285][978]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_1] [2020.06.10-21.02.04:285][978]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.04:286][978]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.10-21.02.04:286][978]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.04:308][979]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.02.04:329][980]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault2][WindowStandard_C_7] [2020.06.10-21.02.04:329][980]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.04:329][980]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault1][WindowStandard_C_1] [2020.06.10-21.02.04:329][980]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.04:331][980]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.02.04:331][980]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.02.04:331][980]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.02.04:331][980]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.02.04:331][980]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.02.04:331][980]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_1] [2020.06.10-21.02.04:331][980]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.04:331][980]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.02.04:331][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.04:331][980]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.10-21.02.04:331][980]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.02.04:331][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.04:332][980]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.02.04:405][984]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_1] [2020.06.10-21.02.04:405][984]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.04:509][990]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-21.02.04:509][990]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-21.02.04:509][990]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.04:512][990]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.04:528][991]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.04:549][992]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.04:566][993]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.04:582][994]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.04:604][995]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.04:623][996]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.04:635][997]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.02.04:636][997]LogDBDPlayerMovement: StopSnapping Final Location (7288.202148 2827.407227 88.012878) [2020.06.10-21.02.04:636][997]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.02.04:636][997]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.02.04:636][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.04:636][997]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.02.04:636][997]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.02.04:636][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.04:636][997]Interaction: Interaction time: 1.050000 [2020.06.10-21.02.04:636][997]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.10-21.02.04:636][997]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 104.170723 [2020.06.10-21.02.04:636][997]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-21.02.04:636][997]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.02.04:636][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.04:638][997]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.04:659][998]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.04:675][999]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.04:690][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.04:711][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.04:730][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.04:751][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.04:767][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.04:783][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.04:804][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.04:820][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.04:837][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.04:856][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.04:873][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.04:889][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.04:907][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.04:923][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.04:923][ 13]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.10-21.02.04:937][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_1] [2020.06.10-21.02.04:937][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.04:937][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_1] [2020.06.10-21.02.04:937][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.04:937][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.10-21.02.04:937][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.05:213][ 31]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.10-21.02.05:213][ 31]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.05:213][ 31]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_1] [2020.06.10-21.02.05:213][ 31]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.05:213][ 31]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_1] [2020.06.10-21.02.05:213][ 31]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.05:684][ 59]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.02.05:705][ 60]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.02.05:705][ 60]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.02.05:705][ 60]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.02.05:705][ 60]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.02.05:705][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.05:705][ 60]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.02.05:705][ 60]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.02.05:705][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.05:720][ 61]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.02.05:721][ 61]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.02.05:721][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.05:721][ 61]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.02.05:721][ 61]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.02.05:721][ 61]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.02.05:721][ 61]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.02.05:721][ 61]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.02.05:721][ 61]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-21.02.05:721][ 61]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.02.05:721][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.05:721][ 61]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Vault1][WindowStandard_C_1] [2020.06.10-21.02.05:721][ 61]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.05:721][ 61]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Vault1][WindowStandard_C_1] [2020.06.10-21.02.05:721][ 61]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.05:721][ 61]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.02.05:781][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.02.06:081][ 80]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_1] [2020.06.10-21.02.06:081][ 80]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.06:081][ 80]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_1] [2020.06.10-21.02.06:081][ 80]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.06:526][104]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.10-21.02.06:526][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.08:007][189]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 16.027372 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.02.08:008][189]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.10-21.02.08:164][198]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.02.08:165][198]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.08:165][198]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.02.08:165][198]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.08:168][198]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.08:168][198]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.08:168][198]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.02.08:168][198]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.02.08:168][198]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.08:168][198]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.02.08:169][198]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.08:169][198]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.02.08:169][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.08:169][198]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-21.02.08:169][198]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.02.08:169][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.09:176][255]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.02.09:178][255]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.09:179][255]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.02.09:179][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.09:179][255]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.09:179][255]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.02.09:179][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.09:179][255]Interaction: Interaction time: 1.000000 [2020.06.10-21.02.09:179][255]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-21.02.09:179][255]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-21.02.09:179][255]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.02.09:179][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.09:274][260]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.10-21.02.10:184][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.02.10:248][315]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-21.02.10:248][315]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.02.10:248][315]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.02.10:248][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.10:507][331]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.06.10-21.02.10:507][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.10:507][331]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.06.10-21.02.10:507][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.10:507][331]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_4] [2020.06.10-21.02.10:507][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.10:508][331]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_4] [2020.06.10-21.02.10:508][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.10:508][331]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.06.10-21.02.10:508][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.10:508][331]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_4] [2020.06.10-21.02.10:508][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.10:508][331]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_4] [2020.06.10-21.02.10:508][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.10:508][331]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_4] [2020.06.10-21.02.10:508][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.10:529][332]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.02.11:002][360]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.06.10-21.02.11:002][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.11:002][360]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.06.10-21.02.11:002][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.11:002][360]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_4] [2020.06.10-21.02.11:002][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.11:002][360]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_4] [2020.06.10-21.02.11:002][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.11:002][360]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.06.10-21.02.11:002][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.11:002][360]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_4] [2020.06.10-21.02.11:002][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.11:002][360]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_4] [2020.06.10-21.02.11:002][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.11:002][360]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_4] [2020.06.10-21.02.11:002][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.11:737][404]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_3] [2020.06.10-21.02.11:737][404]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.11:737][404]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_3] [2020.06.10-21.02.11:737][404]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.11:737][404]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_3] [2020.06.10-21.02.11:737][404]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.11:737][404]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_3] [2020.06.10-21.02.11:737][404]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.11:737][404]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_3] [2020.06.10-21.02.11:738][404]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.11:738][404]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_3] [2020.06.10-21.02.11:738][404]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.11:738][404]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_3] [2020.06.10-21.02.11:738][404]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.11:738][404]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_3] [2020.06.10-21.02.11:738][404]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.11:759][405]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.02.11:828][409]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_3] [2020.06.10-21.02.11:828][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.11:828][409]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_3] [2020.06.10-21.02.11:828][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.11:828][409]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_3] [2020.06.10-21.02.11:828][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.11:828][409]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_3] [2020.06.10-21.02.11:828][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.11:828][409]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_3] [2020.06.10-21.02.11:828][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.11:828][409]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_3] [2020.06.10-21.02.11:828][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.11:828][409]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_3] [2020.06.10-21.02.11:828][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.11:828][409]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_3] [2020.06.10-21.02.11:828][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.13:185][492]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.10-21.02.13:186][492]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.13:344][501]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.02.13:400][504]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault1][WindowStandard_C_1] [2020.06.10-21.02.13:400][504]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.13:400][504]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.10-21.02.13:400][504]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.13:401][504]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.02.13:402][504]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.02.13:402][504]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.02.13:402][504]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.02.13:402][504]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.02.13:402][504]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.10-21.02.13:402][504]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.13:402][504]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.02.13:402][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.13:402][504]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.06.10-21.02.13:402][504]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.02.13:402][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.13:402][504]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.02.13:474][508]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.10-21.02.13:474][508]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.13:474][508]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.247545 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.02.13:576][514]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.13:576][514]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.02.13:576][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.13:576][514]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.13:576][514]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear. [2020.06.10-21.02.13:576][514]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.02.13:576][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.13:800][528]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.02.13:800][528]LogDBDPlayerMovement: StopSnapping Final Location (7580.705078 5314.450195 88.013092) [2020.06.10-21.02.13:800][528]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.02.13:801][528]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.02.13:801][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.13:801][528]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.02.13:801][528]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.02.13:801][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.13:801][528]Interaction: Interaction time: 14.000000 [2020.06.10-21.02.13:801][528]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.06.10-21.02.13:801][528]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 113.336548 [2020.06.10-21.02.13:801][528]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.02.13:801][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.13:802][528]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.06.10-21.02.13:895][534]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-21.02.14:590][577]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.02.14:593][577]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.14:593][577]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.02.14:593][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.14:593][577]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.14:593][577]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.02.14:593][577]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.02.14:593][577]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.02.14:593][577]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.02.14:593][577]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.02.14:593][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.14:593][577]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.02.14:593][577]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.14:594][577]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.14:596][577]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.02.17:486][756]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.839974 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.02.26:820][333]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-21.02.26:864][336]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.02.26:864][336]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.02.26:917][339]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-21.02.27:864][398]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.02.27:864][398]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.02.27:898][400]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-21.02.27:898][400]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.02.27:898][400]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.02.27:898][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.27:901][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-21.02.27:914][401]Interaction: Exiting Interaction because interactor is no longer useable. [2020.06.10-21.02.27:914][401]Interaction: Exiting Interaction because interactor is no longer useable. [2020.06.10-21.02.27:914][401]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.02.27:914][401]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.02.27:914][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.27:914][401]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.02.27:914][401]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.02.27:914][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.27:918][401]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 172 [2020.06.10-21.02.27:930][402]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.02.27:930][402]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.02.27:930][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.27:930][402]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.02.27:930][402]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.02.27:930][402]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.02.27:930][402]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.02.27:930][402]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.02.27:930][402]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.02.27:930][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.27:930][402]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.10-21.02.27:930][402]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.27:930][402]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.10-21.02.27:930][402]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.27:931][402]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.02.27:977][405]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.02.27:977][405]GameFlow: Writing Profile Stat DBD_DLC3_Camper_Stat1: 1 [2020.06.10-21.02.27:979][405]LogDBDGeneral: StatusEffect::EndPlay - Id: Hex_HuntressLullabyEffect, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: BP_Slasher_Character_08_C_0 - baby Jesus, Custom Param: 0.060000, Originating Effect: Hex_HuntressLullaby, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.02.27:979][405]LogDBDGeneral: StatusEffect::EndPlay - Id: Hex_HuntressLullabyEffect, Status Owner: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Originating Player: BP_Slasher_Character_08_C_0 - baby Jesus, Custom Param: 0.060000, Originating Effect: Hex_HuntressLullaby, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.02.28:009][407]LogDBDGeneral: StatusEffect::EndPlay - Id: Hex_HuntressLullabyEffect, Status Owner: BP_CamperMale01_C_0 - Probably Will Auto D, Originating Player: BP_Slasher_Character_08_C_0 - baby Jesus, Custom Param: 0.060000, Originating Effect: Hex_HuntressLullaby, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.02.28:009][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-21.02.28:015][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-21.02.28:247][422]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A33936DBD0] Result: '1' k_EResultOK (success) [2020.06.10-21.02.28:247][422]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A33936DBD0]' succeeded in 0.259900 seconds [2020.06.10-21.02.28:436][433]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.10-21.02.28:436][433]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.28:490][437]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA655530] Result: '1' k_EResultOK (success) [2020.06.10-21.02.28:509][438]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.517058 seconds [2020.06.10-21.02.28:597][443]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.10-21.02.28:597][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.28:646][446]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.10-21.02.28:646][446]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.28:646][446]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.10-21.02.28:647][446]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.28:679][448]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.10-21.02.28:679][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.28:679][448]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.10-21.02.28:680][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.28:869][460]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.02.28:870][460]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.02.28:870][460]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.02.28:870][460]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-21.02.28:923][463]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-21.02.29:169][478]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.10-21.02.29:169][478]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.29:169][478]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.10-21.02.29:169][478]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.29:207][480]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.10-21.02.29:207][480]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.29:208][480]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.10-21.02.29:208][480]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.29:229][481]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.10-21.02.29:230][481]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.29:230][481]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.10-21.02.29:230][481]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.29:237][481]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.02.29:273][482]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.10-21.02.29:273][482]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.29:273][482]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.10-21.02.29:273][482]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.29:287][483]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.10-21.02.29:287][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.29:287][483]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.10-21.02.29:287][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.29:402][489]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.02.33:417][737]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.02.33:417][737]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.33:417][737]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.02.33:417][737]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.33:420][737]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.02.33:420][737]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.02.33:420][737]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.02.33:420][737]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.02.33:420][737]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.02.33:420][737]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.02.33:420][737]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.33:420][737]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.02.33:420][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.33:420][737]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.02.33:420][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.33:420][737]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.02.33:546][745]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.02.33:547][745]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-21.02.33:549][745]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.02.33:549][745]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.02.33:549][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.33:549][745]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.02.33:549][745]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.02.33:549][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.33:549][745]Interaction: Interaction time: 66.678566 [2020.06.10-21.02.33:549][745]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.02.33:549][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.33:613][749]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.02.37:904][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.10-21.02.37:904][ 14]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.37:904][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.10-21.02.37:904][ 14]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.37:956][ 17]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.10-21.02.37:956][ 17]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.37:956][ 17]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.10-21.02.37:956][ 17]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.38:065][ 24]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.10-21.02.38:065][ 24]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.39:564][115]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.10-21.02.40:661][180]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_7] [2020.06.10-21.02.40:661][180]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.40:661][180]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_7] [2020.06.10-21.02.40:661][180]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.40:661][180]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.02.40:664][180]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.02.40:664][180]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.02.40:664][180]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.02.40:664][180]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.02.40:664][180]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.02.40:664][180]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_7] [2020.06.10-21.02.40:664][180]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.40:664][180]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.02.40:664][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.40:664][180]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.02.40:664][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.40:728][184]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.02.40:793][188]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.02.40:793][188]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.02.40:793][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.40:793][188]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.02.40:793][188]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.02.40:793][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.40:794][188]Interaction: Interaction time: 1.000000 [2020.06.10-21.02.40:794][188]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.06.10-21.02.40:794][188]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.06.10-21.02.40:794][188]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.02.40:794][188]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.02.40:794][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.40:811][189]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.02.40:990][199]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-21.02.40:990][199]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.40:990][199]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_5] [2020.06.10-21.02.40:990][199]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.40:990][199]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_5] [2020.06.10-21.02.40:990][199]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.41:015][200]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.02.41:132][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.10-21.02.41:132][206]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.41:132][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-21.02.41:132][206]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.41:133][206]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.02.41:133][206]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.02.41:134][206]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.02.41:134][206]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.02.41:134][206]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.02.41:134][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-21.02.41:134][206]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.41:134][206]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.02.41:134][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.41:134][206]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.02.41:134][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.41:134][206]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.02.41:188][209]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-21.02.41:188][209]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.41:243][212]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.02.41:243][212]LogDBDPlayerMovement: StopSnapping Final Location (8215.900391 4845.200195 88.013115) [2020.06.10-21.02.41:243][212]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.02.41:243][212]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.02.41:243][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.41:243][212]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.02.41:243][212]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.02.41:243][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.41:243][212]Interaction: Interaction time: 80.000000 [2020.06.10-21.02.41:243][212]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.02.41:244][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.41:296][215]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.02.41:296][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-21.02.41:785][244]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.02.41:798][245]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.02.41:798][245]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.02.41:800][245]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.02.41:800][245]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.02.41:800][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.41:800][245]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.02.41:800][245]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.02.41:800][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.41:800][245]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.02.41:800][245]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.02.41:800][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.41:801][245]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.02.41:801][245]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.02.41:801][245]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.02.41:801][245]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.02.41:801][245]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.02.41:801][245]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.02.41:801][245]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.02.41:801][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.41:801][245]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_7] [2020.06.10-21.02.41:801][245]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.41:801][245]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.02.42:359][279]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault1][WindowStandard_C_7] [2020.06.10-21.02.42:359][279]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.42:359][279]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault1][WindowStandard_C_7] [2020.06.10-21.02.42:359][279]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.42:361][279]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.42:362][279]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.42:362][279]Interaction: Verbose: [SlasherVault1][WindowStandard_C_7] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.02.42:362][279]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.02.42:362][279]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.42:362][279]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault1][WindowStandard_C_7] [2020.06.10-21.02.42:362][279]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.42:362][279]Interaction: Verbose: [SlasherVault1][WindowStandard_C_7] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.02.42:362][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.42:362][279]Interaction: Verbose: [SlasherVault1][WindowStandard_C_7] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.02.42:362][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.42:426][283]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.42:426][283]Interaction: Verbose: [SlasherVault1][WindowStandard_C_7] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.02.42:426][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.42:426][283]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.42:426][283]Interaction: Verbose: [SlasherVault1][WindowStandard_C_7] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.02.42:426][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.42:426][283]Interaction: Interaction time: 1.700000 [2020.06.10-21.02.42:426][283]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-21.02.42:426][283]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-21.02.42:427][283]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: WindowVault Bear. [2020.06.10-21.02.42:427][283]LogSM: Error: Play Update Montage AM_TT_WindowVault Duration 1.700000 Timestamp 0.000000 [2020.06.10-21.02.42:427][283]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.10-21.02.42:427][283]Interaction: Verbose: [SlasherVault1][WindowStandard_C_7] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.02.42:427][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.43:461][347]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 21.337961 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.02.43:916][375]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.02.44:142][389]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.44:142][389]Interaction: Verbose: [SlasherVault1][WindowStandard_C_7] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.02.44:142][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.44:142][389]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.44:142][389]Interaction: Verbose: [SlasherVault1][WindowStandard_C_7] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.02.44:142][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.44:174][391]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.44:174][391]Interaction: Verbose: [SlasherVault1][WindowStandard_C_7] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.02.44:174][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.44:174][391]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.44:174][391]Interaction: Verbose: [SlasherVault1][WindowStandard_C_7] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.02.44:174][391]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.02.44:174][391]Interaction: Verbose: [SlasherVault1][WindowStandard_C_7] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.02.44:174][391]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.02.44:174][391]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.10-21.02.44:174][391]Interaction: Verbose: [SlasherVault1][WindowStandard_C_7] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.02.44:174][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.44:174][391]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault1][WindowStandard_C_7] [2020.06.10-21.02.44:174][391]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.44:174][391]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.46:630][539]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198063438999 [2020.06.10-21.02.46:638][539]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198063438999, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-21.02.46:638][539]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: rinzor, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-21.02.46:834][550]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5168172121047974, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-21.02.46:834][550]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-21.02.46:851][551]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01466372795403, xOffset=0, yOffset=0) [2020.06.10-21.02.46:876][552]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03794290870428085, xOffset=0, yOffset=0) [2020.06.10-21.02.46:892][553]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.052606001496315, xOffset=0, yOffset=0) [2020.06.10-21.02.46:911][554]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0703108161687851, xOffset=0, yOffset=0) [2020.06.10-21.02.46:928][555]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08560163527727127, xOffset=0, yOffset=0) [2020.06.10-21.02.46:944][556]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1002648174762726, xOffset=0, yOffset=0) [2020.06.10-21.02.46:964][557]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1187524497509, xOffset=0, yOffset=0) [2020.06.10-21.02.46:981][558]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1334158182144165, xOffset=0, yOffset=0) [2020.06.10-21.02.46:997][559]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1480795443058014, xOffset=0, yOffset=0) [2020.06.10-21.02.47:013][560]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1627669036388397, xOffset=0, yOffset=0) [2020.06.10-21.02.47:031][561]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1794054508209229, xOffset=0, yOffset=0) [2020.06.10-21.02.47:049][562]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1951529085636139, xOffset=0, yOffset=0) [2020.06.10-21.02.47:066][563]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.211432546377182, xOffset=0, yOffset=0) [2020.06.10-21.02.47:084][564]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2278094589710236, xOffset=0, yOffset=0) [2020.06.10-21.02.47:100][565]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424728274345398, xOffset=0, yOffset=0) [2020.06.10-21.02.47:117][566]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2571362853050232, xOffset=0, yOffset=0) [2020.06.10-21.02.47:133][567]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2717994749546051, xOffset=0, yOffset=0) [2020.06.10-21.02.47:148][568]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2864623963832855, xOffset=0, yOffset=0) [2020.06.10-21.02.47:165][569]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3011257648468018, xOffset=0, yOffset=0) [2020.06.10-21.02.47:181][570]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3158036768436432, xOffset=0, yOffset=0) [2020.06.10-21.02.47:197][571]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3304668664932251, xOffset=0, yOffset=0) [2020.06.10-21.02.47:214][572]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3451301455497742, xOffset=0, yOffset=0) [2020.06.10-21.02.47:229][573]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3597936034202576, xOffset=0, yOffset=0) [2020.06.10-21.02.47:245][574]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.374457061290741, xOffset=0, yOffset=0) [2020.06.10-21.02.47:262][575]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3891201615333557, xOffset=0, yOffset=0) [2020.06.10-21.02.47:278][576]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4037837088108063, xOffset=0, yOffset=0) [2020.06.10-21.02.47:294][577]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4184477031230927, xOffset=0, yOffset=0) [2020.06.10-21.02.47:309][578]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4331108033657074, xOffset=0, yOffset=0) [2020.06.10-21.02.47:325][579]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.447773814201355, xOffset=0, yOffset=0) [2020.06.10-21.02.47:341][580]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4624374508857727, xOffset=0, yOffset=0) [2020.06.10-21.02.47:358][581]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4771009981632233, xOffset=0, yOffset=0) [2020.06.10-21.02.47:375][582]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4917650818824768, xOffset=0, yOffset=0) [2020.06.10-21.02.47:390][583]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5064283609390259, xOffset=0, yOffset=0) [2020.06.10-21.02.47:406][584]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.521091639995575, xOffset=0, yOffset=0) [2020.06.10-21.02.47:423][585]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5357549786567688, xOffset=0, yOffset=0) [2020.06.10-21.02.47:433][586]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-21.02.47:433][586]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-21.02.47:439][586]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-21.02.47:515][591]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.02.47:515][591]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-21.02.48:143][628]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.02.48:143][628]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.02.48:143][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.48:143][628]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.02.48:143][628]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.02.48:143][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.48:146][628]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-21.02.48:176][630]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.02.48:177][630]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.02.48:177][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.48:177][630]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.02.48:177][630]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.02.48:177][630]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.02.48:177][630]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.02.48:177][630]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.02.48:177][630]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.02.48:177][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.48:177][630]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.02.48:177][630]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.48:177][630]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.02.48:968][678]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 14.592500 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.02.49:049][683]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.02.49:049][683]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.49:050][683]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.02.49:050][683]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.49:052][683]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.49:052][683]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.49:053][683]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.02.49:053][683]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.02.49:053][683]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.49:053][683]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.02.49:053][683]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.49:053][683]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.02.49:053][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.49:053][683]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-21.02.49:053][683]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.02.49:053][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.49:209][693]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198063438999 [2020.06.10-21.02.49:211][693]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198063438999, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-21.02.49:211][693]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: rinzor, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-21.02.49:398][705]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31E784450] Result: '1' k_EResultOK (success) [2020.06.10-21.02.49:398][705]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31E784450]' succeeded in 1.877471 seconds [2020.06.10-21.02.49:422][706]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A319F41C60] Result: '1' k_EResultOK (success) [2020.06.10-21.02.49:451][708]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.926084 seconds [2020.06.10-21.02.50:049][743]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.02.50:051][743]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.50:052][743]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.02.50:052][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.50:052][743]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.50:052][743]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.02.50:052][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.50:052][743]Interaction: Interaction time: 1.000000 [2020.06.10-21.02.50:052][743]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-21.02.50:052][743]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-21.02.50:052][743]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.02.50:052][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.50:153][749]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.10-21.02.51:054][802]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.02.51:117][806]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-21.02.51:117][806]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.02.51:117][806]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.02.51:117][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.52:848][913]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.65313971042633, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-21.02.52:848][913]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-21.02.52:874][914]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02437590807676315, xOffset=0, yOffset=0) [2020.06.10-21.02.52:891][915]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03903990611433983, xOffset=0, yOffset=0) [2020.06.10-21.02.52:908][916]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0537039078772068, xOffset=0, yOffset=0) [2020.06.10-21.02.52:924][917]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06976963579654694, xOffset=0, yOffset=0) [2020.06.10-21.02.52:940][918]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08443263173103333, xOffset=0, yOffset=0) [2020.06.10-21.02.52:957][919]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09909654408693314, xOffset=0, yOffset=0) [2020.06.10-21.02.52:973][920]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1137854531407356, xOffset=0, yOffset=0) [2020.06.10-21.02.52:991][921]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1305302679538727, xOffset=0, yOffset=0) [2020.06.10-21.02.53:007][922]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1451941728591919, xOffset=0, yOffset=0) [2020.06.10-21.02.53:024][923]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1598571687936783, xOffset=0, yOffset=0) [2020.06.10-21.02.53:040][924]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.17452098429203, xOffset=0, yOffset=0) [2020.06.10-21.02.53:057][925]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.190863624215126, xOffset=0, yOffset=0) [2020.06.10-21.02.53:074][926]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2055270820856094, xOffset=0, yOffset=0) [2020.06.10-21.02.53:091][927]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2201900780200958, xOffset=0, yOffset=0) [2020.06.10-21.02.53:106][928]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2348532676696777, xOffset=0, yOffset=0) [2020.06.10-21.02.53:124][929]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2516814470291138, xOffset=0, yOffset=0) [2020.06.10-21.02.53:140][930]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2663447260856628, xOffset=0, yOffset=0) [2020.06.10-21.02.53:159][931]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2825245559215546, xOffset=0, yOffset=0) [2020.06.10-21.02.53:177][932]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3003954589366913, xOffset=0, yOffset=0) [2020.06.10-21.02.53:195][933]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3150590062141418, xOffset=0, yOffset=0) [2020.06.10-21.02.53:210][934]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3297227323055267, xOffset=0, yOffset=0) [2020.06.10-21.02.53:226][935]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.53:226][935]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.02.53:226][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.53:226][935]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.53:226][935]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear. [2020.06.10-21.02.53:226][935]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.02.53:226][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.53:231][935]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3484700918197632, xOffset=0, yOffset=0) [2020.06.10-21.02.53:249][936]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3631329238414764, xOffset=0, yOffset=0) [2020.06.10-21.02.53:264][937]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.377796471118927, xOffset=0, yOffset=0) [2020.06.10-21.02.53:280][938]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3924601972103119, xOffset=0, yOffset=0) [2020.06.10-21.02.53:297][939]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4091769158840179, xOffset=0, yOffset=0) [2020.06.10-21.02.53:313][940]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.42384073138237, xOffset=0, yOffset=0) [2020.06.10-21.02.53:332][941]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4385043680667877, xOffset=0, yOffset=0) [2020.06.10-21.02.53:347][942]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4531695544719696, xOffset=0, yOffset=0) [2020.06.10-21.02.53:364][943]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4699336290359497, xOffset=0, yOffset=0) [2020.06.10-21.02.53:380][944]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4845975339412689, xOffset=0, yOffset=0) [2020.06.10-21.02.53:398][945]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4992611706256866, xOffset=0, yOffset=0) [2020.06.10-21.02.53:414][946]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5139250755310059, xOffset=0, yOffset=0) [2020.06.10-21.02.53:431][947]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5303314328193665, xOffset=0, yOffset=0) [2020.06.10-21.02.53:448][948]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5449944138526917, xOffset=0, yOffset=0) [2020.06.10-21.02.53:463][949]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5596580505371094, xOffset=0, yOffset=0) [2020.06.10-21.02.53:480][950]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5743221640586853, xOffset=0, yOffset=0) [2020.06.10-21.02.53:497][951]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.59096336364746, xOffset=0, yOffset=0) [2020.06.10-21.02.53:513][952]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6056282520294189, xOffset=0, yOffset=0) [2020.06.10-21.02.53:533][953]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6202913522720337, xOffset=0, yOffset=0) [2020.06.10-21.02.53:547][954]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.63495534658432, xOffset=0, yOffset=0) [2020.06.10-21.02.53:564][955]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6516779065132141, xOffset=0, yOffset=0) [2020.06.10-21.02.53:580][956]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6663408279418945, xOffset=0, yOffset=0) [2020.06.10-21.02.53:598][957]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6810045838356018, xOffset=0, yOffset=0) [2020.06.10-21.02.53:617][958]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7002519369125366, xOffset=0, yOffset=0) [2020.06.10-21.02.53:634][959]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7149156332015991, xOffset=0, yOffset=0) [2020.06.10-21.02.53:644][960]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-21.02.53:644][960]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-21.02.53:644][960]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.53:647][960]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.53:651][960]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-21.02.53:663][961]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.53:678][962]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.53:695][963]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.53:711][964]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.53:725][965]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.02.53:725][965]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-21.02.53:728][965]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.53:743][966]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.53:768][967]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.53:784][968]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.53:802][969]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.53:818][970]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.53:835][971]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.53:854][972]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.53:869][973]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.53:888][974]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.53:903][975]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.53:920][976]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.53:936][977]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.53:949][978]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.10-21.02.53:949][978]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.53:950][978]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.10-21.02.53:950][978]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.53:950][978]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.02.53:952][978]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.02.53:952][978]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.02.53:952][978]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.02.53:952][978]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.02.53:952][978]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.02.53:952][978]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.10-21.02.53:952][978]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.53:952][978]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.02.53:952][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.53:953][978]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.02.53:953][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.53:954][978]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.53:974][979]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.53:989][980]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.02.53:990][980]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.54:006][981]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C4682EF0] Result: '1' k_EResultOK (success) [2020.06.10-21.02.54:007][981]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C4682EF0]' succeeded in 0.275605 seconds [2020.06.10-21.02.54:007][981]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.54:022][982]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.54:039][983]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C4682EF0] Result: '1' k_EResultOK (success) [2020.06.10-21.02.54:039][983]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.54:054][984]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.02.54:059][985]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.328362 seconds [2020.06.10-21.02.54:256][996]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.02.54:260][996]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.54:260][996]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.02.54:260][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.54:260][996]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.54:260][996]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.02.54:260][996]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.02.54:260][996]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.02.54:260][996]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.02.54:260][996]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.02.54:260][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.54:260][996]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.02.54:260][996]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.54:260][996]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.54:264][996]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.02.54:362][ 2]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.02.54:362][ 2]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.02.54:362][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.54:362][ 2]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.02.54:362][ 2]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.02.54:362][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.54:362][ 2]Interaction: Interaction time: 0.700000 [2020.06.10-21.02.54:362][ 2]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.10-21.02.54:362][ 2]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-21.02.54:362][ 2]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.02.54:362][ 2]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.02.54:362][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.54:466][ 8]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.02.55:019][ 42]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.02.55:019][ 42]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.02.55:019][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.55:019][ 42]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.02.55:019][ 42]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.02.55:019][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.55:049][ 44]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.02.55:051][ 44]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.02.55:051][ 44]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.02.55:051][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.55:051][ 44]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.02.55:051][ 44]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.02.55:051][ 44]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.02.55:051][ 44]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.02.55:052][ 44]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.02.55:052][ 44]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.02.55:052][ 44]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.02.55:052][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.55:052][ 44]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.10-21.02.55:052][ 44]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.55:052][ 44]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.02.55:083][ 46]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-21.02.55:083][ 46]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.02.56:835][154]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.8397097587585449, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-21.02.56:836][154]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-21.02.56:861][155]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.021954271942377, xOffset=0, yOffset=0) [2020.06.10-21.02.56:877][156]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03661718219518661, xOffset=0, yOffset=0) [2020.06.10-21.02.56:893][157]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.051280453801155, xOffset=0, yOffset=0) [2020.06.10-21.02.56:910][158]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06703981757164, xOffset=0, yOffset=0) [2020.06.10-21.02.56:926][159]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08170317858457565, xOffset=0, yOffset=0) [2020.06.10-21.02.56:943][160]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09639899432659149, xOffset=0, yOffset=0) [2020.06.10-21.02.56:959][161]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.11106226593256, xOffset=0, yOffset=0) [2020.06.10-21.02.56:975][162]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1257258057594299, xOffset=0, yOffset=0) [2020.06.10-21.02.56:990][163]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1403888911008835, xOffset=0, yOffset=0) [2020.06.10-21.02.57:006][164]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1550520658493042, xOffset=0, yOffset=0) [2020.06.10-21.02.57:023][165]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1697149723768234, xOffset=0, yOffset=0) [2020.06.10-21.02.57:039][166]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.184414878487587, xOffset=0, yOffset=0) [2020.06.10-21.02.57:056][167]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.19907796382904, xOffset=0, yOffset=0) [2020.06.10-21.02.57:071][168]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2137414216995239, xOffset=0, yOffset=0) [2020.06.10-21.02.57:088][169]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2284046113491058, xOffset=0, yOffset=0) [2020.06.10-21.02.57:104][170]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2430675178766251, xOffset=0, yOffset=0) [2020.06.10-21.02.57:120][171]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.25773087143898, xOffset=0, yOffset=0) [2020.06.10-21.02.57:136][172]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2723939716815948, xOffset=0, yOffset=0) [2020.06.10-21.02.57:152][173]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2870576083660126, xOffset=0, yOffset=0) [2020.06.10-21.02.57:167][174]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3017209768295288, xOffset=0, yOffset=0) [2020.06.10-21.02.57:185][175]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.316384881734848, xOffset=0, yOffset=0) [2020.06.10-21.02.57:201][176]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3310481607913971, xOffset=0, yOffset=0) [2020.06.10-21.02.57:217][177]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.34571161866188, xOffset=0, yOffset=0) [2020.06.10-21.02.57:235][178]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3603752553462982, xOffset=0, yOffset=0) [2020.06.10-21.02.57:250][179]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3750385344028473, xOffset=0, yOffset=0) [2020.06.10-21.02.57:266][180]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3897020816802979, xOffset=0, yOffset=0) [2020.06.10-21.02.57:281][181]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4043653607368469, xOffset=0, yOffset=0) [2020.06.10-21.02.57:297][182]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4190282821655273, xOffset=0, yOffset=0) [2020.06.10-21.02.57:313][183]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4336927235126495, xOffset=0, yOffset=0) [2020.06.10-21.02.57:330][184]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4483557343482971, xOffset=0, yOffset=0) [2020.06.10-21.02.57:346][185]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4630191028118134, xOffset=0, yOffset=0) [2020.06.10-21.02.57:362][186]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.47768211364746, xOffset=0, yOffset=0) [2020.06.10-21.02.57:377][187]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.49234601855278, xOffset=0, yOffset=0) [2020.06.10-21.02.57:393][188]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5070089101791382, xOffset=0, yOffset=0) [2020.06.10-21.02.57:410][189]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5216730237007141, xOffset=0, yOffset=0) [2020.06.10-21.02.57:427][190]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5363361835479736, xOffset=0, yOffset=0) [2020.06.10-21.02.57:442][191]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5510010719299316, xOffset=0, yOffset=0) [2020.06.10-21.02.57:459][192]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5656640529632568, xOffset=0, yOffset=0) [2020.06.10-21.02.57:474][193]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5803278088569641, xOffset=0, yOffset=0) [2020.06.10-21.02.57:484][194]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.02.57:484][194]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.57:485][194]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.02.57:485][194]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.57:487][194]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.57:487][194]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.57:487][194]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.02.57:487][194]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.02.57:487][194]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.57:487][194]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.02.57:487][194]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.02.57:487][194]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.02.57:487][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.57:487][194]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-21.02.57:487][194]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.02.57:487][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.57:492][194]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5949910879135132, xOffset=0, yOffset=0) [2020.06.10-21.02.57:507][195]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.60965484380722, xOffset=0, yOffset=0) [2020.06.10-21.02.57:523][196]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6243181824684143, xOffset=0, yOffset=0) [2020.06.10-21.02.57:538][197]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6389821767807, xOffset=0, yOffset=0) [2020.06.10-21.02.57:555][198]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6536462903022766, xOffset=0, yOffset=0) [2020.06.10-21.02.57:572][199]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6683098077774048, xOffset=0, yOffset=0) [2020.06.10-21.02.57:587][200]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6829732656478882, xOffset=0, yOffset=0) [2020.06.10-21.02.57:604][201]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6976369023323059, xOffset=0, yOffset=0) [2020.06.10-21.02.57:620][202]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.71230000257492, xOffset=0, yOffset=0) [2020.06.10-21.02.57:636][203]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7269629240036011, xOffset=0, yOffset=0) [2020.06.10-21.02.57:652][204]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7416262626647949, xOffset=0, yOffset=0) [2020.06.10-21.02.57:668][205]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7562900185585022, xOffset=0, yOffset=0) [2020.06.10-21.02.57:684][206]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7709528207778931, xOffset=0, yOffset=0) [2020.06.10-21.02.57:700][207]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7856166362762451, xOffset=0, yOffset=0) [2020.06.10-21.02.57:717][208]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.800280749797821, xOffset=0, yOffset=0) [2020.06.10-21.02.57:733][209]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8149437308311462, xOffset=0, yOffset=0) [2020.06.10-21.02.57:749][210]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8296067118644714, xOffset=0, yOffset=0) [2020.06.10-21.02.57:765][211]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.844269871711731, xOffset=0, yOffset=0) [2020.06.10-21.02.57:782][212]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8589332103729248, xOffset=0, yOffset=0) [2020.06.10-21.02.57:797][213]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8735969662666321, xOffset=0, yOffset=0) [2020.06.10-21.02.57:813][214]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8882607221603394, xOffset=0, yOffset=0) [2020.06.10-21.02.57:824][215]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-21.02.57:824][215]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-21.02.57:830][215]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-21.02.57:889][219]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.02.57:889][219]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-21.02.58:089][231]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.10-21.02.58:146][235]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA767210] Result: '1' k_EResultOK (success) [2020.06.10-21.02.58:146][235]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA767210]' succeeded in 0.255536 seconds [2020.06.10-21.02.58:178][237]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA767210] Result: '1' k_EResultOK (success) [2020.06.10-21.02.58:192][238]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.296232 seconds [2020.06.10-21.02.58:525][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.02.58:528][258]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.58:528][258]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.02.58:528][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.58:528][258]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.02.58:528][258]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.02.58:528][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.58:529][258]Interaction: Interaction time: 1.000000 [2020.06.10-21.02.58:529][258]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-21.02.58:529][258]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-21.02.58:529][258]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.02.58:529][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.02.58:627][264]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.10-21.02.59:526][318]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.02.59:592][322]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-21.02.59:592][322]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.02.59:592][322]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.02.59:592][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.00:435][373]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.00:435][373]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.03.00:435][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.00:435][373]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.00:435][373]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-21.03.00:435][373]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.03.00:435][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.00:593][383]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.03.00:593][383]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.00:626][385]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-21.03.00:627][385]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.03.00:629][385]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.00:629][385]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.03.00:629][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.00:629][385]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.00:629][385]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.03.00:629][385]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.00:629][385]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.03.00:629][385]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.00:629][385]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.03.00:629][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.00:629][385]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.03.00:629][385]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.00:629][385]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.00:630][385]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.00:630][385]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.00:630][385]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.00:630][385]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.00:630][385]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.00:630][385]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.00:630][385]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.00:632][385]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.03.00:645][386]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.00:646][386]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.00:646][386]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.00:646][386]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.00:646][386]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.00:646][386]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.00:646][386]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.00:646][386]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.00:658][387]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.03.00:658][387]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.00:661][387]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.00:661][387]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.00:661][387]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.03.00:661][387]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.00:661][387]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.00:661][387]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.03.00:661][387]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.00:661][387]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.03.00:661][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.00:661][387]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-21.03.00:661][387]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.03.00:661][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.01:957][462]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.103650 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.03.02:676][505]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.02:676][505]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.03.02:676][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.02:676][505]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.02:676][505]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.03.02:676][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.02:676][505]Interaction: Interaction time: 0.000000 [2020.06.10-21.03.02:677][505]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.02:677][505]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.03.02:677][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.02:677][505]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.02:677][505]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.03.02:677][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.02:709][507]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.02:709][507]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.03.02:709][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.02:709][507]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.02:709][507]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.03.02:709][507]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.02:709][507]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.03.02:709][507]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.02:709][507]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.03.02:709][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.02:709][507]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.03.02:709][507]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.02:709][507]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.03:259][540]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.03.03:259][540]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.03:260][540]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.03.03:260][540]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.03:263][540]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.03:263][540]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.03:263][540]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.03.03:263][540]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.03:263][540]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.03:263][540]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.03.03:263][540]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.03:263][540]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.03.03:263][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.03:263][540]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-21.03.03:263][540]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.03.03:263][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.04:264][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.03.04:266][598]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.04:266][598]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.03.04:266][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.04:266][598]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.04:266][598]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.03.04:266][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.04:266][598]Interaction: Interaction time: 1.000000 [2020.06.10-21.03.04:266][598]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-21.03.04:266][598]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-21.03.04:266][598]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.03.04:266][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.04:348][603]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.10-21.03.04:597][618]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 25.044670 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.03.04:597][618]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.03.04:630][620]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.10-21.03.05:279][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.03.05:346][662]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-21.03.05:346][662]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.03.05:346][662]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.03.05:346][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.06:474][729]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.06:474][729]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.03.06:474][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.06:474][729]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.06:475][729]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-21.03.06:475][729]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.03.06:475][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.06:680][741]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.03.06:680][741]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.06:680][741]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-21.03.06:681][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.03.06:683][741]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.06:683][741]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.03.06:683][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.06:683][741]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.06:683][741]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.03.06:684][741]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.06:684][741]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.03.06:684][741]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.06:684][741]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.03.06:684][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.06:684][741]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.03.06:684][741]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.06:684][741]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.06:685][741]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.06:685][741]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.06:685][741]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.06:685][741]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.06:685][741]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.06:685][741]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.06:685][741]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.06:685][741]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.06:687][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.03.06:700][742]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.06:701][742]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.06:701][742]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.06:701][742]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.06:701][742]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.06:701][742]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.06:701][742]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.06:701][742]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.06:701][742]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.06:717][743]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.03.06:717][743]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.06:719][743]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.06:719][743]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.06:719][743]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.03.06:719][743]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.06:719][743]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.06:719][743]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.03.06:719][743]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.06:719][743]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.03.06:719][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.06:719][743]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-21.03.06:719][743]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.03.06:719][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.08:719][859]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.08:719][859]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.03.08:719][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.08:719][859]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.08:719][859]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.03.08:719][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.08:719][859]Interaction: Interaction time: 0.000000 [2020.06.10-21.03.08:719][859]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.03.08:719][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.08:752][861]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.08:752][861]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.03.08:752][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.08:752][861]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.08:752][861]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.03.08:752][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.08:752][861]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.08:752][861]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.03.08:752][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.08:752][861]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.08:752][861]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.03.08:752][861]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.08:752][861]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.03.08:752][861]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.08:752][861]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.03.08:752][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.08:752][861]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.03.08:752][861]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.08:752][861]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.09:416][900]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.03.09:416][900]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.09:416][900]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.03.09:416][900]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.09:419][900]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.09:419][900]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.09:419][900]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.03.09:419][900]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.09:419][900]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.09:419][900]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.03.09:419][900]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.09:419][900]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.03.09:419][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.09:419][900]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_StrafeLeft. [2020.06.10-21.03.09:419][900]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.03.09:419][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.10:444][959]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.03.10:447][959]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.10:447][959]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.03.10:447][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.10:447][959]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.10:447][959]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.03.10:447][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.10:447][959]Interaction: Interaction time: 1.000000 [2020.06.10-21.03.10:447][959]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-21.03.10:447][959]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-21.03.10:447][959]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.03.10:447][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.10:533][964]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.10-21.03.11:447][ 18]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.03.11:519][ 22]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-21.03.11:519][ 22]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.03.11:519][ 22]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.03.11:519][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.11:852][ 42]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.11:852][ 42]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.03.11:853][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.11:853][ 42]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.11:853][ 42]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-21.03.11:853][ 42]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.03.11:853][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.11:987][ 50]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_10] [2020.06.10-21.03.11:987][ 50]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.11:987][ 50]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_10] [2020.06.10-21.03.11:987][ 50]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.11:990][ 50]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.11:990][ 50]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.11:990][ 50]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.03.11:990][ 50]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.11:990][ 50]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.11:990][ 50]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_10] [2020.06.10-21.03.11:990][ 50]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.11:990][ 50]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.03.11:990][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.11:990][ 50]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Female. [2020.06.10-21.03.11:990][ 50]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.03.11:990][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.12:023][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.03.12:023][ 52]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.12:025][ 52]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.03.12:055][ 54]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-21.03.12:057][ 54]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.03.12:058][ 54]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Female. [2020.06.10-21.03.12:058][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.03.12:058][ 54]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.12:061][ 54]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.12:061][ 54]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.03.12:061][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.12:061][ 54]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.12:061][ 54]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.03.12:061][ 54]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.12:061][ 54]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.03.12:061][ 54]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.12:061][ 54]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.03.12:061][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.12:061][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.03.12:061][ 54]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.12:061][ 54]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.12:061][ 54]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.12:061][ 54]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.12:061][ 54]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.03.12:061][ 54]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.12:061][ 54]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.12:061][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.03.12:061][ 54]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.12:061][ 54]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.03.12:061][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.12:061][ 54]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-21.03.12:061][ 54]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.03.12:061][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.12:064][ 54]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - The Midnight Sun]: On [2020.06.10-21.03.12:090][ 56]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.03.12:095][ 56]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.03.12:210][ 63]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.905299 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.03.12:285][ 67]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.12:286][ 67]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.03.12:286][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.12:286][ 67]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.12:286][ 67]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.03.12:286][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.12:286][ 67]Interaction: Interaction time: 1.050000 [2020.06.10-21.03.12:286][ 67]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.06.10-21.03.12:286][ 67]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.10-21.03.12:286][ 67]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.03.12:286][ 67]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.03.12:286][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.12:286][ 67]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.03.12:575][ 83]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.10-21.03.13:319][127]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.13:319][127]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.03.13:319][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.13:319][127]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.13:319][127]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.03.13:319][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.13:351][129]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.13:351][129]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.03.13:351][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.13:351][129]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.13:351][129]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.03.13:351][129]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.13:352][129]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.03.13:352][129]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.13:352][129]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.03.13:352][129]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.03.13:352][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.13:352][129]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_10] [2020.06.10-21.03.13:352][129]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.13:352][129]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.14:055][170]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - The Midnight Sun]: Off [2020.06.10-21.03.14:087][172]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.14:087][172]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.03.14:087][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.14:087][172]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.14:087][172]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.03.14:087][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.14:087][172]Interaction: Interaction time: 0.000000 [2020.06.10-21.03.14:087][172]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.14:087][172]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.03.14:087][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.14:087][172]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.14:087][172]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.03.14:087][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.14:126][174]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.14:126][174]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.03.14:126][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.14:126][174]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.14:126][174]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.03.14:126][174]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.14:126][174]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.03.14:126][174]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.14:126][174]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.03.14:126][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.14:126][174]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.03.14:126][174]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.14:126][174]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.14:952][224]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.03.14:952][224]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.03.14:952][224]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.03.14:952][224]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.03.14:952][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.14:952][224]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.03.14:952][224]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.03.14:952][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.14:967][225]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.03.14:967][225]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.03.14:967][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.14:967][225]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.03.14:967][225]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.03.14:967][225]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.14:967][225]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.03.14:967][225]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.14:967][225]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.03.14:967][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.14:968][225]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-21.03.14:968][225]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.14:968][225]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-21.03.14:968][225]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.14:968][225]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.03.15:016][228]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.03.15:016][228]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.431592 [2020.06.10-21.03.15:024][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-21.03.15:029][228]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.03.15:253][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-21.03.15:253][240]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.15:253][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_5] [2020.06.10-21.03.15:253][240]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.15:253][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_5] [2020.06.10-21.03.15:253][240]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.15:303][243]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA31CD60] Result: '1' k_EResultOK (success) [2020.06.10-21.03.15:303][243]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA31CD60]' succeeded in 0.286693 seconds [2020.06.10-21.03.15:338][245]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA31CD60] Result: '1' k_EResultOK (success) [2020.06.10-21.03.15:351][246]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.330374 seconds [2020.06.10-21.03.15:763][269]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 34.527382 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.03.17:189][351]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.10-21.03.17:189][351]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.17:189][351]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.10-21.03.17:189][351]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.17:193][351]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.17:193][351]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.17:193][351]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.03.17:193][351]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.17:193][351]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.17:193][351]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.10-21.03.17:193][351]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.17:193][351]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.03.17:193][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.17:193][351]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.03.17:193][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.17:194][351]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.03.17:333][359]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.03.17:333][359]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-21.03.17:335][359]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.17:335][359]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.03.17:335][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.17:335][359]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.17:336][359]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.03.17:336][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.17:336][359]Interaction: Interaction time: 45.472618 [2020.06.10-21.03.17:336][359]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.03.17:336][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.17:368][361]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.03.17:803][386]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-21.03.17:803][386]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.17:803][386]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_5] [2020.06.10-21.03.17:803][386]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.17:803][386]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_5] [2020.06.10-21.03.17:803][386]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.17:824][387]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.03.17:863][389]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-21.03.17:863][389]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.17:863][389]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-21.03.17:864][389]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.17:865][389]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.03.17:866][389]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.03.17:866][389]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.03.17:866][389]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.17:866][389]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.03.17:866][389]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-21.03.17:866][389]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.17:866][389]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.03.17:866][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.17:866][389]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.03.17:866][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.17:866][389]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.03.17:869][389]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-21.03.17:869][389]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.17:869][389]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-21.03.17:869][389]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.17:870][389]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-21.03.17:870][389]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.17:870][389]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-21.03.17:870][389]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.17:870][389]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-21.03.17:870][389]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.17:870][389]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-21.03.17:870][389]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.17:870][389]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-21.03.17:870][389]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.17:921][391]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-21.03.17:921][391]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.17:967][393]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.03.17:967][393]LogDBDPlayerMovement: StopSnapping Final Location (8215.900391 4845.200195 88.013115) [2020.06.10-21.03.17:967][393]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.03.17:967][393]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.03.17:967][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.17:967][393]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.03.17:967][393]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.03.17:967][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.17:967][393]Interaction: Interaction time: 52.738327 [2020.06.10-21.03.17:967][393]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.03.17:967][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.18:032][397]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.03.18:802][443]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198063438999 [2020.06.10-21.03.18:803][443]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198063438999, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-21.03.18:803][443]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: rinzor, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-21.03.20:627][553]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 22.541601 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.03.20:695][557]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.10-21.03.21:148][584]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198063438999 [2020.06.10-21.03.21:156][584]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198063438999, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-21.03.21:157][584]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: rinzor, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-21.03.21:492][603]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.03.21:493][603]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.21:493][603]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.03.21:493][603]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.21:495][603]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.21:495][603]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.21:495][603]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.03.21:495][603]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.21:495][603]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.21:495][603]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.03.21:495][603]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.21:495][603]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.03.21:495][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.21:495][603]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-21.03.21:495][603]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.03.21:495][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.22:503][661]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.03.22:505][661]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.22:506][661]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.03.22:506][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.22:506][661]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.22:506][661]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.03.22:506][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.22:506][661]Interaction: Interaction time: 1.000000 [2020.06.10-21.03.22:506][661]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-21.03.22:506][661]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-21.03.22:506][661]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.03.22:506][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.22:563][664]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.3340540826320648, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-21.03.22:563][664]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-21.03.22:588][665]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0228932723402977, xOffset=0, yOffset=0) [2020.06.10-21.03.22:601][666]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.10-21.03.22:604][666]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03755708783864975, xOffset=0, yOffset=0) [2020.06.10-21.03.22:620][667]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0522209070622921, xOffset=0, yOffset=0) [2020.06.10-21.03.22:638][668]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06689317524433136, xOffset=0, yOffset=0) [2020.06.10-21.03.22:656][669]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08490253984928131, xOffset=0, yOffset=0) [2020.06.10-21.03.22:673][670]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09995380789041519, xOffset=0, yOffset=0) [2020.06.10-21.03.22:689][671]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1146169006824493, xOffset=0, yOffset=0) [2020.06.10-21.03.22:709][672]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1333048939704895, xOffset=0, yOffset=0) [2020.06.10-21.03.22:725][673]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1479681730270386, xOffset=0, yOffset=0) [2020.06.10-21.03.22:742][674]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.16263136267662, xOffset=0, yOffset=0) [2020.06.10-21.03.22:758][675]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1774074584245682, xOffset=0, yOffset=0) [2020.06.10-21.03.22:776][676]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1939238160848618, xOffset=0, yOffset=0) [2020.06.10-21.03.22:793][677]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.208586722612381, xOffset=0, yOffset=0) [2020.06.10-21.03.22:810][678]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2232503592967987, xOffset=0, yOffset=0) [2020.06.10-21.03.22:825][679]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2379132658243179, xOffset=0, yOffset=0) [2020.06.10-21.03.22:843][680]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.25446817278862, xOffset=0, yOffset=0) [2020.06.10-21.03.22:859][681]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2691310942173, xOffset=0, yOffset=0) [2020.06.10-21.03.22:875][682]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2837941944599152, xOffset=0, yOffset=0) [2020.06.10-21.03.22:896][683]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3028634786605835, xOffset=0, yOffset=0) [2020.06.10-21.03.22:913][684]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3175265789031982, xOffset=0, yOffset=0) [2020.06.10-21.03.22:928][685]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3322025835514069, xOffset=0, yOffset=0) [2020.06.10-21.03.22:949][686]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3513867557048798, xOffset=0, yOffset=0) [2020.06.10-21.03.22:967][687]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3660512864589691, xOffset=0, yOffset=0) [2020.06.10-21.03.22:983][688]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3807149231433868, xOffset=0, yOffset=0) [2020.06.10-21.03.22:992][689]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-21.03.22:992][689]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-21.03.22:992][689]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.03.22:995][689]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.03.22:999][689]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-21.03.23:011][690]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.03.23:026][691]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.03.23:042][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.03.23:060][693]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.03.23:074][694]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.03.23:074][694]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-21.03.23:076][694]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.23:076][694]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.03.23:076][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.23:076][694]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.23:076][694]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-21.03.23:076][694]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.03.23:076][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.23:077][694]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.03.23:079][694]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.03.23:092][695]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.03.23:118][696]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.03.23:134][697]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.03.23:149][698]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.03.23:165][699]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.03.23:165][699]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.03.23:165][699]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.03.23:165][699]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.03.23:165][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.23:165][699]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.03.23:165][699]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.03.23:165][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.23:166][699]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.03.23:185][700]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.03.23:185][700]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.03.23:185][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.23:185][700]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.03.23:185][700]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.03.23:185][700]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.23:185][700]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.03.23:185][700]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.23:185][700]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.03.23:185][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.23:185][700]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-21.03.23:185][700]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.23:185][700]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-21.03.23:185][700]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.23:185][700]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.03.23:236][703]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.03.23:236][703]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.23:237][703]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.03.23:237][703]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.111829 [2020.06.10-21.03.23:248][703]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.03.23:269][704]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-21.03.23:271][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.03.23:274][704]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.23:274][704]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.03.23:274][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.23:274][704]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.23:274][704]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.03.23:274][704]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.23:274][704]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.03.23:274][704]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.23:274][704]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.03.23:274][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.23:274][704]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.03.23:274][704]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.23:274][704]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.23:275][704]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.23:275][704]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.23:275][704]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.23:275][704]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.23:275][704]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.23:275][704]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.23:275][704]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.23:275][704]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.23:277][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.03.23:290][705]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.23:290][705]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.23:290][705]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.23:290][705]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.23:290][705]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.23:290][705]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.23:290][705]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.23:290][705]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.23:290][705]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.03.23:303][706]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.03.23:303][706]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.23:306][706]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.23:306][706]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.23:306][706]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.03.23:306][706]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.23:306][706]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.23:307][706]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.03.23:307][706]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.23:307][706]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.03.23:307][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.23:307][706]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-21.03.23:307][706]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.03.23:307][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.23:395][711]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.10-21.03.23:395][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.23:395][711]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.10-21.03.23:395][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.23:395][711]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.10-21.03.23:395][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.23:395][711]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-21.03.23:395][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.23:395][711]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.10-21.03.23:395][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.23:395][711]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.10-21.03.23:395][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.23:395][711]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-21.03.23:395][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.23:400][712]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D4D32DA0] Result: '1' k_EResultOK (success) [2020.06.10-21.03.23:400][712]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D4D32DA0]' succeeded in 0.322573 seconds [2020.06.10-21.03.23:436][714]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D4D32DA0] Result: '1' k_EResultOK (success) [2020.06.10-21.03.23:452][714]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.377073 seconds [2020.06.10-21.03.23:453][714]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-21.03.23:453][714]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.23:453][714]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_5] [2020.06.10-21.03.23:453][714]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.23:453][714]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_5] [2020.06.10-21.03.23:453][714]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.23:757][731]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA9F7390] Result: '1' k_EResultOK (success) [2020.06.10-21.03.23:757][731]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA9F7390]' succeeded in 0.519467 seconds [2020.06.10-21.03.23:987][744]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A339365AA0] Result: '1' k_EResultOK (success) [2020.06.10-21.03.23:987][744]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: Probably Will Auto DC (R.I.P Ric [0x1A339365AA0]' succeeded in 0.519256 seconds [2020.06.10-21.03.23:988][744]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.06.10-21.03.23:988][744]LogRanks: URankManager::Async_GetPlayerPips [2020.06.10-21.03.23:988][744]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.10-21.03.24:010][745]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.428102 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.03.24:224][757]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.10-21.03.24:224][757]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=17 Killer=74 [2020.06.10-21.03.24:224][757]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=17 [2020.06.10-21.03.24:224][757]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=74 [2020.06.10-21.03.24:224][757]GameFlow: Reading Profile Stat DBD_KillerSkulls: 74 [2020.06.10-21.03.24:224][757]GameFlow: Reading Profile Stat DBD_CamperSkulls: 17 [2020.06.10-21.03.24:224][757]GameFlow: Warning: [ADBDPlayerState::SetGameRole] Client trying to set the game role. Only the server is allowed to do that for modes other than Party Mode (unless when specified -> debug purposes only) [2020.06.10-21.03.24:224][757]GameFlow: FCharacterStateData::SetPips() with value=74 [2020.06.10-21.03.24:224][757]GameFlow: FCharacterStateData::SetPips() with value=17 [2020.06.10-21.03.24:504][773]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA9F5440] Result: '1' k_EResultOK (success) [2020.06.10-21.03.24:504][773]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA9F5440]' succeeded in 0.278489 seconds [2020.06.10-21.03.24:534][775]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA9F5440] Result: '1' k_EResultOK (success) [2020.06.10-21.03.24:552][776]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.318622 seconds [2020.06.10-21.03.25:282][816]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.25:282][816]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.03.25:282][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.25:282][816]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.25:282][816]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.03.25:282][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.25:282][816]Interaction: Interaction time: 0.000000 [2020.06.10-21.03.25:282][816]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.03.25:282][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.25:299][817]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-21.03.25:318][818]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.25:319][818]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.03.25:319][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.25:319][818]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.25:319][818]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.03.25:319][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.25:319][818]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.25:319][818]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.03.25:319][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.25:319][818]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.25:319][818]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.03.25:319][818]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.25:319][818]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.03.25:319][818]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.25:319][818]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.03.25:319][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.25:319][818]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.03.25:319][818]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.25:319][818]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.25:442][825]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.25:442][825]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.03.25:442][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.25:442][825]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.25:442][825]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.03.25:442][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.25:442][825]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.25:442][825]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.03.25:442][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.25:443][825]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.25:443][825]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.03.25:443][825]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.25:443][825]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.03.25:443][825]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.25:443][825]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.03.25:443][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.25:443][825]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.10-21.03.25:443][825]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.25:443][825]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.25:446][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-21.03.25:735][842]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_1] [2020.06.10-21.03.25:735][842]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.25:736][842]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_1] [2020.06.10-21.03.25:736][842]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.25:736][842]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.03.25:738][842]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.25:738][842]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.25:738][842]Interaction: Verbose: [VaultMid2][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.03.25:738][842]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.25:738][842]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.25:738][842]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_1] [2020.06.10-21.03.25:738][842]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.25:738][842]Interaction: Verbose: [VaultMid2][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.03.25:738][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.25:738][842]Interaction: Verbose: [VaultMid2][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.03.25:738][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.25:775][844]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.03.25:844][848]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.25:844][848]Interaction: Verbose: [VaultMid2][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.03.25:844][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.25:844][848]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.25:844][848]Interaction: Verbose: [VaultMid2][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.03.25:844][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.25:845][848]Interaction: Interaction time: 1.000000 [2020.06.10-21.03.25:845][848]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.06.10-21.03.25:845][848]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.06.10-21.03.25:845][848]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.03.25:845][848]Interaction: Verbose: [VaultMid2][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.03.25:845][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.25:879][850]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.03.26:036][859]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReloadHatchet][ClosetStandard_C_2] [2020.06.10-21.03.26:036][859]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.26:036][859]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_2] [2020.06.10-21.03.26:036][859]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.26:039][859]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.26:039][859]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.26:039][859]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.03.26:039][859]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.26:039][859]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.26:039][859]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_2] [2020.06.10-21.03.26:039][859]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.26:040][859]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.03.26:040][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.26:040][859]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.03.26:040][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.26:040][859]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.03.26:109][863]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.26:109][863]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.03.26:109][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.26:109][863]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.26:109][863]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.03.26:109][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.26:109][863]Interaction: Interaction time: 4.000000 [2020.06.10-21.03.26:109][863]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear. [2020.06.10-21.03.26:109][863]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_2] - OnMontageStarted called with Leader BP_Slasher_Character_08_C_0 and Montage AM_BE_Reload that has root motion is not supported [2020.06.10-21.03.26:109][863]AnimLeader: ClosetStandard_C_2 Requested to Play: ReloadAmmo Bear AnimTag_Follower. [2020.06.10-21.03.26:109][863]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 0.000000 [2020.06.10-21.03.26:110][863]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.10-21.03.26:110][863]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.03.26:110][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.26:178][867]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.03.26:212][869]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.318352 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.03.26:829][905]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.03.26:845][906]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.26:845][906]Interaction: Verbose: [VaultMid2][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.03.26:845][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.26:845][906]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.26:845][906]Interaction: Verbose: [VaultMid2][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.03.26:845][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.26:845][906]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-21.03.26:845][906]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.03.26:876][908]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.03.26:878][908]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.26:878][908]Interaction: Verbose: [VaultMid2][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.03.26:878][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.26:878][908]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.26:878][908]Interaction: Verbose: [VaultMid2][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.03.26:878][908]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.26:878][908]Interaction: Verbose: [VaultMid2][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.03.26:878][908]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.26:879][908]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.03.26:879][908]Interaction: Verbose: [VaultMid2][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.03.26:879][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.26:879][908]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_1] [2020.06.10-21.03.26:879][908]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.26:879][908]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.26:914][910]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-21.03.26:949][912]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-21.03.26:949][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.26:949][912]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_5] [2020.06.10-21.03.26:949][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.26:949][912]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_5] [2020.06.10-21.03.26:949][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.26:972][913]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.03.26:992][914]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-21.03.26:993][914]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.26:993][914]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-21.03.26:993][914]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.26:995][914]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.03.26:995][914]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.03.26:995][914]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.03.26:995][914]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.26:995][914]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.03.26:995][914]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-21.03.26:995][914]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.26:995][914]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.03.26:995][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.26:995][914]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.03.26:995][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.26:995][914]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.03.26:997][914]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.03.27:012][915]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.03.27:028][916]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.03.27:054][917]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-21.03.27:054][917]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.27:058][917]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.03.27:075][918]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.03.27:092][919]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.03.27:093][919]LogDBDPlayerMovement: StopSnapping Final Location (8215.900391 4845.200195 88.013115) [2020.06.10-21.03.27:093][919]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.03.27:093][919]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.03.27:093][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.27:093][919]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.03.27:093][919]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.03.27:093][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.27:093][919]Interaction: Interaction time: 33.726200 [2020.06.10-21.03.27:093][919]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.03.27:093][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.27:095][919]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.03.27:113][920]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.03.27:133][921]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.03.27:146][922]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.03.27:147][922]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-21.03.27:150][922]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.03.27:166][923]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.03.27:188][924]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.03.27:204][925]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.03.27:813][960]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_3.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_3.Ak' which is static to it. Aborting. [2020.06.10-21.03.27:815][960]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 193 [2020.06.10-21.03.27:879][964]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.03.27:879][964]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.03.27:879][964]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.03.27:879][964]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.03.28:088][976]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.03.28:088][976]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.03.28:088][976]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.03.28:088][976]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.03.28:088][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.28:088][976]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.03.28:088][976]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.03.28:088][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.28:105][977]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.03.28:105][977]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.03.28:106][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.28:106][977]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.03.28:106][977]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.03.28:106][977]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.28:106][977]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.03.28:106][977]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.28:106][977]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.03.28:106][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.28:106][977]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-21.03.28:106][977]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.28:106][977]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-21.03.28:106][977]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.28:106][977]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.03.28:162][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-21.03.28:172][981]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.03.28:172][981]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.012523 [2020.06.10-21.03.28:185][981]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.03.28:437][996]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D4D31120] Result: '1' k_EResultOK (success) [2020.06.10-21.03.28:437][996]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D4D31120]' succeeded in 0.263538 seconds [2020.06.10-21.03.28:465][998]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D4D31120] Result: '1' k_EResultOK (success) [2020.06.10-21.03.28:483][999]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.303862 seconds [2020.06.10-21.03.28:545][ 2]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.10-21.03.28:545][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.28:545][ 2]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.06.10-21.03.28:545][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.28:545][ 2]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_5] [2020.06.10-21.03.28:545][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.28:561][ 3]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-21.03.28:561][ 3]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.28:561][ 3]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_5] [2020.06.10-21.03.28:561][ 3]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.28:561][ 3]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_5] [2020.06.10-21.03.28:561][ 3]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.28:570][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.03.28:857][ 19]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.03.28:857][ 19]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-21.03.28:881][ 20]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.10-21.03.28:881][ 20]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.28:881][ 20]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.06.10-21.03.28:881][ 20]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.28:881][ 20]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_5] [2020.06.10-21.03.28:881][ 20]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.28:930][ 22]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-21.03.28:944][ 23]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.10-21.03.28:944][ 23]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.28:944][ 23]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.06.10-21.03.28:944][ 23]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.28:944][ 23]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_5] [2020.06.10-21.03.28:944][ 23]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.28:969][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.03.28:997][ 25]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.001822 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.03.29:241][ 38]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.10-21.03.29:241][ 38]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.29:241][ 38]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.06.10-21.03.29:241][ 38]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.29:241][ 38]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_5] [2020.06.10-21.03.29:241][ 38]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.29:862][ 71]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.03.30:094][ 85]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.03.30:160][ 89]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.30:160][ 89]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.03.30:160][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.30:160][ 89]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.30:160][ 89]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.03.30:160][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.30:160][ 89]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.30:160][ 89]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.03.30:160][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.30:160][ 89]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.30:160][ 89]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.03.30:160][ 89]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.30:161][ 89]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.03.30:161][ 89]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.30:161][ 89]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.10-21.03.30:161][ 89]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.03.30:161][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.30:161][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_2] [2020.06.10-21.03.30:161][ 89]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.30:161][ 89]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.31:492][168]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.003716 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.03.31:615][175]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.10-21.03.31:615][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.31:714][181]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.10-21.03.31:714][181]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.31:714][181]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.10-21.03.31:714][181]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.31:727][182]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.908813 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.03.31:752][183]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.03.31:795][186]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.10-21.03.31:795][186]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.31:795][186]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.10-21.03.31:795][186]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.31:890][192]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.03.31:890][192]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.31:890][192]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.03.31:890][192]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.31:893][192]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.31:893][192]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.31:893][192]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.03.31:893][192]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.31:893][192]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.31:893][192]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.03.31:893][192]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.31:893][192]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.03.31:893][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.31:893][192]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-21.03.31:893][192]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.03.31:893][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.32:222][213]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198366034283 [2020.06.10-21.03.32:224][213]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198366034283, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-21.03.32:224][213]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ButWhy, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-21.03.32:570][234]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.10-21.03.32:570][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.32:570][234]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.10-21.03.32:570][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.32:635][238]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.10-21.03.32:635][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.32:635][238]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.10-21.03.32:635][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.32:667][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.10-21.03.32:667][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.32:683][241]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.10-21.03.32:683][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.32:691][241]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.03.32:712][242]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.10-21.03.32:713][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.32:713][242]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.10-21.03.32:713][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.32:759][245]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.102090 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.03.32:788][246]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.10-21.03.32:788][246]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.32:788][246]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.10-21.03.32:788][246]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.32:884][252]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.03.32:888][252]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.32:888][252]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.03.32:888][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.32:888][252]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.32:888][252]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.03.32:888][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.32:888][252]Interaction: Interaction time: 1.000000 [2020.06.10-21.03.32:889][252]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-21.03.32:889][252]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-21.03.32:889][252]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.03.32:889][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.32:985][258]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.10-21.03.33:890][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.03.33:968][319]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-21.03.33:968][319]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.03.33:968][319]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.03.33:968][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.34:352][343]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.10-21.03.34:352][343]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.34:385][345]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.10-21.03.34:385][345]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.34:385][345]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.03.34:387][345]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.34:387][345]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.34:387][345]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.03.34:387][345]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.34:387][345]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.34:387][345]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.10-21.03.34:387][345]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.34:387][345]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.03.34:387][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.34:387][345]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.03.34:387][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.34:467][350]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.03.34:661][362]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.34:661][362]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.03.34:661][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.34:661][362]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.34:662][362]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.03.34:662][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.34:662][362]Interaction: Interaction time: 0.700000 [2020.06.10-21.03.34:662][362]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.10-21.03.34:662][362]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-21.03.34:662][362]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.03.34:662][362]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.03.34:662][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.34:677][363]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.03.35:033][385]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.35:033][385]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.03.35:033][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.35:033][385]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.35:033][385]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear. [2020.06.10-21.03.35:033][385]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.03.35:033][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.35:357][405]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.03.35:402][408]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.03.35:404][408]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.35:404][408]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.03.35:404][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.35:404][408]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.35:404][408]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.03.35:404][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.35:404][408]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.35:404][408]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.03.35:404][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.35:404][408]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.35:404][408]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.03.35:404][408]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.35:404][408]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.03.35:405][408]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.35:405][408]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.03.35:405][408]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.03.35:405][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.35:405][408]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.10-21.03.35:405][408]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.35:405][408]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.36:064][449]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.03.36:066][449]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.36:066][449]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.03.36:066][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.36:066][449]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.36:066][449]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.03.36:066][449]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.36:066][449]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.03.36:066][449]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.36:066][449]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.03.36:066][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.36:066][449]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.03.36:066][449]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.36:066][449]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.36:069][449]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.03.38:849][621]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.10-21.03.38:849][621]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.38:849][621]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.10-21.03.38:849][621]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.38:897][624]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.10-21.03.38:897][624]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.38:897][624]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.10-21.03.38:897][624]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.39:010][631]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.10-21.03.39:010][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.39:232][644]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198063438999 [2020.06.10-21.03.39:236][644]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198063438999, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.06.10-21.03.39:236][644]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: rinzor, Status: default, CachedStatus: default, RichPresence: Offline [2020.06.10-21.03.39:769][672]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchEmpty][ClosetStandard_C_3] [2020.06.10-21.03.39:769][672]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.39:769][672]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_3] [2020.06.10-21.03.39:769][672]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.39:772][672]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.39:772][672]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.39:772][672]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.03.39:772][672]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.39:772][672]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.39:772][672]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.06.10-21.03.39:772][672]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.39:772][672]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.03.39:772][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.39:772][672]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.03.39:772][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.39:772][672]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.03.39:878][678]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.39:878][678]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.03.39:878][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.39:878][678]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.39:878][678]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.03.39:878][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.39:879][678]Interaction: Interaction time: 2.333000 [2020.06.10-21.03.39:879][678]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-21.03.39:879][678]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-21.03.39:879][678]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: LockerSearchEmpty Bear. [2020.06.10-21.03.39:879][678]AnimLeader: ClosetStandard_C_3 Requested to Play: LockerSearchEmpty Bear AnimTag_Follower. [2020.06.10-21.03.39:879][678]LogSM: Error: Play Update Montage AM_TT_Search_Locker Duration 2.333000 Timestamp 0.000000 [2020.06.10-21.03.39:879][678]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.03.39:879][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.39:879][678]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.03.41:954][799]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.03.42:198][813]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.03.42:215][814]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.42:215][814]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.03.42:215][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.42:215][814]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.42:215][814]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.03.42:215][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.42:252][816]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.42:252][816]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.03.42:252][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.42:252][816]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.42:252][816]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.03.42:252][816]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.42:252][816]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.03.42:252][816]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.42:252][816]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.03.42:252][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.42:252][816]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_3] [2020.06.10-21.03.42:252][816]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.42:252][816]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.42:502][830]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-21.03.42:502][830]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.42:502][830]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-21.03.42:502][830]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.42:505][830]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.42:505][830]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.42:505][830]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.03.42:505][830]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.42:505][830]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.42:505][830]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-21.03.42:505][830]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.42:505][830]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.03.42:505][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.42:505][830]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.03.42:505][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.42:574][834]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.03.42:609][836]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.03.42:609][836]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-21.03.42:611][836]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.42:611][836]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.03.42:611][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.42:611][836]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.42:611][836]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.03.42:611][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.42:611][836]Interaction: Interaction time: 52.086071 [2020.06.10-21.03.42:611][836]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.03.42:611][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.42:645][838]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.03.42:965][856]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=202.512 [2020.06.10-21.03.43:468][884]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.813077 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.03.43:578][890]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.10-21.03.43:578][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.43:606][891]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.03.43:691][896]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.10-21.03.43:691][896]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.43:691][896]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.10-21.03.43:691][896]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.43:723][898]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.10-21.03.43:724][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.43:724][898]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.10-21.03.43:724][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.44:457][942]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.10-21.03.44:458][942]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.44:458][942]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.10-21.03.44:458][942]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.44:539][946]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.10-21.03.44:539][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.44:539][946]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.10-21.03.44:539][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.44:562][947]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.10-21.03.44:563][947]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.44:579][948]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.10-21.03.44:580][948]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.44:580][948]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.10-21.03.44:580][948]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.44:584][948]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.10-21.03.44:584][948]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.44:584][948]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.44:584][948]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.44:584][948]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.03.44:584][948]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.44:584][948]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.44:584][948]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.10-21.03.44:584][948]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.44:584][948]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.03.44:584][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.44:584][948]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.03.44:584][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.44:584][948]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.03.44:599][949]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.10-21.03.44:599][949]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.44:599][949]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.10-21.03.44:599][949]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.44:609][949]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.03.44:662][952]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.10-21.03.44:663][952]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.44:663][952]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.10-21.03.44:663][952]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.44:719][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.10-21.03.44:722][955]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.44:722][955]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.03.44:722][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.44:722][955]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.44:722][955]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.03.44:722][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.44:722][955]Interaction: Interaction time: 2.000000 [2020.06.10-21.03.44:722][955]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear. [2020.06.10-21.03.44:722][955]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.10-21.03.44:722][955]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.03.44:722][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.44:753][957]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.03.46:460][ 57]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.03.46:702][ 72]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.03.46:720][ 73]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.10-21.03.46:780][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-21.03.46:783][ 77]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-21.03.46:783][ 77]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.03.46:783][ 77]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.03.46:783][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.46:812][ 79]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.10-21.03.46:814][ 79]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.46:815][ 79]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.03.46:815][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.46:815][ 79]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.46:815][ 79]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.03.46:815][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.46:815][ 79]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.46:815][ 79]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.03.46:815][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.46:815][ 79]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.46:815][ 79]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.03.46:815][ 79]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.46:815][ 79]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.03.46:815][ 79]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.46:815][ 79]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.03.46:815][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.46:815][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.10-21.03.46:815][ 79]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.46:815][ 79]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.46:817][ 79]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.10-21.03.47:061][ 94]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.10-21.03.47:061][ 94]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.47:061][ 94]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.10-21.03.47:061][ 94]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.47:128][ 98]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.10-21.03.47:128][ 98]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.47:128][ 98]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.10-21.03.47:128][ 98]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.47:144][ 99]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.10-21.03.47:144][ 99]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.47:166][100]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.03.47:174][101]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.10-21.03.47:174][101]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.47:202][102]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.10-21.03.47:202][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.47:202][102]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.10-21.03.47:202][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.47:254][105]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.10-21.03.47:255][105]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.47:255][105]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.10-21.03.47:255][105]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.47:851][138]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.47:851][138]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.03.47:851][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.47:851][138]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.47:851][138]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.03.47:851][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.47:851][138]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.47:851][138]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.03.47:852][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.47:852][138]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.47:852][138]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.03.47:852][138]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.47:852][138]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.03.47:852][138]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.47:852][138]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.03.47:852][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.47:852][138]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-21.03.47:852][138]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.47:852][138]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.03.47:855][138]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-21.03.47:993][146]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.10-21.03.47:993][146]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.47:993][146]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.10-21.03.47:993][146]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.48:053][149]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.10-21.03.48:053][149]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.48:053][149]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.10-21.03.48:053][149]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.48:160][155]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.10-21.03.48:160][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.48:718][186]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 5.242289 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.03.52:894][422]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=212.441 [2020.06.10-21.03.53:704][468]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-21.03.53:704][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.53:704][468]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_5] [2020.06.10-21.03.53:704][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.53:704][468]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_5] [2020.06.10-21.03.53:704][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.53:727][469]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.03.53:809][474]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-21.03.53:810][474]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.53:810][474]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-21.03.53:810][474]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.53:812][474]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.03.53:812][474]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.03.53:812][474]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.03.53:812][474]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.03.53:812][474]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.03.53:812][474]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-21.03.53:812][474]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.53:812][474]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.03.53:812][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.53:812][474]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.03.53:812][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.53:812][474]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.03.53:867][477]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-21.03.53:867][477]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.03.53:922][480]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.03.53:922][480]LogDBDPlayerMovement: StopSnapping Final Location (8215.900391 4845.200195 88.013115) [2020.06.10-21.03.53:922][480]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.03.53:922][480]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.03.53:922][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.53:922][480]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.03.53:922][480]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.03.53:922][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.53:923][480]Interaction: Interaction time: 34.510376 [2020.06.10-21.03.53:923][480]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.03.53:923][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.03.53:995][484]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.03.53:995][484]GameFlow: Writing Profile Stat DBD_Camper8_Stat1: 1 [2020.06.10-21.03.53:995][484]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.03.54:237][498]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D4D3B740] Result: '1' k_EResultOK (success) [2020.06.10-21.03.54:237][498]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D4D3B740]' succeeded in 0.239630 seconds [2020.06.10-21.03.54:268][500]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D4D3B740] Result: '1' k_EResultOK (success) [2020.06.10-21.03.54:285][501]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.282230 seconds [2020.06.10-21.03.57:102][668]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear. [2020.06.10-21.03.57:104][668]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.57:104][668]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.03.57:134][670]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear. [2020.06.10-21.03.57:203][674]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-21.03.57:203][674]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-21.03.57:204][674]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.03.57:204][674]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.06.10-21.03.57:210][674]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - The Midnight Sun]: On [2020.06.10-21.03.57:425][687]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear. [2020.06.10-21.03.57:731][704]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.801411 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.03.58:105][724]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Custom Param: 0.000000, Originating Effect: HeadOn, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.03.59:194][788]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - The Midnight Sun]: Off [2020.06.10-21.04.00:469][861]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.00:469][861]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.02:710][993]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-21.04.02:710][993]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.02:710][993]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-21.04.02:710][993]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.02:712][993]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.02:712][993]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.02:712][993]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.04.02:712][993]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.02:712][993]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.02:712][993]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-21.04.02:712][993]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.02:712][993]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.04.02:712][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.02:712][993]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.04.02:712][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.02:774][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-21.04.02:776][997]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.02:776][997]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.04.02:776][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.02:776][997]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.02:776][997]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.04.02:776][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.02:777][997]Interaction: Interaction time: 16.000000 [2020.06.10-21.04.02:777][997]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.04.02:777][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.04:516][102]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.81528639793396, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-21.04.04:516][102]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-21.04.04:533][103]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01466690748929977, xOffset=0, yOffset=0) [2020.06.10-21.04.04:557][104]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0387917272746563, xOffset=0, yOffset=0) [2020.06.10-21.04.04:573][105]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05345527082681656, xOffset=0, yOffset=0) [2020.06.10-21.04.04:589][106]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0681186318397522, xOffset=0, yOffset=0) [2020.06.10-21.04.04:606][107]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0835263580083847, xOffset=0, yOffset=0) [2020.06.10-21.04.04:624][108]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09818917512893677, xOffset=0, yOffset=0) [2020.06.10-21.04.04:642][109]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1162405386567116, xOffset=0, yOffset=0) [2020.06.10-21.04.04:658][110]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1309035420417786, xOffset=0, yOffset=0) [2020.06.10-21.04.04:675][111]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.145566999912262, xOffset=0, yOffset=0) [2020.06.10-21.04.04:691][112]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1602304577827454, xOffset=0, yOffset=0) [2020.06.10-21.04.04:708][113]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1767254620790482, xOffset=0, yOffset=0) [2020.06.10-21.04.04:725][114]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1913890093564987, xOffset=0, yOffset=0) [2020.06.10-21.04.04:742][115]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2060521841049194, xOffset=0, yOffset=0) [2020.06.10-21.04.04:757][116]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2207165509462357, xOffset=0, yOffset=0) [2020.06.10-21.04.04:775][117]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2372180074453354, xOffset=0, yOffset=0) [2020.06.10-21.04.04:791][118]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.251882016658783, xOffset=0, yOffset=0) [2020.06.10-21.04.04:807][119]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2665452063083649, xOffset=0, yOffset=0) [2020.06.10-21.04.04:828][120]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2857974767684937, xOffset=0, yOffset=0) [2020.06.10-21.04.04:844][121]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3004605770111084, xOffset=0, yOffset=0) [2020.06.10-21.04.04:862][122]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3151292204856873, xOffset=0, yOffset=0) [2020.06.10-21.04.04:877][123]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3297924101352692, xOffset=0, yOffset=0) [2020.06.10-21.04.04:894][124]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3444555103778839, xOffset=0, yOffset=0) [2020.06.10-21.04.04:909][125]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3591194152832031, xOffset=0, yOffset=0) [2020.06.10-21.04.04:925][126]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3737825155258179, xOffset=0, yOffset=0) [2020.06.10-21.04.04:942][127]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3884454369544983, xOffset=0, yOffset=0) [2020.06.10-21.04.04:957][128]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4031084477901459, xOffset=0, yOffset=0) [2020.06.10-21.04.04:974][129]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4177718162536621, xOffset=0, yOffset=0) [2020.06.10-21.04.04:989][130]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4324350953102112, xOffset=0, yOffset=0) [2020.06.10-21.04.05:006][131]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4470984637737274, xOffset=0, yOffset=0) [2020.06.10-21.04.05:022][132]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4617618322372437, xOffset=0, yOffset=0) [2020.06.10-21.04.05:038][133]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4764253795146942, xOffset=0, yOffset=0) [2020.06.10-21.04.05:054][134]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4910891950130463, xOffset=0, yOffset=0) [2020.06.10-21.04.05:070][135]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5057520866394043, xOffset=0, yOffset=0) [2020.06.10-21.04.05:085][136]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5204150676727295, xOffset=0, yOffset=0) [2020.06.10-21.04.05:103][137]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5350787043571472, xOffset=0, yOffset=0) [2020.06.10-21.04.05:119][138]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5497425198554993, xOffset=0, yOffset=0) [2020.06.10-21.04.05:135][139]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5644066333770752, xOffset=0, yOffset=0) [2020.06.10-21.04.05:150][140]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5790705680847168, xOffset=0, yOffset=0) [2020.06.10-21.04.05:167][141]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5937346816062927, xOffset=0, yOffset=0) [2020.06.10-21.04.05:184][142]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6083987951278687, xOffset=0, yOffset=0) [2020.06.10-21.04.05:199][143]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.623062789440155, xOffset=0, yOffset=0) [2020.06.10-21.04.05:214][144]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6377265453338623, xOffset=0, yOffset=0) [2020.06.10-21.04.05:232][145]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6523904800415039, xOffset=0, yOffset=0) [2020.06.10-21.04.05:248][146]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6670534014701843, xOffset=0, yOffset=0) [2020.06.10-21.04.05:264][147]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6817168593406677, xOffset=0, yOffset=0) [2020.06.10-21.04.05:281][148]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.69643497467041, xOffset=0, yOffset=0) [2020.06.10-21.04.05:295][149]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7110982537269592, xOffset=0, yOffset=0) [2020.06.10-21.04.05:313][150]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7257634401321411, xOffset=0, yOffset=0) [2020.06.10-21.04.05:329][151]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7404274344444275, xOffset=0, yOffset=0) [2020.06.10-21.04.05:345][152]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7550926804542542, xOffset=0, yOffset=0) [2020.06.10-21.04.05:360][153]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.769756019115448, xOffset=0, yOffset=0) [2020.06.10-21.04.05:378][154]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7844195365905762, xOffset=0, yOffset=0) [2020.06.10-21.04.05:394][155]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7990830540657043, xOffset=0, yOffset=0) [2020.06.10-21.04.05:409][156]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.813747227191925, xOffset=0, yOffset=0) [2020.06.10-21.04.05:425][157]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8284100294113159, xOffset=0, yOffset=0) [2020.06.10-21.04.05:441][158]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8430731892585754, xOffset=0, yOffset=0) [2020.06.10-21.04.05:451][159]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-21.04.05:451][159]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-21.04.05:457][159]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-21.04.05:517][163]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.04.05:517][163]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-21.04.05:815][181]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D2BB6F40] Result: '1' k_EResultOK (success) [2020.06.10-21.04.05:815][181]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3D2BB6F40]' succeeded in 0.292529 seconds [2020.06.10-21.04.05:849][183]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31C8A57A0] Result: '1' k_EResultOK (success) [2020.06.10-21.04.05:866][184]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.345006 seconds [2020.06.10-21.04.09:518][405]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.06.10-21.04.09:518][405]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.09:518][405]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.06.10-21.04.09:518][405]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.09:520][405]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.09:521][405]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.09:521][405]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.04.09:521][405]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.09:521][405]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.09:521][405]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.06.10-21.04.09:521][405]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.09:521][405]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.04.09:521][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.09:521][405]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.04.09:521][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.09:521][405]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.04.09:625][411]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.10-21.04.09:628][411]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.09:628][411]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.04.09:628][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.09:628][411]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.09:628][411]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.04.09:628][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.09:628][411]Interaction: Interaction time: 2.000000 [2020.06.10-21.04.09:628][411]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear. [2020.06.10-21.04.09:628][411]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.10-21.04.09:628][411]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.04.09:628][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.09:644][412]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.04.11:373][519]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.04.11:616][534]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.04.11:634][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.10-21.04.11:694][539]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-21.04.11:696][539]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-21.04.11:696][539]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.04.11:696][539]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.04.11:696][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.11:711][540]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.04.11:711][540]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.04.11:711][540]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.04.11:711][540]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.04.11:711][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.11:711][540]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.04.11:711][540]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.04.11:711][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.11:726][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.10-21.04.11:728][541]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.04.11:728][541]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.04.11:728][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.11:728][541]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.04.11:728][541]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.04.11:728][541]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.11:728][541]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.04.11:728][541]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.11:728][541]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.04.11:728][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.11:728][541]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-21.04.11:728][541]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.11:728][541]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-21.04.11:728][541]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.11:729][541]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.04.11:729][541]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.11:729][541]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.04.11:729][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.11:729][541]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.11:729][541]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.04.11:729][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.11:729][541]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.11:729][541]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.04.11:729][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.11:730][541]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.11:730][541]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.04.11:730][541]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.11:730][541]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.04.11:730][541]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.11:730][541]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.04.11:730][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.11:730][541]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.06.10-21.04.11:730][541]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.11:730][541]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.11:732][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.10-21.04.11:791][545]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.04.11:791][545]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.232045 [2020.06.10-21.04.11:797][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-21.04.11:802][545]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.04.12:109][564]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31FDEECE0] Result: '1' k_EResultOK (success) [2020.06.10-21.04.12:109][564]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31FDEECE0]' succeeded in 0.317781 seconds [2020.06.10-21.04.12:144][566]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31FDEECE0] Result: '1' k_EResultOK (success) [2020.06.10-21.04.12:155][566]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.361132 seconds [2020.06.10-21.04.12:155][566]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-21.04.12:155][566]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.12:155][566]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_5] [2020.06.10-21.04.12:155][566]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.12:155][566]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_5] [2020.06.10-21.04.12:155][566]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.12:494][585]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 18.597145 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.04.12:824][603]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.06.10-21.04.12:824][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.12:824][603]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.06.10-21.04.12:824][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.12:824][603]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_4] [2020.06.10-21.04.12:824][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.12:824][603]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_4] [2020.06.10-21.04.12:824][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.12:824][603]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.06.10-21.04.12:824][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.12:824][603]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_4] [2020.06.10-21.04.12:824][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.12:824][603]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_4] [2020.06.10-21.04.12:824][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.12:824][603]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_4] [2020.06.10-21.04.12:824][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.12:846][604]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.04.13:400][636]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.06.10-21.04.13:400][636]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.13:400][636]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.06.10-21.04.13:400][636]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.13:400][636]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_4] [2020.06.10-21.04.13:400][636]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.13:400][636]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_4] [2020.06.10-21.04.13:400][636]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.13:400][636]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.06.10-21.04.13:400][636]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.13:400][636]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_4] [2020.06.10-21.04.13:401][636]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.13:401][636]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_4] [2020.06.10-21.04.13:401][636]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.13:401][636]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_4] [2020.06.10-21.04.13:401][636]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.13:409][636]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.04.15:667][757]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Originating Player: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.04.16:236][787]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=235.782 [2020.06.10-21.04.17:723][867]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=237.268 [2020.06.10-21.04.17:867][875]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-21.04.17:867][875]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.17:870][875]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.17:870][875]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.17:870][875]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.04.17:870][875]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.17:870][875]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.17:870][875]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-21.04.17:870][875]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.17:870][875]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.04.17:870][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.17:870][875]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear. [2020.06.10-21.04.17:870][875]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_Female AnimTag_Follower. [2020.06.10-21.04.17:871][875]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.04.17:871][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.17:871][875]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.06.10-21.04.17:871][875]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.04.17:976][881]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.17:976][881]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.04.17:976][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.17:976][881]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.17:976][881]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.04.17:976][881]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.17:977][881]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.04.17:977][881]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.17:977][881]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.04.17:977][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.17:977][881]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-21.04.17:977][881]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.17:977][881]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.17:980][881]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-21.04.18:008][883]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-21.04.18:008][883]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.18:174][892]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.18:174][892]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.04.18:174][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.18:174][892]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.18:174][892]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.04.18:174][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.18:174][892]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.06.10-21.04.18:174][892]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.06.10-21.04.18:175][892]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-21.04.18:175][892]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-21.04.18:175][892]Interaction: Interaction time: 2.700000 [2020.06.10-21.04.18:175][892]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_Carry. [2020.06.10-21.04.18:175][892]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-21.04.18:175][892]LogSM: Error: Play Update Montage AM_BE_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.10-21.04.18:175][892]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.10-21.04.18:175][892]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.04.18:175][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.18:242][896]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.18:243][896]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.18:243][896]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.04.18:426][906]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP [2020.06.10-21.04.19:287][955]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.06.10-21.04.19:287][955]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.19:287][955]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.06.10-21.04.19:287][955]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.19:287][955]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_4] [2020.06.10-21.04.19:287][955]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.19:287][955]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_4] [2020.06.10-21.04.19:287][955]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.19:287][955]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.06.10-21.04.19:287][955]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.19:287][955]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_4] [2020.06.10-21.04.19:287][955]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.19:287][955]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_4] [2020.06.10-21.04.19:287][955]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.19:287][955]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_4] [2020.06.10-21.04.19:287][955]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.19:310][956]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.04.19:560][969]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.06.10-21.04.19:560][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.19:560][969]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.06.10-21.04.19:560][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.19:560][969]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_4] [2020.06.10-21.04.19:560][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.19:560][969]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_4] [2020.06.10-21.04.19:560][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.19:560][969]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.06.10-21.04.19:560][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.19:560][969]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_4] [2020.06.10-21.04.19:560][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.19:560][969]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_4] [2020.06.10-21.04.19:560][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.19:560][969]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_4] [2020.06.10-21.04.19:560][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.19:993][993]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.10-21.04.19:993][993]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.19:993][993]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.06.10-21.04.19:993][993]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.19:993][993]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_5] [2020.06.10-21.04.19:993][993]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.20:016][994]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.04.20:255][ 8]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-21.04.20:255][ 8]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.20:256][ 8]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.10-21.04.20:256][ 8]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.20:257][ 8]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.04.20:257][ 8]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.04.20:257][ 8]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.04.20:257][ 8]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.20:257][ 8]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.04.20:257][ 8]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.10-21.04.20:258][ 8]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.20:258][ 8]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.04.20:258][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.20:258][ 8]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.04.20:258][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.20:258][ 8]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.04.20:312][ 11]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.10-21.04.20:312][ 11]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.20:362][ 14]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.04.20:363][ 14]LogDBDPlayerMovement: StopSnapping Final Location (8092.435547 4763.200195 88.013031) [2020.06.10-21.04.20:363][ 14]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.04.20:363][ 14]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.04.20:363][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.20:363][ 14]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.04.20:363][ 14]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.04.20:363][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.20:363][ 14]Interaction: Interaction time: 15.930290 [2020.06.10-21.04.20:363][ 14]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.04.20:363][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.20:442][ 19]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.04.20:443][ 19]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-21.04.20:614][ 29]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.04.20:874][ 45]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.04.20:906][ 47]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.20:906][ 47]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.04.20:906][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.20:906][ 47]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-21.04.20:906][ 47]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-21.04.20:906][ 47]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.20:906][ 47]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.04.20:906][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.20:906][ 47]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.20:906][ 47]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.04.20:906][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.20:906][ 47]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.20:906][ 47]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.04.20:906][ 47]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.20:906][ 47]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.04.20:906][ 47]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.20:906][ 47]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.10-21.04.20:906][ 47]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.04.20:906][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.20:906][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-21.04.20:906][ 47]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.20:906][ 47]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.21:145][ 62]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-21.04.21:145][ 62]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.21:145][ 62]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-21.04.21:145][ 62]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.21:147][ 62]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.21:147][ 62]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.21:147][ 62]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.04.21:147][ 62]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.21:147][ 62]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.21:147][ 62]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-21.04.21:147][ 62]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.21:147][ 62]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.04.21:147][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.21:147][ 62]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.04.21:148][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.21:210][ 66]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-21.04.21:212][ 66]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.21:212][ 66]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.04.21:212][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.21:212][ 66]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.21:212][ 66]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.04.21:212][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.21:212][ 66]Interaction: Interaction time: 16.000000 [2020.06.10-21.04.21:212][ 66]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-21.04.21:212][ 66]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-21.04.21:212][ 66]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.04.21:212][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.21:952][111]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4143281579017639, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-21.04.21:953][111]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-21.04.21:969][112]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01470981631428, xOffset=0, yOffset=0) [2020.06.10-21.04.21:993][113]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0368606336414814, xOffset=0, yOffset=0) [2020.06.10-21.04.22:009][114]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05152345076203346, xOffset=0, yOffset=0) [2020.06.10-21.04.22:027][115]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06832372397184372, xOffset=0, yOffset=0) [2020.06.10-21.04.22:044][116]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08334381133317947, xOffset=0, yOffset=0) [2020.06.10-21.04.22:061][117]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09800726175308228, xOffset=0, yOffset=0) [2020.06.10-21.04.22:077][118]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1126704439520836, xOffset=0, yOffset=0) [2020.06.10-21.04.22:092][119]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1273664385080338, xOffset=0, yOffset=0) [2020.06.10-21.04.22:108][120]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1420305222272873, xOffset=0, yOffset=0) [2020.06.10-21.04.22:124][121]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.15669398009777, xOffset=0, yOffset=0) [2020.06.10-21.04.22:141][122]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1713577955961227, xOffset=0, yOffset=0) [2020.06.10-21.04.22:157][123]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1860207915306091, xOffset=0, yOffset=0) [2020.06.10-21.04.22:173][124]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2006846964359283, xOffset=0, yOffset=0) [2020.06.10-21.04.22:189][125]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2153476029634476, xOffset=0, yOffset=0) [2020.06.10-21.04.22:205][126]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.230010598897934, xOffset=0, yOffset=0) [2020.06.10-21.04.22:222][127]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2446741461753845, xOffset=0, yOffset=0) [2020.06.10-21.04.22:237][128]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2593378722667694, xOffset=0, yOffset=0) [2020.06.10-21.04.22:254][129]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2740017771720886, xOffset=0, yOffset=0) [2020.06.10-21.04.22:268][130]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2886650562286377, xOffset=0, yOffset=0) [2020.06.10-21.04.22:286][131]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3033279776573181, xOffset=0, yOffset=0) [2020.06.10-21.04.22:303][132]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3179917037487, xOffset=0, yOffset=0) [2020.06.10-21.04.22:318][133]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3326556980609894, xOffset=0, yOffset=0) [2020.06.10-21.04.22:334][134]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3473187983036041, xOffset=0, yOffset=0) [2020.06.10-21.04.22:350][135]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3619985282421112, xOffset=0, yOffset=0) [2020.06.10-21.04.22:366][136]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.37666180729866, xOffset=0, yOffset=0) [2020.06.10-21.04.22:383][137]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3913255333900452, xOffset=0, yOffset=0) [2020.06.10-21.04.22:398][138]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.405988335609436, xOffset=0, yOffset=0) [2020.06.10-21.04.22:415][139]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.42065143585205, xOffset=0, yOffset=0) [2020.06.10-21.04.22:430][140]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4353143572807312, xOffset=0, yOffset=0) [2020.06.10-21.04.22:443][141]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.22:443][141]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.04.22:443][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.22:443][141]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.22:443][141]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.04.22:443][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.22:443][141]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.22:443][141]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.04.22:443][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.22:443][141]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.22:443][141]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.04.22:443][141]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.22:443][141]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.04.22:443][141]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.22:443][141]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.04.22:443][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.22:443][141]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-21.04.22:443][141]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.22:443][141]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.22:447][141]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4499775469303131, xOffset=0, yOffset=0) [2020.06.10-21.04.22:457][142]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-21.04.22:457][142]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-21.04.22:457][142]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.22:460][142]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.22:464][142]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-21.04.22:476][143]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.22:492][144]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.22:507][145]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.04.22:507][145]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-21.04.22:510][145]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.22:525][146]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.22:550][147]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.22:566][148]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.22:584][149]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.22:600][150]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.22:617][151]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.22:633][152]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.22:649][153]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.22:665][154]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.22:683][155]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.22:697][156]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.22:713][157]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.22:729][158]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.22:745][159]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.22:761][160]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.22:778][161]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.22:794][162]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.22:811][163]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA767210] Result: '1' k_EResultOK (success) [2020.06.10-21.04.22:811][163]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA767210]' succeeded in 0.295206 seconds [2020.06.10-21.04.22:811][163]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.22:829][164]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.22:836][165]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA767210] Result: '1' k_EResultOK (success) [2020.06.10-21.04.22:845][165]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.22:861][166]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.348755 seconds [2020.06.10-21.04.22:861][166]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.22:876][167]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.23:081][180]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-21.04.23:081][180]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.23:081][180]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-21.04.23:081][180]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.23:084][180]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.23:084][180]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.23:084][180]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.04.23:084][180]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.23:084][180]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.23:084][180]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-21.04.23:084][180]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.23:084][180]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.04.23:084][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.23:084][180]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.04.23:084][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.23:148][184]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.23:148][184]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.04.23:148][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.23:148][184]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.23:148][184]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.04.23:148][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.23:148][184]Interaction: Interaction time: 14.799724 [2020.06.10-21.04.23:148][184]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-21.04.23:148][184]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 14.799724 Timestamp 0.000000 [2020.06.10-21.04.23:148][184]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.04.23:148][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.23:484][205]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.370808 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.04.23:527][207]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.23:527][207]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.04.23:527][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.23:527][207]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.23:528][207]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.04.23:528][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.23:528][207]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.23:528][207]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.04.23:528][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.23:528][207]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.23:528][207]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.04.23:528][207]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.23:528][207]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.04.23:528][207]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.23:528][207]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.04.23:528][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.23:528][207]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-21.04.23:528][207]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.23:528][207]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.24:640][276]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-21.04.24:640][276]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.24:640][276]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-21.04.24:640][276]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.24:642][276]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.24:642][276]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.24:642][276]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.04.24:642][276]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.24:643][276]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.24:643][276]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-21.04.24:643][276]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.24:643][276]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.04.24:643][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.24:643][276]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.04.24:643][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.24:706][280]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.24:707][280]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.04.24:707][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.24:707][280]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.24:707][280]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.04.24:707][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.24:707][280]Interaction: Interaction time: 14.491919 [2020.06.10-21.04.24:707][280]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-21.04.24:707][280]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 14.491919 Timestamp 0.000000 [2020.06.10-21.04.24:707][280]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.04.24:707][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.25:224][310]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.25:224][310]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.04.25:224][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.25:224][310]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.25:224][310]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.04.25:224][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.25:224][310]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.25:224][310]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.04.25:224][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.25:224][310]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.25:224][310]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.04.25:224][310]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.25:224][310]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.04.25:224][310]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.25:224][310]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.04.25:224][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.25:224][310]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-21.04.25:224][310]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.25:225][310]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.25:842][347]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-21.04.25:842][347]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.25:842][347]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-21.04.25:842][347]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.25:845][347]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.25:845][347]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.25:845][347]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.04.25:845][347]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.25:845][347]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.25:845][347]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-21.04.25:845][347]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.25:845][347]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.04.25:845][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.25:845][347]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.04.25:845][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.25:909][351]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.25:909][351]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.04.25:910][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.25:910][351]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.25:910][351]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.04.25:910][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.25:910][351]Interaction: Interaction time: 14.023451 [2020.06.10-21.04.25:910][351]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-21.04.25:910][351]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 14.023451 Timestamp 0.000000 [2020.06.10-21.04.25:910][351]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.04.25:910][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.26:479][384]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.26:479][384]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.04.26:480][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.26:480][384]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.26:480][384]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.04.26:480][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.26:480][384]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.26:480][384]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.04.26:480][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.26:480][384]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.26:480][384]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.04.26:480][384]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.26:480][384]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.04.26:480][384]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.26:480][384]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.04.26:480][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.26:480][384]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-21.04.26:480][384]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.26:480][384]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.26:922][411]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-21.04.27:480][445]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-21.04.27:480][445]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.27:480][445]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-21.04.27:480][445]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.27:483][445]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.27:484][445]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.27:484][445]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.04.27:484][445]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.27:484][445]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.27:484][445]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-21.04.27:484][445]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.27:484][445]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.04.27:484][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.27:484][445]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-21.04.27:484][445]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-21.04.27:484][445]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_Carry AnimTag_StrafeLeft. [2020.06.10-21.04.27:484][445]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup Bear AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.06.10-21.04.27:484][445]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.04.27:484][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.27:516][447]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.04.27:519][447]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 100 [2020.06.10-21.04.27:813][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Enabled [2020.06.10-21.04.27:816][464]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.27:816][464]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.04.27:816][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.27:816][464]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.27:816][464]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.04.27:816][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.27:816][464]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper Bear AnimTag_Carry AnimTag_Female. [2020.06.10-21.04.27:816][464]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-21.04.27:816][464]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-21.04.27:816][464]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.04.27:816][464]AnimLeader: BP_SmallMeatLocker_Banshee_C_5 Requested to Play: HookCamper Bear AnimTag_Carry. [2020.06.10-21.04.27:816][464]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-21.04.27:816][464]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_Carry AnimTag_Follower [2020.06.10-21.04.27:816][464]Interaction: Interaction time: 1.500000 [2020.06.10-21.04.27:816][464]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_Carry. [2020.06.10-21.04.27:816][464]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.10-21.04.27:816][464]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.04.27:816][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.27:817][464]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.06.10-21.04.27:831][465]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.04.27:847][466]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.04.27:847][466]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.04.27:847][466]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.04.27:847][466]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.04.27:847][466]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.04.27:847][466]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-21.04.27:918][470]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-21.04.27:952][472]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.8061234951019287, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-21.04.27:953][472]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-21.04.27:968][473]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01466299965977669, xOffset=0, yOffset=0) [2020.06.10-21.04.27:991][474]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03482754528522491, xOffset=0, yOffset=0) [2020.06.10-21.04.28:007][475]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.049491636455059, xOffset=0, yOffset=0) [2020.06.10-21.04.28:027][476]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06779491156339645, xOffset=0, yOffset=0) [2020.06.10-21.04.28:044][477]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08245809376239777, xOffset=0, yOffset=0) [2020.06.10-21.04.28:060][478]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09712108969688416, xOffset=0, yOffset=0) [2020.06.10-21.04.28:077][479]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1117844581604, xOffset=0, yOffset=0) [2020.06.10-21.04.28:092][480]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1264483630657196, xOffset=0, yOffset=0) [2020.06.10-21.04.28:107][481]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1411116421222687, xOffset=0, yOffset=0) [2020.06.10-21.04.28:124][482]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.15577445924282, xOffset=0, yOffset=0) [2020.06.10-21.04.28:140][483]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1704377233982086, xOffset=0, yOffset=0) [2020.06.10-21.04.28:156][484]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.18510153889656, xOffset=0, yOffset=0) [2020.06.10-21.04.28:171][485]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1997648030519485, xOffset=0, yOffset=0) [2020.06.10-21.04.28:188][486]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2144288122653961, xOffset=0, yOffset=0) [2020.06.10-21.04.28:204][487]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2290918081998825, xOffset=0, yOffset=0) [2020.06.10-21.04.28:221][488]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2437558025121689, xOffset=0, yOffset=0) [2020.06.10-21.04.28:236][489]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.258419543504715, xOffset=0, yOffset=0) [2020.06.10-21.04.28:252][490]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2730835378170013, xOffset=0, yOffset=0) [2020.06.10-21.04.28:268][491]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2877471745014191, xOffset=0, yOffset=0) [2020.06.10-21.04.28:285][492]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3024099767208099, xOffset=0, yOffset=0) [2020.06.10-21.04.28:301][493]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.31707352399826, xOffset=0, yOffset=0) [2020.06.10-21.04.28:318][494]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3317368030548096, xOffset=0, yOffset=0) [2020.06.10-21.04.28:333][495]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3464001715183258, xOffset=0, yOffset=0) [2020.06.10-21.04.28:349][496]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3610641658306122, xOffset=0, yOffset=0) [2020.06.10-21.04.28:365][497]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3757276237010956, xOffset=0, yOffset=0) [2020.06.10-21.04.28:382][498]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3903912603855133, xOffset=0, yOffset=0) [2020.06.10-21.04.28:398][499]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4050546288490295, xOffset=0, yOffset=0) [2020.06.10-21.04.28:414][500]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4197178184986115, xOffset=0, yOffset=0) [2020.06.10-21.04.28:430][501]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.434381365776062, xOffset=0, yOffset=0) [2020.06.10-21.04.28:446][502]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4490576386451721, xOffset=0, yOffset=0) [2020.06.10-21.04.28:463][503]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4637210965156555, xOffset=0, yOffset=0) [2020.06.10-21.04.28:479][504]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4783840179443359, xOffset=0, yOffset=0) [2020.06.10-21.04.28:495][505]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4930476546287537, xOffset=0, yOffset=0) [2020.06.10-21.04.28:510][506]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5077107548713684, xOffset=0, yOffset=0) [2020.06.10-21.04.28:529][507]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5223737359046936, xOffset=0, yOffset=0) [2020.06.10-21.04.28:543][508]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5370375514030457, xOffset=0, yOffset=0) [2020.06.10-21.04.28:559][509]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5517010688781738, xOffset=0, yOffset=0) [2020.06.10-21.04.28:575][510]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5663639903068542, xOffset=0, yOffset=0) [2020.06.10-21.04.28:591][511]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5810269117355347, xOffset=0, yOffset=0) [2020.06.10-21.04.28:608][512]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5956903696060181, xOffset=0, yOffset=0) [2020.06.10-21.04.28:624][513]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6103532910346985, xOffset=0, yOffset=0) [2020.06.10-21.04.28:639][514]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.625016450881958, xOffset=0, yOffset=0) [2020.06.10-21.04.28:657][515]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6397117376327515, xOffset=0, yOffset=0) [2020.06.10-21.04.28:671][516]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6543746590614319, xOffset=0, yOffset=0) [2020.06.10-21.04.28:689][517]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6690388321876526, xOffset=0, yOffset=0) [2020.06.10-21.04.28:704][518]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6837026476860046, xOffset=0, yOffset=0) [2020.06.10-21.04.28:722][519]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.698366641998291, xOffset=0, yOffset=0) [2020.06.10-21.04.28:737][520]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7130308151245117, xOffset=0, yOffset=0) [2020.06.10-21.04.28:753][521]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7276946306228638, xOffset=0, yOffset=0) [2020.06.10-21.04.28:768][522]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7423581480979919, xOffset=0, yOffset=0) [2020.06.10-21.04.28:785][523]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7570214867591858, xOffset=0, yOffset=0) [2020.06.10-21.04.28:801][524]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7716854810714722, xOffset=0, yOffset=0) [2020.06.10-21.04.28:818][525]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7863492965698242, xOffset=0, yOffset=0) [2020.06.10-21.04.28:833][526]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8010120987892151, xOffset=0, yOffset=0) [2020.06.10-21.04.28:849][527]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8156752586364746, xOffset=0, yOffset=0) [2020.06.10-21.04.28:865][528]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8303390145301819, xOffset=0, yOffset=0) [2020.06.10-21.04.28:882][529]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8450021147727966, xOffset=0, yOffset=0) [2020.06.10-21.04.28:892][530]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-21.04.28:892][530]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-21.04.28:898][530]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-21.04.28:958][534]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.04.28:958][534]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-21.04.29:213][550]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A339366490] Result: '1' k_EResultOK (success) [2020.06.10-21.04.29:213][550]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A339366490]' succeeded in 0.241403 seconds [2020.06.10-21.04.29:243][552]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A339366490] Result: '1' k_EResultOK (success) [2020.06.10-21.04.29:258][553]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.294999 seconds [2020.06.10-21.04.29:322][556]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Disabled [2020.06.10-21.04.29:416][562]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-21.04.29:416][562]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.04.29:416][562]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.04.29:416][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.29:416][562]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-21.04.29:417][562]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-21.04.29:417][562]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.04.29:420][562]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-21.04.29:462][565]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-21.04.29:463][565]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Enabled [2020.06.10-21.04.29:464][565]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-21.04.29:464][565]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-21.04.29:464][565]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-21.04.29:464][565]AnimLeader: BP_SmallMeatLocker_Banshee_C_5 Requested to Play: HookCamperOut. [2020.06.10-21.04.29:464][565]AnimLeader: BP_Entity_C_5 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-21.04.29:464][565]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-21.04.29:465][565]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-21.04.29:465][565]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.29:465][565]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.04.29:465][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.29:466][565]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.29:466][565]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.04.29:466][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.29:466][565]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.29:466][565]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.04.29:466][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.29:466][565]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.29:466][565]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.04.29:466][565]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.29:466][565]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.04.29:466][565]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.29:466][565]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.04.29:466][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.29:466][565]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-21.04.29:466][565]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.29:466][565]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.29:469][565]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Disabled [2020.06.10-21.04.29:521][568]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.29:521][568]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.31:105][666]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198366034283 [2020.06.10-21.04.31:105][666]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198366034283, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-21.04.31:105][666]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ButWhy, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-21.04.34:202][854]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-21.04.34:202][854]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-21.04.34:202][854]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-21.04.34:202][854]AnimLeader: BP_SmallMeatLocker_Banshee_C_5 Requested to Play: HookIdle. [2020.06.10-21.04.34:202][854]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-21.04.34:202][854]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-21.04.36:398][985]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-21.04.36:398][985]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.04.36:398][985]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.04.36:398][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.36:398][985]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-21.04.36:398][985]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-21.04.36:398][985]LogDBDGeneral: Warning: Scalars [2020.06.10-21.04.36:398][985]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-21.04.36:398][985]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-21.04.36:398][985]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-21.04.36:398][985]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-21.04.36:398][985]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-21.04.36:398][985]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-21.04.36:398][985]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-21.04.36:398][985]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-21.04.36:398][985]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-21.04.36:398][985]LogDBDGeneral: Warning: Textures [2020.06.10-21.04.36:398][985]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-21.04.36:398][985]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-21.04.36:398][985]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-21.04.36:398][985]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-21.04.36:398][985]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-21.04.36:398][985]LogDBDGeneral: Warning: Vectors [2020.06.10-21.04.36:398][985]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-21.04.36:399][985]LogDBDGeneral: Warning: Scalars [2020.06.10-21.04.36:399][985]LogDBDGeneral: Warning: Textures [2020.06.10-21.04.36:399][985]LogDBDGeneral: Warning: Vectors [2020.06.10-21.04.36:399][985]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-21.04.36:402][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-21.04.36:413][986]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.04.36:413][986]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.04.36:413][986]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.04.36:413][986]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.04.36:414][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.36:414][986]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.04.36:414][986]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.04.36:414][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.36:430][987]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.04.36:430][987]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.04.36:430][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.36:430][987]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.04.36:430][987]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.04.36:430][987]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.36:430][987]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.04.36:430][987]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.36:430][987]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.04.36:430][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.36:430][987]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.10-21.04.36:430][987]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.36:430][987]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.10-21.04.36:430][987]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.36:430][987]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.04.36:504][991]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.04.36:504][991]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.199129 [2020.06.10-21.04.36:506][991]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.06.10-21.04.36:783][ 5]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31E78DC90] Result: '1' k_EResultOK (success) [2020.06.10-21.04.36:784][ 5]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31E78DC90]' succeeded in 0.278972 seconds [2020.06.10-21.04.36:805][ 6]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31E78DC90] Result: '1' k_EResultOK (success) [2020.06.10-21.04.36:834][ 8]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.318144 seconds [2020.06.10-21.04.36:853][ 8]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-21.04.36:853][ 8]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.36:853][ 8]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_5] [2020.06.10-21.04.36:853][ 8]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.36:853][ 8]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_5] [2020.06.10-21.04.36:853][ 8]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.36:872][ 9]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.10-21.04.36:872][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.36:872][ 9]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.06.10-21.04.36:872][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.36:873][ 9]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_5] [2020.06.10-21.04.36:873][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.37:009][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.10-21.04.37:009][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.37:009][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_5] [2020.06.10-21.04.37:009][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.37:009][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_5] [2020.06.10-21.04.37:009][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.37:248][ 28]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 15.929524 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.04.37:847][ 58]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.10-21.04.38:466][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.06.10-21.04.38:466][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.38:466][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.06.10-21.04.38:466][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.38:466][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_4] [2020.06.10-21.04.38:466][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.38:466][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_4] [2020.06.10-21.04.38:466][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.38:466][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.06.10-21.04.38:466][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.38:466][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_4] [2020.06.10-21.04.38:466][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.38:466][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_4] [2020.06.10-21.04.38:466][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.38:466][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_4] [2020.06.10-21.04.38:466][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.38:496][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.04.38:986][115]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.06.10-21.04.38:986][115]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.38:986][115]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.06.10-21.04.38:986][115]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.38:986][115]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_4] [2020.06.10-21.04.38:986][115]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.38:986][115]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_4] [2020.06.10-21.04.38:986][115]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.38:986][115]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.06.10-21.04.38:986][115]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.38:986][115]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_4] [2020.06.10-21.04.38:986][115]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.38:986][115]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_4] [2020.06.10-21.04.38:986][115]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.38:986][115]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_4] [2020.06.10-21.04.38:986][115]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.41:117][221]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.10-21.04.41:117][221]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.41:428][237]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.04.41:437][238]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.10-21.04.41:437][238]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.41:437][238]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.10-21.04.41:437][238]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.41:439][238]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.04.41:439][238]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.04.41:439][238]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.04.41:439][238]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.41:439][238]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.04.41:439][238]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.10-21.04.41:439][238]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.41:439][238]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.04.41:439][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.41:439][238]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.04.41:439][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.41:439][238]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.04.41:440][238]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.41:468][239]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.41:494][240]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.41:507][241]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.10-21.04.41:507][241]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.41:507][241]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.04.41:511][241]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.41:529][242]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_10] [2020.06.10-21.04.41:529][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.41:529][242]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_10] [2020.06.10-21.04.41:529][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.41:530][242]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.41:547][243]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.41:563][244]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.41:583][245]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.41:601][246]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.41:613][247]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-21.04.41:614][247]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-21.04.41:616][247]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.41:636][248]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.41:653][249]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.41:677][250]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.41:693][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.41:716][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.41:733][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.41:746][254]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.035124 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.04.41:749][254]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-21.04.41:749][254]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-21.04.41:751][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.41:769][255]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.04.41:769][255]LogDBDPlayerMovement: StopSnapping Final Location (7364.223145 4049.602051 88.012802) [2020.06.10-21.04.41:769][255]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.04.41:769][255]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.04.41:769][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.41:769][255]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.04.41:769][255]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.04.41:769][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.41:769][255]Interaction: Interaction time: 0.700000 [2020.06.10-21.04.41:769][255]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.06.10-21.04.41:769][255]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 21.293520 [2020.06.10-21.04.41:769][255]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-21.04.41:769][255]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.04.41:770][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.41:771][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.41:799][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.41:815][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.41:831][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.41:850][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.41:866][260]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.41:883][261]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.41:903][262]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.41:920][263]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.41:936][264]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.41:956][265]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.10-21.04.41:956][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.41:956][265]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_10] [2020.06.10-21.04.41:956][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.41:956][265]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_10] [2020.06.10-21.04.41:956][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.41:957][265]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.41:971][266]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-21.04.41:971][266]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-21.04.41:974][266]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.41:990][267]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.42:010][268]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.42:026][269]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.42:043][270]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.42:059][271]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.42:077][272]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.42:094][273]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_10] [2020.06.10-21.04.42:094][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.42:094][273]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_10] [2020.06.10-21.04.42:094][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.42:094][273]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.10-21.04.42:094][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.42:095][273]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.42:112][274]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.42:131][275]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.42:147][276]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.42:170][277]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.42:186][278]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.42:204][279]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.42:223][280]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.42:240][281]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.42:256][282]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.42:277][283]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.42:293][284]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.42:316][285]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.42:333][286]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.42:351][287]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.42:369][288]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.04.42:372][288]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.42:373][288]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.04.42:389][289]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.42:389][289]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.04.42:411][290]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.04.42:426][291]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.04.42:444][292]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.04.42:464][293]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.04.42:464][293]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.04.42:479][294]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.04.42:479][294]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.04.42:479][294]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.04.42:479][294]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.04.42:479][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.42:479][294]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.04.42:480][294]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.04.42:480][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.42:480][294]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-21.04.42:481][294]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.04.42:502][295]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.04.42:502][295]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.04.42:502][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.42:503][295]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.04.42:503][295]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.04.42:503][295]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.42:503][295]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.04.42:503][295]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.42:503][295]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-21.04.42:503][295]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.04.42:503][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.42:503][295]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.10-21.04.42:503][295]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.42:503][295]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.10-21.04.42:503][295]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.42:503][295]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.04.42:542][297]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.04.42:542][297]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_10] [2020.06.10-21.04.42:542][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.42:543][297]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_10] [2020.06.10-21.04.42:543][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.42:580][299]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.04.42:580][299]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.04.42:580][299]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.10-21.04.42:582][299]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.04.42:707][305]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_10] [2020.06.10-21.04.42:707][305]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.42:707][305]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_10] [2020.06.10-21.04.42:707][305]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.42:735][306]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.04.42:809][310]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_10] [2020.06.10-21.04.42:809][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.42:809][310]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_10] [2020.06.10-21.04.42:809][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.42:842][312]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.10-21.04.42:842][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.42:866][313]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA9F37C0] Result: '1' k_EResultOK (success) [2020.06.10-21.04.42:866][313]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA9F37C0]' succeeded in 0.277609 seconds [2020.06.10-21.04.42:891][315]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA655B30] Result: '1' k_EResultOK (success) [2020.06.10-21.04.42:914][316]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.324844 seconds [2020.06.10-21.04.45:084][427]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_3] [2020.06.10-21.04.45:084][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.45:084][427]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_3] [2020.06.10-21.04.45:084][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.45:084][427]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_3] [2020.06.10-21.04.45:084][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.45:084][427]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_3] [2020.06.10-21.04.45:084][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.45:084][427]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_3] [2020.06.10-21.04.45:084][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.45:084][427]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_3] [2020.06.10-21.04.45:084][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.45:084][427]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_3] [2020.06.10-21.04.45:084][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.45:084][427]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_3] [2020.06.10-21.04.45:084][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.45:108][428]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.04.45:569][452]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_3] [2020.06.10-21.04.45:569][452]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.45:569][452]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_3] [2020.06.10-21.04.45:569][452]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.45:569][452]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_3] [2020.06.10-21.04.45:569][452]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.45:569][452]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_3] [2020.06.10-21.04.45:569][452]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.45:569][452]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_3] [2020.06.10-21.04.45:569][452]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.45:569][452]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_3] [2020.06.10-21.04.45:569][452]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.45:569][452]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_3] [2020.06.10-21.04.45:569][452]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.45:569][452]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_3] [2020.06.10-21.04.45:569][452]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.46:257][488]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.06.10-21.04.46:257][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.46:257][488]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.06.10-21.04.46:257][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.46:257][488]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_4] [2020.06.10-21.04.46:257][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.46:257][488]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_4] [2020.06.10-21.04.46:257][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.46:257][488]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.06.10-21.04.46:257][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.46:257][488]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_4] [2020.06.10-21.04.46:257][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.46:257][488]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_4] [2020.06.10-21.04.46:257][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.46:257][488]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_4] [2020.06.10-21.04.46:257][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.46:282][489]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.04.46:782][514]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.06.10-21.04.46:782][514]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.46:783][514]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.06.10-21.04.46:783][514]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.46:783][514]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_4] [2020.06.10-21.04.46:783][514]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.46:783][514]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_4] [2020.06.10-21.04.46:783][514]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.46:783][514]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.06.10-21.04.46:783][514]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.46:783][514]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_4] [2020.06.10-21.04.46:783][514]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.46:783][514]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_4] [2020.06.10-21.04.46:783][514]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.46:783][514]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_4] [2020.06.10-21.04.46:783][514]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.49:337][642]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.10-21.04.49:337][642]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.49:523][651]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.04.49:564][653]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.10-21.04.49:564][653]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.49:564][653]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.10-21.04.49:564][653]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.49:567][653]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.04.49:567][653]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.04.49:567][653]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.04.49:567][653]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.49:567][653]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.04.49:567][653]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.10-21.04.49:567][653]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.49:567][653]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.04.49:567][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.49:567][653]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.04.49:567][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.49:567][653]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.04.49:630][656]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.10-21.04.49:630][656]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.49:630][656]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.04.49:650][657]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_10] [2020.06.10-21.04.49:650][657]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.49:650][657]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_10] [2020.06.10-21.04.49:650][657]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.49:722][661]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-21.04.49:722][661]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-21.04.49:722][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.49:725][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.49:744][662]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.49:763][663]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.49:780][664]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.49:795][665]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 12.020423 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.04.49:801][665]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.10-21.04.49:805][665]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.49:817][666]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.49:847][667]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.49:866][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.49:883][669]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.49:903][670]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.49:920][671]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.04.49:920][671]LogDBDPlayerMovement: StopSnapping Final Location (7364.223145 4049.602051 88.012802) [2020.06.10-21.04.49:921][671]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.04.49:921][671]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.04.49:921][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.49:921][671]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.04.49:921][671]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.04.49:921][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.49:921][671]Interaction: Interaction time: 0.700000 [2020.06.10-21.04.49:921][671]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.06.10-21.04.49:921][671]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 29.447401 [2020.06.10-21.04.49:921][671]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-21.04.49:921][671]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.04.49:921][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.49:923][671]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.49:943][672]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.49:964][673]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.49:980][674]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.49:998][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.50:017][676]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.50:036][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.50:055][678]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.50:074][679]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.50:091][680]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.50:108][681]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_10] [2020.06.10-21.04.50:108][681]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.50:108][681]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_10] [2020.06.10-21.04.50:109][681]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.50:109][681]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.10-21.04.50:109][681]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.50:110][681]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.50:129][682]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.04.50:262][689]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_10] [2020.06.10-21.04.50:262][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.50:262][689]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_10] [2020.06.10-21.04.50:262][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.50:262][689]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.10-21.04.50:262][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.50:300][691]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.10-21.04.50:401][696]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.04.50:404][696]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.04.50:426][697]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.04.50:446][698]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.04.50:463][699]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.04.50:482][700]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.04.50:503][701]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.04.50:522][702]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.04.50:543][703]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.04.50:562][704]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.04.50:582][705]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.04.50:601][706]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.04.50:620][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.04.50:620][707]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.50:620][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.04.50:620][707]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.50:623][707]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.50:623][707]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.50:623][707]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.04.50:623][707]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.50:623][707]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.50:623][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.04.50:623][707]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.50:623][707]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.04.50:623][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.50:623][707]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-21.04.50:623][707]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.04.50:623][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.50:624][707]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.04.50:624][707]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.04.50:642][708]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.04.50:642][708]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.04.50:642][708]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.04.50:643][708]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.04.50:643][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.50:643][708]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.04.50:643][708]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.04.50:643][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.50:643][708]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-21.04.50:645][708]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.04.50:663][709]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.04.50:664][709]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.04.50:664][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.50:664][709]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.04.50:664][709]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.04.50:664][709]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.50:664][709]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.04.50:664][709]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.50:664][709]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-21.04.50:664][709]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.04.50:664][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.50:664][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.10-21.04.50:664][709]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.50:664][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.10-21.04.50:664][709]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.50:664][709]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.04.50:703][711]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.04.50:703][711]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_10] [2020.06.10-21.04.50:703][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.50:703][711]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_10] [2020.06.10-21.04.50:703][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.50:718][712]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.04.50:718][712]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.04.50:718][712]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.10-21.04.50:718][712]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.04.50:986][725]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B7245860] Result: '1' k_EResultOK (success) [2020.06.10-21.04.50:986][725]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B7245860]' succeeded in 0.267105 seconds [2020.06.10-21.04.51:023][727]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B7245860] Result: '1' k_EResultOK (success) [2020.06.10-21.04.51:050][728]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.329465 seconds [2020.06.10-21.04.51:095][730]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.10-21.04.51:095][730]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.51:623][756]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.04.51:626][756]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.51:626][756]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.04.51:626][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.51:626][756]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.51:626][756]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.04.51:626][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.51:626][756]Interaction: Interaction time: 1.000000 [2020.06.10-21.04.51:626][756]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-21.04.51:626][756]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-21.04.51:626][756]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.04.51:626][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.51:665][758]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.51:665][758]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.04.51:665][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.51:665][758]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.51:665][758]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-21.04.51:665][758]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.04.51:665][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.51:669][758]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.04.51:821][766]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.04.51:821][766]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.51:860][768]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-21.04.51:863][768]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.04.51:863][768]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Male. [2020.06.10-21.04.51:863][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-21.04.51:866][768]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.51:866][768]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.04.51:866][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.51:866][768]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.51:866][768]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.04.51:866][768]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.51:866][768]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.04.51:866][768]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.51:866][768]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.04.51:866][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.51:866][768]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.04.51:866][768]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.51:866][768]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.51:868][768]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.04.51:868][768]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.04.51:868][768]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.04.51:868][768]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.04.51:868][768]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.04.51:868][768]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.04.51:868][768]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.04.51:868][768]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.04.51:869][768]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Probably Will Auto D]: On [2020.06.10-21.04.51:870][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-21.04.51:882][769]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=31.426 [2020.06.10-21.04.51:884][769]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.04.51:884][769]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.04.51:884][769]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.04.51:885][769]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.04.51:885][769]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.04.51:885][769]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.04.51:885][769]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.04.51:885][769]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.04.51:885][769]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.04.51:902][770]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.04.51:902][770]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.51:902][770]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.04.51:905][770]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.51:905][770]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.51:905][770]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.04.51:905][770]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.51:905][770]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.51:905][770]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.04.51:905][770]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.51:905][770]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.04.51:905][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.51:905][770]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-21.04.51:905][770]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.04.51:905][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.51:909][770]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.04.53:869][869]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Probably Will Auto D]: Off [2020.06.10-21.04.53:887][870]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=33.427 [2020.06.10-21.04.53:907][871]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.53:907][871]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.04.53:907][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.53:907][871]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.53:907][871]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.04.53:907][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.53:907][871]Interaction: Interaction time: 0.000000 [2020.06.10-21.04.53:907][871]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.53:907][871]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.04.53:907][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.53:907][871]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.53:907][871]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.04.53:907][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.53:925][872]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.53:925][872]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.04.53:925][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.53:925][872]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.53:925][872]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.04.53:925][872]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.53:925][872]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.04.53:925][872]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.53:925][872]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.04.53:925][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.53:925][872]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.04.53:925][872]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.53:925][872]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.54:225][887]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.400732 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.04.55:264][940]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.04.55:264][940]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.55:264][940]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.04.55:264][940]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.55:267][940]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.55:267][940]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.55:267][940]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.04.55:267][940]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.55:267][940]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.55:267][940]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.04.55:267][940]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.55:267][940]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.04.55:267][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.55:267][940]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-21.04.55:267][940]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.04.55:267][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.56:299][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.04.56:303][998]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.56:303][998]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.04.56:303][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.56:303][998]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.56:303][998]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.04.56:303][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.56:303][998]Interaction: Interaction time: 1.000000 [2020.06.10-21.04.56:303][998]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-21.04.56:303][998]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-21.04.56:303][998]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.04.56:303][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.56:399][ 3]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.10-21.04.56:678][ 18]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.56:678][ 18]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.04.56:678][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.56:678][ 18]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.56:678][ 18]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-21.04.56:678][ 18]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.04.56:678][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.56:682][ 18]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.04.56:833][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.04.56:833][ 26]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.56:868][ 28]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-21.04.56:869][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.04.56:869][ 28]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.56:869][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.04.56:872][ 28]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.56:872][ 28]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.04.56:872][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.56:872][ 28]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.56:872][ 28]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.04.56:872][ 28]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.56:872][ 28]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.04.56:872][ 28]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.56:872][ 28]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.04.56:872][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.56:873][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.04.56:873][ 28]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.56:873][ 28]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.56:873][ 28]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.56:873][ 28]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.56:873][ 28]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.04.56:873][ 28]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.56:873][ 28]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.56:873][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.04.56:873][ 28]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.56:873][ 28]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.04.56:873][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.56:873][ 28]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-21.04.56:873][ 28]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.04.56:873][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.56:876][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.04.56:974][ 34]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.869942 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.04.58:916][136]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.58:916][136]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.04.58:916][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.58:916][136]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.58:916][136]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.04.58:916][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.58:916][136]Interaction: Interaction time: 0.000000 [2020.06.10-21.04.58:916][136]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.58:916][136]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.04.58:916][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.58:916][136]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.58:916][136]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.04.58:916][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.58:933][137]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.58:933][137]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.04.58:933][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.58:933][137]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.58:933][137]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.04.58:933][137]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.58:933][137]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.04.58:933][137]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.58:934][137]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.04.58:934][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.58:934][137]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.04.58:934][137]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.58:934][137]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.04.59:433][162]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-21.04.59:433][162]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.59:433][162]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-21.04.59:433][162]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.59:435][162]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.59:435][162]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.59:435][162]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.04.59:435][162]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.04.59:435][162]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.59:435][162]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-21.04.59:436][162]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.04.59:436][162]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.04.59:436][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.59:436][162]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.04.59:436][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.59:475][164]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.04.59:566][169]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-21.04.59:566][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Enabled [2020.06.10-21.04.59:569][169]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.59:569][169]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.04.59:569][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.59:569][169]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.59:569][169]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.04.59:569][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.59:569][169]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.04.59:569][169]Interaction: Interaction time: 1.000000 [2020.06.10-21.04.59:569][169]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female. [2020.06.10-21.04.59:569][169]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale05_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.10-21.04.59:569][169]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.10-21.04.59:570][169]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.10-21.04.59:570][169]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.04.59:570][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.04.59:603][171]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-21.04.59:603][171]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-21.04.59:603][171]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-21.04.59:603][171]AnimLeader: BP_SmallMeatLocker_Banshee_C_5 Requested to Play: UnhookIn. [2020.06.10-21.04.59:604][171]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-21.04.59:604][171]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-21.04.59:623][172]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.04.59:643][173]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.59:643][173]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.04.59:676][175]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.04.59:946][189]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.05.00:589][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Disabled [2020.06.10-21.05.00:646][225]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.05.00:649][225]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-21.05.00:649][225]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.05.00:649][225]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.05.00:649][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.00:687][227]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-21.05.00:690][227]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.05.00:690][227]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.05.00:690][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.00:690][227]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.05.00:691][227]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-21.05.00:691][227]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-21.05.00:691][227]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.10-21.05.00:691][227]AnimLeader: BP_SmallMeatLocker_Banshee_C_5 Requested to Play: UnhookOut. [2020.06.10-21.05.00:691][227]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-21.05.00:691][227]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-21.05.00:691][227]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.05.00:691][227]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.06.10-21.05.00:691][227]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.05.00:691][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.00:695][227]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-21.05.00:745][230]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.211765 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-21.05.00:747][230]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-21.05.00:747][230]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-21.05.00:748][230]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-21.05.00:748][230]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.10-21.05.01:147][250]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.05.01:147][250]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.01:147][250]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.05.01:147][250]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.01:151][250]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.01:151][250]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.01:151][250]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.05.01:151][250]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.01:151][250]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.01:151][250]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.05.01:151][250]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.01:151][250]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.05.01:151][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.01:151][250]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-21.05.01:151][250]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.05.01:151][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.02:106][302]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-21.05.02:106][302]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Enabled [2020.06.10-21.05.02:109][302]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.05.02:109][302]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.05.02:109][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.02:109][302]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.05.02:109][302]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.05.02:109][302]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.05.02:109][302]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.02:109][302]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.05.02:109][302]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.02:109][302]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.05.02:109][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.02:109][302]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.05.02:109][302]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-21.05.02:109][302]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.02:109][302]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.05.02:113][302]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Disabled [2020.06.10-21.05.02:145][304]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.05.02:148][304]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.02:148][304]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.05.02:148][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.02:148][304]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.02:148][304]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.05.02:148][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.02:148][304]Interaction: Interaction time: 1.000000 [2020.06.10-21.05.02:148][304]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-21.05.02:148][304]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-21.05.02:148][304]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.05.02:148][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.02:188][306]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.05.02:188][306]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.05.02:188][306]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.02:188][306]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.05.02:188][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.02:188][306]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.02:189][306]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-21.05.02:189][306]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.05.02:189][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.02:193][306]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.05.02:380][317]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.05.02:380][317]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.02:380][317]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-21.05.02:382][317]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.05.02:384][317]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.02:384][317]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.05.02:384][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.02:384][317]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.02:384][317]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.05.02:384][317]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.02:384][317]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.05.02:384][317]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.02:384][317]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.05.02:384][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.02:384][317]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.05.02:384][317]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.02:384][317]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.02:385][317]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.05.02:385][317]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.05.02:385][317]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.05.02:385][317]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.05.02:385][317]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.05.02:385][317]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.05.02:385][317]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.05.02:385][317]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.05.02:387][317]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.05.02:403][318]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.05.02:403][318]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.05.02:403][318]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.05.02:403][318]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.05.02:403][318]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.05.02:403][318]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.05.02:403][318]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.05.02:403][318]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.05.02:403][318]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.05.02:415][319]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.05.02:415][319]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.02:419][319]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.02:419][319]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.02:419][319]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.05.02:419][319]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.02:419][319]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.02:419][319]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.05.02:419][319]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.02:419][319]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.05.02:419][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.02:419][319]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-21.05.02:419][319]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.05.02:419][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.02:656][332]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-21.05.02:656][332]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.05.02:656][332]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Male. [2020.06.10-21.05.02:657][332]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 12.355235 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.05.02:663][332]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Probably Will Auto D]: On [2020.06.10-21.05.02:686][333]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.10-21.05.02:688][333]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=42.233 [2020.06.10-21.05.02:696][333]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.05.03:198][359]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.10-21.05.03:198][359]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.03:198][359]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-21.05.03:198][359]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.03:199][359]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.05.03:199][359]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.05.03:199][359]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.05.03:199][359]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.03:199][359]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.05.03:199][359]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-21.05.03:199][359]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.03:199][359]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.05.03:199][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.03:199][359]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.05.03:199][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.03:265][362]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-21.05.03:265][362]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.03:268][362]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.05.03:268][362]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.05.03:268][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.03:268][362]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.05.03:268][362]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.05.03:268][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.03:268][362]Interaction: Interaction time: 16.000000 [2020.06.10-21.05.03:268][362]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.05.03:268][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.03:344][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-21.05.03:583][378]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.03:583][378]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.04:423][420]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.04:423][420]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.05.04:423][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.04:423][420]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.04:423][420]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.05.04:423][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.04:423][420]Interaction: Interaction time: 0.000000 [2020.06.10-21.05.04:423][420]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.04:423][420]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.05.04:423][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.04:423][420]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.04:423][420]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.05.04:423][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.04:442][421]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.04:442][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.04:462][422]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.04:462][422]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.05.04:462][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.04:462][422]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.04:463][422]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.05.04:463][422]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.04:463][422]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.05.04:463][422]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.04:463][422]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.05.04:463][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.04:463][422]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.05.04:463][422]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.04:463][422]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.04:643][431]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Probably Will Auto D]: Off [2020.06.10-21.05.04:661][432]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=44.207 [2020.06.10-21.05.04:860][442]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-21.05.04:860][442]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.04:860][442]Interaction: Client_SendCancelInteraction_Implementation [2020.06.10-21.05.04:863][442]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.05.04:863][442]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.05.04:863][442]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.05.04:863][442]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.05.04:863][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.04:863][442]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.05.04:863][442]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.05.04:863][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.04:864][442]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.04:864][442]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.04:864][442]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.05.04:864][442]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.04:864][442]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.04:864][442]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-21.05.04:864][442]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.04:864][442]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.05.04:864][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.04:864][442]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear. [2020.06.10-21.05.04:865][442]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_Male AnimTag_Follower. [2020.06.10-21.05.04:865][442]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.05.04:865][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.04:865][442]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.06.10-21.05.04:865][442]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.05.04:879][443]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.05.04:879][443]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.05.04:879][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.04:879][443]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.05.04:879][443]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.05.04:879][443]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.04:879][443]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.05.04:879][443]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.04:879][443]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.05.04:879][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.04:879][443]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-21.05.04:880][443]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.04:880][443]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-21.05.04:880][443]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.04:880][443]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.05.04:883][443]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.04:883][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.04:942][446]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.04:942][446]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.04:943][446]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.04:943][446]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.04:961][447]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.04:961][447]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.04:964][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-21.05.04:979][448]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-21.05.04:980][448]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.05:082][453]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.05:082][453]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.05:083][453]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.05:083][453]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.05:102][454]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.05:102][454]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.05:103][454]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.05:103][454]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.05:121][455]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.05:121][455]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.05:122][455]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.05:122][455]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.05:142][456]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.05:142][456]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.05:143][456]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.05:143][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.05:160][457]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.05:160][457]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.05:182][458]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.05:182][458]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.05.05:182][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.05:182][458]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.05:182][458]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.05.05:182][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.05:182][458]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.06.10-21.05.05:182][458]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.06.10-21.05.05:183][458]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-21.05.05:183][458]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-21.05.05:183][458]Interaction: Interaction time: 2.700000 [2020.06.10-21.05.05:183][458]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_Carry. [2020.06.10-21.05.05:183][458]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup Bear AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-21.05.05:183][458]LogSM: Error: Play Update Montage AM_BE_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.10-21.05.05:183][458]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.10-21.05.05:183][458]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.05.05:183][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.05:183][458]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.05.05:184][458]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.05:184][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.05:184][458]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.05:184][458]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.05:199][459]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.05.05:199][459]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.05.05:423][470]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP [2020.06.10-21.05.05:762][487]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.05:762][487]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.07:617][580]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.05.07:653][582]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.07:656][582]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.07:677][583]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.07:697][584]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.07:720][585]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.07:737][586]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.07:759][587]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.07:776][588]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.07:798][589]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.07:816][590]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.07:841][591]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.07:855][592]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.07:875][593]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.07:876][593]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.05.07:895][594]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.07:915][595]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.07:915][595]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.05.07:915][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.07:915][595]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-21.05.07:915][595]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-21.05.07:915][595]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.07:916][595]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.05.07:916][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.07:916][595]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.07:935][596]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.07:955][597]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.07:956][597]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.05.07:956][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.07:956][597]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.07:956][597]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.05.07:956][597]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.07:956][597]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.05.07:956][597]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.07:956][597]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.10-21.05.07:956][597]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.05.07:956][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.07:956][597]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-21.05.07:956][597]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.07:956][597]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.07:957][597]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-21.05.07:957][597]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.07:957][597]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-21.05.07:957][597]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.07:962][597]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.05.07:973][598]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.05.07:973][598]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.05.07:973][598]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.05.07:973][598]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.07:973][598]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.05.07:973][598]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-21.05.07:973][598]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.07:973][598]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.05.07:973][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.07:974][598]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.05.07:974][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.07:976][598]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.06.10-21.05.08:004][599]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:033][600]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:049][601]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-21.05.08:049][601]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.08:052][601]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.05.08:052][601]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.05.08:052][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.08:052][601]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.05.08:052][601]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.05.08:052][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.08:052][601]Interaction: Interaction time: 16.000000 [2020.06.10-21.05.08:052][601]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Male. [2020.06.10-21.05.08:053][601]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 47.573853 [2020.06.10-21.05.08:053][601]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.05.08:053][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.08:054][601]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:073][602]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:093][603]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:111][604]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:128][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.06.10-21.05.08:133][605]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:151][606]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:173][607]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:194][608]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:210][609]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:229][610]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:250][611]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:268][612]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:291][613]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:309][614]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:331][615]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:349][616]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:374][617]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:393][618]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:413][619]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:430][620]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:449][621]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:469][622]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:490][623]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:509][624]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:530][625]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:548][626]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:569][627]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:585][628]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.08:585][628]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.08:589][628]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:609][629]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:627][630]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:645][631]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:666][632]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:686][633]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:705][634]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:723][635]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:746][636]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:764][637]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:784][638]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:803][639]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:824][640]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:843][641]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.08:843][641]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.08:843][641]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:863][642]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:883][643]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:900][644]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:919][645]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:938][646]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:956][647]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:975][648]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.08:993][649]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:012][650]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:030][651]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:049][652]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:070][653]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:091][654]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:109][655]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:129][656]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:148][657]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:171][658]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:189][659]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:209][660]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:229][661]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:249][662]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:269][663]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:290][664]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:308][665]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:327][666]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:345][667]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:364][668]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:382][669]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:401][670]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:419][671]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:437][672]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:457][673]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:476][674]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:496][675]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:516][676]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:536][677]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:556][678]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:575][679]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:597][680]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:615][681]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:637][682]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:655][683]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:673][684]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:691][685]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:710][686]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:729][687]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:749][688]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:767][689]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:785][690]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:785][690]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.05.09:802][691]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Male. [2020.06.10-21.05.09:804][691]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:821][692]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:839][693]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:857][694]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:876][695]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:895][696]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:912][697]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:930][698]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:948][699]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:966][700]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.09:984][701]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:003][702]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:020][703]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:037][704]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:037][704]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.05.10:056][705]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:074][706]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:092][707]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:110][708]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:128][709]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:144][710]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:162][711]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:180][712]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:199][713]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:215][714]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:235][715]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:250][716]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:269][717]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:286][718]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:303][719]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:322][720]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:339][721]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:357][722]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:375][723]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:388][724]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.10:388][724]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.10:388][724]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.10:388][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.10:388][724]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.10:388][724]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.10:392][724]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:409][725]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:427][726]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:445][727]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:461][728]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:478][729]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:496][730]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:513][731]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:531][732]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:548][733]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:566][734]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:583][735]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:601][736]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:619][737]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.10:620][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.10:623][737]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:641][738]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:657][739]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:676][740]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:695][741]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:716][742]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:734][743]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:751][744]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:769][745]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:787][746]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:805][747]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:823][748]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:841][749]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:858][750]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:875][751]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:894][752]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:911][753]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:930][754]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:947][755]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:965][756]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.10:983][757]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:001][758]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:018][759]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:036][760]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:054][761]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:076][762]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:094][763]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:111][764]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:129][765]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:147][766]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:170][767]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:186][768]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:205][769]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:223][770]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:242][771]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:259][772]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:278][773]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:298][774]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:321][775]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:337][776]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:358][777]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:376][778]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:399][779]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:416][780]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:437][781]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:458][782]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:477][783]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:494][784]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:516][785]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:534][786]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:556][787]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:556][787]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.05.11:572][788]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Male. [2020.06.10-21.05.11:574][788]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:596][789]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:615][790]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:631][791]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:649][792]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:667][793]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:691][794]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:708][795]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:730][796]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:749][797]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:771][798]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:790][799]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:790][799]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.05.11:811][800]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:828][801]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:849][802]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:867][803]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:889][804]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:908][805]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:930][806]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:947][807]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:969][808]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.11:987][809]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:010][810]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:027][811]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:049][812]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:067][813]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:090][814]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:107][815]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:126][816]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:142][817]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:161][818]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:181][819]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.12:182][819]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.12:183][819]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.12:183][819]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.12:183][819]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.12:183][819]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.12:183][819]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:197][820]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.12:197][820]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.12:197][820]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.12:197][820]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.12:202][820]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:218][821]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:235][822]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:253][823]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:276][824]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:295][825]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:312][826]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:330][827]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:347][828]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:370][829]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:387][830]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:401][831]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.12:401][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.12:405][831]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:423][832]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:442][833]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:457][834]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:475][835]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:495][836]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:511][837]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:531][838]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:548][839]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:570][840]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:587][841]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:605][842]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:622][843]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:642][844]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:657][845]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:677][846]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:694][847]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:717][848]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:736][849]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:761][850]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:775][851]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:800][852]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:815][853]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:839][854]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:856][855]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:879][856]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:896][857]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:917][858]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:936][859]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:957][860]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:976][861]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.12:997][862]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:014][863]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:036][864]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:054][865]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:071][866]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:089][867]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:107][868]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:130][869]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:147][870]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:170][871]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:188][872]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:210][873]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:228][874]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:249][875]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:268][876]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:289][877]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:307][878]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:308][878]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.05.13:328][879]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Male. [2020.06.10-21.05.13:329][879]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:347][880]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:370][881]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:387][882]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:410][883]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:428][884]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:450][885]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:467][886]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:490][887]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:507][888]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:530][889]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:547][890]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:564][891]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:564][891]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.05.13:585][892]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:603][893]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:623][894]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:641][895]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:663][896]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:681][897]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:698][898]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:716][899]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:735][900]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:751][901]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:771][902]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:785][903]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:803][904]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:822][905]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:841][906]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:857][907]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:875][908]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:890][909]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.13:890][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.13:892][909]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.13:892][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.13:892][909]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:905][910]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.13:905][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.13:905][910]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.13:905][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.13:909][910]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:924][911]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.13:924][911]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.13:926][911]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:943][912]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:961][913]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:977][914]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.13:994][915]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:011][916]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:029][917]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:045][918]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:063][919]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:080][920]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.14:080][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.14:080][920]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.14:080][920]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.14:080][920]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:094][921]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.14:094][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.14:094][921]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.14:094][921]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.14:098][921]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:115][922]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.14:115][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.14:116][922]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.14:116][922]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.14:116][922]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:130][923]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.14:130][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.14:134][923]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:155][924]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:174][925]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:190][926]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:209][927]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:226][928]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:244][929]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:263][930]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:281][931]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:303][932]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:320][933]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:344][934]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:361][935]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:379][936]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:397][937]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:414][938]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:436][939]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:453][940]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:477][941]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:494][942]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:512][943]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:531][944]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:548][945]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:569][946]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:586][947]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:604][948]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:623][949]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:642][950]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:664][951]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:680][952]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:697][953]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:716][954]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:734][955]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:757][956]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:773][957]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:797][958]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:815][959]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:837][960]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:854][961]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:870][962]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:890][963]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:908][964]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:930][965]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:948][966]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:965][967]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.14:983][968]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:000][969]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:017][970]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:037][971]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:054][972]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:076][973]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:076][973]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.05.15:091][974]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Male. [2020.06.10-21.05.15:093][974]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:118][975]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:134][976]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:151][977]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:169][978]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:187][979]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:204][980]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:223][981]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:242][982]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:263][983]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:282][984]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:304][985]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:321][986]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:321][986]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.05.15:337][987]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:356][988]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:373][989]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:390][990]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:411][991]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:427][992]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:450][993]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:468][994]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:489][995]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:507][996]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:524][997]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:543][998]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:560][999]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:577][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:596][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:614][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:628][ 3]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.15:628][ 3]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.15:632][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:651][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:664][ 5]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.05.15:669][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:692][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:708][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:733][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:752][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:773][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:792][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:812][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:831][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:849][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:865][ 15]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.15:865][ 15]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.15:866][ 15]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.15:866][ 15]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.15:869][ 15]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.15:869][ 15]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.15:869][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:889][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:907][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:929][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:947][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:969][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.15:987][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:009][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:027][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:053][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:073][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:090][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:107][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:131][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:148][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:174][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:191][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:211][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:227][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:250][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:270][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:290][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:307][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:330][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:348][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:371][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:390][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:411][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:428][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:449][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:468][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:489][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:507][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:529][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:547][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:570][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:588][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:610][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:627][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:649][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:667][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:689][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:706][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:729][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:747][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:770][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:787][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:809][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:828][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:828][ 63]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.05.16:848][ 64]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Male. [2020.06.10-21.05.16:849][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:867][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:889][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:907][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:929][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:948][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:970][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.16:987][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:010][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:026][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:050][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:068][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:089][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:089][ 76]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.05.17:107][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:129][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:147][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:171][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:188][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:209][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:227][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:250][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:267][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:289][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:308][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:329][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:348][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:369][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:387][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:408][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.17:408][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.17:409][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.17:409][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.17:410][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:425][ 93]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.17:425][ 93]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.17:427][ 93]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.17:427][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.17:427][ 93]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.17:427][ 93]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.17:427][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:449][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:468][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:489][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:508][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:529][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:547][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:570][100]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:588][101]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:609][102]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:628][103]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:649][104]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:667][105]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:690][106]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:705][107]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.17:705][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.17:707][107]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:729][108]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:747][109]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:769][110]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:787][111]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:809][112]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:826][113]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:849][114]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:869][115]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:889][116]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:907][117]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:929][118]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:947][119]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:970][120]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.17:987][121]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:009][122]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:027][123]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:049][124]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-21.05.18:050][124]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:068][125]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:090][126]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:108][127]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:129][128]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:148][129]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:169][130]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:187][131]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:209][132]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:228][133]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:250][134]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:269][135]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:289][136]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:309][137]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:329][138]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:348][139]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:370][140]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:387][141]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:412][142]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:429][143]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:450][144]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:468][145]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:490][146]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:508][147]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:529][148]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:548][149]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:569][150]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:587][151]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:587][151]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.05.18:587][151]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-21.05.18:587][151]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-21.05.18:608][152]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Male. [2020.06.10-21.05.18:610][152]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:627][153]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:650][154]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:650][154]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.06.10-21.05.18:650][154]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.06.10-21.05.18:667][155]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:689][156]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:708][157]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:729][158]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.05.18:729][158]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:748][159]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:770][160]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:787][161]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:809][162]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:827][163]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:845][164]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:846][164]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.05.18:863][165]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:882][166]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:899][167]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:918][168]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:936][169]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:954][170]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:972][171]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.18:989][172]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:009][173]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:027][174]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:045][175]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:063][176]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:081][177]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:103][178]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:120][179]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:138][180]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:155][181]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:176][182]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:192][183]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:206][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.19:206][184]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.19:207][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.19:207][184]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.19:207][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.19:207][184]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.19:212][184]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:228][185]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:246][186]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:264][187]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:281][188]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:299][189]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:317][190]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:338][191]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:355][192]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:373][193]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:392][194]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:412][195]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:430][196]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:451][197]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.19:451][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.19:455][197]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:472][198]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:490][199]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:510][200]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:530][201]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:549][202]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:570][203]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:590][204]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:610][205]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:627][206]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:650][207]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:668][208]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:690][209]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:708][210]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:725][211]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:743][212]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:761][213]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:783][214]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:801][215]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:823][216]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:842][217]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:858][218]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:876][219]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:895][220]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:913][221]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:929][222]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:949][223]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:970][224]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.19:988][225]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:010][226]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:027][227]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:051][228]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:068][229]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:091][230]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:111][231]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:130][232]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:149][233]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:173][234]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:189][235]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:212][236]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:229][237]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:251][238]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:269][239]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:293][240]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:311][241]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:332][242]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:349][243]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:349][243]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.05.20:369][244]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Male. [2020.06.10-21.05.20:372][244]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:393][245]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:412][246]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:430][247]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:450][248]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:467][249]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:489][250]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:508][251]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:529][252]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:548][253]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:566][254]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:583][255]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:601][256]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:601][256]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.05.20:624][257]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:643][258]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:663][259]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:681][260]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:707][261]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:722][262]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:745][263]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:763][264]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:785][265]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.10-21.05.20:786][265]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:786][265]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.10-21.05.20:802][266]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:825][267]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:843][268]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:865][269]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:883][270]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:905][271]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:920][272]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.20:920][272]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.20:922][272]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:944][273]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:961][274]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.20:985][275]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:001][276]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:023][277]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:041][278]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:063][279]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:081][280]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:103][281]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:121][282]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:143][283]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:161][284]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.21:161][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.21:161][284]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.21:161][284]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.21:161][284]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:179][285]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.21:179][285]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.21:179][285]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.21:179][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.21:183][285]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.21:183][285]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.21:183][285]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:201][286]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:223][287]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:242][288]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:264][289]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:286][290]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:305][291]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:325][292]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:346][293]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:363][294]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:384][295]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:403][296]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:426][297]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:443][298]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:462][299]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:482][300]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:503][301]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:522][302]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:543][303]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:561][304]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:582][305]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:602][306]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:625][307]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:642][308]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:665][309]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:682][310]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:707][311]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:724][312]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:745][313]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:762][314]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:784][315]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:803][316]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:824][317]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:844][318]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.10-21.05.21:844][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.21:844][318]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.10-21.05.21:844][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.21:844][318]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-21.05.21:844][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.21:844][318]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-21.05.21:844][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.21:844][318]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:862][319]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.10-21.05.21:863][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.21:863][319]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.10-21.05.21:863][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.21:863][319]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-21.05.21:863][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.21:863][319]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-21.05.21:863][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.21:864][319]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.10-21.05.21:864][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.21:864][319]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.10-21.05.21:864][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.21:865][319]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-21.05.21:865][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.21:865][319]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-21.05.21:865][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.21:865][319]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:882][320]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:904][321]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:924][322]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:944][323]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:962][324]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.21:984][325]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.22:002][326]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.22:023][327]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.22:025][327]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-21.05.22:025][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.22:025][327]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.10-21.05.22:025][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.22:025][327]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.10-21.05.22:025][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.22:025][327]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.10-21.05.22:025][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.22:026][327]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.10-21.05.22:026][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.22:026][327]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.10-21.05.22:026][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.22:026][327]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.10-21.05.22:026][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.22:042][328]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.22:063][329]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.22:082][330]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.22:103][331]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.05.22:103][331]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.05.22:117][332]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-21.05.22:117][332]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.22:117][332]Interaction: Client_SendCancelInteraction_Implementation [2020.06.10-21.05.22:120][332]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Male. [2020.06.10-21.05.22:122][332]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.22:122][332]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.22:122][332]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.05.22:122][332]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.22:122][332]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.22:122][332]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-21.05.22:122][332]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.22:122][332]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.05.22:122][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.22:123][332]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-21.05.22:123][332]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-21.05.22:123][332]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_Carry. [2020.06.10-21.05.22:123][332]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup Bear AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-21.05.22:123][332]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.05.22:123][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.22:124][332]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:124][332]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.05.22:139][333]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.22:140][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.22:140][333]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.22:140][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.22:142][333]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.05.22:142][333]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.05.22:142][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.22:142][333]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.05.22:142][333]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.05.22:142][333]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.22:142][333]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.05.22:142][333]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.22:142][333]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.05.22:142][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.22:142][333]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-21.05.22:142][333]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.22:142][333]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-21.05.22:142][333]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.22:142][333]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.05.22:143][333]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.05.22:144][333]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:161][334]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:184][335]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:201][336]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:224][337]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:238][338]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-21.05.22:238][338]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.22:243][338]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:264][339]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:283][340]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:305][341]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:322][342]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:345][343]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:362][344]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:381][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.10-21.05.22:384][345]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.22:384][345]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.05.22:384][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.22:384][345]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.22:384][345]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.05.22:384][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.22:384][345]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper Bear AnimTag_Carry AnimTag_Male. [2020.06.10-21.05.22:384][345]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.10-21.05.22:384][345]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-21.05.22:384][345]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-21.05.22:384][345]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamper Bear AnimTag_Carry. [2020.06.10-21.05.22:385][345]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-21.05.22:385][345]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_Carry AnimTag_Follower [2020.06.10-21.05.22:385][345]Interaction: Interaction time: 1.500000 [2020.06.10-21.05.22:385][345]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_Carry. [2020.06.10-21.05.22:385][345]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.10-21.05.22:385][345]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.05.22:385][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.22:385][345]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.05.22:385][345]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:386][345]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.06.10-21.05.22:401][346]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:422][347]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:440][348]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:460][349]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:478][350]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:499][351]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:517][352]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:535][353]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:557][354]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:576][355]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:595][356]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:614][357]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:635][358]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:653][359]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:675][360]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:693][361]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:712][362]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:729][363]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:748][364]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:770][365]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:788][366]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:809][367]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:827][368]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:845][369]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:862][370]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:882][371]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:902][372]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:922][373]Interaction: TryInteractionType exits because player has an interacting player [2020.06.10-21.05.22:979][376]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066785 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.05.22:983][376]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.22:983][376]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.23:352][395]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_15] [2020.06.10-21.05.23:352][395]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.23:392][397]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_15] [2020.06.10-21.05.23:392][397]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.23:394][397]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.05.23:394][397]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.05.23:394][397]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_15] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.05.23:394][397]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.23:394][397]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.05.23:394][397]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_15] [2020.06.10-21.05.23:394][397]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.23:394][397]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_15] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.05.23:394][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.23:395][397]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_15] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.05.23:395][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.23:395][397]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.05.23:512][403]LogStreaming: Display: Flushing async loaders. [2020.06.10-21.05.23:513][403]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.05.23:513][403]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.05.23:516][403]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.05.23:516][403]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_15] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.05.23:516][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.23:516][403]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.05.23:516][403]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_15] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.05.23:516][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.23:517][403]Interaction: Interaction time: 0.500000 [2020.06.10-21.05.23:517][403]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Injured AnimTag_Female. [2020.06.10-21.05.23:517][403]LogSM: Error: Play Update Montage AM_F_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.06.10-21.05.23:517][403]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.05.23:517][403]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_15] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.05.23:517][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.23:555][405]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.05.23:890][422]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.10-21.05.23:947][425]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-21.05.23:947][425]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.05.23:947][425]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.05.23:947][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.23:947][425]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-21.05.23:947][425]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.10-21.05.23:947][425]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-21.05.23:947][425]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.05.23:947][425]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.23:950][425]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.10-21.05.23:964][426]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.05.23:964][426]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.05.23:980][427]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HookInBasement Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-21.05.23:980][427]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-21.05.23:981][427]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.05.23:981][427]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.05.23:983][427]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.05.23:983][427]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamperOut. [2020.06.10-21.05.23:983][427]AnimLeader: BP_Entity_C_13 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-21.05.23:983][427]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-21.05.23:983][427]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.10-21.05.23:984][427]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.05.23:984][427]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_15] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.05.23:984][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.23:984][427]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-21.05.23:984][427]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.05.23:984][427]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_15] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.05.23:984][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.23:984][427]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.23:984][427]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.05.23:984][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.23:984][427]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.23:984][427]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.05.23:984][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.24:019][429]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.05.24:019][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.10-21.05.24:021][429]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.05.24:021][429]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_15] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.05.24:021][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.24:022][429]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.05.24:022][429]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_15] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.05.24:022][429]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.24:022][429]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_15] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.05.24:022][429]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.24:022][429]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.05.24:022][429]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_15] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.05.24:022][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.24:022][429]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_15] [2020.06.10-21.05.24:022][429]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.24:022][429]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.05.24:022][429]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.24:022][429]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.05.24:022][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.24:022][429]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.24:022][429]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.05.24:022][429]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.24:022][429]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.05.24:023][429]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.24:023][429]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.05.24:023][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.24:023][429]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-21.05.24:023][429]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.24:023][429]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.24:027][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.10-21.05.24:061][431]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.05.24:061][431]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.05.24:712][464]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReloadHatchet][ClosetStandard_C_11] [2020.06.10-21.05.24:712][464]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.24:712][464]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_11] [2020.06.10-21.05.24:712][464]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.24:715][464]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.24:715][464]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.24:715][464]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_11] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.05.24:715][464]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.24:715][464]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.24:715][464]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_11] [2020.06.10-21.05.24:715][464]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.24:716][464]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_11] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.05.24:716][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.24:716][464]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_11] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.05.24:716][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.24:716][464]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.05.24:849][471]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.24:850][471]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_11] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.05.24:850][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.24:850][471]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.24:850][471]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_11] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.05.24:850][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.24:850][471]Interaction: Interaction time: 4.000000 [2020.06.10-21.05.24:850][471]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear. [2020.06.10-21.05.24:850][471]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_11] - OnMontageStarted called with Leader BP_Slasher_Character_08_C_0 and Montage AM_BE_Reload that has root motion is not supported [2020.06.10-21.05.24:850][471]AnimLeader: ClosetStandard_C_11 Requested to Play: ReloadAmmo Bear AnimTag_Follower. [2020.06.10-21.05.24:850][471]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 0.000000 [2020.06.10-21.05.24:850][471]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.10-21.05.24:850][471]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_11] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.05.24:850][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.24:850][471]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.05.26:543][562]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_4.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_4.Ak' which is static to it. Aborting. [2020.06.10-21.05.27:017][586]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-21.05.27:223][597]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.309187 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.05.27:722][622]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 199 [2020.06.10-21.05.27:859][629]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.05.27:859][629]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.05.27:859][629]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.05.27:859][629]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.05.28:582][665]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.05.28:718][672]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.05.28:718][672]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.05.28:718][672]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.05.28:718][672]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.06.10-21.05.28:718][672]AnimLeader: BP_Entity_C_13 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-21.05.28:718][672]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-21.05.28:742][673]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.05.28:836][678]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.05.28:851][679]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.05.28:851][679]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-21.05.28:854][679]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.28:854][679]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_11] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.05.28:854][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.28:854][679]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.28:854][679]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_11] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.05.28:854][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.28:854][679]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.28:854][679]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_11] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.05.28:854][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.28:854][679]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.28:854][679]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_11] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.05.28:854][679]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.28:854][679]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_11] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.05.28:854][679]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.28:854][679]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.10-21.05.28:854][679]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_11] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.05.28:854][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.28:854][679]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_11] [2020.06.10-21.05.28:854][679]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.28:854][679]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.28:917][682]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-21.05.30:000][738]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-21.05.31:837][835]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.06.10-21.05.31:876][837]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.06.10-21.05.37:939][147]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_15] [2020.06.10-21.05.37:939][147]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.37:939][147]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_15] [2020.06.10-21.05.37:939][147]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.37:942][147]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.05.37:942][147]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.05.37:942][147]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_15] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.05.37:942][147]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.37:942][147]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.05.37:942][147]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_15] [2020.06.10-21.05.37:943][147]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.37:943][147]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_15] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.05.37:943][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.37:943][147]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_15] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.05.37:943][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.37:943][147]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.05.38:039][152]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.05.38:039][152]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_15] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.05.38:039][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.38:039][152]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.05.38:039][152]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_15] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.05.38:039][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.38:039][152]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-21.05.38:039][152]Interaction: Interaction time: 0.000000 [2020.06.10-21.05.38:039][152]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerExit AnimTag_Injured AnimTag_Female. [2020.06.10-21.05.38:039][152]LogSM: Error: Play Update Montage AM_F_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.06.10-21.05.38:039][152]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.05.38:039][152]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_15] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.05.38:039][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.38:040][152]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_ClosetUnhide [2020.06.10-21.05.38:098][155]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.05.38:119][156]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.05.40:331][271]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.05.40:525][281]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.05.40:540][282]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.05.40:540][282]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_15] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.05.40:540][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.40:540][282]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.05.40:541][282]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_15] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.05.40:541][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.40:581][284]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.05.40:581][284]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_15] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.05.40:581][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.40:581][284]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.05.40:581][284]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_15] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.05.40:581][284]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.40:581][284]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_15] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.05.40:581][284]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.40:581][284]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.05.40:581][284]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_15] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.05.40:581][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.40:581][284]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_15] [2020.06.10-21.05.40:581][284]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.40:581][284]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.05.42:175][364]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.10-21.05.42:175][364]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.10-21.05.44:195][465]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.10-21.05.44:196][465]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.10-21.05.44:250][468]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.10-21.05.44:250][468]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.44:250][468]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.10-21.05.44:250][468]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.44:254][468]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.44:254][468]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.44:254][468]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.05.44:254][468]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.44:254][468]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.44:254][468]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.10-21.05.44:254][468]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.44:254][468]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.05.44:254][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.44:254][468]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.05.44:255][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.44:255][468]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.05.44:352][473]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.10-21.05.44:355][473]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.44:355][473]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.05.44:355][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.44:355][473]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.44:355][473]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.05.44:355][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.44:355][473]Interaction: Interaction time: 2.000000 [2020.06.10-21.05.44:355][473]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear. [2020.06.10-21.05.44:356][473]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.10-21.05.44:356][473]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.05.44:356][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.44:395][475]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.05.45:087][511]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-21.05.45:087][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.45:087][511]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-21.05.45:087][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.45:087][511]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-21.05.45:087][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.45:087][511]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-21.05.45:087][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.45:087][511]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-21.05.45:087][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.45:087][511]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-21.05.45:087][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.45:087][511]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-21.05.45:087][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.45:592][538]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.10-21.05.45:592][538]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.45:592][538]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.10-21.05.45:592][538]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.45:596][538]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.05.45:596][538]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.05.45:596][538]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.05.45:596][538]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.45:596][538]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.05.45:596][538]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.10-21.05.45:596][538]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.45:596][538]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.05.45:596][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.45:596][538]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.05.45:596][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.45:597][538]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.05.45:692][543]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-21.05.45:692][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-21.05.45:695][543]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.05.45:695][543]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.05.45:696][543]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.05.45:696][543]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.05.45:696][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.45:696][543]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.05.45:696][543]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.05.45:696][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.45:696][543]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.05.45:696][543]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-21.05.45:696][543]Interaction: Interaction time: 1.000000 [2020.06.10-21.05.45:696][543]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female. [2020.06.10-21.05.45:696][543]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_0] - OnMontageStarted called with Leader BP_CamperFemale03_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.10-21.05.45:696][543]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.06.10-21.05.45:696][543]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.10-21.05.45:696][543]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.05.45:696][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.45:697][543]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.05.45:712][544]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.05.45:713][544]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.05.45:713][544]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.05.45:713][544]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: UnhookIn. [2020.06.10-21.05.45:713][544]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-21.05.45:713][544]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-21.05.45:971][558]LogDBDPlayerMovement: StopSnapping Final Location (3599.067871 7663.441895 -672.676758) [2020.06.10-21.05.45:971][558]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.05.46:093][564]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.05.46:357][578]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.10-21.05.46:373][579]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.05.46:423][582]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-21.05.46:424][582]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-21.05.46:426][582]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-21.05.46:426][582]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.05.46:426][582]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.05.46:426][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.46:463][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.10-21.05.46:465][584]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.46:465][584]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.05.46:465][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.46:465][584]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.46:465][584]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.05.46:465][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.46:465][584]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.46:465][584]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.05.46:465][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.46:465][584]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.46:465][584]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.05.46:465][584]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.46:466][584]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.05.46:466][584]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.46:466][584]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.05.46:466][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.46:466][584]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.10-21.05.46:466][584]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.46:466][584]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.46:468][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.10-21.05.46:690][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-21.05.46:765][600]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - Probably Will Auto D, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.05.46:768][600]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-21.05.46:768][600]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.05.46:768][600]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.05.46:768][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.46:783][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-21.05.46:786][601]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.05.46:786][601]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.05.46:786][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.46:786][601]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-21.05.46:787][601]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.10-21.05.46:787][601]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.10-21.05.46:787][601]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: UnhookOut. [2020.06.10-21.05.46:787][601]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-21.05.46:787][601]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-21.05.46:787][601]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.05.46:787][601]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.06.10-21.05.46:787][601]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.05.46:787][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.46:791][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-21.05.46:862][605]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.141640 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-21.05.46:864][605]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.05.46:864][605]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.05.46:865][605]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.10-21.05.46:865][605]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.05.47:345][630]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-21.05.48:186][675]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.10-21.05.48:186][675]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-21.05.48:189][675]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.05.48:189][675]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.05.48:190][675]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.05.48:190][675]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.05.48:190][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.48:190][675]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.05.48:190][675]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.05.48:190][675]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.05.48:190][675]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.48:190][675]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.05.48:190][675]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.48:190][675]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.05.48:190][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.48:190][675]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.05.48:190][675]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.10-21.05.48:190][675]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.48:190][675]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.05.48:193][675]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-21.05.48:195][675]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.05.48:200][675]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.05.48:202][675]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-21.05.48:261][678]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-21.05.48:845][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-21.05.48:845][709]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.48:845][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.10-21.05.48:845][709]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.48:845][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.10-21.05.48:845][709]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.48:845][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.10-21.05.48:845][709]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.48:845][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.10-21.05.48:845][709]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.48:845][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.10-21.05.48:845][709]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.48:845][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.10-21.05.48:846][709]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.48:879][711]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.10-21.05.48:879][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.48:879][711]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.10-21.05.48:879][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.48:879][711]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.10-21.05.48:879][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.48:879][711]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-21.05.48:879][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.49:042][719]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-21.05.49:042][719]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.49:042][719]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-21.05.49:042][719]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.49:042][719]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-21.05.49:042][719]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.49:042][719]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-21.05.49:042][719]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.49:042][719]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-21.05.49:042][719]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.49:042][719]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-21.05.49:042][719]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.49:042][719]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-21.05.49:042][719]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.49:117][723]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-21.05.49:117][723]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.49:117][723]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-21.05.49:117][723]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.49:117][723]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-21.05.49:117][723]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.49:117][723]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-21.05.49:117][723]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.49:117][723]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-21.05.49:117][723]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.49:117][723]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-21.05.49:117][723]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.49:117][723]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-21.05.49:118][723]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.49:435][739]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-21.05.50:522][794]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.05.50:528][794]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.05.50:531][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-21.05.50:558][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-21.05.50:620][798]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-21.05.50:620][798]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.50:620][798]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-21.05.50:620][798]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.50:620][798]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-21.05.50:620][798]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.50:620][798]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-21.05.50:620][798]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.50:620][798]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-21.05.50:620][798]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.50:620][798]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-21.05.50:620][798]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.50:620][798]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-21.05.50:620][798]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.50:738][804]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.05.50:745][804]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.05.50:747][804]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-21.05.50:765][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-21.05.50:901][812]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-21.05.52:022][869]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.10-21.05.52:023][869]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.10-21.05.52:073][872]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.05.52:073][872]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.52:073][872]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.05.52:073][872]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.52:076][872]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.52:076][872]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.52:076][872]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.05.52:076][872]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.52:076][872]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.52:076][872]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.05.52:076][872]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.52:076][872]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.05.52:076][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.52:076][872]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-21.05.52:076][872]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.05.52:076][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.52:839][911]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.10-21.05.52:857][912]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.10-21.05.52:898][914]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.10-21.05.53:059][922]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.05.53:062][922]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.53:062][922]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.05.53:062][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.53:062][922]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.53:063][922]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.05.53:063][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.53:063][922]Interaction: Interaction time: 1.000000 [2020.06.10-21.05.53:063][922]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-21.05.53:063][922]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-21.05.53:063][922]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.05.53:063][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.53:144][926]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.10-21.05.53:245][931]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.53:245][931]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.05.53:245][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.53:245][931]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.53:246][931]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-21.05.53:246][931]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.05.53:246][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.53:250][931]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.05.53:405][939]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.05.53:405][939]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.53:446][941]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-21.05.53:446][941]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.05.53:446][941]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.53:447][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.05.53:450][941]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.53:450][941]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.05.53:450][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.53:450][941]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.53:451][941]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.05.53:451][941]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.53:451][941]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.05.53:451][941]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.53:451][941]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.05.53:451][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.53:451][941]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.05.53:451][941]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.53:451][941]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.53:451][941]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.53:451][941]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.53:451][941]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.05.53:451][941]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.53:451][941]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.53:451][941]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.05.53:451][941]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.53:451][941]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.05.53:451][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.53:451][941]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-21.05.53:451][941]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.05.53:451][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.53:455][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.05.54:573][998]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.10-21.05.54:573][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.54:573][998]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.10-21.05.54:573][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.54:573][998]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.10-21.05.54:574][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.54:574][998]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.10-21.05.54:574][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.54:574][998]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.10-21.05.54:574][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.54:935][ 17]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.10-21.05.54:935][ 17]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.54:935][ 17]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.10-21.05.54:935][ 17]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.54:935][ 17]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.10-21.05.54:935][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.54:935][ 17]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.10-21.05.54:935][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.54:952][ 18]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.10-21.05.54:952][ 18]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.54:958][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.05.54:985][ 19]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.10-21.05.54:986][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.55:002][ 20]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.10-21.05.55:002][ 20]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.55:002][ 20]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.10-21.05.55:002][ 20]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.55:003][ 20]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.10-21.05.55:003][ 20]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.55:003][ 20]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.10-21.05.55:003][ 20]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.55:435][ 42]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.55:435][ 42]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.05.55:435][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.55:435][ 42]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.55:435][ 42]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.05.55:435][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.55:435][ 42]Interaction: Interaction time: 0.000000 [2020.06.10-21.05.55:435][ 42]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.05.55:435][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.55:436][ 42]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-21.05.55:476][ 44]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.55:477][ 44]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.05.55:477][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.55:477][ 44]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.55:477][ 44]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.05.55:477][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.55:512][ 46]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.10-21.05.55:512][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.55:512][ 46]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.10-21.05.55:512][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.55:513][ 46]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.55:513][ 46]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.05.55:513][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.55:513][ 46]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.55:513][ 46]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.05.55:513][ 46]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.55:513][ 46]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.05.55:513][ 46]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.55:513][ 46]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.05.55:513][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.55:513][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.05.55:513][ 46]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.55:513][ 46]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.55:547][ 48]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.10-21.05.55:547][ 48]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.55:547][ 48]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.10-21.05.55:547][ 48]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.55:575][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.10-21.05.55:575][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.56:202][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.05.56:202][ 82]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.56:202][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.05.56:202][ 82]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.56:206][ 82]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.56:207][ 82]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.56:207][ 82]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.05.56:207][ 82]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.56:207][ 82]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.56:207][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.05.56:207][ 82]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.56:207][ 82]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.05.56:207][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.56:207][ 82]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-21.05.56:208][ 82]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.05.56:208][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.57:207][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.05.57:210][134]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.57:210][134]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.05.57:211][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.57:211][134]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.57:211][134]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.05.57:211][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.57:211][134]Interaction: Interaction time: 1.000000 [2020.06.10-21.05.57:211][134]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-21.05.57:211][134]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-21.05.57:211][134]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.05.57:211][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.57:305][139]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.10-21.05.58:224][186]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.05.58:279][189]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-21.05.58:279][189]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.05.58:279][189]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.05.58:279][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.58:418][196]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.10-21.05.58:821][216]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.58:821][216]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.05.58:821][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.58:821][216]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.58:821][216]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-21.05.58:821][216]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.05.58:822][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.58:978][224]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.05.58:978][224]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.59:018][226]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-21.05.59:018][226]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.05.59:018][226]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.59:019][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.05.59:021][226]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.59:022][226]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.05.59:022][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.59:022][226]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.59:022][226]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.05.59:022][226]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.59:022][226]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.05.59:022][226]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.59:022][226]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.05.59:022][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.59:022][226]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.05.59:022][226]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.59:022][226]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.59:022][226]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.59:022][226]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.59:022][226]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.05.59:022][226]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.05.59:022][226]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.05.59:022][226]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.05.59:022][226]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.05.59:022][226]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.05.59:022][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.59:022][226]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-21.05.59:022][226]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.05.59:022][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.05.59:026][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.06.01:052][328]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.01:053][328]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.06.01:053][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.01:053][328]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.01:053][328]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.06.01:053][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.01:053][328]Interaction: Interaction time: 0.000000 [2020.06.10-21.06.01:053][328]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.01:053][328]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.06.01:053][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.01:053][328]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.01:053][328]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.06.01:053][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.01:092][330]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.01:092][330]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.06.01:092][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.01:092][330]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.01:092][330]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.06.01:092][330]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.01:092][330]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.06.01:092][330]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.01:092][330]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.06.01:092][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.01:092][330]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.06.01:092][330]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.01:092][330]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.01:783][366]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - Probably Will Auto D, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.06.02:249][389]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.914052 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.06.03:425][448]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.06.10-21.06.03:425][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.03:425][448]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.06.10-21.06.03:425][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.03:425][448]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_10] [2020.06.10-21.06.03:425][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.03:425][448]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_10] [2020.06.10-21.06.03:425][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.03:425][448]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.06.10-21.06.03:425][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.03:426][448]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_10] [2020.06.10-21.06.03:426][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.03:426][448]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_10] [2020.06.10-21.06.03:426][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.03:426][448]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_10] [2020.06.10-21.06.03:426][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.03:450][449]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.06.03:888][471]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.06.10-21.06.03:889][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.03:889][471]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.06.10-21.06.03:889][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.03:889][471]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_10] [2020.06.10-21.06.03:889][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.03:889][471]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_10] [2020.06.10-21.06.03:889][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.03:889][471]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.06.10-21.06.03:889][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.03:889][471]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_10] [2020.06.10-21.06.03:889][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.03:889][471]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_10] [2020.06.10-21.06.03:889][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.03:889][471]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_10] [2020.06.10-21.06.03:889][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.04:711][512]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.109213 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.06.05:625][557]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_12] [2020.06.10-21.06.05:625][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.05:652][558]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.06.05:692][560]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear. [2020.06.10-21.06.05:695][560]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.05:695][560]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.05:813][566]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_12] [2020.06.10-21.06.05:813][566]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.06:203][585]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear. [2020.06.10-21.06.06:449][597]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-21.06.06:489][599]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Miss Bear. [2020.06.10-21.06.07:615][656]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.10-21.06.07:615][656]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.07:854][668]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-21.06.07:854][668]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.07:855][668]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.10-21.06.07:855][668]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.07:860][668]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.06.07:873][669]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.06.07:873][669]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.06.07:873][669]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.06.07:873][669]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.07:873][669]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.06.07:873][669]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.10-21.06.07:874][669]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.07:874][669]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.06.07:874][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.07:874][669]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.06.07:874][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.07:874][669]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.06.07:926][671]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.10-21.06.07:926][671]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.07:926][671]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.06.07:947][672]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-21.06.07:947][672]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-21.06.07:947][672]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.07:950][672]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.07:972][673]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_9] [2020.06.10-21.06.07:972][673]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.07:972][673]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_9] [2020.06.10-21.06.07:972][673]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.07:973][673]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.07:996][674]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.07:996][674]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.07:997][674]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.08:018][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.08:040][676]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.08:069][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.08:084][678]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.08:106][679]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.08:128][680]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.08:147][681]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.08:167][682]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.08:186][683]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.08:207][684]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.08:224][685]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.06.08:225][685]LogDBDPlayerMovement: StopSnapping Final Location (4439.800293 9450.000000 88.094276) [2020.06.10-21.06.08:225][685]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.06.08:225][685]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.06.08:225][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.08:225][685]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.06.08:225][685]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.06.08:225][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.08:225][685]Interaction: Interaction time: 0.700000 [2020.06.10-21.06.08:225][685]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.10-21.06.08:225][685]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 107.750725 [2020.06.10-21.06.08:225][685]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-21.06.08:225][685]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.06.08:225][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.08:226][685]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.08:247][686]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.08:266][687]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.08:287][688]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.08:306][689]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.08:327][690]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.08:347][691]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.08:370][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.08:410][694]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_9] [2020.06.10-21.06.08:410][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.08:410][694]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_9] [2020.06.10-21.06.08:410][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.08:410][694]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.10-21.06.08:410][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.08:547][701]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_9] [2020.06.10-21.06.08:547][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.08:547][701]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_9] [2020.06.10-21.06.08:547][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.08:547][701]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.10-21.06.08:547][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.08:910][720]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.06.08:927][721]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.06.08:927][721]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.06.08:927][721]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.06.08:927][721]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.06.08:927][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.08:927][721]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.06.08:927][721]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.06.08:927][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.08:927][721]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-21.06.08:945][722]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.06.08:945][722]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.06.08:945][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.08:945][722]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.06.08:945][722]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.06.08:945][722]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.08:945][722]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.06.08:945][722]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.08:945][722]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-21.06.08:945][722]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.06.08:945][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.08:946][722]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.10-21.06.08:946][722]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.08:946][722]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.10-21.06.08:946][722]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.08:946][722]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.06.08:982][724]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.06.08:983][724]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_9] [2020.06.10-21.06.08:983][724]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.08:983][724]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_9] [2020.06.10-21.06.08:983][724]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.08:999][725]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.06.08:999][725]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.06.08:999][725]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.10-21.06.09:001][725]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DodgeAndVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_Slasher_Character_08_C_0 [2020.06.10-21.06.09:001][725]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.06.09:001][725]GameFlow: Writing Profile Stat DBD_DLC9_Camper_Stat1: 1 [2020.06.10-21.06.09:001][725]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.06.09:232][737]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C4CA5AA0] Result: '1' k_EResultOK (success) [2020.06.10-21.06.09:234][737]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C4CA5AA0]' succeeded in 0.233097 seconds [2020.06.10-21.06.09:438][747]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.10-21.06.09:438][747]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.09:472][749]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.10-21.06.09:534][753]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA271C60] Result: '1' k_EResultOK (success) [2020.06.10-21.06.09:534][753]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA271C60]' succeeded in 0.529629 seconds [2020.06.10-21.06.09:559][754]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA271C60] Result: '1' k_EResultOK (success) [2020.06.10-21.06.09:590][756]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.576487 seconds [2020.06.10-21.06.09:955][774]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.10-21.06.10:244][789]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.06.10:244][789]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.10:244][789]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.06.10:244][789]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.10:247][789]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.10:247][789]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.10:247][789]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.06.10:247][789]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.10:247][789]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.10:247][789]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.06.10:247][789]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.10:247][789]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.06.10:247][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.10:247][789]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-21.06.10:247][789]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.06.10:247][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.10:905][822]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.10-21.06.10:905][822]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.10:905][822]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.10-21.06.10:905][822]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.10:905][822]LogStreaming: Display: Flushing async loaders. [2020.06.10-21.06.10:906][822]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.06.10:906][822]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Originating Player: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.10-21.06.10:906][822]LogStreaming: Flushing async loaders. [2020.06.10-21.06.10:907][822]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.06.10:907][822]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Originating Player: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.06.10:910][822]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.10:911][822]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.10:911][822]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.06.10:911][822]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.10:911][822]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.10:911][822]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.10-21.06.10:911][822]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.10:911][822]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.06.10:911][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.10:911][822]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.06.10:911][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.10:967][825]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.10:967][825]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.06.10:967][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.10:967][825]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.10:967][825]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.06.10:967][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.10:968][825]Interaction: Interaction time: 0.500000 [2020.06.10-21.06.10:968][825]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.06.10:968][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.11:236][838]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.06.11:239][838]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.11:239][838]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.06.11:239][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.11:239][838]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.11:239][838]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.06.11:239][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.11:239][838]Interaction: Interaction time: 1.000000 [2020.06.10-21.06.11:239][838]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-21.06.11:239][838]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-21.06.11:239][838]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.06.11:239][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.11:260][839]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.11:260][839]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.06.11:260][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.11:260][839]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.11:260][839]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-21.06.11:260][839]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.06.11:260][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.11:264][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.06.11:436][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.06.11:436][848]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.11:457][849]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-21.06.11:458][849]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.06.11:459][849]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.11:459][849]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.06.11:463][849]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.11:463][849]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.06.11:463][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.11:463][849]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.11:463][849]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.06.11:463][849]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.11:463][849]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.06.11:463][849]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.11:463][849]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.06.11:463][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.11:463][849]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.06.11:464][849]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.11:464][849]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.11:464][849]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.11:464][849]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.11:464][849]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.06.11:464][849]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.11:464][849]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.11:464][849]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.06.11:464][849]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.11:464][849]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.06.11:464][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.11:464][849]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-21.06.11:464][849]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.06.11:464][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.11:467][849]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.06.11:500][851]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.11:500][851]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.06.11:500][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.11:500][851]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.11:500][851]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.06.11:500][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.11:500][851]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.11:500][851]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.06.11:500][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.11:501][851]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.11:501][851]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.06.11:501][851]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.11:501][851]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.06.11:501][851]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.11:501][851]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.06.11:501][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.11:501][851]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.10-21.06.11:501][851]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.11:501][851]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.11:538][853]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Originating Player: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.06.13:236][937]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 17.697445 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.06.13:479][949]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.13:479][949]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.06.13:479][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.13:480][949]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.13:480][949]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.06.13:480][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.13:480][949]Interaction: Interaction time: 0.000000 [2020.06.10-21.06.13:480][949]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.06.13:480][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.13:500][950]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.13:500][950]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.06.13:500][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.13:500][950]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.13:500][950]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.06.13:500][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.13:500][950]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.13:500][950]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.06.13:500][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.13:501][950]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.13:501][950]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.06.13:501][950]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.13:501][950]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.06.13:501][950]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.13:501][950]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.06.13:501][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.13:501][950]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.06.13:501][950]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.13:501][950]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.13:737][962]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.803104 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.06.14:097][980]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 15.694057 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.06.14:102][980]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.06.14:102][980]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.06.14:130][981]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.10-21.06.14:737][ 12]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_12] [2020.06.10-21.06.14:737][ 12]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.15:219][ 37]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_12] [2020.06.10-21.06.15:219][ 37]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.15:297][ 41]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.10-21.06.15:297][ 41]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.15:298][ 41]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.10-21.06.15:298][ 41]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.15:298][ 41]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.06.15:301][ 41]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.15:301][ 41]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.15:301][ 41]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.06.15:301][ 41]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.15:301][ 41]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.15:301][ 41]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.10-21.06.15:301][ 41]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.15:301][ 41]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.06.15:301][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.15:301][ 41]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.06.15:301][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.15:337][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.06.15:337][ 43]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.15:337][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.06.15:337][ 43]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.15:340][ 43]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.06.15:340][ 43]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.15:340][ 43]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.15:340][ 43]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.06.15:340][ 43]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.15:340][ 43]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.15:340][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.06.15:340][ 43]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.15:340][ 43]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.06.15:340][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.15:340][ 43]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-21.06.15:340][ 43]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.06.15:340][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.15:641][ 58]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.15:641][ 58]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.06.15:641][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.15:641][ 58]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.15:641][ 58]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.06.15:641][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.15:642][ 58]Interaction: Interaction time: 0.700000 [2020.06.10-21.06.15:642][ 58]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.10-21.06.15:642][ 58]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-21.06.15:642][ 58]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.06.15:642][ 58]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.06.15:642][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.15:679][ 60]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.06.16:336][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.06.16:339][ 95]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.16:339][ 95]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.06.16:339][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.16:339][ 95]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.16:339][ 95]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.06.16:339][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.16:339][ 95]Interaction: Interaction time: 1.000000 [2020.06.10-21.06.16:339][ 95]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-21.06.16:340][ 95]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-21.06.16:340][ 95]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.06.16:340][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.16:341][ 95]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.06.16:373][ 97]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.06.16:374][ 97]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.06.16:377][ 97]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.16:378][ 97]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.06.16:378][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.16:378][ 97]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.16:378][ 97]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.06.16:378][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.16:378][ 97]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.16:378][ 97]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.06.16:378][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.16:378][ 97]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.16:378][ 97]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.06.16:378][ 97]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.16:378][ 97]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.06.16:378][ 97]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.16:378][ 97]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.06.16:378][ 97]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.06.16:378][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.16:378][ 97]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.10-21.06.16:379][ 97]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.16:379][ 97]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.16:441][100]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.10-21.06.16:642][110]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-21.06.16:914][124]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.16:914][124]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.06.16:914][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.16:914][124]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.16:914][124]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-21.06.16:914][124]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.06.16:914][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.16:918][124]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.06.17:110][135]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.06.17:110][135]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.17:110][135]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-21.06.17:111][135]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.06.17:115][135]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.17:115][135]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.06.17:115][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.17:115][135]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.17:115][135]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.06.17:115][135]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.17:115][135]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.06.17:115][135]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.17:115][135]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.06.17:115][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.17:115][135]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.06.17:115][135]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.17:115][135]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.17:117][135]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.06.17:117][135]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.06.17:117][135]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.06.17:117][135]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.06.17:117][135]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.06.17:117][135]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.06.17:117][135]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.06.17:117][135]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.06.17:119][135]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.06.17:133][136]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.06.17:133][136]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.06.17:133][136]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.06.17:133][136]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.06.17:133][136]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.06.17:133][136]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.06.17:133][136]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.06.17:133][136]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.06.17:133][136]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.06.17:150][137]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.06.17:150][137]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.17:153][137]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.17:153][137]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.17:154][137]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.06.17:154][137]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.17:154][137]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.17:154][137]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.06.17:154][137]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.17:154][137]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.06.17:154][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.17:154][137]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-21.06.17:154][137]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.06.17:154][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.18:236][195]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.333910 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.06.18:951][232]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.015932 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.06.18:951][232]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.06.18:990][234]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.10-21.06.19:155][242]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.19:156][242]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.06.19:156][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.19:156][242]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.19:156][242]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.06.19:156][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.19:156][242]Interaction: Interaction time: 0.000000 [2020.06.10-21.06.19:156][242]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.06.19:156][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.19:197][244]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.19:197][244]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.06.19:197][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.19:197][244]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.19:197][244]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.06.19:197][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.19:213][245]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.19:213][245]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.06.19:213][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.19:213][245]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.19:213][245]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.06.19:213][245]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.19:213][245]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.06.19:213][245]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.19:213][245]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.06.19:213][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.19:213][245]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.06.19:213][245]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.19:213][245]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.19:452][257]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.017676 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.06.19:489][259]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.10-21.06.20:166][295]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.06.20:173][295]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.06.20:175][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-21.06.20:260][300]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.10-21.06.20:260][300]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.20:260][300]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.06.20:260][300]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.20:262][300]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.06.20:262][300]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.06.20:262][300]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.06.20:262][300]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.20:262][300]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.06.20:262][300]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.06.20:262][300]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.20:262][300]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.06.20:262][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.20:262][300]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.06.20:262][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.20:288][301]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-21.06.20:323][303]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.06.20:323][303]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.20:325][303]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.06.20:325][303]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.06.20:325][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.20:325][303]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.06.20:325][303]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.06.20:325][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.20:325][303]Interaction: Interaction time: 16.000000 [2020.06.10-21.06.20:325][303]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.06.20:325][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.20:388][306]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-21.06.21:008][341]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReloadHatchet][ClosetStandard_C_14] [2020.06.10-21.06.21:008][341]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.21:008][341]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_14] [2020.06.10-21.06.21:008][341]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.21:012][341]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.21:012][341]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.21:012][341]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_14] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.06.21:012][341]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.21:012][341]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.21:012][341]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_14] [2020.06.10-21.06.21:012][341]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.21:012][341]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_14] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.06.21:012][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.21:012][341]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_14] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.06.21:012][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.21:012][341]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.06.21:117][347]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.21:117][347]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_14] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.06.21:117][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.21:117][347]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.21:117][347]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_14] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.06.21:117][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.21:117][347]Interaction: Interaction time: 4.000000 [2020.06.10-21.06.21:117][347]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear. [2020.06.10-21.06.21:117][347]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_14] - OnMontageStarted called with Leader BP_Slasher_Character_08_C_0 and Montage AM_BE_Reload that has root motion is not supported [2020.06.10-21.06.21:117][347]AnimLeader: ClosetStandard_C_14 Requested to Play: ReloadAmmo Bear AnimTag_Follower. [2020.06.10-21.06.21:117][347]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 0.000000 [2020.06.10-21.06.21:117][347]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.10-21.06.21:117][347]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_14] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.06.21:117][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.21:118][347]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.06.21:926][392]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.06.21:926][392]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.06.21:926][392]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.06.21:926][392]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.06.21:926][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.21:926][392]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.06.21:926][392]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.06.21:926][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.21:943][393]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.06.21:943][393]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.06.21:943][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.21:943][393]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.06.21:943][393]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.06.21:943][393]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.21:943][393]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.06.21:943][393]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.21:943][393]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.06.21:943][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.21:943][393]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.06.21:943][393]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.21:944][393]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.06.21:944][393]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.21:944][393]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.06.21:982][395]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-21.06.22:019][397]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.06.22:024][397]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.06.22:026][397]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-21.06.22:168][405]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.06.22:168][405]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.22:168][405]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.06.22:168][405]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.22:170][405]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.06.22:170][405]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.06.22:170][405]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.06.22:170][405]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.22:170][405]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.06.22:171][405]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.06.22:171][405]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.22:171][405]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.06.22:171][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.22:171][405]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.06.22:171][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.22:207][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-21.06.22:243][408]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.06.22:243][408]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.22:245][408]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.06.22:245][408]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.06.22:245][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.22:246][408]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.06.22:246][408]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.06.22:246][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.22:246][408]Interaction: Interaction time: 28.794386 [2020.06.10-21.06.22:246][408]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.06.22:246][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.22:315][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-21.06.22:824][439]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_5.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_5.Ak' which is static to it. Aborting. [2020.06.10-21.06.23:882][496]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4255034029483795, hitAreaLength=0.1500000059604645, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-21.06.23:882][496]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-21.06.23:908][497]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02195608057081699, xOffset=0, yOffset=0) [2020.06.10-21.06.23:925][498]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.036351915448904, xOffset=0, yOffset=0) [2020.06.10-21.06.23:943][499]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.052276499569416, xOffset=0, yOffset=0) [2020.06.10-21.06.23:960][500]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06667433679103851, xOffset=0, yOffset=0) [2020.06.10-21.06.23:978][501]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08106400072574615, xOffset=0, yOffset=0) [2020.06.10-21.06.23:997][502]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09676216542720795, xOffset=0, yOffset=0) [2020.06.10-21.06.24:014][503]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1111475005745888, xOffset=0, yOffset=0) [2020.06.10-21.06.24:032][504]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1255233287811279, xOffset=0, yOffset=0) [2020.06.10-21.06.24:050][505]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1411403268575668, xOffset=0, yOffset=0) [2020.06.10-21.06.24:069][506]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1555169969797134, xOffset=0, yOffset=0) [2020.06.10-21.06.24:085][507]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1698863357305527, xOffset=0, yOffset=0) [2020.06.10-21.06.24:104][508]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.18574358522892, xOffset=0, yOffset=0) [2020.06.10-21.06.24:122][509]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2001142501831055, xOffset=0, yOffset=0) [2020.06.10-21.06.24:144][510]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.21918149292469, xOffset=0, yOffset=0) [2020.06.10-21.06.24:161][511]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2335659116506577, xOffset=0, yOffset=0) [2020.06.10-21.06.24:184][512]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2521764039993286, xOffset=0, yOffset=0) [2020.06.10-21.06.24:201][513]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.267046332359314, xOffset=0, yOffset=0) [2020.06.10-21.06.24:224][514]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2856089174747467, xOffset=0, yOffset=0) [2020.06.10-21.06.24:240][515]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3002111613750458, xOffset=0, yOffset=0) [2020.06.10-21.06.24:264][516]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3189963102340698, xOffset=0, yOffset=0) [2020.06.10-21.06.24:281][517]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.333420991897583, xOffset=0, yOffset=0) [2020.06.10-21.06.24:303][518]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.35244682431221, xOffset=0, yOffset=0) [2020.06.10-21.06.24:320][519]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-21.06.24:321][519]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3668838143348694, xOffset=0, yOffset=0) [2020.06.10-21.06.24:344][520]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3856770694255829, xOffset=0, yOffset=0) [2020.06.10-21.06.24:361][521]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.40012714266777, xOffset=0, yOffset=0) [2020.06.10-21.06.24:383][522]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4189254641532898, xOffset=0, yOffset=0) [2020.06.10-21.06.24:401][523]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.433385968208313, xOffset=0, yOffset=0) [2020.06.10-21.06.24:420][524]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4478342235088348, xOffset=0, yOffset=0) [2020.06.10-21.06.24:431][525]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-21.06.24:431][525]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-21.06.24:437][525]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-21.06.24:489][528]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.06.24:489][528]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-21.06.24:714][540]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.003437 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.06.24:746][542]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31C8A4A50] Result: '1' k_EResultOK (success) [2020.06.10-21.06.24:746][542]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31C8A4A50]' succeeded in 0.256313 seconds [2020.06.10-21.06.24:775][543]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31C8A7C90] Result: '1' k_EResultOK (success) [2020.06.10-21.06.24:802][545]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.303899 seconds [2020.06.10-21.06.24:860][547]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.06.25:113][560]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.06.25:153][562]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.25:153][562]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_14] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.06.25:153][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.25:153][562]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.25:153][562]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_14] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.06.25:153][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.25:153][562]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.25:153][562]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_14] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.06.25:153][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.25:153][562]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.25:153][562]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_14] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.06.25:153][562]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.25:153][562]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_14] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.06.25:153][562]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.25:153][562]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.10-21.06.25:153][562]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_14] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.06.25:153][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.25:154][562]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_14] [2020.06.10-21.06.25:154][562]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.25:154][562]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.26:239][620]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.10-21.06.26:239][620]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-21.06.26:323][625]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-21.06.26:323][625]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-21.06.26:794][651]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.10-21.06.26:794][651]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.26:794][651]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.10-21.06.26:794][651]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.26:797][651]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.26:797][651]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.26:797][651]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.06.26:797][651]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.26:797][651]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.26:797][651]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.10-21.06.26:797][651]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.26:797][651]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.06.26:797][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.26:797][651]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.06.26:797][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.26:832][653]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.06.26:887][656]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear. [2020.06.10-21.06.26:890][656]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.26:890][656]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.26:997][662]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear. [2020.06.10-21.06.27:021][663]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.27:021][663]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.06.27:021][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.27:021][663]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.27:021][663]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.06.27:021][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.27:021][663]Interaction: Interaction time: 0.600000 [2020.06.10-21.06.27:021][663]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Injured AnimTag_Female. [2020.06.10-21.06.27:021][663]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.10-21.06.27:021][663]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.06.27:021][663]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.06.27:021][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.27:026][663]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-21.06.27:097][667]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.10-21.06.27:098][667]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.10-21.06.27:098][667]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.06.27:098][667]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-21.06.27:098][667]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.27:098][667]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-21.06.27:098][667]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.27:101][667]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.06.27:101][667]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.27:102][667]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.27:102][667]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.06.27:102][667]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.27:102][667]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.27:102][667]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-21.06.27:102][667]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.27:102][667]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.06.27:102][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.27:102][667]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.06.27:102][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.27:104][667]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - let me snoot ur boop]: On [2020.06.10-21.06.27:157][670]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.27:157][670]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.06.27:157][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.27:157][670]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.27:157][670]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.06.27:157][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.27:157][670]Interaction: Interaction time: 2.000000 [2020.06.10-21.06.27:157][670]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankStun Bear. [2020.06.10-21.06.27:158][670]LogSM: Error: Play Update Montage AM_BE_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.06.10-21.06.27:158][670]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.06.27:158][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.27:301][677]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-21.06.27:339][679]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.06.27:397][682]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Stun_Pallet [2020.06.10-21.06.27:419][683]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.06.27:618][693]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.27:618][693]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.06.27:618][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.27:619][693]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.27:619][693]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.06.27:619][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.27:659][695]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.27:659][695]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.06.27:659][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.27:659][695]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.27:659][695]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.06.27:659][695]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.27:659][695]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.06.27:659][695]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.27:659][695]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.06.27:659][695]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.06.27:659][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.27:659][695]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.10-21.06.27:659][695]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.27:659][695]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.27:813][703]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 249 [2020.06.10-21.06.27:870][706]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.06.27:870][706]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.06.27:871][706]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.06.27:871][706]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.06.28:225][724]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.474437 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.06.28:354][731]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-21.06.28:354][731]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.28:354][731]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-21.06.28:354][731]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.28:356][731]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.28:356][731]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.28:356][731]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.06.28:356][731]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.28:356][731]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.28:356][731]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-21.06.28:356][731]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.28:357][731]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.06.28:357][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.28:357][731]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.06.28:357][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.28:430][735]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-21.06.28:432][735]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.28:432][735]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.06.28:432][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.28:432][735]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.28:432][735]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.06.28:432][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.28:432][735]Interaction: Interaction time: 16.000000 [2020.06.10-21.06.28:432][735]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.06.28:432][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.28:857][758]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.06.28:857][758]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-21.06.28:900][760]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.06.28:919][761]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-21.06.29:087][770]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - let me snoot ur boop]: Off [2020.06.10-21.06.29:145][773]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.06.29:166][774]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.29:166][774]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.06.29:166][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.29:166][774]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.29:166][774]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.06.29:166][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.29:206][776]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.29:206][776]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.06.29:206][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.29:206][776]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.29:206][776]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.06.29:206][776]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.29:206][776]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.06.29:206][776]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.29:206][776]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.06.29:206][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.29:206][776]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-21.06.29:206][776]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.29:206][776]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.29:457][789]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_4] [2020.06.10-21.06.29:457][789]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.29:457][789]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_4] [2020.06.10-21.06.29:457][789]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.29:459][789]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.29:459][789]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.29:459][789]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.06.29:459][789]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.29:459][789]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.29:459][789]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.10-21.06.29:459][789]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.29:459][789]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.06.29:459][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.29:459][789]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.06.29:459][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.29:460][789]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.06.29:730][804]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.29:730][804]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.06.29:730][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.29:730][804]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.29:730][804]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.06.29:730][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.29:730][804]Interaction: Interaction time: 2.600000 [2020.06.10-21.06.29:730][804]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-21.06.29:730][804]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-21.06.29:730][804]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankDestroy Bear. [2020.06.10-21.06.29:730][804]LogSM: Error: Play Update Montage AM_TT_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.10-21.06.29:730][804]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.10-21.06.29:730][804]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.06.29:730][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.29:731][804]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.06.30:881][867]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7560200691223145, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-21.06.30:881][867]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-21.06.30:905][868]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02015691436827183, xOffset=0, yOffset=0) [2020.06.10-21.06.30:923][869]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03499783203005791, xOffset=0, yOffset=0) [2020.06.10-21.06.30:943][870]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05187533050775528, xOffset=0, yOffset=0) [2020.06.10-21.06.30:960][871]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0664246678352356, xOffset=0, yOffset=0) [2020.06.10-21.06.30:979][872]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08096166700124741, xOffset=0, yOffset=0) [2020.06.10-21.06.30:997][873]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09652991592884064, xOffset=0, yOffset=0) [2020.06.10-21.06.31:014][874]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1110660806298256, xOffset=0, yOffset=0) [2020.06.10-21.06.31:033][875]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.125592827796936, xOffset=0, yOffset=0) [2020.06.10-21.06.31:050][876]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1408419907093048, xOffset=0, yOffset=0) [2020.06.10-21.06.31:067][877]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1553691625595093, xOffset=0, yOffset=0) [2020.06.10-21.06.31:090][878]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1743097454309464, xOffset=0, yOffset=0) [2020.06.10-21.06.31:108][879]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.188846156001091, xOffset=0, yOffset=0) [2020.06.10-21.06.31:125][880]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2033748179674149, xOffset=0, yOffset=0) [2020.06.10-21.06.31:144][881]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2188035696744919, xOffset=0, yOffset=0) [2020.06.10-21.06.31:161][882]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2333328127861023, xOffset=0, yOffset=0) [2020.06.10-21.06.31:184][883]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2520045638084412, xOffset=0, yOffset=0) [2020.06.10-21.06.31:202][884]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2665434777736664, xOffset=0, yOffset=0) [2020.06.10-21.06.31:219][885]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2810715734958649, xOffset=0, yOffset=0) [2020.06.10-21.06.31:237][886]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2965413331985474, xOffset=0, yOffset=0) [2020.06.10-21.06.31:254][887]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3110700845718384, xOffset=0, yOffset=0) [2020.06.10-21.06.31:277][888]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.32979542016983, xOffset=0, yOffset=0) [2020.06.10-21.06.31:296][889]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3443342447280884, xOffset=0, yOffset=0) [2020.06.10-21.06.31:312][890]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3588630855083466, xOffset=0, yOffset=0) [2020.06.10-21.06.31:331][891]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3741360902786255, xOffset=0, yOffset=0) [2020.06.10-21.06.31:348][892]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3886647522449493, xOffset=0, yOffset=0) [2020.06.10-21.06.31:371][893]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4075803458690643, xOffset=0, yOffset=0) [2020.06.10-21.06.31:388][894]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4221194386482239, xOffset=0, yOffset=0) [2020.06.10-21.06.31:405][895]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4366787672042847, xOffset=0, yOffset=0) [2020.06.10-21.06.31:423][896]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4519812762737274, xOffset=0, yOffset=0) [2020.06.10-21.06.31:442][897]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4665065407752991, xOffset=0, yOffset=0) [2020.06.10-21.06.31:459][898]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4810241162776947, xOffset=0, yOffset=0) [2020.06.10-21.06.31:477][899]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4963163733482361, xOffset=0, yOffset=0) [2020.06.10-21.06.31:495][900]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5108319520950317, xOffset=0, yOffset=0) [2020.06.10-21.06.31:512][901]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5253332257270813, xOffset=0, yOffset=0) [2020.06.10-21.06.31:530][902]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.540880560874939, xOffset=0, yOffset=0) [2020.06.10-21.06.31:549][903]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5553808212280273, xOffset=0, yOffset=0) [2020.06.10-21.06.31:565][904]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5698732137680054, xOffset=0, yOffset=0) [2020.06.10-21.06.31:584][905]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5854111909866333, xOffset=0, yOffset=0) [2020.06.10-21.06.31:602][906]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5999032855033875, xOffset=0, yOffset=0) [2020.06.10-21.06.31:623][907]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6187012195587158, xOffset=0, yOffset=0) [2020.06.10-21.06.31:641][908]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6332031488418579, xOffset=0, yOffset=0) [2020.06.10-21.06.31:658][909]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6476972103118896, xOffset=0, yOffset=0) [2020.06.10-21.06.31:677][910]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6630449295043945, xOffset=0, yOffset=0) [2020.06.10-21.06.31:694][911]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6775410175323486, xOffset=0, yOffset=0) [2020.06.10-21.06.31:717][912]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6964805722236633, xOffset=0, yOffset=0) [2020.06.10-21.06.31:734][913]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7109887599945068, xOffset=0, yOffset=0) [2020.06.10-21.06.31:756][914]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7297449111938477, xOffset=0, yOffset=0) [2020.06.10-21.06.31:775][915]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7442628145217896, xOffset=0, yOffset=0) [2020.06.10-21.06.31:792][916]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7587739825248718, xOffset=0, yOffset=0) [2020.06.10-21.06.31:811][917]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7741838693618774, xOffset=0, yOffset=0) [2020.06.10-21.06.31:828][918]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7886938452720642, xOffset=0, yOffset=0) [2020.06.10-21.06.31:850][919]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8074355721473694, xOffset=0, yOffset=0) [2020.06.10-21.06.31:861][920]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-21.06.31:861][920]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-21.06.31:861][920]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.31:864][920]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.31:868][920]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-21.06.31:881][921]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.31:899][922]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.31:917][923]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.31:938][924]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.06.31:938][924]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-21.06.31:941][924]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.31:969][925]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.31:986][926]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.32:006][927]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.32:023][928]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.32:042][929]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.32:059][930]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.32:077][931]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.32:077][931]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.06.32:095][932]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.32:112][933]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.32:130][934]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.32:148][935]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.32:166][936]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.32:183][937]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.32:201][938]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.32:219][939]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.32:237][940]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.32:255][941]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.32:272][942]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.32:319][945]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A339364ED0] Result: '1' k_EResultOK (success) [2020.06.10-21.06.32:319][945]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A339364ED0]' succeeded in 0.378013 seconds [2020.06.10-21.06.32:330][945]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.32:330][945]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.06.32:330][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.32:330][945]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.32:330][945]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.06.32:330][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.32:354][947]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA2D10C0] Result: '1' k_EResultOK (success) [2020.06.10-21.06.32:366][947]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.32:366][947]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.06.32:366][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.32:366][947]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.32:366][947]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.06.32:366][947]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.32:366][947]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.06.32:366][947]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.32:366][947]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.10-21.06.32:366][947]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.06.32:366][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.32:366][947]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_4] [2020.06.10-21.06.32:366][947]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.32:366][947]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.32:374][948]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.427949 seconds [2020.06.10-21.06.34:237][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-21.06.34:237][ 50]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.34:240][ 50]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.34:240][ 50]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.34:240][ 50]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.06.34:241][ 50]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.34:241][ 50]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.34:241][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-21.06.34:241][ 50]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.34:241][ 50]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.06.34:241][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.34:241][ 50]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear. [2020.06.10-21.06.34:241][ 50]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_Female AnimTag_Follower. [2020.06.10-21.06.34:241][ 50]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.06.34:241][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.34:241][ 50]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.06.10-21.06.34:276][ 52]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.06.34:333][ 55]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.34:333][ 55]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.06.34:333][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.34:333][ 55]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.34:333][ 55]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.06.34:333][ 55]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.34:333][ 55]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.06.34:333][ 55]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.34:333][ 55]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.06.34:333][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.34:333][ 55]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-21.06.34:333][ 55]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.34:334][ 55]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.34:337][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-21.06.34:367][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-21.06.34:367][ 57]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.34:579][ 68]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-21.06.34:579][ 68]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.34:579][ 68]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.06.34:579][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.34:579][ 68]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.34:579][ 68]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.06.34:579][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.34:579][ 68]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.06.10-21.06.34:579][ 68]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale05_Character_C_0. [2020.06.10-21.06.34:579][ 68]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-21.06.34:579][ 68]Interaction: Interaction time: 2.700000 [2020.06.10-21.06.34:580][ 68]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_Carry. [2020.06.10-21.06.34:580][ 68]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-21.06.34:580][ 68]LogSM: Error: Play Update Montage AM_BE_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.10-21.06.34:580][ 68]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.10-21.06.34:580][ 68]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.06.34:580][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.34:580][ 68]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.06.34:672][ 73]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.34:672][ 73]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.34:819][ 81]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP [2020.06.10-21.06.35:884][140]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7434989213943481, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-21.06.35:884][140]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-21.06.35:909][141]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02095041796565056, xOffset=0, yOffset=0) [2020.06.10-21.06.35:926][142]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03553041815757751, xOffset=0, yOffset=0) [2020.06.10-21.06.35:945][143]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04980658367276192, xOffset=0, yOffset=0) [2020.06.10-21.06.35:961][144]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0646744966506958, xOffset=0, yOffset=0) [2020.06.10-21.06.35:979][145]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07894574850797653, xOffset=0, yOffset=0) [2020.06.10-21.06.36:004][146]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09959974884986877, xOffset=0, yOffset=0) [2020.06.10-21.06.36:021][147]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1138904988765717, xOffset=0, yOffset=0) [2020.06.10-21.06.36:038][148]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1281772553920746, xOffset=0, yOffset=0) [2020.06.10-21.06.36:055][149]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1427753418684, xOffset=0, yOffset=0) [2020.06.10-21.06.36:072][150]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1570581793785095, xOffset=0, yOffset=0) [2020.06.10-21.06.36:089][151]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1714404225349426, xOffset=0, yOffset=0) [2020.06.10-21.06.36:107][152]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1857141703367233, xOffset=0, yOffset=0) [2020.06.10-21.06.36:125][153]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1999787539243698, xOffset=0, yOffset=0) [2020.06.10-21.06.36:143][154]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2158242464065552, xOffset=0, yOffset=0) [2020.06.10-21.06.36:160][155]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2300901561975479, xOffset=0, yOffset=0) [2020.06.10-21.06.36:177][156]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2443611621856689, xOffset=0, yOffset=0) [2020.06.10-21.06.36:196][157]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.26023381948471, xOffset=0, yOffset=0) [2020.06.10-21.06.36:213][158]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2744879722595215, xOffset=0, yOffset=0) [2020.06.10-21.06.36:231][159]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.28874996304512, xOffset=0, yOffset=0) [2020.06.10-21.06.36:249][160]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.304726630449295, xOffset=0, yOffset=0) [2020.06.10-21.06.36:268][161]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3189776241779327, xOffset=0, yOffset=0) [2020.06.10-21.06.36:285][162]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3332958817481995, xOffset=0, yOffset=0) [2020.06.10-21.06.36:303][163]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3491443693637848, xOffset=0, yOffset=0) [2020.06.10-21.06.36:320][164]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3633884489536285, xOffset=0, yOffset=0) [2020.06.10-21.06.36:337][165]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3776228725910187, xOffset=0, yOffset=0) [2020.06.10-21.06.36:356][166]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3937763869762421, xOffset=0, yOffset=0) [2020.06.10-21.06.36:373][167]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4080122113227844, xOffset=0, yOffset=0) [2020.06.10-21.06.36:396][168]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.42697861790657, xOffset=0, yOffset=0) [2020.06.10-21.06.36:414][169]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4412287771701813, xOffset=0, yOffset=0) [2020.06.10-21.06.36:436][170]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4602576792240143, xOffset=0, yOffset=0) [2020.06.10-21.06.36:453][171]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4745188355445862, xOffset=0, yOffset=0) [2020.06.10-21.06.36:471][172]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4887679219245911, xOffset=0, yOffset=0) [2020.06.10-21.06.36:489][173]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5048485994338989, xOffset=0, yOffset=0) [2020.06.10-21.06.36:506][174]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5191014409065247, xOffset=0, yOffset=0) [2020.06.10-21.06.36:529][175]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5380111932754517, xOffset=0, yOffset=0) [2020.06.10-21.06.36:548][176]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5523713827133179, xOffset=0, yOffset=0) [2020.06.10-21.06.36:564][177]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5666141510009766, xOffset=0, yOffset=0) [2020.06.10-21.06.36:582][178]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5824077129364014, xOffset=0, yOffset=0) [2020.06.10-21.06.36:599][179]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5966517329216, xOffset=0, yOffset=0) [2020.06.10-21.06.36:617][180]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.61088615655899, xOffset=0, yOffset=0) [2020.06.10-21.06.36:636][181]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6271265149116516, xOffset=0, yOffset=0) [2020.06.10-21.06.36:653][182]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6413655877113342, xOffset=0, yOffset=0) [2020.06.10-21.06.36:677][183]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.66027283668518, xOffset=0, yOffset=0) [2020.06.10-21.06.36:693][184]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.67452335357666, xOffset=0, yOffset=0) [2020.06.10-21.06.36:711][185]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6887884140014648, xOffset=0, yOffset=0) [2020.06.10-21.06.36:729][186]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7047062516212463, xOffset=0, yOffset=0) [2020.06.10-21.06.36:746][187]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7189505696296692, xOffset=0, yOffset=0) [2020.06.10-21.06.36:764][188]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7331902384757996, xOffset=0, yOffset=0) [2020.06.10-21.06.36:783][189]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7490609288215637, xOffset=0, yOffset=0) [2020.06.10-21.06.36:800][190]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7633043527603149, xOffset=0, yOffset=0) [2020.06.10-21.06.36:822][191]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.78242015838623, xOffset=0, yOffset=0) [2020.06.10-21.06.36:834][192]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-21.06.36:834][192]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-21.06.36:840][192]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-21.06.36:915][196]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.06.36:915][196]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-21.06.37:019][201]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.06.37:263][214]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.06.37:285][215]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.37:285][215]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.06.37:285][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.37:285][215]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-21.06.37:286][215]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-21.06.37:286][215]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.37:286][215]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.06.37:286][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.37:286][215]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.37:286][215]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.06.37:286][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.37:286][215]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.37:286][215]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.06.37:286][215]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.37:286][215]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.06.37:286][215]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.37:286][215]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.10-21.06.37:286][215]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.06.37:286][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.37:286][215]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-21.06.37:286][215]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.37:286][215]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.37:309][217]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31FDE6730] Result: '1' k_EResultOK (success) [2020.06.10-21.06.37:310][217]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31FDE6730]' succeeded in 0.390534 seconds [2020.06.10-21.06.37:346][219]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31FDE6730] Result: '1' k_EResultOK (success) [2020.06.10-21.06.37:362][220]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.440964 seconds [2020.06.10-21.06.37:376][220]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-21.06.37:376][220]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.37:377][220]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-21.06.37:377][220]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.37:379][220]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.37:379][220]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.37:379][220]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.06.37:379][220]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.37:379][220]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.37:379][220]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-21.06.37:379][220]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.37:379][220]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.06.37:379][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.37:379][220]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.06.37:379][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.37:447][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-21.06.37:450][224]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.37:450][224]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.06.37:450][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.37:450][224]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.37:450][224]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.06.37:450][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.37:450][224]Interaction: Interaction time: 16.000000 [2020.06.10-21.06.37:450][224]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-21.06.37:450][224]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-21.06.37:450][224]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.06.37:450][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.39:196][320]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.06.39:213][321]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-21.06.39:453][334]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.06.39:472][335]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-21.06.39:610][343]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_7] [2020.06.10-21.06.39:610][343]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.39:647][345]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_7] [2020.06.10-21.06.39:647][345]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.39:647][345]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.06.39:649][345]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.39:649][345]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.39:649][345]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.06.39:649][345]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.39:649][345]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.39:650][345]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.06.10-21.06.39:650][345]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.39:650][345]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.06.39:650][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.39:650][345]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.06.39:650][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.39:650][345]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.06.39:885][358]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.39:885][358]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.06.39:885][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.39:885][358]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.39:885][358]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.06.39:885][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.39:886][358]Interaction: Interaction time: 0.700000 [2020.06.10-21.06.39:886][358]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.10-21.06.39:886][358]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-21.06.39:886][358]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.06.39:886][358]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.06.39:886][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.39:886][358]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.06.39:993][364]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-21.06.40:010][365]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-21.06.40:046][367]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.06.10-21.06.40:063][368]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.06.10-21.06.40:374][385]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.06.40:578][396]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.40:578][396]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.06.40:578][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.40:578][396]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.40:578][396]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.06.40:578][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.40:579][396]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-21.06.40:595][397]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.06.40:610][398]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.06.40:613][398]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.40:613][398]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.06.40:613][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.40:613][398]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.40:613][398]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.06.40:613][398]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.40:614][398]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.06.40:614][398]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.40:614][398]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.06.40:614][398]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.06.40:614][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.40:614][398]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_7] [2020.06.10-21.06.40:614][398]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.40:614][398]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.40:957][417]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.06.40:973][418]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-21.06.41:210][431]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.06.41:871][467]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.8299407958984375, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-21.06.41:871][467]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-21.06.41:891][468]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.10-21.06.41:895][468]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02063999883830547, xOffset=0, yOffset=0) [2020.06.10-21.06.41:912][469]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03479383140802383, xOffset=0, yOffset=0) [2020.06.10-21.06.41:929][470]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04940224438905716, xOffset=0, yOffset=0) [2020.06.10-21.06.41:946][471]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06354983150959015, xOffset=0, yOffset=0) [2020.06.10-21.06.41:964][472]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0776955783367157, xOffset=0, yOffset=0) [2020.06.10-21.06.41:983][473]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09392616152763367, xOffset=0, yOffset=0) [2020.06.10-21.06.42:000][474]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1080754920840263, xOffset=0, yOffset=0) [2020.06.10-21.06.42:017][475]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1222170740365982, xOffset=0, yOffset=0) [2020.06.10-21.06.42:036][476]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1384278237819672, xOffset=0, yOffset=0) [2020.06.10-21.06.42:053][477]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1525720804929733, xOffset=0, yOffset=0) [2020.06.10-21.06.42:070][478]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1667077541351318, xOffset=0, yOffset=0) [2020.06.10-21.06.42:089][479]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1830359995365143, xOffset=0, yOffset=0) [2020.06.10-21.06.42:108][480]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1971718370914459, xOffset=0, yOffset=0) [2020.06.10-21.06.42:130][481]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2163487523794174, xOffset=0, yOffset=0) [2020.06.10-21.06.42:146][482]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2304985076189041, xOffset=0, yOffset=0) [2020.06.10-21.06.42:164][483]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2446444183588028, xOffset=0, yOffset=0) [2020.06.10-21.06.42:182][484]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.260608434677124, xOffset=0, yOffset=0) [2020.06.10-21.06.42:200][485]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2747570276260376, xOffset=0, yOffset=0) [2020.06.10-21.06.42:218][486]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2888959348201752, xOffset=0, yOffset=0) [2020.06.10-21.06.42:236][487]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3049832582473755, xOffset=0, yOffset=0) [2020.06.10-21.06.42:253][488]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.31931334733963, xOffset=0, yOffset=0) [2020.06.10-21.06.42:271][489]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.33345142006874, xOffset=0, yOffset=0) [2020.06.10-21.06.42:289][490]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3495751619338989, xOffset=0, yOffset=0) [2020.06.10-21.06.42:306][491]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3637098968029022, xOffset=0, yOffset=0) [2020.06.10-21.06.42:324][492]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3778339028358459, xOffset=0, yOffset=0) [2020.06.10-21.06.42:343][493]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3938623070716858, xOffset=0, yOffset=0) [2020.06.10-21.06.42:359][494]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4079921543598175, xOffset=0, yOffset=0) [2020.06.10-21.06.42:383][495]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4274360835552216, xOffset=0, yOffset=0) [2020.06.10-21.06.42:400][496]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4415809214115143, xOffset=0, yOffset=0) [2020.06.10-21.06.42:418][497]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4557155072689056, xOffset=0, yOffset=0) [2020.06.10-21.06.42:436][498]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4719045162200928, xOffset=0, yOffset=0) [2020.06.10-21.06.42:453][499]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4860451817512512, xOffset=0, yOffset=0) [2020.06.10-21.06.42:471][500]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5001797080039978, xOffset=0, yOffset=0) [2020.06.10-21.06.42:490][501]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.51635068655014, xOffset=0, yOffset=0) [2020.06.10-21.06.42:507][502]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5304858684539795, xOffset=0, yOffset=0) [2020.06.10-21.06.42:530][503]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5495632290840149, xOffset=0, yOffset=0) [2020.06.10-21.06.42:547][504]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5637549161911011, xOffset=0, yOffset=0) [2020.06.10-21.06.42:564][505]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5778896808624268, xOffset=0, yOffset=0) [2020.06.10-21.06.42:582][506]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5938948392868042, xOffset=0, yOffset=0) [2020.06.10-21.06.42:593][507]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_14] [2020.06.10-21.06.42:593][507]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.42:593][507]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_14] [2020.06.10-21.06.42:593][507]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.42:596][507]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.42:596][507]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.42:596][507]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_14] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.06.42:596][507]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.42:596][507]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.42:596][507]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_14] [2020.06.10-21.06.42:596][507]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.42:596][507]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_14] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.06.42:596][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.42:596][507]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_14] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.06.42:596][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.42:596][507]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.06.42:601][507]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6080330610275269, xOffset=0, yOffset=0) [2020.06.10-21.06.42:618][508]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6221600770950317, xOffset=0, yOffset=0) [2020.06.10-21.06.42:636][509]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6384587287902832, xOffset=0, yOffset=0) [2020.06.10-21.06.42:654][510]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6525920629501343, xOffset=0, yOffset=0) [2020.06.10-21.06.42:671][511]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6667174100875854, xOffset=0, yOffset=0) [2020.06.10-21.06.42:683][512]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.06.42:685][512]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.42:685][512]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_14] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.06.42:685][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.42:685][512]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.42:686][512]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_14] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.06.42:686][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.42:686][512]Interaction: Interaction time: 0.000000 [2020.06.10-21.06.42:686][512]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerEnter AnimTag_Injured AnimTag_Female. [2020.06.10-21.06.42:686][512]LogSM: Error: Play Update Montage AM_F_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.06.10-21.06.42:686][512]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.06.42:686][512]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_14] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.06.42:686][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.42:690][512]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6830320954322815, xOffset=0, yOffset=0) [2020.06.10-21.06.42:707][513]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6971653699874878, xOffset=0, yOffset=0) [2020.06.10-21.06.42:725][514]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.06.42:726][514]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.06.42:730][514]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7161111831665039, xOffset=0, yOffset=0) [2020.06.10-21.06.42:742][515]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-21.06.42:746][515]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7302437424659729, xOffset=0, yOffset=0) [2020.06.10-21.06.42:764][516]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7443656325340271, xOffset=0, yOffset=0) [2020.06.10-21.06.42:782][517]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.760520875453949, xOffset=0, yOffset=0) [2020.06.10-21.06.42:799][518]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.774648129940033, xOffset=0, yOffset=0) [2020.06.10-21.06.42:817][519]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7888404726982117, xOffset=0, yOffset=0) [2020.06.10-21.06.42:836][520]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8051112294197083, xOffset=0, yOffset=0) [2020.06.10-21.06.42:854][521]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8199233412742615, xOffset=0, yOffset=0) [2020.06.10-21.06.42:871][522]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8340435028076172, xOffset=0, yOffset=0) [2020.06.10-21.06.42:890][523]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8495593070983887, xOffset=0, yOffset=0) [2020.06.10-21.06.42:900][524]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-21.06.42:900][524]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-21.06.42:900][524]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.42:904][524]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.42:908][524]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-21.06.42:920][525]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.42:939][526]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.42:954][527]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.06.42:954][527]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-21.06.42:958][527]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.42:979][528]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.42:979][528]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.06.43:005][529]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.43:022][530]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.43:039][531]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.43:059][532]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.43:076][533]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.43:094][534]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.43:112][535]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.43:127][536]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-21.06.43:127][536]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.43:130][536]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.43:130][536]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.43:130][536]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.06.43:130][536]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.43:130][536]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.43:130][536]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-21.06.43:130][536]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.43:130][536]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.06.43:130][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.43:130][536]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-21.06.43:130][536]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-21.06.43:130][536]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_Carry. [2020.06.10-21.06.43:131][536]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookSetup Bear AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-21.06.43:131][536]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.06.43:131][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.43:131][536]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.06.43:132][536]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.43:132][536]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.06.43:152][537]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-21.06.43:152][537]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-21.06.43:152][537]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.43:153][537]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.06.43:153][537]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-21.06.43:169][538]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.43:187][539]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.43:205][540]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.43:222][541]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.43:222][541]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.06.43:222][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.43:222][541]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.43:222][541]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.06.43:222][541]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.43:222][541]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.06.43:222][541]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.43:222][541]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.06.43:222][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.43:223][541]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-21.06.43:223][541]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.43:223][541]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.43:223][541]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.43:245][542]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.43:259][543]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-21.06.43:259][543]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.43:263][543]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A33936CFA0] Result: '1' k_EResultOK (success) [2020.06.10-21.06.43:263][543]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A33936CFA0]' succeeded in 0.307783 seconds [2020.06.10-21.06.43:263][543]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.43:280][544]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.43:294][545]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A33936CFA0] Result: '1' k_EResultOK (success) [2020.06.10-21.06.43:299][545]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.43:316][546]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.358303 seconds [2020.06.10-21.06.43:316][546]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.06.43:460][554]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.10-21.06.43:463][554]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.43:463][554]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.06.43:463][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.43:463][554]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.43:463][554]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.06.43:463][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.43:463][554]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamper Bear AnimTag_Carry AnimTag_Female. [2020.06.10-21.06.43:463][554]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-21.06.43:463][554]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-21.06.43:463][554]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.06.43:463][554]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamper Bear AnimTag_Carry. [2020.06.10-21.06.43:463][554]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-21.06.43:463][554]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_Carry AnimTag_Follower [2020.06.10-21.06.43:463][554]Interaction: Interaction time: 1.500000 [2020.06.10-21.06.43:463][554]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_Carry. [2020.06.10-21.06.43:463][554]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.10-21.06.43:463][554]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.06.43:464][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.43:464][554]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.06.43:465][554]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.06.10-21.06.43:980][582]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.505975 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.06.44:676][620]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.06.44:694][621]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.06.44:728][623]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.44:728][623]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_14] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.06.44:728][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.44:728][623]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-21.06.44:729][623]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.44:729][623]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_14] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.06.44:729][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.44:729][623]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.44:729][623]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_14] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.06.44:729][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.44:729][623]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.44:729][623]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_14] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.06.44:729][623]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.44:729][623]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_14] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.06.44:729][623]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.44:729][623]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.06.44:729][623]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_14] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.06.44:729][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.44:729][623]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_14] [2020.06.10-21.06.44:729][623]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.44:729][623]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.44:782][626]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.44:782][626]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.44:962][636]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.10-21.06.45:018][639]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-21.06.45:018][639]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.06.45:018][639]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.06.45:018][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.45:018][639]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-21.06.45:019][639]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-21.06.45:019][639]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.06.45:022][639]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-21.06.45:056][641]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HookInBasement Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.10-21.06.45:056][641]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.10-21.06.45:058][641]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.06.45:058][641]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.06.45:059][641]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.06.45:059][641]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamperOut. [2020.06.10-21.06.45:059][641]AnimLeader: BP_Entity_C_13 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-21.06.45:059][641]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-21.06.45:059][641]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-21.06.45:096][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.10-21.06.45:098][643]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.45:098][643]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.06.45:098][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.45:098][643]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.45:098][643]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.06.45:098][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.45:098][643]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.45:099][643]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.06.45:099][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.45:099][643]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.45:099][643]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.06.45:099][643]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.45:099][643]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.06.45:099][643]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.45:099][643]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.06.45:099][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.45:099][643]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.10-21.06.45:099][643]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.45:099][643]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.06.45:103][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.10-21.06.45:136][645]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Originating Player: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.06.45:138][645]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.45:138][645]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.46:899][738]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.10-21.06.47:896][790]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.010573 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-21.06.47:896][790]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.06.47:898][790]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.06.47:898][790]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.06.47:898][790]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.06.47:898][790]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.06.47:898][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.47:898][790]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.06.47:898][790]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.06.47:898][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.47:901][790]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.06.47:901][790]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.06.47:901][790]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.06.47:901][790]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.06.47:901][790]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.06.47:901][790]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.06.47:901][790]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.06.47:902][790]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-21.06.47:915][791]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.06.47:915][791]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.06.47:915][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.47:915][791]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.06.47:915][791]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.06.47:915][791]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.47:915][791]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.06.47:915][791]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.47:915][791]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.06.47:915][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.47:915][791]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.06.47:915][791]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.47:915][791]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.06.47:915][791]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.47:915][791]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.06.47:936][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-21.06.47:959][793]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-21.06.49:317][864]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.06.10-21.06.49:356][866]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.06.10-21.06.49:795][888]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.06.49:795][888]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.06.49:795][888]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.06.49:795][888]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.06.10-21.06.49:795][888]AnimLeader: BP_Entity_C_13 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-21.06.49:795][888]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-21.06.49:835][890]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.06.49:835][890]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.06.49:835][890]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReactionIn. [2020.06.10-21.06.49:835][890]AnimLeader: BP_Entity_C_13 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.10-21.06.49:835][890]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.10-21.06.50:396][918]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.10-21.06.50:396][918]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.50:396][918]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.10-21.06.50:396][918]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.50:399][918]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.50:399][918]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.50:399][918]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.06.50:399][918]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.50:399][918]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.50:399][918]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.10-21.06.50:399][918]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.50:399][918]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.06.50:399][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.50:399][918]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.06.50:399][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.50:459][921]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=150.003 [2020.06.10-21.06.50:459][921]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.50:459][921]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.06.50:459][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.50:459][921]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.50:459][921]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.06.50:459][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.50:459][921]Interaction: Interaction time: 0.000000 [2020.06.10-21.06.50:459][921]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.06.50:459][921]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.06.50:459][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.50:707][934]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.06.50:707][934]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.06.50:708][934]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReaction. [2020.06.10-21.06.50:708][934]AnimLeader: BP_Entity_C_13 Requested to Play: HookReaction AnimTag_Follower. [2020.06.10-21.06.50:708][934]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.10-21.06.50:708][934]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-21.06.50:710][934]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-21.06.51:210][960]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.06.51:210][960]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.06.51:210][960]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReactionOut. [2020.06.10-21.06.51:210][960]AnimLeader: BP_Entity_C_13 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.10-21.06.51:211][960]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.10-21.06.51:211][960]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-21.06.51:213][960]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-21.06.52:702][ 37]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.06.52:702][ 37]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.06.52:702][ 37]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookStruggle. [2020.06.10-21.06.52:702][ 37]AnimLeader: BP_Entity_C_13 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.10-21.06.52:702][ 37]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.10-21.06.52:702][ 37]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-21.06.52:704][ 37]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-21.06.56:802][253]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_14] [2020.06.10-21.06.56:803][253]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.56:803][253]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_14] [2020.06.10-21.06.56:803][253]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.56:805][253]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.56:805][253]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.56:805][253]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_14] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.06.56:805][253]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.56:805][253]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.56:805][253]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_14] [2020.06.10-21.06.56:805][253]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.56:805][253]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_14] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.06.56:805][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.56:805][253]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_14] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.06.56:806][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.56:806][253]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.06.56:940][260]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.06.56:941][260]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.06.56:944][260]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.56:944][260]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_14] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.06.56:944][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.56:944][260]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.56:944][260]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_14] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.06.56:944][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.56:944][260]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-21.06.56:944][260]Interaction: Interaction time: 0.000000 [2020.06.10-21.06.56:944][260]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerExit AnimTag_Injured AnimTag_Female. [2020.06.10-21.06.56:944][260]LogSM: Error: Play Update Montage AM_F_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.06.10-21.06.56:944][260]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.06.56:944][260]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_14] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.06.56:944][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.56:965][261]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.06.58:183][322]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=157.728 [2020.06.10-21.06.59:246][375]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.06.59:431][384]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.06.59:449][385]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.59:450][385]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_14] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.06.59:450][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.59:450][385]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.59:450][385]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_14] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.06.59:450][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.59:450][385]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.59:450][385]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_14] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.06.59:450][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.59:450][385]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.06.59:450][385]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_14] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.06.59:450][385]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.59:450][385]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_14] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.06.59:450][385]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.06.59:450][385]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.06.59:450][385]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_14] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.06.59:450][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.06.59:450][385]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_14] [2020.06.10-21.06.59:450][385]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.06.59:450][385]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.01:299][479]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.10-21.07.01:299][479]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.01:361][482]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.10-21.07.01:361][482]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.01:361][482]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.10-21.07.01:361][482]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.01:379][483]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.10-21.07.01:379][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.01:379][483]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.10-21.07.01:379][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.01:586][494]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-21.07.01:837][508]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.10-21.07.01:837][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.01:837][508]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.10-21.07.01:837][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.01:837][508]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.10-21.07.01:837][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.01:837][508]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.10-21.07.01:837][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.01:855][509]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.10-21.07.01:855][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.01:907][512]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.10-21.07.01:907][512]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.01:926][513]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.10-21.07.01:926][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.01:926][513]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.10-21.07.01:926][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.01:926][513]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.10-21.07.01:926][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.01:926][513]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.10-21.07.01:926][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.02:205][529]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.10-21.07.02:205][529]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.02:205][529]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.10-21.07.02:205][529]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.02:205][529]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.10-21.07.02:205][529]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.02:205][529]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.10-21.07.02:205][529]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.02:206][529]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.10-21.07.02:206][529]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.02:206][529]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.10-21.07.02:223][530]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.10-21.07.02:633][554]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.07.03:009][577]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-21.07.03:553][610]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-21.07.03:829][627]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-21.07.03:829][627]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.03:829][627]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-21.07.03:830][627]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.03:830][627]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-21.07.03:830][627]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.03:830][627]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-21.07.03:830][627]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.03:830][627]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-21.07.03:830][627]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.03:830][627]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-21.07.03:830][627]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.03:830][627]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-21.07.03:830][627]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.03:941][634]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.10-21.07.03:973][636]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.07.03:989][637]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=163.532 [2020.06.10-21.07.04:048][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-21.07.04:048][640]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.04:048][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-21.07.04:048][640]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.04:048][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-21.07.04:048][640]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.04:048][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-21.07.04:049][640]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.04:049][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-21.07.04:049][640]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.04:049][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-21.07.04:049][640]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.04:049][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-21.07.04:049][640]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.04:144][645]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.10-21.07.04:265][651]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.07.04:446][660]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.013 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=163.989 [2020.06.10-21.07.04:465][661]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.029 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.008 [2020.06.10-21.07.04:486][662]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.043 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.029 [2020.06.10-21.07.04:503][663]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.058 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.046 [2020.06.10-21.07.04:526][664]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.071 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.069 [2020.06.10-21.07.04:542][665]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.088 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.085 [2020.06.10-21.07.04:566][666]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.100 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.109 [2020.06.10-21.07.04:582][667]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.117 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.126 [2020.06.10-21.07.04:604][668]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.130 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.149 [2020.06.10-21.07.04:620][669]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.147 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.165 [2020.06.10-21.07.04:644][670]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.159 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.189 [2020.06.10-21.07.04:661][671]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.177 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.205 [2020.06.10-21.07.04:676][672]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.188 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.221 [2020.06.10-21.07.04:698][673]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.200 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.242 [2020.06.10-21.07.04:714][674]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.216 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.258 [2020.06.10-21.07.04:730][675]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.228 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.275 [2020.06.10-21.07.04:751][676]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.240 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.295 [2020.06.10-21.07.04:767][677]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.255 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.311 [2020.06.10-21.07.04:783][678]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.267 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.328 [2020.06.10-21.07.04:804][679]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.279 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.348 [2020.06.10-21.07.04:820][680]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.295 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.365 [2020.06.10-21.07.04:836][681]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.307 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.381 [2020.06.10-21.07.04:857][682]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.319 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.402 [2020.06.10-21.07.04:874][683]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.334 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.418 [2020.06.10-21.07.04:890][684]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.346 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.434 [2020.06.10-21.07.04:910][685]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.358 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.455 [2020.06.10-21.07.04:927][686]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.374 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.471 [2020.06.10-21.07.04:943][687]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.386 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.488 [2020.06.10-21.07.04:964][688]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.398 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.509 [2020.06.10-21.07.04:980][689]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.413 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.525 [2020.06.10-21.07.04:998][690]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.425 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.541 [2020.06.10-21.07.05:017][691]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.437 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.562 [2020.06.10-21.07.05:033][692]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.453 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.578 [2020.06.10-21.07.05:050][693]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.465 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.594 [2020.06.10-21.07.05:071][694]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.476 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.615 [2020.06.10-21.07.05:073][694]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-21.07.05:087][695]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.492 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.632 [2020.06.10-21.07.05:104][696]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.504 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.648 [2020.06.10-21.07.05:125][697]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.516 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.669 [2020.06.10-21.07.05:141][698]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.532 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.685 [2020.06.10-21.07.05:165][699]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.544 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.709 [2020.06.10-21.07.05:181][700]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.561 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.725 [2020.06.10-21.07.05:197][701]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.573 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.741 [2020.06.10-21.07.05:219][702]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.585 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.762 [2020.06.10-21.07.05:233][703]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.601 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.778 [2020.06.10-21.07.05:250][704]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.613 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.794 [2020.06.10-21.07.05:272][705]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.625 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.815 [2020.06.10-21.07.05:289][706]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.640 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.832 [2020.06.10-21.07.05:314][707]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.652 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.856 [2020.06.10-21.07.05:330][708]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.670 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.873 [2020.06.10-21.07.05:352][709]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.683 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.895 [2020.06.10-21.07.05:369][710]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.699 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.912 [2020.06.10-21.07.05:395][711]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.712 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.935 [2020.06.10-21.07.05:409][712]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.729 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.952 [2020.06.10-21.07.05:434][713]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.741 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.975 [2020.06.10-21.07.05:452][714]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.758 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=164.993 [2020.06.10-21.07.05:473][715]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.772 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=165.016 [2020.06.10-21.07.05:493][716]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.788 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=165.034 [2020.06.10-21.07.05:514][717]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.802 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=165.055 [2020.06.10-21.07.05:534][718]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.818 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=165.074 [2020.06.10-21.07.05:554][719]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.832 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=165.095 [2020.06.10-21.07.05:572][720]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.847 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=165.115 [2020.06.10-21.07.05:593][721]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.862 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=165.135 [2020.06.10-21.07.05:609][722]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.877 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=165.152 [2020.06.10-21.07.05:632][723]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.889 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=165.175 [2020.06.10-21.07.05:648][724]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.906 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=165.191 [2020.06.10-21.07.05:664][725]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.918 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=165.208 [2020.06.10-21.07.05:686][726]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.931 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=165.229 [2020.06.10-21.07.05:702][727]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.946 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=165.246 [2020.06.10-21.07.05:719][728]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.958 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=165.263 [2020.06.10-21.07.05:737][729]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.971 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=165.282 [2020.06.10-21.07.05:754][730]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.985 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=165.298 [2020.06.10-21.07.05:770][731]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.997 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=165.314 [2020.06.10-21.07.05:792][732]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=165.335 [2020.06.10-21.07.05:823][734]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.07.06:196][754]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.10-21.07.07:402][816]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.10-21.07.07:402][816]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.07:405][816]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.07:405][816]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.07:405][816]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.07.07:405][816]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.07:405][816]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.07:405][816]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.10-21.07.07:405][816]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.07:405][816]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.07.07:405][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.07:405][816]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.07.07:406][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.07:423][817]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.07.07:502][821]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.07:502][821]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.07.07:502][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.07:502][821]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.07:502][821]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.07.07:502][821]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.07:503][821]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.07.07:503][821]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.07:503][821]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.07.07:503][821]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.07.07:503][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.07:503][821]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.10-21.07.07:503][821]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.07:503][821]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.07:522][822]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.10-21.07.07:522][822]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.07:524][822]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.07.07:592][826]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-21.07.07:592][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-21.07.07:594][826]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.07:594][826]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.07.07:595][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.07:595][826]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.07:595][826]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.07.07:595][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.07:595][826]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.07.07:595][826]Interaction: Interaction time: 1.000000 [2020.06.10-21.07.07:595][826]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Female. [2020.06.10-21.07.07:595][826]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale05_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale03_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.10-21.07.07:595][826]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.10-21.07.07:595][826]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.10-21.07.07:595][826]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.07.07:595][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.07:630][828]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.07.07:630][828]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.07.07:630][828]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.07.07:630][828]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: UnhookIn. [2020.06.10-21.07.07:630][828]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-21.07.07:630][828]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-21.07.07:671][830]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.07:671][830]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.07:774][835]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.07.07:964][845]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.07.08:597][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-21.07.08:669][882]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.07.08:671][882]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-21.07.08:671][882]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.07.08:671][882]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.07.08:672][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.08:709][884]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-21.07.08:711][884]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.08:711][884]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.07.08:711][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.08:711][884]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.07.08:712][884]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-21.07.08:712][884]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-21.07.08:712][884]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.10-21.07.08:712][884]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: UnhookOut. [2020.06.10-21.07.08:712][884]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-21.07.08:712][884]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-21.07.08:712][884]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.08:712][884]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.06.10-21.07.08:712][884]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.07.08:712][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.08:716][884]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-21.07.08:767][887]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.343902 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-21.07.08:768][887]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.07.08:768][887]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.07.08:769][887]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-21.07.08:769][887]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.07.09:739][939]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 2.170726 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.07.10:096][957]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-21.07.10:096][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-21.07.10:098][957]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.10:098][957]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.07.10:098][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.10:099][957]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.07.10:099][957]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.10:099][957]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.07.10:099][957]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.10:099][957]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.07.10:099][957]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.10:099][957]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.07.10:099][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.10:099][957]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.07.10:099][957]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.10-21.07.10:099][957]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.10:099][957]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.10:102][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-21.07.10:167][961]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.10:167][961]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.11:736][ 44]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_11] [2020.06.10-21.07.11:736][ 44]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.11:736][ 44]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_11] [2020.06.10-21.07.11:736][ 44]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.11:738][ 44]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.11:738][ 44]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.11:738][ 44]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.07.11:738][ 44]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.11:738][ 44]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.11:738][ 44]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_11] [2020.06.10-21.07.11:738][ 44]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.11:738][ 44]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.07.11:739][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.11:739][ 44]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.07.11:739][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.11:774][ 46]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.07.11:792][ 47]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.10-21.07.11:868][ 51]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.07.11:871][ 51]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.11:871][ 51]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.07.11:871][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.11:871][ 51]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.11:872][ 51]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.07.11:872][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.11:872][ 51]Interaction: Interaction time: 0.500000 [2020.06.10-21.07.11:872][ 51]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Injured AnimTag_Female. [2020.06.10-21.07.11:872][ 51]LogSM: Error: Play Update Montage AM_F_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.06.10-21.07.11:872][ 51]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.07.11:872][ 51]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.07.11:872][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.12:050][ 60]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.07.12:363][ 76]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.07.12:365][ 76]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.12:366][ 76]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.07.12:366][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.12:366][ 76]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-21.07.12:366][ 76]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.12:366][ 76]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.07.12:366][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.12:366][ 76]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.12:366][ 76]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.07.12:366][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.12:366][ 76]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.12:366][ 76]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.07.12:366][ 76]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.12:366][ 76]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.07.12:366][ 76]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.12:366][ 76]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.07.12:367][ 76]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.07.12:367][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.12:367][ 76]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_11] [2020.06.10-21.07.12:367][ 76]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.12:367][ 76]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.12:445][ 80]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.12:445][ 80]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.12:865][101]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.07.12:865][101]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.12:865][101]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.07.12:865][101]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.12:868][101]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.07.12:868][101]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.07.12:868][101]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.07.12:868][101]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.12:868][101]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.07.12:869][101]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.07.12:869][101]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.12:869][101]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.07.12:869][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.12:869][101]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-21.07.12:869][101]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.07.12:869][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.13:900][153]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.07.13:903][153]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.07.13:903][153]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.07.13:903][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.13:903][153]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.07.13:903][153]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.07.13:903][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.13:903][153]Interaction: Interaction time: 1.000000 [2020.06.10-21.07.13:903][153]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-21.07.13:903][153]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-21.07.13:903][153]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.07.13:903][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.14:005][158]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.10-21.07.14:677][192]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-21.07.14:713][194]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.10-21.07.14:914][204]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.07.14:991][208]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-21.07.14:991][208]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.07.14:991][208]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.07.14:991][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.15:148][216]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.10-21.07.15:148][216]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.15:148][216]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.10-21.07.15:148][216]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.15:148][216]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Originating Player: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.10-21.07.15:148][216]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Originating Player: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.07.15:151][216]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.15:151][216]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.15:151][216]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.07.15:151][216]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.15:151][216]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.15:151][216]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.10-21.07.15:151][216]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.15:151][216]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.07.15:151][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.15:151][216]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.07.15:151][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.15:210][219]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.15:210][219]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.07.15:210][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.15:210][219]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.15:210][219]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.07.15:210][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.15:210][219]Interaction: Interaction time: 0.500000 [2020.06.10-21.07.15:210][219]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.07.15:210][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.15:511][234]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.07.15:511][234]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.07.15:511][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.15:511][234]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.07.15:511][234]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-21.07.15:511][234]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.07.15:511][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.15:710][245]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.07.15:710][245]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.15:746][247]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-21.07.15:747][247]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.07.15:747][247]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.15:747][247]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Originating Player: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.07.15:748][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.07.15:750][247]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.15:750][247]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.07.15:750][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.15:750][247]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.15:750][247]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.07.15:750][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.15:750][247]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.15:750][247]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.07.15:750][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.15:750][247]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.15:750][247]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.07.15:750][247]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.15:750][247]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.07.15:750][247]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.15:750][247]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.07.15:750][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.15:750][247]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.10-21.07.15:750][247]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.15:750][247]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.15:751][247]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.07.15:751][247]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.07.15:751][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.15:751][247]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.07.15:751][247]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.07.15:751][247]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.15:751][247]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.07.15:751][247]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.15:751][247]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.07.15:751][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.15:751][247]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.07.15:751][247]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.15:751][247]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.07.15:751][247]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.07.15:751][247]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.07.15:751][247]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.07.15:751][247]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.15:751][247]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.07.15:751][247]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.07.15:751][247]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.15:751][247]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.07.15:751][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.15:751][247]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-21.07.15:751][247]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.07.15:751][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.15:754][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.07.16:458][284]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.10-21.07.16:458][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.16:546][289]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.10-21.07.16:546][289]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.16:547][289]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.10-21.07.16:547][289]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.16:547][289]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.07.16:549][289]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.16:549][289]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.16:549][289]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.07.16:549][289]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.16:549][289]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.16:549][289]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.10-21.07.16:549][289]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.16:549][289]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.07.16:549][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.16:549][289]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.07.16:550][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.16:583][291]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.10-21.07.16:586][291]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.07.16:755][300]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.10-21.07.16:755][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.16:846][305]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.16:846][305]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.07.16:846][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.16:846][305]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.16:846][305]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.07.16:846][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.16:846][305]Interaction: Interaction time: 0.700000 [2020.06.10-21.07.16:846][305]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.10-21.07.16:846][305]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-21.07.16:846][305]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.07.16:846][305]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.07.16:846][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.16:847][305]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.07.17:543][342]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.07.17:576][344]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.07.17:576][344]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.07.17:578][344]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.17:579][344]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.07.17:579][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.17:579][344]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.17:579][344]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.07.17:579][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.17:579][344]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.17:579][344]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.07.17:579][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.17:579][344]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.17:579][344]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.07.17:579][344]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.17:579][344]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.07.17:579][344]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.17:579][344]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.07.17:579][344]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.07.17:579][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.17:579][344]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.10-21.07.17:579][344]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.17:579][344]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.17:579][344]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-21.07.17:596][345]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.07.17:787][355]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.07.17:787][355]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.07.17:787][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.17:787][355]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.07.17:787][355]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.07.17:787][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.17:787][355]Interaction: Interaction time: 0.000000 [2020.06.10-21.07.17:787][355]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.07.17:787][355]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.07.17:788][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.17:788][355]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.07.17:788][355]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.07.17:788][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.17:823][357]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.07.17:823][357]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.07.17:823][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.17:823][357]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.07.17:823][357]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.07.17:823][357]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.17:823][357]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.07.17:823][357]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.17:823][357]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.07.17:824][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.17:824][357]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.07.17:824][357]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.17:824][357]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.07.20:488][494]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.010367 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.07.20:564][498]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.10-21.07.20:564][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.20:796][510]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_4] [2020.06.10-21.07.20:796][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.20:796][510]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_4] [2020.06.10-21.07.20:796][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.21:048][524]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_4] [2020.06.10-21.07.21:048][524]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.21:048][524]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_4] [2020.06.10-21.07.21:048][524]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.21:066][525]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.10-21.07.21:066][525]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.21:079][526]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetExitSwing][ClosetStandard_C_11] [2020.06.10-21.07.21:079][526]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.21:079][526]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetExitSwing][ClosetStandard_C_11] [2020.06.10-21.07.21:079][526]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.21:082][526]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.21:083][526]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.21:083][526]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.07.21:083][526]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.21:083][526]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.21:083][526]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetExitSwing][ClosetStandard_C_11] [2020.06.10-21.07.21:083][526]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.21:083][526]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.07.21:083][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.21:083][526]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.07.21:083][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.21:083][526]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.07.21:187][532]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.07.21:190][532]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.21:190][532]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.07.21:190][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.21:190][532]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.21:190][532]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.07.21:190][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.21:191][532]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-21.07.21:191][532]Interaction: Interaction time: 0.000000 [2020.06.10-21.07.21:191][532]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerExitSwing AnimTag_Injured AnimTag_Female. [2020.06.10-21.07.21:191][532]LogSM: Error: Play Update Montage AM_F_ClosetUnhideSwing Duration 0.000000 Timestamp 0.000000 [2020.06.10-21.07.21:191][532]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.07.21:191][532]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.07.21:191][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.21:191][532]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.07.21:191][532]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_ClosetUnhideSwing [2020.06.10-21.07.21:757][565]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.277531 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.07.21:820][568]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.07.21:887][572]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.21:887][572]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.07.21:887][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.21:887][572]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.21:887][572]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.07.21:887][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.21:918][574]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.07.21:921][574]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.21:921][574]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.07.21:921][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.21:921][574]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.21:921][574]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.07.21:921][574]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.21:921][574]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.07.21:921][574]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.21:921][574]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.07.21:921][574]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.07.21:921][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.21:921][574]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [ClosetExitSwing][ClosetStandard_C_11] [2020.06.10-21.07.21:921][574]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.21:921][574]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.23:689][672]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.07.24:061][693]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.07.24:062][693]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.24:062][693]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.07.24:062][693]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.24:066][693]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.07.24:066][693]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.07.24:066][693]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.07.24:066][693]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.24:066][693]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.07.24:066][693]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.07.24:066][693]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.24:066][693]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.07.24:066][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.24:066][693]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-21.07.24:066][693]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.07.24:066][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.25:062][748]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.514619 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.07.25:063][748]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.10-21.07.25:064][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.07.25:066][748]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.07.25:066][748]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.07.25:066][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.25:066][748]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.07.25:066][748]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.07.25:067][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.25:067][748]Interaction: Interaction time: 1.000000 [2020.06.10-21.07.25:067][748]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-21.07.25:067][748]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-21.07.25:067][748]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.07.25:067][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.25:194][755]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.10-21.07.25:209][756]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.10-21.07.25:209][756]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.10-21.07.25:315][762]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.10-21.07.26:065][804]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.07.26:128][808]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-21.07.26:128][808]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.07.26:128][808]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.07.26:128][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.26:834][847]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.07.26:834][847]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.07.26:834][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.26:834][847]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.07.26:834][847]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear. [2020.06.10-21.07.26:834][847]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.07.26:834][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.27:019][857]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-21.07.27:019][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.27:019][857]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_0] [2020.06.10-21.07.27:019][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.27:019][857]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_0] [2020.06.10-21.07.27:020][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.27:044][858]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.07.27:131][862]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-21.07.27:142][863]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.07.27:142][863]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.27:142][863]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-21.07.27:142][863]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.27:145][863]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.07.27:145][863]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.07.27:145][863]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.07.27:145][863]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.27:145][863]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.07.27:145][863]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-21.07.27:145][863]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.27:145][863]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.07.27:145][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.27:145][863]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.07.27:145][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.27:145][863]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.07.27:191][865]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-21.07.27:191][865]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.27:246][868]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.07.27:246][868]LogDBDPlayerMovement: StopSnapping Final Location (4988.982910 3631.489014 88.092743) [2020.06.10-21.07.27:247][868]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.07.27:247][868]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.07.27:247][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.27:247][868]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.07.27:247][868]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.07.27:247][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.27:247][868]Interaction: Interaction time: 80.000000 [2020.06.10-21.07.27:247][868]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.07.27:247][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.27:298][871]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.07.27:298][871]GameFlow: Writing Profile Stat DBD_Camper8_Stat1: 1 [2020.06.10-21.07.27:298][871]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.07.27:298][871]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-21.07.27:547][885]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA31FEE0] Result: '1' k_EResultOK (success) [2020.06.10-21.07.27:547][885]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA31FEE0]' succeeded in 0.248362 seconds [2020.06.10-21.07.27:578][887]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA31FEE0] Result: '1' k_EResultOK (success) [2020.06.10-21.07.27:595][888]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.291669 seconds [2020.06.10-21.07.27:860][902]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.07.27:860][902]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.07.27:861][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.07.27:864][902]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.07.27:864][902]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.07.27:864][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.27:864][902]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.07.27:864][902]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.07.27:864][902]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.27:864][902]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.07.27:864][902]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.27:864][902]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.07.27:864][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.27:864][902]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.07.27:864][902]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.27:864][902]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.07.27:868][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.07.28:233][921]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 145 [2020.06.10-21.07.28:872][957]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.07.28:872][957]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.07.28:872][957]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.07.28:872][957]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-21.07.28:917][959]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-21.07.31:839][116]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7576063871383667, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-21.07.31:839][116]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-21.07.31:864][117]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0233282707631588, xOffset=0, yOffset=0) [2020.06.10-21.07.31:882][118]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.038993090391159, xOffset=0, yOffset=0) [2020.06.10-21.07.31:899][119]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.054645724594593, xOffset=0, yOffset=0) [2020.06.10-21.07.31:915][120]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07029472291469574, xOffset=0, yOffset=0) [2020.06.10-21.07.31:933][121]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08594353497028351, xOffset=0, yOffset=0) [2020.06.10-21.07.31:951][122]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1015828102827072, xOffset=0, yOffset=0) [2020.06.10-21.07.31:968][123]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1179404482245445, xOffset=0, yOffset=0) [2020.06.10-21.07.31:988][124]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.133574903011322, xOffset=0, yOffset=0) [2020.06.10-21.07.32:003][125]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1491958051919937, xOffset=0, yOffset=0) [2020.06.10-21.07.32:021][126]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1662450730800629, xOffset=0, yOffset=0) [2020.06.10-21.07.32:041][127]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818619817495346, xOffset=0, yOffset=0) [2020.06.10-21.07.32:056][128]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1974678933620453, xOffset=0, yOffset=0) [2020.06.10-21.07.32:075][129]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2145960777997971, xOffset=0, yOffset=0) [2020.06.10-21.07.32:091][130]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.23023435473442, xOffset=0, yOffset=0) [2020.06.10-21.07.32:109][131]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2458414435386658, xOffset=0, yOffset=0) [2020.06.10-21.07.32:128][132]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2632693648338318, xOffset=0, yOffset=0) [2020.06.10-21.07.32:146][133]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.278873085975647, xOffset=0, yOffset=0) [2020.06.10-21.07.32:162][134]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2944677174091339, xOffset=0, yOffset=0) [2020.06.10-21.07.32:181][135]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3116829097270966, xOffset=0, yOffset=0) [2020.06.10-21.07.32:199][136]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3272805511951447, xOffset=0, yOffset=0) [2020.06.10-21.07.32:216][137]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3428676426410675, xOffset=0, yOffset=0) [2020.06.10-21.07.32:234][138]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3600866496562958, xOffset=0, yOffset=0) [2020.06.10-21.07.32:252][139]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3756721913814545, xOffset=0, yOffset=0) [2020.06.10-21.07.32:270][140]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3912501037120819, xOffset=0, yOffset=0) [2020.06.10-21.07.32:288][141]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4086743891239166, xOffset=0, yOffset=0) [2020.06.10-21.07.32:306][142]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242518544197083, xOffset=0, yOffset=0) [2020.06.10-21.07.32:322][143]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4398228526115417, xOffset=0, yOffset=0) [2020.06.10-21.07.32:342][144]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4571901261806488, xOffset=0, yOffset=0) [2020.06.10-21.07.32:359][145]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4727644920349121, xOffset=0, yOffset=0) [2020.06.10-21.07.32:377][146]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4883271157741547, xOffset=0, yOffset=0) [2020.06.10-21.07.32:394][147]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5056630969047546, xOffset=0, yOffset=0) [2020.06.10-21.07.32:413][148]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5212263464927673, xOffset=0, yOffset=0) [2020.06.10-21.07.32:429][149]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5367838740348816, xOffset=0, yOffset=0) [2020.06.10-21.07.32:448][150]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5540764331817627, xOffset=0, yOffset=0) [2020.06.10-21.07.32:464][151]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5696368217468262, xOffset=0, yOffset=0) [2020.06.10-21.07.32:483][152]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5853033661842346, xOffset=0, yOffset=0) [2020.06.10-21.07.32:500][153]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6026229858398438, xOffset=0, yOffset=0) [2020.06.10-21.07.32:519][154]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6181737184524536, xOffset=0, yOffset=0) [2020.06.10-21.07.32:536][155]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6337206959724426, xOffset=0, yOffset=0) [2020.06.10-21.07.32:555][156]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6511421203613281, xOffset=0, yOffset=0) [2020.06.10-21.07.32:571][157]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6666906476020813, xOffset=0, yOffset=0) [2020.06.10-21.07.32:589][158]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6822318434715271, xOffset=0, yOffset=0) [2020.06.10-21.07.32:607][159]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6994183063507, xOffset=0, yOffset=0) [2020.06.10-21.07.32:625][160]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7149597406387329, xOffset=0, yOffset=0) [2020.06.10-21.07.32:642][161]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.73048973083496, xOffset=0, yOffset=0) [2020.06.10-21.07.32:660][162]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7479478120803833, xOffset=0, yOffset=0) [2020.06.10-21.07.32:678][163]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7634807229042053, xOffset=0, yOffset=0) [2020.06.10-21.07.32:695][164]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7790079116821289, xOffset=0, yOffset=0) [2020.06.10-21.07.32:708][165]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-21.07.32:709][165]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-21.07.32:715][165]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-21.07.32:779][169]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.07.32:779][169]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-21.07.33:117][188]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31FDEDE70] Result: '1' k_EResultOK (success) [2020.06.10-21.07.33:117][188]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31FDEDE70]' succeeded in 0.331929 seconds [2020.06.10-21.07.33:350][201]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA65B4D0] Result: '1' k_EResultOK (success) [2020.06.10-21.07.33:370][202]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.588195 seconds [2020.06.10-21.07.33:538][211]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-21.07.33:538][211]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.33:538][211]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-21.07.33:538][211]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.33:538][211]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.07.33:541][211]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.33:541][211]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.33:541][211]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.07.33:541][211]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.33:541][211]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.33:541][211]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-21.07.33:541][211]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.33:541][211]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.07.33:541][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.33:541][211]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.07.33:541][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.33:541][211]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.07.33:608][215]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.10-21.07.33:843][228]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.33:843][228]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.07.33:843][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.33:843][228]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.33:843][228]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.07.33:843][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.33:843][228]Interaction: Interaction time: 0.700000 [2020.06.10-21.07.33:843][228]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.10-21.07.33:843][228]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-21.07.33:843][228]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.07.33:843][228]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.07.33:843][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.33:913][232]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.07.34:290][253]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-21.07.34:541][267]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.07.34:578][269]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.07.34:578][269]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.07.34:581][269]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.34:581][269]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.07.34:581][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.34:581][269]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.34:581][269]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.07.34:581][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.34:581][269]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.34:581][269]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.07.34:581][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.34:581][269]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.34:581][269]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.07.34:581][269]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.34:581][269]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.07.34:581][269]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.34:581][269]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.07.34:581][269]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.07.34:581][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.34:581][269]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-21.07.34:581][269]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.34:582][269]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.34:669][274]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.07.36:588][381]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_12] [2020.06.10-21.07.36:588][381]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.36:588][381]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_12] [2020.06.10-21.07.36:588][381]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.36:590][381]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.36:590][381]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.36:590][381]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_12] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.07.36:590][381]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.36:590][381]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.36:590][381]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_12] [2020.06.10-21.07.36:590][381]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.36:590][381]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_12] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.07.36:590][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.36:590][381]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_12] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.07.36:590][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.36:644][384]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.07.36:715][388]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.07.36:717][388]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.36:717][388]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_12] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.07.36:717][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.36:717][388]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.36:717][388]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_12] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.07.36:717][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.36:717][388]Interaction: Interaction time: 0.500000 [2020.06.10-21.07.36:718][388]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Injured AnimTag_Female. [2020.06.10-21.07.36:718][388]LogSM: Error: Play Update Montage AM_F_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.06.10-21.07.36:718][388]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.07.36:718][388]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_12] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.07.36:718][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.36:718][388]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.07.37:208][415]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.07.37:211][415]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.37:211][415]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_12] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.07.37:211][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.37:211][415]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-21.07.37:212][415]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.37:212][415]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_12] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.07.37:212][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.37:212][415]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.37:212][415]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_12] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.07.37:212][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.37:212][415]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.37:212][415]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_12] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.07.37:212][415]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.37:212][415]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_12] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.07.37:212][415]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.37:212][415]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.07.37:213][415]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_12] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.07.37:213][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.37:213][415]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_12] [2020.06.10-21.07.37:213][415]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.37:213][415]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.37:248][417]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.07.37:248][417]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.07.37:248][417]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.07.37:248][417]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.07.37:248][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.37:248][417]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.07.37:248][417]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.07.37:248][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.37:269][418]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.07.37:269][418]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.07.37:269][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.37:269][418]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.07.37:269][418]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.07.37:269][418]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.37:269][418]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.07.37:269][418]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.37:269][418]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.07.37:270][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.37:270][418]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-21.07.37:270][418]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.37:270][418]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-21.07.37:270][418]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.37:270][418]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.07.37:287][419]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.37:287][419]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.37:322][421]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.07.37:322][421]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.135220 [2020.06.10-21.07.37:329][421]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-21.07.37:335][421]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.07.37:484][429]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.014778 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.07.37:669][439]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31FDE2170] Result: '1' k_EResultOK (success) [2020.06.10-21.07.37:669][439]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31FDE2170]' succeeded in 0.345558 seconds [2020.06.10-21.07.37:675][439]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-21.07.37:675][439]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.37:675][439]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_0] [2020.06.10-21.07.37:676][439]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.37:676][439]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_0] [2020.06.10-21.07.37:676][439]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.37:694][440]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31FDE2170] Result: '1' k_EResultOK (success) [2020.06.10-21.07.37:701][440]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.07.37:701][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.37:701][440]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.06.10-21.07.37:701][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.37:701][440]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_0] [2020.06.10-21.07.37:701][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.37:726][441]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.388802 seconds [2020.06.10-21.07.37:726][441]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.07.37:830][446]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.07.37:830][446]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.37:830][446]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.06.10-21.07.37:831][446]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.37:831][446]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_0] [2020.06.10-21.07.37:831][446]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.38:112][461]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.07.38:112][461]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.38:112][461]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.06.10-21.07.38:112][461]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.38:112][461]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_0] [2020.06.10-21.07.38:112][461]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.38:135][462]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.07.38:249][468]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.817575 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.07.38:584][486]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-21.07.38:584][486]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.38:584][486]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.07.38:584][486]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.38:587][486]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.07.38:587][486]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.07.38:587][486]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.07.38:587][486]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.38:587][486]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.07.38:587][486]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.07.38:587][486]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.38:587][486]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.07.38:587][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.38:587][486]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.07.38:587][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.38:587][486]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.07.38:643][489]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.07.38:644][489]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.38:697][492]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.07.38:697][492]LogDBDPlayerMovement: StopSnapping Final Location (5127.578125 3611.020264 88.092796) [2020.06.10-21.07.38:697][492]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.07.38:697][492]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.07.38:697][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.38:697][492]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.07.38:698][492]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.07.38:698][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.38:698][492]Interaction: Interaction time: 69.182426 [2020.06.10-21.07.38:698][492]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.07.38:698][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.38:747][495]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.07.38:748][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-21.07.40:484][592]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 12.291151 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.07.42:526][710]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetExitSwing][ClosetStandard_C_12] [2020.06.10-21.07.42:526][710]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.42:526][710]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetExitSwing][ClosetStandard_C_12] [2020.06.10-21.07.42:526][710]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.42:529][710]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.42:529][710]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.42:529][710]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_12] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.07.42:529][710]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.42:529][710]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.42:529][710]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetExitSwing][ClosetStandard_C_12] [2020.06.10-21.07.42:529][710]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.42:529][710]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_12] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.07.42:529][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.42:529][710]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_12] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.07.42:529][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.42:529][710]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.07.42:654][717]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Custom Param: 0.000000, Originating Effect: HeadOn, Is Lifetime Initialized: True, Remaining Lifetime: 50.000000, Lifetime Duration: 50.000000 [2020.06.10-21.07.42:654][717]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.07.42:657][717]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.42:657][717]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_12] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.07.42:657][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.42:657][717]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.42:657][717]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_12] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.07.42:657][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.42:657][717]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-21.07.42:657][717]Interaction: Interaction time: 0.000000 [2020.06.10-21.07.42:657][717]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerExitSwing AnimTag_Injured AnimTag_Female. [2020.06.10-21.07.42:657][717]LogSM: Error: Play Update Montage AM_F_ClosetUnhideSwing Duration 0.000000 Timestamp 0.000000 [2020.06.10-21.07.42:657][717]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.07.42:657][717]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_12] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.07.42:657][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.42:658][717]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_ClosetUnhideSwing [2020.06.10-21.07.42:672][718]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.07.42:761][723]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetStun][SlasherInteractable_C_0] [2020.06.10-21.07.42:761][723]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.42:761][723]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetStun][SlasherInteractable_C_0] [2020.06.10-21.07.42:761][723]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.42:763][723]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.07.42:763][723]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.07.42:764][723]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.07.42:764][723]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.42:764][723]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.07.42:764][723]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.10-21.07.42:764][723]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.42:764][723]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.07.42:764][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.42:764][723]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.07.42:764][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.42:870][729]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.07.42:870][729]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.07.42:870][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.42:870][729]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.07.42:870][729]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.07.42:870][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.42:870][729]Interaction: Interaction time: 3.000000 [2020.06.10-21.07.42:870][729]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankStun Bear. [2020.06.10-21.07.42:870][729]LogSM: Error: Play Update Montage AM_BE_Stun_Pallet Duration 3.000000 Timestamp 0.000000 [2020.06.10-21.07.42:870][729]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.07.42:870][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.43:284][752]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.07.43:337][755]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.07.43:370][757]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.43:370][757]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_12] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.07.43:370][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.43:370][757]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.43:370][757]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_12] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.07.43:370][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.43:387][758]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.07.43:390][758]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.43:390][758]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_12] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.07.43:390][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.43:390][758]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.43:390][758]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_12] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.07.43:390][758]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.43:390][758]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_12] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.07.43:390][758]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.43:390][758]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.07.43:390][758]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_12] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.07.43:390][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.43:390][758]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [ClosetExitSwing][ClosetStandard_C_12] [2020.06.10-21.07.43:390][758]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.43:390][758]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.45:612][882]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.07.45:861][896]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.07.45:861][896]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.07.45:861][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.45:861][896]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.07.45:861][896]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.07.45:861][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.45:861][896]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.07.45:861][896]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.07.45:861][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.45:861][896]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.07.45:861][896]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.07.45:861][896]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.45:861][896]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.07.45:861][896]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.45:861][896]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.07.45:861][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.45:861][896]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [ClosetStun][SlasherInteractable_C_0] [2020.06.10-21.07.45:861][896]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.45:861][896]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.07.46:601][937]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.10-21.07.48:304][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6048039197921753, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-21.07.48:305][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-21.07.48:330][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02333245426416397, xOffset=0, yOffset=0) [2020.06.10-21.07.48:347][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03862418234348297, xOffset=0, yOffset=0) [2020.06.10-21.07.48:364][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0539117269217968, xOffset=0, yOffset=0) [2020.06.10-21.07.48:381][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06953899562358856, xOffset=0, yOffset=0) [2020.06.10-21.07.48:397][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08482708781957626, xOffset=0, yOffset=0) [2020.06.10-21.07.48:415][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1001061797142029, xOffset=0, yOffset=0) [2020.06.10-21.07.48:434][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.11796735972166, xOffset=0, yOffset=0) [2020.06.10-21.07.48:450][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1332474499940872, xOffset=0, yOffset=0) [2020.06.10-21.07.48:469][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1485942602157593, xOffset=0, yOffset=0) [2020.06.10-21.07.48:487][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1665977239608765, xOffset=0, yOffset=0) [2020.06.10-21.07.48:504][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818751692771912, xOffset=0, yOffset=0) [2020.06.10-21.07.48:522][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.19714817404747, xOffset=0, yOffset=0) [2020.06.10-21.07.48:541][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.21507117152214, xOffset=0, yOffset=0) [2020.06.10-21.07.48:557][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.230389803647995, xOffset=0, yOffset=0) [2020.06.10-21.07.48:576][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2456651628017426, xOffset=0, yOffset=0) [2020.06.10-21.07.48:594][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2633836269378662, xOffset=0, yOffset=0) [2020.06.10-21.07.48:612][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.278658002614975, xOffset=0, yOffset=0) [2020.06.10-21.07.48:628][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2939254641532898, xOffset=0, yOffset=0) [2020.06.10-21.07.48:647][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3119604587554932, xOffset=0, yOffset=0) [2020.06.10-21.07.48:664][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3272372782230377, xOffset=0, yOffset=0) [2020.06.10-21.07.48:681][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3425058126449585, xOffset=0, yOffset=0) [2020.06.10-21.07.48:700][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3604618906974792, xOffset=0, yOffset=0) [2020.06.10-21.07.48:717][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3757336139678955, xOffset=0, yOffset=0) [2020.06.10-21.07.48:740][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3967216014862061, xOffset=0, yOffset=0) [2020.06.10-21.07.48:757][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4120103418827057, xOffset=0, yOffset=0) [2020.06.10-21.07.48:776][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4272879660129547, xOffset=0, yOffset=0) [2020.06.10-21.07.48:794][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4452513158321381, xOffset=0, yOffset=0) [2020.06.10-21.07.48:811][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4605369567871094, xOffset=0, yOffset=0) [2020.06.10-21.07.48:828][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.47582259774208, xOffset=0, yOffset=0) [2020.06.10-21.07.48:847][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4937492311000824, xOffset=0, yOffset=0) [2020.06.10-21.07.48:864][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5090420246124268, xOffset=0, yOffset=0) [2020.06.10-21.07.48:887][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5298750996589661, xOffset=0, yOffset=0) [2020.06.10-21.07.48:904][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5451866388320923, xOffset=0, yOffset=0) [2020.06.10-21.07.48:927][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5666483044624329, xOffset=0, yOffset=0) [2020.06.10-21.07.48:946][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5819723010063171, xOffset=0, yOffset=0) [2020.06.10-21.07.48:961][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5972896814346313, xOffset=0, yOffset=0) [2020.06.10-21.07.48:981][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.614966869354248, xOffset=0, yOffset=0) [2020.06.10-21.07.48:997][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6302907466888428, xOffset=0, yOffset=0) [2020.06.10-21.07.49:014][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6456069350242615, xOffset=0, yOffset=0) [2020.06.10-21.07.49:034][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.66342282295227, xOffset=0, yOffset=0) [2020.06.10-21.07.49:051][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6787431836128235, xOffset=0, yOffset=0) [2020.06.10-21.07.49:068][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-21.07.49:068][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-21.07.49:068][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.07.49:070][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.07.49:074][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-21.07.49:087][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.07.49:110][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.07.49:127][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.07.49:143][ 77]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.07.49:143][ 77]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-21.07.49:146][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.07.49:171][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.07.49:188][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.07.49:207][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.07.49:228][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.07.49:245][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.07.49:264][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.07.49:285][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.07.49:303][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.07.49:323][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.07.49:341][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.07.49:359][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.07.49:377][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.07.49:394][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.07.49:412][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.07.49:418][ 92]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31FDE7660] Result: '1' k_EResultOK (success) [2020.06.10-21.07.49:418][ 92]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31FDE7660]' succeeded in 0.272672 seconds [2020.06.10-21.07.49:430][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.07.49:447][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.07.49:454][ 94]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31FDE7660] Result: '1' k_EResultOK (success) [2020.06.10-21.07.49:464][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.07.49:469][ 95]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.323894 seconds [2020.06.10-21.07.49:483][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.07.49:534][ 98]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.938394 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.07.49:535][ 98]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.07.49:535][ 98]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.10-21.07.50:197][136]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-21.07.50:197][136]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.50:197][136]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-21.07.50:197][136]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.50:197][136]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.07.50:201][136]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.50:201][136]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.50:201][136]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.07.50:201][136]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.50:201][136]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.50:201][136]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-21.07.50:201][136]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.50:201][136]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.07.50:201][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.50:201][136]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.07.50:201][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.50:201][136]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.07.50:536][156]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.50:536][156]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.07.50:536][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.50:536][156]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.50:536][156]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.07.50:536][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.50:536][156]Interaction: Interaction time: 0.700000 [2020.06.10-21.07.50:536][156]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.10-21.07.50:536][156]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-21.07.50:536][156]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.07.50:536][156]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.07.50:536][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.50:569][158]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.07.50:983][182]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-21.07.51:231][196]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.07.51:246][197]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.51:246][197]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.07.51:246][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.51:246][197]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.51:246][197]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.07.51:246][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.51:276][199]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.07.51:279][199]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.51:279][199]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.07.51:279][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.51:280][199]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.51:280][199]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.07.51:280][199]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.51:280][199]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.07.51:280][199]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.51:280][199]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.07.51:280][199]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.07.51:280][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.51:280][199]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.10-21.07.51:280][199]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.51:280][199]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.51:369][204]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.07.53:710][335]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.238934 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.07.56:622][508]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 23.039377 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.07.56:623][508]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.10-21.07.56:814][519]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_0] [2020.06.10-21.07.56:814][519]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.56:814][519]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_0] [2020.06.10-21.07.56:814][519]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.56:814][519]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.07.56:816][519]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.56:816][519]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.56:816][519]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.07.56:816][519]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.56:816][519]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.56:816][519]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_0] [2020.06.10-21.07.56:816][519]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.56:816][519]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.07.56:816][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.56:816][519]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.07.56:816][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.56:848][521]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.07.57:045][532]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.57:046][532]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.07.57:046][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.57:046][532]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.57:046][532]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.07.57:046][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.57:046][532]Interaction: Interaction time: 0.700000 [2020.06.10-21.07.57:046][532]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.10-21.07.57:046][532]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.10-21.07.57:046][532]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.07.57:046][532]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.07.57:046][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.57:095][535]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.07.57:190][541]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.10-21.07.57:740][573]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.07.57:755][574]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.57:755][574]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.07.57:755][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.57:755][574]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.57:755][574]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.07.57:755][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.57:755][574]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-21.07.57:756][574]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.07.57:787][576]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.07.57:787][576]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.07.57:789][576]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.57:789][576]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.07.57:789][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.57:789][576]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.57:789][576]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.07.57:790][576]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.57:790][576]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.07.57:790][576]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.57:790][576]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.07.57:790][576]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.07.57:790][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.57:790][576]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_0] [2020.06.10-21.07.57:790][576]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.57:790][576]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.58:094][594]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.10-21.07.58:094][594]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.58:094][594]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.10-21.07.58:094][594]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.58:096][594]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.58:096][594]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.58:096][594]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.07.58:096][594]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.07.58:096][594]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.58:096][594]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.10-21.07.58:096][594]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.07.58:096][594]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.07.58:096][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.58:096][594]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.07.58:096][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.58:113][595]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.07.58:177][599]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.07.58:177][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-21.07.58:179][599]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.58:179][599]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.07.58:179][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.58:179][599]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.07.58:180][599]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.07.58:180][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.58:180][599]Interaction: Interaction time: 80.000000 [2020.06.10-21.07.58:180][599]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.07.58:180][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.07.58:218][601]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.07.58:290][605]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.3393771350383759, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-21.07.58:290][605]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-21.07.58:307][606]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01466354448348284, xOffset=0, yOffset=0) [2020.06.10-21.07.58:330][607]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.037301268428564, xOffset=0, yOffset=0) [2020.06.10-21.07.58:348][608]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05196499824523926, xOffset=0, yOffset=0) [2020.06.10-21.07.58:367][609]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07028008997440338, xOffset=0, yOffset=0) [2020.06.10-21.07.58:383][610]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08494409173727036, xOffset=0, yOffset=0) [2020.06.10-21.07.58:399][611]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09960690885782242, xOffset=0, yOffset=0) [2020.06.10-21.07.58:415][612]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.11427054554224, xOffset=0, yOffset=0) [2020.06.10-21.07.58:430][613]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.12893445789814, xOffset=0, yOffset=0) [2020.06.10-21.07.58:447][614]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1435980945825577, xOffset=0, yOffset=0) [2020.06.10-21.07.58:463][615]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1582615524530411, xOffset=0, yOffset=0) [2020.06.10-21.07.58:486][616]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.17924727499485, xOffset=0, yOffset=0) [2020.06.10-21.07.58:503][617]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.193911001086235, xOffset=0, yOffset=0) [2020.06.10-21.07.58:519][618]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2085739970207214, xOffset=0, yOffset=0) [2020.06.10-21.07.58:539][619]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2277169078588486, xOffset=0, yOffset=0) [2020.06.10-21.07.58:556][620]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2423805445432663, xOffset=0, yOffset=0) [2020.06.10-21.07.58:573][621]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2571113705635071, xOffset=0, yOffset=0) [2020.06.10-21.07.58:593][622]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2762286365032196, xOffset=0, yOffset=0) [2020.06.10-21.07.58:609][623]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2908920943737, xOffset=0, yOffset=0) [2020.06.10-21.07.58:626][624]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3055559992790222, xOffset=0, yOffset=0) [2020.06.10-21.07.58:646][625]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3245823681354523, xOffset=0, yOffset=0) [2020.06.10-21.07.58:663][626]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3392456471920013, xOffset=0, yOffset=0) [2020.06.10-21.07.58:678][627]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3539093732833862, xOffset=0, yOffset=0) [2020.06.10-21.07.58:695][628]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3685725629329681, xOffset=0, yOffset=0) [2020.06.10-21.07.58:711][629]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3832356631755829, xOffset=0, yOffset=0) [2020.06.10-21.07.58:727][630]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3978993892669678, xOffset=0, yOffset=0) [2020.06.10-21.07.58:743][631]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4125629365444183, xOffset=0, yOffset=0) [2020.06.10-21.07.58:761][632]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-21.07.58:761][632]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-21.07.58:767][632]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-21.07.58:826][636]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.07.58:826][636]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-21.07.59:158][655]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B0099520] Result: '1' k_EResultOK (success) [2020.06.10-21.07.59:158][655]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B0099520]' succeeded in 0.323301 seconds [2020.06.10-21.07.59:187][656]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B0099520] Result: '1' k_EResultOK (success) [2020.06.10-21.07.59:216][658]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.378873 seconds [2020.06.10-21.08.00:984][761]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.400655 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.08.06:602][ 90]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear. [2020.06.10-21.08.06:606][ 90]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.06:606][ 90]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.06:671][ 94]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear. [2020.06.10-21.08.06:725][ 97]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.10-21.08.06:726][ 97]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.08.06:726][ 97]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Female. [2020.06.10-21.08.06:726][ 97]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.616322 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.08.06:731][ 97]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - let me snoot ur boop]: On [2020.06.10-21.08.06:759][ 99]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.10-21.08.06:962][111]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear. [2020.06.10-21.08.08:723][214]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - let me snoot ur boop]: Off [2020.06.10-21.08.10:002][290]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.10:002][290]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.10:499][318]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-21.08.10:499][318]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.10:499][318]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-21.08.10:499][318]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.10:502][318]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.10:502][318]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.10:502][318]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.08.10:502][318]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.08.10:502][318]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.10:502][318]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-21.08.10:502][318]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.10:503][318]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.08.10:503][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.10:503][318]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear. [2020.06.10-21.08.10:503][318]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_Female AnimTag_Follower. [2020.06.10-21.08.10:503][318]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.08.10:503][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.10:503][318]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.06.10-21.08.10:503][318]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.08.10:847][338]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.10:847][338]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.08.10:847][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.10:847][338]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.10:847][338]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.08.10:847][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.10:847][338]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.06.10-21.08.10:847][338]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale05_Character_C_0. [2020.06.10-21.08.10:847][338]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-21.08.10:847][338]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-21.08.10:847][338]Interaction: Interaction time: 2.700000 [2020.06.10-21.08.10:847][338]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_Carry. [2020.06.10-21.08.10:847][338]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-21.08.10:847][338]LogSM: Error: Play Update Montage AM_BE_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.10-21.08.10:847][338]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.10-21.08.10:848][338]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.08.10:848][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.10:868][339]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.08.10:941][343]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.08.10:941][343]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.08.11:095][352]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP [2020.06.10-21.08.13:282][480]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.08.13:544][496]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.13:544][496]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.08.13:544][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.13:544][496]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-21.08.13:544][496]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-21.08.13:544][496]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.13:544][496]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.08.13:544][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.13:544][496]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.13:544][496]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.08.13:544][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.13:544][496]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.13:544][496]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.08.13:545][496]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.08.13:545][496]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.08.13:545][496]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.08.13:545][496]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.10-21.08.13:545][496]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.08.13:545][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.13:545][496]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.10-21.08.13:545][496]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.13:545][496]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.15:532][617]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197999340411 [2020.06.10-21.08.15:532][617]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197999340411, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-21.08.15:533][617]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Rodimus Prime mkII, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-21.08.16:052][649]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.08.16:052][649]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.08.16:052][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.16:052][649]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.08.16:052][649]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.08.16:052][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.16:055][649]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-21.08.16:084][651]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.08.16:084][651]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.08.16:084][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.16:084][651]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.08.16:084][651]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.08.16:084][651]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.08.16:084][651]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.08.16:084][651]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.08.16:084][651]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.08.16:084][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.16:084][651]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.10-21.08.16:084][651]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.16:084][651]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.08.16:986][705]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 18.663811 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.08.19:297][842]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5234916210174561, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-21.08.19:297][842]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-21.08.19:322][843]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02268290892243385, xOffset=0, yOffset=0) [2020.06.10-21.08.19:337][844]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03734590858221054, xOffset=0, yOffset=0) [2020.06.10-21.08.19:354][845]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05200963467359543, xOffset=0, yOffset=0) [2020.06.10-21.08.19:370][846]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.066672995686531, xOffset=0, yOffset=0) [2020.06.10-21.08.19:388][847]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08133599162101746, xOffset=0, yOffset=0) [2020.06.10-21.08.19:405][848]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09892535209655762, xOffset=0, yOffset=0) [2020.06.10-21.08.19:422][849]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.113588348031044, xOffset=0, yOffset=0) [2020.06.10-21.08.19:438][850]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1282521635293961, xOffset=0, yOffset=0) [2020.06.10-21.08.19:454][851]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1429158002138138, xOffset=0, yOffset=0) [2020.06.10-21.08.19:470][852]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1575794368982315, xOffset=0, yOffset=0) [2020.06.10-21.08.19:486][853]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.17224334180355, xOffset=0, yOffset=0) [2020.06.10-21.08.19:503][854]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1869071573019028, xOffset=0, yOffset=0) [2020.06.10-21.08.19:518][855]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2016306966543198, xOffset=0, yOffset=0) [2020.06.10-21.08.19:534][856]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2162948846817017, xOffset=0, yOffset=0) [2020.06.10-21.08.19:553][857]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.23244297504425, xOffset=0, yOffset=0) [2020.06.10-21.08.19:569][858]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2471063435077667, xOffset=0, yOffset=0) [2020.06.10-21.08.19:585][859]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2617698907852173, xOffset=0, yOffset=0) [2020.06.10-21.08.19:605][860]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2807277143001556, xOffset=0, yOffset=0) [2020.06.10-21.08.19:622][861]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2953909039497375, xOffset=0, yOffset=0) [2020.06.10-21.08.19:638][862]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.310246080160141, xOffset=0, yOffset=0) [2020.06.10-21.08.19:658][863]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3290367126464844, xOffset=0, yOffset=0) [2020.06.10-21.08.19:676][864]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3437001705169678, xOffset=0, yOffset=0) [2020.06.10-21.08.19:691][865]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3583643436431885, xOffset=0, yOffset=0) [2020.06.10-21.08.19:707][866]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3730278015136719, xOffset=0, yOffset=0) [2020.06.10-21.08.19:725][867]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3896892666816711, xOffset=0, yOffset=0) [2020.06.10-21.08.19:741][868]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4043530821800232, xOffset=0, yOffset=0) [2020.06.10-21.08.19:758][869]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4190701842308044, xOffset=0, yOffset=0) [2020.06.10-21.08.19:774][870]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4337334632873535, xOffset=0, yOffset=0) [2020.06.10-21.08.19:789][871]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4483969211578369, xOffset=0, yOffset=0) [2020.06.10-21.08.19:806][872]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.463060200214386, xOffset=0, yOffset=0) [2020.06.10-21.08.19:823][873]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4777242839336395, xOffset=0, yOffset=0) [2020.06.10-21.08.19:838][874]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4923873841762543, xOffset=0, yOffset=0) [2020.06.10-21.08.19:859][875]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5108936429023743, xOffset=0, yOffset=0) [2020.06.10-21.08.19:875][876]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.525556743144989, xOffset=0, yOffset=0) [2020.06.10-21.08.19:884][877]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] [2020.06.10-21.08.19:884][877]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.19:884][877]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] [2020.06.10-21.08.19:884][877]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.19:887][877]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.19:887][877]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.19:887][877]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.08.19:887][877]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.08.19:888][877]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.19:888][877]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] [2020.06.10-21.08.19:888][877]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.19:888][877]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.08.19:888][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.19:888][877]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-21.08.19:888][877]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-21.08.19:888][877]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_Carry. [2020.06.10-21.08.19:888][877]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookSetup Bear AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-21.08.19:888][877]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.08.19:888][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.19:888][877]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.08.19:893][877]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5402209162712097, xOffset=0, yOffset=0) [2020.06.10-21.08.19:907][878]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5548849105834961, xOffset=0, yOffset=0) [2020.06.10-21.08.19:917][879]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-21.08.19:918][879]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-21.08.19:918][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.08.19:920][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.08.19:923][879]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-21.08.19:935][880]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.08.19:952][881]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.08.19:968][882]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.08.19:982][883]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.08.19:982][883]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-21.08.19:986][883]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.08.20:009][884]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.08.20:025][885]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.08.20:041][886]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.08.20:058][887]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.08.20:074][888]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.08.20:091][889]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.08.20:106][890]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.08.20:123][891]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.08.20:139][892]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.08.20:155][893]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.08.20:175][894]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.08.20:188][895]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.HookChargeable Enabled?: Enabled [2020.06.10-21.08.20:191][895]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.20:191][895]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.08.20:191][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.20:191][895]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.20:191][895]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.08.20:191][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.20:191][895]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamper Bear AnimTag_Carry AnimTag_Female. [2020.06.10-21.08.20:191][895]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-21.08.20:191][895]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-21.08.20:191][895]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.08.20:192][895]AnimLeader: BP_SmallMeatLocker_Banshee_C_0 Requested to Play: HookCamper Bear AnimTag_Carry. [2020.06.10-21.08.20:192][895]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-21.08.20:192][895]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_Carry AnimTag_Follower [2020.06.10-21.08.20:192][895]Interaction: Interaction time: 1.500000 [2020.06.10-21.08.20:192][895]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_Carry. [2020.06.10-21.08.20:192][895]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.10-21.08.20:192][895]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.08.20:192][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.20:192][895]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.08.20:193][895]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.06.10-21.08.20:207][896]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.08.20:207][896]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.08.20:224][897]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.08.20:242][898]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.08.20:252][899]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA27FD00] Result: '1' k_EResultOK (success) [2020.06.10-21.08.20:252][899]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA27FD00]' succeeded in 0.269686 seconds [2020.06.10-21.08.20:258][899]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.08.20:274][900]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA27FD00] Result: '1' k_EResultOK (success) [2020.06.10-21.08.20:274][900]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.08.20:290][901]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.08.20:297][902]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.308197 seconds [2020.06.10-21.08.20:308][902]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.08.20:325][903]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.08.21:687][983]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.HookChargeable Enabled?: Disabled [2020.06.10-21.08.21:767][988]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-21.08.21:767][988]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.08.21:767][988]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.08.21:767][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.21:767][988]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-21.08.21:767][988]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-21.08.21:767][988]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.08.21:799][990]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Originating Player: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.08.21:800][990]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.06.10-21.08.21:800][990]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.06.10-21.08.21:801][990]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.06.10-21.08.21:801][990]AnimLeader: BP_SmallMeatLocker_Banshee_C_0 Requested to Play: HookCamperOut. [2020.06.10-21.08.21:801][990]AnimLeader: BP_Entity_C_0 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-21.08.21:801][990]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-21.08.21:801][990]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-21.08.21:802][990]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.21:802][990]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.08.21:802][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.21:802][990]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.21:802][990]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.08.21:802][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.21:831][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.HookChargeable Enabled?: Enabled [2020.06.10-21.08.21:832][992]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.06.10-21.08.21:832][992]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.06.10-21.08.21:832][992]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.06.10-21.08.21:832][992]AnimLeader: BP_SmallMeatLocker_Banshee_C_0 Requested to Play: HookSacrificeIn. [2020.06.10-21.08.21:833][992]AnimLeader: BP_Entity_C_0 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.10-21.08.21:833][992]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.06.10-21.08.21:833][992]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-21.08.21:834][992]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.21:834][992]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.08.21:834][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.21:834][992]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.21:834][992]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.08.21:834][992]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.08.21:834][992]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.08.21:834][992]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.08.21:834][992]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.08.21:834][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.21:834][992]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] [2020.06.10-21.08.21:834][992]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.21:834][992]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.21:838][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.HookChargeable Enabled?: Disabled [2020.06.10-21.08.21:854][993]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.08.21:854][993]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.08.24:839][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReloadHatchet][ClosetStandard_C_9] [2020.06.10-21.08.24:839][166]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.24:839][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_9] [2020.06.10-21.08.24:839][166]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.24:842][166]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.24:843][166]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.24:843][166]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.08.24:843][166]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.08.24:843][166]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.24:843][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.06.10-21.08.24:843][166]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.24:843][166]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.08.24:843][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.24:843][166]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.08.24:843][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.24:843][166]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.08.24:936][171]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.24:936][171]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.08.24:936][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.24:936][171]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.24:936][171]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.08.24:936][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.24:936][171]Interaction: Interaction time: 4.000000 [2020.06.10-21.08.24:936][171]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear. [2020.06.10-21.08.24:936][171]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_9] - OnMontageStarted called with Leader BP_Slasher_Character_08_C_0 and Montage AM_BE_Reload that has root motion is not supported [2020.06.10-21.08.24:936][171]AnimLeader: ClosetStandard_C_9 Requested to Play: ReloadAmmo Bear AnimTag_Follower. [2020.06.10-21.08.24:936][171]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 0.000000 [2020.06.10-21.08.24:936][171]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.10-21.08.24:936][171]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.08.24:936][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.24:951][172]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.08.25:605][209]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.06.10-21.08.25:605][209]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.06.10-21.08.25:605][209]AnimLeader: BP_SmallMeatLocker_Banshee_C_0 Requested to Play: HookSacrificeOut. [2020.06.10-21.08.25:605][209]AnimLeader: BP_Entity_C_0 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.10-21.08.25:605][209]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.06.10-21.08.26:642][267]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_6.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_6.Ak' which is static to it. Aborting. [2020.06.10-21.08.27:217][300]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-21.08.27:865][338]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.08.27:865][338]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.08.28:226][358]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-21.08.28:673][382]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.08.28:868][393]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.08.28:868][393]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.08.28:925][396]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.08.28:940][397]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.28:940][397]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.08.28:940][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.28:940][397]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.28:940][397]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.08.28:940][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.28:940][397]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.28:940][397]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.08.28:940][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.28:941][397]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.28:941][397]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.08.28:941][397]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.08.28:941][397]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.08.28:941][397]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.08.28:941][397]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.10-21.08.28:941][397]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.08.28:941][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.28:941][397]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_9] [2020.06.10-21.08.28:941][397]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.28:941][397]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.29:317][416]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 129 [2020.06.10-21.08.29:868][446]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.08.29:868][446]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.08.29:868][446]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.08.29:868][446]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-21.08.29:914][448]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-21.08.31:301][529]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.720345139503479, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-21.08.31:301][529]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-21.08.31:326][530]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02239672839641571, xOffset=0, yOffset=0) [2020.06.10-21.08.31:342][531]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03706008940935135, xOffset=0, yOffset=0) [2020.06.10-21.08.31:358][532]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05172400176525116, xOffset=0, yOffset=0) [2020.06.10-21.08.31:378][533]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06996845453977585, xOffset=0, yOffset=0) [2020.06.10-21.08.31:394][534]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08481781929731369, xOffset=0, yOffset=0) [2020.06.10-21.08.31:411][535]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.100081093609333, xOffset=0, yOffset=0) [2020.06.10-21.08.31:431][536]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1186032742261887, xOffset=0, yOffset=0) [2020.06.10-21.08.31:448][537]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.13326746225357, xOffset=0, yOffset=0) [2020.06.10-21.08.31:464][538]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1479310095310211, xOffset=0, yOffset=0) [2020.06.10-21.08.31:485][539]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1670642793178558, xOffset=0, yOffset=0) [2020.06.10-21.08.31:501][540]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1817273646593094, xOffset=0, yOffset=0) [2020.06.10-21.08.31:518][541]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1963902711868286, xOffset=0, yOffset=0) [2020.06.10-21.08.31:538][542]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.215430811047554, xOffset=0, yOffset=0) [2020.06.10-21.08.31:554][543]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2300945371389389, xOffset=0, yOffset=0) [2020.06.10-21.08.31:571][544]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2447584420442581, xOffset=0, yOffset=0) [2020.06.10-21.08.31:591][545]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2637951672077179, xOffset=0, yOffset=0) [2020.06.10-21.08.31:608][546]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2784588932991028, xOffset=0, yOffset=0) [2020.06.10-21.08.31:624][547]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2931220829486847, xOffset=0, yOffset=0) [2020.06.10-21.08.31:640][548]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3077858090400696, xOffset=0, yOffset=0) [2020.06.10-21.08.31:657][549]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3245856165885925, xOffset=0, yOffset=0) [2020.06.10-21.08.31:675][550]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3392491638660431, xOffset=0, yOffset=0) [2020.06.10-21.08.31:690][551]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3539126217365265, xOffset=0, yOffset=0) [2020.06.10-21.08.31:707][552]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3685767948627472, xOffset=0, yOffset=0) [2020.06.10-21.08.31:725][553]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3851366937160492, xOffset=0, yOffset=0) [2020.06.10-21.08.31:741][554]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3997996151447296, xOffset=0, yOffset=0) [2020.06.10-21.08.31:758][555]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.41446253657341, xOffset=0, yOffset=0) [2020.06.10-21.08.31:778][556]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4335606396198273, xOffset=0, yOffset=0) [2020.06.10-21.08.31:794][557]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4482245445251465, xOffset=0, yOffset=0) [2020.06.10-21.08.31:811][558]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4628883600234985, xOffset=0, yOffset=0) [2020.06.10-21.08.31:831][559]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4821111857891083, xOffset=0, yOffset=0) [2020.06.10-21.08.31:847][560]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4967746436595917, xOffset=0, yOffset=0) [2020.06.10-21.08.31:864][561]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5114380717277527, xOffset=0, yOffset=0) [2020.06.10-21.08.31:885][562]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5306960940361023, xOffset=0, yOffset=0) [2020.06.10-21.08.31:901][563]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5453600883483887, xOffset=0, yOffset=0) [2020.06.10-21.08.31:917][564]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5600231885910034, xOffset=0, yOffset=0) [2020.06.10-21.08.31:938][565]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5789694786071777, xOffset=0, yOffset=0) [2020.06.10-21.08.31:955][566]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5936329960823059, xOffset=0, yOffset=0) [2020.06.10-21.08.31:970][567]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6082965135574341, xOffset=0, yOffset=0) [2020.06.10-21.08.31:991][568]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6275743246078491, xOffset=0, yOffset=0) [2020.06.10-21.08.32:009][569]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6422383189201355, xOffset=0, yOffset=0) [2020.06.10-21.08.32:024][570]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6569032073020935, xOffset=0, yOffset=0) [2020.06.10-21.08.32:040][571]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6715669631958, xOffset=0, yOffset=0) [2020.06.10-21.08.32:058][572]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6881850361824036, xOffset=0, yOffset=0) [2020.06.10-21.08.32:075][573]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7028481960296631, xOffset=0, yOffset=0) [2020.06.10-21.08.32:091][574]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7175530791282654, xOffset=0, yOffset=0) [2020.06.10-21.08.32:107][575]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7322164177894592, xOffset=0, yOffset=0) [2020.06.10-21.08.32:125][576]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7487198710441589, xOffset=0, yOffset=0) [2020.06.10-21.08.32:135][577]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-21.08.32:135][577]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-21.08.32:142][577]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-21.08.32:205][581]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.08.32:205][581]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-21.08.32:352][589]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.08.32:352][589]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.08.32:352][589]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.08.32:352][589]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.08.32:353][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.32:353][589]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.08.32:353][589]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.08.32:353][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.32:374][590]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.08.32:374][590]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.08.32:374][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.32:374][590]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.08.32:374][590]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.08.32:374][590]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.08.32:374][590]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.08.32:374][590]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.08.32:374][590]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.08.32:374][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.32:374][590]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.08.32:374][590]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.32:374][590]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.08.32:374][590]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.32:374][590]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.08.32:410][592]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-21.08.32:446][594]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.08.32:446][594]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.680728 [2020.06.10-21.08.32:460][594]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA31B9E0] Result: '1' k_EResultOK (success) [2020.06.10-21.08.32:460][594]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA31B9E0]' succeeded in 0.245591 seconds [2020.06.10-21.08.32:460][594]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.08.32:500][596]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B7240D30] Result: '1' k_EResultOK (success) [2020.06.10-21.08.32:517][597]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.299616 seconds [2020.06.10-21.08.32:709][607]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.08.32:709][607]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.32:709][607]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.06.10-21.08.32:709][607]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.32:709][607]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_0] [2020.06.10-21.08.32:710][607]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.32:815][613]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8FA1390] Result: '1' k_EResultOK (success) [2020.06.10-21.08.32:815][613]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8FA1390]' succeeded in 0.361480 seconds [2020.06.10-21.08.33:070][627]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31E78B2C0] Result: '1' k_EResultOK (success) [2020.06.10-21.08.33:070][627]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: Probably Will Auto DC (R.I.P Ric [0x1A31E78B2C0]' succeeded in 0.541262 seconds [2020.06.10-21.08.33:079][627]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.06.10-21.08.33:079][627]LogRanks: URankManager::Async_GetPlayerPips [2020.06.10-21.08.33:079][627]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.10-21.08.33:252][636]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 54.458302 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.08.34:078][680]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.10-21.08.34:078][680]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=17 Killer=74 [2020.06.10-21.08.34:078][680]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=17 [2020.06.10-21.08.34:078][680]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=74 [2020.06.10-21.08.34:078][680]GameFlow: Reading Profile Stat DBD_KillerSkulls: 74 [2020.06.10-21.08.34:078][680]GameFlow: Reading Profile Stat DBD_CamperSkulls: 17 [2020.06.10-21.08.34:078][680]GameFlow: Warning: [ADBDPlayerState::SetGameRole] Client trying to set the game role. Only the server is allowed to do that for modes other than Party Mode (unless when specified -> debug purposes only) [2020.06.10-21.08.34:078][680]GameFlow: FCharacterStateData::SetPips() with value=74 [2020.06.10-21.08.34:078][680]GameFlow: FCharacterStateData::SetPips() with value=17 [2020.06.10-21.08.34:352][695]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31FDE0EE0] Result: '1' k_EResultOK (success) [2020.06.10-21.08.34:352][695]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31FDE0EE0]' succeeded in 0.272337 seconds [2020.06.10-21.08.34:390][697]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31FDE0EE0] Result: '1' k_EResultOK (success) [2020.06.10-21.08.34:410][698]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.317428 seconds [2020.06.10-21.08.35:925][776]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.351406 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-21.08.35:925][776]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-21.08.35:926][776]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-21.08.35:926][776]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.10-21.08.35:928][776]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.06.10-21.08.35:928][776]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.06.10-21.08.35:928][776]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.06.10-21.08.35:929][776]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.06.10-21.08.35:932][776]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.08.35:932][776]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.08.35:932][776]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.08.35:932][776]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.08.35:932][776]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.08.35:932][776]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.08.35:932][776]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.08.35:988][779]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.10-21.08.35:992][779]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.08.35:992][779]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.08.35:992][779]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.10-21.08.35:992][779]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-21.08.38:523][906]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_8] [2020.06.10-21.08.38:523][906]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.38:523][906]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_8] [2020.06.10-21.08.38:523][906]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.38:527][906]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.08.38:528][906]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.08.38:528][906]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.08.38:528][906]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.08.38:528][906]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.08.38:528][906]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_8] [2020.06.10-21.08.38:528][906]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.38:528][906]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.08.38:528][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.38:528][906]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.08.38:528][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.38:548][907]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.08.38:665][913]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.08.38:667][913]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.08.38:667][913]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.08.38:667][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.38:668][913]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.08.38:668][913]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.08.38:668][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.38:668][913]Interaction: Interaction time: 0.000000 [2020.06.10-21.08.38:668][913]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerEnter AnimTag_Injured AnimTag_Female. [2020.06.10-21.08.38:668][913]LogSM: Error: Play Update Montage AM_F_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.06.10-21.08.38:668][913]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.08.38:668][913]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.08.38:668][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.38:686][914]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.08.39:123][937]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.06.10-21.08.39:123][937]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.39:123][937]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.06.10-21.08.39:124][937]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.39:127][937]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.39:127][937]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.39:127][937]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.08.39:127][937]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.08.39:127][937]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.39:127][937]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.06.10-21.08.39:127][937]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.39:127][937]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.08.39:127][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.39:127][937]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.08.39:127][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.39:148][938]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.08.39:261][944]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.10-21.08.39:264][944]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.39:264][944]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.08.39:264][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.39:264][944]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.39:264][944]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.08.39:264][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.39:264][944]Interaction: Interaction time: 2.000000 [2020.06.10-21.08.39:264][944]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear. [2020.06.10-21.08.39:264][944]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.10-21.08.39:264][944]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.08.39:264][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.39:282][945]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.08.40:627][ 20]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.08.40:662][ 22]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.08.40:662][ 22]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.08.40:662][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.40:662][ 22]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-21.08.40:662][ 22]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.08.40:662][ 22]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.08.40:662][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.40:698][ 24]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.08.40:698][ 24]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.08.40:698][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.40:698][ 24]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.08.40:699][ 24]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.08.40:699][ 24]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.08.40:699][ 24]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.08.40:699][ 24]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.08.40:699][ 24]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.08.40:699][ 24]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.08.40:699][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.40:699][ 24]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_8] [2020.06.10-21.08.40:699][ 24]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.40:699][ 24]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.08.40:733][ 26]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.08.40:733][ 26]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.08.41:001][ 40]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.08.41:260][ 54]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.08.41:262][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.10-21.08.41:318][ 57]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-21.08.41:321][ 57]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-21.08.41:321][ 57]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.08.41:321][ 57]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.08.41:321][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.41:358][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.10-21.08.41:360][ 59]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.41:360][ 59]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.08.41:360][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.41:360][ 59]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.41:360][ 59]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.08.41:360][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.41:360][ 59]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.41:360][ 59]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.08.41:360][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.41:360][ 59]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.41:360][ 59]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.08.41:360][ 59]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.08.41:360][ 59]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.08.41:360][ 59]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.08.41:360][ 59]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.08.41:360][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.41:361][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.06.10-21.08.41:361][ 59]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.41:361][ 59]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.08.41:364][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.10-21.08.44:933][248]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.06.10-21.08.44:933][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.45:075][256]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.06.10-21.08.45:075][256]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.45:075][256]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-21.08.45:075][256]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.45:128][259]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.06.10-21.08.45:128][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.45:128][259]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.06.10-21.08.45:128][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.45:951][304]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.06.10-21.08.45:951][304]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.45:951][304]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-21.08.45:951][304]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.45:973][305]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.10-21.08.45:973][305]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.45:973][305]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.06.10-21.08.45:973][305]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.45:991][306]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.06.10-21.08.45:991][306]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.46:062][310]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.06.10-21.08.46:062][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.46:080][311]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.06.10-21.08.46:080][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.46:080][311]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.06.10-21.08.46:080][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.46:097][312]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.06.10-21.08.46:097][312]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.46:097][312]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-21.08.46:097][312]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.47:471][389]Interaction: Interactable Destroyed: BP_CamperInteractable_C_2 [2020.06.10-21.08.47:471][389]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_2]] - [Null][Null] [2020.06.10-21.08.47:471][389]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.47:471][389]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.10-21.08.47:471][389]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.47:471][389]Interaction: ------------------------ [2020.06.10-21.08.47:471][389]Interaction: - Interactions in Zone - [2020.06.10-21.08.47:471][389]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-21.08.47:471][389]Interaction: ---------------------------- [2020.06.10-21.08.47:471][389]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-21.08.47:471][389]Interaction: ---------------------------- [2020.06.10-21.08.47:471][389]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-21.08.47:471][389]Interaction: ---------------------------- [2020.06.10-21.08.47:471][389]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-21.08.47:471][389]Interaction: ---------------------------- [2020.06.10-21.08.47:471][389]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-21.08.47:472][389]Interaction: ---------------------------- [2020.06.10-21.08.47:472][389]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-21.08.47:472][389]Interaction: ---------------------------- [2020.06.10-21.08.47:472][389]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-21.08.47:472][389]Interaction: ---------------------------- [2020.06.10-21.08.47:472][389]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-21.08.47:472][389]Interaction: ---------------------------- [2020.06.10-21.08.47:472][389]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-21.08.47:472][389]Interaction: ---------------------------- [2020.06.10-21.08.47:472][389]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.06.10-21.08.47:472][389]Interaction: ---------------------------- [2020.06.10-21.08.47:472][389]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.06.10-21.08.47:472][389]Interaction: ---------------------------- [2020.06.10-21.08.47:472][389]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-21.08.47:472][389]Interaction: ---------------------------- [2020.06.10-21.08.47:472][389]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-21.08.47:472][389]Interaction: ---------------------------- [2020.06.10-21.08.47:472][389]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-21.08.47:472][389]Interaction: ---------------------------- [2020.06.10-21.08.47:472][389]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-21.08.47:472][389]Interaction: ---------------------------- [2020.06.10-21.08.47:472][389]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - let me snoot ur boop][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.10-21.08.47:472][389]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.47:472][389]Interaction: ------------------------ [2020.06.10-21.08.47:472][389]Interaction: - Interactions in Zone - [2020.06.10-21.08.47:472][389]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-21.08.47:472][389]Interaction: ---------------------------- [2020.06.10-21.08.47:472][389]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-21.08.47:472][389]Interaction: ---------------------------- [2020.06.10-21.08.47:472][389]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-21.08.47:472][389]Interaction: ---------------------------- [2020.06.10-21.08.47:472][389]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-21.08.47:472][389]Interaction: ---------------------------- [2020.06.10-21.08.47:472][389]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-21.08.47:472][389]Interaction: ---------------------------- [2020.06.10-21.08.47:472][389]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-21.08.47:472][389]Interaction: ---------------------------- [2020.06.10-21.08.47:472][389]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-21.08.47:472][389]Interaction: ---------------------------- [2020.06.10-21.08.47:472][389]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-21.08.47:472][389]Interaction: ---------------------------- [2020.06.10-21.08.47:472][389]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-21.08.47:472][389]Interaction: ---------------------------- [2020.06.10-21.08.47:472][389]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.06.10-21.08.47:472][389]Interaction: ---------------------------- [2020.06.10-21.08.47:472][389]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.06.10-21.08.47:472][389]Interaction: ---------------------------- [2020.06.10-21.08.47:472][389]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-21.08.47:472][389]Interaction: ---------------------------- [2020.06.10-21.08.47:472][389]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-21.08.47:472][389]Interaction: ---------------------------- [2020.06.10-21.08.47:473][389]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-21.08.47:473][389]Interaction: ---------------------------- [2020.06.10-21.08.47:473][389]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.10-21.08.47:473][389]Interaction: ---------------------------- [2020.06.10-21.08.47:473][389]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.08.47:473][389]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseObsessionChance, Status Owner: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Originating Player: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.08.47:473][389]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Originating Player: BP_Slasher_Character_08_C_0 - baby Jesus, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.08.47:473][389]LogDBDGeneral: StatusEffect::EndPlay - Id: BrokenStatusEffect, Status Owner: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Originating Player: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.08.47:473][389]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Originating Player: BP_CamperFemale05_Character_C_0 - let me snoot ur boop, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.08.47:473][389]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.06.10-21.08.47:473][389]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.10-21.08.47:473][389]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.10-21.08.47:473][389]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.06.10-21.08.47:473][389]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.08.47:473][389]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.08.47:473][389]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.08.47:474][389]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-21.08.48:054][421]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.06.10-21.08.48:054][421]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.48:054][421]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-21.08.48:054][421]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.48:072][422]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.06.10-21.08.48:072][422]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.48:072][422]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.06.10-21.08.48:072][422]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.48:094][423]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.06.10-21.08.48:094][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.48:175][427]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.06.10-21.08.48:175][427]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.48:190][428]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.10-21.08.48:191][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.48:191][428]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.06.10-21.08.48:191][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.48:207][429]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.06.10-21.08.48:208][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.48:208][429]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-21.08.48:208][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.50:763][581]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.06.10-21.08.50:764][581]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.50:764][581]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-21.08.50:764][581]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.50:764][581]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.10-21.08.50:764][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.50:764][581]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.06.10-21.08.50:764][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.50:796][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.06.10-21.08.50:796][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.50:860][587]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.06.10-21.08.50:860][587]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.50:892][589]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.06.10-21.08.50:892][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.50:892][589]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.06.10-21.08.50:892][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.50:892][589]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.06.10-21.08.50:892][589]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.50:892][589]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-21.08.50:892][589]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.51:693][638]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.10-21.08.51:693][638]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.51:693][638]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.06.10-21.08.51:693][638]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.52:280][673]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.10-21.08.52:280][673]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.52:280][673]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.06.10-21.08.52:280][673]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.52:475][685]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.10-21.08.52:475][685]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.52:476][685]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.06.10-21.08.52:476][685]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.52:588][692]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.06.10-21.08.52:588][692]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.52:588][692]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-21.08.52:588][692]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.52:702][699]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.06.10-21.08.52:702][699]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.53:878][769]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Custom Param: 0.000000, Originating Effect: HeadOn, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.08.56:293][904]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-21.08.56:293][904]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.56:293][904]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_0] [2020.06.10-21.08.56:293][904]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.56:293][904]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_0] [2020.06.10-21.08.56:293][904]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.56:315][905]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.08.56:473][914]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.08.56:473][914]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.56:473][914]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-21.08.56:473][914]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.56:475][914]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.08.56:475][914]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.08.56:475][914]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.08.56:476][914]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.08.56:476][914]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.08.56:476][914]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-21.08.56:476][914]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.56:476][914]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.08.56:476][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.56:476][914]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.08.56:476][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.56:476][914]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.08.56:547][918]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-21.08.56:547][918]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.08.56:587][920]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.08.56:587][920]LogDBDPlayerMovement: StopSnapping Final Location (4988.982910 3631.489014 88.092743) [2020.06.10-21.08.56:587][920]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.08.56:587][920]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.08.56:587][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.56:587][920]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.08.56:587][920]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.08.56:588][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.56:588][920]Interaction: Interaction time: 18.536980 [2020.06.10-21.08.56:588][920]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.08.56:588][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.08.56:655][924]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.09.00:186][125]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.3508307337760925, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-21.09.00:186][125]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-21.09.00:203][126]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01655536144971848, xOffset=0, yOffset=0) [2020.06.10-21.09.00:219][127]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03121872246265411, xOffset=0, yOffset=0) [2020.06.10-21.09.00:235][128]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04588172212243, xOffset=0, yOffset=0) [2020.06.10-21.09.00:251][129]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06054499745368958, xOffset=0, yOffset=0) [2020.06.10-21.09.00:270][130]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0769989937543869, xOffset=0, yOffset=0) [2020.06.10-21.09.00:287][131]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09166263043880463, xOffset=0, yOffset=0) [2020.06.10-21.09.00:302][132]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1063264459371567, xOffset=0, yOffset=0) [2020.06.10-21.09.00:318][133]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.120989628136158, xOffset=0, yOffset=0) [2020.06.10-21.09.00:336][134]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1378262639045715, xOffset=0, yOffset=0) [2020.06.10-21.09.00:352][135]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1524899899959564, xOffset=0, yOffset=0) [2020.06.10-21.09.00:369][136]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1671528071165085, xOffset=0, yOffset=0) [2020.06.10-21.09.00:389][137]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1861354410648346, xOffset=0, yOffset=0) [2020.06.10-21.09.00:406][138]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2007987052202225, xOffset=0, yOffset=0) [2020.06.10-21.09.00:422][139]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.215461790561676, xOffset=0, yOffset=0) [2020.06.10-21.09.00:439][140]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2301256954669952, xOffset=0, yOffset=0) [2020.06.10-21.09.00:456][141]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.246801421046257, xOffset=0, yOffset=0) [2020.06.10-21.09.00:473][142]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.26146525144577, xOffset=0, yOffset=0) [2020.06.10-21.09.00:489][143]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2761291563510895, xOffset=0, yOffset=0) [2020.06.10-21.09.00:505][144]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2907925248146057, xOffset=0, yOffset=0) [2020.06.10-21.09.00:523][145]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.307464063167572, xOffset=0, yOffset=0) [2020.06.10-21.09.00:539][146]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3221269845962524, xOffset=0, yOffset=0) [2020.06.10-21.09.00:555][147]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3367898166179657, xOffset=0, yOffset=0) [2020.06.10-21.09.00:572][148]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.35145354270935, xOffset=0, yOffset=0) [2020.06.10-21.09.00:589][149]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3680268228054047, xOffset=0, yOffset=0) [2020.06.10-21.09.00:607][150]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3826905488967896, xOffset=0, yOffset=0) [2020.06.10-21.09.00:617][151]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-21.09.00:617][151]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-21.09.00:617][151]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.00:619][151]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.00:622][151]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-21.09.00:640][152]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.00:656][153]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.00:673][154]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.00:692][155]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.09.00:692][155]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-21.09.00:695][155]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.00:709][156]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.00:733][157]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.00:748][158]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.00:765][159]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.00:786][160]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.00:803][161]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.00:819][162]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.00:840][163]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.00:856][164]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.00:873][165]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.00:888][166]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.00:906][167]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.00:922][168]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.00:939][169]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.00:954][170]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8FA5CB0] Result: '1' k_EResultOK (success) [2020.06.10-21.09.00:955][170]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8FA5CB0]' succeeded in 0.259017 seconds [2020.06.10-21.09.00:955][170]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.00:973][171]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8FA5CB0] Result: '1' k_EResultOK (success) [2020.06.10-21.09.00:973][171]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.00:990][172]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.00:994][173]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.297898 seconds [2020.06.10-21.09.01:006][173]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.01:022][174]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.04:733][381]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_8] [2020.06.10-21.09.04:733][381]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.04:733][381]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_8] [2020.06.10-21.09.04:733][381]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.04:735][381]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.04:735][381]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.04:736][381]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.09.04:736][381]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.04:736][381]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.04:736][381]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_8] [2020.06.10-21.09.04:736][381]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.04:736][381]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.09.04:736][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.04:736][381]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.09.04:736][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.04:762][382]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.09.04:778][383]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.09.04:778][383]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.09.04:778][383]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.09.04:778][383]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.09.04:778][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.04:779][383]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.09.04:779][383]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.09.04:779][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.04:800][384]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.09.04:800][384]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.09.04:800][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.04:800][384]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.09.04:800][384]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.09.04:800][384]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.04:800][384]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.09.04:800][384]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.04:800][384]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.09.04:800][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.04:800][384]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-21.09.04:800][384]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.04:800][384]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-21.09.04:800][384]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.04:800][384]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.09.04:837][386]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.09.04:840][386]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.04:840][386]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.09.04:840][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.04:840][386]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.04:840][386]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.09.04:840][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.04:840][386]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-21.09.04:840][386]Interaction: Interaction time: 0.000000 [2020.06.10-21.09.04:840][386]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerExit AnimTag_Injured AnimTag_Female. [2020.06.10-21.09.04:840][386]LogSM: Error: Play Update Montage AM_F_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.06.10-21.09.04:840][386]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.09.04:840][386]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.09.04:840][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.04:844][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-21.09.04:872][388]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.09.04:872][388]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.101954 [2020.06.10-21.09.04:884][388]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.09.04:928][390]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.09.05:186][403]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.09.05:186][403]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.05:186][403]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.06.10-21.09.05:186][403]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.05:186][403]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_0] [2020.06.10-21.09.05:186][403]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.05:217][405]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA8A4270] Result: '1' k_EResultOK (success) [2020.06.10-21.09.05:217][405]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA8A4270]' succeeded in 0.344172 seconds [2020.06.10-21.09.05:220][405]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-21.09.05:220][405]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.05:220][405]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_0] [2020.06.10-21.09.05:220][405]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.05:220][405]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_0] [2020.06.10-21.09.05:220][405]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.05:248][406]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA8A4270] Result: '1' k_EResultOK (success) [2020.06.10-21.09.05:248][406]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.09.05:280][408]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.405872 seconds [2020.06.10-21.09.05:413][415]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.09.05:413][415]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.05:413][415]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.06.10-21.09.05:413][415]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.05:413][415]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_0] [2020.06.10-21.09.05:413][415]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.05:744][432]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.181254 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.09.07:121][504]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.09.07:299][513]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=46.842 [2020.06.10-21.09.07:320][514]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.09.07:337][515]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.07:337][515]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.09.07:337][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.07:337][515]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.07:337][515]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.09.07:337][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.07:372][517]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.07:372][517]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.09.07:373][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.07:373][517]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.07:373][517]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.09.07:373][517]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.07:373][517]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.09.07:373][517]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.07:373][517]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.09.07:373][517]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.09.07:373][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.07:373][517]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_8] [2020.06.10-21.09.07:373][517]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.07:373][517]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.08:684][587]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=48.227 [2020.06.10-21.09.09:535][633]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.06.10-21.09.09:535][633]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.09:535][633]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.06.10-21.09.09:536][633]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.09:538][633]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.09:538][633]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.09:538][633]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.09.09:538][633]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.09:538][633]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.09:538][633]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.06.10-21.09.09:539][633]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.09:539][633]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.09.09:539][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.09:539][633]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.09.09:539][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.09:608][637]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.09.09:639][639]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.09.09:642][639]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.09:642][639]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.09.09:642][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.09:642][639]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.09:642][639]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.09.09:642][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.09:642][639]Interaction: Interaction time: 0.500000 [2020.06.10-21.09.09:642][639]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Injured AnimTag_Female. [2020.06.10-21.09.09:642][639]LogSM: Error: Play Update Montage AM_F_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.06.10-21.09.09:642][639]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.09.09:642][639]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.09.09:642][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.09:715][643]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.09.10:144][665]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.09.10:146][665]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.10:146][665]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.09.10:146][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.10:146][665]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-21.09.10:146][665]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.10:146][665]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.09.10:146][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.10:146][665]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.10:146][665]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.09.10:146][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.10:147][665]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.10:147][665]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.09.10:147][665]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.10:147][665]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.09.10:147][665]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.10:147][665]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.09.10:147][665]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.09.10:147][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.10:147][665]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.06.10-21.09.10:147][665]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.10:147][665]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.10:203][668]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.10:203][668]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.12:961][814]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.10-21.09.12:961][814]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.12:994][816]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_1] [2020.06.10-21.09.12:994][816]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.12:995][816]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_1] [2020.06.10-21.09.12:995][816]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.13:021][817]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.09.13:439][838]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_1] [2020.06.10-21.09.13:439][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.13:439][838]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_1] [2020.06.10-21.09.13:439][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.13:439][838]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.10-21.09.13:439][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.14:792][910]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetExitSwing][ClosetStandard_C_8] [2020.06.10-21.09.14:792][910]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.14:792][910]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetExitSwing][ClosetStandard_C_8] [2020.06.10-21.09.14:792][910]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.14:794][910]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.14:794][910]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.14:794][910]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.09.14:794][910]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.14:794][910]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.14:794][910]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetExitSwing][ClosetStandard_C_8] [2020.06.10-21.09.14:794][910]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.14:794][910]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.09.14:794][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.14:794][910]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.09.14:794][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.14:813][911]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.09.14:887][915]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.14:887][915]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.09.14:887][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.14:887][915]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.14:887][915]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.09.14:887][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.14:887][915]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-21.09.14:888][915]Interaction: Interaction time: 0.000000 [2020.06.10-21.09.14:888][915]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerExitSwing AnimTag_Injured AnimTag_Female. [2020.06.10-21.09.14:888][915]LogSM: Error: Play Update Montage AM_F_ClosetUnhideSwing Duration 0.000000 Timestamp 0.000000 [2020.06.10-21.09.14:888][915]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.09.14:888][915]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.09.14:888][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.14:889][915]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_ClosetUnhideSwing [2020.06.10-21.09.14:921][917]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.09.14:924][917]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.09.15:213][933]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.10-21.09.15:213][933]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.15:275][936]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.10-21.09.15:275][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.15:275][936]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-21.09.15:275][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.15:296][937]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.10-21.09.15:296][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.15:296][937]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.10-21.09.15:296][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.15:512][949]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.09.15:578][953]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.15:578][953]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.09.15:578][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.15:578][953]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.15:578][953]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.09.15:578][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.15:610][955]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.09.15:613][955]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.15:613][955]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.09.15:613][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.15:613][955]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.15:613][955]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.09.15:613][955]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.15:613][955]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.09.15:613][955]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.15:613][955]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.09.15:613][955]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.09.15:613][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.15:613][955]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [ClosetExitSwing][ClosetStandard_C_8] [2020.06.10-21.09.15:613][955]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.15:613][955]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.15:719][961]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.10-21.09.15:719][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.15:719][961]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.10-21.09.15:719][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.15:754][963]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.10-21.09.15:754][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.15:754][963]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.10-21.09.15:754][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.15:754][963]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.10-21.09.15:754][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.15:787][965]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.10-21.09.15:787][965]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.15:787][965]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.10-21.09.15:787][965]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.15:787][965]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.10-21.09.15:787][965]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.15:822][967]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.10-21.09.15:822][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.15:822][967]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-21.09.15:822][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.16:239][991]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.10-21.09.16:239][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.16:239][991]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.10-21.09.16:239][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.16:273][993]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.10-21.09.16:273][993]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.16:273][993]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.10-21.09.16:273][993]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.16:324][996]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.06.10-21.09.16:324][996]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.16:324][996]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.06.10-21.09.16:324][996]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.16:326][996]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.10-21.09.16:326][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.16:326][996]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.16:326][996]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.16:326][996]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.09.16:327][996]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.16:327][996]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.16:327][996]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.06.10-21.09.16:327][996]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.16:327][996]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.09.16:327][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.16:327][996]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.09.16:327][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.16:327][996]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.09.16:430][ 2]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.09.16:433][ 2]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.16:433][ 2]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.09.16:433][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.16:433][ 2]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.16:434][ 2]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.09.16:434][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.16:434][ 2]Interaction: Interaction time: 0.500000 [2020.06.10-21.09.16:434][ 2]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Injured AnimTag_Female. [2020.06.10-21.09.16:434][ 2]LogSM: Error: Play Update Montage AM_F_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.06.10-21.09.16:434][ 2]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.09.16:434][ 2]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.09.16:434][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.16:435][ 2]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.09.16:919][ 31]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.09.16:922][ 31]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.16:922][ 31]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.09.16:922][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.16:922][ 31]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-21.09.16:922][ 31]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.16:922][ 31]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.09.16:922][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.16:922][ 31]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.16:922][ 31]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.09.16:922][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.16:923][ 31]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.16:923][ 31]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.09.16:923][ 31]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.16:923][ 31]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.09.16:923][ 31]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.16:923][ 31]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.09.16:923][ 31]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.09.16:923][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.16:923][ 31]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.06.10-21.09.16:923][ 31]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.16:923][ 31]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.16:985][ 35]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitRushed][ClosetStandard_C_8] [2020.06.10-21.09.16:985][ 35]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.16:988][ 35]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.16:988][ 35]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.17:017][ 37]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitRushed][ClosetStandard_C_8] [2020.06.10-21.09.17:017][ 37]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.17:020][ 37]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.17:020][ 37]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.17:021][ 37]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.09.17:021][ 37]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.17:021][ 37]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.17:021][ 37]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitRushed][ClosetStandard_C_8] [2020.06.10-21.09.17:021][ 37]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.17:021][ 37]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.09.17:021][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.17:021][ 37]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.09.17:021][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.17:021][ 37]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.09.17:119][ 43]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.17:119][ 43]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.09.17:119][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.17:119][ 43]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.17:119][ 43]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.09.17:119][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.17:119][ 43]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-21.09.17:119][ 43]Interaction: Interaction time: 0.000000 [2020.06.10-21.09.17:119][ 43]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerExitFast AnimTag_Injured AnimTag_Female. [2020.06.10-21.09.17:119][ 43]LogSM: Error: Play Update Montage AM_F_ClosetUnhideFast Duration 0.000000 Timestamp 0.000000 [2020.06.10-21.09.17:119][ 43]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.09.17:120][ 43]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.09.17:120][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.17:121][ 43]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_ClosetUnhideFast [2020.06.10-21.09.17:186][ 47]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.09.17:189][ 47]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.09.17:773][ 80]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.09.17:950][ 90]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.09.18:000][ 93]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.09.18:003][ 93]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.18:003][ 93]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.09.18:003][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.18:003][ 93]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.18:003][ 93]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.09.18:003][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.18:003][ 93]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.18:003][ 93]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.09.18:003][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.18:003][ 93]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.18:003][ 93]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.09.18:003][ 93]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.18:003][ 93]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.09.18:003][ 93]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.18:003][ 93]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.09.18:003][ 93]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.09.18:003][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.18:003][ 93]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitRushed][ClosetStandard_C_8] [2020.06.10-21.09.18:003][ 93]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.18:003][ 93]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.18:423][116]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.06.10-21.09.18:423][116]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.18:423][116]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.06.10-21.09.18:423][116]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.18:425][116]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.18:425][116]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.18:425][116]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.09.18:425][116]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.18:425][116]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.18:425][116]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.06.10-21.09.18:425][116]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.18:425][116]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.09.18:426][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.18:426][116]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.09.18:426][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.18:426][116]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.09.18:564][124]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.09.18:567][124]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.18:567][124]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.09.18:567][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.18:567][124]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.18:567][124]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.09.18:567][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.18:567][124]Interaction: Interaction time: 0.500000 [2020.06.10-21.09.18:567][124]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Injured AnimTag_Female. [2020.06.10-21.09.18:567][124]LogSM: Error: Play Update Montage AM_F_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.06.10-21.09.18:567][124]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.09.18:567][124]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.09.18:567][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.18:747][133]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.09.19:057][150]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.09.19:060][150]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.19:060][150]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.09.19:060][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.19:060][150]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-21.09.19:060][150]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.19:060][150]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.09.19:060][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.19:060][150]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.19:060][150]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.09.19:060][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.19:060][150]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.19:061][150]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.09.19:061][150]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.19:061][150]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.09.19:061][150]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.19:061][150]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.09.19:061][150]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.09.19:061][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.19:061][150]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.06.10-21.09.19:061][150]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.19:061][150]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.19:119][153]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.19:119][153]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.19:190][157]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-21.09.19:191][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.19:191][157]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-21.09.19:191][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.19:191][157]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-21.09.19:191][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.19:191][157]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-21.09.19:191][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.19:230][159]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitRushed][ClosetStandard_C_8] [2020.06.10-21.09.19:230][159]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.19:230][159]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitRushed][ClosetStandard_C_8] [2020.06.10-21.09.19:230][159]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.19:233][159]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.19:233][159]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.19:233][159]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.09.19:233][159]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.19:233][159]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.19:233][159]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitRushed][ClosetStandard_C_8] [2020.06.10-21.09.19:233][159]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.19:233][159]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.09.19:233][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.19:233][159]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.09.19:233][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.19:233][159]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.09.19:273][161]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-21.09.19:273][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.19:273][161]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-21.09.19:273][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.19:357][165]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.19:357][165]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.09.19:357][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.19:357][165]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.19:357][165]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.09.19:357][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.19:357][165]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-21.09.19:357][165]Interaction: Interaction time: 0.000000 [2020.06.10-21.09.19:357][165]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerExitFast AnimTag_Injured AnimTag_Female. [2020.06.10-21.09.19:357][165]LogSM: Error: Play Update Montage AM_F_ClosetUnhideFast Duration 0.000000 Timestamp 0.000000 [2020.06.10-21.09.19:357][165]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.09.19:358][165]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.09.19:358][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.19:359][165]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_ClosetUnhideFast [2020.06.10-21.09.19:390][167]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.09.19:413][168]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.09.19:907][195]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-21.09.19:907][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.19:907][195]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-21.09.19:907][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.20:005][200]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.09.20:065][203]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-21.09.20:065][203]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.20:065][203]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-21.09.20:065][203]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.20:065][203]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-21.09.20:065][203]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.20:065][203]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.10-21.09.20:065][203]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.20:189][209]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.09.20:203][210]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.09.20:206][210]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.20:206][210]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.09.20:206][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.20:206][210]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.20:206][210]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.09.20:206][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.20:206][210]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.20:206][210]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.09.20:206][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.20:206][210]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.20:206][210]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.09.20:206][210]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.20:206][210]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.09.20:206][210]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.20:206][210]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.09.20:206][210]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.09.20:206][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.20:207][210]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitRushed][ClosetStandard_C_8] [2020.06.10-21.09.20:207][210]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.20:207][210]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.20:400][220]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.06.10-21.09.20:400][220]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.20:400][220]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.06.10-21.09.20:400][220]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.20:403][220]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.20:403][220]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.20:403][220]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.09.20:403][220]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.20:403][220]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.20:403][220]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.06.10-21.09.20:403][220]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.20:403][220]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.09.20:403][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.20:403][220]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.09.20:403][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.20:456][223]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.09.20:494][225]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.09.20:497][225]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.20:497][225]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.09.20:497][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.20:497][225]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.20:497][225]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.09.20:497][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.20:497][225]Interaction: Interaction time: 0.500000 [2020.06.10-21.09.20:497][225]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Injured AnimTag_Female. [2020.06.10-21.09.20:497][225]LogSM: Error: Play Update Montage AM_F_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.06.10-21.09.20:498][225]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.09.20:498][225]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.09.20:498][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.20:654][233]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.09.20:993][252]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.20:993][252]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.09.20:993][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.20:993][252]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-21.09.20:993][252]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.20:993][252]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.09.20:993][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.21:027][254]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.09.21:030][254]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.21:030][254]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.09.21:030][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.21:030][254]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.21:030][254]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.09.21:030][254]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.21:030][254]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.09.21:030][254]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.21:030][254]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.09.21:030][254]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.09.21:030][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.21:030][254]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.06.10-21.09.21:030][254]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.21:030][254]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.21:065][256]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.21:065][256]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.21:135][260]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitRushed][ClosetStandard_C_8] [2020.06.10-21.09.21:135][260]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.21:135][260]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitRushed][ClosetStandard_C_8] [2020.06.10-21.09.21:135][260]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.21:138][260]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.21:138][260]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.21:138][260]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.09.21:138][260]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.21:138][260]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.21:138][260]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitRushed][ClosetStandard_C_8] [2020.06.10-21.09.21:138][260]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.21:138][260]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.09.21:138][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.21:138][260]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.09.21:138][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.21:160][261]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.09.21:271][267]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.09.21:271][267]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.09.21:274][267]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.21:274][267]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.09.21:274][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.21:274][267]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.21:274][267]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.09.21:274][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.21:274][267]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-21.09.21:274][267]Interaction: Interaction time: 0.000000 [2020.06.10-21.09.21:274][267]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerExitFast AnimTag_Injured AnimTag_Female. [2020.06.10-21.09.21:274][267]LogSM: Error: Play Update Montage AM_F_ClosetUnhideFast Duration 0.000000 Timestamp 0.000000 [2020.06.10-21.09.21:274][267]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.09.21:274][267]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.09.21:274][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.21:275][267]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.09.21:276][267]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_ClosetUnhideFast [2020.06.10-21.09.21:933][301]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.09.22:090][309]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.09.22:093][309]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.22:093][309]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.09.22:093][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.22:093][309]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.22:093][309]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.09.22:093][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.22:093][309]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.22:093][309]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.09.22:093][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.22:093][309]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.22:093][309]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.09.22:093][309]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.22:093][309]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.09.22:093][309]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.22:093][309]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.09.22:093][309]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.09.22:093][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.22:093][309]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitRushed][ClosetStandard_C_8] [2020.06.10-21.09.22:093][309]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.22:093][309]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.23:297][374]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.06.10-21.09.23:297][374]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.23:334][376]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.06.10-21.09.23:334][376]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.23:337][376]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.23:337][376]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.23:337][376]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.09.23:337][376]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.23:337][376]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.23:338][376]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.06.10-21.09.23:338][376]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.23:338][376]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.09.23:338][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.23:338][376]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.09.23:338][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.23:338][376]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.09.23:440][382]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.09.23:443][382]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.23:443][382]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.09.23:443][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.23:443][382]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.23:443][382]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.09.23:443][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.23:443][382]Interaction: Interaction time: 0.500000 [2020.06.10-21.09.23:443][382]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Injured AnimTag_Female. [2020.06.10-21.09.23:443][382]LogSM: Error: Play Update Montage AM_F_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.06.10-21.09.23:443][382]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.09.23:443][382]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.09.23:443][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.23:521][386]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.09.23:947][408]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.23:948][408]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.09.23:948][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.23:948][408]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-21.09.23:948][408]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.23:948][408]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.09.23:948][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.23:965][409]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.09.23:968][409]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.23:968][409]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.09.23:968][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.23:968][409]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.23:968][409]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.09.23:968][409]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.23:968][409]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.09.23:968][409]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.23:968][409]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.09.23:968][409]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.09.23:968][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.23:968][409]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.06.10-21.09.23:968][409]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.23:968][409]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.24:004][411]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.24:004][411]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.26:189][532]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.10-21.09.26:189][532]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.26:266][536]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.10-21.09.26:307][538]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.10-21.09.26:307][538]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.26:694][559]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.10-21.09.26:694][559]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.26:868][568]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.10-21.09.26:869][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.27:001][576]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetExitSwing][ClosetStandard_C_4] [2020.06.10-21.09.27:001][576]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.27:001][576]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetExitSwing][ClosetStandard_C_4] [2020.06.10-21.09.27:001][576]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.27:004][576]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.27:004][576]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.27:004][576]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.09.27:004][576]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.27:004][576]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.27:004][576]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetExitSwing][ClosetStandard_C_4] [2020.06.10-21.09.27:004][576]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.27:005][576]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.09.27:005][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.27:005][576]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.09.27:005][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.27:044][578]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.09.27:107][581]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.27:107][581]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.09.27:107][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.27:107][581]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.27:107][581]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.09.27:107][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.27:107][581]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-21.09.27:107][581]Interaction: Interaction time: 0.000000 [2020.06.10-21.09.27:107][581]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerExitSwing AnimTag_Injured AnimTag_Female. [2020.06.10-21.09.27:107][581]LogSM: Error: Play Update Montage AM_F_ClosetUnhideSwing Duration 0.000000 Timestamp 0.000000 [2020.06.10-21.09.27:107][581]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.09.27:107][581]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.09.27:107][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.27:108][581]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_ClosetUnhideSwing [2020.06.10-21.09.27:137][583]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.09.27:140][583]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.09.27:210][587]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.400689 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.09.27:322][593]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 177 [2020.06.10-21.09.27:726][616]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.09.27:786][619]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.09.27:837][622]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.09.27:839][622]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.27:840][622]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.09.27:840][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.27:840][622]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.27:840][622]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.09.27:840][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.27:840][622]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.27:840][622]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.09.27:840][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.27:840][622]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.27:840][622]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.09.27:840][622]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.27:840][622]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.09.27:840][622]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.27:840][622]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.09.27:840][622]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.09.27:840][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.27:840][622]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [ClosetExitSwing][ClosetStandard_C_4] [2020.06.10-21.09.27:840][622]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.27:840][622]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.27:870][624]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.09.27:870][624]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.09.27:870][624]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.09.27:870][624]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-21.09.27:912][626]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-21.09.27:976][630]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.06.10-21.09.27:976][630]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.27:976][630]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.06.10-21.09.27:976][630]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.27:979][630]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.27:979][630]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.27:979][630]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.09.27:979][630]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.27:979][630]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.27:979][630]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.06.10-21.09.27:979][630]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.27:979][630]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.09.27:979][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.27:979][630]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.09.27:979][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.27:979][630]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.09.28:100][637]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.09.28:102][637]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.28:102][637]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.09.28:103][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.28:103][637]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.28:103][637]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.09.28:103][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.28:103][637]Interaction: Interaction time: 0.500000 [2020.06.10-21.09.28:103][637]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Injured AnimTag_Female. [2020.06.10-21.09.28:103][637]LogSM: Error: Play Update Montage AM_F_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.06.10-21.09.28:103][637]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.09.28:103][637]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.09.28:103][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.28:136][639]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.09.28:616][666]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.09.28:618][666]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.28:618][666]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.09.28:618][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.28:618][666]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-21.09.28:618][666]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.28:618][666]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.09.28:618][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.28:618][666]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.28:618][666]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.09.28:618][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.28:619][666]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.28:619][666]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.09.28:619][666]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.28:619][666]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.09.28:619][666]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.28:619][666]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.09.28:619][666]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.09.28:619][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.28:619][666]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.06.10-21.09.28:619][666]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.28:619][666]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.28:672][669]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.28:672][669]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.29:442][708]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.06.10-21.09.29:442][708]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.29:442][708]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.06.10-21.09.29:442][708]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.29:442][708]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_4] [2020.06.10-21.09.29:442][708]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.29:442][708]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_4] [2020.06.10-21.09.29:442][708]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.29:442][708]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.06.10-21.09.29:442][708]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.29:442][708]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_4] [2020.06.10-21.09.29:442][708]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.29:442][708]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_4] [2020.06.10-21.09.29:442][708]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.29:442][708]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_4] [2020.06.10-21.09.29:442][708]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.29:471][709]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.09.29:729][722]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-21.09.29:729][722]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.29:729][722]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-21.09.29:729][722]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.29:729][722]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-21.09.29:729][722]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.29:729][722]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-21.09.29:729][722]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.29:729][722]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-21.09.29:729][722]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.29:729][722]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-21.09.29:729][722]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.29:729][722]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-21.09.29:729][722]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.29:932][733]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.06.10-21.09.29:932][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.29:932][733]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.06.10-21.09.29:932][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.29:932][733]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_4] [2020.06.10-21.09.29:933][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.29:933][733]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_4] [2020.06.10-21.09.29:933][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.29:933][733]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.06.10-21.09.29:933][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.29:933][733]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_4] [2020.06.10-21.09.29:933][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.29:933][733]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_4] [2020.06.10-21.09.29:933][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.29:933][733]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_4] [2020.06.10-21.09.29:933][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.30:114][742]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-21.09.30:114][742]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.30:114][742]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-21.09.30:114][742]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.30:114][742]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-21.09.30:114][742]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.30:114][742]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-21.09.30:114][742]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.30:114][742]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-21.09.30:114][742]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.30:114][742]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-21.09.30:114][742]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.30:114][742]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-21.09.30:114][742]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.30:250][749]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 17.399437 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.09.32:213][852]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.033393 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.09.32:276][855]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetExitSwing][ClosetStandard_C_4] [2020.06.10-21.09.32:276][855]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.32:276][855]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetExitSwing][ClosetStandard_C_4] [2020.06.10-21.09.32:276][855]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.32:279][855]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.32:279][855]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.32:279][855]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.09.32:279][855]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.32:279][855]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.32:279][855]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetExitSwing][ClosetStandard_C_4] [2020.06.10-21.09.32:279][855]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.32:279][855]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.09.32:279][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.32:279][855]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.09.32:279][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.32:314][857]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.09.32:387][861]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.09.32:389][861]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.32:389][861]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.09.32:389][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.32:389][861]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.32:389][861]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.09.32:389][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.32:389][861]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-21.09.32:389][861]Interaction: Interaction time: 0.000000 [2020.06.10-21.09.32:389][861]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerExitSwing AnimTag_Injured AnimTag_Female. [2020.06.10-21.09.32:389][861]LogSM: Error: Play Update Montage AM_F_ClosetUnhideSwing Duration 0.000000 Timestamp 0.000000 [2020.06.10-21.09.32:389][861]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.09.32:390][861]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.09.32:390][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.32:390][861]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.09.32:391][861]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_ClosetUnhideSwing [2020.06.10-21.09.32:663][876]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Custom Param: 0.000000, Originating Effect: HeadOn, Is Lifetime Initialized: True, Remaining Lifetime: 50.000000, Lifetime Duration: 50.000000 [2020.06.10-21.09.32:720][879]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetStun][SlasherInteractable_C_0] [2020.06.10-21.09.32:720][879]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.32:720][879]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetStun][SlasherInteractable_C_0] [2020.06.10-21.09.32:720][879]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.32:723][879]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.09.32:723][879]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.09.32:723][879]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.09.32:723][879]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.32:723][879]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.09.32:723][879]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.10-21.09.32:723][879]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.32:723][879]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.09.32:723][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.32:723][879]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.09.32:723][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.32:785][882]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.09.32:785][882]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.09.32:785][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.32:785][882]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.09.32:785][882]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.09.32:785][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.32:786][882]Interaction: Interaction time: 3.000000 [2020.06.10-21.09.32:786][882]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankStun Bear. [2020.06.10-21.09.32:786][882]LogSM: Error: Play Update Montage AM_BE_Stun_Pallet Duration 3.000000 Timestamp 0.000000 [2020.06.10-21.09.32:786][882]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.09.32:786][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.33:019][894]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.09.33:079][897]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.33:079][897]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.09.33:079][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.33:079][897]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.33:079][897]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.09.33:079][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.33:111][899]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.09.33:114][899]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.33:114][899]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.09.33:114][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.33:114][899]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.33:114][899]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.09.33:114][899]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.33:114][899]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.09.33:114][899]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.33:114][899]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.09.33:114][899]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_4] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.09.33:114][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.33:114][899]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [ClosetExitSwing][ClosetStandard_C_4] [2020.06.10-21.09.33:114][899]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.33:114][899]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.33:870][940]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.10-21.09.33:870][940]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.33:896][941]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.09.34:165][957]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-21.09.34:165][957]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.34:165][957]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.10-21.09.34:165][957]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.34:167][957]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.09.34:167][957]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.09.34:167][957]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.09.34:167][957]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.34:167][957]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.09.34:167][957]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.10-21.09.34:167][957]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.34:167][957]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.09.34:167][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.34:167][957]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.09.34:167][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.34:168][957]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.09.34:216][960]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.10-21.09.34:216][960]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.34:216][960]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.09.34:304][965]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_1] [2020.06.10-21.09.34:304][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.34:304][965]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_1] [2020.06.10-21.09.34:304][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.34:341][967]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-21.09.34:342][967]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-21.09.34:342][967]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.34:345][967]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.34:361][968]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.34:378][969]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.34:396][970]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.34:412][971]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.34:428][972]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.34:446][973]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.34:458][974]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.180785 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.09.34:466][974]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.34:482][975]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.34:511][976]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.34:522][977]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.10-21.09.34:526][977]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.34:545][978]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.09.34:545][978]LogDBDPlayerMovement: StopSnapping Final Location (7355.698242 2944.322998 88.012909) [2020.06.10-21.09.34:546][978]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.09.34:546][978]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.09.34:546][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.34:546][978]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.09.34:546][978]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.09.34:546][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.34:546][978]Interaction: Interaction time: 0.700000 [2020.06.10-21.09.34:546][978]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.06.10-21.09.34:546][978]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 74.067406 [2020.06.10-21.09.34:546][978]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-21.09.34:546][978]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.09.34:546][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.34:547][978]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.34:563][979]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.34:579][980]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.34:595][981]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.34:612][982]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.34:628][983]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.34:644][984]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.34:661][985]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.34:677][986]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.34:694][987]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.34:710][988]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.34:726][989]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.10-21.09.34:726][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.34:726][989]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_1] [2020.06.10-21.09.34:726][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.34:726][989]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_1] [2020.06.10-21.09.34:726][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.34:726][989]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.34:742][990]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.34:759][991]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.09.34:872][998]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_1] [2020.06.10-21.09.34:873][998]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.34:873][998]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_1] [2020.06.10-21.09.34:873][998]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.34:873][998]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.10-21.09.34:873][998]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.35:202][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.09.35:205][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.09.35:223][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.09.35:240][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.09.35:241][ 20]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.09.35:256][ 21]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.09.35:256][ 21]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.09.35:256][ 21]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.09.35:256][ 21]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.09.35:256][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.35:256][ 21]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.09.35:256][ 21]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.09.35:256][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.35:257][ 21]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-21.09.35:258][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.09.35:272][ 22]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.09.35:272][ 22]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.09.35:272][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.35:272][ 22]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.09.35:272][ 22]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.09.35:272][ 22]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.35:272][ 22]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.09.35:272][ 22]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.35:272][ 22]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-21.09.35:272][ 22]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.09.35:272][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.35:272][ 22]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.10-21.09.35:272][ 22]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.35:272][ 22]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.10-21.09.35:272][ 22]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.35:273][ 22]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.09.35:308][ 24]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.09.35:323][ 25]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.09.35:330][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.09.35:451][ 32]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=74.995 [2020.06.10-21.09.35:519][ 36]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.09.35:769][ 51]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.09.35:818][ 54]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.09.35:818][ 54]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.09.35:818][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.35:818][ 54]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.09.35:819][ 54]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.09.35:819][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.35:819][ 54]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.09.35:819][ 54]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.09.35:819][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.35:819][ 54]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.09.35:819][ 54]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.09.35:819][ 54]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.35:819][ 54]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.09.35:819][ 54]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.35:819][ 54]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.09.35:819][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.35:819][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [ClosetStun][SlasherInteractable_C_0] [2020.06.10-21.09.35:819][ 54]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.35:819][ 54]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.09.35:851][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_1] [2020.06.10-21.09.35:852][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.35:852][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_1] [2020.06.10-21.09.35:852][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.35:852][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.10-21.09.35:852][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.36:322][ 83]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.10-21.09.38:463][206]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear. [2020.06.10-21.09.38:463][206]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear. [2020.06.10-21.09.38:466][206]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.09.38:466][206]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.09.38:503][208]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.100173 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.09.38:556][211]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-21.09.38:556][211]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-21.09.38:557][211]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.09.38:557][211]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Crouched AnimTag_Female. [2020.06.10-21.09.38:557][211]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.270605 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.09.38:562][211]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - The Midnight Sun]: On [2020.06.10-21.09.38:596][213]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.10-21.09.38:692][218]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.10-21.09.38:692][218]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.38:692][218]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_1] [2020.06.10-21.09.38:692][218]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.38:692][218]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_1] [2020.06.10-21.09.38:692][218]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.38:713][219]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.09.38:755][221]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear. [2020.06.10-21.09.39:561][263]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_1] [2020.06.10-21.09.39:561][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.39:561][263]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_1] [2020.06.10-21.09.39:561][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.39:562][263]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.10-21.09.39:562][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.40:222][299]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.838280 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.09.40:560][318]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - The Midnight Sun]: Off [2020.06.10-21.09.41:793][384]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.09.41:793][384]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.09.43:201][463]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=82.745 [2020.06.10-21.09.44:018][508]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=83.561 [2020.06.10-21.09.44:775][546]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_1] [2020.06.10-21.09.44:775][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.44:775][546]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_1] [2020.06.10-21.09.44:775][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.44:775][546]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.10-21.09.44:775][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.44:804][547]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.09.45:521][584]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.10-21.09.45:521][584]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.45:522][584]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault1][WindowStandard_C_1] [2020.06.10-21.09.45:522][584]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.45:523][584]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.09.45:523][584]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.09.45:523][584]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.09.45:523][584]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.45:523][584]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.09.45:523][584]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_1] [2020.06.10-21.09.45:523][584]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.45:523][584]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.09.45:523][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.45:523][584]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault_IN AnimTag_Crouched AnimTag_Male. [2020.06.10-21.09.45:523][584]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.09.45:524][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.45:524][584]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.09.45:570][586]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_1] [2020.06.10-21.09.45:570][586]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.45:572][586]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=85.115 [2020.06.10-21.09.45:829][599]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.09.45:829][599]LogDBDPlayerMovement: StopSnapping Final Location (7288.202148 2827.407227 88.012878) [2020.06.10-21.09.45:829][599]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.09.45:829][599]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.09.45:829][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.45:829][599]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.09.45:829][599]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.09.45:829][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.45:829][599]Interaction: Interaction time: 1.050000 [2020.06.10-21.09.45:829][599]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.10-21.09.45:829][599]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 85.354530 [2020.06.10-21.09.45:829][599]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-21.09.45:830][599]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.09.45:830][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.46:131][614]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.10-21.09.46:131][614]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.46:131][614]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_1] [2020.06.10-21.09.46:131][614]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.46:131][614]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_1] [2020.06.10-21.09.46:131][614]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.46:132][614]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.10-21.09.46:411][628]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.10-21.09.46:411][628]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.46:411][628]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_1] [2020.06.10-21.09.46:411][628]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.46:411][628]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_1] [2020.06.10-21.09.46:411][628]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.46:480][632]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-21.09.46:480][632]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.46:480][632]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-21.09.46:480][632]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.46:483][632]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.46:483][632]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.46:483][632]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.09.46:483][632]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.46:483][632]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.46:483][632]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-21.09.46:483][632]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.46:483][632]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.09.46:483][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.46:484][632]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.09.46:484][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.46:534][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-21.09.46:537][635]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.46:537][635]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.09.46:537][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.46:537][635]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.46:537][635]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.09.46:537][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.46:537][635]Interaction: Interaction time: 16.000000 [2020.06.10-21.09.46:537][635]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.09.46:537][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.46:872][652]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.09.46:892][653]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.09.46:892][653]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.09.46:892][653]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.09.46:892][653]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.09.46:892][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.46:892][653]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.09.46:892][653]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.09.46:892][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.46:911][654]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.09.46:911][654]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.09.46:911][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.46:911][654]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.09.46:911][654]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.09.46:911][654]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.46:911][654]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.09.46:911][654]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.46:911][654]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-21.09.46:911][654]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.09.46:911][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.46:911][654]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Vault1][WindowStandard_C_1] [2020.06.10-21.09.46:911][654]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.46:911][654]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Vault1][WindowStandard_C_1] [2020.06.10-21.09.46:911][654]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.46:911][654]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.09.46:950][656]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=86.493 [2020.06.10-21.09.46:979][657]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.09.47:507][686]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_1] [2020.06.10-21.09.47:507][686]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.47:507][686]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_1] [2020.06.10-21.09.47:507][686]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.47:507][686]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.10-21.09.47:507][686]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.47:739][698]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.367299 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.09.49:333][792]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.10-21.09.49:333][792]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.49:381][795]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_1] [2020.06.10-21.09.49:381][795]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.49:381][795]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_1] [2020.06.10-21.09.49:381][795]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.49:403][796]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.09.49:568][806]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_1] [2020.06.10-21.09.49:568][806]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.49:568][806]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_1] [2020.06.10-21.09.49:568][806]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.50:480][862]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.10-21.09.50:480][862]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.51:380][917]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.51:381][917]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.09.51:381][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.51:381][917]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.51:381][917]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.09.51:381][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.51:383][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-21.09.51:413][919]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.51:413][919]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.09.51:413][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.51:413][919]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.09.51:413][919]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.09.51:413][919]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.51:413][919]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.09.51:413][919]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.09.51:413][919]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.09.51:413][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.09.51:413][919]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-21.09.51:413][919]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.09.51:413][919]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.10.01:626][469]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-21.10.01:626][469]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.01:626][469]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-21.10.01:626][469]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.01:628][469]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.10.01:628][469]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.10.01:628][469]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.10.01:628][469]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.10.01:628][469]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.10.01:628][469]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-21.10.01:628][469]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.01:628][469]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.10.01:628][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.01:628][469]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.10.01:628][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.01:702][473]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-21.10.01:705][473]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.10.01:705][473]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.10.01:705][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.01:705][473]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.10.01:705][473]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.10.01:705][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.01:706][473]Interaction: Interaction time: 13.579193 [2020.06.10-21.10.01:706][473]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.10.01:706][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.02:003][488]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.06.10-21.10.02:003][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.02:003][488]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.06.10-21.10.02:003][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.02:003][488]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_2] [2020.06.10-21.10.02:003][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.02:003][488]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_2] [2020.06.10-21.10.02:003][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.02:003][488]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.06.10-21.10.02:003][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.02:003][488]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_2] [2020.06.10-21.10.02:003][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.02:003][488]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_2] [2020.06.10-21.10.02:003][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.02:003][488]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_2] [2020.06.10-21.10.02:003][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.02:029][489]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.10.02:735][526]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.06.10-21.10.02:735][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.02:735][526]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.06.10-21.10.02:735][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.02:735][526]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_2] [2020.06.10-21.10.02:735][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.02:735][526]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_2] [2020.06.10-21.10.02:735][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.02:735][526]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.06.10-21.10.02:735][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.02:735][526]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_2] [2020.06.10-21.10.02:735][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.02:735][526]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_2] [2020.06.10-21.10.02:735][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.02:735][526]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_2] [2020.06.10-21.10.02:735][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.03:371][558]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.06.10-21.10.03:371][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.03:371][558]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.06.10-21.10.03:371][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.03:371][558]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_2] [2020.06.10-21.10.03:371][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.03:371][558]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_2] [2020.06.10-21.10.03:371][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.03:371][558]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.06.10-21.10.03:371][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.03:371][558]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_2] [2020.06.10-21.10.03:371][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.03:371][558]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_2] [2020.06.10-21.10.03:371][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.03:371][558]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_2] [2020.06.10-21.10.03:371][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.03:394][559]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.10.04:610][620]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.06.10-21.10.04:610][620]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.04:610][620]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.06.10-21.10.04:610][620]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.04:610][620]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_2] [2020.06.10-21.10.04:610][620]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.04:610][620]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_2] [2020.06.10-21.10.04:610][620]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.04:610][620]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.06.10-21.10.04:611][620]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.04:611][620]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_2] [2020.06.10-21.10.04:611][620]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.04:611][620]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_2] [2020.06.10-21.10.04:611][620]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.04:611][620]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_2] [2020.06.10-21.10.04:611][620]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.06:975][743]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.10.06:975][743]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.10.06:975][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.06:975][743]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.10.06:975][743]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.10.06:975][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.06:978][743]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-21.10.07:011][745]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.10.07:011][745]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.10.07:011][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.07:011][745]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.10.07:011][745]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.10.07:011][745]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.10.07:011][745]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.10.07:011][745]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.10.07:011][745]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.10.07:011][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.07:011][745]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-21.10.07:011][745]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.07:011][745]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.10.07:235][757]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-21.10.07:235][757]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-21.10.07:235][757]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.07:236][757]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-21.10.07:236][757]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.07:238][757]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.10.07:238][757]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.10.07:238][757]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.10.07:238][757]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.10.07:238][757]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.10.07:238][757]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-21.10.07:238][757]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.07:238][757]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.10.07:238][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.07:238][757]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.10.07:238][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.07:315][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-21.10.07:317][761]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.10.07:317][761]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.10.07:317][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.07:317][761]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.10.07:317][761]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.10.07:317][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.07:317][761]Interaction: Interaction time: 10.941330 [2020.06.10-21.10.07:317][761]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.10.07:317][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.11:359][965]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_10] [2020.06.10-21.10.11:360][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.11:360][965]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_10] [2020.06.10-21.10.11:360][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.11:360][965]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.10-21.10.11:360][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.11:383][966]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.10.11:408][967]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault1][WindowStandard_C_1] [2020.06.10-21.10.11:408][967]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.11:408][967]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault1][WindowStandard_C_10] [2020.06.10-21.10.11:408][967]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.11:410][967]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.10.11:410][967]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.10.11:410][967]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.10.11:410][967]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.10.11:411][967]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.10.11:411][967]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_10] [2020.06.10-21.10.11:411][967]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.11:411][967]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.10.11:411][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.11:411][967]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault_IN AnimTag_Crouched AnimTag_Male. [2020.06.10-21.10.11:411][967]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.10.11:411][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.11:411][967]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.10.11:412][967]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.10.11:428][968]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.10.11:446][969]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=110.989 [2020.06.10-21.10.11:448][969]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.10.11:466][970]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.10.11:483][971]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_10] [2020.06.10-21.10.11:483][971]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.11:487][971]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.10.11:506][972]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.10.11:524][973]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.10.11:544][974]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.10.11:563][975]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.10.11:582][976]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-21.10.11:583][976]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-21.10.11:585][976]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.10.11:604][977]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.10.11:625][978]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.10.11:645][979]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.10.11:665][980]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.10.11:683][981]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.10.11:703][982]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.10.11:703][982]LogDBDPlayerMovement: StopSnapping Final Location (7247.307617 4117.098145 88.012810) [2020.06.10-21.10.11:703][982]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.10.11:703][982]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.10.11:703][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.11:703][982]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.10.11:703][982]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.10.11:703][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.11:703][982]Interaction: Interaction time: 1.050000 [2020.06.10-21.10.11:703][982]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.10-21.10.11:704][982]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 111.225006 [2020.06.10-21.10.11:704][982]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-21.10.11:704][982]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.10.11:704][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.11:705][982]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.10.11:723][983]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.10.11:741][984]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.10.11:759][985]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.10.11:778][986]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.10.11:797][987]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.10.11:816][988]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.10.11:834][989]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.10.11:852][990]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.10.11:871][991]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.10.11:891][992]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.10.11:910][993]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.10.11:930][994]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.10.11:930][994]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.10.11:930][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.11:931][994]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.10.11:931][994]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.10.11:931][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.11:931][994]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.10.11:931][994]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.10.11:931][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.11:931][994]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.10.11:931][994]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.10.11:931][994]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.10.11:931][994]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.10.11:931][994]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.10.11:931][994]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.10.11:931][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.11:931][994]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-21.10.11:931][994]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.11:931][994]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.10.11:932][994]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.10.11:934][994]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-21.10.11:949][995]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.10.11:968][996]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.10.11:989][997]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.10.11:989][997]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.10-21.10.12:007][998]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_10] [2020.06.10-21.10.12:007][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.12:007][998]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_10] [2020.06.10-21.10.12:007][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.12:007][998]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.10-21.10.12:007][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.12:278][ 12]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.10-21.10.12:278][ 12]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.12:278][ 12]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_10] [2020.06.10-21.10.12:278][ 12]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.12:278][ 12]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_10] [2020.06.10-21.10.12:278][ 12]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.12:737][ 36]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.10.12:754][ 37]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.10.12:754][ 37]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.10.12:754][ 37]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.10.12:754][ 37]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.10.12:754][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.12:755][ 37]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.10.12:755][ 37]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.10.12:755][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.12:772][ 38]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.10.12:772][ 38]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.10.12:772][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.12:772][ 38]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.10.12:772][ 38]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.10.12:772][ 38]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.10.12:772][ 38]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.10.12:772][ 38]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.10.12:772][ 38]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-21.10.12:772][ 38]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.10.12:772][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.12:773][ 38]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Vault1][WindowStandard_C_10] [2020.06.10-21.10.12:773][ 38]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.12:773][ 38]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Vault1][WindowStandard_C_10] [2020.06.10-21.10.12:773][ 38]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.12:773][ 38]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.10.12:788][ 39]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-21.10.12:788][ 39]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.12:788][ 39]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-21.10.12:788][ 39]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.12:791][ 39]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.10.12:791][ 39]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.10.12:791][ 39]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.10.12:791][ 39]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.10.12:791][ 39]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.10.12:792][ 39]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-21.10.12:792][ 39]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.12:792][ 39]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.10.12:792][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.12:792][ 39]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.10.12:792][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.12:815][ 40]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=112.353 [2020.06.10-21.10.12:822][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.10.12:849][ 41]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-21.10.12:852][ 41]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.10.12:852][ 41]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.10.12:852][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.12:852][ 41]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.10.12:852][ 41]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.10.12:852][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.12:852][ 41]Interaction: Interaction time: 8.637384 [2020.06.10-21.10.12:852][ 41]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.10.12:852][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.13:320][ 65]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_10] [2020.06.10-21.10.13:320][ 65]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.13:320][ 65]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_10] [2020.06.10-21.10.13:320][ 65]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.13:569][ 78]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.10-21.10.13:569][ 78]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.14:894][149]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.10.14:894][149]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.10.14:894][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.14:894][149]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.10.14:894][149]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.10.14:895][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.14:895][149]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.10.14:895][149]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.10.14:895][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.14:895][149]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.10.14:895][149]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.10.14:895][149]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.10.14:895][149]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.10.14:895][149]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.10.14:895][149]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.10.14:895][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.14:895][149]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-21.10.14:895][149]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.14:895][149]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.10.14:898][149]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-21.10.15:038][156]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=114.580 [2020.06.10-21.10.15:617][187]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.06.10-21.10.15:617][187]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.15:617][187]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.06.10-21.10.15:617][187]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.15:620][187]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.10.15:621][187]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.10.15:621][187]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.10.15:621][187]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.10.15:621][187]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.10.15:621][187]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.06.10-21.10.15:621][187]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.15:621][187]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.10.15:621][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.15:621][187]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.10.15:621][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.15:621][187]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.10.15:718][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.10-21.10.15:721][192]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.10.15:721][192]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.10.15:721][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.15:721][192]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.10.15:721][192]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.10.15:721][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.15:721][192]Interaction: Interaction time: 2.000000 [2020.06.10-21.10.15:721][192]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear. [2020.06.10-21.10.15:721][192]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.10-21.10.15:721][192]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.10.15:721][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.15:722][192]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.10.16:650][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.06.10-21.10.16:650][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.16:650][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.06.10-21.10.16:650][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.16:650][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_4] [2020.06.10-21.10.16:650][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.16:650][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_4] [2020.06.10-21.10.16:650][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.16:650][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.06.10-21.10.16:650][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.16:650][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_4] [2020.06.10-21.10.16:650][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.16:650][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_4] [2020.06.10-21.10.16:650][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.16:650][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_4] [2020.06.10-21.10.16:650][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.16:673][240]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.10.17:136][264]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.06.10-21.10.17:136][264]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.17:136][264]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.06.10-21.10.17:136][264]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.17:136][264]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_4] [2020.06.10-21.10.17:136][264]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.17:136][264]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_4] [2020.06.10-21.10.17:136][264]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.17:136][264]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.06.10-21.10.17:136][264]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.17:136][264]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_4] [2020.06.10-21.10.17:136][264]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.17:137][264]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_4] [2020.06.10-21.10.17:137][264]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.17:137][264]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_4] [2020.06.10-21.10.17:137][264]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.17:466][280]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.10.17:706][292]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.10.17:726][293]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.10-21.10.17:797][297]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-21.10.17:800][297]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-21.10.17:800][297]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.10.17:800][297]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.10.17:800][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.17:817][298]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_3] [2020.06.10-21.10.17:817][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.17:817][298]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_3] [2020.06.10-21.10.17:817][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.17:817][298]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_3] [2020.06.10-21.10.17:817][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.17:817][298]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_3] [2020.06.10-21.10.17:817][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.17:817][298]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_3] [2020.06.10-21.10.17:817][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.17:817][298]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_3] [2020.06.10-21.10.17:817][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.17:817][298]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_3] [2020.06.10-21.10.17:817][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.17:817][298]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_3] [2020.06.10-21.10.17:817][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.17:835][299]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.10-21.10.17:838][299]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.10.17:838][299]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.10.17:838][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.17:838][299]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.10.17:838][299]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.10.17:838][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.17:838][299]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.10.17:838][299]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.10.17:838][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.17:838][299]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.10.17:838][299]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.10.17:838][299]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.10.17:838][299]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.10.17:838][299]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.10.17:838][299]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.10.17:838][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.17:838][299]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.06.10-21.10.17:838][299]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.17:838][299]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.10.17:841][299]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.10-21.10.17:844][299]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.10.17:864][300]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.10.18:669][341]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_3] [2020.06.10-21.10.18:669][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.18:669][341]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_3] [2020.06.10-21.10.18:669][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.18:669][341]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_3] [2020.06.10-21.10.18:670][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.18:670][341]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_3] [2020.06.10-21.10.18:670][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.18:670][341]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_3] [2020.06.10-21.10.18:670][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.18:670][341]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_3] [2020.06.10-21.10.18:670][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.18:670][341]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_3] [2020.06.10-21.10.18:670][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.18:670][341]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_3] [2020.06.10-21.10.18:670][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.19:650][392]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_3] [2020.06.10-21.10.19:650][392]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.19:650][392]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_3] [2020.06.10-21.10.19:650][392]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.19:650][392]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_3] [2020.06.10-21.10.19:650][392]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.19:651][392]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_3] [2020.06.10-21.10.19:651][392]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.19:651][392]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_3] [2020.06.10-21.10.19:651][392]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.19:651][392]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_3] [2020.06.10-21.10.19:651][392]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.19:651][392]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_3] [2020.06.10-21.10.19:651][392]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.19:651][392]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_3] [2020.06.10-21.10.19:651][392]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.19:675][393]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.10.20:052][412]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.10.20:378][428]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.10.20:415][430]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_3] [2020.06.10-21.10.20:415][430]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.20:415][430]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_3] [2020.06.10-21.10.20:415][430]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.20:415][430]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_3] [2020.06.10-21.10.20:415][430]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.20:415][430]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_3] [2020.06.10-21.10.20:415][430]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.20:415][430]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_3] [2020.06.10-21.10.20:415][430]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.20:415][430]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_3] [2020.06.10-21.10.20:415][430]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.20:415][430]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_3] [2020.06.10-21.10.20:415][430]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.20:415][430]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_3] [2020.06.10-21.10.20:415][430]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.21:637][493]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.06.10-21.10.21:637][493]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.21:637][493]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.06.10-21.10.21:637][493]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.21:637][493]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_4] [2020.06.10-21.10.21:637][493]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.21:637][493]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_4] [2020.06.10-21.10.21:637][493]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.21:637][493]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.06.10-21.10.21:637][493]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.21:637][493]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_4] [2020.06.10-21.10.21:637][493]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.21:637][493]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_4] [2020.06.10-21.10.21:637][493]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.21:637][493]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_4] [2020.06.10-21.10.21:637][493]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.21:661][494]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.10.21:941][509]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198366034283 [2020.06.10-21.10.21:941][509]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198366034283, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-21.10.21:941][509]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ButWhy, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-21.10.22:214][524]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=121.758 [2020.06.10-21.10.22:558][542]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.06.10-21.10.22:558][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.22:558][542]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.06.10-21.10.22:558][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.22:558][542]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_4] [2020.06.10-21.10.22:558][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.22:558][542]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_4] [2020.06.10-21.10.22:558][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.22:558][542]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.06.10-21.10.22:558][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.22:558][542]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_4] [2020.06.10-21.10.22:558][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.22:558][542]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_4] [2020.06.10-21.10.22:558][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.22:558][542]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_4] [2020.06.10-21.10.22:558][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.26:848][765]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Custom Param: 0.000000, Originating Effect: HeadOn, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.10.27:010][774]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.10-21.10.27:010][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.27:203][784]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_10] [2020.06.10-21.10.27:203][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.27:203][784]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_10] [2020.06.10-21.10.27:203][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.27:229][785]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.10.27:324][789]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 215 [2020.06.10-21.10.27:879][819]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.10.27:879][819]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.10.27:879][819]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.10.27:879][819]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-21.10.27:919][821]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-21.10.28:756][867]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=128.300 [2020.06.10-21.10.30:890][985]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=130.433 [2020.06.10-21.10.35:042][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_10] [2020.06.10-21.10.35:042][212]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.35:042][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_10] [2020.06.10-21.10.35:042][212]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.35:140][217]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.10-21.10.35:140][217]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.35:742][251]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.06.10-21.10.35:743][251]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.35:743][251]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.06.10-21.10.35:743][251]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.35:743][251]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_2] [2020.06.10-21.10.35:743][251]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.35:743][251]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_2] [2020.06.10-21.10.35:743][251]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.35:743][251]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.06.10-21.10.35:743][251]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.35:743][251]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_2] [2020.06.10-21.10.35:743][251]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.35:743][251]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_2] [2020.06.10-21.10.35:743][251]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.35:743][251]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_2] [2020.06.10-21.10.35:743][251]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.35:765][252]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.10.36:560][294]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.06.10-21.10.36:560][294]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.36:560][294]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.06.10-21.10.36:560][294]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.36:560][294]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_2] [2020.06.10-21.10.36:560][294]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.36:560][294]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_2] [2020.06.10-21.10.36:560][294]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.36:560][294]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.06.10-21.10.36:560][294]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.36:560][294]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_2] [2020.06.10-21.10.36:560][294]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.36:560][294]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_2] [2020.06.10-21.10.36:560][294]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.36:560][294]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_2] [2020.06.10-21.10.36:560][294]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.39:113][431]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198366034283 [2020.06.10-21.10.39:114][431]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198366034283, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-21.10.39:114][431]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ButWhy, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-21.10.40:035][481]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.10-21.10.40:036][481]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.10-21.10.40:036][481]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.10-21.10.40:036][481]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.10-21.10.40:036][481]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.10-21.10.40:036][481]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.10-21.10.40:038][481]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.10-21.10.40:039][481]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.10-21.10.40:039][481]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.10-21.10.40:039][481]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.10-21.10.41:603][567]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=141.146 [2020.06.10-21.10.43:001][644]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=142.544 [2020.06.10-21.10.48:715][958]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=148.259 [2020.06.10-21.10.53:118][205]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-21.10.53:118][205]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.53:118][205]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-21.10.53:118][205]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.53:118][205]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-21.10.53:118][205]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.53:118][205]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-21.10.53:118][205]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.53:118][205]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-21.10.53:118][205]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.53:118][205]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-21.10.53:118][205]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.53:118][205]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-21.10.53:118][205]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.53:138][206]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.10.53:144][206]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.10.53:146][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-21.10.53:421][222]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault1][WindowStandard_C_10] [2020.06.10-21.10.53:421][222]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.53:422][222]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-21.10.53:422][222]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.53:424][222]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.10.53:424][222]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.10.53:424][222]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.10.53:424][222]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.10.53:424][222]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.10.53:424][222]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-21.10.53:424][222]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.53:424][222]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.10.53:424][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.53:424][222]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.10.53:424][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.53:424][222]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.10.53:464][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-21.10.53:483][224]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-21.10.53:484][224]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.53:484][224]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.10-21.10.53:530][226]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.10.53:531][226]LogDBDPlayerMovement: StopSnapping Final Location (8312.887695 7176.292480 90.163010) [2020.06.10-21.10.53:531][226]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.10.53:531][226]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.10.53:531][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.53:531][226]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.10.53:531][226]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.10.53:531][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.53:531][226]Interaction: Interaction time: 5.643683 [2020.06.10-21.10.53:531][226]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.10.53:531][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.53:565][228]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.10.53:565][228]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.10.53:597][230]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-21.10.53:790][241]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.10.53:790][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.54:519][282]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.10.54:519][282]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.10.54:519][282]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.10.54:519][282]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.10.54:519][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.54:519][282]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.10.54:519][282]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.10.54:519][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.54:535][283]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.10.54:535][283]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.10.54:535][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.54:535][283]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.10.54:535][283]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.10.54:535][283]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.10.54:535][283]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.10.54:535][283]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.10.54:535][283]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.10.54:535][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.10.54:535][283]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-21.10.54:535][283]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.54:535][283]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-21.10.54:535][283]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.54:535][283]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.10.54:556][284]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.10.54:556][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.54:591][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-21.10.54:623][288]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-21.10.54:695][292]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.10.54:695][292]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.10.55:490][337]GameFlow: Daily Ritual Handler : 0.084551 progress added to Ritual DR_healother, by event GameEvent.ScoreEvent.Camper.Heal.Other.Medkit.Percent or DBDScore_Count, totalling 1.258941 out of threshold 3.000000 [2020.06.10-21.10.55:490][337]GameFlow: Ritual tracks game event : GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent [2020.06.10-21.10.55:490][337]GameFlow: Ritual tracks game event : GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent.GeneratorsComplete [2020.06.10-21.10.55:490][337]GameFlow: Ritual tracks game event : GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent.EndGame [2020.06.10-21.10.55:490][337]GameFlow: Ritual tracks game event : GameEvent.HealFromDying [2020.06.10-21.10.55:490][337]GameFlow: Ritual tracks game event : GameEvent.HealFromDying.PostExit [2020.06.10-21.10.55:490][337]GameFlow: Ritual tracks game event : GameEvent.ScoreEvent.Camper.Heal.Other.Medkit.Percent [2020.06.10-21.10.55:490][337]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.10.55:490][337]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.084551 [2020.06.10-21.10.55:494][337]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=155.035 [2020.06.10-21.10.55:553][340]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-21.10.55:553][340]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.55:554][340]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-21.10.55:554][340]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.55:554][340]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-21.10.55:554][340]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.55:554][340]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-21.10.55:554][340]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.55:554][340]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-21.10.55:554][340]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.55:554][340]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-21.10.55:554][340]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.55:554][340]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-21.10.55:554][340]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.10.55:820][356]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8BF79F0] Result: '1' k_EResultOK (success) [2020.06.10-21.10.55:820][356]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8BF79F0]' succeeded in 0.321157 seconds [2020.06.10-21.10.55:852][358]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8BF79F0] Result: '1' k_EResultOK (success) [2020.06.10-21.10.55:867][359]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.371702 seconds [2020.06.10-21.10.56:468][392]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=156.012 [2020.06.10-21.10.59:803][571]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=159.345 [2020.06.10-21.11.03:175][753]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=162.716 [2020.06.10-21.11.04:007][799]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.10-21.11.04:007][799]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/b1b7bc2e-b2f0-4b96-be91-8eb2b61df7e8] [2020.06.10-21.11.04:166][808]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/b1b7bc2e-b2f0-4b96-be91-8eb2b61df7e8] [2020.06.10-21.11.04:167][808]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.10-21.11.04:197][810]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.10-21.11.07:625][997]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.10-21.11.07:625][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.11.07:679][ 0]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_10] [2020.06.10-21.11.07:679][ 0]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.11.07:679][ 0]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_10] [2020.06.10-21.11.07:679][ 0]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.11.07:701][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.11.07:928][ 13]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_10] [2020.06.10-21.11.07:928][ 13]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.11.07:928][ 13]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_10] [2020.06.10-21.11.07:928][ 13]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.11.08:111][ 22]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.10-21.11.08:111][ 22]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.11.11:701][211]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchEmpty][ClosetStandard_C_5] [2020.06.10-21.11.11:701][211]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.11.11:701][211]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_5] [2020.06.10-21.11.11:701][211]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.11.11:704][211]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.11.11:704][211]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.11.11:704][211]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.11.11:705][211]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.11.11:705][211]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.11.11:705][211]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.06.10-21.11.11:705][211]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.11.11:705][211]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.11.11:705][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.11:705][211]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.11.11:705][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.11:705][211]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.11.11:822][217]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.11.11:822][217]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.11.11:822][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.11:822][217]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.11.11:822][217]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.11.11:822][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.11:822][217]Interaction: Interaction time: 2.333000 [2020.06.10-21.11.11:822][217]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-21.11.11:823][217]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-21.11.11:823][217]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: LockerSearchEmpty Bear. [2020.06.10-21.11.11:823][217]AnimLeader: ClosetStandard_C_5 Requested to Play: LockerSearchEmpty Bear AnimTag_Follower. [2020.06.10-21.11.11:823][217]LogSM: Error: Play Update Montage AM_TT_Search_Locker Duration 2.333000 Timestamp 0.000000 [2020.06.10-21.11.11:823][217]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.11.11:823][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.11:823][217]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.11.13:932][323]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.11.14:151][334]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.11.14:164][335]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561199027353118 [2020.06.10-21.11.14:167][335]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561199027353118, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-21.11.14:174][335]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.11.14:174][335]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.11.14:174][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.14:174][335]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.11.14:174][335]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.11.14:174][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.14:174][335]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.11.14:174][335]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.11.14:174][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.14:174][335]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.11.14:174][335]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.11.14:174][335]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.11.14:174][335]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.11.14:174][335]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.11.14:174][335]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.11.14:174][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.14:175][335]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_5] [2020.06.10-21.11.14:175][335]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.11.14:175][335]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.11.18:163][548]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-21.11.18:163][548]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.11.18:163][548]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_0] [2020.06.10-21.11.18:163][548]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.11.18:163][548]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_0] [2020.06.10-21.11.18:163][548]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.11.18:188][549]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.11.18:429][561]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-21.11.18:429][561]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.11.18:429][561]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-21.11.18:429][561]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.11.18:432][561]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.11.18:432][561]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.11.18:432][561]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.11.18:432][561]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.11.18:432][561]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.11.18:432][561]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-21.11.18:432][561]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.11.18:432][561]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.11.18:432][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.18:432][561]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.11.18:432][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.18:432][561]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.11.18:434][561]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.11.18:493][564]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-21.11.18:494][564]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.11.18:532][566]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.11.18:532][566]LogDBDPlayerMovement: StopSnapping Final Location (4988.982910 3631.489014 88.092743) [2020.06.10-21.11.18:532][566]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.11.18:532][566]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.11.18:532][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.18:533][566]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.11.18:533][566]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.11.18:533][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.18:533][566]Interaction: Interaction time: 25.561169 [2020.06.10-21.11.18:533][566]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.11.18:533][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.18:601][570]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.11.27:415][ 56]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-21.11.27:521][ 62]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 99 [2020.06.10-21.11.27:853][ 81]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.11.27:853][ 81]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.11.27:853][ 81]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.11.27:853][ 81]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.11.27:853][ 81]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.11.27:854][ 81]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-21.11.27:918][ 84]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-21.11.39:195][712]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchEmpty][ClosetStandard_C_14] [2020.06.10-21.11.39:195][712]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.11.39:196][712]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_14] [2020.06.10-21.11.39:196][712]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.11.39:198][712]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.11.39:198][712]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.11.39:198][712]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_14] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.11.39:198][712]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.11.39:198][712]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.11.39:198][712]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_14] [2020.06.10-21.11.39:198][712]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.11.39:198][712]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_14] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.11.39:198][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.39:198][712]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_14] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.11.39:198][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.39:198][712]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.11.39:268][716]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.11.39:268][716]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_14] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.11.39:268][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.39:268][716]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.11.39:268][716]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_14] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.11.39:268][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.39:268][716]Interaction: Interaction time: 2.333000 [2020.06.10-21.11.39:268][716]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-21.11.39:268][716]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-21.11.39:268][716]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: LockerSearchEmpty Bear. [2020.06.10-21.11.39:268][716]AnimLeader: ClosetStandard_C_14 Requested to Play: LockerSearchEmpty Bear AnimTag_Follower. [2020.06.10-21.11.39:269][716]LogSM: Error: Play Update Montage AM_TT_Search_Locker Duration 2.333000 Timestamp 0.000000 [2020.06.10-21.11.39:269][716]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_14] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.11.39:269][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.39:341][720]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.11.41:384][835]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.11.41:598][847]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.11.41:634][849]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.11.41:634][849]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_14] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.11.41:634][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.41:634][849]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.11.41:634][849]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_14] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.11.41:634][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.41:634][849]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.11.41:634][849]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_14] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.11.41:634][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.41:634][849]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.11.41:634][849]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_14] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.11.41:634][849]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.11.41:634][849]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_14] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.11.41:634][849]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.11.41:634][849]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_14] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.11.41:634][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.41:634][849]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_14] [2020.06.10-21.11.41:634][849]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.11.41:635][849]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.11.42:236][883]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.11.42:238][883]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.11.42:255][884]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.11.42:274][885]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.11.42:291][886]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.11.42:308][887]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.11.42:328][888]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.11.42:345][889]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.11.42:370][890]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.11.42:386][891]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.11.42:410][892]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.11.42:429][893]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.11.42:451][894]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.11.42:469][895]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.11.42:488][896]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.11.42:506][897]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.11.42:523][898]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.11.42:542][899]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.11.42:558][900]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.11.42:576][901]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.11.42:594][902]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.11.42:611][903]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.11.42:628][904]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.11.42:648][905]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.11.42:678][907]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchEmpty][ClosetStandard_C_15] [2020.06.10-21.11.42:678][907]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.11.42:679][907]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_15] [2020.06.10-21.11.42:679][907]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.11.42:682][907]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.11.42:682][907]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.11.42:682][907]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_15] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.11.42:682][907]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.11.42:682][907]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.11.42:682][907]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_15] [2020.06.10-21.11.42:682][907]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.11.42:682][907]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_15] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.11.42:682][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.42:682][907]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_15] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.11.42:682][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.42:683][907]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.11.42:771][912]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.11.42:771][912]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_15] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.11.42:771][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.42:771][912]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.11.42:771][912]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_15] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.11.42:771][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.42:771][912]Interaction: Interaction time: 2.333000 [2020.06.10-21.11.42:771][912]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-21.11.42:771][912]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-21.11.42:771][912]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: LockerSearchEmpty Bear. [2020.06.10-21.11.42:771][912]AnimLeader: ClosetStandard_C_15 Requested to Play: LockerSearchEmpty Bear AnimTag_Follower. [2020.06.10-21.11.42:771][912]LogSM: Error: Play Update Montage AM_TT_Search_Locker Duration 2.333000 Timestamp 0.000000 [2020.06.10-21.11.42:771][912]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_15] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.11.42:771][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.42:811][914]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.11.44:174][989]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-21.11.44:174][989]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.11.44:174][989]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.11.44:174][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.44:174][989]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.10-21.11.44:174][989]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.10-21.11.44:174][989]LogDBDGeneral: Warning: Scalars [2020.06.10-21.11.44:174][989]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.10-21.11.44:174][989]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.10-21.11.44:174][989]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.10-21.11.44:174][989]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.10-21.11.44:174][989]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.10-21.11.44:174][989]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.10-21.11.44:174][989]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.10-21.11.44:174][989]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.10-21.11.44:174][989]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.10-21.11.44:174][989]LogDBDGeneral: Warning: Textures [2020.06.10-21.11.44:174][989]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.10-21.11.44:174][989]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.10-21.11.44:175][989]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.10-21.11.44:175][989]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.10-21.11.44:175][989]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.10-21.11.44:175][989]LogDBDGeneral: Warning: Vectors [2020.06.10-21.11.44:175][989]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.10-21.11.44:175][989]LogDBDGeneral: Warning: Scalars [2020.06.10-21.11.44:175][989]LogDBDGeneral: Warning: Textures [2020.06.10-21.11.44:175][989]LogDBDGeneral: Warning: Vectors [2020.06.10-21.11.44:175][989]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.10-21.11.44:178][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-21.11.44:193][990]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.11.44:193][990]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.11.44:193][990]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.11.44:193][990]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.11.44:193][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.44:194][990]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.11.44:194][990]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.11.44:194][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.44:210][991]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.11.44:210][991]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.11.44:210][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.44:210][991]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.11.44:210][991]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.11.44:210][991]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.11.44:210][991]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.11.44:210][991]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.11.44:210][991]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.11.44:210][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.44:211][991]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-21.11.44:211][991]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.11.44:211][991]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-21.11.44:211][991]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.11.44:211][991]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.11.44:249][993]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 1 [2020.06.10-21.11.44:272][994]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.11.44:272][994]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.319362 [2020.06.10-21.11.44:491][ 5]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-21.11.44:491][ 5]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.11.44:491][ 5]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_0] [2020.06.10-21.11.44:491][ 5]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.11.44:491][ 5]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_0] [2020.06.10-21.11.44:491][ 5]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.11.44:614][ 12]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A32076EB90] Result: '1' k_EResultOK (success) [2020.06.10-21.11.44:614][ 12]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A32076EB90]' succeeded in 0.335057 seconds [2020.06.10-21.11.44:645][ 13]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A32076EB90] Result: '1' k_EResultOK (success) [2020.06.10-21.11.44:669][ 15]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.390442 seconds [2020.06.10-21.11.44:850][ 23]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.11.44:983][ 30]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 25.573196 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.11.45:094][ 35]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.11.45:112][ 36]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.11.45:112][ 36]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_15] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.11.45:112][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.45:112][ 36]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.11.45:112][ 36]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_15] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.11.45:112][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.45:112][ 36]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.11.45:112][ 36]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_15] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.11.45:112][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.45:112][ 36]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.11.45:112][ 36]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_15] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.11.45:112][ 36]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.11.45:112][ 36]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_15] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.11.45:112][ 36]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.11.45:112][ 36]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_15] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.11.45:112][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.45:112][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_15] [2020.06.10-21.11.45:112][ 36]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.11.45:113][ 36]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.11.46:509][107]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=206.052 [2020.06.10-21.11.47:387][155]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-21.11.47:387][155]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.11.47:387][155]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-21.11.47:387][155]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.11.47:390][155]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.11.47:390][155]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.11.47:390][155]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.11.47:390][155]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.11.47:390][155]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.11.47:390][155]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-21.11.47:390][155]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.11.47:390][155]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.11.47:390][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.47:390][155]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.11.47:390][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.47:458][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-21.11.47:461][159]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.11.47:461][159]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.11.47:461][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.47:461][159]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.11.47:461][159]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.11.47:461][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.47:461][159]Interaction: Interaction time: 6.266160 [2020.06.10-21.11.47:461][159]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.11.47:461][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.50:852][345]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.11.50:852][345]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.11.50:852][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.50:852][345]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.11.50:852][345]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.11.50:852][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.50:852][345]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.11.50:852][345]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.11.50:852][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.50:852][345]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.11.50:852][345]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.11.50:853][345]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.11.50:853][345]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.11.50:853][345]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.11.50:853][345]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.11.50:853][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.50:853][345]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-21.11.50:853][345]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.11.50:853][345]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.11.50:855][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-21.11.52:000][410]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198197050082 [2020.06.10-21.11.52:005][410]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198197050082, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-21.11.57:435][714]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-21.11.57:435][714]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.11.57:435][714]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-21.11.57:435][714]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.11.57:438][714]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.11.57:438][714]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.11.57:438][714]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.11.57:438][714]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.11.57:438][714]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.11.57:438][714]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-21.11.57:438][714]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.11.57:438][714]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.11.57:438][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.57:438][714]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear. [2020.06.10-21.11.57:438][714]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_Female AnimTag_Follower. [2020.06.10-21.11.57:438][714]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.11.57:438][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.57:438][714]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.06.10-21.11.57:438][714]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.11.57:811][735]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.11.57:811][735]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.11.57:811][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.57:811][735]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.11.57:811][735]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.11.57:811][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.57:811][735]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.06.10-21.11.57:811][735]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.06.10-21.11.57:811][735]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-21.11.57:811][735]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-21.11.57:812][735]Interaction: Interaction time: 2.700000 [2020.06.10-21.11.57:812][735]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_Carry. [2020.06.10-21.11.57:812][735]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-21.11.57:812][735]LogSM: Error: Play Update Montage AM_BE_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.10-21.11.57:812][735]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.10-21.11.57:812][735]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.11.57:812][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.11.57:812][735]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.11.57:900][740]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.11.57:900][740]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.11.58:061][749]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP [2020.06.10-21.11.58:647][782]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=218.190 [2020.06.10-21.12.00:265][875]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.12.00:501][888]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.12.00:518][889]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.12.00:518][889]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.12.00:518][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.00:518][889]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-21.12.00:518][889]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-21.12.00:518][889]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.12.00:518][889]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.12.00:518][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.00:518][889]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.12.00:518][889]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.12.00:518][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.00:518][889]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.12.00:518][889]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.12.00:518][889]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.12.00:518][889]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.12.00:518][889]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.12.00:518][889]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.10-21.12.00:518][889]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.12.00:518][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.00:518][889]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.10-21.12.00:518][889]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.00:518][889]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.12.00:581][893]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-21.12.00:581][893]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.00:618][895]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-21.12.00:618][895]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.00:621][895]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.00:621][895]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.00:621][895]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.12.00:621][895]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.12.00:621][895]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.00:621][895]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-21.12.00:621][895]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.00:621][895]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.12.00:621][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.00:621][895]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.12.00:621][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.00:671][898]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-21.12.00:673][898]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.00:674][898]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.12.00:674][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.00:674][898]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.00:674][898]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.12.00:674][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.00:674][898]Interaction: Interaction time: 16.000000 [2020.06.10-21.12.00:674][898]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-21.12.00:674][898]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-21.12.00:674][898]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.12.00:674][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.01:850][966]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=221.393 [2020.06.10-21.12.02:416][ 1]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.12.02:431][ 2]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-21.12.02:657][ 16]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.12.03:106][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-21.12.03:106][ 44]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.03:109][ 44]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.12.03:109][ 44]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.12.03:109][ 44]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.12.03:109][ 44]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.12.03:109][ 44]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.12.03:109][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-21.12.03:109][ 44]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.03:109][ 44]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.12.03:109][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.03:110][ 44]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-21.12.03:110][ 44]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-21.12.03:110][ 44]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_Carry. [2020.06.10-21.12.03:110][ 44]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup Bear AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-21.12.03:110][ 44]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.12.03:110][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.03:111][ 44]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.12.03:125][ 45]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-21.12.03:125][ 45]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-21.12.03:126][ 45]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.12.03:126][ 45]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-21.12.03:141][ 46]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.12.03:222][ 51]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.03:222][ 51]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.12.03:222][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.03:222][ 51]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.03:222][ 51]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.12.03:222][ 51]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.12.03:222][ 51]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.12.03:222][ 51]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.12.03:222][ 51]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.12.03:222][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.03:222][ 51]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-21.12.03:222][ 51]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.03:222][ 51]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.03:251][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-21.12.03:251][ 53]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.03:254][ 53]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=222.796 [2020.06.10-21.12.03:448][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Enabled [2020.06.10-21.12.03:451][ 65]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.12.03:451][ 65]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.12.03:451][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.03:451][ 65]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.12.03:451][ 65]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.12.03:451][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.03:451][ 65]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper Bear AnimTag_Carry AnimTag_Female. [2020.06.10-21.12.03:451][ 65]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-21.12.03:451][ 65]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-21.12.03:452][ 65]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.12.03:452][ 65]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: HookCamper Bear AnimTag_Carry. [2020.06.10-21.12.03:452][ 65]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-21.12.03:452][ 65]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_Carry AnimTag_Follower [2020.06.10-21.12.03:452][ 65]Interaction: Interaction time: 1.500000 [2020.06.10-21.12.03:452][ 65]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_Carry. [2020.06.10-21.12.03:452][ 65]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.10-21.12.03:452][ 65]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.12.03:452][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.03:453][ 65]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.06.10-21.12.03:467][ 66]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.12.04:956][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Disabled [2020.06.10-21.12.05:019][161]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-21.12.05:019][161]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.12.05:019][161]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.12.05:019][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.05:019][161]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-21.12.05:019][161]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-21.12.05:019][161]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.12.05:022][161]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-21.12.05:049][163]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-21.12.05:050][163]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-21.12.05:050][163]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-21.12.05:051][163]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-21.12.05:051][163]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: HookCamperOut. [2020.06.10-21.12.05:051][163]AnimLeader: BP_Entity_C_6 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-21.12.05:051][163]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-21.12.05:051][163]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-21.12.05:052][163]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.12.05:052][163]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.12.05:052][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.05:052][163]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.12.05:052][163]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.12.05:052][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.05:084][165]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Enabled [2020.06.10-21.12.05:087][165]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.12.05:087][165]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.12.05:087][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.05:087][165]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.12.05:087][165]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.12.05:087][165]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.12.05:087][165]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.12.05:087][165]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.12.05:087][165]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.12.05:087][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.05:087][165]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-21.12.05:087][165]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.05:087][165]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.12.05:091][165]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Disabled [2020.06.10-21.12.05:122][167]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.05:122][167]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.05:132][168]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198197050082 [2020.06.10-21.12.05:138][168]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198197050082, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-21.12.05:636][197]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=225.179 [2020.06.10-21.12.09:796][441]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-21.12.09:796][441]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-21.12.09:796][441]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-21.12.09:796][441]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: HookIdle. [2020.06.10-21.12.09:796][441]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-21.12.09:796][441]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.10-21.12.09:829][443]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-21.12.09:829][443]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-21.12.09:829][443]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: HookReactionIn. [2020.06.10-21.12.09:829][443]AnimLeader: BP_Entity_C_6 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.10-21.12.09:829][443]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.10-21.12.10:693][495]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-21.12.10:693][495]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-21.12.10:693][495]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: HookReaction. [2020.06.10-21.12.10:693][495]AnimLeader: BP_Entity_C_6 Requested to Play: HookReaction AnimTag_Follower. [2020.06.10-21.12.10:694][495]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.10-21.12.11:207][525]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-21.12.11:207][525]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-21.12.11:207][525]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: HookReactionOut. [2020.06.10-21.12.11:207][525]AnimLeader: BP_Entity_C_6 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.10-21.12.11:207][525]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.10-21.12.11:258][528]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-21.12.11:259][528]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.11:259][528]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-21.12.11:259][528]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.11:262][528]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.11:262][528]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.11:262][528]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.12.11:262][528]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.12.11:262][528]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.11:262][528]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-21.12.11:262][528]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.11:262][528]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.12.11:262][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.11:262][528]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.12.11:262][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.11:331][532]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.11:331][532]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.12.11:331][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.11:331][532]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.11:331][532]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.12.11:331][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.11:332][532]Interaction: Interaction time: 0.000000 [2020.06.10-21.12.11:332][532]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.12.11:332][532]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.12.11:332][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.12:691][614]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-21.12.12:691][614]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-21.12.12:691][614]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: HookStruggle. [2020.06.10-21.12.12:691][614]AnimLeader: BP_Entity_C_6 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.10-21.12.12:691][614]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.10-21.12.12:691][614]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.10-21.12.12:693][614]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-21.12.16:103][814]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=235.642 [2020.06.10-21.12.18:705][959]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-21.12.18:705][959]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.18:706][959]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-21.12.18:706][959]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.18:706][959]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-21.12.18:706][959]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.18:706][959]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-21.12.18:706][959]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.18:731][960]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.12.18:757][961]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-21.12.18:758][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.18:758][961]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-21.12.18:758][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.18:758][961]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-21.12.18:758][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.18:758][961]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-21.12.18:758][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.18:758][961]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-21.12.18:758][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.18:758][961]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-21.12.18:758][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.18:758][961]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-21.12.18:758][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.19:018][976]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.10-21.12.19:018][976]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.19:018][976]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-21.12.19:018][976]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.19:020][976]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.12.19:020][976]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.12.19:020][976]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.12.19:020][976]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.12.19:020][976]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.12.19:020][976]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-21.12.19:020][976]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.19:020][976]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.12.19:020][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.19:020][976]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.12.19:021][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.19:021][976]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.12.19:062][978]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-21.12.19:062][978]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.19:062][978]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-21.12.19:062][978]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.19:129][982]LogDBDPlayerMovement: StopSnapping Final Location (6175.482910 9802.525391 88.094429) [2020.06.10-21.12.19:129][982]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.12.19:145][983]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.19:145][983]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.12.19:145][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.19:145][983]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.19:145][983]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.12.19:145][983]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.12.19:145][983]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.12.19:145][983]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.12.19:145][983]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.12.19:146][983]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.12.19:146][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.19:146][983]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-21.12.19:146][983]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.19:146][983]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.19:180][985]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-21.12.19:181][985]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.19:182][985]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.12.19:182][985]LogDBDPlayerMovement: StopSnapping Final Location (6175.482910 9802.525391 88.094429) [2020.06.10-21.12.19:183][985]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.12.19:183][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.19:183][985]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.12.19:183][985]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.12.19:183][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.19:183][985]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.12.19:183][985]Interaction: Interaction time: 1.000000 [2020.06.10-21.12.19:183][985]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male. [2020.06.10-21.12.19:183][985]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale01_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.10-21.12.19:183][985]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.06.10-21.12.19:183][985]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 238.708633 [2020.06.10-21.12.19:183][985]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.12.19:183][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.19:234][988]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.10-21.12.19:234][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Enabled [2020.06.10-21.12.19:272][990]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-21.12.19:272][990]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-21.12.19:272][990]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-21.12.19:272][990]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: UnhookIn. [2020.06.10-21.12.19:272][990]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-21.12.19:272][990]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.10-21.12.19:305][992]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.19:306][992]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.19:412][998]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.12.19:676][ 12]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.12.20:249][ 44]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-21.12.20:249][ 44]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.12.20:249][ 44]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.12.20:249][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.20:252][ 44]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Disabled [2020.06.10-21.12.20:265][ 45]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.12.20:265][ 45]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.12.20:265][ 45]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.12.20:265][ 45]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.12.20:265][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.20:265][ 45]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.12.20:266][ 45]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-21.12.20:266][ 45]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-21.12.20:266][ 45]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.10-21.12.20:266][ 45]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: UnhookOut. [2020.06.10-21.12.20:266][ 45]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-21.12.20:266][ 45]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.10-21.12.20:266][ 45]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.12.20:266][ 45]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.06.10-21.12.20:266][ 45]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.12.20:266][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.20:316][ 48]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.12.20:316][ 48]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.12.20:316][ 48]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.06.10-21.12.20:318][ 48]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-21.12.20:324][ 48]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-21.12.20:383][ 51]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.12.20:384][ 51]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.367271 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-21.12.20:385][ 51]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-21.12.20:386][ 51]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-21.12.20:386][ 51]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-21.12.20:386][ 51]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.10-21.12.20:667][ 66]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8FA1270] Result: '1' k_EResultOK (success) [2020.06.10-21.12.20:667][ 66]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8FA1270]' succeeded in 0.349666 seconds [2020.06.10-21.12.20:699][ 68]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8FA1270] Result: '1' k_EResultOK (success) [2020.06.10-21.12.20:722][ 69]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.392940 seconds [2020.06.10-21.12.21:701][122]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.12.21:701][122]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.12.21:701][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.21:701][122]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-21.12.21:701][122]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.12.21:701][122]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.12.21:701][122]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.12.21:701][122]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.12.21:701][122]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.12.21:701][122]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.12.21:701][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.21:701][122]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-21.12.21:701][122]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-21.12.21:701][122]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.21:701][122]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-21.12.21:701][122]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.21:701][122]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.12.21:779][126]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-21.12.21:780][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Enabled [2020.06.10-21.12.21:786][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Disabled [2020.06.10-21.12.21:852][130]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.21:852][130]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.22:140][146]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-21.12.22:141][146]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.22:141][146]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-21.12.22:141][146]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.22:409][160]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.10-21.12.22:409][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.22:409][160]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.10-21.12.22:409][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.22:409][160]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.10-21.12.22:409][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.22:409][160]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-21.12.22:409][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.22:409][160]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.10-21.12.22:409][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.22:409][160]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.10-21.12.22:409][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.22:409][160]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-21.12.22:410][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.22:516][166]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=2.058 [2020.06.10-21.12.22:692][176]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-21.12.22:692][176]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.22:692][176]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-21.12.22:692][176]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.22:692][176]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-21.12.22:692][176]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.22:692][176]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-21.12.22:692][176]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.27:423][429]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-21.12.27:519][434]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 189 [2020.06.10-21.12.27:848][451]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.12.27:849][451]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.12.27:849][451]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.12.27:849][451]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.12.27:849][451]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.12.27:849][451]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-21.12.27:916][454]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-21.12.35:399][857]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.12.39:407][ 76]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=18.947 [2020.06.10-21.12.46:692][479]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.10-21.12.49:856][661]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_1] [2020.06.10-21.12.49:856][661]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.49:856][661]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_1] [2020.06.10-21.12.49:856][661]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.49:856][661]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.12.49:858][661]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.49:858][661]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.49:859][661]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.12.49:859][661]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.12.49:859][661]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.49:859][661]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_1] [2020.06.10-21.12.49:859][661]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.49:859][661]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.12.49:859][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.49:859][661]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.12.49:859][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.49:892][663]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.12.49:998][669]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.49:998][669]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.12.49:998][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.49:998][669]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.49:998][669]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.12.49:998][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.49:998][669]Interaction: Interaction time: 1.000000 [2020.06.10-21.12.49:998][669]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.06.10-21.12.49:998][669]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.06.10-21.12.49:998][669]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.12.49:998][669]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.12.49:998][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.50:013][670]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.12.50:365][690]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.10-21.12.50:365][690]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.50:365][690]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.06.10-21.12.50:365][690]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.50:365][690]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_4] [2020.06.10-21.12.50:365][690]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.50:387][691]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.12.50:456][695]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 16.194504 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.12.50:526][699]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_Banshee_C_6] [2020.06.10-21.12.50:526][699]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.50:527][699]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.10-21.12.50:527][699]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.50:528][699]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.12.50:528][699]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.12.50:528][699]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.12.50:528][699]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.12.50:528][699]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.12.50:528][699]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.10-21.12.50:528][699]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.50:529][699]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.12.50:529][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.50:529][699]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.12.50:529][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.50:529][699]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.12.50:600][703]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.10-21.12.50:600][703]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.50:634][705]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.12.50:634][705]LogDBDPlayerMovement: StopSnapping Final Location (5988.979492 6727.578125 88.092796) [2020.06.10-21.12.50:635][705]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.12.50:635][705]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.12.50:635][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.50:635][705]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.12.50:635][705]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.12.50:635][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.50:635][705]Interaction: Interaction time: 61.336189 [2020.06.10-21.12.50:635][705]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.12.50:635][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.50:699][709]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.12.50:699][709]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-21.12.50:993][726]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.12.50:993][726]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.12.50:996][726]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.50:996][726]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.12.50:996][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.50:996][726]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.50:996][726]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.12.50:996][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.50:996][726]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.50:996][726]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.12.50:996][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.50:996][726]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.50:996][726]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.12.50:996][726]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.12.50:996][726]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.12.50:996][726]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.12.50:996][726]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.12.50:997][726]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.12.50:997][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.50:997][726]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_1] [2020.06.10-21.12.50:997][726]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.50:997][726]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.51:032][728]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-21.12.51:032][728]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.12.51:829][775]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_0] [2020.06.10-21.12.51:829][775]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.51:862][777]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_0] [2020.06.10-21.12.51:862][777]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.51:864][777]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.51:864][777]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.51:864][777]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.12.51:864][777]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.12.51:864][777]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.51:864][777]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_0] [2020.06.10-21.12.51:864][777]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.51:864][777]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.12.51:864][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.51:864][777]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.12.51:864][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.51:864][777]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.12.51:995][785]LogStreaming: Display: Flushing async loaders. [2020.06.10-21.12.51:996][785]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-21.12.51:997][785]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.12.51:998][785]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.51:999][785]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.12.51:999][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.51:999][785]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.51:999][785]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.12.51:999][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.51:999][785]Interaction: Interaction time: 0.500000 [2020.06.10-21.12.51:999][785]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Injured AnimTag_Female. [2020.06.10-21.12.51:999][785]LogSM: Error: Play Update Montage AM_F_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.06.10-21.12.51:999][785]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.12.51:999][785]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.12.51:999][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.52:064][789]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.12.52:472][813]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.52:472][813]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.12.52:472][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.52:472][813]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-21.12.52:472][813]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.52:472][813]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.12.52:472][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.52:502][815]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.12.52:504][815]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.52:504][815]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.12.52:504][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.52:505][815]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.52:505][815]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.12.52:505][815]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.12.52:505][815]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.12.52:505][815]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.12.52:505][815]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.12.52:505][815]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_0] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.12.52:505][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.52:505][815]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_0] [2020.06.10-21.12.52:505][815]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.52:505][815]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.52:541][817]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.52:541][817]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.12.53:662][884]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault1][WindowStandard_C_1] [2020.06.10-21.12.53:662][884]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.53:662][884]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault1][WindowStandard_C_1] [2020.06.10-21.12.53:662][884]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.53:664][884]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.12.53:664][884]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.12.53:665][884]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.12.53:665][884]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.12.53:665][884]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.12.53:665][884]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault1][WindowStandard_C_1] [2020.06.10-21.12.53:665][884]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.53:665][884]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.12.53:665][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.53:665][884]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.12.53:665][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.53:836][894]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.12.53:836][894]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.12.53:836][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.53:836][894]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.12.53:836][894]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.12.53:836][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.53:836][894]Interaction: Interaction time: 1.700000 [2020.06.10-21.12.53:836][894]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-21.12.53:836][894]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-21.12.53:836][894]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: WindowVault Bear. [2020.06.10-21.12.53:836][894]LogSM: Error: Play Update Montage AM_TT_WindowVault Duration 1.700000 Timestamp 0.000000 [2020.06.10-21.12.53:836][894]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.10-21.12.53:836][894]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.12.53:836][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.55:339][983]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.12.55:526][994]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.12.55:542][995]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.12.55:542][995]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.12.55:542][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.55:542][995]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.12.55:542][995]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.12.55:542][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.55:579][997]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.12.55:579][997]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.12.55:579][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.55:579][997]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.12.55:579][997]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.12.55:579][997]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.12.55:579][997]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.12.55:579][997]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.12.55:579][997]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.10-21.12.55:579][997]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.12.55:580][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.12.55:580][997]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault1][WindowStandard_C_1] [2020.06.10-21.12.55:580][997]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.12.55:580][997]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.12.55:630][ 0]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.015678 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.12.55:630][ 0]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.10-21.12.59:227][208]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.8014926314353943, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-21.12.59:227][208]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-21.12.59:249][209]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01908972859382629, xOffset=0, yOffset=0) [2020.06.10-21.12.59:265][210]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03439845144748688, xOffset=0, yOffset=0) [2020.06.10-21.12.59:283][211]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04906163364648819, xOffset=0, yOffset=0) [2020.06.10-21.12.59:302][212]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06763636320829391, xOffset=0, yOffset=0) [2020.06.10-21.12.59:318][213]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0823000892996788, xOffset=0, yOffset=0) [2020.06.10-21.12.59:335][214]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09696371853351593, xOffset=0, yOffset=0) [2020.06.10-21.12.59:355][215]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1161139905452728, xOffset=0, yOffset=0) [2020.06.10-21.12.59:371][216]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1308986246585846, xOffset=0, yOffset=0) [2020.06.10-21.12.59:387][217]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1455618888139725, xOffset=0, yOffset=0) [2020.06.10-21.12.59:408][218]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1647671610116959, xOffset=0, yOffset=0) [2020.06.10-21.12.59:424][219]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1796350628137589, xOffset=0, yOffset=0) [2020.06.10-21.12.59:442][220]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1942983418703079, xOffset=0, yOffset=0) [2020.06.10-21.12.59:461][221]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2130895256996155, xOffset=0, yOffset=0) [2020.06.10-21.12.59:478][222]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2277524322271347, xOffset=0, yOffset=0) [2020.06.10-21.12.59:495][223]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424155175685883, xOffset=0, yOffset=0) [2020.06.10-21.12.59:515][224]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2614856064319611, xOffset=0, yOffset=0) [2020.06.10-21.12.59:531][225]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2763694226741791, xOffset=0, yOffset=0) [2020.06.10-21.12.59:548][226]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2910327911376953, xOffset=0, yOffset=0) [2020.06.10-21.12.59:568][227]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3099894225597382, xOffset=0, yOffset=0) [2020.06.10-21.12.59:585][228]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3246529698371887, xOffset=0, yOffset=0) [2020.06.10-21.12.59:602][229]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3393163383007, xOffset=0, yOffset=0) [2020.06.10-21.12.59:618][230]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3539806008338928, xOffset=0, yOffset=0) [2020.06.10-21.12.59:635][231]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3708161413669586, xOffset=0, yOffset=0) [2020.06.10-21.12.59:652][232]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.385479599237442, xOffset=0, yOffset=0) [2020.06.10-21.12.59:668][233]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4001425206661224, xOffset=0, yOffset=0) [2020.06.10-21.12.59:688][234]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4191527962684631, xOffset=0, yOffset=0) [2020.06.10-21.12.59:704][235]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.43381580710411, xOffset=0, yOffset=0) [2020.06.10-21.12.59:721][236]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4484790861606598, xOffset=0, yOffset=0) [2020.06.10-21.12.59:742][237]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4675289988517761, xOffset=0, yOffset=0) [2020.06.10-21.12.59:758][238]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4829391837120056, xOffset=0, yOffset=0) [2020.06.10-21.12.59:775][239]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4976020157337189, xOffset=0, yOffset=0) [2020.06.10-21.12.59:795][240]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.516097366809845, xOffset=0, yOffset=0) [2020.06.10-21.12.59:811][241]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.530761182308197, xOffset=0, yOffset=0) [2020.06.10-21.12.59:827][242]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.54542452096939, xOffset=0, yOffset=0) [2020.06.10-21.12.59:848][243]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5645933151245117, xOffset=0, yOffset=0) [2020.06.10-21.12.59:865][244]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5797066688537598, xOffset=0, yOffset=0) [2020.06.10-21.12.59:881][245]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5943706035614014, xOffset=0, yOffset=0) [2020.06.10-21.12.59:901][246]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6131383180618286, xOffset=0, yOffset=0) [2020.06.10-21.12.59:917][247]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6278014183044434, xOffset=0, yOffset=0) [2020.06.10-21.12.59:934][248]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6424649357795715, xOffset=0, yOffset=0) [2020.06.10-21.12.59:955][249]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.66140329837799, xOffset=0, yOffset=0) [2020.06.10-21.12.59:971][250]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6760676503181458, xOffset=0, yOffset=0) [2020.06.10-21.12.59:987][251]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6907311677932739, xOffset=0, yOffset=0) [2020.06.10-21.13.00:010][252]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7108446359634399, xOffset=0, yOffset=0) [2020.06.10-21.13.00:028][253]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7272331714630127, xOffset=0, yOffset=0) [2020.06.10-21.13.00:048][254]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7464326024055481, xOffset=0, yOffset=0) [2020.06.10-21.13.00:064][255]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7610955834388733, xOffset=0, yOffset=0) [2020.06.10-21.13.00:082][256]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7758145928382874, xOffset=0, yOffset=0) [2020.06.10-21.13.00:102][257]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7951635122299194, xOffset=0, yOffset=0) [2020.06.10-21.13.00:118][258]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.80982768535614, xOffset=0, yOffset=0) [2020.06.10-21.13.00:135][259]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.824491024017334, xOffset=0, yOffset=0) [2020.06.10-21.13.00:155][260]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8432372808456421, xOffset=0, yOffset=0) [2020.06.10-21.13.00:166][261]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-21.13.00:166][261]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-21.13.00:171][261]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-21.13.00:220][264]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.13.00:220][264]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-21.13.00:481][279]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31C8ADE70] Result: '1' k_EResultOK (success) [2020.06.10-21.13.00:481][279]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31C8ADE70]' succeeded in 0.260133 seconds [2020.06.10-21.13.00:484][279]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchPlayer][ClosetStandard_C_0] [2020.06.10-21.13.00:484][279]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.00:485][279]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchPlayer][ClosetStandard_C_0] [2020.06.10-21.13.00:485][279]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.00:488][279]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.13.00:488][279]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.13.00:488][279]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.13.00:488][279]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.13.00:488][279]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.13.00:488][279]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.06.10-21.13.00:488][279]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.00:488][279]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.13.00:488][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.00:488][279]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-21.13.00:488][279]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-21.13.00:488][279]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: LockerSearchFull_In None Bear. [2020.06.10-21.13.00:488][279]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_08_C_0 and Montage AM_TT_Grab_Locker_IN that has root motion is not supported [2020.06.10-21.13.00:488][279]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.06.10-21.13.00:488][279]AnimLeader: Warning: Play Montage was requested but not found: LockerSearchFull_In None Bear AnimTag_Injured AnimTag_Female AnimTag_Follower [2020.06.10-21.13.00:488][279]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_08_C_0 and Montage AM_TT_Grab_Locker_IN that has root motion is not supported [2020.06.10-21.13.00:488][279]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.06.10-21.13.00:488][279]AnimLeader: Warning: Play Montage was requested but not found: LockerSearchFull_In None Bear AnimTag_Follower [2020.06.10-21.13.00:488][279]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.13.00:489][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.00:489][279]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.13.00:619][286]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - The Midnight Sun, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.13.00:621][286]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-21.13.00:622][286]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.13.00:622][286]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.13.00:622][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.00:622][286]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-21.13.00:622][286]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.13.00:622][286]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.13.00:622][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.00:622][286]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.10-21.13.00:622][286]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.06.10-21.13.00:622][286]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.06.10-21.13.00:622][286]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-21.13.00:622][286]Interaction: Interaction time: 5.000000 [2020.06.10-21.13.00:622][286]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: LockerSearchFull None Bear AnimTag_Carry. [2020.06.10-21.13.00:622][286]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_08_C_0 and Montage AM_TT_Grab_Locker that has root motion is not supported [2020.06.10-21.13.00:622][286]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerSearchFull None Bear AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-21.13.00:623][286]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_08_C_0 and Montage AM_TT_Grab_Locker that has root motion is not supported [2020.06.10-21.13.00:623][286]AnimLeader: ClosetStandard_C_0 Requested to Play: LockerSearchFull None Bear AnimTag_Carry AnimTag_Follower. [2020.06.10-21.13.00:623][286]LogSM: Error: Play Update Montage AM_TT_Grab_Locker Duration 5.000000 Timestamp 0.000000 [2020.06.10-21.13.00:623][286]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.13.00:623][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.00:624][286]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Grab_Locker [2020.06.10-21.13.00:674][289]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.13.00:674][289]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.13.00:674][289]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.13.00:674][289]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.13.00:690][290]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.13.00:729][293]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31C8ADE70] Result: '1' k_EResultOK (success) [2020.06.10-21.13.00:749][294]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.527808 seconds [2020.06.10-21.13.01:677][346]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.13.01:677][346]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.13.01:677][346]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.13.01:677][346]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.13.01:677][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.01:677][346]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.13.01:677][346]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.13.01:677][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.01:698][347]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.13.01:698][347]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.13.01:698][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.01:698][347]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.13.01:698][347]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.13.01:698][347]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.13.01:698][347]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.13.01:698][347]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.13.01:698][347]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.13.01:698][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.01:698][347]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.10-21.13.01:698][347]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.01:698][347]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.10-21.13.01:698][347]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.01:698][347]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.13.01:749][350]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.13.01:749][350]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.138158 [2020.06.10-21.13.01:756][350]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-21.13.01:762][350]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.13.02:020][363]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.10-21.13.02:020][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.02:020][363]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.06.10-21.13.02:020][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.02:020][363]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_4] [2020.06.10-21.13.02:020][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.02:079][366]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31C8A1E70] Result: '1' k_EResultOK (success) [2020.06.10-21.13.02:079][366]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31C8A1E70]' succeeded in 0.319206 seconds [2020.06.10-21.13.02:117][368]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31C8A1E70] Result: '1' k_EResultOK (success) [2020.06.10-21.13.02:130][369]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.375173 seconds [2020.06.10-21.13.02:488][388]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 11.052618 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.13.05:370][548]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.13.05:630][563]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.13.05:630][563]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.13.05:630][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.05:630][563]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.13.05:630][563]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.13.05:631][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.05:631][563]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.13.05:631][563]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.13.05:631][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.05:631][563]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.13.05:631][563]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.13.05:631][563]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.13.05:631][563]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.13.05:631][563]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.13.05:631][563]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.13.05:631][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.05:631][563]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-21.13.05:631][563]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-21.13.05:631][563]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [SearchPlayer][ClosetStandard_C_0] [2020.06.10-21.13.05:631][563]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.05:631][563]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.13.06:138][592]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_Carry AnimTag_StrafeRight. [2020.06.10-21.13.06:138][592]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_Carry AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.06.10-21.13.06:142][592]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.13.06:142][592]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.13.06:269][599]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Obstructed Bear AnimTag_Carry. [2020.06.10-21.13.06:269][599]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Attack_Slash_Obstructed Bear AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-21.13.06:722][623]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-21.13.06:722][623]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.06:722][623]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-21.13.06:722][623]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.06:725][623]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.13.06:725][623]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.13.06:725][623]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.13.06:725][623]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.13.06:725][623]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.13.06:725][623]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-21.13.06:725][623]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.06:725][623]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.13.06:725][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.06:725][623]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.13.06:725][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.06:792][627]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-21.13.06:794][627]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.13.06:794][627]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.13.06:794][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.06:794][627]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.13.06:794][627]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.13.06:795][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.06:795][627]Interaction: Interaction time: 16.000000 [2020.06.10-21.13.06:795][627]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-21.13.06:795][627]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.10-21.13.06:795][627]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.13.06:795][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.07:068][642]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-21.13.07:405][661]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.13.07:405][661]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.13.07:405][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.07:405][661]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.13.07:405][661]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.13.07:405][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.07:405][661]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.13.07:405][661]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.13.07:405][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.07:405][661]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.13.07:405][661]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.13.07:405][661]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.13.07:405][661]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.13.07:405][661]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.13.07:405][661]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.13.07:405][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.07:405][661]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-21.13.07:405][661]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.07:405][661]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.13.07:488][666]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-21.13.07:488][666]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.07:488][666]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-21.13.07:488][666]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.07:492][666]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.13.07:492][666]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.13.07:492][666]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.13.07:492][666]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.13.07:492][666]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.13.07:492][666]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-21.13.07:492][666]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.07:492][666]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.13.07:492][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.07:492][666]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.13.07:492][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.07:565][670]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.13.07:565][670]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.13.07:565][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.07:565][670]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.13.07:565][670]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.13.07:565][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.07:565][670]Interaction: Interaction time: 15.408834 [2020.06.10-21.13.07:565][670]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-21.13.07:565][670]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 15.408834 Timestamp 0.000000 [2020.06.10-21.13.07:565][670]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.13.07:565][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.07:636][674]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.13.07:768][681]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.13.07:768][681]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.13.09:295][762]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.13.09:311][763]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-21.13.09:540][776]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.13.11:045][859]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.13.11:062][860]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-21.13.11:299][873]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.13.12:810][956]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.13.12:826][957]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-21.13.13:059][970]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.13.14:559][ 53]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.13.14:577][ 54]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-21.13.14:811][ 67]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.13.16:302][152]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-21.13.16:302][152]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.16:306][152]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.13.16:306][152]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.13.16:306][152]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.13.16:306][152]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.13.16:306][152]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.13.16:306][152]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-21.13.16:306][152]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.16:306][152]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.13.16:306][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.16:307][152]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-21.13.16:307][152]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-21.13.16:307][152]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_Carry. [2020.06.10-21.13.16:307][152]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup Bear AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.10-21.13.16:307][152]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.13.16:307][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.16:307][152]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.13.16:308][152]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.13.16:324][153]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Bear AnimTag_Carry AnimTag_Female. [2020.06.10-21.13.16:324][153]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.10-21.13.16:325][153]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.13.16:325][153]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.10-21.13.16:412][158]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.13.16:412][158]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.13.16:412][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.16:412][158]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.13.16:412][158]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.13.16:412][158]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.13.16:412][158]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.13.16:412][158]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.13.16:412][158]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.13.16:412][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.16:412][158]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - The Midnight Sun][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-21.13.16:412][158]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.16:412][158]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.13.16:445][160]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-21.13.16:445][160]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.16:712][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.06.10-21.13.16:715][175]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.13.16:715][175]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.13.16:715][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.16:715][175]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.13.16:715][175]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.13.16:715][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.16:715][175]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper Bear AnimTag_Carry AnimTag_Female. [2020.06.10-21.13.16:715][175]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.10-21.13.16:715][175]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-21.13.16:715][175]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.13.16:716][175]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookCamper Bear AnimTag_Carry. [2020.06.10-21.13.16:716][175]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-21.13.16:716][175]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_Carry AnimTag_Follower [2020.06.10-21.13.16:716][175]Interaction: Interaction time: 1.500000 [2020.06.10-21.13.16:716][175]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_Carry. [2020.06.10-21.13.16:716][175]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.10-21.13.16:716][175]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.13.16:716][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.16:717][175]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.06.10-21.13.16:768][178]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.13.18:207][259]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.06.10-21.13.18:274][263]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-21.13.18:274][263]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.13.18:275][263]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.13.18:275][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.18:275][263]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-21.13.18:275][263]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-21.13.18:275][263]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.13.18:278][263]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-21.13.18:310][265]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-21.13.18:310][265]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-21.13.18:311][265]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-21.13.18:311][265]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookCamperOut. [2020.06.10-21.13.18:311][265]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-21.13.18:311][265]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-21.13.18:311][265]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.10-21.13.18:342][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.06.10-21.13.18:343][267]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-21.13.18:344][267]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-21.13.18:344][267]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-21.13.18:344][267]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookSacrificeIn. [2020.06.10-21.13.18:344][267]AnimLeader: BP_Entity_C_4 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.10-21.13.18:344][267]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.06.10-21.13.18:344][267]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-21.13.18:345][267]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.13.18:345][267]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.13.18:345][267]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.13.18:345][267]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.13.18:345][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.18:346][267]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.13.18:346][267]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.13.18:346][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.18:346][267]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.13.18:346][267]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.13.18:346][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.18:346][267]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.13.18:346][267]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.13.18:346][267]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.13.18:346][267]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.13.18:346][267]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.13.18:346][267]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.13.18:346][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.18:346][267]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.10-21.13.18:346][267]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.18:346][267]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.13.18:350][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.06.10-21.13.18:922][300]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344471393 [2020.06.10-21.13.18:925][300]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344471393, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-21.13.22:114][481]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-21.13.22:114][481]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-21.13.22:114][481]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookSacrificeOut. [2020.06.10-21.13.22:114][481]AnimLeader: BP_Entity_C_4 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.10-21.13.22:114][481]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.06.10-21.13.22:351][493]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=61.892 [2020.06.10-21.13.26:239][713]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=65.781 [2020.06.10-21.13.27:521][787]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-21.13.27:868][807]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.13.27:868][807]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.13.28:129][821]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 127 [2020.06.10-21.13.28:873][861]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.13.28:873][861]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.13.28:873][861]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.13.28:873][861]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-21.13.28:913][863]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-21.13.32:443][ 55]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.420964 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-21.13.32:444][ 55]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-21.13.32:445][ 55]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-21.13.32:445][ 55]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.10-21.13.32:447][ 55]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-21.13.32:447][ 55]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-21.13.32:447][ 55]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-21.13.32:448][ 55]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.10-21.13.32:451][ 55]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.13.32:451][ 55]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.13.32:452][ 55]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.13.32:452][ 55]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.13.32:452][ 55]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.13.32:452][ 55]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.13.32:452][ 55]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.13.32:500][ 58]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.10-21.13.32:503][ 58]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.13.32:503][ 58]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.13.32:503][ 58]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.10-21.13.32:503][ 58]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-21.13.32:503][ 58]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-21.13.32:549][ 60]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.06.10-21.13.32:549][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.32:606][ 63]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.06.10-21.13.32:606][ 63]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.32:606][ 63]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.06.10-21.13.32:606][ 63]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.32:630][ 64]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.06.10-21.13.32:630][ 64]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.32:630][ 64]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_0] [2020.06.10-21.13.32:630][ 64]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.33:035][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloseHatch][BP_Hatch01_C_0] [2020.06.10-21.13.33:035][ 86]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.33:035][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloseHatch][BP_Hatch01_C_0] [2020.06.10-21.13.33:035][ 86]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.33:039][ 86]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.13.33:039][ 86]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.13.33:039][ 86]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.13.33:039][ 86]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.13.33:039][ 86]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.13.33:039][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.06.10-21.13.33:039][ 86]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.33:039][ 86]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.13.33:039][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.33:039][ 86]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.13.33:039][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.33:039][ 86]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.13.33:092][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.06.10-21.13.33:092][ 89]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.33:092][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.06.10-21.13.33:092][ 89]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.33:092][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.06.10-21.13.33:092][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.33:092][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_0] [2020.06.10-21.13.33:092][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.33:110][ 90]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.06.10-21.13.33:110][ 90]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.33:115][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.13.33:155][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.06.10-21.13.33:156][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.33:156][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_0] [2020.06.10-21.13.33:156][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.33:156][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.06.10-21.13.33:156][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.33:156][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_0] [2020.06.10-21.13.33:156][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.33:156][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_0] [2020.06.10-21.13.33:156][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.33:342][102]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.13.33:342][102]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.13.33:342][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.33:342][102]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.13.33:342][102]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.13.33:342][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.33:342][102]Interaction: Interaction time: 0.000000 [2020.06.10-21.13.33:342][102]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SlasherCloseHatch Bear. [2020.06.10-21.13.33:342][102]AnimLeader: BP_Hatch01_C_0 Requested to Play: SlasherCloseHatch Bear AnimTag_Follower. [2020.06.10-21.13.33:342][102]LogSM: Error: Play Update Montage AM_BE_Close_Hatch Duration 0.000000 Timestamp 0.000000 [2020.06.10-21.13.33:342][102]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.10-21.13.33:342][102]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.13.33:342][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.33:379][104]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.13.33:617][116]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.06.10-21.13.33:617][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.33:617][116]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_0] [2020.06.10-21.13.33:618][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.33:635][117]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_0] [2020.06.10-21.13.33:635][117]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.33:635][117]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_0] [2020.06.10-21.13.33:635][117]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.33:702][120]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.06.10-21.13.33:702][120]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.33:936][133]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.06.10-21.13.33:936][133]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.06.10-21.13.33:936][133]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.06.10-21.13.33:936][133]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.06.10-21.13.33:936][133]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.06.10-21.13.33:936][133]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.06.10-21.13.33:936][133]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.06.10-21.13.34:728][171]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=74.269 [2020.06.10-21.13.34:814][175]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.13.34:910][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-21.13.34:910][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-21.13.34:910][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-21.13.34:910][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-21.13.34:910][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-21.13.34:916][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-21.13.34:916][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-21.13.34:916][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-21.13.34:916][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-21.13.34:916][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-21.13.35:057][188]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.13.35:111][191]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.13.35:111][191]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.13.35:111][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.35:111][191]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.13.35:111][191]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.13.35:111][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.35:111][191]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.13.35:111][191]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.13.35:111][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.35:111][191]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.13.35:111][191]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.13.35:111][191]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.13.35:111][191]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.13.35:111][191]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.13.35:111][191]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.10-21.13.35:111][191]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.13.35:111][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.35:111][191]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [CloseHatch][BP_Hatch01_C_0] [2020.06.10-21.13.35:111][191]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.35:111][191]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.13.40:270][468]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=79.811 [2020.06.10-21.13.46:167][805]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-21.13.47:939][907]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-21.13.47:956][908]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.13.48:592][945]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-21.13.48:625][947]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.13.49:249][982]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-21.13.49:283][984]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.13.49:438][993]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-21.13.50:009][ 24]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.10-21.13.50:194][ 34]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.13.50:962][ 78]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=90.504 [2020.06.10-21.13.57:646][459]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchEmpty][ClosetStandard_C_9] [2020.06.10-21.13.57:646][459]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.57:646][459]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_9] [2020.06.10-21.13.57:646][459]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.57:649][459]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.13.57:649][459]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.13.57:649][459]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.13.57:649][459]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.13.57:649][459]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.13.57:649][459]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.06.10-21.13.57:649][459]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.13.57:649][459]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.13.57:649][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.57:649][459]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.13.57:649][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.57:650][459]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.13.57:776][466]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.13.57:776][466]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.13.57:776][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.57:776][466]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.13.57:776][466]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.13.57:776][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.57:776][466]Interaction: Interaction time: 2.333000 [2020.06.10-21.13.57:776][466]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-21.13.57:776][466]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-21.13.57:776][466]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: LockerSearchEmpty Bear. [2020.06.10-21.13.57:776][466]AnimLeader: ClosetStandard_C_9 Requested to Play: LockerSearchEmpty Bear AnimTag_Follower. [2020.06.10-21.13.57:776][466]LogSM: Error: Play Update Montage AM_TT_Search_Locker Duration 2.333000 Timestamp 0.000000 [2020.06.10-21.13.57:776][466]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.13.57:777][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.13.57:777][466]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.13.59:857][587]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.14.00:104][601]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.14.00:123][602]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.00:123][602]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.14.00:123][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.00:123][602]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.00:123][602]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.14.00:123][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.00:123][602]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.00:123][602]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.14.00:123][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.00:123][602]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.00:123][602]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.14.00:123][602]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.14.00:123][602]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.14.00:123][602]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.14.00:124][602]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.14.00:124][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.00:124][602]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_9] [2020.06.10-21.14.00:124][602]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.00:124][602]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.02:361][727]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-21.14.07:535][ 19]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=107.076 [2020.06.10-21.14.08:030][ 47]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-21.14.10:288][172]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_9] [2020.06.10-21.14.10:288][172]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.10:288][172]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_9] [2020.06.10-21.14.10:288][172]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.10:288][172]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_9] [2020.06.10-21.14.10:288][172]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.10:288][172]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_9] [2020.06.10-21.14.10:288][172]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.10:288][172]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_9] [2020.06.10-21.14.10:288][172]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.10:288][172]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_9] [2020.06.10-21.14.10:289][172]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.10:289][172]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_9] [2020.06.10-21.14.10:289][172]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.10:289][172]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_9] [2020.06.10-21.14.10:289][172]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.10:315][173]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.14.10:624][190]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_9] [2020.06.10-21.14.10:624][190]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.10:624][190]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_9] [2020.06.10-21.14.10:624][190]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.10:624][190]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_9] [2020.06.10-21.14.10:624][190]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.10:624][190]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_9] [2020.06.10-21.14.10:624][190]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.10:624][190]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_9] [2020.06.10-21.14.10:624][190]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.10:625][190]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_9] [2020.06.10-21.14.10:625][190]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.10:625][190]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_9] [2020.06.10-21.14.10:625][190]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.10:625][190]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_9] [2020.06.10-21.14.10:625][190]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.12:753][298]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-21.14.12:753][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.12:781][299]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.14.12:896][305]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-21.14.12:934][307]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.10-21.14.12:934][307]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.12:935][307]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-21.14.12:935][307]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.12:936][307]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.14.12:936][307]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.14.12:936][307]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.14.12:936][307]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.14.12:936][307]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.14.12:936][307]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-21.14.12:936][307]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.12:936][307]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.14.12:936][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.12:937][307]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.14.12:937][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.12:937][307]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.14.13:013][311]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-21.14.13:013][311]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.13:016][311]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.10-21.14.13:033][312]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.14.13:033][312]LogDBDPlayerMovement: StopSnapping Final Location (461.099762 5115.200195 89.857666) [2020.06.10-21.14.13:033][312]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.14.13:033][312]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.14.13:033][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.13:033][312]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.14.13:033][312]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.14.13:033][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.13:033][312]Interaction: Interaction time: 20.000000 [2020.06.10-21.14.13:033][312]AnimLeader: BP_CamperMale01_C_0 Requested to Play: EscapeOpen AnimTag_Male. [2020.06.10-21.14.13:033][312]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 20.000000 Timestamp 112.556030 [2020.06.10-21.14.13:033][312]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.14.13:033][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.13:111][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.10-21.14.13:434][332]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.14.27:621][108]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-21.14.27:694][112]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.14.27:696][112]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.14.27:712][113]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.14.27:712][113]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.14.27:712][113]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.14.27:712][113]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.14.27:712][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.27:712][113]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.14.27:712][113]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.14.27:712][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.27:713][113]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.14.27:730][114]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.14.27:730][114]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.14.27:730][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.27:730][114]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.14.27:730][114]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.14.27:730][114]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.14.27:730][114]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.14.27:730][114]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.14.27:730][114]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.14.27:730][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.27:730][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-21.14.27:730][114]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.27:730][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-21.14.27:730][114]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.27:730][114]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.14.27:769][116]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.10-21.14.27:814][118]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.14.27:857][120]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.14.27:857][120]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.14.28:175][136]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-21.14.28:175][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.28:515][153]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 109 [2020.06.10-21.14.28:871][171]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.14.28:871][171]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.14.28:871][171]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.14.28:871][171]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-21.14.28:917][173]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-21.14.29:095][182]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=128.635 [2020.06.10-21.14.29:844][220]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.14.29:844][220]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.29:844][220]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.14.29:844][220]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.29:847][220]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.29:847][220]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.29:847][220]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.14.29:847][220]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.14.29:847][220]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.29:847][220]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.14.29:847][220]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.29:847][220]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.14.29:847][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.29:847][220]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-21.14.29:847][220]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.14.29:847][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.30:846][274]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.14.30:849][274]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.30:849][274]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.14.30:849][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.30:849][274]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.30:849][274]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.14.30:849][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.30:849][274]Interaction: Interaction time: 1.000000 [2020.06.10-21.14.30:850][274]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-21.14.30:850][274]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-21.14.30:850][274]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.14.30:850][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.30:945][279]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.10-21.14.31:654][317]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.10-21.14.31:654][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.31:654][317]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_6] [2020.06.10-21.14.31:655][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.31:655][317]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_6] [2020.06.10-21.14.31:655][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.31:679][318]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.14.31:851][327]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.14.31:918][331]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-21.14.31:918][331]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.14.31:918][331]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.14.31:918][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.32:737][377]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.834789 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.14.33:040][394]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-21.14.33:040][394]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.33:040][394]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault1][WindowStandard_C_6] [2020.06.10-21.14.33:040][394]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.33:042][394]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.14.33:042][394]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.14.33:042][394]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.14.33:042][394]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.14.33:042][394]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.14.33:042][394]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_6] [2020.06.10-21.14.33:042][394]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.33:042][394]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.14.33:042][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.33:043][394]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault_IN AnimTag_Crouched AnimTag_Male. [2020.06.10-21.14.33:043][394]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.14.33:043][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.33:043][394]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.14.33:044][394]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.14.33:061][395]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.14.33:085][396]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=132.626 [2020.06.10-21.14.33:086][396]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.14.33:104][397]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.14.33:120][398]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_6] [2020.06.10-21.14.33:120][398]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.33:123][398]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.14.33:139][399]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.14.33:156][400]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.14.33:175][401]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.33:175][401]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.14.33:175][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.33:175][401]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.33:175][401]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear. [2020.06.10-21.14.33:175][401]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.14.33:175][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.33:176][401]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.14.33:193][402]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.14.33:210][403]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.14.33:228][404]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.14.33:246][405]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.14.33:263][406]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.14.33:282][407]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.14.33:299][408]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.14.33:316][409]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.14.33:335][410]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.14.33:352][411]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.14.33:353][411]LogDBDPlayerMovement: StopSnapping Final Location (1487.900024 4973.500000 88.094177) [2020.06.10-21.14.33:353][411]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.14.33:353][411]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.14.33:353][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.33:353][411]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.14.33:353][411]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.14.33:353][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.33:353][411]Interaction: Interaction time: 1.050000 [2020.06.10-21.14.33:353][411]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.10-21.14.33:353][411]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 132.875519 [2020.06.10-21.14.33:353][411]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-21.14.33:353][411]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.14.33:353][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.33:354][411]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.14.33:371][412]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.14.33:392][413]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.14.33:406][414]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.14.33:422][415]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.14.33:445][416]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.14.33:636][426]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.10-21.14.33:655][427]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.10-21.14.33:655][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.33:655][427]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_6] [2020.06.10-21.14.33:655][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.33:655][427]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_6] [2020.06.10-21.14.33:655][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.33:943][443]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_6] [2020.06.10-21.14.33:943][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.33:943][443]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_6] [2020.06.10-21.14.33:943][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.33:943][443]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.10-21.14.33:943][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.34:243][460]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.14.34:246][460]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.34:246][460]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.14.34:246][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.34:246][460]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.34:246][460]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.14.34:246][460]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.14.34:246][460]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.14.34:246][460]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.14.34:246][460]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.14.34:246][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.34:246][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.14.34:246][460]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.34:247][460]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.34:249][460]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.14.34:390][468]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.14.34:405][469]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.14.34:405][469]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.14.34:405][469]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.14.34:405][469]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.14.34:405][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.34:405][469]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.14.34:405][469]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.14.34:406][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.34:422][470]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.14.34:422][470]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.14.34:422][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.34:422][470]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.14.34:422][470]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.14.34:422][470]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.14.34:423][470]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.14.34:423][470]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.14.34:423][470]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-21.14.34:423][470]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.14.34:423][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.34:423][470]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Vault1][WindowStandard_C_6] [2020.06.10-21.14.34:423][470]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.34:423][470]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Vault1][WindowStandard_C_6] [2020.06.10-21.14.34:423][470]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.34:423][470]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.14.34:500][474]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.14.34:531][475]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.14.34:834][492]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_6] [2020.06.10-21.14.34:834][492]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.34:834][492]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_6] [2020.06.10-21.14.34:834][492]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.34:834][492]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.10-21.14.34:834][492]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.36:928][608]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_12] [2020.06.10-21.14.36:928][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.36:928][608]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_12] [2020.06.10-21.14.36:928][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.36:928][608]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_12] [2020.06.10-21.14.36:928][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.36:928][608]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_12] [2020.06.10-21.14.36:928][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.36:928][608]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_12] [2020.06.10-21.14.36:928][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.36:928][608]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_12] [2020.06.10-21.14.36:928][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.36:928][608]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_12] [2020.06.10-21.14.36:928][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.36:929][608]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_12] [2020.06.10-21.14.36:929][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.36:954][609]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.14.37:361][631]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_12] [2020.06.10-21.14.37:361][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.37:361][631]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_12] [2020.06.10-21.14.37:361][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.37:361][631]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_12] [2020.06.10-21.14.37:361][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.37:361][631]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_12] [2020.06.10-21.14.37:361][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.37:361][631]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_12] [2020.06.10-21.14.37:361][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.37:362][631]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_12] [2020.06.10-21.14.37:362][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.37:362][631]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_12] [2020.06.10-21.14.37:362][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.37:362][631]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_12] [2020.06.10-21.14.37:362][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.37:496][638]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.14.37:497][638]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.37:497][638]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.14.37:497][638]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.37:501][638]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.37:501][638]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.37:501][638]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.14.37:501][638]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.14.37:501][638]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.37:501][638]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.14.37:501][638]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.37:501][638]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.14.37:501][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.37:501][638]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-21.14.37:501][638]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.14.37:501][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.38:312][683]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.10-21.14.38:512][694]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.14.38:515][694]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.38:516][694]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.14.38:516][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.38:516][694]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.38:516][694]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.14.38:516][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.38:516][694]Interaction: Interaction time: 1.000000 [2020.06.10-21.14.38:516][694]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-21.14.38:516][694]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-21.14.38:516][694]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.14.38:516][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.38:607][699]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.10-21.14.39:527][749]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.14.39:580][752]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-21.14.39:581][752]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.14.39:581][752]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.14.39:581][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.39:792][763]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.10-21.14.39:792][763]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.39:792][763]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_6] [2020.06.10-21.14.39:792][763]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.39:793][763]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_6] [2020.06.10-21.14.39:793][763]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.39:821][764]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.14.40:296][788]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_6] [2020.06.10-21.14.40:296][788]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.40:296][788]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_6] [2020.06.10-21.14.40:297][788]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.40:313][789]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.10-21.14.40:313][789]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.40:334][790]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.40:334][790]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.14.40:334][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.40:334][790]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.40:334][790]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-21.14.40:334][790]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.14.40:334][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.40:532][800]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.14.40:532][800]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.40:533][800]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-21.14.40:533][800]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.14.40:533][800]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.40:534][800]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.14.40:536][800]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.40:536][800]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.14.40:536][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.40:536][800]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.40:536][800]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.14.40:536][800]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.14.40:536][800]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.14.40:536][800]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.14.40:536][800]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.14.40:536][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.40:536][800]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.14.40:536][800]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.40:536][800]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.40:536][800]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.40:536][800]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.40:536][800]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.14.40:536][800]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.14.40:536][800]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.40:536][800]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.14.40:536][800]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.40:536][800]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.14.40:536][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.40:536][800]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-21.14.40:536][800]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.14.40:536][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.40:540][800]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.14.41:661][857]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.10-21.14.41:661][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.41:684][858]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_6] [2020.06.10-21.14.41:684][858]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.41:684][858]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_6] [2020.06.10-21.14.41:684][858]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.41:707][859]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.14.41:910][869]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.14.42:093][879]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault1][WindowStandard_C_6] [2020.06.10-21.14.42:093][879]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.42:093][879]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault1][WindowStandard_C_6] [2020.06.10-21.14.42:093][879]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.42:095][879]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.14.42:095][879]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.14.42:095][879]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.14.42:095][879]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.14.42:095][879]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.14.42:095][879]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_6] [2020.06.10-21.14.42:095][879]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.42:095][879]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.14.42:095][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.42:095][879]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.10-21.14.42:095][879]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.14.42:095][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.42:095][879]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.14.42:150][882]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_6] [2020.06.10-21.14.42:150][882]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.42:220][886]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.105342 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.14.42:405][896]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.14.42:405][896]LogDBDPlayerMovement: StopSnapping Final Location (1487.900024 4973.500000 88.094177) [2020.06.10-21.14.42:405][896]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.14.42:405][896]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.14.42:405][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.42:405][896]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.14.42:405][896]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.14.42:405][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.42:405][896]Interaction: Interaction time: 1.050000 [2020.06.10-21.14.42:405][896]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.10-21.14.42:405][896]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 141.928574 [2020.06.10-21.14.42:405][896]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-21.14.42:406][896]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.14.42:406][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.42:566][905]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.42:566][905]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.14.42:566][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.42:566][905]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.42:566][905]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.14.42:566][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.42:566][905]Interaction: Interaction time: 0.000000 [2020.06.10-21.14.42:566][905]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.42:566][905]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.14.42:566][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.42:566][905]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.42:567][905]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.14.42:567][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.42:601][907]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.42:601][907]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.14.42:601][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.42:601][907]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.42:601][907]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.14.42:601][907]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.14.42:601][907]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.14.42:601][907]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.14.42:601][907]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.14.42:601][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.42:602][907]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.14.42:602][907]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.42:602][907]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.42:699][912]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.10-21.14.42:715][913]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_6] [2020.06.10-21.14.42:716][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.42:716][913]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_6] [2020.06.10-21.14.42:716][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.42:716][913]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.10-21.14.42:716][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.42:990][927]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_6] [2020.06.10-21.14.42:990][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.42:990][927]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_6] [2020.06.10-21.14.42:990][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.42:990][927]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.10-21.14.42:990][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.43:455][952]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.14.43:472][953]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.14.43:472][953]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.14.43:472][953]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.14.43:472][953]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.14.43:472][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.43:472][953]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.14.43:472][953]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.14.43:472][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.43:494][954]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.14.43:494][954]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.14.43:494][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.43:494][954]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.14.43:494][954]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.14.43:494][954]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.14.43:494][954]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.14.43:494][954]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.14.43:494][954]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-21.14.43:494][954]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.14.43:494][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.43:495][954]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Vault1][WindowStandard_C_6] [2020.06.10-21.14.43:495][954]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.43:495][954]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Vault1][WindowStandard_C_6] [2020.06.10-21.14.43:495][954]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.43:495][954]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.14.43:572][958]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.14.43:572][958]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.14.43:572][958]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.10-21.14.43:585][958]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.14.43:859][973]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_6] [2020.06.10-21.14.43:859][973]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.43:859][973]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_6] [2020.06.10-21.14.43:859][973]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.44:163][989]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA749FD0] Result: '1' k_EResultOK (success) [2020.06.10-21.14.44:163][989]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA749FD0]' succeeded in 0.588663 seconds [2020.06.10-21.14.44:200][991]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA749FD0] Result: '1' k_EResultOK (success) [2020.06.10-21.14.44:214][992]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.637887 seconds [2020.06.10-21.14.44:281][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_6] [2020.06.10-21.14.44:281][995]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.44:281][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_6] [2020.06.10-21.14.44:281][995]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.44:304][996]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.14.45:247][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_6] [2020.06.10-21.14.45:247][ 44]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.45:247][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_6] [2020.06.10-21.14.45:247][ 44]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.45:294][ 46]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.10-21.14.45:294][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.45:363][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.14.45:363][ 50]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.45:363][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.14.45:363][ 50]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.45:366][ 50]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.45:366][ 50]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.45:366][ 50]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.14.45:366][ 50]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.14.45:367][ 50]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.45:367][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.14.45:367][ 50]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.45:367][ 50]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.14.45:367][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.45:367][ 50]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_StrafeRight. [2020.06.10-21.14.45:367][ 50]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.14.45:367][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.45:974][ 82]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=145.515 [2020.06.10-21.14.46:046][ 86]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=145.586 [2020.06.10-21.14.46:116][ 90]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=145.657 [2020.06.10-21.14.46:187][ 94]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=145.728 [2020.06.10-21.14.46:241][ 97]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=145.782 [2020.06.10-21.14.46:312][101]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=145.852 [2020.06.10-21.14.46:363][104]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.14.46:366][104]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=145.906 [2020.06.10-21.14.46:366][104]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.46:366][104]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.14.46:366][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.46:366][104]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.46:366][104]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.14.46:367][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.46:367][104]Interaction: Interaction time: 1.000000 [2020.06.10-21.14.46:367][104]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-21.14.46:367][104]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-21.14.46:367][104]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.14.46:367][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.46:454][109]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=145.995 [2020.06.10-21.14.46:455][109]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.10-21.14.46:507][112]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=146.048 [2020.06.10-21.14.46:578][116]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=146.119 [2020.06.10-21.14.47:373][161]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.14.47:441][165]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-21.14.47:441][165]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.14.47:441][165]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.14.47:441][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.47:974][193]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.47:975][193]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.14.47:975][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.47:975][193]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.47:975][193]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-21.14.47:975][193]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.14.47:975][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.48:166][204]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.14.48:166][204]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.48:202][206]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-21.14.48:203][206]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.14.48:203][206]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.48:204][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.14.48:206][206]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.48:206][206]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.14.48:206][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.48:206][206]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.48:206][206]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.14.48:206][206]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.14.48:206][206]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.14.48:206][206]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.14.48:206][206]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.14.48:206][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.48:206][206]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.14.48:206][206]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.48:206][206]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.48:206][206]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.48:206][206]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.48:206][206]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.14.48:206][206]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.14.48:206][206]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.48:206][206]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.14.48:207][206]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.48:207][206]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.14.48:207][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.48:207][206]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-21.14.48:207][206]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.14.48:207][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.48:210][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.14.49:122][253]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=148.662 [2020.06.10-21.14.49:201][257]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=148.741 [2020.06.10-21.14.49:282][261]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=148.822 [2020.06.10-21.14.49:361][265]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=148.902 [2020.06.10-21.14.49:441][269]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=148.982 [2020.06.10-21.14.49:712][283]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=149.252 [2020.06.10-21.14.50:201][309]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.50:201][309]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.14.50:201][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.50:201][309]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.50:201][309]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.14.50:201][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.50:201][309]Interaction: Interaction time: 0.000000 [2020.06.10-21.14.50:201][309]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.14.50:201][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.50:202][309]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-21.14.50:236][311]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.50:236][311]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.14.50:236][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.50:236][311]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.50:236][311]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.14.50:236][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.50:236][311]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.50:236][311]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.14.50:236][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.50:236][311]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.50:236][311]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.14.50:236][311]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.14.50:237][311]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.14.50:237][311]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.14.50:237][311]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.14.50:237][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.50:237][311]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.14.50:237][311]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.50:237][311]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.14.52:018][406]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.10-21.14.52:018][406]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.52:140][412]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_6] [2020.06.10-21.14.52:140][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.52:140][412]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_6] [2020.06.10-21.14.52:140][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.52:160][413]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.14.52:339][422]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 14.024177 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.14.52:345][422]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.10-21.14.52:494][430]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_6] [2020.06.10-21.14.52:494][430]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.52:494][430]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_6] [2020.06.10-21.14.52:494][430]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.52:512][431]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.10-21.14.52:512][431]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.55:441][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-21.14.55:441][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.55:465][584]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.14.55:667][594]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault1][WindowStandard_C_6] [2020.06.10-21.14.55:667][594]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.55:667][594]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-21.14.55:667][594]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.55:669][594]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.14.55:669][594]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.14.55:669][594]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.14.55:669][594]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.14.55:669][594]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.14.55:669][594]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-21.14.55:669][594]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.55:669][594]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.14.55:669][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.55:669][594]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.14.55:669][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.55:669][594]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.14.55:746][598]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-21.14.55:746][598]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.14.55:766][599]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.14.55:766][599]LogDBDPlayerMovement: StopSnapping Final Location (461.099762 5115.200195 89.857666) [2020.06.10-21.14.55:766][599]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.14.55:766][599]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.14.55:766][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.55:766][599]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.14.55:766][599]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.14.55:766][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.55:766][599]Interaction: Interaction time: 5.341434 [2020.06.10-21.14.55:766][599]AnimLeader: BP_CamperMale01_C_0 Requested to Play: EscapeOpen AnimTag_Male. [2020.06.10-21.14.55:767][599]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 5.341434 Timestamp 155.288422 [2020.06.10-21.14.55:767][599]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.14.55:767][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.14.55:825][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.10-21.14.56:987][660]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-21.14.57:206][671]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.14.59:274][775]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198241259306 [2020.06.10-21.14.59:284][775]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198241259306, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-21.14.59:285][775]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: R35PECT, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.10-21.14.59:484][785]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.804826 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.15.00:374][829]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.15.00:374][829]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.15.00:374][829]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.00:374][829]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.15.00:374][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.00:374][829]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.00:374][829]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.15.00:374][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.00:393][830]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.00:393][830]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.15.00:393][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.00:393][830]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.00:393][830]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.15.00:393][830]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.15.00:393][830]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.15.00:393][830]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.15.00:393][830]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.15.00:393][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.00:393][830]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-21.15.00:393][830]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.00:393][830]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-21.15.00:393][830]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.00:393][830]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.00:436][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.10-21.15.00:464][833]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.15.00:897][854]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear. [2020.06.10-21.15.00:898][854]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear. [2020.06.10-21.15.00:900][854]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.00:900][854]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.00:999][859]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-21.15.00:999][859]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.15.01:000][859]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.06.10-21.15.01:000][859]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-21.15.01:000][859]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.10-21.15.01:005][859]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Probably Will Auto D]: On [2020.06.10-21.15.01:006][859]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-21.15.01:021][860]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=160.560 [2020.06.10-21.15.01:030][860]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.15.01:034][860]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-21.15.01:218][869]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear. [2020.06.10-21.15.01:219][869]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-21.15.01:219][869]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.01:219][869]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-21.15.01:219][869]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.01:222][869]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.01:222][869]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.01:222][869]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.15.01:222][869]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.15.01:222][869]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.01:222][869]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-21.15.01:222][869]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.01:222][869]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.15.01:222][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.01:222][869]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.15.01:222][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.01:222][869]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.15.01:246][870]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-21.15.01:298][873]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-21.15.01:299][873]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.01:341][875]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.01:341][875]LogDBDPlayerMovement: StopSnapping Final Location (461.099762 5115.200195 89.857666) [2020.06.10-21.15.01:341][875]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.15.01:341][875]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.15.01:341][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.01:341][875]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.01:341][875]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.15.01:341][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.01:341][875]Interaction: Interaction time: 0.732849 [2020.06.10-21.15.01:341][875]AnimLeader: BP_CamperMale01_C_0 Requested to Play: EscapeOpen AnimTag_Injured AnimTag_Male. [2020.06.10-21.15.01:341][875]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 0.732849 Timestamp 160.861298 [2020.06.10-21.15.01:341][875]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.15.01:341][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.01:399][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.10-21.15.01:581][887]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_UnlockExit [2020.06.10-21.15.01:812][899]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.15.01:812][899]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.15.01:812][899]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.01:812][899]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.15.01:812][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.01:812][899]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.01:812][899]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.15.01:812][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.01:832][900]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.01:832][900]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.15.01:832][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.01:832][900]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.01:832][900]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.15.01:832][900]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.15.01:832][900]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.15.01:832][900]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.15.01:832][900]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.15.01:832][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.01:832][900]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-21.15.01:832][900]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.01:832][900]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-21.15.01:832][900]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.01:832][900]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.01:855][901]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.15.01:861][901]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.15.01:863][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-21.15.01:872][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.10-21.15.01:900][903]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-21.15.01:900][903]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.01:901][903]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.15.01:901][903]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.01:902][903]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.01:902][903]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.01:902][903]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.15.01:902][903]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.15.01:902][903]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.01:903][903]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.15.01:903][903]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.01:903][903]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.15.01:903][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.01:903][903]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.15.01:903][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.01:918][903]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.15.01:946][904]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-21.15.01:967][905]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.15.01:967][905]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.01:971][905]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.01:971][905]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.15.01:971][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.01:971][905]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.01:971][905]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.15.01:971][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.01:972][905]Interaction: Interaction time: 32.000000 [2020.06.10-21.15.01:972][905]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.15.01:972][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.02:035][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-21.15.02:058][909]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.10-21.15.02:343][924]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.15.02:343][924]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.15.02:343][924]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.02:343][924]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.15.02:343][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.02:343][924]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.02:343][924]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.15.02:343][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.02:362][925]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.02:362][925]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.15.02:362][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.02:362][925]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.02:362][925]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.15.02:362][925]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.15.02:362][925]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.15.02:362][925]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.15.02:362][925]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.15.02:362][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.02:362][925]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.15.02:362][925]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.02:362][925]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.15.02:362][925]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.02:362][925]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.02:386][926]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.15.02:402][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-21.15.02:438][928]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.15.02:441][928]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-21.15.02:469][929]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-21.15.02:492][930]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.15.02:492][930]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.02:493][930]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-21.15.02:493][930]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.02:495][930]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.02:495][930]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.02:495][930]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.15.02:495][930]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.15.02:495][930]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.02:495][930]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-21.15.02:495][930]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.02:495][930]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.15.02:495][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.02:495][930]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.15.02:495][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.02:495][930]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.15.02:556][933]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-21.15.02:556][933]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.02:595][935]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.02:595][935]LogDBDPlayerMovement: StopSnapping Final Location (461.099762 5115.200195 89.857666) [2020.06.10-21.15.02:595][935]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.15.02:595][935]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.15.02:595][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.02:595][935]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.02:595][935]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.15.02:595][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.02:595][935]Interaction: Interaction time: 0.265379 [2020.06.10-21.15.02:595][935]AnimLeader: BP_CamperMale01_C_0 Requested to Play: EscapeOpen AnimTag_Injured AnimTag_Male. [2020.06.10-21.15.02:596][935]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 0.265379 Timestamp 162.117401 [2020.06.10-21.15.02:596][935]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.15.02:596][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.02:668][939]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.10-21.15.02:933][953]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Charge Complete Received] [2020.06.10-21.15.02:933][953]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.15.02:934][953]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.15.02:934][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.02:934][953]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.10-21.15.02:952][954]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.15.02:952][954]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.15.02:952][954]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.02:952][954]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.15.02:952][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.02:952][954]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.02:952][954]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.15.02:952][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.02:974][955]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.02:974][955]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.15.02:974][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.02:974][955]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.02:974][955]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.15.02:974][955]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.15.02:974][955]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.15.02:974][955]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.15.02:974][955]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.15.02:974][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.02:974][955]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-21.15.02:974][955]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.02:974][955]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-21.15.02:974][955]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.02:974][955]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.02:992][956]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.15.02:992][956]GameFlow: Writing Profile Stat DBD_DLC7_Camper_Stat2: 1 [2020.06.10-21.15.02:997][956]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Probably Will Auto D]: Off [2020.06.10-21.15.03:003][956]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.15.03:007][956]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.15.03:008][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.10-21.15.03:030][957]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=162.569 [2020.06.10-21.15.03:065][958]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-21.15.03:294][970]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8FAE2F0] Result: '1' k_EResultOK (success) [2020.06.10-21.15.03:294][970]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8FAE2F0]' succeeded in 0.299997 seconds [2020.06.10-21.15.03:315][971]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8FAE2F0] Result: '1' k_EResultOK (success) [2020.06.10-21.15.03:335][972]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.340569 seconds [2020.06.10-21.15.03:499][980]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-21.15.03:499][980]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.04:086][ 10]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-21.15.04:086][ 10]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.04:224][ 17]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.04:224][ 17]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.05:703][ 95]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-21.15.05:703][ 95]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.05:943][108]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-21.15.05:943][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.06:187][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.10-21.15.06:187][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.09:078][273]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_StrafeLeft. [2020.06.10-21.15.09:081][273]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.09:081][273]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.09:134][276]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear. [2020.06.10-21.15.09:253][282]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-21.15.09:262][282]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-21.15.09:262][282]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.15.09:262][282]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Male. [2020.06.10-21.15.09:263][282]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.280883 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.15.09:265][282]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-21.15.09:265][282]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.10-21.15.09:269][282]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Probably Will Auto D]: On [2020.06.10-21.15.09:270][282]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-21.15.09:298][283]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=168.837 [2020.06.10-21.15.09:305][283]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.15.09:442][290]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear. [2020.06.10-21.15.09:937][315]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.15.09:937][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.10:829][362]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.15.10:829][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.11:248][383]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Probably Will Auto D]: Off [2020.06.10-21.15.11:267][384]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=170.808 [2020.06.10-21.15.11:729][408]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.15.11:729][408]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.12:485][447]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.12:485][447]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.13:771][513]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-21.15.13:771][513]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.13:771][513]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-21.15.13:771][513]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.13:774][513]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.13:774][513]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.13:774][513]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.15.13:774][513]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.15.13:774][513]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.13:774][513]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-21.15.13:774][513]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.13:774][513]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.15.13:774][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.13:774][513]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear. [2020.06.10-21.15.13:774][513]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_Male AnimTag_Follower. [2020.06.10-21.15.13:774][513]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.15.13:774][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.13:774][513]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.06.10-21.15.13:774][513]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.15.13:854][517]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.15.13:854][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.13:890][519]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.15.13:890][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.14:014][526]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.15.14:014][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.14:107][531]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.14:108][531]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.15.14:108][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.14:108][531]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.14:108][531]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.15.14:108][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.14:108][531]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.06.10-21.15.14:108][531]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.06.10-21.15.14:108][531]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.10-21.15.14:108][531]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.10-21.15.14:108][531]Interaction: Interaction time: 2.700000 [2020.06.10-21.15.14:108][531]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_Carry. [2020.06.10-21.15.14:108][531]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup Bear AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-21.15.14:108][531]LogSM: Error: Play Update Montage AM_BE_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.10-21.15.14:108][531]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.10-21.15.14:108][531]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.15.14:108][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.14:109][531]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.15.14:109][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.14:124][532]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.14:124][532]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.14:147][533]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.15.14:348][542]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP [2020.06.10-21.15.14:685][560]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.15.14:686][560]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.16:548][657]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.15.16:800][671]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.15.16:853][674]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.16:853][674]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.15.16:853][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.16:854][674]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.10-21.15.16:854][674]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-21.15.16:854][674]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.16:854][674]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.15.16:854][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.16:854][674]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.16:854][674]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.15.16:854][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.16:854][674]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.16:854][674]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.15.16:854][674]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.15.16:854][674]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.15.16:854][674]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.15.16:854][674]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.10-21.15.16:854][674]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.15.16:854][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.16:854][674]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.10-21.15.16:854][674]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.16:854][674]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.16:876][675]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.15.25:360][108]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_1] [2020.06.10-21.15.25:360][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.25:360][108]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_1] [2020.06.10-21.15.25:360][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.25:360][108]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_1] [2020.06.10-21.15.25:360][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.25:360][108]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_1] [2020.06.10-21.15.25:360][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.25:576][119]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] [2020.06.10-21.15.25:576][119]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.25:576][119]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] [2020.06.10-21.15.25:576][119]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.25:578][119]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.25:578][119]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.25:578][119]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.15.25:578][119]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.15.25:578][119]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.25:578][119]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] [2020.06.10-21.15.25:578][119]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.25:578][119]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.15.25:578][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.25:578][119]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-21.15.25:578][119]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.10-21.15.25:578][119]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_Carry. [2020.06.10-21.15.25:579][119]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup Bear AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.10-21.15.25:579][119]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.15.25:579][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.25:579][119]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.15.25:600][120]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.15.25:600][120]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.25:600][120]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.15.25:600][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.25:798][130]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.HookChargeable Enabled?: Enabled [2020.06.10-21.15.25:800][130]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.25:800][130]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.15.25:800][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.25:800][130]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.25:800][130]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.15.25:800][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.25:800][130]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper Bear AnimTag_Carry AnimTag_Male. [2020.06.10-21.15.25:800][130]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.10-21.15.25:800][130]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.10-21.15.25:800][130]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-21.15.25:800][130]AnimLeader: BP_SmallMeatLocker_Banshee_C_1 Requested to Play: HookCamper Bear AnimTag_Carry. [2020.06.10-21.15.25:800][130]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.10-21.15.25:800][130]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_Carry AnimTag_Follower [2020.06.10-21.15.25:800][130]Interaction: Interaction time: 1.500000 [2020.06.10-21.15.25:800][130]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_Carry. [2020.06.10-21.15.25:801][130]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.10-21.15.25:801][130]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.15.25:801][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.25:801][130]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.06.10-21.15.25:840][132]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.15.26:272][154]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_1] [2020.06.10-21.15.26:273][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.26:273][154]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_1] [2020.06.10-21.15.26:273][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.26:405][161]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.15.26:406][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.27:308][207]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.HookChargeable Enabled?: Disabled [2020.06.10-21.15.27:365][210]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-21.15.27:365][210]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.15.27:365][210]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.15.27:365][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.27:365][210]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.10-21.15.27:365][210]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.10-21.15.27:365][210]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-21.15.27:365][210]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.15.27:365][210]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.27:386][211]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.27:386][211]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.27:405][212]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-21.15.27:407][212]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.10-21.15.27:407][212]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.10-21.15.27:408][212]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.10-21.15.27:408][212]AnimLeader: BP_SmallMeatLocker_Banshee_C_1 Requested to Play: HookCamperOut. [2020.06.10-21.15.27:408][212]AnimLeader: BP_Entity_C_1 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.10-21.15.27:408][212]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.10-21.15.27:408][212]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.10-21.15.27:443][214]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.HookChargeable Enabled?: Enabled [2020.06.10-21.15.27:445][214]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.27:445][214]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.15.27:445][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.27:445][214]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.27:445][214]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.15.27:445][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.27:445][214]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.27:445][214]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.15.27:445][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.27:445][214]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.27:445][214]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.15.27:445][214]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.15.27:445][214]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.15.27:445][214]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.15.27:446][214]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.15.27:446][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.27:446][214]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] [2020.06.10-21.15.27:446][214]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.27:446][214]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.27:449][214]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.HookChargeable Enabled?: Disabled [2020.06.10-21.15.27:629][223]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-21.15.27:864][235]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.15.27:864][235]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.15.28:529][268]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 236 [2020.06.10-21.15.28:864][285]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.15.28:864][285]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.15.28:864][285]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.15.28:864][285]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-21.15.29:613][322]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-21.15.30:007][344]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.15.30:007][344]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.30:007][344]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.15.30:007][344]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.30:009][344]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.30:009][344]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.30:009][344]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.15.30:009][344]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.15.30:009][344]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.30:010][344]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.15.30:010][344]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.30:010][344]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.15.30:010][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.30:010][344]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.10-21.15.30:010][344]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.15.30:010][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.31:007][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.15.31:010][402]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.31:010][402]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.15.31:010][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.31:010][402]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.31:010][402]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.15.31:010][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.31:010][402]Interaction: Interaction time: 1.000000 [2020.06.10-21.15.31:010][402]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.10-21.15.31:010][402]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.10-21.15.31:010][402]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.15.31:010][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.31:042][404]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.31:042][404]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.15.31:042][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.31:042][404]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.31:043][404]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.10-21.15.31:043][404]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.15.31:043][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.31:045][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.15.31:243][416]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.15.31:244][416]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.31:244][416]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-21.15.31:245][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.10-21.15.31:247][416]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.31:247][416]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.15.31:247][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.31:247][416]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.31:247][416]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.15.31:247][416]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.15.31:247][416]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.15.31:247][416]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.15.31:247][416]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.15.31:247][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.31:247][416]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.10-21.15.31:247][416]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.31:247][416]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.31:248][416]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.15.31:248][416]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.15.31:248][416]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.15.31:248][416]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.15.31:248][416]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.15.31:248][416]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.15.31:248][416]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.15.31:248][416]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.15.31:248][416]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.15.31:250][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.10-21.15.31:267][417]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.15.31:267][417]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.15.31:267][417]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.15.31:267][417]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.15.31:267][417]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.15.31:267][417]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.15.31:267][417]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.15.31:267][417]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.15.31:267][417]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.10-21.15.31:281][418]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.15.31:282][418]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.31:284][418]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.31:284][418]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.31:284][418]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.15.31:284][418]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.15.31:284][418]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.31:284][418]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.15.31:284][418]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.31:284][418]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.15.31:284][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.31:284][418]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.10-21.15.31:284][418]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.15.31:284][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.31:286][418]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Probably Will Auto D]: On [2020.06.10-21.15.31:299][419]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=190.840 [2020.06.10-21.15.32:138][466]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.10-21.15.32:138][466]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.10-21.15.32:138][466]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.10-21.15.32:138][466]AnimLeader: BP_SmallMeatLocker_Banshee_C_1 Requested to Play: HookIdle. [2020.06.10-21.15.32:138][466]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.10-21.15.32:138][466]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.10-21.15.32:165][467]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.15.32:189][468]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.10-21.15.32:189][468]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.10-21.15.32:189][468]AnimLeader: BP_SmallMeatLocker_Banshee_C_1 Requested to Play: HookReactionIn. [2020.06.10-21.15.32:189][468]AnimLeader: BP_Entity_C_1 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.10-21.15.32:189][468]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.06.10-21.15.32:214][469]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.15.33:039][511]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.10-21.15.33:039][511]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.10-21.15.33:039][511]AnimLeader: BP_SmallMeatLocker_Banshee_C_1 Requested to Play: HookReaction. [2020.06.10-21.15.33:039][511]AnimLeader: BP_Entity_C_1 Requested to Play: HookReaction AnimTag_Follower. [2020.06.10-21.15.33:039][511]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.06.10-21.15.33:282][525]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.33:282][525]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.15.33:282][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.33:282][525]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.33:282][525]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.15.33:282][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.33:282][525]Interaction: Interaction time: 0.000000 [2020.06.10-21.15.33:282][525]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.33:282][525]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.15.33:282][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.33:282][525]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.33:282][525]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.15.33:282][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.33:284][525]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Probably Will Auto D]: Off [2020.06.10-21.15.33:298][526]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Probably Will Auto D] at Time=192.839 [2020.06.10-21.15.33:315][527]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.33:315][527]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.15.33:315][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.33:315][527]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.33:315][527]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.15.33:315][527]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.15.33:315][527]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.15.33:315][527]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.15.33:315][527]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.15.33:315][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.15.33:315][527]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - baby Jesus][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.10-21.15.33:315][527]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.33:315][527]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.33:443][535]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear. [2020.06.10-21.15.33:445][535]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.33:445][535]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.33:475][537]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear. [2020.06.10-21.15.33:541][541]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.10-21.15.33:541][541]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.10-21.15.33:541][541]AnimLeader: BP_SmallMeatLocker_Banshee_C_1 Requested to Play: HookReactionOut. [2020.06.10-21.15.33:541][541]AnimLeader: BP_Entity_C_1 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.10-21.15.33:541][541]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.06.10-21.15.33:781][556]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear. [2020.06.10-21.15.35:041][634]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.10-21.15.35:041][634]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.10-21.15.35:041][634]AnimLeader: BP_SmallMeatLocker_Banshee_C_1 Requested to Play: HookStruggle. [2020.06.10-21.15.35:041][634]AnimLeader: BP_Entity_C_1 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.10-21.15.35:041][634]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.06.10-21.15.35:090][637]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.10-21.15.35:090][637]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.10-21.15.35:090][637]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.10-21.15.35:090][637]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.10-21.15.35:090][637]AnimLeader: BP_SmallMeatLocker_Banshee_C_1 Requested to Play: HookSacrificeIn. [2020.06.10-21.15.35:090][637]AnimLeader: BP_Entity_C_1 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.10-21.15.35:090][637]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.06.10-21.15.35:090][637]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-21.15.36:815][732]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.36:815][732]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.10-21.15.38:852][840]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.10-21.15.38:852][840]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.10-21.15.38:852][840]AnimLeader: BP_SmallMeatLocker_Banshee_C_1 Requested to Play: HookSacrificeOut. [2020.06.10-21.15.38:852][840]AnimLeader: BP_Entity_C_1 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.10-21.15.38:852][840]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.06.10-21.15.49:183][311]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.858360 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-21.15.49:183][311]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.10-21.15.49:183][311]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.10-21.15.49:183][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.49:183][311]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_1] [2020.06.10-21.15.49:184][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.49:184][311]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_1] [2020.06.10-21.15.49:184][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.49:184][311]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_1] [2020.06.10-21.15.49:184][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.49:184][311]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_1] [2020.06.10-21.15.49:184][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.49:184][311]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_1] [2020.06.10-21.15.49:184][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.49:184][311]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_1] [2020.06.10-21.15.49:184][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.49:184][311]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-21.15.49:185][311]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-21.15.49:188][311]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.10-21.15.49:188][311]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.10-21.15.49:188][311]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.10-21.15.49:188][311]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.10-21.15.49:189][311]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.49:189][311]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.49:189][311]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.10-21.15.49:189][311]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.10-21.15.49:189][311]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-21.15.49:191][311]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.15.49:191][311]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.15.49:191][311]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.15.49:191][311]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.15.49:191][311]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.15.49:191][311]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.15.49:191][311]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.15.49:439][323]GameFlow: OnDropped 1224.009399 [2020.06.10-21.15.49:439][323]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.15.49:441][323]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.10-21.15.49:562][323]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 4ECB390901001001 [2020.06.10-21.15.49:562][323]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Bond 2 Perk2: Urban_Evasion 2 Perk3: Self_Care 0 Perk4: DecisiveStrike 1 Offering: _EMPTY_ [2020.06.10-21.15.49:566][323]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-21.15.49:566][323]GameFlow: Local_WriteGameEndStats IsLocalController [2020.06.10-21.15.49:566][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 64.186600 [2020.06.10-21.15.49:566][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 111.676788 [2020.06.10-21.15.49:566][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 16.698036 [2020.06.10-21.15.49:566][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 130.433868 [2020.06.10-21.15.49:566][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 1185.813354 [2020.06.10-21.15.49:566][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 168.517197 [2020.06.10-21.15.49:566][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 117.403564 [2020.06.10-21.15.49:566][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 134.085266 [2020.06.10-21.15.49:566][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 241.124176 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 539.490356 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 139.786606 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 15.653595 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 290.055725 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 248.910782 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 169.024612 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 850.910034 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 127.442482 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 399.201874 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 172.697617 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.10-21.15.49:567][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 1619.909302 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 59.603374 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 222.824341 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 0.200364 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 26.745970 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 3.306269 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 2.404234 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 7.112425 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 3.105372 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 1.202195 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 23.742155 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 1.001730 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 18.832592 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 52.198311 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 0.300519 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 1.101897 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 2.504366 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 9.316027 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 8.414477 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 821.433105 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 480.816925 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 494.209412 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 627.762268 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 327.231415 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 560.967041 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 331.235321 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 400.000000 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 41.009037 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 10.017234 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 250.225967 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 331.252014 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 3.443439 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Self.Success.Good Bloodpoints Value: 50.000000 [2020.06.10-21.15.49:568][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Self.Success.Good Bloodpoints Value: 50.000000 [2020.06.10-21.15.49:569][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Self.Success.Good Bloodpoints Value: 50.000000 [2020.06.10-21.15.49:569][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Self.Success.Good Bloodpoints Value: 50.000000 [2020.06.10-21.15.49:569][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CleanseTotem.Hex Bloodpoints Value: 1500.000000 [2020.06.10-21.15.49:569][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 300.000000 [2020.06.10-21.15.49:569][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 300.000000 [2020.06.10-21.15.49:569][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 300.000000 [2020.06.10-21.15.49:569][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 300.000000 [2020.06.10-21.15.49:569][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.06.10-21.15.49:569][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.06.10-21.15.49:569][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.06.10-21.15.49:569][323]GameFlow: Logging Player Score Event: DBDCamperScore_FirstTimeDying Bloodpoints Value: 0.000000 [2020.06.10-21.15.49:569][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 352.288879 [2020.06.10-21.15.49:569][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Self.Success.Bonus Bloodpoints Value: 150.000000 [2020.06.10-21.15.49:569][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Self.Success.Bonus Bloodpoints Value: 150.000000 [2020.06.10-21.15.49:569][323]GameFlow: Logging Player Score Event: DBDCamperScore_BasementChillingPerSecond Bloodpoints Value: 10.853629 [2020.06.10-21.15.49:569][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.Medkit.Percent Bloodpoints Value: 50.730312 [2020.06.10-21.15.49:569][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.06.10-21.15.49:569][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.06.10-21.15.49:569][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.EndGame.Camper.LastSurvivor.OnClosedHatch Bloodpoints Value: 250.000000 [2020.06.10-21.15.49:569][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.OpenDoorPercent Bloodpoints Value: 916.160400 [2020.06.10-21.15.49:569][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.OpenDoorPercent Bloodpoints Value: 288.036530 [2020.06.10-21.15.49:569][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.OpenDoorPercent Bloodpoints Value: 29.216856 [2020.06.10-21.15.49:569][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.OpenDoorPercent Bloodpoints Value: 16.586185 [2020.06.10-21.15.49:569][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.EndGame.Camper.LastSurvivor.OpenGate Bloodpoints Value: 1500.000000 [2020.06.10-21.15.49:569][323]GameFlow: Logging Player Score Event: DBDCamperScore_SecondTimeDying Bloodpoints Value: 0.000000 [2020.06.10-21.15.49:569][323]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveTimer Bloodpoints Value: 0.000000 [2020.06.10-21.15.49:569][323]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.06.10-21.15.49:569][323]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-21.15.49:569][323]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 20943.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-21.15.49:569][323]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.15.49:569][323]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 20943 [2020.06.10-21.15.49:569][323]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 20943.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-21.15.49:569][323]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.06.10-21.15.49:569][323]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=18 [2020.06.10-21.15.49:569][323]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-21.15.49:569][323]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.15.49:569][323]GameFlow: Writing Profile Stat DBD_UnlockRanking: 1 [2020.06.10-21.15.49:569][323]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-21.15.49:569][323]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-21.15.49:569][323]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.15.49:569][323]GameFlow: Writing Profile Stat DBD_MaxBloodwebPointsOneCategory: 8000 [2020.06.10-21.15.49:569][323]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-21.15.49:569][323]GameFlow: WriteGameEndStats: Skulls: 1 BloodPoints: 20943 FearTokens: 10 [2020.06.10-21.15.49:569][323]GameFlow: Writing Profile Stat DBD_CamperSkulls: 1 [2020.06.10-21.15.49:569][323]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=0 addSurvivorPips=1 [2020.06.10-21.15.49:569][323]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.10-21.15.49:569][323]LogQuestEvent: player did finish playing [2020.06.10-21.15.49:577][323]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.06.10-21.15.49:577][323]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.15.49:577][323]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_NoEscape Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-21.15.49:577][323]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 4.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-21.15.49:577][323]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-21.15.49:577][323]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.10-21.15.49:584][323]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.49:584][323]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.49:584][323]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.49:584][323]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.49:595][324]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.49:595][324]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.49:616][325]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.49:616][325]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.49:635][326]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.49:635][326]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.49:656][327]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.49:656][327]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.49:676][328]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.49:676][328]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.49:696][329]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.49:696][329]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.49:718][330]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.49:718][330]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.49:738][331]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.49:738][331]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.49:758][332]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.49:758][332]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.49:759][333]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-21.15.49:759][333]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.10-21.15.49:759][333]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.15.49:778][333]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.49:778][333]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.49:799][334]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.49:799][334]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.49:819][335]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.49:819][335]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.49:840][336]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.49:840][336]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.49:859][337]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.49:859][337]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.49:880][338]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C85A9A90] Result: '1' k_EResultOK (success) [2020.06.10-21.15.49:880][338]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3C85A9A90]' succeeded in 0.307631 seconds [2020.06.10-21.15.49:880][338]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.49:880][338]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.49:899][339]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.49:899][339]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.49:920][340]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.49:920][340]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.49:939][341]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.49:939][341]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.49:959][342]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.49:959][342]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.49:979][343]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.49:979][343]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.49:999][344]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.49:999][344]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.50:019][345]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.50:019][345]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.50:040][346]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.50:040][346]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.50:059][347]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.50:059][347]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.50:079][348]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.50:079][348]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.50:098][349]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.50:098][349]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.50:118][350]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.50:118][350]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.50:137][351]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.50:137][351]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.50:157][352]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.50:157][352]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.50:176][353]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B7249B20] Result: '1' k_EResultOK (success) [2020.06.10-21.15.50:176][353]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3B7249B20]' succeeded in 0.603105 seconds [2020.06.10-21.15.50:176][353]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.50:176][353]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.50:196][354]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.50:196][354]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.50:216][355]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.50:216][355]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.50:235][356]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.50:235][356]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.50:254][357]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.50:254][357]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.50:274][358]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.50:274][358]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.50:293][359]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.50:293][359]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.50:314][360]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.50:314][360]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.50:332][361]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.50:332][361]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.50:351][362]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.50:351][362]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.50:369][363]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.50:369][363]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.50:390][364]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.50:390][364]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.50:408][365]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.50:408][365]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.50:424][366]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31C8A1930] Result: '1' k_EResultOK (success) [2020.06.10-21.15.50:424][366]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31C8A1930]' succeeded in 0.854359 seconds [2020.06.10-21.15.50:424][366]LogStreaming: Display: Flushing async loaders. [2020.06.10-21.15.50:471][366]LogStreaming: Flushing async loaders took 48ms. [2020.06.10-21.15.50:562][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-21.15.50:562][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Enabled [2020.06.10-21.15.50:562][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.06.10-21.15.50:562][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.06.10-21.15.50:562][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Enabled [2020.06.10-21.15.50:562][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-21.15.50:564][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Enabled [2020.06.10-21.15.50:566][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Enabled [2020.06.10-21.15.50:566][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-21.15.50:566][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Enabled [2020.06.10-21.15.50:566][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Disabled [2020.06.10-21.15.50:566][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-21.15.50:566][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Disabled [2020.06.10-21.15.50:566][366]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_4] [2020.06.10-21.15.50:566][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:566][366]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_4] [2020.06.10-21.15.50:566][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:566][366]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_4] [2020.06.10-21.15.50:566][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:566][366]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_4] [2020.06.10-21.15.50:566][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:566][366]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_4] [2020.06.10-21.15.50:566][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:566][366]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_4] [2020.06.10-21.15.50:566][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:567][366]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_4] [2020.06.10-21.15.50:567][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:567][366]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_4] [2020.06.10-21.15.50:567][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:567][366]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_4] [2020.06.10-21.15.50:567][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:567][366]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_4] [2020.06.10-21.15.50:567][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:567][366]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_4] [2020.06.10-21.15.50:567][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:567][366]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_4] [2020.06.10-21.15.50:567][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:567][366]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_4] [2020.06.10-21.15.50:567][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:567][366]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_4] [2020.06.10-21.15.50:567][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:567][366]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_4] [2020.06.10-21.15.50:567][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:567][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-21.15.50:567][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.06.10-21.15.50:567][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-21.15.50:567][366]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_1 [2020.06.10-21.15.50:567][366]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.06.10-21.15.50:567][366]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.06.10-21.15.50:567][366]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_1 [2020.06.10-21.15.50:567][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.06.10-21.15.50:567][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.06.10-21.15.50:567][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.06.10-21.15.50:567][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Disabled [2020.06.10-21.15.50:568][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-21.15.50:570][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Disabled [2020.06.10-21.15.50:570][366]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.15.50:570][366]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.15.50:570][366]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.15.50:570][366]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000087 seconds [2020.06.10-21.15.50:570][366]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.10-21.15.50:571][366]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.15.50:571][366]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item DF_Head06 [2020.06.10-21.15.50:571][366]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-21.15.50:571][366]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-21.15.50:571][366]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-21.15.50:571][366]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-21.15.50:572][366]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-21.15.50:658][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-21.15.50:658][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.10-21.15.50:658][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.10-21.15.50:658][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.10-21.15.50:658][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.10-21.15.50:658][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-21.15.50:659][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.10-21.15.50:661][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Enabled [2020.06.10-21.15.50:661][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-21.15.50:661][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Enabled [2020.06.10-21.15.50:661][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Disabled [2020.06.10-21.15.50:661][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-21.15.50:661][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Disabled [2020.06.10-21.15.50:661][366]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_5] [2020.06.10-21.15.50:661][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:661][366]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_5] [2020.06.10-21.15.50:661][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:661][366]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_5] [2020.06.10-21.15.50:661][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:661][366]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_5] [2020.06.10-21.15.50:661][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:662][366]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_5] [2020.06.10-21.15.50:662][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:662][366]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_5] [2020.06.10-21.15.50:662][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:662][366]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_5] [2020.06.10-21.15.50:662][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:662][366]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_5] [2020.06.10-21.15.50:662][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:662][366]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_5] [2020.06.10-21.15.50:662][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:662][366]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_5] [2020.06.10-21.15.50:662][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:662][366]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_5] [2020.06.10-21.15.50:662][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:662][366]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_5] [2020.06.10-21.15.50:662][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:662][366]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_5] [2020.06.10-21.15.50:662][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:662][366]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_5] [2020.06.10-21.15.50:662][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:662][366]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_5] [2020.06.10-21.15.50:662][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:662][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-21.15.50:662][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.10-21.15.50:662][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-21.15.50:662][366]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_1 [2020.06.10-21.15.50:662][366]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_1 [2020.06.10-21.15.50:662][366]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_1 [2020.06.10-21.15.50:662][366]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_1 [2020.06.10-21.15.50:663][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.10-21.15.50:663][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.10-21.15.50:663][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.10-21.15.50:663][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.10-21.15.50:663][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-21.15.50:663][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.10-21.15.50:663][366]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.15.50:663][366]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.15.50:663][366]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.15.50:664][366]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000093 seconds [2020.06.10-21.15.50:665][366]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.10-21.15.50:665][366]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.15.50:665][366]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item CM_Head010_01 [2020.06.10-21.15.50:666][366]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head010_01 [2020.06.10-21.15.50:666][366]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item CM_Torso010_01 [2020.06.10-21.15.50:666][366]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso010_01 [2020.06.10-21.15.50:666][366]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item CM_Legs010_01 [2020.06.10-21.15.50:764][366]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs010_01 [2020.06.10-21.15.50:861][366]LogStreaming: Flushing async loaders. [2020.06.10-21.15.50:867][366]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale05_Character.Default__BP_CamperFemale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-21.15.50:875][366]LogStreaming: Flushing async loaders took 14ms. [2020.06.10-21.15.50:962][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-21.15.50:962][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-21.15.50:962][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-21.15.50:962][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-21.15.50:962][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.10-21.15.50:962][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-21.15.50:962][366]LogStreaming: Flushing async loaders. [2020.06.10-21.15.50:966][366]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-21.15.50:966][366]LogStreaming: Flushing async loaders. [2020.06.10-21.15.50:974][366]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-21.15.50:975][366]LogStreaming: Flushing async loaders. [2020.06.10-21.15.50:979][366]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-21.15.50:980][366]LogStreaming: Flushing async loaders. [2020.06.10-21.15.50:986][366]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-21.15.50:987][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-21.15.50:989][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Enabled [2020.06.10-21.15.50:989][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-21.15.50:989][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Enabled [2020.06.10-21.15.50:989][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Disabled [2020.06.10-21.15.50:989][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-21.15.50:989][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Disabled [2020.06.10-21.15.50:990][366]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_6] [2020.06.10-21.15.50:990][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:990][366]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_6] [2020.06.10-21.15.50:990][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:990][366]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_6] [2020.06.10-21.15.50:990][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:990][366]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_6] [2020.06.10-21.15.50:990][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:990][366]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_6] [2020.06.10-21.15.50:990][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:990][366]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_6] [2020.06.10-21.15.50:990][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:990][366]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_6] [2020.06.10-21.15.50:990][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:990][366]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_6] [2020.06.10-21.15.50:990][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:990][366]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_6] [2020.06.10-21.15.50:990][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:990][366]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_6] [2020.06.10-21.15.50:990][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:990][366]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_6] [2020.06.10-21.15.50:990][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:990][366]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_6] [2020.06.10-21.15.50:990][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:990][366]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_6] [2020.06.10-21.15.50:991][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:991][366]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_6] [2020.06.10-21.15.50:991][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:991][366]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_6] [2020.06.10-21.15.50:991][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.50:991][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-21.15.50:991][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-21.15.50:991][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-21.15.50:991][366]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.06.10-21.15.50:991][366]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.10-21.15.50:991][366]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.10-21.15.50:991][366]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.06.10-21.15.50:991][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-21.15.50:991][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-21.15.50:991][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-21.15.50:991][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.10-21.15.50:991][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-21.15.50:992][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-21.15.50:993][366]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.15.50:993][366]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.15.50:993][366]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.15.50:993][366]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000038 seconds [2020.06.10-21.15.50:994][366]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.10-21.15.50:995][366]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.15.50:995][366]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Head011_01 [2020.06.10-21.15.50:995][366]LogStreaming: Flushing async loaders. [2020.06.10-21.15.51:019][366]LogStreaming: Flushing async loaders took 24ms. [2020.06.10-21.15.51:022][366]LogStreaming: Flushing async loaders. [2020.06.10-21.15.51:027][366]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-21.15.51:029][366]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.10-21.15.51:030][366]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.06.10-21.15.51:030][366]LogStreaming: Flushing async loaders. [2020.06.10-21.15.51:037][366]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-21.15.51:037][366]LogStreaming: Flushing async loaders. [2020.06.10-21.15.51:037][366]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.15.51:038][366]LogStreaming: Flushing async loaders. [2020.06.10-21.15.51:042][366]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-21.15.51:042][366]LogStreaming: Flushing async loaders. [2020.06.10-21.15.51:052][366]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-21.15.51:052][366]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.10-21.15.51:052][366]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Legs001_01 [2020.06.10-21.15.51:052][366]LogStreaming: Flushing async loaders. [2020.06.10-21.15.51:055][366]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-21.15.51:055][366]LogStreaming: Flushing async loaders. [2020.06.10-21.15.51:056][366]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.15.51:056][366]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs001_01 [2020.06.10-21.15.51:056][366]LogStreaming: Flushing async loaders. [2020.06.10-21.15.51:058][366]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-21.15.51:059][366]LogStreaming: Flushing async loaders. [2020.06.10-21.15.51:062][366]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-21.15.51:147][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-21.15.51:147][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.10-21.15.51:147][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.10-21.15.51:147][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.10-21.15.51:147][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.10-21.15.51:147][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-21.15.51:148][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.10-21.15.51:149][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Enabled [2020.06.10-21.15.51:149][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-21.15.51:149][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Enabled [2020.06.10-21.15.51:149][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Disabled [2020.06.10-21.15.51:149][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-21.15.51:149][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Disabled [2020.06.10-21.15.51:151][366]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_7] [2020.06.10-21.15.51:151][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.51:151][366]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_7] [2020.06.10-21.15.51:151][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.51:151][366]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_7] [2020.06.10-21.15.51:151][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.51:151][366]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_7] [2020.06.10-21.15.51:151][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.51:151][366]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_7] [2020.06.10-21.15.51:151][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.51:151][366]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_7] [2020.06.10-21.15.51:151][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.51:151][366]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_7] [2020.06.10-21.15.51:151][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.51:151][366]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_7] [2020.06.10-21.15.51:151][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.51:151][366]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_7] [2020.06.10-21.15.51:151][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.51:151][366]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_7] [2020.06.10-21.15.51:151][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.51:151][366]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_7] [2020.06.10-21.15.51:151][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.51:151][366]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_7] [2020.06.10-21.15.51:151][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.51:151][366]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_7] [2020.06.10-21.15.51:151][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.51:151][366]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_7] [2020.06.10-21.15.51:151][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.51:151][366]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_7] [2020.06.10-21.15.51:151][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.15.51:151][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-21.15.51:152][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.10-21.15.51:152][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-21.15.51:152][366]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_1 [2020.06.10-21.15.51:152][366]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_1 [2020.06.10-21.15.51:152][366]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_1 [2020.06.10-21.15.51:152][366]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_1 [2020.06.10-21.15.51:152][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.10-21.15.51:152][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.10-21.15.51:152][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.10-21.15.51:152][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.10-21.15.51:152][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-21.15.51:152][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.10-21.15.51:152][366]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.15.51:152][366]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.15.51:152][366]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.15.51:152][366]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000034 seconds [2020.06.10-21.15.51:153][366]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.10-21.15.51:153][366]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.15.51:153][366]GameFlow: (BP_CamperFemale03_Character_C_1) - UpdateCustomization with item N_Head01 [2020.06.10-21.15.51:154][366]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.10-21.15.51:154][366]GameFlow: (BP_CamperFemale03_Character_C_1) - UpdateCustomization with item N_Torso01_P01 [2020.06.10-21.15.51:154][366]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso01_P01 [2020.06.10-21.15.51:154][366]GameFlow: (BP_CamperFemale03_Character_C_1) - UpdateCustomization with item N_Legs01 [2020.06.10-21.15.51:154][366]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.10-21.15.51:158][366]LogSM: [BP_CamperMale01_C_1][SERVER SLAVE] [2020.06.10-21.15.51:158][366]LogSM: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] [2020.06.10-21.15.51:158][366]LogSM: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] [2020.06.10-21.15.51:158][366]LogSM: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] [2020.06.10-21.15.51:164][366]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:164][366]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:175][367]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:175][367]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:190][368]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3A8240070] Result: '1' k_EResultOK (success) [2020.06.10-21.15.51:210][368]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.630051 seconds [2020.06.10-21.15.51:210][368]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:210][368]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:230][369]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:230][369]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:250][370]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:250][370]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:269][371]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:269][371]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:288][372]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:288][372]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:307][373]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:307][373]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:328][374]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:328][374]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:346][375]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:346][375]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:366][376]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:366][376]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:386][377]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:386][377]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:405][378]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:405][378]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:426][379]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:426][379]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:448][380]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:448][380]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:470][381]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:470][381]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:494][382]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:494][382]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:507][383]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:507][383]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:523][384]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:523][384]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:542][385]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31C8A9700] Result: '1' k_EResultOK (success) [2020.06.10-21.15.51:542][385]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A31C8A9700]' succeeded in 1.771645 seconds [2020.06.10-21.15.51:542][385]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:542][385]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:561][386]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:562][386]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:580][387]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:580][387]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:599][388]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:599][388]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:619][389]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:619][389]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:638][390]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:638][390]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:657][391]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:657][391]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:677][392]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:677][392]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:696][393]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:696][393]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:718][394]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:718][394]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:733][395]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:734][395]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:751][396]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:751][396]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:771][397]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:771][397]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:789][398]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:789][398]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:808][399]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:808][399]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:827][400]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:827][400]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:846][401]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:846][401]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:864][402]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:864][402]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:883][403]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:883][403]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:901][404]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:901][404]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:920][405]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:920][405]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:938][406]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:938][406]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:957][407]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:957][407]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:976][408]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:976][408]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.51:994][409]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.51:994][409]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:013][410]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:013][410]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:030][411]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:030][411]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:049][412]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:049][412]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:067][413]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:067][413]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:086][414]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:086][414]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:104][415]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:104][415]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:122][416]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:122][416]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:140][417]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:140][417]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:158][418]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:158][418]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:176][419]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:176][419]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:196][420]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:196][420]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:213][421]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:213][421]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:230][422]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:230][422]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:248][423]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:248][423]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:266][424]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:266][424]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:284][425]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:284][425]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:302][426]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:302][426]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:320][427]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:320][427]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:338][428]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:338][428]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:356][429]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:356][429]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:373][430]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:373][430]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:391][431]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:391][431]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:408][432]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:408][432]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:426][433]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:426][433]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:444][434]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:444][434]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:462][435]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:462][435]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:478][436]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:478][436]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:496][437]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:496][437]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:514][438]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:514][438]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:531][439]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:531][439]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:548][440]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:548][440]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:565][441]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:565][441]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:584][442]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:584][442]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:600][443]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:600][443]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:617][444]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:617][444]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:635][445]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:635][445]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:652][446]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:652][446]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:668][447]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:668][447]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:686][448]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:686][448]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:704][449]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:704][449]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:720][450]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:721][450]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:737][451]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:737][451]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:754][452]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:754][452]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:771][453]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:771][453]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:788][454]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:788][454]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:804][455]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:804][455]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:822][456]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:822][456]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:838][457]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:838][457]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:855][458]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:855][458]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:872][459]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:872][459]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:889][460]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:889][460]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:906][461]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:906][461]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:922][462]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:922][462]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:938][463]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:938][463]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:955][464]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:955][464]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:972][465]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:972][465]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.52:988][466]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.52:988][466]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:004][467]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:004][467]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:021][468]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:021][468]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:037][469]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:037][469]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:055][470]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:055][470]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:070][471]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:070][471]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:087][472]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:087][472]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:104][473]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:104][473]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:120][474]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:120][474]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:136][475]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:136][475]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:152][476]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:152][476]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:168][477]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:168][477]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:185][478]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:185][478]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:201][479]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:201][479]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:217][480]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:217][480]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:233][481]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:233][481]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:249][482]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:249][482]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:266][483]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:266][483]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:283][484]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:283][484]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:298][485]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:298][485]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:316][486]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:316][486]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:331][487]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:331][487]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:347][488]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:347][488]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:365][489]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:365][489]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:383][490]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:383][490]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:398][491]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:398][491]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:412][492]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:412][492]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:428][493]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:428][493]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:445][494]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:445][494]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:459][495]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:459][495]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:476][496]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:476][496]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:491][497]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:491][497]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:506][498]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:507][498]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:523][499]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:523][499]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:539][500]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:539][500]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:556][501]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:556][501]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:571][502]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:571][502]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:588][503]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:588][503]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:604][504]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:604][504]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:621][505]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:622][505]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:638][506]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:638][506]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:652][507]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:652][507]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:668][508]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:668][508]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:684][509]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:684][509]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:700][510]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:700][510]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:716][511]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:716][511]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:732][512]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:733][512]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:749][513]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:749][513]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:765][514]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:765][514]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:781][515]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:781][515]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:797][516]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:797][516]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:814][517]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:814][517]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:830][518]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:830][518]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:846][519]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:846][519]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:862][520]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:862][520]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:878][521]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:878][521]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:894][522]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:894][522]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:910][523]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:910][523]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:926][524]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:926][524]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:942][525]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:942][525]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:959][526]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:959][526]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:975][527]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:975][527]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.53:991][528]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.53:991][528]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.54:007][529]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.54:007][529]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.54:018][530]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.15.54:018][530]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_0, Originating Player: BP_CamperMale01_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.15.54:018][530]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperMale01_C_0, Originating Player: BP_CamperMale01_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.15.54:018][530]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperMale01_C_0, Originating Player: BP_Slasher_Character_08_C_0 - baby Jesus, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.15.54:024][530]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.54:024][530]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.54:039][531]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.54:039][531]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.54:056][532]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.54:056][532]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.54:071][533]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.54:071][533]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.54:087][534]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.54:087][534]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.54:104][535]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.54:104][535]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.54:120][536]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.54:120][536]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.54:135][537]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.54:135][537]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.54:152][538]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.54:152][538]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.54:169][539]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.54:169][539]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.54:185][540]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.54:185][540]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.54:201][541]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.54:201][541]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.54:217][542]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.54:217][542]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.54:234][543]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.54:234][543]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.54:249][544]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.54:249][544]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.54:265][545]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.54:265][545]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.54:281][546]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.54:281][546]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.54:297][547]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.54:297][547]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.54:313][548]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.54:313][548]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.54:330][549]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.54:330][549]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.54:345][550]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.54:345][550]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.54:362][551]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.54:362][551]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.54:378][552]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.54:378][552]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.54:394][553]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.54:394][553]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.54:410][554]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.54:410][554]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.54:426][555]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.54:426][555]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.54:442][556]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.54:442][556]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.54:459][557]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.54:459][557]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.54:475][558]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.54:475][558]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.54:491][559]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.54:491][559]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.54:507][560]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.54:507][560]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.54:523][561]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.54:523][561]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.54:539][562]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.54:539][562]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.54:556][563]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.54:556][563]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.54:571][564]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.54:571][564]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.54:588][565]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.54:588][565]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.54:605][566]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.15.54:605][566]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.15.54:605][566]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.06.10-21.15.54:605][566]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.15.54:605][566]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.06.10-21.15.54:607][566]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-21.15.54:607][566]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.15.54:607][566]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-21.15.54:607][566]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.10-21.15.54:610][566]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.15.54:610][566]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.06.10-21.15.54:610][566]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.10-21.15.54:610][566]GameFlow: InGameContextComponent::Leave [2020.06.10-21.15.54:611][566]LogAsyncLoad: Unloading library Game [2020.06.10-21.15.54:611][566]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.15.54:611][566]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.10-21.15.54:611][566]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.15.54:611][566]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.15.54:611][566]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.10-21.15.54:611][566]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-21.15.54:612][566]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.10-21.15.54:612][566]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.10-21.15.54:612][566]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.15.54:612][566]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-21.15.54:612][566]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.15.54:612][566]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-21.15.54:612][566]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.15.54:612][566]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.06.10-21.15.54:708][566]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-21.15.54:708][566]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.15.54:708][566]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.06.10-21.15.54:708][566]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.06.10-21.15.54:708][566]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-21.15.54:708][566]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-21.15.54:708][566]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.15.54:708][566]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-21.15.54:709][566]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.15.54:709][566]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.15.54:709][566]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-21.15.54:709][566]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-21.15.55:176][566]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-21.15.55:176][566]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-21.15.55:176][566]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.15.55:176][566]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-21.15.55:177][566]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-21.15.55:177][566]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-21.15.55:177][566]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-21.15.55:177][566]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-21.15.55:177][566]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-21.15.55:179][566]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-21.15.55:179][566]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.06.10-21.15.55:184][566]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-21.15.55:184][566]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-21.15.55:184][566]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-21.15.55:185][566]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-21.15.55:185][566]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-21.15.55:291][567]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.10-21.15.55:291][567]GameFlow: TallyContextComponent::Enter [2020.06.10-21.15.55:315][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:903 [2020.06.10-21.15.55:425][567]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94708] [2020.06.10-21.15.55:425][567]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-21.15.55:427][567]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18568&schemaVersion=0] [2020.06.10-21.15.55:428][567]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.06.10-21.15.55:428][567]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.06.10-21.15.55:428][567]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.06.10-21.15.55:428][567]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.06.10-21.15.55:428][567]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "1168", matchId: "01DCB722-08D8-0D80-B176-24EA5EF73871", isFirstMatch: "False", consecutiveMatch: "3", playerType: "survivor" [2020.06.10-21.15.55:428][567]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.10-21.15.55:449][567]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-21.15.55:449][567]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.10-21.15.55:449][567]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-21.15.55:449][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.06.10-21.15.55:508][568]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-21.15.55:508][568]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-21.15.55:509][568]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.10-21.15.55:509][568]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.10-21.15.55:509][568]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.10-21.15.55:509][568]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.10-21.15.55:630][568]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.10-21.15.55:673][569]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.10-21.15.55:673][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:1506 - reached levels:1 - xp bonuses:2 [2020.06.10-21.15.55:673][569]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18568&schemaVersion=0] [2020.06.10-21.15.55:674][569]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-21.15.55:788][569]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94708] [2020.06.10-21.15.55:788][569]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-21.15.55:788][569]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-21.15.55:789][569]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-21.15.55:789][569]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.10-21.15.55:789][569]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-21.15.55:789][569]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-21.15.55:790][569]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-21.15.55:790][569]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.10-21.15.55:817][570]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-21.15.55:817][570]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-21.15.55:838][571]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-21.15.55:886][574]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-21.15.55:919][576]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-21.15.55:921][576]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.10-21.15.55:921][576]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-21.15.55:964][578]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-21.15.55:964][578]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-21.15.55:964][578]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.15.55:998][581]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-21.15.55:998][581]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.10-21.15.56:800][625]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-21.15.57:841][689]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.10-21.15.59:364][783]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.10-21.15.59:446][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.10-21.15.59:446][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.10-21.15.59:509][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.10-21.15.59:640][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.10-21.15.59:703][804]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.10-21.15.59:800][810]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.10-21.15.59:848][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.10-21.15.59:881][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.10-21.15.59:944][819]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.10-21.16.00:010][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.10-21.16.00:106][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.06.10-21.16.00:138][831]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.06.10-21.16.00:251][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-21.16.00:348][844]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-21.16.00:444][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.10-21.16.00:477][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.10-21.16.00:880][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-21.16.00:880][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.10-21.16.00:912][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.10-21.16.00:944][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-21.16.01:348][906]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.10-21.16.01:380][908]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.10-21.16.01:510][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.10-21.16.01:575][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.10-21.16.01:606][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.06.10-21.16.01:671][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.06.10-21.16.02:010][947]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:188 value:keyDown nav:null [2020.06.10-21.16.02:091][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:188 value:keyUp nav:null [2020.06.10-21.16.02:236][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-21.16.02:348][968]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-21.16.02:413][972]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.10-21.16.02:510][978]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.10-21.16.02:671][988]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.10-21.16.02:768][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.10-21.16.02:768][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.10-21.16.02:816][997]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.10-21.16.02:913][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.10-21.16.02:977][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.10-21.16.03:010][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.10-21.16.03:090][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.10-21.16.03:138][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.06.10-21.16.03:202][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.06.10-21.16.03:316][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-21.16.03:380][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-21.16.03:445][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.06.10-21.16.03:461][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.06.10-21.16.03:574][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.10-21.16.03:639][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.10-21.16.03:913][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.10-21.16.03:977][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.10-21.16.04:042][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.10-21.16.04:090][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.10-21.16.04:138][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-21.16.04:203][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-21.16.04:252][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.10-21.16.04:348][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.10-21.16.04:381][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:46 value:keyDown nav:gamepad_R3 [2020.06.10-21.16.04:445][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:46 value:keyUp nav:gamepad_R3 [2020.06.10-21.16.04:817][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.10-21.16.04:868][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.10-21.16.07:380][275]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-21.16.07:949][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-21.16.07:980][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.06.10-21.16.08:056][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-21.16.08:067][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.06.10-21.16.16:828][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-21.16.17:764][903]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.10-21.16.17:828][907]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.10-21.16.18:021][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.10-21.16.18:070][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.10-21.16.18:102][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.10-21.16.18:183][929]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.10-21.16.18:264][934]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-21.16.18:328][938]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-21.16.18:360][940]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.10-21.16.18:457][946]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.10-21.16.18:473][947]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-21.16.18:554][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-21.16.18:651][958]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.10-21.16.18:732][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.10-21.16.18:732][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.10-21.16.18:796][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.10-21.16.18:894][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.06.10-21.16.18:957][977]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.06.10-21.16.19:053][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.10-21.16.19:150][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.10-21.16.19:151][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.10-21.16.19:199][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.10-21.16.19:328][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.10-21.16.19:393][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.10-21.16.19:458][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-21.16.19:559][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-21.16.19:559][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.10-21.16.19:651][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.10-21.16.19:652][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.10-21.16.19:733][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.10-21.16.19:733][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.10-21.16.19:797][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.10-21.16.19:861][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-21.16.19:958][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-21.16.20:120][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.10-21.16.20:200][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.10-21.16.20:329][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.10-21.16.20:425][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.10-21.16.20:490][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-21.16.20:588][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-21.16.20:700][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.06.10-21.16.20:764][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.06.10-21.16.20:797][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.10-21.16.20:861][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.10-21.16.21:055][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.10-21.16.21:103][110]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.10-21.16.21:491][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.06.10-21.16.21:587][140]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.06.10-21.16.21:668][145]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-21.16.21:765][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-21.16.21:798][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyDown nav:null [2020.06.10-21.16.21:861][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyUp nav:null [2020.06.10-21.16.21:959][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.10-21.16.22:023][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.10-21.16.22:135][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.10-21.16.22:231][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.10-21.16.22:328][185]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.10-21.16.22:425][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.10-21.16.22:425][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.10-21.16.22:457][193]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.10-21.16.22:634][204]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.10-21.16.22:699][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.10-21.16.22:828][216]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-21.16.22:876][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-21.16.22:989][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.10-21.16.23:070][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.10-21.16.23:199][239]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.10-21.16.23:263][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.10-21.16.23:361][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.10-21.16.23:425][253]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.10-21.16.23:601][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.06.10-21.16.23:666][268]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.06.10-21.16.23:667][268]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.10-21.16.23:731][272]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.10-21.16.23:828][278]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.10-21.16.23:893][282]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.10-21.16.24:070][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.10-21.16.24:132][296]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.10-21.16.25:239][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.10-21.16.25:271][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.10-21.16.25:432][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:90 value:keyDown nav:null [2020.06.10-21.16.25:481][379]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:90 value:keyUp nav:null [2020.06.10-21.16.25:513][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.10-21.16.25:593][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.10-21.16.26:858][463]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.10-21.16.26:858][463]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-21.16.26:942][469]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-21.16.26:942][469]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-21.16.27:632][511]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-21.16.27:854][525]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.16.27:854][525]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.16.28:230][547]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-21.16.28:837][585]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.16.28:837][585]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.16.29:342][616]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 44 [2020.06.10-21.16.29:853][646]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.16.29:853][646]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.16.29:853][646]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.16.29:853][646]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-21.16.29:938][651]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-21.16.30:174][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-21.16.30:181][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Leveling sequence already started [2020.06.10-21.16.30:273][669]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-21.16.30:409][675]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-21.16.30:537][679]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-21.16.39:872][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-21.16.39:872][250]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.06.10-21.16.39:899][251]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.16.39:899][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.06.10-21.16.39:901][251]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-21.16.39:901][251]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.16.39:901][251]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.10-21.16.39:901][251]GameFlow: TallyContextComponent::Leave [2020.06.10-21.16.39:901][251]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-21.16.39:901][251]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-21.16.39:901][251]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.06.10-21.16.39:901][251]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-21.16.39:901][251]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-21.16.39:901][251]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-21.16.39:901][251]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-21.16.39:901][251]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.10-21.16.39:901][251]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-21.16.39:901][251]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-21.16.39:901][251]LogOnlineSession: Verbose: OSS: 0: 3d851...48270 [2020.06.10-21.16.39:901][251]LogOnlineSession: Verbose: OSS: 1: 9db84...76621 [2020.06.10-21.16.39:901][251]LogOnlineSession: Verbose: OSS: 2: 67e92...41049 [2020.06.10-21.16.39:901][251]LogOnlineSession: Verbose: OSS: 3: c30ea...95360 [2020.06.10-21.16.39:901][251]LogOnlineSession: Verbose: OSS: 4: a4b9a...77645 [2020.06.10-21.16.39:901][251]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-21.16.39:901][251]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.10-21.16.39:901][251]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.10-21.16.39:901][251]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-21.16.39:901][251]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.10-21.16.39:901][251]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.10-21.16.39:901][251]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-21.16.39:901][251]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.10-21.16.39:901][251]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-21.16.39:902][251]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-21.16.39:902][251]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.10-21.16.39:902][251]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-21.16.39:902][251]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-21.16.39:902][251]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-21.16.39:902][251]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-21.16.39:902][251]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-21.16.39:902][251]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-21.16.39:902][251]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-21.16.39:902][251]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-21.16.39:902][251]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-21.16.39:902][251]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.10-21.16.39:902][251]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.10-21.16.39:902][251]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.10-21.16.39:902][251]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.10-21.16.39:902][251]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.10-21.16.39:902][251]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.10-21.16.39:902][251]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.10-21.16.39:902][251]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-21.16.39:902][251]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-10T20:55:16.852Z : OnlineService [2020.06.10-21.16.39:902][251]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.10-21.16.39:902][251]LogOnlineSession: Verbose: OSS: MirrorsSessionId=f5d78eb9-f313-40c0-abf1-c3f3e8aba7e4 : OnlineService [2020.06.10-21.16.39:902][251]LogOnlineSession: Verbose: OSS: HostPublicIp=54.210.248.223 : OnlineService [2020.06.10-21.16.39:902][251]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.06.10-21.16.39:902][251]LogOnlineSession: Verbose: OSS: EncryptionKey=yQX5+giyr58KdNurvYzmlpmiwGuThBkVnCWeuqFLYpw= : OnlineService [2020.06.10-21.16.39:902][251]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-21.16.39:902][251]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-21.16.39:902][251]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCE31B08D80D8094C626105C18D25A|54.210.248.223|7780 : OnlineService [2020.06.10-21.16.39:902][251]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-21.16.39:902][251]LogOnlineSession: Verbose: OSS: MatchMembersA=["67e9264d-f256-4ba7-ac6c-7d3f9dd0e4fd"] : OnlineService [2020.06.10-21.16.39:902][251]LogOnlineSession: Verbose: OSS: MatchMembersB=["3d851480-bd94-11e6-b0c2-879f2804d5d0","c30eabfd-58f7-410d-9f8f-4921cc9fb4ba","a4b9a476-9618-4692-8444-011ba3ba757b","9db8454e-5dd3-41b9-a5a9-188e3a4766ac"] : OnlineService [2020.06.10-21.16.39:902][251]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-21.16.39:902][251]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-21.16.39:902][251]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.10-21.16.39:902][251]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.10-21.16.39:902][251]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-21.16.39:902][251]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-21.16.39:902][251]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-21.16.39:902][251]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-21.16.39:902][251]LogOnlineSession: Verbose: OSS: OwningPlayerName: Probably Will Auto DC (R.I.P Ric [2020.06.10-21.16.39:903][251]LogOnlineSession: Verbose: OSS: OwningPlayerId: Probably Will Auto DC (R.I.P Ric [0x1A3C4CA6040] [2020.06.10-21.16.39:903][251]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-21.16.39:903][251]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.10-21.16.39:903][251]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198115048270:7777 Type: Lobby session SessionId: Lobby[0x18...9C33] [2020.06.10-21.16.39:903][251]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-21.16.39:903][251]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.10-21.16.39:903][251]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-21.16.39:903][251]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-21.16.39:903][251]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.10-21.16.39:903][251]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-21.16.39:903][251]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-21.16.39:903][251]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-21.16.39:903][251]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.10-21.16.39:903][251]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-21.16.39:903][251]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-21.16.39:903][251]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.10-21.16.39:903][251]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-21.16.39:903][251]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-21.16.39:903][251]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-21.16.39:903][251]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.10-21.16.39:903][251]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1313358802 : OnlineService [2020.06.10-21.16.39:903][251]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1292874858 : OnlineService [2020.06.10-21.16.39:903][251]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1097757006 : OnlineService [2020.06.10-21.16.39:903][251]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1239549976 : OnlineService [2020.06.10-21.16.39:903][251]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198115048270:7777|109775240977947699 : OnlineService [2020.06.10-21.16.39:903][251]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-21.16.39:903][251]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-21.16.39:903][251]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-21.16.39:903][251]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.10-21.16.39:903][251]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-21.16.39:903][251]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-21.16.39:903][251]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-21.16.39:903][251]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-21.16.39:903][251]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.10-21.16.39:903][251]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.10-21.16.39:903][251]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-21.16.39:904][251]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.10-21.16.39:904][251]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 54.210.248.223:7780 SessionId: 00CCE...8D25A [2020.06.10-21.16.39:904][251]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-21.16.39:904][251]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.10-21.16.39:904][251]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-21.16.39:904][251]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-21.16.39:904][251]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.10-21.16.39:904][251]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-21.16.39:904][251]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.10-21.16.39:904][251]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-21.16.39:904][251]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-21.16.39:904][251]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-21.16.39:904][251]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-21.16.39:904][251]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-21.16.39:904][251]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-21.16.39:904][251]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-21.16.39:904][251]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.10-21.16.39:904][251]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.10-21.16.39:904][251]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.10-21.16.39:904][251]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.10-21.16.39:904][251]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.10-21.16.39:904][251]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.10-21.16.39:904][251]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.10-21.16.39:904][251]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-21.16.39:904][251]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-10T20:55:16.852Z : OnlineService [2020.06.10-21.16.39:904][251]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.10-21.16.39:904][251]LogOnlineSession: Verbose: OSS: MirrorsSessionId=f5d78eb9-f313-40c0-abf1-c3f3e8aba7e4 : OnlineService [2020.06.10-21.16.39:904][251]LogOnlineSession: Verbose: OSS: HostPublicIp=54.210.248.223 : OnlineService [2020.06.10-21.16.39:904][251]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.06.10-21.16.39:904][251]LogOnlineSession: Verbose: OSS: EncryptionKey=yQX5+giyr58KdNurvYzmlpmiwGuThBkVnCWeuqFLYpw= : OnlineService [2020.06.10-21.16.39:904][251]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-21.16.39:904][251]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-21.16.39:904][251]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCE31B08D80D8094C626105C18D25A|54.210.248.223|7780 : OnlineService [2020.06.10-21.16.39:904][251]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-21.16.39:904][251]LogOnlineSession: Verbose: OSS: MatchMembersA=["67e9264d-f256-4ba7-ac6c-7d3f9dd0e4fd"] : OnlineService [2020.06.10-21.16.39:904][251]LogOnlineSession: Verbose: OSS: MatchMembersB=["3d851480-bd94-11e6-b0c2-879f2804d5d0","c30eabfd-58f7-410d-9f8f-4921cc9fb4ba","a4b9a476-9618-4692-8444-011ba3ba757b","9db8454e-5dd3-41b9-a5a9-188e3a4766ac"] : OnlineService [2020.06.10-21.16.39:904][251]LogOnline: Destroying session GameSession [2020.06.10-21.16.39:904][251]LogDBDEasyAntiCheat: DestroySession [2020.06.10-21.16.39:904][251]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.06.10-21.16.39:904][251]LogOnline: Destroying session GameSession [2020.06.10-21.16.39:904][251]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-21.16.39:904][251]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-21.16.39:904][251]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.10-21.16.39:907][251]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-21.16.39:907][251]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-21.16.39:907][251]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.16.39:907][251]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-21.16.39:907][251]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-21.16.39:908][251]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-21.16.39:908][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-21.16.39:909][251]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-21.16.39:909][251]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-21.16.39:909][251]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-21.16.39:912][251]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-21.16.39:912][251]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.06.10-21.16.39:912][251]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-21.16.39:912][251]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-21.16.39:912][251]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-21.16.39:912][251]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-21.16.39:912][251]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-21.16.39:912][251]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.16.39:912][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-21.16.39:912][251]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.16.39:912][251]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.16.39:912][251]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.16.39:912][251]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-21.16.39:922][252]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f5d78eb9-f313-40c0-abf1-c3f3e8aba7e4] [2020.06.10-21.16.40:020][258]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f5d78eb9-f313-40c0-abf1-c3f3e8aba7e4] [2020.06.10-21.16.40:020][258]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-21.16.40:021][258]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-21.16.40:021][258]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.10-21.16.40:021][258]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.06.10-21.16.40:021][258]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-21.16.40:021][258]LogOnlineSession: Verbose: OSS: 0: 3d851...48270 [2020.06.10-21.16.40:021][258]LogOnlineSession: Verbose: OSS: 1: 9db84...76621 [2020.06.10-21.16.40:021][258]LogOnlineSession: Verbose: OSS: 2: 67e92...41049 [2020.06.10-21.16.40:021][258]LogOnlineSession: Verbose: OSS: 3: c30ea...95360 [2020.06.10-21.16.40:021][258]LogOnlineSession: Verbose: OSS: 4: a4b9a...77645 [2020.06.10-21.16.40:021][258]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-21.16.40:021][258]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.10-21.16.40:021][258]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.10-21.16.40:021][258]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-21.16.40:021][258]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.10-21.16.40:021][258]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.10-21.16.40:021][258]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-21.16.40:021][258]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.10-21.16.40:021][258]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-21.16.40:021][258]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-21.16.40:021][258]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.10-21.16.40:021][258]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-21.16.40:021][258]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-21.16.40:021][258]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-21.16.40:021][258]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-21.16.40:021][258]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-21.16.40:021][258]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-21.16.40:021][258]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-21.16.40:021][258]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-21.16.40:021][258]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-21.16.40:021][258]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.10-21.16.40:021][258]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.10-21.16.40:021][258]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.10-21.16.40:021][258]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.10-21.16.40:021][258]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.10-21.16.40:021][258]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.10-21.16.40:021][258]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.10-21.16.40:021][258]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-21.16.40:021][258]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-10T20:55:16.852Z : OnlineService [2020.06.10-21.16.40:021][258]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.10-21.16.40:021][258]LogOnlineSession: Verbose: OSS: MirrorsSessionId=f5d78eb9-f313-40c0-abf1-c3f3e8aba7e4 : OnlineService [2020.06.10-21.16.40:021][258]LogOnlineSession: Verbose: OSS: HostPublicIp=54.210.248.223 : OnlineService [2020.06.10-21.16.40:022][258]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.06.10-21.16.40:022][258]LogOnlineSession: Verbose: OSS: EncryptionKey=yQX5+giyr58KdNurvYzmlpmiwGuThBkVnCWeuqFLYpw= : OnlineService [2020.06.10-21.16.40:022][258]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-21.16.40:022][258]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-21.16.40:022][258]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCE31B08D80D8094C626105C18D25A|54.210.248.223|7780 : OnlineService [2020.06.10-21.16.40:022][258]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-21.16.40:022][258]LogOnlineSession: Verbose: OSS: MatchMembersA=["67e9264d-f256-4ba7-ac6c-7d3f9dd0e4fd"] : OnlineService [2020.06.10-21.16.40:022][258]LogOnlineSession: Verbose: OSS: MatchMembersB=["3d851480-bd94-11e6-b0c2-879f2804d5d0","c30eabfd-58f7-410d-9f8f-4921cc9fb4ba","a4b9a476-9618-4692-8444-011ba3ba757b","9db8454e-5dd3-41b9-a5a9-188e3a4766ac"] : OnlineService [2020.06.10-21.16.40:022][258]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.06.10-21.16.40:034][259]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.119138 seconds [2020.06.10-21.16.40:034][259]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.06.10-21.16.40:035][259]LogDBDEasyAntiCheat: slave disconnected [2020.06.10-21.16.40:035][259]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.06.10-21.16.40:053][260]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.002082 seconds [2020.06.10-21.16.40:432][281]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.16.40:432][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.10-21.16.40:436][281]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-21.16.40:436][281]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.16.40:436][281]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-21.16.40:436][281]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.10-21.16.40:436][281]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.10-21.16.40:436][281]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.210.248.223:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=74?SurvivorPips=17?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;Urban_Evasion;Self_Care;DecisiveStrike?PerkLevels=2;2;0;1?CustomizationParts=DF_Head06;DF_Torso001_03;D_Legs01_P01?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-21.16.40:436][281]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-21.16.40:436][281]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.10-21.16.40:436][281]LogAsyncLoad: Start loading library async: Menu [2020.06.10-21.16.40:436][281]LogAsyncLoad: 215 assets in Menu [2020.06.10-21.16.40:436][281]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-21.16.40:437][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.10-21.16.40:437][281]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-21.16.40:437][281]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.10-21.16.40:492][281]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-21.16.40:512][281]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-21.16.40:526][281]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-21.16.40:532][281]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-21.16.40:533][281]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-21.16.40:539][281]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-21.16.40:559][281]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-21.16.40:566][281]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-21.16.40:576][281]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-21.16.40:584][281]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-21.16.40:593][281]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-21.16.40:596][281]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-21.16.40:607][281]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-21.16.40:612][281]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-21.16.40:621][281]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-21.16.40:626][281]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-21.16.40:632][281]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-21.16.40:634][281]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-21.16.40:636][281]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-21.16.40:638][281]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-21.16.40:771][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.10-21.16.40:771][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:771][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.10-21.16.40:771][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:771][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.10-21.16.40:771][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:772][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.10-21.16.40:772][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:772][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.10-21.16.40:772][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:772][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.10-21.16.40:772][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:772][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.10-21.16.40:772][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:772][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.10-21.16.40:772][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:772][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.10-21.16.40:772][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:773][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.10-21.16.40:773][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:773][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.10-21.16.40:773][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:773][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.10-21.16.40:773][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:773][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.10-21.16.40:773][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:773][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.10-21.16.40:773][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:773][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.10-21.16.40:773][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:774][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.10-21.16.40:774][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:774][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.10-21.16.40:774][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:774][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.10-21.16.40:774][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:774][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.10-21.16.40:774][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:774][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.10-21.16.40:774][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:774][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.10-21.16.40:774][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:774][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.10-21.16.40:774][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:775][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.10-21.16.40:775][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:775][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.10-21.16.40:775][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:775][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.10-21.16.40:775][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:775][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.10-21.16.40:775][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:775][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.10-21.16.40:775][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:775][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.10-21.16.40:775][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:775][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.10-21.16.40:775][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:776][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.10-21.16.40:776][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:776][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.10-21.16.40:776][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:776][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.10-21.16.40:776][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:776][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.10-21.16.40:776][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:776][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.10-21.16.40:776][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:776][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.10-21.16.40:776][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:776][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.10-21.16.40:776][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:777][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.10-21.16.40:777][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:777][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.10-21.16.40:777][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:777][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.10-21.16.40:777][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:777][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.10-21.16.40:777][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:778][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.10-21.16.40:778][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:778][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.10-21.16.40:778][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:778][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.10-21.16.40:778][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:778][281]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.10-21.16.40:778][281]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.16.40:780][281]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.16.40:781][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.06.10-21.16.40:781][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.06.10-21.16.40:781][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.06.10-21.16.40:787][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.06.10-21.16.40:787][281]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.16.40:787][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.06.10-21.16.40:787][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.06.10-21.16.40:787][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.06.10-21.16.40:798][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.06.10-21.16.40:799][282]r.CullAll = "1" [2020.06.10-21.16.41:446][306]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.10-21.16.41:446][306]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.10-21.16.41:446][306]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.16.41:446][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.06.10-21.16.41:447][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.06.10-21.16.41:538][307]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.10-21.16.41:539][307]LogStreaming: Display: Flushing async loaders. [2020.06.10-21.16.41:541][307]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-21.16.41:541][307]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.10-21.16.41:541][307]LogNet: World NetDriver shutdown SteamNetDriver_10 [GameNetDriver] [2020.06.10-21.16.41:541][307]LogNet: DestroyNamedNetDriver SteamNetDriver_10 [GameNetDriver] [2020.06.10-21.16.41:544][307]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 54.210.248.223:7780, Name: SteamNetConnection_10, Driver: GameNetDriver SteamNetDriver_10, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A339365CB0], Channels: 78, Time: 2020.06.10-21.16.41 [2020.06.10-21.16.41:544][307]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 54.210.248.223:7780, Name: SteamNetConnection_10, Driver: GameNetDriver SteamNetDriver_10, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A3AA2D10C0] [2020.06.10-21.16.41:545][307]LogExit: GameNetDriver SteamNetDriver_10 shut down [2020.06.10-21.16.41:549][307]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.06.10-21.16.41:549][307]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.06.10-21.16.41:549][307]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.06.10-21.16.41:549][307]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.06.10-21.16.41:549][307]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_1 [2020.06.10-21.16.41:549][307]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.06.10-21.16.41:549][307]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.06.10-21.16.41:549][307]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_1 [2020.06.10-21.16.41:549][307]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.16.41:549][307]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.16.41:549][307]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.16.41:549][307]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.16.41:549][307]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_08_C_0 [2020.06.10-21.16.41:549][307]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_08_C_0 [2020.06.10-21.16.41:549][307]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_08_C_0 [2020.06.10-21.16.41:549][307]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.16.41:549][307]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.16.41:549][307]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.16.41:549][307]LogDBDGeneral: StatusEffect::EndPlay - Id: ThrowStanceTerrorRadiusEffect, Status Owner: BP_Slasher_Character_08_C_0 - baby Jesus, Originating Player: BP_Slasher_Character_08_C_0 - baby Jesus, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.16.41:549][307]LogDBDGeneral: StatusEffect::EndPlay - Id: OutOfAmmoEffect, Status Owner: BP_Slasher_Character_08_C_0 - baby Jesus, Originating Player: BP_Slasher_Character_08_C_0 - baby Jesus, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.16.41:549][307]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_08_C_0 - baby Jesus, Originating Player: BP_Slasher_Character_08_C_0 - baby Jesus, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.16.41:549][307]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.06.10-21.16.41:549][307]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.10-21.16.41:549][307]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.10-21.16.41:549][307]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.06.10-21.16.41:549][307]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.16.41:550][307]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.16.41:550][307]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.16.41:550][307]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.16.41:550][307]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.06.10-21.16.41:550][307]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.10-21.16.41:550][307]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.10-21.16.41:550][307]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.06.10-21.16.41:550][307]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.16.41:550][307]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.16.41:550][307]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.16.41:550][307]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.16.41:550][307]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseObsessionChance, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: BP_CamperFemale03_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.16.41:550][307]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: BP_Slasher_Character_08_C_0 - baby Jesus, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.16.41:550][307]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: BP_CamperFemale03_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.16.41:550][307]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_1 [2020.06.10-21.16.41:550][307]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_1 [2020.06.10-21.16.41:550][307]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_1 [2020.06.10-21.16.41:550][307]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_1 [2020.06.10-21.16.41:550][307]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.16.41:550][307]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.16.41:550][307]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.16.41:550][307]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.16.41:550][307]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.06.10-21.16.41:550][307]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.10-21.16.41:550][307]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.10-21.16.41:550][307]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.06.10-21.16.41:550][307]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.16.41:551][307]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.16.41:551][307]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.16.41:551][307]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.16.41:551][307]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseObsessionChance, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: BP_CamperFemale02_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.16.41:551][307]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: BP_CamperFemale02_Character_C_0, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.16.41:551][307]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: BP_Slasher_Character_08_C_0 - baby Jesus, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.16.41:551][307]LogDBDGeneral: StatusEffect::EndPlay - Id: Hex_HuntressLullabyEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: BP_Slasher_Character_08_C_0 - baby Jesus, Custom Param: 0.060000, Originating Effect: Hex_HuntressLullaby, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.16.41:551][307]LogDBDGeneral: StatusEffect::EndPlay - Id: BrokenStatusEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: BP_CamperFemale02_Character_C_0, Custom Param: 0.000000, Originating Effect: NoMither, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.16.41:551][307]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: BP_CamperFemale02_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.16.41:551][307]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_1 [2020.06.10-21.16.41:551][307]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_1 [2020.06.10-21.16.41:551][307]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_1 [2020.06.10-21.16.41:551][307]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_1 [2020.06.10-21.16.41:551][307]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.16.41:551][307]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.16.41:551][307]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.16.41:551][307]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.16.41:862][307]LogUObjectHash: Compacting FUObjectHashTables data took 9.39ms [2020.06.10-21.16.41:960][307]LogStreaming: Flushing async loaders. [2020.06.10-21.16.41:965][307]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-21.16.41:966][307]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.10-21.16.41:966][307]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.10-21.16.41:966][307]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.10-21.16.41:966][307]LogStreaming: Flushing async loaders. [2020.06.10-21.16.42:028][307]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-21.16.42:035][307]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-21.16.42:046][307]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-21.16.42:090][307]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-21.16.42:093][307]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-21.16.42:094][307]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-21.16.42:215][307]LogStreaming: Flushing async loaders took 249ms. [2020.06.10-21.16.42:217][307]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.10-21.16.42:217][307]LogStreaming: Flushing async loaders. [2020.06.10-21.16.42:330][307]LogStreaming: Flushing async loaders took 113ms. [2020.06.10-21.16.42:332][307]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.10-21.16.42:332][307]LogStreaming: Flushing async loaders. [2020.06.10-21.16.42:333][307]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.16.42:333][307]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.10-21.16.42:333][307]LogStreaming: Flushing async loaders. [2020.06.10-21.16.42:351][307]LogStreaming: Flushing async loaders took 18ms. [2020.06.10-21.16.42:351][307]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.10-21.16.42:351][307]LogStreaming: Flushing async loaders. [2020.06.10-21.16.42:388][307]LogStreaming: Flushing async loaders took 37ms. [2020.06.10-21.16.42:388][307]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.10-21.16.42:388][307]LogStreaming: Flushing async loaders. [2020.06.10-21.16.42:390][307]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-21.16.42:390][307]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.10-21.16.42:390][307]LogStreaming: Flushing async loaders. [2020.06.10-21.16.42:403][307]LogStreaming: Flushing async loaders took 13ms. [2020.06.10-21.16.42:403][307]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.10-21.16.42:403][307]LogStreaming: Flushing async loaders. [2020.06.10-21.16.42:404][307]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.16.42:404][307]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.10-21.16.42:404][307]LogStreaming: Flushing async loaders. [2020.06.10-21.16.42:558][307]LogStreaming: Flushing async loaders took 154ms. [2020.06.10-21.16.42:558][307]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.10-21.16.42:558][307]LogStreaming: Flushing async loaders. [2020.06.10-21.16.42:559][307]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.16.42:559][307]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.10-21.16.42:559][307]LogStreaming: Flushing async loaders. [2020.06.10-21.16.42:559][307]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.16.42:560][307]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.10-21.16.42:560][307]LogStreaming: Flushing async loaders. [2020.06.10-21.16.42:770][307]LogStreaming: Flushing async loaders took 211ms. [2020.06.10-21.16.42:777][307]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.10-17.16.42 [2020.06.10-21.16.42:777][307]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.10-21.16.42:777][307]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.10-21.16.42:777][307]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-21.16.42:777][307]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-21.16.42:777][307]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-21.16.42:777][307]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-21.16.42:777][307]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-21.16.42:777][307]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-21.16.42:777][307]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.10-21.16.42:777][307]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.10-21.16.42:777][307]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-21.16.42:777][307]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-21.16.42:777][307]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-21.16.42:777][307]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-21.16.42:777][307]LogOnlineSession: Verbose: OSS: OwningPlayerName: Probably Will Auto DC (R.I.P Ric [2020.06.10-21.16.42:777][307]LogOnlineSession: Verbose: OSS: OwningPlayerId: Probably Will Auto DC (R.I.P Ric [0x1A3AA53F490] [2020.06.10-21.16.42:777][307]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-21.16.42:778][307]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.10-21.16.42:778][307]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198115048270:7777 Type: Lobby session SessionId: Lobby[0x18...9C33] [2020.06.10-21.16.42:778][307]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-21.16.42:778][307]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.10-21.16.42:778][307]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-21.16.42:778][307]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-21.16.42:778][307]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.10-21.16.42:778][307]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-21.16.42:778][307]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-21.16.42:778][307]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-21.16.42:778][307]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.10-21.16.42:778][307]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-21.16.42:778][307]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-21.16.42:778][307]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.10-21.16.42:778][307]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-21.16.42:778][307]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-21.16.42:778][307]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-21.16.42:778][307]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.10-21.16.42:778][307]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1313358802 : OnlineService [2020.06.10-21.16.42:778][307]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1292874858 : OnlineService [2020.06.10-21.16.42:778][307]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1097757006 : OnlineService [2020.06.10-21.16.42:778][307]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1239549976 : OnlineService [2020.06.10-21.16.42:778][307]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198115048270:7777|109775240977947699 : OnlineService [2020.06.10-21.16.42:778][307]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-21.16.42:778][307]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-21.16.42:801][307]LogWorld: Bringing up level for play took: 0.024777 [2020.06.10-21.16.42:801][307]GameFlow: [Login Attempted] Options: "?Name=Probably Will Auto DC (R.I.P Ric" Response: "" [2020.06.10-21.16.42:801][307]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-21.16.42:801][307]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-21.16.42:801][307]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-21.16.42:801][307]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-21.16.42:801][307]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.10-21.16.42:801][307]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.10-21.16.42:801][307]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-21.16.42:801][307]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-21.16.42:801][307]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-21.16.42:801][307]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-21.16.42:801][307]LogOnlineSession: Verbose: OSS: OwningPlayerName: Probably Will Auto DC (R.I.P Ric [2020.06.10-21.16.42:801][307]LogOnlineSession: Verbose: OSS: OwningPlayerId: Probably Will Auto DC (R.I.P Ric [0x1A3AA9C62B0] [2020.06.10-21.16.42:801][307]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-21.16.42:801][307]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.10-21.16.42:802][307]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198115048270:7777 Type: Lobby session SessionId: Lobby[0x18...9C33] [2020.06.10-21.16.42:802][307]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-21.16.42:802][307]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.10-21.16.42:802][307]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-21.16.42:802][307]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-21.16.42:802][307]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.10-21.16.42:802][307]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-21.16.42:802][307]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-21.16.42:802][307]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-21.16.42:802][307]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.10-21.16.42:802][307]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-21.16.42:802][307]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-21.16.42:802][307]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.10-21.16.42:802][307]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-21.16.42:802][307]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-21.16.42:802][307]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-21.16.42:802][307]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.10-21.16.42:802][307]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1313358802 : OnlineService [2020.06.10-21.16.42:802][307]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1292874858 : OnlineService [2020.06.10-21.16.42:802][307]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1097757006 : OnlineService [2020.06.10-21.16.42:802][307]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1239549976 : OnlineService [2020.06.10-21.16.42:802][307]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198115048270:7777|109775240977947699 : OnlineService [2020.06.10-21.16.42:802][307]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-21.16.42:802][307]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.10-21.16.42:809][307]GameFlow: FCharacterStateData::SetPips() with value=74 [2020.06.10-21.16.42:809][307]GameFlow: FCharacterStateData::SetPips() with value=18 [2020.06.10-21.16.42:917][307]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94708] [2020.06.10-21.16.42:917][307]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-21.16.42:917][307]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-21.16.42:918][307]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-21.16.42:918][307]LogCustomization: ------ [2020.06.10-21.16.42:918][307]LogCustomization: --> DF_Head06 [2020.06.10-21.16.42:918][307]LogCustomization: --> DF_Torso001_03 [2020.06.10-21.16.42:918][307]LogCustomization: --> DF_Legs01_02 [2020.06.10-21.16.42:918][307]LogCustomization: ------ [2020.06.10-21.16.42:918][307]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.10-21.16.42:918][307]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.10-21.16.42:918][307]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.10-21.16.42:932][307]LogStreaming: Flushing async loaders. [2020.06.10-21.16.42:946][307]LogStreaming: Flushing async loaders took 15ms. [2020.06.10-21.16.42:971][307]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.10-21.16.43:074][307]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000043 seconds [2020.06.10-21.16.43:075][307]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000023 seconds [2020.06.10-21.16.43:075][307]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.10-21.16.43:076][307]LogLoad: Took 1.534557 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.10-21.16.43:076][307]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-21.16.43:076][307]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.10-21.16.43:076][307]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.10-21.16.43:077][307]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.16.43:077][307]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.06.10-21.16.43:078][307]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.06.10-21.16.43:260][308]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.16.43:261][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.06.10-21.16.43:262][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.06.10-21.16.43:269][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.06.10-21.16.43:269][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.06.10-21.16.43:269][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.06.10-21.16.43:270][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.06.10-21.16.43:467][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.06.10-21.16.43:467][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.10-21.16.43:467][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.06.10-21.16.43:467][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.06.10-21.16.43:469][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.06.10-21.16.43:567][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.10-21.16.43:567][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.06.10-21.16.43:568][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.06.10-21.16.43:569][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.06.10-21.16.43:588][309]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.16.43:589][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.06.10-21.16.43:590][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.06.10-21.16.43:883][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.06.10-21.16.43:989][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.10-21.16.43:989][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.06.10-21.16.43:989][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.06.10-21.16.43:998][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.06.10-21.16.44:054][312]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.16.44:054][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.06.10-21.16.44:054][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.06.10-21.16.44:187][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.06.10-21.16.44:187][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.06.10-21.16.44:187][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.06.10-21.16.44:214][314]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 7.30 ms [2020.06.10-21.16.44:294][318]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.16.44:295][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.06.10-21.16.44:295][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.06.10-21.16.44:426][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.06.10-21.16.44:426][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.06.10-21.16.44:427][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.06.10-21.16.44:441][319]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.16.44:441][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.06.10-21.16.44:443][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.06.10-21.16.44:578][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.06.10-21.16.45:832][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.06.10-21.16.45:832][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.06.10-21.16.45:832][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.06.10-21.16.45:832][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.06.10-21.16.45:833][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.06.10-21.16.45:833][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.06.10-21.16.45:834][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.06.10-21.16.45:834][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.06.10-21.16.45:834][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.06.10-21.16.45:834][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.06.10-21.16.45:835][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.06.10-21.16.45:835][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.06.10-21.16.45:835][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.06.10-21.16.45:859][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.06.10-21.16.45:870][320]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.06.10-21.16.46:069][332]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-21.16.46:069][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.06.10-21.16.46:071][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.06.10-21.16.46:272][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.06.10-21.16.46:272][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.06.10-21.16.46:273][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.06.10-21.16.46:288][333]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-21.16.46:288][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.06.10-21.16.46:289][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.06.10-21.16.46:483][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.06.10-21.16.46:484][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.06.10-21.16.46:484][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.06.10-21.16.46:505][334]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-21.16.46:506][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.06.10-21.16.46:507][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.06.10-21.16.46:713][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.06.10-21.16.46:713][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.06.10-21.16.46:714][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.06.10-21.16.46:746][336]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-21.16.46:747][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.06.10-21.16.46:748][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.06.10-21.16.46:959][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.06.10-21.16.46:959][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.06.10-21.16.46:961][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.06.10-21.16.46:979][337]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-21.16.46:979][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.06.10-21.16.46:980][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.06.10-21.16.47:195][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.06.10-21.16.47:195][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.06.10-21.16.47:196][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.06.10-21.16.47:215][338]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-21.16.47:215][338]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.06.10-21.16.47:217][338]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.06.10-21.16.47:449][338]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.06.10-21.16.47:449][338]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.06.10-21.16.47:449][338]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.06.10-21.16.47:467][339]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-21.16.47:467][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.06.10-21.16.47:468][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.06.10-21.16.47:707][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.06.10-21.16.47:707][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.06.10-21.16.47:708][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.06.10-21.16.47:725][340]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-21.16.47:725][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.06.10-21.16.47:727][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.06.10-21.16.47:973][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.06.10-21.16.47:973][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.06.10-21.16.47:974][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.06.10-21.16.48:011][342]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.10-21.16.48:011][342]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='7.583' TotalLoadTime='7.583' TimeStamp='2020-06-10T21:16:48.365Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DCB72208D80D80B17624EA5EF73871' LobbyId='014D213808D80D80950D549A5C1FF09A' [2020.06.10-21.16.48:011][342]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.10-21.16.48:012][342]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='7.583' TimeStamp='2020-06-10T21:16:48.365Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DCB72208D80D80B17624EA5EF73871' LobbyId='014D213808D80D80950D549A5C1FF09A' [2020.06.10-21.16.48:012][342]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.10-21.16.48:012][342]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='7.583' TimeStamp='2020-06-10T21:16:48.365Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DCB72208D80D80B17624EA5EF73871' LobbyId='014D213808D80D80950D549A5C1FF09A' [2020.06.10-21.16.48:012][342]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.10-21.16.48:012][342]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='7.583' TimeStamp='2020-06-10T21:16:48.365Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DCB72208D80D80B17624EA5EF73871' LobbyId='014D213808D80D80950D549A5C1FF09A' [2020.06.10-21.16.48:012][342]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.06.10-21.16.48:012][342]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.10-21.16.48:027][343]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.10-21.16.48:027][343]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.10-21.16.48:027][343]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.10-21.16.49:021][402]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.10-21.16.49:021][402]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.10-21.16.49:021][402]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.06.10-21.16.49:021][402]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.16.49:022][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.10-21.16.49:022][402]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-21.16.49:022][402]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.16.49:022][402]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-21.16.49:022][402]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.10-21.16.49:022][402]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-21.16.49:022][402]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-21.16.49:022][402]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.10-21.16.49:022][402]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-21.16.49:022][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-21.16.49:467][402]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-21.16.49:468][402]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-21.16.49:468][402]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-21.16.49:468][402]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-21.16.49:468][402]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-21.16.49:468][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-21.16.49:468][402]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.16.49:468][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-21.16.49:554][402]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-21.16.49:554][402]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.16.49:554][402]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-21.16.49:555][402]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-21.16.49:556][402]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-21.16.49:557][402]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-21.16.49:557][402]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-21.16.49:557][402]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-21.16.49:557][402]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-21.16.49:557][402]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-21.16.49:557][402]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-21.16.49:557][402]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-21.16.49:557][402]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-21.16.49:557][402]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.16.49:557][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-21.16.49:558][402]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.16.49:558][402]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.16.49:558][402]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.16.49:582][402]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.16.49:582][402]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-21.16.49:582][402]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-21.16.49:583][402]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-21.16.49:583][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-21.16.49:591][402]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-21.16.49:591][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-21.16.49:591][402]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-21.16.49:591][402]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.16.49:696][402]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94708] [2020.06.10-21.16.49:696][402]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-21.16.49:697][402]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-21.16.49:697][402]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.16.49:697][402]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-21.16.49:698][402]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.10-21.16.49:699][403]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-21.16.49:699][403]r.CullAll = "0" [2020.06.10-21.16.49:701][403]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-21.16.49:701][403]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.06.10-21.16.49:701][403]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-21.16.49:701][403]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-21.16.49:701][403]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-21.16.49:701][403]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-21.16.49:701][403]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-21.16.49:701][403]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-21.16.49:701][403]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.10-21.16.49:701][403]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.10-21.16.49:701][403]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-21.16.49:702][403]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-21.16.49:702][403]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-21.16.49:702][403]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-21.16.49:702][403]LogOnlineSession: Verbose: OSS: OwningPlayerName: Probably Will Auto DC (R.I.P Ric [2020.06.10-21.16.49:702][403]LogOnlineSession: Verbose: OSS: OwningPlayerId: Probably Will Auto DC (R.I.P Ric [0x1A3AA99ADE0] [2020.06.10-21.16.49:702][403]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-21.16.49:702][403]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.10-21.16.49:702][403]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198115048270:7777 Type: Lobby session SessionId: Lobby[0x18...9C33] [2020.06.10-21.16.49:702][403]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-21.16.49:702][403]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.10-21.16.49:702][403]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-21.16.49:702][403]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-21.16.49:702][403]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.10-21.16.49:702][403]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-21.16.49:702][403]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-21.16.49:702][403]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-21.16.49:702][403]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.10-21.16.49:702][403]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-21.16.49:702][403]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-21.16.49:702][403]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.10-21.16.49:702][403]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-21.16.49:702][403]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-21.16.49:702][403]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-21.16.49:702][403]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.10-21.16.49:702][403]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1313358802 : OnlineService [2020.06.10-21.16.49:702][403]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1292874858 : OnlineService [2020.06.10-21.16.49:702][403]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1097757006 : OnlineService [2020.06.10-21.16.49:702][403]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1239549976 : OnlineService [2020.06.10-21.16.49:702][403]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198115048270:7777|109775240977947699 : OnlineService [2020.06.10-21.16.49:702][403]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-21.16.49:702][403]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-21.16.49:703][403]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.10-21.16.49:703][403]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-21.16.49:703][403]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-21.16.49:703][403]LogStreaming: Display: Flushing async loaders. [2020.06.10-21.16.49:719][403]LogStreaming: Flushing async loaders took 16ms. [2020.06.10-21.16.49:719][403]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.10-21.16.49:719][403]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.10-21.16.49:722][403]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.10-21.16.49:722][403]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.10-21.16.49:724][403]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.10-21.16.49:724][403]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.10-21.16.49:725][403]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.10-21.16.49:726][403]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.10-21.16.49:727][403]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.06.10-21.16.49:727][403]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-21.16.49:734][403]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-21.16.49:738][403]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-21.16.49:739][403]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-21.16.49:739][403]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.10-21.16.49:739][403]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-21.16.49:739][403]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-21.16.49:744][403]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-21.16.49:912][404]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-21.16.49:912][404]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-21.16.49:912][404]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-21.16.49:913][404]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-21.16.49:913][404]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-21.16.49:913][404]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-21.16.49:913][404]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.10-21.16.49:914][404]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.06.10-21.16.49:914][404]LogStreaming: Display: Flushing async loaders. [2020.06.10-21.16.50:015][404]LogStreaming: Flushing async loaders took 101ms. [2020.06.10-21.16.50:018][404]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000029 seconds [2020.06.10-21.16.50:018][404]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.5 [2020.06.10-21.16.50:018][404]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-21.16.50:018][404]LogCustomization: ------ [2020.06.10-21.16.50:018][404]LogCustomization: --> DF_Head06 [2020.06.10-21.16.50:018][404]LogCustomization: --> DF_Torso001_03 [2020.06.10-21.16.50:018][404]LogCustomization: --> DF_Legs01_02 [2020.06.10-21.16.50:019][404]LogCustomization: ------ [2020.06.10-21.16.50:019][404]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-21.16.50:019][404]LogStreaming: Flushing async loaders. [2020.06.10-21.16.50:024][404]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-21.16.50:025][404]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-21.16.50:025][404]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-21.16.50:025][404]LogStreaming: Flushing async loaders. [2020.06.10-21.16.50:029][404]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-21.16.50:029][404]LogStreaming: Flushing async loaders. [2020.06.10-21.16.50:030][404]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.16.50:030][404]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-21.16.50:030][404]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-21.16.50:031][404]LogStreaming: Flushing async loaders. [2020.06.10-21.16.50:032][404]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.16.50:032][404]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-21.16.50:032][404]LogStreaming: Flushing async loaders. [2020.06.10-21.16.50:036][404]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-21.16.50:036][404]LogStreaming: Flushing async loaders. [2020.06.10-21.16.50:038][404]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-21.16.50:038][404]LogStreaming: Flushing async loaders. [2020.06.10-21.16.50:040][404]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-21.16.50:041][404]LogStreaming: Flushing async loaders. [2020.06.10-21.16.50:043][404]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-21.16.50:043][404]LogStreaming: Flushing async loaders. [2020.06.10-21.16.50:045][404]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-21.16.50:046][404]LogStreaming: Flushing async loaders. [2020.06.10-21.16.50:052][404]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-21.16.50:054][404]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-21.16.50:054][404]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.10-21.16.50:054][404]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-21.16.50:054][404]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-21.16.50:054][404]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-21.16.50:144][408]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-21.16.50:144][408]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-21.16.50:183][410]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-21.16.50:183][410]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-21.16.50:183][410]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.10-21.16.50:183][410]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-21.16.50:473][426]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 2.66 ms [2020.06.10-21.16.58:241][844]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.08 ms [2020.06.10-21.16.58:574][861]LogAsyncLoad: Done loading library async: Menu in 249.4 sec [2020.06.10-21.17.01:170][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-21.17.01:177][ 7]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-21.17.01:179][ 7]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.10-21.17.01:179][ 7]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.06.10-21.17.01:179][ 7]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-21.17.01:179][ 7]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.06.10-21.17.01:179][ 7]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-21.17.01:207][ 8]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-21.17.01:207][ 8]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-21.17.01:207][ 8]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.10-21.17.01:207][ 8]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-21.17.01:207][ 8]LogCustomization: ------ [2020.06.10-21.17.01:207][ 8]LogCustomization: --> DF_Head06 [2020.06.10-21.17.01:207][ 8]LogCustomization: --> DF_Torso001_03 [2020.06.10-21.17.01:207][ 8]LogCustomization: --> DF_Legs01_02 [2020.06.10-21.17.01:207][ 8]LogCustomization: ------ [2020.06.10-21.17.01:207][ 8]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-21.17.01:207][ 8]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-21.17.01:207][ 8]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-21.17.01:207][ 8]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-21.17.01:207][ 8]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-21.17.01:207][ 8]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-21.17.01:209][ 8]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-21.17.01:209][ 8]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.10-21.17.01:209][ 8]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-21.17.01:210][ 8]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-21.17.01:210][ 8]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-21.17.01:210][ 8]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.06.10-21.17.01:210][ 8]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.10-21.17.01:210][ 8]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.10-21.17.01:210][ 8]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/b1b7bc2e-b2f0-4b96-be91-8eb2b61df7e8] [2020.06.10-21.17.01:242][ 9]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.06.10-21.17.01:242][ 9]GameFlow: Starting Quickmatch: GameSession [2020.06.10-21.17.01:242][ 9]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.06.10-21.17.01:242][ 9]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.06.10-21.17.01:242][ 9]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.06.10-21.17.01:242][ 9]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.06.10-21.17.01:242][ 9]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.06.10-21.17.01:242][ 9]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.06.10-21.17.01:242][ 9]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.06.10-21.17.01:242][ 9]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.06.10-21.17.01:242][ 9]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.06.10-21.17.01:242][ 9]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.06.10-21.17.01:243][ 9]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=15 : Near : -1 [2020.06.10-21.17.01:243][ 9]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.06.10-21.17.01:243][ 9]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.06.10-21.17.01:243][ 9]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.06.10-21.17.01:243][ 9]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.06.10-21.17.01:243][ 9]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.06.10-21.17.01:243][ 9]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.06.10-21.17.01:243][ 9]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.06.10-21.17.01:243][ 9]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.06.10-21.17.01:243][ 9]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.06.10-21.17.01:243][ 9]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.10-21.17.01:243][ 9]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.10-21.17.01:243][ 9]GameFlow: Verbose: Doing Find Sessions [2020.06.10-21.17.01:266][ 10]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-21.17.01:314][ 13]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/b1b7bc2e-b2f0-4b96-be91-8eb2b61df7e8] [2020.06.10-21.17.01:315][ 13]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.10-21.17.01:328][ 14]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-21.17.01:328][ 14]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-21.17.01:368][ 16]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.10-21.17.01:382][ 17]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-21.17.01:382][ 17]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-21.17.01:382][ 17]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.10-21.17.01:382][ 17]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-21.17.01:581][ 28]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-21.17.01:607][ 30]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.352533 seconds [2020.06.10-21.17.08:932][444]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-21.17.08:932][444]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.10-21.17.08:957][445]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.08:958][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-21.17.08:960][445]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.08:960][445]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.08:960][445]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.08:960][445]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.08:960][445]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.08:960][445]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.08:960][445]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.08:961][445]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.08:961][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-21.17.09:033][445]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.09:033][445]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.09:033][445]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.09:058][445]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-21.17.09:058][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-21.17.09:066][445]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.09:066][445]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.09:138][445]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.09:139][445]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.09:139][445]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.10-21.17.09:838][484]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.10-21.17.11:636][588]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-21.17.11:861][601]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.10-21.17.11:862][601]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-21.17.11:862][601]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-21.17.11:862][601]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.10-21.17.11:862][601]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-21.17.11:862][601]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-21.17.11:862][601]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-21.17.11:862][601]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-21.17.11:862][601]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.10-21.17.11:862][601]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.10-21.17.11:862][601]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-21.17.11:862][601]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.10-21.17.11:862][601]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.10-21.17.11:862][601]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-21.17.11:862][601]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.10-21.17.11:862][601]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-21.17.11:862][601]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-21.17.11:862][601]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.10-21.17.11:862][601]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-21.17.11:862][601]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-21.17.11:862][601]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-21.17.11:862][601]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-21.17.11:862][601]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-21.17.11:862][601]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-21.17.11:862][601]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-21.17.11:862][601]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-21.17.11:862][601]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-21.17.11:862][601]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.10-21.17.11:862][601]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.10-21.17.11:862][601]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.10-21.17.11:862][601]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.10-21.17.11:862][601]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.10-21.17.11:862][601]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.10-21.17.11:862][601]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.10-21.17.11:862][601]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-21.17.11:863][601]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-10T21:17:10.262Z : OnlineService [2020.06.10-21.17.11:863][601]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.10-21.17.11:863][601]LogOnlineSession: Verbose: OSS: MirrorsSessionId=ed45da8d-bd65-4617-8d0c-8706d4fddcaa : OnlineService [2020.06.10-21.17.11:863][601]LogOnlineSession: Verbose: OSS: HostPublicIp=34.235.143.154 : OnlineService [2020.06.10-21.17.11:863][601]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.06.10-21.17.11:863][601]LogOnlineSession: Verbose: OSS: EncryptionKey=eCbQTS/al1ZY4G5GXluPivcbdD73fT0GasGANpeXxEw= : OnlineService [2020.06.10-21.17.11:863][601]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-21.17.11:863][601]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-21.17.11:863][601]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC464E08D80D83A40B2BFEC19F6203|34.235.143.154|7779 : OnlineService [2020.06.10-21.17.11:863][601]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-21.17.11:863][601]LogOnlineSession: Verbose: OSS: MatchMembersA=["deb2bdba-7b9c-4092-82c7-360422658563"] : OnlineService [2020.06.10-21.17.11:863][601]LogOnlineSession: Verbose: OSS: MatchMembersB=["5a2227ec-e9ba-4408-9ec0-9163812c1475","982e0d02-d24d-4bca-9ddf-a70b3c6c4ca6","63a944dc-d511-42a5-9dd9-1e490583fbf7","3d851480-bd94-11e6-b0c2-879f2804d5d0"] : OnlineService [2020.06.10-21.17.11:882][602]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.249932 seconds [2020.06.10-21.17.11:882][602]GameFlow: Matchmaking finished - not the host, and session is already opened. Joining session: GameSession [2020.06.10-21.17.11:882][602]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.06.10-21.17.11:882][602]GameFlow: Joining sesion : GameSession [2020.06.10-21.17.11:882][602]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.06.10-21.17.11:883][602]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.06.10-21.17.11:883][602]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.06.10-21.17.11:883][602]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.06.10-21.17.11:883][602]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.06.10-21.17.11:883][602]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.06.10-21.17.11:883][602]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-21.17.11:883][602]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.06.10-21.17.11:883][602]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.06.10-21.17.11:884][602]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-21.17.11:884][602]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.06.10-21.17.11:884][602]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.10-21.17.11:884][602]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-21.17.11:884][602]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.06.10-21.17.11:884][602]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ed45da8d-bd65-4617-8d0c-8706d4fddcaa] [2020.06.10-21.17.11:886][602]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-21.17.11:886][602]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.06.10-21.17.11:887][602]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.10-21.17.11:887][602]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-21.17.11:887][602]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-21.17.11:887][602]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.06.10-21.17.11:888][602]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.10-21.17.11:888][602]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/b1b7bc2e-b2f0-4b96-be91-8eb2b61df7e8] [2020.06.10-21.17.11:890][602]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.11:890][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-21.17.11:907][602]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.11:907][602]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.11:907][602]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.11:907][602]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.12:035][602]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.12:035][602]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.12:035][602]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.12:035][602]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-21.17.12:035][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-21.17.12:036][602]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-21.17.12:036][602]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-21.17.12:037][602]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-21.17.12:037][602]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-21.17.12:039][602]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.06.10-21.17.12:045][602]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-21.17.12:048][602]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-21.17.12:049][602]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-21.17.12:049][602]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-21.17.12:049][602]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-21.17.12:049][602]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-21.17.12:049][602]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-21.17.12:049][602]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-21.17.12:049][602]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-21.17.12:049][602]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-21.17.12:049][602]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-21.17.12:049][602]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.17.12:049][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-21.17.12:049][602]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.17.12:049][602]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.17.12:049][602]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.17.12:049][602]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-21.17.12:049][602]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.12:050][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.10-21.17.12:053][602]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.12:053][602]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.12:053][602]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.12:053][602]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-21.17.12:053][602]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.10-21.17.12:053][602]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.10-21.17.12:053][602]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-21.17.12:053][602]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.10-21.17.12:053][602]LogAsyncLoad: Resume loading library async: Menu [2020.06.10-21.17.12:053][602]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.10-21.17.12:053][602]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-21.17.12:053][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.10-21.17.12:054][602]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.12:054][602]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.10-21.17.12:055][603]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.10-21.17.12:055][603]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-21.17.12:055][603]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-21.17.12:055][603]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-21.17.12:055][603]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ed45da8d-bd65-4617-8d0c-8706d4fddcaa] [2020.06.10-21.17.12:055][603]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-21.17.12:055][603]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.06.10-21.17.12:055][603]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/b1b7bc2e-b2f0-4b96-be91-8eb2b61df7e8] [2020.06.10-21.17.12:056][603]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.10-21.17.12:056][603]r.CullAll = "1" [2020.06.10-21.17.12:058][603]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-21.17.12:058][603]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-21.17.12:058][603]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.10-21.17.12:058][603]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-21.17.12:058][603]LogCustomization: ------ [2020.06.10-21.17.12:058][603]LogCustomization: --> DF_Head06 [2020.06.10-21.17.12:058][603]LogCustomization: --> DF_Torso001_03 [2020.06.10-21.17.12:058][603]LogCustomization: --> DF_Legs01_02 [2020.06.10-21.17.12:058][603]LogCustomization: ------ [2020.06.10-21.17.12:058][603]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-21.17.12:058][603]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-21.17.12:058][603]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-21.17.12:058][603]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-21.17.12:059][603]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-21.17.12:059][603]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-21.17.12:061][603]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-21.17.12:061][603]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-21.17.12:168][608]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-21.17.12:168][608]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-21.17.12:245][613]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-21.17.13:067][663]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-21.17.13:067][663]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.06.10-21.17.13:067][663]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-21.17.13:082][664]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.10-21.17.13:082][664]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.10-21.17.13:082][664]LogNet: Browse: 34.235.143.154:7779//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=74?SurvivorPips=18?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;Urban_Evasion;Self_Care;DecisiveStrike?PerkLevels=2;2;0;1?CustomizationParts=DF_Head06;DF_Torso001_03;DF_Legs01_02?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live [2020.06.10-21.17.13:083][664]LogInit: WinSock: Socket queue 32768 / 32768 [2020.06.10-21.17.13:084][664]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.06.10-21.17.13:084][664]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.06.10-21.17.13:084][664]LogNet: Game client on port 7779, rate 10000 [2020.06.10-21.17.13:212][672]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 34.235.143.154:7779, Name: SteamNetConnection_11, Driver: PendingNetDriver SteamNetDriver_11, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.06.10-21.17.13:340][680]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.06.10-21.17.13:341][680]LogLoad: LoadMap: 34.235.143.154:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=74?SurvivorPips=18?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;Urban_Evasion;Self_Care;DecisiveStrike?PerkLevels=2;2;0;1?CustomizationParts=DF_Head06;DF_Torso001_03;DF_Legs01_02?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.06.10-21.17.13:341][680]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-21.17.13:341][680]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.10-21.17.13:341][680]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.10-21.17.13:341][680]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-21.17.13:341][680]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.06.10-21.17.13:341][680]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-21.17.13:341][680]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.06.10-21.17.13:372][680]LogUObjectHash: Compacting FUObjectHashTables data took 9.44ms [2020.06.10-21.17.13:394][680]LogStreaming: Display: Flushing async loaders. [2020.06.10-21.17.13:399][680]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-21.17.13:399][680]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.10-21.17.13:399][680]LogStreaming: Flushing async loaders. [2020.06.10-21.17.13:449][680]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-21.17.13:461][680]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-21.17.13:569][680]LogStreaming: Flushing async loaders took 169ms. [2020.06.10-21.17.13:571][680]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.10-21.17.13:571][680]LogStreaming: Flushing async loaders. [2020.06.10-21.17.13:765][680]LogStreaming: Flushing async loaders took 195ms. [2020.06.10-21.17.13:767][680]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.10-21.17.13:768][680]LogStreaming: Flushing async loaders. [2020.06.10-21.17.13:770][680]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-21.17.13:770][680]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.10-21.17.13:770][680]LogStreaming: Flushing async loaders. [2020.06.10-21.17.13:770][680]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.17.13:771][680]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.10-21.17.13:771][680]LogStreaming: Flushing async loaders. [2020.06.10-21.17.13:771][680]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.17.13:771][680]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.10-21.17.13:771][680]LogStreaming: Flushing async loaders. [2020.06.10-21.17.13:772][680]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.17.13:772][680]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.06.10-21.17.13:772][680]LogStreaming: Flushing async loaders. [2020.06.10-21.17.13:804][680]LogStreaming: Flushing async loaders took 32ms. [2020.06.10-21.17.13:804][680]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.10-21.17.13:804][680]LogStreaming: Flushing async loaders. [2020.06.10-21.17.13:805][680]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.17.13:805][680]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.10-21.17.13:805][680]LogStreaming: Flushing async loaders. [2020.06.10-21.17.13:821][680]LogStreaming: Flushing async loaders took 16ms. [2020.06.10-21.17.13:824][680]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.06.10-17.17.13 [2020.06.10-21.17.13:824][680]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.06.10-21.17.13:824][680]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.10-21.17.13:833][680]LogWorld: Bringing up level for play took: 0.009705 [2020.06.10-21.17.13:834][680]LogLoad: Took 0.492764 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.06.10-21.17.13:967][686]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.06.10-21.17.13:967][686]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.10-21.17.14:016][689]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000036 seconds [2020.06.10-21.17.14:016][689]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.06.10-21.17.14:016][689]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.06.10-21.17.14:144][697]LogDBDEasyAntiCheat: RPC to validate server [2020.06.10-21.17.14:144][697]LogDBDEasyAntiCheat: Server is dedicated [2020.06.10-21.17.14:144][697]LogDBDEasyAntiCheat: slave connected [2020.06.10-21.17.14:145][697]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-21.17.14:145][697]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:3d851480-bd94-11e6-b0c2-879f2804d5d0|76561198115048270 [2020.06.10-21.17.14:145][697]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-21.17.14:145][697]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-21.17.14:145][697]LogCustomization: ------ [2020.06.10-21.17.14:145][697]LogCustomization: --> DF_Head06 [2020.06.10-21.17.14:145][697]LogCustomization: --> DF_Torso001_03 [2020.06.10-21.17.14:145][697]LogCustomization: --> DF_Legs01_02 [2020.06.10-21.17.14:145][697]LogCustomization: ------ [2020.06.10-21.17.14:145][697]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-21.17.14:177][699]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-21.17.14:177][699]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.292' TotalLoadTime='2.292' TimeStamp='2020-06-10T21:17:14.532Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCB72208D80D80B17624EA5EF73871' LobbyId='014DB35E08D80D83A4477910C1A569BA' [2020.06.10-21.17.14:177][699]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-21.17.14:177][699]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.292' TimeStamp='2020-06-10T21:17:14.532Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCB72208D80D80B17624EA5EF73871' LobbyId='014DB35E08D80D83A4477910C1A569BA' [2020.06.10-21.17.14:177][699]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-21.17.14:178][699]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.292' TimeStamp='2020-06-10T21:17:14.532Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCB72208D80D80B17624EA5EF73871' LobbyId='014DB35E08D80D83A4477910C1A569BA' [2020.06.10-21.17.14:178][699]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.10-21.17.14:178][699]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.292' TimeStamp='2020-06-10T21:17:14.532Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCB72208D80D80B17624EA5EF73871' LobbyId='014DB35E08D80D83A4477910C1A569BA' [2020.06.10-21.17.14:178][699]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.06.10-21.17.14:178][699]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.10-21.17.14:193][700]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.10-21.17.14:193][700]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.10-21.17.14:193][700]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='34.235.143.154:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=74?SurvivorPips=18?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;Urban_Evasion;Self_Care;DecisiveStrike?PerkLevels=2;2;0;1?CustomizationParts=DF_Head06;DF_Torso001_03;DF_Legs01_02?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-21.17.14:950][747]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-21.17.14:951][747]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:deb2bdba-7b9c-4092-82c7-360422658563|76561198120197621 [2020.06.10-21.17.14:951][747]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-21.17.14:951][747]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-21.17.14:951][747]LogCustomization: ------ [2020.06.10-21.17.14:951][747]LogCustomization: --> KK_Head01 [2020.06.10-21.17.14:951][747]LogCustomization: --> KK_Body01 [2020.06.10-21.17.14:951][747]LogCustomization: --> KK_W01 [2020.06.10-21.17.14:951][747]LogCustomization: ------ [2020.06.10-21.17.14:951][747]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-21.17.15:144][759]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.17.15:144][759]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.17.15:193][762]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-21.17.15:193][762]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-21.17.15:193][762]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.10-21.17.15:193][762]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.10-21.17.15:194][762]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.15:194][762]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.10-21.17.15:194][762]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.15:194][762]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.15:194][762]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.15:194][762]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.10-21.17.15:194][762]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-21.17.15:194][762]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.15:194][762]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.10-21.17.15:194][762]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-21.17.15:194][762]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-21.17.15:644][762]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-21.17.15:644][762]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-21.17.15:644][762]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-21.17.15:644][762]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-21.17.15:644][762]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-21.17.15:644][762]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-21.17.15:645][762]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.15:645][762]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-21.17.15:727][762]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.15:727][762]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.15:727][762]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-21.17.15:728][762]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-21.17.15:730][762]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-21.17.15:730][762]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-21.17.15:730][762]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-21.17.15:730][762]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-21.17.15:730][762]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-21.17.15:730][762]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-21.17.15:730][762]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-21.17.15:730][762]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-21.17.15:730][762]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.10-21.17.15:730][762]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.17.15:730][762]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-21.17.15:731][762]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.17.15:731][762]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.17.15:731][762]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.15:755][762]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-21.17.15:755][762]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-21.17.15:755][762]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.17.15:755][762]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-21.17.15:756][762]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-21.17.15:756][762]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-21.17.15:756][762]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-21.17.15:763][762]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-21.17.15:763][762]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-21.17.15:763][762]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.15:763][762]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.15:872][762]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94708] [2020.06.10-21.17.15:872][762]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-21.17.15:872][762]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-21.17.15:873][762]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.15:873][762]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.15:873][762]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.10-21.17.15:874][763]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-21.17.15:874][763]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-21.17.15:875][763]r.CullAll = "0" [2020.06.10-21.17.15:875][763]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-21.17.15:875][763]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:982e0d02-d24d-4bca-9ddf-a70b3c6c4ca6|76561198430049571 [2020.06.10-21.17.15:875][763]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-21.17.15:875][763]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-21.17.15:875][763]LogCustomization: ------ [2020.06.10-21.17.15:875][763]LogCustomization: --> BO_Head01 [2020.06.10-21.17.15:875][763]LogCustomization: --> BO_Torso006 [2020.06.10-21.17.15:876][763]LogCustomization: --> BO_Legs01 [2020.06.10-21.17.15:876][763]LogCustomization: ------ [2020.06.10-21.17.15:876][763]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-21.17.15:876][763]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.10-21.17.15:877][763]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-21.17.15:877][763]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.10-21.17.15:877][763]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.10-21.17.15:877][763]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-21.17.15:987][763]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94708] [2020.06.10-21.17.15:987][763]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-21.17.15:989][763]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18569&schemaVersion=0] [2020.06.10-21.17.15:989][763]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-21.17.16:156][764]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-21.17.16:156][764]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-21.17.16:157][764]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18569&schemaVersion=0] [2020.06.10-21.17.16:157][764]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-21.17.16:158][764]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-21.17.16:158][764]LogCustomization: ------ [2020.06.10-21.17.16:158][764]LogCustomization: --> BO_Head01 [2020.06.10-21.17.16:158][764]LogCustomization: --> BO_Torso006 [2020.06.10-21.17.16:158][764]LogCustomization: --> BO_Legs01 [2020.06.10-21.17.16:158][764]LogCustomization: ------ [2020.06.10-21.17.16:158][764]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.17.16:158][764]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.17.16:158][764]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-21.17.16:158][764]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-21.17.16:158][764]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-21.17.16:158][764]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.06.10-21.17.16:161][764]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000036 seconds [2020.06.10-21.17.16:161][764]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 10.0 [2020.06.10-21.17.16:161][764]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-21.17.16:161][764]LogCustomization: ------ [2020.06.10-21.17.16:161][764]LogCustomization: --> DF_Head06 [2020.06.10-21.17.16:161][764]LogCustomization: --> DF_Torso001_03 [2020.06.10-21.17.16:161][764]LogCustomization: --> DF_Legs01_02 [2020.06.10-21.17.16:161][764]LogCustomization: ------ [2020.06.10-21.17.16:161][764]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-21.17.16:161][764]LogStreaming: Display: Flushing async loaders. [2020.06.10-21.17.16:167][764]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-21.17.16:168][764]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-21.17.16:168][764]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-21.17.16:168][764]LogStreaming: Flushing async loaders. [2020.06.10-21.17.16:172][764]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-21.17.16:172][764]LogStreaming: Flushing async loaders. [2020.06.10-21.17.16:173][764]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.17.16:173][764]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-21.17.16:173][764]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-21.17.16:173][764]LogStreaming: Flushing async loaders. [2020.06.10-21.17.16:174][764]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.17.16:175][764]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-21.17.16:175][764]LogStreaming: Flushing async loaders. [2020.06.10-21.17.16:178][764]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-21.17.16:178][764]LogStreaming: Flushing async loaders. [2020.06.10-21.17.16:181][764]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-21.17.16:181][764]LogStreaming: Flushing async loaders. [2020.06.10-21.17.16:183][764]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-21.17.16:183][764]LogStreaming: Flushing async loaders. [2020.06.10-21.17.16:185][764]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-21.17.16:185][764]LogStreaming: Flushing async loaders. [2020.06.10-21.17.16:187][764]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-21.17.16:187][764]LogStreaming: Flushing async loaders. [2020.06.10-21.17.16:195][764]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-21.17.16:196][764]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-21.17.16:197][764]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : KK_Head01. KK_Body01. KK_W01. [2020.06.10-21.17.16:197][764]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-21.17.16:197][764]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : BO_Head01. BO_Torso006. BO_Legs01. [2020.06.10-21.17.16:197][764]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-21.17.16:347][765]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-21.17.16:347][765]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:5a2227ec-e9ba-4408-9ec0-9163812c1475|76561198161517685 [2020.06.10-21.17.16:347][765]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-21.17.16:347][765]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-21.17.16:347][765]LogCustomization: ------ [2020.06.10-21.17.16:347][765]LogCustomization: --> J_Head01 [2020.06.10-21.17.16:347][765]LogCustomization: --> JP_Torso05 [2020.06.10-21.17.16:347][765]LogCustomization: --> J_Legs01 [2020.06.10-21.17.16:347][765]LogCustomization: ------ [2020.06.10-21.17.16:362][765]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-21.17.16:362][765]LogCustomization: ------ [2020.06.10-21.17.16:362][765]LogCustomization: --> DF_Head06 [2020.06.10-21.17.16:362][765]LogCustomization: --> DF_Torso001_03 [2020.06.10-21.17.16:362][765]LogCustomization: --> DF_Legs01_02 [2020.06.10-21.17.16:362][765]LogCustomization: ------ [2020.06.10-21.17.16:362][765]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-21.17.16:362][765]LogCustomization: ------ [2020.06.10-21.17.16:362][765]LogCustomization: --> DF_Head06 [2020.06.10-21.17.16:362][765]LogCustomization: --> DF_Torso001_03 [2020.06.10-21.17.16:362][765]LogCustomization: --> DF_Legs01_02 [2020.06.10-21.17.16:362][765]LogCustomization: ------ [2020.06.10-21.17.16:362][765]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-21.17.16:362][765]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-21.17.16:362][765]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-21.17.16:362][765]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-21.17.16:362][765]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-21.17.16:362][765]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-21.17.16:364][765]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-21.17.16:364][765]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-21.17.16:364][765]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.10-21.17.16:364][765]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-21.17.16:364][765]LogCustomization: ------ [2020.06.10-21.17.16:364][765]LogCustomization: --> DF_Head06 [2020.06.10-21.17.16:364][765]LogCustomization: --> DF_Torso001_03 [2020.06.10-21.17.16:364][765]LogCustomization: --> DF_Legs01_02 [2020.06.10-21.17.16:364][765]LogCustomization: ------ [2020.06.10-21.17.16:364][765]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-21.17.16:364][765]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-21.17.16:364][765]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-21.17.16:364][765]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-21.17.16:364][765]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-21.17.16:364][765]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-21.17.16:365][765]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-21.17.16:365][765]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-21.17.16:365][765]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-21.17.16:365][765]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435469. [2020.06.10-21.17.16:368][765]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000063 seconds [2020.06.10-21.17.16:368][765]LogStreaming: Display: Flushing async loaders. [2020.06.10-21.17.16:373][765]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-21.17.16:374][765]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.7 [2020.06.10-21.17.16:374][765]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-21.17.16:374][765]LogCustomization: ------ [2020.06.10-21.17.16:374][765]LogCustomization: --> KK_Head01 [2020.06.10-21.17.16:374][765]LogCustomization: --> KK_Body01 [2020.06.10-21.17.16:374][765]LogCustomization: --> KK_W01 [2020.06.10-21.17.16:374][765]LogCustomization: ------ [2020.06.10-21.17.16:374][765]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_Head01 [2020.06.10-21.17.16:374][765]GameFlow: (CustomizedAudio) - Update Sound with item KK_Head01 [2020.06.10-21.17.16:374][765]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_Body01 [2020.06.10-21.17.16:375][765]GameFlow: (CustomizedAudio) - Update Sound with item KK_Body01 [2020.06.10-21.17.16:375][765]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_W01 [2020.06.10-21.17.16:375][765]GameFlow: (CustomizedAudio) - Update Sound with item KK_W01 [2020.06.10-21.17.16:375][765]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-21.17.16:375][765]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-21.17.16:375][765]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-21.17.16:375][765]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 7. [2020.06.10-21.17.16:377][765]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000038 seconds [2020.06.10-21.17.16:377][765]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.8 [2020.06.10-21.17.16:377][765]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-21.17.16:377][765]LogCustomization: ------ [2020.06.10-21.17.16:377][765]LogCustomization: --> BO_Head01 [2020.06.10-21.17.16:377][765]LogCustomization: --> BO_Torso006 [2020.06.10-21.17.16:377][765]LogCustomization: --> BO_Legs01 [2020.06.10-21.17.16:377][765]LogCustomization: ------ [2020.06.10-21.17.16:377][765]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.06.10-21.17.16:377][765]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.06.10-21.17.16:377][765]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso006 [2020.06.10-21.17.16:377][765]LogStreaming: Flushing async loaders. [2020.06.10-21.17.16:382][765]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-21.17.16:382][765]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso006 [2020.06.10-21.17.16:382][765]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.06.10-21.17.16:382][765]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.06.10-21.17.16:383][765]LogStreaming: Flushing async loaders. [2020.06.10-21.17.16:386][765]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-21.17.16:386][765]LogStreaming: Flushing async loaders. [2020.06.10-21.17.16:388][765]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-21.17.16:388][765]LogStreaming: Flushing async loaders. [2020.06.10-21.17.16:390][765]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-21.17.16:390][765]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-21.17.16:393][765]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-21.17.16:393][765]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-21.17.16:393][765]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.10-21.17.16:393][765]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : J_Head01. JP_Torso05. J_Legs01. [2020.06.10-21.17.16:393][765]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-21.17.16:431][766]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-21.17.16:431][766]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-21.17.16:431][766]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-21.17.16:431][766]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 3. [2020.06.10-21.17.16:433][766]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000052 seconds [2020.06.10-21.17.16:433][766]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.7 [2020.06.10-21.17.16:434][766]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-21.17.16:434][766]LogCustomization: ------ [2020.06.10-21.17.16:434][766]LogCustomization: --> J_Head01 [2020.06.10-21.17.16:434][766]LogCustomization: --> JP_Torso05 [2020.06.10-21.17.16:434][766]LogCustomization: --> J_Legs01 [2020.06.10-21.17.16:434][766]LogCustomization: ------ [2020.06.10-21.17.16:434][766]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Head01 [2020.06.10-21.17.16:434][766]GameFlow: (CustomizedAudio) - Update Sound with item J_Head01 [2020.06.10-21.17.16:434][766]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso05 [2020.06.10-21.17.16:434][766]LogStreaming: Display: Flushing async loaders. [2020.06.10-21.17.16:449][766]LogStreaming: Flushing async loaders took 15ms. [2020.06.10-21.17.16:450][766]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso05 [2020.06.10-21.17.16:450][766]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01 [2020.06.10-21.17.16:450][766]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01 [2020.06.10-21.17.16:459][767]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-21.17.16:459][767]LogCustomization: ------ [2020.06.10-21.17.16:459][767]LogCustomization: --> J_Head01 [2020.06.10-21.17.16:459][767]LogCustomization: --> JP_Torso05 [2020.06.10-21.17.16:459][767]LogCustomization: --> J_Legs01 [2020.06.10-21.17.16:459][767]LogCustomization: ------ [2020.06.10-21.17.16:459][767]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-21.17.16:459][767]LogCustomization: ------ [2020.06.10-21.17.16:459][767]LogCustomization: --> J_Head01 [2020.06.10-21.17.16:459][767]LogCustomization: --> JP_Torso05 [2020.06.10-21.17.16:459][767]LogCustomization: --> J_Legs01 [2020.06.10-21.17.16:459][767]LogCustomization: ------ [2020.06.10-21.17.16:459][767]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Head01 [2020.06.10-21.17.16:459][767]GameFlow: (CustomizedAudio) - Update Sound with item J_Head01 [2020.06.10-21.17.16:459][767]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso05 [2020.06.10-21.17.16:459][767]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso05 [2020.06.10-21.17.16:459][767]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01 [2020.06.10-21.17.16:460][767]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01 [2020.06.10-21.17.16:502][769]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-21.17.16:502][769]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-21.17.16:519][770]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-21.17.16:519][770]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:63a944dc-d511-42a5-9dd9-1e490583fbf7|76561198142038764 [2020.06.10-21.17.16:519][770]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.10-21.17.16:519][770]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-21.17.16:519][770]LogCustomization: ------ [2020.06.10-21.17.16:519][770]LogCustomization: --> D_Head01 [2020.06.10-21.17.16:519][770]LogCustomization: --> D_Torso01 [2020.06.10-21.17.16:519][770]LogCustomization: --> D_Legs01 [2020.06.10-21.17.16:519][770]LogCustomization: ------ [2020.06.10-21.17.16:520][770]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-21.17.16:521][770]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.10-21.17.16:521][770]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : D_Head01. D_Torso01. D_Legs01. [2020.06.10-21.17.16:521][770]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-21.17.16:558][771]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-21.17.16:558][771]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-21.17.16:558][771]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-21.17.16:558][771]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-21.17.16:558][771]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.06.10-21.17.16:561][771]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000041 seconds [2020.06.10-21.17.16:562][771]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.5 [2020.06.10-21.17.16:562][771]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-21.17.16:562][771]LogCustomization: ------ [2020.06.10-21.17.16:562][771]LogCustomization: --> D_Head01 [2020.06.10-21.17.16:562][771]LogCustomization: --> D_Torso01 [2020.06.10-21.17.16:562][771]LogCustomization: --> D_Legs01 [2020.06.10-21.17.16:562][771]LogCustomization: ------ [2020.06.10-21.17.16:562][771]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Head01 [2020.06.10-21.17.16:563][771]GameFlow: (CustomizedAudio) - Update Sound with item D_Head01 [2020.06.10-21.17.16:563][771]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Torso01 [2020.06.10-21.17.16:563][771]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.06.10-21.17.16:563][771]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Legs01 [2020.06.10-21.17.16:563][771]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.10-21.17.16:719][780]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-21.17.16:719][780]LogCustomization: ------ [2020.06.10-21.17.16:719][780]LogCustomization: --> KK_Head01 [2020.06.10-21.17.16:719][780]LogCustomization: --> KK_Body01 [2020.06.10-21.17.16:719][780]LogCustomization: --> KK_W01 [2020.06.10-21.17.16:719][780]LogCustomization: ------ [2020.06.10-21.17.16:719][780]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-21.17.16:719][780]LogCustomization: ------ [2020.06.10-21.17.16:719][780]LogCustomization: --> KK_Head01 [2020.06.10-21.17.16:719][780]LogCustomization: --> KK_Body01 [2020.06.10-21.17.16:719][780]LogCustomization: --> KK_W01 [2020.06.10-21.17.16:719][780]LogCustomization: ------ [2020.06.10-21.17.16:719][780]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_Head01 [2020.06.10-21.17.16:719][780]GameFlow: (CustomizedAudio) - Update Sound with item KK_Head01 [2020.06.10-21.17.16:719][780]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_Body01 [2020.06.10-21.17.16:719][780]GameFlow: (CustomizedAudio) - Update Sound with item KK_Body01 [2020.06.10-21.17.16:719][780]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_W01 [2020.06.10-21.17.16:719][780]GameFlow: (CustomizedAudio) - Update Sound with item KK_W01 [2020.06.10-21.17.16:720][780]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-21.17.16:720][780]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-21.17.16:720][780]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435469] and selected character id [268435469] [2020.06.10-21.17.16:720][780]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-21.17.16:720][780]LogCustomization: ------ [2020.06.10-21.17.16:720][780]LogCustomization: --> KK_Head01 [2020.06.10-21.17.16:720][780]LogCustomization: --> KK_Body01 [2020.06.10-21.17.16:720][780]LogCustomization: --> KK_W01 [2020.06.10-21.17.16:720][780]LogCustomization: ------ [2020.06.10-21.17.16:720][780]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_Head01 [2020.06.10-21.17.16:720][780]GameFlow: (CustomizedAudio) - Update Sound with item KK_Head01 [2020.06.10-21.17.16:720][780]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_Body01 [2020.06.10-21.17.16:720][780]GameFlow: (CustomizedAudio) - Update Sound with item KK_Body01 [2020.06.10-21.17.16:720][780]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_W01 [2020.06.10-21.17.16:720][780]GameFlow: (CustomizedAudio) - Update Sound with item KK_W01 [2020.06.10-21.17.16:877][788]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-21.17.16:877][788]LogCustomization: ------ [2020.06.10-21.17.16:877][788]LogCustomization: --> D_Head01 [2020.06.10-21.17.16:877][788]LogCustomization: --> D_Torso01 [2020.06.10-21.17.16:877][788]LogCustomization: --> D_Legs01 [2020.06.10-21.17.16:877][788]LogCustomization: ------ [2020.06.10-21.17.16:877][788]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-21.17.16:878][788]LogCustomization: ------ [2020.06.10-21.17.16:878][788]LogCustomization: --> D_Head01 [2020.06.10-21.17.16:878][788]LogCustomization: --> D_Torso01 [2020.06.10-21.17.16:878][788]LogCustomization: --> D_Legs01 [2020.06.10-21.17.16:878][788]LogCustomization: ------ [2020.06.10-21.17.16:878][788]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Head01 [2020.06.10-21.17.16:878][788]GameFlow: (CustomizedAudio) - Update Sound with item D_Head01 [2020.06.10-21.17.16:878][788]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Torso01 [2020.06.10-21.17.16:878][788]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.06.10-21.17.16:878][788]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Legs01 [2020.06.10-21.17.16:878][788]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.10-21.17.16:914][790]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.06.10-21.17.16:914][790]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ed45da8d-bd65-4617-8d0c-8706d4fddcaa] [2020.06.10-21.17.17:021][796]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ed45da8d-bd65-4617-8d0c-8706d4fddcaa] [2020.06.10-21.17.17:021][796]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-21.17.17:021][796]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.06.10-21.17.17:156][803]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.17.17:156][803]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.06.10-21.17.17:230][804]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-21.17.17:230][804]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.06.10-21.17.17:230][804]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-21.17.17:532][820]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-21.17.17:532][820]LogCustomization: ------ [2020.06.10-21.17.17:532][820]LogCustomization: --> BO_Head01 [2020.06.10-21.17.17:532][820]LogCustomization: --> BO_Torso006 [2020.06.10-21.17.17:532][820]LogCustomization: --> BO_Legs01 [2020.06.10-21.17.17:532][820]LogCustomization: ------ [2020.06.10-21.17.17:532][820]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-21.17.17:532][820]LogCustomization: ------ [2020.06.10-21.17.17:532][820]LogCustomization: --> BO_Head01 [2020.06.10-21.17.17:532][820]LogCustomization: --> BO_Torso006 [2020.06.10-21.17.17:532][820]LogCustomization: --> BO_Legs01 [2020.06.10-21.17.17:532][820]LogCustomization: ------ [2020.06.10-21.17.17:532][820]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.06.10-21.17.17:533][820]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.06.10-21.17.17:533][820]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso006 [2020.06.10-21.17.17:533][820]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso006 [2020.06.10-21.17.17:533][820]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.06.10-21.17.17:533][820]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.06.10-21.17.17:534][820]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-21.17.17:534][820]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-21.17.17:534][820]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.06.10-21.17.17:534][820]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-21.17.17:534][820]LogCustomization: ------ [2020.06.10-21.17.17:534][820]LogCustomization: --> BO_Head01 [2020.06.10-21.17.17:534][820]LogCustomization: --> BO_Torso006 [2020.06.10-21.17.17:534][820]LogCustomization: --> BO_Legs01 [2020.06.10-21.17.17:534][820]LogCustomization: ------ [2020.06.10-21.17.17:534][820]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.06.10-21.17.17:534][820]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.06.10-21.17.17:535][820]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso006 [2020.06.10-21.17.17:535][820]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso006 [2020.06.10-21.17.17:535][820]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.06.10-21.17.17:535][820]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.06.10-21.17.18:158][853]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.17.18:158][853]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.17.18:158][853]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.17.18:158][853]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.17.18:158][853]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.17.18:158][853]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.10-21.17.18:158][853]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.17.18:158][853]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.10-21.17.18:158][853]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.17.18:158][853]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.06.10-21.17.18:226][854]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-21.17.18:226][854]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-21.17.18:226][854]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-21.17.18:226][854]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-21.17.18:226][854]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-21.17.18:226][854]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 67 [2020.06.10-21.17.18:317][859]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-21.17.18:317][859]LogCustomization: ------ [2020.06.10-21.17.18:317][859]LogCustomization: --> J_Head01 [2020.06.10-21.17.18:317][859]LogCustomization: --> JP_Torso05 [2020.06.10-21.17.18:317][859]LogCustomization: --> J_Legs01 [2020.06.10-21.17.18:317][859]LogCustomization: ------ [2020.06.10-21.17.18:317][859]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-21.17.18:317][859]LogCustomization: ------ [2020.06.10-21.17.18:317][859]LogCustomization: --> J_Head01 [2020.06.10-21.17.18:317][859]LogCustomization: --> JP_Torso05 [2020.06.10-21.17.18:317][859]LogCustomization: --> J_Legs01 [2020.06.10-21.17.18:317][859]LogCustomization: ------ [2020.06.10-21.17.18:317][859]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Head01 [2020.06.10-21.17.18:317][859]GameFlow: (CustomizedAudio) - Update Sound with item J_Head01 [2020.06.10-21.17.18:317][859]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso05 [2020.06.10-21.17.18:317][859]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso05 [2020.06.10-21.17.18:317][859]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01 [2020.06.10-21.17.18:317][859]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01 [2020.06.10-21.17.18:318][859]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-21.17.18:318][859]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-21.17.18:319][859]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.06.10-21.17.18:319][859]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-21.17.18:319][859]LogCustomization: ------ [2020.06.10-21.17.18:319][859]LogCustomization: --> J_Head01 [2020.06.10-21.17.18:319][859]LogCustomization: --> JP_Torso05 [2020.06.10-21.17.18:319][859]LogCustomization: --> J_Legs01 [2020.06.10-21.17.18:319][859]LogCustomization: ------ [2020.06.10-21.17.18:319][859]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Head01 [2020.06.10-21.17.18:319][859]GameFlow: (CustomizedAudio) - Update Sound with item J_Head01 [2020.06.10-21.17.18:319][859]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso05 [2020.06.10-21.17.18:319][859]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso05 [2020.06.10-21.17.18:319][859]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01 [2020.06.10-21.17.18:319][859]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01 [2020.06.10-21.17.18:492][868]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-21.17.18:492][868]LogCustomization: ------ [2020.06.10-21.17.18:492][868]LogCustomization: --> D_Head01 [2020.06.10-21.17.18:492][868]LogCustomization: --> D_Torso01 [2020.06.10-21.17.18:492][868]LogCustomization: --> D_Legs01 [2020.06.10-21.17.18:492][868]LogCustomization: ------ [2020.06.10-21.17.18:492][868]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-21.17.18:492][868]LogCustomization: ------ [2020.06.10-21.17.18:492][868]LogCustomization: --> D_Head01 [2020.06.10-21.17.18:492][868]LogCustomization: --> D_Torso01 [2020.06.10-21.17.18:492][868]LogCustomization: --> D_Legs01 [2020.06.10-21.17.18:492][868]LogCustomization: ------ [2020.06.10-21.17.18:492][868]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Head01 [2020.06.10-21.17.18:493][868]GameFlow: (CustomizedAudio) - Update Sound with item D_Head01 [2020.06.10-21.17.18:493][868]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Torso01 [2020.06.10-21.17.18:493][868]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.06.10-21.17.18:493][868]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Legs01 [2020.06.10-21.17.18:493][868]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.10-21.17.18:494][868]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-21.17.18:494][868]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-21.17.18:494][868]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.10-21.17.18:494][868]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-21.17.18:494][868]LogCustomization: ------ [2020.06.10-21.17.18:494][868]LogCustomization: --> D_Head01 [2020.06.10-21.17.18:494][868]LogCustomization: --> D_Torso01 [2020.06.10-21.17.18:494][868]LogCustomization: --> D_Legs01 [2020.06.10-21.17.18:494][868]LogCustomization: ------ [2020.06.10-21.17.18:494][868]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Head01 [2020.06.10-21.17.18:494][868]GameFlow: (CustomizedAudio) - Update Sound with item D_Head01 [2020.06.10-21.17.18:494][868]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Torso01 [2020.06.10-21.17.18:494][868]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.06.10-21.17.18:494][868]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Legs01 [2020.06.10-21.17.18:494][868]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.10-21.17.19:167][902]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.17.19:167][902]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.17.19:167][902]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.17.19:167][902]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.17.19:167][902]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.17.19:167][902]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.17.19:167][902]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.17.19:167][902]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.06.10-21.17.19:169][902]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-21.17.22:020][ 52]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.06.10-21.17.22:020][ 52]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ed45da8d-bd65-4617-8d0c-8706d4fddcaa] [2020.06.10-21.17.22:114][ 57]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ed45da8d-bd65-4617-8d0c-8706d4fddcaa] [2020.06.10-21.17.22:114][ 57]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-21.17.22:114][ 57]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.06.10-21.17.22:503][ 77]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-21.17.22:503][ 77]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-21.17.22:503][ 77]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.06.10-21.17.22:503][ 77]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-21.17.22:503][ 77]LogCustomization: ------ [2020.06.10-21.17.22:503][ 77]LogCustomization: --> J_Head01 [2020.06.10-21.17.22:503][ 77]LogCustomization: --> JP_Torso05 [2020.06.10-21.17.22:503][ 77]LogCustomization: --> J_Legs01 [2020.06.10-21.17.22:503][ 77]LogCustomization: ------ [2020.06.10-21.17.22:503][ 77]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Head01 [2020.06.10-21.17.22:503][ 77]GameFlow: (CustomizedAudio) - Update Sound with item J_Head01 [2020.06.10-21.17.22:503][ 77]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso05 [2020.06.10-21.17.22:503][ 77]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso05 [2020.06.10-21.17.22:503][ 77]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01 [2020.06.10-21.17.22:503][ 77]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01 [2020.06.10-21.17.24:549][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-21.17.24:550][184]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.10-21.17.24:576][185]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.24:576][185]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-21.17.24:577][185]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.24:577][185]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.24:577][185]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.24:578][185]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.24:578][185]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.24:578][185]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.24:578][185]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.24:578][185]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.24:578][185]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-21.17.24:657][185]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.24:658][185]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.24:658][185]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.24:682][185]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-21.17.24:683][185]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-21.17.24:683][185]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-21.17.24:683][185]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-21.17.24:691][185]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.24:691][185]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.24:763][185]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.24:763][185]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-21.17.24:763][185]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.10-21.17.26:024][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-21.17.26:787][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-21.17.27:114][303]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.06.10-21.17.27:114][303]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ed45da8d-bd65-4617-8d0c-8706d4fddcaa] [2020.06.10-21.17.27:207][309]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ed45da8d-bd65-4617-8d0c-8706d4fddcaa] [2020.06.10-21.17.27:207][309]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-21.17.27:207][309]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.06.10-21.17.27:282][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-21.17.27:675][326]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-21.17.27:675][326]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-21.17.27:675][326]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.10-21.17.27:675][326]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-21.17.27:675][326]LogCustomization: ------ [2020.06.10-21.17.27:675][326]LogCustomization: --> D_Head01 [2020.06.10-21.17.27:675][326]LogCustomization: --> D_Torso01 [2020.06.10-21.17.27:675][326]LogCustomization: --> D_Legs01 [2020.06.10-21.17.27:675][326]LogCustomization: ------ [2020.06.10-21.17.27:675][326]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Head01 [2020.06.10-21.17.27:675][326]GameFlow: (CustomizedAudio) - Update Sound with item D_Head01 [2020.06.10-21.17.27:675][326]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Torso01 [2020.06.10-21.17.27:675][326]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.06.10-21.17.27:675][326]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Legs01 [2020.06.10-21.17.27:675][326]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.10-21.17.29:717][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-21.17.30:773][496]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-21.17.30:773][496]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-21.17.30:773][496]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.10-21.17.30:773][496]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-21.17.30:773][496]LogCustomization: ------ [2020.06.10-21.17.30:773][496]LogCustomization: --> D_Head01 [2020.06.10-21.17.30:773][496]LogCustomization: --> D_Torso01 [2020.06.10-21.17.30:773][496]LogCustomization: --> D_Legs01 [2020.06.10-21.17.30:773][496]LogCustomization: ------ [2020.06.10-21.17.30:773][496]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Head01 [2020.06.10-21.17.30:773][496]GameFlow: (CustomizedAudio) - Update Sound with item D_Head01 [2020.06.10-21.17.30:773][496]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Torso01 [2020.06.10-21.17.30:773][496]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.06.10-21.17.30:773][496]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Legs01 [2020.06.10-21.17.30:773][496]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.10-21.17.32:231][578]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.06.10-21.17.32:232][578]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ed45da8d-bd65-4617-8d0c-8706d4fddcaa] [2020.06.10-21.17.32:581][600]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ed45da8d-bd65-4617-8d0c-8706d4fddcaa] [2020.06.10-21.17.32:581][600]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-21.17.32:581][600]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.06.10-21.17.32:820][614]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-21.17.32:820][614]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-21.17.32:820][614]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.10-21.17.32:820][614]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-21.17.32:821][614]LogCustomization: ------ [2020.06.10-21.17.32:821][614]LogCustomization: --> D_Head01 [2020.06.10-21.17.32:821][614]LogCustomization: --> D_Torso01 [2020.06.10-21.17.32:821][614]LogCustomization: --> D_Legs01 [2020.06.10-21.17.32:821][614]LogCustomization: ------ [2020.06.10-21.17.32:821][614]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Head01 [2020.06.10-21.17.32:821][614]GameFlow: (CustomizedAudio) - Update Sound with item D_Head01 [2020.06.10-21.17.32:821][614]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Torso01 [2020.06.10-21.17.32:821][614]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.06.10-21.17.32:821][614]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Legs01 [2020.06.10-21.17.32:821][614]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.10-21.17.33:049][629]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344471393 [2020.06.10-21.17.33:049][629]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344471393, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-21.17.33:708][667]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-21.17.35:866][786]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-21.17.35:866][786]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-21.17.35:866][786]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.06.10-21.17.35:866][786]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-21.17.35:866][786]LogCustomization: ------ [2020.06.10-21.17.35:866][786]LogCustomization: --> BO_Head01 [2020.06.10-21.17.35:866][786]LogCustomization: --> BO_Torso006 [2020.06.10-21.17.35:866][786]LogCustomization: --> BO_Legs01 [2020.06.10-21.17.35:866][786]LogCustomization: ------ [2020.06.10-21.17.35:866][786]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.06.10-21.17.35:866][786]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.06.10-21.17.35:866][786]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso006 [2020.06.10-21.17.35:866][786]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso006 [2020.06.10-21.17.35:866][786]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.06.10-21.17.35:866][786]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.06.10-21.17.37:566][890]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.06.10-21.17.37:566][890]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ed45da8d-bd65-4617-8d0c-8706d4fddcaa] [2020.06.10-21.17.37:648][895]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ed45da8d-bd65-4617-8d0c-8706d4fddcaa] [2020.06.10-21.17.37:648][895]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-21.17.37:648][895]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.06.10-21.17.37:935][913]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344471393 [2020.06.10-21.17.37:940][913]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344471393, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-21.17.42:028][138]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-21.17.42:028][138]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-21.17.42:028][138]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.06.10-21.17.42:028][138]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-21.17.42:028][138]LogCustomization: ------ [2020.06.10-21.17.42:028][138]LogCustomization: --> BO_Head01 [2020.06.10-21.17.42:028][138]LogCustomization: --> BO_Torso006 [2020.06.10-21.17.42:028][138]LogCustomization: --> BO_Legs01 [2020.06.10-21.17.42:028][138]LogCustomization: ------ [2020.06.10-21.17.42:028][138]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.06.10-21.17.42:028][138]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.06.10-21.17.42:028][138]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso006 [2020.06.10-21.17.42:028][138]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso006 [2020.06.10-21.17.42:028][138]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.06.10-21.17.42:028][138]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.06.10-21.17.42:610][168]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.10-21.17.42:709][171]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.06.10-21.17.42:709][171]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ed45da8d-bd65-4617-8d0c-8706d4fddcaa] [2020.06.10-21.17.42:806][177]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ed45da8d-bd65-4617-8d0c-8706d4fddcaa] [2020.06.10-21.17.42:807][177]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-21.17.42:807][177]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.06.10-21.17.43:687][224]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.10-21.17.44:824][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-21.17.47:806][460]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.06.10-21.17.47:806][460]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ed45da8d-bd65-4617-8d0c-8706d4fddcaa] [2020.06.10-21.17.47:917][467]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ed45da8d-bd65-4617-8d0c-8706d4fddcaa] [2020.06.10-21.17.47:917][467]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-21.17.47:917][467]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.06.10-21.17.52:918][777]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.06.10-21.17.52:918][777]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ed45da8d-bd65-4617-8d0c-8706d4fddcaa] [2020.06.10-21.17.53:014][783]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ed45da8d-bd65-4617-8d0c-8706d4fddcaa] [2020.06.10-21.17.53:015][783]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-21.17.53:015][783]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.06.10-21.17.56:131][975]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-21.17.58:019][ 86]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.06.10-21.17.58:019][ 86]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ed45da8d-bd65-4617-8d0c-8706d4fddcaa] [2020.06.10-21.17.58:116][ 92]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ed45da8d-bd65-4617-8d0c-8706d4fddcaa] [2020.06.10-21.17.58:116][ 92]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-21.17.58:116][ 92]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.06.10-21.17.58:934][131]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-21.17.58:934][131]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-21.17.58:934][131]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435469] and selected character id [268435469] [2020.06.10-21.17.58:934][131]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-21.17.58:934][131]LogCustomization: ------ [2020.06.10-21.17.58:934][131]LogCustomization: --> KK_Head01 [2020.06.10-21.17.58:934][131]LogCustomization: --> KK_Body01 [2020.06.10-21.17.58:934][131]LogCustomization: --> KK_W01 [2020.06.10-21.17.58:934][131]LogCustomization: ------ [2020.06.10-21.17.58:934][131]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_Head01 [2020.06.10-21.17.58:934][131]GameFlow: (CustomizedAudio) - Update Sound with item KK_Head01 [2020.06.10-21.17.58:934][131]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_Body01 [2020.06.10-21.17.58:934][131]GameFlow: (CustomizedAudio) - Update Sound with item KK_Body01 [2020.06.10-21.17.58:934][131]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_W01 [2020.06.10-21.17.58:934][131]GameFlow: (CustomizedAudio) - Update Sound with item KK_W01 [2020.06.10-21.18.03:099][365]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.06.10-21.18.03:100][365]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ed45da8d-bd65-4617-8d0c-8706d4fddcaa] [2020.06.10-21.18.03:192][370]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ed45da8d-bd65-4617-8d0c-8706d4fddcaa] [2020.06.10-21.18.03:193][370]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-21.18.03:193][370]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.06.10-21.18.05:991][539]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198124339328 [2020.06.10-21.18.06:005][539]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198124339328, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-21.18.08:192][671]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.06.10-21.18.08:192][671]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ed45da8d-bd65-4617-8d0c-8706d4fddcaa] [2020.06.10-21.18.08:272][676]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ed45da8d-bd65-4617-8d0c-8706d4fddcaa] [2020.06.10-21.18.08:272][676]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-21.18.08:272][676]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.06.10-21.18.11:457][864]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.10-21.18.11:457][864]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.11:457][864]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-21.18.11:473][864]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.11:473][864]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.11:473][864]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.11:473][864]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.11:594][864]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.11:701][864]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94708] [2020.06.10-21.18.11:701][864]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-21.18.11:703][864]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18570&schemaVersion=0] [2020.06.10-21.18.11:703][864]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.11:703][864]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.11:704][864]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.11:704][864]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-21.18.11:791][864]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.11:791][864]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.11:791][864]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.11:816][864]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-21.18.11:816][864]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.10-21.18.11:816][864]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-21.18.11:816][864]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-21.18.11:824][864]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.11:824][864]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.11:827][864]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.11:827][864]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.11:827][864]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.10-21.18.11:895][866]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18570&schemaVersion=0] [2020.06.10-21.18.11:895][866]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-21.18.12:003][866]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94708] [2020.06.10-21.18.12:003][866]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-21.18.12:003][866]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-21.18.12:064][869]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-21.18.12:064][869]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-21.18.12:064][869]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.10-21.18.12:064][869]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-21.18.12:064][869]LogCustomization: ------ [2020.06.10-21.18.12:064][869]LogCustomization: --> DF_Head06 [2020.06.10-21.18.12:065][869]LogCustomization: --> DF_Torso001_03 [2020.06.10-21.18.12:065][869]LogCustomization: --> DF_Legs01_02 [2020.06.10-21.18.12:065][869]LogCustomization: ------ [2020.06.10-21.18.12:065][869]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-21.18.12:065][869]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-21.18.12:065][869]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-21.18.12:065][869]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-21.18.12:065][869]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-21.18.12:065][869]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-21.18.13:272][932]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.06.10-21.18.13:272][932]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ed45da8d-bd65-4617-8d0c-8706d4fddcaa] [2020.06.10-21.18.13:365][937]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ed45da8d-bd65-4617-8d0c-8706d4fddcaa] [2020.06.10-21.18.13:365][937]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-21.18.13:365][937]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.06.10-21.18.17:586][153]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.06.10-21.18.17:587][153]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.06.10-21.18.17:587][153]GameFlow: AOfferingSequenceManager::InitSequence [2020.06.10-21.18.17:587][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-21.18.17:587][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-21.18.17:587][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-21.18.17:587][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-21.18.17:587][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.10-21.18.17:587][153]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.06.10-21.18.17:587][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-21.18.17:587][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-21.18.17:587][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-21.18.17:587][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-21.18.17:587][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.10-21.18.17:587][153]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.06.10-21.18.17:587][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-21.18.17:587][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-21.18.17:587][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-21.18.17:587][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-21.18.17:587][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.10-21.18.17:587][153]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.06.10-21.18.17:587][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-21.18.17:587][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-21.18.17:587][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-21.18.17:588][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-21.18.17:588][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.10-21.18.17:588][153]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.06.10-21.18.17:588][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-21.18.17:588][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-21.18.17:588][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-21.18.17:588][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-21.18.17:588][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.10-21.18.17:589][154]GameFlow: AOfferingSequenceManager::PlaySequence [2020.06.10-21.18.17:589][154]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.10-21.18.17:605][155]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.06.10-21.18.18:276][189]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-21.18.18:378][194]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.06.10-21.18.18:378][194]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ed45da8d-bd65-4617-8d0c-8706d4fddcaa] [2020.06.10-21.18.18:498][200]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ed45da8d-bd65-4617-8d0c-8706d4fddcaa] [2020.06.10-21.18.18:499][200]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.10-21.18.18:499][200]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.06.10-21.18.18:675][209]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 170 [2020.06.10-21.18.19:154][233]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.18.19:154][233]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.18.19:154][233]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.18.19:155][233]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.18.19:155][233]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.18.19:155][233]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-21.18.19:179][234]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-21.18.20:578][304]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.06.10-21.18.20:578][304]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.06.10-21.18.20:578][304]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.06.10-21.18.20:748][310]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 47.04 ms [2020.06.10-21.18.20:767][312]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.06.10-21.18.20:767][312]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.10-21.18.20:767][312]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.06.10-21.18.22:271][369]GameFlow: AOfferingSequenceManager::FadeInDone [2020.06.10-21.18.22:271][369]GameFlow: AOfferingSequenceManager::InitCards [2020.06.10-21.18.22:271][369]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.06.10-21.18.22:271][369]LogStreaming: Display: Flushing async loaders. [2020.06.10-21.18.22:272][369]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.22:272][369]LogStreaming: Flushing async loaders. [2020.06.10-21.18.22:275][369]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-21.18.22:275][369]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.06.10-21.18.22:276][369]LogStreaming: Flushing async loaders. [2020.06.10-21.18.22:276][369]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.22:276][369]LogStreaming: Flushing async loaders. [2020.06.10-21.18.22:277][369]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.22:277][369]LogStreaming: Flushing async loaders. [2020.06.10-21.18.22:277][369]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.22:278][369]GameFlow: AOfferingSequenceManager::InitCard 2 [2020.06.10-21.18.22:278][369]LogStreaming: Flushing async loaders. [2020.06.10-21.18.22:278][369]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.22:278][369]LogStreaming: Flushing async loaders. [2020.06.10-21.18.22:278][369]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.22:278][369]LogStreaming: Flushing async loaders. [2020.06.10-21.18.22:280][369]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.22:298][370]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.10-21.18.22:591][381]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.10-21.18.22:884][392]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.10-21.18.23:311][408]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.06.10-21.18.23:311][408]GameFlow: AOfferingSequenceManager::RevealCards [2020.06.10-21.18.23:311][408]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.06.10-21.18.23:311][408]LogDBDGeneral: OfferingHandler: combine type: 13, offering type: 12 [2020.06.10-21.18.23:312][408]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 0 [2020.06.10-21.18.23:312][408]LogDBDGeneral: OfferingHandler: combine type: 13, offering type: 3 [2020.06.10-21.18.23:312][408]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 1 [2020.06.10-21.18.23:312][408]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 3 [2020.06.10-21.18.23:312][408]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.06.10-21.18.23:312][408]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Cream Chalk Pouch [2020.06.10-21.18.23:312][408]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Cream Chalk Pouch [2020.06.10-21.18.23:312][408]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Dusty Noose [2020.06.10-21.18.23:312][408]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Dusty Noose [2020.06.10-21.18.23:312][408]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Shrike Wreath [2020.06.10-21.18.23:312][408]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Shrike Wreath [2020.06.10-21.18.27:605][569]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.06.10-21.18.27:605][569]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.06.10-21.18.27:606][569]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.06.10-21.18.27:606][569]LogDBDGeneral: OfferingHandler: combine type: 13, offering type: 12 [2020.06.10-21.18.27:606][569]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.06.10-21.18.27:606][569]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 12 [2020.06.10-21.18.27:606][569]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 2 [2020.06.10-21.18.27:606][569]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.06.10-21.18.27:606][569]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 0 [2020.06.10-21.18.27:606][569]LogDBDGeneral: OfferingHandler: combine type: 13, offering type: 3 [2020.06.10-21.18.27:606][569]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 1 [2020.06.10-21.18.27:606][569]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 3 [2020.06.10-21.18.27:606][569]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 2 [2020.06.10-21.18.27:606][569]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.06.10-21.18.27:881][580]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344471393 [2020.06.10-21.18.27:898][580]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344471393, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-21.18.29:632][645]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.06.10-21.18.29:632][645]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.06.10-21.18.29:632][645]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.06.10-21.18.29:632][645]LogDBDGeneral: OfferingHandler: combine type: 13, offering type: 12 [2020.06.10-21.18.29:632][645]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.06.10-21.18.29:632][645]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 12 [2020.06.10-21.18.29:632][645]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 2 [2020.06.10-21.18.29:632][645]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.06.10-21.18.29:632][645]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 0 [2020.06.10-21.18.29:632][645]LogDBDGeneral: OfferingHandler: combine type: 13, offering type: 3 [2020.06.10-21.18.29:632][645]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 1 [2020.06.10-21.18.29:632][645]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 3 [2020.06.10-21.18.29:632][645]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 2 [2020.06.10-21.18.29:632][645]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.06.10-21.18.29:633][645]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.06.10-21.18.29:633][645]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.06.10-21.18.29:633][645]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-21.18.29:634][645]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.29:634][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-21.18.29:649][645]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.29:649][645]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.29:650][645]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.29:650][645]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.29:650][645]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.29:650][645]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.29:650][645]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.29:650][645]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-21.18.29:650][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-21.18.29:651][645]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-21.18.29:651][645]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-21.18.29:651][645]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-21.18.29:651][645]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-21.18.29:654][645]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.10-21.18.29:654][645]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-21.18.29:654][645]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-21.18.29:654][645]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-21.18.29:654][645]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-21.18.29:654][645]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-21.18.29:654][645]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-21.18.29:654][645]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-21.18.29:654][645]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-21.18.29:654][645]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.10-21.18.29:655][645]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.18.29:655][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-21.18.29:655][645]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.18.29:655][645]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.18.29:655][645]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.18.29:655][645]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-21.18.29:655][645]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.29:656][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.10-21.18.29:659][645]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.29:659][645]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.29:659][645]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.29:659][645]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-21.18.29:659][645]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.10-21.18.29:659][645]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='34.235.143.154:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=74?SurvivorPips=18?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;Urban_Evasion;Self_Care;DecisiveStrike?PerkLevels=2;2;0;1?CustomizationParts=DF_Head06;DF_Torso001_03;DF_Legs01_02?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-21.18.29:659][645]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-21.18.29:659][645]LogAsyncLoad: Unloading library Menu [2020.06.10-21.18.29:659][645]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.06.10-21.18.29:659][645]LogAsyncLoad: Start loading library async: Game [2020.06.10-21.18.29:659][645]LogAsyncLoad: 28 assets in Game [2020.06.10-21.18.29:660][645]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-21.18.29:660][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.10-21.18.29:660][645]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.29:660][645]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.10-21.18.29:695][645]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-21.18.29:699][645]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-21.18.29:711][645]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-21.18.29:718][645]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-21.18.29:792][645]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.10-21.18.29:792][645]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.18.29:793][645]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.06.10-21.18.29:793][645]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.18.29:793][645]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.06.10-21.18.29:793][645]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.18.29:793][645]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.06.10-21.18.29:793][645]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.18.29:794][645]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.06.10-21.18.29:794][645]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.18.29:794][645]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.06.10-21.18.29:794][645]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.18.29:794][645]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.06.10-21.18.29:794][645]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.18.29:794][645]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.06.10-21.18.29:794][645]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.18.29:795][645]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.06.10-21.18.29:795][645]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.18.29:795][645]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.06.10-21.18.29:795][645]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.18.29:795][645]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.06.10-21.18.29:795][645]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.18.29:795][645]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.06.10-21.18.29:795][645]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.18.29:795][645]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.06.10-21.18.29:795][645]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.18.29:795][645]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.06.10-21.18.29:795][645]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.18.29:796][645]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.06.10-21.18.29:796][645]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.18.29:796][645]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.06.10-21.18.29:796][645]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.18.29:796][645]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.06.10-21.18.29:796][645]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.18.29:796][645]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.06.10-21.18.29:796][645]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.18.29:796][645]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.06.10-21.18.29:796][645]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.18.29:798][645]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.06.10-21.18.29:798][645]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.18.29:799][645]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.29:799][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.06.10-21.18.29:799][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.06.10-21.18.29:799][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.06.10-21.18.29:799][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.06.10-21.18.29:799][645]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.29:800][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.06.10-21.18.29:800][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.10-21.18.29:800][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.10-21.18.29:800][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.06.10-21.18.29:800][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.06.10-21.18.29:801][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.06.10-21.18.29:801][645]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.29:801][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.06.10-21.18.29:801][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.10-21.18.29:801][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.10-21.18.29:801][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.06.10-21.18.29:801][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.06.10-21.18.29:803][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.06.10-21.18.29:803][645]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.29:803][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.06.10-21.18.29:804][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.10-21.18.29:804][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.10-21.18.29:804][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.06.10-21.18.29:804][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.06.10-21.18.29:807][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.06.10-21.18.29:807][645]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.29:807][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.06.10-21.18.29:807][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.06.10-21.18.29:807][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.06.10-21.18.29:808][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.06.10-21.18.29:808][645]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.29:808][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.06.10-21.18.29:808][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.06.10-21.18.29:808][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.06.10-21.18.29:810][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.06.10-21.18.29:810][645]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.29:810][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.06.10-21.18.29:811][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.06.10-21.18.29:811][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.06.10-21.18.29:812][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.06.10-21.18.29:812][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.06.10-21.18.29:812][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.06.10-21.18.29:812][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.06.10-21.18.29:814][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.06.10-21.18.29:814][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.06.10-21.18.29:816][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.06.10-21.18.29:816][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.06.10-21.18.29:817][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.06.10-21.18.29:817][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.06.10-21.18.29:818][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.06.10-21.18.29:818][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.06.10-21.18.29:819][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.06.10-21.18.29:819][645]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-21.18.29:819][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.06.10-21.18.29:819][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.06.10-21.18.29:819][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.06.10-21.18.29:819][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.06.10-21.18.29:819][645]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-21.18.29:819][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.06.10-21.18.29:819][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.06.10-21.18.29:819][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.06.10-21.18.29:820][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.06.10-21.18.29:820][645]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-21.18.29:820][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.06.10-21.18.29:820][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.06.10-21.18.29:820][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.06.10-21.18.29:821][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.06.10-21.18.29:821][645]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-21.18.29:821][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.06.10-21.18.29:821][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.06.10-21.18.29:821][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.06.10-21.18.29:821][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.06.10-21.18.29:821][645]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-21.18.29:821][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.06.10-21.18.29:821][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.06.10-21.18.29:821][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.06.10-21.18.29:822][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.06.10-21.18.29:822][645]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-21.18.29:822][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.06.10-21.18.29:822][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.06.10-21.18.29:822][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.06.10-21.18.29:822][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.06.10-21.18.29:822][645]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-21.18.29:822][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.06.10-21.18.29:823][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.06.10-21.18.29:823][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.06.10-21.18.29:823][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.06.10-21.18.29:823][645]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-21.18.29:823][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.06.10-21.18.29:823][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.06.10-21.18.29:823][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.06.10-21.18.29:824][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.06.10-21.18.30:216][646]r.CullAll = "1" [2020.06.10-21.18.30:223][646]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-21.18.30:224][646]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-21.18.30:224][646]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.10-21.18.30:224][646]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/b1b7bc2e-b2f0-4b96-be91-8eb2b61df7e8] [2020.06.10-21.18.30:326][651]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-21.18.30:326][651]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-21.18.30:350][652]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/b1b7bc2e-b2f0-4b96-be91-8eb2b61df7e8] [2020.06.10-21.18.30:350][652]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.10-21.18.30:372][653]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-21.18.30:393][654]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.10-21.18.30:485][657]LogAsyncLoad: Done loading library async: Game in 8.7 sec [2020.06.10-21.18.30:670][665]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-21.18.30:670][665]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-21.18.30:670][665]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.30:670][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.06.10-21.18.30:671][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.06.10-21.18.30:693][666]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.30:693][666]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.06.10-21.18.30:694][666]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.06.10-21.18.32:013][667]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-21.18.32:013][667]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-21.18.32:013][667]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-21.18.32:013][667]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-21.18.32:013][667]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-21.18.32:013][667]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-21.18.32:013][667]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-21.18.32:013][667]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-21.18.32:013][667]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-21.18.32:013][667]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-21.18.32:013][667]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-21.18.32:013][667]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-21.18.32:013][667]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-21.18.32:013][667]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-21.18.32:013][667]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-21.18.32:013][667]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-21.18.32:013][667]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-21.18.32:013][667]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.10-21.18.32:014][667]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.06.10-21.18.32:015][667]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-21.18.32:015][667]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart1 [2020.06.10-21.18.32:015][667]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.10-21.18.32:015][667]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-21.18.32:015][667]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart1 [2020.06.10-21.18.32:015][667]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart1 [2020.06.10-21.18.32:015][667]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart1 [2020.06.10-21.18.32:015][667]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart1 [2020.06.10-21.18.32:015][667]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-21.18.32:015][667]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.06.10-21.18.32:015][667]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-21.18.32:025][667]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.06.10-21.18.32:025][667]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.06.10-21.18.32:032][667]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.06.10-21.18.32:032][667]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.06.10-21.18.32:033][667]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.06.10-21.18.32:038][667]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.06.10-21.18.32:180][668]LogUObjectHash: Compacting FUObjectHashTables data took 9.94ms [2020.06.10-21.18.32:186][668]LogStats: SeamlessTravel FlushLevelStreaming - 0.000 s [2020.06.10-21.18.32:187][668]LogWorld: Bringing World /Temp/Untitled_130.Untitled up for play (max tick rate 0) at 2020.06.10-17.18.32 [2020.06.10-21.18.32:187][668]LogWorld: Bringing up level for play took: 0.000228 [2020.06.10-21.18.32:187][668]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.10-21.18.32:187][668]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.06.10-21.18.32:187][668]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-21.18.32:187][668]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-21.18.32:234][670]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.06.10-21.18.32:330][670]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-21.18.32:330][670]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-21.18.32:376][671]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.06.10-21.18.32:376][671]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='Untitled_130' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-21.18.32:376][671]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.725' TotalLoadTime='2.725' TimeStamp='2020-06-10T21:18:32.712Z' MapName='Untitled_130' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCB72208D80D80B17624EA5EF73871' LobbyId='014DB35E08D80D83A4477910C1A569BA' [2020.06.10-21.18.32:377][671]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='Untitled_130' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-21.18.32:445][672]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.06.10-21.18.32:445][672]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-21.18.32:445][672]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-21.18.32:777][685]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-21.18.32:933][691]LogUObjectHash: Compacting FUObjectHashTables data took 5.08ms [2020.06.10-21.18.32:945][691]LogStats: SeamlessTravel FlushLevelStreaming - 0.008 s [2020.06.10-21.18.32:946][691]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.06.10-17.18.32 [2020.06.10-21.18.32:946][691]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-06-10T21:18:33.253Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB72208D80D80B17624EA5EF73871, lobbyId=014DB35E08D80D83A4477910C1A569BA [2020.06.10-21.18.32:947][691]LogWorld: Bringing up level for play took: 0.001659 [2020.06.10-21.18.32:947][691]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.10-21.18.32:947][691]LogWorld: ----SeamlessTravel finished in 0.93 seconds ------ [2020.06.10-21.18.33:000][694]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-21.18.33:000][694]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.10-21.18.33:001][694]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-21.18.33:097][698]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-21.18.33:171][701]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-21.18.33:171][701]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.813' TotalLoadTime='3.538' TimeStamp='2020-06-10T21:18:33.525Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC3C1508D80D83D47F92F2C677D41A' LobbyId='014DB35E08D80D83A4477910C1A569BA' [2020.06.10-21.18.33:171][701]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-21.18.33:198][702]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-21.18.33:288][706]LogStreaming: Display: Flushing async loaders. [2020.06.10-21.18.33:291][706]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-21.18.33:292][706]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.06.10-21.18.33:292][706]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=0.367, totalTime=0.367, timeStamp=2020-06-10T21:18:33.620Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC3C1508D80D83D47F92F2C677D41A, lobbyId=014DB35E08D80D83A4477910C1A569BA [2020.06.10-21.18.33:311][707]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.024, totalTime=0.391, timeStamp=2020-06-10T21:18:33.644Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC3C1508D80D83D47F92F2C677D41A, lobbyId=014DB35E08D80D83A4477910C1A569BA [2020.06.10-21.18.33:364][709]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-21.18.33:453][713]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.164, totalTime=0.555, timeStamp=2020-06-10T21:18:33.808Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC3C1508D80D83D47F92F2C677D41A, lobbyId=014DB35E08D80D83A4477910C1A569BA [2020.06.10-21.18.33:475][714]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.06.10-21.18.33) [2020.06.10-21.18.33:475][714]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.06.10-21.18.33:475][714]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1591823914 [2020.06.10-21.18.33:476][714]ProceduralLevelGeneration: InitLevel: Theme: Ukraine Map: Ukr_Saloon Generation Seed: -1 [2020.06.10-21.18.33:476][714]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=0.555, timeStamp=2020-06-10T21:18:33.808Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC3C1508D80D83D47F92F2C677D41A, lobbyId=014DB35E08D80D83A4477910C1A569BA [2020.06.10-21.18.33:498][715]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.10-21.18.33:910][733]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.13 ms [2020.06.10-21.18.34:086][741]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.07 ms [2020.06.10-21.18.34:237][748]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.10-21.18.34:834][777]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-21.18.36:682][878]LogStreaming: Display: Flushing async loaders. [2020.06.10-21.18.36:843][878]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-21.18.37:553][878]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-21.18.37:556][878]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-21.18.37:697][878]LogStreaming: Flushing async loaders took 1015ms. [2020.06.10-21.18.37:740][878]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.06.10-21.18.37:743][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.06.10-21.18.37:743][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.10-21.18.37:743][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.06.10-21.18.37:743][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.10-21.18.37:793][878]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.06.10-21.18.37:796][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.06.10-21.18.37:796][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.10-21.18.37:797][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.06.10-21.18.37:797][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.10-21.18.37:797][878]LogStreaming: Flushing async loaders. [2020.06.10-21.18.37:800][878]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=3.208, totalTime=3.763, timeStamp=2020-06-10T21:18:37.016Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC3C1508D80D83D47F92F2C677D41A, lobbyId=014DB35E08D80D83A4477910C1A569BA [2020.06.10-21.18.37:817][878]LogStreaming: Flushing async loaders took 19ms. [2020.06.10-21.18.37:829][878]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_1x2_Escape_C_0.BP_GrassPatch_UKR_03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_GrassPatch_UKR_03_GEN_VARIABLE_BP_GrassPatch_UKR_03_C_CAT_0.root' which is static to it. Aborting. [2020.06.10-21.18.37:833][878]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_03_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_03_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_0.StaticMesh' which is static to it. Aborting. [2020.06.10-21.18.37:833][878]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_05_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_1.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_05_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_1.StaticMesh' which is static to it. Aborting. [2020.06.10-21.18.37:850][878]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_1x2_Escape_C_1.BP_GrassPatch_UKR_03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_GrassPatch_UKR_03_GEN_VARIABLE_BP_GrassPatch_UKR_03_C_CAT_1.root' which is static to it. Aborting. [2020.06.10-21.18.37:853][878]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_03_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_2.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_03_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_2.StaticMesh' which is static to it. Aborting. [2020.06.10-21.18.37:854][878]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_05_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_3.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_05_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_3.StaticMesh' which is static to it. Aborting. [2020.06.10-21.18.37:906][878]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Saloon_141_C_0.BP_Ukr_WaterTrough_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Ukr_WaterTrough_01_GEN_VARIABLE_BP_Ukr_WaterTrough_01_C_CAT_0.root' which is static to it. Aborting. [2020.06.10-21.18.37:922][878]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignB_02_GEN_VARIABLE_BP_UKR_SignB_01_C_CAT_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignB_02_GEN_VARIABLE_BP_UKR_SignB_01_C_CAT_0.StaticMesh' which is static to it. Aborting. [2020.06.10-21.18.37:926][878]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Saloon_141_C_0.BP_UKR_SaloonPiano_Audio_Emitter' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SaloonPiano_Audio_Emitter_GEN_VARIABLE_BP_UKR_SaloonPiano_Audio_Emitter_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.06.10-21.18.37:932][878]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_WindowPanels_GEN_VARIABLE_BP_UKR_WindowPanels_C_CAT_0.SkeletalMeshComponent0' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_WindowPanels_GEN_VARIABLE_BP_UKR_WindowPanels_C_CAT_0.Ak_Audio_ukr_Windows' which is static to it. Aborting. [2020.06.10-21.18.37:933][878]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_WindowPanels1_GEN_VARIABLE_BP_UKR_WindowPanels_C_CAT_1.SkeletalMeshComponent0' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_WindowPanels1_GEN_VARIABLE_BP_UKR_WindowPanels_C_CAT_1.Ak_Audio_ukr_Windows' which is static to it. Aborting. [2020.06.10-21.18.37:933][878]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_WindowPanels2_GEN_VARIABLE_BP_UKR_WindowPanels_C_CAT_2.SkeletalMeshComponent0' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_WindowPanels2_GEN_VARIABLE_BP_UKR_WindowPanels_C_CAT_2.Ak_Audio_ukr_Windows' which is static to it. Aborting. [2020.06.10-21.18.37:934][878]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_01_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_01_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_0.StaticMesh' which is static to it. Aborting. [2020.06.10-21.18.37:934][878]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_02_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_1.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_02_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_1.StaticMesh' which is static to it. Aborting. [2020.06.10-21.18.37:934][878]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_03_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_2.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_03_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_2.StaticMesh' which is static to it. Aborting. [2020.06.10-21.18.37:935][878]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_04_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_3.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_04_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_3.StaticMesh' which is static to it. Aborting. [2020.06.10-21.18.37:935][878]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_05_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_4.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_05_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_4.StaticMesh' which is static to it. Aborting. [2020.06.10-21.18.37:939][878]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Chandelier_02_GEN_VARIABLE_BP_UKR_Chandelier_02_C_CAT_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Chandelier_02_GEN_VARIABLE_BP_UKR_Chandelier_02_C_CAT_0.StaticMesh' which is static to it. Aborting. [2020.06.10-21.18.37:940][878]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Chandelier_04_GEN_VARIABLE_BP_UKR_Chandelier_02_C_CAT_1.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Chandelier_04_GEN_VARIABLE_BP_UKR_Chandelier_02_C_CAT_1.StaticMesh' which is static to it. Aborting. [2020.06.10-21.18.37:940][878]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Chandelier_03_GEN_VARIABLE_BP_UKR_Chandelier_02_C_CAT_2.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Chandelier_03_GEN_VARIABLE_BP_UKR_Chandelier_02_C_CAT_2.StaticMesh' which is static to it. Aborting. [2020.06.10-21.18.37:969][879]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.017, totalTime=3.779, timeStamp=2020-06-10T21:18:37.032Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC3C1508D80D83D47F92F2C677D41A, lobbyId=014DB35E08D80D83A4477910C1A569BA [2020.06.10-21.18.38:123][880]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_HD141_C_0) missing some fog at index 1 [2020.06.10-21.18.38:145][881]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_1x1_Maze_143_C_0.BP_Ukr_LogPile_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Ukr_LogPile_01_GEN_VARIABLE_BP_Ukr_LogPile_01_C_CAT_0.root' which is static to it. Aborting. [2020.06.10-21.18.38:145][881]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_1x1_Maze_143_C_0.BP_Ukr_WaterTrough_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Ukr_WaterTrough_01_GEN_VARIABLE_BP_Ukr_WaterTrough_01_C_CAT_1.root' which is static to it. Aborting. [2020.06.10-21.18.38:193][883]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_LD141_C_0) missing some fog at index 1 [2020.06.10-21.18.38:227][885]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_HD141_C_0) missing some fog at index 1 [2020.06.10-21.18.38:227][885]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_HD141_C_0) missing some fog at index 2 [2020.06.10-21.18.38:245][886]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_HD141_C_1) missing some fog at index 0 [2020.06.10-21.18.38:245][886]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_HD141_C_1) missing some fog at index 2 [2020.06.10-21.18.38:269][887]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_Fake_144_C_0.BP_Ukr_WaterTrough_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Ukr_WaterTrough_01_GEN_VARIABLE_BP_Ukr_WaterTrough_01_C_CAT_2.root' which is static to it. Aborting. [2020.06.10-21.18.38:322][890]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_HD141_C_2) missing some fog at index 3 [2020.06.10-21.18.38:341][891]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_MD141_C_0) missing some fog at index 0 [2020.06.10-21.18.38:373][893]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_1x1_Maze_141_C_0.BP_GrassPatch_UKR_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_GrassPatch_UKR_01_GEN_VARIABLE_BP_GrassPatch_UKR_01_C_CAT_0.root' which is static to it. Aborting. [2020.06.10-21.18.38:373][893]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_1x1_Maze_141_C_0.BP_GrassPatch_UKR_02' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_GrassPatch_UKR_02_GEN_VARIABLE_BP_GrassPatch_UKR_02_C_CAT_0.root' which is static to it. Aborting. [2020.06.10-21.18.38:374][893]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_1x1_Maze_141_C_0.BP_GrassPatch_UKR_03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_GrassPatch_UKR_03_GEN_VARIABLE_BP_GrassPatch_UKR_02_C_CAT_1.root' which is static to it. Aborting. [2020.06.10-21.18.38:382][893]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_1x1_Maze_141_C_0.BP_Ukr_WaterTrough_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Ukr_WaterTrough_01_GEN_VARIABLE_BP_Ukr_WaterTrough_01_C_CAT_3.root' which is static to it. Aborting. [2020.06.10-21.18.38:401][894]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_LD141_C_1) missing some fog at index 3 [2020.06.10-21.18.38:416][895]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_LD141_C_0) missing some fog at index 0 [2020.06.10-21.18.38:416][895]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_LD141_C_0) missing some fog at index 3 [2020.06.10-21.18.38:429][896]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_Fake_142_C_0.BP_Ukr_WaterTrough_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Ukr_WaterTrough_01_GEN_VARIABLE_BP_Ukr_WaterTrough_01_C_CAT_4.root' which is static to it. Aborting. [2020.06.10-21.18.38:470][898]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_LD141_C_1) missing some fog at index 2 [2020.06.10-21.18.38:490][899]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_LD141_C_2) missing some fog at index 2 [2020.06.10-21.18.38:542][902]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_HD141_C_3) missing some fog at index 2 [2020.06.10-21.18.38:611][906]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_LD141_C_3) missing some fog at index 3 [2020.06.10-21.18.38:646][908]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_HD142_C_0.BP_GrassPatch_UKR_02' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_GrassPatch_UKR_02_GEN_VARIABLE_BP_GrassPatch_UKR_02_C_CAT_2.root' which is static to it. Aborting. [2020.06.10-21.18.38:647][908]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_HD142_C_0.BP_GrassPatch_UKR_03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_GrassPatch_UKR_03_GEN_VARIABLE_BP_GrassPatch_UKR_03_C_CAT_2.root' which is static to it. Aborting. [2020.06.10-21.18.38:648][908]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_HD142_C_0.BP_GrassPatch_UKR_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_GrassPatch_UKR_01_GEN_VARIABLE_BP_GrassPatch_UKR_01_C_CAT_1.root' which is static to it. Aborting. [2020.06.10-21.18.38:649][908]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_HD142_C_0.BP_GrassPatch_UKR_04' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_GrassPatch_UKR_04_GEN_VARIABLE_BP_GrassPatch_UKR_03_C_CAT_3.root' which is static to it. Aborting. [2020.06.10-21.18.38:663][909]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_HD141_C_1) missing some fog at index 0 [2020.06.10-21.18.38:713][912]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_MD141_C_1) missing some fog at index 2 [2020.06.10-21.18.38:766][915]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_Gallow_141_C_0.BP_Geny_TrapDoor_02' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Geny_TrapDoor_02_GEN_VARIABLE_BP_Geny_UKR_TrapDoor01_C_CAT_0.Scene' which is static to it. Aborting. [2020.06.10-21.18.38:766][915]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_Gallow_141_C_0.BP_Geny_TrapDoor_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Geny_TrapDoor_01_GEN_VARIABLE_BP_Geny_UKR_TrapDoor01_C_CAT_1.Scene' which is static to it. Aborting. [2020.06.10-21.18.38:768][915]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_02_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_4.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_02_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_4.StaticMesh' which is static to it. Aborting. [2020.06.10-21.18.38:820][918]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_WindWater_C_0.BP_UKR_WindWheel_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_WindWheel_01_GEN_VARIABLE_BP_UKR_WindWheel_01_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.06.10-21.18.38:837][919]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_HD141_C_2) missing some fog at index 1 [2020.06.10-21.18.38:870][921]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_MD141_C_2) missing some fog at index 0 [2020.06.10-21.18.38:904][923]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_FD_HD141_C_0) missing some fog at index 1 [2020.06.10-21.18.38:904][923]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_FD_HD141_C_0) missing some fog at index 2 [2020.06.10-21.18.38:937][925]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_MD141_C_3) missing some fog at index 3 [2020.06.10-21.18.39:019][930]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_Shack_Uk_C_0.BP_Brl_Candle04' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Brl_Candle04_GEN_VARIABLE_BP_Brl_Candle04_C_CAT_0.Scene' which is static to it. Aborting. [2020.06.10-21.18.39:020][930]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_Shack_Uk_C_0.BP_Brl_Candle05' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Brl_Candle05_GEN_VARIABLE_BP_Brl_Candle04_C_CAT_1.Scene' which is static to it. Aborting. [2020.06.10-21.18.39:020][930]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_Shack_Uk_C_0.BP_Brl_Candle02' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Brl_Candle02_GEN_VARIABLE_BP_Brl_Candle02_C_CAT_0.Scene' which is static to it. Aborting. [2020.06.10-21.18.39:020][930]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_Shack_Uk_C_0.BP_Brl_Candle03_BigRadius' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Brl_Candle03_BigRadius_GEN_VARIABLE_BP_Brl_Candle03_BigRadius_C_CAT_0.Scene' which is static to it. Aborting. [2020.06.10-21.18.39:020][930]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_Shack_Uk_C_0.BP_Brl_Candle01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Brl_Candle01_GEN_VARIABLE_BP_Brl_Candle01_C_CAT_0.Scene' which is static to it. Aborting. [2020.06.10-21.18.39:025][930]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_BagB_02_GEN_VARIABLE_BP_UKR_BagB_01_C_CAT_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_BagB_02_GEN_VARIABLE_BP_UKR_BagB_01_C_CAT_0.StaticMesh' which is static to it. Aborting. [2020.06.10-21.18.39:025][930]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_BagC_01_GEN_VARIABLE_BP_UKR_BagC_01_C_CAT_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_BagC_01_GEN_VARIABLE_BP_UKR_BagC_01_C_CAT_0.StaticMesh' which is static to it. Aborting. [2020.06.10-21.18.39:026][930]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_Shack_Uk_C_0.BP_Ukr_WaterTrough_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Ukr_WaterTrough_01_GEN_VARIABLE_BP_Ukr_WaterTrough_01_C_CAT_5.root' which is static to it. Aborting. [2020.06.10-21.18.39:048][931]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_LD141_C_4) missing some fog at index 1 [2020.06.10-21.18.39:048][931]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_LD141_C_4) missing some fog at index 3 [2020.06.10-21.18.39:080][933]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_MD141_C_4) missing some fog at index 1 [2020.06.10-21.18.39:098][934]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_LD141_C_5) missing some fog at index 0 [2020.06.10-21.18.39:122][936]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=2.429, totalTime=6.208, timeStamp=2020-06-10T21:18:39.461Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC3C1508D80D83D47F92F2C677D41A, lobbyId=014DB35E08D80D83A4477910C1A569BA [2020.06.10-21.18.39:139][937]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.017, totalTime=6.224, timeStamp=2020-06-10T21:18:39.477Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC3C1508D80D83D47F92F2C677D41A, lobbyId=014DB35E08D80D83A4477910C1A569BA [2020.06.10-21.18.39:155][938]LogStreaming: Display: Flushing async loaders. [2020.06.10-21.18.39:232][938]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-21.18.39:244][938]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-21.18.39:361][938]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-21.18.39:462][938]LogStreaming: Flushing async loaders took 307ms. [2020.06.10-21.18.39:466][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-21.18.39:466][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_0.HookChargeable Enabled?: Enabled [2020.06.10-21.18.39:466][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-21.18.39:466][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_0.Break Chargeable Enabled?: Enabled [2020.06.10-21.18.39:467][938]LogSM: [BP_SmallMeatLocker_Gunslinger_C_0][CLIENT SLAVE] [2020.06.10-21.18.39:467][938]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_0 [2020.06.10-21.18.39:467][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-21.18.39:467][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_0.HookChargeable Enabled?: Disabled [2020.06.10-21.18.39:467][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-21.18.39:467][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_0.Break Chargeable Enabled?: Disabled [2020.06.10-21.18.39:471][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.UnhookChargeable Enabled?: Enabled [2020.06.10-21.18.39:471][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.HookChargeable Enabled?: Enabled [2020.06.10-21.18.39:471][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.EscapeChargeable Enabled?: Enabled [2020.06.10-21.18.39:471][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.Break Chargeable Enabled?: Enabled [2020.06.10-21.18.39:471][938]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.06.10-21.18.39:472][938]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_1 [2020.06.10-21.18.39:472][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.UnhookChargeable Enabled?: Disabled [2020.06.10-21.18.39:472][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.HookChargeable Enabled?: Disabled [2020.06.10-21.18.39:472][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.EscapeChargeable Enabled?: Disabled [2020.06.10-21.18.39:472][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.Break Chargeable Enabled?: Disabled [2020.06.10-21.18.39:475][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.UnhookChargeable Enabled?: Enabled [2020.06.10-21.18.39:475][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.HookChargeable Enabled?: Enabled [2020.06.10-21.18.39:475][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.EscapeChargeable Enabled?: Enabled [2020.06.10-21.18.39:476][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.Break Chargeable Enabled?: Enabled [2020.06.10-21.18.39:476][938]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.10-21.18.39:476][938]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_2 [2020.06.10-21.18.39:476][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.UnhookChargeable Enabled?: Disabled [2020.06.10-21.18.39:476][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.HookChargeable Enabled?: Disabled [2020.06.10-21.18.39:476][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.EscapeChargeable Enabled?: Disabled [2020.06.10-21.18.39:476][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.Break Chargeable Enabled?: Disabled [2020.06.10-21.18.39:479][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.UnhookChargeable Enabled?: Enabled [2020.06.10-21.18.39:479][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.HookChargeable Enabled?: Enabled [2020.06.10-21.18.39:479][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.EscapeChargeable Enabled?: Enabled [2020.06.10-21.18.39:479][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.Break Chargeable Enabled?: Enabled [2020.06.10-21.18.39:479][938]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.06.10-21.18.39:479][938]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_3 [2020.06.10-21.18.39:479][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.UnhookChargeable Enabled?: Disabled [2020.06.10-21.18.39:479][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.HookChargeable Enabled?: Disabled [2020.06.10-21.18.39:479][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.EscapeChargeable Enabled?: Disabled [2020.06.10-21.18.39:480][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.Break Chargeable Enabled?: Disabled [2020.06.10-21.18.39:482][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.UnhookChargeable Enabled?: Enabled [2020.06.10-21.18.39:482][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.HookChargeable Enabled?: Enabled [2020.06.10-21.18.39:482][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.EscapeChargeable Enabled?: Enabled [2020.06.10-21.18.39:483][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.Break Chargeable Enabled?: Enabled [2020.06.10-21.18.39:483][938]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.06.10-21.18.39:483][938]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_4 [2020.06.10-21.18.39:483][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.UnhookChargeable Enabled?: Disabled [2020.06.10-21.18.39:483][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.HookChargeable Enabled?: Disabled [2020.06.10-21.18.39:483][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.EscapeChargeable Enabled?: Disabled [2020.06.10-21.18.39:483][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.Break Chargeable Enabled?: Disabled [2020.06.10-21.18.39:485][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_5.UnhookChargeable Enabled?: Enabled [2020.06.10-21.18.39:485][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_5.HookChargeable Enabled?: Enabled [2020.06.10-21.18.39:486][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_5.EscapeChargeable Enabled?: Enabled [2020.06.10-21.18.39:486][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_5.Break Chargeable Enabled?: Enabled [2020.06.10-21.18.39:486][938]LogSM: [BP_SmallMeatLocker_Gunslinger_C_5][CLIENT SLAVE] [2020.06.10-21.18.39:486][938]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_5 [2020.06.10-21.18.39:486][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_5.UnhookChargeable Enabled?: Disabled [2020.06.10-21.18.39:486][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_5.HookChargeable Enabled?: Disabled [2020.06.10-21.18.39:486][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_5.EscapeChargeable Enabled?: Disabled [2020.06.10-21.18.39:486][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_5.Break Chargeable Enabled?: Disabled [2020.06.10-21.18.39:489][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.UnhookChargeable Enabled?: Enabled [2020.06.10-21.18.39:489][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.HookChargeable Enabled?: Enabled [2020.06.10-21.18.39:489][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.EscapeChargeable Enabled?: Enabled [2020.06.10-21.18.39:489][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.Break Chargeable Enabled?: Enabled [2020.06.10-21.18.39:489][938]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.06.10-21.18.39:489][938]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_6 [2020.06.10-21.18.39:489][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.UnhookChargeable Enabled?: Disabled [2020.06.10-21.18.39:489][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.HookChargeable Enabled?: Disabled [2020.06.10-21.18.39:489][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.EscapeChargeable Enabled?: Disabled [2020.06.10-21.18.39:489][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.Break Chargeable Enabled?: Disabled [2020.06.10-21.18.39:492][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.UnhookChargeable Enabled?: Enabled [2020.06.10-21.18.39:492][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.HookChargeable Enabled?: Enabled [2020.06.10-21.18.39:492][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.EscapeChargeable Enabled?: Enabled [2020.06.10-21.18.39:492][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.Break Chargeable Enabled?: Enabled [2020.06.10-21.18.39:492][938]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-21.18.39:492][938]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_7 [2020.06.10-21.18.39:492][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.UnhookChargeable Enabled?: Disabled [2020.06.10-21.18.39:492][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.HookChargeable Enabled?: Disabled [2020.06.10-21.18.39:492][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.EscapeChargeable Enabled?: Disabled [2020.06.10-21.18.39:493][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.Break Chargeable Enabled?: Disabled [2020.06.10-21.18.39:495][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.UnhookChargeable Enabled?: Enabled [2020.06.10-21.18.39:495][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.HookChargeable Enabled?: Enabled [2020.06.10-21.18.39:495][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.EscapeChargeable Enabled?: Enabled [2020.06.10-21.18.39:495][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.Break Chargeable Enabled?: Enabled [2020.06.10-21.18.39:495][938]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-21.18.39:496][938]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_8 [2020.06.10-21.18.39:496][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.UnhookChargeable Enabled?: Disabled [2020.06.10-21.18.39:496][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.HookChargeable Enabled?: Disabled [2020.06.10-21.18.39:496][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.EscapeChargeable Enabled?: Disabled [2020.06.10-21.18.39:496][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.Break Chargeable Enabled?: Disabled [2020.06.10-21.18.39:496][938]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:506][938]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-21.18.39:506][938]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:507][938]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.39:507][938]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:507][938]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:507][938]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:508][938]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:508][938]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:508][938]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:508][938]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:509][938]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:509][938]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:510][938]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.39:510][938]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:510][938]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:511][938]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:511][938]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:511][938]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:511][938]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:511][938]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.06.10-21.18.39:511][938]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.06.10-21.18.39:515][938]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.017, totalTime=6.241, timeStamp=2020-06-10T21:18:39.494Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC3C1508D80D83D47F92F2C677D41A, lobbyId=014DB35E08D80D83A4477910C1A569BA [2020.06.10-21.18.39:515][938]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.10-21.18.39:515][938]LogSM: [BP_SmallMeatLocker_Gunslinger_C_0][CLIENT SLAVE] [2020.06.10-21.18.39:515][938]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.06.10-21.18.39:515][938]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.06.10-21.18.39:515][938]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.06.10-21.18.39:515][938]LogSM: [BP_SmallMeatLocker_Gunslinger_C_5][CLIENT SLAVE] [2020.06.10-21.18.39:515][938]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.06.10-21.18.39:515][938]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-21.18.39:515][938]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-21.18.39:530][939]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_St_2x2_Saloon_141_C_0] - randomizer [PalletRandomizer]. [2020.06.10-21.18.39:530][939]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Fr_LD143_C_0] - randomizer [PalletRandomizer]. [2020.06.10-21.18.39:530][939]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Fr_LD143_C_0] - randomizer [PalletRandomizer]. [2020.06.10-21.18.39:530][939]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[1] x modifier[1.000000] > actual number of non-null spawner[0]. Tile blueprint [BP_TL_Fr_LD143_C_0] - randomizer [PalletRandomizer]. [2020.06.10-21.18.39:530][939]LogStreaming: Display: Flushing async loaders. [2020.06.10-21.18.39:728][939]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_14.Default__BP_Slasher_Character_14_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-21.18.39:749][939]LogStreaming: Flushing async loaders took 218ms. [2020.06.10-21.18.39:749][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:749][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:749][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:749][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:749][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:749][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:749][939]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-21.18.39:749][939]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-21.18.39:750][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:755][939]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:755][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:755][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:755][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:755][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:755][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:755][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:755][939]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:755][939]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-21.18.39:756][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:756][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:756][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:757][939]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.39:757][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:758][939]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.39:758][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:759][939]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.39:759][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:760][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:760][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:760][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:760][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:761][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:761][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:762][939]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.39:762][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:762][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:762][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:763][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:763][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:763][939]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.39:764][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:764][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:765][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:765][939]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.39:766][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:772][939]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-21.18.39:773][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:774][939]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.39:776][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:776][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:776][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:776][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:776][939]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-21.18.39:777][939]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-21.18.39:777][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:777][939]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:777][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:777][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:777][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:778][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:778][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:778][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:778][939]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:778][939]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.39:781][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:781][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:781][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:781][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:781][939]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-21.18.39:781][939]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-21.18.39:783][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:783][939]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:783][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:783][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:783][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:783][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:783][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:783][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:783][939]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:783][939]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.39:784][939]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-21.18.39:784][939]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-21.18.39:784][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:784][939]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:784][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:784][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:784][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:785][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:785][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:785][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:785][939]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:785][939]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.39:787][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:787][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:787][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:787][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:787][939]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-21.18.39:787][939]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-21.18.39:790][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:790][939]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:790][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:790][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:790][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:790][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:790][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:790][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:790][939]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:790][939]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.39:790][939]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-21.18.39:790][939]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-21.18.39:791][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:791][939]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:791][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:791][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:791][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:791][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:791][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:791][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:791][939]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:791][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:791][939]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-21.18.39:791][939]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-21.18.39:792][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:792][939]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:792][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:792][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:792][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:792][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:792][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:792][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:792][939]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:792][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:793][939]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-21.18.39:793][939]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-21.18.39:794][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:794][939]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:794][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:795][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:795][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:795][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:795][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:795][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:795][939]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:795][939]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.39:796][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:796][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:799][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:800][939]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.39:807][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:807][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:807][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:807][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:807][939]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-21.18.39:807][939]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-21.18.39:809][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:809][939]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:809][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:809][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:809][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:809][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:809][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:809][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:809][939]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:809][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:809][939]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-21.18.39:809][939]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-21.18.39:810][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:810][939]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:810][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:810][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:811][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:811][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:811][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:811][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:811][939]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:811][939]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.39:811][939]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-21.18.39:811][939]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-21.18.39:812][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:813][939]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:813][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:813][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:813][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:813][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:813][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:813][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:813][939]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:813][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:813][939]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-21.18.39:813][939]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-21.18.39:816][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:816][939]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:816][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:816][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:816][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:816][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:816][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:816][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:816][939]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:817][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:817][939]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-21.18.39:817][939]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-21.18.39:818][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:819][939]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:819][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:819][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:819][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:819][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:819][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:819][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:819][939]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:819][939]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.39:819][939]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-21.18.39:819][939]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-21.18.39:825][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:825][939]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:825][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:825][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:825][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:825][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:825][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:826][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:826][939]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:826][939]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.39:826][939]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-21.18.39:826][939]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-21.18.39:827][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:827][939]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:827][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:828][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:828][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:828][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:828][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:828][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:828][939]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:828][939]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.39:828][939]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-21.18.39:828][939]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-21.18.39:832][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:833][939]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:833][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:833][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:833][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:833][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:833][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:833][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:833][939]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:833][939]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.39:836][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:836][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:836][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:836][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:836][939]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-21.18.39:836][939]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-21.18.39:853][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:854][939]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:854][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:854][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:854][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:854][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:854][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:854][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:854][939]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:854][939]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.39:861][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:861][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:861][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:861][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:861][939]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-21.18.39:861][939]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-21.18.39:861][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:861][939]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:861][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:861][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:861][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:861][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:861][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:861][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:862][939]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:862][939]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.39:862][939]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-21.18.39:862][939]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-21.18.39:870][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:870][939]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:870][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:870][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:870][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:870][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:870][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:871][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:871][939]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:871][939]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.39:871][939]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-21.18.39:871][939]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-21.18.39:875][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:875][939]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:875][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:875][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:875][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:875][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:875][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:875][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:875][939]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:875][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:875][939]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-21.18.39:876][939]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-21.18.39:879][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:879][939]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:879][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:879][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:879][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:879][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:880][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:880][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:880][939]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:880][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:880][939]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-21.18.39:880][939]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-21.18.39:880][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:880][939]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:880][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:880][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:880][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:880][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:880][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:880][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:880][939]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:880][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:880][939]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-21.18.39:880][939]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-21.18.39:885][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:885][939]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:885][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:885][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:885][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:885][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:885][939]LogStreaming: Flushing async loaders. [2020.06.10-21.18.39:885][939]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.39:886][939]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.39:886][939]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.39:886][939]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.10-21.18.39:886][939]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.10-21.18.39:939][939]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.016, totalTime=6.257, timeStamp=2020-06-10T21:18:39.510Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC3C1508D80D83D47F92F2C677D41A, lobbyId=014DB35E08D80D83A4477910C1A569BA [2020.06.10-21.18.39:956][940]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.06.10-21.18.39:956][940]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.06.10-21.18.39:974][941]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.06.10-21.18.40:028][944]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.06.10-21.18.40:028][944]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.06.10-21.18.40:045][945]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.06.10-21.18.40:221][955]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.06.10-21.18.40:222][955]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.06.10-21.18.40:542][973]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.06.10-21.18.40:542][973]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.06.10-21.18.40:609][977]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-21.18.40:732][984]LogStreaming: Display: Flushing async loaders. [2020.06.10-21.18.40:865][984]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.40:865][984]LogStreaming: Flushing async loaders. [2020.06.10-21.18.40:879][984]LogStreaming: Flushing async loaders took 13ms. [2020.06.10-21.18.40:879][984]LogStreaming: Flushing async loaders. [2020.06.10-21.18.40:879][984]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.40:879][984]LogStreaming: Flushing async loaders. [2020.06.10-21.18.40:879][984]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.40:879][984]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.10-21.18.40:879][984]LogStreaming: Flushing async loaders took 147ms. [2020.06.10-21.18.40:879][984]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 384] [2020.06.10-21.18.40:879][984]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.06.10-21.18.40:879][984]LogStreaming: Flushing async loaders. [2020.06.10-21.18.40:886][984]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-21.18.40:888][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-21.18.40:888][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.06.10-21.18.40:888][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-21.18.40:888][984]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-21.18.40:889][984]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.06.10-21.18.40:889][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-21.18.40:889][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.06.10-21.18.40:889][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-21.18.40:889][984]LogStreaming: Flushing async loaders. [2020.06.10-21.18.40:890][984]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.40:892][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-21.18.40:892][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.10-21.18.40:892][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-21.18.40:893][984]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-21.18.40:893][984]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.06.10-21.18.40:893][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-21.18.40:893][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.10-21.18.40:893][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-21.18.40:893][984]LogStreaming: Flushing async loaders. [2020.06.10-21.18.40:894][984]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.40:896][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-21.18.40:896][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.06.10-21.18.40:896][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-21.18.40:896][984]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-21.18.40:896][984]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.06.10-21.18.40:896][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-21.18.40:896][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.06.10-21.18.40:896][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-21.18.40:897][984]LogStreaming: Flushing async loaders. [2020.06.10-21.18.40:898][984]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.40:899][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.10-21.18.40:899][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.10-21.18.40:899][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.10-21.18.40:900][984]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.18.40:900][984]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.06.10-21.18.40:900][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.10-21.18.40:900][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.10-21.18.40:900][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.10-21.18.40:900][984]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.06.10-21.18.40:904][984]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.18.40:904][984]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-21.18.40:904][984]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-21.18.40:904][984]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-21.18.40:999][990]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_FireBarrel01_C_0.Flashing_Light_UKR' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_UKR_GEN_VARIABLE_Flashing_Light_UKR_C_CAT_0.Scene' which is static to it. Aborting. [2020.06.10-21.18.41:000][990]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_FireBarrel01_C_1.Flashing_Light_UKR' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_UKR_GEN_VARIABLE_Flashing_Light_UKR_C_CAT_1.Scene' which is static to it. Aborting. [2020.06.10-21.18.41:101][996]ProceduralLevelGeneration: ADBDClientSyncer: Received [384 - 448] [2020.06.10-21.18.41:101][996]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000006 [2020.06.10-21.18.41:371][ 12]ProceduralLevelGeneration: ADBDClientSyncer: Received [448 - 512] [2020.06.10-21.18.41:372][ 12]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000007 [2020.06.10-21.18.41:665][ 30]ProceduralLevelGeneration: ADBDClientSyncer: Received [512 - 540] [2020.06.10-21.18.41:665][ 30]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000008 [2020.06.10-21.18.41:767][ 33]ProceduralLevelGeneration: HasLevelBeenSpawned Ukr_Saloon: 0 Spawned : 44/44 Dependencies : 1 [2020.06.10-21.18.41:767][ 33]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=2.596, totalTime=8.853, timeStamp=2020-06-10T21:18:42.106Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC3C1508D80D83D47F92F2C677D41A, lobbyId=014DB35E08D80D83A4477910C1A569BA [2020.06.10-21.18.41:767][ 33]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.06.10-21.18.42:574][ 83]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.10-21.18.42:574][ 83]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.10-21.18.42:575][ 83]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.06.10-21.18.42:575][ 83]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.06.10-21.18.42:575][ 83]LogSM: [BP_SmallMeatLocker_Gunslinger_C_5][CLIENT SLAVE] [2020.06.10-21.18.42:575][ 83]LogSM: [BP_SmallMeatLocker_Gunslinger_C_5][CLIENT SLAVE] [2020.06.10-21.18.42:640][ 87]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-21.18.42:738][ 93]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-21.18.42:833][ 99]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-21.18.42:911][104]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-21.18.43:013][110]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-21.18.43:013][110]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.10-21.18.43:014][110]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-21.18.43:014][110]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.10-21.18.43:014][110]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-21.18.43:235][124]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-21.18.43:236][124]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-21.18.43:236][124]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-21.18.43:300][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-21.18.43:301][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-21.18.43:301][128]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-21.18.43:366][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-21.18.43:367][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-21.18.43:543][143]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-21.18.43:607][147]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-21.18.43:706][153]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-21.18.43:766][157]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-21.18.43:769][157]LogSM: [BP_SmallMeatLocker_Gunslinger_C_0][CLIENT SLAVE] [2020.06.10-21.18.43:769][157]LogSM: [BP_SmallMeatLocker_Gunslinger_C_0][CLIENT SLAVE] [2020.06.10-21.18.43:769][157]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.06.10-21.18.43:769][157]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.06.10-21.18.43:769][157]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.06.10-21.18.43:769][157]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.06.10-21.18.43:770][157]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.06.10-21.18.43:770][157]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.06.10-21.18.43:770][157]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-21.18.43:770][157]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.10-21.18.43:770][157]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-21.18.43:770][157]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.06.10-21.18.43:883][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-21.18.43:884][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-21.18.43:944][168]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-21.18.44:012][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-21.18.44:012][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-21.18.44:107][178]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-21.18.44:205][184]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-21.18.44:206][184]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-21.18.44:299][190]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-21.18.44:380][195]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.18.44:380][195]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.10-21.18.44:380][195]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-21.18.44:380][195]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.10-21.18.44:380][195]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-21.18.44:380][195]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.10-21.18.44:380][195]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-21.18.44:380][195]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.10-21.18.44:415][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-21.18.44:416][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-21.18.44:510][203]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000032 seconds [2020.06.10-21.18.44:576][207]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-21.18.44:576][207]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-21.18.44:576][207]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-21.18.44:642][211]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.10-21.18.44:642][211]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.10-21.18.44:643][211]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.10-21.18.44:643][211]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.10-21.18.44:643][211]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-21.18.44:851][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-21.18.44:851][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-21.18.44:981][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-21.18.44:981][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.10-21.18.44:982][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-21.18.44:982][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.10-21.18.44:982][232]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-21.18.45:174][244]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-21.18.45:174][244]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-21.18.45:321][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.10-21.18.45:321][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.10-21.18.45:321][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.10-21.18.45:321][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.10-21.18.45:322][253]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-21.18.45:545][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.10-21.18.45:546][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.10-21.18.45:546][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.10-21.18.45:546][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.10-21.18.45:546][267]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-21.18.45:751][280]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-21.18.45:819][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-21.18.45:819][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-21.18.45:915][290]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-21.18.46:044][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-21.18.46:045][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-21.18.46:141][304]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-21.18.46:142][304]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-21.18.46:288][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-21.18.46:288][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.10-21.18.46:289][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-21.18.46:289][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.10-21.18.46:289][313]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-21.18.46:481][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.10-21.18.46:481][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.10-21.18.46:482][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.10-21.18.46:482][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.10-21.18.46:482][325]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.10-21.18.46:690][338]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-21.18.46:691][338]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-21.18.46:818][346]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-21.18.46:819][346]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-21.18.46:819][346]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-21.18.46:882][350]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-21.18.46:947][354]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-21.18.47:012][358]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-21.18.47:013][358]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-21.18.47:154][367]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-21.18.47:219][371]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-21.18.47:252][373]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.10-21.18.47:252][373]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.10-21.18.47:252][373]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.10-21.18.47:318][377]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-21.18.47:445][385]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-21.18.48:026][421]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=6.259, totalTime=15.112, timeStamp=2020-06-10T21:18:48.365Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC3C1508D80D83D47F92F2C677D41A, lobbyId=014DB35E08D80D83A4477910C1A569BA [2020.06.10-21.18.48:026][421]LogStreaming: Display: Flushing async loaders. [2020.06.10-21.18.48:191][421]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-21.18.48:218][421]LogStreaming: Flushing async loaders took 193ms. [2020.06.10-21.18.48:286][426]LogStreaming: Display: Flushing async loaders. [2020.06.10-21.18.48:287][426]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.48:387][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-21.18.48:387][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.06.10-21.18.48:387][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-21.18.48:387][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-21.18.48:387][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.06.10-21.18.48:387][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-21.18.48:387][426]LogStreaming: Flushing async loaders. [2020.06.10-21.18.48:536][426]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-21.18.48:568][426]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-21.18.48:592][426]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-21.18.48:612][426]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-21.18.48:847][426]LogStreaming: Flushing async loaders took 459ms. [2020.06.10-21.18.48:847][426]LogStreaming: Flushing async loaders. [2020.06.10-21.18.48:855][426]LogStreaming: Flushing async loaders took 8ms. [2020.06.10-21.18.48:856][426]LogStreaming: Flushing async loaders. [2020.06.10-21.18.48:872][426]LogStreaming: Flushing async loaders took 16ms. [2020.06.10-21.18.48:873][426]LogStreaming: Flushing async loaders. [2020.06.10-21.18.48:885][426]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-21.18.48:886][426]LogStreaming: Flushing async loaders. [2020.06.10-21.18.48:889][426]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-21.18.48:889][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-21.18.48:890][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-21.18.48:890][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.10-21.18.48:891][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-21.18.48:891][426]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.06.10-21.18.48:891][426]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.06.10-21.18.48:891][426]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.06.10-21.18.48:891][426]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.06.10-21.18.48:891][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.10-21.18.48:891][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-21.18.48:891][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-21.18.48:891][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.06.10-21.18.48:891][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-21.18.48:893][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-21.18.48:893][426]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.18.48:893][426]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.18.48:893][426]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.18.48:893][426]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000042 seconds [2020.06.10-21.18.48:894][426]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.06.10-21.18.48:895][426]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.18.48:895][426]LogStreaming: Flushing async loaders. [2020.06.10-21.18.48:899][426]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale02_Character.Default__BP_CamperMale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-21.18.48:907][426]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-21.18.48:996][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-21.18.48:996][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-21.18.48:996][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-21.18.48:996][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-21.18.48:996][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.10-21.18.48:996][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-21.18.48:996][426]LogStreaming: Flushing async loaders. [2020.06.10-21.18.49:003][426]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-21.18.49:004][426]LogStreaming: Flushing async loaders. [2020.06.10-21.18.49:011][426]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-21.18.49:011][426]LogStreaming: Flushing async loaders. [2020.06.10-21.18.49:020][426]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-21.18.49:021][426]LogStreaming: Flushing async loaders. [2020.06.10-21.18.49:022][426]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.49:022][426]LogStreaming: Flushing async loaders. [2020.06.10-21.18.49:025][426]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-21.18.49:025][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-21.18.49:025][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-21.18.49:025][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-21.18.49:026][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-21.18.49:026][426]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale02_Character_C_0 [2020.06.10-21.18.49:026][426]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale02_Character_C_0 [2020.06.10-21.18.49:026][426]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale02_Character_C_0 [2020.06.10-21.18.49:026][426]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale02_Character_C_0 [2020.06.10-21.18.49:026][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-21.18.49:026][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-21.18.49:026][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-21.18.49:026][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.10-21.18.49:026][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-21.18.49:027][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-21.18.49:027][426]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.18.49:027][426]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.18.49:027][426]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.18.49:027][426]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000035 seconds [2020.06.10-21.18.49:028][426]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.18.49:029][426]LogStreaming: Flushing async loaders. [2020.06.10-21.18.49:033][426]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale04_Character.Default__BP_CamperMale04_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-21.18.49:050][426]LogStreaming: Flushing async loaders took 21ms. [2020.06.10-21.18.49:137][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-21.18.49:137][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.10-21.18.49:137][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-21.18.49:137][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-21.18.49:137][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.10-21.18.49:137][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-21.18.49:137][426]LogStreaming: Flushing async loaders. [2020.06.10-21.18.49:157][426]LogStreaming: Flushing async loaders took 20ms. [2020.06.10-21.18.49:157][426]LogStreaming: Flushing async loaders. [2020.06.10-21.18.49:166][426]LogStreaming: Flushing async loaders took 9ms. [2020.06.10-21.18.49:166][426]LogStreaming: Flushing async loaders. [2020.06.10-21.18.49:170][426]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-21.18.49:170][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-21.18.49:170][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-21.18.49:170][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-21.18.49:171][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-21.18.49:171][426]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale04_Character_C_0 [2020.06.10-21.18.49:171][426]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale04_Character_C_0 [2020.06.10-21.18.49:171][426]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale04_Character_C_0 [2020.06.10-21.18.49:171][426]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale04_Character_C_0 [2020.06.10-21.18.49:171][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.10-21.18.49:171][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-21.18.49:171][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-21.18.49:171][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.10-21.18.49:171][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-21.18.49:172][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-21.18.49:172][426]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.18.49:172][426]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.18.49:172][426]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.18.49:172][426]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000039 seconds [2020.06.10-21.18.49:174][426]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.18.49:261][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-21.18.49:261][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Enabled [2020.06.10-21.18.49:261][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.06.10-21.18.49:261][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.06.10-21.18.49:261][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Enabled [2020.06.10-21.18.49:261][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-21.18.49:263][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Enabled [2020.06.10-21.18.49:263][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-21.18.49:263][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.06.10-21.18.49:264][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-21.18.49:264][426]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_1 [2020.06.10-21.18.49:264][426]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.06.10-21.18.49:264][426]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.06.10-21.18.49:264][426]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_1 [2020.06.10-21.18.49:264][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.06.10-21.18.49:264][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.06.10-21.18.49:264][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.06.10-21.18.49:264][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Disabled [2020.06.10-21.18.49:264][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-21.18.49:266][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Disabled [2020.06.10-21.18.49:266][426]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.18.49:266][426]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.18.49:266][426]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.18.49:266][426]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000032 seconds [2020.06.10-21.18.49:267][426]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.18.49:268][426]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.18.49:467][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-21.18.49:467][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.10-21.18.49:467][426]LogStreaming: Flushing async loaders. [2020.06.10-21.18.49:631][426]LogStreaming: Flushing async loaders took 164ms. [2020.06.10-21.18.49:632][426]LogStreaming: Flushing async loaders. [2020.06.10-21.18.49:643][426]LogStreaming: Flushing async loaders took 11ms. [2020.06.10-21.18.49:643][426]LogStreaming: Flushing async loaders. [2020.06.10-21.18.49:656][426]LogStreaming: Flushing async loaders took 13ms. [2020.06.10-21.18.49:657][426]LogStreaming: Flushing async loaders. [2020.06.10-21.18.49:659][426]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-21.18.49:660][426]LogStreaming: Flushing async loaders. [2020.06.10-21.18.49:660][426]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.49:661][426]LogStreaming: Flushing async loaders. [2020.06.10-21.18.49:667][426]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-21.18.49:667][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.06.10-21.18.49:667][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-21.18.49:667][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-21.18.49:668][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-21.18.49:668][426]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_14_C_0 [2020.06.10-21.18.49:668][426]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_14_C_0 [2020.06.10-21.18.49:668][426]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_14_C_0 [2020.06.10-21.18.49:668][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.10-21.18.49:669][426]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.18.49:669][426]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.18.49:669][426]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.18.49:669][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.06.10-21.18.49:669][426]LogStreaming: Flushing async loaders. [2020.06.10-21.18.49:674][426]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-21.18.49:674][426]LogStreaming: Flushing async loaders. [2020.06.10-21.18.49:676][426]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-21.18.49:676][426]LogStreaming: Flushing async loaders. [2020.06.10-21.18.49:677][426]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.49:677][426]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000020 seconds [2020.06.10-21.18.49:682][426]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-21.18.49:682][426]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-21.18.49:685][426]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-21.18.49:689][426]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-21.18.49:691][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.06.10-21.18.49:691][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-21.18.49:691][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.10-21.18.49:691][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.06.10-21.18.49:691][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-21.18.49:691][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.10-21.18.49:694][426]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-21.18.49:696][426]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-21.18.49:698][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.06.10-21.18.49:698][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-21.18.49:698][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.06.10-21.18.49:698][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.06.10-21.18.49:698][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-21.18.49:698][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.06.10-21.18.49:701][426]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-21.18.49:703][426]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-21.18.49:705][426]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-21.18.49:707][426]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-21.18.49:710][426]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-21.18.49:710][426]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-21.18.49:713][426]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000033 seconds [2020.06.10-21.18.49:713][426]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000026 seconds [2020.06.10-21.18.49:714][426]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.18.49:714][426]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.18.49:714][426]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.18.49:714][426]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.18.49:714][426]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.18.49:714][426]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.18.49:715][426]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.18.49:715][426]GameFlow: Loadout Item Is Loaded because there is no loadout item. [2020.06.10-21.18.49:715][426]GameFlow: SetLoadoutSpawned. [2020.06.10-21.18.49:715][426]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.18.49:715][426]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.18.49:715][426]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.18.49:738][427]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-21.18.49:739][427]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.18.49:740][427]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.18.49:740][427]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.18.49:740][427]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.18.49:740][427]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.18.49:743][427]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.06.10-21.18.49:743][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:743][427]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.06.10-21.18.49:743][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:743][427]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.06.10-21.18.49:743][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:743][427]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.06.10-21.18.49:744][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:744][427]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.10-21.18.49:744][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:744][427]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-21.18.49:744][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:754][428]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-21.18.49:754][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:754][428]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.18.49:754][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:754][428]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.18.49:754][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:754][428]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-21.18.49:754][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:754][428]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.10-21.18.49:754][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:754][428]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.10-21.18.49:754][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:754][428]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.10-21.18.49:754][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:754][428]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.06.10-21.18.49:754][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:754][428]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.10-21.18.49:754][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:754][428]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.10-21.18.49:754][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:755][428]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.10-21.18.49:755][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:755][428]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-21.18.49:755][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:755][428]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.10-21.18.49:755][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:755][428]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.06.10-21.18.49:755][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:755][428]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.06.10-21.18.49:755][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:755][428]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.LegionKill_C_0) Already registered. Aborting. [2020.06.10-21.18.49:768][429]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.18.49:770][429]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.10-21.18.49:770][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:770][429]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.06.10-21.18.49:770][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:770][429]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.10-21.18.49:770][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:770][429]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.10-21.18.49:770][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:770][429]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.10-21.18.49:771][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:771][429]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.10-21.18.49:771][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:771][429]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.10-21.18.49:771][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:771][429]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.06.10-21.18.49:771][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:771][429]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.10-21.18.49:771][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:771][429]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.10-21.18.49:771][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:771][429]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.10-21.18.49:771][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:771][429]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.10-21.18.49:771][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:771][429]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.10-21.18.49:771][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:771][429]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.06.10-21.18.49:771][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:771][429]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.06.10-21.18.49:771][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:771][429]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.LegionKill_C_0) Already registered. Aborting. [2020.06.10-21.18.49:834][433]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-21.18.49:933][439]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.06.10-21.18.49:933][439]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-21.18.49:933][439]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.06.10-21.18.49:936][439]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.06.10-21.18.49:936][439]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-21.18.49:936][439]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.06.10-21.18.49:940][439]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.10-21.18.49:940][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:940][439]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.10-21.18.49:940][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:940][439]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-21.18.49:940][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:940][439]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.10-21.18.49:940][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:940][439]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.10-21.18.49:940][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:940][439]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.10-21.18.49:940][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:940][439]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.10-21.18.49:940][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:940][439]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.06.10-21.18.49:940][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:940][439]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.10-21.18.49:940][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:940][439]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.10-21.18.49:940][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:940][439]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.10-21.18.49:941][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:941][439]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.10-21.18.49:941][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:941][439]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.10-21.18.49:941][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:941][439]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.06.10-21.18.49:941][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:941][439]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.06.10-21.18.49:941][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.49:941][439]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.LegionKill_C_0) Already registered. Aborting. [2020.06.10-21.18.50:111][450]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.10-21.18.50:111][450]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.10-21.18.50:111][450]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.10-21.18.50:176][454]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-21.18.50:238][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.06.10-21.18.50:238][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-21.18.50:238][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.06.10-21.18.50:239][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.06.10-21.18.50:239][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-21.18.50:239][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.06.10-21.18.50:242][458]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.10-21.18.50:243][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.50:243][458]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.10-21.18.50:243][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.50:243][458]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.10-21.18.50:243][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.50:243][458]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.10-21.18.50:243][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.50:243][458]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.10-21.18.50:243][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.50:243][458]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.10-21.18.50:243][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.50:243][458]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.10-21.18.50:243][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.50:243][458]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.06.10-21.18.50:243][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.50:243][458]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.06.10-21.18.50:243][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.50:243][458]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.10-21.18.50:243][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.50:243][458]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.10-21.18.50:243][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.50:243][458]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.10-21.18.50:243][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.50:243][458]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.10-21.18.50:243][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.50:243][458]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.06.10-21.18.50:243][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.50:243][458]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.06.10-21.18.50:243][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.18.50:243][458]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.LegionKill_C_0) Already registered. Aborting. [2020.06.10-21.18.50:401][468]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-21.18.50:497][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.10-21.18.50:497][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.10-21.18.50:497][474]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.10-21.18.50:577][479]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.10-21.18.50:577][479]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.10-21.18.50:577][479]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.10-21.18.50:676][485]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-21.18.50:676][485]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-21.18.50:762][490]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-21.18.50:846][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-21.18.50:847][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-21.18.50:974][503]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.10-21.18.51:037][507]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.10-21.18.51:104][511]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Enabled [2020.06.10-21.18.51:105][511]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Disabled [2020.06.10-21.18.51:553][539]LogStreaming: Display: Flushing async loaders. [2020.06.10-21.18.51:560][539]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-21.18.51:560][539]LogStreaming: Flushing async loaders. [2020.06.10-21.18.51:564][539]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-21.18.51:564][539]LogStreaming: Flushing async loaders. [2020.06.10-21.18.51:568][539]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-21.18.51:569][539]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Head01 [2020.06.10-21.18.51:569][539]GameFlow: (CustomizedAudio) - Update Sound with item D_Head01 [2020.06.10-21.18.51:570][539]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Torso01 [2020.06.10-21.18.51:570][539]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.06.10-21.18.51:570][539]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.10-21.18.51:570][539]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.10-21.18.51:571][539]LogStreaming: Flushing async loaders. [2020.06.10-21.18.51:573][539]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-21.18.51:574][539]LogStreaming: Flushing async loaders. [2020.06.10-21.18.51:576][539]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-21.18.51:576][539]LogStreaming: Flushing async loaders. [2020.06.10-21.18.51:578][539]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-21.18.51:579][539]GameFlow: (BP_Slasher_Character_14_C_0) - UpdateCustomization with item KK_Head01 [2020.06.10-21.18.51:579][539]GameFlow: (CustomizedAudio) - Update Sound with item KK_Head01 [2020.06.10-21.18.51:579][539]GameFlow: (BP_Slasher_Character_14_C_0) - UpdateCustomization with item KK_Body01 [2020.06.10-21.18.51:579][539]GameFlow: (CustomizedAudio) - Update Sound with item KK_Body01 [2020.06.10-21.18.51:579][539]GameFlow: (BP_Slasher_Character_14_C_0) - UpdateCustomization with item KK_W01 [2020.06.10-21.18.51:580][539]GameFlow: (CustomizedAudio) - Update Sound with item KK_W01 [2020.06.10-21.18.51:580][539]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item J_Head01 [2020.06.10-21.18.51:580][539]GameFlow: (CustomizedAudio) - Update Sound with item J_Head01 [2020.06.10-21.18.51:580][539]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item JP_Torso05 [2020.06.10-21.18.51:581][539]LogStreaming: Flushing async loaders. [2020.06.10-21.18.51:594][539]LogStreaming: Flushing async loaders took 13ms. [2020.06.10-21.18.51:595][539]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso05 [2020.06.10-21.18.51:595][539]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item J_Legs01 [2020.06.10-21.18.51:595][539]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01 [2020.06.10-21.18.51:597][539]GameFlow: (BP_CamperMale04_Character_C_0) - UpdateCustomization with item BO_Head01 [2020.06.10-21.18.51:597][539]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.06.10-21.18.51:597][539]GameFlow: (BP_CamperMale04_Character_C_0) - UpdateCustomization with item BO_Torso006 [2020.06.10-21.18.51:597][539]LogStreaming: Flushing async loaders. [2020.06.10-21.18.51:600][539]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-21.18.51:600][539]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso006 [2020.06.10-21.18.51:600][539]GameFlow: (BP_CamperMale04_Character_C_0) - UpdateCustomization with item BO_Legs01 [2020.06.10-21.18.51:600][539]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.06.10-21.18.51:604][539]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item DF_Head06 [2020.06.10-21.18.51:604][539]LogStreaming: Flushing async loaders. [2020.06.10-21.18.51:609][539]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-21.18.51:610][539]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-21.18.51:610][539]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-21.18.51:610][539]LogStreaming: Flushing async loaders. [2020.06.10-21.18.51:614][539]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-21.18.51:615][539]LogStreaming: Flushing async loaders. [2020.06.10-21.18.51:615][539]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.51:616][539]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-21.18.51:616][539]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-21.18.51:616][539]LogStreaming: Flushing async loaders. [2020.06.10-21.18.51:617][539]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.51:617][539]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-21.18.51:620][539]GameFlow: OnRep_BegunPlayFenceGuid 0530767B-08D8-0D83-E03A-6C70C7A41D63 [2020.06.10-21.18.51:621][539]GameFlow: BegunPlayFenceGuid 0530767B-08D8-0D83-E03A-6C70C7A41D63 [2020.06.10-21.18.51:621][539]GameFlow: OnCreationFence 0530767B-08D8-0D83-E03A-6C70C7A41D63 [2020.06.10-21.18.51:621][539]GameFlow: Waiting for fence 0530767B-08D8-0D83-E03A-6C70C7A41D63 [2020.06.10-21.18.51:621][539]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0530767B08D80D83E03A6C70C7A41D63 [2020.06.10-21.18.51:621][539]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000031 seconds [2020.06.10-21.18.51:621][539]GameFlow: ACollectable::BeginPlay [2020.06.10-21.18.51:621][539]GameFlow: BegunPlayFenceGuid 0530767B-08D8-0D83-E03A-6C70C7A41D63 [2020.06.10-21.18.51:621][539]GameFlow: OnCreationFence 0530767B-08D8-0D83-E03A-6C70C7A41D63 [2020.06.10-21.18.51:621][539]GameFlow: Warning: Already Waiting for fence 0530767B-08D8-0D83-E03A-6C70C7A41D63 [2020.06.10-21.18.51:622][539]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.06.10-21.18.51:622][539]GameFlow: GameState : Level is ready to play; map theme name: Ukraine [2020.06.10-21.18.51:622][539]LogStreaming: Flushing async loaders. [2020.06.10-21.18.51:748][539]LogStreaming: Flushing async loaders took 125ms. [2020.06.10-21.18.51:753][539]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Ukraine_Lighting_C_0.BP_EnvironmentVFX' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_EnvironmentVFX_GEN_VARIABLE_BP_UK_EnvironmentEffects_C_CAT_0.FX' which is static to it. Aborting. [2020.06.10-21.18.51:763][540]LogStreaming: Display: Flushing async loaders. [2020.06.10-21.18.51:765][540]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.51:766][540]GameFlow: OnRep_BegunPlayFenceGuid 0532FED2-08D8-0D83-E03B-B94AC7A43EAB [2020.06.10-21.18.51:766][540]GameFlow: BegunPlayFenceGuid 0532FED2-08D8-0D83-E03B-B94AC7A43EAB [2020.06.10-21.18.51:766][540]GameFlow: OnCreationFence 0532FED2-08D8-0D83-E03B-B94AC7A43EAB [2020.06.10-21.18.51:766][540]GameFlow: Waiting for fence 0532FED2-08D8-0D83-E03B-B94AC7A43EAB [2020.06.10-21.18.51:766][540]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0532FED208D80D83E03BB94AC7A43EAB [2020.06.10-21.18.51:766][540]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000040 seconds [2020.06.10-21.18.51:766][540]GameFlow: ACollectable::BeginPlay [2020.06.10-21.18.51:766][540]GameFlow: BegunPlayFenceGuid 0532FED2-08D8-0D83-E03B-B94AC7A43EAB [2020.06.10-21.18.51:766][540]GameFlow: OnCreationFence 0532FED2-08D8-0D83-E03B-B94AC7A43EAB [2020.06.10-21.18.51:766][540]GameFlow: Warning: Already Waiting for fence 0532FED2-08D8-0D83-E03B-B94AC7A43EAB [2020.06.10-21.18.51:766][540]LogStreaming: Flushing async loaders. [2020.06.10-21.18.51:770][540]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-21.18.51:771][540]GameFlow: OnRep_BegunPlayFenceGuid 0531FFDC-08D8-0D83-E03B-847AC7A43963 [2020.06.10-21.18.51:771][540]GameFlow: BegunPlayFenceGuid 0531FFDC-08D8-0D83-E03B-847AC7A43963 [2020.06.10-21.18.51:771][540]GameFlow: OnCreationFence 0531FFDC-08D8-0D83-E03B-847AC7A43963 [2020.06.10-21.18.51:771][540]GameFlow: Waiting for fence 0531FFDC-08D8-0D83-E03B-847AC7A43963 [2020.06.10-21.18.51:771][540]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0531FFDC08D80D83E03B847AC7A43963 [2020.06.10-21.18.51:771][540]GameFlow: ACollectable::BeginPlay [2020.06.10-21.18.51:771][540]GameFlow: BegunPlayFenceGuid 0531FFDC-08D8-0D83-E03B-847AC7A43963 [2020.06.10-21.18.51:771][540]GameFlow: OnCreationFence 0531FFDC-08D8-0D83-E03B-847AC7A43963 [2020.06.10-21.18.51:771][540]GameFlow: Warning: Already Waiting for fence 0531FFDC-08D8-0D83-E03B-847AC7A43963 [2020.06.10-21.18.52:141][556]GameFlow: Collected received : BP_Medkit_002_C_0. [2020.06.10-21.18.52:141][556]GameFlow: AddToInventory received : BP_Medkit_002_C_0. [2020.06.10-21.18.52:141][556]GameFlow: Fence Opened 0530767B-08D8-0D83-E03A-6C70C7A41D63. [2020.06.10-21.18.52:406][572]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.06.10-21.18.52:406][572]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.06.10-21.18.52:406][572]GameFlow: Collected received : FrenzyItem_C_0. [2020.06.10-21.18.52:406][572]GameFlow: AddToInventory received : FrenzyItem_C_0. [2020.06.10-21.18.52:406][572]GameFlow: Fence Opened 0532FED2-08D8-0D83-E03B-B94AC7A43EAB. [2020.06.10-21.18.52:406][572]GameFlow: Fence Opened 0531FFDC-08D8-0D83-E03B-847AC7A43963. [2020.06.10-21.18.56:019][796]LogStreaming: Display: Flushing async loaders. [2020.06.10-21.18.56:020][796]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.56:020][796]LogStreaming: Flushing async loaders. [2020.06.10-21.18.56:025][796]LogStreaming: Flushing async loaders took 5ms. [2020.06.10-21.18.56:025][796]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Leader_Effect_2, Status Owner: BP_CamperMale01_C_1 - Probably Will Auto D, Originating Player: BP_CamperMale01_C_0 - YouSee, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.18.56:025][796]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Leader_Effect_2, Status Owner: BP_CamperMale02_Character_C_0 - ComN4U, Originating Player: BP_CamperMale01_C_0 - YouSee, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.18.56:025][796]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Leader_Effect_2, Status Owner: BP_CamperMale04_Character_C_0 - Rutrio, Originating Player: BP_CamperMale01_C_0 - YouSee, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.18.56:026][796]LogStreaming: Flushing async loaders. [2020.06.10-21.18.56:026][796]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.56:026][796]LogStreaming: Flushing async loaders. [2020.06.10-21.18.56:027][796]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.56:027][796]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperMale01_C_0 - YouSee, Originating Player: BP_CamperMale01_C_0 - YouSee, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.18.56:027][796]LogStreaming: Flushing async loaders. [2020.06.10-21.18.56:028][796]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.56:028][796]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperMale01_C_0 - YouSee, Originating Player: BP_CamperMale01_C_0 - YouSee, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.18.56:028][796]LogStreaming: Flushing async loaders. [2020.06.10-21.18.56:030][796]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.56:030][796]LogStreaming: Flushing async loaders. [2020.06.10-21.18.56:031][796]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.56:031][796]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Hex_ThrillOfTheHunt_Effect_3, Status Owner: BP_CamperMale01_C_0 - YouSee, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 0.000000, Originating Effect: Hex_Thrill_Of_The_Hunt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.18.56:031][796]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Hex_ThrillOfTheHunt_Effect_3, Status Owner: BP_CamperMale02_Character_C_0 - ComN4U, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 0.000000, Originating Effect: Hex_Thrill_Of_The_Hunt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.18.56:031][796]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Hex_ThrillOfTheHunt_Effect_3, Status Owner: BP_CamperMale04_Character_C_0 - Rutrio, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 0.000000, Originating Effect: Hex_Thrill_Of_The_Hunt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.18.56:031][796]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Hex_ThrillOfTheHunt_Effect_3, Status Owner: BP_CamperMale01_C_1 - Probably Will Auto D, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 0.000000, Originating Effect: Hex_Thrill_Of_The_Hunt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.18.56:031][796]LogStreaming: Flushing async loaders. [2020.06.10-21.18.56:032][796]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.56:032][796]LogStreaming: Flushing async loaders. [2020.06.10-21.18.56:033][796]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.56:033][796]LogStreaming: Flushing async loaders. [2020.06.10-21.18.56:034][796]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.56:034][796]LogStreaming: Flushing async loaders. [2020.06.10-21.18.56:037][796]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-21.18.56:037][796]LogStreaming: Flushing async loaders. [2020.06.10-21.18.56:037][796]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.56:037][796]LogStreaming: Flushing async loaders. [2020.06.10-21.18.56:038][796]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.56:038][796]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperMale02_Character_C_0 - ComN4U, Originating Player: BP_CamperMale02_Character_C_0 - ComN4U, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.18.56:038][796]LogStreaming: Flushing async loaders. [2020.06.10-21.18.56:039][796]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.56:040][796]LogStreaming: Flushing async loaders. [2020.06.10-21.18.56:040][796]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.56:041][796]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperMale04_Character_C_0 - Rutrio, Originating Player: BP_CamperMale04_Character_C_0 - Rutrio, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.18.56:041][796]LogStreaming: Flushing async loaders. [2020.06.10-21.18.56:042][796]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.56:042][796]LogStreaming: Flushing async loaders. [2020.06.10-21.18.56:042][796]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.56:042][796]LogStreaming: Flushing async loaders. [2020.06.10-21.18.56:043][796]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.56:043][796]LogStreaming: Flushing async loaders. [2020.06.10-21.18.56:044][796]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.56:044][796]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_1 - Probably Will Auto D, Originating Player: BP_CamperMale01_C_1 - Probably Will Auto D, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.18.56:044][796]LogStreaming: Flushing async loaders. [2020.06.10-21.18.56:045][796]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.56:045][796]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperMale01_C_1 - Probably Will Auto D, Originating Player: BP_CamperMale01_C_1 - Probably Will Auto D, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.18.56:045][796]LogStreaming: Flushing async loaders. [2020.06.10-21.18.56:045][796]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.57:407][881]LogStreaming: Display: Flushing async loaders. [2020.06.10-21.18.57:407][881]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.57:407][881]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BoltSlasherEffect, Status Owner: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.18.57:407][881]LogStreaming: Flushing async loaders. [2020.06.10-21.18.57:409][881]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.57:409][881]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: FrenzySlasherEffect, Status Owner: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.18.57:409][881]LogStreaming: Flushing async loaders. [2020.06.10-21.18.57:409][881]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.57:409][881]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: FrenzyCooldownEffect, Status Owner: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.18.57:409][881]LogStreaming: Flushing async loaders. [2020.06.10-21.18.57:412][881]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-21.18.57:412][881]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BoltCamperEffect, Status Owner: BP_CamperMale01_C_0 - YouSee, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.18.57:412][881]LogStreaming: Flushing async loaders. [2020.06.10-21.18.57:413][881]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.57:413][881]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: FrenzyCamperEffect, Status Owner: BP_CamperMale01_C_0 - YouSee, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.18.57:413][881]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BoltCamperEffect, Status Owner: BP_CamperMale02_Character_C_0 - ComN4U, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.18.57:413][881]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: FrenzyCamperEffect, Status Owner: BP_CamperMale02_Character_C_0 - ComN4U, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.18.57:413][881]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BoltCamperEffect, Status Owner: BP_CamperMale04_Character_C_0 - Rutrio, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.18.57:414][881]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: FrenzyCamperEffect, Status Owner: BP_CamperMale04_Character_C_0 - Rutrio, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.18.57:414][881]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BoltCamperEffect, Status Owner: BP_CamperMale01_C_1 - Probably Will Auto D, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.18.57:414][881]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: FrenzyCamperEffect, Status Owner: BP_CamperMale01_C_1 - Probably Will Auto D, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.18.57:414][881]LogStreaming: Flushing async loaders. [2020.06.10-21.18.57:414][881]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.57:414][881]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.18.57:842][908]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.06.10-21.18.57:842][908]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.06.10-21.18.57:842][908]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.06.10-21.18.57:842][908]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.06.10-21.18.57:842][908]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.06.10-21.18.57:842][908]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.06.10-21.18.57:842][908]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.10-21.18.57:842][908]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.06.10-21.18.57:945][908]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94816] [2020.06.10-21.18.57:945][908]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-21.18.57:947][908]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18571&schemaVersion=0] [2020.06.10-21.18.57:947][908]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 4ECB390901001001 [2020.06.10-21.18.57:947][908]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Bond 2 Perk2: Urban_Evasion 2 Perk3: Self_Care 0 Perk4: DecisiveStrike 1 Offering: _EMPTY_ [2020.06.10-21.18.57:969][908]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-21.18.57:969][908]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='24.673' TotalLoadTime='28.211' TimeStamp='2020-06-10T21:18:58.198Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC3C1508D80D83D47F92F2C677D41A' LobbyId='014DB35E08D80D83A4477910C1A569BA' [2020.06.10-21.18.57:969][908]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.10-21.18.57:970][908]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='28.211' TimeStamp='2020-06-10T21:18:58.198Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC3C1508D80D83D47F92F2C677D41A' LobbyId='014DB35E08D80D83A4477910C1A569BA' [2020.06.10-21.18.57:970][908]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.06.10-21.18.57:970][908]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.10-21.18.57:978][909]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.10-21.18.57:978][909]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.10-21.18.57:978][909]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='34.235.143.154:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=74?SurvivorPips=18?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;Urban_Evasion;Self_Care;DecisiveStrike?PerkLevels=2;2;0;1?CustomizationParts=DF_Head06;DF_Torso001_03;DF_Legs01_02?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-21.18.58:120][918]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18571&schemaVersion=0] [2020.06.10-21.18.58:121][918]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-21.18.58:249][926]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA53A9F0] Result: '1' k_EResultOK (success) [2020.06.10-21.18.58:264][927]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.296677 seconds [2020.06.10-21.18.58:973][970]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-21.18.58:973][970]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.06.10-21.18.58:973][970]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.58:973][970]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.10-21.18.58:973][970]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.58:973][970]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.58:973][970]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.58:973][970]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.10-21.18.58:973][970]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-21.18.58:973][970]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.58:973][970]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.10-21.18.58:974][970]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.58:974][970]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.58:974][970]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.58:974][971]r.CullAll = "0" [2020.06.10-21.18.58:989][971]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.58:989][971]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.06.10-21.18.59:010][971]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-21.18.59:022][971]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-21.18.59:022][971]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-21.18.59:032][971]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.59:032][971]GameFlow: InGameContextComponent::Enter [2020.06.10-21.18.59:033][971]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.10-21.18.59:035][971]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.10-21.18.59:035][971]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-21.18.59:035][971]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.06.10-21.18.59:035][971]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-21.18.59:035][971]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.06.10-21.18.59:036][971]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.59:036][971]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.59:036][971]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.59:036][971]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.59:036][971]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.10-21.18.59:036][971]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.59:036][971]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.59:036][971]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.59:036][971]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.06.10-21.18.59:037][971]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.59:037][971]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.59:037][971]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.06.10-21.18.59:037][971]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.59:037][971]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.59:037][971]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.59:037][971]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.59:037][971]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.59:037][971]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.59:037][971]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.10-21.18.59:535][972]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-21.18.59:535][972]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-21.18.59:565][972]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198115048270 playerName:Probably Will Auto D isLocalPlayer:true playerStatus:8 playerObsessionState:1 isBroken:false [2020.06.10-21.18.59:592][972]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198142038764 playerName:YouSee isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.10-21.18.59:607][972]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198161517685 playerName:ComN4U isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.10-21.18.59:615][972]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198430049571 playerName:Rutrio isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.10-21.18.59:616][972]LogStreaming: Display: Flushing async loaders. [2020.06.10-21.18.59:616][972]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.18.59:617][972]LogStreaming: Flushing async loaders. [2020.06.10-21.18.59:617][972]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.59:617][972]LogStreaming: Flushing async loaders. [2020.06.10-21.18.59:617][972]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.59:617][972]LogStreaming: Flushing async loaders. [2020.06.10-21.18.59:618][972]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.59:618][972]LogStreaming: Flushing async loaders. [2020.06.10-21.18.59:618][972]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.59:618][972]LogStreaming: Flushing async loaders. [2020.06.10-21.18.59:619][972]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.59:619][972]LogStreaming: Flushing async loaders. [2020.06.10-21.18.59:619][972]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.59:619][972]LogStreaming: Flushing async loaders. [2020.06.10-21.18.59:620][972]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.59:620][972]LogStreaming: Flushing async loaders. [2020.06.10-21.18.59:620][972]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.59:620][972]LogStreaming: Flushing async loaders. [2020.06.10-21.18.59:620][972]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.59:620][972]LogStreaming: Flushing async loaders. [2020.06.10-21.18.59:621][972]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.18.59:621][972]LogStreaming: Flushing async loaders. [2020.06.10-21.18.59:621][972]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.19.06:424][352]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.19.06:424][352]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.19.06:424][352]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.19.06:426][352]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.19.06:426][352]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.19.06:426][352]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.19.06:426][352]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.19.06:426][352]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.19.06:426][352]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.19.06:458][354]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.19.06:458][354]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.19.06:458][354]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.19.06:488][356]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.06.10-21.19.06:489][356]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.06.10-21.19.06:489][356]LogQuestEvent: No questEvent in the ArchiveStoriesContainer [2020.06.10-21.19.06:489][356]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.19.06:489][356]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.19.06:489][356]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.19.06:508][357]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.06.10-21.19.07:535][409]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.06.10-21.19.07:836][424]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.19.07:836][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.07:836][424]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.19.07:836][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.07:836][424]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.19.07:836][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.07:836][424]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.19.07:836][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.08:558][459]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.06.10-21.19.08:594][461]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.19.08:594][461]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.08:594][461]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.19.08:594][461]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.08:928][478]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.19.08:928][478]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.08:928][478]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.19.08:928][478]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.09:099][487]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.19.09:100][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.09:100][487]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.19.09:100][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.09:100][487]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.19.09:100][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.09:100][487]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.19.09:100][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.16:162][893]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-21.19.16:162][893]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.10-21.19.16:162][893]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_1 [2020.06.10-21.19.16:317][901]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_14_C_0 [2020.06.10-21.19.17:170][947]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=27.698 [2020.06.10-21.19.18:305][ 5]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 233 [2020.06.10-21.19.18:723][ 26]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.19.18:723][ 26]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.19.18:723][ 26]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.19.18:723][ 26]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-21.19.18:809][ 30]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-21.19.20:635][121]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.10-21.19.20:635][121]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.20:635][121]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-21.19.20:635][121]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.20:635][121]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.10-21.19.20:636][121]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.20:652][122]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.10-21.19.20:653][122]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.20:653][122]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.10-21.19.20:653][122]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.20:758][127]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.19.21:292][154]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.10-21.19.21:292][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.21:292][154]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.10-21.19.21:292][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.21:620][172]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.10-21.19.21:620][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.21:620][172]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-21.19.21:620][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.21:708][177]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.10-21.19.21:708][177]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.22:888][238]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.045700 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-21.19.24:091][304]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-21.19.24:091][304]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.24:091][304]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-21.19.24:091][304]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.24:094][304]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.19.24:094][304]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.19.24:094][304]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.19.24:094][304]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.19.24:094][304]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.19.24:094][304]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-21.19.24:094][304]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.24:094][304]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.19.24:094][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.24:094][304]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.19.24:094][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.24:095][304]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.19.24:195][310]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.19.24:195][310]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-21.19.24:198][310]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.19.24:198][310]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.19.24:198][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.24:198][310]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.19.24:198][310]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.19.24:198][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.24:198][310]Interaction: Interaction time: 80.000000 [2020.06.10-21.19.24:198][310]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.19.24:198][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.24:198][310]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.19.25:808][397]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-21.19.26:536][439]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_14_C_0 [2020.06.10-21.19.26:602][443]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.10-21.19.26:602][443]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.10-21.19.26:602][443]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_1 [2020.06.10-21.19.26:633][445]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.19.27:963][521]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-21.19.29:977][631]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_1] [2020.06.10-21.19.29:977][631]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.29:977][631]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_1] [2020.06.10-21.19.29:977][631]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.29:980][631]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.19.29:980][631]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.19.29:980][631]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.19.29:980][631]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.19.29:980][631]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.19.29:980][631]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.06.10-21.19.29:980][631]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.29:980][631]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.19.29:980][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.29:981][631]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.19.29:981][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.30:003][632]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.19.30:165][642]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.10-21.19.30:168][642]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.19.30:168][642]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.19.30:168][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.30:168][642]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.19.30:168][642]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.19.30:168][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.30:168][642]Interaction: Interaction time: 10.000000 [2020.06.10-21.19.30:168][642]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: ChestOpen AnimTag_Male. [2020.06.10-21.19.30:168][642]LogSM: Error: Play Update Montage AM_M_LootChest Duration 10.000000 Timestamp 0.000000 [2020.06.10-21.19.30:168][642]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.19.30:168][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.30:198][644]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.19.34:813][904]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.19.34:813][904]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.19.34:813][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.34:813][904]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.19.34:813][904]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.19.34:813][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.34:816][904]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-21.19.34:849][906]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.19.34:849][906]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.19.34:849][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.34:849][906]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.19.34:849][906]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.19.34:849][906]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.19.34:849][906]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.19.34:849][906]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.19.34:849][906]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.19.34:849][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.34:849][906]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-21.19.34:849][906]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.34:849][906]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.19.35:552][949]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.618853 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.19.35:747][961]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-21.19.35:747][961]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.35:747][961]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-21.19.35:747][961]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.35:749][961]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.19.35:749][961]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.19.35:749][961]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.19.35:749][961]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.19.35:749][961]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.19.35:749][961]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-21.19.35:749][961]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.35:749][961]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.19.35:749][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.35:750][961]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.19.35:750][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.35:814][965]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.19.35:844][967]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.19.35:845][967]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-21.19.35:847][967]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.19.35:847][967]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.19.35:847][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.35:847][967]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.19.35:847][967]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.19.35:847][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.35:847][967]Interaction: Interaction time: 69.381149 [2020.06.10-21.19.35:847][967]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.19.35:847][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.35:879][969]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.19.40:154][213]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.10-21.19.40:271][220]LogStreaming: Display: Flushing async loaders. [2020.06.10-21.19.40:292][220]LogStreaming: Flushing async loaders took 20ms. [2020.06.10-21.19.40:294][220]GameFlow: OnRep_BegunPlayFenceGuid 0540F08E-08D8-0D83-FD43-C26CCA8B739E [2020.06.10-21.19.40:294][220]GameFlow: BegunPlayFenceGuid 0540F08E-08D8-0D83-FD43-C26CCA8B739E [2020.06.10-21.19.40:294][220]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flashlight took 0.000051 seconds [2020.06.10-21.19.40:294][220]GameFlow: ACollectable::BeginPlay [2020.06.10-21.19.40:294][220]GameFlow: BegunPlayFenceGuid 0540F08E-08D8-0D83-FD43-C26CCA8B739E [2020.06.10-21.19.40:297][220]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.19.40:297][220]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-21.19.40:297][220]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.19.40:297][220]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.19.40:297][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.40:297][220]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.19.40:297][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.40:297][220]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.19.40:297][220]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Male. [2020.06.10-21.19.40:297][220]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.19.40:297][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.42:087][326]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.19.42:088][326]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.19.42:088][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.42:088][326]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.19.42:088][326]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.10-21.19.42:088][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.42:088][326]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.19.42:088][326]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.19.42:088][326]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.19.42:088][326]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.19.42:088][326]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.19.42:088][326]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.19.42:088][326]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.19.42:088][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.42:088][326]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_1] [2020.06.10-21.19.42:088][326]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.42:088][326]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.19.46:627][594]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.500984 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-21.19.47:801][665]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.19.47:801][665]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.19.47:801][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.47:801][665]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.19.47:801][665]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.19.47:801][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.47:805][665]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-21.19.47:835][667]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.19.47:835][667]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.19.47:835][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.47:835][667]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.19.47:835][667]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.19.47:836][667]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.19.47:836][667]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.19.47:836][667]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.19.47:836][667]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.19.47:836][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.47:836][667]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.10-21.19.47:836][667]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.47:836][667]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.19.48:569][709]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 11.974686 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.19.52:141][902]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.19.52:141][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.52:141][902]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.19.52:141][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.52:141][902]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.19.52:142][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.52:142][902]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.19.52:142][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.53:128][951]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.19.53:128][951]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.53:128][951]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.19.53:128][951]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.53:249][957]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.19.53:249][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.53:249][957]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.06.10-21.19.53:249][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.53:249][957]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_0] [2020.06.10-21.19.53:249][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.53:279][958]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.19.53:336][961]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.19.53:336][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.53:336][961]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.19.53:336][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.53:336][961]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.19.53:336][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.53:336][961]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.19.53:336][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.53:336][961]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.19.53:336][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.53:336][961]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.19.53:336][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.53:550][972]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.19.53:550][972]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.53:552][972]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.19.53:552][972]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.19.53:552][972]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.19.53:552][972]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.19.53:552][972]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.19.53:552][972]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.19.53:552][972]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.53:553][972]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.19.53:553][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.53:553][972]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.19.53:553][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.53:553][972]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.19.53:592][974]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=64.120 [2020.06.10-21.19.53:617][975]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.19.53:618][975]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.53:659][977]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.19.53:659][977]LogDBDPlayerMovement: StopSnapping Final Location (6222.300293 1329.914185 88.094589) [2020.06.10-21.19.53:659][977]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.19.53:659][977]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.19.53:659][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.53:659][977]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.19.53:659][977]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.19.53:659][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.53:659][977]Interaction: Interaction time: 80.000000 [2020.06.10-21.19.53:659][977]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.19.53:659][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.53:712][980]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-21.19.53:712][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-21.19.55:352][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.06.10-21.19.55:352][ 63]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.55:353][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.06.10-21.19.55:353][ 63]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.55:355][ 63]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.19.55:355][ 63]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.19.55:355][ 63]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.19.55:355][ 63]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.19.55:355][ 63]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.19.55:355][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.06.10-21.19.55:356][ 63]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.55:356][ 63]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.19.55:356][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.55:356][ 63]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.19.55:356][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.55:356][ 63]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.19.55:458][ 68]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.19.55:495][ 70]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.10-21.19.55:498][ 70]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.19.55:498][ 70]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.19.55:498][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.55:498][ 70]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.19.55:498][ 70]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.19.55:498][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.55:498][ 70]Interaction: Interaction time: 2.000000 [2020.06.10-21.19.55:498][ 70]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: DamageGenerator Legion. [2020.06.10-21.19.55:498][ 70]LogSM: Error: Play Update Montage AM_KK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.10-21.19.55:498][ 70]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.19.55:498][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.57:233][159]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.19.57:494][173]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.19.57:497][173]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.10-21.19.57:584][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.10-21.19.57:588][178]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-21.19.57:588][178]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.19.57:588][178]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.19.57:588][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.57:620][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.10-21.19.57:623][180]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.19.57:623][180]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.19.57:623][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.57:623][180]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.19.57:623][180]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.19.57:623][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.57:623][180]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.19.57:623][180]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.19.57:623][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.57:623][180]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.19.57:623][180]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.19.57:623][180]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.19.57:623][180]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.19.57:623][180]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.19.57:623][180]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.19.57:623][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.19.57:623][180]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.06.10-21.19.57:623][180]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.19.57:623][180]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.19.57:626][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.10-21.20.00:323][318]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartFrenzy][FrenzyItem_C_0] [2020.06.10-21.20.00:323][318]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.00:323][318]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartFrenzy][FrenzyItem_C_0] [2020.06.10-21.20.00:323][318]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.00:325][318]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.00:325][318]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.00:325][318]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.20.00:325][318]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.00:325][318]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.00:326][318]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartFrenzy][FrenzyItem_C_0] [2020.06.10-21.20.00:326][318]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.00:326][318]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.20.00:326][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.00:326][318]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.20.00:326][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.00:423][323]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.00:423][323]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.20.00:423][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.00:423][323]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.00:423][323]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.20.00:423][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.00:423][323]Interaction: Interaction time: 0.000000 [2020.06.10-21.20.00:423][323]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.10-21.20.00:423][323]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.20.00:423][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.00:456][325]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.20.00:458][325]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.00:458][325]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.20.00:458][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.00:458][325]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.00:458][325]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.20.00:458][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.00:458][325]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.00:459][325]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.20.00:459][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.00:459][325]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.00:459][325]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.20.00:459][325]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.00:459][325]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.20.00:459][325]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.00:459][325]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.10-21.20.00:459][325]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.20.00:459][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.00:459][325]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [EndInteraction Called] - [StartFrenzy][FrenzyItem_C_0] [2020.06.10-21.20.00:459][325]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.00:459][325]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.01:849][397]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-21.20.01:849][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.01:849][397]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.10-21.20.01:849][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.01:849][397]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.10-21.20.01:849][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.01:849][397]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.10-21.20.01:849][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.01:849][397]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.10-21.20.01:850][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.01:850][397]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.10-21.20.01:850][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.01:850][397]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.10-21.20.01:850][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.03:126][465]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.10-21.20.03:126][465]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.03:126][465]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.10-21.20.03:126][465]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.03:128][465]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.20.03:128][465]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.20.03:128][465]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.20.03:128][465]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.03:128][465]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.20.03:128][465]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.10-21.20.03:128][465]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.03:128][465]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.20.03:128][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.03:128][465]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.20.03:128][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.03:205][468]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.20.03:260][471]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-21.20.03:262][471]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.20.03:262][471]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.20.03:262][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.03:262][471]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.20.03:262][471]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.20.03:262][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.03:262][471]Interaction: Interaction time: 82.951027 [2020.06.10-21.20.03:262][471]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.20.03:262][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.03:262][471]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.20.03:837][501]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_9] [2020.06.10-21.20.03:837][501]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.03:838][501]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_9] [2020.06.10-21.20.03:838][501]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.03:839][501]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.03:840][501]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.03:840][501]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.20.03:840][501]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.03:840][501]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.03:840][501]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_9] [2020.06.10-21.20.03:840][501]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.03:840][501]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.20.03:840][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.03:840][501]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.20.03:840][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.03:875][503]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.20.04:030][511]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.04:031][511]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.20.04:031][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.04:031][511]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.04:031][511]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.20.04:031][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.04:031][511]Interaction: Interaction time: 0.600000 [2020.06.10-21.20.04:031][511]AnimLeader: BP_CamperMale01_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Male. [2020.06.10-21.20.04:031][511]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.10-21.20.04:031][511]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-21.20.04:031][511]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.20.04:031][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.04:071][513]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.20.04:308][526]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-21.20.04:308][526]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.04:309][526]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-21.20.04:309][526]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.04:311][526]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.04:311][526]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.04:311][526]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.20.04:311][526]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.04:312][526]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.04:312][526]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-21.20.04:312][526]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.04:312][526]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.20.04:312][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.04:312][526]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.20.04:312][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.04:406][531]LogDBDGeneral: StatusEffect::EndPlay - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.20.04:409][531]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.04:409][531]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.20.04:409][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.04:409][531]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.04:409][531]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.20.04:409][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.04:409][531]Interaction: Interaction time: 2.000000 [2020.06.10-21.20.04:409][531]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankStun Legion. [2020.06.10-21.20.04:409][531]LogSM: Error: Play Update Montage AM_KK_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.06.10-21.20.04:409][531]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.20.04:409][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.04:449][533]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.20.04:630][542]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.04:630][542]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.20.04:630][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.04:630][542]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.04:630][542]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.20.04:630][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.04:630][542]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.04:630][542]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.20.04:631][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.04:631][542]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.04:631][542]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.20.04:631][542]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.04:631][542]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.20.04:631][542]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.04:631][542]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-21.20.04:631][542]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.20.04:631][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.04:631][542]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_9] [2020.06.10-21.20.04:631][542]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.04:631][542]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.05:082][565]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.10-21.20.06:152][620]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.20.06:312][628]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-21.20.06:312][628]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.10-21.20.06:312][628]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_1 [2020.06.10-21.20.06:409][633]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.06:409][633]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.20.06:409][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.06:409][633]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.06:409][633]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.20.06:409][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.06:449][635]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.06:449][635]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.20.06:449][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.06:449][635]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.06:449][635]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.20.06:449][635]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.06:449][635]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.20.06:449][635]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.06:449][635]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.20.06:449][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.06:449][635]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-21.20.06:450][635]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.06:450][635]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.06:472][636]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_14_C_0 [2020.06.10-21.20.07:113][669]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-21.20.07:113][669]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.07:114][669]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-21.20.07:114][669]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.07:117][669]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.07:117][669]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.07:117][669]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.20.07:117][669]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.07:117][669]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.07:117][669]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-21.20.07:117][669]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.07:117][669]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.20.07:117][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.07:117][669]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.20.07:117][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.07:138][670]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.20.07:379][682]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.07:379][682]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.20.07:379][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.07:379][682]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.07:379][682]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.20.07:379][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.07:379][682]Interaction: Interaction time: 2.600000 [2020.06.10-21.20.07:380][682]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankDestroy Legion. [2020.06.10-21.20.07:380][682]LogSM: Error: Play Update Montage AM_KK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.10-21.20.07:380][682]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.10-21.20.07:380][682]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.20.07:380][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.07:380][682]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.20.07:913][709]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.270704 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-21.20.08:802][754]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.675203 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.20.08:882][758]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.840132 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.20.08:902][759]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.10-21.20.09:725][800]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.20.09:966][812]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.20.10:023][815]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.10:023][815]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.20.10:023][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.10:023][815]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.10:023][815]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.20.10:023][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.10:024][815]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.10:024][815]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.20.10:024][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.10:024][815]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.10:024][815]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.20.10:024][815]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.10:024][815]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.20.10:024][815]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.10:024][815]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.10-21.20.10:024][815]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.20.10:024][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.10:024][815]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_9] [2020.06.10-21.20.10:024][815]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.10:024][815]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.16:457][149]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-21.20.17:163][185]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_14_C_0 [2020.06.10-21.20.17:223][188]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.10-21.20.17:223][188]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.10-21.20.17:223][188]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_1 [2020.06.10-21.20.17:363][195]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.20.18:309][245]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-21.20.18:734][267]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.20.18:734][267]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.20.19:054][284]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-21.20.19:313][297]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 200 [2020.06.10-21.20.19:721][319]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.20.19:721][319]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.20.19:721][319]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.20.19:721][319]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-21.20.19:806][323]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-21.20.24:248][553]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7420822381973267, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-21.20.24:248][553]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-21.20.24:266][554]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.016264908015728, xOffset=0, yOffset=0) [2020.06.10-21.20.24:292][555]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03991436213254929, xOffset=0, yOffset=0) [2020.06.10-21.20.24:309][556]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0562005415558815, xOffset=0, yOffset=0) [2020.06.10-21.20.24:328][557]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07274899631738663, xOffset=0, yOffset=0) [2020.06.10-21.20.24:346][558]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08903017640113831, xOffset=0, yOffset=0) [2020.06.10-21.20.24:367][559]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1090434491634369, xOffset=0, yOffset=0) [2020.06.10-21.20.24:386][560]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1253342628479, xOffset=0, yOffset=0) [2020.06.10-21.20.24:408][561]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.145362988114357, xOffset=0, yOffset=0) [2020.06.10-21.20.24:426][562]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1616542637348175, xOffset=0, yOffset=0) [2020.06.10-21.20.24:445][563]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1779264509677887, xOffset=0, yOffset=0) [2020.06.10-21.20.24:461][564]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1941975355148315, xOffset=0, yOffset=0) [2020.06.10-21.20.24:480][565]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2104633450508118, xOffset=0, yOffset=0) [2020.06.10-21.20.24:501][566]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.23005598783493, xOffset=0, yOffset=0) [2020.06.10-21.20.24:520][567]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.24632753431797, xOffset=0, yOffset=0) [2020.06.10-21.20.24:541][568]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2667412757873535, xOffset=0, yOffset=0) [2020.06.10-21.20.24:560][569]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2830193638801575, xOffset=0, yOffset=0) [2020.06.10-21.20.24:581][570]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.30310046672821, xOffset=0, yOffset=0) [2020.06.10-21.20.24:602][571]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3193841874599457, xOffset=0, yOffset=0) [2020.06.10-21.20.24:621][572]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3393302857875824, xOffset=0, yOffset=0) [2020.06.10-21.20.24:639][573]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3556258380413055, xOffset=0, yOffset=0) [2020.06.10-21.20.24:661][574]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3755567371845245, xOffset=0, yOffset=0) [2020.06.10-21.20.24:679][575]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3918614685535431, xOffset=0, yOffset=0) [2020.06.10-21.20.24:701][576]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4119378328323364, xOffset=0, yOffset=0) [2020.06.10-21.20.24:719][577]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4282487332820892, xOffset=0, yOffset=0) [2020.06.10-21.20.24:741][578]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4483436346054077, xOffset=0, yOffset=0) [2020.06.10-21.20.24:759][579]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4646608233451843, xOffset=0, yOffset=0) [2020.06.10-21.20.24:773][580]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartFrenzy][FrenzyItem_C_0] [2020.06.10-21.20.24:773][580]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.24:774][580]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartFrenzy][FrenzyItem_C_0] [2020.06.10-21.20.24:774][580]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.24:776][580]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.24:776][580]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.24:776][580]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.20.24:776][580]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.24:776][580]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.24:776][580]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartFrenzy][FrenzyItem_C_0] [2020.06.10-21.20.24:776][580]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.24:776][580]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.20.24:776][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.24:776][580]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.20.24:776][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.24:781][580]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4846493601799011, xOffset=0, yOffset=0) [2020.06.10-21.20.24:800][581]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5009681582450867, xOffset=0, yOffset=0) [2020.06.10-21.20.24:817][582]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5172666311264038, xOffset=0, yOffset=0) [2020.06.10-21.20.24:834][583]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.53356510400772, xOffset=0, yOffset=0) [2020.06.10-21.20.24:853][584]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.54985511302948, xOffset=0, yOffset=0) [2020.06.10-21.20.24:869][585]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.24:869][585]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.20.24:870][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.24:870][585]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.24:870][585]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.20.24:870][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.24:870][585]Interaction: Interaction time: 0.000000 [2020.06.10-21.20.24:870][585]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.10-21.20.24:870][585]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.20.24:870][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.24:875][585]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5697433948516846, xOffset=0, yOffset=0) [2020.06.10-21.20.24:894][586]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5860344767570496, xOffset=0, yOffset=0) [2020.06.10-21.20.24:907][587]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.20.24:910][587]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.24:910][587]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.20.24:910][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.24:910][587]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.24:910][587]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.20.24:910][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.24:910][587]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.24:910][587]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.20.24:910][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.24:910][587]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.24:910][587]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.20.24:910][587]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.24:910][587]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.20.24:910][587]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.24:910][587]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.10-21.20.24:910][587]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.20.24:910][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.24:910][587]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [EndInteraction Called] - [StartFrenzy][FrenzyItem_C_0] [2020.06.10-21.20.24:910][587]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.24:910][587]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.24:915][587]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6059695482254028, xOffset=0, yOffset=0) [2020.06.10-21.20.24:933][588]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6222677230834961, xOffset=0, yOffset=0) [2020.06.10-21.20.24:955][589]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6422889828681946, xOffset=0, yOffset=0) [2020.06.10-21.20.24:973][590]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6585934162139893, xOffset=0, yOffset=0) [2020.06.10-21.20.24:995][591]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6785702109336853, xOffset=0, yOffset=0) [2020.06.10-21.20.25:013][592]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6948813796043396, xOffset=0, yOffset=0) [2020.06.10-21.20.25:035][593]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7150154113769531, xOffset=0, yOffset=0) [2020.06.10-21.20.25:052][594]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7313337922096252, xOffset=0, yOffset=0) [2020.06.10-21.20.25:074][595]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7513440847396851, xOffset=0, yOffset=0) [2020.06.10-21.20.25:093][596]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7677615284919739, xOffset=0, yOffset=0) [2020.06.10-21.20.25:111][597]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7840716242790222, xOffset=0, yOffset=0) [2020.06.10-21.20.25:121][598]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-21.20.25:121][598]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-21.20.25:128][598]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-21.20.25:180][601]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.20.25:180][601]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.10-21.20.25:464][616]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A37025F220] Result: '1' k_EResultOK (success) [2020.06.10-21.20.25:464][616]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A37025F220]' succeeded in 0.274017 seconds [2020.06.10-21.20.25:492][617]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A37025F220] Result: '1' k_EResultOK (success) [2020.06.10-21.20.25:524][619]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.329571 seconds [2020.06.10-21.20.27:151][705]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.10-21.20.29:246][814]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.10-21.20.29:246][814]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.29:247][814]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.10-21.20.29:247][814]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.29:249][814]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.29:249][814]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.29:249][814]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.20.29:249][814]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.29:250][814]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.29:250][814]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.10-21.20.29:250][814]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.29:250][814]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.20.29:250][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.29:250][814]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.20.29:250][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.29:285][816]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.20.29:431][824]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.29:431][824]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.20.29:431][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.29:431][824]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.29:431][824]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.20.29:431][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.29:431][824]Interaction: Interaction time: 0.600000 [2020.06.10-21.20.29:431][824]AnimLeader: BP_CamperMale01_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Male. [2020.06.10-21.20.29:431][824]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.10-21.20.29:431][824]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.10-21.20.29:432][824]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.20.29:432][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.29:448][825]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.20.29:712][839]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_3] [2020.06.10-21.20.29:712][839]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.29:713][839]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_3] [2020.06.10-21.20.29:713][839]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.29:713][839]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-21.20.29:716][839]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.20.29:716][839]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.20.29:716][839]Interaction: Verbose: [VaultMid1][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.20.29:716][839]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.29:716][839]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.20.29:716][839]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_3] [2020.06.10-21.20.29:716][839]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.29:716][839]Interaction: Verbose: [VaultMid1][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.20.29:716][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.29:716][839]Interaction: Verbose: [VaultMid1][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.20.29:716][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.29:778][842]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.20.29:816][844]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.20.29:816][844]Interaction: Verbose: [VaultMid1][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.20.29:816][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.29:816][844]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.20.29:816][844]Interaction: Verbose: [VaultMid1][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.20.29:816][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.29:816][844]Interaction: Interaction time: 0.980392 [2020.06.10-21.20.29:816][844]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Male. [2020.06.10-21.20.29:816][844]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 0.980392 Timestamp 0.000000 [2020.06.10-21.20.29:816][844]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.20.29:816][844]Interaction: Verbose: [VaultMid1][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.20.29:817][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.29:834][845]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.20.29:896][848]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.20.30:016][854]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.30:016][854]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.20.30:016][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.30:016][854]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.30:016][854]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.20.30:016][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.30:057][856]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.30:057][856]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.20.30:057][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.30:057][856]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.30:057][856]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.20.30:057][856]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.30:057][856]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.20.30:057][856]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.30:057][856]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.10-21.20.30:057][856]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.20.30:057][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.30:057][856]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.10-21.20.30:057][856]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.30:057][856]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.30:294][868]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.06.10-21.20.30:294][868]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.30:294][868]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.06.10-21.20.30:294][868]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.30:297][868]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.30:297][868]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.30:297][868]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.20.30:297][868]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.30:297][868]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.30:297][868]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.06.10-21.20.30:297][868]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.30:297][868]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.20.30:297][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.30:297][868]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.20.30:297][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.30:416][874]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.30:416][874]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.20.30:416][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.30:416][874]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.30:416][874]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.20.30:416][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.30:416][874]Interaction: Interaction time: 0.900000 [2020.06.10-21.20.30:416][874]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyPlankVault Right Legion. [2020.06.10-21.20.30:416][874]LogSM: Error: Play Update Montage AM_KK_JumpOverAngle60RTFast Duration 0.900000 Timestamp 0.000000 [2020.06.10-21.20.30:416][874]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.10-21.20.30:417][874]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.20.30:417][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.30:737][890]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.20.30:814][894]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-21.20.30:814][894]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 18.200523 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.20.30:817][894]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.20.30:817][894]Interaction: Verbose: [VaultMid1][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.20.30:817][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.30:817][894]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.20.30:817][894]Interaction: Verbose: [VaultMid1][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.20.30:817][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.30:817][894]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.20.30:817][894]Interaction: Verbose: [VaultMid1][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.20.30:817][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.30:817][894]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.20.30:817][894]Interaction: Verbose: [VaultMid1][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.20.30:817][894]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.30:817][894]Interaction: Verbose: [VaultMid1][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.20.30:817][894]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.30:817][894]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.20.30:817][894]Interaction: Verbose: [VaultMid1][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.20.30:817][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.30:817][894]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_3] [2020.06.10-21.20.30:817][894]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.30:817][894]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.20.31:209][914]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.20.31:306][919]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.20.31:324][920]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.31:324][920]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.20.31:324][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.31:324][920]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.31:324][920]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.20.31:324][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.31:363][922]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.31:363][922]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.20.31:363][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.31:363][922]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.31:363][922]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.20.31:363][922]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.31:363][922]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.20.31:363][922]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.31:363][922]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.10-21.20.31:364][922]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.20.31:364][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.31:364][922]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [EndInteraction Called] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.06.10-21.20.31:364][922]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.31:364][922]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.31:481][928]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Open Legion. [2020.06.10-21.20.31:481][928]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Hitting Legion. [2020.06.10-21.20.31:483][928]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.31:484][928]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.31:587][934]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperMale01_C_0 [2020.06.10-21.20.31:588][934]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.20.31:589][934]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.06.10-21.20.31:594][934]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - YouSee]: On [2020.06.10-21.20.31:828][946]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Succeed Legion. [2020.06.10-21.20.32:826][ 1]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.32:826][ 1]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.33:580][ 41]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.20.33:580][ 41]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.20.33:580][ 41]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.20.33:580][ 41]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.20.33:580][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.33:580][ 41]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.20.33:581][ 41]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.20.33:581][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.33:583][ 41]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - YouSee]: Off [2020.06.10-21.20.33:597][ 42]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.20.33:597][ 42]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.20.33:597][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.33:597][ 42]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.20.33:597][ 42]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.20.33:597][ 42]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.33:598][ 42]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.20.33:598][ 42]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.33:598][ 42]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.20.33:598][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.33:598][ 42]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.20.33:598][ 42]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.33:598][ 42]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.20.33:598][ 42]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.33:598][ 42]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.20.33:616][ 43]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.06.10-21.20.33:657][ 45]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.20.33:657][ 45]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.764915 [2020.06.10-21.20.33:671][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.20.33:878][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.10-21.20.33:878][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.33:878][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.10-21.20.33:878][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.33:878][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.10-21.20.33:878][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.33:878][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.10-21.20.33:878][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.33:878][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.10-21.20.33:878][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.33:878][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.10-21.20.33:878][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.33:878][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.10-21.20.33:878][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.33:953][ 61]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA5B51D0] Result: '1' k_EResultOK (success) [2020.06.10-21.20.33:953][ 61]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA5B51D0]' succeeded in 0.283862 seconds [2020.06.10-21.20.33:992][ 63]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA5B51D0] Result: '1' k_EResultOK (success) [2020.06.10-21.20.34:001][ 63]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.20.34:001][ 63]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.34:001][ 63]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.06.10-21.20.34:001][ 63]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.34:001][ 63]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_0] [2020.06.10-21.20.34:001][ 63]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.34:008][ 64]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.341831 seconds [2020.06.10-21.20.34:049][ 65]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.20.34:049][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.34:049][ 65]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.20.34:049][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.34:049][ 65]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.20.34:049][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.34:049][ 65]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.20.34:049][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.34:049][ 65]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.20.34:049][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.34:049][ 65]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.20.34:049][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.34:565][ 92]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 35.361904 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-21.20.34:589][ 93]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.20.34:589][ 93]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.20.34:589][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.34:589][ 93]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.20.34:589][ 93]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.20.34:589][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.34:589][ 93]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.20.34:589][ 93]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.20.34:589][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.34:589][ 93]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.20.34:589][ 93]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.20.34:589][ 93]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.34:589][ 93]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.20.34:589][ 93]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.34:589][ 93]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.20.34:589][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.34:589][ 93]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.10-21.20.34:589][ 93]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.34:589][ 93]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.20.34:596][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-21.20.35:018][114]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.20.35:018][114]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.35:019][114]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.20.35:019][114]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.35:019][114]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.20.35:019][114]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.35:019][114]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.20.35:019][114]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.35:019][114]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.20.35:019][114]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.35:019][114]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.20.35:019][114]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.35:520][139]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 26.791981 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-21.20.35:990][163]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.10-21.20.35:990][163]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.35:991][163]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.10-21.20.35:991][163]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.35:994][163]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.20.35:994][163]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.20.35:994][163]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.20.35:994][163]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.35:994][163]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.20.35:994][163]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.10-21.20.35:994][163]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.35:994][163]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.20.35:995][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.35:995][163]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.20.35:995][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.36:031][165]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.20.36:377][183]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.20.36:377][183]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.20.36:377][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.36:377][183]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.20.36:377][183]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.20.36:377][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.36:377][183]Interaction: Interaction time: 0.600000 [2020.06.10-21.20.36:377][183]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Male. [2020.06.10-21.20.36:377][183]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.10-21.20.36:377][183]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.20.36:377][183]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.20.36:377][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.36:436][186]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.20.36:777][203]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.20.36:834][206]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.20.36:834][206]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.20.36:835][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.36:835][206]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.20.36:835][206]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.20.36:835][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.36:896][209]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.20.36:896][209]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.20.36:896][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.36:897][209]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.20.36:897][209]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.20.36:897][209]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.36:897][209]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.20.36:897][209]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.36:897][209]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.20.36:897][209]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.20.36:897][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.36:897][209]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.10-21.20.36:897][209]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.36:897][209]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.20.37:392][234]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.988517 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-21.20.37:672][248]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Open Legion. [2020.06.10-21.20.37:672][248]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Hitting Legion. [2020.06.10-21.20.37:675][248]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.37:675][248]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.37:769][253]LogStreaming: Display: Flushing async loaders. [2020.06.10-21.20.37:771][253]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-21.20.37:771][253]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Mangled, Status Owner: BP_CamperMale02_Character_C_0 - ComN4U, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 60.000000, Originating Effect: Addon_Frenzy_DefacedSmileyPin, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.06.10-21.20.37:771][253]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.10-21.20.37:773][253]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-21.20.37:773][253]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.06.10-21.20.37:780][253]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - ComN4U]: On [2020.06.10-21.20.38:005][265]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Succeed Legion. [2020.06.10-21.20.38:045][267]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.10-21.20.38:045][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.38:084][269]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.10-21.20.38:084][269]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.39:008][317]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.39:009][317]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.39:770][357]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - ComN4U]: Off [2020.06.10-21.20.39:965][367]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.378221 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-21.20.39:965][367]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.20.40:027][370]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.06.10-21.20.42:846][514]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 15.762539 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.20.42:847][514]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.10-21.20.44:539][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.10-21.20.44:539][609]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.44:539][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.10-21.20.44:539][609]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.44:542][609]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.44:542][609]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.44:542][609]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.20.44:542][609]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.44:543][609]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.44:543][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.10-21.20.44:543][609]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.44:543][609]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.20.44:543][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.44:543][609]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.20.44:543][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.44:600][612]Interaction: Player [BP_CamperMale01_C_1] is in chase. [2020.06.10-21.20.44:642][614]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.06.10-21.20.44:645][614]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.44:645][614]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.20.44:646][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.44:646][614]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.44:646][614]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.20.44:646][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.44:646][614]Interaction: Interaction time: 12.000000 [2020.06.10-21.20.44:646][614]AnimLeader: BP_CamperMale01_C_0 Requested to Play: MendSelf AnimTag_Injured AnimTag_Male. [2020.06.10-21.20.44:646][614]LogSM: Error: Play Update Montage AM_M_MendingSelf Duration 12.000000 Timestamp 0.000000 [2020.06.10-21.20.44:646][614]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.20.44:646][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.46:386][710]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-21.20.46:386][710]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.10-21.20.46:386][710]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.10-21.20.46:551][720]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_14_C_0 [2020.06.10-21.20.46:792][735]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.46:792][735]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.20.46:792][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.46:792][735]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.46:792][735]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.20.46:792][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.46:793][735]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_11] [2020.06.10-21.20.46:793][735]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.46:796][735]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.06.10-21.20.46:826][737]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.46:826][737]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.20.46:826][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.46:826][737]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.46:826][737]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.20.46:826][737]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.46:826][737]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.20.46:826][737]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.46:826][737]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.20.46:826][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.46:826][737]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.10-21.20.46:826][737]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.46:826][737]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.46:943][744]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.20.47:220][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.10-21.20.47:220][760]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.47:220][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.10-21.20.47:220][760]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.47:221][760]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.20.47:221][760]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.47:222][760]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition1][WindowStandard_C_11] [2020.06.10-21.20.47:222][760]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.47:223][760]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.47:224][760]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.47:224][760]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.20.47:224][760]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.47:224][760]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.47:224][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.10-21.20.47:224][760]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.47:224][760]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.20.47:224][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.47:224][760]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.20.47:224][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.47:224][760]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.20.47:224][760]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.20.47:224][760]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.20.47:224][760]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.47:224][760]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.20.47:224][760]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_11] [2020.06.10-21.20.47:225][760]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.47:225][760]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.20.47:225][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.47:225][760]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.20.47:225][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.47:225][760]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.20.47:225][760]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_11] [2020.06.10-21.20.47:225][760]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.47:225][760]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_11] [2020.06.10-21.20.47:225][760]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.47:226][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.20.47:240][761]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.20.47:256][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.20.47:285][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.20.47:297][764]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_11] [2020.06.10-21.20.47:297][764]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.47:297][764]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-21.20.47:301][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.20.47:318][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.20.47:330][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.06.10-21.20.47:333][766]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.47:333][766]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.20.47:333][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.47:333][766]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.47:333][766]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.20.47:333][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.47:333][766]Interaction: Interaction time: 9.848765 [2020.06.10-21.20.47:333][766]AnimLeader: BP_CamperMale01_C_0 Requested to Play: MendSelf AnimTag_Injured AnimTag_Male. [2020.06.10-21.20.47:333][766]LogSM: Error: Play Update Montage AM_M_MendingSelf Duration 9.848765 Timestamp 0.000000 [2020.06.10-21.20.47:334][766]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.20.47:334][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.47:335][766]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.20.47:351][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.20.47:368][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.20.47:382][769]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-21.20.47:382][769]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-21.20.47:385][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.20.47:406][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.20.47:422][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.20.47:438][772]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.20.47:458][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.20.47:474][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.20.47:490][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.20.47:512][776]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.20.47:512][776]LogDBDPlayerMovement: StopSnapping Final Location (7780.500000 5123.000000 411.911316) [2020.06.10-21.20.47:512][776]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.20.47:512][776]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.20.47:512][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.47:512][776]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.20.47:512][776]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.20.47:513][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.47:513][776]Interaction: Interaction time: 0.700000 [2020.06.10-21.20.47:513][776]AnimLeader: BP_CamperMale01_C_1 Requested to Play: WindowVaultFast AnimTag_Male. [2020.06.10-21.20.47:513][776]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 118.016449 [2020.06.10-21.20.47:513][776]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.06.10-21.20.47:513][776]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.20.47:513][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.47:514][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.20.47:530][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.20.47:544][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.20.47:563][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.20.47:580][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.20.47:596][781]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.20.47:614][782]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.20.47:631][783]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.20.47:647][784]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.20.47:664][785]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.20.47:680][786]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.20.47:696][787]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_11] [2020.06.10-21.20.47:696][787]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.47:696][787]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_11] [2020.06.10-21.20.47:696][787]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.47:697][787]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_11] [2020.06.10-21.20.47:697][787]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.47:697][787]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.20.47:712][788]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.20.47:729][789]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.20.47:746][790]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.20.47:763][791]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.20.47:780][792]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.20.47:797][793]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.20.47:833][795]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-21.20.47:834][795]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_11] [2020.06.10-21.20.47:834][795]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.47:834][795]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_11] [2020.06.10-21.20.47:834][795]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.47:834][795]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_11] [2020.06.10-21.20.47:834][795]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.48:134][812]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.20.48:138][812]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.20.48:153][813]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.20.48:169][814]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_14_C_0 [2020.06.10-21.20.48:170][814]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.20.48:191][815]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.20.48:191][815]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.20.48:206][816]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.20.48:206][816]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.20.48:206][816]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.20.48:206][816]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.20.48:206][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.48:206][816]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.20.48:206][816]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.20.48:206][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.48:207][816]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.20.48:207][816]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.10-21.20.48:207][816]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.10-21.20.48:208][816]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.10-21.20.48:223][817]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.20.48:223][817]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.20.48:223][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.48:223][817]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.20.48:223][817]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.20.48:224][817]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.48:224][817]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.20.48:224][817]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.48:224][817]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.06.10-21.20.48:224][817]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.20.48:224][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.48:224][817]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_11] [2020.06.10-21.20.48:224][817]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.48:224][817]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition1][WindowStandard_C_11] [2020.06.10-21.20.48:224][817]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.48:224][817]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.20.48:293][821]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-21.20.48:294][821]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.20.48:294][821]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.10-21.20.48:295][821]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-21.20.48:326][822]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_11] [2020.06.10-21.20.48:326][822]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.48:326][822]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_11] [2020.06.10-21.20.48:326][822]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.48:487][831]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.10-21.20.48:487][831]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.10-21.20.48:487][831]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.10-21.20.48:504][832]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_11] [2020.06.10-21.20.48:504][832]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.48:505][832]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_1 [2020.06.10-21.20.48:562][835]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.685909 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-21.20.48:608][837]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AB12A6F0] Result: '1' k_EResultOK (success) [2020.06.10-21.20.48:609][837]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AB12A6F0]' succeeded in 0.314496 seconds [2020.06.10-21.20.48:640][839]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA27D090] Result: '1' k_EResultOK (success) [2020.06.10-21.20.48:651][839]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.20.48:660][840]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.355771 seconds [2020.06.10-21.20.48:669][840]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.000 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=119.197 [2020.06.10-21.20.48:965][856]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzySlasherVault1][WindowStandard_C_11] [2020.06.10-21.20.48:965][856]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.48:965][856]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzySlasherVault1][WindowStandard_C_11] [2020.06.10-21.20.48:965][856]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.48:968][856]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.48:968][856]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.48:968][856]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.20.48:968][856]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.48:968][856]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.48:968][856]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzySlasherVault1][WindowStandard_C_11] [2020.06.10-21.20.48:968][856]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.48:969][856]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.20.48:969][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.48:969][856]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.20.48:969][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.48:990][857]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.010 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=119.517 [2020.06.10-21.20.49:006][858]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.033 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=119.534 [2020.06.10-21.20.49:022][859]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.050 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=119.550 [2020.06.10-21.20.49:043][860]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.066 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=119.571 [2020.06.10-21.20.49:061][861]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.088 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=119.587 [2020.06.10-21.20.49:076][862]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.105 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=119.603 [2020.06.10-21.20.49:097][863]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.121 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=119.624 [2020.06.10-21.20.49:098][863]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.49:098][863]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.20.49:098][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.49:098][863]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.49:098][863]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.20.49:098][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.49:098][863]Interaction: Interaction time: 0.900000 [2020.06.10-21.20.49:098][863]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyWindowVaultFall Legion. [2020.06.10-21.20.49:098][863]LogSM: Error: Play Update Montage AM_KK_JumpOverWindowFall Duration 0.900000 Timestamp 0.000000 [2020.06.10-21.20.49:098][863]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.10-21.20.49:098][863]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.20.49:098][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.49:114][864]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.143 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=119.641 [2020.06.10-21.20.49:130][865]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.160 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=119.657 [2020.06.10-21.20.49:150][866]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.177 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=119.677 [2020.06.10-21.20.49:166][867]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.198 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=119.694 [2020.06.10-21.20.49:183][868]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.215 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=119.710 [2020.06.10-21.20.49:205][869]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.231 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=119.731 [2020.06.10-21.20.49:220][870]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.253 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=119.747 [2020.06.10-21.20.49:236][871]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.270 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=119.763 [2020.06.10-21.20.49:256][872]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.287 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=119.784 [2020.06.10-21.20.49:272][873]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.308 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=119.800 [2020.06.10-21.20.49:289][874]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.325 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=119.816 [2020.06.10-21.20.49:309][875]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.341 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=119.837 [2020.06.10-21.20.49:326][876]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.363 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=119.854 [2020.06.10-21.20.49:343][877]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.380 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=119.870 [2020.06.10-21.20.49:358][878]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.396 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=119.886 [2020.06.10-21.20.49:378][879]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.413 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=119.904 [2020.06.10-21.20.49:395][880]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.432 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=119.921 [2020.06.10-21.20.49:412][881]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.449 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=119.937 [2020.06.10-21.20.49:433][882]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.466 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=119.958 [2020.06.10-21.20.49:447][883]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.487 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=119.974 [2020.06.10-21.20.49:466][884]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.504 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=119.990 [2020.06.10-21.20.49:479][885]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.521 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=120.006 [2020.06.10-21.20.49:501][886]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.537 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=120.024 [2020.06.10-21.20.49:514][887]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.556 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=120.040 [2020.06.10-21.20.49:531][888]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.573 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=120.056 [2020.06.10-21.20.49:531][888]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-21.20.49:551][889]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.589 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=120.077 [2020.06.10-21.20.49:567][890]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.611 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=120.094 [2020.06.10-21.20.49:583][891]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.628 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=120.110 [2020.06.10-21.20.49:605][892]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.644 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=120.131 [2020.06.10-21.20.49:620][893]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.666 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=120.147 [2020.06.10-21.20.49:645][894]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.683 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=120.171 [2020.06.10-21.20.49:660][895]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.707 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=120.187 [2020.06.10-21.20.49:676][896]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.724 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=120.203 [2020.06.10-21.20.49:699][897]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.741 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=120.225 [2020.06.10-21.20.49:714][898]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.763 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=120.241 [2020.06.10-21.20.49:731][899]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.780 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=120.257 [2020.06.10-21.20.49:749][900]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.796 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=120.277 [2020.06.10-21.20.49:766][901]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.817 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=120.294 [2020.06.10-21.20.49:781][902]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.834 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=120.310 [2020.06.10-21.20.49:783][902]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.20.49:804][903]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.851 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=120.331 [2020.06.10-21.20.49:820][904]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.873 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=120.347 [2020.06.10-21.20.49:837][905]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.889 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=120.363 [2020.06.10-21.20.49:853][906]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.906 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=120.380 [2020.06.10-21.20.49:870][907]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.923 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=120.398 [2020.06.10-21.20.49:886][908]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.941 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=120.414 [2020.06.10-21.20.49:903][909]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.958 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=120.430 [2020.06.10-21.20.49:919][910]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.975 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=120.446 [2020.06.10-21.20.49:937][911]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.991 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=120.464 [2020.06.10-21.20.49:954][912]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=120.480 [2020.06.10-21.20.49:991][914]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.20.50:003][915]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-21.20.50:007][915]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.50:007][915]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.20.50:007][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.50:007][915]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.50:007][915]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.20.50:007][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.50:007][915]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.50:007][915]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.20.50:007][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.50:007][915]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.50:007][915]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.20.50:007][915]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.50:007][915]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.20.50:007][915]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.50:008][915]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.10-21.20.50:008][915]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.20.50:008][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.50:008][915]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [EndInteraction Called] - [FrenzySlasherVault1][WindowStandard_C_11] [2020.06.10-21.20.50:008][915]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.50:008][915]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.50:060][918]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.20.50:694][956]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzySlasherVault1][WindowStandard_C_11] [2020.06.10-21.20.50:694][956]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.50:694][956]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzySlasherVault1][WindowStandard_C_11] [2020.06.10-21.20.50:694][956]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.50:697][956]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.50:697][956]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.50:697][956]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.20.50:697][956]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.50:697][956]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.50:697][956]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzySlasherVault1][WindowStandard_C_11] [2020.06.10-21.20.50:697][956]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.50:698][956]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.20.50:698][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.50:698][956]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.20.50:698][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.50:795][962]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.50:795][962]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.20.50:795][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.50:795][962]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.50:795][962]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.20.50:796][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.50:796][962]Interaction: Interaction time: 0.900000 [2020.06.10-21.20.50:796][962]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyWindowVaultFall Legion. [2020.06.10-21.20.50:796][962]LogSM: Error: Play Update Montage AM_KK_JumpOverWindowFall Duration 0.900000 Timestamp 0.000000 [2020.06.10-21.20.50:796][962]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.10-21.20.50:796][962]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.20.50:796][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.51:126][981]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.293798 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-21.20.51:220][986]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-21.20.51:487][ 1]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.20.51:689][ 12]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.20.51:741][ 15]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.51:741][ 15]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.20.51:741][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.51:741][ 15]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.51:741][ 15]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.20.51:741][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.51:741][ 15]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.51:741][ 15]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.20.51:741][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.51:741][ 15]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.51:741][ 15]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.20.51:741][ 15]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.51:741][ 15]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.20.51:741][ 15]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.51:741][ 15]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.10-21.20.51:741][ 15]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.20.51:741][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.51:741][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [EndInteraction Called] - [FrenzySlasherVault1][WindowStandard_C_11] [2020.06.10-21.20.51:741][ 15]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.51:742][ 15]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.51:767][ 16]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.20.51:901][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzySlasherVault1][WindowStandard_C_11] [2020.06.10-21.20.51:901][ 24]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.51:901][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzySlasherVault1][WindowStandard_C_11] [2020.06.10-21.20.51:901][ 24]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.51:905][ 24]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.51:905][ 24]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.51:906][ 24]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.20.51:906][ 24]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.51:906][ 24]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.51:906][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzySlasherVault1][WindowStandard_C_11] [2020.06.10-21.20.51:906][ 24]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.51:906][ 24]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.20.51:906][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.51:906][ 24]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.20.51:906][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.52:043][ 32]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.52:043][ 32]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.20.52:043][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.52:043][ 32]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.52:043][ 32]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.20.52:043][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.52:043][ 32]Interaction: Interaction time: 0.900000 [2020.06.10-21.20.52:043][ 32]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyWindowVaultFall Legion. [2020.06.10-21.20.52:043][ 32]LogSM: Error: Play Update Montage AM_KK_JumpOverWindowFall Duration 0.900000 Timestamp 0.000000 [2020.06.10-21.20.52:043][ 32]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.10-21.20.52:043][ 32]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.20.52:043][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.52:456][ 56]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-21.20.52:729][ 72]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.20.52:928][ 82]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.20.52:949][ 83]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.52:949][ 83]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.20.52:950][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.52:950][ 83]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.52:950][ 83]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.20.52:950][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.52:950][ 83]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.52:950][ 83]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.20.52:950][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.52:950][ 83]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.52:950][ 83]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.20.52:950][ 83]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.52:950][ 83]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.20.52:950][ 83]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.52:950][ 83]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.10-21.20.52:950][ 83]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.20.52:950][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.52:950][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [EndInteraction Called] - [FrenzySlasherVault1][WindowStandard_C_11] [2020.06.10-21.20.52:950][ 83]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.52:950][ 83]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.53:006][ 86]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.20.53:147][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzySlasherVault1][WindowStandard_C_11] [2020.06.10-21.20.53:147][ 94]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.53:147][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzySlasherVault1][WindowStandard_C_11] [2020.06.10-21.20.53:147][ 94]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.53:151][ 94]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.53:151][ 94]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.53:151][ 94]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.20.53:151][ 94]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.53:151][ 94]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.53:151][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzySlasherVault1][WindowStandard_C_11] [2020.06.10-21.20.53:151][ 94]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.53:151][ 94]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.20.53:151][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.53:151][ 94]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.20.53:151][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.53:245][ 99]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.53:245][ 99]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.20.53:245][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.53:246][ 99]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.53:246][ 99]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.20.53:246][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.53:246][ 99]Interaction: Interaction time: 0.900000 [2020.06.10-21.20.53:246][ 99]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyWindowVaultFall Legion. [2020.06.10-21.20.53:246][ 99]LogSM: Error: Play Update Montage AM_KK_JumpOverWindowFall Duration 0.900000 Timestamp 0.000000 [2020.06.10-21.20.53:246][ 99]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.10-21.20.53:246][ 99]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.20.53:246][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.53:656][121]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-21.20.53:938][136]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.20.54:003][140]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.20.54:003][140]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.54:003][140]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.20.54:003][140]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.54:005][140]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.20.54:005][140]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.20.54:005][140]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.20.54:006][140]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.54:006][140]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.20.54:006][140]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.20.54:006][140]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.54:006][140]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.20.54:006][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.54:006][140]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.20.54:006][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.54:006][140]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.20.54:109][146]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-21.20.54:109][146]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-21.20.54:112][146]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.20.54:112][146]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.20.54:112][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.54:112][146]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.20.54:112][146]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.20.54:112][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.54:112][146]Interaction: Interaction time: 17.846127 [2020.06.10-21.20.54:112][146]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.20.54:112][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.54:129][147]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.20.54:149][148]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.54:149][148]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.20.54:149][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.54:149][148]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.54:149][148]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.20.54:149][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.54:179][150]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzyCooldown][FrenzyItem_C_0] [2020.06.10-21.20.54:179][150]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.54:183][150]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.20.54:183][150]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.54:183][150]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.20.54:183][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.54:183][150]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.54:183][150]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.20.54:183][150]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.54:183][150]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.20.54:183][150]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.54:183][150]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.10-21.20.54:183][150]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.20.54:183][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.54:183][150]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [EndInteraction Called] - [FrenzySlasherVault1][WindowStandard_C_11] [2020.06.10-21.20.54:183][150]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.54:183][150]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.54:200][151]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzyCooldown][FrenzyItem_C_0] [2020.06.10-21.20.54:200][151]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.54:202][151]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.54:202][151]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.54:202][151]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.20.54:202][151]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.54:202][151]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.54:202][151]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzyCooldown][FrenzyItem_C_0] [2020.06.10-21.20.54:202][151]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.54:202][151]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.20.54:203][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.54:203][151]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.20.54:203][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.54:218][152]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.20.54:307][157]LogDBDGeneral: StatusEffect::EndPlay - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.20.54:309][157]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.54:309][157]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.20.54:310][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.54:310][157]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.54:310][157]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.20.54:310][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.54:310][157]Interaction: Interaction time: 0.000000 [2020.06.10-21.20.54:310][157]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyCooldown Legion. [2020.06.10-21.20.54:310][157]LogSM: Error: Play Update Montage AM_KK_Idle_Power_CoolDown Duration 0.000000 Timestamp 0.000000 [2020.06.10-21.20.54:310][157]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.20.54:310][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.55:646][232]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.033524 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-21.20.55:713][235]Interaction: Player [BP_CamperMale01_C_1] is not in chase anymore. [2020.06.10-21.20.55:786][239]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 16.176336 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-21.20.56:428][274]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=126.957 [2020.06.10-21.20.57:181][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.06.10-21.20.57:286][322]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.57:286][322]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-21.20.57:286][322]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.20.57:286][322]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.20.57:286][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.57:286][322]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.20.57:286][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.57:286][322]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.57:286][322]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.20.57:286][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.57:322][324]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.57:322][324]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.20.57:322][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.57:322][324]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.57:322][324]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.20.57:322][324]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.57:322][324]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.20.57:322][324]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.57:322][324]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.20.57:322][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.57:322][324]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.10-21.20.57:322][324]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.57:322][324]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.57:642][342]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.604586 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-21.20.58:313][377]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.58:313][377]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.20.58:313][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.58:313][377]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.58:313][377]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.20.58:313][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.58:313][377]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.58:313][377]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.20.58:313][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.58:313][377]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.58:313][377]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.20.58:313][377]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.58:314][377]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.20.58:314][377]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.58:314][377]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.20.58:314][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.58:314][377]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [EndInteraction Called] - [FrenzyCooldown][FrenzyItem_C_0] [2020.06.10-21.20.58:314][377]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.58:314][377]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.58:577][391]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault1][WindowStandard_C_11] [2020.06.10-21.20.58:577][391]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.58:577][391]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault1][WindowStandard_C_11] [2020.06.10-21.20.58:577][391]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.58:580][391]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.58:580][391]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.58:580][391]Interaction: Verbose: [SlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.20.58:580][391]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.58:580][391]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.58:580][391]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault1][WindowStandard_C_11] [2020.06.10-21.20.58:580][391]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.58:580][391]Interaction: Verbose: [SlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.20.58:580][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.58:580][391]Interaction: Verbose: [SlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.20.58:580][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.58:723][399]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.58:723][399]Interaction: Verbose: [SlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.20.58:723][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.58:723][399]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.20.58:723][399]Interaction: Verbose: [SlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.20.58:723][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.58:723][399]Interaction: Interaction time: 1.700000 [2020.06.10-21.20.58:723][399]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: WindowVaultFall Legion. [2020.06.10-21.20.58:723][399]LogSM: Error: Play Update Montage AM_KK_WindowVaultFall Duration 1.700000 Timestamp 0.000000 [2020.06.10-21.20.58:723][399]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.10-21.20.58:723][399]Interaction: Verbose: [SlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.20.58:723][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.58:914][410]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-21.20.58:914][410]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.58:914][410]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-21.20.58:914][410]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.58:916][410]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.58:917][410]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.58:917][410]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.20.58:917][410]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.20.58:917][410]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.58:917][410]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-21.20.58:917][410]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.20.58:917][410]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.20.58:917][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.58:917][410]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.20.58:917][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.58:987][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-21.20.58:989][414]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.58:989][414]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.20.58:989][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.58:989][414]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.20.58:989][414]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.20.58:989][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.58:989][414]Interaction: Interaction time: 14.678899 [2020.06.10-21.20.58:989][414]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.20.58:989][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.20.59:790][458]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.10-21.21.00:217][481]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.21.00:394][491]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.00:394][491]Interaction: Verbose: [SlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.21.00:394][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.00:394][491]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.00:394][491]Interaction: Verbose: [SlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.21.00:394][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.00:412][492]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.10-21.21.00:412][492]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.10-21.21.00:412][492]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.10-21.21.00:412][492]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_1 [2020.06.10-21.21.00:430][493]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.00:430][493]Interaction: Verbose: [SlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.21.00:430][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.00:430][493]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.00:430][493]Interaction: Verbose: [SlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.21.00:430][493]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.00:430][493]Interaction: Verbose: [SlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.21.00:430][493]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.00:430][493]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.10-21.21.00:430][493]Interaction: Verbose: [SlasherVault1][WindowStandard_C_11] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.21.00:430][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.00:430][493]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault1][WindowStandard_C_11] [2020.06.10-21.21.00:430][493]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.00:430][493]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.00:591][502]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.21.03:457][657]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.03:457][657]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.21.03:457][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.03:458][657]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.03:458][657]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.21.03:458][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.03:461][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-21.21.03:497][659]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.03:497][659]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.21.03:497][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.03:497][659]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.03:497][659]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.21.03:497][659]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.03:497][659]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.21.03:497][659]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.03:497][659]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.21.03:497][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.03:497][659]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.21.03:497][659]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.03:497][659]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.03:992][686]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.10-21.21.03:992][686]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.03:992][686]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.10-21.21.03:992][686]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.03:994][686]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.03:994][686]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.03:994][686]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.21.03:994][686]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.03:995][686]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.03:995][686]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.10-21.21.03:995][686]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.03:995][686]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.21.03:995][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.03:995][686]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.21.03:995][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.03:995][686]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.21.04:085][691]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-21.21.04:085][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-21.21.04:086][691]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.04:086][691]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.21.04:086][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.04:086][691]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.04:086][691]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.21.04:087][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.04:087][691]Interaction: Interaction time: 8.495781 [2020.06.10-21.21.04:087][691]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.21.04:087][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.04:162][695]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.21.04:387][708]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 9.350061 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-21.21.05:084][749]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.05:084][749]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.21.05:084][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.05:084][749]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.05:085][749]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.21.05:085][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.05:085][749]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.05:085][749]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.21.05:085][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.05:085][749]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.05:085][749]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.21.05:085][749]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.05:085][749]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.21.05:085][749]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.05:085][749]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.21.05:085][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.05:085][749]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.10-21.21.05:085][749]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.05:085][749]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.05:089][749]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-21.21.05:489][774]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.10-21.21.05:489][774]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.05:489][774]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.10-21.21.05:489][774]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.05:489][774]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingMended] [2020.06.10-21.21.05:491][774]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.05:491][774]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.05:491][774]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.21.05:491][774]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.05:491][774]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.05:491][774]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.10-21.21.05:491][774]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.05:491][774]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.21.05:491][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.05:491][774]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.21.05:491][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.05:555][778]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.21.05:586][780]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.10-21.21.05:587][780]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.05:587][780]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.21.05:587][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.05:587][780]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.05:587][780]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.21.05:587][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.05:587][780]Interaction: Interaction time: 8.000000 [2020.06.10-21.21.05:587][780]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.21.05:587][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.05:589][780]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.05:589][780]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.05:653][784]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.21.06:022][807]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.001859 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-21.21.07:032][868]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.511692 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-21.21.13:614][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.10-21.21.13:644][226]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.21.13:648][226]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.21.13:648][226]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.21.13:648][226]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.21.13:648][226]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.21.13:648][226]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.21.13:648][226]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.21.13:648][226]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.10-21.21.13:650][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-21.21.13:679][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-21.21.13:680][228]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.13:680][228]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-21.21.13:680][228]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.21.13:680][228]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.21.13:680][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.13:680][228]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.21.13:680][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.13:680][228]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.13:680][228]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.21.13:680][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.13:713][230]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.10-21.21.13:714][230]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.13:714][230]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.21.13:714][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.13:714][230]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.13:714][230]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.21.13:714][230]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.13:714][230]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.21.13:714][230]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.13:714][230]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.21.13:714][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.13:714][230]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [EndInteraction Called] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.10-21.21.13:714][230]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.13:715][230]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.13:719][230]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-21.21.13:752][232]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.21.13:752][232]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.21.13:752][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.13:752][232]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.21.13:752][232]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.21.13:752][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.13:752][232]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.21.13:752][232]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.21.13:752][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.13:752][232]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.21.13:752][232]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.21.13:752][232]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.13:752][232]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.21.13:752][232]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.13:752][232]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.21.13:752][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.13:753][232]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.10-21.21.13:753][232]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.13:753][232]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.21.13:805][235]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.13:806][235]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.16:151][368]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.10-21.21.16:151][368]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.16:152][368]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.10-21.21.16:152][368]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.16:152][368]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-21.21.16:155][368]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.16:155][368]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.16:155][368]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.21.16:155][368]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.16:155][368]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.16:155][368]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.10-21.21.16:155][368]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.16:155][368]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.21.16:155][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.16:156][368]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.21.16:156][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.16:188][370]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.21.16:419][384]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.16:419][384]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.21.16:419][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.16:419][384]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.16:419][384]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.21.16:419][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.16:419][384]Interaction: Interaction time: 0.686275 [2020.06.10-21.21.16:419][384]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.10-21.21.16:419][384]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.686275 Timestamp 0.000000 [2020.06.10-21.21.16:419][384]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.21.16:419][384]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.21.16:420][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.16:435][385]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.21.17:095][424]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.21.17:111][425]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.17:111][425]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.21.17:111][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.17:111][425]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.17:111][425]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.21.17:111][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.17:146][427]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-21.21.17:148][427]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.17:148][427]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.21.17:148][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.17:148][427]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.17:149][427]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.21.17:149][427]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.17:149][427]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.21.17:149][427]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.17:149][427]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.21.17:149][427]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.21.17:149][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.17:149][427]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.10-21.21.17:149][427]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.17:149][427]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.17:178][429]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.06.10-21.21.17:282][435]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_1] [2020.06.10-21.21.17:282][435]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.17:282][435]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_1] [2020.06.10-21.21.17:282][435]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.17:282][435]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-21.21.17:286][435]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.17:286][435]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.17:286][435]Interaction: Verbose: [VaultMid2][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.21.17:286][435]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.17:286][435]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.17:286][435]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_1] [2020.06.10-21.21.17:286][435]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.17:286][435]Interaction: Verbose: [VaultMid2][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.21.17:286][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.17:286][435]Interaction: Verbose: [VaultMid2][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.21.17:286][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.17:286][435]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.21.17:387][441]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.06.10-21.21.17:390][441]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.17:390][441]Interaction: Verbose: [VaultMid2][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.21.17:390][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.17:390][441]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.17:390][441]Interaction: Verbose: [VaultMid2][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.21.17:390][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.17:390][441]Interaction: Interaction time: 0.980392 [2020.06.10-21.21.17:390][441]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Male. [2020.06.10-21.21.17:390][441]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 0.980392 Timestamp 0.000000 [2020.06.10-21.21.17:390][441]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.21.17:391][441]Interaction: Verbose: [VaultMid2][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.21.17:391][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.17:392][441]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.17:392][441]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.17:405][442]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.21.17:474][446]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.06.10-21.21.17:786][464]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Miss Legion. [2020.06.10-21.21.17:786][464]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.06.10-21.21.18:319][494]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-21.21.18:354][496]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.21.18:380][497]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.18:380][497]Interaction: Verbose: [VaultMid2][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.21.18:380][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.18:380][497]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.18:380][497]Interaction: Verbose: [VaultMid2][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.21.18:380][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.18:412][499]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-21.21.18:413][499]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DodgeAndVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: BP_Slasher_Character_14_C_0 [2020.06.10-21.21.18:413][499]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-21.21.18:416][499]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.18:416][499]Interaction: Verbose: [VaultMid2][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.21.18:416][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.18:416][499]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.18:416][499]Interaction: Verbose: [VaultMid2][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.21.18:416][499]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.18:416][499]Interaction: Verbose: [VaultMid2][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.21.18:416][499]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.18:416][499]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.21.18:416][499]Interaction: Verbose: [VaultMid2][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.21.18:416][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.18:417][499]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_1] [2020.06.10-21.21.18:417][499]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.18:417][499]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.18:711][516]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.21.18:711][516]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.21.19:008][532]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-21.21.19:328][550]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.19:329][550]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.19:385][553]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault2][WindowStandard_C_1] [2020.06.10-21.21.19:386][553]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.19:386][553]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_1] [2020.06.10-21.21.19:386][553]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.19:389][553]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.19:389][553]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.19:389][553]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.21.19:389][553]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.19:390][553]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.19:390][553]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_1] [2020.06.10-21.21.19:390][553]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.19:390][553]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.21.19:390][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.19:390][553]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.21.19:390][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.19:495][559]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.19:495][559]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.21.19:495][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.19:495][559]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.19:495][559]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.21.19:495][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.19:495][559]Interaction: Interaction time: 1.700000 [2020.06.10-21.21.19:496][559]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: WindowVault Legion. [2020.06.10-21.21.19:496][559]LogSM: Error: Play Update Montage AM_KK_WindowVault Duration 1.700000 Timestamp 0.000000 [2020.06.10-21.21.19:496][559]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.10-21.21.19:496][559]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.21.19:496][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.19:722][572]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.21.19:722][572]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.21.20:009][587]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 171 [2020.06.10-21.21.20:378][607]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.970162 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-21.21.20:732][626]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.21.20:732][626]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.21.20:732][626]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.21.20:732][626]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.10-21.21.20:809][630]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.10-21.21.20:976][639]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.21.21:163][649]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.21.21:195][651]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.21:195][651]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.21.21:195][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.21:195][651]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.21:195][651]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.21.21:195][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.21:216][652]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.21:216][652]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.21.21:216][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.21:216][652]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.21:216][652]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.21.21:217][652]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.21:217][652]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.21.21:217][652]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.21:217][652]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.10-21.21.21:217][652]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.21.21:217][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.21:217][652]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_1] [2020.06.10-21.21.21:217][652]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.21:217][652]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.21:572][671]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.769860 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.21.21:699][678]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.06.10-21.21.24:162][812]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.06.10-21.21.24:162][812]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.24:162][812]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.06.10-21.21.24:162][812]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.24:165][812]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.24:165][812]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.24:165][812]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.21.24:165][812]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.24:165][812]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.24:165][812]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.06.10-21.21.24:165][812]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.24:165][812]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.21.24:165][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.24:166][812]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.21.24:166][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.24:166][812]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.21.24:293][819]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.10-21.21.24:296][819]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.24:296][819]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.21.24:296][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.24:296][819]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.24:296][819]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.21.24:296][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.24:296][819]Interaction: Interaction time: 2.000000 [2020.06.10-21.21.24:296][819]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: DamageGenerator Legion. [2020.06.10-21.21.24:296][819]LogSM: Error: Play Update Montage AM_KK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.10-21.21.24:296][819]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.21.24:296][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.24:296][819]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.21.25:522][885]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.910587 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-21.21.25:772][898]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.582000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-21.21.25:773][898]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-21.21.25:789][899]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.06.10-21.21.26:029][912]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.21.26:258][925]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=156.786 [2020.06.10-21.21.26:295][927]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.21.26:298][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.10-21.21.26:403][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-21.21.26:406][933]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-21.21.26:406][933]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.21.26:406][933]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.21.26:406][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.26:442][935]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.26:442][935]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.21.26:442][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.26:442][935]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.26:442][935]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.21.26:442][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.26:456][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.10-21.21.26:460][936]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.26:460][936]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.21.26:460][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.26:460][936]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.26:460][936]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.21.26:460][936]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.26:461][936]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.21.26:461][936]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.26:461][936]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.21.26:461][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.26:461][936]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.06.10-21.21.26:461][936]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.26:461][936]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.26:465][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.10-21.21.27:765][ 6]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=158.293 [2020.06.10-21.21.27:964][ 17]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.10-21.21.29:178][ 84]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.10-21.21.29:178][ 84]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_1 [2020.06.10-21.21.29:348][ 93]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_14_C_0 [2020.06.10-21.21.29:553][104]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.10-21.21.29:709][113]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.014336 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-21.21.29:745][115]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.06.10-21.21.30:265][144]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartFrenzy][FrenzyItem_C_0] [2020.06.10-21.21.30:265][144]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.30:265][144]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartFrenzy][FrenzyItem_C_0] [2020.06.10-21.21.30:265][144]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.30:268][144]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.30:268][144]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.30:268][144]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.21.30:268][144]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.30:268][144]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.30:268][144]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartFrenzy][FrenzyItem_C_0] [2020.06.10-21.21.30:268][144]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.30:268][144]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.21.30:268][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.30:268][144]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.21.30:268][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.30:374][150]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.30:374][150]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.21.30:374][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.30:374][150]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.30:374][150]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.21.30:374][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.30:374][150]Interaction: Interaction time: 0.000000 [2020.06.10-21.21.30:374][150]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.10-21.21.30:375][150]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.21.30:375][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.30:405][152]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.21.30:408][152]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.30:408][152]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.21.30:408][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.30:408][152]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.30:408][152]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.21.30:408][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.30:408][152]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.30:408][152]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.21.30:408][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.30:408][152]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.30:408][152]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.21.30:408][152]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.30:408][152]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.21.30:408][152]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.30:408][152]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.10-21.21.30:408][152]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.21.30:408][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.30:408][152]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [EndInteraction Called] - [StartFrenzy][FrenzyItem_C_0] [2020.06.10-21.21.30:408][152]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.30:408][152]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.31:199][194]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.06.10-21.21.31:310][200]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.068569 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-21.21.32:079][238]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.10-21.21.32:079][238]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.32:079][238]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.10-21.21.32:079][238]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.32:082][238]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.21.32:082][238]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.21.32:082][238]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.21.32:082][238]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.32:082][238]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.21.32:082][238]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.10-21.21.32:082][238]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.32:082][238]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.21.32:082][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.32:082][238]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.21.32:082][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.32:141][241]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.21.32:176][243]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.21.32:176][243]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.10-21.21.32:178][243]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.21.32:178][243]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.21.32:179][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.32:179][243]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.21.32:179][243]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.21.32:179][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.32:179][243]Interaction: Interaction time: 80.000000 [2020.06.10-21.21.32:179][243]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.21.32:179][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.32:241][246]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.21.32:541][261]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.21.32:541][261]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.21.32:541][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.32:541][261]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.21.32:541][261]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.21.32:541][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.32:541][261]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.21.32:541][261]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.21.32:541][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.32:541][261]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.21.32:541][261]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.21.32:541][261]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.32:541][261]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.21.32:541][261]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.32:541][261]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.21.32:541][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.32:541][261]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.10-21.21.32:541][261]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.32:542][261]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.21.32:547][261]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.10-21.21.33:041][286]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=163.569 [2020.06.10-21.21.33:320][300]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.367296 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.21.33:343][301]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.10-21.21.33:343][301]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.33:343][301]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.10-21.21.33:343][301]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.33:348][301]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.21.33:348][301]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.21.33:348][301]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.21.33:348][301]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.33:348][301]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.21.33:348][301]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.10-21.21.33:348][301]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.33:348][301]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.21.33:348][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.33:348][301]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.21.33:348][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.33:404][304]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.21.33:439][306]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.21.33:439][306]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.10-21.21.33:443][306]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.21.33:443][306]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.21.33:443][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.33:443][306]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.21.33:443][306]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.21.33:443][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.33:443][306]Interaction: Interaction time: 79.632706 [2020.06.10-21.21.33:443][306]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.21.33:443][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.33:517][310]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.21.34:735][371]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.10-21.21.34:735][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.34:839][376]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.21.35:012][385]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.502758 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-21.21.35:305][399]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.667890 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.21.35:309][399]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_1] [2020.06.10-21.21.35:309][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.35:309][399]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_1] [2020.06.10-21.21.35:309][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.35:328][400]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition1][WindowStandard_C_11] [2020.06.10-21.21.35:328][400]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.35:328][400]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault2][WindowStandard_C_1] [2020.06.10-21.21.35:328][400]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.35:334][400]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.21.35:358][401]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.21.35:358][401]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.21.35:358][401]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.21.35:358][401]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.35:358][401]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.21.35:358][401]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_1] [2020.06.10-21.21.35:358][401]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.35:358][401]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.21.35:358][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.35:358][401]AnimLeader: BP_CamperMale01_C_1 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.10-21.21.35:358][401]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.21.35:358][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.35:358][401]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.21.35:383][402]Interaction: TryInteractionType exits because availableInteraction Vault2 cannot override Vault2 [2020.06.10-21.21.35:383][402]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-21.21.35:383][402]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.21.35:387][402]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.21.35:412][403]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_1] [2020.06.10-21.21.35:412][403]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.35:416][403]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.21.35:434][404]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.21.35:456][405]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.21.35:477][406]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.21.35:495][407]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.21.35:514][408]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.21.35:535][409]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.21.35:554][410]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.21.35:575][411]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.21.35:594][412]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.21.35:612][413]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.21.35:630][414]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.21.35:648][415]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.21.35:648][415]LogDBDPlayerMovement: StopSnapping Final Location (6835.000000 1633.000000 88.093788) [2020.06.10-21.21.35:648][415]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.21.35:648][415]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.21.35:648][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.35:649][415]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.21.35:649][415]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.21.35:649][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.35:649][415]Interaction: Interaction time: 1.050000 [2020.06.10-21.21.35:649][415]AnimLeader: BP_CamperMale01_C_1 Requested to Play: WindowVault AnimTag_Male. [2020.06.10-21.21.35:649][415]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 166.157303 [2020.06.10-21.21.35:649][415]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.06.10-21.21.35:649][415]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.21.35:649][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.35:650][415]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.21.35:668][416]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.21.35:687][417]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.21.35:708][418]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.21.35:727][419]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.21.35:749][420]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.21.35:766][421]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.21.35:788][422]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.21.35:942][430]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.10-21.21.35:961][431]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.10-21.21.35:961][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.35:961][431]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_1] [2020.06.10-21.21.35:961][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.35:961][431]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_1] [2020.06.10-21.21.35:961][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.36:223][445]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_1] [2020.06.10-21.21.36:223][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.36:223][445]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_1] [2020.06.10-21.21.36:223][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.36:223][445]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.10-21.21.36:223][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.36:682][469]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.21.36:698][470]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.21.36:698][470]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.21.36:698][470]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.21.36:698][470]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.21.36:698][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.36:698][470]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.21.36:698][470]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.21.36:699][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.36:717][471]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.21.36:717][471]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.21.36:717][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.36:717][471]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.21.36:717][471]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.21.36:717][471]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.36:717][471]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.21.36:717][471]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.36:717][471]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.06.10-21.21.36:717][471]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.21.36:717][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.36:717][471]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [Vault2][WindowStandard_C_1] [2020.06.10-21.21.36:717][471]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.36:717][471]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [Vault2][WindowStandard_C_1] [2020.06.10-21.21.36:718][471]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.36:718][471]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.21.36:794][475]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.21.36:915][481]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.21.37:102][492]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_1] [2020.06.10-21.21.37:102][492]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.37:102][492]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_1] [2020.06.10-21.21.37:102][492]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.37:528][516]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.10-21.21.37:528][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.37:846][535]LogDBDGeneral: StatusEffect::EndPlay - Id: Mangled, Status Owner: BP_CamperMale02_Character_C_0 - ComN4U, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 60.000000, Originating Effect: Addon_Frenzy_DefacedSmileyPin, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.21.37:950][541]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Open Legion. [2020.06.10-21.21.37:953][541]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.37:954][541]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.37:988][543]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.10-21.21.37:988][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.37:988][543]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_0] [2020.06.10-21.21.37:989][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.37:989][543]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_0] [2020.06.10-21.21.37:989][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.38:012][544]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.21.38:182][554]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Hitting Legion. [2020.06.10-21.21.38:219][556]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.10-21.21.38:219][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.38:219][556]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_0] [2020.06.10-21.21.38:219][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.38:219][556]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_0] [2020.06.10-21.21.38:219][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.38:235][557]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.21.38:235][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.38:235][557]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.06.10-21.21.38:235][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.38:235][557]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_0] [2020.06.10-21.21.38:235][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.38:260][558]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.21.38:282][559]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.10-21.21.38:284][559]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-21.21.38:284][559]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.06.10-21.21.38:284][559]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.06.10-21.21.38:284][559]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.38:285][559]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.06.10-21.21.38:285][559]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.38:286][559]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.38:286][559]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.38:286][559]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.21.38:286][559]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.38:286][559]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.38:286][559]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.06.10-21.21.38:286][559]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.38:286][559]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.21.38:286][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.38:286][559]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.21.38:286][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.38:291][559]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Rutrio]: On [2020.06.10-21.21.38:318][561]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.21.38:336][562]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault2][WindowStandard_C_1] [2020.06.10-21.21.38:336][562]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.38:336][562]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.21.38:336][562]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.38:339][562]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.21.38:339][562]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.21.38:339][562]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.21.38:339][562]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.38:339][562]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.21.38:339][562]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.21.38:339][562]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.38:340][562]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.21.38:340][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.38:340][562]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.21.38:340][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.38:340][562]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.21.38:413][566]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.21.38:414][566]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.38:458][568]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.21.38:458][568]LogDBDPlayerMovement: StopSnapping Final Location (6222.300293 1329.914185 88.094589) [2020.06.10-21.21.38:458][568]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.21.38:458][568]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.21.38:458][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.38:458][568]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.21.38:458][568]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.21.38:458][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.38:458][568]Interaction: Interaction time: 10.503792 [2020.06.10-21.21.38:458][568]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.21.38:458][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.38:486][570]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Succeed Legion. [2020.06.10-21.21.38:489][570]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.38:489][570]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.21.38:489][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.38:489][570]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.38:489][570]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.21.38:489][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.38:489][570]Interaction: Interaction time: 0.600000 [2020.06.10-21.21.38:489][570]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Male. [2020.06.10-21.21.38:489][570]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.10-21.21.38:489][570]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.21.38:489][570]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.21.38:489][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.38:490][570]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_PullDownObjectLT [2020.06.10-21.21.38:524][572]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.21.38:524][572]GameFlow: Writing Profile Stat DBD_Camper8_Stat1: 1 [2020.06.10-21.21.38:524][572]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-21.21.38:526][572]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.21.38:615][577]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-21.21.38:615][577]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.38:615][577]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-21.21.38:615][577]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.38:619][577]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.38:619][577]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.38:619][577]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.21.38:619][577]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.38:619][577]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.38:619][577]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-21.21.38:619][577]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.38:619][577]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.21.38:619][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.38:619][577]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.21.38:619][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.38:765][585]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.38:765][585]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.21.38:765][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.38:765][585]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.38:765][585]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.21.38:765][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.38:766][585]Interaction: Interaction time: 2.000000 [2020.06.10-21.21.38:766][585]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankStun Legion. [2020.06.10-21.21.38:766][585]LogSM: Error: Play Update Montage AM_KK_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.06.10-21.21.38:766][585]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.21.38:766][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.38:778][586]LogDBDGeneral: StatusEffect::EndPlay - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.21.38:789][587]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A323EE79F0] Result: '1' k_EResultOK (success) [2020.06.10-21.21.38:789][587]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A323EE79F0]' succeeded in 0.264560 seconds [2020.06.10-21.21.38:832][589]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA6D1C90] Result: '1' k_EResultOK (success) [2020.06.10-21.21.38:850][590]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.314997 seconds [2020.06.10-21.21.38:861][590]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.21.38:941][594]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_Stun_Pallet [2020.06.10-21.21.39:080][601]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.39:080][601]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.21.39:080][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.39:080][601]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.39:080][601]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.21.39:080][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.39:120][603]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.39:120][603]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.21.39:120][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.39:120][603]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.39:120][603]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.21.39:120][603]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.39:120][603]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.21.39:120][603]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.39:120][603]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.21.39:120][603]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.21.39:120][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.39:120][603]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.06.10-21.21.39:120][603]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.39:120][603]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.40:264][663]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Rutrio]: Off [2020.06.10-21.21.40:442][673]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.21.40:689][687]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.21.40:725][689]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.40:725][689]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.21.40:725][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.40:725][689]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.40:725][689]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.21.40:725][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.40:761][691]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.40:761][691]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.21.40:761][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.40:761][691]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.40:761][691]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.21.40:761][691]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.40:761][691]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.21.40:761][691]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.40:761][691]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.21.40:761][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.40:761][691]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-21.21.40:761][691]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.40:761][691]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.41:855][751]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_12] [2020.06.10-21.21.41:855][751]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.41:855][751]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_12] [2020.06.10-21.21.41:855][751]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.41:859][751]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.41:859][751]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.41:859][751]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.21.41:859][751]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.41:859][751]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.41:859][751]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_12] [2020.06.10-21.21.41:859][751]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.41:859][751]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.21.41:859][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.41:859][751]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.21.41:859][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.41:859][751]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.21.42:127][766]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.42:127][766]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.21.42:127][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.42:127][766]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.42:127][766]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.21.42:128][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.42:128][766]Interaction: Interaction time: 2.600000 [2020.06.10-21.21.42:128][766]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankDestroy Legion. [2020.06.10-21.21.42:128][766]LogSM: Error: Play Update Montage AM_KK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.10-21.21.42:128][766]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.10-21.21.42:128][766]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.21.42:128][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.42:128][766]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.21.42:320][776]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.272495 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-21.21.42:791][799]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.21.42:791][799]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.21.42:791][799]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.21.42:791][799]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.21.42:791][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.42:792][799]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.21.42:792][799]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.21.42:792][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.42:811][800]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.21.42:811][800]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.21.42:811][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.42:811][800]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.21.42:811][800]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.21.42:811][800]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.42:811][800]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.21.42:811][800]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.42:811][800]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.21.42:811][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.42:812][800]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.21.42:812][800]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.42:812][800]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.21.42:812][800]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.42:812][800]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.21.42:867][803]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.21.42:867][803]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.053952 [2020.06.10-21.21.42:878][803]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-21.21.42:884][803]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.21.43:152][817]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.10-21.21.43:152][817]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:152][817]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.10-21.21.43:152][817]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:152][817]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.10-21.21.43:152][817]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:152][817]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.10-21.21.43:152][817]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:152][817]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.10-21.21.43:152][817]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:152][817]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.10-21.21.43:152][817]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:152][817]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.10-21.21.43:152][817]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:245][822]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AB12C730] Result: '1' k_EResultOK (success) [2020.06.10-21.21.43:245][822]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AB12C730]' succeeded in 0.348245 seconds [2020.06.10-21.21.43:250][822]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.21.43:250][822]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:250][822]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.21.43:251][822]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:251][822]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.21.43:251][822]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:251][822]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.21.43:251][822]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:251][822]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.21.43:251][822]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:251][822]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.21.43:251][822]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:269][823]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AB12C730] Result: '1' k_EResultOK (success) [2020.06.10-21.21.43:269][823]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.21.43:269][823]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:269][823]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.06.10-21.21.43:269][823]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:269][823]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_0] [2020.06.10-21.21.43:269][823]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:310][825]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.416973 seconds [2020.06.10-21.21.43:311][825]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.21.43:311][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:311][825]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.21.43:311][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:311][825]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.21.43:311][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:311][825]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.21.43:311][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:311][825]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.21.43:311][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:311][825]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.21.43:312][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:312][825]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.21.43:312][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:312][825]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.06.10-21.21.43:312][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:312][825]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_0] [2020.06.10-21.21.43:312][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:316][825]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.21.43:316][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:316][825]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.21.43:316][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:316][825]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.21.43:316][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:316][825]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.21.43:316][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:316][825]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.21.43:316][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:316][825]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.21.43:316][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:317][825]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.21.43:317][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:317][825]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.06.10-21.21.43:317][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:317][825]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_0] [2020.06.10-21.21.43:317][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:324][825]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.21.43:553][836]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.340981 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-21.21.43:640][840]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.21.43:640][840]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:640][840]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.21.43:640][840]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:722][844]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.10-21.21.43:722][844]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:722][844]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.10-21.21.43:722][844]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:722][844]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.10-21.21.43:722][844]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:722][844]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.10-21.21.43:722][844]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:722][844]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.10-21.21.43:722][844]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:722][844]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.10-21.21.43:722][844]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.43:722][844]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.10-21.21.43:722][844]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.44:007][858]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.21.44:007][858]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.44:007][858]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.21.44:008][858]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.44:008][858]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.21.44:008][858]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.44:008][858]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.21.44:008][858]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.44:187][867]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.21.44:187][867]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.44:187][867]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.21.44:187][867]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.44:191][867]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.44:191][867]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.44:191][867]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.21.44:191][867]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.44:191][867]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.44:191][867]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.21.44:191][867]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.44:191][867]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.21.44:191][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.44:191][867]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.21.44:191][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.44:232][869]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.21.44:232][869]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.21.44:232][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.44:232][869]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.21.44:232][869]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.21.44:232][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.44:232][869]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.21.44:232][869]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.21.44:232][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.44:232][869]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.21.44:232][869]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.21.44:232][869]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.44:232][869]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.21.44:232][869]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.44:232][869]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.21.44:232][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.44:233][869]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.10-21.21.44:233][869]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.44:233][869]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.21.44:233][869]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.21.44:238][869]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.10-21.21.44:307][873]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-21.21.44:308][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-21.21.44:311][873]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.44:311][873]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.21.44:311][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.44:311][873]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.44:311][873]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.21.44:311][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.44:311][873]Interaction: Interaction time: 6.182655 [2020.06.10-21.21.44:312][873]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.21.44:312][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.44:312][873]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.21.44:469][881]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.21.44:697][894]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.490506 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-21.21.44:698][894]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.06.10-21.21.44:725][895]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.21.44:741][896]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.44:741][896]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.21.44:741][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.44:741][896]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.44:741][896]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.21.44:742][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.44:765][897]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.44:765][897]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.21.44:765][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.44:765][897]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.44:765][897]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.21.44:765][897]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.44:765][897]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.21.44:765][897]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.44:765][897]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.10-21.21.44:765][897]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.21.44:765][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.44:765][897]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_12] [2020.06.10-21.21.44:765][897]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.44:765][897]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.45:072][913]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.808454 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.21.45:332][926]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.06.10-21.21.45:332][926]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.45:332][926]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.06.10-21.21.45:332][926]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.45:335][926]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.21.45:335][926]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.21.45:335][926]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.21.45:335][926]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.45:335][926]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.21.45:335][926]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.06.10-21.21.45:335][926]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.45:335][926]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.21.45:335][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.45:335][926]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.21.45:335][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.45:375][928]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.21.45:430][931]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.21.45:430][931]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.10-21.21.45:432][931]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.21.45:432][931]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.21.45:432][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.45:432][931]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.21.45:432][931]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.21.45:433][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.45:433][931]Interaction: Interaction time: 68.824249 [2020.06.10-21.21.45:433][931]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.21.45:433][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.45:433][931]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.21.47:140][ 21]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.012357 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-21.21.48:434][ 88]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.21.48:434][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.48:434][ 88]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.21.48:434][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.48:434][ 88]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.21.48:434][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.48:434][ 88]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.21.48:434][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.48:455][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.21.48:455][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.48:456][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.21.48:456][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.49:216][127]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.49:216][127]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.21.49:216][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.49:216][127]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.49:216][127]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.21.49:216][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.49:220][127]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-21.21.49:233][128]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.49:233][128]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.21.49:233][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.49:233][128]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.49:233][128]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.21.49:233][128]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.49:233][128]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.21.49:233][128]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.49:233][128]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.21.49:233][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.49:233][128]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.21.49:233][128]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.49:233][128]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.49:313][132]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.21.49:313][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.49:313][132]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.21.49:313][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.49:313][132]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.21.49:313][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.49:313][132]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.21.49:313][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.49:335][133]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.21.49:335][133]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.49:335][133]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.21.49:335][133]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.49:773][155]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.06.10-21.21.49:830][158]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.10-21.21.49:830][158]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.49:830][158]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.10-21.21.49:830][158]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.49:832][158]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.49:832][158]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.49:832][158]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.21.49:832][158]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.49:832][158]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.49:832][158]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.10-21.21.49:832][158]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.49:832][158]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.21.49:832][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.49:832][158]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.21.49:832][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.49:913][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.10-21.21.49:915][162]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.49:915][162]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.21.49:915][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.49:915][162]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.49:915][162]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.21.49:915][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.49:915][162]Interaction: Interaction time: 12.000000 [2020.06.10-21.21.49:915][162]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: MendSelf AnimTag_Injured AnimTag_Male. [2020.06.10-21.21.49:915][162]LogSM: Error: Play Update Montage AM_M_MendingSelf Duration 12.000000 Timestamp 0.000000 [2020.06.10-21.21.49:915][162]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.21.49:916][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.50:131][173]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.990115 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-21.21.51:280][235]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.10-21.21.51:280][235]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.51:315][237]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.10-21.21.51:315][237]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.51:317][237]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.51:317][237]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.51:317][237]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.21.51:317][237]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.51:318][237]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.51:318][237]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.10-21.21.51:318][237]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.51:318][237]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.21.51:318][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.51:318][237]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.21.51:318][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.51:318][237]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.21.51:507][248]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.51:507][248]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.21.51:507][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.51:507][248]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.51:507][248]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.21.51:507][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.51:508][248]Interaction: Interaction time: 0.600000 [2020.06.10-21.21.51:508][248]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Male. [2020.06.10-21.21.51:508][248]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.10-21.21.51:508][248]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.10-21.21.51:508][248]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.21.51:508][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.51:525][249]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.21.51:771][261]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.105499 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.10-21.21.51:916][268]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.21.52:111][278]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.21.52:112][278]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.21.52:112][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.52:112][278]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.21.52:112][278]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.21.52:112][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.52:116][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.10-21.21.52:147][280]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.21.52:147][280]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.21.52:147][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.52:147][280]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.21.52:147][280]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.21.52:147][280]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.52:147][280]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.21.52:147][280]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.52:147][280]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.21.52:147][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.52:147][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.06.10-21.21.52:147][280]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.52:147][280]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.21.52:147][280]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.52:148][280]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.21.52:148][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.52:148][280]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.52:148][280]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.21.52:148][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.52:187][282]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.52:188][282]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.21.52:188][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.52:188][282]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.52:188][282]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.21.52:188][282]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.52:188][282]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.21.52:188][282]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.52:188][282]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.10-21.21.52:188][282]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.21.52:188][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.52:188][282]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.10-21.21.52:188][282]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.52:188][282]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.21.52:651][306]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_2] [2020.06.10-21.21.52:651][306]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.52:651][306]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_2] [2020.06.10-21.21.52:651][306]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.52:654][306]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.52:654][306]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.52:654][306]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.21.52:654][306]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.52:654][306]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.52:654][306]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.10-21.21.52:654][306]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.52:654][306]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.21.52:654][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.52:654][306]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.21.52:654][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.52:672][307]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.21.52:812][315]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.678486 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.21.52:908][320]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.52:908][320]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.21.52:908][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.52:908][320]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.52:908][320]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.21.52:908][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.52:908][320]Interaction: Interaction time: 2.600000 [2020.06.10-21.21.52:908][320]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankDestroy Legion. [2020.06.10-21.21.52:908][320]LogSM: Error: Play Update Montage AM_KK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.10-21.21.52:908][320]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.10-21.21.52:908][320]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.21.52:908][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.52:908][320]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.21.52:976][324]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.10-21.21.52:976][324]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.52:976][324]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.10-21.21.52:976][324]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.52:979][324]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.21.52:979][324]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.21.52:979][324]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.21.52:979][324]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.52:979][324]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.21.52:979][324]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.10-21.21.52:979][324]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.52:979][324]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.21.52:979][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.52:979][324]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.21.52:979][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.53:013][326]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.21.53:081][330]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.10-21.21.53:082][330]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.10-21.21.53:084][330]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.21.53:084][330]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.21.53:084][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.53:084][330]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.10-21.21.53:084][330]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.21.53:084][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.53:084][330]Interaction: Interaction time: 62.145767 [2020.06.10-21.21.53:084][330]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YouSee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.21.53:084][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.53:119][332]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.21.53:175][335]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.06.10-21.21.53:176][335]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.53:247][339]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_0] [2020.06.10-21.21.53:247][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.53:247][339]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_0] [2020.06.10-21.21.53:247][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.53:263][340]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.06.10-21.21.53:264][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.53:264][340]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_0] [2020.06.10-21.21.53:264][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.53:644][360]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.133569 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-21.21.53:747][365]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_0] [2020.06.10-21.21.53:747][365]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.53:747][365]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_0] [2020.06.10-21.21.53:747][365]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.53:747][365]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.06.10-21.21.53:747][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.53:747][365]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.06.10-21.21.53:747][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.53:747][365]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_0] [2020.06.10-21.21.53:748][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.53:772][366]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.21.53:822][368]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.06.10-21.21.53:822][368]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.53:822][368]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.06.10-21.21.53:822][368]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.53:822][368]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_0] [2020.06.10-21.21.53:822][368]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.53:822][368]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.06.10-21.21.53:822][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.53:822][368]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.06.10-21.21.53:822][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.53:984][375]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.21.54:248][389]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.06.10-21.21.54:248][389]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.54:248][389]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.06.10-21.21.54:248][389]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.54:248][389]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.06.10-21.21.54:248][389]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.54:248][389]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_0] [2020.06.10-21.21.54:248][389]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.54:271][390]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.21.54:283][391]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.06.10-21.21.54:283][391]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.54:346][394]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.06.10-21.21.54:346][394]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.54:363][395]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.06.10-21.21.54:363][395]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.54:363][395]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_0] [2020.06.10-21.21.54:363][395]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.54:363][395]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_0] [2020.06.10-21.21.54:363][395]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.54:363][395]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_0] [2020.06.10-21.21.54:363][395]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.54:821][421]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.06.10-21.21.54:821][421]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.54:821][421]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_0] [2020.06.10-21.21.54:821][421]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.54:859][423]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_0] [2020.06.10-21.21.54:859][423]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.54:859][423]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_0] [2020.06.10-21.21.54:859][423]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.54:920][426]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.06.10-21.21.54:920][426]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.55:214][443]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.21.55:461][457]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.21.55:512][460]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.55:512][460]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.21.55:512][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.55:512][460]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.55:512][460]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.21.55:512][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.55:512][460]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.55:512][460]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.21.55:512][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.55:512][460]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.55:512][460]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.21.55:512][460]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.55:512][460]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.21.55:512][460]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.55:512][460]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.10-21.21.55:512][460]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.21.55:512][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.55:512][460]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_2] [2020.06.10-21.21.55:512][460]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.55:512][460]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.57:045][541]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.06.10-21.21.57:045][541]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.57:045][541]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.06.10-21.21.57:045][541]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.57:048][541]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.57:048][541]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.57:048][541]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.21.57:048][541]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.57:048][541]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.57:048][541]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.06.10-21.21.57:048][541]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.57:048][541]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.21.57:048][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.57:048][541]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.21.57:049][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.57:049][541]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.21.57:178][549]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.10-21.21.57:180][549]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.57:181][549]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.21.57:181][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.57:181][549]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.57:181][549]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.21.57:181][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.57:181][549]Interaction: Interaction time: 2.000000 [2020.06.10-21.21.57:181][549]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: DamageGenerator Legion. [2020.06.10-21.21.57:181][549]LogSM: Error: Play Update Montage AM_KK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.10-21.21.57:181][549]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.21.57:181][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.57:181][549]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.21.57:751][584]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.014285 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-21.21.57:817][588]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.06.10-21.21.58:230][612]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.21.58:230][612]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.58:231][612]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.21.58:231][612]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.58:231][612]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.21.58:231][612]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.58:231][612]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.21.58:231][612]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.58:231][612]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.21.58:231][612]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.58:231][612]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.21.58:231][612]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.58:924][652]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.21.59:067][660]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.21.59:067][660]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.59:067][660]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.21.59:067][660]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.59:115][663]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.21.59:115][663]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.59:115][663]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.21.59:115][663]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.59:115][663]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.21.59:116][663]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.59:116][663]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.21.59:116][663]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.59:167][666]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.21.59:191][667]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.10-21.21.59:292][673]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.10-21.21.59:295][673]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-21.21.59:295][673]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.21.59:295][673]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.21.59:295][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.59:324][675]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.10-21.21.59:327][675]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.59:327][675]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.21.59:327][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.59:327][675]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.59:327][675]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.21.59:327][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.59:327][675]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.59:327][675]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.21.59:327][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.59:327][675]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.59:327][675]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.21.59:327][675]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.59:327][675]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.21.59:327][675]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.21.59:327][675]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.21.59:327][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.21.59:327][675]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.06.10-21.21.59:327][675]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.21.59:327][675]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.21.59:330][675]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.10-21.22.00:280][729]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=190.808 [2020.06.10-21.22.01:930][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.10-21.22.01:962][825]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.10-21.22.01:962][825]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.10-21.22.01:962][825]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.10-21.22.01:962][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.01:999][827]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.22.01:999][827]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.22.01:999][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.01:999][827]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.22.01:999][827]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.22.01:999][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.02:000][827]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.22.02:000][827]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.22.02:000][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.02:000][827]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.22.02:000][827]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.22.02:000][827]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.22.02:000][827]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.22.02:000][827]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.22.02:000][827]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.22.02:000][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.02:000][827]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.10-21.22.02:000][827]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.02:000][827]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.22.04:078][935]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 16.696264 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-21.22.05:364][999]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_1 - Probably Will Auto D] at Time=195.892 [2020.06.10-21.22.06:046][ 33]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.22.06:046][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.06:046][ 33]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.22.06:046][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.06:046][ 33]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.22.06:046][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.06:046][ 33]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.22.06:046][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.06:270][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.22.06:270][ 44]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.06:270][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.22.06:270][ 44]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.06:498][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.22.06:498][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.06:498][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.06.10-21.22.06:498][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.06:498][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_0] [2020.06.10-21.22.06:498][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.06:522][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.22.06:585][ 59]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.22.06:585][ 59]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.06:585][ 59]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.22.06:585][ 59]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.06:588][ 59]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.22.06:588][ 59]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.22.06:588][ 59]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.22.06:588][ 59]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.22.06:588][ 59]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.22.06:588][ 59]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.22.06:588][ 59]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.06:589][ 59]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.22.06:589][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.06:589][ 59]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.22.06:589][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.06:589][ 59]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.22.06:608][ 60]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.22.06:608][ 60]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.06:608][ 60]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.22.06:608][ 60]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.06:608][ 60]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.22.06:608][ 60]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.06:608][ 60]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.22.06:608][ 60]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.06:627][ 61]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.22.06:627][ 61]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.06:627][ 61]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.22.06:627][ 61]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.06:653][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.22.06:653][ 62]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.06:693][ 64]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.22.06:694][ 64]LogDBDPlayerMovement: StopSnapping Final Location (6222.300293 1329.914185 88.094589) [2020.06.10-21.22.06:694][ 64]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.22.06:694][ 64]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.22.06:694][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.06:694][ 64]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.22.06:694][ 64]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.22.06:694][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.06:694][ 64]Interaction: Interaction time: 3.051842 [2020.06.10-21.22.06:694][ 64]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.22.06:694][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.06:771][ 68]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-21.22.07:446][102]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.22.07:446][102]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.22.07:446][102]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.22.07:446][102]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.22.07:446][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.07:446][102]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.22.07:446][102]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.22.07:446][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.07:466][103]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.22.07:469][103]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.22.07:469][103]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.22.07:469][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.07:469][103]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.22.07:469][103]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.22.07:469][103]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.22.07:469][103]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.22.07:469][103]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.22.07:469][103]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.22.07:469][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.07:469][103]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.22.07:469][103]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.07:469][103]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.22.07:470][103]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.07:470][103]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.22.07:512][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.10-21.22.07:546][107]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.22.07:546][107]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.008766 [2020.06.10-21.22.07:562][107]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.22.07:827][120]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.22.07:827][120]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.07:827][120]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.06.10-21.22.07:827][120]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.07:827][120]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_0] [2020.06.10-21.22.07:827][120]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.07:869][122]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AB129790] Result: '1' k_EResultOK (success) [2020.06.10-21.22.07:870][122]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AB129790]' succeeded in 0.300738 seconds [2020.06.10-21.22.07:870][122]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-21.22.07:870][122]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.07:870][122]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-21.22.07:871][122]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.07:873][122]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.22.07:873][122]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.22.07:873][122]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.22.07:873][122]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.22.07:873][122]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.22.07:873][122]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-21.22.07:873][122]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.07:873][122]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.22.07:874][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.07:874][122]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.22.07:874][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.07:904][124]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA7CD840] Result: '1' k_EResultOK (success) [2020.06.10-21.22.07:920][125]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.362117 seconds [2020.06.10-21.22.07:936][125]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.22.08:013][129]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-21.22.08:013][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.10-21.22.08:015][129]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.22.08:015][129]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.22.08:015][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.08:016][129]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.22.08:016][129]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.22.08:016][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.08:016][129]Interaction: Interaction time: 80.000000 [2020.06.10-21.22.08:016][129]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.22.08:016][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.08:032][130]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.22.08:033][130]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.22.08:033][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.08:033][130]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.22.08:033][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.08:033][130]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.22.08:033][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.08:033][130]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.22.08:033][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.08:309][144]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.734663 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-21.22.08:374][147]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.22.08:374][147]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.08:374][147]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.22.08:374][147]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.08:374][147]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.22.08:374][147]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.08:374][147]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.22.08:374][147]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.10:274][244]Interaction: Player [BP_CamperMale01_C_1] is in chase. [2020.06.10-21.22.10:902][277]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.413098 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-21.22.12:806][381]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.22.12:806][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.12:806][381]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.22.12:806][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.12:806][381]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.22.12:807][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.12:807][381]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.22.12:807][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.12:831][382]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.22.12:831][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.12:831][382]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.22.12:831][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.13:680][425]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.22.13:680][425]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.13:680][425]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.22.13:680][425]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.13:680][425]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.22.13:680][425]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.13:680][425]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.22.13:680][425]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.13:773][430]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.22.13:774][430]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.13:774][430]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.10-21.22.13:774][430]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.14:051][444]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.673168 Instigator: BP_CamperMale01_C_1 Target: [2020.06.10-21.22.14:117][447]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartFrenzy][FrenzyItem_C_0] [2020.06.10-21.22.14:117][447]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.14:117][447]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartFrenzy][FrenzyItem_C_0] [2020.06.10-21.22.14:117][447]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.14:120][447]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.22.14:121][447]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.22.14:121][447]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.22.14:121][447]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.22.14:121][447]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.22.14:121][447]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartFrenzy][FrenzyItem_C_0] [2020.06.10-21.22.14:121][447]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.14:121][447]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.22.14:121][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.14:121][447]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.22.14:121][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.14:218][452]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.22.14:218][452]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.22.14:219][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.14:219][452]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.22.14:219][452]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.22.14:219][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.14:219][452]Interaction: Interaction time: 0.000000 [2020.06.10-21.22.14:219][452]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.10-21.22.14:219][452]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.22.14:219][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.14:256][454]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.22.14:260][454]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.22.14:260][454]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.22.14:260][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.14:260][454]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.22.14:260][454]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.22.14:260][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.14:260][454]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.22.14:260][454]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.22.14:260][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.14:260][454]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.22.14:260][454]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.22.14:260][454]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.22.14:260][454]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.22.14:260][454]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.22.14:260][454]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.10-21.22.14:260][454]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.22.14:260][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.14:260][454]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [EndInteraction Called] - [StartFrenzy][FrenzyItem_C_0] [2020.06.10-21.22.14:260][454]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.14:260][454]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.22.15:481][519]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.06.10-21.22.15:481][519]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.15:552][523]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.06.10-21.22.15:552][523]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.15:552][523]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-21.22.15:552][523]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.15:576][524]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.06.10-21.22.15:576][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.15:576][524]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.06.10-21.22.15:576][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.16:072][552]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.06.10-21.22.16:072][552]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.16:072][552]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.06.10-21.22.16:072][552]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.16:072][552]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.10-21.22.16:072][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.16:072][552]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.06.10-21.22.16:072][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.16:094][553]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.06.10-21.22.16:094][553]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.16:102][553]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.22.16:144][555]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.06.10-21.22.16:144][555]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.16:144][555]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.06.10-21.22.16:144][555]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.16:144][555]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.06.10-21.22.16:144][555]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.16:144][555]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.06.10-21.22.16:144][555]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.16:144][555]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-21.22.16:144][555]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.16:382][568]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.22.16:382][568]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.22.16:382][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.16:382][568]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.22.16:382][568]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.22.16:382][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.16:386][568]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.10-21.22.16:418][570]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.22.16:418][570]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.22.16:418][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.16:418][570]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.22.16:418][570]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.22.16:418][570]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.22.16:418][570]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.22.16:418][570]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.22.16:418][570]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.22.16:418][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.16:418][570]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - ComN4U][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.10-21.22.16:418][570]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.16:418][570]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.10-21.22.16:541][576]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.22.16:574][578]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.22.16:574][578]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.16:575][578]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.06.10-21.22.16:575][578]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.16:577][578]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.22.16:577][578]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.22.16:577][578]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.22.16:577][578]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.22.16:577][578]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.22.16:577][578]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.06.10-21.22.16:577][578]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.16:577][578]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.22.16:577][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.16:577][578]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.22.16:577][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.16:577][578]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.22.16:578][578]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.22.16:594][579]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.22.16:613][580]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.22.16:638][581]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.22.16:653][582]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.06.10-21.22.16:653][582]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.16:656][582]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.22.16:672][583]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.22.16:693][584]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.22.16:709][585]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-21.22.16:709][585]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-21.22.16:709][585]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.22.16:711][585]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.22.16:711][585]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.22.16:733][586]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.22.16:733][586]LogDBDPlayerMovement: StopSnapping Final Location (4636.500000 2034.099976 183.544571) [2020.06.10-21.22.16:733][586]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.22.16:733][586]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.22.16:733][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.16:733][586]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.22.16:733][586]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.22.16:733][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.16:734][586]Interaction: Interaction time: 0.600000 [2020.06.10-21.22.16:734][586]AnimLeader: BP_CamperMale01_C_1 Requested to Play: PlankPulldownStationary Right AnimTag_Male. [2020.06.10-21.22.16:734][586]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 207.238052 [2020.06.10-21.22.16:734][586]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.06.10-21.22.16:734][586]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.22.16:734][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.16:735][586]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.22.16:735][586]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.22.16:751][587]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.22.16:751][587]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.22.16:773][588]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.22.16:773][588]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.22.16:796][589]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.22.16:796][589]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.22.16:822][590]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.22.16:822][590]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.22.16:839][591]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.22.16:839][591]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.22.16:852][592]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-21.22.16:852][592]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-21.22.16:855][592]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.22.16:855][592]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.22.16:872][593]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.22.16:872][593]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.10-21.22.16:890][594]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-21.22.16:890][594]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.16:890][594]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-21.22.16:890][594]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.16:893][594]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.22.16:893][594]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.22.16:893][594]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.22.16:893][594]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.22.16:893][594]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.22.16:893][594]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-21.22.16:894][594]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.16:894][594]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.22.16:894][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.16:894][594]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.22.16:894][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.16:894][594]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.22.16:911][595]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.22.16:933][596]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.22.16:950][597]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.22.16:973][598]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.22.16:988][599]LogDBDGeneral: StatusEffect::EndPlay - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.22.16:990][599]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.22.16:990][599]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.22.16:990][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.16:990][599]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.22.16:990][599]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.22.16:990][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.16:990][599]Interaction: Interaction time: 2.000000 [2020.06.10-21.22.16:990][599]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankStun Legion. [2020.06.10-21.22.16:991][599]LogSM: Error: Play Update Montage AM_KK_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.06.10-21.22.16:991][599]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.22.16:991][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.16:991][599]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.22.17:013][600]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.22.17:030][601]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.22.17:053][602]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.22.17:071][603]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.22.17:095][604]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.22.17:112][605]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.22.17:135][606]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.22.17:135][606]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.22.17:149][607]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.399793 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.10-21.22.17:152][607]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.22.17:169][608]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.22.17:188][609]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.22.17:209][610]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.22.17:229][611]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.22.17:245][612]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.22.17:266][613]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.10-21.22.17:337][617]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.22.17:337][617]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.10-21.22.17:337][617]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.22.17:337][617]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.22.17:337][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.17:337][617]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.22.17:337][617]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.22.17:337][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.17:353][618]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.22.17:353][618]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.22.17:353][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.17:353][618]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.22.17:354][618]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [<== Interaction Exit] [2020.06.10-21.22.17:354][618]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.22.17:354][618]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.10-21.22.17:354][618]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.22.17:354][618]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.06.10-21.22.17:354][618]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.22.17:354][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.17:354][618]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.06.10-21.22.17:354][618]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.17:354][618]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.06.10-21.22.17:354][618]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.17:354][618]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.22.17:432][622]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.22.17:754][640]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.10-21.22.17:754][640]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.17:754][640]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.06.10-21.22.17:754][640]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.17:773][641]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.06.10-21.22.17:773][641]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.17:773][641]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.06.10-21.22.17:773][641]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.17:836][644]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.06.10-21.22.17:836][644]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.18:411][675]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-21.22.18:724][693]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.22.18:724][693]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.22.18:728][693]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.22.18:981][708]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.22.18:996][709]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.22.18:996][709]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.10-21.22.18:996][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.18:996][709]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.22.18:996][709]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.10-21.22.18:996][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.19:029][711]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.22.19:029][711]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.10-21.22.19:029][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.19:029][711]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.22.19:029][711]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.22.19:029][711]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.22.19:029][711]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.22.19:029][711]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.22.19:029][711]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.22.19:029][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.19:029][711]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.10-21.22.19:029][711]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.19:029][711]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.22.19:222][723]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-21.22.19:222][723]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.19:222][723]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-21.22.19:222][723]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.19:225][723]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.22.19:225][723]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.22.19:225][723]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.22.19:225][723]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.22.19:225][723]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.22.19:225][723]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.10-21.22.19:226][723]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.19:226][723]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.22.19:226][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.19:226][723]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.22.19:226][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.19:226][723]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.22.19:287][727]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.10-21.22.19:287][727]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.19:287][727]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.10-21.22.19:287][727]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.19:289][727]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.22.19:289][727]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.22.19:289][727]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.10-21.22.19:289][727]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.22.19:289][727]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.22.19:289][727]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.10-21.22.19:289][727]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.19:289][727]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.10-21.22.19:289][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.19:289][727]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.22.19:289][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.19:353][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-21.22.19:355][731]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.22.19:355][731]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.22.19:355][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.19:355][731]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.10-21.22.19:355][731]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.22.19:355][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.19:355][731]Interaction: Interaction time: 13.913044 [2020.06.10-21.22.19:355][731]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rutrio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.22.19:355][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.19:420][734]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.10-21.22.19:486][738]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.22.19:486][738]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.22.19:486][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.19:486][738]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.10-21.22.19:486][738]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.10-21.22.19:486][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.19:486][738]Interaction: Interaction time: 2.600000 [2020.06.10-21.22.19:486][738]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankDestroy Legion. [2020.06.10-21.22.19:486][738]LogSM: Error: Play Update Montage AM_KK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.10-21.22.19:486][738]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.10-21.22.19:486][738]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Mr.Vanhelm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.10-21.22.19:486][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.19:519][740]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.22.19:721][752]LogDBDEasyAntiCheat: RPC Message from server [2020.06.10-21.22.19:721][752]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.10-21.22.20:513][798]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 37 [2020.06.10-21.22.21:816][870]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.10-21.22.21:839][871]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.10-21.22.21:839][871]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.21:892][874]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.10-21.22.21:892][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.21:892][874]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-21.22.21:892][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.21:908][875]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.10-21.22.21:908][875]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.21:909][875]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.10-21.22.21:909][875]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.22:071][884]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.10-21.22.22:363][900]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.10-21.22.22:509][908]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.10-21.22.22:509][908]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.22:509][908]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.10-21.22.22:509][908]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.22:548][910]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.10-21.22.22:548][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.22:548][910]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.10-21.22.22:548][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.22:586][912]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.10-21.22.22:586][912]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.23:471][959]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.22.23:472][959]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.23:472][959]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.06.10-21.22.23:472][959]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.23:472][959]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_0] [2020.06.10-21.22.23:472][959]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.23:491][960]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.10-21.22.23:517][961]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.22.23:517][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.23:517][961]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.22.23:517][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.23:517][961]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.22.23:517][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.23:517][961]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.22.23:517][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.23:517][961]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.22.23:517][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.23:517][961]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.22.23:517][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.23:551][963]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.22.23:551][963]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.23:551][963]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.22.23:551][963]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.23:551][963]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.22.23:551][963]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.23:551][963]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.22.23:551][963]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.23:603][966]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.06.10-21.22.23:603][966]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.23:603][966]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.22.23:604][966]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.23:606][966]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.22.23:607][966]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.22.23:607][966]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [==> Interaction Enter] [2020.06.10-21.22.23:607][966]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.22.23:607][966]LogSM: [BP_CamperMale01_C_1][CLIENT MASTER] [2020.06.10-21.22.23:607][966]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.22.23:607][966]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.23:607][966]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.10-21.22.23:607][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.23:607][966]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.10-21.22.23:607][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.23:607][966]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.10-21.22.23:626][967]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.22.23:626][967]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.23:626][967]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Probably Will Auto D][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Gunslinger_C_5] [2020.06.10-21.22.23:626][967]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.23:712][971]LogDBDPlayerMovement: StopSnapping Final Location (6222.300293 1329.914185 88.094589) [2020.06.10-21.22.23:712][971]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.10-21.22.24:641][ 21]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.10-21.22.25:513][ 65]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 37 [2020.06.10-21.22.26:550][117]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.10-21.22.28:457][213]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.10-21.22.30:262][309]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.10-21.22.30:515][324]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 37 [2020.06.10-21.22.32:042][405]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.10-21.22.33:310][473]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.3637345731258392, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.10-21.22.33:310][473]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.10-21.22.33:327][474]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01547900028526783, xOffset=0, yOffset=0) [2020.06.10-21.22.33:344][475]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03095181658864021, xOffset=0, yOffset=0) [2020.06.10-21.22.33:364][476]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04835690557956696, xOffset=0, yOffset=0) [2020.06.10-21.22.33:382][477]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06446590274572372, xOffset=0, yOffset=0) [2020.06.10-21.22.33:403][478]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08481181412935257, xOffset=0, yOffset=0) [2020.06.10-21.22.33:420][479]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1003019958734512, xOffset=0, yOffset=0) [2020.06.10-21.22.33:437][480]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1157839074730873, xOffset=0, yOffset=0) [2020.06.10-21.22.33:457][481]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1334546357393265, xOffset=0, yOffset=0) [2020.06.10-21.22.33:474][482]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1489420831203461, xOffset=0, yOffset=0) [2020.06.10-21.22.33:491][483]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1644288152456284, xOffset=0, yOffset=0) [2020.06.10-21.22.33:510][484]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1817814558744431, xOffset=0, yOffset=0) [2020.06.10-21.22.33:526][485]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1972613632678986, xOffset=0, yOffset=0) [2020.06.10-21.22.33:544][486]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2127389162778854, xOffset=0, yOffset=0) [2020.06.10-21.22.33:563][487]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.23015509545803, xOffset=0, yOffset=0) [2020.06.10-21.22.33:580][488]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2456369996070862, xOffset=0, yOffset=0) [2020.06.10-21.22.33:597][489]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2611171901226044, xOffset=0, yOffset=0) [2020.06.10-21.22.33:616][490]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2786258161067963, xOffset=0, yOffset=0) [2020.06.10-21.22.33:633][491]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2941080927848816, xOffset=0, yOffset=0) [2020.06.10-21.22.33:651][492]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.30957880616188, xOffset=0, yOffset=0) [2020.06.10-21.22.33:670][493]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.32720535993576, xOffset=0, yOffset=0) [2020.06.10-21.22.33:687][494]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3426787257194519, xOffset=0, yOffset=0) [2020.06.10-21.22.33:704][495]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3581473529338837, xOffset=0, yOffset=0) [2020.06.10-21.22.33:723][496]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3756650686264038, xOffset=0, yOffset=0) [2020.06.10-21.22.33:741][497]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3911359012126923, xOffset=0, yOffset=0) [2020.06.10-21.22.33:750][498]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.10-21.22.33:750][498]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.10-21.22.33:757][498]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.10-21.22.33:806][501]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.10-21.22.34:829][558]LogNet: Warning: UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.01, Real: 15.01, Good: 15.01, DriverTime: 321.76, Threshold: 15.00, [UNetConnection] RemoteAddr: 34.235.143.154:7779, Name: SteamNetConnection_11, Driver: GameNetDriver SteamNetDriver_11, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A3AA7EE740] [2020.06.10-21.22.34:829][558]LogNet: Warning: Network Failure: GameNetDriver[ConnectionTimeout]: UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.01, Real: 15.01, Good: 15.01, DriverTime: 321.76, Threshold: 15.00, [UNetConnection] RemoteAddr: 34.235.143.154:7779, Name: SteamNetConnection_11, Driver: GameNetDriver SteamNetDriver_11, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A3AA7EE740] [2020.06.10-21.22.34:829][558]LogNet: [UDBDEngineUtils]: Sending Disconnection analytics [2020.06.10-21.22.34:829][558]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.01, Real: 15.01, Good: 15.01, DriverTime: 321.76, Threshold: 15.00, [UNetConnection] RemoteAddr: 34.235.143.154:7779, Name: SteamNetConnection_11, Driver: GameNetDriver SteamNetDriver_11, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A3AA7EE740]' [2020.06.10-21.22.34:830][558]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=false [2020.06.10-21.22.34:830][558]LogNet: SetIsDisconnected from: false to: true [2020.06.10-21.22.34:830][558]GameFlow: [UDBDGameInstance::RegisterDisconnectError] - Type: (LostConnectionToHost)8; Code: 0, AdditionalInfo:, ForceDisconnect:false [2020.06.10-21.22.34:830][558]LogNet: [UDBDEngineUtils::HandleNetworkFailureInGame] NetMode=Client [2020.06.10-21.22.34:830][558]LogNet: [UDBDEngineUtils::HandleListenServerNetworkFailureInGame] NetMode=Client IsOnDedicatedServer=true [2020.06.10-21.22.34:830][558]GameFlow: [UDBDEngineUtils::Async_CheckNetwork] Ping kraken to determine which pair disconnected [2020.06.10-21.22.34:830][558]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.34:830][558]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 34.235.143.154:7779, Name: SteamNetConnection_11, Driver: GameNetDriver SteamNetDriver_11, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A3AA7EE740], Channels: 107, Time: 2020.06.10-21.22.34 [2020.06.10-21.22.34:830][558]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 34.235.143.154:7779, Name: SteamNetConnection_11, Driver: GameNetDriver SteamNetDriver_11, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A32424D3C0] [2020.06.10-21.22.34:840][559]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.10-21.22.34:840][559]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.10-21.22.34:840][559]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.34:840][559]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.34:841][559]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.02, Real: 15.02, Good: 15.02, DriverTime: 321.77, Threshold: 15.00, [UNetConnection] RemoteAddr: 34.235.143.154:7779, Name: SteamNetConnection_11, Driver: GameNetDriver SteamNetDriver_11, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A3B5A2EC80]' [2020.06.10-21.22.34:841][559]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.10-21.22.34:841][559]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.34:841][559]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.34:857][560]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.10-21.22.34:857][560]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.10-21.22.34:857][560]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.34:857][560]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.34:858][560]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.04, Real: 15.04, Good: 15.04, DriverTime: 321.79, Threshold: 15.00, [UNetConnection] RemoteAddr: 34.235.143.154:7779, Name: SteamNetConnection_11, Driver: GameNetDriver SteamNetDriver_11, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A3AA5BF670]' [2020.06.10-21.22.34:858][560]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.10-21.22.34:858][560]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.34:858][560]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.34:876][561]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.10-21.22.34:876][561]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.10-21.22.34:876][561]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.34:876][561]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.34:877][561]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.06, Real: 15.06, Good: 15.06, DriverTime: 321.81, Threshold: 15.00, [UNetConnection] RemoteAddr: 34.235.143.154:7779, Name: SteamNetConnection_11, Driver: GameNetDriver SteamNetDriver_11, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A3AA7E97F0]' [2020.06.10-21.22.34:877][561]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.10-21.22.34:877][561]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.34:877][561]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.34:893][562]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.10-21.22.34:893][562]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.10-21.22.34:893][562]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.34:893][562]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.34:894][562]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.08, Real: 15.07, Good: 15.07, DriverTime: 321.83, Threshold: 15.00, [UNetConnection] RemoteAddr: 34.235.143.154:7779, Name: SteamNetConnection_11, Driver: GameNetDriver SteamNetDriver_11, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A3AA7E7510]' [2020.06.10-21.22.34:894][562]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.10-21.22.34:894][562]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.34:894][562]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.34:910][563]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.10-21.22.34:910][563]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.10-21.22.34:910][563]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.34:910][563]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.34:911][563]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.09, Real: 15.09, Good: 15.09, DriverTime: 321.84, Threshold: 15.00, [UNetConnection] RemoteAddr: 34.235.143.154:7779, Name: SteamNetConnection_11, Driver: GameNetDriver SteamNetDriver_11, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A3AA2D4060]' [2020.06.10-21.22.34:911][563]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.10-21.22.34:911][563]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.34:911][563]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.34:918][564]GameFlow: UDBDEngineUtils::Async_CheckNetwork] Ping completed. HasNetwork=1 [2020.06.10-21.22.34:918][564]LogNet: [UDBDEngineUtils::HandleClientNetworkFailureInGame] hostDisconnected=true [2020.06.10-21.22.34:918][564]LogNet: [UDBDEngineUtils::DisconnectFromGame] NetMode=Client hostDisconnected=true [2020.06.10-21.22.34:919][564]LogNet: [UDBDEngineUtils::EndGameByDisconnect] NetMode=Client hostDisconnected=true [2020.06.10-21.22.34:919][564]GameFlow: [UDBDEngineUtils::EndGameByDisconnect] Setting player from VE_Active to VE_Escaped [2020.06.10-21.22.34:919][564]GameFlow: Warning: [LOCAL] Trying to set a new gamestate to an already finished gamestate. Old: VE_Escaped New: VE_Escaped [2020.06.10-21.22.34:919][564]LogNet: [UDBDEngineUtils::EndGameByDisconnect] Triggering escape score event [2020.06.10-21.22.34:920][564]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-21.22.34:920][564]GameFlow: Local_WriteGameEndStats IsLocalController [2020.06.10-21.22.34:920][564]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.10-21.22.34:920][564]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.10-21.22.34:920][564]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.10-21.22.34:920][564]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 956.143311 [2020.06.10-21.22.34:920][564]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 67.439453 [2020.06.10-21.22.34:920][564]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 10.957792 [2020.06.10-21.22.34:920][564]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.10-21.22.34:921][564]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.10-21.22.34:921][564]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.10-21.22.34:921][564]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 1292.984375 [2020.06.10-21.22.34:921][564]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.10-21.22.34:921][564]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.06.10-21.22.34:921][564]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 32.057728 [2020.06.10-21.22.34:921][564]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 3.205708 [2020.06.10-21.22.34:921][564]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 9.817484 [2020.06.10-21.22.34:921][564]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 50.088791 [2020.06.10-21.22.34:921][564]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 11.019505 [2020.06.10-21.22.34:921][564]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 441.340942 [2020.06.10-21.22.34:921][564]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 400.000000 [2020.06.10-21.22.34:921][564]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.10-21.22.34:921][564]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.10-21.22.34:921][564]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.06.10-21.22.34:921][564]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.StunSlasher.WithAction Bloodpoints Value: 1000.000000 [2020.06.10-21.22.34:921][564]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Pallet.Drop.InChase Bloodpoints Value: 200.000000 [2020.06.10-21.22.34:921][564]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveHealthy Bloodpoints Value: 5000.000000 [2020.06.10-21.22.34:921][564]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Escape.WhileChased Bloodpoints Value: 0.000000 [2020.06.10-21.22.34:921][564]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-21.22.34:921][564]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 10271.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-21.22.34:921][564]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 10271.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-21.22.34:921][564]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 10271.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-21.22.34:921][564]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 10271.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-21.22.34:921][564]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 10271.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-21.22.34:922][564]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.22.34:922][564]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 10271 [2020.06.10-21.22.34:922][564]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.06.10-21.22.34:922][564]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=18 [2020.06.10-21.22.34:922][564]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-21.22.34:922][564]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-21.22.34:922][564]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-21.22.34:922][564]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-21.22.34:922][564]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.06.10-21.22.34:922][564]GameFlow: WriteGameEndStats: Skulls: 0 BloodPoints: 10271 FearTokens: 1 [2020.06.10-21.22.34:922][564]GameFlow: Writing Profile Stat DBD_CamperSkulls: 0 [2020.06.10-21.22.34:922][564]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.10-21.22.34:922][564]LogQuestEvent: player did finish playing [2020.06.10-21.22.34:927][564]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.10-21.22.35:049][564]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 4ECB390901001001 [2020.06.10-21.22.35:049][564]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Bond 2 Perk2: Urban_Evasion 2 Perk3: Self_Care 0 Perk4: DecisiveStrike 1 Offering: _EMPTY_ [2020.06.10-21.22.35:052][564]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-21.22.35:053][564]LogNet: [UDBDEngineUtils::RequestTravelOnDisconnection] hostDisconnected=true [2020.06.10-21.22.35:053][564]GameFlow: [UGameFlowHandler::OnUnrealConnectionFailure] ServerLeft=InGame, CurrentGameFlowStep=true [2020.06.10-21.22.35:053][564]LogNet: SetIsDisconnected from: true to: false [2020.06.10-21.22.35:053][564]GameFlow: [UGameFlowHandler::ExecuteTransition] Transition=Tally [2020.06.10-21.22.35:053][564]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_PARADISE(20) [2020.06.10-21.22.35:053][564]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.10-21.22.35:053][564]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=false [2020.06.10-21.22.35:053][564]LogNet: SetIsDisconnected from: false to: true [2020.06.10-21.22.35:053][564]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.35:054][564]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.24, Real: 15.23, Good: 15.23, DriverTime: 321.99, Threshold: 15.00, [UNetConnection] RemoteAddr: 34.235.143.154:7779, Name: SteamNetConnection_11, Driver: GameNetDriver SteamNetDriver_11, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A323EEE3B0]' [2020.06.10-21.22.35:054][564]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.10-21.22.35:054][564]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.35:054][564]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.35:054][564]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.22.35:054][564]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.22.35:054][564]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.22.35:054][564]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.22.35:059][564]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.35:059][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.06.10-21.22.35:061][564]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.35:061][564]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.35:061][564]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.35:061][564]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.35:064][564]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.35:064][564]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.35:064][564]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.35:064][564]GameFlow: InGameContextComponent::Leave [2020.06.10-21.22.35:065][564]LogAsyncLoad: Unloading library Game [2020.06.10-21.22.35:065][564]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.35:065][564]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.35:065][564]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.35:065][564]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.35:065][564]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.35:065][564]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.35:065][564]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.35:065][564]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.35:065][564]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.35:065][564]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.35:065][564]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.35:065][564]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.35:066][564]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.35:066][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.10-21.22.35:069][564]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.35:069][564]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.35:069][564]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.35:069][564]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_PARADISE (20) [2020.06.10-21.22.35:069][564]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.10-21.22.35:070][564]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='34.235.143.154:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=74?SurvivorPips=18?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;Urban_Evasion;Self_Care;DecisiveStrike?PerkLevels=2;2;0;1?CustomizationParts=DF_Head06;DF_Torso001_03;DF_Legs01_02?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.10-21.22.35:070][564]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-21.22.35:070][564]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.10-21.22.35:070][564]LogAsyncLoad: Start loading library async: Menu [2020.06.10-21.22.35:070][564]LogAsyncLoad: 215 assets in Menu [2020.06.10-21.22.35:070][564]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-21.22.35:070][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.10-21.22.35:070][564]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.35:070][564]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.10-21.22.35:070][564]GameFlow: Error: PreLoadMenuContextComponent::Enter, unhandled TransitionId [2020.06.10-21.22.35:128][564]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-21.22.35:155][564]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-21.22.35:172][564]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-21.22.35:186][564]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-21.22.35:197][564]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-21.22.35:204][564]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-21.22.35:210][564]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-21.22.35:214][564]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-21.22.35:220][564]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-21.22.35:225][564]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-21.22.35:240][564]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-21.22.35:244][564]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-21.22.35:254][564]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-21.22.35:259][564]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-21.22.35:268][564]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-21.22.35:273][564]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-21.22.35:276][564]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-21.22.35:281][564]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-21.22.35:425][564]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA7E05E0] Result: '1' k_EResultOK (success) [2020.06.10-21.22.35:425][564]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AA7E05E0]' succeeded in 0.420372 seconds [2020.06.10-21.22.35:425][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.10-21.22.35:425][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:426][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.10-21.22.35:426][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:426][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.10-21.22.35:426][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:426][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.10-21.22.35:426][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:426][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.10-21.22.35:426][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:426][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.10-21.22.35:427][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:427][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.10-21.22.35:427][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:427][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.10-21.22.35:427][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:427][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.10-21.22.35:427][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:427][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.10-21.22.35:427][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:427][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.10-21.22.35:427][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:428][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.10-21.22.35:428][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:428][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.10-21.22.35:428][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:428][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.10-21.22.35:428][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:428][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.10-21.22.35:428][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:428][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.10-21.22.35:428][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:428][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.10-21.22.35:428][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:429][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.10-21.22.35:429][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:429][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.10-21.22.35:429][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:429][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.10-21.22.35:429][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:429][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.10-21.22.35:429][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:429][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.10-21.22.35:429][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:429][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.10-21.22.35:429][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:429][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.10-21.22.35:429][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:429][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.10-21.22.35:430][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:430][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.10-21.22.35:430][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:430][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.10-21.22.35:430][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:430][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.10-21.22.35:430][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:430][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.10-21.22.35:430][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:430][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.10-21.22.35:430][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:430][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.10-21.22.35:430][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:430][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.10-21.22.35:430][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:431][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.10-21.22.35:431][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:431][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.10-21.22.35:431][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:431][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.10-21.22.35:431][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:431][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.10-21.22.35:431][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:431][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.10-21.22.35:431][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:431][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.10-21.22.35:431][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:431][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.10-21.22.35:432][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:432][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.10-21.22.35:432][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:432][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.10-21.22.35:432][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:433][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.10-21.22.35:433][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:433][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.10-21.22.35:433][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:433][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.10-21.22.35:433][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:435][564]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.35:435][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.06.10-21.22.35:436][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.06.10-21.22.35:445][564]LogStreaming: Display: Flushing async loaders. [2020.06.10-21.22.35:450][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SplashScreen/SplashScreen.SplashScreen may result in hitches during streaming. [2020.06.10-21.22.35:450][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.10-21.22.35:450][564]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-21.22.35:706][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.06.10-21.22.35:706][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.06.10-21.22.35:706][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.06.10-21.22.35:729][565]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: dbd_addDisconnectionPenaltyPoint [2020.06.10-21.22.35:730][565]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.10-21.22.35:730][565]r.CullAll = "1" [2020.06.10-21.22.35:731][565]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.10-21.22.35:731][565]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.10-21.22.35:731][565]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.35:731][565]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.35:731][565]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 37 [2020.06.10-21.22.35:732][565]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.91, Real: 15.91, Good: 15.91, DriverTime: 322.66, Threshold: 15.00, [UNetConnection] RemoteAddr: 34.235.143.154:7779, Name: SteamNetConnection_11, Driver: GameNetDriver SteamNetDriver_11, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A3B5A2EC80]' [2020.06.10-21.22.35:732][565]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.10-21.22.35:732][565]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.35:733][565]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.35:748][566]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.10-21.22.35:748][566]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.10-21.22.35:748][566]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.35:748][566]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.35:749][566]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.93, Real: 15.93, Good: 15.93, DriverTime: 322.68, Threshold: 15.00, [UNetConnection] RemoteAddr: 34.235.143.154:7779, Name: SteamNetConnection_11, Driver: GameNetDriver SteamNetDriver_11, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A3AA65B080]' [2020.06.10-21.22.35:749][566]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.10-21.22.35:749][566]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.35:749][566]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.35:770][567]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.10-21.22.35:770][567]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.10-21.22.35:770][567]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.35:770][567]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.35:770][567]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.95, Real: 15.95, Good: 15.95, DriverTime: 322.70, Threshold: 15.00, [UNetConnection] RemoteAddr: 34.235.143.154:7779, Name: SteamNetConnection_11, Driver: GameNetDriver SteamNetDriver_11, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A3AA5B9940]' [2020.06.10-21.22.35:770][567]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.10-21.22.35:770][567]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.35:770][567]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.35:788][568]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.10-21.22.35:788][568]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.10-21.22.35:788][568]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.35:788][568]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.35:788][568]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.97, Real: 15.97, Good: 15.97, DriverTime: 322.72, Threshold: 15.00, [UNetConnection] RemoteAddr: 34.235.143.154:7779, Name: SteamNetConnection_11, Driver: GameNetDriver SteamNetDriver_11, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A3AA680160]' [2020.06.10-21.22.35:788][568]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.10-21.22.35:788][568]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.35:788][568]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.35:806][569]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.10-21.22.35:806][569]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.10-21.22.35:806][569]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.35:806][569]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.35:806][569]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.99, Real: 15.99, Good: 15.99, DriverTime: 322.74, Threshold: 15.00, [UNetConnection] RemoteAddr: 34.235.143.154:7779, Name: SteamNetConnection_11, Driver: GameNetDriver SteamNetDriver_11, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A3AA6D3070]' [2020.06.10-21.22.35:806][569]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.10-21.22.35:806][569]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.35:806][569]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.35:824][570]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.10-21.22.35:824][570]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.10-21.22.35:824][570]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.35:824][570]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.35:824][570]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.01, Real: 16.00, Good: 16.00, DriverTime: 322.76, Threshold: 15.00, [UNetConnection] RemoteAddr: 34.235.143.154:7779, Name: SteamNetConnection_11, Driver: GameNetDriver SteamNetDriver_11, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A3AB1265B0]' [2020.06.10-21.22.35:824][570]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.10-21.22.35:824][570]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.35:824][570]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.35:848][571]LogNet: Warning: Network Failure: GameNetDriver[ConnectionLost]: Your connection to the host has been lost. [2020.06.10-21.22.35:849][571]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.10-21.22.35:849][571]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.10-21.22.35:849][571]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.35:849][571]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.35:849][571]LogNet: Warning: UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.03, Real: 16.03, Good: 16.03, DriverTime: 322.77, Threshold: 15.00, [UNetConnection] RemoteAddr: 34.235.143.154:7779, Name: SteamNetConnection_11, Driver: GameNetDriver SteamNetDriver_11, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A3AA2DB140] [2020.06.10-21.22.35:849][571]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.03, Real: 16.03, Good: 16.03, DriverTime: 322.77, Threshold: 15.00, [UNetConnection] RemoteAddr: 34.235.143.154:7779, Name: SteamNetConnection_11, Driver: GameNetDriver SteamNetDriver_11, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A3AA2DB140]' [2020.06.10-21.22.35:849][571]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.10-21.22.35:849][571]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.35:849][571]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.35:860][572]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.10-21.22.35:860][572]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.10-21.22.35:860][572]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.35:860][572]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.35:860][572]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.04, Real: 16.04, Good: 16.04, DriverTime: 322.79, Threshold: 15.00, [UNetConnection] RemoteAddr: 34.235.143.154:7779, Name: SteamNetConnection_11, Driver: GameNetDriver SteamNetDriver_11, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A3AA2DEF20]' [2020.06.10-21.22.35:860][572]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.10-21.22.35:860][572]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.35:860][572]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.35:877][573]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.10-21.22.35:877][573]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.10-21.22.35:877][573]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.35:877][573]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.35:878][573]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.06, Real: 16.06, Good: 16.06, DriverTime: 322.81, Threshold: 15.00, [UNetConnection] RemoteAddr: 34.235.143.154:7779, Name: SteamNetConnection_11, Driver: GameNetDriver SteamNetDriver_11, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A3AA7EB0E0]' [2020.06.10-21.22.35:878][573]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.10-21.22.35:878][573]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.35:878][573]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.35:895][574]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.10-21.22.35:895][574]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.10-21.22.35:895][574]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.35:895][574]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.35:895][574]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.08, Real: 16.07, Good: 16.07, DriverTime: 322.83, Threshold: 15.00, [UNetConnection] RemoteAddr: 34.235.143.154:7779, Name: SteamNetConnection_11, Driver: GameNetDriver SteamNetDriver_11, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A3AA7E2D40]' [2020.06.10-21.22.35:896][574]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.10-21.22.35:896][574]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.35:896][574]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.35:920][575]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.10-21.22.35:920][575]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.10-21.22.35:920][575]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.35:920][575]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.35:920][575]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.10, Real: 16.10, Good: 16.10, DriverTime: 322.85, Threshold: 15.00, [UNetConnection] RemoteAddr: 34.235.143.154:7779, Name: SteamNetConnection_11, Driver: GameNetDriver SteamNetDriver_11, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A31E786DF0]' [2020.06.10-21.22.35:920][575]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.10-21.22.35:920][575]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.35:920][575]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.35:944][576]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.10-21.22.35:944][576]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.10-21.22.35:944][576]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.35:944][576]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.35:944][576]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.12, Real: 16.12, Good: 16.12, DriverTime: 322.87, Threshold: 15.00, [UNetConnection] RemoteAddr: 34.235.143.154:7779, Name: SteamNetConnection_11, Driver: GameNetDriver SteamNetDriver_11, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A31E78B4D0]' [2020.06.10-21.22.35:944][576]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.10-21.22.35:944][576]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.35:944][576]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.35:957][577]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.10-21.22.35:957][577]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.10-21.22.35:957][577]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.35:957][577]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.35:957][577]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.14, Real: 16.14, Good: 16.14, DriverTime: 322.89, Threshold: 15.00, [UNetConnection] RemoteAddr: 34.235.143.154:7779, Name: SteamNetConnection_11, Driver: GameNetDriver SteamNetDriver_11, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A31E789100]' [2020.06.10-21.22.35:957][577]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.10-21.22.35:957][577]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.35:957][577]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.35:974][578]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.10-21.22.35:974][578]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.10-21.22.35:975][578]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.35:975][578]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.35:975][578]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.16, Real: 16.15, Good: 16.15, DriverTime: 322.91, Threshold: 15.00, [UNetConnection] RemoteAddr: 34.235.143.154:7779, Name: SteamNetConnection_11, Driver: GameNetDriver SteamNetDriver_11, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A31E78C130]' [2020.06.10-21.22.35:975][578]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.10-21.22.35:975][578]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.35:975][578]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.35:995][579]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.10-21.22.35:995][579]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.10-21.22.35:995][579]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.35:995][579]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.35:995][579]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.18, Real: 16.17, Good: 16.17, DriverTime: 322.92, Threshold: 15.00, [UNetConnection] RemoteAddr: 34.235.143.154:7779, Name: SteamNetConnection_11, Driver: GameNetDriver SteamNetDriver_11, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A3A6139670]' [2020.06.10-21.22.35:995][579]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.10-21.22.35:995][579]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.35:995][579]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.36:010][580]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.10-21.22.36:010][580]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.10-21.22.36:010][580]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.36:010][580]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.36:010][580]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.19, Real: 16.19, Good: 16.19, DriverTime: 322.94, Threshold: 15.00, [UNetConnection] RemoteAddr: 34.235.143.154:7779, Name: SteamNetConnection_11, Driver: GameNetDriver SteamNetDriver_11, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A3AABA5530]' [2020.06.10-21.22.36:010][580]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.10-21.22.36:010][580]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.36:010][580]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.36:027][581]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.10-21.22.36:028][581]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.10-21.22.36:028][581]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.36:028][581]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.36:028][581]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.21, Real: 16.21, Good: 16.21, DriverTime: 322.96, Threshold: 15.00, [UNetConnection] RemoteAddr: 34.235.143.154:7779, Name: SteamNetConnection_11, Driver: GameNetDriver SteamNetDriver_11, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A3AABA44E0]' [2020.06.10-21.22.36:028][581]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.10-21.22.36:028][581]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.36:028][581]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.36:050][582]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AABAEF20] Result: '1' k_EResultOK (success) [2020.06.10-21.22.36:050][582]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A3AABAEF20]' succeeded in 1.116877 seconds [2020.06.10-21.22.36:050][582]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.10-21.22.36:050][582]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.10-21.22.36:050][582]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.36:050][582]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.36:051][582]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.23, Real: 16.23, Good: 16.23, DriverTime: 322.98, Threshold: 15.00, [UNetConnection] RemoteAddr: 34.235.143.154:7779, Name: SteamNetConnection_11, Driver: GameNetDriver SteamNetDriver_11, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A31E78D540]' [2020.06.10-21.22.36:051][582]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.10-21.22.36:051][582]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.36:051][582]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.36:065][583]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.10-21.22.36:065][583]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.10-21.22.36:065][583]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.36:065][583]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.36:065][583]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.25, Real: 16.24, Good: 16.24, DriverTime: 322.99, Threshold: 15.00, [UNetConnection] RemoteAddr: 34.235.143.154:7779, Name: SteamNetConnection_11, Driver: GameNetDriver SteamNetDriver_11, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A31E784A50]' [2020.06.10-21.22.36:065][583]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.10-21.22.36:065][583]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.36:065][583]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.36:080][584]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.10-21.22.36:080][584]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.10-21.22.36:080][584]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.36:080][584]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.36:080][584]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.26, Real: 16.26, Good: 16.26, DriverTime: 323.01, Threshold: 15.00, [UNetConnection] RemoteAddr: 34.235.143.154:7779, Name: SteamNetConnection_11, Driver: GameNetDriver SteamNetDriver_11, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Probably Will Auto DC (R.I.P Ric [0x1A3AA2A8D10]' [2020.06.10-21.22.36:080][584]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.10-21.22.36:080][584]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.10-21.22.36:080][584]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.10-21.22.36:081][584]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_PARADISE (20) [2020.06.10-21.22.36:081][584]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.06.10-21.22.36:081][584]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.36:081][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.06.10-21.22.36:082][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.06.10-21.22.36:192][585]LogNet: Browse: /Game/Maps/ParadiseTransition?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=74?SurvivorPips=18?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;Urban_Evasion;Self_Care;DecisiveStrike?PerkLevels=2;2;0;1?CustomizationParts=DF_Head06;DF_Torso001_03;DF_Legs01_02?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live [2020.06.10-21.22.36:202][585]LogStreaming: Display: Flushing async loaders. [2020.06.10-21.22.36:212][585]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-21.22.36:212][585]LogLoad: LoadMap: /Game/Maps/ParadiseTransition?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=74?SurvivorPips=18?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;Urban_Evasion;Self_Care;DecisiveStrike?PerkLevels=2;2;0;1?CustomizationParts=DF_Head06;DF_Torso001_03;DF_Legs01_02?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live [2020.06.10-21.22.36:212][585]LogNet: World NetDriver shutdown SteamNetDriver_11 [GameNetDriver] [2020.06.10-21.22.36:212][585]LogNet: DestroyNamedNetDriver SteamNetDriver_11 [GameNetDriver] [2020.06.10-21.22.36:217][585]LogExit: GameNetDriver SteamNetDriver_11 shut down [2020.06.10-21.22.36:217][585]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_1 [2020.06.10-21.22.36:217][585]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.06.10-21.22.36:217][585]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.06.10-21.22.36:217][585]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_1 [2020.06.10-21.22.36:217][585]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.22.36:217][585]LogDBDGeneral: StatusEffect::EndPlay - Id: Leader_Effect_2, Status Owner: BP_CamperMale01_C_1, Originating Player: BP_CamperMale01_C_0 - YouSee, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.22.36:218][585]LogDBDGeneral: StatusEffect::EndPlay - Id: Hex_ThrillOfTheHunt_Effect_3, Status Owner: BP_CamperMale01_C_1, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 0.000000, Originating Effect: Hex_Thrill_Of_The_Hunt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.22.36:218][585]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_1, Originating Player: BP_CamperMale01_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.22.36:218][585]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperMale01_C_1, Originating Player: BP_CamperMale01_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.22.36:218][585]LogDBDGeneral: StatusEffect::EndPlay - Id: BoltCamperEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.22.36:218][585]LogDBDGeneral: StatusEffect::EndPlay - Id: FrenzyCamperEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.22.36:218][585]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-21.22.36:218][585]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.10-21.22.36:218][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.36:218][585]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.10-21.22.36:218][585]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.10-21.22.36:218][585]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.22.36:218][585]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.10-21.22.36:218][585]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.10-21.22.36:218][585]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale01_C_1][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.10-21.22.36:218][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.10-21.22.36:218][585]InteractionHandler: Verbose: [BP_CamperMale01_C_1][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.10-21.22.36:218][585]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.36:224][585]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.06.10-21.22.36:224][585]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.06.10-21.22.36:224][585]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.06.10-21.22.36:224][585]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.06.10-21.22.36:224][585]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.22.36:224][585]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.22.36:224][585]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.22.36:224][585]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0 - YouSee, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.22.36:224][585]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperMale01_C_0 - YouSee, Originating Player: BP_CamperMale01_C_0 - YouSee, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.22.36:224][585]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperMale01_C_0 - YouSee, Originating Player: BP_CamperMale01_C_0 - YouSee, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.22.36:224][585]LogDBDGeneral: StatusEffect::EndPlay - Id: Hex_ThrillOfTheHunt_Effect_3, Status Owner: BP_CamperMale01_C_0 - YouSee, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 0.000000, Originating Effect: Hex_Thrill_Of_The_Hunt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.22.36:224][585]LogDBDGeneral: StatusEffect::EndPlay - Id: BoltCamperEffect, Status Owner: BP_CamperMale01_C_0 - YouSee, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.22.36:224][585]LogDBDGeneral: StatusEffect::EndPlay - Id: FrenzyCamperEffect, Status Owner: BP_CamperMale01_C_0 - YouSee, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.22.36:224][585]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale02_Character_C_0 [2020.06.10-21.22.36:224][585]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale02_Character_C_0 [2020.06.10-21.22.36:224][585]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale02_Character_C_0 [2020.06.10-21.22.36:224][585]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale02_Character_C_0 [2020.06.10-21.22.36:224][585]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.22.36:224][585]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.22.36:225][585]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.22.36:225][585]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_0 - ComN4U, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.22.36:225][585]LogDBDGeneral: StatusEffect::EndPlay - Id: Leader_Effect_2, Status Owner: BP_CamperMale02_Character_C_0 - ComN4U, Originating Player: BP_CamperMale01_C_0 - YouSee, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.22.36:225][585]LogDBDGeneral: StatusEffect::EndPlay - Id: Hex_ThrillOfTheHunt_Effect_3, Status Owner: BP_CamperMale02_Character_C_0 - ComN4U, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 0.000000, Originating Effect: Hex_Thrill_Of_The_Hunt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.22.36:225][585]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperMale02_Character_C_0 - ComN4U, Originating Player: BP_CamperMale02_Character_C_0 - ComN4U, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.22.36:225][585]LogDBDGeneral: StatusEffect::EndPlay - Id: BoltCamperEffect, Status Owner: BP_CamperMale02_Character_C_0 - ComN4U, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.22.36:225][585]LogDBDGeneral: StatusEffect::EndPlay - Id: FrenzyCamperEffect, Status Owner: BP_CamperMale02_Character_C_0 - ComN4U, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.22.36:225][585]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale04_Character_C_0 [2020.06.10-21.22.36:225][585]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale04_Character_C_0 [2020.06.10-21.22.36:225][585]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale04_Character_C_0 [2020.06.10-21.22.36:225][585]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale04_Character_C_0 [2020.06.10-21.22.36:225][585]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.22.36:225][585]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.22.36:225][585]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.22.36:225][585]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_0 - Rutrio, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.22.36:225][585]LogDBDGeneral: StatusEffect::EndPlay - Id: Leader_Effect_2, Status Owner: BP_CamperMale04_Character_C_0 - Rutrio, Originating Player: BP_CamperMale01_C_0 - YouSee, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.22.36:225][585]LogDBDGeneral: StatusEffect::EndPlay - Id: Hex_ThrillOfTheHunt_Effect_3, Status Owner: BP_CamperMale04_Character_C_0 - Rutrio, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 0.000000, Originating Effect: Hex_Thrill_Of_The_Hunt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.22.36:225][585]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperMale04_Character_C_0 - Rutrio, Originating Player: BP_CamperMale04_Character_C_0 - Rutrio, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.22.36:225][585]LogDBDGeneral: StatusEffect::EndPlay - Id: BoltCamperEffect, Status Owner: BP_CamperMale04_Character_C_0 - Rutrio, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.22.36:225][585]LogDBDGeneral: StatusEffect::EndPlay - Id: FrenzyCamperEffect, Status Owner: BP_CamperMale04_Character_C_0 - Rutrio, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.22.36:225][585]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_14_C_0 [2020.06.10-21.22.36:225][585]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_14_C_0 [2020.06.10-21.22.36:225][585]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_14_C_0 [2020.06.10-21.22.36:225][585]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.22.36:225][585]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.22.36:225][585]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.22.36:225][585]LogDBDGeneral: StatusEffect::EndPlay - Id: BoltSlasherEffect, Status Owner: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.22.36:225][585]LogDBDGeneral: StatusEffect::EndPlay - Id: FrenzySlasherEffect, Status Owner: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.22.36:225][585]LogDBDGeneral: StatusEffect::EndPlay - Id: FrenzyCooldownEffect, Status Owner: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.22.36:225][585]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Originating Player: BP_Slasher_Character_14_C_0 - Mr.Vanhelm, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.22.36:529][585]LogUObjectHash: Compacting FUObjectHashTables data took 9.80ms [2020.06.10-21.22.36:607][585]LogStreaming: Flushing async loaders. [2020.06.10-21.22.36:645][585]LogStreaming: Flushing async loaders took 38ms. [2020.06.10-21.22.36:646][585]LogAIModule: Creating AISystem for world ParadiseTransition [2020.06.10-21.22.36:646][585]LogLoad: Game class is 'BP_DBDGame_Paradise_C' [2020.06.10-21.22.36:654][585]LogWorld: Bringing World /Game/Maps/ParadiseTransition.ParadiseTransition up for play (max tick rate 0) at 2020.06.10-17.22.36 [2020.06.10-21.22.36:654][585]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'None' [2020.06.10-21.22.36:655][585]LogWorld: Bringing up level for play took: 0.007896 [2020.06.10-21.22.36:655][585]GameFlow: FCharacterStateData::SetPips() with value=74 [2020.06.10-21.22.36:655][585]GameFlow: FCharacterStateData::SetPips() with value=18 [2020.06.10-21.22.36:655][585]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.10-21.22.36:656][585]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2020.06.10-21.22.36:656][585]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.10-21.22.36:656][585]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.10-21.22.36:656][585]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.10-21.22.36:656][585]LogStreaming: Flushing async loaders. [2020.06.10-21.22.36:715][585]LogStreaming: Flushing async loaders took 59ms. [2020.06.10-21.22.36:717][585]LogStreaming: Flushing async loaders. [2020.06.10-21.22.37:244][585]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-21.22.37:246][585]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.10-21.22.37:335][585]LogStreaming: Flushing async loaders took 619ms. [2020.06.10-21.22.37:441][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.10-21.22.37:441][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.06.10-21.22.37:441][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.10-21.22.37:441][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.10-21.22.37:441][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.06.10-21.22.37:441][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.10-21.22.37:443][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.06.10-21.22.37:444][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.06.10-21.22.37:444][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.10-21.22.37:444][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.10-21.22.37:445][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.06.10-21.22.37:445][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.10-21.22.37:445][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.10-21.22.37:445][585]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.10-21.22.37:445][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.37:445][585]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.22.37:445][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.37:445][585]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.10-21.22.37:445][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.37:445][585]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.10-21.22.37:445][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.37:445][585]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.10-21.22.37:445][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.37:445][585]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.10-21.22.37:445][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.37:445][585]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.10-21.22.37:445][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.37:445][585]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.06.10-21.22.37:445][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.37:445][585]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.10-21.22.37:445][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.37:445][585]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.10-21.22.37:445][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.37:445][585]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.10-21.22.37:445][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.37:445][585]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.10-21.22.37:445][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.37:445][585]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.10-21.22.37:446][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.37:446][585]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.06.10-21.22.37:446][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.37:446][585]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.06.10-21.22.37:446][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.10-21.22.37:446][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-21.22.37:446][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.10-21.22.37:446][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.10-21.22.37:446][585]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.06.10-21.22.37:446][585]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.06.10-21.22.37:446][585]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.06.10-21.22.37:446][585]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.06.10-21.22.37:446][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.10-21.22.37:446][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.10-21.22.37:446][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.10-21.22.37:446][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.06.10-21.22.37:446][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.10-21.22.37:448][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.06.10-21.22.37:448][585]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.22.37:448][585]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.22.37:448][585]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.22.37:448][585]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000045 seconds [2020.06.10-21.22.37:449][585]PIE: Warning: AttachTo: '/Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.06.10-21.22.37:450][585]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.10-21.22.37:450][585]LogStreaming: Flushing async loaders. [2020.06.10-21.22.37:595][585]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-21.22.37:629][585]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-21.22.37:654][585]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-21.22.37:672][585]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-21.22.37:917][585]LogStreaming: Flushing async loaders took 467ms. [2020.06.10-21.22.37:917][585]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.22.37:917][585]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-21.22.37:918][585]LogStreaming: Flushing async loaders. [2020.06.10-21.22.37:930][585]LogStreaming: Flushing async loaders took 12ms. [2020.06.10-21.22.37:931][585]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-21.22.37:931][585]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-21.22.37:931][585]LogStreaming: Flushing async loaders. [2020.06.10-21.22.37:935][585]LogStreaming: Flushing async loaders took 4ms. [2020.06.10-21.22.37:935][585]LogStreaming: Flushing async loaders. [2020.06.10-21.22.37:936][585]LogStreaming: Flushing async loaders took 0ms. [2020.06.10-21.22.37:936][585]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-21.22.37:936][585]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-21.22.37:936][585]LogStreaming: Flushing async loaders. [2020.06.10-21.22.37:937][585]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.22.37:937][585]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-21.22.37:937][585]LogStreaming: Flushing async loaders. [2020.06.10-21.22.37:941][585]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-21.22.37:941][585]LogStreaming: Flushing async loaders. [2020.06.10-21.22.37:943][585]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-21.22.37:943][585]LogStreaming: Flushing async loaders. [2020.06.10-21.22.37:945][585]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-21.22.37:946][585]LogStreaming: Flushing async loaders. [2020.06.10-21.22.37:948][585]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-21.22.37:948][585]LogStreaming: Flushing async loaders. [2020.06.10-21.22.37:950][585]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-21.22.37:950][585]LogStreaming: Flushing async loaders. [2020.06.10-21.22.37:957][585]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-21.22.37:958][585]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.10-21.22.37:958][585]LogLoad: Took 1.746863 seconds to LoadMap(/Game/Maps/ParadiseTransition) [2020.06.10-21.22.37:959][585]LogSM: [BP_CamperMale01_C_0][SERVER SLAVE] [2020.06.10-21.22.37:966][585]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.37:966][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.06.10-21.22.37:967][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.06.10-21.22.38:198][586]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.38:198][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.06.10-21.22.38:200][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.06.10-21.22.38:207][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.06.10-21.22.38:207][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.06.10-21.22.38:207][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.06.10-21.22.38:208][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.06.10-21.22.38:454][586]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Probably Will Auto DC (R.I.P Ric [0x1A323BEA570] Result: '1' k_EResultOK (success) [2020.06.10-21.22.38:454][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.06.10-21.22.38:455][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.10-21.22.38:455][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.06.10-21.22.38:455][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.06.10-21.22.38:457][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.06.10-21.22.38:570][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.10-21.22.38:570][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.06.10-21.22.38:570][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.06.10-21.22.38:571][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.06.10-21.22.38:659][587]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.38:659][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.06.10-21.22.38:660][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.06.10-21.22.39:010][587]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 2.443325 seconds [2020.06.10-21.22.39:010][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.06.10-21.22.39:137][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.10-21.22.39:137][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.06.10-21.22.39:137][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.06.10-21.22.39:147][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.06.10-21.22.39:224][590]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.39:224][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.06.10-21.22.39:225][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.06.10-21.22.39:384][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.06.10-21.22.39:385][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.06.10-21.22.39:385][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.06.10-21.22.39:505][596]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.39:505][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.06.10-21.22.39:506][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.06.10-21.22.39:667][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.06.10-21.22.39:668][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.06.10-21.22.39:668][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.06.10-21.22.39:684][597]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.39:684][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.06.10-21.22.39:687][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.06.10-21.22.39:849][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.06.10-21.22.41:340][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.06.10-21.22.41:340][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.06.10-21.22.41:340][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.06.10-21.22.41:340][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.06.10-21.22.41:341][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.06.10-21.22.41:341][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.06.10-21.22.41:341][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.06.10-21.22.41:341][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.06.10-21.22.41:342][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.06.10-21.22.41:342][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.06.10-21.22.41:342][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.06.10-21.22.41:342][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.06.10-21.22.41:343][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.06.10-21.22.41:370][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.06.10-21.22.41:382][598]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.06.10-21.22.41:384][598]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 37 [2020.06.10-21.22.41:384][598]LogDBDEasyAntiCheat: RPC Message from client [2020.06.10-21.22.41:637][610]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-21.22.41:637][610]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.06.10-21.22.41:639][610]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.06.10-21.22.41:875][610]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.06.10-21.22.41:875][610]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.06.10-21.22.41:876][610]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.06.10-21.22.41:892][611]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-21.22.41:892][611]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.06.10-21.22.41:894][611]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.06.10-21.22.42:116][611]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.06.10-21.22.42:116][611]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.06.10-21.22.42:117][611]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.06.10-21.22.42:132][612]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-21.22.42:132][612]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.06.10-21.22.42:134][612]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.06.10-21.22.42:370][612]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.06.10-21.22.42:370][612]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.06.10-21.22.42:371][612]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.06.10-21.22.42:411][614]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-21.22.42:411][614]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.06.10-21.22.42:413][614]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.06.10-21.22.42:654][614]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.06.10-21.22.42:654][614]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.06.10-21.22.42:655][614]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.06.10-21.22.42:674][615]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-21.22.42:674][615]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.06.10-21.22.42:676][615]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.06.10-21.22.42:923][615]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.06.10-21.22.42:923][615]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.06.10-21.22.42:923][615]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.06.10-21.22.42:939][616]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-21.22.42:939][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.06.10-21.22.42:941][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.06.10-21.22.43:204][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.06.10-21.22.43:205][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.06.10-21.22.43:205][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.06.10-21.22.43:230][617]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-21.22.43:231][617]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.06.10-21.22.43:232][617]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.06.10-21.22.43:505][617]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.06.10-21.22.43:505][617]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.06.10-21.22.43:505][617]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.06.10-21.22.43:527][618]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-21.22.43:527][618]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.06.10-21.22.43:529][618]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.06.10-21.22.43:809][618]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.06.10-21.22.43:809][618]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.06.10-21.22.43:810][618]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.06.10-21.22.43:860][620]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.06.10-21.22.43:861][620]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='8.800' TotalLoadTime='8.800' TimeStamp='2020-06-10T21:22:44.209Z' MapName='ParadiseTransition' TransitionId='LOADING_TRAVELING_TO_OFFLINE_PARADISE' MatchId='01DC3C1508D80D83D47F92F2C677D41A' LobbyId='014DB35E08D80D83A4477910C1A569BA' [2020.06.10-21.22.43:861][620]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.06.10-21.22.43:861][620]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='8.800' TimeStamp='2020-06-10T21:22:44.209Z' MapName='ParadiseTransition' TransitionId='LOADING_TRAVELING_TO_OFFLINE_PARADISE' MatchId='01DC3C1508D80D83D47F92F2C677D41A' LobbyId='014DB35E08D80D83A4477910C1A569BA' [2020.06.10-21.22.43:861][620]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.06.10-21.22.43:861][620]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='8.800' TimeStamp='2020-06-10T21:22:44.209Z' MapName='ParadiseTransition' TransitionId='LOADING_TRAVELING_TO_OFFLINE_PARADISE' MatchId='01DC3C1508D80D83D47F92F2C677D41A' LobbyId='014DB35E08D80D83A4477910C1A569BA' [2020.06.10-21.22.43:861][620]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.06.10-21.22.43:862][620]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='8.800' TimeStamp='2020-06-10T21:22:44.209Z' MapName='ParadiseTransition' TransitionId='LOADING_TRAVELING_TO_OFFLINE_PARADISE' MatchId='01DC3C1508D80D83D47F92F2C677D41A' LobbyId='014DB35E08D80D83A4477910C1A569BA' [2020.06.10-21.22.43:862][620]GameFlow: LoadingContextComponent::Run - Level ParadiseTransition is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_PARADISE. [2020.06.10-21.22.43:862][620]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ParadiseTransition' [2020.06.10-21.22.43:882][621]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.10-21.22.43:882][621]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.10-21.22.43:882][621]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/ParadiseTransition?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=74?SurvivorPips=18?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;Urban_Evasion;Self_Care;DecisiveStrike?PerkLevels=2;2;0;1?CustomizationParts=DF_Head06;DF_Torso001_03;DF_Legs01_02?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live' [2020.06.10-21.22.44:886][663]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_PARADISE (20) [2020.06.10-21.22.44:886][663]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.06.10-21.22.44:886][663]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.44:886][663]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.10-21.22.44:886][663]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.44:886][663]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.44:886][663]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.44:886][663]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_PARADISE (20) [2020.06.10-21.22.44:886][663]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-21.22.44:886][663]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.44:886][663]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.10-21.22.44:886][663]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.44:887][663]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.06.10-21.22.45:001][663]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.45:001][663]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.45:001][663]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.45:001][663]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.06.10-21.22.45:001][663]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.45:001][663]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-21.22.45:001][663]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.22.45:001][663]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-21.22.45:002][663]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.22.45:002][663]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.22.45:002][663]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-21.22.45:002][663]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-21.22.45:604][663]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-21.22.45:604][663]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-21.22.45:604][663]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.22.45:604][663]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-21.22.45:604][663]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-21.22.45:604][663]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-21.22.45:604][663]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-21.22.45:605][663]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-21.22.45:605][663]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-21.22.45:607][663]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-21.22.45:607][663]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.06.10-21.22.45:612][663]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-21.22.45:612][663]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-21.22.45:612][663]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-21.22.45:613][663]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-21.22.45:613][663]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-21.22.45:790][664]r.CullAll = "0" [2020.06.10-21.22.45:794][664]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.45:794][664]GameFlow: TallyContextComponent::Enter [2020.06.10-21.22.45:827][664]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:1506 [2020.06.10-21.22.45:956][664]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94728] [2020.06.10-21.22.45:956][664]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-21.22.45:958][664]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18572&schemaVersion=0] [2020.06.10-21.22.45:959][664]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-21.22.45:959][664]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.10-21.22.45:959][664]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-21.22.45:959][664]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.06.10-21.22.46:008][665]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-21.22.46:008][665]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-21.22.46:008][665]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.06.10-21.22.46:008][665]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.10-21.22.46:008][665]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.10-21.22.46:195][665]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.10-21.22.46:196][665]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.46:196][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(TallyScreen) [2020.06.10-21.22.46:196][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Holding [object MainMC_1] as suspended focus. [2020.06.10-21.22.46:196][665]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-21.22.46:196][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.10-21.22.46:196][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.06.10-21.22.46:196][665]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.22.46:196][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.06.10-21.22.46:196][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MainMC_1] as suspended focus. [2020.06.10-21.22.46:196][665]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-21.22.46:196][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.06.10-21.22.46:202][665]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.10-21.22.46:202][665]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.10-21.22.46:202][665]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.10-21.22.46:204][665]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.06.10-21.22.46:204][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.06.10-21.22.46:279][666]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18572&schemaVersion=0] [2020.06.10-21.22.46:280][666]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-21.22.46:280][666]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-21.22.46:281][666]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.10-21.22.46:281][666]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-21.22.46:281][666]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-21.22.46:281][666]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.10-21.22.46:281][666]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-21.22.46:281][666]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-21.22.46:308][667]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.10-21.22.46:345][669]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.10-21.22.46:346][669]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.10-21.22.46:346][669]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-21.22.46:438][673]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.10-21.22.46:438][673]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.10-21.22.46:458][673]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 37 [2020.06.10-21.22.46:458][673]LogDBDEasyAntiCheat: RPC Message from client [2020.06.10-21.22.46:512][675]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.46:512][675]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.46:512][675]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.49:726][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-21.22.49:726][832]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.06.10-21.22.49:754][833]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-21.22.49:754][833]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.06.10-21.22.49:755][833]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.10-21.22.49:755][833]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.10-21.22.49:755][833]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.10-21.22.49:755][833]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.49:755][833]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(TallyScreen) [2020.06.10-21.22.49:755][833]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Returning suspended focus to [object MainMC_1] [2020.06.10-21.22.49:755][833]LogContextSystem: Focus Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.49:755][833]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-21.22.49:755][833]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.10-21.22.49:756][833]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.06.10-21.22.49:756][833]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.22.49:756][833]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.06.10-21.22.49:756][833]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MainMC_1] [2020.06.10-21.22.51:396][933]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.03 ms [2020.06.10-21.22.51:560][942]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 37 [2020.06.10-21.22.51:560][942]LogDBDEasyAntiCheat: RPC Message from client [2020.06.10-21.22.52:092][974]LogStreaming: Throttling on (mem > 30MB) [2020.06.10-21.22.52:100][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-21.22.52:100][974]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.06.10-21.22.52:121][975]LogStreaming: Throttling off (mem < 27MB) [2020.06.10-21.22.52:132][975]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.52:132][975]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.06.10-21.22.52:134][975]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.52:134][975]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.52:134][975]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.52:134][975]GameFlow: TallyContextComponent::Leave [2020.06.10-21.22.52:134][975]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-21.22.52:134][975]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-21.22.52:134][975]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.06.10-21.22.52:134][975]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-21.22.52:134][975]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-21.22.52:134][975]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-21.22.52:134][975]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-21.22.52:134][975]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.10-21.22.52:134][975]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-21.22.52:134][975]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-21.22.52:134][975]LogOnlineSession: Verbose: OSS: 0: 3d851...48270 [2020.06.10-21.22.52:134][975]LogOnlineSession: Verbose: OSS: 1: deb2b...97621 [2020.06.10-21.22.52:134][975]LogOnlineSession: Verbose: OSS: 2: 982e0...49571 [2020.06.10-21.22.52:134][975]LogOnlineSession: Verbose: OSS: 3: 5a222...17685 [2020.06.10-21.22.52:134][975]LogOnlineSession: Verbose: OSS: 4: 63a94...38764 [2020.06.10-21.22.52:134][975]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-21.22.52:134][975]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.10-21.22.52:134][975]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.10-21.22.52:134][975]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-21.22.52:134][975]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.10-21.22.52:134][975]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.10-21.22.52:134][975]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-21.22.52:134][975]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.10-21.22.52:134][975]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-21.22.52:134][975]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-21.22.52:134][975]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.10-21.22.52:134][975]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-21.22.52:134][975]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-21.22.52:134][975]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-21.22.52:134][975]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-21.22.52:134][975]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-21.22.52:134][975]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-21.22.52:134][975]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-21.22.52:134][975]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-21.22.52:134][975]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-21.22.52:135][975]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.10-21.22.52:135][975]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.10-21.22.52:135][975]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.10-21.22.52:135][975]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.10-21.22.52:135][975]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.10-21.22.52:135][975]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.10-21.22.52:135][975]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.10-21.22.52:135][975]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-21.22.52:135][975]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-10T21:17:10.262Z : OnlineService [2020.06.10-21.22.52:135][975]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.10-21.22.52:135][975]LogOnlineSession: Verbose: OSS: MirrorsSessionId=ed45da8d-bd65-4617-8d0c-8706d4fddcaa : OnlineService [2020.06.10-21.22.52:135][975]LogOnlineSession: Verbose: OSS: HostPublicIp=34.235.143.154 : OnlineService [2020.06.10-21.22.52:135][975]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.06.10-21.22.52:135][975]LogOnlineSession: Verbose: OSS: EncryptionKey=eCbQTS/al1ZY4G5GXluPivcbdD73fT0GasGANpeXxEw= : OnlineService [2020.06.10-21.22.52:135][975]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-21.22.52:135][975]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-21.22.52:135][975]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC464E08D80D83A40B2BFEC19F6203|34.235.143.154|7779 : OnlineService [2020.06.10-21.22.52:135][975]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-21.22.52:135][975]LogOnlineSession: Verbose: OSS: MatchMembersA=["deb2bdba-7b9c-4092-82c7-360422658563"] : OnlineService [2020.06.10-21.22.52:135][975]LogOnlineSession: Verbose: OSS: MatchMembersB=["5a2227ec-e9ba-4408-9ec0-9163812c1475","982e0d02-d24d-4bca-9ddf-a70b3c6c4ca6","63a944dc-d511-42a5-9dd9-1e490583fbf7","3d851480-bd94-11e6-b0c2-879f2804d5d0"] : OnlineService [2020.06.10-21.22.52:135][975]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-21.22.52:135][975]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-21.22.52:135][975]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.10-21.22.52:135][975]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.10-21.22.52:135][975]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-21.22.52:135][975]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-21.22.52:135][975]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-21.22.52:135][975]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-21.22.52:135][975]LogOnlineSession: Verbose: OSS: OwningPlayerName: Probably Will Auto DC (R.I.P Ric [2020.06.10-21.22.52:135][975]LogOnlineSession: Verbose: OSS: OwningPlayerId: Probably Will Auto DC (R.I.P Ric [0x1A3C468F0A0] [2020.06.10-21.22.52:135][975]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-21.22.52:135][975]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198115048270:7777 Type: Lobby session SessionId: Lobby[0x18...9C33] [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1313358802 : OnlineService [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1292874858 : OnlineService [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1097757006 : OnlineService [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1239549976 : OnlineService [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198115048270:7777|109775240977947699 : OnlineService [2020.06.10-21.22.52:136][975]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 34.235.143.154:7779 SessionId: 00CC4...F6203 [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-21.22.52:136][975]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-21.22.52:137][975]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-21.22.52:137][975]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-21.22.52:137][975]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-21.22.52:137][975]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-21.22.52:137][975]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.10-21.22.52:137][975]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.10-21.22.52:137][975]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.10-21.22.52:137][975]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.10-21.22.52:137][975]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.10-21.22.52:137][975]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.10-21.22.52:137][975]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.10-21.22.52:137][975]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-21.22.52:137][975]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-10T21:17:10.262Z : OnlineService [2020.06.10-21.22.52:137][975]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.10-21.22.52:137][975]LogOnlineSession: Verbose: OSS: MirrorsSessionId=ed45da8d-bd65-4617-8d0c-8706d4fddcaa : OnlineService [2020.06.10-21.22.52:137][975]LogOnlineSession: Verbose: OSS: HostPublicIp=34.235.143.154 : OnlineService [2020.06.10-21.22.52:137][975]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.06.10-21.22.52:137][975]LogOnlineSession: Verbose: OSS: EncryptionKey=eCbQTS/al1ZY4G5GXluPivcbdD73fT0GasGANpeXxEw= : OnlineService [2020.06.10-21.22.52:137][975]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-21.22.52:137][975]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-21.22.52:137][975]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC464E08D80D83A40B2BFEC19F6203|34.235.143.154|7779 : OnlineService [2020.06.10-21.22.52:137][975]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-21.22.52:137][975]LogOnlineSession: Verbose: OSS: MatchMembersA=["deb2bdba-7b9c-4092-82c7-360422658563"] : OnlineService [2020.06.10-21.22.52:137][975]LogOnlineSession: Verbose: OSS: MatchMembersB=["5a2227ec-e9ba-4408-9ec0-9163812c1475","982e0d02-d24d-4bca-9ddf-a70b3c6c4ca6","63a944dc-d511-42a5-9dd9-1e490583fbf7","3d851480-bd94-11e6-b0c2-879f2804d5d0"] : OnlineService [2020.06.10-21.22.52:137][975]LogOnline: Destroying session GameSession [2020.06.10-21.22.52:137][975]LogDBDEasyAntiCheat: DestroySession [2020.06.10-21.22.52:137][975]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.06.10-21.22.52:137][975]LogOnline: Destroying session GameSession [2020.06.10-21.22.52:137][975]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.10-21.22.52:137][975]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.10-21.22.52:137][975]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.10-21.22.52:140][975]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.52:140][975]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.52:140][975]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.52:140][975]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.52:140][975]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-21.22.52:140][975]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-21.22.52:140][975]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-21.22.52:141][975]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-21.22.52:141][975]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-21.22.52:141][975]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-21.22.52:144][975]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-21.22.52:144][975]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.06.10-21.22.52:144][975]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-21.22.52:144][975]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-21.22.52:144][975]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-21.22.52:144][975]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-21.22.52:144][975]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-21.22.52:144][975]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.22.52:145][975]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-21.22.52:145][975]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.22.52:145][975]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.22.52:145][975]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.22.52:145][975]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-21.22.52:166][976]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ed45da8d-bd65-4617-8d0c-8706d4fddcaa] [2020.06.10-21.22.52:238][980]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ed45da8d-bd65-4617-8d0c-8706d4fddcaa] [2020.06.10-21.22.52:238][980]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-21.22.52:238][980]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.10-21.22.52:238][980]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.10-21.22.52:238][980]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.06.10-21.22.52:238][980]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-21.22.52:238][980]LogOnlineSession: Verbose: OSS: 0: 3d851...48270 [2020.06.10-21.22.52:238][980]LogOnlineSession: Verbose: OSS: 1: deb2b...97621 [2020.06.10-21.22.52:238][980]LogOnlineSession: Verbose: OSS: 2: 982e0...49571 [2020.06.10-21.22.52:238][980]LogOnlineSession: Verbose: OSS: 3: 5a222...17685 [2020.06.10-21.22.52:238][980]LogOnlineSession: Verbose: OSS: 4: 63a94...38764 [2020.06.10-21.22.52:238][980]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-21.22.52:238][980]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.10-21.22.52:238][980]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.10-21.22.52:238][980]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-21.22.52:238][980]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.10-21.22.52:239][980]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.10-21.22.52:239][980]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-21.22.52:239][980]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.10-21.22.52:239][980]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-21.22.52:239][980]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-21.22.52:239][980]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.10-21.22.52:239][980]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-21.22.52:239][980]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-21.22.52:239][980]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-21.22.52:239][980]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.10-21.22.52:239][980]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-21.22.52:239][980]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-21.22.52:239][980]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.10-21.22.52:239][980]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-21.22.52:239][980]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-21.22.52:239][980]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.10-21.22.52:239][980]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.10-21.22.52:239][980]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.10-21.22.52:239][980]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.10-21.22.52:239][980]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.10-21.22.52:239][980]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.10-21.22.52:239][980]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.10-21.22.52:239][980]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-21.22.52:239][980]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-10T21:17:10.262Z : OnlineService [2020.06.10-21.22.52:239][980]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.10-21.22.52:239][980]LogOnlineSession: Verbose: OSS: MirrorsSessionId=ed45da8d-bd65-4617-8d0c-8706d4fddcaa : OnlineService [2020.06.10-21.22.52:239][980]LogOnlineSession: Verbose: OSS: HostPublicIp=34.235.143.154 : OnlineService [2020.06.10-21.22.52:239][980]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.06.10-21.22.52:239][980]LogOnlineSession: Verbose: OSS: EncryptionKey=eCbQTS/al1ZY4G5GXluPivcbdD73fT0GasGANpeXxEw= : OnlineService [2020.06.10-21.22.52:239][980]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.10-21.22.52:239][980]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.10-21.22.52:239][980]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC464E08D80D83A40B2BFEC19F6203|34.235.143.154|7779 : OnlineService [2020.06.10-21.22.52:239][980]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.10-21.22.52:239][980]LogOnlineSession: Verbose: OSS: MatchMembersA=["deb2bdba-7b9c-4092-82c7-360422658563"] : OnlineService [2020.06.10-21.22.52:239][980]LogOnlineSession: Verbose: OSS: MatchMembersB=["5a2227ec-e9ba-4408-9ec0-9163812c1475","982e0d02-d24d-4bca-9ddf-a70b3c6c4ca6","63a944dc-d511-42a5-9dd9-1e490583fbf7","3d851480-bd94-11e6-b0c2-879f2804d5d0"] : OnlineService [2020.06.10-21.22.52:239][980]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.06.10-21.22.52:252][981]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.110438 seconds [2020.06.10-21.22.52:252][981]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.06.10-21.22.52:253][981]LogDBDEasyAntiCheat: slave disconnected [2020.06.10-21.22.52:253][981]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.06.10-21.22.52:269][982]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.002628 seconds [2020.06.10-21.22.52:664][ 4]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.52:664][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.10-21.22.52:669][ 4]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.52:669][ 4]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.52:669][ 4]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.52:669][ 4]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.10-21.22.52:669][ 4]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ParadiseTransition' [2020.06.10-21.22.52:669][ 4]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/ParadiseTransition?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435458?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=74?SurvivorPips=18?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;Urban_Evasion;Self_Care;DecisiveStrike?PerkLevels=2;2;0;1?CustomizationParts=DF_Head06;DF_Torso001_03;DF_Legs01_02?PlatformAccountId=76561198115048270?MirrorsId=3d851480-bd94-11e6-b0c2-879f2804d5d0?Platform=32?content_version=3.7.0_311092live' [2020.06.10-21.22.52:669][ 4]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.10-21.22.52:669][ 4]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.10-21.22.52:670][ 4]LogAsyncLoad: Loading library async: Menu: Already loading. [2020.06.10-21.22.52:670][ 4]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-21.22.52:670][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.10-21.22.52:670][ 4]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.52:670][ 4]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.10-21.22.52:670][ 4]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.52:670][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.06.10-21.22.52:670][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.06.10-21.22.52:670][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.06.10-21.22.52:675][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.06.10-21.22.52:675][ 4]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.52:675][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.06.10-21.22.52:675][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.06.10-21.22.52:675][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.06.10-21.22.52:684][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.06.10-21.22.52:979][ 5]r.CullAll = "1" [2020.06.10-21.22.53:673][ 46]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.10-21.22.53:673][ 46]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.10-21.22.53:686][ 47]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.10-21.22.53:686][ 47]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.10-21.22.53:686][ 47]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.10-21.22.53:686][ 47]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.10-21.22.53:687][ 47]LogNetworkFence: Fence Begin Destroy: DBDPlayerController_0 [2020.06.10-21.22.53:687][ 47]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.06.10-21.22.53:687][ 47]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.06.10-21.22.53:687][ 47]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.06.10-21.22.53:687][ 47]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.06.10-21.22.53:687][ 47]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.22.53:687][ 47]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.22.53:687][ 47]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.10-21.22.53:687][ 47]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.10-21.22.53:811][ 47]LogUObjectHash: Compacting FUObjectHashTables data took 18.66ms [2020.06.10-21.22.53:852][ 47]LogStreaming: Display: Flushing async loaders. [2020.06.10-21.22.53:860][ 47]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-21.22.53:861][ 47]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.10-21.22.53:861][ 47]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.10-21.22.53:861][ 47]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.10-21.22.53:862][ 47]LogStreaming: Flushing async loaders. [2020.06.10-21.22.54:079][ 47]LogStreaming: Flushing async loaders took 217ms. [2020.06.10-21.22.54:079][ 47]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.10-21.22.54:079][ 47]LogStreaming: Flushing async loaders. [2020.06.10-21.22.54:080][ 47]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.22.54:080][ 47]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.10-21.22.54:080][ 47]LogStreaming: Flushing async loaders. [2020.06.10-21.22.54:083][ 47]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-21.22.54:083][ 47]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.10-21.22.54:083][ 47]LogStreaming: Flushing async loaders. [2020.06.10-21.22.54:084][ 47]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.22.54:085][ 47]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.10-21.22.54:085][ 47]LogStreaming: Flushing async loaders. [2020.06.10-21.22.54:121][ 47]LogStreaming: Flushing async loaders took 36ms. [2020.06.10-21.22.54:121][ 47]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.10-21.22.54:121][ 47]LogStreaming: Flushing async loaders. [2020.06.10-21.22.54:179][ 47]LogStreaming: Flushing async loaders took 58ms. [2020.06.10-21.22.54:179][ 47]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.10-21.22.54:180][ 47]LogStreaming: Flushing async loaders. [2020.06.10-21.22.54:203][ 47]LogStreaming: Flushing async loaders took 23ms. [2020.06.10-21.22.54:203][ 47]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.10-21.22.54:203][ 47]LogStreaming: Flushing async loaders. [2020.06.10-21.22.54:561][ 47]LogStreaming: Flushing async loaders took 358ms. [2020.06.10-21.22.54:563][ 47]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.10-21.22.54:563][ 47]LogStreaming: Flushing async loaders. [2020.06.10-21.22.54:845][ 47]LogStreaming: Flushing async loaders took 283ms. [2020.06.10-21.22.54:849][ 47]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.10-21.22.54:849][ 47]LogStreaming: Flushing async loaders. [2020.06.10-21.22.55:220][ 47]LogStreaming: Flushing async loaders took 371ms. [2020.06.10-21.22.55:226][ 47]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.10-21.22.55:226][ 47]LogStreaming: Flushing async loaders. [2020.06.10-21.22.55:227][ 47]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-21.22.55:228][ 47]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.10-21.22.55:228][ 47]LogStreaming: Flushing async loaders. [2020.06.10-21.22.55:229][ 47]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.22.55:236][ 47]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.10-17.22.55 [2020.06.10-21.22.55:236][ 47]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.10-21.22.55:236][ 47]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.10-21.22.55:236][ 47]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-21.22.55:237][ 47]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-21.22.55:237][ 47]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-21.22.55:237][ 47]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-21.22.55:237][ 47]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-21.22.55:237][ 47]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-21.22.55:237][ 47]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.10-21.22.55:237][ 47]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.10-21.22.55:237][ 47]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-21.22.55:237][ 47]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-21.22.55:237][ 47]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-21.22.55:237][ 47]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-21.22.55:237][ 47]LogOnlineSession: Verbose: OSS: OwningPlayerName: Probably Will Auto DC (R.I.P Ric [2020.06.10-21.22.55:238][ 47]LogOnlineSession: Verbose: OSS: OwningPlayerId: Probably Will Auto DC (R.I.P Ric [0x1A31CB438E0] [2020.06.10-21.22.55:238][ 47]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-21.22.55:238][ 47]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.10-21.22.55:238][ 47]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198115048270:7777 Type: Lobby session SessionId: Lobby[0x18...9C33] [2020.06.10-21.22.55:238][ 47]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-21.22.55:238][ 47]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.10-21.22.55:238][ 47]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-21.22.55:238][ 47]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-21.22.55:238][ 47]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.10-21.22.55:238][ 47]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-21.22.55:238][ 47]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-21.22.55:238][ 47]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-21.22.55:238][ 47]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.10-21.22.55:238][ 47]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-21.22.55:238][ 47]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-21.22.55:238][ 47]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.10-21.22.55:238][ 47]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-21.22.55:238][ 47]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-21.22.55:238][ 47]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-21.22.55:238][ 47]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.10-21.22.55:238][ 47]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1313358802 : OnlineService [2020.06.10-21.22.55:238][ 47]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1292874858 : OnlineService [2020.06.10-21.22.55:239][ 47]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1097757006 : OnlineService [2020.06.10-21.22.55:239][ 47]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1239549976 : OnlineService [2020.06.10-21.22.55:239][ 47]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198115048270:7777|109775240977947699 : OnlineService [2020.06.10-21.22.55:239][ 47]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-21.22.55:239][ 47]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-21.22.55:280][ 47]LogWorld: Bringing up level for play took: 0.045638 [2020.06.10-21.22.55:282][ 47]GameFlow: [Login Attempted] Options: "?Name=Probably Will Auto DC (R.I.P Ric" Response: "" [2020.06.10-21.22.55:282][ 47]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-21.22.55:282][ 47]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-21.22.55:282][ 47]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-21.22.55:282][ 47]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-21.22.55:282][ 47]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.10-21.22.55:282][ 47]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.10-21.22.55:282][ 47]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-21.22.55:282][ 47]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-21.22.55:282][ 47]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-21.22.55:282][ 47]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-21.22.55:282][ 47]LogOnlineSession: Verbose: OSS: OwningPlayerName: Probably Will Auto DC (R.I.P Ric [2020.06.10-21.22.55:283][ 47]LogOnlineSession: Verbose: OSS: OwningPlayerId: Probably Will Auto DC (R.I.P Ric [0x1A3AA5778A0] [2020.06.10-21.22.55:283][ 47]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-21.22.55:283][ 47]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.10-21.22.55:283][ 47]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198115048270:7777 Type: Lobby session SessionId: Lobby[0x18...9C33] [2020.06.10-21.22.55:283][ 47]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-21.22.55:283][ 47]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.10-21.22.55:283][ 47]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-21.22.55:283][ 47]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-21.22.55:283][ 47]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.10-21.22.55:283][ 47]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-21.22.55:283][ 47]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-21.22.55:283][ 47]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-21.22.55:283][ 47]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.10-21.22.55:283][ 47]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-21.22.55:283][ 47]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-21.22.55:283][ 47]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.10-21.22.55:283][ 47]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-21.22.55:283][ 47]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-21.22.55:283][ 47]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-21.22.55:284][ 47]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.10-21.22.55:284][ 47]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1313358802 : OnlineService [2020.06.10-21.22.55:284][ 47]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1292874858 : OnlineService [2020.06.10-21.22.55:284][ 47]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1097757006 : OnlineService [2020.06.10-21.22.55:284][ 47]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1239549976 : OnlineService [2020.06.10-21.22.55:284][ 47]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198115048270:7777|109775240977947699 : OnlineService [2020.06.10-21.22.55:284][ 47]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-21.22.55:284][ 47]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.10-21.22.55:302][ 47]GameFlow: FCharacterStateData::SetPips() with value=74 [2020.06.10-21.22.55:302][ 47]GameFlow: FCharacterStateData::SetPips() with value=18 [2020.06.10-21.22.55:477][ 47]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94728] [2020.06.10-21.22.55:477][ 47]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-21.22.55:477][ 47]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-21.22.55:478][ 47]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.10-21.22.55:478][ 47]LogCustomization: ------ [2020.06.10-21.22.55:478][ 47]LogCustomization: --> DF_Head06 [2020.06.10-21.22.55:478][ 47]LogCustomization: --> DF_Torso001_03 [2020.06.10-21.22.55:478][ 47]LogCustomization: --> DF_Legs01_02 [2020.06.10-21.22.55:478][ 47]LogCustomization: ------ [2020.06.10-21.22.55:478][ 47]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.10-21.22.55:478][ 47]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.10-21.22.55:478][ 47]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.10-21.22.55:493][ 47]LogStreaming: Flushing async loaders. [2020.06.10-21.22.55:525][ 47]LogStreaming: Flushing async loaders took 32ms. [2020.06.10-21.22.55:568][ 47]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.10-21.22.55:630][ 47]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000059 seconds [2020.06.10-21.22.55:631][ 47]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000259 seconds [2020.06.10-21.22.55:631][ 47]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.10-21.22.55:632][ 47]LogLoad: Took 1.945887 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.10-21.22.55:633][ 47]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.10-21.22.55:635][ 47]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.10-21.22.55:636][ 47]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.10-21.22.55:815][ 54]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 3.93 ms [2020.06.10-21.22.56:296][ 82]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 4.01 ms [2020.06.10-21.22.56:314][ 82]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.10-21.22.56:314][ 82]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='3.654' TotalLoadTime='3.654' TimeStamp='2020-06-10T21:22:56.665Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC3C1508D80D83D47F92F2C677D41A' LobbyId='014DB35E08D80D83A4477910C1A569BA' [2020.06.10-21.22.56:314][ 82]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.10-21.22.56:315][ 82]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='3.654' TimeStamp='2020-06-10T21:22:56.665Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC3C1508D80D83D47F92F2C677D41A' LobbyId='014DB35E08D80D83A4477910C1A569BA' [2020.06.10-21.22.56:315][ 82]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.10-21.22.56:315][ 82]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='3.654' TimeStamp='2020-06-10T21:22:56.665Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC3C1508D80D83D47F92F2C677D41A' LobbyId='014DB35E08D80D83A4477910C1A569BA' [2020.06.10-21.22.56:315][ 82]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.10-21.22.56:315][ 82]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='3.654' TimeStamp='2020-06-10T21:22:56.665Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC3C1508D80D83D47F92F2C677D41A' LobbyId='014DB35E08D80D83A4477910C1A569BA' [2020.06.10-21.22.56:315][ 82]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.06.10-21.22.56:315][ 82]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.10-21.22.56:317][ 83]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.06.10-21.22.56:337][ 83]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.10-21.22.56:337][ 83]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.10-21.22.56:337][ 83]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.10-21.22.57:324][144]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.10-21.22.57:324][144]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.10-21.22.57:324][144]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.06.10-21.22.57:324][144]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.57:325][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.10-21.22.57:325][144]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.57:325][144]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.57:325][144]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.57:325][144]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.10-21.22.57:325][144]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.10-21.22.57:325][144]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.57:325][144]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.10-21.22.57:326][144]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-21.22.57:326][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-21.22.58:234][144]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-21.22.58:234][144]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-21.22.58:234][144]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-21.22.58:234][144]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.10-21.22.58:234][144]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-21.22.58:234][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-21.22.58:235][144]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.58:235][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.10-21.22.58:354][144]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.58:354][144]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.58:354][144]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-21.22.58:355][144]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-21.22.58:357][144]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-21.22.58:357][144]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.10-21.22.58:357][144]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-21.22.58:357][144]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-21.22.58:357][144]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-21.22.58:357][144]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-21.22.58:357][144]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-21.22.58:358][144]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-21.22.58:358][144]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-21.22.58:358][144]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.22.58:358][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.10-21.22.58:358][144]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.22.58:358][144]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.22.58:358][144]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.58:406][144]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.22.58:406][144]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.10-21.22.58:406][144]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-21.22.58:406][144]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-21.22.58:406][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.10-21.22.58:419][144]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.10-21.22.58:419][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.10-21.22.58:421][144]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.58:421][144]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.58:581][144]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94728] [2020.06.10-21.22.58:581][144]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-21.22.58:582][144]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.10-21.22.58:582][144]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.58:582][144]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-21.22.58:583][144]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.10-21.22.59:207][145]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.10-21.22.59:207][145]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.10-21.22.59:208][145]r.CullAll = "0" [2020.06.10-21.22.59:216][145]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.10-21.22.59:216][145]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.06.10-21.22.59:216][145]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-21.22.59:216][145]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-21.22.59:216][145]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-21.22.59:216][145]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-21.22.59:216][145]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-21.22.59:216][145]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.10-21.22.59:216][145]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.10-21.22.59:216][145]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.10-21.22.59:216][145]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.10-21.22.59:216][145]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.10-21.22.59:216][145]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.10-21.22.59:216][145]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.10-21.22.59:216][145]LogOnlineSession: Verbose: OSS: OwningPlayerName: Probably Will Auto DC (R.I.P Ric [2020.06.10-21.22.59:217][145]LogOnlineSession: Verbose: OSS: OwningPlayerId: Probably Will Auto DC (R.I.P Ric [0x1A3AEDF1750] [2020.06.10-21.22.59:217][145]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.10-21.22.59:217][145]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.10-21.22.59:217][145]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198115048270:7777 Type: Lobby session SessionId: Lobby[0x18...9C33] [2020.06.10-21.22.59:217][145]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.10-21.22.59:217][145]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.10-21.22.59:217][145]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.10-21.22.59:217][145]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.10-21.22.59:217][145]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.10-21.22.59:217][145]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.10-21.22.59:217][145]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.10-21.22.59:217][145]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.10-21.22.59:217][145]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.10-21.22.59:217][145]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.10-21.22.59:217][145]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.10-21.22.59:217][145]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.10-21.22.59:217][145]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.10-21.22.59:217][145]LogOnlineSession: Verbose: OSS: Settings: [2020.06.10-21.22.59:217][145]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.10-21.22.59:217][145]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.10-21.22.59:217][145]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1313358802 : OnlineService [2020.06.10-21.22.59:217][145]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1292874858 : OnlineService [2020.06.10-21.22.59:217][145]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1097757006 : OnlineService [2020.06.10-21.22.59:217][145]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1239549976 : OnlineService [2020.06.10-21.22.59:217][145]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198115048270:7777|109775240977947699 : OnlineService [2020.06.10-21.22.59:217][145]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-21.22.59:218][145]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-21.22.59:218][145]LogNet: SetIsDisconnected from: true to: false [2020.06.10-21.22.59:218][145]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.10-21.22.59:218][145]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-21.22.59:218][145]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-21.22.59:218][145]LogStreaming: Display: Flushing async loaders. [2020.06.10-21.22.59:235][145]LogStreaming: Flushing async loaders took 17ms. [2020.06.10-21.22.59:235][145]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.10-21.22.59:236][145]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.10-21.22.59:238][145]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.10-21.22.59:239][145]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.10-21.22.59:241][145]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.10-21.22.59:241][145]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.10-21.22.59:244][145]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.10-21.22.59:244][145]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.10-21.22.59:246][145]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.06.10-21.22.59:246][145]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-21.22.59:255][145]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-21.22.59:266][145]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-21.22.59:267][145]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-21.22.59:267][145]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.10-21.22.59:267][145]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-21.22.59:267][145]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.10-21.22.59:277][145]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-21.22.59:463][146]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-21.22.59:463][146]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-21.22.59:464][146]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.10-21.22.59:464][146]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.10-21.22.59:464][146]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.10-21.22.59:464][146]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.10-21.22.59:465][146]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.06.10-21.22.59:465][146]LogStreaming: Display: Flushing async loaders. [2020.06.10-21.22.59:590][146]LogStreaming: Flushing async loaders took 125ms. [2020.06.10-21.22.59:593][146]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000060 seconds [2020.06.10-21.22.59:594][146]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.8 [2020.06.10-21.22.59:594][146]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-21.22.59:594][146]LogCustomization: ------ [2020.06.10-21.22.59:594][146]LogCustomization: --> DF_Head06 [2020.06.10-21.22.59:594][146]LogCustomization: --> DF_Torso001_03 [2020.06.10-21.22.59:594][146]LogCustomization: --> DF_Legs01_02 [2020.06.10-21.22.59:594][146]LogCustomization: ------ [2020.06.10-21.22.59:594][146]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-21.22.59:595][146]LogStreaming: Flushing async loaders. [2020.06.10-21.22.59:602][146]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-21.22.59:603][146]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-21.22.59:603][146]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-21.22.59:603][146]LogStreaming: Flushing async loaders. [2020.06.10-21.22.59:611][146]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-21.22.59:611][146]LogStreaming: Flushing async loaders. [2020.06.10-21.22.59:613][146]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-21.22.59:613][146]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-21.22.59:614][146]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-21.22.59:614][146]LogStreaming: Flushing async loaders. [2020.06.10-21.22.59:616][146]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-21.22.59:616][146]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-21.22.59:616][146]LogStreaming: Flushing async loaders. [2020.06.10-21.22.59:622][146]LogStreaming: Flushing async loaders took 6ms. [2020.06.10-21.22.59:623][146]LogStreaming: Flushing async loaders. [2020.06.10-21.22.59:626][146]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-21.22.59:626][146]LogStreaming: Flushing async loaders. [2020.06.10-21.22.59:629][146]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-21.22.59:630][146]LogStreaming: Flushing async loaders. [2020.06.10-21.22.59:633][146]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-21.22.59:633][146]LogStreaming: Flushing async loaders. [2020.06.10-21.22.59:635][146]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-21.22.59:636][146]LogStreaming: Flushing async loaders. [2020.06.10-21.22.59:643][146]LogStreaming: Flushing async loaders took 7ms. [2020.06.10-21.22.59:645][146]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-21.22.59:646][146]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.10-21.22.59:646][146]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-21.22.59:646][146]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.10-21.22.59:647][146]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-21.22.59:719][148]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/3d851480-bd94-11e6-b0c2-879f2804d5d0/state] [2020.06.10-21.22.59:719][148]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.10-21.22.59:763][150]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.10-21.22.59:763][150]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3d851480-bd94-11e6-b0c2-879f2804d5d0] [2020.06.10-21.22.59:763][150]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.10-21.22.59:764][150]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-21.23.00:039][162]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 3.12 ms [2020.06.10-21.23.01:219][201]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.52 ms [2020.06.10-21.23.01:893][221]LogAudio: Warning: Waited 36.872402ms for audio thread. [2020.06.10-21.23.01:899][221]LogAudio: Warning: Waited 42.539200ms for audio thread. [2020.06.10-21.23.02:702][243]LogAudio: Warning: Waited 59.729000ms for audio thread. [2020.06.10-21.23.03:550][278]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198197050082 [2020.06.10-21.23.03:572][278]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198197050082, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-21.23.03:780][287]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.15 ms [2020.06.10-21.23.04:163][302]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.04 ms [2020.06.10-21.23.04:789][327]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.10 ms [2020.06.10-21.23.05:057][338]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.10 ms [2020.06.10-21.23.05:387][352]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.10-21.23.06:559][402]LogAsyncLoad: Done loading library async: Menu in 280.8 sec [2020.06.10-21.23.15:956][815]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198124339328 [2020.06.10-21.23.15:972][815]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198124339328, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.10-21.23.32:967][593]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198197050082 [2020.06.10-21.23.32:982][593]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198197050082, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.10-21.23.52:422][493]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-21.23.52:599][501]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-21.23.52:600][501]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : eNone [2020.06.10-21.23.52:600][501]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.06.10-21.23.52:600][501]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [LeavingParty] [2020.06.10-21.23.52:600][501]LogMirrors: SENDING REQUEST: [DELETE https://steam.live.bhvrdbd.com/api/v1/party/b1b7bc2e-b2f0-4b96-be91-8eb2b61df7e8] [2020.06.10-21.23.52:600][501]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-21.23.52:688][504]LogMirrors: RESPONSE: code 204, request [DELETE https://steam.live.bhvrdbd.com/api/v1/party/b1b7bc2e-b2f0-4b96-be91-8eb2b61df7e8] [2020.06.10-21.23.52:688][504]OnlinePresence: Error: [MirrorsSocial (4)::MirrorsSocialPresence::LeaveDestroyPlatformSession] [MirrorsSocialPresence::LeaveDestroyPlatformSession] Begin destroy party platform session [2020.06.10-21.23.52:718][505]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamLeaveLobby bWasSuccessful: 1 SessionName: PartySession LobbyId: Lobby[0x18...9C33]' succeeded in 0.000286 seconds [2020.06.10-21.23.52:718][505]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyDisband [2020.06.10-21.23.52:720][505]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamDestroySession bWasSuccessful: 1 SessionName: PartySession' succeeded in 0.029518 seconds [2020.06.10-21.23.52:720][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-21.23.52:720][505]GameFlow: Error: [PartyContextComponent::Async_LeaveLobby] Leave lobby already in progress. Latest request dropped [2020.06.10-21.23.52:720][505]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.10-21.23.52:749][506]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.06.10-21.23.52:749][506]LogOnline: Warning: [FOnlineSessionMirrors::DestroySession] Cannot destroy a session that does not exist. SessionName PartySession [2020.06.10-21.23.52:749][506]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnDestroySessionCompleteDelegate_Platform] MirrorsMatchmaking: OnDestroySessionCompleteDelegate (Platform): Mirrors DestroySession Failed, but we don't care. [2020.06.10-21.23.52:749][506]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnLeaveDestroyPlatformSessionComplete] [MirrorsocialPresence::OnLeaveDestroyPlatformSessionComplete] Leave/Destroy party platform session completed. Success:true [2020.06.10-21.23.52:749][506]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [LeavingParty] -> [None] [2020.06.10-21.23.52:749][506]PartyFacade: [UPartyFacade::LeaveParty] Party left. [2020.06.10-21.23.52:749][506]LogContextSystem: ContextGroup request context end: Group: NavigationContextGroup(1) [2020.06.10-21.23.52:749][506]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.06.10-21.23.52:749][506]GameFlow: Verbose: [PartyContextComponent::OnPartyDestroyed] Party destroyed. success=true [2020.06.10-21.23.52:759][506]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-21.23.52:759][506]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-21.23.52:760][506]PartyFacade: Warning: [UPartyFacade::OnPartyDisbanded] Ignoring the RTM, the party id [b1b7bc2e-b2f0-4b96-be91-8eb2b61df7e8] doesn't match with the current party id []. [2020.06.10-21.23.52:760][506]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-21.23.52:760][506]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-21.23.52:760][506]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.10-21.23.52:761][506]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.10-21.23.52:761][506]LogCustomization: ------ [2020.06.10-21.23.52:761][506]LogCustomization: --> DF_Head06 [2020.06.10-21.23.52:761][506]LogCustomization: --> DF_Torso001_03 [2020.06.10-21.23.52:761][506]LogCustomization: --> DF_Legs01_02 [2020.06.10-21.23.52:761][506]LogCustomization: ------ [2020.06.10-21.23.52:761][506]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head06 [2020.06.10-21.23.52:761][506]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-21.23.52:761][506]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-21.23.52:761][506]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-21.23.52:761][506]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-21.23.52:761][506]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-21.23.52:764][506]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-21.23.52:764][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.10-21.23.52:766][506]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-21.23.52:766][506]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-21.23.52:766][506]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-21.23.52:766][506]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.10-21.23.52:769][506]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.06.10-21.23.52:777][506]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-21.23.52:779][506]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.10-21.23.52:779][506]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-21.23.52:780][506]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-21.23.52:780][506]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-21.23.52:780][506]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-21.23.52:780][506]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-21.23.52:780][506]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-21.23.52:780][506]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-21.23.52:780][506]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-21.23.52:780][506]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-21.23.52:780][506]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.23.52:780][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.10-21.23.52:796][506]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-21.23.52:796][506]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.23.52:796][506]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-21.23.52:796][506]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.23.52:796][506]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.23.52:796][506]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.23.52:796][506]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.10-21.23.52:797][506]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.23.52:797][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.10-21.23.52:797][506]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.23.52:797][506]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.23.52:797][506]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.10-21.23.52:797][506]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.10-21.23.52:797][506]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.10-21.23.52:797][506]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.10-21.23.52:797][506]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.10-21.23.52:797][506]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.10-21.23.52:797][506]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.23.52:797][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.10-21.23.52:806][506]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.10-21.23.52:806][506]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.10-21.23.52:807][506]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-21.23.52:807][506]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-21.23.52:807][506]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.06.10-21.23.52:807][506]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.10-21.23.52:807][506]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.10-21.23.52:807][506]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.10-21.23.52:807][506]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.10-21.23.52:807][506]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.10-21.23.52:807][506]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.10-21.23.52:807][506]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.10-21.23.52:807][506]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.10-21.23.52:807][506]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.10-21.23.52:807][506]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.10-21.23.52:809][506]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.10-21.23.52:941][506]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-21.23.52:941][506]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.10-21.23.52:941][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.10-21.23.52:941][506]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-21.23.52:941][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.10-21.23.53:541][506]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198115048270 [2020.06.10-21.23.53:541][506]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-21.23.53:541][506]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.10-21.23.53:541][506]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.10-21.23.53:541][506]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.10-21.23.53:541][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.10-21.23.53:541][506]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.10-21.23.53:542][506]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.10-21.23.53:542][506]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.10-21.23.53:542][506]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.10-21.23.53:542][506]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.10-21.23.53:542][506]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.10-21.23.53:542][506]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.10-21.23.53:542][506]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.10-21.23.53:542][506]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.10-21.23.53:593][507]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.10-21.23.53:593][507]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.10-21.23.53:593][507]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.10-21.23.53:593][507]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.10-21.23.53:594][507]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-21.23.53:595][507]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.10-21.23.53:595][507]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [-1] [2020.06.10-21.23.53:804][517]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-21.23.53:920][522]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.1 [2020.06.10-21.23.53:922][522]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000035 seconds [2020.06.10-21.23.53:922][522]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head06 [2020.06.10-21.23.53:923][522]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head06 [2020.06.10-21.23.53:923][522]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso001_03 [2020.06.10-21.23.53:923][522]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.06.10-21.23.53:923][522]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Legs01_02 [2020.06.10-21.23.53:923][522]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_02 [2020.06.10-21.23.53:924][522]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.8 [2020.06.10-21.23.53:925][522]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000031 seconds [2020.06.10-21.23.53:926][522]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Head01 [2020.06.10-21.23.53:926][522]GameFlow: (CustomizedAudio) - Update Sound with item QF_Head01 [2020.06.10-21.23.53:926][522]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Torso01 [2020.06.10-21.23.53:927][522]GameFlow: (CustomizedAudio) - Update Sound with item QF_Torso01 [2020.06.10-21.23.53:927][522]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Legs01 [2020.06.10-21.23.53:927][522]GameFlow: (CustomizedAudio) - Update Sound with item QF_Legs01 [2020.06.10-21.23.53:928][522]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.6 [2020.06.10-21.23.53:929][522]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000036 seconds [2020.06.10-21.23.53:929][522]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Head011 [2020.06.10-21.23.53:930][522]LogStreaming: Display: Flushing async loaders. [2020.06.10-21.23.53:931][522]LogStreaming: Flushing async loaders took 2ms. [2020.06.10-21.23.53:932][522]LogStreaming: Flushing async loaders. [2020.06.10-21.23.53:949][522]LogStreaming: Flushing async loaders took 17ms. [2020.06.10-21.23.53:950][522]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head011 [2020.06.10-21.23.53:950][522]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Torso01 [2020.06.10-21.23.53:950][522]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso01 [2020.06.10-21.23.53:950][522]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Legs01 [2020.06.10-21.23.53:950][522]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs01 [2020.06.10-21.23.53:951][522]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.2 [2020.06.10-21.23.53:952][522]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000046 seconds [2020.06.10-21.23.53:952][522]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head01 [2020.06.10-21.23.53:952][522]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head01 [2020.06.10-21.23.53:953][522]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso01 [2020.06.10-21.23.53:953][522]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso01 [2020.06.10-21.23.53:953][522]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs01 [2020.06.10-21.23.53:953][522]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs01 [2020.06.10-21.23.53:953][522]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.3 [2020.06.10-21.23.53:954][522]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000029 seconds [2020.06.10-21.23.53:954][522]LogStreaming: Flushing async loaders. [2020.06.10-21.23.53:956][522]LogStreaming: Flushing async loaders took 1ms. [2020.06.10-21.23.53:956][522]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item HB_Torso02 [2020.06.10-21.23.53:956][522]LogStreaming: Flushing async loaders. [2020.06.10-21.23.53:981][522]LogStreaming: Flushing async loaders took 25ms. [2020.06.10-21.23.53:982][522]GameFlow: (CustomizedAudio) - Update Sound with item HB_Torso02 [2020.06.10-21.23.53:982][522]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs006 [2020.06.10-21.23.53:982][522]LogStreaming: Flushing async loaders. [2020.06.10-21.23.53:992][522]LogStreaming: Flushing async loaders took 10ms. [2020.06.10-21.23.53:992][522]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs006 [2020.06.10-21.23.53:992][522]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W007 [2020.06.10-21.23.53:992][522]LogStreaming: Flushing async loaders. [2020.06.10-21.23.53:995][522]LogStreaming: Flushing async loaders took 3ms. [2020.06.10-21.23.53:996][522]GameFlow: (CustomizedAudio) - Update Sound with item TC_W007 [2020.06.10-21.23.53:996][522]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-21.23.53:996][522]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.10-21.23.53:996][522]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.10-21.23.53:996][522]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.10-21.23.53:996][522]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 0 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.10-21.23.54:719][549]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-21.23.54:719][549]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.06.10-21.23.54:748][550]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.23.54:748][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(RoleSelectionScreen) [2020.06.10-21.23.54:748][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Holding [object MainMC_1] as suspended focus. [2020.06.10-21.23.54:748][550]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-21.23.54:748][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.10-21.23.54:748][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.06.10-21.23.54:749][550]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-21.23.54:749][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.06.10-21.23.54:757][550]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.10-21.23.54:757][550]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.10-21.23.54:757][550]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.10-21.23.54:760][550]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.06.10-21.23.54:760][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.06.10-21.23.55:298][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.10-21.23.55:298][575]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.06.10-21.23.55:331][576]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.10-21.23.55:331][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.06.10-21.23.55:332][576]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.10-21.23.55:332][576]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.10-21.23.55:332][576]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.10-21.23.55:445][576]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [94728] [2020.06.10-21.23.55:445][576]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4ECB390901001001.profjce [2020.06.10-21.23.55:447][576]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=18573&schemaVersion=0] [2020.06.10-21.23.55:448][576]LogSlate: Request Window 'DeadByDaylight ' being destroyed [2020.06.10-21.23.55:448][576]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: -1, -1] OpenMovies: 1 [2020.06.10-21.23.55:456][576]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: -1, -1] OpenMovies: 1 [2020.06.10-21.23.55:482][576]LogSlate: Window 'DeadByDaylight ' being destroyed [2020.06.10-21.23.55:485][576]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. [2020.06.10-21.23.55:496][576]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.10-21.23.55:496][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(RoleSelectionScreen) [2020.06.10-21.23.55:496][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Returning suspended focus to [object MainMC_1] [2020.06.10-21.23.55:496][576]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.10-21.23.55:496][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.10-21.23.55:496][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.06.10-21.23.55:501][577]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.10-21.23.55:502][577]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.10-21.23.55:502][577]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.10-21.23.55:502][577]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.06.10-21.23.55:502][577]LogEngine: All Windows Closed [2020.06.10-21.23.55:502][577]LogWindows: FPlatformMisc::RequestExit(0) [2020.06.10-21.24.16:578][578]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.06.10-21.24.16:594][578]LogUObjectHash: Compacting FUObjectHashTables data took 9.55ms [2020.06.10-21.24.16:613][578]LogContextSystem: ContextGroup request context end: Group: GameFlowContextGroup(0) [2020.06.10-21.24.16:613][578]LogContextSystem: ContextGroup request context end: Group: NavigationContextGroup(1) [2020.06.10-21.24.16:613][578]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.10-21.24.16:613][578]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.10-21.24.16:613][578]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.10-21.24.16:613][578]LogContextSystem: ContextGroup request context end: Group: ToastNotificationContextGroup(5) [2020.06.10-21.24.16:613][578]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.06.10-21.24.16:614][578]PartyFacade: Verbose: [UPartyFacade::Shutdown] Shutting down party facade. [2020.06.10-21.24.16:614][578]OnlinePresence: [Plugin (4)::PresenceBase::OnAskedToPrepareShutdown] Preparing Presence plugin Shutdown [2020.06.10-21.24.16:614][578]OnlinePresence: [Plugin (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.10-21.24.16:614][578]OnlinePresence: [PlatformDataStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.10-21.24.16:614][578]OnlinePresence: [MirrorsDataStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.10-21.24.16:614][578]OnlinePresence: [PlatformOnlineStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.10-21.24.16:614][578]OnlinePresence: [PlatformDataStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.10-21.24.16:614][578]OnlinePresence: [PlatformDataStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.10-21.24.16:614][578]OnlinePresence: [MirrorsOnlineStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.10-21.24.16:614][578]OnlinePresence: [MirrorsDataStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.10-21.24.16:614][578]OnlinePresence: [MirrorsDataStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.10-21.24.16:614][578]OnlinePresence: [LocalMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.10-21.24.16:614][578]OnlinePresence: [LocalAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.10-21.24.16:614][578]OnlinePresence: [LocalAPA (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnected guest) [2020.06.10-21.24.16:614][578]OnlinePresence: [LocalAPA (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.10-21.24.16:614][578]OnlinePresence: [LocalMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnected guest) [2020.06.10-21.24.16:614][578]OnlinePresence: [LocalMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.10-21.24.16:614][578]OnlinePresence: [PlatformMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.10-21.24.16:614][578]OnlinePresence: [PlatformOnlineStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.10-21.24.16:615][578]OnlinePresence: [PlatformOnlineStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.10-21.24.16:615][578]OnlinePresence: [MirrorsMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.10-21.24.16:615][578]OnlinePresence: [MirrorsOnlineStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.10-21.24.16:615][578]OnlinePresence: [MirrorsOnlineStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.10-21.24.16:615][578]OnlinePresence: [PlatformSocial (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.10-21.24.16:615][578]OnlinePresence: [PlatformMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.10-21.24.16:615][578]OnlinePresence: [PlatformMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.10-21.24.16:615][578]OnlinePresence: [MirrorsSocial (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.10-21.24.16:615][578]OnlinePresence: [MirrorsMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.10-21.24.16:615][578]OnlinePresence: [MirrorsMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.10-21.24.16:615][578]OnlinePresence: [MirrorsAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.10-21.24.16:615][578]OnlinePresence: [PlatformAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.10-21.24.16:615][578]OnlinePresence: [PlatformAPA (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.06.10-21.24.16:615][578]OnlinePresence: [PlatformAPA (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.10-21.24.16:615][578]OnlinePresence: [MirrorsAPA (5)::MirrorsAuthenticatedPresenceAdapter::Impl::OnReceiveChildrenDisconnectionResult] Disconnecting from Mirrors [2020.06.10-21.24.16:615][578]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/logout] [2020.06.10-21.24.16:615][578]OnlinePresence: [PlatformSocial (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.06.10-21.24.16:615][578]OnlinePresence: [PlatformSocial (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.10-21.24.16:616][578]OnlinePresence: [Plugin (5)::PresenceBase::OnAskedToShutdown] 5=/=1: Shutting down but won't change state for it [2020.06.10-21.24.16:616][578]OnlinePresence: [PlatformDataStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.10-21.24.16:616][578]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.10-21.24.16:616][578]OnlinePresence: Warning: [MirrorsDataStore (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.06.10-21.24.16:616][578]OnlinePresence: [MirrorsDataStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.06.10-21.24.16:616][578]OnlinePresence: [PlatformOnlineStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.10-21.24.16:616][578]OnlinePresence: [PlatformDataStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.06.10-21.24.16:616][578]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.10-21.24.16:616][578]OnlinePresence: Warning: [MirrorsOnlineStore (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.06.10-21.24.16:616][578]OnlinePresence: [MirrorsOnlineStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.06.10-21.24.16:616][578]OnlinePresence: [LocalMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.10-21.24.16:616][578]OnlinePresence: [LocalAPA (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.10-21.24.16:616][578]OnlinePresence: [LocalAPA (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.06.10-21.24.16:616][578]OnlinePresence: [LocalMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.06.10-21.24.16:616][578]OnlinePresence: [PlatformMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.10-21.24.16:616][578]OnlinePresence: [PlatformOnlineStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.06.10-21.24.16:616][578]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.10-21.24.16:616][578]OnlinePresence: Warning: [MirrorsMatchmaking (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.06.10-21.24.16:616][578]OnlinePresence: [MirrorsMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.06.10-21.24.16:616][578]OnlinePresence: [PlatformSocial (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.10-21.24.16:616][578]OnlinePresence: [PlatformMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.06.10-21.24.16:616][578]LogDBDEasyAntiCheat: DestroySession [2020.06.10-21.24.16:616][578]LogDBDEasyAntiCheat: client destroyed [2020.06.10-21.24.16:616][578]LogDBDEasyAntiCheat: Client Auth is destroyed [2020.06.10-21.24.17:060][578]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 [2020.06.10-21.24.17:060][578]LogSlate: Slate User Destroyed. User Index 1, Is Virtual User: 0 [2020.06.10-21.24.17:060][578]LogSlate: Slate User Destroyed. User Index 2, Is Virtual User: 0 [2020.06.10-21.24.17:060][578]LogSlate: Slate User Destroyed. User Index 3, Is Virtual User: 0 [2020.06.10-21.24.17:060][578]LogSlate: Slate User Destroyed. User Index 4, Is Virtual User: 0 [2020.06.10-21.24.17:060][578]LogSlate: Slate User Destroyed. User Index 5, Is Virtual User: 0 [2020.06.10-21.24.17:060][578]LogSlate: Slate User Destroyed. User Index 6, Is Virtual User: 0 [2020.06.10-21.24.17:060][578]LogSlate: Slate User Destroyed. User Index 7, Is Virtual User: 0 [2020.06.10-21.24.17:060][578]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 0 [2020.06.10-21.24.17:060][578]LogSlate: Slate User Destroyed. User Index 9, Is Virtual User: 0 [2020.06.10-21.24.17:060][578]LogSlate: Slate User Destroyed. User Index 10, Is Virtual User: 0 [2020.06.10-21.24.17:060][578]LogSlate: Slate User Destroyed. User Index 11, Is Virtual User: 0 [2020.06.10-21.24.17:060][578]LogSlate: Slate User Destroyed. User Index 12, Is Virtual User: 0 [2020.06.10-21.24.17:060][578]LogSlate: Slate User Destroyed. User Index 13, Is Virtual User: 0 [2020.06.10-21.24.17:060][578]LogSlate: Slate User Destroyed. User Index 14, Is Virtual User: 0 [2020.06.10-21.24.17:060][578]LogSlate: Slate User Destroyed. User Index 15, Is Virtual User: 0 [2020.06.10-21.24.17:060][578]LogExit: Preparing to exit. [2020.06.10-21.24.17:060][578]LogMoviePlayer: Shutting down movie player [2020.06.10-21.24.17:070][578]LogDBDGeneral: UDBDHud::BeginDestroy happening now [2020.06.10-21.24.17:070][578]LogUObjectBase: Warning: NULL object [2020.06.10-21.24.17:072][578]LogUObjectBase: Warning: NULL object [2020.06.10-21.24.17:073][578]LogUObjectBase: Warning: NULL object [2020.06.10-21.24.17:073][578]LogDBDGeneral: UDBDHud::BeginDestroy happening now [2020.06.10-21.24.17:167][578]LogExit: Game engine shut down [2020.06.10-21.24.17:371][578]LogExit: Object subsystem successfully closed. [2020.06.10-21.24.17:442][578]LogD3D11RHI: Shutdown [2020.06.10-21.24.17:442][578]LogD3D11RHI: CleanupD3DDevice [2020.06.10-21.24.17:443][578]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.06.10-21.24.17:443][578]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.06.10-21.24.17:443][578]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.06.10-21.24.17:443][578]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.06.10-21.24.17:443][578]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.06.10-21.24.17:443][578]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.06.10-21.24.17:471][578]LogD3D11RHI: ~FD3D11DynamicRHI [2020.06.10-21.24.17:471][578]LogModuleManager: Shutting down and abandoning module Analytics (256) [2020.06.10-21.24.17:471][578]LogModuleManager: Shutting down and abandoning module AIModule (254) [2020.06.10-21.24.17:471][578]LogModuleManager: Shutting down and abandoning module NavigationSystem (253) [2020.06.10-21.24.17:471][578]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (250) [2020.06.10-21.24.17:471][578]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (248) [2020.06.10-21.24.17:471][578]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (246) [2020.06.10-21.24.17:471][578]LogModuleManager: Shutting down and abandoning module CharacterAI (244) [2020.06.10-21.24.17:471][578]LogModuleManager: Shutting down and abandoning module SessionServices (242) [2020.06.10-21.24.17:471][578]LogModuleManager: Shutting down and abandoning module LevelSequence (240) [2020.06.10-21.24.17:471][578]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (238) [2020.06.10-21.24.17:471][578]LogModuleManager: Shutting down and abandoning module MovieScene (236) [2020.06.10-21.24.17:472][578]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (234) [2020.06.10-21.24.17:472][578]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (232) [2020.06.10-21.24.17:473][578]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (230) [2020.06.10-21.24.17:473][578]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (228) [2020.06.10-21.24.17:473][578]LogModuleManager: Shutting down and abandoning module EditableMesh (226) [2020.06.10-21.24.17:473][578]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (224) [2020.06.10-21.24.17:473][578]LogModuleManager: Shutting down and abandoning module AudioCapture (222) [2020.06.10-21.24.17:473][578]LogModuleManager: Shutting down and abandoning module AndroidPermission (220) [2020.06.10-21.24.17:473][578]LogModuleManager: Shutting down and abandoning module MediaCompositing (218) [2020.06.10-21.24.17:473][578]LogModuleManager: Shutting down and abandoning module LinearTimecode (216) [2020.06.10-21.24.17:473][578]LogModuleManager: Shutting down and abandoning module ImgMedia (214) [2020.06.10-21.24.17:473][578]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (212) [2020.06.10-21.24.17:473][578]LogModuleManager: Shutting down and abandoning module GeometryCache (210) [2020.06.10-21.24.17:473][578]LogModuleManager: Shutting down and abandoning module AppleVision (208) [2020.06.10-21.24.17:473][578]LogModuleManager: Shutting down and abandoning module VariantManagerContent (206) [2020.06.10-21.24.17:473][578]LogModuleManager: Shutting down and abandoning module CommandletPlugin (204) [2020.06.10-21.24.17:473][578]LogModuleManager: Shutting down and abandoning module AESHandlerComponent (202) [2020.06.10-21.24.17:473][578]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (200) [2020.06.10-21.24.17:473][578]LogModuleManager: Shutting down and abandoning module PlatformCrypto (198) [2020.06.10-21.24.17:473][578]LogModuleManager: Shutting down and abandoning module AppleImageUtils (196) [2020.06.10-21.24.17:473][578]LogModuleManager: Shutting down and abandoning module BackChannel (194) [2020.06.10-21.24.17:473][578]LogModuleManager: Shutting down and abandoning module OnlineSubsystemDMM (192) [2020.06.10-21.24.17:473][578]LogDMM: DMM Module shutdown [2020.06.10-21.24.17:473][578]LogModuleManager: Shutting down and abandoning module BHVRAnalytics (186) [2020.06.10-21.24.17:473][578]LogModuleManager: Shutting down and abandoning module LoginFlow (184) [2020.06.10-21.24.17:473][578]LogModuleManager: Shutting down and abandoning module PlayTimeLimit (182) [2020.06.10-21.24.17:473][578]LogModuleManager: Shutting down and abandoning module Rejoin (180) [2020.06.10-21.24.17:473][578]LogModuleManager: Shutting down and abandoning module Hotfix (178) [2020.06.10-21.24.17:473][578]LogModuleManager: Shutting down and abandoning module Lobby (176) [2020.06.10-21.24.17:473][578]LogModuleManager: Shutting down and abandoning module Party (174) [2020.06.10-21.24.17:473][578]LogModuleManager: Shutting down and abandoning module Qos (172) [2020.06.10-21.24.17:473][578]LogModuleManager: Shutting down and abandoning module TheWraith (170) [2020.06.10-21.24.17:474][578]LogModuleManager: Shutting down and abandoning module TheTrapper (168) [2020.06.10-21.24.17:474][578]LogModuleManager: Shutting down and abandoning module TheShape (166) [2020.06.10-21.24.17:474][578]LogModuleManager: Shutting down and abandoning module TheOni (164) [2020.06.10-21.24.17:474][578]LogModuleManager: Shutting down and abandoning module TheNurse (162) [2020.06.10-21.24.17:474][578]LogModuleManager: Shutting down and abandoning module TheNightmare (160) [2020.06.10-21.24.17:474][578]LogModuleManager: Shutting down and abandoning module TheHag (158) [2020.06.10-21.24.17:474][578]LogModuleManager: Shutting down and abandoning module TheHillbilly (156) [2020.06.10-21.24.17:474][578]LogModuleManager: Shutting down and abandoning module TheGunslinger (154) [2020.06.10-21.24.17:474][578]LogModuleManager: Shutting down and abandoning module TheDoctor (152) [2020.06.10-21.24.17:474][578]LogModuleManager: Shutting down and abandoning module TheDemogorgon (150) [2020.06.10-21.24.17:474][578]LogModuleManager: Shutting down and abandoning module TheClown (148) [2020.06.10-21.24.17:474][578]LogModuleManager: Shutting down and abandoning module QueryService (146) [2020.06.10-21.24.17:474][578]LogModuleManager: Shutting down and abandoning module GameFlow (144) [2020.06.10-21.24.17:474][578]LogModuleManager: Shutting down and abandoning module DBDInteraction (142) [2020.06.10-21.24.17:474][578]LogModuleManager: Shutting down and abandoning module DBDCompetence (140) [2020.06.10-21.24.17:474][578]LogModuleManager: Shutting down and abandoning module DBDAnimation (138) [2020.06.10-21.24.17:474][578]LogModuleManager: Shutting down and abandoning module Archives (136) [2020.06.10-21.24.17:474][578]LogModuleManager: Shutting down and abandoning module AnimationUtilities (134) [2020.06.10-21.24.17:474][578]LogModuleManager: Shutting down and abandoning module DeadByDaylight (132) [2020.06.10-21.24.17:474][578]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (130) [2020.06.10-21.24.17:474][578]LogModuleManager: Shutting down and abandoning module PhysXVehicles (128) [2020.06.10-21.24.17:474][578]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (126) [2020.06.10-21.24.17:474][578]LogModuleManager: Shutting down and abandoning module ActorSequence (124) [2020.06.10-21.24.17:474][578]LogModuleManager: Shutting down and abandoning module UdpMessaging (122) [2020.06.10-21.24.17:474][578]LogModuleManager: Shutting down and abandoning module TcpMessaging (120) [2020.06.10-21.24.17:474][578]LogModuleManager: Shutting down and abandoning module FacialAnimation (118) [2020.06.10-21.24.17:474][578]LogModuleManager: Shutting down and abandoning module SignificanceManager (116) [2020.06.10-21.24.17:474][578]LogModuleManager: Shutting down and abandoning module AnimationSharing (114) [2020.06.10-21.24.17:474][578]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (112) [2020.06.10-21.24.17:474][578]LogModuleManager: Shutting down and abandoning module AISupportModule (110) [2020.06.10-21.24.17:474][578]LogModuleManager: Shutting down and abandoning module Paper2D (108) [2020.06.10-21.24.17:474][578]LogModuleManager: Shutting down and abandoning module AkAudio (106) [2020.06.10-21.24.17:491][578]LogInit: Audiokinetic Audio Device terminated. [2020.06.10-21.24.17:491][578]LogModuleManager: Shutting down and abandoning module MirrorsModels (104) [2020.06.10-21.24.17:491][578]LogModuleManager: Shutting down and abandoning module ApexDestruction (102) [2020.06.10-21.24.17:491][578]LogModuleManager: Shutting down and abandoning module VersionNumber (100) [2020.06.10-21.24.17:491][578]LogModuleManager: Shutting down and abandoning module BeUtil (98) [2020.06.10-21.24.17:491][578]LogModuleManager: Shutting down and abandoning module BeData (96) [2020.06.10-21.24.17:491][578]LogModuleManager: Shutting down and abandoning module PlatformsProviders (94) [2020.06.10-21.24.17:491][578]LogModuleManager: Shutting down and abandoning module OnlinePresence (92) [2020.06.10-21.24.17:491][578]OnlinePresence: [Plugin (5)::PresenceBase::FullParentChildReset] [2020.06.10-21.24.17:491][578]OnlinePresence: [Plugin (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.10-21.24.17:491][578]OnlinePresence: [Plugin (5)::PresenceBase::RemoveAllChildren] Removing all 9 children [2020.06.10-21.24.17:491][578]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsDataStore during RemoveAllChildren! [2020.06.10-21.24.17:491][578]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsOnlineStore during RemoveAllChildren! [2020.06.10-21.24.17:491][578]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsMatchmaking during RemoveAllChildren! [2020.06.10-21.24.17:491][578]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (6) is not 0 (SE_IsUninitialized) while removing child PlatformSocial during RemoveAllChildren! [2020.06.10-21.24.17:491][578]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (5) is not 0 (SE_IsUninitialized) while removing child MirrorsSocial during RemoveAllChildren! [2020.06.10-21.24.17:491][578]OnlinePresence: [PlatformDataStore (0)::PresenceBase::~PresenceBase] Destructing [2020.06.10-21.24.17:491][578]OnlinePresence: [PlatformDataStore (0)::PresenceBase::FullParentChildReset] [2020.06.10-21.24.17:491][578]OnlinePresence: [PlatformDataStore (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.10-21.24.17:491][578]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::~PresenceBase] Destructing [2020.06.10-21.24.17:491][578]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::FullParentChildReset] [2020.06.10-21.24.17:492][578]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.10-21.24.17:492][578]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.10-21.24.17:492][578]OnlinePresence: Warning: [MirrorsDataStore (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.06.10-21.24.17:492][578]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::~PresenceBase] Destructing [2020.06.10-21.24.17:492][578]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::FullParentChildReset] [2020.06.10-21.24.17:492][578]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.10-21.24.17:492][578]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::~PresenceBase] Destructing [2020.06.10-21.24.17:492][578]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::FullParentChildReset] [2020.06.10-21.24.17:492][578]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.10-21.24.17:492][578]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.10-21.24.17:492][578]OnlinePresence: Warning: [MirrorsOnlineStore (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.06.10-21.24.17:492][578]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::~PresenceBase] Destructing [2020.06.10-21.24.17:492][578]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::FullParentChildReset] [2020.06.10-21.24.17:492][578]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.10-21.24.17:492][578]OnlinePresence: [LocalAPA (0)::PresenceBase::~PresenceBase] Destructing [2020.06.10-21.24.17:492][578]OnlinePresence: [LocalAPA (0)::PresenceBase::FullParentChildReset] [2020.06.10-21.24.17:492][578]OnlinePresence: [LocalAPA (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.06.10-21.24.17:492][578]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::~PresenceBase] Destructing [2020.06.10-21.24.17:492][578]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::FullParentChildReset] [2020.06.10-21.24.17:492][578]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.10-21.24.17:492][578]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::~PresenceBase] Destructing [2020.06.10-21.24.17:492][578]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::FullParentChildReset] [2020.06.10-21.24.17:492][578]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.10-21.24.17:492][578]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.10-21.24.17:492][578]OnlinePresence: Warning: [MirrorsMatchmaking (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.06.10-21.24.17:492][578]OnlinePresence: [PlatformSocial (6)::PresenceBase::~PresenceBase] Destructing [2020.06.10-21.24.17:492][578]OnlinePresence: [PlatformSocial (6)::PresenceBase::FullParentChildReset] [2020.06.10-21.24.17:492][578]OnlinePresence: [PlatformSocial (6)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.10-21.24.17:492][578]OnlinePresence: [PlatformSocial (6)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.10-21.24.17:492][578]OnlinePresence: Warning: [PlatformSocial (6)::PresenceBase::RemoveAllChildren] 6 The current child state (6) is not 0 (SE_IsUninitialized) while removing child PlatformAPA during RemoveAllChildren! [2020.06.10-21.24.17:492][578]OnlinePresence: [MirrorsSocial (5)::PresenceBase::~PresenceBase] Destructing [2020.06.10-21.24.17:492][578]OnlinePresence: [MirrorsSocial (5)::PresenceBase::FullParentChildReset] [2020.06.10-21.24.17:492][578]OnlinePresence: [MirrorsSocial (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.10-21.24.17:492][578]OnlinePresence: [MirrorsSocial (5)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.10-21.24.17:492][578]OnlinePresence: Warning: [MirrorsSocial (5)::PresenceBase::RemoveAllChildren] 5 The current child state (5) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.06.10-21.24.17:492][578]OnlinePresence: [MirrorsAPA (5)::PresenceBase::~PresenceBase] Destructing [2020.06.10-21.24.17:492][578]OnlinePresence: [MirrorsAPA (5)::PresenceBase::FullParentChildReset] [2020.06.10-21.24.17:492][578]OnlinePresence: [MirrorsAPA (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.10-21.24.17:492][578]OnlinePresence: [MirrorsAPA (5)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.10-21.24.17:492][578]OnlinePresence: Warning: [MirrorsAPA (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child PlatformAPA during RemoveAllChildren! [2020.06.10-21.24.17:493][578]OnlinePresence: [PlatformAPA (2)::PresenceBase::~PresenceBase] Destructing [2020.06.10-21.24.17:493][578]OnlinePresence: [PlatformAPA (2)::PresenceBase::FullParentChildReset] [2020.06.10-21.24.17:493][578]OnlinePresence: [PlatformAPA (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.10-21.24.17:493][578]OnlinePresence: [PlatformAPA (2)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.06.10-21.24.17:493][578]OnlinePresence: [Plugin (0)::PresenceBase::~PresenceBase] Destructing [2020.06.10-21.24.17:493][578]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.06.10-21.24.17:493][578]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.06.10-21.24.17:493][578]LogModuleManager: Shutting down and abandoning module MirrorsAnalytics (90) [2020.06.10-21.24.17:493][578]LogModuleManager: Shutting down and abandoning module DBDWebSocket (88) [2020.06.10-21.24.17:493][578]LogWebSocket: Verbose: Unloaded DBDWebSocket module [2020.06.10-21.24.17:493][578]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (86) [2020.06.10-21.24.17:493][578]LogModuleManager: Shutting down and abandoning module PacketHandler (84) [2020.06.10-21.24.17:493][578]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntime (82) [2020.06.10-21.24.17:493][578]LogModuleManager: Shutting down and abandoning module MediaAssets (80) [2020.06.10-21.24.17:493][578]LogModuleManager: Shutting down and abandoning module Overlay (78) [2020.06.10-21.24.17:493][578]LogModuleManager: Shutting down and abandoning module UMG (76) [2020.06.10-21.24.17:493][578]LogModuleManager: Shutting down and abandoning module Slate (74) [2020.06.10-21.24.17:493][578]LogModuleManager: Shutting down and abandoning module MRMesh (72) [2020.06.10-21.24.17:493][578]LogModuleManager: Shutting down and abandoning module Messaging (70) [2020.06.10-21.24.17:493][578]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (68) [2020.06.10-21.24.17:493][578]LogModuleManager: Shutting down and abandoning module XAudio2 (66) [2020.06.10-21.24.17:493][578]LogModuleManager: Shutting down and abandoning module Networking (64) [2020.06.10-21.24.17:493][578]LogModuleManager: Shutting down and abandoning module Core (62) [2020.06.10-21.24.17:493][578]LogModuleManager: Shutting down and abandoning module MirrorsSdk (60) [2020.06.10-21.24.17:494][578]LogModuleManager: Shutting down and abandoning module ImageWrapper (56) [2020.06.10-21.24.17:494][578]LogModuleManager: Shutting down and abandoning module InputCore (54) [2020.06.10-21.24.17:494][578]LogModuleManager: Shutting down and abandoning module PhysXCooking (52) [2020.06.10-21.24.17:494][578]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (50) [2020.06.10-21.24.17:494][578]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (48) [2020.06.10-21.24.17:494][578]LogModuleManager: Shutting down and abandoning module WmfMedia (46) [2020.06.10-21.24.17:616][578]LogModuleManager: Shutting down and abandoning module Media (45) [2020.06.10-21.24.17:622][578]LogModuleManager: Shutting down and abandoning module DatasmithContent (42) [2020.06.10-21.24.17:623][578]LogModuleManager: Shutting down and abandoning module RemoteSession (40) [2020.06.10-21.24.17:623][578]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (36) [2020.06.10-21.24.17:623][578]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown() [2020.06.10-21.24.17:624][578]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.06.10-21.24.17:624][578]LogOnline: Verbose: STEAM: Shutting down SteamNet connections [2020.06.10-21.24.17:721][578]LogOnline: Display: Mirrors: FOnlineSubsystemMirrors::Shutdown() [2020.06.10-21.24.17:722][578]LogOnline: Verbose: OSS: Unloading online subsystem: STEAM [2020.06.10-21.24.17:722][578]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown() [2020.06.10-21.24.17:722][578]LogOnline: Verbose: OSS: Unloading online subsystem: MIRRORS [2020.06.10-21.24.17:722][578]LogOnline: Mirrors: Mirrors Shutdown! [2020.06.10-21.24.17:722][578]LogOnline: Verbose: OSS: Unloading online subsystem: NULL [2020.06.10-21.24.17:722][578]LogModuleManager: Shutting down and abandoning module HTTP (31) [2020.06.10-21.24.17:726][578]LogModuleManager: Shutting down and abandoning module SSL (30) [2020.06.10-21.24.17:727][578]LogModuleManager: Shutting down and abandoning module RenderCore (26) [2020.06.10-21.24.17:727][578]LogModuleManager: Shutting down and abandoning module Landscape (24) [2020.06.10-21.24.17:727][578]LogModuleManager: Shutting down and abandoning module ScaleformUI (22) [2020.06.10-21.24.17:727][578]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (20) [2020.06.10-21.24.17:727][578]LogModuleManager: Shutting down and abandoning module OpenGLDrv (18) [2020.06.10-21.24.17:727][578]LogModuleManager: Shutting down and abandoning module D3D11RHI (16) [2020.06.10-21.24.17:727][578]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (14) [2020.06.10-21.24.17:728][578]LogModuleManager: Shutting down and abandoning module Renderer (12) [2020.06.10-21.24.17:728][578]LogModuleManager: Shutting down and abandoning module Engine (10) [2020.06.10-21.24.17:728][578]LogModuleManager: Shutting down and abandoning module CoreUObject (8) [2020.06.10-21.24.17:728][578]LogModuleManager: Shutting down and abandoning module SandboxFile (6) [2020.06.10-21.24.17:728][578]LogModuleManager: Shutting down and abandoning module PakFile (4) [2020.06.10-21.24.17:746][578]LogModuleManager: Shutting down and abandoning module RSA (3) [2020.06.10-21.24.17:755][578]LogExit: Exiting. [2020.06.10-21.24.17:764][578]Log file closed, 06/10/20 17:24:17